Frame 1
function __com_mochibot__(swfid, mc, lv, trk) {
var x;
var g;
var s;
var fv;
var sb;
var u;
var res;
var mb;
var mbc;
var pv;
mb = "__mochibot__";
mbc = "mochibot.com";
g = (_global ? (_global) : (_level0._root));
if (g[mb + swfid]) {
return(g[mb + swfid]);
}
s = System.security;
x = mc._root.getSWFVersion;
fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5)));
if (!s) {
s = {};
}
sb = s.sandboxType;
if (sb == "localWithFile") {
return(null);
}
x = s.allowDomain;
if (x) {
s.allowDomain(mbc);
}
x = s.allowInsecureDomain;
if (x) {
s.allowInsecureDomain(mbc);
}
pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version));
u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : "");
lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv))));
g[mb + "level"] = lv;
if (fv == 5) {
res = "_level" + lv;
if (!eval (res)) {
loadMovieNum (u, lv);
}
} else {
res = mc.createEmptyMovieClip(mb + swfid, lv);
res.loadMovie(u);
}
return(res);
}
__com_mochibot__("8969b02f", this, 10301, true);
function googleTrack(action) {
}
stop();
googleTrack("loads");
var so = SharedObject.getLocal("cirqueGame");
if (so.data.highScore == null) {
so.data.highScore = 0;
so.data.levelsComplete = 0;
so.flush();
}
onEnterFrame = function () {
var _local2 = Math.round((this.getBytesLoaded() / this.getBytesTotal()) * 100);
loader.gotoAndStop(_local2);
loadText.text = _local2 + "%";
if (_local2 >= 100) {
play();
loader._x = loader._x + 1;
gameMusic = new Sound();
gameMusic.attachSound("musicLoop");
gameMusic.start(0, 99999);
onEnterFrame = null;
}
};
Frame 3
function mover() {
this._x = (Math.cos(this.angle) * radiusX) + centerX;
this._y = (Math.sin(this.angle) * radiusY) + centerY;
var _local2 = (this._y - perspective) / ((centerY + radiusY) - perspective);
this._xscale = (this._yscale = (this._alpha = _local2 * 85));
this.angle = this.angle + this._parent.speed;
this.swapDepths(Math.round(this._xscale) + 100);
}
stop();
logo.swapDepths(60001);
nav_mc.swapDepths(60000);
nav_mc.gotoAndStop(1);
frame.swapDepths(59999);
spiral_mc.swapDepths(998);
chick.swapDepths(997);
var numOfItems = 4;
var radiusX = 250;
var radiusY = 55;
var centerX = 322;
var centerY = 490;
var speed = 0.05;
var perspective = 290;
var home = this;
levelNumber = 1;
var i = 0;
while (i < numOfItems) {
var t = home.attachMovie("sphere", "sphere" + i, i + 1);
t._x = -1000;
t._y = -1000;
t.angle = i * ((Math.PI*2) / numOfItems);
t.onEnterFrame = mover;
t.icon.inner.attachMovie("icon" + [i + 1], "sphere" + [i], this.getNextHighestDepth());
i++;
}
this.onMouseMove = function () {
speed = (this._xmouse - centerX) / 4500;
};
gotoGame = function () {
spiral_mc.removeMovieClip();
chick.removeMovieClip();
home.removeMovieClip();
sphere1.removeMovieClip();
sphere2.removeMovieClip();
sphere3.removeMovieClip();
sphere0.removeMovieClip();
play();
};
jumpSound = new Sound();
jumpSound.attachSound("jump");
landSound = new Sound();
landSound.attachSound("landing");
bonusSound = new Sound();
bonusSound.attachSound("bonusSound");
extraSound = new Sound();
extraSound.attachSound("extra");
levelComplete = new Sound();
levelComplete.attachSound("levelComplete");
spawnSound = new Sound();
spawnSound.attachSound("spawn");
swingSound = new Sound();
swingSound.attachSound("swing");
deathSound = new Sound();
deathSound.attachSound("death");
endLevelSound = new Sound();
endLevelSound.attachSound("endLevel");
trampSound = new Sound();
trampSound.attachSound("trampJump");
onEnterFrame = function () {
if (Key.isDown(89)) {
so.data.levelsComplete = 4;
so.flush();
}
};
Instance of Symbol 372 MovieClip "nav_mc" in Frame 3
/* no clip actions */
Frame 4
function __com_mochibot__(swfid, mc, lv, trk) {
var x;
var g;
var s;
var fv;
var sb;
var u;
var res;
var mb;
var mbc;
var pv;
mb = "__mochibot__";
mbc = "mochibot.com";
g = (_global ? (_global) : (_level0._root));
if (g[mb + swfid]) {
return(g[mb + swfid]);
}
s = System.security;
x = mc._root.getSWFVersion;
fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5)));
if (!s) {
s = {};
}
sb = s.sandboxType;
if (sb == "localWithFile") {
return(null);
}
x = s.allowDomain;
if (x) {
s.allowDomain(mbc);
}
x = s.allowInsecureDomain;
if (x) {
s.allowInsecureDomain(mbc);
}
pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version));
u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : "");
lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv))));
g[mb + "level"] = lv;
if (fv == 5) {
res = "_level" + lv;
if (!eval (res)) {
loadMovieNum (u, lv);
}
} else {
res = mc.createEmptyMovieClip(mb + swfid, lv);
res.loadMovie(u);
}
return(res);
}
__com_mochibot__("34cb6f4b", this, 10301, true);
myGame = new game();
googleTrack("plays");
gameOverAnime.gameOverInt.playAgain.onPress = function () {
if (gameOverAnime._currentframe != 20) {
return(undefined);
}
clouds.removeMovieClip();
tents.removeMovieClip();
world.removeMovieClip();
myGame.onEnterFrame = null;
gameOverAnime.removeMovieClip();
endLevelAnime.removeMovieClip();
fadeIn.removeMovieClip();
readyGo.removeMovieClip();
gameInt.removeMovieClip();
frame.removeMovieClip();
delete myGame;
gotoAndStop (3);
};
stop();
Symbol 39 MovieClip Frame 1
stop();
Symbol 54 MovieClip Frame 1
stop();
Symbol 54 MovieClip Frame 101
stop();
Symbol 461 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon
{
function OnEnterFrameBeacon () {
}
static function init() {
var _local4 = _global.MovieClip;
if (!_root.__OnEnterFrameBeacon) {
mx.transitions.BroadcasterMX.initialize(_local4);
var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876);
_local3.onEnterFrame = function () {
_global.MovieClip.broadcastMessage("onEnterFrame");
};
}
}
static var version = "1.1.0.52";
}
Symbol 462 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX
{
var _listeners;
function BroadcasterMX () {
}
static function initialize(o, dontCreateArray) {
if (o.broadcastMessage != undefined) {
delete o.broadcastMessage;
}
o.addListener = mx.transitions.BroadcasterMX.prototype.addListener;
o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener;
if (!dontCreateArray) {
o._listeners = new Array();
}
}
function addListener(o) {
removeListener(o);
if (broadcastMessage == undefined) {
broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage;
}
return(_listeners.push(o));
}
function removeListener(o) {
var _local2 = _listeners;
var _local3 = _local2.length;
while (_local3--) {
if (_local2[_local3] == o) {
_local2.splice(_local3, 1);
if (!_local2.length) {
broadcastMessage = undefined;
}
return(true);
}
}
return(false);
}
function broadcastMessage() {
var _local5 = String(arguments.shift());
var _local4 = _listeners.concat();
var _local6 = _local4.length;
var _local3 = 0;
while (_local3 < _local6) {
_local4[_local3][_local5].apply(_local4[_local3], arguments);
_local3++;
}
}
static var version = "1.1.0.52";
}
Symbol 463 MovieClip [__Packages.game] Frame 0
class game
{
static var DM, gPath, offx, offy, sWidth, sHeight, tileSize, levelsComplete, score, lives, bCollected, blCollected, editorOn, gamePaused, gOver, gComplete, levelComplete, player, drag, tiles, startmousex, startmousey, maxOffX, maxOffY, gameselx, gamesely, editItem, selx, sely, tileArray, playerStart, editType, enterDown, objectsCount, gameObjects, trapCount, levelName, fireBallCount, bonusCount, ballCount, platformCount, trampCount, flamesCount, xEnd, yEnd, earthCount, boulderCount, worldType, layer1, layer2, layer3, checkPoints, solids, levelDist, stopTime, timer, timeCounter, worldView, bgView, bgLayer1, bgLayer2, rows, columns, gameObjectsArray, xStart, yStart, airBgTop, airBgMid, airBgBot, bgLayer3;
function game () {
DM = {};
DM.world = 10;
DM.tSelect = 2;
DM.pSelect = 3;
DM.trapSelect = 4;
DM.clouds = 5;
DM.tents = 4;
DM.gameInt = 20;
DM.fire = 100;
DM.bonus = 3000;
DM.boulder = 2500;
DM.ball = 2100;
DM.earth = 1480;
DM.rollingBoulder = 1420;
DM.boulder = 1460;
DM.platform = 1500;
DM.tramp = 1600;
DM.tChooser = 1000;
DM.worldView = 500;
DM.airBG = 4;
DM.bgView = 5;
DM.traps = 1000;
DM.water = 200;
DM.waterLoop = 201;
DM.waterStage = 202;
DM.hero = 2000;
DM.airBall = 2021;
DM.steam = 10000;
DM.foreGroundArm = 20000;
DM.clouds2 = 20001;
DM.element = 1999;
startGame();
