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Urban-Truck.swf

This is the info page for
Flash #114209

(Click the ID number above for more basic data on this flash file.)


Text
Submit Score

LOADING

<p align="center"><font face="8BIT WONDER" size="22" color="#e5e5e5" letterSpacing="3.000000" kerning="0">100</font></p>

Play free online games

PLAY

<p align="left"><font face="Toon Town Industrial" size="27" color="#ffb70c" letterSpacing="0.000000" kerning="0">MOVE BACKWaRD</font></p>

Set Options

<p align="center"><font face="Arial Black" size="36" color="#ffffff" letterSpacing="0.000000" kerning="1"><i>TESTING</i></font></p>

<p align="center"><font face="Arial Black" size="18" color="#ff0000" letterSpacing="0.000000" kerning="1">TESTING</font></p>

<p align="center"><font face="Arial Black" size="18" color="#ff0000" letterSpacing="0.000000" kerning="1">TESTING</font></p>

00

00000

00:00

3

00000

<p align="left"></p>

Lives:

Level:

<p align="center"><font face="Caribbean Island" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Time:</b></font></p>

<p align="right"><font face="Caribbean Island" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Score:</b></font></p>

<p align="center"></p>

<p align="center"></p>

More Games

More Games

More Games

<p align="left"><font face="Australian Sunrise" size="18" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>SpyTruck</b></font></p>

<p align="left"><font face="Australian Sunrise" size="18" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>AgentCombat</b></font></p>

<p align="left"><font face="Australian Sunrise" size="18" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>TribalChamp</b></font></p>

<p align="left"><font face="Australian Sunrise" size="18" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>FuriousCars</b></font></p>

Play again

Play again

Main menu

Main menu

<p align="left"><font face="Australian Sunrise" size="18" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>SpyTruck</b></font></p>

<p align="left"><font face="Australian Sunrise" size="18" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>AgentCombat</b></font></p>

<p align="left"><font face="Australian Sunrise" size="18" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>TribalChamp</b></font></p>

<p align="left"><font face="Australian Sunrise" size="18" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>FuriousCars</b></font></p>

ActionScript [AS1/AS2]

