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Bubble Rumble.swf

This is the info page for
Flash #113618

(Click the ID number above for more basic data on this flash file.)


Text
L

O

A

D

I

N

G

TMTM

Too many Character Bubbles
can never be good…
Are you fast enough to burst
all the Bubbles?

Too many Character Bubbles
can never be good…
Are you fast enough to burst
all the Bubbles?

Next

Instruction

Press Spacebar to
launch the Character
Bubble upward.

Burst as many
Character Bubbles
as possible.!

Use the left and right
arrow keys to aim
the Bubble Gun.

Press Spacebar to
launch the Character
Bubble upward.

When the Danger Zone
is full, the roof drops
down one notch.

Connect 3 or more identical Bubbles
together and they will burst.

Clear out all the Bubbles to move
to the next level.

If one of the Bubbles reaches
the bottom line, the game is over.

Try to make it through all seven
levels.

Look here to see
which Bubble
is next.

Burst as many
Character Bubbles
as possible.!

Use the left and right
arrow keys to aim
the Bubble Gun.

121

Help

Quit

level 1

level 2

level 3

level 4

level 5

level 6

level 7

burstED ENOUGH
bubbles?

burstED ENOUGH
bubbles?

Cancel

Game
Over

GREAT
RUMBLE!
Get ready for Level   !
Your Score:

0

Hooray!
You are a Bubble-bursting
champion!

Hooray!
You are a Bubble-bursting
champion!

236 478

n

i

a

g

a

y

l

p

play again

So close!
Quick, try it again!

So close!
Quick, try it again!

236 478

ActionScript [AS1/AS2]

