STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228073
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76634365?noj=FRM76634365-29DC" width="1" height="1"></div>

Zombie-vs-Hamster.swf

This is the info page for
Flash #113725

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="Arial CE" size="14" color="#ff0000" letterSpacing="-1.000000" kerning="1"><b>RC version &nbsp;1.1 &nbsp;17.00 &nbsp;&nbsp;16.10.2008</b></font></p>

<p align="center"><font face="Arial Black" size="24" color="#ffffff" letterSpacing="-1.000000" kerning="1">99</font></p>

<p align="right"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">PLAYERNAME 1</font></p>

<p align="right"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">000000</font></p>

<p align="left"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">000000</font></p>

Player

PARRY!

PAREREN!

PARER!

PARIEREN!

DEFENDERSE!

ESQUIVAR-SE!

NEUTRALIZZA!

PARERA!

ODPAROWANY!

ЛАРИР!

SAVUŞTURMA!

MENGHINDAR!

TANGKIS!

かわす!

躲避!

YOU

JE HEBT

TU AS

VERLOREN!

HAS

PERDEU!

HAI

DU

PRZEGRAŁEŚ!

ВЫ

KAYBETTINIZ!

ANDA

負け!

ZOMBIE

ZOMBI

ZUMBI

ЗОМБИ

ゾンビモ

僵尸

HAMSTER

HÁMSTER

CRICETO

CHOMIK

ХОМЯК

ハムスター

仓鼠

SPECIAL ATTACKS

OK

More fighting at:

Meer vechten op:

Plus de combats sur :

Mehr Kampfspiele auf:

Más lucha en:

Mais lutas em:

Altra lotta su:

Mer strid på:

Więcej bijatyk na:

Больше сражений на:

Diğer dövüş oyunları:

Permainan Peperangan lainnya di:

Lebih banyak berlawan di:

↓格闘ゲームをもっと遊ぶ↓

更多对抗游戏尽在

<p align="center"><font face="Arial Black" size="24" color="#ffffff" letterSpacing="-1.000000" kerning="1">0%</font></p>

ROUND 1

RONDE 1

RUNDE 1

RONDA 1

1o ASSALTO

1º ASSALTO

1° ROUND

ROND 1

RUNDA 1

РАУНД 1

1. RAUNT

BABAK 1

PUSINGAN 1

第1ラウンド

第一轮

ROUND 2

RONDE 2

RUNDE 2

RONDA 2

2o ASSALTO

2º ASSALTO

2° ROUND

ROND 2

RUNDA 2

РАУНД 2

2. RAUNT

BABAK 2

PUSINGAN 2

第2ラウンド

第二轮

FINAL
ROUND

LAATSTE
RONDE

DERNIER
ROUND

LETZTE
RUNDE

RONDA
FINAL

ÚLTIMO
ASSALTO

ASSALTO
FINAL

ULTIMO
ROUND

SISTA
RONDEN

RUNDA
ROZSTRZYGAJĄCA

ПОСЛЕДНИЙ
РАУНД

FINAL
RAUNDU

BABAK
FINAL

PUSINGAN
AKHIR

最終ラウンド

决胜盘

FIGHT!

STRIJD!

À L'ATTAQUE!

KÄMPFE!

¡A LUCHAR!

LUTAR!

LUTE!

COMBATTI!

SLÅSS!

WALCZ!

В БОЙ!

DÖVÜŞÜN!

BERTARUNG!

LAWAN!

FIGHT!

开战!

YOU WIN!

JE HEBT
GEWONNEN!

TU AS GAGNÉ!

GEWONNEN!

HAS GANADO!

GANHOU!

HAI VINTO!

DU VANN!

WYGRAŁEŚ!

ВЫ ВЫИГРАЛИ!

KAZANDINIZ!

ANDA MENANG!

勝ち!

你赢了!

YOU LOSE!

JE HEBT
VERLOREN!

TU AS PERDU!

VERLOREN!

HAS PERDIDO!

PERDEU!

HAI PERSO!

DU FÖRLORADE!

PRZEGRAŁEŚ!

ВЫ ПРОИГРАЛИ!

KAYBETTINIZ!

ANDA KALAH!

負け!

你输了!

GAME OVER

ENTER YOUR NAME

CANCEL

<p align="center"></p>

BEST

QUALITY

HOOG

KWALITEIT

HAUTE

QUALITÉ

HOCH

QUALITÄT

ALTA

CALIDAD

ÓTIMA

QUALIDADE

ÓPTIMA

QUALITÀ

HÖG

KVALITET

DOBRA

JAKOŚĆ

ВЫСОКОЕ

КАЧЕСТВО

EN İYI

KALİTE

TERBAIK

KUALITAS

TINGGI

KUALITI

最高

画質

最好

画质

BEST

QUALITY

HOOG

KWALITEIT

HAUTE

QUALITÉ

HOCH

QUALITÄT

ALTA

CALIDAD

ÓTIMA

QUALIDADE

ÓPTIMA

QUALITÀ

HÖG

KVALITET

DOBRA

JAKOŚĆ

ВЫСОКОЕ

КАЧЕСТВО

EN İYI

KALİTE

TERBAIK

KUALITAS

TINGGI

KUALITI

最高

画質

最好

画质

MEDIUM

NORMAL

NORMAAL

NORMALE

ŚREDNIA

СРЕДНЕЕ

標準

正常

MEDIUM

NORMAL

NORMAAL

NORMALE

ŚREDNIA

СРЕДНЕЕ

標準

正常

LOW

LAAG

BASSE

NIEDRIG

BAJA

POBRE

BAIXA

BASSA

LÅG

NISKA

НИЗКОЕ

DÜŞÜK

BURUK

RENDAH

LOW

LAAG

BASSE

NIEDRIG

BAJA

POBRE

BAIXA

BASSA

LÅG

NISKA

НИЗКОЕ

DÜŞÜK

BURUK

RENDAH

ON

SOUND

AAN

GELUID

ACTIVÉ

SON

AN

TON

SONIDO

LIGADO

SOM

AUDIO

LJUD

DŹWIĘK

ВКЛЮЧИТЬ

ЗВУК

AÇIK

SES

HIDUPKAN

SUARA

BUNYI

オン

声音

ON

SOUND

AAN

GELUID

ACTIVÉ

SON

AN

TON

SONIDO

LIGADO

SOM

AUDIO

LJUD

DŹWIĘK

ВКЛЮЧИТЬ

ЗВУК

AÇIK

SES

HIDUPKAN

SUARA

BUNYI

オン

声音

OFF

UIT

DÉSACTIVÉ

AUS

NO

DESLIGADO

AV

WYŁ

ВЫКЛЮЧИТЬ

KAPALI

MATIKAN

オフ

OFF

UIT

DÉSACTIVÉ

AUS

NO

DESLIGADO

AV

WYŁ

ВЫКЛЮЧИТЬ

KAPALI

MATIKAN

オフ

MUSIC

MUZIEK

MUSIQUE

MUSIK

MÚSICA

MUSICA

MUZYKA

МУЗЫКА

MÜZİK

MUZIK

音楽

音乐

MUSIC

MUZIEK

MUSIQUE

MUSIK

MÚSICA

MUSICA

MUZYKA

МУЗЫКА

MÜZİK

MUZIK

音楽

音乐

STRIJD!

À L'ATTAQUE!

KÄMPFE!

¡A LUCHAR!

LUTAR!

LUTE!

COMBATTI!

SLÅSS!

WALCZ!

В БОЙ!

DÖVÜŞÜN!

BERTARUNG!

LAWAN!

FIGHT!

STRIJD!

À L'ATTAQUE!

KÄMPFE!

¡A LUCHAR!

LUTAR!

LUTE!

COMBATTI!

SLÅSS!

WALCZ!

В БОЙ!

DÖVÜŞÜN!

BERTARUNG!

LAWAN!

开战!

HIGH SCORES

HIGHSCORES

MEILLEURS SCORES

PUNTUACIONES MÁXIMAS

RECORDES

PONTUAÇÕES MAIS ALTAS

RECORD

TOPPOÄNG

RANKING

РЕКОРДЫ

EN YÜKSEK SKORLAR

NILAI TERTINGGI

SKOR TERTINGGI

ハイスコア

排行榜

HOW TO PLAY

SPELUITLEG

INSTRUCTIONS

ANLEITUNG

CÓMO JUGAR

COMO JOGAR

REGOLE

SPELREGLER

JAK GRAĆ

КАК ИГРАТЬ

NASIL OYNANIR?

CARA BERMAIN

BAGAIMANA UNTUK MAIN

遊び方

帮助

MORE GAMES

MEER SPELLEN

PLUS DE JEUX

MEHR SPIELE

MÁS JUEGOS

MAIS JOGOS

ALTRI GIOCHI

FLER SPEL

WIĘCEJ GIER

ДРУГИЕ ИГРЫ

DİĞER OYUNLAR

PERMAINAN LAINNYA

LEBIH BANYAK PERMAINAN

他のゲームをもっと遊ぶ

更多游戏

© www.spilgames.com

Z

X

BACK

TERUG

RETOUR

ZURÜCK

ATRÁS

ANTERIOR

RETROCEDER

INDIETRO

BAKÅT

POWRÓT

ОБРАТНО

GERİ

KEMBALI

UNDUR

戻る

返回

MOVE

BEWEGEN

SE DÉPLACER

MOVERSE

MOVER-SE

MUOVI

FLYTTA

PORUSZANIE SIĘ

ДВИЖЕНИЯ

HAREKET

BERGERAK

移動

移动

WALK

LOPEN

MARCHER

GEHEN

ANDAR

CAMINHAR

AVANZA

IDŹ

ИДТИ

YÜRÜ

BERJALAN

JALAN

歩く

DUCK

BUKKEN

SE BAISSER

DUCKEN

ESQUIVAR

ABAIXAR-SE

AGACHAR

PIEGATI

DUCKA

KUCNIJ

ПРИСЕСТЬ

EĞIL

MENUNDUK

MENCANGKUNG

しゃがむ

蹲下

JUMP

SPRINGEN

SAUTER

SALTAR

PULAR

SALTA

HOPPA

SKOK

ПРЫЖОК

ZIPLA

LOMPAT

LOMPAT KE UDARA

ジャンプ

PUNCH

SLAAN

DONNER UN COUP
DE POING

SCHLAGEN

DAR PUÑETAZO

DAR SOCO

ESMURRAR

PUGNO

SLÅ

UDERZENIE
PIĘŚCIĄ

УДАР РУКОЙ

YUMRUK

MEMUKUL

TUMBUK

パンチ

出拳

KICK

SCHOPPEN

DONNER UN COUP
DE PIED

TRETEN

DAR PATADA

CHUTAR

DAR PONTAPÉ

CALCIO

SPARKA

KOPNIJ

УДАР НОГОЙ

TEKME

MENYEPAK

TENDANG

キック

ATTACK

AANVALLEN

ATTAQUER

ANGREIFEN

ATACAR

ATTACCA

ATTACKERA

ATAK

АТАКИ

SALDIRI

MENYERANG

SERANG

攻撃

攻击

HOW TO PLAY

SPELUITLEG

INSTRUCTIONS

ANLEITUNG

CÓMO JUGAR

COMO JOGAR

REGOLE

SPELREGLER

JAK GRAĆ

КАК ИГРАТЬ

NASIL OYNANIR?

CARA BERMAIN

BAGAIMANA UNTUK MAIN

遊び方

帮助

HAMSTER 1

HÁMSTER 1

CRICETO 1

CHOMIK 1

ХОМЯК 1

ハムスター 1

仓鼠 1

HAMSTER 2

HÁMSTER 2

CRICETO 2

CHOMIK 2

ХОМЯК 2

ハムスター 2

仓鼠2

ZOMBIE 1

ZOMBI 1

ZUMBI 1

ЗОМБИ 1

ゾンビモ 1

僵尸 1

ZOMBIE 2

ZOMBI 2

ZUMBI 2

ЗОМБИ 2

ゾンビモ 2

僵尸2

<p align="right"><font face="Arial Black" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">1.</font></p>

<p align="left"><font face="Arial Black" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">NICKNAME</font></p>

<p align="right"><font face="Arial Black" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">0000000</font></p>

HIGH SCORES

HIGHSCORES

MEILLEURS SCORES

PUNTUACIONES MÁXIMAS

RECORDES

PONTUAÇÕES MAIS ALTAS

RECORD

TOPPOÄNG

RANKING

РЕКОРДЫ

EN YÜKSEK SKORLAR

NILAI TERTINGGI

SKOR TERTINGGI

ハイスコア

排行榜

FINISH HAMSTER
MODE FIRST

LOCKED

SPEEL HET SPEL EERST
UIT MET DE HAMSTER

OP SLOT

TERMINE D'ABORD
LE MODE  HAMSTER

VERROUILLÉ

BEENDE ZUERST
DEN HAMSTERMODUS

GESPERRT

TERMINA PRIMERO
EL MODO HÁMSTER

BLOQUEADO

PRIMEIRO CONCLUA
A MODALIDADE HAMSTER

TRAVADO

TERMINE O MODO
HAMSTER PRIMEIRO

TERMINA PRIMA
LA MODALITÀ CRICETO

BLOCCATO

AVSLUTA
HAMSTERLÄGET FÖRST

LÅST

NAJPIERW UKOŃCZ
TRYB CHOMIKA

ZABLOKOWANE

СНАЧАЛА ЗАКОНЧИТЕ
ПРОХОЖДЕНИЕ В РЕЖИМЕ
ХОМЯКА

ЗАБЛОКИРОВАНО

ÖNCE HAMSTER
MODUNU BITIRIN

KILITLI

SELESAIKAN MODE HAMSTER
TERLEBIH DAHULU

TERKUNCI

SELESAIKAN MOD
HAMSTER DAHULU

DIKUNCI

先にハムスターモードをクリアして下さい。

ロック中

先完成仓鼠模式

解锁

CHOOSE YOUR FIGHTER:

KIES JE VECHTER:

CHOISIS TON COMBATTANT:

WÄHLE DEINEN KÄMPFER:

ELIGE TU LUCHADOR:

ESCOLHA O SEU LUTADOR:

ESCOLHA O SEU GUERREIRO:

SCEGLI PERSONAGGIO:

VÄLJ DIN FIGHTER:

WYBIERZ WOJOWNIKA:

ВЫБРАТЬ БОЙЦА:

SAVAŞÇINIZI SEÇIN:

PILIH PETARUNG ANDA:

PILIH PEJUANG ANDA:

あなたの戦士を選択してください。

选择角色

HAMSTER MODE

HAMSTER

MODE HAMSTER

HAMSTERMODUS

MODO HÁMSTER

MODALIDADE

MODO HAMSTER

MODALITÀ CRICETO

HAMSTERLÄGE

TRYB CHOMIKA

РЕЖИМ ХОМЯКА

HAMSTER MODU

MOD HAMSTER

ハムスターモード

仓鼠模式

GUS

FARTSY

MEATLOAF

STINKY

BRAINIAC

FRECKLE

CHEESY

TOOTHIE

PIP

PUFFY

ZOMBIE MODE

ZOMBIE

MODE ZOMBIE

ZOMBIEMODUS

MODO ZOMBI

MODALIDADE ZUMBI

MODO ZOMBIE

MODALITÀ ZOMBIE

ZOMBIELÄGE

TRYB ZOMBIE

РЕЖИМ ЗОМБИ

ZOMBI MODU

MODE ZOMBI

MOD ZOMBIE

ゾンビモード

僵尸模式

GEWONNEN!

GANHOU!

WYGRAŁEŚ!

KAZANDINIZ!

勝ち!

WIN!

GEWONNEN!

GAGNÉ!

GANADO!

VINTO!

VANN!

ВЫИГРАЛИ!

MENANG!

LOSE!

VERLOREN!

PERDU!

PERDIDO!

PERSO!

FÖRLORADE!

ПРОИГРАЛИ!

KALAH!

“CAREFUL!
I MIGHT BITE!”

“CAREFUL!
I MAY BITE!”

“PAS OP!
IK BIJT!”

“ATTENTION!
HAMSTER ENRAGÉ!”

“VORSICHT! ICH
BEIßE VIELLEICHT!”

“¡CUIDADO!
¡QUE TE MUERDO!”

“CUIDADO!
POSSO TE MORDER!”

“CUIDADO!
EU POSSO MORDER!”

“ATTENTO!
POSSO MORDERE!”

“PASSA DIG!
JAG BITS!”

“UWAŻAJ!
GRYZĘ!”

“ОСТОРОЖНО!
Я КУСАЮСЬ!”

“DIKKAT ET!
ISIRABILIRIM!”

“HATI-HATI!
SAYA BISA MENGIGIT!”

“HATI-HATI! SAYA
MUNGKIN AKAN
MENGGIGIT!”

注意して!噛むよ!

小心!我要咬了!

“GO CLEAN
MY CAGE!”

“GO AND CLEAN
MY CAGE!”

“GA M'N KOOI
SCHOONMAKEN!”

“VA DONC NETTOYER
MA CAGE!”

“MACH MEINEN
KÄFIG SAUBER!”

“¡VE A LIMPIAR
MI JAULA!”

“VÁ LIMPAR
MINHA JAULA!”

“LIMPE A MINHA
JAULA POR FAVOR!”

“VAI A PULIRE
LA MIA GABBIETTA!”

“STÄDA
MIN BUR!”

“LEPIEJ SPRZĄTNIJ
MI KLATKĘ!”

“ОТПРАВЛЯЙСЯ
ЛУЧШЕ ЧИСТИТЬ
МОЮ КЛЕТКУ!”

“GIT KAFESIMI
TEMIZLE!”

“AYO BERSIHKAN
KANDANG SAYA!”

“BERSIHKAN
SANGKAR SAYA!”

僕の巣をきれいに掃除して!

去打扫下我的笼子!

“AW NUTS! HERE
I WAS EXPECTING
A CHALLENGE!”

“AW NUTS!
I WAS EXPECTING
A CHALLENGE!”

“GEWELDIG GENOTEN!
EN IK VERWACHTTE NOG
WEL EEN UITDAGING!”

“MAIS QUE T'ES NUL!
JE M'ATTENDAIS À UN
VÉRITABLE DÉFI, MOI!”

“OH MANN! UND ICH
HABE SCHON GEDACHT,
DAS HIER WÄRE EINE
HERAUSFORDERUNG!”

“¡TIENE CASTAÑA!
¡Y YO AQUÍ ESPERANDO
UN DESAFÍO!”

“ESSA NÃO! E EU
AQUI ESPERANDO
UM DESAFIO!”

“OH QUE PENA!
EU ESTAVA À ESPERA
DE UM DESAFIO!”

“E DIRE CHE MI
ASPETTAVO UNA SFIDA
ALL'ULTIMO SANGUE…!”

“DITT NÖT!
JAG SOM VILLE
HA EN UTMANING!”

“CO TY, W ORZECHY
LECISZ?? A JA CHCIAŁEM
SIĘ WRESZCIE WYKAZAĆ!”

“НУ ЧТО, СЛАБАК,
ДОСТАЛОСЬ ТЕБЕ
НА ОРЕХИ?”

“TÜH! BANA
MEYDAN OKUMANI
BEKLIYORDUM!”

“AW GILA! INILAH
TANTANGAN YANG
KUHARAPKAN!”

“GILA! SAYA
MENJANGKAKAN
CABARAN DI SINI!”

おぅおぅ!ナッツか!挑戦をう
けるつもりでいたのに!

小样儿!
我以为你有什么大本事呢!

“TSSK! CHIPMUNKS
CAN SING BETTER
THAN YOU CAN FIGHT.”

“HUMPH! CHIPMUNKS
CAN SING BETTER
THAN YOU CAN FIGHT.”

“TSSS! KRAAIEN KUNNEN
NOG BETER ZINGEN
DAN JIJ KUNT VECHTEN!”

“PEUH ! N'IMPORTE QUEL
ÉCUREUIL SAIT MIEUX
CHANTER QUE TU NE
SAIS TE BATTRE.”

“PFFF! SELBST
STREIFENHÖRNCHEN
KÄMPFEN BESSER ALS DU!”

“¡BAH! ¡LA ARDILLA
CANTA MEJOR DE LO
QUE TÚ PELEAS!”

“TSC! OS CHIPMUNKS
SABEM CANTAR MELHOR
DO QUE VOCÊ SABE LUTAR.”

“XIIII! ATÉ UM GORILA
CANTA MELHOR DO
QUE TU LUTAS.”

“TSK! È PIÙ BRAVO UNO
SCOIATTOLO A CANTARE
CHE TE A COMBATTERE.”

“TSS! EKORRAR
SJUNGER BÄTTRE
ÄN DU SLÅSS.”

“PHI! WIEWIÓRKI
ŚPIEWAJĄ LEPIEJ,
NIŻ TY WALCZYSZ!”

“ДА УЖ, ТЫ ДЕРЕШЬСЯ
ХУЖЕ, ЧЕМ БУРУНДУКИ
ПОЮТ!”

“CIK CIK CIK!
CHIPMUNK'LAR SENIN
DÖVÜŞTÜĞÜNDEN DAHA
IYI ŞARKI SÖYLEYEBILIR.”

“TSSK! BAJING TANAH
BISA BERNYANYI LEBIH
BAIK DARIPADA ANDA
BISA BERKELAHI.”

“SHH! CHIPMUNKS
BOLEH MENYANYI
LEBIH BAIK DARIPADA
ANDA BERLAWAN.”

ちぇっ!シマリスは歌がう
まいんだ、君がけん
かするよりもね。

切!
花粟鼠唱歌都比你打架强。

“I CAN HAS
CHEESE NOW?”

“MAG IK HEBBEN
KAAS NOU?”

“MOI PEUX AVOIR
DU FROMAGE,
MAINTENANT ?”

“KANN ICH JETZT
KÄSE HABEN?”

“¿QUÉ ES ESO?
¡ESO ES QUESO!”

“JÁ POSSO
CUMÊ QUEIJO?”

“JÁ POSSO
COMER QUEIJO?”

“POSSO AVERE DEL
FORMAGGIO ADESSO?”

“JAG OST
KAN FÅ NU?”

“DOSTANĘ TERAZ
SERECZKA?”

“МОЯ ПОБЕДИТЬ,
МОЯ ХОТЕТЬ СЫР!”

“ŞIMDI PEYNIVIMI
ALABILIV MIYIM?”

“SAYA BISA MEMPUNYAI
KEJU SEKARANG?”

“BOLEH SAYA MAKAN
KEJU SEKARANG?”

チーズをとってもいいかな?

偶现在能来点奶酪吗?

“BRAINS! BRAAAIIINS!
AND SO ON.”

“BRAINS! BRAAAIIINS!
ETC, ETC.!”

“HERSENEN!
HEEERSENEN!
ENZOVOORT.”

“DE LA CERVELLE! DE LA
CERVEEELLLEEEUUUH!
ET AINSI DE SUITE.”

“GEHIRN! GEEEHIIIRN!
UND SO WEITER.”

“¡SESOS! ¡SEEESOOOS!
Y ESO.”

“CÉREBRO!
CÉÉÉÉÉÉREBRO! ETC.”

“MIOLOS! CÉREBRO!
E POR AÍ FORA...”

“SLURP…GNAM!
CERVELLO,
CERRRVELLLO!”

“HJÄRNA! HJÄÄÄÄRNA!
OCH SÅ VIDARE.”

“MÓZG! MÓÓÓÓÓÓÓÓÓZG!
I TYM PODOBNE.”

“МОЗГИ! МОЗГИ-И-И-И!
НУ И ТАК ДАЛЕЕ…”

“BEYIN! BEYIIIIIIN!
VESAIRE.”

“OTAK! OTAAAKK!
DAN LAIN-LAIN.”

“OTAK! OTAAAKKKK!
DAN SETERUSNYA.”

脳みそ!脳みそぉぉぉぉ……!

脑子!脑浆之类的!

“I SAY, HAVE YOU GOT
SOME BRAINS FOR ME?”

“ZEG, HEB JIJ MISSCHIEN
EEN PONDJE HERSENEN
VOOR MIJ?”

“QUELQU'UN PEUT-IL
ME PASSER SA
CERVELLE ?”

“ICH HABE GEFRAGT,
OB DU GEHIRNE
FÜR MICH HAST?”

“ME PREGUNTO SI
TENDRÍAS ALGO
DE SESO PARA MÍ...”

“PERGUNTO: TEM
CÉREBRO PRA MIM?”

“ESSE CÉREBRO TEM
ESTALECA QUE CHEGUE
PARA MIM?”

“HAI DEL CERVELLO
PER ME?”

“FÅR JAG BE OM
LITE HJÄRNA?”

“HEJ, MASZ DLA MNIE
TROCHĘ MÓZGU?”

“ДА, КСТАТИ, У ТЕБЯ
МОЗГОВ ДЛЯ МЕНЯ
НЕ НАЙДЕТСЯ?”

“DIYORUM KI, BANA
VERECEK BIRAZ
BEYNIN VAR MI?”

“SAYA BILANG, APAKAH
ANDA TELAH MENDAPATKAN
OTAK UNTUK SAYA?”

“SAYA KATA, ADAKAH
ANDA MEMPUNYAI
OTAK UNTUK SAYA?”

俺のために脳みそをとって
きてくれたことがあるか?

哦,
有没有给我搞点脑子过来?

“DID I MENTION
"BRAINS" YET?”

“HAVE I MENTIONED
"BRAINS" YET?”

“HAD IK HET AL OVER
'HERSENEN' GEHAD?”

“EST-CE QUE J'AI DÉJÀ
MENTIONNÉ LE MOT
"CERVELLE"?”

“HABE ICH DAS THEMA
"GEHIRN" SCHON
ANGESPROCHEN?”

“¿YA HE MENCIONADO
"SESOS"?”

“SERÁ QUE JÁ FALEI
EM "CÉREBRO"?”

“JÁ AQUI FALEI EM
CÉREBRO E MIOLOS?”

“HO PER CASO PARLATO
DI "CERVELLO"?”

“HAR JAG NÄMNT
''HJÄRNA'' ÄN?”

“CZY WSPOMINAŁEM
JUŻ O MÓZGU?”

“Я УЖЕ ГОВОРИЛ, ЧТО
ЛЮБЛЮ МОЗГИ?”

“"BEYINLER" DEN
BAHSETMIŞ MIYDIM?”

“APAKAH SAYA SUDAH
MENYEBUTKAN "OTAK"?”

“ADAKAH SAYA SUDAH
MENYEBUT PERKATAAN
"OTAK"?”

俺はもしやまた“脳みそ”って言
ったか?

我有提到过你的“脑子”吗?

“KINDLY HAND OVER
YOUR BRAINS TO ME.”

“KINDLY HAND YOUR
BRAINS OVER TO ME.”

“ZOU JE ZO VRIENDELIJK
WILLEN ZIJN ME JE
HERSENEN TE GEVEN?”

“TU VEUX BIEN ME
REMETTRE TA
CERVELLE ?”

“WÜRDEST DU MIR BITTE
DEIN GEHIRN GEBEN?”

“SERÍA UN DETALLE SI
ME CONCEDIERAS
TUS SESOS.”

“FAÇA A GENTILEZA DE
ME ENTREGAR O SEU
CÉREBRO.”

“ENTREGUE-ME O
SEU CÉREBRO, VÁ...”

“CONSEGNAMI
GENTILMENTE IL TUO
CERVELLO, PREGO.”

“VÄNLIGEN GE MIG
DIN HJÄRNA.”

“BĄDŹ TAK DOBRY
I PODAJ MI
SWÓJ MÓZG.”

“БУДЬ ТАК ЛЮБЕЗЕН,
ОТДАЙ МНЕ СВОИ
МОЗГИ!”

“NAZIKÇE BEYNINI
BANA TESLIM ET.”

“TOLONG SERAHKAN
OTAK ANDA
KEPADA SAYA.”

“BERIKAN OTAK KAMU
KEPADA SAYA.”

喜んでお前の脳みそ
を差し出せ!

拜托把你的脑子递给我。

“YOU MIGHT HAVE
THE BRAWN, BUT
I HAVE YOUR BRAINS!”

“WIE NIET STERK IS,
MOET HERSENEN
HEBBEN!”

“TU AS PEUT-ÊTRE DES
MUSCLES, MAIS C'EST
MOI QUI AI TA CERVELLE!”

“DU HAST VIELLEICHT
MUSKELN, ABER ICH
HABE DEIN GEHIRN!”

“TÚ TENDRÁS
LOS MÚSCULOS, PERO
YO TENGO LOS SESOS.”

“VOCÊ PODE TER
MÚSCULOS, O SEU
CÉREBRO ESTÁ COMIGO!”

“PODE RIR-SE À VONTADE
QUE O SEU CÉREBRO
JÁ CÁ CANTA!”

“AVRAI ANCHE I MUSCOLI
MA IO HO IL
TUO CERVELLO!”

“JAG VILL GÄRNA
ÄTA DIN HJÄRNA!”

“TY MASZ MUSKUŁY,
ALE JA MAM
TWÓJ MÓZG!”

“СИЛА У ТЕБЯ ЕСТЬ,
ЗНАЧИТ, УМА... МОЗГОВ
ТО ЕСТЬ... ТЕБЕ НЕ
НАДО... НЯМ-НЯМ!”

“SIKI KASLARA SAHIP
OLABILIRSIN, AMA
BEYNIN BENDE!”

“ANDA MUNGKIN
MEMPUNYAI KEKUATAN,
TAPI SAYA MEMILIKI
OTAK ANDA!”

“KAMU MUNGKIN
MEMPUNYAI TENAGA,
TAPI SAYA MAHUKAN
OTAK KAMU!”

お前には“腕力”があるかもしれ
ないが、俺はお前の“脳みそ”を
持ってるぞ!

你可能身上有肉,
但我要你的脑子!

AFTER THE LONG BATTLE, THE HAMSTER AND ZOMBIE
GREW TIRED AND COULD FIGHT NO MORE.

NA EEN ZWARE STRIJD WAREN DE HAMSTER EN DE
ZOMBIE MOE EN KONDEN ZE NIET MEER VECHTEN.

APRÈS CETTE LONGUE BATAILLE, LE HAMSTER ET LE ZOMBIE ÉTAIENT
BIEN FATIGUÉS ET N’AVAIENT PLUS LA FORCE DE SE BATTRE.

NACH EINEM LANGEN KAMPF WURDEN HAMSTER UND ZOMBIE
MÜDE UND KONNTEN NICHT MEHR WEITERKÄMPFEN.

TRAS LA LARGA BATALLA, EL HÁMSTER Y EL ZOMBI
ESTÁN CANSADOS Y YA NO PUEDEN LUCHAR MÁS.

APÓS A LONGA BATALHA, O HAMSTER E O ZUMBI
SE CANSARAM E NÃO CONSEGUIRAM MAIS LUTAR.

DEPOIS DE UMA LONGA BATALHA, O HAMSTER E O ZOMBIE
FICARAM CANSADOS E SEM FORÇAS PARA LUTAR.

AL TERMINE DELLA LUNGA BATTAGLIA, IL CRICETO E LO ZOMBIE,
SFINITI DALLA STANCHEZZA, NON RIUSCIRONO PIÙ A COMBATTERE.

EFTER EN LÅNG KAMP ORKADE HAMSTERN
OCH ZOMBIEN INTE SLÅSS MER.

PO DŁUGIEJ WALCE CHOMIK I ZOMBIE ZMĘCZYLI SIĘ
I NIE BYLI W STANIE WALCZYĆ DALEJ.

ХОМЯК И ЗОМБИ СИЛЬНО УСТАЛИ ПОСЛЕ ДОЛГОЙ БИТВЫ
И БОЛЬШЕ НЕ МОГЛИ ДРАТЬСЯ.

UZUN SÜREN MÜCADELEDEN SONRA HAMSTER VE ZOMBİ
YORGUN DÜŞTÜ VE DAHA FAZLA DÖVÜŞEMEYECEKLER.

SETELAH PERTARUNGAN YANG SENGIT, HAMSTER DAN ZOMBI
MERASA LELAH DAN TIDAK SANGGUP LAGI BERTARUNG.

SELEPAS PERTARUNGAN YANG PANJANG, HAMSTER DAN ZOMBI
KELETIHAN DAN TIDAK BOLEH BERTARUNG LAGI.

長い戦いの後、ハムスターとゾンビは疲れ果て、これ以上戦えなくなってしまった。

经过漫长的战斗,仓鼠和僵尸都累惨了,再也打不动了。

“WHY ARE WE FIGHTING?” THE HAMSTER ASKED.
“I DO NOT KNOW,” REPLIED THE ZOMBIE.

“WHY ARE WE FIGHTING?” ASKED THE HAMSTER.
“I DO NOT KNOW,” REPLIED THE ZOMBIE.

"WAAROM VECHTEN WE?" VROEG DE HAMSTER.
"IK WEET HET OOK NIET", ANTWOORDDE DE ZOMBIE.

« POURQUOI NOUS BATTONS-NOUS ? » DEMANDA LE HAMSTER.
« JE NE SAIS PAS », LUI RÉPONDIT LE ZOMBIE.

“WARUM KÄMPFEN WIR ÜBERHAUPT?”, FRAGTE DER HAMSTER.
“ICH WEISS ES NICHT,” ANTWORTETE DER ZOMBIE.

"¿POR QUÉ LUCHAMOS?", PREGUNTÓ EL HÁMSTER.
"NO LO SÉ", RESPONDIÓ EL ZOMBI.

"POR QUE ESTAMOS BRIGANDO?" PERGUNTOU O HAMSTER.
"SEI LÁ", RESPONDEU O ZUMBI.

“PORQUE ESTÁVAMOS A LUTAR?”, PERGUNTOU O HAMSTER.
“NÃO SEI”, RESPONDEU O ZOMBIE.

"PER QUALE MOTIVO STIAMO COMBATTENDO?", CHIESE IL CRICETO.
"NON LO SO", RISPOSE LO ZOMBIE.

"VARFÖR SLÅSS VI?", FRÅGADE HAMSTERN.
"JAG VET INTE", SVARADE ZOMBIEN.

“DLACZEGO WALCZYMY?” ZAPYTAŁ CHOMIK.
“NIE WIEM” ODPOWIEDZIAŁ ZOMBIE.

“ПОЧЕМУ МЫ СРАЖАЕМСЯ?” - СПРОСИЛ ХОМЯК.
“ПОНЯТИЯ НЕ ИМЕЮ”, - ОТВЕТИЛ ЗОМБИ.

“NEDEN KAVGA EDİYORUZ?” DİYE SORDU HAMSTER.
“BİLMİYORUM” DİYE YANITLADI ZOMBİ.

"MENGAPA KITA BERTARUNG?" TANYA HAMSTER.
"SAYA TIDAK TAHU," JAWAB ZOMBI

“MENGAPA KITA BERTARUNG?” HAMSTER BERTANYA.
“SAYA TIDAK TAHU,” JAWAB ZOMBI.

ハムスター:「僕達はなぜ戦っているんだろう?」 ゾンビ:「分からない…」

"我们为什么要打架?”仓鼠问。“我不知道”僵尸回答。

“YOU KNOW WHAT?” SAID THE ZOMBIE, “I KNOW HOW
TO DECIDE WHO IS BETTER ONCE AND FOR ALL!”

“I TELL YOU WHAT,” SAID THE ZOMBIE, “I KNOW HOW
TO DECIDE WHO IS BETTER ONCE AND FOR ALL!”

"WEET JE WAT?" ZEI DE ZOMBIE, "IK WEET HOE WE VOOR EENS
EN ALTIJD KUNNEN BEPALEN WIE VAN ONS HET BESTE IS!"

« TU SAIS QUOI ? » DIT LE ZOMBIE, « JE SAIS COMMENT
DÉCIDER POUR DE BON QUI EST LE MEILLEUR ! »

“WEIßT DU WAS?”, SAGTE DER ZOMBIE, “ICH WEISS, WIE WIR EIN
FÜR ALLEMAL FESTSTELLEN KÖNNEN, WER DER BESSERE VON UNS IST!”

"¿SABES QUÉ?", DIJO EL ZOMBI, "¡SÉ CÓMO DECIDIR
QUIÉN ES EL MEJOR DE UNA VEZ POR TODAS!"

"SABE DE UMA COISA?" DISSE O ZUMBI, "JÁ SEI COMO
DECIDIR DE UMA VEZ POR TODAS QUEM É O MELHOR!"

“SABES QUE MAIS?”, DISSE O ZOMBIE. “CONHEÇO UMA FORMA
DE DETERMINAR QUEM É O MELHOR, DE UMA VEZ POR TODAS!”

"SAI UNA COSA?" DISSE LO ZOMBIE, "SO COME
STABILIRE UNA VOLTA PER TUTTE CHI È IL MIGLIORE!"

"JAG VET", SA ZOMBIEN, "HUR VI KAN
BESTÄMMA VEM AV OSS SOM ÄR BÄST!"

“WIESZ CO?” POWIEDZIAŁ ZOMBIE,
“WIEM, JAK RAZ NA ZAWSZE ROZSĄDZIĆ, KTO JEST LEPSZY!”

“А ЗНАЕШЬ ЧТО? - СКАЗАЛ ЗОМБИ, - Я ЗНАЮ,
КАК РЕШИТЬ, КТО ЛУЧШИЙ, РАЗ И НАВСЕГДА!”

“NE DÜŞÜNÜYORUM BİLİYOR MUSUN?” DEDİ ZOMBİ, “KİMİN
DAHA İYİ OLDUĞUNU NASIL ANLAYACAĞIMIZI BİLİYORUM!”

“KAMU TAHU APA? “KATA ZOMBI,"SAYA TAHU CARA UNTUK
MEMUTUSKAN SIAPA YANG TERBAIK! DI ANTARA SEMUANYA!”

“AWAK TAU TAK?” ZOMBI BERKATA, “SAYA TAHU BAGAIMANA HENDAK
MEMUTUSKAN SIAPA YANG LEBIH HANDAL BUAT SELAMA-LAMANYA!”

ゾンビ:「そうだ、俺達のどっちが強いかを見極める究極の方法があるぞ!」

“知道吗?”僵尸说,“我知道怎么分出胜负来”

AND SO THEY BEGAN A NEW BATTLE,
THIS TIME ON THE COMPUTER: UPHILL RUSH.

AND SO THEY BEGAN A NEW BATTLE, THIS TIME
ON THE COMPUTER: UPHILL RUSH.

EN ZO BEGONNEN ZE AAN EEN NIEUWE STRIJD,
DIT KEER OP DE COMPUTER: UPHILL RUSH.

ET ILS COMMENCÈRENT DONC UNE NOUVELLE BATAILLE, MAIS
CETTE FOIS-CI, SUR L’ORDINATEUR AVEC LE JEU UPHILL RUSH.

UND SO KÄMPFTEN SIE ERNEUT. DIESES MAL
ALLERDINGS AM COMPUTER: UPHILL RUSH.

Y ASÍ EMPEZARON UNA NUEVA BATALLA, PERO ESTA
VEZ EN EL ORDENADOR: UPHILL RUSH.

E INICIARAM UM NOVO COMBATE, DESTA VEZ NO
COMPUTADOR: FORAM JOGAR "UPHILL RUSH".

E INICIARAM UMA NOVA LUTA, DESTA
VEZ NO COMPUTADOR: UPHILL RUSH.

E COSÌ INIZIARONO UNA NUOVA SFIDA.
MA QUESTA VOLTA AL COMPUTER: UPHILL RUSH.

SÅ DE BÖRJADE EN NY KAMP, DEN HÄR GÅNGEN PÅ
DATORN: UPHILL RUSH.

I ROZPOCZĘLI KOLEJNE STARCIE, TYM RAZEM NA KOMPUTERZE:
UPHILL RUSH.

И ОНИ НАЧАЛИ НОВУЮ БИТВУ, НА ЭТОТ РАЗ
- В КОМПЬЮТЕРНОЙ ИГРЕ UPHILL RUSH.

VE YENİDEN SAVAŞA BAŞLADILAR, FAKAT BU KEZ BİLGİSAYARDA:
ENGELLİ MÜCADELE.

DAN MEREKA MEMULAI SEBUAH PERTARUNGAN BARU,
KALI INI DI KOMPUTER : UPHILL RUSH

DAN  BEGITULAH MEREKA MEMULAKAN PERTARUNGAN YANG BARU,
PADA KALI INI PADA KOMPUTER: KELAM KABUT DI ATAS BUKIT.

そして彼らはコンピューターゲーム「アップヒルレース」で新たな戦いを始めた。

于是他们又开战了,这次电脑上显示:极限越野

“I’VE GOT A HIGHER SCORE THAN YOU!” SAID ZOMBIE.
“JUST YOU WAIT,” SAID THE HAMSTER, “I’LL BEAT YOU YET!”

“I HAVE A HIGHER SCORE THAN YOU!” SAID THE ZOMBIE.
“JUST YOU WAIT,” SAID THE HAMSTER, “I’LL BEAT YOU YET!”

"IK HEB EEN HOGERE SCORE DAN JIJ!" ZEI DE ZOMBIE.
"WACHT MAAR", ZEI DE HAMSTER: "IK VERSLA JE NOG WEL!"

« MON SCORE EST PLUS ÉLEVÉ QUE LE TIEN ! » DIT LE ZOMBIE. « FAIS GAFFE
», LUI RÉPONDIT LE HAMSTER, « JE VAIS BIEN FINIR PAR TE BATTRE, TOI ! »

“ICH HABE MEHR PUNKTE ALS DU!”, SAGTE DER ZOMBIE.
“WARTE NUR,” SAGTE DER HAMSTER, “ICH KRIEG DICH SCHON NOCH!”

"¡MI PUNTUACIÓN ES MAYOR QUE LA TUYA!", DIJO EL ZOMBI.
"ESPERA", DIJO EL HÁMSTER, "¡LA SUPERARÉ!"

"FIZ MAIS PONTOS QUE VOCÊ" DISSE O ZUMBI.
"VOCÊ VAI VER", DISSE O HAMSTER, "VOU TE DERRUBAR!"

“TENHO MAIS PONTOS QUE TU!”, DISSE O ZOMBIE. “NÃO PERDES
PELA DEMORA. VOU DERROTAR-TE!”, RETORQUIU O HAMSTER.

"HO FATTO PIÙ PUNTI DI TE!", DISSE LO ZOMBIE. "ASPETTA E
VEDRAI CHE TI BATTERÒ ANCORA!", RISPOSE IL CRICETO.

"JAG FICK FLER POÄNG ÄN DU!", SA ZOMBIEN.
"VÄNTA BARA", SA HAMSTERN, "JAG SKA VINNA!"

“MAM LEPSZY WYNIK NIŻ TY!” WYKRZYKNĄŁ ZOMBIE.
“ZOBACZYSZ,” ODPOWIEDZIAŁ CHOMIK, “JESZCZE CIĘ POKONAM!”

“А У МЕНЯ БОЛЬШЕ ОЧКОВ, ЧЕМ У ТЕБЯ!” - ПОХВАСТАЛСЯ ЗОМБИ.
“ПОГОДИ-ПОГОДИ, - ОТВЕТИЛ ХОМЯК, - Я ТЕБЯ ЕЩЕ ОБГОНЮ!”

“SENİ GEÇTİM!!” DEDİ ZOMBİ.
“BİRAZ BEKLE” DİYE TERSLEDİ HAMSTER, “HENÜZ SENİ YENMEDİM!”

"SAYA MENDAPATKAN NILAI TERTINGGI DARIPADA KAMU" KATA ZOMBI.
"TUNGGU SAJA KAMU," KATA HAMSTER," SAYA  AKAN MENGALAHKAN KAMU!"

“SAYA MENDAPAT SKOR LEBIH TINGGI DARIPADA AWAK!” KATA ZOMBI.
“TUNGGU SEKEJAP,” KATA HAMSTER, “SAYA AKAN MENGALAHKAN AWAK!”

ゾンビ:「俺のほうがスコアが高いぞ!」 ハムスター:「今に見てろよ、絶対に負かしてやる!」

“我的分数比你高!”僵尸说。“等着瞧”仓鼠说,“给你点颜色看看!”

“WHY ARE WE FIGHTING AGAIN?” THE HAMSTER ASKED.
“DOES IT EVEN MATTER ANYMORE?" ASKED THE ZOMBIE.

“WHY ARE WE FIGHTING AGAIN?” ASKED THE HAMSTER.
“DOES IT EVEN MATTER ANY MORE?" SAID THE ZOMBIE.

"WAAROM VECHTEN WE OOK ALWEER?" VROEG DE HAMSTER.
"MAAKT DAT NOG UIT?" VROEG DE ZOMBIE.

« POURQUOI RECOMMENÇONS-NOUS À NOUS BATTRE ? » DEMANDA LE HAMSTER.
« DE TOUTE FAÇON QU’EST-CE QUE ÇA CHANGE ? » DEMANDA LE ZOMBIE.

“WARUM KÄMPFEN WIR NOCHMAL GENAU?”, FRAGTE DER HAMSTER.
“SPIELT DAS ÜBERHAUPT NOCH EINE ROLLE?", FRAGTE DER ZOMBIE.

"¿POR QUÉ LUCHAMOS OTRA VEZ?", PREGUNTÓ EL HÁMSTER.
"¿ESO AÚN IMPORTA?", PREGUNTÓ EL ZOMBI.

"POR QUE ESTAMOS BRIGANDO DE NOVO?" PERGUNTOU O HAMSTER.
"SERÁ QUE ISSO AINDA IMPORTA?" PERGUNTOU O ZUMBI.

“PORQUE ESTAMOS A LUTAR DE NOVO?”, QUESTIONOU O HAMSTER.
“ISSO IMPORTA ALGUMA COISA?”, DESABAFOU O ZOMBIE.

"PERCHÉ STIAMO COMBATTENDO DI NUOVO?", CHIESE IL CRICETO.
"MA HA ANCORA IMPORTANZA?" CHIESE LO ZOMBIE.

"VARFÖR BRÅKAR VI IGEN?" FRÅGADE HAMSTERN.
"SPELAR DET NÅGON ROLL LÄNGRE?", FRÅGADE ZOMBIEN.

“DLACZEGO MY ZNÓW WALCZYMY?” ZAPYTAŁ CHOMIK. “A CZY TO
W OGÓLE MA JESZCZE JAKIEŚ ZNACZENIE?" ODPOWIEDZIAŁ PYTANIEM ZOMBIE.

“НУ, И ПОЧЕМУ МЫ СНОВА СРАЖАЕМСЯ?” - СПРОСИЛ ХОМЯК.
“А КАКАЯ ТЕПЕРЬ РАЗНИЦА?" - СПРОСИЛ ЗОМБИ.

“NEDEN YİNE KAVGA EDİYORUZ?” DİYE SORDU HAMSTER.
“YİNE NE VAR?" DEDİ ZOMBİ.

"MENGAPA KITA BERTARUNG LAGI?" TANYA HAMSTER.
"APAKAH INI MASIH MENJADI MASALAH ? "TANYA ZOMBI.

“MENGAPA KITA BERLAWAN SEKALI LAGI?” HAMSTER BERTANYA.
“ADAKAH IA PENTING?" TANYA ZOMBIE.

ハムスター:「なぜ僕達はまた戦っているんだい?」 ゾンビ:「理由なんてもうどうでもいいさ」

“我们干嘛又要打架?" 仓鼠问。“这个还重要吗?”僵尸问。

“THERE IS ONLY ONE THING WE CAN DO TO SOLVE THIS!”
“WHAT IS IT?” THE HAMSTER ASKED.

“THERE IS ONLY ONE THING WE CAN DO TO SOLVE THIS!”
“WHAT'S THAT?” ASKED THE HAMSTER.

"ER IS MAAR ÉÉN DING DAT WE KUNNEN DOEN OM DIT OP
TE LOSSEN!" "WAT IS DAT?" VROEG DE HAMSTER.

« IL N’Y A QU’UN MOYEN POUR RÉSOUDRE CE PROBLÈME ! »
« MAIS QUOI ? » DEMANDA LE HAMSTER.

“ES GIBT NUR EINE MÖGLICHKEIT, DAS ZU LÖSEN!”
“UND DIE WÄRE?”, FRAGTE DER HAMSTER.

"¡SOLO HAY UNA COSA QUE PODEMOS HACER PARA
SOLUCIONAR ESTO!" "¿QUÉ?", PREGUNTÓ EL HÁMSTER.

"SÓ PODEMOS FAZER UMA COISA PARA RESOLVER ISSO"
O QUE É, PERGUNTOU O HAMSTER.

“SÓ EXISTE UMA MANEIRA DE RESOLVER ISTO!”
“QUAL É?”, PERGUNTOU O HAMSTER.

"C'È SOLO UNA COSA DA FARE PER RISOLVERE LA SITUAZIONE!"
"CHE COSA?", CHIESE IL CRICETO.

"DET FINNS BARA ETT SÄTT ATT LÖSA DET HÄR!"
"HUR DÅ?", FRÅGADE HAMSTERN.

“MOŻEMY TO ROZWIĄZAĆ TYLKO W JEDEN SPOSÓB!”
“A JAKI?” SPYTAŁ CHOMIK.

“ОСТАЛСЯ ЕДИНСТВЕННЫЙ ВАРИАНТ, КАК МОЖНО РЕШИТЬ
ПРОБЛЕМУ!” “КАКОЙ ИМЕННО?” - СПРОСИЛ ХОМЯК.

“BUNU ÇÖZMEK İÇİN YAPMAMIZ GEREKEN BİR TEK ŞEY VAR!”.
“NEDİR?” DİYE SORDU HAMSTER.

"HANYA ADA SATU YANG BISA KITA LAKUKAN UNTUK
MENYELESAIKAN MASALAH INI!" "APA ITU?" TANYA HAMSTER.

“TERDAPAT SATU PERKARA UNTUK MENYELESAIKAN
PERKARA INI!” “APA DIA?” HAMSTER BERTANYA.

ゾンビ:「この戦いを終わらせる方法が1つだけある」 ハムスター:「どんな方法だい?」

“只有一个解决办法!”“怎么办?”仓鼠问。

“YOUR BRAINS TASTED DELICIOUS!” THE ZOMBIE PURRED.
“NOW WE’RE BOTH ZOMBIES! YAY!” THE HAMSTER AGREED HAPPILY.

“YOUR BRAINS TASTED DELICIOUS!” PURRED THE ZOMBIE.
“NOW WE’RE BOTH ZOMBIES! YES!” AGREED THE HAMSTER, HAPPILY.

"JOUW HERSENEN WAREN VERRUKKELIJK!" SMAKTE DE ZOMBIE.
"EN NU ZIJN WE ALLEBEI ZOMBIES! JIPPIE!" GAF DE HAMSTER BLIJ TOE.

« TA CERVELLE ÉTAIT VRAIMENT DÉLICIEUSE ! » DIT LE ZOMBIE EN LA SAVOURANT.
« MAINTENANT, NOUS VOILÀ TOUS LES DEUX DES ZOMBIES ! YOUPI ! » SE FÉLICITA LE HAMSTER.

“DEIN GEHIRN WAR LECKER!”, SAGTE DER ZOMBIE ZUFRIEDEN.
“JETZT SIND WIR BEIDE ZOMBIES! YEAH!”, FREUTE SICH DER HAMSTER.

"¡TUS SESOS ESTÁN DELICIOSOS!", GRITÓ EL ZOMBI.
"¡AHORA LOS DOS SOMOS ZOMBIS! ¡SÍ!", AFIRMÓ FELIZMENTE EL HÁMSTER.

"O SEU CÉREBRO ESTAVA UMA DELÍCIA!" ROSNOU O ZUMBI.
"AGORA NÓS DOIS SOMOS ZUMBIS! OBA!" CONCORDOU O HAMSTER ALEGREMENTE.

“O TEU CÉREBRO ESTAVA DELICIOSO”, LANÇOU O ZOMBIE.
“AGORA SOMOS OS DOIS ZOMBIES!”, CONCORDOU O HAMSTER, COM UM SORRISO.

"DELIZIOSO IL TUO CERVELLO!", ESCLAMÒ LO ZOMBIE. "ORA SIAMO
TUTTI E DUE ZOMBIE! EVVIVA!", RISPOSE CONTENTO IL CRICETO.

"DIN HJÄRNA SMAKADE GOTT!", SA ZOMBIEN NÖJT.
"NU ÄR VI ZOMBIES BÅDA TVÅ! HURRA!", SA HAMSTERN LYCKLIGT.

“TWÓJ MÓZG SMAKUJE WYBORNIE!”ZAMRUCZAŁ ZOMBIE.
“JEJKU! TERAZ OBAJ JESTEŚMY ZOMBIE!” PRZYTAKNĄŁ Z RADOŚCIĄ CHOMIK.

“А ТВОИ МОЗГИ ОЧЕНЬ ВКУСНЫЕ!” - ПРОУРЧАЛ ЗОМБИ.
“ТЕПЕРЬ МЫ ОБА ЗОМБИ! КРУТО!” - РАДОСТНО ЗАКИВАЛ ХОМЯК.

“SENİN BEYNİN NE KADAR LEZZETLİ!” DİYE MIRILDANDI ZOMBİ.
“ARTIK İKİMİZ DE ZOMBİYİZ! YEHO!" HAMSTER NEŞELİ BİR İFADEYLE ONU ONAYLADI.

"OTAK KAMU RASANYA LEZAT!" DENGKUR ZOMBI. "SEKARANG KITA
BERDUA IALAH ZOMBI!YAY!" DEANGAN SENANG HAMSTER MENYETUJUINYA.

“OTAK AWAK NAMPAK SEDAP!” ZOMBIE BERBISIK. “SEKARANG KITA BERDUA
SUDAH MENJADI ZOMBIE! YEA!” HAMSTER BERSETUJU DENGAN GEMBIRANYA.

ゾンビ:「お前の脳みそは最高にうまかったぞ!」 ハムスター:「これで僕達は皆ゾンビ、仲間だね!」

“你的脑仁儿味道不错!”

THE END

GAME OVER!

FIN DE PARTIDA!

ACABOU!

FIM DO JOGO!

KONIEC GRY!

КОНЕЦ ИГРЫ!

OYUN BITTI!

BERAKHIR!

PERMAINAN TAMAT!

ゲームオーバー!

游戏结束

WELL DONE!

GOED GEDAAN!

BRAVO!

GUT GEMACHT!

¡BIEN HECHO!

MUITO BEM!

BEN FATTO!

BRA GJORT!

ZNAKOMICIE!

ОТЛИЧНО!

BAGUS!

SYABAS!

見事!

太棒了!

<p align="center"></p>

YOUR SCORE:

JE SCORE:

TON SCORE:

DEINE PUNKTE:

TU PUNTUACIÓN:

SEU PLACAR:

A SUA PONTUAÇÃO:

TUO PUNTEGGIO:

DIN POÄNG:

TWÓJ WYNIK:

ВАШ РЕЗУЛЬТАТ:

SKORUNUZ:

SKOR ANDA:

あなたのスコア:

你的分数

YOUR NAME:

JE NAAM:

TON NOM:

DEIN NAME:

TU NOMBRE:

SEU NOME:

O SEU NOME:

TUO NOME:

DITT NAMN:

TWOJE IMIĘ:

ВАШЕ ИМЯ:

ADINIZ:

NAMA ANDA:

あなたの名前:

你的名字

<p align="center"></p>

SUBMIT

VERSTUREN

ENREGISTRER

ABSCHICKEN

ENVIAR

INVIA

SKICKA

ZAPISZ

СОХРАНИТЬ

GÖNDER

KUMPULKAN

SERAH

決定

提交

TRY AGAIN?

NOGMAALS PROBEREN?

ESSAYER DE NOUVEAU?

NOCHMAL PROBIEREN?

¿VOLVER A INTENTAR?

TENTAR DE NOVO?

TENTAR DE NOVO?

VUOI RIPROVARE?

FÖRSÖKA IGEN?

JESZCZE RAZ?

ЕЩЕ РАЗ?

YENIDEN DENE?

COBA LAGI?

MAIN SEMULA?

もう1度トライしますか?

再试一次

ActionScript [AS3]

