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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

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epic-city-builder.swf

This is the info page for
Flash #114506

(Click the ID number above for more basic data on this flash file.)


Text
100%

1 0 0 %

Click Here to Continue

Click Here to Continue

Host this game

Load

Start a New Game

Click and Drag

200/200

200/200

200/200

Drag Here

1,000,000

1,000,000

January/001

Title

Info

Cost

$10,000

Hellow World.

Congratulations you will now get a 15% bonus to all your tax revnue for buiding a large city.

Use the WASD keys or the arrow keys to move the camera . Or move the mouse to the edge of the screen.

Congratulations you have made an achievement. Click the "Goals" button to see all of your achievements.

Sorry no data at this time. Check back very soon.

Hospitals

Demand

Supply

1,000,000

1,000,000

1

Schools

1

1,000,000

1,000,000

Public Pools

1

1,000,000

1,000,000

Air Port

1

1,000,000

Unlimited

Stadium

1

1,000,000

100%

Police Funding

Cost

$100

Fire Department

100%

$100

Transit Funding

$100

100%

Total Cost

$100

100%

Taxes

Current Funds

$1,000,000

Profits next year

$1,000,000

Unlimited

Goals and Achievements

Popluation Goals

1,000

10,000

50,000

Year Goals

2050

2150

2500

Building Goals

20
Swimming Pools

20
Fire Departments

20
Schools

20
Hospitals

20
Police Departments

Maximum Money

$30,000

$90,000

$500,000

Okay

Please Stand By

Save Game

Load Game

1,000,000

1,000,000

Year 1

Save Game

Load Game

1,000,000

1,000,000

Year 1

Save Game

Load Game

1,000,000

1,000,000

Year 1

ActionScript [AS1/AS2]