Frame 1
stop(); Stage.scaleMode = "exactFit"; Stage.showMenu = false; _root.ads = true; function updateEngineSound() { if (!engineRunning) { return(false); } es = Math.min(80, engineSpeed + 1); if (_root.dummy) { _root.engine["engineSound" + es].start(0, 2); } _root.engine["engineSound" + es].setVolume(20); lastES = es; _global.setTimeout(this, "updateEngineSound", _root.engine["engineSound" + es].duration); } function startEngine() { engineRunning = true; updateEngineSound(); } function killEngine() { engineRunning = false; } function addIntObj(n) { var _local1; _local1 = 0; while (_local1 <= maxIntObj) { if (intObjVis["obj" + _local1].stat == 1) { intObjVis["obj" + _local1].stat = 2; intObjVis["obj" + _local1].objNum = n; intObjVis["obj" + _local1]._visible = true; intObjVis["obj" + _local1].gotoAndStop(intObj[n].type + 1); return(undefined); } _local1++; } if (maxIntObj != 0) { intObjVis.obj0.duplicateMovieClip("obj" + maxIntObj, maxIntObj + 2); } intObjVis["obj" + maxIntObj].stat = 2; intObjVis["obj" + maxIntObj].objNum = n; intObjVis["obj" + maxIntObj]._visible = true; intObjVis["obj" + maxIntObj].gotoAndStop(intObj[n].type + 1); maxIntObj++; } function angleNearZero(a) { a = a % doublePI; if (a > Math.PI) { a = a - doublePI; } return(a); } lastStuntX = 0; scroll_x = 0; scroll_y = 800; GameState = 0; level_coins = 0; score = 0; ticker = 0; level_time = 0; level_score = 0; gameEndType = 1; last_truck_grounded = false; truck_grounded = false; lastBonusTS = 0; curCheckpoint = 2; lostLifeSet = false; pauseForInfo = false; pauseUntilEnterKey = false; showNormalMessagefadeCnt = 0; game_running = false; curLevel = 1; WaitFor = 0; Invincible = 0; Lives = 3; RoofHitCounter = 0; upsideDown = false; rollOverMessage._visible = false; _root.tips = ["Pay attention to the signs, they can be of help.", "When you are in the air point your nose up for more air, or down for less.", "To do a sudden stop do not press the forward or reverse keys when you hit the brakes.", "You will not get bonus stunt points if you land in the water.", "Land on both tires for a bonus.", "When in the air, follow the path of gold bonus crosses.", "Slowing down can be a good thing in certain places.", "Nose down to the bouncy bonus, but pull up at the last moment."]; var recordMoveY = new Array(); var recordBoostX = new Array(); var recPos = 0; _root.count = 100; _root.statusArea.health_bar.gotoAndStop(_root.count); valuework = true; tmp = false; rollOverMessage._visible = false; lastStuntX = 0; scroll_x = 0; scroll_y = 800; GameState = 0; boostCharge = 0; boostRelease = 0; boostDownLast = false; braking = 1; score = 0; ticker = 0; level_time = 0; level_score = 0; level_coins = 0; gameEndType = 1; last_truck_grounded = false; truck_grounded = false; lastBonusTS = 0; curCheckpoint = 2; lostLifeSet = false; pauseForInfo = false; pauseUntilEnterKey = false; showNormalMessagefadeCnt = 0; game_running = false; curLevel = 1; WaitFor = 0; Invincible = 0; Lives = 5; RoofHitCounter = 0; upsideDown = false; rollOverMessage._visible = false; lvlVars = new LoadVars(); halfPI = (Math.PI/2); doublePI = (Math.PI*2); LevelEndCntr = 0; gravity = 0.3; tireRot = 0; curEfx = 0; maxEfx = 20; soundEfx = ["soundefx-points.wav", "soundefx-start-game.wav", "soundefx-tire_sq1.wav", "soundefx-tire_sq2.wav", "soundefx-water.wav", "soundefx-lose.wav", "soundefx-startover.wav", "soundefx-rollover.wav", "soundefx-coin.wav", "soundefx-bonus.wav", "soundefx-splash.wav", "soundefx-jump-boost.wav", "soundefx-timelow.wav", "soundefx-checkpoint.wav", "soundefx-pnt1.wav", "soundefx-pnt2.wav"]; if (!_global.graphicsOptSet) { _global.graphicsOptSet = [false, true, true, true, true, true]; } graphicsOptName = ["High Quality", "Parallax BG", "Medium Quality", "Hill Shading", "Dust", "Ground Covering"]; graphicsQuality = ["low", "medium", "high", "high"]; graphicsAutoDetail = false; var intObj = new Array(); curIntObj = 0; maxIntObj = 0; var GroundHeight2 = new Array(); var GroundHeight = new Array(); var altGroundHeight = new Array(); var altForce = new Array(); var curAltForceObj = 0; var GroundType = new Array(); var SurfaceTile = new Array(); var SurfaceRot = new Array(); var SurfaceLayer = new Array(); var randomGrass = new Array(); var checkPointTime = [90, 75, 80, 100, 95, 55, 120, 40, 50, 60]; var checkPointName = ["Rolling Hills", "Steady Climb", "Desert Dunes", "Quicksand Land", "Rope Bridge Pass", "Mountain Top Drop", "Stunts For Points", "Stunt-again", "Bouncy Bonus", "Hilltop Bonus", "You've Beat The Game!"]; var layerColors = [7311435, 8168529, 9552985]; sDownLast = 0; sloMo = false; sloMoCnt = 0; KeyRight = 0; KeyLeft = 0; KeyForward = 0; KeyReverse = 0; screen_center_x = Stage.width / 2; screen_center_y = Stage.height / 2; ScrollOffX = 0; ScrollOffY = 0; lvlWidth = 600; objX = new Array(); objY = new Array(); objType = new Array(); lr = 0; control_rot = 0; control_rotVel = 0; boost = 1; startBonusTime = 0; startBonusY = 0; startBonusX = 0; maxBonusY = 10000; bonusQueTimer = 15; flashTheScreen = 0; fadeInTheScreen = 0; fadeOutTheScreen = 0; levelScoreAtBeginning = 0; start_rot = 0; last_ob_angle = 0; ob_angle = 0; ob_angle_off = 0; ob_sx = new Array(5); ob_sy = new Array(5); ob_sx[0] = 0; ob_sy[0] = 0; grounded = [0, 0, 0, 0, 0]; truck2wheelMassRatio = 1.4; DirectionalDrag = 0.99; springStiff = 6; springDamp = 1.4; RotationalDrag = 0.2; rotationalDamp = 1.2; truckAccel = 1; tireSpacing = 38; connectionsA = [0, 0, 0, 0]; connectionsB = [1, 2, 3, 4]; connectionDist = [tireSpacing, tireSpacing, tireSpacing, tireSpacing]; connectionDistStiff = [2, 2, 2, 2]; connectionDistDamp = [0.1, 0.1, 0.1, 0.1]; connectionRot = [Math.PI, 0, 3.92699081698724, 5.49778714378214]; connectionRotStiff = [2, 2, 2, 2]; connectionRotDamp = [0.1, 0.1, 0.1, 0.1]; curpoint = 0; MinHitAt = 0; HitNum = 0; rotForBonus = 0; shockD = Math.sqrt((tireSpacing * tireSpacing) + 900); shock1R = Math.atan2(-30, -(tireSpacing - 4)); shock2R = Math.atan2(-30, tireSpacing - 4); var truckLevels = new Array(); if (!edit_enabled) { truckLevels.push({lvlWidth:6533, GroundHeight:"0?I0?I0?I0C40Em0H90J00KA0Kk0LK0LW0LZ0L\\0L\\ 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cur_truck_rot = 0; bed_rot = 0; bed_rot_vel = 0; cur_bed_rot = 0; tot_bed_rot_vel = 0; var containerCONST = {x1:-60, y1:-40, x2:-9, y2:-9}; var containerAngle = new Array(); var containerDist = new Array(); containerAngle[0] = Math.atan2(containerCONST.y1, containerCONST.x1) + Math.PI; containerDist[0] = Math.sqrt((containerCONST.y1 * containerCONST.y1) + (containerCONST.x1 * containerCONST.x1)); containerAngle[1] = Math.atan2(containerCONST.y2, containerCONST.x1) + Math.PI; containerDist[1] = Math.sqrt((containerCONST.y2 * containerCONST.y2) + (containerCONST.x1 * containerCONST.x1)); containerAngle[2] = Math.atan2(containerCONST.y2, containerCONST.x2) + Math.PI; containerDist[2] = Math.sqrt((containerCONST.y2 * containerCONST.y2) + (containerCONST.x2 * containerCONST.x2)); containerAngle[3] = Math.atan2(containerCONST.y1, containerCONST.x2) + Math.PI; containerDist[3] = Math.sqrt((containerCONST.y1 * containerCONST.y1) + (containerCONST.x2 * containerCONST.x2)); var container = new Array(); i = 0; while (i < 4) { container.push({x:0, y:0}); i++; } var bonusQue = new Array(); var points = new Array(); i = 0; while (i <= 4) { ob_sx[i + 1] = Math.cos(connectionRot[i]) * connectionDist[i]; ob_sy[i + 1] = Math.sin(connectionRot[i]) * connectionDist[i]; points.push({pos:(Object = {x:0, y:0}), acc:(Object = {x:0, y:0}), vel:(Object = {x:0, y:0}), posNext:(Object = {x:0, y:0}), accNext:(Object = {x:0, y:0}), velNext:(Object = {x:0, y:0}), velCorrection:(Object = {x:0, y:0}), rotPos:0, rotAcc:0, rotVel:0, tempRot:0, tireRot:0, rotPosNext:0, rotAccNext:0, rotVelNext:0, rotNotAbsorbed:0, mass:1, surfaceBounciness:0.8, connectionNum:0, connections:(Array = []), connectionRef:(Array = []), connectionRot:(Array = []), xd:0, yd:0, dist:0, thisNum:i, aDist:0, angle:0, Radius:0, Friction:1, targRot:0, grounded:0, groundAngle:0, groundSurface:(Object = {x:0, y:0})}); i++; } } points[0].Friction = 1.1; points[0].Radius = 15; points[1].Radius = 18; points[2].Radius = 18; points[1].targRot = Math.PI; i = 0; while (i < connectionsA.length) { points[connectionsA[i]].connections.push(connectionsB[i]); points[connectionsA[i]].connectionRef.push(i); points[connectionsA[i]].connectionRot.push((connectionRot[i] + Math.PI) % (Math.PI*2)); points[connectionsA[i]].connectionNum++; points[connectionsB[i]].connections.push(connectionsA[i]); points[connectionsB[i]].connectionRef.push(i); points[connectionsB[i]].connectionRot.push(connectionRot[i]); points[connectionsB[i]].connectionNum++; i++; } qualities = ["low", "medium", "high", "best"]; thisMS = 0; lastMS = 0; FrameRate = 0; curQuality = 3; ii = 0; sloMo = false; _root.createEmptyMovieClip("engine", 2000); i = 1; while (i <= 80) { _root.engine["engineSound" + i] = new Sound(); _root.engine["engineSound" + i].attachSound(("Mixdown (" + i) + ").wav"); i++; } lastES = 1; engineRunning = false; engineSpeed = 0; engineLoad = 0; curEngineSound = 0; lrB = 0; truckPhysics = function (T) { lrB = (_root.lr * (_root.truckAccel + boostRelease)) * 20; engineSpeed = Math.abs(Math.round(_root.points[0].tireRot)); engineSpeed = Math.min(65, engineSpeed); if (sloMo) { sloMoCnt++; if (sloMoCnt == 12) { sloMoCnt = 0; } else { return(undefined); } } if (RoofHitCounter) { RoofHitCounter--; if (_root.points[0].grounded && (_root.upsideDown)) { if (_root.count > 0) { _root.count--; } _root.statusArea.health_bar.gotoAndStop(_root.count); if (statusArea.health_bar._currentframe > 60) { body.truck1.gotoAndStop(2); } } if ((RoofHitCounter == 1) && (_root.points[0].grounded)) { statusArea.LivesDisplay.text = "x" + Lives; level_time = 0; GameState = 0; if (Lives < 1) { _root.playSFX("lose"); gameEndType = 2; gotoAndStop ("GameOverFR"); } } } if (flashTheScreen > 0) { flashTheScreen = flashTheScreen - 5; flashLayer.clear(); if (flashTheScreen > 0) { flashLayer.beginFill(((flashTheScreen * 65536) + (flashTheScreen * 256)) + flashTheScreen, 100); flashLayer.moveTo(0, 0); flashLayer.lineTo(480, 0); flashLayer.lineTo(480, 384); flashLayer.lineTo(0, 384); flashLayer.endFill(); } } if (fadeOutTheScreen > 0) { fadeOutTheScreen = fadeOutTheScreen - 5; fadeLayer.clear(); if (fadeOutTheScreen > 0) { fadeLayer.beginFill((((255 - fadeOutTheScreen) * 65536) + ((255 - fadeOutTheScreen) * 256)) + (255 - fadeOutTheScreen), 100); fadeLayer.moveTo(0, 0); fadeLayer.lineTo(480, 0); fadeLayer.lineTo(480, 384); fadeLayer.lineTo(0, 384); fadeLayer.endFill(); } } rightNow = new Date(); thisMS = rightNow.getTime(); FrameRate = 1000 / (thisMS - lastMS); lastMS = thisMS; boostCharge = boostCharge + 0.05; boostCharge = Math.min(boostCharge, 10); if (boostCharge == 10) { boostMeter.chargedMessage._visible = (Math.round(thisMS / 300) % 2) == 1; } else { boostMeter.chargedMessage._visible = false; } boostMeter.meterMask._width = boostCharge * 10; ii = 0; while (ii <= 2) { with (points[ii]) { posNext.x = pos.x; posNext.y = pos.y; accNext.x = acc.x; accNext.y = acc.y; velNext.x = vel.x; velNext.y = vel.y; rotPosNext = rotPos; rotAccNext = 0; rotVelNext = rotVel; velCorrection.x = 0; velCorrection.y = 0; } ii++; } calculateForces(1); i = 0; while (i <= 2) { with (points[i]) { vel.x = velNext.x; vel.y = velNext.y; pos.x = posNext.x; pos.y = posNext.y; acc.x = accNext.x; acc.y = accNext.y; rotPos = rotPosNext; rotAcc = 0; rotVel = rotVelNext; } i++; } if (points[0].pos.x < objX[0]) { i = 0; while (i <= 2) { with (points[i]) { vel.x = 0; pos.x++; } i++; } } xv = points[1].pos.x - points[2].pos.x; yv = points[1].pos.y - points[2].pos.y; cur_truck_rot = Math.atan2(yv, xv); body_bg._rotation = (body._rotation = (cur_truck_rot * 57.2957795) + 180); }; calculateForces = function (T) { ii = 0; while (ii <= 2) { with (points[ii]) { accNext.x = 0; accNext.y = 0; if (((thisNum == 1) || (thisNum == 2)) && (grounded)) { accNext.x = (Math.cos(groundAngle) * _root.lr) * (_root.truckAccel + boostRelease); accNext.y = (Math.sin(groundAngle) * _root.lr) * (_root.truckAccel + boostRelease); _root.points[0].x = _root.points[0].x + ((Math.cos(groundAngle) * _root.lr) * (_root.truckAccel + boostRelease)); _root.points[0].y = _root.points[0].y + ((Math.sin(groundAngle) * _root.lr) * (_root.truckAccel + boostRelease)); } boostRelease = boostRelease * 0.95; boostRelease = Math.max(0, boostRelease); accNext.y = accNext.y + _root.gravity; if (_root.points[0].grounded) { velNext.x = _root.points[0].velNext.x; velNext.y = _root.points[0].velNext.y; } velNext.x = velNext.x + (accNext.x * T); velNext.y = velNext.y + (accNext.y * T); if (posNext.y > getGroundHeight2(posNext.x)) { switch (GroundType[Math.floor(posNext.x / 32)]) { case 2 : if (ii == 0) { velNext.y = velNext.y - _root.gravity; } velNext.x = velNext.x * 0.9; velNext.y = velNext.y * 0.9; inWaterLast = 0; break; case 3 : if (!inWaterLast) { _root.playSFX("splash"); k = 0; while (k < 7) { createEfx(5, (points[0].pos.x + (Math.random() * 70)) - 34, (GroundHeight2[j] + (Math.random() * 6)) - 3, (points[0].vel.x + (Math.random() * 4)) - 2, ((-points[0].vel.y) + (Math.random() * 4)) - 2); k++; } } inWaterLast = 1; if (ii == 0) { velNext.y = velNext.y - (_root.gravity * 0.9); } else { velNext.y = velNext.y - (_root.gravity * 0.8); } break; default : inWaterLast = 0; } } velNext.x = velNext.x * _root.DirectionalDrag; velNext.y = velNext.y * _root.DirectionalDrag; if (grounded) { TempAngle = Math.atan2(velNext.y, velNext.x) - halfPI; TempVel = (Math.sin(groundAngle - TempAngle) * Math.sqrt((velNext.x * velNext.x) + (velNext.y * velNext.y))) / Friction; if (TempVel > ((Math.random() * 50) + 3)) { createEfx(1, posNext.x + (Math.cos(groundAngle + halfPI) * Radius), posNext.y + (Math.sin(groundAngle + halfPI) * Radius), 0, 0); } velNext.x = (Math.cos(groundAngle) * TempVel) * _root.braking; velNext.y = (Math.sin(groundAngle) * TempVel) * _root.braking; } else { TempVel = Math.sqrt((velNext.x * velNext.x) + (velNext.y * velNext.y)) * 0.008; velNext.x = velNext.x + (Math.cos(_root.points[0].rotPos) * TempVel); velNext.y = velNext.y + (Math.sin(_root.points[0].rotPos) * TempVel); } } ii++; } xd1 = (_root.points[1].posNext.x + _root.points[1].velNext.x) - (_root.points[0].posNext.x + _root.points[0].velNext.x); yd1 = (_root.points[1].posNext.y + _root.points[1].velNext.y) - (_root.points[0].posNext.y + _root.points[0].velNext.y); xd2 = (_root.points[2].posNext.x + _root.points[2].velNext.x) - (_root.points[0].posNext.x + _root.points[0].velNext.x); yd2 = (_root.points[2].posNext.y + _root.points[2].velNext.y) - (_root.points[0].posNext.y + _root.points[0].velNext.y); _root.points[0].rotAccNext = getRotDist(avgAngle((Math.atan2(yd1, xd1) - Math.PI) - _root.points[1].rotPosNext, Math.atan2(yd2, xd2) - _root.points[2].rotPosNext), _root.points[0].rotPosNext) / _root.rotationalDamp; _root.points[0].rotVelNext = _root.points[0].rotVelNext + _root.points[0].rotAccNext; if ((!