Section 1
//FadeChannel (classes.components.FadeChannel) package classes.components { import flash.media.*; import flash.events.*; import flash.utils.*; public class FadeChannel { var thisChannel:SoundChannel; var stepVolume:Number; var fadeTimer:Timer; var sTransform:SoundTransform; public function FadeChannel(){ fadeTimer = new Timer(1, 1); super(); } public function fadeIn(_arg1:SoundChannel, _arg2:Number, _arg3:Number){ _arg2 = (_arg2 * 1000); fadeTimer.stop(); thisChannel = _arg1; sTransform = thisChannel.soundTransform; sTransform.volume = 0; thisChannel.soundTransform = sTransform; fadeTimer = new Timer((_arg2 / _arg3), _arg3); fadeTimer.addEventListener(TimerEvent.TIMER, fadeSound); stepVolume = (1 / _arg3); fadeTimer.start(); } public function fadeOut(_arg1:SoundChannel, _arg2:Number, _arg3:Number){ _arg2 = (_arg2 * 1000); thisChannel = _arg1; fadeTimer.stop(); fadeTimer = new Timer((_arg2 / _arg3), _arg3); fadeTimer.addEventListener(TimerEvent.TIMER, fadeSound); sTransform = thisChannel.soundTransform; stepVolume = ((-1 * thisChannel.soundTransform.volume) / _arg3); fadeTimer.start(); } function fadeSound(_arg1:TimerEvent){ if ((sTransform.volume + stepVolume) >= 0){ sTransform.volume = (sTransform.volume + stepVolume); thisChannel.soundTransform = sTransform; } else { thisChannel.stop(); fadeTimer.stop(); }; } } }//package classes.components
Section 2
//FG_Preloader (classes.components.FG_Preloader) package classes.components { import flash.events.*; import flash.display.*; import classes.dispatchers.*; import flash.text.*; import classes.graphical.information.bars.*; public class FG_Preloader extends MovieClip { private var _percents:TextField; public var percent:TextField; private var _elements:Array; private var _weight:TextField; private var _progresBar:ProgresBar; public function FG_Preloader(){ this._elements = new Array(); this._percents = TextField(this.getChildByName("percent")); if (this._percents != null){ this._elements[0] = true; }; this._weight = TextField(this.getChildByName("weight_txt")); if (this._weight != null){ this._elements[1] = true; }; this._progresBar = ProgresBar(this.getChildByName("_progresBarTimeline")); if (this._progresBar != null){ this._elements[2] = true; }; } private function progressListener(_arg1:ProgressEvent):void{ var _local2:Number; var _local3:int; _local2 = (_arg1.bytesLoaded / _arg1.bytesTotal); _local3 = (_local2 * 100); if (this._elements[0]){ this._percents.text = String((_local3 + "%")); }; if (this._elements[1]){ this._weight.text = String((int((_arg1.bytesTotal / 0x0400)) + " kB")); }; if (this._elements[2]){ this._progresBar.setProgres(_local3); }; } private function completeListener(_arg1:Event):void{ this.loaderInfo.removeEventListener(ProgressEvent.PROGRESS, progressListener); this.loaderInfo.removeEventListener(Event.COMPLETE, completeListener); this.finishLoading(); } private function finishLoading():void{ if (this._elements[0]){ this._percents.text = String((100 + "%")); }; if (this._elements[1]){ this._weight.text = String((int((this.loaderInfo.bytesTotal / 0x0400)) + " kB")); }; if (this._elements[2]){ this._progresBar.setProgres(100); }; GameDispatcher.preloaderDispatcher.loadingComplete(); } public function startLoad():void{ if (this.loaderInfo.bytesLoaded >= this.loaderInfo.bytesTotal){ this.finishLoading(); } else { this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, progressListener); this.loaderInfo.addEventListener(Event.COMPLETE, completeListener); }; } } }//package classes.components
Section 3
//ButtonsEvents (classes.dispatchers.ButtonsEvents) package classes.dispatchers { import flash.events.*; public class ButtonsEvents extends EventDispatcher { public static const BUTTONS_UNLOCKED:String = "ButtonsUnlocked"; public function ButtonsEvents(_arg1:IEventDispatcher=null){ super(_arg1); } public function unlockButtons():void{ this.onButtonsUnlocked(); } private function onButtonsUnlocked():void{ dispatchEvent(new Event(ButtonsEvents.BUTTONS_UNLOCKED)); } } }//package classes.dispatchers
Section 4
//GameDispatcher (classes.dispatchers.GameDispatcher) package classes.dispatchers { public class GameDispatcher { public static var highscoreDispatcher:HighscoreLoaded = new HighscoreLoaded(); public static var buttonsDispatcher:ButtonsEvents = new ButtonsEvents(); public static var mouseDispatcher:MouseEventDispatcher = new MouseEventDispatcher(); public static var preloaderDispatcher:LoadingComplete = new LoadingComplete(); } }//package classes.dispatchers
Section 5
//HighscoreLoaded (classes.dispatchers.HighscoreLoaded) package classes.dispatchers { import flash.events.*; import classes.events.*; public class HighscoreLoaded extends EventDispatcher { public static const HIGHSCORE_LOADED:String = "HighscoreLoaded"; public function HighscoreLoaded(_arg1:IEventDispatcher=null){ super(_arg1); } public function highscoreLoaded(_arg1:Array):void{ this.onHighscoreLoaded(_arg1); } private function onHighscoreLoaded(_arg1:Array):void{ dispatchEvent(new HighscoreEvent(HighscoreLoaded.HIGHSCORE_LOADED, _arg1)); } } }//package classes.dispatchers
Section 6
//LoadingComplete (classes.dispatchers.LoadingComplete) package classes.dispatchers { import flash.events.*; public class LoadingComplete extends EventDispatcher { public static const LOADING_COMPLETE:String = "LoadingComplete"; public function LoadingComplete(_arg1:IEventDispatcher=null){ super(_arg1); } public function loadingComplete():void{ this.onLoadingComplete(); } private function onLoadingComplete():void{ dispatchEvent(new Event(LoadingComplete.LOADING_COMPLETE)); } } }//package classes.dispatchers
Section 7
//MouseEventDispatcher (classes.dispatchers.MouseEventDispatcher) package classes.dispatchers { import flash.events.*; import classes.events.*; public class MouseEventDispatcher extends EventDispatcher { public static const BUTTON_PRESSED:String = "ButtonReleased"; public function MouseEventDispatcher(_arg1:IEventDispatcher=null){ super(_arg1); } private function onButtonPressed(_arg1:Object):void{ dispatchEvent(new MyMouseEvent(MouseEventDispatcher.BUTTON_PRESSED, _arg1)); } public function buttonPressed(_arg1:Object):void{ this.onButtonPressed(_arg1); } } }//package classes.dispatchers
Section 8
//HighscoreEvent (classes.events.HighscoreEvent) package classes.events { import flash.events.*; public class HighscoreEvent extends Event { private var highscoreArray:Array; public function HighscoreEvent(_arg1:String, _arg2:Array){ super(_arg1); highscoreArray = _arg2; } public function get HighscoreArray():Array{ return (highscoreArray); } } }//package classes.events
Section 9
//MyMouseEvent (classes.events.MyMouseEvent) package classes.events { import flash.events.*; public class MyMouseEvent extends Event { public var callerObject:Object; public function MyMouseEvent(_arg1:String, _arg2:Object){ super(_arg1); this.callerObject = _arg2; } } }//package classes.events
Section 10
//GenericButton (classes.graphical.controls.buttons.GenericButton) package classes.graphical.controls.buttons { import main.*; import flash.events.*; import flash.display.*; import classes.events.*; import classes.dispatchers.*; public class GenericButton extends MovieClip { private var locked:Boolean; private var clicked:Boolean; private var over:Boolean; public function GenericButton(){ this.buttonMode = true; clicked = false; over = false; locked = false; addEventListener(MouseEvent.CLICK, onClick); addEventListener(MouseEvent.ROLL_OVER, onRollingOver); addEventListener(MouseEvent.ROLL_OUT, onRollingOut); addEventListener(MouseEvent.MOUSE_DOWN, onMouseIsDown); addEventListener(MouseEvent.MOUSE_UP, onMouseIsUp); addEventListener(Event.REMOVED_FROM_STAGE, cleanUp); GameDispatcher.buttonsDispatcher.addEventListener(ButtonsEvents.BUTTONS_UNLOCKED, refreshButton); GameDispatcher.mouseDispatcher.addEventListener(MouseEventDispatcher.BUTTON_PRESSED, unclickButton); goToLabel("off"); } protected function onRollingOut(_arg1:MouseEvent):void{ over = false; if (((GameManager.getInstance().AreButtonsEnabled) && (!(locked)))){ if (currentLabel != "out"){ goToLabel("out"); locked = true; }; }; } private function goToLabel(_arg1:String):void{ var doesLabelExist:Boolean; var i:Number; var e:Error; var destinationLabel = _arg1; doesLabelExist = false; try { i = 0; while (i < currentLabels.length) { if (currentLabels[i].name == destinationLabel){ doesLabelExist = true; }; i = (i + 1); }; if (doesLabelExist){ gotoAndPlay(destinationLabel); } else { e = new Error((((("there is no label with the name >" + destinationLabel) + "< in the button with instance name >") + this.name) + "<")); throw (e); }; } catch(e:Error) { }; } protected function onRollingOver(_arg1:MouseEvent):void{ over = true; if (GameManager.getInstance().AreButtonsEnabled){ SoundManager.mouseOver(); if (((clicked) && (_arg1.buttonDown))){ goToLabel("click"); } else { if (((!(clicked)) && (!(locked)))){ clicked = false; goToLabel("on"); locked = true; }; }; }; } private function onMouseIsDown(_arg1:MouseEvent):void{ if (GameManager.getInstance().AreButtonsEnabled){ clicked = true; GameDispatcher.mouseDispatcher.buttonPressed(this); goToLabel("click"); }; } private function onMouseIsUp(_arg1:MouseEvent):void{ if (((GameManager.getInstance().AreButtonsEnabled) && (clicked))){ clicked = false; goToLabel("off"); }; GameDispatcher.mouseDispatcher.buttonPressed(this); } public function unlockButton():void{ locked = false; refreshButton(new Event("")); } private function unclickButton(_arg1:MyMouseEvent){ if (_arg1.callerObject != this){ this.clicked = false; }; } private function cleanUp(_arg1:Event){ removeEventListener(MouseEvent.CLICK, onClick); removeEventListener(MouseEvent.ROLL_OVER, onRollingOver); removeEventListener(MouseEvent.ROLL_OUT, onRollingOut); removeEventListener(MouseEvent.MOUSE_DOWN, onMouseIsDown); removeEventListener(MouseEvent.MOUSE_UP, onMouseIsUp); removeEventListener(Event.REMOVED_FROM_STAGE, cleanUp); GameDispatcher.buttonsDispatcher.removeEventListener(ButtonsEvents.BUTTONS_UNLOCKED, refreshButton); GameDispatcher.mouseDispatcher.removeEventListener(MouseEventDispatcher.BUTTON_PRESSED, unclickButton); } protected function onClick(_arg1:MouseEvent):void{ if (GameManager.getInstance().AreButtonsEnabled){ SoundManager.mouseClick(); }; } private function refreshButton(_arg1:Event):void{ if (((((over) && (!((this.currentLabel == "on"))))) && (!(clicked)))){ goToLabel("on"); locked = true; }; if (((((!(over)) && (!((this.currentLabel == "off"))))) && (!(clicked)))){ goToLabel("out"); locked = true; }; } } }//package classes.graphical.controls.buttons
Section 11
//GoToButton (classes.graphical.controls.buttons.GoToButton) package classes.graphical.controls.buttons { import main.*; import flash.events.*; public class GoToButton extends GenericButton { override protected function onClick(_arg1:MouseEvent):void{ var destLabel:String; var Split:Array; var i:Number; var e = _arg1; super.onClick(e); if (GameManager.getInstance().AreButtonsEnabled){ destLabel = this.name; Split = destLabel.split("_"); try { GameManager.getInstance().gotoAndPlay(Split[1]); GameManager.getInstance().lockButtons(); } catch(e:Error) { i = 0; while (i < Split.length) { i = (i + 1); }; }; }; } } }//package classes.graphical.controls.buttons
Section 12
//MultistateButton (classes.graphical.controls.buttons.MultistateButton) package classes.graphical.controls.buttons { import main.*; import flash.events.*; import flash.display.*; import classes.events.*; import classes.dispatchers.*; public class MultistateButton extends MovieClip { private var clicked:Boolean; private var currentState:Number; private var over:Boolean; public function MultistateButton(){ var _local1:String; var _local2:Array; var _local3:String; var _local4:*; super(); this.buttonMode = true; clicked = false; over = false; currentState = 0; _local1 = currentLabel; _local2 = currentLabel.split("_"); _local3 = GameManager.getInstance().getParameter(_local2[0]); if (_local3 == null){ GameManager.getInstance().setParameter(_local2[0], _local2[1]); } else { _local4 = (((_local2[0] + "_") + _local3) + "_off"); goToLabel(_local4); currentState = Math.floor((currentFrame / 3)); }; addEventListener(MouseEvent.CLICK, onClick); addEventListener(MouseEvent.ROLL_OVER, onRollingOver); addEventListener(MouseEvent.ROLL_OUT, onRollingOut); addEventListener(MouseEvent.MOUSE_DOWN, onMouseIsDown); addEventListener(MouseEvent.MOUSE_UP, onMouseIsUp); addEventListener(Event.REMOVED_FROM_STAGE, cleanUp); GameDispatcher.buttonsDispatcher.addEventListener(ButtonsEvents.BUTTONS_UNLOCKED, refreshButton); GameDispatcher.mouseDispatcher.addEventListener(MouseEventDispatcher.BUTTON_PRESSED, unclickButton); } private function onRollingOut(_arg1:MouseEvent):void{ over = false; if (GameManager.getInstance().AreButtonsEnabled){ if (currentFrame != (1 + (currentState * 3))){ gotoAndPlay((1 + (currentState * 3))); }; }; } public function goToLabel(_arg1:String):void{ var doesLabelExist:Boolean; var i:Number; var e:Error; var destinationLabel = _arg1; doesLabelExist = false; try { i = 0; while (i < currentLabels.length) { if (currentLabels[i].name == destinationLabel){ doesLabelExist = true; }; i = (i + 1); }; if (doesLabelExist){ gotoAndPlay(destinationLabel); } else { e = new Error((((("there is no label with the name >" + destinationLabel) + "< in the button with instance name >") + this.name) + "<")); throw (e); }; } catch(e:Error) { }; } private function onRollingOver(_arg1:MouseEvent):void{ over = true; if (GameManager.getInstance().AreButtonsEnabled){ SoundManager.mouseOver(); if (((clicked) && (_arg1.buttonDown))){ gotoAndPlay((3 + (currentState * 3))); } else { clicked = false; gotoAndPlay((2 + (currentState * 3))); }; }; } private function onMouseIsDown(_arg1:MouseEvent):void{ if (GameManager.getInstance().AreButtonsEnabled){ clicked = true; GameDispatcher.mouseDispatcher.buttonPressed(this); gotoAndPlay((3 + (currentState * 3))); }; } private function onMouseIsUp(_arg1:MouseEvent):void{ if (((GameManager.getInstance().AreButtonsEnabled) && (clicked))){ clicked = false; gotoAndPlay((1 + (currentState * 3))); }; } private function unclickButton(_arg1:MyMouseEvent){ if (_arg1.callerObject != this){ this.clicked = false; }; } private function cleanUp(_arg1:Event){ removeEventListener(MouseEvent.CLICK, onClick); removeEventListener(MouseEvent.ROLL_OVER, onRollingOver); removeEventListener(MouseEvent.ROLL_OUT, onRollingOut); removeEventListener(MouseEvent.MOUSE_DOWN, onMouseIsDown); removeEventListener(MouseEvent.MOUSE_UP, onMouseIsUp); removeEventListener(Event.REMOVED_FROM_STAGE, cleanUp); GameDispatcher.buttonsDispatcher.removeEventListener(ButtonsEvents.BUTTONS_UNLOCKED, refreshButton); GameDispatcher.mouseDispatcher.removeEventListener(MouseEventDispatcher.BUTTON_PRESSED, unclickButton); } protected function onClick(_arg1:MouseEvent):void{ var _local2:String; var _local3:*; SoundManager.mouseClick(); if (((currentState * 3) + 4) > this.totalFrames){ currentState = 0; } else { currentState++; }; this.gotoAndPlay((2 + (currentState * 3))); _local2 = currentLabel; _local3 = currentLabel.split("_"); GameManager.getInstance().setParameter(_local3[0], _local3[1]); } private function refreshButton(_arg1:Event):void{ if (over){ gotoAndPlay((2 + (currentState * 3))); }; } } }//package classes.graphical.controls.buttons
Section 13
//ProgresBar (classes.graphical.information.bars.ProgresBar) package classes.graphical.information.bars { import flash.display.*; public class ProgresBar extends MovieClip { private var _progres:Number; public function setProgres(_arg1:Number):void{ this._progres = _arg1; this.gotoAndStop(this._progres); } public function getProgres():Number{ return (this._progres); } } }//package classes.graphical.information.bars
Section 14
//Hamster (game.fight.fighters.Hamster) package game.fight.fighters { import flash.events.*; import flash.display.*; import game.fight.*; import game.hitTests.*; public class Hamster extends FightingGraphic { public var hitLegs:MovieClip; public var hitTors:MovieClip; public var hitFace:MovieClip; private var ii:int; public function Hamster(){ specialCombination1 = "BBK"; specialCombination2 = "FFP"; this.hitRange = 150; } protected function special_2_execute():void{ this.removeEventListener(Event.ENTER_FRAME, isLocked); fighter.hmamsterS2Lock = false; this.addEventListener(Event.ENTER_FRAME, special2); this.fighter.fighterEnemy.underAtack = true; } protected function special2(_arg1:Event):void{ if (fighter.fighterEnemy.graphic.y < this.fighter.groundLevel){ return; }; if (HitTest.complexHitTestObject(this, fighter.fighterEnemy.graphic.legs, 2)){ this.fighter.fighterEnemy.graphic.gotoAndPlay("hamsterS2"); this.fighter.fighterEnemy.verticalDirection = -1; this.x = (this.fighter.fighterEnemy.x + (this.scaleX * 100)); this.parent.addChild(this); this.addEventListener(Event.ENTER_FRAME, isLocked); ii = 0; stopSpecial_2(); }; } protected function stopSpecial_2():void{ this.removeEventListener(Event.ENTER_FRAME, special2); this.fighter.fighterEnemy.underAtack = false; } private function isLocked(_arg1:Event):void{ if (fighter.hmamsterS2Lock){ this.gotoAndPlay("S2hit"); this.gotoAndPlay((this.currentFrame + 1)); this.removeEventListener(Event.ENTER_FRAME, isLocked); }; } } }//package game.fight.fighters
Section 15
//HamsterSpecial2GraphicInZombiesAnim (game.fight.fighters.HamsterSpecial2GraphicInZombiesAnim) package game.fight.fighters { import main.*; import flash.display.*; public class HamsterSpecial2GraphicInZombiesAnim extends MovieClip { public function HamsterSpecial2GraphicInZombiesAnim(){ if (GameManager.getInstance().playerChosen == 1){ this.gotoAndStop(1); } else { this.gotoAndStop(GameManager.getInstance().currentBoss); }; } } }//package game.fight.fighters
Section 16
//Zombie (game.fight.fighters.Zombie) package game.fight.fighters { import flash.display.*; import game.fight.*; public class Zombie extends FightingGraphic { public var hitLegs:MovieClip; public var hitTors:MovieClip; public var hitFace:MovieClip; public function Zombie(){ specialCombination1 = "BBP"; specialCombination2 = "FFK"; this.hitRange = 200; } private function special_2_execute():void{ var _local1:HitObjectMoving; _local1 = new Head(); _local1.scaleX = this.scaleX; _local1.setDirection(this.scaleX); _local1.setFighter(this.fighter); _local1.x = this.x; _local1.y = this.y; this.parent.addChild(_local1); } private function special_1_execute():void{ var _local1:HitObjectMoving; _local1 = new Brain(); _local1.setDirection(this.scaleX); _local1.setFighter(this.fighter); _local1.scaleX = this.scaleX; _local1.x = this.x; _local1.y = this.y; this.parent.addChild(_local1); } } }//package game.fight.fighters
Section 17
//AiFighter (game.fight.AiFighter) package game.fight { import flash.events.*; import flash.utils.*; public class AiFighter extends Fighter { var jumpOverAttack:Boolean;// = false var distanceStrike:Boolean;// = false private var attackIntervalCounter;// = 0 private var distanceOfJump:int;// = 200 private var distanceOfHit:int;// = 100 var attackBottom:int; private var attackFaze:String;// = "" private var decisionTimer:Timer; var attackIntervalCleaner:Timer; var attackAir:int; var attackTop:int; var attackMiddle:int; private static var blockingProbability:Number = 0.9; private static var evadeProbability:Number = 0.7; private static var jumpProbability:Number = 0.5; public function AiFighter(_arg1:FightingGraphic){ attackFaze = ""; distanceOfHit = 100; distanceOfJump = 200; distanceStrike = false; jumpOverAttack = false; attackIntervalCounter = 0; super(_arg1); attackAir = 1; attackBottom = 1; attackTop = 1; attackMiddle = 1; distanceOfHit = _arg1.hitRange; distanceOfJump = ((distanceOfHit * 3) / 2); decisionTimer = new Timer(30); decisionTimer.addEventListener(TimerEvent.TIMER, makeDecision); attackIntervalCleaner = new Timer(1000); attackIntervalCleaner.addEventListener(TimerEvent.TIMER, clearAttackBuffor); } override public function removeListeners():void{ super.removeListeners(); if (decisionTimer.running){ decisionTimer.stop(); }; if (attackIntervalCleaner.running){ attackIntervalCleaner.stop(); }; } private function jumpOver():void{ dispatchEvent(new FightingEvent(FightingEvent.DONT_DUCK)); if (attackFaze == ""){ jumpOverAttack = true; if (((this.x - fighterEnemy.x) * this.direction) < 0){ this.changeDirection(); }; dispatchEvent(new FightingEvent(FightingEvent.DONT_DUCK)); dispatchEvent(new FightingEvent(FightingEvent.DONT_WALK_BACK)); attackFaze = "goingForward"; dispatchEvent(new FightingEvent(FightingEvent.DO_WALK)); }; if (((this.x - fighterEnemy.x) * this.direction) < 0){ this.changeDirection(); }; if ((((attackFaze == "goingForward")) && ((((((((fightersDistance() <= ((distanceOfJump * 2) / 3))) || ((fightersDistance() > distanceOfJump)))) || ((this.x > 520)))) || ((this.x < 90)))))){ dispatchEvent(new FightingEvent(FightingEvent.DO_JUMP)); attackFaze = "toAttack"; }; if ((((attackFaze == "toAttack")) && ((((((((graphic.currentLabel == "Ambient")) || ((graphic.currentLabel == "Walk")))) || ((graphic.currentLabel == "WalkBack")))) || ((graphic.currentLabel == "BlokIn")))))){ attackFaze = "attack"; dispatchEvent(new FightingEvent(FightingEvent.DONT_WALK_BACK)); dispatchEvent(new FightingEvent(FightingEvent.DONT_WALK)); attackFaze = ""; jumpOverAttack = false; atack(); }; if (isBlocking){ dispatchEvent(new FightingEvent(FightingEvent.DONT_WALK_BACK)); dispatchEvent(new FightingEvent(FightingEvent.DO_WALK)); }; } private function evade():void{ if ((((fighterEnemy.attackArea == ATTACK_AIR)) || ((fighterEnemy.attackArea == ATTACK_TOP)))){ dispatchEvent(new FightingEvent(FightingEvent.DO_DUCK)); } else { if (fighterEnemy.attackArea == ATTACK_BOTTOM){ dispatchEvent(new FightingEvent(FightingEvent.DO_JUMP)); } else { if (fighterEnemy.attackArea == ATTACK_SPECIAL){ dispatchEvent(new FightingEvent(FightingEvent.DO_JUMP)); } else { dispatchEvent(new FightingEvent(FightingEvent.DO_WALK_BACK)); }; }; }; } private function fightersDistance():Number{ return (Math.sqrt((Math.pow((this.x - fighterEnemy.x), 2) + Math.pow((this.y - fighterEnemy.y), 2)))); } private function atack():void{ if ((((this.graphic.currentLabel == "Ambient")) && ((((this.x - fighterEnemy.x) * this.direction) < 0)))){ this.changeDirection(); }; dispatchEvent(new FightingEvent(FightingEvent.DONT_WALK_BACK)); if (fightersDistance() <= distanceOfHit){ if (((((attackBottom + attackAir) < (attackMiddle + attackTop))) && ((Math.random() < 0.7)))){ if ((((attackAir > attackBottom)) && ((Math.random() < 0.7)))){ dispatchEvent(new FightingEvent(FightingEvent.DO_DUCK)); } else { dispatchEvent(new FightingEvent(FightingEvent.DONT_DUCK)); dispatchEvent(new FightingEvent(FightingEvent.DO_JUMP)); }; } else { dispatchEvent(new FightingEvent(FightingEvent.DONT_DUCK)); }; if (Math.random() < 0.2){ dispatchEvent(new FightingEvent(FightingEvent.DO_DUCK)); }; if ((((Math.random() < 0.2)) && ((specialCounter > 5)))){ if (Math.random() < 0.5){ dispatchEvent(new FightingEvent(FightingEvent.DO_SPECIAL_1)); } else { dispatchEvent(new FightingEvent(FightingEvent.DO_SPECIAL_2)); }; } else { if (Math.random() < 0.5){ dispatchEvent(new FightingEvent(FightingEvent.DO_KICK)); } else { dispatchEvent(new FightingEvent(FightingEvent.DO_PUNCH)); }; }; } else { dispatchEvent(new FightingEvent(FightingEvent.DONT_DUCK)); if ((((fightersDistance() > distanceOfJump)) && ((Math.random() < jumpProbability)))){ dispatchEvent(new FightingEvent(FightingEvent.DO_JUMP)); }; dispatchEvent(new FightingEvent(FightingEvent.DO_WALK)); }; } private function distanceAtack():void{ if (attackFaze == ""){ distanceStrike = true; if (((this.x - fighterEnemy.x) * this.direction) < 0){ this.changeDirection(); }; dispatchEvent(new FightingEvent(FightingEvent.DONT_DUCK)); dispatchEvent(new FightingEvent(FightingEvent.DONT_WALK)); attackFaze = "goingBack"; if ((((this.x < 540)) && ((this.x > 90)))){ dispatchEvent(new FightingEvent(FightingEvent.DO_WALK_BACK)); if (Math.random() < 0.3){ dispatchEvent(new FightingEvent(FightingEvent.DO_JUMP)); }; }; }; dispatchEvent(new FightingEvent(FightingEvent.DONT_DUCK)); if ((((attackFaze == "goingBack")) && (isBlocking))){ dispatchEvent(new FightingEvent(FightingEvent.DONT_WALK_BACK)); dispatchEvent(new FightingEvent(FightingEvent.DO_WALK_BACK)); }; if (attackFaze == "attack"){ dispatchEvent(new FightingEvent(FightingEvent.DONT_WALK_BACK)); dispatchEvent(new FightingEvent(FightingEvent.DO_WALK)); }; if ((((attackFaze == "goingBack")) && ((((((fightersDistance() > ((distanceOfJump * 2) / 3))) || ((this.x > 520)))) || ((this.x < 90)))))){ dispatchEvent(new FightingEvent(FightingEvent.DONT_WALK_BACK)); if ((((Math.random() < 0.3)) || ((specialCounter < 5)))){ dispatchEvent(new FightingEvent(FightingEvent.DO_WALK)); dispatchEvent(new FightingEvent(FightingEvent.DO_JUMP)); attackFaze = "attack"; } else { attackFaze = ""; distanceStrike = false; dispatchEvent(new FightingEvent(FightingEvent.DONT_WALK)); dispatchEvent(new FightingEvent(FightingEvent.DONT_WALK_BACK)); if (Math.random() < 0.5){ dispatchEvent(new FightingEvent(FightingEvent.DO_SPECIAL_1)); } else { dispatchEvent(new FightingEvent(FightingEvent.DO_SPECIAL_2)); }; }; }; if ((((attackFaze == "attack")) && ((fightersDistance() < (distanceOfHit * 2))))){ dispatchEvent(new FightingEvent(FightingEvent.DO_WALK)); attackFaze = ""; distanceStrike = false; if (Math.random() < 0.5){ dispatchEvent(new FightingEvent(FightingEvent.DO_KICK)); } else { dispatchEvent(new FightingEvent(FightingEvent.DO_PUNCH)); }; }; } override protected function hitMe(_arg1:String):void{ super.hitMe(_arg1); block(); switch (_arg1){ case ATTACK_AIR: attackAir++; return; case ATTACK_BOTTOM: attackBottom++; return; case ATTACK_MIDDLE: attackMiddle++; return; case ATTACK_TOP: attackTop++; return; }; } private function block():void{ dispatchEvent(new FightingEvent(FightingEvent.DO_WALK_BACK)); } override public function addListeners():void{ super.addListeners(); distanceStrike = false; jumpOverAttack = false; decisionTimer.start(); attackIntervalCleaner.start(); } private function clearAttackBuffor(_arg1:TimerEvent):void{ attackIntervalCounter = 0; } private function makeDecision(_arg1:TimerEvent):void{ if (distanceStrike){ distanceAtack(); return; }; if (jumpOverAttack){ jumpOver(); return; }; if (((this.underAtack) && ((Math.random() < 0.3)))){ if (Math.random() < 0.3){ evade(); } else { block(); }; return; }; if (attackIntervalCounter > 3){ attackIntervalCounter = 0; distanceAtack(); return; }; if ((this.attacksCounter * 4) < fighterEnemy.attacksCounter){ this.attacksCounter = 0; fighterEnemy.attacksCounter = 0; evade(); return; }; if (this.graphic.isInDecisionState()){ if ((((Math.random() < 0.9)) && ((this.HP > 20)))){ atack(); } else { if (Math.random() < 0.5){ jumpOver(); } else { distanceAtack(); }; }; }; } override protected function destroy(_arg1:Event):void{ super.destroy(_arg1); if (decisionTimer.running){ decisionTimer.stop(); }; if (attackIntervalCleaner.running){ attackIntervalCleaner.stop(); }; } override public function set underAtack(_arg1:Boolean):void{ this.underAtacks = _arg1; if (_arg1){ attackIntervalCounter++; attackIntervalCleaner.reset(); attackIntervalCleaner.start(); }; } } }//package game.fight
Section 18
//Fighter (game.fight.Fighter) package game.fight { import main.*; import flash.events.*; import flash.display.*; import flash.geom.*; import game.*; public class Fighter extends EventDispatcher { public var specialCounter:int;// = 0 public var HP:Number;// = 100 public var hmamsterS2Lock:Boolean;// = false private var hud:HUD; var shadow:MovieClip; var playerPoints:Number;// = 0 public var wishToBlock:Boolean;// = false private var background:Background; public var groundLevel:Number; public var attacksCounter:int; public var inMove2:Boolean;// = false var fManager:FightingManager; public var verticalSpeed:Number;// = 4 public var isBlocking:Boolean;// = false public var horizontalSpeed:Number;// = 7 var pointsMultiplikator:int;// = 10 public var isKick:Boolean; public var inMove:Boolean;// = false public var direction:int;// = -1 public var verticalDirection:int;// = 1 public var helthMultiplikator:Number;// = 5 public var underAtacks:Boolean;// = false public var horizontalDirection:int;// = 1 public var isParring:Boolean;// = false public var fighterEnemy:Fighter; public var imAttacking:Boolean;// = false var skyLevel:Number; public var graphic:FightingGraphic; public var attackArea:String; public var isZombie:Boolean; public static var ATTACK_SPECIAL:String = "special"; public static var ATTACK_BOTTOM:String = "bottom"; public static var ATTACK_MIDDLE:String = "middle"; static var enemysDifficulty:Array = [0.8, 1, 1.2, 1.4, 1.8, 1, 1.2, 1.4, 1.6, 2]; public static var ATTACK_AIR:String = "air"; public static var ATTACK_TOP:String = "top"; public function Fighter(_arg1:FightingGraphic){ specialCounter = 0; hmamsterS2Lock = false; playerPoints = 0; pointsMultiplikator = 10; helthMultiplikator = 5; HP = 100; direction = -1; horizontalDirection = 1; verticalDirection = 1; inMove = false; inMove2 = false; verticalSpeed = 4; horizontalSpeed = 7; isParring = false; isBlocking = false; wishToBlock = false; underAtacks = false; imAttacking = false; super(); this.graphic = _arg1; _arg1.setFighter(this); _arg1.addEventListener(Event.REMOVED_FROM_STAGE, destroy); } public function doLanding():void{ graphic.wishToJump = false; if (HP <= 0){ this.graphic.gotoAndStop("isDead"); } else { graphic.doLanding(); }; } private function stopMoveHorizontalBack(_arg1:FightingEvent):void{ this.graphic.removeEventListener(Event.ENTER_FRAME, moveHorizontal); this.removeEventListener(FightingEvent.DONT_WALK_BACK, stopMoveHorizontalBack); this.inMove2 = false; } public function removeListeners():void{ inMove2 = false; this.removeEventListener(FightingEvent.DO_WALK, startMoveHorizontalFront); this.removeEventListener(FightingEvent.DO_WALK_BACK, startMoveHorizontalBack); this.removeEventListener(FightingEvent.DO_JUMP, startMoveVertical); this.removeEventListener(FightingEvent.DO_KICK, countAttacks); this.removeEventListener(FightingEvent.DO_PUNCH, countAttacks); fighterEnemy.removeEventListener(FightingEvent.DO_KICK, block); fighterEnemy.removeEventListener(FightingEvent.DO_PUNCH, block); this.graphic.removeEventListener(Event.ENTER_FRAME, moveHorizontal); } private function countAttacks(_arg1:FightingEvent):void{ attacksCounter++; } public function setEnviroment(_arg1:Fighter, _arg2:Background, _arg3:Number, _arg4:Number, _arg5:HUD, _arg6:MovieClip):void{ fManager = FightingManager(this.graphic.parent); this.fighterEnemy = _arg1; this.background = _arg2; groundLevel = _arg3; skyLevel = _arg4; this.hud = _arg5; this.shadow = _arg6; this.shadow.x = this.x; this.shadow.y = (groundLevel + 60); if (((isZombie) && ((GameManager.getInstance().playerChosen == 1)))){ helthMultiplikator = (helthMultiplikator * enemysDifficulty[(GameManager.getInstance().currentBoss - 1)]); }; if (((!(isZombie)) && ((GameManager.getInstance().playerChosen == 2)))){ helthMultiplikator = (helthMultiplikator * enemysDifficulty[((GameManager.getInstance().currentBoss - 1) + 5)]); }; } private function startMoveHorizontalBack(_arg1:FightingEvent):void{ if (!this.inMove2){ this.inMove2 = true; this.horizontalDirection = -1; this.graphic.addEventListener(Event.ENTER_FRAME, moveHorizontal); this.addEventListener(FightingEvent.DONT_WALK_BACK, stopMoveHorizontalBack); }; } public function moveBack():void{ if ((this.x - fighterEnemy.x) > 0){ if ((this.x + (5 * this.horizontalSpeed)) < 520){ this.x = (this.x + (5 * this.horizontalSpeed)); } else { fighterEnemy.x = (fighterEnemy.x - (5 * this.horizontalSpeed)); }; } else { if ((this.x - (5 * this.horizontalSpeed)) > 80){ this.x = (this.x - (5 * this.horizontalSpeed)); } else { fighterEnemy.x = (fighterEnemy.x + (5 * this.horizontalSpeed)); }; }; } private function moveVertical(_arg1:Event):void{ if (((this.x - fighterEnemy.x) * this.direction) < -5){ this.changeDirection(); }; this.verticalSpeed = ((this.y - skyLevel) / 3); if ((((this.verticalDirection == -1)) && (((this.y - ((this.verticalDirection / 2) * this.verticalSpeed)) >= groundLevel)))){ this.doLanding(); this.verticalDirection = 1; this.y = groundLevel; this.graphic.removeEventListener(Event.ENTER_FRAME, moveVertical); this.addEventListener(FightingEvent.DO_JUMP, startMoveVertical); } else { this.y = (this.y - (this.verticalDirection * this.verticalSpeed)); if ((((((this.verticalDirection < 0)) && (((groundLevel - this.y) < 150)))) && ((Math.abs((this.x - fighterEnemy.x)) < 150)))){ if ((this.x - fighterEnemy.x) > 0){ if ((this.x + (3 * this.horizontalSpeed)) < 520){ this.x = (this.x + (3 * this.horizontalSpeed)); if ((fighterEnemy.x - this.horizontalSpeed) > 80){ fighterEnemy.x = (fighterEnemy.x - this.horizontalSpeed); } else { this.x = (this.x + this.horizontalSpeed); }; } else { fighterEnemy.x = (fighterEnemy.x - (3 * this.horizontalSpeed)); }; } else { if ((this.x - (3 * this.horizontalSpeed)) > 80){ this.x = (this.x - (3 * this.horizontalSpeed)); if ((fighterEnemy.x + this.horizontalSpeed) < 530){ fighterEnemy.x = (fighterEnemy.x + this.horizontalSpeed); } else { this.x = (this.x - this.horizontalSpeed); }; } else { fighterEnemy.x = (fighterEnemy.x + (3 * this.horizontalSpeed)); }; }; }; if (this.y <= (skyLevel + 1)){ this.y = (skyLevel + 5); this.verticalDirection = -1; this.graphic.doFall(); }; }; } public function bumpSpecialCoouter():void{ specialCounter++; hud.addSpecial(this); } public function get x():Number{ return (this.graphic.x); } public function get y():Number{ return (this.graphic.y); } public function get underAtack():Boolean{ return (underAtacks); } protected function hitMe(_arg1:String):void{ var _local2:Number; if (fighterEnemy.isKick){ SoundManager.kickSound(); } else { SoundManager.punchSound(); }; moveBack(); _local2 = fighterEnemy.helthMultiplikator; fighterEnemy.addHitPoints(_local2); HP = (HP - _local2); hud.setHp(this, HP); if (isZombie){ SoundManager.zombieHitSound(); } else { SoundManager.hamsterHitSound(); }; if ((((HP <= 0)) && ((fighterEnemy.HP > 0)))){ if (this.graphic.y >= groundLevel){ this.graphic.gotoAndPlay("Dead"); }; if (fighterEnemy.graphic.y >= groundLevel){ fighterEnemy.graphic.gotoAndPlay("Win"); }; fManager.finishRound(fighterEnemy); if (isZombie){ SoundManager.zombieDeadSound(); } else { SoundManager.hamsterDeadSound(); }; }; } public function checkNextMove():void{ } private function startMoveHorizontalFront(_arg1:FightingEvent):void{ if (!this.inMove2){ this.inMove2 = true; this.horizontalDirection = 1; this.graphic.addEventListener(Event.ENTER_FRAME, moveHorizontal); this.addEventListener(FightingEvent.DONT_WALK, stopMoveHorizontalFront); }; } private function addStar(_arg1:MovieClip):void{ var _local2:Point; var _local3:MovieClip; if (_arg1 == graphic.face){ _local2 = new Point(graphic.x, (y - 40)); }; if (_arg1 == graphic.tors){ _local2 = new Point(graphic.x, (y - 10)); }; if (_arg1 == graphic.legs){ _local2 = new Point(graphic.x, (y + 30)); }; _local2.x = (_local2.x + ((Math.random() * 20) - 10)); _local2.y = (_local2.y + ((Math.random() * 30) - 15)); _local3 = new HitStars(); _local3.x = _local2.x; _local3.y = _local2.y; MovieClip(graphic.parent).addChild(_local3); } private function block(_arg1:FightingEvent):void{ if (wishToBlock){ graphic.doBlock(null); }; underAtack = true; } public function resetGraphic():void{ specialCounter = 0; attacksCounter = 0; horizontalDirection = 1; verticalDirection = 1; direction = -1; inMove2 = false; this.x = graphic.startX; this.y = graphic.startY; this.graphic.scaleX = graphic.startScale; isBlocking = false; wishToBlock = false; underAtacks = false; graphic.isStanding = true; graphic.wishToDuck = false; graphic.gotoAndPlay("Ambient"); } public function addListeners():void{ HP = 100; this.addEventListener(FightingEvent.DO_WALK, startMoveHorizontalFront); this.addEventListener(FightingEvent.DO_WALK_BACK, startMoveHorizontalBack); this.addEventListener(FightingEvent.DO_JUMP, startMoveVertical); this.addEventListener(FightingEvent.DO_KICK, countAttacks); this.addEventListener(FightingEvent.DO_PUNCH, countAttacks); fighterEnemy.addEventListener(FightingEvent.DO_KICK, block); fighterEnemy.addEventListener(FightingEvent.DO_PUNCH, block); } public function changeDirection():void{ direction = (-1 * direction); graphic.scaleX = (-1 * graphic.scaleX); horizontalDirection = (-1 * horizontalDirection); dispatchEvent(new FightingEvent(FightingEvent.DONT_WALK)); dispatchEvent(new FightingEvent(FightingEvent.DO_WALK_BACK)); inMove2 = false; wishToBlock = false; } public function clearSpecialCounter():void{ specialCounter = 0; hud.clearSpecial(this); } public function getMoveOffset():Number{ return (((direction * horizontalDirection) * horizontalSpeed)); } public function addHitPoints(_arg1:Number):void{ addPoints((_arg1 * pointsMultiplikator)); } public function imHit(_arg1:String, _arg2:MovieClip=null):void{ var _local3:Number; var _local4:MovieClip; graphic.wishToJump = false; if (isParring){ isParring = false; this.underAtack = false; fighterEnemy.underAtack = false; return; }; if (fighterEnemy.attackArea == ATTACK_SPECIAL){ graphic.hitMe(_arg1); this.underAtack = false; fighterEnemy.underAtack = false; fighterEnemy.bumpSpecialCoouter(); _local3 = (fighterEnemy.helthMultiplikator * 2); fighterEnemy.addHitPoints(_local3); HP = (HP - _local3); hud.setHp(this, HP); if (_arg2 != null){ addStar(_arg2); }; if (isZombie){ SoundManager.zombieHitSound(); } else { SoundManager.hamsterHitSound(); }; if ((((HP <= 0)) && ((fighterEnemy.HP > 0)))){ if (this.graphic.y >= groundLevel){ this.graphic.gotoAndPlay("Dead"); }; if (fighterEnemy.graphic.y >= groundLevel){ fighterEnemy.graphic.gotoAndPlay("Win"); }; fManager.finishRound(fighterEnemy); if (isZombie){ SoundManager.zombieDeadSound(); } else { SoundManager.hamsterDeadSound(); }; }; } else { if (!isBlocking){ if (((((fighterEnemy.underAtack) && ((fighterEnemy.attackArea == attackArea)))) && (!((attackArea == ATTACK_AIR))))){ fighterEnemy.isParring = true; SoundManager.blockSound(); _local4 = new Parry(); _local4.x = ((this.x + fighterEnemy.x) / 2); _local4.y = ((this.y + fighterEnemy.y) / 2); graphic.parent.addChild(_local4); } else { graphic.hitMe(_arg1); hitMe(_arg1); fighterEnemy.bumpSpecialCoouter(); if (_arg2 != null){ addStar(_arg2); }; }; this.underAtack = false; fighterEnemy.underAtack = false; } else { graphic.hitMe(_arg1); this.underAtack = false; fighterEnemy.underAtack = false; _local3 = (fighterEnemy.helthMultiplikator / 10); fighterEnemy.addHitPoints(_local3); HP = (HP - _local3); hud.setHp(this, HP); if ((((HP <= 0)) && ((fighterEnemy.HP > 0)))){ if (this.graphic.y >= groundLevel){ this.graphic.gotoAndPlay("Dead"); }; if (fighterEnemy.graphic.y >= groundLevel){ fighterEnemy.graphic.gotoAndPlay("Win"); }; fManager.finishRound(fighterEnemy); if (isZombie){ SoundManager.zombieDeadSound(); } else { SoundManager.hamsterDeadSound(); }; return; }; SoundManager.blockSound(); }; }; } private function moveHorizontal(_arg1:Event):void{ if (!this.graphic.isInMovingState()){ return; }; if ((((((this.graphic.currentLabel == "Walk")) || ((this.graphic.currentLabel == "WalkBack")))) && ((((this.x - fighterEnemy.x) * this.direction) < 0)))){ this.changeDirection(); }; if ((((((((((Math.abs(((this.x - this.getMoveOffset()) - fighterEnemy.x)) > 140)) || ((Math.abs(((this.x - this.getMoveOffset()) - fighterEnemy.x)) > Math.abs((this.x - fighterEnemy.x)))))) || (!((this.y == groundLevel))))) || (!((fighterEnemy.y == groundLevel))))) && (!(this.isBlocking)))){ if (this.x <= 80){ this.x = (this.x + this.horizontalSpeed); }; if (this.x >= 530){ this.x = (this.x - this.horizontalSpeed); }; if (((((this.x - this.getMoveOffset()) > 80)) && (((this.x - this.getMoveOffset()) < 530)))){ if (((((((fighterEnemy.x + this.getMoveOffset()) > 110)) && (((fighterEnemy.x + this.getMoveOffset()) < 530)))) && (background.moveBackgroud(this.getMoveOffset())))){ fighterEnemy.x = (fighterEnemy.x + this.getMoveOffset()); } else { this.x = (this.x - this.getMoveOffset()); }; } else { if (((((fighterEnemy.x + this.getMoveOffset()) >= 110)) && (((fighterEnemy.x + this.getMoveOffset()) <= 530)))){ if (!background.moveBackgroud(this.getMoveOffset())){ this.stopMove(); } else { fighterEnemy.x = (fighterEnemy.x + this.getMoveOffset()); }; } else { this.stopMove(); }; }; } else { this.stopMove(); }; } public function getPoints():int{ return (playerPoints); } public function addPoints(_arg1:Number):void{ playerPoints = (playerPoints + _arg1); hud.setPoints(this, Math.round(playerPoints)); } private function startMoveVertical(_arg1:FightingEvent):void{ if (((this.graphic.isInMovingState()) || (this.graphic.nextM))){ this.removeEventListener(FightingEvent.DO_JUMP, startMoveVertical); this.graphic.addEventListener(Event.ENTER_FRAME, moveVertical); }; } public function set x(_arg1:Number):void{ graphic.x = _arg1; shadow.x = _arg1; } public function set y(_arg1:Number):void{ var _local2:Number; graphic.y = _arg1; _local2 = (((_arg1 - skyLevel) / (groundLevel - skyLevel)) / 2); _local2 = (_local2 + 0.5); shadow.scaleX = _local2; shadow.scaleY = _local2; } public function stopMove():void{ this.dispatchEvent(new FightingEvent(FightingEvent.DO_STOP)); } private function stopMoveHorizontalFront(_arg1:FightingEvent):void{ this.graphic.removeEventListener(Event.ENTER_FRAME, moveHorizontal); this.removeEventListener(FightingEvent.DONT_WALK, stopMoveHorizontalFront); this.inMove2 = false; } protected function destroy(_arg1:Event):void{ if (shadow.parent){ shadow.parent.removeChild(shadow); shadow = null; }; this.removeEventListener(FightingEvent.DO_WALK, startMoveHorizontalFront); this.removeEventListener(FightingEvent.DO_WALK_BACK, startMoveHorizontalBack); this.removeEventListener(FightingEvent.DO_JUMP, startMoveVertical); this.removeEventListener(FightingEvent.DO_KICK, countAttacks); this.removeEventListener(FightingEvent.DO_PUNCH, countAttacks); fighterEnemy.removeEventListener(FightingEvent.DO_KICK, block); fighterEnemy.removeEventListener(FightingEvent.DO_PUNCH, block); this.graphic.removeEventListener(Event.ENTER_FRAME, moveHorizontal); this.graphic.removeEventListener(Event.ENTER_FRAME, moveVertical); background = null; hud = null; fighterEnemy = null; graphic.stop(); graphic = null; } public function set underAtack(_arg1:Boolean):void{ this.underAtacks = _arg1; } } }//package game.fight
Section 19
//FightingEvent (game.fight.FightingEvent) package game.fight { import flash.events.*; public class FightingEvent extends Event { public var action:String; public static var DO_SPECIAL_1:String = "doSpecial1"; public static var DO_SPECIAL_2:String = "doSpecial2"; public static var DO_PUNCH:String = "doPunch"; public static var DONT_JUMP:String = "donotJump"; public static var DO_JUMP:String = "doJump"; public static var DONT_DUCK:String = "donotDuck"; public static var DO_WALK_BACK:String = "doWalkBack"; public static var DO_DUCK:String = "doDuck"; public static var DONT_WALK_BACK:String = "donotWalkBack"; public static var DO_STOP:String = "doStop"; public static var DONT_WALK:String = "donotWalk"; public static var DO_KICK:String = "doKick"; public static var DO_WALK:String = "doWalk"; public function FightingEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } } }//package game.fight
Section 20
//FightingGraphic (game.fight.FightingGraphic) package game.fight { import main.*; import flash.events.*; import flash.display.*; public class FightingGraphic extends MovieClip { public var startScale:Number; public var tors:MovieClip; public var legs:MovieClip; public var startX:Number; var backgroundWidth:int;// = 1200 public var startY:Number; public var wishToDuck:Boolean;// = false public var face:MovieClip; public var hitRange:int; var isStanding:Boolean;// = true public var specialCombination1:String; public var fighter:Fighter; public var specialCombination2:String; public var nextM:Boolean;// = false public var wishToJump:Boolean;// = false public function FightingGraphic(){ backgroundWidth = 1200; isStanding = true; wishToDuck = false; wishToJump = false; nextM = false; super(); face = MovieClip(this.getChildByName("hitFace")); tors = MovieClip(this.getChildByName("hitTors")); legs = MovieClip(this.getChildByName("hitLegs")); this.addEventListener(Event.REMOVED_FROM_STAGE, destroy); } private function destroy(_arg1:Event):void{ fighter.removeEventListener(FightingEvent.DO_WALK, doWalk); fighter.removeEventListener(FightingEvent.DONT_WALK, dontWalk); fighter.removeEventListener(FightingEvent.DO_WALK_BACK, doWalkBack); fighter.removeEventListener(FightingEvent.DONT_WALK_BACK, dontWalkBack); fighter.removeEventListener(FightingEvent.DO_DUCK, doDuck); fighter.removeEventListener(FightingEvent.DONT_DUCK, dontDuck); fighter.removeEventListener(FightingEvent.DO_JUMP, doJump); fighter.removeEventListener(FightingEvent.DONT_JUMP, dontJump); fighter.removeEventListener(FightingEvent.DO_KICK, doKick); fighter.removeEventListener(FightingEvent.DO_PUNCH, doPunch); fighter.removeEventListener(FightingEvent.DO_STOP, doStop); fighter.removeEventListener(FightingEvent.DO_SPECIAL_1, doS1); fighter.removeEventListener(FightingEvent.DO_SPECIAL_2, doS2); } private function doDuck(_arg1:FightingEvent):void{ wishToDuck = true; if ((((((currentLabel == "Ambient")) || ((currentLabel == "WalkBack")))) || ((currentLabel == "Walk")))){ this.gotoAndPlay("Duck"); isStanding = false; } else { if ((((currentLabel == "Blok")) || ((currentLabel == "BlokIn")))){ this.gotoAndStop("DuckBlokIn"); isStanding = false; }; }; } private function doS1(_arg1:FightingEvent):void{ if ((((((currentLabel == "Ambient")) || ((currentLabel == "Walk")))) || ((currentLabel == "WalkBack")))){ fighter.clearSpecialCounter(); this.gotoAndPlay("S1"); fighter.attackArea = Fighter.ATTACK_SPECIAL; if (fighter.isZombie){ SoundManager.zombieSpecialSound(); } else { SoundManager.hamsterSpecialSound(); }; }; } private function dontWalk(_arg1:FightingEvent):void{ if (currentLabel == "Walk"){ this.gotoAndPlay("Ambient"); }; fighter.inMove = false; } public function hideShadow():void{ this.fighter.shadow.visible = false; } public function doLanding():void{ isStanding = true; if (fighter.HP <= 0){ this.gotoAndStop("isDead"); return; }; if (fighter.fighterEnemy.HP <= 0){ this.gotoAndPlay("Win"); return; }; if (this.currentLabel == "JumpHit"){ fighter.verticalDirection = -1; this.gotoAndPlay("JumpHitStandup"); } else { if (this.currentLabel == "JumpKick"){ if (fighter.imAttacking){ this.gotoAndPlay("JumpKickLand"); } else { this.gotoAndPlay("Kick"); }; } else { if (this.currentLabel == "JumpFist"){ if (fighter.imAttacking){ this.gotoAndPlay("JumpFistLand"); } else { this.gotoAndPlay("Fist"); }; } else { if (this.currentLabel != "S2hit"){ this.gotoAndPlay("JumpLadowanie"); }; }; }; }; } private function doS2(_arg1:FightingEvent):void{ if ((((((currentLabel == "Ambient")) || ((currentLabel == "Walk")))) || ((currentLabel == "WalkBack")))){ fighter.clearSpecialCounter(); this.gotoAndPlay("S2"); fighter.attackArea = Fighter.ATTACK_SPECIAL; if (fighter.isZombie){ SoundManager.zombieSpecialSound(); } else { SoundManager.hamsterSpecialSound(); }; }; } private function dontWalkBack(_arg1:FightingEvent):void{ fighter.wishToBlock = false; if (currentLabel == "WalkBack"){ this.gotoAndPlay("Ambient"); } else { if ((((((currentLabel == "Blok")) || ((currentLabel == "BlokIn")))) || ((currentLabel == "BlokBlocked")))){ this.gotoAndPlay("BlokOut"); fighter.isBlocking = false; } else { if ((((currentLabel == "DuckBlokIn")) || ((currentLabel == "DuckBlok")))){ this.gotoAndPlay("DuckOut"); fighter.isBlocking = false; }; }; }; fighter.inMove = false; } public function setGraphic(_arg1:Number, _arg2:Number, _arg3:Number):void{ this.x = _arg1; this.y = _arg2; this.scaleX = _arg3; startScale = _arg3; startX = _arg1; startY = _arg2; } private function doStop(_arg1:FightingEvent):void{ if ((((currentLabel == "Walk")) || ((currentLabel == "WalkBack")))){ this.gotoAndPlay("Ambient"); }; fighter.inMove = false; } private function doWalk(_arg1:FightingEvent):void{ if (currentLabel == "Ambient"){ this.gotoAndPlay("Walk"); }; fighter.inMove = true; } private function dontJump(_arg1:FightingEvent):void{ wishToJump = false; } private function doPunch(_arg1:FightingEvent):void{ fighter.isKick = false; if ((((((currentLabel == "Ambient")) || ((currentLabel == "Walk")))) || ((currentLabel == "WalkBack")))){ fighter.attackArea = Fighter.ATTACK_TOP; if (Math.random() < 0.5){ this.gotoAndPlay("Fist"); } else { this.gotoAndPlay("Fist2"); }; if (fighter.isZombie){ SoundManager.zombieAttackSound(); } else { SoundManager.hamsterAttackSound(); }; } else { if ((((currentLabel == "Crouched")) || ((currentLabel == "Duck")))){ fighter.attackArea = Fighter.ATTACK_MIDDLE; this.gotoAndPlay("DuckFist"); if (fighter.isZombie){ SoundManager.zombieAttackSound(); } else { SoundManager.hamsterAttackSound(); }; } else { if ((((((currentLabel == "Jump")) || ((currentLabel == "JumpTyl")))) || ((currentLabel == "JumpFall")))){ fighter.attackArea = Fighter.ATTACK_AIR; this.gotoAndPlay("JumpFist"); if (fighter.isZombie){ SoundManager.zombieAttackSound(); } else { SoundManager.hamsterAttackSound(); }; }; }; }; } protected function checkIfMoving():void{ if (((!((fighter == null))) && (!((fighter.fighterEnemy == null))))){ fighter.fighterEnemy.underAtack = false; if (fighter.inMove2){ if (fighter.horizontalDirection == 1){ gotoAndPlay("Walk"); } else { gotoAndPlay("WalkBack"); }; }; }; nextM = false; if (wishToDuck){ wishToDuck = false; gotoAndPlay("Duck"); }; } public function nextMove():void{ nextM = true; this.fighter.checkNextMove(); } public function isInDecisionState():Boolean{ if (((((((((((((((!((currentLabel == "Walk"))) && (!((currentLabel == "WalkBack"))))) && (!((currentLabel == "JumpTyl"))))) && (!((currentLabel == "Jump"))))) && (!((currentLabel == "Crouched"))))) && (!((currentLabel == "DuckBlokIn"))))) && (!((currentLabel == "Ambient"))))) && (!((currentLabel == "BlokIn"))))){ return (false); }; return (true); } private function doKick(_arg1:FightingEvent):void{ fighter.isKick = true; if ((((((currentLabel == "Ambient")) || ((currentLabel == "Walk")))) || ((currentLabel == "WalkBack")))){ fighter.attackArea = Fighter.ATTACK_MIDDLE; if (Math.random() < 0.5){ this.gotoAndPlay("Kick"); } else { this.gotoAndPlay("Kick2"); }; if (fighter.isZombie){ SoundManager.zombieAttackSound(); } else { SoundManager.hamsterAttackSound(); }; } else { if ((((currentLabel == "Crouched")) || ((currentLabel == "Duck")))){ fighter.attackArea = Fighter.ATTACK_BOTTOM; this.gotoAndPlay("Cut"); if (fighter.isZombie){ SoundManager.zombieAttackSound(); } else { SoundManager.hamsterAttackSound(); }; } else { if ((((((currentLabel == "Jump")) || ((currentLabel == "JumpTyl")))) || ((currentLabel == "JumpFall")))){ fighter.attackArea = Fighter.ATTACK_AIR; this.gotoAndPlay("JumpKick"); if (fighter.isZombie){ SoundManager.zombieAttackSound(); } else { SoundManager.hamsterAttackSound(); }; }; }; }; } public function setFighter(_arg1:Fighter){ this.fighter = _arg1; fighter.addEventListener(FightingEvent.DO_WALK, doWalk); fighter.addEventListener(FightingEvent.DONT_WALK, dontWalk); fighter.addEventListener(FightingEvent.DO_WALK_BACK, doWalkBack); fighter.addEventListener(FightingEvent.DONT_WALK_BACK, dontWalkBack); fighter.addEventListener(FightingEvent.DO_DUCK, doDuck); fighter.addEventListener(FightingEvent.DONT_DUCK, dontDuck); fighter.addEventListener(FightingEvent.DO_JUMP, doJump); fighter.addEventListener(FightingEvent.DONT_JUMP, dontJump); fighter.addEventListener(FightingEvent.DO_KICK, doKick); fighter.addEventListener(FightingEvent.DO_PUNCH, doPunch); fighter.addEventListener(FightingEvent.DO_STOP, doStop); fighter.addEventListener(FightingEvent.DO_SPECIAL_1, doS1); fighter.addEventListener(FightingEvent.DO_SPECIAL_2, doS2); } public function showShadow():void{ this.fighter.shadow.visible = true; this.fighter.shadow.x = this.x; } private function doWalkBack(_arg1:FightingEvent):void{ fighter.wishToBlock = true; if (currentLabel == "Ambient"){ if (!fighter.underAtack){ this.gotoAndPlay("WalkBack"); } else { doBlock(null); }; }; fighter.inMove = true; } public function hitMe(_arg1:String):void{ if (this.y < fighter.groundLevel){ this.gotoAndPlay("JumpHit"); this.fighter.verticalDirection = -1; return; }; switch (_arg1){ case Fighter.ATTACK_TOP: switch (currentLabel){ case "Blok": this.gotoAndPlay("BlokBlocked"); break; case "BlokIn": this.gotoAndPlay("BlokBlocked"); break; case "DuckBlok": this.gotoAndPlay("DuckBlokBlocked"); break; case "DuckBlokIn": this.gotoAndPlay("DuckBlokBlocked"); break; case "Duck": this.gotoAndPlay("DuckHit"); break; case "Crouched": this.gotoAndPlay("DuckHit"); break; case "Jump": this.gotoAndPlay("JumpHit"); this.fighter.verticalDirection = -1; break; case "JumpKick": this.gotoAndPlay("JumpHit"); this.fighter.verticalDirection = -1; break; case "JumpPunch": this.gotoAndPlay("JumpHit"); this.fighter.verticalDirection = -1; break; case "JumpTyl": this.gotoAndPlay("JumpHit"); this.fighter.verticalDirection = -1; break; case "JumpFall": this.gotoAndPlay("JumpHit"); this.fighter.verticalDirection = -1; break; default: this.gotoAndPlay("Face"); break; }; break; case Fighter.ATTACK_MIDDLE: switch (currentLabel){ case "Blok": this.gotoAndPlay("BlokBlocked"); break; case "BlokIn": this.gotoAndPlay("BlokBlocked"); break; case "DuckBlok": this.gotoAndPlay("DuckBlokBlocked"); break; case "DuckBlokIn": this.gotoAndPlay("DuckBlokBlocked"); break; case "Duck": this.gotoAndPlay("DuckHit"); break; case "Crouched": this.gotoAndPlay("DuckHit"); break; case "JumpKick": this.gotoAndPlay("JumpHit"); this.fighter.verticalDirection = -1; break; case "JumpPunch": this.gotoAndPlay("JumpHit"); this.fighter.verticalDirection = -1; break; case "Jump": this.gotoAndPlay("JumpHit"); this.fighter.verticalDirection = -1; break; case "JumpTyl": this.gotoAndPlay("JumpHit"); this.fighter.verticalDirection = -1; break; case "JumpFall": this.gotoAndPlay("JumpHit"); this.fighter.verticalDirection = -1; break; default: this.gotoAndPlay("Stomach"); break; }; break; case Fighter.ATTACK_BOTTOM: switch (currentLabel){ case "Blok": this.gotoAndPlay("BlokBlocked"); break; case "BlokIn": this.gotoAndPlay("BlokBlocked"); break; case "DuckBlok": this.gotoAndPlay("DuckBlokBlocked"); break; case "DuckBlokIn": this.gotoAndPlay("DuckBlokBlocked"); break; case "Duck": this.gotoAndPlay("DuckHit"); break; case "Crouched": this.gotoAndPlay("DuckHit"); break; case "JumpKick": this.gotoAndPlay("JumpHit"); this.fighter.verticalDirection = -1; break; case "JumpPunch": this.gotoAndPlay("JumpHit"); this.fighter.verticalDirection = -1; break; case "Jump": this.gotoAndPlay("JumpHit"); this.fighter.verticalDirection = -1; break; case "JumpTyl": this.gotoAndPlay("JumpHit"); this.fighter.verticalDirection = -1; break; case "JumpFall": this.gotoAndPlay("JumpHit"); this.fighter.verticalDirection = -1; break; default: this.gotoAndPlay("Fall"); this.fighter.moveBack(); break; }; break; case Fighter.ATTACK_AIR: switch (currentLabel){ case "Blok": this.gotoAndPlay("BlokBlocked"); break; case "BlokIn": this.gotoAndPlay("BlokBlocked"); break; case "DuckBlok": this.gotoAndPlay("DuckBlokBlocked"); break; case "DuckBlokIn": this.gotoAndPlay("DuckBlokBlocked"); break; case "Duck": this.gotoAndPlay("DuckHit"); break; case "Crouched": this.gotoAndPlay("DuckHit"); break; case "JumpKick": this.gotoAndPlay("JumpHit"); this.fighter.verticalDirection = -1; break; case "JumpPunch": this.gotoAndPlay("JumpHit"); this.fighter.verticalDirection = -1; break; case "Jump": this.gotoAndPlay("JumpHit"); this.fighter.verticalDirection = -1; break; case "JumpTyl": this.gotoAndPlay("JumpHit"); this.fighter.verticalDirection = -1; break; case "JumpFall": this.gotoAndPlay("JumpHit"); this.fighter.verticalDirection = -1; break; default: this.gotoAndPlay("Fall"); break; }; break; case Fighter.ATTACK_SPECIAL: switch (currentLabel){ case "DuckBlok": this.gotoAndPlay("DuckHit"); break; case "DuckBlokIn": this.gotoAndPlay("DuckHit"); break; case "Duck": this.gotoAndPlay("DuckHit"); break; case "Crouched": this.gotoAndPlay("DuckHit"); break; default: this.gotoAndPlay("Fall"); break; }; break; }; } private function doJump(_arg1:FightingEvent):void{ wishToJump = true; if ((((((((currentLabel == "Ambient")) || ((currentLabel == "Walk")))) || ((currentLabel == "JumpLadowanie")))) || (nextM))){ this.gotoAndPlay("Jump"); isStanding = false; SoundManager.jumpSound(); } else { if (currentLabel == "WalkBack"){ this.gotoAndPlay("JumpTyl"); isStanding = false; SoundManager.jumpSound(); }; }; } public function isInMovingState():Boolean{ if (((((((((((((!((currentLabel == "Walk"))) && (!((currentLabel == "WalkBack"))))) && (!((currentLabel == "JumpTyl"))))) && (!((currentLabel == "JumpKick"))))) && (!((currentLabel == "JumpFist"))))) && (!((currentLabel == "JumpFall"))))) && (!((currentLabel == "Jump"))))){ return (false); }; return (true); } public function doFall():void{ if ((((this.currentLabel == "Jump")) || ((this.currentLabel == "JumpTyl")))){ this.gotoAndPlay("JumpFall"); }; } protected function checkIfStanding():void{ fighter.fighterEnemy.underAtack = false; if (isStanding){ this.gotoAndPlay("Rise"); }; } public function doBlock(_arg1:FightingEvent):void{ if ((((((((((currentLabel == "Ambient")) || ((currentLabel == "WalkBack")))) || ((currentLabel == "Walk")))) || ((currentLabel == "Face")))) || ((currentLabel == "Stomach")))){ this.gotoAndPlay("Blok"); fighter.isBlocking = true; } else { if ((((((currentLabel == "Crouched")) || ((currentLabel == "Duck")))) || ((currentLabel == "DuckIn")))){ this.gotoAndPlay("DuckBlok"); fighter.isBlocking = true; }; }; } private function dontDuck(_arg1:FightingEvent):void{ isStanding = true; wishToDuck = false; if ((((currentLabel == "Crouched")) || ((currentLabel == "Duck")))){ this.gotoAndPlay("Rise"); }; } } }//package game.fight
Section 21
//HitObject (game.fight.HitObject) package game.fight { import flash.events.*; import flash.display.*; import flash.geom.*; import game.hitTests.*; public class HitObject extends MovieClip { var i:int;// = 1 private var fighterGraphic:FightingGraphic; private var figter:Fighter; private var fighterEnemyGraphic:FightingGraphic; private var fighterEnemy:Fighter; public function HitObject(){ i = 1; super(); this.addEventListener(Event.ADDED_TO_STAGE, addListeners); } public function destroy(_arg1:Event):void{ figter.imAttacking = false; this.removeEventListener(Event.ENTER_FRAME, hitTest); this.removeEventListener(Event.REMOVED_FROM_STAGE, destroy); } public function setFighter(_arg1:Fighter):void{ figter = _arg1; this.fighterEnemy = figter.fighterEnemy; fighterGraphic = figter.graphic; fighterEnemyGraphic = fighterEnemy.graphic; this.addEventListener(Event.ENTER_FRAME, hitTest); this.addEventListener(Event.REMOVED_FROM_STAGE, destroy); this.fighterEnemy.underAtack = true; } private function hitTest(_arg1:Event):void{ var _local2:Boolean; var _local3:Boolean; var _local4:Boolean; var _local5:MovieClip; var _local6:MovieClip; var _local7:Point; figter.imAttacking = true; if (fighterEnemyGraphic.face != null){ _local2 = HitTest.complexHitTestObject(this, fighterEnemyGraphic.face, 2); _local3 = HitTest.complexHitTestObject(this, fighterEnemyGraphic.tors, 2); _local4 = HitTest.complexHitTestObject(this, fighterEnemyGraphic.legs, 2); if (((((_local2) || (_local3))) || (_local4))){ if (_local2){ _local5 = fighterEnemyGraphic.face; } else { if (_local3){ _local5 = fighterEnemyGraphic.tors; } else { _local5 = fighterEnemyGraphic.legs; }; }; _local6 = MovieClip(fighterGraphic.parent); _local7 = this.localToGlobal(new Point(this.x, this.y)); this.removeEventListener(Event.ENTER_FRAME, hitTest); fighterEnemy.imHit(figter.attackArea, _local5); }; } else { if (HitTest.complexHitTestObject(this, fighterEnemyGraphic, 2)){ fighterEnemy.imHit(figter.attackArea); this.removeEventListener(Event.ENTER_FRAME, hitTest); }; }; } private function addListeners(_arg1:Event):void{ if (this.parent){ figter = FightingGraphic(this.parent).fighter; this.fighterEnemy = figter.fighterEnemy; fighterGraphic = figter.graphic; fighterEnemyGraphic = fighterEnemy.graphic; this.addEventListener(Event.ENTER_FRAME, hitTest); this.addEventListener(Event.REMOVED_FROM_STAGE, destroy); figter.isParring = false; }; } } }//package game.fight
Section 22
//HitObjectMoving (game.fight.HitObjectMoving) package game.fight { import flash.events.*; public class HitObjectMoving extends HitObject { var speed:int;// = 12 var direction:int; public function HitObjectMoving(){ speed = 12; super(); this.addEventListener(Event.ENTER_FRAME, move); } public function setDirection(_arg1:int):void{ direction = (-1 * _arg1); } private function move(_arg1:Event):void{ this.x = (this.x + (speed * direction)); if (((((this.x - this.width) < -20)) || (((this.x + this.width) > 600)))){ this.parent.removeChild(this); }; } override public function destroy(_arg1:Event):void{ super.destroy(_arg1); this.removeEventListener(Event.ENTER_FRAME, move); } } }//package game.fight
Section 23
