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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/59255217?noj=FRM59255217-5DC" width="1" height="1"></div>

pirate-defense.swf

This is the info page for
Flash #113526

(Click the ID number above for more basic data on this flash file.)


Text
actions

Sound

Hero Interactive Presents..
The Pirate Defense Song
I'm the greatest pirate you'll find on the map
Even though My computer's an old pile of crap
I'm the master of turrets and of trebuchets
I eat twinkies and ramen for breakfast each day
Yes the lassies and the damsels all call out my name
When I play World of Warcraft I take them on raids
I've tendinitis, my wrists are in pain
I've high scores in every tower defense game
------
I kept the hill from the lot of my foes
I defended my treasure, I've reason to boast
My mother was yelling "It's time for your bed"
but I won, I won, at Pirate Defense
------
I'm rich as a king, I've got coffers of Gold
but my dad gives me cash so I'll leave him alone
I sail by myself, my best mate is my blade
My friends are in college, I'm the only one that stayed.
------
I kept the hill from the lot of my foes
I defended my treasure, I've reason to boast
My mother was yelling "It's time for your bed"
but I won, I won, at Pirate Defense
------
------
I kept the hill from the lot of my foes
I defended my treasure, I've reason to boast
My mother was yelling "It's time for your bed"
but I won, I won, at Pirate Defense
I won, I won, at Pirate Defense
I won, I won, at Pirate Defense!!!!!!

Back to Main Menu

Back to Main Menu

Restart Song!

Restart Song!

Pirate Song!

!

?

Host This Game!

v 0.50

Pirate Defense

Regular Modes

Easy

Easy

Medium

Medium

Hard

Hard

The 101

The 101

Fast

Fast

Fixed

Fixed

Continuous

Continuous

100k Gold

100k Gold

Main Menu

Main Menu

Challenge Modes

Fun Modes

Extra Content

Available at ArmorGames.com for FREE!

Walkthrough

Sample Level

Pre-Set

Pre-Set

Game by:
Hero Interactive, LLC
www.herointeractive.com
Jared Riley, Eric Ottati

Game by:
Hero Interactive, LLC
Jared Riley, Eric Ottati

Credits

Testing:
Jim Lester

Music, Lyrics, and SFX: Brian Hall
Singing and Menu Monologue: Ben Thomas
Menu Script: Brian Hall, Ben Thomas
Additional Voices:
Amy Hall, Jon Collins, Adam Souza
Josiah Zukowski, Charlie Morris
Zach Rodenfels

Hotkeys

Music

Sounds

Low

Medium

High

On

Off

On

Off

Graphics

Settings

Select box then press key

some key

some key

some key

some key

Sell Turret =
Upgrade 1 =
Upgrade 2 =
Upgrade 3 =

hotkeys

Linkage

Continue Game

Continue Game

Main Menu

Main Menu

Restart Game

Restart Game

Tutorial

Tutorial

Music

Sounds

Low

Medium

High

On

Off

Graphics

Disable Tool Tips

You Win!

You've fended off the enemy pirates!  You and
your gold live to see another day!

Can you accomplish this task on all of the
game modes?

Celebrate ->

Celebrate ->

Next

Next

COST:

DAMAGE:

INFO:

+ 100

30

24

RELOAD:

30

24

COST:

100

Sell

Upgrade

No Sale

+ 100

30

24

30

24

100

30

24

100

+ 100

30

24

+ 100

30

RANGE:

COST:

30

24

30

24

30

24

Tower Type:

Links:

Clear Links

Fixed

Linkage

0

0

0

SCORE

LIVES

GOLD

Menu

Pirate Defense

Opens Menu Options

Turn Sounds Off/On

Linkage Control

Object Select Menu

Object Info & Descriptions

Tally Information

Start Waves / Send Next Wave Button

Wave Progress Bar

^ Exit Tutorial

^ Exit Tutorial

< Previous

< Previous

Next >

Next >

TUTORIAL

Pirates begin at random locations
at the bottom of the game stage.

You lose one life for each pirate
which reaches its end destination
at the top of the screen.

And lastly, LINKAGE!

Once objects are placed on
the game stage, many items
will remain useless unless
Linkage is used.

By placing triggers and lures,
your defenses can become
much more powerful.

Once again, clicking the
"Linkage" button opens the
linking capabilities screen.

As you will notice, circles
will appear on any object
which can be linked on
the game stage.

By clicking and
dragging from one circle
to another, you can create
arrows, which represent
links between objects.

Green circles and arrows
represent triggers/lures, as
well as links coming from
triggers/lures.

Blue circles and arrows
represent traps and links
coming from traps.

Green arrows/links
trigger whatever
they are linked to
immediately.

Blue arrows/links
trigger whatever
they are linked to
after a delay based
off of their distance
to that object.

You can achieve points by
killing pirates & creating
pirate damage-combos.

You lose lives when
pirates reach their
end destination.

Each time you defeat a pirate
you recieve a gold reward
which can then be used to
buy defense objects.

Any linkable object can
be linked to as many
other objects as needed.

Objects can not
be linked back to
already linked
objects if doing
so creates an
infinite loop.

Now set up some traps,
link them together,
and start fighting off
those pirates!!!!!

Select objects by clicking on
them once, then clicking again
at the desired location on the
game stage.

Rolling over an object in
the object select menu
will display information
about that object, as well
as a short description.

Once an object has been placed
on the screen, selecting that object
will open more options.

An object can be sold for a
fraction of the amount it was
originally bought for.

You can also set up hotkeys
for faster selling of objects.

Many objects can be upgraded
to one, two, or three different
upgrade paths.

Upgrading also can be done
by use of hotkeys which can
be set up during the main menu.

Object Hierarchy:

Basic Traps:

Turrets:

Impassible
Traps:

Passable
Traps:

Trigger:

Barrier:

Lures:

To start having pirate waves
appear initially, click the "Next"
button.

To manually send the next pirate
wave before it is sent for you,
simply press the "Next" button again.

Once pirate waves have
started, they will continue on
their own, showing their
progress in this bar.

The current pirate
wave will be the most
recent box to be fully
inside the current
wave indicator.

This is the game stage.

TUTORIAL?

No

No

Yes

Yes

Tool Tip

Continue

Continue

Disable

Tutorial

Tutorial

Whoa!  You might want to place some defenses
before advancing pirate waves :)

This button links triggers to traps.  When an enemy
crosses over a trigger it will set off traps linked to it.

May I suggest getting started by selecting an object
from the right menu and placing it on the stage.

Triggers are used to set off traps, so place some
traps and start linking them together!

Traps can be set off by linking triggers and lures to
them within the Linkage Menu!

Upgradable objects can be upgraded by selecting it
and then clicking an upgrade path to the right!

You can also sell an object by selecting it and then
clicking "Sell" in the menu at the right.

You can upgrade and sell an object by use of
hotkeys also.  Click "Menu" to set your hotkeys.

In order to use the linkage menu you need to have
linkable objects placed on the stage.

Drag from one circle to another to create a link
between them.  Blue: Trap, Green: Trigger or Lure.

Visit the tutorial to learn everything there is to know
about linking objects!

Welcome to Pirate Defense!
This is a tower defense game with a twist: TRAPS!

First, place some traps!

Now place a trigger!

Click linkage to enter  the linking menu
and click and drag to link objects!

Click 'Linkage' again to return to the
main game and start trapping pirates!

Huge combos equal huge rewards!!

Shoots arrows at enemy
pirates.

Damages a pirate and
bumps them 4 tiles left.

Damages a pirate and
bumps them 4 tiles right.

Damages a pirate and
flings them 4 tiles up.

Damages pirates and
bumps them 4 tiles down.

Explodes, damaging
pirates within range.

Damages pirates that
move over it while active.

Lures pirates toward it
60% of the time.

Link this to a trap to set it
off when travelled over.

Used to deter pirates
from their normal path.

Shoots coconut bombs at
enemy pirates.

Shoots longer range
pellets at enemy pirates.

Shoots long range explod-
ing shells at pirates.

Does 50% damage to any
pirate that falls in.

Damages and traps any
pirate that falls into it.

Damages pirates that
move over it.

Slows all pirates down
that move over it.

Attracts greedy pirates
only, 100% of the time.

Attracts lusty pirates only,
100% of the time.

Attracts thirsty pirates
only, 100% of the time.

<p align="center"><font face="uni 05_54_8pt_st" size="8" color="#cc3333" letterSpacing="0.000000" kerning="1">Awesome Combo!</font></p>

Blocking Path

Captain

Fast

Greedy

Lusty

Mix

Strong

Thirsty

<p align="center"><font face="_sans" size="31" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.herointeractive.com" target = "_blank">Pirate Defense</a></font></p><p align="center"><font face="_sans" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.herointeractive.com" target = "_blank">is currently licensed only for ArmorGames.com.</a></font></p><p align="center"></p><p align="center"><font face="_sans" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.herointeractive.com" target = "_blank">This exclusive period will end __/__/__</a></font></p><p align="center"></p><p align="center"><font face="_sans" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.herointeractive.com" target = "_blank">At that time, please feel free to contact Hero Interactive for a release <sbr />package that includes a copy of the game. &nbsp;Contact information is <sbr />provided on the website at http://www.herointeractive.com</a></font></p>

ActionScript [AS1/AS2]

