Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var localPosition:b2Vec2;
public var radius:Number;
public function b2CircleDef(){
localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2CircleShape extends b2Shape {
public var m_localPosition:b2Vec2;
public var m_radius:Number;
public function b2CircleShape(_arg1:b2ShapeDef){
m_localPosition = new b2Vec2();
super(_arg1);
var _local2:b2CircleDef = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.localPosition);
m_radius = _local2.radius;
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22 = _arg1.R;
var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local10:Number;
var _local6:b2Mat22 = _arg1.R;
var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
var _local8:Number = (_arg1.position.y + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
var _local9:Number = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
return (false);
};
var _local12:Number = (_arg4.p2.x - _arg4.p1.x);
var _local13:Number = (_arg4.p2.y - _arg4.p1.y);
var _local14:Number = ((_local9 * _local12) + (_local10 * _local13));
var _local15:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local16:Number = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (false);
};
var _local17:Number = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (true);
};
return (false);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22 = _arg2.R;
var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
_local4 = _arg2.R;
var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius));
_arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius));
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
public function GetLocalPosition():b2Vec2{
return (m_localPosition);
}
public function GetRadius():Number{
return (m_radius);
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number = (m_localPosition.x - _arg1.x);
var _local3:Number = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
}
}//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData)
package Box2D.Collision.Shapes {
public class b2FilterData {
public var categoryBits:uint;// = 1
public var maskBits:uint;// = 0xFFFF
public var groupIndex:int;// = 0
public function Copy():b2FilterData{
var _local1:b2FilterData = new b2FilterData();
_local1.categoryBits = categoryBits;
_local1.maskBits = maskBits;
_local1.groupIndex = groupIndex;
return (_local1);
}
}
}//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
center = new b2Vec2(0, 0);
super();
}
}
}//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertices:Array;
public var vertexCount:int;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
vertexCount = 0;
var _local1:int;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
}
}//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PolygonShape extends b2Shape {
private var s_supportVec:b2Vec2;
public var m_centroid:b2Vec2;
public var m_obb:b2OBB;
public var m_vertices:Array;
public var m_normals:Array;
public var m_coreVertices:Array;
public var m_vertexCount:int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local3:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
s_supportVec = new b2Vec2();
m_obb = new b2OBB();
m_vertices = new Array(b2Settings.b2_maxPolygonVertices);
m_normals = new Array(b2Settings.b2_maxPolygonVertices);
m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
var _local2:b2PolygonDef = (_arg1 as b2PolygonDef);
m_vertexCount = _local2.vertexCount;
var _local4:int = _local3;
var _local5:int = _local3;
_local3 = 0;
while (_local3 < m_vertexCount) {
m_vertices[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = _local3;
_local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0;
_local6 = (m_vertices[_local5].x - m_vertices[_local4].x);
_local7 = (m_vertices[_local5].y - m_vertices[_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(m_obb, m_vertices, m_vertexCount);
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1);
_local5 = _local3;
_local9 = m_normals[_local4].x;
_local10 = m_normals[_local4].y;
_local11 = m_normals[_local5].x;
_local12 = m_normals[_local5].y;
_local13 = (m_vertices[_local3].x - m_centroid.x);
_local14 = (m_vertices[_local3].y - m_centroid.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y));
_local3++;
};
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Vec2;
var _local10:Number;
var _local4:b2Mat22 = _arg1.R;
var _local5:Number = (_arg2.x - _arg1.position.x);
var _local6:Number = (_arg2.y - _arg1.position.y);
var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y));
var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y));
var _local9:int;
while (_local9 < m_vertexCount) {
_local3 = m_vertices[_local9];
_local5 = (_local7 - _local3.x);
_local6 = (_local8 - _local3.y);
_local3 = m_normals[_local9];
_local10 = ((_local3.x * _local5) + (_local3.y * _local6));
if (_local10 > 0){
return (false);
};
_local9++;
};
return (true);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local20:Number;
var _local21:Number;
var _local6:Number = 0;
var _local7:Number = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
var _local18 = -1;
var _local19:int;
while (_local19 < m_vertexCount) {
_local11 = m_vertices[_local19];
_local8 = (_local11.x - _local12);
_local9 = (_local11.y - _local13);
_local11 = m_normals[_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
if (_local7 < _local6){
return (false);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = m_normals[_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (true);
};
return (false);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22 = s_computeMat;
_local3 = _arg2.R;
_local4 = m_obb.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = m_obb.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
var _local6:b2Mat22 = _local5;
_local4 = m_obb.extents;
var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = m_obb.center;
var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB = s_sweptAABB1;
var _local5:b2AABB = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y);
_arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
var _local7:Number = 0;
var _local8:Number = (1 / 3);
var _local9:int;
while (_local9 < m_vertexCount) {
_local10 = m_vertices[_local9];
_local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
public function GetOBB():b2OBB{
return (m_obb);
}
public function GetCentroid():b2Vec2{
return (m_centroid);
}
public function GetVertexCount():int{
return (m_vertexCount);
}
public function GetVertices():Array{
return (m_vertices);
}
public function GetCoreVertices():Array{
return (m_coreVertices);
}
public function GetNormals():Array{
return (m_normals);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_coreVertices[0]));
}
public function Centroid(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_centroid));
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local11:Number;
_local5 = _arg1.R;
var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y));
var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y));
var _local8:int;
_local4 = m_coreVertices[0];
var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7));
var _local10 = 1;
while (_local10 < m_vertexCount) {
_local4 = m_coreVertices[_local10];
_local11 = ((_local4.x * _local6) + (_local4.y * _local7));
if (_local11 > _local9){
_local8 = _local10;
_local9 = _local11;
};
_local10++;
};
_local5 = _arg1.R;
_local4 = m_coreVertices[_local8];
s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));
s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y)));
return (s_supportVec);
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:b2Vec2;
var _local4:Number;
var _local5:Number;
m_sweepRadius = 0;
var _local3:int;
while (_local3 < m_vertexCount) {
_local2 = m_coreVertices[_local3];
_local4 = (_local2.x - _arg1.x);
_local5 = (_local2.y - _arg1.y);
_local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local4 > m_sweepRadius){
m_sweepRadius = _local4;
};
_local3++;
};
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local7:Number;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
_local7 = (1 / 3);
var _local8:int;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
var _local6:Number = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[int((_local4 - 1))];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
if (_local21 < _local13){
_local13 = _local21;
};
if (_local22 < _local14){
_local14 = _local22;
};
if (_local21 > _local15){
_local15 = _local21;
};
if (_local22 > _local16){
_local16 = _local22;
};
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2Shape {
public var m_type:int;
public var m_next:b2Shape;
public var m_body:b2Body;
public var m_sweepRadius:Number;
public var m_density:Number;
public var m_friction:Number;
public var m_restitution:Number;
public var m_proxyId:uint;
public var m_filter:b2FilterData;
public var m_isSensor:Boolean;
public var m_userData;
public static const e_unknownShape:int = -1;
public static const e_circleShape:int = 0;
public static const e_polygonShape:int = 1;
public static const e_shapeTypeCount:int = 2;
private static var s_proxyAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_resetAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
m_proxyId = b2Pair.b2_nullProxy;
m_filter = _arg1.filter.Copy();
m_isSensor = _arg1.isSensor;
}
public function GetType():int{
return (m_type);
}
public function IsSensor():Boolean{
return (m_isSensor);
}
public function SetFilterData(_arg1:b2FilterData):void{
m_filter = _arg1.Copy();
}
public function GetFilterData():b2FilterData{
return (m_filter.Copy());
}
public function GetBody():b2Body{
return (m_body);
}
public function GetNext():b2Shape{
return (m_next);
}
public function GetUserData(){
return (m_userData);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
return (false);
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function GetSweepRadius():Number{
return (m_sweepRadius);
}
public function GetFriction():Number{
return (m_friction);
}
public function GetRestitution():Number{
return (m_restitution);
}
public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB = s_proxyAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function DestroyProxy(_arg1:b2BroadPhase):void{
if (m_proxyId != b2Pair.b2_nullProxy){
_arg1.DestroyProxy(m_proxyId);
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
if (m_proxyId == b2Pair.b2_nullProxy){
return (false);
};
var _local4:b2AABB = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(m_proxyId, _local4);
return (true);
};
return (false);
}
public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
if (m_proxyId == b2Pair.b2_nullProxy){
return;
};
_arg1.DestroyProxy(m_proxyId);
var _local3:b2AABB = s_resetAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function UpdateSweepRadius(_arg1:b2Vec2):void{
}
public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
public static function Destroy(_arg1:b2Shape, _arg2):void{
}
}
}//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
public class b2ShapeDef {
public var type:int;
public var userData;// = null
public var friction:Number;// = 0.2
public var restitution:Number;// = 0
public var density:Number;// = 0
public var isSensor:Boolean;// = false
public var filter:b2FilterData;
public function b2ShapeDef(){
type = b2Shape.e_unknownShape;
filter = new b2FilterData();
super();
}
}
}//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var lowerBound:b2Vec2;
public var upperBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number = (upperBound.x - lowerBound.x);
var _local2:Number = (upperBound.y - lowerBound.y);
var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var value:uint;
public var proxyId:uint;
public var stabbingCount:uint;
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
public function Swap(_arg1:b2Bound):void{
var _local2:uint = value;
var _local3:uint = proxyId;
var _local4:uint = stabbingCount;
value = _arg1.value;
proxyId = _arg1.proxyId;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxyId = _local3;
_arg1.stabbingCount = _local4;
}
}
}//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
public var m_pairManager:b2PairManager;
public var m_proxyPool:Array;
public var m_freeProxy:uint;
public var m_bounds:Array;
public var m_queryResults:Array;
public var m_queryResultCount:int;
public var m_worldAABB:b2AABB;
public var m_quantizationFactor:b2Vec2;
public var m_proxyCount:int;
public var m_timeStamp:uint;
public static const b2_invalid:uint = b2Settings.USHRT_MAX;
public static const b2_nullEdge:uint = b2Settings.USHRT_MAX;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local5:Number;
var _local6:b2Proxy;
var _local7:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array(b2Settings.b2_maxPairs);
m_bounds = new Array((2 * b2Settings.b2_maxProxies));
m_queryResults = new Array(b2Settings.b2_maxProxies);
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
_local3 = 0;
while (_local3 < b2Settings.b2_maxProxies) {
m_queryResults[_local3] = 0;
_local3++;
};
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies));
_local7 = 0;
while (_local7 < (2 * b2Settings.b2_maxProxies)) {
m_bounds[_local3][_local7] = new b2Bound();
_local7++;
};
_local3++;
};
var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x);
_local5 = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
_local3 = 0;
while (_local3 < (b2Settings.b2_maxProxies - 1)) {
_local6 = new b2Proxy();
m_proxyPool[_local3] = _local6;
_local6.SetNext((_local3 + 1));
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
_local3++;
};
_local6 = new b2Proxy();
m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6;
_local6.SetNext(b2Pair.b2_nullProxy);
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
m_freeProxy = 0;
m_timeStamp = 1;
m_queryResultCount = 0;
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function GetProxy(_arg1:int):b2Proxy{
var _local2:b2Proxy = m_proxyPool[_arg1];
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){
return (null);
};
return (_local2);
}
public function CreateProxy(_arg1:b2AABB, _arg2):uint{
var _local3:uint;
var _local4:b2Proxy;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:b2Bound;
var _local20:b2Bound;
var _local21:b2Bound;
var _local22:int;
var _local23:b2Proxy;
var _local5:uint = m_freeProxy;
_local4 = m_proxyPool[_local5];
m_freeProxy = _local4.GetNext();
_local4.overlapCount = 0;
_local4.userData = _arg2;
var _local6:uint = (2 * m_proxyCount);
var _local7:Array = new Array();
var _local8:Array = new Array();
ComputeBounds(_local7, _local8, _arg1);
var _local9:int;
while (_local9 < 2) {
_local11 = m_bounds[_local9];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9);
_local12 = _local14[0];
_local13 = _local15[0];
_local16 = new Array();
_local18 = (_local6 - _local13);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local13 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local13 + 2);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local16 = new Array();
_local18 = (_local13 - _local12);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local12 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local12 + 1);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local13++;
_local19 = _local11[_local12];
_local20 = _local11[_local13];
_local19.value = _local7[_local9];
_local19.proxyId = _local5;
_local20.value = _local8[_local9];
_local20.proxyId = _local5;
_local21 = _local11[int((_local12 - 1))];
_local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount;
_local21 = _local11[int((_local13 - 1))];
_local20.stabbingCount = _local21.stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local21 = _local11[_local3];
_local21.stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local6 + 2)) {
_local19 = _local11[_local3];
_local23 = m_proxyPool[_local19.proxyId];
if (_local19.IsLower()){
_local23.lowerBounds[_local9] = _local3;
} else {
_local23.upperBounds[_local9] = _local3;
};
_local3++;
};
_local9++;
};
m_proxyCount++;
var _local10:int;
while (_local10 < m_queryResultCount) {
m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]);
_local10++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local5);
}
public function DestroyProxy(_arg1:uint):void{
var _local2:b2Bound;
var _local3:b2Bound;
var _local8:Array;
var _local9:uint;
var _local10:uint;
var _local11:uint;
var _local12:uint;
var _local13:Array;
var _local14:int;
var _local15:int;
var _local16:int;
var _local17:uint;
var _local18:int;
var _local19:b2Proxy;
var _local4:b2Proxy = m_proxyPool[_arg1];
var _local5:int = (2 * m_proxyCount);
var _local6:int;
while (_local6 < 2) {
_local8 = m_bounds[_local6];
_local9 = _local4.lowerBounds[_local6];
_local10 = _local4.upperBounds[_local6];
_local2 = _local8[_local9];
_local11 = _local2.value;
_local3 = _local8[_local10];
_local12 = _local3.value;
_local13 = new Array();
_local15 = ((_local10 - _local9) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local9 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = _local9;
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local13 = new Array();
_local15 = ((_local5 - _local10) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local10 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = (_local10 - 1);
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = (_local5 - 2);
_local17 = _local9;
while (_local17 < _local15) {
_local2 = _local8[_local17];
_local19 = m_proxyPool[_local2.proxyId];
if (_local2.IsLower()){
_local19.lowerBounds[_local6] = _local17;
} else {
_local19.upperBounds[_local6] = _local17;
};
_local17++;
};
_local15 = (_local10 - 1);
_local18 = _local9;
while (_local18 < _local15) {
_local2 = _local8[_local18];
_local2.stabbingCount--;
_local18++;
};
Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6);
_local6++;
};
var _local7:int;
while (_local7 < m_queryResultCount) {
m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]);
_local7++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
_local4.userData = null;
_local4.overlapCount = b2_invalid;
_local4.lowerBounds[0] = b2_invalid;
_local4.lowerBounds[1] = b2_invalid;
_local4.upperBounds[0] = b2_invalid;
_local4.upperBounds[1] = b2_invalid;
_local4.SetNext(m_freeProxy);
m_freeProxy = _arg1;
m_proxyCount--;
}
public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{
var _local3:Array;
var _local4:int;
var _local5:uint;
var _local6:uint;
var _local7:b2Bound;
var _local8:b2Bound;
var _local9:b2Bound;
var _local10:uint;
var _local11:b2Proxy;
var _local16:Array;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:uint;
var _local21:int;
var _local22:int;
var _local23:uint;
var _local24:b2Proxy;
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){
return;
};
if (_arg2.IsValid() == false){
return;
};
var _local12:uint = (2 * m_proxyCount);
var _local13:b2Proxy = m_proxyPool[_arg1];
var _local14:b2BoundValues = new b2BoundValues();
ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2);
var _local15:b2BoundValues = new b2BoundValues();
_local5 = 0;
while (_local5 < 2) {
_local7 = m_bounds[_local5][_local13.lowerBounds[_local5]];
_local15.lowerValues[_local5] = _local7.value;
_local7 = m_bounds[_local5][_local13.upperBounds[_local5]];
_local15.upperValues[_local5] = _local7.value;
_local5++;
};
_local5 = 0;
while (_local5 < 2) {
_local16 = m_bounds[_local5];
_local17 = _local13.lowerBounds[_local5];
_local18 = _local13.upperBounds[_local5];
_local19 = _local14.lowerValues[_local5];
_local20 = _local14.upperValues[_local5];
_local7 = _local16[_local17];
_local21 = (_local19 - _local7.value);
_local7.value = _local19;
_local7 = _local16[_local18];
_local22 = (_local20 - _local7.value);
_local7.value = _local20;
if (_local21 < 0){
_local6 = _local17;
while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local8.proxyId];
_local8.stabbingCount++;
if (_local8.IsUpper() == true){
if (TestOverlap(_local14, _local24)){
m_pairManager.AddBufferedPair(_arg1, _local23);
};
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
if (_local22 > 0){
_local6 = _local18;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount++;
if (_local9.IsLower() == true){
if (TestOverlap(_local14, _local11)){
m_pairManager.AddBufferedPair(_arg1, _local10);
};
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local21 > 0){
_local6 = _local17;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount--;
if (_local9.IsUpper()){
if (TestOverlap(_local15, _local11)){
m_pairManager.RemoveBufferedPair(_arg1, _local10);
};
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local22 < 0){
_local6 = _local18;
while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local23];
_local8.stabbingCount--;
if (_local8.IsLower() == true){
if (TestOverlap(_local15, _local24)){
m_pairManager.RemoveBufferedPair(_arg1, _local23);
};
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
_local5++;
};
}
public function Commit():void{
m_pairManager.Commit();
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local6:uint;
var _local7:uint;
var _local12:b2Proxy;
var _local4:Array = new Array();
var _local5:Array = new Array();
ComputeBounds(_local4, _local5, _arg1);
var _local8:Array = [_local6];
var _local9:Array = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
var _local10:int;
var _local11:int;
while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = m_proxyPool[m_queryResults[_local11]];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local10);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
var _local5:int;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number = _arg3.lowerBound.x;
var _local5:Number = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
var _local6:Number = _arg3.upperBound.x;
var _local7:Number = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local6:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg1.lowerBounds[_local3]];
_local6 = _local4[_arg2.upperBounds[_local3]];
if (_local5.value > _local6.value){
return (false);
};
_local5 = _local4[_arg1.upperBounds[_local3]];
_local6 = _local4[_arg2.lowerBounds[_local3]];
if (_local5.value < _local6.value){
return (false);
};
_local3++;
};
return (true);
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg2.upperBounds[_local3]];
if (_arg1.lowerValues[_local3] > _local5.value){
return (false);
};
_local5 = _local4[_arg2.lowerBounds[_local3]];
if (_arg1.upperValues[_local3] < _local5.value){
return (false);
};
_local3++;
};
return (true);
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local10:b2Bound;
var _local12:int;
var _local13:int;
var _local14:b2Proxy;
var _local8:uint = BinarySearch(_arg5, _arg6, _arg3);
var _local9:uint = BinarySearch(_arg5, _arg6, _arg4);
var _local11:uint = _local8;
while (_local11 < _local9) {
_local10 = _arg5[_local11];
if (_local10.IsLower()){
IncrementOverlapCount(_local10.proxyId);
};
_local11++;
};
if (_local8 > 0){
_local12 = (_local8 - 1);
_local10 = _arg5[_local12];
_local13 = _local10.stabbingCount;
while (_local13) {
_local10 = _arg5[_local12];
if (_local10.IsLower()){
_local14 = m_proxyPool[_local10.proxyId];
if (_local8 <= _local14.upperBounds[_arg7]){
IncrementOverlapCount(_local10.proxyId);
_local13--;
};
};
_local12--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function IncrementOverlapCount(_arg1:uint):void{
var _local2:b2Proxy = m_proxyPool[_arg1];
if (_local2.timeStamp < m_timeStamp){
_local2.timeStamp = m_timeStamp;
_local2.overlapCount = 1;
} else {
_local2.overlapCount = 2;
m_queryResults[m_queryResultCount] = _arg1;
m_queryResultCount++;
};
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < b2Settings.b2_maxProxies) {
(m_proxyPool[_local1] as b2Proxy).timeStamp = 0;
_local1++;
};
m_timeStamp = 1;
} else {
m_timeStamp++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local6:int;
var _local7:b2Bound;
var _local4:int;
var _local5:int = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
_local7 = _arg1[_local6];
if (_local7.value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_local7.value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair)
package Box2D.Collision {
public class b2BufferedPair {
public var proxyId1:uint;
public var proxyId2:uint;
}
}//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:ClipVertex;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:ClipVertex;
_local6 = 0;
_local5 = _arg2[0];
_local7 = _local5.v;
_local5 = _arg2[1];
_local8 = _local5.v;
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4);
if (_local9 <= 0){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local14 = _temp1;
_arg1[_local14] = _arg2[0];
};
if (_local10 <= 0){
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local14 = _temp2;
_arg1[_local14] = _arg2[1];
};
if ((_local9 * _local10) < 0){
_local11 = (_local9 / (_local9 - _local10));
_local5 = _arg1[_local6];
_local12 = _local5.v;
_local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x)));
_local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y)));
_local5 = _arg1[_local6];
if (_local9 > 0){
_local13 = _arg2[0];
_local5.id = _local13.id;
} else {
_local13 = _arg2[1];
_local5.id = _local13.id;
};
_local6++;
};
return (_local6);
}
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local11:b2Mat22;
var _local12:b2Vec2;
var _local25:Number;
var _local6:int = _arg1.m_vertexCount;
var _local7:Array = _arg1.m_vertices;
var _local8:Array = _arg1.m_normals;
var _local9:int = _arg4.m_vertexCount;
var _local10:Array = _arg4.m_vertices;
_local11 = _arg2.R;
_local12 = _local8[_arg3];
var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y));
var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y));
_local11 = _arg5.R;
var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14));
var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14));
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local12 = _local10[_local19];
_local25 = ((_local12.x * _local15) + (_local12.y * _local16));
if (_local25 < _local18){
_local18 = _local25;
_local17 = _local19;
};
_local19++;
};
_local12 = _local7[_arg3];
_local11 = _arg2.R;
var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local12 = _local10[_local17];
_local11 = _arg5.R;
var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local22 = (_local22 - _local20);
_local23 = (_local23 - _local21);
var _local24:Number = ((_local22 * _local13) + (_local23 * _local14));
return (_local24);
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local8:b2Vec2;
var _local9:b2Mat22;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:Number;
var _local6:int = _arg2.m_vertexCount;
var _local7:Array = _arg2.m_normals;
_local9 = _arg5.R;
_local8 = _arg4.m_centroid;
var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)));
var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)));
_local9 = _arg3.R;
_local8 = _arg2.m_centroid;
_local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))));
_local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))));
var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y));
var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y));
var _local14:int;
var _local15:Number = -(Number.MAX_VALUE);
var _local16:int;
while (_local16 < _local6) {
_local8 = _local7[_local16];
_local25 = ((_local8.x * _local12) + (_local8.y * _local13));
if (_local25 > _local15){
_local15 = _local25;
_local14 = _local16;
};
_local16++;
};
var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1);
var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5);
if (_local19 > 0){
return (_local19);
};
var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0;
var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5);
if (_local21 > 0){
return (_local21);
};
if ((((_local19 > _local17)) && ((_local19 > _local21)))){
_local24 = -1;
_local22 = _local18;
_local23 = _local19;
} else {
if (_local21 > _local17){
_local24 = 1;
_local22 = _local20;
_local23 = _local21;
} else {
_arg1[0] = _local14;
return (_local17);
};
};
while (true) {
if (_local24 == -1){
_local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1);
} else {
_local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
if (_local17 > _local23){
_local22 = _local14;
_local23 = _local17;
} else {
break;
};
};
_arg1[0] = _local22;
return (_local23);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local20:ClipVertex;
var _local23:Number;
var _local7:int = _arg2.m_vertexCount;
var _local8:Array = _arg2.m_normals;
var _local9:int = _arg5.m_vertexCount;
var _local10:Array = _arg5.m_vertices;
var _local11:Array = _arg5.m_normals;
_local12 = _arg3.R;
_local13 = _local8[_arg4];
var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y));
var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y));
_local12 = _arg6.R;
var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15));
_local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15));
_local14 = _local16;
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local13 = _local11[_local19];
_local23 = ((_local14 * _local13.x) + (_local15 * _local13.y));
if (_local23 < _local18){
_local18 = _local23;
_local17 = _local19;
};
_local19++;
};
var _local21:int = _local17;
var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0;
_local20 = _arg1[0];
_local13 = _local10[_local21];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local21;
_local20.id.features.incidentVertex = 0;
_local20 = _arg1[1];
_local13 = _local10[_local22];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local22;
_local20.id.features.incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:ClipVertex;
var _local13:b2PolygonShape;
var _local14:b2PolygonShape;
var _local17:int;
var _local18:uint;
var _local34:int;
var _local37:b2Vec2;
var _local38:Number;
var _local39:b2ManifoldPoint;
_arg1.pointCount = 0;
var _local7:int;
var _local8:Array = [_local7];
var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5);
_local7 = _local8[0];
if (_local9 > 0){
return;
};
var _local10:int;
var _local11:Array = [_local10];
var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3);
_local10 = _local11[0];
if (_local12 > 0){
return;
};
var _local15:b2XForm = new b2XForm();
var _local16:b2XForm = new b2XForm();
var _local19:Number = 0.98;
var _local20:Number = 0.001;
if (_local12 > ((_local19 * _local9) + _local20)){
_local13 = _arg4;
_local14 = _arg2;
_local15.Set(_arg5);
_local16.Set(_arg3);
_local17 = _local10;
_local18 = 1;
} else {
_local13 = _arg2;
_local14 = _arg4;
_local15.Set(_arg3);
_local16.Set(_arg5);
_local17 = _local7;
_local18 = 0;
};
var _local21:Array = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16);
var _local22:int = _local13.m_vertexCount;
var _local23:Array = _local13.m_vertices;
var _local24:b2Vec2 = _local23[_local17];
var _local25:b2Vec2 = _local24.Copy();
if ((_local17 + 1) < _local22){
_local24 = _local23[int((_local17 + 1))];
_local37 = _local24.Copy();
} else {
_local24 = _local23[0];
_local37 = _local24.Copy();
};
var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25);
var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25));
_local27.Normalize();
var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1);
_local25 = b2Math.b2MulX(_local15, _local25);
_local37 = b2Math.b2MulX(_local15, _local37);
var _local29:Number = b2Math.b2Dot(_local28, _local25);
var _local30:Number = -(b2Math.b2Dot(_local27, _local25));
var _local31:Number = b2Math.b2Dot(_local27, _local37);
var _local32:Array = [new ClipVertex(), new ClipVertex()];
var _local33:Array = [new ClipVertex(), new ClipVertex()];
_local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30);
if (_local34 < 2){
return;
};
_local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31);
if (_local34 < 2){
return;
};
_arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy();
var _local35:int;
var _local36:int;
while (_local36 < b2Settings.b2_maxManifoldPoints) {
_local6 = _local33[_local36];
_local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29);
if (_local38 <= 0){
_local39 = _arg1.points[_local35];
_local39.separation = _local38;
_local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v);
_local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v);
_local39.id.key = _local6.id._key;
_local39.id.features.flip = _local18;
_local35++;
};
_local36++;
};
_arg1.pointCount = _local35;
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local18:Number;
var _local24:Number;
var _local25:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
var _local12:Number = (_local10 - _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local15:Number = _arg2.m_radius;
var _local16:Number = _arg4.m_radius;
var _local17:Number = (_local15 + _local16);
if (_local14 > (_local17 * _local17)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local18 = -(_local17);
_arg1.normal.Set(0, 1);
} else {
_local24 = Math.sqrt(_local14);
_local18 = (_local24 - _local17);
_local25 = (1 / _local24);
_arg1.normal.x = (_local25 * _local12);
_arg1.normal.y = (_local25 * _local13);
};
_arg1.pointCount = 1;
var _local19:b2ManifoldPoint = _arg1.points[0];
_local19.id.key = 0;
_local19.separation = _local18;
_local8 = (_local8 + (_local15 * _arg1.normal.x));
_local9 = (_local9 + (_local15 * _arg1.normal.y));
_local10 = (_local10 - (_local16 * _arg1.normal.x));
_local11 = (_local11 - (_local16 * _arg1.normal.y));
var _local20:Number = (0.5 * (_local8 + _local10));
var _local21:Number = (0.5 * (_local9 + _local11));
var _local22:Number = (_local20 - _arg3.position.x);
var _local23:Number = (_local21 - _arg3.position.y);
_local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y));
_local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y));
_local22 = (_local20 - _arg5.position.x);
_local23 = (_local21 - _arg5.position.y);
_local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y));
_local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local17:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
var _local18:int;
var _local19:Number = -(Number.MAX_VALUE);
var _local20:Number = _arg4.m_radius;
var _local21:int = _arg2.m_vertexCount;
var _local22:Array = _arg2.m_vertices;
var _local23:Array = _arg2.m_normals;
var _local24:int;
while (_local24 < _local21) {
_local11 = _local22[_local24];
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local11 = _local23[_local24];
_local34 = ((_local11.x * _local7) + (_local11.y * _local8));
if (_local34 > _local20){
return;
};
if (_local34 > _local19){
_local19 = _local34;
_local18 = _local24;
};
_local24++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _local23[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
var _local25:int = _local18;
var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0;
_local11 = _local22[_local25];
var _local27:b2Vec2 = _local22[_local26];
var _local28:Number = (_local27.x - _local11.x);
var _local29:Number = (_local27.y - _local11.y);
var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29)));
_local28 = (_local28 / _local30);
_local29 = (_local29 / _local30);
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
var _local31:Number = ((_local7 * _local28) + (_local8 * _local29));
_local6 = _arg1.points[0];
if (_local31 <= 0){
_local32 = _local11.x;
_local33 = _local11.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local25;
} else {
if (_local31 >= _local30){
_local32 = _local27.x;
_local33 = _local27.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local26;
} else {
_local32 = ((_local28 * _local31) + _local11.x);
_local33 = ((_local29 * _local31) + _local11.y);
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
};
};
_local7 = (_local15 - _local32);
_local8 = (_local16 - _local33);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2 = _arg2.lowerBound;
var _local4:b2Vec2 = _arg1.upperBound;
var _local5:Number = (_local3.x - _local4.x);
var _local6:Number = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
var _local7:Number = (_local3.x - _local4.x);
var _local8:Number = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
}
}//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
public class b2ContactID {
public var features:Features;
public var _key:uint;
public function b2ContactID(){
features = new Features();
super();
features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function get key():uint{
return (_key);
}
public function set key(_arg1:uint):void{
_key = _arg1;
features._referenceEdge = (_key & 0xFF);
features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF);
features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF);
features._flip = (((_key & 4278190080) >> 24) & 0xFF);
}
}
}//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2ContactPoint {
public var shape1:b2Shape;
public var shape2:b2Shape;
public var position:b2Vec2;
public var velocity:b2Vec2;
public var normal:b2Vec2;
public var separation:Number;
public var friction:Number;
public var restitution:Number;
public var id:b2ContactID;
public function b2ContactPoint(){
position = new b2Vec2();
velocity = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 17
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Distance {
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local17:Number;
var _local6:b2Vec2 = _arg5[0];
var _local7:b2Vec2 = _arg5[1];
var _local8:b2Vec2 = _arg3[0];
_local9 = _arg3[1];
_local10 = _arg4[0];
_local11 = _arg4[1];
var _local12:Number = -(_local7.x);
var _local13:Number = -(_local7.y);
var _local14:Number = (_local6.x - _local7.x);
var _local15:Number = (_local6.y - _local7.y);
var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15)));
_local14 = (_local14 / _local16);
_local15 = (_local15 / _local16);
_local17 = ((_local12 * _local14) + (_local13 * _local15));
if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){
_arg1.SetV(_local9);
_arg2.SetV(_local11);
_local8.SetV(_local9);
_local10.SetV(_local11);
_local6.SetV(_local7);
return (1);
};
_local17 = (_local17 / _local16);
_arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x)));
_arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y)));
_arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x)));
_arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y)));
return (2);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local35:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg5[2];
_local9 = _arg3[0];
_local10 = _arg3[1];
_local11 = _arg3[2];
_local12 = _arg4[0];
_local13 = _arg4[1];
var _local14:b2Vec2 = _arg4[2];
var _local15:Number = _local6.x;
var _local16:Number = _local6.y;
var _local17:Number = _local7.x;
var _local18:Number = _local7.y;
var _local19:Number = _local8.x;
var _local20:Number = _local8.y;
var _local21:Number = (_local17 - _local15);
var _local22:Number = (_local18 - _local16);
var _local23:Number = (_local19 - _local15);
var _local24:Number = (_local20 - _local16);
var _local25:Number = (_local19 - _local17);
var _local26:Number = (_local20 - _local18);
var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22)));
var _local28:Number = ((_local17 * _local21) + (_local18 * _local22));
var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24)));
var _local30:Number = ((_local19 * _local23) + (_local20 * _local24));
var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26)));
var _local32:Number = ((_local19 * _local25) + (_local20 * _local26));
if ((((_local30 <= 0)) && ((_local32 <= 0)))){
_arg1.SetV(_local11);
_arg2.SetV(_local14);
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (1);
};
var _local33:Number = ((_local21 * _local24) - (_local22 * _local23));
var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17)));
var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19)));
if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){
_local35 = (_local31 / (_local31 + _local32));
_arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x)));
_arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y)));
_arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x)));
_arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y)));
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (2);
};
var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15)));
if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){
_local35 = (_local29 / (_local29 + _local30));
_arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x)));
_arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y)));
_arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x)));
_arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y)));
_local10.SetV(_local11);
_local13.SetV(_local14);
_local7.SetV(_local8);
return (2);
};
var _local38:Number = ((_local36 + _local37) + _local34);
_local38 = (1 / _local38);
var _local39:Number = (_local36 * _local38);
var _local40:Number = (_local37 * _local38);
var _local41:Number = ((1 - _local39) - _local40);
_arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x));
_arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y));
_arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x));
_arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y));
return (3);
}
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local4:Number = (100 * Number.MIN_VALUE);
var _local5:int;
while (_local5 < _arg3) {
_local6 = _arg2[_local5];
_local7 = Math.abs((_arg1.x - _local6.x));
_local8 = Math.abs((_arg1.y - _local6.y));
_local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x));
_local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y));
if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:int;
var _local8:Array = s_p1s;
var _local9:Array = s_p2s;
var _local10:Array = s_points;
var _local11:int;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
var _local12:Number = 0;
var _local13 = 20;
var _local14:int;
while (_local14 < _local13) {
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local17 = _arg3.Support(_arg4, _local15, _local16);
_local18 = _arg5.Support(_arg6, -(_local15), -(_local16));
_local12 = ((_local15 * _local15) + (_local16 * _local16));
_local19 = (_local18.x - _local17.x);
_local20 = (_local18.y - _local17.y);
_local21 = ((_local15 * _local19) + (_local16 * _local20));
if ((_local12 - _local21) <= (0.01 * _local12)){
if (_local11 == 0){
_arg1.SetV(_local17);
_arg2.SetV(_local18);
};
g_GJK_Iterations = _local14;
return (Math.sqrt(_local12));
};
switch (_local11){
case 0:
_local7 = _local8[0];
_local7.SetV(_local17);
_local7 = _local9[0];
_local7.SetV(_local18);
_local7 = _local10[0];
_local7.x = _local19;
_local7.y = _local20;
_arg1.SetV(_local8[0]);
_arg2.SetV(_local9[0]);
_local11++;
break;
case 1:
_local7 = _local8[1];
_local7.SetV(_local17);
_local7 = _local9[1];
_local7.SetV(_local18);
_local7 = _local10[1];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10);
break;
case 2:
_local7 = _local8[2];
_local7.SetV(_local17);
_local7 = _local9[2];
_local7.SetV(_local18);
_local7 = _local10[2];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10);
break;
};
if (_local11 == 3){
g_GJK_Iterations = _local14;
return (0);
};
_local22 = -(Number.MAX_VALUE);
_local23 = 0;
while (_local23 < _local11) {
_local7 = _local10[_local23];
_local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y)));
_local23++;
};
if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){
g_GJK_Iterations = _local14;
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local12 = ((_local15 * _local15) + (_local16 * _local16));
return (Math.sqrt(_local12));
};
_local14++;
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local12));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:Number = ((_local13 * _local13) + (_local14 * _local14));
var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop);
var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
var _local18:Number = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(_local15);
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(_local15);
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local9:b2Point = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int = _arg3.m_type;
var _local8:int = _arg5.m_type;
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6));
};
return (0);
}
}
}//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var points:Array;
public var normal:b2Vec2;
public var pointCount:int;// = 0
public function b2Manifold(){
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Reset():void{
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
