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shun.swf

This is the info page for
Flash #115252

(Click the ID number above for more basic data on this flash file.)


Text
?

Level Up!!

You've got a new skill.

Increases your chances of automatic avoidance

avoidability +12%

Avoid LV1

Summons a small object to protect your hero.

Tail Lv1

improves HP recovery rate.

HP recovery +1.2

Rejuvination LV1

Sacrifices your score for immortality for a period of time. Press 1 to use it.

Immortal for 4 seconds.

Barier LV1

Increases your chances of automatic avoidance

avoidability +24%

Avoid LV2

mproves HP recovery rate.

HP recovery +1.8

Rejuvination LV2

Sacrifices your score for immortality for a period of time. Press 1 to use it.

Immortal for 6 seconds.

Barier LV2

Summons a small object to protect your hero.

Tail Lv2

Slows enemies down for a period of time. Press 2 to use it.

Slow enemies down for 6 seconds.

Slow LV1

Sacrifices your score for immortality for a period of time. Press 1 to use it.

Immortal for 6 seconds.

Barier LV3

Increases your chances of automatic avoidance

avoidability +36%

Avoid LV3

Summons a small object to protect your hero.

Tail Lv3

Speeds and powers up all enemies for a period of time, greatly increases your score.
Press 3 to use it.

skill's duration 6 seconds.

Challenge LV1

Slows enemies down for a period of time. Press 2 to use it.

Slow enemies down for 8 seconds.

Slow LV2

Speeds and powers up all enemies for a period of time, greatly increases your score.
Press 3 to use it.

skill's duration 8 seconds.

Challenge LV2

mproves HP recovery rate.

HP recovery +2.4

Rejuvination LV3

Slows enemies down for a period of time. Press 2 to use it.

Slow enemies down for 10 seconds.

Slow LV3

Summons a small object to protect your hero.

Tail Lv4

Speeds and powers up all enemies for a period of time, greatly increases your score.
Press 3 to use it.

skill's duration 10 seconds.

Challenge LV3

Pause

Your Score

Bonus 25%

Total

+

9999999999

9999999999

9999999999

Your Score

VS the best player

9999999999

9999

You May only Submit Your Score when you play @ MoFunZone.com

Your Name

%

Play @ MofunZone.com

Play @ MofunZone.com

And avoid everything for as long as you can.

Control your "Hero" with Mouse.

You clear the stage when the timer reaches zero.

The longer you are not hit, the more Power you gain.

The higher Power you have, the faster you earn score and Exp.

Your Power is reduced every time you're hit.

Your current score compared  with
the best  player on MoFunZone.com.

Stage
and Time.

Your HP
and
Your EXP.

Your Power.

Your hero will be immortal for a short period of time after a level-up or at the beginning of each stage..

You'll get special skills when you reach a certain level.

Press 1, 2 or 3 to use available skills.

!!Warning!!   You can only pause 3 times.

Press "Space" to Pause.

A lot of baddies here, some just fly to you, some shoot a bunch of bullets and some have special moves!, Be careful!!

Next time you can Press

K

to skip this tutorial.

Miss

Play Shun2

Play Shun2

999999

HP

999

Skills

99

Time

Add score

999

99999

99

999999

9999999999

Stage

3

99999

%

MFZ

of

Special Score Feature is only available when you play @ mofunzone.com

AVOID TIME

EXP

HP

0

0

0000

xxxxx

ActionScript [AS3]