_root.points[1].grounded) && (!_root.points[2].grounded)) { _root.points[0].rotVelNext = _root.points[0].rotVelNext + _root.control_rot; } _root.points[0].rotPosNext = _root.points[0].rotPosNext + _root.points[0].rotVelNext; rotForBonus = rotForBonus + _root.points[0].rotVelNext; _root.points[0].rotPosNext = _root.points[0].rotPosNext % doublePI; _root.points[0].rotVelNext = _root.points[0].rotVelNext * _root.RotationalDrag; ii = 1; while (ii <= 2) { with (points[ii]) { xd = (_root.points[0].posNext.x + _root.points[0].velNext.x) + (Math.cos(_root.points[0].rotPosNext - targRot) * tireSpacing); yd = (_root.points[0].posNext.y + _root.points[0].velNext.y) + (Math.sin(_root.points[0].rotPosNext - targRot) * tireSpacing); accNext.x = (xd - (posNext.x + velNext.x)) / _root.springStiff; accNext.y = (yd - (posNext.y + velNext.y)) / _root.springStiff; } ii++; } xd = (((_root.points[1].posNext.x + _root.points[1].velNext.x) - (Math.cos(_root.points[0].rotPosNext - _root.points[1].targRot) * tireSpacing)) + ((_root.points[2].posNext.x + _root.points[2].velNext.x) - (Math.cos(_root.points[0].rotPosNext - _root.points[2].targRot) * tireSpacing))) / 2; yd = (((_root.points[1].posNext.y + _root.points[1].velNext.y) - (Math.sin(_root.points[0].rotPosNext - _root.points[1].targRot) * tireSpacing)) + ((_root.points[2].posNext.y + _root.points[2].velNext.y) - (Math.sin(_root.points[0].rotPosNext - _root.points[2].targRot) * tireSpacing))) / 2; _root.points[0].accNext.x = (xd - (_root.points[0].posNext.x + _root.points[0].velNext.x)) / _root.springStiff; _root.points[0].accNext.y = (yd - (_root.points[0].posNext.y + _root.points[0].velNext.y)) / _root.springStiff; i = 1; while (i <= 2) { if (_root.points[i].grounded) { tileNum = Math.floor(_root.points[i].posNext.x / 32); switch (GroundType[tileNum]) { case 0 : break; case 1 : if (_root.points[i].velNext.x > (Math.random() * 15)) { createEfx(1, x + ((Math.random() * 20) - 20), y + ((Math.random() * 8) - 6), (_root.points[0].velNext.x / 2) + ((Math.random() * 4) - 2), ((-_root.points[0].velNext.y) / 2) + ((Math.random() * 4) - 2)); } _root.points[i].velNext.y = _root.points[i].velNext.y * 0.98; _root.points[i].velNext.x = _root.points[i].velNext.x * 0.98; break; case 2 : last_truck_grounded = true; break; case 3 : last_truck_grounded = true; break; case 4 : BridgeVel[tileNum - bridgeStart] = BridgeVel[tileNum - bridgeStart] + (_root.points[i].accNext.y * 3); } } i++; } ii = 0; while (ii <= 2) { with (points[ii]) { if (thisNum > 0) { posNext.x = posNext.x + (velNext.x + (accNext.x * _root.truck2wheelMassRatio)); posNext.y = posNext.y + (velNext.y + (accNext.y * _root.truck2wheelMassRatio)); } else { posNext.x = posNext.x + (velNext.x + (accNext.x * (1 / _root.truck2wheelMassRatio))); posNext.y = posNext.y + (velNext.y + (accNext.y * (1 / _root.truck2wheelMassRatio))); } } ii++; } ii = 1; while (ii <= 2) { with (points[ii]) { xd = posNext.x - _root.points[0].posNext.x; yd = posNext.y - _root.points[0].posNext.y; dist = Math.sqrt((xd * xd) + (yd * yd)); if (dist > tireSpacing) { posNext.x = _root.points[0].posNext.x + (Math.cos(Math.atan2(yd, xd)) * tireSpacing); posNext.y = _root.points[0].posNext.y + (Math.sin(Math.atan2(yd, xd)) * tireSpacing); } if (dist < 5) { posNext.x = _root.points[0].posNext.x + (Math.cos(Math.atan2(yd, xd)) * 5); posNext.y = _root.points[0].posNext.y + (Math.sin(Math.atan2(yd, xd)) * 5); } } ii++; } i = 1; while (i <= 2) { checkGroundhit(i); i++; } _root.upsideDown = (_root.curAltForceObj == 0) && (Math.abs(angleNearZero(_root.points[0].rotPos - _root.points[1].groundAngle)) > 2.5); if (((!_root.points[1].grounded) && (!_root.points[2].grounded)) || (_root.upsideDown)) { checkRoofhit(); } else { _root.points[0].grounded = false; } if (_root.points[0].grounded && (_root.upsideDown)) { ii = 1; while (ii <= 2) { with (points[ii]) { xd = posNext.x - _root.points[0].posNext.x; yd = posNext.y - _root.points[0].posNext.y; posNext.x = _root.points[0].posNext.x + (Math.cos(Math.atan2(yd, xd)) * tireSpacing); posNext.y = _root.points[0].posNext.y + (Math.sin(Math.atan2(yd, xd)) * tireSpacing); } ii++; } start_rot = rotForBonus; startBonusTime = thisMS; startBonusX = _root.points[0].posNext.x; maxBonusY = 10000; } ii = 1; while (ii <= 2) { with (points[ii]) { f = (posNext.x / 32) - Math.floor(posNext.x / 32); if (altGroundHeight[ii]) { thisY = altGroundHeight[ii]; } else { thisY = (GroundHeight[Math.floor(posNext.x / 32)] * (1 - f)) + (GroundHeight[Math.floor(posNext.x / 32) + 1] * f); } if (posNext.y > thisY) { posNext.y = thisY - 1; _root.playSFX("tire_sq1"); } } ii++; } checkForBonus(); ii = 0; while (ii <= 2) { with (points[ii]) { velNext.x = (posNext.x - pos.x) + velCorrection.x; velNext.y = (posNext.y - pos.y) + velCorrection.y; TempAngle = Math.atan2(velNext.y, velNext.x) - halfPI; TempVel = Math.sin(groundAngle - TempAngle) * Math.sqrt((velNext.x * velNext.x) + (velNext.y * velNext.y)); tireRot = (TempVel / 69.1150383789754) * 180; } ii++; } }; simpleCollision = function (x1, y1, x2, y2, w) { if (Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2))) < w) { return(true); } }; checkGroundhit = function (i) { var _local3; var _local17; var _local16; var _local13; var _local14; var _local6; var _local4; var _local5; var _local7; var _local11; var _local8; var _local10; var _local15; var _local12; var _local9; _local9 = false; tmp = false; if (_root.points[i].grounded) { tmp = true; _local8 = 10000; max_angle = 0; _local11 = 0; _local3 = Math.floor(Math.min(_root.points[i].posNext.x - 23, _root.points[i].posNext.x + 23) / 32); while (_local3 <= Math.ceil(Math.max(_root.points[i].posNext.x - 23, _root.points[i].posNext.x + 23) / 32)) { if (altGroundHeight[i]) { _local5 = altGroundHeight[i]; _local4 = _local5; } else { _local4 = GroundHeight[_local3 - 1]; if (isNaN(_local4)) { _local4 = 0; } _local5 = GroundHeight[_local3]; if (isNaN(_local5)) { _local5 = 0; } } _local7 = Math.atan2(_local5 - _local4, 32) + halfPI; xOff = Math.cos(_local7) * _root.points[i].Radius; yOff = Math.sin(_local7) * _root.points[i].Radius; _local6 = linesIntersect(_root.points[i].posNext.x, _root.points[i].posNext.y, _root.points[i].posNext.x + xOff, _root.points[i].posNext.y + yOff, (_local3 - 1) * 32, _local4, _local3 * 32, _local5); if (_local6) { if (_local6 < _local8) { max_angle = _local7; _root.points[i].groundAngle = Math.atan2(_local5 - _local4, 32); _local8 = _local6; _local10 = _local3; _local9 = true; } } _local7 = Math.atan2(_local4 - _root.points[i].posNext.y, (_local3 * 32) - _root.points[i].posNext.x); xOff = Math.cos(_local7) * _root.points[i].Radius; yOff = Math.sin(_local7) * _root.points[i].Radius; _local6 = linesIntersect(_root.points[i].posNext.x, _root.points[i].posNext.y, _root.points[i].posNext.x + xOff, _root.points[i].posNext.y + yOff, (_local3 - 1) * 32, _local4, _local3 * 32, _local5); if (_local6) { if (_local6 < _local8) { max_angle = _local7; _root.points[i].groundAngle = Math.atan2(_local5 - _local4, 32); _local8 = _local6; _local10 = _local3; _local9 = true; } } _local3++; } if (_local9) { if (altGroundHeight[i]) { altForce[i] = _root.points[i].velNext.y; } _local13 = _root.points[i].posNext.x; _local14 = _root.points[i].posNext.y; _root.points[i].posNext.x = _root.points[i].posNext.x - (Math.cos(max_angle) * (_root.points[i].Radius - _local8)); _root.points[i].posNext.y = _root.points[i].posNext.y - (Math.sin(max_angle) * (_root.points[i].Radius - _local8)); _root.points[i].velCorrection.x = _local13 - _root.points[i].posNext.x; _root.points[i].velCorrection.y = _local14 - _root.points[i].posNext.y; _root.points[i].grounded = true; } else { _root.points[i].HitAt = 0; _root.points[i].grounded = false; } } else { _local8 = 900; max_angle = 0; _local11 = 0; _local12 = Math.atan2(_root.points[i].posNext.y - _root.points[i].pos.y, _root.points[i].posNext.x - _root.points[i].pos.x); Tangle = -1; while (Tangle <= 4.14159265358979) { _local7 = (Tangle - halfPI) + _local12; xOff = Math.cos(_local7) * _root.points[i].Radius; yOff = Math.sin(_local7) * _root.points[i].Radius; _local3 = Math.floor(Math.min(_root.points[i].pos.x + xOff, _root.points[i].posNext.x + xOff) / 32); while (_local3 <= Math.ceil(Math.max(_root.points[i].pos.x + xOff, _root.points[i].posNext.x + xOff) / 32)) { if (altGroundHeight[i]) { _local5 = altGroundHeight[i]; _local4 = _local5; } else { _local4 = GroundHeight[_local3 - 1]; if (isNaN(_local4)) { _local4 = 0; } _local5 = GroundHeight[_local3]; if (isNaN(_local5)) { _local5 = 0; } } _local6 = linesIntersect(_root.points[i].pos.x + xOff, _root.points[i].pos.y + yOff, _root.points[i].posNext.x + xOff, _root.points[i].posNext.y + yOff, (_local3 - 1) * 32, _local4, _local3 * 32, _local5); if (_local6) { if (_local6 < _local8) { max_angle = _local7; _root.points[i].groundAngle = Math.atan2(_local5 - _local4, 32); _local8 = _local6; _local10 = _local3; _local9 = true; } } _local3++; } _local11++; if (_local11 > 20) { break; } Tangle = Tangle + 0.523598775598299; } if (_local9) { if (altGroundHeight[i]) { altForce[i] = _root.points[i].velNext.y; } _local13 = _root.points[i].pos.x - _root.points[i].posNext.x; _local14 = _root.points[i].pos.y - _root.points[i].posNext.y; _root.points[i].HitAt = _local8 / Math.sqrt((_local13 * _local13) + (_local14 * _local14)); _root.points[i].grounded = true; } else { _root.points[i].HitAt = 0; } } return(_local9); }; checkRoofhit = function () { var _local2; var _local6; var _local9; var _local13; var _local14; var _local5; var _local3; var _local4; var _local7; var _local12; var _local8; var _local11; var _local16; var _local15; var _local10; _local10 = false; _local6 = _root.points[0].posNext.x + (Math.cos(_root.points[0].rotPosNext - halfPI) * 35); _local9 = _root.points[0].posNext.y + (Math.sin(_root.points[0].rotPosNext - halfPI) * 35); x2 = _root.points[0].pos.x + (Math.cos(_root.points[0].rotPosNext - halfPI) * 35); y2 = _root.points[0].pos.y + (Math.sin(_root.points[0].rotPosNext - halfPI) * 35); if (_root.points[0].grounded) { _root.points[0].grounded = false; _local8 = 10000; max_angle = 0; _local12 = 0; if (((Math.random() > 0.7) && (_root.upsideDown)) && (graphicsOptSet[4])) { createEfx(4, (_local6 + (Math.random() * 20)) - 32, _local9, (Math.random() * 4) - 2, (Math.random() * 4) - 4); } _local2 = Math.floor(Math.min(_local6 - 23, _local6 + 23) / 32); while (_local2 <= Math.ceil(Math.max(_local6 - 23, _local6 + 23) / 32)) { if (altGroundHeight[0]) { _local4 = altGroundHeight[0]; _local3 = _local4; } else { _local3 = GroundHeight[_local2 - 1]; if (isNaN(_local3)) { _local3 = 0; } _local4 = GroundHeight[_local2]; if (isNaN(_local4)) { _local4 = 0; } } _local7 = Math.atan2(_local4 - _local3, 32) + halfPI; xOff = Math.cos(_local7) * _root.points[0].Radius; yOff = Math.sin(_local7) * _root.points[0].Radius; _local5 = linesIntersect(_local6, _local9, _local6 + xOff, _local9 + yOff, (_local2 - 1) * 32, _local3, _local2 * 32, _local4); if (_local5) { if (_local5 < _local8) { max_angle = _local7; _root.points[0].groundAngle = Math.atan2(_local4 - _local3, 32); _local8 = _local5; _local11 = _local2; _local10 = true; } } _local7 = Math.atan2(_local3 - _local9, (_local2 * 32) - _local6); xOff = Math.cos(_local7) * _root.points[0].Radius; yOff = Math.sin(_local7) * _root.points[0].Radius; _local5 = linesIntersect(_local6, _local9, _local6 + xOff, _local9 + yOff, (_local2 - 1) * 32, _local3, _local2 * 32, _local4); if (_local5) { if (_local5 < _local8) { max_angle = _local7; _root.points[0].groundAngle = Math.atan2(_local4 - _local3, 32); _local8 = _local5; _local11 = _local2; _local10 = true; } } _local2++; } if (_local10) { _local13 = _root.points[0].posNext.x; _local14 = _root.points[0].posNext.y; _root.points[0].posNext.x = _root.points[0].posNext.x - (Math.cos(max_angle) * (_root.points[0].Radius - _local8)); _root.points[0].posNext.y = _root.points[0].posNext.y - (Math.sin(max_angle) * (_root.points[0].Radius - _local8)); _root.points[0].velCorrection.x = _local13 - _root.points[0].posNext.x; _root.points[0].velCorrection.y = _local14 - _root.points[0].posNext.y; _root.points[0].grounded = true; } } else { _local8 = 900; max_angle = 0; _local12 = 0; _local15 = Math.atan2(_local9 - y2, _local6 - x2); Tangle = 0; while (Tangle <= Math.PI) { _local7 = (Tangle - halfPI) + _local15; xOff = Math.cos(_local7) * _root.points[0].Radius; yOff = Math.sin(_local7) * _root.points[0].Radius; _local2 = Math.floor(Math.min(x2 + xOff, _local6 + xOff) / 32); while (_local2 <= Math.ceil(Math.max(x2 + xOff, _local6 + xOff) / 32)) { if (altGroundHeight[0]) { _local4 = altGroundHeight[0]; _local3 = _local4; } else { _local3 = GroundHeight[_local2 - 1]; if (isNaN(_local3)) { _local3 = 0; } _local4 = GroundHeight[_local2]; if (isNaN(_local4)) { _local4 = 0; } } _local5 = linesIntersect(x2 + xOff, y2 + yOff, _local6 + xOff, _local9 + yOff, (_local2 - 1) * 32, _local3, _local2 * 32, _local4); if (_local5) { if (_local5 < _local8) { max_angle = _local7; _root.points[0].groundAngle = Math.atan2(_local4 - _local3, 32); _local8 = _local5; _local11 = _local2; _local10 = true; } } _local2++; } _local12++; if (_local12 > 20) { break; } Tangle = Tangle + (Math.PI/4); } if (_local10) { flashTheScreen = 40; _local2 = 0; while (_local2 < 10) { createEfx(1, _local6 + ((Math.random() * 20) - 10), _local9 + ((Math.random() * 8) - 6), (_root.points[0].velNext.x / 2) + ((Math.random() * 4) - 2), ((-_root.points[0].velNext.y) / 2) + ((Math.random() * 4) - 2)); _local2++; } _local13 = x2 - _local6; _local14 = y2 - _local9; _root.points[0].HitAt = _local8 / Math.sqrt((_local13 * _local13) + (_local14 * _local14)); _local5 = Math.sqrt((_root.points[0].vel.x * _root.points[0].vel.x) + (_root.points[0].vel.y * _root.points[0].vel.y)); if (_local5 > 12) { _root.playSFX("rollover"); } else if (_local5 > (3 + (Math.random() * 3))) { _root.playSFX("rollover", Math.min(100, 25 + (_local5 * 2))); } _local13 = _root.points[0].posNext.x; _local14 = _root.points[0].posNext.y; _root.points[0].posNext.x = (_root.points[0].pos.x * (1 - _root.points[0].HitAt)) + (_root.points[0].posNext.x * _root.points[0].HitAt); _root.points[0].posNext.y = (_root.points[0].pos.y * (1 - _root.points[0].HitAt)) + (_root.points[0].posNext.y * _root.points[0].HitAt); _root.points[0].velCorrection.x = _local13 - _root.points[0].posNext.x; _root.points[0].velCorrection.y = _local14 - _root.points[0].posNext.y; _root.points[0].grounded = true; if (_root.upsideDown) { temproof = 129; frames = _root.statusArea.health_bar._currentframe; tempval = Math.abs(temproof - (100 - _root.count)); RoofHitCounter = tempval; } _root.cracksnd.start(0, 1); _root.points[0].grounded = true; } } return(_local10); }; checkForBonus = function () { truck_grounded = _root.points[1].grounded || (_root.points[2].grounded); if (last_truck_grounded && (!truck_grounded)) { start_rot = rotForBonus; startBonusTime = thisMS; startBonusX = _root.points[0].posNext.x; maxBonusY = 10000; } if ((!truck_grounded) && (!last_truck_grounded)) { if (_root.points[0].posNext.y < maxBonusY) { maxBonusY = _root.points[0].posNext.y; } } bonus = 0; if (((!last_truck_grounded) && (truck_grounded)) && (_root.points[0].posNext.x > lastStuntX)) { if ((_root.points[0].posNext.x - startBonusX) > 1600) { } if ((_root.points[0].posNext.y - maxBonusY) > 800) { } if ((startBonusTime - thisMS) > 5000) { } if ((start_rot - rotForBonus) < -15.7) { } else if ((start_rot - rotForBonus) > 15.7) { } else if ((start_rot - rotForBonus) < -9.4) { } else if ((start_rot - rotForBonus) > 9.4) { } else if ((start_rot - rotForBonus) < -3.1) { } else if ((start_rot - rotForBonus) > 3) { } if ((_root.points[1].grounded && (_root.points[2].grounded)) && (bonus)) { } } last_truck_grounded = truck_grounded; if (bonusQue.length > 0) { bonusQueTimer--; if (bonusQueTimer <= 0) { thisBonus = bonusQue.pop(); giveBonus(thisBonus.bonusName, thisBonus.bonusPoints); bonusQueTimer = 15; } } }; linesIntersect = function (x1a, y1a, x2a, y2a, x1b, y1b, x2b, y2b, debug) { var _local6; var _local5; Aa = y2a - y1a; Ba = x1a - x2a; Ca = (Aa * x1a) + (Ba * y1a); Ab = y2b - y1b; Bb = x1b - x2b; Cb = (Ab * x1b) + (Bb * y1b); det = (Aa * Bb) - (Ab * Ba); if (det == 0) { return(0); } Tx = ((Bb * Ca) - (Ba * Cb)) / det; Ty = ((Aa * Cb) - (Ab * Ca)) / det; _local5 = Math.sqrt(((x1a - Tx) * (x1a - Tx)) + ((y1a - Ty) * (y1a - Ty))); _local6 = Math.sqrt(((x1a - x2a) * (x1a - x2a)) + ((y1a - y2a) * (y1a - y2a))); if (_local5 > _local6) { return(false); } if (!