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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2574 · P5148

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/10709969?noj=FRM10709969-5DC" width="1" height="1"></div>

StarShip.swf

This is the info page for
Flash #113435

(Click the ID number above for more basic data on this flash file.)


Text
v 1.04

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<p align="left"><font face="a_StamperRg&Bt" size="20" color="#000000" letterSpacing="0.000000" kerning="1">x</font></p>

<p align="right"><font face="a_StamperRg&Bt" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">heat</font></p>

<p align="left"><font face="a_StamperRg&Bt" size="16" color="#ff6600" letterSpacing="0.000000" kerning="1">14132</font></p>

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<p align="center"><font face="a_StamperRg&Bt" size="40" color="#d81b1b" letterSpacing="0.000000" kerning="1">141 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;32</font></p>

name: mashinegun
damage: 20
speed: 0

badfa

badfa

badfa

High Scores

badfa

SOME_TEXT_HERE!

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<p align="center"><font face="a_StamperRg&Bt" size="24" color="#000000" letterSpacing="0.000000" kerning="1">14132</font></p>

SOME_TEXT_HERE!

<p align="center"><font face="a_StamperRg&Bt" size="24" color="#d81b1b" letterSpacing="0.000000" kerning="1">141 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;32</font></p>

name: mashinegun
damage: 20
speed: 0
heat: no


Gun

Gun

name: mashinegun
damage: 20
speed: 0
heat: no


Gun

name: mashinegun
damage: 20
speed: 0
heat: no

name: mashinegun
damage: 20
speed: 0

<p align="left"><font face="a_StamperRg&Bt" size="20" color="#000000" letterSpacing="0.000000" kerning="1">14132</font></p>

<p align="center"><font face="a_StamperRg&Bt" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1"><a href="http://badim.ru">Coded by </a><font size="40"><a href="http://badim.ru">Badim</a></font></font></p>

<p align="center"><font face="a_StamperRg&Bt" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1"><a href="http://er-studio.by.ru">Gamedesign and Art </a></font></p><p align="center"><font face="a_StamperRg&Bt" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1"><a href="http://er-studio.by.ru">by</a><font size="40"><a href="http://er-studio.by.ru"> </a></font></font></p><p align="center"><font face="a_StamperRg&Bt" size="40" color="#ffffff" letterSpacing="0.000000" kerning="1"><a href="http://er-studio.by.ru">Evil Rat Studio</a></font></p>

<p align="center"><font face="a_StamperRg&Bt" size="20" color="#000000" letterSpacing="0.000000" kerning="1">14132</font></p>

Sponsored by

2125 год. Люди, наконец, освоили путешествия в космосе. Человечество принялось с энтузиазмом ребенка исследовать вселенную, осваивать планеты.

2142 год. В конечном счете, их поиски принесли неожиданный результат, люди обнаружили древнюю цивилизацию - Криллианцев. И разгорелась война. Война, которой еще не знало человечество. Война, затянувшаяся на сотни лет.

2350 год. Человеческий Альянс сломлен. Последние силы людей отступают к планете Земля для последнего боя.

2350 ГОД. ЧЕЛОВЕЧЕСТВО НАКОНЕЦ ОСВОИЛО КОСМОС. ОДНАКО ЭТО
ЛЮБОПЫТСТВО ПРИВЕЛО К ПЛАЧЕВНЫМ РЕЗУЛЬТАТАМ - В ГЛУБИНАХ
ГАЛАКТИКИ, ЛЮДИ НАТКНУЛИСЬ НА ВРАЖДЕБНУЮ ЦИВИЛИЗАЦИЮ -
КРИЛЛИАНЦЕВ.

2350 ГОД. ЧЕЛОВЕЧЕСТВО НАКОНЕЦ ОСВОИЛО КОСМОС. ОДНАКО ЭТО
ЛЮБОПЫТСТВО ПРИВЕЛО К ПЛАЧЕВНЫМ РЕЗУЛЬТАТАМ - В ГЛУБИНАХ
ГАЛАКТИКИ, ЛЮДИ НАТКНУЛИСЬ НА ВРАЖДЕБНУЮ ЦИВИЛИЗАЦИЮ -
КРИЛЛИАНЦЕВ.

2350 ГОД. ЧЕЛОВЕЧЕСТВО НАКОНЕЦ ОСВОИЛО КОСМОС. ОДНАКО ЭТО
ЛЮБОПЫТСТВО ПРИВЕЛО К ПЛАЧЕВНЫМ РЕЗУЛЬТАТАМ - В ГЛУБИНАХ
ГАЛАКТИКИ, ЛЮДИ НАТКНУЛИСЬ НА ВРАЖДЕБНУЮ ЦИВИЛИЗАЦИЮ -
КРИЛЛИАНЦЕВ.

2350 ГОД. ЧЕЛОВЕЧЕСТВО НАКОНЕЦ ОСВОИЛО КОСМОС. ОДНАКО ЭТО
ЛЮБОПЫТСТВО ПРИВЕЛО К ПЛАЧЕВНЫМ РЕЗУЛЬТАТАМ - В ГЛУБИНАХ
ГАЛАКТИКИ, ЛЮДИ НАТКНУЛИСЬ НА ВРАЖДЕБНУЮ ЦИВИЛИЗАЦИЮ -
КРИЛЛИАНЦЕВ.

2350 ГОД. ЧЕЛОВЕЧЕСТВО НАКОНЕЦ ОСВОИЛО КОСМОС. ОДНАКО ЭТО
ЛЮБОПЫТСТВО ПРИВЕЛО К ПЛАЧЕВНЫМ РЕЗУЛЬТАТАМ - В ГЛУБИНАХ
ГАЛАКТИКИ, ЛЮДИ НАТКНУЛИСЬ НА ВРАЖДЕБНУЮ ЦИВИЛИЗАЦИЮ -
КРИЛЛИАНЦЕВ.

2350 ГОД. ЧЕЛОВЕЧЕСТВО НАКОНЕЦ ОСВОИЛО КОСМОС. ОДНАКО ЭТО
ЛЮБОПЫТСТВО ПРИВЕЛО К ПЛАЧЕВНЫМ РЕЗУЛЬТАТАМ - В ГЛУБИНАХ
ГАЛАКТИКИ, ЛЮДИ НАТКНУЛИСЬ НА ВРАЖДЕБНУЮ ЦИВИЛИЗАЦИЮ -
КРИЛЛИАНЦЕВ.

2350 ГОД. ЧЕЛОВЕЧЕСТВО НАКОНЕЦ ОСВОИЛО КОСМОС. ОДНАКО ЭТО
ЛЮБОПЫТСТВО ПРИВЕЛО К ПЛАЧЕВНЫМ РЕЗУЛЬТАТАМ - В ГЛУБИНАХ
ГАЛАКТИКИ, ЛЮДИ НАТКНУЛИСЬ НА ВРАЖДЕБНУЮ ЦИВИЛИЗАЦИЮ -
КРИЛЛИАНЦЕВ.

ActionScript [AS1/AS2]