Frame 1
firstGAME = true; stop();
Instance of Symbol 11 MovieClip "loader" in Frame 1
onClipEvent (load) { Btotal = _root.getBytesTotal(); } onClipEvent (enterFrame) { Bloaded = _root.getBytesLoaded(); if (Bloaded >= Btotal) { _parent.nextFrame(); } else { var percentage = Math.round((Bloaded / Btotal) * 100); trace(percentage); this.gotoAndStop(percentage); } }
Instance of Symbol 28 MovieClip in Frame 1
onClipEvent (load) { this.swapDepths(9000002); }
Frame 2
stop();
Frame 4
function fsdPlayAgain() { var _local1 = _root; _local1.LevelKontroller.DEBUTCHARGEMENTJEU = true; _local1.LevelKontroller.TOTALSCORE = 0; _local1.LevelKontroller.LEVELGLOBAL = 1; _local1.LevelKontroller.TimerHelpDebut = 0; _local1.LevelKontroller.TimerHelpFin = 0; _local1.LevelKontroller.TimerHelpTampon = 0; _local1.LevelKontroller.TimerHelpTotal = 0; _local1.LevelKontroller.TimerQuitDebut = 0; _local1.LevelKontroller.TimerQuitFin = 0; _local1.LevelKontroller.TimerQuitTampon = 0; _local1.LevelKontroller.TimerQuitTotal = 0; gotoAndPlay ("Level"); } function fsdLaunchScoresDisplay() { playerScore = _root.LevelKontroller.TOTALSCORE; gotoAndStop ("hs_display"); } LEVEL = 1; TempsDebut = getTimer(); Bonus = 0; _focusrect = false; TempsFin = 0; TempsFinal = 0; _root.LevelKontroller.TimerHelpDebut = 0; _root.LevelKontroller.TimerHelpFin = 0; _root.LevelKontroller.TimerHelpTampon = 0; _root.LevelKontroller.TimerHelpTotal = 0; _root.LevelKontroller.TimerQuitDebut = 0; _root.LevelKontroller.TimerQuitFin = 0; _root.LevelKontroller.TimerQuitTampon = 0; _root.LevelKontroller.TimerQuitTotal = 0; stopAllSounds(); var playerScore; var eventID = "zd_ept";
Instance of Symbol 80 MovieClip "Hita0a1" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; RacineExplose = false; }
Instance of Symbol 80 MovieClip "Hita0a2" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; RacineExplose = false; }
Instance of Symbol 80 MovieClip "Hita0a3" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; RacineExplose = false; }
Instance of Symbol 80 MovieClip "Hita0a4" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; RacineExplose = false; }
Instance of Symbol 80 MovieClip "Hita0a5" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; RacineExplose = false; }
Instance of Symbol 80 MovieClip "Hita0a6" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; RacineExplose = false; }
Instance of Symbol 80 MovieClip "Hita0a7" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; RacineExplose = false; }
Instance of Symbol 177 MovieClip "Hita0a0" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; RacineExplose = false; }
Instance of Symbol 80 MovieClip "Hita1a5" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita1a1" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita1a2" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita1a4" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita1a3" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 81 MovieClip "Hita1a0" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 82 MovieClip "Hita1a6" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita2a1" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita2a2" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita2a3" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita2a4" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita2a5" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita2a6" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita2a7" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita2a0" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita3a5" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita3a1" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita3a2" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita3a4" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita3a3" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 81 MovieClip "Hita3a0" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 82 MovieClip "Hita3a6" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita4a1" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita4a2" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita4a3" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita4a4" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita4a5" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita4a6" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita4a7" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita4a0" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita5a5" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita5a1" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita5a2" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita5a4" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita5a3" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 81 MovieClip "Hita5a0" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 82 MovieClip "Hita5a6" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita6a1" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita6a2" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita6a3" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita6a4" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita6a5" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita6a6" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita6a7" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita6a0" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita7a5" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita7a1" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita7a2" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita7a4" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita7a3" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 81 MovieClip "Hita7a0" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 82 MovieClip "Hita7a6" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita8a1" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita8a2" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita8a3" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita8a4" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita8a5" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita8a6" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita8a7" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita8a0" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita9a5" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita9a1" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita9a2" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita9a4" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita9a3" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 81 MovieClip "Hita9a0" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 82 MovieClip "Hita9a6" in Frame 4
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 374 MovieClip "shot" in Frame 4
onClipEvent (load) { VITESSE = 20; DERNIERMURFRAPPE = null; MURGAUCHE = 1; MURDROIT = 2; left = _root.Variables.world.left; right = _root.Variables.world.right; top = _root.Variables.world.top; centreDuCanon = 253; if (String(_name) != "shot") { cannonLength = 70; sechoirPoint = _root.Sechoir._rotation + 90; angle = ((sechoirPoint / 360) * 2) * Math.PI; xcomponent = cannonLength * Math.sin(angle); ycomponent = (-cannonLength) * Math.cos(angle); this._x = (xcomponent + _root.Sechoir._x) - 10; this._y = ycomponent + _root.Sechoir._y; xmove = (xcomponent / cannonLength) * VITESSE; ymove = (ycomponent / cannonLength) * VITESSE; if (_x < centreDuCanon) { TirGauche = true; } else { TirDroit = true; } } } onClipEvent (enterFrame) { if (String(_name) != "shot") { if (TirGauche == true) { this._x = this._x + xmove; this._y = this._y + ymove; PositionCourantX = Math.floor(this._x); PositionCourantY = Math.floor(this._y); if (_x < left) { DERNIERMURFRAPPE = MURGAUCHE; xcomponent = cannonLength * Math.sin(-angle); xmove = (xcomponent / cannonLength) * VITESSE; ycomponent = (-cannonLength) * Math.cos(angle); ymove = (ycomponent / cannonLength) * VITESSE; } else if (_x > right) { DERNIERMURFRAPPE = MURDROIT; xcomponent = cannonLength * Math.sin(angle); xmove = (xcomponent / cannonLength) * VITESSE; ycomponent = (-cannonLength) * Math.cos(angle); ymove = (ycomponent / cannonLength) * VITESSE; } } else if (TirDroit == true) { this._x = this._x + xmove; this._y = this._y + ymove; PositionCourantX = Math.floor(this._x); PositionCourantY = Math.floor(this._y); if (_x > right) { DERNIERMURFRAPPE = MURDROIT; xcomponent = cannonLength * Math.sin(-angle); xmove = (xcomponent / cannonLength) * VITESSE; ycomponent = (-cannonLength) * Math.cos(angle); ymove = (ycomponent / cannonLength) * VITESSE; } else if (_x < left) { DERNIERMURFRAPPE = MURGAUCHE; xcomponent = cannonLength * Math.sin(angle); xmove = (xcomponent / cannonLength) * VITESSE; ycomponent = (-cannonLength) * Math.cos(angle); ymove = (ycomponent / cannonLength) * VITESSE; } } } }
Instance of Symbol 380 MovieClip "Sechoir" in Frame 4
onClipEvent (load) { NONE = 0; RED = 1; GREEN = 2; BROWN = 3; ORANGE = 4; BLUE = 5; WHITE = 6; YELLOW = 7; PURPLE = 8; VILLAINSHOT = 0; COMPTEURBALLETIRE = 0; STOPSECHOIRFINJEU = false; } onClipEvent (enterFrame) { if ((this._rotation + 90) >= -69) { if (Key.isDown(37)) { this._rotation = this._rotation - 3; } } if ((this._rotation + 90) <= 69) { if (Key.isDown(39)) { this._rotation = this._rotation + 3; } } if (((((((Key.isDown(32) && (shotTimer <= 0)) && (_root.Messages.SechoirArme == true)) && (_root.Variables.BOULESURLEJEU == true)) && (_root.Messages.ACTIONDESCENDRE == false)) && (_root.Sechoir.STOPSECHOIRFINJEU == false)) && (_root.GameStopped != true)) && (_root.instructions._currentframe == 1)) { trace(COMPTEURBALLETIRE); _root.Variables.FINREINITIALISATIONPARAM = false; _root.Variables.CYCLETIR = true; _root.BSound.Play(); _root.Messages.SechoirArme = false; _root.Variables.BOULESURLEJEU = false; shotCount++; ShotName = "shot" + shotCount; _root.Variables.NomTir = ShotName; duplicateMovieClip (_root.shot, ShotName, (shotCount % 100) + 1100); NomTir = eval ("_root." + ShotName); VILLAINSHOT = _root.Messages.CURRENTVILLAIN; if (VILLAINSHOT == RED) { NomTir.gotoAndStop("Drakken"); } else if (VILLAINSHOT == GREEN) { NomTir.gotoAndStop("Shego"); } else if (VILLAINSHOT == BROWN) { NomTir.gotoAndStop("Gill"); } else if (VILLAINSHOT == ORANGE) { NomTir.gotoAndStop("Monkey"); } else if (VILLAINSHOT == BLUE) { NomTir.gotoAndStop("SenorSr"); } else if (VILLAINSHOT == WHITE) { NomTir.gotoAndStop("Duff"); } else if (VILLAINSHOT == YELLOW) { NomTir.gotoAndStop("SenorJr"); } else if (VILLAINSHOT == PURPLE) { NomTir.gotoAndStop("Sorciere"); } shotTimer = 20; shotCount = 0; } shotTimer--; }
Instance of Symbol 397 MovieClip "Messages" in Frame 4
onClipEvent (load) { function RegardeCouleurs() { var _local1 = _root; k = 0; FLAGNONE = false; FLAGBLUE = false; FLAGGREEN = false; FLAGYELLOW = false; FLAGPURPLE = false; FLAGWHITE = false; FLAGRED = false; FLAGORANGE = false; FLAGBROWN = false; j = 0; while (j < _local1.Variables.hauteurMatrice) { if (((j % 2) == 0) || (j == 0)) { i = 0; while (i < _local1.Variables.largeurMatrice) { ListeCouleursPresentes[k] = _local1.Variables.matrice[j][i].color; if (ListeCouleursPresentes[k] == BLUE) { FLAGBLUE = true; } else if (ListeCouleursPresentes[k] == GREEN) { FLAGGREEN = true; } else if (ListeCouleursPresentes[k] == YELLOW) { FLAGYELLOW = true; } else if (ListeCouleursPresentes[k] == PURPLE) { FLAGPURPLE = true; } else if (ListeCouleursPresentes[k] == WHITE) { FLAGWHITE = true; } else if (ListeCouleursPresentes[k] == RED) { FLAGRED = true; } else if (ListeCouleursPresentes[k] == ORANGE) { FLAGORANGE = true; } else if (ListeCouleursPresentes[k] == BROWN) { FLAGBROWN = true; } k++; i++; } } else if ((j % 2) != 0) { i = 0; while (i < (_local1.Variables.largeurMatrice - 1)) { ListeCouleursPresentes[k] = _local1.Variables.matrice[j][i].color; if (ListeCouleursPresentes[k] == BLUE) { FLAGBLUE = true; } else if (ListeCouleursPresentes[k] == GREEN) { FLAGGREEN = true; } else if (ListeCouleursPresentes[k] == YELLOW) { FLAGYELLOW = true; } else if (ListeCouleursPresentes[k] == PURPLE) { FLAGPURPLE = true; } else if (ListeCouleursPresentes[k] == WHITE) { FLAGWHITE = true; } else if (ListeCouleursPresentes[k] == RED) { FLAGRED = true; } else if (ListeCouleursPresentes[k] == ORANGE) { FLAGORANGE = true; } else if (ListeCouleursPresentes[k] == BROWN) { FLAGBROWN = true; } k++; i++; } } j++; } } function BouleRandom() { BouleTrouve = false; i = 0; while (i < 200) { NumeroBoule = Math.floor(Math.random() * 8) + 1; if (NumeroBoule == BLUE) { if (FLAGBLUE == true) { BouleTrouve = true; break; } } else if (NumeroBoule == GREEN) { if (FLAGGREEN == true) { BouleTrouve = true; break; } } else if (NumeroBoule == YELLOW) { if (FLAGYELLOW == true) { BouleTrouve = true; break; } } else if (NumeroBoule == PURPLE) { if (FLAGPURPLE == true) { BouleTrouve = true; break; } } else if (NumeroBoule == WHITE) { if (FLAGWHITE == true) { BouleTrouve = true; break; } } else if (NumeroBoule == RED) { if (FLAGRED == true) { return(NumeroBoule); } } else if (NumeroBoule == ORANGE) { if (FLAGORANGE == true) { return(NumeroBoule); } } else if (NumeroBoule == BROWN) { if (FLAGBROWN == true) { return(NumeroBoule); } } i++; } return(NumeroBoule); } function AfficheBouleSechoir(NumeroBouleSechoir) { var _local1 = _root; var _local2 = NumeroBouleSechoir; BouleAffiche = false; if (_local2 == RED) { _local1.Sechoir.BouleSechoir.gotoAndStop("Drakken"); } else if (_local2 == GREEN) { _local1.Sechoir.BouleSechoir.gotoAndStop("Shego"); } else if (_local2 == BROWN) { _local1.Sechoir.BouleSechoir.gotoAndStop("Gill"); } else if (_local2 == ORANGE) { _local1.Sechoir.BouleSechoir.gotoAndStop("Monkey"); } else if (_local2 == BLUE) { _local1.Sechoir.BouleSechoir.gotoAndStop("SenorSr"); } else if (_local2 == WHITE) { _local1.Sechoir.BouleSechoir.gotoAndStop("Duff"); } else if (_local2 == YELLOW) { _local1.Sechoir.BouleSechoir.gotoAndStop("SenorJr"); } else if (_local2 == PURPLE) { _local1.Sechoir.BouleSechoir.gotoAndStop("Sorciere"); } BouleAffiche = true; return(BouleAffiche); } function AfficheBouleViewer(NumeroBouleViewer) { var _local1 = NumeroBouleViewer; var _local2 = _root; BouleAffiche = false; if (_local1 == RED) { _local2.VillainViewer.gotoAndStop("Drakken"); } else if (_local1 == GREEN) { _local2.VillainViewer.gotoAndStop("Shego"); } else if (_local1 == BROWN) { _local2.VillainViewer.gotoAndStop("Gill"); } else if (_local1 == ORANGE) { _local2.VillainViewer.gotoAndStop("Monkey"); } else if (_local1 == BLUE) { _local2.VillainViewer.gotoAndStop("SenorSr"); } else if (_local1 == WHITE) { _local2.VillainViewer.gotoAndStop("Duff"); } else if (_local1 == YELLOW) { _local2.VillainViewer.gotoAndStop("SenorJr"); } else if (_local1 == PURPLE) { _local2.VillainViewer.gotoAndStop("Sorciere"); } BouleAffiche = true; return(BouleAffiche); } function DangerMeterTimer() { TEMPO = TEMPO + 24; BaremeTemps = TEMPO; return(BaremeTemps); } function AfficheDangerMeter() { var _local1 = _root; if (_local1.Sechoir.COMPTEURBALLETIRE <= 0) { _local1.Screen.Meter.Anim.gotoAndStop("Level0"); LEVEL = 0; COMPTEURBALLETIRE = 0; } else if (_local1.Sechoir.COMPTEURBALLETIRE == 1) { _local1.Screen.Meter.Anim.gotoAndStop("Level1"); LEVEL = 1; } else if (_local1.Sechoir.COMPTEURBALLETIRE == 2) { _local1.Screen.Meter.Anim.gotoAndStop("Level2"); LEVEL = 2; } else if (_local1.Sechoir.COMPTEURBALLETIRE == 3) { _local1.Screen.Meter.Anim.gotoAndStop("Level3"); LEVEL = 3; } else if (_local1.Sechoir.COMPTEURBALLETIRE == 4) { _local1.Screen.Meter.Anim.gotoAndStop("Level4"); LEVEL = 4; } else if (_local1.Sechoir.COMPTEURBALLETIRE == 5) { _local1.Screen.Meter.Anim.gotoAndStop("Level5"); LEVEL = 