Section 1
//GHGhostMove (com.greenhermit.motion.GHGhostMove) package com.greenhermit.motion { import flash.display.*; import com.greenhermit.object.*; public class GHGhostMove extends GHMotion { public var framecount:Number; public var timedetect; public var sleep; public var locktarget:MovieClip; public function GHGhostMove(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:MovieClip, _arg6:Number, _arg7:GHObject):void{ _arg7.x = (_arg7.px = _arg1); _arg7.y = (_arg7.py = _arg2); _arg7.speed = _arg6; this.locktarget = _arg5; this.timedetect = _arg4; this.sleep = _arg3; this.framecount = 0; } override public function process():void{ framecount++; if ((((framecount < timedetect)) || ((timedetect < 0)))){ if ((framecount % sleep) == 0){ control.ang = ((Math.atan2((this.locktarget.y - control.py), (this.locktarget.x - control.px)) * 180) / Math.PI); this.speedx = (control.speed * Math.cos(((control.ang * Math.PI) / 180))); this.speedy = (control.speed * Math.sin(((control.ang * Math.PI) / 180))); }; } else { framecount = timedetect; }; Applyspeed(); } } }//package com.greenhermit.motion
Section 2
//GHHomingMove (com.greenhermit.motion.GHHomingMove) package com.greenhermit.motion { import flash.display.*; import com.greenhermit.object.*; import flash.events.*; public class GHHomingMove extends GHMotion { public var stoprotation:Boolean; private var framecount:Number; private var lockcount; private var speed; private var rndpor; private var timedetect; public var locktarget:MovieClip; public function GHHomingMove(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:MovieClip, _arg7:GHObject):void{ this.control = _arg7; _arg7.x = (_arg7.px = _arg1); _arg7.y = (_arg7.py = _arg2); _arg7.ang = _arg3; _arg7.speed = _arg5; _arg7.sleep = 1000; this.speed = (_arg7.speed / 2); this.stoprotation = true; this.lockcount = 0; this.framecount = 0; this.locktarget = _arg6; this.timedetect = _arg4; _arg7.graphics.beginFill(0xFF0000, 0); _arg7.graphics.lineStyle(1, 0xFF0000, 0); _arg7.graphics.moveTo(0, 0); _arg7.graphics.lineTo(640, -100); _arg7.graphics.lineTo(640, 100); _arg7.graphics.lineTo(0, 0); _arg7.graphics.endFill(); rndpor = (((Math.random() * 100))<50) ? 1 : -1; this.speedx = (this.speed * Math.cos(((_arg7.ang * Math.PI) / 180))); this.speedy = (this.speed * Math.sin(((_arg7.ang * Math.PI) / 180))); } override public function process():void{ this.lockcount++; this.framecount++; if ((((this.framecount < this.timedetect)) || ((this.timedetect == -1)))){ if ((((this.lockcount > (60 / (control.speed / 5)))) || ((this.lockcount > control.sleep)))){ this.lockcount = 0; this.stoprotation = false; control.graphics.clear(); control.graphics.beginFill(0xFF0000, 0); control.graphics.lineStyle(1, 0xFF0000, 0); control.graphics.moveTo(0, 0); control.graphics.lineTo(640, -100); control.graphics.lineTo(640, 100); control.graphics.lineTo(0, 0); control.graphics.endFill(); this.speed = (control.speed / 2); }; } else { this.framecount = this.timedetect; }; if (((!((this.locktarget == null))) && (!(this.stoprotation)))){ if (((((((control.hitTestPoint((this.locktarget.x - (this.locktarget.width / 2)), this.locktarget.y, true)) || (control.hitTestPoint((this.locktarget.x + (this.locktarget.width / 2)), this.locktarget.y, true)))) || (control.hitTestPoint(this.locktarget.x, (this.locktarget.y + (this.locktarget.height / 2)), true)))) || (control.hitTestPoint(this.locktarget.x, (this.locktarget.y - (this.locktarget.height / 2)), true)))){ control.ang = ((Math.atan2((this.locktarget.y - control.py), (this.locktarget.x - control.px)) * 180) / Math.PI); this.stoprotation = true; this.speed = control.speed; control.graphics.clear(); rndpor = (((Math.random() * 100))<50) ? 1 : -1; this.speedx = (this.speed * Math.cos(((control.ang * Math.PI) / 180))); this.speedy = (this.speed * Math.sin(((control.ang * Math.PI) / 180))); }; }; if (!this.stoprotation){ control.ang = (control.ang + ((rndpor * control.speed) / 1.5)); this.speed = (control.speed / 2); this.speedx = ((this.speed / 1.1) * Math.cos(((control.ang * Math.PI) / 180))); this.speedy = ((this.speed / 1.1) * Math.sin(((control.ang * Math.PI) / 180))); }; Applyspeed(); } } }//package com.greenhermit.motion
Section 3
//GHLineMove (com.greenhermit.motion.GHLineMove) package com.greenhermit.motion { import flash.display.*; import com.greenhermit.object.*; public class GHLineMove extends GHMotion { public var py2:Number; public var px2; public var locktarget:MovieClip; public function GHLineMove(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:MovieClip, _arg7:Number, _arg8:GHObject):void{ _arg8.x = (_arg8.px = _arg1); _arg8.y = (_arg8.py = _arg2); _arg8.speed = _arg7; _arg8.ang = _arg5; this.px2 = _arg3; this.py2 = _arg4; this.locktarget = _arg6; if (_arg8.ang >= 0){ this.speedx = (_arg8.speed * Math.cos(((_arg8.ang * Math.PI) / 180))); this.speedy = (_arg8.speed * Math.sin(((_arg8.ang * Math.PI) / 180))); } else { if (this.locktarget != null){ _arg8.ang = ((Math.atan2((this.locktarget.y - _arg8.py), (this.locktarget.x - _arg8.px)) * 180) / Math.PI); this.speedx = (_arg8.speed * Math.cos(((_arg8.ang * Math.PI) / 180))); this.speedy = (_arg8.speed * Math.sin(((_arg8.ang * Math.PI) / 180))); } else { _arg8.ang = ((Math.atan2((this.py2 - _arg8.py), (this.px2 - _arg8.px)) * 180) / Math.PI); this.speedx = (_arg8.speed * Math.cos(((_arg8.ang * Math.PI) / 180))); this.speedy = (_arg8.speed * Math.sin(((_arg8.ang * Math.PI) / 180))); }; }; } override public function process():void{ Applyspeed(); } } }//package com.greenhermit.motion
Section 4
//GHMotion (com.greenhermit.motion.GHMotion) package com.greenhermit.motion { import com.greenhermit.object.*; public class GHMotion { public var amp:Number; public var speedx; public var speedy; public var control:GHObject; public function GHMotion():void{ speedx = 0; speedy = 0; amp = 1; } public function process():void{ control.px = (Math.random() * 640); control.py = (Math.random() * 480); } public function Applyspeed():void{ control.px = (control.px + (this.speedx * this.amp)); control.py = (control.py + (this.speedy * this.amp)); } } }//package com.greenhermit.motion
Section 5