Frame 1
function get_txt(txt) { if (_global.xml_lang[txt] == undefined) { var _local2 = txt.split("%e").join("\r"); return(_local2); } var _local2 = _global.xml_lang[txt].toString().split("%e").join("\r"); return(String(_local2)); } function _find_xml(name, item_xml) { var _local2 = item_xml.childNodes; var _local1 = 0; while (_local1 < _local2.length) { if (_local2[_local1].nodeName == name) { return(_local2[_local1]); } if (_local2[_local1].hasChildNodes()) { var _local3 = _find_xml(name, _local2[_local1]); if (_local3 != -1) { return(_local3); } } _local1++; } return(-1); } function show_trivia_txt(mc, dtxt, txt) { dtxt.text = ""; mc.dtxt = dtxt; mc.txt = txt; mc.cur_let = 0; mc.onEnterFrame = function () { var _local4 = this.dtxt; var _local5 = this.txt; var _local8 = 0; while (_local8 < 2) { _local4.text = _local4.text + _local5.charAt(this.cur_let); this.cur_let++; if (_local5.charCodeAt(this.cur_let) == 32) { var _local9 = _local4.text; var _local10 = _local4.textHeight; var _local3 = _local5.indexOf(" ", this.cur_let + 1); var _local7 = _local5.indexOf("\r", this.cur_let + 1); if (_local7 != -1) { if (_local7 < _local3) { _local3 = _local7; } } if (_local3 == -1) { _local3 = _local5.length; } var _local12 = _local3 - this.cur_let; var _local6 = ""; var _local2 = this.cur_let; while (_local2 < _local3) { _local6 = _local6 + _local5.charAt(_local2); _local2++; } _local4.text = _local4.text + _local6; var _local11 = _local4.textHeight; _local4.text = _local9; if (_local11 != _local10) { _local4.text = _local4.text + "\r"; this.cur_let++; } } _local8++; } }; } function root_load_and_play() { if ((data_xml.loaded && (lang_xml.loaded)) && (ad_preloaded_showed)) { _root.play(); } } function itemHandler1(obj, item) { getURL ("http://badim.ru", "_blank"); } function itemHandler2(obj, item) { getURL ("http://kongregate.com/accounts/Badim", "_blank"); } function itemHandler3(obj, item) { getURL ("http://www.realore.com/", "_blank"); } function itemHandler4(obj, item) { getURL ("http://blitzgamer.com//", "_blank"); } stop(); XML.prototype.ignoreWhite = true; trace("ru.badim.utilz.1.6"); MovieClip.prototype.addESplash = function (color, knokout) { var ttl = 10; this.onEnterFrame = function () { var _local2 = new flash.filters.GlowFilter(color, 0.8, ttl * 2, ttl * 2, 3, 1, false, knokout); ttl--; if (ttl < 1) { this.filters = []; delete this.onEnterFrame; return(false); } this.filters = [_local2]; }; }; MovieClip.prototype.attachFontBut = function (tlname, tname, obj, act) { var _local2 = this.attachMovie(tlname, tname, this.getNextHighestDepth(), obj); _local2.make_me_font_but(act); if (obj._label == undefined) { _local2.dtxt.text = get_txt(tname); } else { _local2.dtxt.text = obj._label; } return(_local2); }; MovieClip.prototype.make_me_font_but = function (act) { var ntf = new TextFormat(); ntf.color = "0xffffff"; var rtf = new TextFormat(); rtf.color = "0x00ff00"; this.dtxt.setTextFormat(ntf); this.dtxt.setNewTextFormat(ntf); if (typeof(act) == "function") { this.act = act; } this.set_label = function (txt) { this._label = txt; this.dtxt.text = txt; }; this.set_disable = function (val) { this._disabled = val; if (val) { this._alpha = 50; } else { this._alpha = 100; } this.gotoAndStop(this._def_frame); }; this.onRollOver = function () { if (!this._disabled) { _root.snd["menu_toggle.wav"].start(); this.dtxt.text = ("-" + this._label) + "-"; this.dtxt.setTextFormat(rtf); } }; this.onRollOut = (this.onReleaseOutside = function () { this.dtxt.text = this._label; this.dtxt.setTextFormat(ntf); }); this.onPress = function () { if (!this._disabled) { } }; this.onRelease = function () { if (!this._disabled) { _root.snd["menu_click.wav"].start(); this.act(); } }; }; MovieClip.prototype.attachBut = function (tlname, tname, obj, act) { var _local2 = this.attachMovie(tlname, tname, this.getNextHighestDepth(), obj); _local2.make_me_but(act); if (obj._label == undefined) { _local2.dtxt.text = get_txt(tname); } else { _local2.dtxt.text = obj._label; } _local2.set_label = function (txt) { this.dtxt.text = txt; }; return(_local2); }; MovieClip.prototype.make_me_but = function (act) { if (typeof(act) == "function") { this.act = act; } this.gotoAndStop(1); this._def_frame = 1; this.set_disable = function (val) { this._disabled = val; if (val) { this._alpha = 50; this._def_frame = 4; } else { this._alpha = 100; this._def_frame = 1; } this.gotoAndStop(this._def_frame); }; this.onRollOver = function () { if (!this._disabled) { _root.snd["menu_toggle.wav"].start(); this.gotoAndStop(2); } }; this.onRollOut = (this.onReleaseOutside = function () { this.gotoAndStop(this._def_frame); }); this.onPress = function () { if (!this._disabled) { this.gotoAndStop(3); this._press(); } }; this.onRelease = function () { if (!this._disabled) { _root.snd["menu_click.wav"].start(); this.gotoAndStop(2); this.act(); } }; }; _global.mochiads_obj = {id:"78b23763cab0a87b", res:"600x600"}; _global.mochiads_id = function () { return(_global.mochiads_obj.id); }; _global.mochiscore_game_main_id = function () { return(_global.mochiads_obj.id); }; _global.mochiscore_id = function () { return("6d99e085abb651f9"); }; _global.options_playsounds = true; _global.options_showads = true; _global.options_onefile = true; _global.cheats_on = false; _global.options_multylang = true; _global.options_bg_stars = true; _global.options_lvleditor = false; _global.options_controls = 2; if (_global.options_lvleditor) { _global.options_showgrid = true; _global.options_colision_rings = true; } else { _global.options_showgrid = false; _global.options_colision_rings = false; } CONST_PATH = ""; CONST_PATH_DATA = CONST_PATH + "data/"; CONST_PATH_GXF_DATA = CONST_PATH_DATA + "gfx/"; CONST_PATH_SXF_DATA = CONST_PATH_DATA + "sfx/"; var this_date = new Date(); _global.refresh_add = ""; if (this._url.indexOf("http") != -1) { _global.refresh_add = "?fa" + this_date.valueOf(); } if (_global.options_showads) { _global.ad_preloaded_showed = false; MochiAd.showPreloaderAd({id:_global.mochiads_id(), res:_global.mochiads_obj.res, ad_timeout:2000, ad_finished:function () { _global.ad_preloaded_showed = true; root_load_and_play(); }}); } else { _global.ad_preloaded_showed = true; } var data_xml; var data_copy_xml; var lang_xml; if (_global.options_onefile) { data_xml = new XML("<data><ships><ship type=\"1\" name=\"basic\" hp=\"100\" armor=\"0\" bspeed=\"100\" cth=\"100\" cost=\"0\" avaible=\"1\" /><ship type=\"2\" name=\"covering\" hp=\"200\" armor=\"10\" bspeed=\"75\" cth=\"100\" cost=\"1000\" avaible=\"0\" /><ship type=\"3\" name=\"stealth\" hp=\"150\" armor=\"0\" bspeed=\"120\" cth=\"90\" cost=\"2000\" avaible=\"0\" /><ship type=\"4\" name=\"nano\" hp=\"300\" armor=\"1\" bspeed=\"90\" cth=\"100\" cost=\"2000\" avaible=\"0\" /><ship type=\"5\" name=\"bulger\" hp=\"400\" armor=\"0\" bspeed=\"60\" cth=\"100\" cost=\"3000\" avaible=\"0\" /><ship type=\"6\" name=\"fighter\" hp=\"100\" armor=\"5\" bspeed=\"105\" cth=\"95\" cost=\"3000\" avaible=\"0\" /></ships><guns><gun type=\"1\" name=\"MachineGun\" dmg=\"20\" bspeed=\"100\" heat=\"100\" mreload=\"4\" speed=\"10\" avaible=\"1\" cost=\"1000\" /><gun type=\"2\" name=\"Laser\" dmg=\"15\" bspeed=\"100\" heat=\"10\" mreload=\"30\" speed=\"40\" avaible=\"0\" cost=\"4200\" /><gun type=\"3\" name=\"3D\" dmg=\"20\" bspeed=\"90\" heat=\"10\" mreload=\"6\" speed=\"15\" avaible=\"0\" cost=\"6800\" /><gun type=\"4\" name=\"Stinger\" dmg=\"30\" bspeed=\"90\" heat=\"10\" mreload=\"20\" speed=\"9\" avaible=\"1\" cost=\"2500\" /><gun type=\"5\" name=\"Painball\" dmg=\"50\" bspeed=\"80\" heat=\"10\" mreload=\"6\" speed=\"17\" avaible=\"0\" cost=\"3500\" /><gun type=\"6\" name=\"BFG\" dmg=\"100\" bspeed=\"60\" heat=\"10\" mreload=\"3\" speed=\"24\" avaible=\"0\" cost=\"14000\" /></guns><percs><perc type=\"1\" name=\"flash\" avaible=\"0\" cost=\"1500\"><pbonuses abspeed=\"10\" /></perc><perc type=\"2\" name=\"perception\" avaible=\"0\" cost=\"1500\"><pbonuses enemy_3_detection=\"1\" /></perc><perc type=\"3\" name=\"swift_learner\" avaible=\"0\" cost=\"1500\"><pbonuses abscores=\"20\" /></perc><perc type=\"4\" name=\"slayer\" avaible=\"0\" cost=\"1500\"><pbonuses acrit_dmg=\"20\" /></perc></percs><bonuses p=\"10\"><bonus type=\"1\" name=\"repair\" r=\"26\" /><bonus type=\"2\" name=\"inviciple\" r=\"26\" /><bonus type=\"3\" name=\"enemy_slow\" r=\"26\" /><bonus type=\"4\" name=\"double_speed\" r=\"26\" /><bonus type=\"5\" name=\"double_dmg\" r=\"26\" /></bonuses><enemys><enemy type=\"1\" name=\"1\" hp=\"10\" armor=\"0\" dmg=\"10\" mreload=\"20\" scores=\"10\" r=\"15\" /><enemy type=\"2\" name=\"2\" hp=\"30\" armor=\"0\" dmg=\"10\" mreload=\"30\" scores=\"20\" r=\"15\" /><enemy type=\"3\" name=\"3\" hp=\"20\" armor=\"0\" dmg=\"30\" mreload=\"20\" scores=\"30\" r=\"13\" /><enemy type=\"4\" name=\"4\" hp=\"50\" armor=\"5\" dmg=\"25\" mreload=\"20\" scores=\"40\" r=\"16\" /><enemy type=\"5\" name=\"5\" hp=\"150\" armor=\"10\" dmg=\"40\" mreload=\"20\" scores=\"50\" r=\"19\" /><enemy type=\"6\" name=\"6\" hp=\"350\" armor=\"5\" dmg=\"50\" mreload=\"20\" scores=\"60\" r=\"36\" /><enemy type=\"7\" name=\"7\" hp=\"550\" armor=\"10\" dmg=\"50\" mreload=\"40\" scores=\"70\" r=\"28\" /><enemy type=\"8\" name=\"8\" hp=\"800\" armor=\"10\" dmg=\"50\" mreload=\"20\" scores=\"150\" r=\"38\" /><asteroid type=\"31\" name=\"asteroid1\" hp=\"400\" armor=\"20\" dmg=\"50\" scores=\"70\" r=\"55\" dx=\"20\" dy=\"20\" ady=\"20\" /><asteroid type=\"32\" name=\"asteroid2\" hp=\"400\" armor=\"20\" dmg=\"50\" scores=\"70\" r=\"40\" dx=\"20\" dy=\"20\" ady=\"20\" /><asteroid type=\"33\" name=\"asteroid3\" hp=\"400\" armor=\"20\" dmg=\"50\" scores=\"70\" r=\"25\" dx=\"30\" dy=\"30\" ady=\"20\" /><asteroid type=\"34\" name=\"asteroid4\" hp=\"400\" armor=\"20\" dmg=\"50\" scores=\"70\" r=\"50\" dx=\"30\" dy=\"30\" ady=\"20\" /><asteroid type=\"35\" name=\"asteroid5\" hp=\"400\" armor=\"20\" dmg=\"50\" scores=\"70\" r=\"44\" dx=\"30\" dy=\"30\" ady=\"20\" /><asteroid type=\"36\" name=\"asteroid6\" hp=\"400\" armor=\"20\" dmg=\"50\" scores=\"70\" r=\"15\" dx=\"20\" dy=\"20\" ady=\"20\" /><boss type=\"21\" name=\"Commander\" hp=\"1500\" armor=\"10\" dmg=\"30\" mreload=\"17\" scores=\"500\" r=\"65\" /><boss type=\"22\" name=\"Guardian\" hp=\"1200\" armor=\"5\" dmg=\"50\" mreload=\"23\" scores=\"1000\" r=\"35\" /><boss type=\"23\" name=\"Guardian_red\" hp=\"800\" armor=\"3\" dmg=\"40\" mreload=\"28\" scores=\"700\" r=\"20\" /><boss type=\"24\" name=\"Guardian_green\" hp=\"800\" armor=\"3\" dmg=\"40\" mreload=\"10\" scores=\"700\" r=\"20\" /></enemys><maps><map><txt pic_id=\"2\" txt=\"mish_txt_100\" /><txt pic_id=\"2\" txt=\"mish_txt_101\" /><wave val=\"1,4;1,6\" name=\"intro\" /><wave val=\"1,3,-2;1,4,-1;1,5;1,6,-1;1,7,-2\" /><wave val=\"1,4;1,6\" /><wave val=\"1,3,-2;1,4,-1;1,5;1,6,-1;1,7,-2\" /><txt pic_id=\"1\" txt=\"mish_txt_102\" /></map><map capitan_txt=\"cap_txt_1\"><txt pic_id=\"2\" txt=\"mish_txt_1\" /><txt pic_id=\"2\" txt=\"mish_txt_2\" /><txt pic_id=\"2\" txt=\"mish_txt_3\" /><wave val=\"1,4;1,6\" name=\"mission_1\" /><wave val=\"1,3,-2;1,4,-1;1,5;1,6,-1;1,7,-2\" /><wave val=\"1,1,0;1,2,-1;1,3,-2;1,4,-3;1,5,-4;1,6,-5;1,7,-6;1,8,-7;1,9,-8\" /><wave val=\"1,1,-8;1,2,-7;1,3,-6;1,4,-5;1,5,-4;1,6,-3;1,7,-2;1,8,-1;1,9,0\" /><wave val=\"2,1;1,4;3,5;1,6;2,9\" /><wave val=\"4,1;2,4;2,6;4,9\" /><wave val=\"1,1,-8;1,2,-7;1,3,-6;1,4,-5;1,5,-4;1,6,-3;1,7,-2;1,8,-1;1,9,0\" /><wave val=\"1,1,-4;1,2,-3;1,3,-2;1,4,-1;1,5;1,6,-1;1,7,-2;1,8,-3;1,9,-4\" /><wave val=\"3,-1;2,1;4,2;1,3,-2;1,4,-1;1,5;1,6,-1;1,7,-2;4,7;2,8;3,11\" /><wave val=\"3,-1;2,1;4,2;1,3,-2;1,4,-1;1,5;1,6,-1;1,7,-2;4,7;2,8;3,11\" /><wave val=\"1,1,-8;1,2,-7;1,3,-6;1,4,-5;1,5,-4;1,6,-3;1,7,-2;1,8,-1;1,9,0\" /><wave val=\"1,1,0;1,9,0;1,1,-1;1,9,-1;1,2,-1;1,8,-1;1,8,0;1,2,0;1,3,-2;1,4,-1;1,5;1,6,-1;1,7,-2;3,5,-1\" /><wave val=\"4,0,0;4,4,-1;4,6,0;4,10,-1\" /><wave val=\"3,0;1,1,-8;1,2,-7;1,3,-6;1,4,-5;1,5,-4;1,6,-3;1,7,-2;1,8,-1;1,9,0;3,10\" /><wave val=\"3,0;1,1,0;1,2,-1;1,3,-2;1,4,-3;1,5,-4;1,6,-5;1,7,-6;1,8,-7;1,9,-8;3,10\" /><wave val=\"2,2;2,3;2,4;2,5;2,6\" /><wave val=\"3,1,-1;3,2;4,3;4,4;3,8;3,9,-1\" /><wave val=\"2,1;2,2;4,3;4,4;2,8;2,9\" /><wave val=\"2,1;2,2;2,3;3,4;3,6;2,7;2,8;2,9\" /><wave val=\"3,0;1,1,-8;1,2,-7;1,3,-6;1,4,-5;1,5,-4;1,6,-3;1,7,-2;1,8,-1;1,9,0;3,10\" /><wave val=\"3,0;1,1,0;1,2,-1;1,3,-2;1,4,-3;1,5,-4;1,6,-5;1,7,-6;1,8,-7;1,9,-8;3,10\" /><wave val=\"1,1,-4;1,2,-3;1,3,-2;1,4,-1;1,5;1,6,-1;1,7,-2;1,8,-3;1,9,-4\" /><txt pic_id=\"3\" txt=\"mish_txt_4\" /><wave val=\"21,5\" /><txt pic_id=\"2\" txt=\"mish_txt_5\" /></map><map capitan_txt=\"cap_txt_2\"><txt pic_id=\"2\" txt=\"mish_txt_6\" /><wave val=\"3,3;4,4;4,5;3,6\" name=\"mission_2\" /><wave val=\"5,0;4,4;4,5,;5,9\" /><wave val=\"3,0,-1;3,4;3,5;3,9,-1\" /><wave val=\"3,3;4,4;4,5;3,6\" /><wave val=\"6,0;4,4;4,5,;6,9\" /><wave val=\"5,0;4,4;4,5,;5,9\" /><wave val=\"6,0;5,4;5,5,;6,9\" /><wave val=\"3,-1,-2;3,0,-1;3,4;3,5;3,9,-1;3,10,-2\" /><wave val=\"3,-1,-4;3,-1,-3;6,0,-1;5,4;5,5;6,9,-1;3,10,-3;3,10,-4\" /><wave val=\"6,-1,-6;6,0;4,4;4,5;6,9;6,10,-6\" /><wave val=\"5,-1,-4;5,0;5,4;4,5;6,9;5,10,-6\" /><wave val=\"5,-1,-6;5,0,-12;4,3;4,6;5,4;5,5;5,9,-12;5,10,-6\" /><wave val=\"6,0;3,-1,-4;3,-1,-6;3,11,-6;3,11,-4;6,9\" /><wave val=\"3,3;4,4;4,5;3,6\" /><wave val=\"4,3;4,4;5,2;5,6;6,0,-4;6,1,-4;6,8;6,9\" /><txt pic_id=\"2\" txt=\"mish_txt_7\" /><wave val=\"5,0;4,4;4,5,;5,9\" /><wave val=\"3,0,-1;3,4;3,5;3,9,-1\" /><wave val=\"3,3;4,4;4,5;3,6\" /><wave val=\"6,0;4,4;4,5,;6,9\" /><wave val=\"4,3;4,4;5,2;5,6;6,0,-4;6,1,-4;6,8;6,9\" /><txt pic_id=\"2\" txt=\"mish_txt_8\" /></map><map capitan_txt=\"cap_txt_3\"><txt pic_id=\"2\" txt=\"mish_txt_9\" /><wave val=\"1,1,-8;1,2,-7;1,3,-6;1,4,-5;1,5,-4;1,6,-3;1,7,-2;1,8,-1;1,9,0\" name=\"mission_3\" /><wave val=\"1,1,0;1,2,-1;1,3,-2;1,4,-3;1,5,-4;1,6,-5;1,7,-6;1,8,-7;1,9,-8\" /><wave val=\"1,1,-4;1,2,-3;1,3,-2;1,4,-1;1,5;1,6,-1;1,7,-2;1,8,-3;1,9,-4\" /><wave val=\"6,0;4,4;4,5;6,9\" /><wave val=\"3,0;1,1,0;1,2,-1;1,3,-2;1,4,-3;1,5,-4;1,6,-5;1,7,-6;1,8,-7;1,9,-8;3,10\" /><wave val=\"4,3;4,4;5,2;5,6;6,0,-4;6,1,-4;6,8;6,9\" /><wave val=\"1,1,0;1,9,0;1,1,-1;1,9,-1;1,2,-1;1,8,-1;1,8,0;1,2,0;1,3,-2;1,4,-1;1,5;1,6,-1;1,7,-2;3,5,-1\" /><wave val=\"5,0;7,3,-4;7,6,-4;5,9\" /><wave val=\"2,-1;5,0;7,3,-4;7,6,-4;5,9;2,11\" /><wave val=\"2,-1;5,0;6,3,-2;7,5,-10;6,6,-2;5,9;2,11\" /><wave val=\"1,1,-4;1,2,-3;1,3,-2;1,4,-1;1,5;1,6,-1;1,7,-2;8,5,-8;2,1,-6;2,9,-6;1,8,-3;1,9,-4\" /><wave val=\"8,0;7,4;7,5;8,9\" /><wave val=\"1,1,-8;1,2,-7;1,3,-6;1,4,-5;1,5,-4;1,6,-3;1,7,-2;1,8,-1;1,9,0\" /><wave val=\"1,1,0;1,2,-1;1,3,-2;1,4,-3;1,5,-4;1,6,-5;1,7,-6;1,8,-7;1,9,-8\" /><wave val=\"1,1,-4;1,2,-3;1,3,-2;1,4,-1;1,5;1,6,-1;1,7,-2;1,8,-3;1,9,-4\" /><wave val=\"5,0;6,3,-4;7,3,-10;6,6,-4;5,9\" /><wave val=\"5,0;4,4;4,5;5,9\" /><wave val=\"3,-1,-4;3,-1,-3;6,0,-1;5,4;5,5;6,9,-1;3,10,-3;3,10,-4\" /><wave val=\"4,3;4,4;5,2;5,6;6,0,-4;6,1,-4;6,8;6,9\" /><wave val=\"3,-1,-4;3,-1,-3;8,5,-10;6,0;6,9;3,10,-3;3,10,-4\" /><txt pic_id=\"4\" txt=\"mish_txt_10\" /><txt pic_id=\"4\" txt=\"mish_txt_11\" /><wave val=\"22,5\" /><txt pic_id=\"2\" txt=\"mish_txt_12\" /><txt pic_id=\"1\" txt=\"mish_txt_13\" /><txt pic_id=\"2\" txt=\"mish_txt_14\" /></map><map capitan_txt=\"cap_txt_4\"><txt pic_id=\"2\" txt=\"mish_txt_15\" /><wave val=\"5,0;4,9\" name=\"mission_4\" /><wave val=\"2,3;4,4,-1;2,6;4,7,-2\" /><wave val=\"6,3,-2;6,6;7,8,-2\" /><wave val=\"5,0;5,9;3,2,-4;3,4,-8;3,5,-12;3,6,-8;3,8,-4\" /><wave val=\"8,3,-2;4,6;8,8,-2\" /><wave val=\"4,3;4,6;8,8,-2\" /><wave val=\"5,0;6,4;6,8;5,10\" /><wave val=\"7,0;4,4,-8;4,8,-8;7,10\" /><wave val=\"5,0;3,4,-8;3,2,-12;3,6,-12;3,8,-8;5,10\" /><wave val=\"8,0;8,10\" /><wave val=\"6,0;7,4;7,8;6,10\" /><wave val=\"6,0;6,4,-4;3,0,-8;3,10,-8;6,8,-4;6,10\" /><wave val=\"2,0;2,3;2,6;2,10\" /><wave val=\"4,0;3,3,-5;3,6,-5;3,10,-10;3,0,-10;4,10\" /><txt pic_id=\"3\" txt=\"mish_txt_16\" /><wave val=\"21,5;6,0;6,10\" /><txt pic_id=\"3\" txt=\"mish_txt_17\" /><wave val=\"5,0;4,3;4,6;5,10\" /><wave val=\"2,0;2,2;3,3,-2;3,6,-2;2,8;2,10\" /><wave val=\"6,0;7,4;7,8;6,10\" /><wave val=\"2,0;2,10\" /><wave val=\"8,0;7,5;3,1,-5;3,2,-8;3,5,-10;3,8,-8;3,9,-5;8,10\" /><txt pic_id=\"1\" txt=\"mish_txt_18\" /><txt pic_id=\"1\" txt=\"mish_txt_19\" /><txt pic_id=\"1\" txt=\"mish_txt_20\" /><wave val=\"1,1,-8;1,2,-7;1,3,-6;1,4,-5;1,5,-4;1,6,-3;1,7,-2;1,8,-1;1,9,0\" name=\"mission_5\" /><wave val=\"1,1,0;1,2,-1;1,3,-2;1,4,-3;1,5,-4;1,6,-5;1,7,-6;1,8,-7;1,9,-8\" /><wave val=\"1,1,-4;1,2,-3;1,3,-2;1,4,-1;1,5;1,6,-1;1,7,-2;1,8,-3;1,9,-4\" /><wave val=\"3,0;1,1,0;1,2,-1;1,3,-2;1,4,-3;1,5,-4;1,6,-5;1,7,-6;1,8,-7;1,9,-8;3,10\" /><wave val=\"31,5;33,4,-5\" /><wave val=\"34,7;32,4,-5;31,5,-10\" /><wave val=\"36,5;36,4,-5;32,8\" /><wave val=\"31,5;33,4,-5\" /><wave val=\"36,5;34,4,-5;32,4,-10\" /><wave val=\"35,5;31,4,-5;33,6,-10\" /><wave val=\"36,2;34,4;33,6,-10\" /><wave val=\"31,5;32,6,-5;36,6,-10\" /><wave val=\"32,2;35,4,-5;32,6,-10\" /><wave val=\"31,5;33,4,-5\" /><wave val=\"34,7;32,4,-5;31,5,-10\" /><wave val=\"36,5;36,4,-5;32,8\" /><wave val=\"31,5;33,4,-5\" /><wave val=\"36,5;34,4,-5;32,4,-10\" /><wave val=\"35,5;31,4,-5;33,6,-10\" /><wave val=\"36,2;34,4;33,6,-10\" /><wave val=\"31,5;32,6,-5;36,6,-10\" /><wave val=\"32,2;35,4,-5;32,6,-10\" /><wave val=\"31,5;33,4,-5\" /><wave val=\"34,7;32,4,-5;31,5,-10\" /><wave val=\"36,5;36,4,-5;32,8\" /><wave val=\"31,5;33,4,-5\" /><wave val=\"36,5;34,4,-5;32,4,-10\" /><wave val=\"35,5;31,4,-5;33,6,-10\" /><wave val=\"36,2;34,4;33,6,-10\" /><wave val=\"31,5;32,6,-5;36,6,-10\" /><wave val=\"32,2;35,4,-5;32,6,-10\" /><wave val=\"31,5;33,4,-5\" /><wave val=\"34,7;32,4,-5;31,5,-10\" /><wave val=\"36,5;36,4,-5;32,8\" /><wave val=\"31,5;33,4,-5\" /><wave val=\"36,5;34,4,-5;32,4,-10\" /><wave val=\"35,5;31,4,-5;33,6,-10\" /><wave val=\"36,2;34,4;33,6,-10\" /><wave val=\"31,5;32,6,-5;36,6,-10\" /><wave val=\"32,2;35,4,-5;32,6,-10\" /><txt pic_id=\"1\" txt=\"mish_txt_21\" /></map></maps></data>"); data_xml.loaded = true; data_copy_xml = data_xml.cloneNode(true); var strs = []; strs.push({lang_name:"\u0420\u0443\u0441\u0441\u043A\u0438\u0439", lang_translator:"Reksnes", txt:"<lang intro_txt=\"2125 \u0433\u043E\u0434. \u041B\u044E\u0434\u0438, \u043D\u0430\u043A\u043E\u043D\u0435\u0446, \u043E\u0441\u0432\u043E\u0438\u043B\u0438 \u043F\u0443\u0442\u0435\u0448\u0435\u0441\u0442\u0432\u0438\u044F \u0432 \u043A\u043E\u0441\u043C\u043E\u0441\u0435. \u0427\u0435\u043B\u043E\u0432\u0435\u0447\u0435\u0441\u0442\u0432\u043E \u043F\u0440\u0438\u043D\u044F\u043B\u043E\u0441\u044C \u0441 \u044D\u043D\u0442\u0443\u0437\u0438\u0430\u0437\u043C\u043E\u043C \u0440\u0435\u0431\u0435\u043D\u043A\u0430 \u0438\u0441\u0441\u043B\u0435\u0434\u043E\u0432\u0430\u0442\u044C \u0432\u0441\u0435\u043B\u0435\u043D\u043D\u0443\u044E, \u043E\u0441\u0432\u0430\u0438\u0432\u0430\u0442\u044C \u043F\u043B\u0430\u043D\u0435\u0442\u044B. %e%e2142 \u0433\u043E\u0434. \u0412 \u043A\u043E\u043D\u0435\u0447\u043D\u043E\u043C \u0441\u0447\u0435\u0442\u0435, \u0438\u0445 \u043F\u043E\u0438\u0441\u043A\u0438 \u043F\u0440\u0438\u043D\u0435\u0441\u043B\u0438 \u043D\u0435\u043E\u0436\u0438\u0434\u0430\u043D\u043D\u044B\u0439 \u0440\u0435\u0437\u0443\u043B\u044C\u0442\u0430\u0442, \u043B\u044E\u0434\u0438 \u043E\u0431\u043D\u0430\u0440\u0443\u0436\u0438\u043B\u0438 \u0434\u0440\u0435\u0432\u043D\u044E\u044E \u0446\u0438\u0432\u0438\u043B\u0438\u0437\u0430\u0446\u0438\u044E - \u041A\u0440\u0438\u043B\u043B\u0438\u0430\u043D\u0446\u0435\u0432. \u0418 \u0440\u0430\u0437\u0433\u043E\u0440\u0435\u043B\u0430\u0441\u044C \u0432\u043E\u0439\u043D\u0430. \u0412\u043E\u0439\u043D\u0430, \u043A\u043E\u0442\u043E\u0440\u043E\u0439 \u0435\u0449\u0435 \u043D\u0435 \u0437\u043D\u0430\u043B\u043E \u0447\u0435\u043B\u043E\u0432\u0435\u0447\u0435\u0441\u0442\u0432\u043E. \u0412\u043E\u0439\u043D\u0430, \u0437\u0430\u0442\u044F\u043D\u0443\u0432\u0448\u0430\u044F\u0441\u044F \u043D\u0430 \u0441\u043E\u0442\u043D\u0438 \u043B\u0435\u0442. %e%e2350 \u0433\u043E\u0434. \u0427\u0435\u043B\u043E\u0432\u0435\u0447\u0435\u0441\u043A\u0438\u0439 \u0410\u043B\u044C\u044F\u043D\u0441 \u0441\u043B\u043E\u043C\u043B\u0435\u043D. \u041F\u043E\u0441\u043B\u0435\u0434\u043D\u0438\u0435 \u0441\u0438\u043B\u044B \u043B\u044E\u0434\u0435\u0439 \u043E\u0442\u0441\u0442\u0443\u043F\u0430\u044E\u0442 \u043A \u043F\u043B\u0430\u043D\u0435\u0442\u0435 \u0417\u0435\u043C\u043B\u044F \u0434\u043B\u044F \u043F\u043E\u0441\u043B\u0435\u0434\u043D\u0435\u0433\u043E \u0431\u043E\u044F...\" back=\"\u041D\u0430\u0437\u0430\u0434\" you_have_lost_wana_try_again=\"\u0412\u044B \u043F\u0440\u043E\u0438\u0433\u0440\u0430\u043B\u0438. \u0425\u043E\u0442\u0438\u0442\u0435 \u043F\u043E\u043F\u0440\u043E\u0431\u044B\u0432\u0430\u0442\u044C \u0435\u0449\u0435 \u0440\u0430\u0437?\" game=\"\u0418\u0433\u0440\u0430\" scores=\"\u041E\u0447\u043A\u0438\" more_games=\"\u0414\u0440\u0443\u0433\u0438\u0435 \u0438\u0433\u0440\u044B\" resume=\"\u041F\u0440\u043E\u0434\u043E\u043B\u0436\u0438\u0442\u044C\" about=\"\u0410\u0432\u0442\u043E\u0440\u044B\" next=\"\u0414\u0430\u043B\u0435\u0435\" exit=\"\u0412\u044B\u0445\u043E\u0434\" name=\"\u0418\u043C\u044F\" dname=\"\u041F\u0438\u043B\u043E\u0442\" loading=\"\u0417\u0430\u0433\u0440\u0443\u0437\u043A\u0430\" live=\"\u0416\u0438\u0437\u043D\u044C\" sound_on=\"\u0417\u0432\u0443\u043A \u0432\u043A\u043B\" sound_off=\"\u0417\u0432\u0443\u043A \u0432\u044B\u043A\u043B\" bg_stars_on=\"\u0424\u043E\u043D \u0432\u043A\u043B\" bg_stars_off=\"\u0424\u043E\u043D \u0432\u044B\u043A\u043B\" go=\"\u0412\u043F\u0435\u0440\u0435\u0434\" heat=\"\u041F\u0435\u0440\u0435\u0433\u0440\u0435\u0432\" repair=\"\u041F\u043E\u0447\u0438\u043D\u043A\u0430\" inviciple=\"\u0429\u0438\u0442\" enemy_slow=\"\u0417\u0430\u043C\u0435\u0434\u043B\u0435\u043D\u0438\u0435\" double_speed=\"\u0421\u043A\u043E\u0440\u043E\u0441\u0442\u044C X2\" double_dmg=\"\u0423\u0440\u043E\u043D X2\" percs=\"\u041D\u0430\u0432\u044B\u043A\u0438:\" flash=\"\u041C\u043E\u043B\u043D\u0438\u044F\" perception=\"\u0420\u041B\u041E\" swift_learner=\"\u041A\u041C\u0411\" slayer=\"\u0423\u0431\u0438\u0439\u0446\u0430\" cap_txt_0=\"\u0414\u0435\u0441\u044F\u0442\u043A\u0438 \u043B\u0435\u0442\u2026\u0434\u0435\u0441\u044F\u0442\u043A\u0438 \u043B\u0435\u0442 \u0447\u0435\u043B\u043E\u0432\u0435\u0447\u0435\u0441\u0442\u0432\u043E \u0431\u044B\u043B\u043E \u043D\u0430 \u0433\u0440\u0430\u043D\u0438 \u0443\u043D\u0438\u0447\u0442\u043E\u0436\u0435\u043D\u0438\u044F. \u041A\u0440\u0438\u043B\u043B\u0438\u0430\u043D\u0446\u044B \u0441\u043B\u043E\u0432\u043D\u043E \u0441\u0430\u0440\u0430\u043D\u0447\u0430 \u0443\u043D\u0438\u0447\u0442\u043E\u0436\u0430\u043B\u0438 \u043D\u0430\u0448\u0438 \u0433\u043E\u0440\u043E\u0434\u0430 \u0438 \u043E\u043F\u0443\u0441\u0442\u043E\u0448\u0430\u043B\u0438 \u043F\u043B\u0430\u043D\u0435\u0442\u044B. \u0422\u0435\u043F\u0435\u0440\u044C \u0438\u0445 \u0446\u0435\u043B\u044C\u044E \u044F\u0432\u043B\u044F\u0435\u0442\u0441\u044F \u043D\u0430\u0448\u0430 \u0441\u0432\u044F\u0442\u044B\u043D\u044F \u2013 \u043F\u043B\u0430\u043D\u0435\u0442\u0430 \u0417\u0435\u043C\u043B\u044F. \u041F\u0438\u043B\u043E\u0442\u044B, \u0432\u044B \u043D\u0430\u0448\u0430 \u043F\u043E\u0441\u043B\u0435\u0434\u043D\u044F\u044F \u043D\u0430\u0434\u0435\u0436\u0434\u0430 \u0438 \u0442\u043E\u043B\u044C\u043A\u043E \u043E\u0442 \u0432\u0430\u0441 \u0437\u0430\u0432\u0438\u0441\u0438\u0442 \u0434\u0430\u043B\u044C\u043D\u0435\u0439\u0448\u0430\u044F \u0441\u0443\u0434\u044C\u0431\u0430 \u0447\u0435\u043B\u043E\u0432\u0435\u0447\u0435\u0441\u0442\u0432\u0430.\" cap_txt_1=\"\u041F\u0438\u043B\u043E\u0442, \u041A\u0440\u0438\u043B\u043B\u0438\u0430\u043D\u0446\u044B \u0437\u0430\u0445\u0432\u0430\u0442\u0438\u043B\u0438 \u0433\u0440\u0443\u0437\u043E\u0432\u043E\u0439 \u043A\u043E\u0440\u0430\u0431\u043B\u044C \u0410\u043B\u044C\u044F\u043D\u0441\u0430, \u043F\u0435\u0440\u0435\u0432\u043E\u0437\u044F\u0449\u0438\u0439 \u043E\u0447\u0435\u043D\u044C \u0446\u0435\u043D\u043D\u044B\u0439 \u0433\u0440\u0443\u0437. \u0422\u0432\u043E\u044F \u0437\u0430\u0434\u0430\u0447\u0430 \u0432\u0435\u0440\u043D\u0443\u0442\u044C \u0435\u0433\u043E \u043B\u044E\u0431\u043E\u0439 \u0446\u0435\u043D\u043E\u0439.\" cap_txt_2=\"\u041A\u0440\u0438\u043B\u043B\u0438\u0430\u043D\u0446\u044B \u0440\u0435\u0433\u0443\u043B\u044F\u0440\u043D\u043E \u0430\u0442\u0430\u043A\u0443\u044E\u0442 \u043D\u0430\u0448\u0438 \u0442\u043E\u0440\u0433\u043E\u0432\u044B\u0435 \u043F\u0443\u0442\u0438, \u043D\u043E \u0432 \u044D\u0442\u043E\u0442 \u0440\u0430\u0437 \u043C\u044B \u043D\u0435 \u043C\u043E\u0436\u0435\u043C \u0434\u043E\u043F\u0443\u0441\u0442\u0438\u0442\u044C \u043F\u043E\u0442\u0435\u0440\u0438 \u0433\u0440\u0443\u0437\u0430. \u041F\u0438\u043B\u043E\u0442, \u0442\u0432\u043E\u044F \u0437\u0430\u0434\u0430\u0447\u0430 \u0441\u0434\u0435\u0440\u0436\u0438\u0432\u0430\u0442\u044C \u0432\u0440\u0430\u0433\u0430 \u043F\u043E\u043A\u0430 \u0432\u0441\u0435 \u0442\u043E\u0440\u0433\u043E\u0432\u044B\u0435 \u0441\u0443\u0434\u0430 \u043D\u0435 \u043F\u043E\u043A\u0438\u043D\u0443\u0442 \u043E\u043F\u0430\u0441\u043D\u0443\u044E \u0437\u043E\u043D\u0443. \" cap_txt_3=\"\u041F\u0438\u043B\u043E\u0442, \u043C\u044B \u0437\u0430\u0434\u0443\u043C\u0430\u043B\u0438 \u0434\u0435\u0440\u0437\u043A\u0443\u044E \u0434\u0438\u0432\u0435\u0440\u0441\u0438\u044E \u0432 \u0441\u0442\u0430\u043D \u0432\u0440\u0430\u0433\u0430, \u0438 \u0433\u043B\u0430\u0432\u043D\u0430\u044F \u0440\u043E\u043B\u044C \u0437\u0434\u0435\u0441\u044C \u043E\u0442\u0432\u0435\u0434\u0435\u043D\u0430 \u0442\u0435\u0431\u0435. \u0417\u0430\u0434\u0430\u0447\u0430 \u2013 \u0443\u043D\u0438\u0447\u0442\u043E\u0436\u0438\u0442\u044C \u0432\u0440\u0430\u0436\u0435\u0441\u043A\u043E\u0433\u043E \u043A\u043E\u043C\u0430\u043D\u0434\u0438\u0440\u0430 \u0420\u0430\u0445\u0430\u0431\u0430.