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batman-skycreeper.swf

This is the info page for
Flash #114665

(Click the ID number above for more basic data on this flash file.)


Text
<p align="right"><font face="SpeedoUltraSSK" size="19" color="#f2dd8c" letterSpacing="1.000000" kerning="0">0</font></p>

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T

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<p align="left"><font face="_sans" size="5" color="#000000" letterSpacing="0.000000" kerning="1"><b>Sounds</b></font></p>

Can you catch the Joker!

Play

Continue

The Joker has trapped Batman
between two skyscrapers.

Think ahead and plan your movements
so that the blocks fall in places
that are useful to you.

Use the falling concrete blocks and metal
beams to climb to the top of the buildings.

He is throwing all kinds of construction
material on the head of the Dark Knight.

Instructions

R

R

Move
Batman.

Make
Batman jump.

Start the
game over.

And be wary of the gas bomb the Joker will
soon throw at you. If you breathe the
poison, it’s game over.

Be careful not to get squashed by falling
blocks.

You can briefly cling to walls and surfaces: use
those skills to get momentum in your jumps!

<p align="left"><font face="_sans" size="5" color="#000000" letterSpacing="0.000000" kerning="1"><b>PopUp</b></font></p>

Move
Batman.

Make
Batman jump.

Start the
game over.

Close

R

No

Yes

Are you sure you
want to quit?

Climb to the top of the skyscrapers using
the objects dropped by the Joker.

Don’t forget you can briefly cling to walls and surfaces.

Resume

Quit

Sounds

Press

to try again

What a dark day…

The Joker has escaped!

<p align="right"><font face="SpeedoUltraSSK" size="30" color="#f7c750" letterSpacing="2.000000" kerning="0"><b>0</b></font></p>

ft

<p align="right"><font face="SpeedoUltraSSK" size="30" color="#dac8c7" letterSpacing="2.000000" kerning="0"><b>0</b></font></p>

ft

Menu

It’s over Joker. Surrender!

Oh! You’re no fun!
You’ve ruined my party!

Play Again

But how long
will the Joker
stay locked up?

Gotham City is
safe again!

ActionScript [AS1/AS2]

