STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229494 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2575 · P5149 |
This is the info page for Flash #113926 |
AdventGAMES |
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Phantom sniper |
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play |
info |
info |
info |
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Instructions |
Instructions |
Information |
you were a rogue soldier who joined the kenzu army, a group of rebels, in hopes of them getting control over japan. soon Becoming a well-knowned sniper who was a threat to the entire country of japan. But soon after many years realized that he was not getting anywhere with them. so he quit the group, and set out for bigger things, but soon just quitting the whole sniping buisness all together. but Now even when living a normal life, the kenzu army had killed your whole family, kids and wife for payback of you leaving them. So you are coming out of retirement,joining up with the government of japan and coming back with a whole new goal, to take out the kenzu army. |
back |
back |
Instructions |
Take out the targets specified in the mission briefs But follow the guidelines or you will fail. |
Rules: |
Main Goal: |
Shoot the targets, watch for your phantom gauge as it lowers each time you draw attention. shoot as few times as possible to lower te risk of being caught. |
Phantom gauge: |
Tokyo,Japan |
Chapter 1 |
Killing Old Bonds |
Welcome zen, This is your first task that i would like you to handle, the target's name is manson. even though you know the kenzu army very well and they are off guard, still, i would advise you to show no mercy. the target will be arriving with his rebels to settle some buisness at a small pawn shop. while his men are handling their target, i want you to handle him. |
begin Mission |
begin Mission |
score: |
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phantom gauge: |
you failed |
You shot an innocent bystander |
retry |
retry |
<p align="left"></p> |
you've sucedded |
you've succesfully took out your target |
continue |
continue |
You were detected |
hello, for your next mission you will take out a target at a "buisness" meeting with his members at a local restaraunt. Simply take him out and his two friends without drawing to much attention. Use anything availble to take them out without evidence to keep things nice and clean if at all possible. But do it quickly so you can get out of there without getting caught. |
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Hello again, for your third mission your objective will be a little more trickier than simply shooting your target and leaving. This time your targetis Sammy , he's the drugman of the whole operation, and what i want you to do is get him caught, but do not kill him. make sure you you do it quickly though , and make sure he doesn't escape from the scene, then leave him there for the police to get him. |
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Chorimess tech. |
Welcome AdventGames, |