\" cap_txt_4=\"\u041F\u0438\u043B\u043E\u0442, \u043D\u0430\u0448\u0430 \u043F\u0440\u0435\u0434\u044B\u0434\u0443\u0449\u0430\u044F \u043C\u0438\u0441\u0441\u0438\u044F \u043F\u0440\u0438\u043D\u0435\u0441\u043B\u0430 \u043E\u0448\u0435\u043B\u043E\u043C\u043B\u044F\u044E\u0449\u0438\u0439 \u0440\u0435\u0437\u0443\u043B\u044C\u0442\u0430\u0442. \u0412\u0440\u0430\u0433 \u0441\u043B\u043E\u043C\u043B\u0435\u043D \u0438 \u043E\u0442\u0441\u0442\u0443\u043F\u0430\u0435\u0442. \u041D\u0430\u0441\u0442\u0443\u043F\u0438\u043B \u043F\u0435\u0440\u0435\u043B\u043E\u043C\u043D\u044B\u0439 \u043C\u043E\u043C\u0435\u043D\u0442 \u0432 \u044D\u0442\u043E\u0439 \u0437\u0430\u0442\u044F\u043D\u0443\u0432\u0448\u0435\u0439\u0441\u044F \u0432\u043E\u0439\u043D\u0435, \u043C\u044B \u043F\u043E\u0434\u043E\u0431\u0440\u0430\u043B\u0438\u0441\u044C \u043A \u0441\u0430\u043C\u043E\u043C\u0443 \u0441\u0435\u0440\u0434\u0446\u0443 \u041A\u0440\u0438\u043B\u043B\u0438\u0430\u043D\u0446\u0435\u0432 \u2013 \u043F\u043B\u0430\u043D\u0435\u0442\u0435 \u041C\u0430\u043B\u043A\u0430\u044F. \u041E\u0440\u0443\u0434\u0438\u044F \u0410\u0440\u0433\u043E \u0441\u043C\u043E\u0433\u0443\u0442 \u0443\u043D\u0438\u0447\u0442\u043E\u0436\u0438\u0442\u044C \u043F\u043B\u0430\u043D\u0435\u0442\u0443, \u043D\u043E \u0442\u0435\u0431\u0435 \u043F\u0440\u0438\u0434\u0435\u0442\u0441\u044F \u043F\u0440\u0438\u043A\u0440\u044B\u0442\u044C \u043D\u0430\u0441 \u043F\u043E\u043A\u0430 \u043C\u044B \u043F\u043E\u0434\u043E\u0439\u0434\u0435\u043C \u0431\u043B\u0438\u0436\u0435. \" mish_txt_100=\"???:%e\u0412\u043D\u0438\u043C\u0430\u043D\u0438\u0435! %e\u042D\u0442\u043E \u043A\u0440\u0435\u0439\u0441\u0435\u0440 \u0410\u0440\u0433\u043E! %e\u0427\u0440\u0435\u0437\u0432\u044B\u0447\u0430\u0439\u043D\u0430\u044F \u0441\u0438\u0442\u0443\u0430\u0446\u0438\u044F!\" mish_txt_101=\"???:%e\u0412\u0441\u0435\u043C \u0438\u0441\u0442\u0440\u0435\u0431\u0438\u0442\u0435\u043B\u044F\u043C \u043D\u0435\u043C\u0435\u0434\u043B\u0435\u043D\u043D\u043E \u043F\u0440\u0438\u0431\u044B\u0442\u044C \u043A \u043D\u0430\u043C \u043D\u0430 \u0431\u043E\u0440\u0442!\" mish_txt_102=\"\u041F\u0438\u043B\u043E\u0442:%e\u0425\u043E\u0440\u043E\u0448\u043E. \u042F \u043D\u0430 \u043C\u0435\u0441\u0442\u0435.\" mish_txt_1=\"\u0410\u043B\u0438\u0441\u0430:%e\u041F\u0438\u043B\u043E\u0442, \u044D\u0442\u043E \u0438\u043D\u0441\u0442\u0440\u0443\u043A\u0442\u043E\u0440 \u0410\u043B\u0438\u0441\u0430. \u042F \u0431\u0443\u0434\u0443 \u043F\u043E\u043C\u043E\u0433\u0430\u0442\u044C \u0442\u0435\u0431\u0435 \u0432\u043E \u0432\u0440\u0435\u043C\u044F \u043C\u0438\u0441\u0441\u0438\u0439.\" mish_txt_2=\"\u0410\u043B\u0438\u0441\u0430:%e\u042D\u0442\u043E \u0442\u0432\u043E\u044F \u043F\u0435\u0440\u0432\u0430\u044F \u043C\u0438\u0441\u0441\u0438\u044F, \u043F\u043E\u044D\u0442\u043E\u043C\u0443 \u0441\u043F\u0435\u0440\u0432\u0430 \u043F\u0430\u0440\u0430 \u0441\u043E\u0432\u0435\u0442\u043E\u0432:%e1) \u043E\u043F\u0430\u0441\u0430\u0439\u0441\u044F \u0432\u0440\u0430\u0433\u043E\u0432 - \u0425\u0410\u041C\u0415\u041B\u0415\u041E\u041D\u041E\u0412.\" mish_txt_3=\"\u0410\u043B\u0438\u0441\u0430:%e2) \u043D\u0435 \u0437\u0430\u0431\u044B\u0432\u0430\u0439 \u0441\u043B\u0435\u0434\u0438\u0442\u044C \u0437\u0430 \u043F\u0435\u0440\u0435\u0433\u0440\u0435\u0432\u043E\u043C \u0441\u0432\u043E\u0438\u0445 \u043F\u0443\u0448\u0435\u043A.%e\u0423\u0434\u0430\u0447\u0438!\" mish_txt_4=\"???:%e\u041D\u0438\u043A\u0447\u0435\u043C\u043D\u044B\u0439 \u0437\u0435\u043C\u043B\u044F\u043D\u0438\u043D! \u042F \u0443\u043D\u0438\u0447\u0442\u043E\u0436\u0443 \u0442\u0435\u0431\u044F!\" mish_txt_5=\"\u0410\u043B\u0438\u0441\u0430:%e\u041E\u0442\u043B\u0438\u0447\u043D\u043E \u043F\u0438\u043B\u043E\u0442! \u0422\u044B \u0441\u043F\u0440\u0430\u0432\u0438\u043B\u0441\u044F \u0441 \u043C\u0438\u0441\u0441\u0438\u0435\u0439! \u0412\u043E\u0437\u0432\u0440\u0430\u0449\u0430\u0439\u0441\u044F \u043D\u0430 \u0431\u0430\u0437\u0443!\" mish_txt_6=\"\u0410\u043B\u0438\u0441\u0430:%e\u0423\u0434\u0430\u0447\u0438 \u043F\u0438\u043B\u043E\u0442\u2026\u043E\u043D\u0430 \u0442\u0435\u0431\u0435 \u043F\u0440\u0438\u0433\u043E\u0434\u0438\u0442\u0441\u044F.\" mish_txt_7=\"\u0410\u043B\u0438\u0441\u0430:%e\u0414\u0435\u0440\u0436\u0438\u0441\u044C! \u041E\u0441\u0442\u0430\u043B\u043E\u0441\u044C \u0435\u0449\u0435 \u043D\u0435\u043C\u043D\u043E\u0433\u043E.\" mish_txt_8=\"\u0410\u043B\u0438\u0441\u0430:%e\u041E\u0442\u043B\u0438\u0447\u043D\u0430\u044F \u0440\u0430\u0431\u043E\u0442\u0430! \u0412\u0441\u0435 \u043A\u043E\u0440\u0430\u0431\u043B\u0438 \u043F\u043E\u043A\u0438\u043D\u0443\u043B\u0438 \u043E\u043F\u0430\u0441\u043D\u0443\u044E \u0437\u043E\u043D\u0443!\" mish_txt_9=\"\u0410\u043B\u0438\u0441\u0430:%e\u041F\u0438\u043B\u043E\u0442, \u0431\u0443\u0434\u044C \u043D\u0430 \u0447\u0435\u043A\u0443. \u041E\u0441\u0442\u0435\u0440\u0435\u0433\u0430\u0439\u0441\u044F \u043D\u043E\u0432\u044B\u0445 \u043A\u043E\u0440\u0430\u0431\u043B\u0435\u0439 \u0432\u0440\u0430\u0433\u0430 \u2013 \u043F\u0440\u0435\u0442\u043E\u0440\u0438\u0430\u043D\u0446\u0435\u0432.\" mish_txt_10=\"\u0420\u0430\u0445\u0430\u0431:%e\u0427\u0435\u043B\u043E\u0432\u0435\u043A\u2026%e\u042F \u043D\u0435 \u0434\u0443\u043C\u0430\u043B, \u0447\u0442\u043E \u043A\u0442\u043E-\u0442\u043E \u0438\u0437 \u0432\u0430\u0441 \u0437\u0430\u0439\u0434\u0435\u0442 \u0442\u0430\u043A \u0434\u0430\u043B\u0435\u043A\u043E.\" mish_txt_11=\"\u0420\u0430\u0445\u0430\u0431:%e\u0427\u0442\u043E \u0436, \u0441\u0435\u0439\u0447\u0430\u0441 \u0442\u044B \u043E\u0442\u0432\u0435\u0434\u0430\u0435\u0448\u044C \u0433\u043D\u0435\u0432 \u0420\u0430\u0445\u0430\u0431\u0430!\" mish_txt_12=\"\u0410\u043B\u0438\u0441\u0430:%e\u041F\u0438\u043B\u043E\u0442! \u0422\u044B \u0441\u043F\u0440\u0430\u0432\u0438\u043B\u0441\u044F!\" mish_txt_13=\"\u041F\u0438\u043B\u043E\u0442:%e\u0414\u0430, \u043D\u043E \u044D\u0442\u043E \u0431\u044B\u043B\u043E \u043D\u0435 \u043F\u0440\u043E\u0441\u0442\u043E\u2026\" mish_txt_14=\"\u0410\u043B\u0438\u0441\u0430:%e\u0421\u043A\u043E\u0440\u0435\u0435 \u0432\u043E\u0437\u0432\u0440\u0430\u0449\u0430\u0439\u0441\u044F, \u0435\u0441\u0442\u044C \u043D\u043E\u0432\u043E\u0441\u0442\u0438.\" mish_txt_15=\"\u0410\u043B\u0438\u0441\u0430:%e\u041F\u0438\u043B\u043E\u0442...\u043D\u0430\u0434\u0435\u0436\u0434\u0430 \u043B\u0438\u0448\u044C \u043D\u0430 \u0442\u0435\u0431\u044F...\u043F\u0440\u043E\u0434\u0435\u0440\u0436\u0438\u0441\u044C \u0441\u043A\u043E\u043B\u044C\u043A\u043E \u0441\u043C\u043E\u0436\u0435\u0448\u044C...\" mish_txt_16=\"???:%e\u0425\u0430-\u0445\u0430-\u0445\u0430! \u0413\u043B\u0443\u043F\u0435\u0446! \u0414\u0443\u043C\u0430\u043B, \u0443\u0431\u0438\u043B \u043C\u0435\u043D\u044F?!\" mish_txt_17=\"???:%e\u041D\u0435\u0435\u0435\u0442!!!\" mish_txt_18=\"\u041F\u0438\u043B\u043E\u0442:%e\u0411\u0430\u0437\u0430\u2026\u043F\u0440\u0438\u0435\u043C\u2026\u0432\u0440\u0430\u0433\u043E\u0432 \u0441\u043B\u0438\u0448\u043A\u043E\u043C \u043C\u043D\u043E\u0433\u043E\u2026\u044F \u043D\u0435 \u043C\u043E\u0433\u0443 \u0438\u0445 \u0431\u043E\u043B\u044C\u0448\u0435 \u0441\u0434\u0435\u0440\u0436\u0438\u0432\u0430\u0442\u044C.\" mish_txt_19=\"\u041F\u0438\u043B\u043E\u0442:%e\u041F\u0443\u0442\u044C \u043A \u043E\u0442\u0441\u0442\u0443\u043F\u043B\u0435\u043D\u0438\u044E \u043F\u0435\u0440\u0435\u043A\u0440\u044B\u0442,\u2026\u044F \u043F\u043E\u043F\u044B\u0442\u0430\u044E\u0441\u044C \u0443\u0439\u0442\u0438 \u0447\u0435\u0440\u0435\u0437 \u043F\u043E\u044F\u0441 \u0430\u0441\u0442\u0435\u0440\u043E\u0438\u0434\u043E\u0432.\" mish_txt_20=\"\u041F\u0438\u043B\u043E\u0442:%e\u041D\u0430\u0434\u0435\u044E\u0441\u044C, \u043C\u043D\u0435 \u043F\u043E\u0432\u0435\u0437\u0435\u0442\u2026\" mish_txt_21=\"\u041F\u0438\u043B\u043E\u0442:%e\u041E\u0442\u043B\u0438\u0447\u043D\u043E. \u042F \u043F\u043E\u043A\u0438\u043D\u0443\u043B \u043F\u043E\u044F\u0441 \u0430\u0441\u0442\u0435\u0440\u043E\u0438\u0434\u043E\u0432.\" mish_txt_22=\"\u041F\u0438\u043B\u043E\u0442:%e\u0410\u0441\u0442\u0435\u0440\u043E\u0438\u0434\u044B \u0438 \u041A\u0440\u0438\u043B\u043B\u0438\u0430\u043D\u0441\u043A\u0438\u0435 \u0432\u043E\u0439\u0441\u043A\u0430 \u043E\u0441\u0442\u0430\u043B\u0438\u0441\u044C \u043F\u043E\u0437\u0430\u0434\u0438, \u043D\u043E \u0441\u0432\u044F\u0437\u044C \u0441 \u0431\u0430\u0437\u043E\u0439 \u0443\u0442\u0435\u0440\u044F\u043D\u0430. \u0422\u0435\u043F\u0435\u0440\u044C, \u044F \u043E\u0434\u0438\u043D\u2026\" ship_tip_1=\"\u0421\u043A\u0440\u0430\u043C:%e\u0421\u0430\u043C\u044B\u0439 \u043F\u0440\u043E\u0441\u0442\u043E\u0439 \u0434\u0438\u0437\u0430\u0439\u043D.\" ship_tip_2=\"\u0421\u043A\u0440\u0430\u043C:%e\u0411\u0440\u043E\u043D\u0438\u0440\u043E\u0432\u0430\u043D\u044B\u0439, \u043D\u043E \u043E\u0447\u0435\u043D\u044C \u043C\u0435\u0434\u043B\u0435\u043D\u043D\u044B\u0439.\" ship_tip_3=\"\u0421\u043A\u0440\u0430\u043C:%e\u041A\u0430\u043C\u0443\u0444\u043B\u044F\u0436\u043D\u044B\u0439 \u0434\u0438\u0437\u0430\u0439\u043D, \u043E\u043D \u043F\u043E\u043C\u043E\u0436\u0435\u0442 \u0442\u0435\u0431\u0435 \u043D\u0435 \u043F\u043E\u043F\u0430\u0441\u0442\u044C \u043F\u043E\u0434 \u043F\u0443\u043B\u0438 \u0432\u0440\u0430\u0433\u0430.\" ship_tip_4=\"\u0421\u043A\u0440\u0430\u043C:%e\u041F\u043E\u0441\u043B\u0435 \u044D\u0442\u043E\u0439 \u043E\u0431\u0448\u0438\u0432\u043A\u0438 \u0442\u044B \u043C\u043E\u0436\u0435\u0448\u044C \u043D\u0435 \u0431\u043E\u044F\u0442\u0441\u044F \u043F\u043E\u043B\u0443\u0447\u0430\u0442\u044C \u043F\u043E\u0432\u0440\u0435\u0436\u0434\u0435\u043D\u0438\u044F.\" ship_tip_5=\"\u0421\u043A\u0440\u0430\u043C:%e\u0411\u043E\u043B\u044C\u0448\u043E\u043C\u0443 \u043A\u043E\u0440\u0430\u0431\u043B\u044E \u2013 \u0431\u043E\u043B\u044C\u0448\u043E\u0435 \u043F\u043B\u0430\u0432\u0430\u043D\u0438\u0435.\" ship_tip_6=\"\u0421\u043A\u0440\u0430\u043C:%e\u0414\u0432\u0430 \u0441\u043B\u043E\u0432\u0430 - \u0432\u044B\u0431\u043E\u0440 \u043F\u0440\u043E\u0444\u0435\u0441\u0441\u0438\u043E\u043D\u0430\u043B\u0430.\" guns=\"\u041F\u0443\u0448\u043A\u0438:\" desings=\"\u0414\u0438\u0437\u0430\u0439\u043D:\" gun_tip_1=\"\u041A\u0435\u0439\u0442:%e\u042D\u0442\u043E \u0441\u0442\u0430\u043D\u0434\u0430\u0440\u0442\u043D\u043E\u0435 \u043E\u0440\u0443\u0436\u0438\u0435 \u0438\u0441\u0442\u0440\u0435\u0431\u0438\u0442\u0435\u043B\u0435\u0439 \u0441\u0438\u043B \u0410\u043B\u044C\u044F\u043D\u0441\u0430.\" gun_tip_2=\"\u041A\u0435\u0439\u0442:%e\u0418\u043C\u0435\u0435\u0442 \u0434\u043E\u0432\u043E\u043B\u044C\u043D\u043E \u0431\u043E\u043B\u044C\u0448\u0443\u044E \u0443\u0431\u043E\u0439\u043D\u0443\u044E \u0441\u0438\u043B\u0443, \u043D\u043E \u043E\u0447\u0435\u043D\u044C \u043C\u0430\u043B\u0443\u044E \u0441\u043A\u043E\u0440\u043E\u0441\u0442\u0440\u0435\u043B\u044C\u043D\u043E\u0441\u0442\u044C.\" gun_tip_3=\"\u041A\u0435\u0439\u0442:%e\u0422\u0440\u0435\u0445\u0441\u0442\u0432\u043E\u043B\u044C\u043D\u0438\u043A, \u0438\u043C\u0435\u0435\u0442 \u0441\u043B\u0430\u0431\u0443\u044E \u0443\u0431\u043E\u0439\u043D\u0443\u044E \u0441\u0438\u043B\u0443, \u043D\u043E \u0434\u043E\u0432\u043E\u043B\u044C\u043D\u043E \u0431\u043E\u043B\u044C\u0448\u0443\u044E \u0441\u043A\u043E\u0440\u043E\u0441\u0442\u0440\u0435\u043B\u044C\u043D\u043E\u0441\u0442\u044C.\" gun_tip_4=\"\u041A\u0435\u0439\u0442:%e\u0421\u0430\u043C\u043E\u043D\u0430\u0432\u043E\u0434\u044F\u0449\u0438\u0435\u0441\u044F \u0440\u0430\u043A\u0435\u0442\u044B, \u043A\u043E\u0442\u043E\u0440\u044B\u0435 \u043D\u0430\u0439\u0434\u0443\u0442 \u0441\u0432\u043E\u044E \u0446\u0435\u043B\u044C \u0431\u0435\u0437 \u0442\u0432\u043E\u0435\u0439 \u043F\u043E\u043C\u043E\u0449\u0438!\" gun_tip_5=\"\u041A\u0435\u0439\u0442:%e\u0418\u0437 \u0441\u0442\u0432\u043E\u043B\u0430 \u0432\u044B\u043B\u0435\u0442\u0430\u0435\u0442 \u043E\u0434\u0438\u043D \u0441\u043D\u0430\u0440\u044F\u0434, \u0438 \u0435\u0441\u043B\u0438 \u043E\u043D \u043D\u0435 \u043D\u0430\u0439\u0434\u0435\u0442 \u0441\u0435\u0431\u0435 \u0446\u0435\u043B\u044C \u0442\u043E \u043F\u0440\u0435\u0432\u0440\u0430\u0442\u0438\u0442\u044C\u0441\u044F \u0432 \u0447\u0435\u0442\u044B\u0440\u0435 \u0441\u043D\u0430\u0440\u044F\u0434\u0430 \u043F\u043E\u0441\u043B\u0430\u0431\u0435\u0435.\" gun_tip_6=\"\u041A\u0435\u0439\u0442:%e\u041C\u043E\u0449\u043D\u0435\u0439\u0448\u0435\u0435 \u043E\u0440\u0443\u0436\u0438\u0435 \u0441\u0438\u043B \u0410\u043B\u044C\u044F\u043D\u0441\u0430. \u0417\u0430 \u043D\u0435\u0433\u043E \u0442\u044B \u043E\u0442\u0432\u0430\u043B\u0438\u0448\u044C \u043A\u0443\u0447\u0443 \u0434\u0435\u043D\u0435\u0433, \u043D\u043E \u043F\u043E\u0432\u0435\u0440\u044C, \u043E\u043D\u043E \u0442\u043E\u0433\u043E \u0441\u0442\u043E\u0438\u0442.\" perc_tip_1=\"\u0413\u0440\u044D\u0433:%e\u041F\u0440\u0438\u043E\u0431\u0440\u0435\u0442\u044F \u044D\u0442\u043E\u0442 \u043F\u0435\u0440\u043A \u0441\u043A\u043E\u0440\u043E\u0441\u0442\u044C \u0442\u0432\u043E\u0435\u0433\u043E \u043A\u043E\u0440\u0430\u0431\u043B\u044F \u0443\u0432\u0435\u043B\u0438\u0447\u0438\u0442\u0441\u044F \u043D\u0430 10 \u0435\u0434\u0435\u043D\u0438\u0446.\" perc_tip_2=\"\u0413\u0440\u044D\u0433:%e\u041F\u0440\u0438\u043E\u0431\u0440\u0435\u0442\u044F \u044D\u0442\u043E\u0442 \u043F\u0435\u0440\u043A \u0442\u044B \u043D\u0430\u0447\u043D\u0435\u0448\u044C \u0432\u0438\u0434\u0435\u0442\u044C \u0425\u0410\u041C\u0415\u041B\u0415\u041E\u041D\u041E\u0412 \u0431\u0435\u0437 \u043A\u0430\u043C\u0443\u0444\u043B\u044F\u0436\u0430.\" perc_tip_3=\"\u0413\u0440\u044D\u0433:%e\u041F\u0440\u0438\u043E\u0431\u0440\u0435\u0442\u044F \u044D\u0442\u043E\u0442 \u043F\u0435\u0440\u043A, \u0442\u0432\u043E\u0438 \u043E\u0447\u043A\u0438 \u0437\u0430 \u043A\u0430\u0436\u0434\u043E\u0433\u043E \u0443\u0431\u0438\u0442\u043E\u0433\u043E \u0432\u0440\u0430\u0433\u0430 \u0443\u0432\u0435\u043B\u0438\u0447\u0438\u0432\u0430\u044E\u0442\u0441\u044F \u043D\u0430 20%.\" perc_tip_4=\"\u0413\u0440\u044D\u0433:%e\u041F\u043E\u0432\u044B\u0448\u0430\u0435\u0442 \u0448\u0430\u043D\u0441 \u043D\u0430\u043D\u0435\u0441\u0435\u043D\u0438\u044F \u043A\u0440\u0438\u0442\u0438\u0447\u0435\u0441\u043A\u043E\u0433\u043E \u0443\u0434\u0430\u0440\u0430 \u0434\u043E 20%.\" game_shop_title1=\"\u041C\u0430\u0441\u0442\u0435\u0440\u0441\u043A\u0430\u044F.%e\u0417\u0434\u0435\u0441\u044C \u0442\u044B \u043C\u043E\u0436\u0435\u0448\u044C \u043F\u0440\u0438\u043E\u0431\u0440\u0435\u0441\u0442\u0438 \u043D\u043E\u0432\u044B\u0435 \u043F\u0443\u0448\u043A\u0438. \" game_shop_title2=\"\u041A\u0430\u043F\u0438\u0442\u0430\u043D\u0441\u043A\u0438\u0439 \u043C\u043E\u0441\u0442\u0438\u043A.%e\u0417\u0434\u0435\u0441\u044C \u0442\u044B \u043F\u043E\u043B\u0443\u0447\u0438\u0448\u044C \u043E\u0442 \u043A\u043E\u043C\u0430\u043D\u0434\u0438\u0440\u0430 \u043D\u043E\u0432\u043E\u0435 \u0437\u0430\u0434\u0430\u043D\u0438\u0435.\" game_shop_title3=\"\u0410\u043D\u0433\u0430\u0440.%e\u0417\u0434\u0435\u0441\u044C \u0442\u044B \u043C\u043E\u0436\u0435\u0448\u044C \u043A\u0443\u043F\u0438\u0442\u044C \u0441\u0435\u0431\u0435 \u043D\u043E\u0432\u044B\u0439 \u043A\u043E\u0440\u0430\u0431\u043B\u044C. \" game_shop_title4=\"???\" game_shop_title5=\"\u0422\u0440\u0435\u043D\u0438\u0440\u043E\u0432\u043E\u0447\u043D\u044B\u0439 \u0446\u0435\u043D\u0442\u0440.%e\u0417\u0434\u0435\u0441\u044C \u0442\u044B \u043C\u043E\u0436\u0435\u0448\u044C \u043F\u0440\u0438\u043E\u0431\u0440\u0435\u0441\u0442\u0438 \u043D\u043E\u0432\u044B\u0435 \u043D\u0430\u0432\u044B\u043A\u0438. \" game_shop_title6=\"\u0414\u043E\u043A\u0438.%e\u041E\u0442\u0441\u044E\u0434\u0430 \u0442\u044B \u043C\u043E\u0436\u0435\u0448\u044C \u043E\u0442\u043F\u0440\u0430\u0432\u0438\u0442\u044C\u0441\u044F \u043D\u0430 \u043E\u0447\u0435\u0440\u0435\u0434\u043D\u043E\u0435 \u0437\u0430\u0434\u0430\u043D\u0438\u0435. \" game_shop_txt1=\"\" game_shop_txt2=\"\" game_shop_txt3=\"\" game_shop_txt4=\"\" game_shop_txt5=\"\" game_shop_txt6=\"\u0410\u043B\u0438\u0441\u0430:%e\u0413\u043E\u0442\u043E\u0432 \u043F\u0440\u043E\u0434\u043E\u043B\u0436\u0438\u0442\u044C \u0431\u043E\u0439?\" controls_0=\"\u0413\u0438\u0431\u0440\u0438\u0434\"\tcontrols_1=\"\u041A\u043B\u0430\u0432\u0438\u0430\u0442\u0443\u0440\u0430\"\tcontrols_2=\"\u041C\u044B\u0448\u043A\u0430\"/>"}); strs.push({lang_name:"English", lang_translator:"Reksnes", txt:"<lang intro_txt=\"2125 year. Human race have started space travels. People start to colonize new planets, new routes.%e%e2142 year. But in the advance, they happiness have ended at once, humans meet new scape civilisation - Crilliants. They don`t know what is peace. Endless war that humans never imagine.%e%e2350 year. Forces of Human alliance have been broken. Last spaceships travel to Earth for last stand...\" game=\"Go!\" scores=\"Scores\" more_games=\"More games\" resume=\"Resume\" about=\"About\" next=\"Next\" exit=\"Exit\" name=\"Name\" dname=\"Player\" loading=\"Loading\" live=\"Life\" sound_on=\"Sound on\" sound_off=\"Sound off\" bg_stars_on=\"Stars on\" bg_stars_off=\"Stars off\" go=\"Go!\" heat=\"Heat\" repair=\"Repair\" inviciple=\"Invincible\" enemy_slow=\"Enemies slow\" double_speed=\"Speed X2\" double_dmg=\"Damage X2\" back=\"Back\" you_have_lost_wana_try_again=\"You have lost. Want to try again?\" controls_0=\"Hybrid\" controls_1=\"Keyboard\" controls_2=\"Mouse\" percs=\"Skills:\" flash=\"Flash\" perception=\"Perception\" swift_learner=\"Swift learner\" slayer=\"Slayer\" cap_txt_0=\"For ages\u2026yeah, no less... mankind was on the verge of destruction. The Crilliants as if locusts destroyed our cities and the planet was ravaged! Now they are aimed to the Earth! Pilots! You`re our last hope and the further destiny of mankind depends only on you!\" cap_txt_1=\"Pilot, the Crilliants have captured the Alliance ship with very important cargo on the board. Do your best to bring it back!\" cap_txt_2=\"The Crilliants regularly attack our trade routes but for now we mustn`t lose the cargo. Pilot, hold enemies until the ships leave the danger zone!\" cap_txt_3=\"Pilot, We thought of an way to sabotage the Crilliants and you`re the one who carry out the order. Destroy the enemies ship, Rha`b!\" cap_txt_4=\"Pilot, our previous mission had brilliant results. We broke down the enemy`s resistance. There comes a time of turning-point in this war - we are almost in the heart of the Crilliants, planet Malkaj. The Argo guns can destroy the planet but you must protect us till we come closer. \" mish_txt_100=\"???:%eAttention! %eIt`s a battle-cruiser Argo.%eEmergency situation!\" mish_txt_101=\"???:%eAll fighters, return to the base immediately!\" mish_txt_102=\"Pilot:%eDone. I`m at the base.\" mish_txt_1=\"Alice:%eI`m Alice, your instructor. I`ll be your assistant during your mission.\" mish_txt_2=\"Alice:%eIt`s your first task, I`ve got two tips:%e1) be careful with enemy stealths,\" mish_txt_3=\"Alice:%e2) Pay attention to your weapon heat.%eGood luck!\" mish_txt_4=\"???:%ePitiful human being! I`ll crush you!\" mish_txt_5=\"Alice:%eGood job, pilot! Now return to the base for supplies!\" mish_txt_6=\"Alice:%eGood luck, now for sure you`ll need it.\" mish_txt_7=\"Alice:%eTake care!.\" mish_txt_8=\"Alice:%eBrilliant! All ships have escaped!\" mish_txt_9=\"Alice:%ePilot, be careful, especially with new enemy ships.\" mish_txt_10=\"Rha`b:%eHey, man\u2026%eYou surprised me, none of yours have ever been so far.\" mish_txt_11=\"Rha`b:%eNow feel the power of Rha`b!\" mish_txt_12=\"Alice:%ePilot! You have succeeded!\" mish_txt_13=\"Pilot:%eYep, it was hard\u2026\" mish_txt_14=\"Alice:%eCome back to the base, I`ve got news for you.\" mish_txt_15=\"Alice:%ePilot...We believe in you...stand as long as you can...\" mish_txt_16=\"???:%eHa-ha-ha! Dumb man! Miss me?!\" mish_txt_17=\"???:%eNooooooo!!!\" mish_txt_18=\"Pilot:%eBase\u2026over\u2026here is too many enemy ships\u2026I can`t stand longer.\" mish_txt_19=\"Pilot:%ePath to the base has been blocked,\u2026On my way to an asteroid field.\" mish_txt_20=\"Pilot:%eI hope luck is on my side...\" mish_txt_21=\"Pilot:%eGood. I`ve reached the end of the asteroid field.\" mish_txt_22=\"Pilot:%eI have no signal from the base, now I`m alone\u2026\" ship_tip_1=\"Scram:%eMost famous design.\" ship_tip_2=\"Scram:%eArmorer design, slower than normal.\" ship_tip_3=\"Scram:%eSneaky design, this ship can avoid enemy bullets.\" ship_tip_4=\"Scram:%eThis design can take a lot of damage.\" ship_tip_5=\"Scram:%eFor big ship - big trip.\" ship_tip_6=\"Scram:%eProfessional design.\" desings=\"Designs:\" guns=\"Guns:\" gun_tip_1=\"Kate:%eStandard weapon. Every solder should try it at least once.\" gun_tip_2=\"Kate:%eVery destructful.\" gun_tip_3=\"Kate:%eLost of bullets, 3 barrels to shoot.\" gun_tip_4=\"Kate:%eHome-missiles. Big explosion on hit.\" gun_tip_5=\"Kate:%eOne big shot to finish enemy ship or 4 small shots of homing-missiles to find sneaky ones.\" gun_tip_6=\"Kate:%eMost powerful weapon of Alliance. Even it costs too much, it`s worth to buy it.\" perc_tip_1=\"Grag:%eIt`ll upgrade your engine so you can fly faster.\" perc_tip_2=\"Grag:%eIt`ll help you to see enemies cleaner.\" perc_tip_3=\"Grag:%eNeed more money? This perc definitely for you.\" perc_tip_4=\"Grag:%eMake enemies feel pain.\" game_shop_title1=\"Gun shop\" game_shop_title2=\"Captain\" game_shop_title3=\"Ship shop\" game_shop_title4=\"???\" game_shop_title5=\"Pilot training\" game_shop_title6=\"Exit to mission\" game_shop_txt1=\"Kate:%eHi! You can buy a new gun here. Use mouse-wheel to change it while in a mission.\" game_shop_txt2=\"\" game_shop_txt3=\"Scram:%eYou can buy a new ship here.\" game_shop_txt4=\"Hi! You came to me? and made right choice!\" game_shop_txt5=\"Hi! You came to me? and made right choice!\" game_shop_txt6=\"Alice:%eReady to continue your fight?\" />"}); if (_root.dlang == undefined) { _root.dlang = 1; } lang_xml = new XML(strs[_root.dlang].txt); lang_xml.loaded = true; _global.xml_lang = lang_xml.firstChild.attributes; } else { data_xml = new XML(); data_xml.onLoad = function (succes) { trace("_succes:" + succes); trace("_this:" + this); root_load_and_play(); data_copy_xml = data_xml.cloneNode(true); }; data_xml.load((CONST_PATH_DATA + "data.xml") + _global.refresh_add); lang_xml = new XML(); lang_xml.onLoad = function (succes) { trace("_succes:" + succes); trace("_this:" + this); _global.xml_lang = this.firstChild.attributes; root_load_and_play(); }; lang_xml.load((CONST_PATH_DATA + "lang_en.xml") + _global.refresh_add); } _root.bar_mc.onEnterFrame = function () { var _local4 = _root.getBytesLoaded(); var _local3 = _root.getBytesTotal(); this._xscale = (_local4 * 100) / _local3; }; var my_cm = new ContextMenu(menuHandler); my_cm.builtInItems.zoom = false; my_cm.builtInItems.print = false; my_cm.builtInItems.quality = false; my_cm.builtInItems.play = false; my_cm.builtInItems.loop = false; my_cm.builtInItems.rewind = false; my_cm.builtInItems.forward_back = false; my_cm.customItems.push(new ContextMenuItem(get_txt("more_games"), itemHandler1)); this.menu = my_cm; if (this._url.indexOf("file:") != -1) { fscommand ("showmenu", false); } _root.createEmptyMovieClip("sdk_mc", 15433); _root.sdk_mc.loadMovie("sdc.swf"); root_load_and_play();
Frame 3