public function Set(_arg1:b2Manifold):void{
pointCount = _arg1.pointCount;
var _local2:int;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
}
}//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var localPoint1:b2Vec2;
public var localPoint2:b2Vec2;
public var separation:Number;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalImpulse = 0;
tangentImpulse = 0;
id.key = 0;
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalImpulse = _arg1.normalImpulse;
tangentImpulse = _arg1.tangentImpulse;
id.key = _arg1.id.key;
}
}
}//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
import Box2D.Common.*;
public class b2Pair {
public var userData;// = null
public var proxyId1:uint;
public var proxyId2:uint;
public var next:uint;
public var status:uint;
public static var b2_nullPair:uint = b2Settings.USHRT_MAX;
public static var b2_nullProxy:uint = b2Settings.USHRT_MAX;
public static var b2_tableCapacity:int = b2Settings.b2_maxPairs;
public static var b2_tableMask:int = (b2_tableCapacity - 1);
public static var e_pairBuffered:uint = 1;
public static var e_pairRemoved:uint = 2;
public static var e_pairFinal:uint = 4;
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
}
}//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairAdded(_arg1, _arg2){
return (null);
}
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
}
}//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PairManager {
public var m_broadPhase:b2BroadPhase;
public var m_callback:b2PairCallback;
public var m_pairs:Array;
public var m_freePair:uint;
public var m_pairCount:int;
public var m_pairBuffer:Array;
public var m_pairBufferCount:int;
public var m_hashTable:Array;
public function b2PairManager(){
var _local1:uint;
super();
m_hashTable = new Array(b2Pair.b2_tableCapacity);
_local1 = 0;
while (_local1 < b2Pair.b2_tableCapacity) {
m_hashTable[_local1] = b2Pair.b2_nullPair;
_local1++;
};
m_pairs = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1] = new b2Pair();
_local1++;
};
m_pairBuffer = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairBuffer[_local1] = new b2BufferedPair();
_local1++;
};
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy;
m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy;
m_pairs[_local1].userData = null;
m_pairs[_local1].status = 0;
m_pairs[_local1].next = (_local1 + 1);
_local1++;
};
m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair;
m_pairCount = 0;
m_pairBufferCount = 0;
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
m_callback = _arg2;
}
public function AddBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = AddPair(_arg1, _arg2);
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.ClearRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
public function RemoveBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = Find(_arg1, _arg2);
if (_local4 == null){
return;
};
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.SetRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
public function Commit():void{
var _local1:b2BufferedPair;
var _local2:int;
var _local5:b2Pair;
var _local6:b2Proxy;
var _local7:b2Proxy;
var _local3:int;
var _local4:Array = m_broadPhase.m_proxyPool;
_local2 = 0;
while (_local2 < m_pairBufferCount) {
_local1 = m_pairBuffer[_local2];
_local5 = Find(_local1.proxyId1, _local1.proxyId2);
_local5.ClearBuffered();
_local6 = _local4[_local5.proxyId1];
_local7 = _local4[_local5.proxyId2];
if (_local5.IsRemoved()){
if (_local5.IsFinal() == true){
m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData);
};
_local1 = m_pairBuffer[_local3];
_local1.proxyId1 = _local5.proxyId1;
_local1.proxyId2 = _local5.proxyId2;
_local3++;
} else {
if (_local5.IsFinal() == false){
_local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData);
_local5.SetFinal();
};
};
_local2++;
};
_local2 = 0;
while (_local2 < _local3) {
_local1 = m_pairBuffer[_local2];
RemovePair(_local1.proxyId1, _local1.proxyId2);
_local2++;
};
m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
ValidateTable();
};
}
private function AddPair(_arg1:uint, _arg2:uint):b2Pair{
var _local6:uint;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local4 = FindHash(_arg1, _arg2, _local3);
if (_local4 != null){
return (_local4);
};
var _local5:uint = m_freePair;
_local4 = m_pairs[_local5];
m_freePair = _local4.next;
_local4.proxyId1 = _arg1;
_local4.proxyId2 = _arg2;
_local4.status = 0;
_local4.userData = null;
_local4.next = m_hashTable[_local3];
m_hashTable[_local3] = _local5;
m_pairCount++;
return (_local4);
}
private function RemovePair(_arg1:uint, _arg2:uint){
var _local3:b2Pair;
var _local7:uint;
var _local8:uint;
var _local9:*;
if (_arg1 > _arg2){
_local7 = _arg1;
_arg1 = _arg2;
_arg2 = _local7;
};
var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local5:uint = m_hashTable[_local4];
var _local6:b2Pair;
while (_local5 != b2Pair.b2_nullPair) {
if (Equals(m_pairs[_local5], _arg1, _arg2)){
_local8 = _local5;
_local3 = m_pairs[_local5];
if (_local6){
_local6.next = _local3.next;
} else {
m_hashTable[_local4] = _local3.next;
};
_local3 = m_pairs[_local8];
_local9 = _local3.userData;
_local3.next = m_freePair;
_local3.proxyId1 = b2Pair.b2_nullProxy;
_local3.proxyId2 = b2Pair.b2_nullProxy;
_local3.userData = null;
_local3.status = 0;
m_freePair = _local8;
m_pairCount--;
return (_local9);
} else {
_local6 = m_pairs[_local5];
_local5 = _local6.next;
};
};
return (null);
}
private function Find(_arg1:uint, _arg2:uint):b2Pair{
var _local4:uint;
if (_arg1 > _arg2){
_local4 = _arg1;
_arg1 = _arg2;
_arg2 = _local4;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
return (FindHash(_arg1, _arg2, _local3));
}
private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{
var _local4:b2Pair;
var _local5:uint = m_hashTable[_arg3];
_local4 = m_pairs[_local5];
while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) {
_local5 = _local4.next;
_local4 = m_pairs[_local5];
};
if (_local5 == b2Pair.b2_nullPair){
return (null);
};
return (_local4);
}
private function ValidateBuffer():void{
}
private function ValidateTable():void{
}
public static function Hash(_arg1:uint, _arg2:uint):uint{
var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1);
_local3 = (~(_local3) + ((_local3 << 15) & 4294934528));
_local3 = (_local3 ^ ((_local3 >> 12) & 1048575));
_local3 = (_local3 + ((_local3 << 2) & 4294967292));
_local3 = (_local3 ^ ((_local3 >> 4) & 268435455));
_local3 = (_local3 * 2057);
_local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF));
return (_local3);
}
public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{
return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3))));
}
public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{
return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2))));
}
}
}//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
public class b2Proxy {
public var lowerBounds:Array;
public var upperBounds:Array;
public var overlapCount:uint;
public var timeStamp:uint;
public var userData;// = null
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
super();
}
public function GetNext():uint{
return (lowerBounds[0]);
}
public function SetNext(_arg1:uint):void{
lowerBounds[0] = (_arg1 & 0xFFFF);
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
}
}//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local5:b2Vec2 = _arg3.p1;
var _local6:Number = (_arg3.p2.x - _local5.x);
var _local7:Number = (_arg3.p2.y - _local5.y);
var _local8:Number = (p2.x - p1.x);
var _local9:Number = (p2.y - p1.y);
var _local10:Number = _local9;
var _local11:Number = -(_local8);
var _local12:Number = (100 * Number.MIN_VALUE);
var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local6) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
}
}//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2TimeOfImpact {
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local25:Number;
var _local26:b2XForm;
var _local27:b2XForm;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local7:Number = _arg1.m_sweepRadius;
var _local8:Number = _arg3.m_sweepRadius;
var _local9:Number = _arg2.t0;
var _local10:Number = (_arg2.c.x - _arg2.c0.x);
var _local11:Number = (_arg2.c.y - _arg2.c0.y);
var _local12:Number = (_arg4.c.x - _arg4.c0.x);
var _local13:Number = (_arg4.c.y - _arg4.c0.y);
var _local14:Number = (_arg2.a - _arg2.a0);
var _local15:Number = (_arg4.a - _arg4.a0);
var _local16:Number = 0;
var _local17:b2Vec2 = s_p1;
var _local18:b2Vec2 = s_p2;
var _local19 = 20;
var _local20:int;
var _local21:Number = 0;
var _local22:Number = 0;
var _local23:Number = 0;
var _local24:Number = 0;
while (true) {
_local25 = (((1 - _local16) * _local9) + _local16);
_local26 = s_xf1;
_local27 = s_xf2;
_arg2.GetXForm(_local26, _local25);
_arg4.GetXForm(_local27, _local25);
_local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27);
if (_local20 == 0){
if (_local23 > (2 * b2Settings.b2_toiSlop)){
_local24 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local5 = (0.05 * b2Settings.b2_toiSlop);
_local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop));
_local24 = ((_local5 > _local6)) ? _local5 : _local6;
};
};
if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){
break;
};
_local21 = (_local18.x - _local17.x);
_local22 = (_local18.y - _local17.y);
_local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22)));
_local21 = (_local21 / _local28);
_local22 = (_local22 / _local28);
_local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8));
if (_local29 == 0){
_local16 = 1;
break;
};
_local30 = ((_local23 - _local24) / _local29);
_local31 = (_local16 + _local30);
if ((((_local31 < 0)) || ((1 < _local31)))){
_local16 = 1;
break;
};
if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){
break;
};
_local16 = _local31;
_local20++;
};
return (_local16);
}
}
}//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var v:b2Vec2;
public var id:b2ContactID;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features)
package Box2D.Collision {
public class Features {
public var _referenceEdge:int;
public var _incidentEdge:int;
public var _incidentVertex:int;
public var _flip:int;
public var _m_id:b2ContactID;
public function set referenceEdge(_arg1:int):void{
_referenceEdge = _arg1;
_m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF));
}
public function get referenceEdge():int{
return (_referenceEdge);
}
public function set incidentEdge(_arg1:int):void{
_incidentEdge = _arg1;
_m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00));
}
public function get incidentEdge():int{
return (_incidentEdge);
}
public function set incidentVertex(_arg1:int):void{
_incidentVertex = _arg1;
_m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000));
}
public function get incidentVertex():int{
return (_incidentVertex);
}
public function set flip(_arg1:int):void{
_flip = _arg1;
_m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080));
}
public function get flip():int{
return (_flip);
}
}
}//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function Set(_arg1:Number):void{
var _local2:Number;
_local2 = Math.cos(_arg1);
var _local3:Number = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function Invert(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local4:Number;
var _local6:Number;
_local2 = col1.x;
var _local3:Number = col2.x;
_local4 = col1.y;
var _local5:Number = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number = col1.x;
var _local5:Number = col2.x;
var _local6:Number = col1.y;
var _local7:Number = col2.y;
var _local8:Number = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
}
}//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:* = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
}
}//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
public class b2Sweep {
public var localCenter:b2Vec2;
public var c0:b2Vec2;
public var c:b2Vec2;
public var a0:Number;
public var a:Number;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
var _local3:b2Mat22 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
}
}//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var x:Number;
public var y:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function SetZero():void{
x = 0;
y = 0;
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function CrossVF(_arg1:Number):void{
var _local2:Number = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function CrossFV(_arg1:Number):void{
var _local2:Number = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public function MinV(_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function MaxV(_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function Abs():void{
if (x < 0){
x = -(x);
};
if (y < 0){
y = -(y);
};
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function Normalize():Number{
var _local1:Number = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
var _local2:Number = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
public class b2XForm {
public var position:b2Vec2;
public var R:b2Mat22;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
}
}//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var _r:uint;// = 0
private var _g:uint;// = 0
private var _b:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function set r(_arg1:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
_g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set b(_arg1:Number):void{
_b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function get color():uint{
return (((_r | (_g << 8)) | (_b << 16)));
}
}
}//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_maxProxies:int = 0x0200;
public static const b2_maxPairs:int = 4096;
public static const b2_linearSlop:Number = 0.005;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_velocityThreshold:Number = 1;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const b2_maxLinearVelocity:Number = 200;
public static const b2_maxLinearVelocitySquared:Number = 40000;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2CircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local8:b2ManifoldPoint;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
var _local7:b2ContactPoint = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Contact {
public var m_flags:uint;
public var m_prev:b2Contact;
public var m_next:b2Contact;
public var m_node1:b2ContactEdge;
public var m_node2:b2ContactEdge;
public var m_shape1:b2Shape;
public var m_shape2:b2Shape;
public var m_manifoldCount:int;
public var m_friction:Number;
public var m_restitution:Number;
public var m_toi:Number;
public static var e_nonSolidFlag:uint = 1;
public static var e_slowFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var e_toiFlag:uint = 8;
public static var s_registers:Array;
public static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction));
m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution);
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function GetManifolds():Array{
return (null);
}
public function GetManifoldCount():int{
return (m_manifoldCount);
}
public function IsSolid():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
public function Update(_arg1:b2ContactListener):void{
var _local2:int = m_manifoldCount;
Evaluate(_arg1);
var _local3:int = m_manifoldCount;
var _local4:b2Body = m_shape1.m_body;
var _local5:b2Body = m_shape2.m_body;
if ((((_local3 == 0)) && ((_local2 > 0)))){
_local4.WakeUp();
_local5.WakeUp();
};
if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
public function Evaluate(_arg1:b2ContactListener):void{
}
public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
public static function InitializeRegisters():void{
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
var _local1:int;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local8:b2Contact;
var _local9:int;
var _local10:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
var _local4:int = _arg1.m_type;
var _local5:int = _arg2.m_type;
var _local6:b2ContactRegister = s_registers[_local4][_local5];
var _local7:Function = _local6.createFcn;
if (_local7 != null){
if (_local6.primary){
return (_local7(_arg1, _arg2, _arg3));
};
_local8 = _local7(_arg2, _arg1, _arg3);
_local9 = 0;
while (_local9 < _local8.m_manifoldCount) {
_local10 = _local8.GetManifolds()[_local9];
_local8.GetManifolds()[_local9].normal = _local10.normal.Negative();
_local9++;
};
return (_local8);
//unresolved jump
};
return (null);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
if (_arg1.m_manifoldCount > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
var _local3:int = _arg1.m_shape1.m_type;
var _local4:int = _arg1.m_shape2.m_type;
var _local5:b2ContactRegister = s_registers[_local3][_local4];
var _local6:Function = _local5.destroyFcn;
_local6(_arg1, _arg2);
}
}
}//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2ContactConstraint {
public var points:Array;
public var normal:b2Vec2;
public var manifold:b2Manifold;
public var body1:b2Body;
public var body2:b2Body;
public var friction:Number;
public var restitution:Number;
public var pointCount:int;
public function b2ContactConstraint(){
normal = new b2Vec2();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var r1:b2Vec2;
public var r2:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var positionImpulse:Number;
public var normalMass:Number;
public var tangentMass:Number;
public var equalizedMass:Number;
public var separation:Number;
public var velocityBias:Number;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
r1 = new b2Vec2();
r2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var other:b2Body;
public var contact:b2Contact;
public var prev:b2ContactEdge;
public var next:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var createFcn:Function;
public var destroyFcn:Function;
public var primary:Boolean;
}
}//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2ContactResult {
public var shape1:b2Shape;
public var shape2:b2Shape;
public var position:b2Vec2;
public var normal:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactResult(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2ContactSolver {
public var m_step:b2TimeStep;
public var m_allocator;
public var m_constraints:Array;
public var m_constraintCount:int;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:b2Contact;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local10:b2Body;
var _local11:b2Body;
var _local12:int;
var _local13:Array;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
var _local23:b2Manifold;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraint;
var _local27:uint;
var _local28:b2ManifoldPoint;
var _local29:b2ContactConstraintPoint;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
m_step = new b2TimeStep();
m_constraints = new Array();
super();
m_step.dt = _arg1.dt;
m_step.inv_dt = _arg1.inv_dt;
m_step.maxIterations = _arg1.maxIterations;
m_allocator = _arg4;
m_constraintCount = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
m_constraintCount = (m_constraintCount + _local5.m_manifoldCount);
_local6++;
};
_local6 = 0;
while (_local6 < m_constraintCount) {
m_constraints[_local6] = new b2ContactConstraint();
_local6++;
};
var _local9:int;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
_local10 = _local5.m_shape1.m_body;
_local11 = _local5.m_shape2.m_body;
_local12 = _local5.m_manifoldCount;
_local13 = _local5.GetManifolds();
_local14 = _local5.m_friction;
_local15 = _local5.m_restitution;
_local16 = _local10.m_linearVelocity.x;
_local17 = _local10.m_linearVelocity.y;
_local18 = _local11.m_linearVelocity.x;
_local19 = _local11.m_linearVelocity.y;
_local20 = _local10.m_angularVelocity;
_local21 = _local11.m_angularVelocity;
_local22 = 0;
while (_local22 < _local12) {
_local23 = _local13[_local22];
_local24 = _local23.normal.x;
_local25 = _local23.normal.y;
_local26 = m_constraints[_local9];
_local26.body1 = _local10;
_local26.body2 = _local11;
_local26.manifold = _local23;
_local26.normal.x = _local24;
_local26.normal.y = _local25;
_local26.pointCount = _local23.pointCount;
_local26.friction = _local14;
_local26.restitution = _local15;
_local27 = 0;
while (_local27 < _local26.pointCount) {
_local28 = _local23.points[_local27];
_local29 = _local26.points[_local27];
_local29.normalImpulse = _local28.normalImpulse;
_local29.tangentImpulse = _local28.tangentImpulse;
_local29.separation = _local28.separation;
_local29.positionImpulse = 0;
_local29.localAnchor1.SetV(_local28.localPoint1);
_local29.localAnchor2.SetV(_local28.localPoint2);
_local8 = _local10.m_xf.R;
_local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x);
_local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33));
_local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33));
_local32 = _local30;
_local29.r1.Set(_local32, _local33);
_local8 = _local11.m_xf.R;
_local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x);
_local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35));
_local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35));
_local34 = _local30;
_local29.r2.Set(_local34, _local35);
_local36 = ((_local32 * _local32) + (_local33 * _local33));
_local37 = ((_local34 * _local34) + (_local35 * _local35));
_local38 = ((_local32 * _local24) + (_local33 * _local25));
_local39 = ((_local34 * _local24) + (_local35 * _local25));
_local40 = (_local10.m_invMass + _local11.m_invMass);
_local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39)))));
_local29.normalMass = (1 / _local40);
_local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass));
_local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39)))));
_local29.equalizedMass = (1 / _local41);
_local42 = _local25;
_local43 = -(_local24);
_local44 = ((_local32 * _local42) + (_local33 * _local43));
_local45 = ((_local34 * _local42) + (_local35 * _local43));
_local46 = (_local10.m_invMass + _local11.m_invMass);
_local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45)))));
_local29.tangentMass = (1 / _local46);
_local29.velocityBias = 0;
if (_local29.separation > 0){
_local29.velocityBias = (-60 * _local29.separation);
};
_local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33));
_local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32));
_local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47));
};
_local27++;
};
_local9++;
_local22++;
};
_local6++;
};
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:b2ContactConstraintPoint;
var _local21:Number;
var _local22:Number;
var _local23:b2ContactConstraintPoint;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_invMass;
_local10 = _local7.m_invI;
_local11 = _local8.m_invMass;
_local12 = _local8.m_invI;
_local13 = _local6.normal.x;
_local14 = _local6.normal.y;
_local15 = _local14;
_local16 = -(_local13);
if (_arg1.warmStarting){
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local20 = _local6.points[_local18];
_local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio);
_local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio);
_local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15));
_local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16));
_local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22));
_local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21))));
_local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21));
_local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22));
_local18++;
};
} else {
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local23 = _local6.points[_local18];
_local23.normalImpulse = 0;
_local23.tangentImpulse = 0;
_local18++;
};
};
_local5++;
};
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Mat22;
var _local18:b2Vec2;
var _local20:b2ContactConstraint;
var _local21:b2Body;
var _local22:b2Body;
var _local23:Number;
var _local24:Number;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:int;
var _local38:Number;
var _local19:int;
while (_local19 < m_constraintCount) {
_local20 = m_constraints[_local19];
_local21 = _local20.body1;
_local22 = _local20.body2;
_local23 = _local21.m_angularVelocity;
_local24 = _local22.m_angularVelocity;
_local25 = _local21.m_linearVelocity;
_local26 = _local22.m_linearVelocity;
_local27 = _local21.m_invMass;
_local28 = _local21.m_invI;
_local29 = _local22.m_invMass;
_local30 = _local22.m_invI;
_local31 = _local20.normal.x;
_local32 = _local20.normal.y;
_local33 = _local32;
_local34 = -(_local31);
_local35 = _local20.friction;
_local37 = _local20.pointCount;
_local1 = 0;
while (_local1 < _local37) {
_local2 = _local20.points[_local1];
_local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y));
_local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x));
_local9 = ((_local7 * _local31) + (_local8 * _local32));
_local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias));
_local10 = ((_local7 * _local33) + (_local8 * _local34));
_local12 = (_local2.tangentMass * -(_local10));
_local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0);
_local11 = (_local13 - _local2.normalImpulse);
_local38 = (_local35 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = ((_local11 * _local31) + (_local12 * _local33));
_local16 = ((_local11 * _local32) + (_local12 * _local34));
_local25.x = (_local25.x - (_local27 * _local15));
_local25.y = (_local25.y - (_local27 * _local16));
_local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local26.x = (_local26.x + (_local29 * _local15));
_local26.y = (_local26.y + (_local29 * _local16));
_local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.normalImpulse = _local13;
_local2.tangentImpulse = _local14;
_local1++;
};
_local21.m_angularVelocity = _local23;
_local22.m_angularVelocity = _local24;
_local19++;
};
}
public function FinalizeVelocityConstraints():void{
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ManifoldPoint;
var _local6:b2ContactConstraintPoint;
var _local1:int;
while (_local1 < m_constraintCount) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local2:Number = 0;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.m_sweep.localCenter;
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.m_sweep.localCenter;
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = _local21.positionImpulse;
_local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0);
_local35 = (_local21.positionImpulse - _local36);
_local37 = (_local35 * _local17);
_local38 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local37));
_local9.y = (_local9.y - (_local13 * _local38));
_local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local37));
_local11.y = (_local11.y + (_local15 * _local38));
_local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
}
}//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2NullContact extends b2Contact {
override public function Evaluate(_arg1:b2ContactListener):void{
}
override public function GetManifolds():Array{
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2PolyAndCircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local6:b2Body = m_shape1.m_body;
var _local7:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf);
var _local8:Array = [false, false];
var _local9:b2ContactPoint = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = m_friction;
_local9.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2PolygonContact extends b2Contact {
private var m0:b2Manifold;
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
m0 = new b2Manifold();
m_manifolds = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local7:b2ContactPoint;
var _local8:int;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf);
var _local9:Array = [false, false];
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local8 = 0;
while (_local8 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local8];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local9[_local13] == true){
} else {
_local4 = m0.points[_local13];
if (_local4.id._key == _local12){
_local9[_local13] = true;
_local10.normalImpulse = _local4.normalImpulse;
_local10.tangentImpulse = _local4.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Persist(_local7);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Add(_local7);
};
_local8++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local8 = 0;
while (_local8 < m0.pointCount) {
if (_local9[_local8]){
} else {
_local4 = m0.points[_local8];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
_local8++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_u:b2Vec2;
public var m_frequencyHz:Number;
public var m_dampingRatio:Number;
public var m_gamma:Number;
public var m_bias:Number;
public var m_impulse:Number;
public var m_mass:Number;
public var m_length:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_length = _arg1.length;
m_frequencyHz = _arg1.frequencyHz;
m_dampingRatio = _arg1.dampingRatio;
m_impulse = 0;
m_gamma = 0;
m_bias = 0;
m_inv_dt = 0;
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local8:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
m_inv_dt = _arg1.inv_dt;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6);
m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7);
var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y)));
if (_local10 > b2Settings.b2_linearSlop){
m_u.Multiply((1 / _local10));
} else {
m_u.SetZero();
};
var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x));
var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x));
var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / _local13);
if (m_frequencyHz > 0){
_local14 = (_local10 - m_length);
_local15 = ((2 * Math.PI) * m_frequencyHz);
_local16 = (((2 * m_mass) * m_dampingRatio) * _local15);
_local17 = ((m_mass * _local15) * _local15);
m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));
m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma);
m_mass = (1 / (_local13 + m_gamma));
};
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
_local18 = (m_impulse * m_u.x);
_local19 = (m_impulse * m_u.y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18))));
} else {
m_impulse = 0;
};
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
_local2 = _local3.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11)));
var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse)));
m_impulse = (m_impulse + _local15);
var _local16:Number = (_local15 * m_u.x);
var _local17:Number = (_local15 * m_u.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Mat22;
if (m_frequencyHz > 0){
return (true);
};
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local1 = _local2.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5));
_local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5));
_local4 = _local6;
_local1 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8));
_local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4);
var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5);
var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10)));
_local9 = (_local9 / _local11);
_local10 = (_local10 / _local11);
var _local12:Number = (_local11 - m_length);
_local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local13:Number = (-(m_mass) * _local12);
m_u.Set(_local9, _local10);
var _local14:Number = (_local13 * m_u.x);
var _local15:Number = (_local13 * m_u.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop));
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2();
_local1.SetV(m_u);
_local1.Multiply((m_inv_dt * m_impulse));
return (_local1);
}
override public function GetReactionTorque():Number{
return (0);
}
}
}//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2DistanceJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var length:Number;
public var frequencyHz:Number;
public var dampingRatio:Number;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
frequencyHz = 0;
dampingRatio = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
var _local5:Number = (_arg4.x - _arg3.x);
var _local6:Number = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
frequencyHz = 0;
dampingRatio = 0;
}
}
}//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
public var m_ground1:b2Body;
public var m_ground2:b2Body;
public var m_revolute1:b2RevoluteJoint;
public var m_prismatic1:b2PrismaticJoint;
public var m_revolute2:b2RevoluteJoint;
public var m_prismatic2:b2PrismaticJoint;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_J:b2Jacobian;
public var m_constant:Number;
public var m_ratio:Number;
public var m_mass:Number;
public var m_force:Number;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local4:Number;
var _local5:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_J = new b2Jacobian();
super(_arg1);
var _local2:int = _arg1.joint1.m_type;
var _local3:int = _arg1.joint2.m_type;
m_revolute1 = null;
m_prismatic1 = null;
m_revolute2 = null;
m_prismatic2 = null;
m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_local2 == b2Joint.e_revoluteJoint){
m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
m_groundAnchor1.SetV(m_revolute1.m_localAnchor1);
m_localAnchor1.SetV(m_revolute1.m_localAnchor2);
_local4 = m_revolute1.GetJointAngle();
} else {
m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1);
m_localAnchor1.SetV(m_prismatic1.m_localAnchor2);
_local4 = m_prismatic1.GetJointTranslation();
};
m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_local3 == b2Joint.e_revoluteJoint){
m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
m_groundAnchor2.SetV(m_revolute2.m_localAnchor1);
m_localAnchor2.SetV(m_revolute2.m_localAnchor2);
_local5 = m_revolute2.GetJointAngle();
} else {
m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1);
m_localAnchor2.SetV(m_prismatic2.m_localAnchor2);
_local5 = m_prismatic2.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local4 + (m_ratio * _local5));
m_force = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y));
return (_local1);
}
override public function GetReactionTorque():Number{
var _local1:b2Mat22 = m_body2.m_xf.R;
var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x);
var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y);
var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3));
_local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3));
_local2 = _local4;
_local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x))));
return (_local4);
}
public function GetRatio():Number{
return (m_ratio);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local15:Number;
var _local2:b2Body = m_ground1;
var _local3:b2Body = m_ground2;
var _local4:b2Body = m_body1;
var _local5:b2Body = m_body2;
var _local14:Number = 0;
m_J.SetZero();
if (m_revolute1){
m_J.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = m_prismatic1.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear1.Set(-(_local6), -(_local7));
m_J.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (m_revolute2){
m_J.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = m_prismatic2.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
m_J.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (_arg1.warmStarting){
_local15 = (_arg1.dt * m_force);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2));
} else {
m_force = 0;
};
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4);
m_force = (m_force + _local5);
var _local6:Number = (_arg1.dt * _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2));
}
override public function SolvePositionConstraints():Boolean{
var _local4:Number;
var _local5:Number;
var _local1:Number = 0;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
if (m_revolute1){
_local4 = m_revolute1.GetJointAngle();
} else {
_local4 = m_prismatic1.GetJointTranslation();
};
if (m_revolute2){
_local5 = m_revolute2.GetJointAngle();
} else {
_local5 = m_prismatic2.GetJointTranslation();
};
var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5)));
var _local7:Number = (-(m_mass) * _local6);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y));
_local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((_local1 < b2Settings.b2_linearSlop));
}
}
}//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var joint1:b2Joint;
public var joint2:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
joint1 = null;
joint2 = null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var angular1:Number;
public var linear2:b2Vec2;
public var angular2:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2Joint {
public var m_type:int;
public var m_prev:b2Joint;
public var m_next:b2Joint;
public var m_node1:b2JointEdge;
public var m_node2:b2JointEdge;
public var m_body1:b2Body;
public var m_body2:b2Body;
public var m_inv_dt:Number;
public var m_islandFlag:Boolean;
public var m_collideConnected:Boolean;
public var m_userData;
public static const e_unknownJoint:int = 0;
public static const e_revoluteJoint:int = 1;
public static const e_prismaticJoint:int = 2;
public static const e_distanceJoint:int = 3;
public static const e_pulleyJoint:int = 4;
public static const e_mouseJoint:int = 5;
public static const e_gearJoint:int = 6;
public static const e_inactiveLimit:int = 0;
public static const e_atLowerLimit:int = 1;
public static const e_atUpperLimit:int = 2;
public static const e_equalLimits:int = 3;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetType():int{
return (m_type);
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function GetReactionForce():b2Vec2{
return (null);
}
public function GetReactionTorque():Number{
return (0);
}
public function GetBody1():b2Body{
return (m_body1);
}
public function GetBody2():b2Body{
return (m_body2);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetUserData(){
return (m_userData);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
public function InitPositionConstraints():void{
}
public function SolvePositionConstraints():Boolean{
return (false);
}
public static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
default:
break;
};
return (_local3);
}
public static function Destroy(_arg1:b2Joint, _arg2):void{
}
}
}//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var type:int;
public var userData;
public var body1:b2Body;
public var body2:b2Body;
public var collideConnected:Boolean;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var other:b2Body;
public var joint:b2Joint;
public var prev:b2JointEdge;
public var next:b2JointEdge;
}
}//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
private var K:b2Mat22;
private var K1:b2Mat22;
private var K2:b2Mat22;
public var m_localAnchor:b2Vec2;
public var m_target:b2Vec2;
public var m_impulse:b2Vec2;
public var m_mass:b2Mat22;
public var m_C:b2Vec2;
public var m_maxForce:Number;
public var m_beta:Number;
public var m_gamma:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local3:Number;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
m_localAnchor = new b2Vec2();
m_target = new b2Vec2();
m_impulse = new b2Vec2();
m_mass = new b2Mat22();
m_C = new b2Vec2();
super(_arg1);
m_target.SetV(_arg1.target);
var _local2:Number = (m_target.x - m_body2.m_xf.position.x);
_local3 = (m_target.y - m_body2.m_xf.position.y);
var _local4:b2Mat22 = m_body2.m_xf.R;
m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
m_maxForce = _arg1.maxForce;
m_impulse.SetZero();
var _local5:Number = m_body2.m_mass;
var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz);
var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6);
var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6));
m_gamma = (1 / (_local7 + _local8));
m_beta = (_local8 / (_local7 + _local8));
}
override public function GetAnchor1():b2Vec2{
return (m_target);
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor));
}
override public function GetReactionForce():b2Vec2{
return (m_impulse);
}
override public function GetReactionTorque():Number{
return (0);
}
public function SetTarget(_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
m_target = _arg1;
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local7:Number;
var _local8:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local7 = _local2.m_invMass;
_local8 = _local2.m_invI;
K1.col1.x = _local7;
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = _local7;
K2.col1.x = ((_local8 * _local5) * _local5);
K2.col2.x = ((-(_local8) * _local4) * _local5);
K2.col1.y = ((-(_local8) * _local4) * _local5);
K2.col2.y = ((_local8 * _local4) * _local4);
K.SetM(K1);
K.AddM(K2);
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.Invert(m_mass);
m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x);
m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
var _local9:Number = (_arg1.dt * m_impulse.x);
var _local10:Number = (_arg1.dt * m_impulse.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9))));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local2:b2Body = m_body2;
_local3 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x));
_local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y));
var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
var _local12:Number = m_impulse.x;
var _local13:Number = m_impulse.y;
m_impulse.x = (m_impulse.x + _local10);
m_impulse.y = (m_impulse.y + _local11);
var _local14:Number = m_impulse.Length();
if (_local14 > m_maxForce){
m_impulse.Multiply((m_maxForce / _local14));
};
_local10 = (m_impulse.x - _local12);
_local11 = (m_impulse.y - _local13);
var _local15:Number = (_arg1.dt * _local10);
var _local16:Number = (_arg1.dt * _local11);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
}
override public function SolvePositionConstraints():Boolean{
return (true);
}
}
}//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var target:b2Vec2;
public var maxForce:Number;
public var frequencyHz:Number;
public var dampingRatio:Number;
public var timeStep:Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
maxForce = 0;
frequencyHz = 5;
dampingRatio = 0.7;
timeStep = (1 / 60);
}
}
}//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_localXAxis1:b2Vec2;
public var m_localYAxis1:b2Vec2;
public var m_refAngle:Number;
public var m_linearJacobian:b2Jacobian;
public var m_linearMass:Number;
public var m_force:Number;
public var m_angularMass:Number;
public var m_torque:Number;
public var m_motorJacobian:b2Jacobian;
public var m_motorMass:Number;
public var m_motorForce:Number;
public var m_limitForce:Number;
public var m_limitPositionImpulse:Number;
public var m_lowerTranslation:Number;
public var m_upperTranslation:Number;
public var m_maxMotorForce:Number;
public var m_motorSpeed:Number;
public var m_enableLimit:Boolean;
public var m_enableMotor:Boolean;
public var m_limitState:int;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_linearJacobian = new b2Jacobian();
m_motorJacobian = new b2Jacobian();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_refAngle = _arg1.referenceAngle;
m_linearJacobian.SetZero();
m_linearMass = 0;
m_force = 0;
m_angularMass = 0;
m_torque = 0;
m_motorJacobian.SetZero();
m_motorMass = 0;
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Mat22 = m_body1.m_xf.R;
var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y)));
var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y)));
var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y)));
var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y)));
return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5))));
}
override public function GetReactionTorque():Number{
return (m_torque);
}
public function GetJointTranslation():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1);
var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2);
var _local6:Number = (_local5.x - _local4.x);
var _local7:Number = (_local5.y - _local4.y);
var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function GetJointSpeed():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
_local3 = _local1.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (_local1.m_sweep.c.x + _local4);
var _local10:Number = (_local1.m_sweep.c.y + _local5);
var _local11:Number = (_local2.m_sweep.c.x + _local7);
var _local12:Number = (_local2.m_sweep.c.y + _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local16:b2Vec2 = _local1.m_linearVelocity;
var _local17:b2Vec2 = _local2.m_linearVelocity;
var _local18:Number = _local1.m_angularVelocity;
var _local19:Number = _local2.m_angularVelocity;
var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
public function SetMaxMotorForce(_arg1:Number):void{
m_maxMotorForce = _arg1;
}