Frame 1
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Instance of Symbol 37 MovieClip in Frame 1
onClipEvent (load) { _root.Setup(); } onClipEvent (enterFrame) { _root.\x11\x03(); }
Frame 2
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Frame 3
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Instance of Symbol 37 MovieClip in Frame 3
onClipEvent (load) { _root.Setup(); } onClipEvent (enterFrame) { _root.\x11\x03(); }
Frame 4
function SetupSong() { _global.myMusicPlayer. \n(); _global.myMusicPlayer.SetTrack("piratesong"); _global.myMusicPlayer.SetMaxVolume(100); _global.myMusicPlayer.PlayWithCrossFade(3); } function \u001E\u0007() { _global.myMusicPlayer.\x12(); } stop();
Instance of Symbol 37 MovieClip in Frame 4
onClipEvent (load) { _root.SetupSong(); } onClipEvent (enterFrame) { _root.\x1E\x07(); }
Frame 5
function Setup() { game.PreSetup(); if (_global.musicOn == true) { _global.myMusicPlayer. \n(); _global.myMusicPlayer.SetTrack("ambience"); _global.myMusicPlayer.SetMaxVolume(100); _global.myMusicPlayer.PlayWithCrossFade(3); } } function \u0011\u0003() { _global.myMusicPlayer.\x12(); #\x06(); } function "\u0007(_arg2) { Set(";\n", _arg2); _root["\x11\x02"].map.animation.stop(); } function #\u0006() { if (;\n > 0) { ;\n--; if (;\n == 0) { _root["\x11\x02"].map.animation.play(); } } } stop(); var game = new \f\n(); var ;\n = 0;
Instance of Symbol 37 MovieClip in Frame 5
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Frame 6
function Setup() { _root.game.gold = _root.game.towerSetup.arrGameModes[_global.typetype - 1].gold; _root.game.lives = _root.game.towerSetup.arrGameModes[_global.typetype - 1].lives; _root.game.score = _root.game.towerSetup.arrGameModes[_global.typetype - 1].score; _root.game["\x05"] = 1; gotoAndStop ("Game"); } stop();
Instance of Symbol 37 MovieClip in Frame 6
onClipEvent (load) { _root.Setup(); }
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function Setup() { game.Setup(); } function \u0011\u0003() { game.\x11\x03(); } stop();
Instance of Symbol 37 MovieClip in Frame 7
onClipEvent (load) { _root.Setup(); } onClipEvent (enterFrame) { _root.\x11\x03(); }
Frame 9
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Frame 10
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Frame 11
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Frame 13
gotoAndPlay (105);
Frame 105
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Frame 115
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Frame 119
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Symbol 4 MovieClip [Path_Block] Frame 76
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Symbol 11 MovieClip Frame 1
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Symbol 11 MovieClip Frame 2
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Symbol 24 MovieClip Frame 1
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Symbol 24 MovieClip Frame 2
_global.SoundManager.PlaySound("cannon_draw", 100);
Symbol 24 MovieClip Frame 48
_global.SoundManager.PlaySound("cannon_firehitexplode", 100);
Symbol 24 MovieClip Frame 110
_root.game.5\x02();
Symbol 24 MovieClip Frame 118
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Symbol 33 Button
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Symbol 34 MovieClip Frame 1
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class  { var ^, %, ; function  () { var _local3 = \x1D\x04(55, 66); ^\x03 = new Array(_local3); var _local2 = 0; while (_local2 < _local3) { ^\x03[_local2] = 0; _local2++; } %\x06 = -1; \x19 = -1; } function (_arg8) { var _local6 = Math.round(Math.random() * _arg8); var _local7 = _arg8 - _local6; %\x06 = \x1D\x04(0, ^\x03.length - 4); \x19 = \x1D\x04(0, ^\x03.length - 4); if (%\x06 == \x19) { if (%\x06 == (^\x03.length - 1)) { \x19 = %\x06 - 1; } else { \x19 = %\x06 + 1; } } var _local5 = _arg8 / (^\x03.length - 2); var _local4 = _arg8; var _local9 = ^\x03.length; var _local2 = 0; while (_local2 < ^\x03.length) { if (_local2 == %\x06) { ^\x03[_local2] = _local6; } else if (_local2 == \x19) { ^\x03[_local2] = _local7; } else { var _local3 = 0; if (_local4 > 0) { _local3 = Math.round((Math.random() * _local5) + (_local5 * 0.5)); if (_local3 > _local4) { _local3 = _local4; } if (_local2 == (^\x03.length - 1)) { _local3 = _local4; } _local4 = _local4 - _local3; } ^\x03[_local2] = _local3; } _local2++; } } function <(_arg6) { var _local7 = 0; while (_local7 < 10) { var _local5 = Math.round(Math.random() * _arg6); var _local8 = _arg6 - _local5; %\x06 = \x1D\x04(0, ^\x03.length - 4); \x19 = \x1D\x04(0, ^\x03.length - 4); if (%\x06 == \x19) { if (%\x06 == (^\x03.length - 1)) { \x19 = %\x06 - 1; } else { \x19 = %\x06 + 1; } } var _local4 = _arg6 / (^\x03.length - 2); var _local10 = _arg6; var _local9 = ^\x03.length; var _local2 = 0; while (_local2 < ^\x03.length) { if (_local2 == %\x06) { ^\x03[_local2] = _local5; } else if (_local2 == \x19) { ^\x03[_local2] = _local8; } else { var _local3 = 0; _local3 = Math.round((Math.random() * (_local4 * 1.23)) + (_local4 * 0.75)); ^\x03[_local2] = _local3; } _local2++; } if (\x15\n() == -1) { break; } _local7++; } } function  () { var _local3 = 0; var _local4 = 0; var _local2 = 0; while (_local2 < ^\x03.length) { if (_local2 == %\x06) { _local3 = _local3 + ^\x03[_local2]; } else if (_local2 == \x19) { _local3 = _local3 + ^\x03[_local2]; } else { _local4 = _local4 + ^\x03[_local2]; } _local2++; } if (_local3 == _local4) { return(_local3); } return(-1); } function () { var _local2 = ^\x03.slice(); _local2.splice(2, 0, %\x06); _local2.splice(7, 0, \x19); return(_local2); } function & (_arg2) { %\x06 = _arg2[2]; \x19 = _arg2[7]; delete ^\x03; ^\x03 = _arg2.slice(); ^\x03.splice(7, 1); ^\x03.splice(2, 1); } function (_arg1, _arg2) { return(Math.round(Math.random() * (_arg2 - _arg1)) + _arg1); } }
Symbol 1382 MovieClip [__Packages.SoundPlayer] Frame 0
class 9 { var [, , , , , ;, 7,  ; function 9 () { [\x02 = new Array(true, true, true, true, true, true); \x07\x05 = new Sound(_root["0\x05"]); \x04\x05 = new Sound(_root["\x04\x02"]); \x17\x06 = new Sound(_root["(\x03"]); \x06\x02 = new Sound(_root["\x18\f"]); ;\x03 = new Sound(_root["\"\f"]); 7\x02 = new Sound(_root["\x1B\x03"]); \x1E\f = 100; } function (_arg2) { [\x02[_arg2] = true; } function PlaySound(_arg4, _arg5) { if (_global.soundOn == true) { var thisRef = this; if ([\x02[0] == true) { [\x02[0] = false; delete \x07\x05; \x07\x05 = new Sound(_root["0\x05"]); \x07\x05.attachSound(_arg4); \x07\x05.setVolume(_arg5); \x07\x05.start(0, 0); \x07\x05.onSoundComplete = function () { thisRef.\x16\x02(0); }; } else if ([\x02[1] == true) { [\x02[1] = false; delete \x04\x05; \x04\x05 = new Sound(_root["\x04\x02"]); \x04\x05.attachSound(_arg4); \x04\x05.setVolume(_arg5); \x04\x05.start(0, 0); \x04\x05.onSoundComplete = function () { thisRef.\x16\x02(1); }; } else if ([\x02[4] == true) { [\x02[4] = false; delete ;\x03; ;\x03 = new Sound(_root["\"\f"]); ;\x03.attachSound(_arg4); ;\x03.setVolume(_arg5); ;\x03.start(0, 0); ;\x03.onSoundComplete = function () { thisRef.\x16\x02(4); }; } else if ([\x02[5] == true) { [\x02[5] = false; delete 7\x02; 7\x02 = new Sound(_root["\x1B\x03"]); 7\x02.attachSound(_arg4); 7\x02.setVolume(_arg5); 7\x02.start(0, 0); 7\x02.onSoundComplete = function () { thisRef.\x16\x02(5); }; } else { [\x02[0] = false; delete \x07\x05; \x07\x05 = new Sound(_root["0\x05"]); \x07\x05.attachSound(_arg4); \x07\x05.setVolume(_arg5); \x07\x05.start(0, 0); \x07\x05.onSoundComplete = function () { thisRef.\x16\x02(0); }; } } } function 1(_arg4) { if (_global.soundOn == true) { var thisRef = this; if ([\x02[2] == true) { [\x02[2] = false; delete \x17\x06; \x17\x06 = new Sound(_root["(\x03"]); \x17\x06.attachSound(_arg4); \x17\x06.setVolume(100); \x17\x06.start(0, 0); \x17\x06.onSoundComplete = function () { thisRef.\x16\x02(2); }; } } } function ?(_arg5) { if (_global.soundOn == true) { var _local4 = this; if ([\x02[3] == true) { [\x02[3] = false; delete \x06\x02; \x06\x02 = new Sound(_root["\x18\f"]); \x06\x02.attachSound(_arg5); \x06\x02.setVolume(50); \x06\x02.start(0, 99999); } } } function () { if ([\x02[0] == false) { [\x02[0] = true; \x07\x05.stop(); } } function 5 () { if ([\x02[3] == false) { [\x02[3] = true; \x06\x02.stop(); } } function ` (_arg2) { var thisRef = this; if ([\x02[0] == true) { [\x02[0] = false; delete \x07\x05; \x07\x05 = new Sound(); \x07\x05.loadSound(_arg2, false); \x07\x05.setVolume(\x1E\f); \x07\x05.onLoad = function (_arg2) { if (_arg2) { this.start(); } }; \x07\x05.onSoundComplete = function () { thisRef.\x16\x02(0); }; } else if ([\x02[1] == true) { [\x02[1] = false; delete \x04\x05; \x04\x05 = new Sound(); \x04\x05.loadSound(_arg2, false); \x04\x05.setVolume(\x1E\f); \x04\x05.onLoad = function (_arg2) { if (_arg2) { this.start(); } }; \x04\x05.onSoundComplete = function () { thisRef.\x16\x02(1); }; } else { [\x02[0] = false; delete \x07\x05; \x07\x05 = new Sound(); \x07\x05.loadSound(_arg2, false); \x07\x05.setVolume(\x1E\f); \x07\x05.onLoad = function (_arg2) { if (_arg2) { this.start(); } }; \x07\x05.onSoundComplete = function () { thisRef.\x16\x02(0); }; } } }
Symbol 1383 MovieClip [__Packages.Music] Frame 0
class  { var mySound, ", ! , 4, , , , ,  ; function  () { mySound = new Sound(_root["\x1A\x04"]); \"\x05 = 100; !\n = ""; 4\x06 = false; \x10\x03 = false; \x14\x03 = true; \x1A\x02 = 60; } function () { !\n = "ambience"; mySound.stop(); mySound.attachSound(!\n); \"\x05 = \x1A\x02; mySound.setVolume(\"\x05); mySound.start(0, 2000); \x10\x03 = true; _global.soundOn = _global.prevSoundOn; } function SetMaxVolume(_arg2) { \x1A\x02 = _arg2; } function SetTrack(_arg2) { if (_arg2 == !\n) { \x14\x03 = false; } else { \x14\x03 = true; !\n = _arg2; } } function () { mySound.stop(); mySound.attachSound(!\n); \"\x05 = \x1A\x02; mySound.setVolume(\"\x05); mySound.start(0, 2000); \x10\x03 = true; } function Stop() { mySound.stop(); \x10\x03 = false; } function PlayWithCrossFade(_arg3) { if (\x14\x03 == true) { if (\x10\x03 == true) { 4\x06 = true; \x06\x07 = 0; var _local2 = _arg3 * 30; \x16\f = (\x06\x07 - \"\x05) / (_local2 / 2); } else { mySound.stop(); mySound.attachSound(!\n); trace("determineMusic"); if (!\n != "piratesong") { trace(!\n); trace("looped"); mySound.start(0, 2000); } else { trace("no loop"); mySound.start(0, 0); var thisRef = this; mySound.onSoundComplete = function () { thisRef.\x0B\x05(); }; } \x10\x03 = true; 4\x06 = false; \x06\x07 = \x1A\x02; \"\x05 = 0; mySound.setVolume(0); var _local2 = _arg3 * 30; \x16\f = (\x06\x07 - \"\x05) / _local2; } } } function () { if (\x06\x07 != \"\x05) { var _local2; _local2 = \"\x05 + \x16\f; if ((\x16\f < 0) && (_local2 < 0)) { _local2 = 0; } else if ((\x16\f > 0) && (_local2 > \x06\x07)) { _local2 = \x06\x07; } \"\x05 = _local2; mySound.setVolume(_local2); } if (4\x06 == true) { var thisMusic = this; if (\"\x05 <= 0) { \x16\f = \x16\f * -1; 4\x06 = false; \x06\x07 = \x1A\x02; mySound.stop(); mySound.attachSound(!\n); mySound.setVolume(0); if (!\n != "piratesong") { trace(!\n); trace("looped"); mySound.start(0, 2000); } else { trace("no loop"); mySound.start(0, 0); mySound.onSoundComplete = function () { thisMusic.\x0B\x05(); }; } \x10\x03 = true; } } } }
Symbol 1384 MovieClip [__Packages.PirateDefenseGame] Frame 0
#initclip if (!_global["\f\n"]) { var _local1 = function () { this["\x0B\x03"] = false; }; _global["\f\n"] = _local1; var _local2 = _local1.prototype; _local2.PreSetup = function () { this.towerSetup = new TowerSetup(); this.towerSetup.comboIndex = 0; if (_global.showFrameRate == true) { this["@\x06"] = new \x0F\f(); this["@\x06"].9\x03(0); this["@\x06"].Start(); } }; _local2["\x0B"] = function (_arg5) { if (_global.blnToolTips == false) { return(false); } if ((this.tool.\r\x04(_arg5) == false) && (this["\x05"] != 5)) { if (_arg5 == 1) { if (this.arrTowers.length == 0) { this.ToolTipSetup(); return(true); } } else if (_arg5 == 2) { if (this["?\x04"].length == 0) { if (this["\x19\x05"].length == 0) { if (this["\x19\x07"].length == 0) { if (this["\x0E\x02"].length == 0) { if (this["\x12\x07"].length == 0) { if (this["\x06\f"].length == 0) { if (this["^\x0B"].length == 0) { if (this[">\n"].length == 0) { if (this["0\x03"].length == 0) { if (this["\x1A\x05"].length == 0) { this.ToolTipSetup(); return(true); } } } } } } } } } } } else if (_arg5 == 3) { if (this["=\x06"] == true) { if (this.arrTowers.length == 0) { this.ToolTipSetup(); return(true); } } } else if (_arg5 == 4) { if (this.arrTowers.length == 1) { var _local7 = ((((((((this["?\x04"].length + this["\x19\x05"].length) + this["\x19\x07"].length) + this["\x0E\x02"].length) + this["\x12\x07"].length) + this["\x06\f"].length) + this["^\x0B"].length) + this[">\n"].length) + this["0\x03"].length) + this["\x1A\x05"].length; if (_local7 == 1) { this.ToolTipSetup(); return(true); } } } else if (_arg5 == 5) { if (_root["\x13\f"].GAMEBOX[this.arrTowers[this.arrTowers.length - 1]]._linkable == true) { var _local7 = ((((((((this["?\x04"].length + this["\x19\x05"].length) + this["\x19\x07"].length) + this["\x0E\x02"].length) + this["\x12\x07"].length) + this["\x06\f"].length) + this["^\x0B"].length) + this[">\n"].length) + this["0\x03"].length) + this["\x1A\x05"].length; if (_local7 == 0) { this.ToolTipSetup(); return(true); } } } else if (_arg5 == 6) { if (_root["\x13\f"].GAMEBOX[this.arrTowers[this.arrTowers.length - 1]]._upgrades > 0) { this.ToolTipSetup(); return(true); } } else if (_arg5 == 7) { var _local6 = false; var _local4 = 0; while (_local4 < this.arrTowers.length) { if (_root["\x13\f"].GAMEBOX[this.arrTowers[_local4]]._linkable == true) { _local6 = true; } _local4++; } if (_local6 == false) { this.ToolTipSetup(); return(true); } } else if (_arg5 == 8) { var _local6 = false; var _local4 = 0; while (_local4 < this.arrTowers.length) { if (_root["\x13\f"].GAMEBOX[this.arrTowers[_local4]]._linkable == true) { _local6 = true; } _local4++; } if (_local6 == true) { this.ToolTipSetup(); return(true); } } else if (_arg5 == 9) { } } return(false); }; _local2["3\x07"] = function (_arg2) { if (_arg2 == 1) { } else if (_arg2 == 2) { this.\n\x02(); } else if (_arg2 == 3) { } else if (_arg2 == 4) { } else if (_arg2 == 5) { } else if (_arg2 == 6) { } else if (_arg2 == 7) { this.8\x0B(); this.\n\x02(); } else if (_arg2 == 8) { this.8\x0B(); this.\n\x02(); } else if (_arg2 == 9) { } }; _local2.ToolTipSetup = function () { _root["\x13\f"].GAMEBOX.towerSelectedSquare.removeMovieClip(); _root["\x13\f"].GAMEBOX.towerOverSquare.removeMovieClip(); _root["\x13\f"].tRange.removeMovieClip(); this["\x0E\x05"] = false; this["1\n"] = true; this["5\x05"] = 30; this["\x05"] = 5; this.\x14\x04(); }; _local2.Setup = function () { this.towerSetup.comboIndex = 0; this["3\x02"] = true; this["[\x06"] = false; this["1\n"] = false; this["5\x05"] = -1; this["\x1E\x02"] = false; this["\x0B\x02"] = 0; this.towerDimType = 40; this["\r\x06"] = 60000; this["\x16"] = 202000 /* 0x031510 */; this.towerDepth = 50000; this["\x1B\f"] = 61000; this["&\x04"] = 70000 /* 0x011170 */; this["9\x07"] = 80000 /* 0x013880 */; this["0\x07"] = 100000 /* 0x0186A0 */; this["&\x05"] = false; this["(\x05"] = false; this["\x0E\x05"] = false; this["\x05"] = 0; this["#\x0B"] = false; this["7\x06"] = 0; this["7\x06"] = 0; this["\x06\n"] = {}; this["\x12\x04"] = {}; this.downTower = {}; this.upTower = {}; this["\x11\n"] = false; this["[\x07"] = 0; this["\x03\n"] = 0; this[";\x0B"] = false; Mouse.removeListener(this["?\x07"]); var thisRef = this; this["?\x07"] = new Object(); this["?\x07"].onMouseDown = function () { thisRef.\x13\x02(); }; this["?\x07"].onMouseUp = function () { thisRef.2\x0B(); }; Mouse.addListener(this["?\x07"]); this.towerMem1 = ""; this.towerMem2 = ""; this.towerMem3 = ""; this.towerMem4 = ""; this.towerMem5 = ""; this["^\x02"] = false; this["\f\x0B"] = new Array(); this.arrLinkage = new Array(); this.arrTowers = new Array(); this["'\x0B"] = new Array(); this.arrBullets = new Array(); this["\x18\n"] = new Array(); this["?\x04"] = new Array(); this["\x19\x05"] = new Array(); this["\x19\x07"] = new Array(); this["\x0E\x02"] = new Array(); this["\x12\x07"] = new Array(); this["\x06\f"] = new Array(); this["^\x0B"] = new Array(); this[">\n"] = new Array(); this["0\x03"] = new Array(); this["\x1A\x05"] = new Array(); this["\x1A\f"] = new Array(); this.fps = new \x0F\f(); this["\x18\x04"] = new 8\x05(); this["\x18\x04"].<\x03(_root["[\x0B"].inside); this["\x18\x04"].\x1D\x0B(); this["\n\x03"] = new Tutorial(); this.tool = new \x1F\x0B(this["\x16"]); this.tool["\x14\x07"] = -1; this.map = new \x1C\x03(); this["\n\x07"] = new <(); this["\n\x07"].^\n(this.map.#()); this["8\x03"] = new \"\x04(); this["8\x03"].?\x03("top", _root, 100000); this["8\x03"].?\x03("game", _root["\x13\f"].GAMEBOX, 110000); this["8\x03"].?\x03("holes", _root["\x13\f"].GAMEBOX, 55000); this["\x13\x05"] = new \f(_root["\x13\f"].GAMEBOX, 120000); _root["\x13\f"].GAMEBOX.attachMovie("Doodad_Arrow", "Doodad_Arrow1", 49999); _root["\x13\f"].GAMEBOX.Doodad_Arrow1._x = this.\r\x0B(4); _root["\x13\f"].GAMEBOX.Doodad_Arrow1._y = this.\r\x0B(0); _root["\x13\f"].GAMEBOX.Doodad_Arrow1.cacheAsBitmap = true; _root["\x13\f"].GAMEBOX.attachMovie("Doodad_Arrow", "Doodad_Arrow2", 49998); _root["\x13\f"].GAMEBOX.Doodad_Arrow2._x = this.\r\x0B(17); _root["\x13\f"].GAMEBOX.Doodad_Arrow2._y = this.\r\x0B(0); _root["\x13\f"].GAMEBOX.Doodad_Arrow2.cacheAsBitmap = true; this["\x1C\n"] = false; this.upgradeKey = 0; this["\x0E\x03"] = 600; this["=\x06"] = true; this["2\x07"] = "playing"; this["`\x0B"] = ""; this.towerBuff = ""; this["\x05\n"] = false; this.\x07\x0B(); if (_global.tutorialPrompt == true) { this.\x1F\x03(); } else { this["\x05"] = 0; } _global.toolTipSection = -1; _root["\x13\f"].GAMEBOX.bg_types.gotoAndStop(this.towerSetup.arrGameModes[_global.typetype - 1].bg); if (_global.typetype == 12) { this.+\n(); } this.ToolTipSetup(); this.tool.(\x07(9); }; _local2["\x11\x03"] = function () { if (_global.showFrameRate == true) { this["@\x06"].\x11\x03(); } switch (this["\x05"]) { case 0 : this["\x18\x04"].\x11\x03(); this.\x1B\x07(); this.\x12\x05(); this["8\x03"].\x11\x03(); this.6\x03(); this["\x13\x05"].\x11\x03(); this.3\n(); break; case 1 : this["\x18\x04"].\x11\x03(); this.\x1B\x07(); this.\x12\x05(); this["8\x03"].\x11\x03(); this.6\x03(); this["\x13\x05"].\x11\x03(); this.3\n(); break; case 2 : this.\x1B\x07(); break; case 3 : this.\x1B\x07(); this. \x07(); break; case 4 : this["\x18\x04"].\x11\x03(); this.\x1B\x07(); if (this["^\x02"] == false) { this.\x10\x05(); } this.\x12\x05(); this["8\x03"].\x11\x03(); this.6\x03(); this["\x13\x05"].\x11\x03(); this.3\n(); break; case 5 : break; } this.\x07(); if (Key.isDown(79)) { if ((Key.isDown(76) && (Key.isDown(68))) && (Key.isDown(71))) { this.\x05\x0B(); } } if ((this["\x0E\x05"] == true) && (this["^\x02"] == false)) { if (Key.isDown(_global.hotKey1)) { _root["\x13\f"].tRange.removeMovieClip(); _root["\x13\f"].GAMEBOX.towerSelectedSquare.removeMovieClip(); if (_global.typetype != 8) { this.\x04\x04(); this["\x0E\x05"] = false; } } else if (Key.isDown(_global.hotKey2)) { if (_root["\x13\f"].GAMEBOX[this.downTower.name]._upgrades > 0) { if (this.upgradeKey == 0) { this.upgradeKey = 15; this.\x05\x03(1); } } } else if (Key.isDown(_global.hotKey3)) { if (_root["\x13\f"].GAMEBOX[this.downTower.name]._upgrades > 1) { if (this.upgradeKey == 0) { this.upgradeKey = 15; this.\x05\x03(2); } } } else if (Key.isDown(_global.hotKey4)) { if (_root["\x13\f"].GAMEBOX[this.downTower.name]._upgrades > 2) { if (this.upgradeKey == 0) { this.upgradeKey = 15; this.\x05\x03(3); } } } } }; _local2["\x07"] = function () { if (this.upgradeKey > 0) { this.upgradeKey--; } }; _local2["\x12\x05"] = function () { var _local3 = 0; while (_local3 < this.arrTowers.length) { _root["\x13\f"].GAMEBOX[this.arrTowers[_local3]].\x11\x03(); _local3++; } _local3 = 0; while (_local3 < this["\f\x0B"].length) { _root["\x13\f"].GAMEBOX[this["\f\x0B"][_local3]].\x11\x03(); _local3++; } _local3 = 0; while (_local3 < this.arrBullets.length) { _root["\x13\f"].GAMEBOX[this.arrBullets[_local3]].\x11\x03(); _local3++; } _local3 = 0; while (_local3 < this["\x18\n"].length) { _root["\x13\f"].GAMEBOX[this["\x18\n"][_local3]].\x11\x03(); _local3++; } }; _local2["\x13\x02"] = function () { if ((this["#\x0B"] == false) && (this["1\n"] == false)) { this["#\x0B"] = true; var _local2 = this.'\x07(2); this.downTower = this.,\x07(_local2.x, _local2.y, this.downTower.name); if (this["\x05"] == 3) { this["\x06\n"] = this.,\x07(_local2.x, _local2.y, this["\x06\n"].name); if (this["\x06\n"].hit == true) { this[";\x0B"] = true; this.8\x0B(); this.\x07\x02(); this.6\x05(); this[";\x0B"] = false; this["&\x07"] = true; } } } }; _local2["2\x0B"] = function () { this["\x0E\x05"] = false; this["\x1C\n"] = false; if (this["1\n"] == false) { this["#\x0B"] = false; var _local3 = this.'\x07(2); this.upTower = this.,\x07(_local3.x, _local3.y, "rock_lobsterUP"); if (this["\x05"] == 4) { this.\x1F(this["\x0B\x02"]); } else if (this["\x05"] == 3) { if (_root.tower_menu.hitTest(_root._xmouse, _root._ymouse)) { _root["\x13\f"].drawLine.removeMovieClip(); this["&\x07"] = false; } else { this.\x17\x02(); _root["\x13\f"].drawLine.removeMovieClip(); var _local4 = false; if (this["&\x07"] == true) { this["\x12\x04"] = this.,\x07(_local3.x, _local3.y, "---"); if (this["\x12\x04"].hit == true) { var _local6 = this.1(this["\x06\n"], this["\x12\x04"]); if (_local6 == false) { var _local5 = this.`\x05(this["\x06\n"], this["\x12\x04"]); if (_local5 == false) { var _local7 = this.!\x04(this["\x06\n"], this["\x12\x04"]); if (((_local7 == false) && _root["\x13\f"].GAMEBOX[this["\x06\n"].name]._linkable) && _root["\x13\f"].GAMEBOX[this["\x12\x04"].name]._linkable) { if (this.\x0E\x06(this["\x06\n"], this["\x12\x04"]) == false) { this.0\n(this["\x06\n"], this["\x12\x04"]); } } else if (_root["\x13\f"].GAMEBOX[this["\x06\n"].name]._linkable && _root["\x13\f"].GAMEBOX[this["\x12\x04"].name]._linkable) { if (this["\x1E\x02"] == false) { this.6\x05(); } _local4 = true; this.\x01\x02(this["\x06\n"]); } } else { this.\x03\x04(this["\x12\x04"], this["\x06\n"]); } } } } } if (_local4 == false) { this.8\x0B(); this.\x07\x02(); this["\x1E\x02"] = false; } this["&\x07"] = false; } this.]\x06(); } }; _local2["3\n"] = function () { if (this["\x0E\x03"] > 0) { this["\x0E\x03"]--; } else if (this["\x0E\x03"] == 0) { if (this.\x0B(3) == true) { this.tool.(\x07(3); } this["\x0E\x03"] = -1; } }; _local2.ComboAchieve = function (_arg2) { if (_arg2 > 1) { if (((_arg2 > this.towerSetup.comboIndex) && (_arg2 < 11)) || (_arg2 == 20)) { var _local3 = 0; while (this.towerSetup.comboIndex != _arg2) { this.towerSetup.comboIndex++; _local3 = _local3 + this.towerSetup.arrCombos[_arg2 - 2].gold; } this.towerSetup.comboIndex = _arg2; this.ScoreAddition(100, _local3); this["\x13\x05"].,\x06(this.towerSetup.arrCombos[_arg2 - 2].comboText, 16724736); this["\x13\x05"].\x1D\x06(_arg2); } else if (((_arg2 > this.towerSetup.comboIndex) && (_arg2 > 10)) && (_arg2 != 20)) { if (this.towerSetup.comboIndex < 10) { var _local3 = 0; while (this.towerSetup.comboIndex != _arg2) { this.towerSetup.comboIndex++; if (_arg2 < 11) { _local3 = _local3 + this.towerSetup.arrCombos[_arg2 - 2].gold; } } this.towerSetup.comboIndex = 10; this.ScoreAddition(100, _local3); this["\x13\x05"].,\x06(this.towerSetup.arrCombos[_arg2 - 2].comboText, 16724736); this["\x13\x05"].\x1D\x06(_arg2); } else { _arg2 = 10; var _local5 = _arg2 * 3; var _local4 = _arg2 * 60; this["\x13\x05"].,\x06(((((_arg2 + "x Combo Tally! +") + _local5) + " Gold +") + _local4) + " Points", 16724736); this.ScoreAddition(_local4, _local5); } } else { var _local5 = _arg2 * 3; var _local4 = _arg2 * 60; this["\x13\x05"].,\x06(((((_arg2 + "x Combo Tally! +") + _local5) + " Gold +") + _local4) + " Points", 16724736); this.ScoreAddition(_local4, _local5); } } }; _local2["\x1F\x03"] = function () { this.TutorialSetup(); this["\n\x03"].CreateNextObject(); this.\x01(); }; _local2[")\x05"] = function () { _global.tutorialPrompt = false; this.!\x07(); this.\x01(); }; _local2["]\x07"] = function (_arg4, _arg6, _arg5, _arg7) { var _local3 = 0; while (_local3 < this["\f\x0B"].length) { if (_root["\x13\f"].GAMEBOX[_arg4].`\x02(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local3]]._x, _root["\x13\f"].GAMEBOX[this["\f\x0B"][_local3]]._y) < _arg6) { _root["\x13\f"].GAMEBOX[this["\f\x0B"][_local3]].DamageEnemy(_arg5, _arg7); } _local3++; } }; _local2["\x04\x07"] = function (_arg6) { var _local4 = _root["\x13\f"].GAMEBOX; var _local7 = new Array(); var _local8 = this.\x1D\f(_arg6); var _local5 = 0; while (_local5 < this["\f\x0B"].length) { if (_local4[_arg6].`\x02(_local4[this["\f\x0B"][_local5]], false) < _local4[_arg6]._rRange) { if (_local8) { if (_local4[this["\f\x0B"][_local5]].splasher < 1) { if (_local4[_arg6]._libName == "Tower_414") { _global.SoundManager.PlaySound("pit", 100); } else if (_local4[_arg6]._libName == "Tower_415") { if (this.\x1D\x04(0, 100) < 60) { _global.SoundManager.PlaySound("fish", 60); } } } _local4[this["\f\x0B"][_local5]]["\x13\n"] = true; _local4[this["\f\x0B"][_local5]].Stop(); } _local7.push(_local4[this["\f\x0B"][_local5]]); } _local5++; } return(_local7); }; _local2["8"] = function (_arg6) { var _local4 = _root["\x13\f"].GAMEBOX; var _local5 = 0; while (_local5 < this.arrTowers.length) { if (_local4[this.arrTowers[_local5]]._libName == "Tower_416") { if (_local4[this.arrTowers[_local5]]._bam == true) { if (_local4[this.arrTowers[_local5]].`\x02(_local4[_arg6], false) < _local4[this.arrTowers[_local5]]._rRange) { _local4[_arg6]["5\x06"] = 416; return(true); } } } else if (this.map.Tower417Check(this.\"\x03(_local4[_arg6]._x), this.\"\x03(_local4[_arg6]._y))) { if (_local4[this.arrTowers[_local5]].`\x02(_local4[_arg6], false) < _local4[this.arrTowers[_local5]]._rRange) { _local4[_arg6]["5\x06"] = 417; _global.SoundManager.PlaySound("tar", 100); return(true); } } _local5++; } return(false); }; _local2["1\x07"] = function (_arg5) { var _local4 = _root["\x13\f"].GAMEBOX; var _local6 = new Array(); var _local3 = 0; while (_local3 < this["\f\x0B"].length) { if (_local4[_arg5].`\x02(_local4[this["\f\x0B"][_local3]], false) < _local4[_arg5]._rRange) { _local6.push(_local4[this["\f\x0B"][_local3]]); } _local3++; } return(_local6); }; _local2["\x1D\f"] = function (_arg2) { if ((_root["\x13\f"].GAMEBOX[_arg2]._libName == "Tower_407") || (_root["\x13\f"].GAMEBOX[_arg2]._libName == "Tower_416")) { return(false); } return(true); }; _local2["9\x0B"] = function (_arg5) { var _local4 = _root["\x13\f"].GAMEBOX; var _local3 = 0; while (_local3 < this["\f\x0B"].length) { if (_local4[_arg5].`\x02(_local4[this["\f\x0B"][_local3]], false) < _local4[_arg5]._rRange) { _local4[_arg5]._targetPirate = _local4[this["\f\x0B"][_local3]]; return(true); } _local3++; } return(false); }; _local2["\n\x06"] = function (_arg6, _arg7, _arg5) { var _local4 = _root["\x13\f"].GAMEBOX; var _local3 = 0; while (_local3 < this["\f\x0B"].length) { if (_local4[_arg6].`\x02(_local4[this["\f\x0B"][_local3]], false) < _arg7) { _local4[this["\f\x0B"][_local3]].DamageEnemy(_arg5, 4); } _local3++; } }; _local2.CheckBulletTargets = function (_arg6) { var _local5 = _root["\x13\f"].GAMEBOX; var _local4 = new Array(); var _local3 = 0; while (_local3 < this.arrBullets.length) { if (_local5[this.arrBullets[_local3]]._enTarget._name == _arg6) { _local4.push(this.arrBullets[_local3]); } _local3++; } _local3 = 0; while (_local3 < _local4.length) { this.RemoveBullet(_local4[_local3]); _local3++; } }; _local2.RemoveBullet = function (_arg4) { var _local3 = 0; while (_local3 < this.arrBullets.length) { if (this.arrBullets[_local3] == _arg4) { this.arrBullets.splice(_local3, 1); _root["\x13\f"].GAMEBOX[_arg4].removeMovieClip(); break; } _local3++; } }; _local2.SwingHit = function (_arg4, _arg5) { var _local3 = _root["\x13\f"].GAMEBOX; this.\x14\x06(_arg4, _local3[_arg4]._rRange, _arg5, _local3[_arg4]._dim); }; _local2["?\x0B"] = function (_arg4) { var _local3 = _root["\x13\f"].GAMEBOX; var _local5 = 0; while (_local5 < this["\x1A\f"].length) { if (_local3[this["\x1A\f"][_local5]].hitTest(_local3[_arg4]._x, _local3[_arg4]._y, true)) { _local3[this["\x1A\f"][_local5]]._bam = true; _local3[this["\x1A\f"][_local5]].\x1F\x05(); } _local5++; } _local5 = 0; while (_local5 < this["?\x04"].length) { if (_local3[this["?\x04"][_local5]].hitTest(_local3[_arg4]._x, _local3[_arg4]._y, true)) { _local3[this["?\x04"][_local5]]._bam = true; _local3[this["?\x04"][_local5]].\x1F\x05(); } _local5++; } _local5 = 0; while (_local5 < this["\x19\x05"].length) { if (_local3[this["\x19\x05"][_local5]].hitTest(_local3[_arg4]._x, _local3[_arg4]._y, true)) { _local3[this["\x19\x05"][_local5]]._bam = true; _local3[this["\x19\x05"][_local5]].\x1F\x05(); } _local5++; } _local5 = 0; while (_local5 < this["\x19\x07"].length) { if (_local3[this["\x19\x07"][_local5]].hitTest(_local3[_arg4]._x, _local3[_arg4]._y, true)) { _local3[this["\x19\x07"][_local5]]._bam = true; _local3[this["\x19\x07"][_local5]].\x1F\x05(); } _local5++; } _local5 = 0; while (_local5 < this["\x0E\x02"].length) { if (_local3[this["\x0E\x02"][_local5]].hitTest(_local3[_arg4]._x, _local3[_arg4]._y, true)) { _local3[this["\x0E\x02"][_local5]]._bam = true; _local3[this["\x0E\x02"][_local5]].\x1F\x05(); } _local5++; } _local5 = 0; while (_local5 < this["\x12\x07"].length) { if (_local3[this["\x12\x07"][_local5]].hitTest(_local3[_arg4]._x, _local3[_arg4]._y, true)) { _local3[this["\x12\x07"][_local5]]._bam = true; _local3[this["\x12\x07"][_local5]].\x1F\x05(); } _local5++; } _local5 = 0; while (_local5 < this["\x06\f"].length) { if (_local3[this["\x06\f"][_local5]].hitTest(_local3[_arg4]._x, _local3[_arg4]._y, true)) { _local3[this["\x06\f"][_local5]]._bam = true; _local3[this["\x06\f"][_local5]].\x1F\x05(); } _local5++; } _local5 = 0; while (_local5 < this["^\x0B"].length) { if (_local3[this["^\x0B"][_local5]].hitTest(_local3[_arg4]._x, _local3[_arg4]._y, true)) { _local3[this["^\x0B"][_local5]]._bam = true; _local3[this["^\x0B"][_local5]].\x1F\x05(); } _local5++; } _local5 = 0; while (_local5 < this[">\n"].length) { if (_local3[this[">\n"][_local5]].hitTest(_local3[_arg4]._x, _local3[_arg4]._y, true)) { _local3[this[">\n"][_local5]]._bam = true; _local3[this[">\n"][_local5]].\x1F\x05(); } _local5++; } _local5 = 0; while (_local5 < this["0\x03"].length) { if (_local3[this["0\x03"][_local5]].hitTest(_local3[_arg4]._x, _local3[_arg4]._y, true)) { _local3[this["0\x03"][_local5]]._bam = true; _local3[this["0\x03"][_local5]].\x1F\x05(); } _local5++; } _local5 = 0; while (_local5 < this["\x1A\x05"].length) { if (_local3[this["\x1A\x05"][_local5]].hitTest(_local3[_arg4]._x, _local3[_arg4]._y, true)) { _local3[this["\x1A\x05"][_local5]]._bam = true; _local3[this["\x1A\x05"][_local5]].\x1F\x05(); } _local5++; } }; _local2["6\x03"] = function () { var _local3 = 0; while (_local3 < this["\f\x0B"].length) { if ((_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local3]]._x < -30) || (_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local3]]._x > ((0 + _root["\x13\f"]._x) + _root["\x13\f"]._width))) { _root["\x13\f"].GAMEBOX[this["\f\x0B"][_local3]].\"\x06(); } var _local4 = this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local3]]._x); if ((_local4 & 1) == 0) { _local4--; } this.+\f(this["\f\x0B"][_local3]); switch (_local4) { case 1 : this.\x15(this["\f\x0B"][_local3], this["?\x04"]); break; case 3 : this.\x15(this["\f\x0B"][_local3], this["\x19\x05"]); break; case 5 : this.\x15(this["\f\x0B"][_local3], this["\x19\x07"]); break; case 7 : this.\x15(this["\f\x0B"][_local3], this["\x0E\x02"]); break; case 9 : this.\x15(this["\f\x0B"][_local3], this["\x12\x07"]); break; case 11 : this.\x15(this["\f\x0B"][_local3], this["\x06\f"]); break; case 13 : this.\x15(this["\f\x0B"][_local3], this["^\x0B"]); break; case 15 : this.\x15(this["\f\x0B"][_local3], this[">\n"]); break; case 17 : this.\x15(this["\f\x0B"][_local3], this["0\x03"]); break; case 19 : this.\x15(this["\f\x0B"][_local3], this["\x1A\x05"]); } _local3++; } }; _local2["+\f"] = function (_arg5) { var _local4 = _root["\x13\f"].GAMEBOX; var _local6 = 0; while (_local6 < this["\x1A\f"].length) { if (_local4[this["\x1A\f"][_local6]].`\x02(_local4[_arg5], false) < _local4[this["\x1A\f"][_local6]]._rRange2) { if (_local4[_arg5]._blnGetLure == false) { var _local10 = false; if (_local4[_arg5].arrPastLure.length == 0) { _local10 = true; } else { var _local11 = false; var _local7 = 0; while (_local7 < _local4[_arg5].arrPastLure.length) { if (_local4[_arg5].arrPastLure[_local7] == this["\x1A\f"][_local6]) { _local11 = true; } _local7++; } if (_local11 == false) { _local10 = true; } } if (_local10 == true) { var _local8 = false; var _local9 = 0; if (_local4[this["\x1A\f"][_local6]]._libName == "Tower_108") { if (this.\x1D\x04(1, 10) <= 6) { _local8 = true; _local9 = 1; } if (_local8 == false) { _local4[_arg5].arrPastLure.push(this["\x1A\f"][_local6]); } } else if (_local4[this["\x1A\f"][_local6]]._libName == "Tower_118") { if ((_local4[_arg5].enemyType == 1) || (_local4[_arg5].enemyType == 6)) { _local8 = true; _local9 = 2; } } else if (_local4[this["\x1A\f"][_local6]]._libName == "Tower_119") { if ((_local4[_arg5].enemyType == 2) || (_local4[_arg5].enemyType == 6)) { _local8 = true; _local9 = 3; } } else if (_local4[this["\x1A\f"][_local6]]._libName == "Tower_120") { if ((_local4[_arg5].enemyType == 3) || (_local4[_arg5].enemyType == 6)) { _local8 = true; _local9 = 4; } } if (_local8 == true) { if (_local4[_arg5].blnBumped == false) { _local4[_arg5].arrPastLure.push(this["\x1A\f"][_local6]); _local4[_arg5]["<\x05"] = this.\"\x03(_local4[this["\x1A\f"][_local6]]._x); _local4[_arg5]["\x1D"] = this.\"\x03(_local4[this["\x1A\f"][_local6]]._y); _local4[_arg5]._blnGetLure = true; if (this.\x1D\x04(0, 100) < 20) { switch (_local9) { case 1 : _global.SoundManager.PlaySound("lure", 100); break; case 2 : _global.SoundManager.PlaySound("greedy" + this.\x1D\x04(1, 2), 100); break; case 3 : _global.SoundManager.PlaySound("lusty" + this.\x1D\x04(1, 3), 100); break; case 4 : _global.SoundManager.PlaySound("thirsty" + this.\x1D\x04(1, 2), 100); } } } } } } } _local6++; } }; _local2["\x15"] = function (_arg6, _arg5) { var _local2 = _root["\x13\f"].GAMEBOX; var _local4 = 0; while (_local4 < _arg5.length) { if (_local2[_arg5[_local4]].`\x02(_local2[_arg6], false) < _local2[_arg5[_local4]]._rRange) { var _local3 = 0; while (_local3 < _local2[_arg5[_local4]]._arrLinks.length) { _local2[_local2[_arg5[_local4]]._arrLinks[_local3]]._bam = true; _local2[_local2[_arg5[_local4]]._arrLinks[_local3]].\x1F\x05(); _local3++; } break; } _local4++; } }; _local2["7\x0B"] = function (_arg5) { var _local4 = _root["\x13\f"].GAMEBOX; var _local3 = 0; while (_local3 < this["\f\x0B"].length) { if (_local4[_arg5].bHit.hitTest(_local4[this["\f\x0B"][_local3]])) { if (_local4[this["\f\x0B"][_local3]].logTimmer < 0) { _local4[this["\f\x0B"][_local3]]["7\x03"] = true; } } _local3++; } }; _local2["\x14\x06"] = function (_arg4, _arg8, _arg7, _arg6) { var _local3 = _root["\x13\f"].GAMEBOX; if (_arg7 == 1) { var _local5 = 0; while (_local5 < this["\f\x0B"].length) { if ((_local3[this["\f\x0B"][_local5]]._x < _local3[_arg4]._x) && (_local3[this["\f\x0B"][_local5]]._x >= (_local3[_arg4]._x - _arg8))) { if ((_local3[this["\f\x0B"][_local5]]._y > _local3[_arg4]._y) && (_local3[this["\f\x0B"][_local5]]._y <= (_local3[_arg4]._y + _arg6))) { _local3[this["\f\x0B"][_local5]].SetupPirate2(_local3[_arg4]._bump, _arg7); _local3[this["\f\x0B"][_local5]].DamageEnemy(_local3[_arg4]._damage, 5); } } _local5++; } } else if (_arg7 == 2) { var _local5 = 0; while (_local5 < this["\f\x0B"].length) { if ((_local3[this["\f\x0B"][_local5]]._x > (_local3[_arg4]._x + _arg6)) && (_local3[this["\f\x0B"][_local5]]._x <= (_local3[_arg4]._x + (_arg6 + _arg8)))) { if ((_local3[this["\f\x0B"][_local5]]._y > _local3[_arg4]._y) && (_local3[this["\f\x0B"][_local5]]._y <= (_local3[_arg4]._y + _arg6))) { _local3[this["\f\x0B"][_local5]].SetupPirate2(_local3[_arg4]._bump, _arg7); _local3[this["\f\x0B"][_local5]].DamageEnemy(_local3[_arg4]._damage, 5); } } _local5++; } } else if (_arg7 == 3) { var _local5 = 0; while (_local5 < this["\f\x0B"].length) { if ((_local3[this["\f\x0B"][_local5]]._x >= _local3[_arg4]._x) && (_local3[this["\f\x0B"][_local5]]._x < (_local3[_arg4]._x + _arg6))) { if ((_local3[this["\f\x0B"][_local5]]._y < _local3[_arg4]._y) && (_local3[this["\f\x0B"][_local5]]._y >= (_local3[_arg4]._y - _arg8))) { _local3[this["\f\x0B"][_local5]].SetupPirate2(_local3[_arg4]._bump, _arg7); _local3[this["\f\x0B"][_local5]].DamageEnemy(_local3[_arg4]._damage, 5); } } _local5++; } } }; _local2["\x01\n"] = function () { if (this["\x18\x04"].#\x05() == true) { if (this.lives > 0) { if (this["\f\x0B"].length == 0) { this["2\x07"] = "win"; this["1\n"] = true; this["\x05"] = 2; _root["\x13\f"].GAMEBOX.towerOverSquare.removeMovieClip(); _root["\x13\f"].GAMEBOX.towerSelectedSquare.removeMovieClip(); _root["\x13\f"].tRange.removeMovieClip(); _root["\x13\f"].pauser.gotoAndStop("win"); this.8\x0B(); _root["\x13\f"].linkage_darken.gotoAndStop("off"); this.\x14\x04(); } } } this.\x07\x0B(); }; _local2[" \x06"] = function () { this["\x13\x05"].,\x06("-1 Lives", 16724736); this.lives--; this.\x01\n(); if (this.lives <= 0) { this.lives = 0; this["2\x07"] = "lose"; this["1\n"] = true; this["\x05"] = 2; _root["\x13\f"].GAMEBOX.towerOverSquare.removeMovieClip(); _root["\x13\f"].tRange.removeMovieClip(); _root["\x13\f"].pauser.gotoAndStop("lose"); this.8\x0B(); _root["\x13\f"].linkage_darken.gotoAndStop("off"); this.\x14\x04(); } this.\x07\x0B(); }; _local2.ScoreAddition = function (_arg3, _arg2) { this.score = this.score + _arg3; this.gold = this.gold + _arg2; this.\x07\x0B(); }; _local2["\x04\x04"] = function () { this.?\x05(); if ((_global.typetype != 8) && (this["^\x02"] == false)) { this.\x01(); this["\x1C\n"] = true; var _local5 = _root["\x13\f"].GAMEBOX[this.downTower.name]._libName; if (this["\x05\n"] == false) { this.gold = this.gold + (this.towerSetup.arrTowerSetup[this.\x06\x05(int(_local5.substr(6))) - 1].sell / 0.8); } else { this.gold = this.gold + this.towerSetup.arrTowerSetup[this.\x06\x05(int(_local5.substr(6))) - 1].sell; } this.\x07\x0B(); this.map.=\n(this["[\x07"], this["\x03\n"], this.towerSetup.arrTowerSetup[this.\x06\x05(int(_local5.substr(6))) - 1].squareDim); var _local4 = 0; while (_local4 < this.arrTowers.length) { _root["\x13\f"].GAMEBOX[this.arrTowers[_local4]].\x02\x06(this.downTower.name); _local4++; } if (_root["\x13\f"].GAMEBOX[this.downTower.name]._type == 2) { this.3\x05(this.downTower.name); } if (_root["\x13\f"].GAMEBOX[this.downTower.name]._type == 3) { this["8\x03"].RemoveEffect(_root["\x13\f"].GAMEBOX[this.downTower.name]._timerRef._name); if ((_root["\x13\f"].GAMEBOX[this.downTower.name]._libName == "Tower_414") || (_root["\x13\f"].GAMEBOX[this.downTower.name]._libName == "Tower_415")) { this.>\x06(_root["\x13\f"].GAMEBOX[this.downTower.name]); } } _local4 = 0; while (_local4 < this.arrTowers.length) { if (this.downTower.name == this.arrTowers[_local4]) { this.arrTowers.splice(_local4, 1); } _local4++; } _root["\x13\f"].tRange.removeMovieClip(); _root["\x13\f"].GAMEBOX[this.downTower.name].removeMovieClip(); _root["\x13\f"].GAMEBOX.towerSelectedSquare.removeMovieClip(); _root.info_box.gotoAndStop(1); this.%\f(); this["\x1E\x02"] = true; } }; _local2[">\x06"] = function (_arg2) { var _local1 = 0; while (_local1 < _arg2[")\x02"].length) { _arg2[")\x02"][_local1].Start(); _local1++; } }; _local2["3\x05"] = function (_arg4) { var _local5 = _root["\x13\f"].GAMEBOX; var _local3 = this.\"\x03(_local5[_arg4]._x); if ((_local3 & 1) == 0) { _local3--; } if (_local3 == 1) { this["?\x04"] = this.\x02\x04(this["?\x04"], _arg4); } else if (_local3 == 3) { this["\x19\x05"] = this.\x02\x04(this["\x19\x05"], _arg4); } else if (_local3 == 5) { this["\x19\x07"] = this.\x02\x04(this["\x19\x07"], _arg4); } else if (_local3 == 7) { this["\x0E\x02"] = this.\x02\x04(this["\x0E\x02"], _arg4); } else if (_local3 == 9) { this["\x12\x07"] = this.\x02\x04(this["\x12\x07"], _arg4); } else if (_local3 == 11) { this["\x06\f"] = this.\x02\x04(this["\x06\f"], _arg4); } else if (_local3 == 13) { this["^\x0B"] = this.\x02\x04(this["^\x0B"], _arg4); } else if (_local3 == 15) { this[">\n"] = this.\x02\x04(this[">\n"], _arg4); } else if (_local3 == 17) { this["0\x03"] = this.\x02\x04(this["0\x03"], _arg4); } else if (_local3 == 19) { this["\x1A\x05"] = this.\x02\x04(this["\x1A\x05"], _arg4); } }; _local2["\x02\x04"] = function (_arg2, _arg3) { var _local1 = 0; while (_local1 < _arg2.length) { if (_arg2[_local1] == _arg3) { _arg2.splice(_local1, 1); } _local1++; } return(_arg2); }; _local2["\x05\x03"] = function (_arg11) { if (this["^\x02"] == false) { this.\x01(); var _local4 = _root["\x13\f"].GAMEBOX; var _local7 = _local4[this.downTower.name]._x; var _local6 = _local4[this.downTower.name]._y; var _local9 = _local4[this.downTower.name].getDepth(); if (_arg11 == 1) { var _local8 = this.towerSetup.arrTowerSetup[this.\x06\x05(int(_local4[this.downTower.name]._libName.substr(6))) - 1].path1 - 1; } else if (_arg11 == 2) { var _local8 = this.towerSetup.arrTowerSetup[this.\x06\x05(int(_local4[this.downTower.name]._libName.substr(6))) - 1].path2 - 1; } else if (_arg11 == 3) { var _local8 = this.towerSetup.arrTowerSetup[this.\x06\x05(int(_local4[this.downTower.name]._libName.substr(6))) - 1].path3 - 1; } var _local10 = _local4[this.downTower.name]._arrLinks; if ((this.gold - this.towerSetup.arrTowerSetup[_local8].cost) < 0) { _root["@"].gold_alert.gotoAndPlay("on"); } else { this.gold = this.gold - this.towerSetup.arrTowerSetup[_local8].cost; if (_root["\x13\f"].GAMEBOX[this.downTower.name]._type == 3) { this["8\x03"].RemoveEffect(_root["\x13\f"].GAMEBOX[this.downTower.name]._timerRef._name); if ((_root["\x13\f"].GAMEBOX[this.downTower.name]._libName == "Tower_414") || (_root["\x13\f"].GAMEBOX[this.downTower.name]._libName == "Tower_415")) { this.>\x06(_root["\x13\f"].GAMEBOX[this.downTower.name]); } } this.map.=\n(this.\"\x03(_local7), this.\"\x03(_local6), _local4[this.downTower.name]._dim); _root["\x13\f"].tRange.removeMovieClip(); _local4[this.downTower.name].removeMovieClip(); var _local5 = "towerObj_" + _local9; _local4.attachMovie(this.towerSetup.arrTowerSetup[_local8].pic, _local5, _local9); _local4[_local5]._x = _local7; _local4[_local5]._y = _local6; this.downTower.name = _local5; this.upTower.name = _local5; _local4[_local5]._arrLinks = _local10; if (_local4[_local5]._libName == "Tower_417") { _local4[_local5].\x0E\x07(); var _local3 = 0; while (_local3 < this.arrTowers.length) { _local4[this.arrTowers[_local3]].\x02\x06(_local5); _local3++; } } this.map.\x18\x03(this.\"\x03(_local7), this.\"\x03(_local6), _local4[_local5]._dim, int(_local4[_local5]._libName.substr(6))); _root.info_box.gotoAndStop(1); if (_local4[_local5]._type == 3) { if (_local4[_local5]._libName != "Tower_406") { this.%\f(); } } } this.?\x05(); this.\x07\x0B(); this.]\x06(); } }; } else { // unexpected jump } _local2["]\x06"] = function () { if (this["^\x02"] == false) { if (((this["\x05"] != 2) && (this["\x05"] != 3)) && (this["\x1C\n"] == false)) { _root["\x13\f"].tRange.removeMovieClip(); _root["\x13\f"].GAMEBOX.towerSelectedSquare.removeMovieClip(); this["\x11\n"] = true; if (this.downTower.name == this.upTower.name) { this.towerBuff = this.downTower.name; this.?\x05(); this["\x0E\x05"] = true; this["[\x07"] = this.\"\x03(_root["\x13\f"].GAMEBOX[this.upTower.name]._x); this["\x03\n"] = this.\"\x03(_root["\x13\f"].GAMEBOX[this.upTower.name]._y); this.\x01(); this["\x05"] = 1; _root["\x13\f"].GAMEBOX.towerOverSquare.removeMovieClip(); _root["\x13\f"].GAMEBOX.attachMovie("selectTowerSquare", "towerSelectedSquare", 99995); _root["\x13\f"].GAMEBOX.towerSelectedSquare._x = _root["\x13\f"].GAMEBOX[this.upTower.name]._x; _root["\x13\f"].GAMEBOX.towerSelectedSquare._y = _root["\x13\f"].GAMEBOX[this.upTower.name]._y; _root["\x13\f"].GAMEBOX.towerSelectedSquare._width = _root["\x13\f"].GAMEBOX[this.upTower.name]._dim; _root["\x13\f"].GAMEBOX.towerSelectedSquare._height = _root["\x13\f"].GAMEBOX[this.upTower.name]._dim; if ((_root["\x13\f"].GAMEBOX[this.upTower.name]._type == 1) && (_root["\x13\f"].GAMEBOX[this.upTower.name]._rRange != 0)) { _root["\x13\f"].attachMovie("tower_range2", "tRange", 99996); _root["\x13\f"].tRange._x = _root["\x13\f"].GAMEBOX[this.upTower.name]._x + (_root["\x13\f"].GAMEBOX[this.upTower.name]._dim / 2); _root["\x13\f"].tRange._y = _root["\x13\f"].GAMEBOX[this.upTower.name]._y + (_root["\x13\f"].GAMEBOX[this.upTower.name]._dim / 2); _root["\x13\f"].tRange._xscale = _root["\x13\f"].GAMEBOX[this.upTower.name]._rRange * 2; _root["\x13\f"].tRange._yscale = _root["\x13\f"].GAMEBOX[this.upTower.name]._rRange * 2; _root["\x13\f"].tRange.cacheAsBitmap = true; } else if (_root["\x13\f"].GAMEBOX[this.upTower.name]._type == 3) { if (_root["\x13\f"].GAMEBOX[this.upTower.name]._libName == "Tower_406") { _root["\x13\f"].attachMovie("tower_range2", "tRange", 99996); _root["\x13\f"].tRange._x = _root["\x13\f"].GAMEBOX[this.upTower.name]._x + (_root["\x13\f"].GAMEBOX[this.upTower.name]._dim / 2); _root["\x13\f"].tRange._y = _root["\x13\f"].GAMEBOX[this.upTower.name]._y + (_root["\x13\f"].GAMEBOX[this.upTower.name]._dim / 2); _root["\x13\f"].tRange._xscale = _root["\x13\f"].GAMEBOX[this.upTower.name]._rRange * 2; _root["\x13\f"].tRange._yscale = _root["\x13\f"].GAMEBOX[this.upTower.name]._rRange * 2; _root["\x13\f"].tRange.cacheAsBitmap = true; } else if (_root["\x13\f"].GAMEBOX[this.upTower.name]._libName == "Tower_402") { _root["\x13\f"].attachMovie("tower_range3", "tRange", 99996); _root["\x13\f"].tRange._width = 140; _root["\x13\f"].tRange._x = (_root["\x13\f"].GAMEBOX[this.upTower.name]._x + 40) - _root["\x13\f"].tRange._width; _root["\x13\f"].tRange._y = _root["\x13\f"].GAMEBOX[this.upTower.name]._y; _root["\x13\f"].tRange.cacheAsBitmap = true; } else if (_root["\x13\f"].GAMEBOX[this.upTower.name]._libName == "Tower_403") { _root["\x13\f"].attachMovie("tower_range3", "tRange", 99996); _root["\x13\f"].tRange._width = 140; _root["\x13\f"].tRange._x = _root["\x13\f"].GAMEBOX[this.upTower.name]._x; _root["\x13\f"].tRange._y = _root["\x13\f"].GAMEBOX[this.upTower.name]._y; _root["\x13\f"].tRange.cacheAsBitmap = true; } else if (_root["\x13\f"].GAMEBOX[this.upTower.name]._libName == "Tower_404") { _root["\x13\f"].attachMovie("tower_range3", "tRange", 99996); _root["\x13\f"].tRange._height = 140; _root["\x13\f"].tRange._x = _root["\x13\f"].GAMEBOX[this.upTower.name]._x; _root["\x13\f"].tRange._y = (_root["\x13\f"].GAMEBOX[this.upTower.name]._y - _root["\x13\f"].tRange._height) + 40; _root["\x13\f"].tRange.cacheAsBitmap = true; } else if (_root["\x13\f"].GAMEBOX[this.upTower.name]._libName == "Tower_405") { _root["\x13\f"].attachMovie("tower_range3", "tRange", 99996); _root["\x13\f"].tRange._height = 140; _root["\x13\f"].tRange._x = _root["\x13\f"].GAMEBOX[this.upTower.name]._x; _root["\x13\f"].tRange._y = _root["\x13\f"].GAMEBOX[this.upTower.name]._y; _root["\x13\f"].tRange.cacheAsBitmap = true; } } var tower = _root["\x13\f"].GAMEBOX[this.upTower.name]._libName; if (this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].upgradeType == 0) { _root.info_box.gotoAndStop("no_upgrade"); } else if (this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].upgradeType == 1) { _root.info_box.gotoAndStop(3); } else if (this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].upgradeType == 2) { _root.info_box.gotoAndStop(4); } else if (this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].upgradeType == 3) { _root.info_box.gotoAndStop(6); } _root.info_box.tower_name_txt.text = this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].name; var \x13\x03 = this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].damage; if (\x13\x03 == 0) { _root.info_box.tower_damage_txt.text = "None"; } else if (\x13\x03 < 1) { _root.info_box.tower_damage_txt.text = (this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].damage * 100) + "%"; } else { _root.info_box.tower_damage_txt.text = this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].damage; } _root.info_box.range_txt.text = this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].range2; _root.info_box.tower_damage_txt.text = this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].damage; _root.info_box.reload_txt.text = this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].reload; if (this["\x05\n"] == false) { _root.info_box.sell_txt.text = "+" + (this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].sell / 0.8); } else { _root.info_box.sell_txt.text = "+" + this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].sell; } _root.info_box.tower_info_txt.text = this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].info; _root.info_box.pic_place.towerPic.removeMovieClip(); _root.info_box.pic_place.attachMovie(this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].pic, "towerPic", 99997); _root.info_box.pic_place.towerPic.cacheAsBitmap = true; _root.info_box.pic_place.towerPic._blnOff = true; _root.info_box.pic_place.towerPic._xscale = 80; _root.info_box.pic_place.towerPic._yscale = 80; _root.info_box.pic_place.towerPic._x = (_root.info_box.pic_place._width / 2) - (_root.info_box.pic_place.towerPic._width / 2); _root.info_box.pic_place.towerPic._y = (_root.info_box.pic_place._height / 2) - (_root.info_box.pic_place.towerPic._height / 2); if (this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].upgradeType == 0) { } else if (this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].upgradeType == 1) { _root.info_box.tower_name_txt2.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path1 - 1].name; var \x13\x03 = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path1 - 1].damage; if (\x13\x03 == 0) { _root.info_box.tower_damage_txt2.text = "None"; } else if (\x13\x03 < 1) { _root.info_box.tower_damage_txt2.text = (this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path1 - 1].damage * 100) + "%"; } else { _root.info_box.tower_damage_txt2.