function drawPoly(mc, start_xy, xy, lineStyle, fillStyle) { mc.lineStyle(lineStyle._t, lineStyle._color, lineStyle._alpha); if (fillStyle._alpha > 0) { mc.beginFill(fillStyle._color, fillStyle._alpha); } var _local4; var _local3; _local4 = start_xy[0] + xy[0][0]; _local3 = start_xy[1] + xy[0][1]; mc.moveTo(_local4, _local3); var _local1 = 1; while (_local1 < xy.length) { _local4 = start_xy[0] + xy[_local1][0]; _local3 = start_xy[1] + xy[_local1][1]; mc.lineTo(_local4, _local3); _local1++; } if (fillStyle._alpha > 0) { mc.endFill(); } } function drawLine(mc, xy, t_xy, lineStyle) { mc.lineStyle(lineStyle._t, lineStyle._color, lineStyle._alpha); mc.moveTo(xy[0], xy[1]); mc.lineTo(t_xy[0], t_xy[1]); } function drawGrid(mc, start_xy, cols, rows, tw, th, lineStyle, fillStyle) { mc.lineStyle(lineStyle._t, lineStyle._color, lineStyle._alpha); var _local7 = cols * tw; var _local8 = rows * th; if (fillStyle._alpha > 0) { mc.beginFill(fillStyle._color, fillStyle._alpha); } var _local4 = start_xy[0]; var _local3 = start_xy[1]; mc.moveTo(_local4, _local3); mc.lineTo(_local4 + _local7, _local3); mc.lineTo(_local4 + _local7, _local8 + _local3); mc.lineTo(_local4, _local8 + _local3); mc.lineTo(_local4, _local3); if (fillStyle._alpha > 0) { mc.endFill(); } var _local1 = 0; while (_local1 < rows) { mc.moveTo(_local4, (_local1 * th) + _local3); mc.lineTo(_local4 + _local7, (_local1 * th) + _local3); _local1++; } _local1 = 0; while (_local1 < cols) { mc.moveTo(_local4 + (_local1 * tw), _local3); mc.lineTo(_local4 + (_local1 * tw), _local8 + _local3); _local1++; } } function drawExCircle(mc, start_xy, r, lineStyle, fillStyle) { mc.lineStyle(lineStyle._t, lineStyle._color, lineStyle._alpha); if ((fillStyle._alpha != 0) or (fillStyle == undefined)) { mc.beginFill(fillStyle._color, fillStyle._alpha); } var _local3 = start_xy[0]; var _local2 = start_xy[1]; mc.moveTo(_local3 + r, _local2); mc.curveTo(r + _local3, (0.414213562373095 * r) + _local2, (0.707106781186547 * r) + _local3, (0.707106781186547 * r) + _local2); mc.curveTo((0.414213562373095 * r) + _local3, r + _local2, _local3, r + _local2); mc.curveTo((-0.414213562373095 * r) + _local3, r + _local2, (-0.707106781186547 * r) + _local3, (0.707106781186547 * r) + _local2); mc.curveTo((-r) + _local3, (0.414213562373095 * r) + _local2, (-r) + _local3, _local2); mc.curveTo((-r) + _local3, (-0.414213562373095 * r) + _local2, (-0.707106781186547 * r) + _local3, (-0.707106781186547 * r) + _local2); mc.curveTo((-0.414213562373095 * r) + _local3, (-r) + _local2, _local3, (-r) + _local2); mc.curveTo((0.414213562373095 * r) + _local3, (-r) + _local2, (0.707106781186547 * r) + _local3, (-0.707106781186547 * r) + _local2); mc.curveTo(r + _local3, (-0.414213562373095 * r) + _local2, r + _local3, _local2); if ((fillStyle._alpha != 0) or (fillStyle == undefined)) { mc.endFill(); } } function drawCross(mc, x, y, r, color) { mc.lineStyle(3, color); mc.moveTo(x, y); mc.lineTo(x + r, y + r); mc.moveTo(x, y); mc.lineTo(x - r, y + r); mc.moveTo(x, y); mc.lineTo(x + r, y - r); mc.moveTo(x, y); mc.lineTo(x - r, y - r); } function drawPath(mc, sx, sy, xy, element_width, element_height, lineColor, lineAlpha, lineTicknes, distMax, lineColorA, lineAlphaA, lineTicknesA) { mc.lineStyle(lineTicknes, lineColor, lineAlpha); var _local3 = ((xy[0][0] * element_width) + (element_width / 2)) + sx; var _local2 = ((xy[0][1] * element_height) + (element_height / 2)) + sy; var _local9 = xy[0][2]; var _local8 = 0; mc.moveTo(_local3, _local2); var _local1 = 1; while (_local1 < xy.length) { var _local5 = _local3; var _local4 = _local2; _local3 = ((xy[_local1][0] * element_width) + (element_width / 2)) + sx; _local2 = ((xy[_local1][1] * element_height) + (element_height / 2)) + sy; _local9 = xy[_local1][2]; if (distMax == 0) { if (_local8 == 0) { drawArrow(mc, _local5, _local4, _local3, _local2, 0, 0, lineColorA, lineAlphaA, lineTicknesA); _local8 = 1; } else { drawArrow(mc, _local5, _local4, _local3, _local2, 0, 0, lineColor, lineAlpha, lineTicknes); _local8 = 0; } } else if (_local9 > distMax) { drawArrow(mc, _local5, _local4, _local3, _local2, 0, 0, lineColorA, lineAlphaA, lineTicknesA); } else { drawArrow(mc, _local5, _local4, _local3, _local2, 0, 0, lineColor, lineAlpha, lineTicknes); } _local1++; } } function load_sfx() { for (var _local3 in _root.snd) { var _local2 = _local3 + ext; _root.snd[_local3].attachSound(_local2); } } function options_switch_sound() { options_set_sound(!_global.options_playsounds); return(_global.options_playsounds); } function options_set_sound(val) { _global.options_playsounds = val; for (var _local3 in _root.snd) { if (_global.options_playsounds) { _root.snd[_local3].setVolume(100); if (_root.snd[_local3].playing) { _root.snd[_local3].start(0, 99999999999999); } } else { _root.snd[_local3].setVolume(0); _root.snd[_local3].stop(); } } } function show_main() { _root.snd.music.stop_this(); _root.snd.menu.start_this(); var _local7 = _root.attachMovie("main_menu_scr", "main", main_depth); var _local3 = _root_w / 2; var _local2 = 40; var _local6 = 0; var _local5 = 80; var _local4 = 0; var _local12 = _local7.attachFontBut("butFont", "but" + (_local4++), {_x:_local3, _y:_local2}, null); _local3 = _local3 + _local6; _local2 = _local2 + _local5; var _local8 = _local7.attachFontBut("butFont", "but" + (_local4++), {_x:_local3, _y:_local2}, null); _local3 = _local3 + _local6; _local2 = _local2 + _local5; var _local11 = _local7.attachFontBut("butFont", "but" + (_local4++), {_x:_local3, _y:_local2}, null); _local3 = _local3 + _local6; _local2 = _local2 + _local5; var _local10 = _local7.attachFontBut("butFont", "but" + (_local4++), {_x:_local3, _y:_local2}, null); _local3 = _local3 + _local6; _local2 = _local2 + _local5; var _local9 = _local7.attachFontBut("butFont", "but" + (_local4++), {_x:_local3, _y:_local2}, null); _local3 = _local3 + _local6; _local2 = _local2 + _local5; _local12.set_label(get_txt("game")); _local12.act = function () { _root.snd.menu.stop_this(); show_sponsor_ani(); }; _local8.set_label(get_txt("scores")); _local8.act = function () { show_mochiscores(); }; _local11.set_label(get_txt("options")); _local11.act = function () { show_options(); }; _local10.set_label(get_txt("more_games")); _local10.act = function () { getURL ("http://www.kingdomarcade.com/in.php?id=96", "_blank"); }; _local9.set_label(get_txt("about")); _local9.act = function () { show_about(); }; } function show_options() { var _local9 = _root.attachMovie("main_menu_scr", "main", main_depth); var _local5 = _root_w / 2; var _local4 = 40; var _local8 = 0; var _local7 = 80; var _local6 = 0; var _local11 = _local9.attachFontBut("butFont", "but" + (_local6++), {_x:_local5, _y:_local4}, null); _local5 = _local5 + _local8; _local4 = _local4 + _local7; var _local13 = _local9.attachFontBut("butFont", "but" + (_local6++), {_x:_local5, _y:_local4}, null); _local5 = _local5 + _local8; _local4 = _local4 + _local7; var _local10 = _local9.attachFontBut("butFont", "but" + (_local6++), {_x:_local5, _y:_local4}, null); _local5 = _local5 + _local8; _local4 = _local4 + _local7; if (_global.options_multylang && (strs.length > 1)) { var _local14 = _local9.attachFontBut("butFont", "but" + (_local6++), {_x:_local5, _y:_local4}, null); _local5 = _local5 + _local8; _local4 = _local4 + _local7; } var _local12 = _local9.attachFontBut("butFont", "but" + (_local6++), {_x:_local5, _y:_local4}, null); _local5 = _local5 + _local8; _local4 = _local4 + _local7; if (_global.options_playsounds) { _local11.set_label(get_txt("sound_on")); } else { _local11.set_label(get_txt("sound_off")); } _local11.act = function () { if (options_switch_sound()) { this.set_label(get_txt("sound_on")); } else { this.set_label(get_txt("sound_off")); } }; _local13.set_label(get_txt("controls_" + _global.options_controls)); _local13.act = function () { _global.options_controls++; if (_global.options_controls > 2) { _global.options_controls = _global.options_controls - 3; } this.set_label(get_txt("controls_" + _global.options_controls)); }; if (_global.options_multylang && (strs.length > 1)) { _local14.set_label(strs[_root.dlang].lang_name); _local14.act = function () { _root.dlang++; if (_root.dlang >= strs.length) { _root.dlang = 0; } this.set_label(strs[_root.dlang].lang_name); lang_xml = new XML(strs[_root.dlang].txt); _global.xml_lang = lang_xml.firstChild.attributes; show_options(); }; } if (_global.options_bg_stars) { _local10.set_label(get_txt("bg_stars_on")); } else { _local10.set_label(get_txt("bg_stars_off")); } _local10.act = function () { _global.options_bg_stars = !_global.options_bg_stars; if (_global.options_bg_stars) { this.set_label(get_txt("bg_stars_on")); } else { this.set_label(get_txt("bg_stars_off")); } }; _local12.set_label(get_txt("back")); _local12.act = function () { show_main(); }; } function show_about() { var _local2 = _root.attachMovie("about_scr", "main", main_depth); var next_but_mc = _local2.attachFontBut("butFont", "next_but", {_x:520, _y:490, _label:get_txt("next")}, function () { next_but_mc.set_disable(true); next_but_mc.set_label(get_txt("loading")); show_main(); }); } function show_sponsor_ani() { var _local2 = _root.attachMovie("KA_MC_Pregame_Logo_Animation", "main", main_depth); _local2.afterShow = function () { show_big_intro(); }; } function show_big_intro() { var _local2 = _root.attachMovie("big_intro", "main", main_depth); _local2._x = 300; _local2._y = 300; _local2.afterShow = function () { show_game(); }; var _local4 = _local2.attachFontBut("butFontSmall", "next_but", {_x:200, _y:200, _label:get_txt("skip")}, function () { show_game(); }); } function show_game() { var _local10 = 600; var _local8 = 600; var _local4 = _root.createEmptyMovieClip("main", main_depth); var _local18 = _local4.createEmptyMovieClip("game", _local4.getNextHighestDepth()); var _local15 = _local4.createEmptyMovieClip("chars", _local4.getNextHighestDepth()); var _local11 = _local18.attachMovie("game_bg_mc", "game_bg_mc", _local18.getNextHighestDepth()); _local11.c = 0; var _local12 = _local18.createEmptyMovieClip("game_under_bg_mc", _local18.getNextHighestDepth()); _local12.c = 0; var _local13 = _local18.createEmptyMovieClip("enemys_mc", _local18.getNextHighestDepth()); _local13.nd = 0; var _local9 = _local4.attachMovie("game_face_scr", "face", _local4.getNextHighestDepth()); var _local16 = _local4.createEmptyMovieClip("shop", _local4.getNextHighestDepth()); root_shop_mc = _local16; root_shop_mc.pause_menu_showed = false; _local9.heat_bar.heat_dtxt.text = get_txt("heat"); var _local6 = _local9.txt_mc.attachFontBut("butFontSmall", "next", {_x:395, _y:75, _label:get_txt("next")}, null); _local6.act = function () { this._parent._visible = false; _global.game.addWave(); }; _local9.txt_mc._visible = false; var _local5 = new CGame({game_mc:_local18, enemys_mc:_local13, chars_mc:_local15, face_mc:_local9, rw:_local10, rh:_local8, game_bg_mc:_local12, game_under_bg_mc:_local11, shop_mc:_local16}); _global.game = _local5; _global.game.startGame(); } function show_continue_menu() { _global.game._CGame_pause(); _root.main._visible = false; var main_mc = _root.attachMovie("continue_menu_scr", "continue_menu_mc", continue_menu_depth); main_mc.txt_dtxt.text = (get_txt("continues") + ":") + _global.game._char_continue; main_mc.txt_dtxt.text = main_mc.txt_dtxt.text + "\r"; main_mc.txt_dtxt.text = main_mc.txt_dtxt.text + get_txt("you_have_lost_wana_try_again"); main_mc.next_but.make_me_font_but(function () { _root.main._visible = true; _global.game.endMap(); main_mc.unloadMovie(); }); main_mc.exit_but.make_me_font_but(function () { show_end_game(); main_mc.unloadMovie(); }); main_mc.next_but.set_label(get_txt("try")); main_mc.exit_but.set_label(get_txt("exit")); } function show_end_game() { var main_mc = _root.attachMovie("end_menu_scr", "main", main_depth); var scores = _global.game._total_scores; main_mc.name_dtxt.text = get_txt("name"); main_mc.name_itxt.text = get_txt("dname"); main_mc.txt_dtxt.text = (get_txt("scores") + ":") + scores; main_mc.ttd = 30; var names_dx = 20; main_mc.name_dtxt._x = main_mc.name_dtxt._x - (main_mc.ttd * names_dx); main_mc.name_itxt._x = main_mc.name_itxt._x + (main_mc.ttd * names_dx); main_mc.txt_dtxt._y = main_mc.txt_dtxt._y + (main_mc.ttd * names_dx); main_mc.next_but._y = main_mc.next_but._y + (main_mc.ttd * names_dx); main_mc.m_bg_mc._alpha = -60; main_mc.onEnterFrame = function () { this.ttd--; main_mc.name_dtxt._x = main_mc.name_dtxt._x + names_dx; main_mc.name_itxt._x = main_mc.name_itxt._x - names_dx; main_mc.txt_dtxt._y = main_mc.txt_dtxt._y - names_dx; main_mc.next_but._y = main_mc.next_but._y - names_dx; main_mc.m_bg_mc._alpha = main_mc.m_bg_mc._alpha + names_dx; if (this.ttd < 1) { delete this.onEnterFrame; return(false); } }; main_mc.char_txt_dtxt.text = ""; _global.UniteScores.send_scores(scores); main_mc.next_but.make_me_font_but(function () { mochi.MochiScores.showLeaderboard({boardID:_global.mochiscore_id(), score:scores, name:main_mc.name_itxt.text, res:"600x600", onDisplay:function () { main_mc._visible = false; }, onClose:show_main}); main_mc.next_but.set_disable(true); main_mc.next_but.set_label(get_txt("loading")); }); main_mc.next_but.set_label(get_txt("next")); delete _global.game; if ((this._url.indexOf("kongregate.com") > -1) || (this._url.indexOf("mindjolt.com") > -1)) { show_main(); } } function show_win_game() { show_end_game(); } function show_lose_game() { show_end_game(); } function show_gamemenu(shop_mc) { _global.game._CGame_deini(); _global.game._CGame_pause(); shop_mc._visible = true; var _local8 = shop_mc.createEmptyMovieClip("1", 1); shop_mc.createEmptyMovieClip("0", 0); shop_mc.pause_menu_showed = true; shop_mc.exit_resume_pause = function () { _global.game._CGame_ini(); _global.game._CGame_unpause(); shop_mc.pause_menu_showed = false; shop_mc._visible = false; shop_mc.createEmptyMovieClip("0", 0); shop_mc.createEmptyMovieClip("1", 1); }; var _local4 = _root_w / 2; var _local3 = 40; var _local7 = 0; var _local6 = 80; var _local5 = 0; var _local13 = _local8.attachFontBut("butFont", "but" + (_local5++), {_x:_local4, _y:_local3}, null); _local4 = _local4 + _local7; _local3 = _local3 + _local6; var _local10 = _local8.attachFontBut("butFont", "but" + (_local5++), {_x:_local4, _y:_local3}, null); _local4 = _local4 + _local7; _local3 = _local3 + _local6; var _local9 = _local8.attachFontBut("butFont", "but" + (_local5++), {_x:_local4, _y:_local3}, null); _local4 = _local4 + _local7; _local3 = _local3 + _local6; var _local12 = _local8.attachFontBut("butFont", "but" + (_local5++), {_x:_local4, _y:_local3}, null); _local4 = _local4 + _local7; _local3 = _local3 + _local6; var _local11 = _local8.attachFontBut("butFont", "but" + (_local5++), {_x:_local4, _y:_local3}, null); _local4 = _local4 + _local7; _local3 = _local3 + _local6; _local13.set_label(get_txt("resume")); _local13.act = function () { _global.game._CGame_ini(); _global.game._CGame_unpause(); shop_mc.pause_menu_showed = false; shop_mc._visible = false; shop_mc.createEmptyMovieClip("0", 0); shop_mc.createEmptyMovieClip("1", 1); }; _local11.set_label(get_txt("exit")); _local11.act = function () { show_main(); }; if (_global.options_playsounds) { _local10.set_label(get_txt("sound_on")); } else { _local10.set_label(get_txt("sound_off")); } _local10.act = function () { if (options_switch_sound()) { this.set_label(get_txt("sound_on")); } else { this.set_label(get_txt("sound_off")); } }; if (_global.options_bg_stars) { _local9.set_label(get_txt("bg_stars_on")); } else { _local9.set_label(get_txt("bg_stars_off")); } _local9.act = function () { _global.options_bg_stars = !_global.options_bg_stars; if (_global.options_bg_stars) { this.set_label(get_txt("bg_stars_on")); } else { this.set_label(get_txt("bg_stars_off")); } }; _local12.set_label(get_txt("controls_" + _global.options_controls)); _local12.act = function () { _global.options_controls++; if (_global.options_controls > 2) { _global.options_controls = _global.options_controls - 3; } this.set_label(get_txt("controls_" + _global.options_controls)); }; } function show_gameshop(shop_mc) { _root.snd.music.stop_this(); _global.game._CGame_deini(); shop_mc._visible = true; main_shop_mc = shop_mc.attachMovie("gameshop_scr", "0", 0); main_shop_mc.bg1_mc.gotoAndStop(2); main_shop_mc.score_dtxt.text = _global.game.getScores(); main_shop_mc.next_arr = [2, 1, 3, 5, 6]; var next_but_mc = main_shop_mc.attachFontBut("butFont", "next_but", {_x:520, _y:490, _label:get_txt("next")}, function () { var _local1 = 0; while (main_shop_mc.bg1_mc._currentframe != main_shop_mc.next_arr[_local1]) { _local1++; } main_shop_mc.bg1_mc.gotoAndStop(main_shop_mc.next_arr[_local1 + 1]); main_shop_mc.renew(); }); main_shop_mc.exit_shop = function () { _global.game._CGame_ini(); _global.game.nextMap(); shop_mc.createEmptyMovieClip("0", 0); shop_mc.createEmptyMovieClip("1", 1); }; main_shop_mc.renew = function () { main_shop_mc.con_dtxt.text = _global.game._char_continue; var _local5 = 1; while (_local5 < 7) { var _local4 = main_shop_mc["but" + _local5]; _local4._alpha = 100; _local5++; } var _local4 = main_shop_mc["but" + main_shop_mc.bg1_mc._currentframe]; _local4._alpha = 50; var _local14 = main_shop_mc.bg1_mc._currentframe; main_shop_mc.char_txt_dtxt.text = get_txt("game_shop_txt" + _local14); next_but_mc._visible = true; switch (_local14) { case 1 : main_shop_mc.bg1_mc.guns_dtxt.text = get_txt("guns"); var _local9 = _root._find_xml("guns", _root.data_xml); var _local12 = _local9.childNodes.length; _local5 = 1; while (_local5 <= _local12) { _local4 = main_shop_mc.bg1_mc["gun" + _local5]; _local4.cacheAsBitmap = true; var _local6 = _local9.childNodes[_local5 - 1]; _local4.gotoAndStop(_local5); _local4.sold_mc._visible = Boolean(_local6.attributes.avaible / 1); _local4.txt_dtxt.text = ""; _local4.txt_dtxt.text = _local4.txt_dtxt.text + (("-" + _local6.attributes.name) + "-"); _local4.txt_dtxt.text = _local4.txt_dtxt.text + "\r"; _local4.txt_dtxt.text = _local4.txt_dtxt.text + (((" " + get_txt("damage")) + ":") + _local6.attributes.dmg); _local4.txt_dtxt.text = _local4.txt_dtxt.text + "\r"; _local4.txt_dtxt.text = _local4.txt_dtxt.text + (((" " + get_txt("reload")) + ":") + _local6.attributes.mreload); _local4.txt_dtxt.text = _local4.txt_dtxt.text + "\r"; _local4.txt_dtxt.text = _local4.txt_dtxt.text + ((((" " + get_txt("cost")) + ":") + _local6.attributes.cost) + "$"); _local4.txt_dtxt.text = _local4.txt_dtxt.text + "\r"; _local4.tip = get_txt((_local6.nodeName + "_tip_") + _local6.attributes.type); _local4.id = _local5; _local4.onRollOver = function () { this.addESplash(255, false); main_shop_mc.char_txt_dtxt.text = this.tip; }; _local4.main_shop_mc = main_shop_mc; _local4.onRelease = function () { var _local3 = _global.game.char_set_gun_avaible(this.id); main_shop_mc.score_dtxt.text = _global.game.getScores(); if (_local3 == 1) { this.addESplash(65280, false); } this.main_shop_mc.renew(); }; _local5++; } break; case 2 : var _local15 = _root._find_xml("maps", _root.data_xml); var _local13 = _local15.childNodes[_global.game._lvl + 1]; if (_local13.attributes.capitan_txt != undefined) { var _local16 = get_txt(_local13.attributes.capitan_txt); show_trivia_txt(main_shop_mc, main_shop_mc.bg1_mc.txt_dtxt, _local16); } break; case 3 : main_shop_mc.bg1_mc.ships_dtxt.text = get_txt("desings"); var _local10 = _root._find_xml("ships", _root.data_xml); var _local11 = _local10.childNodes.length; _local5 = 1; while (_local5 <= _local11) { _local4 = main_shop_mc.bg1_mc["ship" + _local5]; _local4.cacheAsBitmap = true; var _local6 = _local10.childNodes[_local5 - 1]; _local4.body.gotoAndStop(_local5); var _local7; if ((_local6.attributes.avaible / 1) != 1) { _local7 = new flash.filters.GlowFilter(16711680, 0.8, 10, 10, 3, 1, false, true); _local4.body.filters = [_local7]; } else if (_local6.attributes.type == _global.game._char_ship_type) { _local7 = new flash.filters.GlowFilter(255, 0.8, 10, 10, 3, 1, false, false); _local4.body.filters = [_local7]; } else { _local4.body.filters = []; } _local4.txt_dtxt.text = ""; _local4.txt_dtxt.text = _local4.txt_dtxt.text + (("-" + _local6.attributes.name) + "-"); _local4.txt_dtxt.text = _local4.txt_dtxt.text + "\r"; _local4.txt_dtxt.text = _local4.txt_dtxt.text + (((" " + get_txt("hp")) + ":") + _local6.attributes.hp); _local4.txt_dtxt.text = _local4.txt_dtxt.text + "\r"; _local4.txt_dtxt.text = _local4.txt_dtxt.text + (((" " + get_txt("armor")) + ":") + _local6.attributes.armor); _local4.txt_dtxt.text = _local4.txt_dtxt.text + "\r"; _local4.txt_dtxt.text = _local4.txt_dtxt.text + ((((" " + get_txt("cth")) + ":") + _local6.attributes.cth) + "%"); _local4.txt_dtxt.text = _local4.txt_dtxt.text + "\r"; _local4.txt_dtxt.text = _local4.txt_dtxt.text + (((" " + get_txt("speed")) + ":") + _local6.attributes.bspeed); _local4.txt_dtxt.text = _local4.txt_dtxt.text + "\r"; _local4.txt_dtxt.text = _local4.txt_dtxt.text + ((((" " + get_txt("cost")) + ":") + _local6.attributes.cost) + "$"); _local4.txt_dtxt.text = _local4.txt_dtxt.text + "\r"; _local4.tip = get_txt((_local6.nodeName + "_tip_") + _local6.attributes.type); _local4.id = _local5; _local4.onRollOver = function () { this.addESplash(255, false); main_shop_mc.char_txt_dtxt.text = this.tip; }; _local4.main_shop_mc = main_shop_mc; _local4.onRelease = function () { var _local3 = _global.game.char_set_ship_avaible(this.id); main_shop_mc.score_dtxt.text = _global.game.getScores(); if (_local3 == 1) { this.addESplash(65280, false); } else if (_local3 == -1) { _global.game.char_set_ship(this.id); this.addESplash(255, false); } this.main_shop_mc.renew(); }; _local5++; } break; case 5 : main_shop_mc.bg1_mc.guns_dtxt.text = get_txt("percs"); _local9 = _root._find_xml("percs", _root.data_xml); _local12 = _local9.childNodes.length; _local5 = 1; while (_local5 <= _local12) { _local4 = main_shop_mc.bg1_mc["gun" + _local5]; _local4.cacheAsBitmap = true; var _local6 = _local9.childNodes[_local5 - 1]; _local4.gotoAndStop(_local5); _local4.sold_mc._visible = Boolean(_local6.attributes.avaible / 1); _local4.txt_dtxt.text = ""; _local4.txt_dtxt.text = _local4.txt_dtxt.text + (("-" + _local6.attributes.name) + "-"); _local4.txt_dtxt.text = _local4.txt_dtxt.text + "\r"; _local4.txt_dtxt.text = _local4.txt_dtxt.text + ((((" " + get_txt("cost")) + ":") + _local6.attributes.cost) + "$"); _local4.txt_dtxt.text = _local4.txt_dtxt.text + "\r"; _local4.tip = get_txt((_local6.nodeName + "_tip_") + _local6.attributes.type); _local4.id = _local5; _local4.onRollOver = function () { this.addESplash(13260, false); main_shop_mc.char_txt_dtxt.text = this.tip; }; _local4.main_shop_mc = main_shop_mc; _local4.onRelease = function () { var _local3 = _global.game.char_add_perc(this.id); main_shop_mc.score_dtxt.text = _global.game.getScores(); if (_local3 == 1) { this.addESplash(65280, false); } this.main_shop_mc.renew(); }; _local5++; } break; case 6 : next_but_mc._visible = false; main_shop_mc.bg1_mc.tobattle_mc.make_me_font_but(); main_shop_mc.bg1_mc.tobattle_mc.set_label(get_txt("go")); main_shop_mc.bg1_mc.tobattle_mc.act = function () { main_shop_mc.exit_shop(); }; return(true); } }; var i = 1; while (i < 7) { var _local4 = main_shop_mc["but" + i]; _local4.gotoAndStop(i); _local4.i = i; _local4.addHint(); _local4.addHint(get_txt("game_shop_title" + i)); _local4.main_shop_mc = main_shop_mc; _local4.onRelease = function () { this._parent.bg1_mc.gotoAndStop(this.i); this.main_shop_mc.renew(); }; i++; } main_shop_mc.renew(); } function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } function find_data_xml(name) { return(_find_xml(name, data_xml)); } stop(); trace("ru.badim.drawind.2.1"); new Hint(); main_depth = 100; continue_menu_depth = 200; leaderboard_depth = 10000; var leaderboard_mc = _root.createEmptyMovieClip("lb_mc", leaderboard_depth); mochi.MochiServices.connect(_global.mochiscore_game_main_id(), leaderboard_mc); _global.UniteScores = new CUniteScores(); var red_filter = (new flash.filters.GlowFilter(16711680, 0.8, 6, 6, 3, 1, false, false)); var green_filter = (new flash.filters.GlowFilter(16711680, 0.8, 6, 6, 3, 1, false, false)); var shadow_filter = (new flash.filters.DropShadowFilter(5, 45, 0, 0.8, 5, 5, 3, 1, false, false, false)); var blurFilter = (new flash.filters.BlurFilter(10, 10, 2)); _root_w = 600; MovieClip.prototype.add_splash = function () { this.addESplash(16711680, false); }; MovieClip.prototype.addLastSplash = function () { var ttl = 10; this.onEnterFrame = function () { var _local2 = new flash.filters.GlowFilter(11162880, 0.8, ttl * 2, ttl * 2, 3, 1, false, true); ttl--; if (ttl < 1) { this.unloadMovie(); return(false); } this.filters = [_local2]; }; }; _root.snd = {}; var fname = ""; var snd_path = CONST_PATH_SXF_DATA; var ext = ""; _root.snd["menu_click.wav"] = new Sound(); _root.snd["menu_toggle.wav"] = new Sound(); _root.snd["char_weapon_1.mp3"] = new Sound(); _root.snd["char_weapon_2.mp3"] = new Sound(); _root.snd["char_weapon_3.mp3"] = new Sound(); _root.snd["char_weapon_4.mp3"] = new Sound(); _root.snd["char_weapon_5.mp3"] = new Sound(); _root.snd["char_weapon_6.mp3"] = new Sound(); _root.snd["bonus_1.mp3"] = new Sound(); _root.snd["bonus_2.mp3"] = new Sound(); _root.snd["bonus_3.mp3"] = new Sound(); _root.snd["bonus_4.mp3"] = new Sound(); _root.snd["bonus_5.mp3"] = new Sound(); _root.snd["game_shop_done.mp3"] = new Sound(); _root.snd["game_shop_error.mp3"] = new Sound(); _root.snd["weapon_cooled.mp3"] = new Sound(); _root.snd["weapon_heated.mp3"] = new Sound(); _root.snd["char_dead.mp3"] = new Sound(); _root.snd["char_switch_guns.mp3"] = new Sound(); _root.snd["char_hited.mp3"] = new Sound(); _root.snd["char_shielded.mp3"] = new Sound(); _root.snd["enemy_boom0.mp3"] = new Sound(); _root.snd["enemy_boom1.mp3"] = new Sound(); _root.snd["message.mp3"] = new Sound(); _root.snd.bonus_get = function (val) { this[("bonus_" + val) + ".mp3"].start(); }; _root.snd.char_weapon_shoot = function (val) { this[("char_weapon_" + val) + ".mp3"].start(); }; _root.snd.enemy_boom = function () { this[("enemy_boom" + random(2)) + ".mp3"].start(); }; load_sfx(); _root.snd.music = new Sound(); _root.snd.music.attachSound("music.mp3"); _root.snd.menu = new Sound(); _root.snd.menu.attachSound("menu.mp3"); make_me_mus = function (snd) { snd.playing = false; snd.start_this = function () { if (this.playing == false) { this.playing = true; this.start(0, 99999999999999); } }; snd.stop_this = function () { if (this.playing) { this.playing = false; this.stop(); } }; }; make_me_mus(_root.snd.music); make_me_mus(_root.snd.menu); var keyListener = {}; _root.cheats = []; keyListener.onKeyDown = function () { var _local3 = Key.getCode(); switch (_local3) { case 32 : _global.game.charEvade(); break; case 84 : _global.game.trace_like_info(); break; case 49 : case 50 : case 51 : case 52 : case 53 : case 54 : _global.game.char_set_gun(_local3 - 48); break; case 80 : if (root_shop_mc.pause_menu_showed) { root_shop_mc.exit_resume_pause(); } else { _root.show_gamemenu(root_shop_mc); } break; } if (_global.cheats_on) { _root.cheats.push(_local3); while (_root.cheats.length > 5) { _root.cheats.shift(); } var _local4 = _root.cheats.join("_"); switch (_local4) { case "78_79_65_68_83" : _global.options_showads = false; break; case "87_73_78_69_82" : _global.game._CGame_win(); break; case "76_79_83_69_82" : _global.game._CGame_lose(); } } }; Key.addListener(keyListener); var root_shop_mc; var main_shop_mc; show_mochiscores = function () { var _local3 = _root.createEmptyMovieClip("main", main_depth); var next_but_mc = _local3.attachFontBut("butFont", "next_but", {_x:500, _y:490, _label:get_txt("next")}, function () { show_main(); }); next_but_mc.set_disable(true); next_but_mc.set_label(get_txt("loading")); set_next = function () { next_but_mc.set_disable(false); next_but_mc.set_label(get_txt("next")); }; mochi.MochiScores.showLeaderboard({boardID:_global.mochiscore_id(), res:"600x640", onDisplay:function () { setTimeout(set_next, 2000); }, onClose:show_main}); return(true); }; __com_mochibot__("932d8548", this, 10301, true); show_main();