}
function startGame() {
_root.createEmptyMovieClip("world", DM.world);
_root.world._x = 2;
_root.world._y = 26.9;
_root.gameInt.swapDepths(DM.gameInt);
gPath = _root.world;
offx = 0;
offy = 0;
sWidth = 640;
sHeight = 480;
tileSize = 40;
levelsComplete = 0;
score = 0;
lives = 5;
bCollected = 0;
blCollected = 0;
editorOn = true;
gamePaused = false;
gOver = false;
gComplete = false;
_root.onEnterFrame = update;
}
static function tracing() {
trace("helloWorld");
}
static function update() {
if (gamePaused == true) {
return(undefined);
}
editUpdate();
updateTime();
updateObjects();
playerUpdate();
renderBitmaps();
renderMC();
}
function pauseGame() {
if (((levelComplete == true) || (gOver == true)) || (player.alive == false)) {
return(undefined);
}
if (gamePaused == false) {
gamePaused = true;
_root.pauseMC.gotoAndStop(2);
} else {
gamePaused = false;
_root.pauseMC.gotoAndStop(1);
}
}
static function unpauseGame() {
}
function createLevelEditor() {
drag = false;
_root.tSelect.attachBitmap(tiles, 1);
_root.tSelect.attachMovie("chooser", "chooser", 2);
_root.tSelect._x = -245;
_root.tSelect._xscale = 50;
_root.tSelect._yscale = 50;
}
static function editUpdate() {
gPath.chooser._visible = false;
if (editorOn == false) {
return(undefined);
}
gPath.chooser._visible = true;
if (drag) {
offx = startmousex - _xmouse;
offy = startmousey - _ymouse;
}
if (offx < 0) {
offx = 0;
}
if (offx > maxOffX) {
offx = maxOffX;
}
if (offy < 0) {
offy = 0;
}
if (offy > maxOffY) {
offy = maxOffY;
}
gPath.chooser._x = (gameselx * tileSize) - offx;
gPath.chooser._y = (gamesely * tileSize) - offy;
if (Key.isDown(16)) {
var _local1 = (gameselx * tileSize) + (tileSize / 2);
var _local2 = (gamesely * tileSize) + (tileSize / 2);
if (editItem == "grid") {
tileArray[gamesely][gameselx] = (sely * 20) + selx;
drawTile(gameselx, gamesely);
}
if (editItem == "player") {
editorOn = false;
playerStart[0] = _local1;
playerStart[1] = _local2 + (tileSize / 2);
trace((_local1 + ",") + (_local2 + (tileSize / 2)));
loadPlayer();
}
if ((editType == "gameObject") && (enterDown == false)) {
var _local3 = new Array();
_local3[0] = String(editItem);
_local3[1] = Number(_local1);
_local3[2] = Number(_local2);
}
enterDown = true;
} else {
enterDown = false;
}
}
static function createGameObject(dataArray) {
objectsCount = objectsCount + 1;
gameObjects["go" + objectsCount] = {};
var _local1 = gameObjects["go" + objectsCount];
_local1.type = dataArray[0];
_local1.dataArray = dataArray;
_local1.objNum = objectsCount;
_local1.xpos = dataArray[1];
_local1.ypos = dataArray[2];
switch (_local1.type) {
case "airBall" :
gPath.attachMovie("airBall", "airBG" + objectsCount, DM.airBall);
_local1.xpos = dataArray[1];
_local1.ypos = dataArray[2];
_local1.ymov = dataArray[3];
_local1.moving = false;
_local1.path = gPath["airBG" + objectsCount];
break;
case "airBG" :
gPath.attachMovie("airBG", "airBG" + objectsCount, DM.airBG);
_local1.xpos = dataArray[1];
_local1.ypos = dataArray[2];
_local1.path = gPath["airBG" + objectsCount];
break;
case "trapeze" :
trapCount = trapCount + 1;
gPath.attachMovie("trapeze", "trapeze" + objectsCount, DM.traps + trapCount);
_local1.xpos = dataArray[1];
_local1.ypos = dataArray[2];
_local1.angle = dataArray[3];
_local1.rMove = 1;
_local1.path = gPath["trapeze" + objectsCount];
if (levelName == "earth") {
_local1.path.trapTypes.gotoAndStop(2);
}
_local1.path._rotation = _local1.angle;
break;
case "fire" :
fireBallCount = fireBallCount + 1;
gPath.attachMovie("fireball", "fireBall" + objectsCount, DM.fire + fireBallCount);
_local1.xpos = dataArray[1];
_local1.ypos = dataArray[2];
_local1.yStart = dataArray[2];
_local1.power = dataArray[3];
_local1.timer = dataArray[4];
_local1.count = 0;
_local1.path = gPath["fireBall" + objectsCount];
break;
case "bonus" :
bonusCount = bonusCount + 1;
gPath.attachMovie("bonus", "bonus" + objectsCount, DM.bonus + bonusCount);
_local1.xpos = dataArray[1];
_local1.ypos = dataArray[2];
_local1.path = gPath["bonus" + objectsCount];
break;
case "ball" :
ballCount = ballCount + 1;
gPath.attachMovie("ball", "ball" + objectsCount, DM.ball + ballCount);
_local1.xpos = dataArray[1];
_local1.ypos = dataArray[2];
_local1.path = gPath["ball" + objectsCount];
break;
case "smallPlatform" :
platformCount = platformCount + 1;
if (levelName == "fire") {
gPath.attachMovie("firePlatform", "platform" + objectsCount, DM.platform + platformCount);
} else {
gPath.attachMovie("smallPlatform", "platform" + objectsCount, DM.platform + platformCount);
}
_local1.xpos = dataArray[1];
_local1.ypos = dataArray[2];
_local1.ymov = 0;
_local1.xmov = 0;
_local1.path = gPath["platform" + objectsCount];
if (dataArray[3] == 1) {
_local1.path.platform._xscale = -100;
}
break;
case "platform" :
platformCount = platformCount + 1;
gPath.attachMovie("platform", "platform" + objectsCount, DM.platform + platformCount);
_local1.xpos = dataArray[1];
_local1.ypos = dataArray[2];
_local1.xStart = dataArray[1];
_local1.yStart = dataArray[2];
_local1.xEnd = _local1.xStart + dataArray[3];
_local1.yEnd = _local1.yStart + dataArray[4];
_local1.timer = dataArray[5];
_local1.counter = 0;
_local1.xmov = dataArray[3] / _local1.timer;
_local1.ymov = dataArray[4] / _local1.timer;
_local1.path = gPath["platform" + objectsCount];
if (dataArray[6] == undefined) {
_local1.path.platforms.gotoAndStop(1);
} else {
_local1.path.platforms.gotoAndStop(dataArray[6]);
}
if (levelName == "fire") {
_local1.path.platforms.gotoAndStop(4);
}
break;
case "fallingPlatform" :
platformCount = platformCount + 1;
gPath.attachMovie("fallingPlatform", "fallingPlatform" + objectsCount, DM.platform + platformCount);
_local1.xpos = dataArray[1];
_local1.ypos = dataArray[2];
_local1.xStart = dataArray[1];
_local1.yStart = dataArray[2];
_local1.tension = dataArray[3];
if (levelName != "earth") {
_local1.tension = 21;
}
_local1.tensionStart = _local1.tension;
_local1.ymov = 0;
_local1.falling = false;
_local1.touched = false;
_local1.path = gPath["fallingPlatform" + objectsCount];
if (levelName == "earth") {
_local1.path.platIs = "earth";
} else if (levelName == "water") {
_local1.path.platIs = "water";
} else if (levelName == "fire") {
_local1.path.platIs = "fire";
} else {
_local1.path.platIs = "normal";
}
_local1.path.gotoAndStop("normal");
break;
case "tramp" :
trampCount = trampCount + 1;
gPath.attachMovie("tramp", "tramp" + objectsCount, DM.tramp + trampCount);
_local1.xpos = dataArray[1];
_local1.ypos = dataArray[2];
_local1.bounce = dataArray[3];
_local1.path = gPath["tramp" + objectsCount];
break;
case "fireGround" :
gPath.attachMovie("fireGround", "fireGround" + objectsCount, DM.steam);
_local1.xpos = dataArray[1];
_local1.ypos = dataArray[2];
_local1.path = gPath["fireGround" + objectsCount];
case "steam" :
gPath.attachMovie("stageSteam", "stageSteam" + objectsCount, DM.steam);
_local1.xpos = dataArray[1];
_local1.ypos = dataArray[2];
_local1.path = gPath["stageSteam" + objectsCount];
break;
case "flames" :
flamesCount = flamesCount + 1;
gPath.attachMovie("stageFlames", "stageFlames" + objectsCount, DM.steam + flamesCount);
_local1.xpos = undefined;
_local1.ypos = dataArray[2];
_local1.path = gPath["stageFlames" + objectsCount];
break;
case "water" :
gPath.attachMovie("water", "water" + objectsCount, DM.water);
_local1.xpos = dataArray[1];
_local1.ypos = dataArray[2];
_local1.path = gPath["water" + objectsCount];
break;
case "waterLoop" :
gPath.attachMovie("waterLoop", "water" + objectsCount, DM.waterLoop);
_local1.xpos = undefined;
_local1.ypos = dataArray[2];
_local1.path = gPath["water" + objectsCount];
_local1.path._alpha = 50;
break;
case "waterStage" :
gPath.attachMovie("waterStage", "water" + objectsCount, DM.waterStage);
_local1.xpos = dataArray[1];
_local1.ypos = dataArray[2];
_local1.path = gPath["water" + objectsCount];
break;
case "foreGroundArm" :
gPath.attachMovie("foreGroundArm", "foreGroundArm" + objectsCount, DM.foreGroundArm);
_local1.xpos = dataArray[1];
_local1.ypos = dataArray[2];
_local1.path = gPath["foreGroundArm" + objectsCount];
break;
case "element" :
gPath.attachMovie("element" + levelName, "element" + objectsCount, DM.element);
_local1.xpos = dataArray[1];