public function GetMotorForce():Number{
return (m_motorForce);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
_local4 = _local2.m_xf.R;
var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y));
var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y));
var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x);
var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y);
m_linearJacobian.linear1.x = -(_local14);
m_linearJacobian.linear1.y = -(_local15);
m_linearJacobian.linear2.x = _local14;
m_linearJacobian.linear2.y = _local15;
m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14)));
m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14));
m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2));
m_linearMass = (1 / m_linearMass);
m_angularMass = (_local12 + _local13);
if (m_angularMass > Number.MIN_VALUE){
m_angularMass = (1 / m_angularMass);
};
if (((m_enableLimit) || (m_enableMotor))){
_local4 = _local2.m_xf.R;
_local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y));
_local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y));
m_motorJacobian.linear1.x = -(_local18);
m_motorJacobian.linear1.y = -(_local19);
m_motorJacobian.linear2.x = _local18;
m_motorJacobian.linear2.y = _local19;
m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18)));
m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18));
m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2));
m_motorMass = (1 / m_motorMass);
if (m_enableLimit){
_local20 = (_local16 - _local6);
_local21 = (_local17 - _local7);
_local22 = ((_local18 * _local20) + (_local19 * _local21));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local22 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local22 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
};
};
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit == false){
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x)));
_local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y)));
_local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x)));
_local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y)));
_local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1)));
_local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2)));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28));
} else {
m_force = 0;
m_torque = 0;
m_limitForce = 0;
m_motorForce = 0;
};
m_limitPositionImpulse = 0;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local8:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = _local2.m_invMass;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local2.m_invI;
var _local7:Number = _local3.m_invI;
var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9);
m_force = (m_force + _local10);
var _local11:Number = (_arg1.dt * _local10);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2));
var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity);
var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12);
m_torque = (m_torque + _local13);
var _local14:Number = (_arg1.dt * _local13);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed);
_local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15);
_local17 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce);
_local16 = (m_motorForce - _local17);
_local11 = (_arg1.dt * _local16);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local19);
} else {
if (m_limitState == e_atLowerLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
} else {
if (m_limitState == e_atUpperLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
};
};
};
_local11 = (_arg1.dt * _local19);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local9:b2Mat22;
var _local10:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local4.m_invMass;
var _local7:Number = _local3.m_invI;
var _local8:Number = _local4.m_invI;
_local9 = _local3.m_xf.R;
var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
var _local15:Number = (_local3.m_sweep.c.x + _local11);
var _local16:Number = (_local3.m_sweep.c.y + _local12);
var _local17:Number = (_local4.m_sweep.c.x + _local13);
var _local18:Number = (_local4.m_sweep.c.y + _local14);
var _local19:Number = (_local17 - _local15);
var _local20:Number = (_local18 - _local16);
_local9 = _local3.m_xf.R;
var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y));
var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y));
var _local23:Number = ((_local21 * _local19) + (_local22 * _local20));
_local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local24:Number = (-(m_linearMass) * _local23);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2));
var _local25:Number = b2Math.b2Abs(_local23);
var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle);
_local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
var _local27:Number = (-(m_angularMass) * _local26);
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local28:Number = b2Math.b2Abs(_local26);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y));
_local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y));
_local31 = ((_local29 * _local19) + (_local30 * _local20));
_local32 = 0;
if (m_limitState == e_equalLimits){
_local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26));
} else {
if (m_limitState == e_atLowerLimit){
_local1 = (_local31 - m_lowerTranslation);
_local25 = b2Math.b2Max(_local25, -(_local1));
_local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
} else {
if (m_limitState == e_atUpperLimit){
_local1 = (_local31 - m_upperTranslation);
_local25 = b2Math.b2Max(_local25, _local1);
_local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
};
};
};
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop))));
}
}
}//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PrismaticJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var enableLimit:Boolean;
public var lowerTranslation:Number;
public var upperTranslation:Number;
public var enableMotor:Boolean;
public var maxMotorForce:Number;
public var motorSpeed:Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
localAxis1.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
public var m_ground:b2Body;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_u1:b2Vec2;
public var m_u2:b2Vec2;
public var m_constant:Number;
public var m_ratio:Number;
public var m_maxLength1:Number;
public var m_maxLength2:Number;
public var m_pulleyMass:Number;
public var m_limitMass1:Number;
public var m_limitMass2:Number;
public var m_force:Number;
public var m_limitForce1:Number;
public var m_limitForce2:Number;
public var m_positionImpulse:Number;
public var m_limitPositionImpulse1:Number;
public var m_limitPositionImpulse2:Number;
public var m_state:int;
public var m_limitState1:int;
public var m_limitState2:int;
public static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u1 = new b2Vec2();
m_u2 = new b2Vec2();
super(_arg1);
m_ground = m_body1.m_world.m_groundBody;
m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x);
m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y);
m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x);
m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1.length1 + (m_ratio * _arg1.length2));
m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength)));
m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio));
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = m_u2.Copy();
_local1.Multiply(m_force);
return (_local1);
}
override public function GetReactionTorque():Number{
return (0);
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
public function GetLength1():Number{
var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetLength2():Number{
var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetRatio():Number{
return (m_ratio);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local2.m_sweep.c.x + _local5);
var _local11:Number = (_local2.m_sweep.c.y + _local6);
var _local12:Number = (_local3.m_sweep.c.x + _local8);
var _local13:Number = (_local3.m_sweep.c.y + _local9);
var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
m_u1.Set((_local10 - _local14), (_local11 - _local15));
m_u2.Set((_local12 - _local16), (_local13 - _local17));
var _local18:Number = m_u1.Length();
var _local19:Number = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local18));
} else {
m_u1.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local19));
} else {
m_u2.SetZero();
};
var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
m_state = e_inactiveLimit;
m_force = 0;
} else {
m_state = e_atUpperLimit;
m_positionImpulse = 0;
};
if (_local18 < m_maxLength1){
m_limitState1 = e_inactiveLimit;
m_limitForce1 = 0;
} else {
m_limitState1 = e_atUpperLimit;
m_limitPositionImpulse1 = 0;
};
if (_local19 < m_maxLength2){
m_limitState2 = e_inactiveLimit;
m_limitForce2 = 0;
} else {
m_limitState2 = e_atUpperLimit;
m_limitPositionImpulse2 = 0;
};
var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x));
var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x));
m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2));
m_limitMass1 = (1 / m_limitMass1);
m_limitMass2 = (1 / m_limitMass2);
m_pulleyMass = (1 / m_pulleyMass);
if (_arg1.warmStarting){
_local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x);
_local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y);
_local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x);
_local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
};
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (m_state == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13))));
_local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18);
_local20 = m_force;
m_force = b2Math.b2Max(0, (m_force + _local19));
_local19 = (m_force - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x);
_local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if (m_limitState1 == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18);
_local20 = m_limitForce1;
m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19));
_local19 = (m_limitForce1 - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if (m_limitState2 == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18);
_local20 = m_limitForce2;
m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19));
_local19 = (m_limitForce2 - _local20);
_local16 = ((-(_arg1.dt) * _local19) * m_u2.x);
_local17 = ((-(_arg1.dt) * _local19) * m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
override public function SolvePositionConstraints():Boolean{
var _local3:b2Mat22;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local23:Number = 0;
if (m_state == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local16 = m_u1.Length();
_local17 = m_u2.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local16));
} else {
m_u1.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = ((m_constant - _local16) - (m_ratio * _local17));
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_pulleyMass) * _local18);
_local20 = m_positionImpulse;
m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19));
_local19 = (m_positionImpulse - _local20);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local14 = ((-(m_ratio) * _local19) * m_u2.x);
_local15 = ((-(m_ratio) * _local19) * m_u2.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local1.SynchronizeTransform();
_local2.SynchronizeTransform();
};
if (m_limitState1 == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
_local16 = m_u1.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.x = (m_u1.x * (1 / _local16));
m_u1.y = (m_u1.y * (1 / _local16));
} else {
m_u1.SetZero();
};
_local18 = (m_maxLength1 - _local16);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass1) * _local18);
_local21 = m_limitPositionImpulse1;
m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19));
_local19 = (m_limitPositionImpulse1 - _local21);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local1.SynchronizeTransform();
};
if (m_limitState2 == e_atUpperLimit){
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local17 = m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u2.x = (m_u2.x * (1 / _local17));
m_u2.y = (m_u2.y * (1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = (m_maxLength2 - _local17);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass2) * _local18);
_local21 = m_limitPositionImpulse2;
m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19));
_local19 = (m_limitPositionImpulse2 - _local21);
_local14 = (-(_local19) * m_u2.x);
_local15 = (-(_local19) * m_u2.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local2.SynchronizeTransform();
};
return ((_local23 < b2Settings.b2_linearSlop));
}
}
}//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PulleyJointDef extends b2JointDef {
public var groundAnchor1:b2Vec2;
public var groundAnchor2:b2Vec2;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var length1:Number;
public var maxLength1:Number;
public var length2:Number;
public var maxLength2:Number;
public var ratio:Number;
public function b2PulleyJointDef(){
groundAnchor1 = new b2Vec2();
groundAnchor2 = new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
groundAnchor1.Set(-1, 1);
groundAnchor2.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
length1 = 0;
maxLength1 = 0;
length2 = 0;
maxLength2 = 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
body1 = _arg1;
body2 = _arg2;
groundAnchor1.SetV(_arg3);
groundAnchor2.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
var _local8:Number = (_arg5.x - _arg3.x);
var _local9:Number = (_arg5.y - _arg3.y);
length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
var _local10:Number = (_arg6.x - _arg4.x);
var _local11:Number = (_arg6.y - _arg4.y);
length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
var _local12:Number = (length1 + (ratio * length2));
maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
private var K:b2Mat22;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K3:b2Mat22;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_pivotForce:b2Vec2;
public var m_motorForce:Number;
public var m_limitForce:Number;
public var m_limitPositionImpulse:Number;
public var m_pivotMass:b2Mat22;
public var m_motorMass:Number;
public var m_enableMotor:Boolean;
public var m_maxMotorTorque:Number;
public var m_motorSpeed:Number;
public var m_enableLimit:Boolean;
public var m_referenceAngle:Number;
public var m_lowerAngle:Number;
public var m_upperAngle:Number;
public var m_limitState:int;
public static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
K3 = new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_pivotForce = new b2Vec2();
m_pivotMass = new b2Mat22();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_referenceAngle = _arg1.referenceAngle;
m_pivotForce.Set(0, 0);
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerAngle = _arg1.lowerAngle;
m_upperAngle = _arg1.upperAngle;
m_maxMotorTorque = _arg1.maxMotorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
return (m_pivotForce);
}
override public function GetReactionTorque():Number{
return (m_limitForce);
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle));
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function GetLowerLimit():Number{
return (m_lowerAngle);
}
public function GetUpperLimit():Number{
return (m_upperAngle);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerAngle = _arg1;
m_upperAngle = _arg2;
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
public function SetMaxMotorTorque(_arg1:Number):void{
m_maxMotorTorque = _arg1;
}
public function GetMotorTorque():Number{
return (m_motorForce);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local7:Number;
var _local14:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
K1.col1.x = (_local10 + _local11);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local10 + _local11);
K2.col1.x = ((_local12 * _local7) * _local7);
K2.col2.x = ((-(_local12) * _local6) * _local7);
K2.col1.y = ((-(_local12) * _local6) * _local7);
K2.col2.y = ((_local12 * _local6) * _local6);
K3.col1.x = ((_local13 * _local9) * _local9);
K3.col2.x = ((-(_local13) * _local8) * _local9);
K3.col1.y = ((-(_local13) * _local8) * _local9);
K3.col2.y = ((_local13 * _local8) * _local8);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Invert(m_pivotMass);
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle);
if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= m_lowerAngle){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >= m_upperAngle){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
} else {
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
} else {
m_pivotForce.SetZero();
m_motorForce = 0;
m_limitForce = 0;
};
m_limitPositionImpulse = 0;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local10:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7));
var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6));
var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12)));
var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12)));
m_pivotForce.x = (m_pivotForce.x + _local13);
m_pivotForce.y = (m_pivotForce.y + _local14);
var _local15:Number = (_arg1.dt * _local13);
_local16 = (_arg1.dt * _local14);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed);
_local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17);
_local19 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque);
_local18 = (m_motorForce - _local19);
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local21);
} else {
if (m_limitState == e_atLowerLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
} else {
if (m_limitState == e_atUpperLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
};
};
};
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21));
};
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local6:b2Mat22;
var _local25:Number;
var _local26:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = 0;
_local6 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8));
_local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8));
_local7 = _local9;
_local6 = _local4.m_xf.R;
var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11));
_local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11));
_local10 = _local9;
var _local12:Number = (_local3.m_sweep.c.x + _local7);
var _local13:Number = (_local3.m_sweep.c.y + _local8);
var _local14:Number = (_local4.m_sweep.c.x + _local10);
var _local15:Number = (_local4.m_sweep.c.y + _local11);
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
_local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17)));
var _local18:Number = _local3.m_invMass;
var _local19:Number = _local4.m_invMass;
var _local20:Number = _local3.m_invI;
var _local21:Number = _local4.m_invI;
K1.col1.x = (_local18 + _local19);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local18 + _local19);
K2.col1.x = ((_local20 * _local8) * _local8);
K2.col2.x = ((-(_local20) * _local7) * _local8);
K2.col1.y = ((-(_local20) * _local7) * _local8);
K2.col2.y = ((_local20 * _local7) * _local7);
K3.col1.x = ((_local21 * _local11) * _local11);
K3.col2.x = ((-(_local21) * _local10) * _local11);
K3.col1.y = ((-(_local21) * _local10) * _local11);
K3.col2.y = ((_local21 * _local10) * _local10);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Solve(tImpulse, -(_local16), -(_local17));
var _local22:Number = tImpulse.x;
var _local23:Number = tImpulse.y;
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local24:Number = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle);
_local26 = 0;
if (m_limitState == e_equalLimits){
_local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local24 = b2Math.b2Abs(_local2);
} else {
if (m_limitState == e_atLowerLimit){
_local2 = (_local25 - m_lowerAngle);
_local24 = b2Math.b2Max(0, -(_local2));
_local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
} else {
if (m_limitState == e_atUpperLimit){
_local2 = (_local25 - m_upperAngle);
_local24 = b2Math.b2Max(0, _local2);
_local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
};
};
};
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop))));
}
}
}//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2RevoluteJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var referenceAngle:Number;
public var enableLimit:Boolean;
public var lowerAngle:Number;
public var upperAngle:Number;
public var enableMotor:Boolean;
public var motorSpeed:Number;
public var maxMotorTorque:Number;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
lowerAngle = 0;
upperAngle = 0;
maxMotorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Contacts.*;
public class b2Body {
public var m_flags:uint;
public var m_type:int;
public var m_xf:b2XForm;
public var m_sweep:b2Sweep;
public var m_linearVelocity:b2Vec2;
public var m_angularVelocity:Number;
public var m_force:b2Vec2;
public var m_torque:Number;
public var m_world:b2World;
public var m_prev:b2Body;
public var m_next:b2Body;
public var m_shapeList:b2Shape;
public var m_shapeCount:int;
public var m_jointList:b2JointEdge;
public var m_contactList:b2ContactEdge;
public var m_mass:Number;
public var m_invMass:Number;
public var m_I:Number;
public var m_invI:Number;
public var m_linearDamping:Number;
public var m_angularDamping:Number;
public var m_sleepTime:Number;
public var m_userData;
private static var s_massData:b2MassData = new b2MassData();
private static var s_xf1:b2XForm = new b2XForm();
public static var e_frozenFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var e_sleepFlag:uint = 8;
public static var e_allowSleepFlag:uint = 16;
public static var e_bulletFlag:uint = 32;
public static var e_fixedRotationFlag:uint = 64;
public static var e_staticType:uint = 1;
public static var e_dynamicType:uint = 2;
public static var e_maxTypes:uint = 3;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.isBullet){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1.fixedRotation){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.allowSleep){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
m_flags = (m_flags | e_sleepFlag);
};
m_world = _arg2;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.angle);
m_sweep.localCenter.SetV(_arg1.massData.center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.angle);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.linearDamping;
m_angularDamping = _arg1.angularDamping;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.massData.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.massData.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local2:b2Shape;
if (m_world.m_lock == true){
return (null);
};
_local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
public function DestroyShape(_arg1:b2Shape):void{
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
var _local2:b2Shape = m_shapeList;
var _local3:b2Shape;
var _local4:Boolean;
while (_local2 != null) {
if (_local2 == _arg1){
if (_local3){
_local3.m_next = _arg1.m_next;
} else {
m_shapeList = _arg1.m_next;
};
_local4 = true;
break;
};
_local3 = _local2;
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Shape;
if (m_world.m_lock == true){
return;
};
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_sweep.localCenter.SetV(_arg1.center);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local2 = m_shapeList;
while (_local2) {
_local2.UpdateSweepRadius(m_sweep.localCenter);
_local2 = _local2.m_next;
};
var _local5:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local5 != m_type){
_local2 = m_shapeList;
while (_local2) {
_local2.RefilterProxy(m_world.m_broadPhase, m_xf);
_local2 = _local2.m_next;
};
};
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
if (m_world.m_lock == true){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:b2MassData = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
m_I = (m_I + _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
};
if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 / m_I);
} else {
m_I = 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
var _local5:b2Mat22 = m_xf.R;
var _local6:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
var _local7:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local7 != m_type){
_local1 = m_shapeList;
while (_local1) {
_local1.RefilterProxy(m_world.m_broadPhase, m_xf);
_local1 = _local1.m_next;
};
};
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (IsFrozen()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
var _local4:b2Mat22 = m_xf.R;
var _local5:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
var _local6:Boolean;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function GetLocalCenter():b2Vec2{
return (m_sweep.localCenter);
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetMass():Number{
return (m_mass);
}
public function GetInertia():Number{
return (m_I);
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (_local3);
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{
return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_arg1.x - m_sweep.c.x)))));
}
public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x)))));
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function SetBullet(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function IsDynamic():Boolean{
return ((m_type == e_dynamicType));
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function PutToSleep():void{
m_flags = (m_flags | e_sleepFlag);
m_sleepTime = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_force.SetZero();
m_torque = 0;
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function GetNext():b2Body{
return (m_next);
}
public function GetUserData(){
return (m_userData);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetWorld():b2World{
return (m_world);
}
public function SynchronizeShapes():Boolean{
var _local4:b2Shape;
var _local1:b2XForm = s_xf1;
_local1.R.Set(m_sweep.a0);
var _local2:b2Mat22 = _local1.R;
var _local3:b2Vec2 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
var _local5:Boolean;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
public function SynchronizeTransform():void{
m_xf.R.Set(m_sweep.a);
var _local1:b2Mat22 = m_xf.R;
var _local2:b2Vec2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
public function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
}
}//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2BodyDef {
public var massData:b2MassData;
public var userData;
public var position:b2Vec2;
public var angle:Number;
public var linearDamping:Number;
public var angularDamping:Number;
public var allowSleep:Boolean;
public var isSleeping:Boolean;
public var fixedRotation:Boolean;
public var isBullet:Boolean;
public function b2BodyDef(){
massData = new b2MassData();
position = new b2Vec2();
super();
massData.center.SetZero();
massData.mass = 0;
massData.I = 0;
userData = null;
position.Set(0, 0);
angle = 0;
linearDamping = 0;
angularDamping = 0;
allowSleep = true;
isSleeping = false;
fixedRotation = false;
isBullet = false;
}
}
}//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
public class b2ContactFilter {
public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:b2FilterData = _arg1.GetFilterData();
var _local4:b2FilterData = _arg2.GetFilterData();
if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){
return ((_local3.groupIndex > 0));
};
var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0))));
return (_local5);
}
}
}//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Result(_arg1:b2ContactResult):void{
}
}
}//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactManager extends b2PairCallback {
public var m_world:b2World;
public var m_nullContact:b2NullContact;
public var m_destroyImmediate:Boolean;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2ContactManager(){
m_nullContact = new b2NullContact();
super();
m_world = null;
m_destroyImmediate = false;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape = (_arg1 as b2Shape);
var _local4:b2Shape = (_arg2 as b2Shape);
var _local5:b2Body = _local3.m_body;
var _local6:b2Body = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (m_nullContact);
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return (m_nullContact);
};
var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return (m_nullContact);
};
_local3 = _local7.m_shape1;
_local4 = _local7.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
if (_arg3 == null){
return;
};
var _local4:b2Contact = (_arg3 as b2Contact);
if (_local4 == m_nullContact){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local7:b2Body;
var _local8:b2Body;
var _local9:Array;
var _local10:b2ContactPoint;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local2:b2Shape = _arg1.m_shape1;
var _local3:b2Shape = _arg1.m_shape2;
var _local4:int = _arg1.m_manifoldCount;
if ((((_local4 > 0)) && (m_world.m_contactListener))){
_local7 = _local2.m_body;
_local8 = _local3.m_body;
_local9 = _arg1.GetManifolds();
_local10 = s_evalCP;
_local10.shape1 = _arg1.m_shape1;
_local10.shape2 = _arg1.m_shape2;
_local10.friction = _arg1.m_friction;
_local10.restitution = _arg1.m_restitution;
_local11 = 0;
while (_local11 < _local4) {
_local12 = _local9[_local11];
_local10.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local10.position = _local7.GetWorldPoint(_local14.localPoint1);
_local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1);
_local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2);
_local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y));
_local10.separation = _local14.separation;
_local10.id.key = _local14.id._key;
m_world.m_contactListener.Remove(_local10);
_local13++;
};
_local11++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
var _local5:b2Body = _local2.m_body;
var _local6:b2Body = _local3.m_body;
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local6.m_contactList){
_local6.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
public function Collide():void{
var _local2:b2Body;
var _local3:b2Body;
var _local1:b2Contact = m_world.m_contactList;
while (_local1) {
_local2 = _local1.m_shape1.m_body;
_local3 = _local1.m_shape2.m_body;
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(m_world.m_contactListener);
};
_local1 = _local1.m_next;
};
}
}
}//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import flash.display.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2DebugDraw {
public var m_drawFlags:uint;
public var m_sprite:Sprite;
public var m_drawScale:Number;// = 1
public var m_lineThickness:Number;// = 1
public var m_alpha:Number;// = 1
public var m_fillAlpha:Number;// = 1
public var m_xformScale:Number;// = 1
public static var e_shapeBit:uint = 1;
public static var e_jointBit:uint = 2;
public static var e_coreShapeBit:uint = 4;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_centerOfMassBit:uint = 64;
public function b2DebugDraw(){
m_drawFlags = 0;
}
public function SetFlags(_arg1:uint):void{
m_drawFlags = _arg1;
}
public function GetFlags():uint{
return (m_drawFlags);
}
public function AppendFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags | _arg1);
}
public function ClearFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags & ~(_arg1));
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha);
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha);
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale));
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale));
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale));
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale));
}
}
}//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
public class b2DestructionListener {
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
}
}//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2Island {
public var m_allocator;
public var m_listener:b2ContactListener;
public var m_bodies:Array;
public var m_contacts:Array;
public var m_joints:Array;
public var m_bodyCount:int;
public var m_jointCount:int;
public var m_contactCount:int;
public var m_bodyCapacity:int;
public var m_contactCapacity:int;
public var m_jointCapacity:int;
public var m_positionIterationCount:int;
private static var s_reportCR:b2ContactResult = new b2ContactResult();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
m_bodyCapacity = _arg1;
m_contactCapacity = _arg2;
m_jointCapacity = _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
m_listener = _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
m_joints = new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
m_joints[_local6] = null;
_local6++;
};
m_positionIterationCount = 0;
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{
var _local5:int;
var _local6:b2Body;
var _local7:b2Joint;
var _local9:int;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Boolean;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local5++;
};
var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local8.InitVelocityConstraints(_arg1);
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitVelocityConstraints(_arg1);
_local5++;
};
_local5 = 0;
while (_local5 < _arg1.maxIterations) {
_local8.SolveVelocityConstraints();
_local9 = 0;
while (_local9 < m_jointCount) {
_local7 = m_joints[_local9];
_local7.SolveVelocityConstraints(_arg1);
_local9++;
};
_local5++;
};
_local8.FinalizeVelocityConstraints();
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local5++;
};
if (_arg3){
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitPositionConstraints();
_local5++;
};
m_positionIterationCount = 0;
while (m_positionIterationCount < _arg1.maxIterations) {
_local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local11 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local12 = _local7.SolvePositionConstraints();
_local11 = ((_local11) && (_local12));
_local5++;
};
if (((_local10) && (_local11))){
break;
};
m_positionIterationCount++;
};
};
Report(_local8.m_constraints);
if (_arg4){
_local13 = Number.MAX_VALUE;
_local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local13 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){
_local6.m_sleepTime = 0;
_local13 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local13 = b2Math.b2Min(_local13, _local6.m_sleepTime);
};
};
_local5++;
};
if (_local13 >= b2Settings.b2_timeToSleep){
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local5++;
};
};
};
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local5:b2Body;
var _local6:Boolean;
var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local3.SolveVelocityConstraints();
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local5 = m_bodies[_local2];
if (_local5.IsStatic()){
} else {
_local5.m_sweep.c0.SetV(_local5.m_sweep.c);
_local5.m_sweep.a0 = _local5.m_sweep.a;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y));
_local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity));
_local5.SynchronizeTransform();
};
_local2++;
};
var _local4:Number = 0.75;
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local6 = _local3.SolvePositionConstraints(_local4);
if (_local6){
break;
};
_local2++;
};
Report(_local3.m_constraints);
}
public function Report(_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactResult;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if (m_listener == null){
return;
};
var _local4:int;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCR;
_local7.shape1 = _local5.m_shape1;
_local7.shape2 = _local5.m_shape2;
_local8 = _local7.shape1.m_body;
_local9 = _local5.m_manifoldCount;
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local7.position = _local8.GetWorldPoint(_local14.localPoint1);
_local7.normalImpulse = _local15.normalImpulse;
_local7.tangentImpulse = _local15.tangentImpulse;
_local7.id.key = _local14.id.key;
m_listener.Result(_local7);
_local13++;
};
_local11++;
};
_local4++;
};
}
public function AddBody(_arg1:b2Body):void{
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
m_joints[_local2] = _arg1;
}
}
}//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var dt:Number;
public var inv_dt:Number;
public var dtRatio:Number;
public var maxIterations:int;
public var warmStarting:Boolean;
public var positionCorrection:Boolean;
}
}//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2World {
public var m_blockAllocator;
public var m_stackAllocator;
public var m_lock:Boolean;
public var m_broadPhase:b2BroadPhase;
public var m_contactManager:b2ContactManager;
public var m_bodyList:b2Body;
public var m_jointList:b2Joint;
public var m_contactList:b2Contact;
public var m_bodyCount:int;
public var m_contactCount:int;
public var m_jointCount:int;
public var m_gravity:b2Vec2;
public var m_allowSleep:Boolean;
public var m_groundBody:b2Body;
public var m_destructionListener:b2DestructionListener;
public var m_boundaryListener:b2BoundaryListener;
public var m_contactFilter:b2ContactFilter;
public var m_contactListener:b2ContactListener;
public var m_debugDraw:b2DebugDraw;
public var m_inv_dt0:Number;
public var m_positionIterationCount:int;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
private static var s_xf:b2XForm = new b2XForm();
public static var m_positionCorrection:Boolean;
public static var m_warmStarting:Boolean;
public static var m_continuousPhysics:Boolean;
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
m_contactManager = new b2ContactManager();
super();
m_destructionListener = null;
m_boundaryListener = null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
m_debugDraw = null;
m_bodyList = null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_positionCorrection = true;
m_warmStarting = true;
m_continuousPhysics = true;
m_allowSleep = _arg3;
m_gravity = _arg2;
m_lock = false;
m_inv_dt0 = 0;
m_contactManager.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, m_contactManager);
var _local4:b2BodyDef = new b2BodyDef();
m_groundBody = CreateBody(_local4);
}
public function SetDestructionListener(_arg1:b2DestructionListener):void{
m_destructionListener = _arg1;
}
public function SetBoundaryListener(_arg1:b2BoundaryListener):void{
m_boundaryListener = _arg1;
}
public function SetContactFilter(_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
public function SetContactListener(_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
public function SetDebugDraw(_arg1:b2DebugDraw):void{
m_debugDraw = _arg1;
}
public function Validate():void{
m_broadPhase.Validate();
}
public function GetProxyCount():int{
return (m_broadPhase.m_proxyCount);
}
public function GetPairCount():int{
return (m_broadPhase.m_pairManager.m_pairCount);
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
if (m_lock == true){
return (null);
};
var _local2:b2Body = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function DestroyBody(_arg1:b2Body):void{
var _local4:b2JointEdge;
var _local5:b2Shape;
if (m_lock == true){
return;
};
var _local2:b2JointEdge = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeJoint(_local4.joint);
};
DestroyJoint(_local4.joint);
};
var _local3:b2Shape = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local5, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_bodyList){
m_bodyList = _arg1.m_next;
};
m_bodyCount--;
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local3:b2Body;
var _local4:b2Shape;
var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.RefilterProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local5:b2Body;
var _local6:b2Shape;
var _local2:Boolean = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
var _local3:b2Body = _arg1.m_body1;
var _local4:b2Body = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.RefilterProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function Refilter(_arg1:b2Shape):void{
_arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf);
}
public function SetWarmStarting(_arg1:Boolean):void{
m_warmStarting = _arg1;
}
public function SetPositionCorrection(_arg1:Boolean):void{
m_positionCorrection = _arg1;
}
public function SetContinuousPhysics(_arg1:Boolean):void{
m_continuousPhysics = _arg1;
}
public function GetBodyCount():int{
return (m_bodyCount);
}
public function GetJointCount():int{
return (m_jointCount);
}
public function GetContactCount():int{
return (m_contactCount);
}
public function SetGravity(_arg1:b2Vec2):void{
m_gravity = _arg1;
}
public function GetGroundBody():b2Body{
return (m_groundBody);
}
public function Step(_arg1:Number, _arg2:int):void{
m_lock = true;
var _local3:b2TimeStep = new b2TimeStep();
_local3.dt = _arg1;
_local3.maxIterations = _arg2;
if (_arg1 > 0){
_local3.inv_dt = (1 / _arg1);
} else {
_local3.inv_dt = 0;
};
_local3.dtRatio = (m_inv_dt0 * _arg1);
_local3.positionCorrection = m_positionCorrection;
_local3.warmStarting = m_warmStarting;
m_contactManager.Collide();
if (_local3.dt > 0){
Solve(_local3);
};
if (((m_continuousPhysics) && ((_local3.dt > 0)))){
SolveTOI(_local3);
};
DrawDebugData();
m_inv_dt0 = _local3.inv_dt;
m_lock = false;
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array = new Array(_arg3);
var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
var _local6:int;
while (_local6 < _local5) {
_arg2[_local6] = _local4[_local6];
_local6++;
};
return (_local5);
}
public function GetBodyList():b2Body{
return (m_bodyList);
}
public function GetJointList():b2Joint{
return (m_jointList);
}
public function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
m_positionIterationCount = 0;
var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
var _local4:b2Contact = m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
var _local5:b2Joint = m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
var _local6:int = m_bodyCount;
var _local7:Array = new Array(_local6);
var _local8:b2Body = m_bodyList;
while (_local8) {
if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local8.IsStatic()){
} else {
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local12 = _local2.m_contactList;
while (_local12) {
if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local12.contact.m_manifoldCount == 0){
} else {
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag == true){
} else {
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep);
if (_local3.m_positionIterationCount > m_positionIterationCount){
m_positionIterationCount = _local3.m_positionIterationCount;
};
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = m_bodyList;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
};
};
_local2 = _local2.m_next;
};
m_broadPhase.Commit();
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local11:b2Contact;
var _local12:b2Contact;
var _local13:Number;
var _local14:b2Body;
var _local15:int;
var _local16:b2TimeStep;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:b2Body;
var _local21:Boolean;
var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener);
var _local9:int = m_bodyCount;
var _local10:Array = new Array(_local9);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local11 = m_contactList;
while (_local11) {
_local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local11 = _local11.m_next;
};
while (true) {
_local12 = null;
_local13 = 1;
_local11 = m_contactList;
for (;_local11;(_local11 = _local11.m_next)) {
if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local18 = 1;
if ((_local11.m_flags & b2Contact.e_toiFlag)){
_local18 = _local11.m_toi;
} else {
_local3 = _local11.m_shape1;
_local4 = _local11.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local19 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local19 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local19);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local19 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local19);
};
};
_local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep);
if ((((_local18 > 0)) && ((_local18 < 1)))){
_local18 = (((1 - _local18) * _local19) + _local18);
if (_local18 > 1){
_local18 = 1;
};
};
_local11.m_toi = _local18;
_local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){
_local12 = _local11;
_local13 = _local18;
};
};
};
if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){
break;
};
_local3 = _local12.m_shape1;
_local4 = _local12.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local5.Advance(_local13);
_local6.Advance(_local13);
_local12.Update(m_contactListener);
_local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag));
if (_local12.m_manifoldCount == 0){
} else {
_local14 = _local5;
if (_local14.IsStatic()){