Symbol 830 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("1.5"); } static function showPreloaderAd(options) { trace("showPreloaderAd.1.5"); var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showTimedAd(options) { trace("<showTimedAd />1.5"); var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local25 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local25); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local24 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local24); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb) { cb = parseInt(cb); var _local4 = this._callbacks[cb]; if (!_local4) { return(undefined); } delete this._callbacks[cb]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local7 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local7._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local7.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local7._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local8 in options) { _local4[_local8] = options[_local8]; } if (_local7._url.indexOf("http") != 0) { options.no_page = true; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local9; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local9); _local6.lc = _local5; _local4.lc = _local9; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 831 MovieClip [__Packages.Hint] Frame 0
class Hint { static var hints, mc; function Hint (fa, fc, lc, fmt, fsize) { if (fsize == undefined) { fsize = 14; } trace("#included:Hint"); if (hints) { delete this; return; } hints = []; mc = _root.createEmptyMovieClip("hints_mc", 26000); mc.createTextField("tf", 0, 0, 0, 0, 0); mc.tf.autoSize = true; mc.tf.selectable = false; mc.lc = ((lc == undefined) ? 3355443 : (lc)); mc.fc = ((fc == undefined) ? 16777164 : (fc)); mc.fa = ((fa == undefined) ? 100 : (fa)); mc.fmt = new TextFormat("_sans", fsize, 3355443); for (var i in fmt) { mc.fmt[i] = fmt[i]; } TextField.prototype.addHint = (Button.prototype.addHint = (MovieClip.prototype.addHint = function (t) { var _local2 = Hint.hints.length; do { if (!(_local2--)) { break; } } while (Hint.hints[_local2].o != this); if (t != undefined) { var _local3 = Hint.hints[_local2]; if (!_local3) { _local3 = (Hint.hints[Hint.hints.length] = {o:this, txt:t}); } } else if (Hint.hints[_local2]) { Hint.hints.splice(_local2, 1); } Hint.mc.onMouseMove(); })); var isParent = function (a, b) { while (a = a._parent , a != _root) { if (a == b) { return(true); } } return(false); }; var getParentDepth = function (a, p) { while (a._parent != p) { a = a._parent; } return(a.getDepth()); }; var getGeneric = function (a, b) { while ((!isParent(a, b)) && (b != _root)) { b = b._parent; } return(b); }; var order = function (a, b) { if (isParent(a.o, b.o)) { return(-1); } if (isParent(b.o, a.o)) { return(1); } var _local3 = getGeneric(a.o, b.o); return(getParentDepth(a.o, _local3) < getParentDepth(b.o, _local3)); }; mc.onMouseMove = function () { this._visible = false; if (!Hint.active) { return(undefined); } if (!_root.hitTest(_xmouse, _ymouse, true)) { return(undefined); } var dbl = []; for (var i in Hint.hints) { var o = Hint.hints[i].o; if (o._x == undefined) { Hint.hints.splice(Number(i), 1); continue; } if (o._visible && (_root.hitTest.call(o, _xmouse, _ymouse, true))) { dbl.push(Hint.hints[i]); } } switch (dbl.length) { case 0 : return(undefined); case 1 : var up = dbl[0]; break; default : var up = dbl.sort(order)[0]; } with (this) { if (hint != up) { bx = (by = null); } hint = up; (_visible = true); (_x = _root._xmouse); (_y = _root._ymouse); var x = ((_x + _width) < Stage.width); var y = ((_y - _height) < 0); if (bx != x) { bx = x; if (by == y) { drawHint(); } } if (by != y) { (by = y); drawHint(); } } updateAfterEvent(); }; mc.drawHint = function () { var dr = 8; with (this) { tf.text = hint.txt; tf.setTextFormat(fmt); var w = tf._width; var h = tf._height; var sx = ((tf._x = (bx ? (dr) : ((-w) - dr)))); var sy = ((tf._y = (by ? (dr) : ((-h) - dr)))); clear(); var i = 5; var n = 8; while (i--) { beginFill(0, 3); var ux = ((sx + n) - i); var lx = ((sx + w) + i); var uy = ((sy + n) - i); var ly = ((sy + h) + i); var r = (n - i); var f = (0.707106781186548 /* Math.SQRT1_2 */ * r); var a = (0.588186525863094 * r); var b = (0.00579432557070009 * r); var cx = (lx - r); var cy = (uy + r); moveTo(ux + r, uy); lineTo(cx, uy); curveTo(lx - a, uy + b, cx + f, cy - f); curveTo(lx - b, uy + a, lx, uy + r); (cy = ly - r); lineTo(lx, cy); curveTo(lx - b, ly - a, cx + f, cy + f); curveTo(lx - a, ly - b, lx - r, ly); (cx = ux + r); lineTo(cx, ly); curveTo(ux + a, ly - b, cx - f, cy + f); curveTo(ux - b, ly - a, ux, ly - r); (cy = uy + r); lineTo(ux, cy); curveTo(ux + b, uy + a, cx - f, cy - f); curveTo(ux + a, uy + b, ux + r, uy); endFill(); } lineStyle(0, lc, 50); beginFill(fc, fa); moveTo(sx, sy); lineTo(sx + w, sy); lineTo(sx + w, sy + h); lineTo(sx, sy + h); lineTo(sx, sy); endFill(); } updateAfterEvent(); }; } static var active = true; }
Symbol 832 MovieClip [__Packages.CCondition] Frame 0
class CCondition { var Ms, Mr, _game_paused, _cond, face_mc, _char_multy_bspeed, _char_normal_bspeed, char_mc; function CCondition () { Ms = Math.sqrt; Mr = Math.random; trace("ru.badim.CCondition.1.0"); __CCondition_removeAll(); _game_paused = false; } function __CCondition_removeAll() { for (var _local3 in _cond) { var _local2 = _cond[_local3]; __CConditions_after_remove(_local2); } _cond = []; } function __CCondition_refresh_mcs() { for (var _local5 in _cond) { var _local3 = _cond[_local5]; var _local4 = _local3.id; var _local2 = _local3.mc; _local2._x = 16 + (20 * _local5); _local2._y = 12; } } function __CCondition_add(obj) { var _local3 = obj.id; obj.tts = getTimer(); obj.tl = 0; if (obj.ttl == undefined) { obj.ttl = 5; } obj.mc = face_mc.heat_bar.attachMovie("condition_mc", "c" + face_mc.heat_bar.getNextHighestDepth(), face_mc.heat_bar.getNextHighestDepth()); obj.mc.body.gotoAndStop(_local3); switch (_local3) { case CONST_CON_HoT : break; case CONST_CON_DoT : break; case CONST_CON_Slow : _char_multy_bspeed = _char_multy_bspeed / 4; _char_recalc_speed(); break; case CONST_CON_Speed : _char_normal_bspeed = _char_normal_bspeed + 1; _char_recalc_speed(); break; case CONST_CON_Armor : break; case CONST_CON_Inviciple : _char_inviciple++; char_mc.bubble_mc.play(); break; case CONST_CON_Firepower : _weapon_dmg_x2 = _weapon_dmg_x2 + 2; break; case CONST_CON_Enemyslow : _enemy_slowed_down = _enemy_slowed_down + 2; } _cond.push(obj); __CCondition_refresh_mcs(); } function __CConditions_after_remove(obj) { var _local2 = obj.id; obj.mc.unloadMovie(); switch (_local2) { case CONST_CON_HoT : break; case CONST_CON_DoT : break; case CONST_CON_Slow : _char_multy_bspeed = _char_multy_bspeed * 4; _char_recalc_speed(); break; case CONST_CON_Speed : _char_normal_bspeed = _char_normal_bspeed - 1; _char_recalc_speed(); break; case CONST_CON_Armor : break; case CONST_CON_Inviciple : _char_inviciple--; char_mc.bubble_mc.play(); break; case CONST_CON_Firepower : _weapon_dmg_x2 = _weapon_dmg_x2 - 2; break; case CONST_CON_Enemyslow : _enemy_slowed_down = _enemy_slowed_down - 2; } } function __CConditions_turn() { for (var _local6 in _cond) { var _local2 = _cond[_local6]; var _local5 = _local2.id; var _local4 = _local2.mc; _local4._xscale = 50 + (50 * (1 - (_local2.tl / _local2.ttl))); _local4._yscale = _local4._xscale; var _local3 = getTimer() - _local2.tts; _local2.tts = getTimer(); _local3 = _local3 / 1000; _local2.tl = _local2.tl + _local3; if (_local2.tl > _local2.ttl) { __CConditions_after_remove(_local2); _cond.splice(_local6 / 1, 1); __CCondition_refresh_mcs(); continue; } switch (_local5) { case CONST_CON_HoT : _char_heal(_local2.var0 * _local3); break; case CONST_CON_DoT : _Char_take_dmg_instant(_local2.var0 * _local3); break; case CONST_CON_Speed : break; case CONST_CON_Armor : break; case CONST_CON_Firepower : } } } function _char_multy_speed(val) { } function _char_heal() { } function _Char_take_dmg_instant() { } function _char_take_dmg() { } function _weap_add_bonus_dmg() { } function _char_recalc_speed() { } function add_fx_txt() { } var _char_inviciple = 0; var _enemy_slowed_down = 0; var _weapon_dmg_x2 = 0; var _char_double_speed = false; var CONST_CON_HoT = 1; var CONST_CON_DoT = 2; var CONST_CON_Speed = 3; var CONST_CON_Armor = 4; var CONST_CON_Inviciple = 5; var CONST_CON_Firepower = 6; var CONST_CON_Extrajump = 7; var CONST_CON_Enemyslow = 8; var CONST_CON_Slow = 9; }
Symbol 833 MovieClip [__Packages.CChar] Frame 0
class CChar extends CCondition { var _char_hp_max, _char_hp, _char_sp_max, _char_sp, _char_armor, _char_speed, _char_lives, _char_continue, _weapon_heat, _weapon_heat_max, _weapon_heated, _char_reload, _char_mreload, _char_guns_xml, _char_guns_objs, _char_ships_xml, _char_ships_objs, bonuses_objs, add_fx_txt, char_mc, __CCondition_add, CONST_CON_Inviciple, CONST_CON_Enemyslow, CONST_CON_Speed, CONST_CON_Firepower, chars_mc, rw, rh, _game_paused, face_mc, _char_keys_l, _char_keys_r, _char_xspeed, _char_keys_u, _char_keys_d, _char_yspeed, _char_cth, Mr, _char_inviciple, __CCondition_removeAll, _weapon_speed, game_mc, cbullets, _weapon_dmg, _crit_dmg, _weapon_dmg_x2, _char_gun_type, _weapon_bspeed, _char_normal_bspeed, _enemy_3_detection, _bscores, _char_ship_type, _char_bspeed, _char_multy_bspeed; function CChar () { super(); _CChar_ini(); } function _CChar_ini() { _char_hp_max = 100; _char_hp = _char_hp_max; _char_sp_max = 0; _char_sp = _char_sp_max; _char_armor = 0; _char_speed = 1; _char_lives = 3; _char_continue = 3; _weapon_heat = 0; _weapon_heat_max = 100; _weapon_heated = false; _char_reload = 0; _char_mreload = 5; _char_guns_xml = _root._find_xml("guns", _root.data_xml); _char_guns_objs = {}; for (var _local3 in _char_guns_xml.childNodes) { _char_guns_objs[_char_guns_xml.childNodes[_local3].attributes.type / 1] = _char_guns_xml.childNodes[_local3]; } _char_ships_xml = _root._find_xml("ships", _root.data_xml); _char_ships_objs = {}; for (var _local3 in _char_ships_xml.childNodes) { _char_ships_objs[_char_ships_xml.childNodes[_local3].attributes.type / 1] = _char_ships_xml.childNodes[_local3]; } } function charGetBonus(type) { _root.snd.bonus_get(type); var _local3 = bonuses_objs[type]; add_fx_txt(char_mc._x, char_mc._y, _root.get_txt(_local3.attributes.name)); switch (type) { case 1 : _CChar_take_heal(_char_hp_max * (0.4 + (Math.random() * 0.2))); break; case 2 : __CCondition_add({id:CONST_CON_Inviciple}); break; case 3 : __CCondition_add({id:CONST_CON_Enemyslow}); break; case 4 : __CCondition_add({id:CONST_CON_Speed}); break; case 5 : __CCondition_add({id:CONST_CON_Firepower}); } } function charEvade() { char_heat_add(_weapon_heat_max * 0.3); char_mc.toBaseGo(650, true); } function char_ini() { char_mc = chars_mc.attachMovie("char_mc", "char", chars_mc.getNextHighestDepth()); char_mc.cacheAsBitmap = true; char_mc._x = rw / 2; char_mc._y = rh; char_mc._r = char_r; if (_global.options_lvleditor) { _root.drawExCircle(char_mc, [0, 0], char_r, {_t:1, _color:65280, _alpha:100}); } char_mc._tx = char_mc._x; char_mc._ty = char_mc._y; char_mc._onMouseDown = (char_mc._startShoot = function () { this.drag = true; _global.game.char_shoot(); }); char_mc._onMouseUp = (char_mc._stopShoot = function () { this.drag = false; }); var _local12 = {}; _local12.onMouseWheel = function (delta) { if (delta < 0) { _global.game.char_set_next_gun(); } else { _global.game.char_set_prev_gun(); } }; Mouse.addListener(_local12); char_mc._onMouseMove = function () { if (this.toBase) { return(false); } var _local4 = this._parent._xmouse; var _local3 = this._parent._ymouse; if ((_local4 > 0) && (_local4 < 600)) { this._tx = _local4; } if ((_local3 > 150) && (_local3 < 600)) { this._ty = _local3; } if ((_global.options_controls == 0) || (_global.options_controls == 2)) { this.setMouseOnEnterFrame(); } }; char_mc.toBase = false; char_mc.toBaseGo = function (ty, myself) { this.toBase = true; this._tx = this._x; this._ty = ty; this.inBase = function () { trace("#ERR:inBase_didn`t_assigned_yet"); }; }; char_mc.shadow_bd = new flash.display.BitmapData(char_mc._width, char_mc._height, true, 0); var _local10 = new flash.geom.Matrix(); _local10.translate(char_mc._width / 2, char_mc._width / 2); char_mc.shadow_bd.draw(char_mc, _local10); char_mc.MakeBlurShadow = function () { var _local3 = this._parent.createEmptyMovieClip("bc" + this._parent.getNextHighestDepth(), this._parent.getNextHighestDepth()); _local3.attachBitmap(this.shadow_bd, _local3.getNextHighestDepth()); _local3.filters = [_root.blurFilter]; _local3._x = this._x - 50; _local3._y = this._y - 50; _local3.ttl = 5; _local3.onEnterFrame = function () { this.ttl--; if (this.ttl < 0) { this.filters = []; delete this.onEnterFrame; this.unloadMovie(); } }; }; char_mc._tsx = 0; char_mc._tsy = 0; char_mc.setKeyboardOnEnterFrame = function () { this._move = function () { this._asx = (_global.game._char_speed * this._sx) * 10; this._asy = (_global.game._char_speed * this._sy) * 10; this._tsx = this._tsx + ((this._asx - this._tsx) / 5); this._tsy = this._tsy + ((this._asy - this._tsy) / 5); this._x = this._x + this._tsx; this._y = this._y + this._tsy; if (this._x < 0) { this._x = 0; this._tsx = 0; this._asx = 0; } if (this._x > 600) { this._x = 600; this._tsx = 0; this._asx = 0; } if (this._y < 150) { this._y = 150; this._tsy = 0; this._asy = 0; } if (this._y > 600) { this._y = 600; this._tsy = 0; this._asy = 0; } }; }; char_mc.setMouseOnEnterFrame = function () { this._tsx = 0; this._tsy = 0; this._move = function () { var _local3 = 6 / _global.game._char_speed; var _local5 = this._tx - this._x; var _local4 = this._ty - this._y; this._x = this._x + (_local5 / _local3); this._y = this._y + (_local4 / _local3); }; }; char_mc._onEnterFrame = function () { if (this.drag) { _global.game.char_shoot(); } if (this.toBase) { var _local3 = 6 / _global.game._char_speed; var _local5 = this._tx - this._x; var _local4 = this._ty - this._y; this._x = this._x + (_local5 / _local3); this._y = this._y + (_local4 / _local3); this.MakeBlurShadow(); _local4 = Math.abs(this._ty - this._y); if ((_local4 < 10) || ((this._y > 600) && (this._ty > 600))) { this.toBase = false; this.inBase(); } this._onMouseMove(); } else { this._move(); } }; if (!_game_paused) { char_mc.onMouseDown = char_mc._onMouseDown; char_mc.onMouseUp = char_mc._onMouseUp; char_mc.onMouseMove = char_mc._onMouseMove; char_mc.onEnterFrame = char_mc._onEnterFrame; } var _local7 = face_mc.createEmptyMovieClip("keys", face_mc.getNextHighestDepth()); _local7.keys1 = {up:Key.isDown(38), down:Key.isDown(40), r:Key.isDown(39), l:Key.isDown(37), f:Key.isDown(17)}; _local7.keys2 = {up:Key.isDown(38), down:Key.isDown(40), r:Key.isDown(39), l:Key.isDown(37), f:Key.isDown(17)}; _local7.onEnterFrame = function () { var _local4; var _local5; _local4 = this.keys2; _local5 = {up:Key.isDown(38), down:Key.isDown(40), r:Key.isDown(39), l:Key.isDown(37), f:Key.isDown(17)}; var _local6 = _local5; if (_local4.f != _local5.f) { _root.anykey_count = 0; if (_local4.f) { _global.game.char_mc._stopShoot(); } else { _global.game.char_mc._startShoot(); } } if (_local4.down != _local5.down) { _root.anykey_count = 0; if (_local4.down) { _global.game.setCharDirD(false); } else { _global.game.setCharDirD(true); } } if (_local4.up != _local5.up) { _root.anykey_count = 0; if (_local4.up) { _global.game.setCharDirU(false); } else { _global.game.setCharDirU(true); } } if (_local4.l != _local5.l) { _root.anykey_count = 0; if (_local4.l) { _global.game.setCharDirL(false); } else { _global.game.setCharDirL(true); } } if (_local4.r != _local5.r) { _root.anykey_count = 0; if (_local4.r) { _global.game.setCharDirR(false); } else { _global.game.setCharDirR(true); } } this.keys2 = _local6; _local4 = this.keys1; _local5 = {up:Key.isDown(87), down:Key.isDown(83), r:Key.isDown(68), l:Key.isDown(65)}; var _local7 = _local5; if (_local4.down != _local5.down) { _root.anykey_count = 0; if (_local4.down) { _global.game.setCharDirD(false); } else { _global.game.setCharDirD(true); } } if (_local4.up != _local5.up) { _root.anykey_count = 0; if (_local4.up) { _global.game.setCharDirU(false); } else { _global.game.setCharDirU(true); } } if (_local4.l != _local5.l) { _root.anykey_count = 0; if (_local4.l) { _global.game.setCharDirL(false); } else { _global.game.setCharDirL(true); } } if (_local4.r != _local5.r) { _root.anykey_count = 0; if (_local4.r) { _global.game.setCharDirR(false); } else { _global.game.setCharDirR(true); } } this.keys1 = _local7; }; iniCharhpBar(); iniHeatBar(); char_set_ship(1); char_set_gun(1); } function afterSetCharDir() { if ((_global.options_controls == 0) || (_global.options_controls == 1)) { if (_char_keys_l || (_char_keys_r)) { if (_char_keys_l && (_char_keys_r)) { _char_xspeed = 0; } else if (_char_keys_l) { _char_xspeed = -1; } else { _char_xspeed = 1; } } else { _char_xspeed = 0; } if (_char_keys_u || (_char_keys_d)) { if (_char_keys_u && (_char_keys_d)) { _char_yspeed = 0; } else if (_char_keys_u) { _char_yspeed = -1; } else { _char_yspeed = 1; } } else { _char_yspeed = 0; } char_mc._sx = _char_xspeed; char_mc._sy = _char_yspeed; if (char_mc._tx > rw) { char_mc._tx = rw; } if (char_mc._tx < 0) { char_mc._tx = 0; } if ((_char_xspeed == 0) && (_char_yspeed == 0)) { setCharStop(); } else { char_mc.setKeyboardOnEnterFrame(); } } } function setCharDirL(val) { _char_keys_l = val; afterSetCharDir(); } function setCharDirR(val) { _char_keys_r = val; afterSetCharDir(); } function setCharDirU(val) { _char_keys_u = val; afterSetCharDir(); } function setCharDirD(val) { _char_keys_d = val; afterSetCharDir(); } function setCharStop() { char_mc._sx = 0; char_mc._sy = 0; } function iniHeatBar() { var _local2 = face_mc.heat_bar.bar; if (_local2._theight == undefined) { char_refresh_heat(); } _local2.onEnterFrame = function () { var _local2 = this._twidth - this._width; if (_local2 > 1) { this._width = this._width + (_local2 / 5); } else { this._width = this._twidth; } }; } function iniCharhpBar() { var _local2 = face_mc.hp_bar.body.bar; if (_local2._theight == undefined) { refreshCharHp(); } _local2.onEnterFrame = function () { var _local2 = this._theight - this._height; if (_local2 > 1) { this._height = this._height + (_local2 / 5); } else { this._height = this._theight; } }; } function refreshCharHp() { var _local2 = _char_hp / _char_hp_max; face_mc.hp_bar.body.bar._theight = _local2 * 151; } function _CChar_take_heal(val) { if (_char_hp < _char_hp_max) { _char_hp = _char_hp + val; if (_char_hp > _char_hp_max) { _char_hp = _char_hp_max; } refreshCharHp(); char_mc.body.addESplash(65280, false); } } function _Char_take_dmg_instant(val) { _char_hp = _char_hp - val; if (_char_hp <= 0) { _char_hp = 0; _CChar_die(); } else { refreshCharHp(); } } function _CChar_take_dmg(val) { if (Mr() > _char_cth) { trace("_char_evaded"); char_mc.MakeBlurShadow(); return(false); } if (_char_inviciple > 0) { _root.snd["char_shielded.mp3"].start(); char_mc.bubble_mc.play(); return(false); } val = val - _char_armor; if (val < 1) { val = 1; } _root.snd["char_hited.mp3"].start(); char_mc.body.addESplash(16711680, false); _Char_take_dmg_instant(val); } function _CChar_die() { addExp(char_mc._x, char_mc._y, "char"); _root.snd["char_dead.mp3"].start(); char_teleport([rw / 2, rh + 1000]); char_mc.toBaseGo(rh - 100, true); __CCondition_removeAll(); removeLive(); _char_hp = _char_hp_max; refreshCharHp(); } function refreshLives() { face_mc.lives_mc.gotoAndStop(char_mc.body._currentframe); face_mc.lives_mc.addESplash(255, false); face_mc.lives_dtxt.text = _char_lives; _root.main_shop_mc.lives_mc.gotoAndStop(char_mc.body._currentframe); _root.main_shop_mc.lives_dtxt.text = _char_lives; } function removeLive() { if (_char_lives <= 0) { _char_continue--; if (_char_continue >= 0) { _char_lives = _char_start_lives; _CGame_lose(); } else { _root.show_end_game(); } } else { _char_lives--; } refreshLives(); } function addLives(val) { _char_lives = _char_lives + val; refreshLives(); } function setLives(val) { _char_lives = val; refreshLives(); } function char_teleport(xy) { char_mc._x = xy[0]; char_mc._y = xy[1]; char_mc._tx = xy[0]; char_mc._ty = xy[1]; } function char_reload() { if (_char_reload > 0) { _char_reload--; } else { if (_weapon_heat > 0) { _weapon_heat = _weapon_heat - 0.3; } if (_weapon_heated) { _weapon_heat = _weapon_heat - 0.6; if (_weapon_heat <= 0) { _root.snd["weapon_cooled.mp3"].start(); _weapon_heated = false; } } char_refresh_heat(); } } function char_add_spark(x, y, dmg) { var _local2 = {}; _local2._type = CONST_GAME_MY_SPARK; _local2._dmg = dmg; _local2._mttl = 40; _local2._ttl = _local2._mttl; _local2._r = 1; _local2._weapon_speed = _weapon_speed; _local2._x = x; _local2._y = y; _local2._dx = 0; _local2._dy = 0; var _local3 = 10; var _local6 = game_mc.attachMovie("cbullets_mc", "cb" + game_mc.getNextHighestDepth(), game_mc.getNextHighestDepth(), _local2); _local6.cacheAsBitmap = true; _local6.gotoAndStop(CONST_GAME_MY_SPARK); var _local4 = game_mc.attachMovie("cbullets_mc", "cb" + game_mc.getNextHighestDepth(), game_mc.getNextHighestDepth(), _local2); _local4.cacheAsBitmap = true; _local4.gotoAndStop(CONST_GAME_MY_SPARK); var _local7 = game_mc.attachMovie("cbullets_mc", "cb" + game_mc.getNextHighestDepth(), game_mc.getNextHighestDepth(), _local2); _local7.cacheAsBitmap = true; _local7.gotoAndStop(CONST_GAME_MY_SPARK); var _local5 = game_mc.attachMovie("cbullets_mc", "cb" + game_mc.getNextHighestDepth(), game_mc.getNextHighestDepth(), _local2); _local5.cacheAsBitmap = true; _local5.gotoAndStop(CONST_GAME_MY_SPARK); _local6._dx = _local3; _local6._dy = _local3; _local4._dx = -_local3; _local4._dy = _local3; _local7._dx = _local3; _local7._dy = -_local3; _local5._dx = -_local3; _local5._dy = -_local3; cbullets.push(_local6); cbullets.push(_local4); cbullets.push(_local7); cbullets.push(_local5); } function char_add_exp(x, y, dmg) { addExp(x, y); } function char_heat_add(val) { _weapon_heat = _weapon_heat + val; if (_weapon_heat >= _weapon_heat_max) { _weapon_heat = _weapon_heat_max; _weapon_heated = true; char_refresh_heat(); _root.snd["weapon_heated.mp3"].start(); return(false); } char_refresh_heat(); return(true); } function char_refresh_heat() { var _local2 = _weapon_heat / _weapon_heat_max; face_mc.heat_bar.bar._twidth = _local2 * 120; } function weapon_get_dmg() { var _local2 = _weapon_dmg; if (Math.random() < _crit_dmg) { _local2 = _local2 * 2; } if (_weapon_dmg_x2 > 0) { _local2 = _local2 * _weapon_dmg_x2; } return(_local2); } function char_shoot() { if ((_char_reload > 0) || (_weapon_heated)) { return(false); } _char_reload = _char_mreload; _weapon_barrel = _weapon_barrel * -1; if (!char_heat_add(1)) { return(false); } var _local4 = {}; _local4._type = _char_gun_type; _local4._dmg = weapon_get_dmg(); _local4._ttl = 50; _root.snd.char_weapon_shoot(_char_gun_type); switch (_char_gun_type) { case 1 : _local4._r = 4; _local4._x = char_mc._x + _weapon_barrel; _local4._y = char_mc._y - 35; add_shoot_smog_txt(_local4._x, _local4._y); _local4._dx = 0; _local4._dy = -_weapon_speed; var _local8 = game_mc.attachMovie("cbullets_mc", "cb" + game_mc.getNextHighestDepth(), game_mc.getNextHighestDepth(), _local4); _local8.cacheAsBitmap = true; _local8.gotoAndStop(_local4._type); if (_global.options_lvleditor) { _root.drawExCircle(_local8, [0, 0], _local4._r, {_t:1, _color:255, _alpha:100}); } cbullets.push(_local8); break; case 2 : _local4._r = 4; _local4._ttx = _weapon_barrel; _local4._x = char_mc._x; _local4._y = char_mc._y; _local4._ttl = 20; _local4._dx = 0; _local4._dy = -_weapon_speed; _local8 = game_mc.attachMovie("cbullets_mc", "cb" + game_mc.getNextHighestDepth(), game_mc.getNextHighestDepth(), _local4); _local8.cacheAsBitmap = true; _local8.gotoAndStop(_local4._type); if (_global.options_lvleditor) { _root.drawExCircle(_local8, [0, 0], _local4._r, {_t:1, _color:255, _alpha:100}); } cbullets.push(_local8); _local4._ttx = _weapon_barrel * -1; _local8 = game_mc.attachMovie("cbullets_mc", "cb" + game_mc.getNextHighestDepth(), game_mc.getNextHighestDepth(), _local4); _local8.cacheAsBitmap = true; _local8.gotoAndStop(_local4._type); if (_global.options_lvleditor) { _root.drawExCircle(_local8, [0, 0], _local4._r, {_t:1, _color:255, _alpha:100}); } cbullets.push(_local8); break; case 3 : _local4._r = 3; _local4._x = char_mc._x; _local4._y = char_mc._y; _local4._dx = 0; _local4._dy = -_weapon_speed; var _local5 = game_mc.attachMovie("cbullets_mc", "cb" + game_mc.getNextHighestDepth(), game_mc.getNextHighestDepth(), _local4); _local5.cacheAsBitmap = true; _local5.gotoAndStop(_local4._type); var _local7 = game_mc.attachMovie("cbullets_mc", "cb" + game_mc.getNextHighestDepth(), game_mc.getNextHighestDepth(), _local4); _local7.cacheAsBitmap = true; _local7.gotoAndStop(_local4._type); var _local6 = game_mc.attachMovie("cbullets_mc", "cb" + game_mc.getNextHighestDepth(), game_mc.getNextHighestDepth(), _local4); _local6.cacheAsBitmap = true; _local6.gotoAndStop(_local4._type); _local5._x = _local5._x - 20; _local5._dx = _local5._dx - 1; _local7._y = _local7._y - 10; _local6._x = _local6._x + 20; _local6._dx = _local6._dx + 1; if (_global.options_lvleditor) { _root.drawExCircle(_local5, [0, 0], _local4._r, {_t:1, _color:5570764, _alpha:100}); _root.drawExCircle(_local7, [0, 0], _local4._r, {_t:1, _color:5570764, _alpha:100}); _root.drawExCircle(_local6, [0, 