_local1.ypos = dataArray[2];
xEnd = dataArray[1];
yEnd = dataArray[2];
_local1.path = gPath["element" + objectsCount];
break;
case "earth" :
earthCount = earthCount + 1;
gPath.attachMovie("earth", "earth" + objectsCount, DM.earth + earthCount);
_local1.xpos = dataArray[1];
_local1.ypos = dataArray[2];
_local1.path = gPath["earth" + objectsCount];
break;
case "boulder" :
boulderCount = boulderCount + 1;
gPath.attachMovie("boulder", "boulder" + objectsCount, DM.boulder + boulderCount);
_local1.xpos = dataArray[1];
_local1.ypos = dataArray[2];
_local1.ymov = 0;
_local1.yStart = dataArray[2];
_local1.power = dataArray[4];
_local1.timer = dataArray[3];
_local1.count = 0;
_local1.path = gPath["boulder" + objectsCount];
break;
case "rollingBoulder" :
boulderCount = boulderCount + 1;
gPath.attachMovie("boulder2", "boulder" + objectsCount, DM.boulder + boulderCount);
_local1.xpos = dataArray[1];
_local1.ypos = dataArray[2];
_local1.xmov = dataArray[3];
_local1.path = gPath["boulder" + objectsCount];
}
}
static function drawTile(j, i) {
var _local7 = tileArray[i][j] % (tileSize / 2);
var _local6 = Math.floor(tileArray[i][j] / (tileSize / 2));
var _local2 = new flash.geom.Rectangle(_local7 * tileSize, _local6 * tileSize, tileSize, tileSize);
var _local4 = new flash.geom.Point(j * tileSize, i * tileSize);
if (worldType == "horizontal") {
if ((j * tileSize) < 2880) {
layer1.copyPixels(tiles, _local2, _local4);
} else if ((j * tileSize) < 5760) {
var _local5 = new flash.geom.Point((j * tileSize) - 2880, i * tileSize);
layer2.copyPixels(tiles, _local2, _local5);
} else {
var _local5 = new flash.geom.Point((j * tileSize) - 5760, i * tileSize);
layer3.copyPixels(tiles, _local2, _local5);
}
}
if (worldType == "vertical") {
if ((i * tileSize) < 2880) {
layer1.copyPixels(tiles, _local2, _local4);
} else {
var _local5 = new flash.geom.Point(j * tileSize, (i * tileSize) - 2880);
layer2.copyPixels(tiles, _local2, _local5);
}
}
}
static function selectWorld() {
drag = true;
startmousex = _xmouse + offx;
startmousey = _ymouse + offy;
}
static function loadPlayer() {
editorOn = false;
player = {};
player.alive = true;
player.oldState = "Spawn";
player.state = player.oldState;
player.trapeze = false;
player.ball = false;
player.platform = false;
player.ground = true;
player.jumpPressed = false;
player.jumpCount = 0;
player.topSpeed = 10;
player.xmov = 0;
player.ymov = 0;
player.xpos = playerStart[0];
player.ypos = playerStart[1];
var _local1 = 0;
while (_local1 <= 4) {
if (checkPoints[_local1] == false) {
player.xpos = playerStart[_local1 - 1][0];
player.ypos = playerStart[_local1 - 1][1];
break;
}
_local1++;
}
gPath.attachMovie("hero", "hero", DM.hero);
player.path = gPath.hero;
player.path._y = player.ypos;
player.path._x = player.xpos;
startTimer();
}
static function playerUpdate() {
if (player.alive == false) {
if ((player.path.anime._currentframe == 27) && (gOver == false)) {
loadPlayer();
}
return(undefined);
}
if (player.xpos < 0) {
player.xpos = 0;
player.xmov = 0;
}
if (player.ypos < 0) {
player.ypos = 0;
player.ymov = 0;
}
if (editorOn == false) {
offx = player.xpos - (sWidth / 2);
offy = player.ypos - (sHeight / 2);
}
if (offx < 0) {
offx = 0;
}
if (offx > maxOffX) {
offx = maxOffX;
}
if (offy < 0) {
offy = 0;
}
if (offy > maxOffY) {
offy = maxOffY;
}
if (player.state == "Spawn") {
if ((_root.frame.frame.fadeOut._currentframe == 31) && (_root.readyGo._currentframe == 1)) {
_root.spawnSound.start();
player.path.attachMovie("player" + player.state, "anime", 1);
_root.readyGo.gotoAndPlay(2);
}
if (player.path.anime._currentframe == 38) {
player.state = "Standing";
}
return(undefined);
}
player.xpos = player.xpos + player.xmov;
player.ypos = player.ypos + player.ymov;
if (player.state == "Jumping") {
player.xmov = player.xmov * 0.9;
} else if (player.state != "Walking") {
player.xmov = player.xmov * 0.7;
}
if ((((player.trapeze == false) && (player.state != "Crouch")) && (player.state != "CrouchSlide")) && (levelComplete == false)) {
if (Key.isDown(39) && (player.xmov < player.topSpeed)) {
if (player.state == "Jumping") {
player.xmov = player.xmov + 0.5;
} else {
player.xmov = player.xmov + 1;
}
player.path._xscale = 100;
if (player.state != "Jumping") {
player.state = "Walking";
}
if (player.xmov < 0) {
player.xmov = player.xmov * 0.7;
}
} else if (Key.isDown(37) && (player.xmov > (-player.topSpeed))) {
if (player.state == "Jumping") {
player.xmov = player.xmov - 0.5;
} else {
player.xmov = player.xmov - 1;
}
player.path._xscale = -100;
if (player.state != "Jumping") {
player.state = "Walking";
}
if (player.xmov > 0) {
player.xmov = player.xmov * 0.7;
}
} else if ((Key.isDown(37) == false) && (Key.isDown(39) == false)) {
if (player.state != "Jumping") {
player.state = "Standing";
}
if (player.state == "Standing") {
if ((player.xmov > -1) && (player.xmov < 1)) {
player.xmov = 0;
if (player.state == "CrouchSlide") {
player.state = "Crouch";
}
}
}
}
}
if (((player.state == "CrouchSlide") && (player.xmov > -1)) && (player.xmov < 1)) {
player.xmov = 0;
player.state = "Crouch";
}
if (Key.isDown(40) && (player.state != "CrouchSlide")) {
if ((player.ground == true) || (player.platform == true)) {
player.state = "Crouch";
}
}
if (((player.state == "Crouch") && (player.state != "CrouchSlide")) && (Key.isDown(40) == false)) {
if ((player.ground == true) || (player.platform == true)) {
player.state = "Standing";
}
}
if (Key.isDown(32) && (levelComplete == false)) {
if (!player.jumpPressed) {
if ((((player.ground == true) || (player.platform == true)) || (player.trapeze == true)) && (player.state != "Crouch")) {
player.ymov = -8;
if (player.trapeze == true) {
player.ymov = player.ymov - -1;
player.trapCount = 0;
player.jumpType = "offTrap";
player.path.anime.gotoAndStop(22);
player.path._rotation = 0;
player.xmov = (-player.trapMC.rMove) * 5;
_root.swingSound.start();
} else {
player.jumpType = "normal";
_root.jumpSound.start();
}
player.jumpCount = 0;
player.gravity = 0;
player.jumpPressed = true;
player.state = "Jumping";
player.platform = false;
player.ground = false;
player.trapeze = false;
player.ball = false;
}
}
if (player.state == "Jumping") {
if ((player.jumpCount < 3) && (player.jumpCount > 0)) {
player.ymov = player.ymov - 5;
if ((player.ymov < -9) && (player.path.anime._currentframe == 1)) {
player.path.anime.gotoAndStop(2);
if ((player.xmov > 9) || (player.xmov < -9)) {
player.ymov = player.ymov - 1;
player.path.anime.gotoAndPlay(3);
}
}
if (player.jumpType == "offTrap") {
player.path.anime.gotoAndStop(22);
}
} else {
player.gravity = 1;
}
}
player.jumpCount = player.jumpCount + 1;
if ((player.state == "Crouch") && (player.jumpPressed == false)) {
player.state = "CrouchSlide";
if (player.path._xscale == 100) {
player.xmov = 30;
} else {
player.xmov = -30;
}
player.jumpPressed = true;
}
} else {
if (player.state != "Jumping") {
player.jumpPressed = false;
}
player.gravity = 1;
player.jumpCount = 10;
}
if (((player.ground == false) && (player.trapeze == false)) && (player.platform == false)) {
player.ymov = player.ymov + player.gravity;
}
var _local4 = Math.floor(player.xpos / tileSize);
var _local7 = Math.floor(player.ypos / tileSize);
var _local5 = Math.floor((player.xpos + player.xmov) / tileSize);
var _local9 = Math.floor((player.ypos + player.ymov) / tileSize);
var _local8 = Math.floor(((player.ypos - 50) + player.ymov) / tileSize);
if ((player.ground == true) && (solids[tileArray[_local9][_local4]] == 0)) {
player.ground = false;
player.state = "Jumping";
}
if (player.ymov >= 0) {
if ((solids[tileArray[_local9][_local4]] == 1) || ((solids[tileArray[_local9][_local4]] == 3) && (_local9 != _local7))) {
player.ypos = _local9 * tileSize;
_local7 = Math.floor(player.ypos / tileSize);
player.ymov = 0;
player.trapNo = 0;
if (player.state == "Jumping") {
player.state = "Standing";
player.path.landAnime.play();
_root.landSound.start();
}
player.ground = true;
player.platform = false;
}
}
if (solids[tileArray[_local9][_local4]] == 2) {
loadPlayer();
}
_local7 = Math.floor((player.ypos - 1) / tileSize);
_local9 = Math.floor(player.ypos / tileSize);
_local5 = Math.floor((player.xpos + player.xmov) / tileSize);