5; } else if (_local1.Sechoir.COMPTEURBALLETIRE == 6) { _local1.Screen.Meter.Anim.gotoAndStop("Level6"); LEVEL = 6; } else if (_local1.Sechoir.COMPTEURBALLETIRE == 7) { _local1.Screen.Meter.Anim.gotoAndStop("Level7"); LEVEL = 7; } else if (_local1.Sechoir.COMPTEURBALLETIRE == 8) { _local1.Screen.Meter.Anim.gotoAndStop("Level8"); LEVEL = 8; } else if (_local1.Sechoir.COMPTEURBALLETIRE == 9) { _local1.Screen.Meter.Anim.gotoAndStop("Level9"); LEVEL = 9; } else if (_local1.Sechoir.COMPTEURBALLETIRE == 10) { _local1.Screen.Meter.Anim.gotoAndStop("Level10"); LEVEL = 10; DESCENTE++; } } function PlafondDescend(DESCENTE) { var DiffPlafond = 20; if (LEVEL == 10) { if (DESCENTE == 1) { ACTIONDESCENDRE = true; _root.Plafond._y = 72 - DiffPlafond; _root.Sechoir.COMPTEURBALLETIRE = 0; if (_root.Sechoir.COMPTEURBALLETIRE == 0) { _root.Screen.Meter.Anim.gotoAndStop("Level0"); LEVEL = 0; } i = 0; while (i < (largeurMatrice - 1)) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 9; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == true) { LINEGAMEOVER = true; return(LINEGAMEOVER); } i++; } ACTIONDESCENDRE = false; } else if (DESCENTE == 2) { ACTIONDESCENDRE = true; _root.Plafond._y = 94 - DiffPlafond; _root.Sechoir.COMPTEURBALLETIRE = 0; if (_root.Sechoir.COMPTEURBALLETIRE == 0) { _root.Screen.Meter.Anim.gotoAndStop("Level0"); LEVEL = 0; } i = 0; while (i < largeurMatrice) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 8; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == true) { LINEGAMEOVER = true; return(LINEGAMEOVER); } i++; } ACTIONDESCENDRE = false; } else if (DESCENTE == 3) { ACTIONDESCENDRE = true; _root.Plafond._y = 116 - DiffPlafond; _root.Sechoir.COMPTEURBALLETIRE = 0; if (_root.Sechoir.COMPTEURBALLETIRE == 0) { _root.Screen.Meter.Anim.gotoAndStop("Level0"); LEVEL = 0; } i = 0; while (i < (largeurMatrice - 1)) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 7; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == true) { LINEGAMEOVER = true; return(LINEGAMEOVER); } i++; } ACTIONDESCENDRE = false; } else if (DESCENTE == 4) { ACTIONDESCENDRE = true; _root.Plafond._y = 138 - DiffPlafond; _root.Sechoir.COMPTEURBALLETIRE = 0; if (_root.Sechoir.COMPTEURBALLETIRE == 0) { _root.Screen.Meter.Anim.gotoAndStop("Level0"); LEVEL = 0; } i = 0; while (i < largeurMatrice) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 6; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == true) { LINEGAMEOVER = true; return(LINEGAMEOVER); } i++; } ACTIONDESCENDRE = false; } else if (DESCENTE == 5) { ACTIONDESCENDRE = true; _root.Plafond._y = 160 - DiffPlafond; _root.Sechoir.COMPTEURBALLETIRE = 0; if (_root.Sechoir.COMPTEURBALLETIRE == 0) { _root.Screen.Meter.Anim.gotoAndStop("Level0"); LEVEL = 0; } i = 0; while (i < (largeurMatrice - 1)) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 5; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == true) { LINEGAMEOVER = true; return(LINEGAMEOVER); } i++; } ACTIONDESCENDRE = false; } else if (DESCENTE == 6) { ACTIONDESCENDRE = true; _root.Plafond._y = 182 - DiffPlafond; _root.Sechoir.COMPTEURBALLETIRE = 0; if (_root.Sechoir.COMPTEURBALLETIRE == 0) { _root.Screen.Meter.Anim.gotoAndStop("Level0"); LEVEL = 0; } i = 0; while (i < largeurMatrice) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 4; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == true) { LINEGAMEOVER = true; return(LINEGAMEOVER); } i++; } ACTIONDESCENDRE = false; } else if (DESCENTE == 7) { ACTIONDESCENDRE = true; _root.Plafond._y = 204 - DiffPlafond; _root.Sechoir.COMPTEURBALLETIRE = 0; if (_root.Sechoir.COMPTEURBALLETIRE == 0) { _root.Screen.Meter.Anim.gotoAndStop("Level0"); LEVEL = 0; } i = 0; while (i < (largeurMatrice - 1)) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 3; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == true) { LINEGAMEOVER = true; return(LINEGAMEOVER); } i++; } ACTIONDESCENDRE = false; } else if (DESCENTE == 8) { ACTIONDESCENDRE = true; _root.Plafond._y = 226 - DiffPlafond; _root.Sechoir.COMPTEURBALLETIRE = 0; if (_root.Sechoir.COMPTEURBALLETIRE == 0) { _root.Screen.Meter.Anim.gotoAndStop("Level0"); LEVEL = 0; } i = 0; while (i < largeurMatrice) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 2; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == true) { LINEGAMEOVER = true; return(LINEGAMEOVER); } i++; } ACTIONDESCENDRE = false; } else if (DESCENTE == 9) { ACTIONDESCENDRE = true; _root.Plafond._y = 248 - DiffPlafond; _root.Sechoir.COMPTEURBALLETIRE = 0; if (_root.Sechoir.COMPTEURBALLETIRE == 0) { _root.Screen.Meter.Anim.gotoAndStop("Level0"); LEVEL = 0; } i = 0; while (i < (largeurMatrice - 1)) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 1; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == true) { LINEGAMEOVER = true; return(LINEGAMEOVER); } i++; } ACTIONDESCENDRE = false; } else if (DESCENTE == 10) { ACTIONDESCENDRE = true; _root.Plafond._y = 270 - DiffPlafond; _root.Sechoir.COMPTEURBALLETIRE = 0; if (_root.Sechoir.COMPTEURBALLETIRE == 0) { _root.Screen.Meter.Anim.gotoAndStop("Level0"); LEVEL = 0; } i = 0; while (i < largeurMatrice) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 0; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == true) { LINEGAMEOVER = true; return(LINEGAMEOVER); } i++; } ACTIONDESCENDRE = false; } j = 0; while (j < _root.Variables.hauteurMatrice) { if (((j % 2) == 0) || (j == 0)) { i = 0; while (i < _root.Variables.largeurMatrice) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); TempoTotal._y = TempoTotal._y + 22; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; TempoTotal = eval ("_root." + temp); TempoTotal._y = TempoTotal._y + 22; matrice[j][i].y = matrice[j][i].y + 22; i++; } } else if ((j % 2) != 0) { i = 0; while (i < (_root.Variables.largeurMatrice - 1)) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); TempoTotal._y = TempoTotal._y + 22; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; TempTotal = eval ("_root." + temp); TempTotal._y = TempTotal._y + 22; matrice[j][i].y = matrice[j][i].y + 22; i++; } } j++; } _root.Variables.LIGNE9MIN = _root.Variables.LIGNE9MIN + 22; _root.Variables.LIGNE9MAX = _root.Variables.LIGNE9MAX + 22; _root.Variables.LIGNE8MIN = _root.Variables.LIGNE8MIN + 22; _root.Variables.LIGNE8MAX = _root.Variables.LIGNE8MAX + 22; _root.Variables.LIGNE7MIN = _root.Variables.LIGNE7MIN + 22; _root.Variables.LIGNE7MAX = _root.Variables.LIGNE7MAX + 22; _root.Variables.LIGNE6MIN = _root.Variables.LIGNE6MIN + 22; _root.Variables.LIGNE6MAX = _root.Variables.LIGNE6MAX + 22; _root.Variables.LIGNE5MIN = _root.Variables.LIGNE5MIN + 22; _root.Variables.LIGNE5MAX = _root.Variables.LIGNE5MAX + 22; _root.Variables.LIGNE4MIN = _root.Variables.LIGNE4MIN + 22; _root.Variables.LIGNE4MAX = _root.Variables.LIGNE4MAX + 22; _root.Variables.LIGNE3MIN = _root.Variables.LIGNE3MIN + 22; _root.Variables.LIGNE3MAX = _root.Variables.LIGNE3MAX + 22; _root.Variables.LIGNE2MIN = _root.Variables.LIGNE2MIN + 22; _root.Variables.LIGNE2MAX = _root.Variables.LIGNE2MAX + 22; _root.Variables.LIGNE1MIN = _root.Variables.LIGNE1MIN + 22; _root.Variables.LIGNE1MAX = _root.Variables.LIGNE1MAX + 22; _root.Variables.LIGNE0MIN = _root.Variables.LIGNE0MIN + 22; _root.Variables.LIGNE0MAX = _root.Variables.LIGNE0MAX + 22; _root.Variables.LIGNEPLAFONDMIN = _root.Variables.LIGNEPLAFONDMIN + 22; _root.Variables.LIGNEPLAFONDMAX = _root.Variables.LIGNEPLAFONDMAX + 22; } } function RegardeLevelFini() { CompteurHitNonOccupe = 0; j = 0; while (j < _root.Variables.hauteurMatrice) { if (((j % 2) == 0) || (j == 0)) { i = 0; while (i < _root.Variables.largeurMatrice) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { CompteurHitNonOccupe++; } i++; } } else if ((j % 2) != 0) { i = 0; while (i < (_root.Variables.largeurMatrice - 1)) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { CompteurHitNonOccupe++; } i++; } } j++; } if (CompteurHitNonOccupe == 75) { NomTir._visible = false; _root.Sechoir.STOPSECHOIRFINJEU = true; LEVELFINI = true; return(LEVELFINI); } LEVELFINI = false; return(LEVELFINI); } NONE = 0; RED = 1; GREEN = 2; BROWN = 3; ORANGE = 4; BLUE = 5; WHITE = 6; YELLOW = 7; PURPLE = 8; NEXTVILLAIN = 0; CURRENTVILLAIN = 0; NumeroBouleSechoir = 0; NumeroBouleViewer = 0; BouleAffiche = false; SechoirArme = false; DepartSechoir = true; FLAGNONE = false; FLAGBLUE = false; FLAGGREEN = false; FLAGYELLOW = false; FLAGPURPLE = false; FLAGWHITE = false; FLAGRED = false; FLAGORANGE = false; FLAGBROWN = false; hauteurMatrice = 10; largeurMatrice = 8; level = hauteurMatrice * largeurMatrice; ListeCouleursPresentes = new Array(level); BaremeTemps = 0; LEVEL = 1; DESCENTE = 0; LINEGAMEOVER = false; ACTIONDESCENDRE = false; LEVELFINI = false; LEVELFINICHECK = false; } onClipEvent (enterFrame) { if (_root.Variables.PARTIECOMMENCE == true) { if (LEVELFINICHECK == true) { LEVELFINI = RegardeLevelFini(); if (LEVELFINI == true) { j = 0; while (j < hauteurMatrice) { matrice[j] = new Array(largeurMatrice); if ((j % 2) == 0) { i = 0; while (i < largeurMatrice) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } else { i = 0; while (i < (largeurMatrice - 1)) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } j++; } if (_root.LevelKontroller.LEVELGLOBAL == 7) { _root.gotoAndPlay("ToFinale"); } _root.play(); } LEVELFINICHECK = false; } } AfficheDangerMeter(); if (LEVEL == 10) { PlafondDescend(DESCENTE); if (LINEGAMEOVER == true) { NomTir._visible = false; _root.Sechoir.STOPSECHOIRFINJEU = true; matrice = new Array(hauteurMatrice); j = 0; while (j < hauteurMatrice) { matrice[j] = new Array(largeurMatrice); if ((j % 2) == 0) { i = 0; while (i < largeurMatrice) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } else { i = 0; while (i < (largeurMatrice - 1)) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } j++; } _root.AllerAGameOver.gotoAndStop("GameOver"); } LEVEL = 0; _root.Screen.Meter.Anim.gotoAndStop("Level0"); TamponTimer = 0; BaremeTemps = 0; TEMPO = 0; } if ((SechoirArme == false) && (DepartSechoir == true)) { BouleAffiche = false; RegardeCouleurs(); NumeroBouleSechoir = BouleRandom(); CURRENTVILLAIN = NumeroBouleSechoir; BouleAfficheSechoir = AfficheBouleSechoir(NumeroBouleSechoir); NumeroBouleViewer = BouleRandom(); NEXTVILLAIN = NumeroBouleViewer; BouleAfficheViewer = AfficheBouleViewer(NumeroBouleViewer); SechoirArme = true; } else if ((SechoirArme == false) && (DepartSechoir == false)) { BouleAffiche = false; RegardeCouleurs(); CURRENTVILLAIN = NEXTVILLAIN; BouleAfficheSechoir = AfficheBouleSechoir(NEXTVILLAIN); NumeroBouleViewer = BouleRandom(); NEXTVILLAIN = NumeroBouleViewer; BouleAfficheViewer = AfficheBouleViewer(NumeroBouleViewer); SechoirArme = true; } DepartSechoir = false; }
Instance of Symbol 409 MovieClip "Variables" in Frame 4
onClipEvent (load) { function FrappeHitZoneOccupe(NomTir, ObjetCourantCouleur) { PositionEnY = eval (("_root." + NomTir) + "._y"); ObjetCourant = eval ("_root." + NomTir); PositionEnY = Math.floor(PositionEnY); NUMEROMUR = _root.shot1.DERNIERMURFRAPPE; BOULEDANGER = false; if (BOULEDANGER == false) { if ((LIGNE9MIN <= PositionEnY) && (PositionEnY <= LIGNE9MAX)) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 9; tempo = tempo + "a"; i = 0; while (i < (largeurMatrice - 1)) { tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.hitTest(ObjetCourant.Zone)) { PileDanger.push(TempoTotal); PtrPileDanger++; if (TempoTotal.Occupied == true) { Etat = true; HitZoneTrouve = TempoTotal; ObjetFrappe = ObjetCourant; ObjetFrappePosX = ObjetCourant._x; ObjetFrappePosY = ObjetCourant._y; ObjetFrappeCouleur = ObjetCourantCouleur; removeMovieClip(ObjetCourant); AllerAFRAPPEHITZONEOCCUPE = false; FINFRAPPEHITZONEOCCUPE = true; return(Etat); } } tempo = substring(tempo, 0, 6); i++; } } else if ((LIGNE8MIN <= PositionEnY) && (PositionEnY <= LIGNE8MAX)) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 8; tempo = tempo + "a"; i = 0; while (i < largeurMatrice) { tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.hitTest(ObjetCourant.Zone)) { PileDanger.push(TempoTotal); PtrPileDanger++; if (TempoTotal.Occupied == true) { Etat = true; HitZoneTrouve = TempoTotal; ObjetFrappe = ObjetCourant; ObjetFrappePosX = ObjetCourant._x; ObjetFrappePosY = ObjetCourant._y; ObjetFrappeCouleur = ObjetCourantCouleur; removeMovieClip(ObjetCourant); AllerAFRAPPEHITZONEOCCUPE = false; FINFRAPPEHITZONEOCCUPE = true; return(Etat); } } tempo = substring(tempo, 0, 6); i++; } } else if ((LIGNE7MIN <= PositionEnY) && (PositionEnY <= LIGNE7MAX)) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 7; tempo = tempo + "a"; i = 0; while (i < (largeurMatrice - 1)) { tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.hitTest(ObjetCourant.Zone)) { PileDanger.push(TempoTotal); PtrPileDanger++; if (TempoTotal.Occupied == true) { Etat = true; HitZoneTrouve = TempoTotal; ObjetFrappe = ObjetCourant; ObjetFrappePosX = ObjetCourant._x; ObjetFrappePosY = ObjetCourant._y; ObjetFrappeCouleur = ObjetCourantCouleur; removeMovieClip(ObjetCourant); AllerAFRAPPEHITZONEOCCUPE = false; FINFRAPPEHITZONEOCCUPE = true; return(Etat); } } tempo = substring(tempo, 0, 6); i++; } } else if ((LIGNE6MIN <= PositionEnY) && (PositionEnY <= LIGNE6MAX)) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 6; tempo = tempo + "a"; i = 0; while (i < largeurMatrice) { tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.hitTest(ObjetCourant.Zone)) { PileDanger.push(TempoTotal); PtrPileDanger++; if (TempoTotal.Occupied == true) { Etat = true; HitZoneTrouve = TempoTotal; ObjetFrappe = ObjetCourant; ObjetFrappePosX = ObjetCourant._x; ObjetFrappePosY = ObjetCourant._y; ObjetFrappeCouleur = ObjetCourantCouleur; removeMovieClip(ObjetCourant); AllerAFRAPPEHITZONEOCCUPE = false; FINFRAPPEHITZONEOCCUPE = true; return(Etat); } } tempo = substring(tempo, 0, 6); i++; } } else if ((LIGNE5MIN <= PositionEnY) && (PositionEnY <= LIGNE5MAX)) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 5; tempo = tempo + "a"; i = 0; while (i < (largeurMatrice - 1)) { tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.hitTest(ObjetCourant.Zone)) { PileDanger.push(TempoTotal); PtrPileDanger++; if (TempoTotal.Occupied == true) { Etat = true; HitZoneTrouve = TempoTotal; ObjetFrappe = ObjetCourant; ObjetFrappePosX = ObjetCourant._x; ObjetFrappePosY = ObjetCourant._y; ObjetFrappeCouleur = ObjetCourantCouleur; removeMovieClip(ObjetCourant); AllerAFRAPPEHITZONEOCCUPE = false; FINFRAPPEHITZONEOCCUPE = true; return(Etat); } } tempo = substring(tempo, 0, 6); i++; } } else if ((LIGNE4MIN <= PositionEnY) && (PositionEnY <= LIGNE4MAX)) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 4; tempo = tempo + "a"; i = 0; while (i < largeurMatrice) { tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.hitTest(ObjetCourant.Zone)) { PileDanger.push(TempoTotal); PtrPileDanger++; if (TempoTotal.Occupied == true) { Etat = true; HitZoneTrouve = TempoTotal; ObjetFrappe = ObjetCourant; ObjetFrappePosX = ObjetCourant._x; ObjetFrappePosY = ObjetCourant._y; ObjetFrappeCouleur = ObjetCourantCouleur; removeMovieClip(ObjetCourant); AllerAFRAPPEHITZONEOCCUPE = false; FINFRAPPEHITZONEOCCUPE = true; return(Etat); } } tempo = substring(tempo, 0, 6); i++; } } else if ((LIGNE3MIN <= PositionEnY) && (PositionEnY <= LIGNE3MAX)) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 3; tempo = tempo + "a"; i = 0; while (i < (largeurMatrice - 1)) { tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.hitTest(ObjetCourant.Zone)) { PileDanger.push(TempoTotal); PtrPileDanger++; if (TempoTotal.Occupied == true) { Etat = true; HitZoneTrouve = TempoTotal; ObjetFrappe = ObjetCourant; ObjetFrappePosX = ObjetCourant._x; ObjetFrappePosY = ObjetCourant._y; ObjetFrappeCouleur = ObjetCourantCouleur; removeMovieClip(ObjetCourant); AllerAFRAPPEHITZONEOCCUPE = false; FINFRAPPEHITZONEOCCUPE = true; return(Etat); } } tempo = substring(tempo, 0, 6); i++; } } else if ((LIGNE2MIN <= PositionEnY) && (PositionEnY <= LIGNE2MAX)) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 2; tempo = tempo + "a"; i = 0; while (i < largeurMatrice) { tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.hitTest(ObjetCourant.Zone)) { PileDanger.push(TempoTotal); PtrPileDanger++; if (TempoTotal.Occupied == true) { Etat = true; HitZoneTrouve = TempoTotal; ObjetFrappe = ObjetCourant; ObjetFrappePosX = ObjetCourant._x; ObjetFrappePosY = ObjetCourant._y; ObjetFrappeCouleur = ObjetCourantCouleur; removeMovieClip(ObjetCourant); AllerAFRAPPEHITZONEOCCUPE = false; FINFRAPPEHITZONEOCCUPE = true; return(Etat); } } tempo = substring(tempo, 0, 6); i++; } } else if ((LIGNE1MIN <= PositionEnY) && (PositionEnY <= LIGNE1MAX)) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 1; tempo = tempo + "a"; i = 0; while (i < (largeurMatrice - 1)) { tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.hitTest(ObjetCourant.Zone)) { PileDanger.push(TempoTotal); PtrPileDanger++; if (TempoTotal.Occupied == true) { Etat = true; HitZoneTrouve = TempoTotal; ObjetFrappe = ObjetCourant; ObjetFrappePosX = ObjetCourant._x; ObjetFrappePosY = ObjetCourant._y; ObjetFrappeCouleur = ObjetCourantCouleur; removeMovieClip(ObjetCourant); AllerAFRAPPEHITZONEOCCUPE = false; FINFRAPPEHITZONEOCCUPE = true; return(Etat); } } tempo = substring(tempo, 0, 6); i++; } } else if ((LIGNE0MIN <= PositionEnY) && (PositionEnY <= LIGNE0MAX)) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 0; tempo = tempo + "a"; i = 0; while (i < largeurMatrice) { tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.hitTest(ObjetCourant.Zone)) { PileDanger.push(TempoTotal); PtrPileDanger++; if (TempoTotal.Occupied == true) { Etat = true; HitZoneTrouve = TempoTotal; ObjetFrappe = ObjetCourant; ObjetFrappePosX = ObjetCourant._x; ObjetFrappePosY = ObjetCourant._y; ObjetFrappeCouleur = ObjetCourantCouleur; removeMovieClip(ObjetCourant); AllerAFRAPPEHITZONEOCCUPE = false; FINFRAPPEHITZONEOCCUPE = true; return(Etat); } ObjetCourant._x = TempoTotal._x; ObjetCourant._y = TempoTotal._y; TempoTotal.Occupied = true; temp = "Boule"; temp = temp + "a"; temp = temp + 0; temp = temp + "a"; temp = temp + i; BOULETIRE = temp; BOULETIRECOULEUR = ObjetCourantCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetCourant._x; _parent[temp]._y = ObjetCourant._y; removeMovieClip(ObjetCourant); ObjetFrappeCouleur = ObjetCourantCouleur; HitZonePlace = TempoTotal; matrice[0][i] = new Object(); matrice[0][i].x = TempoTotal._x; matrice[0][i].y = TempoTotal._y; matrice[0][i].clip = temp; matrice[0][i].exist = true; matrice[0][i].color = ObjetCourantCouleur; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 0; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); TempoTotal.Occupied = true; Etat = false; AllerAFRAPPEHITZONEOCCUPE = false; FINFRAPPEHITZONEOCCUPE = true; AllerDETECTIONCOULEURSEMBLABLE = true; _root.Sechoir.COMPTEURBALLETIRE++; return(Etat); } tempo = substring(tempo, 0, 6); i++; } } else if ((LIGNEPLAFONDMIN < PositionEnY) && (PositionEnY <= LIGNEPLAFONDMAX)) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 0; tempo = tempo + "a"; i = 0; while (i < largeurMatrice) { tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.hitTest(ObjetCourant.Zone)) { PileDanger.push(TempoTotal); PtrPileDanger++; if (TempoTotal.Occupied == true) { Etat = true; HitZoneTrouve = TempoTotal; ObjetFrappe = ObjetCourant; ObjetFrappePosX = ObjetCourant._x; ObjetFrappePosY = ObjetCourant._y; ObjetFrappeCouleur = ObjetCourantCouleur; removeMovieClip(ObjetCourant); AllerAFRAPPEHITZONEOCCUPE = false; FINFRAPPEHITZONEOCCUPE = true; return(Etat); } ObjetCourant._x = TempoTotal._x; ObjetCourant._y = TempoTotal._y; TempoTotal.Occupied = true; temp = "Boule"; temp = temp + "a"; temp = temp + 0; temp = temp + "a"; temp = temp + i; BOULETIRE = temp; BOULETIRECOULEUR = ObjetCourantCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetCourant._x; _parent[temp]._y = ObjetCourant._y; removeMovieClip(ObjetCourant); ObjetFrappeCouleur = ObjetCourantCouleur; HitZonePlace = TempoTotal; matrice[0][i] = new Object(); matrice[0][i].x = TempoTotal._x; matrice[0][i].y = TempoTotal._y; matrice[0][i].clip = temp; matrice[0][i].exist = true; matrice[0][i].color = ObjetCourantCouleur; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + 0; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); TempoTotal.Occupied = true; Etat = false; AllerAFRAPPEHITZONEOCCUPE = false; FINFRAPPEHITZONEOCCUPE = true; AllerDETECTIONCOULEURSEMBLABLE = true; _root.Sechoir.COMPTEURBALLETIRE++; return(Etat); } tempo = substring(tempo, 0, 6); i++; } } BOULEDANGER = true; } else if (BOULEDANGER == true) { BOULEDANGER = true; Etat = false; return(Etat); } } function NewPlaceShot(HitZoneTrouve, ObjetFrappe, ObjetFrappePosX, ObjetFrappePosY, ObjetFrappeCouleur) { j = int(substring(HitZoneTrouve, 13, 1)); i = int(substring(HitZoneTrouve, 15, 1)); if (((j % 2) == 0) || (j == 0)) { if ((j == 8) && (_root.Messages.DESCENTE == 1)) { NomTir._visible = false; _root.Sechoir.STOPSECHOIRFINJEU = true; j = 0; while (j < hauteurMatrice) { matrice[j] = new Array(largeurMatrice); if ((j % 2) == 0) { i = 0; while (i < largeurMatrice) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } else { i = 0; while (i < (largeurMatrice - 1)) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } j++; } AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; _root.AllerAGameOver.gotoAndStop("GameOver"); } if ((j == 6) && (_root.Messages.DESCENTE == 3)) { NomTir._visible = false; _root.Sechoir.STOPSECHOIRFINJEU = true; j = 0; while (j < hauteurMatrice) { matrice[j] = new Array(largeurMatrice); if ((j % 2) == 0) { i = 0; while (i < largeurMatrice) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } else { i = 0; while (i < (largeurMatrice - 1)) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } j++; } AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; _root.AllerAGameOver.gotoAndStop("GameOver"); } if ((j == 4) && (_root.Messages.DESCENTE == 5)) { NomTir._visible = false; _root.Sechoir.STOPSECHOIRFINJEU = true; j = 0; while (j < hauteurMatrice) { matrice[j] = new Array(largeurMatrice); if ((j % 2) == 0) { i = 0; while (i < largeurMatrice) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } else { i = 0; while (i < (largeurMatrice - 1)) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } j++; } AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; _root.AllerAGameOver.gotoAndStop("GameOver"); } if ((j == 2) && (_root.Messages.DESCENTE == 7)) { NomTir._visible = false; _root.Sechoir.STOPSECHOIRFINJEU = true; j = 0; while (j < hauteurMatrice) { matrice[j] = new Array(largeurMatrice); if ((j % 2) == 0) { i = 0; while (i < largeurMatrice) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } else { i = 0; while (i < (largeurMatrice - 1)) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } j++; } AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; _root.AllerAGameOver.gotoAndStop("GameOver"); } if ((j == 0) && (_root.Messages.DESCENTE == 9)) { NomTir._visible = false; _root.Sechoir.STOPSECHOIRFINJEU = true; j = 0; while (j < hauteurMatrice) { matrice[j] = new Array(largeurMatrice); if ((j % 2) == 0) { i = 0; while (i < largeurMatrice) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } else { i = 0; while (i < (largeurMatrice - 1)) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } j++; } AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; _root.AllerAGameOver.gotoAndStop("GameOver"); } if (j == 10) { NomTir._visible = false; _root.Sechoir.STOPSECHOIRFINJEU = true; j = 0; while (j < hauteurMatrice) { matrice[j] = new Array(largeurMatrice); if ((j % 2) == 0) { i = 0; while (i < largeurMatrice) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } else { i = 0; while (i < (largeurMatrice - 1)) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } j++; } AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; _root.AllerAGameOver.gotoAndStop("GameOver"); } if (NUMEROMUR == 1) { if ((i == 0) || (i == 7)) { if (i == 0) { j = j + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { j = j - 1; i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } } if (i == 7) { j = j + 1; i = i - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { j = j - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } } } else { j = j + 1; i = i - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { j = j - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } } } } if (NUMEROMUR == 2) { if ((i == 0) || (i == 7)) { if (i == 0) { j = j + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { j = j + 1; i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } } if (i == 7) { j = j + 1; i = i - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { j = j - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } } } else { j = j + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { j = j - 1; i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } } } } if ((i == 0) || (i == 7)) { if (i == 0) { j = j + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { j = j + 1; i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } } if (i == 7) { j = j + 1; i = i - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { j = j - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } } } else if (ObjetFrappePosX <= HitZoneTrouve._x) { j = j + 1; i = i - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { j = j - 1; i = i - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { i = i + 2; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } } } } } else if (ObjetFrappePosX > HitZoneTrouve._x) { j = j + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { i = i - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { j = j - 1; i = i + 2; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { i = i - 2; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } } } } } } else if ((j % 2) != 0) { if ((j == 9) && (_root.Messages.DESCENTE == 0)) { NomTir._visible = false; _root.Sechoir.STOPSECHOIRFINJEU = true; j = 0; while (j < hauteurMatrice) { matrice[j] = new Array(largeurMatrice); if ((j % 2) == 0) { i = 0; while (i < largeurMatrice) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } else { i = 0; while (i < (largeurMatrice - 1)) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } j++; } AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; _root.AllerAGameOver.gotoAndStop("GameOver"); } if ((j == 7) && (_root.Messages.DESCENTE == 2)) { NomTir._visible = false; _root.Sechoir.STOPSECHOIRFINJEU = true; j = 0; while (j < hauteurMatrice) { matrice[j] = new Array(largeurMatrice); if ((j % 2) == 0) { i = 0; while (i < largeurMatrice) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } else { i = 0; while (i < (largeurMatrice - 1)) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } j++; } AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; _root.AllerAGameOver.gotoAndStop("GameOver"); } if ((j == 5) && (_root.Messages.DESCENTE == 4)) { NomTir._visible = false; _root.Sechoir.STOPSECHOIRFINJEU = true; j = 0; while (j < hauteurMatrice) { matrice[j] = new Array(largeurMatrice); if ((j % 2) == 0) { i = 0; while (i < largeurMatrice) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } else { i = 0; while (i < (largeurMatrice - 1)) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } j++; } AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; _root.AllerAGameOver.gotoAndStop("GameOver"); } if ((j == 3) && (_root.Messages.DESCENTE == 6)) { NomTir._visible = false; _root.Sechoir.STOPSECHOIRFINJEU = true; j = 0; while (j < hauteurMatrice) { matrice[j] = new Array(largeurMatrice); if ((j % 2) == 0) { i = 0; while (i < largeurMatrice) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } else { i = 0; while (i < (largeurMatrice - 1)) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } j++; } AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; _root.AllerAGameOver.gotoAndStop("GameOver"); } if ((j == 1) && (_root.Messages.DESCENTE == 8)) { NomTir._visible = false; _root.Sechoir.STOPSECHOIRFINJEU = true; j = 0; while (j < hauteurMatrice) { matrice[j] = new Array(largeurMatrice); if ((j % 2) == 0) { i = 0; while (i < largeurMatrice) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } else { i = 0; while (i < (largeurMatrice - 1)) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = tampon; matrice[j][i].exist = false; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } j++; } AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; _root.AllerAGameOver.gotoAndStop("GameOver"); } if (NUMEROMUR == 1) { if ((i == 0) || (i == 6)) { if (i == 0) { j = j + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } } if (i == 6) { j = j + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { j = j - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } } } else { j = j + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { j = j - 1; i = i - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } } } } if (NUMEROMUR == 2) { if ((i == 0) || (i == 6)) { if (i == 0) { j = j + 1; i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { j = j - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } } if (i == 6) { j = j + 1; i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } } } else { j = j + 1; i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { j = j - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } } } } if (ObjetFrappePosX <= HitZoneTrouve._x) { if (i == (largeurMatrice - 2)) { j = j + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { j = j - 1; i = i - 2; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } } } } if (i == 0) { j = j + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { j = j - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } } } } j = j + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { j = j - 1; i = i - 2; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { i = i + 2; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } } } } } else if (ObjetFrappePosX > HitZoneTrouve._x) { if (i == (largeurMatrice - 2)) { j = j + 1; i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { i = i - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { j = j - 1; i = i - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } } } } else if (i == 0) { j = j + 1; i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { i = i - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { j = j - 1; i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } } } } j = j + 1; i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { i = i - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { j = j - 1; i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } if (TempoTotal.Occupied == true) { i = i - 2; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (TempoTotal.Occupied == false) { ObjetFrappePosX = TempoTotal._x; ObjetFrappePosY = TempoTotal._y; TempoTotal.Occupied = true; HitZonePlace = TempoTotal; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = TempoTotal._x; matrice[j][i].y = TempoTotal._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetFrappeCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = TempoTotal._x; BOULETIRECOULEURY = TempoTotal._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; BouleAccroche = true; AllerANEWPLACESHOT = false; FINNEWPLACESHOT = false; return(BouleAccroche); } } } } } } } function DetectionCouleurSemblable(ObjetFrappeCouleur) { j = int(substring(HitZonePlace, 13, 1)); i = int(substring(HitZonePlace, 15, 1)); PileVoisinsMemeCouleur = []; pushed = PileVoisinsMemeCouleur.push(matrice[j][i].clip); CptrVoisinsMemeCouleur++; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); TempoTotal.Visite = true; COMPTEURVRAIBOULES = 0; SPECIAL = false; while (CptrVoisinsMemeCouleur != 0) { popped = PileVoisinsMemeCouleur.pop(); j = int(substring(popped, 7, 1)); i = int(substring(popped, 9, 1)); ListeExplosion[PtrListeExplosion] = popped; CptrVoisinsMemeCouleur--; PtrListeExplosion++; if (j == 0) { i = i - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((ObjetFrappeCouleur == matrice[j][i].color) && (TempoTotal.Visite == false)) { pushed = PileVoisinsMemeCouleur.push(matrice[j][i].clip); CptrVoisinsMemeCouleur++; TempoTotal.Visite = true; } i = i + 2; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((ObjetFrappeCouleur == matrice[j][i].color) && (TempoTotal.Visite == false)) { pushed = PileVoisinsMemeCouleur.push(matrice[j][i].clip); CptrVoisinsMemeCouleur++; TempoTotal.Visite = true; } j = j + 1; i = i - 2; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((ObjetFrappeCouleur == matrice[j][i].color) && (TempoTotal.Visite == false)) { pushed = PileVoisinsMemeCouleur.push(matrice[j][i].clip); CptrVoisinsMemeCouleur++; TempoTotal.Visite = true; } i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((ObjetFrappeCouleur == matrice[j][i].color) && (TempoTotal.Visite == false)) { pushed = PileVoisinsMemeCouleur.push(matrice[j][i].clip); CptrVoisinsMemeCouleur++; TempoTotal.Visite = true; } } else if ((j % 2) == 0) { j = j - 1; i = i - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((ObjetFrappeCouleur == matrice[j][i].color) && (TempoTotal.Visite == false)) { pushed = PileVoisinsMemeCouleur.push(matrice[j][i].clip); CptrVoisinsMemeCouleur++; TempoTotal.Visite = true; } i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((ObjetFrappeCouleur == matrice[j][i].color) && (TempoTotal.Visite == false)) { pushed = PileVoisinsMemeCouleur.push(matrice[j][i].clip); CptrVoisinsMemeCouleur++; TempoTotal.Visite = true; } j = j + 1; i = i - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((ObjetFrappeCouleur == matrice[j][i].color) && (TempoTotal.Visite == false)) { pushed = PileVoisinsMemeCouleur.push(matrice[j][i].clip); CptrVoisinsMemeCouleur++; TempoTotal.Visite = true; } i = i + 2; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((ObjetFrappeCouleur == matrice[j][i].color) && (TempoTotal.Visite == false)) { pushed = PileVoisinsMemeCouleur.push(matrice[j][i].clip); CptrVoisinsMemeCouleur++; TempoTotal.Visite = true; } j = j + 1; i = i - 2; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((ObjetFrappeCouleur == matrice[j][i].color) && (TempoTotal.Visite == false)) { pushed = PileVoisinsMemeCouleur.push(matrice[j][i].clip); CptrVoisinsMemeCouleur++; TempoTotal.Visite = true; } i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((ObjetFrappeCouleur == matrice[j][i].color) && (TempoTotal.Visite == false)) { pushed = PileVoisinsMemeCouleur.push(matrice[j][i].clip); CptrVoisinsMemeCouleur++; TempoTotal.Visite = true; } } else if ((j % 2) != 0) { j = j - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((ObjetFrappeCouleur == matrice[j][i].color) && (TempoTotal.Visite == false)) { pushed = PileVoisinsMemeCouleur.push(matrice[j][i].clip); CptrVoisinsMemeCouleur++; TempoTotal.Visite = true; } i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((ObjetFrappeCouleur == matrice[j][i].color) && (TempoTotal.Visite == false)) { pushed = PileVoisinsMemeCouleur.push(matrice[j][i].clip); CptrVoisinsMemeCouleur++; TempoTotal.Visite = true; } j = j + 1; i = i - 2; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((ObjetFrappeCouleur == matrice[j][i].color) && (TempoTotal.Visite == false)) { pushed = PileVoisinsMemeCouleur.push(matrice[j][i].clip); CptrVoisinsMemeCouleur++; TempoTotal.Visite = true; } i = i + 2; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((ObjetFrappeCouleur == matrice[j][i].color) && (TempoTotal.Visite == false)) { pushed = PileVoisinsMemeCouleur.push(matrice[j][i].clip); CptrVoisinsMemeCouleur++; TempoTotal.Visite = true; } j = j + 1; i = i - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((ObjetFrappeCouleur == matrice[j][i].color) && (TempoTotal.Visite == false)) { pushed = PileVoisinsMemeCouleur.push(matrice[j][i].clip); CptrVoisinsMemeCouleur++; TempoTotal.Visite = true; } i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((ObjetFrappeCouleur == matrice[j][i].color) && (TempoTotal.Visite == false)) { pushed = PileVoisinsMemeCouleur.push(matrice[j][i].clip); CptrVoisinsMemeCouleur++; TempoTotal.Visite = true; } } } z = 0; while (z < PtrListeExplosion) { tampon = ListeExplosion[z]; BouleTest = tampon.substring(0, 5); if (BouleTest == "Boule") { COMPTEURVRAIBOULES++; if (tampon == "Boulea0a0") { SPECIAL = true; } } z++; } if (COMPTEURVRAIBOULES < 3) { ListeExplosion = new Array(); PtrListeExplosion = 0; } if ((SPECIAL == true) && (COMPTEURVRAIBOULES == 1)) { ListeExplosion = new Array(); PtrListeExplosion = 0; } if (PtrListeExplosion >= 3) { DetectionCouleur = true; FINDETECTIONCOULEURSEMBLABLE = true; AllerDETECTIONCOULEURSEMBLABLE = false; return(DetectionCouleur); } DetectionCouleur = false; FINDETECTIONCOULEURSEMBLABLE = true; AllerDETECTIONCOULEURSEMBLABLE = false; return(DetectionCouleur); } function RegardeRacine() { if (PtrListeExplosion >= 3) { k = 0; while (k < PtrListeExplosion) { tampon = ListeExplosion[k]; j = int(substring(tampon, 7, 1)); i = int(substring(tampon, 9, 1)); if (j == 0) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); TempoTotal.RacineExplose = true; } k++; } } AllerREGARDERACINE = false; FINREGARDERACINE = true; } function DetectionSupporte() { PileSupporte = []; CptrPileSupporte = 0; i = 0; while (i < largeurMatrice) { j = 0; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if (((TempoTotal.Occupied == true) && (matrice[j][i].exist == true)) && (TempoTotal.RacineExplose == false)) { pushed = PileSupporte.push(matrice[j][i].clip); CptrPileSupporte++; TempoTotal.Visite = true; while (CptrPileSupporte != 0) { popped = PileSupporte.pop(); j = int(substring(popped, 7, 1)); i = int(substring(popped, 9, 1)); ListeSupporte[PtrListeSupporte] = popped; CptrPileSupporte--; PtrListeSupporte++; if (j == 0) { i = i - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((TempoTotal.Visite == false) && (matrice[j][i].exist == true)) { pushed = PileSupporte.push(matrice[j][i].clip); CptrPileSupporte++; TempoTotal.Visite = true; } i = i + 2; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((TempoTotal.Visite == false) && (matrice[j][i].exist == true)) { pushed = PileSupporte.push(matrice[j][i].clip); CptrPileSupporte++; TempoTotal.Visite = true; } j = j + 1; i = i - 2; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((TempoTotal.Visite == false) && (matrice[j][i].exist == true)) { pushed = PileSupporte.push(matrice[j][i].clip); CptrPileSupporte++; TempoTotal.Visite = true; } i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((TempoTotal.Visite == false) && (matrice[j][i].exist == true)) { pushed = PileSupporte.push(matrice[j][i].clip); CptrPileSupporte++; TempoTotal.Visite = true; } } else if ((j % 2) == 0) { j = j - 1; i = i - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((TempoTotal.Visite == false) && (matrice[j][i].exist == true)) { pushed = PileSupporte.push(matrice[j][i].clip); CptrPileSupporte++; TempoTotal.Visite = true; } i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((TempoTotal.Visite == false) && (matrice[j][i].exist == true)) { pushed = PileSupporte.push(matrice[j][i].clip); CptrPileSupporte++; TempoTotal.Visite = true; } j = j + 1; i = i - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((TempoTotal.Visite == false) && (matrice[j][i].exist == true)) { pushed = PileSupporte.push(matrice[j][i].clip); CptrPileSupporte++; TempoTotal.Visite = true; } i = i + 2; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((TempoTotal.Visite == false) && (matrice[j][i].exist == true)) { pushed = PileSupporte.push(matrice[j][i].clip); CptrPileSupporte++; TempoTotal.Visite = true; } j = j + 1; i = i - 2; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((TempoTotal.Visite == false) && (matrice[j][i].exist == true)) { pushed = PileSupporte.push(matrice[j][i].clip); CptrPileSupporte++; TempoTotal.Visite = true; } i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((TempoTotal.Visite == false) && (matrice[j][i].exist == true)) { pushed = PileSupporte.push(matrice[j][i].clip); CptrPileSupporte++; TempoTotal.Visite = true; } } else if ((j % 2) != 0) { j = j - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((TempoTotal.Visite == false) && (matrice[j][i].exist == true)) { pushed = PileSupporte.push(matrice[j][i].clip); CptrPileSupporte++; TempoTotal.Visite = true; } i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((TempoTotal.Visite == false) && (matrice[j][i].exist == true)) { pushed = PileSupporte.push(matrice[j][i].clip); CptrPileSupporte++; TempoTotal.Visite = true; } j = j + 1; i = i - 2; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((TempoTotal.Visite == false) && (matrice[j][i].exist == true)) { pushed = PileSupporte.push(matrice[j][i].clip); CptrPileSupporte++; TempoTotal.Visite = true; } i = i + 2; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((TempoTotal.Visite == false) && (matrice[j][i].exist == true)) { pushed = PileSupporte.push(matrice[j][i].clip); CptrPileSupporte++; TempoTotal.Visite = true; } j = j + 1; i = i - 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((TempoTotal.Visite == false) && (matrice[j][i].exist == true)) { pushed = PileSupporte.push(matrice[j][i].clip); CptrPileSupporte++; TempoTotal.Visite = true; } i = i + 1; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((TempoTotal.Visite == false) && (matrice[j][i].exist == true)) { pushed = PileSupporte.push(matrice[j][i].clip); CptrPileSupporte++; TempoTotal.Visite = true; } } } } i++; } BouleSupporte = true; AllerDETECTIONSUPPORTE = false; FINDETECTIONSUPPORTE = true; return(BouleSupporte); } function DetectionNonSupporte() { j = 0; while (j < hauteurMatrice) { if (((j % 2) == 0) || (j == 0)) { i = 0; while (i < largeurMatrice) { if (matrice[j][i].exist == true) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((TempoTotal.Occupied == true) && (TempoTotal.Visite == false)) { ListeNonSupporte[PtrListeNonSupporte] = matrice[j][i].clip; PtrListeNonSupporte++; } } i++; } } else if ((j % 2) != 0) { i = 0; while (i < (largeurMatrice - 1)) { if (matrice[j][i].exist == true) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); if ((TempoTotal.Occupied == true) && (TempoTotal.Visite == false)) { ListeNonSupporte[PtrListeNonSupporte] = matrice[j][i].clip; PtrListeNonSupporte++; } } i++; } } j++; } BouleNonSupporte = true; AllerDETECTIONNONSUPPORTE = false; FINDETECTIONNONSUPPORTE = true; return(BouleNonSupporte); } function Explosion() { TOTALEXPLOSE = 0; TOTALNONEXPLOSE = 0; COMPTEUR = 0; if (PtrListeExplosion >= 3) { COMPTEUR++; k = 0; while (k < PtrListeExplosion) { if (COMPTEUR == 1) { TOTALEXPLOSE = PtrListeExplosion * POINTSEXPLOSION; _root.LevelKontroller.TOTALSCORE = _root.LevelKontroller.TOTALSCORE + TOTALEXPLOSE; COMPTEUR++; } tampon = ListeExplosion[k]; if (tampon == BOULETIRE) { removeMovieClip(TamponTotal); if (BOULETIRECOULEUR == RED) { _root.Sound.gotoAndStop("Drakken"); } else if (BOULETIRECOULEUR == GREEN) { _root.Sound.gotoAndStop("Shego"); } else if (BOULETIRECOULEUR == BROWN) { _root.Sound.gotoAndStop("Gill"); } else if (BOULETIRECOULEUR == ORANGE) { _root.Sound.gotoAndStop("Monkey"); } else if (BOULETIRECOULEUR == BLUE) { _root.Sound.gotoAndStop("Senior"); } else if (BOULETIRECOULEUR == WHITE) { _root.Sound.gotoAndStop("Duff"); } else if (BOULETIRECOULEUR == YELLOW) { _root.Sound.gotoAndStop("Junior"); } else if (BOULETIRECOULEUR == PURPLE) { _root.Sound.gotoAndStop("Sorciere"); } } else if (tampon != BOULETIRE) { TamponTotal = eval ("_root." + tampon); TamponTotal.play(); } j = int(substring(tampon, 7, 1)); i = int(substring(tampon, 9, 1)); delete matrice[j][i]; matrice[j][i] = new Object(); matrice[j][i].exist = false; matrice[j][i].color = 0; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); TempoTotal.Occupied = false; TempoTotal.Visite = false; k++; } k = 0; while (k < PtrListeNonSupporte) { if ((COMPTEUR = 2)) { TOTALNONSUPPORTE = PtrListeNonSupporte * POINTSNONSUPPORTE; COMPTEUR++; } tampon = ListeNonSupporte[k]; TamponTotal = eval ("_root." + tampon); TamponTotal.play(); j = int(substring(tampon, 7, 1)); i = int(substring(tampon, 9, 1)); delete matrice[j][i]; matrice[j][i] = new Object(); matrice[j][i].exist = false; matrice[j][i].color = 0; tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); TempoTotal.Occupied = false; TempoTotal.Visite = false; k++; } _root.Sechoir.COMPTEURBALLETIRE = _root.Sechoir.COMPTEURBALLETIRE - PtrListeNonSupporte; if (_root.Sechoir.COMPTEURBALLETIRE <= 0) { _root.Sechoir.COMPTEURBALLETIRE = 0; } if (COMPTEUR == 3) { _root.LevelKontroller.TOTALSCORE = _root.LevelKontroller.TOTALSCORE + TOTALNONSUPPORTE; COMPTEUR++; } ListeExplosion = new Array(level); PtrListeExplosion = 0; ListeNonSupporte = new Array(level); PtrListeNonSupporte = 0; BouleExplose = true; FINEXPLOSION = true; return(BouleExplose); } ListeExplosion = new Array(level); PtrListeExplosion = 0; ListeNonSupporte = new Array(level); PtrListeNonSupporte = 0; BouleExplose = false; AllerEXPLOSION = false; FINEXPLOSION = true; return(BouleExplose); } function ReInitialisationParam() { Etat = null; HitFlag = false; HitZoneTrouve = null; HitZonePlace = null; ObjetFrappe = null; ObjetFrappePosX = 0; ObjetFrappePosY = 0; ObjetFrappeCouleur = NONE; BienAccroche = false; BouleSupporte = false; BouleNonSupporte = false; BouleExplose = false; CptrVoisinsMemeCouleur = 0; PtrListeExplosion = 0; ListeExplosion = new Array(level); DetectionCouleur = false; PtrListeSupporte = 0; ListeSupporte = new Array(level); PtrListeNonSupporte = 0; ListeNonSupporte = new Array(level); BOULEDANGER = false; PileDanger = []; PtrPileDanger = 0; FINFRAPPEHITZONEOCCUPE = false; FINNEWPLACESHOT = false; FINDETECTIONCOULEURSEMBLABLE = false; FINDETECTIONSUPPORTE = false; FINDETECTIONNONSUPPORTE = false; FINEXPLOSION = false; FINREGARDERACINE = false; j = 0; while (j < hauteurMatrice) { if (((j % 2) == 0) || (j == 0)) { i = 0; while (i < largeurMatrice) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); TempoTotal.Visite = false; if (j == 0) { TempoTotal.RacineExplose = false; } i++; } } else if ((j % 2) != 0) { i = 0; while (i < (largeurMatrice - 1)) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); TempoTotal.Visite = false; i++; } } j++; } FINREINITIALISATIONPARAM = true; } function ChargementJeu() { var _local1 = _root; if (_local1.LevelKontroller.LEVELGLOBAL == 1) { type = new Array(BROWN, YELLOW, BROWN, GREEN, BLUE, WHITE, GREEN, BLUE, GREEN, RED, WHITE, BROWN, BROWN, BLUE, BLUE, YELLOW, PURPLE, RED, PURPLE, GREEN, BLUE, GREEN, PURPLE, PURPLE, ORANGE, YELLOW, YELLOW, BLUE, GREEN, GREEN, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE); _local1.Villains.gotoAndStop("Duff"); _local1.Backgrounds.gotoAndStop("Level1"); _local1.LevelIndicator.gotoAndStop("Level1"); } if (_local1.LevelKontroller.LEVELGLOBAL == 2) { type = new Array(RED, RED, RED, RED, BLUE, WHITE, RED, BROWN, RED, RED, WHITE, RED, RED, BROWN, BROWN, PURPLE, PURPLE, RED, PURPLE, ORANGE, BROWN, BROWN, PURPLE, PURPLE, BROWN, YELLOW, YELLOW, BROWN, GREEN, GREEN, PURPLE, PURPLE, BLUE, BROWN, PURPLE, ORANGE, BROWN, PURPLE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE); _local1.Villains.gotoAndStop("Monkey"); _local1.Backgrounds.gotoAndStop("Level2"); _local1.LevelIndicator.gotoAndStop("Level2"); } if (_local1.LevelKontroller.LEVELGLOBAL == 3) { type = new