Frame 1
function _getHighScore(Void) { return(nScore); } function ShowHighScore() { if (NGameID != undefined) { loadMovie ((("WBHighScores.swf?GameID=" + NGameID) + "&GameScore=") + _getHighScore(), this.createEmptyMovieClip("mcHSBoard", this.getNextHighestDepth())); } } var sScore; var nScore; var bAnimDone = false; stop(); _root.onEnterFrame = function () { pctLoaded = Math.ceil((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); mcScrLoad.mcTxtLoad.txtPct = pctLoaded; if (_root.getBytesLoaded() == _root.getBytesTotal()) { delete this.onEnterFrame; gotoAndPlay ("initAtStart"); } };
Frame 9
new MainCTRL(this);
Frame 46
_root.bAnimDone = true; if (_root.bAnimDone) { _root.sScore = _root.mcState.mcHud.txtBest.text; _root.nScore = parseFloat(_root.sScore); _root.ShowHighScore(); trace(_root.nScore + "in here"); }
Symbol 5 MovieClip Frame 1
stop();
Symbol 5 MovieClip Frame 2
MainCTRL.oSounds.playSound("Intro_Logo_fade", 30);
Symbol 5 MovieClip Frame 60
stop(); MainCTRL.oMainCTRL.launchTitleScr();
Symbol 9 MovieClip Frame 1
stop();
Symbol 9 MovieClip Frame 2
MainCTRL.oSounds.playSound("Intro_Batman_fade", 20);
Symbol 9 MovieClip Frame 45
stop(); _parent.mcBackground.play();
Symbol 653 MovieClip [__Packages.State] Frame 0
class State { var mcRef, oRefMainCTRL, oRefGameCTRL, atState, nFrTotalAnim; function State (_mcRef) { mcRef = _mcRef; MainCTRL.addToBroadcaster(this); oRefMainCTRL = MainCTRL.oMainCTRL; oRefGameCTRL = MainCTRL.oGameCTRL; } function doAction() { this[atState](); } function doPause() { mcRef.mcState.stop(); } function doUnPause() { mcRef.mcState.play(); } function setState(_sState) { if (atState != _sState) { atState = _sState; mcRef.gotoAndStop(atState); nFrTotalAnim = mcRef.mcState._totalframes; doStateInit(atState); } } function doStateInit() { } function get _atState() { return(atState); } }
Symbol 654 MovieClip [__Packages.MainCTRL] Frame 0
class MainCTRL extends State { static var oMainCTRL, mcScreen, oPopUp, bAtPause, sResetType, sMusicAtPlay, oSounds, __get___sResetType, nBestScore, oGameCTRL; var bFirstLoad, setState, mcRef, atState, nFrTotalAnim; function MainCTRL (_mcRef) { super(_mcRef); initSounds(); oMainCTRL = this; bFirstLoad = true; setState("TitleCard"); mcScreen = _mcRef.mcState; initBroadcaster(); initVars(); } function launchTitleScr() { playMusic("Screen"); addToBroadcaster(this); addToBroadcaster(oPopUp); mcRef.mcScrLoad.swapDepths(mcRef.getNextHighestDepth()); mcRef.mcScrLoad.removeMovieClip(); mcRef.mcState.play(); } static function randomNumber(nMin, nMax) { var _local1 = Math.round(Math.random() * (nMax - nMin)) + nMin; return(_local1); } static function addToBroadcaster(_oToAdd) { oMainBroadcaster.addListener(_oToAdd); } static function removeFromBroadcaster(_oToRemove) { oMainBroadcaster.removeListener(_oToRemove); } static function setPause() { bAtPause = true; oMainBroadcaster.broadcastMessage("doPause"); } static function setUnPause() { bAtPause = false; oMainBroadcaster.broadcastMessage("doUnPause"); } function endWinScreen() { sResetType = "playAgain"; setState("Reset"); } function playMusic(_sType) { if ((_sType == "Screen") && (sMusicAtPlay != "Screen")) { oSounds.fadeOutAMusic("Music_Game"); oSounds.fadeInAMusic("Music_Screen"); sMusicAtPlay = "Screen"; } else if ((_sType == "Game") && (sMusicAtPlay != "Game")) { oSounds.fadeOutAMusic("Music_Screen"); oSounds.fadeInAMusic("Music_Game"); sMusicAtPlay = "Game"; } } function backGameMusic() { oSounds.fadeOutAMusic("Music_End"); playMusic("Screen"); } static function set _sResetType(_sNewValue) { sResetType = _sNewValue; //return(__get___sResetType()); } static function get _sMusicAtPlay() { return(sMusicAtPlay); } static function get _nBestScore() { return(nBestScore); } static function set _nBestScore(_nNewValue) { nBestScore = _nNewValue; //return(_nBestScore); } function initVars() { oPopUp = new PopUp(mcRef.mcPopUp); bAtPause = false; } function initSounds() { oSounds = new Sounds(mcRef); sMusicAtPlay = undefined; oSounds.playMusic("Music_Screen", 0, -1, 30); oSounds.playMusic("Music_Game", 0, -1, 10); } function EnterFrame() { if (!bAtPause) { oMainBroadcaster.broadcastMessage("doAction"); } else { oMainBroadcaster.broadcastMessage("doPauseAction"); } } function initBroadcaster() { oMainBroadcaster = {}; AsBroadcaster.initialize(oMainBroadcaster); mcRef.onEnterFrame = Delegate.create(this, EnterFrame); } static function clearBroadcaster() { for (var _local1 in oMainBroadcaster._listeners) { if (!oMainBroadcaster._listeners[_local1].bTransition) { oMainBroadcaster.removeListener(oMainBroadcaster._listeners[_local1]); } } } function doStateInit() { switch (atState) { case "TitleCard" : nBestScore = 0; if (bFirstLoad) { mcRef.mcState.stop(); mcRef.mcScrLoad.mcTxtLoad._visible = false; mcRef.mcScrLoad.mcBatman.play(); bFirstLoad = false; } else { playMusic("Screen"); } break; case "Game" : oPopUp.openPopUp("FadeIn"); oGameCTRL = new GameCTRL(mcScreen); oGameCTRL.initGameCTRL(); playMusic("Game"); break; case "EndAnim" : oSounds.playSound("EndAnim", 100); break; case "WinScreen" : nBestScore = 0; mcScreen.btnPlayAgain.onRelease = Delegate.create(this, doRelease, "btnPlayAgain"); mcScreen.btnPlayAgain.onRollOver = Delegate.create(this, doRollOverSnd); mcScreen.btnPlayAgain.onPress = Delegate.create(this, doPressSnd); break; case "Reset" : removeFromBroadcaster(oGameCTRL); for (var _local2 in oGameCTRL) { removeFromBroadcaster(oGameCTRL[_local2]); if (_local2.substr(0, 1) == "o") { delete oGameCTRL[_local2]; } } delete oGameCTRL; if (sResetType == "playAgain") { setState("Game"); } else if (sResetType == "EndAnim") { setState("EndAnim"); } else { setState("TitleCard"); mcRef.mcScrLoad.swapDepths(mcRef.getNextHighestDepth()); mcRef.mcScrLoad.removeMovieClip(); oPopUp.setState("FadeIn"); } Obstacle.nLastPosY = undefined; } } function doRelease(_btnType) { switch (_btnType) { case "Play" : case "Continue" : oSounds.playSound("Intro_Screen_move", 50); mcRef.mcState.play(); break; case "btnPlayAgain" : mcScreen.mcBatman.play(); oSounds.playSound("WinScr_Batman_jump", 100); } } function doRollOverSnd() { oSounds.btnRoll(); } function doPressSnd() { oSounds.btnClick(); } function TitleCard() { if (mcRef.mcState._currentframe == 16) { oSounds.playSound("Intro_RayLight_Flash", 30); } if (mcRef.mcState._currentframe == 47) { oSounds.playSound("Intro_item_4", 80); } if (mcRef.mcState._currentframe == 192) { oSounds.playSound("Obs_GasMove", 0, -1, 10); oSounds.fadeInASound("Obs_GasMove"); } if (mcRef.mcState._currentframe == 244) { oSounds.fadeOutASound("Obs_GasMove"); } if (mcRef.mcState._currentframe == 66) { mcRef.mcState.stop(); mcRef.mcState.btnPlay.onRelease = Delegate.create(this, doRelease, "Play"); mcRef.mcState.btnPlay.onRollOver = Delegate.create(this, doRollOverSnd); mcRef.mcState.btnPlay.onPress = Delegate.create(this, doPressSnd); } if (mcRef.mcState._currentframe == 145) { mcRef.mcState.stop(); mcRef.mcState.mcInstruction.btnContinue.onRelease = Delegate.create(this, doRelease, "Continue"); mcRef.mcState.mcInstruction.btnContinue.onRollOver = Delegate.create(this, doRollOverSnd); mcRef.mcState.mcInstruction.btnContinue.onPress = Delegate.create(this, doPressSnd); } if (mcRef.mcState._currentframe == 191) { mcRef.mcState.stop(); mcRef.mcState.mcInstruction.btnContinue.onRelease = Delegate.create(this, doRelease, "Continue"); mcRef.mcState.mcInstruction.btnContinue.onRollOver = Delegate.create(this, doRollOverSnd); mcRef.mcState.mcInstruction.btnContinue.onPress = Delegate.create(this, doPressSnd); } if (mcRef.mcState._currentframe == 243) { mcRef.mcState.stop(); mcRef.mcState.mcInstruction.btnContinue.onRelease = Delegate.create(this, doRelease, "Continue"); mcRef.mcState.mcInstruction.btnContinue.onRollOver = Delegate.create(this, doRollOverSnd); mcRef.mcState.mcInstruction.btnContinue.onPress = Delegate.create(this, doPressSnd); } if (mcRef.mcState._currentframe == nFrTotalAnim) { setState("Game"); } } function EndAnim() { if (mcRef.mcState._currentframe == 240) { backGameMusic(); } if (mcRef.mcState._currentframe == nFrTotalAnim) { setState("WinScreen"); } } static var oMainBroadcaster = {}; }
Symbol 655 MovieClip [__Packages.GameCTRL] Frame 0
class GameCTRL { static var oRefKeys, aLockKey, oLastCreateObstacle; var mcRef, nAtTimeLaunch, nTimeLaunchObs, nAtObstacle, nJumpDone, mcScreen, __get___nJumpDone, oBatman, oBackground, oHud, oGasBomb; function GameCTRL (_mcRef) { mcRef = _mcRef; MainCTRL.addToBroadcaster(this); } function doAction() { nAtTimeLaunch++; if (nAtTimeLaunch == nTimeLaunchObs) { nAtTimeLaunch = 0; setTimeLaunchObs(); createObstacle(); } checkKey(); } function doPauseAction() { checkKey(); } function initGameCTRL() { oRefKeys = {bKeyLeft:false, bKeyUp:false, bKeyRight:false, bKeyDown:false, bR:false}; nTimeLaunchObs = 1; nAtTimeLaunch = 0; nAtObstacle = 0; aLockKey = false; nJumpDone = false; mcScreen = MainCTRL.mcScreen.mcWorld; createObject(); } function checkKeyUp() { if (!Key.isDown(38)) { nJumpDone = false; oRefKeys.bKeyUp = false; } if (!Key.isDown(39)) { oRefKeys.bKeyRight = false; } if (!Key.isDown(40)) { oRefKeys.bKeyDown = false; } if (!Key.isDown(37)) { oRefKeys.bKeyLeft = false; } if (!Key.isDown(82)) { oRefKeys.bR = false; } } function checkKeyDown() { if (Key.isDown(38) && (!nJumpDone)) { oRefKeys.bKeyUp = true; } if (Key.isDown(39)) { oRefKeys.bKeyRight = true; } if (Key.isDown(40)) { oRefKeys.bKeyDown = true; } if (Key.isDown(37)) { oRefKeys.bKeyLeft = true; } if (Key.isDown(82)) { oRefKeys.bR = true; } } static function checkIfNoKey() { for (var _local1 in oRefKeys) { if (oRefKeys[_local1]) { return(false); } } return(true); } function get _nAtObstacle() { return(nAtObstacle); } static function get _aLockKey() { return(aLockKey); } static function set _aLockKey(_aNewValue) { aLockKey = _aNewValue; //return(_aLockKey); } static function get _oRefKeys() { return(oRefKeys); } function set _nJumpDone(_aNewValue) { nJumpDone = _aNewValue; //return(__get___nJumpDone()); } static function get _nBOTTOM_LIMIT() { return(nBOTTOM_LIMIT); } static function get _oLastCreateObstacle() { return(oLastCreateObstacle); } function createObject() { oBatman = new Batman(mcScreen.mcBatman); mcScreen.createEmptyMovieClip("mcObstacleCtn", mcScreen.getNextHighestDepth()); oBatman.mcRef.swapDepths(mcScreen.mcObstacleCtn); mcScreen.mcWires.swapDepths(mcScreen.getNextHighestDepth()); oBackground = new Background(mcRef.mcWorld, mcRef.mcWorld.mcBatman); oHud = new Hud(mcRef.mcHud); } function createObstacle() { nAtObstacle++; nAtTNTonWall++; var _local2; if (nAtObstacle == nNBR_LAUNCH_BOMB) { _local2 = "GasBomb"; } else if (nAtTNTonWall == nTNT_ON_WALL) { _local2 = "TNT"; nAtTNTonWall = 0; } else { _local2 = findObsType(); } if ((_local2 != "TNT") && (_local2 != "GasBomb")) { mcScreen.mcObstacleCtn.attachMovie(_local2, "mcObstacle_" + nAtObstacle, mcScreen.mcObstacleCtn.getNextHighestDepth()); this["oObstacle_" + nAtObstacle] = new Obstacle(mcScreen.mcObstacleCtn["mcObstacle_" + nAtObstacle], nAtObstacle, _local2); oLastCreateObstacle = this["oObstacle_" + nAtObstacle]; } else if (_local2 == "TNT") { mcScreen.mcObstacleCtn.attachMovie(_local2, "mcObstacle_" + nAtObstacle, mcScreen.mcObstacleCtn.getNextHighestDepth()); this["oObstacle_" + nAtObstacle] = new TNT(mcScreen.mcObstacleCtn["mcObstacle_" + nAtObstacle], nAtObstacle, ((nAtTNTonWall == 0) ? true : false)); oLastCreateObstacle = this["oObstacle_" + nAtObstacle]; } else if (_local2 == "GasBomb") { mcScreen.mcObstacleCtn.attachMovie(_local2, "mcGasBomb", mcScreen.mcObstacleCtn.getNextHighestDepth()); oGasBomb = new GasBomb(mcScreen.mcObstacleCtn.mcGasBomb, nAtObstacle); oLastCreateObstacle = oGasBomb; } } function setTimeLaunchObs() { nTimeLaunchObs = MainCTRL.randomNumber(oTIME_LAUNCH_RANGE.Min, oTIME_LAUNCH_RANGE.Max); } function checkKey() { checkKeyUp(); checkKeyDown(); } function resetAllKey() { for (var _local1 in oRefKeys) { oRefKeys[_local1] = false; } } function findObsType() { var _local4 = oHud.__get___atHeight(); var _local2; var _local5; var _local3; if (_local4 < aObstacleRange[0]) { _local2 = oObstacleRangeType.range_1; } else if (_local4 < aObstacleRange[1]) { _local2 = oObstacleRangeType.range_2; } else if (_local4 < aObstacleRange[2]) { _local2 = oObstacleRangeType.range_3; } else { _local2 = oObstacleRangeType.range_4; } _local5 = MainCTRL.randomNumber(1, 100); if (_local5 < _local2[0]) { _local3 = aObstacleType[0]; } else if (_local5 < _local2[1]) { _local3 = aObstacleType[1]; } else if (_local5 < _local2[2]) { _local3 = aObstacleType[2]; } else { _local3 = aObstacleType[3]; } return(_local3); } static var oTIME_LAUNCH_RANGE = {Min:50, Max:105}; static var nBOTTOM_LIMIT = -27; static var nNBR_LAUNCH_BOMB = 1; static var aObstacleType = ["Rock_Big", "Rock_Bigger", "SteelBar", "TNT"]; static var aObstacleRange = [200, 600, 800]; static var oObstacleRangeType = {range_1:[50, 90, 95], range_2:[50, 85, 90], range_3:[45, 80, 85], range_4:[40, 70, 80]}; static var nTNT_ON_WALL = 5; var nAtTNTonWall = 0; static var oMAX_RANGE = {Left:50, Right:450}; }