if (solids[tileArray[_local7][_local5]] == 1) {
if (player.xmov > 0) {
player.xpos = (_local5 * tileSize) - 1;
} else if (player.xmov < 0) {
player.xpos = (_local5 * tileSize) + (tileSize + 1);
}
player.xmov = 0;
}
var _local3 = 1;
while (_local3 <= objectsCount) {
var _local2 = gameObjects["go" + _local3];
switch (_local2.type) {
case "waterStage" :
_local3 = 1;
while (_local3 <= 4) {
if ((_local2.path["waterCannon" + _local3]._currentframe >= 55) && (_local2.path["waterCannon" + _local3]._currentframe <= 117)) {
if (_local2.path["hitZone" + _local3].hitTest(player.path.hitZone1)) {
killPlayer();
}
}
_local3++;
}
break;
case "trapeze" :
if (player.path.hitZone1.hitTest(_local2.path.hitZone) && (player.trapNo != _local3)) {
player.state = "Swinging";
player.trapeze = true;
player.ymov = 0;
player.xmov = 0;
player.trapMC = gameObjects["go" + _local2.objNum];
player.trapNo = _local2.objNum;
}
break;
case "rollingBoulder" :
if (player.path.hitZone1.hitTest(_local2.path.hitZone)) {
killPlayer();
}
case "boulder" :
if (player.path.hitZone1.hitTest(_local2.path.hitZone)) {
killPlayer();
}
break;
case "airBall" :
if (player.path.hitZone1.hitTest(_local2.path.hitZone)) {
killPlayer();
}
break;
case "fire" :
if (player.path.hitZone1.hitTest(_local2.path.hitZone)) {
killPlayer();
}
break;
case "tramp" :
if (player.state == "Jumping") {
if ((((player.xpos >= _local2.xpos) && (player.xpos <= (_local2.xpos + 40))) && (player.ypos <= _local2.ypos)) && ((player.ypos + player.ymov) >= _local2.ypos)) {
_root.trampSound.start();
player.ymov = -_local2.bounce;
player.trapNo = 0;
_local2.path.play();
player.path.landAnime.play();
}
}
break;
case "fallingPlatform" :
if (player.state == "Jumping") {
if ((((player.xpos >= (_local2.xpos - 5)) && (player.xpos <= (_local2.xpos + 45))) && (player.ypos <= _local2.ypos)) && ((player.ypos + player.ymov) >= _local2.ypos)) {
if (_local2.falling == false) {
_local2.touched = true;
player.ypos = _local2.ypos;
player.ymov = 0;
player.trapNo = 0;
player.platNumber = _local2.objNum;
if (player.state == "Jumping") {
player.state = "Standing";
player.path.landAnime.play();
}
player.ground = false;
player.platform = true;
}
}
}
if ((player.platNumber == _local2.objNum) && (player.platform == true)) {
if (((player.xpos < (_local2.xpos - 5)) || (player.xpos > (_local2.xpos + 45))) || (_local2.falling == true)) {
if (player.platform == true) {
player.state = "Jumping";
}
player.platform = false;
}
}
break;
case "smallPlatform" :
if (player.state == "Jumping") {
if ((((player.xpos >= (_local2.xpos - 10)) && (player.xpos <= (_local2.xpos + 50))) && ((player.ypos <= _local2.ypos) || (player.ypos <= (_local2.ypos - _local2.ymov)))) && (((player.ypos + player.ymov) >= _local2.ypos) || ((player.ypos + player.ymov) >= (_local2.ypos - _local2.ymov)))) {
player.ypos = _local2.ypos;
player.ymov = 0;
player.trapNo = 0;
player.platNumber = _local2.objNum;
if (player.state == "Jumping") {
player.state = "Standing";
player.path.landAnime.play();
}
player.ground = false;
player.platform = true;
}
}
if ((player.platNumber == _local2.objNum) && (player.platform == true)) {
if (_local2.counter != 0) {
player.xpos = player.xpos + _local2.xmov;
player.ypos = player.ypos + _local2.ymov;
} else {
player.xpos = player.xpos - _local2.xmov;
player.ypos = player.ypos - _local2.ymov;
}
if ((player.xpos < (_local2.xpos - 10)) || (player.xpos > (_local2.xpos + 50))) {
if (player.platform == true) {
player.state = "Jumping";
}
player.platform = false;
}
}
break;
case "platform" :
if (player.state == "Jumping") {
if ((((player.xpos >= (_local2.xpos - 10)) && (player.xpos <= (_local2.xpos + 90))) && ((player.ypos <= _local2.ypos) || (player.ypos <= (_local2.ypos - _local2.ymov)))) && (((player.ypos + player.ymov) >= _local2.ypos) || ((player.ypos + player.ymov) >= (_local2.ypos - _local2.ymov)))) {
player.ypos = _local2.ypos;
player.ymov = 0;
player.trapNo = 0;
player.platNumber = _local2.objNum;
if (player.state == "Jumping") {
player.state = "Standing";
player.path.landAnime.play();
}
player.ground = false;
player.platform = true;
}
}
if ((player.platNumber == _local2.objNum) && (player.platform == true)) {
if (_local2.counter != 0) {
player.xpos = player.xpos + _local2.xmov;
player.ypos = player.ypos + _local2.ymov;
} else {
player.xpos = player.xpos - _local2.xmov;
player.ypos = player.ypos - _local2.ymov;
}
if ((player.xpos < (_local2.xpos - 10)) || (player.xpos > (_local2.xpos + 90))) {
if (player.platform == true) {
player.state = "Jumping";
}
player.platform = false;
}
}
break;
case "bonus" :
if (player.path.hitZone1.hitTest(_local2.path.hitZone)) {
_local2.path.removeMovieClip();
addScore(100);
_root.bonusSound.start();
blCollected = blCollected + 1;
bCollected = bCollected + 1;
if (bCollected >= 100) {
bCollected = 0;
lives = lives + 1;
_root.gameInt.lives.text = lives;
_root.extraLife.gotoAndPlay(2);
_root.extraSound.start();
}
_root.gameInt.collects.text = bCollected;
}
break;
case "element" :
if (!(player.path.hitZone1.hitTest(_local2.path.hitZone) && (levelComplete == false))) {
break;
}
addScore(1000);
_local2.path.removeMovieClip();
endLevel();
}
_local3++;
}
if (player.state == "Swinging") {
player.path._rotation = player.trapMC.path._rotation;
var _local6 = ((player.trapMC.path._rotation + 90) * Math.PI) / 180;
player.xpos = player.trapMC.xpos + (210 * Math.cos(_local6));
player.ypos = player.trapMC.ypos + (210 * Math.sin(_local6));
}
if (player.ypos > (maxOffY + 600)) {
killPlayer();
}
if (player.oldState != player.state) {
player.path.attachMovie("player" + player.state, "anime", 1);
player.oldState = player.state;
}
progressUpdate();
}
static function progressUpdate() {
var _local4 = distance(player.xpos, player.ypos, xEnd, yEnd);
var _local3 = 100 - Math.floor((_local4 / levelDist) * 100);
_root.gameInt.progress.gotoAndStop(_local3);
if (levelComplete == true) {
_root.gameInt.progress.gotoAndStop(100);
}
if (_local3 >= 50) {
}
var _local2 = 0;
while (_local2 <= 3) {
if (_local3 >= (_local2 * 25)) {
checkPoints[_local2] = true;
}
_local2++;
}
}
static function distance(x1, y1, x2, y2) {
var _local2 = x1 - x2;
var _local1 = y1 - y2;
var _local3 = Math.sqrt((_local2 * _local2) + (_local1 * _local1));
return(_local3);
}
static function killPlayer() {
if (levelComplete == true) {
return(undefined);
}
_root.deathSound.start();
player.state = "Death";
player.alive = false;
player.path.attachMovie("player" + player.state, "anime", 1);
lives = lives - 1;
_root.gameInt.lives.text = lives;
if (lives <= 0) {
gameOver();
}
}
static function gameOver() {
gOver = true;
_root.gameOverAnime.gameOverInt.score.text = score;
_root.gameOverAnime.gotoAndPlay(2);
}
static function endLevel() {
_root.endLevelSound.start();
levelComplete = true;
stopTime = true;
_root.endLevelAnime.tBonus = timer * 50;
addScore(timer * 50);
_root.endLevelAnime.bBonus = blCollected * 50;
addScore(blCollected * 50);
_root.endLevelAnime.tScore = score;
_root.endLevelAnime.gotoAndPlay(2);
_root.gameInt.elementsC[levelName].gotoAndStop(2);
if (_root.levelNumber > _root.so.data.levelsComplete) {
_root.so.data.levelsComplete = _root.so.data.levelsComplete + 1;
_root.so.flush();
}
levelsComplete = levelsComplete + 1;
if (levelsComplete >= 4) {
_root.endLevelAnime.gameComplete = true;
} else {
_root.endLevelAnime.gameComplete = false;
}
}
static function updateTime() {
if (stopTime == true) {
return(undefined);
}
timeCounter = timeCounter + 1;
if (timeCounter >= 30) {
timeCounter = 0;
timer = timer - 1;
}
if (timer <= 0) {
timer = 0;
if (player.alive == true) {
killPlayer();
}
}
_root.gameInt.time.text = timer;
}
static function startTimer() {
timer = 300;
timeCounter = 0;
stopTime = false;
}
static function addScore(amount) {
score = score + amount;
_root.gameInt.score.text = score;
}
static function updateObjects() {
var _local2 = 1;
while (_local2 <= objectsCount) {
var _local1 = gameObjects["go" + _local2];
switch (_local1.type) {
case "airBall" :
if (_local1.moving == false) {
if (player.ypos < 5000) {
_local1.moving = true;
_local1.xpos = 80 + random(320);
}
}
if (_local1.moving == true) {
_local1.ypos = _local1.ypos - _local1.ymov;