//KeyboardFighter (game.fight.KeyboardFighter) package game.fight { import main.*; import flash.events.*; import flash.utils.*; import flash.ui.*; public class KeyboardFighter extends Fighter { var s1:String; var s2:String; var bufforGaP:int;// = 1000 var buffor:String;// = "" var bufforGapTimer:Timer; var sensitiveKeys:Array; var pressedButtns:Array; public function KeyboardFighter(_arg1:FightingGraphic, _arg2:int=1){ var _local3:Array; var _local4:Array; var _local5:Array; var _local6:Array; pressedButtns = new Array(); buffor = ""; bufforGaP = 1000; _local3 = [Keyboard.UP, Keyboard.DOWN, Keyboard.LEFT, Keyboard.RIGHT, 122, 90, 120, 88]; _local4 = [85, 74, 72, 75, 122, 90, 120, 88]; _local5 = [Keyboard.NUMPAD_8, Keyboard.NUMPAD_5, Keyboard.NUMPAD_4, Keyboard.NUMPAD_6, Keyboard.LEFT, Keyboard.LEFT, Keyboard.DOWN, Keyboard.DOWN]; s1 = _arg1.specialCombination1; s2 = _arg1.specialCombination2; switch (_arg2){ case 1: _local6 = _local3; break; case 2: _local6 = _local4; break; case 3: _local6 = _local5; break; }; sensitiveKeys = new Array(); sensitiveKeys["keyUP"] = _local6[0]; sensitiveKeys["keyDOWN"] = _local6[1]; sensitiveKeys["keyLEFT"] = _local6[2]; sensitiveKeys["keyRIGHT"] = _local6[3]; sensitiveKeys["keyKICK"] = _local6[4]; sensitiveKeys["keyKICK_big"] = _local6[5]; sensitiveKeys["keyPUNCH"] = _local6[6]; sensitiveKeys["keyPUNCH_big"] = _local6[7]; super(_arg1); bufforGapTimer = new Timer(bufforGaP); bufforGapTimer.addEventListener(TimerEvent.TIMER, clearBuffor); } override public function removeListeners():void{ super.removeListeners(); GameManager.getInstance().stage.removeEventListener(KeyboardEvent.KEY_DOWN, KeyDown); GameManager.getInstance().stage.removeEventListener(KeyboardEvent.KEY_UP, KeyUp); if (bufforGapTimer.running){ bufforGapTimer.stop(); }; } private function analyzeKeysUp(_arg1):void{ switch (_arg1){ case sensitiveKeys["keyUP"]: dispatchEvent(new FightingEvent(FightingEvent.DONT_JUMP)); break; case sensitiveKeys["keyDOWN"]: dispatchEvent(new FightingEvent(FightingEvent.DONT_DUCK)); break; case sensitiveKeys["keyLEFT"]: if (this.direction == 1){ dispatchEvent(new FightingEvent(FightingEvent.DONT_WALK)); } else { dispatchEvent(new FightingEvent(FightingEvent.DONT_WALK_BACK)); }; if (pressedButtns[sensitiveKeys["keyRIGHT"]]){ if (this.direction != 1){ dispatchEvent(new FightingEvent(FightingEvent.DO_WALK)); } else { dispatchEvent(new FightingEvent(FightingEvent.DO_WALK_BACK)); }; }; break; case sensitiveKeys["keyRIGHT"]: if (this.direction != 1){ dispatchEvent(new FightingEvent(FightingEvent.DONT_WALK)); } else { dispatchEvent(new FightingEvent(FightingEvent.DONT_WALK_BACK)); }; if (pressedButtns[sensitiveKeys["keyLEFT"]]){ if (this.direction == 1){ dispatchEvent(new FightingEvent(FightingEvent.DO_WALK)); } else { dispatchEvent(new FightingEvent(FightingEvent.DO_WALK_BACK)); }; }; break; }; } private function clearBuffor(_arg1:TimerEvent):void{ buffor = ""; } private function analyzeKeysDown(_arg1):void{ switch (_arg1){ case sensitiveKeys["keyUP"]: dispatchEvent(new FightingEvent(FightingEvent.DO_JUMP)); break; case sensitiveKeys["keyDOWN"]: dispatchEvent(new FightingEvent(FightingEvent.DO_DUCK)); break; case sensitiveKeys["keyLEFT"]: if (this.direction == 1){ dispatchEvent(new FightingEvent(FightingEvent.DO_WALK)); } else { dispatchEvent(new FightingEvent(FightingEvent.DO_WALK_BACK)); }; break; case sensitiveKeys["keyRIGHT"]: if (this.direction != 1){ dispatchEvent(new FightingEvent(FightingEvent.DO_WALK)); } else { dispatchEvent(new FightingEvent(FightingEvent.DO_WALK_BACK)); }; break; case sensitiveKeys["keyPUNCH"]: dispatchEvent(new FightingEvent(FightingEvent.DO_KICK)); break; case sensitiveKeys["keyPUNCH_big"]: dispatchEvent(new FightingEvent(FightingEvent.DO_KICK)); break; case sensitiveKeys["keyKICK_big"]: dispatchEvent(new FightingEvent(FightingEvent.DO_PUNCH)); break; case sensitiveKeys["keyKICK"]: dispatchEvent(new FightingEvent(FightingEvent.DO_PUNCH)); break; }; } private function KeyUp(_arg1:KeyboardEvent):void{ if (!sensetiveKey(_arg1.keyCode)){ return; }; pressedButtns[_arg1.keyCode] = false; analyzeKeysUp(_arg1.keyCode); } private function sensetiveKey(_arg1:uint):Boolean{ if ((((((((((((((((_arg1 == sensitiveKeys["keyUP"])) || ((_arg1 == sensitiveKeys["keyDOWN"])))) || ((_arg1 == sensitiveKeys["keyLEFT"])))) || ((_arg1 == sensitiveKeys["keyRIGHT"])))) || ((_arg1 == sensitiveKeys["keyKICK"])))) || ((_arg1 == sensitiveKeys["keyKICK_big"])))) || ((_arg1 == sensitiveKeys["keyPUNCH"])))) || ((_arg1 == sensitiveKeys["keyPUNCH_big"])))){ return (true); }; return (false); } private function clearButtons():void{ var _local1:int; _local1 = 0; while (_local1 < 0x0100) { pressedButtns[_local1] = false; _local1++; }; } private function KeyDown(_arg1:KeyboardEvent):void{ if (!sensetiveKey(_arg1.keyCode)){ return; }; if (!pressedButtns[_arg1.keyCode]){ pressedButtns[_arg1.keyCode] = true; bufforGapTimer.reset(); bufforGapTimer.start(); updateBuffor(_arg1.keyCode); if (analyzeBuffor()){ buffor = ""; } else { analyzeKeysDown(_arg1.keyCode); }; }; } override public function checkNextMove():void{ if (pressedButtns[sensitiveKeys["keyUP"]]){ dispatchEvent(new FightingEvent(FightingEvent.DO_JUMP)); } else { if (pressedButtns[sensitiveKeys["keyDOWN"]]){ dispatchEvent(new FightingEvent(FightingEvent.DO_DUCK)); }; }; } override public function resetGraphic():void{ super.resetGraphic(); clearButtons(); } override public function addListeners():void{ super.addListeners(); GameManager.getInstance().stage.addEventListener(KeyboardEvent.KEY_DOWN, KeyDown); GameManager.getInstance().stage.addEventListener(KeyboardEvent.KEY_UP, KeyUp); clearButtons(); } private function updateBuffor(_arg1:uint):void{ switch (_arg1){ case sensitiveKeys["keyUP"]: buffor = buffor.concat("U"); break; case sensitiveKeys["keyDOWN"]: buffor = buffor.concat("D"); break; case sensitiveKeys["keyLEFT"]: if (this.direction == 1){ buffor = buffor.concat("F"); } else { buffor = buffor.concat("B"); }; break; case sensitiveKeys["keyRIGHT"]: if (this.direction != 1){ buffor = buffor.concat("F"); } else { buffor = buffor.concat("B"); }; break; case sensitiveKeys["keyPUNCH"]: buffor = buffor.concat("K"); break; case sensitiveKeys["keyPUNCH_big"]: buffor = buffor.concat("K"); break; case sensitiveKeys["keyKICK"]: buffor = buffor.concat("P"); break; case sensitiveKeys["keyKICK_big"]: buffor = buffor.concat("P"); break; }; } private function analyzeBuffor():Boolean{ var _local1:Boolean; _local1 = false; if (specialCounter < 5){ return (_local1); }; if (buffor.indexOf(s1) != -1){ _local1 = true; dispatchEvent(new FightingEvent(FightingEvent.DONT_WALK)); dispatchEvent(new FightingEvent(FightingEvent.DONT_WALK_BACK)); dispatchEvent(new FightingEvent(FightingEvent.DO_SPECIAL_1)); }; if (buffor.indexOf(s2) != -1){ _local1 = true; dispatchEvent(new FightingEvent(FightingEvent.DONT_WALK)); dispatchEvent(new FightingEvent(FightingEvent.DONT_WALK_BACK)); dispatchEvent(new FightingEvent(FightingEvent.DO_SPECIAL_2)); }; return (_local1); } override protected function destroy(_arg1:Event):void{ super.destroy(_arg1); GameManager.getInstance().stage.removeEventListener(KeyboardEvent.KEY_DOWN, KeyDown); GameManager.getInstance().stage.removeEventListener(KeyboardEvent.KEY_UP, KeyUp); if (bufforGapTimer.running){ bufforGapTimer.stop(); }; } } }//package game.fight
Section 24
//Ladder (game.gameInterface.ladder.Ladder) package game.gameInterface.ladder { import main.*; import flash.display.*; public class Ladder extends MovieClip { public var hamsterr:Ladder_HamsterPanel; var zombiePanel:LadderFighterPanel; var hamsterPanel:LadderFighterPanel; public var zombiee:Ladder_ZombiePanel; public function Ladder(){ addFrameScript(85, frame86, 100, frame101, 115, frame116, 130, frame131, 144, frame145); this.gotoAndStop(("Boss" + GameManager.getInstance().currentBoss)); zombiePanel = LadderFighterPanel(this.getChildByName("zombiee")); hamsterPanel = LadderFighterPanel(this.getChildByName("hamsterr")); } function frame86(){ highlightNextBoss(); } function frame101(){ highlightNextBoss(); } function frame116(){ highlightNextBoss(); } function frame131(){ highlightNextBoss(); } private function highlightNextBoss():void{ this.stop(); if (GameManager.getInstance().playerChosen == 2){ zombiePanel.highlightBoss(GameManager.getInstance().currentBoss); } else { hamsterPanel.highlightBoss(GameManager.getInstance().currentBoss); }; } function frame145(){ highlightNextBoss(); } } }//package game.gameInterface.ladder
Section 25
//LadderFighterPanel (game.gameInterface.ladder.LadderFighterPanel) package game.gameInterface.ladder { import main.*; import flash.display.*; public class LadderFighterPanel extends MovieClip { public var head0:LadderHead; public var head4:LadderHead; public var head1:LadderHead; public var head2:LadderHead; public var head3:LadderHead; var heads:Array; var isZombie:Boolean; public function LadderFighterPanel(){ var _local1:int; heads = new Array(); super(); if (this.name == "zombiee"){ isZombie = true; } else { isZombie = false; }; _local1 = 0; while (_local1 < 5) { heads.push(this.getChildByName(("head" + _local1))); if (((isZombie) && (!(GameManager.getInstance().playerZombieUnlocked)))){ LadderHead(heads[_local1]).lock.visible = true; }; if (isZombie){ LadderHead(heads[_local1]).gotoAndStop((_local1 + 6)); } else { LadderHead(heads[_local1]).gotoAndStop((_local1 + 1)); }; _local1++; }; setHighlight(); } public function highlightBoss(_arg1:int):void{ LadderHead(heads[(_arg1 - 1)]).highlight(); if (!isZombie){ SoundManager.zombieAttackSound(); } else { SoundManager.hamsterAttackSound(); }; } private function setHighlight():void{ var _local1:int; if (((((isZombie) && ((GameManager.getInstance().playerChosen == 2)))) || (((!(isZombie)) && ((GameManager.getInstance().playerChosen == 1)))))){ _local1 = 0; while (_local1 < (GameManager.getInstance().currentBoss - 1)) { LadderHead(heads[_local1]).setLight(); _local1++; }; }; } } }//package game.gameInterface.ladder
Section 26
//LadderHead (game.gameInterface.ladder.LadderHead) package game.gameInterface.ladder { import main.*; import flash.events.*; import flash.display.*; import flash.utils.*; public class LadderHead extends MovieClip { public var lightt:MovieClip; var light:MovieClip; public var lock:MovieClip; public var lockk:MovieClip; public function LadderHead(){ light = MovieClip(this.getChildByName("lightt")); lock = MovieClip(this.getChildByName("lockk")); lock.visible = false; } private function playGame(_arg1:Event):void{ light.removeEventListener("complit", playGame); setTimeout(GameManager.getInstance().play, 2000); } public function highlight():void{ light.play(); light.addEventListener("complit", playGame); } public function setLight():void{ light.gotoAndStop(light.totalFrames); } } }//package game.gameInterface.ladder
Section 27
//Button_Fight (game.gameInterface.Button_Fight) package game.gameInterface { import main.*; import flash.events.*; import flash.display.*; public class Button_Fight extends MovieClip { var xover:MovieClip; var xout:MovieClip; public function Button_Fight(){ xout = MovieClip(this.getChildAt((this.numChildren - 2))); xover = MovieClip(this.getChildAt((this.numChildren - 1))); if (this.name == "fight"){ GameManager.getInstance().playerChosen = 0; setAsFightButton(); } else { xover.visible = false; }; } public function setAsFightButton():void{ this.buttonMode = true; xover.visible = false; this.addEventListener(MouseEvent.CLICK, onClick); this.addEventListener(MouseEvent.ROLL_OVER, onRollOver); this.addEventListener(MouseEvent.ROLL_OUT, onRollOut); } private function onRollOut(_arg1:MouseEvent):void{ xover.visible = false; xout.visible = true; } private function onClick(_arg1:MouseEvent):void{ if (GameManager.getInstance().AreButtonsEnabled){ SoundManager.announcerSound("Fight"); SoundManager.lamanaDeseczkaSound(); GameManager.getInstance().gotoAndPlay("2Game"); GameManager.getInstance().playerScore = 0; GameManager.getInstance().winOver = false; GameManager.getInstance().lockButtons(); }; } private function onRollOver(_arg1:MouseEvent):void{ xover.visible = true; xout.visible = false; } } }//package game.gameInterface
Section 28
//Button_FX (game.gameInterface.Button_FX) package game.gameInterface { import main.*; import flash.events.*; import classes.graphical.controls.buttons.*; public class Button_FX extends MultistateButton { public function Button_FX(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6); super(); } function frame3(){ stop(); } function frame6(){ stop(); } function frame1(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame2(){ stop(); } override protected function onClick(_arg1:MouseEvent):void{ var _local2:String; var _local3:*; super.onClick(_arg1); _local2 = currentLabel; _local3 = currentLabel.split("_"); if (GameManager.getInstance().getParameter(_local3[0]) == "off"){ SoundManager.muteFX2(); } else { SoundManager.unMuteFX2(); }; } } }//package game.gameInterface
Section 29
//Button_MoreGames (game.gameInterface.Button_MoreGames) package game.gameInterface { import main.*; import flash.events.*; import game.*; import flash.net.*; import classes.graphical.controls.buttons.*; public class Button_MoreGames extends GenericButton { override protected function onClick(_arg1:MouseEvent):void{ var _local2:String; var _local3:URLRequest; super.onClick(_arg1); if (GameManager.getInstance().AreButtonsEnabled){ if (GameManager.getInstance().gameLanguage == 20){ _local2 = languageAndBranding.url1; } else { _local2 = ((languageAndBranding.url1 + "&utm_term=") + GameManager.getInstance().currentLabel); }; _local3 = new URLRequest(_local2); navigateToURL(_local3); }; } } }//package game.gameInterface
Section 30
//Button_Music (game.gameInterface.Button_Music) package game.gameInterface { import main.*; import flash.events.*; import classes.graphical.controls.buttons.*; public class Button_Music extends MultistateButton { public function Button_Music(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6); super(); } function frame3(){ stop(); } function frame6(){ stop(); } function frame1(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame2(){ stop(); } override protected function onClick(_arg1:MouseEvent):void{ var _local2:String; var _local3:*; super.onClick(_arg1); _local2 = currentLabel; _local3 = currentLabel.split("_"); if (GameManager.getInstance().getParameter(_local3[0]) == "off"){ SoundManager.muteMusic2(); } else { SoundManager.unMuteMusic2(); }; } } }//package game.gameInterface
Section 31
//Button_Player (game.gameInterface.Button_Player) package game.gameInterface { import main.*; import flash.events.*; import flash.display.*; import flash.utils.*; import classes.graphical.controls.buttons.*; import flash.filters.*; public class Button_Player extends GenericButton { public var xx:MovieClip; var anim:MovieClip; public var nameH:hamstername; var lock:MovieClip; public var nameZ:zombiename; var nameMc:MovieClip; public var lockk:MovieClip; var isZombie:Boolean; public function Button_Player(){ mouseChildren = false; anim = MovieClip(this.getChildByName("xx")); if (this.name == "zombie"){ nameMc = MovieClip(this.getChildByName("nameZ")); isZombie = true; lock = MovieClip(this.getChildByName("lockk")); lock.visible = false; } else { nameMc = MovieClip(this.getChildByName("nameH")); isZombie = false; }; nameMc.visible = false; } override protected function onRollingOut(_arg1:MouseEvent):void{ if (GameManager.getInstance().AreButtonsEnabled){ nameMc.visible = false; super.onRollingOut(_arg1); if (((this.isZombie) && (!(GameManager.getInstance().playerZombieUnlocked)))){ lock.visible = false; }; }; } public function unHighlightMe():void{ this.filters = new Array(); } override protected function onRollingOver(_arg1:MouseEvent):void{ if (GameManager.getInstance().AreButtonsEnabled){ nameMc.visible = true; super.onRollingOver(_arg1); if (((this.isZombie) && (!(GameManager.getInstance().playerZombieUnlocked)))){ lock.visible = true; }; }; } private function highlightMe():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Boolean; var _local7:Boolean; var _local8:Number; var _local9:GlowFilter; var _local10:Array; _local1 = 0xFFFFFF; _local2 = 1; _local3 = 5; _local4 = 5; _local5 = 50; _local6 = false; _local7 = false; _local8 = BitmapFilterQuality.HIGH; _local9 = new GlowFilter(_local1, _local2, _local3, _local4, _local5, _local8, _local6, _local7); _local10 = new Array(); _local10.push(_local9); } protected function gameGO():void{ } override protected function onClick(_arg1:MouseEvent):void{ if (((isZombie) && (!(GameManager.getInstance().playerZombieUnlocked)))){ return; }; if (GameManager.getInstance().AreButtonsEnabled){ if (isZombie){ SoundManager.zombieAttackSound(); } else { SoundManager.hamsterAttackSound(); }; if (isZombie){ highlightMe(); GameManager.getInstance().playerChosen = 2; }; if (!isZombie){ highlightMe(); GameManager.getInstance().playerChosen = 1; }; super.onClick(_arg1); GameManager.getInstance().lockButtons(); anim.gotoAndPlay("fist"); setTimeout(GameManager.getInstance().play, 1500); }; } } }//package game.gameInterface
Section 32
//Button_quality (game.gameInterface.Button_quality) package game.gameInterface { import main.*; import flash.events.*; import flash.display.*; import classes.graphical.controls.buttons.*; public class Button_quality extends MultistateButton { public function Button_quality(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9); super(); } function frame3(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame1(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame9(){ stop(); } function frame8(){ stop(); } function frame2(){ stop(); } override protected function onClick(_arg1:MouseEvent):void{ var _local2:String; var _local3:*; super.onClick(_arg1); _local2 = currentLabel; _local3 = currentLabel.split("_"); if (GameManager.getInstance().getParameter(_local3[0]) == "best"){ GameManager.getInstance().stage.quality = StageQuality.HIGH; } else { if (GameManager.getInstance().getParameter(_local3[0]) == "low"){ GameManager.getInstance().stage.quality = StageQuality.LOW; } else { GameManager.getInstance().stage.quality = StageQuality.MEDIUM; }; }; } } }//package game.gameInterface
Section 33
//GameOverText (game.gameInterface.GameOverText) package game.gameInterface { import main.*; import flash.display.*; public class GameOverText extends MovieClip { public function GameOverText(){ if (GameManager.getInstance().winOver){ this.gotoAndStop(2); } else { this.gotoAndStop(1); SoundManager.announcerSound("GameOver"); }; } } }//package game.gameInterface
Section 34
//HighScoreLine (game.gameInterface.HighScoreLine) package game.gameInterface { import main.*; import flash.display.*; import game.*; import flash.text.*; public class HighScoreLine extends MovieClip { public var scoree:TextField; var id:int; var scores:HighScores; public var lpp:TextField; var lp:TextField; var score:TextField; public var playerr:TextField; var player:TextField; public function HighScoreLine(){ scores = GameManager.getInstance().scores; id = int(this.name.charAt((this.name.length - 1))); lp = TextField(this.getChildByName("lpp")); player = TextField(this.getChildByName("playerr")); score = TextField(this.getChildByName("scoree")); setLine(id); } private function setLine(_arg1:int):void{ lp.text = ((_arg1 + 1).toString() + "."); player.text = scores.score[_arg1][0]; score.text = scores.score[_arg1][1]; } } }//package game.gameInterface
Section 35
//WinLoosAnim (game.gameInterface.WinLoosAnim) package game.gameInterface { import main.*; import flash.display.*; public class WinLoosAnim extends MovieClip { public function WinLoosAnim(){ addFrameScript(41, frame42, 83, frame84, 125, frame126, 167, frame168, 209, frame210, 251, frame252, 293, frame294, 335, frame336, 377, frame378, 419, frame420); if (GameManager.getInstance().playerIsAWinner){ SoundManager.announcerSound("YouWin"); if (GameManager.getInstance().playerChosen == 2){ this.gotoAndPlay("Zombie1"); } else { this.gotoAndPlay("Hamster1"); }; } else { SoundManager.announcerSound("YouLose"); if (GameManager.getInstance().playerChosen != 2){ this.gotoAndPlay(("Zombie" + GameManager.getInstance().currentBoss)); } else { this.gotoAndPlay(("Hamster" + GameManager.getInstance().currentBoss)); }; }; } function frame84(){ stop(); } function frame168(){ stop(); } function frame210(){ stop(); } function frame336(){ stop(); } function frame294(){ stop(); } function frame126(){ stop(); } function frame42(){ stop(); } function frame252(){ stop(); } function frame378(){ stop(); } function frame420(){ stop(); } } }//package game.gameInterface
Section 36
//WinLoosTaunt (game.gameInterface.WinLoosTaunt) package game.gameInterface { import main.*; import flash.display.*; public class WinLoosTaunt extends MovieClip { public function WinLoosTaunt(){ var _local1:int; super(); _local1 = (Math.floor((Math.random() * 5)) + 1); if (GameManager.getInstance().playerIsAWinner){ if (GameManager.getInstance().playerChosen == 2){ this.gotoAndStop(("Zombie" + _local1)); SoundManager.zombieTauntSound(_local1); } else { this.gotoAndStop(("Hamster" + _local1)); SoundManager.hamsterTauntSound(_local1); }; } else { if (GameManager.getInstance().playerChosen != 2){ this.gotoAndStop(("Zombie" + _local1)); SoundManager.zombieTauntSound(_local1); } else { this.gotoAndStop(("Hamster" + _local1)); SoundManager.hamsterTauntSound(_local1); }; }; } } }//package game.gameInterface
Section 37
//WinLoosText (game.gameInterface.WinLoosText) package game.gameInterface { import main.*; import flash.display.*; public class WinLoosText extends MovieClip { public function WinLoosText(){ addFrameScript(10, frame11, 21, frame22); if (GameManager.getInstance().playerIsAWinner){ this.gotoAndPlay("Win"); } else { this.gotoAndPlay("Lose"); }; } function frame22(){ stop(); } function frame11(){ stop(); } } }//package game.gameInterface
Section 38
//HitTest (game.hitTests.HitTest) package game.hitTests { import flash.display.*; import flash.geom.*; public class HitTest { protected static function getDrawMatrix(_arg1:DisplayObject, _arg2:Rectangle, _arg3:Number):Matrix{ var _local4:Point; var _local5:Matrix; var _local6:Matrix; _local6 = _arg1.root.transform.concatenatedMatrix; _local4 = _arg1.localToGlobal(new Point()); _local5 = _arg1.transform.concatenatedMatrix; _local5.tx = (_local4.x - _arg2.x); _local5.ty = (_local4.y - _arg2.y); _local5.a = (_local5.a / _local6.a); _local5.d = (_local5.d / _local6.d); if (_arg3 != 1){ _local5.scale(_arg3, _arg3); }; return (_local5); } public static function complexHitTestObject(_arg1:DisplayObject, _arg2:DisplayObject, _arg3:Number=1):Boolean{ return (!((complexIntersectionRectangle(_arg1, _arg2, _arg3).width == 0))); } public static function complexIntersectionRectangle(_arg1:DisplayObject, _arg2:DisplayObject, _arg3:Number=1):Rectangle{ var _local4:Rectangle; var _local5:BitmapData; var _local6:Rectangle; if (_arg3 <= 0){ throw (new Error("ArgumentError: Error #5001: Invalid value for accurracy", 5001)); }; if (!_arg1.hitTestObject(_arg2)){ return (new Rectangle()); }; _local4 = intersectionRectangle(_arg1, _arg2); if (((((_local4.width * _arg3) < 1)) || (((_local4.height * _arg3) < 1)))){ return (new Rectangle()); }; _local5 = new BitmapData((_local4.width * _arg3), (_local4.height * _arg3), false, 0); _local5.draw(_arg1, HitTest.getDrawMatrix(_arg1, _local4, _arg3), new ColorTransform(1, 1, 1, 1, 0xFF, -255, -255, 0xFF)); _local5.draw(_arg2, HitTest.getDrawMatrix(_arg2, _local4, _arg3), new ColorTransform(1, 1, 1, 1, 0xFF, 0xFF, 0xFF, 0xFF), BlendMode.DIFFERENCE); _local6 = _local5.getColorBoundsRect(4294967295, 4278255615); _local5.dispose(); if (_arg3 != 1){ _local6.x = (_local6.x / _arg3); _local6.y = (_local6.y / _arg3); _local6.width = (_local6.width / _arg3); _local6.height = (_local6.height / _arg3); }; _local6.x = (_local6.x + _local4.x); _local6.y = (_local6.y + _local4.y); return (_local6); } public static function intersectionRectangle(_arg1:DisplayObject, _arg2:DisplayObject):Rectangle{ var _local3:Rectangle; var _local4:Rectangle; var _local5:Rectangle; if (((((!(_arg1.root)) || (!(_arg2.root)))) || (!(_arg1.hitTestObject(_arg2))))){ return (new Rectangle()); }; _local3 = _arg1.getBounds(_arg1.root); _local4 = _arg2.getBounds(_arg2.root); _local5 = new Rectangle(); _local5.x = Math.max(_local3.x, _local4.x); _local5.y = Math.max(_local3.y, _local4.y); _local5.width = Math.min(((_local3.x + _local3.width) - _local5.x), ((_local4.x + _local4.width) - _local5.x)); _local5.height = Math.min(((_local3.y + _local3.height) - _local5.y), ((_local4.y + _local4.height) - _local5.y)); return (_local5); } } }//package game.hitTests
Section 39
//PopUp (game.hitTests.PopUp) package game.hitTests { import main.*; import flash.events.*; import flash.display.*; import flash.text.*; import classes.graphical.controls.buttons.*; public class PopUp extends MovieClip { public var panel:MovieClip; var ok:GenericButton; var inputName:TextField; var cancel:GenericButton; public function PopUp(){ addFrameScript(0, frame1, 6, frame7, 54, frame55, 61, frame62, 109, frame110, 116, frame117, 182, frame183, 209, frame210, 228, frame229, 320, frame321, 339, frame340, 436, frame437, 455, frame456, 542, frame543, 562, frame563, 595, frame596, 641, frame642); } function frame437(){ this.stop(); this.dispatchEvent(new Event("complit")); } function frame321(){ this.stop(); this.dispatchEvent(new Event("complit")); } function frame563(){ SoundManager.announcerSound("GameOver"); } function frame210(){ this.stop(); this.dispatchEvent(new Event("complit")); } function frame456(){ SoundManager.announcerSound("YouLose"); } function frame183(){ SoundManager.announcerSound("Fight"); } function frame340(){ SoundManager.announcerSound("YouWin"); } function frame7(){ SoundManager.announcerSound("RoundOne"); } function frame1(){ } function frame229(){ SoundManager.announcerSound("YouWin"); } function frame110(){ this.gotoAndPlay("Fight"); } function frame117(){ SoundManager.announcerSound("FinalRound"); } function frame596(){ this.stop(); this.dispatchEvent(new Event("complit")); } function frame642(){ this.stop(); this.dispatchEvent(new Event("complit")); } function frame55(){ this.gotoAndPlay("Fight"); } function frame62(){ SoundManager.announcerSound("RoundTwo"); } function frame543(){ this.stop(); this.dispatchEvent(new Event("complit")); } } }//package game.hitTests
Section 40
//Background (game.Background) package game { import main.*; import flash.display.*; public class Background extends MovieClip { var layer1:MovieClip; var layer2:MovieClip; public var l1:MovieClip; public var l2:MovieClip; public function Background(){ this.x = 290; layer1 = MovieClip(this.getChildByName("l1")); layer2 = MovieClip(this.getChildByName("l2")); layer1.gotoAndStop(GameManager.getInstance().playerChosen); } public function moveBackgroud(_arg1:Number):Boolean{ if (((((layer1.x + _arg1) < -290)) && (((layer1.x + _arg1) > -718)))){ layer1.x = (layer1.x + _arg1); layer2.x = (layer2.x + (_arg1 / 2)); return (true); }; return (false); } } }//package game
Section 41
//FightingManager (game.FightingManager) package game { import main.*; import flash.media.*; import flash.events.*; import flash.display.*; import game.fight.*; import game.hitTests.*; import flash.utils.*; public class FightingManager extends MovieClip { var skyLevel:Number;// = 75 private var hud:HUD; var noPlayer:Boolean;// = false var playerPoints:int;// = 0 var background:Background; var groundLevel:Number;// = 325 var roundTimer:Timer; var multiplayer:Boolean;// = false var roundTime:int; private var finished:Boolean;// = false var currentRound:int;// = 1 var enemy:Fighter; var currentLevel;// = 1 private var popup:PopUp; var enemyWins:int;// = 0 public var player:Fighter; var playersWins:int;// = 0 public function FightingManager(){ currentLevel = 1; currentRound = 1; groundLevel = 325; skyLevel = 75; multiplayer = false; noPlayer = false; finished = false; playerPoints = 0; playersWins = 0; enemyWins = 0; super(); background = new Background(); this.addChild(background); playerPoints = GameManager.getInstance().playerScore; hud = new HUD(); this.addChild(hud); addFighters(); this.addEventListener(Event.REMOVED_FROM_STAGE, destroy); roundTimer = new Timer(1000, 99); roundTimer.addEventListener(TimerEvent.TIMER, updateTime); roundTimer.addEventListener(TimerEvent.TIMER_COMPLETE, timeIsUp); } private function destroy(_arg1:Event):void{ enemy = null; player = null; hud = null; } private function addFighters():void{ var _local1:MovieClip; var _local2:MovieClip; var _local3:FightingGraphic; var _local4:FightingGraphic; var _local5:Class; var _local6:Array; _local1 = new Shadow(); _local2 = new Shadow(); this.addChild(_local1); this.addChild(_local2); if (GameManager.getInstance().playerChosen == 2){ _local3 = new Zombie1(); } else { _local3 = new Hamster1(); }; if (!noPlayer){ if (!multiplayer){ player = new KeyboardFighter(_local3); } else { player = new KeyboardFighter(_local3, 2); }; } else { player = new AiFighter(_local3); }; this.addChild(_local3); _local3.setGraphic(100, groundLevel, -1); if (GameManager.getInstance().playerChosen == 2){ _local5 = (getDefinitionByName(("Hamster" + GameManager.getInstance().currentBoss)) as Class); _local6 = [3, 1, 2, 3, 4]; } else { _local6 = [1, 2, 3, 1, 4]; _local5 = (getDefinitionByName(("Zombie" + GameManager.getInstance().currentBoss)) as Class); }; SoundManager.figihtingMusic(_local6[(GameManager.getInstance().currentBoss - 1)]); _local4 = new (_local5); if (!multiplayer){ enemy = new AiFighter(_local4); } else { enemy = new KeyboardFighter(_local4, 3); }; this.addChild(_local4); _local4.setGraphic(500, groundLevel, 1); _local4.y = groundLevel; _local4.x = 500; enemy.direction = 1; if (GameManager.getInstance().playerChosen == 2){ player.isZombie = true; enemy.isZombie = false; } else { player.isZombie = false; enemy.isZombie = true; }; enemy.setEnviroment(player, background, groundLevel, skyLevel, hud, _local1); player.setEnviroment(enemy, background, groundLevel, skyLevel, hud, _local2); hud.setPlayer(player); player.addPoints(playerPoints); enemy.addPoints(0); } private function finishGame(_arg1:Event):void{ roundTimer.removeEventListener(TimerEvent.TIMER, updateTime); roundTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, timeIsUp); if (((!((_arg1 == null))) && (MovieClip(_arg1.currentTarget).parent))){ this.removeChild(MovieClip(_arg1.currentTarget)); }; GameManager.getInstance().isGameOver = true; setTimeout(GameManager.getInstance().play, 1500); } private function updateTime(_arg1:TimerEvent):void{ roundTime--; hud.setClock(roundTime); } public function start():void{ SoundManager.gameMusic(); popup = new PopUp(); this.addChild(popup); popup.gotoAndPlay(("Round" + currentRound)); popup.addEventListener("complit", startGame); } private function resetLevel(_arg1:Event):void{ if (GameManager.getInstance().currentBoss == 5){ GameManager.getInstance().winOver = true; GameManager.getInstance().playerZombieUnlocked = true; finishGame(_arg1); return; }; currentRound = 1; playersWins = 0; enemyWins = 0; GameManager.getInstance().currentBoss++; roundTimer.removeEventListener(TimerEvent.TIMER, updateTime); roundTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, timeIsUp); if (_arg1 != null){ this.removeChild(MovieClip(_arg1.currentTarget)); }; setTimeout(GameManager.getInstance().play, 1500); } private function startGame(_arg1:Event):void{ roundTime = 99; roundTimer.reset(); roundTimer.start(); finished = false; this.removeChild(MovieClip(_arg1.currentTarget)); currentRound++; enemy.addListeners(); player.addListeners(); } private function toTitle(_arg1:Event):void{ if (MovieClip(_arg1.currentTarget).parent){ this.removeChild(MovieClip(_arg1.currentTarget)); }; setTimeout(GameManager.getInstance().play, 1500); } private function enterName(_arg1:Event):void{ if (MovieClip(_arg1.currentTarget).parent){ this.removeChild(MovieClip(_arg1.currentTarget)); }; popup = new PopUp(); this.addChild(popup); popup.gotoAndPlay("enterName"); popup.addEventListener("complit", toTitle); } public function finishRound(_arg1:Fighter):void{ var _local2:SoundChannel; if (!finished){ if (roundTimer.running){ roundTimer.stop(); }; finished = true; player.removeListeners(); enemy.removeListeners(); _arg1.addPoints((roundTime * 10)); GameManager.getInstance().playerScore = player.getPoints(); if (_arg1 == player){ playersWins++; GameManager.getInstance().playerIsAWinner = true; SoundManager.winMusic(); } else { enemyWins++; GameManager.getInstance().playerIsAWinner = false; SoundManager.loosMusic(); }; if (((!((playersWins == 2))) && (!((enemyWins == 2))))){ popup = new PopUp(); this.addChild(popup); if (_arg1 == player){ if (player.isZombie){ popup.gotoAndStop("YouWinZombie"); _local2 = SoundManager.zombieTauntSound(); } else { popup.gotoAndStop("YouWinHamster"); _local2 = SoundManager.hamsterTauntSound(); }; } else { popup.gotoAndStop("YouLose"); if (!player.isZombie){ _local2 = SoundManager.zombieTauntSound(); } else { _local2 = SoundManager.hamsterTauntSound(); }; }; if (_local2 != null){ _local2.addEventListener(Event.SOUND_COMPLETE, showPopUp); } else { setTimeout(showPopUp, 2000, null); }; popup.addEventListener("complit", resetGame); } else { if (playersWins == 2){ resetLevel(null); } else { finishGame(null); }; }; }; } private function showPopUp(_arg1:Event):void{ popup.play(); } private function timeIsUp(_arg1:TimerEvent):void{ if (player.HP >= enemy.HP){ finishRound(player); } else { finishRound(enemy); }; } private function resetGame(_arg1:Event):void{ this.removeChild(MovieClip(_arg1.currentTarget)); player.resetGraphic(); enemy.resetGraphic(); enemy.direction = 1; hud.resetHud(); popup = new PopUp(); this.addChild(popup); popup.gotoAndPlay(("Round" + currentRound)); popup.addEventListener("complit", startGame); } } }//package game
Section 42
//HighScores (game.HighScores) package game { import main.*; import flash.net.*; public class HighScores { public var score:Array; private var save:SharedObject; public function HighScores(){ save = SharedObject.getLocal("ZombieVsHamsterUserSave"); score = new Array(); score.push(["CPU", 10000]); score.push(["CPU", 9000]); score.push(["CPU", 8000]); score.push(["CPU", 7000]); score.push(["CPU", 6000]); score.push(["CPU", 5000]); score.push(["CPU", 4000]); score.push(["CPU", 3000]); score.push(["CPU", 2000]); score.push(["CPU", 1000]); loadScroes(); } private function loadScroes():void{ if (save.data.score){ score = save.data.score; GameManager.getInstance().playerZombieUnlocked = save.data.lock; }; } public function addScore(_arg1:String, _arg2:int):void{ var _local3:Array; var _local4:Boolean; var _local5:int; if (_arg2 < score[9][1]){ return; }; _local3 = new Array(); _local4 = false; _local5 = 0; while (_local5 < 9) { if (((!(_local4)) && ((_arg2 > score[_local5][1])))){ _local3.push([_arg1, _arg2]); _local4 = true; }; _local3.push(score[_local5]); _local5++; }; score = _local3; saveData(); } private function saveData():void{ save.data.score = score; save.data.lock = GameManager.getInstance().playerZombieUnlocked; save.flush(); } } }//package game
Section 43
//HUD (game.HUD) package game { import main.*; import flash.display.*; import game.fight.*; import flash.text.*; public class HUD extends MovieClip { var p2Bar:MovieClip; var p1Name:TextField; var p1Points:TextField; public var player2_special:MovieClip; var clock:TextField; public var timee:TextField; public var player2_bar:MovieClip; var p1Head:MovieClip; var p2Points:TextField; public var player2_face:MovieClip; var p2Name:TextField; public var player2_points:TextField; public var player2_name:TextField; public var player1_points:TextField; var p2Special:MovieClip; var p2Head:MovieClip; public var player1_face:MovieClip; var p1Special:MovieClip; public var player1_bar:MovieClip; var player:Fighter; var p1Bar:MovieClip; public var player1_special:MovieClip; public function HUD(){ var _local1:Array; super(); p1Bar = MovieClip(this.getChildByName("player1_bar")); p1Head = MovieClip(this.getChildByName("player1_face")); p1Points = TextField(this.getChildByName("player1_points")); p1Special = MovieClip(this.getChildByName("player1_special")); p2Bar = MovieClip(this.getChildByName("player2_bar")); p2Head = MovieClip(this.getChildByName("player2_face")); p2Name = TextField(this.getChildByName("player2_name")); p2Points = TextField(this.getChildByName("player2_points")); p2Special = MovieClip(this.getChildByName("player2_special")); clock = TextField(this.getChildByName("timee")); p2Special.stop(); p1Special.stop(); if (GameManager.getInstance().playerChosen == 1){ p1Head.gotoAndStop(1); } else { p1Head.gotoAndStop(6); }; _local1 = ["STINKY", "MEATLOAF", "FARTSY", "GUS", "BRAINIAC", "PIP", "TOOTHIE", "CHEESY", "FRECKLE", "PUFFY"]; if (GameManager.getInstance().playerChosen != 1){ p2Head.gotoAndStop(GameManager.getInstance().currentBoss); p2Name.text = _local1[(GameManager.getInstance().currentBoss + 4)]; } else { p2Head.gotoAndStop((GameManager.getInstance().currentBoss + 5)); p2Name.text = _local1[(GameManager.getInstance().currentBoss - 1)]; }; } public function setPlayer(_arg1:Fighter):void{ this.player = _arg1; } public function addSpecial(_arg1:Fighter):void{ if (_arg1 == player){ p1Special.nextFrame(); } else { p2Special.nextFrame(); }; } public function setHp(_arg1:Fighter, _arg2:int):void{ if (_arg1 == player){ p1Bar.gotoAndStop(int(_arg2)); } else { p2Bar.gotoAndStop(int(_arg2)); }; } public function resetHud():void{ clock.text = "99"; p1Bar.play(); p2Bar.play(); p1Special.gotoAndStop(1); p2Special.gotoAndStop(1); } public function clearSpecial(_arg1:Fighter):void{ if (_arg1 == player){ p1Special.gotoAndStop(1); } else { p2Special.gotoAndStop(1); }; } public function setClock(_arg1:int):void{ clock.text = _arg1.toString(); } public function setPoints(_arg1:Fighter, _arg2:int):void{ if (_arg1 == player){ p1Points.text = int(_arg2).toString(); } else { p2Points.text = int(_arg2).toString(); }; } } }//package game
Section 44
//Language (game.Language) package game { import main.*; import flash.display.*; public class Language extends MovieClip { public function Language(){ this.gotoAndStop((GameManager.getInstance().gameLanguage + 1)); } } }//package game
Section 45
//languageAndBranding (game.languageAndBranding) package game { import flash.net.*; public class languageAndBranding { public static var localConnection = new LocalConnection(); public static var _languageNum:uint = 0; public static var _languageBox:Array = new Array(); public static var SpillGroupUrl:Array = new Array(); public static function get url2():String{ var _local1:int; _local1 = 0; while (_local1 < SpillGroupUrl.length) { if (localConnection.domain == SpillGroupUrl[_local1]){ return (_languageBox[_languageNum].url2); }; _local1++; }; return (_languageBox[_languageNum].url2); } public static function get language_nr():int{ return (_languageBox[_languageNum].language_nr); } public static function set Language(_arg1:Object):void{ var returnDomain:Function; var hostingdomain:String; var language1:*; var language2:*; var language3:*; var language4:*; var language5:*; var language6:*; var language7:*; var language8:*; var language9:*; var language10:*; var language11:*; var language12:*; var language13:*; var language14:*; var language15:*; var language16:*; var language17:*; var language18:*; var language19:*; var myList:String; var myArray:Array; var domainextention:int; var domainname:int; var languageVersion = _arg1; returnDomain = function (_arg1:String):String{ var _local2:String; var _local3:uint; _local2 = new String(); _local3 = 7; while (_local3 < _arg1.length) { if (_arg1.charAt(_local3) == "/"){ break; }; _local2 = (_local2 + _arg1.charAt(_local3)); _local3++; }; return (_local2); }; if (localConnection.domain != "localhost"){ myList = localConnection.domain.split("."); myArray = myList.split(","); domainextention = (myArray.length - 1); domainname = (myArray.length - 2); hostingdomain = ((myArray[domainname] + ".") + myArray[domainextention]); } else { hostingdomain = "localhost"; }; language1 = new languageItem(); language1.url1 = ("http://www.agame.com/moregames/?utm_source=brandedgames_external&utm_medium=zombie_vs_hamster&utm_campaign=" + hostingdomain); language1.url2 = "http://www.agame.com/moregames/?utm_source=brandedgames_internal&utm_medium=zombie_vs_hamster"; language1.language_nr = 1; language1.branding_nr = 1; _languageBox.push(language1); language2 = new languageItem(); language2.url1 = "http://www.game.com.cn/moregames/"; language2.url2 = "http://www.game.com.cn/downloads/"; language2.language_nr = 20; language2.branding_nr = 2; _languageBox.push(language2); language3 = new languageItem(); language3.url1 = ("http://www.spel.nl/moregames/?utm_source=brandedgames_external&utm_medium=zombie_vs_hamster&utm_campaign=" + hostingdomain); language3.url2 = "http://www.spel.nl/moregames/?utm_source=brandedgames_internal&utm_medium=zombie_vs_hamster"; language3.language_nr = 3; language3.branding_nr = 4; _languageBox.push(language3); language4 = new languageItem(); language4.url1 = ("http://www.jeu.fr/moregames/?utm_source=brandedgames_external&utm_medium=zombie_vs_hamster&utm_campaign=" + hostingdomain); language4.url2 = "http://www.jeu.fr/moregames/?utm_source=brandedgames_internal&utm_medium=zombie_vs_hamster"; language4.language_nr = 4; language4.branding_nr = 5; _languageBox.push(language4); language5 = new languageItem(); language5.url1 = ("http://www.spielen.com/moregames/?utm_source=brandedgames_external&utm_medium=zombie_vs_hamster&utm_campaign=" + hostingdomain); language5.url2 = "http://www.spielen.com/moregames/?utm_source=brandedgames_internal&utm_medium=zombie_vs_hamster"; language5.language_nr = 5; language5.branding_nr = 6; _languageBox.push(language5); language6 = new languageItem(); language6.url1 = ("http://www.minigry.pl/moregames/?utm_source=brandedgames_external&utm_medium=zombie_vs_hamster&utm_campaign=" + hostingdomain); language6.url2 = "http://www.minigry.pl/moregames/?utm_source=brandedgames_internal&utm_medium=zombie_vs_hamster"; language6.language_nr = 11; language6.branding_nr = 14; _languageBox.push(language6); language7 = new languageItem(); language7.url1 = ("http://www.spel.eu/moregames/?utm_source=brandedgames_external&utm_medium=zombie_vs_hamster&utm_campaign=" + hostingdomain); language7.url2 = "http://www.spel.eu/moregames/?utm_source=brandedgames_internal&utm_medium=zombie_vs_hamster"; language7.language_nr = 10; language7.branding_nr = 9; _languageBox.push(language7); language8 = new languageItem(); language8.url1 = ("http://www.giocaregratis.it/moregames/?utm_source=brandedgames_external&utm_medium=zombie_vs_hamster&utm_campaign=" + hostingdomain); language8.url2 = "http://www.giocaregratis.it/moregames/?utm_source=brandedgames_internal&utm_medium=zombie_vs_hamster"; language8.language_nr = 9; language8.branding_nr = 8; _languageBox.push(language8); language9 = new languageItem(); language9.url1 = ("http://www.zapjuegos.com/moregames/?utm_source=brandedgames_external&utm_medium=zombie_vs_hamster&utm_campaign=" + hostingdomain); language9.url2 = "http://www.zapjuegos.com/moregames/?utm_source=brandedgames_internal&utm_medium=zombie_vs_hamster"; language9.language_nr = 6; language9.branding_nr = 3; _languageBox.push(language9); language10 = new languageItem(); language10.url1 = ("http://www.clickjogos.com/moregames/?utm_source=brandedgames_external&utm_medium=zombie_vs_hamster&utm_campaign=" + hostingdomain); language10.url2 = "http://www.clickjogos.com/moregames/?utm_source=brandedgames_internal&utm_medium=zombie_vs_hamster"; language10.language_nr = 7; language10.branding_nr = 7; _languageBox.push(language10); language11 = new languageItem(); language11.url1 = ("http://www.games.co.id/moregames/?utm_source=brandedgames_external&utm_medium=zombie_vs_hamster&utm_campaign=" + hostingdomain); language11.url2 = "http://www.games.co.id/moregames/?utm_source=brandedgames_internal&utm_medium=zombie_vs_hamster"; language11.language_nr = 14; language11.branding_nr = 13; _languageBox.push(language11); language12 = new languageItem(); language12.url1 = ("http://www.flashgames.ru/moregames/?utm_source=brandedgames_external&utm_medium=zombie_vs_hamster&utm_campaign=" + hostingdomain); language12.url2 = "http://www.flashgames.ru/moregames/?utm_source=brandedgames_internal&utm_medium=zombie_vs_hamster"; language12.language_nr = 12; language12.branding_nr = 11; _languageBox.push(language12); language13 = new languageItem(); language13.url1 = ("http://www.mygames.co.uk/moregames/?utm_source=brandedgames_external&utm_medium=zombie_vs_hamster&utm_campaign=" + hostingdomain); language13.url2 = "http://www.mygames.co.uk/moregames/?utm_source=brandedgames_internal&utm_medium=zombie_vs_hamster"; language13.language_nr = 2; language13.branding_nr = 10; _languageBox.push(language13); language14 = new languageItem(); language14.url1 = ("http://www.game.co.in/moregames/?utm_source=brandedgames_external&utm_medium=zombie_vs_hamster&utm_campaign=" + hostingdomain); language14.url2 = "http://www.game.co.in/moregames/?utm_source=brandedgames_internal&utm_medium=zombie_vs_hamster"; language14.language_nr = 2; language14.branding_nr = 12; _languageBox.push(language14); language15 = new languageItem(); language15.url1 = ("http://www.asoyun.com/moregames/?utm_source=brandedgames_external&utm_medium=zombie_vs_hamster&utm_campaign=" + hostingdomain); language15.url2 = "http://www.asoyun.com/moregames/?utm_source=brandedgames_internal&utm_medium=zombie_vs_hamster"; language15.language_nr = 13; language15.branding_nr = 15; _languageBox.push(language15); language16 = new languageItem(); language16.url1 = ("http://www.game.com.my/moregames/?utm_source=brandedgames_external&utm_medium=zombie_vs_hamster&utm_campaign=" + hostingdomain); language16.url2 = "http://www.game.com.my/moregames/?utm_source=brandedgames_internal&utm_medium=zombie_vs_hamster"; language16.language_nr = 15; language16.branding_nr = 16; _languageBox.push(language16); language17 = new languageItem(); language17.url1 = ("http://www.ojogos.pt/moregames/?utm_source=brandedgames_external&utm_medium=zombie_vs_hamster&utm_campaign=" + hostingdomain); language17.url2 = "http://www.ojogos.pt/moregames/?utm_source=brandedgames_internal&utm_medium=zombie_vs_hamster"; language17.language_nr = 8; language17.branding_nr = 42; _languageBox.push(language17); language18 = new languageItem(); language18.url1 = ("http://www.A10.com/moregames/?utm_source=brandedgames_external&utm_medium=zombie_vs_hamster&utm_campaign=" + hostingdomain); language18.url2 = "http://www.A10.com/moregames/?utm_source=brandedgames_internal&utm_medium=zombie_vs_hamster"; language18.language_nr = 2; language18.branding_nr = 43; _languageBox.push(language18); language19 = new languageItem(); language19.url1 = ("http://www.egames.jp/moregames/?utm_source=brandedgames_external&utm_medium=zombie_vs_hamster&utm_campaign=" + hostingdomain); language19.url2 = "http://www.egames.jp/moregames/?utm_source=brandedgames_internal&utm_medium=zombie_vs_hamster"; language19.language_nr = 16; language19.branding_nr = 44; _languageBox.push(language19); SpillGroupUrl.push("localhost"); SpillGroupUrl.push("www8.agame.com"); if ((((((languageVersion is Number)) || ((languageVersion is uint)))) || ((languageVersion is int)))){ _languageNum = (Number(languageVersion) - 1); }; } public static function get url1():String{ var _local1:int; _local1 = 0; while (_local1 < SpillGroupUrl.length) { if (localConnection.domain == SpillGroupUrl[_local1]){ return (_languageBox[_languageNum].url2); }; _local1++; }; return (_languageBox[_languageNum].url1); } public static function get branding_nr():int{ return (_languageBox[_languageNum].branding_nr); } } }//package game class languageItem { public var url1:String; public var url2:String; public var branding_nr:int; public var language_nr:int; private function languageItem(){ } }
Section 46
//GameManager (main.GameManager) package main { import flash.events.*; import flash.display.*; import game.*; import classes.dispatchers.*; import classes.components.*; import flash.utils.*; import flash.text.*; import game.gameInterface.*; import game.gameInterface.ladder.*; import classes.graphical.controls.buttons.*; import flash.ui.*; public class GameManager extends MovieClip { public var panel:MovieClip; public var okk:submit; public var fight:Button_Fight; public var scores:HighScores; public var zombie:MovieClip; private var _highscoreArray:Array; public var ag:Button_TryAgain; public var playerScore:int;// = 0 public var playerZombieUnlocked:Boolean;// = false public var currentBoss:int;// = 1 public var preloader_elements:FG_Preloader; public var winOver:Boolean;// = false public var gm:FightingManager; public var goto_2Instructions:Button_HowToPlay; public var isGameOver:Boolean;// = false public var goto_Instructions2:Button_Back; public var goto_2Highscores:Button_Highscores; public var l0:HighScoreLine; public var l1:HighScoreLine; public var l3:HighScoreLine; public var l4:HighScoreLine; public var l5:HighScoreLine; public var l8:HighScoreLine; public var l2:HighScoreLine; public var haster:MovieClip; public var l7:HighScoreLine; public var goto_Highscores2:Button_Back; public var l9:HighScoreLine; private var again:GenericButton; public var l6:HighScoreLine; public var gameLanguage:int;// = 1 private var _fg:FG_Preloader; var inputName:TextField; private var gameParameters:Array; private var delayedWaypoint:String; public var playerIsAWinner:Boolean; private var _preloaderStart:Boolean; public var playerChosen:int;// = 0 public var buttonHamster:Button_Player; private var ok:GenericButton; public var buttonZombie:Button_Player; public var ldr:Ladder; public var buttonFight:Button_Fight; private static var areButtonsEnabled:Boolean; private static var instance:GameManager; public function GameManager(){ gameLanguage = 1; winOver = false; isGameOver = false; currentBoss = 1; playerScore = 0; playerChosen = 0; playerZombieUnlocked = false; super(); addFrameScript(0, frame1, 41, frame42, 135, frame136, 171, frame172, 189, frame190, 240, frame241, 260, frame261, 298, frame299, 322, frame323, 342, frame343, 380, frame381, 405, frame406, 436, frame437, 447, frame448, 464, frame465, 497, frame498, 511, frame512, 0x0200, frame513, 528, frame529, 542, frame543, 554, frame555, 569, frame570, 636, frame637, 650, frame651, 651, frame652, 1487, frame1488, 1488, frame1489, 2173, frame2174, 2174, frame2175, 2229, frame2230, 2257, frame2258, 2269, frame2270); this.tabEnabled = false; this.tabChildren = false; if (instance == null){ this.contextMenu = new ContextMenu(); this.contextMenu.hideBuiltInItems(); instance = this; areButtonsEnabled = false; gameParameters = new Array(); delayedWaypoint = null; scores = new HighScores(); this.addEventListener(Event.ENTER_FRAME, GMonEnterFrame); GameDispatcher.preloaderDispatcher.addEventListener(LoadingComplete.LOADING_COMPLETE, startMenu); parent.addEventListener(MouseEvent.MOUSE_DOWN, mousePress); parent.addEventListener(MouseEvent.MOUSE_UP, mousePress); //unresolved jump }; } function frame2270(){ delayedGoToAndPlay(); } private function goPlay(_arg1:MouseEvent):void{ inputName.removeEventListener(MouseEvent.CLICK, clear); ok.removeEventListener(MouseEvent.CLICK, saveScore); this.gotoAndPlay("gameover2"); } function frame172(){ SoundManager.whooshiSound(); } function frame299(){ stop(); buttonsOn(); } function frame2175(){ SoundManager.mainMusic(); } function frame2174(){ this.gotoAndPlay("gameover"); } private function clear(_arg1:MouseEvent):void{ inputName.text = ""; } function frame1(){ languageAndBranding.Language = 1; gameLanguage = languageAndBranding.language_nr; } function frame190(){ SoundManager.gongSound(); } private function GMonEnterFrame(_arg1:Event):void{ if ((((this.currentLabel == "Preloader_Start")) && (!(this._preloaderStart)))){ this.initPreloader(); this._preloaderStart = true; }; } private function mousePress(_arg1:MouseEvent){ GameDispatcher.mouseDispatcher.buttonPressed(_arg1.target); } function frame42(){ stop(); } function frame513(){ SoundManager.storyMusic(); } function frame406(){ gotoAndPlay("Loop"); } function frame529(){ stop(); ldr.play(); } function frame637(){ stop(); setTimeout(play, 6000); } public function delayedGoToAndStop():void{ if (this.delayedWaypoint != null){ gotoAndStop(this.delayedWaypoint); this.delayedWaypoint = null; }; } public function setDelayedWaypoint(_arg1:String):void{ this.delayedWaypoint = _arg1; } function frame512(){ SoundManager.whooshiSound(); buttonsOn(); } function frame651(){ nextBoss(); } function frame652(){ SoundManager.storyMusic(); } private function startMenu(_arg1:Event):void{ this.gotoAndPlay("Preloader_Outro"); } function frame543(){ SoundManager.whooshiSound(); } public function getParameter(_arg1:String):String{ return (gameParameters[_arg1]); } private function nextBoss():void{ if (!isGameOver){ this.gotoAndPlay("nextBoss"); } else { if (winOver){ if (playerChosen == 2){ this.gotoAndPlay("Endstory2"); } else { this.gotoAndPlay("Endstory1"); }; } else { this.gotoAndPlay("gameover"); }; SoundManager.stopBackgroundMusic(); SoundManager.playMenuMusic(); isGameOver = false; currentBoss = 1; }; } function frame555(){ stop(); buttonsOn(); gm.start(); } function frame437(){ buttonsOn(); } private function saveScore(_arg1:MouseEvent):void{ if (MovieClip(_arg1.currentTarget).name == "ag"){ delayedWaypoint = "2next"; goPlay(null); return; }; delayedWaypoint = "2winHighscores"; if (((!((inputName.text == ""))) && (!((inputName.text == " "))))){ goPlay(null); GameManager.getInstance().scores.addScore(inputName.text, GameManager.getInstance().playerScore); playerScore = 0; lockButtons(); } else { MovieClip(this.getChildByName("panel")).play(); SoundManager.blockSound(); buttonsOn(); }; } function frame448(){ SoundManager.whooshiSound(); lockButtons(); } function frame323(){ gotoAndPlay("Loop"); } function frame570(){ SoundManager.whooshiSound(); } private function initPreloader():void{ this._fg = FG_Preloader(GameManager.getInstance().getChildByName("preloader_elements")); if (this._fg != null){ this._fg.startLoad(); }; } function frame1488(){ this.gotoAndPlay("gameover"); } public function buttonsOn():void{ GameDispatcher.buttonsDispatcher.unlockButtons(); areButtonsEnabled = true; } function frame343(){ SoundManager.whooshiSound(); } function frame1489(){ SoundManager.storyMusic(); } function frame465(){ SoundManager.blyskawicaSound(); } public function setParameter(_arg1:String, _arg2:String):void{ gameParameters[_arg1] = _arg2; } function frame2230(){ stop(); enterNameSet(); } function frame241(){ stop(); buttonsOn(); } function frame498(){ stop(); buttonsOn(); } function frame136(){ SoundManager.mainMusic(); } public function get AreButtonsEnabled():Boolean{ return (areButtonsEnabled); } public function lockButtons():void{ areButtonsEnabled = false; } function frame2258(){ if (delayedWaypoint == "2next"){ delayedGoToAndPlay(); }; } function frame261(){ SoundManager.whooshiSound(); } private function enterNameSet():void{ this.stop(); inputName = TextField(MovieClip(this.getChildByName("panel")).getChildByName("inpitNamee")); ok = GenericButton(this.getChildByName("okk")); again = GenericButton(this.getChildByName("ag")); TextField(MovieClip(this.getChildByName("panel")).getChildByName("pointss")).text = playerScore.toString(); inputName.addEventListener(MouseEvent.CLICK, clear); again.addEventListener(MouseEvent.CLICK, saveScore); ok.addEventListener(MouseEvent.CLICK, saveScore); buttonsOn(); } public function delayedGoToAndPlay():void{ if (this.delayedWaypoint != null){ gotoAndPlay(this.delayedWaypoint); this.delayedWaypoint = null; }; } function frame381(){ stop(); buttonsOn(); } public static function getInstance():GameManager{ if (instance == null){ }; return (instance); } } }//package main
Section 47
//SoundManager (main.SoundManager) package main { import flash.media.*; import flash.events.*; import classes.components.*; import flash.utils.*; public class SoundManager { private static var winloosChannel:SoundChannel = new SoundChannel(); private static var muteMusic:Boolean = false; private static var instance:SoundManager; private static var backgroundMusic:Sound; private static var isMenu:Boolean = false; private static var muteFX:Boolean = false; private static var winLoosMusic:Sound; private static var backgroundChannel:SoundChannel = new SoundChannel(); public function SoundManager(){ instance = this; } public static function jumpSound():void{ var _local1:int; var _local2:Class; var _local3:Sound; if (muteFX){ return; }; _local1 = Math.floor((Math.random() * 2)); _local2 = (getDefinitionByName(("jump" + _local1)) as Class); _local3 = Sound(new (_local2)); _local3.play(); } public static function blockSound():void{ var _local1:int; var _local2:Class; var _local3:Sound; if (muteFX){ return; }; _local1 = (1 + Math.floor((Math.random() * 2))); _local2 = (getDefinitionByName(("blok0" + _local1)) as Class); _local3 = Sound(new (_local2)); _local3.play(); } public static function zombieDeadSound():void{ var _local1:Class; var _local2:Sound; if (muteFX){ return; }; _local1 = (getDefinitionByName("Zombie_Death") as Class); _local2 = Sound(new (_local1)); _local2.play(); } public static function punchSound():void{ var _local1:int; var _local2:Class; var _local3:Sound; if (muteFX){ return; }; _local1 = (1 + Math.floor((Math.random() * 6))); _local2 = (getDefinitionByName(("punch" + _local1)) as Class); _local3 = Sound(new (_local2)); _local3.play(); } public static function zombieHitSound():void{ var _local1:int; var _local2:Class; var _local3:Sound; if (muteFX){ return; }; _local1 = (1 + Math.floor((Math.random() * 4))); _local2 = (getDefinitionByName(("Zombie_GetsHit" + _local1)) as Class); _local3 = Sound(new (_local2)); _local3.play(); } public static function getInstance():SoundManager{ if (instance == null){ return (new (SoundManager)); }; return (instance); } public static function unMuteFX2():void{ muteFX = false; } public static function figihtingMusic(_arg1:int):void{ var _local2:Sound; var _local3:FadeChannel; var _local4:FadeChannel; if (backgroundChannel != null){ _local3 = new FadeChannel(); _local3.fadeOut(backgroundChannel, 1.5, 20); }; switch (_arg1){ case 1: _local2 = new m1(); break; case 2: _local2 = new m2(); break; case 3: _local2 = new m3(); break; case 4: _local2 = new m4(); break; }; backgroundMusic = _local2; if (muteMusic){ return; }; if (backgroundChannel != null){ _local4 = new FadeChannel(); backgroundChannel = _local2.play(); _local4.fadeIn(backgroundChannel, 2, 10); }; } public static function zombieTauntSound(_arg1:int=-1):SoundChannel{ var _local2:SoundChannel; var _local3:int; var _local4:Class; var _local5:Sound; if (muteFX){ return (null); }; if ((((GameManager.getInstance().gameLanguage == 1)) || ((GameManager.getInstance().gameLanguage == 2)))){ if (_arg1 == -1){ _local3 = (1 + Math.floor((Math.random() * 5))); } else { _local3 = _arg1; }; _local4 = (getDefinitionByName(("Zombie_Taunt" + _local3)) as Class); _local5 = Sound(new (_local4)); _local2 = _local5.play(); }; return (_local2); } public static function mouseOver():void{ var _local1:Sound; if (muteFX){ return; }; _local1 = new over(); _local1.play(); } public static function zombieSpecialSound():void{ var _local1:int; var _local2:Class; var _local3:Sound; if (muteFX){ return; }; _local1 = (1 + Math.floor((Math.random() * 2))); _local2 = (getDefinitionByName(("Zombie_Special" + _local1)) as Class); _local3 = Sound(new (_local2)); _local3.play(); } private static function restartBackground(_arg1:Event):void{ winLoosMusic = null; if (muteMusic){ return; }; backgroundChannel = backgroundMusic.play(1, int.MAX_VALUE); } public static function unMuteMusic2():void{ muteMusic = false; replayBackgroundMusic(); } public static function zombieAttackSound():void{ var _local1:int; var _local2:Class; var _local3:Sound; if (muteFX){ return; }; _local1 = (1 + Math.floor((Math.random() * 3))); _local2 = (getDefinitionByName(("Zombie_Attack" + _local1)) as Class); _local3 = Sound(new (_local2)); _local3.play(); } public static function muteMusic2():void{ muteMusic = true; stopBackgroundMusic(); } public static function whooshiSound():void{ var _local1:Sound; if (muteFX){ return; }; _local1 = new whoosh(); _local1.play(); } public static function winMusic():void{ var _local1:Sound; _local1 = new complete(); backgroundChannel.stop(); if (muteMusic){ return; }; winLoosMusic = _local1; winloosChannel = _local1.play(); winloosChannel.addEventListener(Event.SOUND_COMPLETE, restartBackground); } public static function playMenuMusic():void{ } public static function stopBackgroundMusic():void{ if (backgroundChannel != null){ backgroundChannel.stop(); }; if (winloosChannel != null){ winloosChannel.stop(); }; } public static function replayBackgroundMusic():void{ if (((muteMusic) || ((backgroundChannel == null)))){ return; }; backgroundChannel.stop(); backgroundChannel = backgroundMusic.play(0, 9999); } public static function playHamsterMusic():void{ } public static function storyMusic():void{ var _local1:Sound; _local1 = new story(); backgroundChannel.stop(); backgroundMusic = _local1; if (muteMusic){ return; }; backgroundChannel = _local1.play(1, int.MAX_VALUE); } public static function hamsterTauntSound(_arg1:int=-1):SoundChannel{ var _local2:int; var _local3:SoundChannel; var _local4:Class; var _local5:Sound; if (muteFX){ return (null); }; if ((((GameManager.getInstance().gameLanguage == 1)) || ((GameManager.getInstance().gameLanguage == 2)))){ if (_arg1 == -1){ _local2 = (1 + Math.floor((Math.random() * 5))); } else { _local2 = _arg1; }; _local4 = (getDefinitionByName(("Hamster_Taunt" + _local2)) as Class); _local5 = Sound(new (_local4)); _local3 = _local5.play(); }; return (_local3); } public static function blyskawicaSound():void{ var _local1:Sound; _local1 = new blysk(); if (muteFX){ return; }; _local1.play(); } public static function hamsterDeadSound():void{ var _local1:Class; var _local2:Sound; if (muteFX){ return; }; _local1 = (getDefinitionByName("Hamter_Death") as Class); _local2 = Sound(new (_local1)); _local2.play(); } public static function playZombieMusic():void{ } public static function hamsterHitSound():void{ var _local1:int; var _local2:Class; var _local3:Sound; if (muteFX){ return; }; _local1 = (1 + Math.floor((Math.random() * 4))); _local2 = (getDefinitionByName(("Hamter_GetsHit" + _local1)) as Class); _local3 = Sound(new (_local2)); _local3.play(); } public static function gameMusic():void{ } public static function hamsterSpecialSound():void{ var _local1:int; var _local2:Class; var _local3:Sound; if (muteFX){ return; }; _local1 = (1 + Math.floor((Math.random() * 2))); _local2 = (getDefinitionByName(("Hamter_Special" + _local1)) as Class); _local3 = Sound(new (_local2)); _local3.play(); } public static function hamsterSpecial3Sound():void{ var _local1:Class; var _local2:Sound; if (muteFX){ return; }; _local1 = (getDefinitionByName("Hamter_Special3") as Class); _local2 = Sound(new (_local1)); _local2.play(); } public static function loosMusic():void{ var _local1:Sound; _local1 = new failed(); backgroundChannel.stop(); if (muteMusic){ return; }; winLoosMusic = _local1; winloosChannel = _local1.play(); winloosChannel.addEventListener(Event.SOUND_COMPLETE, restartBackground); } public static function mouseClick():void{ var _local1:Sound; if (muteFX){ return; }; _local1 = new click(); _local1.play(); } public static function hamsterAttackSound():void{ var _local1:int; var _local2:Class; var _local3:Sound; if (muteFX){ return; }; _local1 = (1 + Math.floor((Math.random() * 3))); _local2 = (getDefinitionByName(("Hamster_Attack" + _local1)) as Class); _local3 = Sound(new (_local2)); _local3.play(); } public static function announcerSound(_arg1:String):void{ var _local2:Class; var _local3:Sound; if (muteFX){ return; }; _local2 = (getDefinitionByName(("Announcer_" + _arg1)) as Class); _local3 = Sound(new (_local2)); _local3.play(); } public static function muteFX2():void{ muteFX = true; } public static function kickSound():void{ var _local1:int; var _local2:Class; var _local3:Sound; if (muteFX){ return; }; _local1 = (1 + Math.floor((Math.random() * 5))); _local2 = (getDefinitionByName(("kick" + _local1)) as Class); _local3 = Sound(new (_local2)); _local3.play(); } public static function mainMusic():void{ var _local1:Sound; _local1 = new mainscreen(); backgroundChannel.stop(); backgroundMusic = _local1; if (muteMusic){ return; }; backgroundChannel = _local1.play(1, int.MAX_VALUE); } public static function gongSound():void{ var _local1:Sound; if (muteFX){ return; }; _local1 = new gongnatytulowy(); _local1.play(); } public static function lamanaDeseczkaSound():void{ var _local1:Sound; if (muteFX){ return; }; _local1 = new kick3(); _local1.play(); } } }//package main
Section 48
//VersionControl (utils.VersionControl) package utils { import flash.display.*; import flash.text.*; public dynamic class VersionControl extends MovieClip { public var buildversion_txt:TextField; } }//package utils
Section 49
//__afterpreloader_60 (zombie_vs_hamster_fla.__afterpreloader_60) package zombie_vs_hamster_fla { import flash.display.*; public dynamic class __afterpreloader_60 extends MovieClip { public function __afterpreloader_60(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package zombie_vs_hamster_fla
Section 50
//branding_aligned_center_4 (zombie_vs_hamster_fla.branding_aligned_center_4) package zombie_vs_hamster_fla { import flash.display.*; import game.*; public dynamic class branding_aligned_center_4 extends MovieClip { public function branding_aligned_center_4(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop(languageAndBranding.branding_nr); } } }//package zombie_vs_hamster_fla
Section 51
//branding_aligned_center_buttons_470 (zombie_vs_hamster_fla.branding_aligned_center_buttons_470) package zombie_vs_hamster_fla { import flash.display.*; import game.*; public dynamic class branding_aligned_center_buttons_470 extends MovieClip { public function branding_aligned_center_buttons_470(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop(languageAndBranding.branding_nr); } } }//package zombie_vs_hamster_fla
Section 52
//Button_Fight_AnimOut_492 (zombie_vs_hamster_fla.Button_Fight_AnimOut_492) package zombie_vs_hamster_fla { import flash.display.*; public dynamic class Button_Fight_AnimOut_492 extends MovieClip { public function Button_Fight_AnimOut_492(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package zombie_vs_hamster_fla
Section 53
//hamsterek_pickFighter_anim_497 (zombie_vs_hamster_fla.hamsterek_pickFighter_anim_497) package zombie_vs_hamster_fla { import flash.display.*; public dynamic class hamsterek_pickFighter_anim_497 extends MovieClip { public function hamsterek_pickFighter_anim_497(){ addFrameScript(13, frame14, 26, frame27); } function frame14(){ gotoAndPlay("Ambient"); } function frame27(){ stop(); } } }//package zombie_vs_hamster_fla
Section 54
//HealthBar_629 (zombie_vs_hamster_fla.HealthBar_629) package zombie_vs_hamster_fla { import flash.display.*; public dynamic class HealthBar_629 extends MovieClip { public function HealthBar_629(){ addFrameScript(99, frame100); } function frame100(){ stop(); } } }//package zombie_vs_hamster_fla
Section 55