Array(RED, PURPLE, GREEN, PURPLE, BLUE, WHITE, BLUE, BLUE, WHITE, WHITE, PURPLE, RED, GREEN, WHITE, WHITE, WHITE, GREEN, WHITE, GREEN, ORANGE, WHITE, PURPLE, PURPLE, WHITE, GREEN, YELLOW, YELLOW, PURPLE, GREEN, GREEN, WHITE, WHITE, GREEN, YELLOW, GREEN, BLUE, BLUE, WHITE, PURPLE, WHITE, GREEN, GREEN, WHITE, WHITE, PURPLE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE); _local1.Villains.gotoAndStop("SenorSrJr"); _local1.Backgrounds.gotoAndStop("Level3"); _local1.LevelIndicator.gotoAndStop("Level3"); } if (_local1.LevelKontroller.LEVELGLOBAL == 4) { type = new Array(GREEN, GREEN, GREEN, BROWN, BLUE, WHITE, BLUE, BLUE, GREEN, PURPLE, BLUE, RED, BLUE, GREEN, BLUE, RED, RED, YELLOW, WHITE, ORANGE, RED, WHITE, PURPLE, RED, RED, YELLOW, YELLOW, BLUE, BROWN, GREEN, GREEN, GREEN, BLUE, WHITE, ORANGE, RED, BLUE, RED, GREEN, GREEN, BROWN, WHITE, YELLOW, GREEN, PURPLE, RED, YELLOW, GREEN, BROWN, BROWN, ORANGE, WHITE, WHITE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE); _local1.Villains.gotoAndStop("SenorSrSr"); _local1.Backgrounds.gotoAndStop("Level4"); _local1.LevelIndicator.gotoAndStop("Level4"); } if (_local1.LevelKontroller.LEVELGLOBAL == 5) { type = new Array(ORANGE, WHITE, WHITE, BLUE, BLUE, RED, BLUE, BLUE, ORANGE, ORANGE, BLUE, WHITE, RED, RED, RED, RED, WHITE, RED, BLUE, RED, ORANGE, WHITE, BLUE, BLUE, GREEN, RED, RED, YELLOW, RED, RED, BLUE, RED, GREEN, GREEN, GREEN, YELLOW, BLUE, BLUE, PURPLE, PURPLE, RED, WHITE, YELLOW, WHITE, RED, PURPLE, BLUE, RED, WHITE, BLUE, WHITE, RED, BLUE, RED, WHITE, RED, WHITE, RED, GREEN, GREEN, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE); _local1.Villains.gotoAndStop("Gill"); _local1.Backgrounds.gotoAndStop("Level5"); _local1.LevelIndicator.gotoAndStop("Level5"); } if (_local1.LevelKontroller.LEVELGLOBAL == 6) { type = new Array(PURPLE, PURPLE, RED, PURPLE, BROWN, WHITE, PURPLE, BROWN, PURPLE, PURPLE, PURPLE, RED, PURPLE, BROWN, BROWN, RED, RED, PURPLE, PURPLE, ORANGE, BROWN, BROWN, PURPLE, PURPLE, PURPLE, WHITE, YELLOW, BROWN, WHITE, GREEN, PURPLE, PURPLE, BROWN, PURPLE, BROWN, PURPLE, BROWN, BROWN, PURPLE, PURPLE, GREEN, BROWN, PURPLE, BROWN, BROWN, PURPLE, PURPLE, GREEN, GREEN, BROWN, YELLOW, ORANGE, PURPLE, PURPLE, RED, PURPLE, WHITE, PURPLE, PURPLE, PURPLE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE); _local1.Villains.gotoAndStop("Shego"); _local1.Backgrounds.gotoAndStop("Level6"); _local1.LevelIndicator.gotoAndStop("Level6"); } if (_local1.LevelKontroller.LEVELGLOBAL == 7) { type = new Array(GREEN, PURPLE, RED, PURPLE, BLUE, WHITE, GREEN, BLUE, PURPLE, GREEN, PURPLE, RED, PURPLE, BLUE, BLUE, RED, RED, GREEN, GREEN, ORANGE, BLUE, ORANGE, PURPLE, GREEN, WHITE, WHITE, YELLOW, WHITE, WHITE, GREEN, GREEN, ORANGE, BLUE, PURPLE, BLUE, GREEN, BLUE, BLUE, GREEN, GREEN, GREEN, BLUE, PURPLE, BLUE, BLUE, ORANGE, YELLOW, GREEN, GREEN, BLUE, YELLOW, ORANGE, YELLOW, PURPLE, ORANGE, RED, WHITE, RED, ORANGE, YELLOW, RED, BLUE, ORANGE, RED, WHITE, BLUE, RED, BLUE, NONE, NONE, NONE, NONE, NONE, NONE, NONE); _local1.Villains.gotoAndStop("Drakken"); _local1.Backgrounds.gotoAndStop("Level7"); _local1.LevelIndicator.gotoAndStop("Level7"); } if (_local1.LevelKontroller.LEVELGLOBAL == 8) { type = new Array(GREEN, PURPLE, RED, PURPLE, BLUE, WHITE, GREEN, BLUE, PURPLE, GREEN, PURPLE, RED, PURPLE, BLUE, BLUE, RED, RED, GREEN, GREEN, ORANGE, BLUE, ORANGE, PURPLE, GREEN, WHITE, WHITE, YELLOW, WHITE, WHITE, GREEN, GREEN, ORANGE, BLUE, PURPLE, BLUE, GREEN, BLUE, BLUE, GREEN, GREEN, GREEN, BLUE, PURPLE, BLUE, BLUE, ORANGE, YELLOW, GREEN, GREEN, BLUE, YELLOW, ORANGE, YELLOW, PURPLE, ORANGE, RED, WHITE, RED, ORANGE, YELLOW, RED, BLUE, RED, BLUE, RED, BLUE, RED, BLUE, NONE, NONE, NONE, NONE, NONE, NONE, NONE); _local1.Villains.gotoAndStop("Diable"); _local1.Backgrounds.gotoAndStop("Level8"); _local1.LevelIndicator.gotoAndStop("Level8"); } } world = new Object(); world.left = 165; world.right = 348; world.top = 42; world.bottom = 250; timer = 0; d = 0; NONE = 0; RED = 1; GREEN = 2; BROWN = 3; ORANGE = 4; BLUE = 5; WHITE = 6; YELLOW = 7; PURPLE = 8; positionX = 0; positionY = 0; hauteurMatrice = 10; largeurMatrice = 8; level = hauteurMatrice * largeurMatrice; var addition = 20; LIGNE9MIN = 209 + addition; LIGNE9MAX = 229 + addition; LIGNE8MIN = 187 + addition; LIGNE8MAX = 207 + addition; LIGNE7MIN = 165 + addition; LIGNE7MAX = 185 + addition; LIGNE6MIN = 143 + addition; LIGNE6MAX = 163 + addition; LIGNE5MIN = 121 + addition; LIGNE5MAX = 141 + addition; LIGNE4MIN = 99 + addition; LIGNE4MAX = 119 + addition; LIGNE3MIN = 77 + addition; LIGNE3MAX = 97 + addition; LIGNE2MIN = 55 + addition; LIGNE2MAX = 75 + addition; LIGNE1MIN = 33 + addition; LIGNE1MAX = 53 + addition; LIGNE0MIN = 11 + addition; LIGNE0MAX = 31 + addition; LIGNEPLAFONDMIN = 0; LIGNEPLAFONDMAX = 27; NomTir = "shot"; RandomColor = NONE; Etat = null; HitFlag = false; HitZoneTrouve = null; HitZonePlace = null; ObjetFrappe = null; ObjetFrappePosX = 0; ObjetFrappePosY = 0; ObjetFrappeCouleur = NONE; BienAccroche = false; BouleSupporte = false; BouleNonSupporte = false; BouleExplose = false; ObjetCourant = null; BOULETIRE = null; BOULETIRECOULEUR = 0; BOULETIRECOULEURX = 0; BOULETIRECOULEURY = 0; BOULESURLEJEU = true; PARTIECOMMENCE = false; NUMEROMUR = null; CYCLETIR = false; BOULEDANGER = false; PileDanger = []; PtrPileDanger = 0; FINFRAPPEHITZONEOCCUPE = false; FINNEWPLACESHOT = false; FINDETECTIONCOULEURSEMBLABLE = false; FINDETECTIONSUPPORTE = false; FINDETECTIONNONSUPPORTE = false; FINEXPLOSION = false; FINREGARDERACINE = false; FINREINITIALISATIONPARAM = false; CptrVoisinsMemeCouleur = 0; PtrListeExplosion = 0; ListeExplosion = new Array(level); DetectionCouleur = false; PtrListeSupporte = 0; ListeSupporte = new Array(level); PtrListeNonSupporte = 0; ListeNonSupporte = new Array(level); POINTSEXPLOSION = 50; POINTSNONSUPPORTE = 100; matrice = new Array(hauteurMatrice); j = 0; while (j < hauteurMatrice) { matrice[j] = new Array(largeurMatrice); if ((j % 2) == 0) { i = 0; while (i < largeurMatrice) { tampon = j; tampon = (tampon + "a") + i; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = "Boulea" + tampon; matrice[j][i].exist = false; i++; } } else { i = 0; while (i < (largeurMatrice - 1)) { tampon = j; tampon = (tampon + "a") + i; matrice[j][i] = new Object(); matrice[j][i].x = positionX; matrice[j][i].y = positionY; matrice[j][i].clip = "Boulea" + tampon; matrice[j][i].exist = false; i++; } } j++; } } onClipEvent (enterFrame) { if (_root.LevelKontroller.DEBUTCHARGEMENTJEU == true) { ChargementJeu(); _root.LevelKontroller.DEBUTCHARGEMENTJEU = false; } if (String(NomTir) == "shot1") { PARTIECOMMENCE = true; if (FINREINITIALISATIONPARAM == false) { ReInitialisationParam(); AllerAFRAPPEHITZONEOCCUPE = true; } ObjetCourantCouleur = _root.Sechoir.VILLAINSHOT; if ((FINFRAPPEHITZONEOCCUPE == false) && (AllerAFRAPPEHITZONEOCCUPE == true)) { Etat = FrappeHitZoneOccupe(NomTir, ObjetCourantCouleur); AllerANEWPLACESHOT = true; } if ((BOULEDANGER == true) && (Etat == false)) { tampon = PtrPileDanger; s = 0; while (s < tampon) { poppedDanger = PileDanger.pop(); PtrPileDanger--; if (poppedDanger.Occupied == false) { j = int(substring(poppedDanger, 13, 1)); i = int(substring(poppedDanger, 15, 1)); ObjetFrappePosX = poppedDanger._x; ObjetFrappePosY = poppedDanger._y; poppedDanger.Occupied = true; HitZonePlace = poppedDanger; temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; matrice[j][i] = new Object(); matrice[j][i].x = poppedDanger._x; matrice[j][i].y = poppedDanger._y; matrice[j][i].clip = temp; matrice[j][i].exist = true; matrice[j][i].color = ObjetCourantCouleur; BOULETIRE = temp; BOULETIRECOULEUR = ObjetFrappeCouleur; BOULETIRECOULEURX = poppedDanger._x; BOULETIRECOULEURY = poppedDanger._y; BOULESURLEJEU = true; _parent.d++; tampon = "Boule"; tampon = tampon + ObjetCourantCouleur; TamponTotal = eval ("_root." + tampon); duplicateMovieClip (TamponTotal, temp, (_parent.d % 100) + 500); _parent[temp]._x = ObjetFrappePosX; _parent[temp]._y = ObjetFrappePosY; } tampon++; } Etat = false; } if (Etat == true) { if ((FINNEWPLACESHOT == false) && (AllerANEWPLACESHOT == true)) { BienAccroche = NewPlaceShot(HitZoneTrouve, ObjetFrappe, ObjetFrappePosX, ObjetFrappePosY, ObjetFrappeCouleur); _root.Sechoir.COMPTEURBALLETIRE++; AllerDETECTIONCOULEURSEMBLABLE = true; } NUMEROMUR = null; if (BienAccroche == true) { if ((FINDETECTIONCOULEURSEMBLABLE == false) && (AllerDETECTIONCOULEURSEMBLABLE == true)) { DetectionCouleur = DetectionCouleurSemblable(ObjetFrappeCouleur); AllerREGARDERACINE = true; } if ((DetectionCouleur == true) && (AllerREGARDERACINE == true)) { if ((FINREGARDERACINE == false) && (AllerREGARDERACINE == true)) { RegardeRacine(); AllerDETECTIONSUPPORTE = true; } if ((FINDETECTIONSUPPORTE == false) && (AllerDETECTIONSUPPORTE == true)) { BouleSupporte = DetectionSupporte(); AllerDETECTIONNONSUPPORTE = true; } if (BouleSupporte == true) { if ((FINDETECTIONNONSUPPORTE == false) && (AllerDETECTIONNONSUPPORTE == true)) { BouleNonSupporte = DetectionNonSupporte(); AllerEXPLOSION = true; } if (BouleNonSupporte == true) { if ((FINEXPLOSION == false) && (AllerEXPLOSION == true)) { BouleExplose = Explosion(); _root.Messages.LEVELFINICHECK = true; } } } } } } else if (Etat == false) { if ((FINDETECTIONCOULEURSEMBLABLE == false) && (AllerDETECTIONCOULEURSEMBLABLE == true)) { DetectionCouleur = DetectionCouleurSemblable(ObjetFrappeCouleur); AllerREGARDERACINE = true; } if ((DetectionCouleur == true) && (AllerREGARDERACINE == true)) { if ((FINREGARDERACINE == false) && (AllerREGARDERACINE == true)) { RegardeRacine(); AllerDETECTIONSUPPORTE = true; } if ((FINDETECTIONSUPPORTE == false) && (AllerDETECTIONSUPPORTE == true)) { BouleSupporte = DetectionSupporte(); AllerDETECTIONNONSUPPORTE = true; } if (BouleSupporte == true) { if ((FINDETECTIONNONSUPPORTE == false) && (AllerDETECTIONNONSUPPORTE == true)) { BouleNonSupporte = DetectionNonSupporte(); AllerEXPLOSION = true; } if (BouleNonSupporte == true) { if ((FINEXPLOSION == false) && (AllerEXPLOSION == true)) { BouleExplose = Explosion(); _root.Messages.LEVELFINICHECK = true; } } } } } } }
Instance of Symbol 411 MovieClip "LevelKontroller" in Frame 4
onClipEvent (load) { soundVolume = new Sound(); volume = 100; soundVolume.setVolume(volume); LEVELGLOBAL = 1; DEBUTCHARGEMENTJEU = true; TOTALSCORE = 0; TimerHelpDebut = 0; TimerHelpFin = 0; TimerHelpTampon = 0; TimerHelpTotal = 0; TimerQuitDebut = 0; TimerQuitFin = 0; TimerQuitTampon = 0; TimerQuitTotal = 0; } onClipEvent (enterFrame) { if (SortieHelp == true) { TimerHelpTampon = 0; TimerHelpTampon = TimerHelpFin - TimerHelpDebut; TimerHelpTotal = TimerHelpTampon + TimerHelpTotal; SortieHelp = false; } if (SortieQuit == true) { TimerQuitTampon = 0; TimerQuitTampon = TimerQuitFin - TimerQuitDebut; TimerQuitTotal = TimerQuitTampon + TimerQuitTotal; SortieQuit = false; } }
Instance of Symbol 424 MovieClip "QuitPage" in Frame 4
onClipEvent (load) { this.swapDepths(5000); }
Instance of Symbol 174 MovieClip "instructions" in Frame 4
onClipEvent (load) { this.swapDepths(5000002); }
Frame 5
k = 0; z = 0; positionX = 166; positionY = 41; minuPosX = 174; MaxTableauType = _root.Variables.hauteurMatrice * _root.Variables.largeurMatrice; j = 0; while (j < _root.Variables.hauteurMatrice) { positionX = 340 - minuPosX; if ((j % 2) != 0) { positionX = 353 - minuPosX; } if (((j % 2) == 0) || (j == 0)) { i = 0; while (i < _root.Variables.largeurMatrice) { if (_root.Variables.type[k] != 0) { tampon = j; tampon = (tampon + "a") + i; _root.Variables.matrice[j][i] = new Object(); _root.Variables.matrice[j][i].x = positionX; _root.Variables.matrice[j][i].y = positionY; _root.Variables.matrice[j][i].clip = "Boulea" + tampon; _root.Variables.matrice[j][i].exist = true; _root.Variables.matrice[j][i].color = _root.Variables.type[k]; temp = "Boule" + _root.Variables.type[k]; duplicateMovieClip (_root.temp, "Boulea" + tampon, k); positionX = positionX + 26.3; k++; } else { _root.Variables.matrice[j][i] = new Object(); _root.Variables.matrice[j][i].exist = false; _root.Variables.matrice[j][i].color = 0; positionX = positionX + 26.3; k++; } i++; } } else { i = 0; while (i < (_root.Variables.largeurMatrice - 1)) { if (_root.Variables.type[k] != 0) { tampon = j; tampon = (tampon + "a") + i; _root.Variables.matrice[j][i] = new Object(); _root.Variables.matrice[j][i].x = positionX; _root.Variables.matrice[j][i].y = positionY; _root.Variables.matrice[j][i].clip = "Boulea" + tampon; _root.Variables.matrice[j][i].exist = true; _root.Variables.matrice[j][i].color = _root.Variables.type[k]; temp = "Boule" + _root.Variables.type[k]; duplicateMovieClip (_root.temp, "Boulea" + tampon, k); positionX = positionX + 26.1; k++; } else { _root.Variables.matrice[j][i] = new Object(); _root.Variables.matrice[j][i].exist = false; _root.Variables.matrice[j][i].color = 0; positionX = positionX + 26.1; k++; } i++; } } positionY = positionY + 22.1; j++; } j = 0; while (j < _root.Variables.hauteurMatrice) { if (((j % 2) == 0) || (j == 0)) { i = 0; while (i < _root.Variables.largeurMatrice) { temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; setProperty(temp, _x , _root.Variables.matrice[j][i].x); setProperty(temp, _y , _root.Variables.matrice[j][i].y); if (_root.Variables.matrice[j][i].exist == true) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); TempoTotal.Occupied = true; } else if (_root.Variables.matrice[j][i].exist == false) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); TempoTotal.Occupied = false; } i++; } } else if ((j % 2) != 0) { i = 0; while (i < (_root.Variables.largeurMatrice - 1)) { temp = "Boule"; temp = temp + "a"; temp = temp + j; temp = temp + "a"; temp = temp + i; setProperty(temp, _x , _root.Variables.matrice[j][i].x); setProperty(temp, _y , _root.Variables.matrice[j][i].y); if (_root.Variables.matrice[j][i].exist == true) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); TempoTotal.Occupied = true; } else if (_root.Variables.matrice[j][i].exist == false) { tempo = "Hit"; tempo = tempo + "a"; tempo = tempo + j; tempo = tempo + "a"; tempo = tempo + i; TempoTotal = eval ("_root." + tempo); TempoTotal.Occupied = false; } i++; } } j++; } stop();
Frame 19
_root.LevelKontroller.LEVELGLOBAL++;
Frame 20
TempsFin = getTimer(); TempsFinal = TempsFin - /:TempsDebut; TempsFinal = TempsFinal - _root.LevelKontroller.TimerHelpTotal; TempsFinal = TempsFinal - _root.LevelKontroller.TimerQuitTotal; if (TempsFinal > 240000) { Set("/:Bonus", 0); } else { Set("/:Bonus", Math.floor((240000 - TempsFinal) / 100)); } _root.LevelKontroller.TOTALSCORE = _root.LevelKontroller.TOTALSCORE + Bonus; stop();
Instance of Symbol 28 MovieClip in Frame 21
onClipEvent (load) { this.swapDepths(9000002); }
Frame 23
stop(); TempsFin = getTimer(); TempsFinal = TempsFin - /:TempsDebut; TempsFinal = TempsFinal - _root.LevelKontroller.TimerHelpTotal; TempsFinal = TempsFinal - _root.LevelKontroller.TimerQuitTotal; if (TempsFinal > 240000) { Set("/:Bonus", 0); } else { Set("/:Bonus", Math.floor((240000 - TempsFinal) / 100)); } _root.LevelKontroller.TOTALSCORE = _root.LevelKontroller.TOTALSCORE + Bonus;
Frame 28
stop();
Frame 32
i = 0; while (i < 3) { _root.shot1._visible = false; i++; } stop();
Frame 40
_root.Sechoir.STOPSECHOIRFINJEU = true; _root.Sechoir.BouleSechoir._visible = false; j = 0; while (j < 10) { if ((j % 2) == 0) { i = 0; while (i < 8) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } else { i = 0; while (i < 7) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } j++; } scores.loadMovie("fsd.swf", "1"); stop();
Symbol 11 MovieClip Frame 1
stop();
Symbol 11 MovieClip Frame 101
Symbol 11 MovieClip Frame 104
tellTarget ("_root") { gotoAndPlay ("Intro"); }; trace("STI");
Symbol 11 MovieClip Frame 107
tellTarget ("_root") { gotoAndPlay ("Intro"); }; trace("STI");