if (_local1.ypos < (player.ypos - 300)) {
_local1.moving == false;
_local1.ypos = 5800;
}
}
break;
case "trapeze" :
if (_local1.path._rotation > 0) {
_local1.rMove = _local1.rMove - 0.2;
} else {
_local1.rMove = _local1.rMove + 0.2;
}
_local1.path._rotation = _local1.path._rotation + _local1.rMove;
break;
case "rollingBoulder" :
_local1.xpos = _local1.xpos + _local1.xmov;
_local1.path.rock._rotation = _local1.path.rock._rotation + _local1.xmov;
var _local4 = Math.floor((_local1.ypos - 1) / tileSize);
var _local3 = Math.floor((_local1.xpos + _local1.xmov) / tileSize);
if (solids[tileArray[_local4][_local3]] == 1) {
if (_local1.xmov > 0) {
_local1.xpos = (_local3 * tileSize) - 1;
_local1.xmov = -3;
} else if (_local1.xmov < 0) {
_local1.xpos = (_local3 * tileSize) + (tileSize + 1);
_local1.xmov = 3;
}
}
break;
case "boulder" :
_local1.count = _local1.count + 1;
if (_local1.count == _local1.timer) {
_local1.ymov = 3;
}
if (_local1.count >= _local1.timer) {
_local1.ypos = _local1.ypos + _local1.ymov;
_local1.ymov = _local1.ymov + 0.5;
_local1.path.rock._rotation = _local1.path.rock._rotation + 2;
}
if (_local1.ypos > 3100) {
_local1.count = 0;
_local1.ymov = 0;
_local1.ypos = _local1.yStart;
_local1.path._yscale = 100;
_local1.path.rock.gotoAndStop(random(3) + 1);
}
break;
case "fire" :
_local1.count = _local1.count + 1;
if (_local1.count == _local1.timer) {
_local1.ymov = -_local1.power;
}
if (_local1.count >= _local1.timer) {
_local1.ypos = _local1.ypos + _local1.ymov;
_local1.ymov = _local1.ymov + 1;
if (_local1.ymov > 0) {
} else {
_local1.path._yscale = 100;
}
if ((_local1.ymov > 0) && (_local1.ypos > _local1.yStart)) {
_local1.count = 0;
_local1.ypos = _local1.yStart;
_local1.path._yscale = 100;
}
}
break;
case "fallingPlatform" :
if (_local1.touched == true) {
_local1.path.gotoAndStop("wobble");
_local1.tension = _local1.tension - 1;
if (_local1.tension <= 0) {
_local1.falling = true;
}
if (_local1.falling == true) {
_local1.ymov = _local1.ymov + 1;
_local1.ypos = _local1.ypos + _local1.ymov;
if (_local1.ypos > (maxOffY + 700)) {
_local1.xpos = _local1.xStart;
_local1.ypos = _local1.yStart;
_local1.ymov = 0;
_local1.tension = _local1.tensionStart;
_local1.falling = false;
_local1.touched = false;
_local1.path.gotoAndPlay(1);
}
}
}
break;
case "platform" :
_local1.ypos = _local1.ypos + _local1.ymov;
_local1.xpos = _local1.xpos + _local1.xmov;
_local1.counter = _local1.counter + 1;
if (_local1.counter < _local1.timer) {
break;
}
_local1.ymov = -_local1.ymov;
_local1.xmov = -_local1.xmov;
_local1.counter = 0;
}
_local2++;
}
}
static function renderBitmaps() {
var _local1 = new flash.geom.Point(0, 0);
if (worldType == "horizontal") {
if (offx <= 2240) {
var _local3 = new flash.geom.Rectangle(offx, offy, 640, 480);
worldView.copyPixels(layer1, _local3, _local1);
}
if ((offx > 2240) && (offx < 2880)) {
var _local3 = new flash.geom.Rectangle(offx, offy, 2880 - offx, 480);
worldView.copyPixels(layer1, _local3, _local1);
_local3 = new flash.geom.Rectangle(0, offy, 640, 480);
var _local2 = new flash.geom.Point(2880 - offx, 0);
worldView.copyPixels(layer2, _local3, _local2);
}
if ((offx >= 2880) && (offx <= 5120)) {
var _local3 = new flash.geom.Rectangle(offx - 2880, offy, 640, 480);
worldView.copyPixels(layer2, _local3, _local1);
}
if ((offx > 5120) && (offx < 5760)) {
var _local3 = new flash.geom.Rectangle(offx - 2880, offy, 5760 - offx, 480);
worldView.copyPixels(layer2, _local3, _local1);
_local3 = new flash.geom.Rectangle(0, offy, 640, 480);
var _local2 = new flash.geom.Point(5760 - offx, 0);
worldView.copyPixels(layer3, _local3, _local2);
}
if (offx >= 5760) {
var _local3 = new flash.geom.Rectangle(offx - 5760, offy, 640, 480);
worldView.copyPixels(layer3, _local3, _local1);
}
}
if (worldType == "vertical") {
if (offy <= 2400) {
var _local3 = new flash.geom.Rectangle(offx, offy, 640, 480);
bgView.copyPixels(bgLayer1, _local3, _local1);
worldView.copyPixels(layer1, _local3, _local1);
}
if ((offy > 2400) && (offy < 2880)) {
var _local3 = new flash.geom.Rectangle(offx, offy, 640, 480);
bgView.copyPixels(bgLayer1, _local3, _local1);
worldView.copyPixels(layer1, _local3, _local1);
_local3 = new flash.geom.Rectangle(0, 0, 640, 480);
var _local2 = new flash.geom.Point(0, 2880 - offy);
bgView.copyPixels(bgLayer2, _local3, _local2);
worldView.copyPixels(layer2, _local3, _local2);
}
if (offy >= 2880) {
var _local3 = new flash.geom.Rectangle(0, offy - 2880, 640, 480);
bgView.copyPixels(bgLayer2, _local3, _local1);
worldView.copyPixels(layer2, _local3, _local1);
}
}
}
static function renderMC() {
player.path._x = player.xpos - offx;
player.path._y = player.ypos - offy;
_root.tents._x = -(offx / 20);
_root.water._x = -offx;
_root.clouds._x = -(offx / 15);
_root.clouds2._x = -(offx * 1.5);
var _local3 = 1;
while (_local3 <= objectsCount) {
var _local2 = gameObjects["go" + _local3];
_local2.path._x = _local2.xpos - offx;
_local2.path._y = _local2.ypos - offy;
if (_local2.type == "foreGroundArm") {
_local2.path._x = _local2.xpos - (offx * 1.5);
_local2.path._y = _local2.ypos - offy;
}
_local3++;
}
}
static function createWorld() {
tileArray = new Array();
var _local2 = 0;
while (_local2 < rows) {
tileArray[_local2] = new Array();
var _local1 = 0;
while (_local1 < columns) {
tileArray[_local2][_local1] = 0;
_local1++;
}
_local2++;
}
trapCount = 0;
ballCount = 0;
fireBallCount = 0;
bonusCount = 0;
boulderCount = 0;
platformCount = 0;
trampCount = 0;
flamesCount = 0;
boulderCount = 0;
earthCount = 0;
gameObjects = {};
gameObjectsArray = new Array();
objectsCount = 0;
playerStart = new Array(0, 0);
typeArrays();
createBitmaps();
}
function deleteWorld() {
player.path.removeMovieClip();
player = {};
var _local1 = 1;
while (_local1 <= objectsCount) {
var _local2 = gameObjects["go" + _local1];
_local2.path.removeMovieClip();
_local1++;
}
trapCount = 0;
ballCount = 0;
fireBallCount = 0;
bonusCount = 0;
boulderCount = 0;
platformCount = 0;
trampCount = 0;
flamesCount = 0;
createWorld();
}
static function typeArrays() {
solids = new Array();
var _local1 = 0;
while (_local1 <= 256) {
solids[_local1] = 0;
_local1++;
}
solids[1] = 1;
solids[2] = 2;
solids[3] = 3;
solids[8] = 1;
_local1 = 20;
while (_local1 <= 41) {
solids[_local1] = 1;
_local1++;
}
solids[60] = 3;
solids[61] = 3;
solids[62] = 3;
solids[120] = 1;
solids[140] = 1;
solids[160] = 1;
solids[142] = 3;
solids[122] = 1;
solids[123] = 1;
solids[124] = 1;
}
static function traceGrid(arrayName) {
var _local3 = "";
_local3 = _local3 + "";
_local3 = ("_root." + arrayName) + "=new Array (";
var _local2 = 0;
while (_local2 < rows) {
if (_local2 == 0) {
_local3 = _local3 + "[";
} else {
_local3 = _local3 + ",[";
}
var _local1 = 0;
while (_local1 < columns) {
if (_local1 == (columns - 1)) {
_local3 = _local3 + game[arrayName][_local2][_local1];
} else {
_local3 = _local3 + (game[arrayName][_local2][_local1] + ",");
}
_local1++;
}
_local3 = _local3 + "]";
_local2++;
}
_local3 = _local3 + ")";
trace(_local3);
}
static function traceMD(arrayName, aName) {
var _local5 = arrayName;
var _local3 = "";
_local3 = _local3 + "";
_local3 = ("_root." + aName) + "=new Array (";
var _local2 = 0;
while (_local2 < _local5.length) {
_local3 = _local3 + "[";
var _local1 = 0;
while (_local1 < _local5[_local2].length) {
var _local4 = _local5[_local2][_local1];
if (typeof(_local4) == "string") {
_local3 = _local3 + (("'" + _local4) + "'");
} else {
_local3 = _local3 + _local4;
}
if (_local1 == (_local5[_local2].length - 1)) {
} else {
_local3 = _local3 + ",";
}
_local1++;
}
_local3 = _local3 + "]";
if (_local2 == (_local5.length - 1)) {
_local3 = _local3 + ")";
} else {
_local3 = _local3 + ",";
}
_local2++;
}
trace(_local3);
}
static function saveWorld() {
trace(("_root.levelName='" + levelName) + "'");
trace(("_root.playerStart=new Array (" + playerStart) + ")");
var _local1 = 1;
while (_local1 <= objectsCount) {
var _local2 = gameObjects["go" + _local1];
gameObjectsArray[_local1] = _local2.dataArray;
_local1++;
}
traceMD(gameObjectsArray, "gameObjectsArray");
traceGrid("tileArray");
}
function loadWorld(levelN, theArray, playerArray, oArray) {
levelComplete = false;
checkPoints = new Array(true, false, false, false, false);