((((Math.min(x1b, x2b) <= Tx) && (Tx <= Math.max(x1b, x2b))) && (Math.min(y1b, y2b) <= Ty)) && (Ty <= Math.max(y1b, y2b)))) { return(false); } return(_local5); }; linesIntersect2 = function (x1a, y1a, x2a, y2a, x1b, y1b, x2b, y2b, debug) { d = Math.atan2(y2a - y1a, x2a - x1a); var _local14; var _local15; var _local8 = y2a - y1a; var _local11 = x1a - x2a; var _local17 = (_local8 * x1a) + (_local11 * y1a); var _local7 = y2b - y1b; var _local10 = x1b - x2b; var _local16 = (_local7 * x1b) + (_local10 * y1b); var _local9 = (_local8 * _local10) - (_local7 * _local11); if (_local9 == 0) { return(false); } var _local2 = ((_local10 * _local17) - (_local11 * _local16)) / _local9; var _local1 = ((_local8 * _local16) - (_local7 * _local17)) / _local9; _local15 = Math.sqrt(((x1a - _local2) * (x1a - _local2)) + ((y1a - _local1) * (y1a - _local1))); _local14 = Math.sqrt(((x1a - x2a) * (x1a - x2a)) + ((y1a - y2a) * (y1a - y2a))); if (_local15 > _local14) { return(false); } if (Math.sqrt(((x2a - _local2) * (x2a - _local2)) + ((y2a - _local1) * (y2a - _local1))) > _local14) { return(false); } if (!((((Math.min(x1b, x2b) <= _local2) && (_local2 <= Math.max(x1b, x2b))) && (Math.min(y1b, y2b) <= _local1)) && (_local1 <= Math.max(y1b, y2b)))) { return(false); } return(_local15); }; underGround = function () { x = _root.points[0].posNext.x + (Math.cos(_root.points[0].rotPosNext - halfPI) * 62); y = _root.points[0].posNext.y + (Math.sin(_root.points[0].rotPosNext - halfPI) * 62); f = (x / 32) - Math.floor(x / 32); thisY = (GroundHeight[Math.floor(x / 32)] * (1 - f)) + (GroundHeight[Math.floor(x / 32) + 1] * f); if (y > thisY) { return(true); } }; getRotDist = function (A, B) { if (A < 0) { A = A + doublePI; } if (B < 0) { B = B + doublePI; } A = A % doublePI; B = B % doublePI; d1 = A - B; d2 = A - (B + doublePI); d3 = (A + doublePI) - B; if ((Math.abs(d1) < Math.abs(d2)) && (Math.abs(d1) < Math.abs(d3))) { return(d1); } if (Math.abs(d2) < Math.abs(d3)) { return(d2); } return(d3); }; avgAngle = function (A, B) { if (A < 0) { A = A + doublePI; } if (B < 0) { B = B + doublePI; } A = A % doublePI; B = B % doublePI; if ((A > Math.PI) && (B < Math.PI)) { B = B + doublePI; } else if ((B > Math.PI) && (A < Math.PI)) { A = A + doublePI; } return(((A + B) / 2) % doublePI); }; debugLine = function (x1, y1, x2, y2, color, alpha) { if (!alpha) { alpha = 100; } debug_line.lineStyle(1, color, 100, alpha); debug_line.moveTo(x1 - scroll_x, y1 - scroll_y); debug_line.lineTo(x2 - scroll_x, y2 - scroll_y); }; debugLineNoScroll = function (x1, y1, x2, y2, color, alpha) { if (!alpha) { alpha = 100; } debug_line.lineStyle(1, color, 100, alpha); debug_line.moveTo(x1, y1); debug_line.lineTo(x2, y2); }; _root._quality = graphicsQuality[((_global.graphicsOptSet[0] ? 1 : 0) * 2) + (_global.graphicsOptSet[2] ? 1 : 0)]; avgY = 0; lsx = 0; lsy = 0; LevelEnd._visible = false; normalMessageMaxDown = 0; objects_in_truck_ac = 0; fadeLayer.beginFill(0); fadeLayer.moveTo(0, 0); fadeLayer.lineTo(480, 0); fadeLayer.lineTo(480, 384); fadeLayer.lineTo(0, 384); fadeLayer.endFill();
Frame 2
stopAllSounds(); _root.mutbtn = false; _root.titlesnd = new Sound(); _root.titlesnd.attachSound("title"); _root.gamesnd = new Sound(); _root.gamesnd.attachSound("gamesnd"); _root.dummy = false; this.onEnterFrame = function () { if (fadeTitle < 101) { fadeTitle = fadeTitle - 5; titleSong.setVolume(fadeTitle); fade._alpha = 100 - fadeTitle; if (fadeTitle == 0) { titleSong.stop(); playSFX(10); _root.startEngine(); gotoAndPlay ("gameMain"); } } else if (fade._alpha > 0) { fade._alpha = fade._alpha - 5; } }; _root.titlesnd.stop(); _root.titlesnd.start(0, 999); _root.titlesnd.setVolume(100); _root.levelLoaded = false; sog._visible = false; fadeTitle = 101; startGameBut.onRelease = function () { gotoAndPlay ("Credits"); }; instructionsBut.onRelease = function () { gotoAndPlay ("Instructions"); }; highscoresBut.onRelease = function () { gotoAndPlay ("HighScores"); }; optionsBut.onRelease = function () { gotoAndPlay ("Options"); }; creditsBut.onRelease = function () { gotoAndPlay ("Credits"); }; if (!titleSong) { } if (titleSong.position == 0) { titleSong.start(0, 999); } gotoAndStop (2);
Instance of Symbol 186 MovieClip in Frame 2
onClipEvent (load) { if (_root.mutbtn == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }
Frame 3
stopAllSounds(); continueBut.onRelease = function () { gotoAndPlay (2); }; gotoAndStop (3); sog._visible = false; _root.titlesnd.stop(); _root.titlesnd.start(0, 999);
Instance of Symbol 186 MovieClip in Frame 3
onClipEvent (load) { if (_root.mutbtn == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }
Frame 4
setOptBut.onRelease = function () { gotoAndPlay (2); }; gotoAndStop (4);
Frame 5
_root.clickno = 1; continueBut.onRelease = function () { gotoAndPlay (2); }; fogLink.onRelease = function () { getURL ("http://www.freeonlinegames.com", "_BLANK"); }; jmLink.onRelease = function () { getURL ("http://www.simplesolutionweb.com/joshmerritt", "_BLANK"); }; gotoAndStop (5); _root.titlesnd.stop(); _root.titlesnd.start(0, 999); sog._visible = false;
Instance of Symbol 186 MovieClip in Frame 5
onClipEvent (load) { if (_root.mutbtn == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }
Frame 6
continueBut.onRelease = function () { gotoAndPlay (2); }; gotoAndStop (6);
Frame 7
_root.levelLoaded = false; _root.titlesnd.stop(); _root.gamesnd.stop(); _root.gamesnd.start(0, 999); sog_mc._visible = true; function playSFX(num, vol, posX) { if (playedSFXThisFrame) { return(undefined); } playedSFXThisFrame = true; if ((vol != 0) && (!vol)) { vol = 100; } if (posX) { v1 = Math.max(0, (400 - Math.abs(posX - (points[0].pos.x - 100))) / 4) * (vol / 100); v2 = Math.max(0, (400 - Math.abs(posX - (points[0].pos.x + 100))) / 4) * (vol / 100); } else { v1 = (v2 = vol); } _root["sfxSound" + num].setTransform({ll:v1, lr:v1, rr:v2, rl:v2}); _root["sfxSound" + num].start(); } function getGroundHeight(x, objNum) { if (altGroundHeight[objNum]) { return(altGroundHeight[objNum]); } if (Math.floor(x / 32) < 0) { return(0); } if (Math.floor(x / 32) >= lvlWidth) { return(0); } gh1 = GroundHeight[Math.floor(x / 32)]; gh2 = GroundHeight[Math.floor(x / 32) + 1]; v = x - (Math.floor(x / 32) * 32); if (isNaN(gh1) || (isNaN(gh2))) { return(GroundHeight[0]); } return(((gh1 * (32 - v)) + (gh2 * v)) / 32); } function getGroundHeight2(x) { if (Math.floor(x / 32) < 0) { return(0); } if (Math.floor(x / 32) >= lvlWidth) { return(0); } gh1 = GroundHeight2[Math.floor(x / 32)]; gh2 = GroundHeight2[Math.floor(x / 32) + 1]; v = x - (Math.floor(x / 32) * 32); if (isNaN(gh1) || (isNaN(gh2))) { return(GroundHeight2[0]); } return(((gh1 * (32 - v)) + (gh2 * v)) / 32); } function createEfx(n, x, y, vx, vy, xtra) { curEfx++; curEfx = curEfx % maxEfx; efxLayer["Efx" + curEfx].setEfx(n); efxLayer["Efx" + curEfx].cur_x = x; efxLayer["Efx" + curEfx].cur_y = y; efxLayer["Efx" + curEfx]._xscale = (efxLayer["Efx" + curEfx]._yscale = 100); if (vx || (vy)) { efxLayer["Efx" + curEfx].vel_x = vx; efxLayer["Efx" + curEfx].vel_y = vy; } else { efxLayer["Efx" + curEfx].vel_x = 0; efxLayer["Efx" + curEfx].vel_y = 0; } efxLayer["Efx" + curEfx].xtra = xtra; } function giveBonus(bonusName, bonusPoints) { if ((thisMS - lastBonusTS) < 500) { bonusQue.push({bonusName:bonusName, bonusPoints:bonusPoints}); bonusQueTimer = 15; } else { level_score = Math.max(0, level_score + bonusPoints); if (bonusPoints > 0) { _root.playSFX("bonus"); createEfx(2, Stage.width / 2, Stage.height / 4, 0, -4, (bonusName + " ") + bonusPoints); } else { _root.playSFX("fail"); createEfx(3, Stage.width / 2, Stage.height / 4, 0, -4, (bonusName + " ") + bonusPoints); } } lastBonusTS = thisMS; flashTheScreen = 40; } function updateScroll() { if (edit_enabled) { return(undefined); } give = Stage.width / 6; ScrollOffX = ScrollOffX - ((ScrollOffX - (points[0].vel.x * 7)) / 32); ScrollOffY = ScrollOffY - ((ScrollOffY - (points[0].vel.y * 5)) / 32); screen_center_x = Stage.width / 2; screen_center_y = (Stage.height / 2) + 40; scroll_x = (((points[1].pos.x + points[2].pos.x) / 2) - screen_center_x) + ScrollOffX; scroll_y = (((points[1].pos.y + points[2].pos.y) / 2) - screen_center_y) + ScrollOffY; lsx = scroll_x; lsy = scroll_y; } function newLevel(lvlWidth) { var _local3 = new Array(lvlWidth); var _local2 = new Array(lvlWidth); var _local4 = new Array(lvlWidth); i = 1; while (i <= lvlWidth) { _local3[i] = 1000; _local2[i] = 1; if (Math.random() > 0.2) { SurfaceTiles[i] = 1; } i++; } i = 0; while (i <= 2) { points[i].velNext.x = (points[i].vel.x = 0); points[i].velNext.y = (points[i].vel.y = 0); i++; } points[0].rotVel = (points[0].rotVelNext = 0); } function loadLevel(levelNumber) { if (!levelLoaded) { levelLoaded = true; levelNumber--; lvlWidth = truckLevels[levelNumber].lvlWidth; _root.count = 100; _root.statusArea.health_bar.gotoAndStop(_root.count); objX = truckLevels[levelNumber].objX.split(","); objY = truckLevels[levelNumber].objY.split(","); objType = truckLevels[levelNumber].objType.split(","); timer = truckLevels[levelNumber].Time; newLevel(lvlWidth); lgh = 0; avgY = 0; i = 0; while (i <= lvlWidth) { GroundType[i] = (truckLevels[levelNumber].GroundType.charCodeAt(i) % 255) - 65; GroundHeight[i] = convMD(truckLevels[levelNumber].GroundHeight.substring(i * 3, (i * 3) + 3)); avgY = avgY + GroundHeight[i]; i++; } if (objType[0] != 0) { var _local6 = [50, 0, 100]; objX = _local6.concat(objX); _local6 = [GroundHeight[0], 0, GroundHeight[0]]; objY = _local6.concat(objY); _local6 = [0, 0, 2]; objType = _local6.concat(objType); } i = 0; while (i < objX.length) { objX[i] = Number(objX[i]); objY[i] = Number(objY[i]); objType[i] = Number(objType[i]); initObj(i, objType[i]); i++; } GT2Height = 0; i = 0; while (i <= lvlWidth) { SurfaceRot[i] = Math.atan2(GroundHeight[i + 1] - GroundHeight[i], 32) * 57.2957795; n = Math.floor((Math.sqrt(1024 + ((GroundHeight[i + 1] - GroundHeight[i]) * (GroundHeight[i + 1] - GroundHeight[i]))) - 32) / 2) + 1; SurfaceTile[i] = ((GroundType[i] * 5) + 1) + Math.floor(Math.random() * 5); lgh = GroundHeight[i + 1]; if (((GroundType[i] == 3) && (GroundType[i - 1] != 3)) || ((GroundType[i] == 2) && (GroundType[i - 1] != 2))) { GT2Height = GroundHeight[i]; } if ((GroundType[i] == 3) || (GroundType[i] == 2)) { if ((GroundType[i] == 3) && ((GroundHeight[i] - GT2Height) < 32)) { SurfaceTile[i] = 31 + Math.floor(Math.random() * 5); } GroundHeight2[i] = GT2Height; if (GroundHeight[i] < GT2Height) { GroundHeight[i] = GT2Height; } } else if (GroundType[i] == 2) { GroundHeight2[i] = GT2Height; } else { GroundHeight2[i] = GroundHeight[i]; } i++; } avgY = avgY / lvlWidth; } intObjDat = truckLevels[levelNumber].intObjDat.split(","); i = 0; while (i < intObjDat.length) { t = intObjDat[i].split(";"); intObj.push({type:Number(t[2]), x:Number(t[0]), y:Number(t[1])}); i++; } moveTruckTo(objX[0]); startBonusX = objX[0] + 20; lastStuntX = 0; game_running = true; GameState = 2; GoText._alpha = 100; _root.points[0].rotPos = (_root.points[0].rotPosNext = (rotForBonus = (start_rot = 0))); _root.statusArea.health_bar.gotoAndStop(100); rightNow = new Date(); startBonusTime = rightNow.getTime() + 3000; maxBonusY = 10000; levelScoreAtBeginning = level_score; fadeInTheScreen = 300; _root.points[0].grounded = false; saveLevel("truck3"); } function updateObjects() { i = 1; while (i < objX.length) { objects["obj" + i]._x = objX[i] - scroll_x; objects["obj" + i]._y = objY[i] - scroll_y; i++; } } function initObj(objNum, objType) { if (objType > 1) { objects.obj1.duplicateMovieClip("obj" + objNum, objNum + 4); } if (objType > 0) { objects["obj" + objNum].gotoAndStop(objType); } } function convMD(s) { return(((((s.charCodeAt(0) & 255) - 48) * 4096) + (((s.charCodeAt(1) & 255) - 48) * 64)) + ((s.charCodeAt(2) & 255) - 48)); } function formatMinSec(s) { sec = s % 60; min = (s - sec) / 60; if (String(sec).length == 1) { return((min + ":0") + sec); } return((min + ":") + sec); } function showNormalMessage(m, pauseIt, lostLife) { engineSpeed = 0; engineLoad = 0; if (Math.random() > 0.85) { m = m + (" " + tips[Math.floor(Math.random() * tips.length)]); } m2 = m.split(""); showNormalMessagefadeCnt = 100; if (pauseIt) { pauseUntilSpaceBar = true; normalMessage.messageText.text = normalMessage.messageText.text + " "; normalMessage.messageText._y = 160 - normalMessage.messageText.textHeight; normalMessage.messageCPName._y = 90 - normalMessage.messageText.textHeight; normalMessageMaxDown = (normalMessage.messageText.textHeight - 110) + ((normalMessage.messageCPName.text != "") ? 