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path1 - 1].damage; } _root.info_box.reload_txt2.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path1 - 1].reload; _root.info_box.buy_txt.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path1 - 1].cost; _root.info_box.pic_place2.towerPic2.removeMovieClip(); _root.info_box.pic_place2.attachMovie(this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path1 - 1].pic, "towerPic2", 99994); _root.info_box.pic_place2.towerPic2.cacheAsBitmap = true; _root.info_box.pic_place2.towerPic2._blnOff = true; _root.info_box.pic_place2.towerPic2._xscale = 80; _root.info_box.pic_place2.towerPic2._yscale = 80; _root.info_box.pic_place2.towerPic2._x = (_root.info_box.pic_place2._width / 2) - (_root.info_box.pic_place2.towerPic2._width / 2); _root.info_box.pic_place2.towerPic2._y = (_root.info_box.pic_place2._height / 2) - (_root.info_box.pic_place2.towerPic2._height / 2); } else if (this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].upgradeType == 2) { _root.info_box.tower_name_txt2.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path1 - 1].name; var \x13\x03 = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path1 - 1].damage; if (\x13\x03 == 0) { _root.info_box.tower_damage_txt2.text = "None"; } else if (\x13\x03 < 1) { _root.info_box.tower_damage_txt2.text = (this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path1 - 1].damage * 100) + "%"; } else { _root.info_box.tower_damage_txt2.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path1 - 1].damage; } _root.info_box.reload_txt2.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path1 - 1].reload; _root.info_box.buy_txt.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path1 - 1].cost; _root.info_box.pic_place2.towerPic2.removeMovieClip(); _root.info_box.pic_place2.attachMovie(this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path1 - 1].pic, "towerPic2", 99994); _root.info_box.pic_place2.towerPic2.cacheAsBitmap = true; _root.info_box.pic_place2.towerPic2._blnOff = true; _root.info_box.pic_place2.towerPic2._xscale = 80; _root.info_box.pic_place2.towerPic2._yscale = 80; _root.info_box.pic_place2.towerPic2._x = (_root.info_box.pic_place2._width / 2) - (_root.info_box.pic_place2.towerPic2._width / 2); _root.info_box.pic_place2.towerPic2._y = (_root.info_box.pic_place2._height / 2) - (_root.info_box.pic_place2.towerPic2._height / 2); _root.info_box.tower_name_txt3.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path2 - 1].name; var \x13\x03 = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path2 - 1].damage; if (\x13\x03 == 0) { _root.info_box.tower_damage_txt3.text = "None"; } else if (\x13\x03 < 1) { _root.info_box.tower_damage_txt3.text = (this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path2 - 1].damage * 100) + "%"; } else { _root.info_box.tower_damage_txt3.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path2 - 1].damage; } _root.info_box.reload_txt3.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path2 - 1].reload; _root.info_box.buy_txt2.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path2 - 1].cost; _root.info_box.pic_place3.towerPic3.removeMovieClip(); _root.info_box.pic_place3.attachMovie(this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path2 - 1].pic, "towerPic3", 99993); _root.info_box.pic_place3.towerPic3.cacheAsBitmap = true; _root.info_box.pic_place3.towerPic3._blnOff = true; _root.info_box.pic_place3.towerPic3._xscale = 80; _root.info_box.pic_place3.towerPic3._yscale = 80; _root.info_box.pic_place3.towerPic3._x = (_root.info_box.pic_place3._width / 2) - (_root.info_box.pic_place3.towerPic3._width / 2); _root.info_box.pic_place3.towerPic3._y = (_root.info_box.pic_place3._height / 2) - (_root.info_box.pic_place3.towerPic3._height / 2); } else if (this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].upgradeType == 3) { _root.info_box.tUp_txt1.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path1 - 1].name; _root.info_box.range1.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path1 - 1].range2; _root.info_box.buy1.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path1 - 1].cost; _root.info_box.pic_place2.towerPic2.removeMovieClip(); _root.info_box.pic_place2.attachMovie(this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path1 - 1].pic, "towerPic2", 99994); _root.info_box.pic_place2.towerPic2.cacheAsBitmap = true; _root.info_box.pic_place2.towerPic2._blnOff = true; _root.info_box.pic_place2.towerPic2._xscale = 80; _root.info_box.pic_place2.towerPic2._yscale = 80; _root.info_box.pic_place2.towerPic2._x = (_root.info_box.pic_place2._width / 2) - (_root.info_box.pic_place2.towerPic2._width / 2); _root.info_box.pic_place2.towerPic2._y = (_root.info_box.pic_place2._height / 2) - (_root.info_box.pic_place2.towerPic2._height / 2); _root.info_box.tUp_txt2.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path2 - 1].name; _root.info_box.range2.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path2 - 1].range2; _root.info_box.buy2.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path2 - 1].cost; _root.info_box.pic_place3.towerPic3.removeMovieClip(); _root.info_box.pic_place3.attachMovie(this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path2 - 1].pic, "towerPic3", 99993); _root.info_box.pic_place3.towerPic3.cacheAsBitmap = true; _root.info_box.pic_place3.towerPic3._blnOff = true; _root.info_box.pic_place3.towerPic3._xscale = 80; _root.info_box.pic_place3.towerPic3._yscale = 80; _root.info_box.pic_place3.towerPic3._x = (_root.info_box.pic_place3._width / 2) - (_root.info_box.pic_place3.towerPic3._width / 2); _root.info_box.pic_place3.towerPic3._y = (_root.info_box.pic_place3._height / 2) - (_root.info_box.pic_place3.towerPic3._height / 2); _root.info_box.tUp_txt3.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path3 - 1].name; _root.info_box.range3.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path3 - 1].range2; _root.info_box.buy3.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path3 - 1].cost; _root.info_box.pic_place4.towerPic4.removeMovieClip(); _root.info_box.pic_place4.attachMovie(this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x06\x05(int(tower.substr(6))) - 1].path3 - 1].pic, "towerPic4", 99992); _root.info_box.pic_place4.towerPic4.cacheAsBitmap = true; _root.info_box.pic_place4.towerPic4._blnOff = true; _root.info_box.pic_place4.towerPic4._xscale = 80; _root.info_box.pic_place4.towerPic4._yscale = 80; _root.info_box.pic_place4.towerPic4._x = (_root.info_box.pic_place4._width / 2) - (_root.info_box.pic_place4.towerPic4._width / 2); _root.info_box.pic_place4.towerPic4._y = (_root.info_box.pic_place4._height / 2) - (_root.info_box.pic_place4.towerPic4._height / 2); } } else if (_root.info_box.hitTest(_root._xmouse, _root._ymouse, true)) { var \x19\x02 = _root.info_box; var \f\x07 = _root.info_box.upgrade_btn; var )\x06 = _root.info_box.upgrade_btn2; var 5\x0B = _root.info_box.sell_btn; var \x1D\x05 = _root.info_box.upgrade_btn3; if ((this.)\x03(\x19\x02, \f\x07) || (this.)\x03(\x19\x02, )\x06))) || (this.)\x03(\x19\x02, 5\x0B) || (this.)\x03(\x19\x02, \x1D\x05)))) { } else { _root.info_box.gotoAndStop(1); } } else { var \x19\x02 = _root.tower_menu; var \f\x07 = _root.tower_menu.s401; var )\x06 = _root.tower_menu.s402; var 5\x0B = _root.tower_menu.s403; var \x1D\x05 = _root.tower_menu.s404; var [\n = _root.tower_menu.s405; var 2\x05 = _root.tower_menu.s406; var \x05\x02 = _root.tower_menu.s407; var \x15\x02 = _root.tower_menu.s408; var \x1F\x02 = _root.tower_menu.s109; var \x15\x03 = _root.tower_menu.s410; if (((((((((this.)\x03(\x19\x02, \f\x07) || (this.)\x03(\x19\x02, )\x06))) || (this.)\x03(\x19\x02, 5\x0B))) || (this.)\x03(\x19\x02, \x1D\x05))) || (this.)\x03(\x19\x02, [\n))) || (this.)\x03(\x19\x02, 2\x05))) || (this.)\x03(\x19\x02, \x05\x02))) || (this.)\x03(\x19\x02, \x15\x02))) || (this.)\x03(\x19\x02, \x1F\x02))) || (this.)\x03(\x19\x02, \x15\x03))) { } else { _root.info_box.gotoAndStop(1); } } } } }; _local2[")\x03"] = function (_arg2, _arg1) { if ((_arg2._xmouse >= _arg1._x) && (_arg2._xmouse < (_arg1._x + _arg1._width))) { if ((_arg2._ymouse >= _arg1._y) && (_arg2._ymouse < (_arg1._y + _arg1._height))) { return(true); } } return(false); }; _local2["\x07\x02"] = function () { this.\x01(); _root.info_box.gotoAndStop(1); var _local3 = 0; while (_local3 < this.arrTowers.length) { var _local5 = _root["\x13\f"].GAMEBOX; if (_local5[this.arrTowers[_local3]]._linkable == true) { if (_local5[this.arrTowers[_local3]]._dim == 20) { var _local10 = "Linkage_Circle_" + this["&\x04"]; _root["\x13\f"].attachMovie("L20", _local10, this["&\x04"]); _root["\x13\f"][_local10]._x = _local5[this.arrTowers[_local3]]._x; _root["\x13\f"][_local10]._y = _local5[this.arrTowers[_local3]]._y; if (_local5[this.arrTowers[_local3]]._type == 2) { _root["\x13\f"][_local10].gotoAndStop("green"); } this.arrLinkage.push(_local10); this["&\x04"]++; if (this["&\x04"] > 74999) { this["&\x04"] = 70000 /* 0x011170 */; } } else { var _local10 = "Linkage_Circle_" + this["&\x04"]; _root["\x13\f"].attachMovie("L40", _local10, this["&\x04"]); _root["\x13\f"][_local10]._x = _local5[this.arrTowers[_local3]]._x; _root["\x13\f"][_local10]._y = _local5[this.arrTowers[_local3]]._y; this.arrLinkage.push(_local10); this["&\x04"]++; if (this["&\x04"] > 74999) { this["&\x04"] = 70000 /* 0x011170 */; } } } _local3++; } _root["\x13\f"].createEmptyMovieClip("lineContainer", 99998); _root["\x13\f"].createEmptyMovieClip("lineContainer2", 99999); _local3 = 0; while (_local3 < this.arrTowers.length) { if (_root["\x13\f"].GAMEBOX[this.arrTowers[_local3]]._arrLinks.length > 0) { var _local12 = _root["\x13\f"].GAMEBOX[this.arrTowers[_local3]]._dim / 2; var _local8 = {name:this.arrTowers[_local3], cX:_root["\x13\f"].GAMEBOX[this.arrTowers[_local3]]._x + _local12, cY:_root["\x13\f"].GAMEBOX[this.arrTowers[_local3]]._y + _local12}; var _local4 = 0; while (_local4 < _root["\x13\f"].GAMEBOX[this.arrTowers[_local3]]._arrLinks.length) { var _local7 = false; if (this[";\x0B"] == true) { _local7 = this.'\x02(_local8); } var _local6 = _root["\x13\f"].GAMEBOX[_root["\x13\f"].GAMEBOX[this.arrTowers[_local3]]._arrLinks[_local4]]._dim / 2; var _local9 = {name:_root["\x13\f"].GAMEBOX[this.arrTowers[_local3]]._arrLinks[_local4], cX:_root["\x13\f"].GAMEBOX[_root["\x13\f"].GAMEBOX[this.arrTowers[_local3]]._arrLinks[_local4]]._x + _local6, cY:_root["\x13\f"].GAMEBOX[_root["\x13\f"].GAMEBOX[this.arrTowers[_local3]]._arrLinks[_local4]]._y + _local6}; this.\x10\f(_local8, _local9, _local7); _local4++; } } _local3++; } if (this.\x0B(7) == true) { this.tool.(\x07(7); } else if (this.\x0B(8) == true) { this.tool.(\x07(8); } }; _local2["8\x0B"] = function () { this.\x01(); _root.tower_menu.type_txt.text = ""; _root.tower_menu.link_txt.text = ""; _root["\x13\f"].lineContainer.removeMovieClip(); var _local3 = 0; while (_local3 < this.arrLinkage.length) { _root["\x13\f"][this.arrLinkage[_local3]].removeMovieClip(); _local3++; } delete this.arrLinkage; this.arrLinkage = new Array(); }; _local2["\x0E\x07"] = function () { _root["\x13\f"].GAMEBOX[this["\x06\n"].name].\x0E\x07(); this.8\x0B(); this.\x07\x02(); this.6\x05(); this.\x01\x02(this["\x06\n"]); }; _local2["%\x05"] = function (_arg4) { var _local2 = _root["\x13\f"].GAMEBOX[_arg4]._type; if (_local2 == 1) { var _local3 = "Turret"; } else if (_local2 == 2) { var _local3 = "Trigger"; } else if (_local2 == 3) { var _local3 = "Trap"; } _root.tower_menu.type_txt.text = _local3; _root.tower_menu.link_txt.text = _root["\x13\f"].GAMEBOX[_arg4]._arrLinks.length; }; _local2["\x0E\x06"] = function (_arg3, _arg2) { return(_root["\x13\f"].GAMEBOX[_arg2.name].\x12\x03(_arg3.name)); }; _local2["\x01\x02"] = function (_arg3) { this.%\x05(_arg3.name); _root.tower_menu.gotoAndStop(3); }; _local2["\x17\x02"] = function () { _root["\x13\f"].tRange.removeMovieClip(); _root.tower_menu.type_txt.text = ""; _root.tower_menu.link_txt.text = ""; _root["-\x02"].gotoAndStop("on"); _root["@"].gotoAndStop("on"); _root.tower_menu.gotoAndStop("on"); _root["\x01\x06"].gotoAndStop("on"); _root["[\x0B"].gotoAndStop("on"); }; _local2["'\x02"] = function (_arg2) { if (_arg2.name == this["\x06\n"].name) { return(true); } return(false); }; _local2["\x10\f"] = function (_arg6, _arg3, _arg15) { if (_arg15 == false) { if (_root["\x13\f"].GAMEBOX[_arg6.name]._type == 2) { var _local7 = _root["\x13\f"].lineContainer; _local7.lineStyle(2, 6736896, 80); } else { var _local7 = _root["\x13\f"].lineContainer; _local7.lineStyle(2, 6750207, 50); } } else { var _local7 = _root["\x13\f"].lineContainer2; _local7.lineStyle(2, 16711782, 100); } var _local2 = new Vector(); _local2._x = _arg6.cX - _arg3.cX; _local2._y = _arg6.cY - _arg3.cY; var _local9 = Math.atan2(_local2._y, _local2._x); var _local8 = (360 * _local9) / (Math.PI*2); var _local10 = (Math.PI * (_local8 + 0)) / 180; _local2._x = Math.cos(_local10) * (_root["\x13\f"].GAMEBOX[_arg6.name]._dim / 2); _local2._y = Math.sin(_local10) * (_root["\x13\f"].GAMEBOX[_arg6.name]._dim / 2); var _local4 = {x:_arg6.cX - _local2._x, y:_arg6.cY - _local2._y}; var _local5 = {x:_arg3.cX, y:_arg3.cY}; _local7.moveTo(_local4.x, _local4.y); _local7.lineTo(_local5.x, _local5.y); _local2._x = _arg6.cX - _arg3.cX; _local2._y = _arg6.cY - _arg3.cY; _local9 = Math.atan2(_local2._y, _local2._x); _local8 = (360 * _local9) / (Math.PI*2); var _local12 = (Math.PI * (_local8 + 20)) / 180; var _local11 = (Math.PI * (_local8 - 20)) / 180; _local2._x = Math.cos(_local12) * 10; _local2._y = Math.sin(_local12) * 10; _local4 = {x:_arg3.cX, y:_arg3.cY}; _local5 = {x:_local2._x + _arg3.cX, y:_local2._y + _arg3.cY}; _local7.moveTo(_local4.x, _local4.y); _local7.lineTo(_local5.x, _local5.y); _local2._x = Math.cos(_local11) * 10; _local2._y = Math.sin(_local11) * 10; _local4 = {x:_arg3.cX, y:_arg3.cY}; _local5 = {x:_local2._x + _arg3.cX, y:_local2._y + _arg3.cY}; _local7.moveTo(_local4.x, _local4.y); _local7.lineTo(_local5.x, _local5.y); }; _local2["!\x04"] = function (_arg2, _arg1) { if (_arg2.name == _arg1.name) { return(true); } return(false); }; _local2["\x1F\x04"] = function (_arg3) { if (this["^\x02"] == false) { if (_root["\x13\f"].GAMEBOX[this["\x06\n"].name]._rRange != 0) { _root["\x13\f"].attachMovie("tower_range", "tRange", 99996); _root["\x13\f"].tRange._x = _root["\x13\f"][_arg3]._x + (_root["\x13\f"][_arg3]._width / 2); _root["\x13\f"].tRange._y = _root["\x13\f"][_arg3]._y + (_root["\x13\f"][_arg3]._height / 2); _root["\x13\f"].tRange._xscale = _root["\x13\f"].GAMEBOX[this["\x06\n"].name]._rRange * 2; _root["\x13\f"].tRange._yscale = _root["\x13\f"].GAMEBOX[this["\x06\n"].name]._rRange * 2; } } }; _local2["6\x05"] = function () { var _local3 = 0; while (_local3 < this.arrLinkage.length) { if ((_root["\x13\f"][this.arrLinkage[_local3]]._x == _root["\x13\f"].GAMEBOX[this["\x06\n"].name]._x) && (_root["\x13\f"][this.arrLinkage[_local3]]._y == _root["\x13\f"].GAMEBOX[this["\x06\n"].name]._y)) { _root["\x13\f"][this.arrLinkage[_local3]].gotoAndStop("pink"); this.\x1F\x04(this.arrLinkage[_local3]); break; } _local3++; } }; _local2["0\n"] = function (_arg3, _arg2) { _root["\x13\f"].GAMEBOX[_arg3.name]._arrLinks.push(_arg2.name); }; _local2["\x03\x04"] = function (_arg3, _arg4) { var _local2 = 0; while (_local2 < _root["\x13\f"].GAMEBOX[_arg3.name]._arrLinks.length) { if (_root["\x13\f"].GAMEBOX[_arg3.name]._arrLinks[_local2] == _arg4.name) { _root["\x13\f"].GAMEBOX[_arg3.name]._arrLinks.splice(_local2, 1); } _local2++; } }; _local2["`\x05"] = function (_arg4, _arg3) { if (_root["\x13\f"].GAMEBOX[_arg3.name]._arrLinks.length == 0) { return(false); } var _local2 = 0; while (_local2 < _root["\x13\f"].GAMEBOX[_arg3.name]._arrLinks.length) { if (_root["\x13\f"].GAMEBOX[_arg3.name]._arrLinks[_local2] == _arg4.name) { return(true); } _local2++; } return(false); }; _local2["1"] = function (_arg3, _arg4) { if (_root["\x13\f"].GAMEBOX[_arg3.name]._arrLinks.length == 0) { return(false); } var _local2 = 0; while (_local2 < _root["\x13\f"].GAMEBOX[_arg3.name]._arrLinks.length) { if (_root["\x13\f"].GAMEBOX[_arg3.name]._arrLinks[_local2] == _arg4.name) { return(true); } _local2++; } return(false); }; _local2[" \x07"] = function () { if (this["&\x07"] == true) { if (_root["\x13\f"].GAMEBOX[this["\x06\n"].name]._linkable == true) { var _local11 = this.'\x07(2); var _local13 = this.,\x07(_local11.x, _local11.y, "---"); if (this["\x06\n"].name != _local13.name) { _root["\x13\f"].drawLine.removeMovieClip(); _root["\x13\f"].createEmptyMovieClip("drawLine", 88888); _root["\x13\f"].drawLine.lineStyle(2, 16711782); var _local6 = 0; if (this["\x06\n"].dim == 20) { _local6 = 10; } var _local3 = new Vector(); _local3._x = (this["\x06\n"].cX - _root["\x13\f"]._xmouse) - _local6; _local3._y = (this["\x06\n"].cY - _root["\x13\f"]._ymouse) - _local6; var _local8 = Math.atan2(_local3._y, _local3._x); var _local7 = (360 * _local8) / (Math.PI*2); var _local9 = (Math.PI * (_local7 + 0)) / 180; _local3._x = Math.cos(_local9) * (this["\x06\n"].dim / 2); _local3._y = Math.sin(_local9) * (this["\x06\n"].dim / 2); var _local4 = {x:this["\x06\n"].cX - _local3._x, y:this["\x06\n"].cY - _local3._y}; var _local5 = {x:_root["\x13\f"]._xmouse, y:_root["\x13\f"]._ymouse}; _local4.x = _local4.x - _local6; _local4.y = _local4.y - _local6; _root["\x13\f"].drawLine.moveTo(_local4.x, _local4.y); _root["\x13\f"].drawLine.lineTo(_local5.x, _local5.y); _local3._x = this["\x06\n"].cX - _root["\x13\f"]._xmouse; _local3._y = this["\x06\n"].cY - _root["\x13\f"]._ymouse; _local8 = Math.atan2(_local3._y - _local6, _local3._x - _local6); _local7 = (360 * _local8) / (Math.PI*2); var _local12 = (Math.PI * (_local7 + 20)) / 180; var _local10 = (Math.PI * (_local7 - 20)) / 180; _local3._x = Math.cos(_local12) * 10; _local3._y = Math.sin(_local12) * 10; _local4 = {x:_root["\x13\f"]._xmouse, y:_root["\x13\f"]._ymouse}; _local5 = {x:_local3._x + _root["\x13\f"]._xmouse, y:_local3._y + _root["\x13\f"]._ymouse}; _root["\x13\f"].drawLine.moveTo(_local4.x, _local4.y); _root["\x13\f"].drawLine.lineTo(_local5.x, _local5.y); _local3._x = Math.cos(_local10) * 10; _local3._y = Math.sin(_local10) * 10; _local4 = {x:_root["\x13\f"]._xmouse, y:_root["\x13\f"]._ymouse}; _local5 = {x:_local3._x + _root["\x13\f"]._xmouse, y:_local3._y + _root["\x13\f"]._ymouse}; _root["\x13\f"].drawLine.moveTo(_local4.x, _local4.y); _root["\x13\f"].drawLine.lineTo(_local5.x, _local5.y); } else { _root["\x13\f"].drawLine.removeMovieClip(); } } } }; _local2["%\f"] = function () { this["\n\x07"].\x0E\x0B(); var _local3 = 0; while (_local3 < this["\f\x0B"].length) { _root["\x13\f"].GAMEBOX[this["\f\x0B"][_local3]].SetupPirate(); _local3++; } }; _local2["0\x02"] = function (_arg7, _arg6, _arg8, _arg9) { if ((this["\x05"] != 2) && (this["\x05"] != 3)) { var _local4 = this["\x1B\f"]; this["\x1B\f"]++; if (this["\x1B\f"] >= 62000) { this["\x1B\f"] = 61000; } var _local3 = "Pirate_" + _local4; var _local5 = "Enemy_" + _arg8; _root["\x13\f"].GAMEBOX.attachMovie(_local5, _local3, _local4); _root["\x13\f"].GAMEBOX[_local3]._x = this.\r\x0B(_arg7) + 10; _root["\x13\f"].GAMEBOX[_local3]._y = this.\r\x0B(_arg6) + 10; _root["\x13\f"].GAMEBOX[_local3].SetupPirate(); _root["\x13\f"].GAMEBOX[_local3].enemyLife = (_root["\x13\f"].GAMEBOX[_local3].enemyTotalLife = Math.round(_root["\x13\f"].GAMEBOX[_local3].enemyLife * _arg9)); this["\f\x0B"].push(_local3); } }; _local2["5\x03"] = function (_arg3) { var _local2 = 0; while (_local2 < this["\f\x0B"].length) { if (_arg3 == this["\f\x0B"][_local2]) { return(true); } _local2++; } return(false); }; _local2["-\x06"] = function (_arg4) { var _local3 = 0; while (_local3 < this["\f\x0B"].length) { if (_arg4 == this["\f\x0B"][_local3]) { this["\f\x0B"].splice(_local3, 1); break; } _local3++; } this.\x01\n(); _root["\x13\f"].GAMEBOX[_arg4].removeMovieClip(); }; _local2["'\x07"] = function (_arg7) { var _local2 = {x:_root._xmouse, y:_root._ymouse}; _root["\x13\f"].globalToLocal(_local2); var _local4; var _local3; if (_arg7 == 1) { _local4 = _local2.x - (_local2.x % 20); _local3 = _local2.y - (_local2.y % 20); } else { _local4 = Math.floor(_local2.x / 20); _local3 = Math.floor(_local2.y / 20); } _local2.x = _local4; _local2.y = _local3; return(_local2); }; _local2["\x18\x05"] = function (_arg2) { this.gold = this.gold - this.towerSetup.arrTowerSetup[this.\x06\x05(int(_arg2)) - 1].cost; this.\x07\x0B(); }; _local2["!\x03"] = function (_arg4) { var _local3 = this.towerSetup.arrTowerSetup[this.\x06\x05(int(_arg4)) - 1].cost; if ((this.gold - _local3) < 0) { this["(\x05"] = false; this["&\x05"] = false; _root["\x13\f"].GAMEBOX.towerOverSquare.removeMovieClip(); this.\x01(); this["\x05"] = 1; return(false); } if (this["^\x02"] == true) { return(false); } return(true); }; _local2["\x13\x07"] = function (_arg4) { this.map.\x18\x03(this.\"\x03(this["7\x06"]), this.\"\x03(this["\x15\x04"]), this.towerSetup.arrTowerSetup[this.\x06\x05(_arg4) - 1].squareDim, _arg4); var _local3 = true; if (this["\n\x07"].&(14, 28, 14, 0) == null) { _root.attachMovie("BlockPathNot", "BlockPathNot", 201000); _root.BlockPathNot._x = _root._xmouse; _root.BlockPathNot._y = _root._ymouse; _local3 = false; } this.map.\x18\x03(this.\"\x03(this["7\x06"]), this.\"\x03(this["\x15\x04"]), this.towerSetup.arrTowerSetup[this.\x06\x05(_arg4) - 1].squareDim, 0); if (this["^\x02"] == true) { return(false); } return(_local3); }; _local2["\x1F"] = function (_arg5) { if (((this["\x05"] == 4) && (this["(\x05"] == true)) && (this["^\x02"] == false)) { if ((((_root._xmouse >= _root["\x13\f"]._x) && (_root._xmouse <= (_root["\x13\f"]._x + 439))) && (_root._ymouse >= _root["\x13\f"]._y)) && (_root._ymouse <= (_root["\x13\f"]._y + _root["\x13\f"]._height))) { if (this.!\x03(this["\x0B\x02"])) { var _local6 = this.\x13\x07(_arg5); if (_local6 == true) { this["=\x06"] = false; var _local3 = "towerObj_" + this.towerDepth; var _local7 = "Tower_" + _arg5; _root["\x13\f"].GAMEBOX.attachMovie(_local7, _local3, this.towerDepth); this.\x18\x05(this["\x0B\x02"]); if (this.towerSetup.arrTowerSetup[this.\x06\x05(_arg5) - 1].squareDim == 40) { if (this["7\x06"] >= 420) { _root["\x13\f"].GAMEBOX[_local3]._x = this["7\x06"] - 20; } else { _root["\x13\f"].GAMEBOX[_local3]._x = this["7\x06"]; } if (this["\x15\x04"] >= 560) { _root["\x13\f"].GAMEBOX[_local3]._y = this["\x15\x04"] - 20; } else { _root["\x13\f"].GAMEBOX[_local3]._y = this["\x15\x04"]; } this.arrTowers.push(_local3); } else if (this.towerSetup.arrTowerSetup[this.\x06\x05(_arg5) - 1].squareDim == 20) { var _local4 = this.\"\x03(this["7\x06"]); _root["\x13\f"].GAMEBOX[_local3]._x = this["7\x06"]; _root["\x13\f"].GAMEBOX[_local3]._y = this["\x15\x04"]; this.arrTowers.push(_local3); if (_root["\x13\f"].GAMEBOX[_local3]._type == 2) { if ((_local4 & 1) == 0) { _local4--; } if (_local4 == 1) { this["?\x04"].push(_local3); } else if (_local4 == 3) { this["\x19\x05"].push(_local3); } else if (_local4 == 5) { this["\x19\x07"].push(_local3); } else if (_local4 == 7) { this["\x0E\x02"].push(_local3); } else if (_local4 == 9) { this["\x12\x07"].push(_local3); } else if (_local4 == 11) { this["\x06\f"].push(_local3); } else if (_local4 == 13) { this["^\x0B"].push(_local3); } else if (_local4 == 15) { this[">\n"].push(_local3); } else if (_local4 == 17) { this["0\x03"].push(_local3); } else if (_local4 == 19) { this["\x1A\x05"].push(_local3); } if (_root["\x13\f"].GAMEBOX[_local3]._rRange2 != 0) { this["\x1A\f"].push(_local3); } } } this.map.\x18\x03(this.\"\x03(this["7\x06"]), this.\"\x03(this["\x15\x04"]), this.towerSetup.arrTowerSetup[this.\x06\x05(_arg5) - 1].squareDim, _arg5); if (_root["\x13\f"].GAMEBOX[_local3]._type != 2) { this.%\f(); } this.towerDepth++; if (this.towerDepth > 54999) { this.towerDepth = 50000; } if (this.\x0B(4) == true) { this.tool.(\x07(4); } else if (this.\x0B(5) == true) { this.tool.(\x07(5); } else if (this.\x0B(6) == true) { this.tool.(\x07(6); } } } else { _root["@"].gold_alert.gotoAndPlay("on"); } } } }; _local2["+\n"] = function () { var _local5 = new Array(); _local5.push({strTowerName:"towerObj_50000", strLibName:"Tower_402", intX:320, intY:400, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50001", strLibName:"Tower_403", intX:80, intY:400, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50002", strLibName:"Tower_407", intX:200, intY:400, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50003", strLibName:"Tower_109", intX:200, intY:440, arrLinkage:new Array("towerObj_50002")}); _local5.push({strTowerName:"towerObj_50004", strLibName:"Tower_109", intX:220, intY:440, arrLinkage:new Array("towerObj_50002")}); _local5.push({strTowerName:"towerObj_50005", strLibName:"Tower_109", intX:300, intY:400, arrLinkage:new Array("towerObj_50002", "towerObj_50000")}); _local5.push({strTowerName:"towerObj_50006", strLibName:"Tower_109", intX:120, intY:400, arrLinkage:new Array("towerObj_50001", "towerObj_50002")}); _local5.push({strTowerName:"towerObj_50009", strLibName:"Tower_403", intX:260, intY:360, arrLinkage:new Array("towerObj_50025")}); _local5.push({strTowerName:"towerObj_50010", strLibName:"Tower_402", intX:140, intY:360, arrLinkage:new Array("towerObj_50023", "towerObj_50022")}); _local5.push({strTowerName:"towerObj_50011", strLibName:"Tower_407", intX:320, intY:360, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50012", strLibName:"Tower_407", intX:80, intY:360, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50013", strLibName:"Tower_109", intX:300, intY:360, arrLinkage:new Array("towerObj_50009", "towerObj_50011")}); _local5.push({strTowerName:"towerObj_50014", strLibName:"Tower_109", intX:120, intY:360, arrLinkage:new Array("towerObj_50012", "towerObj_50010")}); _local5.push({strTowerName:"towerObj_50016", strLibName:"Tower_109", intX:180, intY:380, arrLinkage:new Array("towerObj_50017")}); _local5.push({strTowerName:"towerObj_50017", strLibName:"Tower_109", intX:200, intY:380, arrLinkage:new Array("towerObj_50018")}); _local5.push({strTowerName:"towerObj_50018", strLibName:"Tower_109", intX:220, intY:380, arrLinkage:new Array("towerObj_50019")}); _local5.push({strTowerName:"towerObj_50019", strLibName:"Tower_109", intX:240, intY:380, arrLinkage:new Array("towerObj_50021", "towerObj_50020")}); _local5.push({strTowerName:"towerObj_50020", strLibName:"Tower_407", intX:220, intY:340, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50021", strLibName:"Tower_407", intX:180, intY:340, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50022", strLibName:"Tower_406", intX:80, intY:320, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50023", strLibName:"Tower_406", intX:40, intY:360, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50025", strLibName:"Tower_406", intX:360, intY:360, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50026", strLibName:"Tower_410", intX:340, intY:340, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50027", strLibName:"Tower_406", intX:260, intY:300, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50028", strLibName:"Tower_406", intX:300, intY:300, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50029", strLibName:"Tower_406", intX:140, intY:300, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50031", strLibName:"Tower_109", intX:120, intY:340, arrLinkage:new Array("towerObj_50022", "towerObj_50029")}); _local5.push({strTowerName:"towerObj_50032", strLibName:"Tower_109", intX:180, intY:320, arrLinkage:new Array("towerObj_50033")}); _local5.push({strTowerName:"towerObj_50033", strLibName:"Tower_109", intX:200, intY:320, arrLinkage:new Array("towerObj_50034")}); _local5.push({strTowerName:"towerObj_50034", strLibName:"Tower_109", intX:220, intY:320, arrLinkage:new Array("towerObj_50035")}); _local5.push({strTowerName:"towerObj_50035", strLibName:"Tower_109", intX:240, intY:320, arrLinkage:new Array("towerObj_50037", "towerObj_50038", "towerObj_50039", "towerObj_50040", "towerObj_50021", "towerObj_50020")}); _local5.push({strTowerName:"towerObj_50036", strLibName:"Tower_109", intX:300, intY:340, arrLinkage:new Array("towerObj_50027", "towerObj_50028")}); _local5.push({strTowerName:"towerObj_50037", strLibName:"Tower_407", intX:180, intY:280, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50038", strLibName:"Tower_407", intX:220, intY:280, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50039", strLibName:"Tower_405", intX:180, intY:240, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50040", strLibName:"Tower_405", intX:220, intY:240, arrLinkage:new Array()}); this["=\x06"] = false; var _local6 = 0; while (_local6 < _local5.length) { var _local9 = _local5[_local6].strTowerName; var _local7 = _local5[_local6].strLibName; var _local8 = _local5[_local6].intX; var _local10 = _local5[_local6].intY; var _local3 = _local9; var _local11 = _local7; _root["\x13\f"].GAMEBOX.attachMovie(_local11, _local3, int(_local9.substr(9))); _root["\x13\f"].GAMEBOX[_local3]._x = _local8; _root["\x13\f"].GAMEBOX[_local3]._y = _local10; this.arrTowers.push(_local3); if (this.towerSetup.arrTowerSetup[this.\x06\x05(int(_local7.substr(6))) - 1].squareDim == 20) { var _local4 = this.\"\x03(_local8); if (_root["\x13\f"].GAMEBOX[_local3]._type == 2) { if ((_local4 & 1) == 0) { _local4--; } if (_local4 == 1) { this["?\x04"].push(_local3); } else if (_local4 == 3) { this["\x19\x05"].push(_local3); } else if (_local4 == 5) { this["\x19\x07"].push(_local3); } else if (_local4 == 7) { this["\x0E\x02"].push(_local3); } else if (_local4 == 9) { this["\x12\x07"].push(_local3); } else if (_local4 == 11) { this["\x06\f"].push(_local3); } else if (_local4 == 13) { this["^\x0B"].push(_local3); } else if (_local4 == 15) { this[">\n"].push(_local3); } else if (_local4 == 17) { this["0\x03"].push(_local3); } else if (_local4 == 19) { this["\x1A\x05"].push(_local3); } if (_root["\x13\f"].GAMEBOX[_local3]._rRange2 != 0) { this["\x1A\f"].push(_local3); } } } this.map.\x18\x03(this.\"\x03(_local8), this.\"\x03(_local10), this.towerSetup.arrTowerSetup[this.\x06\x05(int(_local7.substr(6))) - 1].squareDim, int(_local7.substr(6))); _root["\x13\f"].GAMEBOX[_local3]._arrLinks = _local5[_local6].arrLinkage; _local6++; } this.towerDepth = int(_local9.substr(9)) + 1; }; _local2["\x06\x05"] = function (_arg1) { _arg1 = _arg1 % 100; return(_arg1); }; _local2["\x10\x05"] = function () { _root["\x13\f"].tRange.removeMovieClip(); if (_root["\x13\f"].GAMEBOX.hitTest(_root._xmouse, _root._ymouse, true)) { var _local4 = {}; _local4 = this.'\x07(1); var _local7 = false; var _local6 = false; var _local5 = false; this["7\x06"] = _local4.x - (_local4.x % 20); this["\x15\x04"] = _local4.y - (_local4.y % 20); if (this.towerDimType == 40) { if (this["\x15\x04"] >= 560) { _local6 = true; this["\x15\x04"] = this["\x15\x04"] - 20; } if (this["7\x06"] >= 420) { _local7 = true; this["7\x06"] = this["7\x06"] - 20; } } if (this.towerDimType == 40) { if (((this["\x15\x04"] >= 540) || (this["7\x06"] >= 400)) || (this["\x15\x04"] < 20)) { _local5 = true; } else if (((this["\x15\x04"] >= 560) || (this["7\x06"] >= 420)) || (this["\x15\x04"] < 20)) { _local5 = true; } } if (this["&\x05"] == false) { this["&\x05"] = true; _root["\x13\f"].GAMEBOX.attachMovie("towerOverSquare", "towerOverSquare", this["\r\x06"]); _root["\x13\f"].GAMEBOX.towerOverSquare._width = this.towerDimType; _root["\x13\f"].GAMEBOX.towerOverSquare._height = this.towerDimType; } _root["\x13\f"].GAMEBOX.towerOverSquare._x = this["7\x06"]; _root["\x13\f"].GAMEBOX.towerOverSquare._y = this["\x15\x04"]; var _local8 = this.IsGridOccupied(this.\"\x03(this["7\x06"]), this.\"\x03(this["\x15\x04"]), _local7, _local6); if ((_local8 == true) || (_local5 == true)) { _root["\x13\f"].GAMEBOX.towerOverSquare.gotoAndStop("red"); this["(\x05"] = false; } else { _root["\x13\f"].GAMEBOX.towerOverSquare.gotoAndStop("green"); this["(\x05"] = true; if (this.towerMem5 == "Tower_402") { _root["\x13\f"].GAMEBOX.towerOverSquare.greeny.gotoAndStop("left"); } else if (this.towerMem5 == "Tower_403") { _root["\x13\f"].GAMEBOX.towerOverSquare.greeny.gotoAndStop("right"); } else if (this.towerMem5 == "Tower_404") { _root["\x13\f"].GAMEBOX.towerOverSquare.greeny.gotoAndStop("up"); } else if (this.towerMem5 == "Tower_405") { _root["\x13\f"].GAMEBOX.towerOverSquare.greeny.gotoAndStop("down"); } var _local3 = _root["\x13\f"].GAMEBOX.towerOverSquare; if (this.towerMem5 == "Tower_401") { _root["\x13\f"].attachMovie("tower_range2", "tRange", 99996); _root["\x13\f"].tRange._x = _local3._x + 20; _root["\x13\f"].tRange._y = _local3._y + 20; _root["\x13\f"].tRange._xscale = (_root["\x13\f"].tRange._yscale = this.towerSetup.arrTowerSetup[0].range * 2); } else if (this.towerMem5 == "Tower_406") { _root["\x13\f"].attachMovie("tower_range2", "tRange", 99996); _root["\x13\f"].tRange._x = _local3._x + 20; _root["\x13\f"].tRange._y = _local3._y + 20; _root["\x13\f"].tRange._xscale = (_root["\x13\f"].tRange._yscale = this.towerSetup.arrTowerSetup[5].range * 2); } else if (this.towerMem5 == "Tower_402") { _root["\x13\f"].attachMovie("tower_range3", "tRange", 99996); _root["\x13\f"].tRange._width = 140; _root["\x13\f"].tRange._x = (_local3._x + 40) - _root["\x13\f"].tRange._width; _root["\x13\f"].tRange._y = _local3._y; } else if (this.towerMem5 == "Tower_403") { _root["\x13\f"].attachMovie("tower_range3", "tRange", 99996); _root["\x13\f"].tRange._width = 140; _root["\x13\f"].tRange._x = _local3._x; _root["\x13\f"].tRange._y = _local3._y; } else if (this.towerMem5 == "Tower_404") { _root["\x13\f"].attachMovie("tower_range3", "tRange", 99996); _root["\x13\f"].tRange._height = 140; _root["\x13\f"].tRange._x = _local3._x; _root["\x13\f"].tRange._y = (_local3._y - _root["\x13\f"].tRange._height) + 40; } else if (this.towerMem5 == "Tower_405") { _root["\x13\f"].attachMovie("tower_range3", "tRange", 99996); _root["\x13\f"].tRange._height = 140; _root["\x13\f"].tRange._x = _local3._x; _root["\x13\f"].tRange._y = _local3._y; } } } else { this["(\x05"] = false; this["&\x05"] = false; _root["\x13\f"].GAMEBOX.towerOverSquare.removeMovieClip(); } }; // unexpected jump // unexpected jump _local2[",\x07"] = function (_arg6, _arg5, _arg15) { var _local8 = {hit:false, type:0, name:_arg15, cX:0, cY:0, dim:0}; var _local4 = false; var _local7 = null; var _local3 = 0; while (_local3 < this.arrTowers.length) { if (_root["\x13\f"].GAMEBOX[this.arrTowers[_local3]]._dim == 20) { if (_arg6 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local3]]._x)) { if (_arg5 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local3]]._y)) { _local4 = true; } } } else { if (_arg6 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local3]]._x)) { if (_arg5 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local3]]._y)) { _local4 = true; } } if (_arg6 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local3]]._x) + 1)) { if (_arg5 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local3]]._y)) { _local4 = true; } } if (_arg6 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local3]]._x)) { if (_arg5 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local3]]._y) + 1)) { _local4 = true; } } if (_arg6 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local3]]._x) + 1)) { if (_arg5 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local3]]._y) + 1)) { _local4 = true; } } } if (_local4 == true) { _local7 = _local3; break; } _local3++; } if (_local4 == true) { _local8.hit = true; _local8.type = _root["\x13\f"].GAMEBOX[this.arrTowers[_local7]]._type; _local8.name = this.arrTowers[_local7]; _local8.cX = _root["\x13\f"].GAMEBOX[this.arrTowers[_local7]]._x + 20; _local8.cY = _root["\x13\f"].GAMEBOX[this.arrTowers[_local7]]._y + 20; _local8.dim = _root["\x13\f"].GAMEBOX[this.arrTowers[_local7]]._dim; } return(_local8); }; _local2.IsGridOccupied = function (_arg4, _arg3, _arg6, _arg7) { if (_arg6 == true) { _arg4--; } if (_arg7 == true) { _arg3--; } if (this.towerDimType == 20) { var _local5 = 0; while (_local5 < this["\f\x0B"].length) { if (_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._dim == 20) { if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y)) { return(true); } } } else { if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y)) { return(true); } } if (_arg4 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x) + 1)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y)) { return(true); } } if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x)) { if (_arg3 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y) + 1)) { return(true); } } if (_arg4 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x) + 1)) { if (_arg3 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y) + 1)) { return(true); } } } _local5++; } _local5 = 0; while (_local5 < this["'\x0B"].length) { if (_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._dim == 20) { if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y)) { return(true); } } } else { if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y)) { return(true); } } if (_arg4 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x) + 1)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y)) { return(true); } } if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x)) { if (_arg3 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y) + 1)) { return(true); } } if (_arg4 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x) + 1)) { if (_arg3 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y) + 1)) { return(true); } } } _local5++; } _local5 = 0; while (_local5 < this.arrTowers.length) { if (_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._dim == 20) { if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } } else { if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if (_arg4 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x) + 1)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x)) { if (_arg3 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y) + 1)) { return(true); } } if (_arg4 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x) + 1)) { if (_arg3 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y) + 1)) { return(true); } } } _local5++; } } else if (this.towerDimType == 40) { var _local5 = 0; while (_local5 < this["'\x0B"].length) { if (_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._dim == 20) { if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y)) { return(true); } } if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x)) { if ((_arg3 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x)) { if ((_arg3 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y)) { return(true); } } } else { if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y)) { return(true); } } if (_arg4 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x) + 1)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y)) { return(true); } } if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x)) { if (_arg3 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y) + 1)) { return(true); } } if (_arg4 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x) + 1)) { if (_arg3 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x) + 1)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x)) { if (_arg3 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x) + 1)) { if (_arg3 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y) + 1)) { return(true); } } if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x)) { if ((_arg3 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y)) { return(true); } } if (_arg4 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x) + 1)) { if ((_arg3 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y)) { return(true); } } if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x)) { if ((_arg3 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y) + 1)) { return(true); } } if (_arg4 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x) + 1)) { if ((_arg3 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x)) { if ((_arg3 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x) + 1)) { if ((_arg3 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x)) { if ((_arg3 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._x) + 1)) { if ((_arg3 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["'\x0B"][_local5]]._y) + 1)) { return(true); } } } _local5++; } _local5 = 0; while (_local5 < this["\f\x0B"].length) { if (_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._dim == 20) { if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y)) { return(true); } } if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x)) { if ((_arg3 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x)) { if ((_arg3 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y)) { return(true); } } } else { if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y)) { return(true); } } if (_arg4 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x) + 1)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y)) { return(true); } } if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x)) { if (_arg3 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y) + 1)) { return(true); } } if (_arg4 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x) + 1)) { if (_arg3 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x) + 1)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x)) { if (_arg3 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x) + 1)) { if (_arg3 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y) + 1)) { return(true); } } if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x)) { if ((_arg3 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y)) { return(true); } } if (_arg4 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x) + 1)) { if ((_arg3 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y)) { return(true); } } if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x)) { if ((_arg3 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y) + 1)) { return(true); } } if (_arg4 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x) + 1)) { if ((_arg3 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x)) { if ((_arg3 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x) + 1)) { if ((_arg3 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x)) { if ((_arg3 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._x) + 1)) { if ((_arg3 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this["\f\x0B"][_local5]]._y) + 1)) { return(true); } } } _local5++; } _local5 = 0; while (_local5 < this.arrTowers.length) { if (_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._dim == 20) { if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x)) { if ((_arg3 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x)) { if ((_arg3 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } } else { if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if (_arg4 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x) + 1)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x)) { if (_arg3 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y) + 1)) { return(true); } } if (_arg4 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x) + 1)) { if (_arg3 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if ((_arg4 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x) + 1)) { if (_arg3 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x)) { if (_arg3 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x) + 1)) { if (_arg3 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y) + 1)) { return(true); } } if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x)) { if ((_arg3 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if (_arg4 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x) + 1)) { if ((_arg3 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if (_arg4 == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x)) { if ((_arg3 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y) + 1)) { return(true); } } if (_arg4 == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x) + 1)) { if ((_arg3 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x)) { if ((_arg3 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if ((_arg4 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x) + 1)) { if ((_arg3 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x)) { if ((_arg3 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._x) + 1)) { if ((_arg3 + 1) == (this.\"\x03(_root["\x13\f"].GAMEBOX[this.arrTowers[_local5]]._y) + 1)) { return(true); } } } _local5++; } } return(false); }; _local2["\x05\x0B"] = function () { this.gold = this["0\x07"]; this.\x07\x0B(); this["\x13\x05"].\x1D\x06(10); }; _local2["\r\x0B"] = function (_arg1) { _arg1 = Math.floor(_arg1) * 20; return(_arg1); }; _local2["\"\x03"] = function (_arg1) { _arg1 = Math.floor(_arg1 / 20); return(_arg1); }; _local2["\x1A\x0B"] = function (_arg4) { var _local3 = "tower" + this.\x06\x05(int(_arg4.substr(1))); _root.tower_menu[_arg4].gotoAndStop(_local3); }; _local2["#\x02"] = function (_arg2) { _arg2 = _arg2.substr(3, 2); if (_arg2 == 1) { this.\n\x04("s401"); } else if (_arg2 == 2) { this.\n\x04("s412"); } else if (_arg2 == 3) { this.\n\x04("s411"); } else if (_arg2 == 4) { this.\n\x04("s413"); } else if (_arg2 == 5) { this.\n\x04("s406"); } else if (_arg2 == 6) { this.\n\x04("s414"); } else if (_arg2 == 7) { this.\n\x04("s415"); } else if (_arg2 == 8) { this.\n\x04("s407"); } else if (_arg2 == 9) { this.\n\x04("s416"); } else if (_arg2 == 10) { this.\n\x04("s417"); } else if (_arg2 == 11) { this.\n\x04("s108"); } else if (_arg2 == 12) { this.\n\x04("s118"); } else if (_arg2 == 13) { this.\n\x04("s119"); } else if (_arg2 == 14) { this.\n\x04("s120"); } else if (_arg2 == 15) { this.\n\x04("s403"); } else if (_arg2 == 16) { this.\n\x04("s402"); } else if (_arg2 == 17) { this.\n\x04("s404"); } else if (_arg2 == 18) { this.\n\x04("s405"); } else if (_arg2 == 19) { this.\n\x04("s109"); } else if (_arg2 == 20) { this.\n\x04("s410"); } }; _local2["\n\x04"] = function (_arg3) { if (this["^\x02"] == false) { if (this["\x05"] != 5) { _root.tower_menu[_arg3].overTower.gotoAndStop("on"); } _root.info_box.gotoAndStop(2); _root.info_box.tower_name_txt.text = this.towerSetup.arrTowerSetup[this.\x06\x05(int(_arg3.substr(1))) - 1].name; _root.info_box.tower_cost_txt.text = this.towerSetup.arrTowerSetup[this.\x06\x05(int(_arg3.substr(1))) - 1].cost; var _local4 = this.towerSetup.arrTowerSetup[this.\x06\x05(int(_arg3.substr(1))) - 1].damage; if (_local4 == 0) { _root.info_box.tower_damage_txt.text = "None"; } else if (_local4 < 1) { _root.info_box.tower_damage_txt.text = (this.towerSetup.arrTowerSetup[this.\x06\x05(int(_arg3.substr(1))) - 1].damage * 100) + "%"; } else { _root.info_box.tower_damage_txt.text = this.towerSetup.arrTowerSetup[this.\x06\x05(int(_arg3.substr(1))) - 1].damage; } _root.info_box.tower_info_txt.text = this.towerSetup.arrTowerSetup[this.\x06\x05(int(_arg3.substr(1))) - 1].info; _root.info_box.pic_place.towerPic.removeMovieClip(); _root.info_box.pic_place.attachMovie(this.towerSetup.arrTowerSetup[this.\x06\x05(int(_arg3.substr(1))) - 1].pic, "towerPic", 99997); _root.info_box.pic_place.towerPic._blnOff = true; _root.info_box.pic_place.towerPic._xscale = 80; _root.info_box.pic_place.towerPic._yscale = 80; _root.info_box.pic_place.towerPic._x = (_root.info_box.pic_place._width / 2) - (_root.info_box.pic_place.towerPic._width / 2); _root.info_box.pic_place.towerPic._y = (_root.info_box.pic_place._height / 2) - (_root.info_box.pic_place.towerPic._height / 2); _root[this["`\x0B"]].removeMovieClip(); if (_root._xmouse > 460) { this["`\x0B"] = "mo_" + _arg3; _root.attachMovie("mo_tips", this["`\x0B"], 203000); _root[this["`\x0B"]]._x = 267; _root[this["`\x0B"]]._y = 137; if (_arg3 == "s401") { _root[this["`\x0B"]].gotoAndStop(1); } else if (_arg3 == "s402") { _root[this["`\x0B"]].gotoAndStop(2); } else if (_arg3 == "s403") { _root[this["`\x0B"]].gotoAndStop(3); } else if (_arg3 == "s404") { _root[this["`\x0B"]].gotoAndStop(4); } else if (_arg3 == "s405") { _root[this["`\x0B"]].gotoAndStop(5); } else if (_arg3 == "s406") { _root[this["`\x0B"]].gotoAndStop(6); } else if (_arg3 == "s407") { _root[this["`\x0B"]].gotoAndStop(7); } else if (_arg3 == "s108") { _root[this["`\x0B"]].gotoAndStop(8); } else if (_arg3 == "s109") { _root[this["`\x0B"]].gotoAndStop(9); } else if (_arg3 == "s410") { _root[this["`\x0B"]].gotoAndStop(10); } } } }; _local2["`"] = function (_arg3) { var _local4 = _root["\x13\f"].GAMEBOX; this["`\x0B"] = "mo_" + _arg3; _root.attachMovie("mo_tips", this["`\x0B"], 203000); _root[this["`\x0B"]]._x = 284; _root[this["`\x0B"]]._y = 373; if (_local4[this.towerBuff]._libName == "Tower_401") { if (_arg3 == 1) { _root[this["`\x0B"]].gotoAndStop(11); } else if (_arg3 == 2) { _root[this["`\x0B"]].gotoAndStop(12); } } else if (_local4[this.towerBuff]._libName == "Tower_406") { if (_arg3 == 1) { _root[this["`\x0B"]].gotoAndStop(14); } else if (_arg3 == 2) { _root[this["`\x0B"]].gotoAndStop(15); } } else if (_local4[this.towerBuff]._libName == "Tower_407") { if (_arg3 == 1) { _root[this["`\x0B"]].gotoAndStop(16); } else if (_arg3 == 2) { _root[this["`\x0B"]].gotoAndStop(17); } } else if (_local4[this.towerBuff]._libName == "Tower_108") { if (_arg3 == 1) { _root[this["`\x0B"]].gotoAndStop(18); } else if (_arg3 == 2) { _root[this["`\x0B"]].gotoAndStop(19); } else if (_arg3 == 3) { _root[this["`\x0B"]].gotoAndStop(20); } } else if (_local4[this.towerBuff]._libName == "Tower_411") { _root[this["`\x0B"]].gotoAndStop(13); } else if (_local4[this.towerBuff]._libName == "Tower_412") { _root[this["`\x0B"]].gotoAndStop(13); } }; _local2["?\x05"] = function () { _root[this["`\x0B"]].removeMovieClip(); }; _local2["\x10\x07"] = function () { _root.info_box.gotoAndStop(1); }; _local2["9"] = function (_arg3) { _root[this["`\x0B"]].removeMovieClip(); if ((this["^\x02"] == false) || (this["\x05"] == 5)) { if (this["\x05"] != 4) { _root.tower_menu[_arg3].overTower.gotoAndStop("off"); _root.info_box.gotoAndStop(1); if (this["\x11\n"] == true) { this.]