//Ladder_BossPhoto_Glow_Animation_516 (zombie_vs_hamster_fla.Ladder_BossPhoto_Glow_Animation_516) package zombie_vs_hamster_fla { import flash.events.*; import flash.display.*; public dynamic class Ladder_BossPhoto_Glow_Animation_516 extends MovieClip { public function Ladder_BossPhoto_Glow_Animation_516(){ addFrameScript(0, frame1, 8, frame9); } function frame1(){ stop(); } function frame9(){ stop(); dispatchEvent(new Event("complit")); } } }//package zombie_vs_hamster_fla
Section 56
//Panel_Win_Character_263 (zombie_vs_hamster_fla.Panel_Win_Character_263) package zombie_vs_hamster_fla { import flash.display.*; public dynamic class Panel_Win_Character_263 extends MovieClip { public function Panel_Win_Character_263(){ addFrameScript(16, frame17); } function frame17(){ stop(); } } }//package zombie_vs_hamster_fla
Section 57
//Panel_Win_Character_Hamster_265 (zombie_vs_hamster_fla.Panel_Win_Character_Hamster_265) package zombie_vs_hamster_fla { import flash.display.*; public dynamic class Panel_Win_Character_Hamster_265 extends MovieClip { public function Panel_Win_Character_Hamster_265(){ addFrameScript(16, frame17); } function frame17(){ stop(); } } }//package zombie_vs_hamster_fla
Section 58
//Popup_EnterName_270 (zombie_vs_hamster_fla.Popup_EnterName_270) package zombie_vs_hamster_fla { import flash.display.*; import flash.text.*; public dynamic class Popup_EnterName_270 extends MovieClip { public var okk:Button_Ok; public var cancell:Button_Cancel; public var inpitNamee:TextField; } }//package zombie_vs_hamster_fla
Section 59
//Popup_Score_596 (zombie_vs_hamster_fla.Popup_Score_596) package zombie_vs_hamster_fla { import flash.display.*; import flash.text.*; public dynamic class Popup_Score_596 extends MovieClip { public var inpitNamee:TextField; public var pointss:TextField; public function Popup_Score_596(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package zombie_vs_hamster_fla
Section 60
//Popup_YouWin_261 (zombie_vs_hamster_fla.Popup_YouWin_261) package zombie_vs_hamster_fla { import flash.display.*; public dynamic class Popup_YouWin_261 extends MovieClip { public function Popup_YouWin_261(){ addFrameScript(33, frame34); } function frame34(){ stop(); } } }//package zombie_vs_hamster_fla
Section 61
//Popup_YouWinHamster_264 (zombie_vs_hamster_fla.Popup_YouWinHamster_264) package zombie_vs_hamster_fla { import flash.display.*; public dynamic class Popup_YouWinHamster_264 extends MovieClip { public function Popup_YouWinHamster_264(){ addFrameScript(33, frame34); } function frame34(){ stop(); } } }//package zombie_vs_hamster_fla
Section 62
//YouWinLose_Taunt_Panel_553 (zombie_vs_hamster_fla.YouWinLose_Taunt_Panel_553) package zombie_vs_hamster_fla { import flash.display.*; public dynamic class YouWinLose_Taunt_Panel_553 extends MovieClip { public function YouWinLose_Taunt_Panel_553(){ addFrameScript(25, frame26); } function frame26(){ stop(); } } }//package zombie_vs_hamster_fla
Section 63
//zombiak_PickFighter_anim_501 (zombie_vs_hamster_fla.zombiak_PickFighter_anim_501) package zombie_vs_hamster_fla { import flash.display.*; public dynamic class zombiak_PickFighter_anim_501 extends MovieClip { public function zombiak_PickFighter_anim_501(){ addFrameScript(37, frame38, 51, frame52); } function frame38(){ gotoAndPlay(1); } function frame52(){ stop(); } } }//package zombie_vs_hamster_fla
Section 64
//_hamster_cut_04a (_hamster_cut_04a) package { import game.fight.*; public dynamic class _hamster_cut_04a extends HitObject { } }//package
Section 65
//_hamster_fist_03a (_hamster_fist_03a) package { import game.fight.*; public dynamic class _hamster_fist_03a extends HitObject { } }//package
Section 66
//_hamster_fist2_03a (_hamster_fist2_03a) package { import game.fight.*; public dynamic class _hamster_fist2_03a extends HitObject { } }//package
Section 67
//_hamster_jumpfist_04a (_hamster_jumpfist_04a) package { import game.fight.*; public dynamic class _hamster_jumpfist_04a extends HitObject { } }//package
Section 68
//_hamster_jumpkick_03a (_hamster_jumpkick_03a) package { import game.fight.*; public dynamic class _hamster_jumpkick_03a extends HitObject { } }//package
Section 69
//_hamster_kick_04a (_hamster_kick_04a) package { import game.fight.*; public dynamic class _hamster_kick_04a extends HitObject { } }//package
Section 70
//_LanguageTranslation/Button_back_text (_LanguageTranslation/Button_back_text) package { import game.*; public dynamic class _LanguageTranslation/Button_back_text extends Language { } }//package
Section 71
//_LanguageTranslation/Button_Fight_mouseOver_text (_LanguageTranslation/Button_Fight_mouseOver_text) package { import game.*; public dynamic class _LanguageTranslation/Button_Fight_mouseOver_text extends Language { } }//package
Section 72
//_LanguageTranslation/Button_Fight_normal_text (_LanguageTranslation/Button_Fight_normal_text) package { import game.*; public dynamic class _LanguageTranslation/Button_Fight_normal_text extends Language { } }//package
Section 73
//_LanguageTranslation/Button_highscore_text (_LanguageTranslation/Button_highscore_text) package { import game.*; public dynamic class _LanguageTranslation/Button_highscore_text extends Language { } }//package
Section 74
//_LanguageTranslation/Button_howToPlay_text (_LanguageTranslation/Button_howToPlay_text) package { import game.*; public dynamic class _LanguageTranslation/Button_howToPlay_text extends Language { } }//package
Section 75
//_LanguageTranslation/Button_moreGames_text (_LanguageTranslation/Button_moreGames_text) package { import game.*; public dynamic class _LanguageTranslation/Button_moreGames_text extends Language { } }//package
Section 76
//_LanguageTranslation/Button_submitScore_text (_LanguageTranslation/Button_submitScore_text) package { import game.*; public dynamic class _LanguageTranslation/Button_submitScore_text extends Language { } }//package
Section 77
//_LanguageTranslation/Endstory_Text1 (_LanguageTranslation/Endstory_Text1) package { import game.*; public dynamic class _LanguageTranslation/Endstory_Text1 extends Language { } }//package
Section 78
//_LanguageTranslation/Endstory_Text2 (_LanguageTranslation/Endstory_Text2) package { import game.*; public dynamic class _LanguageTranslation/Endstory_Text2 extends Language { } }//package
Section 79
//_LanguageTranslation/Endstory_Text3 (_LanguageTranslation/Endstory_Text3) package { import game.*; public dynamic class _LanguageTranslation/Endstory_Text3 extends Language { } }//package
Section 80
//_LanguageTranslation/Endstory_Text4 (_LanguageTranslation/Endstory_Text4) package { import game.*; public dynamic class _LanguageTranslation/Endstory_Text4 extends Language { } }//package
Section 81
//_LanguageTranslation/Endstory_Text5 (_LanguageTranslation/Endstory_Text5) package { import game.*; public dynamic class _LanguageTranslation/Endstory_Text5 extends Language { } }//package
Section 82
//_LanguageTranslation/Endstory_Text6 (_LanguageTranslation/Endstory_Text6) package { import game.*; public dynamic class _LanguageTranslation/Endstory_Text6 extends Language { } }//package
Section 83
//_LanguageTranslation/Endstory_Text7 (_LanguageTranslation/Endstory_Text7) package { import game.*; public dynamic class _LanguageTranslation/Endstory_Text7 extends Language { } }//package
Section 84
//_LanguageTranslation/Endstory_Text8 (_LanguageTranslation/Endstory_Text8) package { import game.*; public dynamic class _LanguageTranslation/Endstory_Text8 extends Language { } }//package
Section 85
//_LanguageTranslation/Endstory_TheEnd (_LanguageTranslation/Endstory_TheEnd) package { import game.*; public dynamic class _LanguageTranslation/Endstory_TheEnd extends Language { } }//package
Section 86
//_LanguageTranslation/gameOver_gameOver (_LanguageTranslation/gameOver_gameOver) package { import game.*; public dynamic class _LanguageTranslation/gameOver_gameOver extends Language { } }//package
Section 87
//_LanguageTranslation/gameOver_wellDone (_LanguageTranslation/gameOver_wellDone) package { import game.*; public dynamic class _LanguageTranslation/gameOver_wellDone extends Language { } }//package
Section 88
//_LanguageTranslation/gameOver_yourName (_LanguageTranslation/gameOver_yourName) package { import game.*; public dynamic class _LanguageTranslation/gameOver_yourName extends Language { } }//package
Section 89
//_LanguageTranslation/gameOver_yourScore (_LanguageTranslation/gameOver_yourScore) package { import game.*; public dynamic class _LanguageTranslation/gameOver_yourScore extends Language { } }//package
Section 90
//_LanguageTranslation/help_attacks (_LanguageTranslation/help_attacks) package { import game.*; public dynamic class _LanguageTranslation/help_attacks extends Language { } }//package
Section 91
//_LanguageTranslation/help_duck (_LanguageTranslation/help_duck) package { import game.*; public dynamic class _LanguageTranslation/help_duck extends Language { } }//package
Section 92
//_LanguageTranslation/help_jump (_LanguageTranslation/help_jump) package { import game.*; public dynamic class _LanguageTranslation/help_jump extends Language { } }//package
Section 93
//_LanguageTranslation/help_kick (_LanguageTranslation/help_kick) package { import game.*; public dynamic class _LanguageTranslation/help_kick extends Language { } }//package
Section 94
//_LanguageTranslation/help_movment (_LanguageTranslation/help_movment) package { import game.*; public dynamic class _LanguageTranslation/help_movment extends Language { } }//package
Section 95
//_LanguageTranslation/help_punch (_LanguageTranslation/help_punch) package { import game.*; public dynamic class _LanguageTranslation/help_punch extends Language { } }//package
Section 96
//_LanguageTranslation/help_walk (_LanguageTranslation/help_walk) package { import game.*; public dynamic class _LanguageTranslation/help_walk extends Language { } }//package
Section 97
//_LanguageTranslation/highscores_text (_LanguageTranslation/highscores_text) package { import game.*; public dynamic class _LanguageTranslation/highscores_text extends Language { } }//package
Section 98
//_LanguageTranslation/Ladder_hamsterMode (_LanguageTranslation/Ladder_hamsterMode) package { import game.*; public dynamic class _LanguageTranslation/Ladder_hamsterMode extends Language { } }//package
Section 99
//_LanguageTranslation/Ladder_zombieMode (_LanguageTranslation/Ladder_zombieMode) package { import game.*; public dynamic class _LanguageTranslation/Ladder_zombieMode extends Language { } }//package
Section 100
//_LanguageTranslation/MusicOff_text (_LanguageTranslation/MusicOff_text) package { import game.*; public dynamic class _LanguageTranslation/MusicOff_text extends Language { } }//package
Section 101
//_LanguageTranslation/MusicOff_text_mouseOver (_LanguageTranslation/MusicOff_text_mouseOver) package { import game.*; public dynamic class _LanguageTranslation/MusicOff_text_mouseOver extends Language { } }//package
Section 102
//_LanguageTranslation/MusicOn_text (_LanguageTranslation/MusicOn_text) package { import game.*; public dynamic class _LanguageTranslation/MusicOn_text extends Language { } }//package
Section 103
//_LanguageTranslation/MusicOn_text_mouseOver (_LanguageTranslation/MusicOn_text_mouseOver) package { import game.*; public dynamic class _LanguageTranslation/MusicOn_text_mouseOver extends Language { } }//package
Section 104
//_LanguageTranslation/PickFighter_Text (_LanguageTranslation/PickFighter_Text) package { import game.*; public dynamic class _LanguageTranslation/PickFighter_Text extends Language { } }//package
Section 105
//_LanguageTranslation/QualityBest_text (_LanguageTranslation/QualityBest_text) package { import game.*; public dynamic class _LanguageTranslation/QualityBest_text extends Language { } }//package
Section 106
//_LanguageTranslation/QualityBest_text_mouseOver (_LanguageTranslation/QualityBest_text_mouseOver) package { import game.*; public dynamic class _LanguageTranslation/QualityBest_text_mouseOver extends Language { } }//package
Section 107
//_LanguageTranslation/QualityLow_text (_LanguageTranslation/QualityLow_text) package { import game.*; public dynamic class _LanguageTranslation/QualityLow_text extends Language { } }//package
Section 108
//_LanguageTranslation/QualityLow_text_mouseOver (_LanguageTranslation/QualityLow_text_mouseOver) package { import game.*; public dynamic class _LanguageTranslation/QualityLow_text_mouseOver extends Language { } }//package
Section 109
//_LanguageTranslation/QualityMedium_text (_LanguageTranslation/QualityMedium_text) package { import game.*; public dynamic class _LanguageTranslation/QualityMedium_text extends Language { } }//package
Section 110
//_LanguageTranslation/QualityMedium_text_mouseOver (_LanguageTranslation/QualityMedium_text_mouseOver) package { import game.*; public dynamic class _LanguageTranslation/QualityMedium_text_mouseOver extends Language { } }//package
Section 111
//_LanguageTranslation/SoundOff_text (_LanguageTranslation/SoundOff_text) package { import game.*; public dynamic class _LanguageTranslation/SoundOff_text extends Language { } }//package
Section 112
//_LanguageTranslation/SoundOff_text_mouseOver (_LanguageTranslation/SoundOff_text_mouseOver) package { import game.*; public dynamic class _LanguageTranslation/SoundOff_text_mouseOver extends Language { } }//package
Section 113
//_LanguageTranslation/SoundOn_text (_LanguageTranslation/SoundOn_text) package { import game.*; public dynamic class _LanguageTranslation/SoundOn_text extends Language { } }//package
Section 114
//_LanguageTranslation/SoundOn_text_mouseOver (_LanguageTranslation/SoundOn_text_mouseOver) package { import game.*; public dynamic class _LanguageTranslation/SoundOn_text_mouseOver extends Language { } }//package
Section 115
//_LanguageTranslation/YouWinLose_TauntText_Hamster1 (_LanguageTranslation/YouWinLose_TauntText_Hamster1) package { import game.*; public dynamic class _LanguageTranslation/YouWinLose_TauntText_Hamster1 extends Language { } }//package
Section 116
//_LanguageTranslation/YouWinLose_TauntText_Hamster2 (_LanguageTranslation/YouWinLose_TauntText_Hamster2) package { import game.*; public dynamic class _LanguageTranslation/YouWinLose_TauntText_Hamster2 extends Language { } }//package
Section 117
//_LanguageTranslation/YouWinLose_TauntText_Hamster3 (_LanguageTranslation/YouWinLose_TauntText_Hamster3) package { import game.*; public dynamic class _LanguageTranslation/YouWinLose_TauntText_Hamster3 extends Language { } }//package
Section 118
//_LanguageTranslation/YouWinLose_TauntText_Hamster4 (_LanguageTranslation/YouWinLose_TauntText_Hamster4) package { import game.*; public dynamic class _LanguageTranslation/YouWinLose_TauntText_Hamster4 extends Language { } }//package
Section 119
//_LanguageTranslation/YouWinLose_TauntText_Hamster5 (_LanguageTranslation/YouWinLose_TauntText_Hamster5) package { import game.*; public dynamic class _LanguageTranslation/YouWinLose_TauntText_Hamster5 extends Language { } }//package
Section 120
//_LanguageTranslation/YouWinLose_TauntText_Zombie1 (_LanguageTranslation/YouWinLose_TauntText_Zombie1) package { import game.*; public dynamic class _LanguageTranslation/YouWinLose_TauntText_Zombie1 extends Language { } }//package
Section 121
//_LanguageTranslation/YouWinLose_TauntText_Zombie2 (_LanguageTranslation/YouWinLose_TauntText_Zombie2) package { import game.*; public dynamic class _LanguageTranslation/YouWinLose_TauntText_Zombie2 extends Language { } }//package
Section 122
//_LanguageTranslation/YouWinLose_TauntText_Zombie3 (_LanguageTranslation/YouWinLose_TauntText_Zombie3) package { import game.*; public dynamic class _LanguageTranslation/YouWinLose_TauntText_Zombie3 extends Language { } }//package
Section 123
//_LanguageTranslation/YouWinLose_TauntText_Zombie4 (_LanguageTranslation/YouWinLose_TauntText_Zombie4) package { import game.*; public dynamic class _LanguageTranslation/YouWinLose_TauntText_Zombie4 extends Language { } }//package
Section 124
//_LanguageTranslation/YouWinLose_TauntText_Zombie5 (_LanguageTranslation/YouWinLose_TauntText_Zombie5) package { import game.*; public dynamic class _LanguageTranslation/YouWinLose_TauntText_Zombie5 extends Language { } }//package
Section 125
//_LanguageTranslation/YouWinLose_Text_Lose (_LanguageTranslation/YouWinLose_Text_Lose) package { import game.*; public dynamic class _LanguageTranslation/YouWinLose_Text_Lose extends Language { } }//package
Section 126
//_LanguageTranslation/YouWinLose_Text_Win (_LanguageTranslation/YouWinLose_Text_Win) package { import game.*; public dynamic class _LanguageTranslation/YouWinLose_Text_Win extends Language { } }//package
Section 127
//_LanguageTranslation/YouWinLose_Text_You (_LanguageTranslation/YouWinLose_Text_You) package { import game.*; public dynamic class _LanguageTranslation/YouWinLose_Text_You extends Language { } }//package
Section 128
//_zombie_cut_02a (_zombie_cut_02a) package { import game.fight.*; public dynamic class _zombie_cut_02a extends HitObject { } }//package
Section 129
//_zombie_fist_03a (_zombie_fist_03a) package { import game.fight.*; public dynamic class _zombie_fist_03a extends HitObject { } }//package
Section 130
//_zombie_fist2_06a (_zombie_fist2_06a) package { import game.fight.*; public dynamic class _zombie_fist2_06a extends HitObject { } }//package
Section 131
//_zombie_jumpfist_02a (_zombie_jumpfist_02a) package { import game.fight.*; public dynamic class _zombie_jumpfist_02a extends HitObject { } }//package
Section 132
//_zombie_jumpkick_02a (_zombie_jumpkick_02a) package { import game.fight.*; public dynamic class _zombie_jumpkick_02a extends HitObject { } }//package
Section 133
//_zombie_kick_04a (_zombie_kick_04a) package { import game.fight.*; public dynamic class _zombie_kick_04a extends HitObject { } }//package
Section 134
//_zombie_kick2_04a (_zombie_kick2_04a) package { import game.fight.*; public dynamic class _zombie_kick2_04a extends HitObject { } }//package
Section 135
//Announcer_Fight (Announcer_Fight) package { import flash.media.*; public dynamic class Announcer_Fight extends Sound { } }//package
Section 136
//Announcer_FinalRound (Announcer_FinalRound) package { import flash.media.*; public dynamic class Announcer_FinalRound extends Sound { } }//package
Section 137
//Announcer_GameOver (Announcer_GameOver) package { import flash.media.*; public dynamic class Announcer_GameOver extends Sound { } }//package
Section 138
//Announcer_RoundOne (Announcer_RoundOne) package { import flash.media.*; public dynamic class Announcer_RoundOne extends Sound { } }//package
Section 139
//Announcer_RoundTwo (Announcer_RoundTwo) package { import flash.media.*; public dynamic class Announcer_RoundTwo extends Sound { } }//package
Section 140
//Announcer_YouLose (Announcer_YouLose) package { import flash.media.*; public dynamic class Announcer_YouLose extends Sound { } }//package
Section 141
//Announcer_YouWin (Announcer_YouWin) package { import flash.media.*; public dynamic class Announcer_YouWin extends Sound { } }//package
Section 142
//blok01 (blok01) package { import flash.media.*; public dynamic class blok01 extends Sound { } }//package
Section 143
//blok02 (blok02) package { import flash.media.*; public dynamic class blok02 extends Sound { } }//package
Section 144
//blysk (blysk) package { import flash.media.*; public dynamic class blysk extends Sound { } }//package
Section 145
//Brain (Brain) package { import game.fight.*; public dynamic class Brain extends HitObjectMoving { } }//package
Section 146
//Braincopy (Braincopy) package { import game.fight.*; public dynamic class Braincopy extends HitObject { } }//package
Section 147
//Button_Back (Button_Back) package { import classes.graphical.controls.buttons.*; public dynamic class Button_Back extends GoToButton { public function Button_Back(){ addFrameScript(0, frame1, 2, frame3, 3, frame4, 4, frame5); } function frame3(){ stop(); unlockButton(); } function frame1(){ stop(); unlockButton(); } function frame4(){ gotoAndPlay("off"); } function frame5(){ stop(); } } }//package
Section 148
//Button_Cancel (Button_Cancel) package { import classes.graphical.controls.buttons.*; public dynamic class Button_Cancel extends GenericButton { public function Button_Cancel(){ addFrameScript(0, frame1, 12, frame13, 13, frame14, 14, frame15); } function frame14(){ gotoAndPlay("off"); } function frame1(){ stop(); unlockButton(); } function frame13(){ stop(); unlockButton(); } function frame15(){ stop(); } } }//package
Section 149
//Button_Highscores (Button_Highscores) package { import classes.graphical.controls.buttons.*; public dynamic class Button_Highscores extends GoToButton { public function Button_Highscores(){ addFrameScript(0, frame1, 2, frame3, 3, frame4, 4, frame5); } function frame3(){ stop(); unlockButton(); } function frame1(){ stop(); unlockButton(); } function frame4(){ gotoAndPlay("off"); } function frame5(){ stop(); } } }//package
Section 150
//Button_HowToPlay (Button_HowToPlay) package { import classes.graphical.controls.buttons.*; public dynamic class Button_HowToPlay extends GoToButton { public function Button_HowToPlay(){ addFrameScript(0, frame1, 2, frame3, 3, frame4, 4, frame5); } function frame3(){ stop(); unlockButton(); } function frame1(){ stop(); unlockButton(); } function frame4(){ gotoAndPlay("off"); } function frame5(){ stop(); } } }//package
Section 151
//Button_MoreGames (Button_MoreGames) package { import game.gameInterface.*; public dynamic class Button_MoreGames extends Button_MoreGames { public function Button_MoreGames(){ addFrameScript(0, frame1, 2, frame3, 3, frame4, 4, frame5); } function frame3(){ stop(); unlockButton(); } function frame1(){ stop(); unlockButton(); } function frame4(){ gotoAndPlay("off"); } function frame5(){ stop(); } } }//package
Section 152
//Button_Ok (Button_Ok) package { import classes.graphical.controls.buttons.*; public dynamic class Button_Ok extends GenericButton { public function Button_Ok(){ addFrameScript(0, frame1, 12, frame13, 13, frame14, 14, frame15); } function frame14(){ gotoAndPlay("off"); } function frame1(){ stop(); unlockButton(); } function frame13(){ stop(); unlockButton(); } function frame15(){ stop(); } } }//package
Section 153
//Button_player_hamsetr (Button_player_hamsetr) package { import game.gameInterface.*; public dynamic class Button_player_hamsetr extends Button_Player { public function Button_player_hamsetr(){ addFrameScript(0, frame1, 2, frame3, 3, frame4, 4, frame5); } function frame3(){ stop(); unlockButton(); } function frame1(){ stop(); unlockButton(); } function frame4(){ gotoAndPlay("off"); } function frame5(){ stop(); } } }//package
Section 154
//Button_player_zombie (Button_player_zombie) package { import game.gameInterface.*; public dynamic class Button_player_zombie extends Button_Player { public function Button_player_zombie(){ addFrameScript(0, frame1, 2, frame3, 3, frame4, 4, frame5); } function frame3(){ stop(); unlockButton(); } function frame1(){ stop(); unlockButton(); } function frame4(){ gotoAndPlay("off"); } function frame5(){ stop(); } } }//package
Section 155
//Button_TryAgain (Button_TryAgain) package { import classes.graphical.controls.buttons.*; public dynamic class Button_TryAgain extends GenericButton { public function Button_TryAgain(){ addFrameScript(0, frame1, 2, frame3, 3, frame4, 4, frame5); } function frame3(){ stop(); unlockButton(); } function frame1(){ stop(); unlockButton(); } function frame4(){ gotoAndPlay("off"); } function frame5(){ stop(); } } }//package
Section 156
//Button_tryAgain_text (Button_tryAgain_text) package { import game.*; public dynamic class Button_tryAgain_text extends Language { } }//package
Section 157
//Buttonzombielocked (Buttonzombielocked) package { import game.*; public dynamic class Buttonzombielocked extends Language { } }//package
Section 158
//click (click) package { import flash.media.*; public dynamic class click extends Sound { } }//package
Section 159
//complete (complete) package { import flash.media.*; public dynamic class complete extends Sound { } }//package
Section 160
//failed (failed) package { import flash.media.*; public dynamic class failed extends Sound { } }//package
Section 161
//gongnatytulowy (gongnatytulowy) package { import flash.media.*; public dynamic class gongnatytulowy extends Sound { } }//package
Section 162
//Hamster_Attack1 (Hamster_Attack1) package { import flash.media.*; public dynamic class Hamster_Attack1 extends Sound { } }//package
Section 163
//Hamster_Attack2 (Hamster_Attack2) package { import flash.media.*; public dynamic class Hamster_Attack2 extends Sound { } }//package
Section 164
//Hamster_Attack3 (Hamster_Attack3) package { import flash.media.*; public dynamic class Hamster_Attack3 extends Sound { } }//package
Section 165
//Hamster_Taunt1 (Hamster_Taunt1) package { import flash.media.*; public dynamic class Hamster_Taunt1 extends Sound { } }//package
Section 166
//Hamster_Taunt2 (Hamster_Taunt2) package { import flash.media.*; public dynamic class Hamster_Taunt2 extends Sound { } }//package
Section 167
//Hamster_Taunt3 (Hamster_Taunt3) package { import flash.media.*; public dynamic class Hamster_Taunt3 extends Sound { } }//package
Section 168
//Hamster_Taunt4 (Hamster_Taunt4) package { import flash.media.*; public dynamic class Hamster_Taunt4 extends Sound { } }//package
Section 169
//Hamster_Taunt5 (Hamster_Taunt5) package { import flash.media.*; public dynamic class Hamster_Taunt5 extends Sound { } }//package
Section 170
//Hamster1 (Hamster1) package { import game.fight.fighters.*; public dynamic class Hamster1 extends Hamster { public function Hamster1(){ addFrameScript(0, frame1, 13, frame14, 20, frame21, 27, frame28, 43, frame44, 47, frame48, 71, frame72, 87, frame88, 105, frame106, 129, frame130, 153, frame154, 160, frame161, 163, frame164, 171, frame172, 173, frame174, 189, frame190, 191, frame192, 203, frame204, 205, frame206, 217, frame218, 229, frame230, 241, frame242, 249, frame250, 269, frame270, 283, frame284, 297, frame298, 326, frame327, 347, frame348, 360, frame361, 371, frame372, 375, frame376, 389, frame390, 396, frame397, 414, frame415, 419, frame420, 455, frame456, 456, frame457, 529, frame530, 547, frame548, 556, frame557, 565, frame566, 573, frame574, 578, frame579, 605, frame606, 610, frame611); } function frame154(){ gotoAndPlay("Ambient"); nextMove(); } function frame397(){ hideShadow(); } function frame284(){ gotoAndPlay("Ambient"); } function frame164(){ stop(); } function frame161(){ stop(); } function frame172(){ stop(); } function frame174(){ gotoAndPlay("Ambient"); } function frame298(){ gotoAndPlay("Ambient"); } function frame14(){ gotoAndPlay("Ambient"); } function frame611(){ gotoAndPlay("Ambient"); } function frame606(){ showShadow(); } function frame1(){ checkIfMoving(); } function frame190(){ gotoAndPlay("BlokIn"); } function frame192(){ gotoAndPlay("Ambient"); } function frame28(){ gotoAndPlay("WalkBack"); } function frame21(){ gotoAndPlay("Walk"); } function frame44(){ stop(); } function frame48(){ gotoAndPlay("Ambient"); } function frame530(){ gotoAndPlay("Win"); } function frame415(){ showShadow(); } function frame420(){ gotoAndPlay("Ambient"); } function frame548(){ stop(); } function frame72(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame557(){ special_2_execute(); hideShadow(); } function frame204(){ gotoAndPlay("DuckBlokIn"); } function frame206(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame88(){ gotoAndPlay("Ambient"); nextMove(); } function frame566(){ stopSpecial_2(); } function frame327(){ gotoAndPlay("Ambient"); } function frame574(){ showShadow(); } function frame456(){ gotoAndPlay("Ambient"); } function frame457(){ showShadow(); } function frame218(){ stop(); } function frame579(){ gotoAndPlay("Ambient"); } function frame106(){ gotoAndPlay("Ambient"); nextMove(); } function frame348(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame230(){ gotoAndPlay("Ambient"); } function frame361(){ gotoAndPlay("DuckBlokIn"); checkIfStanding(); } function frame242(){ stop(); } function frame250(){ gotoAndPlay("Ambient"); } function frame130(){ gotoAndPlay("Ambient"); nextMove(); } function frame376(){ stop(); } function frame372(){ gotoAndPlay("BlokIn"); } function frame390(){ gotoAndPlay("Standup"); } function frame270(){ gotoAndPlay("Crouched"); checkIfStanding(); } } }//package
Section 171
//Hamster2 (Hamster2) package { import game.fight.fighters.*; public dynamic class Hamster2 extends Hamster { public function Hamster2(){ addFrameScript(0, frame1, 13, frame14, 20, frame21, 27, frame28, 43, frame44, 47, frame48, 71, frame72, 87, frame88, 105, frame106, 129, frame130, 153, frame154, 160, frame161, 163, frame164, 171, frame172, 173, frame174, 189, frame190, 191, frame192, 203, frame204, 205, frame206, 217, frame218, 229, frame230, 241, frame242, 249, frame250, 269, frame270, 283, frame284, 297, frame298, 326, frame327, 347, frame348, 360, frame361, 371, frame372, 377, frame378, 389, frame390, 396, frame397, 414, frame415, 419, frame420, 455, frame456, 456, frame457, 529, frame530, 547, frame548, 556, frame557, 565, frame566, 573, frame574, 578, frame579, 604, frame605, 610, frame611); } function frame154(){ gotoAndPlay("Ambient"); nextMove(); } function frame397(){ hideShadow(); } function frame284(){ gotoAndPlay("Ambient"); } function frame164(){ stop(); } function frame161(){ stop(); } function frame605(){ showShadow(); } function frame172(){ stop(); } function frame174(){ gotoAndPlay("Ambient"); } function frame298(){ gotoAndPlay("Ambient"); } function frame14(){ gotoAndPlay("Ambient"); } function frame611(){ gotoAndPlay("Ambient"); } function frame1(){ checkIfMoving(); } function frame190(){ gotoAndPlay("BlokIn"); } function frame192(){ gotoAndPlay("Ambient"); } function frame28(){ gotoAndPlay("WalkBack"); } function frame21(){ gotoAndPlay("Walk"); } function frame44(){ stop(); } function frame48(){ gotoAndPlay("Ambient"); } function frame530(){ gotoAndPlay("Win"); } function frame415(){ showShadow(); } function frame420(){ gotoAndPlay("Ambient"); } function frame548(){ stop(); } function frame72(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame557(){ special_2_execute(); hideShadow(); } function frame204(){ gotoAndPlay("DuckBlokIn"); } function frame206(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame88(){ gotoAndPlay("Ambient"); nextMove(); } function frame566(){ stopSpecial_2(); } function frame327(){ gotoAndPlay("Ambient"); } function frame574(){ showShadow(); } function frame456(){ gotoAndPlay("Ambient"); } function frame457(){ showShadow(); } function frame218(){ stop(); } function frame579(){ gotoAndPlay("Ambient"); } function frame106(){ gotoAndPlay("Ambient"); nextMove(); } function frame348(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame230(){ gotoAndPlay("Ambient"); } function frame361(){ gotoAndPlay("DuckBlokIn"); checkIfStanding(); } function frame242(){ stop(); } function frame250(){ gotoAndPlay("Ambient"); } function frame130(){ gotoAndPlay("Ambient"); nextMove(); } function frame372(){ gotoAndPlay("BlokIn"); } function frame378(){ stop(); } function frame390(){ gotoAndPlay("Standup"); } function frame270(){ gotoAndPlay("Crouched"); checkIfStanding(); } } }//package
Section 172
//Hamster3 (Hamster3) package { import game.fight.fighters.*; public dynamic class Hamster3 extends Hamster { public function Hamster3(){ addFrameScript(0, frame1, 13, frame14, 20, frame21, 27, frame28, 43, frame44, 47, frame48, 71, frame72, 87, frame88, 105, frame106, 129, frame130, 153, frame154, 160, frame161, 163, frame164, 171, frame172, 173, frame174, 189, frame190, 191, frame192, 203, frame204, 205, frame206, 217, frame218, 229, frame230, 241, frame242, 249, frame250, 269, frame270, 283, frame284, 297, frame298, 326, frame327, 347, frame348, 360, frame361, 371, frame372, 376, frame377, 389, frame390, 396, frame397, 414, frame415, 419, frame420, 455, frame456, 456, frame457, 529, frame530, 547, frame548, 556, frame557, 565, frame566, 573, frame574, 578, frame579, 604, frame605, 610, frame611); } function frame154(){ gotoAndPlay("Ambient"); nextMove(); } function frame397(){ hideShadow(); } function frame284(){ gotoAndPlay("Ambient"); } function frame164(){ stop(); } function frame161(){ stop(); } function frame605(){ showShadow(); } function frame172(){ stop(); } function frame174(){ gotoAndPlay("Ambient"); } function frame298(){ gotoAndPlay("Ambient"); } function frame14(){ gotoAndPlay("Ambient"); } function frame611(){ gotoAndPlay("Ambient"); } function frame1(){ checkIfMoving(); } function frame190(){ gotoAndPlay("BlokIn"); } function frame192(){ gotoAndPlay("Ambient"); } function frame28(){ gotoAndPlay("WalkBack"); } function frame21(){ gotoAndPlay("Walk"); } function frame44(){ stop(); } function frame48(){ gotoAndPlay("Ambient"); } function frame530(){ gotoAndPlay("Win"); } function frame415(){ showShadow(); } function frame420(){ gotoAndPlay("Ambient"); } function frame548(){ stop(); } function frame72(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame557(){ special_2_execute(); hideShadow(); } function frame204(){ gotoAndPlay("DuckBlokIn"); } function frame206(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame88(){ gotoAndPlay("Ambient"); nextMove(); } function frame566(){ stopSpecial_2(); } function frame327(){ gotoAndPlay("Ambient"); } function frame574(){ showShadow(); } function frame456(){ gotoAndPlay("Ambient"); } function frame457(){ showShadow(); } function frame218(){ stop(); } function frame579(){ gotoAndPlay("Ambient"); } function frame106(){ gotoAndPlay("Ambient"); nextMove(); } function frame348(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame230(){ gotoAndPlay("Ambient"); } function frame361(){ gotoAndPlay("DuckBlokIn"); checkIfStanding(); } function frame242(){ stop(); } function frame250(){ gotoAndPlay("Ambient"); } function frame130(){ gotoAndPlay("Ambient"); nextMove(); } function frame372(){ gotoAndPlay("BlokIn"); } function frame377(){ stop(); } function frame390(){ gotoAndPlay("Standup"); } function frame270(){ gotoAndPlay("Crouched"); checkIfStanding(); } } }//package
Section 173
//Hamster4 (Hamster4) package { import game.fight.fighters.*; public dynamic class Hamster4 extends Hamster { public function Hamster4(){ addFrameScript(0, frame1, 13, frame14, 20, frame21, 27, frame28, 43, frame44, 47, frame48, 71, frame72, 87, frame88, 105, frame106, 129, frame130, 153, frame154, 160, frame161, 163, frame164, 171, frame172, 173, frame174, 189, frame190, 191, frame192, 203, frame204, 205, frame206, 217, frame218, 229, frame230, 241, frame242, 249, frame250, 269, frame270, 283, frame284, 297, frame298, 326, frame327, 347, frame348, 360, frame361, 371, frame372, 377, frame378, 389, frame390, 396, frame397, 414, frame415, 419, frame420, 455, frame456, 456, frame457, 529, frame530, 547, frame548, 556, frame557, 565, frame566, 573, frame574, 578, frame579, 604, frame605, 610, frame611); } function frame154(){ gotoAndPlay("Ambient"); nextMove(); } function frame397(){ hideShadow(); } function frame284(){ gotoAndPlay("Ambient"); } function frame164(){ stop(); } function frame161(){ stop(); } function frame605(){ showShadow(); } function frame172(){ stop(); } function frame174(){ gotoAndPlay("Ambient"); } function frame298(){ gotoAndPlay("Ambient"); } function frame14(){ gotoAndPlay("Ambient"); } function frame611(){ gotoAndPlay("Ambient"); } function frame1(){ checkIfMoving(); } function frame190(){ gotoAndPlay("BlokIn"); } function frame192(){ gotoAndPlay("Ambient"); } function frame28(){ gotoAndPlay("WalkBack"); } function frame21(){ gotoAndPlay("Walk"); } function frame44(){ stop(); } function frame48(){ gotoAndPlay("Ambient"); } function frame530(){ gotoAndPlay("Win"); } function frame415(){ showShadow(); } function frame420(){ gotoAndPlay("Ambient"); } function frame548(){ stop(); } function frame72(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame557(){ special_2_execute(); hideShadow(); } function frame204(){ gotoAndPlay("DuckBlokIn"); } function frame206(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame88(){ gotoAndPlay("Ambient"); nextMove(); } function frame566(){ stopSpecial_2(); } function frame327(){ gotoAndPlay("Ambient"); } function frame574(){ showShadow(); } function frame456(){ gotoAndPlay("Ambient"); } function frame457(){ showShadow(); } function frame218(){ stop(); } function frame579(){ gotoAndPlay("Ambient"); } function frame106(){ gotoAndPlay("Ambient"); nextMove(); } function frame348(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame230(){ gotoAndPlay("Ambient"); } function frame361(){ gotoAndPlay("DuckBlokIn"); checkIfStanding(); } function frame242(){ stop(); } function frame250(){ gotoAndPlay("Ambient"); } function frame130(){ gotoAndPlay("Ambient"); nextMove(); } function frame372(){ gotoAndPlay("BlokIn"); } function frame378(){ stop(); } function frame390(){ gotoAndPlay("Standup"); } function frame270(){ gotoAndPlay("Crouched"); checkIfStanding(); } } }//package
Section 174
//Hamster5 (Hamster5) package { import game.fight.fighters.*; public dynamic class Hamster5 extends Hamster { public function Hamster5(){ addFrameScript(0, frame1, 13, frame14, 20, frame21, 27, frame28, 43, frame44, 47, frame48, 71, frame72, 87, frame88, 105, frame106, 129, frame130, 153, frame154, 160, frame161, 163, frame164, 171, frame172, 173, frame174, 189, frame190, 191, frame192, 203, frame204, 205, frame206, 217, frame218, 229, frame230, 241, frame242, 249, frame250, 269, frame270, 283, frame284, 297, frame298, 326, frame327, 347, frame348, 360, frame361, 371, frame372, 377, frame378, 389, frame390, 396, frame397, 414, frame415, 419, frame420, 455, frame456, 456, frame457, 529, frame530, 547, frame548, 556, frame557, 565, frame566, 573, frame574, 578, frame579, 604, frame605, 610, frame611); } function frame154(){ gotoAndPlay("Ambient"); nextMove(); } function frame397(){ hideShadow(); } function frame284(){ gotoAndPlay("Ambient"); } function frame164(){ stop(); } function frame161(){ stop(); } function frame605(){ showShadow(); } function frame172(){ stop(); } function frame174(){ gotoAndPlay("Ambient"); } function frame298(){ gotoAndPlay("Ambient"); } function frame14(){ gotoAndPlay("Ambient"); } function frame611(){ gotoAndPlay("Ambient"); } function frame1(){ checkIfMoving(); } function frame190(){ gotoAndPlay("BlokIn"); } function frame192(){ gotoAndPlay("Ambient"); } function frame28(){ gotoAndPlay("WalkBack"); } function frame21(){ gotoAndPlay("Walk"); } function frame44(){ stop(); } function frame48(){ gotoAndPlay("Ambient"); } function frame530(){ gotoAndPlay("Win"); } function frame415(){ showShadow(); } function frame420(){ gotoAndPlay("Ambient"); } function frame548(){ stop(); } function frame72(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame557(){ special_2_execute(); hideShadow(); } function frame204(){ gotoAndPlay("DuckBlokIn"); } function frame206(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame88(){ gotoAndPlay("Ambient"); nextMove(); } function frame566(){ stopSpecial_2(); } function frame327(){ gotoAndPlay("Ambient"); } function frame574(){ showShadow(); } function frame456(){ gotoAndPlay("Ambient"); } function frame457(){ showShadow(); } function frame218(){ stop(); } function frame579(){ gotoAndPlay("Ambient"); } function frame106(){ gotoAndPlay("Ambient"); nextMove(); } function frame348(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame230(){ gotoAndPlay("Ambient"); } function frame361(){ gotoAndPlay("DuckBlokIn"); checkIfStanding(); } function frame242(){ stop(); } function frame250(){ gotoAndPlay("Ambient"); } function frame130(){ gotoAndPlay("Ambient"); nextMove(); } function frame372(){ gotoAndPlay("BlokIn"); } function frame378(){ stop(); } function frame390(){ gotoAndPlay("Standup"); } function frame270(){ gotoAndPlay("Crouched"); checkIfStanding(); } } }//package
Section 175
//hamstername (hamstername) package { import game.*; public dynamic class hamstername extends Language { } }//package
Section 176
//Hamter_Death (Hamter_Death) package { import flash.media.*; public dynamic class Hamter_Death extends Sound { } }//package
Section 177
//Hamter_GetsHit1 (Hamter_GetsHit1) package { import flash.media.*; public dynamic class Hamter_GetsHit1 extends Sound { } }//package
Section 178
//Hamter_GetsHit2 (Hamter_GetsHit2) package { import flash.media.*; public dynamic class Hamter_GetsHit2 extends Sound { } }//package
Section 179
//Hamter_GetsHit3 (Hamter_GetsHit3) package { import flash.media.*; public dynamic class Hamter_GetsHit3 extends Sound { } }//package
Section 180
//Hamter_GetsHit4 (Hamter_GetsHit4) package { import flash.media.*; public dynamic class Hamter_GetsHit4 extends Sound { } }//package
Section 181
//Hamter_Special1 (Hamter_Special1) package { import flash.media.*; public dynamic class Hamter_Special1 extends Sound { } }//package
Section 182
//Hamter_Special2 (Hamter_Special2) package { import flash.media.*; public dynamic class Hamter_Special2 extends Sound { } }//package
Section 183
//Hamter_Special3 (Hamter_Special3) package { import flash.media.*; public dynamic class Hamter_Special3 extends Sound { } }//package
Section 184
//Head (Head) package { import game.fight.*; public dynamic class Head extends HitObjectMoving { } }//package
Section 185
//help_hamsterspecial1 (help_hamsterspecial1) package { import game.*; public dynamic class help_hamsterspecial1 extends Language { } }//package
Section 186
//help_hamsterspecial2 (help_hamsterspecial2) package { import game.*; public dynamic class help_hamsterspecial2 extends Language { } }//package
Section 187
//help_specialattack (help_specialattack) package { import game.*; public dynamic class help_specialattack extends Language { } }//package
Section 188
//help_zombiespecial1 (help_zombiespecial1) package { import game.*; public dynamic class help_zombiespecial1 extends Language { } }//package
Section 189
//help_zombiespecial2 (help_zombiespecial2) package { import game.*; public dynamic class help_zombiespecial2 extends Language { } }//package
Section 190
//HitStars (HitStars) package { import flash.display.*; public dynamic class HitStars extends MovieClip { public function HitStars(){ addFrameScript(8, frame9); } function frame9(){ this.stop(); this.parent.removeChild(this); } } }//package
Section 191
//HUD_player1_name (HUD_player1_name) package { import game.*; public dynamic class HUD_player1_name extends Language { } }//package
Section 192
//Instructions_HowToPlay (Instructions_HowToPlay) package { import game.*; public dynamic class Instructions_HowToPlay extends Language { } }//package
Section 193
//jump0 (jump0) package { import flash.media.*; public dynamic class jump0 extends Sound { } }//package
Section 194
//jump1 (jump1) package { import flash.media.*; public dynamic class jump1 extends Sound { } }//package
Section 195
//Kaczynski_But_Kick (Kaczynski_But_Kick) package { import game.fight.*; public dynamic class Kaczynski_But_Kick extends HitObject { } }//package
Section 196
//kick1 (kick1) package { import flash.media.*; public dynamic class kick1 extends Sound { } }//package
Section 197
//kick2 (kick2) package { import flash.media.*; public dynamic class kick2 extends Sound { } }//package
Section 198
//kick3 (kick3) package { import flash.media.*; public dynamic class kick3 extends Sound { } }//package
Section 199
//kick4 (kick4) package { import flash.media.*; public dynamic class kick4 extends Sound { } }//package
Section 200
//kick5 (kick5) package { import flash.media.*; public dynamic class kick5 extends Sound { } }//package
Section 201
//Ladder_HamsterPanel (Ladder_HamsterPanel) package { import game.gameInterface.ladder.*; public dynamic class Ladder_HamsterPanel extends LadderFighterPanel { } }//package
Section 202
//Ladder_ZombiePanel (Ladder_ZombiePanel) package { import game.gameInterface.ladder.*; public dynamic class Ladder_ZombiePanel extends LadderFighterPanel { } }//package
Section 203
//Logo_agame_com (Logo_agame_com) package { import game.gameInterface.*; public dynamic class Logo_agame_com extends Button_MoreGames { public function Logo_agame_com(){ addFrameScript(0, frame1, 2, frame3, 3, frame4, 4, frame5); } function frame3(){ stop(); unlockButton(); } function frame1(){ stop(); unlockButton(); } function frame4(){ gotoAndPlay("off"); } function frame5(){ stop(); } } }//package
Section 204
//Logo_GameLogo (Logo_GameLogo) package { import game.*; public dynamic class Logo_GameLogo extends Language { public function Logo_GameLogo(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 205
//LOGO_more_fighting_at (LOGO_more_fighting_at) package { import game.*; public dynamic class LOGO_more_fighting_at extends Language { } }//package
Section 206
//Logo_SpilGames (Logo_SpilGames) package { import flash.net.*; import classes.graphical.controls.buttons.*; public dynamic class Logo_SpilGames extends GenericButton { public function Logo_SpilGames(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame3(){ gotoAndPlay("off"); } function frame1(){ stop(); unlockButton(); } function frame4(){ stop(); navigateToURL(new URLRequest("http://www.gameportal.net")); } function frame2(){ stop(); unlockButton(); } } }//package
Section 207
//m1 (m1) package { import flash.media.*; public dynamic class m1 extends Sound { } }//package
Section 208
//m2 (m2) package { import flash.media.*; public dynamic class m2 extends Sound { } }//package
Section 209
//m3 (m3) package { import flash.media.*; public dynamic class m3 extends Sound { } }//package
Section 210
//m4 (m4) package { import flash.media.*; public dynamic class m4 extends Sound { } }//package
Section 211
//mainscreen (mainscreen) package { import flash.media.*; public dynamic class mainscreen extends Sound { } }//package
Section 212
//over (over) package { import flash.media.*; public dynamic class over extends Sound { } }//package
Section 213
//Panel_YouWin (Panel_YouWin) package { import game.*; public dynamic class Panel_YouWin extends Language { } }//package
Section 214
//Parry (Parry) package { import flash.display.*; public dynamic class Parry extends MovieClip { public function Parry(){ addFrameScript(21, frame22); } function frame22(){ this.stop(); this.parent.removeChild(this); } } }//package
Section 215
//parry_text (parry_text) package { import game.*; public dynamic class parry_text extends Language { } }//package
Section 216
//Popup_YouLose (Popup_YouLose) package { import game.*; public dynamic class Popup_YouLose extends Language { } }//package
Section 217
//Popups_Fighty (Popups_Fighty) package { import game.*; public dynamic class Popups_Fighty extends Language { } }//package
Section 218
//Popups_FinalRound (Popups_FinalRound) package { import game.*; public dynamic class Popups_FinalRound extends Language { } }//package
Section 219
//Popups_Round1 (Popups_Round1) package { import game.*; public dynamic class Popups_Round1 extends Language { } }//package
Section 220
//Popups_Round2 (Popups_Round2) package { import game.*; public dynamic class Popups_Round2 extends Language { } }//package
Section 221
//punch1 (punch1) package { import flash.media.*; public dynamic class punch1 extends Sound { } }//package
Section 222
//punch2 (punch2) package { import flash.media.*; public dynamic class punch2 extends Sound { } }//package
Section 223
//punch3 (punch3) package { import flash.media.*; public dynamic class punch3 extends Sound { } }//package
Section 224
//punch4 (punch4) package { import flash.media.*; public dynamic class punch4 extends Sound { } }//package
Section 225
//punch5 (punch5) package { import flash.media.*; public dynamic class punch5 extends Sound { } }//package
Section 226
//punch6 (punch6) package { import flash.media.*; public dynamic class punch6 extends Sound { } }//package
Section 227
//rollingHamster (rollingHamster) package { import game.fight.*; public dynamic class rollingHamster extends HitObject { } }//package
Section 228
//S1_hand_hit (S1_hand_hit) package { import game.fight.*; public dynamic class S1_hand_hit extends HitObject { } }//package
Section 229
//S2_hand_hit (S2_hand_hit) package { import game.fight.*; public dynamic class S2_hand_hit extends HitObject { } }//package
Section 230
//Shadow (Shadow) package { import flash.display.*; public dynamic class Shadow extends MovieClip { } }//package
Section 231
//story (story) package { import flash.media.*; public dynamic class story extends Sound { } }//package
Section 232
//submit (submit) package { import classes.graphical.controls.buttons.*; public dynamic class submit extends GenericButton { public function submit(){ addFrameScript(0, frame1, 2, frame3, 3, frame4, 4, frame5); } function frame3(){ stop(); unlockButton(); } function frame1(){ stop(); unlockButton(); } function frame4(){ gotoAndPlay("off"); } function frame5(){ stop(); } } }//package
Section 233
//whoosh (whoosh) package { import flash.media.*; public dynamic class whoosh extends Sound { } }//package
Section 234
//YouLose_Text_You (YouLose_Text_You) package { import game.*; public dynamic class YouLose_Text_You extends Language { } }//package
Section 235
//Zombie_Attack1 (Zombie_Attack1) package { import flash.media.*; public dynamic class Zombie_Attack1 extends Sound { } }//package
Section 236
//Zombie_Attack2 (Zombie_Attack2) package { import flash.media.*; public dynamic class Zombie_Attack2 extends Sound { } }//package
Section 237
//Zombie_Attack3 (Zombie_Attack3) package { import flash.media.*; public dynamic class Zombie_Attack3 extends Sound { } }//package
Section 238
//Zombie_Death (Zombie_Death) package { import flash.media.*; public dynamic class Zombie_Death extends Sound { } }//package
Section 239
//Zombie_GetsHit1 (Zombie_GetsHit1) package { import flash.media.*; public dynamic class Zombie_GetsHit1 extends Sound { } }//package
Section 240
//Zombie_GetsHit2 (Zombie_GetsHit2) package { import flash.media.*; public dynamic class Zombie_GetsHit2 extends Sound { } }//package
Section 241
//Zombie_GetsHit3 (Zombie_GetsHit3) package { import flash.media.*; public dynamic class Zombie_GetsHit3 extends Sound { } }//package
Section 242
//Zombie_GetsHit4 (Zombie_GetsHit4) package { import flash.media.*; public dynamic class Zombie_GetsHit4 extends Sound { } }//package
Section 243
//Zombie_Special1 (Zombie_Special1) package { import flash.media.*; public dynamic class Zombie_Special1 extends Sound { } }//package
Section 244
//Zombie_Special2 (Zombie_Special2) package { import flash.media.*; public dynamic class Zombie_Special2 extends Sound { } }//package
Section 245
//Zombie_Taunt1 (Zombie_Taunt1) package { import flash.media.*; public dynamic class Zombie_Taunt1 extends Sound { } }//package
Section 246
//Zombie_Taunt2 (Zombie_Taunt2) package { import flash.media.*; public dynamic class Zombie_Taunt2 extends Sound { } }//package
Section 247
//Zombie_Taunt3 (Zombie_Taunt3) package { import flash.media.*; public dynamic class Zombie_Taunt3 extends Sound { } }//package
Section 248
//Zombie_Taunt4 (Zombie_Taunt4) package { import flash.media.*; public dynamic class Zombie_Taunt4 extends Sound { } }//package
Section 249
//Zombie_Taunt5 (Zombie_Taunt5) package { import flash.media.*; public dynamic class Zombie_Taunt5 extends Sound { } }//package
Section 250
//Zombie1 (Zombie1) package { import main.*; import game.fight.fighters.*; public dynamic class Zombie1 extends Zombie { public function Zombie1(){ addFrameScript(0, frame1, 37, frame38, 51, frame52, 65, frame66, 80, frame81, 88, frame89, 114, frame115, 140, frame141, 170, frame171, 196, frame197, 222, frame223, 228, frame229, 232, frame233, 240, frame241, 243, frame244, 259, frame260, 265, frame266, 277, frame278, 279, frame280, 291, frame292, 303, frame304, 315, frame316, 327, frame328, 343, frame344, 359, frame360, 375, frame376, 408, frame409, 423, frame424, 433, frame434, 444, frame445, 455, frame456, 472, frame473, 506, frame507, 548, frame549, 617, frame618, 650, frame651, 651, frame652, 655, frame656, 676, frame677); } function frame278(){ gotoAndPlay("DuckBlokIn"); } function frame280(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame171(){ gotoAndPlay("Ambient"); nextMove(); } function frame618(){ gotoAndPlay("Win2"); } function frame292(){ stop(); } function frame1(){ checkIfMoving(); } function frame507(){ gotoAndPlay("Ambient"); } function frame197(){ gotoAndPlay("Ambient"); nextMove(); } function frame38(){ gotoAndPlay("Ambient"); } function frame409(){ gotoAndPlay("Ambient"); } function frame651(){ stop(); } function frame652(){ fighter.fighterEnemy.hmamsterS2Lock = true; } function frame52(){ gotoAndPlay("Walk"); } function frame656(){ SoundManager.hamsterSpecial3Sound(); } function frame424(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame304(){ gotoAndPlay("Ambient"); } function frame66(){ gotoAndPlay("WalkBack"); } function frame549(){ gotoAndPlay("Ambient"); } function frame434(){ gotoAndPlay("DuckBlokIn"); checkIfStanding(); } function frame677(){ fighter.imHit("special"); } function frame316(){ stop(); } function frame81(){ stop(); } function frame89(){ gotoAndPlay("Ambient"); } function frame445(){ gotoAndPlay("BlokIn"); } function frame328(){ gotoAndPlay("Ambient"); } function frame456(){ stop(); } function frame223(){ gotoAndPlay("Ambient"); nextMove(); } function frame344(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame229(){ stop(); } function frame233(){ stop(); } function frame473(){ gotoAndPlay("Ambient"); } function frame115(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame241(){ stop(); } function frame360(){ gotoAndPlay("Ambient"); } function frame244(){ gotoAndPlay("Ambient"); } function frame376(){ gotoAndPlay("Ambient"); } function frame260(){ gotoAndPlay("BlokIn"); } function frame141(){ gotoAndPlay("Ambient"); nextMove(); } function frame266(){ gotoAndPlay("Ambient"); } } }//package
Section 251
//Zombie2 (Zombie2) package { import main.*; import game.fight.fighters.*; public dynamic class Zombie2 extends Zombie { public function Zombie2(){ addFrameScript(0, frame1, 37, frame38, 51, frame52, 65, frame66, 80, frame81, 88, frame89, 114, frame115, 140, frame141, 170, frame171, 196, frame197, 222, frame223, 228, frame229, 232, frame233, 240, frame241, 243, frame244, 259, frame260, 265, frame266, 277, frame278, 279, frame280, 291, frame292, 303, frame304, 315, frame316, 327, frame328, 343, frame344, 359, frame360, 375, frame376, 408, frame409, 423, frame424, 433, frame434, 444, frame445, 455, frame456, 472, frame473, 506, frame507, 548, frame549, 617, frame618, 650, frame651, 651, frame652, 655, frame656, 676, frame677); } function frame278(){ gotoAndPlay("DuckBlokIn"); } function frame280(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame171(){ gotoAndPlay("Ambient"); nextMove(); } function frame618(){ gotoAndPlay("Win2"); } function frame292(){ stop(); } function frame1(){ checkIfMoving(); } function frame507(){ gotoAndPlay("Ambient"); } function frame197(){ gotoAndPlay("Ambient"); nextMove(); } function frame38(){ gotoAndPlay("Ambient"); } function frame409(){ gotoAndPlay("Ambient"); } function frame651(){ stop(); } function frame652(){ fighter.fighterEnemy.hmamsterS2Lock = true; } function frame52(){ gotoAndPlay("Walk"); } function frame656(){ SoundManager.hamsterSpecial3Sound(); } function frame424(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame304(){ gotoAndPlay("Ambient"); } function frame66(){ gotoAndPlay("WalkBack"); } function frame549(){ gotoAndPlay("Ambient"); } function frame434(){ gotoAndPlay("DuckBlokIn"); checkIfStanding(); } function frame677(){ fighter.imHit("special"); } function frame316(){ stop(); } function frame81(){ stop(); } function frame89(){ gotoAndPlay("Ambient"); } function frame445(){ gotoAndPlay("BlokIn"); } function frame328(){ gotoAndPlay("Ambient"); } function frame456(){ stop(); } function frame223(){ gotoAndPlay("Ambient"); nextMove(); } function frame344(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame229(){ stop(); } function frame233(){ stop(); } function frame473(){ gotoAndPlay("Ambient"); } function frame115(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame241(){ stop(); } function frame360(){ gotoAndPlay("Ambient"); } function frame244(){ gotoAndPlay("Ambient"); } function frame376(){ gotoAndPlay("Ambient"); } function frame260(){ gotoAndPlay("BlokIn"); } function frame141(){ gotoAndPlay("Ambient"); nextMove(); } function frame266(){ gotoAndPlay("Ambient"); } } }//package
Section 252
//Zombie3 (Zombie3) package { import main.*; import game.fight.fighters.*; public dynamic class Zombie3 extends Zombie { public function Zombie3(){ addFrameScript(0, frame1, 37, frame38, 51, frame52, 65, frame66, 80, frame81, 88, frame89, 114, frame115, 140, frame141, 170, frame171, 196, frame197, 222, frame223, 228, frame229, 232, frame233, 240, frame241, 243, frame244, 259, frame260, 265, frame266, 277, frame278, 279, frame280, 291, frame292, 303, frame304, 315, frame316, 327, frame328, 343, frame344, 359, frame360, 375, frame376, 408, frame409, 423, frame424, 433, frame434, 444, frame445, 455, frame456, 472, frame473, 506, frame507, 548, frame549, 617, frame618, 650, frame651, 651, frame652, 655, frame656, 676, frame677); } function frame278(){ gotoAndPlay("DuckBlokIn"); } function frame280(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame171(){ gotoAndPlay("Ambient"); nextMove(); } function frame618(){ gotoAndPlay("Win2"); } function frame292(){ stop(); } function frame1(){ checkIfMoving(); } function frame507(){ gotoAndPlay("Ambient"); } function frame197(){ gotoAndPlay("Ambient"); nextMove(); } function frame38(){ gotoAndPlay("Ambient"); } function frame409(){ gotoAndPlay("Ambient"); } function frame651(){ stop(); } function frame652(){ fighter.fighterEnemy.hmamsterS2Lock = true; } function frame52(){ gotoAndPlay("Walk"); } function frame656(){ SoundManager.hamsterSpecial3Sound(); } function frame424(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame304(){ gotoAndPlay("Ambient"); } function frame66(){ gotoAndPlay("WalkBack"); } function frame549(){ gotoAndPlay("Ambient"); } function frame434(){ gotoAndPlay("DuckBlokIn"); checkIfStanding(); } function frame677(){ fighter.imHit("special"); } function frame316(){ stop(); } function frame81(){ stop(); } function frame89(){ gotoAndPlay("Ambient"); } function frame445(){ gotoAndPlay("BlokIn"); } function frame328(){ gotoAndPlay("Ambient"); } function frame456(){ stop(); } function frame223(){ gotoAndPlay("Ambient"); nextMove(); } function frame344(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame229(){ stop(); } function frame233(){ stop(); } function frame473(){ gotoAndPlay("Ambient"); } function frame115(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame241(){ stop(); } function frame360(){ gotoAndPlay("Ambient"); } function frame244(){ gotoAndPlay("Ambient"); } function frame376(){ gotoAndPlay("Ambient"); } function frame260(){ gotoAndPlay("BlokIn"); } function frame141(){ gotoAndPlay("Ambient"); nextMove(); } function frame266(){ gotoAndPlay("Ambient"); } } }//package
Section 253
//Zombie4 (Zombie4) package { import main.*; import game.fight.fighters.*; public dynamic class Zombie4 extends Zombie { public function Zombie4(){ addFrameScript(0, frame1, 37, frame38, 51, frame52, 65, frame66, 80, frame81, 88, frame89, 114, frame115, 140, frame141, 170, frame171, 196, frame197, 222, frame223, 228, frame229, 232, frame233, 240, frame241, 243, frame244, 259, frame260, 265, frame266, 277, frame278, 279, frame280, 291, frame292, 303, frame304, 315, frame316, 327, frame328, 343, frame344, 359, frame360, 375, frame376, 408, frame409, 423, frame424, 433, frame434, 444, frame445, 455, frame456, 472, frame473, 506, frame507, 548, frame549, 617, frame618, 650, frame651, 651, frame652, 655, frame656, 676, frame677); } function frame278(){ gotoAndPlay("DuckBlokIn"); } function frame280(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame171(){ gotoAndPlay("Ambient"); nextMove(); } function frame618(){ gotoAndPlay("Win2"); } function frame292(){ stop(); } function frame1(){ checkIfMoving(); } function frame507(){ gotoAndPlay("Ambient"); } function frame197(){ gotoAndPlay("Ambient"); nextMove(); } function frame38(){ gotoAndPlay("Ambient"); } function frame409(){ gotoAndPlay("Ambient"); } function frame651(){ stop(); } function frame652(){ fighter.fighterEnemy.hmamsterS2Lock = true; } function frame52(){ gotoAndPlay("Walk"); } function frame656(){ SoundManager.hamsterSpecial3Sound(); } function frame424(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame304(){ gotoAndPlay("Ambient"); } function frame66(){ gotoAndPlay("WalkBack"); } function frame549(){ gotoAndPlay("Ambient"); } function frame434(){ gotoAndPlay("DuckBlokIn"); checkIfStanding(); } function frame677(){ fighter.imHit("special"); } function frame316(){ stop(); } function frame81(){ stop(); } function frame89(){ gotoAndPlay("Ambient"); } function frame445(){ gotoAndPlay("BlokIn"); } function frame328(){ gotoAndPlay("Ambient"); } function frame456(){ stop(); } function frame223(){ gotoAndPlay("Ambient"); nextMove(); } function frame344(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame229(){ stop(); } function frame233(){ stop(); } function frame473(){ gotoAndPlay("Ambient"); } function frame115(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame241(){ stop(); } function frame360(){ gotoAndPlay("Ambient"); } function frame244(){ gotoAndPlay("Ambient"); } function frame376(){ gotoAndPlay("Ambient"); } function frame260(){ gotoAndPlay("BlokIn"); } function frame141(){ gotoAndPlay("Ambient"); nextMove(); } function frame266(){ gotoAndPlay("Ambient"); } } }//package
Section 254
//Zombie5 (Zombie5) package { import main.*; import game.fight.fighters.*; public dynamic class Zombie5 extends Zombie { public function Zombie5(){ addFrameScript(0, frame1, 37, frame38, 51, frame52, 65, frame66, 80, frame81, 88, frame89, 114, frame115, 140, frame141, 170, frame171, 196, frame197, 222, frame223, 228, frame229, 232, frame233, 240, frame241, 243, frame244, 259, frame260, 265, frame266, 277, frame278, 279, frame280, 291, frame292, 303, frame304, 315, frame316, 327, frame328, 343, frame344, 359, frame360, 375, frame376, 408, frame409, 423, frame424, 433, frame434, 444, frame445, 455, frame456, 472, frame473, 506, frame507, 548, frame549, 617, frame618, 650, frame651, 651, frame652, 655, frame656, 676, frame677); } function frame278(){ gotoAndPlay("DuckBlokIn"); } function frame280(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame171(){ gotoAndPlay("Ambient"); nextMove(); } function frame618(){ gotoAndPlay("Win2"); } function frame292(){ stop(); } function frame1(){ checkIfMoving(); } function frame507(){ gotoAndPlay("Ambient"); } function frame197(){ gotoAndPlay("Ambient"); nextMove(); } function frame38(){ gotoAndPlay("Ambient"); } function frame409(){ gotoAndPlay("Ambient"); } function frame651(){ stop(); } function frame652(){ fighter.fighterEnemy.hmamsterS2Lock = true; } function frame52(){ gotoAndPlay("Walk"); } function frame656(){ SoundManager.hamsterSpecial3Sound(); } function frame424(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame304(){ gotoAndPlay("Ambient"); } function frame66(){ gotoAndPlay("WalkBack"); } function frame549(){ gotoAndPlay("Ambient"); } function frame434(){ gotoAndPlay("DuckBlokIn"); checkIfStanding(); } function frame677(){ fighter.imHit("special"); } function frame316(){ stop(); } function frame81(){ stop(); } function frame89(){ gotoAndPlay("Ambient"); } function frame445(){ gotoAndPlay("BlokIn"); } function frame328(){ gotoAndPlay("Ambient"); } function frame456(){ stop(); } function frame223(){ gotoAndPlay("Ambient"); nextMove(); } function frame344(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame229(){ stop(); } function frame233(){ stop(); } function frame473(){ gotoAndPlay("Ambient"); } function frame115(){ gotoAndPlay("Crouched"); checkIfStanding(); } function frame241(){ stop(); } function frame360(){ gotoAndPlay("Ambient"); } function frame244(){ gotoAndPlay("Ambient"); } function frame376(){ gotoAndPlay("Ambient"); } function frame260(){ gotoAndPlay("BlokIn"); } function frame141(){ gotoAndPlay("Ambient"); nextMove(); } function frame266(){ gotoAndPlay("Ambient"); } } }//package
Section 255
//zombiename (zombiename) package { import game.*; public dynamic class zombiename extends Language { } }//package