Frame 1
function \u0004\u0005() { Set("\x03", (2778 % 511) * true); return(\x03); } var \x01 = (18 + \x04\x05()); // swfAction0x03 // Unknown action function \u0004\u0005() { Set("\x03", (1689 % 511) * true); return(\x03); } var \x01 = (116 + \x04\x05()); // swfAction0x03 // Unknown action
Instance of Symbol 20 MovieClip "Timer" in Frame 1
onClipEvent (enterFrame) { function \u0004\u0005() { Set("\x03", (921 % 511) * true); return(\x03); } var \x01 = (-295 + \x04\x05()); // swfAction0x03 // Unknown action }
Instance of Symbol 25 MovieClip in Frame 1
onClipEvent (enterFrame) { function \u0004\u0005() { Set("\x03", (1981 % 511) * true); return(\x03); } var \x01 = (493 + \x04\x05()); // swfAction0x03 // Unknown action } on (press) { function \u0004\u0005() { Set("\x03", (57 % 511) * true); return(\x03); } var \x01 = (51 + \x04\x05()); // swfAction0x03 // Unknown action }
Frame 2
stop();
Instance of Symbol 30 MovieClip in Frame 2
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 333 MovieClip "Click" in Frame 2
on (press) { !!!ERROR
Frame 3
!!!ERROR
Instance of Symbol 336 MovieClip in Frame 3
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 347 MovieClip in Frame 3
on (press) { !!!ERROR
Instance of Symbol 353 MovieClip in Frame 3
on (press) { !!!ERROR
Instance of Symbol 356 MovieClip in Frame 3
on (press) { !!!ERROR
Instance of Symbol 358 MovieClip in Frame 3
on (press) { !!!ERROR
Frame 4
!!!ERROR
Instance of Symbol 360 MovieClip "Body" in Frame 4
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 1777 MovieClip in Frame 4
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 1779 MovieClip "SKIPTUT" in Frame 4
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 1782 MovieClip "ZoneBar" in Frame 4
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 1792 MovieClip "MiniMap" in Frame 4
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 1795 MovieClip "ToolBar" in Frame 4
//component parameters onClipEvent (initialize) { FireMapTotal = 0; FireMap2 = 0; PoliceMapTotal = 0; PoliceMap2 = 0; function BuidlingFaceingCheck(Building, Y, X) { a = 0; b = 0; c = 0; d = 0; if (Math.floor(Y / 2) >= (Y / 2)) { CurrentTileA = _global.TileSetArray[Y + 1][X]; DDD = Math.floor((Building / 4) * 4); YY = Y - _global.Buildings[DDD + 1][0]; XX = X + Math.floor(_global.Buildings[DDD + 1][0] / 2); CurrentTileB = _global.TileSetArray[YY][XX]; YY = Y - _global.Buildings[DDD + 2][1]; XX = X - Math.floor((_global.Buildings[DDD + 2][1] + 1) / 2); CurrentTileC = _global.TileSetArray[YY][XX]; YY = Y + 1; XX = X - 1; CurrentTileD = _global.TileSetArray[YY][XX]; } else { CurrentTileA = _global.TileSetArray[Y + 1][X + 1]; DDD = Math.floor((Building / 4) * 4); YY = Y - _global.Buildings[DDD + 1][0]; XX = X + Math.floor((_global.Buildings[DDD + 1][0] + 1) / 2); CurrentTileB = _global.TileSetArray[YY][XX]; YY = Y - _global.Buildings[DDD + 2][1]; XX = X - Math.floor(_global.Buildings[DDD + 2][1] / 2); CurrentTileC = _global.TileSetArray[YY][XX]; YY = Y + 1; XX = X; CurrentTileD = _global.TileSetArray[YY][XX]; } if (((((((((((((CurrentTileA >= 44) and (CurrentTileA <= 57)) and (CurrentTileA != undefined)) or (CurrentTileA == 61)) or (CurrentTileA == 77)) or (CurrentTileA == 78)) or (((CurrentTileA >= 33) and (CurrentTileA <= 43)) and (CurrentTileA != undefined))) or (CurrentTileA == 51)) or (CurrentTileA == 52)) or (CurrentTileA == 62)) or (CurrentTileA == 63)) or (CurrentTileA == 79)) or (CurrentTileA == 80)) { a = 1; } if (((((((((((((CurrentTileB >= 44) and (CurrentTileB <= 57)) and (CurrentTileB != undefined)) or (CurrentTileB == 61)) or (CurrentTileB == 77)) or (CurrentTileB == 78)) or (((CurrentTileB >= 33) and (CurrentTileB <= 43)) and (CurrentTileB != undefined))) or (CurrentTileB == 51)) or (CurrentTileB == 52)) or (CurrentTileB == 62)) or (CurrentTileB == 63)) or (CurrentTileB == 79)) or (CurrentTileB == 80)) { b = 1; } if (((((((((((((CurrentTileC >= 44) and (CurrentTileC <= 57)) and (CurrentTileC != undefined)) or (CurrentTileC == 61)) or (CurrentTileC == 77)) or (CurrentTileC == 78)) or (((CurrentTileC >= 33) and (CurrentTileC <= 43)) and (CurrentTileC != undefined))) or (CurrentTileC == 51)) or (CurrentTileC == 52)) or (CurrentTileC == 62)) or (CurrentTileC == 63)) or (CurrentTileC == 79)) or (CurrentTileC == 80)) { c = 1; } if (((((((((((((CurrentTileD >= 44) and (CurrentTileD <= 57)) and (CurrentTileD != undefined)) or (CurrentTileD == 61)) or (CurrentTileD == 77)) or (CurrentTileD == 78)) or (((CurrentTileD >= 33) and (CurrentTileD <= 43)) and (CurrentTileD != undefined))) or (CurrentTileD == 51)) or (CurrentTileD == 52)) or (CurrentTileD == 62)) or (CurrentTileD == 63)) or (CurrentTileD == 79)) or (CurrentTileD == 80)) { d = 1; } Final = 1; if (a == 1) { Final = 1; } if (b == 1) { Final = 2; } if (c == 1) { Final = 3; } if (d == 1) { Final = 4; } return((Math.floor(Building / 4) * 4) + Final); } function BuildingSizeClear(y, x, Height, Width, Building) { _root.Body.Main.BuildingCheckArray[0][0] = y; _root.Body.Main.BuildingCheckArray[0][1] = x; Grow(Building); } function BuildingSizeCheck(X, Y, Height, Width, Type, Building) { _root.Body.Main.BuildingCheckArray[0][0] = Y; _root.Body.Main.BuildingCheckArray[0][1] = X; BuildingFitTest(Building, Type); FinishFitTest(Building, Type); NumberofZersos = 0; BuildingZeros = 0; TotalSpace = 0; P = 0; while (P <= (NumberOfTiles - 1)) { if (_global.TileSetArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]] < 100) { if (Type == 1) { B = 74; } if (Type == 2) { B = 72; } if (Type == 3) { B = 73; } if (_global.TileSetArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]] == 0) { NumberofZersos++; } if (_global.TileSetArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]] == B) { TotalSpace++; } } else { A = _global.BuildingType[_global.TileSetArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]] - 100]; if (A == Type) { TotalSpace = TotalSpace + (_global.Buildings[_global.TileSetArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]] - 100][0] * _global.Buildings[_global.TileSetArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]] - 100][1]); if ((_global.Buildings[_global.TileSetArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]] - 100][0] * _global.Buildings[_global.TileSetArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]] - 100][1]) > 1) { BuildingZeros = (BuildingZeros + (_global.Buildings[_global.TileSetArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]] - 100][0] * _global.Buildings[_global.TileSetArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]] - 100][1])) - 1; } } } P++; } if (TotalSpace != (Height * Width)) { BuildingFit = false; } else { BuildingFit = true; } P = 0; while (P <= (NumberOfTiles - 1)) { Q = _global.TileSetArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]]; if (Type == 1) { J = 74; } if (Type == 2) { J = 72; } if (Type == 3) { J = 73; } if (((Q != J) and (Q != 0)) and (_global.BuildingType[Q - 100] != Type)) { BuildingFit = false; } P++; } if (NumberofZersos != BuildingZeros) { BuildingFit = false; } } function Grow(Building) { if (BuildingFit == true) { P = 0; while (P <= (NumberOfTiles - 1)) { if (Math.floor(_root.Body.Main.BuildingCheckArray[P][0] / 2) >= (_root.Body.Main.BuildingCheckArray[P][0] / 2)) { XOffSet = 0; } else { XOffSet = 32; } if (_global.TileSetArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]] >= 100) { LLL = _global.TileSetArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]] - 100; BasePop = 0; if (_global.BuildingType[LLL] == 1) { BasePop = 5; } if (_global.BuildingType[LLL] == 3) { BasePop = 3; } if (_global.BuildingType[LLL] == 2) { BasePop = 2; } if (BasePop == 5) { _global.RESTotal = _global.RESTotal + (((_global.BuildingValue[LLL] * 1) * _global.Buildings[LLL][0]) * _global.Buildings[LLL][1]); } if (BasePop == 3) { _global.COMTotal = _global.COMTotal + (((_global.BuildingValue[LLL] * 1) * _global.Buildings[LLL][0]) * _global.Buildings[LLL][1]); } if (BasePop == 2) { _global.INDTotal = _global.INDTotal + (((_global.BuildingValue[LLL] * 1) * _global.Buildings[LLL][0]) * _global.Buildings[LLL][1]); } _global.Population = _global.Population - (((_global.BuildingValue[LLL] * BasePop) * _global.Buildings[LLL][0]) * _global.Buildings[LLL][1]); } _global.TileSetArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]] = 0; if (_global.TileCheckArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]] == true) { _root.Body.Main.TileArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]].removeMovieClip(); _root.Body.Main.TileArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]] = _root.Body.Main.attachMovie("Tile2", ("Tile1" + (_root.Body.Main.BuildingCheckArray[P][0] * 180)) + _root.Body.Main.BuildingCheckArray[P][1], (_root.Body.Main.BuildingCheckArray[P][0] * 180) + _root.Body.Main.BuildingCheckArray[P][1]); _root.Body.Main.TileArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]]._x = (_root.Body.Main.BuildingCheckArray[P][1] * 64) + XOffSet; _root.Body.Main.TileArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]]._y = _root.Body.Main.BuildingCheckArray[P][0] * 16; _root.Body.Main.TileArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]].gotoAndStop(81); } P++; } if (Math.floor(_root.Body.Main.BuildingCheckArray[0][0] / 2) >= (_root.Body.Main.BuildingCheckArray[0][0] / 2)) { XOffSet = 0; } else { XOffSet = 32; } _global.TileSetArray[_root.Body.Main.BuildingCheckArray[0][0]][_root.Body.Main.BuildingCheckArray[0][1]] = 100 + Building; LLL = Building; BasePop = 0; if (_global.BuildingType[LLL] == 1) { BasePop = 5; } if (_global.BuildingType[LLL] == 2) { BasePop = 3; } if (_global.BuildingType[LLL] == 3) { BasePop = 2; } if (BasePop == 5) { _global.RESTotal = _global.RESTotal + (((_global.BuildingValue[LLL] * 1) * _global.Buildings[LLL][0]) * _global.Buildings[LLL][1]); } if (BasePop == 3) { _global.COMTotal = _global.COMTotal + (((_global.BuildingValue[LLL] * 1) * _global.Buildings[LLL][0]) * _global.Buildings[LLL][1]); } if (BasePop == 2) { _global.INDTotal = _global.INDTotal + (((_global.BuildingValue[LLL] * 1) * _global.Buildings[LLL][0]) * _global.Buildings[LLL][1]); } _global.Population = _global.Population + (((_global.BuildingValue[LLL] * BasePop) * _global.Buildings[LLL][0]) * _global.Buildings[LLL][1]); if (_global.TileCheckArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]] == true) { _root.Body.Main.TileArray[_root.Body.Main.BuildingCheckArray[0][0]][_root.Body.Main.BuildingCheckArray[0][1]] = _root.Body.Main.attachMovie("Buildings", ("Tile1" + (_root.Body.Main.BuildingCheckArray[0][0] * 180)) + _root.Body.Main.BuildingCheckArray[0][1], (_root.Body.Main.BuildingCheckArray[0][0] * 180) + _root.Body.Main.BuildingCheckArray[0][1]); _root.Body.Main.TileArray[_root.Body.Main.BuildingCheckArray[0][0]][_root.Body.Main.BuildingCheckArray[0][1]]._x = (_root.Body.Main.BuildingCheckArray[0][1] * 64) + XOffSet; _root.Body.Main.TileArray[_root.Body.Main.BuildingCheckArray[0][0]][_root.Body.Main.BuildingCheckArray[0][1]]._y = _root.Body.Main.BuildingCheckArray[0][0] * 16; _root.Body.Main.TileArray[_root.Body.Main.BuildingCheckArray[0][0]][_root.Body.Main.BuildingCheckArray[0][1]].gotoAndStop(Building); } } } function PlaceBuilding(Building) { if (Fit == true) { P = 0; while (P <= (NumberOfTiles - 1)) { if (Math.floor(_root.Body.Main.BuildingCheckArray[P][0] / 2) >= (_root.Body.Main.BuildingCheckArray[P][0] / 2)) { XOffSet = 0; } else { XOffSet = 32; } _global.TileSetArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]] = 0; _root.Body.Main.TileArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]] = _root.Body.Main.attachMovie("Tile2", ("Tile1" + (_root.Body.Main.BuildingCheckArray[P][0] * 180)) + _root.Body.Main.BuildingCheckArray[P][1], (_root.Body.Main.BuildingCheckArray[P][0] * 180) + _root.Body.Main.BuildingCheckArray[P][1]); _root.Body.Main.TileArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]]._x = (_root.Body.Main.BuildingCheckArray[P][1] * 64) + XOffSet; _root.Body.Main.TileArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]]._y = _root.Body.Main.BuildingCheckArray[P][0] * 16; _root.Body.Main.TileArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]].gotoAndStop(81); P++; } if (Math.floor(_root.Body.Main.BuildingCheckArray[0][0] / 2) >= (_root.Body.Main.BuildingCheckArray[0][0] / 2)) { XOffSet = 0; } else { XOffSet = 32; } _global.TileSetArray[_root.Body.Main.BuildingCheckArray[0][0]][_root.Body.Main.BuildingCheckArray[0][1]] = 100 + Building; _root.Body.Main.TileArray[_root.Body.Main.BuildingCheckArray[0][0]][_root.Body.Main.BuildingCheckArray[0][1]] = _root.Body.Main.attachMovie("Buildings", ("Tile1" + (_root.Body.Main.BuildingCheckArray[0][0] * 180)) + _root.Body.Main.BuildingCheckArray[0][1], (_root.Body.Main.BuildingCheckArray[0][0] * 180) + _root.Body.Main.BuildingCheckArray[0][1]); _root.Body.Main.TileArray[_root.Body.Main.BuildingCheckArray[0][0]][_root.Body.Main.BuildingCheckArray[0][1]]._x = (_root.Body.Main.BuildingCheckArray[0][1] * 64) + XOffSet; _root.Body.Main.TileArray[_root.Body.Main.BuildingCheckArray[0][0]][_root.Body.Main.BuildingCheckArray[0][1]]._y = _root.Body.Main.BuildingCheckArray[0][0] * 16; _root.Body.Main.TileArray[_root.Body.Main.BuildingCheckArray[0][0]][_root.Body.Main.BuildingCheckArray[0][1]].gotoAndStop(Building); } } function BuildingFitTest(BuildingType, ZoneType) { Xdistance = 2; Ydistance = 1; LOWEST = _global.Buildings[BuildingType][0]; HIGHEST = _global.Buildings[BuildingType][1]; OldLowest = LOWEST; OldHighest = HIGHEST; if (LOWEST < 0) { LOWEST = -LOWEST; } if (Highest < 0) { HIGHEST = -HIGHEST; } TempHighest = HIGHEST; TempLowest = LOWEST; J5 = 0; while (J5 <= LOWEST) { if (J5 > 0) { if (Xdistance >= 0) { if (Ydistance >= 0) { if (OldLowest <= 0) { A = Math.floor(_root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] / 2); B = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] / 2; if (A >= B) { _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][0] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] + 1; _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][1] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][1] - 1; } else { _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][0] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] + 1; _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][1] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][1] - 0; } } else { A = Math.floor(_root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] / 2); B = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] / 2; if (A >= B) { _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][0] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] - 1; _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][1] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][1] - 0; } else { _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][0] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] - 1; _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][1] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][1] + 1; } } } else if (OldHighest <= 0) { A = Math.floor(_root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] / 2); B = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] / 2; if (A >= B) { _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][0] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] - 1; _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][1] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][1] - 1; } else { _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][0] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] - 1; _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][1] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][1] - 0; } } else { A = Math.floor(_root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] / 2); B = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] / 2; if (A >= B) { _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][0] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] + 1; _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][1] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][1] + 0; } else { _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][0] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] + 1; _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][1] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][1] + 1; } } } else if (Ydistance >= 0) { if ((OldHighest + 0) <= 0) { A = Math.floor(_root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] / 2); B = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] / 2; if (A >= B) { _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][0] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] - 