//GHTimeRandomMove (com.greenhermit.motion.GHTimeRandomMove) package com.greenhermit.motion { import com.greenhermit.object.*; public class GHTimeRandomMove extends GHMotion { public var anglestage; public var framecount:Number; public var sleep; public var speed; public function GHTimeRandomMove(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:GHObject):void{ anglestage = new Array(90, 270); super(); _arg6.x = (_arg6.px = _arg1); _arg6.y = (_arg6.py = _arg2); _arg6.speed = _arg4; this.sleep = _arg3; this.framecount = 0; _arg6.ang = _arg5; this.speedx = (_arg6.speed * Math.cos(((_arg6.ang * Math.PI) / 180))); this.speedy = (_arg6.speed * Math.sin(((_arg6.ang * Math.PI) / 180))); this.speed = ((_arg6.speed * this.sleep) / 8); } override public function process():void{ var _local1:*; framecount++; if ((framecount % sleep) == 0){ _local1 = control.ang; this.speed = ((control.speed * this.sleep) / 8); control.ang = ((control.ang + anglestage[int((Math.random() * 2))]) % 360); this.speedx = (this.speed * Math.cos(((control.ang * Math.PI) / 180))); this.speedy = (this.speed * Math.sin(((control.ang * Math.PI) / 180))); framecount = 0; }; this.speed = (this.speed - (control.speed / 8)); this.speedx = (this.speed * Math.cos(((control.ang * Math.PI) / 180))); this.speedy = (this.speed * Math.sin(((control.ang * Math.PI) / 180))); Applyspeed(); } } }//package com.greenhermit.motion
Section 6
//GHObjectEx (com.greenhermit.object.objectex.GHObjectEx) package com.greenhermit.object.objectex { import flash.display.*; import com.greenhermit.object.*; import flash.events.*; import com.greenhermit.motion.*; import flash.text.*; public class GHObjectEx extends GHObject { public var callbackframe:Array; public var playerscore:TextField; public var playerper:TextField; public var b_next:Bgui_next; public var bmenu:SimpleButton; public var playername:TextField; public var bsubmit:SimpleButton; public var power:Number; public var bmoregame:SimpleButton; public var onRemove; public var pirece:Boolean; private var objectcount:Number; public var onCallBack; public var b_more_free:SimpleButton; public var framecount:Number; public function GHObjectEx():void{ onCallBack = function (_arg1:Number, _arg2:GHObject){ }; onRemove = function (_arg1:Number, _arg2:GHObject){ }; super(); this.power = 0; this.callbackframe = new Array(-1, -1, -1); this.framecount = 0; this.pirece = true; } public function normalCallBack(_arg1:Number, _arg2){ if (_arg1 == 0){ this.visible = false; onRemove(0, _arg2); } else { if (_arg1 == 1){ this.hitactive = true; } else { if (_arg1 == 2){ this.hitactive = false; }; }; }; } override public function enterFrame(_arg1:Event):void{ var _local2:*; super.enterFrame(_arg1); this.framecount++; _local2 = 0; while (_local2 < this.callbackframe.length) { if (this.framecount == this.callbackframe[_local2]){ onCallBack(_local2, this); }; _local2++; }; } public function setNormal(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Boolean, _arg6:GHMotion){ this.hitactive = false; this.callbackframe[0] = _arg1; this.callbackframe[1] = _arg2; this.callbackframe[2] = _arg3; this.power = _arg4; this.pirece = _arg5; this.onCallBack = this.normalCallBack; setMotion(_arg6); } } }//package com.greenhermit.object.objectex
Section 7
//GHObject (com.greenhermit.object.GHObject) package com.greenhermit.object { import flash.display.*; import flash.events.*; import com.greenhermit.motion.*; import flash.text.*; public dynamic class GHObject extends MovieClip { public const GH_TEAM_D = 8; public const GH_TEAM_E = 16; public const GH_TEAM_G = 64; public const GH_TEAM_H = 128; public const GH_ALLTEAM = 35184372088831; public const GH_BOSS = 0x0800; public const GH_TEAM_F = 32; public const GH_BULLET = 0x0400; public const GH_TEAM_C = 4; public const GH_ENEMY = 0x0200; public const GH_UNTEAM = 0; public const GH_TEAM_A = 1; public const GH_TEAM_B = 2; public const GH_PLAYER = 0x0100; public var subspeed; public var py:Number; public var ttrep:TextField; public var px:Number; public var checkin:MovieClip; public var hitactive:Boolean; public var bnext:Bgui_next; public var team; public var speed; public var screp:TextField; public var dxy; public var process; public var subindex:Number; public var ux; public var uy; public var attackteam:Number; public var hitObject; public var mcount:Number; public var submot:Array; public var hp:Number; public var anglesnap:Boolean; public var borep:TextField; public var mpx; public var mpy; public var range:Number; public var motionobj:GHMotion; public var ang:Number; public function GHObject():void{ var _local1:*; hitObject = function (_arg1, _arg2:MovieClip){ }; process = function (_arg1:MovieClip){ }; super(); this.motionobj = null; px = 0; py = 0; ang = 0; speed = 0; subspeed = 0; subindex = 0; mcount = 0; dxy = 0; mpx = 0; mpy = 0; hitactive = true; anglesnap = true; this.team = GH_UNTEAM; this.attackteam = GH_UNTEAM; this.checkin = null; this.range = 0; _local1 = new Shape(); _local1.name = "hit"; this.addChild(_local1); } public function setRange(_arg1:Number, _arg2:Boolean){ var _local3:*; this.range = _arg1; if (_arg2){ _local3 = this.getChildByName("hit"); _local3.graphics.clear; _local3.graphics.beginFill(0xFF0000, 0.3); _local3.graphics.drawCircle(0, 0, this.range); _local3.graphics.endFill(); _local3.name = "hit"; this.addChild(_local3); }; } public function setMotion(_arg1:GHMotion){ if (_arg1 != null){ this.motionobj = GHMotion(_arg1); this.motionobj.control = this; if (anglesnap){ this.motionobj.control.rotation = this.motionobj.control.ang; }; }; } public function updatePosition(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; if (submot != null){ if (submot.length < ((subindex + 1) * 2)){ subindex = 0; mpx = 0; mpy = 0; mcount = 0; dxy = 0; ux = 0; uy = 0; }; if ((mcount * subspeed) >= dxy){ _local1 = submot[(subindex * 2)]; _local2 = submot[((subindex * 2) + 1)]; _local3 = submot[((subindex + 1) * 2)]; _local4 = submot[(((subindex + 1) * 2) + 1)]; _local5 = (_local3 - _local1); _local6 = (_local4 - _local2); if (_local3 != null){ dxy = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); ux = (_local5 / dxy); uy = (_local6 / dxy); } else { ux = 0; uy = 0; }; mcount = 0; subindex++; }; mcount++; this.mpx = (this.mpx + (subspeed * this.ux)); this.mpy = (this.mpy + (subspeed * this.uy)); this.x = (this.px + this.mpx); this.y = (this.py + this.mpy); } else { this.x = this.px; this.y = this.py; }; } public function hitable(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:MovieClip){ this.hitactive = true; this.team = _arg1; this.attackteam = _arg2; this.checkin = _arg4; setRange(_arg3, false); } public function enterFrame(_arg1:Event):void{ var _local2:*; var _local3:*; var _local4:Number; var _local5:GHObject; var _local6:*; if (this.visible){ this.process(this); if (this.motionobj != null){ this.motionobj.process(); }; if (((hitactive) && (checkin))){ _local6 = 0; while (_local6 < checkin.numChildren) { if ((checkin.getChildAt(_local6) is GHObject)){ _local5 = GHObject(checkin.getChildAt(_local6)); if ((this.attackteam & _local5.team) > 0){ if (((((!((this == _local5))) && (_local5.hitactive))) && (_local5.visible))){ _local2 = (this.x - _local5.x); _local3 = (this.y - _local5.y); _local4 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); if (_local4 < (this.range + _local5.range)){ hitObject(this, _local5); }; }; }; }; _local6++; }; }; if (this.anglesnap){ this.rotation = this.ang; }; }; } } }//package com.greenhermit.object