\x06(); } } else { _root.tower_menu[_arg3].overTower.gotoAndStop("off"); _root.info_box.tower_name_txt.text = this.towerMem1; _root.info_box.tower_cost_txt.text = this.towerMem2; _root.info_box.tower_damage_txt.text = this.towerMem3; _root.info_box.tower_info_txt.text = this.towerMem4; _root.info_box.pic_place.towerPic.removeMovieClip(); _root.info_box.pic_place.attachMovie(this.towerMem5, "towerPic", 99997); _root.info_box.pic_place.towerPic._blnOff = true; _root.info_box.pic_place.towerPic._xscale = 80; _root.info_box.pic_place.towerPic._yscale = 80; _root.info_box.pic_place.towerPic._x = (_root.info_box.pic_place._width / 2) - (_root.info_box.pic_place.towerPic._width / 2); _root.info_box.pic_place.towerPic._y = (_root.info_box.pic_place._height / 2) - (_root.info_box.pic_place.towerPic._height / 2); } } else { _root.tower_menu[_arg3].overTower.gotoAndStop("off"); _root.info_box.gotoAndStop(1); } }; _local2["\x03\x03"] = function (_arg3) { if (this["1\n"] == false) { if (this["^\x02"] == false) { if (this["\x05"] != 4) { this.8\x0B(); this.\f\x03(); this.\x01(); this["\x05"] = 4; _root["\x13\f"].linkage_darken.gotoAndStop("off"); } this.towerMem1 = this.towerSetup.arrTowerSetup[this.\x06\x05(int(_arg3.substr(1))) - 1].name; this.towerMem2 = this.towerSetup.arrTowerSetup[this.\x06\x05(int(_arg3.substr(1))) - 1].cost; this.towerMem3 = this.towerSetup.arrTowerSetup[this.\x06\x05(int(_arg3.substr(1))) - 1].damage; this.towerMem4 = this.towerSetup.arrTowerSetup[this.\x06\x05(int(_arg3.substr(1))) - 1].info; this.towerMem5 = this.towerSetup.arrTowerSetup[this.\x06\x05(int(_arg3.substr(1))) - 1].pic; this["\x0B\x02"] = int(_arg3.substr(1)); this.towerDimType = this.towerSetup.arrTowerSetup[this.\x06\x05(int(this["\x0B\x02"])) - 1].squareDim; this.\x01(); switch (this.towerMem5) { case "Tower_401" : _root.tower_menu.s401.tSelector.gotoAndStop("on"); break; case "Tower_402" : _root.tower_menu.s402.tSelector.gotoAndStop("on"); break; case "Tower_403" : _root.tower_menu.s403.tSelector.gotoAndStop("on"); break; case "Tower_404" : _root.tower_menu.s404.tSelector.gotoAndStop("on"); break; case "Tower_405" : _root.tower_menu.s405.tSelector.gotoAndStop("on"); break; case "Tower_406" : _root.tower_menu.s406.tSelector.gotoAndStop("on"); break; case "Tower_407" : _root.tower_menu.s407.tSelector.gotoAndStop("on"); break; case "Tower_108" : _root.tower_menu.s108.tSelector.gotoAndStop("on"); break; case "Tower_109" : _root.tower_menu.s109.tSelector.gotoAndStop("on"); break; case "Tower_410" : _root.tower_menu.s410.tSelector.gotoAndStop("on"); } } } }; _local2["\x01"] = function () { _root.tower_menu.s401.tSelector.gotoAndStop("off"); _root.tower_menu.s402.tSelector.gotoAndStop("off"); _root.tower_menu.s403.tSelector.gotoAndStop("off"); _root.tower_menu.s404.tSelector.gotoAndStop("off"); _root.tower_menu.s405.tSelector.gotoAndStop("off"); _root.tower_menu.s406.tSelector.gotoAndStop("off"); _root.tower_menu.s407.tSelector.gotoAndStop("off"); _root.tower_menu.s108.tSelector.gotoAndStop("off"); _root.tower_menu.s109.tSelector.gotoAndStop("off"); _root.tower_menu.s410.tSelector.gotoAndStop("off"); }; _local2["\x1B\x02"] = function (_arg5, _arg4) { if (((((((((((_global.extraContent == true) || (_arg4 == 1)) || (_arg4 == 2)) || (_arg4 == 3)) || (_arg4 == 4)) || (_arg4 == 5)) || (_arg4 == 7)) || (_arg4 == 8)) || (_arg4 == 9)) || (_arg4 == 10)) || (_arg4 == 12)) { _global.myMusicPlayer.Stop(); _global.gameMode = _arg5; _global.typetype = _arg4; this.gold = this.towerSetup.arrGameModes[_arg4 - 1].gold; this.lives = this.towerSetup.arrGameModes[_arg4 - 1].lives; this.score = this.towerSetup.arrGameModes[_arg4 - 1].score; this.\x01(); this["\x05"] = 1; _root.gotoAndStop("game"); _root.rightOverlay.gotoAndStop("off"); _root["\x13\f"].gotoAndStop("game"); this.\x07\x0B(); } }; _local2["\x07\x0B"] = function () { _root["@"].score_txt.text = this.score; _root["@"].gold_txt.text = this.gold; _root["@"].lives_txt.text = this.lives; }; _local2.TutorialSetup = function () { _root["\x13\f"].drawLine.removeMovieClip(); _root["\x13\f"].GAMEBOX.towerSelectedSquare.removeMovieClip(); _root["\x13\f"].GAMEBOX.towerOverSquare.removeMovieClip(); _root["\x13\f"].tRange.removeMovieClip(); _root["\x13\f"].linkage_darken.gotoAndStop("off"); _root["\x13\f"].pauser.gotoAndStop("tutorial"); this["\x0E\x05"] = false; this["1\n"] = true; this["5\x05"] = 30; this["\x05"] = 5; this.\x01(); this.8\x0B(); this.\x14\x04(); }; _local2["%\x03"] = function () { this["\x0E\x05"] = false; _root["\x13\f"].GAMEBOX.towerOverSquare.removeMovieClip(); _root["\x13\f"].tRange.removeMovieClip(); _root["\x13\f"].pauser.gotoAndStop("on"); this.8\x0B(); _root["\x13\f"].linkage_darken.gotoAndStop("off"); this.\x14\x04(); }; _local2["+\x07"] = function () { _root["\x13\f"].pauser.gotoAndStop("off"); _root["\x13\f"].linkage_darken.gotoAndStop("off"); _root["\x13\f"].tRange.removeMovieClip(); this.\f\x03(); this.\x07\x0B(); }; _local2["\x14\x04"] = function () { var _local3 = 0; while (_local3 < this["\f\x0B"].length) { _root["\x13\f"].GAMEBOX[this["\f\x0B"][_local3]].Stop(); _local3++; } }; _local2["\f\x03"] = function () { var _local3 = 0; while (_local3 < this["\f\x0B"].length) { _root["\x13\f"].GAMEBOX[this["\f\x0B"][_local3]].Start(); _local3++; } this.\x07\x0B(); }; _local2["!\x07"] = function () { this["1\n"] = false; this["5\x05"] = 10; this["\x05"] = 1; this.\x01(); this.!\x06(); this.+\x07(); }; _local2["\x1B\x07"] = function () { if (this["5\x05"] == -1) { if (Key.isDown(_global.pauseHotkey)) { if (this["1\n"] == false) { this["1\n"] = true; this["5\x05"] = 10; this["\x05"] = 2; this.\x01(); this.!\x05(); this.%\x03(); } else { this["1\n"] = false; this["5\x05"] = 10; this["\x05"] = 1; this.\x01(); this.!\x06(); this.+\x07(); } } } else { this["5\x05"]--; } }; _local2["(\x02"] = function () { if (this["\x05"] == 5) { this["\n\x03"].Finish(); this.tool.CleanGroup(); this["1\n"] = true; this["5\x05"] = 10; this["\x05"] = 2; this.\x01(); this.!\x05(); this.%\x03(); } else if (this["1\n"] == false) { this.tool.CleanGroup(); this["1\n"] = true; this["5\x05"] = 10; this["\x05"] = 2; this.\x01(); this.!\x05(); this.%\x03(); } else if ((this["2\x07"] == "win") || (this["2\x07"] == "lose")) { } else { this["1\n"] = false; this["\x05"] = 1; this.\x01(); this.!\x06(); this.+\x07(); this["5\x05"] = 10; this.8\x0B(); _root["\x13\f"].linkage_darken.gotoAndStop("off"); this.\x07\x0B(); } }; _local2["`\x03"] = function () { _global.gameMode = ""; if (this["\x05"] == 3) { this.8\x0B(); this.\f\x03(); this["\x05"] = 1; this.\x01(); _root["\x13\f"].linkage_darken.gotoAndStop("off"); } _root.rightOverlay.gotoAndStop("on"); _root["\x13\f"].drawLine.removeMovieClip(); _root["\x13\f"].tRange.removeMovieClip(); _root["\x13\f"].GAMEBOX.towerSelectedSquare.removeMovieClip(); _root["\x13\f"].GAMEBOX.towerOverSquare.removeMovieClip(); _root.gotoAndStop(5); }; _local2["\n\x0B"] = function () { _global.gameMode = ""; if (this["\x05"] == 3) { this.8\x0B(); this.\f\x03(); this["\x05"] = 1; this.\x01(); _root["\x13\f"].linkage_darken.gotoAndStop("off"); } _root.rightOverlay.gotoAndStop("on"); _root["\x13\f"].drawLine.removeMovieClip(); _root["\x13\f"].tRange.removeMovieClip(); _root["\x13\f"].GAMEBOX.towerSelectedSquare.removeMovieClip(); _root["\x13\f"].GAMEBOX.towerOverSquare.removeMovieClip(); _root.gotoAndStop(4); }; _local2[" \x05"] = function () { if (this["[\x06"] == false) { this["[\x06"] = true; _root["-\x02"].mute_btn.gotoAndStop("muteOn"); _global.musicOn = false; _global.soundOn = false; _global.myMusicPlayer.Stop(); } else { this["[\x06"] = false; _global.soundOn = true; _root["-\x02"].mute_btn.gotoAndStop("On"); } }; _local2["!\x05"] = function () { }; _local2["!\x06"] = function () { _root["-\x02"].gotoAndStop("on"); _root["@"].gotoAndStop("on"); _root.tower_menu.gotoAndStop("on"); _root["\x01\x06"].gotoAndStop("on"); _root["[\x0B"].gotoAndStop("on"); }; _local2["?\n"] = function () { if (this["1\n"] == false) { if (this.\x0B(1) == false) { if (this["\x05"] == 3) { this.8\x0B(); this.\f\x03(); this["\x05"] = 1; this.\x01(); _root["\x13\f"].linkage_darken.gotoAndStop("off"); } this["\x18\x04"].\x17\n(); if (_global.typetype == 6) { this["\x05"] = 1; this.\x01(); this["^\x02"] = true; _root.info_box.gotoAndStop(1); _root["\x01\x06"]._alpha = 60; _root.tower_menu.gotoAndStop("fixed"); } } else { this.tool.(\x07(1); } } }; _local2["\n\x02"] = function () { if (this["1\n"] == false) { if (this["^\x02"] == false) { if (this.\x0B(2) == false) { if (this["\x05"] != 3) { this.\x14\x04(); this["\x05"] = 3; this.\x01(); _root.info_box.gotoAndStop(1); _root["\x13\f"].linkage_darken.gotoAndStop("on"); this.\x07\x02(); } else { this.8\x0B(); this.\f\x03(); this["\x05"] = 1; this.\x01(); _root["\x13\f"].linkage_darken.gotoAndStop("off"); this.\x07\x0B(); } } else { this.tool.(\x07(2); } } } }; _local2["\x12\f"] = function () { _root["(\x0B"].gotoAndStop(1); this["\x0B\x03"] = false; }; _local2["'\n"] = function () { if (this["\x0B\x03"] == false) { this["\x0B\x03"] = true; _root["(\x0B"].gotoAndPlay(2); } }; _local2["\x1B\x0B"] = function () { if (this["\x0B\x03"] == false) { this["\x0B\x03"] = true; _root["(\x0B"].gotoAndPlay(18); } }; _local2["7\x05"] = function () { if (this["\x0B\x03"] == false) { this["\x0B\x03"] = true; _root["(\x0B"].gotoAndPlay(10); } }; _local2["\x0F\x02"] = function () { if (this["\x0B\x03"] == false) { _root.?\x02(); } }; _local2["5\x02"] = function () { _root["\x11\x02"].map.animation.credits_btn.gotoAndPlay("boom"); _root["\x11\x02"].map.animation.credits_txt.gotoAndPlay("boom"); }; _local2["=\x0B"] = function (_arg2) { return(this.towerSetup.arrGameModes[_arg2 - 1].info); }; _local2["`\x06"] = function (_arg3) { if (_global.blnECPlayLinks == true) { if ((_arg3 == 6) || (_arg3 == 11)) { _root.?\x02(); } } }; _local2["\x05\x06"] = function () { this.\x1B\x02("Pre-Set", 12); }; _local2.Easy = function () { this.\x1B\x02("Easy", 1); }; _local2.Medium = function () { this.\x1B\x02("Medium", 2); }; _local2.Hard = function () { this.\x1B\x02("Hard", 3); }; _local2["\x07\x04"] = function () { this.\x1B\x02("The 101", 4); }; _local2.Fast = function () { this.\x1B\x02("Fast", 5); }; _local2.Fixed = function () { this.\x1B\x02("Fixed", 6); }; _local2["\x04\f"] = function () { this.\x1B\x02("Continuous", 7); }; _local2["'\x06"] = function () { this.\x1B\x02("No Sale", 8); }; _local2.Specialized = function () { this.\x1B\x02("Specialized", 9); }; _local2.Gradual = function () { this.\x1B\x02("Gradual", 10); }; _local2["\x03"] = function () { this.\x1B\x02("10k Gold", 11); }; _local2["\x1D\x04"] = function (_arg1, _arg2) { return(Math.round(Math.random() * (_arg2 - _arg1)) + _arg1); }; ASSetPropFlags(_global["\f\n"].prototype, null, 1); #endinitclip
Symbol 1385 MovieClip [__Packages.FrameCounter] Frame 0
class  { var # , , =, , , updateStart, updateLeft, @; function  () { #\f = 0; \f\x04 = 0; = = 0; this["2"] = 0; \x17\x07 = true; \x07\x07 = 0; updateStart = 30; updateLeft = 30; @\x05 = 0; } function Start() { Reset(); } function =() { \x17\x07 = false; } function Reset() { #\f = 0; = = 0; if (\x17\x07 == true) { _root.createTextField("myFrameText_txt", 200000, 35, 10, 120, 20); _root.myFrameText_txt.textColor = \x07\x07; _root.myFrameText_txt.selectable = false; } } function 9(_arg2) { \x07\x07 = _arg2; } function () { if (@\x05 == 0) { = = getTimer(); @\x05 = 1; } #\f++; updateLeft--; if (updateLeft == 0) { updateLeft = updateStart; this["2"] = Math.round(#\f / ((getTimer() - =) / 1000)); #\f = 0; = = getTimer(); @\x05 = 2; } else if (@\x05 == 1) { this["2"] = Math.round(#\f / ((getTimer() - =) / 1000)); } if (\x17\x07 == true) { _root.myFrameText_txt.text = this["2"] + " fps"; } } function () { return(this["2"]); } function () { trace("Frames SLR: " + (#\f - \f\x04)); \f\x04 = #\f; } }
Symbol 1386 MovieClip [__Packages.TowerSetup] Frame 0
class TowerSetup { var arrTowerSetup, arrGameModes, arrEnemySetup, arrCombos, comboIndex; function TowerSetup () { arrTowerSetup = new Array(); arrGameModes = new Array(); arrEnemySetup = new Array(); arrCombos = new Array(); comboIndex = 0; arrCombos.push({comboText:"NICE COMBO!", gold:10}); arrCombos.push({comboText:"GREAT COMBO!", gold:20}); arrCombos.push({comboText:"EXCELLENT COMBO!", gold:30}); arrCombos.push({comboText:"AWESOME COMBO!", gold:40}); arrCombos.push({comboText:"SUPER COMBO!", gold:50}); arrCombos.push({comboText:"WICKED COMBO!", gold:75}); arrCombos.push({comboText:"STELLAR COMBO!", gold:100}); arrCombos.push({comboText:"INSANE COMBO!", gold:200}); arrCombos.push({comboText:"OMG COMBO!", gold:400}); arrCombos.push({comboText:"#@$%&*!!!!!", gold:1000}); arrEnemySetup.push({id:1, name:"greedy", life:20, speed:1.25, dim:20, reward:150, goldReward:15}); arrEnemySetup.push({id:2, name:"lusty", life:20, speed:1.25, dim:20, reward:150, goldReward:15}); arrEnemySetup.push({id:3, name:"thirsty", life:20, speed:1.25, dim:20, reward:150, goldReward:15}); arrEnemySetup.push({id:4, name:"fast", life:15, speed:1.75, dim:20, reward:200, goldReward:15}); arrEnemySetup.push({id:5, name:"fat", life:50, speed:0.75, dim:20, reward:300, goldReward:30}); arrEnemySetup.push({id:6, name:"captain", life:80, speed:1.25, dim:20, reward:1000, goldReward:40}); arrTowerSetup.push({id:1, name:"Spear Tower", type:1, linkable:false, range:75, range2:0, upgradeType:2, path1:11, path2:12, path3:0, cost:75, sell:60, damage:3, damage2:0, reload:20, squareDim:40, info:"Shoots arrows at the nearest enemy pirate.", pic:"Tower_401"}); arrTowerSetup.push({id:2, name:"Swing (Left)", type:3, linkable:true, range:20, range2:0, upgradeType:0, path1:0, path2:0, path3:0, cost:30, sell:24, damage:10, damage2:0, reload:110, squareDim:40, info:"This swinging log not only does damage to enemy pirates, but also pushes them a few squares to the left.", pic:"Tower_402"}); arrTowerSetup.push({id:3, name:"Swing (Right)", type:3, linkable:true, range:20, range2:0, upgradeType:0, path1:0, path2:0, path3:0, cost:30, sell:24, damage:10, damage2:0, reload:110, squareDim:40, info:"This swinging log not only does damage to enemy pirates, but also pushes them a few squares to the right.", pic:"Tower_403"}); arrTowerSetup.push({id:4, name:"Tree Fling (Up)", type:3, linkable:true, range:20, range2:0, upgradeType:0, path1:0, path2:0, path3:0, cost:30, sell:24, damage:10, damage2:0, reload:110, squareDim:40, info:"This tree is bent back nice and taut, just waiting for a pirate to set it off, damaging and flinging them up the map toward other potential traps.", pic:"Tower_404"}); arrTowerSetup.push({id:5, name:"Log Roll (Down)", type:3, linkable:true, range:0, range2:0, upgradeType:0, path1:0, path2:0, path3:0, cost:80, sell:64, damage:14, damage2:0, reload:250, squareDim:40, info:"Once triggered, this trap releases a multitude of logs which will damage and move your pirates back down the map.", pic:"Tower_405"}); arrTowerSetup.push({id:6, name:"Explosive Trap", type:3, linkable:true, range:60, range2:0, upgradeType:2, path1:14, path2:15, path3:0, cost:60, sell:48, damage:15, damage2:0, reload:110, squareDim:40, info:"Explodes, causing damage to pirates within a certain range.", pic:"Tower_406"}); arrTowerSetup.push({id:7, name:"Bee Hive", type:3, linkable:true, range:20, range2:0, upgradeType:2, path1:16, path2:17, path3:0, cost:30, sell:24, damage:1, damage2:0, reload:100, squareDim:40, info:"When triggered, bees become very irritated. When irritated, pirates become very stung.", pic:"Tower_407"}); arrTowerSetup.push({id:8, name:"Standard Lure", type:2, linkable:true, range:10, range2:45, upgradeType:3, path1:18, path2:19, path3:20, cost:50, sell:40, damage:0, damage2:0, reload:0, squareDim:20, info:"This item functions the same as a trigger except that it lures pirates to it.", pic:"Tower_108"}); arrTowerSetup.push({id:9, name:"Trigger", type:2, linkable:true, range:10, range2:0, upgradeType:0, path1:0, path2:0, path3:0, cost:15, sell:12, damage:0, damage2:0, reload:0, squareDim:20, info:"Triggers an event when a pirate travels over it.", pic:"Tower_109"}); arrTowerSetup.push({id:10, name:"Crate Barrier", type:1, linkable:false, range:0, range2:0, upgradeType:0, path1:0, path2:0, path3:0, cost:30, sell:24, damage:0, damage2:0, reload:0, squareDim:20, info:"Crate Barriers can be used to help control where pirates can and cannot go.", pic:"Tower_410"}); arrTowerSetup.push({id:11, name:"C-Bomb Tower", type:1, linkable:false, range:75, range2:0, upgradeType:1, path1:13, path2:0, path3:0, cost:175, sell:200, damage:8, damage2:0, reload:40, squareDim:40, info:"Shoots coconut bombs that explode on impact.", pic:"Tower_411"}); arrTowerSetup.push({id:12, name:"Rifle Tower", type:1, linkable:false, range:115, range2:0, upgradeType:1, path1:13, path2:0, path3:0, cost:175, sell:200, damage:2, damage2:0, reload:10, squareDim:40, info:"Shoots a fast with better range.", pic:"Tower_412"}); arrTowerSetup.push({id:13, name:"Cannon Tower", type:1, linkable:false, range:100, range2:0, upgradeType:0, path1:0, path2:0, path3:0, cost:350, sell:340, damage:18, damage2:0, reload:40, squareDim:40, info:"High damage cannon with a good range.", pic:"Tower_413"}); arrTowerSetup.push({id:14, name:"Pit Trap", type:3, linkable:true, range:20, range2:0, upgradeType:0, path1:0, path2:0, path3:0, cost:250, sell:248, damage:0.5, damage2:0, reload:100, squareDim:40, info:"Enemies can be knocked into pits, both damaging them and detaining them for a short amount of time.", pic:"Tower_414"}); arrTowerSetup.push({id:15, name:"Pirhanna Pond", type:3, linkable:true, range:20, range2:0, upgradeType:0, path1:0, path2:0, path3:0, cost:150, sell:168, damage:1, damage2:0, reload:80, squareDim:40, info:"Enemies can be knocked into ponds, both damaging them and detaining them for a short amount of time.", pic:"Tower_415"}); arrTowerSetup.push({id:16, name:"Hot Coals", type:3, linkable:true, range:20, range2:0, upgradeType:0, path1:0, path2:0, path3:0, cost:150, sell:144, damage:50, damage2:2, reload:100, squareDim:40, info:"When triggered, the hot coals heat up instantly, damaging any pirate which finds itself over them.", pic:"Tower_416"}); arrTowerSetup.push({id:17, name:"Sticky Tar", type:3, linkable:false, range:20, range2:0, upgradeType:0, path1:0, path2:0, path3:0, cost:50, sell:64, damage:0, damage2:0, reload:160, squareDim:40, info:"The tar pit slows pirates down that have been bumped over it.", pic:"Tower_417"}); arrTowerSetup.push({id:18, name:"Greedy Lure", type:2, linkable:true, range:10, range2:55, upgradeType:0, path1:0, path2:0, path3:0, cost:10, sell:48, damage:0, damage2:0, reload:0, squareDim:20, info:"Functions the same as a trigger, except that it lures in greedy pirates.", pic:"Tower_118"}); arrTowerSetup.push({id:19, name:"Lusty Lure", type:2, linkable:true, range:10, range2:55, upgradeType:0, path1:0, path2:0, path3:0, cost:10, sell:48, damage:0, damage2:0, reload:0, squareDim:20, info:"Functions the same as a trigger, except that it lures in lusty pirates.", pic:"Tower_119"}); arrTowerSetup.push({id:20, name:"Rum Lure", type:2, linkable:true, range:10, range2:55, upgradeType:0, path1:0, path2:0, path3:0, cost:10, sell:48, damage:0, damage2:0, reload:0, squareDim:20, info:"Functions the same as a trigger, except that it lures in thirsty pirates.", pic:"Tower_120"}); arrGameModes.push({id:1, mode:"Easy", gold:800, lives:20, score:0, bg:1, info:"Easy Difficulty"}); arrGameModes.push({id:2, mode:"Medium", gold:425, lives:20, score:0, bg:2, info:"Medium Difficulty"}); arrGameModes.push({id:3, mode:"Hard", gold:500, lives:20, score:0, bg:2, info:"Hard Difficulty"}); arrGameModes.push({id:4, mode:"The 101", gold:500, lives:20, score:0, bg:2, info:"Can you beat all 101 waves?"}); arrGameModes.push({id:5, mode:"Fast", gold:450, lives:20, score:0, bg:2, info:"Speedy speedy speedy pirates!"}); arrGameModes.push({id:6, mode:"Fixed", gold:7500, lives:20, score:0, bg:2, info:"Create your defenses, press start, and then sit back and watch what happens!"}); arrGameModes.push({id:7, mode:"Continuous", gold:600, lives:20, score:0, bg:2, info:"A continuous trickle of pirates!"}); arrGameModes.push({id:8, mode:"No Sale", gold:1000, lives:20, score:0, bg:2, info:"No selling."}); arrGameModes.push({id:9, mode:"Specialized", gold:1000, lives:20, score:0, bg:2, info:"50 waves of a specialized path!"}); arrGameModes.push({id:10, mode:"Gradual", gold:600, lives:20, score:0, bg:2, info:"Continuous pirate waves with an increasing release rate!"}); arrGameModes.push({id:11, mode:"10k Gold", gold:100000, lives:20, score:0, bg:2, info:"Start off with 100,000 gold!"}); arrGameModes.push({id:12, mode:"Pre-Set", gold:1000, lives:20, score:0, bg:1, info:"Confused on how to play? Use this preset example level!"}); } }
Symbol 1387 MovieClip [__Packages.Map] Frame 0
class  { var #, 9 , ]; function  () { #\x07 = 20; 9\n = new Array(); ] = 30000; >\x0B(_global.typetype); \x15\x06(); } function () { var _local5 = 0; while (_local5 < 9\n.length) { var _local3 = 0; while (_local3 < 9\n[_local5].length) { var _local4 = (("tile_" + _local5) + "_") + _local3; if (9\n[_local5][_local3] != 0) { var _local6 = "Doodad_" + 9\n[_local5][_local3]; _root["\x13\f"].GAMEBOX.attachMovie(_local6, _local4, ]); _root["\x13\f"].GAMEBOX[_local4]._x = _local3 * #\x07; _root["\x13\f"].GAMEBOX[_local4]._y = _local5 * #\x07; _root["\x13\f"].GAMEBOX[_local4].cacheAsBitmap = true; _root.game["'\x0B"].push(_local4); ]++; if (] >= 40000) { ] = 30000; } } _local3++; } _local5++; } } function SlowSpeedCheck(_arg2, _arg3) { if (9\n[_arg3][_arg2] < 300) { return(true); } return(false); } function Tower417Check(_arg2, _arg3) { if (9\n[_arg3][_arg2] == 417) { return(true); } return(false); } function CheckIfBlocked(_arg2, _arg3) { if ((9\n[_arg3][_arg2] == 0) || (9\n[_arg3][_arg2] == 0)) { return(false); } return(true); } function TriggerCheck(_arg2, _arg3) { if (9\n[_arg3][_arg2] == 108) { return(true); } if (9\n[_arg3][_arg2] == 109) { return(true); } if (9\n[_arg3][_arg2] == 118) { return(true); } if (9\n[_arg3][_arg2] == 119) { return(true); } if (9\n[_arg3][_arg2] == 120) { return(true); } return(false); } function UpOrDown(_arg4, _arg5) { var _local2 = false; var _local3 = false; if (9\n[_arg5 - 1][_arg4] < 300) { _local2 = true; } if (9\n[_arg5 + 1][_arg4] < 300) { _local3 = true; } if ((_local2 == false) && (_local3 == false)) { return(0); } if (_local2 == true) { return(3); } return(4); } function LeftOrRight(_arg4, _arg5) { var _local2 = false; var _local3 = false; if (9\n[_arg5][_arg4 - 1] < 300) { _local2 = true; } if (9\n[_arg5][_arg4 + 1] < 300) { _local3 = true; } if ((_local2 == false) && (_local3 == false)) { return(0); } if (_local2 == true) { return(1); } return(2); } function @ () { trace("-------------------- Map -----------------------"); var _local3 = 0; while (_local3 < 9\n.length) { var _local4 = ""; var _local2 = 0; while (_local2 < 9\n[_local3].length) { _local4 = _local4 + (9\n[_local3][_local2] + ","); _local2++; } _local4 = _local4.substr(0, _local4.length - 1); trace(_local4); _local3++; } } function (_arg4, _arg3, _arg5, _arg2) { if (_arg5 == 20) { 9\n[_arg3][_arg4] = _arg2; } else { 9\n[_arg3][_arg4] = _arg2; 9\n[_arg3 + 1][_arg4] = _arg2; 9\n[_arg3][_arg4 + 1] = _arg2; 9\n[_arg3 + 1][_arg4 + 1] = _arg2; } } function = (_arg3, _arg2, _arg4) { if (_arg4 == 20) { 9\n[_arg2][_arg3] = 0; } else { 9\n[_arg2][_arg3] = 0; 9\n[_arg2 + 1][_arg3] = 0; 9\n[_arg2][_arg3 + 1] = 0; 9\n[_arg2 + 1][_arg3 + 1] = 0; } } function > (_arg3) { switch (_arg3) { case 1 : var _local2 = new \x03\x0B(); 9\n = _local2.(\f(); break; case 2 : _local2 = new \x1D\n(); 9\n = _local2.(\f(); break; case 3 : _local2 = new \r\n(); 9\n = _local2.(\f(); break; case 4 : _local2 = new \x11\x06(); 9\n = _local2.(\f(); break; case 5 : _local2 = new \x19\x04(); 9\n = _local2.(\f(); break; case 6 : _local2 = new <\n(); 9\n = _local2.(\f(); break; case 12 : _local2 = new \x03\x0B(); 9\n = _local2.(\f(); break; default : _local2 = new \x17\f(); 9\n = _local2.(\f(); } } function  () { return(9\n); } function #() { return(this); } function IsPathBlocked(_arg3) { var _local2 = 0; while (_local2 < _arg3.length) { if (9\n[_arg3[_local2].y][_arg3[_local2].x] >= 300) { return(true); } _local2++; } return(false); } }
Symbol 1388 MovieClip [__Packages.Map1] Frame 0
class  { var ; function  () { \x1C = new Array(); } function ( () { \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 303, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 303, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 303, 0, 0, 303, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 303, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 303, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 303, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 300, 300, 300, 0, 0, 0, 300, 300, 300, 0, 0, 300, 300, 300, 0, 0, 0, 300, 300, 300, 300)); \x1C.push(Array(300, 300, 300, 300, 0, 0, 0, 300, 300, 300, 0, 0, 300, 300, 300, 0, 0, 0, 300, 300, 300, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); return(\x1C); } }
Symbol 1389 MovieClip [__Packages.Map2] Frame 0
class  { var ; function  () { \x1C = new Array(); } function ( () { \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 302, 302, 303, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 303, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 0, 0, 302, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 301, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 302, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 303, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 303, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); return(\x1C); } }
Symbol 1390 MovieClip [__Packages.Map3] Frame 0
class { var ; function () { \x1C = new Array(); } function ( () { \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 303, 301, 0, 0, 301, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); return(\x1C); } }
Symbol 1391 MovieClip [__Packages.Map4] Frame 0
class  { var ; function  () { \x1C = new Array(); } function ( () { \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 303, 301, 0, 0, 301, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); return(\x1C); } }
Symbol 1392 MovieClip [__Packages.Map5] Frame 0
class  { var ; function  () { \x1C = new Array(); } function ( () { \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 304, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 303, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 302, 302, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 303, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 301, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 303, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 304, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 0, 303, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 303, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 301, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); return(\x1C); } }
Symbol 1393 MovieClip [__Packages.Map6] Frame 0
class < { var ; function < () { \x1C = new Array(); } function ( () { \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 303, 301, 0, 0, 301, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); return(\x1C); } }
Symbol 1394 MovieClip [__Packages.Map7] Frame 0
class  { var ; function  () { \x1C = new Array(); } function ( () { \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 302, 302, 303, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 303, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 0, 0, 302, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 301, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 302, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 303, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); \x1C.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); return(\x1C); } }
Symbol 1395 MovieClip [__Packages.AStar] Frame 0
class < { var arrCachedPathsAStar, arrCachedPaths, -, 8, `,  , 6, , , intCurrentIndexX, " , intCurrentIndexY, , @, , , , [, , , 9, ,  , , arrClosedNodes; function < () { (); arrCachedPathsAStar = new Array(); arrCachedPaths = new Array(); } function () { -\x07 = true; 8\x02 = true; `\x07 = 40; \x18\x0B = true; 6\x06 = 3000; } function ^ (_arg2) { \x03\x07 = _arg2; } function FindPointToEnd(_arg13, _arg12, _arg11, _arg10, _arg15, _arg14) { delete \x1B\x05; \x1B\x05 = new Array(); trace("stage 1"); var _local7 = -1; var _local2 = 0; while (_local2 < arrCachedPaths.length) { if (arrCachedPaths[_local2].length > 10) { if ((arrCachedPaths[_local2][arrCachedPaths[_local2].length - 1].x == _arg11) && (arrCachedPaths[_local2][arrCachedPaths[_local2].length - 1].y == _arg10)) { _local7 = _local2; break; } if ((arrCachedPaths[_local2][arrCachedPaths[_local2].length - 1].x == _arg15) && (arrCachedPaths[_local2][arrCachedPaths[_local2].length - 1].y == _arg14)) { _local7 = _local2; break; } } _local2++; } trace("stage 2"); if (_local7 != -1) { var _local6 = _local7; var _local9 = -1; var _local8 = 999999 /* 0x0F423F */; _local2 = 0; while (_local2 < arrCachedPaths[_local6].length) { var _local4 = arrCachedPaths[_local6][_local2].x - _arg13; var _local3 = arrCachedPaths[_local6][_local2].y - _arg12; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); if (_local5 < _local8) { _local8 = _local5; _local9 = _local2; } _local2++; } \x1B\x05.push({x:arrCachedPaths[_local6][_local9].x, y:arrCachedPaths[_local6][_local9].y}); } trace("stage 3"); if (\x1B\x05.length == 0) { delete \x1B\x05; \x1B\x05 = null; } return(\x1B\x05); } function Wander(_arg4, _arg2) { intCurrentIndexX = (\"\n = _arg4); intCurrentIndexY = (\x02 = _arg2); delete \x1B\x05; \x1B\x05 = new Array(); var _local5 = \x1D\x04(1, 4); var _local6 = \x03\x07.\x05\f(); var _local7 = 1; while (_local7 <= 4) { var _local3 = false; switch (_local5) { case 1 : if (_arg2 == 0) { break; } if (_local6[_arg2 - 1][_arg4] >= 300) { } else { _local3 = true; \x1B\x05.push({x:\"\n, y:_arg2 - 1}); break; if (_arg4 == (@\x02 - 1)) { } else if (_local6[_arg2][_arg4 + 1] >= 300) { } else { _local3 = true; \x1B\x05.push({x:\"\n + 1, y:_arg2}); break; if (_arg2 == (\x13\x04 - 1)) { } else if (_local6[_arg2 + 1][_arg4] >= 300) { } else { _local3 = true; \x1B\x05.push({x:\"\n, y:_arg2 + 1}); break; if (_arg4 == 0) { } else if (_local6[_arg2][_arg4 - 1] >= 300) { } else { _local3 = true; \x1B\x05.push({x:\"\n - 1, y:_arg2}); } } } } case 2 : if (_arg4 == (@\x02 - 1)) { } else if (_local6[_arg2][_arg4 + 1] >= 300) { } else { _local3 = true; \x1B\x05.push({x:\"\n + 1, y:_arg2}); break; if (_arg2 == (\x13\x04 - 1)) { } else if (_local6[_arg2 + 1][_arg4] >= 300) { } else { _local3 = true; \x1B\x05.push({x:\"\n, y:_arg2 + 1}); break; if (_arg4 == 0) { } else if (_local6[_arg2][_arg4 - 1] >= 300) { } else { _local3 = true; \x1B\x05.push({x:\"\n - 1, y:_arg2}); } } } case 3 : if (_arg2 == (\x13\x04 - 1)) { } else if (_local6[_arg2 + 1][_arg4] >= 300) { } else { _local3 = true; \x1B\x05.push({x:\"\n, y:_arg2 + 1}); break; if (_arg4 == 0) { } else if (_local6[_arg2][_arg4 - 1] >= 300) { } else { _local3 = true; \x1B\x05.push({x:\"\n - 1, y:_arg2}); } } case 4 : if (_arg4 == 0) { } else if (_local6[_arg2][_arg4 - 1] >= 300) { } else { _local3 = true; \x1B\x05.push({x:\"\n - 1, y:_arg2}); } } if (_local3 == true) { break; } _local5++; if (_local5 == 5) { _local5 = 1; } _local7++; } if (\x1B\x05.length == 0) { delete \x1B\x05; \x1B\x05 = null; } return(\x1B\x05); } function BumpLeft(_arg6, _arg7, _arg8) { intCurrentIndexX = (\"\n = _arg6); intCurrentIndexY = (\x02 = _arg7); &\n("left"); @\x02 = \x1E\x06[0].length; \x13\x04 = \x1E\x06.length; delete \x1B\x05; \x1B\x05 = new Array(); var _local5 = _arg6 - _arg8; if (_local5 < 0) { _local5 = 0; } var _local2 = _arg6 - 1; while (_local2 >= _local5) { if (\x1E\x06[\x02][_local2]._type >= 300) { if (((\x1E\x06[\x02][_local2]._type == 407) || (\x1E\x06[\x02][_local2]._type == 416)) || (\x1E\x06[\x02][_local2]._type == 417)) { } else { if (((\x1E\x06[\x02][_local2]._type == 414) || (\x1E\x06[\x02][_local2]._type == 415)) || (\x1E\x06[\x02][_local2]._type == 407)) { \x1B\x05.push({x:_local2, y:\x02}); break; } break; } } \x1B\x05.push({x:_local2, y:\x02}); _local2--; } if (\x1B\x05.length == 0) { delete \x1B\x05; \x1B\x05 = null; } return(\x1B\x05); } function BumpRight(_arg6, _arg7, _arg8) { intCurrentIndexX = (\"\n = _arg6); intCurrentIndexY = (\x02 = _arg7); &\n("right"); @\x02 = \x1E\x06[0].length; \x13\x04 = \x1E\x06.length; delete \x1B\x05; \x1B\x05 = new Array(); var _local5 = _arg6 + _arg8; if (_local5 > @\x02) { _local5 = @\x02; } var _local2 = _arg6 + 1; while (_local2 <= _local5) { if (\x1E\x06[\x02][_local2]._type >= 300) { if (((\x1E\x06[\x02][_local2]._type == 407) || (\x1E\x06[\x02][_local2]._type == 416)) || (\x1E\x06[\x02][_local2]._type == 417)) { } else { if (((\x1E\x06[\x02][_local2]._type == 414) || (\x1E\x06[\x02][_local2]._type == 415)) || (\x1E\x06[\x02][_local2]._type == 407)) { \x1B\x05.push({x:_local2, y:\x02}); break; } break; } } \x1B\x05.push({x:_local2, y:\x02}); _local2++; } if (\x1B\x05.length == 0) { delete \x1B\x05; \x1B\x05 = null; } return(\x1B\x05); } function BumpUp(_arg7, _arg6, _arg8) { intCurrentIndexX = (\"\n = _arg7); intCurrentIndexY = (\x02 = _arg6); &\n("up"); @\x02 = \x1E\x06[0].length; \x13\x04 = \x1E\x06.length; delete \x1B\x05; \x1B\x05 = new Array(); var _local5 = _arg6 - _arg8; if (_local5 < 0) { _local5 = 0; } var _local2 = \x02 - 1; while (_local2 >= _local5) { if (\x1E\x06[_local2][\"\n]._type >= 300) { if (((\x1E\x06[_local2][\"\n]._type == 407) || (\x1E\x06[_local2][\"\n]._type == 416)) || (\x1E\x06[_local2][\"\n]._type == 417)) { } else { if (((\x1E\x06[_local2][\"\n]._type == 414) || (\x1E\x06[_local2][\"\n]._type == 415)) || (\x1E\x06[_local2][\"\n]._type == 407)) { \x1B\x05.push({x:\"\n, y:_local2}); break; } break; } } \x1B\x05.push({x:\"\n, y:_local2}); _local2--; } if (\x1B\x05.length == 0) { delete \x1B\x05; \x1B\x05 = null; } return(\x1B\x05); } function BumpDown(_arg7, _arg6, _arg8) { intCurrentIndexX = (\"\n = _arg7); intCurrentIndexY = (\x02 = _arg6); &\n("down"); @\x02 = \x1E\x06[0].length; \x13\x04 = \x1E\x06.length; delete \x1B\x05; \x1B\x05 = new Array(); var _local5 = _arg6 + _arg8; if (_local5 > \x13\x04) { _local5 = \x13\x04; } var _local2 = \x02 + 1; while (_local2 <= _local5) { if (\x1E\x06[_local2][\"\n]._type >= 300) { if (((\x1E\x06[_local2][\"\n]._type == 407) || (\x1E\x06[_local2][\"\n]._type == 416)) || (\x1E\x06[_local2][\"\n]._type == 417)) { } else { if (((\x1E\x06[_local2][\"\n]._type == 414) || (\x1E\x06[_local2][\"\n]._type == 415)) || (\x1E\x06[_local2][\"\n]._type == 407)) { \x1B\x05.push({x:\"\n, y:_local2}); break; } break; } } \x1B\x05.push({x:\"\n, y:_local2}); _local2++; } if (\x1B\x05.length == 0) { delete \x1B\x05; \x1B\x05 = null; } return(\x1B\x05); } function Search(_arg4, _arg3, _arg6, _arg5) { var _local2 = getTimer(); intCurrentIndexX = (\"\n = _arg4); intCurrentIndexY = (\x02 = _arg3); \x17\x05 = _arg6; [\x05 = _arg5; if (8\x02 == true) { if (\x1D\x04(0, 100) <= `\x07) { \x01\x04 = true; } else { \x01\x04 = false; } } else { \x01\x04 = false; } if (-\x07 == true) { if (8\x02 == true) { if (\x01\x04 == true) { \x0B\x07 = -\x03(); if (\x0B\x07 != -1) { if ((arrCachedPathsAStar[\x0B\x07][0].x == \"\n) && (arrCachedPathsAStar[\x0B\x07][0].y == \x02)) { 9\x06 = true; \x1B\x05 = arrCachedPathsAStar[\x0B\x07].slice(); return(\x1B\x05); } \x17\x05 = arrCachedPathsAStar[\x0B\x07][6].x; [\x05 = arrCachedPathsAStar[\x0B\x07][6].y; } } else { \x0B\x07 = \x1B\x04(); if (\x0B\x07 != -1) { if ((arrCachedPaths[\x0B\x07][0].x == \"\n) && (arrCachedPaths[\x0B\x07][0].y == \x02)) { 9\x06 = true; \x1B\x05 = arrCachedPaths[\x0B\x07].slice(); return(\x1B\x05); } \x17\x05 = arrCachedPaths[\x0B\x07][6].x; [\x05 = arrCachedPaths[\x0B\x07][6].y; } } } else { \x0B\x07 = \x1B\x04(); if (\x0B\x07 != -1) { if ((arrCachedPaths[\x0B\x07][0].x == \"\n) && (arrCachedPaths[\x0B\x07][0].y == \x02)) { 9\x06 = true; \x1B\x05 = arrCachedPaths[\x0B\x07].slice(); return(\x1B\x05); } \x17\x05 = arrCachedPaths[\x0B\x07][6].x; [\x05 = arrCachedPaths[\x0B\x07][6].y; } } } Reset(); \x1E\x06[intCurrentIndexY][intCurrentIndexX]._g = 0; \x1E\x06[intCurrentIndexY][intCurrentIndexX]._h = \n(intCurrentIndexX, intCurrentIndexY); \x1E\x06[intCurrentIndexY][intCurrentIndexX]._f = \x1E\x06[intCurrentIndexY][intCurrentIndexX]._g + \x1E\x06[intCurrentIndexY][intCurrentIndexX]._h; \x1C\x06(\x1E\x06[intCurrentIndexY][intCurrentIndexX]); while (\x11 == false) { \x19\n(); if ((getTimer() - _local2) > 6\x06) { \x11 = true; trace("Search Timed Out"); } if (\x11\x0B.length == 0) { \x11 = true; trace("There is no spoon"); } } if (9\x06 == true) { \x06\x06(); } else { delete \x1B\x05; \x1B\x05 = null; } if (9\x06 == true) { if (-\x07 == true) { if (\x0B\x07 != -1) { +\x04(); } else { ^\x07(); } } } return(\x1B\x05); } function &(_arg5, _arg4, _arg7, _arg6) { var _local8 = -\x07; var _local9 = 8\x02; -\x07 = false; 8\x02 = false; Search(_arg5, _arg4, _arg7, _arg6); -\x07 = _local8; 8\x02 = _local9; if (\x1B\x05 != null) { var _local3 = false; var _local2 = 0; while (_local2 < arrCachedPaths.length) { if ((((arrCachedPaths[_local2][arrCachedPaths[_local2].length - 1].x == _arg7) && (arrCachedPaths[_local2][arrCachedPaths[_local2].length - 1].y == _arg6)) && (arrCachedPaths[_local2][0].x == _arg5)) && (arrCachedPaths[_local2][0].y == _arg4)) { _local3 = true; } _local2++; } if (_local3 == false) { arrCachedPaths.push(\x1B\x05.slice()); arrCachedPaths[arrCachedPaths.length - 1].unshift({x:_arg5, y:_arg4}); } } return(\x1B\x05); } function () { trace("============ Open List ============"); var _local2 = 0; while (_local2 < \x11\x0B.length) { trace(\x11\x0B[_local2]); _local2++; } } function  () { \x11\x0B.sortOn("_f", Array.NUMERIC); intCurrentIndexX = \x11\x0B[0]._xLoc; intCurrentIndexY = \x11\x0B[0]._yLoc; \x1A = \x11\x0B[0]; \x11\x0B.splice(0, 1); if ((intCurrentIndexX == \x17\x05) && (intCurrentIndexY == [\x05)) { \x11 = true; 9\x06 = true; } else { if (intCurrentIndexX > 0) { \x18(intCurrentIndexX - 1, intCurrentIndexY); } if ((intCurrentIndexX > 0) && (intCurrentIndexY < (\x13\x04 - 1))) { \x18(intCurrentIndexX - 1, intCurrentIndexY + 1); } if (intCurrentIndexY < (\x13\x04 - 1)) { \x18(intCurrentIndexX, intCurrentIndexY + 1); } if ((intCurrentIndexX < (@\x02 - 1)) && (intCurrentIndexY < (\x13\x04 - 2))) { \x18(intCurrentIndexX + 1, intCurrentIndexY + 1); } if (intCurrentIndexX < (@\x02 - 1)) { \x18(intCurrentIndexX + 1, intCurrentIndexY); } if ((intCurrentIndexX < (@\x02 - 1)) && (intCurrentIndexY > 0)) { \x18(intCurrentIndexX + 1, intCurrentIndexY - 1); } if (intCurrentIndexY > 0) { \x18(intCurrentIndexX, intCurrentIndexY - 1); } if ((intCurrentIndexX > 0) && (intCurrentIndexY > 0)) { \x18(intCurrentIndexX - 1, intCurrentIndexY - 1); } } \x1A._blnOpen = false; arrClosedNodes.push(\x1A); } function (_arg4, _arg3) { var _local5 = \x10\n(_arg4, _arg3); if (_local5 == 999999) { return(undefined); } _local5 = \x1A._g + _local5; if (\x1E\x06[_arg3][_arg4]._blnVisited == false) { if ((((\x1E\x06[_arg3][_arg4]._type < 300) || (\x1E\x06[_arg3][_arg4]._type == 407)) || (\x1E\x06[_arg3][_arg4]._type == 416)) || (\x1E\x06[_arg3][_arg4]._type == 417)) { \x1E\x06[_arg3][_arg4]._g = _local5; \x1E\x06[_arg3][_arg4]._h = \n(_arg4, _arg3); if (\x01\x04 == true) { \x1E\x06[_arg3][_arg4]._f = \x1E\x06[_arg3][_arg4]._h; } else { \x1E\x06[_arg3][_arg4]._f = \x1E\x06[_arg3][_arg4]._g + \x1E\x06[_arg3][_arg4]._h; } \x1E\x06[_arg3][_arg4]["\x11\x05"] = \x1E\x06[\x1A._yLoc][\x1A._xLoc]; \x1C\x06(\x1E\x06[_arg3][_arg4]); } } else if ((((\x1E\x06[_arg3][_arg4]._type < 300) || (\x1E\x06[_arg3][_arg4]._type == 407)) || (\x1E\x06[_arg3][_arg4]._type == 416)) || (\x1E\x06[_arg3][_arg4]._type == 417)) { if (_local5 < \x1E\x06[_arg3][_arg4]._g) { \x1E\x06[_arg3][_arg4]["\x11\x05"] = \x1E\x06[\x1A._yLoc][\x1A._xLoc]; \x1E\x06[_arg3][_arg4]._g = _local5; \x1E\x06[_arg3][_arg4]._f = \x1E\x06[_arg3][_arg4]._h + \x1E\x06[_arg3][_arg4]._g; if (\x1E\x06[_arg3][_arg4]._blnOpen == false) { var _local2 = 0; while (_local2 < arrClosedNodes.length) { if ((arrClosedNodes[_local2]._xLoc == _arg4) && (arrClosedNodes[_local2]._yLoc == _arg3)) { arrClosedNodes.splice(_local2, 1); } _local2++; } } } } } function Reset() { delete \x11\x0B; delete arrClosedNodes; \x11\x0B = new Array(); arrClosedNodes = new Array(); \x11 = false; 9\x06 = false; (\n(); @\x02 = \x1E\x06[0].length; \x13\x04 = \x1E\x06.length; } function ( () { if (\x1E\x06 != null) { \r\f(); return(undefined); } delete \x1E\x06; \x1E\x06 = new Array(); var _local4; var _local5 = \x03\x07.\x05\f(); var _local3 = 0; while (_local3 < _local5.length) { var _local6 = new Array(_local5[_local3].length); var _local2 = 0; while (_local2 < _local5[_local3].length) { _local4 = new 1\x02(); _local4._type = _local5[_local3][_local2]; _local4._xLoc = _local2; _local4._yLoc = _local3; _local6[_local2] = _local4; _local2++; } \x1E\x06.push(_local6); _local3++; } } function () { var _local4 = \x03\x07.\x05\f(); var _local3 = 0; while (_local3 < \x1E\x06.length) { var _local2 = 1; while (_local2 < \x1E\x06[_local3].length) { \x1E\x06[_local3][_local2].Reset(_local4[_local3][_local2]); _local2++; } _local3++; } } function & (_arg5) { if (\x1E\x06 == null) { (\n(); return(undefined); } var _local4 = \x03\x07.\x05\f(); if ((_arg5 == "left") || (_arg5 == "right")) { var _local2 = 0; while (_local2 < \x1E\x06[\x02].length) { \x1E\x06[\x02][_local2].Reset(_local4[\x02][_local2]); _local2++; } } else if ((_arg5 == "up") || (_arg5 == "down")) { var _local3 = 0; while (_local3 < \x1E\x06.length) { \x1E\x06[_local3][\"\n].Reset(_local4[_local3][\"\n]); _local3++; } } } function < (_arg6) { trace("****************** Node Map ********************"); if (_arg6 == "type") { var _local4 = 0; while (_local4 < \x1E\x06.length) { var _local5 = ""; var _local3 = 0; while (_local3 < \x1E\x06[_local4].length) { var _local2 = ""; if (\x1E\x06[_local4][_local3]._type < 10) { _local2 = "00" + \x1E\x06[_local4][_local3]._type; } else if (\x1E\x06[_local4][_local3]._type < 100) { _local2 = "0" + \x1E\x06[_local4][_local3]._type; } else { _local2 = "" + \x1E\x06[_local4][_local3]._type; } _local5 = _local5 + (_local2 + "_"); _local3++; } _local5 = _local5.substr(0, _local5.length - 1); trace(_local5); _local4++; } } else if (_arg6 == "visited") { var _local4 = 0; while (_local4 < \x1E\x06.length) { var _local5 = ""; var _local3 = 0; while (_local3 < \x1E\x06[_local4].length) { var _local2 = "0"; if (\x1E\x06[_local4][_local3]._blnVisited == true) { _local2 = "X"; } _local5 = _local5 + (_local2 + "_"); _local3++; } _local5 = _local5.substr(0, _local5.length - 1); trace(_local5); _local4++; } } else if (_arg6 == "path") { var _local4 = 0; while (_local4 < \x1B\x05.length) { \x1E\x06[\x1B\x05[_local4].y][\x1B\x05[_local4].x]._blnPath = true; _local4++; } _local4 = 0; while (_local4 < \x1E\x06.length) { var _local5 = ""; var _local3 = 0; while (_local3 < \x1E\x06[_local4].length) { var _local2 = " "; if (\x1E\x06[_local4][_local3]._blnPath == true) { _local2 = "+"; } if (\x1E\x06[_local4][_local3]._type >= 300) { _local2 = "#"; } _local5 = _local5 + (_local2 + "_"); _local3++; } _local5 = _local5.substr(0, _local5.length - 1); trace(_local5); _local4++; } } else if (_arg6 == "f") { var _local4 = 0; while (_local4 < \x1E\x06.length) { var _local5 = ""; var _local3 = 0; while (_local3 < \x1E\x06[_local4].length) { var _local2 = " "; _local2 = String(\x1E\x06[_local4][_local3]._f); if (_local2 == "0") { _local2 = " "; } else if (_local2.length == 1) { _local2 = " " + _local2; } else if (_local2.length == 2) { _local2 = " " + _local2; } else if (_local2.length == 3) { _local2 = " " + _local2; } else if (_local2.length == 4) { _local2 = "" + _local2; } if (\x1E\x06[_local4][_local3]._type >= 300) { _local2 = "####"; } _local5 = _local5 + (_local2 + "_"); _local3++; } _local5 = _local5.substr(0, _local5.length - 1); trace(_local5); _local4++; } } else if (_arg6 == "g") { var _local4 = 0; while (_local4 < \x1E\x06.length) { var _local5 = ""; var _local3 = 0; while (_local3 < \x1E\x06[_local4].length) { var _local2 = " "; _local2 = String(\x1E\x06[_local4][_local3]._g); if (_local2 == "0") { _local2 = " "; } else if (_local2.length == 1) { _local2 = " " + _local2; } else if (_local2.length == 2) { _local2 = " " + _local2; } else if (_local2.length == 3) { _local2 = " " + _local2; } else if (_local2.length == 4) { _local2 = "" + _local2; } if (\x1E\x06[_local4][_local3]._type >= 300) { _local2 = "####"; } _local5 = _local5 + (_local2 + "_"); _local3++; } _local5 = _local5.substr(0, _local5.length - 1); trace(_local5); _local4++; } } else if (_arg6 == "h") { var _local4 = 0; while (_local4 < \x1E\x06.length) { var _local5 = ""; var _local3 = 0; while (_local3 < \x1E\x06[_local4].length) { var _local2 = " "; _local2 = String(\x1E\x06[_local4][_local3]._h); if (_local2 == "0") { _local2 = " "; } else if (_local2.length == 1) { _local2 = " " + _local2; } else if (_local2.length == 2) { _local2 = " " + _local2; } else if (_local2.length == 3) { _local2 = " " + _local2; } else if (_local2.length == 4) { _local2 = "" + _local2; } if (\x1E\x06[_local4][_local3]._type >= 300) { _local2 = "####"; } _local5 = _local5 + (_local2 + "_"); _local3++; } _local5 = _local5.substr(0, _local5.length - 1); trace(_local5); _local4++; } } } function (_arg2) { _arg2._blnVisited = true; _arg2._blnOpen = true; if (_arg2["\x11\x05"] == null) { \x11\x0B.push(_arg2); } else if (\x11\x0B.length == 0) { \x11\x0B.push(_arg2); } else { \x11\x0B.push(_arg2); } } function (_arg6, _arg7) { var _local3 = Math.abs(_arg6 - \x17\x05); var _local2 = Math.abs(_arg7 - [\x05); var _local4 = Math.min(_local3, _local2); var _local5 = _local3 + _local2; return((14 * _local4) + ((10 * (_local5 - (2 * _local4))) * 1.5)); } function  (_arg10, _arg9) { var _local2 = 10; if (((\x1A._xLoc - _arg10) != 0) && ((\x1A._yLoc - _arg9) != 0)) { _local2 = 14; if (\x18\x0B == true) { var _local3 = (\x1A._xLoc - _arg10) / Math.abs(\x1A._xLoc - _arg10); var _local4 = (\x1A._yLoc - _arg9) / Math.abs(\x1A._yLoc - _arg9); var _local8 = \x1A._xLoc - _local3; var _local6 = \x1A._yLoc; var _local7 = \x1A._xLoc; var _local5 = \x1A._yLoc - _local4; if ((\x1E\x06[_local6][_local8]._type >= 300) || (\x1E\x06[_local5][_local7]._type >= 300)) { _local2 = 999999 /* 0x0F423F */; } } } return(_local2); } function () { var _local4 = getTimer(); delete \x1B\x05; \x1B\x05 = new Array(); do { if (\x1A["\x11\x05"] == null) { break; } \x1B\x05.unshift({x:\x1A._xLoc, y:\x1A._yLoc}); \x1A = \x1A["\x11\x05"]; } while ((getTimer() - _local4) <= 50); } function  () { delete arrCachedPaths; arrCachedPaths = new Array(); delete arrCachedPathsAStar; arrCachedPathsAStar = new Array(); } function ^() { if (\x1B\x05.length > 7) { if (\x01\x04 == true) { arrCachedPathsAStar.push(\x1B\x05.slice()); arrCachedPathsAStar[arrCachedPathsAStar.length - 1].unshift({x:\"\n, y:\x02}); } else { arrCachedPaths.push(\x1B\x05.slice()); arrCachedPaths[arrCachedPaths.length - 1].unshift({x:\"\n, y:\x02}); } } } function () { var _local6 = -1; var _local2 = 0; while (_local2 < arrCachedPaths.length) { if ((arrCachedPaths[_local2][arrCachedPaths[_local2].length - 1].x == \x17\x05) && (arrCachedPaths[_local2][arrCachedPaths[_local2].length - 1].y == [\x05)) { var _local4 = arrCachedPaths[_local2][0].x - \"\n; var _local3 = arrCachedPaths[_local2][0].y - \x02; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); if (_local5 <= 4) { _local6 = _local2; break; } } _local2++; } return(_local6); } function -() { var _local6 = -1; var _local2 = 0; while (_local2 < arrCachedPathsAStar.length) { if ((arrCachedPathsAStar[_local2][arrCachedPathsAStar[_local2].length - 1].x == \x17\x05) && (arrCachedPathsAStar[_local2][arrCachedPathsAStar[_local2].length - 1].y == [\x05)) { var _local4 = arrCachedPathsAStar[_local2][0].x - \"\n; var _local3 = arrCachedPathsAStar[_local2][0].y - \x02; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); if (_local5 <= 4) { _local6 = _local2; break; } } _local2++; } return(_local6); } function +() { if (\x01\x04 == true) { var _local2 = arrCachedPathsAStar[\x0B\x07].slice(7, arrCachedPathsAStar[\x0B\x07].length - 1); \x1B\x05 = \x1B\x05.concat(_local2); } else { var _local2 = arrCachedPaths[\x0B\x07].slice(7, arrCachedPaths[\x0B\x07].length - 1); \x1B\x05 = \x1B\x05.concat(_local2); } } function (_arg1, _arg2) { return(Math.round(Math.random() * (_arg2 - _arg1)) + _arg1); } }
Symbol 1396 MovieClip [__Packages.AStarNode] Frame 0
class 1 { var _g, _h, _f, _xLoc, _yLoc, _type, _blnPath, _blnVisited, _blnOpen, ; function 1 () { _g = 0; _h = 0; _f = 0; _xLoc = 0; _yLoc = 0; _type = 0; _blnPath = false; _blnVisited = false; _blnOpen = false; \x11\x05 = null; } function Reset(_arg2) { _g = 0; _h = 0; _f = 0; _type = _arg2; _blnPath = false; _blnVisited = false; _blnOpen = false; \x11\x05 = null; } }
Symbol 1397 MovieClip [__Packages.WaveEngine] Frame 0