Symbol 656 MovieClip [__Packages.Background] Frame 0
class Background { var mcRef, mcTarget; function Background (_mcRef, _mcTarget) { mcRef = _mcRef; mcTarget = _mcTarget; MainCTRL.addToBroadcaster(this); } function changeTarget(_mcRef) { mcTarget = _mcRef; } function doAction() { checkTargetPos(); moveFog(); } function checkTargetPos() { var _local3 = 0; var _local2 = 0; var _local7 = nSTAGE_WIDTH / 2; var _local6 = nSTAGE_HEIGTH / 1.3; var _local5 = getMainGameCoord().x; var _local4 = getMainGameCoord().y; if ((_local5 < _local7) && (mcRef._x < nMAX_X_POS)) { _local3 = (_local7 - _local5) / nSLOW_DOWN_RATIO; } else if ((_local5 > _local7) && (mcRef._x > nMIN_X_POS)) { _local3 = (-(_local5 - _local7)) / nSLOW_DOWN_RATIO; } if ((_local3 > 0) && (_local3 <= nSPEED_MIN)) { _local3 = 0; } else if ((_local3 < 0) && (_local3 >= (-nSPEED_MIN))) { _local3 = 0; } if ((_local4 < _local6) && (mcRef._y < nMAX_Y_POS)) { _local2 = (_local6 - _local4) / nSLOW_DOWN_RATIO; } else if ((_local4 > _local6) && (mcRef._y > nMIN_Y_POS)) { _local2 = (-(_local4 - _local6)) / nSLOW_DOWN_RATIO; } if ((_local2 > 0) && (_local2 <= nSPEED_MIN)) { _local2 = 0; } else if ((_local2 < 0) && (_local2 >= (-nSPEED_MIN))) { _local2 = 0; } if ((_local3 != 0) || (_local2 != 0)) { move(_local3, _local2); } } function getMainGameCoord() { var _local2 = new Object(); _local2.x = 0; _local2.y = 0; _local2.x = mcTarget._x; _local2.y = mcTarget._y; mcRef.localToGlobal(_local2); return(_local2); } function move(_nXSpeed, _nYSpeed) { mcRef._x = mcRef._x + _nXSpeed; mcRef._y = mcRef._y + _nYSpeed; mcRef.mcCity_1._y = mcRef.mcCity_1._y - (_nYSpeed / 2); mcRef.mcCity_2._y = mcRef.mcCity_2._y - (_nYSpeed / 1.95); mcRef.mcCity_3._y = mcRef.mcCity_3._y - (_nYSpeed / 1.9); mcRef.mcFog_1._y = mcRef.mcFog_1._y - (_nYSpeed / 3); mcRef.mcFog_2._y = mcRef.mcFog_2._y - (_nYSpeed / 2.5); mcRef.mcFog_3._y = mcRef.mcFog_3._y - (_nYSpeed / 2.2); mcRef.mcSky._y = mcRef.mcSky._y - (_nYSpeed / 1.6); if (mcRef._x < nMIN_X_POS) { mcRef._x = nMIN_X_POS; } else if (mcRef._x > nMAX_X_POS) { mcRef._x = nMAX_X_POS; } if (mcRef._y < nMIN_Y_POS) { mcRef._y = nMIN_Y_POS; } else if (mcRef._y > nMAX_Y_POS) { mcRef._y = nMAX_Y_POS; } } function moveFog() { if (mcRef.mcFog_1._x > 0) { mcRef.mcFog_1._x = mcRef.mcFog_1._x - nSPEED_FOG; } else { mcRef.mcFog_1._x = nRestartFogPos; } if (mcRef.mcFog_2._x > 0) { mcRef.mcFog_2._x = mcRef.mcFog_2._x - nSPEED_FOG; } else { mcRef.mcFog_2._x = nRestartFogPos; } if (mcRef.mcFog_3._x > 0) { mcRef.mcFog_3._x = mcRef.mcFog_3._x - nSPEED_FOG; } else { mcRef.mcFog_3._x = nRestartFogPos; } } var nSLOW_DOWN_RATIO = 3; var nSPEED_MIN = 0.5; var nMAX_X_POS = 0; var nMIN_X_POS = 0; var nSTAGE_WIDTH = 600; var nSTAGE_HEIGTH = 400; var nMIN_Y_POS = 0; var nMAX_Y_POS = 2800; var nSPEED_FOG = 0.1; var nRATIO_CITY = 2; var nRestartFogPos = 1400; }
Symbol 657 MovieClip [__Packages.Batman] Frame 0
class Batman extends State { var nAtHorSpeed, nAtDuration, bStopRun, bIsHit, bAtDeath, bGrabSndAtPlay, SjumpRight, SjumpLeft, EjumpRight, EjumpLeft, DeadGrdLeft, DeadGasLeft, DeadGrdRight, DeadGasRight, IdleRight, IdleLeft, FallDownLeft, HitTopLeft, FallDownRight, HitTopRight, mcRef, sDir, atState, sCurrentState, nAjustSpeed, __get___nAtHorSpeed, __get___bStopRun, bIsTNT, __get___bIsTNT, nAtTimeBeforeCTRL, setState, oRefGameCTRL, sBlockSideMove, nFrTotalAnim; function Batman (_mcRef) { super(_mcRef); nAtHorSpeed = 3; nAtDuration = 0; bStopRun = false; bIsHit = false; bAtDeath = false; bGrabSndAtPlay = false; oRefKeys = GameCTRL._oRefKeys; SjumpRight = Delegate.create(this, Sjump); SjumpLeft = Delegate.create(this, Sjump); EjumpRight = Delegate.create(this, Ejump); EjumpLeft = Delegate.create(this, Ejump); DeadGrdLeft = Delegate.create(this, Dead); DeadGasLeft = Delegate.create(this, Dead); DeadGrdRight = Delegate.create(this, Dead); DeadGasRight = Delegate.create(this, Dead); IdleRight = Delegate.create(this, Idle); IdleLeft = Delegate.create(this, Idle); FallDownLeft = Delegate.create(this, FallDown); HitTopLeft = Delegate.create(this, HitTop); FallDownRight = Delegate.create(this, FallDown); HitTopRight = Delegate.create(this, HitTop); changeDir("Idle", "Right"); } function findPosition() { return({x:mcRef._x, y:mcRef._y}); } function changeDir(_sState, _sDir) { if (_sState == "Idle") { nAtHorSpeed = 3; } if (_sDir != undefined) { if (((sDir == "Left") && (_sDir == "Right")) || ((sDir == "Right") && (_sDir == "Left"))) { if (nAtHorSpeed > 5) { nAtHorSpeed = 5; } } } bStopRun = false; changeState(_sState, _sDir); } function doAction() { this[atState](); doKeyAction(); } function doPauseAction() { if ((sCurrentState == "DeadGrd") || (sCurrentState == "DeadGas")) { this[atState](); } } function startJump() { var _local2 = checkHit(); if ((_local2.length == 0) || (1(_local2.length = _local2[0] == "Bottom"))) { nAjustSpeed = nJUMP_MAX_SPEED; changeState("Sjump", sDir); } } function ajustPosition(_mcObstacleHit, _sHitType, _sObstacleType) { if (_sObstacleType != "TNT") { var _local2 = getGlobalCoordinate(_mcObstacleHit, true); switch (_sHitType) { case "Bottom" : nAjustSpeed = 0; changeDir("Idle"); mcRef._y = _local2.y + 5; break; case "Side" : changeState("Grab", sDir); var _local3 = getGlobalCoordinate(mcRef[("mcSideHit_" + sDir) + "_1"], true); var _local4 = (_mcObstacleHit._width / 2) - 2; if (sDir == "Right") { mcRef._x = mcRef._x + ((_local2.x - _local4) - _local3.x); } else { mcRef._x = mcRef._x - (_local3.x - (_local2.x + _local4)); } } } } function doHitAction(_oObstacleHit, _sHitDir) { var _local3 = _oObstacleHit.__get___atState(); switch (_sHitDir) { case "Top" : if (_local3 == "Fall") { if (_oObstacleHit.sOBSTACLE_TYPE != "GasBomb") { changeState("DeadGrd"); if (_oObstacleHit.sOBSTACLE_TYPE == "TNT") { _oObstacleHit.setState("Hit"); } } } break; case "Jump" : if (_local3 == "Fall") { if (_oObstacleHit.sOBSTACLE_TYPE == "TNT") { _oObstacleHit.setState("Hit"); changeState("DeadGrd"); } else { nAjustSpeed = 10; nAtHorSpeed = 10; changeState("HitTop", sDir); } } else { nAjustSpeed = 5; nAtHorSpeed = 10; changeState("HitTop", sDir); } } } function set _nAtHorSpeed(_nNewValue) { nAtHorSpeed = _nNewValue; //return(__get___nAtHorSpeed()); } function set _bStopRun(_bNewValue) { bStopRun = _bNewValue; //return(__get___bStopRun()); } function get _oBatPos() { var _local2 = getGlobalCoordinate(mcRef, false); return(_local2); } function set _bIsTNT(_bNewValue) { bIsTNT = _bNewValue; //return(__get___bIsTNT()); } function get _sCurrentState() { return(sCurrentState); } function get _sBatmanDir() { return(sDir); } function changeState(_sNewState, _sDir) { if (!bAtDeath) { if (_sNewState == "HitTop") { nAtTimeBeforeCTRL = 0; } if (_sNewState == "DeadGrd") { bAtDeath = true; } sCurrentState = _sNewState; if (_sDir != undefined) { sDir = _sDir; } setState(_sNewState + sDir); } } function checkHitIdle() { var _local2 = new Library.ArrayCollection(checkHit(true, true, false)); if (_local2.contains("Top")) { var _local3 = getGlobalCoordinate(mcRef.mcTopHit_1, false); MainCTRL.oMainBroadcaster.broadcastMessage("checkObjHitBatman", _local3, "Top"); } if (mcRef._y < nBOTTOM_LIMIT) { if (!_local2.contains("Bottom")) { bIsHit = false; nAtHorSpeed = 10; changeState("FallDown", sDir); } } } function checkHitObstacle() { var _local2 = new Library.ArrayCollection(checkHit()); if (_local2.contains("Side")) { setHit(); } else if (_local2.contains("Top")) { var _local3 = getGlobalCoordinate(mcRef.mcTopHit_1, false); MainCTRL.oMainBroadcaster.broadcastMessage("checkObjHitBatman", _local3, "Top"); } if (mcRef.hitTest(oRefGameCTRL.mcRef["mcHitWall_" + sDir])) { setHit(); return(undefined); } if (mcRef._y < nBOTTOM_LIMIT) { if (!_local2.contains("Bottom")) { changeState("Ejump", sDir); } } } function checkJumpHit(_sVertDir) { checkHitGround(); if (mcRef[("mcSideHit_" + sDir) + "_1"].hitTest(oRefGameCTRL.mcRef["mcHitWall_" + sDir]) || (mcRef[("mcSideHit_" + sDir) + "_2"].hitTest(oRefGameCTRL.mcRef["mcHitWall_" + sDir]))) { if (sDir == "Right") { mcRef._x = oRefGameCTRL.mcRef["mcHitWall_" + sDir]._x - (mcRef._width / 5); } else { mcRef._x = oRefGameCTRL.mcRef["mcHitWall_" + sDir]._x + (mcRef._width / 5); } changeState("Grab", sDir); } var _local2; if (_sVertDir == "Up") { _local2 = checkHit(); } else { _local2 = checkHit(true, true, true); } if (_local2.length > 0) { if (_local2.length == 1) { switch (_local2[0]) { case "Bottom" : if (sCurrentState == "Ejump") { var _local3 = getGlobalCoordinate(mcRef.mcBottomHit_1, false); MainCTRL.oMainBroadcaster.broadcastMessage("checkClipHitBatman", _local3, "Bottom"); } break; case "Top" : var _local3 = getGlobalCoordinate(mcRef.mcTopHit_1, false); MainCTRL.oMainBroadcaster.broadcastMessage("checkObjHitBatman", _local3, "Jump"); break; case "Side" : _local3 = getGlobalCoordinate(mcRef[("mcSideHit_" + sDir) + "_1"], false); MainCTRL.oMainBroadcaster.broadcastMessage("checkClipHitBatman", _local3, "Side"); } } else { nAtHorSpeed = 10; changeState("HitTop", sDir); } } } function checkGrabHit() { if (!checkHitGround()) { var _local2 = new Library.ArrayCollection(checkHit()); if (_local2.contains("Top")) { var _local3 = getGlobalCoordinate(mcRef.mcTopHit_1, false); MainCTRL.oMainBroadcaster.broadcastMessage("checkObjHitBatman", _local3, "Jump"); } if ((_local2.__get__length() == 0) || ((_local2.__get__length() == 1) && (_local2.contains("Top")))) { if (!mcRef[("mcSideHit_" + sDir) + "_1"].hitTest(oRefGameCTRL.mcRef["mcHitWall_" + sDir])) { nAtHorSpeed = 10; nAjustSpeed = 0; changeState("FallDown", sDir); } } else if (mcRef._y < nBOTTOM_LIMIT) { if (_local2.contains("Bottom")) { nAjustSpeed = 0; changeDir("Idle"); } } } } function checkFallDown() { if (!checkHitGround()) { var _local2 = new Library.ArrayCollection(checkHit(true, false, true)); if (_local2.__get__length() > 1) { setHit(); } else if (_local2.contains("Top")) { var _local3 = getGlobalCoordinate(mcRef.mcTopHit_1, false); MainCTRL.oMainBroadcaster.broadcastMessage("checkObjHitBatman", _local3, "Jump"); } else if (_local2.contains("Bottom")) { nAjustSpeed = 0; changeDir("Idle"); var _local3 = getGlobalCoordinate(mcRef.mcBottomHit_1, false); MainCTRL.oMainBroadcaster.broadcastMessage("checkClipHitBatman", _local3, "Bottom"); } } } function checkHit(_bNoBottom, _bNoTop, _bNoSide) { var _local4 = []; var _local2; var _local3; if (_bNoBottom == undefined) { _bNoSide = true; _bNoTop = _bNoSide; _bNoBottom = _bNoTop; } if (_bNoBottom) { _local2 = getGlobalCoordinate(mcRef.mcBottomHit_1, false); _local3 = getGlobalCoordinate(mcRef.mcBottomHit_2, false); if (oRefGameCTRL.mcScreen.mcObstacleCtn.hitTest(_local2.x, _local2.y, true) || (oRefGameCTRL.mcScreen.mcObstacleCtn.hitTest(_local3.x, _local3.y, true))) { _local4.push("Bottom"); } } if (_bNoTop) { _local2 = getGlobalCoordinate(mcRef.mcTopHit_1, false); if (oRefGameCTRL.mcScreen.mcObstacleCtn.hitTest(_local2.x, _local2.y, true)) { _local4.push("Top"); } } if (_bNoSide) { _local2 = getGlobalCoordinate(mcRef[("mcSideHit_" + sDir) + "_1"], false); _local3 = getGlobalCoordinate(mcRef[("mcSideHit_" + sDir) + "_2"], false); if (oRefGameCTRL.mcScreen.mcObstacleCtn.hitTest(_local2.x, _local2.y, true) || (oRefGameCTRL.mcScreen.mcObstacleCtn.hitTest(_local3.x, _local3.y, true))) { sBlockSideMove = sDir; _local4.push("Side"); } else { sBlockSideMove = null; } } return(_local4); } function checkHitGround() { if (mcRef._y >= GameCTRL.__get___nBOTTOM_LIMIT()) { mcRef._y = GameCTRL._nBOTTOM_LIMIT; MainCTRL.oSounds.playSound("Batman_landing", 20); nAjustSpeed = 0; changeDir("Idle"); return(true); } return(false); } function setHit() { nAtHorSpeed = 3; bStopRun = false; GameCTRL.