blCollected = 0;
_root.clouds.removeMovieClip();
_root.tents.removeMovieClip();
levelName = levelN;
_root.bgs.gotoAndStop(String(levelName));
_root.frame.frame.fadeOut.gotoAndPlay(11);
switch (levelName) {
case "air" :
var _local8 = new Array("airBall", 0, 5800, 5);
createGameObject(_local8);
worldType = "vertical";
break;
case "fire" :
_root.attachMovie("tents", "tents", DM.tents);
_root.tents._x = 0;
_root.tents._y = 323;
worldType = "horizontal";
break;
case "water" :
_root.attachMovie("clouds", "clouds", DM.clouds);
_root.clouds._x = 0;
_root.clouds._y = -181;
worldType = "horizontal";
break;
case "earth" :
_root.attachMovie("earthClouds", "clouds", DM.clouds);
_root.clouds._x = 0;
_root.clouds._y = 50;
worldType = "horizontal";
}
if (worldType == "vertical") {
rows = 144;
columns = 16;
maxOffY = 5280;
maxOffX = 0;
gPath.attachMovie("stageSteam", "stageSteam", DM.steam);
} else if (worldType == "horizontal") {
rows = 72;
columns = 216;
maxOffY = 2400;
maxOffX = 8000;
}
createWorld();
tileArray = theArray;
var _local4 = 0;
while (_local4 < rows) {
var _local3 = 0;
while (_local3 < columns) {
drawTile(_local3, _local4);
_local3++;
}
_local4++;
}
_local4 = 0;
while (_local4 <= (oArray.length - 1)) {
var _local5 = oArray[_local4];
createGameObject(_local5);
_local4++;
}
if (levelName == "air") {
var _local7 = new Array("airBG", 0, 0);
createGameObject(_local7);
_local8 = new Array("airBall", 0, 5800, 5);
createGameObject(_local8);
}
_root.gameInt.progress.gotoAndStop(1);
xStart = playerArray[0][0];
yStart = playerArray[0][1];
levelDist = distance(xStart, yStart, xEnd, yEnd);
trace("levelDist=" + levelDist);
playerStart = playerArray;
loadPlayer();
createLevelEditor();
}
static function createBitmaps() {
tiles = flash.display.BitmapData.loadBitmap("tileSource");
airBgTop = flash.display.BitmapData.loadBitmap("airBgTop");
airBgMid = flash.display.BitmapData.loadBitmap("airBgMid");
airBgBot = flash.display.BitmapData.loadBitmap("airBgBot");
layer1 = new flash.display.BitmapData(2880, 2880, true, 0);
layer2 = new flash.display.BitmapData(2880, 2880, true, 0);
layer3 = new flash.display.BitmapData(2880, 2880, true, 0);
if (worldType == "vertical") {
bgLayer1 = new flash.display.BitmapData(2880, 2880, true, 0);
bgLayer2 = new flash.display.BitmapData(2880, 2880, true, 0);
bgLayer3 = new flash.display.BitmapData(2880, 2880, true, 0);
var _local2 = new flash.geom.Rectangle(0, 0, 640, 480);
var _local3 = new flash.geom.Point(0, 0);
bgLayer1.copyPixels(airBgTop, _local2, _local3);
var _local1 = 1;
while (_local1 <= 5) {
_local2 = new flash.geom.Rectangle(0, 0, 640, 480);
_local3 = new flash.geom.Point(0, _local1 * 480);
bgLayer1.copyPixels(airBgMid, _local2, _local3);
_local1++;
}
_local1 = 0;
while (_local1 <= 5) {
_local2 = new flash.geom.Rectangle(0, 0, 640, 480);
_local3 = new flash.geom.Point(0, 480 * _local1);
bgLayer2.copyPixels(airBgMid, _local2, _local3);
if (_local1 == 5) {
_local2 = new flash.geom.Rectangle(0, 0, 640, 480);
_local3 = new flash.geom.Point(0, 480 * _local1);
bgLayer2.copyPixels(airBgBot, _local2, _local3);
}
_local1++;
}
} else if (worldType == "horizontal") {
bgLayer1 = new flash.display.BitmapData(2880, 2880, true, 0);
bgLayer2 = new flash.display.BitmapData(2880, 2880, true, 0);
bgLayer3 = new flash.display.BitmapData(2880, 2880, true, 0);
}
worldView = new flash.display.BitmapData(640, 480, true, 0);
bgView = new flash.display.BitmapData(640, 480, true, 0);
gPath.attachBitmap(bgView, DM.bgView);
gPath.attachBitmap(worldView, DM.worldView);
}
}
Symbol 81 MovieClip Frame 1
stop();
ran = random(3) + 1;
gotoAndStop(ran);
Symbol 126 MovieClip [stageFlames] Frame 1
this.swapDepths(123041);
Symbol 134 MovieClip [tramp] Frame 1
stop();
Symbol 145 MovieClip Frame 1
stop();
Symbol 146 MovieClip Frame 1
if (_parent.platIs == "earth") {
platTypes.gotoAndStop(2);
}
if (_parent.platIs == "water") {
platTypes.gotoAndStop(3);
}
if (_parent.platIs == "fire") {
platTypes.gotoAndStop(4);
}
Symbol 146 MovieClip Frame 2
if (_parent.platIs == "earth") {
platTypes.gotoAndStop(2);
}
if (_parent.platIs == "water") {
platTypes.gotoAndStop(3);
}
if (_parent.platIs == "fire") {
platTypes.gotoAndStop(4);
}
Symbol 146 MovieClip Frame 3
if (_parent.platIs == "earth") {
platTypes.gotoAndStop(2);
}
if (_parent.platIs == "water") {
platTypes.gotoAndStop(3);
}
if (_parent.platIs == "fire") {
platTypes.gotoAndStop(4);
}
Symbol 146 MovieClip Frame 4
if (_parent.platIs == "earth") {
platTypes.gotoAndStop(2);
}
if (_parent.platIs == "water") {
platTypes.gotoAndStop(3);
}
if (_parent.platIs == "fire") {
platTypes.gotoAndStop(4);
}
Symbol 147 MovieClip [fallingPlatform] Frame 1
if (platIs == "earth") {
platTypes.gotoAndStop(2);
}
if (platIs == "water") {
platTypes.gotoAndStop(3);
}
if (platIs == "fire") {
platTypes.gotoAndStop(4);
}
Symbol 147 MovieClip [fallingPlatform] Frame 8
stop();
if (platIs == "earth") {
platTypes.gotoAndStop(2);
}
if (platIs == "water") {
platTypes.gotoAndStop(3);
}
if (platIs == "fire") {
platTypes.gotoAndStop(4);
}
Symbol 147 MovieClip [fallingPlatform] Frame 9
stop();
Symbol 156 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 1
stop();
Symbol 178 MovieClip [playerDeath] Frame 27
stop();
Symbol 192 MovieClip [playerCrouchSlide] Frame 9
stop();
Symbol 205 MovieClip Frame 15
stop();
Symbol 227 MovieClip [playerJumping] Frame 1
stop();
Symbol 227 MovieClip [playerJumping] Frame 2
stop();
Symbol 227 MovieClip [playerJumping] Frame 3
play();
Symbol 227 MovieClip [playerJumping] Frame 21
stop();
Symbol 227 MovieClip [playerJumping] Frame 22
stop();
Symbol 235 MovieClip [playerSpawn] Frame 38
stop();
Symbol 263 MovieClip Frame 1
stop();
Symbol 263 MovieClip Frame 2
play();
Symbol 263 MovieClip Frame 143
_parent.waterCannon2.gotoAndPlay(2);
_parent.waterCannon3.gotoAndPlay(2);
Symbol 264 MovieClip Frame 1
stop();
Symbol 265 MovieClip Frame 1
stop();
Symbol 265 MovieClip Frame 143
_parent.waterCannon1.gotoAndPlay(2);
_parent.waterCannon4.gotoAndPlay(2);
Symbol 266 MovieClip Frame 1
stop();
Symbol 266 MovieClip Frame 2
play();
Symbol 267 MovieClip [waterStage] Frame 1
waterCannon1.gotoAndPlay(2);
waterCannon4.gotoAndPlay(2);
Symbol 281 MovieClip Frame 1
i = Math.floor(Math.random() * 30);
gotoAndPlay(i + 1);
Symbol 281 MovieClip Frame 100
gotoAndPlay (2);
Symbol 297 MovieClip [tooltip] Frame 10
stop();
Symbol 308 MovieClip Frame 1
spiral.smoothing = true;
Symbol 325 Button
on (release) {
play();
}
Symbol 326 MovieClip Frame 1
stop();
Symbol 326 MovieClip Frame 11
stop();
Symbol 348 MovieClip Frame 1
stop();
Symbol 354 MovieClip Frame 10
stop();
Symbol 355 Button
on (release) {
if (inst_mc._currentframe == 1) {
inst_mc.gotoAndPlay(2);
}
if (inst_mc._currentframe == 11) {
inst_mc.gotoAndPlay(12);
}
}
Symbol 356 Button
on (release) {
if (this._currentframe == 1) {
play();
_root.frame.play();
}
if (_root._currentframe == 4) {
_root.myGame.pauseGame("nuffin");
if (playButton._currentframe == 1) {
playButton.gotoAndStop(2);
} else {
playButton.gotoAndStop(1);
}
}
}
Symbol 357 Button
on (release) {
function __com_mochibot__(swfid, mc, lv, trk) {
var x;
var g;
var s;
var fv;
var sb;
var u;
var res;
var mb;
var mbc;
var pv;
mb = "__mochibot__";
mbc = "mochibot.com";
g = (_global ? (_global) : (_level0._root));
if (g[mb + swfid]) {
return(g[mb + swfid]);
}
s = System.security;
x = mc._root.getSWFVersion;
fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5)));
if (!s) {
s = {};
}
sb = s.sandboxType;
if (sb == "localWithFile") {
return(null);
}
x = s.allowDomain;
if (x) {
s.allowDomain(mbc);
}
x = s.allowInsecureDomain;
if (x) {
s.allowInsecureDomain(mbc);
}
pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version));
u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : "");
lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv))));
g[mb + "level"] = lv;
if (fv == 5) {
res = "_level" + lv;
if (!eval (res)) {
loadMovieNum (u, lv);
}
} else {
res = mc.createEmptyMovieClip(mb + swfid, lv);
res.loadMovie(u);
}
return(res);
}
getURL ("http://www.optuscirque.com.au", "_blank");
__com_mochibot__("4671639b", this, 10301, true);
}
Symbol 360 Button
on (press) {
gotoAndStop (2);