_local14 = _local6;
};
_local8.Clear();
_local15 = 0;
var _temp1 = _local15;
_local15 = (_local15 + 1);
var _local22 = _temp1;
_local10[_local22] = _local14;
_local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag);
while (_local15 > 0) {
--_local15;
_local2 = _local10[_local15];
_local8.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local8.m_contactCount == _local8.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.m_manifoldCount == 0){
} else {
_local8.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local20 = _local7.other;
if ((_local20.m_flags & b2Body.e_islandFlag)){
} else {
if (_local20.IsStatic() == false){
_local20.Advance(_local13);
_local20.WakeUp();
};
var _temp2 = _local15;
_local15 = (_local15 + 1);
var _local23 = _temp2;
_local10[_local23] = _local20;
_local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local16 = new b2TimeStep();
_local16.dt = ((1 - _local13) * _arg1.dt);
_local16.inv_dt = (1 / _local16.dt);
_local16.maxIterations = _arg1.maxIterations;
_local8.SolveTOI(_local16);
_local17 = 0;
while (_local17 < _local8.m_bodyCount) {
_local2 = _local8.m_bodies[_local17];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local21 = _local2.SynchronizeShapes();
if ((((_local21 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local17++;
};
_local17 = 0;
while (_local17 < _local8.m_contactCount) {
_local11 = _local8.m_contacts[_local17];
_local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local17++;
};
m_broadPhase.Commit();
};
};
}
public function DrawJoint(_arg1:b2Joint):void{
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local2:b2Body = _arg1.m_body1;
var _local3:b2Body = _arg1.m_body2;
var _local4:b2XForm = _local2.m_xf;
var _local5:b2XForm = _local3.m_xf;
var _local6:b2Vec2 = _local4.position;
var _local7:b2Vec2 = _local5.position;
var _local8:b2Vec2 = _arg1.GetAnchor1();
var _local9:b2Vec2 = _arg1.GetAnchor2();
var _local10:b2Color = s_jointColor;
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
m_debugDraw.DrawSegment(_local12, _local8, _local10);
m_debugDraw.DrawSegment(_local13, _local9, _local10);
m_debugDraw.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != m_groundBody){
m_debugDraw.DrawSegment(_local6, _local8, _local10);
};
m_debugDraw.DrawSegment(_local8, _local9, _local10);
if (_local3 != m_groundBody){
m_debugDraw.DrawSegment(_local7, _local9, _local10);
};
};
}
public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
var _local5:b2Color = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition);
_local8 = _local6.m_radius;
_local9 = _arg2.R.col1;
m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
m_debugDraw.DrawPolygon(_local14, _local12, _local5);
};
break;
};
}
public function DrawDebugData():void{
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local11:b2XForm;
var _local15:Boolean;
var _local16:uint;
var _local17:b2Pair;
var _local18:b2Proxy;
var _local19:b2Proxy;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:b2Proxy;
var _local23:b2PolygonShape;
var _local24:b2OBB;
var _local25:b2Vec2;
var _local26:b2Mat22;
var _local27:b2Vec2;
var _local28:Number;
if (m_debugDraw == null){
return;
};
m_debugDraw.m_sprite.graphics.clear();
var _local1:uint = m_debugDraw.GetFlags();
var _local7:b2Vec2 = new b2Vec2();
var _local8:b2Vec2 = new b2Vec2();
var _local9:b2Vec2 = new b2Vec2();
var _local10:b2Color = new b2Color(0, 0, 0);
var _local12:b2AABB = new b2AABB();
var _local13:b2AABB = new b2AABB();
var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15);
};
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
DrawJoint(_local5);
_local5 = _local5.m_next;
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
_local2 = 0;
while (_local2 < b2Pair.b2_tableCapacity) {
_local16 = _local6.m_pairManager.m_hashTable[_local2];
while (_local16 != b2Pair.b2_nullPair) {
_local17 = _local6.m_pairManager.m_pairs[_local16];
_local18 = _local6.m_proxyPool[_local17.proxyId1];
_local19 = _local6.m_proxyPool[_local17.proxyId2];
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
m_debugDraw.DrawSegment(_local8, _local9, _local10);
_local16 = _local17.next;
};
_local2++;
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local20 = _local6.m_worldAABB.lowerBound;
_local21 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < b2Settings.b2_maxProxies) {
_local22 = _local6.m_proxyPool[_local2];
if (_local22.IsValid() == false){
} else {
_local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value));
_local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value));
_local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value));
_local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local20.x, _local20.y);
_local14[1].Set(_local21.x, _local20.y);
_local14[2].Set(_local21.x, _local21.y);
_local14[3].Set(_local20.x, _local21.y);
m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.m_type != b2Shape.e_polygonShape){
} else {
_local23 = (_local4 as b2PolygonShape);
_local24 = _local23.GetOBB();
_local25 = _local24.extents;
_local14[0].Set(-(_local25.x), -(_local25.y));
_local14[1].Set(_local25.x, -(_local25.y));
_local14[2].Set(_local25.x, _local25.y);
_local14[3].Set(-(_local25.x), _local25.y);
_local2 = 0;
while (_local2 < 4) {
_local26 = _local24.R;
_local27 = _local14[_local2];
_local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local26 = _local11.R;
_local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local2++;
};
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = m_bodyList;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.m_xf.R;
_local11.position = _local3.GetWorldCenter();
m_debugDraw.DrawXForm(_local11);
_local3 = _local3.m_next;
};
};
}
}
}//package Box2D.Dynamics
Section 75
//ColorShortcuts (caurina.transitions.properties.ColorShortcuts)
package caurina.transitions.properties {
import flash.geom.*;
import caurina.transitions.*;
import flash.filters.*;
public class ColorShortcuts {
private static var LUMINANCE_R:Number = 0.212671;
private static var LUMINANCE_G:Number = 0.71516;
private static var LUMINANCE_B:Number = 0.072169;
public function ColorShortcuts(){
trace("This is an static class and should not be instantiated.");
}
public static function init():void{
Tweener.registerSpecialProperty("_color_ra", _oldColor_property_get, _oldColor_property_set, ["redMultiplier"]);
Tweener.registerSpecialProperty("_color_rb", _color_property_get, _color_property_set, ["redOffset"]);
Tweener.registerSpecialProperty("_color_ga", _oldColor_property_get, _oldColor_property_set, ["greenMultiplier"]);
Tweener.registerSpecialProperty("_color_gb", _color_property_get, _color_property_set, ["greenOffset"]);
Tweener.registerSpecialProperty("_color_ba", _oldColor_property_get, _oldColor_property_set, ["blueMultiplier"]);
Tweener.registerSpecialProperty("_color_bb", _color_property_get, _color_property_set, ["blueOffset"]);
Tweener.registerSpecialProperty("_color_aa", _oldColor_property_get, _oldColor_property_set, ["alphaMultiplier"]);
Tweener.registerSpecialProperty("_color_ab", _color_property_get, _color_property_set, ["alphaOffset"]);
Tweener.registerSpecialProperty("_color_redMultiplier", _color_property_get, _color_property_set, ["redMultiplier"]);
Tweener.registerSpecialProperty("_color_redOffset", _color_property_get, _color_property_set, ["redOffset"]);
Tweener.registerSpecialProperty("_color_greenMultiplier", _color_property_get, _color_property_set, ["greenMultiplier"]);
Tweener.registerSpecialProperty("_color_greenOffset", _color_property_get, _color_property_set, ["greenOffset"]);
Tweener.registerSpecialProperty("_color_blueMultiplier", _color_property_get, _color_property_set, ["blueMultiplier"]);
Tweener.registerSpecialProperty("_color_blueOffset", _color_property_get, _color_property_set, ["blueOffset"]);
Tweener.registerSpecialProperty("_color_alphaMultiplier", _color_property_get, _color_property_set, ["alphaMultiplier"]);
Tweener.registerSpecialProperty("_color_alphaOffset", _color_property_get, _color_property_set, ["alphaOffset"]);
Tweener.registerSpecialPropertySplitter("_color", _color_splitter);
Tweener.registerSpecialPropertySplitter("_colorTransform", _colorTransform_splitter);
Tweener.registerSpecialProperty("_brightness", _brightness_get, _brightness_set, [false]);
Tweener.registerSpecialProperty("_tintBrightness", _brightness_get, _brightness_set, [true]);
Tweener.registerSpecialProperty("_contrast", _contrast_get, _contrast_set);
Tweener.registerSpecialProperty("_hue", _hue_get, _hue_set);
Tweener.registerSpecialProperty("_saturation", _saturation_get, _saturation_set, [false]);
Tweener.registerSpecialProperty("_dumbSaturation", _saturation_get, _saturation_set, [true]);
}
public static function _color_splitter(_arg1, _arg2:Array):Array{
var _local3:Array = new Array();
if (_arg1 == null){
_local3.push({name:"_color_redMultiplier", value:1});
_local3.push({name:"_color_redOffset", value:0});
_local3.push({name:"_color_greenMultiplier", value:1});
_local3.push({name:"_color_greenOffset", value:0});
_local3.push({name:"_color_blueMultiplier", value:1});
_local3.push({name:"_color_blueOffset", value:0});
} else {
_local3.push({name:"_color_redMultiplier", value:0});
_local3.push({name:"_color_redOffset", value:AuxFunctions.numberToR(_arg1)});
_local3.push({name:"_color_greenMultiplier", value:0});
_local3.push({name:"_color_greenOffset", value:AuxFunctions.numberToG(_arg1)});
_local3.push({name:"_color_blueMultiplier", value:0});
_local3.push({name:"_color_blueOffset", value:AuxFunctions.numberToB(_arg1)});
};
return (_local3);
}
public static function _colorTransform_splitter(_arg1:Object, _arg2:Array):Array{
var _local3:Array = new Array();
if (_arg1 == null){
_local3.push({name:"_color_redMultiplier", value:1});
_local3.push({name:"_color_redOffset", value:0});
_local3.push({name:"_color_greenMultiplier", value:1});
_local3.push({name:"_color_greenOffset", value:0});
_local3.push({name:"_color_blueMultiplier", value:1});
_local3.push({name:"_color_blueOffset", value:0});
} else {
if (_arg1.ra != undefined){
_local3.push({name:"_color_ra", value:_arg1.ra});
};
if (_arg1.rb != undefined){
_local3.push({name:"_color_rb", value:_arg1.rb});
};
if (_arg1.ga != undefined){
_local3.push({name:"_color_ba", value:_arg1.ba});
};
if (_arg1.gb != undefined){
_local3.push({name:"_color_bb", value:_arg1.bb});
};
if (_arg1.ba != undefined){
_local3.push({name:"_color_ga", value:_arg1.ga});
};
if (_arg1.bb != undefined){
_local3.push({name:"_color_gb", value:_arg1.gb});
};
if (_arg1.aa != undefined){
_local3.push({name:"_color_aa", value:_arg1.aa});
};
if (_arg1.ab != undefined){
_local3.push({name:"_color_ab", value:_arg1.ab});
};
if (_arg1.redMultiplier != undefined){
_local3.push({name:"_color_redMultiplier", value:_arg1.redMultiplier});
};
if (_arg1.redOffset != undefined){
_local3.push({name:"_color_redOffset", value:_arg1.redOffset});
};
if (_arg1.blueMultiplier != undefined){
_local3.push({name:"_color_blueMultiplier", value:_arg1.blueMultiplier});
};
if (_arg1.blueOffset != undefined){
_local3.push({name:"_color_blueOffset", value:_arg1.blueOffset});
};
if (_arg1.greenMultiplier != undefined){
_local3.push({name:"_color_greenMultiplier", value:_arg1.greenMultiplier});
};
if (_arg1.greenOffset != undefined){
_local3.push({name:"_color_greenOffset", value:_arg1.greenOffset});
};
if (_arg1.alphaMultiplier != undefined){
_local3.push({name:"_color_alphaMultiplier", value:_arg1.alphaMultiplier});
};
if (_arg1.alphaOffset != undefined){
_local3.push({name:"_color_alphaOffset", value:_arg1.alphaOffset});
};
};
return (_local3);
}
public static function _oldColor_property_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{
return ((_arg1.transform.colorTransform[_arg2[0]] * 100));
}
public static function _oldColor_property_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{
var _local5:ColorTransform = _arg1.transform.colorTransform;
_local5[_arg3[0]] = (_arg2 / 100);
_arg1.transform.colorTransform = _local5;
}
public static function _color_property_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{
return (_arg1.transform.colorTransform[_arg2[0]]);
}
public static function _color_property_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{
var _local5:ColorTransform = _arg1.transform.colorTransform;
_local5[_arg3[0]] = _arg2;
_arg1.transform.colorTransform = _local5;
}
public static function _brightness_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{
var _local4:Boolean = _arg2[0];
var _local5:ColorTransform = _arg1.transform.colorTransform;
var _local6:Number = (1 - (((_local5.redMultiplier + _local5.greenMultiplier) + _local5.blueMultiplier) / 3));
var _local7:Number = (((_local5.redOffset + _local5.greenOffset) + _local5.blueOffset) / 3);
if (_local4){
return (((_local7 > 0)) ? (_local7 / 0xFF) : -(_local6));
//unresolved jump
};
return ((_local7 / 100));
}
public static function _brightness_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{
var _local6:Number;
var _local7:Number;
var _local5:Boolean = _arg3[0];
if (_local5){
_local6 = (1 - Math.abs(_arg2));
_local7 = ((_arg2 > 0)) ? Math.round((_arg2 * 0xFF)) : 0;
} else {
_local6 = 1;
_local7 = Math.round((_arg2 * 100));
};
var _local8:ColorTransform = new ColorTransform(_local6, _local6, _local6, 1, _local7, _local7, _local7, 0);
_arg1.transform.colorTransform = _local8;
}
public static function _saturation_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{
var _local4:Array = getObjectMatrix(_arg1);
var _local5:Boolean = _arg2[0];
var _local6:Number = (_local5) ? (1 / 3) : LUMINANCE_R;
var _local7:Number = (_local5) ? (1 / 3) : LUMINANCE_G;
var _local8:Number = (_local5) ? (1 / 3) : LUMINANCE_B;
var _local9:Number = (((((_local4[0] - _local6) / (1 - _local6)) + ((_local4[6] - _local7) / (1 - _local7))) + ((_local4[12] - _local8) / (1 - _local8))) / 3);
var _local10:Number = (1 - (((((((_local4[1] / _local7) + (_local4[2] / _local8)) + (_local4[5] / _local6)) + (_local4[7] / _local8)) + (_local4[10] / _local6)) + (_local4[11] / _local7)) / 6));
return (((_local9 + _local10) / 2));
}
public static function _saturation_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{
var _local5:Boolean = _arg3[0];
var _local6:Number = (_local5) ? (1 / 3) : LUMINANCE_R;
var _local7:Number = (_local5) ? (1 / 3) : LUMINANCE_G;
var _local8:Number = (_local5) ? (1 / 3) : LUMINANCE_B;
var _local9:Number = _arg2;
var _local10:Number = (1 - _local9);
var _local11:Number = (_local6 * _local10);
var _local12:Number = (_local7 * _local10);
var _local13:Number = (_local8 * _local10);
var _local14:Array = [(_local11 + _local9), _local12, _local13, 0, 0, _local11, (_local12 + _local9), _local13, 0, 0, _local11, _local12, (_local13 + _local9), 0, 0, 0, 0, 0, 1, 0];
setObjectMatrix(_arg1, _local14);
}
public static function _contrast_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{
var _local5:Number;
var _local6:Number;
var _local4:ColorTransform = _arg1.transform.colorTransform;
_local5 = ((((_local4.redMultiplier + _local4.greenMultiplier) + _local4.blueMultiplier) / 3) - 1);
_local6 = ((((_local4.redOffset + _local4.greenOffset) + _local4.blueOffset) / 3) / -128);
return (((_local5 + _local6) / 2));
}
public static function _contrast_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{
var _local5:Number;
var _local6:Number;
_local5 = (_arg2 + 1);
_local6 = Math.round((_arg2 * -128));
var _local7:ColorTransform = new ColorTransform(_local5, _local5, _local5, 1, _local6, _local6, _local6, 0);
_arg1.transform.colorTransform = _local7;
}
public static function _hue_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{
var _local6:Number;
var _local8:Number;
var _local4:Array = getObjectMatrix(_arg1);
var _local5:Array = [];
_local5[0] = {angle:-179.9, matrix:getHueMatrix(-179.9)};
_local5[1] = {angle:180, matrix:getHueMatrix(180)};
_local6 = 0;
while (_local6 < _local5.length) {
_local5[_local6].distance = getHueDistance(_local4, _local5[_local6].matrix);
_local6++;
};
var _local7:Number = 15;
_local6 = 0;
while (_local6 < _local7) {
if (_local5[0].distance < _local5[1].distance){
_local8 = 1;
} else {
_local8 = 0;
};
_local5[_local8].angle = ((_local5[0].angle + _local5[1].angle) / 2);
_local5[_local8].matrix = getHueMatrix(_local5[_local8].angle);
_local5[_local8].distance = getHueDistance(_local4, _local5[_local8].matrix);
_local6++;
};
return (_local5[_local8].angle);
}
public static function _hue_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{
setObjectMatrix(_arg1, getHueMatrix(_arg2));
}
public static function getHueDistance(_arg1:Array, _arg2:Array):Number{
return (((Math.abs((_arg1[0] - _arg2[0])) + Math.abs((_arg1[1] - _arg2[1]))) + Math.abs((_arg1[2] - _arg2[2]))));
}
public static function getHueMatrix(_arg1:Number):Array{
var _local2:Number = ((_arg1 * Math.PI) / 180);
var _local3:Number = LUMINANCE_R;
var _local4:Number = LUMINANCE_G;
var _local5:Number = LUMINANCE_B;
var _local6:Number = Math.cos(_local2);
var _local7:Number = Math.sin(_local2);
var _local8:Array = [((_local3 + (_local6 * (1 - _local3))) + (_local7 * -(_local3))), ((_local4 + (_local6 * -(_local4))) + (_local7 * -(_local4))), ((_local5 + (_local6 * -(_local5))) + (_local7 * (1 - _local5))), 0, 0, ((_local3 + (_local6 * -(_local3))) + (_local7 * 0.143)), ((_local4 + (_local6 * (1 - _local4))) + (_local7 * 0.14)), ((_local5 + (_local6 * -(_local5))) + (_local7 * -0.283)), 0, 0, ((_local3 + (_local6 * -(_local3))) + (_local7 * -((1 - _local3)))), ((_local4 + (_local6 * -(_local4))) + (_local7 * _local4)), ((_local5 + (_local6 * (1 - _local5))) + (_local7 * _local5)), 0, 0, 0, 0, 0, 1, 0];
return (_local8);
}
private static function getObjectMatrix(_arg1:Object):Array{
var _local2:Number = 0;
while (_local2 < _arg1.filters.length) {
if ((_arg1.filters[_local2] is ColorMatrixFilter)){
return (_arg1.filters[_local2].matrix.concat());
};
_local2++;
};
return ([1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0]);
}
private static function setObjectMatrix(_arg1:Object, _arg2:Array):void{
var _local6:ColorMatrixFilter;
var _local3:Array = _arg1.filters.concat();
var _local4:Boolean;
var _local5:Number = 0;
while (_local5 < _local3.length) {
if ((_local3[_local5] is ColorMatrixFilter)){
_local3[_local5].matrix = _arg2.concat();
_local4 = true;
};
_local5++;
};
if (!_local4){
_local6 = new ColorMatrixFilter(_arg2);
_local3[_local3.length] = _local6;
};
_arg1.filters = _local3;
}
}
}//package caurina.transitions.properties
Section 76
//AuxFunctions (caurina.transitions.AuxFunctions)
package caurina.transitions {
public class AuxFunctions {
public static function numberToR(_arg1:Number):Number{
return (((_arg1 & 0xFF0000) >> 16));
}
public static function numberToG(_arg1:Number):Number{
return (((_arg1 & 0xFF00) >> 8));
}
public static function numberToB(_arg1:Number):Number{
return ((_arg1 & 0xFF));
}
public static function isInArray(_arg1:String, _arg2:Array):Boolean{
var _local3:uint = _arg2.length;
var _local4:uint;
while (_local4 < _local3) {
if (_arg2[_local4] == _arg1){
return (true);
};
_local4++;
};
return (false);
}
public static function getObjectLength(_arg1:Object):uint{
var _local3:String;
var _local2:uint;
for (_local3 in _arg1) {
_local2++;
};
return (_local2);
}
public static function concatObjects(... _args):Object{
var _local3:Object;
var _local5:String;
var _local2:Object = {};
var _local4:int;
while (_local4 < _args.length) {
_local3 = _args[_local4];
for (_local5 in _local3) {
if (_local3[_local5] == null){
delete _local2[_local5];
} else {
_local2[_local5] = _local3[_local5];
};
};
_local4++;
};
return (_local2);
}
}
}//package caurina.transitions
Section 77
//Equations (caurina.transitions.Equations)
package caurina.transitions {
public class Equations {
public function Equations(){
trace("Equations is a static class and should not be instantiated.");
}
public static function init():void{
Tweener.registerTransition("easenone", easeNone);
Tweener.registerTransition("linear", easeNone);
Tweener.registerTransition("easeinquad", easeInQuad);
Tweener.registerTransition("easeoutquad", easeOutQuad);
Tweener.registerTransition("easeinoutquad", easeInOutQuad);
Tweener.registerTransition("easeoutinquad", easeOutInQuad);
Tweener.registerTransition("easeincubic", easeInCubic);
Tweener.registerTransition("easeoutcubic", easeOutCubic);
Tweener.registerTransition("easeinoutcubic", easeInOutCubic);
Tweener.registerTransition("easeoutincubic", easeOutInCubic);
Tweener.registerTransition("easeinquart", easeInQuart);
Tweener.registerTransition("easeoutquart", easeOutQuart);
Tweener.registerTransition("easeinoutquart", easeInOutQuart);
Tweener.registerTransition("easeoutinquart", easeOutInQuart);
Tweener.registerTransition("easeinquint", easeInQuint);
Tweener.registerTransition("easeoutquint", easeOutQuint);
Tweener.registerTransition("easeinoutquint", easeInOutQuint);
Tweener.registerTransition("easeoutinquint", easeOutInQuint);
Tweener.registerTransition("easeinsine", easeInSine);
Tweener.registerTransition("easeoutsine", easeOutSine);
Tweener.registerTransition("easeinoutsine", easeInOutSine);
Tweener.registerTransition("easeoutinsine", easeOutInSine);
Tweener.registerTransition("easeincirc", easeInCirc);
Tweener.registerTransition("easeoutcirc", easeOutCirc);
Tweener.registerTransition("easeinoutcirc", easeInOutCirc);
Tweener.registerTransition("easeoutincirc", easeOutInCirc);
Tweener.registerTransition("easeinexpo", easeInExpo);
Tweener.registerTransition("easeoutexpo", easeOutExpo);
Tweener.registerTransition("easeinoutexpo", easeInOutExpo);
Tweener.registerTransition("easeoutinexpo", easeOutInExpo);
Tweener.registerTransition("easeinelastic", easeInElastic);
Tweener.registerTransition("easeoutelastic", easeOutElastic);
Tweener.registerTransition("easeinoutelastic", easeInOutElastic);
Tweener.registerTransition("easeoutinelastic", easeOutInElastic);
Tweener.registerTransition("easeinback", easeInBack);
Tweener.registerTransition("easeoutback", easeOutBack);
Tweener.registerTransition("easeinoutback", easeInOutBack);
Tweener.registerTransition("easeoutinback", easeOutInBack);
Tweener.registerTransition("easeinbounce", easeInBounce);
Tweener.registerTransition("easeoutbounce", easeOutBounce);
Tweener.registerTransition("easeinoutbounce", easeInOutBounce);
Tweener.registerTransition("easeoutinbounce", easeOutInBounce);
}
public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public static function easeInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return ((((_arg3 * _arg1) * _arg1) + _arg2));
}
public static function easeOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2));
}
public static function easeInOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2));
};
--_arg1;
return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2));
}
public static function easeOutInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuad((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInQuad(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2));
}
public static function easeInOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2));
}
public static function easeOutInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutCubic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInCubic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2));
}
public static function easeInOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2));
}
public static function easeOutInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuart((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInQuart(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2));
}
public static function easeInOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2));
}
public static function easeOutInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuint((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInQuint(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2));
}
public static function easeOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2));
}
public static function easeInOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2));
}
public static function easeOutInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutSine((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInSine(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg1)==0) ? _arg2 : (((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2) - (_arg3 * 0.001)));
}
public static function easeOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg1)==_arg4) ? (_arg2 + _arg3) : (((_arg3 * 1.001) * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2));
}
public static function easeInOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 == 0){
return (_arg2);
};
if (_arg1 == _arg4){
return ((_arg2 + _arg3));
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2) - (_arg3 * 0.0005)));
};
--_arg1;
return (((((_arg3 / 2) * 1.0005) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2));
}
public static function easeOutInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutExpo((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInExpo(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2));
}
public static function easeOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2));
}
public static function easeInOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2));
}
public static function easeOutInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutCirc((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInCirc(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period;
var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude;
if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){
_local8 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8)));
};
--_arg1;
return ((-(((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2));
}
public static function easeOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period;
var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude;
if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){
_local8 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8)));
};
return (((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) + _arg3) + _arg2));
}
public static function easeInOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 == 2){
return ((_arg2 + _arg3));
};
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * (0.3 * 1.5)) : _arg5.period;
var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude;
if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){
_local8 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8)));
};
if (_arg1 < 1){
--_arg1;
return (((-0.5 * ((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2));
};
--_arg1;
return ((((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) * 0.5) + _arg3) + _arg2));
}
public static function easeOutInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutElastic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInElastic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot;
_arg1 = (_arg1 / _arg4);
return (((((_arg3 * _arg1) * _arg1) * (((_local6 + 1) * _arg1) - _local6)) + _arg2));
}
public static function easeOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot;
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 1)) + _arg2));
}
public static function easeInOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot;
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
_local6 = (_local6 * 1.525);
return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_local6 + 1) * _arg1) - _local6))) + _arg2));
};
_arg1 = (_arg1 - 2);
_local6 = (_local6 * 1.525);
return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 2)) + _arg2));
}
public static function easeOutInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutBack((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInBack(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg3 - easeOutBounce((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2));
}
public static function easeOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
if (_arg1 < (1 / 2.75)){
return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2));
};
if (_arg1 < (2 / 2.75)){
_arg1 = (_arg1 - (1.5 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2));
};
if (_arg1 < (2.5 / 2.75)){
_arg1 = (_arg1 - (2.25 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2));
};
_arg1 = (_arg1 - (2.625 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2));
}
public static function easeInOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (((easeInBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2));
};
return ((((easeOutBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2));
}
public static function easeOutInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutBounce((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInBounce(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
}
}//package caurina.transitions
Section 78
//PropertyInfoObj (caurina.transitions.PropertyInfoObj)
package caurina.transitions {
public class PropertyInfoObj {
public var valueStart:Number;
public var valueComplete:Number;
public var originalValueComplete:Object;
public var arrayIndex:Number;
public var extra:Object;
public var isSpecialProperty:Boolean;
public var hasModifier:Boolean;
public var modifierFunction:Function;
public var modifierParameters:Array;
public function PropertyInfoObj(_arg1:Number, _arg2:Number, _arg3:Object, _arg4:Number, _arg5:Object, _arg6:Boolean, _arg7:Function, _arg8:Array){
valueStart = _arg1;
valueComplete = _arg2;
originalValueComplete = _arg3;
arrayIndex = _arg4;
extra = _arg5;
isSpecialProperty = _arg6;
hasModifier = Boolean(_arg7);
modifierFunction = _arg7;
modifierParameters = _arg8;
}
public function clone():PropertyInfoObj{
var _local1:PropertyInfoObj = new PropertyInfoObj(valueStart, valueComplete, originalValueComplete, arrayIndex, extra, isSpecialProperty, modifierFunction, modifierParameters);
return (_local1);
}
public function toString():String{
var _local1 = "\n[PropertyInfoObj ";
_local1 = (_local1 + ("valueStart:" + String(valueStart)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("valueComplete:" + String(valueComplete)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("originalValueComplete:" + String(originalValueComplete)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("arrayIndex:" + String(arrayIndex)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("extra:" + String(extra)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("isSpecialProperty:" + String(isSpecialProperty)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("hasModifier:" + String(hasModifier)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("modifierFunction:" + String(modifierFunction)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("modifierParameters:" + String(modifierParameters)));
_local1 = (_local1 + "]\n");
return (_local1);
}
}
}//package caurina.transitions
Section 79
//SpecialProperty (caurina.transitions.SpecialProperty)
package caurina.transitions {
public class SpecialProperty {
public var getValue:Function;
public var setValue:Function;
public var parameters:Array;
public var preProcess:Function;
public function SpecialProperty(_arg1:Function, _arg2:Function, _arg3:Array=null, _arg4:Function=null){
getValue = _arg1;
setValue = _arg2;
parameters = _arg3;
preProcess = _arg4;
}
public function toString():String{
var _local1 = "";
_local1 = (_local1 + "[SpecialProperty ");
_local1 = (_local1 + ("getValue:" + String(getValue)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("setValue:" + String(setValue)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("parameters:" + String(parameters)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("preProcess:" + String(preProcess)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 80
//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier)
package caurina.transitions {
public class SpecialPropertyModifier {
public var modifyValues:Function;
public var getValue:Function;
public function SpecialPropertyModifier(_arg1:Function, _arg2:Function){
modifyValues = _arg1;
getValue = _arg2;
}
public function toString():String{
var _local1 = "";
_local1 = (_local1 + "[SpecialPropertyModifier ");
_local1 = (_local1 + ("modifyValues:" + String(modifyValues)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("getValue:" + String(getValue)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 81
//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter)
package caurina.transitions {
public class SpecialPropertySplitter {
public var parameters:Array;
public var splitValues:Function;
public function SpecialPropertySplitter(_arg1:Function, _arg2:Array){
splitValues = _arg1;
parameters = _arg2;
}
public function toString():String{
var _local1 = "";
_local1 = (_local1 + "[SpecialPropertySplitter ");
_local1 = (_local1 + ("splitValues:" + String(splitValues)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("parameters:" + String(parameters)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 82
//Tweener (caurina.transitions.Tweener)
package caurina.transitions {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
public class Tweener {
private static var __tweener_controller__:MovieClip;
private static var _engineExists:Boolean = false;
private static var _inited:Boolean = false;
private static var _currentTime:Number;
private static var _currentTimeFrame:Number;
private static var _tweenList:Array;
private static var _timeScale:Number = 1;
private static var _transitionList:Object;
private static var _specialPropertyList:Object;
private static var _specialPropertyModifierList:Object;
private static var _specialPropertySplitterList:Object;
public function Tweener(){
trace("Tweener is a static class and should not be instantiated.");
}
public static function addTween(_arg1:Object=null, _arg2:Object=null):Boolean{
var _local3:Number;
var _local4:Number;
var _local5:String;
var _local6:Array;
var _local13:Function;
var _local14:Object;
var _local15:TweenListObj;
var _local16:Number;
var _local17:Array;
var _local18:Array;
var _local19:Array;
var _local20:String;
if (!Boolean(_arg1)){
return (false);
};
if ((_arg1 is Array)){
_local6 = _arg1.concat();
} else {
_local6 = [_arg1];
};
var _local7:Object = TweenListObj.makePropertiesChain(_arg2);
if (!_inited){
init();
};
if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){
startEngine();
};
var _local8:Number = (isNaN(_local7.time)) ? 0 : _local7.time;
var _local9:Number = (isNaN(_local7.delay)) ? 0 : _local7.delay;
var _local10:Array = new Array();
var _local11:Object = {time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, transitionParams:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, onError:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true, onStartScope:true, onUpdateScope:true, onCompleteScope:true, onOverwriteScope:true, onErrorScope:true};
var _local12:Object = new Object();
for (_local5 in _local7) {
if (!_local11[_local5]){
if (_specialPropertySplitterList[_local5]){
_local17 = _specialPropertySplitterList[_local5].splitValues(_local7[_local5], _specialPropertySplitterList[_local5].parameters);
_local3 = 0;
while (_local3 < _local17.length) {
if (_specialPropertySplitterList[_local17[_local3].name]){
_local18 = _specialPropertySplitterList[_local17[_local3].name].splitValues(_local17[_local3].value, _specialPropertySplitterList[_local17[_local3].name].parameters);
_local4 = 0;
while (_local4 < _local18.length) {
_local10[_local18[_local4].name] = {valueStart:undefined, valueComplete:_local18[_local4].value, arrayIndex:_local18[_local4].arrayIndex, isSpecialProperty:false};
_local4++;
};
} else {
_local10[_local17[_local3].name] = {valueStart:undefined, valueComplete:_local17[_local3].value, arrayIndex:_local17[_local3].arrayIndex, isSpecialProperty:false};
};
_local3++;
};
} else {
if (_specialPropertyModifierList[_local5] != undefined){
_local19 = _specialPropertyModifierList[_local5].modifyValues(_local7[_local5]);
_local3 = 0;
while (_local3 < _local19.length) {
_local12[_local19[_local3].name] = {modifierParameters:_local19[_local3].parameters, modifierFunction:_specialPropertyModifierList[_local5].getValue};
_local3++;
};
} else {
_local10[_local5] = {valueStart:undefined, valueComplete:_local7[_local5]};
};
};
};
};
for (_local5 in _local10) {
if (_specialPropertyList[_local5] != undefined){
_local10[_local5].isSpecialProperty = true;
} else {
if (_local6[0][_local5] == undefined){
printError((((("The property '" + _local5) + "' doesn't seem to be a normal object property of ") + String(_local6[0])) + " or a registered special property."));
};
};
};
for (_local5 in _local12) {
if (_local10[_local5] != undefined){
_local10[_local5].modifierParameters = _local12[_local5].modifierParameters;
_local10[_local5].modifierFunction = _local12[_local5].modifierFunction;
};
};
if (typeof(_local7.transition) == "string"){
_local20 = _local7.transition.toLowerCase();
_local13 = _transitionList[_local20];
} else {
_local13 = _local7.transition;
};
if (!Boolean(_local13)){
_local13 = _transitionList["easeoutexpo"];
};
_local3 = 0;
while (_local3 < _local6.length) {
_local14 = new Object();
for (_local5 in _local10) {
_local14[_local5] = new PropertyInfoObj(_local10[_local5].valueStart, _local10[_local5].valueComplete, _local10[_local5].valueComplete, _local10[_local5].arrayIndex, {}, _local10[_local5].isSpecialProperty, _local10[_local5].modifierFunction, _local10[_local5].modifierParameters);
};
if (_local7.useFrames == true){
_local15 = new TweenListObj(_local6[_local3], (_currentTimeFrame + (_local9 / _timeScale)), (_currentTimeFrame + ((_local9 + _local8) / _timeScale)), true, _local13, _local7.transitionParams);
} else {
_local15 = new TweenListObj(_local6[_local3], (_currentTime + ((_local9 * 1000) / _timeScale)), (_currentTime + (((_local9 * 1000) + (_local8 * 1000)) / _timeScale)), false, _local13, _local7.transitionParams);
};
_local15.properties = _local14;
_local15.onStart = _local7.onStart;
_local15.onUpdate = _local7.onUpdate;
_local15.onComplete = _local7.onComplete;
_local15.onOverwrite = _local7.onOverwrite;
_local15.onError = _local7.onError;
_local15.onStartParams = _local7.onStartParams;
_local15.onUpdateParams = _local7.onUpdateParams;
_local15.onCompleteParams = _local7.onCompleteParams;
_local15.onOverwriteParams = _local7.onOverwriteParams;
_local15.onStartScope = _local7.onStartScope;
_local15.onUpdateScope = _local7.onUpdateScope;
_local15.onCompleteScope = _local7.onCompleteScope;
_local15.onOverwriteScope = _local7.onOverwriteScope;
_local15.onErrorScope = _local7.onErrorScope;
_local15.rounded = _local7.rounded;
_local15.skipUpdates = _local7.skipUpdates;
removeTweensByTime(_local15.scope, _local15.properties, _local15.timeStart, _local15.timeComplete);
_tweenList.push(_local15);
if ((((_local8 == 0)) && ((_local9 == 0)))){
_local16 = (_tweenList.length - 1);
updateTweenByIndex(_local16);
removeTweenByIndex(_local16);
};
_local3++;
};
return (true);
}
public static function addCaller(_arg1:Object=null, _arg2:Object=null):Boolean{
var _local3:Number;
var _local4:Array;
var _local8:Function;
var _local9:TweenListObj;
var _local10:Number;
var _local11:String;
if (!Boolean(_arg1)){
return (false);
};
if ((_arg1 is Array)){
_local4 = _arg1.concat();
} else {
_local4 = [_arg1];
};
var _local5:Object = _arg2;
if (!_inited){
init();
};
if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){
startEngine();
};
var _local6:Number = (isNaN(_local5.time)) ? 0 : _local5.time;
var _local7:Number = (isNaN(_local5.delay)) ? 0 : _local5.delay;
if (typeof(_local5.transition) == "string"){
_local11 = _local5.transition.toLowerCase();
_local8 = _transitionList[_local11];
} else {
_local8 = _local5.transition;
};
if (!Boolean(_local8)){
_local8 = _transitionList["easeoutexpo"];
};
_local3 = 0;
while (_local3 < _local4.length) {
if (_local5.useFrames == true){
_local9 = new TweenListObj(_local4[_local3], (_currentTimeFrame + (_local7 / _timeScale)), (_currentTimeFrame + ((_local7 + _local6) / _timeScale)), true, _local8, _local5.transitionParams);
} else {
_local9 = new TweenListObj(_local4[_local3], (_currentTime + ((_local7 * 1000) / _timeScale)), (_currentTime + (((_local7 * 1000) + (_local6 * 1000)) / _timeScale)), false, _local8, _local5.transitionParams);
};
_local9.properties = null;
_local9.onStart = _local5.onStart;
_local9.onUpdate = _local5.onUpdate;
_local9.onComplete = _local5.onComplete;
_local9.onOverwrite = _local5.onOverwrite;
_local9.onStartParams = _local5.onStartParams;
_local9.onUpdateParams = _local5.onUpdateParams;
_local9.onCompleteParams = _local5.onCompleteParams;
_local9.onOverwriteParams = _local5.onOverwriteParams;
_local9.onStartScope = _local5.onStartScope;
_local9.onUpdateScope = _local5.onUpdateScope;
_local9.onCompleteScope = _local5.onCompleteScope;
_local9.onOverwriteScope = _local5.onOverwriteScope;
_local9.onErrorScope = _local5.onErrorScope;
_local9.isCaller = true;
_local9.count = _local5.count;
_local9.waitFrames = _local5.waitFrames;
_tweenList.push(_local9);
if ((((_local6 == 0)) && ((_local7 == 0)))){
_local10 = (_tweenList.length - 1);
updateTweenByIndex(_local10);
removeTweenByIndex(_local10);
};
_local3++;
};
return (true);
}
public static function removeTweensByTime(_arg1:Object, _arg2:Object, _arg3:Number, _arg4:Number):Boolean{
var removedLocally:Boolean;
var i:uint;
var pName:String;
var eventScope:Object;
var p_scope = _arg1;
var p_properties = _arg2;
var p_timeStart = _arg3;
var p_timeComplete = _arg4;
var removed:Boolean;
var tl:uint = _tweenList.length;
i = 0;
while (i < tl) {
if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){
if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){
removedLocally = false;
for (pName in _tweenList[i].properties) {
if (Boolean(p_properties[pName])){
if (Boolean(_tweenList[i].onOverwrite)){
eventScope = (Boolean(_tweenList[i].onOverwriteScope)) ? _tweenList[i].onOverwriteScope : _tweenList[i].scope;
try {
_tweenList[i].onOverwrite.apply(eventScope, _tweenList[i].onOverwriteParams);
} catch(e:Error) {
handleError(_tweenList[i], e, "onOverwrite");
};
};
_tweenList[i].properties[pName] = undefined;
delete _tweenList[i].properties[pName];
removedLocally = true;
removed = true;
};
};
if (removedLocally){
if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){
removeTweenByIndex(i);
};
};
};
};
i = (i + 1);
};
return (removed);
}
public static function removeTweens(_arg1:Object, ... _args):Boolean{
var _local4:uint;
var _local3:Array = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){
_local3.push(_args[_local4]);
};
_local4++;
};
return (affectTweens(removeTweenByIndex, _arg1, _local3));
}
public static function removeAllTweens():Boolean{
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
var _local1:Boolean;
_local2 = 0;
while (_local2 < _tweenList.length) {
removeTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
public static function pauseTweens(_arg1:Object, ... _args):Boolean{
var _local4:uint;
var _local3:Array = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){
_local3.push(_args[_local4]);
};
_local4++;
};
return (affectTweens(pauseTweenByIndex, _arg1, _local3));
}
public static function pauseAllTweens():Boolean{
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
var _local1:Boolean;
_local2 = 0;
while (_local2 < _tweenList.length) {
pauseTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
public static function resumeTweens(_arg1:Object, ... _args):Boolean{
var _local4:uint;
var _local3:Array = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){
_local3.push(_args[_local4]);
};
_local4++;
};
return (affectTweens(resumeTweenByIndex, _arg1, _local3));
}
public static function resumeAllTweens():Boolean{
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
var _local1:Boolean;
_local2 = 0;
while (_local2 < _tweenList.length) {
resumeTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
private static function affectTweens(_arg1:Function, _arg2:Object, _arg3:Array):Boolean{
var _local5:uint;
var _local6:Array;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local4:Boolean;
if (!Boolean(_tweenList)){
return (false);
};
_local5 = 0;