__set___aLockKey(true); bIsHit = true; changeState("Hit", sDir); } function ajustSpeed() { if (bStopRun) { if (nAtHorSpeed > 3) { nAtHorSpeed = nAtHorSpeed - 0.5; } else { bStopRun = false; changeDir("Idle"); } } else if (nAtHorSpeed < nMaxHorSPEED) { nAtHorSpeed = nAtHorSpeed + 0.5; } } function getGlobalCoordinate(_mcRef, _bSetLocal) { var _local2 = {x:_mcRef._x, y:_mcRef._y}; _mcRef._parent.localToGlobal(_local2); if (_bSetLocal) { oRefGameCTRL.mcScreen.globalToLocal(_local2); } return(_local2); } function doKeyAction() { if (!bIsHit) { switch (sCurrentState) { case "Idle" : case "Run" : if (oRefKeys.bKeyRight) { changeDir("Run", "Right"); } if (oRefKeys.bKeyLeft) { changeDir("Run", "Left"); } if (oRefKeys.bKeyUp) { startJump(); } if (!GameCTRL.checkIfNoKey()) { break; } _bStopRun = (true); } if (oRefKeys.bR) { GasBomb.stopGasSound(); MainCTRL.__set___sResetType("playAgain"); MainCTRL.oPopUp.openPopUp("FadeOut"); } } } function doStateInit() { stopSound(); switch (sCurrentState) { case "DeadGas" : MainCTRL.oSounds.playSound("Batman_HurtGas", 30); GasBomb.stopGasSound(); MainCTRL.oMainCTRL.playMusic("Screen"); MainCTRL.setPause(); mcRef.mcState.play(); break; case "DeadGrd" : MainCTRL.oSounds.playSound("Batman_HurtObs", 40); GasBomb.stopGasSound(); MainCTRL.oMainCTRL.playMusic("Screen"); MainCTRL.setPause(); mcRef.mcState.play(); break; case "Sjump" : MainCTRL.oSounds.playSound("Batman_StartJump", 10); break; case "Ejump" : MainCTRL.oSounds.stopSound("Batman_StartJump"); MainCTRL.oSounds.playSound("Batman_EndJump", 50); break; case "Hit" : MainCTRL.oSounds.playSound("Batman_Hit", 8); break; case "VertJump" : MainCTRL.oSounds.playSound("Batman_EndJump", 50); break; case "FallDown" : MainCTRL.oSounds.playSound("Batman_EndJump", 50); } } function stopSound() { MainCTRL.oSounds.stopSound("Batman_EndJump"); MainCTRL.oSounds.stopSound("Batman_Run1"); MainCTRL.oSounds.stopSound("Batman_Run2"); if (sCurrentState != "Grab") { stopGrabSnd(); } } function playWalkSnd() { if (mcRef.mcState._currentframe == 6) { MainCTRL.oSounds.playSound("Batman_Run1", 5); } if (mcRef.mcState._currentframe == 12) { MainCTRL.oSounds.playSound("Batman_Run2", 5); } } function stopGrabSnd() { bGrabSndAtPlay = false; MainCTRL.oSounds.stopSound("Batman_Grab"); } function Idle() { bIsHit = false; checkHitIdle(); } function RunRight() { if (!bIsHit) { playWalkSnd(); ajustSpeed(); checkHitObstacle(); mcRef._x = mcRef._x + nAtHorSpeed; } } function RunLeft() { if (!bIsHit) { playWalkSnd(); ajustSpeed(); checkHitObstacle(); mcRef._x = mcRef._x - nAtHorSpeed; } } function HitRight() { nAtDuration++; if (nAtDuration < nHIT_DURATION) { mcRef._x = mcRef._x - 1; } else { bIsHit = false; changeDir("Idle"); nAtDuration = 0; } checkHitIdle(); } function HitTop() { nAtTimeBeforeCTRL++; if (nAtTimeBeforeCTRL > nTIME_BEFORE_CTRL) { if (GameCTRL.__get___oRefKeys().bKeyRight) { if (sDir == "Left") { changeState("FallDown", "Right"); } mcRef._x = mcRef._x + nJUMP_SPEED; if (mcRef._x > oMAX_RANGE.right) { mcRef._x = oMAX_RANGE.right; } } else if (GameCTRL.__get___oRefKeys().bKeyLeft) { if (sDir == "Right") { changeState("FallDown", "Left"); } mcRef._x = mcRef._x - nJUMP_SPEED; if (mcRef._x < oMAX_RANGE.left) { mcRef._x = oMAX_RANGE.left; } } } nAjustSpeed = nAjustSpeed + nJUMP_SPEED_MODIF; if (nAjustSpeed > nMAX_FALL_SPEED) { nAjustSpeed = nMAX_FALL_SPEED; } mcRef._y = mcRef._y + nAjustSpeed; checkFallDown(); } function HitLeft() { nAtDuration++; if (nAtDuration < nHIT_DURATION) { mcRef._x = mcRef._x + 1; } else { bIsHit = false; changeDir("Idle"); nAtDuration = 0; } checkHitIdle(); } function Sjump() { nAjustSpeed = nAjustSpeed - nJUMP_SPEED_MODIF; if (nAjustSpeed > 0) { mcRef._y = mcRef._y - nAjustSpeed; } else { nAjustSpeed = 0; changeState("Ejump", sDir); } if (GameCTRL.__get___oRefKeys().bKeyRight) { if (sDir == "Left") { changeState("Sjump", "Right"); } mcRef._x = mcRef._x + nJUMP_SPEED; } else if (GameCTRL.__get___oRefKeys().bKeyLeft) { if (sDir == "Right") { changeState("Sjump", "Left"); } mcRef._x = mcRef._x - nJUMP_SPEED; } checkJumpHit("Up"); } function Ejump() { nAjustSpeed = nAjustSpeed + nJUMP_SPEED_MODIF; if (nAjustSpeed > nMAX_FALL_SPEED) { nAjustSpeed = nMAX_FALL_SPEED; } mcRef._y = mcRef._y + nAjustSpeed; if (GameCTRL.__get___oRefKeys().bKeyRight) { if (sDir == "Left") { changeState("Ejump", "Right"); } if (sBlockSideMove != sDir) { mcRef._x = mcRef._x + nJUMP_SPEED; } } else if (GameCTRL.__get___oRefKeys().bKeyLeft) { if (sDir == "Right") { changeState("Ejump", "Left"); } if (sBlockSideMove != sDir) { mcRef._x = mcRef._x - nJUMP_SPEED; } } checkJumpHit("Down"); } function GrabRight() { if (mcRef.mcState._currentframe == 10) { if (!bGrabSndAtPlay) { bGrabSndAtPlay = true; MainCTRL.oSounds.playSound("Batman_Grab", 5, -1); } } if (oRefKeys.bKeyLeft && (!oRefKeys.bKeyRight)) { nAjustSpeed = 0; changeState("Ejump", "Left"); } else if (oRefKeys.bKeyUp && (oRefKeys.bKeyRight)) { nAjustSpeed = nVERT_JUMP_MAX_SPEED; nAtHorSpeed = 6; oRefKeys.bKeyUp = false; MainCTRL.oGameCTRL.__set___nJumpDone(true); changeState("VertJump", "Right"); } else if (oRefKeys.bKeyRight) { mcRef._y = mcRef._y + nGRAB_DOWN_SPEED; } else if (GameCTRL.checkIfNoKey()) { nAjustSpeed = 0; changeState("FallDown", "Right"); } checkGrabHit(); } function GrabLeft() { if (mcRef.mcState._currentframe == 10) { if (!bGrabSndAtPlay) { bGrabSndAtPlay = true; MainCTRL.oSounds.playSound("Batman_Grab", 5, -1); } } if (oRefKeys.bKeyRight && (!oRefKeys.bKeyLeft)) { nAjustSpeed = 0; changeState("Ejump", "Right"); } else if (oRefKeys.bKeyUp && (oRefKeys.bKeyLeft)) { nAjustSpeed = nVERT_JUMP_MAX_SPEED; nAtHorSpeed = 6; oRefKeys.bKeyUp = false; MainCTRL.oGameCTRL.__set___nJumpDone(true); changeState("VertJump", "Left"); } else if (oRefKeys.bKeyLeft) { mcRef._y = mcRef._y + nGRAB_DOWN_SPEED; } else if (GameCTRL.checkIfNoKey()) { nAjustSpeed = 0; changeState("FallDown", "Left"); } checkGrabHit(); } function VertJumpLeft() { if (nAtHorSpeed != 0) { nAtHorSpeed = nAtHorSpeed - nJUMP_VERT_SPEED_MODIF; mcRef._x = mcRef._x + nAtHorSpeed; } else if (oRefKeys.bKeyRight) { changeState("Sjump", "Right"); } else if (oRefKeys.bKeyLeft) { changeState("Sjump", "Left"); } nAjustSpeed = nAjustSpeed - nJUMP_VERT_SPEED_MODIF; if (nAjustSpeed > 0) { mcRef._y = mcRef._y - nAjustSpeed; } else { changeState("FallDown", "Left"); } checkJumpHit("Up"); } function VertJumpRight() { if (nAtHorSpeed != 0) { nAtHorSpeed = nAtHorSpeed - nJUMP_VERT_SPEED_MODIF; mcRef._x = mcRef._x - nAtHorSpeed; } else if (oRefKeys.bKeyLeft) { changeState("Sjump", "Left"); } else if (oRefKeys.bKeyRight) { changeState("Sjump", "Right"); } nAjustSpeed = nAjustSpeed - nJUMP_VERT_SPEED_MODIF; if (nAjustSpeed > 0) { mcRef._y = mcRef._y - nAjustSpeed; } else { changeState("FallDown", "Right"); } checkJumpHit("Up"); } function Dead() { if (mcRef.mcState._currentframe >= nFrTotalAnim) { mcRef.mcState.stop(); if (MainCTRL.oPopUp.__get___atState() == "Idle") { MainCTRL.oPopUp.openPopUp("MenuIn", "Lose"); bAtDeath = false; } } } function FallDown() { if (oRefKeys.bKeyLeft) { nAjustSpeed = 5; changeState("Ejump", "Left"); return(undefined); } if (oRefKeys.bKeyRight) { nAjustSpeed = 5; changeState("Ejump", "Right"); return(undefined); } nAjustSpeed = nAjustSpeed + nJUMP_SPEED_MODIF; if (nAjustSpeed > nMAX_FALL_SPEED) { nAjustSpeed = nMAX_FALL_SPEED; } mcRef._y = mcRef._y + nAjustSpeed; checkFallDown(); } var nMaxHorSPEED = 12; var nJUMP_SPEED = 5; var nVERT_JUMP_SPEED = 5; var nGRAB_DOWN_SPEED = 2; static var nHIT_DURATION = 12; var nBOTTOM_LIMIT = -27; static var nMAX_FALL_SPEED = 16; var nJUMP_MAX_SPEED = 10; var nVERT_JUMP_MAX_SPEED = 10; var nJUMP_SPEED_MODIF = 0.8; var nJUMP_VERT_SPEED_MODIF = 0.5; static var oMAX_RANGE = {left:68, right:433}; var oRefKeys = {}; var nTIME_BEFORE_CTRL = 10; }
Symbol 658 MovieClip [__Packages.Delegate] Frame 0
class Delegate extends Object { var func; function Delegate () { super(); } function DelegateArgs(f) { func = f; } static function create(obj, func) { var _local2 = function () { var _local3 = arguments.callee.target; var _local4 = arguments.callee.func; var _local2 = arguments.callee.arg; _local2 = _local2.concat(arguments); return(_local4.apply(_local3, _local2)); }; _local2.target = obj; _local2.func = func; _local2.arg = arguments.slice(2); return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 659 MovieClip [__Packages.Obstacle] Frame 0
class Obstacle extends State { static var nLastPosY; var nRefNbr, sMaterialType, setState, mcRef, oRefGameCTRL, nAtSpeed, atState, nFrTotalAnim; function Obstacle (_mcRef, _nRefNbr, _sMaterialType) { super(_mcRef); nRefNbr = _nRefNbr; sMaterialType = _sMaterialType; setState("Idle"); fallDown(); } function checkClipHitBatman(_oBatmanPos, _sHitType) { if (sOBSTACLE_TYPE != "TNT") { if (mcRef.hitTest(_oBatmanPos.x, _oBatmanPos.y, true)) { switch (_sHitType) { case "Bottom" : oRefGameCTRL.oBatman.ajustPosition(mcRef.mcHitZone, _sHitType, sOBSTACLE_TYPE); break; case "Side" : oRefGameCTRL.oBatman.ajustPosition(mcRef, _sHitType, sOBSTACLE_TYPE); } } } } function checkObjHitBatman(_oBatmanPos, _sHitDir) { if (mcRef.hitTest(_oBatmanPos.x, _oBatmanPos.y, true)) { oRefGameCTRL.oBatman.doHitAction(this, _sHitDir); } } function fallDown() { var _local2 = oRefGameCTRL.oBatman.findPosition(); mcRef._y = findVertPos(); mcRef._x = findHorPos(); nAtSpeed = nFALL_START_SPEED; setState("Fall"); } function findHorPos() { var _local5 = oRefGameCTRL.oBatman.findPosition(); var _local4 = _local5.x; var _local3 = mcRef._width / 2; var _local2; do { _local2 = MainCTRL.randomNumber(_local4 - nHOR_DROP_RANGE, _local4 + nHOR_DROP_RANGE); } while (((_local2 - _local3) < oMAX_RANGE.left) || ((_local2 + _local3) > oMAX_RANGE.right)); return(_local2); } function findVertPos() { var _local1 = (-MainCTRL.oGameCTRL.mcScreen._y) - nSTART_POSITION; if (_local1 > nLastPosY) { _local1 = nLastPosY; } nLastPosY = _local1; return(_local1); } function checkHit() { var _local2 = 1; while (_local2 <= oRefGameCTRL._nAtObstacle) { if (_local2 != nRefNbr) { if (mcRef.mcHitZone.hitTest(oRefGameCTRL.mcScreen.mcObstacleCtn["mcObstacle_" + _local2].mcHitZone)) { var _local3 = getGlobalCoordinate(oRefGameCTRL.mcScreen.mcObstacleCtn["mcObstacle_" + _local2].mcHitZone, true); mcRef._y = _local3.y; setState("Hit"); } } _local2++; } if (mcRef._y >= GameCTRL.__get___nBOTTOM_LIMIT()) { setState("Hit"); } } function getGlobalCoordinate(_mcRef, _bSetLocal) { var _local2 = {x:_mcRef._x, y:_mcRef._y}; _mcRef._parent.localToGlobal(_local2); if (_bSetLocal) { oRefGameCTRL.mcScreen.mcObstacleCtn.globalToLocal(_local2); } return(_local2); } function doStateInit() { switch (atState) { case "Fall" : var _local2 = "Obs_Falling_" + MainCTRL.randomNumber(1, 4); MainCTRL.oSounds.playSound(_local2, 0, 0, 20); MainCTRL.oSounds.fadeInASound(_local2); break; case "Hit" : if (sMaterialType == "SteelBar") { MainCTRL.oSounds.playSound("Obs_Hit_metal", 20); } else { MainCTRL.oSounds.playSound("Obs_Hit_rock", 20); } } } function Fall() { if (nAtSpeed < nFALL_MAX_SPEED) { nAtSpeed = nAtSpeed + nFALL_MODIF_SPEED; } mcRef._y = mcRef._y + nAtSpeed; updateAfterEvent(); checkHit(); } function Hit() { if (mcRef.mcState._currentframe >= nFrTotalAnim) { setState("Idle"); } } function Idle() { } static var nFALL_MAX_SPEED = 5; static var nFALL_START_SPEED = 1; static var nFALL_MODIF_SPEED = 1; static var nHOR_DROP_RANGE = 300; static var oMAX_RANGE = {left:50, right:450}; static var nSTART_POSITION = 600; var sOBSTACLE_TYPE = "Materials"; }
Symbol 660 MovieClip [__Packages.mx.utils.Collection] Frame 0
interface mx.utils.Collection { }
Symbol 661 MovieClip [__Packages.mx.utils.Iterator] Frame 0
interface mx.utils.Iterator { }
Symbol 662 MovieClip [__Packages.mx.utils.CollectionImpl] Frame 0
class mx.utils.CollectionImpl extends Object implements mx.utils.Collection { var _items; function CollectionImpl () { super(); _items = new Array(); } function addItem(item) { var _local2 = false; if (item != null) { _items.push(item); _local2 = true; } return(_local2); } function clear() { _items = new Array(); } function contains(item) { return(internalGetItem(item) > -1); } function getItemAt(index) { return(_items[index]); } function getIterator() { return(new mx.utils.IteratorImpl(this)); } function getLength() { return(_items.length); } function isEmpty() { return(_items.length == 0); } function removeItem(item) { var _local2 = false; var _local3 = internalGetItem(item); if (_local3 > -1) { _items.splice(_local3, 1); _local2 = true; } return(_local2); } function internalGetItem(item) { var _local3 = -1; var _local2 = 0; while (_local2 < _items.length) { if (_items[_local2] == item) { _local3 = _local2; break; } _local2++; } return(_local3); } }