class 8 { var arrWaveButtons, =, arrEnemyQueue, , , ;, , 3, ,,  , , 7, , ; function 8 () { arrWaveButtons = new Array(); =\x07 = new Array(); arrEnemyQueue = new Array(); \x17\x03 = -1; \n\f = -1; ;\x06 = false; \x1E\x03 = 77; 3\x06 = true; if (_global.typetype == 10) { ,\x04 = 800; } else if (_global.typetype == 7) { ,\x04 = 180; } else if (_global.typetype == 5) { ,\x04 = 400; } else { ,\x04 = 770; } \x1F\n = ,\x04; \x19\x06 = 100; 7\x04 = "normal"; \x04\x03 = 0; } function () { if ((3\x06 == false) && (\x17\x03 > -1)) { if (;\x06 == true) { \x07\x06(); } else { \x0E(); } \x01\x03(); } } function () { if (_global.typetype == 10) { ,\x04 = ,\x04 - 30; if (,\x04 <= 50) { ,\x04 = 50; } } } function () { var _local8 = new Array(); var _local7 = -1; var _local9; var _local4 = 0; while (_local4 < arrWaveButtons.length) { if (arrWaveButtons[_local4] == (\n\f + "wave_mc")) { _local7 = _local4; _local9 = arrWaveButtons[_local4]; break; } _local4++; } if (\r\x05[_local9]._x > 0) { \r\x05[_local9]._x = \r\x05[_local9]._x * 0.8; } if ((\r\x05[_local9]._x >= -1) && (\r\x05[_local9]._x <= 1)) { \x13(); \r\x05[_local9]._x = 0; ;\x06 = false; \x17\x03 = \n\f; \r\x05._parent.viewer_mc.gotoAndPlay(2); '\x05(\x17\x03); } var _local3 = \r\x05[_local9]._x; _local4 = _local7 - 1; while (_local4 >= 0) { _local3 = _local3 - \x1E\x03; \r\x05[arrWaveButtons[_local4]]._x = _local3; if (\r\x05[arrWaveButtons[_local4]]._x <= 0) { var _local5 = arrWaveButtons[_local4]; var _local6 = Number(_local5.substr(0, _local5.length - 7)); if (_local6 > \x17\x03) { \x17\x03 = _local6; \r\x05._parent.viewer_mc.gotoAndPlay(2); '\x05(\x17\x03); } } if (\r\x05[arrWaveButtons[_local4]]._x < -100) { _local8.push(arrWaveButtons[_local4]); } _local4--; } _local3 = \r\x05[_local9]._x; _local4 = _local7 + 1; while (_local4 < arrWaveButtons.length) { _local3 = _local3 + \x1E\x03; \r\x05[arrWaveButtons[_local4]]._x = _local3; _local4++; } _local3 = _local3 + \x1E\x03; if (_local3 <= 360) { var _local11 = arrWaveButtons[arrWaveButtons.length - 1]; var _local12 = Number(_local11.substr(0, _local11.length - 7)) + 1; var _local10 = \f\f(_local12); if (_local10 != null) { _local10._x = _local3; _local10._y = 0; } } var _local2 = 0; while (_local2 < _local8.length) { \x1C\x07(_local8[_local2]); _local2++; } } function () { var _local7 = new Array(); var _local8 = \x1E\x03 / ,\x04; var _local6; var _local2 = 0; while (_local2 < arrWaveButtons.length) { if (_local2 == 0) { \r\x05[arrWaveButtons[_local2]]._x = \r\x05[arrWaveButtons[_local2]]._x - _local8; _local6 = \r\x05[arrWaveButtons[_local2]]._x; } else { _local6 = _local6 + \x1E\x03; \r\x05[arrWaveButtons[_local2]]._x = _local6; } if ((\r\x05[arrWaveButtons[_local2]]._x >= -1) && (\r\x05[arrWaveButtons[_local2]]._x <= 1)) { var _local4 = arrWaveButtons[_local2]; var _local5 = Number(_local4.substr(0, _local4.length - 7)); if (_local5 > \x17\x03) { \x13(); \x17\x03 = _local5; \n\f = \x17\x03; \r\x05._parent.viewer_mc.gotoAndPlay(2); '\x05(\x17\x03); } } if (\r\x05[arrWaveButtons[_local2]]._x < -100) { _local7.push(arrWaveButtons[_local2]); } _local2++; } _local6 = _local6 + \x1E\x03; if (_local6 <= 360) { var _local10 = arrWaveButtons[arrWaveButtons.length - 1]; var _local11 = Number(_local10.substr(0, _local10.length - 7)) + 1; var _local9 = \f\f(_local11); if (_local9 != null) { _local9._x = _local6; _local9._y = 0; } } var _local3 = 0; while (_local3 < _local7.length) { \x1C\x07(_local7[_local3]); _local3++; } } function () { if (arrEnemyQueue.length != 0) { var _local3 = 0; while (_local3 < arrEnemyQueue.length) { if (arrEnemyQueue[_local3].intNextCounter <= 0) { var _local4 = 1; if (arrEnemyQueue[_local3].strType == "mix") { _local4 = \x1D\x04(1, 3); } else if (arrEnemyQueue[_local3].strType == "greedy") { _local4 = 1; } else if (arrEnemyQueue[_local3].strType == "lusty") { _local4 = 2; } else if (arrEnemyQueue[_local3].strType == "thirsty") { _local4 = 3; } else if (arrEnemyQueue[_local3].strType == "fast") { _local4 = 4; } else if (arrEnemyQueue[_local3].strType == "strong") { _local4 = 5; } else if (arrEnemyQueue[_local3].strType == "captain") { _local4 = 6; } _root.game.0\x02(\x1D\x04(1, 20), 28, _local4, arrEnemyQueue[_local3].dblLifeBonus); arrEnemyQueue[_local3].intNum--; if (arrEnemyQueue[_local3].intNum == 0) { arrEnemyQueue.splice(_local3, 1); _local3--; } else { arrEnemyQueue[_local3].intNextCounter = \x1D\x04(4, 25); } } else { arrEnemyQueue[_local3].intNextCounter--; } _local3++; } } } function '(_arg2) { _arg2 = _arg2 - 1; var _local5 = =\x07[_arg2].intNumber; var _local3 = =\x07[_arg2].strType; var _local4 = =\x07[_arg2].dblLifeBonus; arrEnemyQueue.push({strType:_local3, intNum:_local5, dblLifeBonus:_local4, intNextCounter:0}); } function SetupButtons() { var _local4 = \x1E\x03; var _local2 = 0; while (_local2 < =\x07.length) { var _local3 = \f\f(=\x07[_local2].intId); _local3._x = _local4; _local3._y = 0; _local4 = _local4 + \x1E\x03; if (_local2 >= 3) { break; } _local2++; } } function (_arg4) { if (_arg4 > =\x07.length) { return(null); } var _local3 = _arg4 + "wave_mc"; var _local2 = \r\x05.attachMovie("Wave_" + =\x07[_arg4 - 1].strType, _local3, \x19\x06); _local2.wave_mc.gotoAndStop(=\x07[_arg4 - 1].intId); _local2.cacheAsBitmap = true; arrWaveButtons.push(_local3); \x19\x06++; return(_local2); } function (_arg3) { var _local2 = 0; while (_local2 < arrWaveButtons.length) { if (_arg3 == arrWaveButtons[_local2]) { \r\x05[arrWaveButtons[_local2]].removeMovieClip(); arrWaveButtons.splice(_local2, 1); break; } _local2++; } } function  () { if (\x17\x03 == -1) { _root.game["\x05\n"] = true; 3\x06 = false; \x17\x03 = 0; \n\f = 1; ;\x06 = true; _global.SoundManager.PlaySound("start" + \x1D\x04(1, 2), 100); } else { \x13(); if ((\n\f + 1) <= =\x07.length) { \n\f = \n\f + 1; ;\x06 = true; if (\x1D\x04(0, 100) < 10) { _global.SoundManager.PlaySound("start" + \x1D\x04(1, 2), 100); } } } } function #() { if (arrEnemyQueue.length != 0) { return(false); } if (\x17\x03 >= =\x07.length) { return(true); } return(false); } function %() { 3\x06 = true; } function +() { 3\x06 = false; } function % (_arg2) { 7\x04 = _arg2; \x1D\x0B(); } function  () { )\n(); SetupButtons(); } function ) () { if (_global.typetype == 12) { ,\x04 = 770; =\x07.push({intId:1, strType:"mix", intNumber:1, dblLifeBonus:1}); =\x07.push({intId:2, strType:"mix", intNumber:1, dblLifeBonus:1}); =\x07.push({intId:3, strType:"mix", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:4, strType:"fast", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:5, strType:"mix", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:6, strType:"greedy", intNumber:4, dblLifeBonus:1}); =\x07.push({intId:7, strType:"lusty", intNumber:4, dblLifeBonus:1.25}); =\x07.push({intId:8, strType:"thirsty", intNumber:5, dblLifeBonus:1.25}); =\x07.push({intId:9, strType:"fast", intNumber:5, dblLifeBonus:1.5}); =\x07.push({intId:10, strType:"strong", intNumber:2, dblLifeBonus:1.5}); =\x07.push({intId:11, strType:"mix", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:12, strType:"mix", intNumber:5, dblLifeBonus:25}); =\x07.push({intId:13, strType:"greedy", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:14, strType:"lusty", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:15, strType:"thirsty", intNumber:7, dblLifeBonus:3}); } else if (_global.typetype == 1) { ,\x04 = 770; =\x07.push({intId:1, strType:"mix", intNumber:1, dblLifeBonus:1}); =\x07.push({intId:2, strType:"mix", intNumber:1, dblLifeBonus:1}); =\x07.push({intId:3, strType:"mix", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:4, strType:"fast", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:5, strType:"mix", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:6, strType:"greedy", intNumber:4, dblLifeBonus:1}); =\x07.push({intId:7, strType:"lusty", intNumber:4, dblLifeBonus:1}); =\x07.push({intId:8, strType:"thirsty", intNumber:5, dblLifeBonus:1}); =\x07.push({intId:9, strType:"fast", intNumber:5, dblLifeBonus:1}); =\x07.push({intId:10, strType:"captain", intNumber:2, dblLifeBonus:0.9}); =\x07.push({intId:11, strType:"mix", intNumber:5, dblLifeBonus:1.25}); =\x07.push({intId:12, strType:"mix", intNumber:5, dblLifeBonus:1.25}); =\x07.push({intId:13, strType:"greedy", intNumber:7, dblLifeBonus:1.25}); =\x07.push({intId:14, strType:"lusty", intNumber:7, dblLifeBonus:1.5}); =\x07.push({intId:15, strType:"thirsty", intNumber:7, dblLifeBonus:1.5}); =\x07.push({intId:16, strType:"fast", intNumber:8, dblLifeBonus:2}); =\x07.push({intId:17, strType:"strong", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:18, strType:"mix", intNumber:10, dblLifeBonus:2}); =\x07.push({intId:19, strType:"strong", intNumber:7, dblLifeBonus:2.25}); =\x07.push({intId:20, strType:"captain", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:21, strType:"fast", intNumber:7, dblLifeBonus:2.75}); =\x07.push({intId:22, strType:"strong", intNumber:7, dblLifeBonus:2.75}); =\x07.push({intId:23, strType:"greedy", intNumber:10, dblLifeBonus:3}); =\x07.push({intId:24, strType:"captain", intNumber:7, dblLifeBonus:3}); =\x07.push({intId:25, strType:"mix", intNumber:20, dblLifeBonus:3}); } else if (_global.typetype == 2) { ,\x04 = 600; =\x07.push({intId:1, strType:"greedy", intNumber:1, dblLifeBonus:1}); =\x07.push({intId:2, strType:"greedy", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:3, strType:"greedy", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:4, strType:"fast", intNumber:4, dblLifeBonus:1.25}); =\x07.push({intId:5, strType:"mix", intNumber:5, dblLifeBonus:1.25}); =\x07.push({intId:6, strType:"strong", intNumber:3, dblLifeBonus:1.25}); =\x07.push({intId:7, strType:"greedy", intNumber:5, dblLifeBonus:1.25}); =\x07.push({intId:8, strType:"greedy", intNumber:6, dblLifeBonus:1.25}); =\x07.push({intId:9, strType:"greedy", intNumber:7, dblLifeBonus:1.25}); =\x07.push({intId:10, strType:"captain", intNumber:4, dblLifeBonus:1.25}); =\x07.push({intId:11, strType:"mix", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:12, strType:"fast", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:13, strType:"strong", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:14, strType:"thirsty", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:15, strType:"lusty", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:16, strType:"greedy", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:17, strType:"mix", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:18, strType:"fast", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:19, strType:"strong", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:20, strType:"captain", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:21, strType:"thirsty", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:22, strType:"lusty", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:23, strType:"greedy", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:24, strType:"fast", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:25, strType:"mix", intNumber:7, dblLifeBonus:2.5}); =\x07.push({intId:26, strType:"strong", intNumber:5, dblLifeBonus:2.5}); =\x07.push({intId:27, strType:"greedy", intNumber:7, dblLifeBonus:2.5}); =\x07.push({intId:28, strType:"fast", intNumber:7, dblLifeBonus:2.5}); =\x07.push({intId:29, strType:"mix", intNumber:10, dblLifeBonus:2.5}); =\x07.push({intId:30, strType:"captain", intNumber:5, dblLifeBonus:3}); =\x07.push({intId:31, strType:"thirsty", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:32, strType:"lusty", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:33, strType:"greedy", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:34, strType:"fast", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:35, strType:"mix", intNumber:10, dblLifeBonus:3}); =\x07.push({intId:36, strType:"strong", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:37, strType:"greedy", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:38, strType:"fast", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:39, strType:"mix", intNumber:10, dblLifeBonus:4}); =\x07.push({intId:40, strType:"captain", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:41, strType:"thirsty", intNumber:6, dblLifeBonus:5}); =\x07.push({intId:42, strType:"lusty", intNumber:6, dblLifeBonus:5}); =\x07.push({intId:43, strType:"greedy", intNumber:6, dblLifeBonus:5}); =\x07.push({intId:44, strType:"fast", intNumber:7, dblLifeBonus:6}); =\x07.push({intId:45, strType:"mix", intNumber:10, dblLifeBonus:6}); =\x07.push({intId:46, strType:"strong", intNumber:5, dblLifeBonus:6}); =\x07.push({intId:47, strType:"fast", intNumber:5, dblLifeBonus:6}); =\x07.push({intId:48, strType:"strong", intNumber:5, dblLifeBonus:7}); =\x07.push({intId:49, strType:"captain", intNumber:5, dblLifeBonus:7}); =\x07.push({intId:50, strType:"mix", intNumber:20, dblLifeBonus:7}); } else if (_global.typetype == 3) { ,\x04 = 500; =\x07.push({intId:1, strType:"greedy", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:2, strType:"greedy", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:3, strType:"greedy", intNumber:5, dblLifeBonus:1}); =\x07.push({intId:4, strType:"fast", intNumber:4, dblLifeBonus:1}); =\x07.push({intId:5, strType:"mix", intNumber:5, dblLifeBonus:1.25}); =\x07.push({intId:6, strType:"strong", intNumber:3, dblLifeBonus:1.25}); =\x07.push({intId:7, strType:"greedy", intNumber:5, dblLifeBonus:1.25}); =\x07.push({intId:8, strType:"greedy", intNumber:6, dblLifeBonus:1.5}); =\x07.push({intId:9, strType:"greedy", intNumber:7, dblLifeBonus:1.5}); =\x07.push({intId:10, strType:"captain", intNumber:4, dblLifeBonus:2}); =\x07.push({intId:11, strType:"mix", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:12, strType:"fast", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:13, strType:"strong", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:14, strType:"thirsty", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:15, strType:"lusty", intNumber:5, dblLifeBonus:3}); =\x07.push({intId:16, strType:"greedy", intNumber:5, dblLifeBonus:3}); =\x07.push({intId:17, strType:"mix", intNumber:5, dblLifeBonus:3}); =\x07.push({intId:18, strType:"fast", intNumber:5, dblLifeBonus:3}); =\x07.push({intId:19, strType:"strong", intNumber:5, dblLifeBonus:3}); =\x07.push({intId:20, strType:"captain", intNumber:5, dblLifeBonus:3}); =\x07.push({intId:21, strType:"thirsty", intNumber:7, dblLifeBonus:3}); =\x07.push({intId:22, strType:"lusty", intNumber:7, dblLifeBonus:3}); =\x07.push({intId:23, strType:"greedy", intNumber:7, dblLifeBonus:3}); =\x07.push({intId:24, strType:"fast", intNumber:7, dblLifeBonus:3}); =\x07.push({intId:25, strType:"mix", intNumber:7, dblLifeBonus:4}); =\x07.push({intId:26, strType:"strong", intNumber:5, dblLifeBonus:4}); =\x07.push({intId:27, strType:"greedy", intNumber:7, dblLifeBonus:4}); =\x07.push({intId:28, strType:"fast", intNumber:7, dblLifeBonus:4}); =\x07.push({intId:29, strType:"mix", intNumber:10, dblLifeBonus:4}); =\x07.push({intId:30, strType:"captain", intNumber:5, dblLifeBonus:5}); =\x07.push({intId:31, strType:"thirsty", intNumber:6, dblLifeBonus:5}); =\x07.push({intId:32, strType:"lusty", intNumber:6, dblLifeBonus:5}); =\x07.push({intId:33, strType:"greedy", intNumber:6, dblLifeBonus:5}); =\x07.push({intId:34, strType:"fast", intNumber:6, dblLifeBonus:5}); =\x07.push({intId:35, strType:"mix", intNumber:10, dblLifeBonus:5}); =\x07.push({intId:36, strType:"strong", intNumber:6, dblLifeBonus:6}); =\x07.push({intId:37, strType:"greedy", intNumber:6, dblLifeBonus:6}); =\x07.push({intId:38, strType:"fast", intNumber:6, dblLifeBonus:7}); =\x07.push({intId:39, strType:"mix", intNumber:10, dblLifeBonus:7}); =\x07.push({intId:40, strType:"captain", intNumber:6, dblLifeBonus:8}); =\x07.push({intId:41, strType:"thirsty", intNumber:6, dblLifeBonus:8}); =\x07.push({intId:42, strType:"lusty", intNumber:6, dblLifeBonus:9}); =\x07.push({intId:43, strType:"greedy", intNumber:6, dblLifeBonus:9}); =\x07.push({intId:44, strType:"fast", intNumber:7, dblLifeBonus:10}); =\x07.push({intId:45, strType:"mix", intNumber:10, dblLifeBonus:10}); =\x07.push({intId:46, strType:"strong", intNumber:5, dblLifeBonus:10}); =\x07.push({intId:47, strType:"fast", intNumber:5, dblLifeBonus:10}); =\x07.push({intId:48, strType:"strong", intNumber:5, dblLifeBonus:12}); =\x07.push({intId:49, strType:"captain", intNumber:5, dblLifeBonus:14}); =\x07.push({intId:50, strType:"mix", intNumber:20, dblLifeBonus:15}); } else if (_global.typetype == 4) { Setup101Waves(); } else if (_global.typetype == 5) { ,\x04 = 600; =\x07.push({intId:1, strType:"fast", intNumber:1, dblLifeBonus:1}); =\x07.push({intId:2, strType:"fast", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:3, strType:"fast", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:4, strType:"fast", intNumber:4, dblLifeBonus:1.25}); =\x07.push({intId:5, strType:"fast", intNumber:5, dblLifeBonus:1.25}); =\x07.push({intId:6, strType:"fast", intNumber:3, dblLifeBonus:1.25}); =\x07.push({intId:7, strType:"fast", intNumber:5, dblLifeBonus:1.25}); =\x07.push({intId:8, strType:"fast", intNumber:6, dblLifeBonus:1.25}); =\x07.push({intId:9, strType:"fast", intNumber:7, dblLifeBonus:1.25}); =\x07.push({intId:10, strType:"fast", intNumber:4, dblLifeBonus:1.25}); =\x07.push({intId:11, strType:"fast", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:12, strType:"fast", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:13, strType:"fast", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:14, strType:"fast", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:15, strType:"fast", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:16, strType:"fast", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:17, strType:"fast", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:18, strType:"fast", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:19, strType:"fast", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:20, strType:"fast", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:21, strType:"fast", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:22, strType:"fast", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:23, strType:"fast", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:24, strType:"fast", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:25, strType:"fast", intNumber:7, dblLifeBonus:2.5}); =\x07.push({intId:26, strType:"fast", intNumber:5, dblLifeBonus:2.5}); =\x07.push({intId:27, strType:"fast", intNumber:7, dblLifeBonus:2.5}); =\x07.push({intId:28, strType:"fast", intNumber:7, dblLifeBonus:2.5}); =\x07.push({intId:29, strType:"fast", intNumber:10, dblLifeBonus:2.5}); =\x07.push({intId:30, strType:"fast", intNumber:5, dblLifeBonus:3}); =\x07.push({intId:31, strType:"fast", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:32, strType:"fast", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:33, strType:"fast", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:34, strType:"fast", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:35, strType:"fast", intNumber:10, dblLifeBonus:3}); =\x07.push({intId:36, strType:"fast", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:37, strType:"fast", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:38, strType:"fast", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:39, strType:"fast", intNumber:10, dblLifeBonus:4}); =\x07.push({intId:40, strType:"fast", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:41, strType:"fast", intNumber:6, dblLifeBonus:5}); =\x07.push({intId:42, strType:"fast", intNumber:6, dblLifeBonus:5}); =\x07.push({intId:43, strType:"fast", intNumber:6, dblLifeBonus:5}); =\x07.push({intId:44, strType:"fast", intNumber:7, dblLifeBonus:6}); =\x07.push({intId:45, strType:"fast", intNumber:10, dblLifeBonus:6}); =\x07.push({intId:46, strType:"fast", intNumber:5, dblLifeBonus:6}); =\x07.push({intId:47, strType:"fast", intNumber:5, dblLifeBonus:6}); =\x07.push({intId:48, strType:"fast", intNumber:5, dblLifeBonus:7}); =\x07.push({intId:49, strType:"fast", intNumber:5, dblLifeBonus:9}); =\x07.push({intId:50, strType:"fast", intNumber:20, dblLifeBonus:7}); } else if (_global.typetype == 6) { ,\x04 = 600; =\x07.push({intId:1, strType:"greedy", intNumber:1, dblLifeBonus:1}); =\x07.push({intId:2, strType:"greedy", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:3, strType:"greedy", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:4, strType:"fast", intNumber:4, dblLifeBonus:1.25}); =\x07.push({intId:5, strType:"mix", intNumber:5, dblLifeBonus:1.25}); =\x07.push({intId:6, strType:"strong", intNumber:3, dblLifeBonus:1.25}); =\x07.push({intId:7, strType:"greedy", intNumber:5, dblLifeBonus:1.25}); =\x07.push({intId:8, strType:"greedy", intNumber:6, dblLifeBonus:1.25}); =\x07.push({intId:9, strType:"greedy", intNumber:7, dblLifeBonus:1.25}); =\x07.push({intId:10, strType:"captain", intNumber:4, dblLifeBonus:1.25}); =\x07.push({intId:11, strType:"mix", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:12, strType:"fast", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:13, strType:"strong", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:14, strType:"thirsty", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:15, strType:"lusty", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:16, strType:"greedy", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:17, strType:"mix", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:18, strType:"fast", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:19, strType:"strong", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:20, strType:"captain", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:21, strType:"thirsty", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:22, strType:"lusty", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:23, strType:"greedy", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:24, strType:"fast", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:25, strType:"mix", intNumber:7, dblLifeBonus:2.5}); =\x07.push({intId:26, strType:"strong", intNumber:5, dblLifeBonus:2.5}); =\x07.push({intId:27, strType:"greedy", intNumber:7, dblLifeBonus:2.5}); =\x07.push({intId:28, strType:"fast", intNumber:7, dblLifeBonus:2.5}); =\x07.push({intId:29, strType:"mix", intNumber:10, dblLifeBonus:2.5}); =\x07.push({intId:30, strType:"captain", intNumber:5, dblLifeBonus:3}); =\x07.push({intId:31, strType:"thirsty", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:32, strType:"lusty", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:33, strType:"greedy", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:34, strType:"fast", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:35, strType:"mix", intNumber:10, dblLifeBonus:3}); =\x07.push({intId:36, strType:"strong", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:37, strType:"greedy", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:38, strType:"fast", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:39, strType:"mix", intNumber:10, dblLifeBonus:4}); =\x07.push({intId:40, strType:"captain", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:41, strType:"thirsty", intNumber:6, dblLifeBonus:5}); =\x07.push({intId:42, strType:"lusty", intNumber:6, dblLifeBonus:5}); =\x07.push({intId:43, strType:"greedy", intNumber:6, dblLifeBonus:5}); =\x07.push({intId:44, strType:"fast", intNumber:7, dblLifeBonus:6}); =\x07.push({intId:45, strType:"mix", intNumber:10, dblLifeBonus:6}); =\x07.push({intId:46, strType:"strong", intNumber:5, dblLifeBonus:6}); =\x07.push({intId:47, strType:"fast", intNumber:5, dblLifeBonus:6}); =\x07.push({intId:48, strType:"strong", intNumber:5, dblLifeBonus:7}); =\x07.push({intId:49, strType:"captain", intNumber:5, dblLifeBonus:7}); =\x07.push({intId:50, strType:"mix", intNumber:20, dblLifeBonus:7}); } else if (_global.typetype == 7) { =\x07.push({intId:1, strType:"mix", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:2, strType:"fast", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:3, strType:"greedy", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:4, strType:"lusty", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:5, strType:"thirsty", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:6, strType:"captain", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:7, strType:"strong", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:8, strType:"mix", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:9, strType:"fast", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:10, strType:"greedy", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:11, strType:"lusty", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:12, strType:"thirsty", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:13, strType:"captain", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:14, strType:"strong", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:15, strType:"mix", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:16, strType:"fast", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:17, strType:"greedy", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:18, strType:"lusty", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:19, strType:"thirsty", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:20, strType:"captain", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:21, strType:"strong", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:22, strType:"mix", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:23, strType:"fast", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:24, strType:"greedy", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:25, strType:"lusty", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:26, strType:"thirsty", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:27, strType:"captain", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:28, strType:"strong", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:29, strType:"mix", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:30, strType:"fast", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:31, strType:"greedy", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:32, strType:"lusty", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:33, strType:"thirsty", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:34, strType:"captain", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:35, strType:"strong", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:36, strType:"mix", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:37, strType:"fast", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:38, strType:"greedy", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:39, strType:"lusty", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:40, strType:"thirsty", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:41, strType:"captain", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:42, strType:"strong", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:43, strType:"mix", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:44, strType:"fast", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:45, strType:"greedy", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:46, strType:"lusty", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:47, strType:"thirsty", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:48, strType:"captain", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:49, strType:"strong", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:50, strType:"thirsty", intNumber:4, dblLifeBonus:1}); =\x07.push({intId:51, strType:"captain", intNumber:4, dblLifeBonus:1}); =\x07.push({intId:52, strType:"strong", intNumber:4, dblLifeBonus:1}); =\x07.push({intId:53, strType:"mix", intNumber:4, dblLifeBonus:1}); =\x07.push({intId:54, strType:"fast", intNumber:4, dblLifeBonus:1}); =\x07.push({intId:55, strType:"greedy", intNumber:4, dblLifeBonus:1}); =\x07.push({intId:56, strType:"lusty", intNumber:4, dblLifeBonus:1}); =\x07.push({intId:57, strType:"thirsty", intNumber:4, dblLifeBonus:1}); =\x07.push({intId:58, strType:"captain", intNumber:4, dblLifeBonus:1}); =\x07.push({intId:59, strType:"strong", intNumber:4, dblLifeBonus:1}); =\x07.push({intId:60, strType:"captain", intNumber:4, dblLifeBonus:1}); } else if (_global.typetype == 8) { ,\x04 = 600; =\x07.push({intId:1, strType:"greedy", intNumber:1, dblLifeBonus:1}); =\x07.push({intId:2, strType:"greedy", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:3, strType:"greedy", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:4, strType:"fast", intNumber:4, dblLifeBonus:1.25}); =\x07.push({intId:5, strType:"mix", intNumber:5, dblLifeBonus:1.25}); =\x07.push({intId:6, strType:"strong", intNumber:3, dblLifeBonus:1.25}); =\x07.push({intId:7, strType:"greedy", intNumber:5, dblLifeBonus:1.25}); =\x07.push({intId:8, strType:"greedy", intNumber:6, dblLifeBonus:1.25}); =\x07.push({intId:9, strType:"greedy", intNumber:7, dblLifeBonus:1.25}); =\x07.push({intId:10, strType:"captain", intNumber:4, dblLifeBonus:1.25}); =\x07.push({intId:11, strType:"mix", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:12, strType:"fast", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:13, strType:"strong", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:14, strType:"thirsty", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:15, strType:"lusty", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:16, strType:"greedy", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:17, strType:"mix", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:18, strType:"fast", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:19, strType:"strong", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:20, strType:"captain", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:21, strType:"thirsty", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:22, strType:"lusty", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:23, strType:"greedy", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:24, strType:"fast", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:25, strType:"mix", intNumber:7, dblLifeBonus:2.5}); =\x07.push({intId:26, strType:"strong", intNumber:5, dblLifeBonus:2.5}); =\x07.push({intId:27, strType:"greedy", intNumber:7, dblLifeBonus:2.5}); =\x07.push({intId:28, strType:"fast", intNumber:7, dblLifeBonus:2.5}); =\x07.push({intId:29, strType:"mix", intNumber:10, dblLifeBonus:2.5}); =\x07.push({intId:30, strType:"captain", intNumber:5, dblLifeBonus:3}); =\x07.push({intId:31, strType:"thirsty", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:32, strType:"lusty", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:33, strType:"greedy", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:34, strType:"fast", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:35, strType:"mix", intNumber:10, dblLifeBonus:3}); =\x07.push({intId:36, strType:"strong", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:37, strType:"greedy", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:38, strType:"fast", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:39, strType:"mix", intNumber:10, dblLifeBonus:4}); =\x07.push({intId:40, strType:"captain", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:41, strType:"thirsty", intNumber:6, dblLifeBonus:5}); =\x07.push({intId:42, strType:"lusty", intNumber:6, dblLifeBonus:5}); =\x07.push({intId:43, strType:"greedy", intNumber:6, dblLifeBonus:5}); =\x07.push({intId:44, strType:"fast", intNumber:7, dblLifeBonus:6}); =\x07.push({intId:45, strType:"mix", intNumber:10, dblLifeBonus:6}); =\x07.push({intId:46, strType:"strong", intNumber:5, dblLifeBonus:6}); =\x07.push({intId:47, strType:"fast", intNumber:5, dblLifeBonus:6}); =\x07.push({intId:48, strType:"strong", intNumber:5, dblLifeBonus:7}); =\x07.push({intId:49, strType:"captain", intNumber:5, dblLifeBonus:7}); =\x07.push({intId:50, strType:"mix", intNumber:20, dblLifeBonus:7}); } else if (_global.typetype == 9) { } else if (_global.typetype == 10) { =\x07.push({intId:1, strType:"greedy", intNumber:1, dblLifeBonus:1}); =\x07.push({intId:2, strType:"greedy", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:3, strType:"greedy", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:4, strType:"fast", intNumber:4, dblLifeBonus:1.25}); =\x07.push({intId:5, strType:"mix", intNumber:5, dblLifeBonus:1.25}); =\x07.push({intId:6, strType:"strong", intNumber:3, dblLifeBonus:1.25}); =\x07.push({intId:7, strType:"greedy", intNumber:5, dblLifeBonus:1.25}); =\x07.push({intId:8, strType:"greedy", intNumber:6, dblLifeBonus:1.25}); =\x07.push({intId:9, strType:"greedy", intNumber:7, dblLifeBonus:1.25}); =\x07.push({intId:10, strType:"captain", intNumber:4, dblLifeBonus:1.25}); =\x07.push({intId:11, strType:"mix", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:12, strType:"fast", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:13, strType:"strong", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:14, strType:"thirsty", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:15, strType:"lusty", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:16, strType:"greedy", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:17, strType:"mix", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:18, strType:"fast", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:19, strType:"strong", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:20, strType:"captain", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:21, strType:"thirsty", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:22, strType:"lusty", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:23, strType:"greedy", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:24, strType:"fast", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:25, strType:"mix", intNumber:7, dblLifeBonus:2.5}); =\x07.push({intId:26, strType:"strong", intNumber:5, dblLifeBonus:2.5}); =\x07.push({intId:27, strType:"greedy", intNumber:7, dblLifeBonus:2.5}); =\x07.push({intId:28, strType:"fast", intNumber:7, dblLifeBonus:2.5}); =\x07.push({intId:29, strType:"mix", intNumber:10, dblLifeBonus:2.5}); =\x07.push({intId:30, strType:"captain", intNumber:5, dblLifeBonus:3}); =\x07.push({intId:31, strType:"thirsty", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:32, strType:"lusty", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:33, strType:"greedy", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:34, strType:"fast", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:35, strType:"mix", intNumber:10, dblLifeBonus:3}); =\x07.push({intId:36, strType:"strong", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:37, strType:"greedy", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:38, strType:"fast", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:39, strType:"mix", intNumber:10, dblLifeBonus:4}); =\x07.push({intId:40, strType:"captain", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:41, strType:"thirsty", intNumber:6, dblLifeBonus:5}); =\x07.push({intId:42, strType:"lusty", intNumber:6, dblLifeBonus:5}); =\x07.push({intId:43, strType:"greedy", intNumber:6, dblLifeBonus:5}); =\x07.push({intId:44, strType:"fast", intNumber:7, dblLifeBonus:6}); =\x07.push({intId:45, strType:"mix", intNumber:10, dblLifeBonus:6}); =\x07.push({intId:46, strType:"strong", intNumber:5, dblLifeBonus:6}); =\x07.push({intId:47, strType:"fast", intNumber:5, dblLifeBonus:6}); =\x07.push({intId:48, strType:"strong", intNumber:5, dblLifeBonus:7}); =\x07.push({intId:49, strType:"captain", intNumber:5, dblLifeBonus:7}); =\x07.push({intId:50, strType:"mix", intNumber:20, dblLifeBonus:7}); } else if (_global.typetype == 11) { ,\x04 = 500; =\x07.push({intId:1, strType:"greedy", intNumber:1, dblLifeBonus:1}); =\x07.push({intId:2, strType:"greedy", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:3, strType:"greedy", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:4, strType:"fast", intNumber:4, dblLifeBonus:1.25}); =\x07.push({intId:5, strType:"mix", intNumber:5, dblLifeBonus:1.25}); =\x07.push({intId:6, strType:"strong", intNumber:3, dblLifeBonus:1.25}); =\x07.push({intId:7, strType:"greedy", intNumber:5, dblLifeBonus:1.25}); =\x07.push({intId:8, strType:"greedy", intNumber:6, dblLifeBonus:1.25}); =\x07.push({intId:9, strType:"greedy", intNumber:7, dblLifeBonus:1.25}); =\x07.push({intId:10, strType:"captain", intNumber:4, dblLifeBonus:1.25}); =\x07.push({intId:11, strType:"mix", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:12, strType:"fast", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:13, strType:"strong", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:14, strType:"thirsty", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:15, strType:"lusty", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:16, strType:"greedy", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:17, strType:"mix", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:18, strType:"fast", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:19, strType:"strong", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:20, strType:"captain", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:21, strType:"thirsty", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:22, strType:"lusty", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:23, strType:"greedy", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:24, strType:"fast", intNumber:7, dblLifeBonus:2}); =\x07.push({intId:25, strType:"mix", intNumber:7, dblLifeBonus:2.5}); =\x07.push({intId:26, strType:"strong", intNumber:5, dblLifeBonus:2.5}); =\x07.push({intId:27, strType:"greedy", intNumber:7, dblLifeBonus:2.5}); =\x07.push({intId:28, strType:"fast", intNumber:7, dblLifeBonus:2.5}); =\x07.push({intId:29, strType:"mix", intNumber:10, dblLifeBonus:2.5}); =\x07.push({intId:30, strType:"captain", intNumber:5, dblLifeBonus:3}); =\x07.push({intId:31, strType:"thirsty", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:32, strType:"lusty", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:33, strType:"greedy", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:34, strType:"fast", intNumber:6, dblLifeBonus:3}); =\x07.push({intId:35, strType:"mix", intNumber:10, dblLifeBonus:3}); =\x07.push({intId:36, strType:"strong", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:37, strType:"greedy", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:38, strType:"fast", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:39, strType:"mix", intNumber:10, dblLifeBonus:4}); =\x07.push({intId:40, strType:"captain", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:41, strType:"thirsty", intNumber:6, dblLifeBonus:5}); =\x07.push({intId:42, strType:"lusty", intNumber:6, dblLifeBonus:5}); =\x07.push({intId:43, strType:"greedy", intNumber:6, dblLifeBonus:5}); =\x07.push({intId:44, strType:"fast", intNumber:7, dblLifeBonus:6}); =\x07.push({intId:45, strType:"mix", intNumber:10, dblLifeBonus:6}); =\x07.push({intId:46, strType:"strong", intNumber:5, dblLifeBonus:6}); =\x07.push({intId:47, strType:"fast", intNumber:5, dblLifeBonus:6}); =\x07.push({intId:48, strType:"strong", intNumber:5, dblLifeBonus:7}); =\x07.push({intId:49, strType:"captain", intNumber:5, dblLifeBonus:7}); =\x07.push({intId:50, strType:"mix", intNumber:20, dblLifeBonus:7}); } } function Setup101Waves() { =\x07.push({intId:1, strType:"greedy", intNumber:1, dblLifeBonus:1}); =\x07.push({intId:2, strType:"greedy", intNumber:2, dblLifeBonus:1}); =\x07.push({intId:3, strType:"greedy", intNumber:3, dblLifeBonus:1}); =\x07.push({intId:4, strType:"fast", intNumber:4, dblLifeBonus:1.25}); =\x07.push({intId:5, strType:"mix", intNumber:5, dblLifeBonus:1.25}); =\x07.push({intId:6, strType:"strong", intNumber:3, dblLifeBonus:1.25}); =\x07.push({intId:7, strType:"greedy", intNumber:5, dblLifeBonus:1.25}); =\x07.push({intId:8, strType:"greedy", intNumber:6, dblLifeBonus:1.25}); =\x07.push({intId:9, strType:"greedy", intNumber:7, dblLifeBonus:1.25}); =\x07.push({intId:10, strType:"captain", intNumber:4, dblLifeBonus:1.25}); =\x07.push({intId:11, strType:"mix", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:12, strType:"fast", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:13, strType:"strong", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:14, strType:"thirsty", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:15, strType:"lusty", intNumber:5, dblLifeBonus:1.75}); =\x07.push({intId:16, strType:"greedy", intNumber:5, dblLifeBonus:2}); =\x07.push({intId:17, strType:"mix", intNumber:5, dblLifeBonus:2.5}); =\x07.push({intId:18, strType:"fast", intNumber:5, dblLifeBonus:2.5}); =\x07.push({intId:19, strType:"strong", intNumber:5, dblLifeBonus:2.5}); =\x07.push({intId:20, strType:"captain", intNumber:5, dblLifeBonus:2.5}); =\x07.push({intId:21, strType:"thirsty", intNumber:7, dblLifeBonus:2.5}); =\x07.push({intId:22, strType:"lusty", intNumber:7, dblLifeBonus:2.5}); =\x07.push({intId:23, strType:"greedy", intNumber:7, dblLifeBonus:2.5}); =\x07.push({intId:24, strType:"fast", intNumber:7, dblLifeBonus:2.5}); =\x07.push({intId:25, strType:"mix", intNumber:7, dblLifeBonus:3}); =\x07.push({intId:26, strType:"strong", intNumber:5, dblLifeBonus:3}); =\x07.push({intId:27, strType:"greedy", intNumber:7, dblLifeBonus:3}); =\x07.push({intId:28, strType:"fast", intNumber:7, dblLifeBonus:3}); =\x07.push({intId:29, strType:"mix", intNumber:10, dblLifeBonus:3}); =\x07.push({intId:30, strType:"captain", intNumber:5, dblLifeBonus:4}); =\x07.push({intId:31, strType:"thirsty", intNumber:6, dblLifeBonus:4}); =\x07.push({intId:32, strType:"lusty", intNumber:6, dblLifeBonus:6}); =\x07.push({intId:33, strType:"greedy", intNumber:6, dblLifeBonus:6}); =\x07.push({intId:34, strType:"fast", intNumber:6, dblLifeBonus:6}); =\x07.push({intId:35, strType:"mix", intNumber:10, dblLifeBonus:6}); =\x07.push({intId:36, strType:"strong", intNumber:6, dblLifeBonus:9}); =\x07.push({intId:37, strType:"greedy", intNumber:6, dblLifeBonus:9}); =\x07.push({intId:38, strType:"fast", intNumber:6, dblLifeBonus:9}); =\x07.push({intId:39, strType:"mix", intNumber:10, dblLifeBonus:9}); =\x07.push({intId:40, strType:"captain", intNumber:6, dblLifeBonus:9}); =\x07.push({intId:41, strType:"thirsty", intNumber:6, dblLifeBonus:12}); =\x07.push({intId:42, strType:"lusty", intNumber:6, dblLifeBonus:12}); =\x07.push({intId:43, strType:"greedy", intNumber:6, dblLifeBonus:12}); =\x07.push({intId:44, strType:"fast", intNumber:7, dblLifeBonus:12}); =\x07.push({intId:45, strType:"mix", intNumber:10, dblLifeBonus:14}); =\x07.push({intId:46, strType:"strong", intNumber:5, dblLifeBonus:14}); =\x07.push({intId:47, strType:"fast", intNumber:5, dblLifeBonus:14}); =\x07.push({intId:48, strType:"strong", intNumber:5, dblLifeBonus:15}); =\x07.push({intId:49, strType:"captain", intNumber:5, dblLifeBonus:15}); =\x07.push({intId:50, strType:"mix", intNumber:20, dblLifeBonus:15}); =\x07.push({intId:51, strType:"greedy", intNumber:3, dblLifeBonus:17}); =\x07.push({intId:52, strType:"greedy", intNumber:3, dblLifeBonus:17}); =\x07.push({intId:53, strType:"greedy", intNumber:3, dblLifeBonus:17}); =\x07.push({intId:54, strType:"fast", intNumber:6, dblLifeBonus:17}); =\x07.push({intId:55, strType:"mix", intNumber:5, dblLifeBonus:17}); =\x07.push({intId:56, strType:"strong", intNumber:5, dblLifeBonus:20}); =\x07.push({intId:57, strType:"greedy", intNumber:5, dblLifeBonus:20}); =\x07.push({intId:58, strType:"greedy", intNumber:6, dblLifeBonus:20}); =\x07.push({intId:59, strType:"greedy", intNumber:7, dblLifeBonus:20}); =\x07.push({intId:60, strType:"captain", intNumber:4, dblLifeBonus:20}); =\x07.push({intId:61, strType:"mix", intNumber:5, dblLifeBonus:20}); =\x07.push({intId:62, strType:"fast", intNumber:5, dblLifeBonus:20}); =\x07.push({intId:63, strType:"strong", intNumber:5, dblLifeBonus:23}); =\x07.push({intId:64, strType:"thirsty", intNumber:5, dblLifeBonus:23}); =\x07.push({intId:65, strType:"lusty", intNumber:5, dblLifeBonus:23}); =\x07.push({intId:66, strType:"greedy", intNumber:5, dblLifeBonus:23}); =\x07.push({intId:67, strType:"mix", intNumber:5, dblLifeBonus:23}); =\x07.push({intId:68, strType:"fast", intNumber:5, dblLifeBonus:25}); =\x07.push({intId:69, strType:"strong", intNumber:5, dblLifeBonus:24}); =\x07.push({intId:70, strType:"captain", intNumber:5, dblLifeBonus:24}); =\x07.push({intId:71, strType:"thirsty", intNumber:7, dblLifeBonus:26}); =\x07.push({intId:72, strType:"lusty", intNumber:7, dblLifeBonus:26}); =\x07.push({intId:73, strType:"greedy", intNumber:7, dblLifeBonus:26}); =\x07.push({intId:74, strType:"fast", intNumber:7, dblLifeBonus:26}); =\x07.push({intId:75, strType:"mix", intNumber:7, dblLifeBonus:26}); =\x07.push({intId:76, strType:"strong", intNumber:5, dblLifeBonus:28}); =\x07.push({intId:77, strType:"greedy", intNumber:7, dblLifeBonus:28}); =\x07.push({intId:78, strType:"fast", intNumber:7, dblLifeBonus:28}); =\x07.push({intId:79, strType:"mix", intNumber:10, dblLifeBonus:28}); =\x07.push({intId:80, strType:"captain", intNumber:5, dblLifeBonus:28}); =\x07.push({intId:81, strType:"thirsty", intNumber:6, dblLifeBonus:30}); =\x07.push({intId:82, strType:"lusty", intNumber:6, dblLifeBonus:30}); =\x07.push({intId:83, strType:"greedy", intNumber:6, dblLifeBonus:30}); =\x07.push({intId:84, strType:"fast", intNumber:6, dblLifeBonus:30}); =\x07.push({intId:85, strType:"mix", intNumber:10, dblLifeBonus:30}); =\x07.push({intId:86, strType:"strong", intNumber:6, dblLifeBonus:32}); =\x07.push({intId:87, strType:"greedy", intNumber:6, dblLifeBonus:32}); =\x07.push({intId:88, strType:"fast", intNumber:6, dblLifeBonus:32}); =\x07.push({intId:89, strType:"mix", intNumber:10, dblLifeBonus:34}); =\x07.push({intId:90, strType:"captain", intNumber:6, dblLifeBonus:34}); =\x07.push({intId:91, strType:"thirsty", intNumber:6, dblLifeBonus:34}); =\x07.push({intId:92, strType:"lusty", intNumber:6, dblLifeBonus:34}); =\x07.push({intId:93, strType:"greedy", intNumber:6, dblLifeBonus:36}); =\x07.push({intId:94, strType:"fast", intNumber:7, dblLifeBonus:36}); =\x07.push({intId:95, strType:"mix", intNumber:10, dblLifeBonus:36}); =\x07.push({intId:96, strType:"strong", intNumber:5, dblLifeBonus:38}); =\x07.push({intId:97, strType:"fast", intNumber:5, dblLifeBonus:38}); =\x07.push({intId:98, strType:"strong", intNumber:5, dblLifeBonus:40}); =\x07.push({intId:99, strType:"captain", intNumber:5, dblLifeBonus:40}); =\x07.push({intId:100, strType:"mix", intNumber:15, dblLifeBonus:40}); =\x07.push({intId:101, strType:"captain", intNumber:3, dblLifeBonus:60}); } function <(_arg2) { \r\x05 = _arg2; } function (_arg1, _arg2) { return(Math.round(Math.random() * (_arg2 - _arg1)) + _arg1); } }
Symbol 1398 MovieClip [__Packages.EffectsEngine] Frame 0
class " { var  , =, @; function " () { \x1B\n = new Array(); =\x02 = new Array(); @\x07 = new Array(); } function ?(_arg9, _arg4, _arg3) { var _local2 = "Effects_Layer_" + _arg3; _arg4.createEmptyMovieClip(_local2, _arg3); \x1B\n.push({layerName:_arg9, container:_arg4, clipName:_local2, intDepth:1000}); return(_local2); } function () { var _local2 = 0; while (_local2 < =\x02.length) { if (=\x02[_local2].blnLocked == true) { =\x02[_local2].clipRef._x = =\x02[_local2].targetClip._x; =\x02[_local2].clipRef._y = =\x02[_local2].targetClip._y; } if (=\x02[_local2].rotateClip != null) { if (=\x02[_local2].clipRef._parent._name == =\x02[_local2].rotateClip._parent._name) { var _local3 = new Vector(); _local3._x = =\x02[_local2].clipRef._x; _local3._y = =\x02[_local2].clipRef._y; var _local4 = new Vector(); _local4._x = =\x02[_local2].rotateClip._x - _local3._x; _local4._y = =\x02[_local2].rotateClip._y - _local3._y; var _local5 = Math.atan2(_local4._y, _local4._x); var _local6 = (360 * _local5) / (Math.PI*2); =\x02[_local2].clipRef._rotation = _local6; } } _local2++; } } function CreateEffect(_arg18, _arg13, _arg17, _arg16, _arg14, _arg15, _arg19) { var _local3 = -1; var _local2 = 0; while (_local2 < \x1B\n.length) { if (\x1B\n[_local2].layerName == _arg13) { _local3 = _local2; break; } _local2++; } if (_local3 == -1) { return(null); } var _local6 = \x1B\n[_local3].container; var _local5 = (("effect_" + _arg13) + "_") + \x1B\n[_local3].intDepth; _local6[\x1B\n[_local3].clipName].attachMovie(_arg18, _local5, \x1B\n[_local3].intDepth); var _local4 = _local6[\x1B\n[_local3].clipName][_local5]; _local4._x = _arg17; _local4._y = _arg16; =\x02.push({name:_local5, layerName:_arg13, clipRef:_local4, clipName:\x1B\n[_local3].clipName, blnLocked:_arg14, targetClip:_arg15, rotateClip:_arg19}); \x1B\n[_local3].intDepth++; if (\x1B\n[_local3].intDepth > 5000) { \x1B\n[_local3].intDepth = 1000; } return(_local4); } function -() { var _local2 = 0; while (_local2 < =\x02.length) { =\x02[_local2].clipRef.removeMovieClip(); _local2++; } delete =\x02; =\x02 = new Array(); } function RemoveEffect(_arg3) { var _local2 = 0; while (_local2 < =\x02.length) { if (_arg3 == =\x02[_local2].name) { =\x02[_local2].clipRef.removeMovieClip(); =\x02.splice(_local2, 1); break; } _local2++; } } function + () { var _local2 = 0; while (_local2 < =\x02.length) { =\x02[_local2].clipRef.stop(); _local2++; } } function [() { var _local2 = 0; while (_local2 < =\x02.length) { =\x02[_local2].clipRef.play(); _local2++; } } function (_arg10, _arg12, _arg13, _arg5, _arg6, _arg2, _arg9, _arg11) { @\x07.push({strShortcutName:_arg10, strLibName:_arg12, strLayerName:_arg13, blnRandSize:_arg5, intMinSize:_arg6, intMaxSize:_arg2, blnRandRotation:_arg9, blnConvertCoords:_arg11}); } function (_arg11, _arg8, _arg7) { var _local4 = null; var _local2 = 0; while (_local2 < @\x07.length) { if (@\x07[_local2].strShortcutName == _arg11) { if (@\x07[_local2].blnConvertCoords == true) { var _local6 = {x:_arg8, y:_arg7}; var _local5 = -1; var _local3 = 0; while (_local3 < \x1B\n.length) { if (\x1B\n[_local3].layerName == @\x07[_local2].strLayerName) { _local5 = _local3; break; } _local3++; } if (_local5 != -1) { \x1B\n[_local3].container.globalToLocal(_local6); _arg8 = _local6.x; _arg7 = _local6.y; } } _local4 = CreateEffect(@\x07[_local2].strLibName, @\x07[_local2].strLayerName, _arg8, _arg7, false, null, null); if (_local4 != null) { if (@\x07[_local2].blnRandSize == true) { _local4._xscale = (_local4._yscale = \x1D\x04(@\x07[_local2].intMinSize, @\x07[_local2].intMaxSize)); } if (@\x07[_local2].blnRandRotation == true) { _local4._rotation = \x1D\x04(0, 360); } } break; } _local2++; } return(_local4); } function (_arg1, _arg2) { return(Math.round(Math.random() * (_arg2 - _arg1)) + _arg1); } }
Symbol 1399 MovieClip [__Packages.Vector] Frame 0