while (_local5 < _tweenList.length) {
if (((_tweenList[_local5]) && ((_tweenList[_local5].scope == _arg2)))){
if (_arg3.length == 0){
_arg1(_local5);
_local4 = true;
} else {
_local6 = new Array();
_local7 = 0;
while (_local7 < _arg3.length) {
if (Boolean(_tweenList[_local5].properties[_arg3[_local7]])){
_local6.push(_arg3[_local7]);
};
_local7++;
};
if (_local6.length > 0){
_local8 = AuxFunctions.getObjectLength(_tweenList[_local5].properties);
if (_local8 == _local6.length){
_arg1(_local5);
_local4 = true;
} else {
_local9 = splitTweens(_local5, _local6);
_arg1(_local9);
_local4 = true;
};
};
};
};
_local5++;
};
return (_local4);
}
public static function splitTweens(_arg1:Number, _arg2:Array):uint{
var _local5:uint;
var _local6:String;
var _local7:Boolean;
var _local3:TweenListObj = _tweenList[_arg1];
var _local4:TweenListObj = _local3.clone(false);
_local5 = 0;
while (_local5 < _arg2.length) {
_local6 = _arg2[_local5];
if (Boolean(_local3.properties[_local6])){
_local3.properties[_local6] = undefined;
delete _local3.properties[_local6];
};
_local5++;
};
for (_local6 in _local4.properties) {
_local7 = false;
_local5 = 0;
while (_local5 < _arg2.length) {
if (_arg2[_local5] == _local6){
_local7 = true;
break;
};
_local5++;
};
if (!_local7){
_local4.properties[_local6] = undefined;
delete _local4.properties[_local6];
};
};
_tweenList.push(_local4);
return ((_tweenList.length - 1));
}
private static function updateTweens():Boolean{
var _local1:int;
if (_tweenList.length == 0){
return (false);
};
_local1 = 0;
while (_local1 < _tweenList.length) {
if ((((_tweenList[_local1] == undefined)) || (!(_tweenList[_local1].isPaused)))){
if (!updateTweenByIndex(_local1)){
removeTweenByIndex(_local1);
};
if (_tweenList[_local1] == null){
removeTweenByIndex(_local1, true);
_local1--;
};
};
_local1++;
};
return (true);
}
public static function removeTweenByIndex(_arg1:Number, _arg2:Boolean=false):Boolean{
_tweenList[_arg1] = null;
if (_arg2){
_tweenList.splice(_arg1, 1);
};
return (true);
}
public static function pauseTweenByIndex(_arg1:Number):Boolean{
var _local2:TweenListObj = _tweenList[_arg1];
if ((((_local2 == null)) || (_local2.isPaused))){
return (false);
};
_local2.timePaused = getCurrentTweeningTime(_local2);
_local2.isPaused = true;
return (true);
}
public static function resumeTweenByIndex(_arg1:Number):Boolean{
var _local2:TweenListObj = _tweenList[_arg1];
if ((((_local2 == null)) || (!(_local2.isPaused)))){
return (false);
};
var _local3:Number = getCurrentTweeningTime(_local2);
_local2.timeStart = (_local2.timeStart + (_local3 - _local2.timePaused));
_local2.timeComplete = (_local2.timeComplete + (_local3 - _local2.timePaused));
_local2.timePaused = undefined;
_local2.isPaused = false;
return (true);
}
private static function updateTweenByIndex(_arg1:Number):Boolean{
var tTweening:TweenListObj;
var mustUpdate:Boolean;
var nv:Number;
var t:Number;
var b:Number;
var c:Number;
var d:Number;
var pName:String;
var eventScope:Object;
var tScope:Object;
var tProperty:Object;
var pv:Number;
var i = _arg1;
tTweening = _tweenList[i];
if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){
return (false);
};
var isOver:Boolean;
var cTime:Number = getCurrentTweeningTime(tTweening);
if (cTime >= tTweening.timeStart){
tScope = tTweening.scope;
if (tTweening.isCaller){
do {
t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.timesCalled + 1));
b = tTweening.timeStart;
c = (tTweening.timeComplete - tTweening.timeStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, b, c, d);
} while (!(cTime >= nv));
} else {
mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.updatesSkipped >= tTweening.skipUpdates)));
if (cTime >= tTweening.timeComplete){
isOver = true;
mustUpdate = true;
};
if (!tTweening.hasStarted){
if (Boolean(tTweening.onStart)){
eventScope = (Boolean(tTweening.onStartScope)) ? tTweening.onStartScope : tScope;
try {
tTweening.onStart.apply(eventScope, tTweening.onStartParams);
} catch(e:Error) {
handleError(tTweening, e, "onStart");
};
};
for (pName in tTweening.properties) {
if (tTweening.properties[pName].isSpecialProperty){
if (Boolean(_specialPropertyList[pName].preProcess)){
tTweening.properties[pName].valueComplete = _specialPropertyList[pName].preProcess(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].originalValueComplete, tTweening.properties[pName].extra);
};
pv = _specialPropertyList[pName].getValue(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra);
} else {
pv = tScope[pName];
};
tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv;
};
mustUpdate = true;
tTweening.hasStarted = true;
};
if (mustUpdate){
for (pName in tTweening.properties) {
tProperty = tTweening.properties[pName];
if (isOver){
nv = tProperty.valueComplete;
} else {
if (tProperty.hasModifier){
t = (cTime - tTweening.timeStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, 0, 1, d, tTweening.transitionParams);
nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters);
} else {
t = (cTime - tTweening.timeStart);
b = tProperty.valueStart;
c = (tProperty.valueComplete - tProperty.valueStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, b, c, d, tTweening.transitionParams);
};
};
if (tTweening.rounded){
nv = Math.round(nv);
};
if (tProperty.isSpecialProperty){
_specialPropertyList[pName].setValue(tScope, nv, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra);
} else {
tScope[pName] = nv;
};
};
tTweening.updatesSkipped = 0;
if (Boolean(tTweening.onUpdate)){
eventScope = (Boolean(tTweening.onUpdateScope)) ? tTweening.onUpdateScope : tScope;
try {
tTweening.onUpdate.apply(eventScope, tTweening.onUpdateParams);
} catch(e:Error) {
handleError(tTweening, e, "onUpdate");
};
};
} else {
tTweening.updatesSkipped++;
};
};
if (((isOver) && (Boolean(tTweening.onComplete)))){
eventScope = (Boolean(tTweening.onCompleteScope)) ? tTweening.onCompleteScope : tScope;
try {
tTweening.onComplete.apply(eventScope, tTweening.onCompleteParams);
} catch(e:Error) {
handleError(tTweening, e, "onComplete");
};
};
return (!(isOver));
};
return (true);
}
public static function init(... _args):void{
_inited = true;
_transitionList = new Object();
Equations.init();
_specialPropertyList = new Object();
_specialPropertyModifierList = new Object();
_specialPropertySplitterList = new Object();
}
public static function registerTransition(_arg1:String, _arg2:Function):void{
if (!_inited){
init();
};
_transitionList[_arg1] = _arg2;
}
public static function registerSpecialProperty(_arg1:String, _arg2:Function, _arg3:Function, _arg4:Array=null, _arg5:Function=null):void{
if (!_inited){
init();
};
var _local6:SpecialProperty = new SpecialProperty(_arg2, _arg3, _arg4, _arg5);
_specialPropertyList[_arg1] = _local6;
}
public static function registerSpecialPropertyModifier(_arg1:String, _arg2:Function, _arg3:Function):void{
if (!_inited){
init();
};
var _local4:SpecialPropertyModifier = new SpecialPropertyModifier(_arg2, _arg3);
_specialPropertyModifierList[_arg1] = _local4;
}
public static function registerSpecialPropertySplitter(_arg1:String, _arg2:Function, _arg3:Array=null):void{
if (!_inited){
init();
};
var _local4:SpecialPropertySplitter = new SpecialPropertySplitter(_arg2, _arg3);
_specialPropertySplitterList[_arg1] = _local4;
}
private static function startEngine():void{
_engineExists = true;
_tweenList = new Array();
__tweener_controller__ = new MovieClip();
__tweener_controller__.addEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame);
_currentTimeFrame = 0;
updateTime();
}
private static function stopEngine():void{
_engineExists = false;
_tweenList = null;
_currentTime = 0;
_currentTimeFrame = 0;
__tweener_controller__.removeEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame);
__tweener_controller__ = null;
}
public static function updateTime():void{
_currentTime = getTimer();
}
public static function updateFrame():void{
_currentTimeFrame++;
}
public static function onEnterFrame(_arg1:Event):void{
updateTime();
updateFrame();
var _local2:Boolean;
_local2 = updateTweens();
if (!_local2){
stopEngine();
};
}
public static function setTimeScale(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
if (isNaN(_arg1)){
_arg1 = 1;
};
if (_arg1 < 1E-5){
_arg1 = 1E-5;
};
if (_arg1 != _timeScale){
if (_tweenList != null){
_local2 = 0;
while (_local2 < _tweenList.length) {
_local3 = getCurrentTweeningTime(_tweenList[_local2]);
_tweenList[_local2].timeStart = (_local3 - (((_local3 - _tweenList[_local2].timeStart) * _timeScale) / _arg1));
_tweenList[_local2].timeComplete = (_local3 - (((_local3 - _tweenList[_local2].timeComplete) * _timeScale) / _arg1));
if (_tweenList[_local2].timePaused != undefined){
_tweenList[_local2].timePaused = (_local3 - (((_local3 - _tweenList[_local2].timePaused) * _timeScale) / _arg1));
};
_local2++;
};
};
_timeScale = _arg1;
};
}
public static function isTweening(_arg1:Object):Boolean{
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
_local2 = 0;
while (_local2 < _tweenList.length) {
if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){
return (true);
};
_local2++;
};
return (false);
}
public static function getTweens(_arg1:Object):Array{
var _local2:uint;
var _local3:String;
if (!Boolean(_tweenList)){
return ([]);
};
var _local4:Array = new Array();
_local2 = 0;
while (_local2 < _tweenList.length) {
if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){
for (_local3 in _tweenList[_local2].properties) {
_local4.push(_local3);
};
};
_local2++;
};
return (_local4);
}
public static function getTweenCount(_arg1:Object):Number{
var _local2:uint;
if (!Boolean(_tweenList)){
return (0);
};
var _local3:Number = 0;
_local2 = 0;
while (_local2 < _tweenList.length) {
if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){
_local3 = (_local3 + AuxFunctions.getObjectLength(_tweenList[_local2].properties));
};
_local2++;
};
return (_local3);
}
private static function handleError(_arg1:TweenListObj, _arg2:Error, _arg3:String):void{
var eventScope:Object;
var pTweening = _arg1;
var pError = _arg2;
var pCallBackName = _arg3;
if (((Boolean(pTweening.onError)) && ((pTweening.onError is Function)))){
eventScope = (Boolean(pTweening.onErrorScope)) ? pTweening.onErrorScope : pTweening.scope;
try {
pTweening.onError.apply(eventScope, [pTweening.scope, pError]);
} catch(metaError:Error) {
printError(((((String(pTweening.scope) + " raised an error while executing the 'onError' handler. Original error:\n ") + pError.getStackTrace()) + "\nonError error: ") + metaError.getStackTrace()));
};
} else {
if (!Boolean(pTweening.onError)){
printError(((((String(pTweening.scope) + " raised an error while executing the '") + pCallBackName) + "'handler. \n") + pError.getStackTrace()));
};
};
}
public static function getCurrentTweeningTime(_arg1:Object):Number{
return ((_arg1.useFrames) ? _currentTimeFrame : _currentTime);
}
public static function getVersion():String{
return ("AS3 1.31.71");
}
public static function printError(_arg1:String):void{
trace(("## [Tweener] Error: " + _arg1));
}
}
}//package caurina.transitions
Section 83
//TweenListObj (caurina.transitions.TweenListObj)
package caurina.transitions {
public class TweenListObj {
public var scope:Object;
public var properties:Object;
public var timeStart:Number;
public var timeComplete:Number;
public var useFrames:Boolean;
public var transition:Function;
public var transitionParams:Object;
public var onStart:Function;
public var onUpdate:Function;
public var onComplete:Function;
public var onOverwrite:Function;
public var onError:Function;
public var onStartParams:Array;
public var onUpdateParams:Array;
public var onCompleteParams:Array;
public var onOverwriteParams:Array;
public var onStartScope:Object;
public var onUpdateScope:Object;
public var onCompleteScope:Object;
public var onOverwriteScope:Object;
public var onErrorScope:Object;
public var rounded:Boolean;
public var isPaused:Boolean;
public var timePaused:Number;
public var isCaller:Boolean;
public var count:Number;
public var timesCalled:Number;
public var waitFrames:Boolean;
public var skipUpdates:Number;
public var updatesSkipped:Number;
public var hasStarted:Boolean;
public function TweenListObj(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Function, _arg6:Object){
scope = _arg1;
timeStart = _arg2;
timeComplete = _arg3;
useFrames = _arg4;
transition = _arg5;
transitionParams = _arg6;
properties = new Object();
isPaused = false;
timePaused = undefined;
isCaller = false;
updatesSkipped = 0;
timesCalled = 0;
skipUpdates = 0;
hasStarted = false;
}
public function clone(_arg1:Boolean):TweenListObj{
var _local3:String;
var _local2:TweenListObj = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition, transitionParams);
_local2.properties = new Array();
for (_local3 in properties) {
_local2.properties[_local3] = properties[_local3].clone();
};
_local2.skipUpdates = skipUpdates;
_local2.updatesSkipped = updatesSkipped;
if (!_arg1){
_local2.onStart = onStart;
_local2.onUpdate = onUpdate;
_local2.onComplete = onComplete;
_local2.onOverwrite = onOverwrite;
_local2.onError = onError;
_local2.onStartParams = onStartParams;
_local2.onUpdateParams = onUpdateParams;
_local2.onCompleteParams = onCompleteParams;
_local2.onOverwriteParams = onOverwriteParams;
_local2.onStartScope = onStartScope;
_local2.onUpdateScope = onUpdateScope;
_local2.onCompleteScope = onCompleteScope;
_local2.onOverwriteScope = onOverwriteScope;
_local2.onErrorScope = onErrorScope;
};
_local2.rounded = rounded;
_local2.isPaused = isPaused;
_local2.timePaused = timePaused;
_local2.isCaller = isCaller;
_local2.count = count;
_local2.timesCalled = timesCalled;
_local2.waitFrames = waitFrames;
_local2.hasStarted = hasStarted;
return (_local2);
}
public function toString():String{
var _local3:String;
var _local1 = "\n[TweenListObj ";
_local1 = (_local1 + ("scope:" + String(scope)));
_local1 = (_local1 + ", properties:");
var _local2:Boolean;
for (_local3 in properties) {
if (!_local2){
_local1 = (_local1 + ",");
};
_local1 = (_local1 + ("[name:" + properties[_local3].name));
_local1 = (_local1 + (",valueStart:" + properties[_local3].valueStart));
_local1 = (_local1 + (",valueComplete:" + properties[_local3].valueComplete));
_local1 = (_local1 + "]");
_local2 = false;
};
_local1 = (_local1 + (", timeStart:" + String(timeStart)));
_local1 = (_local1 + (", timeComplete:" + String(timeComplete)));
_local1 = (_local1 + (", useFrames:" + String(useFrames)));
_local1 = (_local1 + (", transition:" + String(transition)));
_local1 = (_local1 + (", transitionParams:" + String(transitionParams)));
if (skipUpdates){
_local1 = (_local1 + (", skipUpdates:" + String(skipUpdates)));
};
if (updatesSkipped){
_local1 = (_local1 + (", updatesSkipped:" + String(updatesSkipped)));
};
if (Boolean(onStart)){
_local1 = (_local1 + (", onStart:" + String(onStart)));
};
if (Boolean(onUpdate)){
_local1 = (_local1 + (", onUpdate:" + String(onUpdate)));
};
if (Boolean(onComplete)){
_local1 = (_local1 + (", onComplete:" + String(onComplete)));
};
if (Boolean(onOverwrite)){
_local1 = (_local1 + (", onOverwrite:" + String(onOverwrite)));
};
if (Boolean(onError)){
_local1 = (_local1 + (", onError:" + String(onError)));
};
if (onStartParams){
_local1 = (_local1 + (", onStartParams:" + String(onStartParams)));
};
if (onUpdateParams){
_local1 = (_local1 + (", onUpdateParams:" + String(onUpdateParams)));
};
if (onCompleteParams){
_local1 = (_local1 + (", onCompleteParams:" + String(onCompleteParams)));
};
if (onOverwriteParams){
_local1 = (_local1 + (", onOverwriteParams:" + String(onOverwriteParams)));
};
if (onStartScope){
_local1 = (_local1 + (", onStartScope:" + String(onStartScope)));
};
if (onUpdateScope){
_local1 = (_local1 + (", onUpdateScope:" + String(onUpdateScope)));
};
if (onCompleteScope){
_local1 = (_local1 + (", onCompleteScope:" + String(onCompleteScope)));
};
if (onOverwriteScope){
_local1 = (_local1 + (", onOverwriteScope:" + String(onOverwriteScope)));
};
if (onErrorScope){
_local1 = (_local1 + (", onErrorScope:" + String(onErrorScope)));
};
if (rounded){
_local1 = (_local1 + (", rounded:" + String(rounded)));
};
if (isPaused){
_local1 = (_local1 + (", isPaused:" + String(isPaused)));
};
if (timePaused){
_local1 = (_local1 + (", timePaused:" + String(timePaused)));
};
if (isCaller){
_local1 = (_local1 + (", isCaller:" + String(isCaller)));
};
if (count){
_local1 = (_local1 + (", count:" + String(count)));
};
if (timesCalled){
_local1 = (_local1 + (", timesCalled:" + String(timesCalled)));
};
if (waitFrames){
_local1 = (_local1 + (", waitFrames:" + String(waitFrames)));
};
if (hasStarted){
_local1 = (_local1 + (", hasStarted:" + String(hasStarted)));
};
_local1 = (_local1 + "]\n");
return (_local1);
}
public static function makePropertiesChain(_arg1:Object):Object{
var _local3:Object;
var _local4:Object;
var _local5:Object;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local2:Object = _arg1.base;
if (_local2){
_local3 = {};
if ((_local2 is Array)){
_local4 = [];
_local8 = 0;
while (_local8 < _local2.length) {
_local4.push(_local2[_local8]);
_local8++;
};
} else {
_local4 = [_local2];
};
_local4.push(_arg1);
_local6 = _local4.length;
_local7 = 0;
while (_local7 < _local6) {
if (_local4[_local7]["base"]){
_local5 = AuxFunctions.concatObjects(makePropertiesChain(_local4[_local7]["base"]), _local4[_local7]);
} else {
_local5 = _local4[_local7];
};
_local3 = AuxFunctions.concatObjects(_local3, _local5);
_local7++;
};
if (_local3["base"]){
delete _local3["base"];
};
return (_local3);
//unresolved jump
};
return (_arg1);
}
}
}//package caurina.transitions
Section 84
//ScrollBarEvent (com.dynamicflash.event.ScrollBarEvent)
package com.dynamicflash.event {
import flash.events.*;
public class ScrollBarEvent extends Event {
public var scroll_value:Number;
public static const UPDATE:String = "update";
public static const RESET:String = "reset";
public function ScrollBarEvent(_arg1:String, _arg2:Number){
super(_arg1);
this.scroll_value = _arg2;
}
}
}//package com.dynamicflash.event
Section 85
//HighScoreDataEvent (com.dynamicflash.highscore.event.HighScoreDataEvent)
package com.dynamicflash.highscore.event {
import flash.events.*;
import flash.utils.*;
public class HighScoreDataEvent extends Event {
private var _data:XML;
private static const QCN:String = (getQualifiedClassName(HighScoreDataEvent) + "::");
public static const LOADED:String = (QCN + "LOADED");
public function HighScoreDataEvent(_arg1:String, _arg2:XML, _arg3:Boolean=false, _arg4:Boolean=false){
_data = _arg2;
super(_arg1, _arg3, _arg4);
}
public function get data():XML{
return (_data);
}
override public function clone():Event{
return (new HighScoreDataEvent(type, _data, bubbles, cancelable));
}
override public function toString():String{
return (formatToString("HighScoreDataEvent", "type", "data", "bubbles", "cancelable", "eventPhase"));
}
}
}//package com.dynamicflash.highscore.event
Section 86
//HighScoreEvent (com.dynamicflash.highscore.event.HighScoreEvent)
package com.dynamicflash.highscore.event {
import flash.events.*;
import flash.utils.*;
public class HighScoreEvent extends Event {
private static const QCN:String = (getQualifiedClassName(HighScoreEvent) + "::");
public static var SUBMITTED:String = (QCN + "SUBMITTED");
public function HighScoreEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
}
}//package com.dynamicflash.highscore.event
Section 87
//ScoreTable (com.dynamicflash.highscore.ui.ScoreTable)
package com.dynamicflash.highscore.ui {
import flash.display.*;
import com.dynamicflash.highscore.*;
import com.dynamicflash.highscore.event.*;
import com.dynamicflash.ui.*;
public class ScoreTable extends Sprite {
private const MAXROWS:int = 10;
private var _hsm:IHighScoreManager;
private var _scoreXML:XML;
private var scrollContent:Sprite;
private var sp:ScrollPane;
public function ScoreTable(_arg1:IHighScoreManager){
_hsm = _arg1;
visible = false;
var _local2:ScoreTableListItem = new ScoreTableListItem();
var _local3:ScrollBarAsset = new ScrollBarAsset();
scrollContent = new Sprite();
sp = new ScrollPane(this);
sp.setDimension(((_local2.width + _local3.width) + 10), (MAXROWS * _local2.height));
}
public function loadDailyScores():void{
_hsm.loadDailyScores();
_hsm.addEventListener(HighScoreDataEvent.LOADED, onLoadScores);
}
public function loadAllTimeScores():void{
_hsm.loadAllTimeScores();
_hsm.addEventListener(HighScoreDataEvent.LOADED, onLoadScores);
}
private function onLoadScores(_arg1:HighScoreDataEvent):void{
var _local3:ScoreTableListItem;
var _local6:XML;
_scoreXML = _arg1.data;
visible = true;
reset();
var _local2:XMLList = _scoreXML.s;
var _local4 = -1;
var _local5:int;
for each (_local6 in _local2) {
_local3 = new ScoreTableListItem();
_local3.y = _local4;
_local3.scoreTxt.text = _local6.attribute("s");
if (_local6.attribute("own") == "true"){
_local3.markOwnScore();
_local5 = _local4;
};
_local3.nameTxt.text = _local6.text();
scrollContent.addChild(_local3);
_local4 = (_local4 + _local3.height);
};
sp.setContent(scrollContent);
sp.scrollTo((_local5 / _local4));
}
private function reset():void{
while (scrollContent.numChildren > 0) {
scrollContent.removeChildAt(0);
};
}
}
}//package com.dynamicflash.highscore.ui
Section 88
//ScoreTableListItem (com.dynamicflash.highscore.ui.ScoreTableListItem)
package com.dynamicflash.highscore.ui {
public class ScoreTableListItem extends ScoreTableListItemAsset {
public function ScoreTableListItem(){
stop();
}
public function markOwnScore():void{
gotoAndStop(2);
}
}
}//package com.dynamicflash.highscore.ui
Section 89
//SubmissionForm (com.dynamicflash.highscore.ui.SubmissionForm)
package com.dynamicflash.highscore.ui {
import flash.events.*;
import com.dynamicflash.highscore.*;
import com.dynamicflash.highscore.event.*;
public class SubmissionForm extends SubmissionFormAsset {
private var _hsm:IHighScoreManager;
public function SubmissionForm(_arg1:IHighScoreManager){
visible = false;
scoreTxt.text = (_arg1.userScore + " Points");
nameTxt.text = _arg1.userName;
infoTxt.text = "Please enter your username";
sendBtn.addEventListener(MouseEvent.CLICK, submitForm);
resetBtn.addEventListener(MouseEvent.CLICK, resetForm);
_hsm = _arg1;
}
private function resetForm(_arg1:MouseEvent=null):void{
nameTxt.text = "";
}
public function show():void{
visible = true;
}
private function submitForm(_arg1:MouseEvent=null):void{
var e = _arg1;
if (((!((nameTxt.text == ""))) && ((nameTxt.text.length >= 2)))){
try {
_hsm.userName = nameTxt.text;
_hsm.submitScore();
_hsm.addEventListener(HighScoreEvent.SUBMITTED, onFormSubmit);
} catch(e:Error) {
infoTxt.text = "Please choose a different user name";
};
} else {
infoTxt.text = "Please enter a username (min 2 characters)";
};
}
private function onFormSubmit(_arg1:HighScoreEvent):void{
visible = false;
dispatchEvent(_arg1);
}
}
}//package com.dynamicflash.highscore.ui
Section 90
//Crypto (com.dynamicflash.highscore.utils.Crypto)
package com.dynamicflash.highscore.utils {
public final class Crypto {
private static var KEYS:Array = new Array("98sdfa23Ql", "ADF8b3w2fq", "ER2b79hwfO", "clkenf0FSj", "4R7d6ASYU3", "ASDQsjhW02", "kCQ6YH9asc", "ADIx7g19SP", "Nd98fhiOAF", "a09hADNFkf");
private static var SALT:String = "8008135";
public static function encrypt(_arg1:int):String{
var _local2:String = ((_arg1 + "") + SALT);
var _local3 = "";
var _local4:int = Math.floor((Math.random() * KEYS.length));
var _local5:int = _local4;
var _local6:int;
while (_local6 < _local2.length) {
_local3 = (_local3 + KEYS[_local5].charAt(parseInt(_local2.charAt(_local6))));
_local5 = ((_local5 + 1) % KEYS.length);
_local6++;
};
_local3 = (_local3 + ("" + _local4));
return (_local3);
}
public static function decrypt(_arg1:String):int{
var _local6:int;
var _local2:int = parseInt(_arg1.substr(-1));
var _local3:String = _arg1.substr(0, (_arg1.length - 1));
var _local4 = "";
var _local5:int;
while (_local5 < _local3.length) {
_local6 = KEYS[_local2].indexOf(_local3.charAt(_local5));
if (_local6 > -1){
_local4 = (_local4 + ("" + _local6));
} else {
return (0);
};
_local2 = ((_local2 + 1) % KEYS.length);
_local5++;
};
if (_local4.substr(-(SALT.length)) != SALT){
return (0);
};
return (parseInt(_local4.substr(0, (_local4.length - SALT.length))));
}
}
}//package com.dynamicflash.highscore.utils
Section 91
//HighScoreManager (com.dynamicflash.highscore.HighScoreManager)
package com.dynamicflash.highscore {
import com.dynamicflash.util.*;
import flash.events.*;
import flash.net.*;
import com.dynamicflash.highscore.event.*;
import com.dynamicflash.highscore.utils.*;
public class HighScoreManager extends EventDispatcher implements IHighScoreManager {
private var _userName:String;// = ""
private var _userScore:int;// = 0
private var so:SharedObject;
private var swearWords;
private var filteredName:String;
public function HighScoreManager(){
so = SharedObject.getLocal("highscoreSO");
loadSwearFilter();
}
private function loadSwearFilter():void{
var _local1:URLLoader = new URLLoader();
_local1 = new URLLoader();
_local1.dataFormat = URLLoaderDataFormat.TEXT;
_local1.addEventListener(Event.COMPLETE, onLoadSwearFilter);
_local1.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
_local1.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler);
var _local2:URLRequest = new URLRequest(HighScoreManagerConstants.HIGHSCORE_SWEARFILTER_FILE);
_local1.load(_local2);
}
private function onLoadSwearFilter(_arg1:Event):void{
swearWords = _arg1.target.data.split(",");
}
public function submitScore():void{
var _local1:URLVariables = new URLVariables();
var _local2:String = Crypto.encrypt(userScore);
_local1[HighScoreManagerConstants.HIGHSCORE_PARAM_SCORE] = _local2;
if (so.data.highScoreID != null){
_local1[HighScoreManagerConstants.HIGHSCORE_PARAM_ID] = so.data.highScoreID;
} else {
_local1[HighScoreManagerConstants.HIGHSCORE_PARAM_NAME] = userName;
};
var _local3:URLRequest = preparePost(HighScoreManagerConstants.HIGHSCORE_SUBMISSION_URL, _local1);
var _local4:URLLoader = new URLLoader();
_local4 = new URLLoader();
_local4.dataFormat = URLLoaderDataFormat.VARIABLES;
_local4.addEventListener(Event.COMPLETE, onSubmitScore);
_local4.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
_local4.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler);
_local4.load(_local3);
}
private function onSubmitScore(_arg1:Event):void{
var _local2:Object = URLVariables(_arg1.target.data);
trace(("responseVars: " + _local2));
so.data.highScoreID = _local2.result;
dispatchEvent(new HighScoreEvent(HighScoreEvent.SUBMITTED));
}
private function securityErrorHandler(_arg1:SecurityErrorEvent):void{
dispatchEvent(_arg1);
}
private function ioErrorHandler(_arg1:IOErrorEvent):void{
dispatchEvent(_arg1);
}
public function set userName(_arg1:String):void{
filteredName = StringHelper.censorInputString(_arg1, swearWords);
if (filteredName != _arg1){
throw (new Error("not allowed!"));
};
if (so.data.userName != _arg1){
so.data.userName = _arg1;
so.data.highScoreID = null;
};
_userName = _arg1;
}
public function get userName():String{
if (so.data.userName){
_userName = so.data.userName;
};
return (_userName);
}
public function loadDailyScores():void{
var _local1:URLVariables = new URLVariables();
_local1[HighScoreManagerConstants.HIGHSCORE_PARAM_ID] = so.data.highScoreID;
var _local2:URLRequest = preparePost(HighScoreManagerConstants.HIGHSCORE_DAILY_URL, _local1);
loadXML(_local2);
}
private function loadXML(_arg1:URLRequest):void{
var _local2:URLLoader = new URLLoader();
_local2.dataFormat = URLLoaderDataFormat.TEXT;
_local2.addEventListener(Event.COMPLETE, onLoadXML);
_local2.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
_local2.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler);
_local2.load(_arg1);
}
private function preparePost(_arg1:String, _arg2:URLVariables):URLRequest{
var _local3:URLRequest = new URLRequest(_arg1);
_local3.data = _arg2;
_local3.method = URLRequestMethod.POST;
return (_local3);
}
private function onLoadXML(_arg1:Event):void{
dispatchEvent(new HighScoreDataEvent(HighScoreDataEvent.LOADED, new XML(_arg1.target.data)));
}
public function loadAllTimeScores():void{
var _local1:URLVariables = new URLVariables();
_local1[HighScoreManagerConstants.HIGHSCORE_PARAM_ID] = so.data.highScoreID;
var _local2:URLRequest = preparePost(HighScoreManagerConstants.HIGHSCORE_OVERALL_URL, _local1);
loadXML(_local2);
}
public function set userScore(_arg1:int):void{
_userScore = _arg1;
}
public function get userScore():int{
return (_userScore);
}
}
}//package com.dynamicflash.highscore
Section 92
//HighScoreManagerConstants (com.dynamicflash.highscore.HighScoreManagerConstants)
package com.dynamicflash.highscore {
public class HighScoreManagerConstants {
private static const BASE_URL:String = "http://www2.gamesquat.com/en/games/free-online-games/the-hole-3d";
public static const HIGHSCORE_SUBMISSION_URL:String = (HighScoreManagerConstants.BASE_URL + "/sendscore.php");
public static const HIGHSCORE_OVERALL_URL:String = (HighScoreManagerConstants.BASE_URL + "/getalltimehighscore.php");
public static const HIGHSCORE_DAILY_URL:String = (HighScoreManagerConstants.BASE_URL + "/getdailyhighscore.php");
public static const HIGHSCORE_PARAM_NAME:String = "name";
public static const HIGHSCORE_PARAM_SCORE:String = "score";
public static const HIGHSCORE_PARAM_ID:String = "id";
public static const HIGHSCORE_SWEARFILTER_FILE:String = (HighScoreManagerConstants.BASE_URL + "/swearfilter.txt");
}
}//package com.dynamicflash.highscore
Section 93
//IHighScoreManager (com.dynamicflash.highscore.IHighScoreManager)
package com.dynamicflash.highscore {
import flash.events.*;
public interface IHighScoreManager extends IEventDispatcher {
function set userScore(_arg1:int):void;
function get userScore():int;
function set userName(_arg1:String):void;
function get userName():String;
function loadDailyScores():void;
function loadAllTimeScores():void;
function submitScore():void;
}
}//package com.dynamicflash.highscore
Section 94
//AbstractAsset (com.dynamicflash.ui.AbstractAsset)
package com.dynamicflash.ui {
import flash.display.*;
import flash.events.*;
public class AbstractAsset extends EventDispatcher implements IAsset {
private var _asset:MovieClip;
public function AbstractAsset(_arg1:DisplayObjectContainer, _arg2:MovieClip):void{
this._asset = _arg2;
_arg1.addChild(_arg2);
}
public function dispose():void{
this.asset.parent.removeChild(this.asset);
}
public function get asset():MovieClip{
return (this._asset);
}
public function set asset(_arg1:MovieClip):void{
this._asset = _arg1;
}
}
}//package com.dynamicflash.ui
Section 95
//IAsset (com.dynamicflash.ui.IAsset)
package com.dynamicflash.ui {
import flash.display.*;
import com.dynamicflash.util.*;
public interface IAsset extends IDisposable {
function set asset(_arg1:MovieClip):void;
function get asset():MovieClip;
}
}//package com.dynamicflash.ui
Section 96
//LibraryAsset (com.dynamicflash.ui.LibraryAsset)
package com.dynamicflash.ui {
import flash.display.*;
import flash.utils.*;
public class LibraryAsset extends AbstractAsset {
public function LibraryAsset(_arg1:DisplayObjectContainer, _arg2:String){
var parent = _arg1;
var assetClassName = _arg2;
try {
super(parent, (new (getDefinitionByName(assetClassName)) as MovieClip));
} catch(e:ReferenceError) {
throw (new Error(("Please ensure that the skin library contains a movieclip class" + assetClassName), e));
};
}
}
}//package com.dynamicflash.ui
Section 97
//Scrollbar (com.dynamicflash.ui.Scrollbar)
package com.dynamicflash.ui {
import flash.display.*;
import flash.geom.*;
import com.dynamicflash.util.*;
import flash.events.*;
import com.dynamicflash.event.*;
import flash.utils.*;
public class Scrollbar extends LibraryAsset {
private const SCROLLSPEED:int = 5;
private const SPACEBETWEENTRACKANDBUTTON:int = 4;
private var dragRef:MovieClip;
private var trackRef:MovieClip;
private var upRef:MovieClip;
private var downRef:MovieClip;
private var scrollArea:Rectangle;
private var upperLimit:Number;
private var range:Number;
private var t:Timer;
public function Scrollbar(_arg1:MovieClip, _arg2:String){
var parent = _arg1;
var assetClassName = _arg2;
super(parent, assetClassName);
try {
this.dragRef = asset.drag_mc;
this.upRef = asset.up_mc;
this.downRef = asset.down_mc;
this.trackRef = asset.track_mc;
this.dragRef.buttonMode = true;
this.dragRef.mouseChildren = false;
this.dragRef.addEventListener(MouseEvent.MOUSE_DOWN, this.onDrag);
this.upRef.buttonMode = true;
this.upRef.mouseChildren = false;
this.upRef.stop();
this.upRef.addEventListener(MouseEvent.MOUSE_DOWN, this.onUp);
this.upRef.addEventListener(MouseEvent.MOUSE_UP, this.stopTimer);
this.upRef.addEventListener(MouseEvent.MOUSE_OVER, this.rollOver);
this.upRef.addEventListener(MouseEvent.MOUSE_OUT, this.rollOut);
this.downRef.buttonMode = true;
this.downRef.mouseChildren = false;
this.downRef.addEventListener(MouseEvent.MOUSE_DOWN, this.onDown);
this.downRef.addEventListener(MouseEvent.MOUSE_UP, this.stopTimer);
this.downRef.addEventListener(MouseEvent.MOUSE_OVER, this.rollOver);
this.downRef.addEventListener(MouseEvent.MOUSE_OUT, this.rollOut);
this.downRef.stop();
this.init();
} catch(e:TypeError) {
LoggerWrapper.error(e.message, e);
};
}
private function stopTimer(_arg1:MouseEvent):void{
LoggerWrapper.info("stopTimer");
this.t.stop();
this.t.removeEventListener(TimerEvent.TIMER, this.onUp);
this.t.removeEventListener(TimerEvent.TIMER, this.onDown);
}
override public function dispose():void{
this.dragRef.removeEventListener(MouseEvent.MOUSE_DOWN, this.onDrag);
this.upRef.removeEventListener(MouseEvent.MOUSE_DOWN, this.onUp);
this.upRef.removeEventListener(MouseEvent.MOUSE_OVER, this.rollOver);
this.upRef.removeEventListener(MouseEvent.MOUSE_OUT, this.rollOut);
this.downRef.removeEventListener(MouseEvent.MOUSE_DOWN, this.onDown);
this.downRef.removeEventListener(MouseEvent.MOUSE_OVER, this.rollOver);
this.downRef.removeEventListener(MouseEvent.MOUSE_OUT, this.rollOut);
this.t.removeEventListener(TimerEvent.TIMER, this.onUp);
this.t.removeEventListener(TimerEvent.TIMER, this.onDown);
super.dispose();
}
public function setHeight(_arg1:int):void{
this.trackRef.height = (((_arg1 - this.upRef.height) - this.downRef.height) - (2 * this.SPACEBETWEENTRACKANDBUTTON));
this.downRef.y = ((this.trackRef.y + this.trackRef.height) + this.SPACEBETWEENTRACKANDBUTTON);
this.init();
}
private function onUp(_arg1:Event):void{
LoggerWrapper.info("onUp");
var _local2:Number = (this.dragRef.y - this.SCROLLSPEED);
if (_local2 > this.scrollArea.y){
this.dragRef.y = _local2;
} else {
this.dragRef.y = this.scrollArea.y;
};
this.t.addEventListener(TimerEvent.TIMER, this.onUp);
this.t.start();
this.update();
}
private function onDown(_arg1:Event):void{
LoggerWrapper.info("onDown");
var _local2:Number = (this.dragRef.y + this.SCROLLSPEED);
if (_local2 < (this.scrollArea.y + this.scrollArea.height)){
this.dragRef.y = _local2;
} else {
this.dragRef.y = (this.scrollArea.y + this.scrollArea.height);
};
this.t.addEventListener(TimerEvent.TIMER, this.onDown);
this.t.start();
this.update();
}
private function onDrag(_arg1:MouseEvent):void{
this.dragRef.stage.addEventListener(MouseEvent.MOUSE_UP, this.onReleaseDrag, false, 0, true);
this.dragRef.startDrag(false, this.scrollArea);
this.dragRef.addEventListener(Event.ENTER_FRAME, this.update);
}
private function onReleaseDrag(_arg1:MouseEvent):void{
this.dragRef.removeEventListener(Event.ENTER_FRAME, this.update);
this.dragRef.stage.removeEventListener(MouseEvent.MOUSE_UP, this.onReleaseDrag);
this.dragRef.stopDrag();
}
private function init():void{
this.scrollArea = new Rectangle(this.dragRef.x, this.trackRef.y, 0, (this.trackRef.height - this.dragRef.height));
this.upperLimit = this.trackRef.y;
this.range = (this.trackRef.height - this.dragRef.height);
this.t = new Timer(100);
}
public function scrollTo(_arg1:Number):void{
this.dragRef.y = ((_arg1 * this.range) + this.trackRef.y);
dispatchEvent(new ScrollBarEvent(ScrollBarEvent.UPDATE, _arg1));
}
private function update(_arg1:Event=null):void{
var _local2:Number = ((this.dragRef.y - this.trackRef.y) / this.range);
dispatchEvent(new ScrollBarEvent(ScrollBarEvent.UPDATE, _local2));
}
public function reset():void{
LoggerWrapper.info("SimpleScrollBar.reset");
this.dragRef.y = 0;
}
public function rollOut(_arg1:MouseEvent):void{
(_arg1.currentTarget as MovieClip).gotoAndStop(1);
}
public function rollOver(_arg1:MouseEvent):void{
(_arg1.currentTarget as MovieClip).gotoAndStop(2);
}
}
}//package com.dynamicflash.ui
Section 98
//ScrollPane (com.dynamicflash.ui.ScrollPane)
package com.dynamicflash.ui {
import flash.display.*;
import com.dynamicflash.util.*;
import com.dynamicflash.event.*;
public class ScrollPane extends AbstractAsset {
private var scrollPaneContainer:MovieClip;
private var list:DisplayObjectContainer;
private var scrollPaneContainermask:Sprite;
private var sb:Scrollbar;
private var _width:Number;
public function ScrollPane(_arg1:DisplayObjectContainer){
this.scrollPaneContainer = new MovieClip();
super(_arg1, this.scrollPaneContainer);
LoggerWrapper.info("ScrollPane created");
}
public function setDimension(_arg1:Number, _arg2:Number):void{
LoggerWrapper.info(("setDimension " + arguments));
this.scrollPaneContainermask = new Sprite();
this.scrollPaneContainermask.graphics.beginFill(0xFF);
this.scrollPaneContainermask.graphics.drawRect(0, 0, _arg1, _arg2);
this.scrollPaneContainermask.graphics.endFill();
this.scrollPaneContainer.addChild(this.scrollPaneContainermask);
this._width = _arg1;
}
public function setContent(_arg1:DisplayObjectContainer):void{
LoggerWrapper.info(("setContent " + arguments));
this.resetContent();
this.list = _arg1;
this.scrollPaneContainer.addChild(_arg1);
if ((this.list.height > this.scrollPaneContainermask.height)){
this.sb = new Scrollbar(this.scrollPaneContainer, "ScrollBarAsset");
this.sb.asset.x = (this._width - this.sb.asset.width);
this.sb.setHeight(this.scrollPaneContainermask.height);
this.sb.addEventListener(ScrollBarEvent.UPDATE, this.updateScrollPane);
this.scrollPaneContainermask.width = ((this._width - this.sb.asset.width) - 5);
} else {
this.scrollPaneContainermask.width = this._width;
};
this.list.mask = this.scrollPaneContainermask;
}
private function resetContent():void{
if (this.list){
this.list.y = 0;
this.scrollPaneContainer.removeChild(this.list);
this.list = null;
};
if (this.sb){
this.sb.removeEventListener(ScrollBarEvent.UPDATE, this.updateScrollPane);
this.sb.dispose();
this.sb = null;
};
}
public function scrollTo(_arg1:Number):void{
LoggerWrapper.info(("scrollTo " + arguments));
if (this.sb){
this.sb.scrollTo(_arg1);
};
}
override public function dispose():void{
if (this.sb){
this.sb.removeEventListener(ScrollBarEvent.UPDATE, this.updateScrollPane);
this.sb.dispose();
this.sb = null;
};
super.dispose();
}
private function updateScrollPane(_arg1:ScrollBarEvent):void{
var _local2:Number = (this.list.height - this.scrollPaneContainermask.height);
this.list.y = -((_local2 * _arg1.scroll_value));
}
}
}//package com.dynamicflash.ui
Section 99
//IDisposable (com.dynamicflash.util.IDisposable)
package com.dynamicflash.util {
public interface IDisposable {
function dispose():void;
}
}//package com.dynamicflash.util
Section 100
//LoggerWrapper (com.dynamicflash.util.LoggerWrapper)
package com.dynamicflash.util {
import flash.utils.*;
public class LoggerWrapper {
private var logger;
private static var _instance:LoggerWrapper;
public function LoggerWrapper(_arg1:SingletonBlocker){
var $key = _arg1;
super();
try {
this.logger = Class(getDefinitionByName("org.osflash.thunderbolt.Logger"));
} catch(e:ReferenceError) {
trace("org.osflash.thunderbolt.Logger was not imported into your project - using trace");
};
}
private function logError(_arg1:String, _arg2:Object=null):void{
var string = _arg1;
var o = _arg2;
try {
this.logger.error(string, o);
} catch(e:Error) {
trace(("error:" + string));
};
}
private function logInfo(_arg1:String):void{
var string = _arg1;
try {
this.logger.info(string);
} catch(e:Error) {
trace(("info:" + string));
};
}
private static function get instance():LoggerWrapper{
if (_instance == null){
_instance = new LoggerWrapper(new SingletonBlocker());
};
return (_instance);
}
public static function error(_arg1:String, _arg2:Object=null):void{
instance.logError(_arg1, _arg2);
}
public static function info(_arg1:String):void{
instance.logInfo(_arg1);
}
}
}//package com.dynamicflash.util
class SingletonBlocker {
private function SingletonBlocker(){
}
}
Section 101
//StringHelper (com.dynamicflash.util.StringHelper)
package com.dynamicflash.util {
public final class StringHelper {
public function StringHelper(){
throw (new Error("dont instanciate StringHelper class"));
}
public static function censorInputString(_arg1:String, _arg2:Array):String{
var _local4:String;
var _local5:int;
var _local3:String = _arg1.toLowerCase();
for each (_local4 in _arg2) {
_local5 = -1;
while ((_local5 = _local3.indexOf(_local4)) > -1) {
_arg1 = ((_arg1.substring(0, _local5) + "*") + _arg1.substring((_local5 + _local4.length)));
_local3 = ((_local3.substring(0, _local5) + "*") + _local3.substring((_local5 + _local4.length)));
};
};
return (_arg1);
}
public static function isValidEmail(_arg1:String):Boolean{
var _local2:RegExp = /^[a-z][\w.-]+@\w[\w.-]+\.[\w.-]*[a-z][a-z]$/i;
return (_local2.test(_arg1));
}
}
}//package com.dynamicflash.util
Section 102
//FrameScriptManager (com.gskinner.utils.FrameScriptManager)
package com.gskinner.utils {
import flash.display.*;
public class FrameScriptManager {
private var target:MovieClip;
private var labels:Object;
public function FrameScriptManager(_arg1:MovieClip){
this.target = _arg1;
updateLabels();
}
public function setFrameScript(_arg1, _arg2:Function):void{
var _local3:uint = getFrameNumber(_arg1);
if (_local3 == 0){
return;
};
target.addFrameScript((_local3 - 1), _arg2);
}
public function getFrameNumber(_arg1):uint{
var _local2:uint = uint(_arg1);
if (_local2){
return (_local2);
};
var _local3:String = String(_arg1);
if (_local3 == null){
return (0);
};
_local2 = labels[_local3];
return (_local2);
}
private function updateLabels():void{
var _local1:Array = target.currentLabels;
labels = {};
var _local2:uint;
while (_local2 < _local1.length) {
labels[_local1[_local2].name] = _local1[_local2].frame;
_local2++;
};
}
}
}//package com.gskinner.utils
Section 103
//ParamsEvent (events.ParamsEvent)
package events {
import flash.events.*;
public class ParamsEvent extends Event {
private var m_params:Object;
public function ParamsEvent(_arg1:String, _arg2:Object, _arg3:Boolean=false, _arg4:Boolean=false){
super(_arg1, _arg3, _arg4);
m_params = _arg2;
}
override public function clone():Event{
return (new ParamsEvent(type, bubbles, cancelable));
}
override public function toString():String{
return (formatToString("ParamsEvent", "params", "type", "bubbles", "cancelable", "eventPhase"));
}
public function get params():Object{
return (m_params);
}
}
}//package events
Section 104
//BaseButton (fl.controls.BaseButton)
package fl.controls {
import flash.display.*;
import fl.core.*;
import flash.events.*;
import flash.utils.*;
import fl.events.*;
public class BaseButton extends UIComponent {
protected var background:DisplayObject;
protected var mouseState:String;
protected var _selected:Boolean;// = false
protected var _autoRepeat:Boolean;// = false
protected var pressTimer:Timer;
private var _mouseStateLocked:Boolean;// = false
private var unlockedMouseState:String;
private static var defaultStyles:Object = {upSkin:"Button_upSkin", downSkin:"Button_downSkin", overSkin:"Button_overSkin", disabledSkin:"Button_disabledSkin", selectedDisabledSkin:"Button_selectedDisabledSkin", selectedUpSkin:"Button_selectedUpSkin", selectedDownSkin:"Button_selectedDownSkin", selectedOverSkin:"Button_selectedOverSkin", focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35};
public function BaseButton(){
buttonMode = true;
mouseChildren = false;
useHandCursor = false;
setupMouseEvents();
setMouseState("up");
pressTimer = new Timer(1, 0);
pressTimer.addEventListener(TimerEvent.TIMER, buttonDown, false, 0, true);
}
override public function get enabled():Boolean{
return (super.enabled);
}
override public function set enabled(_arg1:Boolean):void{
super.enabled = _arg1;