Section 8
//AvoidGame (com.greenhermit.template.AvoidGame) package com.greenhermit.template { import flash.display.*; import com.greenhermit.object.*; import flash.events.*; import com.greenhermit.motion.*; import flash.media.*; import flash.text.*; import com.greenhermit.*; import flash.net.*; import flash.ui.*; import flash.utils.*; public dynamic class AvoidGame extends FlashGame { public var levelcount; public var scorename:TextField; public var av:MovieClip; public var bg:MovieClip; public var addspeed; public var avrep:TextField; public var mine; public var screp:TextField; public var skillname; public var i; public var bg2:MovieClip; public var gage_exp:MovieClip; public var red; public var r; public var b_mfz:SimpleButton; public var skillspeed; public var corep:TextField; public var stopperActive; public var onKeyDown; public var pbx; public var pby; public var coolslow; public var fx; public var dlg; public var EPOCH_TIME; public var sclass; public var reptime:TextField; public var firea; public var fireb; public var sniper; public var obj; public var hl; public var enemypic; public var serep:TextField; public var b_more:SimpleButton; public var bariercount; public var speedcount; public var countrep:TextField; public var linePosition; public var playerlevelmax; public var playerlevel; public var lineAng; public var bmoreRelease; public var scoreper:TextField; public var gamelevelmax; public var bhiscoreRelease; public var b_more_free:SimpleButton; public var avoid; public var php; public var fx2; public var resetgame; public var misstime; public var enemypow; public var skillavoid; public var stopper; public var keyrep:TextField; public var timeRandomMove; public var fxheale:MovieClip; public var code; public var maxname; public var pc:TextField; public var pi:MovieClip; public var exp; public var skilltail; public var icslow:MovieClip; public var bulletpow; public var b_start:SimpleButton; public var exp_indicator; public var coolbarier; public var twoWayShooter; public var hprep:TextField; public var score; public var coolspeed; public var pcount; public var skillspeedx; public var bShun2Release; public var bstartRelease; public var lineTarget; public var bomberActive; public var vl; public var objmot; public var stagetime; public var bomber; public var now; public var player; public var skillslowx; public var replv:TextField; public var shake; public var skillhpre; public var exrep:TextField; public var LOC; public var cmpHandler; public var b_preload:SimpleButton; public var LOS; public var tailplayer; public var b_preloadRelease; public var skrep:TextField; public var undie; public var createamp; public var b_hiscore:SimpleButton; public var icspeed:MovieClip; public var gage_hp:MovieClip; public var repx:TextField; public var icbarier:MovieClip; public var skillbarier; public var skillbarierx; public var explevel; public var hp_indicator; public var MAXO; public var soundtimer; public var slowcount; public var maxscore; public var framecount; public var skillslow; public var skilllevel; public var cockroach; public var Choming; public var b_continue:SimpleButton; public var bgsound:Sound; public var sumexp; public function AvoidGame(){ addFrameScript(0, frame1, 3, frame4, 19, frame20, 20, frame21); } public function playerHitmindfx(_arg1, _arg2){ if ((player.lasthit + 1000) < getTimer()){ player.lasthit = getTimer(); if ((Math.random() * 100) > skillavoid[skilllevel["levelavoid"]]){ if ((((((bariercount == 0)) && ((undie == 0)))) && ((_arg1.power > 0)))){ effectAddEx_hero(player); player.hp = (player.hp - _arg1.power); avoid = 0; }; if (_arg1.power > 0){ shake = 10; }; _arg1.power = 0; }; }; } public function bomberRemove(_arg1, _arg2){ bomberActive(enemypic["bomber_sub"], 50, _arg2.px, _arg2.py, objectRemove, playerHit).power = enemypow; } public function removeEX(_arg1, _arg2){ var _local3:*; if (_arg2.visible){ _arg2.visible = false; _local3 = new mgfx_all(); _local3.gotoAndStop(_arg2.currentFrame); _local3.px = _arg2.px; _local3.py = _arg2.py; _local3.hitable(_local3.GH_ENEMY, _local3.GH_PLAYER, 40, this); _local3.setNormal(100, 30, 40, bulletpow, true, null); _local3.hitObject = playerHitmindfx; this.addChild(_local3); }; } public function normalRemove(_arg1, _arg2){ _arg2.visible = false; } public function BulletRangeHit(_arg1, _arg2){ if ((player.lasthit + 1000) < getTimer()){ player.lasthit = getTimer(); _arg1.visible = false; effectAdd(_arg1); bomberActive(enemypic["range_sub"], 50, _arg1.px, _arg1.py, objectRemove, playerHit).power = enemypow; }; } public function lineBulletRangeH(_arg1){ var _local2:*; _local2 = null; if ((Math.random() * 100) < 5){ _local2 = lineAng(enemypic["mine"], _arg1.px, _arg1.py, 270, mineRemove, 50, 100, mineHit); _local2.power = 0; }; return (_local2); } function frame1(){ b_preloadRelease = function (){ getURL("http://www.mofunzone.com/", "_blank"); }; b_preload.addEventListener("mouseUp", b_preloadRelease); } function frame4(){ } function frame20(){ stop(); GHEnterFrame = function (){ }; bstartRelease = function (){ play(); }; bmoreRelease = function (){ getURL("http://www.mofunzone.com/", "_blank"); }; bShun2Release = function (){ getURL("http://www.mofunzone.com/online_games/shun_2.shtml", "_blank"); }; bhiscoreRelease = function (){ getURL("http://www.mofunzone.com/game_scores/shun/highscores.shtml", "_blank"); }; b_start.addEventListener("mouseUp", bstartRelease); b_more.addEventListener("mouseUp", bmoreRelease); b_mfz.addEventListener("mouseUp", bmoreRelease); b_hiscore.addEventListener("mouseUp", bhiscoreRelease); b_continue.addEventListener("mouseUp", bShun2Release); } function frame21(){ now = new Date(); EPOCH_TIME = now.getTime(); b_more_free.addEventListener("mouseUp", bmoreRelease); sniper = function (_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8){ var _local9:*; var _local10:*; _local9 = new mspr_all(); _local9.name = _arg7; _local9.gotoAndStop(_arg1); _local10 = new GHGhostMove(_arg2, _arg3, _arg4, _arg5, _arg6, 10, _local9); _local9.setNormal(-1, 5, -1, 1, true, _local10); _local9.process = _arg8; _local9.anglesnap = false; this.addChild(_local9); return (_local9); }; lineAng = function (_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8){ var _local9:*; var _local10:*; _local9 = new mspr_all(); _local9.gotoAndStop(_arg1); _local10 = new GHLineMove(_arg2, _arg3, 0, 0, _arg4, null, 10, _local9); _local9.setNormal(_arg7, 5, -1, 1, true, _local10); _local9.hitable(_local9.GH_ENEMY, _local9.GH_PLAYER, _arg6, this); if (_arg8 != null){ _local9.hitObject = _arg8; } else { _local9.hitObject = playerHit; }; _local9.onRemove = _arg5; this.addChild(_local9); return (_local9); }; lineTarget = function (_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8){ var _local9:*; var _local10:*; _local9 = new mspr_all(); _local9.gotoAndStop(_arg1); _local10 = new GHLineMove(_arg2, _arg3, 0, 0, -1, _arg4, 10, _local9); _local9.setNormal(_arg5, 5, -1, 1, true, _local10); _local9.hitable(_local9.GH_ENEMY, _local9.GH_PLAYER, _arg7, this); if (_arg8 != null){ _local9.hitObject = _arg8; } else { _local9.hitObject = playerHit; }; _local9.onRemove = _arg6; this.addChild(_local9); return (_local9); }; linePosition = function (_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ var _local10:*; var _local11:*; _local10 = new mspr_all(); _local10.gotoAndStop(_arg1); _local11 = new GHLineMove(_arg2, _arg3, _arg4, _arg5, -1, null, 10, _local10); _local10.setNormal(_arg6, 5, -1, 1, true, _local11); _local10.hitable(_local10.GH_ENEMY, _local10.GH_PLAYER, _arg9, this); if (_arg7 != null){ _local10.hitObject = _arg7; } else { _local10.hitObject = playerHit; }; _local10.onRemove = _arg8; this.addChild(_local10); return (_local10); }; timeRandomMove = function (_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ var _local10:*; var _local11:*; _local10 = new mspr_all(); _local10.gotoAndStop(_arg1); _local11 = new GHTimeRandomMove(_arg2, _arg3, _arg4, 5, _arg5, _local10); _local10.setNormal(_arg6, 5, -1, 1, true, _local11); _local10.hitable(_local10.GH_ENEMY, _local10.GH_PLAYER, _arg7, this); _local10.hitObject = _arg8; _local10.onRemove = _arg9; this.addChild(_local10); return (_local10); }; Choming = function (_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11){ var _local12:*; var _local13:*; _local12 = new mspr_all(); _local12.gotoAndStop(_arg1); _local13 = new GHHomingMove(_arg2, _arg3, _arg4, _arg5, 10, _arg6, _local12); _local12.setNormal(_arg7, 5, -1, _arg11, true, _local13); _local12.hitable(_local12.GH_ENEMY, _local12.GH_PLAYER, _arg8, this); if (_arg9 != null){ _local12.hitObject = _arg9; } else { _local12.hitObject = playerHit; }; _local12.onRemove = _arg10; this.addChild(_local12); return (_local12); }; mine = function (_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ var _local10:*; var _local11:*; _local10 = new mspr_all(); _local10.gotoAndStop(_arg1); _local11 = new GHHomingMove(_arg2, _arg3, _arg4, _arg5, 5, _arg6, _local10); _local10.setNormal(200, 5, -1, 0, true, _local11); _local10.hitable(_local10.GH_ENEMY, _local10.GH_PLAYER, _arg8, this); if (_arg9 != null){ _local10.hitObject = _arg9; } else { _local10.hitObject = playerHit; }; _local10.onRemove = _arg7; this.addChild(_local10); return (_local10); }; bomber = function (_arg1, _arg2, _arg3){ var _local4:*; _local4 = new mspr_all(); _local4.gotoAndStop(_arg1); _local4.px = _arg2; _local4.py = _arg3; _local4.setNormal(10, -1, -1, 0, true, null); removeEX(1, _local4); this.addChild(_local4); return (_local4); }; bomberActive = function (_arg1, _arg2, _arg3, _arg4, _arg5, _arg6){ var _local7:*; _local7 = new mspr_all(); _local7.gotoAndStop(_arg1); _local7.px = _arg3; _local7.py = _arg4; _local7.hitable(_local7.GH_ENEMY, _local7.GH_PLAYER, 180, this); _local7.setNormal(100, 30, 40, 10, true, null); if (_arg6 != null){ _local7.hitObject = _arg6; } else { _local7.hitObject = playerHit; }; _local7.onRemove = _arg5; this.addChild(_local7); return (_local7); }; stopperActive = function (_arg1, _arg2, _arg3, _arg4, _arg5, _arg6){ var _local7:*; _local7 = new mspr_all(); _local7.gotoAndStop(_arg1); _local7.px = _arg3; _local7.py = _arg4; _local7.setNormal(150, 2, -1, 1, true, null); _local7.hitable(_local7.GH_ENEMY, _local7.GH_PLAYER, 20, this); if (_arg6 != null){ _local7.hitObject = _arg6; } else { _local7.hitObject = playerHit; }; _local7.onRemove = _arg5; this.addChild(_local7); return (_local7); }; twoWayShooter = function (_arg1, _arg2, _arg3, _arg4, _arg5, _arg6){ var _local7:*; _local7 = null; if ((Math.random() * 100) < 50){ _local7 = lineAng(_arg1, (Math.random() * 640), 0, 90, _arg3, _arg2, _arg5, _arg6); } else { _local7 = lineAng(_arg1, (Math.random() * 640), 480, 270, _arg3, _arg2, _arg5, _arg6); }; _local7.process = _arg4; this.addChild(_local7); return (_local7); }; cockroach = function (_arg1, _arg2, _arg3, _arg4, _arg5){ var _local6:*; var _local7:*; var _local8:*; _local6 = (Math.random() * 480); _local7 = null; _local8 = (Math.random() * 4); if (_local8 < 1){ _local7 = timeRandomMove(_arg1, 640, (Math.random() * 480), (int((Math.random() * 10)) + 20), 180, _arg2, _arg3, _arg4, _arg5); }; if (_local8 < 2){ _local7 = timeRandomMove(_arg1, 0, (Math.random() * 480), (int((Math.random() * 10)) + 20), 0, _arg2, _arg3, _arg4, _arg5); }; if (_local8 < 3){ _local7 = timeRandomMove(_arg1, (Math.random() * 640), 0, (int((Math.random() * 10)) + 20), 90, _arg2, _arg3, _arg4, _arg5); }; if (_local8 < 4){ _local7 = timeRandomMove(_arg1, (Math.random() * 640), 480, (int((Math.random() * 10)) + 20), 270, _arg2, _arg3, _arg4, _arg5); }; return (_local7); }; fireb = function (_arg1, _arg2, _arg3, _arg4){ var _local5:*; var _local6:*; _local5 = null; _local6 = (Math.random() * 4); if (_local6 < 1){ _local5 = lineTarget(_arg1, 640, (Math.random() * 480), player, _arg2, _arg3, 10, _arg4); }; if (_local6 < 2){ _local5 = lineTarget(_arg1, 0, (Math.random() * 480), player, _arg2, _arg3, 10, _arg4); }; if (_local6 < 3){ _local5 = lineTarget(_arg1, (Math.random() * 640), 480, player, _arg2, _arg3, 10, _arg4); }; if (_local6 < 4){ _local5 = lineTarget(_arg1, (Math.random() * 640), 0, player, _arg2, _arg3, 10, _arg4); }; return (_local5); }; stopper = function (_arg1, _arg2, _arg3, _arg4){ var _local5:*; _local5 = null; if ((Math.random() * 100) < 50){ _local5 = linePosition(_arg1, (Math.random() * 640), 0, (Math.random() * 640), (Math.random() * 480), _arg2, _arg3, _arg4, 10); } else { _local5 = linePosition(_arg1, (Math.random() * 640), 480, (Math.random() * 640), (Math.random() * 480), _arg2, _arg3, _arg4, 10); }; return (_local5); }; firea = function (_arg1, _arg2, _arg3, _arg4){ var _local5:*; var _local6:*; _local5 = null; _local6 = (Math.random() * 4); if (_local6 < 1){ _local5 = linePosition(_arg1, (Math.random() * 640), 0, (Math.random() * 640), (Math.random() * 480), _arg2, _arg3, _arg4, 10); }; if (_local6 < 2){ _local5 = linePosition(_arg1, (Math.random() * 640), 480, (Math.random() * 640), (Math.random() * 480), _arg2, _arg3, _arg4, 10); }; if (_local6 < 3){ _local5 = linePosition(_arg1, 640, (Math.random() * 480), (Math.random() * 640), (Math.random() * 480), _arg2, _arg3, _arg4, 10); }; if (_local6 < 4){ _local5 = linePosition(_arg1, 0, (Math.random() * 480), (Math.random() * 640), (Math.random() * 480), _arg2, _arg3, _arg4, 10); }; return (_local5); }; misstime = getTimer(); playerlevel = 0; explevel = new Array(); explevel[0] = 150; explevel[1] = 400; explevel[2] = 800; explevel[3] = 1200; explevel[4] = 