August is Double First Impression Month! From now until the end of August, whenever you spend five or more First Impressions on a game at once, you will magically get back DOUBLE that number of actual responses! If you've been waiting to try out First Impressions, this is your chance. More Rewards For Market and Community Leaders! You now receive five free First Impressions whenever you reach any new Market Level, or any new Community Level above level 1. Thanks again for being a part of FGL! Big Site Update! There is now a quick-search feature in the forums. (It's at the bottom of each forum page.) When you upload a game, you no longer have to type in the game's width, height, or Flash Player version. We automatically detect these things for you. When you upload a game, you will be asked if you have any fixed-length ads or other delays to getting into your game. Please disable any fixed-delay ads before uploading your game to FlashGameLicense. This is one of the top most-requested changes by sponsors. Their time is very limited and their first impression of your game is often hampered when you force them to sit through ads before they can try out your game. So turn off ads when your game is on FGL, and turn them back on after you complete you sale. New bid system! Now when sponsors bid on your game, they will enter detailed information such as the license type, the exclusivity window, whether ads are allowed, and so on. This will help you compare your bids on a more level playing field. You can now click the icons next to your name on the Home Page, and see detailed information about how close you are to reaching the next Market Level or Community Level. The FAQ has been hugely updated! And much more! |
FGL |
The Future of Computers |
exit |
<p align="left"></p> |
Your target got away |
<p align="left"></p> |
you've succesfully got your target caught |
Alright Zen, Now it's time to get serious, this is a very risky mission. the word has spreaded in tokyo that the "The phantom sniper" has returned and the kenzu army is aware of you.So in this mission they are in the progress of a big operation and we need to shut it down. we have already lost men that were brutally slaughtered when we sent them in there and don't need to risk anymore people, so they are expecting you to show up. So what they did is get hostages to stop you from shooting them, try your best not to kill any hostages in the process of killing the targets, but if it's required, we must do what we have to do to stop this operation. |
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ActionScript [AS1/AS2]
Frame 2myLoaded = Math.round(getBytesLoaded()); myTotal = Math.round(getBytesTotal()); myPercent = myLoaded / myTotal; myBar._height = myPercent * 280; myText = Math.round(myPercent * 100) + "%"; if (myLoaded == myTotal) { gotoAndStop (3); } else { gotoAndPlay (1); }Frame 3stop();Frame 6stop();Frame 308var score = 50000; totalScore = 0;Frame 316stop();Frame 317stop(); s = new Sound(); s.attachSound("heart");Instance of Symbol 122 MovieClip "p01" in Frame 317onClipEvent (mouseDown) { if (this.head01.hitTest(_root.scope.crosshair)) { this.gotoAndPlay(2); } if (this.body01.hitTest(_root.scope.crosshair)) { this.gotoAndPlay(43); } }Instance of Symbol 156 MovieClip "p02" in Frame 317onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair)) { this.gotoAndPlay(2); } }Instance of Symbol 162 MovieClip "scope" in Frame 317onClipEvent (load) { var isShooting = false; } onClipEvent (enterFrame) { startDrag (this, true); this._y++; Mouse.hide(); } onClipEvent (mouseDown) { if (isShooting == false) { isShooting = true; this.gotoAndPlay(2); _root.score = _root.score - 338; } }Instance of Symbol 61 MovieClip "healthbar" in Frame 317onClipEvent (load) { var phAmount = 100; } onClipEvent (enterFrame) { this._xscale = phAmount; if (phAmount > 100) { phAmount = 100; } if (phAmount < 0) { phAmount = 0; } }Frame 318Mouse.show();Frame 319Mouse.show();Frame 320Mouse.show();Frame 321var peopleLeft = 0; lv1 = "completed";Frame 329stop();Frame 330stop(); s = new Sound(); s.attachSound("heart");Instance of Symbol 200 MovieClip in Frame 330onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair)) { this.gotoAndPlay(2); _root.p05.gotoAndPlay(2); _root.peopleLeft = _root.peopleLeft + 1; } }Instance of Symbol 227 MovieClip in Frame 330onClipEvent (mouseDown) { if (this.head03.hitTest(_root.scope.crosshair)) { this.gotoAndPlay(2); _root.peopleLeft = _root.peopleLeft + 1; } }Instance of Symbol 239 MovieClip in Frame 330onClipEvent (mouseDown) { if (this.head03.hitTest(_root.scope.crosshair)) { this.gotoAndPlay(2); _root.peopleLeft = _root.peopleLeft + 1; } }Instance of Symbol 282 MovieClip in Frame 330onClipEvent (enterFrame) { this._x = this._x - 1; } onClipEvent (mouseDown) { if (this.waiter.head06.hitTest(_root.scope.crosshair)) { this.gotoAndPlay(2); } }Instance of Symbol 282 MovieClip in Frame 330onClipEvent (enterFrame) { this._x = this._x + 3; } onClipEvent (mouseDown) { if (this.waiter.head06.hitTest(_root.scope.crosshair)) { this.gotoAndPlay(2); } }Instance of Symbol 162 MovieClip "scope" in Frame 330onClipEvent (load) { var isShooting = false; } onClipEvent (enterFrame) { startDrag (this, true); this._y++; Mouse.hide(); } onClipEvent (mouseDown) { if (isShooting == false) { isShooting = true; this.gotoAndPlay(2); _root.score = _root.score - 338; } }Instance of Symbol 61 MovieClip "healthbar" in Frame 330onClipEvent (load) { var phAmount = 100; } onClipEvent (enterFrame) { this._xscale = phAmount; if (phAmount > 100) { phAmount = 100; } if (phAmount < 0) { phAmount = 0; } }Frame 331Mouse.show();Frame 332Mouse.show();Frame 333var peopleLeft = 0; lv2 = "completed";Frame 341stop();Frame 342stop(); s = new Sound(); s.attachSound("heart");Instance of Symbol 320 MovieClip "p08" in Frame 342onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair)) { this.gotoAndPlay(2); } }Instance of Symbol 383 MovieClip in Frame 342onClipEvent (mouseDown) { if (this.head09.hitTest(_root.scope.crosshair)) { this.gotoAndPlay(2); } }Instance of Symbol 392 MovieClip "car" in Frame 342onClipEvent (load) { tire = 0; } onClipEvent (mouseDown) { if (this.wheel1.hitTest(_root.scope.crosshair)) { this.wheel1.gotoAndPlay(2); tire = tire + 1; } if (this.wheel2.hitTest(_root.scope.crosshair)) { this.wheel2.gotoAndPlay(2); tire = tire + 1; } }Instance of Symbol 162 MovieClip "scope" in Frame 342onClipEvent (load) { var isShooting = false; } onClipEvent (enterFrame) { startDrag (this, true); this._y++; Mouse.hide(); } onClipEvent (mouseDown) { if (isShooting == false) { isShooting = true; this.gotoAndPlay(2); _root.score = _root.score - 338; } }Instance of Symbol 61 MovieClip "healthbar" in Frame 342onClipEvent (load) { var phAmount = 100; } onClipEvent (enterFrame) { this._xscale = phAmount; if (phAmount > 100) { phAmount = 100; } if (phAmount < 0) { phAmount = 0; } }Frame 343Mouse.show();Frame 344Mouse.show();Frame 345var peopleLeft = 0; lv3 = "completed";Frame 353stop();Frame 354stop(); s = new Sound(); s.attachSound("heart");Instance of Symbol 406 MovieClip "lever" in Frame 354onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair)) { this.gotoAndPlay(2); _root.window.gotoAndPlay(2); } }Instance of Symbol 162 MovieClip "scope" in Frame 354onClipEvent (load) { var isShooting = false; } onClipEvent (enterFrame) { startDrag (this, true); this._y++; Mouse.hide(); } onClipEvent (mouseDown) { if (isShooting == false) { isShooting = true; this.gotoAndPlay(2); _root.score = _root.score - 338; } }Instance of Symbol 61 MovieClip "healthbar" in Frame 354onClipEvent (load) { var phAmount = 100; } onClipEvent (enterFrame) { this._xscale = phAmount; if (phAmount > 100) { phAmount = 100; } if (phAmount < 0) { phAmount = 0; } }Frame 355Mouse.show();Frame 356Mouse.show();Symbol 36 Buttonon (release) { gotoAndPlay (6); }Symbol 40 Buttonon (release) { gotoAndStop (4); }Symbol 47 Buttonon (release) { gotoAndStop (5); }Symbol 53 Buttonon (release) { gotoAndPlay (3); }Symbol 65 MovieClip Frame 102_root.gotoAndPlay(50);Symbol 84 Buttonon (release) { nextFrame(); }Symbol 122 MovieClip Frame 1stop();Symbol 122 MovieClip Frame 41stop(); _root.gotoAndStop("continue");Symbol 122 MovieClip Frame 42stop();Symbol 122 MovieClip Frame 81stop(); _root.gotoAndStop("continue");Symbol 156 MovieClip Frame 1stop();Symbol 156 MovieClip Frame 58stop(); _root.gotoAndStop("replay");Symbol 162 MovieClip Frame 1stop();Symbol 162 MovieClip Frame 4_root.healthbar.phAmount = _root.healthbar.phAmount - 20;Symbol 162 MovieClip Frame 15if (_root.healthbar.phAmount < 20) { _root.gotoAndStop("caught"); }Symbol 162 MovieClip Frame 33isShooting = false;Symbol 170 Buttonon (release) { gotoAndPlay (295); }Symbol 176 Buttonon (release) { gotoAndPlay (321); }Symbol 178 Buttonon (release) { gotoAndPlay (295); if ((lv1 = "completed")) { gotoAndPlay (321); } else if ((lv2 = "completed")) { gotoAndPlay ("lv3"); } }Symbol 196 MovieClip Frame 1stop();Symbol 196 MovieClip Frame 33stop();Symbol 200 MovieClip Frame 1stop();Symbol 200 MovieClip Frame 32stop(); if (_root.peopleLeft == 3) { _root.gotoAndStop("continue02"); }Symbol 227 MovieClip Frame 1stop();Symbol 227 MovieClip Frame 36stop(); if (_root.peopleLeft == 3) { _root.gotoAndStop("continue02"); }Symbol 239 MovieClip Frame 1stop();Symbol 239 MovieClip Frame 11Symbol 239 MovieClip Frame 38stop(); if (_root.peopleLeft == 3) { _root.gotoAndStop("continue02"); }Symbol 281 MovieClip Frame 41stop(); _root.gotoAndStop("replay02");Symbol 282 MovieClip Frame 1stop();Symbol 282 MovieClip Frame 2stop();Symbol 285 Buttonon (release) { gotoAndPlay (321); }Symbol 287 Buttonon (release) { gotoAndPlay ("lv3"); }Symbol 320 MovieClip Frame 1stop();Symbol 320 MovieClip Frame 33stop(); if (_root.car.tire == 2) { _root.car.x = 0; _root.car.gotoAndPlay(27); } else { _root.car.gotoAndPlay(2); }Symbol 383 MovieClip Frame 1stop();Symbol 383 MovieClip Frame 9_root.p08.gotoAndPlay(2);Symbol 383 MovieClip Frame 25stop();Symbol 388 MovieClip Frame 1stop();Symbol 388 MovieClip Frame 10stop();Symbol 390 MovieClip Frame 1stop();Symbol 390 