mouseEnabled = _arg1;
}
public function get selected():Boolean{
return (_selected);
}
public function set selected(_arg1:Boolean):void{
if (_selected == _arg1){
return;
};
_selected = _arg1;
invalidate(InvalidationType.STATE);
}
public function get autoRepeat():Boolean{
return (_autoRepeat);
}
public function set autoRepeat(_arg1:Boolean):void{
_autoRepeat = _arg1;
}
public function set mouseStateLocked(_arg1:Boolean):void{
_mouseStateLocked = _arg1;
if (_arg1 == false){
setMouseState(unlockedMouseState);
} else {
unlockedMouseState = mouseState;
};
}
public function setMouseState(_arg1:String):void{
if (_mouseStateLocked){
unlockedMouseState = _arg1;
return;
};
if (mouseState == _arg1){
return;
};
mouseState = _arg1;
invalidate(InvalidationType.STATE);
}
protected function setupMouseEvents():void{
addEventListener(MouseEvent.ROLL_OVER, mouseEventHandler, false, 0, true);
addEventListener(MouseEvent.MOUSE_DOWN, mouseEventHandler, false, 0, true);
addEventListener(MouseEvent.MOUSE_UP, mouseEventHandler, false, 0, true);
addEventListener(MouseEvent.ROLL_OUT, mouseEventHandler, false, 0, true);
}
protected function mouseEventHandler(_arg1:MouseEvent):void{
if (_arg1.type == MouseEvent.MOUSE_DOWN){
setMouseState("down");
startPress();
} else {
if ((((_arg1.type == MouseEvent.ROLL_OVER)) || ((_arg1.type == MouseEvent.MOUSE_UP)))){
setMouseState("over");
endPress();
} else {
if (_arg1.type == MouseEvent.ROLL_OUT){
setMouseState("up");
endPress();
};
};
};
}
protected function startPress():void{
if (_autoRepeat){
pressTimer.delay = Number(getStyleValue("repeatDelay"));
pressTimer.start();
};
dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true));
}
protected function buttonDown(_arg1:TimerEvent):void{
if (!_autoRepeat){
endPress();
return;
};
if (pressTimer.currentCount == 1){
pressTimer.delay = Number(getStyleValue("repeatInterval"));
};
dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true));
}
protected function endPress():void{
pressTimer.reset();
}
override protected function draw():void{
if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){
drawBackground();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE)){
drawLayout();
};
super.draw();
}
protected function drawBackground():void{
var _local1:String = (enabled) ? mouseState : "disabled";
if (selected){
_local1 = (("selected" + _local1.substr(0, 1).toUpperCase()) + _local1.substr(1));
};
_local1 = (_local1 + "Skin");
var _local2:DisplayObject = background;
background = getDisplayObjectInstance(getStyleValue(_local1));
addChildAt(background, 0);
if (((!((_local2 == null))) && (!((_local2 == background))))){
removeChild(_local2);
};
}
protected function drawLayout():void{
background.width = width;
background.height = height;
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
}
}//package fl.controls
Section 105
//Button (fl.controls.Button)
package fl.controls {
import flash.display.*;
import fl.core.*;
import fl.managers.*;
public class Button extends LabelButton implements IFocusManagerComponent {
protected var _emphasized:Boolean;// = false
protected var emphasizedBorder:DisplayObject;
private static var defaultStyles:Object = {emphasizedSkin:"Button_emphasizedSkin", emphasizedPadding:2};
public static var createAccessibilityImplementation:Function;
public function get emphasized():Boolean{
return (_emphasized);
}
public function set emphasized(_arg1:Boolean):void{
_emphasized = _arg1;
invalidate(InvalidationType.STYLES);
}
override protected function draw():void{
if (((isInvalid(InvalidationType.STYLES)) || (isInvalid(InvalidationType.SIZE)))){
drawEmphasized();
};
super.draw();
if (emphasizedBorder != null){
setChildIndex(emphasizedBorder, (numChildren - 1));
};
}
protected function drawEmphasized():void{
var _local2:Number;
if (emphasizedBorder != null){
removeChild(emphasizedBorder);
};
emphasizedBorder = null;
if (!_emphasized){
return;
};
var _local1:Object = getStyleValue("emphasizedSkin");
if (_local1 != null){
emphasizedBorder = getDisplayObjectInstance(_local1);
};
if (emphasizedBorder != null){
addChildAt(emphasizedBorder, 0);
_local2 = Number(getStyleValue("emphasizedPadding"));
emphasizedBorder.x = (emphasizedBorder.y = -(_local2));
emphasizedBorder.width = (width + (_local2 * 2));
emphasizedBorder.height = (height + (_local2 * 2));
};
}
override public function drawFocus(_arg1:Boolean):void{
var _local2:Number;
var _local3:*;
super.drawFocus(_arg1);
if (_arg1){
_local2 = Number(getStyleValue("emphasizedPadding"));
if ((((_local2 < 0)) || (!(_emphasized)))){
_local2 = 0;
};
_local3 = getStyleValue("focusRectPadding");
_local3 = ((_local3)==null) ? 2 : _local3;
_local3 = (_local3 + _local2);
uiFocusRect.x = -(_local3);
uiFocusRect.y = -(_local3);
uiFocusRect.width = (width + (_local3 * 2));
uiFocusRect.height = (height + (_local3 * 2));
};
}
override protected function initializeAccessibility():void{
if (Button.createAccessibilityImplementation != null){
Button.createAccessibilityImplementation(this);
};
}
public static function getStyleDefinition():Object{
return (UIComponent.mergeStyles(LabelButton.getStyleDefinition(), defaultStyles));
}
}
}//package fl.controls
Section 106
//ButtonLabelPlacement (fl.controls.ButtonLabelPlacement)
package fl.controls {
public class ButtonLabelPlacement {
public static const BOTTOM:String = "bottom";
public static const TOP:String = "top";
public static const LEFT:String = "left";
public static const RIGHT:String = "right";
}
}//package fl.controls
Section 107
//LabelButton (fl.controls.LabelButton)
package fl.controls {
import flash.display.*;
import fl.core.*;
import flash.events.*;
import fl.managers.*;
import fl.events.*;
import flash.text.*;
import flash.ui.*;
public class LabelButton extends BaseButton implements IFocusManagerComponent {
public var textField:TextField;
protected var _labelPlacement:String;// = "right"
protected var _toggle:Boolean;// = false
protected var icon:DisplayObject;
protected var oldMouseState:String;
protected var _label:String;// = "Label"
protected var mode:String;// = "center"
private static var defaultStyles:Object = {icon:null, upIcon:null, downIcon:null, overIcon:null, disabledIcon:null, selectedDisabledIcon:null, selectedUpIcon:null, selectedDownIcon:null, selectedOverIcon:null, textFormat:null, disabledTextFormat:null, textPadding:5, embedFonts:false};
public static var createAccessibilityImplementation:Function;
public function get label():String{
return (_label);
}
public function set label(_arg1:String):void{
_label = _arg1;
if (textField.text != _label){
textField.text = _label;
dispatchEvent(new ComponentEvent(ComponentEvent.LABEL_CHANGE));
};
invalidate(InvalidationType.SIZE);
invalidate(InvalidationType.STYLES);
}
public function get labelPlacement():String{
return (_labelPlacement);
}
public function set labelPlacement(_arg1:String):void{
_labelPlacement = _arg1;
invalidate(InvalidationType.SIZE);
}
public function get toggle():Boolean{
return (_toggle);
}
public function set toggle(_arg1:Boolean):void{
if (((!(_arg1)) && (super.selected))){
selected = false;
};
_toggle = _arg1;
if (_toggle){
addEventListener(MouseEvent.CLICK, toggleSelected, false, 0, true);
} else {
removeEventListener(MouseEvent.CLICK, toggleSelected);
};
invalidate(InvalidationType.STATE);
}
protected function toggleSelected(_arg1:MouseEvent):void{
selected = !(selected);
dispatchEvent(new Event(Event.CHANGE, true));
}
override public function get selected():Boolean{
return ((_toggle) ? _selected : false);
}
override public function set selected(_arg1:Boolean):void{
_selected = _arg1;
if (_toggle){
invalidate(InvalidationType.STATE);
};
}
override protected function configUI():void{
super.configUI();
textField = new TextField();
textField.type = TextFieldType.DYNAMIC;
textField.selectable = false;
addChild(textField);
}
override protected function draw():void{
if (textField.text != _label){
label = _label;
};
if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){
drawBackground();
drawIcon();
drawTextFormat();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE)){
drawLayout();
};
if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){
if (((isFocused) && (focusManager.showFocusIndicator))){
drawFocus(true);
};
};
validate();
}
protected function drawIcon():void{
var _local1:DisplayObject = icon;
var _local2:String = (enabled) ? mouseState : "disabled";
if (selected){
_local2 = (("selected" + _local2.substr(0, 1).toUpperCase()) + _local2.substr(1));
};
_local2 = (_local2 + "Icon");
var _local3:Object = getStyleValue(_local2);
if (_local3 == null){
_local3 = getStyleValue("icon");
};
if (_local3 != null){
icon = getDisplayObjectInstance(_local3);
};
if (icon != null){
addChildAt(icon, 1);
};
if (((!((_local1 == null))) && (!((_local1 == icon))))){
removeChild(_local1);
};
}
protected function drawTextFormat():void{
var _local1:Object = UIComponent.getStyleDefinition();
var _local2:TextFormat = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat);
textField.setTextFormat(_local2);
var _local3:TextFormat = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat);
if (_local3 != null){
textField.setTextFormat(_local3);
} else {
_local3 = _local2;
};
textField.defaultTextFormat = _local3;
setEmbedFont();
}
protected function setEmbedFont(){
var _local1:Object = getStyleValue("embedFonts");
if (_local1 != null){
textField.embedFonts = _local1;
};
}
override protected function drawLayout():void{
var _local7:Number;
var _local8:Number;
var _local1:Number = Number(getStyleValue("textPadding"));
var _local2:String = ((((icon == null)) && ((mode == "center")))) ? ButtonLabelPlacement.TOP : _labelPlacement;
textField.height = (textField.textHeight + 4);
var _local3:Number = (textField.textWidth + 4);
var _local4:Number = (textField.textHeight + 4);
var _local5:Number = ((icon)==null) ? 0 : (icon.width + _local1);
var _local6:Number = ((icon)==null) ? 0 : (icon.height + _local1);
textField.visible = (label.length > 0);
if (icon != null){
icon.x = Math.round(((width - icon.width) / 2));
icon.y = Math.round(((height - icon.height) / 2));
};
if (textField.visible == false){
textField.width = 0;
textField.height = 0;
} else {
if ((((_local2 == ButtonLabelPlacement.BOTTOM)) || ((_local2 == ButtonLabelPlacement.TOP)))){
_local7 = Math.max(0, Math.min(_local3, (width - (2 * _local1))));
if ((height - 2) > _local4){
_local8 = _local4;
} else {
_local8 = (height - 2);
};
_local3 = _local7;
textField.width = _local3;
_local4 = _local8;
textField.height = _local4;
textField.x = Math.round(((width - _local3) / 2));
textField.y = Math.round(((((height - textField.height) - _local6) / 2) + ((_local2)==ButtonLabelPlacement.BOTTOM) ? _local6 : 0));
if (icon != null){
icon.y = Math.round(((_local2)==ButtonLabelPlacement.BOTTOM) ? (textField.y - _local6) : ((textField.y + textField.height) + _local1));
};
} else {
_local7 = Math.max(0, Math.min(_local3, ((width - _local5) - (2 * _local1))));
_local3 = _local7;
textField.width = _local3;
textField.x = Math.round(((((width - _local3) - _local5) / 2) + ((_local2)!=ButtonLabelPlacement.LEFT) ? _local5 : 0));
textField.y = Math.round(((height - textField.height) / 2));
if (icon != null){
icon.x = Math.round(((_local2)!=ButtonLabelPlacement.LEFT) ? (textField.x - _local5) : ((textField.x + _local3) + _local1));
};
};
};
super.drawLayout();
}
override protected function keyDownHandler(_arg1:KeyboardEvent):void{
if (!enabled){
return;
};
if (_arg1.keyCode == Keyboard.SPACE){
if (oldMouseState == null){
oldMouseState = mouseState;
};
setMouseState("down");
startPress();
};
}
override protected function keyUpHandler(_arg1:KeyboardEvent):void{
if (!enabled){
return;
};
if (_arg1.keyCode == Keyboard.SPACE){
setMouseState(oldMouseState);
oldMouseState = null;
endPress();
dispatchEvent(new MouseEvent(MouseEvent.CLICK));
};
}
override protected function initializeAccessibility():void{
if (LabelButton.createAccessibilityImplementation != null){
LabelButton.createAccessibilityImplementation(this);
};
}
public static function getStyleDefinition():Object{
return (mergeStyles(defaultStyles, BaseButton.getStyleDefinition()));
}
}
}//package fl.controls
Section 108
//Slider (fl.controls.Slider)
package fl.controls {
import flash.display.*;
import fl.core.*;
import flash.events.*;
import fl.managers.*;
import fl.events.*;
import flash.ui.*;
public class Slider extends UIComponent implements IFocusManagerComponent {
protected var _direction:String;
protected var _minimum:Number;// = 0
protected var _maximum:Number;// = 10
protected var _value:Number;// = 0
protected var _tickInterval:Number;// = 0
protected var _snapInterval:Number;// = 0
protected var _liveDragging:Boolean;// = false
protected var tickContainer:Sprite;
protected var thumb:BaseButton;
protected var track:BaseButton;
protected static const TRACK_STYLES:Object = {upSkin:"sliderTrackSkin", overSkin:"sliderTrackSkin", downSkin:"sliderTrackSkin", disabledSkin:"sliderTrackDisabledSkin"};
protected static const THUMB_STYLES:Object = {upSkin:"thumbUpSkin", overSkin:"thumbOverSkin", downSkin:"thumbDownSkin", disabledSkin:"thumbDisabledSkin"};
protected static const TICK_STYLES:Object = {upSkin:"tickSkin"};
protected static var defaultStyles:Object = {thumbUpSkin:"SliderThumb_upSkin", thumbOverSkin:"SliderThumb_overSkin", thumbDownSkin:"SliderThumb_downSkin", thumbDisabledSkin:"SliderThumb_disabledSkin", sliderTrackSkin:"SliderTrack_skin", sliderTrackDisabledSkin:"SliderTrack_disabledSkin", tickSkin:"SliderTick_skin", focusRectSkin:null, focusRectPadding:null};
public function Slider(){
_direction = SliderDirection.HORIZONTAL;
super();
setStyles();
}
public function get direction():String{
return (_direction);
}
public function set direction(_arg1:String):void{
_direction = _arg1;
var _local2 = (_direction == SliderDirection.VERTICAL);
if (isLivePreview){
if (_local2){
setScaleY(-1);
y = track.height;
} else {
setScaleY(1);
y = 0;
};
positionThumb();
return;
};
if (((_local2) && (componentInspectorSetting))){
if ((rotation % 90) == 0){
setScaleY(-1);
};
};
if (!componentInspectorSetting){
rotation = (_local2) ? 90 : 0;
};
}
public function get minimum():Number{
return (_minimum);
}
public function set minimum(_arg1:Number):void{
_minimum = _arg1;
this.value = Math.max(_arg1, this.value);
invalidate(InvalidationType.DATA);
}
public function get maximum():Number{
return (_maximum);
}
public function set maximum(_arg1:Number):void{
_maximum = _arg1;
this.value = Math.min(_arg1, this.value);
invalidate(InvalidationType.DATA);
}
public function get tickInterval():Number{
return (_tickInterval);
}
public function set tickInterval(_arg1:Number):void{
_tickInterval = _arg1;
invalidate(InvalidationType.SIZE);
}
public function get snapInterval():Number{
return (_snapInterval);
}
public function set snapInterval(_arg1:Number):void{
_snapInterval = _arg1;
}
public function set liveDragging(_arg1:Boolean):void{
_liveDragging = _arg1;
}
public function get liveDragging():Boolean{
return (_liveDragging);
}
override public function get enabled():Boolean{
return (super.enabled);
}
override public function set enabled(_arg1:Boolean):void{
if (enabled == _arg1){
return;
};
super.enabled = _arg1;
track.enabled = (thumb.enabled = _arg1);
}
override public function setSize(_arg1:Number, _arg2:Number):void{
if ((((_direction == SliderDirection.VERTICAL)) && (!(isLivePreview)))){
super.setSize(_arg2, _arg1);
} else {
super.setSize(_arg1, _arg2);
};
invalidate(InvalidationType.SIZE);
}
public function get value():Number{
return (_value);
}
public function set value(_arg1:Number):void{
doSetValue(_arg1);
}
protected function doSetValue(_arg1:Number, _arg2:String=null, _arg3:String=null, _arg4:int=undefined):void{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local5:Number = _value;
if (((!((_snapInterval == 0))) && (!((_snapInterval == 1))))){
_local6 = Math.pow(10, getPrecision(snapInterval));
_local7 = (_snapInterval * _local6);
_local8 = Math.round((_arg1 * _local6));
_local9 = (Math.round((_local8 / _local7)) * _local7);
_arg1 = (_local9 / _local6);
_value = Math.max(minimum, Math.min(maximum, _arg1));
} else {
_value = Math.max(minimum, Math.min(maximum, Math.round(_arg1)));
};
if (((!((_local5 == _value))) && (((((liveDragging) && (!((_arg3 == null))))) || ((_arg2 == InteractionInputType.KEYBOARD)))))){
dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, _arg3, _arg2, _arg4));
};
positionThumb();
}
protected function setStyles():void{
copyStylesToChild(thumb, THUMB_STYLES);
copyStylesToChild(track, TRACK_STYLES);
}
override protected function draw():void{
if (isInvalid(InvalidationType.STYLES)){
setStyles();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE)){
track.setSize(_width, track.height);
track.drawNow();
thumb.drawNow();
};
if (tickInterval > 0){
drawTicks();
} else {
clearTicks();
};
positionThumb();
super.draw();
}
protected function positionThumb():void{
thumb.x = ((((_direction)==SliderDirection.VERTICAL) ? (maximum - value) : (value - minimum) / (maximum - minimum)) * _width);
}
protected function drawTicks():void{
var _local5:DisplayObject;
clearTicks();
tickContainer = new Sprite();
var _local1:Number = ((maximum)<1) ? (tickInterval / 100) : tickInterval;
var _local2:Number = ((maximum - minimum) / _local1);
var _local3:Number = (_width / _local2);
var _local4:uint;
while (_local4 <= _local2) {
_local5 = getDisplayObjectInstance(getStyleValue("tickSkin"));
_local5.x = (_local3 * _local4);
_local5.y = ((track.y - _local5.height) - 2);
tickContainer.addChild(_local5);
_local4++;
};
addChild(tickContainer);
}
protected function clearTicks():void{
if (((!(tickContainer)) || (!(tickContainer.parent)))){
return;
};
removeChild(tickContainer);
}
protected function calculateValue(_arg1:Number, _arg2:String, _arg3:String, _arg4:int=undefined):void{
var _local5:Number = ((_arg1 / _width) * (maximum - minimum));
if (_direction == SliderDirection.VERTICAL){
_local5 = (maximum - _local5);
} else {
_local5 = (minimum + _local5);
};
doSetValue(_local5, _arg2, _arg3, _arg4);
}
protected function doDrag(_arg1:MouseEvent):void{
var _local2:Number = (_width / snapInterval);
var _local3:Number = track.mouseX;
calculateValue(_local3, InteractionInputType.MOUSE, SliderEventClickTarget.THUMB);
dispatchEvent(new SliderEvent(SliderEvent.THUMB_DRAG, value, SliderEventClickTarget.THUMB, InteractionInputType.MOUSE));
}
protected function thumbPressHandler(_arg1:MouseEvent):void{
stage.addEventListener(MouseEvent.MOUSE_MOVE, doDrag, false, 0, true);
stage.addEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler, false, 0, true);
dispatchEvent(new SliderEvent(SliderEvent.THUMB_PRESS, value, SliderEventClickTarget.THUMB, InteractionInputType.MOUSE));
}
protected function thumbReleaseHandler(_arg1:MouseEvent):void{
stage.removeEventListener(MouseEvent.MOUSE_MOVE, doDrag);
stage.removeEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler);
dispatchEvent(new SliderEvent(SliderEvent.THUMB_RELEASE, value, SliderEventClickTarget.THUMB, InteractionInputType.MOUSE));
dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, SliderEventClickTarget.THUMB, InteractionInputType.MOUSE));
}
protected function onTrackClick(_arg1:MouseEvent):void{
calculateValue(track.mouseX, InteractionInputType.MOUSE, SliderEventClickTarget.TRACK);
if (!liveDragging){
dispatchEvent(new SliderEvent(SliderEvent.CHANGE, value, SliderEventClickTarget.TRACK, InteractionInputType.MOUSE));
};
}
override protected function keyDownHandler(_arg1:KeyboardEvent):void{
var _local3:Number;
if (!enabled){
return;
};
var _local2:Number = ((snapInterval)>0) ? snapInterval : 1;
var _local4 = (direction == SliderDirection.HORIZONTAL);
if ((((((_arg1.keyCode == Keyboard.DOWN)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.LEFT)) && (_local4))))){
_local3 = (value - _local2);
} else {
if ((((((_arg1.keyCode == Keyboard.UP)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.RIGHT)) && (_local4))))){
_local3 = (value + _local2);
} else {
if ((((((_arg1.keyCode == Keyboard.PAGE_DOWN)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.HOME)) && (_local4))))){
_local3 = minimum;
} else {
if ((((((_arg1.keyCode == Keyboard.PAGE_UP)) && (!(_local4)))) || ((((_arg1.keyCode == Keyboard.END)) && (_local4))))){
_local3 = maximum;
};
};
};
};
if (!isNaN(_local3)){
_arg1.stopPropagation();
doSetValue(_local3, InteractionInputType.KEYBOARD, null, _arg1.keyCode);
};
}
override protected function configUI():void{
super.configUI();
thumb = new BaseButton();
thumb.setSize(13, 13);
thumb.autoRepeat = false;
addChild(thumb);
thumb.addEventListener(MouseEvent.MOUSE_DOWN, thumbPressHandler, false, 0, true);
track = new BaseButton();
track.move(0, 0);
track.setSize(80, 4);
track.autoRepeat = false;
track.useHandCursor = false;
track.addEventListener(MouseEvent.CLICK, onTrackClick, false, 0, true);
addChildAt(track, 0);
}
protected function getPrecision(_arg1:Number):Number{
var _local2:String = _arg1.toString();
if (_local2.indexOf(".") == -1){
return (0);
};
return (_local2.split(".").pop().length);
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
}
}//package fl.controls
Section 109
//SliderDirection (fl.controls.SliderDirection)
package fl.controls {
public class SliderDirection {
public static var HORIZONTAL:String = "horizontal";
public static var VERTICAL:String = "vertical";
}
}//package fl.controls
Section 110
//ComponentShim (fl.core.ComponentShim)
package fl.core {
import flash.display.*;
public dynamic class ComponentShim extends MovieClip {
}
}//package fl.core
Section 111
//InvalidationType (fl.core.InvalidationType)
package fl.core {
public class InvalidationType {
public static const ALL:String = "all";
public static const SIZE:String = "size";
public static const STYLES:String = "styles";
public static const RENDERER_STYLES:String = "rendererStyles";
public static const STATE:String = "state";
public static const DATA:String = "data";
public static const SCROLL:String = "scroll";
public static const SELECTED:String = "selected";
}
}//package fl.core
Section 112
//UIComponent (fl.core.UIComponent)
package fl.core {
import flash.display.*;
import flash.events.*;
import fl.managers.*;
import flash.utils.*;
import fl.events.*;
import flash.text.*;
import flash.system.*;
public class UIComponent extends Sprite {
public const version:String = "3.0.2.3";
public var focusTarget:IFocusManagerComponent;
protected var isLivePreview:Boolean;// = false
private var tempText:TextField;
protected var instanceStyles:Object;
protected var sharedStyles:Object;
protected var callLaterMethods:Dictionary;
protected var invalidateFlag:Boolean;// = false
protected var _enabled:Boolean;// = true
protected var invalidHash:Object;
protected var uiFocusRect:DisplayObject;
protected var isFocused:Boolean;// = false
private var _focusEnabled:Boolean;// = true
private var _mouseFocusEnabled:Boolean;// = true
protected var _width:Number;
protected var _height:Number;
protected var _x:Number;
protected var _y:Number;
protected var startWidth:Number;
protected var startHeight:Number;
protected var _imeMode:String;// = null
protected var _oldIMEMode:String;// = null
protected var errorCaught:Boolean;// = false
protected var _inspector:Boolean;// = false
public static var inCallLaterPhase:Boolean = false;
private static var defaultStyles:Object = {focusRectSkin:"focusRectSkin", focusRectPadding:2, textFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), disabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultTextFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultDisabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0)};
private static var focusManagers:Dictionary = new Dictionary(true);
private static var focusManagerUsers:Dictionary = new Dictionary(true);
public static var createAccessibilityImplementation:Function;
public function UIComponent(){
instanceStyles = {};
sharedStyles = {};
invalidHash = {};
callLaterMethods = new Dictionary();
StyleManager.registerInstance(this);
configUI();
invalidate(InvalidationType.ALL);
tabEnabled = (this is IFocusManagerComponent);
focusRect = false;
if (tabEnabled){
addEventListener(FocusEvent.FOCUS_IN, focusInHandler);
addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler);
addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
addEventListener(KeyboardEvent.KEY_UP, keyUpHandler);
};
initializeFocusManager();
addEventListener(Event.ENTER_FRAME, hookAccessibility, false, 0, true);
}
public function get componentInspectorSetting():Boolean{
return (_inspector);
}
public function set componentInspectorSetting(_arg1:Boolean):void{
_inspector = _arg1;
if (_inspector){
beforeComponentParameters();
} else {
afterComponentParameters();
};
}
protected function beforeComponentParameters():void{
}
protected function afterComponentParameters():void{
}
public function get enabled():Boolean{
return (_enabled);
}
public function set enabled(_arg1:Boolean):void{
if (_arg1 == _enabled){
return;
};
_enabled = _arg1;
invalidate(InvalidationType.STATE);
}
public function setSize(_arg1:Number, _arg2:Number):void{
_width = _arg1;
_height = _arg2;
invalidate(InvalidationType.SIZE);
dispatchEvent(new ComponentEvent(ComponentEvent.RESIZE, false));
}
override public function get width():Number{
return (_width);
}
override public function set width(_arg1:Number):void{
if (_width == _arg1){
return;
};
setSize(_arg1, height);
}
override public function get height():Number{
return (_height);
}
override public function set height(_arg1:Number):void{
if (_height == _arg1){
return;
};
setSize(width, _arg1);
}
public function setStyle(_arg1:String, _arg2:Object):void{
if ((((instanceStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){
return;
};
instanceStyles[_arg1] = _arg2;
invalidate(InvalidationType.STYLES);
}
public function clearStyle(_arg1:String):void{
setStyle(_arg1, null);
}
public function getStyle(_arg1:String):Object{
return (instanceStyles[_arg1]);
}
public function move(_arg1:Number, _arg2:Number):void{
_x = _arg1;
_y = _arg2;
super.x = Math.round(_arg1);
super.y = Math.round(_arg2);
dispatchEvent(new ComponentEvent(ComponentEvent.MOVE));
}
override public function get x():Number{
return ((isNaN(_x)) ? super.x : _x);
}
override public function set x(_arg1:Number):void{
move(_arg1, _y);
}
override public function get y():Number{
return ((isNaN(_y)) ? super.y : _y);
}
override public function set y(_arg1:Number):void{
move(_x, _arg1);
}
override public function get scaleX():Number{
return ((width / startWidth));
}
override public function set scaleX(_arg1:Number):void{
setSize((startWidth * _arg1), height);
}
override public function get scaleY():Number{
return ((height / startHeight));
}
override public function set scaleY(_arg1:Number):void{
setSize(width, (startHeight * _arg1));
}
protected function getScaleY():Number{
return (super.scaleY);
}
protected function setScaleY(_arg1:Number):void{
super.scaleY = _arg1;
}
protected function getScaleX():Number{
return (super.scaleX);
}
protected function setScaleX(_arg1:Number):void{
super.scaleX = _arg1;
}
override public function get visible():Boolean{
return (super.visible);
}
override public function set visible(_arg1:Boolean):void{
if (super.visible == _arg1){
return;
};
super.visible = _arg1;
var _local2:String = (_arg1) ? ComponentEvent.SHOW : ComponentEvent.HIDE;
dispatchEvent(new ComponentEvent(_local2, true));
}
public function validateNow():void{
invalidate(InvalidationType.ALL, false);
draw();
}
public function invalidate(_arg1:String="all", _arg2:Boolean=true):void{
invalidHash[_arg1] = true;
if (_arg2){
this.callLater(draw);
};
}
public function setSharedStyle(_arg1:String, _arg2:Object):void{
if ((((sharedStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){
return;
};
sharedStyles[_arg1] = _arg2;
if (instanceStyles[_arg1] == null){
invalidate(InvalidationType.STYLES);
};
}
public function get focusEnabled():Boolean{
return (_focusEnabled);
}
public function set focusEnabled(_arg1:Boolean):void{
_focusEnabled = _arg1;
}
public function get mouseFocusEnabled():Boolean{
return (_mouseFocusEnabled);
}
public function set mouseFocusEnabled(_arg1:Boolean):void{
_mouseFocusEnabled = _arg1;
}
public function get focusManager():IFocusManager{
var _local1:DisplayObject = this;
while (_local1) {
if (UIComponent.focusManagers[_local1] != null){
return (IFocusManager(UIComponent.focusManagers[_local1]));
};
_local1 = _local1.parent;
};
return (null);
}
public function set focusManager(_arg1:IFocusManager):void{
UIComponent.focusManagers[this] = _arg1;
}
public function drawFocus(_arg1:Boolean):void{
var _local2:Number;
isFocused = _arg1;
if (((!((uiFocusRect == null))) && (contains(uiFocusRect)))){
removeChild(uiFocusRect);
uiFocusRect = null;
};
if (_arg1){
uiFocusRect = (getDisplayObjectInstance(getStyleValue("focusRectSkin")) as Sprite);
if (uiFocusRect == null){
return;
};
_local2 = Number(getStyleValue("focusRectPadding"));
uiFocusRect.x = -(_local2);
uiFocusRect.y = -(_local2);
uiFocusRect.width = (width + (_local2 * 2));
uiFocusRect.height = (height + (_local2 * 2));
addChildAt(uiFocusRect, 0);
};
}
public function setFocus():void{
if (stage){
stage.focus = this;
};
}
public function getFocus():InteractiveObject{
if (stage){
return (stage.focus);
};
return (null);
}
protected function setIMEMode(_arg1:Boolean){
var enabled = _arg1;
if (_imeMode != null){
if (enabled){
IME.enabled = true;
_oldIMEMode = IME.conversionMode;
try {
if (((!(errorCaught)) && (!((IME.conversionMode == IMEConversionMode.UNKNOWN))))){
IME.conversionMode = _imeMode;
};
errorCaught = false;
} catch(e:Error) {
errorCaught = true;
throw (new Error(("IME mode not supported: " + _imeMode)));
};
} else {
if (((!((IME.conversionMode == IMEConversionMode.UNKNOWN))) && (!((_oldIMEMode == IMEConversionMode.UNKNOWN))))){
IME.conversionMode = _oldIMEMode;
};
IME.enabled = false;
};
};
}
public function drawNow():void{
draw();
}
protected function configUI():void{
isLivePreview = checkLivePreview();
var _local1:Number = rotation;
rotation = 0;
var _local2:Number = super.width;
var _local3:Number = super.height;
var _local4 = 1;
super.scaleY = _local4;
super.scaleX = _local4;
setSize(_local2, _local3);
move(super.x, super.y);
rotation = _local1;
startWidth = _local2;
startHeight = _local3;
if (numChildren > 0){
removeChildAt(0);
};
}
protected function checkLivePreview():Boolean{
var className:String;
if (parent == null){
return (false);
};
try {
className = getQualifiedClassName(parent);
} catch(e:Error) {
};
return ((className == "fl.livepreview::LivePreviewParent"));
}
protected function isInvalid(_arg1:String, ... _args):Boolean{
if (((invalidHash[_arg1]) || (invalidHash[InvalidationType.ALL]))){
return (true);
};
while (_args.length > 0) {
if (invalidHash[_args.pop()]){
return (true);
};
};
return (false);
}
protected function validate():void{
invalidHash = {};
}
protected function draw():void{
if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){
if (((isFocused) && (focusManager.showFocusIndicator))){
drawFocus(true);
};
};
validate();
}
protected function getDisplayObjectInstance(_arg1:Object):DisplayObject{
var skin = _arg1;
var classDef:Object;
if ((skin is Class)){
return ((new (skin) as DisplayObject));
};
if ((skin is DisplayObject)){
(skin as DisplayObject).x = 0;
(skin as DisplayObject).y = 0;
return ((skin as DisplayObject));
};
try {
classDef = getDefinitionByName(skin.toString());
} catch(e:Error) {
try {
classDef = (loaderInfo.applicationDomain.getDefinition(skin.toString()) as Object);
} catch(e:Error) {
};
};
if (classDef == null){
return (null);
};
return ((new (classDef) as DisplayObject));
}
protected function getStyleValue(_arg1:String):Object{
return (((instanceStyles[_arg1])==null) ? sharedStyles[_arg1] : instanceStyles[_arg1]);
}
protected function copyStylesToChild(_arg1:UIComponent, _arg2:Object):void{
var _local3:String;
for (_local3 in _arg2) {
_arg1.setStyle(_local3, getStyleValue(_arg2[_local3]));
};
}
protected function callLater(_arg1:Function):void{
if (inCallLaterPhase){
return;
};
callLaterMethods[_arg1] = true;
if (stage != null){
stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true);
stage.invalidate();
} else {
addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true);
};
}
private function callLaterDispatcher(_arg1:Event):void{
var _local3:Object;
if (_arg1.type == Event.ADDED_TO_STAGE){
removeEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher);
stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true);
stage.invalidate();
return;
};
_arg1.target.removeEventListener(Event.RENDER, callLaterDispatcher);
if (stage == null){
addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true);
return;
};
inCallLaterPhase = true;
var _local2:Dictionary = callLaterMethods;
for (_local3 in _local2) {
_local3();
delete _local2[_local3];
};
inCallLaterPhase = false;
}
private function initializeFocusManager():void{
var _local1:IFocusManager;
var _local2:Dictionary;
if (stage == null){
addEventListener(Event.ADDED_TO_STAGE, addedHandler, false, 0, true);
} else {
createFocusManager();
_local1 = focusManager;
if (_local1 != null){
_local2 = focusManagerUsers[_local1];
if (_local2 == null){
_local2 = new Dictionary(true);
focusManagerUsers[_local1] = _local2;
};
_local2[this] = true;
};
};
addEventListener(Event.REMOVED_FROM_STAGE, removedHandler);
}
private function addedHandler(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, addedHandler);
initializeFocusManager();
}
private function removedHandler(_arg1:Event):void{
var _local3:Dictionary;
var _local4:Boolean;
var _local5:*;
var _local6:*;
var _local7:IFocusManager;
removeEventListener(Event.REMOVED_FROM_STAGE, removedHandler);
addEventListener(Event.ADDED_TO_STAGE, addedHandler);
var _local2:IFocusManager = focusManager;
if (_local2 != null){
_local3 = focusManagerUsers[_local2];
if (_local3 != null){
delete _local3[this];
_local4 = true;
for (_local5 in _local3) {
_local4 = false;
break;
};
if (_local4){
delete focusManagerUsers[_local2];
_local3 = null;
};
};
if (_local3 == null){
_local2.deactivate();
for (_local6 in focusManagers) {
_local7 = focusManagers[_local6];
if (_local2 == _local7){
delete focusManagers[_local6];
};
};
};
};
}
protected function createFocusManager():void{
if (focusManagers[stage] == null){
focusManagers[stage] = new FocusManager(stage);
};
}
protected function isOurFocus(_arg1:DisplayObject):Boolean{
return ((_arg1 == this));
}
protected function focusInHandler(_arg1:FocusEvent):void{
var _local2:IFocusManager;
if (isOurFocus((_arg1.target as DisplayObject))){
_local2 = focusManager;
if (((_local2) && (_local2.showFocusIndicator))){
drawFocus(true);
isFocused = true;
};
};
}
protected function focusOutHandler(_arg1:FocusEvent):void{
if (isOurFocus((_arg1.target as DisplayObject))){
drawFocus(false);
isFocused = false;
};
}
protected function keyDownHandler(_arg1:KeyboardEvent):void{
}
protected function keyUpHandler(_arg1:KeyboardEvent):void{
}
protected function hookAccessibility(_arg1:Event):void{
removeEventListener(Event.ENTER_FRAME, hookAccessibility);
initializeAccessibility();
}
protected function initializeAccessibility():void{
if (UIComponent.createAccessibilityImplementation != null){
UIComponent.createAccessibilityImplementation(this);
};
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
public static function mergeStyles(... _args):Object{
var _local5:Object;
var _local6:String;
var _local2:Object = {};
var _local3:uint = _args.length;
var _local4:uint;
while (_local4 < _local3) {
_local5 = _args[_local4];
for (_local6 in _local5) {
if (_local2[_local6] != null){
} else {
_local2[_local6] = _args[_local4][_local6];
};
};
_local4++;
};
return (_local2);
}
}
}//package fl.core
Section 113
//ComponentEvent (fl.events.ComponentEvent)
package fl.events {
import flash.events.*;
public class ComponentEvent extends Event {
public static const BUTTON_DOWN:String = "buttonDown";
public static const LABEL_CHANGE:String = "labelChange";
public static const HIDE:String = "hide";
public static const SHOW:String = "show";
public static const RESIZE:String = "resize";
public static const MOVE:String = "move";
public static const ENTER:String = "enter";
public function ComponentEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
override public function toString():String{
return (formatToString("ComponentEvent", "type", "bubbles", "cancelable"));
}
override public function clone():Event{
return (new ComponentEvent(type, bubbles, cancelable));
}
}
}//package fl.events
Section 114
//InteractionInputType (fl.events.InteractionInputType)
package fl.events {
public class InteractionInputType {
public static const MOUSE:String = "mouse";
public static const KEYBOARD:String = "keyboard";
}
}//package fl.events
Section 115
//SliderEvent (fl.events.SliderEvent)
package fl.events {
import flash.events.*;
public class SliderEvent extends Event {
protected var _triggerEvent:String;
protected var _value:Number;
protected var _keyCode:Number;
protected var _clickTarget:String;
public static const CHANGE:String = "change";
public static const THUMB_DRAG:String = "thumbDrag";
public static const THUMB_PRESS:String = "thumbPress";
public static const THUMB_RELEASE:String = "thumbRelease";
public function SliderEvent(_arg1:String, _arg2:Number, _arg3:String, _arg4:String, _arg5:int=0){
_value = _arg2;
_keyCode = _arg5;
_triggerEvent = _arg4;
_clickTarget = _arg3;
super(_arg1);
}
public function get value():Number{
return (_value);
}
public function get keyCode():Number{
return (_keyCode);
}
public function get triggerEvent():String{
return (_triggerEvent);
}
public function get clickTarget():String{
return (_clickTarget);
}
override public function toString():String{
return (formatToString("SliderEvent", "type", "value", "bubbles", "cancelable", "keyCode", "triggerEvent", "clickTarget"));
}
override public function clone():Event{
return (new SliderEvent(type, _value, _clickTarget, _triggerEvent, _keyCode));
}
}
}//package fl.events
Section 116
//SliderEventClickTarget (fl.events.SliderEventClickTarget)
package fl.events {
public class SliderEventClickTarget {
public static const THUMB:String = "thumb";
public static const TRACK:String = "track";
}
}//package fl.events
Section 117
//FocusManager (fl.managers.FocusManager)
package fl.managers {
import fl.controls.*;
import flash.display.*;
import fl.core.*;
import flash.events.*;
import flash.utils.*;
import flash.text.*;
import flash.ui.*;
public class FocusManager implements IFocusManager {
private var _form:DisplayObjectContainer;
private var focusableObjects:Dictionary;
private var focusableCandidates:Array;
private var activated:Boolean;// = false
private var calculateCandidates:Boolean;// = true
private var lastFocus:InteractiveObject;
private var _showFocusIndicator:Boolean;// = true
private var lastAction:String;
private var defButton:Button;
private var _defaultButton:Button;
private var _defaultButtonEnabled:Boolean;// = true
public function FocusManager(_arg1:DisplayObjectContainer){
focusableObjects = new Dictionary(true);
if (_arg1 != null){
_form = _arg1;
activate();
};
}
private function addedHandler(_arg1:Event):void{
var _local2:DisplayObject = DisplayObject(_arg1.target);
if (_local2.stage){
addFocusables(DisplayObject(_arg1.target));
};
}
private function removedHandler(_arg1:Event):void{
var _local2:int;
var _local4:InteractiveObject;
var _local3:DisplayObject = DisplayObject(_arg1.target);
if ((((_local3 is IFocusManagerComponent)) && ((focusableObjects[_local3] == true)))){
if (_local3 == lastFocus){
IFocusManagerComponent(lastFocus).drawFocus(false);
lastFocus = null;
};
_local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler, false);
delete focusableObjects[_local3];
calculateCandidates = true;
} else {
if ((((_local3 is InteractiveObject)) && ((focusableObjects[_local3] == true)))){
_local4 = (_local3 as InteractiveObject);
if (_local4){
if (_local4 == lastFocus){
lastFocus = null;
};
delete focusableObjects[_local4];
calculateCandidates = true;
};
_local3.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler, false, 0, true);
};
};
removeFocusables(_local3);
}
private function addFocusables(_arg1:DisplayObject, _arg2:Boolean=false):void{
var focusable:IFocusManagerComponent;
var io:InteractiveObject;
var doc:DisplayObjectContainer;
var i:int;
var child:DisplayObject;
var o = _arg1;
var skipTopLevel = _arg2;
if (!skipTopLevel){
if ((o is IFocusManagerComponent)){
focusable = IFocusManagerComponent(o);
if (focusable.focusEnabled){
if (((focusable.tabEnabled) && (isTabVisible(o)))){
focusableObjects[o] = true;
calculateCandidates = true;
};
o.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler, false, 0, true);
o.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler, false, 0, true);
};
} else {
if ((o is InteractiveObject)){
io = (o as InteractiveObject);
if (((((io) && (io.tabEnabled))) && ((findFocusManagerComponent(io) == io)))){
focusableObjects[io] = true;
calculateCandidates = true;
};
io.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler, false, 0, true);
io.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler, false, 0, true);
};
};
};
if ((o is DisplayObjectContainer)){
doc = DisplayObjectContainer(o);
o.addEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler, false, 0, true);
if ((((((doc is Stage)) || ((doc.parent is Stage)))) || (doc.tabChildren))){
i = 0;
while (i < doc.numChildren) {
try {
child = doc.getChildAt(i);
if (child != null){
addFocusables(doc.getChildAt(i));
};
} catch(error:SecurityError) {
};
i = (i + 1);
};
};
};
}
private function removeFocusables(_arg1:DisplayObject):void{
var _local2:Object;
var _local3:DisplayObject;
if ((_arg1 is DisplayObjectContainer)){
_arg1.removeEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler, false);
_arg1.removeEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler, false);
for (_local2 in focusableObjects) {
_local3 = DisplayObject(_local2);
if (DisplayObjectContainer(_arg1).contains(_local3)){
if (_local3 == lastFocus){
lastFocus = null;
};
_local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler, false);
delete focusableObjects[_local2];
calculateCandidates = true;
};
};
};
}
private function isTabVisible(_arg1:DisplayObject):Boolean{
var _local2:DisplayObjectContainer = _arg1.parent;
while (((((_local2) && (!((_local2 is Stage))))) && (!(((_local2.parent) && ((_local2.parent is Stage))))))) {
if (!_local2.tabChildren){
return (false);
};
_local2 = _local2.parent;
};
return (true);
}
private function isValidFocusCandidate(_arg1:DisplayObject, _arg2:String):Boolean{
var _local3:IFocusManagerGroup;
if (!isEnabledAndVisible(_arg1)){
return (false);
};
if ((_arg1 is IFocusManagerGroup)){
_local3 = IFocusManagerGroup(_arg1);
if (_arg2 == _local3.groupName){
return (false);
};
};
return (true);
}
private function isEnabledAndVisible(_arg1:DisplayObject):Boolean{
var _local3:TextField;
var _local4:SimpleButton;
var _local2:DisplayObjectContainer = DisplayObject(form).parent;
while (_arg1 != _local2) {
if ((_arg1 is UIComponent)){
if (!UIComponent(_arg1).enabled){
return (false);
};
} else {
if ((_arg1 is TextField)){
_local3 = TextField(_arg1);
if ((((_local3.type == TextFieldType.DYNAMIC)) || (!(_local3.selectable)))){
return (false);
};
} else {
if ((_arg1 is SimpleButton)){
_local4 = SimpleButton(_arg1);
if (!_local4.enabled){
return (false);
};
};
};
};
if (!_arg1.visible){
return (false);
};
_arg1 = _arg1.parent;
};
return (true);
}
private function tabEnabledChangeHandler(_arg1:Event):void{
calculateCandidates = true;
var _local2:InteractiveObject = InteractiveObject(_arg1.target);
var _local3 = (focusableObjects[_local2] == true);
if (_local2.tabEnabled){
if (((!(_local3)) && (isTabVisible(_local2)))){
if (!(_local2 is IFocusManagerComponent)){
_local2.focusRect = false;
};
focusableObjects[_local2] = true;
};
} else {
if (_local3){
delete focusableObjects[_local2];
};
};
}
private function tabIndexChangeHandler(_arg1:Event):void{
calculateCandidates = true;
}
private function tabChildrenChangeHandler(_arg1:Event):void{
if (_arg1.target != _arg1.currentTarget){
return;
};
calculateCandidates = true;