Library Items

Symbol 1 Sound {m2}Used by:1120
Symbol 2 FontUsed by:3 1466 1467
Symbol 3 EditableTextUses:2Used by:4
Symbol 4 MovieClip {utils.VersionControl}Uses:3
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:7
Symbol 7 MovieClip {HitStars}Uses:6
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip {Kaczynski_But_Kick}Uses:8
Symbol 10 GraphicUsed by:11 572
Symbol 11 MovieClipUses:10Used by:31
Symbol 12 FontUsed by:13 14 15 16 24 40 41 42 43 44 45 46 47 48 49 50 51 52 59 60 61 62 63 64 65 66 67 68 69 70 79 80 81 82 86 87 88 89 90 94 461 553 554 555 556 557 558 559 560 561 562 563 564 565 573 619 620 621 622 623 624 625 626 627 628 629 630 631 632 636 637 638 639 640 641 642 643 644 645 646 647 648 649 653 654 655 656 657 658 659 660 661 662 663 664 665 666 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 689 690 691 692 693 694 695 696 697 698 699 700 716 717 718 719 720 721 722 723 724 725 726 727 732 734 737 739 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1183 1184 1185 1186 1187 1188 1192 1193 1194 1195 1196 1197 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1613 1614 1615 1616 1617 1621 1622 1623 1624 1625 1629 1630 1631 1632 1636 1637 1638 1639 1646 1647 1648 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1793 1794 1795 1796 1797 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1881 1882 1883 1884 1888 1889 1890 1891 1892 1893 1894 1895 1897 1898 1899 1900 1901 1902 1903 1904 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2182 2183 2184 2185 2186 2187 2188 2189 2190 2191 2192 2193 2194 2195 2196 2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2215 2216 2217 2218 2227 2228 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2240 2241 2248 2249 2250 2251 2252 2253 2254 2255 2256 2257 2258 2259 2260 2261 2262 2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2293 2295 2296 2297 2298 2299 2300 2301 2302 2303 2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317 2318 2326 2327 2328 2329 2330 2331 2332 2333 2334 2335 2336 2337 2338 2339 2343 2344 2345 2346 2347 2348 2349 2350 2351 2352 2353 2354 2355 2361 2363 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373 2374 2379 2380 2381 2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392
Symbol 13 EditableTextUses:12 54Used by:31
Symbol 14 EditableTextUses:12 54Used by:31
Symbol 15 EditableTextUses:12 54Used by:31
Symbol 16 EditableTextUses:12 54Used by:31
Symbol 17 GraphicUsed by:21
Symbol 18 ShapeTweeningUsed by:21
Symbol 19 GraphicUsed by:21
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClip {zombie_vs_hamster_fla.HealthBar_629}Uses:17 18 19 20Used by:31
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:31
Symbol 24 TextUses:12Used by:25
Symbol 25 MovieClip {HUD_player1_name}Uses:24Used by:31
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:30
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:30
Symbol 30 MovieClipUses:27 29Used by:31
Symbol 31 MovieClip {game.HUD}Uses:11 13 14 15 16 21 23 25 30
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip {Brain}Uses:32
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip {Head}Uses:34
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip {S2_hand_hit}Uses:36
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip {S1_hand_hit}Uses:38
Symbol 40 TextUses:12Used by:57
Symbol 41 TextUses:12Used by:57
Symbol 42 TextUses:12Used by:57
Symbol 43 TextUses:12Used by:57
Symbol 44 TextUses:12Used by:57
Symbol 45 TextUses:12Used by:57
Symbol 46 TextUses:12Used by:57
Symbol 47 TextUses:12Used by:57
Symbol 48 TextUses:12Used by:57
Symbol 49 TextUses:12Used by:57
Symbol 50 TextUses:12Used by:57
Symbol 51 TextUses:12Used by:57
Symbol 52 TextUses:12Used by:57
Symbol 53 FontUsed by:55 56 83 84 91 92 566 567 633 650 686 701 702 728 729 1147 1149 1178 1180 1189 1190 1198 1199 1215 1231 1258 1259 1286 1287 1301 1302 1315 1316 1330 1399 1415 1416 1432 1433 1451 1452 1482 1483 1513 1514 1530 1531 1545 1546 1562 1563 1579 1580 1610 1611 1618 1619 1626 1627 1633 1634 1640 1641 1663 1664 1712 1713 1714 1715 1741 1742 1768 1769 1818 1819 1926 1927 1944 1945 1962 1963 1980 1981 1997 1998 2015 2016 2032 2033 2050 2051 2068 2069 2085 2086 2110 2111 2132 2133 2170 2171 2197 2198 2219 2220 2242 2243 2263 2264 2289 2290 2304 2305 2319 2320 2340 2341 2356 2357 2375 2376 2393 2394
Symbol 54 FontUsed by:13 14 15 16 55 56 566 573 1330 1618 1619 1626 1627 1633 1634 1640 1641 1646 1647 1648 2015 2050 2051 2085 2132 2133 2171 2220 2243 2263 2264 2290 2304 2319 2340 2356 2393
Symbol 55 TextUses:53 54Used by:57
Symbol 56 TextUses:53 54Used by:57
Symbol 57 MovieClip {parry_text}Uses:40 41 42 43 44 45 46 47 48 49 50 51 52 55 56Used by:58
Symbol 58 MovieClip {Parry}Uses:57
Symbol 59 TextUses:12Used by:77 1887
Symbol 60 TextUses:12Used by:77 1887
Symbol 61 TextUses:12Used by:77 1887
Symbol 62 TextUses:12Used by:77
Symbol 63 TextUses:12Used by:77 1887
Symbol 64 TextUses:12Used by:77
Symbol 65 TextUses:12Used by:77 1887
Symbol 66 TextUses:12Used by:77 1887
Symbol 67 TextUses:12Used by:77
Symbol 68 TextUses:12Used by:77 1887
Symbol 69 TextUses:12Used by:77
Symbol 70 TextUses:12Used by:77 1887
Symbol 71 FontUsed by:72 73 74 75 76 632 649 667 668 1148 1150 1179 1181 1260 1288 1329 1331 1343 1344 1497 1498 1594 1595 1885 1886
Symbol 72 TextUses:71Used by:77
Symbol 73 TextUses:71Used by:77 1887
Symbol 74 TextUses:71Used by:77 1887
Symbol 75 TextUses:71Used by:77
Symbol 76 TextUses:71Used by:77 1887
Symbol 77 MovieClip {YouLose_Text_You}Uses:59 60 61 62 63 64 65 66 67 68 69 70 72 73 74 75 76Used by:1906
Symbol 78 MovieClip {game.FightingManager}Used by:Timeline
Symbol 79 TextUses:12Used by:85
Symbol 80 TextUses:12Used by:85
Symbol 81 TextUses:12Used by:85
Symbol 82 TextUses:12Used by:85
Symbol 83 TextUses:53Used by:85
Symbol 84 TextUses:53Used by:85
Symbol 85 MovieClip {zombiename}Uses:79 80 81 82 83 84Used by:1718
Symbol 86 TextUses:12Used by:93
Symbol 87 TextUses:12Used by:93
Symbol 88 TextUses:12Used by:93
Symbol 89 TextUses:12Used by:93
Symbol 90 TextUses:12Used by:93
Symbol 91 TextUses:53Used by:93
Symbol 92 TextUses:53Used by:93
Symbol 93 MovieClip {hamstername}Uses:86 87 88 89 90 91 92Used by:1680
Symbol 94 TextUses:12Used by:95
Symbol 95 MovieClip {help_specialattack}Uses:94Used by:Timeline
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:457 604 1047 1048 1049 1050 1051 1052 1053 1054
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:457 604 1047 1048 1049 1050 1051 1052 1053 1054
Symbol 100 GraphicUsed by:101 457 604 1048 1049 1050
Symbol 101 MovieClipUses:100Used by:457 604 1047 1048 1049 1050 1051 1052 1053 1054
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:457 604 1048 1049 1050 1682
Symbol 104 GraphicUsed by:105 423
Symbol 105 MovieClipUses:104Used by:457 604 1048 1049 1050 1682
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:457 604 1048 1049 1050 1682
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:457 604 1048 1049 1050 1682
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:457 604 1048 1049 1050 1682
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:457 604 1048 1049 1050 1682
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:457 604 1048 1049 1050 1682
Symbol 116 GraphicUsed by:117 432
Symbol 117 MovieClipUses:116Used by:457 604 1048 1049 1050 1682
Symbol 118 GraphicUsed by:119 433
Symbol 119 MovieClipUses:118Used by:457 604 1048 1049 1050 1682
Symbol 120 GraphicUsed by:121 435 2145
Symbol 121 MovieClipUses:120Used by:457 604 1048 1049 1050 1682
Symbol 122 GraphicUsed by:123 436
Symbol 123 MovieClipUses:122Used by:457 604 1048 1049 1050 1682
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:457 604 1048 1049 1050 1682
Symbol 126 GraphicUsed by:127 434
Symbol 127 MovieClipUses:126Used by:457 604 1048 1049 1050 1682
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:457 604 1048 1049 1050 1682
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:457 604 1048 1049 1050 1682
Symbol 132 GraphicUsed by:133 443
Symbol 133 MovieClipUses:132Used by:457 604 1048 1049 1050 1682
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:457 604 1048 1049 1050
Symbol 136 GraphicUsed by:457 604 1048 1049 1050
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:457 604 1048 1049 1050
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:457 604 1048 1049 1050
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:457 604 1048 1049 1050
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:457 604 1048 1049 1050
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:457 604 1048 1049 1050
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:457 604 1048 1049 1050
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:457 604 1048 1049 1050
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:457 604 1048 1049 1050
Symbol 153 GraphicUsed by:457 604 1048 1049 1050 2094 2152 2180 2225 2272
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:457 604 1048 1049 1050
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:156Used by:457 604 1048 1049 1050
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:457 604 1048 1049 1050
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:457 604 1048 1049 1050
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:162Used by:389 457 604 1048 1049 1050
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:457 604 1048 1049 1050
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:457 604 1048 1049 1050
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:457 604 1048 1049 1050
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClip {_zombie_cut_02a}Uses:170Used by:457 604 1048 1049 1050
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:172Used by:457 604 1048 1049 1050
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:457 604 1048 1049 1050 1682
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:457 604 1048 1049 1050 1682
Symbol 178 GraphicUsed by:179 1681
Symbol 179 MovieClip {_zombie_fist_03a}Uses:178Used by:457 604 1048 1049 1050
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:457 604 1048 1049 1050
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:182Used by:457 604 1048 1049 1050
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:457 604 1048 1049 1050
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:457 604 1048 1049 1050
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:188Used by:457 604 1048 1049 1050
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:190Used by:457 604 1048 1049 1050
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:457 604 1048 1049 1050
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:457 604 1048 1049 1050
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:196Used by:457 604 1048 1049 1050
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:198Used by:457 604 1048 1049 1050
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:457 604 1048 1049 1050
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClip {_zombie_fist2_06a}Uses:202Used by:457 604 1048 1049 1050
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:204Used by:457 604 1048 1049 1050
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:206Used by:457 604 1048 1049 1050
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:208Used by:457 604 1048 1049 1050
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:210Used by:457 604 1048 1049 1050
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:457 604 1048 1049 1050
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:457 604 1048 1049 1050
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClip {_zombie_kick_04a}Uses:216Used by:457 604 1048 1049 1050
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:457 604 1048 1049 1050
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:457 604 1048 1049 1050
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:222Used by:457 604 1048 1049 1050
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:457 604 1048 1049 1050
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:457 604 1048 1049 1050
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:457 604 1048 1049 1050
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClip {_zombie_kick2_04a}Uses:230Used by:457 604 1048 1049 1050
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:457 604 1048 1049 1050
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:234Used by:457 604 1048 1049 1050
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:236Used by:457 604 1048 1049 1050
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:238Used by:457 604 1048 1049 1050
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:240Used by:457 604 1048 1049 1050
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:242Used by:457 604 1048 1049 1050
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:244Used by:457 604 1048 1049 1050
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClipUses:246Used by:457 604 1048 1049 1050
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248Used by:457 604 1048 1049 1050
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:457 604 1048 1049 1050
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:457 604 1048 1049 1050
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254Used by:457 604 1048 1049 1050
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:457 604 1048 1049 1050
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:258Used by:457 604 1048 1049 1050
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:260Used by:457 604 1048 1049 1050
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClip {_zombie_jumpkick_02a}Uses:262Used by:457 604 1048 1049 1050
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:264Used by:457 604 1048 1049 1050
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClipUses:266Used by:457 604 1048 1049 1050
Symbol 268 GraphicUsed by:269
Symbol 269 MovieClipUses:268Used by:457 604 1048 1049 1050
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:270Used by:457 604 1048 1049 1050
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClip {_zombie_jumpfist_02a}Uses:272Used by:457 604 1048 1049 1050
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:274Used by:457 604 1048 1049 1050
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClipUses:276Used by:457 604 1048 1049 1050
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:278Used by:457 604 1048 1049 1050
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:280Used by:457 604 1048 1049 1050
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:457 604 1048 1049 1050
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:284Used by:457 604 1048 1049 1050
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:286Used by:457 604 1048 1049 1050
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClipUses:288Used by:457 604 1048 1049 1050
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:290Used by:457 604 1048 1049 1050
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:292Used by:457 604 1048 1049 1050
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClipUses:294Used by:457 604 1048 1049 1050
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:296Used by:457 604 1048 1049 1050
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:298Used by:457 604 1048 1049 1050
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:300Used by:457 604 1048 1049 1050
Symbol 302 GraphicUsed by:303
Symbol 303 MovieClipUses:302Used by:457 604 1048 1049 1050
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClipUses:304Used by:457 604 1048 1049 1050
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClipUses:306Used by:457 604 1048 1049 1050
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClipUses:308Used by:457 604 1048 1049 1050
Symbol 310 GraphicUsed by:311
Symbol 311 MovieClipUses:310Used by:457 604 1048 1049 1050
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:312Used by:457 604 1048 1049 1050
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClipUses:314Used by:457 604 1048 1049 1050
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:316Used by:457 604 1048 1049 1050
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClipUses:318Used by:457 604 1048 1049 1050
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClipUses:320Used by:457 604 1048 1049 1050
Symbol 322 GraphicUsed by:323
Symbol 323 MovieClipUses:322Used by:457 604 1048 1049 1050
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClipUses:324Used by:457 604 1048 1049 1050
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClipUses:326Used by:457 604 1048 1049 1050
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClipUses:328Used by:457 604 1048 1049 1050
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClipUses:330Used by:457 604 1048 1049 1050
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:332Used by:457 604 1048 1049 1050
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClipUses:334Used by:457 604 1048 1049 1050
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClipUses:336Used by:457 604 1048 1049 1050
Symbol 338 GraphicUsed by:339
Symbol 339 MovieClipUses:338Used by:457 604 1048 1049 1050
Symbol 340 GraphicUsed by:341
Symbol 341 MovieClipUses:340Used by:457 604 1048 1049 1050
Symbol 342 GraphicUsed by:343
Symbol 343 MovieClipUses:342Used by:457 604 1048 1049 1050
Symbol 344 GraphicUsed by:345
Symbol 345 MovieClipUses:344Used by:457 604 1048 1049 1050
Symbol 346 GraphicUsed by:347
Symbol 347 MovieClipUses:346Used by:457 604 1048 1049 1050
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:348Used by:457 604 1048 1049 1050
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClipUses:350Used by:457 604 1048 1049 1050
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClipUses:352Used by:457 604 1048 1049 1050
Symbol 354 GraphicUsed by:355
Symbol 355 MovieClipUses:354Used by:457 604 1048 1049 1050
Symbol 356 GraphicUsed by:357
Symbol 357 MovieClipUses:356Used by:457 604 1048 1049 1050
Symbol 358 GraphicUsed by:359
Symbol 359 MovieClipUses:358Used by:457 604 1048 1049 1050
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClipUses:360Used by:457 604 1048 1049 1050
Symbol 362 GraphicUsed by:363
Symbol 363 MovieClipUses:362Used by:457 604 1048 1049 1050
Symbol 364 GraphicUsed by:365
Symbol 365 MovieClipUses:364Used by:457 604 1048 1049 1050
Symbol 366 GraphicUsed by:367
Symbol 367 MovieClipUses:366Used by:457 604 1048 1049 1050
Symbol 368 GraphicUsed by:369
Symbol 369 MovieClipUses:368Used by:457 604 1048 1049 1050
Symbol 370 GraphicUsed by:371
Symbol 371 MovieClipUses:370Used by:457 604 1048 1049 1050
Symbol 372 GraphicUsed by:373
Symbol 373 MovieClipUses:372Used by:457 604 1048 1049 1050
Symbol 374 GraphicUsed by:375
Symbol 375 MovieClipUses:374Used by:457 604 1048 1049 1050
Symbol 376 GraphicUsed by:377
Symbol 377 MovieClipUses:376Used by:457 604 1048 1049 1050
Symbol 378 GraphicUsed by:379
Symbol 379 MovieClipUses:378Used by:457 604 1048 1049 1050
Symbol 380 GraphicUsed by:381
Symbol 381 MovieClipUses:380Used by:457 604 1048 1049 1050
Symbol 382 GraphicUsed by:383
Symbol 383 MovieClipUses:382Used by:457 604 1048 1049 1050
Symbol 384 GraphicUsed by:385
Symbol 385 MovieClipUses:384Used by:457 604 1048 1049 1050
Symbol 386 GraphicUsed by:387
Symbol 387 MovieClip {Braincopy}Uses:386Used by:457 604 1048 1049 1050
Symbol 388 GraphicUsed by:389
Symbol 389 MovieClipUses:388 163Used by:457 604 1048 1049 1050
Symbol 390 GraphicUsed by:392
Symbol 391 GraphicUsed by:392
Symbol 392 MovieClipUses:390 391Used by:457 604 1048 1049 1050
Symbol 393 GraphicUsed by:394
Symbol 394 MovieClipUses:393Used by:457 604 1048 1049 1050
Symbol 395 GraphicUsed by:396
Symbol 396 MovieClipUses:395Used by:457 604 1048 1049 1050
Symbol 397 GraphicUsed by:398
Symbol 398 MovieClipUses:397Used by:457 604 1048 1049 1050
Symbol 399 GraphicUsed by:400
Symbol 400 MovieClipUses:399Used by:457 604 1048 1049 1050
Symbol 401 GraphicUsed by:402
Symbol 402 MovieClipUses:401Used by:457 604 1048 1049 1050
Symbol 403 GraphicUsed by:404
Symbol 404 MovieClipUses:403Used by:457 604 1048 1049 1050
Symbol 405 GraphicUsed by:406
Symbol 406 MovieClipUses:405Used by:457 604 1048 1049 1050
Symbol 407 GraphicUsed by:408
Symbol 408 MovieClipUses:407Used by:457 604 1048 1049 1050
Symbol 409 GraphicUsed by:410
Symbol 410 MovieClipUses:409Used by:457 604 1048 1049 1050
Symbol 411 GraphicUsed by:412
Symbol 412 MovieClipUses:411Used by:457 604 1048 1049 1050
Symbol 413 GraphicUsed by:414
Symbol 414 MovieClipUses:413Used by:457 604 1048 1049 1050
Symbol 415 GraphicUsed by:416
Symbol 416 MovieClipUses:415Used by:457 604 1048 1049 1050
Symbol 417 GraphicUsed by:418
Symbol 418 MovieClipUses:417Used by:457 604 1048 1049 1050
Symbol 419 GraphicUsed by:420
Symbol 420 MovieClipUses:419Used by:457 604 1048 1049 1050
Symbol 421 GraphicUsed by:422
Symbol 422 MovieClipUses:421Used by:457 604 705 1048 1049 1050 1876
Symbol 423 MovieClipUses:104Used by:457 604 705 1048 1049 1050 1876
Symbol 424 GraphicUsed by:425
Symbol 425 MovieClipUses:424Used by:457 604 705 1048 1049 1050 1876
Symbol 426 GraphicUsed by:427
Symbol 427 MovieClipUses:426Used by:457 604 705 1048 1049 1050 1876
Symbol 428 GraphicUsed by:429 2140
Symbol 429 MovieClipUses:428Used by:457 604 705 1048 1049 1050 1876
Symbol 430 GraphicUsed by:431
Symbol 431 MovieClipUses:430Used by:457 604 705 1048 1049 1050 1876
Symbol 432 MovieClipUses:116Used by:457 604 705 1048 1049 1050 1876
Symbol 433 MovieClipUses:118Used by:457 604 705 1048 1049 1050 1876
Symbol 434 MovieClipUses:126Used by:457 604 705 1048 1049 1050 1876
Symbol 435 MovieClipUses:120Used by:457 604 705 1048 1049 1050 1876
Symbol 436 MovieClipUses:122Used by:457 604 705 1048 1049 1050 1876
Symbol 437 GraphicUsed by:438 2148
Symbol 438 MovieClipUses:437Used by:457 604 705 1048 1049 1050 1876
Symbol 439 GraphicUsed by:440
Symbol 440 MovieClipUses:439Used by:457 604 705 1048 1049 1050 1876
Symbol 441 GraphicUsed by:442
Symbol 442 MovieClipUses:441Used by:457 604 705 1048 1049 1050 1876
Symbol 443 MovieClipUses:132Used by:457 604 705 1048 1049 1050 1876
Symbol 444 GraphicUsed by:445
Symbol 445 MovieClipUses:444Used by:454 455 1047 1051 1052 1053 1054 1876
Symbol 446 GraphicUsed by:447
Symbol 447 MovieClipUses:446Used by:454 455 1047 1051 1052 1053 1054
Symbol 448 GraphicUsed by:449
Symbol 449 MovieClipUses:448Used by:454 455 1047 1051 1052 1053 1054
Symbol 450 GraphicUsed by:451
Symbol 451 MovieClipUses:450Used by:454 455 1047 1051 1052 1053 1054
Symbol 452 GraphicUsed by:453
Symbol 453 MovieClipUses:452Used by:454 455 1047 1051 1052 1053 1054
Symbol 454 MovieClipUses:445 447 449 451 453Used by:456
Symbol 455 MovieClipUses:445 447 449 451 453Used by:456
Symbol 456 MovieClip {game.fight.fighters.HamsterSpecial2GraphicInZombiesAnim}Uses:454 455Used by:457 604 1048 1049 1050
Symbol 457 MovieClip {Zombie3}Uses:97 99 101 103 105 107 109 111 113 115 117 119 121 123 125 127 129 131 133 135 136 138 140 142 144 146 148 150 152 153 155 100 157 159 161 163 165 167 169 171 173 175 177 179 181 183 185 187 189 191 193 195 197 199 201 203 205 207 209 211 213 215 217 219 221 223 225 227 229 231 233 235 237 239 241 243 245 247 249 251 253 255 257 259 261 263 265 267 269 271 273 275 277 279 281 283 285 287 289 291 293 295 297 299 301 303 305 307 309 311 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 353 355 357 359 361 363 365 367 369 371 373 375 377 379 381 383 385 387 389 392 394 396 398 400 402 404 406 408 410 412 414 416 418 420 422 423 425 427 429 431 432 433 434 435 436 438 440 442 443 456Used by:1120
Symbol 458 GraphicUsed by:459
Symbol 459 MovieClip {rollingHamster}Uses:458Used by:1047 1051 1052 1053 1054
Symbol 460 GraphicUsed by:464 738 1233 1318 1348 1418 1435 1485 2378 2396
Symbol 461 TextUses:12Used by:464
Symbol 462 GraphicUsed by:463
Symbol 463 MovieClipUses:462Used by:464 738
Symbol 464 MovieClip {Button_Ok}Uses:460 461 463Used by:740
Symbol 465 GraphicUsed by:Timeline
Symbol 466 GraphicUsed by:467
Symbol 467 MovieClipUses:466Used by:Timeline
Symbol 468 GraphicUsed by:469
Symbol 469 MovieClipUses:468Used by:Timeline
Symbol 470 BitmapUsed by:471
Symbol 471 GraphicUses:470Used by:Timeline
Symbol 472 GraphicUsed by:569 1457 1680 1718
Symbol 473 GraphicUsed by:474
Symbol 474 MovieClipUses:473Used by:552 1437
Symbol 475 GraphicUsed by:486
Symbol 476 GraphicUsed by:486
Symbol 477 GraphicUsed by:486
Symbol 478 GraphicUsed by:486
Symbol 479 GraphicUsed by:486
Symbol 480 GraphicUsed by:486
Symbol 481 GraphicUsed by:486
Symbol 482 GraphicUsed by:486
Symbol 483 GraphicUsed by:486
Symbol 484 GraphicUsed by:485
Symbol 485 MovieClipUses:484Used by:486
Symbol 486 MovieClipUses:475 476 477 478 479 480 481 482 483 485Used by:552 1437
Symbol 487 GraphicUsed by:488
Symbol 488 MovieClipUses:487Used by:552 1437
Symbol 489 GraphicUsed by:490
Symbol 490 MovieClipUses:489Used by:552 1437
Symbol 491 GraphicUsed by:492
Symbol 492 MovieClipUses:491Used by:552 1437
Symbol 493 GraphicUsed by:494
Symbol 494 MovieClipUses:493Used by:552 1437
Symbol 495 GraphicUsed by:496
Symbol 496 MovieClipUses:495Used by:552 1437
Symbol 497 GraphicUsed by:498
Symbol 498 MovieClipUses:497Used by:552 1437
Symbol 499 GraphicUsed by:500
Symbol 500 MovieClipUses:499Used by:552 1437
Symbol 501 GraphicUsed by:502
Symbol 502 MovieClipUses:501Used by:552 1437
Symbol 503 GraphicUsed by:504
Symbol 504 MovieClipUses:503Used by:552 1437
Symbol 505 GraphicUsed by:506
Symbol 506 MovieClipUses:505Used by:552 1437
Symbol 507 GraphicUsed by:508
Symbol 508 MovieClipUses:507Used by:552 1437
Symbol 509 GraphicUsed by:510
Symbol 510 MovieClipUses:509Used by:552 1437
Symbol 511 GraphicUsed by:512
Symbol 512 MovieClipUses:511Used by:552 1437
Symbol 513 GraphicUsed by:514
Symbol 514 MovieClipUses:513Used by:552 1437
Symbol 515 GraphicUsed by:518
Symbol 516 GraphicUsed by:517
Symbol 517 MovieClipUses:516Used by:518 532
Symbol 518 MovieClipUses:515 517Used by:552 1437
Symbol 519 GraphicUsed by:520
Symbol 520 MovieClipUses:519Used by:552 1437
Symbol 521 GraphicUsed by:522
Symbol 522 MovieClipUses:521Used by:552 1437
Symbol 523 GraphicUsed by:524
Symbol 524 MovieClipUses:523Used by:552 1437
Symbol 525 GraphicUsed by:526
Symbol 526 MovieClipUses:525Used by:552 1437
Symbol 527 GraphicUsed by:528
Symbol 528 MovieClipUses:527Used by:552 1437
Symbol 529 GraphicUsed by:530
Symbol 530 MovieClipUses:529Used by:552 1437
Symbol 531 GraphicUsed by:532
Symbol 532 MovieClipUses:531 517Used by:552 1437
Symbol 533 GraphicUsed by:534
Symbol 534 MovieClipUses:533Used by:552 1437
Symbol 535 GraphicUsed by:536
Symbol 536 MovieClipUses:535Used by:552 1437
Symbol 537 GraphicUsed by:538
Symbol 538 MovieClipUses:537Used by:552 1437
Symbol 539 GraphicUsed by:540
Symbol 540 MovieClipUses:539Used by:552 1437
Symbol 541 GraphicUsed by:542
Symbol 542 MovieClipUses:541Used by:552 1437
Symbol 543 GraphicUsed by:544
Symbol 544 MovieClipUses:543Used by:552 1437
Symbol 545 GraphicUsed by:546
Symbol 546 MovieClipUses:545Used by:552 1437
Symbol 547 GraphicUsed by:548
Symbol 548 MovieClipUses:547Used by:549
Symbol 549 MovieClipUses:548Used by:552 1437
Symbol 550 GraphicUsed by:551
Symbol 551 MovieClipUses:550Used by:552 1437
Symbol 552 MovieClip {zombie_vs_hamster_fla.branding_aligned_center_4}Uses:474 486 488 490 492 494 496 498 500 502 504 506 508 510 512 514 518 520 522 524 526 528 530 532 534 536 538 540 542 544 546 549 551Used by:569
Symbol 553 TextUses:12Used by:568
Symbol 554 TextUses:12Used by:568
Symbol 555 TextUses:12Used by:568
Symbol 556 TextUses:12Used by:568
Symbol 557 TextUses:12Used by:568
Symbol 558 TextUses:12Used by:568
Symbol 559 TextUses:12Used by:568
Symbol 560 TextUses:12Used by:568
Symbol 561 TextUses:12Used by:568
Symbol 562 TextUses:12Used by:568
Symbol 563 TextUses:12Used by:568
Symbol 564 TextUses:12Used by:568
Symbol 565 TextUses:12Used by:568
Symbol 566 TextUses:54 53Used by:568
Symbol 567 TextUses:53Used by:568
Symbol 568 MovieClip {LOGO_more_fighting_at}Uses:553 554 555 556 557 558 559 560 561 562 563 564 565 566 567Used by:569
Symbol 569 MovieClip {Logo_agame_com}Uses:472 552 568Used by:Timeline
Symbol 570 GraphicUsed by:571
Symbol 571 MovieClipUses:570Used by:Timeline
Symbol 572 MovieClipUses:10Used by:Timeline
Symbol 573 EditableTextUses:12 54Used by:574
Symbol 574 MovieClip {classes.components.FG_Preloader}Uses:573Used by:Timeline
Symbol 575 GraphicUsed by:576
Symbol 576 MovieClipUses:575Used by:582
Symbol 577 GraphicUsed by:578
Symbol 578 MovieClipUses:577Used by:582
Symbol 579 GraphicUsed by:580
Symbol 580 MovieClipUses:579Used by:582
Symbol 581 GraphicUsed by:582
Symbol 582 MovieClipUses:576 578 580 581Used by:Timeline
Symbol 583 GraphicUsed by:584
Symbol 584 MovieClipUses:583Used by:603
Symbol 585 GraphicUsed by:586
Symbol 586 MovieClipUses:585Used by:603
Symbol 587 GraphicUsed by:588
Symbol 588 MovieClipUses:587Used by:603
Symbol 589 GraphicUsed by:590
Symbol 590 MovieClipUses:589Used by:603
Symbol 591 GraphicUsed by:592
Symbol 592 MovieClipUses:591Used by:603
Symbol 593 GraphicUsed by:594
Symbol 594 MovieClipUses:593Used by:603
Symbol 595 GraphicUsed by:596
Symbol 596 MovieClipUses:595Used by:603
Symbol 597 GraphicUsed by:598
Symbol 598 MovieClipUses:597Used by:603
Symbol 599 GraphicUsed by:600
Symbol 600 MovieClipUses:599Used by:603
Symbol 601 GraphicUsed by:602
Symbol 602 MovieClipUses:601Used by:603
Symbol 603 MovieClipUses:584 586 588 590 592 594 596 598 600 602Used by:Timeline
Symbol 604 MovieClip {Zombie1}Uses:97 99 101 103 105 107 109 111 113 115 117 119 121 123 125 127 129 131 133 135 136 138 140 142 144 146 148 150 152 153 155 100 157 159 161 163 165 167 169 171 173 175 177 179 181 183 185 187 189 191 193 195 197 199 201 203 205 207 209 211 213 215 217 219 221 223 225 227 229 231 233 235 237 239 241 243 245 247 249 251 253 255 257 259 261 263 265 267 269 271 273 275 277 279 281 283 285 287 289 291 293 295 297 299 301 303 305 307 309 311 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 353 355 357 359 361 363 365 367 369 371 373 375 377 379 381 383 385 387 389 392 394 396 398 400 402 404 406 408 410 412 414 416 418 420 422 423 425 427 429 431 432 433 434 435 436 438 440 442 443 456Used by:1120
Symbol 605 MovieClipUsed by:611
Symbol 606 BitmapUsed by:607
Symbol 607 GraphicUses:606Used by:610
Symbol 608 BitmapUsed by:609 1675
Symbol 609 GraphicUses:608Used by:610 2225 2246
Symbol 610 MovieClipUses:607 609Used by:611
Symbol 611 MovieClip {game.Background}Uses:605 610Used by:1120 2094 2153  Timeline
Symbol 612 GraphicUsed by:613
Symbol 613 MovieClip {Shadow}Uses:612Used by:1120
Symbol 614 GraphicUsed by:618
Symbol 615 GraphicUsed by:616 1459
Symbol 616 MovieClipUses:615Used by:618 2325
Symbol 617 GraphicUsed by:618
Symbol 618 MovieClipUses:614 616 617Used by:635 652 670 688 706 715 731 733 740
Symbol 619 TextUses:12Used by:634
Symbol 620 TextUses:12Used by:634
Symbol 621 TextUses:12Used by:634
Symbol 622 TextUses:12Used by:634
Symbol 623 TextUses:12Used by:634
Symbol 624 TextUses:12Used by:634
Symbol 625 TextUses:12Used by:634
Symbol 626 TextUses:12Used by:634
Symbol 627 TextUses:12Used by:634
Symbol 628 TextUses:12Used by:634
Symbol 629 TextUses:12Used by:634
Symbol 630 TextUses:12Used by:634
Symbol 631 TextUses:12Used by:634
Symbol 632 TextUses:71 12Used by:634
Symbol 633 TextUses:53Used by:634
Symbol 634 MovieClip {Popups_Round1}Uses:619 620 621 622 623 624 625 626 627 628 629 630 631 632 633Used by:635
Symbol 635 MovieClipUses:618 634Used by:741
Symbol 636 TextUses:12Used by:651
Symbol 637 TextUses:12Used by:651
Symbol 638 TextUses:12Used by:651
Symbol 639 TextUses:12Used by:651
Symbol 640 TextUses:12Used by:651
Symbol 641 TextUses:12Used by:651
Symbol 642 TextUses:12Used by:651
Symbol 643 TextUses:12Used by:651
Symbol 644 TextUses:12Used by:651
Symbol 645 TextUses:12Used by:651
Symbol 646 TextUses:12Used by:651
Symbol 647 TextUses:12Used by:651
Symbol 648 TextUses:12Used by:651
Symbol 649 TextUses:71 12Used by:651
Symbol 650 TextUses:53Used by:651
Symbol 651 MovieClip {Popups_Round2}Uses:636 637 638 639 640 641 642 643 644 645 646 647 648 649 650Used by:652
Symbol 652 MovieClipUses:618 651Used by:741
Symbol 653 TextUses:12Used by:669
Symbol 654 TextUses:12Used by:669
Symbol 655 TextUses:12Used by:669
Symbol 656 TextUses:12Used by:669
Symbol 657 TextUses:12Used by:669
Symbol 658 TextUses:12Used by:669
Symbol 659 TextUses:12Used by:669
Symbol 660 TextUses:12Used by:669
Symbol 661 TextUses:12Used by:669
Symbol 662 TextUses:12Used by:669
Symbol 663 TextUses:12Used by:669
Symbol 664 TextUses:12Used by:669
Symbol 665 TextUses:12Used by:669
Symbol 666 TextUses:12Used by:669
Symbol 667 TextUses:71Used by:669
Symbol 668 TextUses:71Used by:669
Symbol 669 MovieClip {Popups_FinalRound}Uses:653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668Used by:670
Symbol 670 MovieClipUses:618 669Used by:741
Symbol 671 TextUses:12Used by:687
Symbol 672 TextUses:12Used by:687
Symbol 673 TextUses:12Used by:687
Symbol 674 TextUses:12Used by:687
Symbol 675 TextUses:12Used by:687
Symbol 676 TextUses:12Used by:687
Symbol 677 TextUses:12Used by:687
Symbol 678 TextUses:12Used by:687
Symbol 679 TextUses:12Used by:687
Symbol 680 TextUses:12Used by:687
Symbol 681 TextUses:12Used by:687
Symbol 682 TextUses:12Used by:687
Symbol 683 TextUses:12Used by:687
Symbol 684 TextUses:12Used by:687
Symbol 685 TextUses:12Used by:687 1384
Symbol 686 TextUses:53Used by:687 1384
Symbol 687 MovieClip {Popups_Fighty}Uses:671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686Used by:688
Symbol 688 MovieClipUses:618 687Used by:741
Symbol 689 TextUses:12Used by:703
Symbol 690 TextUses:12Used by:703
Symbol 691 TextUses:12Used by:703
Symbol 692 TextUses:12Used by:703
Symbol 693 TextUses:12Used by:703
Symbol 694 TextUses:12Used by:703
Symbol 695 TextUses:12Used by:703
Symbol 696 TextUses:12Used by:703
Symbol 697 TextUses:12Used by:703
Symbol 698 TextUses:12Used by:703
Symbol 699 TextUses:12Used by:703
Symbol 700 TextUses:12Used by:703
Symbol 701 TextUses:53Used by:703
Symbol 702 TextUses:53Used by:703
Symbol 703 MovieClip {Panel_YouWin}Uses:689 690 691 692 693 694 695 696 697 698 699 700 701 702Used by:706 715
Symbol 704 GraphicUsed by:705 714
Symbol 705 MovieClip {zombie_vs_hamster_fla.Panel_Win_Character_263}Uses:704 422 423 425 427 429 431 432 433 434 435 436 438 440 442 443Used by:706
Symbol 706 MovieClip {zombie_vs_hamster_fla.Popup_YouWin_261}Uses:618 703 705Used by:741
Symbol 707 GraphicUsed by:708
Symbol 708 MovieClipUses:707Used by:714
Symbol 709 GraphicUsed by:714
Symbol 710 ShapeTweeningUsed by:714
Symbol 711 ShapeTweeningUsed by:714
Symbol 712 ShapeTweeningUsed by:714
Symbol 713 ShapeTweeningUsed by:714
Symbol 714 MovieClip {zombie_vs_hamster_fla.Panel_Win_Character_Hamster_265}Uses:704 708 709 710 711 712 713Used by:715
Symbol 715 MovieClip {zombie_vs_hamster_fla.Popup_YouWinHamster_264}Uses:618 703 714Used by:741
Symbol 716 TextUses:12Used by:730
Symbol 717 TextUses:12Used by:730
Symbol 718 TextUses:12Used by:730
Symbol 719 TextUses:12Used by:730
Symbol 720 TextUses:12Used by:730
Symbol 721 TextUses:12Used by:730
Symbol 722 TextUses:12Used by:730
Symbol 723 TextUses:12Used by:730
Symbol 724 TextUses:12Used by:730
Symbol 725 TextUses:12Used by:730
Symbol 726 TextUses:12Used by:730
Symbol 727 TextUses:12Used by:730
Symbol 728 TextUses:53Used by:730
Symbol 729 TextUses:53Used by:730
Symbol 730 MovieClip {Popup_YouLose}Uses:716 717 718 719 720 721 722 723 724 725 726 727 728 729Used by:731
Symbol 731 MovieClipUses:618 730Used by:741
Symbol 732 TextUses:12Used by:733
Symbol 733 MovieClipUses:618 732Used by:741
Symbol 734 TextUses:12Used by:740
Symbol 735 GraphicUsed by:736
Symbol 736 MovieClipUses:735Used by:740
Symbol 737 TextUses:12Used by:738
Symbol 738 MovieClip {Button_Cancel}Uses:460 737 463Used by:740
Symbol 739 EditableTextUses:12Used by:740
Symbol 740 MovieClip {zombie_vs_hamster_fla.Popup_EnterName_270}Uses:618 734 736 464 738 739Used by:741
Symbol 741 MovieClip {game.hitTests.PopUp}Uses:635 652 670 688 706 715 731 733 740Used by:1120
Symbol 742 GraphicUsed by:743
Symbol 743 MovieClipUses:742Used by:1047 1051 1052 1053 1054 1679
Symbol 744 GraphicUsed by:745
Symbol 745 MovieClipUses:744Used by:1047 1051 1052 1053 1054 1679
Symbol 746 GraphicUsed by:747
Symbol 747 MovieClipUses:746Used by:1047 1051 1052 1053 1054 1679
Symbol 748 GraphicUsed by:749
Symbol 749 MovieClipUses:748Used by:1047 1051 1052 1053 1054 1679
Symbol 750 GraphicUsed by:751
Symbol 751 MovieClipUses:750Used by:1047 1051 1052 1053 1054
Symbol 752 GraphicUsed by:753
Symbol 753 MovieClipUses:752Used by:1047 1051 1052 1053 1054
Symbol 754 GraphicUsed by:755
Symbol 755 MovieClipUses:754Used by:1047 1051 1052 1053 1054
Symbol 756 GraphicUsed by:757
Symbol 757 MovieClipUses:756Used by:1047 1051 1052 1053 1054
Symbol 758 GraphicUsed by:759
Symbol 759 MovieClipUses:758Used by:1047 1051 1052 1053 1054
Symbol 760 GraphicUsed by:761
Symbol 761 MovieClipUses:760Used by:1047 1051 1052 1053 1054
Symbol 762 GraphicUsed by:763
Symbol 763 MovieClipUses:762Used by:1047 1051 1052 1053 1054
Symbol 764 GraphicUsed by:765
Symbol 765 MovieClipUses:764Used by:1047 1051 1052 1053 1054
Symbol 766 GraphicUsed by:767
Symbol 767 MovieClipUses:766Used by:1047 1051 1052 1053 1054
Symbol 768 GraphicUsed by:769
Symbol 769 MovieClipUses:768Used by:1047 1051 1052 1053 1054
Symbol 770 GraphicUsed by:771
Symbol 771 MovieClipUses:770Used by:1047 1051 1052 1053 1054
Symbol 772 GraphicUsed by:773
Symbol 773 MovieClipUses:772Used by:1047 1051 1052 1053 1054
Symbol 774 GraphicUsed by:775
Symbol 775 MovieClipUses:774Used by:776
Symbol 776 MovieClipUses:775Used by:1047 1051 1052 1053 1054
Symbol 777 GraphicUsed by:778
Symbol 778 MovieClipUses:777Used by:1047 1051 1052 1053 1054
Symbol 779 GraphicUsed by:780
Symbol 780 MovieClipUses:779Used by:1047 1051 1052 1053 1054
Symbol 781 GraphicUsed by:782
Symbol 782 MovieClipUses:781Used by:1047 1051 1052 1053 1054
Symbol 783 GraphicUsed by:784
Symbol 784 MovieClipUses:783Used by:1047 1051 1052 1053 1054
Symbol 785 GraphicUsed by:786
Symbol 786 MovieClip {_hamster_cut_04a}Uses:785Used by:1047 1051 1052 1053 1054
Symbol 787 GraphicUsed by:788
Symbol 788 MovieClipUses:787Used by:1047 1051 1052 1053 1054
Symbol 789 GraphicUsed by:790
Symbol 790 MovieClipUses:789Used by:1047 1051 1052 1053 1054
Symbol 791 GraphicUsed by:792
Symbol 792 MovieClipUses:791Used by:1047 1051 1052 1053 1054
Symbol 793 GraphicUsed by:794
Symbol 794 MovieClipUses:793Used by:1047 1051 1052 1053 1054
Symbol 795 GraphicUsed by:796
Symbol 796 MovieClipUses:795Used by:1047 1051 1052 1053 1054
Symbol 797 GraphicUsed by:798
Symbol 798 MovieClipUses:797Used by:1047 1051 1052 1053 1054
Symbol 799 GraphicUsed by:800
Symbol 800 MovieClipUses:799Used by:1047 1051 1052 1053 1054
Symbol 801 GraphicUsed by:802
Symbol 802 MovieClipUses:801Used by:1047 1051 1052 1053 1054
Symbol 803 GraphicUsed by:804
Symbol 804 MovieClipUses:803Used by:1047 1051 1052 1053 1054 1876
Symbol 805 GraphicUsed by:806
Symbol 806 MovieClipUses:805Used by:1047 1051 1052 1053 1054 1679
Symbol 807 GraphicUsed by:808
Symbol 808 MovieClipUses:807Used by:1047 1051 1052 1053 1054 1679
Symbol 809 GraphicUsed by:810
Symbol 810 MovieClipUses:809Used by:1047 1051 1052 1053 1054 1679
Symbol 811 GraphicUsed by:812 1678
Symbol 812 MovieClip {_hamster_fist_03a}Uses:811Used by:1047 1051 1052 1053 1054
Symbol 813 GraphicUsed by:814
Symbol 814 MovieClipUses:813Used by:1047 1051 1052 1053 1054 1679
Symbol 815 GraphicUsed by:816
Symbol 816 MovieClipUses:815Used by:1047 1051 1052 1053 1054 1679
Symbol 817 GraphicUsed by:818
Symbol 818 MovieClipUses:817Used by:1047 1051 1052 1053 1054 1679
Symbol 819 GraphicUsed by:820
Symbol 820 MovieClipUses:819Used by:1047 1051 1052 1053 1054 1679
Symbol 821 GraphicUsed by:822
Symbol 822 MovieClipUses:821Used by:1047 1051 1052 1053 1054 1679
Symbol 823 GraphicUsed by:824
Symbol 824 MovieClipUses:823Used by:1047 1051 1052 1053 1054 1679
Symbol 825 GraphicUsed by:826
Symbol 826 MovieClipUses:825Used by:1047 1051 1052 1053 1054
Symbol 827 GraphicUsed by:828
Symbol 828 MovieClipUses:827Used by:1047 1051 1052 1053 1054
Symbol 829 GraphicUsed by:830
Symbol 830 MovieClipUses:829Used by:1047 1051 1052 1053 1054
Symbol 831 GraphicUsed by:832
Symbol 832 MovieClipUses:831Used by:1047 1051 1052 1053 1054
Symbol 833 GraphicUsed by:834
Symbol 834 MovieClip {_hamster_fist2_03a}Uses:833Used by:1047 1051 1052 1053 1054
Symbol 835 GraphicUsed by:836
Symbol 836 MovieClipUses:835Used by:1047 1051 1052 1053 1054
Symbol 837 GraphicUsed by:838
Symbol 838 MovieClipUses:837Used by:1047 1051 1052 1053 1054
Symbol 839 GraphicUsed by:840
Symbol 840 MovieClipUses:839Used by:1047 1051 1052 1053 1054
Symbol 841 GraphicUsed by:842
Symbol 842 MovieClipUses:841Used by:1047 1051 1052 1053 1054
Symbol 843 GraphicUsed by:844
Symbol 844 MovieClipUses:843Used by:1047 1051 1052 1053 1054
Symbol 845 GraphicUsed by:846
Symbol 846 MovieClipUses:845Used by:1047 1051 1052 1053 1054
Symbol 847 GraphicUsed by:848 966
Symbol 848 MovieClipUses:847Used by:1047 1051 1052 1053 1054
Symbol 849 GraphicUsed by:850
Symbol 850 MovieClipUses:849Used by:1047 1051 1052 1053 1054
Symbol 851 GraphicUsed by:852
Symbol 852 MovieClipUses:851Used by:1047 1051 1052 1053 1054
Symbol 853 GraphicUsed by:854
Symbol 854 MovieClipUses:853Used by:1047 1051 1052 1053 1054
Symbol 855 GraphicUsed by:856
Symbol 856 MovieClipUses:855Used by:1047 1051 1052 1053 1054
Symbol 857 GraphicUsed by:858
Symbol 858 MovieClipUses:857Used by:1047 1051 1052 1053 1054
Symbol 859 GraphicUsed by:860
Symbol 860 MovieClip {_hamster_kick_04a}Uses:859Used by:1047 1051 1052 1053 1054
Symbol 861 GraphicUsed by:862
Symbol 862 MovieClipUses:861Used by:1047 1051 1052 1053 1054
Symbol 863 GraphicUsed by:864
Symbol 864 MovieClipUses:863Used by:1047 1051 1052 1053 1054
Symbol 865 GraphicUsed by:866
Symbol 866 MovieClipUses:865Used by:1047 1051 1052 1053 1054
Symbol 867 GraphicUsed by:868
Symbol 868 MovieClipUses:867Used by:1047 1051 1052 1053 1054
Symbol 869 GraphicUsed by:870
Symbol 870 MovieClipUses:869Used by:1047 1051 1052 1053 1054
Symbol 871 GraphicUsed by:872
Symbol 872 MovieClipUses:871Used by:1047 1051 1052 1053 1054
Symbol 873 GraphicUsed by:874
Symbol 874 MovieClipUses:873Used by:1047 1051 1052 1053 1054
Symbol 875 GraphicUsed by:876
Symbol 876 MovieClipUses:875Used by:1047 1051 1052 1053 1054
Symbol 877 GraphicUsed by:878
Symbol 878 MovieClipUses:877Used by:1047 1051 1052 1053 1054
Symbol 879 GraphicUsed by:880
Symbol 880 MovieClipUses:879Used by:1047 1051 1052 1053 1054
Symbol 881 GraphicUsed by:882
Symbol 882 MovieClipUses:881Used by:1047 1051 1052 1053 1054
Symbol 883 GraphicUsed by:884
Symbol 884 MovieClipUses:883Used by:1047 1051 1052 1053 1054
Symbol 885 GraphicUsed by:886
Symbol 886 MovieClipUses:885Used by:1047 1051 1052 1053 1054
Symbol 887 GraphicUsed by:888
Symbol 888 MovieClipUses:887Used by:1047 1051 1052 1053 1054
Symbol 889 GraphicUsed by:890
Symbol 890 MovieClipUses:889Used by:1047 1051 1052 1053 1054
Symbol 891 GraphicUsed by:892
Symbol 892 MovieClipUses:891Used by:1047 1051 1052 1053 1054
Symbol 893 GraphicUsed by:894
Symbol 894 MovieClipUses:893Used by:1047 1051 1052 1053 1054
Symbol 895 GraphicUsed by:896
Symbol 896 MovieClipUses:895Used by:1047 1051 1052 1053 1054
Symbol 897 GraphicUsed by:898
Symbol 898 MovieClipUses:897Used by:1047 1051 1052 1053 1054
Symbol 899 GraphicUsed by:900
Symbol 900 MovieClipUses:899Used by:1047 1051 1052 1053 1054
Symbol 901 GraphicUsed by:902
Symbol 902 MovieClipUses:901Used by:1047 1051 1052 1053 1054
Symbol 903 GraphicUsed by:904
Symbol 904 MovieClipUses:903Used by:1047 1051 1052 1053 1054
Symbol 905 GraphicUsed by:906
Symbol 906 MovieClipUses:905Used by:1047 1051 1052 1053 1054
Symbol 907 GraphicUsed by:908
Symbol 908 MovieClipUses:907Used by:1047 1051 1052 1053 1054
Symbol 909 GraphicUsed by:910
Symbol 910 MovieClipUses:909Used by:1047 1051 1052 1053 1054
Symbol 911 GraphicUsed by:912
Symbol 912 MovieClipUses:911Used by:1047 1051 1052 1053 1054
Symbol 913 GraphicUsed by:914
Symbol 914 MovieClipUses:913Used by:1047 1051 1052 1053 1054
Symbol 915 GraphicUsed by:916
Symbol 916 MovieClipUses:915Used by:917 1047 1051 1052 1053 1054
Symbol 917 MovieClipUses:916Used by:1047 1051 1052 1053 1054
Symbol 918 GraphicUsed by:919
Symbol 919 MovieClipUses:918Used by:1047 1051 1052 1053 1054
Symbol 920 GraphicUsed by:921
Symbol 921 MovieClipUses:920Used by:1047 1051 1052 1053 1054
Symbol 922 GraphicUsed by:923
Symbol 923 MovieClip {_hamster_jumpkick_03a}Uses:922Used by:1047 1051 1052 1053 1054
Symbol 924 GraphicUsed by:925
Symbol 925 MovieClipUses:924Used by:1047 1051 1052 1053 1054
Symbol 926 GraphicUsed by:927
Symbol 927 MovieClipUses:926Used by:1047 1051 1052 1053 1054
Symbol 928 GraphicUsed by:929
Symbol 929 MovieClipUses:928Used by:1047 1051 1052 1053 1054
Symbol 930 GraphicUsed by:931
Symbol 931 MovieClipUses:930Used by:1047 1051 1052 1053 1054
Symbol 932 GraphicUsed by:933
Symbol 933 MovieClipUses:932Used by:1047 1051 1052 1053 1054
Symbol 934 GraphicUsed by:935
Symbol 935 MovieClipUses:934Used by:1047 1051 1052 1053 1054
Symbol 936 GraphicUsed by:937
Symbol 937 MovieClipUses:936Used by:1047 1051 1052 1053 1054
Symbol 938 GraphicUsed by:939
Symbol 939 MovieClip {_hamster_jumpfist_04a}Uses:938Used by:1047 1051 1052 1053 1054
Symbol 940 GraphicUsed by:941
Symbol 941 MovieClipUses:940Used by:1047 1051 1052 1053 1054
Symbol 942 GraphicUsed by:943
Symbol 943 MovieClipUses:942Used by:1047 1051 1052 1053 1054
Symbol 944 GraphicUsed by:945
Symbol 945 MovieClipUses:944Used by:1047 1051 1052 1053 1054
Symbol 946 GraphicUsed by:947
Symbol 947 MovieClipUses:946Used by:1047 1051 1052 1053 1054
Symbol 948 GraphicUsed by:949
Symbol 949 MovieClipUses:948Used by:1047 1051 1052 1053 1054
Symbol 950 GraphicUsed by:951
Symbol 951 MovieClipUses:950Used by:1047 1051 1052 1053 1054
Symbol 952 GraphicUsed by:953
Symbol 953 MovieClipUses:952Used by:1047 1051 1052 1053 1054
Symbol 954 GraphicUsed by:955
Symbol 955 MovieClipUses:954Used by:1047 1051 1052 1053 1054
Symbol 956 GraphicUsed by:957
Symbol 957 MovieClipUses:956Used by:1047 1051 1052 1053 1054
Symbol 958 GraphicUsed by:959
Symbol 959 MovieClipUses:958Used by:1047 1051 1052 1053 1054
Symbol 960 GraphicUsed by:961
Symbol 961 MovieClipUses:960Used by:1047 1051 1052 1053 1054
Symbol 962 GraphicUsed by:963
Symbol 963 MovieClipUses:962Used by:1047 1051 1052 1053 1054
Symbol 964 GraphicUsed by:965
Symbol 965 MovieClipUses:964Used by:1047 1051 1052 1053 1054
Symbol 966 MovieClipUses:847Used by:1047 1051 1052 1053 1054
Symbol 967 GraphicUsed by:968
Symbol 968 MovieClipUses:967Used by:1047 1051 1052 1053 1054
Symbol 969 GraphicUsed by:970
Symbol 970 MovieClipUses:969Used by:1047 1051 1052 1053 1054
Symbol 971 GraphicUsed by:972
Symbol 972 MovieClipUses:971Used by:1047 1051 1052 1053 1054
Symbol 973 GraphicUsed by:974
Symbol 974 MovieClipUses:973Used by:1047 1051 1052 1053 1054
Symbol 975 GraphicUsed by:976
Symbol 976 MovieClipUses:975Used by:1047 1051 1052 1053 1054
Symbol 977 GraphicUsed by:978
Symbol 978 MovieClipUses:977Used by:1047 1051 1052 1053 1054
Symbol 979 GraphicUsed by:980
Symbol 980 MovieClipUses:979Used by:1047 1051 1052 1053 1054
Symbol 981 GraphicUsed by:982
Symbol 982 MovieClipUses:981Used by:1047 1051 1052 1053 1054
Symbol 983 GraphicUsed by:984
Symbol 984 MovieClipUses:983Used by:1047 1051 1052 1053 1054
Symbol 985 GraphicUsed by:986
Symbol 986 MovieClipUses:985Used by:1047 1051 1052 1053 1054
Symbol 987 GraphicUsed by:988
Symbol 988 MovieClipUses:987Used by:1047 1051 1052 1053 1054
Symbol 989 GraphicUsed by:990
Symbol 990 MovieClipUses:989Used by:1047 1051 1052 1053 1054
Symbol 991 GraphicUsed by:992
Symbol 992 MovieClipUses:991Used by:1047 1051 1052 1053 1054
Symbol 993 GraphicUsed by:994
Symbol 994 MovieClipUses:993Used by:1047 1051 1052 1053 1054
Symbol 995 GraphicUsed by:996
Symbol 996 MovieClipUses:995Used by:1047 1051 1052 1053 1054
Symbol 997 GraphicUsed by:998
Symbol 998 MovieClipUses:997Used by:1047 1051 1052 1053 1054
Symbol 999 GraphicUsed by:1000 1028
Symbol 1000 MovieClipUses:999Used by:1047 1051 1052 1053 1054
Symbol 1001 GraphicUsed by:1002
Symbol 1002 MovieClipUses:1001Used by:1047 1051 1052 1053 1054
Symbol 1003 GraphicUsed by:1004 1009
Symbol 1004 MovieClipUses:1003Used by:1047 1051 1052 1053 1054
Symbol 1005 GraphicUsed by:1006
Symbol 1006 MovieClipUses:1005Used by:1047 1051 1052 1053 1054
Symbol 1007 GraphicUsed by:1008
Symbol 1008 MovieClipUses:1007Used by:1047 1051 1052 1053 1054
Symbol 1009 MovieClipUses:1003Used by:1047 1051 1052 1053 1054
Symbol 1010 GraphicUsed by:1011
Symbol 1011 MovieClipUses:1010Used by:1047 1051 1052 1053 1054
Symbol 1012 GraphicUsed by:1013
Symbol 1013 MovieClipUses:1012Used by:1047 1051 1052 1053 1054
Symbol 1014 GraphicUsed by:1015
Symbol 1015 MovieClipUses:1014Used by:1047 1051 1052 1053 1054
Symbol 1016 GraphicUsed by:1017
Symbol 1017 MovieClipUses:1016Used by:1047 1051 1052 1053 1054
Symbol 1018 GraphicUsed by:1019
Symbol 1019 MovieClipUses:1018Used by:1047 1051 1052 1053 1054
Symbol 1020 GraphicUsed by:1021
Symbol 1021 MovieClipUses:1020Used by:1047 1051 1052 1053 1054
Symbol 1022 GraphicUsed by:1023
Symbol 1023 MovieClipUses:1022Used by:1047 1051 1052 1053 1054
Symbol 1024 GraphicUsed by:1025
Symbol 1025 MovieClipUses:1024Used by:1047 1051 1052 1053 1054
Symbol 1026 GraphicUsed by:1027
Symbol 1027 MovieClipUses:1026Used by:1047 1051 1052 1053 1054
Symbol 1028 MovieClipUses:999Used by:1047 1051 1052 1053 1054
Symbol 1029 GraphicUsed by:1030
Symbol 1030 MovieClipUses:1029Used by:1047 1051 1052 1053 1054
Symbol 1031 GraphicUsed by:1032
Symbol 1032 MovieClipUses:1031Used by:1047 1051 1052 1053 1054
Symbol 1033 GraphicUsed by:1034
Symbol 1034 MovieClipUses:1033Used by:1038
Symbol 1035 GraphicUsed by:1038
Symbol 1036 GraphicUsed by:1038
Symbol 1037 GraphicUsed by:1038
Symbol 1038 MovieClipUses:1034 1035 1036 1037Used by:1047 1051 1052 1053 1054
Symbol 1039 GraphicUsed by:1040
Symbol 1040 MovieClipUses:1039Used by:1047 1051 1052 1053 1054
Symbol 1041 GraphicUsed by:1042
Symbol 1042 MovieClipUses:1041Used by:1047 1051 1052 1053 1054
Symbol 1043 GraphicUsed by:1044
Symbol 1044 MovieClipUses:1043Used by:1047 1051 1052 1053 1054 1876
Symbol 1045 GraphicUsed by:1046
Symbol 1046 MovieClipUses:1045Used by:1047 1051 1052 1053 1054
Symbol 1047 MovieClip {Hamster3}Uses:97 99 101 743 745 747 749 751 753 755 757 759 761 763 765 767 769 771 773 776 778 780 782 784 786 788 790 792 794 796 798 800 802 804 806 808 810 812 814 816 818 820 822 824 826 828 830 832 834 836 838 840 842 844 846 848 850 852 854 856 858 860 862 864 866 868 870 872 874 876 878 880 882 884 886 888 890 892 894 896 898 900 902 904 906 908 910 912 914 917 919 921 923 925 927 929 931 933 935 937 939 941 943 945 947 949 951 953 955 957 959 961 963 965 966 968 970 972 974 976 978 980 982 984 986 988 990 992 994 996 998 1000 1002 1004 1006 1008 1009 1011 1013 1015 1017 1019 1021 916 1023 1025 1027 1028 1030 459 1032 1038 1040 445 447 449 451 453 1042 1044 1046Used by:1120
Symbol 1048 MovieClip {Zombie2}Uses:97 99 101 103 105 107 109 111 113 115 117 119 121 123 125 127 129 131 133 135 136 138 140 142 144 146 148 150 152 153 155 100 157 159 161 163 165 167 169 171 173 175 177 179 181 183 185 187 189 191 193 195 197 199 201 203 205 207 209 211 213 215 217 219 221 223 225 227 229 231 233 235 237 239 241 243 245 247 249 251 253 255 257 259 261 263 265 267 269 271 273 275 277 279 281 283 285 287 289 291 293 295 297 299 301 303 305 307 309 311 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 353 355 357 359 361 363 365 367 369 371 373 375 377 379 381 383 385 387 389 392 394 396 398 400 402 404 406 408 410 412 414 416 418 420 422 423 425 427 429 431 432 433 434 435 436 438 440 442 443 456Used by:1120
Symbol 1049 MovieClip {Zombie4}Uses:97 99 101 103 105 107 109 111 113 115 117 119 121 123 125 127 129 131 133 135 136 138 140 142 144 146 148 150 152 153 155 100 157 159 161 163 165 167 169 171 173 175 177 179 181 183 185 187 189 191 193 195 197 199 201 203 205 207 209 211 213 215 217 219 221 223 225 227 229 231 233 235 237 239 241 243 245 247 249 251 253 255 257 259 261 263 265 267 269 271 273 275 277 279 281 283 285 287 289 291 293 295 297 299 301 303 305 307 309 311 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 353 355 357 359 361 363 365 367 369 371 373 375 377 379 381 383 385 387 389 392 394 396 398 400 402 404 406 408 410 412 414 416 418 420 422 423 425 427 429 431 432 433 434 435 436 438 440 442 443 456Used by:1120
Symbol 1050 MovieClip {Zombie5}Uses:97 99 101 103 105 107 109 111 113 115 117 119 121 123 125 127 129 131 133 135 136 138 140 142 144 146 148 150 152 153 155 100 157 159 161 163 165 167 169 171 173 175 177 179 181 183 185 187 189 191 193 195 197 199 201 203 205 207 209 211 213 215 217 219 221 223 225 227 229 231 233 235 237 239 241 243 245 247 249 251 253 255 257 259 261 263 265 267 269 271 273 275 277 279 281 283 285 287 289 291 293 295 297 299 301 303 305 307 309 311 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 353 355 357 359 361 363 365 367 369 371 373 375 377 379 381 383 385 387 389 392 394 396 398 400 402 404 406 408 410 412 414 416 418 420 422 423 425 427 429 431 432 433 434 435 436 438 440 442 443 456Used by:1120
Symbol 1051 MovieClip {Hamster1}Uses:97 99 101 743 745 747 749 751 753 755 757 759 761 763 765 767 769 771 773 776 778 780 782 784 786 788 790 792 794 796 798 800 802 804 806 808 810 812 814 816 818 820 822 824 826 828 830 832 834 836 838 840 842 844 846 848 850 852 854 856 858 860 862 864 866 868 870 872 874 876 878 880 882 884 886 888 890 892 894 896 898 900 902 904 906 908 910 912 914 917 919 921 923 925 927 929 931 933 935 937 939 941 943 945 947 949 951 953 955 957 959 961 963 965 966 968 970 972 974 976 978 980 982 984 986 988 990 992 994 996 998 1000 1002 1004 1006 1008 1009 1011 1013 1015 1017 1019 1021 916 1023 1025 1027 1028 1030 459 1032 1038 1040 445 447 449 451 453 1042 1044 1046Used by:1120
Symbol 1052 MovieClip {Hamster2}Uses:97 99 101 743 745 747 749 751 753 755 757 759 761 763 765 767 769 771 773 776 778 780 782 784 786 788 790 792 794 796 798 800 802 804 806 808 810 812 814 816 818 820 822 824 826 828 830 832 834 836 838 840 842 844 846 848 850 852 854 856 858 860 862 864 866 868 870 872 874 876 878 880 882 884 886 888 890 892 894 896 898 900 902 904 906 908 910 912 914 917 919 921 923 925 927 929 931 933 935 937 939 941 943 945 947 949 951 953 955 957 959 961 963 965 966 968 970 972 974 976 978 980 982 984 986 988 990 992 994 996 998 1000 1002 1004 1006 1008 1009 1011 1013 1015 1017 1019 1021 916 1023 1025 1027 1028 1030 459 1032 1038 1040 445 447 449 451 453 1042 1044 1046Used by:1120
Symbol 1053 MovieClip {Hamster4}Uses:97 99 101 743 745 747 749 751 753 755 757 759 761 763 765 767 769 771 773 776 778 780 782 784 786 788 790 792 794 796 798 800 802 804 806 808 810 812 814 816 818 820 822 824 826 828 830 832 834 836 838 840 842 844 846 848 850 852 854 856 858 860 862 864 866 868 870 872 874 876 878 880 882 884 886 888 890 892 894 896 898 900 902 904 906 908 910 912 914 917 919 921 923 925 927 929 931 933 935 937 939 941 943 945 947 949 951 953 955 957 959 961 963 965 966 968 970 972 974 976 978 980 982 984 986 988 990 992 994 996 998 1000 1002 1004 1006 1008 1009 1011 1013 1015 1017 1019 1021 916 1023 1025 1027 1028 1030 459 1032 1038 1040 445 447 449 451 453 1042 1044 1046Used by:1120
Symbol 1054 MovieClip {Hamster5}Uses:97 99 101 743 745 747 749 751 753 755 757 759 761 763 765 767 769 771 773 776 778 780 782 784 786 788 790 792 794 796 798 800 802 804 806 808 810 812 814 816 818 820 822 824 826 828 830 832 834 836 838 840 842 844 846 848 850 852 854 856 858 860 862 864 866 868 870 872 874 876 878 880 882 884 886 888 890 892 894 896 898 900 902 904 906 908 910 912 914 917 919 921 923 925 927 929 931 933 935 937 939 941 943 945 947 949 951 953 955 957 959 961 963 965 966 968 970 972 974 976 978 980 982 984 986 988 990 992 994 996 998 1000 1002 1004 1006 1008 1009 1011 1013 1015 1017 1019 1021 916 1023 1025 1027 1028 1030 459 1032 1038 1040 445 447 449 451 453 1042 1044 1046Used by:1120
Symbol 1055 Sound {m4}Used by:1120
Symbol 1056 Sound {punch1}Used by:1120
Symbol 1057 Sound {kick1}Used by:1120
Symbol 1058 Sound {blok01}Used by:1120
Symbol 1059 Sound {jump0}Used by:1120
Symbol 1060 Sound {Hamster_Attack1}Used by:1120
Symbol 1061 Sound {Zombie_Attack1}Used by:1120
Symbol 1062 Sound {Hamter_GetsHit1}Used by:1120
Symbol 1063 Sound {Zombie_GetsHit1}Used by:1120
Symbol 1064 Sound {Hamter_Special1}Used by:1120
Symbol 1065 Sound {Zombie_Special1}Used by:1120
Symbol 1066 Sound {Hamter_Death}Used by:1120
Symbol 1067 Sound {Announcer_Fight}Used by:1120
Symbol 1068 Sound {Hamster_Taunt1}Used by:1120
Symbol 1069 Sound {Zombie_Taunt1}Used by:1120
Symbol 1070 Sound {over}Used by:1120
Symbol 1071 Sound {whoosh}Used by:1120
Symbol 1072 Sound {punch2}Used by:1120
Symbol 1073 Sound {kick2}Used by:1120
Symbol 1074 Sound {blok02}Used by:1120
Symbol 1075 Sound {jump1}Used by:1120
Symbol 1076 Sound {Hamster_Attack2}Used by:1120
Symbol 1077 Sound {Zombie_Attack2}Used by:1120
Symbol 1078 Sound {Hamter_GetsHit2}Used by:1120
Symbol 1079 Sound {Zombie_GetsHit2}Used by:1120
Symbol 1080 Sound {Hamter_Special2}Used by:1120
Symbol 1081 Sound {Zombie_Special2}Used by:1120
Symbol 1082 Sound {Zombie_Death}Used by:1120
Symbol 1083 Sound {Announcer_FinalRound}Used by:1120
Symbol 1084 Sound {Hamster_Taunt2}Used by:1120
Symbol 1085 Sound {Zombie_Taunt2}Used by:1120
Symbol 1086 Sound {click}Used by:1120
Symbol 1087 Sound {gongnatytulowy}Used by:1120
Symbol 1088 Sound {punch3}Used by:1120
Symbol 1089 Sound {kick3}Used by:1120
Symbol 1090 Sound {Hamster_Attack3}Used by:1120
Symbol 1091 Sound {Zombie_Attack3}Used by:1120
Symbol 1092 Sound {Hamter_GetsHit3}Used by:1120
Symbol 1093 Sound {Zombie_GetsHit3}Used by:1120
Symbol 1094 Sound {Hamter_Special3}Used by:1120
Symbol 1095 Sound {Announcer_GameOver}Used by:1120
Symbol 1096 Sound {Hamster_Taunt3}Used by:1120
Symbol 1097 Sound {Zombie_Taunt3}Used by:1120
Symbol 1098 Sound {blysk}Used by:1120
Symbol 1099 Sound {punch4}Used by:1120
Symbol 1100 Sound {kick4}Used by:1120
Symbol 1101 Sound {Hamter_GetsHit4}Used by:1120
Symbol 1102 Sound {Zombie_GetsHit4}Used by:1120
Symbol 1103 Sound {Announcer_RoundOne}Used by:1120