1; _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][1] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][1] - 1; } else { _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][0] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] - 1; _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][1] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][1] - 0; } } else { A = Math.floor(_root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] / 2); B = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] / 2; if (A >= B) { _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][0] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] + 1; _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][1] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][1] - 0; } else { _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][0] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] + 1; _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][1] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][1] + 1; } } } else if (OldLowest <= 0) { A = Math.floor(_root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] / 2); B = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] / 2; if (A >= B) { _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][0] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] + 1; _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][1] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][1] - 1; } else { _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][0] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] + 1; _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][1] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][1] - 0; } } else { A = Math.floor(_root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] / 2); B = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] / 2; if (A >= B) { _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][0] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] - 1; _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][1] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][1] - 0; } else { _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][0] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][0] - 1; _root.Body.Main.BuildingCheckArray[J5 * HIGHEST][1] = _root.Body.Main.BuildingCheckArray[(J5 - 1) * HIGHEST][1] + 1; } } } K5 = 1; while (K5 <= (HIGHEST - 1)) { a = Math.floor(_root.Body.Main.BuildingCheckArray[(K5 + (J5 * HIGHEST)) - 1][0] / 2); b = _root.Body.Main.BuildingCheckArray[(K5 + (J5 * HIGHEST)) - 1][0] / 2; if (a >= b) { XOffSet = 0; XOffSet2 = 1; } else { XOffSet = 1; XOffSet2 = 0; } if (Xdistance >= 0) { if (Ydistance >= 0) { _root.Body.Main.BuildingCheckArray[K5 + (J5 * HIGHEST)][0] = _root.Body.Main.BuildingCheckArray[(K5 + (J5 * HIGHEST)) - 1][0] - 1; _root.Body.Main.BuildingCheckArray[K5 + (J5 * HIGHEST)][1] = (_root.Body.Main.BuildingCheckArray[(K5 + (J5 * HIGHEST)) - 1][1] - 1) + XOffSet; } else { _root.Body.Main.BuildingCheckArray[K5 + (J5 * HIGHEST)][0] = _root.Body.Main.BuildingCheckArray[(K5 + (J5 * HIGHEST)) - 1][0] + 1; _root.Body.Main.BuildingCheckArray[K5 + (J5 * HIGHEST)][1] = (_root.Body.Main.BuildingCheckArray[(K5 + (J5 * HIGHEST)) - 1][1] - 1) + XOffSet; } } else if (Ydistance >= 0) { _root.Body.Main.BuildingCheckArray[K5 + (J5 * HIGHEST)][0] = _root.Body.Main.BuildingCheckArray[(K5 + (J5 * HIGHEST)) - 1][0] - 1; _root.Body.Main.BuildingCheckArray[K5 + (J5 * HIGHEST)][1] = (_root.Body.Main.BuildingCheckArray[(K5 + (J5 * HIGHEST)) - 1][1] + 1) - XOffSet2; } else { _root.Body.Main.BuildingCheckArray[K5 + (J5 * HIGHEST)][0] = _root.Body.Main.BuildingCheckArray[(K5 + (J5 * HIGHEST)) - 1][0] + 1; _root.Body.Main.BuildingCheckArray[K5 + (J5 * HIGHEST)][1] = (_root.Body.Main.BuildingCheckArray[(K5 + (J5 * HIGHEST)) - 1][1] + 1) - XOffSet2; } K5++; } J5++; } NumberOfTiles = HIGHEST * LOWEST; } function FinishFitTest(BuildingType, ZoneType) { Fit = true; P = 0; while (P <= (NumberOfTiles - 1)) { O = _global.TileSetArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]]; if (ZoneType == 1) { Q222 = 73; Q33 = 72; } if (ZoneType == 2) { Q222 = 73; Q33 = 74; } if (ZoneType == 3) { Q222 = 74; Q33 = 72; } if (((((((O >= 33) or (O == 17)) or (O == 18)) or (O == 19)) or (O == 81)) or (Q == Q222)) or (Q == Q33)) { Fit = false; } P++; } } function DeleteBuiding(TileType) { LLL = _global.TileSetArray[_root.Body.Main.BuildingCheckArray[0][0]][_root.Body.Main.BuildingCheckArray[0][1]] - 100; if ((_global.BuildingType[LLL] > 0) and (_global.BuildingType[LLL] < 4)) { BasePop = 0; if (_global.BuildingType[LLL] == 1) { BasePop = 5; } if (_global.BuildingType[LLL] == 2) { BasePop = 3; } if (_global.BuildingType[LLL] == 3) { BasePop = 2; } if (BasePop == 5) { _global.RESTotal = _global.RESTotal - (((_global.BuildingValue[LLL] * 1) * _global.Buildings[LLL][0]) * _global.Buildings[LLL][1]); } if (BasePop == 3) { _global.COMTotal = _global.COMTotal - (((_global.BuildingValue[LLL] * 1) * _global.Buildings[LLL][0]) * _global.Buildings[LLL][1]); } if (BasePop == 2) { _global.INDTotal = _global.INDTotal - (((_global.BuildingValue[LLL] * 1) * _global.Buildings[LLL][0]) * _global.Buildings[LLL][1]); } _global.Population = _global.Population - (((_global.BuildingValue[LLL] * BasePop) * _global.Buildings[LLL][0]) * _global.Buildings[LLL][1]); } P = 0; while (P <= (NumberOfTiles - 1)) { if (Math.floor(_root.Body.Main.BuildingCheckArray[P][0] / 2) >= (_root.Body.Main.BuildingCheckArray[P][0] / 2)) { XOffSet = 0; } else { XOffSet = 32; } _global.TileSetArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]] = TileType; if (_global.TileCheckArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]] == true) { _root.Body.Main.TileArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]].removeMovieClip(); _root.Body.Main.TileArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]] = _root.Body.Main.attachMovie("Tile2", ("Tile1" + (_root.Body.Main.BuildingCheckArray[P][0] * 180)) + _root.Body.Main.BuildingCheckArray[P][1], (_root.Body.Main.BuildingCheckArray[P][0] * 180) + _root.Body.Main.BuildingCheckArray[P][1]); _root.Body.Main.TileArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]].gotoAndStop(TileType); _root.Body.Main.TileArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]]._x = (_root.Body.Main.BuildingCheckArray[P][1] * 64) + XOffSet; _root.Body.Main.TileArray[_root.Body.Main.BuildingCheckArray[P][0]][_root.Body.Main.BuildingCheckArray[P][1]]._y = _root.Body.Main.BuildingCheckArray[P][0] * 16; } P++; } } function ClearData() { if (SubState == 5) { x2 = -Math.floor((_root.Body.Main._x + 84) / 64); y2 = -Math.floor((_root.Body.Main._y + 18) / 16); a = Math.round(640 / 64) + 1; a = a / (_root.Body._xscale / 100); b = Math.round(480 / 16) + 1; b = b / (_root.Body._xscale / 100); y = y2 - 1; while (y <= ((y2 + b) + 1)) { x = x2 - 1; while (x <= ((x2 + a) + 1)) { if (_global.TileCheckArray[y][x] == true) { if ((((x >= 0) and (x <= 90)) and (y >= 0)) and (y <= 180)) { if (Math.floor(y / 2) >= (y / 2)) { XOffSet = 0; } else { XOffSet = 32; } if ((_global.TileSetArray[y][x] != 0) and (_global.TileSetArray[y][x] <= 100)) { Power = _root.Body.Main.PoleScanIndexFinished[_root.Body.Main.PoleScanFinished[y][x]][0] / _root.Body.Main.PoleScanIndexFinished[_root.Body.Main.PoleScanFinished[y][x]][1]; if (!((((_global.TileSetArray[y][x] == 74) or (_global.TileSetArray[y][x] == 73)) or (_global.TileSetArray[y][x] == 72)) and ((Power <= 0) or (isNaN(Power) == true)))) { if (_global.TileSetArray[y][x] == 74) { _root.Body.Main.TileArray[y][x].gotoAndStop(74); } if (_global.TileSetArray[y][x] == 72) { _root.Body.Main.TileArray[y][x].gotoAndStop(72); } if (_global.TileSetArray[y][x] == 73) { _root.Body.Main.TileArray[y][x].gotoAndStop(73); } } else { if (_global.TileSetArray[y][x] == 74) { _root.Body.Main.TileArray[y][x].gotoAndStop(82); } if (_global.TileSetArray[y][x] == 72) { _root.Body.Main.TileArray[y][x].gotoAndStop(83); } if (_global.TileSetArray[y][x] == 73) { _root.Body.Main.TileArray[y][x].gotoAndStop(84); } } } } } x++; } y++; } _global.YCheckFinished = _global.YCheck; _global.XCheckFinished = _global.XCheck; _global.ZONE1FINISHED = _global.ZONE1; _global.ZONE2FINISHED = _global.ZONE2; _global.ZONE3FINISHED = _global.ZONE3; _global.ZONE1 = 0; _global.ZONE2 = 0; _global.ZONE3 = 0; NoPower = false; NoRoadRail = false; HamTotal = Ham2; Ham2 = 0; FireMap2 = 0; PoliceMap2 = 0; FireMapTotal = FireMap2; PoliceMapTotal = PoliceMap2; FireDepartmentTotal = FireDepartment; PoliceDepartmentTotal = PoliceDepartment; AirPortTotal = AirPort; CoalPlantTotal = CoalPlant; OilPlantTotal = OilPlant; NuclearPlantTotal = NuclearPlant; StadiumTotal = Stadium; SchoolTotal = School; PoolTotal = Pool; HospitalTotal = Hospital; FireDepartment = 0; PoliceDepartment = 0; AirPort = 0; CoalPlant = 0; OilPlant = 0; NuclearPlant = 0; Stadium = 0; School = 0; Pool = 0; Hospital = 0; RoadTotal = 0; RailTotal = 0; _root.Body.Main.RailScanIndex = new Array(); _root.Body.Main.RoadScanIndex = new Array(); } if (SubState == 4) { _root.Body.Main.PoleScanIndex = new Array(); y = 0; while (y <= 100) { _root.Body.Main.PoleScanIndex[y] = new Array(); x = 0; while (x <= 1) { _root.Body.Main.PoleScanIndex[y][x] = 0; x++; } y++; } } if (SubState == 3) { _root.Body.Main.FireMap = new Array(); y = 0; while (y <= _global.YCheckFinished) { _root.Body.Main.FireMap[y] = new Array(); x = 0; while (x <= _global.XCheckFinished) { _root.Body.Main.FireMap[y][x] = 0; x++; } y++; } } if (SubState == 2) { _root.Body.Main.PoliceMap = new Array(); y = 0; while (y <= 180) { _root.Body.Main.PoliceMap[y] = new Array(); x = 0; while (x <= 90) { _root.Body.Main.PoliceMap[y][x] = 0; x++; } y++; } } if (SubState == 1) { _root.Body.Main.PollutionMap = new Array(); y = 0; while (y <= 180) { _root.Body.Main.PollutionMap[y] = new Array(); x = 0; while (x <= 90) { _root.Body.Main.PollutionMap[y][x] = 0; x++; } y++; } } if (SubState == 0) { _root.Body.Main.ZoneTypeArray = new Array(); y = 0; while (y <= 180) { _root.Body.Main.ZoneTypeArray[y] = new Array(); x = 0; while (x <= 90) { _root.Body.Main.ZoneTypeArray[y][x] = 0; x++; } y++; } } if (SubState < 5) { SubState++; } else { _global.State = 0; SubState = 0; } } function BackgroundChecks() { if (_global.State == 20) { if (_global.Tutorial != true) { _global.NoGrow--; } _global.RoadTotalFinished = RoadTotal; _global.RailTotalFinished = RailTotal; ClearData(); } if ((_global.State < 9) or (_global.State > 19)) { if (_global.NoGrow == undefined) { _global.NoGrow = 0; } if ((_global.NoGrow <= 0) and (_global.Tutorial != true)) { GrowBuildings(); } } if (_global.State == 19) { CopyToFinished(11); } if (_global.State == 18) { CopyToFinished2(10); } if (_global.State == 17) { CopyToFinished2(9); } if (_global.State == 16) { CopyToFinished2(8); } if (_global.State == 15) { CopyToFinished(7); } if (_global.State == 14) { CopyToFinished(6); } if (_global.State == 13) { CopyToFinished(5); } if (_global.State == 12) { CopyToFinished(4); } if (_global.State == 11) { CopyToFinished(3); } if (_global.State == 10) { CopyToFinished(2); } if (_global.State == 9) { CopyToFinished(1); } if (_global.State == 8) { ScanZoneType(); } if (_global.State == 7) { if (SubState == 2) { AddArea(ScanY, ScanX, AreaAmount, AreaAmount); SubState = 1; } if (SubState == 1) { FinalPass(); } if (_global.State == 8) { Cycle = 0; SubStateX = 0; SubStateY = 0; } } if (_global.State == 6) { if (SubState == 2) { PathRoad(SubStateX, SubStateY, 3); } if (SubState == 1) { FindRoad(_root.Body.Main.PoleScan); } if (_global.State == 7) { SubStateY = 0; SubStateX = 0; Cycle = 0; SubState = 1; } } if (_global.State == 5) { ScanRoad(3); if (_global.State == 6) { SubState = 1; RoadNumber = 2; SubStateY = 0; SubStateX = 0; } } if (_global.State == 4) { if (SubState == 2) { PathRoad(SubStateX, SubStateY, 2); } if (SubState == 1) { FindRoad(_root.Body.Main.RailScan); } } if (_global.State == 3) { ScanRoad(2); if (_global.State == 4) { SubState = 1; RoadNumber = 2; SubStateY = 0; SubStateX = 0; } } if (_global.State == 2) { if (SubState == 2) { PathRoad(SubStateX, SubStateY, 1); } if (SubState == 1) { FindRoad(_root.Body.Main.RoadScan); } } if (_global.State == 1) { ScanRoad(1); if (_global.State == 2) { SubState = 1; RoadNumber = 2; SubStateY = 0; SubStateX = 0; } } if (_global.State == 0) { _global.State = 1; SubState = 1; RoadNumber = 2; SubStateY = 0; SubStateX = 0; } } function GrowBuildings() { if (SubStateK == undefined) { SubStateK = 0; } SubStateK2 = SubStateK + 6; K = SubStateK; while (K <= SubStateK2) { Y = Math.floor(_global.RandomList[K] / 90); X = _global.RandomList[K] - (Y * 90); GrowType = 0; if ((_global.TileSetArray[Y][X] == 74) or (_global.BuildingType[_global.TileSetArray[Y][X] - 100] == 1)) { GrowType = 1; } if ((_global.TileSetArray[Y][X] == 72) or (_global.BuildingType[_global.TileSetArray[Y][X] - 100] == 2)) { GrowType = 2; } if ((_global.TileSetArray[Y][X] == 73) or (_global.BuildingType[_global.TileSetArray[Y][X] - 100] == 3)) { GrowType = 3; } if (((GrowType == 1) or (GrowType == 2)) or (GrowType == 3)) { FinalValue = 0; FinalValue = FindValue(Y, X); if ((_root.Body.Main.PoleScanIndexFinished[_root.Body.Main.PoleScanFinished[Y][X]][0] == 0) or (_root.Body.Main.PoleScanIndexFinished[_root.Body.Main.PoleScanFinished[Y][X]][1] == 0)) { FinalValue = 0; } if (!(((_global.TileSetArray[Y][X] == 74) or (_global.TileSetArray[Y][X] == 72)) or (_global.TileSetArray[Y][X] == 73))) { CurrentValue = _global.BuildingValue[_global.TileSetArray[Y][X] - 100]; } else { CurrentValue = 0; } if ((FinalValue + 0) < CurrentValue) { AAA = _global.TileSetArray[Y][X] - 100; Height = _global.Buildings[AAA][1]; Width = _global.Buildings[AAA][0]; BuildingSizeCheck(X, Y, Height, Width, GrowType, AAA); BuildingFitTest(AAA, 1); if (GrowType == 1) { DeleteBuiding(74); } if (GrowType == 2) { DeleteBuiding(72); } if (GrowType == 3) { DeleteBuiding(73); } } if (!(((_global.TileSetArray[Y][X] == 74) or (_global.TileSetArray[Y][X] == 72)) or (_global.TileSetArray[Y][X] == 73))) { CurrentValue = _global.BuildingValue[_global.TileSetArray[Y][X] - 100]; } else { CurrentValue = 0; } CurrentValue = Math.floor(CurrentValue); if (FinalValue >= (CurrentValue + 1)) { FinalValue = CurrentValue + 1; FinalValue = Math.floor(FinalValue); if (GrowType == 1) { BBB = _global.RESValue[FinalValue].length; CCC = random(BBB); AAA = _global.RESValue[FinalValue][CCC]; } if (GrowType == 2) { BBB = _global.COMValue[FinalValue].length; CCC = random(BBB); AAA = _global.COMValue[FinalValue][CCC]; } if (GrowType == 3) { BBB = _global.INDValue[FinalValue].length; CCC = random(BBB); AAA = _global.INDValue[FinalValue][CCC]; } if ((AAA / 4) == Math.floor(AAA / 4)) { AAA--; } AAA = BuidlingFaceingCheck(AAA, Y, X); Height = _global.Buildings[AAA][1]; Width = _global.Buildings[AAA][0]; BuildingSizeCheck(X, Y, Height, Width, GrowType, AAA); BuildingFitTest(AAA, 1); FinalFit(Y, X, AAA); if (BuildingFit == true) { BuildingSizeClear(Y, X, Height, Width, AAA); } } } K++; } SubStateK = SubStateK2; if (SubStateK >= 16200) { SubStateK = 0; } } function FindRoad(SearchArray) { Cycle = 0; if (SubStateY >= _global.YCheckFinished) { SubState = 1; _global.State++; Cycle = 200; } if (SubStateX >= _global.XCheckFinished) { SubStateY++; SubStateX = 0; } else { SubStateX++; } y = SubStateY; while (y <= _global.YCheckFinished) { x = SubStateX; while (x <= _global.XCheckFinished) { if (SearchArray[y][x] == 1) { SubStateY = y; SubStateX = x; ScanX = x; ScanY = y; x = _global.XCheckFinished; y = _global.YCheckFinished; SubState = 2; Array1 = new Array(); Array1[0] = ScanY; Array1[1] = ScanX; Array2 = new Array(); Array3 = new Array(); Q233 = 0; } if (Cycle >= 200) { SubStateY = y; SubStateX = x; x = _global.XCheckFinished; y = _global.YCheckFinished; } if ((x >= _global.XCheckFinished) and (Cycle < 200)) { SubStateX = 0; SubStateY++; } Cycle++; x++; } y++; } } function FinalPass() { Cycle = 0; if (SubStateY >= _global.YCheckFinished) { SubState = 1; _global.State++; Cycle = 25; } if (SubStateX >= _global.XCheckFinished) { SubStateY++; SubStateX = 0; } else { SubStateX++; } y = SubStateY; while (y <= _global.YCheckFinished) { x = SubStateX; while (x <= _global.XCheckFinished) { AreaType = 0; if (((_global.TileSetArray[y][x] - 100) >= 501) and ((_global.TileSetArray[y][x] - 100) <= 504)) { FireDepartment++; } if (((_global.TileSetArray[y][x] - 100) >= 485) and ((_global.TileSetArray[y][x] - 100) <= 488)) { PoliceDepartment++; } if (((_global.TileSetArray[y][x] - 100) >= 505) and ((_global.TileSetArray[y][x] - 100) <= 508)) { AirPort++; } if (((_global.TileSetArray[y][x] - 100) >= 497) and ((_global.TileSetArray[y][x] - 100) <= 500)) { CoalPlant++; } if (((_global.TileSetArray[y][x] - 100) >= 481) and ((_global.TileSetArray[y][x] - 100) <= 484)) { OilPlant++; } if (((_global.TileSetArray[y][x] - 100) >= 509) and ((_global.TileSetArray[y][x] - 100) <= 512)) { NuclearPlant++; } if (((_global.TileSetArray[y][x] - 100) >= 489) and ((_global.TileSetArray[y][x] - 100) <= 492)) { Stadium++; } if (((_global.TileSetArray[y][x] - 100) >= 269) and ((_global.TileSetArray[y][x] - 100) <= 272)) { School++; } if (((_global.TileSetArray[y][x] - 100) >= 273) and ((_global.TileSetArray[y][x] - 100) <= 276)) { Pool++; } if (((_global.TileSetArray[y][x] - 100) >= 493) and ((_global.TileSetArray[y][x] - 100) <= 496)) { Hospital++; } if (_global.BuildingType[_global.TileSetArray[y][x] - 100] == 3) { AreaAmount = _global.BuildingValue[_global.TileSetArray[y][x] - 100] * 4; AreaType = 1; } if (((_global.TileSetArray[y][x] - 100) >= 497) and ((_global.TileSetArray[y][x] - 100) <= 500)) { AreaAmount = 25; AreaType = 1; } if (((_global.TileSetArray[y][x] - 100) >= 481) and ((_global.TileSetArray[y][x] - 100) <= 484)) { AreaAmount = 15; AreaType = 1; } if (((_global.TileSetArray[y][x] - 100) >= 501) and ((_global.TileSetArray[y][x] - 100) <= 504)) { AreaAmount = 20; AreaType = 2; } if (((_global.TileSetArray[y][x] - 100) >= 485) and ((_global.TileSetArray[y][x] - 100) <= 488)) { AreaAmount = 20; AreaType = 3; } if ((AreaType > 0) or (Cycle >= 25)) { SubStateY = y; SubStateX = x; ScanX = x; ScanY = y; x = _global.XCheckFinished; y = _global.YCheckFinished; if ((AreaType > 0) and (Cycle < 25)) { SubState = 2; Q233 = 0; } } if (((x >= _global.XCheckFinished) and (Cycle < 25)) and (AreaType == 0)) { SubStateX = 0; SubStateY++; } Cycle++; x++; } y++; } } function AddArea(fx, fy, p, AreaAmount) { if (AreaType == 1) { py = 0; y = -p; while (y <= 0) { x = -p; while (x <= p) { AreaAmount = Math.min(py, p - Math.abs(x)); _root.Body.Main.PollutionMap[fx + x][fy + y] = _root.Body.Main.PollutionMap[fx + x][fy + y] + AreaAmount; _root.Body.Main.PollutionMap[fx + x][fy - y] = _root.Body.Main.PollutionMap[fx + x][fy - y] + AreaAmount; x++; } py++; y++; } } if (AreaType == 2) { py = 0; y = -p; while (y <= 0) { x = -p; while (x <= p) { AreaAmount = Math.min(py, p - Math.abs(x)); _root.Body.Main.FireMap[fx + x][fy + y] = _root.Body.Main.FireMap[fx + x][fy + y] + AreaAmount; _root.Body.Main.FireMap[fx + x][fy - y] = _root.Body.Main.FireMap[fx + x][fy - y] + AreaAmount; x++; } py++; y++; } } if (AreaType == 3) { py = 0; y = -p; while (y <= 0) { x = -p; while (x <= p) { AreaAmount = Math.min(py, p - Math.abs(x)); _root.Body.Main.PoliceMap[fx + x][fy + y] = _root.Body.Main.PoliceMap[fx + x][fy + y] + AreaAmount; _root.Body.Main.PoliceMap[fx + x][fy - y] = _root.Body.Main.PoliceMap[fx + x][fy - y] + AreaAmount; x++; } py++; y++; } } } function PathRoad(x, y, Type) { QUITSCAN = false; do { SearchRoad(x, y, Type); } while (QUITSCAN == false); } function SearchRoad(x, y, Type) { if (J11 == undefined) { J11 = 0; } Q11 = 0; while (Q11 <= 25) { y = Array1[J11 * 2]; x = Array1[(J11 * 2) + 1]; if (Type == 1) { _root.Body.Main.RoadScan[y][x] = RoadNumber; if (isNaN(_root.Body.Main.RoadScanIndex[RoadNumber]) == true) { _root.Body.Main.RoadScanIndex[RoadNumber] = 0; } _root.Body.Main.RoadScanIndex[RoadNumber]++; } if (Type == 2) { _root.Body.Main.RailScan[y][x] = RoadNumber; if (isNaN(_root.Body.Main.RailScanIndex[RoadNumber]) == true) { _root.Body.Main.RailScanIndex[RoadNumber] = 0; } _root.Body.Main.RailScanIndex[RoadNumber]++; } if (Type == 3) { _root.Body.Main.PoleScan[y][x] = RoadNumber; _root.Body.Main.PoleScanIndex[RoadNumber][1]++; } if (((Type == 3) and (_global.PowerPlant[_global.TileSetArray[y][x] - 100] != undefined)) and (_global.TileSetArray[y][x] != undefined)) { _root.Body.Main.PoleScanIndex[RoadNumber][0] = _root.Body.Main.PoleScanIndex[RoadNumber][0] + _global.PowerPlant[_global.TileSetArray[y][x] - 100]; } if (Math.floor(y / 2) >= (y / 2)) { XOffSet = 0; } else { XOffSet = 1; } if (Type == 1) { a = _root.Body.Main.RoadScan[y - 1][(x - 1) + XOffSet]; b = _root.Body.Main.RoadScan[y - 1][(x + 0) + XOffSet]; c = _root.Body.Main.RoadScan[y + 1][(x - 1) + XOffSet]; d = _root.Body.Main.RoadScan[y + 1][(x + 0) + XOffSet]; } if (Type == 2) { a = _root.Body.Main.RailScan[y - 1][(x - 1) + XOffSet]; b = _root.Body.Main.RailScan[y - 1][(x + 0) + XOffSet]; c = _root.Body.Main.RailScan[y + 1][(x - 1) + XOffSet]; d = _root.Body.Main.RailScan[y + 1][(x + 0) + XOffSet]; } if (Type == 3) { a = _root.Body.Main.PoleScan[y - 1][(x - 1) + XOffSet]; b = _root.Body.Main.PoleScan[y - 1][(x + 0) + XOffSet]; c = _root.Body.Main.PoleScan[y + 1][(x - 1) + XOffSet]; d = _root.Body.Main.PoleScan[y + 1][(x + 0) + XOffSet]; } if (a == 1) { Array2[Q22 * 2] = y - 1; Array2[(Q22 * 2) + 1] = (x - 1) + XOffSet; if (Type == 1) { _root.Body.Main.RoadScan[y - 1][(x - 1) + XOffSet] = RoadNumber; } if (Type == 2) { _root.Body.Main.RailScan[y - 1][(x - 1) + XOffSet] = RoadNumber; } if (Type == 3) { _root.Body.Main.PoleScan[y - 1][(x - 1) + XOffSet] = RoadNumber; } Q22++; } if (b == 1) { Array2[Q22 * 2] = y - 1; Array2[(Q22 * 2) + 1] = (x + 0) + XOffSet; if (Type == 1) { _root.Body.Main.RoadScan[y - 1][(x + 0) + XOffSet] = RoadNumber; } if (Type == 2) { _root.Body.Main.RailScan[y - 1][(x + 0) + XOffSet] = RoadNumber; } if (Type == 3) { _root.Body.Main.PoleScan[y - 1][(x + 0) + XOffSet] = RoadNumber; } Q22++; } if (c == 1) { Array2[Q22 * 2] = y + 1; Array2[(Q22 * 2) + 1] = (x - 1) + XOffSet; if (Type == 1) { _root.Body.Main.RoadScan[y + 1][(x - 1) + XOffSet] = RoadNumber; } if (Type == 2) { _root.Body.Main.RailScan[y + 1][(x - 1) + XOffSet] = RoadNumber; } if (Type == 3) { _root.Body.Main.PoleScan[y + 1][(x - 1) + XOffSet] = RoadNumber; } Q22++; } if (d == 1) { Array2[Q22 * 2] = y + 1; Array2[(Q22 * 2) + 1] = (x + 0) + XOffSet; if (Type == 1) { _root.Body.Main.RoadScan[y + 1][(x + 0) + XOffSet] = RoadNumber; } if (Type == 2) { _root.Body.Main.RailScan[y + 1][(x + 0) + XOffSet] = RoadNumber; } if (Type == 3) { _root.Body.Main.PoleScan[y + 1][(x + 0) + XOffSet] = RoadNumber; } Q22++; } J11++; if (isNaN(Array1[J11 * 2]) == true) { Q11 = 100000 /* 0x0186A0 */; J11 = 0; Array1 = Array2.slice(0); Array2 = Array3.slice(0); Q22 = 0; } Q11++; } if (isNaN(Array1[0]) == true) { J11 = 0; Q22 = 0; Q11 = 0; SubState = 1; RoadNumber++; } QUITSCAN = true; } function TraceIt() { y = 0; while (y <= 180) { trace(_root.Body.Main.RoadScanIndexFinished[y]); y++; } } function CopyToFinished(Type) { if (SubStateY >= _global.YCheckFinished) { SubStateY = 0; SubStateY2 = 0; } SubStateY2 = SubStateY + 10; y = SubStateY; while (y <= SubStateY2) { if (Type == 1) { _root.Body.Main.RoadScanFinished[y] = _root.Body.Main.RoadScan[y].slice(0, _global.XCheckFinished); } if (Type == 2) { _root.Body.Main.RailScanFinished[y] = _root.Body.Main.RailScan[y].slice(0, _global.XCheckFinished); } if (Type == 3) { _root.Body.Main.PoleScanFinished[y] = _root.Body.Main.PoleScan[y].slice(0, _global.XCheckFinished); } if (Type == 4) { _root.Body.Main.RoadScanIndexFinished = _root.Body.Main.RoadScanIndex; } if (Type == 5) { _root.Body.Main.RailScanIndexFinished = _root.Body.Main.RailScanIndex; } if (Type == 6) { _root.Body.Main.PoleScanIndexFinished[y] = _root.Body.Main.PoleScanIndex[y].slice(0, _global.XCheckFinished); } if (Type == 11) { _root.Body.Main.ZoneTypeArrayFinished[y] = _root.Body.Main.ZoneTypeArray[y].slice(0, _global.XCheckFinished); } y++; } SubStateY = SubStateY2; if (SubStateY >= _global.YCheckFinished) { _global.State++; SubStateY = 0; SubStateY2 = 0; } } function CopyToFinished2(Type) { if (SubStateY >= 180) { SubStateY = 0; SubStateY2 = 0; } SubStateY2 = SubStateY + 10; y = SubStateY; while (y <= SubStateY2) { if (Type == 8) { _root.Body.Main.FireMapFinished[y] = _root.Body.Main.FireMap[y].slice(0, 90); } if (Type == 9) { _root.Body.Main.PoliceMapFinished[y] = _root.Body.Main.PoliceMap[y].slice(0, 90); } if (Type == 10) { _root.Body.Main.PollutionMapFinished[y] = _root.Body.Main.PollutionMap[y].slice(0, 90); } y++; } SubStateY = SubStateY2; if (SubStateY >= 180) { _global.State++; SubStateY = 0; SubStateY2 = 0; } } function ScanRoad(Type) { if (SubStateY >= _global.YCheckFinished) { SubStateY = 0; SubStateY2 = 0; } SubStateY2 = SubStateY + 1; y = SubStateY; while (y <= SubStateY) { x = 0; while (x <= _global.XCheckFinished) { CurrentTile = _global.TileSetArray[y][x]; if (Type == 1) { if (!(((((((((CurrentTile >= 33) and (CurrentTile <= 43)) and (CurrentTile != undefined)) or (CurrentTile == 51)) or (CurrentTile == 52)) or (CurrentTile == 62)) or (CurrentTile == 63)) or (CurrentTile == 79)) or (CurrentTile == 80))) { _root.Body.Main.RoadScan[y][x] = 0; } else { _root.Body.Main.RoadScan[y][x] = 1; RoadTotal++; } } if (Type == 2) { if (!((((((CurrentTile >= 44) and (CurrentTile <= 57)) and (CurrentTile != undefined)) or (CurrentTile == 61)) or (CurrentTile == 77)) or (CurrentTile == 78))) { _root.Body.Main.RailScan[y][x] = 0; } else { _root.Body.Main.RailScan[y][x] = 1; RailTotal++; } } if (Type == 3) { if (!(((((CurrentTile >= 57) and (CurrentTile <= 76)) and (CurrentTile != undefined)) or (CurrentTile >= 100)) or (CurrentTile == 0))) { _root.Body.Main.PoleScan[y][x] = 0; } else { _root.Body.Main.PoleScan[y][x] = 1; } } x++; } y++; } SubStateY = SubStateY2; if (SubStateY >= _global.YCheckFinished) { _global.State++; SubStateY = 0; SubStateY2 = 0; } } function ScanZoneType() { if (SubStateY >= (_global.YCheckFinished + 1)) { SubStateY = 0; SubStateY2 = 0; } SubStateY2 = SubStateY + 1; if (_global.ZONE1 == undefined) { _global.ZONE1 = 0; } if (_global.ZONE2 == undefined) { _global.ZONE2 = 0; } if (_global.ZONE3 == undefined) { _global.ZONE3 = 0; } if (ZONETOTAL == undefined) { ZONETOTAL = 0; } y = SubStateY; while (y <= SubStateY) { x = 0; while (x <= _global.XCheckFinished) { CurrentTile = _global.TileSetArray[y][x]; _root.Body.Main.ZoneTypeArray[y][x] = 0; if (CurrentTile <= 100) { if (((CurrentTile == 74) or (CurrentTile == 72)) or (CurrentTile == 73)) { if (_root.Body.Main.PoliceMapFinished[y][x] >= 1) { PoliceMap2++; } if (_root.Body.Main.FireMapFinished[y][x] >= 1) { FireMap2++; } } if (CurrentTile == 74) { _root.Body.Main.ZoneTypeArray[y][x] = 1; _global.ZONE1++; } if (CurrentTile == 72) { _root.Body.Main.ZoneTypeArray[y][x] = 2; _global.ZONE2++; } if (CurrentTile == 73) { _root.Body.Main.ZoneTypeArray[y][x] = 3; _global.ZONE3++; } } else { if (_global.BuildingType[CurrentTile - 100] == 1) { Height = _global.Buildings[CurrentTile - 100][1]; Width = _global.Buildings[CurrentTile - 100][0]; BuildingSizeCheck(x, y, Height, Width, 1, CurrentTile - 100); if (_root.Body.Main.PollutionMapFinished[y][x] >= 5) { Ham2 = (Ham2 + (Height * Width)) - 1; } if (_root.Body.Main.PoliceMapFinished[y][x] >= 1) { PoliceMap2 = (PoliceMap2 + (Height * Width)) - 1; } if (_root.Body.Main.FireMapFinished[y][x] >= 1) { FireMap2 = (FireMap2 + (Height * Width)) - 1; } T = 0; while (T <= (Height * Width)) { _root.Body.Main.ZoneTypeArray[_root.Body.Main.BuildingCheckArray[T][0]][_root.Body.Main.BuildingCheckArray[T][1]] = 1; _global.ZONE1++; T++; } _global.ZONE1--; } if (_global.BuildingType[CurrentTile - 100] == 2) { Height = _global.Buildings[CurrentTile - 100][1]; Width = _global.Buildings[CurrentTile - 100][0]; BuildingSizeCheck(x, y, Height, Width, 2, CurrentTile - 100); if (_root.Body.Main.PoliceMapFinished[y][x] >= 1) { PoliceMap2 = (PoliceMap2 + (Height * Width)) - 1; } if (_root.Body.Main.FireMapFinished[y][x] >= 1) { FireMap2 = (FireMap2 + (Height * Width)) - 1; } T = 0; while (T <= (Height * Width)) { _root.Body.Main.ZoneTypeArray[_root.Body.Main.BuildingCheckArray[T][0]][_root.Body.Main.BuildingCheckArray[T][1]] = 2; _global.ZONE2++; T++; } _global.ZONE2--; } if (_global.BuildingType[CurrentTile - 100] == 3) { Height = _global.Buildings[CurrentTile - 100][1]; Width = _global.Buildings[CurrentTile - 100][0]; BuildingSizeCheck(x, y, Height, Width, 3, CurrentTile - 100); T = 0; while (T <= (Height * Width)) { _root.Body.Main.ZoneTypeArray[_root.Body.Main.BuildingCheckArray[T][0]][_root.Body.Main.BuildingCheckArray[T][1]] = 3; _global.ZONE3++; T++; } _global.ZONE3--; if (_root.Body.Main.PoliceMapFinished[y][x] >= 1) { PoliceMap2 = (PoliceMap2 + (Height * Width)) - 1; } if (_root.Body.Main.FireMapFinished[y][x] >= 1) { FireMap2 = (FireMap2 + (Height * Width)) - 1; } } } x++; } y++; } SubStateY = SubStateY2; if (SubStateY >= (_global.YCheckFinished + 1)) { _global.State++; SubStateY = 0; SubStateY2 = 0; SubState = 1; SubStateY = 0; SubStateX = 0; ZONETOTAL = (_global.RESTotal + _global.COMTotal) + _global.INDTotal; } } function ScanRoadAccess() { if ((SubStateY == 0) and (SubStateX == 0)) { Z = 0; while (Z <= 100) { _root.Body.Main.RoadAccessArray[Z][0] = 0; _root.Body.Main.RoadAccessArray[Z][1] = 0; _root.Body.Main.RoadAccessArray[Z][2] = 0; _root.Body.Main.RailAccessArray[Z][0] = 0; _root.Body.Main.RailAccessArray[Z][1] = 0; _root.Body.Main.RailAccessArray[Z][2] = 0; Z++; } } if (SubStateX >= _global.XCheckFinished) { SubStateX = 0; SubStateX2 = 0; SubStateY++; } SubStateX2 = SubStateX + 10; y = SubStateY; while (y <= SubStateY) { x = SubStateX; while (x <= SubStateX2) { _root.Body.Main.RoadAccessArrayCheck = new Array(); _root.Body.Main.RailAccessArrayCheck = new Array(); y2 = y - 4; while (y2 <= (y + 4)) { x2 = x - 4; while (x2 <= (x + 4)) { if (_root.Body.Main.RoadScanFinished[y2][x2] > 0) { _root.Body.Main.RoadAccessArrayCheck[_root.Body.Main.RoadScanFinished[y2][x2]] = 1; } if (_root.Body.Main.RailScanFinished[y2][x2] > 0) { _root.Body.Main.RailAccessArrayCheck[_root.Body.Main.RailScanFinished[y2][x2]] = 1; } x2++; } y2++; } Z = 0; while (Z <= _root.Body.Main.RoadAccessArrayCheck.length) { if (_root.Body.Main.RoadAccessArrayCheck[Z] > 0) { if (_root.Body.Main.ZoneTypeArray[y][x] == 1) { _root.Body.Main.RoadAccessArray[Z][0]++; } if (_root.Body.Main.ZoneTypeArray[y][x] == 2) { _root.Body.Main.RoadAccessArray[Z][1]++; } if (_root.Body.Main.ZoneTypeArray[y][x] == 3) { _root.Body.Main.RoadAccessArray[Z][2]++; } } Z++; } Z = 0; while (Z <= _root.Body.Main.RailAccessArrayCheck.length) { if (_root.Body.Main.RailAccessArrayCheck[Z] > 0) { if (_root.Body.Main.ZoneTypeArray[y][x] == 1) { _root.Body.Main.RailAccessArray[Z][0]++; } if (_root.Body.Main.ZoneTypeArray[y][x] == 2) { _root.Body.Main.RailAccessArray[Z][1]++; } if (_root.Body.Main.ZoneTypeArray[y][x] == 3) { _root.Body.Main.RailAccessArray[Z][2]++; } } Z++; } x++; } y++; } SubStateX = SubStateX + 10; SubStateX = SubStateX2; if (SubStateY >= _global.YCheckFinished) { _global.State++; SubStateY = 0; SubStateY2 = 0; SubState = 1; SubStateY = 0; SubStateX = 0; SubStateX = 0; SubStateX2 = 0; } } function ApplyZoneAccess() { if (SubStateX >= _global.XCheckFinished) { SubStateX = 0; SubStateX2 = 0; SubStateY++; } SubStateX2 = SubStateX + 10; y = SubStateY; while (y <= SubStateY) { x = SubStateX + 1; while (x <= SubStateX2) { _root.Body.Main.AccessArrayRoad = new Array(); _root.Body.Main.AccessArrayRail = new Array(); _root.Body.Main.ApplyRoadAccessArray[y][x] = 0; _root.Body.Main.ApplyRailAccessArray[y][x] = 0; y2 = y - 2; while (y2 <= (y + 2)) { x2 = x - 2; while (x2 <= (x + 2)) { CurrentNumber = _root.Body.Main.RoadTest[_root.Body.Main.RoadScanFinished[y2][x2]] / ZONETOTAL; if (_root.Body.Main.ApplyRoadAccessArray[y][x] < CurrentNumber) { _root.Body.Main.ApplyRoadAccessArray[y][x] = CurrentNumber; } CurrentNumber = _root.Body.Main.RailTest[_root.Body.Main.RailScanFinished[y2][x2]] / ZONETOTAL; if (_root.Body.Main.ApplyRailAccessArray[y][x] < CurrentNumber) { _root.Body.Main.ApplyRailAccessArray[y][x] = CurrentNumber; } x2++; } y2++; } x++; } y++; } SubStateX = SubStateX + 10; SubStateX = SubStateX2; if (SubStateY >= _global.YCheckFinished) { _global.State++; SubStateY = 0; SubStateY2 = 0; SubState = 1; SubStateY = 0; SubStateX = 0; SubStateX = 0; SubStateX2 = 0; } } function FormatString(Amount) { FormatedString = String(Amount); if (Amount >= 1000) { if (Amount < 1000000) { Len = FormatedString.length; Pop1 = FormatedString.slice(Len - 3, Len); Pop2 = FormatedString.slice(0, Len - 3); FormatedString = (Pop2 + ",") + Pop1; } else { Len = FormatedString.length; Pop1 = FormatedString.slice(Len - 3, Len); Pop2 = FormatedString.slice(Len - 6, Len - 3); Pop3 = FormatedString.slice(0, Len - 6); FormatedString = (((Pop3 + ",") + Pop2) + ",") + Pop1; } } return(FormatedString); } function DateString(Month, Year) { if (Month == 1) { MonthString = "January"; } if (Month == 2) { MonthString = "February"; } if (Month == 3) { MonthString = "March"; } if (Month == 4) { MonthString = "April"; } if (Month == 5) { MonthString = "May"; } if (Month == 6) { MonthString = "June"; } if (Month == 7) { MonthString = "July"; } if (Month == 8) { MonthString = "August"; } if (Month == 9) { MonthString = "September"; } if (Month == 10) { MonthString = "October"; } if (Month == 11) { MonthString = "November"; } if (Month == 12) { MonthString = "December"; } YearString = Year; YearLength = length(YearString); if (YearLength == 3) { YearString = "" + YearString; } if (YearLength == 2) { YearString = "0" + YearString; } if (YearLength == 1) { YearString = "00" + YearString; } return((MonthString + "/") + YearString); } function TaxTime() { if (_global.Month > 12) { _root.TaxPannel.SCBar4.SCBar4._x = _global.TaxRate * 10; _root.InfoNote.InfoPosted1 = false; _root.InfoNote.InfoPosted2 = false; _root.InfoNote.InfoPosted3 = false; _root.InfoNote.InfoPosted4 = false; _root.InfoNote.InfoPosted5 = false; _root.InfoNote.InfoPosted6 = false; _root.InfoNote.InfoPosted7 = false; _root.InfoNote.InfoPosted8 = false; _root.InfoNote.InfoPosted9 = false; _root.InfoNote.InfoPosted10 = false; _root.InfoNote.InfoPosted11 = false; _root.InfoNote.InfoPosted12 = false; _root.InfoNote.InfoPosted13 = false; _root.InfoNote.InfoPosted14 = false; _root.InfoNote.InfoPosted15 = false; _root.InfoNote.InfoPosted16 = false; _root.InfoNote.InfoPosted17 = false; _root.InfoNote.InfoPosted18 = false; _root.TAXTIME.start(); Bonus = 1; if (_global.TaxBonus == true) { Bonus = 1.10000002384186; } _global.Money = Math.floor(_global.Money - _global.ExpenseTotalFinal); _global.Money = Math.floor(_global.Money + (((_global.TaxRateFinal * _global.Population) * Bonus) / 12.5)); _global.SaveTaxState = true; _global.Month = 1; _global.Year++; _global.Pause = true; _global.TaxTime = true; _root.TaxPannel._visible = true; _root.TaxPannel._x = 320; _root.TaxPannel._y = 240; _root.TaxPannel._yscale = 1; _global.ToolX = _root.ToolBar._x; _global.InfoX = _root.InfoBar._x; _root.ToolBar._x = 1000; _root.InfoBar._x = 1000; this.filters = []; _root.NoteBook._visible = false; _root.TaxPannel.SCBar1.SCBar1._x = _global.PoliceAmount * 2; _root.TaxPannel.SCBar2.SCBar2._x = _global.FireAmount * 2; _root.TaxPannel.SCBar3.SCBar3._x = _global.TransitAmount * 2; _root.TaxPannel.SCBar4.SCBar4._x = _global.TaxRateFinal * 10; } } function FindValue(Y, X) { if ((_global.TileSetArray[Y][X] == 74) or (_global.BuildingType[_global.TileSetArray[Y][X] - 100] == 1)) { GrowType = 1; } if ((_global.TileSetArray[Y][X] == 72) or (_global.BuildingType[_global.TileSetArray[Y][X] - 100] == 2)) { GrowType = 2; } if ((_global.TileSetArray[Y][X] == 73) or (_global.BuildingType[_global.TileSetArray[Y][X] - 100] == 3)) { GrowType = 3; } if (((GrowType == 1) or (GrowType == 2)) or (GrowType == 3)) { RoadAccess = 0; RailAccess = 0; Y3 = Y; X3 = X; if (Math.floor(Y3 / 2) >= (Y3 / 2)) { XOffSet = 0; } else { XOffSet = 1; } Y3 = Y3 + 6; X3 = (X3 - 1) + XOffSet; _root.Body.Main.BuildingCheckArray[0][0] = Y3; _root.Body.Main.BuildingCheckArray[0][1] = X3; BuildingFitTest(1000, 1); _root.Body.Main.ScanArray = new Array(); i = 0; while (i <= 80) { a44 = _root.Body.Main.RoadScanFinished[_root.Body.Main.BuildingCheckArray[i][0]][_root.Body.Main.BuildingCheckArray[i][1]]; b44 = _root.Body.Main.RoadScanIndexFinished[a44]; _root.Body.Main.ScanArray[a44] = b44; i++; } i = 0; while (i <= 80) { if (isNaN(_root.Body.Main.ScanArray[i]) == false) { RoadAccess = RoadAccess + _root.Body.Main.ScanArray[i]; } i++; } Y3 = Y; X3 = X; if (Math.floor(Y3 / 2) >= (Y3 / 2)) { XOffSet = 0; } else { XOffSet = 1; } Y3 = Y3 + 8; X3 = (X3 - 1) + XOffSet; _root.Body.Main.BuildingCheckArray[0][0] = Y3; _root.Body.Main.BuildingCheckArray[0][1] = X3; BuildingFitTest(1000, 1); _root.Body.Main.ScanArray = new Array(); i = 0; while (i <= 80) { a44 = _root.Body.Main.RailScanFinished[_root.Body.Main.BuildingCheckArray[i][0]][_root.Body.Main.BuildingCheckArray[i][1]]; b44 = _root.Body.Main.RailScanIndexFinished[a44]; _root.Body.Main.ScanArray[a44] = b44; i++; } i = 0; while (i <= 80) { if (isNaN(_root.Body.Main.ScanArray[i]) == false) { RailAccess = RailAccess + _root.Body.Main.ScanArray[i]; } i++; } if (_global.RoadTotalFinished == undefined) { _global.RoadTotalFinished = 0; } if (_global.RoadTotalFinished == undefined) { _global.RoadTotalFinished = 0; } Value1 = ((RoadAccess / _global.RoadTotalFinished) * _global.TransitAmount) / 100; Value2 = ((RailAccess / _global.RailTotalFinished) * _global.TransitAmount) / 100; if ((isNaN(Value1) == true) or (Value1 == Infinity)) { Value1 = 0; } if ((isNaN(Value2) == true) or (Value2 == Infinity)) { Value2 = 0; } Value3 = (_root.Body.Main.PoliceMapFinished[Y][X] * 10) * (_global.PoliceAmount / 100); Value4 = (_root.Body.Main.FireMapFinished[Y][X] * 10) * (_global.FireAmount / 100); if (Value3 > 1) { Value3 = 1; } if (Value4 > 1) { Value4 = 1; } Value5 = (_root.ToolBar.HospitalTotal * _global.HospitalSupply) / _global.Population; if (isNaN(Value5) == true) { Value5 = 0; } if (Value5 > 1) { Value5 = 1; } Value6 = (_root.ToolBar.SchoolTotal * _global.SchoolSupply) / _global.Population; if (isNaN(Value6) == true) { Value6 = 0; } if (Value6 > 1) { Value6 = 1; } Value7 = (_root.ToolBar.PoolTotal * _global.PoolSupply) / _global.Population; if (isNaN(Value7) == true) { Value7 = 0; } if (Value7 > 1) { Value7 = 1; } Value11 = 0; if (GrowType == 1) { Value11 = _root.RCI.RESValue / 25; } if (GrowType == 2) { Value11 = _root.RCI.COMValue / 25; } if (GrowType == 3) { Value11 = _root.RCI.INDValue / 25; } if (isNaN(Value11) == true) { Value11 = 0; } if (_root.ToolBar.AirPortTotal < 1) { Value8 = 0; } else { Value8 = 1; } if (_root.ToolBar.StadiumTotal < 1) { Value9 = 0; } else { Value9 = 1; } Value10 = ((((((((Value5 + Value6) + Value7) + Value8) + Value9) * 0.300000011920929) + Value1) + Value2) + Value3) + Value4; if (Value11 <= 0) { if (Value10 > 1) { Value10 = Value10 + Value11; if (Value10 < 1) { Value10 = 1; } } } else if (Value10 < 3) { Value10 = Value10 + Value11; if (Value10 > 3) { Value10 = 3; } } if (Value10 > 2) { if (GrowType == 1) { Ham = _root.Body.Main.PollutionMapFinished[Y][X] * 10; if (Ham > 100) { Ham = 100; } Ham = Ham / 50; if (_root.Body.Main.PollutionMapFinished[Y][X] == undefined) { Ham = 0; } if (_root.Body.Main.PollutionMapFinished[Y][X] == 0) { Ham = 0; } Value10 = Value10 - Ham; if (Value10 < 2) { Value10 = 2; } } } TaxAdjust = 0; if (_global.TaxRateFinal > 0) { TaxAdjust = Math.floor(_global.TaxRateFinal / 5); } if (TaxAdjust < 0) { TaxAdjust = 0; } if (TaxAdjust >= 4) { if (Value10 > 0) { Value10 = Value10 - TaxAdjust; if (Value10 < 0) { Value10 = 0; } } TaxAdjust = 0; } if (TaxAdjust >= 3) { if (Value10 > 1) { Value10 = Value10 - TaxAdjust; if (Value10 < 0) { Value10 = 0; } } TaxAdjust = 0; } if (TaxAdjust >= 2) { if (Value10 > 2) { Value10 = Value10 - TaxAdjust; if (Value10 < 1) { Value10 = 1; } } TaxAdjust = 0; } if (TaxAdjust >= 1) { if (Value10 > 3) { Value10 = Value10 - TaxAdjust; if (Value10 < 2) { Value10 = 2; } } TaxAdjust = 0; } TotalPower = _root.Body.Main.PoleScanIndexFinished[_root.Body.Main.PoleScanFinished[Y][X]][0] / _root.Body.Main.PoleScanIndexFinished[_root.Body.Main.PoleScanFinished[Y][X]][1]; if (TotalPower > 1) { TotalPower = 1; } if (TotalPower == 0) { NoPower = true; } FinalValue = Math.floor(Value10 * TotalPower); if ((Value1 == 0) and (Value2 == 0)) { FinalValue = 0; NoRoadRail = true; } if (FinalValue > 4) { FinalValue = 4; } return(FinalValue); } } function FinalFit(Y, X) { if (BuildingFit != false) { y5 = 0; while (y5 <= (Height * Width)) { _root.Body.Main.TempArray[y5] = new Array(2); _root.Body.Main.TempArray[y5][0] = _root.Body.Main.BuildingCheckArray[y5][0]; _root.Body.Main.TempArray[y5][1] = _root.Body.Main.BuildingCheckArray[y5][1]; y5++; } Height2 = Height; Width2 = Width; NumberOfTiles2 = NumberOfTiles; ThisFit3 = true; P2 = 0; while (P2 <= (NumberOfTiles2 - 1)) { EEE = _global.TileSetArray[_root.Body.Main.TempArray[P2][0]][_root.Body.Main.TempArray[P2][1]]; if (EEE >= 100) { _root.Body.Main.BuildingCheckArray[0][0] = _root.Body.Main.TempArray[P2][0]; _root.Body.Main.BuildingCheckArray[0][1] = _root.Body.Main.TempArray[P2][1]; Height = _global.Buildings[EEE - 100][1]; Width = _global.Buildings[EEE - 100][0]; BuildingFitTest(EEE - 100, 1); ThisFit2 = true; N2 = 0; while (N2 <= (NumberOfTiles - 1)) { ThisFit1 = false; M2 = 0; while (M2 <= (NumberOfTiles2 - 1)) { if ((_root.Body.Main.TempArray[M2][0] == _root.Body.Main.BuildingCheckArray[N2][0]) and (_root.Body.Main.TempArray[M2][1] == _root.Body.Main.BuildingCheckArray[N2][1])) { ThisFit1 = true; } M2++; } if (ThisFit1 == false) { ThisFit2 = false; } N2++; } if (ThisFit2 == false) { ThisFit3 = false; } } P2++; } if (ThisFit3 == false) { BuildingFit = false; } y5 = 0; while (y5 <= ((Height2 * Width2) - 1)) { _root.Body.Main.BuildingCheckArray[y5] = new Array(2); _root.Body.Main.BuildingCheckArray[y5][0] = _root.Body.Main.TempArray[y5][0]; _root.Body.Main.BuildingCheckArray[y5][1] = _root.Body.Main.TempArray[y5][1]; y5++; } Height = Height2; Width = Width2; NumberOfTiles = NumberOfTiles2; } } } onClipEvent (enterFrame) { if (_global.Pause != true) { if (_global.Population <= 6000) { _root.ToolBar.HospitalButton._alpha = 25; } else { _root.ToolBar.HospitalButton._alpha = 100; } if (!((_global.Population > 1000) and (_global.TownHallPlaced != true))) { _root.ToolBar.TownHallButton._alpha = 25; } else { _root.ToolBar.TownHallButton._alpha = 100; } if (_global.Population <= 5000) { _root.ToolBar.SchoolButton._alpha = 25; } else { _root.ToolBar.SchoolButton._alpha = 100; } if (_global.Population <= 4000) { _root.ToolBar.PoolButton._alpha = 25; } else { _root.ToolBar.PoolButton._alpha = 100; } if (_global.Population <= 5000) { _root.ToolBar.StadiumButton._alpha = 25; } else { _root.ToolBar.StadiumButton._alpha = 100; } if (_global.Population <= 10000) { _root.ToolBar.AirPortButton._alpha = 25; } else { _root.ToolBar.AirPortButton._alpha = 100; } if (_global.Population <= 400) { _root.ToolBar.Fire._alpha = 25; } else { _root.ToolBar.Fire._alpha = 100; } if (_global.Population <= 800) { _root.ToolBar.Police._alpha = 25; } else { _root.ToolBar.Police._alpha = 100; } _global.CurrentTime++; if (_global.CurrentTime >= 225) { if (_global.NoGrow <= -3) { if (_global.Tutorial != true) { _global.Month++; if (_global.Month > 12) { TaxTime(); _global.Month = 1; _global.Year++; } _global.CurrentTime = 0; } } if (_global.CheckMe == undefined) { _global.CheckMe = 0; } _global.CheckMe++; if ((_global.NoGrow <= -3) and (_global.CheckMe >= 3)) { _global.CheckMe = 0; _root.InfoNote.Update = true; } } if (HighLightAmount == undefined) { HighLightAmount = 1; } HighLightAmount = HighLightAmount + 0.5; if (HighLightAmount > 10) { HighLightAmount = 1; } if (_global.ButtonPressed2 == 1) { _root.ToolBar.Res.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.ButtonPressed2 == 2) { _root.ToolBar.Com.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.ButtonPressed2 == 3) { _root.ToolBar.Ind.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.ButtonPressed2 == 4) { _root.ToolBar.Road.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.ButtonPressed2 == 5) { _root.ToolBar.Rail.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.ButtonPressed2 == 6) { _root.ToolBar.Pole.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.ButtonPressed2 == 7) { _root.ToolBar.HospitalButton.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.ButtonPressed2 == 8) { _root.ToolBar.SchoolButton.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.ButtonPressed2 == 9) { _root.ToolBar.PoolButton.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.ButtonPressed2 == 10) { _root.ToolBar.StadiumButton.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.ButtonPressed2 == 11) { _root.ToolBar.Coal.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.ButtonPressed2 == 12) { _root.ToolBar.Oil.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.ButtonPressed2 == 13) { _root.ToolBar.Nuke.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.ButtonPressed2 == 14) { _root.ToolBar.Police.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.ButtonPressed2 == 15) { _root.ToolBar.Fire.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.ButtonPressed2 == 16) { _root.ToolBar.AirPortButton.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.ButtonPressed2 == 17) { _root.ToolBar.Delete.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.ButtonPressed == 18) { _root.ToolBar.Money.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.Zones == 1) { _root.ToolBar.Res.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.Zones == 1) { _root.ToolBar.Com.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.Zones == 1) { _root.ToolBar.Ind.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.DetailedCity == 1) { _root.ToolBar.Info.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.ZoomInButton == 1) { _root.ToolBar.ZoomIn.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.PowerPlants == 1) { _root.ToolBar.Coal.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.PowerPlants == 1) { _root.ToolBar.Oil.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.PowerPlants == 1) { _root.ToolBar.Nuke.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.PowerPlants == 1) { _root.ToolBar.Nuke.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.Transit == 1) { _root.ToolBar.Road.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.Transit == 1) { _root.ToolBar.Rail.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.Delete == 1) { _root.ToolBar.Delete.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.Zoomed == 1) { _root.ToolBar.ZoomIn.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } if (_global.Zoomed == 1) { _root.ToolBar.ZoomOut.filters = [new flash.filters.GlowFilter(16777215, 5, HighLightAmount, HighLightAmount, 3, 3, true, false)]; } ZONETOTAL = (_global.RESTotal + _global.COMTotal) + _global.INDTotal; BackgroundChecks(); BackgroundChecks(); _root.InfoBar.MyPopulation = FormatString(_global.Population); _root.InfoBar.MyMoney = FormatString(_global.Money); _root.InfoBar.MyDate = DateString(_global.Month, _global.Year); } }
Instance of Symbol 1884 MovieClip "RCI" in Frame 4
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 1903 MovieClip "InfoBar" in Frame 4
onClipEvent (mouseDown) { !!!ERROR
Instance of Symbol 1920 MovieClip "InfoNote" in Frame 4