var _local2:DisplayObjectContainer = DisplayObjectContainer(_arg1.target);
if (_local2.tabChildren){
addFocusables(_local2, true);
} else {
removeFocusables(_local2);
};
}
public function activate():void{
if (activated){
return;
};
addFocusables(form);
form.addEventListener(Event.ADDED, addedHandler, false, 0, true);
form.addEventListener(Event.REMOVED, removedHandler, false, 0, true);
form.stage.addEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler, false, 0, true);
form.stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler, false, 0, true);
form.addEventListener(FocusEvent.FOCUS_IN, focusInHandler, true, 0, true);
form.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true, 0, true);
form.stage.addEventListener(Event.ACTIVATE, activateHandler, false, 0, true);
form.stage.addEventListener(Event.DEACTIVATE, deactivateHandler, false, 0, true);
form.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler, false, 0, true);
form.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true, 0, true);
activated = true;
if (lastFocus){
setFocus(lastFocus);
};
}
public function deactivate():void{
if (!activated){
return;
};
focusableObjects = new Dictionary(true);
focusableCandidates = null;
lastFocus = null;
defButton = null;
form.removeEventListener(Event.ADDED, addedHandler, false);
form.removeEventListener(Event.REMOVED, removedHandler, false);
form.stage.removeEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler, false);
form.stage.removeEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler, false);
form.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler, true);
form.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true);
form.stage.removeEventListener(Event.ACTIVATE, activateHandler, false);
form.stage.removeEventListener(Event.DEACTIVATE, deactivateHandler, false);
form.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler, false);
form.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true);
activated = false;
}
private function focusInHandler(_arg1:FocusEvent):void{
var _local3:Button;
if (!activated){
return;
};
var _local2:InteractiveObject = InteractiveObject(_arg1.target);
if (form.contains(_local2)){
lastFocus = findFocusManagerComponent(InteractiveObject(_local2));
if ((lastFocus is Button)){
_local3 = Button(lastFocus);
if (defButton){
defButton.emphasized = false;
defButton = _local3;
_local3.emphasized = true;
};
} else {
if (((defButton) && (!((defButton == _defaultButton))))){
defButton.emphasized = false;
defButton = _defaultButton;
_defaultButton.emphasized = true;
};
};
};
}
private function focusOutHandler(_arg1:FocusEvent):void{
if (!activated){
return;
};
var _local2:InteractiveObject = (_arg1.target as InteractiveObject);
}
private function activateHandler(_arg1:Event):void{
if (!activated){
return;
};
var _local2:InteractiveObject = InteractiveObject(_arg1.target);
if (lastFocus){
if ((lastFocus is IFocusManagerComponent)){
IFocusManagerComponent(lastFocus).setFocus();
} else {
form.stage.focus = lastFocus;
};
};
lastAction = "ACTIVATE";
}
private function deactivateHandler(_arg1:Event):void{
if (!activated){
return;
};
var _local2:InteractiveObject = InteractiveObject(_arg1.target);
}
private function mouseFocusChangeHandler(_arg1:FocusEvent):void{
if (!activated){
return;
};
if ((_arg1.relatedObject is TextField)){
return;
};
_arg1.preventDefault();
}
private function keyFocusChangeHandler(_arg1:FocusEvent):void{
if (!activated){
return;
};
showFocusIndicator = true;
if ((((((_arg1.keyCode == Keyboard.TAB)) || ((_arg1.keyCode == 0)))) && (!(_arg1.isDefaultPrevented())))){
setFocusToNextObject(_arg1);
_arg1.preventDefault();
};
}
private function keyDownHandler(_arg1:KeyboardEvent):void{
if (!activated){
return;
};
if (_arg1.keyCode == Keyboard.TAB){
lastAction = "KEY";
if (calculateCandidates){
sortFocusableObjects();
calculateCandidates = false;
};
};
if (((((((defaultButtonEnabled) && ((_arg1.keyCode == Keyboard.ENTER)))) && (defaultButton))) && (defButton.enabled))){
sendDefaultButtonEvent();
};
}
private function mouseDownHandler(_arg1:MouseEvent):void{
if (!activated){
return;
};
if (_arg1.isDefaultPrevented()){
return;
};
var _local2:InteractiveObject = getTopLevelFocusTarget(InteractiveObject(_arg1.target));
if (!_local2){
return;
};
showFocusIndicator = false;
if (((((!((_local2 == lastFocus))) || ((lastAction == "ACTIVATE")))) && (!((_local2 is TextField))))){
setFocus(_local2);
};
lastAction = "MOUSEDOWN";
}
public function get defaultButton():Button{
return (_defaultButton);
}
public function set defaultButton(_arg1:Button):void{
var _local2:Button = (_arg1) ? Button(_arg1) : null;
if (_local2 != _defaultButton){
if (_defaultButton){
_defaultButton.emphasized = false;
};
if (defButton){
defButton.emphasized = false;
};
_defaultButton = _local2;
defButton = _local2;
if (_local2){
_local2.emphasized = true;
};
};
}
public function sendDefaultButtonEvent():void{
defButton.dispatchEvent(new MouseEvent(MouseEvent.CLICK));
}
private function setFocusToNextObject(_arg1:FocusEvent):void{
if (!hasFocusableObjects()){
return;
};
var _local2:InteractiveObject = getNextFocusManagerComponent(_arg1.shiftKey);
if (_local2){
setFocus(_local2);
};
}
private function hasFocusableObjects():Boolean{
var _local1:Object;
for (_local1 in focusableObjects) {
return (true);
};
return (false);
}
public function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject{
var _local8:IFocusManagerGroup;
if (!hasFocusableObjects()){
return (null);
};
if (calculateCandidates){
sortFocusableObjects();
calculateCandidates = false;
};
var _local2:DisplayObject = form.stage.focus;
_local2 = DisplayObject(findFocusManagerComponent(InteractiveObject(_local2)));
var _local3 = "";
if ((_local2 is IFocusManagerGroup)){
_local8 = IFocusManagerGroup(_local2);
_local3 = _local8.groupName;
};
var _local4:int = getIndexOfFocusedObject(_local2);
var _local5:Boolean;
var _local6:int = _local4;
if (_local4 == -1){
if (_arg1){
_local4 = focusableCandidates.length;
};
_local5 = true;
};
var _local7:int = getIndexOfNextObject(_local4, _arg1, _local5, _local3);
return (findFocusManagerComponent(focusableCandidates[_local7]));
}
private function getIndexOfFocusedObject(_arg1:DisplayObject):int{
var _local2:int = focusableCandidates.length;
var _local3:int;
_local3 = 0;
while (_local3 < _local2) {
if (focusableCandidates[_local3] == _arg1){
return (_local3);
};
_local3++;
};
return (-1);
}
private function getIndexOfNextObject(_arg1:int, _arg2:Boolean, _arg3:Boolean, _arg4:String):int{
var _local7:DisplayObject;
var _local8:IFocusManagerGroup;
var _local9:int;
var _local10:DisplayObject;
var _local11:IFocusManagerGroup;
var _local5:int = focusableCandidates.length;
var _local6:int = _arg1;
while (true) {
if (_arg2){
_arg1--;
} else {
_arg1++;
};
if (_arg3){
if (((_arg2) && ((_arg1 < 0)))){
break;
};
if (((!(_arg2)) && ((_arg1 == _local5)))){
break;
};
} else {
_arg1 = ((_arg1 + _local5) % _local5);
if (_local6 == _arg1){
break;
};
};
if (isValidFocusCandidate(focusableCandidates[_arg1], _arg4)){
_local7 = DisplayObject(findFocusManagerComponent(focusableCandidates[_arg1]));
if ((_local7 is IFocusManagerGroup)){
_local8 = IFocusManagerGroup(_local7);
_local9 = 0;
while (_local9 < focusableCandidates.length) {
_local10 = focusableCandidates[_local9];
if ((_local10 is IFocusManagerGroup)){
_local11 = IFocusManagerGroup(_local10);
if ((((_local11.groupName == _local8.groupName)) && (_local11.selected))){
_arg1 = _local9;
break;
};
};
_local9++;
};
};
return (_arg1);
};
};
return (_arg1);
}
private function sortFocusableObjects():void{
var _local1:Object;
var _local2:InteractiveObject;
focusableCandidates = [];
for (_local1 in focusableObjects) {
_local2 = InteractiveObject(_local1);
if (((((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))) && ((_local2.tabIndex > 0)))){
sortFocusableObjectsTabIndex();
return;
};
focusableCandidates.push(_local2);
};
focusableCandidates.sort(sortByDepth);
}
private function sortFocusableObjectsTabIndex():void{
var _local1:Object;
var _local2:InteractiveObject;
focusableCandidates = [];
for (_local1 in focusableObjects) {
_local2 = InteractiveObject(_local1);
if (((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))){
focusableCandidates.push(_local2);
};
};
focusableCandidates.sort(sortByTabIndex);
}
private function sortByDepth(_arg1:InteractiveObject, _arg2:InteractiveObject):Number{
var _local5:int;
var _local6:String;
var _local7:String;
var _local3 = "";
var _local4 = "";
var _local8 = "0000";
var _local9:DisplayObject = DisplayObject(_arg1);
var _local10:DisplayObject = DisplayObject(_arg2);
while (((!((_local9 == DisplayObject(form)))) && (_local9.parent))) {
_local5 = getChildIndex(_local9.parent, _local9);
_local6 = _local5.toString(16);
if (_local6.length < 4){
_local7 = (_local8.substring(0, (4 - _local6.length)) + _local6);
};
_local3 = (_local7 + _local3);
_local9 = _local9.parent;
};
while (((!((_local10 == DisplayObject(form)))) && (_local10.parent))) {
_local5 = getChildIndex(_local10.parent, _local10);
_local6 = _local5.toString(16);
if (_local6.length < 4){
_local7 = (_local8.substring(0, (4 - _local6.length)) + _local6);
};
_local4 = (_local7 + _local4);
_local10 = _local10.parent;
};
return (((_local3 > _local4)) ? 1 : ((_local3 < _local4)) ? -1 : 0);
}
private function getChildIndex(_arg1:DisplayObjectContainer, _arg2:DisplayObject):int{
return (_arg1.getChildIndex(_arg2));
}
private function sortByTabIndex(_arg1:InteractiveObject, _arg2:InteractiveObject):int{
return (((_arg1.tabIndex > _arg2.tabIndex)) ? 1 : ((_arg1.tabIndex < _arg2.tabIndex)) ? -1 : sortByDepth(_arg1, _arg2));
}
public function get defaultButtonEnabled():Boolean{
return (_defaultButtonEnabled);
}
public function set defaultButtonEnabled(_arg1:Boolean):void{
_defaultButtonEnabled = _arg1;
}
public function get nextTabIndex():int{
return (0);
}
public function get showFocusIndicator():Boolean{
return (_showFocusIndicator);
}
public function set showFocusIndicator(_arg1:Boolean):void{
_showFocusIndicator = _arg1;
}
public function get form():DisplayObjectContainer{
return (_form);
}
public function set form(_arg1:DisplayObjectContainer):void{
_form = _arg1;
}
public function getFocus():InteractiveObject{
var _local1:InteractiveObject = form.stage.focus;
return (findFocusManagerComponent(_local1));
}
public function setFocus(_arg1:InteractiveObject):void{
if ((_arg1 is IFocusManagerComponent)){
IFocusManagerComponent(_arg1).setFocus();
} else {
form.stage.focus = _arg1;
};
}
public function showFocus():void{
}
public function hideFocus():void{
}
public function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject{
var _local2:InteractiveObject = _arg1;
while (_arg1) {
if ((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))){
return (_arg1);
};
_arg1 = _arg1.parent;
};
return (_local2);
}
private function getTopLevelFocusTarget(_arg1:InteractiveObject):InteractiveObject{
while (_arg1 != InteractiveObject(form)) {
if ((((((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))) && (IFocusManagerComponent(_arg1).mouseFocusEnabled))) && (UIComponent(_arg1).enabled))){
return (_arg1);
};
_arg1 = _arg1.parent;
if (_arg1 == null){
break;
};
};
return (null);
}
}
}//package fl.managers
Section 118
//IFocusManager (fl.managers.IFocusManager)
package fl.managers {
import fl.controls.*;
import flash.display.*;
public interface IFocusManager {
function get defaultButton():Button;
function set defaultButton(_arg1:Button):void;
function get defaultButtonEnabled():Boolean;
function set defaultButtonEnabled(_arg1:Boolean):void;
function get nextTabIndex():int;
function get showFocusIndicator():Boolean;
function set showFocusIndicator(_arg1:Boolean):void;
function getFocus():InteractiveObject;
function setFocus(_arg1:InteractiveObject):void;
function showFocus():void;
function hideFocus():void;
function activate():void;
function deactivate():void;
function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject;
function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject;
}
}//package fl.managers
Section 119
//IFocusManagerComponent (fl.managers.IFocusManagerComponent)
package fl.managers {
public interface IFocusManagerComponent {
function get focusEnabled():Boolean;
function set focusEnabled(_arg1:Boolean):void;
function get mouseFocusEnabled():Boolean;
function get tabEnabled():Boolean;
function get tabIndex():int;
function setFocus():void;
function drawFocus(_arg1:Boolean):void;
}
}//package fl.managers
Section 120
//IFocusManagerGroup (fl.managers.IFocusManagerGroup)
package fl.managers {
public interface IFocusManagerGroup {
function get groupName():String;
function set groupName(_arg1:String):void;
function get selected():Boolean;
function set selected(_arg1:Boolean):void;
}
}//package fl.managers
Section 121
//StyleManager (fl.managers.StyleManager)
package fl.managers {
import fl.core.*;
import flash.utils.*;
import flash.text.*;
public class StyleManager {
private var styleToClassesHash:Object;
private var classToInstancesDict:Dictionary;
private var classToStylesDict:Dictionary;
private var classToDefaultStylesDict:Dictionary;
private var globalStyles:Object;
private static var _instance:StyleManager;
public function StyleManager(){
styleToClassesHash = {};
classToInstancesDict = new Dictionary(true);
classToStylesDict = new Dictionary(true);
classToDefaultStylesDict = new Dictionary(true);
globalStyles = UIComponent.getStyleDefinition();
}
private static function getInstance(){
if (_instance == null){
_instance = new (StyleManager);
};
return (_instance);
}
public static function registerInstance(_arg1:UIComponent):void{
var target:Class;
var defaultStyles:Object;
var styleToClasses:Object;
var n:String;
var instance = _arg1;
var inst:StyleManager = getInstance();
var classDef:Class = getClassDef(instance);
if (classDef == null){
return;
};
if (inst.classToInstancesDict[classDef] == null){
inst.classToInstancesDict[classDef] = new Dictionary(true);
target = classDef;
while (defaultStyles == null) {
if (target["getStyleDefinition"] != null){
defaultStyles = target["getStyleDefinition"]();
break;
};
try {
target = (instance.loaderInfo.applicationDomain.getDefinition(getQualifiedSuperclassName(target)) as Class);
} catch(err:Error) {
try {
target = (getDefinitionByName(getQualifiedSuperclassName(target)) as Class);
} catch(e:Error) {
defaultStyles = UIComponent.getStyleDefinition();
break;
};
};
};
styleToClasses = inst.styleToClassesHash;
for (n in defaultStyles) {
if (styleToClasses[n] == null){
styleToClasses[n] = new Dictionary(true);
};
styleToClasses[n][classDef] = true;
};
inst.classToDefaultStylesDict[classDef] = defaultStyles;
if (inst.classToStylesDict[classDef] == null){
inst.classToStylesDict[classDef] = {};
};
};
inst.classToInstancesDict[classDef][instance] = true;
setSharedStyles(instance);
}
private static function setSharedStyles(_arg1:UIComponent):void{
var _local5:String;
var _local2:StyleManager = getInstance();
var _local3:Class = getClassDef(_arg1);
var _local4:Object = _local2.classToDefaultStylesDict[_local3];
for (_local5 in _local4) {
_arg1.setSharedStyle(_local5, getSharedStyle(_arg1, _local5));
};
}
private static function getSharedStyle(_arg1:UIComponent, _arg2:String):Object{
var _local3:Class = getClassDef(_arg1);
var _local4:StyleManager = getInstance();
var _local5:Object = _local4.classToStylesDict[_local3][_arg2];
if (_local5 != null){
return (_local5);
};
_local5 = _local4.globalStyles[_arg2];
if (_local5 != null){
return (_local5);
};
return (_local4.classToDefaultStylesDict[_local3][_arg2]);
}
public static function getComponentStyle(_arg1:Object, _arg2:String):Object{
var _local3:Class = getClassDef(_arg1);
var _local4:Object = getInstance().classToStylesDict[_local3];
return (((_local4)==null) ? null : _local4[_arg2]);
}
public static function clearComponentStyle(_arg1:Object, _arg2:String):void{
var _local3:Class = getClassDef(_arg1);
var _local4:Object = getInstance().classToStylesDict[_local3];
if (((!((_local4 == null))) && (!((_local4[_arg2] == null))))){
delete _local4[_arg2];
invalidateComponentStyle(_local3, _arg2);
};
}
public static function setComponentStyle(_arg1:Object, _arg2:String, _arg3:Object):void{
var _local4:Class = getClassDef(_arg1);
var _local5:Object = getInstance().classToStylesDict[_local4];
if (_local5 == null){
_local5 = (getInstance().classToStylesDict[_local4] = {});
};
if (_local5 == _arg3){
return;
};
_local5[_arg2] = _arg3;
invalidateComponentStyle(_local4, _arg2);
}
private static function getClassDef(_arg1:Object):Class{
var component = _arg1;
if ((component is Class)){
return ((component as Class));
};
try {
return ((getDefinitionByName(getQualifiedClassName(component)) as Class));
} catch(e:Error) {
if ((component is UIComponent)){
try {
return ((component.loaderInfo.applicationDomain.getDefinition(getQualifiedClassName(component)) as Class));
} catch(e:Error) {
};
};
};
return (null);
}
private static function invalidateStyle(_arg1:String):void{
var _local3:Object;
var _local2:Dictionary = getInstance().styleToClassesHash[_arg1];
if (_local2 == null){
return;
};
for (_local3 in _local2) {
invalidateComponentStyle(Class(_local3), _arg1);
};
}
private static function invalidateComponentStyle(_arg1:Class, _arg2:String):void{
var _local4:Object;
var _local5:UIComponent;
var _local3:Dictionary = getInstance().classToInstancesDict[_arg1];
if (_local3 == null){
return;
};
for (_local4 in _local3) {
_local5 = (_local4 as UIComponent);
if (_local5 == null){
} else {
_local5.setSharedStyle(_arg2, getSharedStyle(_local5, _arg2));
};
};
}
public static function setStyle(_arg1:String, _arg2:Object):void{
var _local3:Object = getInstance().globalStyles;
if ((((_local3[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){
return;
};
_local3[_arg1] = _arg2;
invalidateStyle(_arg1);
}
public static function clearStyle(_arg1:String):void{
setStyle(_arg1, null);
}
public static function getStyle(_arg1:String):Object{
return (getInstance().globalStyles[_arg1]);
}
}
}//package fl.managers
Section 122
//Bug (game.object.Bug)
package game.object {
import sound.*;
public class Bug extends Creepy {
public function Bug(_arg1:int, _arg2:int){
super(_arg1, _arg2, 3, (360 * Math.random()));
SoundManager.getInstance().playSound(SoundConfig.SFX_BUGS, 99999);
}
override protected function remove():void{
super.remove();
SoundManager.getInstance().getSound(SoundConfig.SFX_BUGS).stop();
}
}
}//package game.object
Section 123
//Cardboard_Box_01 (game.object.Cardboard_Box_01)
package game.object {
import flash.display.*;
public dynamic class Cardboard_Box_01 extends MovieClip {
}
}//package game.object
Section 124
//Cardboard_Box_02 (game.object.Cardboard_Box_02)
package game.object {
import flash.display.*;
public dynamic class Cardboard_Box_02 extends MovieClip {
}
}//package game.object
Section 125
//Cardboard_Box_03 (game.object.Cardboard_Box_03)
package game.object {
import flash.display.*;
public dynamic class Cardboard_Box_03 extends MovieClip {
}
}//package game.object
Section 126
//Cardboard_Box_04 (game.object.Cardboard_Box_04)
package game.object {
import flash.display.*;
public dynamic class Cardboard_Box_04 extends MovieClip {
}
}//package game.object
Section 127
//Cardboard_Box_05 (game.object.Cardboard_Box_05)
package game.object {
import flash.display.*;
public dynamic class Cardboard_Box_05 extends MovieClip {
}
}//package game.object
Section 128
//Creepy (game.object.Creepy)
package game.object {
import flash.display.*;
import flash.events.*;
public class Creepy extends MovieClip {
public var m_anim:MovieClip;
private var m_speed:Number;
private var m_angle:Number;
private var m_posX:Number;
private var m_posY:Number;
public function Creepy(_arg1:int, _arg2:int, _arg3:Number, _arg4:Number){
m_speed = _arg3;
m_angle = _arg4;
m_posX = _arg1;
m_posY = _arg2;
draw();
addEventListener(Event.ENTER_FRAME, loop);
}
protected function remove():void{
m_anim.stop();
parent.removeChild(this);
removeEventListener(Event.ENTER_FRAME, loop);
}
private function loop(_arg1:Event):void{
var _local2:Number = ((m_angle * Math.PI) / 180);
m_posX = (m_posX + (m_speed * Math.cos(_local2)));
m_posY = (m_posY + (m_speed * Math.sin(_local2)));
if ((((((((m_posX < -40)) || ((m_posX > 640)))) || ((m_posY < -40)))) || ((m_posY > 540)))){
remove();
};
draw();
}
private function draw():void{
rotation = m_angle;
x = m_posX;
y = m_posY;
}
}
}//package game.object
Section 129
//Hatch (game.object.Hatch)
package game.object {
import flash.display.*;
import flash.events.*;
import com.gskinner.utils.*;
public class Hatch extends MovieClip {
private const MINIMUM_MASS:Number = 9;
public var m_hitArea:MovieClip;
private var m_objectsList:Array;
public static const EVENT_OPEN:String = "onOpenHatch";
public function Hatch(){
addFrameScript(1, frame2, 28, frame29);
var _local1:FrameScriptManager = new FrameScriptManager(this);
_local1.setFrameScript("shake", onFrameShake);
_local1.setFrameScript("shake_end", onFrameShakeEnd);
_local1.setFrameScript("open", onFrameOpen);
_local1.setFrameScript("open_end", onFrameOpenEnd);
}
public function tryToOpen(_arg1:Array):void{
m_objectsList = _arg1;
gotoAndPlay("shake");
}
public function isEnoughOnHatch(_arg1:Array, _arg2:Boolean=false):Boolean{
var _local5:RoomObject;
var _local6:Number;
var _local3:Number = 0;
var _local4:int;
while (_local4 < _arg1.length) {
_local5 = (_arg1[_local4] as RoomObject);
_local6 = _local5.isOnHatch(m_hitArea);
if ((((_local6 > 0)) && (_arg2))){
_local5.jumpUp();
};
_local3 = (_local3 + _local6);
_local4++;
};
if (_local3 < MINIMUM_MASS){
return (false);
};
return (true);
}
private function onFrameShake():void{
if (!isEnoughOnHatch(m_objectsList, true)){
gotoAndPlay("open");
};
}
private function onFrameShakeEnd():void{
gotoAndStop("closed");
}
private function onFrameOpen():void{
dispatchEvent(new Event(EVENT_OPEN));
}
private function onFrameOpenEnd():void{
stop();
}
function frame2(){
stop();
}
function frame29(){
stop();
}
}
}//package game.object
Section 130
//Hero (game.object.Hero)
package game.object {
import flash.display.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
import flash.geom.*;
public class Hero {
private const ROTATION:Number = 4;
private const SPEED:Number = 7;
private const WIDTH:Number = 50;
private const HEIGHT:Number = 20;
private const GRAB_DISTANCE:Number = -40;
private var m_asset:MovieClip;
private var m_body:b2Body;
private var m_world:b2World;
private var m_angleVel:Number;
private var m_linearVel:b2Vec2;
private var m_velocity:Number;
private var m_objectsList:Array;
private var m_prevAngle:Number;
private var m_jointDef:b2DistanceJointDef;
private var m_joint:b2Joint;
public function Hero(_arg1:MovieClip, _arg2:b2World){
var _local3:b2BodyDef;
var _local4:b2PolygonDef;
var _local5:b2CircleDef;
super();
m_asset = _arg1;
m_world = _arg2;
_local3 = new b2BodyDef();
_local3.position.x = (m_asset.x / Config.WORLD_SCALE);
_local3.position.y = (m_asset.y / Config.WORLD_SCALE);
_local3.angle = ((m_asset.rotation * Math.PI) / 180);
_local3.userData = m_asset;
_local4 = new b2PolygonDef();
_local4.SetAsBox(((WIDTH / Config.WORLD_SCALE) / 2), ((HEIGHT / Config.WORLD_SCALE) / 2));
_local4.density = 5;
_local4.friction = 0.9;
_local4.restitution = 0;
_local5 = new b2CircleDef();
_local5.radius = ((30 / Config.WORLD_SCALE) / 2);
_local5.density = 5;
_local5.friction = 0.9;
_local5.restitution = 0;
m_body = m_world.CreateBody(_local3);
m_body.CreateShape(_local5);
m_body.SetMassFromShapes();
m_body.m_linearDamping = 1;
m_angleVel = 0;
m_velocity = 0;
m_linearVel = new b2Vec2();
m_prevAngle = ((m_asset.rotation * Math.PI) / 180);
m_asset.gotoAndStop(2);
draw();
}
public function setObjectsList(_arg1:Array):void{
m_objectsList = _arg1;
}
public function update():void{
if (m_angleVel == 0){
m_body.SetXForm(m_body.GetPosition(), m_prevAngle);
};
m_body.SetAngularVelocity(m_angleVel);
m_linearVel.x = (m_velocity * Math.sin(m_body.GetAngle()));
m_linearVel.y = (-(m_velocity) * Math.cos(m_body.GetAngle()));
m_body.SetLinearVelocity(m_linearVel);
m_prevAngle = m_body.GetAngle();
}
public function draw():void{
m_asset.x = (m_body.GetPosition().x * Config.WORLD_SCALE);
m_asset.y = (m_body.GetPosition().y * Config.WORLD_SCALE);
m_asset.rotation = ((m_body.GetAngle() * 180) / Math.PI);
if (m_velocity > 0){
m_asset.nextFrame();
if (m_asset.currentFrame == m_asset.totalFrames){
m_asset.gotoAndStop(2);
};
} else {
if (m_velocity < 0){
m_asset.prevFrame();
if (m_asset.currentFrame == 1){
m_asset.gotoAndStop((m_asset.totalFrames - 1));
};
};
};
}
public function moveForward():void{
m_velocity = SPEED;
m_body.WakeUp();
}
public function moveBackward():void{
m_velocity = -(SPEED);
m_body.WakeUp();
}
public function stopMoving():void{
m_velocity = 0;
}
public function turnLeft():void{
m_angleVel = -(ROTATION);
m_body.WakeUp();
}
public function turnRight():void{
m_angleVel = ROTATION;
m_body.WakeUp();
}
public function stopTurning():void{
m_angleVel = 0;
}
public function grabObject():void{
var _local1:Point;
var _local2:int;
var _local3:RoomObject;
if (!m_joint){
_local1 = new Point(0, GRAB_DISTANCE);
_local1 = m_asset.localToGlobal(_local1);
_local2 = 0;
while (_local2 < m_objectsList.length) {
if (RoomObject(m_objectsList[_local2]).isPointCollision(_local1.x, _local1.y)){
_local3 = (m_objectsList[_local2] as RoomObject);
m_jointDef = new b2DistanceJointDef();
m_jointDef.Initialize(m_body, _local3.body, m_body.GetPosition(), _local3.body.GetPosition());
m_jointDef.collideConnected = true;
m_joint = m_world.CreateJoint(m_jointDef);
break;
};
_local2++;
};
};
}
public function releaseObject():void{
if (m_joint){
m_world.DestroyJoint(m_joint);
m_joint = null;
m_jointDef = null;
};
}
public function getPosition():Point{
return (new Point(m_asset.x, m_asset.y));
}
}
}//package game.object
Section 131
//Rat (game.object.Rat)
package game.object {
import sound.*;
public class Rat extends Creepy {
public function Rat(_arg1:int, _arg2:int){
super(_arg1, _arg2, 4, (360 * Math.random()));
SoundManager.getInstance().playSound(SoundConfig.SFX_RAT, 99999);
}
override protected function remove():void{
super.remove();
SoundManager.getInstance().getSound(SoundConfig.SFX_RAT).stop();
}
}
}//package game.object
Section 132
//RoomObject (game.object.RoomObject)
package game.object {
import flash.display.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import flash.geom.*;
import flash.events.*;
import caurina.transitions.*;
import flash.filters.*;
import sound.*;
public class RoomObject extends EventDispatcher {
private const JUMP_SPEED:Number = 2;
private var m_asset:MovieClip;
private var m_world:b2World;
private var m_hitArea:Sprite;
private var m_body:b2Body;
private var m_maxDurability:int;
private var m_durability:int;
private var m_height:Number;
private var m_hitPoints:Array;
private var m_vSpeed:Number;
private var m_prevX:Number;
private var m_prevY:Number;
private var m_prevRotation:Number;
private var m_isDragSound:Boolean;
public static const EVENT_DESTROY:String = "onDestroyObject";
public function RoomObject(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:b2World, _arg5:Boolean=true){
var _local6:b2BodyDef;
var _local7:b2PolygonDef;
var _local8:b2CircleDef;
super();
m_asset = _arg1;
m_world = _arg4;
m_hitArea = new Sprite();
m_hitArea.graphics.beginFill(0, 0);
m_hitArea.graphics.drawRect((-(_arg2) / 2), (-(_arg3) / 2), _arg2, _arg3);
m_asset.addChild(m_hitArea);
_local6 = new b2BodyDef();
_local6.position.x = (m_asset.x / Config.WORLD_SCALE);
_local6.position.y = (m_asset.y / Config.WORLD_SCALE);
_local6.angle = ((m_asset.rotation * Math.PI) / 180);
_local6.userData = m_asset;
if (_arg5){
_local7 = new b2PolygonDef();
_local7.SetAsBox(((_arg2 / Config.WORLD_SCALE) / 2), ((_arg3 / Config.WORLD_SCALE) / 2));
_local7.density = 1;
_local7.friction = 0.1;
_local7.restitution = 0;
m_body = _arg4.CreateBody(_local6);
m_body.CreateShape(_local7);
} else {
_local8 = new b2CircleDef();
_local8.radius = ((_arg2 / Config.WORLD_SCALE) / 2);
_local8.density = 1;
_local8.friction = 0.1;
_local8.restitution = 0;
m_body = _arg4.CreateBody(_local6);
m_body.CreateShape(_local8);
};
m_body.SetMassFromShapes();
m_body.m_linearDamping = 0.1;
m_height = 0;
m_vSpeed = 0;
m_durability = Math.max(2, int(((_arg2 * _arg3) / 1000)));
m_maxDurability = m_durability;
var _local9:Number = (_arg2 * 0.4);
var _local10:Number = (_arg3 * 0.4);
m_hitPoints = new Array();
m_hitPoints.push(new Point(0, 0));
m_hitPoints.push(new Point(-(_local9), -(_local10)));
m_hitPoints.push(new Point(0, -(_local10)));
m_hitPoints.push(new Point(_local9, -(_local10)));
m_hitPoints.push(new Point(_local9, 0));
m_hitPoints.push(new Point(_local9, _local10));
m_hitPoints.push(new Point(0, _local10));
m_hitPoints.push(new Point(-(_local9), _local10));
m_hitPoints.push(new Point(-(_local9), 0));
m_prevX = m_asset.x;
m_prevY = m_asset.y;
m_prevRotation = m_asset.rotation;
m_isDragSound = false;
draw();
}
public function update():void{
var _local1:Array;
var _local2:GlowFilter;
m_body.SetAngularVelocity(0);
m_body.SetLinearVelocity(new b2Vec2());
if (((!((m_vSpeed == 0))) || (!((m_height == 0))))){
m_vSpeed = (m_vSpeed - 1);
m_height = (m_height + m_vSpeed);
if (m_height <= 0){
m_height = 0;
m_vSpeed = 0;
SoundManager.getInstance().playSound(SoundConfig.SFX_ITEM_FALL_ON_HATCH);
m_durability--;
if (m_durability == 0){
m_world.DestroyBody(m_body);
Tweener.addTween(m_asset, {time:0.3, alpha:0, onComplete:onRemoveAsset});
dispatchEvent(new Event(EVENT_DESTROY));
} else {
if (m_durability == 1){
_local1 = new Array();
_local2 = new GlowFilter(0xFF0000, 1, 6, 6, 2, 1, true);
_local1.push(_local2);
m_asset.filters = _local1;
};
Tweener.addTween(m_asset, {time:0.3, alpha:(0.5 + ((0.5 * (m_durability - 1)) / m_maxDurability))});
};
};
};
}
private function onRemoveAsset():void{
m_asset.parent.removeChild(m_asset);
}
public function draw():void{
m_asset.x = (m_body.GetPosition().x * Config.WORLD_SCALE);
m_asset.y = (m_body.GetPosition().y * Config.WORLD_SCALE);
m_asset.rotation = ((m_body.GetAngle() * 180) / Math.PI);
m_asset.scaleX = (m_asset.scaleY = (1 + (m_height / 40)));
if (m_body.GetMass() > 8){
if (((((!((m_asset.x == m_prevX))) || (!((m_asset.y == m_prevY))))) || (!((m_asset.rotation == m_prevRotation))))){
if (((!(m_isDragSound)) && (!(SoundManager.getInstance().getSound(SoundConfig.SFX_LONG_DRAG_HEAVY_OBJECT).playing)))){
m_isDragSound = true;
SoundManager.getInstance().playSound(SoundConfig.SFX_LONG_DRAG_HEAVY_OBJECT, 99999);
};
} else {
if (m_isDragSound){
m_isDragSound = false;
SoundManager.getInstance().getSound(SoundConfig.SFX_LONG_DRAG_HEAVY_OBJECT).stop();
};
};
m_prevX = m_asset.x;
m_prevY = m_asset.y;
m_prevRotation = m_asset.rotation;
};
}
public function isPointCollision(_arg1:Number, _arg2:Number):Boolean{
if (m_hitArea.hitTestPoint(_arg1, _arg2, true)){
return (true);
};
return (false);
}
public function isOnHatch(_arg1:MovieClip):Number{
var _local2:int;
var _local3:int;
var _local4:Point;
if (m_asset.hitTestObject(_arg1)){
_local2 = 0;
_local3 = 0;
while (_local3 < m_hitPoints.length) {
_local4 = m_asset.localToGlobal(m_hitPoints[_local3]);
if (_arg1.hitTestPoint(_local4.x, _local4.y, true)){
_local2++;
};
_local3++;
};
if (_local2 > 0){
return (((m_body.GetMass() * _local2) / 10));
};
};
return (0);
}
public function jumpUp():void{
m_vSpeed = JUMP_SPEED;
m_height = (m_height + m_vSpeed);
m_asset.scaleX = (m_asset.scaleY = (1 + (m_height / 40)));
}
private function drawPoints():void{
var _local1:Graphics = m_asset.graphics;
var _local2:int;
while (_local2 < m_hitPoints.length) {
_local1.beginFill(0xFF0000);
_local1.drawCircle(m_hitPoints[_local2].x, m_hitPoints[_local2].y, 2);
_local1.endFill();
_local2++;
};
}
public function get body():b2Body{
return (m_body);
}
public function get asset():MovieClip{
return (m_asset);
}
public function get hitArea():Sprite{
return (m_hitArea);
}
}
}//package game.object
Section 133
//SmokeParticle (game.object.SmokeParticle)
package game.object {
import flash.display.*;
import caurina.transitions.*;
public class SmokeParticle extends MovieClip {
public var m_smoke:MovieClip;
public function SmokeParticle(_arg1:Number, _arg2:Number){
scaleX = (scaleY = _arg2);
rotation = _arg1;
m_smoke.rotation = (360 * Math.random());
m_smoke.scaleX = (m_smoke.scaleY = (0.7 + (0.5 * Math.random())));
var _local3:Number = (15 + (10 * Math.random()));
var _local4:Number = (0.5 + (0.5 * Math.random()));
Tweener.addTween(m_smoke, {time:_local4, x:_local3, scaleX:(m_smoke.scaleX + 1), scaleY:(m_smoke.scaleY + 1), alpha:0, onComplete:remove});
}
private function remove():void{
parent.removeChild(this);
}
}
}//package game.object
Section 134
//Snake (game.object.Snake)
package game.object {
import sound.*;
public class Snake extends Creepy {
public function Snake(_arg1:int, _arg2:int){
super(_arg1, _arg2, 4, (360 * Math.random()));
SoundManager.getInstance().playSound(SoundConfig.SFX_SNAKES, 99999);
}
override protected function remove():void{
super.remove();
SoundManager.getInstance().getSound(SoundConfig.SFX_SNAKES).stop();
}
}
}//package game.object
Section 135
//Cellar (game.Cellar)
package game {
import flash.display.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import flash.geom.*;
import flash.events.*;
import game.object.*;
import caurina.transitions.properties.*;
import caurina.transitions.*;
public class Cellar extends MovieClip {
private const ATTACK_DELAY:int = 210;
private const ATTACK_MIN_DELAY:int = 120;
public var m_cardboardBox01:MovieClip;
public var m_cardboardBox02:MovieClip;
public var m_cardboardBox03:MovieClip;
public var m_cardboardBox04:MovieClip;
public var m_cardboardBox05:MovieClip;
public var m_chair01:MovieClip;
public var m_chair02:MovieClip;
public var m_chair03:MovieClip;
public var m_material01:MovieClip;
public var m_material02:MovieClip;
public var m_material03:MovieClip;
public var m_material04:MovieClip;
public var m_material05:MovieClip;
public var m_suitcase01:MovieClip;
public var m_suitcase02:MovieClip;
public var m_suitcase03:MovieClip;
public var m_suitcase04:MovieClip;
public var m_suitcase05:MovieClip;
public var m_woodenCrate01:MovieClip;
public var m_woodenCrate02:MovieClip;
public var m_football:MovieClip;
public var m_hose:MovieClip;
public var m_rugbyBall:MovieClip;
public var m_toolbox:MovieClip;
public var m_heroAsset:MovieClip;
public var m_hatch:Hatch;
public var m_smokeContainer:MovieClip;
public var m_creepiesContainer:MovieClip;
public var m_hole:MovieClip;
private var m_objectsList:Array;
private var m_hero:Hero;
private var m_hatchCounter:int;
private var m_attackDelay:int;
private var m_creepyCounter:int;
private var m_isEnoughOnHatch:Boolean;
public static const EVENT_SHAKE:String = "onShake";
public function Cellar(){
m_hatchCounter = (20 * 30);
m_attackDelay = ATTACK_DELAY;
m_creepyCounter = 50;
m_isEnoughOnHatch = false;
ColorShortcuts.init();
}
public function init(_arg1:b2World):void{
var _local2:RoomObject;
createWalls(_arg1);
m_objectsList = new Array();
_local2 = new RoomObject(m_cardboardBox01, 68, 68, _arg1);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_cardboardBox02, 68, 54, _arg1);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_cardboardBox03, 68, 62, _arg1);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_cardboardBox04, 68, 60, _arg1);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_cardboardBox05, 62, 54, _arg1);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_chair01, 56, 56, _arg1);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_chair02, 78, 72, _arg1);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_chair03, 82, 92, _arg1);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_material01, 76, 76, _arg1);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_material02, 62, 60, _arg1);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_material03, 78, 70, _arg1);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_material04, 60, 60, _arg1);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_material05, 34, 102, _arg1);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_suitcase01, 68, 106, _arg1);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_suitcase02, 50, 76, _arg1);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_suitcase03, 54, 62, _arg1);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_suitcase04, 56, 90, _arg1);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_suitcase05, 50, 68, _arg1);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_woodenCrate01, 80, 64, _arg1);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_woodenCrate02, 76, 76, _arg1);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_football, 40, 40, _arg1, false);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_hose, 72, 84, _arg1);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_rugbyBall, 44, 28, _arg1);
m_objectsList.push(_local2);
_local2 = new RoomObject(m_toolbox, 38, 66, _arg1);
m_objectsList.push(_local2);
var _local3:int;
while (_local3 < m_objectsList.length) {
RoomObject(m_objectsList[_local3]).addEventListener(RoomObject.EVENT_DESTROY, onObjectDestroy);
_local3++;
};
m_hero = new Hero(m_heroAsset, _arg1);
m_hero.setObjectsList(m_objectsList);
}
public function update():void{
var _local3:Creepy;
var _local4:int;
var _local5:int;
m_hero.update();
var _local1:int;
while (_local1 < m_objectsList.length) {
RoomObject(m_objectsList[_local1]).update();
_local1++;
};
if (m_hatchCounter == 0){
m_hatchCounter = (m_attackDelay + int((60 * Math.random())));
if (m_attackDelay > ATTACK_MIN_DELAY){
m_attackDelay = (m_attackDelay - 10);
};
m_hatch.tryToOpen(m_objectsList);
dispatchEvent(new Event(EVENT_SHAKE));
} else {
m_hatchCounter--;
};
if (m_creepyCounter == 0){
m_creepyCounter = (90 + int((90 * Math.random())));
_local4 = int((3 * Math.random()));
if (_local4 == 0){
_local3 = new Bug(310, 230);
} else {
if (_local4 == 1){
_local3 = new Rat(310, 230);
} else {
_local3 = new Snake(310, 230);
};
};
m_creepiesContainer.addChild(_local3);
} else {
m_creepyCounter--;
};
var _local2:Boolean = m_hatch.isEnoughOnHatch(m_objectsList);
if (m_isEnoughOnHatch != _local2){
m_isEnoughOnHatch = _local2;
_local5 = 0;
if (m_isEnoughOnHatch){
_local5 = -4;
};
Tweener.addTween(m_hole.smoke, {time:0.5, _brightness:_local5});
Tweener.addTween(m_hole.light, {time:0.5, _brightness:_local5});
};
}
public function draw():void{
m_hero.draw();
var _local1:int;
while (_local1 < m_objectsList.length) {
RoomObject(m_objectsList[_local1]).draw();
_local1++;
};
}
private function createWalls(_arg1:b2World):void{
addWall(300, -25, 700, 50, _arg1);
addWall(300, 525, 700, 50, _arg1);
addWall(-25, 250, 50, 500, _arg1);
addWall(625, 250, 50, 500, _arg1);
}
private function addWall(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:b2World):void{
var _local6:b2BodyDef;
var _local7:b2PolygonDef;
var _local8:b2Body;
_local6 = new b2BodyDef();
_local6.position.x = (_arg1 / Config.WORLD_SCALE);
_local6.position.y = (_arg2 / Config.WORLD_SCALE);
_local7 = new b2PolygonDef();
_local7.SetAsBox(((_arg3 / Config.WORLD_SCALE) / 2), ((_arg4 / Config.WORLD_SCALE) / 2));
_local7.density = 0;
_local7.friction = 0.9;
_local7.restitution = 0;
_local8 = _arg5.CreateBody(_local6);
_local8.CreateShape(_local7);
}
private function onObjectDestroy(_arg1:Event):void{
var _local4:Number;
var _local5:int;
var _local6:int;
var _local7:Point;
var _local8:int;
var _local9:int;
var _local10:Number;
var _local11:Number;
var _local12:SmokeParticle;
var _local2:RoomObject = (_arg1.target as RoomObject);
var _local3:int;
while (_local3 < m_objectsList.length) {
if (m_objectsList[_local3] == _local2){
m_objectsList.splice(_local3, 1);
break;
};
_local3++;
};
_local3 = 0;
while (_local3 < 20) {
_local4 = Math.max(_local2.hitArea.width, _local2.hitArea.height);
_local7 = new Point();
do {
_local5 = ((_local2.asset.x + (_local4 / 2)) - (_local4 * Math.random()));
_local6 = ((_local2.asset.y + (_local4 / 2)) - (_local4 * Math.random()));
_local7.x = _local5;
_local7.y = _local6;
_local7 = localToGlobal(_local7);
} while (!(_local2.hitArea.hitTestPoint(_local7.x, _local7.y, true)));
_local8 = (_local5 - _local2.asset.x);
_local9 = (_local6 - _local2.asset.y);
_local10 = (Math.random() * 360);
_local11 = (0.5 + ((0.5 * _local4) / 100));
_local12 = new SmokeParticle(_local10, _local11);
_local12.x = _local5;
_local12.y = _local6;
m_smokeContainer.addChild(_local12);
_local3++;
};
}
public function get hero():Hero{
return (m_hero);
}
}
}//package game
Section 136
//Game (game.Game)
package game {
import flash.display.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import flash.geom.*;
import flash.events.*;
import game.object.*;
import events.*;
import caurina.transitions.*;
import flash.ui.*;
public class Game extends MovieClip {
public var m_gameInterface:GameInterface;
public var m_cellar:Cellar;
private var m_world:b2World;
private var m_dbgSprite:Sprite;
private var m_shakeCounter:int;
private var m_time:int;
private var m_joker:MovieClip;
public static const EVENT_GAME_OVER:String = "onGameOver";
public function Game(){
var _local1:b2AABB = new b2AABB();
_local1.lowerBound.Set(-5, -5);
_local1.upperBound.Set(35, 30);
var _local2:b2Vec2 = new b2Vec2(0, 0);
var _local3:Boolean;
m_world = new b2World(_local1, _local2, _local3);
var _local4:b2DebugDraw = new b2DebugDraw();
m_dbgSprite = new Sprite();
m_dbgSprite.x = -25;
m_dbgSprite.y = -50;
addChild(m_dbgSprite);
_local4.m_sprite = m_dbgSprite;
_local4.m_drawScale = Config.WORLD_SCALE;
_local4.m_fillAlpha = 0.5;
_local4.m_lineThickness = 1;
_local4.m_drawFlags = 4294967295;
m_time = -1;
m_shakeCounter = 0;
m_cellar.init(m_world);
m_cellar.addEventListener(Cellar.EVENT_SHAKE, onCellarShake);
m_cellar.m_hatch.addEventListener(Hatch.EVENT_OPEN, onHatchOpen);
mainLoop(null);
}
public function startGame():void{
stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDownHandler);
stage.addEventListener(KeyboardEvent.KEY_UP, onKeyUpHandler);
addEventListener(Event.ENTER_FRAME, mainLoop);
stage.focus = stage;
}
private function mainLoop(_arg1:Event):void{
m_time++;
m_gameInterface.displayTime((m_time / 30));
m_world.Step(0.033, 8);
m_cellar.update();
m_cellar.draw();
var _local2:int;
var _local3:int;
if (m_shakeCounter > 0){
m_shakeCounter--;
_local2 = (1 - int((3 * Math.random())));
_local3 = (1 - int((3 * Math.random())));
};
var _local4:Point = m_cellar.hero.getPosition();
m_cellar.x = (300 - _local4.x);
m_cellar.x = (_local2 + Math.max(((31 + 465) - 600), Math.min(31, m_cellar.x)));
m_cellar.y = (250 - _local4.y);
m_cellar.y = (_local3 + Math.max(((22 + 358) - 500), Math.min(22, m_cellar.y)));
if (m_dbgSprite){
m_dbgSprite.x = m_cellar.x;
m_dbgSprite.y = m_cellar.y;
};
}
private function onKeyDownHandler(_arg1:KeyboardEvent):void{
if ((((_arg1.keyCode == Keyboard.UP)) || ((_arg1.keyCode == 87)))){
m_cellar.hero.moveForward();
} else {
if ((((_arg1.keyCode == Keyboard.DOWN)) || ((_arg1.keyCode == 83)))){
m_cellar.hero.moveBackward();
};
};
if ((((_arg1.keyCode == Keyboard.LEFT)) || ((_arg1.keyCode == 65)))){
m_cellar.hero.turnLeft();
} else {
if ((((_arg1.keyCode == Keyboard.RIGHT)) || ((_arg1.keyCode == 68)))){
m_cellar.hero.turnRight();
};
};
if (_arg1.keyCode == Keyboard.SPACE){
m_cellar.hero.grabObject();
};
}
private function onKeyUpHandler(_arg1:KeyboardEvent):void{
if ((((((((_arg1.keyCode == Keyboard.UP)) || ((_arg1.keyCode == Keyboard.DOWN)))) || ((_arg1.keyCode == 87)))) || ((_arg1.keyCode == 83)))){
m_cellar.hero.stopMoving();
};
if ((((((((_arg1.keyCode == Keyboard.LEFT)) || ((_arg1.keyCode == Keyboard.RIGHT)))) || ((_arg1.keyCode == 65)))) || ((_arg1.keyCode == 68)))){
m_cellar.hero.stopTurning();
};
if (_arg1.keyCode == Keyboard.SPACE){
m_cellar.hero.releaseObject();
};
}
private function onCellarShake(_arg1:Event):void{
m_shakeCounter = 3;
}
private function onHatchOpen(_arg1:Event):void{
stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDownHandler);
stage.removeEventListener(KeyboardEvent.KEY_UP, onKeyUpHandler);
removeEventListener(Event.ENTER_FRAME, mainLoop);
var _local2:Point = new Point(146, 156);
_local2 = m_cellar.m_hatch.localToGlobal(_local2);
m_joker = new JokerAsset();