MovieClip Frame 12stop();Symbol 392 MovieClip Frame 1stop();Symbol 392 MovieClip Frame 26stop(); _root.gotoAndStop("replay03");Symbol 392 MovieClip Frame 43stop(); _root.gotoAndStop("continue03");Symbol 396 Buttonon (release) { gotoAndPlay ("lv3"); }Symbol 406 MovieClip Frame 1stop();Symbol 406 MovieClip Frame 8stop();Symbol 437 MovieClip Frame 1stop();Symbol 437 MovieClip Frame 28stop();Symbol 449 MovieClip Frame 1stop();Symbol 449 MovieClip Frame 28stop();Symbol 451 MovieClip Frame 1stop();Symbol 451 MovieClip Frame 7stop();Symbol 454 Buttonon (release) { gotoAndPlay ("lv3"); }
Library Items
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Symbol 57 Text | Uses:9 | Used by:Timeline |
Symbol 58 Text | Uses:9 | Used by:Timeline |
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Symbol 72 Graphic | Used by:74 Timeline | |
Symbol 73 Sound | Used by:Timeline | |
Symbol 74 MovieClip | Uses:72 | Used by:80 |
Symbol 75 Graphic | Used by:79 | |
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Symbol 77 MovieClip | Uses:76 | Used by:78 |
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Symbol 80 MovieClip | Uses:74 79 | Used by:Timeline |
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Symbol 83 Text | Uses:9 | Used by:84 |
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Symbol 86 EditableText | Uses:9 | Used by:Timeline |
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Symbol 88 Graphic | Used by:90 | |
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Symbol 90 MovieClip | Uses:88 89 | Used by:121 122 |
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Symbol 120 Graphic | Used by:122 | |
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Symbol 126 Graphic | Used by:135 | |
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Symbol 275 Graphic | Used by:281 | |
Symbol 276 Graphic | Used by:281 | |
Symbol 277 Graphic | Used by:281 | |
Symbol 278 Graphic | Used by:281 | |
Symbol 279 Graphic | Used by:281 | |
Symbol 280 Graphic | Used by:281 | |
Symbol 281 MovieClip | Uses:240 244 186 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 | Used by:282 |
Symbol 282 MovieClip | Uses:243 281 | Used by:Timeline |
Symbol 283 EditableText | Uses:9 | Used by:Timeline |
Symbol 284 Graphic | Used by:Timeline | |
Symbol 285 Button | Uses:168 169 35 | Used by:Timeline |
Symbol 286 EditableText | Uses:9 | Used by:Timeline |
Symbol 287 Button | Uses:174 175 35 | Used by:Timeline |
Symbol 288 Text | Uses:9 | Used by:Timeline |
Symbol 289 EditableText | Uses:9 | Used by:Timeline |
Symbol 290 Sound | Used by:Timeline | |
Symbol 291 Graphic | Used by:Timeline | |
Symbol 292 Graphic | Used by:293 | |
Symbol 293 MovieClip | Uses:292 | Used by:Timeline |
Symbol 294 Graphic | Used by:304 | |
Symbol 295 Font | Used by:297 | |
Symbol 296 Font | Used by:297 | |
Symbol 297 Text | Uses:295 296 | Used by:304 |
Symbol 298 Bitmap | Used by:299 | |
Symbol 299 Graphic | Uses:298 | Used by:304 |
Symbol 300 Font | Used by:301 302 303 305 | |
Symbol 301 Text | Uses:300 | Used by:304 |
Symbol 302 Text | Uses:300 | Used by:304 |
Symbol 303 Text | Uses:300 | Used by:304 |
Symbol 304 MovieClip | Uses:294 297 299 301 302 303 | Used by:Timeline |
Symbol 305 Text | Uses:300 | Used by:Timeline |
Symbol 306 Font | Used by:307 | |