class Vector { var _x, _y; function Vector () { _x = 0; _y = 0; } function (_arg2) { _x = _x + _arg2._x; _y = _y + _arg2._y; } function @ (_arg2) { _x = _x * _arg2; _y = _y * _arg2; } function  () { var _local2 = (_x * _x) + (_y * _y); return(Math.sqrt(_local2)); } function ConvertToUnitVector() { var _local2 = \x1F\f(); if (_local2 != 0) { _x = _x / _local2; _y = _y / _local2; } } function 1 () { var _local2 = Math.atan2(_y, _x); var _local3 = (360 * _local2) / (Math.PI*2); return(_local3); } function CreateVectorTowardsAngle(_arg2) { _arg2 = (_arg2 * Math.PI) / 180; _x = Math.cos(_arg2) * 1; _y = Math.sin(_arg2) * 1; } function  (_arg2, _arg3) { CreateVectorTowardsAngle(_arg2); @\n(_arg3); } function  (_arg4, _arg8, _arg7) { var _local5 = 0; var _local2 = 1\x0B(); var _local3 = 0; var _local6 = ""; if (_arg4 >= 0) { _local5 = _arg4 - 180; if ((_local2 < _arg4) && (_local2 > _local5)) { _local3 = (-_arg7) * _arg8; _local6 = _local6 + (((((" AAA " + _arg4) + " ") + _local2) + " ") + _local3); if ((_local2 - _arg4) > _local3) { _local3 = _local2 - _arg4; } } else { _local3 = _arg7 * _arg8; _local6 = _local6 + (((((" BBB " + _arg4) + " ") + _local2) + " ") + _local3); if (_local2 >= 0) { if (_local2 != _local5) { if ((_local2 - _arg4) < _local3) { _local3 = _local2 - _arg4; } } } } } else { _local5 = _arg4 + 180; if ((_local2 < _local5) && (_local2 > _arg4)) { _local3 = _arg7 * _arg8; _local6 = _local6 + (((((" CCC " + _arg4) + " ") + _local2) + " ") + _local3); if ((_local2 - _arg4) < _local3) { _local3 = _local2 - _arg4; } } else { _local3 = (-_arg7) * _arg8; _local6 = _local6 + (((((" DDD " + _arg4) + " ") + _local2) + " ") + _local3); if (_local2 < 0) { if ((_local2 - _arg4) > _local3) { _local3 = _local2 - _arg4; } } } } if (Math.abs(_local3) > 30) { } else if (_local2 == 0) { } return(_local3); } function +() { trace((("Vector: " + _x) + ", ") + _y); } }
Symbol 1400 MovieClip [__Packages.NotificationsEngine] Frame 0
class { var ], %, , <, ;, ; function (_arg2, _arg3) { ]\x04 = new Array(); %\x04 = new Array(); \x0F\x06 = _arg2.createEmptyMovieClip("notificationsEngine_mc", _arg3); <\x06 = _arg2._width / 2; \x0F\x06._x = <\x06; ; = 100; \x19\x03 = 200000 /* 0x030D40 */; } function () { var _local2 = 0; while (_local2 < ]\x04.length) { if (\x0F\x06[]\x04[_local2].strName]._y < ]\x04[_local2].intTargetY) { var _local3 = (]\x04[_local2].intTargetY - \x0F\x06[]\x04[_local2].strName]._y) * 0.25; \x0F\x06[]\x04[_local2].strName]._y = \x0F\x06[]\x04[_local2].strName]._y + _local3; if (\x0F\x06[]\x04[_local2].strName]._y > ]\x04[_local2].intTargetY) { \x0F\x06[]\x04[_local2].strName]._y = ]\x04[_local2].intTargetY; } if (]\x04[_local2].intCounter <= 10) { \x0F\x06[]\x04[_local2].strName]._alpha = \x0F\x06[]\x04[_local2].strName]._alpha - 10; } } ]\x04[_local2].intCounter = ]\x04[_local2].intCounter - 1; if (]\x04[_local2].intCounter <= 0) { \x0F\x06[]\x04[_local2].strName].removeMovieClip(); ]\x04.splice(_local2, 1); _local2--; } _local2++; } _local2 = 0; while (_local2 < %\x04.length) { if (\x0F\x06[%\x04[_local2].strName]._y < %\x04[_local2].intTargetY) { var _local3 = (%\x04[_local2].intTargetY - \x0F\x06[%\x04[_local2].strName]._y) * 0.25; \x0F\x06[%\x04[_local2].strName]._y = \x0F\x06[%\x04[_local2].strName]._y + _local3; if (\x0F\x06[%\x04[_local2].strName]._y > %\x04[_local2].intTargetY) { \x0F\x06[%\x04[_local2].strName]._y = %\x04[_local2].intTargetY; } if (%\x04[_local2].intCounter <= 10) { \x0F\x06[%\x04[_local2].strName]._alpha = \x0F\x06[%\x04[_local2].strName]._alpha - 10; } } %\x04[_local2].intCounter = %\x04[_local2].intCounter - 1; if (%\x04[_local2].intCounter <= 0) { \x0F\x06[%\x04[_local2].strName].removeMovieClip(); %\x04.splice(_local2, 1); _local2--; } _local2++; } } function ,(_arg12, _arg11) { if (%\x04.length > 0) { return(undefined); } var _local6 = "noti_" + ;; var _local3 = \x0F\x06.attachMovie("notification", _local6, ;); _local3._y = -10; _local3.inside_txt.text = _arg12; _local3.inside_txt.textColor = _arg11; var _local2 = 0; while (_local2 < ]\x04.length) { ]\x04[_local2].intTargetY = ]\x04[_local2].intTargetY + 12; _local2++; } var _local4 = 15; var _local5 = false; if (%\x04.length > 0) { _local4 = _local4 + \x0F\x06[%\x04[0].strName]._height; _local5 = true; } ]\x04.push({strName:_local6, intTargetY:_local4, intCounter:65, blnBumped:_local5}); ;++; if (]\x04.length > 5) { \x0F\x06[]\x04[0].strName].removeMovieClip(); ]\x04.shift(); } } function (_arg5) { if (%\x04.length > 0) { return(undefined); } var _local4 = "noti_" + \x19\x03; var _local3 = \x0F\x06.attachMovie("notification", _local4, \x19\x03); _local3._y = -25; if (_arg5 == 20) { _local3.gotoAndStop(11); } else if (_arg5 < 11) { _local3.gotoAndStop(_arg5); } var _local2 = 0; while (_local2 < ]\x04.length) { if (]\x04[_local2].blnBumped == false) { ]\x04[_local2].intTargetY = ]\x04[_local2].intTargetY + _local3._height; ]\x04[_local2].blnBumped = true; } _local2++; } %\x04.push({strName:_local4, intTargetY:20, intCounter:80}); \x19\x03++; } function (_arg1, _arg2) { return(Math.round(Math.random() * (_arg2 - _arg1)) + _arg1); } }
Symbol 1401 MovieClip [__Packages.Tutorial] Frame 0
class Tutorial { var  , ^, tIndex, '; function Tutorial () { \x13\x0B = 201000 /* 0x031128 */; ^ = false; tIndex = 0; ' = new Array(); '.push({name:"Tmc_0", mc:"tut_starter", xLoc:163, yLoc:235}); '.push({name:"cur_t", mc:"tut_interface1", xLoc:227, yLoc:14}); '.push({name:"cur_t", mc:"tut_interface2", xLoc:227, yLoc:14}); '.push({name:"cur_t", mc:"tut_interface3", xLoc:227, yLoc:14}); '.push({name:"cur_t", mc:"tut_interface4", xLoc:227, yLoc:14}); '.push({name:"cur_t", mc:"tut_interface5", xLoc:227, yLoc:14}); '.push({name:"cur_t", mc:"tut_interface6", xLoc:227, yLoc:14}); '.push({name:"cur_t", mc:"tut_interface6.1", xLoc:227, yLoc:14}); '.push({name:"cur_t", mc:"tut_interface7", xLoc:227, yLoc:14}); '.push({name:"cur_t", mc:"tut_interface8", xLoc:227, yLoc:14}); '.push({name:"cur_t", mc:"tut_interface7.1", xLoc:227, yLoc:14}); '.push({name:"cur_t", mc:"tut_interface9", xLoc:227, yLoc:14}); '.push({name:"cur_t", mc:"tut_interface10", xLoc:227, yLoc:14}); '.push({name:"cur_t", mc:"tut_interface11", xLoc:227, yLoc:14}); '.push({name:"cur_t", mc:"tut_interface12", xLoc:227, yLoc:14}); '.push({name:"cur_t", mc:"tut_interface13", xLoc:227, yLoc:14}); '.push({name:"cur_t", mc:"tut_interface14", xLoc:227, yLoc:14}); '.push({name:"cur_t", mc:"tut_interface15", xLoc:227, yLoc:14}); '.push({name:"cur_t", mc:"tut_interface16", xLoc:227, yLoc:14}); '.push({name:"cur_t", mc:"tut_interface17", xLoc:227, yLoc:14}); '.push({name:"cur_t", mc:"tut_interface18", xLoc:227, yLoc:14}); '.push({name:"cur_t", mc:"tut_interface19", xLoc:227, yLoc:14}); '.push({name:"cur_t", mc:"tut_interface20", xLoc:227, yLoc:14}); '.push({name:"cur_t", mc:"tut_interface21", xLoc:227, yLoc:14}); } function CreateNextObject() { \x02\x07(); if (tIndex < '.length) { _root.attachMovie('[tIndex].mc, '[tIndex].name, \x13\x0B); _root['[tIndex].name]._x = '[tIndex].xLoc; _root['[tIndex].name]._y = '[tIndex].yLoc; tIndex++; } else { Finish(); } } function CreatePreviousObject() { \x02\x07(); tIndex = tIndex - 2; if (tIndex >= 0) { _root.attachMovie('[tIndex].mc, '[tIndex].name, \x13\x0B); _root['[tIndex].name]._x = '[tIndex].xLoc; _root['[tIndex].name]._y = '[tIndex].yLoc; tIndex++; } else { tIndex = 0; _root.attachMovie('[tIndex].mc, '[tIndex].name, \x13\x0B); _root['[tIndex].name]._x = '[tIndex].xLoc; _root['[tIndex].name]._y = '[tIndex].yLoc; tIndex++; } } function FlagIt() { ^ = true; } function Skip() { tIndex = 1; } function Finish() { ;\x04(); _root.game.)\x05(); if (^) { _root.game.`\x03(); ^ = false; } tIndex = 0; } function () { _root['[tIndex - 1].name].removeMovieClip(); } function ;() { var _local3 = 0; while (_local3 < '.length) { _root['[_local3].name].removeMovieClip(); _local3++; } tIndex = 0; } }
Symbol 1402 MovieClip [__Packages.ToolTip] Frame 0
class  { var curSec, ,  , , , <,  , , & , 2 , ", , , % ; function  (_arg7) { curSec = 0; \x14\x07 = -1; \x14\n = _arg7; \x0F\x07 = "tip_" + _arg7; \x05\x05 = new Array(); <\x07 = new Array(); <\x07.push({xLoc:179, yLoc:465, mc:"tt1_1", visited:false}); \x05\x05.push({arr:<\x07}); \x07\n = new Array(); \x07\n.push({xLoc:178, yLoc:97, mc:"tt2_1", visited:false}); \x05\x05.push({arr:\x07\n}); \x0F = new Array(); \x0F.push({xLoc:172, yLoc:192, mc:"tt3_1", visited:false}); \x05\x05.push({arr:\x0F}); &\f = new Array(); &\f.push({xLoc:98, yLoc:203, mc:"tt4_1", visited:false}); \x05\x05.push({arr:&\f}); 2\n = new Array(); 2\n.push({xLoc:98, yLoc:203, mc:"tt5_1", visited:false}); \x05\x05.push({arr:2\n}); \"\x02 = new Array(); \"\x02.push({xLoc:97, yLoc:438, mc:"tt6_1", visited:false}); \"\x02.push({xLoc:97, yLoc:438, mc:"tt6_2", visited:false}); \"\x02.push({xLoc:97, yLoc:438, mc:"tt6_3", visited:false}); \x05\x05.push({arr:\"\x02}); \n\n = new Array(); \n\n.push({xLoc:96, yLoc:200, mc:"tt7_1", visited:false}); \x05\x05.push({arr:\n\n}); \x02\x05 = new Array(); \x02\x05.push({xLoc:96, yLoc:200, mc:"tt8_1", visited:false}); \x02\x05.push({xLoc:96, yLoc:200, mc:"tt8_2", visited:false}); \x05\x05.push({arr:\x02\x05}); %\x0B = new Array(); %\x0B.push({xLoc:98, yLoc:95, mc:"tt9_1", visited:false}); \x05\x05.push({arr:%\x0B}); } function 8() { var _local2 = 0; while (_local2 < \x05\x05.length) { var _local3 = \x05\x05[_local2].arr; _local3[0].visited = false; _local2++; } } function () { var _local2 = 0; while (_local2 < \x05\x05.length) { var _local3 = \x05\x05[_local2].arr; _local3[0].visited = true; _local2++; } } function &() { var _local2 = \x05\x05[curSec - 1].arr; _local2[0].visited = true; \x05\x05[curSec - 1].arr = _local2; } function (_arg3) { var _local2 = \x05\x05[_arg3 - 1].arr; if (_local2[0].visited == true) { return(true); } return(false); } function ((_arg5) { var _local4 = \x05\x05[_arg5 - 1].arr; _global.toolTipSection = (curSec = _arg5); \x1A\x07(); \x14\x07++; if (\x14\x07 > (_local4.length - 1)) { CleanGroup(); } else { _root.attachMovie(_local4[\x14\x07].mc, \x0F\x07, \x14\n); _root[\x0F\x07]._x = _local4[\x14\x07].xLoc; _root[\x0F\x07]._y = _local4[\x14\x07].yLoc; } } function %(_arg4) { var _local3 = \x05\x05[_arg4 - 1].arr; curSec = _arg4; \x1A\x07(); \x14\x07 = \x14\x07 - 2; if (\x14\x07 < 0) { \x14\x07 = 0; } _root.attachMovie(_local3[\x14\x07].mc, \x0F\x07, \x14\n); _root[\x0F\x07]._x = _local3[\x14\x07].xLoc; _root[\x0F\x07]._y = _local3[\x14\x07].yLoc; } function () { _root[\x0F\x07].removeMovieClip(); } function @() { \x1A\x07(); &\x06(); \x14\x07 = -1; _global.tutorialPrompt = true; _root.game["\n\x03"].Skip(); _root.game.\x1F\x03(); } function CleanGroup() { \x1A\x07(); &\x06(); \x14\x07 = -1; _root.game.)\x05(); _root.game.3\x07(curSec); } }
Symbol 1403 MovieClip [__Packages.Doodad] Frame 0
class 2 extends MovieClip { var _libName, _dim, _type; function 2 () { super(); >\x05(); } function >() { _libName = "Doodad_0"; _dim = 20; _type = 0; } }
Symbol 1404 MovieClip [__Packages.Doodad_301] Frame 0
class Doodad_301 extends 2 { var _libName, _dim, _type; function Doodad_301 () { super(); } function >() { _libName = "bush1"; _dim = 20; _type = 301; } }
Symbol 1405 MovieClip [__Packages.Doodad_302] Frame 0
class Doodad_302 extends 2 { var _libName, _dim, _type; function Doodad_302 () { super(); } function >() { _libName = "bush2"; _dim = 20; _type = 302; } }
Symbol 1406 MovieClip [__Packages.Doodad_303] Frame 0
class Doodad_303 extends 2 { var _libName, _dim, _type; function Doodad_303 () { super(); } function >() { _libName = "rock1"; _dim = 20; _type = 303; } }
Symbol 1407 MovieClip [__Packages.Doodad_304] Frame 0
class Doodad_304 extends 2 { var _libName, _dim, _type; function Doodad_304 () { super(); } function >() { _libName = "bush3"; _dim = 20; _type = 304; } }
Symbol 1408 MovieClip [__Packages.Tower] Frame 0
class  extends MovieClip { var _arrLinks, ), 3, _blnOff, -, _bam, ), , _startOver, _libName, _dim, _type, _linkable, ' , 9, _rRange, _rRange2, _damage, _upgrades, inner, _name, _timerRef, _x, _y, gotoAndStop, gotoAndPlay, barrel, _targetPirate, _xmouse, _ymouse; function  () { super(); _arrLinks = new Array(); )\x02 = new Array(); 3\x03 = new Array(); _blnOff = false; -\x05 = false; _bam = false; )\x07 = true; \x0F\x04 = 0; _startOver = false; >\x05(); } function >() { _libName = "Tower_0"; _dim = 20; _type = 1; _linkable = true; '\f = 1; 9\x05 = 50; _rRange = 0; _rRange2 = 0; _damage = 0; _upgrades = 0; } function () { if (_blnOff == false) { if (_type == 1) { TargetClosestEnemy(); } else if (_type == 2) { } else if (_type == 3) { \x14\f(); \x02\n(); } } } function  () { var \f\x06 = inner; if (\x0F\x04 > 0) { if (\x0F\x04 == 9\x05) { if (\x1D\x04(0, 100) < 80) { if (_libName == "Tower_407") { _global.SoundManager.PlaySound("beehive", 100); } else if (_libName == "Tower_404") { _global.SoundManager.PlaySound("tree", 100); } else if (_libName == "Tower_405") { _global.SoundManager.PlaySound("logroll", 100); } } if (_libName == "Tower_406") { _global.SoundManager.PlaySound("explosives", 100); } } if ((((_libName == "Tower_415") || (_libName == "Tower_407")) || (_libName == "Tower_416")) || (_libName == "Tower_414")) { )\x02 = _root.game.\x04\x07(_name); var 0 = 0; while (0 < )\x02.length) { if (_libName == "Tower_415") { )\x02[0].DamageEnemy(_damage, 8); } else if (_libName == "Tower_407") { )\x02[0].DamageEnemy(_damage, 9); } else if (_libName == "Tower_416") { )\x02[0].DamageEnemy(_root.game.towerSetup.arrTowerSetup[15].damage2, 10); } 0++; } } _timerRef.gotoAndStop(100); if ()\x07 == true) { _timerRef = _root.game["8\x03"].CreateEffect("reload_clock", "game", _x, _y, false, null, null); )\x07 = false; } _timerRef.gotoAndStop(Math.round((\x0F\x04 / 9\x05) * 100)); _timerRef._visible = true; _bam = false; \x0F\x04--; if ((_libName == "Tower_403") || (_libName == "Tower_404")) { if ((\x0F\x04 > 0) && (\x0F\x04 < 3)) { \f\x06.gotoAndPlay("reset"); } } else if (_libName == "Tower_406") { if ((\x0F\x04 > 0) && (\x0F\x04 < 3)) { gotoAndStop("dynReset"); } } else if (_libName == "Tower_414") { if ((\x0F\x04 > 0) && (\x0F\x04 < 3)) { gotoAndStop("pitReset"); } } else if (_libName == "Tower_415") { if ((\x0F\x04 > 0) && (\x0F\x04 < 3)) { gotoAndStop("pondReset"); } } else if (_libName == "Tower_407") { if ((\x0F\x04 > 0) && (\x0F\x04 < 3)) { \f\x06.gotoAndStop("off"); } } else if (_libName == "Tower_416") { if ((\x0F\x04 > 0) && (\x0F\x04 < 3)) { \f\x06.gotoAndStop("off"); } } else if (_libName == "Tower_417") { if ((\x0F\x04 > 0) && (\x0F\x04 < 3)) { gotoAndStop("off"); } } else if ((\x0F\x04 > 0) && (\x0F\x04 < 3)) { gotoAndPlay("reset"); } if ((\x0F\x04 > 0) && (\x0F\x04 < 3)) { _startOver = true; } } else { if (_startOver == true) { _startOver = false; var 0 = 0; while (0 < )\x02.length) { if (_libName == "Tower_414") { )\x02[0].DamageEnemy(_damage, 7); )\x02[0].\x16\x0B(1); } else if (_libName == "Tower_415") { )\x02[0].\x16\x0B(1); } 0++; } } _timerRef._visible = false; if (_bam == true) { delete )\x02; )\x02 = new Array(); if (_libName == "Tower_406") { var ]\x0B = _root.game["8\x03"].CreateEffect("damageExplosionSmall", "game", _x + 20, _y + 20, false, null, null); ]\x0B._xscale = _rRange * 2; ]\x0B._yscale = _rRange * 2; _root.game.\n\x06(_name, _rRange, _damage); gotoAndStop("dynBam"); } else if (_libName == "Tower_407") { \f\x06.gotoAndStop("on"); } else if (_libName == "Tower_402") { _global.SoundManager.PlaySound("logswing", 60); gotoAndPlay("trigger"); } else if (_libName == "Tower_403") { _global.SoundManager.PlaySound("logswing", 60); \f\x06.gotoAndPlay("trigger"); } else if (_libName == "Tower_404") { \f\x06.gotoAndPlay("trigger"); } else if (_libName == "Tower_405") { gotoAndPlay("trigger"); \x1E\x05(1); \x1E\x05(2); \x1E\x05(3); } else if (_libName == "Tower_414") { gotoAndStop("pitBam"); } else if (_libName == "Tower_415") { gotoAndStop("pondBam"); } else if (_libName == "Tower_416") { \f\x06.gotoAndPlay("heat"); } _bam = false; \x0F\x04 = 9\x05; } } } function (whichLog) { var emitterRef = eval ("this.emitter" + whichLog); var %\x07 = ("Bullet_" + _root.game["9\x07"]); var @\x03 = {x:emitterRef._x, y:emitterRef._y}; emitterRef.localToGlobal(@\x03); _root["\x13\f"].GAMEBOX.globalToLocal(@\x03); _root["\x13\f"].GAMEBOX.attachMovie("Bullet5", %\x07, _root.game["9\x07"]); _root["\x13\f"].GAMEBOX[%\x07]._x = @\x03.x; _root["\x13\f"].GAMEBOX[%\x07]._y = @\x03.y; _root["\x13\f"].GAMEBOX[%\x07].\x05\x04(_root.game.\"\x03(_x), _root.game.\"\x03(_y)); _root["\x13\f"].GAMEBOX[%\x07]._enTarget = null; _root["\x13\f"].GAMEBOX[%\x07]["<\x02"] = false; _root["\x13\f"].GAMEBOX[%\x07]._rotation = 90; _root.game["\x18\n"].push(%\x07); _root.game["9\x07"]++; if (_root.game["9\x07"] > 89999) { _root.game["9\x07"] = 80000 /* 0x013880 */; } } function () { if (\x0F\x04 > 0) { \x0F\x04--; } else { var \x1C\f = barrel; var %\x07 = ("Bullet_" + _root.game["9\x07"]); var @\x03 = {x:\x1C\f.emitter._x, y:\x1C\f.emitter._y}; \x1C\f.localToGlobal(@\x03); _root["\x13\f"].GAMEBOX.globalToLocal(@\x03); _root["\x13\f"].GAMEBOX.attachMovie("Bullet" + '\f, %\x07, _root.game["9\x07"]); _root["\x13\f"].GAMEBOX[%\x07]._x = @\x03.x; _root["\x13\f"].GAMEBOX[%\x07]._y = @\x03.y; _root["\x13\f"].GAMEBOX[%\x07]._enTarget = _targetPirate; _root["\x13\f"].GAMEBOX[%\x07]["<\x02"] = true; _root.game.arrBullets.push(%\x07); _root.game["9\x07"]++; if (_root.game["9\x07"] > 89999) { _root.game["9\x07"] = 80000 /* 0x013880 */; } \x0F\x04 = 9\x05; if ('\f == 1) { _global.SoundManager.PlaySound("spear", 50); } else if ('\f == 3) { _global.SoundManager.PlaySound("rifle", 15); } } } function `(_arg5, _arg6) { if (_arg6 == true) { var _local4 = (_x + (_dim / 2)) - _root["\x13\f"].GAMEBOX._xmouse; var _local3 = (_y + (_dim / 2)) - _root["\x13\f"].GAMEBOX._ymouse; return(Math.sqrt((_local4 * _local4) + (_local3 * _local3))); } var _local4 = (_x + (_dim / 2)) - _arg5._x; var _local3 = (_y + (_dim / 2)) - _arg5._y; return(Math.sqrt((_local4 * _local4) + (_local3 * _local3))); } function  (_arg3) { var _local4 = (_x + (_dim / 2)) - (_arg3._x + (_arg3._dim / 2)); var _local2 = (_y + (_dim / 2)) - (_arg3._y + (_arg3._dim / 2)); return(Math.sqrt((_local4 * _local4) + (_local2 * _local2))); } function TargetClosestEnemy() { if (-\x05 == false) { -\x05 = _root.game.9\x0B(_name); } else if (_root.game.5\x03(_targetPirate._name)) { \r(); if (`\x02(_targetPirate, false) >= _rRange) { -\x05 = false; } else { ,(_targetPirate, false); } } else { -\x05 = false; } } function ,(!\u000C, )\u000C) { if (_type == 1) { var \x1C\f = barrel; var -\x04 = new Vector(); var myRadians; var myDegrees; if ()\f == true) { -\x04._x = \x1C\f._x - _xmouse; -\x04._y = \x1C\f._y - _ymouse; myRadians = Math.atan2(-\x04._y, -\x04._x); myDegrees = (360 * myRadians) / (Math.PI*2); \x1C\f._rotation = myDegrees; } else { var myPoint = {x:\x1C\f._x, y:\x1C\f._y}; \x1C\f._parent.localToGlobal(myPoint); _root["\x13\f"].GAMEBOX.globalToLocal(myPoint); -\x04._x = !\f._x - myPoint.x; -\x04._y = !\f._y - myPoint.y; myRadians = Math.atan2(-\x04._y, -\x04._x); myDegrees = (360 * myRadians) / (Math.PI*2); \x1C\f._rotation = myDegrees; } } } function () { if (_blnOff == false) { var _local3 = 0; while (_local3 < _arrLinks.length) { if (_type == 1) { } else if (_type == 2) { if (_root["\x13\f"].GAMEBOX[_arrLinks[_local3]]._type == 1) { } else { _root["\x13\f"].GAMEBOX[_arrLinks[_local3]]._bam = true; _root["\x13\f"].GAMEBOX[_arrLinks[_local3]].\x1F\x05(); } } else if (_type == 3) { var _local5 = true; var _local4 = 0; while (_local4 < 3\x03.length) { if (_arrLinks[_local3] == 3\x03[_local4].whichTower) { _local5 = false; } _local4++; } if (_local5) { 3\x03.push({countDown:Math.floor(\x1A\n(_root["\x13\f"].GAMEBOX[_arrLinks[_local3]]) / 5), whichTower:_arrLinks[_local3]}); } } _local3++; } } } function  () { var _local3 = 0; while (_local3 < 3\x03.length) { 3\x03[_local3].countDown--; if (3\x03[_local3].countDown <= 0) { _root["\x13\f"].GAMEBOX[3\x03[_local3].whichTower]._bam = true; _root["\x13\f"].GAMEBOX[3\x03[_local3].whichTower].\x1F\x05(); 3\x03.splice(_local3, 1); _local3--; } _local3++; } } function (_arg4) { if (_blnOff == false) { var _local3 = 0; while (_local3 < _arrLinks.length) { if (_arrLinks[_local3] == _arg4) { return(true); } if (_root["\x13\f"].GAMEBOX[_arrLinks[_local3]].\x12\x03(_arg4) == true) { return(true); } _local3++; } return(false); } return(true); } function (_arg3) { if (_blnOff == false) { var _local2 = 0; while (_local2 < _arrLinks.length) { if (_arrLinks[_local2] == _arg3) { _arrLinks.splice(_local2, 1); } _local2++; } } } function () { delete _arrLinks; _arrLinks = new Array(); } function (_arg1, _arg2) { return(Math.round(Math.random() * (_arg2 - _arg1)) + _arg1); } }
Symbol 1409 MovieClip [__Packages.Tower_401] Frame 0
class Tower_401 extends  { var _libName, _dim, _type, _linkable, _rRange, _rRange2, 9, ' , _upgrades; function Tower_401 () { super(); } function >() { _libName = "Tower_401"; _dim = _root.game.towerSetup.arrTowerSetup[0].squareDim; _type = _root.game.towerSetup.arrTowerSetup[0].type; _linkable = _root.game.towerSetup.arrTowerSetup[0].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[0].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[0].range2; 9\x05 = _root.game.towerSetup.arrTowerSetup[0].reload; '\f = 1; _upgrades = _root.game.towerSetup.arrTowerSetup[0].upgradeType; } }
Symbol 1410 MovieClip [__Packages.Bullet] Frame 0
class Bullet extends MovieClip { var , bHit, _arrLogPath, , ;, , 5, <, ,, _x, _y, _width, _enTarget, _name,  , , gotoAndPlay, _rotation; function Bullet () { super(); \x0E\x04 = bHit; _arrLogPath = new Array(); \x06\x04 = null; ;\x02 = null; >\x05(); } function >() { \x1D\x07 = 0; 5\x04 = 3; <\x02 = false; ,\x03 = 5; } function () { 4\x03(); } function `(_arg4, _arg5) { var _local3 = _x - _arg4; var _local2 = _y - _arg5; return(Math.sqrt((_local3 * _local3) + (_local2 * _local2))); } function 4() { if (<\x02 == true) { if (`\x02(_enTarget._x, _enTarget._y) < (_width - 3)) { if ((\x1D\x07 == 2) || (\x1D\x07 == 3)) { var _local4 = _root.game["8\x03"].CreateEffect("damageExplosionSmall", "game", _x, _y, false, null, null); _local4._xscale = (_local4._yscale = (\x1D\x07 * 10) * 2); _global.SoundManager.PlaySound("coconut", 25); _root.game.]\x07(_name, \x1D\x07 * 10, 0.2 * ,\x03, \x1D\x07); } <\x02 = false; _enTarget.DamageEnemy(,\x03, \x1D\x07); _root.game.RemoveBullet(_name); } else { 6\x0B(); _x = _x + \x12\x0B; _y = _y + \f\x05; } } else if (\x1D\x07 == 4) { if ((\x06\x04 != null) && (\x06\x04 != undefined)) { if (\x06\x04 == 0) { gotoAndPlay("fadeOut"); \x06\x04 = null; \x1D\x07 = 9000; } else if (_y > \x06\x04) { gotoAndPlay("fadeOut"); \x06\x04 = null; \x1D\x07 = 9000; } else { _root.game.7\x0B(_name); 4\x07(); _x = _x + \x12\x0B; _y = _y + \f\x05; if (_root.game.map.TriggerCheck(_root.game.\"\x03(_x), _root.game.\"\x03(_y))) { _root.game.?\x0B(_name); } } } } else if (\x1D\x07 == 9000) { gotoAndPlay("fadeOut"); \x1D\x07 = 100; } } function (_arg5, _arg4) { var _local3 = false; _arrLogPath = _root.game["\n\x07"].BumpDown(_arg5, _arg4 + 1, 5); \x06\x04 = _root.game.\r\x0B(_arrLogPath[_arrLogPath.length - 1].y) + 20; if (_arrLogPath == null) { _local3 = true; } _arrLogPath = _root.game["\n\x07"].BumpDown(_arg5 + 1, _arg4 + 1, 5); ;\x02 = _root.game.\r\x0B(_arrLogPath[_arrLogPath.length - 1].y) + 20; if (_arrLogPath == null) { _local3 = true; } if (_local3 == true) { \x06\x04 = 0; } else if (;\x02 < \x06\x04) { \x06\x04 = ;\x02; } } function 6 () { RotateBullet(); var _local2 = new Vector(); _local2._x = Math.cos((Math.PI * _rotation) / 180) * 5\x04; _local2._y = Math.sin((Math.PI * _rotation) / 180) * 5\x04; \x12\x0B = _local2._x; \f\x05 = _local2._y; } function 4() { var _local2 = new Vector(); _local2._x = Math.cos((Math.PI * _rotation) / 180) * 5\x04; _local2._y = Math.sin((Math.PI * _rotation) / 180) * 5\x04; \x12\x0B = _local2._x; \f\x05 = _local2._y; } function RotateBullet() { var _local2 = new Vector(); _local2._x = _enTarget._x - _x; _local2._y = _enTarget._y - _y; var _local3 = Math.atan2(_local2._y, _local2._x); var _local4 = (360 * _local3) / (Math.PI*2); _rotation = _local4; } function Start() { <\x02 = true; } function Stop() { <\x02 = false; } }
Symbol 1411 MovieClip [__Packages.Bullet1] Frame 0
class Bullet1 extends Bullet { var , 5, ,; function Bullet1 () { super(); } function >() { \x1D\x07 = 0; 5\x04 = 4; ,\x03 = _root.game.towerSetup.arrTowerSetup[0].damage; } }
Symbol 1412 MovieClip [__Packages.Tower_402] Frame 0
class Tower_402 extends  { var _libName, _dim, _type, _linkable, _rRange, _rRange2, 9, _bump, _damage, _upgrades; function Tower_402 () { super(); } function >() { _libName = "Tower_402"; _dim = _root.game.towerSetup.arrTowerSetup[1].squareDim; _type = _root.game.towerSetup.arrTowerSetup[1].type; _linkable = _root.game.towerSetup.arrTowerSetup[1].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[1].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[1].range2; 9\x05 = _root.game.towerSetup.arrTowerSetup[1].reload; _bump = 4; _damage = _root.game.towerSetup.arrTowerSetup[1].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[1].upgradeType; } }
Symbol 1413 MovieClip [__Packages.Tower_403] Frame 0
class Tower_403 extends  { var _libName, _dim, _type, _linkable, _rRange, _rRange2, 9, _bump, _damage, _upgrades; function Tower_403 () { super(); } function >() { _libName = "Tower_403"; _dim = _root.game.towerSetup.arrTowerSetup[2].squareDim; _type = _root.game.towerSetup.arrTowerSetup[2].type; _linkable = _root.game.towerSetup.arrTowerSetup[2].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[2].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[2].range2; 9\x05 = _root.game.towerSetup.arrTowerSetup[2].reload; _bump = 4; _damage = _root.game.towerSetup.arrTowerSetup[2].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[2].upgradeType; } }
Symbol 1414 MovieClip [__Packages.Tower_404] Frame 0
class Tower_404 extends  { var _libName, _dim, _type, _linkable, _rRange, _rRange2, 9, _bump, _damage, _upgrades; function Tower_404 () { super(); } function >() { _libName = "Tower_404"; _dim = _root.game.towerSetup.arrTowerSetup[3].squareDim; _type = _root.game.towerSetup.arrTowerSetup[3].type; _linkable = _root.game.towerSetup.arrTowerSetup[3].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[3].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[3].range2; 9\x05 = _root.game.towerSetup.arrTowerSetup[3].reload; _bump = 4; _damage = _root.game.towerSetup.arrTowerSetup[3].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[3].upgradeType; } }
Symbol 1415 MovieClip [__Packages.Tower_405] Frame 0
class Tower_405 extends  { var _libName, _dim, _type, _linkable, _rRange, _rRange2, 9, _bump, _damage, _upgrades; function Tower_405 () { super(); } function >() { _libName = "Tower_405"; _dim = _root.game.towerSetup.arrTowerSetup[4].squareDim; _type = _root.game.towerSetup.arrTowerSetup[4].type; _linkable = _root.game.towerSetup.arrTowerSetup[4].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[4].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[4].range2; 9\x05 = _root.game.towerSetup.arrTowerSetup[4].reload; _bump = 4; _damage = _root.game.towerSetup.arrTowerSetup[4].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[4].upgradeType; } }
Symbol 1416 MovieClip [__Packages.Bullet5] Frame 0
class Bullet5 extends Bullet { var , 5, ,; function Bullet5 () { super(); } function >() { \x1D\x07 = 4; 5\x04 = 2; ,\x03 = _root.game.towerSetup.arrTowerSetup[4].damage; } }
Symbol 1417 MovieClip [__Packages.Tower_406] Frame 0
class Tower_406 extends  { var _libName, _dim, _type, _linkable, _rRange, _rRange2, 9, _damage, _upgrades; function Tower_406 () { super(); } function >() { _libName = "Tower_406"; _dim = _root.game.towerSetup.arrTowerSetup[5].squareDim; _type = _root.game.towerSetup.arrTowerSetup[5].type; _linkable = _root.game.towerSetup.arrTowerSetup[5].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[5].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[5].range2; 9\x05 = _root.game.towerSetup.arrTowerSetup[5].reload; _damage = _root.game.towerSetup.arrTowerSetup[5].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[5].upgradeType; } }
Symbol 1418 MovieClip [__Packages.Tower_407] Frame 0
class Tower_407 extends  { var _libName, _dim, _type, _linkable, _rRange, _rRange2, 9, _damage, _upgrades; function Tower_407 () { super(); } function >() { _libName = "Tower_407"; _dim = _root.game.towerSetup.arrTowerSetup[6].squareDim; _type = _root.game.towerSetup.arrTowerSetup[6].type; _linkable = _root.game.towerSetup.arrTowerSetup[6].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[6].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[6].range2; 9\x05 = _root.game.towerSetup.arrTowerSetup[6].reload; _damage = _root.game.towerSetup.arrTowerSetup[6].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[6].upgradeType; } }
Symbol 1419 MovieClip [__Packages.Tower_108] Frame 0
class Tower_108 extends  { var _libName, _dim, _type, _linkable, _rRange, _rRange2, _damage, _upgrades; function Tower_108 () { super(); } function >() { _libName = "Tower_108"; _dim = _root.game.towerSetup.arrTowerSetup[7].squareDim; _type = _root.game.towerSetup.arrTowerSetup[7].type; _linkable = _root.game.towerSetup.arrTowerSetup[7].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[7].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[7].range2; _damage = _root.game.towerSetup.arrTowerSetup[7].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[7].upgradeType; } }
Symbol 1420 MovieClip [__Packages.Tower_109] Frame 0
class Tower_109 extends  { var _libName, _dim, _type, _linkable, , _rRange, _rRange2, 9, _upgrades; function Tower_109 () { super(); } function >() { _libName = "Tower_109"; _dim = _root.game.towerSetup.arrTowerSetup[8].squareDim; _type = _root.game.towerSetup.arrTowerSetup[8].type; _linkable = _root.game.towerSetup.arrTowerSetup[8].linkable; \x0F\x04 = 0; _rRange = _root.game.towerSetup.arrTowerSetup[8].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[8].range2; 9\x05 = _root.game.towerSetup.arrTowerSetup[8].reload; _upgrades = _root.game.towerSetup.arrTowerSetup[8].upgradeType; } }
Symbol 1421 MovieClip [__Packages.Tower_410] Frame 0
class Tower_410 extends  { var _libName, _dim, _type, _linkable, _rRange, _rRange2, _damage, _upgrades; function Tower_410 () { super(); } function >() { _libName = "Tower_410"; _dim = _root.game.towerSetup.arrTowerSetup[9].squareDim; _type = _root.game.towerSetup.arrTowerSetup[9].type; _linkable = _root.game.towerSetup.arrTowerSetup[9].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[9].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[9].range2; _damage = _root.game.towerSetup.arrTowerSetup[9].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[9].upgradeType; } }
Symbol 1422 MovieClip [__Packages.Tower_411] Frame 0
class Tower_411 extends  { var _libName, _dim, _type, _linkable, _rRange, _rRange2, 9, ' , _damage, _upgrades; function Tower_411 () { super(); } function >() { _libName = "Tower_411"; _dim = _root.game.towerSetup.arrTowerSetup[10].squareDim; _type = _root.game.towerSetup.arrTowerSetup[10].type; _linkable = _root.game.towerSetup.arrTowerSetup[10].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[10].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[10].range2; 9\x05 = _root.game.towerSetup.arrTowerSetup[10].reload; '\f = 2; _damage = _root.game.towerSetup.arrTowerSetup[10].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[10].upgradeType; } }
Symbol 1423 MovieClip [__Packages.Bullet2] Frame 0
class Bullet2 extends Bullet { var , 5, ,; function Bullet2 () { super(); } function >() { \x1D\x07 = 2; 5\x04 = 3; ,\x03 = _root.game.towerSetup.arrTowerSetup[10].damage; } }
Symbol 1424 MovieClip [__Packages.Tower_412] Frame 0
class Tower_412 extends  { var _libName, _dim, _type, _linkable, _rRange, _rRange2, 9, ' , _damage, _upgrades; function Tower_412 () { super(); } function >() { _libName = "Tower_412"; _dim = _root.game.towerSetup.arrTowerSetup[11].squareDim; _type = _root.game.towerSetup.arrTowerSetup[11].type; _linkable = _root.game.towerSetup.arrTowerSetup[11].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[11].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[11].range2; 9\x05 = _root.game.towerSetup.arrTowerSetup[11].reload; '\f = 3; _damage = _root.game.towerSetup.arrTowerSetup[11].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[11].upgradeType; } }
Symbol 1425 MovieClip [__Packages.Bullet3] Frame 0
class Bullet3 extends Bullet { var , 5, ,; function Bullet3 () { super(); } function >() { \x1D\x07 = 1; 5\x04 = 3; ,\x03 = _root.game.towerSetup.arrTowerSetup[11].damage; } }
Symbol 1426 MovieClip [__Packages.Tower_413] Frame 0
class Tower_413 extends  { var _libName, _dim, _type, _linkable, _rRange, _rRange2, 9, ' , _damage, _upgrades; function Tower_413 () { super(); } function >() { _libName = "Tower_413"; _dim = _root.game.towerSetup.arrTowerSetup[12].squareDim; _type = _root.game.towerSetup.arrTowerSetup[12].type; _linkable = _root.game.towerSetup.arrTowerSetup[12].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[12].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[12].range2; 9\x05 = _root.game.towerSetup.arrTowerSetup[12].reload; '\f = 4; _damage = _root.game.towerSetup.arrTowerSetup[12].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[12].upgradeType; } }
Symbol 1427 MovieClip [__Packages.Bullet4] Frame 0
class Bullet4 extends Bullet { var , 5, ,; function Bullet4 () { super(); } function >() { \x1D\x07 = 3; 5\x04 = 5; ,\x03 = _root.game.towerSetup.arrTowerSetup[12].damage; } }
Symbol 1428 MovieClip [__Packages.Tower_414] Frame 0
class Tower_414 extends  { var _libName, _dim, _type, _linkable, _rRange, _rRange2, 9, _bump, _damage, _upgrades; function Tower_414 () { super(); } function >() { _libName = "Tower_414"; _dim = _root.game.towerSetup.arrTowerSetup[13].squareDim; _type = _root.game.towerSetup.arrTowerSetup[13].type; _linkable = _root.game.towerSetup.arrTowerSetup[13].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[13].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[13].range2; 9\x05 = _root.game.towerSetup.arrTowerSetup[13].reload; _bump = 3; _damage = _root.game.towerSetup.arrTowerSetup[13].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[13].upgradeType; } }
Symbol 1429 MovieClip [__Packages.Tower_415] Frame 0
class Tower_415 extends  { var _libName, _dim, _type, _linkable, _rRange, _rRange2, 9, _bump, _damage, _upgrades; function Tower_415 () { super(); } function >() { _libName = "Tower_415"; _dim = _root.game.towerSetup.arrTowerSetup[14].squareDim; _type = _root.game.towerSetup.arrTowerSetup[14].type; _linkable = _root.game.towerSetup.arrTowerSetup[14].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[14].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[14].range2; 9\x05 = _root.game.towerSetup.arrTowerSetup[14].reload; _bump = 3; _damage = _root.game.towerSetup.arrTowerSetup[14].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[14].upgradeType; } }
Symbol 1430 MovieClip [__Packages.Tower_416] Frame 0
class Tower_416 extends  { var _libName, _dim, _type, _linkable, _rRange, _rRange2, 9, _bump, _damage, _upgrades; function Tower_416 () { super(); } function >() { _libName = "Tower_416"; _dim = _root.game.towerSetup.arrTowerSetup[15].squareDim; _type = _root.game.towerSetup.arrTowerSetup[15].type; _linkable = _root.game.towerSetup.arrTowerSetup[15].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[15].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[15].range2; 9\x05 = _root.game.towerSetup.arrTowerSetup[15].reload; _bump = 3; _damage = _root.game.towerSetup.arrTowerSetup[15].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[15].upgradeType; } }
Symbol 1431 MovieClip [__Packages.Tower_417] Frame 0
class Tower_417 extends  { var _libName, _dim, _type, _linkable, _rRange, _rRange2, 9, _bump, _damage, _upgrades; function Tower_417 () { super(); } function >() { _libName = "Tower_417"; _dim = _root.game.towerSetup.arrTowerSetup[16].squareDim; _type = _root.game.towerSetup.arrTowerSetup[16].type; _linkable = _root.game.towerSetup.arrTowerSetup[16].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[16].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[16].range2; 9\x05 = _root.game.towerSetup.arrTowerSetup[16].reload; _bump = 3; _damage = _root.game.towerSetup.arrTowerSetup[16].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[16].upgradeType; } }
Symbol 1432 MovieClip [__Packages.Tower_118] Frame 0
class Tower_118 extends  { var _libName, _dim, _type, _linkable, _rRange, _rRange2, _damage, _upgrades; function Tower_118 () { super(); } function >() { _libName = "Tower_118"; _dim = _root.game.towerSetup.arrTowerSetup[17].squareDim; _type = _root.game.towerSetup.arrTowerSetup[17].type; _linkable = _root.game.towerSetup.arrTowerSetup[17].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[17].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[17].range2; _damage = _root.game.towerSetup.arrTowerSetup[17].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[17].upgradeType; } }
Symbol 1433 MovieClip [__Packages.Tower_119] Frame 0
class Tower_119 extends  { var _libName, _dim, _type, _linkable, _rRange, _rRange2, _damage, _upgrades; function Tower_119 () { super(); } function >() { _libName = "Tower_119"; _dim = _root.game.towerSetup.arrTowerSetup[18].squareDim; _type = _root.game.towerSetup.arrTowerSetup[18].type; _linkable = _root.game.towerSetup.arrTowerSetup[18].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[18].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[18].range2; _damage = _root.game.towerSetup.arrTowerSetup[18].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[18].upgradeType; } }
Symbol 1434 MovieClip [__Packages.Tower_120] Frame 0
class Tower_120 extends  { var _libName, _dim, _type, _linkable, _rRange, _rRange2, _damage, _upgrades; function Tower_120 () { super(); } function >() { _libName = "Tower_120"; _dim = _root.game.towerSetup.arrTowerSetup[19].squareDim; _type = _root.game.towerSetup.arrTowerSetup[19].type; _linkable = _root.game.towerSetup.arrTowerSetup[19].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[19].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[19].range2; _damage = _root.game.towerSetup.arrTowerSetup[19].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[19].upgradeType; } }
Symbol 1435 MovieClip [__Packages.Enemy] Frame 0
class Enemy extends MovieClip { var arrPathToTravel, (, startTest, 7, logTimmer, ], ;, blnBumped, , 7,  , splasher, 4, , 5, ", _blnGetLure,  , <, , ,, %,  , , 0, , ', , , comboTimer, , comboTally, arrPastLure, cacheAsBitmap, enemyType, enemyLife, enemySpeed, _dim, ,  , , 7 , , ,  , 4 , _x, _y, _xscale, _yscale, _visible, _name, &,  , _rotation, , enemyTotalLife; function Enemy () { super(); arrPathToTravel = null; >\x05(); (\x06 = false; startTest = true; 7\x07 = 0; logTimmer = 0; ]\x03 = 0; ;\x07 = 0; blnBumped = false; \x04 = true; 7\x03 = false; \x13\n = false; splasher = 0; 4\x04 = false; \x0B\x0B = 0.5; 5\x06 = 0; \" = false; _blnGetLure = false; \x04\x0B = false; <\x05 = 0; \x1D = 0; ,\x05 = -1; %\x02 = false; \x0E\n = 0; \x0B\n = false; 0\x04 = false; \x16\x07 = false; '\x03 = -1; \x1F\x06 = 0; \r\x02 = 0; comboTimer = -1; \x05\x07 = -1; comboTally = 0; arrPastLure = new Array(); cacheAsBitmap = true; } function >() { enemyType = 0; enemyLife = 10; enemySpeed = 1; _dim = 20; \x04\x06 = 10; \x03\f = 30; } function SetupPirate() { if (_root.game["1\n"] == false) { if (arrPathToTravel != null) { if (_root.game.map.IsPathBlocked(arrPathToTravel) == false) { return(undefined); } } >(); } } function >() { (\x06 = false; 7\x07 = 0; \x19\f(); if (startTest == true) { if (\x11\x07 < 11) { 7\n = 17; } else { 7\n = 4; } startTest = false; } if (\x0B\n == false) { if (%\x02 == false) { var _local3 = _root.game["\n\x07"].Search(\x11\x07, \x18\x02, 7\n, 0); if (_local3 != null) { %\x02 = false; arrPathToTravel = _local3; } else { %\x02 = true; \x0E\n++; arrPathToTravel = _root.game["\n\x07"].Wander(\x11\x07, \x18\x02); } } else if (\x0E\n < 10) { \x0E\n++; arrPathToTravel = _root.game["\n\x07"].Wander(\x11\x07, \x18\x02); } else { \x0E\n = 0; %\x02 = false; \x0B\n = true; >(); } 6\x0B(); (\x06 = true; } } function 4(_arg4, _arg3) { (\x06 = false; 7\x07 = 0; \x19\f(); arrPathToTravel = _root.game["\n\x07"].Search(\x11\x07, \x18\x02, _arg4, _arg3); 6\x0B(); (\x06 = true; } function SetupPirate2(_arg5, _arg4) { if (_root.game["1\n"] == false) { (\x06 = false; 7\x07 = 0; \x19\f(); var _local3 = new Array(); if (_arg4 == 1) { _local3 = _root.game["\n\x07"].BumpLeft(\x11\x07, \x18\x02, _arg5); } else if (_arg4 == 2) { _local3 = _root.game["\n\x07"].BumpRight(\x11\x07, \x18\x02, _arg5); } else if (_arg4 == 3) { _local3 = _root.game["\n\x07"].BumpUp(\x11\x07, \x18\x02, _arg5); } else if (_arg4 == 4) { _local3 = _root.game["\n\x07"].BumpDown(\x11\x07, \x18\x02, _arg5); } ]\x03 = _arg4; if (_local3 == null) { >(); } else { arrPathToTravel = _local3; \x10\x02 = _arg4; \x02\x0B = arrPathToTravel[arrPathToTravel.length - 1].x; 4\n = arrPathToTravel[arrPathToTravel.length - 1].y; \x02\x0B = \r\x0B(\x02\x0B) + 10; 4\n = \r\x0B(4\n) + 10; blnBumped = true; } } } function  (_arg5) { var _local3 = 0; var _local4 = new Array(); if (]\x03 == 1) { _local3 = _root.game.map.UpOrDown(\x11\x07, \x18\x02); if (_local3 == 0) { _local4 = _root.game["\n\x07"].BumpRight(\x11\x07, \x18\x02, _arg5); \x10\x02 = 2; } else if (_local3 == 3) { _local4 = _root.game["\n\x07"].BumpUp(\x11\x07, \x18\x02, _arg5); \x10\x02 = 3; } else if (_local3 == 4) { _local4 = _root.game["\n\x07"].BumpDown(\x11\x07, \x18\x02, _arg5); \x10\x02 = 4; } } else if (]\x03 == 2) { _local3 = _root.game.map.UpOrDown(\x11\x07, \x18\x02); if (_local3 == 0) { _local4 = _root.game["\n\x07"].BumpLeft(\x11\x07, \x18\x02, _arg5); \x10\x02 = 1; } else if (_local3 == 3) { _local4 = _root.game["\n\x07"].BumpUp(\x11\x07, \x18\x02, _arg5); \x10\x02 = 3; } else if (_local3 == 4) { _local4 = _root.game["\n\x07"].BumpDown(\x11\x07, \x18\x02, _arg5); \x10\x02 = 4; } } else if (]\x03 == 3) { _local3 = _root.game.map.LeftOrRight(\x11\x07, \x18\x02); if (_local3 == 0) { _local4 = _root.game["\n\x07"].BumpDown(\x11\x07, \x18\x02, _arg5); \x10\x02 = 4; } else if (_local3 == 1) { _local4 = _root.game["\n\x07"].BumpLeft(\x11\x07, \x18\x02, _arg5); \x10\x02 = 1; } else if (_local3 == 2) { _local4 = _root.game["\n\x07"].BumpRight(\x11\x07, \x18\x02, _arg5); \x10\x02 = 2; } } else if (]\x03 == 4) { _local3 = _root.game.map.LeftOrRight(\x11\x07, \x18\x02); if (_local3 == 0) { _local4 = _root.game["\n\x07"].BumpUp(\x11\x07, \x18\x02, _arg5); \x10\x02 = 3; } else if (_local3 == 1) { _local4 = _root.game["\n\x07"].BumpLeft(\x11\x07, \x18\x02, _arg5); \x10\x02 = 1; } else if (_local3 == 2) { _local4 = _root.game["\n\x07"].BumpRight(\x11\x07, \x18\x02, _arg5); \x10\x02 = 2; } } _root.game["8\x03"].CreateEffect("splash", "game", _x, _y, false, null, null); splasher = 0; return(_local4); } function  (_arg3) { if (_root.game["1\n"] == false) { (\x06 = false; 7\x07 = 0; \x19\f(); arrPathToTravel = \x0F\n(_arg3); if (arrPathToTravel == null) { trace("it happened.."); (\x06 = true; } else { \x02\x0B = arrPathToTravel[arrPathToTravel.length - 1].x; 4\n = arrPathToTravel[arrPathToTravel.length - 1].y; \x02\x0B = \r\x0B(\x02\x0B) + 10; 4\n = \r\x0B(4\n) + 10; blnBumped = true; } } } function () { if (;\x07 <= 0) { #\x03(); 4\x03(); \x06\x0B(); \x02\f(); \x1D\x02(); >\x07(); +\x06(); \x07\f(); \x0B\f(); \x18\x06(); ComboTimer(); } else { ;\x07--; } } function ComboTimer() { if (comboTimer > 0) { comboTimer--; } else if (comboTimer != -1) { _root.game.ComboAchieve(comboTally); \x05\x07 = -1; comboTally = 0; comboTimer = -1; } } function () { var _local3 = _root.game["8\x03"].CreateEffect("hole", "holes", _x, _y, false, null, null); 0\x04 = true; } function )() { var _local7 = \"\x03(_x); var _local6 = \"\x03(_y); var _local8 = _root.game["\n\x07"].FindPointToEnd(_local7, _local6, 17, 0, 4, 0); var _local4 = _local8[0].x; var _local3 = _local8[0].y; if (_local8 == null) { _local4 = \x1D\x04(\"\x03(_x) - 5, \"\x03(_x) + 5); _local3 = \x1D\x04(\"\x03(_y) - 5, \"\x03(_y) + 5); var _local5 = 0; while ((_root.game.map.CheckIfBlocked(_local4, _local3) && ((_local7 != _local4) && (_local6 != _local3))) || (_local5 > 15)) { _local5++; _local4 = \x1D\x04(\"\x03(_x) - 5, \"\x03(_x) + 5); _local3 = \x1D\x04(\"\x03(_y) - 5, \"\x03(_y) + 5); if (_local4 > 21) { _local4 = 21; } if (_local4 < 1) { _local4 = 1; } if (_local3 > 27) { _local3 = 27; } if (_local3 < 1) { _local3 = 1; } } if (_local5 > 15) { _local5 = 0; _local4 = _local7; _local3 = _local6; } } _local4 = \r\x0B(_local4) + 10; _local3 = \r\x0B(_local3) + 10; _x = _local4; _y = _local3; \x1F\x06 = _local4; \r\x02 = _local3; '\x03 = 20; } function () { if ('\x03 == 0) { '\x03 = -1; var _local3 = _root.game["8\x03"].CreateEffect("hole", "holes", \x1F\x06, \r\x02, false, null, null); \x16\x07 = true; } else if ('\x03 != -1) { '\x03--; } } function  () { if (0\x04 == true) { _xscale = _xscale - 3; _yscale = _yscale - 3; if (_xscale <= 0) { )\x04(); 0\x04 = false; } } } function () { if (\x16\x07 == true) { _xscale = _xscale + 3; _yscale = _yscale + 3; if (_xscale >= 100) { _xscale = 100; _yscale = 100; >(); \x16\x07 = false; } } } function #() { if (_blnGetLure == true) { if (\x04\x0B == false) { \x04\x0B = true; 4\x02(<\x05, \x1D); } } } function () { if (splasher > 0) { splasher--; } } function +() { if (,\x05 == 0) { >(); ,\x05 = -1; _blnGetLure = false; \x04\x0B = false; } else if (,\x05 > 0) { ,\x05--; } } function Start() { splasher = 0; _visible = true; (\x06 = true; } function Stop() { if (\x13\n == true) { \x13\n = false; _visible = false; if (splasher < 1) { splasher = 300; _root.game["8\x03"].CreateEffect("splash", "game", _x, _y, false, null, null); } } (\x06 = false; } function () { if (5\x06 == 416) { DamageEnemy(_root.game.towerSetup.arrTowerSetup[15].damage, 10); \x16\x0B(1); } else if (5\x06 == 417) { 4\x04 = true; >(); blnBumped = false; } } function  () { if (blnBumped == true) { if (\x10\x02 == 1) { if (_x > (\x02\x0B + 3)) { _visible = true; _x = _x - (`\x02(\x02\x0B, _y) * 0.2); } else { if (_root.game.8(_name)) { _x = \x02\x0B; \x1E(); } else { _x = \x02\x0B; >(); blnBumped = false; } ;\x07 = 5; } } else if (\x10\x02 == 2) { if (_x < (\x02\x0B + 3)) { _visible = true; _x = _x + (`\x02(\x02\x0B, _y) * 0.2); } else { if (_root.game.8(_name)) { _x = \x02\x0B; \x1E(); } else { _x = \x02\x0B; >(); blnBumped = false; } ;\x07 = 5; } } else if (\x10\x02 == 3) { if (_y > (4\n + 3)) { _visible = true; _y = _y - (`\x02(_x, 4\n) * 0.2); } else { if (_root.game.8(_name)) { _y = 4\n; \x1E(); } else { _y = 4\n; >(); blnBumped = false; } ;\x07 = 5; } } else if (\x10\x02 == 4) { if (_y < (4\n - 3)) { _visible = true; _y = _y + (`\x02(_x, 4\n) * 0.2); } else { if (_root.game.8(_name)) { _y = 4\n; \x1E(); } else { _y = 4\n; >(); blnBumped = false; } ;\x07 = 5; } } } } function  () { if (logTimmer < 0) { if (7\x03 == true) { 7\x03 = false; SetupPirate2(4, 4); DamageEnemy(_root.game.towerSetup.arrTowerSetup[4].damage, 6); logTimmer = 30; } } else { logTimmer--; } } function `(_arg4, _arg5) { var _local3 = (_x + (_dim / 2)) - _arg4; var _local2 = (_y + (_dim / 2)) - _arg5; return(Math.sqrt((_local3 * _local3) + (_local2 * _local2))); } function >() { if (\" == true) { if (4\x04 == false) { \x19\f(); if (_root.game.map.Tower417Check(\x11\x07, \x18\x02)) { \" = false; 4\x04 = true; } } } if (4\x04 == true) { \x19\f(); if (_root.game.map.SlowSpeedCheck(\x11\x07, \x18\x02)) { 4\x04 = false; } } } function 4() { if ((\x06 == true) { if (((_x > (\r\x0B(arrPathToTravel[7\x07].x) + 5)) && (_x < (\r\x0B(arrPathToTravel[7\x07].x) + 15))) && ((_y > (\r\x0B(arrPathToTravel[7\x07].y) + 5)) && (_y < (\r\x0B(arrPathToTravel[7\x07].y) + 15)))) { 7\x07++; 6\x0B(); if (_root.game.map.Tower417Check(arrPathToTravel[7\x07].x, arrPathToTravel[7\x07].y)) { if (\" == false) { if (\x1D\x04(0, 100) < 60) { _global.SoundManager.PlaySound("tar", 100); } } \" = true; } } else { _visible = true; _x = _x + &\x02; _y = _y + \x0E\f; } if (7\x07 >= arrPathToTravel.length) { if (%\x02 == true) { >(); } else if (_blnGetLure == true) { _blnGetLure = false; (\x06 = false; ,\x05 = 40; } else if (\x0B\n == false) { ,\x05 = 0; _root.game. \x06(); (\x06 = false; \"\x06(); } else { %\x02 = false; \x0B\n = false; (\x06 = false; \x13\x06(); } } } } function 6 () { RotateEnemy(); var _local2 = new Vector(); if (4\x04 == false) { _local2._x = Math.cos((Math.PI * _rotation) / 180) * enemySpeed; _local2._y = Math.sin((Math.PI * _rotation) / 180) * enemySpeed; } else { _local2._x = Math.cos((Math.PI * _rotation) / 180) * \x0B\x0B; _local2._y = Math.sin((Math.PI * _rotation) / 180) * \x0B\x0B; } &\x02 = _local2._x; \x0E\f = _local2._y; } function ComboAddWithEnd() { comboTally++; comboTimer = 0; } function ComboAddWithReset() { comboTally++; comboTimer = 20; } function DamageEnemy(_arg4, _arg3) { if (((_arg3 == 4) || (_arg3 == 5)) || (_arg3 == 6)) { ComboAddWithReset(); } if ((_arg3 == 7) || (_arg3 == 8)) { if (comboTimer > 0) { ComboAddWithEnd(); } } if ((_arg3 == 9) || (_arg3 == 10)) { if (comboTimer > 0) { if (_arg3 != \x05\x07) { ComboAddWithReset(); } } } \x05\x07 = _arg3; if ( \x04 == true) { \x1A\x03 = _root.game["8\x03"].CreateEffect("health_bar", "game", _x, _y, true, this, null); \x04 = false; } if (_arg3 == 7) { enemyLife = enemyLife * _arg4; } else { enemyLife = enemyLife - _arg4; } if (enemyLife <= 0) { \x1A\x03.lBar._xscale = 0; if (_arg3 == 7) { } else if (_arg3 == 8) { _root.game["8\x03"].CreateEffect("splash", "game", _x, _y, false, null, null); } _root.game["8\x03"].CreateEffect("PirateAngelAnimation", "game", _x, _y, false, null, null); _root.game.ComboAchieve(comboTally); _root.game.ScoreAddition(\x04\x06, \x03\f); \"\x06(); } else if (((enemyLife / enemyTotalLife) * 100) != 100) { \x1A\x03.lBar._xscale = (enemyLife / enemyTotalLife) * 100; if (\x1A\x03.lBar._xscale > 100) { \x1A\x03.lBar._xscale = 100; } if (\x1A\x03.lBar._xscale < 0) { \x1A\x03.lBar._xscale = 0; } if (_arg3 == 0) { } else if (_arg3 == 1) { } else if (_arg3 == 2) { } else if (_arg3 == 3) { } else if (_arg3 == 4) { } else if (_arg3 == 5) { } else if (_arg3 == 6) { } else if (_arg3 == 7) { } else if (_arg3 == 8) { } else if (_arg3 == 9) { } else if (_arg3 == 10) { } else if (_arg3 == 11) { } } } function RotateEnemy() { var _local6; var _local5; var _local2 = new Vector(); _local2._x = (\r\x0B(arrPathToTravel[7\x07].x) + 10) - _x; _local2._y = (\r\x0B(arrPathToTravel[7\x07].y) + 10) - _y; var _local3 = Math.atan2(_local2._y, _local2._x); var _local4 = (360 * _local3) / (Math.PI*2); cacheAsBitmap = false; _rotation = _local4; cacheAsBitmap = true; } function  () { \x11\x07 = \"\x03(_x); \x18\x02 = \"\x03(_y); } function "(_arg1) { _arg1 = Math.floor(_arg1 / 20); return(_arg1); } function (_arg1) { _arg1 = Math.floor(_arg1) * 20; return(_arg1); } function +() { var _local3 = 0; while (_local3 < arrPathToTravel.length) { trace((arrPathToTravel[_local3].x + " , ") + arrPathToTravel[_local3].y); var _local4 = "temper_" + _root.game["\x1B\f"]; _root["\x13\f"].GAMEBOX.attachMovie("Path_Block", _local4, _root.game["\x1B\f"]); _root["\x13\f"].GAMEBOX[_local4]._x = arrPathToTravel[_local3].x * 20; _root["\x13\f"].GAMEBOX[_local4]._y = arrPathToTravel[_local3].y * 20; _root.game["\x1B\f"]++; if (_root.game["\x1B\f"] >= 62000) { _root.game["\x1B\f"] = 61000; } _local3++; } } function "() { _root.game.CheckBulletTargets(_name); _root.game["8\x03"].RemoveEffect(\x1A\x03._name); _root.game.-\x06(_name); } function (_arg1, _arg2) { return(Math.round(Math.random() * (_arg2 - _arg1)) + _arg1); } }