Symbol 663 MovieClip [__Packages.mx.utils.IteratorImpl] Frame 0
class mx.utils.IteratorImpl implements mx.utils.Iterator { var _collection, _cursor; function IteratorImpl (coll) { _collection = coll; _cursor = 0; } function hasNext() { return(_cursor < _collection.getLength()); } function next() { return(_collection.getItemAt(_cursor++)); } }
Symbol 664 MovieClip [__Packages.Library.ArrayCollection] Frame 0
class Library.ArrayCollection extends mx.utils.CollectionImpl implements mx.utils.Collection { var _items, removeItem, getItemAt, contains; function ArrayCollection (_aArray) { super(); _items = ((_aArray == null) ? (new Array()) : (_aArray)); } function addItemAt(_oItem, _nIndex) { var _local2 = false; if (_oItem != null) { _items.splice(_nIndex, 0, _oItem); _local2 = true; } return(_local2); } function addMultiItems(_oItems) { var _local2 = false; if (_oItems != undefined) { var _local3 = objToArray(_oItems); _items = _items.concat(_local3); _local2 = true; } return(_local2); } function getItemIndex(_oItem) { var _local3 = -1; var _local4 = length; var _local2 = 0; while (_local2 < _local4) { if (_items[_local2] == _oItem) { _local3 = _local2; break; } _local2++; } return(_local3); } function removeItemAt(_nIndex) { return(removeItem(getItemAt(_nIndex))); } function containsAll(_oItems) { var _local3 = true; var _local2 = objToArray(_oItems); for (var _local4 in _local2) { if (!contains(_local2[_local4])) { _local3 = false; break; } } return(_local3); } function equals(_oItems) { var _local2 = false; if (findNbrSameItems(_oItems) == _items.length) { _local2 = true; } return(_local2); } function toArray() { return(_items); } function sortAsc() { _items.sort(); } function sortDes() { _items.sort(Array.DESCENDING); } function sortByAsc(_oField) { var _local2 = false; if (_oField != null) { _items.sortOn(_oField); _local2 = true; } return(_local2); } function sortByDes(_oField) { var _local2 = false; if (_oField != null) { _items.sortOn(_oField, Array.DESCENDING); _local2 = true; } return(_local2); } function mixAll() { var _local2 = _items.slice(); var _local5 = []; var _local4; var _local3; for (var _local6 in _local2) { _local4 = _local2.length - 1; _local3 = randomNumber(0, _local4); _local5.push(_local2[_local3]); _local2.splice(_local3, 1); } _items = _local5; } function rndPop(_oExclude) { var _local5 = new Library.ArrayCollection(objToArray(_oExclude)); var _local4 = []; do { var _local3 = _items.length - 1; var _local2 = randomNumber(0, _local3); _local4 = _items.slice(_local2, _local2 + 1); } while (_local5.contains(_local4[0])); return(_local4[0]); } function rndPopMulti(_nTotPop, _oExclude) { var _local4 = 0; var _local6 = []; var _local2 = {}; var _local3 = []; var _local7 = 0; if (_oExclude != undefined) { _local3 = objToArray(_oExclude); _local7 = findNbrSameItems(_local3); } var _local8 = _items.length - _local7; if (_nTotPop == undefined) { _nTotPop = 1; } else if (_nTotPop > _local8) { _nTotPop = _local8; } do { _local2 = rndPop(_local3); _local3.push(_local2); _local6.push(_local2); _local4++; } while (_local4 < _nTotPop); return(_local6); } function switchValue(_oFirstVal, _oSecondVal, _oSwitchType) { var _local6 = false; if (((_oFirstVal != undefined) && (_oSecondVal != undefined)) && (_oSwitchType != undefined)) { var _local3 = {}; var _local2 = {}; switch (_oSwitchType) { case "Index" : case 1 : _local3 = _items[_oFirstVal]; _local2 = _items[_oSecondVal]; _items[_oFirstVal] = _local2; _items[_oSecondVal] = _local3; break; case "Element" : case 2 : _local3 = getItemIndex(_oFirstVal); _local2 = getItemIndex(_oSecondVal); _items[_local3] = _oSecondVal; _items[_local2] = _oFirstVal; } _local6 = true; } return(_local6); } function findNbrSameItems(_oItems) { var _local4 = 0; var _local3 = objToArray(_oItems); var _local2 = 0; while (_local2 < _local3.length) { if (contains(_local3[_local2])) { _local4++; } _local2++; } return(_local4); } function duplicate() { var _local2 = new Library.ArrayCollection(_items.slice()); return(_local2); } function changeItemAt(_oItems, _nIndex) { var _local2 = false; if (_nIndex < _items.length) { _items[_nIndex] = _oItems; _local2 = true; } return(_local2); } function get length() { return(_items.length); } static function randomNumber(nMin, nMax) { var _local1 = Math.round(Math.random() * (nMax - nMin)) + nMin; return(_local1); } static function checkIfCollection(_oData) { return(_oData instanceof Library.ArrayCollection); } static function objToArray(_oData) { return((checkIfCollection(_oData) ? (_oData.toArray()) : (Array(_oData)))); } function traceAll() { trace(" "); trace("---- COLLECTION ----"); if (_items[0] instanceof Object) { for (var _local3 in _items) { trace((" * AtIndex : " + _local3) + " *"); for (var _local2 in _items[_local3]) { trace((("key: " + _local2) + ", value: ") + _items[_local3][_local2]); } } } else { trace("_items : " + _items); } trace(" "); } }
Symbol 665 MovieClip [__Packages.GasBomb] Frame 0
class GasBomb extends Obstacle { var nRefNbr, setState, bGasActive, mcGasClip, mcRef, fallDown, atState, nAtSpeed, nFrTotalAnim; function GasBomb (_mcRef, _nRefNbr) { super(_mcRef); nRefNbr = _nRefNbr; setState("Idle"); bGasActive = false; mcGasClip = mcRef._parent._parent.mcGas; fallDown(); } function doAction() { this[atState](); if (bGasActive) { moveGas(); } } static function stopGasSound() { MainCTRL.oSounds.stopSound("Obs_GasMove"); } function checkHit() { if (mcRef._y >= GameCTRL.__get___nBOTTOM_LIMIT()) { setState("Hit"); } } function moveGas() { mcGasClip._y = mcGasClip._y - nGAS_SPEED; checkHitBatman(); } function launchGas() { mcGasClip.swapDepths(mcRef._parent._parent.getNextHighestDepth()); mcGasClip.mcGas_1.play(); mcGasClip.mcGas_2.play(); mcGasClip._visible = true; bGasActive = true; MainCTRL.oSounds.playSound("Obs_GasMove", 0, -1, 2); MainCTRL.oSounds.fadeInASound("Obs_GasMove"); } function checkHitBatman() { var _local2 = getGlobalCoordinate(MainCTRL.oGameCTRL.oBatman.mcRef.mcTopHit_1); if (mcGasClip.hitTest(_local2.x, _local2.y - nAJUST_HIT_DETECT, false)) { MainCTRL.oGameCTRL.oBatman.changeState("DeadGas"); MainCTRL.removeFromBroadcaster(this); } } function getGlobalCoordinate(_mcRef) { var _local1 = {x:_mcRef._x, y:_mcRef._y}; _mcRef._parent.localToGlobal(_local1); return(_local1); } function doStateInit() { switch (atState) { case "Fall" : MainCTRL.oSounds.playSound("Obs_Falling_3", 0, 0, 20); MainCTRL.oSounds.fadeInASound("Obs_Falling_3"); break; case "Hit" : MainCTRL.oSounds.playSound("Obs_Gas_explosion", 30); } } function Fall() { if (mcRef.mcState._currentframe == 10) { MainCTRL.oSounds.playSound("Obs_GasBomb_Bip", 10); } if (nAtSpeed < Obstacle.nFALL_MAX_SPEED) { nAtSpeed = nAtSpeed + Obstacle.nFALL_MODIF_SPEED; } mcRef._y = mcRef._y + nAtSpeed; updateAfterEvent(); checkHit(); } function Hit() { if (mcRef.mcState._currentframe == 2) { launchGas(); } if (mcRef.mcState._currentframe >= nFrTotalAnim) { mcRef.removeMovieClip(); } } var nGAS_SPEED = 0.3; var nAJUST_HIT_DETECT = 50; var sOBSTACLE_TYPE = "GasBomb"; }
Symbol 666 MovieClip [__Packages.Hud] Frame 0
class Hud { var mcRef, txtHeight, txtBest, nHeight, oPoints; function Hud (_mcRef) { MainCTRL.__set___nBestScore(0); mcRef = _mcRef; MainCTRL.addToBroadcaster(this); txtHeight = mcRef.txtHeight; txtHeight.text = "0"; txtBest = mcRef.txtBest; txtBest.text = String(MainCTRL.__get___nBestScore()); mcRef.btnHelp.onRelease = Delegate.create(this, doRelease, "Help"); mcRef.btnHelp.onRollOver = Delegate.create(this, doRollOverSnd); mcRef.btnMenu.onRelease = Delegate.create(this, doRelease, "Menu"); mcRef.btnMenu.onRollOver = Delegate.create(this, doRollOverSnd); } function doAction() { setHeight(); } function get _atHeight() { return(nHeight); } function setHeight() { oPoints = MainCTRL.oGameCTRL.oBatman._oBatPos; MainCTRL.oGameCTRL.mcScreen.globalToLocal(oPoints); nHeight = Math.floor((Math.abs(oPoints.y) - nSTART_POS_PERSO) / nNBR_DIV); txtHeight.text = String(nHeight); if (nHeight > MainCTRL.__get___nBestScore()) { MainCTRL.__set___nBestScore(nHeight); txtBest.text = String(MainCTRL.__get___nBestScore()); } if (nHeight >= nHEIGHT_TO_REACH) { MainCTRL.removeFromBroadcaster(this); MainCTRL.__set___sResetType("EndAnim"); MainCTRL.oMainCTRL.setState("Reset"); } } function doRelease(_sBtnType) { switch (_sBtnType) { case "Help" : MainCTRL.oPopUp.setState("HelpIn"); break; case "Menu" : MainCTRL.oPopUp.openPopUp("MenuIn", "Help"); } } function doRollOverSnd() { MainCTRL.oSounds.btnRoll(); } static var nSTART_POS_PERSO = 27; static var nHEIGHT_TO_REACH = 1000; var nNBR_DIV = 3.143; }
Symbol 667 MovieClip [__Packages.TNT] Frame 0
class TNT extends Obstacle { var bHitHard, nRefNbr, setState, bSetBatmanDeath, fallDown, mcRef, atState, oRefGameCTRL, nAtSpeed, checkHit, nFrTotalAnim; function TNT (_mcRef, _nRefNbr, _bHitHard) { super(_mcRef); bHitHard = _bHitHard; nRefNbr = _nRefNbr; setState("Idle"); bSetBatmanDeath = false; fallDown(); } function checkIfTNT(_mcClipGenBatman) { return(mcRef.hitTest(_mcClipGenBatman)); } function doPauseAction() { if (atState == "Hit") { this[atState](); } } function doStateInit() { switch (atState) { case "Fall" : MainCTRL.oSounds.playSound("Obs_Falling_4", 0, 0, 10); MainCTRL.oSounds.fadeInASound("Obs_Falling_4"); break; case "Hit" : MainCTRL.oSounds.playSound("Obs_TNT_explosion", 30); } } function checkHitBatman() { if (mcRef.mcExplosionHit.hitTest(MainCTRL.oGameCTRL.oBatman.mcRef.mcHitZoneGen)) { bSetBatmanDeath = true; } } function checkHitBatmanOnWall() { if (mcRef.hitTest(MainCTRL.oGameCTRL.oBatman.mcRef)) { setState("Hit"); bSetBatmanDeath = true; } } function findHorPos() { var _local2; if (bHitHard) { _local2 = oWALL_DROP_POS[oRefGameCTRL.oBatman._sBatmanDir]; } else { var _local3 = oRefGameCTRL.oBatman.findPosition(); _local2 = _local3.x; } return(_local2); } function Fall() { if (nAtSpeed < Obstacle.nFALL_MAX_SPEED) { nAtSpeed = nAtSpeed + Obstacle.nFALL_MODIF_SPEED; } mcRef._y = mcRef._y + nAtSpeed; updateAfterEvent(); if (bHitHard) { checkHitBatmanOnWall(); } checkHit(); } function Hit() { if (mcRef.mcState._currentframe == 7) { if (bSetBatmanDeath) { MainCTRL.oGameCTRL.oBatman.changeState("DeadGrd"); } } if (mcRef.mcState._currentframe >= nFrTotalAnim) { MainCTRL.removeFromBroadcaster(this); mcRef.removeMovieClip(); } checkHitBatman(); } static var oWALL_DROP_POS = {Left:50, Right:450}; var sOBSTACLE_TYPE = "TNT"; }
Symbol 668 MovieClip [__Packages.PopUp] Frame 0