Symbol 1104 Sound {Hamster_Taunt4}Used by:1120
Symbol 1105 Sound {Zombie_Taunt4}Used by:1120
Symbol 1106 Sound {punch5}Used by:1120
Symbol 1107 Sound {kick5}Used by:1120
Symbol 1108 Sound {Announcer_RoundTwo}Used by:1120
Symbol 1109 Sound {Hamster_Taunt5}Used by:1120
Symbol 1110 Sound {Zombie_Taunt5}Used by:1120
Symbol 1111 Sound {punch6}Used by:1120
Symbol 1112 Sound {Announcer_YouLose}Used by:1120
Symbol 1113 Sound {Announcer_YouWin}Used by:1120
Symbol 1114 Sound {complete}Used by:1120
Symbol 1115 Sound {failed}Used by:1120
Symbol 1116 Sound {mainscreen}Used by:1120
Symbol 1117 Sound {m1}Used by:1120
Symbol 1118 Sound {m3}Used by:1120
Symbol 1119 Sound {story}Used by:1120
Symbol 1120 MovieClip {zombie_vs_hamster_fla.__afterpreloader_60}Uses:604 611 613 741 1047 1048 457 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1 1118 1119Used by:Timeline
Symbol 1121 TextUses:12Used by:1151
Symbol 1122 TextUses:12Used by:1151 1191 1216
Symbol 1123 TextUses:12Used by:1151
Symbol 1124 TextUses:12Used by:1151 1191 1216
Symbol 1125 TextUses:12Used by:1151
Symbol 1126 TextUses:12Used by:1151 1191 1216
Symbol 1127 TextUses:12Used by:1151
Symbol 1128 TextUses:12Used by:1151 1191 1216
Symbol 1129 TextUses:12Used by:1151
Symbol 1130 TextUses:12Used by:1151 1191 1216
Symbol 1131 TextUses:12Used by:1151
Symbol 1132 TextUses:12Used by:1151 1191 1216
Symbol 1133 TextUses:12Used by:1151
Symbol 1134 TextUses:12Used by:1151 1191 1216
Symbol 1135 TextUses:12Used by:1151
Symbol 1136 TextUses:12Used by:1151 1191 1216
Symbol 1137 TextUses:12Used by:1151
Symbol 1138 TextUses:12Used by:1151 1191 1216
Symbol 1139 TextUses:12Used by:1151
Symbol 1140 TextUses:12Used by:1151 1191 1216
Symbol 1141 TextUses:12Used by:1151
Symbol 1142 TextUses:12Used by:1151 1191 1216
Symbol 1143 TextUses:12Used by:1151
Symbol 1144 TextUses:12Used by:1151 1191 1216
Symbol 1145 TextUses:12Used by:1151
Symbol 1146 TextUses:12Used by:1151 1191 1216
Symbol 1147 TextUses:53Used by:1151
Symbol 1148 TextUses:71Used by:1151 1191 1216 1261 1303
Symbol 1149 TextUses:53Used by:1151
Symbol 1150 TextUses:71Used by:1151 1191 1216
Symbol 1151 MovieClip {_LanguageTranslation/QualityBest_text}Uses:1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150Used by:1233
Symbol 1152 TextUses:12Used by:1182
Symbol 1153 TextUses:12Used by:1182 1200 1232
Symbol 1154 TextUses:12Used by:1182
Symbol 1155 TextUses:12Used by:1182 1200 1232
Symbol 1156 TextUses:12Used by:1182
Symbol 1157 TextUses:12Used by:1182 1200 1232
Symbol 1158 TextUses:12Used by:1182
Symbol 1159 TextUses:12Used by:1182 1200 1232
Symbol 1160 TextUses:12Used by:1182
Symbol 1161 TextUses:12Used by:1182 1200 1232
Symbol 1162 TextUses:12Used by:1182
Symbol 1163 TextUses:12Used by:1182 1200 1232
Symbol 1164 TextUses:12Used by:1182
Symbol 1165 TextUses:12Used by:1182 1200 1232
Symbol 1166 TextUses:12Used by:1182
Symbol 1167 TextUses:12Used by:1182 1200 1232
Symbol 1168 TextUses:12Used by:1182
Symbol 1169 TextUses:12Used by:1182 1200 1232
Symbol 1170 TextUses:12Used by:1182
Symbol 1171 TextUses:12Used by:1182 1200 1232
Symbol 1172 TextUses:12Used by:1182
Symbol 1173 TextUses:12Used by:1182 1200 1232
Symbol 1174 TextUses:12Used by:1182
Symbol 1175 TextUses:12Used by:1182 1200 1232
Symbol 1176 TextUses:12Used by:1182
Symbol 1177 TextUses:12Used by:1182 1200 1232
Symbol 1178 TextUses:53Used by:1182
Symbol 1179 TextUses:71Used by:1182 1200 1232 1289 1317
Symbol 1180 TextUses:53Used by:1182
Symbol 1181 TextUses:71Used by:1182 1200 1232
Symbol 1182 MovieClip {_LanguageTranslation/QualityBest_text_mouseOver}Uses:1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181Used by:1233
Symbol 1183 TextUses:12Used by:1191
Symbol 1184 TextUses:12Used by:1191
Symbol 1185 TextUses:12Used by:1191
Symbol 1186 TextUses:12Used by:1191
Symbol 1187 TextUses:12Used by:1191
Symbol 1188 TextUses:12Used by:1191
Symbol 1189 TextUses:53Used by:1191
Symbol 1190 TextUses:53Used by:1191
Symbol 1191 MovieClip {_LanguageTranslation/QualityMedium_text}Uses:1183 1122 1184 1124 1185 1126 1186 1128 1130 1132 1134 1136 1187 1138 1188 1140 1142 1144 1146 1189 1148 1190 1150Used by:1233
Symbol 1192 TextUses:12Used by:1200
Symbol 1193 TextUses:12Used by:1200
Symbol 1194 TextUses:12Used by:1200
Symbol 1195 TextUses:12Used by:1200
Symbol 1196 TextUses:12Used by:1200
Symbol 1197 TextUses:12Used by:1200
Symbol 1198 TextUses:53Used by:1200
Symbol 1199 TextUses:53Used by:1200
Symbol 1200 MovieClip {_LanguageTranslation/QualityMedium_text_mouseOver}Uses:1192 1153 1193 1155 1194 1157 1195 1159 1161 1163 1165 1167 1196 1169 1197 1171 1173 1175 1177 1198 1179 1199 1181Used by:1233
Symbol 1201 TextUses:12Used by:1216
Symbol 1202 TextUses:12Used by:1216
Symbol 1203 TextUses:12Used by:1216
Symbol 1204 TextUses:12Used by:1216
Symbol 1205 TextUses:12Used by:1216
Symbol 1206 TextUses:12Used by:1216
Symbol 1207 TextUses:12Used by:1216
Symbol 1208 TextUses:12Used by:1216
Symbol 1209 TextUses:12Used by:1216
Symbol 1210 TextUses:12Used by:1216
Symbol 1211 TextUses:12Used by:1216
Symbol 1212 TextUses:12Used by:1216
Symbol 1213 TextUses:12Used by:1216
Symbol 1214 TextUses:12Used by:1216
Symbol 1215 TextUses:53Used by:1216
Symbol 1216 MovieClip {_LanguageTranslation/QualityLow_text}Uses:1201 1122 1202 1124 1203 1126 1204 1128 1205 1130 1206 1132 1207 1208 1134 1209 1136 1210 1138 1211 1140 1212 1142 1213 1144 1214 1146 1215 1148 1150Used by:1233
Symbol 1217 TextUses:12Used by:1232
Symbol 1218 TextUses:12Used by:1232
Symbol 1219 TextUses:12Used by:1232
Symbol 1220 TextUses:12Used by:1232
Symbol 1221 TextUses:12Used by:1232
Symbol 1222 TextUses:12Used by:1232
Symbol 1223 TextUses:12Used by:1232
Symbol 1224 TextUses:12Used by:1232
Symbol 1225 TextUses:12Used by:1232
Symbol 1226 TextUses:12Used by:1232
Symbol 1227 TextUses:12Used by:1232
Symbol 1228 TextUses:12Used by:1232
Symbol 1229 TextUses:12Used by:1232
Symbol 1230 TextUses:12Used by:1232
Symbol 1231 TextUses:53Used by:1232
Symbol 1232 MovieClip {_LanguageTranslation/QualityLow_text_mouseOver}Uses:1217 1153 1218 1155 1219 1157 1220 1159 1221 1161 1222 1163 1223 1224 1165 1225 1167 1226 1169 1227 1171 1228 1173 1229 1175 1230 1177 1231 1179 1181Used by:1233
Symbol 1233 MovieClip {game.gameInterface.Button_quality}Uses:460 1151 1182 1191 1200 1216 1232Used by:Timeline
Symbol 1234 TextUses:12Used by:1261 1332
Symbol 1235 TextUses:12Used by:1261 1303
Symbol 1236 TextUses:12Used by:1261 1332
Symbol 1237 TextUses:12Used by:1261 1303
Symbol 1238 TextUses:12Used by:1261 1332
Symbol 1239 TextUses:12Used by:1261 1303
Symbol 1240 TextUses:12Used by:1261 1332
Symbol 1241 TextUses:12Used by:1261 1303
Symbol 1242 TextUses:12Used by:1261 1332
Symbol 1243 TextUses:12Used by:1261 1303
Symbol 1244 TextUses:12Used by:1261 1332
Symbol 1245 TextUses:12Used by:1261 1303
Symbol 1246 TextUses:12Used by:1261 1303
Symbol 1247 TextUses:12Used by:1261 1332
Symbol 1248 TextUses:12Used by:1261 1303
Symbol 1249 TextUses:12Used by:1261 1332
Symbol 1250 TextUses:12Used by:1261 1303
Symbol 1251 TextUses:12Used by:1261 1332
Symbol 1252 TextUses:12Used by:1261 1303
Symbol 1253 TextUses:12Used by:1261 1332
Symbol 1254 TextUses:12Used by:1261 1303
Symbol 1255 TextUses:12Used by:1261 1332
Symbol 1256 TextUses:12Used by:1261 1303
Symbol 1257 TextUses:12Used by:1261 1303
Symbol 1258 TextUses:53Used by:1261 1332
Symbol 1259 TextUses:53Used by:1261
Symbol 1260 TextUses:71Used by:1261 1303
Symbol 1261 MovieClip {_LanguageTranslation/SoundOn_text}Uses:1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1148 1259 1260Used by:1318
Symbol 1262 TextUses:12Used by:1289 1345
Symbol 1263 TextUses:12Used by:1289 1317
Symbol 1264 TextUses:12Used by:1289 1345
Symbol 1265 TextUses:12Used by:1289 1317
Symbol 1266 TextUses:12Used by:1289 1345
Symbol 1267 TextUses:12Used by:1289 1317
Symbol 1268 TextUses:12Used by:1289 1345
Symbol 1269 TextUses:12Used by:1289 1317
Symbol 1270 TextUses:12Used by:1289 1345
Symbol 1271 TextUses:12Used by:1289 1317
Symbol 1272 TextUses:12Used by:1289 1345
Symbol 1273 TextUses:12Used by:1289 1317
Symbol 1274 TextUses:12Used by:1289 1317
Symbol 1275 TextUses:12Used by:1289 1345
Symbol 1276 TextUses:12Used by:1289 1317
Symbol 1277 TextUses:12Used by:1289 1345
Symbol 1278 TextUses:12Used by:1289 1317
Symbol 1279 TextUses:12Used by:1289 1345
Symbol 1280 TextUses:12Used by:1289 1317
Symbol 1281 TextUses:12Used by:1289 1345
Symbol 1282 TextUses:12Used by:1289 1317
Symbol 1283 TextUses:12Used by:1289 1345
Symbol 1284 TextUses:12Used by:1289 1317
Symbol 1285 TextUses:12Used by:1289 1317
Symbol 1286 TextUses:53Used by:1289 1345
Symbol 1287 TextUses:53Used by:1289 1345
Symbol 1288 TextUses:71Used by:1289 1317
Symbol 1289 MovieClip {_LanguageTranslation/SoundOn_text_mouseOver}Uses:1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1179 1287 1288Used by:1318
Symbol 1290 TextUses:12Used by:1303 1346
Symbol 1291 TextUses:12Used by:1303 1346
Symbol 1292 TextUses:12Used by:1303 1346
Symbol 1293 TextUses:12Used by:1303 1346
Symbol 1294 TextUses:12Used by:1303 1346
Symbol 1295 TextUses:12Used by:1303 1346
Symbol 1296 TextUses:12Used by:1303 1346
Symbol 1297 TextUses:12Used by:1303 1346
Symbol 1298 TextUses:12Used by:1303 1346
Symbol 1299 TextUses:12Used by:1303 1346
Symbol 1300 TextUses:12Used by:1303 1346
Symbol 1301 TextUses:53Used by:1303 1346
Symbol 1302 TextUses:53Used by:1303 1346
Symbol 1303 MovieClip {_LanguageTranslation/SoundOff_text}Uses:1290 1235 1291 1237 1292 1239 1293 1241 1294 1243 1295 1245 1246 1296 1248 1297 1250 1298 1252 1299 1254 1300 1256 1257 1301 1148 1302 1260Used by:1318
Symbol 1304 TextUses:12Used by:1317 1347
Symbol 1305 TextUses:12Used by:1317 1347
Symbol 1306 TextUses:12Used by:1317 1347
Symbol 1307 TextUses:12Used by:1317 1347
Symbol 1308 TextUses:12Used by:1317 1347
Symbol 1309 TextUses:12Used by:1317 1347
Symbol 1310 TextUses:12Used by:1317 1347
Symbol 1311 TextUses:12Used by:1317 1347
Symbol 1312 TextUses:12Used by:1317 1347
Symbol 1313 TextUses:12Used by:1317 1347
Symbol 1314 TextUses:12Used by:1317 1347
Symbol 1315 TextUses:53Used by:1317 1347
Symbol 1316 TextUses:53Used by:1317 1347
Symbol 1317 MovieClip {_LanguageTranslation/SoundOff_text_mouseOver}Uses:1304 1263 1305 1265 1306 1267 1307 1269 1308 1271 1309 1273 1274 1310 1276 1311 1278 1312 1280 1313 1282 1314 1284 1285 1315 1179 1316 1288Used by:1318
Symbol 1318 MovieClip {game.gameInterface.Button_FX}Uses:460 1261 1289 1303 1317Used by:Timeline
Symbol 1319 TextUses:12Used by:1332 1346
Symbol 1320 TextUses:12Used by:1332 1346
Symbol 1321 TextUses:12Used by:1332 1346
Symbol 1322 TextUses:12Used by:1332 1346
Symbol 1323 TextUses:12Used by:1332 1346
Symbol 1324 TextUses:12Used by:1332 1346
Symbol 1325 TextUses:12Used by:1332 1346
Symbol 1326 TextUses:12Used by:1332 1346
Symbol 1327 TextUses:12Used by:1332 1346
Symbol 1328 TextUses:12Used by:1332 1346
Symbol 1329 TextUses:71Used by:1332 1346
Symbol 1330 TextUses:53 54Used by:1332
Symbol 1331 TextUses:71Used by:1332 1346
Symbol 1332 MovieClip {_LanguageTranslation/MusicOn_text}Uses:1234 1319 1236 1320 1238 1321 1240 1322 1242 1323 1244 1324 1247 1249 1325 1251 1326 1253 1327 1255 1328 1258 1329 1330 1331Used by:1348
Symbol 1333 TextUses:12Used by:1345 1347
Symbol 1334 TextUses:12Used by:1345 1347
Symbol 1335 TextUses:12Used by:1345 1347
Symbol 1336 TextUses:12Used by:1345 1347
Symbol 1337 TextUses:12Used by:1345 1347
Symbol 1338 TextUses:12Used by:1345 1347
Symbol 1339 TextUses:12Used by:1345 1347
Symbol 1340 TextUses:12Used by:1345 1347
Symbol 1341 TextUses:12Used by:1345 1347
Symbol 1342 TextUses:12Used by:1345 1347
Symbol 1343 TextUses:71Used by:1345 1347
Symbol 1344 TextUses:71Used by:1345 1347
Symbol 1345 MovieClip {_LanguageTranslation/MusicOn_text_mouseOver}Uses:1262 1333 1264 1334 1266 1335 1268 1336 1270 1337 1272 1338 1275 1277 1339 1279 1340 1281 1341 1283 1342 1286 1343 1287 1344Used by:1348
Symbol 1346 MovieClip {_LanguageTranslation/MusicOff_text}Uses:1290 1319 1291 1320 1292 1321 1293 1322 1294 1323 1295 1324 1296 1297 1325 1298 1326 1299 1327 1300 1328 1301 1329 1302 1331Used by:1348
Symbol 1347 MovieClip {_LanguageTranslation/MusicOff_text_mouseOver}Uses:1304 1333 1305 1334 1306 1335 1307 1336 1308 1337 1309 1338 1310 1311 1339 1312 1340 1313 1341 1314 1342 1315 1343 1316 1344Used by:1348
Symbol 1348 MovieClip {game.gameInterface.Button_Music}Uses:460 1332 1345 1346 1347Used by:Timeline
Symbol 1349 BitmapUsed by:1350
Symbol 1350 GraphicUses:1349Used by:Timeline
Symbol 1351 GraphicUsed by:1352
Symbol 1352 MovieClipUses:1351Used by:1353
Symbol 1353 MovieClipUses:1352Used by:Timeline
Symbol 1354 GraphicUsed by:1355
Symbol 1355 MovieClipUses:1354Used by:1356
Symbol 1356 MovieClipUses:1355Used by:Timeline
Symbol 1357 GraphicUsed by:1368
Symbol 1358 FontUsed by:1359 1360 1361 1362 1363 1364 1365 1366
Symbol 1359 TextUses:1358Used by:1368
Symbol 1360 TextUses:1358Used by:1368
Symbol 1361 TextUses:1358Used by:1368
Symbol 1362 TextUses:1358Used by:1368
Symbol 1363 TextUses:1358Used by:1368
Symbol 1364 TextUses:1358Used by:1368
Symbol 1365 TextUses:1358Used by:1368
Symbol 1366 TextUses:1358Used by:1368
Symbol 1367 GraphicUsed by:1368
Symbol 1368 MovieClip {Logo_GameLogo}Uses:1357 1359 1360 1361 1362 1363 1364 1365 1366 1367Used by:Timeline
Symbol 1369 GraphicUsed by:1370
Symbol 1370 MovieClipUses:1369Used by:1401
Symbol 1371 TextUses:12Used by:1384
Symbol 1372 TextUses:12Used by:1384
Symbol 1373 TextUses:12Used by:1384
Symbol 1374 TextUses:12Used by:1384
Symbol 1375 TextUses:12Used by:1384
Symbol 1376 TextUses:12Used by:1384
Symbol 1377 TextUses:12Used by:1384
Symbol 1378 TextUses:12Used by:1384
Symbol 1379 TextUses:12Used by:1384
Symbol 1380 TextUses:12Used by:1384
Symbol 1381 TextUses:12Used by:1384
Symbol 1382 TextUses:12Used by:1384
Symbol 1383 TextUses:12Used by:1384
Symbol 1384 MovieClip {_LanguageTranslation/Button_Fight_normal_text}Uses:685 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 686Used by:1401 1674
Symbol 1385 TextUses:12Used by:1400
Symbol 1386 TextUses:12Used by:1400
Symbol 1387 TextUses:12Used by:1400
Symbol 1388 TextUses:12Used by:1400
Symbol 1389 TextUses:12Used by:1400
Symbol 1390 TextUses:12Used by:1400
Symbol 1391 TextUses:12Used by:1400
Symbol 1392 TextUses:12Used by:1400
Symbol 1393 TextUses:12Used by:1400
Symbol 1394 TextUses:12Used by:1400
Symbol 1395 TextUses:12Used by:1400
Symbol 1396 TextUses:12Used by:1400
Symbol 1397 TextUses:12Used by:1400
Symbol 1398 TextUses:12Used by:1400
Symbol 1399 TextUses:53Used by:1400
Symbol 1400 MovieClip {_LanguageTranslation/Button_Fight_mouseOver_text}Uses:1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399Used by:1401
Symbol 1401 MovieClip {game.gameInterface.Button_Fight}Uses:1370 1384 1400Used by:Timeline
Symbol 1402 TextUses:12Used by:1417
Symbol 1403 TextUses:12Used by:1417
Symbol 1404 TextUses:12Used by:1417
Symbol 1405 TextUses:12Used by:1417
Symbol 1406 TextUses:12Used by:1417
Symbol 1407 TextUses:12Used by:1417
Symbol 1408 TextUses:12Used by:1417
Symbol 1409 TextUses:12Used by:1417
Symbol 1410 TextUses:12Used by:1417
Symbol 1411 TextUses:12Used by:1417
Symbol 1412 TextUses:12Used by:1417
Symbol 1413 TextUses:12Used by:1417
Symbol 1414 TextUses:12Used by:1417
Symbol 1415 TextUses:53Used by:1417
Symbol 1416 TextUses:53Used by:1417
Symbol 1417 MovieClip {_LanguageTranslation/Button_highscore_text}Uses:1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416Used by:1418
Symbol 1418 MovieClip {Button_Highscores}Uses:460 1417Used by:Timeline
Symbol 1419 TextUses:12Used by:1434
Symbol 1420 TextUses:12Used by:1434
Symbol 1421 TextUses:12Used by:1434
Symbol 1422 TextUses:12Used by:1434
Symbol 1423 TextUses:12Used by:1434
Symbol 1424 TextUses:12Used by:1434
Symbol 1425 TextUses:12Used by:1434
Symbol 1426 TextUses:12Used by:1434
Symbol 1427 TextUses:12Used by:1434
Symbol 1428 TextUses:12Used by:1434
Symbol 1429 TextUses:12Used by:1434
Symbol 1430 TextUses:12Used by:1434
Symbol 1431 TextUses:12Used by:1434
Symbol 1432 TextUses:53Used by:1434
Symbol 1433 TextUses:53Used by:1434
Symbol 1434 MovieClip {_LanguageTranslation/Button_howToPlay_text}Uses:1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433Used by:1435
Symbol 1435 MovieClip {Button_HowToPlay}Uses:460 1434Used by:Timeline
Symbol 1436 GraphicUsed by:1454
Symbol 1437 MovieClip {zombie_vs_hamster_fla.branding_aligned_center_buttons_470}Uses:474 486 488 490 492 494 496 498 500 502 504 506 508 510 512 514 518 520 522 524 526 528 530 532 534 536 538 540 542 544 546 549 551Used by:1454
Symbol 1438 TextUses:12Used by:1453
Symbol 1439 TextUses:12Used by:1453
Symbol 1440 TextUses:12Used by:1453
Symbol 1441 TextUses:12Used by:1453
Symbol 1442 TextUses:12Used by:1453
Symbol 1443 TextUses:12Used by:1453
Symbol 1444 TextUses:12Used by:1453
Symbol 1445 TextUses:12Used by:1453
Symbol 1446 TextUses:12Used by:1453
Symbol 1447 TextUses:12Used by:1453
Symbol 1448 TextUses:12Used by:1453
Symbol 1449 TextUses:12Used by:1453
Symbol 1450 TextUses:12Used by:1453
Symbol 1451 TextUses:53Used by:1453
Symbol 1452 TextUses:53Used by:1453
Symbol 1453 MovieClip {_LanguageTranslation/Button_moreGames_text}Uses:1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452Used by:1454
Symbol 1454 MovieClip {Button_MoreGames}Uses:1436 1437 1453Used by:Timeline
Symbol 1455 FontUsed by:1456
Symbol 1456 TextUses:1455Used by:1457
Symbol 1457 MovieClip {Logo_SpilGames}Uses:472 1456Used by:Timeline
Symbol 1458 GraphicUsed by:1461
Symbol 1459 MovieClipUses:615Used by:1461 1754
Symbol 1460 GraphicUsed by:1461
Symbol 1461 MovieClipUses:1458 1459 1460Used by:Timeline
Symbol 1462 ShapeTweeningUsed by:Timeline
Symbol 1463 GraphicUsed by:Timeline
Symbol 1464 GraphicUsed by:Timeline
Symbol 1465 GraphicUsed by:Timeline
Symbol 1466 TextUses:2Used by:Timeline
Symbol 1467 TextUses:2Used by:Timeline
Symbol 1468 TextUses:12Used by:1484
Symbol 1469 TextUses:12Used by:1484
Symbol 1470 TextUses:12Used by:1484
Symbol 1471 TextUses:12Used by:1484
Symbol 1472 TextUses:12Used by:1484
Symbol 1473 TextUses:12Used by:1484
Symbol 1474 TextUses:12Used by:1484
Symbol 1475 TextUses:12Used by:1484
Symbol 1476 TextUses:12Used by:1484
Symbol 1477 TextUses:12Used by:1484
Symbol 1478 TextUses:12Used by:1484
Symbol 1479 TextUses:12Used by:1484
Symbol 1480 TextUses:12Used by:1484
Symbol 1481 TextUses:12Used by:1484
Symbol 1482 TextUses:53Used by:1484
Symbol 1483 TextUses:53Used by:1484
Symbol 1484 MovieClip {_LanguageTranslation/Button_back_text}Uses:1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483Used by:1485
Symbol 1485 MovieClip {Button_Back}Uses:460 1484Used by:Timeline
Symbol 1486 TextUses:12Used by:1499
Symbol 1487 TextUses:12Used by:1499
Symbol 1488 TextUses:12Used by:1499
Symbol 1489 TextUses:12Used by:1499
Symbol 1490 TextUses:12Used by:1499
Symbol 1491 TextUses:12Used by:1499
Symbol 1492 TextUses:12Used by:1499
Symbol 1493 TextUses:12Used by:1499
Symbol 1494 TextUses:12Used by:1499
Symbol 1495 TextUses:12Used by:1499
Symbol 1496 TextUses:12Used by:1499
Symbol 1497 TextUses:71Used by:1499
Symbol 1498 TextUses:71Used by:1499
Symbol 1499 MovieClip {_LanguageTranslation/help_movment}Uses:1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498Used by:Timeline
Symbol 1500 TextUses:12Used by:1515
Symbol 1501 TextUses:12Used by:1515
Symbol 1502 TextUses:12Used by:1515
Symbol 1503 TextUses:12Used by:1515
Symbol 1504 TextUses:12Used by:1515
Symbol 1505 TextUses:12Used by:1515
Symbol 1506 TextUses:12Used by:1515
Symbol 1507 TextUses:12Used by:1515
Symbol 1508 TextUses:12Used by:1515
Symbol 1509 TextUses:12Used by:1515
Symbol 1510 TextUses:12Used by:1515
Symbol 1511 TextUses:12Used by:1515
Symbol 1512 TextUses:12Used by:1515
Symbol 1513 TextUses:53Used by:1515
Symbol 1514 TextUses:53Used by:1515
Symbol 1515 MovieClip {_LanguageTranslation/help_walk}Uses:1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514Used by:Timeline
Symbol 1516 TextUses:12Used by:1532
Symbol 1517 TextUses:12Used by:1532
Symbol 1518 TextUses:12Used by:1532
Symbol 1519 TextUses:12Used by:1532
Symbol 1520 TextUses:12Used by:1532
Symbol 1521 TextUses:12Used by:1532
Symbol 1522 TextUses:12Used by:1532
Symbol 1523 TextUses:12Used by:1532
Symbol 1524 TextUses:12Used by:1532
Symbol 1525 TextUses:12Used by:1532
Symbol 1526 TextUses:12Used by:1532
Symbol 1527 TextUses:12Used by:1532
Symbol 1528 TextUses:12Used by:1532
Symbol 1529 TextUses:12Used by:1532
Symbol 1530 TextUses:53Used by:1532
Symbol 1531 TextUses:53Used by:1532
Symbol 1532 MovieClip {_LanguageTranslation/help_duck}Uses:1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531Used by:Timeline
Symbol 1533 TextUses:12Used by:1547
Symbol 1534 TextUses:12Used by:1547
Symbol 1535 TextUses:12Used by:1547
Symbol 1536 TextUses:12Used by:1547
Symbol 1537 TextUses:12Used by:1547
Symbol 1538 TextUses:12Used by:1547
Symbol 1539 TextUses:12Used by:1547
Symbol 1540 TextUses:12Used by:1547
Symbol 1541 TextUses:12Used by:1547
Symbol 1542 TextUses:12Used by:1547
Symbol 1543 TextUses:12Used by:1547
Symbol 1544 TextUses:12Used by:1547
Symbol 1545 TextUses:53Used by:1547
Symbol 1546 TextUses:53Used by:1547
Symbol 1547 MovieClip {_LanguageTranslation/help_jump}Uses:1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546Used by:Timeline
Symbol 1548 TextUses:12Used by:1564
Symbol 1549 TextUses:12Used by:1564
Symbol 1550 TextUses:12Used by:1564
Symbol 1551 TextUses:12Used by:1564
Symbol 1552 TextUses:12Used by:1564
Symbol 1553 TextUses:12Used by:1564
Symbol 1554 TextUses:12Used by:1564
Symbol 1555 TextUses:12Used by:1564
Symbol 1556 TextUses:12Used by:1564
Symbol 1557 TextUses:12Used by:1564
Symbol 1558 TextUses:12Used by:1564
Symbol 1559 TextUses:12Used by:1564
Symbol 1560 TextUses:12Used by:1564
Symbol 1561 TextUses:12Used by:1564
Symbol 1562 TextUses:53Used by:1564
Symbol 1563 TextUses:53Used by:1564
Symbol 1564 MovieClip {_LanguageTranslation/help_punch}Uses:1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563Used by:Timeline
Symbol 1565 TextUses:12Used by:1581
Symbol 1566 TextUses:12Used by:1581
Symbol 1567 TextUses:12Used by:1581
Symbol 1568 TextUses:12Used by:1581
Symbol 1569 TextUses:12Used by:1581
Symbol 1570 TextUses:12Used by:1581
Symbol 1571 TextUses:12Used by:1581
Symbol 1572 TextUses:12Used by:1581
Symbol 1573 TextUses:12Used by:1581
Symbol 1574 TextUses:12Used by:1581
Symbol 1575 TextUses:12Used by:1581
Symbol 1576 TextUses:12Used by:1581
Symbol 1577 TextUses:12Used by:1581
Symbol 1578 TextUses:12Used by:1581
Symbol 1579 TextUses:53Used by:1581
Symbol 1580 TextUses:53Used by:1581
Symbol 1581 MovieClip {_LanguageTranslation/help_kick}Uses:1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580Used by:Timeline
Symbol 1582 TextUses:12Used by:1596
Symbol 1583 TextUses:12Used by:1596
Symbol 1584 TextUses:12Used by:1596
Symbol 1585 TextUses:12Used by:1596
Symbol 1586 TextUses:12Used by:1596
Symbol 1587 TextUses:12Used by:1596
Symbol 1588 TextUses:12Used by:1596
Symbol 1589 TextUses:12Used by:1596
Symbol 1590 TextUses:12Used by:1596
Symbol 1591 TextUses:12Used by:1596
Symbol 1592 TextUses:12Used by:1596
Symbol 1593 TextUses:12Used by:1596
Symbol 1594 TextUses:71Used by:1596
Symbol 1595 TextUses:71Used by:1596
Symbol 1596 MovieClip {_LanguageTranslation/help_attacks}Uses:1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595Used by:Timeline
Symbol 1597 TextUses:12Used by:1612
Symbol 1598 TextUses:12Used by:1612
Symbol 1599 TextUses:12Used by:1612
Symbol 1600 TextUses:12Used by:1612
Symbol 1601 TextUses:12Used by:1612
Symbol 1602 TextUses:12Used by:1612
Symbol 1603 TextUses:12Used by:1612
Symbol 1604 TextUses:12Used by:1612
Symbol 1605 TextUses:12Used by:1612
Symbol 1606 TextUses:12Used by:1612
Symbol 1607 TextUses:12Used by:1612
Symbol 1608 TextUses:12Used by:1612
Symbol 1609 TextUses:12Used by:1612
Symbol 1610 TextUses:53Used by:1612
Symbol 1611 TextUses:53Used by:1612
Symbol 1612 MovieClip {Instructions_HowToPlay}Uses:1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611Used by:Timeline
Symbol 1613 TextUses:12Used by:1620
Symbol 1614 TextUses:12Used by:1620
Symbol 1615 TextUses:12Used by:1620
Symbol 1616 TextUses:12Used by:1620
Symbol 1617 TextUses:12Used by:1620
Symbol 1618 TextUses:53 54Used by:1620
Symbol 1619 TextUses:53 54Used by:1620
Symbol 1620 MovieClip {help_hamsterspecial1}Uses:1613 1614 1615 1616 1617 1618 1619Used by:Timeline
Symbol 1621 TextUses:12Used by:1628
Symbol 1622 TextUses:12Used by:1628
Symbol 1623 TextUses:12Used by:1628
Symbol 1624 TextUses:12Used by:1628
Symbol 1625 TextUses:12Used by:1628
Symbol 1626 TextUses:53 54Used by:1628
Symbol 1627 TextUses:53 54Used by:1628
Symbol 1628 MovieClip {help_hamsterspecial2}Uses:1621 1622 1623 1624 1625 1626 1627Used by:Timeline
Symbol 1629 TextUses:12Used by:1635
Symbol 1630 TextUses:12Used by:1635
Symbol 1631 TextUses:12Used by:1635
Symbol 1632 TextUses:12Used by:1635
Symbol 1633 TextUses:53 54Used by:1635
Symbol 1634 TextUses:53 54Used by:1635
Symbol 1635 MovieClip {help_zombiespecial1}Uses:1629 1630 1631 1632 1633 1634Used by:Timeline
Symbol 1636 TextUses:12Used by:1642
Symbol 1637 TextUses:12Used by:1642
Symbol 1638 TextUses:12Used by:1642
Symbol 1639 TextUses:12Used by:1642
Symbol 1640 TextUses:53 54Used by:1642
Symbol 1641 TextUses:53 54Used by:1642
Symbol 1642 MovieClip {help_zombiespecial2}Uses:1636 1637 1638 1639 1640 1641Used by:Timeline
Symbol 1643 GraphicUsed by:Timeline
Symbol 1644 ShapeTweeningUsed by:Timeline
Symbol 1645 ShapeTweeningUsed by:Timeline
Symbol 1646 EditableTextUses:12 54Used by:1649
Symbol 1647 EditableTextUses:12 54Used by:1649
Symbol 1648 EditableTextUses:12 54Used by:1649
Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}Uses:1646 1647 1648Used by:Timeline
Symbol 1650 TextUses:12Used by:1665
Symbol 1651 TextUses:12Used by:1665
Symbol 1652 TextUses:12Used by:1665
Symbol 1653 TextUses:12Used by:1665
Symbol 1654 TextUses:12Used by:1665
Symbol 1655 TextUses:12Used by:1665
Symbol 1656 TextUses:12Used by:1665
Symbol 1657 TextUses:12Used by:1665
Symbol 1658 TextUses:12Used by:1665
Symbol 1659 TextUses:12Used by:1665
Symbol 1660 TextUses:12Used by:1665
Symbol 1661 TextUses:12Used by:1665
Symbol 1662 TextUses:12Used by:1665
Symbol 1663 TextUses:53Used by:1665
Symbol 1664 TextUses:53Used by:1665
Symbol 1665 MovieClip {_LanguageTranslation/highscores_text}Uses:1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664Used by:Timeline
Symbol 1666 ShapeTweeningUsed by:Timeline
Symbol 1667 GraphicUsed by:1674
Symbol 1668 GraphicUsed by:1669
Symbol 1669 MovieClipUses:1668Used by:1674
Symbol 1670 GraphicUsed by:1671
Symbol 1671 MovieClipUses:1670Used by:1674
Symbol 1672 GraphicUsed by:1673
Symbol 1673 MovieClipUses:1672Used by:1674
Symbol 1674 MovieClip {zombie_vs_hamster_fla.Button_Fight_AnimOut_492}Uses:1667 1669 1384 1671 1673Used by:Timeline
Symbol 1675 GraphicUses:608Used by:Timeline
Symbol 1676 GraphicUsed by:Timeline
Symbol 1677 GraphicUsed by:Timeline
Symbol 1678 MovieClipUses:811Used by:1679
Symbol 1679 MovieClip {zombie_vs_hamster_fla.hamsterek_pickFighter_anim_497}Uses:743 745 747 749 806 808 810 1678 814 816 818 820 822 824Used by:1680
Symbol 1680 MovieClip {Button_player_hamsetr}Uses:472 1679 93Used by:Timeline
Symbol 1681 MovieClipUses:178Used by:1682
Symbol 1682 MovieClip {zombie_vs_hamster_fla.zombiak_PickFighter_anim_501}Uses:103 105 107 109 111 113 115 117 119 121 123 125 127 129 131 133 175 177 1681Used by:1718
Symbol 1683 GraphicUsed by:1684
Symbol 1684 MovieClipUses:1683Used by:1717 1792
Symbol 1685 TextUses:12Used by:1716
Symbol 1686 TextUses:12Used by:1716
Symbol 1687 TextUses:12Used by:1716
Symbol 1688 TextUses:12Used by:1716
Symbol 1689 TextUses:12Used by:1716
Symbol 1690 TextUses:12Used by:1716
Symbol 1691 TextUses:12Used by:1716
Symbol 1692 TextUses:12Used by:1716
Symbol 1693 TextUses:12Used by:1716
Symbol 1694 TextUses:12Used by:1716
Symbol 1695 TextUses:12Used by:1716
Symbol 1696 TextUses:12Used by:1716
Symbol 1697 TextUses:12Used by:1716
Symbol 1698 TextUses:12Used by:1716
Symbol 1699 TextUses:12Used by:1716
Symbol 1700 TextUses:12Used by:1716
Symbol 1701 TextUses:12Used by:1716
Symbol 1702 TextUses:12Used by:1716
Symbol 1703 TextUses:12Used by:1716
Symbol 1704 TextUses:12Used by:1716
Symbol 1705 TextUses:12Used by:1716
Symbol 1706 TextUses:12Used by:1716
Symbol 1707 TextUses:12Used by:1716
Symbol 1708 TextUses:12Used by:1716
Symbol 1709 TextUses:12Used by:1716
Symbol 1710 TextUses:12Used by:1716
Symbol 1711 TextUses:12Used by:1716
Symbol 1712 TextUses:53Used by:1716
Symbol 1713 TextUses:53Used by:1716
Symbol 1714 TextUses:53Used by:1716
Symbol 1715 TextUses:53Used by:1716
Symbol 1716 MovieClip {Buttonzombielocked}Uses:1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715Used by:1717
Symbol 1717 MovieClipUses:1684 1716Used by:1718
Symbol 1718 MovieClip {Button_player_zombie}Uses:472 1682 1717 85Used by:Timeline
Symbol 1719 ShapeTweeningUsed by:Timeline
Symbol 1720 GraphicUsed by:Timeline
Symbol 1721 GraphicUsed by:Timeline
Symbol 1722 GraphicUsed by:Timeline
Symbol 1723 GraphicUsed by:Timeline
Symbol 1724 GraphicUsed by:Timeline
Symbol 1725 GraphicUsed by:1726
Symbol 1726 MovieClipUses:1725Used by:Timeline
Symbol 1727 TextUses:12Used by:1743
Symbol 1728 TextUses:12Used by:1743
Symbol 1729 TextUses:12Used by:1743
Symbol 1730 TextUses:12Used by:1743
Symbol 1731 TextUses:12Used by:1743
Symbol 1732 TextUses:12Used by:1743
Symbol 1733 TextUses:12Used by:1743
Symbol 1734 TextUses:12Used by:1743
Symbol 1735 TextUses:12Used by:1743
Symbol 1736 TextUses:12Used by:1743
Symbol 1737 TextUses:12Used by:1743
Symbol 1738 TextUses:12Used by:1743
Symbol 1739 TextUses:12Used by:1743
Symbol 1740 TextUses:12Used by:1743
Symbol 1741 TextUses:53Used by:1743
Symbol 1742 TextUses:53Used by:1743
Symbol 1743 MovieClip {_LanguageTranslation/PickFighter_Text}Uses:1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742Used by:Timeline
Symbol 1744 ShapeTweeningUsed by:Timeline
Symbol 1745 GraphicUsed by:Timeline
Symbol 1746 BitmapUsed by:1747
Symbol 1747 GraphicUses:1746Used by:1748
Symbol 1748 MovieClipUses:1747Used by:1822
Symbol 1749 BitmapUsed by:1750
Symbol 1750 GraphicUses:1749Used by:1751
Symbol 1751 MovieClipUses:1750Used by:1822
Symbol 1752 GraphicUsed by:1754
Symbol 1753 GraphicUsed by:1754
Symbol 1754 MovieClipUses:1752 1459 1753Used by:1798 1821
Symbol 1755 TextUses:12Used by:1770
Symbol 1756 TextUses:12Used by:1770
Symbol 1757 TextUses:12Used by:1770
Symbol 1758 TextUses:12Used by:1770
Symbol 1759 TextUses:12Used by:1770
Symbol 1760 TextUses:12Used by:1770
Symbol 1761 TextUses:12Used by:1770
Symbol 1762 TextUses:12Used by:1770
Symbol 1763 TextUses:12Used by:1770
Symbol 1764 TextUses:12Used by:1770
Symbol 1765 TextUses:12Used by:1770
Symbol 1766 TextUses:12Used by:1770
Symbol 1767 TextUses:12Used by:1770
Symbol 1768 TextUses:53Used by:1770
Symbol 1769 TextUses:53Used by:1770
Symbol 1770 MovieClip {_LanguageTranslation/Ladder_hamsterMode}Uses:1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769Used by:1798
Symbol 1771 BitmapUsed by:1772
Symbol 1772 GraphicUses:1771Used by:1773
Symbol 1773 MovieClipUses:1772Used by:1774
Symbol 1774 MovieClip {zombie_vs_hamster_fla.Ladder_BossPhoto_Glow_Animation_516}Uses:1773Used by:1792
Symbol 1775 GraphicUsed by:1792
Symbol 1776 GraphicUsed by:1792
Symbol 1777 GraphicUsed by:1792
Symbol 1778 GraphicUsed by:1792
Symbol 1779 GraphicUsed by:1792
Symbol 1780 GraphicUsed by:1792
Symbol 1781 GraphicUsed by:1792
Symbol 1782 GraphicUsed by:1792
Symbol 1783 GraphicUsed by:1792
Symbol 1784 GraphicUsed by:1792
Symbol 1785 GraphicUsed by:1792
Symbol 1786 GraphicUsed by:1792
Symbol 1787 GraphicUsed by:1792
Symbol 1788 GraphicUsed by:1792
Symbol 1789 GraphicUsed by:1792
Symbol 1790 GraphicUsed by:1792
Symbol 1791 GraphicUsed by:1792
Symbol 1792 MovieClip {game.gameInterface.ladder.LadderHead}Uses:1774 1775 1776 1777 1778 1684 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791Used by:1798 1821
Symbol 1793 TextUses:12Used by:1798
Symbol 1794 TextUses:12Used by:1798
Symbol 1795 TextUses:12Used by:1798
Symbol 1796 TextUses:12Used by:1798
Symbol 1797 TextUses:12Used by:1798
Symbol 1798 MovieClip {Ladder_HamsterPanel}Uses:1754 1770 1792 1793 1794 1795 1796 1797Used by:1822
Symbol 1799 TextUses:12Used by:1821
Symbol 1800 TextUses:12Used by:1821
Symbol 1801 TextUses:12Used by:1821
Symbol 1802 TextUses:12Used by:1821
Symbol 1803 TextUses:12Used by:1821
Symbol 1804 TextUses:12Used by:1820
Symbol 1805 TextUses:12Used by:1820
Symbol 1806 TextUses:12Used by:1820
Symbol 1807 TextUses:12Used by:1820
Symbol 1808 TextUses:12Used by:1820
Symbol 1809 TextUses:12Used by:1820
Symbol 1810 TextUses:12Used by:1820
Symbol 1811 TextUses:12Used by:1820
Symbol 1812 TextUses:12Used by:1820
Symbol 1813 TextUses:12Used by:1820
Symbol 1814 TextUses:12Used by:1820
Symbol 1815 TextUses:12Used by:1820
Symbol 1816 TextUses:12Used by:1820
Symbol 1817 TextUses:12Used by:1820
Symbol 1818 TextUses:53Used by:1820
Symbol 1819 TextUses:53Used by:1820
Symbol 1820 MovieClip {_LanguageTranslation/Ladder_zombieMode}Uses:1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819Used by:1821
Symbol 1821 MovieClip {Ladder_ZombiePanel}Uses:1754 1792 1799 1800 1801 1802 1803 1820Used by:1822
Symbol 1822 MovieClip {game.gameInterface.ladder.Ladder}Uses:1748 1751 1798 1821Used by:Timeline
Symbol 1823 ShapeTweeningUsed by:Timeline
Symbol 1824 ShapeTweeningUsed by:Timeline
Symbol 1825 ShapeTweeningUsed by:Timeline
Symbol 1826 ShapeTweeningUsed by:Timeline
Symbol 1827 GraphicUsed by:1828
Symbol 1828 MovieClipUses:1827Used by:1876
Symbol 1829 GraphicUsed by:1830
Symbol 1830 MovieClipUses:1829Used by:1876
Symbol 1831 GraphicUsed by:1832
Symbol 1832 MovieClipUses:1831Used by:1876
Symbol 1833 GraphicUsed by:1834
Symbol 1834 MovieClipUses:1833Used by:1876
Symbol 1835 GraphicUsed by:1836
Symbol 1836 MovieClipUses:1835Used by:1876
Symbol 1837 GraphicUsed by:1838
Symbol 1838 MovieClipUses:1837Used by:1876
Symbol 1839 GraphicUsed by:1840
Symbol 1840 MovieClipUses:1839Used by:1876
Symbol 1841 GraphicUsed by:1842
Symbol 1842 MovieClipUses:1841Used by:1876
Symbol 1843 GraphicUsed by:1844
Symbol 1844 MovieClipUses:1843Used by:1876
Symbol 1845 GraphicUsed by:1846 1875
Symbol 1846 MovieClipUses:1845Used by:1876
Symbol 1847 GraphicUsed by:1848
Symbol 1848 MovieClipUses:1847Used by:1876
Symbol 1849 GraphicUsed by:1850
Symbol 1850 MovieClipUses:1849Used by:1876
Symbol 1851 GraphicUsed by:1852
Symbol 1852 MovieClipUses:1851Used by:1876
Symbol 1853 GraphicUsed by:1854
Symbol 1854 MovieClipUses:1853Used by:1876
Symbol 1855 GraphicUsed by:1856
Symbol 1856 MovieClipUses:1855Used by:1876
Symbol 1857 GraphicUsed by:1858
Symbol 1858 MovieClipUses:1857Used by:1876
Symbol 1859 GraphicUsed by:1860
Symbol 1860 MovieClipUses:1859Used by:1876
Symbol 1861 GraphicUsed by:1862
Symbol 1862 MovieClipUses:1861Used by:1876
Symbol 1863 GraphicUsed by:1864
Symbol 1864 MovieClipUses:1863Used by:1876
Symbol 1865 GraphicUsed by:1866
Symbol 1866 MovieClipUses:1865Used by:1876
Symbol 1867 GraphicUsed by:1868
Symbol 1868 MovieClipUses:1867Used by:1876
Symbol 1869 GraphicUsed by:1870
Symbol 1870 MovieClipUses:1869Used by:1876
Symbol 1871 GraphicUsed by:1872
Symbol 1872 MovieClipUses:1871Used by:1876
Symbol 1873 GraphicUsed by:1874
Symbol 1874 MovieClipUses:1873Used by:1876
Symbol 1875 MovieClipUses:1845Used by:1876
Symbol 1876 MovieClip {game.gameInterface.WinLoosAnim}Uses:804 445 1044 1828 1830 1832 1834 1836 1838 1840 1842 1844 1846 1848 1850 1852 1854 1856 1858 1860 1862 1864 1866 1868 1870 1872 1874 1875 422 423 425 427 429 431 432 433 434 435 436 438 440 442 443Used by:Timeline
Symbol 1877 BitmapUsed by:1878
Symbol 1878 GraphicUses:1877Used by:1879
Symbol 1879 MovieClipUses:1878Used by:Timeline
Symbol 1880 ShapeTweeningUsed by:Timeline
Symbol 1881 TextUses:12Used by:1887
Symbol 1882 TextUses:12Used by:1887
Symbol 1883 TextUses:12Used by:1887
Symbol 1884 TextUses:12Used by:1887
Symbol 1885 TextUses:71Used by:1887
Symbol 1886 TextUses:71Used by:1887
Symbol 1887 MovieClip {_LanguageTranslation/YouWinLose_Text_You}Uses:59 60 61 1881 63 1882 65 66 1883 68 1884 70 1885 73 74 1886 76Used by:1906
Symbol 1888 TextUses:12Used by:1896
Symbol 1889 TextUses:12Used by:1896
Symbol 1890 TextUses:12Used by:1896
Symbol 1891 TextUses:12Used by:1896
Symbol 1892 TextUses:12Used by:1896
Symbol 1893 TextUses:12Used by:1896
Symbol 1894 TextUses:12Used by:1896
Symbol 1895 TextUses:12Used by:1896
Symbol 1896 MovieClip {_LanguageTranslation/YouWinLose_Text_Win}Uses:1888 1889 1890 1891 1892 1893 1894 1895Used by:1906
Symbol 1897 TextUses:12Used by:1905
Symbol 1898 TextUses:12Used by:1905
Symbol 1899 TextUses:12Used by:1905
Symbol 1900 TextUses:12Used by:1905
Symbol 1901 TextUses:12Used by:1905
Symbol 1902 TextUses:12Used by:1905
Symbol 1903 TextUses:12Used by:1905
Symbol 1904 TextUses:12Used by:1905
Symbol 1905 MovieClip {_LanguageTranslation/YouWinLose_Text_Lose}Uses:1897 1898 1899 1900 1901 1902 1903 1904Used by:1906
Symbol 1906 MovieClip {game.gameInterface.WinLoosText}Uses:1887 1896 77 1905Used by:Timeline
Symbol 1907 ShapeTweeningUsed by:2089
Symbol 1908 ShapeTweeningUsed by:2089
Symbol 1909 ShapeTweeningUsed by:2089
Symbol 1910 GraphicUsed by:2089
Symbol 1911 TextUses:12Used by:1928
Symbol 1912 TextUses:12Used by:1928
Symbol 1913 TextUses:12Used by:1928
Symbol 1914 TextUses:12Used by:1928
Symbol 1915 TextUses:12Used by:1928
Symbol 1916 TextUses:12Used by:1928
Symbol 1917 TextUses:12Used by:1928
Symbol 1918 TextUses:12Used by:1928
Symbol 1919 TextUses:12Used by:1928
Symbol 1920 TextUses:12Used by:1928
Symbol 1921 TextUses:12Used by:1928
Symbol 1922 TextUses:12Used by:1928
Symbol 1923 TextUses:12Used by:1928
Symbol 1924 TextUses:12Used by:1928
Symbol 1925 TextUses:12Used by:1928
Symbol 1926 TextUses:53Used by:1928
Symbol 1927 TextUses:53Used by:1928
Symbol 1928 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster1}Uses:1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927Used by:2088
Symbol 1929 TextUses:12Used by:1946
Symbol 1930 TextUses:12Used by:1946
Symbol 1931 TextUses:12Used by:1946
Symbol 1932 TextUses:12Used by:1946
Symbol 1933 TextUses:12Used by:1946
Symbol 1934 TextUses:12Used by:1946
Symbol 1935 TextUses:12Used by:1946
Symbol 1936 TextUses:12Used by:1946
Symbol 1937 TextUses:12Used by:1946
Symbol 1938 TextUses:12Used by:1946
Symbol 1939 TextUses:12Used by:1946
Symbol 1940 TextUses:12Used by:1946
Symbol 1941 TextUses:12Used by:1946
Symbol 1942 TextUses:12Used by:1946
Symbol 1943 TextUses:12Used by:1946
Symbol 1944 TextUses:53Used by:1946
Symbol 1945 TextUses:53Used by:1946
Symbol 1946 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster2}Uses:1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945Used by:2088
Symbol 1947 TextUses:12Used by:1964
Symbol 1948 TextUses:12Used by:1964
Symbol 1949 TextUses:12Used by:1964
Symbol 1950 TextUses:12Used by:1964
Symbol 1951 TextUses:12Used by:1964
Symbol 1952 TextUses:12Used by:1964
Symbol 1953 TextUses:12Used by:1964
Symbol 1954 TextUses:12Used by:1964
Symbol 1955 TextUses:12Used by:1964
Symbol 1956 TextUses:12Used by:1964
Symbol 1957 TextUses:12Used by:1964
Symbol 1958 TextUses:12Used by:1964
Symbol 1959 TextUses:12Used by:1964
Symbol 1960 TextUses:12Used by:1964
Symbol 1961 TextUses:12Used by:1964
Symbol 1962 TextUses:53Used by:1964
Symbol 1963 TextUses:53Used by:1964
Symbol 1964 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster3}Uses:1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963Used by:2088
Symbol 1965 TextUses:12Used by:1982
Symbol 1966 TextUses:12Used by:1982
Symbol 1967 TextUses:12Used by:1982
Symbol 1968 TextUses:12Used by:1982
Symbol 1969 TextUses:12Used by:1982
Symbol 1970 TextUses:12Used by:1982
Symbol 1971 TextUses:12Used by:1982
Symbol 1972 TextUses:12Used by:1982
Symbol 1973 TextUses:12Used by:1982
Symbol 1974 TextUses:12Used by:1982
Symbol 1975 TextUses:12Used by:1982
Symbol 1976 TextUses:12Used by:1982
Symbol 1977 TextUses:12Used by:1982
Symbol 1978 TextUses:12Used by:1982
Symbol 1979 TextUses:12Used by:1982
Symbol 1980 TextUses:53Used by:1982
Symbol 1981 TextUses:53Used by:1982
Symbol 1982 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster4}Uses:1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981Used by:2088
Symbol 1983 TextUses:12Used by:1999
Symbol 1984 TextUses:12Used by:1999
Symbol 1985 TextUses:12Used by:1999
Symbol 1986 TextUses:12Used by:1999
Symbol 1987 TextUses:12Used by:1999
Symbol 1988 TextUses:12Used by:1999
Symbol 1989 TextUses:12Used by:1999
Symbol 1990 TextUses:12Used by:1999
Symbol 1991 TextUses:12Used by:1999
Symbol 1992 TextUses:12Used by:1999
Symbol 1993 TextUses:12Used by:1999
Symbol 1994 TextUses:12Used by:1999
Symbol 1995 TextUses:12Used by:1999
Symbol 1996 TextUses:12Used by:1999
Symbol 1997 TextUses:53Used by:1999
Symbol 1998 TextUses:53Used by:1999
Symbol 1999 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster5}Uses:1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998Used by:2088
Symbol 2000 TextUses:12Used by:2017
Symbol 2001 TextUses:12Used by:2017
Symbol 2002 TextUses:12Used by:2017
Symbol 2003 TextUses:12Used by:2017
Symbol 2004 TextUses:12Used by:2017
Symbol 2005 TextUses:12Used by:2017
Symbol 2006 TextUses:12Used by:2017
Symbol 2007 TextUses:12Used by:2017
Symbol 2008 TextUses:12Used by:2017
Symbol 2009 TextUses:12Used by:2017
Symbol 2010 TextUses:12Used by:2017
Symbol 2011 TextUses:12Used by:2017
Symbol 2012 TextUses:12Used by:2017
Symbol 2013 TextUses:12Used by:2017
Symbol 2014 TextUses:12Used by:2017
Symbol 2015 TextUses:53 54Used by:2017
Symbol 2016 TextUses:53Used by:2017
Symbol 2017 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie1}Uses:2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016Used by:2088
Symbol 2018 TextUses:12Used by:2034
Symbol 2019 TextUses:12Used by:2034
Symbol 2020 TextUses:12Used by:2034
Symbol 2021 TextUses:12Used by:2034
Symbol 2022 TextUses:12Used by:2034
Symbol 2023 TextUses:12Used by:2034
Symbol 2024 TextUses:12Used by:2034
Symbol 2025 TextUses:12Used by:2034
Symbol 2026 TextUses:12Used by:2034
Symbol 2027 TextUses:12Used by:2034
Symbol 2028 TextUses:12Used by:2034
Symbol 2029 TextUses:12Used by:2034
Symbol 2030 TextUses:12Used by:2034
Symbol 2031 TextUses:12Used by:2034
Symbol 2032 TextUses:53Used by:2034
Symbol 2033 TextUses:53Used by:2034
Symbol 2034 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie2}Uses:2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033Used by:2088
Symbol 2035 TextUses:12Used by:2052
Symbol 2036 TextUses:12Used by:2052
Symbol 2037 TextUses:12Used by:2052
Symbol 2038 TextUses:12Used by:2052
Symbol 2039 TextUses:12Used by:2052
Symbol 2040 TextUses:12Used by:2052
Symbol 2041 TextUses:12Used by:2052
Symbol 2042 TextUses:12Used by:2052
Symbol 2043 TextUses:12Used by:2052
Symbol 2044 TextUses:12Used by:2052
Symbol 2045 TextUses:12Used by:2052
Symbol 2046 TextUses:12Used by:2052
Symbol 2047 TextUses:12Used by:2052
Symbol 2048 TextUses:12Used by:2052
Symbol 2049 TextUses:12Used by:2052
Symbol 2050 TextUses:53 54Used by:2052
Symbol 2051 TextUses:53 54Used by:2052
Symbol 2052 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie3}Uses:2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051Used by:2088
Symbol 2053 TextUses:12Used by:2070
Symbol 2054 TextUses:12Used by:2070
Symbol 2055 TextUses:12Used by:2070
Symbol 2056 TextUses:12Used by:2070
Symbol 2057 TextUses:12Used by:2070
Symbol 2058 TextUses:12Used by:2070
Symbol 2059 TextUses:12Used by:2070
Symbol 2060 TextUses:12Used by:2070
Symbol 2061 TextUses:12Used by:2070
Symbol 2062 TextUses:12Used by:2070
Symbol 2063 TextUses:12Used by:2070
Symbol 2064 TextUses:12Used by:2070
Symbol 2065 TextUses:12Used by:2070
Symbol 2066 TextUses:12Used by:2070
Symbol 2067 TextUses:12Used by:2070
Symbol 2068 TextUses:53Used by:2070
Symbol 2069 TextUses:53Used by:2070
Symbol 2070 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie4}Uses:2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069Used by:2088
Symbol 2071 TextUses:12Used by:2087
Symbol 2072 TextUses:12Used by:2087
Symbol 2073 TextUses:12Used by:2087
Symbol 2074 TextUses:12Used by:2087
Symbol 2075 TextUses:12Used by:2087
Symbol 2076 TextUses:12Used by:2087
Symbol 2077 TextUses:12Used by:2087
Symbol 2078 TextUses:12Used by:2087
Symbol 2079 TextUses:12Used by:2087
Symbol 2080 TextUses:12Used by:2087
Symbol 2081 TextUses:12Used by:2087
Symbol 2082 TextUses:12Used by:2087
Symbol 2083 TextUses:12Used by:2087
Symbol 2084 TextUses:12Used by:2087
Symbol 2085 TextUses:53 54Used by:2087
Symbol 2086 TextUses:53Used by:2087
Symbol 2087 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie5}Uses:2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086Used by:2088
Symbol 2088 MovieClip {game.gameInterface.WinLoosTaunt}Uses:1928 1946 1964 1982 1999 2017 2034 2052 2070 2087Used by:2089
Symbol 2089 MovieClip {zombie_vs_hamster_fla.YouWinLose_Taunt_Panel_553}Uses:1907 1908 1909 1910 2088Used by:Timeline
Symbol 2090 ShapeTweeningUsed by:Timeline
Symbol 2091 GraphicUsed by:2094 2225
Symbol 2092 GraphicUsed by:2094
Symbol 2093 GraphicUsed by:2094
Symbol 2094 MovieClipUses:2091 611 2092 153 2093Used by:Timeline
Symbol 2095 ShapeTweeningUsed by:Timeline
Symbol 2096 TextUses:12Used by:2112
Symbol 2097 TextUses:12Used by:2112
Symbol 2098 TextUses:12Used by:2112
Symbol 2099 TextUses:12Used by:2112
Symbol 2100 TextUses:12Used by:2112
Symbol 2101 TextUses:12Used by:2112
Symbol 2102 TextUses:12Used by:2112
Symbol 2103 TextUses:12Used by:2112
Symbol 2104 TextUses:12Used by:2112
Symbol 2105 TextUses:12Used by:2112
Symbol 2106 TextUses:12Used by:2112
Symbol 2107 TextUses:12Used by:2112
Symbol 2108 TextUses:12Used by:2112
Symbol 2109 TextUses:12Used by:2112
Symbol 2110 TextUses:53Used by:2112
Symbol 2111 TextUses:53Used by:2112
Symbol 2112 MovieClip {_LanguageTranslation/Endstory_Text1}Uses:2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111Used by:Timeline
Symbol 2113 GraphicUsed by:Timeline
Symbol 2114 ShapeTweeningUsed by:Timeline
Symbol 2115 GraphicUsed by:Timeline
Symbol 2116 ShapeTweeningUsed by:Timeline
Symbol 2117 TextUses:12Used by:2134
Symbol 2118 TextUses:12Used by:2134
Symbol 2119 TextUses:12Used by:2134
Symbol 2120 TextUses:12Used by:2134
Symbol 2121 TextUses:12Used by:2134
Symbol 2122 TextUses:12Used by:2134
Symbol 2123 TextUses:12Used by:2134
Symbol 2124 TextUses:12Used by:2134
Symbol 2125 TextUses:12Used by:2134
Symbol 2126 TextUses:12Used by:2134
Symbol 2127 TextUses:12Used by:2134
Symbol 2128 TextUses:12Used by:2134
Symbol 2129 TextUses:12Used by:2134
Symbol 2130 TextUses:12Used by:2134
Symbol 2131 TextUses:12Used by:2134
Symbol 2132 TextUses:53 54Used by:2134
Symbol 2133 TextUses:54 53Used by:2134
Symbol 2134 MovieClip {_LanguageTranslation/Endstory_Text2}Uses:2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133Used by:Timeline
Symbol 2135 ShapeTweeningUsed by:Timeline
Symbol 2136 GraphicUsed by:2153 2246
Symbol 2137 GraphicUsed by:2152
Symbol 2138 GraphicUsed by:2139
Symbol 2139 MovieClipUses:2138Used by:2152
Symbol 2140 MovieClipUses:428Used by:2152
Symbol 2141 GraphicUsed by:2142
Symbol 2142 MovieClipUses:2141Used by:2152
Symbol 2143 GraphicUsed by:2144
Symbol 2144 MovieClipUses:2143Used by:2152
Symbol 2145 MovieClipUses:120Used by:2152 2180 2202
Symbol 2146 GraphicUsed by:2147
Symbol 2147 MovieClipUses:2146Used by:2152 2180 2202
Symbol 2148 MovieClipUses:437Used by:2152 2180 2202
Symbol 2149 GraphicUsed by:2150
Symbol 2150 MovieClipUses:2149Used by:2152 2180 2272
Symbol 2151 GraphicUsed by:2152
Symbol 2152 MovieClipUses:2137 153 2139 2140 2142 2144 2145 2147 2148 2150 2151Used by:2153 2246
Symbol 2153 MovieClipUses:2136 611 2152Used by:Timeline
Symbol 2154 ShapeTweeningUsed by:Timeline
Symbol 2155 TextUses:12Used by:2172
Symbol 2156 TextUses:12Used by:2172
Symbol 2157 TextUses:12Used by:2172
Symbol 2158 TextUses:12Used by:2172
Symbol 2159 TextUses:12Used by:2172
Symbol 2160 TextUses:12Used by:2172
Symbol 2161 TextUses:12Used by:2172
Symbol 2162 TextUses:12Used by:2172
Symbol 2163 TextUses:12Used by:2172
Symbol 2164 TextUses:12Used by:2172
Symbol 2165 TextUses:12Used by:2172
Symbol 2166 TextUses:12Used by:2172
Symbol 2167 TextUses:12Used by:2172
Symbol 2168 TextUses:12Used by:2172
Symbol 2169 TextUses:12Used by:2172
Symbol 2170 TextUses:53Used by:2172
Symbol 2171 TextUses:54 53Used by:2172
Symbol 2172 MovieClip {_LanguageTranslation/Endstory_Text3}Uses:2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171Used by:Timeline
Symbol 2173 ShapeTweeningUsed by:Timeline
Symbol 2174 GraphicUsed by:2180 2202
Symbol 2175 GraphicUsed by:2176
Symbol 2176 MovieClipUses:2175Used by:2180 2202
Symbol 2177 GraphicUsed by:2178
Symbol 2178 MovieClipUses:2177Used by:2180 2202
Symbol 2179 GraphicUsed by:2180
Symbol 2180 MovieClipUses:2174 153 2176 2145 2147 2148 2150 2178 2179Used by:Timeline
Symbol 2181 ShapeTweeningUsed by:Timeline
Symbol 2182 TextUses:12Used by:2199
Symbol 2183 TextUses:12Used by:2199
Symbol 2184 TextUses:12Used by:2199
Symbol 2185 TextUses:12Used by:2199
Symbol 2186 TextUses:12Used by:2199
Symbol 2187 TextUses:12Used by:2199
Symbol 2188 TextUses:12Used by:2199
Symbol 2189 TextUses:12Used by:2199
Symbol 2190 TextUses:12Used by:2199
Symbol 2191 TextUses:12Used by:2199
Symbol 2192 TextUses:12Used by:2199
Symbol 2193 TextUses:12Used by:2199
Symbol 2194 TextUses:12Used by:2199
Symbol 2195 TextUses:12Used by:2199
Symbol 2196 TextUses:12Used by:2199
Symbol 2197 TextUses:53Used by:2199
Symbol 2198 TextUses:53Used by:2199
Symbol 2199 MovieClip {_LanguageTranslation/Endstory_Text4}Uses:2182 2183 2184 2185 2186 2187 2188 2189 2190 2191 2192 2193 2194 2195 2196 2197 2198Used by:Timeline
Symbol 2200 ShapeTweeningUsed by:Timeline
Symbol 2201 GraphicUsed by:2202
Symbol 2202 MovieClipUses:2174 2176 2145 2147 2148 2178 2201Used by:Timeline
Symbol 2203 ShapeTweeningUsed by:Timeline
Symbol 2204 TextUses:12Used by:2221
Symbol 2205 TextUses:12Used by:2221
Symbol 2206 TextUses:12Used by:2221
Symbol 2207 TextUses:12Used by:2221
Symbol 2208 TextUses:12Used by:2221
Symbol 2209 TextUses:12Used by:2221
Symbol 2210 TextUses:12Used by:2221
Symbol 2211 TextUses:12Used by:2221
Symbol 2212 TextUses:12Used by:2221
Symbol 2213 TextUses:12Used by:2221
Symbol 2214 TextUses:12Used by:2221
Symbol 2215 TextUses:12Used by:2221
Symbol 2216 TextUses:12Used by:2221
Symbol 2217 TextUses:12Used by:2221
Symbol 2218 TextUses:12Used by:2221
Symbol 2219 TextUses:53Used by:2221
Symbol 2220 TextUses:54 53Used by:2221
Symbol 2221 MovieClip {_LanguageTranslation/Endstory_Text5}Uses:2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2215 2216 2217 2218 2219 2220Used by:Timeline
Symbol 2222 ShapeTweeningUsed by:Timeline
Symbol 2223 GraphicUsed by:2225
Symbol 2224 GraphicUsed by:2225
Symbol 2225 MovieClipUses:2091 609 2223 153 2224Used by:Timeline
Symbol 2226 ShapeTweeningUsed by:Timeline
Symbol 2227 TextUses:12Used by:2244
Symbol 2228 TextUses:12Used by:2244
Symbol 2229 TextUses:12Used by:2244
Symbol 2230 TextUses:12Used by:2244
Symbol 2231 TextUses:12Used by:2244
Symbol 2232 TextUses:12Used by:2244
Symbol 2233 TextUses:12Used by:2244
Symbol 2234 TextUses:12Used by:2244
Symbol 2235 TextUses:12Used by:2244
Symbol 2236 TextUses:12Used by:2244
Symbol 2237 TextUses:12Used by:2244
Symbol 2238 TextUses:12Used by:2244
Symbol 2239 TextUses:12Used by:2244
Symbol 2240 TextUses:12Used by:2244
Symbol 2241 TextUses:12Used by:2244
Symbol 2242 TextUses:53Used by:2244
Symbol 2243 TextUses:54 53Used by:2244
Symbol 2244 MovieClip {_LanguageTranslation/Endstory_Text6}Uses:2227 2228 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2240 2241 2242 2243Used by:Timeline
Symbol 2245 ShapeTweeningUsed by:Timeline
Symbol 2246 MovieClipUses:2136 609 2152Used by:Timeline
Symbol 2247 ShapeTweeningUsed by:Timeline
Symbol 2248 TextUses:12Used by:2265
Symbol 2249 TextUses:12Used by:2265
Symbol 2250 TextUses:12Used by:2265
Symbol 2251 TextUses:12Used by:2265
Symbol 2252 TextUses:12Used by:2265
Symbol 2253 TextUses:12Used by:2265
Symbol 2254 TextUses:12Used by:2265
Symbol 2255 TextUses:12Used by:2265
Symbol 2256 TextUses:12Used by:2265
Symbol 2257 TextUses:12Used by:2265
Symbol 2258 TextUses:12Used by:2265
Symbol 2259 TextUses:12Used by:2265
Symbol 2260 TextUses:12Used by:2265
Symbol 2261 TextUses:12Used by:2265
Symbol 2262 TextUses:12Used by:2265
Symbol 2263 TextUses:53 54Used by:2265
Symbol 2264 TextUses:54 53Used by:2265
Symbol 2265 MovieClip {_LanguageTranslation/Endstory_Text7}Uses:2248 2249 2250 2251 2252 2253 2254 2255 2256 2257 2258 2259 2260 2261 2262 2263 2264Used by:Timeline
Symbol 2266 ShapeTweeningUsed by:Timeline
Symbol 2267 GraphicUsed by:2272
Symbol 2268 GraphicUsed by:2269
Symbol 2269 MovieClipUses:2268Used by:2272
Symbol 2270 GraphicUsed by:2272
Symbol 2271 GraphicUsed by:2272
Symbol 2272 MovieClipUses:2267 2269 153 2150 2270 2271Used by:Timeline
Symbol 2273 ShapeTweeningUsed by:Timeline
Symbol 2274 TextUses:12Used by:2291
Symbol 2275 TextUses:12Used by:2291
Symbol 2276 TextUses:12Used by:2291
Symbol 2277 TextUses:12Used by:2291
Symbol 2278 TextUses:12Used by:2291
Symbol 2279 TextUses:12Used by:2291
Symbol 2280 TextUses:12Used by:2291
Symbol 2281 TextUses:12Used by:2291
Symbol 2282 TextUses:12Used by:2291
Symbol 2283 TextUses:12Used by:2291
Symbol 2284 TextUses:12Used by:2291
Symbol 2285 TextUses:12Used by:2291
Symbol 2286 TextUses:12Used by:2291
Symbol 2287 TextUses:12Used by:2291
Symbol 2288 TextUses:12Used by:2291
Symbol 2289 TextUses:53Used by:2291
Symbol 2290 TextUses:54 53Used by:2291
Symbol 2291 MovieClip {_LanguageTranslation/Endstory_Text8}Uses:2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290Used by:Timeline
Symbol 2292 ShapeTweeningUsed by:Timeline
Symbol 2293 TextUses:12Used by:2294
Symbol 2294 MovieClip {_LanguageTranslation/Endstory_TheEnd}Uses:2293Used by:Timeline
Symbol 2295 TextUses:12Used by:2306
Symbol 2296 TextUses:12Used by:2306
Symbol 2297 TextUses:12Used by:2306
Symbol 2298 TextUses:12Used by:2306
Symbol 2299 TextUses:12Used by:2306
Symbol 2300 TextUses:12Used by:2306
Symbol 2301 TextUses:12Used by:2306
Symbol 2302 TextUses:12Used by:2306
Symbol 2303 TextUses:12Used by:2306
Symbol 2304 TextUses:53 54Used by:2306
Symbol 2305 TextUses:53Used by:2306
Symbol 2306 MovieClip {_LanguageTranslation/gameOver_gameOver}Uses:2295 2296 2297 2298 2299 2300 2301 2302 2303 2304 2305Used by:2322
Symbol 2307 TextUses:12Used by:2321
Symbol 2308 TextUses:12Used by:2321
Symbol 2309 TextUses:12Used by:2321
Symbol 2310 TextUses:12Used by:2321
Symbol 2311 TextUses:12Used by:2321
Symbol 2312 TextUses:12Used by:2321
Symbol 2313 TextUses:12Used by:2321
Symbol 2314 TextUses:12Used by:2321
Symbol 2315 TextUses:12Used by:2321
Symbol 2316 TextUses:12Used by:2321
Symbol 2317 TextUses:12Used by:2321
Symbol 2318 TextUses:12Used by:2321
Symbol 2319 TextUses:53 54Used by:2321
Symbol 2320 TextUses:53Used by:2321
Symbol 2321 MovieClip {_LanguageTranslation/gameOver_wellDone}Uses:2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317 2318 2319 2320Used by:2322
Symbol 2322 MovieClip {game.gameInterface.GameOverText}Uses:2306 2321Used by:Timeline
Symbol 2323 GraphicUsed by:2325
Symbol 2324 GraphicUsed by:2325
Symbol 2325 MovieClipUses:2323 616 2324Used by:2362
Symbol 2326 EditableTextUses:12Used by:2362
Symbol 2327 TextUses:12Used by:2342
Symbol 2328 TextUses:12Used by:2342
Symbol 2329 TextUses:12Used by:2342
Symbol 2330 TextUses:12Used by:2342
Symbol 2331 TextUses:12Used by:2342
Symbol 2332 TextUses:12Used by:2342
Symbol 2333 TextUses:12Used by:2342
Symbol 2334 TextUses:12Used by:2342
Symbol 2335 TextUses:12Used by:2342
Symbol 2336 TextUses:12Used by:2342
Symbol 2337 TextUses:12Used by:2342
Symbol 2338 TextUses:12Used by:2342
Symbol 2339 TextUses:12Used by:2342
Symbol 2340 TextUses:53 54Used by:2342
Symbol 2341 TextUses:53Used by:2342
Symbol 2342 MovieClip {_LanguageTranslation/gameOver_yourScore}Uses:2327 2328 2329 2330 2331 2332 2333 2334 2335 2336 2337 2338 2339 2340 2341Used by:2362
Symbol 2343 TextUses:12Used by:2358
Symbol 2344 TextUses:12Used by:2358
Symbol 2345 TextUses:12Used by:2358
Symbol 2346 TextUses:12Used by:2358
Symbol 2347 TextUses:12Used by:2358
Symbol 2348 TextUses:12Used by:2358
Symbol 2349 TextUses:12Used by:2358
Symbol 2350 TextUses:12Used by:2358
Symbol 2351 TextUses:12Used by:2358
Symbol 2352 TextUses:12Used by:2358
Symbol 2353 TextUses:12Used by:2358
Symbol 2354 TextUses:12Used by:2358
Symbol 2355 TextUses:12Used by:2358
Symbol 2356 TextUses:53 54Used by:2358
Symbol 2357 TextUses:53Used by:2358
Symbol 2358 MovieClip {_LanguageTranslation/gameOver_yourName}Uses:2343 2344 2345 2346 2347 2348 2349 2350 2351 2352 2353 2354 2355 2356 2357Used by:2362
Symbol 2359 GraphicUsed by:2360
Symbol 2360 MovieClipUses:2359Used by:2362
Symbol 2361 EditableTextUses:12Used by:2362
Symbol 2362 MovieClip {zombie_vs_hamster_fla.Popup_Score_596}Uses:2325 2326 2342 2358 2360 2361Used by:Timeline
Symbol 2363 TextUses:12Used by:2377
Symbol 2364 TextUses:12Used by:2377
Symbol 2365 TextUses:12Used by:2377
Symbol 2366 TextUses:12Used by:2377
Symbol 2367 TextUses:12Used by:2377
Symbol 2368 TextUses:12Used by:2377
Symbol 2369 TextUses:12Used by:2377
Symbol 2370 TextUses:12Used by:2377
Symbol 2371 TextUses:12Used by:2377
Symbol 2372 TextUses:12Used by:2377
Symbol 2373 TextUses:12Used by:2377
Symbol 2374 TextUses:12Used by:2377
Symbol 2375 TextUses:53Used by:2377
Symbol 2376 TextUses:53Used by:2377
Symbol 2377 MovieClip {_LanguageTranslation/Button_submitScore_text}Uses:2363 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373 2374 2375 2376Used by:2378
Symbol 2378 MovieClip {submit}Uses:460 2377Used by:Timeline
Symbol 2379 TextUses:12Used by:2395
Symbol 2380 TextUses:12Used by:2395
Symbol 2381 TextUses:12Used by:2395
Symbol 2382 TextUses:12Used by:2395
Symbol 2383 TextUses:12Used by:2395
Symbol 2384 TextUses:12Used by:2395
Symbol 2385 TextUses:12Used by:2395
Symbol 2386 TextUses:12Used by:2395
Symbol 2387 TextUses:12Used by:2395
Symbol 2388 TextUses:12Used by:2395
Symbol 2389 TextUses:12Used by:2395
Symbol 2390 TextUses:12Used by:2395
Symbol 2391 TextUses:12Used by:2395
Symbol 2392 TextUses:12Used by:2395
Symbol 2393 TextUses:53 54Used by:2395
Symbol 2394 TextUses:53Used by:2395
Symbol 2395 MovieClip {Button_tryAgain_text}Uses:2379 2380 2381 2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392 2393 2394Used by:2396
Symbol 2396 MovieClip {Button_TryAgain}Uses:460 2395Used by:Timeline