Symbol 307 Text | Uses:306 | Used by:Timeline |
Symbol 308 Graphic | Used by:309 | |
Symbol 309 MovieClip | Uses:308 | Used by:320 |
Symbol 310 Graphic | Used by:311 | |
Symbol 311 MovieClip | Uses:310 | Used by:320 |
Symbol 312 Graphic | Used by:320 | |
Symbol 313 Graphic | Used by:320 | |
Symbol 314 Graphic | Used by:320 | |
Symbol 315 Graphic | Used by:320 | |
Symbol 316 Graphic | Used by:320 | |
Symbol 317 Graphic | Used by:320 | |
Symbol 318 Graphic | Used by:320 | |
Symbol 319 Graphic | Used by:320 | |
Symbol 320 MovieClip | Uses:309 311 312 313 314 315 316 317 318 319 | Used by:Timeline |
Symbol 321 Graphic | Used by:322 | |
Symbol 322 MovieClip | Uses:321 | Used by:383 |
Symbol 323 Graphic | Used by:335 | |
Symbol 324 Graphic | Used by:335 | |
Symbol 325 Graphic | Used by:335 | |
Symbol 326 Graphic | Used by:335 | |
Symbol 327 Graphic | Used by:335 | |
Symbol 328 Graphic | Used by:335 | |
Symbol 329 Graphic | Used by:335 | |
Symbol 330 Graphic | Used by:335 | |
Symbol 331 Graphic | Used by:335 | |
Symbol 332 Graphic | Used by:335 | |
Symbol 333 Graphic | Used by:335 | |
Symbol 334 Graphic | Used by:335 | |
Symbol 335 MovieClip | Uses:323 324 325 185 326 327 328 329 330 331 332 333 334 | Used by:383 |
Symbol 336 Graphic | Used by:383 | |
Symbol 337 Graphic | Used by:383 | |
Symbol 338 Graphic | Used by:383 | |
Symbol 339 Graphic | Used by:383 | |
Symbol 340 Graphic | Used by:383 | |
Symbol 341 Graphic | Used by:383 | |
Symbol 342 Graphic | Used by:383 | |
Symbol 343 Graphic | Used by:383 | |
Symbol 344 Graphic | Used by:383 | |
Symbol 345 Graphic | Used by:383 | |
Symbol 346 Graphic | Used by:383 | |
Symbol 347 Graphic | Used by:383 | |
Symbol 348 Graphic | Used by:383 | |
Symbol 349 Graphic | Used by:383 | |
Symbol 350 Graphic | Used by:383 | |
Symbol 351 Graphic | Used by:363 | |
Symbol 352 Graphic | Used by:363 | |
Symbol 353 Graphic | Used by:363 | |
Symbol 354 Graphic | Used by:363 | |
Symbol 355 Graphic | Used by:363 | |
Symbol 356 Graphic | Used by:363 | |
Symbol 357 Graphic | Used by:363 | |
Symbol 358 Graphic | Used by:363 | |
Symbol 359 Graphic | Used by:363 | |
Symbol 360 Graphic | Used by:363 | |
Symbol 361 Graphic | Used by:363 | |
Symbol 362 Graphic | Used by:363 | |
Symbol 363 MovieClip | Uses:351 352 353 185 354 355 356 357 358 359 360 361 362 | Used by:383 |
Symbol 364 Graphic | Used by:383 | |
Symbol 365 Graphic | Used by:383 | |
Symbol 366 Graphic | Used by:383 | |
Symbol 367 Graphic | Used by:383 | |
Symbol 368 Graphic | Used by:383 | |
Symbol 369 Graphic | Used by:383 | |
Symbol 370 Graphic | Used by:382 | |
Symbol 371 Graphic | Used by:382 | |
Symbol 372 Graphic | Used by:382 | |
Symbol 373 Graphic | Used by:382 | |
Symbol 374 Graphic | Used by:382 | |
Symbol 375 Graphic | Used by:382 | |
Symbol 376 Graphic | Used by:382 | |
Symbol 377 Graphic | Used by:382 | |
Symbol 378 Graphic | Used by:382 | |
Symbol 379 Graphic | Used by:382 | |
Symbol 380 Graphic | Used by:382 | |
Symbol 381 Graphic | Used by:382 | |
Symbol 382 MovieClip | Uses:370 371 372 185 373 374 375 376 377 378 379 380 381 | Used by:383 |
Symbol 383 MovieClip | Uses:322 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 363 364 365 366 367 368 369 382 | Used by:Timeline |
Symbol 384 Graphic | Used by:392 | |
Symbol 385 Graphic | Used by:386 | |