Symbol 1436 MovieClip [__Packages.Enemy_1] Frame 0
class Enemy_1 extends Enemy { var enemyType, enemyLife, enemySpeed, _dim, ,  ; function Enemy_1 () { super(); } function >() { enemyType = 1; enemyLife = _root.game.towerSetup.arrEnemySetup[0].life; enemySpeed = _root.game.towerSetup.arrEnemySetup[0].speed; _dim = _root.game.towerSetup.arrEnemySetup[0].dim; \x04\x06 = _root.game.towerSetup.arrEnemySetup[0].reward; \x03\f = _root.game.towerSetup.arrEnemySetup[0].goldReward; } }
Symbol 1437 MovieClip [__Packages.Enemy_2] Frame 0
class Enemy_2 extends Enemy { var enemyType, enemyLife, enemySpeed, _dim, ,  ; function Enemy_2 () { super(); } function >() { enemyType = 2; enemyLife = _root.game.towerSetup.arrEnemySetup[1].life; enemySpeed = _root.game.towerSetup.arrEnemySetup[1].speed; _dim = _root.game.towerSetup.arrEnemySetup[1].dim; \x04\x06 = _root.game.towerSetup.arrEnemySetup[1].reward; \x03\f = _root.game.towerSetup.arrEnemySetup[1].goldReward; } }
Symbol 1438 MovieClip [__Packages.Enemy_3] Frame 0
class Enemy_3 extends Enemy { var enemyType, enemyLife, enemySpeed, _dim, ,  ; function Enemy_3 () { super(); } function >() { enemyType = 3; enemyLife = _root.game.towerSetup.arrEnemySetup[2].life; enemySpeed = _root.game.towerSetup.arrEnemySetup[2].speed; _dim = _root.game.towerSetup.arrEnemySetup[2].dim; \x04\x06 = _root.game.towerSetup.arrEnemySetup[2].reward; \x03\f = _root.game.towerSetup.arrEnemySetup[2].goldReward; } }
Symbol 1439 MovieClip [__Packages.Enemy_4] Frame 0
class Enemy_4 extends Enemy { var enemyType, enemyLife, enemySpeed, _dim, ,  ; function Enemy_4 () { super(); } function >() { enemyType = 4; enemyLife = _root.game.towerSetup.arrEnemySetup[3].life; enemySpeed = _root.game.towerSetup.arrEnemySetup[3].speed; _dim = _root.game.towerSetup.arrEnemySetup[3].dim; \x04\x06 = _root.game.towerSetup.arrEnemySetup[3].reward; \x03\f = _root.game.towerSetup.arrEnemySetup[3].goldReward; } }
Symbol 1440 MovieClip [__Packages.Enemy_5] Frame 0
class Enemy_5 extends Enemy { var enemyType, enemyLife, enemySpeed, _dim, ,  ; function Enemy_5 () { super(); } function >() { enemyType = 5; enemyLife = _root.game.towerSetup.arrEnemySetup[4].life; enemySpeed = _root.game.towerSetup.arrEnemySetup[4].speed; _dim = _root.game.towerSetup.arrEnemySetup[4].dim; \x04\x06 = _root.game.towerSetup.arrEnemySetup[4].reward; \x03\f = _root.game.towerSetup.arrEnemySetup[4].goldReward; } }
Symbol 1441 MovieClip [__Packages.Enemy_6] Frame 0
class Enemy_6 extends Enemy { var enemyType, enemyLife, enemySpeed, _dim, ,  ; function Enemy_6 () { super(); } function >() { enemyType = 6; enemyLife = _root.game.towerSetup.arrEnemySetup[5].life; enemySpeed = _root.game.towerSetup.arrEnemySetup[5].speed; _dim = _root.game.towerSetup.arrEnemySetup[5].dim; \x04\x06 = _root.game.towerSetup.arrEnemySetup[5].reward; \x03\f = _root.game.towerSetup.arrEnemySetup[5].goldReward; } }
Symbol 1442 MovieClip [__Packages.Doodad_300] Frame 0
class Doodad_300 extends 2 { var _libName, _dim, _type; function Doodad_300 () { super(); } function >() { _libName = "transparent_block"; _dim = 20; _type = 300; } }
Symbol 44 MovieClip Frame 1
stop();
Symbol 45 MovieClip Frame 197
this._parent.nextFrame(); stop();
Symbol 53 MovieClip Frame 220
stop();
Symbol 58 MovieClip Frame 1
if (_global.armorGames == false) { gotoAndPlay (223); }
Instance of Symbol 53 MovieClip in Symbol 58 MovieClip Frame 2
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 58 MovieClip Frame 225
if (_global.heroInteractive == false) { gotoAndPlay (367); }
Instance of Symbol 57 MovieClip in Symbol 58 MovieClip Frame 226
on (release) { if (_global.heroLinked == true) { getURL ("http://www.herointeractive.com", "_blank"); } }
Instance of Symbol 57 MovieClip in Symbol 58 MovieClip Frame 255
on (release) { if (_global.heroLinked == true) { getURL ("http://www.herointeractive.com", "_blank"); } }
Symbol 58 MovieClip Frame 369
if (_global.afterIntro == false) { _root.gotoAndPlay(5); } else { this._parent.nextFrame(); }
Symbol 60 MovieClip Frame 1
stop();
Symbol 61 MovieClip Frame 197
this._parent.gotoAndStop(4); stop();
Symbol 62 MovieClip Frame 1
if (_global.beforeIntro == true) { stop(); }
Symbol 62 MovieClip Frame 2
stop();
Symbol 62 MovieClip Frame 3
stop();
Symbol 62 MovieClip Frame 4
_root.gotoAndStop(5);
Symbol 69 MovieClip Frame 5532
stop();
Symbol 90 MovieClip Frame 49
gotoAndPlay (20);
Symbol 99 MovieClip Frame 255
stop();
Symbol 104 Button
on (release) { _root.gotoAndStop(5); }
Symbol 108 Button
on (release) { _root.gotoAndStop(2); }
Symbol 121 MovieClip Frame 20
gotoAndPlay ("Start");
Symbol 121 MovieClip Frame 21
stop();
Symbol 121 MovieClip Frame 35
stop();
Symbol 121 MovieClip Frame 50
gotoAndPlay ("Start");
Symbol 124 MovieClip Frame 20
gotoAndPlay ("Start");
Symbol 124 MovieClip Frame 21
stop();
Symbol 124 MovieClip Frame 35
stop();
Symbol 124 MovieClip Frame 50
gotoAndPlay ("Start");
Symbol 143 MovieClip Frame 20
gotoAndPlay ("Start");
Symbol 143 MovieClip Frame 35
stop();
Symbol 143 MovieClip Frame 50
gotoAndPlay ("Start");
Symbol 143 MovieClip Frame 181
gotoAndPlay (36);
Symbol 146 MovieClip Frame 20
gotoAndPlay ("Start");
Symbol 146 MovieClip Frame 35
stop();
Symbol 146 MovieClip Frame 50
gotoAndPlay ("Start");
Symbol 149 MovieClip Frame 20
gotoAndPlay ("Start");
Symbol 149 MovieClip Frame 35
stop();
Symbol 149 MovieClip Frame 50
gotoAndPlay ("Start");
Symbol 152 MovieClip Frame 20
gotoAndPlay ("Start");
Symbol 152 MovieClip Frame 158
gotoAndPlay ("Start");
Symbol 155 MovieClip Frame 75
this.swapDepths(100000); this.removeMovieClip();
Symbol 174 MovieClip Frame 43
gotoAndPlay ("Start");
Symbol 187 MovieClip Frame 182
this.swapDepths(100000); this.removeMovieClip();
Symbol 188 MovieClip Frame 1
stop(); gotoAndPlay ("Start1");
Instance of Symbol 121 MovieClip "pmg_txt" in Symbol 188 MovieClip Frame 1
onClipEvent (load) { if (_global.pmgMMVisable == false) { this.gotoAndStop(21); } }
Instance of Symbol 124 MovieClip "extra_content_txt" in Symbol 188 MovieClip Frame 1
onClipEvent (load) { if (_global.extraContent == true) { this.gotoAndStop(21); } }
Instance of Symbol 152 MovieClip "pmg_btn" in Symbol 188 MovieClip Frame 1
on (release) { if ((_global.pmgMMVisable == true) && (_root.game["\x0B\x03"] == false)) { _root.game.PMG_URL(); } }
Instance of Symbol 152 MovieClip "settings_btn" in Symbol 188 MovieClip Frame 1
on (release) { _root.game.\x1B\x0B(); }
Instance of Symbol 152 MovieClip "credits_btn" in Symbol 188 MovieClip Frame 1
on (release) { _root.game.7\x05(); }
Instance of Symbol 152 MovieClip "ec_btn" in Symbol 188 MovieClip Frame 1
on (release) { if (_global.extraContent == false) { _root.game.\x0F\x02(); } }
Instance of Symbol 152 MovieClip "play_btn" in Symbol 188 MovieClip Frame 1
on (release) { _root.game.'\n(); }
Instance of Symbol 152 MovieClip "song_btn" in Symbol 188 MovieClip Frame 1
on (release) { _root.\x07\x03(); }
Symbol 188 MovieClip Frame 32
_global.SoundManager.PlaySound("1_itsagooddaytobehunting", 100);
Symbol 188 MovieClip Frame 71
if (_global.pmgMMVisable == true) { pmg_txt.gotoAndPlay("fadeOut"); }
Symbol 188 MovieClip Frame 73
_global.SoundManager.PlaySound("shiptarrive", 100);
Symbol 188 MovieClip Frame 79
_global.SoundManager.PlaySound("footsteps_to_playmoregames", 100);
Symbol 188 MovieClip Frame 181
_global.SoundManager.PlaySound("2_comeonyatrustyspade", 100);
Symbol 188 MovieClip Frame 187
_global.SoundManager.PlaySound("shovel_playmoregames", 100);
Symbol 188 MovieClip Frame 310
_global.SoundManager.PlaySound("3_ahnogoldhere", 100);
Symbol 188 MovieClip Frame 364
if (_global.pmgMMVisable == true) { pmg_txt.gotoAndPlay(36); }
Symbol 188 MovieClip Frame 435
_global.SoundManager.PlaySound("shipleaveturn", 100);
Symbol 188 MovieClip Frame 476
_global.SoundManager.PlaySound("4_waveoverwave", 100);
Symbol 188 MovieClip Frame 548
_global.SoundManager.PlaySound("shiptarrive", 100);
Symbol 188 MovieClip Frame 550
_global.SoundManager.PlaySound("footsteps_to_settings", 100);
Symbol 188 MovieClip Frame 608
settings_txt.gotoAndPlay("fadeOut");
Symbol 188 MovieClip Frame 630
_global.SoundManager.PlaySound("5_hahmmwhathavewegothere", 100);
Symbol 188 MovieClip Frame 640
_global.SoundManager.PlaySound("shovel_settings", 100);
Symbol 188 MovieClip Frame 715
_root.\"\x07(15);
Symbol 188 MovieClip Frame 720
_global.SoundManager.PlaySound("6_ahpileofrottenparrot", 100);
Symbol 188 MovieClip Frame 823
_global.SoundManager.PlaySound("footsteps_from_settings", 100);
Symbol 188 MovieClip Frame 826
_global.SoundManager.PlaySound("7_backtotherigger", 100);
Symbol 188 MovieClip Frame 866
settings_txt.gotoAndPlay(36);
Symbol 188 MovieClip Frame 903
_global.SoundManager.PlaySound("shipleaveturn", 100);
Symbol 188 MovieClip Frame 961
_global.SoundManager.PlaySound("8_whatsthatonthehorizon", 100);
Symbol 188 MovieClip Frame 1054
_global.SoundManager.PlaySound("seamonster", 100);
Symbol 188 MovieClip Frame 1071
_global.SoundManager.PlaySound("9_croykesrowrowrow", 100);
Symbol 188 MovieClip Frame 1286
_global.SoundManager.PlaySound("10_waituhwhereamiat", 100);
Symbol 188 MovieClip Frame 1287
_root.\"\x07(180);
Symbol 188 MovieClip Frame 1421
_global.SoundManager.PlaySound("shiptarrive", 100);
Symbol 188 MovieClip Frame 1424
_global.SoundManager.PlaySound("footsteps_to_play", 100);
Symbol 188 MovieClip Frame 1430
_global.SoundManager.PlaySound("11_woaroundtherosey", 100);
Symbol 188 MovieClip Frame 1540
play_txt.gotoAndPlay("fadeOut"); _root.\"\x07(25);
Symbol 188 MovieClip Frame 1541
_global.SoundManager.PlaySound("shovel_play", 100);
Symbol 188 MovieClip Frame 1570
_global.SoundManager.PlaySound("12_coppersofgoldcantbelieve", 100);
Symbol 188 MovieClip Frame 1703
_global.SoundManager.PlaySound("footsteps_from_play", 100);
Symbol 188 MovieClip Frame 1730
_global.SoundManager.PlaySound("12_baaaacktotherigger", 100);
Symbol 188 MovieClip Frame 1736
play_txt.gotoAndPlay(36);
Symbol 188 MovieClip Frame 1770
_global.SoundManager.PlaySound("shipleaveturn", 100);
Symbol 188 MovieClip Frame 1865
_global.SoundManager.PlaySound("13_ohwhatarottenlife", 100); _root.\"\x07(100);
Symbol 188 MovieClip Frame 1965
_global.SoundManager.PlaySound("14_ohwhatabeautyofaspot", 100);
Symbol 188 MovieClip Frame 2104
_global.SoundManager.PlaySound("shipleaveturn", 100);
Symbol 188 MovieClip Frame 2126
_global.SoundManager.PlaySound("15_iamapirate", 100);
Symbol 188 MovieClip Frame 2259
_root.\"\x07(60);
Symbol 188 MovieClip Frame 2273
_global.SoundManager.PlaySound("shipleaveturn", 100);
Symbol 188 MovieClip Frame 2348
_global.SoundManager.PlaySound("16_nothinglikeanoldsong", 100);
Symbol 188 MovieClip Frame 2477
_global.SoundManager.PlaySound("17_speakingofspirits", 100);
Symbol 188 MovieClip Frame 2520
_root.\"\x07(180);
Symbol 188 MovieClip Frame 2651
_global.SoundManager.PlaySound("shiphit_southeast", 100);
Symbol 188 MovieClip Frame 2652
_global.SoundManager.PlaySound("18_uhhhhellothere", 100);
Symbol 188 MovieClip Frame 2698
_global.SoundManager.PlaySound("shipleaveturn", 100);
Symbol 188 MovieClip Frame 2827
_global.SoundManager.PlaySound("shiptarrive", 100);
Symbol 188 MovieClip Frame 2829
if (_global.extraContent == false) { extra_content_txt.gotoAndPlay("fadeOut"); }
Symbol 188 MovieClip Frame 2835
_global.SoundManager.PlaySound("footsteps_to_extracontent", 100);
Symbol 188 MovieClip Frame 2855
_global.SoundManager.PlaySound("19_imgettingsickofthisfirei", 100);
Symbol 188 MovieClip Frame 2864
_global.SoundManager.PlaySound("shovel_extracontent", 100);
Symbol 188 MovieClip Frame 2971
_global.SoundManager.PlaySound("bomblighttick", 100);
Symbol 188 MovieClip Frame 3036
_global.SoundManager.PlaySound("footsteps_hidefrombomb", 100);
Symbol 188 MovieClip Frame 3139
_global.SoundManager.PlaySound("coconut", 100);
Symbol 188 MovieClip Frame 3163
_global.SoundManager.PlaySound("20_allrightletseediscombobu", 100);
Symbol 188 MovieClip Frame 3164
_root.\"\x07(30);
Symbol 188 MovieClip Frame 3166
_global.SoundManager.PlaySound("footsteps_returntobomb", 100);
Symbol 188 MovieClip Frame 3267
_root.\"\x07(25);
Symbol 188 MovieClip Frame 3268
_global.SoundManager.PlaySound("footsteps_from_extracontent", 100);
Symbol 188 MovieClip Frame 3289
_root.\"\x07(25);
Symbol 188 MovieClip Frame 3296
_global.SoundManager.PlaySound("shipleaveturn", 100);
Symbol 188 MovieClip Frame 3314
_global.SoundManager.PlaySound("21_grumbletakethatyouscalll", 100);
Symbol 188 MovieClip Frame 3317
_root.\"\x07(40);
Symbol 188 MovieClip Frame 3324
if (_global.extraContent == false) { extra_content_txt.gotoAndPlay(36); }
Symbol 188 MovieClip Frame 3344
ship.gotoAndPlay(2);
Symbol 188 MovieClip Frame 3563
_global.SoundManager.PlaySound("shipleaveturn", 100);
Symbol 188 MovieClip Frame 3617
_global.SoundManager.PlaySound("22_Ivehadenoughitsgrog", 100);
Symbol 188 MovieClip Frame 3667
_root.\"\x07(200);
Symbol 188 MovieClip Frame 3768
gotoAndPlay ("Start1");
Instance of Symbol 192 MovieClip "rp_mc" in Symbol 193 MovieClip Frame 1
onClipEvent (load) { if (_global.rpShow == false) { this._y = 1000; _parent.sa_btn._x = this._x - 70; } } on (release) { _root.>\x03(); }
Symbol 194 MovieClip Frame 10
stop();
Symbol 194 MovieClip Frame 21
stop();
Symbol 196 MovieClip Frame 1
if (_global.extraContent == false) { this.version_txt.text = _global.versionTXT; } else { this.version_txt.text = _global.versionTXT + " - EC"; } stop();
Symbol 200 MovieClip Frame 11
stop();
Symbol 200 MovieClip Frame 22
stop();
Symbol 206 Button
on (release) { _root.game.`\x06(1); _root.game.Easy(); } on (rollOver) { info_txt.text = _root.game.=\x0B(1); } on (rollOut) { info_txt.text = ""; } on (dragOut) { info_txt.text = ""; }
Symbol 209 Button
on (release) { _root.game.`\x06(2); _root.game.Medium(); } on (rollOver) { info_txt.text = _root.game.=\x0B(2); } on (rollOut) { info_txt.text = ""; } on (dragOut) { info_txt.text = ""; }
Symbol 212 Button
on (release) { _root.game.`\x06(3); _root.game.Hard(); } on (rollOver) { info_txt.text = _root.game.=\x0B(3); } on (rollOut) { info_txt.text = ""; } on (dragOut) { info_txt.text = ""; }
Symbol 215 Button
on (release) { _root.game.`\x06(4); _root.game.\x07\x04(); } on (rollOver) { info_txt.text = _root.game.=\x0B(4); } on (rollOut) { info_txt.text = ""; } on (dragOut) { info_txt.text = ""; }
Symbol 218 Button
on (release) { _root.game.`\x06(5); _root.game.Fast(); } on (rollOver) { info_txt.text = _root.game.=\x0B(5); } on (rollOut) { info_txt.text = ""; } on (dragOut) { info_txt.text = ""; }
Symbol 221 Button
on (release) { _root.game.`\x06(6); _root.game.Fixed(); } on (rollOver) { ec_notice._visible = true; ec_notice._x = 18; ec_notice._y = 350; info_txt.text = _root.game.=\x0B(6); } on (rollOut) { info_txt.text = ""; ec_notice._visible = false; } on (dragOut) { info_txt.text = ""; ec_notice._visible = false; }
Symbol 224 Button
on (release) { _root.game.`\x06(7); _root.game.\x04\f(); } on (rollOver) { info_txt.text = _root.game.=\x0B(7); } on (rollOut) { info_txt.text = ""; } on (dragOut) { info_txt.text = ""; }
Symbol 227 Button
on (release) { _root.game.`\x06(11); _root.game.\x03(); } on (rollOver) { ec_notice._visible = true; ec_notice._x = 18; ec_notice._y = 350; info_txt.text = _root.game.=\x0B(11); } on (rollOut) { info_txt.text = ""; ec_notice._visible = false; } on (dragOut) { info_txt.text = ""; ec_notice._visible = false; }
Symbol 231 Button
on (release) { _root.game.\x12\f(); }
Symbol 242 Button
on (release) { getURL ("http://www.herointeractive.com/walkthroughs/pirate_defense.html", "_blank"); }
Symbol 246 Button
on (release) { _root.game.`\x06(12); _root.game.\x05\x06(); } on (rollOver) { info_txt.text = _root.game.=\x0B(12); } on (rollOut) { info_txt.text = ""; } on (dragOut) { info_txt.text = ""; }
Symbol 247 MovieClip Frame 1
stop(); ec_notice._visible = false; if (_global.extraContent == false) { fixed_btn._alpha = 30; tenk_btn._alpha = 30; } else { ec_notice._visible = false; }
Symbol 251 MovieClip Frame 1
stop();
Symbol 251 MovieClip Frame 2
stop();
Symbol 261 MovieClip Frame 1
stop();
Symbol 261 MovieClip Frame 2
stop();
Instance of Symbol 261 MovieClip "low" in Symbol 273 MovieClip Frame 1
onClipEvent (load) { if (_quality == "LOW") { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_quality != "LOW") { this.gotoAndStop("off"); } } on (release) { _quality = "LOW"; this._parent.high.gotoAndStop("off"); this._parent.med.gotoAndStop("off"); }
Instance of Symbol 261 MovieClip "med" in Symbol 273 MovieClip Frame 1
onClipEvent (load) { if (_quality == "MEDIUM") { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_quality != "MEDIUM") { this.gotoAndStop("off"); } } on (release) { _quality = "MEDIUM"; this._parent.high.gotoAndStop("off"); this._parent.low.gotoAndStop("off"); }
Instance of Symbol 261 MovieClip "high" in Symbol 273 MovieClip Frame 1
onClipEvent (load) { if (_quality == "HIGH") { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_quality != "HIGH") { this.gotoAndStop("off"); } } on (release) { _quality = "HIGH"; this._parent.low.gotoAndStop("off"); this._parent.med.gotoAndStop("off"); }
Instance of Symbol 261 MovieClip "musicOn" in Symbol 273 MovieClip Frame 1
onClipEvent (load) { if (_global.musicOn == true) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.musicOn != true) { this.gotoAndStop("off"); } } on (release) { _global.musicOn = true; this._parent.musicOff.gotoAndStop("off"); _global.myMusicPlayer.SetTrack("titleMusic"); _global.myMusicPlayer.SetMaxVolume(100); _global.myMusicPlayer.PlayWithCrossFade(3); }
Instance of Symbol 261 MovieClip "musicOff" in Symbol 273 MovieClip Frame 1
onClipEvent (load) { if (_global.musicOn == false) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.musicOn == true) { this.gotoAndStop("off"); } } on (release) { _global.musicOn = false; this._parent.musicOn.gotoAndStop("off"); _global.myMusicPlayer.Stop(); }
Instance of Symbol 261 MovieClip "soundsOn" in Symbol 273 MovieClip Frame 1
onClipEvent (load) { if (_global.soundOn == true) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.soundOn != true) { this.gotoAndStop("off"); } } on (release) { _global.soundOn = true; this._parent.soundsOff.gotoAndStop("off"); }
Instance of Symbol 261 MovieClip "soundsOff" in Symbol 273 MovieClip Frame 1
onClipEvent (load) { if (_global.soundOn == false) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.soundOn == true) { this.gotoAndStop("off"); } } on (release) { _global.soundOn = false; this._parent.soundsOn.gotoAndStop("off"); }
Symbol 274 Button
on (release) { gotoAndStop (26); }
Symbol 284 MovieClip Frame 1
stop();
Symbol 284 MovieClip Frame 2
stop();
Symbol 286 MovieClip Frame 1
function OutputValue(fieldName, keyCode) { var textRef = eval ("this." + fieldName); var returnValue = ""; switch (keyCode) { case 8 : returnValue = "BACKSPACE"; break; case 20 : returnValue = "CAPSLOCK"; break; case 17 : returnValue = "CONTROL"; break; case 46 : returnValue = "DELETE"; break; case 40 : returnValue = "DOWN"; break; case 35 : returnValue = "END"; break; case 13 : returnValue = "ENTER"; break; case 27 : returnValue = "ESCAPE"; break; case 36 : returnValue = "HOME"; break; case 45 : returnValue = "INSERT"; break; case 37 : returnValue = "LEFT"; break; case 34 : returnValue = "PGDN"; break; case 33 : returnValue = "PGUP"; break; case 39 : returnValue = "RIGHT"; break; case 16 : returnValue = "SHIFT"; break; case 32 : returnValue = "SPACE"; break; case 9 : returnValue = "TAB"; break; case 38 : returnValue = "UP"; break; case 186 : returnValue = ";"; break; case 187 : returnValue = "="; break; case 189 : returnValue = "-"; break; case 191 : returnValue = "/"; break; case 192 : returnValue = "`"; break; case 219 : returnValue = "["; break; case 220 : returnValue = "\\"; break; case 221 : returnValue = "]"; break; case 222 : returnValue = "'"; break; case 188 : returnValue = ","; break; case 190 : returnValue = "."; break; case 96 : returnValue = "NUMPAD 0"; break; case 97 : returnValue = "NUMPAD 1"; break; case 98 : returnValue = "NUMPAD 2"; break; case 99 : returnValue = "NUMPAD 3"; break; case 100 : returnValue = "NUMPAD 4"; break; case 101 : returnValue = "NUMPAD 5"; break; case 102 : returnValue = "NUMPAD 6"; break; case 103 : returnValue = "NUMPAD 7"; break; case 104 : returnValue = "NUMPAD 8"; break; case 105 : returnValue = "NUMPAD 9"; break; case 106 : returnValue = "MULTIPLY"; break; case 107 : returnValue = "ADD"; break; case 109 : returnValue = "SUBTRACT"; break; case 110 : returnValue = "DECIMAL"; break; case 111 : returnValue = "DIVIDE"; break; default : returnValue = chr(keyCode); returnValue.toUpperCase(); } textRef.text = returnValue; } function UnselectOthers(_arg2) { if (_arg2 != "oneClip") { this.oneClip.gotoAndStop(1); } else { hasFocus = _arg2; } if (_arg2 != "twoClip") { this.twoClip.gotoAndStop(1); } else { hasFocus = _arg2; } if (_arg2 != "threeClip") { this.threeClip.gotoAndStop(1); } else { hasFocus = _arg2; } if (_arg2 != "fourClip") { this.fourClip.gotoAndStop(1); } else { hasFocus = _arg2; } } stop(); var hasFocus = ""; var keyListener = new Object(); keyListener.onKeyDown = function () { if (hasFocus == "oneClip") { _global.hotKey1 = Key.getCode(); OutputValue("sell_txt", _global.hotKey1); } if (hasFocus == "twoClip") { _global.hotKey2 = Key.getCode(); OutputValue("upgrade1_txt", _global.hotKey2); } if (hasFocus == "threeClip") { _global.hotKey3 = Key.getCode(); OutputValue("upgrade2_txt", _global.hotKey3); } if (hasFocus == "fourClip") { _global.hotKey4 = Key.getCode(); OutputValue("upgrade3_txt", _global.hotKey4); } }; Key.addListener(keyListener); OutputValue("sell_txt", _global.hotKey1); OutputValue("upgrade1_txt", _global.hotKey2); OutputValue("upgrade2_txt", _global.hotKey3); OutputValue("upgrade3_txt", _global.hotKey4);
Instance of Symbol 284 MovieClip "oneClip" in Symbol 286 MovieClip Frame 1
on (release) { this.gotoAndStop(2); this._parent.UnselectOthers(this._name); } on (releaseOutside) { this.gotoAndStop(1); }
Instance of Symbol 284 MovieClip "twoClip" in Symbol 286 MovieClip Frame 1
on (release) { this.gotoAndStop(2); this._parent.UnselectOthers(this._name); } on (releaseOutside) { this.gotoAndStop(1); }
Instance of Symbol 284 MovieClip "threeClip" in Symbol 286 MovieClip Frame 1
on (release) { this.gotoAndStop(2); this._parent.UnselectOthers(this._name); } on (releaseOutside) { this.gotoAndStop(1); }
Instance of Symbol 284 MovieClip "fourClip" in Symbol 286 MovieClip Frame 1
on (release) { this.gotoAndStop(2); this._parent.UnselectOthers(this._name); } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 287 MovieClip Frame 1
stop();
Symbol 287 MovieClip Frame 8
stop();
Instance of Symbol 247 MovieClip "play_play" in Symbol 287 MovieClip Frame 8
onClipEvent (load) { this.ec_notice._y = 1000; }
Instance of Symbol 251 MovieClip "credits_hi" in Symbol 287 MovieClip Frame 10
onClipEvent (load) { if (_global.creditsHILinkShown == false) { this.gotoAndStop(2); } } on (release) { if (_global.creditsLinkable == true) { getURL ("http://www.herointeractive.com/", "_blank"); } }
Instance of Symbol 254 MovieClip "credits_test" in Symbol 287 MovieClip Frame 10
on (release) { if (_global.creditsLinkable == true) { getURL ("http://www.herointeractive.com/", "_blank"); } }
Instance of Symbol 256 MovieClip "credits_music" in Symbol 287 MovieClip Frame 10
on (release) { if (_global.creditsLinkable == true) { getURL ("http://www.polyphonemusic.com/", "_blank"); } }
Symbol 287 MovieClip Frame 16
stop();
Symbol 287 MovieClip Frame 24
stop();
Symbol 287 MovieClip Frame 26
stop();
Symbol 294 MovieClip Frame 1
stop();
Symbol 301 MovieClip Frame 1
stop();
Symbol 301 MovieClip Frame 2
stop();
Symbol 306 MovieClip Frame 1
stop();
Symbol 306 MovieClip Frame 2
stop();
Symbol 311 Button
on (release) { _root.game.!\x07(); }
Symbol 314 Button
on (release) { _root.game.`\x03(); }
Symbol 318 Button
on (release) { _root.gotoAndStop("restart"); }
Symbol 324 Button
on (release) { _global.tutorialPrompt = true; _root.game["\n\x03"].Skip(); _root.game.\x1F\x03(); }
Symbol 335 MovieClip Frame 1
stop();
Symbol 335 MovieClip Frame 2
stop();
Symbol 339 Button
on (release) { if (_global.blnToolTips == true) { _global.blnToolTips = false; tt_x.gotoAndStop("on"); } else { _global.blnToolTips = true; tt_x.gotoAndStop("off"); } }
Symbol 345 Button
on (release) { _global.tutorialPrompt = true; _root.game["\n\x03"].FlagIt(); _root.game["\n\x03"].Skip(); _root.game.\x1F\x03(); }
Symbol 353 Button
on (release) { _root.game.\n\x0B(); }
Symbol 356 MovieClip Frame 1
stop();
Symbol 356 MovieClip Frame 2
stop();
Instance of Symbol 261 MovieClip "low" in Symbol 356 MovieClip Frame 2
onClipEvent (load) { if (_quality == "LOW") { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_quality != "LOW") { this.gotoAndStop("off"); } } on (release) { _quality = "LOW"; this._parent.high.gotoAndStop("off"); this._parent.med.gotoAndStop("off"); }
Instance of Symbol 261 MovieClip "med" in Symbol 356 MovieClip Frame 2
onClipEvent (load) { if (_quality == "MEDIUM") { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_quality != "MEDIUM") { this.gotoAndStop("off"); } } on (release) { _quality = "MEDIUM"; this._parent.high.gotoAndStop("off"); this._parent.low.gotoAndStop("off"); }
Instance of Symbol 261 MovieClip "high" in Symbol 356 MovieClip Frame 2
onClipEvent (load) { if (_quality == "HIGH") { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_quality != "HIGH") { this.gotoAndStop("off"); } } on (release) { _quality = "HIGH"; this._parent.low.gotoAndStop("off"); this._parent.med.gotoAndStop("off"); }
Instance of Symbol 261 MovieClip "musicOn" in Symbol 356 MovieClip Frame 2
onClipEvent (load) { if (_global.musicOn == true) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.musicOn != true) { this.gotoAndStop("off"); } } on (release) { _global.musicOn = true; this._parent.musicOff.gotoAndStop("off"); _global.myMusicPlayer.SetTrack("titleMusic"); _global.myMusicPlayer.SetMaxVolume(100); _global.myMusicPlayer.PlayWithCrossFade(3); }
Instance of Symbol 261 MovieClip "musicOff" in Symbol 356 MovieClip Frame 2
onClipEvent (load) { if (_global.musicOn == false) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.musicOn == true) { this.gotoAndStop("off"); } } on (release) { _global.musicOn = false; this._parent.musicOn.gotoAndStop("off"); _global.myMusicPlayer.Stop(); }
Instance of Symbol 261 MovieClip "soundsOn" in Symbol 356 MovieClip Frame 2
onClipEvent (load) { if (_global.soundOn == true) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.soundOn != true) { this.gotoAndStop("off"); } } on (release) { _global.soundOn = true; this._parent.soundsOff.gotoAndStop("off"); }
Instance of Symbol 261 MovieClip "soundsOff" in Symbol 356 MovieClip Frame 2
onClipEvent (load) { if (_global.soundOn == false) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.soundOn == true) { this.gotoAndStop("off"); } } on (release) { _global.soundOn = false; this._parent.soundsOn.gotoAndStop("off"); }
Instance of Symbol 335 MovieClip "tt_x" in Symbol 356 MovieClip Frame 2
onClipEvent (load) { if (_global.blnToolTips == false) { this.gotoAndStop("on"); } }
Symbol 356 MovieClip Frame 3
stop();
Symbol 356 MovieClip Frame 4
stop();
Symbol 356 MovieClip Frame 5
stop();
Symbol 357 MovieClip Frame 1
stop();
Symbol 368 Button
on (release) { _root.game.?\n(); }
Symbol 372 MovieClip Frame 1
stop();
Symbol 372 MovieClip Frame 11
gotoAndStop (1);
Symbol 377 MovieClip Frame 1
stop();
Symbol 377 MovieClip Frame 2
stop();
Symbol 409 Button
on (release) { _root.game.\x04\x04(); }
Symbol 413 Button
on (release) { _root.game.\x05\x03(1); } on (rollOver) { _root.game.`(1); } on (rollOut) { _root.game.?\x05(); } on (dragOver) { _root.game.`(1); } on (dragOut) { _root.game.?\x05(); }
Symbol 417 MovieClip Frame 1
stop();
Symbol 417 MovieClip Frame 2
stop();
Symbol 432 Button
on (release) { _root.game.\x05\x03(2); } on (rollOver) { _root.game.`(2); } on (rollOut) { _root.game.?\x05(); } on (dragOver) { _root.game.`(2); } on (dragOut) { _root.game.?\x05(); }
Symbol 457 Button
on (release) { _root.game.\x05\x03(3); } on (rollOver) { _root.game.`(3); } on (rollOut) { _root.game.?\x05(); } on (dragOver) { _root.game.`(3); } on (dragOut) { _root.game.?\x05(); }
Symbol 458 MovieClip Frame 1
stop();
Symbol 458 MovieClip Frame 2
stop();
Symbol 458 MovieClip Frame 3
if (_global.typetype == 8) { sell_cover.gotoAndStop("on"); } stop();
Symbol 458 MovieClip Frame 4
if (_global.typetype == 8) { sell_cover.gotoAndStop("on"); } stop();
Symbol 458 MovieClip Frame 5
if (_global.typetype == 8) { sell_cover.gotoAndStop("on"); } stop();
Symbol 458 MovieClip Frame 6
if (_global.typetype == 8) { sell_cover.gotoAndStop("on"); } stop();
Symbol 467 MovieClip Frame 1
stop();
Symbol 467 MovieClip Frame 2
stop();
Symbol 469 MovieClip Frame 2
stop();
Symbol 469 MovieClip Frame 3
stop();
Symbol 498 MovieClip Frame 1
stop();
Symbol 498 MovieClip Frame 9
_root.game.SwingHit(this._parent._name, 3);
Symbol 498 MovieClip Frame 14
stop();
Symbol 498 MovieClip Frame 19
gotoAndStop (1);
Symbol 511 MovieClip Frame 1
stop();
Symbol 511 MovieClip Frame 2
stop();
Symbol 511 MovieClip Frame 3
stop();
Symbol 511 MovieClip Frame 4
stop();
Symbol 511 MovieClip Frame 5
stop();
Symbol 511 MovieClip Frame 6
stop();
Symbol 511 MovieClip Frame 7
stop();
Symbol 511 MovieClip Frame 8
stop();
Symbol 511 MovieClip Frame 9
stop();
Symbol 511 MovieClip Frame 10
stop();
Symbol 521 Button
on (release) { _root.game.\x0E\x07(); }
Symbol 524 MovieClip Frame 1
stop();
Instance of Symbol 511 MovieClip "s401" in Symbol 524 MovieClip Frame 1
onClipEvent (load) { _root.game.\x1A\x0B(this._name); } on (rollOver) { _root.game.\n\x04(this._name); } on (rollOut) { _root.game.9(this._name); } on (dragOver) { _root.game.\n\x04(this._name); } on (dragOut) { _root.game.9(this._name); } on (release) { _root.game.\x03\x03(this._name); }
Instance of Symbol 511 MovieClip "s402" in Symbol 524 MovieClip Frame 1
onClipEvent (load) { _root.game.\x1A\x0B(this._name); } on (rollOver) { _root.game.\n\x04(this._name); } on (rollOut) { _root.game.9(this._name); } on (dragOver) { _root.game.\n\x04(this._name); } on (dragOut) { _root.game.9(this._name); } on (release) { _root.game.\x03\x03(this._name); }
Instance of Symbol 511 MovieClip "s404" in Symbol 524 MovieClip Frame 1
onClipEvent (load) { _root.game.\x1A\x0B(this._name); } on (rollOver) { _root.game.\n\x04(this._name); } on (rollOut) { _root.game.9(this._name); } on (dragOver) { _root.game.\n\x04(this._name); } on (dragOut) { _root.game.9(this._name); } on (release) { _root.game.\x03\x03(this._name); }
Instance of Symbol 511 MovieClip "s403" in Symbol 524 MovieClip Frame 1
onClipEvent (load) { _root.game.\x1A\x0B(this._name); } on (rollOver) { _root.game.\n\x04(this._name); } on (rollOut) { _root.game.9(this._name); } on (dragOver) { _root.game.\n\x04(this._name); } on (dragOut) { _root.game.9(this._name); } on (release) { _root.game.\x03\x03(this._name); }
Instance of Symbol 511 MovieClip "s405" in Symbol 524 MovieClip Frame 1
onClipEvent (load) { _root.game.\x1A\x0B(this._name); } on (rollOver) { _root.game.\n\x04(this._name); } on (rollOut) { _root.game.9(this._name); } on (dragOver) { _root.game.\n\x04(this._name); } on (dragOut) { _root.game.9(this._name); } on (release) { _root.game.\x03\x03(this._name); }
Instance of Symbol 511 MovieClip "s406" in Symbol 524 MovieClip Frame 1
onClipEvent (load) { _root.game.\x1A\x0B(this._name); } on (rollOver) { _root.game.\n\x04(this._name); } on (rollOut) { _root.game.9(this._name); } on (dragOver) { _root.game.\n\x04(this._name); } on (dragOut) { _root.game.9(this._name); } on (release) { _root.game.\x03\x03(this._name); }
Instance of Symbol 511 MovieClip "s108" in Symbol 524 MovieClip Frame 1
onClipEvent (load) { _root.game.\x1A\x0B(this._name); } on (rollOver) { _root.game.\n\x04(this._name); } on (rollOut) { _root.game.9(this._name); } on (dragOver) { _root.game.\n\x04(this._name); } on (dragOut) { _root.game.9(this._name); } on (release) { _root.game.\x03\x03(this._name); }
Instance of Symbol 511 MovieClip "s407" in Symbol 524 MovieClip Frame 1
onClipEvent (load) { _root.game.\x1A\x0B(this._name); } on (rollOver) { _root.game.\n\x04(this._name); } on (rollOut) { _root.game.9(this._name); } on (dragOver) { _root.game.\n\x04(this._name); } on (dragOut) { _root.game.9(this._name); } on (release) { _root.game.\x03\x03(this._name); }
Instance of Symbol 511 MovieClip "s109" in Symbol 524 MovieClip Frame 1
onClipEvent (load) { _root.game.\x1A\x0B(this._name); } on (rollOver) { _root.game.\n\x04(this._name); } on (rollOut) { _root.game.9(this._name); } on (dragOver) { _root.game.\n\x04(this._name); } on (dragOut) { _root.game.9(this._name); } on (release) { _root.game.\x03\x03(this._name); }
Instance of Symbol 511 MovieClip "s410" in Symbol 524 MovieClip Frame 1
onClipEvent (load) { _root.game.\x1A\x0B(this._name); } on (rollOver) { _root.game.\n\x04(this._name); } on (rollOut) { _root.game.9(this._name); } on (dragOver) { _root.game.\n\x04(this._name); } on (dragOut) { _root.game.9(this._name); } on (release) { _root.game.\x03\x03(this._name); }
Symbol 524 MovieClip Frame 2
stop();
Symbol 524 MovieClip Frame 3
stop();
Symbol 524 MovieClip Frame 4
stop();
Symbol 530 Button
on (release) { _root.game.\n\x02(); }
Symbol 531 MovieClip Frame 1
stop();
Symbol 531 MovieClip Frame 2
stop();
Symbol 536 MovieClip Frame 1
stop();
Symbol 536 MovieClip Frame 2
stop();
Symbol 539 MovieClip Frame 1
stop();
Symbol 539 MovieClip Frame 2
stop();
Symbol 542 MovieClip Frame 1
stop();
Symbol 542 MovieClip Frame 40
gotoAndStop ("Off");
Symbol 550 MovieClip Frame 1
stop();
Instance of Symbol 536 MovieClip "rec1" in Symbol 550 MovieClip Frame 1
onClipEvent (load) { this.useHandCursor = false; } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { this.gotoAndStop("off"); } on (dragOut) { this.gotoAndStop("off"); } on (dragOver) { this.gotoAndStop("on"); }
Instance of Symbol 539 MovieClip "rec2" in Symbol 550 MovieClip Frame 1
onClipEvent (load) { this.useHandCursor = false; } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { this.gotoAndStop("off"); } on (dragOut) { this.gotoAndStop("off"); } on (dragOver) { this.gotoAndStop("on"); }
Instance of Symbol 536 MovieClip "rec3" in Symbol 550 MovieClip Frame 1
onClipEvent (load) { this.useHandCursor = false; } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { this.gotoAndStop("off"); } on (dragOut) { this.gotoAndStop("off"); } on (dragOver) { this.gotoAndStop("on"); }
Instance of Symbol 536 MovieClip "rec5" in Symbol 550 MovieClip Frame 1
onClipEvent (load) { this.useHandCursor = false; } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { this.gotoAndStop("off"); } on (dragOut) { this.gotoAndStop("off"); } on (dragOver) { this.gotoAndStop("on"); }
Instance of Symbol 539 MovieClip "rec4" in Symbol 550 MovieClip Frame 1
onClipEvent (load) { this.useHandCursor = false; } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { this.gotoAndStop("off"); } on (dragOut) { this.gotoAndStop("off"); } on (dragOver) { this.gotoAndStop("on"); }
Instance of Symbol 539 MovieClip "rec6" in Symbol 550 MovieClip Frame 1
onClipEvent (load) { this.useHandCursor = false; } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { this.gotoAndStop("off"); } on (dragOut) { this.gotoAndStop("off"); } on (dragOver) { this.gotoAndStop("on"); }
Symbol 550 MovieClip Frame 2
stop();
Symbol 559 MovieClip Frame 1
stop();
Symbol 559 MovieClip Frame 2
stop();
Symbol 559 MovieClip Frame 3
stop();
Symbol 559 MovieClip Frame 4
stop();
Symbol 563 MovieClip Frame 1
stop();
Symbol 563 MovieClip Frame 2
stop();
Symbol 566 MovieClip Frame 1
stop();
Instance of Symbol 559 MovieClip "mute_btn" in Symbol 566 MovieClip Frame 1
onClipEvent (load) { this.tabEnabled = false; if (_root.game["[\x06"] == true) { this.gotoAndStop(3); } } on (release) { _root.game. \x05(); } on (rollOver) { if (_root.game["[\x06"] == false) { this.gotoAndStop("on"); } else { this.gotoAndStop("muteOn"); } } on (rollOut) { if (_root.game["[\x06"] == false) { this.gotoAndStop("off"); } else { this.gotoAndStop(3); } } on (dragOut) { if (_root.game["[\x06"] == false) { this.gotoAndStop("off"); } else { this.gotoAndStop(3); } } on (dragOver) { if (_root.game["[\x06"] == false) { this.gotoAndStop("on"); } else { this.gotoAndStop("muteOn"); } }
Instance of Symbol 563 MovieClip "main_menu_btn" in Symbol 566 MovieClip Frame 1
onClipEvent (load) { this.tabEnabled = false; } on (release) { _root.game.(\x02(); } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { this.gotoAndStop("off"); } on (dragOut) { this.gotoAndStop("off"); } on (dragOver) { this.gotoAndStop("on"); }
Symbol 566 MovieClip Frame 2
stop();
Symbol 645 Button
on (release) { _root.game["\n\x03"].Finish(); }
Symbol 649 Button
on (release) { _root.game["\n\x03"].CreatePreviousObject(); }
Symbol 653 Button
on (release) { _root.game["\n\x03"].CreateNextObject(); }
Symbol 799 MovieClip Frame 1
stop();
Symbol 799 MovieClip Frame 2
stop();
Symbol 803 MovieClip Frame 1
stop();
Symbol 803 MovieClip Frame 7
stop();
Instance of Symbol 735 MovieClip "ttt1" in Symbol 822 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.#\x02(this._name); } on (rollOut) { _root.game.\x10\x07(); }
Instance of Symbol 738 MovieClip "ttt15" in Symbol 822 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.#\x02(this._name); } on (rollOut) { _root.game.\x10\x07(); }
Instance of Symbol 740 MovieClip "ttt17" in Symbol 822 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.#\x02(this._name); } on (rollOut) { _root.game.\x10\x07(); }
Instance of Symbol 742 MovieClip "ttt16" in Symbol 822 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.#\x02(this._name); } on (rollOut) { _root.game.\x10\x07(); }
Instance of Symbol 747 MovieClip "ttt18" in Symbol 822 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.#\x02(this._name); } on (rollOut) { _root.game.\x10\x07(); }
Instance of Symbol 762 MovieClip "ttt2" in Symbol 822 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.#\x02(this._name); } on (rollOut) { _root.game.\x10\x07(); }
Instance of Symbol 768 MovieClip "ttt3" in Symbol 822 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.#\x02(this._name); } on (rollOut) { _root.game.\x10\x07(); }
Instance of Symbol 782 MovieClip "ttt4" in Symbol 822 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.#\x02(this._name); } on (rollOut) { _root.game.\x10\x07(); }
Instance of Symbol 784 MovieClip "ttt5" in Symbol 822 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.#\x02(this._name); } on (rollOut) { _root.game.\x10\x07(); }
Instance of Symbol 787 MovieClip "ttt6" in Symbol 822 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.#\x02(this._name); } on (rollOut) { _root.game.\x10\x07(); }
Instance of Symbol 790 MovieClip "ttt7" in Symbol 822 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.#\x02(this._name); } on (rollOut) { _root.game.\x10\x07(); }
Instance of Symbol 800 MovieClip "ttt8" in Symbol 822 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.#\x02(this._name); } on (rollOut) { _root.game.\x10\x07(); }
Instance of Symbol 804 MovieClip "ttt9" in Symbol 822 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.#\x02(this._name); } on (rollOut) { _root.game.\x10\x07(); }
Instance of Symbol 806 MovieClip "ttt10" in Symbol 822 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.#\x02(this._name); } on (rollOut) { _root.game.\x10\x07(); }
Instance of Symbol 809 MovieClip "ttt19" in Symbol 822 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.#\x02(this._name); } on (rollOut) { _root.game.\x10\x07(); }
Instance of Symbol 811 MovieClip "ttt20" in Symbol 822 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.#\x02(this._name); } on (rollOut) { _root.game.\x10\x07(); }
Instance of Symbol 813 MovieClip "ttt11" in Symbol 822 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.#\x02(this._name); } on (rollOut) { _root.game.\x10\x07(); }
Instance of Symbol 816 MovieClip "ttt12" in Symbol 822 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.#\x02(this._name); } on (rollOut) { _root.game.\x10\x07(); }
Instance of Symbol 819 MovieClip "ttt13" in Symbol 822 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.#\x02(this._name); } on (rollOut) { _root.game.\x10\x07(); }
Instance of Symbol 821 MovieClip "ttt14" in Symbol 822 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.#\x02(this._name); } on (rollOut) { _root.game.\x10\x07(); }
Symbol 841 Button
on (release) { _root.game["\n\x03"].Finish(); }
Symbol 844 Button
on (release) { _root.game["\n\x03"].CreateNextObject(); }
Symbol 853 Button
on (release) { _root.game.tool.CleanGroup(); }
Symbol 858 Button
on (release) { _root.game.tool.(\x07(_global.toolTipSection); }
Symbol 863 Button
on (release) { _root.game.tool.@\x04(); }
Symbol 864 Button
on (release) { if (_global.blnToolTips == true) { _global.blnToolTips = false; tt_x.gotoAndStop("on"); } else { _global.blnToolTips = true; tt_x.gotoAndStop("off"); } }
Symbol 986 MovieClip [mo_tips] Frame 1
stop();
Symbol 986 MovieClip [mo_tips] Frame 2
stop();
Symbol 986 MovieClip [mo_tips] Frame 3
stop();
Symbol 986 MovieClip [mo_tips] Frame 4
stop();
Symbol 986 MovieClip [mo_tips] Frame 5
stop();
Symbol 986 MovieClip [mo_tips] Frame 6
stop();
Symbol 986 MovieClip [mo_tips] Frame 7
stop();
Symbol 986 MovieClip [mo_tips] Frame 8
stop();
Symbol 986 MovieClip [mo_tips] Frame 9
stop();
Symbol 986 MovieClip [mo_tips] Frame 10
stop();
Symbol 986 MovieClip [mo_tips] Frame 11
stop();
Symbol 986 MovieClip [mo_tips] Frame 12
stop();
Symbol 986 MovieClip [mo_tips] Frame 13
stop();
Symbol 986 MovieClip [mo_tips] Frame 14
stop();
Symbol 986 MovieClip [mo_tips] Frame 15
stop();
Symbol 986 MovieClip [mo_tips] Frame 16
stop();
Symbol 986 MovieClip [mo_tips] Frame 17
stop();
Symbol 986 MovieClip [mo_tips] Frame 18
stop();
Symbol 986 MovieClip [mo_tips] Frame 19
stop();
Symbol 986 MovieClip [mo_tips] Frame 20
stop();
Symbol 991 MovieClip [Doodad_300] Frame 1
#initclip 98 Object.registerClass("Doodad_300", Doodad_300); #endinitclip
Symbol 994 MovieClip [Doodad_301] Frame 1
#initclip 63 Object.registerClass("Doodad_301", Doodad_301); #endinitclip
Symbol 997 MovieClip [Doodad_302] Frame 1
#initclip 64 Object.registerClass("Doodad_302", Doodad_302); #endinitclip
Symbol 1000 MovieClip [Doodad_303] Frame 1
#initclip 65 Object.registerClass("Doodad_303", Doodad_303); #endinitclip
Symbol 1003 MovieClip [Doodad_304] Frame 1
#initclip 66 Object.registerClass("Doodad_304", Doodad_304); #endinitclip
Symbol 1005 MovieClip [hole] Frame 174
stop(); _root.game["8\x03"].RemoveEffect(this._name); this.removeMovieClip();
Symbol 1018 MovieClip [notification] Frame 1
stop();
Symbol 1018 MovieClip [notification] Frame 2
stop();
Symbol 1018 MovieClip [notification] Frame 3
stop();
Symbol 1018 MovieClip [notification] Frame 4
stop();
Symbol 1018 MovieClip [notification] Frame 5
stop();
Symbol 1018 MovieClip [notification] Frame 6
stop();
Symbol 1018 MovieClip [notification] Frame 7
stop();
Symbol 1018 MovieClip [notification] Frame 8
stop();
Symbol 1018 MovieClip [notification] Frame 9
stop();
Symbol 1018 MovieClip [notification] Frame 10
stop();
Symbol 1018 MovieClip [notification] Frame 11
stop();
Symbol 1030 MovieClip Frame 1
stop();
Symbol 1030 MovieClip Frame 2
stop();
Symbol 1030 MovieClip Frame 3
stop();
Symbol 1030 MovieClip Frame 4
stop();
Symbol 1030 MovieClip Frame 5
stop();
Symbol 1033 MovieClip [towerOverSquare] Frame 1
stop();
Symbol 1033 MovieClip [towerOverSquare] Frame 2
stop();
Symbol 1036 MovieClip [BlockPathNot] Frame 21
stop(); removeMovieClip(_root.BlockPathNot);
Symbol 1049 MovieClip [L20] Frame 1
stop();
Symbol 1049 MovieClip [L20] Frame 2
stop();
Symbol 1049 MovieClip [L20] Frame 3
stop();
Symbol 1056 MovieClip [L40] Frame 1
stop();
Symbol 1056 MovieClip [L40] Frame 2
stop();
Symbol 1056 MovieClip [L40] Frame 3
stop();
Symbol 1067 MovieClip [reload_clock] Frame 1
stop();
Symbol 1068 MovieClip [Tower_401] Frame 1
#initclip 67 Object.registerClass("Tower_401", Tower_401); #endinitclip
Symbol 1072 MovieClip [Bullet1] Frame 1
#initclip 68 Object.registerClass("Bullet1", Bullet1); #endinitclip
Symbol 1100 MovieClip [Tower_402] Frame 1
#initclip 69 Object.registerClass("Tower_402", Tower_402); #endinitclip stop();
Symbol 1100 MovieClip [Tower_402] Frame 13
_root.game.SwingHit(this._name, 1);
Symbol 1100 MovieClip [Tower_402] Frame 44
stop();
Symbol 1100 MovieClip [Tower_402] Frame 50
gotoAndStop (1);
Symbol 1124 MovieClip Frame 1
stop();
Symbol 1124 MovieClip Frame 13
_root.game.SwingHit(this._parent._name, 2);
Symbol 1124 MovieClip Frame 44
stop();
Symbol 1124 MovieClip Frame 50
gotoAndStop (1);
Symbol 1125 MovieClip [Tower_403] Frame 1
#initclip 70 Object.registerClass("Tower_403", Tower_403); #endinitclip
Symbol 1128 MovieClip [Tower_404] Frame 1
#initclip 71 Object.registerClass("Tower_404", Tower_404); #endinitclip
Symbol 1133 MovieClip [Tower_405] Frame 1
#initclip 72 Object.registerClass("Tower_405", Tower_405); #endinitclip stop();
Symbol 1133 MovieClip [Tower_405] Frame 5
stop();
Symbol 1133 MovieClip [Tower_405] Frame 8
gotoAndStop (1);
Symbol 1139 MovieClip [Bullet5] Frame 1
#initclip 73 Object.registerClass("Bullet5", Bullet5); #endinitclip stop();
Symbol 1139 MovieClip [Bullet5] Frame 28
stop(); _root.game.RemoveBullet(this._name);
Symbol 1144 MovieClip [Tower_406] Frame 1
#initclip 74 Object.registerClass("Tower_406", Tower_406); #endinitclip stop();
Symbol 1144 MovieClip [Tower_406] Frame 2
stop();
Symbol 1145 MovieClip [Tower_407] Frame 1
#initclip 75 Object.registerClass("Tower_407", Tower_407); #endinitclip
Symbol 1147 MovieClip [Tower_108] Frame 1
#initclip 76 Object.registerClass("Tower_108", Tower_108); #endinitclip
Symbol 1148 MovieClip [Tower_109] Frame 1
#initclip 77 Object.registerClass("Tower_109", Tower_109); #endinitclip
Symbol 1149 MovieClip [Tower_410] Frame 1
#initclip 78 Object.registerClass("Tower_410", Tower_410); #endinitclip
Symbol 1150 MovieClip [Tower_411] Frame 1
#initclip 79 Object.registerClass("Tower_411", Tower_411); #endinitclip
Symbol 1152 MovieClip [Bullet2] Frame 1
#initclip 80 Object.registerClass("Bullet2", Bullet2); #endinitclip
Symbol 1154 MovieClip [Tower_412] Frame 1
#initclip 81 Object.registerClass("Tower_412", Tower_412); #endinitclip
Symbol 1156 MovieClip [Bullet3] Frame 1
#initclip 82 Object.registerClass("Bullet3", Bullet3); #endinitclip
Symbol 1157 MovieClip [Tower_413] Frame 1
#initclip 83 Object.registerClass("Tower_413", Tower_413); #endinitclip
Symbol 1159 MovieClip [Bullet4] Frame 1
#initclip 84 Object.registerClass("Bullet4", Bullet4); #endinitclip
Symbol 1162 MovieClip [Tower_414] Frame 1
#initclip 85 Object.registerClass("Tower_414", Tower_414); #endinitclip stop();
Symbol 1162 MovieClip [Tower_414] Frame 2
stop();
Symbol 1167 MovieClip [Tower_415] Frame 1
#initclip 86 Object.registerClass("Tower_415", Tower_415); #endinitclip stop();
Symbol 1167 MovieClip [Tower_415] Frame 2
stop();
Symbol 1171 MovieClip [splash] Frame 14
_root.game["8\x03"].RemoveEffect(this._name);
Symbol 1172 MovieClip [Tower_416] Frame 1
#initclip 87 Object.registerClass("Tower_416", Tower_416); #endinitclip
Symbol 1174 MovieClip [Tower_417] Frame 1
#initclip 88 Object.registerClass("Tower_417", Tower_417); #endinitclip
Symbol 1175 MovieClip [Tower_118] Frame 1
#initclip 89 Object.registerClass("Tower_118", Tower_118); #endinitclip
Symbol 1176 MovieClip [Tower_119] Frame 1
#initclip 90 Object.registerClass("Tower_119", Tower_119); #endinitclip
Symbol 1178 MovieClip [Tower_120] Frame 1
#initclip 91 Object.registerClass("Tower_120", Tower_120); #endinitclip
Symbol 1193 MovieClip [Enemy_1] Frame 1
#initclip 92 Object.registerClass("Enemy_1", Enemy_1); #endinitclip
Symbol 1203 MovieClip [Enemy_2] Frame 1
#initclip 93 Object.registerClass("Enemy_2", Enemy_2); #endinitclip stop();
Symbol 1208 MovieClip [Enemy_3] Frame 1
#initclip 94 Object.registerClass("Enemy_3", Enemy_3); #endinitclip
Symbol 1211 MovieClip [Enemy_4] Frame 1
#initclip 95 Object.registerClass("Enemy_4", Enemy_4); #endinitclip
Symbol 1214 MovieClip [Enemy_5] Frame 1
#initclip 96 Object.registerClass("Enemy_5", Enemy_5); #endinitclip
Symbol 1221 MovieClip [Enemy_6] Frame 1
#initclip 97 Object.registerClass("Enemy_6", Enemy_6); #endinitclip
Symbol 1326 MovieClip Frame 1
stop();
Symbol 1347 MovieClip [PirateAngelAnimation] Frame 46
_root.game["8\x03"].RemoveEffect(this._name);
Symbol 1364 MovieClip Frame 15
stop();
Symbol 1365 MovieClip Frame 18
this.inside._rotation = Math.round(Math.random() * 360);
Symbol 1365 MovieClip Frame 66
_root.game["8\x03"].RemoveEffect(this._parent._name); stop();
Symbol 1366 MovieClip [damageExplosionSmall] Frame 1
stop();
Symbol 1376 MovieClip Frame 17
stop();
Symbol 1377 MovieClip [damageExplosionBig] Frame 18
this.inside._rotation = Math.round(Math.random() * 360);
Symbol 1377 MovieClip [damageExplosionBig] Frame 66
_root.game["8\x03"].RemoveEffect(this._name); stop();