onClipEvent (enterFrame) { if (_global.QuickToSave == true) { _global.QuickToSave = false; _root.gotoAndStop("Save Games"); } if ((Update == true) and (_global.Tutorial == false)) { _root.ToolBar.Res.filters = []; _root.ToolBar.Com.filters = []; _root.ToolBar.Ind.filters = []; _root.ToolBar.Road.filters = []; _root.ToolBar.Rail.filters = []; _root.ToolBar.Pole.filters = []; _root.ToolBar.HospitalButton.filters = []; _root.ToolBar.SchoolButton.filters = []; _root.ToolBar.PoolButton.filters = []; _root.ToolBar.StadiumButton.filters = []; _root.ToolBar.Coal.filters = []; _root.ToolBar.Oil.filters = []; _root.ToolBar.Nuke.filters = []; _root.ToolBar.Police.filters = []; _root.ToolBar.Fire.filters = []; _root.ToolBar.AirPortButton.filters = []; _root.ToolBar.Delete.filters = []; _root.ToolBar.ZoomIn.filters = []; _root.ToolBar.Money.filters = []; _root.ToolBar.Info.filters = []; _root.ToolBar.ZoomOut.filters = []; _root.ToolBar.ZoomIn.filters = []; _global.ButtonPressed2 = 0; _global.ButtonPressed3 = 0; _global.PowerPlants = 0; _global.ZoomInButton = 0; _global.DetailedCity = 0; _global.Zones = 0; _global.Transit = 0; _global.Delete = 0; _global.Zoomed = 0; _global.ZONETOTALFINISHED = (_global.ZONE1FINISHED + _global.ZONE2FINISHED) + _global.ZONE3FINISHED; if (_root.RCI.RESValue < 20) { Info1 = false; } else { Info1 = true; } if (_root.RCI.COMValue < 20) { Info2 = false; } else { Info2 = true; } if (_root.RCI.INDValue < 20) { Info3 = false; } else { Info3 = true; } if (!((((_root.ToolBar.HospitalTotal * _global.HospitalSupply) / _global.Population) < 0.5) and (_global.Population > 6000))) { Info4 = false; } else { Info4 = true; } if (!((((_root.ToolBar.PoolTotal * _global.PoolSupply) / _global.Population) < 0.5) and (_global.Population > 4000))) { Info5 = false; } else { Info5 = true; } if (!((((_root.ToolBar.SchoolTotal * _global.SchoolSupply) / _global.Population) < 0.5) and (_global.Population > 5000))) { Info6 = false; } else { Info6 = true; } if (!((_root.ToolBar.AirPortTotal < 1) and (_global.Population > 10000))) { Info7 = false; } else { Info7 = true; } if (!((_root.ToolBar.StadiumTotal < 1) and (_global.Population > 5000))) { Info8 = false; } else { Info8 = true; } if (_global.TaxRateFinal < 10) { Info9 = false; } else { Info9 = true; } if (!((((_root.ToolBar.HamTotal / _global.ZONE1FINISHED) >= 0.150000005960464) and (_global.NoGrow < -4)) and (_global.ZONE1FINISHED >= 1))) { Info10 = false; } else { Info10 = true; } if (!(((_root.ToolBar.PoliceMapTotal / _global.ZONETOTALFINISHED) >= 0.200000002980232) and (_global.Population > 800))) { Info11 = false; } else { Info11 = true; } if (!(((_root.ToolBar.FireMapTotal / _global.ZONETOTALFINISHED) >= 0.200000002980232) and (_global.Population > 400))) { Info12 = false; } else { Info12 = true; } ITotal = 0; i = 0; while (i < 10) { if (_root.Body.Main.RoadScanIndexFinished[i] > 1) { ITotal++; } i++; } if (!((ITotal > 3) and (_global.NoGrow < -4))) { Info13 = false; } else { Info13 = true; } ITotal = 0; i = 0; while (i < 10) { if (_root.Body.Main.RailScanIndexFinished[i] > 0) { ITotal++; } i++; } if (!((ITotal > 3) and (_global.NoGrow < -4))) { Info14 = false; } else { Info14 = true; } ITotal = 0; i = 0; while (i < 10) { if (_root.Body.Main.PoleScanIndexFinished[i] > 0) { ITotal++; } i++; } if (ITotal <= 3) { Info15 = false; } else { Info15 = true; } if (!(((_global.ZONETOTALFINISHED - 100) > (((_root.ToolBar.OilPlantTotal * 350) + (_root.ToolBar.NuclearPlantTotal * 500)) + (_root.ToolBar.CoalPlantTotal * 250))) and (_global.NoGrow < -4))) { Info16 = false; } else { Info16 = true; } if (NoRoadRail != true) { Info17 = false; } else { Info17 = true; } if (!((_root.ToolBar.NoPower == true) and (_global.NoGrow < -4))) { Info18 = false; } else { Info18 = true; } if (!((_root.Body.FPS <= 20) and (_root.Body._xscale < 100))) { Info19 = false; } else { Info19 = true; } if (_global.Population >= 4000) { Info20 = false; } else { Info20 = true; } if (_global.DeleteUsed == true) { Info21 = false; } else { Info21 = true; } if (!(((_global.ZONE1FINISHED < 100) or (_global.ZONE2FINISHED < 100)) or (_global.ZONE3FINISHED < 100))) { Info22 = false; } else { Info22 = true; } if (_global.Zoomed == true) { Info23 = false; } else { Info23 = true; } InfoArray = new Array(); k = 0; if ((Info1 == true) and (InfoPosted1 != true)) { InfoArray[k] = 1; k++; } if ((Info2 == true) and (InfoPosted2 != true)) { InfoArray[k] = 2; k++; } if ((Info3 == true) and (InfoPosted3 != true)) { InfoArray[k] = 3; k++; } if ((Info4 == true) and (InfoPosted4 != true)) { InfoArray[k] = 4; k++; } if ((Info5 == true) and (InfoPosted5 != true)) { InfoArray[k] = 5; k++; } if ((Info6 == true) and (InfoPosted6 != true)) { InfoArray[k] = 6; k++; } if ((Info7 == true) and (InfoPosted7 != true)) { InfoArray[k] = 7; k++; } if ((Info8 == true) and (InfoPosted8 != true)) { InfoArray[k] = 8; k++; } if ((Info9 == true) and (InfoPosted9 != true)) { InfoArray[k] = 9; k++; } if ((Info10 == true) and (InfoPosted10 != true)) { InfoArray[k] = 10; k++; } if ((Info11 == true) and (InfoPosted11 != true)) { InfoArray[k] = 11; k++; } if ((Info12 == true) and (InfoPosted12 != true)) { InfoArray[k] = 12; k++; } if ((Info13 == true) and (InfoPosted13 != true)) { InfoArray[k] = 13; k++; } if ((Info14 == true) and (InfoPosted14 != true)) { InfoArray[k] = 14; k++; } if ((Info15 == true) and (InfoPosted15 != true)) { InfoArray[k] = 15; k++; } if ((Info16 == true) and (InfoPosted16 != true)) { InfoArray[k] = 16; k++; } if ((Info17 == true) and (InfoPosted17 != true)) { InfoArray[k] = 17; k++; } if ((Info18 == true) and (InfoPosted18 != true)) { InfoArray[k] = 18; k++; } if ((Info19 == true) and (InfoPosted19 != true)) { InfoArray[k] = 19; k++; } if ((Info20 == true) and (InfoPosted20 != true)) { InfoArray[k] = 20; k++; } if ((Info21 == true) and (InfoPosted21 != true)) { InfoArray[k] = 21; k++; } if ((Info22 == true) and (InfoPosted22 != true)) { InfoArray[k] = 22; k++; } if ((Info23 == true) and (InfoPosted23 != true)) { InfoArray[k] = 23; k++; } InfoPicked = null; if (InfoArray.length >= 1) { InfoPicked = InfoArray[random(InfoArray.length)]; } } if ((Update == true) and (InfoPicked != null)) { this._visible = true; if (InfoPicked == 1) { _global.ButtonPressed2 = 1; InfoPosted1 = true; _root.InfoNote.Icon.gotoAndStop(4); _root.InfoNote.InfoText = "Your citizens need more residential zones to live in."; } if (InfoPicked == 2) { _global.ButtonPressed2 = 2; InfoPosted2 = true; _root.InfoNote.Icon.gotoAndStop(13); _root.InfoNote.InfoText = "Your entrepreneurs need more commercial zones to set up their businesses."; } if (InfoPicked == 3) { _global.ButtonPressed2 = 3; InfoPosted3 = true; _root.InfoNote.Icon.gotoAndStop(10); _root.InfoNote.InfoText = "Your industrialist need more industrial zones to set up their factories."; } if (InfoPicked == 4) { _global.ButtonPressed2 = 7; InfoPosted4 = true; _root.InfoNote.Icon.gotoAndStop(11); _root.InfoNote.InfoText = "Your citizens demand more hospitals."; } if (InfoPicked == 5) { _global.ButtonPressed2 = 9; InfoPosted5 = true; _root.InfoNote.Icon.gotoAndStop(1); _root.InfoNote.InfoText = "Your citizens demand more swimming pools."; } if (InfoPicked == 6) { _global.ButtonPressed2 = 8; InfoPosted6 = true; _root.InfoNote.Icon.gotoAndStop(3); _root.InfoNote.InfoText = "Your citizens demand more schools."; } if (InfoPicked == 7) { _global.ButtonPressed2 = 16; InfoPosted7 = true; _root.InfoNote.Icon.gotoAndStop(15); _root.InfoNote.InfoText = "Your city has grown, and your citizens demand an air port."; } if (InfoPicked == 8) { _global.ButtonPressed2 = 10; InfoPosted8 = true; _root.InfoNote.Icon.gotoAndStop(2); _root.InfoNote.InfoText = "Your city has grown and your citizens demand a stadium."; } if (InfoPicked == 9) { _global.ButtonPressed2 = 18; InfoPosted9 = true; _root.InfoNote.Icon.gotoAndStop(16); _root.InfoNote.InfoText = "Your Citizens are upset with high taxes. Lower your taxes to improve growth."; } if (InfoPicked == 10) { _global.DetailedCity = 1; InfoPosted10 = true; _root.InfoNote.Icon.gotoAndStop(17); _root.InfoNote.InfoText = "There is too much pollution near your residential zones. Keep Coal and oil power plants as well as industrial zones away from residential areas."; } if (InfoPicked == 11) { _global.DetailedCity = 1; _global.ButtonPressed2 = 14; InfoPosted11 = true; _root.InfoNote.Icon.gotoAndStop(6); _root.InfoNote.InfoText = "Your citizens demand better police coverage. Check the city map to see how effective the police force is."; } if (InfoPicked == 12) { _global.DetailedCity = 1; _global.ButtonPressed2 = 15; InfoPosted12 = true; _root.InfoNote.Icon.gotoAndStop(12); _root.InfoNote.InfoText = "Your citizens demand better fire department coverage. Check the city map to see how effective the fire force is."; } if (InfoPicked == 13) { _global.ButtonPressed2 = 4; InfoPosted13 = true; _root.InfoNote.Icon.gotoAndStop(7); _root.InfoNote.InfoText = "Make sure all your roads are connected to each other. Otherwise they will not be as effective."; } if (InfoPicked == 14) { _global.ButtonPressed2 = 5; InfoPosted14 = true; _root.InfoNote.Icon.gotoAndStop(8); _root.InfoNote.InfoText = "Make sure all your rail lines are connected to each other. Otherwise they will not be as effective."; } if (InfoPicked == 15) { _global.ButtonPressed2 = 6; InfoPosted15 = true; _root.InfoNote.Icon.gotoAndStop(9); _root.InfoNote.InfoText = "Make sure your power grid is fully connected to each other. Otherwise they will not be as effective."; } if (InfoPicked == 16) { _global.PowerPlants = 1; InfoPosted16 = true; _root.InfoNote.Icon.gotoAndStop(5); _root.InfoNote.InfoText = "Your city does not have enough power. Build more power plants."; } if (InfoPicked == 17) { _global.Transit = 1; InfoPosted17 = true; _root.InfoNote.Icon.gotoAndStop(7); _root.InfoNote.InfoText = "Some of your city is not connected by either road or rail. Make sure that every zone is no more then 5 tiles away from road or rail."; } if (InfoPicked == 18) { _global.ButtonPressed2 = 6; _global.PowerPlants = 1; InfoPosted18 = true; _root.InfoNote.Icon.gotoAndStop(9); _root.InfoNote.InfoText = "Some of your city does not have electricity. Build power plants and place more power lines. Make sure all your zones and buildings are connected to the main power grid."; } if (InfoPicked == 19) { _global.ZoomInButton = 1; InfoPosted19 = true; _root.InfoNote.Icon.gotoAndStop(18); _root.InfoNote.InfoText = "Zooming out can cause a lower frame rate. Your city will grow faster if you zoom in. This is highly recommended. Zoom out only to look at your city."; } if (InfoPicked == 20) { _global.Zones = 1; InfoPosted20 = true; _root.InfoNote.Icon.gotoAndStop(4); _root.InfoNote.InfoText = "Your goal is to build the biggest city you can. Place residential, commercial, industrial zones and build roads and rails next to them to help them grow."; } if (InfoPicked == 21) { _global.Delete = 1; InfoPosted21 = true; _root.InfoNote.Icon.gotoAndStop(19); _root.InfoNote.InfoText = "Use the delete button to delete any thing in your city"; } if (InfoPicked == 22) { _global.ZoneBarActive = true; _global.Zones = 1; InfoPosted22 = true; _root.InfoNote.Icon.gotoAndStop(4); _root.InfoNote.InfoText = "If you place 100 of each zone type you will get a big bonus. This is a really good idea."; } if (InfoPicked == 23) { _global.Zoomed = 1; InfoPosted23 = true; _root.InfoNote.Icon.gotoAndStop(20); _root.InfoNote.InfoText = "You can zoom in and out by pressing the Z and X keys, by clicking the zoom icons on the tool bar or using the mouse wheel."; } } Update = false; } on (rollOver) { _global.OnInfo = true; if (_global.Info[_root.InfoNote.InfoPicked] == true) { this._visible = false; } } on (press) { if (_global.Info[_root.InfoNote.InfoPicked] != true) { _global.OnInfo = false; _root.InfoNote._visible = false; _global.Info[_root.InfoNote.InfoPicked] = true; _root.Body.Main.RailHighLighted = false; _root.Body.Main.RoadHighLighted = false; _root.Body.Main.PoleHighLighted = false; _root.Body.Main.TileType = 0; } } on (rollOut) { _global.OnInfo = false; }
Instance of Symbol 1968 MovieClip "Bonus" in Frame 4
on (press) { !!!ERROR
Instance of Symbol 1973 MovieClip "ScrollNote" in Frame 4
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 1977 MovieClip "Achivement" in Frame 4
on (press) { !!!ERROR
Instance of Symbol 1984 MovieClip "InfoScan" in Frame 4
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 2006 MovieClip "TaxPannel" in Frame 4
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 2090 MovieClip "AdBox" in Frame 4
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 2160 MovieClip "CheckMark" in Frame 5
on (press) { !!!ERROR
Symbol 11 MovieClip Frame 1
!!!ERROR
Symbol 11 MovieClip Frame 2
!!!ERROR
Symbol 11 MovieClip Frame 12
!!!ERROR
Instance of Symbol 361 MovieClip [Tile2] "Main" in Symbol 360 MovieClip Frame 1
//component parameters onClipEvent (initialize) { !!!ERROR
Instance of Symbol 1796 MovieClip "UIBackground" in Symbol 1795 MovieClip Frame 1
on (rollOver) { } on (releaseOutside) { }
Instance of Symbol 1799 MovieClip "Bar" in Symbol 1795 MovieClip Frame 1
onClipEvent (mouseDown) { !!!ERROR
Instance of Symbol 1801 MovieClip "Road" in Symbol 1795 MovieClip Frame 1
on (press) { !!!ERROR
Instance of Symbol 1804 MovieClip "Rail" in Symbol 1795 MovieClip Frame 1
on (press) { !!!ERROR
Instance of Symbol 1807 MovieClip "Pole" in Symbol 1795 MovieClip Frame 1
on (press) { !!!ERROR
Instance of Symbol 1810 MovieClip "Police" in Symbol 1795 MovieClip Frame 1
on (rollOver) { !!!ERROR
Instance of Symbol 1813 MovieClip "Fire" in Symbol 1795 MovieClip Frame 1
on (rollOver) { !!!ERROR
Instance of Symbol 1816 MovieClip "AirPortButton" in Symbol 1795 MovieClip Frame 1
on (rollOver) { !!!ERROR
Instance of Symbol 1819 MovieClip "Info" in Symbol 1795 MovieClip Frame 1
on (rollOver) { !!!ERROR
Instance of Symbol 1822 MovieClip "Res" in Symbol 1795 MovieClip Frame 1
on (press) { !!!ERROR
Instance of Symbol 1824 MovieClip "Com" in Symbol 1795 MovieClip Frame 1
on (press) { !!!ERROR
Instance of Symbol 1826 MovieClip "Ind" in Symbol 1795 MovieClip Frame 1
on (press) { !!!ERROR
Instance of Symbol 1828 MovieClip "Delete" in Symbol 1795 MovieClip Frame 1
on (press) { !!!ERROR
Instance of Symbol 1831 MovieClip "PoolButton" in Symbol 1795 MovieClip Frame 1
on (rollOver) { !!!ERROR
Instance of Symbol 1834 MovieClip "Oil" in Symbol 1795 MovieClip Frame 1
on (rollOver) { !!!ERROR
Instance of Symbol 1837 MovieClip "Coal" in Symbol 1795 MovieClip Frame 1
on (rollOver) { !!!ERROR
Instance of Symbol 1840 MovieClip "Nuke" in Symbol 1795 MovieClip Frame 1
on (rollOver) { !!!ERROR
Instance of Symbol 1843 MovieClip "StadiumButton" in Symbol 1795 MovieClip Frame 1
on (rollOver) { !!!ERROR
Instance of Symbol 1846 MovieClip "SchoolButton" in Symbol 1795 MovieClip Frame 1
on (rollOver) { !!!ERROR
Instance of Symbol 1849 MovieClip "HospitalButton" in Symbol 1795 MovieClip Frame 1
on (rollOver) { !!!ERROR
Instance of Symbol 1852 MovieClip "SaveLoad" in Symbol 1795 MovieClip Frame 1
on (rollOver) { !!!ERROR
Instance of Symbol 1855 MovieClip "Money" in Symbol 1795 MovieClip Frame 1
on (rollOver) { !!!ERROR
Instance of Symbol 1858 MovieClip "MusicButton" in Symbol 1795 MovieClip Frame 1
on (rollOver) { !!!ERROR
Instance of Symbol 1863 MovieClip "SoundButton" in Symbol 1795 MovieClip Frame 1
on (rollOver) { !!!ERROR
Instance of Symbol 1868 MovieClip "ZoomIn" in Symbol 1795 MovieClip Frame 1
on (rollOver) { !!!ERROR
Instance of Symbol 1871 MovieClip "ZoomOut" in Symbol 1795 MovieClip Frame 1
on (rollOver) { !!!ERROR
Instance of Symbol 1875 MovieClip in Symbol 1795 MovieClip Frame 1
on (press) { !!!ERROR
Instance of Symbol 1878 MovieClip in Symbol 1795 MovieClip Frame 1
on (press) { !!!ERROR
Instance of Symbol 1881 MovieClip "TownHallButton" in Symbol 1795 MovieClip Frame 1
on (rollOver) { !!!ERROR
Instance of Symbol 1987 MovieClip "ScanScreen" in Symbol 1984 MovieClip Frame 1
//component parameters onClipEvent (initialize) { !!!ERROR
Instance of Symbol 1989 MovieClip "PoliceScan" in Symbol 1984 MovieClip Frame 1
on (rollOver) { !!!ERROR
Instance of Symbol 1992 MovieClip "FireScan" in Symbol 1984 MovieClip Frame 1
on (rollOver) { !!!ERROR
Instance of Symbol 1995 MovieClip "PollutionScan" in Symbol 1984 MovieClip Frame 1
on (rollOver) { !!!ERROR
Instance of Symbol 1998 MovieClip "DoneScan" in Symbol 1984 MovieClip Frame 1
on (press) { !!!ERROR
Instance of Symbol 2001 MovieClip "ZoneScan" in Symbol 1984 MovieClip Frame 1
on (rollOver) { !!!ERROR
Instance of Symbol 2046 MovieClip "SCBar1" in Symbol 2044 MovieClip Frame 1
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 2060 MovieClip "SCBar2" in Symbol 2058 MovieClip Frame 1
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 2071 MovieClip "SCBar3" in Symbol 2069 MovieClip Frame 1
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 2079 MovieClip "SCBar4" in Symbol 2077 MovieClip Frame 1
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 2016 MovieClip in Symbol 2006 MovieClip Frame 1
onClipEvent (enterFrame) { }
Instance of Symbol 1971 MovieClip in Symbol 2006 MovieClip Frame 1
on (press) { if (_global.SoundOn == true) { _root.PRESS.start(); } ButtonDown = true; } on (release) { if (ButtonDown == true) { _global.TaxTime = false; _global.TaxRateFinal = _root.TaxPannel.SCBar4.SCBar4.Xamount; _global.TaxRate = _root.TaxPannel.SCBar4.SCBar4.Xamount; if (_global.SaveTaxState == true) { _global.ExpenseTotalFinal = _global.ExpenseTotal; _global.SaveTaxState = false; } _global.PoliceAmount = _root.TaxPannel.SCBar1.SCBar1._x / 2; _global.FireAmount = _root.TaxPannel.SCBar2.SCBar2._x / 2; _global.TransitAmount = _root.TaxPannel.SCBar3.SCBar3._x / 2; ButtonDown = false; _root.TaxPannel._visible = false; _root.TaxPannel._x = 10000; _global.Pause = false; _root.ToolBar._x = _global.ToolX; _root.InfoBar._x = _global.InfoX; _global.Pause = false; if (_global.Time >= 18000) { _global.ShowAd = true; _root.AdBox.Box.Time = 0; _global.AdTime = true; _root.AdBox._y = 0; _global.Pause = true; } } } on (rollOver) { if (_global.SoundOn == true) { _root.ROLLOVER.start(); } this.filters = [new flash.filters.GlowFilter(16777215, 3, 3, 5, 3, 3, true, false)]; } on (dragOut) { this.filters = []; } on (rollOut) { this.filters = []; }
Instance of Symbol 25 MovieClip "Box" in Symbol 2090 MovieClip Frame 1
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 2129 MovieClip in Symbol 2093 MovieClip Frame 1
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 2147 MovieClip "Save1" in Symbol 2143 MovieClip Frame 1
on (press) { !!!ERROR
Instance of Symbol 2147 MovieClip "Load1" in Symbol 2143 MovieClip Frame 1
on (press) { !!!ERROR
Instance of Symbol 2167 MovieClip "Save2" in Symbol 2163 MovieClip Frame 1
on (press) { !!!ERROR
Instance of Symbol 2167 MovieClip "Load2" in Symbol 2163 MovieClip Frame 1
on (press) { !!!ERROR
Instance of Symbol 2184 MovieClip "Save3" in Symbol 2180 MovieClip Frame 1
on (press) { !!!ERROR
Instance of Symbol 2184 MovieClip "Load3" in Symbol 2180 MovieClip Frame 1
on (press) { !!!ERROR