Symbol 386 MovieClip | Uses:385 | Used by:392 |
Symbol 387 Graphic | Used by:388 | |
Symbol 388 MovieClip | Uses:387 SS5 | Used by:392 |
Symbol 389 Graphic | Used by:390 | |
Symbol 390 MovieClip | Uses:389 SS6 | Used by:392 |
Symbol 391 Graphic | Used by:392 | |
Symbol 392 MovieClip | Uses:384 386 388 390 391 SS7 | Used by:Timeline |
Symbol 393 EditableText | Uses:9 | Used by:Timeline |
Symbol 394 Graphic | Used by:Timeline | |
Symbol 395 Text | Uses:9 | Used by:Timeline |
Symbol 396 Button | Uses:168 169 35 | Used by:Timeline |
Symbol 397 EditableText | Uses:9 | Used by:Timeline |
Symbol 398 Text | Uses:9 | Used by:Timeline |
Symbol 399 Button | Uses:174 175 35 | Used by:Timeline |
Symbol 400 Text | Uses:9 | Used by:Timeline |
Symbol 401 EditableText | Uses:9 | Used by:Timeline |
Symbol 402 Graphic | Used by:Timeline | |
Symbol 403 Graphic | Used by:404 | |
Symbol 404 MovieClip | Uses:403 | Used by:Timeline |
Symbol 405 Graphic | Used by:406 | |
Symbol 406 MovieClip | Uses:405 | Used by:Timeline |
Symbol 407 Graphic | Used by:Timeline | |
Symbol 408 Graphic | Used by:410 | |
Symbol 409 Graphic | Used by:410 | |
Symbol 410 MovieClip | Uses:408 409 | Used by:437 449 |
Symbol 411 Graphic | Used by:417 | |
Symbol 412 Graphic | Used by:417 | |
Symbol 413 Graphic | Used by:417 | |
Symbol 414 Graphic | Used by:417 | |
Symbol 415 Graphic | Used by:417 | |
Symbol 416 Graphic | Used by:417 | |
Symbol 417 MovieClip | Uses:411 412 413 414 415 416 | Used by:437 449 |
Symbol 418 Graphic | Used by:437 449 | |
Symbol 419 Graphic | Used by:437 | |
Symbol 420 Graphic | Used by:437 | |
Symbol 421 Graphic | Used by:437 | |
Symbol 422 Graphic | Used by:437 | |
Symbol 423 Graphic | Used by:437 449 | |
Symbol 424 Graphic | Used by:437 | |
Symbol 425 Graphic | Used by:437 | |
Symbol 426 Graphic | Used by:437 449 | |
Symbol 427 Graphic | Used by:437 449 | |
Symbol 428 Graphic | Used by:437 449 | |
Symbol 429 Graphic | Used by:437 | |
Symbol 430 Graphic | Used by:437 449 | |
Symbol 431 Graphic | Used by:437 | |
Symbol 432 Graphic | Used by:437 449 | |
Symbol 433 Graphic | Used by:437 | |
Symbol 434 Graphic | Used by:437 | |
Symbol 435 Graphic | Used by:437 449 | |
Symbol 436 Graphic | Used by:437 | |
Symbol 437 MovieClip | Uses:410 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 | Used by:Timeline |
Symbol 438 Graphic | Used by:449 | |
Symbol 439 Graphic | Used by:449 | |
Symbol 440 Graphic | Used by:449 | |
Symbol 441 Graphic | Used by:449 | |
Symbol 442 Graphic | Used by:449 | |
Symbol 443 Graphic | Used by:449 | |
Symbol 444 Graphic | Used by:449 | |
Symbol 445 Graphic | Used by:449 | |
Symbol 446 Graphic | Used by:449 | |
Symbol 447 Graphic | Used by:449 | |
Symbol 448 Graphic | Used by:449 | |
Symbol 449 MovieClip | Uses:410 417 418 438 439 440 441 423 442 443 426 427 428 444 430 445 432 446 447 435 448 | Used by:Timeline |
Symbol 450 Graphic | Used by:451 | |
Symbol 451 MovieClip | Uses:450 | Used by:Timeline |
Symbol 452 EditableText | Uses:9 | Used by:Timeline |
Symbol 453 Graphic | Used by:Timeline | |
Symbol 454 Button | Uses:168 169 35 | Used by:Timeline |
Symbol 455 EditableText | Uses:9 | Used by:Timeline |
Streaming Sound 1 | Used by:Timeline | |
Streaming Sound 2 | Used by:Symbol 65 MovieClip | |
Streaming Sound 3 | Used by:Symbol 162 MovieClip | |