1600; explevel[5] = 2100; explevel[6] = 2400; explevel[7] = 2800; explevel[8] = 3200; explevel[9] = 3600; explevel[10] = 4000; explevel[11] = 4400; explevel[12] = 4800; explevel[13] = 5200; explevel[14] = 5700; explevel[15] = 6300; explevel[16] = 7000; explevel[17] = 7800; explevel[18] = 9000; explevel[19] = 12000; skillname = new Array("levelavoid", "leveltail", "levelhpre", "levelbarier", "levelavoid", "levelhpre", "levelbarier", "leveltail", "levelslow", "levelbarier", "levelavoid", "leveltail", "levelspeed", "levelslow", "levelspeed", "levelhpre", "levelslow", "leveltail", "levelspeed"); skilllevel = new Object(); skilllevel["levelavoid"] = 0; skilllevel["leveltail"] = 0; skilllevel["levelhpre"] = 0; skilllevel["levelbarier"] = 0; skilllevel["levelslow"] = 0; skilllevel["levelspeed"] = 0; skillavoid = new Array(0, 12, 24, 36); skilltail = new Array(0, 1, 2, 3); skillhpre = new Array(1, 2, 3, 4); coolbarier = new Array(0, 1000); skillbarier = new Array(0, 100, 150, 200); skillbarierx = new Array(0, 150, 140, 130); bariercount = 0; coolslow = new Array(0, 1450); skillslow = new Array(0, 150, 200, 250, 250, 250, 250, 250); skillslowx = new Array(0, 12, 10, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1); slowcount = 0; coolspeed = new Array(0, 400); addspeed = 1.4; skillspeed = new Array(0, 150, 200, 250, 250, 250, 250, 250); skillspeedx = new Array(0, 60, 120, 180, 1, 1, 1, 1, 1, 1, 1, 1); speedcount = 0; levelcount = 0; stagetime = new Array(); stagetime[0] = 0; stagetime[1] = 1000; stagetime[2] = 1500; stagetime[3] = 1000; stagetime[4] = 1000; stagetime[5] = 1000; stagetime[6] = 1500; stagetime[7] = 1000; stagetime[8] = 1000; stagetime[9] = 1000; stagetime[10] = 1500; stagetime[11] = 1000; stagetime[12] = 1000; stagetime[13] = 1000; stagetime[14] = 1500; stagetime[15] = 1000; stagetime[16] = 1000; stagetime[17] = 1000; stagetime[18] = 1500; stagetime[19] = 1500; stagetime[20] = 1500; stagetime[21] = 0; framecount = 0; exp = 0; sumexp = 0; score = 0; avoid = 0; enemypow = 25; bulletpow = 15; red = 0; shake = 0; resetgame = false; maxscore = 123456; maxname = "load.."; maxscore = 100000; maxname = "Play@MoFunzone.com"; playerlevelmax = 19; gamelevelmax = 20; player = new mspr_all(); player.name = "player"; player.gotoAndStop(1); player.tailpic = 2; player.hitable(player.GH_PLAYER, (player.GH_ENEMY | player.GH_BULLET), 10, this); player.hp = 75; player.hpmax = 100; player.lasthit = 0; this.addChild(player); vl = new vline(); vl.name = "vl"; vl.x = (vl.px = 320); vl.y = (vl.py = 240); vl.process = function (_arg1){ vl.px = player.px; }; this.addChild(vl); hl = new hline(); hl.name = "hl"; hl.x = (hl.px = 320); hl.y = (hl.py = 240); hl.process = function (_arg1){ hl.py = player.py; }; this.addChild(hl); fx = new fxdodge(); fx.name = "fx"; fx.gotoAndStop(1); fx.process = function (){ if (skilllevel["levelavoid"] > 0){ this.px = player.x; this.py = player.y; } else { this.px = -1000; this.py = -1000; }; }; addChild(fx); fx2 = new fxrehp(); fx2.name = "fx2"; fx2.gotoAndStop(1); fx2.process = function (){ if (skilllevel["levelhpre"] > 0){ this.x = (this.px = player.x); this.y = (this.py = player.y); } else { this.x = (this.px = -1000); this.y = (this.py = -1000); }; }; addChild(fx2); tailplayer = function (_arg1, _arg2, _arg3){ var _local4:*; var _local5:*; _local4 = new mspr_all(); _local4.gotoAndStop(player.tailpic); _local5 = new GHHomingMove(player.x, player.y, ((Math.random() * 360) + 1), -1, _arg1, player, _local4); _local4.setNormal(-1, 5, -1, 1, true, _local5); _local4.hitable(_local4.GH_UNTEAM, _local4.GH_ENEMY, 10, this); _local4.hitObject = _arg2; _local4.alpha = 0.8; _local4.subspeed = _arg1; _local4.i = 0; _local4.r = _arg3; _local4.dir = 1; this.addChild(_local4); return (_local4); }; enemypic = new Object(); enemypic["choming"] = 45; enemypic["mine"] = 46; enemypic["bomber"] = 47; enemypic["twoway"] = 48; enemypic["stopper"] = 49; enemypic["cockroach"] = 50; enemypic["firea"] = 51; enemypic["fireb"] = 52; enemypic["lmove"] = 15; enemypic["tmove"] = 18; enemypic["pmove"] = 15; enemypic["hmove"] = 19; enemypic["star3"] = 64; enemypic["star6"] = 64; enemypic["star8"] = 64; enemypic["bomber_sub"] = 16; enemypic["stopper_sub"] = 49; enemypic["twoway_sub"] = 64; enemypic["snipertail_sub"] = 64; enemypic["range_sub"] = 16; enemypic["sniperbullet"] = 64; enemypic["nearbomb"] = 64; enemypic["snipertail"] = 64; enemypic["sniperstar8"] = 64; enemypic["bouce"] = 64; MAXO = new Array(); MAXO[0] = 0; MAXO[1] = 100; MAXO[2] = 100; MAXO[3] = 100; MAXO[4] = 100; MAXO[5] = 110; MAXO[6] = 110; MAXO[7] = 110; MAXO[8] = 110; MAXO[9] = 120; MAXO[10] = 120; MAXO[11] = 120; MAXO[12] = 120; MAXO[13] = 130; MAXO[14] = 130; MAXO[15] = 130; MAXO[16] = 130; MAXO[17] = 140; MAXO[18] = 140; MAXO[19] = 140; MAXO[20] = 140; LOC = new Array(); LOC[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); LOC[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 5, 5, 0, 0, 0); LOC[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0); LOC[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 0, 0, 0); LOC[4] = new Array(10, 0, 0, 0, 0, 0, 0, 0, 2, 1, 2, 1, 0, 0, 0); LOC[5] = new Array(0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0); LOC[6] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0, 0, 0); LOC[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 3, 8, 0); LOC[8] = new Array(0, 9, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); LOC[9] = new Array(0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); LOC[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0); LOC[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 3, 3, 0); LOC[12] = new Array(0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0); LOC[13] = new Array(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4); LOC[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0); LOC[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 0, 0, 7); LOC[16] = new Array(0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0); LOC[17] = new Array(0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); LOC[18] = new Array(0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); LOC[19] = new Array(0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0); LOC[20] = new Array(0, 0, 0, 0, 0, 0, 0, 3, 2, 2, 3, 3, 0, 0, 0); LOC[21] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); LOS = new Array(); LOS[0] = new Array(null, null); LOS[1] = new Array(null, null); LOS[2] = new Array(lineBulletV, lineBulletH); LOS[3] = new Array(null, null); LOS[4] = new Array(null, null); LOS[5] = new Array(null, null); LOS[6] = new Array(lineBulletRangeV, lineBulletRangeH); LOS[7] = new Array(null, null); LOS[8] = new Array(null, null); LOS[9] = new Array(null, null); LOS[10] = new Array(lineBulletTailV, lineBulletTailH); LOS[11] = new