Instance Names

"preloader_elements"Frame 26Symbol 574 MovieClip {classes.components.FG_Preloader}
"zombie"Frame 175Symbol 1353 MovieClip
"haster"Frame 175Symbol 1356 MovieClip
"fight"Frame 214Symbol 1401 MovieClip {game.gameInterface.Button_Fight}
"goto_2Highscores"Frame 217Symbol 1418 MovieClip {Button_Highscores}
"goto_2Instructions"Frame 220Symbol 1435 MovieClip {Button_HowToPlay}
"goto_Instructions2"Frame 281Symbol 1485 MovieClip {Button_Back}
"goto_Instructions2"Frame 288Symbol 1485 MovieClip {Button_Back}
"goto_Instructions2"Frame 300Symbol 1485 MovieClip {Button_Back}
"goto_Instructions2"Frame 307Symbol 1485 MovieClip {Button_Back}
"goto_Highscores2"Frame 363Symbol 1485 MovieClip {Button_Back}
"l0"Frame 363Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l1"Frame 363Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l2"Frame 363Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l4"Frame 363Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l6"Frame 363Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l8"Frame 363Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l9"Frame 363Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l7"Frame 363Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l5"Frame 363Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l3"Frame 363Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"goto_Highscores2"Frame 370Symbol 1485 MovieClip {Button_Back}
"l0"Frame 370Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l1"Frame 370Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l2"Frame 370Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l4"Frame 370Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l6"Frame 370Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l8"Frame 370Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l9"Frame 370Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l7"Frame 370Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l5"Frame 370Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l3"Frame 370Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"goto_Highscores2"Frame 382Symbol 1485 MovieClip {Button_Back}
"l0"Frame 382Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l1"Frame 382Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l2"Frame 382Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l4"Frame 382Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l6"Frame 382Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l8"Frame 382Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l9"Frame 382Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l7"Frame 382Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l5"Frame 382Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l3"Frame 382Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"goto_Highscores2"Frame 389Symbol 1485 MovieClip {Button_Back}
"l0"Frame 389Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l1"Frame 389Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l2"Frame 389Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l4"Frame 389Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l6"Frame 389Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l8"Frame 389Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l9"Frame 389Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l7"Frame 389Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l5"Frame 389Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"l3"Frame 389Symbol 1649 MovieClip {game.gameInterface.HighScoreLine}
"zombie"Frame 448Symbol 1718 MovieClip {Button_player_zombie}
"ldr"Frame 512Symbol 1822 MovieClip {game.gameInterface.ladder.Ladder}
"gm"Frame 542Symbol 78 MovieClip {game.FightingManager}
"panel"Frame 2186Symbol 2362 MovieClip {zombie_vs_hamster_fla.Popup_Score_596}
"okk"Frame 2205Symbol 2378 MovieClip {submit}
"ag"Frame 2207Symbol 2396 MovieClip {Button_TryAgain}
"zombie"Frame 2220Symbol 1353 MovieClip
"haster"Frame 2220Symbol 1356 MovieClip
"buildversion_txt"Symbol 4 MovieClip {utils.VersionControl} Frame 1Symbol 3 EditableText
"timee"Symbol 31 MovieClip {game.HUD} Frame 1Symbol 13 EditableText
"player2_name"Symbol 31 MovieClip {game.HUD} Frame 1Symbol 14 EditableText
"player1_points"Symbol 31 MovieClip {game.HUD} Frame 1Symbol 15 EditableText
"player2_points"Symbol 31 MovieClip {game.HUD} Frame 1Symbol 16 EditableText
"player1_bar"Symbol 31 MovieClip {game.HUD} Frame 1Symbol 21 MovieClip {zombie_vs_hamster_fla.HealthBar_629}
"player2_bar"Symbol 31 MovieClip {game.HUD} Frame 1Symbol 21 MovieClip {zombie_vs_hamster_fla.HealthBar_629}
"player1_special"Symbol 31 MovieClip {game.HUD} Frame 1Symbol 23 MovieClip
"player2_special"Symbol 31 MovieClip {game.HUD} Frame 1Symbol 23 MovieClip
"player1_face"Symbol 31 MovieClip {game.HUD} Frame 1Symbol 30 MovieClip
"player2_face"Symbol 31 MovieClip {game.HUD} Frame 1Symbol 30 MovieClip
"hitLegs"Symbol 457 MovieClip {Zombie3} Frame 1Symbol 97 MovieClip
"hitTors"Symbol 457 MovieClip {Zombie3} Frame 1Symbol 99 MovieClip
"hitFace"Symbol 457 MovieClip {Zombie3} Frame 1Symbol 101 MovieClip
"percent"Symbol 574 MovieClip {classes.components.FG_Preloader} Frame 1Symbol 573 EditableText
"hitLegs"Symbol 604 MovieClip {Zombie1} Frame 1Symbol 97 MovieClip
"hitTors"Symbol 604 MovieClip {Zombie1} Frame 1Symbol 99 MovieClip
"hitFace"Symbol 604 MovieClip {Zombie1} Frame 1Symbol 101 MovieClip
"l2"Symbol 611 MovieClip {game.Background} Frame 1Symbol 605 MovieClip
"l1"Symbol 611 MovieClip {game.Background} Frame 1Symbol 610 MovieClip
"okk"Symbol 740 MovieClip {zombie_vs_hamster_fla.Popup_EnterName_270} Frame 1Symbol 464 MovieClip {Button_Ok}
"cancell"Symbol 740 MovieClip {zombie_vs_hamster_fla.Popup_EnterName_270} Frame 1Symbol 738 MovieClip {Button_Cancel}
"inpitNamee"Symbol 740 MovieClip {zombie_vs_hamster_fla.Popup_EnterName_270} Frame 1Symbol 739 EditableText
"panel"Symbol 741 MovieClip {game.hitTests.PopUp} Frame 599Symbol 740 MovieClip {zombie_vs_hamster_fla.Popup_EnterName_270}
"hitLegs"Symbol 1047 MovieClip {Hamster3} Frame 1Symbol 97 MovieClip
"hitTors"Symbol 1047 MovieClip {Hamster3} Frame 1Symbol 99 MovieClip
"hitFace"Symbol 1047 MovieClip {Hamster3} Frame 1Symbol 101 MovieClip
"hitLegs"Symbol 1048 MovieClip {Zombie2} Frame 1Symbol 97 MovieClip
"hitTors"Symbol 1048 MovieClip {Zombie2} Frame 1Symbol 99 MovieClip
"hitFace"Symbol 1048 MovieClip {Zombie2} Frame 1Symbol 101 MovieClip
"hitLegs"Symbol 1049 MovieClip {Zombie4} Frame 1Symbol 97 MovieClip
"hitTors"Symbol 1049 MovieClip {Zombie4} Frame 1Symbol 99 MovieClip
"hitFace"Symbol 1049 MovieClip {Zombie4} Frame 1Symbol 101 MovieClip
"hitLegs"Symbol 1050 MovieClip {Zombie5} Frame 1Symbol 97 MovieClip
"hitTors"Symbol 1050 MovieClip {Zombie5} Frame 1Symbol 99 MovieClip
"hitFace"Symbol 1050 MovieClip {Zombie5} Frame 1Symbol 101 MovieClip
"hitLegs"Symbol 1051 MovieClip {Hamster1} Frame 1Symbol 97 MovieClip
"hitTors"Symbol 1051 MovieClip {Hamster1} Frame 1Symbol 99 MovieClip
"hitFace"Symbol 1051 MovieClip {Hamster1} Frame 1Symbol 101 MovieClip
"hitLegs"Symbol 1052 MovieClip {Hamster2} Frame 1Symbol 97 MovieClip
"hitTors"Symbol 1052 MovieClip {Hamster2} Frame 1Symbol 99 MovieClip
"hitFace"Symbol 1052 MovieClip {Hamster2} Frame 1Symbol 101 MovieClip
"hitLegs"Symbol 1053 MovieClip {Hamster4} Frame 1Symbol 97 MovieClip
"hitTors"Symbol 1053 MovieClip {Hamster4} Frame 1Symbol 99 MovieClip
"hitFace"Symbol 1053 MovieClip {Hamster4} Frame 1Symbol 101 MovieClip
"hitLegs"Symbol 1054 MovieClip {Hamster5} Frame 1Symbol 97 MovieClip
"hitTors"Symbol 1054 MovieClip {Hamster5} Frame 1Symbol 99 MovieClip
"hitFace"Symbol 1054 MovieClip {Hamster5} Frame 1Symbol 101 MovieClip
"lpp"Symbol 1649 MovieClip {game.gameInterface.HighScoreLine} Frame 1Symbol 1646 EditableText
"playerr"Symbol 1649 MovieClip {game.gameInterface.HighScoreLine} Frame 1Symbol 1647 EditableText
"scoree"Symbol 1649 MovieClip {game.gameInterface.HighScoreLine} Frame 1Symbol 1648 EditableText
"xx"Symbol 1680 MovieClip {Button_player_hamsetr} Frame 1Symbol 1679 MovieClip {zombie_vs_hamster_fla.hamsterek_pickFighter_anim_497}
"nameH"Symbol 1680 MovieClip {Button_player_hamsetr} Frame 1Symbol 93 MovieClip {hamstername}
"xx"Symbol 1718 MovieClip {Button_player_zombie} Frame 1Symbol 1682 MovieClip {zombie_vs_hamster_fla.zombiak_PickFighter_anim_501}
"lockk"Symbol 1718 MovieClip {Button_player_zombie} Frame 1Symbol 1717 MovieClip
"nameZ"Symbol 1718 MovieClip {Button_player_zombie} Frame 1Symbol 85 MovieClip {zombiename}
"lightt"Symbol 1792 MovieClip {game.gameInterface.ladder.LadderHead} Frame 1Symbol 1774 MovieClip {zombie_vs_hamster_fla.Ladder_BossPhoto_Glow_Animation_516}
"lockk"Symbol 1792 MovieClip {game.gameInterface.ladder.LadderHead} Frame 1Symbol 1684 MovieClip
"head0"Symbol 1798 MovieClip {Ladder_HamsterPanel} Frame 1Symbol 1792 MovieClip {game.gameInterface.ladder.LadderHead}
"head1"Symbol 1798 MovieClip {Ladder_HamsterPanel} Frame 1Symbol 1792 MovieClip {game.gameInterface.ladder.LadderHead}
"head2"Symbol 1798 MovieClip {Ladder_HamsterPanel} Frame 1Symbol 1792 MovieClip {game.gameInterface.ladder.LadderHead}
"head3"Symbol 1798 MovieClip {Ladder_HamsterPanel} Frame 1Symbol 1792 MovieClip {game.gameInterface.ladder.LadderHead}
"head4"Symbol 1798 MovieClip {Ladder_HamsterPanel} Frame 1Symbol 1792 MovieClip {game.gameInterface.ladder.LadderHead}
"head0"Symbol 1821 MovieClip {Ladder_ZombiePanel} Frame 1Symbol 1792 MovieClip {game.gameInterface.ladder.LadderHead}
"head1"Symbol 1821 MovieClip {Ladder_ZombiePanel} Frame 1Symbol 1792 MovieClip {game.gameInterface.ladder.LadderHead}
"head2"Symbol 1821 MovieClip {Ladder_ZombiePanel} Frame 1Symbol 1792 MovieClip {game.gameInterface.ladder.LadderHead}
"head3"Symbol 1821 MovieClip {Ladder_ZombiePanel} Frame 1Symbol 1792 MovieClip {game.gameInterface.ladder.LadderHead}
"head4"Symbol 1821 MovieClip {Ladder_ZombiePanel} Frame 1Symbol 1792 MovieClip {game.gameInterface.ladder.LadderHead}
"hamsterr"Symbol 1822 MovieClip {game.gameInterface.ladder.Ladder} Frame 1Symbol 1798 MovieClip {Ladder_HamsterPanel}
"zombiee"Symbol 1822 MovieClip {game.gameInterface.ladder.Ladder} Frame 1Symbol 1821 MovieClip {Ladder_ZombiePanel}
"pointss"Symbol 2362 MovieClip {zombie_vs_hamster_fla.Popup_Score_596} Frame 1Symbol 2326 EditableText
"inpitNamee"Symbol 2362 MovieClip {zombie_vs_hamster_fla.Popup_Score_596} Frame 1Symbol 2361 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"Preloader_Intro"Frame 1
"Preloader_Start"Frame 42
"Preloader_Outro"Frame 135
"2Title"Frame 162
"Loop"Frame 213
"Title"Frame 235
"2Instructions"Frame 242
"Instructions"Frame 289
"Instructions2"Frame 300
"2Highscores"Frame 324
"2winHighscores"Frame 343
"Highscores"Frame 371
"Highscores2"Frame 382
"2Game"Frame 407
"pickfighter"Frame 448
"pickfighter2"Frame 499
"2next"Frame 512
"nextBoss"Frame 513
"Game"Frame 555
"Game2"Frame 558
"WinLose"Frame 570
"WinLose2"Frame 638
"Endstory1"Frame 652
"Endstory2"Frame 1489
"gameover"Frame 2175
"gameover2"Frame 2231
"US"Symbol 57 MovieClip {parry_text} Frame 2
"UK"Symbol 57 MovieClip {parry_text} Frame 3
"Dutch"Symbol 57 MovieClip {parry_text} Frame 4
"French"Symbol 57 MovieClip {parry_text} Frame 5
"German"Symbol 57 MovieClip {parry_text} Frame 6
"Spanish"Symbol 57 MovieClip {parry_text} Frame 7
"Brazilian"Symbol 57 MovieClip {parry_text} Frame 8
"Portugese"Symbol 57 MovieClip {parry_text} Frame 9
"Italian"Symbol 57 MovieClip {parry_text} Frame 10
"Swedish"Symbol 57 MovieClip {parry_text} Frame 11
"Polish"Symbol 57 MovieClip {parry_text} Frame 12
"Russian"Symbol 57 MovieClip {parry_text} Frame 13
"Turkish"Symbol 57 MovieClip {parry_text} Frame 14
"Indonesian"Symbol 57 MovieClip {parry_text} Frame 15
"Malaysian"Symbol 57 MovieClip {parry_text} Frame 16
"Japanese"Symbol 57 MovieClip {parry_text} Frame 17
"Chinese"Symbol 57 MovieClip {parry_text} Frame 18
"US"Symbol 77 MovieClip {YouLose_Text_You} Frame 2
"UK"Symbol 77 MovieClip {YouLose_Text_You} Frame 3
"Dutch"Symbol 77 MovieClip {YouLose_Text_You} Frame 4
"French"Symbol 77 MovieClip {YouLose_Text_You} Frame 5
"German"Symbol 77 MovieClip {YouLose_Text_You} Frame 6
"Spanish"Symbol 77 MovieClip {YouLose_Text_You} Frame 7
"Brazilian"Symbol 77 MovieClip {YouLose_Text_You} Frame 8
"Portugese"Symbol 77 MovieClip {YouLose_Text_You} Frame 9
"Italian"Symbol 77 MovieClip {YouLose_Text_You} Frame 10
"Swedish"Symbol 77 MovieClip {YouLose_Text_You} Frame 11
"Polish"Symbol 77 MovieClip {YouLose_Text_You} Frame 12
"Russian"Symbol 77 MovieClip {YouLose_Text_You} Frame 13
"Turkish"Symbol 77 MovieClip {YouLose_Text_You} Frame 14
"Indonesian"Symbol 77 MovieClip {YouLose_Text_You} Frame 15
"Malaysian"Symbol 77 MovieClip {YouLose_Text_You} Frame 16
"Japanese"Symbol 77 MovieClip {YouLose_Text_You} Frame 17
"Chinese"Symbol 77 MovieClip {YouLose_Text_You} Frame 18
"US"Symbol 85 MovieClip {zombiename} Frame 2
"UK"Symbol 85 MovieClip {zombiename} Frame 3
"Dutch"Symbol 85 MovieClip {zombiename} Frame 4
"French"Symbol 85 MovieClip {zombiename} Frame 5
"German"Symbol 85 MovieClip {zombiename} Frame 6
"Spanish"Symbol 85 MovieClip {zombiename} Frame 7
"Brazilian"Symbol 85 MovieClip {zombiename} Frame 8
"Portugese"Symbol 85 MovieClip {zombiename} Frame 9
"Italian"Symbol 85 MovieClip {zombiename} Frame 10
"Swedish"Symbol 85 MovieClip {zombiename} Frame 11
"Polish"Symbol 85 MovieClip {zombiename} Frame 12
"Russian"Symbol 85 MovieClip {zombiename} Frame 13
"Turkish"Symbol 85 MovieClip {zombiename} Frame 14
"Indonesian"Symbol 85 MovieClip {zombiename} Frame 15
"Malaysian"Symbol 85 MovieClip {zombiename} Frame 16
"Japanese"Symbol 85 MovieClip {zombiename} Frame 17
"Chinese"Symbol 85 MovieClip {zombiename} Frame 18
"US"Symbol 93 MovieClip {hamstername} Frame 2
"UK"Symbol 93 MovieClip {hamstername} Frame 3
"Dutch"Symbol 93 MovieClip {hamstername} Frame 4
"French"Symbol 93 MovieClip {hamstername} Frame 5
"German"Symbol 93 MovieClip {hamstername} Frame 6
"Spanish"Symbol 93 MovieClip {hamstername} Frame 7
"Brazilian"Symbol 93 MovieClip {hamstername} Frame 8
"Portugese"Symbol 93 MovieClip {hamstername} Frame 9
"Italian"Symbol 93 MovieClip {hamstername} Frame 10
"Swedish"Symbol 93 MovieClip {hamstername} Frame 11
"Polish"Symbol 93 MovieClip {hamstername} Frame 12
"Russian"Symbol 93 MovieClip {hamstername} Frame 13
"Turkish"Symbol 93 MovieClip {hamstername} Frame 14
"Indonesian"Symbol 93 MovieClip {hamstername} Frame 15
"Malaysian"Symbol 93 MovieClip {hamstername} Frame 16
"Japanese"Symbol 93 MovieClip {hamstername} Frame 17
"Chinese"Symbol 93 MovieClip {hamstername} Frame 18
"US"Symbol 95 MovieClip {help_specialattack} Frame 2
"UK"Symbol 95 MovieClip {help_specialattack} Frame 3
"Dutch"Symbol 95 MovieClip {help_specialattack} Frame 4
"French"Symbol 95 MovieClip {help_specialattack} Frame 5
"German"Symbol 95 MovieClip {help_specialattack} Frame 6
"Spanish"Symbol 95 MovieClip {help_specialattack} Frame 7
"Brazilian"Symbol 95 MovieClip {help_specialattack} Frame 8
"Portugese"Symbol 95 MovieClip {help_specialattack} Frame 9
"Italian"Symbol 95 MovieClip {help_specialattack} Frame 10
"Swedish"Symbol 95 MovieClip {help_specialattack} Frame 11
"Polish"Symbol 95 MovieClip {help_specialattack} Frame 12
"Russian"Symbol 95 MovieClip {help_specialattack} Frame 13
"Turkish"Symbol 95 MovieClip {help_specialattack} Frame 14
"Indonesian"Symbol 95 MovieClip {help_specialattack} Frame 15
"Malaysian"Symbol 95 MovieClip {help_specialattack} Frame 16
"Japanese"Symbol 95 MovieClip {help_specialattack} Frame 17
"Ambient"Symbol 457 MovieClip {Zombie3} Frame 1
"Walk"Symbol 457 MovieClip {Zombie3} Frame 39
"WalkBack"Symbol 457 MovieClip {Zombie3} Frame 53
"Duck"Symbol 457 MovieClip {Zombie3} Frame 67
"Crouched"Symbol 457 MovieClip {Zombie3} Frame 71
"Rise"Symbol 457 MovieClip {Zombie3} Frame 82
"Cut"Symbol 457 MovieClip {Zombie3} Frame 90
"Fist"Symbol 457 MovieClip {Zombie3} Frame 116
"Fist2"Symbol 457 MovieClip {Zombie3} Frame 142
"Kick"Symbol 457 MovieClip {Zombie3} Frame 172
"Kick2"Symbol 457 MovieClip {Zombie3} Frame 198
"Jump"Symbol 457 MovieClip {Zombie3} Frame 224
"JumpFall"Symbol 457 MovieClip {Zombie3} Frame 230
"JumpTyl"Symbol 457 MovieClip {Zombie3} Frame 234
"JumpLadowanie"Symbol 457 MovieClip {Zombie3} Frame 242
"Blok"Symbol 457 MovieClip {Zombie3} Frame 245
"BlokIn"Symbol 457 MovieClip {Zombie3} Frame 247
"BlokOut"Symbol 457 MovieClip {Zombie3} Frame 261
"DuckBlok"Symbol 457 MovieClip {Zombie3} Frame 267
"DuckBlokIn"Symbol 457 MovieClip {Zombie3} Frame 269
"DuckBlokOut"Symbol 457 MovieClip {Zombie3} Frame 279
"JumpKick"Symbol 457 MovieClip {Zombie3} Frame 281
"JumpKickLand"Symbol 457 MovieClip {Zombie3} Frame 293
"JumpFist"Symbol 457 MovieClip {Zombie3} Frame 305
"JumpFistLand"Symbol 457 MovieClip {Zombie3} Frame 317
"DuckFist"Symbol 457 MovieClip {Zombie3} Frame 329
"Face"Symbol 457 MovieClip {Zombie3} Frame 351
"Stomach"Symbol 457 MovieClip {Zombie3} Frame 370
"Fall"Symbol 457 MovieClip {Zombie3} Frame 387
"Standup"Symbol 457 MovieClip {Zombie3} Frame 405
"DuckHit"Symbol 457 MovieClip {Zombie3} Frame 415
"DuckBlokBlocked"Symbol 457 MovieClip {Zombie3} Frame 431
"BlokBlocked"Symbol 457 MovieClip {Zombie3} Frame 442
"JumpHit"Symbol 457 MovieClip {Zombie3} Frame 454
"JumpHitStandup"Symbol 457 MovieClip {Zombie3} Frame 472
"S1"Symbol 457 MovieClip {Zombie3} Frame 484
"S2"Symbol 457 MovieClip {Zombie3} Frame 514
"Win"Symbol 457 MovieClip {Zombie3} Frame 550
"Win2"Symbol 457 MovieClip {Zombie3} Frame 583
"Dead"Symbol 457 MovieClip {Zombie3} Frame 620
"isDead"Symbol 457 MovieClip {Zombie3} Frame 651
"hamsterS2"Symbol 457 MovieClip {Zombie3} Frame 652
"off"Symbol 464 MovieClip {Button_Ok} Frame 1
"on"Symbol 464 MovieClip {Button_Ok} Frame 2
"out"Symbol 464 MovieClip {Button_Ok} Frame 14
"click"Symbol 464 MovieClip {Button_Ok} Frame 15
"US"Symbol 568 MovieClip {LOGO_more_fighting_at} Frame 2
"UK"Symbol 568 MovieClip {LOGO_more_fighting_at} Frame 3
"Dutch"Symbol 568 MovieClip {LOGO_more_fighting_at} Frame 4
"French"Symbol 568 MovieClip {LOGO_more_fighting_at} Frame 5
"German"Symbol 568 MovieClip {LOGO_more_fighting_at} Frame 6
"Spanish"Symbol 568 MovieClip {LOGO_more_fighting_at} Frame 7
"Brazilian"Symbol 568 MovieClip {LOGO_more_fighting_at} Frame 8
"Portugese"Symbol 568 MovieClip {LOGO_more_fighting_at} Frame 9
"Italian"Symbol 568 MovieClip {LOGO_more_fighting_at} Frame 10
"Swedish"Symbol 568 MovieClip {LOGO_more_fighting_at} Frame 11
"Polish"Symbol 568 MovieClip {LOGO_more_fighting_at} Frame 12
"Russian"Symbol 568 MovieClip {LOGO_more_fighting_at} Frame 13
"Turkish"Symbol 568 MovieClip {LOGO_more_fighting_at} Frame 14
"Indonesian"Symbol 568 MovieClip {LOGO_more_fighting_at} Frame 15
"Malaysian"Symbol 568 MovieClip {LOGO_more_fighting_at} Frame 16
"Japanese"Symbol 568 MovieClip {LOGO_more_fighting_at} Frame 17
"Chinese"Symbol 568 MovieClip {LOGO_more_fighting_at} Frame 18
"off"Symbol 569 MovieClip {Logo_agame_com} Frame 1
"on"Symbol 569 MovieClip {Logo_agame_com} Frame 2
"out"Symbol 569 MovieClip {Logo_agame_com} Frame 4
"click"Symbol 569 MovieClip {Logo_agame_com} Frame 5
"Ambient"Symbol 604 MovieClip {Zombie1} Frame 1
"Walk"Symbol 604 MovieClip {Zombie1} Frame 39
"WalkBack"Symbol 604 MovieClip {Zombie1} Frame 53
"Duck"Symbol 604 MovieClip {Zombie1} Frame 67
"Crouched"Symbol 604 MovieClip {Zombie1} Frame 71
"Rise"Symbol 604 MovieClip {Zombie1} Frame 82
"Cut"Symbol 604 MovieClip {Zombie1} Frame 90
"Fist"Symbol 604 MovieClip {Zombie1} Frame 116
"Fist2"Symbol 604 MovieClip {Zombie1} Frame 142
"Kick"Symbol 604 MovieClip {Zombie1} Frame 172
"Kick2"Symbol 604 MovieClip {Zombie1} Frame 198
"Jump"Symbol 604 MovieClip {Zombie1} Frame 224
"JumpFall"Symbol 604 MovieClip {Zombie1} Frame 230
"JumpTyl"Symbol 604 MovieClip {Zombie1} Frame 234
"JumpLadowanie"Symbol 604 MovieClip {Zombie1} Frame 242
"Blok"Symbol 604 MovieClip {Zombie1} Frame 245
"BlokIn"Symbol 604 MovieClip {Zombie1} Frame 247
"BlokOut"Symbol 604 MovieClip {Zombie1} Frame 261
"DuckBlok"Symbol 604 MovieClip {Zombie1} Frame 267
"DuckBlokIn"Symbol 604 MovieClip {Zombie1} Frame 269
"DuckBlokOut"Symbol 604 MovieClip {Zombie1} Frame 279
"JumpKick"Symbol 604 MovieClip {Zombie1} Frame 281
"JumpKickLand"Symbol 604 MovieClip {Zombie1} Frame 293
"JumpFist"Symbol 604 MovieClip {Zombie1} Frame 305
"JumpFistLand"Symbol 604 MovieClip {Zombie1} Frame 317
"DuckFist"Symbol 604 MovieClip {Zombie1} Frame 329
"Face"Symbol 604 MovieClip {Zombie1} Frame 351
"Stomach"Symbol 604 MovieClip {Zombie1} Frame 370
"Fall"Symbol 604 MovieClip {Zombie1} Frame 387
"Standup"Symbol 604 MovieClip {Zombie1} Frame 405
"DuckHit"Symbol 604 MovieClip {Zombie1} Frame 415
"DuckBlokBlocked"Symbol 604 MovieClip {Zombie1} Frame 431
"BlokBlocked"Symbol 604 MovieClip {Zombie1} Frame 442
"JumpHit"Symbol 604 MovieClip {Zombie1} Frame 454
"JumpHitStandup"Symbol 604 MovieClip {Zombie1} Frame 472
"S1"Symbol 604 MovieClip {Zombie1} Frame 484
"S2"Symbol 604 MovieClip {Zombie1} Frame 514
"Win"Symbol 604 MovieClip {Zombie1} Frame 550
"Win2"Symbol 604 MovieClip {Zombie1} Frame 583
"Dead"Symbol 604 MovieClip {Zombie1} Frame 620
"isDead"Symbol 604 MovieClip {Zombie1} Frame 651
"hamsterS2"Symbol 604 MovieClip {Zombie1} Frame 652
"US"Symbol 634 MovieClip {Popups_Round1} Frame 2
"UK"Symbol 634 MovieClip {Popups_Round1} Frame 3
"Dutch"Symbol 634 MovieClip {Popups_Round1} Frame 4
"French"Symbol 634 MovieClip {Popups_Round1} Frame 5
"German"Symbol 634 MovieClip {Popups_Round1} Frame 6
"Spanish"Symbol 634 MovieClip {Popups_Round1} Frame 7
"Brazilian"Symbol 634 MovieClip {Popups_Round1} Frame 8
"Portugese"Symbol 634 MovieClip {Popups_Round1} Frame 9
"Italian"Symbol 634 MovieClip {Popups_Round1} Frame 10
"Swedish"Symbol 634 MovieClip {Popups_Round1} Frame 11
"Polish"Symbol 634 MovieClip {Popups_Round1} Frame 12
"Russian"Symbol 634 MovieClip {Popups_Round1} Frame 13
"Turkish"Symbol 634 MovieClip {Popups_Round1} Frame 14
"Indonesian"Symbol 634 MovieClip {Popups_Round1} Frame 15
"Malaysian"Symbol 634 MovieClip {Popups_Round1} Frame 16
"Japanese"Symbol 634 MovieClip {Popups_Round1} Frame 17
"Chinese"Symbol 634 MovieClip {Popups_Round1} Frame 18
"US"Symbol 651 MovieClip {Popups_Round2} Frame 2
"UK"Symbol 651 MovieClip {Popups_Round2} Frame 3
"Dutch"Symbol 651 MovieClip {Popups_Round2} Frame 4
"French"Symbol 651 MovieClip {Popups_Round2} Frame 5
"German"Symbol 651 MovieClip {Popups_Round2} Frame 6
"Spanish"Symbol 651 MovieClip {Popups_Round2} Frame 7
"Brazilian"Symbol 651 MovieClip {Popups_Round2} Frame 8
"Portugese"Symbol 651 MovieClip {Popups_Round2} Frame 9
"Italian"Symbol 651 MovieClip {Popups_Round2} Frame 10
"Swedish"Symbol 651 MovieClip {Popups_Round2} Frame 11
"Polish"Symbol 651 MovieClip {Popups_Round2} Frame 12
"Russian"Symbol 651 MovieClip {Popups_Round2} Frame 13
"Turkish"Symbol 651 MovieClip {Popups_Round2} Frame 14
"Indonesian"Symbol 651 MovieClip {Popups_Round2} Frame 15
"Malaysian"Symbol 651 MovieClip {Popups_Round2} Frame 16
"Japanese"Symbol 651 MovieClip {Popups_Round2} Frame 17
"Chinese"Symbol 651 MovieClip {Popups_Round2} Frame 18
"US"Symbol 669 MovieClip {Popups_FinalRound} Frame 2
"UK"Symbol 669 MovieClip {Popups_FinalRound} Frame 3
"Dutch"Symbol 669 MovieClip {Popups_FinalRound} Frame 4
"French"Symbol 669 MovieClip {Popups_FinalRound} Frame 5
"German"Symbol 669 MovieClip {Popups_FinalRound} Frame 6
"Spanish"Symbol 669 MovieClip {Popups_FinalRound} Frame 7
"Brazilian"Symbol 669 MovieClip {Popups_FinalRound} Frame 8
"Portugese"Symbol 669 MovieClip {Popups_FinalRound} Frame 9
"Italian"Symbol 669 MovieClip {Popups_FinalRound} Frame 10
"Swedish"Symbol 669 MovieClip {Popups_FinalRound} Frame 11
"Polish"Symbol 669 MovieClip {Popups_FinalRound} Frame 12
"Russian"Symbol 669 MovieClip {Popups_FinalRound} Frame 13
"Turkish"Symbol 669 MovieClip {Popups_FinalRound} Frame 14
"Indonesian"Symbol 669 MovieClip {Popups_FinalRound} Frame 15
"Malaysian"Symbol 669 MovieClip {Popups_FinalRound} Frame 16
"Japanese"Symbol 669 MovieClip {Popups_FinalRound} Frame 17
"Chinese"Symbol 669 MovieClip {Popups_FinalRound} Frame 18
"US"Symbol 687 MovieClip {Popups_Fighty} Frame 2
"UK"Symbol 687 MovieClip {Popups_Fighty} Frame 3
"Dutch"Symbol 687 MovieClip {Popups_Fighty} Frame 4
"French"Symbol 687 MovieClip {Popups_Fighty} Frame 5
"German"Symbol 687 MovieClip {Popups_Fighty} Frame 6
"Spanish"Symbol 687 MovieClip {Popups_Fighty} Frame 7
"Brazilian"Symbol 687 MovieClip {Popups_Fighty} Frame 8
"Portugese"Symbol 687 MovieClip {Popups_Fighty} Frame 9
"Italian"Symbol 687 MovieClip {Popups_Fighty} Frame 10
"Swedish"Symbol 687 MovieClip {Popups_Fighty} Frame 11
"Polish"Symbol 687 MovieClip {Popups_Fighty} Frame 12
"Russian"Symbol 687 MovieClip {Popups_Fighty} Frame 13
"Turkish"Symbol 687 MovieClip {Popups_Fighty} Frame 14
"Indonesian"Symbol 687 MovieClip {Popups_Fighty} Frame 15
"Malaysian"Symbol 687 MovieClip {Popups_Fighty} Frame 16
"Japanese"Symbol 687 MovieClip {Popups_Fighty} Frame 17
"Chinese"Symbol 687 MovieClip {Popups_Fighty} Frame 18
"US"Symbol 703 MovieClip {Panel_YouWin} Frame 2
"UK"Symbol 703 MovieClip {Panel_YouWin} Frame 3
"Dutch"Symbol 703 MovieClip {Panel_YouWin} Frame 4
"French"Symbol 703 MovieClip {Panel_YouWin} Frame 5
"German"Symbol 703 MovieClip {Panel_YouWin} Frame 6
"Spanish"Symbol 703 MovieClip {Panel_YouWin} Frame 7
"Brazilian"Symbol 703 MovieClip {Panel_YouWin} Frame 8
"Portugese"Symbol 703 MovieClip {Panel_YouWin} Frame 9
"Italian"Symbol 703 MovieClip {Panel_YouWin} Frame 10
"Swedish"Symbol 703 MovieClip {Panel_YouWin} Frame 11
"Polish"Symbol 703 MovieClip {Panel_YouWin} Frame 12
"Russian"Symbol 703 MovieClip {Panel_YouWin} Frame 13
"Turkish"Symbol 703 MovieClip {Panel_YouWin} Frame 14
"Indonesian"Symbol 703 MovieClip {Panel_YouWin} Frame 15
"Malaysian"Symbol 703 MovieClip {Panel_YouWin} Frame 16
"Japanese"Symbol 703 MovieClip {Panel_YouWin} Frame 17
"Chinese"Symbol 703 MovieClip {Panel_YouWin} Frame 18
"Zombie"Symbol 705 MovieClip {zombie_vs_hamster_fla.Panel_Win_Character_263} Frame 1
"Hamster"Symbol 714 MovieClip {zombie_vs_hamster_fla.Panel_Win_Character_Hamster_265} Frame 1
"US"Symbol 730 MovieClip {Popup_YouLose} Frame 2
"UK"Symbol 730 MovieClip {Popup_YouLose} Frame 3
"Dutch"Symbol 730 MovieClip {Popup_YouLose} Frame 4
"French"Symbol 730 MovieClip {Popup_YouLose} Frame 5
"German"Symbol 730 MovieClip {Popup_YouLose} Frame 6
"Spanish"Symbol 730 MovieClip {Popup_YouLose} Frame 7
"Brazilian"Symbol 730 MovieClip {Popup_YouLose} Frame 8
"Portugese"Symbol 730 MovieClip {Popup_YouLose} Frame 9
"Italian"Symbol 730 MovieClip {Popup_YouLose} Frame 10
"Swedish"Symbol 730 MovieClip {Popup_YouLose} Frame 11
"Polish"Symbol 730 MovieClip {Popup_YouLose} Frame 12
"Russian"Symbol 730 MovieClip {Popup_YouLose} Frame 13
"Turkish"Symbol 730 MovieClip {Popup_YouLose} Frame 14
"Indonesian"Symbol 730 MovieClip {Popup_YouLose} Frame 15
"Malaysian"Symbol 730 MovieClip {Popup_YouLose} Frame 16
"Japanese"Symbol 730 MovieClip {Popup_YouLose} Frame 17
"Chinese"Symbol 730 MovieClip {Popup_YouLose} Frame 18
"off"Symbol 738 MovieClip {Button_Cancel} Frame 1
"on"Symbol 738 MovieClip {Button_Cancel} Frame 2
"out"Symbol 738 MovieClip {Button_Cancel} Frame 14
"click"Symbol 738 MovieClip {Button_Cancel} Frame 15
"Round1"Symbol 741 MovieClip {game.hitTests.PopUp} Frame 1
"Round2"Symbol 741 MovieClip {game.hitTests.PopUp} Frame 56
"Round3"Symbol 741 MovieClip {game.hitTests.PopUp} Frame 111
"Fight"Symbol 741 MovieClip {game.hitTests.PopUp} Frame 166
"YouWinZombie"Symbol 741 MovieClip {game.hitTests.PopUp} Frame 211
"YouWinHamster"Symbol 741 MovieClip {game.hitTests.PopUp} Frame 322
"YouLose"Symbol 741 MovieClip {game.hitTests.PopUp} Frame 438
"GameOver"Symbol 741 MovieClip {game.hitTests.PopUp} Frame 545
"enterName"Symbol 741 MovieClip {game.hitTests.PopUp} Frame 598
"Ambient"Symbol 1047 MovieClip {Hamster3} Frame 1
"Walk"Symbol 1047 MovieClip {Hamster3} Frame 15
"WalkBack"Symbol 1047 MovieClip {Hamster3} Frame 22
"Duck"Symbol 1047 MovieClip {Hamster3} Frame 29
"Crouched"Symbol 1047 MovieClip {Hamster3} Frame 32
"Rise"Symbol 1047 MovieClip {Hamster3} Frame 45
"Cut"Symbol 1047 MovieClip {Hamster3} Frame 49
"Fist"Symbol 1047 MovieClip {Hamster3} Frame 73
"Fist2"Symbol 1047 MovieClip {Hamster3} Frame 89
"Kick"Symbol 1047 MovieClip {Hamster3} Frame 107
"Kick2"Symbol 1047 MovieClip {Hamster3} Frame 131
"Jump"Symbol 1047 MovieClip {Hamster3} Frame 155
"JumpFall"Symbol 1047 MovieClip {Hamster3} Frame 162
"JumpTyl"Symbol 1047 MovieClip {Hamster3} Frame 165
"JumpLadowanie"Symbol 1047 MovieClip {Hamster3} Frame 173
"Blok"Symbol 1047 MovieClip {Hamster3} Frame 175
"BlokIn"Symbol 1047 MovieClip {Hamster3} Frame 179
"BlokOut"Symbol 1047 MovieClip {Hamster3} Frame 191
"DuckBlok"Symbol 1047 MovieClip {Hamster3} Frame 193
"DuckBlokIn"Symbol 1047 MovieClip {Hamster3} Frame 195
"DuckBlokOut"Symbol 1047 MovieClip {Hamster3} Frame 205
"JumpKick"Symbol 1047 MovieClip {Hamster3} Frame 207
"JumpKickLand"Symbol 1047 MovieClip {Hamster3} Frame 219
"JumpFist"Symbol 1047 MovieClip {Hamster3} Frame 231
"JumpFistLand"Symbol 1047 MovieClip {Hamster3} Frame 243
"DuckFist"Symbol 1047 MovieClip {Hamster3} Frame 251
"Face"Symbol 1047 MovieClip {Hamster3} Frame 276
"Stomach"Symbol 1047 MovieClip {Hamster3} Frame 289
"Fall"Symbol 1047 MovieClip {Hamster3} Frame 307
"Standup"Symbol 1047 MovieClip {Hamster3} Frame 319
"DuckHit"Symbol 1047 MovieClip {Hamster3} Frame 339
"DuckBlokBlocked"Symbol 1047 MovieClip {Hamster3} Frame 351
"BlokBlocked"Symbol 1047 MovieClip {Hamster3} Frame 362
"JumpHit"Symbol 1047 MovieClip {Hamster3} Frame 373
"JumpHitStandup"Symbol 1047 MovieClip {Hamster3} Frame 382
"S1"Symbol 1047 MovieClip {Hamster3} Frame 391
"S2x"Symbol 1047 MovieClip {Hamster3} Frame 421
"Win"Symbol 1047 MovieClip {Hamster3} Frame 457
"Dead"Symbol 1047 MovieClip {Hamster3} Frame 531
"isDead"Symbol 1047 MovieClip {Hamster3} Frame 548
"S2"Symbol 1047 MovieClip {Hamster3} Frame 549
"S2hit"Symbol 1047 MovieClip {Hamster3} Frame 580
"Ambient"Symbol 1048 MovieClip {Zombie2} Frame 1
"Walk"Symbol 1048 MovieClip {Zombie2} Frame 39
"WalkBack"Symbol 1048 MovieClip {Zombie2} Frame 53
"Duck"Symbol 1048 MovieClip {Zombie2} Frame 67
"Crouched"Symbol 1048 MovieClip {Zombie2} Frame 71
"Rise"Symbol 1048 MovieClip {Zombie2} Frame 82
"Cut"Symbol 1048 MovieClip {Zombie2} Frame 90
"Fist"Symbol 1048 MovieClip {Zombie2} Frame 116
"Fist2"Symbol 1048 MovieClip {Zombie2} Frame 142
"Kick"Symbol 1048 MovieClip {Zombie2} Frame 172
"Kick2"Symbol 1048 MovieClip {Zombie2} Frame 198
"Jump"Symbol 1048 MovieClip {Zombie2} Frame 224
"JumpFall"Symbol 1048 MovieClip {Zombie2} Frame 230
"JumpTyl"Symbol 1048 MovieClip {Zombie2} Frame 234
"JumpLadowanie"Symbol 1048 MovieClip {Zombie2} Frame 242
"Blok"Symbol 1048 MovieClip {Zombie2} Frame 245
"BlokIn"Symbol 1048 MovieClip {Zombie2} Frame 247
"BlokOut"Symbol 1048 MovieClip {Zombie2} Frame 261
"DuckBlok"Symbol 1048 MovieClip {Zombie2} Frame 267
"DuckBlokIn"Symbol 1048 MovieClip {Zombie2} Frame 269
"DuckBlokOut"Symbol 1048 MovieClip {Zombie2} Frame 279
"JumpKick"Symbol 1048 MovieClip {Zombie2} Frame 281
"JumpKickLand"Symbol 1048 MovieClip {Zombie2} Frame 293
"JumpFist"Symbol 1048 MovieClip {Zombie2} Frame 305
"JumpFistLand"Symbol 1048 MovieClip {Zombie2} Frame 317
"DuckFist"Symbol 1048 MovieClip {Zombie2} Frame 329
"Face"Symbol 1048 MovieClip {Zombie2} Frame 351
"Stomach"Symbol 1048 MovieClip {Zombie2} Frame 370
"Fall"Symbol 1048 MovieClip {Zombie2} Frame 387
"Standup"Symbol 1048 MovieClip {Zombie2} Frame 405
"DuckHit"Symbol 1048 MovieClip {Zombie2} Frame 415
"DuckBlokBlocked"Symbol 1048 MovieClip {Zombie2} Frame 431
"BlokBlocked"Symbol 1048 MovieClip {Zombie2} Frame 442
"JumpHit"Symbol 1048 MovieClip {Zombie2} Frame 454
"JumpHitStandup"Symbol 1048 MovieClip {Zombie2} Frame 472
"S1"Symbol 1048 MovieClip {Zombie2} Frame 484
"S2"Symbol 1048 MovieClip {Zombie2} Frame 514
"Win"Symbol 1048 MovieClip {Zombie2} Frame 550
"Win2"Symbol 1048 MovieClip {Zombie2} Frame 583
"Dead"Symbol 1048 MovieClip {Zombie2} Frame 620
"isDead"Symbol 1048 MovieClip {Zombie2} Frame 651
"hamsterS2"Symbol 1048 MovieClip {Zombie2} Frame 652
"Ambient"Symbol 1049 MovieClip {Zombie4} Frame 1
"Walk"Symbol 1049 MovieClip {Zombie4} Frame 39
"WalkBack"Symbol 1049 MovieClip {Zombie4} Frame 53
"Duck"Symbol 1049 MovieClip {Zombie4} Frame 67
"Crouched"Symbol 1049 MovieClip {Zombie4} Frame 71
"Rise"Symbol 1049 MovieClip {Zombie4} Frame 82
"Cut"Symbol 1049 MovieClip {Zombie4} Frame 90
"Fist"Symbol 1049 MovieClip {Zombie4} Frame 116
"Fist2"Symbol 1049 MovieClip {Zombie4} Frame 142
"Kick"Symbol 1049 MovieClip {Zombie4} Frame 172
"Kick2"Symbol 1049 MovieClip {Zombie4} Frame 198
"Jump"Symbol 1049 MovieClip {Zombie4} Frame 224
"JumpFall"Symbol 1049 MovieClip {Zombie4} Frame 230
"JumpTyl"Symbol 1049 MovieClip {Zombie4} Frame 234
"JumpLadowanie"Symbol 1049 MovieClip {Zombie4} Frame 242
"Blok"Symbol 1049 MovieClip {Zombie4} Frame 245
"BlokIn"Symbol 1049 MovieClip {Zombie4} Frame 247
"BlokOut"Symbol 1049 MovieClip {Zombie4} Frame 261
"DuckBlok"Symbol 1049 MovieClip {Zombie4} Frame 267
"DuckBlokIn"Symbol 1049 MovieClip {Zombie4} Frame 269
"DuckBlokOut"Symbol 1049 MovieClip {Zombie4} Frame 279
"JumpKick"Symbol 1049 MovieClip {Zombie4} Frame 281
"JumpKickLand"Symbol 1049 MovieClip {Zombie4} Frame 293
"JumpFist"Symbol 1049 MovieClip {Zombie4} Frame 305
"JumpFistLand"Symbol 1049 MovieClip {Zombie4} Frame 317
"DuckFist"Symbol 1049 MovieClip {Zombie4} Frame 329
"Face"Symbol 1049 MovieClip {Zombie4} Frame 351
"Stomach"Symbol 1049 MovieClip {Zombie4} Frame 370
"Fall"Symbol 1049 MovieClip {Zombie4} Frame 387
"Standup"Symbol 1049 MovieClip {Zombie4} Frame 405
"DuckHit"Symbol 1049 MovieClip {Zombie4} Frame 415
"DuckBlokBlocked"Symbol 1049 MovieClip {Zombie4} Frame 431
"BlokBlocked"Symbol 1049 MovieClip {Zombie4} Frame 442
"JumpHit"Symbol 1049 MovieClip {Zombie4} Frame 454
"JumpHitStandup"Symbol 1049 MovieClip {Zombie4} Frame 472
"S1"Symbol 1049 MovieClip {Zombie4} Frame 484
"S2"Symbol 1049 MovieClip {Zombie4} Frame 514
"Win"Symbol 1049 MovieClip {Zombie4} Frame 550
"Win2"Symbol 1049 MovieClip {Zombie4} Frame 583
"Dead"Symbol 1049 MovieClip {Zombie4} Frame 620
"isDead"Symbol 1049 MovieClip {Zombie4} Frame 651
"hamsterS2"Symbol 1049 MovieClip {Zombie4} Frame 652
"Ambient"Symbol 1050 MovieClip {Zombie5} Frame 1
"Walk"Symbol 1050 MovieClip {Zombie5} Frame 39
"WalkBack"Symbol 1050 MovieClip {Zombie5} Frame 53
"Duck"Symbol 1050 MovieClip {Zombie5} Frame 67
"Crouched"Symbol 1050 MovieClip {Zombie5} Frame 71
"Rise"Symbol 1050 MovieClip {Zombie5} Frame 82
"Cut"Symbol 1050 MovieClip {Zombie5} Frame 90
"Fist"Symbol 1050 MovieClip {Zombie5} Frame 116
"Fist2"Symbol 1050 MovieClip {Zombie5} Frame 142
"Kick"Symbol 1050 MovieClip {Zombie5} Frame 172
"Kick2"Symbol 1050 MovieClip {Zombie5} Frame 198
"Jump"Symbol 1050 MovieClip {Zombie5} Frame 224
"JumpFall"Symbol 1050 MovieClip {Zombie5} Frame 230
"JumpTyl"Symbol 1050 MovieClip {Zombie5} Frame 234
"JumpLadowanie"Symbol 1050 MovieClip {Zombie5} Frame 242
"Blok"Symbol 1050 MovieClip {Zombie5} Frame 245
"BlokIn"Symbol 1050 MovieClip {Zombie5} Frame 247
"BlokOut"Symbol 1050 MovieClip {Zombie5} Frame 261
"DuckBlok"Symbol 1050 MovieClip {Zombie5} Frame 267
"DuckBlokIn"Symbol 1050 MovieClip {Zombie5} Frame 269
"DuckBlokOut"Symbol 1050 MovieClip {Zombie5} Frame 279
"JumpKick"Symbol 1050 MovieClip {Zombie5} Frame 281
"JumpKickLand"Symbol 1050 MovieClip {Zombie5} Frame 293
"JumpFist"Symbol 1050 MovieClip {Zombie5} Frame 305
"JumpFistLand"Symbol 1050 MovieClip {Zombie5} Frame 317
"DuckFist"Symbol 1050 MovieClip {Zombie5} Frame 329
"Face"Symbol 1050 MovieClip {Zombie5} Frame 351
"Stomach"Symbol 1050 MovieClip {Zombie5} Frame 370
"Fall"Symbol 1050 MovieClip {Zombie5} Frame 387
"Standup"Symbol 1050 MovieClip {Zombie5} Frame 405
"DuckHit"Symbol 1050 MovieClip {Zombie5} Frame 415
"DuckBlokBlocked"Symbol 1050 MovieClip {Zombie5} Frame 431
"BlokBlocked"Symbol 1050 MovieClip {Zombie5} Frame 442
"JumpHit"Symbol 1050 MovieClip {Zombie5} Frame 454
"JumpHitStandup"Symbol 1050 MovieClip {Zombie5} Frame 472
"S1"Symbol 1050 MovieClip {Zombie5} Frame 484
"S2"Symbol 1050 MovieClip {Zombie5} Frame 514
"Win"Symbol 1050 MovieClip {Zombie5} Frame 550
"Win2"Symbol 1050 MovieClip {Zombie5} Frame 583
"Dead"Symbol 1050 MovieClip {Zombie5} Frame 620
"isDead"Symbol 1050 MovieClip {Zombie5} Frame 651
"hamsterS2"Symbol 1050 MovieClip {Zombie5} Frame 652
"Ambient"Symbol 1051 MovieClip {Hamster1} Frame 1
"Walk"Symbol 1051 MovieClip {Hamster1} Frame 15
"WalkBack"Symbol 1051 MovieClip {Hamster1} Frame 22
"Duck"Symbol 1051 MovieClip {Hamster1} Frame 29
"Crouched"Symbol 1051 MovieClip {Hamster1} Frame 32
"Rise"Symbol 1051 MovieClip {Hamster1} Frame 45
"Cut"Symbol 1051 MovieClip {Hamster1} Frame 49
"Fist"Symbol 1051 MovieClip {Hamster1} Frame 73
"Fist2"Symbol 1051 MovieClip {Hamster1} Frame 89
"Kick"Symbol 1051 MovieClip {Hamster1} Frame 107
"Kick2"Symbol 1051 MovieClip {Hamster1} Frame 131
"Jump"Symbol 1051 MovieClip {Hamster1} Frame 155
"JumpFall"Symbol 1051 MovieClip {Hamster1} Frame 162
"JumpTyl"Symbol 1051 MovieClip {Hamster1} Frame 165
"JumpLadowanie"Symbol 1051 MovieClip {Hamster1} Frame 173
"Blok"Symbol 1051 MovieClip {Hamster1} Frame 175
"BlokIn"Symbol 1051 MovieClip {Hamster1} Frame 179
"BlokOut"Symbol 1051 MovieClip {Hamster1} Frame 191
"DuckBlok"Symbol 1051 MovieClip {Hamster1} Frame 193
"DuckBlokIn"Symbol 1051 MovieClip {Hamster1} Frame 195
"DuckBlokOut"Symbol 1051 MovieClip {Hamster1} Frame 205
"JumpKick"Symbol 1051 MovieClip {Hamster1} Frame 207
"JumpKickLand"Symbol 1051 MovieClip {Hamster1} Frame 219
"JumpFist"Symbol 1051 MovieClip {Hamster1} Frame 231
"JumpFistLand"Symbol 1051 MovieClip {Hamster1} Frame 243
"DuckFist"Symbol 1051 MovieClip {Hamster1} Frame 251
"Face"Symbol 1051 MovieClip {Hamster1} Frame 276
"Stomach"Symbol 1051 MovieClip {Hamster1} Frame 289
"Fall"Symbol 1051 MovieClip {Hamster1} Frame 307
"Standup"Symbol 1051 MovieClip {Hamster1} Frame 319
"DuckHit"Symbol 1051 MovieClip {Hamster1} Frame 339
"DuckBlokBlocked"Symbol 1051 MovieClip {Hamster1} Frame 351
"BlokBlocked"Symbol 1051 MovieClip {Hamster1} Frame 362
"JumpHit"Symbol 1051 MovieClip {Hamster1} Frame 373
"JumpHitStandup"Symbol 1051 MovieClip {Hamster1} Frame 382
"S1"Symbol 1051 MovieClip {Hamster1} Frame 391
"S2x"Symbol 1051 MovieClip {Hamster1} Frame 421
"Win"Symbol 1051 MovieClip {Hamster1} Frame 457
"Dead"Symbol 1051 MovieClip {Hamster1} Frame 531
"isDead"Symbol 1051 MovieClip {Hamster1} Frame 548
"S2"Symbol 1051 MovieClip {Hamster1} Frame 549
"S2hit"Symbol 1051 MovieClip {Hamster1} Frame 580
"Ambient"Symbol 1052 MovieClip {Hamster2} Frame 1
"Walk"Symbol 1052 MovieClip {Hamster2} Frame 15
"WalkBack"Symbol 1052 MovieClip {Hamster2} Frame 22
"Duck"Symbol 1052 MovieClip {Hamster2} Frame 29
"Crouched"Symbol 1052 MovieClip {Hamster2} Frame 32
"Rise"Symbol 1052 MovieClip {Hamster2} Frame 45
"Cut"Symbol 1052 MovieClip {Hamster2} Frame 49
"Fist"Symbol 1052 MovieClip {Hamster2} Frame 73
"Fist2"Symbol 1052 MovieClip {Hamster2} Frame 89
"Kick"Symbol 1052 MovieClip {Hamster2} Frame 107
"Kick2"Symbol 1052 MovieClip {Hamster2} Frame 131
"Jump"Symbol 1052 MovieClip {Hamster2} Frame 155
"JumpFall"Symbol 1052 MovieClip {Hamster2} Frame 162
"JumpTyl"Symbol 1052 MovieClip {Hamster2} Frame 165
"JumpLadowanie"Symbol 1052 MovieClip {Hamster2} Frame 173
"Blok"Symbol 1052 MovieClip {Hamster2} Frame 175
"BlokIn"Symbol 1052 MovieClip {Hamster2} Frame 179
"BlokOut"Symbol 1052 MovieClip {Hamster2} Frame 191
"DuckBlok"Symbol 1052 MovieClip {Hamster2} Frame 193
"DuckBlokIn"Symbol 1052 MovieClip {Hamster2} Frame 195
"DuckBlokOut"Symbol 1052 MovieClip {Hamster2} Frame 205
"JumpKick"Symbol 1052 MovieClip {Hamster2} Frame 207
"JumpKickLand"Symbol 1052 MovieClip {Hamster2} Frame 219
"JumpFist"Symbol 1052 MovieClip {Hamster2} Frame 231
"JumpFistLand"Symbol 1052 MovieClip {Hamster2} Frame 243
"DuckFist"Symbol 1052 MovieClip {Hamster2} Frame 251
"Face"Symbol 1052 MovieClip {Hamster2} Frame 276
"Stomach"Symbol 1052 MovieClip {Hamster2} Frame 289
"Fall"Symbol 1052 MovieClip {Hamster2} Frame 307
"Standup"Symbol 1052 MovieClip {Hamster2} Frame 319
"DuckHit"Symbol 1052 MovieClip {Hamster2} Frame 339
"DuckBlokBlocked"Symbol 1052 MovieClip {Hamster2} Frame 351
"BlokBlocked"Symbol 1052 MovieClip {Hamster2} Frame 362
"JumpHit"Symbol 1052 MovieClip {Hamster2} Frame 373
"JumpHitStandup"Symbol 1052 MovieClip {Hamster2} Frame 382
"S1"Symbol 1052 MovieClip {Hamster2} Frame 391
"S2x"Symbol 1052 MovieClip {Hamster2} Frame 421
"Win"Symbol 1052 MovieClip {Hamster2} Frame 457
"Dead"Symbol 1052 MovieClip {Hamster2} Frame 531
"isDead"Symbol 1052 MovieClip {Hamster2} Frame 548
"S2"Symbol 1052 MovieClip {Hamster2} Frame 549
"S2hit"Symbol 1052 MovieClip {Hamster2} Frame 580
"Ambient"Symbol 1053 MovieClip {Hamster4} Frame 1
"Walk"Symbol 1053 MovieClip {Hamster4} Frame 15
"WalkBack"Symbol 1053 MovieClip {Hamster4} Frame 22
"Duck"Symbol 1053 MovieClip {Hamster4} Frame 29
"Crouched"Symbol 1053 MovieClip {Hamster4} Frame 32
"Rise"Symbol 1053 MovieClip {Hamster4} Frame 45
"Cut"Symbol 1053 MovieClip {Hamster4} Frame 49
"Fist"Symbol 1053 MovieClip {Hamster4} Frame 73
"Fist2"Symbol 1053 MovieClip {Hamster4} Frame 89
"Kick"Symbol 1053 MovieClip {Hamster4} Frame 107
"Kick2"Symbol 1053 MovieClip {Hamster4} Frame 131
"Jump"Symbol 1053 MovieClip {Hamster4} Frame 155
"JumpFall"Symbol 1053 MovieClip {Hamster4} Frame 162
"JumpTyl"Symbol 1053 MovieClip {Hamster4} Frame 165
"JumpLadowanie"Symbol 1053 MovieClip {Hamster4} Frame 173
"Blok"Symbol 1053 MovieClip {Hamster4} Frame 175
"BlokIn"Symbol 1053 MovieClip {Hamster4} Frame 179
"BlokOut"Symbol 1053 MovieClip {Hamster4} Frame 191
"DuckBlok"Symbol 1053 MovieClip {Hamster4} Frame 193
"DuckBlokIn"Symbol 1053 MovieClip {Hamster4} Frame 195
"DuckBlokOut"Symbol 1053 MovieClip {Hamster4} Frame 205
"JumpKick"Symbol 1053 MovieClip {Hamster4} Frame 207
"JumpKickLand"Symbol 1053 MovieClip {Hamster4} Frame 219
"JumpFist"Symbol 1053 MovieClip {Hamster4} Frame 231
"JumpFistLand"Symbol 1053 MovieClip {Hamster4} Frame 243
"DuckFist"Symbol 1053 MovieClip {Hamster4} Frame 251
"Face"Symbol 1053 MovieClip {Hamster4} Frame 276
"Stomach"Symbol 1053 MovieClip {Hamster4} Frame 289
"Fall"Symbol 1053 MovieClip {Hamster4} Frame 307
"Standup"Symbol 1053 MovieClip {Hamster4} Frame 319
"DuckHit"Symbol 1053 MovieClip {Hamster4} Frame 339
"DuckBlokBlocked"Symbol 1053 MovieClip {Hamster4} Frame 351
"BlokBlocked"Symbol 1053 MovieClip {Hamster4} Frame 362
"JumpHit"Symbol 1053 MovieClip {Hamster4} Frame 373
"JumpHitStandup"Symbol 1053 MovieClip {Hamster4} Frame 382
"S1"Symbol 1053 MovieClip {Hamster4} Frame 391
"S2x"Symbol 1053 MovieClip {Hamster4} Frame 421
"Win"Symbol 1053 MovieClip {Hamster4} Frame 457
"Dead"Symbol 1053 MovieClip {Hamster4} Frame 531
"isDead"Symbol 1053 MovieClip {Hamster4} Frame 548
"S2"Symbol 1053 MovieClip {Hamster4} Frame 549
"S2hit"Symbol 1053 MovieClip {Hamster4} Frame 580
"Ambient"Symbol 1054 MovieClip {Hamster5} Frame 1
"Walk"Symbol 1054 MovieClip {Hamster5} Frame 15
"WalkBack"Symbol 1054 MovieClip {Hamster5} Frame 22
"Duck"Symbol 1054 MovieClip {Hamster5} Frame 29
"Crouched"Symbol 1054 MovieClip {Hamster5} Frame 32
"Rise"Symbol 1054 MovieClip {Hamster5} Frame 45
"Cut"Symbol 1054 MovieClip {Hamster5} Frame 49
"Fist"Symbol 1054 MovieClip {Hamster5} Frame 73
"Fist2"Symbol 1054 MovieClip {Hamster5} Frame 89
"Kick"Symbol 1054 MovieClip {Hamster5} Frame 107
"Kick2"Symbol 1054 MovieClip {Hamster5} Frame 131
"Jump"Symbol 1054 MovieClip {Hamster5} Frame 155
"JumpFall"Symbol 1054 MovieClip {Hamster5} Frame 162
"JumpTyl"Symbol 1054 MovieClip {Hamster5} Frame 165
"JumpLadowanie"Symbol 1054 MovieClip {Hamster5} Frame 173
"Blok"Symbol 1054 MovieClip {Hamster5} Frame 175
"BlokIn"Symbol 1054 MovieClip {Hamster5} Frame 179
"BlokOut"Symbol 1054 MovieClip {Hamster5} Frame 191
"DuckBlok"Symbol 1054 MovieClip {Hamster5} Frame 193
"DuckBlokIn"Symbol 1054 MovieClip {Hamster5} Frame 195
"DuckBlokOut"Symbol 1054 MovieClip {Hamster5} Frame 205
"JumpKick"Symbol 1054 MovieClip {Hamster5} Frame 207
"JumpKickLand"Symbol 1054 MovieClip {Hamster5} Frame 219
"JumpFist"Symbol 1054 MovieClip {Hamster5} Frame 231
"JumpFistLand"Symbol 1054 MovieClip {Hamster5} Frame 243
"DuckFist"Symbol 1054 MovieClip {Hamster5} Frame 251
"Face"Symbol 1054 MovieClip {Hamster5} Frame 276
"Stomach"Symbol 1054 MovieClip {Hamster5} Frame 289
"Fall"Symbol 1054 MovieClip {Hamster5} Frame 307
"Standup"Symbol 1054 MovieClip {Hamster5} Frame 319
"DuckHit"Symbol 1054 MovieClip {Hamster5} Frame 339
"DuckBlokBlocked"Symbol 1054 MovieClip {Hamster5} Frame 351
"BlokBlocked"Symbol 1054 MovieClip {Hamster5} Frame 362
"JumpHit"Symbol 1054 MovieClip {Hamster5} Frame 373
"JumpHitStandup"Symbol 1054 MovieClip {Hamster5} Frame 382
"S1"Symbol 1054 MovieClip {Hamster5} Frame 391
"S2x"Symbol 1054 MovieClip {Hamster5} Frame 421
"Win"Symbol 1054 MovieClip {Hamster5} Frame 457
"Dead"Symbol 1054 MovieClip {Hamster5} Frame 531
"isDead"Symbol 1054 MovieClip {Hamster5} Frame 548
"S2"Symbol 1054 MovieClip {Hamster5} Frame 549
"S2hit"Symbol 1054 MovieClip {Hamster5} Frame 580
"music"Symbol 1120 MovieClip {zombie_vs_hamster_fla.__afterpreloader_60} Frame 2
"fighters"Symbol 1120 MovieClip {zombie_vs_hamster_fla.__afterpreloader_60} Frame 2
"backgrounds"Symbol 1120 MovieClip {zombie_vs_hamster_fla.__afterpreloader_60} Frame 2
"kick sounds"Symbol 1120 MovieClip {zombie_vs_hamster_fla.__afterpreloader_60} Frame 2
"punch sounds"Symbol 1120 MovieClip {zombie_vs_hamster_fla.__afterpreloader_60} Frame 2
"block sounds"Symbol 1120 MovieClip {zombie_vs_hamster_fla.__afterpreloader_60} Frame 2
"jump"Symbol 1120 MovieClip {zombie_vs_hamster_fla.__afterpreloader_60} Frame 2
"h attack"Symbol 1120 MovieClip {zombie_vs_hamster_fla.__afterpreloader_60} Frame 2
"z attack"Symbol 1120 MovieClip {zombie_vs_hamster_fla.__afterpreloader_60} Frame 2
"h getsHit"Symbol 1120 MovieClip {zombie_vs_hamster_fla.__afterpreloader_60} Frame 2
"z getHit"Symbol 1120 MovieClip {zombie_vs_hamster_fla.__afterpreloader_60} Frame 2
"h special"Symbol 1120 MovieClip {zombie_vs_hamster_fla.__afterpreloader_60} Frame 2
"z special"Symbol 1120 MovieClip {zombie_vs_hamster_fla.__afterpreloader_60} Frame 2
"death"Symbol 1120 MovieClip {zombie_vs_hamster_fla.__afterpreloader_60} Frame 2
"announcer"Symbol 1120 MovieClip {zombie_vs_hamster_fla.__afterpreloader_60} Frame 2
"h taunt"Symbol 1120 MovieClip {zombie_vs_hamster_fla.__afterpreloader_60} Frame 2
"z taunt"Symbol 1120 MovieClip {zombie_vs_hamster_fla.__afterpreloader_60} Frame 2
"mouse"Symbol 1120 MovieClip {zombie_vs_hamster_fla.__afterpreloader_60} Frame 2
"efekty"Symbol 1120 MovieClip {zombie_vs_hamster_fla.__afterpreloader_60} Frame 2
"US"Symbol 1151 MovieClip {_LanguageTranslation/QualityBest_text} Frame 2
"UK"Symbol 1151 MovieClip {_LanguageTranslation/QualityBest_text} Frame 3
"Dutch"Symbol 1151 MovieClip {_LanguageTranslation/QualityBest_text} Frame 4
"French"Symbol 1151 MovieClip {_LanguageTranslation/QualityBest_text} Frame 5
"German"Symbol 1151 MovieClip {_LanguageTranslation/QualityBest_text} Frame 6
"Spanish"Symbol 1151 MovieClip {_LanguageTranslation/QualityBest_text} Frame 7
"Brazilian"Symbol 1151 MovieClip {_LanguageTranslation/QualityBest_text} Frame 8
"Portugese"Symbol 1151 MovieClip {_LanguageTranslation/QualityBest_text} Frame 9
"Italian"Symbol 1151 MovieClip {_LanguageTranslation/QualityBest_text} Frame 10
"Swedish"Symbol 1151 MovieClip {_LanguageTranslation/QualityBest_text} Frame 11
"Polish"Symbol 1151 MovieClip {_LanguageTranslation/QualityBest_text} Frame 12
"Russian"Symbol 1151 MovieClip {_LanguageTranslation/QualityBest_text} Frame 13
"Turkish"Symbol 1151 MovieClip {_LanguageTranslation/QualityBest_text} Frame 14
"Indonesian"Symbol 1151 MovieClip {_LanguageTranslation/QualityBest_text} Frame 15
"Malaysian"Symbol 1151 MovieClip {_LanguageTranslation/QualityBest_text} Frame 16
"Japanese"Symbol 1151 MovieClip {_LanguageTranslation/QualityBest_text} Frame 17
"Chinese"Symbol 1151 MovieClip {_LanguageTranslation/QualityBest_text} Frame 18
"US"Symbol 1182 MovieClip {_LanguageTranslation/QualityBest_text_mouseOver} Frame 2
"UK"Symbol 1182 MovieClip {_LanguageTranslation/QualityBest_text_mouseOver} Frame 3
"Dutch"Symbol 1182 MovieClip {_LanguageTranslation/QualityBest_text_mouseOver} Frame 4
"French"Symbol 1182 MovieClip {_LanguageTranslation/QualityBest_text_mouseOver} Frame 5
"German"Symbol 1182 MovieClip {_LanguageTranslation/QualityBest_text_mouseOver} Frame 6
"Spanish"Symbol 1182 MovieClip {_LanguageTranslation/QualityBest_text_mouseOver} Frame 7
"Brazilian"Symbol 1182 MovieClip {_LanguageTranslation/QualityBest_text_mouseOver} Frame 8
"Portugese"Symbol 1182 MovieClip {_LanguageTranslation/QualityBest_text_mouseOver} Frame 9
"Italian"Symbol 1182 MovieClip {_LanguageTranslation/QualityBest_text_mouseOver} Frame 10
"Swedish"Symbol 1182 MovieClip {_LanguageTranslation/QualityBest_text_mouseOver} Frame 11
"Polish"Symbol 1182 MovieClip {_LanguageTranslation/QualityBest_text_mouseOver} Frame 12
"Russian"Symbol 1182 MovieClip {_LanguageTranslation/QualityBest_text_mouseOver} Frame 13
"Turkish"Symbol 1182 MovieClip {_LanguageTranslation/QualityBest_text_mouseOver} Frame 14
"Indonesian"Symbol 1182 MovieClip {_LanguageTranslation/QualityBest_text_mouseOver} Frame 15
"Malaysian"Symbol 1182 MovieClip {_LanguageTranslation/QualityBest_text_mouseOver} Frame 16
"Japanese"Symbol 1182 MovieClip {_LanguageTranslation/QualityBest_text_mouseOver} Frame 17
"Chinese"Symbol 1182 MovieClip {_LanguageTranslation/QualityBest_text_mouseOver} Frame 18
"US"Symbol 1191 MovieClip {_LanguageTranslation/QualityMedium_text} Frame 2
"UK"Symbol 1191 MovieClip {_LanguageTranslation/QualityMedium_text} Frame 3
"Dutch"Symbol 1191 MovieClip {_LanguageTranslation/QualityMedium_text} Frame 4
"French"Symbol 1191 MovieClip {_LanguageTranslation/QualityMedium_text} Frame 5
"German"Symbol 1191 MovieClip {_LanguageTranslation/QualityMedium_text} Frame 6
"Spanish"Symbol 1191 MovieClip {_LanguageTranslation/QualityMedium_text} Frame 7
"Brazilian"Symbol 1191 MovieClip {_LanguageTranslation/QualityMedium_text} Frame 8
"Portugese"Symbol 1191 MovieClip {_LanguageTranslation/QualityMedium_text} Frame 9
"Italian"Symbol 1191 MovieClip {_LanguageTranslation/QualityMedium_text} Frame 10
"Swedish"Symbol 1191 MovieClip {_LanguageTranslation/QualityMedium_text} Frame 11
"Polish"Symbol 1191 MovieClip {_LanguageTranslation/QualityMedium_text} Frame 12
"Russian"Symbol 1191 MovieClip {_LanguageTranslation/QualityMedium_text} Frame 13
"Turkish"Symbol 1191 MovieClip {_LanguageTranslation/QualityMedium_text} Frame 14
"Indonesian"Symbol 1191 MovieClip {_LanguageTranslation/QualityMedium_text} Frame 15
"Malaysian"Symbol 1191 MovieClip {_LanguageTranslation/QualityMedium_text} Frame 16
"Japanese"Symbol 1191 MovieClip {_LanguageTranslation/QualityMedium_text} Frame 17
"Chinese"Symbol 1191 MovieClip {_LanguageTranslation/QualityMedium_text} Frame 18
"US"Symbol 1200 MovieClip {_LanguageTranslation/QualityMedium_text_mouseOver} Frame 2
"UK"Symbol 1200 MovieClip {_LanguageTranslation/QualityMedium_text_mouseOver} Frame 3
"Dutch"Symbol 1200 MovieClip {_LanguageTranslation/QualityMedium_text_mouseOver} Frame 4
"French"Symbol 1200 MovieClip {_LanguageTranslation/QualityMedium_text_mouseOver} Frame 5
"German"Symbol 1200 MovieClip {_LanguageTranslation/QualityMedium_text_mouseOver} Frame 6
"Spanish"Symbol 1200 MovieClip {_LanguageTranslation/QualityMedium_text_mouseOver} Frame 7
"Brazilian"Symbol 1200 MovieClip {_LanguageTranslation/QualityMedium_text_mouseOver} Frame 8
"Portugese"Symbol 1200 MovieClip {_LanguageTranslation/QualityMedium_text_mouseOver} Frame 9
"Italian"Symbol 1200 MovieClip {_LanguageTranslation/QualityMedium_text_mouseOver} Frame 10
"Swedish"Symbol 1200 MovieClip {_LanguageTranslation/QualityMedium_text_mouseOver} Frame 11
"Polish"Symbol 1200 MovieClip {_LanguageTranslation/QualityMedium_text_mouseOver} Frame 12
"Russian"Symbol 1200 MovieClip {_LanguageTranslation/QualityMedium_text_mouseOver} Frame 13
"Turkish"Symbol 1200 MovieClip {_LanguageTranslation/QualityMedium_text_mouseOver} Frame 14
"Indonesian"Symbol 1200 MovieClip {_LanguageTranslation/QualityMedium_text_mouseOver} Frame 15
"Malaysian"Symbol 1200 MovieClip {_LanguageTranslation/QualityMedium_text_mouseOver} Frame 16
"Japanese"Symbol 1200 MovieClip {_LanguageTranslation/QualityMedium_text_mouseOver} Frame 17
"Chinese"Symbol 1200 MovieClip {_LanguageTranslation/QualityMedium_text_mouseOver} Frame 18
"US"Symbol 1216 MovieClip {_LanguageTranslation/QualityLow_text} Frame 2
"UK"Symbol 1216 MovieClip {_LanguageTranslation/QualityLow_text} Frame 3
"Dutch"Symbol 1216 MovieClip {_LanguageTranslation/QualityLow_text} Frame 4
"French"Symbol 1216 MovieClip {_LanguageTranslation/QualityLow_text} Frame 5
"German"Symbol 1216 MovieClip {_LanguageTranslation/QualityLow_text} Frame 6
"Spanish"Symbol 1216 MovieClip {_LanguageTranslation/QualityLow_text} Frame 7
"Brazilian"Symbol 1216 MovieClip {_LanguageTranslation/QualityLow_text} Frame 8
"Portugese"Symbol 1216 MovieClip {_LanguageTranslation/QualityLow_text} Frame 9
"Italian"Symbol 1216 MovieClip {_LanguageTranslation/QualityLow_text} Frame 10
"Swedish"Symbol 1216 MovieClip {_LanguageTranslation/QualityLow_text} Frame 11
"Polish"Symbol 1216 MovieClip {_LanguageTranslation/QualityLow_text} Frame 12
"Russian"Symbol 1216 MovieClip {_LanguageTranslation/QualityLow_text} Frame 13
"Turkish"Symbol 1216 MovieClip {_LanguageTranslation/QualityLow_text} Frame 14
"Indonesian"Symbol 1216 MovieClip {_LanguageTranslation/QualityLow_text} Frame 15
"Malaysian"Symbol 1216 MovieClip {_LanguageTranslation/QualityLow_text} Frame 16
"Japanese"Symbol 1216 MovieClip {_LanguageTranslation/QualityLow_text} Frame 17
"Chinese"Symbol 1216 MovieClip {_LanguageTranslation/QualityLow_text} Frame 18
"US"Symbol 1232 MovieClip {_LanguageTranslation/QualityLow_text_mouseOver} Frame 2
"UK"Symbol 1232 MovieClip {_LanguageTranslation/QualityLow_text_mouseOver} Frame 3
"Dutch"Symbol 1232 MovieClip {_LanguageTranslation/QualityLow_text_mouseOver} Frame 4
"French"Symbol 1232 MovieClip {_LanguageTranslation/QualityLow_text_mouseOver} Frame 5
"German"Symbol 1232 MovieClip {_LanguageTranslation/QualityLow_text_mouseOver} Frame 6
"Spanish"Symbol 1232 MovieClip {_LanguageTranslation/QualityLow_text_mouseOver} Frame 7
"Brazilian"Symbol 1232 MovieClip {_LanguageTranslation/QualityLow_text_mouseOver} Frame 8
"Portugese"Symbol 1232 MovieClip {_LanguageTranslation/QualityLow_text_mouseOver} Frame 9
"Italian"Symbol 1232 MovieClip {_LanguageTranslation/QualityLow_text_mouseOver} Frame 10
"Swedish"Symbol 1232 MovieClip {_LanguageTranslation/QualityLow_text_mouseOver} Frame 11
"Polish"Symbol 1232 MovieClip {_LanguageTranslation/QualityLow_text_mouseOver} Frame 12
"Russian"Symbol 1232 MovieClip {_LanguageTranslation/QualityLow_text_mouseOver} Frame 13
"Turkish"Symbol 1232 MovieClip {_LanguageTranslation/QualityLow_text_mouseOver} Frame 14
"Indonesian"Symbol 1232 MovieClip {_LanguageTranslation/QualityLow_text_mouseOver} Frame 15
"Malaysian"Symbol 1232 MovieClip {_LanguageTranslation/QualityLow_text_mouseOver} Frame 16
"Japanese"Symbol 1232 MovieClip {_LanguageTranslation/QualityLow_text_mouseOver} Frame 17
"Chinese"Symbol 1232 MovieClip {_LanguageTranslation/QualityLow_text_mouseOver} Frame 18
"quality_best_off"Symbol 1233 MovieClip {game.gameInterface.Button_quality} Frame 1
"quality_best_on"Symbol 1233 MovieClip {game.gameInterface.Button_quality} Frame 2
"quality_best_click"Symbol 1233 MovieClip {game.gameInterface.Button_quality} Frame 3
"quality_medium_off"Symbol 1233 MovieClip {game.gameInterface.Button_quality} Frame 4
"quality_medium_on"Symbol 1233 MovieClip {game.gameInterface.Button_quality} Frame 5
"quality_medium_click"Symbol 1233 MovieClip {game.gameInterface.Button_quality} Frame 6
"quality_low_off"Symbol 1233 MovieClip {game.gameInterface.Button_quality} Frame 7
"quality_low_on"Symbol 1233 MovieClip {game.gameInterface.Button_quality} Frame 8
"quality_low_click"Symbol 1233 MovieClip {game.gameInterface.Button_quality} Frame 9
"US"Symbol 1261 MovieClip {_LanguageTranslation/SoundOn_text} Frame 2
"UK"Symbol 1261 MovieClip {_LanguageTranslation/SoundOn_text} Frame 3
"Dutch"Symbol 1261 MovieClip {_LanguageTranslation/SoundOn_text} Frame 4
"French"Symbol 1261 MovieClip {_LanguageTranslation/SoundOn_text} Frame 5
"German"Symbol 1261 MovieClip {_LanguageTranslation/SoundOn_text} Frame 6
"Spanish"Symbol 1261 MovieClip {_LanguageTranslation/SoundOn_text} Frame 7
"Brazilian"Symbol 1261 MovieClip {_LanguageTranslation/SoundOn_text} Frame 8
"Portugese"Symbol 1261 MovieClip {_LanguageTranslation/SoundOn_text} Frame 9
"Italian"Symbol 1261 MovieClip {_LanguageTranslation/SoundOn_text} Frame 10
"Swedish"Symbol 1261 MovieClip {_LanguageTranslation/SoundOn_text} Frame 11
"Polish"Symbol 1261 MovieClip {_LanguageTranslation/SoundOn_text} Frame 12
"Russian"Symbol 1261 MovieClip {_LanguageTranslation/SoundOn_text} Frame 13
"Turkish"Symbol 1261 MovieClip {_LanguageTranslation/SoundOn_text} Frame 14
"Indonesian"Symbol 1261 MovieClip {_LanguageTranslation/SoundOn_text} Frame 15
"Malaysian"Symbol 1261 MovieClip {_LanguageTranslation/SoundOn_text} Frame 16
"Japanese"Symbol 1261 MovieClip {_LanguageTranslation/SoundOn_text} Frame 17
"Chinese"Symbol 1261 MovieClip {_LanguageTranslation/SoundOn_text} Frame 18
"US"Symbol 1289 MovieClip {_LanguageTranslation/SoundOn_text_mouseOver} Frame 2
"UK"Symbol 1289 MovieClip {_LanguageTranslation/SoundOn_text_mouseOver} Frame 3
"Dutch"Symbol 1289 MovieClip {_LanguageTranslation/SoundOn_text_mouseOver} Frame 4
"French"Symbol 1289 MovieClip {_LanguageTranslation/SoundOn_text_mouseOver} Frame 5
"German"Symbol 1289 MovieClip {_LanguageTranslation/SoundOn_text_mouseOver} Frame 6
"Spanish"Symbol 1289 MovieClip {_LanguageTranslation/SoundOn_text_mouseOver} Frame 7
"Brazilian"Symbol 1289 MovieClip {_LanguageTranslation/SoundOn_text_mouseOver} Frame 8
"Portugese"Symbol 1289 MovieClip {_LanguageTranslation/SoundOn_text_mouseOver} Frame 9
"Italian"Symbol 1289 MovieClip {_LanguageTranslation/SoundOn_text_mouseOver} Frame 10
"Swedish"Symbol 1289 MovieClip {_LanguageTranslation/SoundOn_text_mouseOver} Frame 11
"Polish"Symbol 1289 MovieClip {_LanguageTranslation/SoundOn_text_mouseOver} Frame 12
"Russian"Symbol 1289 MovieClip {_LanguageTranslation/SoundOn_text_mouseOver} Frame 13
"Turkish"Symbol 1289 MovieClip {_LanguageTranslation/SoundOn_text_mouseOver} Frame 14
"Indonesian"Symbol 1289 MovieClip {_LanguageTranslation/SoundOn_text_mouseOver} Frame 15
"Malaysian"Symbol 1289 MovieClip {_LanguageTranslation/SoundOn_text_mouseOver} Frame 16
"Japanese"Symbol 1289 MovieClip {_LanguageTranslation/SoundOn_text_mouseOver} Frame 17
"Chinese"Symbol 1289 MovieClip {_LanguageTranslation/SoundOn_text_mouseOver} Frame 18
"US"Symbol 1303 MovieClip {_LanguageTranslation/SoundOff_text} Frame 2
"UK"Symbol 1303 MovieClip {_LanguageTranslation/SoundOff_text} Frame 3
"Dutch"Symbol 1303 MovieClip {_LanguageTranslation/SoundOff_text} Frame 4
"French"Symbol 1303 MovieClip {_LanguageTranslation/SoundOff_text} Frame 5
"German"Symbol 1303 MovieClip {_LanguageTranslation/SoundOff_text} Frame 6
"Spanish"Symbol 1303 MovieClip {_LanguageTranslation/SoundOff_text} Frame 7
"Brazilian"Symbol 1303 MovieClip {_LanguageTranslation/SoundOff_text} Frame 8
"Portugese"Symbol 1303 MovieClip {_LanguageTranslation/SoundOff_text} Frame 9
"Italian"Symbol 1303 MovieClip {_LanguageTranslation/SoundOff_text} Frame 10
"Swedish"Symbol 1303 MovieClip {_LanguageTranslation/SoundOff_text} Frame 11
"Polish"Symbol 1303 MovieClip {_LanguageTranslation/SoundOff_text} Frame 12
"Russian"Symbol 1303 MovieClip {_LanguageTranslation/SoundOff_text} Frame 13
"Turkish"Symbol 1303 MovieClip {_LanguageTranslation/SoundOff_text} Frame 14
"Indonesian"Symbol 1303 MovieClip {_LanguageTranslation/SoundOff_text} Frame 15
"Malaysian"Symbol 1303 MovieClip {_LanguageTranslation/SoundOff_text} Frame 16
"Japanese"Symbol 1303 MovieClip {_LanguageTranslation/SoundOff_text} Frame 17
"Chinese"Symbol 1303 MovieClip {_LanguageTranslation/SoundOff_text} Frame 18
"US"Symbol 1317 MovieClip {_LanguageTranslation/SoundOff_text_mouseOver} Frame 2
"UK"Symbol 1317 MovieClip {_LanguageTranslation/SoundOff_text_mouseOver} Frame 3
"Dutch"Symbol 1317 MovieClip {_LanguageTranslation/SoundOff_text_mouseOver} Frame 4
"French"Symbol 1317 MovieClip {_LanguageTranslation/SoundOff_text_mouseOver} Frame 5
"German"Symbol 1317 MovieClip {_LanguageTranslation/SoundOff_text_mouseOver} Frame 6
"Spanish"Symbol 1317 MovieClip {_LanguageTranslation/SoundOff_text_mouseOver} Frame 7
"Brazilian"Symbol 1317 MovieClip {_LanguageTranslation/SoundOff_text_mouseOver} Frame 8
"Portugese"Symbol 1317 MovieClip {_LanguageTranslation/SoundOff_text_mouseOver} Frame 9
"Italian"Symbol 1317 MovieClip {_LanguageTranslation/SoundOff_text_mouseOver} Frame 10
"Swedish"Symbol 1317 MovieClip {_LanguageTranslation/SoundOff_text_mouseOver} Frame 11
"Polish"Symbol 1317 MovieClip {_LanguageTranslation/SoundOff_text_mouseOver} Frame 12
"Russian"Symbol 1317 MovieClip {_LanguageTranslation/SoundOff_text_mouseOver} Frame 13
"Turkish"Symbol 1317 MovieClip {_LanguageTranslation/SoundOff_text_mouseOver} Frame 14
"Indonesian"Symbol 1317 MovieClip {_LanguageTranslation/SoundOff_text_mouseOver} Frame 15
"Malaysian"Symbol 1317 MovieClip {_LanguageTranslation/SoundOff_text_mouseOver} Frame 16
"Japanese"Symbol 1317 MovieClip {_LanguageTranslation/SoundOff_text_mouseOver} Frame 17
"Chinese"Symbol 1317 MovieClip {_LanguageTranslation/SoundOff_text_mouseOver} Frame 18
"sound_on_off"Symbol 1318 MovieClip {game.gameInterface.Button_FX} Frame 1
"sound_on_on"Symbol 1318 MovieClip {game.gameInterface.Button_FX} Frame 2
"sound_on_click"Symbol 1318 MovieClip {game.gameInterface.Button_FX} Frame 3
"sound_off_off"Symbol 1318 MovieClip {game.gameInterface.Button_FX} Frame 4
"sound_off_on"Symbol 1318 MovieClip {game.gameInterface.Button_FX} Frame 5
"sound_off_click"Symbol 1318 MovieClip {game.gameInterface.Button_FX} Frame 6
"US"Symbol 1332 MovieClip {_LanguageTranslation/MusicOn_text} Frame 2
"UK"Symbol 1332 MovieClip {_LanguageTranslation/MusicOn_text} Frame 3
"Dutch"Symbol 1332 MovieClip {_LanguageTranslation/MusicOn_text} Frame 4
"French"Symbol 1332 MovieClip {_LanguageTranslation/MusicOn_text} Frame 5
"German"Symbol 1332 MovieClip {_LanguageTranslation/MusicOn_text} Frame 6
"Spanish"Symbol 1332 MovieClip {_LanguageTranslation/MusicOn_text} Frame 7
"Brazilian"Symbol 1332 MovieClip {_LanguageTranslation/MusicOn_text} Frame 8
"Portugese"Symbol 1332 MovieClip {_LanguageTranslation/MusicOn_text} Frame 9
"Italian"Symbol 1332 MovieClip {_LanguageTranslation/MusicOn_text} Frame 10
"Swedish"Symbol 1332 MovieClip {_LanguageTranslation/MusicOn_text} Frame 11
"Polish"Symbol 1332 MovieClip {_LanguageTranslation/MusicOn_text} Frame 12
"Russian"Symbol 1332 MovieClip {_LanguageTranslation/MusicOn_text} Frame 13
"Turkish"Symbol 1332 MovieClip {_LanguageTranslation/MusicOn_text} Frame 14
"Indonesian"Symbol 1332 MovieClip {_LanguageTranslation/MusicOn_text} Frame 15
"Malaysian"Symbol 1332 MovieClip {_LanguageTranslation/MusicOn_text} Frame 16
"Japanese"Symbol 1332 MovieClip {_LanguageTranslation/MusicOn_text} Frame 17
"Chinese"Symbol 1332 MovieClip {_LanguageTranslation/MusicOn_text} Frame 18
"US"Symbol 1345 MovieClip {_LanguageTranslation/MusicOn_text_mouseOver} Frame 2
"UK"Symbol 1345 MovieClip {_LanguageTranslation/MusicOn_text_mouseOver} Frame 3
"Dutch"Symbol 1345 MovieClip {_LanguageTranslation/MusicOn_text_mouseOver} Frame 4
"French"Symbol 1345 MovieClip {_LanguageTranslation/MusicOn_text_mouseOver} Frame 5
"German"Symbol 1345 MovieClip {_LanguageTranslation/MusicOn_text_mouseOver} Frame 6
"Spanish"Symbol 1345 MovieClip {_LanguageTranslation/MusicOn_text_mouseOver} Frame 7
"Brazilian"Symbol 1345 MovieClip {_LanguageTranslation/MusicOn_text_mouseOver} Frame 8
"Portugese"Symbol 1345 MovieClip {_LanguageTranslation/MusicOn_text_mouseOver} Frame 9
"Italian"Symbol 1345 MovieClip {_LanguageTranslation/MusicOn_text_mouseOver} Frame 10
"Swedish"Symbol 1345 MovieClip {_LanguageTranslation/MusicOn_text_mouseOver} Frame 11
"Polish"Symbol 1345 MovieClip {_LanguageTranslation/MusicOn_text_mouseOver} Frame 12
"Russian"Symbol 1345 MovieClip {_LanguageTranslation/MusicOn_text_mouseOver} Frame 13
"Turkish"Symbol 1345 MovieClip {_LanguageTranslation/MusicOn_text_mouseOver} Frame 14
"Indonesian"Symbol 1345 MovieClip {_LanguageTranslation/MusicOn_text_mouseOver} Frame 15
"Malaysian"Symbol 1345 MovieClip {_LanguageTranslation/MusicOn_text_mouseOver} Frame 16
"Japanese"Symbol 1345 MovieClip {_LanguageTranslation/MusicOn_text_mouseOver} Frame 17
"Chinese"Symbol 1345 MovieClip {_LanguageTranslation/MusicOn_text_mouseOver} Frame 18
"US"Symbol 1346 MovieClip {_LanguageTranslation/MusicOff_text} Frame 2
"UK"Symbol 1346 MovieClip {_LanguageTranslation/MusicOff_text} Frame 3
"Dutch"Symbol 1346 MovieClip {_LanguageTranslation/MusicOff_text} Frame 4
"French"Symbol 1346 MovieClip {_LanguageTranslation/MusicOff_text} Frame 5
"German"Symbol 1346 MovieClip {_LanguageTranslation/MusicOff_text} Frame 6
"Spanish"Symbol 1346 MovieClip {_LanguageTranslation/MusicOff_text} Frame 7
"Brazilian"Symbol 1346 MovieClip {_LanguageTranslation/MusicOff_text} Frame 8
"Portugese"Symbol 1346 MovieClip {_LanguageTranslation/MusicOff_text} Frame 9
"Italian"Symbol 1346 MovieClip {_LanguageTranslation/MusicOff_text} Frame 10
"Swedish"Symbol 1346 MovieClip {_LanguageTranslation/MusicOff_text} Frame 11
"Polish"Symbol 1346 MovieClip {_LanguageTranslation/MusicOff_text} Frame 12
"Russian"Symbol 1346 MovieClip {_LanguageTranslation/MusicOff_text} Frame 13
"Turkish"Symbol 1346 MovieClip {_LanguageTranslation/MusicOff_text} Frame 14
"Indonesian"Symbol 1346 MovieClip {_LanguageTranslation/MusicOff_text} Frame 15
"Malaysian"Symbol 1346 MovieClip {_LanguageTranslation/MusicOff_text} Frame 16
"Japanese"Symbol 1346 MovieClip {_LanguageTranslation/MusicOff_text} Frame 17
"Chinese"Symbol 1346 MovieClip {_LanguageTranslation/MusicOff_text} Frame 18
"US"Symbol 1347 MovieClip {_LanguageTranslation/MusicOff_text_mouseOver} Frame 2
"UK"Symbol 1347 MovieClip {_LanguageTranslation/MusicOff_text_mouseOver} Frame 3
"Dutch"Symbol 1347 MovieClip {_LanguageTranslation/MusicOff_text_mouseOver} Frame 4
"French"Symbol 1347 MovieClip {_LanguageTranslation/MusicOff_text_mouseOver} Frame 5
"German"Symbol 1347 MovieClip {_LanguageTranslation/MusicOff_text_mouseOver} Frame 6
"Spanish"Symbol 1347 MovieClip {_LanguageTranslation/MusicOff_text_mouseOver} Frame 7
"Brazilian"Symbol 1347 MovieClip {_LanguageTranslation/MusicOff_text_mouseOver} Frame 8
"Portugese"Symbol 1347 MovieClip {_LanguageTranslation/MusicOff_text_mouseOver} Frame 9
"Italian"Symbol 1347 MovieClip {_LanguageTranslation/MusicOff_text_mouseOver} Frame 10
"Swedish"Symbol 1347 MovieClip {_LanguageTranslation/MusicOff_text_mouseOver} Frame 11
"Polish"Symbol 1347 MovieClip {_LanguageTranslation/MusicOff_text_mouseOver} Frame 12
"Russian"Symbol 1347 MovieClip {_LanguageTranslation/MusicOff_text_mouseOver} Frame 13
"Turkish"Symbol 1347 MovieClip {_LanguageTranslation/MusicOff_text_mouseOver} Frame 14
"Indonesian"Symbol 1347 MovieClip {_LanguageTranslation/MusicOff_text_mouseOver} Frame 15
"Malaysian"Symbol 1347 MovieClip {_LanguageTranslation/MusicOff_text_mouseOver} Frame 16
"Japanese"Symbol 1347 MovieClip {_LanguageTranslation/MusicOff_text_mouseOver} Frame 17
"Chinese"Symbol 1347 MovieClip {_LanguageTranslation/MusicOff_text_mouseOver} Frame 18
"music_on_off"Symbol 1348 MovieClip {game.gameInterface.Button_Music} Frame 1
"music_on_on"Symbol 1348 MovieClip {game.gameInterface.Button_Music} Frame 2
"music_on_click"Symbol 1348 MovieClip {game.gameInterface.Button_Music} Frame 3
"music_off_off"Symbol 1348 MovieClip {game.gameInterface.Button_Music} Frame 4
"music_off_on"Symbol 1348 MovieClip {game.gameInterface.Button_Music} Frame 5
"music_off_click"Symbol 1348 MovieClip {game.gameInterface.Button_Music} Frame 6
"US"Symbol 1368 MovieClip {Logo_GameLogo} Frame 1
"UK"Symbol 1368 MovieClip {Logo_GameLogo} Frame 3
"Dutch"Symbol 1368 MovieClip {Logo_GameLogo} Frame 4
"French"Symbol 1368 MovieClip {Logo_GameLogo} Frame 5
"German"Symbol 1368 MovieClip {Logo_GameLogo} Frame 6
"Spanish"Symbol 1368 MovieClip {Logo_GameLogo} Frame 7
"Brazilian"Symbol 1368 MovieClip {Logo_GameLogo} Frame 8
"Portugese"Symbol 1368 MovieClip {Logo_GameLogo} Frame 9
"Italian"Symbol 1368 MovieClip {Logo_GameLogo} Frame 10
"Swedish"Symbol 1368 MovieClip {Logo_GameLogo} Frame 11
"Polish"Symbol 1368 MovieClip {Logo_GameLogo} Frame 12
"Russian"Symbol 1368 MovieClip {Logo_GameLogo} Frame 13
"Turkish"Symbol 1368 MovieClip {Logo_GameLogo} Frame 14
"Indonesian"Symbol 1368 MovieClip {Logo_GameLogo} Frame 15
"Malaysian"Symbol 1368 MovieClip {Logo_GameLogo} Frame 16
"Japanese"Symbol 1368 MovieClip {Logo_GameLogo} Frame 18
"US"Symbol 1384 MovieClip {_LanguageTranslation/Button_Fight_normal_text} Frame 2
"UK"Symbol 1384 MovieClip {_LanguageTranslation/Button_Fight_normal_text} Frame 3
"Dutch"Symbol 1384 MovieClip {_LanguageTranslation/Button_Fight_normal_text} Frame 4
"French"Symbol 1384 MovieClip {_LanguageTranslation/Button_Fight_normal_text} Frame 5
"German"Symbol 1384 MovieClip {_LanguageTranslation/Button_Fight_normal_text} Frame 6
"Spanish"Symbol 1384 MovieClip {_LanguageTranslation/Button_Fight_normal_text} Frame 7
"Brazilian"Symbol 1384 MovieClip {_LanguageTranslation/Button_Fight_normal_text} Frame 8
"Portugese"Symbol 1384 MovieClip {_LanguageTranslation/Button_Fight_normal_text} Frame 9
"Italian"Symbol 1384 MovieClip {_LanguageTranslation/Button_Fight_normal_text} Frame 10
"Swedish"Symbol 1384 MovieClip {_LanguageTranslation/Button_Fight_normal_text} Frame 11
"Polish"Symbol 1384 MovieClip {_LanguageTranslation/Button_Fight_normal_text} Frame 12
"Russian"Symbol 1384 MovieClip {_LanguageTranslation/Button_Fight_normal_text} Frame 13
"Turkish"Symbol 1384 MovieClip {_LanguageTranslation/Button_Fight_normal_text} Frame 14
"Indonesian"Symbol 1384 MovieClip {_LanguageTranslation/Button_Fight_normal_text} Frame 15
"Malaysian"Symbol 1384 MovieClip {_LanguageTranslation/Button_Fight_normal_text} Frame 16