50 : 0); } if (lostLife) { _root.playSFX("startover"); lostLifeSet = true; initCheckPoint(99); _root.count = 100; _root.statusArea.health_bar.gotoAndStop(_root.count); } } function moveTruckTo(x) { diffX = x - points[0].pos.x; diffY = (getGroundHeight(x) - 32) - points[0].pos.y; i = 0; while (i <= 2) { with (points[i]) { pos.x = pos.x + diffX; pos.y = pos.y + diffY; if (i == 1) { pos.x = points[0].pos.x - tireSpacing; pos.y = points[0].pos.y; } else if (i == 2) { pos.x = points[0].pos.x + tireSpacing; pos.y = points[0].pos.y; } posNext.x = pos.x; posNext.y = pos.y; velNext.x = (vel.x = (velNext.y = (vel.y = 0))); accNext.x = (acc.x = (accNext.y = (acc.y = 0))); } i++; } last_truck_grounded = truck_grounded; if (diffX < -100) { i = 0; while (i <= maxIntObj) { intObjVis["obj" + i].stat = 1; intObjVis["obj" + i]._visible = false; i++; } curIntObj = 0; maxIntObj = 0; i = 0; while (i < intObj.length) { if ((x - 200) > intObj[i].x) { curIntObj = i; } i++; } } } trace((((((objects.obj1._x + " ::::: ") + objects.obj1._y) + " ::::: ") + objects._x) + " ::::: ") + objects._y); objects.obj1._visible = true; _root.dummy = true; lastStuntX = 0; scroll_x = 0; scroll_y = 800; GameState = 0; boostCharge = 0; boostRelease = 0; boostDownLast = false; score = 0; ticker = 0; level_time = 0; level_score = 0; start_score = 0; start_coins = 0; shock1.nitromc._visible = false; gameEndType = 1; last_truck_grounded = false; truck_grounded = false; lastBonusTS = 0; curCheckpoint = 2; lostLifeSet = false; pauseForInfo = false; pauseUntilEnterKey = false; showNormalMessagefadeCnt = 0; game_running = false; _root.curLevel = 1; WaitFor = 0; Invincible = 0; Lives = 3; upsideDown = false; if (!layerINIT) { createEmptyMovieClip("phTruckbody", 403); body.swapDepths(403); createEmptyMovieClip("phShock1", 404); shock1.swapDepths(404); createEmptyMovieClip("phShock2", 405); shock2.swapDepths(405); createEmptyMovieClip("phTruckTire1", 406); tire1.swapDepths(406); createEmptyMovieClip("phTruckTire2", 407); tire2.swapDepths(407); i = 1; while (i <= maxEfx) { efxLayer.Efx0.duplicateMovieClip("Efx" + i, i + 410); i++; } createEmptyMovieClip("phGround", 449); ground2.swapDepths(449); createEmptyMovieClip("phobjects", 450); objects.swapDepths(450); createEmptyMovieClip("phnormalMessage", 451); normalMessage.swapDepths(451); createEmptyMovieClip("phcheckPointScore", 452); checkPointScore.swapDepths(452); createEmptyMovieClip("phfadeLayer", 454); fadeLayer.swapDepths(454); createEmptyMovieClip("phstatusArea", 455); statusArea.swapDepths(455); createEmptyMovieClip("debug_line", 1000); i = 0; while (i < soundEfx.length) { sfxName = soundEfx[i].substring(9, soundEfx[i].length - 4); _root["sfxSound" + sfxName] = new Sound(_root.createEmptyMovieClip("sfx" + i, i + 1002)); _root["sfxSound" + sfxName].attachSound(soundEfx[i]); i++; } } playedSFXThisFrame = false; GroundColors = [10053120, 16776960, 10066176, 26367, 16711680]; bridgeNear = false; bridgeStart = 0; BridgeVel = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; inGroundType = -1; ground2StartX = 0; ground2StartY = 0; inWaterLast = 0; this.onEnterFrame = function () { objects_in_truck_ac = objects_in_truck; objects_in_truck = 0; switch (GameState) { case 0 : loadLevel(_root.curLevel); GameState = 2; _root.lvl = _root.curLevel; statusArea.lvl_txt.text = _root.lvl; LevelEnd._visible = false; GoText._alpha = 0; statusArea.LivesDisplay.text = "" + Lives; RoofHitCounter = 0; rollOverMessage._visible = false; initCheckPoint(-1); statusArea.controls._visible = true; intObjVis.obj0.stat = 1; break; case 2 : playedSFXThisFrame = false; if (points[0].pos.x > objX[curCheckpoint]) { moveTruckTo(points[0].pos.x); startBonusX = points[0].pos.x + 20; killEngine(); if (curCheckpoint > 3) { _root.playSFX("checkpoint"); } initCheckPoint(curCheckpoint - 2); curCheckpoint++; _root.lostLifeSet = false; } if (fadeInTheScreen > 0) { fadeInTheScreen = fadeInTheScreen - 5; fadeLayer.clear(); if (fadeInTheScreen > 0) { fv = 255 - Math.min(255, fadeInTheScreen); fadeLayer.beginFill(((fv * 65536) + (fv * 256)) + fv, 100); fadeLayer.moveTo(0, 0); fadeLayer.lineTo(480, 0); fadeLayer.lineTo(480, 384); fadeLayer.lineTo(0, 384); fadeLayer.endFill(); fadeLayer._visible = true; } else { fadeLayer.beginFill(0); fadeLayer.moveTo(0, 0); fadeLayer.lineTo(480, 0); fadeLayer.lineTo(480, 384); fadeLayer.lineTo(0, 384); fadeLayer.endFill(); fadeLayer._visible = false; } } if (pauseUntilSpaceBar || (pauseForInfo)) { if (!pauseForInfo) { normalMessage._y = normalMessage._y + ((normalMessageMaxDown - normalMessage._y) / 5); normalMessage._visible = true; } if (!pauseForInfo) { if (curCheckpoint > 12) { killEngine(); GameState = 6; _global.yourScore = level_score; gotoAndPlay ("SubmitScoreFR"); } else if (lostLifeSet) { Lives--; if (Lives < 1) { _root.playSFX("lose"); gameEndType = 2; _global.yourScore = level_score; gotoAndStop ("GameOverFR"); } statusArea.LivesDisplay.text = "" + Lives; moveTruckTo(objX[curCheckpoint - 1]); fadeInTheScreen = 300; initCheckPoint(curCheckpoint - 3); } else { _root.playSFX("start-game"); _root.startEngine(); } boostCharge = 0; pauseUntilSpaceBar = false; } } else { if ((showNormalMessagefadeCnt > 0) && (fadeInTheScreen > 0)) { normalMessage._visible = true; } else if (showNormalMessagefadeCnt > 0) { normalMessage._visible = true; normalMessage._y = (-138 + (showNormalMessagefadeCnt * 1.38)) + normalMessageMaxDown; showNormalMessagefadeCnt = showNormalMessagefadeCnt - 5; } else { normalMessage._visible = false; normalMessage._y = -138; } if (GoText._alpha > 0) { GoText._alpha = GoText._alpha - 5; } if (edit_enabled) { edit_onEnterFrame(); } if (!game_running) { return(undefined); } if (((ticker % 30) == 29) && (level_time > 0)) { level_time = level_time - 1; if (level_time <= 10) { _root.playSFX("timelow"); } } ticker++; if ((level_time == 0) && (curCheckpoint > 2)) { showNormalMessage("", true, true); } brakes = 0; sDownLast = Key.isDown(83); if (Key.isDown(39)) { control_rot = 0.022; bed_rot = 0.2; } else if (Key.isDown(37)) { control_rot = -0.022; bed_rot = -0.2; } else { control_rot = 0; bed_rot = 0; } if (Key.isDown(38)) { lr = 1; statusArea.controls._visible = false; } else if (Key.isDown(40)) { lr = -1; } else { lr = 0; } if (Key.isDown(90)) { if (Math.abs(lr)) { braking = 1; lr = lr * 0.5; } else { braking = 0.5; } } else { braking = 1; } if ((Key.isDown(78) && (!boostDownLast)) && (truck_grounded)) { boostDownLast = true; shock1.nitromc._visible = true; _root.shock1.nitromc.gotoAndPlay(2); boostRelease = boostCharge; boostCharge = 0; } else if (!Key.isDown(78)) { boostDownLast = false; } if (Key.isDown(32) && (valuework == true)) { if (tmp && (!_root.points[0].grounded)) { gravity = -2; } else if (_root.points[0].grounded && (_root.upsideDown)) { gravity = -7; } else { gravity = 0.3; } } else if (!Key.isDown(32)) { gravity = 0.3; } if (!(edit_enabled && (mouseIsDown))) { truckPhysics(1); } tot_bed_rot_vel = rotVel + bed_rot_vel; updateObjects(); updateScroll(); if ((points[0].pos.x + 800) > intObj[curIntObj].x) { addIntObj(curIntObj); curIntObj++; } i = 0; while (i <= maxIntObj) { if (intObjVis["obj" + i].stat == 2) { n = intObjVis["obj" + i].objNum; if (intObj[n].x < (scroll_x - 500)) { intObjVis["obj" + i].stat = 1; intObjVis["obj" + i]._visible = false; } if ((i > 0) && (intObjVis["obj" + (i - 1)].stat == 1)) { intObjVis["obj" + (i - 1)].stat = 2; intObjVis["obj" + (i - 1)].objNum = n; intObjVis["obj" + (i - 1)]._visible = true; intObjVis["obj" + i(i - 1)].gotoAndStop(intObj[n].type + 1); intObjVis["obj" + (i - 1)].stat = 1; intObjVis["obj" + (i - 1)]._visible = false; } intObjVis["obj" + i]._x = intObj[n].x - scroll_x; intObjVis["obj" + i]._y = intObj[n].y - scroll_y; } i++; } if ((intObjVis["obj" + (maxIntObj - 1)].stat == 1) && ((maxIntObj - 1) != 0)) { intObjVis["obj" + (maxIntObj - 1)].unloadMovie(); maxIntObj--; } if ((GroundType[Math.floor(points[0].pos.x / 32)] == 4) && (!bridgeNear)) { bridgeNear = true; bridgeStart = Math.floor(points[0].pos.x / 32); } if (bridgeNear) { i = bridgeStart; while (GroundType[i] == 4) { BridgeVel[i - bridgeStart] = BridgeVel[i - bridgeStart] - (((GroundHeight[i] - ((GroundHeight[i - 1] + GroundHeight[i + 1]) / 2)) * 0.7) - 0.05); GroundHeight[i] = GroundHeight[i] + BridgeVel[i - bridgeStart]; BridgeVel[i - bridgeStart] = BridgeVel[i - bridgeStart] * 0.6; i++; } if (Math.floor(points[0].pos.x / 32) > (i + 20)) { bridgeNear = false; } } specialFound = false; ground2._y = -(scroll_y / 1.008); ground2.specialBG2.clear(); firstSpecialTile = 999999999 /* 0x3B9AC9FF */; i = 0; while (i < (Math.floor(Stage.width / 32) + 4)) { if ((ground2["surface" + i].xoff - scroll_x) < -64) { ground2["surface" + i].xoff = ground2["surface" + i].xoff + ((Math.floor(Stage.width / 32) + 3) * 32); ground2["surface" + i].tileUpdated = true; } if ((ground2["surface" + i].xoff - scroll_x) > ((Math.floor(Stage.width / 32) + 2) * 32)) { ground2["surface" + i].xoff = ground2["surface" + i].xoff - ((Math.floor(Stage.width / 32) + 3) * 32); ground2["surface" + i].tileUpdated = true; } tileNum = Math.floor(ground2["surface" + i].xoff / 32); if (ground2["surface" + i].tileUpdated || (GroundType[tileNum] == 4)) { ground2["surface" + i].tileUpdated = false; x = (i * 32) - (scroll_x % 32); last_y = y; y = getGroundHeight(ground2["surface" + i].xoff); nextY = getGroundHeight(ground2["surface" + i].xoff + 32) - y; n = Math.floor(ground2["surface" + i].xoff / 32); ground2["surface" + i]._y = y; if (_global.graphicsOptSet[4]) { ground2["surface" + i].tile._visible = true; ground2["surface" + i].tile._rotation = Math.atan2(nextY, 32) * 57.2957795; ground2["surface" + i].tile.gotoAndStop(SurfaceTile[n - 1]); } else { ground2["surface" + i].tile._visible = false; } bgDraw = ground2["surface" + i].bgDraw; bgDraw.clear(); if (GroundType[tileNum] != 4) { bgDraw.beginFill(8932904); bgDraw.moveTo(0, 0); bgDraw.lineTo(33, nextY); bgDraw.lineTo(33, 500); bgDraw.lineTo(-1, 500); bgDraw.endFill(); } if (_global.graphicsOptSet[4] && ((GroundType[tileNum] == 2) || (GroundType[tileNum] == 3))) { ground2["surface" + i].tile2._visible = true; thisY = (getGroundHeight2(ground2["surface" + i].xoff) - y) + 1; nextY2 = (getGroundHeight2(ground2["surface" + i].xoff + 32) - y) + 1; ground2["surface" + i].tile2._rotation = Math.atan2(nextY2 - thisY, 32) * 57.2957795; ground2["surface" + i].tile2._y = thisY; if (SurfaceTile[n - 1] > 30) { ground2["surface" + i].tile2.gotoAndStop(SurfaceTile[n - 1] + 20); } else { ground2["surface" + i].tile2.gotoAndStop(SurfaceTile[n - 1] + 35); } } else { ground2["surface" + i].tile2._visible = false; } } ground2["surface" + i]._x = ground2["surface" + i].xoff - scroll_x; if (((GroundType[tileNum] == 2) || (GroundType[tileNum] == 3)) && (tileNum < firstSpecialTile)) { firstSpecialTile = tileNum; var _local3 = ground2["surface" + i]._x; var _local4 = ground2["surface" + i].xoff; } if ((GroundType[tileNum + 1] == 4) && (GroundType[tileNum] != 4)) { ground2.specialBG.gotoAndStop(2); ground2.specialBG._x = ground2["surface" + i]._x + 32; ground2.specialBG._y = ground2["surface" + i]._y; specialFound = true; } else if ((GroundType[tileNum - 1] == 4) && (GroundType[tileNum] != 4)) { ground2.specialBG.gotoAndStop(3); ground2.specialBG._x = ground2["surface" + i]._x + 32; ground2.specialBG._y = ground2["surface" + i]._y; specialFound = true; } i++; } if (firstSpecialTile < 999999999) { switch (GroundType[firstSpecialTile]) { case 2 : bgDraw = ground2.specialBG2; j = firstSpecialTile + 1; bgDraw.beginFill(13353598, 150); bgDraw.moveTo(_local3, GroundHeight2[j - 1]); bgDraw.lineTo(_local3, GroundHeight[j - 1]); while ((j < (firstSpecialTile + 18)) && (GroundType[j + 1] == 2)) { bgDraw.lineTo(_local3 + ((j - firstSpecialTile) * 32), GroundHeight[j]); j++; } bgDraw.lineTo(_local3 + (((j - firstSpecialTile) - 1) * 32), GroundHeight2[j]); bgDraw.endFill(); break; case 3 : bgDraw = ground2.specialBG2; j = firstSpecialTile + 1; bgDraw.beginFill(3381759, 75); bgDraw.moveTo(_local3, GroundHeight2[j - 1]); bgDraw.lineTo(_local3, GroundHeight[j - 1]); while ((j < (firstSpecialTile + 18)) && (GroundType[j + 1] == 3)) { bgDraw.lineTo(_local3 + ((j - firstSpecialTile) * 32), GroundHeight[j]); j++; } bgDraw.lineTo(_local3 + (((j - firstSpecialTile) - 1) * 32), GroundHeight2[j]); bgDraw.endFill(); } } if (!specialFound) { ground2.specialBG.gotoAndStop(1); } body_bg._x = (body._x = points[0].pos.x - scroll_x); body_bg._y = (body._y = points[0].pos.y - scroll_y); tire1._x = points[2].pos.x - scroll_x; tire1._y = points[2].pos.y - scroll_y; thisRot = Math.max(_root.points[1].tireRot, _root.points[2].tireRot); tire1._rotation = (tire2._rotation = tire2._rotation + thisRot); tire2._x = points[1].pos.x - scroll_x; tire2._y = points[1].pos.y - scroll_y; shock1._x = (points[0].pos.x - scroll_x) + (Math.cos(shock1R + points[0].rotPos) * shockD); shock1._y = (points[0].pos.y - scroll_y) + (Math.sin(shock1R + points[0].rotPos) * shockD); xd = shock1._x - (points[1].pos.x - scroll_x); yd = shock1._y - (points[1].pos.y - scroll_y); shock1._rotation = points[0].rotPos * 57.296; shock1.inner._height = Math.sqrt((xd * xd) + (yd * yd)); shock2._x = (points[0].pos.x - scroll_x) + (Math.cos(shock2R + points[0].rotPos) * shockD); shock2._y = (points[0].pos.y - scroll_y) + (Math.sin(shock2R + points[0].rotPos) * shockD); xd = shock2._x - (points[2].pos.x - scroll_x); yd = shock2._y - (points[2].pos.y - scroll_y); shock2._rotation = points[0].rotPos * 57.296; shock2.inner._height = Math.sqrt((xd * xd) + (yd * yd)); shocks.clear(); i = 1; while (i <= 2) { shocks.lineStyle(4, 3355443, 100); shocks.moveTo(points[0].pos.x - scroll_x, points[0].pos.y - scroll_y); shocks.lineTo(points[i].pos.x - scroll_x, points[i].pos.y - scroll_y); i++; } statusArea.Time.text = formatMinSec(level_time); statusArea.Score.text = level_score; trace("level_score" + level_score); trace("statusArea.Score.text" + statusArea.Score.text); statusArea.CoinsDisp.text = level_coins; statusArea.boostBar.BoostBarGRPHX._width = boostCharge * 10; trace("statusArea.boostBar.BoostBarGRPHX._width " + statusArea.boostBar.BoostBarGRPHX._width); statusArea.boostBar.boostLabel._visible = boostCharge == 10; } break; case 3 : LevelEnd.pressUpToCont._visible = false; LevelEnd._visible = true; LevelEnd.TimeBonus.text = "Time Bonus: " + timeBonus; statusArea.Score.text = level_score; WaitFor = 120; GameState++; break; case 4 : WaitFor--; if (WaitFor == 0) { LevelEnd.pressUpToCont._visible = true; } break; case 1 : GameState = 2; _root.curLevel++; level_time = 0; game_running = false; } }; initCheckPoint = function (n) { if (n == 99) { level_score = start_score; level_coins = start_coins; } else { start_score = level_score; start_coins = level_coins; } if ((n >= 0) && (n != 99)) { if (!_root.lostLifeSet) { if (n >= 1) { showCheckPointScore(n - 1, level_time); } else { showNormalMessage(_root.checkPointName[n], true); } } level_time = _root.checkPointTime[n]; if (level_time == 90) { statusArea.lvl_txt.text = 1; } if (level_time == 75) { statusArea.lvl_txt.text = 2; } if (level_time == 80) { statusArea.lvl_txt.text = 3; } if (level_time == 100) { statusArea.lvl_txt.text = 4; } if (level_time == 95) { statusArea.lvl_txt.text = 5; } if (level_time == 55) { statusArea.lvl_txt.text = 6; } if (level_time == 120) { statusArea.lvl_txt.text = 7; } if (level_time == 40) { statusArea.lvl_txt.text = 8; } if (level_time == 50) { statusArea.lvl_txt.text = 9; } if (level_time == 60) { statusArea.lvl_txt.text = 10; } valuework = true; _root.lostLifeSet = false; } }; showCheckPointScore = function (checkPoint, level_time) { _root.pauseForInfo = true; _root.checkPointScore._visible = true; _root.checkPointScore.checkPoint = checkPoint; _root.checkPointScore.level_time = level_time; _root.checkPointScore.addCounter = 10000; _root.checkPointScore.scoreStart = _root.level_score; }; gotoAndStop (7);