class PopUp extends State { var setState, sMenuType, atState, mcRef, mcBtnSound, nFrTotalAnim; function PopUp (_mcRef) { super(_mcRef); setState("Idle"); } function openPopUp(_sPopToCall, _sMenuType) { MainCTRL.setPause(); sMenuType = ((_sMenuType != undefined) ? (_sMenuType) : ""); setState(_sPopToCall); } function closePopUp(_sPopToCall) { if (_sPopToCall != "MenuOut") { MainCTRL.setUnPause(); } setState(_sPopToCall); } function resumeGame() { MainCTRL.setUnPause(); setState("Idle"); } function outHowTo() { if (MainCTRL.oMainCTRL.__get___atState() == "TitleCard") { setState("Idle"); } else { setState("MnShow"); } } function setMenu(_mcRef) { _mcRef.gotoAndStop(sMenuType); if (atState == "Menu") { switch (sMenuType) { case "Help" : _mcRef.btnResume.onRelease = Delegate.create(this, doRelease, "resume"); _mcRef.btnResume.onRollOver = Delegate.create(this, doRollOverSnd); _mcRef.btnResume.onPress = Delegate.create(this, doPressSnd); _mcRef.btnQuit.onRelease = Delegate.create(this, doRelease, "quit"); _mcRef.btnQuit.onRollOver = Delegate.create(this, doRollOverSnd); _mcRef.btnQuit.onPress = Delegate.create(this, doPressSnd); break; case "Lose" : _mcRef.btnQuit.onRelease = Delegate.create(this, doRelease, "quit"); _mcRef.btnQuit.onRollOver = Delegate.create(this, doRollOverSnd); _mcRef.btnQuit.onPress = Delegate.create(this, doPressSnd); } } } function doPauseAction() { this[atState](); } function doStateInit(_sState) { switch (_sState) { case "Black" : MainCTRL.oMainCTRL.setState("Reset"); break; case "HelpIn" : case "HelpOut" : MainCTRL.oSounds.playSound("PopUp_CTRL", 15); break; case "Help" : mcRef.mcState.mcHelp.btnClose.onRelease = Delegate.create(this, doRelease, "close"); mcRef.mcState.mcHelp.btnClose.onRollOver = Delegate.create(this, doRollOverSnd); break; case "MenuIn" : MainCTRL.oSounds.playSound("PopUp_Menu_in", 20); break; case "MenuOut" : MainCTRL.oSounds.playSound("PopUp_Menu_out", 20); } } function doRelease(_sBtnType) { switch (_sBtnType) { case "close" : setState("HelpOut"); break; case "resume" : closePopUp("MenuOut"); break; case "quit" : mcRef.mcState.mcMenu.gotoAndStop("Quit"); mcRef.mcState.mcMenu.btnYes.onRelease = Delegate.create(this, doRelease, "yes"); mcRef.mcState.mcMenu.btnYes.onRollOver = Delegate.create(this, doRollOverSnd); mcRef.mcState.mcMenu.btnYes.onPress = Delegate.create(this, doPressSnd); mcRef.mcState.mcMenu.btnNo.onRelease = Delegate.create(this, doRelease, "no"); mcRef.mcState.mcMenu.btnNo.onRollOver = Delegate.create(this, doRollOverSnd); mcRef.mcState.mcMenu.btnNo.onPress = Delegate.create(this, doPressSnd); break; case "yes" : MainCTRL.__set___sResetType("quit"); setState("FadeOut"); break; case "no" : if (sMenuType == "Help") { mcRef.mcState.mcMenu.gotoAndStop("Help"); mcRef.mcState.mcMenu.btnResume.onRelease = Delegate.create(this, doRelease, "resume"); mcRef.mcState.mcMenu.btnQuit.onRelease = Delegate.create(this, doRelease, "quit"); } else { mcRef.mcState.mcMenu.gotoAndStop("Lose"); mcRef.mcState.mcMenu.btnQuit.onRelease = Delegate.create(this, doRelease, "quit"); } break; case "SndOff" : MainCTRL.oSounds.fadeOutAMusic("Music_Game"); MainCTRL.oSounds.muteAll(); initBtnSound(); break; case "SndOn" : MainCTRL.oSounds.unMuteAll(); MainCTRL.oSounds.fadeInAMusic("Music_Game"); initBtnSound(); } } function initBtnSound(_mcRef) { if (_mcRef != undefined) { mcBtnSound = _mcRef; } if (!MainCTRL.oSounds.bMuted) { mcBtnSound.gotoAndStop("On"); mcBtnSound.btnSndOff.onRelease = Delegate.create(this, doRelease, "SndOff"); mcBtnSound.btnSndOff.onRollOver = Delegate.create(this, doRollOverSnd); mcBtnSound.btnSndOff.onPress = Delegate.create(this, doPressSnd); } else { mcBtnSound.gotoAndStop("Off"); mcBtnSound.btnSndOn.onRelease = Delegate.create(this, doRelease, "SndOn"); mcBtnSound.btnSndOn.onRollOver = Delegate.create(this, doRollOverSnd); mcBtnSound.btnSndOn.onPress = Delegate.create(this, doPressSnd); } } function Idle() { } function Black() { } function FadeIn() { if (mcRef.mcState._currentframe == nFrTotalAnim) { MainCTRL.setUnPause(); setState("Idle"); } } function FadeOut() { if (mcRef.mcState._currentframe == nFrTotalAnim) { setState("Black"); } } function HelpIn() { if (mcRef.mcState._currentframe == nFrTotalAnim) { setState("Help"); } } function Help() { } function HelpOut() { if (mcRef.mcState._currentframe == nFrTotalAnim) { setState("Idle"); } } function MenuIn() { if (mcRef.mcState._currentframe == nFrTotalAnim) { setState("Menu"); } } function Menu() { if (GameCTRL.__get___oRefKeys().bR) { MainCTRL.__set___sResetType("playAgain"); MainCTRL.oPopUp.openPopUp("FadeOut"); } } function MenuOut() { if (mcRef.mcState._currentframe == nFrTotalAnim) { MainCTRL.setUnPause(); setState("Idle"); } } function doRollOverSnd() { MainCTRL.oSounds.btnRoll(); } function doPressSnd() { MainCTRL.oSounds.btnClick(); } }
Symbol 669 MovieClip [__Packages.Sounds] Frame 0
class Sounds { var mcRef, nSoundsVolume, nMusicsVolume, aSounds, aMusics, bMuted; function Sounds (_mcRef) { mcRef = _mcRef; nSoundsVolume = 100; nMusicsVolume = 100; aSounds = new Array(); aMusics = new Array(); bMuted = false; } function playSound(_sLinkage, _nVolume, _nLoop, _nMaxVolume) { if (_nVolume == undefined) { _nVolume = 100; } if (_nVolume > 0) { _nMaxVolume = _nVolume; } if (_nLoop == undefined) { _nLoop = 0; } else if (_nLoop == -1) { _nLoop = 99999999 /* 0x5F5E0FF */; } var _local2 = findSound(_sLinkage); if (_local2 == -1) { var _local6 = new Sound(mcRef.createEmptyMovieClip(_sLinkage, mcRef.getNextHighestDepth())); _local6.attachSound(_sLinkage); var _local7 = new Object({name:_sLinkage, sound:_local6, maxVolume:_nMaxVolume}); _local7.volume = _nVolume; aSounds.push(_local7); _local2 = aSounds.length - 1; } aSounds[_local2].sound.setVolume(aSounds[_local2].volume); aSounds[_local2].maxVolume = _nMaxVolume; if (!bMuted) { aSounds[_local2].sound.start(0, _nLoop); } } function playMusic(_sLinkage, _nVolume, _nLoop, _nMaxVolume) { if (_nVolume == undefined) { _nVolume = 100; } if (_nVolume > 0) { _nMaxVolume = _nVolume; } if (_nLoop == undefined) { _nLoop = 0; } else if (_nLoop == -1) { _nLoop = 99999999 /* 0x5F5E0FF */; } var _local2 = findMusic(_sLinkage); if (_local2 == -1) { var _local7 = new Sound(mcRef.createEmptyMovieClip(_sLinkage, mcRef.getNextHighestDepth())); _local7.attachSound(_sLinkage); var _local6 = new Object({name:_sLinkage, sound:_local7, maxVolume:_nMaxVolume}); _local6.volume = _nVolume; aMusics.push(_local6); _local2 = aMusics.length - 1; } aMusics[_local2].sound.setVolume(aMusics[_local2].volume); aMusics[_local2].maxVolume = _nMaxVolume; if (bMuted) { aMusics[_local2].sound.setVolume(0); aMusics[_local2].volume = 0; } aMusics[_local2].sound.start(0, _nLoop); } function stopMusic(_sLinkage) { var _local2 = findMusic(_sLinkage); aMusics[_local2].sound.stop(); } function stopSound(_sLinkage) { var _local2 = findSound(_sLinkage); aSounds[_local2].sound.stop(); } function setSoundsVolume(_nVolume) { for (var _local4 in aSounds) { var _local2 = aSounds[_local4]; _local2.volume = (_nVolume * _local2.maxVolume) / 100; changeVolume(_local2); } nSoundsVolume = _nVolume; } function setMusicVolume(_nVolume) { for (var _local4 in aMusics) { var _local2 = aMusics[_local4]; _local2.volume = (_nVolume * _local2.maxVolume) / 100; changeVolume(_local2); } nMusicsVolume = _nVolume; } function fadeInMusic() { for (var _local4 in aMusics) { var _local2 = aMusics[_local4]; var _local3 = new mx.transitions.Tween(_local2, "volume", mx.transitions.easing.Regular.easeOut, 0, _local2.maxVolume, 2, true); _local3.onMotionChanged = Delegate.create(this, changeVolume, _local2); } } function fadeOutMusic() { for (var _local4 in aMusics) { var _local2 = aMusics[_local4]; var _local3 = new mx.transitions.Tween(_local2, "volume", mx.transitions.easing.Regular.easeOut, _local2.sound.getVolume(), 0, 2, true); _local3.onMotionChanged = Delegate.create(this, changeVolume, _local2); } } function fadeInSound() { for (var _local4 in aSounds) { var _local2 = aSounds[_local4]; var _local3 = new mx.transitions.Tween(_local2, "volume", mx.transitions.easing.Regular.easeOut, 0, _local2.maxVolume, 2, true); _local3.onMotionChanged = Delegate.create(this, changeVolume, _local2); } } function fadeInASound(_sLinkage) { if (!bMuted) { var _local2 = aSounds[findSound(_sLinkage)]; var _local3 = new mx.transitions.Tween(_local2, "volume", mx.transitions.easing.Regular.easeOut, _local2.volume, _local2.maxVolume, 2, true); _local3.onMotionChanged = Delegate.create(this, changeVolume, _local2); } } function fadeOutSound() { for (var _local4 in aSounds) { var _local2 = aSounds[_local4]; var _local3 = new mx.transitions.Tween(_local2, "volume", mx.transitions.easing.Regular.easeOut, _local2.sound.getVolume(), 0, 2, true); _local3.onMotionChanged = Delegate.create(this, changeVolume, _local2); } } function fadeOutASound(_sLinkage) { if (!bMuted) { var _local2 = aSounds[findSound(_sLinkage)]; var _local3 = new mx.transitions.Tween(_local2, "volume", mx.transitions.easing.Regular.easeOut, _local2.sound.getVolume(), 0, 2, true); _local3.onMotionChanged = Delegate.create(this, changeVolume, _local2); } } function fadeInAMusic(_sLinkage) { if (!bMuted) { var _local2 = aMusics[findMusic(_sLinkage)]; var _local3 = new mx.transitions.Tween(_local2, "volume", mx.transitions.easing.Regular.easeOut, _local2.volume, _local2.maxVolume, 2, true); _local3.onMotionChanged = Delegate.create(this, changeVolume, _local2); } } function fadeOutAMusic(_sLinkage) { if (!bMuted) { var _local2 = aMusics[findMusic(_sLinkage)]; var _local3 = new mx.transitions.Tween(_local2, "volume", mx.transitions.easing.Regular.easeOut, _local2.sound.getVolume(), 0, 2, true); _local3.onMotionChanged = Delegate.create(this, changeVolume, _local2); } } function fadeInAll() { for (var _local5 in aSounds) { var _local3 = aSounds[_local5]; var _local4 = new mx.transitions.Tween(_local3, "volume", mx.transitions.easing.Regular.easeOut, 0, _local3.maxVolume, 2, true); _local4.onMotionChanged = Delegate.create(this, changeVolume, _local3); } for (var _local5 in aMusics) { var _local2 = aMusics[_local5]; var _local4 = new mx.transitions.Tween(_local2, "volume", mx.transitions.easing.Regular.easeOut, 0, _local2.maxVolume, 2, true); _local4.onMotionChanged = Delegate.create(this, changeVolume, _local2); } } function fadeOutAll() { for (var _local5 in aSounds) { var _local3 = aSounds[_local5]; var _local4 = new mx.transitions.Tween(_local3, "volume", mx.transitions.easing.Regular.easeOut, _local3.sound.getVolume(), 0, 2, true); _local4.onMotionChanged = Delegate.create(this, changeVolume, _local3); } for (var _local5 in aMusics) { var _local2 = aMusics[_local5]; var _local4 = new mx.transitions.Tween(_local2, "volume", mx.transitions.easing.Regular.easeOut, _local2.sound.getVolume(), 0, 2, true); _local4.onMotionChanged = Delegate.create(this, changeVolume, _local2); } } function muteAll() { bMuted = true; } function unMuteAll() { bMuted = false; } function btnClick() { playSound("BTN_Click", 10); } function btnRoll() { playSound("BTN_Roll", 20); } function get muted() { return(bMuted); } function findSound(_sLinkage) { var _local2 = -1; for (var _local4 in aSounds) { if (aSounds[_local4].name == _sLinkage) { _local2 = _local4; break; } } return(_local2); } function findMusic(_sLinkage) { var _local2 = -1; for (var _local4 in aMusics) { if (aMusics[_local4].name == _sLinkage) { _local2 = _local4; break; } } return(_local2); } function changeVolume(_oSound) { _oSound.sound.setVolume(_oSound.volume); } }
Symbol 670 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 671 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 672 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 673 MovieClip [__Packages.mx.transitions.easing.Regular] Frame 0
class mx.transitions.easing.Regular { function Regular () { } static function easeIn(t, b, c, d) { t = t / d; return(((c * t) * t) + b); } static function easeOut(t, b, c, d) { t = t / d; return((((-c) * t) * (t - 2)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return((((c / 2) * t) * t) + b); } t--; return((((-c) / 2) * ((t * (t - 2)) - 1)) + b); } static var version = "1.1.0.52"; }
Symbol 21 MovieClip Frame 1
_visible = false;
Symbol 82 MovieClip Frame 1
Symbol 132 MovieClip Frame 1
stop();
Symbol 167 MovieClip Frame 15
MainCTRL.oSounds.playSound("Obs_Falling_1", 20);
Symbol 167 MovieClip Frame 22
MainCTRL.oSounds.playSound("Obs_Falling_2", 20);
Symbol 167 MovieClip Frame 66
MainCTRL.oSounds.playSound("Obs_Falling_4", 20);
Symbol 167 MovieClip Frame 81
MainCTRL.oSounds.playSound("Obs_Falling_3", 20);
Symbol 167 MovieClip Frame 96
MainCTRL.oSounds.playSound("Obs_Falling_3", 20);
Symbol 167 MovieClip Frame 131
MainCTRL.oSounds.playSound("Obs_Falling_1", 20);
Symbol 167 MovieClip Frame 136
MainCTRL.oSounds.playSound("Obs_Falling_4", 20);
Symbol 194 MovieClip Frame 1
if (MainCTRL.oMainCTRL.__get___atState() == "Game") { stop(); }
Symbol 194 MovieClip Frame 699
gotoAndPlay (2);
Symbol 202 MovieClip Frame 1
btnBlock.enabled = false;
Symbol 248 MovieClip Frame 1
MainCTRL.oPopUp.initBtnSound(this); trace("frame on");
Symbol 248 MovieClip Frame 5
trace("frame off");
Symbol 253 MovieClip Frame 1
MainCTRL.oPopUp.setMenu(this);
Symbol 253 MovieClip Frame 13
if (_root.bAnimDone) { _root.sScore = _root.mcState.mcHud.txtBest.text; _root.nScore = parseFloat(_root.sScore); _root.ShowHighScore(); trace(_root.nScore + "in here"); }
Symbol 254 MovieClip Frame 20
_root.bAnimDone = true;
Symbol 255 MovieClip Frame 5
stop();
Symbol 323 MovieClip Frame 1
_visible = false;
Symbol 324 MovieClip Frame 1
_visible = false;
Symbol 401 MovieClip Frame 14
gotoAndPlay (3);
Symbol 448 MovieClip Frame 10
stop();
Symbol 463 MovieClip Frame 21
gotoAndPlay (6);
Symbol 487 MovieClip Frame 48
stop();
Symbol 525 MovieClip Frame 1
_visible = false;
Symbol 649 MovieClip Frame 1
stop();
Symbol 649 MovieClip Frame 28
MainCTRL.oMainCTRL.endWinScreen();