Streaming Sound 4 | Used by:Symbol 200 MovieClip | |
Streaming Sound 5 | Used by:Symbol 388 MovieClip | |
Streaming Sound 6 | Used by:Symbol 390 MovieClip | |
Streaming Sound 7 | Used by:Symbol 392 MovieClip |
Instance Names
"myBar" | Frame 1 | Symbol 4 MovieClip |
"loading" | Frame 1 | Symbol 14 MovieClip |
"p01" | Frame 317 | Symbol 122 MovieClip |
"p02" | Frame 317 | Symbol 156 MovieClip |
"scope" | Frame 317 | Symbol 162 MovieClip |
"healthbar" | Frame 317 | Symbol 61 MovieClip |
"p05" | Frame 330 | Symbol 196 MovieClip |
"scope" | Frame 330 | Symbol 162 MovieClip |
"healthbar" | Frame 330 | Symbol 61 MovieClip |
"p08" | Frame 342 | Symbol 320 MovieClip |
"car" | Frame 342 | Symbol 392 MovieClip |
"scope" | Frame 342 | Symbol 162 MovieClip |
"healthbar" | Frame 342 | Symbol 61 MovieClip |
"lever" | Frame 354 | Symbol 406 MovieClip |
"window" | Frame 354 | Symbol 451 MovieClip |
"scope" | Frame 354 | Symbol 162 MovieClip |
"healthbar" | Frame 354 | Symbol 61 MovieClip |
"head01" | Symbol 122 MovieClip Frame 1 | Symbol 90 MovieClip |
"body01" | Symbol 122 MovieClip Frame 1 | Symbol 92 MovieClip |
"head01" | Symbol 122 MovieClip Frame 42 | Symbol 90 MovieClip |
"body01" | Symbol 122 MovieClip Frame 42 | Symbol 92 MovieClip |
"head02" | Symbol 156 MovieClip Frame 1 | Symbol 136 MovieClip |
"body02" | Symbol 156 MovieClip Frame 1 | Symbol 138 MovieClip |
"crosshair" | Symbol 162 MovieClip Frame 1 | Symbol 159 MovieClip |
"head05" | Symbol 196 MovieClip Frame 1 | Symbol 186 MovieClip |
"head03" | Symbol 227 MovieClip Frame 1 | Symbol 136 MovieClip |
"head03" | Symbol 239 MovieClip Frame 1 | Symbol 136 MovieClip |
"head06" | Symbol 243 MovieClip Frame 1 | Symbol 186 MovieClip |
"waiter" | Symbol 282 MovieClip Frame 1 | Symbol 243 MovieClip |
"body08" | Symbol 320 MovieClip Frame 1 | Symbol 309 MovieClip |
"head08" | Symbol 320 MovieClip Frame 1 | Symbol 311 MovieClip |
"body09" | Symbol 383 MovieClip Frame 1 | Symbol 322 MovieClip |
"head09" | Symbol 383 MovieClip Frame 1 | Symbol 335 MovieClip |
"wheel1" | Symbol 392 MovieClip Frame 1 | Symbol 388 MovieClip |
"wheel2" | Symbol 392 MovieClip Frame 1 | Symbol 390 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "heart" |
Labels
"replay" | Frame 318 |
"continue" | Frame 319 |
"caught" | Frame 320 |
"replay02" | Frame 331 |
"continue02" | Frame 332 |
"lv3" | Frame 333 |
"replay03" | Frame 343 |
"continue03" | Frame 344 |
"lv4" | Frame 345 |
"replay03" | Frame 355 |
"continue03" | Frame 356 |
"gogo" | Symbol 320 MovieClip Frame 33 |
Dynamic Text Variables
score | Symbol 86 EditableText | "<p align="left"></p>" |
score | Symbol 163 EditableText | "<p align="left"></p>" |
score | Symbol 171 EditableText | "<p align="left"></p>" |
score | Symbol 180 EditableText | "<p align="left"></p>" |
score | Symbol 283 EditableText | "<p align="left"></p>" |
score | Symbol 286 EditableText | "<p align="left"></p>" |
score | Symbol 289 EditableText | "<p align="left"></p>" |
score | Symbol 393 EditableText | "<p align="left"></p>" |
score | Symbol 397 EditableText | "<p align="left"></p>" |
score | Symbol 401 EditableText | "<p align="left"></p>" |
score | Symbol 452 EditableText | "<p align="left"></p>" |
score | Symbol 455 EditableText | "<p align="left"></p>" |
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