m_joker.x = _local2.x;
m_joker.y = _local2.y;
m_joker.scaleX = (m_joker.scaleY = 0.03);
Tweener.addTween(m_joker, {time:0.3, scaleX:1, scaleY:1, x:-159, y:-198});
parent.addChild(m_joker);
dispatchEvent(new ParamsEvent(EVENT_GAME_OVER, {time:(m_time / 30)}));
}
}
}//package game
Section 137
//GameInterface (game.GameInterface)
package game {
import flash.display.*;
import util.*;
import flash.text.*;
public class GameInterface extends MovieClip {
public var m_tfTime:TextField;
public var m_scareMeter:MovieClip;
public function GameInterface(){
m_scareMeter.gotoAndStop(1);
m_tfTime.text = StringHelper.formatTime(0);
}
public function displayTime(_arg1:Number):void{
m_tfTime.text = StringHelper.formatTime(_arg1);
if (_arg1 < 120){
m_scareMeter.gotoAndStop((1 + int(((99 * _arg1) / 120))));
};
}
}
}//package game
Section 138
//Scene (game.Scene)
package game {
import flash.display.*;
public dynamic class Scene extends MovieClip {
}
}//package game
Section 139
//ButtonGameSquat (gui.ButtonGameSquat)
package gui {
import flash.events.*;
import util.*;
import flash.net.*;
public class ButtonGameSquat extends StandardButton {
public function ButtonGameSquat(){
enable();
addEventListener(MouseEvent.CLICK, onClickHandler);
}
private function onClickHandler(_arg1:MouseEvent):void{
navigateToURL(new URLRequest(Config.URL_GAMESQUAT), "_blank");
}
}
}//package gui
Section 140
//ButtonMoreGames (gui.ButtonMoreGames)
package gui {
import flash.events.*;
import util.*;
import flash.net.*;
public class ButtonMoreGames extends StandardButton {
public function ButtonMoreGames(){
addFrameScript(0, frame1);
super();
enable();
addEventListener(MouseEvent.CLICK, onClickHandler);
}
private function onClickHandler(_arg1:MouseEvent):void{
navigateToURL(new URLRequest(Config.URL_GAMESQUAT), "_blank");
}
function frame1(){
stop();
}
}
}//package gui
Section 141
//ClipAPage (pages.ClipAPage)
package pages {
import flash.display.*;
import events.*;
import com.gskinner.utils.*;
public class ClipAPage extends MovieClip {
public function ClipAPage(){
var _local1:FrameScriptManager = new FrameScriptManager(this);
_local1.setFrameScript("end", onFrameEnd);
}
private function onFrameEnd():void{
stop();
dispatchEvent(new ParamsEvent(NavPage.EVENT_DISPLAY_PAGE, {page:NavPage.PAGE_FRONT}));
}
}
}//package pages
Section 142
//ClipBPage (pages.ClipBPage)
package pages {
import flash.display.*;
import events.*;
import com.gskinner.utils.*;
public class ClipBPage extends MovieClip {
public function ClipBPage(){
var _local1:FrameScriptManager = new FrameScriptManager(this);
_local1.setFrameScript("end", onFrameEnd);
}
private function onFrameEnd():void{
stop();
dispatchEvent(new ParamsEvent(NavPage.EVENT_DISPLAY_PAGE, {page:NavPage.PAGE_INSTRUCTIONS}));
}
}
}//package pages
Section 143
//EndPage (pages.EndPage)
package pages {
import flash.display.*;
import flash.events.*;
import flash.net.*;
import events.*;
import util.*;
import flash.ui.*;
import sound.*;
import com.gskinner.utils.*;
public class EndPage extends MovieClip {
public var m_btnTrailer:StandardButton;
public var m_btnSite:StandardButton;
public var m_btnPlay:StandardButton;
public var m_summary:MovieClip;
public var m_highscores:HighscorePanel;
private var m_destPage:int;
public function EndPage(_arg1:Number){
var _local2:FrameScriptManager = new FrameScriptManager(this);
_local2.setFrameScript("ready", onFrameReady);
_local2.setFrameScript("out", onFrameOut);
_local2.setFrameScript("out_end", onFrameOutEnd);
m_summary.tfTime.text = StringHelper.formatTime(_arg1);
var _local3:String = int(((_arg1 * _arg1) * 0.7)).toString();
while (_local3.length < 7) {
_local3 = ("0" + _local3);
};
m_summary.tfScore.text = _local3;
m_highscores.init(int(((_arg1 * _arg1) * 0.7)));
}
private function onFrameReady():void{
stop();
m_btnTrailer.enable();
m_btnTrailer.addEventListener(MouseEvent.CLICK, onTrailerClick);
m_btnSite.enable();
m_btnSite.addEventListener(MouseEvent.CLICK, onSiteClick);
m_btnPlay.enable();
m_btnPlay.addEventListener(MouseEvent.CLICK, onPlayClick);
stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDownHandler);
stage.focus = stage;
}
private function onFrameOut():void{
m_btnTrailer.disable();
m_btnTrailer.removeEventListener(MouseEvent.CLICK, onTrailerClick);
m_btnSite.disable();
m_btnSite.removeEventListener(MouseEvent.CLICK, onSiteClick);
m_btnPlay.disable();
m_btnPlay.removeEventListener(MouseEvent.CLICK, onPlayClick);
stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDownHandler);
SoundManager.getInstance().getSound(SoundConfig.SFX_JOKER).volumeTo(0, 0.5, true);
}
private function onFrameOutEnd():void{
stop();
SoundManager.getInstance().getSound(SoundConfig.SFX_JOKER).volume = 1;
dispatchEvent(new ParamsEvent(NavPage.EVENT_DISPLAY_PAGE, {page:m_destPage}));
}
private function onSiteClick(_arg1:MouseEvent):void{
navigateToURL(new URLRequest(Config.URL_SITE), "_blank");
}
private function onPlayClick(_arg1:MouseEvent):void{
m_destPage = NavPage.PAGE_FRONT;
gotoAndPlay("out");
}
private function onTrailerClick(_arg1:MouseEvent):void{
m_destPage = NavPage.PAGE_TRAILER;
gotoAndPlay("out");
}
private function onKeyDownHandler(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == Keyboard.SPACE){
onPlayClick(null);
};
}
}
}//package pages
Section 144
//FrontPage (pages.FrontPage)
package pages {
import flash.display.*;
import flash.events.*;
import flash.net.*;
import events.*;
import util.*;
import flash.ui.*;
import sound.*;
import com.gskinner.utils.*;
public class FrontPage extends MovieClip {
public var m_btnTrailer:StandardButton;
public var m_btnSite:StandardButton;
public var m_btnPlay:StandardButton;
private var m_destPage:int;
public function FrontPage(){
var _local1:FrameScriptManager = new FrameScriptManager(this);
_local1.setFrameScript("ready", onFrameReady);
_local1.setFrameScript("out", onFrameOut);
_local1.setFrameScript("out_end", onFrameOutEnd);
if (!SoundManager.getInstance().getMusic(SoundConfig.MUSIC_GAME).playing){
SoundManager.getInstance().playMusic(SoundConfig.MUSIC_GAME, 99999);
};
}
private function onFrameReady():void{
stop();
m_btnTrailer.enable();
m_btnTrailer.addEventListener(MouseEvent.CLICK, onTrailerClick);
m_btnSite.enable();
m_btnSite.addEventListener(MouseEvent.CLICK, onSiteClick);
m_btnPlay.enable();
m_btnPlay.addEventListener(MouseEvent.CLICK, onPlayClick);
stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDownHandler);
stage.focus = stage;
}
private function onFrameOut():void{
m_btnTrailer.disable();
m_btnTrailer.removeEventListener(MouseEvent.CLICK, onTrailerClick);
m_btnSite.disable();
m_btnSite.removeEventListener(MouseEvent.CLICK, onSiteClick);
m_btnPlay.disable();
m_btnPlay.removeEventListener(MouseEvent.CLICK, onPlayClick);
stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDownHandler);
SoundManager.getInstance().getMusic(SoundConfig.MUSIC_GAME).volumeTo(0, 1, true);
}
private function onFrameOutEnd():void{
stop();
SoundManager.getInstance().getMusic(SoundConfig.MUSIC_GAME).volume = 1;
dispatchEvent(new ParamsEvent(NavPage.EVENT_DISPLAY_PAGE, {page:m_destPage}));
}
private function onSiteClick(_arg1:MouseEvent):void{
navigateToURL(new URLRequest(Config.URL_SITE), "_blank");
}
private function onPlayClick(_arg1:MouseEvent):void{
m_destPage = NavPage.PAGE_CLIP_B;
gotoAndPlay("out");
}
private function onTrailerClick(_arg1:MouseEvent):void{
m_destPage = NavPage.PAGE_TRAILER;
gotoAndPlay("out");
}
private function onKeyDownHandler(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == Keyboard.SPACE){
onPlayClick(null);
};
}
}
}//package pages
Section 145
//GamePage (pages.GamePage)
package pages {
import flash.display.*;
import events.*;
import game.*;
import sound.*;
import com.gskinner.utils.*;
public class GamePage extends MovieClip {
public var m_transition:MovieClip;
public var m_game:Game;
private var m_time:Number;
public function GamePage(){
var _local1:FrameScriptManager = new FrameScriptManager(m_transition);
_local1.setFrameScript("in_end", onFrameInEnd);
_local1.setFrameScript("out_end", onFrameOutEnd);
SoundManager.getInstance().startAmbient();
}
private function onFrameInEnd():void{
m_transition.stop();
m_game.addEventListener(Game.EVENT_GAME_OVER, onGameOver);
m_game.startGame();
SoundManager.getInstance().playSound(SoundConfig.SFX_HEARTBEAT, 99999);
SoundManager.getInstance().getSound(SoundConfig.SFX_HEARTBEAT).volume = 0;
SoundManager.getInstance().getSound(SoundConfig.SFX_HEARTBEAT).volumeTo(1, 120);
}
private function onFrameOutEnd():void{
m_transition.stop();
dispatchEvent(new ParamsEvent(NavPage.EVENT_DISPLAY_PAGE, {page:NavPage.PAGE_END, time:m_time}));
}
private function onGameOver(_arg1:ParamsEvent):void{
m_time = _arg1.params.time;
m_transition.gotoAndPlay("out");
SoundManager.getInstance().stopAmbient();
SoundManager.getInstance().getSound(SoundConfig.SFX_LONG_DRAG_HEAVY_OBJECT).stop();
SoundManager.getInstance().getSound(SoundConfig.SFX_HEARTBEAT).stop();
SoundManager.getInstance().playSound(SoundConfig.SFX_JOKER);
}
}
}//package pages
Section 146
//InstructionsPage (pages.InstructionsPage)
package pages {
import flash.display.*;
import flash.events.*;
import events.*;
import util.*;
import flash.ui.*;
import sound.*;
import com.gskinner.utils.*;
public class InstructionsPage extends MovieClip {
public var m_btnPlay:StandardButton;
public function InstructionsPage(){
var _local1:FrameScriptManager = new FrameScriptManager(this);
_local1.setFrameScript("ready", onFrameReady);
_local1.setFrameScript("out", onFrameOut);
_local1.setFrameScript("out_end", onFrameOutEnd);
SoundManager.getInstance().playMusic(SoundConfig.MUSIC_GAME, 99999);
}
private function onFrameReady():void{
stop();
m_btnPlay.enable();
m_btnPlay.addEventListener(MouseEvent.CLICK, onPlayClick);
stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDownHandler);
stage.focus = stage;
}
private function onFrameOut():void{
m_btnPlay.disable();
m_btnPlay.removeEventListener(MouseEvent.CLICK, onPlayClick);
stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDownHandler);
}
private function onFrameOutEnd():void{
stop();
dispatchEvent(new ParamsEvent(NavPage.EVENT_DISPLAY_PAGE, {page:NavPage.PAGE_GAME}));
}
private function onPlayClick(_arg1:MouseEvent):void{
gotoAndPlay("out");
}
private function onKeyDownHandler(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == Keyboard.SPACE){
onPlayClick(null);
};
}
}
}//package pages
Section 147
//NavPage (pages.NavPage)
package pages {
import flash.display.*;
import events.*;
public class NavPage extends MovieClip {
private var m_currentPage:int;
private var m_clipAPage:ClipAPage;
private var m_clipBPage:ClipBPage;
private var m_frontPage:FrontPage;
private var m_instructionsPage:InstructionsPage;
private var m_gamePage:GamePage;
private var m_endPage:EndPage;
private var m_trailerPage:TrailerPage;
private var m_time:int;
public static const EVENT_DISPLAY_PAGE:String = "onDisplayPage";
public static const PAGE_CLIP_A:int = 0;
public static const PAGE_FRONT:int = 1;
public static const PAGE_CLIP_B:int = 2;
public static const PAGE_INSTRUCTIONS:int = 3;
public static const PAGE_GAME:int = 4;
public static const PAGE_END:int = 5;
public static const PAGE_TRAILER:int = 6;
public function NavPage(){
m_currentPage = -1;
displayPage(PAGE_CLIP_A);
}
private function displayPage(_arg1:int):void{
switch (m_currentPage){
case PAGE_CLIP_A:
m_clipAPage.removeEventListener(EVENT_DISPLAY_PAGE, onDisplayPage);
removeChild(m_clipAPage);
m_clipAPage = null;
break;
case PAGE_FRONT:
m_frontPage.removeEventListener(EVENT_DISPLAY_PAGE, onDisplayPage);
removeChild(m_frontPage);
m_frontPage = null;
break;
case PAGE_CLIP_B:
m_clipBPage.removeEventListener(EVENT_DISPLAY_PAGE, onDisplayPage);
removeChild(m_clipBPage);
m_clipBPage = null;
break;
case PAGE_INSTRUCTIONS:
m_instructionsPage.removeEventListener(EVENT_DISPLAY_PAGE, onDisplayPage);
removeChild(m_instructionsPage);
m_instructionsPage = null;
break;
case PAGE_GAME:
m_gamePage.removeEventListener(EVENT_DISPLAY_PAGE, onDisplayPage);
removeChild(m_gamePage);
m_gamePage = null;
break;
case PAGE_END:
m_endPage.removeEventListener(EVENT_DISPLAY_PAGE, onDisplayPage);
removeChild(m_endPage);
m_endPage = null;
break;
case PAGE_TRAILER:
m_trailerPage.removeEventListener(EVENT_DISPLAY_PAGE, onDisplayPage);
removeChild(m_trailerPage);
m_trailerPage = null;
break;
};
m_currentPage = _arg1;
switch (m_currentPage){
case PAGE_CLIP_A:
m_clipAPage = new ClipAPage();
m_clipAPage.addEventListener(EVENT_DISPLAY_PAGE, onDisplayPage, false, 0, true);
addChild(m_clipAPage);
break;
case PAGE_FRONT:
m_frontPage = new FrontPage();
m_frontPage.addEventListener(EVENT_DISPLAY_PAGE, onDisplayPage, false, 0, true);
addChild(m_frontPage);
break;
case PAGE_CLIP_B:
m_clipBPage = new ClipBPage();
m_clipBPage.addEventListener(EVENT_DISPLAY_PAGE, onDisplayPage, false, 0, true);
addChild(m_clipBPage);
break;
case PAGE_INSTRUCTIONS:
m_instructionsPage = new InstructionsPage();
m_instructionsPage.addEventListener(EVENT_DISPLAY_PAGE, onDisplayPage, false, 0, true);
addChild(m_instructionsPage);
break;
case PAGE_GAME:
m_gamePage = new GamePage();
m_gamePage.addEventListener(EVENT_DISPLAY_PAGE, onDisplayPage, false, 0, true);
addChild(m_gamePage);
break;
case PAGE_END:
m_endPage = new EndPage(m_time);
m_endPage.addEventListener(EVENT_DISPLAY_PAGE, onDisplayPage, false, 0, true);
addChild(m_endPage);
break;
case PAGE_TRAILER:
m_trailerPage = new TrailerPage();
m_trailerPage.addEventListener(EVENT_DISPLAY_PAGE, onDisplayPage, false, 0, true);
addChild(m_trailerPage);
break;
};
}
private function onDisplayPage(_arg1:ParamsEvent):void{
m_time = _arg1.params.time;
displayPage(_arg1.params.page);
}
}
}//package pages
Section 148
//TrailerPage (pages.TrailerPage)
package pages {
import flash.display.*;
import flash.events.*;
import events.*;
import util.*;
import com.gskinner.utils.*;
public class TrailerPage extends MovieClip {
public var m_moviePlayer:MoviePlayer;
public var m_btnClose:StandardButton;
public function TrailerPage(){
var _local1:FrameScriptManager = new FrameScriptManager(this);
_local1.setFrameScript("ready", onFrameReady);
_local1.setFrameScript("out", onFrameOut);
_local1.setFrameScript("out_end", onFrameOutEnd);
m_moviePlayer.playMovie(Config.TRAILER_URL);
}
private function onFrameReady():void{
stop();
m_btnClose.enable();
m_btnClose.addEventListener(MouseEvent.CLICK, onCloseClick);
}
private function onFrameOut():void{
m_btnClose.disable();
m_btnClose.removeEventListener(MouseEvent.CLICK, onCloseClick);
}
private function onFrameOutEnd():void{
stop();
m_moviePlayer.closeMovie();
dispatchEvent(new ParamsEvent(NavPage.EVENT_DISPLAY_PAGE, {page:NavPage.PAGE_FRONT}));
}
private function onCloseClick(_arg1:MouseEvent):void{
gotoAndPlay("out");
}
}
}//package pages
Section 149
//SoundInstance (sound.SoundInstance)
package sound {
import flash.media.*;
import flash.events.*;
import caurina.transitions.*;
public class SoundInstance extends EventDispatcher {
private var m_name:String;
private var m_soundRef:Sound;
private var m_channel:SoundChannel;
private var m_isPlaying:Boolean;// = false
private var m_volumeScale:Number;// = 1
private var m_volume:Number;// = 1
public function SoundInstance(_arg1:String, _arg2:Sound){
m_soundRef = _arg2;
m_name = _arg1;
m_isPlaying = false;
}
public function play(_arg1:Number, _arg2:int, _arg3:SoundTransform):void{
m_channel = m_soundRef.play(_arg1, _arg2, _arg3);
volume = m_volume;
m_channel.addEventListener(Event.SOUND_COMPLETE, onSoundComplete);
m_isPlaying = true;
}
private function onSoundComplete(_arg1:Event):void{
dispatchEvent(new Event(Event.SOUND_COMPLETE));
m_channel.removeEventListener(Event.SOUND_COMPLETE, onSoundComplete);
m_isPlaying = false;
}
public function stop():void{
if (m_isPlaying){
m_channel.stop();
m_isPlaying = false;
};
}
public function volumeTo(_arg1:Number, _arg2:Number=0.5, _arg3:Boolean=false):void{
if (_arg3){
Tweener.addTween(this, {volume:_arg1, time:_arg2, transition:"easeOutSine", onComplete:stop});
} else {
Tweener.addTween(this, {volume:_arg1, time:_arg2, transition:"easeOutSine"});
};
}
public function setVolumeScale(_arg1:Number):void{
if (m_channel){
m_volumeScale = _arg1;
volume = m_volume;
} else {
m_volumeScale = _arg1;
};
}
public function set volume(_arg1:Number):void{
var _local2:SoundTransform;
if (m_channel){
m_volume = _arg1;
_local2 = m_channel.soundTransform;
_local2.volume = (m_volume * m_volumeScale);
m_channel.soundTransform = _local2;
};
}
public function get volume():Number{
return (m_volume);
}
public function get playing():Boolean{
return (m_isPlaying);
}
public function get name():String{
return (m_name);
}
public function get soundRef():Sound{
return (m_soundRef);
}
public function get channel():SoundChannel{
return (m_channel);
}
}
}//package sound
Section 150
//SoundManager (sound.SoundManager)
package sound {
import flash.media.*;
import flash.events.*;
import flash.utils.*;
public class SoundManager {
private var m_mute:Boolean;// = false
private var m_soundsList:Array;
private var m_ambientsList:Array;
private var m_musicsList:Array;
private var m_musicVolume:Number;// = 1
private var m_soundVolume:Number;// = 1
private var m_ambientTimer:Timer;
private var m_ambientInd:int;
private static var s_instance:SoundManager;
public function SoundManager(){
if (s_instance){
throw (new Error("Only one singleton instance should be instanciated."));
};
m_soundsList = new Array();
m_ambientsList = new Array();
m_musicsList = new Array();
m_ambientInd = -1;
}
public function addSound(_arg1:String, _arg2:Sound=null):SoundInstance{
var _local4:Class;
if (_arg2 == null){
_local4 = (getDefinitionByName(_arg1) as Class);
_arg2 = (new (_local4) as Sound);
};
var _local3:SoundInstance = new SoundInstance(_arg1, _arg2);
m_soundsList.push(_local3);
return (_local3);
}
public function getSound(_arg1:String):SoundInstance{
var _local2:int;
while (_local2 < m_soundsList.length) {
if (m_soundsList[_local2].name == _arg1){
return (m_soundsList[_local2]);
};
_local2++;
};
return (null);
}
public function addMusic(_arg1:String, _arg2:Sound=null):void{
var _local4:Class;
if (_arg2 == null){
_local4 = (getDefinitionByName(_arg1) as Class);
_arg2 = (new (_local4) as Sound);
};
var _local3:SoundInstance = new SoundInstance(_arg1, _arg2);
m_musicsList.push(_local3);
}
public function getMusic(_arg1:String):SoundInstance{
var _local2:int;
while (_local2 < m_musicsList.length) {
if (m_musicsList[_local2].name == _arg1){
return (m_musicsList[_local2]);
};
_local2++;
};
return (null);
}
public function addAmbient(_arg1:String, _arg2:Sound=null):void{
var _local4:Class;
if (_arg2 == null){
_local4 = (getDefinitionByName(_arg1) as Class);
_arg2 = (new (_local4) as Sound);
};
var _local3:SoundInstance = new SoundInstance(_arg1, _arg2);
m_ambientsList.push(_local3);
}
public function resetAmbient():void{
m_ambientsList = new Array();
}
public function playSound(_arg1:String, _arg2:int=1, _arg3:SoundTransform=null):void{
if (m_mute){
};
var _local4:int;
while (_local4 < m_soundsList.length) {
if (m_soundsList[_local4].name == _arg1){
m_soundsList[_local4].play(0, _arg2, _arg3);
};
_local4++;
};
}
public function playMusic(_arg1:String, _arg2:int=1, _arg3:SoundTransform=null):void{
if (m_mute){
};
var _local4:int;
while (_local4 < m_musicsList.length) {
if (m_musicsList[_local4].name == _arg1){
m_musicsList[_local4].play(0, _arg2, _arg3);
};
_local4++;
};
}
public function startAmbient(_arg1:Number=5000):void{
m_ambientTimer = new Timer(_arg1, 1);
m_ambientTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onAmbientTimerComplete);
m_ambientTimer.start();
}
public function stopAmbient():void{
var _local1:SoundInstance;
if (((m_ambientTimer) && ((m_ambientInd >= 0)))){
_local1 = m_ambientsList[m_ambientInd];
_local1.stop();
m_ambientTimer.stop();
m_ambientTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, onAmbientTimerComplete);
m_ambientTimer = null;
};
}
public function playAmbient(_arg1:String, _arg2:SoundTransform=null):void{
var _local3:int;
while (_local3 < m_ambientsList.length) {
if (m_ambientsList[_local3].name == _arg1){
m_ambientsList[_local3].play(0, 1, _arg2);
};
_local3++;
};
}
public function getAmbient(_arg1:String):SoundInstance{
var _local2:int;
while (_local2 < m_ambientsList.length) {
if (m_ambientsList[_local2].name == _arg1){
return (m_ambientsList[_local2]);
};
_local2++;
};
return (null);
}
private function playRandomAmbientSound():void{
var _local1:int;
do {
_local1 = int((Math.random() * m_ambientsList.length));
} while (_local1 == m_ambientInd);
m_ambientInd = _local1;
var _local2:SoundInstance = m_ambientsList[m_ambientInd];
playAmbient(_local2.name);
_local2.addEventListener(Event.SOUND_COMPLETE, onAmbinetSoundComplete);
}
private function onAmbinetSoundComplete(_arg1:Event):void{
_arg1.target.removeEventListener(Event.SOUND_COMPLETE, onAmbinetSoundComplete);
m_ambientTimer.reset();
m_ambientTimer.start();
}
private function onAmbientTimerComplete(_arg1:TimerEvent):void{
playRandomAmbientSound();
}
public function stopAll():void{
stopAmbient();
SoundMixer.stopAll();
}
public function globalSoundOff():void{
m_mute = true;
var _local1:SoundTransform = new SoundTransform();
_local1.volume = 0;
SoundMixer.soundTransform = _local1;
}
public function globalSoundOn():void{
m_mute = false;
var _local1:SoundTransform = new SoundTransform();
_local1.volume = 1;
SoundMixer.soundTransform = _local1;
}
public function get mute():Boolean{
return (m_mute);
}
public function get musicVolume():Number{
return (m_musicVolume);
}
public function set musicVolume(_arg1:Number):void{
var _local2:SoundInstance;
m_musicVolume = _arg1;
for each (_local2 in m_musicsList) {
_local2.setVolumeScale(m_musicVolume);
};
}
public function get soundVolume():Number{
return (m_soundVolume);
}
public function set soundVolume(_arg1:Number):void{
var _local2:SoundInstance;
m_soundVolume = _arg1;
for each (_local2 in m_soundsList) {
_local2.setVolumeScale(m_soundVolume);
};
}
public static function getInstance():SoundManager{
if (!s_instance){
s_instance = new (SoundManager);
};
return (s_instance);
}
}
}//package sound
Section 151
//_LinkedAudio__15 (TheHole_fla._LinkedAudio__15)
package TheHole_fla {
import flash.display.*;
public dynamic class _LinkedAudio__15 extends MovieClip {
public function _LinkedAudio__15(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package TheHole_fla
Section 152
//HighscorePanel (util.HighscorePanel)
package util {
import flash.display.*;
import flash.events.*;
import com.dynamicflash.highscore.*;
import com.dynamicflash.highscore.event.*;
import com.dynamicflash.highscore.ui.*;
public class HighscorePanel extends MovieClip {
private var hsm:IHighScoreManager;
private var st:ScoreTable;
private var sf:SubmissionForm;
public function init(_arg1:int):void{
hsm = new HighScoreManager();
hsm.userScore = _arg1;
sf = new SubmissionForm(hsm);
sf.addEventListener(HighScoreEvent.SUBMITTED, showDailyScore);
sf.show();
sf.x = 20;
addChild(sf);
st = new ScoreTable(hsm);
st.x = 20;
st.y = 110;
addChild(st);
var _local2:AlltimeButtonAsset = new AlltimeButtonAsset();
_local2.addEventListener(MouseEvent.CLICK, showAllTimeScores);
_local2.x = 125;
_local2.y = (st.y + st.height);
addChild(_local2);
var _local3:DailyButtonAsset = new DailyButtonAsset();
_local3.addEventListener(MouseEvent.CLICK, showDailyScore);
_local3.x = (_local2.x + _local2.width);
_local3.y = (st.y + st.height);
addChild(_local3);
}
private function showDailyScore(_arg1:Event=null):void{
st.loadDailyScores();
}
private function showAllTimeScores(_arg1:Event=null):void{
st.loadAllTimeScores();
}
}
}//package util
Section 153
//MoviePlayer (util.MoviePlayer)
package util {
import flash.display.*;
import flash.events.*;
import flash.net.*;
import flash.media.*;
public class MoviePlayer extends MovieClip {
public var m_video:Video;
public var m_movieControls:MoviePlayerControls;
private var m_netConnection:NetConnection;
private var m_netStream:NetStream;
private var m_movieUrl:String;
public function playMovie(_arg1:String):void{
m_movieUrl = _arg1;
m_netConnection = new NetConnection();
m_netConnection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);
m_netConnection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
m_netConnection.connect(null);
}
public function closeMovie():void{
m_netStream.close();
m_netConnection.close();
}
private function netStatusHandler(_arg1:NetStatusEvent):void{
switch (_arg1.info.code){
case "NetConnection.Connect.Success":
connectStream();
break;
case "NetStream.Play.StreamNotFound":
trace(("Unable to locate video: " + m_movieUrl));
break;
case "NetStream.Buffer.Full":
m_movieControls.onBufferFull();
break;
case "NetStream.Buffer.Empty":
case "NetStream.Play.Stop":
m_movieControls.onBufferEmpty();
break;
case "NetStream.Seek.Notify":
break;
};
}
private function connectStream():void{
m_netStream = new NetStream(m_netConnection);
m_netStream.bufferTime = 5;
m_netStream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);
m_netStream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);
var _local1:Object = new Object();
_local1.onMetaData = onMetaDataHandler;
m_netStream.client = _local1;
m_video.attachNetStream(m_netStream);
m_netStream.play(m_movieUrl);
m_movieControls.setNetStream(m_netStream);
}
private function onMetaDataHandler(_arg1:Object):void{
m_movieControls.setDuration(_arg1.duration);
if (m_netStream.bufferTime > _arg1.duration){
m_netStream.bufferTime = (_arg1.duration * 0.3);
};
}
private function securityErrorHandler(_arg1:SecurityErrorEvent):void{
trace(("securityErrorHandler: " + _arg1));
}
private function asyncErrorHandler(_arg1:AsyncErrorEvent):void{
}
}
}//package util
Section 154
//MoviePlayerControls (util.MoviePlayerControls)
package util {
import flash.display.*;
import flash.geom.*;
import flash.events.*;
import flash.net.*;
import flash.media.*;
public class MoviePlayerControls extends MovieClip {
public var m_btnPlay:StandardButton;
public var m_btnPause:StandardButton;
public var m_btnSoundOn:StandardButton;
public var m_btnSoundOff:StandardButton;
public var m_btnScrubber:StandardButton;
public var m_bufferingBar:MovieClip;
public var m_dragArea:MovieClip;
private var m_netStream:NetStream;
private var m_duration:Number;
private var m_isPaused:Boolean;
private var m_isScrubbed:Boolean;
public function MoviePlayerControls(){
m_btnPlay.addEventListener(MouseEvent.CLICK, onPlayClick);
m_btnPause.addEventListener(MouseEvent.CLICK, onPauseClick);
m_btnScrubber.addEventListener(MouseEvent.MOUSE_DOWN, onScrubberMouseDown);
m_btnPause.visible = false;
m_isPaused = false;
m_isScrubbed = false;
m_bufferingBar.scaleX = 0;
m_duration = 0;
}
public function setNetStream(_arg1:NetStream):void{
m_netStream = _arg1;
addEventListener(Event.ENTER_FRAME, loadingProgress);
}
public function setDuration(_arg1:Number):void{
m_duration = _arg1;
}
public function onBufferFull():void{
if (!m_isPaused){
m_btnPlay.disable();
m_btnPlay.visible = false;
m_btnPause.enable();
m_btnPause.visible = true;
};
m_btnScrubber.enable();
startUpdatingScrubber();
}
public function onBufferEmpty():void{
if ((((m_netStream.time < (m_duration - 0.1))) || ((m_duration == 0)))){
m_btnPlay.disable();
m_btnPlay.visible = true;
m_btnPause.disable();
m_btnPause.visible = false;
} else {
m_btnPlay.enable();
m_btnPlay.visible = true;
m_btnPause.disable();
m_btnPause.visible = false;
m_btnScrubber.x = m_dragArea.x;
m_isPaused = true;
m_netStream.pause();
m_netStream.seek(0);
};
}
private function onPlayClick(_arg1:MouseEvent):void{
m_netStream.resume();
m_btnPlay.disable();
m_btnPlay.visible = false;
m_btnPause.enable();
m_btnPause.visible = true;
m_isPaused = false;
startUpdatingScrubber();
}
private function onPauseClick(_arg1:MouseEvent):void{
m_netStream.pause();
m_btnPlay.enable();
m_btnPlay.visible = true;
m_btnPause.disable();
m_btnPause.visible = false;
m_isPaused = true;
stopUpdatingScrubber();
}
private function onSoundOnClick(_arg1:MouseEvent):void{
var _local2:SoundTransform = m_netStream.soundTransform;
_local2.volume = 0;
m_netStream.soundTransform = _local2;
m_btnSoundOn.disable();
m_btnSoundOn.visible = false;
m_btnSoundOff.enable();
m_btnSoundOff.visible = true;
}
private function onSoundOffClick(_arg1:MouseEvent):void{
var _local2:SoundTransform = m_netStream.soundTransform;
_local2.volume = 1;
m_netStream.soundTransform = _local2;
m_btnSoundOn.enable();
m_btnSoundOn.visible = true;
m_btnSoundOff.disable();
m_btnSoundOff.visible = false;
}
private function loadingProgress(_arg1:Event):void{
var _local2:Number;
if (m_netStream.bytesTotal > 0){
_local2 = (m_netStream.bytesLoaded / m_netStream.bytesTotal);
if (_local2 >= 1){
_local2 = 1;
removeEventListener(Event.ENTER_FRAME, loadingProgress);
};
m_bufferingBar.scaleX = _local2;
};
}
private function onScrubberMouseDown(_arg1:MouseEvent):void{
m_isScrubbed = true;
m_btnScrubber.startDrag(false, new Rectangle(m_dragArea.x, m_btnScrubber.y, m_dragArea.width, 0));
stage.addEventListener(MouseEvent.MOUSE_UP, onMouseUpHandler);
stopUpdatingScrubber();
}
private function onMouseUpHandler(_arg1:MouseEvent):void{
m_isScrubbed = false;
stage.removeEventListener(MouseEvent.MOUSE_UP, onMouseUpHandler);
m_btnScrubber.stopDrag();
var _local2:Number = ((m_duration * (m_btnScrubber.x - m_dragArea.x)) / m_dragArea.width);
var _local3:Number = (m_bufferingBar.scaleX * m_duration);
var _local4:Number = Math.min(_local2, _local3);
m_netStream.seek(_local4);
startUpdatingScrubber();
}
private function startUpdatingScrubber():void{
if (!m_isScrubbed){
m_btnScrubber.addEventListener(Event.ENTER_FRAME, updateScrubber);
};
}
private function stopUpdatingScrubber():void{
m_btnScrubber.removeEventListener(Event.ENTER_FRAME, updateScrubber);
}
private function updateScrubber(_arg1:Event):void{
if (m_duration > 0){
m_btnScrubber.x = (m_dragArea.x + ((m_dragArea.width * m_netStream.time) / m_duration));
};
}
}
}//package util
Section 155
//SoundButton (util.SoundButton)
package util {
import flash.display.*;
import flash.events.*;
import sound.*;
import com.gskinner.utils.*;
public class SoundButton extends MovieClip {
public var m_button:SimpleButton;
public function SoundButton(){
addFrameScript(0, frame1);
var _local1:FrameScriptManager = new FrameScriptManager(this);
_local1.setFrameScript("onIcon", onSoundFrameOnIcon);
_local1.setFrameScript("offIcon", onSoundFrameOffIcon);
if (SoundManager.getInstance().mute){
gotoAndStop("offIcon");
} else {
gotoAndStop("onIcon");
};
}
private function onSoundFrameOnIcon():void{
m_button.addEventListener(MouseEvent.CLICK, onClickSoundHandler);
}
private function onSoundFrameOffIcon():void{
m_button.addEventListener(MouseEvent.CLICK, onClickSoundHandler);
}
private function onClickSoundHandler(_arg1:MouseEvent):void{
m_button.removeEventListener(MouseEvent.CLICK, onClickSoundHandler);
if (SoundManager.getInstance().mute){
SoundManager.getInstance().globalSoundOn();
gotoAndStop("onIcon");
} else {
SoundManager.getInstance().globalSoundOff();
gotoAndStop("offIcon");
};
}
function frame1(){
stop();
}
}
}//package util
Section 156
//StandardButton (util.StandardButton)
package util {
import flash.display.*;
public class StandardButton extends MovieClip {
public var m_mcLabel:MovieClip;
private var m_isOver:Boolean;
public function StandardButton(){
mouseChildren = false;
buttonMode = true;
m_isOver = false;
stop();
disable();
}
public function enable():void{
mouseEnabled = true;
}
public function disable():void{
mouseEnabled = false;
}
public function setLabel(_arg1:String):void{
m_mcLabel.tfLabel.text = _arg1;
}
public function get isOver():Boolean{
return (m_isOver);
}
public function set isOver(_arg1:Boolean):void{
m_isOver = _arg1;
}
}
}//package util
Section 157
//StringHelper (util.StringHelper)
package util {
public class StringHelper {
public static function formatTime(_arg1:Number, _arg2:String="mm:ss:hh"):String{
var _local3:int = int((_arg1 / 60));
_arg1 = (_arg1 - (_local3 * 60));
var _local4:int = int((_arg1 % 60));
_arg1 = (_arg1 - _local4);
var _local5:int = int((_arg1 * 100));
var _local6:String = ((_local3 < 10)) ? ("0" + _local3) : _local3.toString();
var _local7:String = ((_local4 < 10)) ? ("0" + _local4) : _local4.toString();
var _local8:String = ((_local5 < 10)) ? ("0" + _local5) : _local5.toString();
_arg2 = _arg2.replace("mm", _local6);
_arg2 = _arg2.replace("ss", _local7);
_arg2 = _arg2.replace("hh", _local8);
return (_arg2);
}
}
}//package util
Section 158
//AlltimeButtonAsset (AlltimeButtonAsset)
package {
import flash.display.*;
public dynamic class AlltimeButtonAsset extends SimpleButton {
}
}//package
Section 159
//btn_Close (btn_Close)
package {
import util.*;
public dynamic class btn_Close extends StandardButton {
public function btn_Close(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 160
//btn_PlayAgain (btn_PlayAgain)
package {
import util.*;
public dynamic class btn_PlayAgain extends StandardButton {
public function btn_PlayAgain(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 161
//btn_PlayGame (btn_PlayGame)
package {
import util.*;
public dynamic class btn_PlayGame extends StandardButton {
public function btn_PlayGame(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 162
//btn_Trailer (btn_Trailer)
package {
import util.*;
public dynamic class btn_Trailer extends StandardButton {
public function btn_Trailer(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 163
//btn_VisitSite (btn_VisitSite)
package {
import util.*;
public dynamic class btn_VisitSite extends StandardButton {
public function btn_VisitSite(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 164
//Button_disabledSkin (Button_disabledSkin)
package {
import flash.display.*;
public dynamic class Button_disabledSkin extends MovieClip {
}
}//package
Section 165
//Button_downSkin (Button_downSkin)
package {
import flash.display.*;
public dynamic class Button_downSkin extends MovieClip {
}
}//package
Section 166
//Button_emphasizedSkin (Button_emphasizedSkin)
package {
import flash.display.*;
public dynamic class Button_emphasizedSkin extends MovieClip {
}
}//package
Section 167
//Button_overSkin (Button_overSkin)
package {
import flash.display.*;
public dynamic class Button_overSkin extends MovieClip {
}
}//package
Section 168
//Button_selectedDisabledSkin (Button_selectedDisabledSkin)
package {
import flash.display.*;
public dynamic class Button_selectedDisabledSkin extends MovieClip {
}
}//package
Section 169
//Button_selectedDownSkin (Button_selectedDownSkin)
package {
import flash.display.*;
public dynamic class Button_selectedDownSkin extends MovieClip {
}
}//package
Section 170
//Button_selectedOverSkin (Button_selectedOverSkin)
package {
import flash.display.*;
public dynamic class Button_selectedOverSkin extends MovieClip {
}
}//package
Section 171
//Button_selectedUpSkin (Button_selectedUpSkin)
package {
import flash.display.*;
public dynamic class Button_selectedUpSkin extends MovieClip {
}
}//package
Section 172
//Button_upSkin (Button_upSkin)
package {
import flash.display.*;
public dynamic class Button_upSkin extends MovieClip {
}
}//package
Section 173
//Config (Config)
package {
public class Config {
public static const WORLD_SCALE:Number = 20;
public static const TRAILER_URL:String = "http://www2.gamesquat.com/en/games/free-online-games/the-hole-3d/flv/trailer.flv";
public static const URL_GAMESQUAT:String = "http://www.gamesquat.com/free-online-games/";
public static const URL_SITE:String = "http://ad-emea.doubleclick.net/clk;228547686;52640176;s?http://www.thehole3d.co.uk";
}
}//package
Section 174
//DailyButtonAsset (DailyButtonAsset)
package {
import flash.display.*;
public dynamic class DailyButtonAsset extends SimpleButton {
}
}//package
Section 175
//focusRectSkin (focusRectSkin)
package {
import flash.display.*;
public dynamic class focusRectSkin extends MovieClip {
}
}//package
Section 176
//JokerAsset (JokerAsset)
package {
import flash.display.*;
public dynamic class JokerAsset extends MovieClip {
}
}//package
Section 177
//Main (Main)
package {
import sound.*;
import flash.events.*;
import flash.display.*;
import flash.geom.*;
public class Main extends MovieClip {
public var m_frame:MovieClip;
public var m_preloader:Preloader;
public function Main(){
stop();
scrollRect = new Rectangle(0, 0, 520, 400);
m_frame.mouseEnabled = false;
loaderInfo.addEventListener(ProgressEvent.PROGRESS, onLoadProgress);
loaderInfo.addEventListener(Event.COMPLETE, onLoadMain);
}
private function onLoadProgress(_arg1:ProgressEvent):void{
var _local2:Number = (loaderInfo.bytesLoaded / loaderInfo.bytesTotal);
m_preloader.setProgress(_local2);
}
private function onLoadMain(_arg1:Event):void{
m_preloader.addEventListener(Preloader.EVENT_LOADER_HIDDEN, onPreloaderHidden);
m_preloader.hide();
}
private function onPreloaderHidden(_arg1:Event):void{
gotoAndStop(3);
var _local2:SoundManager = SoundManager.getInstance();
_local2.addMusic(SoundConfig.MUSIC_GAME);
_local2.addSound(SoundConfig.SFX_DEMONIC_LAUGHTER);
_local2.addSound(SoundConfig.SFX_HEARTBEAT);
_local2.addSound(SoundConfig.SFX_ITEM_FALL_ON_HATCH);
_local2.addSound(SoundConfig.SFX_JOKER);
_local2.addSound(SoundConfig.SFX_JOKER_2);
_local2.addSound(SoundConfig.SFX_LONG_DRAG_HEAVY_OBJECT);
_local2.addSound(SoundConfig.SFX_BUGS);
_local2.addSound(SoundConfig.SFX_RAT);
_local2.addSound(SoundConfig.SFX_SNAKES);
_local2.addAmbient(SoundConfig.SFX_BATS);
_local2.addAmbient(SoundConfig.SFX_DEEP_LAUGH);
_local2.addAmbient(SoundConfig.SFX_DOOR_CREAK);
_local2.addAmbient(SoundConfig.SFX_HOLE_HATCH_KNOCKS);
_local2.addAmbient(SoundConfig.SFX_MOAN);
}
}
}//package
Section 178
//Preloader (Preloader)
package {
import flash.events.*;
import flash.display.*;
import com.gskinner.utils.*;
public class Preloader extends MovieClip {
public var m_progress:MovieClip;
public static const EVENT_LOADER_HIDDEN:String = "onLoaderHidden";
public function Preloader(){
stop();
m_progress.container.tfProgress.text = "0%";
}
public function setProgress(_arg1:Number):void{
m_progress.container.tfProgress.text = (int((100 * _arg1)) + "%");
}
public function hide():void{
var _local1:FrameScriptManager = new FrameScriptManager(this);
_local1.setFrameScript("out_end", onFrameOutEnd);
gotoAndPlay("out");
}
private function onFrameOutEnd():void{
dispatchEvent(new Event(EVENT_LOADER_HIDDEN));
}
}
}//package
Section 179
//ScoreTableListItemAsset (ScoreTableListItemAsset)
package {
import flash.display.*;
import flash.text.*;
public dynamic class ScoreTableListItemAsset extends MovieClip {
public var scoreTxt:TextField;
public var nameTxt:TextField;
}
}//package
Section 180
//ScrollBarAsset (ScrollBarAsset)
package {
import flash.display.*;
public dynamic class ScrollBarAsset extends MovieClip {
public var track_mc:MovieClip;
public var up_mc:MovieClip;
public var down_mc:MovieClip;
public var drag_mc:MovieClip;
}
}//package
Section 181
//SliderThumb_disabledSkin (SliderThumb_disabledSkin)
package {
import flash.display.*;
public dynamic class SliderThumb_disabledSkin extends MovieClip {
}
}//package
Section 182
//SliderThumb_downSkin (SliderThumb_downSkin)
package {
import flash.display.*;
public dynamic class SliderThumb_downSkin extends MovieClip {
}
}//package
Section 183
//SliderThumb_overSkin (SliderThumb_overSkin)
package {
import flash.display.*;
public dynamic class SliderThumb_overSkin extends MovieClip {
}
}//package
Section 184
//SliderThumb_upSkin (SliderThumb_upSkin)
package {
import flash.display.*;
public dynamic class SliderThumb_upSkin extends MovieClip {
}
}//package
Section 185
//SliderTick_skin (SliderTick_skin)
package {
import flash.display.*;
public dynamic class SliderTick_skin extends MovieClip {
}
}//package
Section 186
//SliderTrack_disabledSkin (SliderTrack_disabledSkin)
package {
import flash.display.*;
public dynamic class SliderTrack_disabledSkin extends MovieClip {
}
}//package
Section 187
//SliderTrack_skin (SliderTrack_skin)
package {
import flash.display.*;
public dynamic class SliderTrack_skin extends MovieClip {
}
}//package
Section 188
//sndBats (sndBats)
package {
import flash.media.*;
public dynamic class sndBats extends Sound {
}
}//package
Section 189
//sndBugs (sndBugs)
package {
import flash.media.*;
public dynamic class sndBugs extends Sound {
}
}//package
Section 190
//sndDeepLaugh (sndDeepLaugh)
package {
import flash.media.*;
public dynamic class sndDeepLaugh extends Sound {
}
}//package
Section 191
//sndDemonicLaughter (sndDemonicLaughter)
package {
import flash.media.*;
public dynamic class sndDemonicLaughter extends Sound {
}
}//package
Section 192
//sndDoorCreak (sndDoorCreak)
package {
import flash.media.*;
public dynamic class sndDoorCreak extends Sound {
}
}//package
Section 193
//sndHeartbeat (sndHeartbeat)
package {
import flash.media.*;
public dynamic class sndHeartbeat extends Sound {
}
}//package
Section 194
//sndHoleHatchKnocks (sndHoleHatchKnocks)
package {
import flash.media.*;
public dynamic class sndHoleHatchKnocks extends Sound {
}
}//package
Section 195
//sndItemFallOnHatch (sndItemFallOnHatch)
package {
import flash.media.*;
public dynamic class sndItemFallOnHatch extends Sound {
}
}//package
Section 196
//sndJoker (sndJoker)
package {
import flash.media.*;
public dynamic class sndJoker extends Sound {
}
}//package
Section 197
//sndJoker2 (sndJoker2)
package {
import flash.media.*;
public dynamic class sndJoker2 extends Sound {
}
}//package
Section 198
//sndLongDragHeavyObject (sndLongDragHeavyObject)
package {
import flash.media.*;
public dynamic class sndLongDragHeavyObject extends Sound {
}
}//package
Section 199
//sndLoop (sndLoop)
package {
import flash.media.*;
public dynamic class sndLoop extends Sound {
}
}//package
Section 200
//sndMoan (sndMoan)
package {
import flash.media.*;
public dynamic class sndMoan extends Sound {
}
}//package
Section 201
//sndRat (sndRat)
package {
import flash.media.*;
public dynamic class sndRat extends Sound {
}
}//package
Section 202
//sndScream (sndScream)
package {
import flash.media.*;
public dynamic class sndScream extends Sound {
}
}//package
Section 203
//sndSnakes (sndSnakes)
package {
import flash.media.*;
public dynamic class sndSnakes extends Sound {
}
}//package
Section 204
//SoundConfig (SoundConfig)
package {
public class SoundConfig {
public static const MUSIC_GAME:String = "sndLoop";
public static const SFX_BATS:String = "sndBats";
public static const SFX_BUGS:String = "sndBugs";
public static const SFX_DEEP_LAUGH:String = "sndDeepLaugh";
public static const SFX_DEMONIC_LAUGHTER:String = "sndDemonicLaughter";
public static const SFX_DOOR_CREAK:String = "sndDoorCreak";
public static const SFX_HEARTBEAT:String = "sndHeartbeat";
public static const SFX_HOLE_HATCH_KNOCKS:String = "sndHoleHatchKnocks";
public static const SFX_ITEM_FALL_ON_HATCH:String = "sndItemFallOnHatch";
public static const SFX_JOKER:String = "sndJoker";
public static const SFX_JOKER_2:String = "sndJoker2";
public static const SFX_LONG_DRAG_HEAVY_OBJECT:String = "sndLongDragHeavyObject";
public static const SFX_MOAN:String = "sndMoan";
public static const SFX_RAT:String = "sndRat";
public static const SFX_SCREAM:String = "sndScream";
public static const SFX_SNAKES:String = "sndSnakes";
}
}//package
Section 205
//SubmissionFormAsset (SubmissionFormAsset)
package {
import flash.display.*;
import flash.text.*;
public dynamic class SubmissionFormAsset extends MovieClip {
public var infoTxt:TextField;
public var sendBtn:SimpleButton;
public var scoreTxt:TextField;
public var resetBtn:SimpleButton;
public var nameTxt:TextField;
}
}//package
Section 206
//Trailer_Pause (Trailer_Pause)
package {
import util.*;
public dynamic class Trailer_Pause extends StandardButton {
public function Trailer_Pause(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 207
//Trailer_Play (Trailer_Play)
package {
import util.*;
public dynamic class Trailer_Play extends StandardButton {
public function Trailer_Play(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 208
//Trailer_Scrubber (Trailer_Scrubber)
package {
import util.*;
public dynamic class Trailer_Scrubber extends StandardButton {
public function Trailer_Scrubber(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package