Library Items

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Symbol 653 MovieClip [__Packages.State]
Symbol 654 MovieClip [__Packages.MainCTRL]
Symbol 655 MovieClip [__Packages.GameCTRL]
Symbol 656 MovieClip [__Packages.Background]
Symbol 657 MovieClip [__Packages.Batman]
Symbol 658 MovieClip [__Packages.Delegate]
Symbol 659 MovieClip [__Packages.Obstacle]
Symbol 660 MovieClip [__Packages.mx.utils.Collection]
Symbol 661 MovieClip [__Packages.mx.utils.Iterator]
Symbol 662 MovieClip [__Packages.mx.utils.CollectionImpl]
Symbol 663 MovieClip [__Packages.mx.utils.IteratorImpl]
Symbol 664 MovieClip [__Packages.Library.ArrayCollection]
Symbol 665 MovieClip [__Packages.GasBomb]
Symbol 666 MovieClip [__Packages.Hud]
Symbol 667 MovieClip [__Packages.TNT]
Symbol 668 MovieClip [__Packages.PopUp]
Symbol 669 MovieClip [__Packages.Sounds]
Symbol 670 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 671 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 672 MovieClip [__Packages.mx.transitions.Tween]
Symbol 673 MovieClip [__Packages.mx.transitions.easing.Regular]
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Symbol 81 GraphicUsed by:82
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Symbol 96 Sound [Music_Screen]Used by:132
Symbol 97 Sound [Music_End]Used by:132
Symbol 98 Sound [BTN_Click]Used by:132
Symbol 99 Sound [BTN_Roll]Used by:132
Symbol 100 Sound [Intro_Batman_fade]Used by:132
Symbol 101 Sound [Intro_item_1]Used by:132
Symbol 102 Sound [Intro_item_2]Used by:132
Symbol 103 Sound [Intro_item_3]Used by:132
Symbol 104 Sound [Intro_item_4]Used by:132
Symbol 105 Sound [Intro_Logo_fade]Used by:132
Symbol 106 Sound [Intro_RayLight_Flash]Used by:132
Symbol 107 Sound [Intro_Screen_move]Used by:132
Symbol 108 Sound [Obs_Falling_2]Used by:132
Symbol 109 Sound [Obs_Falling_4]Used by:132
Symbol 110 Sound [Obs_Falling_3]Used by:132
Symbol 111 Sound [Obs_Falling_1]Used by:132
Symbol 112 Sound [Obs_GasMove]Used by:132
Symbol 113 Sound [Batman_StartJump]Used by:132
Symbol 114 Sound [Batman_EndJump]Used by:132
Symbol 115 Sound [Batman_Grab]Used by:132
Symbol 116 Sound [Batman_Hit]Used by:132
Symbol 117 Sound [Batman_HurtGas]Used by:132
Symbol 118 Sound [Batman_HurtObs]Used by:132
Symbol 119 Sound [Batman_landing]Used by:132
Symbol 120 Sound [Batman_Run1]Used by:132
Symbol 121 Sound [Batman_Run2]Used by:132
Symbol 122 Sound [Obs_Hit_metal]Used by:132
Symbol 123 Sound [Obs_Hit_rock]Used by:132
Symbol 124 Sound [Obs_TNT_explosion]Used by:132
Symbol 125 Sound [Obs_Gas_explosion]Used by:132
Symbol 126 Sound [Obs_GasBomb_Bip]Used by:132
Symbol 127 Sound [PopUp_CTRL]Used by:132
Symbol 128 Sound [PopUp_Menu_in]Used by:132
Symbol 129 Sound [PopUp_Menu_out]Used by:132
Symbol 130 Sound [EndAnim]Used by:132
Symbol 131 Sound [WinScr_Batman_jump]Used by:132
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Symbol 530 TextUses:12Used by:535
Symbol 531 ButtonUses:214 216Used by:535
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Symbol 533 MovieClipUses:532Used by:534
Symbol 534 ButtonUses:146 533 149Used by:535
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Symbol 536 MovieClipUses:526 324 535Used by:Timeline
Symbol 537 BitmapUsed by:538
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Symbol 591 GraphicUsed by:592
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Symbol 593 GraphicUsed by:594
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Symbol 600 MovieClipUses:599Used by:607
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Symbol 635 BitmapUsed by:637
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Symbol 638 GraphicUses:16Used by:639
Symbol 639 MovieClipUses:638Used by:640
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Symbol 641 TextUses:10Used by:642
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Symbol 643 ButtonUses:146 642 149Used by:652
Symbol 644 GraphicUsed by:645
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Symbol 646 BitmapUsed by:647
Symbol 647 GraphicUses:646Used by:648
Symbol 648 MovieClipUses:647Used by:649
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Symbol 650 TextUses:10Used by:652
Symbol 651 TextUses:10Used by:652
Symbol 652 MovieClipUses:637 640 166 643 649 650 651Used by:Timeline