Symbol 36 MovieClip Frame 1
stop();
Symbol 36 MovieClip Frame 2
tellTarget ("_parent." + _root.Variables.BOULETIRE) { play(); };
Symbol 36 MovieClip Frame 7
this.removeMovieClip();
Symbol 38 MovieClip Frame 1
stop();
Symbol 38 MovieClip Frame 2
tellTarget ("_parent." + _root.Variables.BOULETIRE) { play(); };
Symbol 38 MovieClip Frame 8
this.removeMovieClip();
Symbol 41 MovieClip Frame 1
stop();
Symbol 41 MovieClip Frame 2
tellTarget ("_parent." + _root.Variables.BOULETIRE) { play(); };
Symbol 41 MovieClip Frame 8
this.removeMovieClip();
Symbol 59 MovieClip Frame 1
stop();
Symbol 59 MovieClip Frame 2
tellTarget ("_parent." + _root.Variables.BOULETIRE) { play(); };
Symbol 74 Button
on (release) { if (firstGAME) { firstGAME = false; instructions.gotoAndStop(2); } gotoAndPlay ("Level"); }
Symbol 124 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 2
tellTarget ("_parent." + _root.Variables.BOULETIRE) { play(); };
Symbol 125 MovieClip Frame 1
stop();
Symbol 125 MovieClip Frame 2
tellTarget ("_parent." + _root.Variables.BOULETIRE) { play(); };
Symbol 126 MovieClip Frame 1
stop();
Symbol 126 MovieClip Frame 2
tellTarget ("_parent." + _root.Variables.BOULETIRE) { play(); };
Symbol 127 MovieClip Frame 1
stop();
Symbol 127 MovieClip Frame 2
tellTarget ("_parent." + _root.Variables.BOULETIRE) { play(); };
Symbol 128 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 2
tellTarget ("_parent." + _root.Variables.BOULETIRE) { play(); };
Symbol 129 MovieClip Frame 1
stop();
Symbol 129 MovieClip Frame 2
tellTarget ("_parent." + _root.Variables.BOULETIRE) { play(); };
Symbol 135 Button
on (release) { play(); }
Symbol 151 MovieClip Frame 8
stop();
Symbol 151 MovieClip Frame 16
stop();
Symbol 151 MovieClip Frame 23
stop();
Symbol 151 MovieClip Frame 30
stop();
Symbol 151 MovieClip Frame 37
stop();
Symbol 151 MovieClip Frame 44
stop();
Symbol 151 MovieClip Frame 51
stop();
Symbol 151 MovieClip Frame 58
stop();
Symbol 151 MovieClip Frame 65
stop();
Symbol 151 MovieClip Frame 72
stop();
Symbol 151 MovieClip Frame 80
stop();
Symbol 173 Button
on (release) { gotoAndStop (2); getURL ("supervillainfaceoffmusicoff.html", "midi"); }
Symbol 174 MovieClip Frame 1
stop(); hauteurMatrice = 10; largeurMatrice = 8; _root.GameStopped = false; j = 0; while (j < hauteurMatrice) { if ((j % 2) == 0) { i = 0; while (i < largeurMatrice) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; TamponTotal = eval ("_root." + tampon); TamponTotal._visible = true; i++; } } else { i = 0; while (i < (largeurMatrice - 1)) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; TamponTotal = eval ("_root." + tampon); TamponTotal._visible = true; i++; } } j++; }
Symbol 174 MovieClip Frame 2
stop(); btn.useHandCursor = false; hauteurMatrice = 10; largeurMatrice = 8; _root.GameStopped = true; _root.GameStopped = false; j = 0; while (j < hauteurMatrice) { matrice[j] = new Array(largeurMatrice); if ((j % 2) == 0) { i = 0; while (i < largeurMatrice) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; TamponTotal = eval ("_root." + tampon); TamponTotal._visible = false; i++; } } else { i = 0; while (i < (largeurMatrice - 1)) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; TamponTotal = eval ("_root." + tampon); TamponTotal._visible = false; i++; } } j++; }
Instance of Symbol 80 MovieClip "Hita0a1" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; RacineExplose = false; }
Instance of Symbol 80 MovieClip "Hita0a2" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; RacineExplose = false; }
Instance of Symbol 80 MovieClip "Hita0a3" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; RacineExplose = false; }
Instance of Symbol 80 MovieClip "Hita0a4" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; RacineExplose = false; }
Instance of Symbol 80 MovieClip "Hita0a5" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; RacineExplose = false; }
Instance of Symbol 80 MovieClip "Hita0a6" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; RacineExplose = false; }
Instance of Symbol 80 MovieClip "Hita0a7" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; RacineExplose = false; }
Instance of Symbol 80 MovieClip "Hita0a0" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; RacineExplose = false; }
Instance of Symbol 80 MovieClip "Hita1a5" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita1a1" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita1a2" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita1a4" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita1a3" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 81 MovieClip "Hita1a0" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 82 MovieClip "Hita1a6" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita2a1" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita2a2" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita2a3" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita2a4" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita2a5" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita2a6" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita2a7" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita2a0" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita3a5" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita3a1" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita3a2" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita3a4" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita3a3" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 81 MovieClip "Hita3a0" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 82 MovieClip "Hita3a6" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita4a1" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita4a2" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita4a3" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita4a4" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita4a5" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita4a6" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita4a7" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita4a0" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita5a5" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita5a1" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita5a2" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita5a4" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita5a3" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 81 MovieClip "Hita5a0" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 82 MovieClip "Hita5a6" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita6a1" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita6a2" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita6a3" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita6a4" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita6a5" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita6a6" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita6a7" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita6a0" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita7a5" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita7a1" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita7a2" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita7a4" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita7a3" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 81 MovieClip "Hita7a0" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 82 MovieClip "Hita7a6" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita8a1" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita8a2" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita8a3" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita8a4" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita8a5" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita8a6" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita8a7" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita8a0" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita9a5" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita9a1" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita9a2" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita9a4" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 80 MovieClip "Hita9a3" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 81 MovieClip "Hita9a0" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Instance of Symbol 82 MovieClip "Hita9a6" in Symbol 174 MovieClip Frame 2
onClipEvent (load) { Occupied = false; Visite = false; }
Symbol 207 MovieClip Frame 1
stop();
Symbol 207 MovieClip Frame 2
stop();
Symbol 207 MovieClip Frame 7
stop();
Symbol 207 MovieClip Frame 12
stop();
Symbol 207 MovieClip Frame 17
stop();
Symbol 207 MovieClip Frame 22
stop();
Symbol 207 MovieClip Frame 27
stop();
Symbol 207 MovieClip Frame 32
stop();
Symbol 207 MovieClip Frame 37
stop();
Symbol 365 MovieClip Frame 1
stop();
Symbol 365 MovieClip Frame 11
stop();
Symbol 365 MovieClip Frame 21
stop();
Symbol 365 MovieClip Frame 31
stop();
Symbol 365 MovieClip Frame 41
stop();
Symbol 365 MovieClip Frame 51
stop();
Symbol 365 MovieClip Frame 61
stop();
Symbol 365 MovieClip Frame 71
stop();
Symbol 366 MovieClip Frame 1
stop();
Symbol 366 MovieClip Frame 2
tellTarget ("_parent." + _root.Variables.BOULETIRE) { play(); };
Symbol 366 MovieClip Frame 7
this.removeMovieClip();
Symbol 367 MovieClip Frame 1
stop();
Symbol 367 MovieClip Frame 2
tellTarget ("_parent." + _root.Variables.BOULETIRE) { play(); };
Symbol 367 MovieClip Frame 9
this.removeMovieClip();
Symbol 368 MovieClip Frame 1
stop();
Symbol 368 MovieClip Frame 2
tellTarget ("_parent." + _root.Variables.BOULETIRE) { play(); };
Symbol 368 MovieClip Frame 8
this.removeMovieClip();
Symbol 369 MovieClip Frame 1
stop();
Symbol 369 MovieClip Frame 2
tellTarget ("_parent." + _root.Variables.BOULETIRE) { play(); };
Symbol 369 MovieClip Frame 8
this.removeMovieClip();
Symbol 373 MovieClip Frame 1
stop();
Symbol 373 MovieClip Frame 2
tellTarget ("_parent." + _root.Variables.BOULETIRE) { play(); };
Symbol 373 MovieClip Frame 8
this.removeMovieClip();
Symbol 374 MovieClip Frame 8
stop();
Symbol 374 MovieClip Frame 15
stop();
Symbol 374 MovieClip Frame 16
stop();
Symbol 374 MovieClip Frame 22
stop();
Symbol 374 MovieClip Frame 23
stop();
Symbol 374 MovieClip Frame 27
stop();
Symbol 374 MovieClip Frame 28
stop();
Symbol 374 MovieClip Frame 36
stop();
Symbol 374 MovieClip Frame 37
stop();
Symbol 374 MovieClip Frame 44
stop();
Symbol 374 MovieClip Frame 45
stop();
Symbol 374 MovieClip Frame 51
stop();
Symbol 374 MovieClip Frame 52
stop();
Symbol 374 MovieClip Frame 59
stop();
Symbol 374 MovieClip Frame 60
stop();
Symbol 374 MovieClip Frame 67
stop();
Symbol 379 MovieClip Frame 1
stop();
Symbol 379 MovieClip Frame 8
play();
Symbol 379 MovieClip Frame 18
stop();
Symbol 379 MovieClip Frame 22
play();
Symbol 379 MovieClip Frame 32
stop();
Symbol 379 MovieClip Frame 36
play();
Symbol 379 MovieClip Frame 46
stop();
Symbol 379 MovieClip Frame 49
play();
Symbol 379 MovieClip Frame 59
stop();
Symbol 379 MovieClip Frame 63
play();
Symbol 379 MovieClip Frame 73
stop();
Symbol 379 MovieClip Frame 77
play();
Symbol 379 MovieClip Frame 87
stop();
Symbol 379 MovieClip Frame 93
play();
Symbol 379 MovieClip Frame 102
stop();
Symbol 379 MovieClip Frame 106
play();
Symbol 379 MovieClip Frame 115
stop();
Instance of Symbol 379 MovieClip "BouleSechoir" in Symbol 380 MovieClip Frame 1
onClipEvent (enterFrame) { if (Key.isDown(37)) { this._rotation = this._rotation + 3; if (_root.Sechoir._rotation <= -161) { this._rotation = 161; } } if (Key.isDown(39)) { this._rotation = this._rotation - 3; if (_root.Sechoir._rotation >= -21) { this._rotation = 21; } } }
Symbol 387 Button
on (release) { tellTarget ("Instructions") { gotoAndStop (2); }; }
Symbol 388 Button
on (release) { _root.QuitPage._visible = true; _root.LevelKontroller.TimerQuitDebut = getTimer(); mc_empty._visible = false; tellTarget ("QuitPage") { gotoAndStop (2); }; }
Symbol 389 Button
on (release) { gotoAndStop (2); getURL ("supervillainfaceoffmusicoff.html", "midi"); }
Symbol 390 Button
on (release) { play(); }
Symbol 393 MovieClip Frame 1
_root.LevelKontroller.volume = 100; _root.LevelKontroller.soundVolume.setVolume(_root.LevelKontroller.volume); _root.backMusic.gotoAndStop("play"); stop();
Symbol 393 MovieClip Frame 2
_root.LevelKontroller.volume = 100; _root.LevelKontroller.soundVolume.setVolume(_root.LevelKontroller.volume); _root.backMusic.gotoAndStop("stop"); stop();
Symbol 405 MovieClip Frame 1
stop();
Symbol 405 MovieClip Frame 6
gotoAndStop (1);
Symbol 405 MovieClip Frame 11
gotoAndStop (1);
Symbol 405 MovieClip Frame 17
gotoAndStop (1);
Symbol 405 MovieClip Frame 21
gotoAndStop (1);
Symbol 405 MovieClip Frame 26
gotoAndStop (1);
Symbol 405 MovieClip Frame 32
gotoAndStop (1);
Symbol 405 MovieClip Frame 37
gotoAndStop (1);
Symbol 405 MovieClip Frame 42
gotoAndStop (1);
Symbol 408 MovieClip Frame 1
stop();
Symbol 408 MovieClip Frame 4
gotoAndStop (1);
Symbol 412 MovieClip Frame 1
gotoAndStop ("Level1");
Symbol 412 MovieClip Frame 6
stop();
Symbol 412 MovieClip Frame 11
stop();
Symbol 412 MovieClip Frame 16
stop();
Symbol 412 MovieClip Frame 21
stop();
Symbol 412 MovieClip Frame 26
stop();
Symbol 412 MovieClip Frame 31
stop();
Symbol 412 MovieClip Frame 36
stop();
Symbol 412 MovieClip Frame 41
stop();
Symbol 420 Button
on (release) { getURL ("javascript:window.close();"); }
Symbol 423 Button
on (release) { _root.LevelKontroller.TimerQuitFin = getTimer(); _root.LevelKontroller.SortieQuit = true; gotoAndStop (1); }
Symbol 424 MovieClip Frame 1
stop(); _root.GameStopped = false; hauteurMatrice = 10; largeurMatrice = 8; _root.GameStopped = false; j = 0; while (j < hauteurMatrice) { if ((j % 2) == 0) { i = 0; while (i < largeurMatrice) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; TamponTotal = eval ("_root." + tampon); TamponTotal._visible = true; i++; } } else { i = 0; while (i < (largeurMatrice - 1)) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; TamponTotal = eval ("_root." + tampon); TamponTotal._visible = true; i++; } } j++; }
Symbol 424 MovieClip Frame 2
_root.GameStopped = true; hauteurMatrice = 10; largeurMatrice = 8; j = 0; while (j < hauteurMatrice) { if ((j % 2) == 0) { i = 0; while (i < largeurMatrice) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; TamponTotal = eval ("_root." + tampon); TamponTotal._visible = false; i++; } } else { i = 0; while (i < (largeurMatrice - 1)) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; TamponTotal = eval ("_root." + tampon); TamponTotal._visible = false; i++; } } j++; }
Symbol 427 MovieClip Frame 1
stop();
Symbol 427 MovieClip Frame 2
_root.Sechoir.STOPSECHOIRFINJEU = true; _root.Sechoir.BouleSechoir._visible = false; play();
Symbol 427 MovieClip Frame 45
stop(); j = 0; while (j < 10) { if ((j % 2) == 0) { i = 0; while (i < 8) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } else { i = 0; while (i < 7) { tampon = j; tampon = (tampon + "a") + i; tampon = "Boulea" + tampon; TamponTotal = eval ("_root." + tampon); removeMovieClip(TamponTotal); i++; } } j++; } _root.gotoAndStop("GameOver");
Symbol 429 MovieClip Frame 1
tmpMusic = new Sound(); tmpMusic.attachSound("FaceOffW"); tmpMusic.start(0, 99999); stop();
Symbol 429 MovieClip Frame 5
tmpMusic.stop();
Symbol 436 Button
on (release) { _root.LevelKontroller.DEBUTCHARGEMENTJEU = true; gotoAndPlay ("Level"); }
Symbol 462 Button
on (release) { _root.LevelKontroller.TimerHelpFin = getTimer(); _root.LevelKontroller.SortieHelp = true; gotoAndStop (2); }
Symbol 468 Button
on (release) { _root.LevelKontroller.TimerHelpFin = getTimer(); _root.LevelKontroller.SortieHelp = true; stopAllSounds(); gotoAndStop (2); }