Library Items

Symbol 1 Sound [shovel_play]Used by:Timeline
Symbol 2 GraphicUsed by:3 4
Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClip [Path_Block]Uses:3 2
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:Timeline
Symbol 7 GraphicUsed by:11
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:7 9 10Used by:Timeline
Symbol 12 FontUsed by:13 175
Symbol 13 EditableTextUses:12Used by:34
Symbol 14 GraphicUsed by:24
Symbol 15 GraphicUsed by:24
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:24
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:24
Symbol 20 GraphicUsed by:24
Symbol 21 GraphicUsed by:24
Symbol 22 GraphicUsed by:24
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:14 15 17 19 20 21 22 23Used by:29 34 188
Symbol 25 GraphicUsed by:26 152
Symbol 26 MovieClipUses:25Used by:29 34 152
Symbol 27 GraphicUsed by:28 155
Symbol 28 MovieClipUses:27Used by:29 34
Symbol 29 MovieClipUses:24 26 28Used by:34
Symbol 30 GraphicUsed by:33
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 ButtonUses:30 31 32Used by:34
Symbol 34 MovieClipUses:13 24 26 28 29 33Used by:Timeline
Symbol 35 FontUsed by:36 169 275 276 277 278 279 280 328 329 330 331 332 407 411 838 839 842 843
Symbol 36 TextUses:35Used by:37
Symbol 37 MovieClipUses:36Used by:Timeline
Symbol 38 GraphicUsed by:41
Symbol 39 FontUsed by:40 195 262 263 264 265 266 267 268 269 270 271 347 348 1380
Symbol 40 EditableTextUses:39Used by:41
Symbol 41 MovieClipUses:38 40Used by:Timeline
Symbol 42 GraphicUsed by:Timeline
Symbol 1381 MovieClip [__Packages.DataObject]
Symbol 1382 MovieClip [__Packages.SoundPlayer]
Symbol 1383 MovieClip [__Packages.Music]
Symbol 1384 MovieClip [__Packages.PirateDefenseGame]
Symbol 1385 MovieClip [__Packages.FrameCounter]
Symbol 1386 MovieClip [__Packages.TowerSetup]
Symbol 1387 MovieClip [__Packages.Map]
Symbol 1388 MovieClip [__Packages.Map1]
Symbol 1389 MovieClip [__Packages.Map2]
Symbol 1390 MovieClip [__Packages.Map3]
Symbol 1391 MovieClip [__Packages.Map4]
Symbol 1392 MovieClip [__Packages.Map5]
Symbol 1393 MovieClip [__Packages.Map6]
Symbol 1394 MovieClip [__Packages.Map7]
Symbol 1395 MovieClip [__Packages.AStar]
Symbol 1396 MovieClip [__Packages.AStarNode]
Symbol 1397 MovieClip [__Packages.WaveEngine]
Symbol 1398 MovieClip [__Packages.EffectsEngine]
Symbol 1399 MovieClip [__Packages.Vector]
Symbol 1400 MovieClip [__Packages.NotificationsEngine]
Symbol 1401 MovieClip [__Packages.Tutorial]
Symbol 1402 MovieClip [__Packages.ToolTip]
Symbol 1403 MovieClip [__Packages.Doodad]
Symbol 1404 MovieClip [__Packages.Doodad_301]
Symbol 1405 MovieClip [__Packages.Doodad_302]
Symbol 1406 MovieClip [__Packages.Doodad_303]
Symbol 1407 MovieClip [__Packages.Doodad_304]
Symbol 1408 MovieClip [__Packages.Tower]
Symbol 1409 MovieClip [__Packages.Tower_401]
Symbol 1410 MovieClip [__Packages.Bullet]
Symbol 1411 MovieClip [__Packages.Bullet1]
Symbol 1412 MovieClip [__Packages.Tower_402]
Symbol 1413 MovieClip [__Packages.Tower_403]
Symbol 1414 MovieClip [__Packages.Tower_404]
Symbol 1415 MovieClip [__Packages.Tower_405]
Symbol 1416 MovieClip [__Packages.Bullet5]
Symbol 1417 MovieClip [__Packages.Tower_406]
Symbol 1418 MovieClip [__Packages.Tower_407]
Symbol 1419 MovieClip [__Packages.Tower_108]
Symbol 1420 MovieClip [__Packages.Tower_109]
Symbol 1421 MovieClip [__Packages.Tower_410]
Symbol 1422 MovieClip [__Packages.Tower_411]
Symbol 1423 MovieClip [__Packages.Bullet2]
Symbol 1424 MovieClip [__Packages.Tower_412]
Symbol 1425 MovieClip [__Packages.Bullet3]
Symbol 1426 MovieClip [__Packages.Tower_413]
Symbol 1427 MovieClip [__Packages.Bullet4]
Symbol 1428 MovieClip [__Packages.Tower_414]
Symbol 1429 MovieClip [__Packages.Tower_415]
Symbol 1430 MovieClip [__Packages.Tower_416]
Symbol 1431 MovieClip [__Packages.Tower_417]
Symbol 1432 MovieClip [__Packages.Tower_118]
Symbol 1433 MovieClip [__Packages.Tower_119]
Symbol 1434 MovieClip [__Packages.Tower_120]
Symbol 1435 MovieClip [__Packages.Enemy]
Symbol 1436 MovieClip [__Packages.Enemy_1]
Symbol 1437 MovieClip [__Packages.Enemy_2]
Symbol 1438 MovieClip [__Packages.Enemy_3]
Symbol 1439 MovieClip [__Packages.Enemy_4]
Symbol 1440 MovieClip [__Packages.Enemy_5]
Symbol 1441 MovieClip [__Packages.Enemy_6]
Symbol 1442 MovieClip [__Packages.Doodad_300]
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:45
Symbol 45 MovieClipUses:44Used by:62
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:53
Symbol 48 GraphicUsed by:53
Symbol 49 GraphicUsed by:53
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:53 238
Symbol 53 MovieClipUses:47 48 49 50 52 SS1Used by:58
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:56
Symbol 56 MovieClipUses:55Used by:57
Symbol 57 MovieClipUses:56Used by:58
Symbol 58 MovieClipUses:53 57Used by:62
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:61
Symbol 61 MovieClipUses:60Used by:62
Symbol 62 MovieClipUses:45 58 61Used by:Timeline
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:Timeline
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:Timeline
Symbol 67 FontUsed by:68 101 102 105 106 202 204 205 207 208 210 211 213 214 216 217 219 220 222 223 225 226 228 229 232 233 240 243 244 245 258 416 523 643 644 647 648 651 652 654 728 837 924 928 931 935 939 943 947 950 952 957 962 966 970 973 976 979 982 983 984 985
Symbol 68 TextUses:67Used by:69
Symbol 69 MovieClipUses:68Used by:99
Symbol 70 GraphicUsed by:99
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:94 98
Symbol 73 GraphicUsed by:91
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:77 88
Symbol 76 GraphicUsed by:77 88
Symbol 77 MovieClipUses:75 76Used by:90
Symbol 78 GraphicUsed by:79 89
Symbol 79 MovieClipUses:78Used by:90
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:90
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:90
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:90
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:90
Symbol 88 MovieClipUses:75 76Used by:90
Symbol 89 MovieClipUses:78Used by:90
Symbol 90 MovieClipUses:77 79 81 83 85 87 88 89Used by:91 98
Symbol 91 MovieClipUses:73 90Used by:94
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:94 98
Symbol 94 MovieClipUses:72 91 93Used by:99
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:98
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:96 72 97 90 93Used by:99
Symbol 99 MovieClipUses:69 70 94 98Used by:Timeline
Symbol 100 GraphicUsed by:Timeline
Symbol 101 TextUses:67Used by:104
Symbol 102 TextUses:67Used by:104
Symbol 103 GraphicUsed by:104 242 314 372
Symbol 104 ButtonUses:101 102 103Used by:Timeline
Symbol 105 TextUses:67Used by:108
Symbol 106 TextUses:67Used by:108
Symbol 107 GraphicUsed by:108
Symbol 108 ButtonUses:105 106 107Used by:Timeline
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:Timeline
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:193
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:193
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:193
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:193
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:121
Symbol 121 MovieClipUses:120Used by:188
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:124
Symbol 124 MovieClipUses:123Used by:188
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:143
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:143
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:143
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:143
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:143
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:143
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:143
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:143
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:143
Symbol 143 MovieClipUses:126 128 130 132 134 136 138 140 142Used by:188
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:146
Symbol 146 MovieClipUses:145Used by:188
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:149
Symbol 149 MovieClipUses:148Used by:188
Symbol 150 GraphicUsed by:152
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:150 25 26 151Used by:188
Symbol 153 FontUsed by:154
Symbol 154 TextUses:153Used by:188
Symbol 155 MovieClipUses:27Used by:188
Symbol 156 GraphicUsed by:159
Symbol 157 GraphicUsed by:159
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:156 157 158Used by:188
Symbol 160 GraphicUsed by:168
Symbol 161 GraphicUsed by:168
Symbol 162 GraphicUsed by:168
Symbol 163 GraphicUsed by:168
Symbol 164 GraphicUsed by:168
Symbol 165 GraphicUsed by:168
Symbol 166 GraphicUsed by:168
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:160 161 162 163 164 165 166 167Used by:188
Symbol 169 TextUses:35Used by:170
Symbol 170 MovieClipUses:169Used by:188
Symbol 171 GraphicUsed by:174
Symbol 172 GraphicUsed by:174
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:171 172 173Used by:188
Symbol 175 TextUses:12Used by:176
Symbol 176 MovieClipUses:175Used by:188
Symbol 177 GraphicUsed by:187
Symbol 178 GraphicUsed by:185
Symbol 179 GraphicUsed by:185
Symbol 180 GraphicUsed by:185
Symbol 181 GraphicUsed by:185
Symbol 182 GraphicUsed by:185
Symbol 183 GraphicUsed by:185
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:178 179 180 181 182 183 184Used by:187
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:177 185 186Used by:188
Symbol 188 MovieClipUses:121 124 143 146 149 152 154 24 155 159 168 170 174 176 187Used by:193
Symbol 189 GraphicUsed by:192
Symbol 190 FontUsed by:191 234 236 237 249 250 252 253 255 305 340 395 418 434 442 512 513 515 516 518 526 561 633 634 635 636 637 638 639 640 658 659 662 667 672 677 680 684 687 690 693 694 697 698 699 702 703 706 709 710 713 718 719 722 723 748 749 750 751 752 753 754 824 827 830 831 834 847 855 857 859 861 862 865 869 873 877 881 885 889 893 897 902 906 911 913 914 915 916 919 1035
Symbol 191 TextUses:190Used by:192
Symbol 192 MovieClipUses:189 191Used by:193
Symbol 193 MovieClipUses:112 114 116 118 188 192Used by:194
Symbol 194 MovieClipUses:193Used by:Timeline
Symbol 195 EditableTextUses:39Used by:196
Symbol 196 MovieClipUses:195Used by:Timeline
Symbol 197 FontUsed by:198 272 285 308 309 312 313 315 316 321 322 326 327 333 346 350 351 365 367 565
Symbol 198 TextUses:197Used by:199
Symbol 199 MovieClipUses:198Used by:200
Symbol 200 MovieClipUses:199Used by:Timeline
Symbol 201 GraphicUsed by:247
Symbol 202 TextUses:67Used by:247
Symbol 203 GraphicUsed by:206 209 212 215 218 221 224 227 246
Symbol 204 TextUses:67Used by:206
Symbol 205 TextUses:67Used by:206
Symbol 206 ButtonUses:203 204 205Used by:247
Symbol 207 TextUses:67Used by:209
Symbol 208 TextUses:67Used by:209
Symbol 209 ButtonUses:203 207 208Used by:247
Symbol 210 TextUses:67Used by:212
Symbol 211 TextUses:67Used by:212
Symbol 212 ButtonUses:203 210 211Used by:247
Symbol 213 TextUses:67Used by:215
Symbol 214 TextUses:67Used by:215
Symbol 215 ButtonUses:203 213 214Used by:247
Symbol 216 TextUses:67Used by:218
Symbol 217 TextUses:67Used by:218
Symbol 218 ButtonUses:203 216 217Used by:247
Symbol 219 TextUses:67Used by:221
Symbol 220 TextUses:67Used by:221
Symbol 221 ButtonUses:203 219 220Used by:247
Symbol 222 TextUses:67Used by:224
Symbol 223 TextUses:67Used by:224
Symbol 224 ButtonUses:203 222 223Used by:247
Symbol 225 TextUses:67Used by:227
Symbol 226 TextUses:67Used by:227
Symbol 227 ButtonUses:203 225 226Used by:247
Symbol 228 TextUses:67Used by:231
Symbol 229 TextUses:67Used by:231
Symbol 230 GraphicUsed by:231
Symbol 231 ButtonUses:228 229 230Used by:247 287
Symbol 232 TextUses:67Used by:247
Symbol 233 TextUses:67Used by:247
Symbol 234 EditableTextUses:190Used by:247
Symbol 235 GraphicUsed by:238
Symbol 236 TextUses:190Used by:238
Symbol 237 TextUses:190Used by:238
Symbol 238 MovieClipUses:235 52 236 237Used by:247
Symbol 239 GraphicUsed by:242
Symbol 240 TextUses:67Used by:242
Symbol 241 GraphicUsed by:242
Symbol 242 ButtonUses:239 240 241 103Used by:247
Symbol 243 TextUses:67Used by:247
Symbol 244 TextUses:67Used by:246
Symbol 245 TextUses:67Used by:246
Symbol 246 ButtonUses:203 244 245Used by:247
Symbol 247 MovieClipUses:201 202 206 209 212 215 218 221 224 227 231 232 233 234 238 242 243 246Used by:287
Symbol 248 GraphicUsed by:287
Symbol 249 TextUses:190Used by:251
Symbol 250 TextUses:190Used by:251
Symbol 251 MovieClipUses:249 250Used by:287
Symbol 252 TextUses:190Used by:287
Symbol 253 TextUses:190Used by:254
Symbol 254 MovieClipUses:253Used by:287
Symbol 255 TextUses:190Used by:256
Symbol 256 MovieClipUses:255Used by:287
Symbol 257 GraphicUsed by:287
Symbol 258 TextUses:67Used by:259 274
Symbol 259 ButtonUses:258Used by:287
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:260Used by:273 356
Symbol 262 EditableTextUses:39Used by:273
Symbol 263 EditableTextUses:39Used by:273
Symbol 264 EditableTextUses:39Used by:273
Symbol 265 EditableTextUses:39Used by:273
Symbol 266 EditableTextUses:39Used by:273
Symbol 267 EditableTextUses:39Used by:273
Symbol 268 EditableTextUses:39Used by:273
Symbol 269 EditableTextUses:39Used by:273
Symbol 270 EditableTextUses:39Used by:273
Symbol 271 EditableTextUses:39Used by:273
Symbol 272 TextUses:197Used by:273
Symbol 273 MovieClipUses:261 262 263 264 265 266 267 268 269 270 271 272Used by:287
Symbol 274 ButtonUses:258Used by:287
Symbol 275 TextUses:35Used by:286
Symbol 276 EditableTextUses:35Used by:286
Symbol 277 EditableTextUses:35Used by:286
Symbol 278 EditableTextUses:35Used by:286
Symbol 279 EditableTextUses:35Used by:286
Symbol 280 TextUses:35Used by:286
Symbol 281 GraphicUsed by:284
Symbol 282 GraphicUsed by:284
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClipUses:281 282 283Used by:286
Symbol 285 TextUses:197Used by:286
Symbol 286 MovieClipUses:275 276 277 278 279 280 284 285Used by:287
Symbol 287 MovieClipUses:247 248 251 252 254 256 231 257 259 273 274 286Used by:Timeline
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClipUses:288Used by:357
Symbol 290 GraphicUsed by:294
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClipUses:291Used by:294
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:290 292 293Used by:302
Symbol 295 GraphicUsed by:301
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:296Used by:301
Symbol 298 GraphicUsed by:301
Symbol 299 GraphicUsed by:301
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:295 297 298 299 300Used by:302
Symbol 302 MovieClipUses:294 301Used by:357
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:303Used by:306
Symbol 305 TextUses:190Used by:306
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Symbol 307 GraphicUsed by:356
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Symbol 566 MovieClipUses:559 563 564 565Used by:Timeline
Symbol 567 Sound [beehive]Used by:Timeline
Symbol 568 Sound [coconut]Used by:Timeline
Symbol 569 Sound [greedy1]Used by:Timeline
Symbol 570 Sound [greedy2]Used by:Timeline
Symbol 571 Sound [explosives]Used by:Timeline
Symbol 572 Sound [start1]Used by:Timeline
Symbol 573 Sound [logroll]Used by:Timeline
Symbol 574 Sound [lusty1]Used by:Timeline
Symbol 575 Sound [lusty2]Used by:Timeline
Symbol 576 Sound [lusty3]Used by:Timeline
Symbol 577 Sound [start2]Used by:Timeline
Symbol 578 Sound [fish]Used by:Timeline
Symbol 579 Sound [pit]Used by:Timeline
Symbol 580 Sound [rifle]Used by:Timeline
Symbol 581 Sound [spear]Used by:Timeline
Symbol 582 Sound [tar]Used by:Timeline
Symbol 583 Sound [thirsty1]Used by:Timeline
Symbol 584 Sound [thirsty2]Used by:Timeline
Symbol 585 Sound [tree]Used by:Timeline
Symbol 586 Sound [lure]Used by:Timeline
Symbol 587 Sound [ambience]Used by:Timeline
Symbol 588 Sound [cannon_draw]Used by:Timeline
Symbol 589 Sound [bomblighttick]Used by:Timeline
Symbol 590 Sound [cannon_firehitexplode]Used by:Timeline
Symbol 591 Sound [footsteps_from_extracontent]Used by:Timeline
Symbol 592 Sound [footsteps_from_play]Used by:Timeline
Symbol 593 Sound [footsteps_from_playmoregame]Used by:Timeline
Symbol 594 Sound [footsteps_from_settings]Used by:Timeline
Symbol 595 Sound [footsteps_hidefrombomb]Used by:Timeline
Symbol 596 Sound [footsteps_returntobomb]Used by:Timeline
Symbol 597 Sound [footsteps_to_extracontent]Used by:Timeline
Symbol 598 Sound [footsteps_to_play]Used by:Timeline
Symbol 599 Sound [footsteps_to_playmoregames]Used by:Timeline
Symbol 600 Sound [footsteps_to_settings]Used by:Timeline
Symbol 601 Sound [seamonster]Used by:Timeline
Symbol 602 Sound [shiphit_southeast]Used by:Timeline
Symbol 603 Sound [shipleaveturn]Used by:Timeline
Symbol 604 Sound [shiptarrive]Used by:Timeline
Symbol 605 Sound [shovel_extracontent]Used by:Timeline
Symbol 606 Sound [shovel_playmoregames]Used by:Timeline
Symbol 607 Sound [shovel_settings]Used by:Timeline
Symbol 608 Sound [1_itsagooddaytobehunting]Used by:Timeline
Symbol 609 Sound [10_waituhwhereamiat]Used by:Timeline
Symbol 610 Sound [11_woaroundtherosey]Used by:Timeline
Symbol 611 Sound [12_baaaacktotherigger]Used by:Timeline
Symbol 612 Sound [12_coppersofgoldcantbelieve]Used by:Timeline
Symbol 613 Sound [13_ohwhatarottenlife]Used by:Timeline
Symbol 614 Sound [14_ohwhatabeautyofaspot]Used by:Timeline
Symbol 615 Sound [15_iamapirate]Used by:Timeline
Symbol 616 Sound [16_nothinglikeanoldsong]Used by:Timeline
Symbol 617 Sound [17_speakingofspirits]Used by:Timeline
Symbol 618 Sound [18_uhhhhellothere]Used by:Timeline
Symbol 619 Sound [19_imgettingsickofthisfirei]Used by:Timeline
Symbol 620 Sound [2_comeonyatrustyspade]Used by:Timeline
Symbol 621 Sound [20_allrightletseediscombobu]Used by:Timeline
Symbol 622 Sound [21_grumbletakethatyouscalll]Used by:Timeline
Symbol 623 Sound [22_Ivehadenoughitsgrog]Used by:Timeline
Symbol 624 Sound [3_ahnogoldhere]Used by:Timeline
Symbol 625 Sound [4_waveoverwave]Used by:Timeline
Symbol 626 Sound [5_hahmmwhathavewegothere]Used by:Timeline
Symbol 627 Sound [6_ahpileofrottenparrot]Used by:Timeline
Symbol 628 Sound [7_backtotherigger]Used by:Timeline
Symbol 629 Sound [8_whatsthatonthehorizon]Used by:Timeline
Symbol 630 Sound [9_croykesrowrowrow]Used by:Timeline
Symbol 631 Sound [logswing]Used by:Timeline
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Symbol 1343 GraphicUsed by:1345
Symbol 1344 TextUses:1223Used by:1345
Symbol 1345 MovieClip [Wave_thirsty]Uses:1343 1344 1326Used by:Timeline
Symbol 1346 GraphicUsed by:1347
Symbol 1347 MovieClip [PirateAngelAnimation]Uses:1346Used by:Timeline
Symbol 1348 GraphicUsed by:1365 1377
Symbol 1349 GraphicUsed by:1365 1377
Symbol 1350 GraphicUsed by:1365 1377
Symbol 1351 GraphicUsed by:1364
Symbol 1352 GraphicUsed by:1364
Symbol 1353 GraphicUsed by:1364
Symbol 1354 GraphicUsed by:1364
Symbol 1355 GraphicUsed by:1364
Symbol 1356 GraphicUsed by:1364
Symbol 1357 GraphicUsed by:1364
Symbol 1358 GraphicUsed by:1364
Symbol 1359 GraphicUsed by:1364
Symbol 1360 GraphicUsed by:1364
Symbol 1361 GraphicUsed by:1364
Symbol 1362 GraphicUsed by:1364
Symbol 1363 GraphicUsed by:1364
Symbol 1364 MovieClipUses:1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363Used by:1365
Symbol 1365 MovieClipUses:1348 1349 1350 1364Used by:1366
Symbol 1366 MovieClip [damageExplosionSmall]Uses:1365Used by:Timeline
Symbol 1367 GraphicUsed by:1377
Symbol 1368 GraphicUsed by:1376
Symbol 1369 GraphicUsed by:1376
Symbol 1370 GraphicUsed by:1376
Symbol 1371 GraphicUsed by:1376
Symbol 1372 GraphicUsed by:1376
Symbol 1373 GraphicUsed by:1376
Symbol 1374 GraphicUsed by:1376
Symbol 1375 GraphicUsed by:1376
Symbol 1376 MovieClipUses:1368 1369 1370 1371 1372 1373 1374 1375Used by:1377
Symbol 1377 MovieClip [damageExplosionBig]Uses:1348 1367 1349 1350 1376Used by:Timeline
Symbol 1378 Sound [piratesong]Used by:Timeline
Symbol 1379 GraphicUsed by:Timeline
Symbol 1380 EditableTextUses:39Used by:Timeline
Streaming Sound 1Used by:Symbol 53 MovieClip
Streaming Sound 2Used by:Symbol 934 MovieClip
Streaming Sound 3Used by:Symbol 949 MovieClip
Streaming Sound 4Used by:Symbol 978 MovieClip
Streaming Sound 5Used by:Symbol 981 MovieClip

Instance Names

"^"Frame 1Symbol 11 MovieClip
"1"Frame 1Symbol 34 MovieClip
"0"Frame 1Symbol 41 MovieClip
""Frame 1Symbol 41 MovieClip
"("Frame 1Symbol 41 MovieClip
" "Frame 1Symbol 41 MovieClip
"" "Frame 1Symbol 41 MovieClip
""Frame 1Symbol 41 MovieClip
""Frame 1Symbol 41 MovieClip
"#"Frame 1Symbol 41 MovieClip
""Frame 5Symbol 194 MovieClip
"version"Frame 5Symbol 196 MovieClip
"]"Frame 5Symbol 200 MovieClip
"( "Frame 5Symbol 287 MovieClip
" "Frame 7Symbol 357 MovieClip
"bg"Frame 7Symbol 359 MovieClip
"[ "Frame 7Symbol 377 MovieClip
"info_box"Frame 7Symbol 458 MovieClip
"tower_menu"Frame 7Symbol 524 MovieClip
""Frame 7Symbol 531 MovieClip
"@"Frame 7Symbol 550 MovieClip
"-"Frame 7Symbol 566 MovieClip
"added"Symbol 11 MovieClip Frame 1Symbol 9 MovieClip
"preloader_txt"Symbol 34 MovieClip Frame 1Symbol 13 EditableText
"preloader_btn"Symbol 34 MovieClip Frame 102Symbol 33 Button
"BEFORE_AD_INSIDE"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"AFTER_AD_INSIDE"Symbol 61 MovieClip Frame 1Symbol 60 MovieClip
"BEFORE_AD"Symbol 62 MovieClip Frame 1Symbol 45 MovieClip
"AFTER_AD"Symbol 62 MovieClip Frame 3Symbol 61 MovieClip
"inside"Symbol 94 MovieClip Frame 1Symbol 91 MovieClip
"inside"Symbol 98 MovieClip Frame 1Symbol 96 MovieClip
"pmg_txt"Symbol 188 MovieClip Frame 1Symbol 121 MovieClip
"extra_content_txt"Symbol 188 MovieClip Frame 1Symbol 124 MovieClip
"credits_txt"Symbol 188 MovieClip Frame 1Symbol 143 MovieClip
"settings_txt"Symbol 188 MovieClip Frame 1Symbol 146 MovieClip
"play_txt"Symbol 188 MovieClip Frame 1Symbol 149 MovieClip
"pmg_btn"Symbol 188 MovieClip Frame 1Symbol 152 MovieClip
"settings_btn"Symbol 188 MovieClip Frame 1Symbol 152 MovieClip
"credits_btn"Symbol 188 MovieClip Frame 1Symbol 152 MovieClip
"ec_btn"Symbol 188 MovieClip Frame 1Symbol 152 MovieClip
"play_btn"Symbol 188 MovieClip Frame 1Symbol 152 MovieClip
"song_btn"Symbol 188 MovieClip Frame 1Symbol 152 MovieClip
"ship"Symbol 188 MovieClip Frame 1Symbol 24 MovieClip
"digging_mc"Symbol 188 MovieClip Frame 187Symbol 159 MovieClip
"digging_mc"Symbol 188 MovieClip Frame 200Symbol 159 MovieClip
"garble"Symbol 188 MovieClip Frame 303Symbol 168 MovieClip
"digging_mc"Symbol 188 MovieClip Frame 640Symbol 159 MovieClip
"digging_mc"Symbol 188 MovieClip Frame 645Symbol 159 MovieClip
"digging_mc"Symbol 188 MovieClip Frame 1541Symbol 159 MovieClip
"digging_mc"Symbol 188 MovieClip Frame 1549Symbol 159 MovieClip
"digging_mc"Symbol 188 MovieClip Frame 2860Symbol 159 MovieClip
"digging_mc"Symbol 188 MovieClip Frame 2866Symbol 159 MovieClip
"compass"Symbol 193 MovieClip Frame 1Symbol 118 MovieClip
"animation"Symbol 193 MovieClip Frame 1Symbol 188 MovieClip
"rp_mc"Symbol 193 MovieClip Frame 1Symbol 192 MovieClip
"map"Symbol 194 MovieClip Frame 1Symbol 193 MovieClip
"version_txt"Symbol 196 MovieClip Frame 1Symbol 195 EditableText
"title"Symbol 200 MovieClip Frame 1Symbol 199 MovieClip
"easy_btn"Symbol 247 MovieClip Frame 1Symbol 206 Button
"medium_btn"Symbol 247 MovieClip Frame 1Symbol 209 Button
"hard_btn"Symbol 247 MovieClip Frame 1Symbol 212 Button
"one0one_btn"Symbol 247 MovieClip Frame 1Symbol 215 Button
"fast_btn"Symbol 247 MovieClip Frame 1Symbol 218 Button
"fixed_btn"Symbol 247 MovieClip Frame 1Symbol 221 Button
"continuous_btn"Symbol 247 MovieClip Frame 1Symbol 224 Button
"tenk_btn"Symbol 247 MovieClip Frame 1Symbol 227 Button
"main_menu_btn"Symbol 247 MovieClip Frame 1Symbol 231 Button
"info_txt"Symbol 247 MovieClip Frame 1Symbol 234 EditableText
"ec_notice"Symbol 247 MovieClip Frame 1Symbol 238 MovieClip
"easy_btn"Symbol 247 MovieClip Frame 1Symbol 246 Button
"low"Symbol 273 MovieClip Frame 1Symbol 261 MovieClip
"med"Symbol 273 MovieClip Frame 1Symbol 261 MovieClip
"high"Symbol 273 MovieClip Frame 1Symbol 261 MovieClip
"musicOn"Symbol 273 MovieClip Frame 1Symbol 261 MovieClip
"musicOff"Symbol 273 MovieClip Frame 1Symbol 261 MovieClip
"soundsOn"Symbol 273 MovieClip Frame 1Symbol 261 MovieClip
"soundsOff"Symbol 273 MovieClip Frame 1Symbol 261 MovieClip
"sell_txt"Symbol 286 MovieClip Frame 1Symbol 276 EditableText
"upgrade1_txt"Symbol 286 MovieClip Frame 1Symbol 277 EditableText
"upgrade2_txt"Symbol 286 MovieClip Frame 1Symbol 278 EditableText
"upgrade3_txt"Symbol 286 MovieClip Frame 1Symbol 279 EditableText
"oneClip"Symbol 286 MovieClip Frame 1Symbol 284 MovieClip
"twoClip"Symbol 286 MovieClip Frame 1Symbol 284 MovieClip
"threeClip"Symbol 286 MovieClip Frame 1Symbol 284 MovieClip
"fourClip"Symbol 286 MovieClip Frame 1Symbol 284 MovieClip
"play_play"Symbol 287 MovieClip Frame 8Symbol 247 MovieClip
"credits_hi"Symbol 287 MovieClip Frame 10Symbol 251 MovieClip
"credits_test"Symbol 287 MovieClip Frame 10Symbol 254 MovieClip
"credits_music"Symbol 287 MovieClip Frame 10Symbol 256 MovieClip
"main_menu_btn"Symbol 287 MovieClip Frame 10Symbol 231 Button
"settings_hotkey_btn"Symbol 287 MovieClip Frame 18Symbol 259 Button
"settings_menu"Symbol 287 MovieClip Frame 18Symbol 273 MovieClip
"main_menu_btn"Symbol 287 MovieClip Frame 18Symbol 231 Button
"settings_hotkey_btn"Symbol 287 MovieClip Frame 24Symbol 274 Button
"hotkeys_including_code"Symbol 287 MovieClip Frame 26Symbol 286 MovieClip
"main_menu_btn"Symbol 287 MovieClip Frame 26Symbol 231 Button
"bg_types"Symbol 302 MovieClip Frame 1Symbol 301 MovieClip
"p_continue_btn"Symbol 356 MovieClip Frame 2Symbol 311 Button
"p_main_menu_btn"Symbol 356 MovieClip Frame 2Symbol 314 Button
"p_restart_btn"Symbol 356 MovieClip Frame 2Symbol 318 Button
"low"Symbol 356 MovieClip Frame 2Symbol 261 MovieClip
"med"Symbol 356 MovieClip Frame 2Symbol 261 MovieClip
"high"Symbol 356 MovieClip Frame 2Symbol 261 MovieClip
"musicOn"Symbol 356 MovieClip Frame 2Symbol 261 MovieClip
"musicOff"Symbol 356 MovieClip Frame 2Symbol 261 MovieClip
"soundsOn"Symbol 356 MovieClip Frame 2Symbol 261 MovieClip
"soundsOff"Symbol 356 MovieClip Frame 2Symbol 261 MovieClip
"tt_x"Symbol 356 MovieClip Frame 2Symbol 335 MovieClip
"GAMEBOX"Symbol 357 MovieClip Frame 1Symbol 302 MovieClip
"linkage_darken"Symbol 357 MovieClip Frame 1Symbol 306 MovieClip
"pauser"Symbol 357 MovieClip Frame 1Symbol 356 MovieClip
"inside"Symbol 377 MovieClip Frame 1Symbol 362 MovieClip
"argh_btn"Symbol 377 MovieClip Frame 1Symbol 368 Button
"viewer_mc"Symbol 377 MovieClip Frame 1Symbol 372 MovieClip
"skullers"Symbol 377 MovieClip Frame 2Symbol 376 MovieClip
"tower_name_txt"Symbol 458 MovieClip Frame 2Symbol 386 EditableText
"tower_cost_txt"Symbol 458 MovieClip Frame 2Symbol 388 EditableText
"tower_damage_txt"Symbol 458 MovieClip Frame 2Symbol 389 EditableText
"tower_info_txt"Symbol 458 MovieClip Frame 2Symbol 390 EditableText
"pic_place"Symbol 458 MovieClip Frame 2Symbol 392 MovieClip
"sell_txt"Symbol 458 MovieClip Frame 3Symbol 395 EditableText
"tower_name_txt"Symbol 458 MovieClip Frame 3Symbol 396 EditableText
"reload_txt"Symbol 458 MovieClip Frame 3Symbol 397 EditableText
"tower_damage_txt"Symbol 458 MovieClip Frame 3Symbol 398 EditableText
"tower_name_txt2"Symbol 458 MovieClip Frame 3Symbol 400 EditableText
"reload_txt2"Symbol 458 MovieClip Frame 3Symbol 401 EditableText
"tower_damage_txt2"Symbol 458 MovieClip Frame 3Symbol 402 EditableText
"buy_txt"Symbol 458 MovieClip Frame 3Symbol 405 EditableText
"pic_place2"Symbol 458 MovieClip Frame 3Symbol 392 MovieClip
"sell_btn"Symbol 458 MovieClip Frame 3Symbol 409 Button
"upgrade_btn"Symbol 458 MovieClip Frame 3Symbol 413 Button
"sell_cover"Symbol 458 MovieClip Frame 3Symbol 417 MovieClip
"sell_txt"Symbol 458 MovieClip Frame 4Symbol 418 EditableText
"tower_name_txt"Symbol 458 MovieClip Frame 4Symbol 420 EditableText
"reload_txt"Symbol 458 MovieClip Frame 4Symbol 421 EditableText
"tower_damage_txt"Symbol 458 MovieClip Frame 4Symbol 422 EditableText
"tower_name_txt2"Symbol 458 MovieClip Frame 4Symbol 423 EditableText
"reload_txt2"Symbol 458 MovieClip Frame 4Symbol 424 EditableText
"tower_damage_txt2"Symbol 458 MovieClip Frame 4Symbol 425 EditableText
"buy_txt"Symbol 458 MovieClip Frame 4Symbol 427 EditableText
"tower_name_txt3"Symbol 458 MovieClip Frame 4Symbol 428 EditableText
"reload_txt3"Symbol 458 MovieClip Frame 4Symbol 429 EditableText
"tower_damage_txt3"Symbol 458 MovieClip Frame 4Symbol 430 EditableText
"buy_txt2"Symbol 458 MovieClip Frame 4Symbol 431 EditableText
"pic_place3"Symbol 458 MovieClip Frame 4Symbol 392 MovieClip
"upgrade_btn2"Symbol 458 MovieClip Frame 4Symbol 432 Button
"sell_txt"Symbol 458 MovieClip Frame 5Symbol 434 EditableText
"tower_name_txt"Symbol 458 MovieClip Frame 5Symbol 436 EditableText
"reload_txt"Symbol 458 MovieClip Frame 5Symbol 437 EditableText
"tower_damage_txt"Symbol 458 MovieClip Frame 5Symbol 438 EditableText
"tower_info_txt"Symbol 458 MovieClip Frame 5Symbol 439 EditableText
"sell_txt"Symbol 458 MovieClip Frame 6Symbol 442 EditableText
"tower_name_txt"Symbol 458 MovieClip Frame 6Symbol 444 EditableText
"range_txt"Symbol 458 MovieClip Frame 6Symbol 445 EditableText
"tUp_txt1"Symbol 458 MovieClip Frame 6Symbol 448 EditableText
"buy1"Symbol 458 MovieClip Frame 6Symbol 449 EditableText
"range1"Symbol 458 MovieClip Frame 6Symbol 450 EditableText
"tUp_txt2"Symbol 458 MovieClip Frame 6Symbol 451 EditableText
"buy2"Symbol 458 MovieClip Frame 6Symbol 452 EditableText
"range2"Symbol 458 MovieClip Frame 6Symbol 453 EditableText
"tUp_txt3"Symbol 458 MovieClip Frame 6Symbol 454 EditableText
"buy3"Symbol 458 MovieClip Frame 6Symbol 455 EditableText
"range3"Symbol 458 MovieClip Frame 6Symbol 456 EditableText
"pic_place2"Symbol 458 MovieClip Frame 6Symbol 392 MovieClip
"pic_place3"Symbol 458 MovieClip Frame 6Symbol 392 MovieClip
"pic_place4"Symbol 458 MovieClip Frame 6Symbol 392 MovieClip
"upgrade_btn"Symbol 458 MovieClip Frame 6Symbol 413 Button
"upgrade_btn2"Symbol 458 MovieClip Frame 6Symbol 432 Button
"upgrade_btn3"Symbol 458 MovieClip Frame 6Symbol 457 Button
"inner"Symbol 499 MovieClip Frame 1Symbol 498 MovieClip
"overTower"Symbol 511 MovieClip Frame 1Symbol 467 MovieClip
"tSelector"Symbol 511 MovieClip Frame 1Symbol 469 MovieClip
"grouped"Symbol 511 MovieClip Frame 3Symbol 476 MovieClip
"s401"Symbol 524 MovieClip Frame 1Symbol 511 MovieClip
"s402"Symbol 524 MovieClip Frame 1Symbol 511 MovieClip
"s404"Symbol 524 MovieClip Frame 1Symbol 511 MovieClip
"s403"Symbol 524 MovieClip Frame 1Symbol 511 MovieClip
"s405"Symbol 524 MovieClip Frame 1Symbol 511 MovieClip
"s406"Symbol 524 MovieClip Frame 1Symbol 511 MovieClip
"s108"Symbol 524 MovieClip Frame 1Symbol 511 MovieClip
"s407"Symbol 524 MovieClip Frame 1Symbol 511 MovieClip
"s109"Symbol 524 MovieClip Frame 1Symbol 511 MovieClip
"s410"Symbol 524 MovieClip Frame 1Symbol 511 MovieClip
"type_txt"Symbol 524 MovieClip Frame 1Symbol 512 EditableText
"link_txt"Symbol 524 MovieClip Frame 1Symbol 513 EditableText
"clearLinks_btn"Symbol 524 MovieClip Frame 3Symbol 521 Button
"linkage_btn"Symbol 531 MovieClip Frame 1Symbol 530 Button
"rec1"Symbol 550 MovieClip Frame 1Symbol 536 MovieClip
"rec2"Symbol 550 MovieClip Frame 1Symbol 539 MovieClip
"rec3"Symbol 550 MovieClip Frame 1Symbol 536 MovieClip
"rec5"Symbol 550 MovieClip Frame 1Symbol 536 MovieClip
"rec4"Symbol 550 MovieClip Frame 1Symbol 539 MovieClip
"rec6"Symbol 550 MovieClip Frame 1Symbol 539 MovieClip
"gold_alert"Symbol 550 MovieClip Frame 1Symbol 542 MovieClip
"score_txt"Symbol 550 MovieClip Frame 1Symbol 543 EditableText
"lives_txt"Symbol 550 MovieClip Frame 1Symbol 544 EditableText
"gold_txt"Symbol 550 MovieClip Frame 1Symbol 545 EditableText
"mute_btn"Symbol 566 MovieClip Frame 1Symbol 559 MovieClip
"main_menu_btn"Symbol 566 MovieClip Frame 1Symbol 563 MovieClip
"emitter"Symbol 734 MovieClip Frame 1Symbol 733 MovieClip
"emitter"Symbol 758 MovieClip Frame 1Symbol 733 MovieClip
"emitter"Symbol 767 MovieClip Frame 1Symbol 733 MovieClip
"emitter"Symbol 781 MovieClip Frame 1Symbol 733 MovieClip
"bee"Symbol 798 MovieClip Frame 1Symbol 797 MovieClip
"ttt1"Symbol 822 MovieClip [tut_interface6.1] Frame 1Symbol 735 MovieClip
"ttt15"Symbol 822 MovieClip [tut_interface6.1] Frame 1Symbol 738 MovieClip
"ttt17"Symbol 822 MovieClip [tut_interface6.1] Frame 1Symbol 740 MovieClip
"ttt16"Symbol 822 MovieClip [tut_interface6.1] Frame 1Symbol 742 MovieClip
"ttt18"Symbol 822 MovieClip [tut_interface6.1] Frame 1Symbol 747 MovieClip
"ttt2"Symbol 822 MovieClip [tut_interface6.1] Frame 1Symbol 762 MovieClip
"ttt3"Symbol 822 MovieClip [tut_interface6.1] Frame 1Symbol 768 MovieClip
"ttt4"Symbol 822 MovieClip [tut_interface6.1] Frame 1Symbol 782 MovieClip
"ttt5"Symbol 822 MovieClip [tut_interface6.1] Frame 1Symbol 784 MovieClip
"ttt6"Symbol 822 MovieClip [tut_interface6.1] Frame 1Symbol 787 MovieClip
"ttt7"Symbol 822 MovieClip [tut_interface6.1] Frame 1Symbol 790 MovieClip
"ttt8"Symbol 822 MovieClip [tut_interface6.1] Frame 1Symbol 800 MovieClip
"ttt9"Symbol 822 MovieClip [tut_interface6.1] Frame 1Symbol 804 MovieClip
"ttt10"Symbol 822 MovieClip [tut_interface6.1] Frame 1Symbol 806 MovieClip
"ttt19"Symbol 822 MovieClip [tut_interface6.1] Frame 1Symbol 809 MovieClip
"ttt20"Symbol 822 MovieClip [tut_interface6.1] Frame 1Symbol 811 MovieClip
"ttt11"Symbol 822 MovieClip [tut_interface6.1] Frame 1Symbol 813 MovieClip
"ttt12"Symbol 822 MovieClip [tut_interface6.1] Frame 1Symbol 816 MovieClip
"ttt13"Symbol 822 MovieClip [tut_interface6.1] Frame 1Symbol 819 MovieClip
"ttt14"Symbol 822 MovieClip [tut_interface6.1] Frame 1Symbol 821 MovieClip
"tt_x"Symbol 866 MovieClip [tt1_1] Frame 1Symbol 335 MovieClip
"tt_x"Symbol 870 MovieClip [tt2_1] Frame 1Symbol 335 MovieClip
"tt_x"Symbol 874 MovieClip [tt3_1] Frame 1Symbol 335 MovieClip
"tt_x"Symbol 878 MovieClip [tt4_1] Frame 1Symbol 335 MovieClip
"tt_x"Symbol 882 MovieClip [tt5_1] Frame 1Symbol 335 MovieClip
"tt_x"Symbol 886 MovieClip [tt6_1] Frame 1Symbol 335 MovieClip
"tt_x"Symbol 890 MovieClip [tt6_2] Frame 1Symbol 335 MovieClip
"tt_x"Symbol 894 MovieClip [tt6_3] Frame 1Symbol 335 MovieClip
"tt_x"Symbol 898 MovieClip [tt7_1] Frame 1Symbol 335 MovieClip
"tt_x"Symbol 903 MovieClip [tt8_1] Frame 1Symbol 335 MovieClip
"tt_x"Symbol 907 MovieClip [tt8_2] Frame 1Symbol 335 MovieClip
"inside_txt"Symbol 1018 MovieClip [notification] Frame 1Symbol 1007 EditableText
"greeny"Symbol 1033 MovieClip [towerOverSquare] Frame 1Symbol 1030 MovieClip
"barrel"Symbol 1068 MovieClip [Tower_401] Frame 1Symbol 734 MovieClip
"bHit"Symbol 1072 MovieClip [Bullet1] Frame 1Symbol 1071 MovieClip
"grouped"Symbol 1100 MovieClip [Tower_402] Frame 1Symbol 476 MovieClip
"grouped"Symbol 1124 MovieClip Frame 1Symbol 476 MovieClip
"inner"Symbol 1125 MovieClip [Tower_403] Frame 1Symbol 1124 MovieClip
"inner"Symbol 1128 MovieClip [Tower_404] Frame 1Symbol 498 MovieClip
"emitter1"Symbol 1133 MovieClip [Tower_405] Frame 1Symbol 746 MovieClip
"emitter2"Symbol 1133 MovieClip [Tower_405] Frame 1Symbol 746 MovieClip
"emitter3"Symbol 1133 MovieClip [Tower_405] Frame 1Symbol 746 MovieClip
"bHit"Symbol 1139 MovieClip [Bullet5] Frame 1Symbol 1071 MovieClip
"inner"Symbol 1139 MovieClip [Bullet5] Frame 1Symbol 1136 MovieClip
"inner"Symbol 1145 MovieClip [Tower_407] Frame 1Symbol 799 MovieClip
"barrel"Symbol 1150 MovieClip [Tower_411] Frame 1Symbol 767 MovieClip
"bHit"Symbol 1152 MovieClip [Bullet2] Frame 1Symbol 1071 MovieClip
"barrel"Symbol 1154 MovieClip [Tower_412] Frame 1Symbol 758 MovieClip
"bHit"Symbol 1156 MovieClip [Bullet3] Frame 1Symbol 1071 MovieClip
"barrel"Symbol 1157 MovieClip [Tower_413] Frame 1Symbol 781 MovieClip
"bHit"Symbol 1159 MovieClip [Bullet4] Frame 1Symbol 1071 MovieClip
"inner"Symbol 1172 MovieClip [Tower_416] Frame 1Symbol 803 MovieClip
"lBar"Symbol 1182 MovieClip [health_bar] Frame 1Symbol 1181 MovieClip
"wave_mc"Symbol 1327 MovieClip [Wave_captain] Frame 1Symbol 1326 MovieClip
"wave_mc"Symbol 1330 MovieClip [Wave_fast] Frame 1Symbol 1326 MovieClip
"wave_mc"Symbol 1333 MovieClip [Wave_greedy] Frame 1Symbol 1326 MovieClip
"wave_mc"Symbol 1336 MovieClip [Wave_lusty] Frame 1Symbol 1326 MovieClip
"wave_mc"Symbol 1339 MovieClip [Wave_mix] Frame 1Symbol 1326 MovieClip
"wave_mc"Symbol 1342 MovieClip [Wave_strong] Frame 1Symbol 1326 MovieClip
"wave_mc"Symbol 1345 MovieClip [Wave_thirsty] Frame 1Symbol 1326 MovieClip
"inside"Symbol 1365 MovieClip Frame 18Symbol 1364 MovieClip
"inner"Symbol 1366 MovieClip [damageExplosionSmall] Frame 1Symbol 1365 MovieClip

Special Tags

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ExportAssets (56)Timeline Frame 1Symbol 1385 as "__Packages.FrameCounter"
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ExportAssets (56)Timeline Frame 51Symbol 604 as "shiptarrive"
ExportAssets (56)Timeline Frame 52Symbol 605 as "shovel_extracontent"
ExportAssets (56)Timeline Frame 54Symbol 606 as "shovel_playmoregames"
ExportAssets (56)Timeline Frame 55Symbol 607 as "shovel_settings"
ExportAssets (56)Timeline Frame 56Symbol 608 as "1_itsagooddaytobehunting"
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ExportAssets (56)Timeline Frame 66Symbol 618 as "18_uhhhhellothere"
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ExportAssets (56)Timeline Frame 68Symbol 620 as "2_comeonyatrustyspade"
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ExportAssets (56)Timeline Frame 70Symbol 622 as "21_grumbletakethatyouscalll"
ExportAssets (56)Timeline Frame 71Symbol 623 as "22_Ivehadenoughitsgrog"
ExportAssets (56)Timeline Frame 72Symbol 624 as "3_ahnogoldhere"
ExportAssets (56)Timeline Frame 73Symbol 625 as "4_waveoverwave"
ExportAssets (56)Timeline Frame 74Symbol 626 as "5_hahmmwhathavewegothere"
ExportAssets (56)Timeline Frame 75Symbol 627 as "6_ahpileofrottenparrot"
ExportAssets (56)Timeline Frame 76Symbol 628 as "7_backtotherigger"
ExportAssets (56)Timeline Frame 77Symbol 629 as "8_whatsthatonthehorizon"
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ExportAssets (56)Timeline Frame 79Symbol 631 as "logswing"
ExportAssets (56)Timeline Frame 97Symbol 656 as "tut_interface1"
ExportAssets (56)Timeline Frame 97Symbol 660 as "tut_interface10"
ExportAssets (56)Timeline Frame 97Symbol 663 as "tut_interface11"
ExportAssets (56)Timeline Frame 97Symbol 668 as "tut_interface12"
ExportAssets (56)Timeline Frame 97Symbol 673 as "tut_interface13"
ExportAssets (56)Timeline Frame 97Symbol 678 as "tut_interface14"
ExportAssets (56)Timeline Frame 97Symbol 681 as "tut_interface15"
ExportAssets (56)Timeline Frame 97Symbol 685 as "tut_interface16"
ExportAssets (56)Timeline Frame 97Symbol 688 as "tut_interface17"
ExportAssets (56)Timeline Frame 97Symbol 691 as "tut_interface18"
ExportAssets (56)Timeline Frame 97Symbol 695 as "tut_interface19"
ExportAssets (56)Timeline Frame 97Symbol 700 as "tut_interface2"
ExportAssets (56)Timeline Frame 97Symbol 704 as "tut_interface20"
ExportAssets (56)Timeline Frame 97Symbol 707 as "tut_interface21"
ExportAssets (56)Timeline Frame 97Symbol 711 as "tut_interface3"
ExportAssets (56)Timeline Frame 97Symbol 716 as "tut_interface4"
ExportAssets (56)Timeline Frame 97Symbol 720 as "tut_interface5"
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ExportAssets (56)Timeline Frame 97Symbol 822 as "tut_interface6.1"
ExportAssets (56)Timeline Frame 97Symbol 825 as "tut_interface7"
ExportAssets (56)Timeline Frame 97Symbol 828 as "tut_interface7.1"
ExportAssets (56)Timeline Frame 97Symbol 832 as "tut_interface8"
ExportAssets (56)Timeline Frame 97Symbol 835 as "tut_interface9"
ExportAssets (56)Timeline Frame 97Symbol 845 as "tut_starter"
ExportAssets (56)Timeline Frame 97Symbol 866 as "tt1_1"
ExportAssets (56)Timeline Frame 97Symbol 870 as "tt2_1"
ExportAssets (56)Timeline Frame 97Symbol 874 as "tt3_1"
ExportAssets (56)Timeline Frame 97Symbol 878 as "tt4_1"
ExportAssets (56)Timeline Frame 97Symbol 882 as "tt5_1"
ExportAssets (56)Timeline Frame 97Symbol 886 as "tt6_1"
ExportAssets (56)Timeline Frame 97Symbol 890 as "tt6_2"
ExportAssets (56)Timeline Frame 97Symbol 894 as "tt6_3"
ExportAssets (56)Timeline Frame 97Symbol 898 as "tt7_1"
ExportAssets (56)Timeline Frame 97Symbol 903 as "tt8_1"
ExportAssets (56)Timeline Frame 97Symbol 907 as "tt8_2"
ExportAssets (56)Timeline Frame 97Symbol 920 as "tt9_1"
ExportAssets (56)Timeline Frame 97Symbol 986 as "mo_tips"
ExportAssets (56)Timeline Frame 97Symbol 988 as "Doodad_Arrow"
ExportAssets (56)Timeline Frame 97Symbol 991 as "Doodad_300"
ExportAssets (56)Timeline Frame 97Symbol 994 as "Doodad_301"
ExportAssets (56)Timeline Frame 97Symbol 997 as "Doodad_302"
ExportAssets (56)Timeline Frame 97Symbol 1000 as "Doodad_303"
ExportAssets (56)Timeline Frame 97Symbol 1003 as "Doodad_304"
ExportAssets (56)Timeline Frame 97Symbol 1005 as "hole"
ExportAssets (56)Timeline Frame 97Symbol 1018 as "notification"
ExportAssets (56)Timeline Frame 97Symbol 1019 as "selectTowerSquare"
ExportAssets (56)Timeline Frame 97Symbol 1033 as "towerOverSquare"
ExportAssets (56)Timeline Frame 97Symbol 1036 as "BlockPathNot"
ExportAssets (56)Timeline Frame 97Symbol 1038 as "tower_range"
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ExportAssets (56)Timeline Frame 97Symbol 1042 as "tower_range3"
ExportAssets (56)Timeline Frame 97Symbol 1049 as "L20"
ExportAssets (56)Timeline Frame 97Symbol 1056 as "L40"
ExportAssets (56)Timeline Frame 97Symbol 1067 as "reload_clock"
ExportAssets (56)Timeline Frame 97Symbol 1068 as "Tower_401"
ExportAssets (56)Timeline Frame 97Symbol 1072 as "Bullet1"
ExportAssets (56)Timeline Frame 97Symbol 1100 as "Tower_402"
ExportAssets (56)Timeline Frame 97Symbol 1125 as "Tower_403"
ExportAssets (56)Timeline Frame 97Symbol 1128 as "Tower_404"
ExportAssets (56)Timeline Frame 97Symbol 1133 as "Tower_405"
ExportAssets (56)Timeline Frame 97Symbol 1139 as "Bullet5"
ExportAssets (56)Timeline Frame 97Symbol 1144 as "Tower_406"
ExportAssets (56)Timeline Frame 97Symbol 1145 as "Tower_407"
ExportAssets (56)Timeline Frame 97Symbol 1147 as "Tower_108"
ExportAssets (56)Timeline Frame 97Symbol 1148 as "Tower_109"
ExportAssets (56)Timeline Frame 97Symbol 1149 as "Tower_410"
ExportAssets (56)Timeline Frame 97Symbol 1150 as "Tower_411"
ExportAssets (56)Timeline Frame 97Symbol 1152 as "Bullet2"
ExportAssets (56)Timeline Frame 97Symbol 1154 as "Tower_412"
ExportAssets (56)Timeline Frame 97Symbol 1156 as "Bullet3"
ExportAssets (56)Timeline Frame 97Symbol 1157 as "Tower_413"
ExportAssets (56)Timeline Frame 97Symbol 1159 as "Bullet4"
ExportAssets (56)Timeline Frame 97Symbol 1162 as "Tower_414"
ExportAssets (56)Timeline Frame 97Symbol 1167 as "Tower_415"
ExportAssets (56)Timeline Frame 97Symbol 1171 as "splash"
ExportAssets (56)Timeline Frame 97Symbol 1172 as "Tower_416"
ExportAssets (56)Timeline Frame 97Symbol 1174 as "Tower_417"
ExportAssets (56)Timeline Frame 97Symbol 1175 as "Tower_118"
ExportAssets (56)Timeline Frame 97Symbol 1176 as "Tower_119"
ExportAssets (56)Timeline Frame 97Symbol 1178 as "Tower_120"
ExportAssets (56)Timeline Frame 97Symbol 1182 as "health_bar"
ExportAssets (56)Timeline Frame 97Symbol 1193 as "Enemy_1"
ExportAssets (56)Timeline Frame 97Symbol 1203 as "Enemy_2"
ExportAssets (56)Timeline Frame 97Symbol 1208 as "Enemy_3"
ExportAssets (56)Timeline Frame 97Symbol 1211 as "Enemy_4"
ExportAssets (56)Timeline Frame 97Symbol 1214 as "Enemy_5"
ExportAssets (56)Timeline Frame 97Symbol 1221 as "Enemy_6"
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ExportAssets (56)Timeline Frame 97Symbol 1330 as "Wave_fast"
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ExportAssets (56)Timeline Frame 97Symbol 1345 as "Wave_thirsty"
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ExportAssets (56)Timeline Frame 97Symbol 1377 as "damageExplosionBig"
ExportAssets (56)Timeline Frame 104Symbol 1378 as "piratesong"

Labels

"Restart"Frame 6
"Game"Frame 7
"Start"Symbol 45 MovieClip Frame 2
"Start"Symbol 61 MovieClip Frame 2
"Start"Symbol 99 MovieClip Frame 1
"Start"Symbol 121 MovieClip Frame 1
"Fadeout"Symbol 121 MovieClip Frame 22
"Start"Symbol 124 MovieClip Frame 1
"Fadeout"Symbol 124 MovieClip Frame 22
"Start"Symbol 143 MovieClip Frame 1
"Fadeout"Symbol 143 MovieClip Frame 22
"Boom"Symbol 143 MovieClip Frame 51
"Start"Symbol 146 MovieClip Frame 1
"Fadeout"Symbol 146 MovieClip Frame 22
"Start"Symbol 149 MovieClip Frame 1
"Fadeout"Symbol 149 MovieClip Frame 22
"Start"Symbol 152 MovieClip Frame 1
"Boom"Symbol 152 MovieClip Frame 21
"Start"Symbol 159 MovieClip Frame 1
"Start"Symbol 174 MovieClip Frame 1
"Start1"Symbol 188 MovieClip Frame 2
"Start2"Symbol 188 MovieClip Frame 1325
"Start3"Symbol 188 MovieClip Frame 1944
"Start4"Symbol 188 MovieClip Frame 2597
"Start"Symbol 194 MovieClip Frame 1
"On"Symbol 194 MovieClip Frame 10
"Off"Symbol 194 MovieClip Frame 21
"Start"Symbol 200 MovieClip Frame 1
"On"Symbol 200 MovieClip Frame 11
"Off"Symbol 200 MovieClip Frame 22
"Off"Symbol 261 MovieClip Frame 1
"On"Symbol 261 MovieClip Frame 2
"Off"Symbol 306 MovieClip Frame 1
"On"Symbol 306 MovieClip Frame 2
"Off"Symbol 335 MovieClip Frame 1
"On"Symbol 335 MovieClip Frame 2
"Off"Symbol 356 MovieClip Frame 1
"On"Symbol 356 MovieClip Frame 2
"Lose"Symbol 356 MovieClip Frame 3
"Win"Symbol 356 MovieClip Frame 4
"Tutorial"Symbol 356 MovieClip Frame 5
"Game"Symbol 357 MovieClip Frame 1
"On"Symbol 377 MovieClip Frame 1
"Off"Symbol 377 MovieClip Frame 2
"Off"Symbol 417 MovieClip Frame 1
"On"Symbol 417 MovieClip Frame 2
"No_upgrade"Symbol 458 MovieClip Frame 5
"Off"Symbol 467 MovieClip Frame 1
"On"Symbol 467 MovieClip Frame 2
"Off"Symbol 469 MovieClip Frame 2
"On"Symbol 469 MovieClip Frame 3
"Trigger"Symbol 498 MovieClip Frame 2
"Reset"Symbol 498 MovieClip Frame 15
"Tower1"Symbol 511 MovieClip Frame 1
"Tower2"Symbol 511 MovieClip Frame 2
"Tower3"Symbol 511 MovieClip Frame 3
"Tower4"Symbol 511 MovieClip Frame 4
"Tower5"Symbol 511 MovieClip Frame 5
"Tower6"Symbol 511 MovieClip Frame 6
"Tower7"Symbol 511 MovieClip Frame 7
"Tower8"Symbol 511 MovieClip Frame 8
"Tower9"Symbol 511 MovieClip Frame 9
"Tower10"Symbol 511 MovieClip Frame 10
"On"Symbol 524 MovieClip Frame 1
"Off"Symbol 524 MovieClip Frame 2
"Fixed"Symbol 524 MovieClip Frame 4
"On"Symbol 531 MovieClip Frame 1
"Off"Symbol 531 MovieClip Frame 2
"Off"Symbol 536 MovieClip Frame 1
"On"Symbol 536 MovieClip Frame 2
"Off"Symbol 539 MovieClip Frame 1
"On"Symbol 539 MovieClip Frame 2
"Off"Symbol 542 MovieClip Frame 1
"On"Symbol 542 MovieClip Frame 2
"On"Symbol 550 MovieClip Frame 1
"Off"Symbol 550 MovieClip Frame 2
"Off"Symbol 559 MovieClip Frame 1
"On"Symbol 559 MovieClip Frame 2
"Muteon"Symbol 559 MovieClip Frame 4
"Off"Symbol 563 MovieClip Frame 1
"On"Symbol 563 MovieClip Frame 2
"On"Symbol 566 MovieClip Frame 1
"Off"Symbol 566 MovieClip Frame 2
"Off"Symbol 799 MovieClip Frame 1
"On"Symbol 799 MovieClip Frame 2
"Off"Symbol 803 MovieClip Frame 1
"Heat"Symbol 803 MovieClip Frame 2
"Up"Symbol 1030 MovieClip Frame 2
"Down"Symbol 1030 MovieClip Frame 3
"Left"Symbol 1030 MovieClip Frame 4
"Right"Symbol 1030 MovieClip Frame 5
"Green"Symbol 1033 MovieClip [towerOverSquare] Frame 1
"Red"Symbol 1033 MovieClip [towerOverSquare] Frame 2
"Pink"Symbol 1049 MovieClip [L20] Frame 2
"Green"Symbol 1049 MovieClip [L20] Frame 3
"Pink"Symbol 1056 MovieClip [L40] Frame 2
"Green"Symbol 1056 MovieClip [L40] Frame 3
"Trigger"Symbol 1100 MovieClip [Tower_402] Frame 2
"Reset"Symbol 1100 MovieClip [Tower_402] Frame 45
"Trigger"Symbol 1124 MovieClip Frame 2
"Reset"Symbol 1124 MovieClip Frame 45
"Trigger"Symbol 1133 MovieClip [Tower_405] Frame 2
"Reset"Symbol 1133 MovieClip [Tower_405] Frame 6
"Fadeout"Symbol 1139 MovieClip [Bullet5] Frame 2
"Dynreset"Symbol 1144 MovieClip [Tower_406] Frame 1
"Dynbam"Symbol 1144 MovieClip [Tower_406] Frame 2
"Pitreset"Symbol 1162 MovieClip [Tower_414] Frame 1
"Pitbam"Symbol 1162 MovieClip [Tower_414] Frame 2
"Pondreset"Symbol 1167 MovieClip [Tower_415] Frame 1
"Pondbam"Symbol 1167 MovieClip [Tower_415] Frame 2




http://swfchan.com/23/113526/info.shtml
Created: 11/3 -2019 15:41:55 Last modified: 11/3 -2019 15:41:55 Server time: 05/11 -2024 08:39:51