0], _local4._r, {_t:1, _color:5570764, _alpha:100}); } cbullets.push(_local5); cbullets.push(_local7); cbullets.push(_local6); break; case 4 : _local4._r = 8; _local4._x = char_mc._x + _weapon_barrel; _local4._y = char_mc._y; _local4._weapon_speed = _weapon_speed; _local4._ttl = _local4._ttl * 2; _local4._dx = 0; _local4._dy = -_weapon_speed; _local8 = game_mc.attachMovie("cbullets_mc", "cb" + game_mc.getNextHighestDepth(), game_mc.getNextHighestDepth(), _local4); _local8.cacheAsBitmap = true; _local8.gotoAndStop(_local4._type); if (_global.options_lvleditor) { _root.drawExCircle(_local8, [0, 0], _local4._r, {_t:1, _color:255, _alpha:100}); } cbullets.push(_local8); break; case 5 : _local4._r = 12; _local4._x = char_mc._x + _weapon_barrel; _local4._y = char_mc._y; _local4._dx = 0; _local4._dy = -_weapon_speed; _local4._ttl = 15; _local8 = game_mc.attachMovie("cbullets_mc", "cb" + game_mc.getNextHighestDepth(), game_mc.getNextHighestDepth(), _local4); _local8.cacheAsBitmap = true; _local8.gotoAndStop(_local4._type); if (_global.options_lvleditor) { _root.drawExCircle(_local8, [0, 0], _local4._r, {_t:1, _color:255, _alpha:100}); } cbullets.push(_local8); break; case 6 : _local4._r = 6; _local4._x = char_mc._x + _weapon_barrel; _local4._y = char_mc._y; _local4._dx = (Math.random() - 0.5) * 4; _local4._dy = -_weapon_speed; _local8 = game_mc.attachMovie("cbullets_mc", "cb" + game_mc.getNextHighestDepth(), game_mc.getNextHighestDepth(), _local4); _local8.cacheAsBitmap = true; _local8.gotoAndStop(_local4._type); if (_global.options_lvleditor) { _root.drawExCircle(_local8, [0, 0], _local4._r, {_t:1, _color:255, _alpha:100}); } cbullets.push(_local8); } return(true); } function char_set_next_gun() { var _local2 = 1; while (char_set_gun(_char_gun_type + _local2) == -1) { _local2++; } } function char_set_prev_gun() { var _local2 = -1; while (char_set_gun(_char_gun_type + _local2) == -1) { _local2--; } } function char_set_gun_avaible(val) { var _local7 = _root._find_xml("guns", _root.data_xml); var _local4 = -1; var _local3 = _local7.childNodes; for (var _local6 in _local3) { if (_local3[_local6].attributes.type == val) { _local4 = _local3[_local6]; break; } } if (_local4 === -1) { trace("ERR#CChar::char_set_gun:this_type_not_found"); return(0); } if (_local4.attributes.avaible == 1) { trace("ERR#CChar::char_set_gun:this_type_alredy_brougth"); return(-1); } if (removeScores(_local4.attributes.cost / 1)) { _local4.attributes.avaible = 1; char_set_gun(val); return(1); } return(0); } function char_set_gun(val) { var _local7 = _root._find_xml("guns", _root.data_xml); var _local4 = -1; var _local3 = _local7.childNodes; for (var _local6 in _local3) { if (_local3[_local6].attributes.type == val) { _local4 = _local3[_local6]; break; } } if (_weapon_heated) { trace("ERR#CChar::char_set_gun:cool_weapon_first"); return(1); } if (_local4 === -1) { return(0); } if (_local4.attributes.avaible != 1) { return(-1); } _char_gun_type = val; _weapon_dmg = _local4.attributes.dmg / 1; _weapon_speed = _local4.attributes.speed / 1; _char_mreload = _local4.attributes.mreload / 1; _weapon_bspeed = _local4.attributes.bspeed / 100; _weapon_heat = 0; _weapon_heat_max = _local4.attributes.heat / 1; _char_recalc_speed(); char_mc.guns.gotoAndStop(val); return(1); } function char_add_perc(val) { var _local9 = _root._find_xml("percs", _root.data_xml); var _local5 = -1; var _local4 = _local9.childNodes; for (var _local8 in _local4) { if (_local4[_local8].attributes.type == val) { _local5 = _local4[_local8]; break; } } if (_local5 === -1) { trace("ERR#CChar::char_add_perc:this_type_not_found"); return(0); } if (_local5.attributes.avaible == 1) { trace("ERR#CChar::char_add_perc:this_type_already_got"); return(-1); } if (removeScores(_local5.attributes.cost / 1)) { _local5.attributes.avaible = 1; var _local10 = _local5.firstChild; var _local6 = _local5.firstChild.attributes; for (var _local8 in _local6) { var _local3 = _local6[_local8]; switch (_local8.toString()) { case "abspeed" : _char_normal_bspeed = _char_normal_bspeed + (_local3 / 100); trace("__char_normal_bspeed:" + _char_normal_bspeed); break; case "enemy_3_detection" : _enemy_3_detection = _local3 / 1; break; case "abscores" : _bscores = _bscores + (_local3 / 100); break; case "acrit_dmg" : _crit_dmg = _crit_dmg + (_local3 / 100); break; default : trace("ERR#CChar::char_add_perc:dont_know_this:" + _local8); } } return(1); } return(0); } function char_set_ship_avaible(val) { var _local7 = _root._find_xml("ships", _root.data_xml); var _local4 = -1; var _local3 = _local7.childNodes; for (var _local6 in _local3) { if (_local3[_local6].attributes.type == val) { _local4 = _local3[_local6]; break; } } if (_local4 === -1) { trace("ERR#CChar::char_set_gun:this_type_not_found"); return(0); } if (_local4.attributes.avaible == 1) { trace("ERR#CChar::char_set_gun:this_type_alredy_brougth"); return(-1); } if (removeScores(_local4.attributes.cost / 1)) { _local4.attributes.avaible = 1; char_set_ship(val); return(1); } return(0); } function char_set_ship(val) { var _local7 = _root._find_xml("ships", _root.data_xml); var _local4 = -1; var _local3 = _local7.childNodes; for (var _local6 in _local3) { if (_local3[_local6].attributes.type == val) { _local4 = _local3[_local6]; break; } } if (_local4 === -1) { trace("ERR#CChar::char_set_ship:this_type_not_found"); return(false); } _char_ship_type = val; _char_hp_max = _local4.attributes.hp / 1; _char_armor = _local4.attributes.armor / 1; _char_hp = _char_hp_max; _char_cth = _local4.attributes.cth / 100; _char_bspeed = _local4.attributes.bspeed / 100; _char_recalc_speed(); refreshCharHp(); char_mc.body.gotoAndStop(val); } function _char_recalc_speed() { _char_speed = ((_char_bspeed * _weapon_bspeed) * _char_normal_bspeed) * _char_multy_bspeed; } function _CGame_lose() { } function add_shoot_smog_txt(x, y) { } function addExp(x, y) { } function removeScores(val) { } var char_r = 25; var _char_start_lives = 3; var CONST_GAME_MY_EXPLOSION = 10; var CONST_GAME_MY_SPARK = 11; var _weapon_barrel = 18; }
Symbol 834 MovieClip [__Packages.CGame] Frame 0
class CGame extends CChar { var enemys, bonuses, cbullets, ebullets, rw, rh, game_mc, chars_mc, shop_mc, face_mc, game_bg_mc, game_under_bg_mc, gfx_mc, enemys_mc, _game_ini, types_xml, types_objs, bonuses_p, bonuses_max, bonuses_objs, _game_paused, char_mc, _lvl, Mr, _enemy_3_detection, _scores, _total_scores, _bscores, setLives, _char_start_lives, _char_continue, map_xml, _wave, _wave_max, _char_normal_bspeed, _char_multy_bspeed, _crit_dmg, char_ini, refreshLives, _weapon_heat, char_teleport, __CCondition_removeAll, char_reload, Ms, charGetBonus, _enemy_slowed_down, _CChar_take_dmg, __CCondition_add, CONST_CON_DoT, CONST_CON_Slow, char_add_spark, char_add_exp, CONST_GAME_MY_SPARK, __CConditions_turn; function CGame (obj) { super(); enemys = []; bonuses = []; cbullets = []; ebullets = []; rw = obj.rw; rh = obj.rh; game_mc = obj.game_mc; chars_mc = obj.chars_mc; shop_mc = obj.shop_mc; face_mc = obj.face_mc; game_bg_mc = obj.game_bg_mc; game_under_bg_mc = obj.game_under_bg_mc; gfx_mc = face_mc.createEmptyMovieClip("gfx", face_mc.getNextHighestDepth()); gfx_mc.di = 0; enemys_mc = obj.enemys_mc; _game_ini = false; _CGame_ini(); types_xml = _root._find_xml("enemys", _root.data_xml); types_objs = {}; for (var _local6 in types_xml.childNodes) { types_objs[types_xml.childNodes[_local6].attributes.type / 1] = types_xml.childNodes[_local6]; } var _local4 = _root._find_xml("bonuses", _root.data_xml); bonuses_p = _local4.attributes.p / 100; bonuses_max = _local4.childNodes.length; trace("_bonuses_max:" + bonuses_max); bonuses_objs = {}; for (var _local6 in _local4.childNodes) { bonuses_objs[_local4.childNodes[_local6].attributes.type / 1] = _local4.childNodes[_local6]; } } function _CGame_pause_switch() { if (_game_paused) { _CGame_pause(); } else { _CGame_unpause(); } } function _CGame_pause() { if (!_game_paused) { _game_paused = true; delete char_mc.onMouseDown; delete char_mc.onMouseUp; delete char_mc.onMouseMove; delete char_mc.onEnterFrame; } } function _CGame_unpause() { if (_game_paused) { _game_paused = false; char_mc.onMouseDown = char_mc._onMouseDown; char_mc.onMouseUp = char_mc._onMouseUp; char_mc.onMouseMove = char_mc._onMouseMove; char_mc.onEnterFrame = char_mc._onEnterFrame; } } function _CGame_ini() { if (!_game_ini) { _game_ini = true; face_mc._visible = true; game_mc._visible = true; shop_mc._visible = false; game_mc.onEnterFrame = function () { _global.game.turn(); }; } } function _CGame_deini() { if (_game_ini) { _game_ini = false; face_mc._visible = false; game_mc._visible = false; delete game_mc.onEnterFrame; } } function _CGame_win() { trace("__CGame_win:" + _CGame_win); _root.show_end_game(); } function _CGame_lose() { _lvl--; _CGame_unpause(); char_mc.toBaseGo(650, false); char_mc.inBase = function () { _root.show_continue_menu(); }; return(true); } function _CGame_show_mish_txt(txt, pic_id) { face_mc.txt_mc._visible = true; face_mc.txt_mc.txt_dtxt.text = _root.get_txt(txt); face_mc.txt_mc.pic_mc.gotoAndStop(pic_id / 1); } function addStar() { if ((!_global.options_bg_stars) || (game_under_bg_mc.c > 100)) { return(false); } var _local3 = game_under_bg_mc.attachMovie("stars_mc", "stars_mc" + game_under_bg_mc.getNextHighestDepth(), game_under_bg_mc.getNextHighestDepth()); _local3.gotoAndStop(random(_local3._totalframes) + 1); game_under_bg_mc.c++; _local3._x = rw * Mr(); _local3._y = -10; _local3._my = rh + (_local3._height / 2); _local3._gy = 1 + random(8); _local3.onEnterFrame = function () { this._y = this._y + this._gy; this._rotation = this._rotation + (this._gy / 10); if (this._y > this._my) { this._parent.c--; this.unloadMovie(); } }; } function addBgobj(y) { if ((!_global.options_bg_stars) || (game_bg_mc.c > 2)) { return(false); } var _local3 = game_bg_mc.attachMovie("objs_mc", "objs_mc" + game_bg_mc.getNextHighestDepth(), game_bg_mc.getNextHighestDepth()); _local3.gotoAndStop(random(_local3._totalframes) + 1); _local3._rotation = Mr() * 360; _local3.cacheAsBitmap = true; game_bg_mc.c++; _local3._x = rw * Mr(); _local3._y = y - (_local3._height / 2); _local3._xscale = 50 + (100 * Mr()); _local3._yscale = _local3._xscale; _local3._my = rh + (_local3._height / 2); _local3._gy = 0.5 + random(3); _local3.onEnterFrame = function () { this._y = this._y + this._gy; if (this._y > this._my) { this._parent.c--; this.unloadMovie(); } }; } function addExp(x, y, big) { _root.snd.enemy_boom(); var _local4 = "exps_mc"; if (big == "char") { _local4 = "exps_char_mc"; } else if (big) { _local4 = "exps_big_mc"; } var _local3 = game_mc.attachMovie(_local4, "objs_mc" + game_mc.getNextHighestDepth(), game_mc.getNextHighestDepth(), {_x:x, _y:y}); _local3.gotoAndStop(random(_local3._totalframes) + 1); _local3._rotation = random(4) * 90; _local3.onEnterFrame = function () { if (this.body._currentframe == (this.body._totalframes - 1)) { this.unloadMovie(); } }; } function addBonus(obj, x, y) { if (Mr() < bonuses_p) { if (obj == undefined) { obj = {}; obj._type = random(bonuses_max) + 1; } var _local6 = bonuses_objs[obj._type]; if (_local6 == undefined) { trace("#ERR::addBonus:" + obj._type); return(false); } obj._x = x; obj._y = y; obj._r = _local6.attributes.r / 1; var _local5 = game_mc.attachMovie("bonuses_mc", "bb" + game_mc.getNextHighestDepth(), game_mc.getNextHighestDepth(), obj); _local5.cacheAsBitmap = true; _local5.body.gotoAndStop(obj._type); if (_global.options_lvleditor) { _root.drawExCircle(_local5, [0, 0], obj._r, {_t:2, _color:52428, _alpha:100}); } bonuses.push(_local5); } } function addEnemy(obj) { if (obj == undefined) { obj = {}; obj._type = random(6) + 1; } if (obj._r == undefined) { obj._r = 25; } obj._reload = 0; obj._dsx = 0.9; obj._dsy = 2; switch (obj._type) { case 1 : obj._dx = 0; obj._dy = 10; break; case 2 : obj._dx = 2; obj._dy = 10; obj._ty = 50 + (Mr() * 200); break; case 3 : obj._s = 6 + (Mr() * 3); obj._dx = 0; obj._dy = 7 + (Mr() * 3); break; case 24 : case 4 : obj._dsx = 1.5 + (1 * Mr()); obj._dx = 0; obj._dy = 10; obj._my = 80 + (90 * Mr()); break; case 5 : obj._dx = 0; obj._dsx = 0.7 + (Mr() * 0.3); obj._dy = 5 + (Mr() * 4); obj._my = 10 + (160 * Mr()); break; case 6 : obj._ty = 10 + (random(7) * 23); obj._dx = 3 + (Mr() * 3); obj._dy = 9 + Mr(); break; case 7 : obj._ty = 30 + (random(5) * 24); obj._dx = 3.5; obj._dy = 13; break; case 23 : case 8 : obj._dsx = 1 + (1 * Mr()); obj._ty = 100 + ((Mr() - 0.5) * 40); obj._dx = 3; obj._dy = 8; break; case 21 : obj._ty = 100 + ((Mr() - 0.5) * 40); obj._barrel = 1; obj._dx = 3; obj._dy = 8; break; case 22 : obj._ty = 100 + ((Mr() - 0.5) * 40); obj._dx = 3; obj._dy = 8; break; case 50 : case 51 : case 52 : case 53 : case 54 : break; default : obj._hp = 10; obj._dmg = 10; obj._dx = 0; obj._dy = 8 + (Mr() * 4); } var _local5 = types_objs[obj._type]; if (_local5 != undefined) { obj._hp = _local5.attributes.hp / 1; obj._armor = _local5.attributes.armor / 1; obj._dmg = _local5.attributes.dmg / 1; obj._scores = _local5.attributes.scores / 1; obj._mreload = _local5.attributes.mreload / 1; obj._r = _local5.attributes.r / 1; } if ((obj._type > 30) && (obj._type < 40)) { obj._dx = obj._dx + ((Mr() - 0.5) * 6); obj._dy = obj._dy + ((Mr() - 0.5) * 8); } if (_local5.attributes.dx != undefined) { obj._dx = ((Mr() - 0.5) * _local5.attributes.dx) / 1; } if (_local5.attributes.dy != undefined) { obj._dy = _local5.attributes.dy / 1; } if (_local5.attributes.ady != undefined) { obj._dy = obj._dy + ((Mr() * _local5.attributes.ady) / 1); } obj._hp_max = obj._hp; var _local6 = enemys_mc.attachMovie("enemys_mc", "e" + enemys_mc.nd, enemys_mc.nd, obj); enemys_mc.nd++; _local6.cacheAsBitmap = true; _local6.gotoAndStop(obj._type); if (obj._type == 3) { if (_enemy_3_detection == 1) { _local6.body.gotoAndStop(2); } else { _local6.body.gotoAndStop(1); } } if (obj._type < 50) { _local6.hpbar_mc = _local6.createEmptyMovieClip("hpbar", _local6.getNextHighestDepth()); _local6.refreshHP = function () { var _local3 = this._hp / this._hp_max; if (_local3 < 1) { this.hpbar_mc.clear(); _root.drawLine(this.hpbar_mc, [-this._r, -this._r], [this._r, -this._r], {_t:6, _color:0, _alpha:100}); _root.drawLine(this.hpbar_mc, [(-this._r) * _local3, -this._r], [this._r * _local3, -this._r], {_t:3, _color:16711680, _alpha:100}); this.head_mc._alpha = _local3 * 100; this.hpbar_mc._visible = true; this.hpbar_mc._tts = 50; this.hpbar_mc.onEnterFrame = function () { if ((--this._tts) < 0) { this._visible = false; delete this.onEnterFrame; } }; } }; _local6.refreshHP(); } if (_global.options_lvleditor) { _root.drawExCircle(_local6, [0, 0], obj._r, {_t:1, _color:16711680, _alpha:100}); } if (obj._type > 49) { ebullets.push(_local6); } else { enemys.push(_local6); } } function refreshScores() { face_mc.score_dtxt.text = getScores(); } function turnScores() { var _local4 = Number(face_mc.score_dtxt.text); var _local3 = _scores - _local4; if (_local3 === 0) { return(true); } var _local2 = 0; if (_local3 > 0) { _local2++; } if (_local3 < 0) { _local2--; } if (_local3 > 10) { _local2 = _local2 + 5; } if (_local3 < -10) { _local2 = _local2 - 5; } if (_local3 > 60) { _local2 = _local2 + 50; } if (_local3 < -60) { _local2 = _local2 - 50; } if (_local3 > 500) { _local2 = _local2 + 500; } if (_local3 < -500) { _local2 = _local2 - 500; } _local4 = _local4 + _local2; face_mc.score_dtxt.text = _local4; } function removeScores(val) { if (_scores >= val) { _root.snd["game_shop_done.mp3"].start(); _scores = _scores - val; refreshScores(); return(true); } _root.snd["game_shop_error.mp3"].start(); return(false); } function addScores(val) { _total_scores = _total_scores + (val * _bscores); _scores = _scores + (val * _bscores); } function setScores(val) { _total_scores = val; _scores = val; refreshScores(); } function getScores() { return(_scores); } function startGame() { _lvl = 0; gfx_mc.di = 0; setScores(0); setLives(_char_start_lives); _char_continue = 3; _root.data_xml = _root.data_copy_xml.cloneNode(true); var _local3 = _root._find_xml("maps", _root.data_xml); map_xml = new XML(_local3.childNodes[_lvl].toString()).firstChild; _wave = 0; _wave_max = map_xml.childNodes.length; addWave(); _root.snd.music.start_this(); _char_normal_bspeed = 1; _char_multy_bspeed = 1; _enemy_3_detection = 0; _bscores = 1; _crit_dmg = 0; char_ini(); refreshLives(); addBgobj(random(rh)); addBgobj(random(rh)); addBgobj(random(rh)); } function nextMap() { _lvl++; _weapon_heat = 0; _CGame_unpause(); var _local3 = _root._find_xml("maps", _root.data_xml); if (_local3.childNodes.length <= _lvl) { _CGame_win(); return(false); } _wave_max = _local3.childNodes.length; map_xml = new XML(_local3.childNodes[_lvl].toString()).firstChild; _wave = 0; _wave_max = map_xml.childNodes.length; _root.snd.music.start_this(); var _local4 = map_xml.attributes.name; if (_local4 != undefined) { add_center_txt(_root.get_txt(_local4)); } char_teleport([rw / 2, rh - 50]); addWave(); } function endMap() { delete game_mc.onEnterFrame; var _local4 = game_mc.getDepth(); var _local5 = game_mc._parent; game_mc = _local5.createEmptyMovieClip("game", _local4); game_under_bg_mc = game_mc.attachMovie("game_bg_mc", "game_bg_mc", game_mc.getNextHighestDepth()); game_under_bg_mc.c = 0; game_bg_mc = game_mc.createEmptyMovieClip("game_under_bg_mc", game_mc.getNextHighestDepth()); game_bg_mc.c = 0; enemys_mc = game_mc.createEmptyMovieClip("enemys", game_mc.getNextHighestDepth()); enemys_mc.nd = 0; if (_game_ini) { game_mc.onEnterFrame = function () { _global.game.turn(); }; } enemys = []; bonuses = []; cbullets = []; ebullets = []; __CCondition_removeAll(); _CGame_pause(); _root.show_gameshop(shop_mc); } function addWave() { if (map_xml.childNodes.length == 0) { _CGame_unpause(); char_mc.toBaseGo(-50, false); char_mc.inBase = function () { _global.game.endMap(); }; return(true); } var _local7 = map_xml.firstChild; _wave++; gfx_mc.di = 0; var _local9 = _local7.attributes.name; if (_local9 != undefined) { add_center_txt(_root.get_txt(_local9)); } enemys_mc.nd = 0; if (_local7.nodeName == "txt") { _CGame_show_mish_txt(_local7.attributes.txt, _local7.attributes.pic_id); _root.snd["message.mp3"].start(); _CGame_pause(); } else { var _local6 = _local7.attributes.val.toString().split(";"); for (var _local8 in _local6) { var _local4 = _local6[_local8].split(","); var _local5 = {}; _local5._type = _local4[0] / 1; _local5._x = (rw * _local4[1]) / 10; if (_local4[2] == undefined) { _local4[2] = 0; } _local5._y = (rw * _local4[2]) / 10; addEnemy(_local5); } _CGame_unpause(); } map_xml.firstChild.removeNode(); } function refreshMapInfo() { face_mc.map_dtxt.text = Math.round((_wave * 100) / _wave_max) + "%"; } function turn() { char_reload(); var _local58 = getTimer(); addStar(); if (Mr() > 0.99) { addBgobj(0); } if (((enemys.length <= 0) && (face_mc.txt_mc._visible == false)) && (ebullets.length <= 0)) { addWave(); return(false); } for (var _local57 in bonuses) { var _local3 = bonuses[_local57]; _local3._y = _local3._y + 3; _local3._rotation = _local3._rotation + 5; if ((((_local3._y > (rh + 100)) || (_local3._y < -1000)) || (_local3._x > (rw + 100))) || (_local3._x < -100)) { _local3.unloadMovie(); bonuses.splice(_local57 / 1, 1); continue; } var _local10 = _local3._x - char_mc._x; var _local8 = _local3._y - char_mc._y; var _local6 = Ms((_local10 * _local10) + (_local8 * _local8)); if (_local6 < (_local3._r + char_mc._r)) { charGetBonus(_local3._type / 1); _local3.addLastSplash(); bonuses.splice(_local57 / 1, 1); } } for (var _local57 in enemys) { var _local3 = enemys[_local57]; switch (_local3._type) { case 2 : enemy_move_line_x(_local3); enemy_move_fixed_y(_local3); if (_local3._reload <= 0) { if (Mr() > 0.9) { var _local10 = _local3._x - char_mc._x; var _local8 = _local3._y - char_mc._y; var _local6 = Ms((_local10 * _local10) + (_local8 * _local8)); var _local18 = 8 / _local6; addEnemy({_x:_local3._x, _y:_local3._y, _dx:(-_local10) * _local18, _dy:(-_local8) * _local18, _type:50, _r:8, _dmg:3}); _local3._reload = _local3._mreload; } } else { _local3._reload--; } break; case 53 : case 52 : case 51 : _local3._ttl--; if (_local3._ttl < 20) { _local3._alpha = ((_local3._ttl * 5) * 0.8) + 20; } case 3 : enemy_move_direct_xy(_local3); break; case 24 : case 4 : var _local10 = enemy_move_direct_x(_local3); var _local8 = _local3._y - char_mc._y; var _local37 = 1; var _local19 = 10; if (_local3._y > _local3._my) { _local3._dy = _local3._dy - _local37; if (Math.abs(_local3._dy) > _local19) { _local3._dy = -_local19; } } else { _local3._dy = _local3._dy + _local37; if (Math.abs(_local3._dy) > _local19) { _local3._dy = _local19; } } _local3._rotation = ((Math.atan2(_local8, _local10) * 180) / Math.PI) + 90; if (_local3._reload <= 0) { if (Mr() > 0.9) { var _local6 = Ms((_local10 * _local10) + (_local8 * _local8)); var _local18 = 14 / _local6; addEnemy({_x:_local3._x, _y:_local3._y, _dx:(-_local10) * _local18, _dy:(-_local8) * _local18, _type:50, _r:8, _dmg:5}); _local3._reload = _local3._mreload; } } else { _local3._reload--; } break; case 5 : _local10 = enemy_move_direct_x(_local3); _local8 = _local3._y - char_mc._y; _local37 = 1; if ((_local3._y > _local3._my) && (_local3._dy > 0)) { _local3._dy = _local3._dy - _local37; if (_local3._dy < 0) { _local3._dy = 0; } } if (_local3._reload <= 0) { if (Mr() > 0.9) { var _local6 = Ms((_local10 * _local10) + (_local8 * _local8)); var _local18 = 14 / _local6; addEnemy({_x:_local3._x - 20, _y:_local3._y, _dx:0, _dy:11, _type:50, _r:8, _dmg:5}); addEnemy({_x:_local3._x + 20, _y:_local3._y, _dx:0, _dy:11, _type:50, _r:8, _dmg:5}); _local3._reload = _local3._mreload; } } else { _local3._reload--; } break; case 6 : _local10 = _local3._x - char_mc._x; _local8 = _local3._y - char_mc._y; enemy_move_line_x(_local3); enemy_move_fixed_y(_local3); if (_local3._reload <= 0) { if (Mr() > 0.9) { var _local6 = Ms((_local10 * _local10) + (_local8 * _local8)); if (Mr() > 0.5) { addEnemy({_x:_local3._x, _y:_local3._y, _dx:0, _dy:12, _type:50, _r:8, _dmg:10}); addEnemy({_x:_local3._x, _y:_local3._y, _dx:2, _dy:10, _type:50, _r:8, _dmg:10}); addEnemy({_x:_local3._x, _y:_local3._y, _dx:-2, _dy:10, _type:50, _r:8, _dmg:10}); } else { _local10 = _local3._x - char_mc._x; _local8 = _local3._y - char_mc._y; _local6 = Ms((_local10 * _local10) + (_local8 * _local8)); var _local18 = 8 / _local6; addEnemy({_x:_local3._x, _y:_local3._y, _dx:(-_local10) * _local18, _dy:(-_local8) * _local18, _type:50, _r:7, _dmg:30, _xscale:200, _yscale:200}); } _local3._reload = _local3._mreload; } } else { _local3._reload--; } break; case 7 : enemy_move_line_x(_local3); enemy_move_fixed_y(_local3); if (_local3._reload <= 0) { _local3._ty = 30 + (120 * Mr()); _local3._dy = 2 + (Mr() * 4); if (_local3._ty < _local3._y) { _local3._dy = _local3._dy * -1; _local3._dsy = _local3._dy / 2; } _local3._reload = _local3._mreload * (1 + (Mr() * 0.2)); var _local23 = (_local3._x - 30) - char_mc._x; var _local22 = _local3._x - char_mc._x; var _local21 = (_local3._x + 30) - char_mc._x; _local8 = _local3._y - char_mc._y; var _local35 = Ms((_local23 * _local23) + (_local8 * _local8)); var _local33 = Ms((_local22 * _local22) + (_local8 * _local8)); var _local31 = Ms((_local21 * _local21) + (_local8 * _local8)); var _local18 = 8; addEnemy({_x:_local3._x - 30, _y:_local3._y, _dx:((-_local23) * _local18) / _local35, _dy:((-_local8) * _local18) / _local35, _type:50, _r:8, _dmg:3}); addEnemy({_x:_local3._x, _y:_local3._y + 20, _dx:((-_local22) * _local18) / _local33, _dy:((-_local8) * _local18) / _local33, _type:50, _r:8, _dmg:3}); addEnemy({_x:_local3._x + 30, _y:_local3._y, _dx:((-_local21) * _local18) / _local31, _dy:((-_local8) * _local18) / _local31, _type:50, _r:8, _dmg:3}); } else { _local3._reload--; } break; case 23 : case 8 : _local10 = _local3._x - char_mc._x; _local8 = _local3._y - char_mc._y; if (_local3._speed_x_type == 1) { enemy_move_line_x(_local3); } else { enemy_move_direct_x(_local3); } enemy_move_fixed_y(_local3); if (_local3._reload <= 0) { _local3._speed_x_type = random(2); if (Mr() > 0.9) { var _local6 = Ms((_local10 * _local10) + (_local8 * _local8)); _local3._reload = _local3._mreload; if (Mr() > 0.5) { if (_local3._type == 23) { addEnemy({_x:_local3._x, _y:_local3._y, _dx:-20, _dy:3, _s:14, _type:53, _ttl:110, _r:9, _dmg:24}); addEnemy({_x:_local3._x, _y:_local3._y, _dx:20, _dy:3, _s:14, _type:53, _ttl:110, _r:9, _dmg:24}); } else { var _local18 = 8 / _local6; addEnemy({_x:_local3._x + 30, _y:_local3._y, _dx:(-_local10) * _local18, _dy:(-_local8) * _local18, _type:50, _r:8, _dmg:3}); addEnemy({_x:_local3._x - 30, _y:_local3._y, _dx:(-_local10) * _local18, _dy:(-_local8) * _local18, _type:50, _r:8, _dmg:3}); } } else { enemy_shoot_laser(_local3); _local3._reload = _local3._mreload * 2; } } } else { _local3._reload--; } break; case 21 : enemy_move_line_x(_local3); enemy_move_fixed_y(_local3); var _local38 = 1; while (_local38 < 7) { var _local5 = _local3["gun" + _local38]; var _local12 = {x:0, y:50}; _local5.localToGlobal(_local12); _local5.gun_x = _local12.x; _local5.gun_y = _local12.y; _local5.gun_dx = _local5.gun_x - char_mc._x; _local5.gun_dy = _local5.gun_y - char_mc._y; _local5._rotation = ((Math.atan2(_local5.gun_dy, _local5.gun_dx) * 180) / Math.PI) + 90; _local38++; } if (_local3._reload <= 0) { _local3._reload = _local3._mreload; _local3._barrel++; if (_local3._barrel == 5) { _local3._barrel = 1; } if ((_local3._barrel == 4) && (Mr() > 0.7)) { addEnemy({_x:_local3._x, _y:_local3._y, _dx:0, _dy:0, _s:8, _type:51, _ttl:100, _r:14, _dmg:20}); } else { _local38 = 1; while (_local38 < 7) { if ((_local38 != _local3._barrel) && ((_local38 - 