Library Items

Symbol 1 Sound [PRESS]
Symbol 2 Sound [CHEER]
Symbol 3 Sound [FAIL]
Symbol 4 Sound [PLACE]
Symbol 5 Sound [ROLLOVER]
Symbol 6 Sound [TAXTIME]
Symbol 7 Sound [Music1]
Symbol 8 Sound [FUNDS]
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Symbol 21 BitmapUsed by:22
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Symbol 20 MovieClipUses:22Used by:Timeline
Symbol 24 GraphicUsed by:23
Symbol 23 MovieClipUses:24Used by:2090  Timeline
Symbol 26 GraphicUsed by:25
Symbol 27 EditableTextUses:14Used by:25
Symbol 25 MovieClipUses:26 27Used by:2090  Timeline
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Symbol 28 MovieClipUses:29Used by:Timeline
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Symbol 2130 MovieClipUses:2131Used by:2129
Symbol 2132 GraphicUsed by:2129
Symbol 2133 EditableTextUses:14Used by:2129
Symbol 2129 MovieClipUses:2130 2132 2133Used by:2093
Symbol 2134 GraphicUses:1946Used by:2093
Symbol 2135 GraphicUses:1934Used by:2093
Symbol 2093 MovieClipUses:2095 2096 2098 2100 2101 2102 2103 2106 2107 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2125 2126 2127 2128 2129 2134 2135Used by:Timeline
Symbol 2136 BitmapUsed by:2137
Symbol 2137 GraphicUses:2136Used by:Timeline
Symbol 2139 BitmapUsed by:2140
Symbol 2140 GraphicUses:2139Used by:2138
Symbol 2141 FontUsed by:2142
Symbol 2142 EditableTextUses:2141Used by:2138
Symbol 2138 MovieClipUses:2140 2142Used by:Timeline
Symbol 2145 GraphicUsed by:2144
Symbol 2144 MovieClipUses:2145Used by:2143
Symbol 2146 GraphicUsed by:2143
Symbol 2148 GraphicUsed by:2147
Symbol 2147 MovieClipUses:2148Used by:2143
Symbol 2149 EditableTextUses:14Used by:2143
Symbol 2150 BitmapUsed by:2151
Symbol 2151 GraphicUses:2150Used by:2143
Symbol 2152 BitmapUsed by:2153
Symbol 2153 GraphicUses:2152Used by:2143
Symbol 2154 BitmapUsed by:2155
Symbol 2155 GraphicUses:2154Used by:2143
Symbol 2156 EditableTextUses:14Used by:2143
Symbol 2157 EditableTextUses:14Used by:2143
Symbol 2158 EditableTextUses:14Used by:2143
Symbol 2159 EditableTextUses:14Used by:2143
Symbol 2143 MovieClipUses:2144 2146 2147 2149 2151 2153 2155 2156 2157 2158 2159Used by:Timeline
Symbol 2161 BitmapUsed by:2162
Symbol 2162 GraphicUses:2161Used by:2160
Symbol 2160 MovieClipUses:2162Used by:Timeline
Symbol 2165 GraphicUsed by:2164
Symbol 2164 MovieClipUses:2165Used by:2163
Symbol 2166 GraphicUsed by:2163
Symbol 2168 GraphicUsed by:2167
Symbol 2167 MovieClipUses:2168Used by:2163
Symbol 2169 EditableTextUses:14Used by:2163
Symbol 2170 BitmapUsed by:2171
Symbol 2171 GraphicUses:2170Used by:2163
Symbol 2172 BitmapUsed by:2173
Symbol 2173 GraphicUses:2172Used by:2163
Symbol 2174 BitmapUsed by:2175
Symbol 2175 GraphicUses:2174Used by:2163
Symbol 2176 EditableTextUses:14Used by:2163
Symbol 2177 EditableTextUses:14Used by:2163
Symbol 2178 EditableTextUses:14Used by:2163
Symbol 2179 EditableTextUses:14Used by:2163
Symbol 2163 MovieClipUses:2164 2166 2167 2169 2171 2173 2175 2176 2177 2178 2179Used by:Timeline
Symbol 2182 GraphicUsed by:2181
Symbol 2181 MovieClipUses:2182Used by:2180
Symbol 2183 GraphicUsed by:2180
Symbol 2185 GraphicUsed by:2184
Symbol 2184 MovieClipUses:2185Used by:2180
Symbol 2186 EditableTextUses:14Used by:2180
Symbol 2187 BitmapUsed by:2188
Symbol 2188 GraphicUses:2187Used by:2180
Symbol 2189 BitmapUsed by:2190
Symbol 2190 GraphicUses:2189Used by:2180
Symbol 2191 BitmapUsed by:2192
Symbol 2192 GraphicUses:2191Used by:2180
Symbol 2193 EditableTextUses:14Used by:2180
Symbol 2194 EditableTextUses:14Used by:2180
Symbol 2195 EditableTextUses:14Used by:2180
Symbol 2196 EditableTextUses:14Used by:2180
Symbol 2180 MovieClipUses:2181 2183 2184 2186 2188 2190 2192 2193 2194 2195 2196Used by:Timeline