Library Items

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Symbol 398 GraphicUsed by:405
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Streaming Sound 1Used by:Symbol 405 MovieClip

Instance Names

"loader"Frame 1Symbol 11 MovieClip
"Instructions"Frame 2Symbol 174 MovieClip
"Hita0a1"Frame 4Symbol 80 MovieClip
"Hita0a2"Frame 4Symbol 80 MovieClip
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Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"loader"Frame 1
"titre"Frame 2
"Level"Frame 4
"NextLevel"Frame 19
"ToFinale"Frame 22
"Finale"Frame 27
"GameOver"Frame 32
"hs_display"Frame 40
"Level0"Symbol 151 MovieClip Frame 1
"Level1"Symbol 151 MovieClip Frame 9
"Level2"Symbol 151 MovieClip Frame 17
"Level3"Symbol 151 MovieClip Frame 24
"Level4"Symbol 151 MovieClip Frame 31
"Level5"Symbol 151 MovieClip Frame 38
"Level6"Symbol 151 MovieClip Frame 45
"Level7"Symbol 151 MovieClip Frame 52
"Level8"Symbol 151 MovieClip Frame 59
"Level9"Symbol 151 MovieClip Frame 66
"Level10"Symbol 151 MovieClip Frame 73
"Level1"Symbol 207 MovieClip Frame 2
"Level2"Symbol 207 MovieClip Frame 7
"Level3"Symbol 207 MovieClip Frame 12
"Level4"Symbol 207 MovieClip Frame 17
"Level5"Symbol 207 MovieClip Frame 22
"Level6"Symbol 207 MovieClip Frame 27
"Level7"Symbol 207 MovieClip Frame 32
"Level8"Symbol 207 MovieClip Frame 37
"Duff"Symbol 365 MovieClip Frame 1
"Monkey"Symbol 365 MovieClip Frame 11
"SenorSrJr"Symbol 365 MovieClip Frame 21
"SenorSrSr"Symbol 365 MovieClip Frame 31
"Gill"Symbol 365 MovieClip Frame 41
"Shego"Symbol 365 MovieClip Frame 51
"Drakken"Symbol 365 MovieClip Frame 61
"Diable"Symbol 365 MovieClip Frame 71
"None"Symbol 374 MovieClip Frame 1
"Drakken"Symbol 374 MovieClip Frame 8
"Shego"Symbol 374 MovieClip Frame 16
"Gill"Symbol 374 MovieClip Frame 23
"Monkey"Symbol 374 MovieClip Frame 28
"SenorSr"Symbol 374 MovieClip Frame 37
"Duff"Symbol 374 MovieClip Frame 45
"SenorJr"Symbol 374 MovieClip Frame 52
"Sorciere"Symbol 374 MovieClip Frame 60
"None"Symbol 379 MovieClip Frame 1
"Drakken"Symbol 379 MovieClip Frame 8
"Shego"Symbol 379 MovieClip Frame 22
"Gill"Symbol 379 MovieClip Frame 36
"Monkey"Symbol 379 MovieClip Frame 49
"SenorSr"Symbol 379 MovieClip Frame 63
"Duff"Symbol 379 MovieClip Frame 77
"SenorJr"Symbol 379 MovieClip Frame 93
"Sorciere"Symbol 379 MovieClip Frame 106
"Shego"Symbol 405 MovieClip Frame 5
"Monkey"Symbol 405 MovieClip Frame 10
"Gill"Symbol 405 MovieClip Frame 16
"Duff"Symbol 405 MovieClip Frame 20
"Drakken"Symbol 405 MovieClip Frame 25
"Senior"Symbol 405 MovieClip Frame 31
"Junior"Symbol 405 MovieClip Frame 36
"Sorciere"Symbol 405 MovieClip Frame 41
"LanceBoule"Symbol 408 MovieClip Frame 2
"None"Symbol 412 MovieClip Frame 1
"Level1"Symbol 412 MovieClip Frame 6
"Level2"Symbol 412 MovieClip Frame 11
"Level3"Symbol 412 MovieClip Frame 16
"Level4"Symbol 412 MovieClip Frame 21
"Level5"Symbol 412 MovieClip Frame 26
"Level6"Symbol 412 MovieClip Frame 31
"Level7"Symbol 412 MovieClip Frame 36
"Level8"Symbol 412 MovieClip Frame 41
"GameOver"Symbol 427 MovieClip Frame 2
"play"Symbol 429 MovieClip Frame 1
"stop"Symbol 429 MovieClip Frame 5

Dynamic Text Variables

_root.LevelKontroller.TOTALSCORESymbol 137 EditableText" 121"
_root.LevelKontroller.TOTALSCORESymbol 434 EditableText""
_root.LevelKontroller.LEVELGLOBALSymbol 435 EditableText""
BonusSymbol 440 EditableText"0"
_root.LevelKontroller.TOTALSCORESymbol 450 EditableText"236 478"
_root.LevelKontroller.TOTALSCORESymbol 467 EditableText"236 478"




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Created: 11/3 -2019 12:55:50 Last modified: 11/3 -2019 12:55:50 Server time: 05/11 -2024 12:25:59