Instance of Symbol 612 MovieClip "body" in Frame 7
onClipEvent (load) { _root.shock1.gotoAndStop(_root.clickno); _root.shock2.gotoAndStop(_root.clickno); _root.tire1.gotoAndStop(_root.clickno); _root.tire2.gotoAndStop(_root.clickno); trace("_root.clickno :" + _root.clickno); if (_root.clickno == 1) { this.gotoAndStop(1); _root.body_bg._visible = true; } else if (_root.clickno == 2) { this.gotoAndStop(3); _root.body_bg._visible = false; } else if (_root.clickno == 3) { this.gotoAndStop(5); _root.body_bg._visible = false; } }
Instance of Symbol 645 MovieClip "sog" in Frame 7
on (release) { getURL ("http://www.startonlinegames.com", "_blank"); }
Frame 8
mcSubmitScore.Score = (yourScore.text = _global.yourScore); unloadThese = ["ground2", "cargo1", "cargo2", "cargo3", "cargo4", "cargo5", "cargo6", "cargo7", "body_bg", "tire1", "tire2", "wheelShine1", "wheelShine2", "body", "objects", "normalMessage", "checkPointScore", "statusArea", "shock1", "shock2"]; i = 0; while (i < unloadThese.length) { this[unloadThese[i]].unloadMovie(); i++; } continueBut1.onRelease = function () { gotoAndPlay (2); }; mainmenu1.onRelease = function () { gotoAndPlay (2); }; gotoAndStop (8); _root.gamesnd.stop(); _root.titlesnd.stop(); _root.titlesnd.start(0, 999);
Frame 9
stopAllSounds(); btnSubmitScore.Score = (yourScore.text = _global.yourScore); unloadThese = ["ground2", "cargo1", "cargo2", "cargo3", "cargo4", "cargo5", "cargo6", "cargo7", "body_bg", "tire1", "tire2", "wheelShine1", "wheelShine2", "body", "objects", "normalMessage", "checkPointScore", "statusArea", "shock1", "shock2"]; i = 0; while (i < unloadThese.length) { _root[unloadThese[i]].unloadMovie(); i++; } continueBut1.onRelease = function () { gotoAndPlay ("gameMain"); }; mainmenu1.onRelease = function () { gotoAndPlay (2); }; gotoAndStop (9); removeMovieClip(sog); trace("this" + this); _root.dummy = false; _root.titlesnd.stop(); _root.titlesnd.start(0, 999);
Symbol 160 MovieClip Frame 88
stop();
Symbol 171 Button
on (release) { getURL ("http://www.startonlinegames.com/", "_blank"); }
Symbol 178 Button
on (release) { gotoAndPlay ("anim"); }
Symbol 179 MovieClip Frame 1
stop(); this.onEnterFrame = function () { var _local3 = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); bar._width = _local3 * 3.54; per.text = _local3; if ((_local3 == 100) && (_root.ads)) { gotoAndStop ("loaded"); delete this.onEnterFrame; } };
Symbol 179 MovieClip Frame 2
stop();
Symbol 179 MovieClip Frame 69
_root.play();
Symbol 183 Button
on (release) { _root.mutbtn = true; _root.gamesnd.setVolume(0); gotoAndStop (2); }
Symbol 185 Button
on (release) { _root.mutbtn = false; _root.gamesnd.setVolume(100); gotoAndStop (1); }
Symbol 186 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 2
stop();
Symbol 199 Button
on (release) { getURL ("http://www.startonlinegames.com", "_blank"); }
Symbol 202 Button
on (release) { getURL ("http://www.startonlinegames.com/download.php", "_blank"); }
Symbol 207 Button
on (release) { getURL ("http://www.startonlinegames.com", "_blank"); }
Symbol 247 Button
on (release) { _root.gotoAndPlay("gameMain"); }
Symbol 266 Button
on (release) { _root.clickno = 1; trace("clickno" + clickno); car1._alpha = 40; car2._alpha = 100; car3._alpha = 100; }
Symbol 273 Button
on (release) { _root.clickno = 2; trace("clickno" + clickno); car2._alpha = 40; car1._alpha = 100; car3._alpha = 100; }
Symbol 280 Button
on (release) { _root.clickno = 3; trace("clickno" + clickno); car3._alpha = 40; car1._alpha = 100; car2._alpha = 100; }
Symbol 283 Button
on (release) { gotoAndPlay ("Instructions"); }
Symbol 290 MovieClip Frame 1
i = 0; while (i < (Math.floor(Stage.width / 16) + 2)) { if (i != 0) { p0.duplicateMovieClip("p" + i, i); this["p" + i].cacheAsBitmap = true; } this["p" + i].xoff = i * 16; this["p" + i].tileUpdated = true; i++; } y = 0; last_y = 0; this.onEnterFrame = function () { if (!_global.graphicsOptSet[1]) { return(undefined); } _y = ((-_root.scroll_y) / 2); i = 0; while (i < (Math.floor(Stage.width / 16) + 2)) { if ((this["p" + i].xoff - (_root.scroll_x / 2)) < -16) { this["p" + i].xoff = this["p" + i].xoff + ((Math.floor(Stage.width / 16) + 2) * 16); this["p" + i].tileUpdated = true; } if ((this["p" + i].xoff - (_root.scroll_x / 2)) > ((Math.floor(Stage.width / 16) + 1) * 16)) { this["p" + i].xoff = this["p" + i].xoff - ((Math.floor(Stage.width / 16) + 2) * 16); this["p" + i].tileUpdated = true; } if (this["p" + i].tileUpdated) { if (_root.scroll_x) { this["p" + i].tileUpdated = false; } x = (i * 16) - ((_root.scroll_x / 2) % 16); last_y = y; y = _root.getGroundHeight(this["p" + i].xoff * 2) / 2; nextY = (_root.getGroundHeight((this["p" + i].xoff * 2) + 32) / 2) - y; n = Math.floor(Math.floor((this["p" + i].xoff * 2) / 16)); this["p" + i]._y = y; bgDraw = this["p" + i]; bgDraw.clear(); bgDraw.beginFill(11446932); bgDraw.moveTo(0, 0); bgDraw.lineTo(17, nextY); bgDraw.lineTo(17, 500); bgDraw.lineTo(0, 500); bgDraw.endFill(); } this["p" + i]._x = this["p" + i].xoff - (_root.scroll_x / 2); i++; } };
Symbol 376 MovieClip Frame 1
stop();
Symbol 378 MovieClip Frame 1
i = 0; while (i < (Math.floor(Stage.width / 32) + 4)) { if (i != 0) { surface0.duplicateMovieClip("surface" + i, i); } _root.ground2["surface" + i].cacheAsBitmap = true; _root.ground2["surface" + i].xoff = i * 32; _root.ground2["surface" + i].tileUpdated = true; i++; } createEmptyMovieClip("phspecialBG", i + 2); specialBG.swapDepths(i + 2);
Symbol 489 MovieClip Frame 1
this.onEnterFrame = function () { if (!_parent._visible) { return(undefined); } xd = _root.points[0].pos.x - _root.intObj[_parent.objNum].x; yd = _root.points[0].pos.y - _root.intObj[_parent.objNum].y; if (Math.sqrt((xd * xd) + (yd * yd)) < 60) { _root.level_score = _root.level_score + 50; _root.level_coins++; _root.playSFX("coin"); _parent.stat = 1; _parent._visible = false; } };
Symbol 493 MovieClip Frame 1
action = 0; fr = 0; cnt = 0; xvel = 0; yvel = 0; dir = 0; facing = 0; this.onEnterFrame = function () { if (!_parent._visible) { return(undefined); } xd = _root.points[0].pos.x - _root.intObj[_parent.objNum].x; yd = _root.points[0].pos.y - _root.intObj[_parent.objNum].y; if (Math.sqrt((xd * xd) + (yd * yd)) < Math.abs(_root.points[0].velNext.x * 15)) { action = 5; } else if (action == 5) { action = 0; } gh = _root.getGroundHeight(_root.intObj[_parent.objNum].x); switch (action) { case 0 : cnt++; if (cnt > 1) { cnt = 0; fr = fr ^ 1; } anim.gotoAndStop((5 + (fr * 2)) + ((xvel > 0) ? 1 : 0)); dir = dir + ((Math.random() * 1) - 0.5); if (_root.intObj[_parent.objNum].y > (gh - 40)) { if (yvel > 0) { yvel = yvel / 5; } } xvel = ((xvel * 2) + (Math.cos(dir) * 3)) / 3; yvel = ((yvel * 2) + (Math.sin(dir) * 3)) / 3; if ((_root.GroundType[Math.floor(_root.intObj[_parent.objNum].x / 32)] == 3) || (_root.GroundType[Math.floor(_root.intObj[_parent.objNum].x / 32)] == 2)) { if (_root.intObj[_parent.objNum].y > (_root.getGroundHeight2(_root.intObj[_parent.objNum].x + (xvel * 10)) - 6)) { dir = dir + Math.PI; yvel = yvel - 3; } } xvel = xvel * 0.98; yvel = yvel * 0.98; if (Math.random() > 0.99) { action = 1; } break; case 1 : cnt++; if (cnt > 1) { cnt = 0; fr = fr ^ 1; } anim.gotoAndStop((5 + (fr * 2)) + ((xvel > 0) ? 1 : 0)); yvel = (yvel + 1) / 2; if (_root.intObj[_parent.objNum].y >= gh) { action = 2; facing = ((xvel > 0) ? 1 : 0); } if ((_root.GroundType[Math.floor(_root.intObj[_parent.objNum].x / 32)] == 3) || (_root.GroundType[Math.floor(_root.intObj[_parent.objNum].x / 32)] == 2)) { action = 0; } break; case 2 : xvel = 0; yvel = 0; _root.intObj[_parent.objNum].y = gh; anim.gotoAndStop(1 + facing); if (Math.random() > 0.9) { action = 3; cnt = 0; } if (Math.random() > 0.9) { action = 4; } if (Math.random() > 0.98) { action = 0; } break; case 3 : cnt++; if (cnt > 3) { action = 2; } anim.gotoAndStop(3 + facing); break; case 4 : yvel = yvel + 1; if (_root.intObj[_parent.objNum].y > gh) { _root.intObj[_parent.objNum].y = gh; yvel = -3; } else { xvel = (facing ? 1 : -1); } if (Math.random() > 0.9) { action = 2; } if ((_root.GroundType[Math.floor(_root.intObj[_parent.objNum].x / 32)] == 3) || (_root.GroundType[Math.floor(_root.intObj[_parent.objNum].x / 32)] == 2)) { action = 0; } break; case 5 : fr = fr ^ 1; anim.gotoAndStop((5 + (fr * 2)) + ((xvel > 0) ? 1 : 0)); dir = Math.atan2(-yd, -xd); xvel = (xvel + (Math.cos(dir) * 4)) / 2; yvel = ((yvel + (Math.sin(dir) * 2)) - 4) / 2; xvel = xvel * 0.98; yvel = yvel * 0.98; } _root.intObj[_parent.objNum].x = _root.intObj[_parent.objNum].x + xvel; _root.intObj[_parent.objNum].y = _root.intObj[_parent.objNum].y + yvel; };
Symbol 494 MovieClip Frame 1
stop();
Symbol 507 MovieClip Frame 1
gotoAndStop (1);
Symbol 507 MovieClip Frame 31
gotoAndStop (1);
Symbol 507 MovieClip Frame 32
the_text.text = _parent.xtra;
Symbol 507 MovieClip Frame 61
_parent._xscale = (_parent._yscale = 100); gotoAndStop (1);
Symbol 507 MovieClip Frame 62
the_text.text = _parent.xtra;
Symbol 507 MovieClip Frame 91
gotoAndStop (1);
Symbol 507 MovieClip Frame 121
gotoAndStop (1);
Symbol 507 MovieClip Frame 151
gotoAndStop (1);
Symbol 508 MovieClip Frame 1
vel_x = 0; vel_y = 0; cur_x = 0; cur_y = 0; curEfx = 0; efxScroll = [0, 1, 0, 0, 1, 1, 1]; setEfx = function (n) { if (efxScroll[curEfx]) { this._x = cur_x - _root.scroll_x; this._y = cur_y - _root.scroll_y; } else { this._x = cur_x; this._y = cur_y; } this._visible = false; this._alpha = 100; curEfx = n; efxAnimations.gotoAndPlay(((n - 1) * 30) + 2); }; this.onEnterFrame = function () { switch (curEfx) { case 1 : cur_y = cur_y - 2; break; case 2 : cur_y = cur_y - 2; _xscale = (_xscale - 4); _yscale = (_yscale - 4); this._alpha = this._alpha - 3; break; case 5 : case 6 : vel_y = vel_y + 1; } vel_x = vel_x * 0.95; vel_y = vel_y * 0.95; cur_x = cur_x + vel_x; cur_y = cur_y + vel_y; if (efxScroll[curEfx]) { this._x = cur_x - _root.scroll_x; this._y = cur_y - _root.scroll_y; } else { this._x = cur_x; this._y = cur_y; } this._visible = true; };
Symbol 519 MovieClip Frame 1
trace("welcome To Testing");
Symbol 526 MovieClip Frame 1
gotoAndStop (1); this._visible = false;
Symbol 526 MovieClip Frame 32
gotoAndStop (1); this._visible = false;
Symbol 532 MovieClip Frame 1
stop();
Symbol 534 MovieClip Frame 1
stop();
Symbol 540 MovieClip Frame 1
stop();
Symbol 540 MovieClip Frame 2
stop();
Symbol 540 MovieClip Frame 3
stop();
Symbol 545 MovieClip Frame 1
stop();
Instance of Symbol 554 MovieClip in Symbol 601 MovieClip [explode] Frame 7
onClipEvent (enterFrame) { if (!_root.ppause) { play(); } else { stop(); } }
Symbol 606 MovieClip Frame 1
stop();
Symbol 611 MovieClip Frame 1
stop();
Symbol 612 MovieClip Frame 1
stop();
Symbol 612 MovieClip Frame 2
stop(); _root.valuework = false;
Symbol 612 MovieClip Frame 3
stop();
Symbol 612 MovieClip Frame 4
stop(); _root.valuework = false;
Symbol 612 MovieClip Frame 5
stop();
Symbol 612 MovieClip Frame 6
stop(); _root.valuework = false;
Symbol 630 MovieClip Frame 1
_root.valuework = false; stop(); if (_root.initNo == 1) { _root.initNo = 0; trace("2 * _root.clickno :" + (2 * _root.clickno)); _root.body.gotoAndStop(2 * _root.clickno); _root.valuework = false; }
Symbol 630 MovieClip Frame 100
if (_root.clickno == 1) { _root.body.gotoAndStop(1); _root.body_bg._visible = true; } else if (_root.clickno == 2) { _root.body.gotoAndStop(3); _root.body_bg._visible = false; } else if (_root.clickno == 3) { _root.body.gotoAndStop(5); _root.body_bg._visible = false; } _root.initNo = 1;
Instance of Symbol 186 MovieClip in Symbol 644 MovieClip Frame 1
onClipEvent (load) { if (_root.mutbtn == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }
Symbol 645 MovieClip Frame 1
this.onEnterFrame = function () { this.swapDepths(_root.getNextHighestDepth()); };
Symbol 656 Button
on (release) { getURL ("http://www.startonlinegames.com", "_blank"); } on (rollOver) { more_btn._xscale = 90; more_btn._yscale = 90; } on (rollOut) { more_btn._xscale = 100; more_btn._yscale = 100; }
Symbol 667 Button
on (release) { getURL ("http://www.startonlinegames.com", "_blank"); }
Symbol 673 Button
on (release) { trace("welcome"); addCounter = 0; trace("**************************" + addCounter); if (addCounter == 0) { _alpha = 0; _visible = false; _root.pauseForInfo = false; _root.statusArea._visible = true; _root.showNormalMessage(_root.checkPointName[checkPoint + 1], true); _root.levelimg._visible = false; } }
Symbol 674 MovieClip Frame 1
_visible = false; po = 0; this.onEnterFrame = function () { if (!_visible) { return(undefined); } display.text = _root.statusArea.Score.text; if ((_root.level_score > scoreStart) && (multFact < 0.999999999)) { _root.playSFX("pnt" + (po + 1)); po = po ^ 1; } trace("addCounter" + addCounter); _root.statusArea._visible = false; _alpha = Math.min(addCounter * 4, 100); display._visible = _alpha == 100; if (addCounter == 0) { _alpha = 0; _visible = false; _root.pauseForInfo = false; _root.statusArea._visible = true; _root.showNormalMessage(_root.checkPointName[checkPoint + 1], true); _root.levelimg._visible = false; } };
Symbol 696 Button
on (release) { getURL ("http://www.startonlinegames.com", "_blank"); }
Symbol 699 Button
on (release) { getURL ("http://www.startonlinegames.com", "_blank"); }
Symbol 705 Button
on (release) { getURL ("http://www.startonlinegames.com/play.php?id=4164", "_blank"); }
Symbol 708 Button
on (release) { getURL ("http://www.startonlinegames.com/play.php?id=4132", "_blank"); }
Symbol 711 Button
on (release) { getURL ("http://www.startonlinegames.com/play.php?id=3916", "_blank"); }
Symbol 716 Button
on (release) { getURL ("http://www.startonlinegames.com/play.php?id=4106", "_blank"); }