3) != _local3._barrel)) { } else { var _local5 = _local3["gun" + _local38]; _local5.addESplash(16711680, false); var _local9 = _local5.gun_dx; var _local7 = _local5.gun_dy; var _local14 = Ms((_local9 * _local9) + (_local7 * _local7)); var _local15 = 10; addEnemy({_x:_local5.gun_x, _y:_local5.gun_y, _dx:((-_local9) * _local15) / _local14, _dy:((-_local7) * _local15) / _local14, _type:50, _r:8, _dmg:3}); } _local38++; } if (Mr() > 0.97) { var _local20 = {}; _local20._type = 2; _local20._x = _local3._x; _local20._y = _local3._y; addEnemy(_local20); } else if (Mr() > 0.9) { var _local20 = {}; _local20._type = 1; _local20._x = _local3._x; _local20._y = _local3._y; addEnemy(_local20); } } } else { _local3._reload--; } break; case 22 : enemy_move_direct_x(_local3); enemy_move_fixed_y(_local3); if (_local3._reload <= 0) { _local3._ty = 30 + (120 * Mr()); _local3._dy = 2 + (Mr() * 4); if (_local3._ty < _local3._y) { _local3._dy = _local3._dy * -1; _local3._dsy = _local3._dy / 2; } _local3._reload = _local3._mreload; if (Mr() > 0.93) { addEnemy({_x:_local3._x, _y:_local3._y, _dx:-20, _dy:3, _s:14, _type:53, _ttl:110, _r:9, _dmg:24}); addEnemy({_x:_local3._x, _y:_local3._y, _dx:20, _dy:3, _s:14, _type:53, _ttl:110, _r:9, _dmg:24}); } else if (Mr() < 0.85) { _local10 = _local3._x - char_mc._x; _local8 = _local3._y - char_mc._y; var _local6 = Ms((_local10 * _local10) + (_local8 * _local8)); _local38 = 1; var _local18 = (8 + _local38) / _local6; addEnemy({_x:_local3._x - 30, _y:_local3._y, _dx:(-_local10) * _local18, _dy:(-_local8) * _local18, _type:50, _r:8, _dmg:10}); addEnemy({_x:_local3._x + 30, _y:_local3._y, _dx:(-_local10) * _local18, _dy:(-_local8) * _local18, _type:50, _r:8, _dmg:10}); _local3._reload = _local3._mreload; } else { addEnemy({_x:_local3._x, _y:_local3._y, _dx:0, _dy:0, _s:10, _type:52, _ttl:130, _r:14, _dmg:50}); } } else { _local3._reload--; } } var _local27 = _local3._dx; var _local26 = _local3._dy; if (_enemy_slowed_down > 0) { _local27 = _local27 / _enemy_slowed_down; _local26 = _local26 / _enemy_slowed_down; } _local3._x = _local3._x + _local27; _local3._y = _local3._y + _local26; if ((_local3._type > 30) && (_local3._type < 40)) { _local3.body._rotation = _local3.body._rotation + (Ms((_local3._dx * _local3._dx) + (_local3._dy * _local3._dy)) / 3); } if (!char_mc.toBase) { _local10 = _local3._x - char_mc._x; _local8 = _local3._y - char_mc._y; var _local6 = Ms((_local10 * _local10) + (_local8 * _local8)); if (_local3._laser) { if (Math.abs(_local10) < char_mc._r) { if (((_local3._y + _local3.laser_mc._height) > char_mc._y) && (char_mc._y > _local3._y)) { _CChar_take_dmg(_local3._dmg / 13); } } } if (_local6 < (_local3._r + char_mc._r)) { _CChar_take_dmg(_local3._dmg); if (_local3._type == 51) { __CCondition_add({id:CONST_CON_DoT, var0:5 + random(5), ttl:5 + random(5)}); } if (_local3._type == 52) { __CCondition_add({id:CONST_CON_Slow}); } if ((((_local3._type != 21) && (_local3._type != 22)) && (_local3._type != 8)) && (_local3._type != 7)) { if (_local3._type != 50) { addExp(_local3._x, _local3._y); _local3.unloadMovie(); } else { _local3.addLastSplash(); } enemys.splice(_local57 / 1, 1); } continue; } } if (((((_local3._y > (rh + 100)) || (_local3._y < -1000)) || (_local3._x > (rw + 100))) || (_local3._x < -100)) || (_local3._ttl < 0)) { _local3.unloadMovie(); enemys.splice(_local57 / 1, 1); continue; } } for (var _local57 in ebullets) { var _local3 = ebullets[_local57]; switch (_local3._type) { case 53 : case 52 : case 51 : _local3._ttl--; if (_local3._ttl < 20) { _local3._alpha = ((_local3._ttl * 5) * 0.8) + 20; } enemy_move_direct_xy(_local3); } var _local27 = _local3._dx; var _local26 = _local3._dy; if (_enemy_slowed_down > 0) { _local27 = _local27 / _enemy_slowed_down; _local26 = _local26 / _enemy_slowed_down; } _local3._x = _local3._x + _local27; _local3._y = _local3._y + _local26; if (!char_mc.toBase) { var _local10 = _local3._x - char_mc._x; var _local8 = _local3._y - char_mc._y; var _local6 = Ms((_local10 * _local10) + (_local8 * _local8)); if (_local6 < (_local3._r + char_mc._r)) { _CChar_take_dmg(_local3._dmg); if (_local3._type == 51) { __CCondition_add({id:CONST_CON_DoT, var0:5 + random(5), ttl:5 + random(5)}); } if (_local3._type == 52) { __CCondition_add({id:CONST_CON_Slow}); } _local3.addLastSplash(); ebullets.splice(_local57 / 1, 1); continue; } } if (((((_local3._y > (rh + 100)) || (_local3._y < -100)) || (_local3._x > (rw + 100))) || (_local3._x < -100)) || (_local3._ttl < 0)) { _local3.unloadMovie(); ebullets.splice(_local57 / 1, 1); continue; } } for (var _local57 in cbullets) { var _local24 = false; var _local3 = cbullets[_local57]; var _local13 = _local3._type; _local3._ttl--; if (_local3._ttl < 0) { if (_local13 == 5) { char_add_spark(_local3._x, _local3._y, (_local3._dmg * 2) / 3); } _local3.unloadMovie(); cbullets.splice(_local57 / 1, 1); continue; } switch (_local13) { case 2 : _local3._x = char_mc._x + _local3._ttx; _local3._y = _local3._y + _local3._dy; _local3.clear(); _root.drawLine(_local3, [0, 0], [0, char_mc._y - _local3._y], {_t:_local3._r / 2, _alpha:50, _color:16711680}); _local24 = true; for (var _local53 in enemys) { var _local4 = enemys[_local53]; if (isNaN(_local4._hp)) { continue; } var _local10 = _local3._x - _local4._x; var _local8 = _local3._y - _local4._y; if ((Math.abs(_local10) < (_local3._r + _local4._r)) && (_local8 < 0)) { var _local11 = _local3._dmg - _local4._armor; if (_local11 < 1) { _local11 = 1; } _local4._hp = _local4._hp - _local11; if (_local4._hp < 0) { enemy_kill(_local4, _local53 / 1); } else { _local4.refreshHP(); } } } break; default : _local3._x = _local3._x + _local3._dx; _local3._y = _local3._y + _local3._dy; if (!((((_local3._y > (rh + 100)) || (_local3._y < -100)) || (_local3._x > (rw + 100))) || (_local3._x < -100))) { break; } _local3.unloadMovie(); cbullets.splice(_local57 / 1, 1); _local24 = true; } if (_local24) { continue; } var _local17 = rw * rh; var _local25 = -1; var _local16; for (var _local53 in enemys) { var _local4 = enemys[_local53]; var _local10 = _local3._x - _local4._x; var _local8 = _local3._y - _local4._y; var _local6 = Ms((_local10 * _local10) + (_local8 * _local8)); if (_local6 < _local17) { _local25 = _local4; _local16 = [_local10, _local8, _local6]; _local17 = _local6; } if (_local6 < (_local3._r + _local4._r)) { var _local11 = _local3._dmg - _local4._armor; if (_local11 > 0) { _local4._hp = _local4._hp - _local11; if (_local4._hp < 0) { enemy_kill(_local4, _local53 / 1); } else { _local4.refreshHP(); } } if (_local13 == 4) { char_add_exp(_local3._x, _local3._y, _local11); } _local3.unloadMovie(); cbullets.splice(_local57 / 1, 1); break; } } if ((_local25 != -1) && ((_local13 == 4) || (_local13 == CONST_GAME_MY_SPARK))) { _local3._dx = _local3._dx - ((((_local16[0] * _local3._weapon_speed) * 0.4) / _local16[2]) - _local3._dx); _local3._dy = _local3._dy - ((((_local16[1] * _local3._weapon_speed) * 0.4) / _local16[2]) - _local3._dy); var _local30 = Ms((_local3._dx * _local3._dx) + (_local3._dy * _local3._dy)); var _local29 = (_local3._dx * _local3._weapon_speed) / _local30; var _local28 = (_local3._dy * _local3._weapon_speed) / _local30; _local3._dx = _local29; _local3._dy = _local28; if (_local13 == 4) { var _local36 = Math.atan2(_local28, _local29); _local3.body._rotation = ((_local36 * 180) / Math.PI) + 90; _local3._weapon_speed = _local3._weapon_speed * 1.03; } } } __CConditions_turn(); turnScores(); } function trace_like_info() { var _local2 = getTimer(); trace("-----------"); trace("---begin---"); trace("___enemys:" + enemys.length); trace("___ebullets:" + ebullets.length); trace("___cbullets:" + cbullets.length); trace("___bonuses:" + bonuses.length); trace(""); trace("_game_mc:" + game_mc.getNextHighestDepth()); trace("_face_mc:" + face_mc.getNextHighestDepth()); trace((("___gfx_mc:" + gfx_mc.getNextHighestDepth()) + ":") + gfx_mc.di); trace(""); trace("_timer:" + (getTimer() - _local2)); trace("----end----"); trace("-----------"); } function enemy_kill(enemy_mc, enemy_id) { addScores(enemy_mc._scores); add_fx_txt(enemy_mc._x, enemy_mc._y, "+" + enemy_mc._scores); var _local3 = false; if ((enemy_mc._type > 20) && (enemy_mc._type < 30)) { _local3 = true; } if (enemy_mc._type == 22) { addEnemy({_x:enemy_mc._x, _y:enemy_mc._y, _type:23}); addEnemy({_x:enemy_mc._x, _y:enemy_mc._y, _type:24}); } addExp(enemy_mc._x, enemy_mc._y, _local3); enemys.splice(enemy_id, 1); addBonus(undefined, enemy_mc._x, enemy_mc._y); enemy_mc.unloadMovie(); } function enemy_shoot_laser(item_mc) { var _local3 = item_mc.createEmptyMovieClip("laser" + item_mc.getNextHighestDepth(), -10000 + item_mc.getNextHighestDepth()); item_mc.laser_mc = _local3; _local3._ttl = 30; _local3.onEnterFrame = function () { this.clear(); _root.drawLine(this, [0, this._parent._r * 0.9], [0, 1200 - ((this._ttl * 1200) / 35)], {_t:20 - (this._ttl / 3), _alpha:50, _color:16711680}); this._ttl--; this._parent._laser = true; if (this._ttl < 0) { this._parent._laser = false; this.unloadMovie(); } }; } function enemy_move_direct_xy(item_mc) { var _local8 = item_mc._x - char_mc._x; var _local6 = item_mc._y - char_mc._y; var _local4 = _local8 - item_mc._dx; var _local3 = _local6 - item_mc._dy; var _local5 = Ms((_local4 * _local4) + (_local3 * _local3)); var _local9 = ((-item_mc._s) * _local4) / _local5; var _local7 = ((-item_mc._s) * _local3) / _local5; var _local11 = _local9 - item_mc._dx; var _local10 = _local7 - item_mc._dy; item_mc._dx = item_mc._dx + (_local11 / 20); item_mc._dy = item_mc._dy + (_local10 / 20); item_mc._rotation = ((Math.atan2(item_mc._dy, item_mc._dx) * 180) / Math.PI) - 90; } function enemy_move_direct_x(item_mc) { var _local3 = item_mc._x - char_mc._x; var _local4 = item_mc._dsx; if (_local3 < 0) { item_mc._dx = item_mc._dx + _local4; } else { item_mc._dx = item_mc._dx - _local4; } while (Math.abs(item_mc._dx) > 9) { item_mc._dx = item_mc._dx * 0.9; } return(_local3); } function enemy_move_line_x(item_mc) { if ((item_mc._x < 50) && (item_mc._dx < 0)) { item_mc._dx = item_mc._dx * -1; } if ((item_mc._x > (rw - 50)) && (item_mc._dx > 0)) { item_mc._dx = item_mc._dx * -1; } } function enemy_move_fixed_y(item_mc) { var _local2 = item_mc._dsy; if (((item_mc._y > item_mc._ty) && (_local2 > 0)) || ((item_mc._y < item_mc._ty) && (_local2 < 0))) { item_mc._dy = item_mc._dy - _local2; if (((item_mc._dy < 0) && (_local2 > 0)) || ((item_mc._dy > 0) && (_local2 < 0))) { item_mc._dsy = 0; item_mc._dy = 0; } } } function add_center_txt(txt) { var _local8 = rw / 2; var _local7 = rh / 2; var _local6 = 15; var _local4 = "z_exps" + gfx_mc.di; var _local5 = {_x:_local8, _y:_local7}; var _local3 = "z_exps" + _local6; var _local2 = gfx_mc.attachMovie(_local3, _local4, gfx_mc.di, _local5); gfx_mc.di++; _local2.dtxt.text = txt; _local2.dtxt.autoSize = "center"; if (_local2.dtxt._width > rw) { _local2.dtxt._xscale = (rw * 90) / _local2.dtxt._width; } } function add_shoot_smog_txt(x, y) { var _local5 = 6 + random(3); var _local3 = "z_exps" + gfx_mc.di; var _local4 = {_x:x, _y:y}; var _local2 = "z_exps" + _local5; var _local8 = gfx_mc.attachMovie(_local2, _local3, gfx_mc.di, _local4); gfx_mc.di++; } function add_fx_txt(x, y, txt) { var _local6 = 14; var _local4 = "z_exps" + gfx_mc.di; var _local5 = {_x:x, _y:y}; var _local3 = "z_exps" + _local6; var _local2 = gfx_mc.attachMovie(_local3, _local4, gfx_mc.di, _local5); gfx_mc.di++; _local2.dtxt.text = txt; _local2.onEnterFrame = function () { this._y--; }; } var fps_i = 0; var fps_st = 0; }
Symbol 835 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores { static var onClose; function MochiScores () { } static function setBoardID(boardID) { mochi.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if (options.onDisplay != null) { options.onDisplay(); } else { mochi.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { if (mochi.MochiServices.__get__clip() == _root.__mochiservicesMC) { mochi.MochiServices.__get__clip()._parent.play(); } else { mochi.MochiServices.__get__clip().play(); } }; } mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, onClose); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } }
Symbol 836 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices { static var _id, _container, _sendChannelName, _rcvChannelName, __get__comChannelName, _loader, _loaderListener, _sendChannel, _rcvChannel, _listenChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function getVersion() { return("0.1"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; _rcvChannelName = val; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip) { trace("MochiServices Connecting..."); init(id, clip); } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root.createEmptyMovieClip("__mochiservicesMC", _root.getNextHighestDepth()); } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { if (!isNetworkAvailable) { return(undefined); } if (_gatewayURL.indexOf("http://") === 0) { allowDomains(_gatewayURL); } _loader = new MovieClipLoader(); _loaderListener = {}; _loaderListener.onLoadError = function () { trace("MochiServices could not load."); }; _loader.addListener(_loaderListener); _loader.loadClip(_gatewayURL, clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain = function (d) { return(true); }; _rcvChannel.allowInsecureDomain = _rcvChannel.allowDomain; _rcvChannel._nextcallbackID = 0; _rcvChannel._callbacks = {}; listen(); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_container, version:getVersion()}); _rcvChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _rcvChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _rcvChannel.connect(_rcvChannelName); trace("connected!"); _connected = true; _listenChannel.close(); while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } else { _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } _rcvChannel._callbacks[_rcvChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _rcvChannel._nextcallbackID++; } static var _gatewayURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__mochiservices"; static var _connected = false; }
Symbol 837 MovieClip [__Packages.CUniteScores] Frame 0
class CUniteScores { var ScoreAPI, _user_name, _mochiad_id; function CUniteScores () { trace("ru.badim.CUniteScores.1.6"); _root._lockroot = true; ini(); } function ini() { var _local5 = _root._url; ScoreAPI = new LocalConnection(); _root.kongregateServices.connect(); var _local4 = "http://www.gamegarage.co.uk/scripts/"; _local5 = _local4 + "tracking.php"; var _local3 = new LoadVars(); _local3.game_id = _root.game_id; _local3.user_id = _root.user_id; _local3.sendAndLoad(_local5, _local3, "POST"); } function set_name(val) { _user_name = val; } function set_mochiad_id(val) { _mochiad_id = val; } function send_scores(scores, add_on) { if (add_on == undefined) { add_on = ""; } if (add_on == "") { ScoreAPI.send(_root.com_mindjolt_api, "submitScore", scores); } else { ScoreAPI.send(_root.com_mindjolt_api, "submitScore", scores, add_on); } _root.HPScoreService.postScore(scores, add_on); if (add_on == "") { _root.kongregateStats.submit("Total scores", scores); } else { _root.kongregateStats.submit(add_on, scores); } var _local6 = "http://www.gamegarage.co.uk/scripts/"; var _local7 = _local6 + "score.php"; var _local5 = new LoadVars(); _local5.game_id = _root.game_id; _local5.user_id = _root.user_id; _local5.score = scores; _local5.alg = ((_root.game_id + _root.user_id) + scores) + "a83l9xj"; _local5.sendAndLoad(_local7, _local5, "POST"); if (_user_name != undefined) { if (_mochiad_id != undefined) { MochiAd.sendHighScore({id:_mochiad_id + add_on, name:_user_name, score:scores}, _root, null); } } } }
Symbol 45 MovieClip Frame 1
stop();
Symbol 45 MovieClip Frame 6
stop();
Symbol 59 MovieClip Frame 1
stop(); this.is_open = false;
Symbol 59 MovieClip Frame 5
stop(); this.is_open = true;
Symbol 60 Button
on (press) { show_help_pane(); }
Symbol 63 MovieClip Frame 1
stop();
Symbol 63 MovieClip Frame 2
play();
Symbol 63 MovieClip Frame 6
stop();
Symbol 64 MovieClip Frame 1
stop();
Symbol 64 MovieClip Frame 2
star1_mc.gotoAndPlay("grow");
Symbol 64 MovieClip Frame 3
star2_mc.gotoAndPlay("grow");
Symbol 64 MovieClip Frame 4
star3_mc.gotoAndPlay("grow");
Symbol 64 MovieClip Frame 5
star4_mc.gotoAndPlay("grow");
Symbol 64 MovieClip Frame 6
star5_mc.gotoAndPlay("grow");
Symbol 67 MovieClip Frame 1
var base_mc = this; var i = 1; while (i <= 5) { base_mc["b" + i].num = i; base_mc["b" + i].onRollOver = function () { stars_mc.gotoAndStop(this.num + 1); }; base_mc["b" + i].onRollOut = function () { stars_mc.gotoAndStop(1); }; base_mc["b" + i].onPress = function () { submit_vote(this.num); }; i++; }
Symbol 75 MovieClip Frame 15
stop();
Symbol 75 MovieClip Frame 23
stop();
Symbol 75 MovieClip Frame 66
var flr = Math.floor(this.score); var flr_w = (flr * 20); var dc = (this.score - Math.floor(this.score)); var dc_w = (dc * 17.1); var w = (flr_w + dc_w); star_mask_mc._width = w;
Symbol 75 MovieClip Frame 72
stop();
Symbol 83 MovieClip Frame 1
stop();
Symbol 87 MovieClip Frame 1
stop();
Symbol 91 MovieClip Frame 1
stop();
Symbol 94 MovieClip Frame 1
stop();
Symbol 95 MovieClip Frame 1
stop();
Symbol 98 MovieClip Frame 1
stop();
Symbol 98 MovieClip Frame 4
stop();
Symbol 106 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 6
stop();
Symbol 115 Button
on (press) { _parent.show_help_pane(); }
Symbol 120 MovieClip Frame 1
stop();
Symbol 120 MovieClip Frame 4
stop();
Symbol 122 Button
on (release) { getURL ("http://www.mochibot.com?cpe=dT0yJmNwPUluZm8gUGFuZWwgTGluayZzPUZlZWRiYWNrIEJhciB2MQ%3D%3D", "_blank"); } on (rollOver) { logo_mc.gotoAndPlay("in"); } on (rollOut) { logo_mc.gotoAndPlay("out"); }
Symbol 123 MovieClip Frame 1
function valid() { var _local1 = true; if (comment_txt.text == "") { _local1 = false; comment_header_mc.gotoAndStop(2); } else { comment_header_mc.gotoAndStop(1); } return(_local1); } function set_tabs() { name_txt.tabIndex = 1; email_txt.tabIndex = 2; comment_txt.tabIndex = 3; submit_btn.tabIndex = false; } stop(); set_tabs(); get_user_info(); submit_btn.onRollOver = function () { submit_mc.gotoAndPlay("on"); }; submit_btn.onRollOut = function () { submit_mc.gotoAndPlay("off"); }; submit_btn.onPress = function () { if (_root.sending_comment != true) { if (valid()) { submit_comment(name_txt.text, email_txt.text, comment_txt.text); _root.sending_comment = true; } } }; view_comments_btn.onRollOver = function () { view_comments_mc.gotoAndStop("on"); }; view_comments_btn.onRollOut = function () { view_comments_mc.gotoAndStop("off"); }; view_comments_btn.onPress = function () { getURL (_parent.mochi_public_comments_url, "_blank"); }; x_btn.onPress = function () { _parent.show_comment_pane(); }; name_txt.onSetFocus = function () { box1_mc.gotoAndStop(2); }; name_txt.onKillFocus = function () { box1_mc.gotoAndStop(1); }; email_txt.onSetFocus = function () { box2_mc.gotoAndStop(2); }; email_txt.onKillFocus = function () { box2_mc.gotoAndStop(1); }; website_txt.onSetFocus = function () { box3_mc.gotoAndStop(2); }; website_txt.onKillFocus = function () { box3_mc.gotoAndStop(1); }; comment_txt.onSetFocus = function () { box4_mc.gotoAndStop(2); }; comment_txt.onKillFocus = function () { box4_mc.gotoAndStop(1); };
Symbol 123 MovieClip Frame 19
stop(); close_btn.onPress = function () { _parent.show_comment_pane(); };
Symbol 123 MovieClip Frame 23
stop(); close_btn.onPress = function () { _parent.show_comment_pane(); };
Symbol 123 MovieClip Frame 29
play();
Symbol 123 MovieClip Frame 42
stop();
Symbol 126 MovieClip Frame 1
function init_rate_me() { cookie = SharedObject.getLocal("rate_me_limit"); var _local1 = cookie.data.year; var _local4 = cookie.data.month; var _local3 = cookie.data.date; var _local5 = cookie.data.hour; var _local6 = cookie.data.min; var _local9 = cookie.data.sec; cookieDate = new Date(_local1, _local4, _local3, _local5, _local6, _local9); cookieMillisecs = cookieDate.getTime(); currentDate = new Date(); currentMillisecs = currentDate.getTime(); var _local8 = currentMillisecs - cookieMillisecs; var _local7 = Math.floor(_local8 / 1000); var _local2 = Math.floor(_local7 / 60); var _local10 = Math.floor(_local2 / 60); if ((_local2 < mochi_rate_me_time) && (_local1 != undefined)) { get_rating(); } } function set_rate_me_cookie() { cookie = SharedObject.getLocal("rate_me_limit"); var _local1 = new Date(); var _local4 = _local1.getFullYear(); var _local3 = _local1.getMonth(); var _local5 = _local1.getDate(); var _local7 = _local1.getHours(); var _local6 = _local1.getMinutes(); var _local2 = _local1.getSeconds(); cookie.data.year = _local4; cookie.data.month = _local3; cookie.data.date = _local5; cookie.data.hour = _local7; cookie.data.min = _local6; cookie.data.sec = _local2; cookie.flush(); } function show_comment_pane() { if (!comment_on) { comment_on = true; if (!help_on) { gotoAndPlay ("comment_on"); } else { help_on = false; next_frame = "comment_on"; gotoAndPlay ("comment_off"); } comment_btn_mc.gotoAndPlay("off"); } else { comment_on = false; next_frame = null; gotoAndPlay ("comment_off"); comment_btn_mc.gotoAndPlay("off"); } } function show_help_pane() { if (!help_on) { help_on = true; if (!comment_on) { gotoAndPlay ("comment_on"); } else { comment_on = false; next_frame = "comment_on"; gotoAndPlay ("comment_off"); } } else { help_on = false; next_frame = null; gotoAndPlay ("comment_off"); } } function show_component(comment_on) { if (!is_on) { is_on = true; gotoAndPlay ("component_on"); } else if (comment_on) { next_frame = "component_off"; comment_on = false; gotoAndPlay ("comment_off"); } else { next_frame = null; is_on = false; gotoAndPlay ("component_off"); } } function clear_cookie() { cookie = SharedObject.getLocal("rate_me_limit"); cookie.clear(); } stop(); _global.mochi_opened = false; var mochibot_id = "932d8548"; if ((this._url.indexOf("badim.ru") == -1) && (this._url.indexOf("file:") == -1)) { this._visible = false; } guide_mc._visible = false; var mochi_rate_me_time = 720; var mochi_vote_url = "http://www.mochibot.com/api/api-feedback.html"; var mochi_comment_url = "http://www.mochibot.com/api/api-feedback.html"; var mochi_public_comments_url = ("http://www.mochibot.com/shared/shared_feedback.html?swfid=" + mochibot_id); var mochi_comments_public = false; var comment_on = false; var help_on = false; var is_on = false; var next_frame = null; _global.submit_vote = function (vote) { rate_me_mc.gotoAndPlay("out"); var _local3 = new LoadVars(); var _local4 = new LoadVars(); _local3.mochibot_id = mochibot_id; _local3.vote = vote; _local3.swfurl = _root._url; _local4.onLoad = function () { rate_me_mc.score = this.score; rate_me_mc.gotoAndPlay("thanks"); }; _local3.sendAndLoad(mochi_vote_url, _local4, "POST"); set_rate_me_cookie(); }; _global.submit_comment = function (name_str, email_str, comment_str) { var _local3 = new LoadVars(); var _local4 = new LoadVars(); _local3.name = name_str; _local3.email = email_str; _local3.comment = comment_str; _local3.mochibot_id = mochibot_id; _local3.swfurl = _root._url; _local4.onLoad = function () { if (this.invalidSwf == "true") { form_mc.gotoAndStop("error"); } else { form_mc.gotoAndPlay("success"); } }; _local3.sendAndLoad(mochi_comment_url, _local4, "POST"); }; _global.get_rating = function () { rate_me_mc.gotoAndStop("score"); var _local2 = new LoadVars(); var _local3 = new LoadVars(); _local2.mochibot_id = mochibot_id; _local3.onLoad = function () { rate_me_mc.score = this.score; rate_me_mc.gotoAndPlay("score"); mochi_comments_public = this.commentsPublic; }; _local2.sendAndLoad(mochi_vote_url, _local3, "GET"); }; toggle_btn.onRelease = function () { show_component(); }; toggle_btn.onRollOver = function () { head_mc._alpha = 100; bubble_mc.gotoAndPlay(2); }; toggle_btn.onRollOut = function () { head_mc._alpha = 50; bubble_mc.gotoAndStop(1); };
Symbol 126 MovieClip Frame 2
play(); _global.mochi_opened = true;
Symbol 126 MovieClip Frame 22
init_rate_me();
Symbol 126 MovieClip Frame 29
stop(); comment_btn_mc.hit_btn.onPress = show_comment_pane; comment_btn_mc.hit_btn.onRollOver = function () { comment_btn_mc.gotoAndPlay("on"); }; comment_btn_mc.hit_btn.onRollOut = function () { if (comment_btn_mc.is_open) { comment_btn_mc.gotoAndPlay("off"); } }; toggle_btn.onRelease = function () { show_component(); }; toggle_btn.onRollOver = function () { head_mc._alpha = 100; bubble_mc.gotoAndPlay(2); };
Symbol 126 MovieClip Frame 39
if (help_on) { form_mc.gotoAndPlay("help"); } else { form_mc.gotoAndStop(1); }
Symbol 126 MovieClip Frame 45
stop(); toggle_btn.onRelease = function () { show_component(true); };
Symbol 126 MovieClip Frame 51
if (next_frame != null) { gotoAndPlay(next_frame); } else { gotoAndStop ("hold"); }
Symbol 131 MovieClip Frame 1
this.gotoAndStop(1 + random(this._totalframes));
Symbol 197 MovieClip Frame 1
this._visible = false;
Symbol 199 MovieClip [z_exps14] Frame 20
this.unloadMovie();
Symbol 206 MovieClip [show_cir] Frame 32
this.unloadMovie();
Symbol 208 MovieClip [z_exps15] Frame 24
this.unloadMovie();
Symbol 308 MovieClip Frame 1
stop();
Symbol 308 MovieClip Frame 10
Symbol 656 MovieClip [Symbol 16] Frame 1
stop();
Symbol 792 MovieClip [z_exps6] Frame 3
this.unloadMovie();
Symbol 797 MovieClip [z_exps7] Frame 3
this.unloadMovie();
Symbol 802 MovieClip [z_exps8] Frame 3
this.unloadMovie();
Symbol 810 MovieClip Frame 41
stop();
Symbol 815 Button
on (release) { getURL ("http://www.kingdomarcade.com/in.php?id=96", _blank); }
Symbol 816 MovieClip [KA_MC_Pregame_Logo_Animation] Frame 136
this.afterShow();
Symbol 823 MovieClip Frame 1
dtxt.text = _root.get_txt("intro_txt");
Symbol 823 MovieClip Frame 300
stop();
Symbol 829 MovieClip [big_intro] Frame 235
this.afterShow();