Instance Names

"mcScrLoad"Frame 1Symbol 15 MovieClip
"mcState"Frame 18Symbol 199 MovieClip
"mcPopUp"Frame 18Symbol 258 MovieClip
"mcState"Frame 28Symbol 536 MovieClip
"mcState"Frame 36Symbol 634 MovieClip
"mcState"Frame 46Symbol 652 MovieClip
"mcBackground"Symbol 15 MovieClip Frame 1Symbol 5 MovieClip
"mcBatman"Symbol 15 MovieClip Frame 1Symbol 9 MovieClip
"mcTxtLoad"Symbol 15 MovieClip Frame 1Symbol 14 MovieClip
"mcState"Symbol 31 MovieClip [Rock_Big] Frame 1Symbol 18 MovieClip
"mcHitZone"Symbol 31 MovieClip [Rock_Big] Frame 1Symbol 21 MovieClip
"mcState"Symbol 31 MovieClip [Rock_Big] Frame 6Symbol 24 MovieClip
"mcState"Symbol 31 MovieClip [Rock_Big] Frame 11Symbol 30 MovieClip
"mcState"Symbol 41 MovieClip [Rock_Bigger] Frame 1Symbol 34 MovieClip
"mcHitZone"Symbol 41 MovieClip [Rock_Bigger] Frame 1Symbol 21 MovieClip
"mcState"Symbol 41 MovieClip [Rock_Bigger] Frame 6Symbol 37 MovieClip
"mcState"Symbol 41 MovieClip [Rock_Bigger] Frame 11Symbol 40 MovieClip
"mcState"Symbol 54 MovieClip [SteelBar] Frame 1Symbol 44 MovieClip
"mcHitZone"Symbol 54 MovieClip [SteelBar] Frame 1Symbol 21 MovieClip
"mcState"Symbol 54 MovieClip [SteelBar] Frame 6Symbol 47 MovieClip
"mcState"Symbol 54 MovieClip [SteelBar] Frame 11Symbol 53 MovieClip
"mcState"Symbol 83 MovieClip [TNT] Frame 1Symbol 63 MovieClip
"mcHitZone"Symbol 83 MovieClip [TNT] Frame 1Symbol 21 MovieClip
"mcState"Symbol 83 MovieClip [TNT] Frame 6Symbol 66 MovieClip
"mcState"Symbol 83 MovieClip [TNT] Frame 11Symbol 82 MovieClip
"mcExplosionHit"Symbol 83 MovieClip [TNT] Frame 11Symbol 21 MovieClip
"mcState"Symbol 92 MovieClip [GasBomb] Frame 1Symbol 87 MovieClip
"mcState"Symbol 92 MovieClip [GasBomb] Frame 11Symbol 91 MovieClip
"btnContinue"Symbol 163 MovieClip Frame 1Symbol 157 Button
"btnContinue"Symbol 189 MovieClip Frame 1Symbol 157 Button
"btnContinue"Symbol 198 MovieClip Frame 1Symbol 157 Button
"btnPlay"Symbol 199 MovieClip Frame 53Symbol 150 Button
"mcIntruction"Symbol 199 MovieClip Frame 77Symbol 163 MovieClip
"mcInstruction"Symbol 199 MovieClip Frame 144Symbol 163 MovieClip
"mcIntruction"Symbol 199 MovieClip Frame 146Symbol 189 MovieClip
"mcInstruction"Symbol 199 MovieClip Frame 190Symbol 189 MovieClip
"mcGas_2"Symbol 199 MovieClip Frame 192Symbol 194 MovieClip
"mcIntruction"Symbol 199 MovieClip Frame 192Symbol 198 MovieClip
"mcGas_2"Symbol 199 MovieClip Frame 192Symbol 194 MovieClip
"mcInstruction"Symbol 199 MovieClip Frame 241Symbol 198 MovieClip
"btnBlock"Symbol 202 MovieClip Frame 1Symbol 201 Button
"btnClose"Symbol 219 MovieClip Frame 1Symbol 217 Button
"mcHelp"Symbol 221 MovieClip Frame 1Symbol 219 MovieClip
"btnSndOff"Symbol 248 MovieClip Frame 1Symbol 243 Button
"btnSndOn"Symbol 248 MovieClip Frame 5Symbol 243 Button
"btnNo"Symbol 253 MovieClip Frame 1Symbol 229 Button
"btnYes"Symbol 253 MovieClip Frame 1Symbol 232 Button
"btnResume"Symbol 253 MovieClip Frame 7Symbol 238 Button
"btnQuit"Symbol 253 MovieClip Frame 7Symbol 241 Button
"mcSound"Symbol 253 MovieClip Frame 7Symbol 248 MovieClip
"btnQuit"Symbol 253 MovieClip Frame 13Symbol 241 Button
"mcMenu"Symbol 254 MovieClip Frame 1Symbol 253 MovieClip
"mcMenu"Symbol 256 MovieClip Frame 1Symbol 253 MovieClip
"mcState"Symbol 258 MovieClip Frame 8Symbol 203 MovieClip
"mcState"Symbol 258 MovieClip Frame 16Symbol 204 MovieClip
"mcState"Symbol 258 MovieClip Frame 33Symbol 220 MovieClip
"mcState"Symbol 258 MovieClip Frame 40Symbol 221 MovieClip
"mcState"Symbol 258 MovieClip Frame 46Symbol 222 MovieClip
"mcState"Symbol 258 MovieClip Frame 54Symbol 254 MovieClip
"mcState"Symbol 258 MovieClip Frame 62Symbol 256 MovieClip
"mcState"Symbol 258 MovieClip Frame 69Symbol 257 MovieClip
"mcCity_4"Symbol 278 MovieClip Frame 1Symbol 265 MovieClip
"mcCity_3"Symbol 278 MovieClip Frame 1Symbol 268 MovieClip
"mcCity_2"Symbol 278 MovieClip Frame 1Symbol 277 MovieClip
"mcState"Symbol 523 MovieClip Frame 1Symbol 321 MovieClip
"mcSideHit_Right_1"Symbol 523 MovieClip Frame 1Symbol 323 MovieClip
"mcSideHit_Right_2"Symbol 523 MovieClip Frame 1Symbol 323 MovieClip
"mcSideHit_Left_2"Symbol 523 MovieClip Frame 1Symbol 323 MovieClip
"mcSideHit_Left_1"Symbol 523 MovieClip Frame 1Symbol 323 MovieClip
"mcBottomHit_1"Symbol 523 MovieClip Frame 1Symbol 323 MovieClip
"mcTopHit_1"Symbol 523 MovieClip Frame 1Symbol 323 MovieClip
"mcBottomHit_2"Symbol 523 MovieClip Frame 1Symbol 323 MovieClip
"mcHitZoneGen"Symbol 523 MovieClip Frame 1Symbol 324 MovieClip
"mcState"Symbol 523 MovieClip Frame 10Symbol 321 MovieClip
"mcState"Symbol 523 MovieClip Frame 20Symbol 401 MovieClip
"mcState"Symbol 523 MovieClip Frame 30Symbol 401 MovieClip
"mcState"Symbol 523 MovieClip Frame 40Symbol 402 MovieClip
"mcState"Symbol 523 MovieClip Frame 50Symbol 402 MovieClip
"mcState"Symbol 523 MovieClip Frame 60Symbol 405 MovieClip
"mcState"Symbol 523 MovieClip Frame 70Symbol 405 MovieClip
"mcState"Symbol 523 MovieClip Frame 80Symbol 416 MovieClip
"mcState"Symbol 523 MovieClip Frame 90Symbol 416 MovieClip
"mcState"Symbol 523 MovieClip Frame 100Symbol 421 MovieClip
"mcState"Symbol 523 MovieClip Frame 110Symbol 421 MovieClip
"mcState"Symbol 523 MovieClip Frame 120Symbol 448 MovieClip
"mcState"Symbol 523 MovieClip Frame 130Symbol 463 MovieClip
"mcState"Symbol 523 MovieClip Frame 140Symbol 448 MovieClip
"mcState"Symbol 523 MovieClip Frame 150Symbol 463 MovieClip
"mcState"Symbol 523 MovieClip Frame 160Symbol 487 MovieClip
"mcState"Symbol 523 MovieClip Frame 170Symbol 487 MovieClip
"mcState"Symbol 523 MovieClip Frame 180Symbol 491 MovieClip
"mcState"Symbol 523 MovieClip Frame 190Symbol 491 MovieClip
"mcState"Symbol 523 MovieClip Frame 200Symbol 508 MovieClip
"mcState"Symbol 523 MovieClip Frame 210Symbol 508 MovieClip
"mcState"Symbol 523 MovieClip Frame 220Symbol 463 MovieClip
"mcState"Symbol 523 MovieClip Frame 230Symbol 463 MovieClip
"mcState"Symbol 523 MovieClip Frame 240Symbol 522 MovieClip
"mcState"Symbol 523 MovieClip Frame 250Symbol 522 MovieClip
"mcGas_1"Symbol 525 MovieClip Frame 1Symbol 194 MovieClip
"mcGas_2"Symbol 525 MovieClip Frame 1Symbol 194 MovieClip
"mcSky"Symbol 526 MovieClip Frame 1Symbol 261 MovieClip
"mcCity_3"Symbol 526 MovieClip Frame 1Symbol 278 MovieClip
"mcFog_3"Symbol 526 MovieClip Frame 1Symbol 279 MovieClip
"mcCity_2"Symbol 526 MovieClip Frame 1Symbol 280 MovieClip
"mcFog_2"Symbol 526 MovieClip Frame 1Symbol 281 MovieClip
"mcCity_1"Symbol 526 MovieClip Frame 1Symbol 282 MovieClip
"mcFog_1"Symbol 526 MovieClip Frame 1Symbol 283 MovieClip
"mcBatman"Symbol 526 MovieClip Frame 1Symbol 523 MovieClip
"mcWires"Symbol 526 MovieClip Frame 1Symbol 524 MovieClip
"mcGas"Symbol 526 MovieClip Frame 1Symbol 525 MovieClip
"txtHeight"Symbol 535 MovieClip Frame 1Symbol 527 EditableText
"txtBest"Symbol 535 MovieClip Frame 1Symbol 529 EditableText
"btnHelp"Symbol 535 MovieClip Frame 1Symbol 531 Button
"btnMenu"Symbol 535 MovieClip Frame 1Symbol 534 Button
"mcWorld"Symbol 536 MovieClip Frame 1Symbol 526 MovieClip
"mcHitWall_Right"Symbol 536 MovieClip Frame 1Symbol 324 MovieClip
"mcHitWall_Left"Symbol 536 MovieClip Frame 1Symbol 324 MovieClip
"mcHud"Symbol 536 MovieClip Frame 1Symbol 535 MovieClip
"btnPlayAgain"Symbol 652 MovieClip Frame 1Symbol 643 Button
"mcBatman"Symbol 652 MovieClip Frame 1Symbol 649 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 2Symbol 653 as "__Packages.State"
ExportAssets (56)Timeline Frame 2Symbol 654 as "__Packages.MainCTRL"
ExportAssets (56)Timeline Frame 2Symbol 655 as "__Packages.GameCTRL"
ExportAssets (56)Timeline Frame 2Symbol 656 as "__Packages.Background"
ExportAssets (56)Timeline Frame 2Symbol 657 as "__Packages.Batman"
ExportAssets (56)Timeline Frame 2Symbol 658 as "__Packages.Delegate"
ExportAssets (56)Timeline Frame 2Symbol 659 as "__Packages.Obstacle"
ExportAssets (56)Timeline Frame 2Symbol 660 as "__Packages.mx.utils.Collection"
ExportAssets (56)Timeline Frame 2Symbol 661 as "__Packages.mx.utils.Iterator"
ExportAssets (56)Timeline Frame 2Symbol 662 as "__Packages.mx.utils.CollectionImpl"
ExportAssets (56)Timeline Frame 2Symbol 663 as "__Packages.mx.utils.IteratorImpl"
ExportAssets (56)Timeline Frame 2Symbol 664 as "__Packages.Library.ArrayCollection"
ExportAssets (56)Timeline Frame 2Symbol 665 as "__Packages.GasBomb"
ExportAssets (56)Timeline Frame 2Symbol 666 as "__Packages.Hud"
ExportAssets (56)Timeline Frame 2Symbol 667 as "__Packages.TNT"
ExportAssets (56)Timeline Frame 2Symbol 668 as "__Packages.PopUp"
ExportAssets (56)Timeline Frame 2Symbol 669 as "__Packages.Sounds"
ExportAssets (56)Timeline Frame 2Symbol 670 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 2Symbol 671 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 2Symbol 672 as "__Packages.mx.transitions.Tween"
ExportAssets (56)Timeline Frame 2Symbol 673 as "__Packages.mx.transitions.easing.Regular"
ExportAssets (56)Timeline Frame 9Symbol 31 as "Rock_Big"
ExportAssets (56)Timeline Frame 9Symbol 41 as "Rock_Bigger"
ExportAssets (56)Timeline Frame 9Symbol 54 as "SteelBar"
ExportAssets (56)Timeline Frame 9Symbol 83 as "TNT"
ExportAssets (56)Timeline Frame 9Symbol 92 as "GasBomb"
ExportAssets (56)Timeline Frame 9Symbol 95 as "Music_Game"
ExportAssets (56)Timeline Frame 9Symbol 96 as "Music_Screen"
ExportAssets (56)Timeline Frame 9Symbol 97 as "Music_End"
ExportAssets (56)Timeline Frame 9Symbol 98 as "BTN_Click"
ExportAssets (56)Timeline Frame 9Symbol 99 as "BTN_Roll"
ExportAssets (56)Timeline Frame 9Symbol 100 as "Intro_Batman_fade"
ExportAssets (56)Timeline Frame 9Symbol 101 as "Intro_item_1"
ExportAssets (56)Timeline Frame 9Symbol 102 as "Intro_item_2"
ExportAssets (56)Timeline Frame 9Symbol 103 as "Intro_item_3"
ExportAssets (56)Timeline Frame 9Symbol 104 as "Intro_item_4"
ExportAssets (56)Timeline Frame 9Symbol 105 as "Intro_Logo_fade"
ExportAssets (56)Timeline Frame 9Symbol 106 as "Intro_RayLight_Flash"
ExportAssets (56)Timeline Frame 9Symbol 107 as "Intro_Screen_move"
ExportAssets (56)Timeline Frame 9Symbol 108 as "Obs_Falling_2"
ExportAssets (56)Timeline Frame 9Symbol 109 as "Obs_Falling_4"
ExportAssets (56)Timeline Frame 9Symbol 110 as "Obs_Falling_3"
ExportAssets (56)Timeline Frame 9Symbol 111 as "Obs_Falling_1"
ExportAssets (56)Timeline Frame 9Symbol 112 as "Obs_GasMove"
ExportAssets (56)Timeline Frame 9Symbol 113 as "Batman_StartJump"
ExportAssets (56)Timeline Frame 9Symbol 114 as "Batman_EndJump"
ExportAssets (56)Timeline Frame 9Symbol 115 as "Batman_Grab"
ExportAssets (56)Timeline Frame 9Symbol 116 as "Batman_Hit"
ExportAssets (56)Timeline Frame 9Symbol 117 as "Batman_HurtGas"
ExportAssets (56)Timeline Frame 9Symbol 118 as "Batman_HurtObs"
ExportAssets (56)Timeline Frame 9Symbol 119 as "Batman_landing"
ExportAssets (56)Timeline Frame 9Symbol 120 as "Batman_Run1"
ExportAssets (56)Timeline Frame 9Symbol 121 as "Batman_Run2"
ExportAssets (56)Timeline Frame 9Symbol 122 as "Obs_Hit_metal"
ExportAssets (56)Timeline Frame 9Symbol 123 as "Obs_Hit_rock"
ExportAssets (56)Timeline Frame 9Symbol 124 as "Obs_TNT_explosion"
ExportAssets (56)Timeline Frame 9Symbol 125 as "Obs_Gas_explosion"
ExportAssets (56)Timeline Frame 9Symbol 126 as "Obs_GasBomb_Bip"
ExportAssets (56)Timeline Frame 9Symbol 127 as "PopUp_CTRL"
ExportAssets (56)Timeline Frame 9Symbol 128 as "PopUp_Menu_in"
ExportAssets (56)Timeline Frame 9Symbol 129 as "PopUp_Menu_out"
ExportAssets (56)Timeline Frame 9Symbol 130 as "EndAnim"
ExportAssets (56)Timeline Frame 9Symbol 131 as "WinScr_Batman_jump"

Labels

"Loading"Frame 1
"initAtStart"Frame 9
"TitleCard"Frame 18
"Game"Frame 28
"EndAnim"Frame 36
"WinScreen"Frame 46
"Reset"Frame 57
"Idle"Symbol 31 MovieClip [Rock_Big] Frame 1
"Fall"Symbol 31 MovieClip [Rock_Big] Frame 6
"Hit"Symbol 31 MovieClip [Rock_Big] Frame 11
"Idle"Symbol 41 MovieClip [Rock_Bigger] Frame 1
"Fall"Symbol 41 MovieClip [Rock_Bigger] Frame 6
"Hit"Symbol 41 MovieClip [Rock_Bigger] Frame 11
"Idle"Symbol 54 MovieClip [SteelBar] Frame 1
"Fall"Symbol 54 MovieClip [SteelBar] Frame 6
"Hit"Symbol 54 MovieClip [SteelBar] Frame 11
"Idle"Symbol 83 MovieClip [TNT] Frame 1
"Fall"Symbol 83 MovieClip [TNT] Frame 6
"Hit"Symbol 83 MovieClip [TNT] Frame 11
"Idle"Symbol 92 MovieClip [GasBomb] Frame 1
"Fall"Symbol 92 MovieClip [GasBomb] Frame 6
"Hit"Symbol 92 MovieClip [GasBomb] Frame 11
"On"Symbol 248 MovieClip Frame 1
"Off"Symbol 248 MovieClip Frame 5
"Quit"Symbol 253 MovieClip Frame 2
"Help"Symbol 253 MovieClip Frame 7
"Lose"Symbol 253 MovieClip Frame 13
"Idle"Symbol 258 MovieClip Frame 1
"FadeIn"Symbol 258 MovieClip Frame 8
"FadeOut"Symbol 258 MovieClip Frame 16
"Black"Symbol 258 MovieClip Frame 26
"HelpIn"Symbol 258 MovieClip Frame 33
"Help"Symbol 258 MovieClip Frame 40
"HelpOut"Symbol 258 MovieClip Frame 46
"MenuIn"Symbol 258 MovieClip Frame 54
"Menu"Symbol 258 MovieClip Frame 62
"MenuOut"Symbol 258 MovieClip Frame 69
"IdleRight"Symbol 523 MovieClip Frame 1
"IdleLeft"Symbol 523 MovieClip Frame 10
"RunLeft"Symbol 523 MovieClip Frame 20
"RunRight"Symbol 523 MovieClip Frame 30
"RuntoIdleLeft"Symbol 523 MovieClip Frame 40
"RuntoIdleRight"Symbol 523 MovieClip Frame 50
"HitRight"Symbol 523 MovieClip Frame 60
"HitLeft"Symbol 523 MovieClip Frame 70
"DeadGrdRight"Symbol 523 MovieClip Frame 80
"DeadGrdLeft"Symbol 523 MovieClip Frame 90
"DeadGasRight"Symbol 523 MovieClip Frame 100
"DeadGasLeft"Symbol 523 MovieClip Frame 110
"SjumpLeft"Symbol 523 MovieClip Frame 120
"EjumpLeft"Symbol 523 MovieClip Frame 130
"SjumpRight"Symbol 523 MovieClip Frame 140
"EjumpRight"Symbol 523 MovieClip Frame 150
"VertJumpLeft"Symbol 523 MovieClip Frame 160
"VertJumpRight"Symbol 523 MovieClip Frame 170
"GrabRight"Symbol 523 MovieClip Frame 180
"GrabLeft"Symbol 523 MovieClip Frame 190
"FallDownRight"Symbol 523 MovieClip Frame 200
"FallDownLeft"Symbol 523 MovieClip Frame 210
"HitTopRight"Symbol 523 MovieClip Frame 220
"HitTopLeft"Symbol 523 MovieClip Frame 230
"LandRight"Symbol 523 MovieClip Frame 240
"LandLeft"Symbol 523 MovieClip Frame 250

Dynamic Text Variables

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Created: 10/3 -2019 14:24:38 Last modified: 10/3 -2019 14:24:38 Server time: 22/12 -2024 04:12:38