Library Items

Symbol 1 Sound [soundefx-tire_sq2.wav]
Symbol 2 Sound [soundefx-startover.wav]
Symbol 3 Sound [soundefx-start-game.wav]
Symbol 4 Sound [soundefx-splash.wav]
Symbol 5 Sound [soundefx-rollover.wav]
Symbol 6 Sound [soundefx-points.wav]
Symbol 7 Sound [soundefx-pnt2.wav]
Symbol 8 Sound [soundefx-pnt1.wav]
Symbol 9 Sound [soundefx-jump-boost.wav]
Symbol 10 Sound [soundefx-fail.wav]
Symbol 11 Sound [soundefx-coin.wav]
Symbol 12 Sound [soundefx-checkpoint.wav]
Symbol 13 Sound [soundefx-bonus.wav]
Symbol 14 Sound [gamesnd1]
Symbol 15 Sound [Mixdown (9).wav]
Symbol 16 Sound [Mixdown (80).wav]
Symbol 17 Sound [Mixdown (8).wav]
Symbol 18 Sound [Mixdown (79).wav]
Symbol 19 Sound [Mixdown (78).wav]
Symbol 20 Sound [Mixdown (77).wav]
Symbol 21 Sound [Mixdown (76).wav]
Symbol 22 Sound [Mixdown (75).wav]
Symbol 23 Sound [Mixdown (74).wav]
Symbol 24 Sound [Mixdown (73).wav]
Symbol 25 Sound [Mixdown (72).wav]
Symbol 26 Sound [Mixdown (71).wav]
Symbol 27 Sound [Mixdown (70).wav]
Symbol 28 Sound [Mixdown (7).wav]
Symbol 29 Sound [Mixdown (69).wav]
Symbol 30 Sound [Mixdown (68).wav]
Symbol 31 Sound [Mixdown (67).wav]
Symbol 32 Sound [Mixdown (66).wav]
Symbol 33 Sound [Mixdown (65).wav]
Symbol 34 Sound [Mixdown (64).wav]
Symbol 35 Sound [Mixdown (63).wav]
Symbol 36 Sound [Mixdown (62).wav]
Symbol 37 Sound [Mixdown (61).wav]
Symbol 38 Sound [Mixdown (60).wav]
Symbol 39 Sound [Mixdown (6).wav]
Symbol 40 Sound [Mixdown (59).wav]
Symbol 41 Sound [Mixdown (58).wav]
Symbol 42 Sound [Mixdown (57).wav]
Symbol 43 Sound [Mixdown (56).wav]
Symbol 44 Sound [Mixdown (55).wav]
Symbol 45 Sound [Mixdown (54).wav]
Symbol 46 Sound [Mixdown (53).wav]
Symbol 47 Sound [Mixdown (52).wav]
Symbol 48 Sound [Mixdown (51).wav]
Symbol 49 Sound [Mixdown (50).wav]
Symbol 50 Sound [Mixdown (5).wav]
Symbol 51 Sound [Mixdown (49).wav]
Symbol 52 Sound [Mixdown (48).wav]
Symbol 53 Sound [Mixdown (47).wav]
Symbol 54 Sound [Mixdown (46).wav]
Symbol 55 Sound [Mixdown (45).wav]
Symbol 56 Sound [Mixdown (44).wav]
Symbol 57 Sound [Mixdown (43).wav]
Symbol 58 Sound [Mixdown (42).wav]
Symbol 59 Sound [Mixdown (41).wav]
Symbol 60 Sound [Mixdown (40).wav]
Symbol 61 Sound [Mixdown (4).wav]
Symbol 62 Sound [Mixdown (39).wav]
Symbol 63 Sound [Mixdown (38).wav]
Symbol 64 Sound [Mixdown (37).wav]
Symbol 65 Sound [Mixdown (36).wav]
Symbol 66 Sound [Mixdown (35).wav]
Symbol 67 Sound [Mixdown (34).wav]
Symbol 68 Sound [Mixdown (33).wav]
Symbol 69 Sound [Mixdown (32).wav]
Symbol 70 Sound [Mixdown (31).wav]
Symbol 71 Sound [Mixdown (30).wav]
Symbol 72 Sound [Mixdown (3).wav]
Symbol 73 Sound [Mixdown (29).wav]
Symbol 74 Sound [Mixdown (28).wav]
Symbol 75 Sound [Mixdown (27).wav]
Symbol 76 Sound [Mixdown (26).wav]
Symbol 77 Sound [Mixdown (25).wav]
Symbol 78 Sound [Mixdown (24).wav]
Symbol 79 Sound [Mixdown (23).wav]
Symbol 80 Sound [Mixdown (22).wav]
Symbol 81 Sound [Mixdown (21).wav]
Symbol 82 Sound [Mixdown (20).wav]
Symbol 83 Sound [Mixdown (2).wav]
Symbol 84 Sound [Mixdown (19).wav]
Symbol 85 Sound [Mixdown (18).wav]
Symbol 86 Sound [Mixdown (17).wav]
Symbol 87 Sound [Mixdown (16).wav]
Symbol 88 Sound [Mixdown (15).wav]
Symbol 89 Sound [Mixdown (14).wav]
Symbol 90 Sound [Mixdown (13).wav]
Symbol 91 Sound [Mixdown (12).wav]
Symbol 92 Sound [Mixdown (11).wav]
Symbol 93 Sound [Mixdown (10).wav]
Symbol 94 Sound [Mixdown (1).wav]
Symbol 95 GraphicUsed by:98 234
Symbol 96 FontUsed by:97 233
Symbol 97 TextUses:96Used by:98
Symbol 98 MovieClip [submitScore]Uses:95 97
Symbol 99 GraphicUsed by:171 179
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:102
Symbol 102 MovieClipUses:101Used by:160
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:105
Symbol 105 MovieClipUses:104Used by:160
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:108
Symbol 108 MovieClipUses:107Used by:160
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:111
Symbol 111 MovieClipUses:110Used by:160
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:114
Symbol 114 MovieClipUses:113Used by:160
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:117
Symbol 117 MovieClipUses:116Used by:160
Symbol 118 BitmapUsed by:119
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Symbol 120 MovieClipUses:119Used by:160
Symbol 121 BitmapUsed by:122
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Symbol 123 MovieClipUses:122Used by:160
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Symbol 126 MovieClipUses:125Used by:157
Symbol 127 BitmapUsed by:128
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Symbol 129 MovieClipUses:128Used by:157
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Symbol 132 MovieClipUses:131Used by:157
Symbol 133 BitmapUsed by:134
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Symbol 135 MovieClipUses:134Used by:157
Symbol 136 BitmapUsed by:137
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Symbol 138 MovieClipUses:137Used by:157
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Symbol 141 MovieClipUses:140Used by:157
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Symbol 144 MovieClipUses:143Used by:157
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Symbol 146 GraphicUses:145Used by:147
Symbol 147 MovieClipUses:146Used by:157
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Symbol 149 GraphicUses:148Used by:150
Symbol 150 MovieClipUses:149Used by:157
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Symbol 152 GraphicUses:151Used by:153
Symbol 153 MovieClipUses:152Used by:157
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Symbol 155 GraphicUses:154Used by:156
Symbol 156 MovieClipUses:155Used by:157
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Symbol 164 MovieClipUses:163Used by:179
Symbol 165 GraphicUsed by:179
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Symbol 167 TextUses:166Used by:179
Symbol 168 EditableTextUses:166Used by:179
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Symbol 170 TextUses:169Used by:179
Symbol 171 ButtonUses:99Used by:179
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Symbol 173 GraphicUses:172Used by:174
Symbol 174 MovieClipUses:173Used by:179
Symbol 175 GraphicUsed by:176 178
Symbol 176 MovieClipUses:175Used by:178
Symbol 177 TextUses:166Used by:178
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Symbol 181 GraphicUsed by:183
Symbol 182 GraphicUsed by:183 185
Symbol 183 ButtonUses:180 181 182Used by:186
Symbol 184 GraphicUsed by:185
Symbol 185 ButtonUses:180 184 182Used by:186
Symbol 186 MovieClipUses:183 185Used by:644  Timeline
Symbol 187 BitmapUsed by:190
Symbol 188 BitmapUsed by:190
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:187 188 189Used by:Timeline
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:193
Symbol 193 ButtonUses:192Used by:Timeline
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:196
Symbol 196 ButtonUses:195Used by:Timeline
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:199
Symbol 199 ButtonUses:198Used by:Timeline
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:202
Symbol 202 ButtonUses:201Used by:Timeline
Symbol 203 GraphicUsed by:204 255 638
Symbol 204 MovieClipUses:203Used by:Timeline
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:207 645
Symbol 207 ButtonUses:206Used by:Timeline
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Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:208 209Used by:Timeline
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:213
Symbol 213 MovieClipUses:212Used by:674  Timeline
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:Timeline
Symbol 216 BitmapUsed by:220
Symbol 217 BitmapUsed by:220
Symbol 218 BitmapUsed by:220
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:216 217 218 219Used by:221
Symbol 221 ButtonUses:220Used by:Timeline
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:222Used by:Timeline
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:Timeline
Symbol 226 FontUsed by:227
Symbol 227 EditableTextUses:226Used by:Timeline
Symbol 228 BitmapUsed by:229
Symbol 229 GraphicUses:228Used by:Timeline
Symbol 230 BitmapUsed by:232
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:230 231Used by:Timeline
Symbol 233 TextUses:96Used by:234
Symbol 234 MovieClipUses:95 233Used by:Timeline
Symbol 235 GraphicUsed by:Timeline
Symbol 236 BitmapUsed by:238
Symbol 237 BitmapUsed by:238 287
Symbol 238 GraphicUses:236 237Used by:Timeline
Symbol 239 BitmapUsed by:240
Symbol 240 GraphicUses:239Used by:241
Symbol 241 MovieClipUses:240Used by:Timeline
Symbol 242 BitmapUsed by:246
Symbol 243 BitmapUsed by:246 254
Symbol 244 BitmapUsed by:246 254
Symbol 245 BitmapUsed by:246 254
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Symbol 247 ButtonUses:246Used by:Timeline
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Symbol 249 BitmapUsed by:252
Symbol 250 BitmapUsed by:252
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:248 249 250 251Used by:253
Symbol 253 ButtonUses:252Used by:Timeline
Symbol 254 GraphicUses:243 244 245Used by:Timeline
Symbol 255 MovieClipUses:203Used by:Timeline
Symbol 256 BitmapUsed by:259
Symbol 257 BitmapUsed by:259
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:256 257 258Used by:264 266
Symbol 260 GraphicUsed by:263
Symbol 261 GraphicUsed by:262 536
Symbol 262 MovieClipUses:261Used by:263 271 278
Symbol 263 MovieClipUses:260 262Used by:264 266
Symbol 264 MovieClipUses:259 263Used by:266
Symbol 265 GraphicUsed by:266 273 280
Symbol 266 ButtonUses:259 263 264 265Used by:Timeline
Symbol 267 BitmapUsed by:269
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:267 268Used by:272 273
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:270 262Used by:272 273
Symbol 272 MovieClipUses:269 271Used by:273
Symbol 273 ButtonUses:269 271 272 265Used by:Timeline
Symbol 274 BitmapUsed by:276
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:274 275Used by:279 280
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:277 262Used by:279 280
Symbol 279 MovieClipUses:276 278Used by:280
Symbol 280 ButtonUses:276 278 279 265Used by:Timeline
Symbol 281 BitmapUsed by:282
Symbol 282 GraphicUses:281Used by:283
Symbol 283 ButtonUses:282Used by:Timeline
Symbol 284 BitmapUsed by:285
Symbol 285 GraphicUses:284Used by:Timeline
Symbol 286 BitmapUsed by:287 681
Symbol 287 GraphicUses:286 237Used by:288
Symbol 288 MovieClipUses:287Used by:674  Timeline
Symbol 289 MovieClipUsed by:290
Symbol 290 MovieClipUses:289Used by:Timeline
Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:Timeline
Symbol 293 MovieClipUsed by:378
Symbol 294 MovieClipUsed by:371
Symbol 295 GraphicUsed by:370
Symbol 296 GraphicUsed by:370
Symbol 297 GraphicUsed by:370
Symbol 298 GraphicUsed by:370
Symbol 299 GraphicUsed by:370
Symbol 300 GraphicUsed by:370
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Symbol 306 BitmapUsed by:307
Symbol 307 GraphicUses:306Used by:308
Symbol 308 MovieClipUses:307Used by:370
Symbol 309 BitmapUsed by:310
Symbol 310 GraphicUses:309Used by:311
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Symbol 316 GraphicUses:315Used by:317
Symbol 317 MovieClipUses:316Used by:370
Symbol 318 GraphicUsed by:370
Symbol 319 GraphicUsed by:370
Symbol 320 GraphicUsed by:370
Symbol 321 GraphicUsed by:370
Symbol 322 GraphicUsed by:370
Symbol 323 GraphicUsed by:370
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClipUses:324Used by:370
Symbol 326 GraphicUsed by:370
Symbol 327 GraphicUsed by:370
Symbol 328 GraphicUsed by:370
Symbol 329 GraphicUsed by:370
Symbol 330 GraphicUsed by:370
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Symbol 344 GraphicUsed by:370
Symbol 345 GraphicUsed by:350
Symbol 346 GraphicUsed by:350
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Symbol 348 GraphicUsed by:350
Symbol 349 GraphicUsed by:350
Symbol 350 MovieClipUses:345 346 347 348 349Used by:370
Symbol 351 GraphicUsed by:356
Symbol 352 GraphicUsed by:356
Symbol 353 GraphicUsed by:356
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Symbol 355 GraphicUsed by:356
Symbol 356 MovieClipUses:351 352 353 354 355Used by:370
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Symbol 373 GraphicUses:372Used by:376
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Symbol 376 MovieClipUses:373 375Used by:378
Symbol 377 MovieClipUsed by:378
Symbol 378 MovieClipUses:293 371 376 377Used by:Timeline
Symbol 379 GraphicUsed by:393
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Symbol 382 GraphicUsed by:393
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Instance Names