Instance Names

"Timer"Frame 1Symbol 20 MovieClip
"adBox"Frame 1Symbol 23 MovieClip
"Click"Frame 2Symbol 333 MovieClip
"Clould1"Frame 3Symbol 339 MovieClip
"Clould2"Frame 3Symbol 342 MovieClip
"Body"Frame 4Symbol 360 MovieClip
"Arrow"Frame 4Symbol 1748 MovieClip [Arrow]
"SKIPTUT"Frame 4Symbol 1779 MovieClip
"ZoneBar"Frame 4Symbol 1782 MovieClip
"MiniMap"Frame 4Symbol 1792 MovieClip
"ToolBar"Frame 4Symbol 1795 MovieClip
"RCI"Frame 4Symbol 1884 MovieClip
"InfoBar"Frame 4Symbol 1903 MovieClip
"NoteBook"Frame 4Symbol 1913 MovieClip
"InfoNote"Frame 4Symbol 1920 MovieClip
"Bonus"Frame 4Symbol 1968 MovieClip
"ScrollNote"Frame 4Symbol 1973 MovieClip
"Achivement"Frame 4Symbol 1977 MovieClip
"InfoScan"Frame 4Symbol 1984 MovieClip
"TaxPannel"Frame 4Symbol 2006 MovieClip
"AdBox"Frame 4Symbol 2090 MovieClip
"Goals"Frame 4Symbol 2093 MovieClip
"StandBy"Frame 5Symbol 2138 MovieClip
"SaveBar1"Frame 5Symbol 2143 MovieClip
"CheckMark"Frame 5Symbol 2160 MovieClip
"SaveBar2"Frame 5Symbol 2163 MovieClip
"SaveBar3"Frame 5Symbol 2180 MovieClip
"ProgressBar"Symbol 11 MovieClip Frame 1Symbol 12 MovieClip
"Shape"Symbol 361 MovieClip [Tile2] Frame 1Symbol 364 MovieClip
"Shape"Symbol 361 MovieClip [Tile2] Frame 82Symbol 364 MovieClip
"Main"Symbol 360 MovieClip Frame 1Symbol 361 MovieClip [Tile2]
"Shape"Symbol 535 MovieClip [Buildings] Frame 1Symbol 538 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 105Symbol 748 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 106Symbol 752 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 107Symbol 748 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 108Symbol 752 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 109Symbol 538 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 201Symbol 752 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 202Symbol 748 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 203Symbol 752 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 204Symbol 748 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 205Symbol 954 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 206Symbol 958 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 207Symbol 954 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 208Symbol 958 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 209Symbol 752 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 210Symbol 748 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 211Symbol 752 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 212Symbol 748 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 213Symbol 752 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 214Symbol 748 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 215Symbol 752 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 216Symbol 748 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 217Symbol 982 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 225Symbol 752 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 226Symbol 748 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 227Symbol 752 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 228Symbol 748 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 229Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 230Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 231Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 232Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 233Symbol 982 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 241Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 242Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 243Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 244Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 245Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 246Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 247Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 248Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 249Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 250Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 251Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 252Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 253Symbol 752 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 254Symbol 748 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 255Symbol 752 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 256Symbol 748 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 257Symbol 1068 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 265Symbol 1086 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 266Symbol 1090 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 267Symbol 1086 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 268Symbol 1090 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 269Symbol 1098 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 270Symbol 1102 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 271Symbol 1098 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 272Symbol 1102 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 273Symbol 1086 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 274Symbol 1090 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 275Symbol 1086 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 276Symbol 1090 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 277Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 278Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 279Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 280Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 281Symbol 538 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 289Symbol 748 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 290Symbol 752 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 291Symbol 748 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 292Symbol 752 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 293Symbol 538 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 337Symbol 982 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 341Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 342Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 343Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 344Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 345Symbol 1068 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 349Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 350Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 351Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 352Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 353Symbol 538 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 357Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 358Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 359Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 360Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 361Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 362Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 363Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 364Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 366Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 367Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 368Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 369Symbol 752 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 370Symbol 748 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 371Symbol 752 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 372Symbol 748 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 373Symbol 538 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 377Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 378Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 379Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 380Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 381Symbol 1086 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 382Symbol 1090 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 383Symbol 1086 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 384Symbol 1090 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 385Symbol 1086 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 386Symbol 1090 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 387Symbol 1086 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 388Symbol 1090 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 389Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 390Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 391Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 392Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 393Symbol 982 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 397Symbol 1098 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 398Symbol 1102 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 399Symbol 1098 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 400Symbol 1102 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 401Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 402Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 403Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 404Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 405Symbol 982 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 417Symbol 748 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 418Symbol 752 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 419Symbol 748 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 420Symbol 752 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 421Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 422Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 423Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 424Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 425Symbol 538 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 429Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 430Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 431Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 432Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 433Symbol 538 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 437Symbol 982 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 445Symbol 1068 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 449Symbol 1086 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 450Symbol 1090 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 451Symbol 1086 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 452Symbol 1090 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 453Symbol 982 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 457Symbol 1098 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 458Symbol 1102 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 459Symbol 1098 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 460Symbol 1102 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 461Symbol 982 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 465Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 466Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 467Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 468Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 469Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 470Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 471Symbol 1012 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 472Symbol 1008 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 473Symbol 982 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 477Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 478Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 479Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 480Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 481Symbol 1068 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 485Symbol 982 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 489Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 490Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 491Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 492Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 493Symbol 1068 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 501Symbol 958 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 502Symbol 954 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 503Symbol 958 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 504Symbol 954 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 505Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 506Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 507Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 508Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 509Symbol 1068 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 513Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 514Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 515Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 516Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 517Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 518Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 519Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 520Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 521Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 522Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 523Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 524Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 526Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 527Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 528Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 529Symbol 1098 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 530Symbol 1102 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 531Symbol 1098 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 532Symbol 1102 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 533Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 534Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 535Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 536Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 537Symbol 1090 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 538Symbol 1086 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 539Symbol 1090 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 540Symbol 1086 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 541Symbol 1068 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 545Symbol 1098 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 546Symbol 1102 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 547Symbol 1098 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 548Symbol 1102 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 549Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 550Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 551Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 552Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 553Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 554Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 555Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 556Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 557Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 558Symbol 1122 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 559Symbol 1118 MovieClip
"Shape"Symbol 535 MovieClip [Buildings] Frame 560Symbol 1122 MovieClip
"Text"Symbol 1751 MovieClip Frame 1Symbol 1754 EditableText
"Text"Symbol 1748 MovieClip [Arrow] Frame 1Symbol 1751 MovieClip
"Res"Symbol 1782 MovieClip Frame 1Symbol 1787 EditableText
"Com"Symbol 1782 MovieClip Frame 1Symbol 1788 EditableText
"Ind"Symbol 1782 MovieClip Frame 1Symbol 1791 EditableText
"UIBackground"Symbol 1795 MovieClip Frame 1Symbol 1796 MovieClip
"Bar"Symbol 1795 MovieClip Frame 1Symbol 1799 MovieClip
"Road"Symbol 1795 MovieClip Frame 1Symbol 1801 MovieClip
"Rail"Symbol 1795 MovieClip Frame 1Symbol 1804 MovieClip
"Pole"Symbol 1795 MovieClip Frame 1Symbol 1807 MovieClip
"Police"Symbol 1795 MovieClip Frame 1Symbol 1810 MovieClip
"Fire"Symbol 1795 MovieClip Frame 1Symbol 1813 MovieClip
"AirPortButton"Symbol 1795 MovieClip Frame 1Symbol 1816 MovieClip
"Info"Symbol 1795 MovieClip Frame 1Symbol 1819 MovieClip
"Res"Symbol 1795 MovieClip Frame 1Symbol 1822 MovieClip
"Com"Symbol 1795 MovieClip Frame 1Symbol 1824 MovieClip
"Ind"Symbol 1795 MovieClip Frame 1Symbol 1826 MovieClip
"Delete"Symbol 1795 MovieClip Frame 1Symbol 1828 MovieClip
"PoolButton"Symbol 1795 MovieClip Frame 1Symbol 1831 MovieClip
"Oil"Symbol 1795 MovieClip Frame 1Symbol 1834 MovieClip
"Coal"Symbol 1795 MovieClip Frame 1Symbol 1837 MovieClip
"Nuke"Symbol 1795 MovieClip Frame 1Symbol 1840 MovieClip
"StadiumButton"Symbol 1795 MovieClip Frame 1Symbol 1843 MovieClip
"SchoolButton"Symbol 1795 MovieClip Frame 1Symbol 1846 MovieClip
"HospitalButton"Symbol 1795 MovieClip Frame 1Symbol 1849 MovieClip
"SaveLoad"Symbol 1795 MovieClip Frame 1Symbol 1852 MovieClip
"Money"Symbol 1795 MovieClip Frame 1Symbol 1855 MovieClip
"MusicButton"Symbol 1795 MovieClip Frame 1Symbol 1858 MovieClip
"SoundButton"Symbol 1795 MovieClip Frame 1Symbol 1863 MovieClip
"ZoomIn"Symbol 1795 MovieClip Frame 1Symbol 1868 MovieClip
"ZoomOut"Symbol 1795 MovieClip Frame 1Symbol 1871 MovieClip
"TownHallButton"Symbol 1795 MovieClip Frame 1Symbol 1881 MovieClip
"Yellow2"Symbol 1884 MovieClip Frame 1Symbol 1885 MovieClip
"Blue2"Symbol 1884 MovieClip Frame 1Symbol 1887 MovieClip
"Red2"Symbol 1884 MovieClip Frame 1Symbol 1889 MovieClip
"Yellow1"Symbol 1884 MovieClip Frame 1Symbol 1891 MovieClip
"Blue1"Symbol 1884 MovieClip Frame 1Symbol 1893 MovieClip
"Red1"Symbol 1884 MovieClip Frame 1Symbol 1895 MovieClip
"MyMoney"Symbol 1903 MovieClip Frame 1Symbol 1908 EditableText
"MyPopulation"Symbol 1903 MovieClip Frame 1Symbol 1909 EditableText
"MyDate"Symbol 1903 MovieClip Frame 1Symbol 1912 EditableText
"Icon"Symbol 1920 MovieClip Frame 1Symbol 1923 MovieClip
"InfoText"Symbol 1920 MovieClip Frame 1Symbol 1964 EditableText
"OkayButton"Symbol 1920 MovieClip Frame 1Symbol 1965 MovieClip
"ScanScreen"Symbol 1984 MovieClip Frame 1Symbol 1987 MovieClip
"PoliceScan"Symbol 1984 MovieClip Frame 1Symbol 1989 MovieClip
"FireScan"Symbol 1984 MovieClip Frame 1Symbol 1992 MovieClip
"PollutionScan"Symbol 1984 MovieClip Frame 1Symbol 1995 MovieClip
"DoneScan"Symbol 1984 MovieClip Frame 1Symbol 1998 MovieClip
"ZoneScan"Symbol 1984 MovieClip Frame 1Symbol 2001 MovieClip
"SorryText"Symbol 1984 MovieClip Frame 1Symbol 2004 MovieClip
"SCBar1"Symbol 2044 MovieClip Frame 1Symbol 2046 MovieClip
"Percent1"Symbol 2044 MovieClip Frame 1Symbol 2049 EditableText
"SCBar2"Symbol 2058 MovieClip Frame 1Symbol 2060 MovieClip
"Percent2"Symbol 2058 MovieClip Frame 1Symbol 2063 EditableText
"SCBar3"Symbol 2069 MovieClip Frame 1Symbol 2071 MovieClip
"Percent3"Symbol 2069 MovieClip Frame 1Symbol 2074 EditableText
"SCBar4"Symbol 2077 MovieClip Frame 1Symbol 2079 MovieClip
"Percent4"Symbol 2077 MovieClip Frame 1Symbol 2082 EditableText
"BUILDING2"Symbol 2006 MovieClip Frame 1Symbol 2009 MovieClip
"BUILDING1"Symbol 2006 MovieClip Frame 1Symbol 2012 MovieClip
"People"Symbol 2006 MovieClip Frame 1Symbol 2022 EditableText
"HospitalSupply"Symbol 2006 MovieClip Frame 1Symbol 2023 EditableText
"Hospital"Symbol 2006 MovieClip Frame 1Symbol 2024 EditableText
"School"Symbol 2006 MovieClip Frame 1Symbol 2027 EditableText
"People"Symbol 2006 MovieClip Frame 1Symbol 2028 EditableText
"SchoolSupply"Symbol 2006 MovieClip Frame 1Symbol 2029 EditableText
"Pool"Symbol 2006 MovieClip Frame 1Symbol 2032 EditableText
"PoolSupply"Symbol 2006 MovieClip Frame 1Symbol 2034 EditableText
"AirPort"Symbol 2006 MovieClip Frame 1Symbol 2037 EditableText
"People"Symbol 2006 MovieClip Frame 1Symbol 2038 EditableText
"AirSupply"Symbol 2006 MovieClip Frame 1Symbol 2039 EditableText
"Stadium"Symbol 2006 MovieClip Frame 1Symbol 2042 EditableText
"People"Symbol 2006 MovieClip Frame 1Symbol 2043 EditableText
"SCBar1"Symbol 2006 MovieClip Frame 1Symbol 2044 MovieClip
"PoliceCost"Symbol 2006 MovieClip Frame 1Symbol 2054 EditableText
"SCBar2"Symbol 2006 MovieClip Frame 1Symbol 2058 MovieClip
"FireCost"Symbol 2006 MovieClip Frame 1Symbol 2064 EditableText
"RoadCost"Symbol 2006 MovieClip Frame 1Symbol 2068 EditableText
"SCBar3"Symbol 2006 MovieClip Frame 1Symbol 2069 MovieClip
"TotalCost"Symbol 2006 MovieClip Frame 1Symbol 2076 EditableText
"SCBar4"Symbol 2006 MovieClip Frame 1Symbol 2077 MovieClip
"Funds"Symbol 2006 MovieClip Frame 1Symbol 2085 EditableText
"Profits"Symbol 2006 MovieClip Frame 1Symbol 2087 EditableText
"Stadium"Symbol 2006 MovieClip Frame 1Symbol 2088 EditableText
"Box"Symbol 2090 MovieClip Frame 1Symbol 25 MovieClip
"AdBox"Symbol 2090 MovieClip Frame 1Symbol 23 MovieClip
"Goal1"Symbol 2093 MovieClip Frame 1Symbol 2103 MovieClip
"Goal2"Symbol 2093 MovieClip Frame 1Symbol 2103 MovieClip
"Goal3"Symbol 2093 MovieClip Frame 1Symbol 2103 MovieClip
"Goal4"Symbol 2093 MovieClip Frame 1Symbol 2103 MovieClip
"Goal5"Symbol 2093 MovieClip Frame 1Symbol 2103 MovieClip
"Goal6"Symbol 2093 MovieClip Frame 1Symbol 2103 MovieClip
"Goal7"Symbol 2093 MovieClip Frame 1Symbol 2103 MovieClip
"Goal8"Symbol 2093 MovieClip Frame 1Symbol 2103 MovieClip
"Goal9"Symbol 2093 MovieClip Frame 1Symbol 2103 MovieClip
"Goal10"Symbol 2093 MovieClip Frame 1Symbol 2103 MovieClip
"Goal11"Symbol 2093 MovieClip Frame 1Symbol 2103 MovieClip
"Goal12"Symbol 2093 MovieClip Frame 1Symbol 2103 MovieClip
"Goal13"Symbol 2093 MovieClip Frame 1Symbol 2103 MovieClip
"Goal14"Symbol 2093 MovieClip Frame 1Symbol 2103 MovieClip
"Save1"Symbol 2143 MovieClip Frame 1Symbol 2147 MovieClip
"Load1"Symbol 2143 MovieClip Frame 1Symbol 2147 MovieClip
"PopulationA"Symbol 2143 MovieClip Frame 1Symbol 2157 EditableText
"MoneyA"Symbol 2143 MovieClip Frame 1Symbol 2158 EditableText
"Year1"Symbol 2143 MovieClip Frame 1Symbol 2159 EditableText
"Save2"Symbol 2163 MovieClip Frame 1Symbol 2167 MovieClip
"Load2"Symbol 2163 MovieClip Frame 1Symbol 2167 MovieClip
"PopulationB"Symbol 2163 MovieClip Frame 1Symbol 2177 EditableText
"MoneyB"Symbol 2163 MovieClip Frame 1Symbol 2178 EditableText
"Year2"Symbol 2163 MovieClip Frame 1Symbol 2179 EditableText
"Save3"Symbol 2180 MovieClip Frame 1Symbol 2184 MovieClip
"Load3"Symbol 2180 MovieClip Frame 1Symbol 2184 MovieClip
"PopulationC"Symbol 2180 MovieClip Frame 1Symbol 2194 EditableText
"MoneyC"Symbol 2180 MovieClip Frame 1Symbol 2195 EditableText
"Year3"Symbol 2180 MovieClip Frame 1Symbol 2196 EditableText

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "PRESS"
ExportAssets (56)Timeline Frame 1Symbol 2 as "CHEER"
ExportAssets (56)Timeline Frame 1Symbol 3 as "FAIL"
ExportAssets (56)Timeline Frame 1Symbol 4 as "PLACE"
ExportAssets (56)Timeline Frame 1Symbol 5 as "ROLLOVER"
ExportAssets (56)Timeline Frame 1Symbol 6 as "TAXTIME"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Music1"
ExportAssets (56)Timeline Frame 1Symbol 8 as "FUNDS"
ExportAssets (56)Timeline Frame 4Symbol 361 as "Tile2"
ExportAssets (56)Timeline Frame 4Symbol 361 as "Tile2"
ExportAssets (56)Timeline Frame 4Symbol 535 as "Buildings"
ExportAssets (56)Timeline Frame 4Symbol 535 as "Buildings"
ExportAssets (56)Timeline Frame 4Symbol 1748 as "Arrow"
ExportAssets (56)Timeline Frame 4Symbol 1748 as "Arrow"
Tag 0x0FF (255)Timeline Frame 11 bytes " "
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Tag 0x0FD (253)Symbol 1795 MovieClip Frame 1
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Labels

"TitleScreen"Frame 3
"Game"Frame 4
"Main"Frame 4
"Save Games"Frame 5

Dynamic Text Variables

ProgressTextSymbol 15 EditableText"100%"
TextSymbol 27 EditableText"Click Here to Continue"
TextSymbol 1754 EditableText"Click and Drag"
ResSymbol 1787 EditableText"200/200"
ComSymbol 1788 EditableText"200/200"
IndSymbol 1791 EditableText"200/200"
MyMoneySymbol 1908 EditableText"1,000,000"
MyPopulationSymbol 1909 EditableText"1,000,000"
MyDateSymbol 1912 EditableText"January/001 "
TitleSymbol 1916 EditableText"Title"
InfoSymbol 1917 EditableText"Info"
CostSymbol 1919 EditableText"$10,000"
InfoTextSymbol 1964 EditableText"Hellow World."
PeopleSymbol 2022 EditableText"1,000,000"
HospitalSupplySymbol 2023 EditableText"1,000,000"
HospitalSymbol 2024 EditableText"1"
SchoolSymbol 2027 EditableText"1"
PeopleSymbol 2028 EditableText"1,000,000"
SchoolSupplySymbol 2029 EditableText"1,000,000"
PoolSymbol 2032 EditableText"1"
PeopleSymbol 2033 EditableText"1,000,000"
PoolSupplySymbol 2034 EditableText"1,000,000"
AirPortSymbol 2037 EditableText"1"
PeopleSymbol 2038 EditableText"1,000,000"
AirSupplySymbol 2039 EditableText"Unlimited"
StadiumSymbol 2042 EditableText"1"
PeopleSymbol 2043 EditableText"1,000,000"
Percent1Symbol 2049 EditableText"100%"
PoliceCostSymbol 2054 EditableText"$100"
Percent2Symbol 2063 EditableText"100%"
FireCostSymbol 2064 EditableText"$100"
RoadCostSymbol 2068 EditableText"$100"
Percent3Symbol 2074 EditableText"100%"
TotalCostSymbol 2076 EditableText"$100"
Percent4Symbol 2082 EditableText"100%"
FundsSymbol 2085 EditableText"$1,000,000"
ProfitsSymbol 2087 EditableText"$1,000,000"
StadiumNumberSymbol 2088 EditableText"Unlimited"
Population1Symbol 2157 EditableText"1,000,000"
Money1Symbol 2158 EditableText"1,000,000"
Year1Symbol 2159 EditableText"Year 1"
Population2Symbol 2177 EditableText"1,000,000"
Money2Symbol 2178 EditableText"1,000,000"
Year2Symbol 2179 EditableText"Year 1"
Population3Symbol 2194 EditableText"1,000,000"
Money3Symbol 2195 EditableText"1,000,000"
Year3Symbol 2196 EditableText"Year 1"




http://swfchan.com/23/114506/info.shtml
Created: 10/3 -2019 16:40:46 Last modified: 10/3 -2019 16:40:46 Server time: 22/12 -2024 08:56:48