}
Symbol 362 Button
on (press) {
gotoAndStop (1);
}
Symbol 363 MovieClip Frame 1
stop();
_root.gameMusic.setVolume(100);
Symbol 363 MovieClip Frame 2
_root.gameMusic.setVolume(0);
Symbol 367 MovieClip Frame 1
hScore.text = _root.so.data.highScore;
if (_root.so.data.highScore == 0) {
this._visible = false;
}
Symbol 370 Button
on (release) {
function __com_mochibot__(swfid, mc, lv, trk) {
var x;
var g;
var s;
var fv;
var sb;
var u;
var res;
var mb;
var mbc;
var pv;
mb = "__mochibot__";
mbc = "mochibot.com";
g = (_global ? (_global) : (_level0._root));
if (g[mb + swfid]) {
return(g[mb + swfid]);
}
s = System.security;
x = mc._root.getSWFVersion;
fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5)));
if (!s) {
s = {};
}
sb = s.sandboxType;
if (sb == "localWithFile") {
return(null);
}
x = s.allowDomain;
if (x) {
s.allowDomain(mbc);
}
x = s.allowInsecureDomain;
if (x) {
s.allowInsecureDomain(mbc);
}
pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version));
u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : "");
lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv))));
g[mb + "level"] = lv;
if (fv == 5) {
res = "_level" + lv;
if (!eval (res)) {
loadMovieNum (u, lv);
}
} else {
res = mc.createEmptyMovieClip(mb + swfid, lv);
res.loadMovie(u);
}
return(res);
}
getURL ("http://www.optus.com.au", "_blank");
__com_mochibot__("11aa65a9", this, 10301, true);
}
Symbol 372 MovieClip Frame 1
stop();
Symbol 372 MovieClip Frame 12
stop();
playButton.gotoAndStop(2);
Symbol 374 Button
on (press, keyPress "y") {
_root.so.data.levelsComplete = 4;
_root.so.flush();
trace("pressed");
}
Symbol 377 MovieClip Frame 1
stop();
Symbol 377 MovieClip Frame 10
stop();
Symbol 377 MovieClip Frame 31
stop();
Symbol 383 MovieClip Frame 1
earth.onPress = function () {
_root.levelNumber = 1;
_parent._parent.play();
};
Symbol 383 MovieClip Frame 2
earth.onPress = function () {
_root.levelNumber = 1;
_parent._parent.play();
};
wind.onPress = function () {
_root.levelNumber = 2;
_parent._parent.play();
};
Symbol 383 MovieClip Frame 3
earth.onPress = function () {
_root.levelNumber = 1;
_parent._parent.play();
};
wind.onPress = function () {
_root.levelNumber = 2;
_parent._parent.play();
};
water.onPress = function () {
_root.levelNumber = 3;
_parent._parent.play();
};
Symbol 383 MovieClip Frame 4
earth.onPress = function () {
_root.levelNumber = 1;
_parent._parent.play();
};
wind.onPress = function () {
_root.levelNumber = 2;
_parent._parent.play();
};
water.onPress = function () {
_root.levelNumber = 3;
_parent._parent.play();
};
fire.onPress = function () {
_root.levelNumber = 4;
_parent._parent.play();
};
trace(fire._x);
Symbol 385 MovieClip Frame 1
if (_root.so.data.levelsComplete >= 4) {
levelSelect.gotoAndStop(4);
} else {
levelSelect.gotoAndStop(_root.so.data.levelsComplete + 1);
}
Symbol 386 MovieClip Frame 20
stop();
Symbol 386 MovieClip Frame 21
_parent.frame.fadeOut.gotoAndPlay(2);
Symbol 386 MovieClip Frame 31
_root.gotoGame();
Symbol 386 MovieClip Frame 32
stop();
Symbol 387 MovieClip Frame 1
stop();
Symbol 387 MovieClip Frame 19
stop();
_parent.sphere1.removeMovieClip();
_parent.sphere2.removeMovieClip();
_parent.sphere3.removeMovieClip();
_parent.sphere0.removeMovieClip();
Symbol 395 MovieClip Frame 1
stop();
Symbol 396 MovieClip Frame 1
gotoAndStop(_root.levelNumber + 1);
Symbol 396 MovieClip Frame 2
stop();
_root.levelName = "earth";
_root.playerStart = new Array([140, 2680], [2140, 2520], [4340, 1680], [6500, 2760]);
_root.gameObjectsArray = new Array(["earth", 0, 2760], ["platform", 1720, 2640, 0, 0, 1, 2], ["platform", 1840, 2600, 0, 0, 1, 2], ["platform", 2000, 2600, 0, 0, 1, 2], ["platform", 2120, 2520, 0, 0, 1, 2], ["trapeze", 2300, 2260, 70], ["platform", 3160, 2240, 0, -160, 120, 2], ["platform", 3520, 2000, 120, -160, 100, 2], ["trapeze", 5140, 1460, 70], ["earth", 6760, 2320], ["platform", 5720, 1520, 0, 0, 1, 2], ["platform", 5880, 1600, 0, 0, 1, 2], ["platform", 6040, 1720, 0, 0, 1, 2], ["platform", 5920, 1800, 0, 0, 1, 2], ["platform", 5840, 1920, 0, 0, 1, 2], ["platform", 5960, 2000, 0, 0, 1, 2], ["platform", 5720, 2080, 0, 0, 1, 2], ["platform", 5880, 2200, 0, 0, 1, 2], ["boulder", 7000, 2400, 70, 0], ["boulder", 7440, 2400, 30, 0], ["boulder", 7320, 2400, 50, 0], ["boulder", 7720, 2400, 40, 0], ["boulder", 7800, 2400, 35, 0], ["boulder", 8000, 2400, 35, 0], ["boulder", 8000, 2400, 40, 0], ["boulder", 8160, 2400, 45, 0], ["boulder", 8160, 2400, 45, 0], ["element", 8440, 2640], ["bonus", 260, 2700], ["bonus", 300, 2700], ["bonus", 340, 2700], ["bonus", 700, 2620], ["bonus", 740, 2620], ["bonus", 780, 2620], ["bonus", 1020, 2620], ["bonus", 1060, 2620], ["bonus", 1100, 2620], ["bonus", 1780, 2620], ["bonus", 1900, 2580], ["bonus", 2060, 2580], ["bonus", 2020, 2580], ["bonus", 1860, 2580], ["bonus", 1740, 2620], ["bonus", 2140, 2500], ["bonus", 2180, 2500], ["bonus", 2580, 2260], ["bonus", 2620, 2260], ["bonus", 3220, 2060], ["bonus", 3220, 2100], ["bonus", 3220, 2140], ["bonus", 3220, 2220], ["bonus", 3220, 2180], ["bonus", 3340, 1820], ["bonus", 3620, 1740], ["bonus", 4140, 1940], ["bonus", 4100, 1940], ["bonus", 4060, 1940], ["bonus", 4020, 1940], ["bonus", 3980, 1940], ["bonus", 3940, 1940], ["bonus", 3900, 1940], ["bonus", 3860, 1940], ["bonus", 4500, 1660], ["bonus", 4540, 1660], ["bonus", 4580, 1660], ["bonus", 4700, 1660], ["bonus", 4740, 1660], ["bonus", 4780, 1660], ["bonus", 4900, 1660], ["bonus", 4940, 1660], ["bonus", 4980, 1660], ["bonus", 5220, 1660], ["bonus", 5260, 1620], ["bonus", 5300, 1580], ["bonus", 5340, 1540], ["bonus", 5380, 1500], ["bonus", 5420, 1460], ["bonus", 5460, 1420], ["bonus", 5500, 1460], ["bonus", 5780, 1500], ["bonus", 5940, 1580], ["bonus", 6060, 1700], ["bonus", 5940, 1780], ["bonus", 5900, 1900], ["bonus", 5980, 1980], ["bonus", 5740, 2060], ["bonus", 5900, 2180], ["bonus", 5940, 2180], ["bonus", 6060, 2340], ["bonus", 6220, 2500], ["bonus", 6180, 2500], ["bonus", 6380, 2660], ["bonus", 6380, 2660], ["bonus", 6340, 2660], ["bonus", 6300, 2580], ["bonus", 6260, 2580], ["bonus", 6140, 2460], ["bonus", 6660, 2620], ["bonus", 6620, 2620], ["bonus", 7020, 2660], ["bonus", 6980, 2660], ["bonus", 7380, 2620], ["bonus", 7340, 2660], ["bonus", 7300, 2700], ["bonus", 7420, 2660], ["bonus", 7460, 2620], ["bonus", 7500, 2660], ["bonus", 7740, 2660], ["bonus", 7780, 2660], ["bonus", 8060, 2660], ["bonus", 8100, 2660], ["bonus", 8300, 2780], ["bonus", 8340, 2780], ["bonus", 8340, 2780], ["bonus", 8380, 2780], ["rollingBoulder", 3980, 1960, 2], ["fallingPlatform", 4440, 1720, 7], ["fallingPlatform", 4480, 1720, 7], ["fallingPlatform", 4520, 1720, 7], ["fallingPlatform", 4560, 1720, 7], ["fallingPlatform", 4600, 1720, 7], ["fallingPlatform", 4640, 1720, 7], ["fallingPlatform", 4680, 1720, 7], ["fallingPlatform", 4720, 1720, 7], ["fallingPlatform", 4760, 1720, 7], ["fallingPlatform", 4800, 1720, 7], ["fallingPlatform", 4840, 1720, 7], ["fallingPlatform", 4880, 1720, 7], ["fallingPlatform", 4920, 1720, 7]);
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_root.myGame.loadWorld(_root.levelName, _root.tileArray, _root.playerStart, _root.gameObjectsArray);
Symbol 396 MovieClip Frame 3
stop();
_root.levelName = "air";
_root.playerStart = new Array([300, 5400], [140, 4360], [60, 2800], [60, 1120]);