"startGameBut"Frame 2Symbol 193 Button
"instructionsBut"Frame 2Symbol 196 Button
"plymore_btn"Frame 2Symbol 199 Button
"btn1"Frame 2Symbol 202 Button
"fade"Frame 2Symbol 204 MovieClip
"continueBut"Frame 3Symbol 221 Button
"setOptBut"Frame 4Symbol 234 MovieClip
"ply_btn"Frame 5Symbol 247 Button
"continueBut"Frame 5Symbol 253 Button
"jmLink"Frame 5Symbol 255 MovieClip
"car1"Frame 5Symbol 266 Button
"car2"Frame 5Symbol 273 Button
"car3"Frame 5Symbol 280 Button
"inst_btn"Frame 5Symbol 283 Button
"parallax"Frame 7Symbol 290 MovieClip
"ground2"Frame 7Symbol 378 MovieClip
"objects"Frame 7Symbol 396 MovieClip
"shocks"Frame 7Symbol 397 MovieClip
"intObjVis"Frame 7Symbol 495 MovieClip
"efxLayer"Frame 7Symbol 509 MovieClip
"body_bg"Frame 7Symbol 519 MovieClip
"shock1"Frame 7Symbol 532 MovieClip
"shock2"Frame 7Symbol 534 MovieClip
"tire1"Frame 7Symbol 540 MovieClip
"tire2"Frame 7Symbol 540 MovieClip
"body"Frame 7Symbol 612 MovieClip
"wheelShine1"Frame 7Symbol 613 MovieClip
"wheelShine2"Frame 7Symbol 613 MovieClip
"intObjVis"Frame 7Symbol 495 MovieClip
"statusArea"Frame 7Symbol 644 MovieClip
"objects"Frame 7Symbol 396 MovieClip
"sog"Frame 7Symbol 645 MovieClip
"normalMessage"Frame 7Symbol 649 MovieClip
"checkPointScore"Frame 7Symbol 674 MovieClip
"continueBut1"Frame 8Symbol 684 Button
"mainmenu1"Frame 8Symbol 687 Button
"yourScore"Frame 8Symbol 721 EditableText
"continueBut"Frame 9Symbol 725 Button
"mainmenu"Frame 9Symbol 728 Button
"continueBut1"Frame 9Symbol 736 Button
"mainmenu1"Frame 9Symbol 739 Button
"yourScore"Frame 9Symbol 740 EditableText
"bar"Symbol 179 MovieClip Frame 1Symbol 164 MovieClip
"per"Symbol 179 MovieClip Frame 1Symbol 168 EditableText
"link_btn"Symbol 179 MovieClip Frame 1Symbol 171 Button
"play_btn"Symbol 179 MovieClip Frame 2Symbol 178 Button
"tire2"Symbol 264 MovieClip Frame 1Symbol 263 MovieClip
"tire2"Symbol 264 MovieClip Frame 1Symbol 263 MovieClip
"tire1"Symbol 272 MovieClip Frame 1Symbol 271 MovieClip
"tire1"Symbol 272 MovieClip Frame 1Symbol 271 MovieClip
"tire2"Symbol 279 MovieClip Frame 1Symbol 278 MovieClip
"tire2"Symbol 279 MovieClip Frame 1Symbol 278 MovieClip
"p0"Symbol 290 MovieClip Frame 1Symbol 289 MovieClip
"bgDraw"Symbol 371 MovieClip Frame 1Symbol 294 MovieClip
"tile"Symbol 371 MovieClip Frame 1Symbol 370 MovieClip
"tile2"Symbol 371 MovieClip Frame 1Symbol 370 MovieClip
"specialBGDraw"Symbol 378 MovieClip Frame 1Symbol 293 MovieClip
"surface0"Symbol 378 MovieClip Frame 1Symbol 371 MovieClip
"specialBG"Symbol 378 MovieClip Frame 1Symbol 376 MovieClip
"specialBG2"Symbol 378 MovieClip Frame 1Symbol 377 MovieClip
"obj1"Symbol 396 MovieClip Frame 1Symbol 395 MovieClip
"anim"Symbol 493 MovieClip Frame 1Symbol 492 MovieClip
"obj0"Symbol 495 MovieClip Frame 1Symbol 494 MovieClip
"the_text"Symbol 507 MovieClip Frame 32Symbol 499 EditableText
"the_text"Symbol 507 MovieClip Frame 62Symbol 501 EditableText
"the_text"Symbol 507 MovieClip Frame 91Symbol 502 EditableText
"efxAnimations"Symbol 508 MovieClip Frame 1Symbol 507 MovieClip
"Efx0"Symbol 509 MovieClip Frame 1Symbol 508 MovieClip
"inner"Symbol 532 MovieClip Frame 1Symbol 522 MovieClip
"nitromc"Symbol 532 MovieClip Frame 1Symbol 526 MovieClip
"inner"Symbol 534 MovieClip Frame 1Symbol 522 MovieClip
"tire2"Symbol 540 MovieClip Frame 1Symbol 537 MovieClip
"tire2"Symbol 540 MovieClip Frame 2Symbol 539 MovieClip
"tire2"Symbol 540 MovieClip Frame 3Symbol 537 MovieClip
"truck1"Symbol 612 MovieClip Frame 1Symbol 545 MovieClip
"blast_mc"Symbol 612 MovieClip Frame 2Symbol 601 MovieClip [explode]
"truck1"Symbol 612 MovieClip Frame 3Symbol 606 MovieClip
"blast_mc"Symbol 612 MovieClip Frame 4Symbol 601 MovieClip [explode]
"truck1"Symbol 612 MovieClip Frame 5Symbol 611 MovieClip
"blast_mc"Symbol 612 MovieClip Frame 6Symbol 601 MovieClip [explode]
"BoostBarGRPHX"Symbol 618 MovieClip Frame 1Symbol 617 MovieClip
"boostbar"Symbol 623 MovieClip Frame 1Symbol 620 MovieClip
"boostBar"Symbol 644 MovieClip Frame 1Symbol 618 MovieClip
"lvl_txt"Symbol 644 MovieClip Frame 1Symbol 626 EditableText
"health_bar"Symbol 644 MovieClip Frame 1Symbol 630 MovieClip
"CoinsDisp"Symbol 644 MovieClip Frame 1Symbol 632 EditableText
"Time"Symbol 644 MovieClip Frame 1Symbol 633 EditableText
"LivesDisplay"Symbol 644 MovieClip Frame 1Symbol 634 EditableText
"Score"Symbol 644 MovieClip Frame 1Symbol 635 EditableText
"debug"Symbol 644 MovieClip Frame 1Symbol 637 EditableText
"messageText"Symbol 649 MovieClip Frame 1Symbol 647 EditableText
"messageCPName"Symbol 649 MovieClip Frame 1Symbol 648 EditableText
"more_btn"Symbol 674 MovieClip Frame 1Symbol 656 Button
"display"Symbol 674 MovieClip Frame 1Symbol 658 EditableText
"nxt_btn"Symbol 674 MovieClip Frame 1Symbol 673 Button

Special Tags

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ExportAssets (56)Timeline Frame 1Symbol 89 as "Mixdown (14).wav"
ExportAssets (56)Timeline Frame 1Symbol 90 as "Mixdown (13).wav"
ExportAssets (56)Timeline Frame 1Symbol 91 as "Mixdown (12).wav"
ExportAssets (56)Timeline Frame 1Symbol 92 as "Mixdown (11).wav"
ExportAssets (56)Timeline Frame 1Symbol 93 as "Mixdown (10).wav"
ExportAssets (56)Timeline Frame 1Symbol 94 as "Mixdown (1).wav"
ExportAssets (56)Timeline Frame 1Symbol 98 as "submitScore"
ExportAssets (56)Timeline Frame 7Symbol 601 as "explode"

Labels

"Instructions"Frame 3
"Options"Frame 4
"Credits"Frame 5
"HighScores"Frame 6
"gameMain"Frame 7
"SubmitScoreFR"Frame 8
"GameOverFR"Frame 9
"loaded"Symbol 179 MovieClip Frame 2
"anim"Symbol 179 MovieClip Frame 3




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Created: 10/3 -2019 23:45:15 Last modified: 10/3 -2019 23:45:15 Server time: 22/12 -2024 14:19:40