Array(null, null); LOS[12] = new Array(null, null); LOS[13] = new Array(null, null); LOS[14] = new Array(lineBulletScatterV, lineBulletScatterH); LOS[15] = new Array(null, null); LOS[16] = new Array(null, null); LOS[17] = new Array(lineBulletTailV, lineBulletScatterH); LOS[18] = new Array(lineBulletBouce, lineBulletBouce); LOS[19] = new Array(lineBulletV, lineBulletRangeH); LOS[20] = new Array(null, null); LOS[21] = new Array(null, null); pcount = 3; if (onKeyDown != null){ stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); }; onKeyDown = function (_arg1:KeyboardEvent){ var _local2:*; keyrep.text = (_arg1.keyCode + ""); if (_arg1.keyCode == 75){ if (getChildByName("tuto") != null){ MovieClip(getChildByName("tuto")).gotoAndPlay("skip"); }; }; if (_arg1.keyCode == 49){ if (coolbarier[0] == coolbarier[1]){ coolbarier[0] = 0; bariercount = skillbarier[skilllevel["levelbarier"]]; obj = new fxbarierx(); obj.x = (obj.px = player.px); obj.y = (obj.py = player.py); obj.rotation = (obj.ang = (Math.random() * 360)); player.parent.addChild(obj); }; }; if (_arg1.keyCode == 50){ if (coolslow[0] == coolslow[1]){ speedcount = 0; obj = new fxslowx(); obj.x = (obj.px = player.px); obj.y = (obj.py = player.py); player.parent.addChild(obj); coolslow[0] = 0; slowcount = skillslow[skilllevel["levelslow"]]; }; }; if (_arg1.keyCode == 51){ if (coolspeed[0] == coolspeed[1]){ slowcount = 0; obj = new fxspeedx(); obj.x = (obj.px = player.px); obj.y = (obj.py = player.py); player.parent.addChild(obj); coolspeed[0] = 0; speedcount = skillspeed[skilllevel["levelspeed"]]; }; }; if ((((((((((_arg1.keyCode == 32)) && ((getChildByName("tuto") == null)))) && ((getChildByName("clear") == null)))) && ((getChildByName("up") == null)))) && ((getChildByName("over") == null)))){ if (getChildByName("stop") != null){ getChildByName("stop").visible = false; GH_stopgame = false; } else { if (pcount > 0){ pcount--; pc.text = pcount; _local2 = new dlgstop(); _local2.name = "stop"; _local2.x = (_local2.px = 320); _local2.y = (_local2.py = 240); addChild(_local2); GH_stopgame = true; }; }; }; }; stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); levelUp(); icbarier.gotoAndStop(1); icslow.gotoAndStop(1); icspeed.gotoAndStop(1); GH_stopgame = true; GH_enterframeuse = true; soundtimer = getTimer(); createamp = 1; cmpHandler = function (){ var _local1:*; _local1 = (getDefinitionByName(("sound" + (int((Math.random() * 3)) + 1))) as Class); bgsound = new (_local1); bgsound.play(1, 1); soundtimer = getTimer(); }; sclass = (getDefinitionByName(("sound" + (int((Math.random() * 3)) + 1))) as Class); bgsound = new sclass(); bgsound.play(1, 1); soundtimer = getTimer(); code = 0; undie = 3; this.resetgame = false; GHEnterFrame = function (){ scorename.text = maxname; scoreper.text = ("" + int(((score * 100) / maxscore))); hp_indicator = Math.round(((player.hp / player.hpmax) * 100)); if (hp_indicator >= 100){ hp_indicator = 100; }; gage_hp.gotoAndStop(hp_indicator); exp_indicator = Math.round(((exp / explevel[playerlevel]) * 100)); if ((((exp_indicator >= 100)) || ((playerlevel == 19)))){ exp_indicator = 100; }; gage_exp.gotoAndStop(exp_indicator); stage.focus = this; if ((player.lasthit + 1000) < getTimer()){ player.alpha = 1; } else { player.alpha = Math.random(); }; if (((soundtimer + bgsound.length) + 2000) < getTimer()){ cmpHandler(); }; if (shake > 0){ this.x = ((Math.random() * shake) - (shake / 2)); this.y = ((Math.random() * shake) - (shake / 2)); shake--; } else { this.x = 0; this.y = 0; }; framecount++; if (framecount > stagetime[levelcount]){ if ((((((((((getChildByName("tuto") == null)) && ((getChildByName("clear") == null)))) && ((getChildByName("up") == null)))) && ((getChildByName("over") == null)))) && ((getChildByName("stop") == null)))){ undie = 3; framecount = 0; levelUp(); GH_stopgame = true; i = 0; while (i < numChildren) { if (getChildAt(i) != null){ if ((getChildAt(i) is GHObject)){ if (((((!((GHObject(getChildAt(i)).currentFrame == player.tailpic))) && (!((GHObject(getChildAt(i)).name == "sniperh"))))) && (!((GHObject(getChildAt(i)).name == "sniperv"))))){ getChildAt(i).visible = false; GHObject(getChildAt(i)).stop(); }; }; }; i++; }; getChildByName("fx").visible = true; getChildByName("fx2").visible = true; getChildByName("vl").visible = true; GHObject(getChildByName("vl")).play(); getChildByName("hl").visible = true; GHObject(getChildByName("hl")).play(); getChildByName("player").visible = true; dlg = new dlgclear(); dlg.name = "clear"; dlg.x = (dlg.px = 320); dlg.y = (dlg.py = 240); addChild(dlg); }; }; if ((framecount % 25) == 0){ if (undie > 0){ undie--; }; avoid++; exp = (exp + avoid); sumexp = (sumexp + avoid); }; if ((framecount % 25) == 0){ if ((((player.hp < 100)) && ((skilllevel["levelhpre"] > 0)))){ php = int(((100 * skillhpre[skilllevel["levelhpre"]]) / 100)); i = 0; while (i < (php * 1)) { obj = new fxheal(); obj.gotoAndStop(skilllevel["levelhpre"]); objmot = new GHHomingMove(player.px, player.py, ((Math.random() * 20) + 260), -1, (int((Math.random() * 10)) + 10), fxheale, obj); obj.setMotion(objmot); obj.setNormal(100, 30, 40, 0, true, null); obj.process = function (_arg1){ if (_arg1.py > 440){ effecthp(_arg1); _arg1.visible = false; }; }; addChild(obj); i++; }; }; }; score = (score + avoid); if (getChildByName("player") != null){ player.px = mouseX; player.py = mouseY; if (player.hp >= player.hpmax){ player.hp = player.hpmax; }; if (player.hp <= 0){ SoundMixer.stopAll(); player.visible = false; player.hp = 0; effectAdd(player); GH_stopgame = true; }; hprep.text = (int(player.hp) + ""); }; if (exp > explevel[playerlevel]){ if ((((((((((getChildByName("tuto") == null)) && ((getChildByName("clear") == null)))) && ((getChildByName("up") == null)))) && ((getChildByName("over") == null)))) && ((getChildByName("stop") == null)))){ if (playerlevel < playerlevelmax){ undie = 3; dlg = new dlglvup(); dlg.name = "up"; dlg.x = (dlg.px = 320); dlg.y = (dlg.py = 240); addChild(dlg); GH_stopgame = true; exp = 0; var _local2 = skilllevel; var _local3 = skillname[playerlevel]; var _local4 = (_local2[_local3] + 1); _local2[_local3] = _local4; if (skillname[playerlevel] == "leveltail"){ tailplayer(20, tailPlayerHit, 30).sleep = 2; }; if (skillname[playerlevel] == "levelbarier"){ coolbarier[0] = (coolbarier[1] - 5); }; if (skillname[playerlevel] == "levelslow"){ coolslow[0] = (coolslow[1] - 5); }; if (skillname[playerlevel] == "levelspeed"){ coolspeed[0] = (coolspeed[1] - 5); }; fx.gotoAndStop(skilllevel["levelavoid"]); fx2.gotoAndStop(skilllevel["levelrehp"]); playerlevel++; }; }; }; pc.text = pcount; screp.text = score; exrep.text = ((explevel[playerlevel] - exp) + ""); serep.text = sumexp; reptime.text = (int(((stagetime[levelcount] / 25) - (framecount / 