Library Items

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Symbol 363 BitmapUsed by:364
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Symbol 366 MovieClipUses:320 341 344 350 364Used by:371
Symbol 367 EditableTextUses:11Used by:371
Symbol 368 EditableTextUses:11Used by:371
Symbol 369 BitmapUsed by:370
Symbol 370 GraphicUses:369Used by:371 809 810
Symbol 371 MovieClip [gameshop_scr]Uses:365 366 367 368 132 370Used by:Timeline
Symbol 372 EditableTextUses:11Used by:374
Symbol 373 EditableTextUses:11Used by:374
Symbol 374 MovieClip [about_scr]Uses:189 372 373Used by:Timeline
Symbol 375 GraphicUsed by:376
Symbol 376 MovieClip [game_bg_mc]Uses:375Used by:Timeline
Symbol 377 BitmapUsed by:378 657
Symbol 378 GraphicUses:377Used by:387
Symbol 379 BitmapUsed by:380 660
Symbol 380 GraphicUses:379Used by:387
Symbol 381 BitmapUsed by:382 662
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Symbol 383 BitmapUsed by:384 659
Symbol 384 GraphicUses:383Used by:387
Symbol 385 BitmapUsed by:386 661
Symbol 386 GraphicUses:385Used by:387
Symbol 387 MovieClipUses:378 380 382 384 386Used by:388
Symbol 388 MovieClip [bonuses_mc]Uses:387Used by:Timeline
Symbol 389 GraphicUsed by:508 627 786
Symbol 390 BitmapUsed by:391
Symbol 391 GraphicUses:390Used by:508
Symbol 392 BitmapUsed by:393
Symbol 393 GraphicUses:392Used by:508
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Symbol 395 GraphicUses:394Used by:508
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Symbol 398 BitmapUsed by:399
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Symbol 400 BitmapUsed by:401
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Symbol 402 BitmapUsed by:403
Symbol 403 GraphicUses:402Used by:508
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Symbol 427 GraphicUses:426Used by:508
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Symbol 430 BitmapUsed by:431
Symbol 431 GraphicUses:430Used by:508
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Symbol 433 GraphicUses:432Used by:508
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Symbol 435 GraphicUses:434Used by:508
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Symbol 439 GraphicUses:438Used by:508
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Symbol 441 GraphicUses:440Used by:508
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Symbol 449 GraphicUses:448Used by:508
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Symbol 491 GraphicUses:490Used by:508
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Symbol 507 GraphicUses:506Used by:508
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Symbol 512 GraphicUses:511Used by:627
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Symbol 516 GraphicUses:515Used by:627
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Symbol 518 GraphicUses:517Used by:627
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Symbol 520 GraphicUses:519Used by:627
Symbol 521 BitmapUsed by:522
Symbol 522 GraphicUses:521Used by:627
Symbol 523 BitmapUsed by:524
Symbol 524 GraphicUses:523Used by:627
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Symbol 526 GraphicUses:525Used by:627
Symbol 527 BitmapUsed by:528
Symbol 528 GraphicUses:527Used by:627
Symbol 529 BitmapUsed by:530
Symbol 530 GraphicUses:529Used by:627
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Symbol 532 GraphicUses:531Used by:627
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Symbol 534 GraphicUses:533Used by:627
Symbol 535 BitmapUsed by:536
Symbol 536 GraphicUses:535Used by:627
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Symbol 538 GraphicUses:537Used by:627
Symbol 539 BitmapUsed by:540
Symbol 540 GraphicUses:539Used by:627
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Symbol 542 GraphicUses:541Used by:627
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Symbol 580 GraphicUses:579Used by:627
Symbol 581 BitmapUsed by:582
Symbol 582 GraphicUses:581Used by:627
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Symbol 584 GraphicUses:583Used by:627
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Symbol 586 GraphicUses:585Used by:627
Symbol 587 BitmapUsed by:588
Symbol 588 GraphicUses:587Used by:627
Symbol 589 BitmapUsed by:590
Symbol 590 GraphicUses:589Used by:627
Symbol 591 BitmapUsed by:592
Symbol 592 GraphicUses:591Used by:627
Symbol 593 BitmapUsed by:594
Symbol 594 GraphicUses:593Used by:627
Symbol 595 BitmapUsed by:596
Symbol 596 GraphicUses:595Used by:627
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Symbol 598 GraphicUses:597Used by:627
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Symbol 600 GraphicUses:599Used by:627
Symbol 601 BitmapUsed by:602
Symbol 602 GraphicUses:601Used by:627
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Symbol 610 GraphicUses:609Used by:627
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Symbol 612 GraphicUses:611Used by:627
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Symbol 614 GraphicUses:613Used by:627
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Symbol 616 GraphicUses:615Used by:627
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Symbol 618 GraphicUses:617Used by:627
Symbol 619 BitmapUsed by:620
Symbol 620 GraphicUses:619Used by:627
Symbol 621 BitmapUsed by:622
Symbol 622 GraphicUses:621Used by:627
Symbol 623 BitmapUsed by:624
Symbol 624 GraphicUses:623Used by:627
Symbol 625 BitmapUsed by:626
Symbol 626 GraphicUses:625Used by:627
Symbol 627 MovieClipUses:389 510 512 514 516 518 520 522 524 526 528 530 532 534 536 538 540 542 544 546 548 550 552 554 556 558 560 562 564 566 568 570 572 574 576 578 580 582 584 586 588 590 592 594 596 598 600 602 604 606 608 610 612 614 616 618 620 622 624 626Used by:628
Symbol 628 MovieClip [exps_mc]Uses:508 627Used by:Timeline
Symbol 629 GraphicUsed by:656
Symbol 630 Sound [music.mp3]Used by:656
Symbol 631 Sound [menu.mp3]Used by:656
Symbol 632 Sound [menu_click.wav]Used by:656
Symbol 633 Sound [menu_toggle.wav]Used by:656
Symbol 634 Sound [char_weapon_1.mp3]Used by:656
Symbol 635 Sound [char_weapon_2.mp3]Used by:656
Symbol 636 Sound [char_weapon_3.mp3]Used by:656
Symbol 637 Sound [char_weapon_4.mp3]Used by:656
Symbol 638 Sound [char_weapon_5.mp3]Used by:656
Symbol 639 Sound [char_weapon_6.mp3]Used by:656
Symbol 640 Sound [game_shop_done.mp3]Used by:656
Symbol 641 Sound [game_shop_error.mp3]Used by:656
Symbol 642 Sound [weapon_cooled.mp3]Used by:656
Symbol 643 Sound [weapon_heated.mp3]Used by:656
Symbol 644 Sound [char_dead.mp3]Used by:656
Symbol 645 Sound [char_switch_guns.mp3]Used by:656
Symbol 646 Sound [enemy_boom0.mp3]Used by:656
Symbol 647 Sound [message.mp3]Used by:656
Symbol 648 Sound [enemy_boom1.mp3]Used by:656
Symbol 649 Sound [char_hited.mp3]Used by:656
Symbol 650 Sound [char_shielded.mp3]Used by:656
Symbol 651 Sound [bonus_1.mp3]Used by:656
Symbol 652 Sound [bonus_2.mp3]Used by:656
Symbol 653 Sound [bonus_3.mp3]Used by:656
Symbol 654 Sound [bonus_4.mp3]Used by:656
Symbol 655 Sound [bonus_5.mp3]Used by:656
Symbol 656 MovieClip [Symbol 16]Uses:629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655Used by:Timeline
Symbol 657 GraphicUses:377Used by:658 664
Symbol 658 MovieClipUses:657Used by:664
Symbol 659 GraphicUses:383Used by:663 664
Symbol 660 GraphicUses:379Used by:664
Symbol 661 GraphicUses:385Used by:664
Symbol 662 GraphicUses:381Used by:664
Symbol 663 MovieClipUses:659Used by:664
Symbol 664 MovieClipUses:657 658 659 660 661 662 663Used by:665
Symbol 665 MovieClip [condition_mc]Uses:664Used by:Timeline
Symbol 666 GraphicUsed by:667
Symbol 667 MovieClip [stars_mc]Uses:666Used by:Timeline
Symbol 668 BitmapUsed by:669
Symbol 669 GraphicUses:668Used by:786
Symbol 670 BitmapUsed by:671
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Symbol 672 BitmapUsed by:673
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Symbol 685 GraphicUses:684Used by:786
Symbol 686 BitmapUsed by:687
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Symbol 688 BitmapUsed by:689
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Symbol 690 BitmapUsed by:691
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Symbol 692 BitmapUsed by:693
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Symbol 694 BitmapUsed by:695
Symbol 695 GraphicUses:694Used by:786
Symbol 696 BitmapUsed by:697
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Symbol 698 BitmapUsed by:699
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Symbol 700 BitmapUsed by:701
Symbol 701 GraphicUses:700Used by:786
Symbol 702 BitmapUsed by:703
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Symbol 704 BitmapUsed by:705
Symbol 705 GraphicUses:704Used by:786
Symbol 706 BitmapUsed by:707
Symbol 707 GraphicUses:706Used by:786
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Symbol 713 GraphicUses:712Used by:786
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Symbol 715 GraphicUses:714Used by:786
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Symbol 720 BitmapUsed by:721
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Symbol 741 GraphicUses:740Used by:786
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Symbol 743 GraphicUses:742Used by:786
Symbol 744 BitmapUsed by:745
Symbol 745 GraphicUses:744Used by:786
Symbol 746 BitmapUsed by:747
Symbol 747 GraphicUses:746Used by:786
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Symbol 750 BitmapUsed by:751
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Symbol 752 BitmapUsed by:753
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Symbol 759 GraphicUses:758Used by:786
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Symbol 765 GraphicUses:764Used by:786
Symbol 766 BitmapUsed by:767
Symbol 767 GraphicUses:766Used by:786
Symbol 768 BitmapUsed by:769
Symbol 769 GraphicUses:768Used by:786
Symbol 770 BitmapUsed by:771
Symbol 771 GraphicUses:770Used by:786
Symbol 772 BitmapUsed by:773
Symbol 773 GraphicUses:772Used by:786
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Symbol 775 GraphicUses:774Used by:786
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Symbol 777 GraphicUses:776Used by:786
Symbol 778 BitmapUsed by:779
Symbol 779 GraphicUses:778Used by:786
Symbol 780 BitmapUsed by:781
Symbol 781 GraphicUses:780Used by:786
Symbol 782 BitmapUsed by:783
Symbol 783 GraphicUses:782Used by:786
Symbol 784 BitmapUsed by:785
Symbol 785 GraphicUses:784Used by:786
Symbol 786 MovieClipUses:389 669 671 673 675 677 679 681 683 685 687 689 691 693 695 697 699 701 703 705 707 709 711 713 715 717 719 721 723 725 727 729 731 733 735 737 739 741 743 745 747 749 751 753 755 757 759 761 763 765 767 769 771 773 775 777 779 781 783 785Used by:787 803
Symbol 787 MovieClip [exps_big_mc]Uses:786Used by:Timeline
Symbol 788 BitmapUsed by:789
Symbol 789 GraphicUses:788Used by:792
Symbol 790 BitmapUsed by:791
Symbol 791 GraphicUses:790Used by:792
Symbol 792 MovieClip [z_exps6]Uses:197 789 791Used by:Timeline
Symbol 793 BitmapUsed by:794
Symbol 794 GraphicUses:793Used by:797
Symbol 795 BitmapUsed by:796
Symbol 796 GraphicUses:795Used by:797
Symbol 797 MovieClip [z_exps7]Uses:197 794 796Used by:Timeline
Symbol 798 BitmapUsed by:799
Symbol 799 GraphicUses:798Used by:802
Symbol 800 BitmapUsed by:801
Symbol 801 GraphicUses:800Used by:802
Symbol 802 MovieClip [z_exps8]Uses:197 799 801Used by:Timeline
Symbol 803 MovieClip [exps_char_mc]Uses:786Used by:Timeline
Symbol 804 GraphicUses:340Used by:806
Symbol 805 EditableTextUses:11Used by:806
Symbol 806 MovieClip [continue_menu_scr]Uses:804 181 805 186Used by:Timeline
Symbol 807 BitmapUsed by:808
Symbol 808 GraphicUses:807Used by:816
Symbol 809 MovieClipUses:370Used by:810
Symbol 810 MovieClipUses:809 370Used by:816
Symbol 811 SoundUsed by:816
Symbol 812 FontUsed by:813
Symbol 813 TextUses:812Used by:814
Symbol 814 MovieClipUses:813Used by:816
Symbol 815 ButtonUses:92Used by:816
Symbol 816 MovieClip [KA_MC_Pregame_Logo_Animation]Uses:808 810 811 814 815Used by:Timeline
Symbol 817 BitmapUsed by:818 827
Symbol 818 GraphicUses:817Used by:829
Symbol 819 GraphicUsed by:823
Symbol 820 EditableTextUses:11Used by:823
Symbol 821 FontUsed by:822
Symbol 822 EditableTextUses:821Used by:823
Symbol 823 MovieClipUses:819 820 822Used by:829
Symbol 824 BitmapUsed by:825 827
Symbol 825 GraphicUses:824Used by:829
Symbol 826 SoundUsed by:829
Symbol 827 GraphicUses:824 817Used by:829
Symbol 828 GraphicUsed by:829
Symbol 829 MovieClip [big_intro]Uses:818 823 825 826 827 828Used by:Timeline

Instance Names

"bar_mc"Frame 1Symbol 5 MovieClip
"dtxt"Symbol 16 MovieClip [but120] Frame 1Symbol 15 EditableText
"dtxt"Symbol 20 MovieClip [but160] Frame 1Symbol 19 EditableText
"dtxt"Symbol 24 MovieClip [but100] Frame 1Symbol 23 EditableText
"btn_Comment"Symbol 59 MovieClip Frame 1Symbol 58 Button
"hit_btn"Symbol 59 MovieClip Frame 1Symbol 42 Button
"star1_mc"Symbol 64 MovieClip Frame 2Symbol 63 MovieClip
"star2_mc"Symbol 64 MovieClip Frame 3Symbol 63 MovieClip
"star3_mc"Symbol 64 MovieClip Frame 4Symbol 63 MovieClip
"star4_mc"Symbol 64 MovieClip Frame 5Symbol 63 MovieClip
"star5_mc"Symbol 64 MovieClip Frame 6Symbol 63 MovieClip
"stars_mc"Symbol 67 MovieClip Frame 1Symbol 64 MovieClip
"b1"Symbol 67 MovieClip Frame 1Symbol 66 Button
"b2"Symbol 67 MovieClip Frame 1Symbol 66 Button
"b3"Symbol 67 MovieClip Frame 1Symbol 66 Button
"b4"Symbol 67 MovieClip Frame 1Symbol 66 Button
"b5"Symbol 67 MovieClip Frame 1Symbol 66 Button
"vote_mc"Symbol 75 MovieClip Frame 1Symbol 67 MovieClip
"vote_mc"Symbol 75 MovieClip Frame 8Symbol 67 MovieClip
"vote_mc"Symbol 75 MovieClip Frame 16Symbol 67 MovieClip
"vote_mc"Symbol 75 MovieClip Frame 22Symbol 67 MovieClip
"rate_score_mc"Symbol 75 MovieClip Frame 60Symbol 73 MovieClip
"star_mask_mc"Symbol 75 MovieClip Frame 66Symbol 74 MovieClip
"star1_mc"Symbol 75 MovieClip Frame 66Symbol 63 MovieClip
"star2_mc"Symbol 75 MovieClip Frame 66Symbol 63 MovieClip
"star3_mc"Symbol 75 MovieClip Frame 66Symbol 63 MovieClip
"star4_mc"Symbol 75 MovieClip Frame 66Symbol 63 MovieClip
"star5_mc"Symbol 75 MovieClip Frame 66Symbol 63 MovieClip
"comment_header_mc"Symbol 123 MovieClip Frame 1Symbol 83 MovieClip
"email_header_mc"Symbol 123 MovieClip Frame 1Symbol 87 MovieClip
"name_header_mc"Symbol 123 MovieClip Frame 1Symbol 91 MovieClip
"box1_mc"Symbol 123 MovieClip Frame 1Symbol 94 MovieClip
"box2_mc"Symbol 123 MovieClip Frame 1Symbol 94 MovieClip
"box4_mc"Symbol 123 MovieClip Frame 1Symbol 95 MovieClip
"submit_mc"Symbol 123 MovieClip Frame 1Symbol 98 MovieClip
"submit_btn"Symbol 123 MovieClip Frame 1Symbol 42 Button
"name_txt"Symbol 123 MovieClip Frame 1Symbol 100 EditableText
"comment_txt"Symbol 123 MovieClip Frame 1Symbol 101 EditableText
"email_txt"Symbol 123 MovieClip Frame 1Symbol 102 EditableText
"view_comments_mc"Symbol 123 MovieClip Frame 1Symbol 106 MovieClip
"view_comments_btn"Symbol 123 MovieClip Frame 1Symbol 42 Button
"x_btn"Symbol 123 MovieClip Frame 1Symbol 108 Button
"close_btn"Symbol 123 MovieClip Frame 11Symbol 113 Button
"close_btn"Symbol 123 MovieClip Frame 23Symbol 113 Button
"logo_mc"Symbol 123 MovieClip Frame 37Symbol 120 MovieClip
"head_mc"Symbol 126 MovieClip Frame 1Symbol 40 Button
"toggle_btn"Symbol 126 MovieClip Frame 1Symbol 42 Button
"bubble_mc"Symbol 126 MovieClip Frame 1Symbol 45 MovieClip
"guide_mc"Symbol 126 MovieClip Frame 1Symbol 47 MovieClip
"head_btn"Symbol 126 MovieClip Frame 2Symbol 29 MovieClip
"head_btn"Symbol 126 MovieClip Frame 9Symbol 38 MovieClip
"head_btn"Symbol 126 MovieClip Frame 10Symbol 51 Button
"comment_btn_mc"Symbol 126 MovieClip Frame 15Symbol 59 MovieClip
"rate_me_mc"Symbol 126 MovieClip Frame 22Symbol 75 MovieClip
"toggle_btn"Symbol 126 MovieClip Frame 29Symbol 42 Button
"form_mc"Symbol 126 MovieClip Frame 39Symbol 123 MovieClip
"toggle_btn"Symbol 126 MovieClip Frame 45Symbol 42 Button
"head_btn"Symbol 126 MovieClip Frame 72Symbol 124 Button
"head_btn"Symbol 126 MovieClip Frame 82Symbol 125 Button
"bar"Symbol 152 MovieClip Frame 1Symbol 150 MovieClip
"body"Symbol 155 MovieClip Frame 1Symbol 152 MovieClip
"bar"Symbol 163 MovieClip Frame 1Symbol 158 MovieClip
"heat_dtxt"Symbol 163 MovieClip Frame 1Symbol 162 EditableText
"pic_mc"Symbol 176 MovieClip Frame 1Symbol 174 MovieClip
"txt_dtxt"Symbol 176 MovieClip Frame 1Symbol 175 EditableText
"score_dtxt"Symbol 177 MovieClip [game_face_scr] Frame 1Symbol 128 EditableText
"score_mc"Symbol 177 MovieClip [game_face_scr] Frame 1Symbol 132 MovieClip [bonus_mc]
"lives_dtxt"Symbol 177 MovieClip [game_face_scr] Frame 1Symbol 133 EditableText
"lives_mc"Symbol 177 MovieClip [game_face_scr] Frame 1Symbol 148 MovieClip
"hp_bar"Symbol 177 MovieClip [game_face_scr] Frame 1Symbol 155 MovieClip
"heat_bar"Symbol 177 MovieClip [game_face_scr] Frame 1Symbol 163 MovieClip
"txt_mc"Symbol 177 MovieClip [game_face_scr] Frame 1Symbol 176 MovieClip
"dtxt"Symbol 186 MovieClip [butFont] Frame 1Symbol 185 EditableText
"m_bg_mc"Symbol 188 MovieClip [end_menu_scr] Frame 1Symbol 181 MovieClip
"name_dtxt"Symbol 188 MovieClip [end_menu_scr] Frame 1Symbol 182 EditableText
"name_itxt"Symbol 188 MovieClip [end_menu_scr] Frame 1Symbol 183 EditableText
"txt_dtxt"Symbol 188 MovieClip [end_menu_scr] Frame 1Symbol 184 EditableText
"next_but"Symbol 188 MovieClip [end_menu_scr] Frame 1Symbol 186 MovieClip [butFont]
"char_txt_dtxt"Symbol 188 MovieClip [end_menu_scr] Frame 1Symbol 187 EditableText
"all_dtxt"Symbol 195 MovieClip Frame 1Symbol 190 EditableText
"score_dtxt"Symbol 195 MovieClip Frame 1Symbol 191 EditableText
"n_dtxt"Symbol 195 MovieClip Frame 1Symbol 192 EditableText
"name_dtxt"Symbol 195 MovieClip Frame 1Symbol 194 EditableText
"score_mc"Symbol 196 MovieClip [score_main_scr] Frame 1Symbol 195 MovieClip
"dtxt"Symbol 199 MovieClip [z_exps14] Frame 1Symbol 198 EditableText
"name_dtxt"Symbol 203 MovieClip [msg_menu_scr] Frame 1Symbol 200 EditableText
"name_itxt"Symbol 203 MovieClip [msg_menu_scr] Frame 1Symbol 201 EditableText
"txt_dtxt"Symbol 203 MovieClip [msg_menu_scr] Frame 1Symbol 202 EditableText
"next_but"Symbol 203 MovieClip [msg_menu_scr] Frame 1Symbol 186 MovieClip [butFont]
"dtxt"Symbol 208 MovieClip [z_exps15] Frame 1Symbol 207 EditableText
"dtxt"Symbol 210 MovieClip [butFontSmall] Frame 1Symbol 209 EditableText
"body"Symbol 279 MovieClip [enemys_mc] Frame 3Symbol 219 MovieClip
"gun3"Symbol 279 MovieClip [enemys_mc] Frame 21Symbol 232 MovieClip
"gun6"Symbol 279 MovieClip [enemys_mc] Frame 21Symbol 235 MovieClip
"gun2"Symbol 279 MovieClip [enemys_mc] Frame 21Symbol 232 MovieClip
"gun1"Symbol 279 MovieClip [enemys_mc] Frame 21Symbol 232 MovieClip
"gun5"Symbol 279 MovieClip [enemys_mc] Frame 21Symbol 235 MovieClip
"gun4"Symbol 279 MovieClip [enemys_mc] Frame 21Symbol 235 MovieClip
"head_mc"Symbol 279 MovieClip [enemys_mc] Frame 21Symbol 241 MovieClip
"body"Symbol 279 MovieClip [enemys_mc] Frame 31Symbol 247 MovieClip
"body"Symbol 279 MovieClip [enemys_mc] Frame 32Symbol 252 MovieClip
"body"Symbol 279 MovieClip [enemys_mc] Frame 33Symbol 257 MovieClip
"body"Symbol 279 MovieClip [enemys_mc] Frame 34Symbol 262 MovieClip
"body"Symbol 279 MovieClip [enemys_mc] Frame 35Symbol 267 MovieClip
"body"Symbol 279 MovieClip [enemys_mc] Frame 36Symbol 272 MovieClip
"body"Symbol 291 MovieClip [cbullets_mc] Frame 4Symbol 285 MovieClip
"guns"Symbol 309 MovieClip [char_mc] Frame 1Symbol 304 MovieClip
"body"Symbol 309 MovieClip [char_mc] Frame 1Symbol 148 MovieClip
"bubble_mc"Symbol 309 MovieClip [char_mc] Frame 1Symbol 308 MovieClip
"txt_dtxt"Symbol 337 MovieClip Frame 1Symbol 324 EditableText
"sold_mc"Symbol 337 MovieClip Frame 1Symbol 326 MovieClip
"body"Symbol 347 MovieClip Frame 1Symbol 148 MovieClip
"txt_dtxt"Symbol 347 MovieClip Frame 1Symbol 346 EditableText
"txt_dtxt"Symbol 362 MovieClip Frame 1Symbol 355 EditableText
"sold_mc"Symbol 362 MovieClip Frame 1Symbol 326 MovieClip
"gun1"Symbol 365 MovieClip Frame 1Symbol 337 MovieClip
"gun2"Symbol 365 MovieClip Frame 1Symbol 337 MovieClip
"gun3"Symbol 365 MovieClip Frame 1Symbol 337 MovieClip
"gun4"Symbol 365 MovieClip Frame 1Symbol 337 MovieClip
"gun5"Symbol 365 MovieClip Frame 1Symbol 337 MovieClip
"gun6"Symbol 365 MovieClip Frame 1Symbol 337 MovieClip
"guns_dtxt"Symbol 365 MovieClip Frame 1Symbol 339 EditableText
"txt_dtxt"Symbol 365 MovieClip Frame 2Symbol 342 EditableText
"ships_dtxt"Symbol 365 MovieClip Frame 3Symbol 345 EditableText
"ship1"Symbol 365 MovieClip Frame 3Symbol 347 MovieClip
"ship2"Symbol 365 MovieClip Frame 3Symbol 347 MovieClip
"ship3"Symbol 365 MovieClip Frame 3Symbol 347 MovieClip
"ship4"Symbol 365 MovieClip Frame 3Symbol 347 MovieClip
"ship5"Symbol 365 MovieClip Frame 3Symbol 347 MovieClip
"ship6"Symbol 365 MovieClip Frame 3Symbol 347 MovieClip
"txt_dtxt"Symbol 365 MovieClip Frame 4Symbol 348 EditableText
"guns_dtxt"Symbol 365 MovieClip Frame 5Symbol 352 EditableText
"gun1"Symbol 365 MovieClip Frame 5Symbol 362 MovieClip
"gun2"Symbol 365 MovieClip Frame 5Symbol 362 MovieClip
"gun3"Symbol 365 MovieClip Frame 5Symbol 362 MovieClip
"gun4"Symbol 365 MovieClip Frame 5Symbol 362 MovieClip
"tobattle_mc"Symbol 365 MovieClip Frame 6Symbol 186 MovieClip [butFont]
"bg1_mc"Symbol 371 MovieClip [gameshop_scr] Frame 1Symbol 365 MovieClip
"but2"Symbol 371 MovieClip [gameshop_scr] Frame 1Symbol 366 MovieClip
"but1"Symbol 371 MovieClip [gameshop_scr] Frame 1Symbol 366 MovieClip
"but3"Symbol 371 MovieClip [gameshop_scr] Frame 1Symbol 366 MovieClip
"but5"Symbol 371 MovieClip [gameshop_scr] Frame 1Symbol 366 MovieClip
"but6"Symbol 371 MovieClip [gameshop_scr] Frame 1Symbol 366 MovieClip
"char_txt_dtxt"Symbol 371 MovieClip [gameshop_scr] Frame 1Symbol 367 EditableText
"score_dtxt"Symbol 371 MovieClip [gameshop_scr] Frame 1Symbol 368 EditableText
"score_mc"Symbol 371 MovieClip [gameshop_scr] Frame 1Symbol 132 MovieClip [bonus_mc]
"body"Symbol 388 MovieClip [bonuses_mc] Frame 1Symbol 387 MovieClip
"body"Symbol 628 MovieClip [exps_mc] Frame 1Symbol 508 MovieClip
"body"Symbol 628 MovieClip [exps_mc] Frame 2Symbol 627 MovieClip
"body"Symbol 665 MovieClip [condition_mc] Frame 1Symbol 664 MovieClip
"body"Symbol 787 MovieClip [exps_big_mc] Frame 1Symbol 786 MovieClip
"body"Symbol 803 MovieClip [exps_char_mc] Frame 1Symbol 786 MovieClip
"txt_dtxt"Symbol 806 MovieClip [continue_menu_scr] Frame 1Symbol 805 EditableText
"exit_but"Symbol 806 MovieClip [continue_menu_scr] Frame 1Symbol 186 MovieClip [butFont]
"next_but"Symbol 806 MovieClip [continue_menu_scr] Frame 1Symbol 186 MovieClip [butFont]
"dtxt"Symbol 823 MovieClip Frame 1Symbol 820 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 830 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 831 as "__Packages.Hint"
ExportAssets (56)Timeline Frame 1Symbol 832 as "__Packages.CCondition"
ExportAssets (56)Timeline Frame 1Symbol 833 as "__Packages.CChar"
ExportAssets (56)Timeline Frame 1Symbol 834 as "__Packages.CGame"
ExportAssets (56)Timeline Frame 1Symbol 835 as "__Packages.mochi.MochiScores"
ExportAssets (56)Timeline Frame 1Symbol 836 as "__Packages.mochi.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 837 as "__Packages.CUniteScores"
ExportAssets (56)Timeline Frame 2Symbol 16 as "but120"
ExportAssets (56)Timeline Frame 2Symbol 20 as "but160"
ExportAssets (56)Timeline Frame 2Symbol 24 as "but100"
ExportAssets (56)Timeline Frame 2Symbol 127 as "main_menu_scr"
ExportAssets (56)Timeline Frame 2Symbol 132 as "bonus_mc"
ExportAssets (56)Timeline Frame 2Symbol 177 as "game_face_scr"
ExportAssets (56)Timeline Frame 2Symbol 186 as "butFont"
ExportAssets (56)Timeline Frame 2Symbol 188 as "end_menu_scr"
ExportAssets (56)Timeline Frame 2Symbol 196 as "score_main_scr"
ExportAssets (56)Timeline Frame 2Symbol 199 as "z_exps14"
ExportAssets (56)Timeline Frame 2Symbol 203 as "msg_menu_scr"
ExportAssets (56)Timeline Frame 2Symbol 206 as "show_cir"
ExportAssets (56)Timeline Frame 2Symbol 208 as "z_exps15"
ExportAssets (56)Timeline Frame 2Symbol 210 as "butFontSmall"
ExportAssets (56)Timeline Frame 2Symbol 279 as "enemys_mc"
ExportAssets (56)Timeline Frame 2Symbol 291 as "cbullets_mc"
ExportAssets (56)Timeline Frame 2Symbol 309 as "char_mc"
ExportAssets (56)Timeline Frame 2Symbol 318 as "objs_mc"
ExportAssets (56)Timeline Frame 2Symbol 371 as "gameshop_scr"
ExportAssets (56)Timeline Frame 2Symbol 374 as "about_scr"
ExportAssets (56)Timeline Frame 2Symbol 376 as "game_bg_mc"
ExportAssets (56)Timeline Frame 2Symbol 388 as "bonuses_mc"
ExportAssets (56)Timeline Frame 2Symbol 628 as "exps_mc"
ExportAssets (56)Timeline Frame 2Symbol 630 as "music.mp3"
ExportAssets (56)Timeline Frame 2Symbol 631 as "menu.mp3"
ExportAssets (56)Timeline Frame 2Symbol 632 as "menu_click.wav"
ExportAssets (56)Timeline Frame 2Symbol 633 as "menu_toggle.wav"
ExportAssets (56)Timeline Frame 2Symbol 634 as "char_weapon_1.mp3"
ExportAssets (56)Timeline Frame 2Symbol 635 as "char_weapon_2.mp3"
ExportAssets (56)Timeline Frame 2Symbol 636 as "char_weapon_3.mp3"
ExportAssets (56)Timeline Frame 2Symbol 637 as "char_weapon_4.mp3"
ExportAssets (56)Timeline Frame 2Symbol 638 as "char_weapon_5.mp3"
ExportAssets (56)Timeline Frame 2Symbol 639 as "char_weapon_6.mp3"
ExportAssets (56)Timeline Frame 2Symbol 640 as "game_shop_done.mp3"
ExportAssets (56)Timeline Frame 2Symbol 641 as "game_shop_error.mp3"
ExportAssets (56)Timeline Frame 2Symbol 642 as "weapon_cooled.mp3"
ExportAssets (56)Timeline Frame 2Symbol 643 as "weapon_heated.mp3"
ExportAssets (56)Timeline Frame 2Symbol 644 as "char_dead.mp3"
ExportAssets (56)Timeline Frame 2Symbol 645 as "char_switch_guns.mp3"
ExportAssets (56)Timeline Frame 2Symbol 646 as "enemy_boom0.mp3"
ExportAssets (56)Timeline Frame 2Symbol 647 as "message.mp3"
ExportAssets (56)Timeline Frame 2Symbol 648 as "enemy_boom1.mp3"
ExportAssets (56)Timeline Frame 2Symbol 649 as "char_hited.mp3"
ExportAssets (56)Timeline Frame 2Symbol 650 as "char_shielded.mp3"
ExportAssets (56)Timeline Frame 2Symbol 651 as "bonus_1.mp3"
ExportAssets (56)Timeline Frame 2Symbol 652 as "bonus_2.mp3"
ExportAssets (56)Timeline Frame 2Symbol 653 as "bonus_3.mp3"
ExportAssets (56)Timeline Frame 2Symbol 654 as "bonus_4.mp3"
ExportAssets (56)Timeline Frame 2Symbol 655 as "bonus_5.mp3"
ExportAssets (56)Timeline Frame 2Symbol 656 as "Symbol 16"
ExportAssets (56)Timeline Frame 2Symbol 665 as "condition_mc"
ExportAssets (56)Timeline Frame 2Symbol 667 as "stars_mc"
ExportAssets (56)Timeline Frame 2Symbol 787 as "exps_big_mc"
ExportAssets (56)Timeline Frame 2Symbol 792 as "z_exps6"
ExportAssets (56)Timeline Frame 2Symbol 797 as "z_exps7"
ExportAssets (56)Timeline Frame 2Symbol 802 as "z_exps8"
ExportAssets (56)Timeline Frame 2Symbol 803 as "exps_char_mc"
ExportAssets (56)Timeline Frame 2Symbol 806 as "continue_menu_scr"
ExportAssets (56)Timeline Frame 2Symbol 816 as "KA_MC_Pregame_Logo_Animation"
ExportAssets (56)Timeline Frame 2Symbol 829 as "big_intro"

Labels

"on"Symbol 59 MovieClip Frame 2
"off"Symbol 59 MovieClip Frame 6
"grow"Symbol 63 MovieClip Frame 2
"out"Symbol 63 MovieClip Frame 7
"out"Symbol 75 MovieClip Frame 16
"thanks"Symbol 75 MovieClip Frame 28
"score"Symbol 75 MovieClip Frame 60
"on"Symbol 98 MovieClip Frame 2
"off"Symbol 98 MovieClip Frame 5
"off"Symbol 106 MovieClip Frame 1
"on"Symbol 106 MovieClip Frame 6
"in"Symbol 120 MovieClip Frame 2
"out"Symbol 120 MovieClip Frame 5
"success"Symbol 123 MovieClip Frame 6
"error"Symbol 123 MovieClip Frame 23
"help"Symbol 123 MovieClip Frame 29
"component_on"Symbol 126 MovieClip Frame 2
"hold"Symbol 126 MovieClip Frame 29
"comment_on"Symbol 126 MovieClip Frame 39
"comment_off"Symbol 126 MovieClip Frame 46
"component_off"Symbol 126 MovieClip Frame 65




http://swfchan.com/23/113435/info.shtml
Created: 11/3 -2019 17:40:19 Last modified: 11/3 -2019 17:40:19 Server time: 05/11 -2024 08:33:06