"Japanese"Symbol 1384 MovieClip {_LanguageTranslation/Button_Fight_normal_text} Frame 17
"Chinese"Symbol 1384 MovieClip {_LanguageTranslation/Button_Fight_normal_text} Frame 18
"US"Symbol 1400 MovieClip {_LanguageTranslation/Button_Fight_mouseOver_text} Frame 2
"UK"Symbol 1400 MovieClip {_LanguageTranslation/Button_Fight_mouseOver_text} Frame 3
"Dutch"Symbol 1400 MovieClip {_LanguageTranslation/Button_Fight_mouseOver_text} Frame 4
"French"Symbol 1400 MovieClip {_LanguageTranslation/Button_Fight_mouseOver_text} Frame 5
"German"Symbol 1400 MovieClip {_LanguageTranslation/Button_Fight_mouseOver_text} Frame 6
"Spanish"Symbol 1400 MovieClip {_LanguageTranslation/Button_Fight_mouseOver_text} Frame 7
"Brazilian"Symbol 1400 MovieClip {_LanguageTranslation/Button_Fight_mouseOver_text} Frame 8
"Portugese"Symbol 1400 MovieClip {_LanguageTranslation/Button_Fight_mouseOver_text} Frame 9
"Italian"Symbol 1400 MovieClip {_LanguageTranslation/Button_Fight_mouseOver_text} Frame 10
"Swedish"Symbol 1400 MovieClip {_LanguageTranslation/Button_Fight_mouseOver_text} Frame 11
"Polish"Symbol 1400 MovieClip {_LanguageTranslation/Button_Fight_mouseOver_text} Frame 12
"Russian"Symbol 1400 MovieClip {_LanguageTranslation/Button_Fight_mouseOver_text} Frame 13
"Turkish"Symbol 1400 MovieClip {_LanguageTranslation/Button_Fight_mouseOver_text} Frame 14
"Indonesian"Symbol 1400 MovieClip {_LanguageTranslation/Button_Fight_mouseOver_text} Frame 15
"Malaysian"Symbol 1400 MovieClip {_LanguageTranslation/Button_Fight_mouseOver_text} Frame 16
"Japanese"Symbol 1400 MovieClip {_LanguageTranslation/Button_Fight_mouseOver_text} Frame 17
"Chinese"Symbol 1400 MovieClip {_LanguageTranslation/Button_Fight_mouseOver_text} Frame 18
"US"Symbol 1417 MovieClip {_LanguageTranslation/Button_highscore_text} Frame 2
"UK"Symbol 1417 MovieClip {_LanguageTranslation/Button_highscore_text} Frame 3
"Dutch"Symbol 1417 MovieClip {_LanguageTranslation/Button_highscore_text} Frame 4
"French"Symbol 1417 MovieClip {_LanguageTranslation/Button_highscore_text} Frame 5
"German"Symbol 1417 MovieClip {_LanguageTranslation/Button_highscore_text} Frame 6
"Spanish"Symbol 1417 MovieClip {_LanguageTranslation/Button_highscore_text} Frame 7
"Brazilian"Symbol 1417 MovieClip {_LanguageTranslation/Button_highscore_text} Frame 8
"Portugese"Symbol 1417 MovieClip {_LanguageTranslation/Button_highscore_text} Frame 9
"Italian"Symbol 1417 MovieClip {_LanguageTranslation/Button_highscore_text} Frame 10
"Swedish"Symbol 1417 MovieClip {_LanguageTranslation/Button_highscore_text} Frame 11
"Polish"Symbol 1417 MovieClip {_LanguageTranslation/Button_highscore_text} Frame 12
"Russian"Symbol 1417 MovieClip {_LanguageTranslation/Button_highscore_text} Frame 13
"Turkish"Symbol 1417 MovieClip {_LanguageTranslation/Button_highscore_text} Frame 14
"Indonesian"Symbol 1417 MovieClip {_LanguageTranslation/Button_highscore_text} Frame 15
"Malaysian"Symbol 1417 MovieClip {_LanguageTranslation/Button_highscore_text} Frame 16
"Japanese"Symbol 1417 MovieClip {_LanguageTranslation/Button_highscore_text} Frame 17
"Chinese"Symbol 1417 MovieClip {_LanguageTranslation/Button_highscore_text} Frame 18
"off"Symbol 1418 MovieClip {Button_Highscores} Frame 1
"on"Symbol 1418 MovieClip {Button_Highscores} Frame 2
"out"Symbol 1418 MovieClip {Button_Highscores} Frame 4
"click"Symbol 1418 MovieClip {Button_Highscores} Frame 5
"US"Symbol 1434 MovieClip {_LanguageTranslation/Button_howToPlay_text} Frame 2
"UK"Symbol 1434 MovieClip {_LanguageTranslation/Button_howToPlay_text} Frame 3
"Dutch"Symbol 1434 MovieClip {_LanguageTranslation/Button_howToPlay_text} Frame 4
"French"Symbol 1434 MovieClip {_LanguageTranslation/Button_howToPlay_text} Frame 5
"German"Symbol 1434 MovieClip {_LanguageTranslation/Button_howToPlay_text} Frame 6
"Spanish"Symbol 1434 MovieClip {_LanguageTranslation/Button_howToPlay_text} Frame 7
"Brazilian"Symbol 1434 MovieClip {_LanguageTranslation/Button_howToPlay_text} Frame 8
"Portugese"Symbol 1434 MovieClip {_LanguageTranslation/Button_howToPlay_text} Frame 9
"Italian"Symbol 1434 MovieClip {_LanguageTranslation/Button_howToPlay_text} Frame 10
"Swedish"Symbol 1434 MovieClip {_LanguageTranslation/Button_howToPlay_text} Frame 11
"Polish"Symbol 1434 MovieClip {_LanguageTranslation/Button_howToPlay_text} Frame 12
"Russian"Symbol 1434 MovieClip {_LanguageTranslation/Button_howToPlay_text} Frame 13
"Turkish"Symbol 1434 MovieClip {_LanguageTranslation/Button_howToPlay_text} Frame 14
"Indonesian"Symbol 1434 MovieClip {_LanguageTranslation/Button_howToPlay_text} Frame 15
"Malaysian"Symbol 1434 MovieClip {_LanguageTranslation/Button_howToPlay_text} Frame 16
"Japanese"Symbol 1434 MovieClip {_LanguageTranslation/Button_howToPlay_text} Frame 17
"Chinese"Symbol 1434 MovieClip {_LanguageTranslation/Button_howToPlay_text} Frame 18
"off"Symbol 1435 MovieClip {Button_HowToPlay} Frame 1
"on"Symbol 1435 MovieClip {Button_HowToPlay} Frame 2
"out"Symbol 1435 MovieClip {Button_HowToPlay} Frame 4
"click"Symbol 1435 MovieClip {Button_HowToPlay} Frame 5
"US"Symbol 1453 MovieClip {_LanguageTranslation/Button_moreGames_text} Frame 2
"UK"Symbol 1453 MovieClip {_LanguageTranslation/Button_moreGames_text} Frame 3
"Dutch"Symbol 1453 MovieClip {_LanguageTranslation/Button_moreGames_text} Frame 4
"French"Symbol 1453 MovieClip {_LanguageTranslation/Button_moreGames_text} Frame 5
"German"Symbol 1453 MovieClip {_LanguageTranslation/Button_moreGames_text} Frame 6
"Spanish"Symbol 1453 MovieClip {_LanguageTranslation/Button_moreGames_text} Frame 7
"Brazilian"Symbol 1453 MovieClip {_LanguageTranslation/Button_moreGames_text} Frame 8
"Portugese"Symbol 1453 MovieClip {_LanguageTranslation/Button_moreGames_text} Frame 9
"Italian"Symbol 1453 MovieClip {_LanguageTranslation/Button_moreGames_text} Frame 10
"Swedish"Symbol 1453 MovieClip {_LanguageTranslation/Button_moreGames_text} Frame 11
"Polish"Symbol 1453 MovieClip {_LanguageTranslation/Button_moreGames_text} Frame 12
"Russian"Symbol 1453 MovieClip {_LanguageTranslation/Button_moreGames_text} Frame 13
"Turkish"Symbol 1453 MovieClip {_LanguageTranslation/Button_moreGames_text} Frame 14
"Indonesian"Symbol 1453 MovieClip {_LanguageTranslation/Button_moreGames_text} Frame 15
"Malaysian"Symbol 1453 MovieClip {_LanguageTranslation/Button_moreGames_text} Frame 16
"Japanese"Symbol 1453 MovieClip {_LanguageTranslation/Button_moreGames_text} Frame 17
"Chinese"Symbol 1453 MovieClip {_LanguageTranslation/Button_moreGames_text} Frame 18
"off"Symbol 1454 MovieClip {Button_MoreGames} Frame 1
"on"Symbol 1454 MovieClip {Button_MoreGames} Frame 2
"out"Symbol 1454 MovieClip {Button_MoreGames} Frame 4
"click"Symbol 1454 MovieClip {Button_MoreGames} Frame 5
"off"Symbol 1457 MovieClip {Logo_SpilGames} Frame 1
"out"Symbol 1457 MovieClip {Logo_SpilGames} Frame 3
"click"Symbol 1457 MovieClip {Logo_SpilGames} Frame 4
"US"Symbol 1484 MovieClip {_LanguageTranslation/Button_back_text} Frame 2
"UK"Symbol 1484 MovieClip {_LanguageTranslation/Button_back_text} Frame 3
"Dutch"Symbol 1484 MovieClip {_LanguageTranslation/Button_back_text} Frame 4
"French"Symbol 1484 MovieClip {_LanguageTranslation/Button_back_text} Frame 5
"German"Symbol 1484 MovieClip {_LanguageTranslation/Button_back_text} Frame 6
"Spanish"Symbol 1484 MovieClip {_LanguageTranslation/Button_back_text} Frame 7
"Brazilian"Symbol 1484 MovieClip {_LanguageTranslation/Button_back_text} Frame 8
"Portugese"Symbol 1484 MovieClip {_LanguageTranslation/Button_back_text} Frame 9
"Italian"Symbol 1484 MovieClip {_LanguageTranslation/Button_back_text} Frame 10
"Swedish"Symbol 1484 MovieClip {_LanguageTranslation/Button_back_text} Frame 11
"Polish"Symbol 1484 MovieClip {_LanguageTranslation/Button_back_text} Frame 12
"Russian"Symbol 1484 MovieClip {_LanguageTranslation/Button_back_text} Frame 13
"Turkish"Symbol 1484 MovieClip {_LanguageTranslation/Button_back_text} Frame 14
"Indonesian"Symbol 1484 MovieClip {_LanguageTranslation/Button_back_text} Frame 15
"Malaysian"Symbol 1484 MovieClip {_LanguageTranslation/Button_back_text} Frame 16
"Japanese"Symbol 1484 MovieClip {_LanguageTranslation/Button_back_text} Frame 17
"Chinese"Symbol 1484 MovieClip {_LanguageTranslation/Button_back_text} Frame 18
"off"Symbol 1485 MovieClip {Button_Back} Frame 1
"on"Symbol 1485 MovieClip {Button_Back} Frame 2
"out"Symbol 1485 MovieClip {Button_Back} Frame 4
"click"Symbol 1485 MovieClip {Button_Back} Frame 5
"US"Symbol 1499 MovieClip {_LanguageTranslation/help_movment} Frame 2
"UK"Symbol 1499 MovieClip {_LanguageTranslation/help_movment} Frame 3
"Dutch"Symbol 1499 MovieClip {_LanguageTranslation/help_movment} Frame 4
"French"Symbol 1499 MovieClip {_LanguageTranslation/help_movment} Frame 5
"German"Symbol 1499 MovieClip {_LanguageTranslation/help_movment} Frame 6
"Spanish"Symbol 1499 MovieClip {_LanguageTranslation/help_movment} Frame 7
"Brazilian"Symbol 1499 MovieClip {_LanguageTranslation/help_movment} Frame 8
"Portugese"Symbol 1499 MovieClip {_LanguageTranslation/help_movment} Frame 9
"Italian"Symbol 1499 MovieClip {_LanguageTranslation/help_movment} Frame 10
"Swedish"Symbol 1499 MovieClip {_LanguageTranslation/help_movment} Frame 11
"Polish"Symbol 1499 MovieClip {_LanguageTranslation/help_movment} Frame 12
"Russian"Symbol 1499 MovieClip {_LanguageTranslation/help_movment} Frame 13
"Turkish"Symbol 1499 MovieClip {_LanguageTranslation/help_movment} Frame 14
"Indonesian"Symbol 1499 MovieClip {_LanguageTranslation/help_movment} Frame 15
"Malaysian"Symbol 1499 MovieClip {_LanguageTranslation/help_movment} Frame 16
"Japanese"Symbol 1499 MovieClip {_LanguageTranslation/help_movment} Frame 17
"Chinese"Symbol 1499 MovieClip {_LanguageTranslation/help_movment} Frame 18
"US"Symbol 1515 MovieClip {_LanguageTranslation/help_walk} Frame 2
"UK"Symbol 1515 MovieClip {_LanguageTranslation/help_walk} Frame 3
"Dutch"Symbol 1515 MovieClip {_LanguageTranslation/help_walk} Frame 4
"French"Symbol 1515 MovieClip {_LanguageTranslation/help_walk} Frame 5
"German"Symbol 1515 MovieClip {_LanguageTranslation/help_walk} Frame 6
"Spanish"Symbol 1515 MovieClip {_LanguageTranslation/help_walk} Frame 7
"Brazilian"Symbol 1515 MovieClip {_LanguageTranslation/help_walk} Frame 8
"Portugese"Symbol 1515 MovieClip {_LanguageTranslation/help_walk} Frame 9
"Italian"Symbol 1515 MovieClip {_LanguageTranslation/help_walk} Frame 10
"Swedish"Symbol 1515 MovieClip {_LanguageTranslation/help_walk} Frame 11
"Polish"Symbol 1515 MovieClip {_LanguageTranslation/help_walk} Frame 12
"Russian"Symbol 1515 MovieClip {_LanguageTranslation/help_walk} Frame 13
"Turkish"Symbol 1515 MovieClip {_LanguageTranslation/help_walk} Frame 14
"Indonesian"Symbol 1515 MovieClip {_LanguageTranslation/help_walk} Frame 15
"Malaysian"Symbol 1515 MovieClip {_LanguageTranslation/help_walk} Frame 16
"Japanese"Symbol 1515 MovieClip {_LanguageTranslation/help_walk} Frame 17
"Chinese"Symbol 1515 MovieClip {_LanguageTranslation/help_walk} Frame 18
"US"Symbol 1532 MovieClip {_LanguageTranslation/help_duck} Frame 2
"UK"Symbol 1532 MovieClip {_LanguageTranslation/help_duck} Frame 3
"Dutch"Symbol 1532 MovieClip {_LanguageTranslation/help_duck} Frame 4
"French"Symbol 1532 MovieClip {_LanguageTranslation/help_duck} Frame 5
"German"Symbol 1532 MovieClip {_LanguageTranslation/help_duck} Frame 6
"Spanish"Symbol 1532 MovieClip {_LanguageTranslation/help_duck} Frame 7
"Brazilian"Symbol 1532 MovieClip {_LanguageTranslation/help_duck} Frame 8
"Portugese"Symbol 1532 MovieClip {_LanguageTranslation/help_duck} Frame 9
"Italian"Symbol 1532 MovieClip {_LanguageTranslation/help_duck} Frame 10
"Swedish"Symbol 1532 MovieClip {_LanguageTranslation/help_duck} Frame 11
"Polish"Symbol 1532 MovieClip {_LanguageTranslation/help_duck} Frame 12
"Russian"Symbol 1532 MovieClip {_LanguageTranslation/help_duck} Frame 13
"Turkish"Symbol 1532 MovieClip {_LanguageTranslation/help_duck} Frame 14
"Indonesian"Symbol 1532 MovieClip {_LanguageTranslation/help_duck} Frame 15
"Malaysian"Symbol 1532 MovieClip {_LanguageTranslation/help_duck} Frame 16
"Japanese"Symbol 1532 MovieClip {_LanguageTranslation/help_duck} Frame 17
"Chinese"Symbol 1532 MovieClip {_LanguageTranslation/help_duck} Frame 18
"US"Symbol 1547 MovieClip {_LanguageTranslation/help_jump} Frame 2
"UK"Symbol 1547 MovieClip {_LanguageTranslation/help_jump} Frame 3
"Dutch"Symbol 1547 MovieClip {_LanguageTranslation/help_jump} Frame 4
"French"Symbol 1547 MovieClip {_LanguageTranslation/help_jump} Frame 5
"German"Symbol 1547 MovieClip {_LanguageTranslation/help_jump} Frame 6
"Spanish"Symbol 1547 MovieClip {_LanguageTranslation/help_jump} Frame 7
"Brazilian"Symbol 1547 MovieClip {_LanguageTranslation/help_jump} Frame 8
"Portugese"Symbol 1547 MovieClip {_LanguageTranslation/help_jump} Frame 9
"Italian"Symbol 1547 MovieClip {_LanguageTranslation/help_jump} Frame 10
"Swedish"Symbol 1547 MovieClip {_LanguageTranslation/help_jump} Frame 11
"Polish"Symbol 1547 MovieClip {_LanguageTranslation/help_jump} Frame 12
"Russian"Symbol 1547 MovieClip {_LanguageTranslation/help_jump} Frame 13
"Turkish"Symbol 1547 MovieClip {_LanguageTranslation/help_jump} Frame 14
"Indonesian"Symbol 1547 MovieClip {_LanguageTranslation/help_jump} Frame 15
"Malaysian"Symbol 1547 MovieClip {_LanguageTranslation/help_jump} Frame 16
"Japanese"Symbol 1547 MovieClip {_LanguageTranslation/help_jump} Frame 17
"Chinese"Symbol 1547 MovieClip {_LanguageTranslation/help_jump} Frame 18
"US"Symbol 1564 MovieClip {_LanguageTranslation/help_punch} Frame 2
"UK"Symbol 1564 MovieClip {_LanguageTranslation/help_punch} Frame 3
"Dutch"Symbol 1564 MovieClip {_LanguageTranslation/help_punch} Frame 4
"French"Symbol 1564 MovieClip {_LanguageTranslation/help_punch} Frame 5
"German"Symbol 1564 MovieClip {_LanguageTranslation/help_punch} Frame 6
"Spanish"Symbol 1564 MovieClip {_LanguageTranslation/help_punch} Frame 7
"Brazilian"Symbol 1564 MovieClip {_LanguageTranslation/help_punch} Frame 8
"Portugese"Symbol 1564 MovieClip {_LanguageTranslation/help_punch} Frame 9
"Italian"Symbol 1564 MovieClip {_LanguageTranslation/help_punch} Frame 10
"Swedish"Symbol 1564 MovieClip {_LanguageTranslation/help_punch} Frame 11
"Polish"Symbol 1564 MovieClip {_LanguageTranslation/help_punch} Frame 12
"Russian"Symbol 1564 MovieClip {_LanguageTranslation/help_punch} Frame 13
"Turkish"Symbol 1564 MovieClip {_LanguageTranslation/help_punch} Frame 14
"Indonesian"Symbol 1564 MovieClip {_LanguageTranslation/help_punch} Frame 15
"Malaysian"Symbol 1564 MovieClip {_LanguageTranslation/help_punch} Frame 16
"Japanese"Symbol 1564 MovieClip {_LanguageTranslation/help_punch} Frame 17
"Chinese"Symbol 1564 MovieClip {_LanguageTranslation/help_punch} Frame 18
"US"Symbol 1581 MovieClip {_LanguageTranslation/help_kick} Frame 2
"UK"Symbol 1581 MovieClip {_LanguageTranslation/help_kick} Frame 3
"Dutch"Symbol 1581 MovieClip {_LanguageTranslation/help_kick} Frame 4
"French"Symbol 1581 MovieClip {_LanguageTranslation/help_kick} Frame 5
"German"Symbol 1581 MovieClip {_LanguageTranslation/help_kick} Frame 6
"Spanish"Symbol 1581 MovieClip {_LanguageTranslation/help_kick} Frame 7
"Brazilian"Symbol 1581 MovieClip {_LanguageTranslation/help_kick} Frame 8
"Portugese"Symbol 1581 MovieClip {_LanguageTranslation/help_kick} Frame 9
"Italian"Symbol 1581 MovieClip {_LanguageTranslation/help_kick} Frame 10
"Swedish"Symbol 1581 MovieClip {_LanguageTranslation/help_kick} Frame 11
"Polish"Symbol 1581 MovieClip {_LanguageTranslation/help_kick} Frame 12
"Russian"Symbol 1581 MovieClip {_LanguageTranslation/help_kick} Frame 13
"Turkish"Symbol 1581 MovieClip {_LanguageTranslation/help_kick} Frame 14
"Indonesian"Symbol 1581 MovieClip {_LanguageTranslation/help_kick} Frame 15
"Malaysian"Symbol 1581 MovieClip {_LanguageTranslation/help_kick} Frame 16
"Japanese"Symbol 1581 MovieClip {_LanguageTranslation/help_kick} Frame 17
"Chinese"Symbol 1581 MovieClip {_LanguageTranslation/help_kick} Frame 18
"US"Symbol 1596 MovieClip {_LanguageTranslation/help_attacks} Frame 2
"UK"Symbol 1596 MovieClip {_LanguageTranslation/help_attacks} Frame 3
"Dutch"Symbol 1596 MovieClip {_LanguageTranslation/help_attacks} Frame 4
"French"Symbol 1596 MovieClip {_LanguageTranslation/help_attacks} Frame 5
"German"Symbol 1596 MovieClip {_LanguageTranslation/help_attacks} Frame 6
"Spanish"Symbol 1596 MovieClip {_LanguageTranslation/help_attacks} Frame 7
"Brazilian"Symbol 1596 MovieClip {_LanguageTranslation/help_attacks} Frame 8
"Portugese"Symbol 1596 MovieClip {_LanguageTranslation/help_attacks} Frame 9
"Italian"Symbol 1596 MovieClip {_LanguageTranslation/help_attacks} Frame 10
"Swedish"Symbol 1596 MovieClip {_LanguageTranslation/help_attacks} Frame 11
"Polish"Symbol 1596 MovieClip {_LanguageTranslation/help_attacks} Frame 12
"Russian"Symbol 1596 MovieClip {_LanguageTranslation/help_attacks} Frame 13
"Turkish"Symbol 1596 MovieClip {_LanguageTranslation/help_attacks} Frame 14
"Indonesian"Symbol 1596 MovieClip {_LanguageTranslation/help_attacks} Frame 15
"Malaysian"Symbol 1596 MovieClip {_LanguageTranslation/help_attacks} Frame 16
"Japanese"Symbol 1596 MovieClip {_LanguageTranslation/help_attacks} Frame 17
"Chinese"Symbol 1596 MovieClip {_LanguageTranslation/help_attacks} Frame 18
"US"Symbol 1612 MovieClip {Instructions_HowToPlay} Frame 2
"UK"Symbol 1612 MovieClip {Instructions_HowToPlay} Frame 3
"Dutch"Symbol 1612 MovieClip {Instructions_HowToPlay} Frame 4
"French"Symbol 1612 MovieClip {Instructions_HowToPlay} Frame 5
"German"Symbol 1612 MovieClip {Instructions_HowToPlay} Frame 6
"Spanish"Symbol 1612 MovieClip {Instructions_HowToPlay} Frame 7
"Brazilian"Symbol 1612 MovieClip {Instructions_HowToPlay} Frame 8
"Portugese"Symbol 1612 MovieClip {Instructions_HowToPlay} Frame 9
"Italian"Symbol 1612 MovieClip {Instructions_HowToPlay} Frame 10
"Swedish"Symbol 1612 MovieClip {Instructions_HowToPlay} Frame 11
"Polish"Symbol 1612 MovieClip {Instructions_HowToPlay} Frame 12
"Russian"Symbol 1612 MovieClip {Instructions_HowToPlay} Frame 13
"Turkish"Symbol 1612 MovieClip {Instructions_HowToPlay} Frame 14
"Indonesian"Symbol 1612 MovieClip {Instructions_HowToPlay} Frame 15
"Malaysian"Symbol 1612 MovieClip {Instructions_HowToPlay} Frame 16
"Japanese"Symbol 1612 MovieClip {Instructions_HowToPlay} Frame 17
"Chinese"Symbol 1612 MovieClip {Instructions_HowToPlay} Frame 18
"US"Symbol 1620 MovieClip {help_hamsterspecial1} Frame 2
"UK"Symbol 1620 MovieClip {help_hamsterspecial1} Frame 3
"Dutch"Symbol 1620 MovieClip {help_hamsterspecial1} Frame 4
"French"Symbol 1620 MovieClip {help_hamsterspecial1} Frame 5
"German"Symbol 1620 MovieClip {help_hamsterspecial1} Frame 6
"Spanish"Symbol 1620 MovieClip {help_hamsterspecial1} Frame 7
"Brazilian"Symbol 1620 MovieClip {help_hamsterspecial1} Frame 8
"Portugese"Symbol 1620 MovieClip {help_hamsterspecial1} Frame 9
"Italian"Symbol 1620 MovieClip {help_hamsterspecial1} Frame 10
"Swedish"Symbol 1620 MovieClip {help_hamsterspecial1} Frame 11
"Polish"Symbol 1620 MovieClip {help_hamsterspecial1} Frame 12
"Russian"Symbol 1620 MovieClip {help_hamsterspecial1} Frame 13
"Turkish"Symbol 1620 MovieClip {help_hamsterspecial1} Frame 14
"Indonesian"Symbol 1620 MovieClip {help_hamsterspecial1} Frame 15
"Malaysian"Symbol 1620 MovieClip {help_hamsterspecial1} Frame 16
"Japanese"Symbol 1620 MovieClip {help_hamsterspecial1} Frame 17
"Chinese"Symbol 1620 MovieClip {help_hamsterspecial1} Frame 18
"US"Symbol 1628 MovieClip {help_hamsterspecial2} Frame 2
"UK"Symbol 1628 MovieClip {help_hamsterspecial2} Frame 3
"Dutch"Symbol 1628 MovieClip {help_hamsterspecial2} Frame 4
"French"Symbol 1628 MovieClip {help_hamsterspecial2} Frame 5
"German"Symbol 1628 MovieClip {help_hamsterspecial2} Frame 6
"Spanish"Symbol 1628 MovieClip {help_hamsterspecial2} Frame 7
"Brazilian"Symbol 1628 MovieClip {help_hamsterspecial2} Frame 8
"Portugese"Symbol 1628 MovieClip {help_hamsterspecial2} Frame 9
"Italian"Symbol 1628 MovieClip {help_hamsterspecial2} Frame 10
"Swedish"Symbol 1628 MovieClip {help_hamsterspecial2} Frame 11
"Polish"Symbol 1628 MovieClip {help_hamsterspecial2} Frame 12
"Russian"Symbol 1628 MovieClip {help_hamsterspecial2} Frame 13
"Turkish"Symbol 1628 MovieClip {help_hamsterspecial2} Frame 14
"Indonesian"Symbol 1628 MovieClip {help_hamsterspecial2} Frame 15
"Malaysian"Symbol 1628 MovieClip {help_hamsterspecial2} Frame 16
"Japanese"Symbol 1628 MovieClip {help_hamsterspecial2} Frame 17
"Chinese"Symbol 1628 MovieClip {help_hamsterspecial2} Frame 18
"US"Symbol 1635 MovieClip {help_zombiespecial1} Frame 2
"UK"Symbol 1635 MovieClip {help_zombiespecial1} Frame 3
"Dutch"Symbol 1635 MovieClip {help_zombiespecial1} Frame 4
"French"Symbol 1635 MovieClip {help_zombiespecial1} Frame 5
"German"Symbol 1635 MovieClip {help_zombiespecial1} Frame 6
"Spanish"Symbol 1635 MovieClip {help_zombiespecial1} Frame 7
"Brazilian"Symbol 1635 MovieClip {help_zombiespecial1} Frame 8
"Portugese"Symbol 1635 MovieClip {help_zombiespecial1} Frame 9
"Italian"Symbol 1635 MovieClip {help_zombiespecial1} Frame 10
"Swedish"Symbol 1635 MovieClip {help_zombiespecial1} Frame 11
"Polish"Symbol 1635 MovieClip {help_zombiespecial1} Frame 12
"Russian"Symbol 1635 MovieClip {help_zombiespecial1} Frame 13
"Turkish"Symbol 1635 MovieClip {help_zombiespecial1} Frame 14
"Indonesian"Symbol 1635 MovieClip {help_zombiespecial1} Frame 15
"Malaysian"Symbol 1635 MovieClip {help_zombiespecial1} Frame 16
"Japanese"Symbol 1635 MovieClip {help_zombiespecial1} Frame 17
"Chinese"Symbol 1635 MovieClip {help_zombiespecial1} Frame 18
"US"Symbol 1642 MovieClip {help_zombiespecial2} Frame 2
"UK"Symbol 1642 MovieClip {help_zombiespecial2} Frame 3
"Dutch"Symbol 1642 MovieClip {help_zombiespecial2} Frame 4
"French"Symbol 1642 MovieClip {help_zombiespecial2} Frame 5
"German"Symbol 1642 MovieClip {help_zombiespecial2} Frame 6
"Spanish"Symbol 1642 MovieClip {help_zombiespecial2} Frame 7
"Brazilian"Symbol 1642 MovieClip {help_zombiespecial2} Frame 8
"Portugese"Symbol 1642 MovieClip {help_zombiespecial2} Frame 9
"Italian"Symbol 1642 MovieClip {help_zombiespecial2} Frame 10
"Swedish"Symbol 1642 MovieClip {help_zombiespecial2} Frame 11
"Polish"Symbol 1642 MovieClip {help_zombiespecial2} Frame 12
"Russian"Symbol 1642 MovieClip {help_zombiespecial2} Frame 13
"Turkish"Symbol 1642 MovieClip {help_zombiespecial2} Frame 14
"Indonesian"Symbol 1642 MovieClip {help_zombiespecial2} Frame 15
"Malaysian"Symbol 1642 MovieClip {help_zombiespecial2} Frame 16
"Japanese"Symbol 1642 MovieClip {help_zombiespecial2} Frame 17
"Chinese"Symbol 1642 MovieClip {help_zombiespecial2} Frame 18
"US"Symbol 1665 MovieClip {_LanguageTranslation/highscores_text} Frame 2
"UK"Symbol 1665 MovieClip {_LanguageTranslation/highscores_text} Frame 3
"Dutch"Symbol 1665 MovieClip {_LanguageTranslation/highscores_text} Frame 4
"French"Symbol 1665 MovieClip {_LanguageTranslation/highscores_text} Frame 5
"German"Symbol 1665 MovieClip {_LanguageTranslation/highscores_text} Frame 6
"Spanish"Symbol 1665 MovieClip {_LanguageTranslation/highscores_text} Frame 7
"Brazilian"Symbol 1665 MovieClip {_LanguageTranslation/highscores_text} Frame 8
"Portugese"Symbol 1665 MovieClip {_LanguageTranslation/highscores_text} Frame 9
"Italian"Symbol 1665 MovieClip {_LanguageTranslation/highscores_text} Frame 10
"Swedish"Symbol 1665 MovieClip {_LanguageTranslation/highscores_text} Frame 11
"Polish"Symbol 1665 MovieClip {_LanguageTranslation/highscores_text} Frame 12
"Russian"Symbol 1665 MovieClip {_LanguageTranslation/highscores_text} Frame 13
"Turkish"Symbol 1665 MovieClip {_LanguageTranslation/highscores_text} Frame 14
"Indonesian"Symbol 1665 MovieClip {_LanguageTranslation/highscores_text} Frame 15
"Malaysian"Symbol 1665 MovieClip {_LanguageTranslation/highscores_text} Frame 16
"Japanese"Symbol 1665 MovieClip {_LanguageTranslation/highscores_text} Frame 17
"Chinese"Symbol 1665 MovieClip {_LanguageTranslation/highscores_text} Frame 18
"Ambient"Symbol 1679 MovieClip {zombie_vs_hamster_fla.hamsterek_pickFighter_anim_497} Frame 1
"fist"Symbol 1679 MovieClip {zombie_vs_hamster_fla.hamsterek_pickFighter_anim_497} Frame 15
"off"Symbol 1680 MovieClip {Button_player_hamsetr} Frame 1
"on"Symbol 1680 MovieClip {Button_player_hamsetr} Frame 2
"out"Symbol 1680 MovieClip {Button_player_hamsetr} Frame 4
"click"Symbol 1680 MovieClip {Button_player_hamsetr} Frame 5
"fist"Symbol 1682 MovieClip {zombie_vs_hamster_fla.zombiak_PickFighter_anim_501} Frame 39
"US"Symbol 1716 MovieClip {Buttonzombielocked} Frame 2
"UK"Symbol 1716 MovieClip {Buttonzombielocked} Frame 3
"Dutch"Symbol 1716 MovieClip {Buttonzombielocked} Frame 4
"French"Symbol 1716 MovieClip {Buttonzombielocked} Frame 5
"German"Symbol 1716 MovieClip {Buttonzombielocked} Frame 6
"Spanish"Symbol 1716 MovieClip {Buttonzombielocked} Frame 7
"Brazilian"Symbol 1716 MovieClip {Buttonzombielocked} Frame 8
"Portugese"Symbol 1716 MovieClip {Buttonzombielocked} Frame 9
"Italian"Symbol 1716 MovieClip {Buttonzombielocked} Frame 10
"Swedish"Symbol 1716 MovieClip {Buttonzombielocked} Frame 11
"Polish"Symbol 1716 MovieClip {Buttonzombielocked} Frame 12
"Russian"Symbol 1716 MovieClip {Buttonzombielocked} Frame 13
"Turkish"Symbol 1716 MovieClip {Buttonzombielocked} Frame 14
"Indonesian"Symbol 1716 MovieClip {Buttonzombielocked} Frame 15
"Malaysian"Symbol 1716 MovieClip {Buttonzombielocked} Frame 16
"Japanese"Symbol 1716 MovieClip {Buttonzombielocked} Frame 17
"Chinese"Symbol 1716 MovieClip {Buttonzombielocked} Frame 18
"off"Symbol 1718 MovieClip {Button_player_zombie} Frame 1
"on"Symbol 1718 MovieClip {Button_player_zombie} Frame 2
"out"Symbol 1718 MovieClip {Button_player_zombie} Frame 4
"click"Symbol 1718 MovieClip {Button_player_zombie} Frame 5
"US"Symbol 1743 MovieClip {_LanguageTranslation/PickFighter_Text} Frame 2
"UK"Symbol 1743 MovieClip {_LanguageTranslation/PickFighter_Text} Frame 3
"Dutch"Symbol 1743 MovieClip {_LanguageTranslation/PickFighter_Text} Frame 4
"French"Symbol 1743 MovieClip {_LanguageTranslation/PickFighter_Text} Frame 5
"German"Symbol 1743 MovieClip {_LanguageTranslation/PickFighter_Text} Frame 6
"Spanish"Symbol 1743 MovieClip {_LanguageTranslation/PickFighter_Text} Frame 7
"Brazilian"Symbol 1743 MovieClip {_LanguageTranslation/PickFighter_Text} Frame 8
"Portugese"Symbol 1743 MovieClip {_LanguageTranslation/PickFighter_Text} Frame 9
"Italian"Symbol 1743 MovieClip {_LanguageTranslation/PickFighter_Text} Frame 10
"Swedish"Symbol 1743 MovieClip {_LanguageTranslation/PickFighter_Text} Frame 11
"Polish"Symbol 1743 MovieClip {_LanguageTranslation/PickFighter_Text} Frame 12
"Russian"Symbol 1743 MovieClip {_LanguageTranslation/PickFighter_Text} Frame 13
"Turkish"Symbol 1743 MovieClip {_LanguageTranslation/PickFighter_Text} Frame 14
"Indonesian"Symbol 1743 MovieClip {_LanguageTranslation/PickFighter_Text} Frame 15
"Malaysian"Symbol 1743 MovieClip {_LanguageTranslation/PickFighter_Text} Frame 16
"Japanese"Symbol 1743 MovieClip {_LanguageTranslation/PickFighter_Text} Frame 17
"Chinese"Symbol 1743 MovieClip {_LanguageTranslation/PickFighter_Text} Frame 18
"US"Symbol 1770 MovieClip {_LanguageTranslation/Ladder_hamsterMode} Frame 2
"UK"Symbol 1770 MovieClip {_LanguageTranslation/Ladder_hamsterMode} Frame 3
"Dutch"Symbol 1770 MovieClip {_LanguageTranslation/Ladder_hamsterMode} Frame 4
"French"Symbol 1770 MovieClip {_LanguageTranslation/Ladder_hamsterMode} Frame 5
"German"Symbol 1770 MovieClip {_LanguageTranslation/Ladder_hamsterMode} Frame 6
"Spanish"Symbol 1770 MovieClip {_LanguageTranslation/Ladder_hamsterMode} Frame 7
"Brazilian"Symbol 1770 MovieClip {_LanguageTranslation/Ladder_hamsterMode} Frame 8
"Portugese"Symbol 1770 MovieClip {_LanguageTranslation/Ladder_hamsterMode} Frame 9
"Italian"Symbol 1770 MovieClip {_LanguageTranslation/Ladder_hamsterMode} Frame 10
"Swedish"Symbol 1770 MovieClip {_LanguageTranslation/Ladder_hamsterMode} Frame 11
"Polish"Symbol 1770 MovieClip {_LanguageTranslation/Ladder_hamsterMode} Frame 12
"Russian"Symbol 1770 MovieClip {_LanguageTranslation/Ladder_hamsterMode} Frame 13
"Turkish"Symbol 1770 MovieClip {_LanguageTranslation/Ladder_hamsterMode} Frame 14
"Indonesian"Symbol 1770 MovieClip {_LanguageTranslation/Ladder_hamsterMode} Frame 15
"Malaysian"Symbol 1770 MovieClip {_LanguageTranslation/Ladder_hamsterMode} Frame 16
"Japanese"Symbol 1770 MovieClip {_LanguageTranslation/Ladder_hamsterMode} Frame 17
"Chinese"Symbol 1770 MovieClip {_LanguageTranslation/Ladder_hamsterMode} Frame 18
"US"Symbol 1820 MovieClip {_LanguageTranslation/Ladder_zombieMode} Frame 2
"UK"Symbol 1820 MovieClip {_LanguageTranslation/Ladder_zombieMode} Frame 3
"Dutch"Symbol 1820 MovieClip {_LanguageTranslation/Ladder_zombieMode} Frame 4
"French"Symbol 1820 MovieClip {_LanguageTranslation/Ladder_zombieMode} Frame 5
"German"Symbol 1820 MovieClip {_LanguageTranslation/Ladder_zombieMode} Frame 6
"Spanish"Symbol 1820 MovieClip {_LanguageTranslation/Ladder_zombieMode} Frame 7
"Brazilian"Symbol 1820 MovieClip {_LanguageTranslation/Ladder_zombieMode} Frame 8
"Portugese"Symbol 1820 MovieClip {_LanguageTranslation/Ladder_zombieMode} Frame 9
"Italian"Symbol 1820 MovieClip {_LanguageTranslation/Ladder_zombieMode} Frame 10
"Swedish"Symbol 1820 MovieClip {_LanguageTranslation/Ladder_zombieMode} Frame 11
"Polish"Symbol 1820 MovieClip {_LanguageTranslation/Ladder_zombieMode} Frame 12
"Russian"Symbol 1820 MovieClip {_LanguageTranslation/Ladder_zombieMode} Frame 13
"Turkish"Symbol 1820 MovieClip {_LanguageTranslation/Ladder_zombieMode} Frame 14
"Indonesian"Symbol 1820 MovieClip {_LanguageTranslation/Ladder_zombieMode} Frame 15
"Malaysian"Symbol 1820 MovieClip {_LanguageTranslation/Ladder_zombieMode} Frame 16
"Japanese"Symbol 1820 MovieClip {_LanguageTranslation/Ladder_zombieMode} Frame 17
"Chinese"Symbol 1820 MovieClip {_LanguageTranslation/Ladder_zombieMode} Frame 18
"Boss1"Symbol 1822 MovieClip {game.gameInterface.ladder.Ladder} Frame 1
"Boss2"Symbol 1822 MovieClip {game.gameInterface.ladder.Ladder} Frame 87
"Boss3"Symbol 1822 MovieClip {game.gameInterface.ladder.Ladder} Frame 102
"Boss4"Symbol 1822 MovieClip {game.gameInterface.ladder.Ladder} Frame 117
"Boss5"Symbol 1822 MovieClip {game.gameInterface.ladder.Ladder} Frame 132
"Hamster1"Symbol 1876 MovieClip {game.gameInterface.WinLoosAnim} Frame 1
"Hamster2"Symbol 1876 MovieClip {game.gameInterface.WinLoosAnim} Frame 43
"Hamster3"Symbol 1876 MovieClip {game.gameInterface.WinLoosAnim} Frame 85
"Hamster4"Symbol 1876 MovieClip {game.gameInterface.WinLoosAnim} Frame 127
"Hamster5"Symbol 1876 MovieClip {game.gameInterface.WinLoosAnim} Frame 169
"Zombie1"Symbol 1876 MovieClip {game.gameInterface.WinLoosAnim} Frame 211
"Zombie2"Symbol 1876 MovieClip {game.gameInterface.WinLoosAnim} Frame 253
"Zombie3"Symbol 1876 MovieClip {game.gameInterface.WinLoosAnim} Frame 295
"Zombie4"Symbol 1876 MovieClip {game.gameInterface.WinLoosAnim} Frame 337
"Zombie5"Symbol 1876 MovieClip {game.gameInterface.WinLoosAnim} Frame 379
"US"Symbol 1887 MovieClip {_LanguageTranslation/YouWinLose_Text_You} Frame 2
"UK"Symbol 1887 MovieClip {_LanguageTranslation/YouWinLose_Text_You} Frame 3
"Dutch"Symbol 1887 MovieClip {_LanguageTranslation/YouWinLose_Text_You} Frame 4
"French"Symbol 1887 MovieClip {_LanguageTranslation/YouWinLose_Text_You} Frame 5
"German"Symbol 1887 MovieClip {_LanguageTranslation/YouWinLose_Text_You} Frame 6
"Spanish"Symbol 1887 MovieClip {_LanguageTranslation/YouWinLose_Text_You} Frame 7
"Brazilian"Symbol 1887 MovieClip {_LanguageTranslation/YouWinLose_Text_You} Frame 8
"Portugese"Symbol 1887 MovieClip {_LanguageTranslation/YouWinLose_Text_You} Frame 9
"Italian"Symbol 1887 MovieClip {_LanguageTranslation/YouWinLose_Text_You} Frame 10
"Swedish"Symbol 1887 MovieClip {_LanguageTranslation/YouWinLose_Text_You} Frame 11
"Polish"Symbol 1887 MovieClip {_LanguageTranslation/YouWinLose_Text_You} Frame 12
"Russian"Symbol 1887 MovieClip {_LanguageTranslation/YouWinLose_Text_You} Frame 13
"Turkish"Symbol 1887 MovieClip {_LanguageTranslation/YouWinLose_Text_You} Frame 14
"Indonesian"Symbol 1887 MovieClip {_LanguageTranslation/YouWinLose_Text_You} Frame 15
"Malaysian"Symbol 1887 MovieClip {_LanguageTranslation/YouWinLose_Text_You} Frame 16
"Japanese"Symbol 1887 MovieClip {_LanguageTranslation/YouWinLose_Text_You} Frame 17
"Chinese"Symbol 1887 MovieClip {_LanguageTranslation/YouWinLose_Text_You} Frame 18
"US"Symbol 1896 MovieClip {_LanguageTranslation/YouWinLose_Text_Win} Frame 2
"UK"Symbol 1896 MovieClip {_LanguageTranslation/YouWinLose_Text_Win} Frame 3
"Dutch"Symbol 1896 MovieClip {_LanguageTranslation/YouWinLose_Text_Win} Frame 4
"French"Symbol 1896 MovieClip {_LanguageTranslation/YouWinLose_Text_Win} Frame 5
"German"Symbol 1896 MovieClip {_LanguageTranslation/YouWinLose_Text_Win} Frame 6
"Spanish"Symbol 1896 MovieClip {_LanguageTranslation/YouWinLose_Text_Win} Frame 7
"Brazilian"Symbol 1896 MovieClip {_LanguageTranslation/YouWinLose_Text_Win} Frame 8
"Portugese"Symbol 1896 MovieClip {_LanguageTranslation/YouWinLose_Text_Win} Frame 9
"Italian"Symbol 1896 MovieClip {_LanguageTranslation/YouWinLose_Text_Win} Frame 10
"Swedish"Symbol 1896 MovieClip {_LanguageTranslation/YouWinLose_Text_Win} Frame 11
"Polish"Symbol 1896 MovieClip {_LanguageTranslation/YouWinLose_Text_Win} Frame 12
"Russian"Symbol 1896 MovieClip {_LanguageTranslation/YouWinLose_Text_Win} Frame 13
"Turkish"Symbol 1896 MovieClip {_LanguageTranslation/YouWinLose_Text_Win} Frame 14
"Indonesian"Symbol 1896 MovieClip {_LanguageTranslation/YouWinLose_Text_Win} Frame 15
"Malaysian"Symbol 1896 MovieClip {_LanguageTranslation/YouWinLose_Text_Win} Frame 16
"Japanese"Symbol 1896 MovieClip {_LanguageTranslation/YouWinLose_Text_Win} Frame 17
"Chinese"Symbol 1896 MovieClip {_LanguageTranslation/YouWinLose_Text_Win} Frame 18
"US"Symbol 1905 MovieClip {_LanguageTranslation/YouWinLose_Text_Lose} Frame 2
"UK"Symbol 1905 MovieClip {_LanguageTranslation/YouWinLose_Text_Lose} Frame 3
"Dutch"Symbol 1905 MovieClip {_LanguageTranslation/YouWinLose_Text_Lose} Frame 4
"French"Symbol 1905 MovieClip {_LanguageTranslation/YouWinLose_Text_Lose} Frame 5
"German"Symbol 1905 MovieClip {_LanguageTranslation/YouWinLose_Text_Lose} Frame 6
"Spanish"Symbol 1905 MovieClip {_LanguageTranslation/YouWinLose_Text_Lose} Frame 7
"Brazilian"Symbol 1905 MovieClip {_LanguageTranslation/YouWinLose_Text_Lose} Frame 8
"Portugese"Symbol 1905 MovieClip {_LanguageTranslation/YouWinLose_Text_Lose} Frame 9
"Italian"Symbol 1905 MovieClip {_LanguageTranslation/YouWinLose_Text_Lose} Frame 10
"Swedish"Symbol 1905 MovieClip {_LanguageTranslation/YouWinLose_Text_Lose} Frame 11
"Polish"Symbol 1905 MovieClip {_LanguageTranslation/YouWinLose_Text_Lose} Frame 12
"Russian"Symbol 1905 MovieClip {_LanguageTranslation/YouWinLose_Text_Lose} Frame 13
"Turkish"Symbol 1905 MovieClip {_LanguageTranslation/YouWinLose_Text_Lose} Frame 14
"Indonesian"Symbol 1905 MovieClip {_LanguageTranslation/YouWinLose_Text_Lose} Frame 15
"Malaysian"Symbol 1905 MovieClip {_LanguageTranslation/YouWinLose_Text_Lose} Frame 16
"Japanese"Symbol 1905 MovieClip {_LanguageTranslation/YouWinLose_Text_Lose} Frame 17
"Chinese"Symbol 1905 MovieClip {_LanguageTranslation/YouWinLose_Text_Lose} Frame 18
"Win"Symbol 1906 MovieClip {game.gameInterface.WinLoosText} Frame 11
"Lose"Symbol 1906 MovieClip {game.gameInterface.WinLoosText} Frame 12
"US"Symbol 1928 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster1} Frame 2
"UK"Symbol 1928 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster1} Frame 3
"Dutch"Symbol 1928 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster1} Frame 4
"French"Symbol 1928 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster1} Frame 5
"German"Symbol 1928 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster1} Frame 6
"Spanish"Symbol 1928 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster1} Frame 7
"Brazilian"Symbol 1928 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster1} Frame 8
"Portugese"Symbol 1928 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster1} Frame 9
"Italian"Symbol 1928 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster1} Frame 10
"Swedish"Symbol 1928 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster1} Frame 11
"Polish"Symbol 1928 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster1} Frame 12
"Russian"Symbol 1928 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster1} Frame 13
"Turkish"Symbol 1928 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster1} Frame 14
"Indonesian"Symbol 1928 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster1} Frame 15
"Malaysian"Symbol 1928 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster1} Frame 16
"Japanese"Symbol 1928 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster1} Frame 17
"Chinese"Symbol 1928 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster1} Frame 18
"US"Symbol 1946 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster2} Frame 2
"UK"Symbol 1946 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster2} Frame 3
"Dutch"Symbol 1946 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster2} Frame 4
"French"Symbol 1946 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster2} Frame 5
"German"Symbol 1946 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster2} Frame 6
"Spanish"Symbol 1946 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster2} Frame 7
"Brazilian"Symbol 1946 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster2} Frame 8
"Portugese"Symbol 1946 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster2} Frame 9
"Italian"Symbol 1946 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster2} Frame 10
"Swedish"Symbol 1946 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster2} Frame 11
"Polish"Symbol 1946 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster2} Frame 12
"Russian"Symbol 1946 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster2} Frame 13
"Turkish"Symbol 1946 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster2} Frame 14
"Indonesian"Symbol 1946 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster2} Frame 15
"Malaysian"Symbol 1946 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster2} Frame 16
"Japanese"Symbol 1946 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster2} Frame 17
"Chinese"Symbol 1946 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster2} Frame 18
"US"Symbol 1964 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster3} Frame 2
"UK"Symbol 1964 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster3} Frame 3
"Dutch"Symbol 1964 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster3} Frame 4
"French"Symbol 1964 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster3} Frame 5
"German"Symbol 1964 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster3} Frame 6
"Spanish"Symbol 1964 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster3} Frame 7
"Brazilian"Symbol 1964 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster3} Frame 8
"Portugese"Symbol 1964 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster3} Frame 9
"Italian"Symbol 1964 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster3} Frame 10
"Swedish"Symbol 1964 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster3} Frame 11
"Polish"Symbol 1964 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster3} Frame 12
"Russian"Symbol 1964 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster3} Frame 13
"Turkish"Symbol 1964 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster3} Frame 14
"Indonesian"Symbol 1964 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster3} Frame 15
"Malaysian"Symbol 1964 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster3} Frame 16
"Japanese"Symbol 1964 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster3} Frame 17
"Chinese"Symbol 1964 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster3} Frame 18
"US"Symbol 1982 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster4} Frame 2
"UK"Symbol 1982 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster4} Frame 3
"Dutch"Symbol 1982 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster4} Frame 4
"French"Symbol 1982 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster4} Frame 5
"German"Symbol 1982 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster4} Frame 6
"Spanish"Symbol 1982 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster4} Frame 7
"Brazilian"Symbol 1982 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster4} Frame 8
"Portugese"Symbol 1982 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster4} Frame 9
"Italian"Symbol 1982 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster4} Frame 10
"Swedish"Symbol 1982 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster4} Frame 11
"Polish"Symbol 1982 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster4} Frame 12
"Russian"Symbol 1982 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster4} Frame 13
"Turkish"Symbol 1982 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster4} Frame 14
"Indonesian"Symbol 1982 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster4} Frame 15
"Malaysian"Symbol 1982 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster4} Frame 16
"Japanese"Symbol 1982 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster4} Frame 17
"Chinese"Symbol 1982 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster4} Frame 18
"US"Symbol 1999 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster5} Frame 2
"UK"Symbol 1999 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster5} Frame 3
"Dutch"Symbol 1999 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster5} Frame 4
"French"Symbol 1999 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster5} Frame 5
"German"Symbol 1999 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster5} Frame 6
"Spanish"Symbol 1999 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster5} Frame 7
"Brazilian"Symbol 1999 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster5} Frame 8
"Portugese"Symbol 1999 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster5} Frame 9
"Italian"Symbol 1999 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster5} Frame 10
"Swedish"Symbol 1999 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster5} Frame 11
"Polish"Symbol 1999 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster5} Frame 12
"Russian"Symbol 1999 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster5} Frame 13
"Turkish"Symbol 1999 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster5} Frame 14
"Indonesian"Symbol 1999 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster5} Frame 15
"Malaysian"Symbol 1999 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster5} Frame 16
"Japanese"Symbol 1999 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster5} Frame 17
"Chinese"Symbol 1999 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Hamster5} Frame 18
"US"Symbol 2017 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie1} Frame 2
"UK"Symbol 2017 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie1} Frame 3
"Dutch"Symbol 2017 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie1} Frame 4
"French"Symbol 2017 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie1} Frame 5
"German"Symbol 2017 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie1} Frame 6
"Spanish"Symbol 2017 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie1} Frame 7
"Brazilian"Symbol 2017 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie1} Frame 8
"Portugese"Symbol 2017 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie1} Frame 9
"Italian"Symbol 2017 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie1} Frame 10
"Swedish"Symbol 2017 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie1} Frame 11
"Polish"Symbol 2017 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie1} Frame 12
"Russian"Symbol 2017 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie1} Frame 13
"Turkish"Symbol 2017 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie1} Frame 14
"Indonesian"Symbol 2017 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie1} Frame 15
"Malaysian"Symbol 2017 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie1} Frame 16
"Japanese"Symbol 2017 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie1} Frame 17
"Chinese"Symbol 2017 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie1} Frame 18
"US"Symbol 2034 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie2} Frame 2
"UK"Symbol 2034 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie2} Frame 3
"Dutch"Symbol 2034 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie2} Frame 4
"French"Symbol 2034 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie2} Frame 5
"German"Symbol 2034 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie2} Frame 6
"Spanish"Symbol 2034 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie2} Frame 7
"Brazilian"Symbol 2034 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie2} Frame 8
"Portugese"Symbol 2034 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie2} Frame 9
"Italian"Symbol 2034 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie2} Frame 10
"Swedish"Symbol 2034 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie2} Frame 11
"Polish"Symbol 2034 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie2} Frame 12
"Russian"Symbol 2034 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie2} Frame 13
"Turkish"Symbol 2034 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie2} Frame 14
"Indonesian"Symbol 2034 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie2} Frame 15
"Malaysian"Symbol 2034 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie2} Frame 16
"Japanese"Symbol 2034 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie2} Frame 17
"Chinese"Symbol 2034 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie2} Frame 18
"US"Symbol 2052 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie3} Frame 2
"UK"Symbol 2052 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie3} Frame 3
"Dutch"Symbol 2052 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie3} Frame 4
"French"Symbol 2052 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie3} Frame 5
"German"Symbol 2052 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie3} Frame 6
"Spanish"Symbol 2052 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie3} Frame 7
"Brazilian"Symbol 2052 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie3} Frame 8
"Portugese"Symbol 2052 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie3} Frame 9
"Italian"Symbol 2052 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie3} Frame 10
"Swedish"Symbol 2052 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie3} Frame 11
"Polish"Symbol 2052 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie3} Frame 12
"Russian"Symbol 2052 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie3} Frame 13
"Turkish"Symbol 2052 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie3} Frame 14
"Indonesian"Symbol 2052 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie3} Frame 15
"Malaysian"Symbol 2052 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie3} Frame 16
"Japanese"Symbol 2052 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie3} Frame 17
"Chinese"Symbol 2052 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie3} Frame 18
"US"Symbol 2070 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie4} Frame 2
"UK"Symbol 2070 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie4} Frame 3
"Dutch"Symbol 2070 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie4} Frame 4
"French"Symbol 2070 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie4} Frame 5
"German"Symbol 2070 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie4} Frame 6
"Spanish"Symbol 2070 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie4} Frame 7
"Brazilian"Symbol 2070 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie4} Frame 8
"Portugese"Symbol 2070 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie4} Frame 9
"Italian"Symbol 2070 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie4} Frame 10
"Swedish"Symbol 2070 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie4} Frame 11
"Polish"Symbol 2070 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie4} Frame 12
"Russian"Symbol 2070 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie4} Frame 13
"Turkish"Symbol 2070 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie4} Frame 14
"Indonesian"Symbol 2070 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie4} Frame 15
"Malaysian"Symbol 2070 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie4} Frame 16
"Japanese"Symbol 2070 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie4} Frame 17
"Chinese"Symbol 2070 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie4} Frame 18
"US"Symbol 2087 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie5} Frame 2
"UK"Symbol 2087 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie5} Frame 3
"Dutch"Symbol 2087 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie5} Frame 4
"French"Symbol 2087 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie5} Frame 5
"German"Symbol 2087 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie5} Frame 6
"Spanish"Symbol 2087 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie5} Frame 7
"Brazilian"Symbol 2087 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie5} Frame 8
"Portugese"Symbol 2087 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie5} Frame 9
"Italian"Symbol 2087 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie5} Frame 10
"Swedish"Symbol 2087 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie5} Frame 11
"Polish"Symbol 2087 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie5} Frame 12
"Russian"Symbol 2087 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie5} Frame 13
"Turkish"Symbol 2087 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie5} Frame 14
"Indonesian"Symbol 2087 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie5} Frame 15
"Malaysian"Symbol 2087 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie5} Frame 16
"Japanese"Symbol 2087 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie5} Frame 17
"Chinese"Symbol 2087 MovieClip {_LanguageTranslation/YouWinLose_TauntText_Zombie5} Frame 18
"Hamster5"Symbol 2088 MovieClip {game.gameInterface.WinLoosTaunt} Frame 1
"Hamster1"Symbol 2088 MovieClip {game.gameInterface.WinLoosTaunt} Frame 2
"Hamster2"Symbol 2088 MovieClip {game.gameInterface.WinLoosTaunt} Frame 3
"Hamster3"Symbol 2088 MovieClip {game.gameInterface.WinLoosTaunt} Frame 4
"Hamster4"Symbol 2088 MovieClip {game.gameInterface.WinLoosTaunt} Frame 5
"Zombie1"Symbol 2088 MovieClip {game.gameInterface.WinLoosTaunt} Frame 6
"Zombie2"Symbol 2088 MovieClip {game.gameInterface.WinLoosTaunt} Frame 7
"Zombie3"Symbol 2088 MovieClip {game.gameInterface.WinLoosTaunt} Frame 8
"Zombie4"Symbol 2088 MovieClip {game.gameInterface.WinLoosTaunt} Frame 9
"Zombie5"Symbol 2088 MovieClip {game.gameInterface.WinLoosTaunt} Frame 10
"US"Symbol 2112 MovieClip {_LanguageTranslation/Endstory_Text1} Frame 2
"UK"Symbol 2112 MovieClip {_LanguageTranslation/Endstory_Text1} Frame 3
"Dutch"Symbol 2112 MovieClip {_LanguageTranslation/Endstory_Text1} Frame 4
"French"Symbol 2112 MovieClip {_LanguageTranslation/Endstory_Text1} Frame 5
"German"Symbol 2112 MovieClip {_LanguageTranslation/Endstory_Text1} Frame 6
"Spanish"Symbol 2112 MovieClip {_LanguageTranslation/Endstory_Text1} Frame 7
"Brazilian"Symbol 2112 MovieClip {_LanguageTranslation/Endstory_Text1} Frame 8
"Portugese"Symbol 2112 MovieClip {_LanguageTranslation/Endstory_Text1} Frame 9
"Italian"Symbol 2112 MovieClip {_LanguageTranslation/Endstory_Text1} Frame 10
"Swedish"Symbol 2112 MovieClip {_LanguageTranslation/Endstory_Text1} Frame 11
"Polish"Symbol 2112 MovieClip {_LanguageTranslation/Endstory_Text1} Frame 12
"Russian"Symbol 2112 MovieClip {_LanguageTranslation/Endstory_Text1} Frame 13
"Turkish"Symbol 2112 MovieClip {_LanguageTranslation/Endstory_Text1} Frame 14
"Indonesian"Symbol 2112 MovieClip {_LanguageTranslation/Endstory_Text1} Frame 15
"Malaysian"Symbol 2112 MovieClip {_LanguageTranslation/Endstory_Text1} Frame 16
"Japanese"Symbol 2112 MovieClip {_LanguageTranslation/Endstory_Text1} Frame 17
"Chinese"Symbol 2112 MovieClip {_LanguageTranslation/Endstory_Text1} Frame 18
"US"Symbol 2134 MovieClip {_LanguageTranslation/Endstory_Text2} Frame 2
"UK"Symbol 2134 MovieClip {_LanguageTranslation/Endstory_Text2} Frame 3
"Dutch"Symbol 2134 MovieClip {_LanguageTranslation/Endstory_Text2} Frame 4
"French"Symbol 2134 MovieClip {_LanguageTranslation/Endstory_Text2} Frame 5
"German"Symbol 2134 MovieClip {_LanguageTranslation/Endstory_Text2} Frame 6
"Spanish"Symbol 2134 MovieClip {_LanguageTranslation/Endstory_Text2} Frame 7
"Brazilian"Symbol 2134 MovieClip {_LanguageTranslation/Endstory_Text2} Frame 8
"Portugese"Symbol 2134 MovieClip {_LanguageTranslation/Endstory_Text2} Frame 9
"Italian"Symbol 2134 MovieClip {_LanguageTranslation/Endstory_Text2} Frame 10
"Swedish"Symbol 2134 MovieClip {_LanguageTranslation/Endstory_Text2} Frame 11
"Polish"Symbol 2134 MovieClip {_LanguageTranslation/Endstory_Text2} Frame 12
"Russian"Symbol 2134 MovieClip {_LanguageTranslation/Endstory_Text2} Frame 13
"Turkish"Symbol 2134 MovieClip {_LanguageTranslation/Endstory_Text2} Frame 14
"Indonesian"Symbol 2134 MovieClip {_LanguageTranslation/Endstory_Text2} Frame 15
"Malaysian"Symbol 2134 MovieClip {_LanguageTranslation/Endstory_Text2} Frame 16
"Japanese"Symbol 2134 MovieClip {_LanguageTranslation/Endstory_Text2} Frame 17
"Chinese"Symbol 2134 MovieClip {_LanguageTranslation/Endstory_Text2} Frame 18
"US"Symbol 2172 MovieClip {_LanguageTranslation/Endstory_Text3} Frame 2
"UK"Symbol 2172 MovieClip {_LanguageTranslation/Endstory_Text3} Frame 3
"Dutch"Symbol 2172 MovieClip {_LanguageTranslation/Endstory_Text3} Frame 4
"French"Symbol 2172 MovieClip {_LanguageTranslation/Endstory_Text3} Frame 5
"German"Symbol 2172 MovieClip {_LanguageTranslation/Endstory_Text3} Frame 6
"Spanish"Symbol 2172 MovieClip {_LanguageTranslation/Endstory_Text3} Frame 7
"Brazilian"Symbol 2172 MovieClip {_LanguageTranslation/Endstory_Text3} Frame 8
"Portugese"Symbol 2172 MovieClip {_LanguageTranslation/Endstory_Text3} Frame 9
"Italian"Symbol 2172 MovieClip {_LanguageTranslation/Endstory_Text3} Frame 10
"Swedish"Symbol 2172 MovieClip {_LanguageTranslation/Endstory_Text3} Frame 11
"Polish"Symbol 2172 MovieClip {_LanguageTranslation/Endstory_Text3} Frame 12
"Russian"Symbol 2172 MovieClip {_LanguageTranslation/Endstory_Text3} Frame 13
"Turkish"Symbol 2172 MovieClip {_LanguageTranslation/Endstory_Text3} Frame 14
"Indonesian"Symbol 2172 MovieClip {_LanguageTranslation/Endstory_Text3} Frame 15
"Malaysian"Symbol 2172 MovieClip {_LanguageTranslation/Endstory_Text3} Frame 16
"Japanese"Symbol 2172 MovieClip {_LanguageTranslation/Endstory_Text3} Frame 17
"Chinese"Symbol 2172 MovieClip {_LanguageTranslation/Endstory_Text3} Frame 18
"US"Symbol 2199 MovieClip {_LanguageTranslation/Endstory_Text4} Frame 2
"UK"Symbol 2199 MovieClip {_LanguageTranslation/Endstory_Text4} Frame 3
"Dutch"Symbol 2199 MovieClip {_LanguageTranslation/Endstory_Text4} Frame 4
"French"Symbol 2199 MovieClip {_LanguageTranslation/Endstory_Text4} Frame 5
"German"Symbol 2199 MovieClip {_LanguageTranslation/Endstory_Text4} Frame 6
"Spanish"Symbol 2199 MovieClip {_LanguageTranslation/Endstory_Text4} Frame 7
"Brazilian"Symbol 2199 MovieClip {_LanguageTranslation/Endstory_Text4} Frame 8
"Portugese"Symbol 2199 MovieClip {_LanguageTranslation/Endstory_Text4} Frame 9
"Italian"Symbol 2199 MovieClip {_LanguageTranslation/Endstory_Text4} Frame 10
"Swedish"Symbol 2199 MovieClip {_LanguageTranslation/Endstory_Text4} Frame 11
"Polish"Symbol 2199 MovieClip {_LanguageTranslation/Endstory_Text4} Frame 12
"Russian"Symbol 2199 MovieClip {_LanguageTranslation/Endstory_Text4} Frame 13
"Turkish"Symbol 2199 MovieClip {_LanguageTranslation/Endstory_Text4} Frame 14
"Indonesian"Symbol 2199 MovieClip {_LanguageTranslation/Endstory_Text4} Frame 15
"Malaysian"Symbol 2199 MovieClip {_LanguageTranslation/Endstory_Text4} Frame 16
"Japanese"Symbol 2199 MovieClip {_LanguageTranslation/Endstory_Text4} Frame 17
"Chinese"Symbol 2199 MovieClip {_LanguageTranslation/Endstory_Text4} Frame 18
"US"Symbol 2221 MovieClip {_LanguageTranslation/Endstory_Text5} Frame 2
"UK"Symbol 2221 MovieClip {_LanguageTranslation/Endstory_Text5} Frame 3
"Dutch"Symbol 2221 MovieClip {_LanguageTranslation/Endstory_Text5} Frame 4
"French"Symbol 2221 MovieClip {_LanguageTranslation/Endstory_Text5} Frame 5
"German"Symbol 2221 MovieClip {_LanguageTranslation/Endstory_Text5} Frame 6
"Spanish"Symbol 2221 MovieClip {_LanguageTranslation/Endstory_Text5} Frame 7
"Brazilian"Symbol 2221 MovieClip {_LanguageTranslation/Endstory_Text5} Frame 8
"Portugese"Symbol 2221 MovieClip {_LanguageTranslation/Endstory_Text5} Frame 9
"Italian"Symbol 2221 MovieClip {_LanguageTranslation/Endstory_Text5} Frame 10
"Swedish"Symbol 2221 MovieClip {_LanguageTranslation/Endstory_Text5} Frame 11
"Polish"Symbol 2221 MovieClip {_LanguageTranslation/Endstory_Text5} Frame 12
"Russian"Symbol 2221 MovieClip {_LanguageTranslation/Endstory_Text5} Frame 13
"Turkish"Symbol 2221 MovieClip {_LanguageTranslation/Endstory_Text5} Frame 14
"Indonesian"Symbol 2221 MovieClip {_LanguageTranslation/Endstory_Text5} Frame 15
"Malaysian"Symbol 2221 MovieClip {_LanguageTranslation/Endstory_Text5} Frame 16
"Japanese"Symbol 2221 MovieClip {_LanguageTranslation/Endstory_Text5} Frame 17
"Chinese"Symbol 2221 MovieClip {_LanguageTranslation/Endstory_Text5} Frame 18
"US"Symbol 2244 MovieClip {_LanguageTranslation/Endstory_Text6} Frame 2
"UK"Symbol 2244 MovieClip {_LanguageTranslation/Endstory_Text6} Frame 3
"Dutch"Symbol 2244 MovieClip {_LanguageTranslation/Endstory_Text6} Frame 4
"French"Symbol 2244 MovieClip {_LanguageTranslation/Endstory_Text6} Frame 5
"German"Symbol 2244 MovieClip {_LanguageTranslation/Endstory_Text6} Frame 6
"Spanish"Symbol 2244 MovieClip {_LanguageTranslation/Endstory_Text6} Frame 7
"Brazilian"Symbol 2244 MovieClip {_LanguageTranslation/Endstory_Text6} Frame 8
"Portugese"Symbol 2244 MovieClip {_LanguageTranslation/Endstory_Text6} Frame 9
"Italian"Symbol 2244 MovieClip {_LanguageTranslation/Endstory_Text6} Frame 10
"Swedish"Symbol 2244 MovieClip {_LanguageTranslation/Endstory_Text6} Frame 11
"Polish"Symbol 2244 MovieClip {_LanguageTranslation/Endstory_Text6} Frame 12
"Russian"Symbol 2244 MovieClip {_LanguageTranslation/Endstory_Text6} Frame 13
"Turkish"Symbol 2244 MovieClip {_LanguageTranslation/Endstory_Text6} Frame 14
"Indonesian"Symbol 2244 MovieClip {_LanguageTranslation/Endstory_Text6} Frame 15
"Malaysian"Symbol 2244 MovieClip {_LanguageTranslation/Endstory_Text6} Frame 16
"Japanese"Symbol 2244 MovieClip {_LanguageTranslation/Endstory_Text6} Frame 17
"Chinese"Symbol 2244 MovieClip {_LanguageTranslation/Endstory_Text6} Frame 18
"US"Symbol 2265 MovieClip {_LanguageTranslation/Endstory_Text7} Frame 2
"UK"Symbol 2265 MovieClip {_LanguageTranslation/Endstory_Text7} Frame 3
"Dutch"Symbol 2265 MovieClip {_LanguageTranslation/Endstory_Text7} Frame 4
"French"Symbol 2265 MovieClip {_LanguageTranslation/Endstory_Text7} Frame 5
"German"Symbol 2265 MovieClip {_LanguageTranslation/Endstory_Text7} Frame 6
"Spanish"Symbol 2265 MovieClip {_LanguageTranslation/Endstory_Text7} Frame 7
"Brazilian"Symbol 2265 MovieClip {_LanguageTranslation/Endstory_Text7} Frame 8
"Portugese"Symbol 2265 MovieClip {_LanguageTranslation/Endstory_Text7} Frame 9
"Italian"Symbol 2265 MovieClip {_LanguageTranslation/Endstory_Text7} Frame 10
"Swedish"Symbol 2265 MovieClip {_LanguageTranslation/Endstory_Text7} Frame 11
"Polish"Symbol 2265 MovieClip {_LanguageTranslation/Endstory_Text7} Frame 12
"Russian"Symbol 2265 MovieClip {_LanguageTranslation/Endstory_Text7} Frame 13
"Turkish"Symbol 2265 MovieClip {_LanguageTranslation/Endstory_Text7} Frame 14
"Indonesian"Symbol 2265 MovieClip {_LanguageTranslation/Endstory_Text7} Frame 15
"Malaysian"Symbol 2265 MovieClip {_LanguageTranslation/Endstory_Text7} Frame 16
"Japanese"Symbol 2265 MovieClip {_LanguageTranslation/Endstory_Text7} Frame 17
"Chinese"Symbol 2265 MovieClip {_LanguageTranslation/Endstory_Text7} Frame 18
"US"Symbol 2291 MovieClip {_LanguageTranslation/Endstory_Text8} Frame 2
"UK"Symbol 2291 MovieClip {_LanguageTranslation/Endstory_Text8} Frame 3
"Dutch"Symbol 2291 MovieClip {_LanguageTranslation/Endstory_Text8} Frame 4
"French"Symbol 2291 MovieClip {_LanguageTranslation/Endstory_Text8} Frame 5
"German"Symbol 2291 MovieClip {_LanguageTranslation/Endstory_Text8} Frame 6
"Spanish"Symbol 2291 MovieClip {_LanguageTranslation/Endstory_Text8} Frame 7
"Brazilian"Symbol 2291 MovieClip {_LanguageTranslation/Endstory_Text8} Frame 8
"Portugese"Symbol 2291 MovieClip {_LanguageTranslation/Endstory_Text8} Frame 9
"Italian"Symbol 2291 MovieClip {_LanguageTranslation/Endstory_Text8} Frame 10
"Swedish"Symbol 2291 MovieClip {_LanguageTranslation/Endstory_Text8} Frame 11
"Polish"Symbol 2291 MovieClip {_LanguageTranslation/Endstory_Text8} Frame 12
"Russian"Symbol 2291 MovieClip {_LanguageTranslation/Endstory_Text8} Frame 13
"Turkish"Symbol 2291 MovieClip {_LanguageTranslation/Endstory_Text8} Frame 14
"Indonesian"Symbol 2291 MovieClip {_LanguageTranslation/Endstory_Text8} Frame 15
"Malaysian"Symbol 2291 MovieClip {_LanguageTranslation/Endstory_Text8} Frame 16
"Japanese"Symbol 2291 MovieClip {_LanguageTranslation/Endstory_Text8} Frame 17
"Chinese"Symbol 2291 MovieClip {_LanguageTranslation/Endstory_Text8} Frame 18
"US"Symbol 2306 MovieClip {_LanguageTranslation/gameOver_gameOver} Frame 2
"UK"Symbol 2306 MovieClip {_LanguageTranslation/gameOver_gameOver} Frame 3
"Dutch"Symbol 2306 MovieClip {_LanguageTranslation/gameOver_gameOver} Frame 4
"French"Symbol 2306 MovieClip {_LanguageTranslation/gameOver_gameOver} Frame 5
"German"Symbol 2306 MovieClip {_LanguageTranslation/gameOver_gameOver} Frame 6
"Spanish"Symbol 2306 MovieClip {_LanguageTranslation/gameOver_gameOver} Frame 7
"Brazilian"Symbol 2306 MovieClip {_LanguageTranslation/gameOver_gameOver} Frame 8
"Portugese"Symbol 2306 MovieClip {_LanguageTranslation/gameOver_gameOver} Frame 9
"Italian"Symbol 2306 MovieClip {_LanguageTranslation/gameOver_gameOver} Frame 10
"Swedish"Symbol 2306 MovieClip {_LanguageTranslation/gameOver_gameOver} Frame 11
"Polish"Symbol 2306 MovieClip {_LanguageTranslation/gameOver_gameOver} Frame 12
"Russian"Symbol 2306 MovieClip {_LanguageTranslation/gameOver_gameOver} Frame 13
"Turkish"Symbol 2306 MovieClip {_LanguageTranslation/gameOver_gameOver} Frame 14
"Indonesian"Symbol 2306 MovieClip {_LanguageTranslation/gameOver_gameOver} Frame 15
"Malaysian"Symbol 2306 MovieClip {_LanguageTranslation/gameOver_gameOver} Frame 16
"Japanese"Symbol 2306 MovieClip {_LanguageTranslation/gameOver_gameOver} Frame 17
"Chinese"Symbol 2306 MovieClip {_LanguageTranslation/gameOver_gameOver} Frame 18
"US"Symbol 2321 MovieClip {_LanguageTranslation/gameOver_wellDone} Frame 2
"UK"Symbol 2321 MovieClip {_LanguageTranslation/gameOver_wellDone} Frame 3
"Dutch"Symbol 2321 MovieClip {_LanguageTranslation/gameOver_wellDone} Frame 4
"French"Symbol 2321 MovieClip {_LanguageTranslation/gameOver_wellDone} Frame 5
"German"Symbol 2321 MovieClip {_LanguageTranslation/gameOver_wellDone} Frame 6
"Spanish"Symbol 2321 MovieClip {_LanguageTranslation/gameOver_wellDone} Frame 7
"Brazilian"Symbol 2321 MovieClip {_LanguageTranslation/gameOver_wellDone} Frame 8
"Portugese"Symbol 2321 MovieClip {_LanguageTranslation/gameOver_wellDone} Frame 9
"Italian"Symbol 2321 MovieClip {_LanguageTranslation/gameOver_wellDone} Frame 10
"Swedish"Symbol 2321 MovieClip {_LanguageTranslation/gameOver_wellDone} Frame 11
"Polish"Symbol 2321 MovieClip {_LanguageTranslation/gameOver_wellDone} Frame 12
"Russian"Symbol 2321 MovieClip {_LanguageTranslation/gameOver_wellDone} Frame 13
"Turkish"Symbol 2321 MovieClip {_LanguageTranslation/gameOver_wellDone} Frame 14
"Indonesian"Symbol 2321 MovieClip {_LanguageTranslation/gameOver_wellDone} Frame 15
"Malaysian"Symbol 2321 MovieClip {_LanguageTranslation/gameOver_wellDone} Frame 16
"Japanese"Symbol 2321 MovieClip {_LanguageTranslation/gameOver_wellDone} Frame 17
"Chinese"Symbol 2321 MovieClip {_LanguageTranslation/gameOver_wellDone} Frame 18
"US"Symbol 2342 MovieClip {_LanguageTranslation/gameOver_yourScore} Frame 2
"UK"Symbol 2342 MovieClip {_LanguageTranslation/gameOver_yourScore} Frame 3
"Dutch"Symbol 2342 MovieClip {_LanguageTranslation/gameOver_yourScore} Frame 4
"French"Symbol 2342 MovieClip {_LanguageTranslation/gameOver_yourScore} Frame 5
"German"Symbol 2342 MovieClip {_LanguageTranslation/gameOver_yourScore} Frame 6
"Spanish"Symbol 2342 MovieClip {_LanguageTranslation/gameOver_yourScore} Frame 7
"Brazilian"Symbol 2342 MovieClip {_LanguageTranslation/gameOver_yourScore} Frame 8
"Portugese"Symbol 2342 MovieClip {_LanguageTranslation/gameOver_yourScore} Frame 9
"Italian"Symbol 2342 MovieClip {_LanguageTranslation/gameOver_yourScore} Frame 10
"Swedish"Symbol 2342 MovieClip {_LanguageTranslation/gameOver_yourScore} Frame 11
"Polish"Symbol 2342 MovieClip {_LanguageTranslation/gameOver_yourScore} Frame 12
"Russian"Symbol 2342 MovieClip {_LanguageTranslation/gameOver_yourScore} Frame 13
"Turkish"Symbol 2342 MovieClip {_LanguageTranslation/gameOver_yourScore} Frame 14
"Indonesian"Symbol 2342 MovieClip {_LanguageTranslation/gameOver_yourScore} Frame 15
"Malaysian"Symbol 2342 MovieClip {_LanguageTranslation/gameOver_yourScore} Frame 16
"Japanese"Symbol 2342 MovieClip {_LanguageTranslation/gameOver_yourScore} Frame 17
"Chinese"Symbol 2342 MovieClip {_LanguageTranslation/gameOver_yourScore} Frame 18
"US"Symbol 2358 MovieClip {_LanguageTranslation/gameOver_yourName} Frame 2
"UK"Symbol 2358 MovieClip {_LanguageTranslation/gameOver_yourName} Frame 3
"Dutch"Symbol 2358 MovieClip {_LanguageTranslation/gameOver_yourName} Frame 4
"French"Symbol 2358 MovieClip {_LanguageTranslation/gameOver_yourName} Frame 5
"German"Symbol 2358 MovieClip {_LanguageTranslation/gameOver_yourName} Frame 6
"Spanish"Symbol 2358 MovieClip {_LanguageTranslation/gameOver_yourName} Frame 7
"Brazilian"Symbol 2358 MovieClip {_LanguageTranslation/gameOver_yourName} Frame 8
"Portugese"Symbol 2358 MovieClip {_LanguageTranslation/gameOver_yourName} Frame 9
"Italian"Symbol 2358 MovieClip {_LanguageTranslation/gameOver_yourName} Frame 10
"Swedish"Symbol 2358 MovieClip {_LanguageTranslation/gameOver_yourName} Frame 11
"Polish"Symbol 2358 MovieClip {_LanguageTranslation/gameOver_yourName} Frame 12
"Russian"Symbol 2358 MovieClip {_LanguageTranslation/gameOver_yourName} Frame 13
"Turkish"Symbol 2358 MovieClip {_LanguageTranslation/gameOver_yourName} Frame 14
"Indonesian"Symbol 2358 MovieClip {_LanguageTranslation/gameOver_yourName} Frame 15
"Malaysian"Symbol 2358 MovieClip {_LanguageTranslation/gameOver_yourName} Frame 16
"Japanese"Symbol 2358 MovieClip {_LanguageTranslation/gameOver_yourName} Frame 17
"Chinese"Symbol 2358 MovieClip {_LanguageTranslation/gameOver_yourName} Frame 18
"US"Symbol 2377 MovieClip {_LanguageTranslation/Button_submitScore_text} Frame 2
"UK"Symbol 2377 MovieClip {_LanguageTranslation/Button_submitScore_text} Frame 3
"Dutch"Symbol 2377 MovieClip {_LanguageTranslation/Button_submitScore_text} Frame 4
"French"Symbol 2377 MovieClip {_LanguageTranslation/Button_submitScore_text} Frame 5
"German"Symbol 2377 MovieClip {_LanguageTranslation/Button_submitScore_text} Frame 6
"Spanish"Symbol 2377 MovieClip {_LanguageTranslation/Button_submitScore_text} Frame 7
"Brazilian"Symbol 2377 MovieClip {_LanguageTranslation/Button_submitScore_text} Frame 8
"Portugese"Symbol 2377 MovieClip {_LanguageTranslation/Button_submitScore_text} Frame 9
"Italian"Symbol 2377 MovieClip {_LanguageTranslation/Button_submitScore_text} Frame 10
"Swedish"Symbol 2377 MovieClip {_LanguageTranslation/Button_submitScore_text} Frame 11
"Polish"Symbol 2377 MovieClip {_LanguageTranslation/Button_submitScore_text} Frame 12
"Russian"Symbol 2377 MovieClip {_LanguageTranslation/Button_submitScore_text} Frame 13
"Turkish"Symbol 2377 MovieClip {_LanguageTranslation/Button_submitScore_text} Frame 14
"Indonesian"Symbol 2377 MovieClip {_LanguageTranslation/Button_submitScore_text} Frame 15
"Malaysian"Symbol 2377 MovieClip {_LanguageTranslation/Button_submitScore_text} Frame 16
"Japanese"Symbol 2377 MovieClip {_LanguageTranslation/Button_submitScore_text} Frame 17
"Chinese"Symbol 2377 MovieClip {_LanguageTranslation/Button_submitScore_text} Frame 18
"off"Symbol 2378 MovieClip {submit} Frame 1
"on"Symbol 2378 MovieClip {submit} Frame 2
"out"Symbol 2378 MovieClip {submit} Frame 4
"click"Symbol 2378 MovieClip {submit} Frame 5
"US"Symbol 2395 MovieClip {Button_tryAgain_text} Frame 2
"UK"Symbol 2395 MovieClip {Button_tryAgain_text} Frame 3
"Dutch"Symbol 2395 MovieClip {Button_tryAgain_text} Frame 4
"French"Symbol 2395 MovieClip {Button_tryAgain_text} Frame 5
"German"Symbol 2395 MovieClip {Button_tryAgain_text} Frame 6
"Spanish"Symbol 2395 MovieClip {Button_tryAgain_text} Frame 7
"Brazilian"Symbol 2395 MovieClip {Button_tryAgain_text} Frame 8
"Portugese"Symbol 2395 MovieClip {Button_tryAgain_text} Frame 9
"Italian"Symbol 2395 MovieClip {Button_tryAgain_text} Frame 10
"Swedish"Symbol 2395 MovieClip {Button_tryAgain_text} Frame 11
"Polish"Symbol 2395 MovieClip {Button_tryAgain_text} Frame 12
"Russian"Symbol 2395 MovieClip {Button_tryAgain_text} Frame 13
"Turkish"Symbol 2395 MovieClip {Button_tryAgain_text} Frame 14
"Indonesian"Symbol 2395 MovieClip {Button_tryAgain_text} Frame 15
"Malaysian"Symbol 2395 MovieClip {Button_tryAgain_text} Frame 16
"Japanese"Symbol 2395 MovieClip {Button_tryAgain_text} Frame 17
"Chinese"Symbol 2395 MovieClip {Button_tryAgain_text} Frame 18
"off"Symbol 2396 MovieClip {Button_TryAgain} Frame 1
"on"Symbol 2396 MovieClip {Button_TryAgain} Frame 2
"out"Symbol 2396 MovieClip {Button_TryAgain} Frame 4
"click"Symbol 2396 MovieClip {Button_TryAgain} Frame 5




http://swfchan.com/23/113725/info.shtml
Created: 11/3 -2019 09:18:19 Last modified: 11/3 -2019 09:18:19 Server time: 29/04 -2024 14:14:04