_root.gameObjectsArray = new Array(["steam", 320, 5560], ["platform", 280, 5280, 0, -160, 100, 1], ["smallPlatform", 45, 5000, 1], ["trapeze", 260, 4620, 60], ["smallPlatform", 555, 4680, 14], ["smallPlatform", 555, 4560, 14], ["smallPlatform", 555, 4600, 14], ["smallPlatform", 555, 4640, 14], ["platform", 320, 4480, -80, -120, 100, 1], ["tramp", 212, 4260, 25], ["tramp", 302, 4020, 25], ["tramp", 390, 3780, 25], ["platform", 280, 3440, 0, -200, 100, 1], ["platform", 280, 2960, 0, 200, 100, 1], ["fallingPlatform", 200, 2920, 15], ["fallingPlatform", 160, 2920, 15], ["fallingPlatform", 120, 2920, 7], ["smallPlatform", 45, 2840, 1], ["smallPlatform", 45, 2720, 1], ["tramp", 20, 2620, 30], ["trapeze", 220, 2040, 70], ["smallPlatform", 555, 2160, 14], ["fallingPlatform", 480, 2040, 7], ["fallingPlatform", 480, 1920, 7], ["fallingPlatform", 480, 1800, 7], ["tramp", 390, 1660, 25], ["fallingPlatform", 360, 1360, 7], ["fallingPlatform", 400, 1320, 7], ["fallingPlatform", 440, 1280, 7], ["fallingPlatform", 480, 1240, 7], ["fallingPlatform", 400, 1160, 7], ["fallingPlatform", 280, 1160, 7], ["fallingPlatform", 160, 1160, 7], ["smallPlatform", 45, 1120, 1], ["trapeze", 220, 860, 70], ["tramp", 580, 980, 25], ["tramp", 580, 740, 22], ["bonus", 260, 5340], ["bonus", 380, 5340], ["bonus", 180, 5260], ["bonus", 460, 5260], ["bonus", 60, 4980], ["bonus", 140, 4860], ["bonus", 580, 4660], ["bonus", 580, 4620], ["bonus", 580, 4580], ["bonus", 460, 4460], ["bonus", 500, 4460], ["bonus", 140, 4340], ["bonus", 180, 4340], ["bonus", 220, 4140], ["bonus", 220, 4100], ["bonus", 220, 4060], ["bonus", 220, 4020], ["bonus", 220, 3980], ["bonus", 340, 3900], ["bonus", 340, 3860], ["bonus", 340, 3820], ["bonus", 340, 3780], ["bonus", 340, 3780], ["bonus", 340, 3740], ["bonus", 420, 3700], ["bonus", 420, 3660], ["bonus", 420, 3620], ["bonus", 420, 3580], ["bonus", 420, 3540], ["bonus", 380, 3460], ["bonus", 300, 3220], ["bonus", 340, 3220], ["bonus", 220, 2900], ["bonus", 180, 2900], ["bonus", 140, 2900], ["bonus", 60, 2820], ["bonus", 60, 2700], ["bonus", 60, 2420], ["bonus", 60, 2380], ["bonus", 60, 2340], ["bonus", 60, 2300], ["bonus", 580, 2140], ["bonus", 500, 2020], ["bonus", 60, 2140], ["bonus", 220, 2180], ["bonus", 380, 2100], ["bonus", 500, 1900], ["bonus", 500, 1780], ["bonus", 500, 1660], ["bonus", 420, 1540], ["bonus", 420, 1500], ["bonus", 420, 1460], ["bonus", 380, 1340], ["bonus", 420, 1300], ["bonus", 460, 1260], ["bonus", 500, 1220], ["bonus", 420, 1140], ["bonus", 300, 1140], ["bonus", 180, 1140], ["bonus", 60, 1100], ["bonus", 580, 900], ["bonus", 580, 860], ["bonus", 580, 820], ["bonus", 620, 820], ["bonus", 620, 860], ["bonus", 620, 900], ["fallingPlatform", 400, 680, 7], ["fallingPlatform", 280, 720, 7], ["fallingPlatform", 120, 720, 7], ["fallingPlatform", 120, 600, 7], ["fallingPlatform", 200, 520, 7], ["fallingPlatform", 360, 480, 7], ["fallingPlatform", 480, 400, 7], ["fallingPlatform", 480, 280, 7], ["fallingPlatform", 120, 400, 7], ["fallingPlatform", 160, 280, 7], ["fallingPlatform", 280, 440, 7], ["element", 320, 160], ["bonus", 420, 660], ["bonus", 300, 700], ["bonus", 140, 700], ["bonus", 140, 580], ["bonus", 220, 500], ["bonus", 300, 420], ["bonus", 380, 460], ["bonus", 500, 380], ["bonus", 500, 260], ["bonus", 140, 380], ["bonus", 180, 260]);
_root.tileArray = new Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 142, 142, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 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_root.myGame.loadWorld(_root.levelName, _root.tileArray, _root.playerStart, _root.gameObjectsArray);
Symbol 396 MovieClip Frame 4
stop();
_root.levelName = "water";
_root.playerStart = new Array([140, 2600], [1380, 2520], [2220, 2000], [3500, 2640]);
_root.gameObjectsArray = new Array([], ["foreGroundArm", 800, 2400], ["water", 0, 2650], ["waterLoop", 0, 2650], ["waterStage", 3410, 1940], ["element", 4040, 2120], ["trapeze", 620, 2380, 70], ["trapeze", 1020, 2380, -70], ["tramp", 1540, 2580, 20], ["tramp", 1700, 2580, 20], ["tramp", 1860, 2580, 20], ["trapeze", 2220, 2260, 180], ["fallingPlatform", 2800, 2120, 7], ["fallingPlatform", 2920, 2160, 7], ["fallingPlatform", 3040, 2240, 7], ["fallingPlatform", 3120, 2280, 7], ["fallingPlatform", 3200, 2360, 7], ["element", 4040, 2200], ["platform", 4200, 2480, -400, -60, 200, 3], ["bonus", 340, 2540], ["bonus", 380, 2540], ["bonus", 420, 2540], ["bonus", 620, 2580], ["bonus", 820, 2460], ["bonus", 860, 2460], ["bonus", 1260, 2420], ["bonus", 1300, 2380], ["bonus", 1340, 2420], ["bonus", 1380, 2460], ["bonus", 1580, 2500], ["bonus", 1580, 2460], ["bonus", 1580, 2420], ["bonus", 1620, 2380], ["bonus", 1660, 2380], ["bonus", 1700, 2420], ["bonus", 1700, 2460], ["bonus", 1700, 2500], ["bonus", 1740, 2500], ["bonus", 1740, 2460], ["bonus", 1740, 2420], ["bonus", 1780, 2380], ["bonus", 1820, 2380], ["bonus", 1860, 2420], ["bonus", 1860, 2460], ["bonus", 1860, 2500], ["bonus", 2060, 2420], ["bonus", 2220, 2460], ["bonus", 2380, 2420], ["bonus", 2420, 2300], ["bonus", 2020, 2300], ["bonus", 2060, 2140], ["bonus", 2220, 2060], ["bonus", 2420, 2140], ["bonus", 2380, 2100], ["bonus", 2340, 2100], ["bonus", 2100, 2100], ["bonus", 2140, 2100], ["bonus", 2420, 2260], ["bonus", 2420, 2220], ["bonus", 2420, 2180], ["bonus", 2420, 2340], ["bonus", 2380, 2380], ["bonus", 2340, 2420], ["bonus", 2300, 2420], ["bonus", 2300, 2100], ["bonus", 2260, 2100], ["bonus", 2180, 2100], ["bonus", 2020, 2180], ["bonus", 2020, 2220], ["bonus", 2020, 2260], ["bonus", 2020, 2340], ["bonus", 2060, 2380], ["bonus", 2100, 2420], ["bonus", 2140, 2420], ["bonus", 2380, 1980], ["bonus", 2340, 1980], ["bonus", 2300, 1980], ["bonus", 2580, 1980], ["bonus", 2620, 1980], ["bonus", 2620, 1940], ["bonus", 2580, 1940], ["bonus", 2820, 2100], ["bonus", 2940, 2140], ["bonus", 3060, 2220], ["bonus", 3140, 2260], ["bonus", 3220, 2340], ["bonus", 3340, 2540], ["bonus", 3500, 2620], ["bonus", 4260, 2460], ["bonus", 4300, 2300], ["bonus", 4340, 2180], ["bonus", 4180, 2100], ["bonus", 3860, 2180], ["bonus", 3820, 2300], ["bonus", 3820, 2340], ["bonus", 4300, 2460]);
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_root.myGame.loadWorld(_root.levelName, _root.tileArray, _root.playerStart, _root.gameObjectsArray);
Symbol 396 MovieClip Frame 5
stop();
_root.levelName = "fire";
_root.playerStart = new Array([140, 2640], [2100, 2680], [4260, 2680], [6780, 2600]);
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_root.myGame.loadWorld(_root.levelName, _root.tileArray, _root.playerStart, _root.gameObjectsArray);
Symbol 406 MovieClip Frame 1
stop();
Symbol 413 MovieClip Frame 1
stop();
Symbol 416 MovieClip Frame 1
stop();
Symbol 419 MovieClip Frame 1
stop();
Symbol 422 MovieClip Frame 1
stop();
Symbol 436 MovieClip Frame 1
this.swapDepths(49998);
stop();
Symbol 436 MovieClip Frame 2
if (Number(_root.gameInt.score.text) > _root.so.data.highScore) {
gameOverInt.highScore._visible = true;
_root.so.data.highScore = Number(_root.gameInt.score.text);
_root.so.flush();
trace("highScore");
} else {
gameOverInt.highScore._visible = false;
trace("noHighScore");
}
Symbol 436 MovieClip Frame 20
stop();
Symbol 439 MovieClip Frame 1
stop();
this.swapDepths(49977);
Symbol 448 Button
on (press, keyPress "<Space>") {
if (_parent._currentframe == 25) {
_parent.play();
}
}
Symbol 449 MovieClip Frame 1
timeBonus.text = _parent.tBonus;
bonus.text = _parent.bBonus;
score.text = _parent.tScore;
Symbol 453 MovieClip Frame 1
fScore.text = _parent.tScore;
if (Number(_root.gameInt.score.text) > _root.so.data.highScore) {
gameOverInt.highScore._visible = true;
_root.so.data.highScore = Number(_root.gameInt.score.text);
_root.so.flush();
trace("highScore");
} else {
gameOverInt.highScore._visible = false;
trace("noHighScore");
}
Symbol 454 MovieClip Frame 1
this.swapDepths(49989);
stop();
Symbol 454 MovieClip Frame 2
endLevel.levelComplete.text = ("Level " + _root.levelNumber) + " Complete";
switch (_root.levelNumber) {
case 1 :
endLevel.levelComplete.text = "Congratulations you have completed Gaya the Goddess of Earth's challenge.";
break;
case 2 :
endLevel.levelComplete.text = "Congratulations you have completed Azala the Goddess of Air's challenge.";
break;
case 3 :
endLevel.levelComplete.text = "Congratulations you have completed Ocene the Goddess of Water's challenge.";
break;
case 4 :
endLevel.levelComplete.text = "Congratulations you have completed Yao the God of Fire's challenge.";
}
Symbol 454 MovieClip Frame 25
stop();
Symbol 454 MovieClip Frame 52
_root.levelNumber = _root.levelNumber + 1;
if (gameComplete == true) {
play();
} else {
_root.myGame.deleteWorld();
if (_root.levelNumber > 4) {
_root.levelNumber = 1;
}
_root.levelLoad.gotoAndStop(_root.levelNumber + 1);
gotoAndStop (1);
}
Symbol 454 MovieClip Frame 70
stop();
Symbol 457 MovieClip Frame 1
this.swapDepths(49999);
stop();
Symbol 457 MovieClip Frame 2
play();
Symbol 459 MovieClip Frame 1
stop();
this.swapDepths(50981);
Symbol 460 Button
on (press) {
levelLoad.gotoAndStop(levelNo.text);
}