25))) + ""); av.scaleX = (1 + (avoid / 50)); av.scaleY = (1 + (avoid / 50)); if (playerlevel >= playerlevelmax){ exrep.text = "----"; }; if (avoid < 140){ av.x = ((595 + ((Math.random() * avoid) / 10)) - (avoid / 20)); av.y = ((462 + ((Math.random() * avoid) / 10)) - (avoid / 20)); if (avoid > 50){ }; } else { av.x = ((595 + (Math.random() * 30)) - 15); av.y = ((462 + (Math.random() * 30)) - 15); }; avrep.text = avoid; replv.text = levelcount; corep.text = (((((((((((coolbarier[0] + " : ") + bariercount) + " press[1]\n\n") + coolslow[0]) + " : ") + slowcount) + " press[2]\n") + coolspeed[0]) + " : ") + speedcount) + " press[3]"); skrep.text = ""; i = 0; while (i < skillname.length) { skrep.appendText((((skillname[i] + " Lv. ") + skilllevel[skillname[i]]) + "\n")); i++; }; if (getChildByName("sniperh") != null){ GHObject(getChildByName("sniperh")).y = (GHObject(getChildByName("sniperh")).py = 470); }; if (getChildByName("sniperv") != null){ GHObject(getChildByName("sniperv")).x = (GHObject(getChildByName("sniperv")).px = 10); }; if ((countrep.text = this.numChildren) < MAXO[levelcount]){ obj = null; if ((Math.random() * 100) < (LOC[levelcount][0] * createamp)){ obj = null; r = (Math.random() * 4); if (r < 1){ obj = Choming(enemypic["choming"], 640, (Math.random() * 480), (Math.random() * 360), 50, player, 300, 10, playerHit, objectRemove, 5); } else { if (r < 2){ obj = Choming(enemypic["choming"], 0, (Math.random() * 480), (Math.random() * 360), 50, player, 300, 10, playerHit, objectRemove, 5); } else { if (r < 3){ obj = Choming(enemypic["choming"], (Math.random() * 640), 480, (Math.random() * 360), 50, player, 300, 10, playerHit, objectRemove, 5); } else { if (r < 4){ obj = Choming(enemypic["choming"], (Math.random() * 640), 0, (Math.random() * 360), 50, player, 300, 10, playerHit, objectRemove, 5); }; }; }; }; if (obj){ obj.power = enemypow; }; }; if ((Math.random() * 100) < (LOC[levelcount][1] * createamp)){ obj = null; r = (Math.random() * 4); if (r < 1){ obj = linePosition(enemypic["mine"], 640, (Math.random() * 480), (Math.random() * 630), (Math.random() * 470), 100, mineHit, mineRemove, 50); } else { if (r < 2){ obj = linePosition(enemypic["mine"], 0, (Math.random() * 480), (Math.random() * 630), (Math.random() * 470), 100, mineHit, mineRemove, 50); } else { if (r < 3){ obj = linePosition(enemypic["mine"], (Math.random() * 640), 480, (Math.random() * 630), (Math.random() * 470), 100, mineHit, mineRemove, 50); } else { if (r < 4){ obj = linePosition(enemypic["mine"], (Math.random() * 640), 0, (Math.random() * 630), (Math.random() * 470), 100, mineHit, mineRemove, 50); }; }; }; }; if (obj){ obj.power = 0; }; }; if ((Math.random() * 100) < (LOC[levelcount][2] * createamp)){ obj = null; obj = bomber(enemypic["bomber"], (Math.random() * 640), (Math.random() * 480)); obj.hitable(obj.GH_UNTEAM, obj.GH_UNTEAM, 1, this); if (obj){ obj.power = enemypow; }; }; if ((Math.random() * 100) < (LOC[levelcount][3] * createamp)){ obj = null; obj = twoWayShooter(enemypic["twoway"], 10, objectRemove, lineBulletShooter, 100, playerHit); if (obj){ obj.power = enemypow; }; }; if ((Math.random() * 100) < (LOC[levelcount][4] * createamp)){ obj = null; obj = stopper(enemypic["stopper"], 30, playerHitmindfx, stopperRemove); if (obj){ obj.power = enemypow; }; }; if ((Math.random() * 100) < (LOC[levelcount][5] * createamp)){ obj = null; obj = cockroach(enemypic["cockroach"], 80, 10, playerHit, objectRemove); if (obj){ obj.power = enemypow; }; }; if ((Math.random() * 100) < (LOC[levelcount][6] * createamp)){ obj = null; obj = firea(enemypic["firea"], 30, playerHit, scatterRemove); if (obj){ obj.power = enemypow; }; }; if ((Math.random() * 100) < (LOC[levelcount][7] * createamp)){ obj = null; obj = fireb(enemypic["fireb"], 50, firebRemove, playerHit); if (obj){ obj.power = enemypow; }; }; if ((Math.random() * 100) < (LOC[levelcount][8] * createamp)){ lineAng(enemypic["lmove"], (Math.random() * 640), 0, 90, objectRemove, 5, 100, playerHit).power = enemypow; }; if ((Math.random() * 100) < LOC[levelcount][9]){ lineAng(enemypic["lmove"], (Math.random() * 640), 480, 270, objectRemove, 5, 100, playerHit).power = enemypow; }; if ((Math.random() * 100) < LOC[levelcount][10]){ lineAng(enemypic["lmove"], 0, (Math.random() * 480), 0, objectRemove, 5, 100, playerHit).power = enemypow; }; if ((Math.random() * 100) < LOC[levelcount][11]){ lineAng(enemypic["lmove"], 640, (Math.random() * 480), 180, objectRemove, 5, 100, playerHit).power = enemypow; }; if ((Math.random() * 100) < (LOC[levelcount][12] * createamp)){ r = (Math.random() * 4); if (r < 1){ lineTarget(enemypic["tmove"], 640, (Math.random() * 480), player, objectRemove, 100, 15, playerHit).power = enemypow; } else { if (r < 2){ lineTarget(enemypic["tmove"], 0, (Math.random() * 480), player, objectRemove, 100, 15, playerHit).power = enemypow; } else { if (r < 3){ lineTarget(enemypic["tmove"], (Math.random() * 640), 0, player, objectRemove, 100, 15, playerHit).power = enemypow; } else { if (r < 4){ lineTarget(enemypic["tmove"], (Math.random() * 640), 480, player, objectRemove, 100, 15, playerHit).power = enemypow; }; }; }; }; }; if ((Math.random() * 100) < (LOC[levelcount][13] * createamp)){ r = (Math.random() * 4); if (r < 1){ linePosition(enemypic["pmove"], 640, (Math.random() * 480), (Math.random() * 630), (Math.random() * 470), 100, playerHit, objectRemove, 15).power = enemypow; } else { if (r < 2){ linePosition(enemypic["pmove"], 0, (Math.random() * 480), (Math.random() * 630), (Math.random() * 470), 100, playerHit, objectRemove, 15).power = enemypow; } else { if (r < 3){ linePosition(enemypic["pmove"], (Math.random() * 640), 0, (Math.random() * 630), (Math.random() * 470), 100, playerHit, objectRemove, 15).power = enemypow; } else { if (r < 4){ linePosition(enemypic["pmove"], (Math.random() * 640), 480, (Math.random() * 630), (Math.random() * 470), 100, playerHit, objectRemove, 15).power = enemypow; }; }; }; }; }; if ((Math.random() * 100) < (LOC[levelcount][14] * createamp)){ obj = null; obj = Choming(enemypic["hmove"], (Math.random() * 640), (Math.random() * 480), (Math.random() * 360), 50, player, 300, 5, playerHit, objectRemove); if (obj){ obj.power = enemypow; }; }; }; if (skilllevel["levelbarier"] > 0){ if (coolbarier[0] < coolbarier[1]){ _local2 = coolbarier; _local3 = 0; _local4 = (_local2[_local3] + 1); _local2[_local3] = _local4; icbarier.gotoAndStop(int(((coolbarier[0] / coolbarier[1]) * 100))); }; }; if (skilllevel["levelslow"] > 0){ if (coolslow[0] < coolslow[1]){ _local2 = coolslow; _local3 = 0; _local4 = (_local2[_local3] + 1); _local2[_local3] = _local4; icslow.gotoAndStop(int(((coolslow[0] / coolslow[1]) * 100))); }; }; if (skilllevel["levelspeed"] > 0){ if (coolspeed[0] < coolspeed[1]){ _local2 = coolspeed; _local3 = 0; _local4 = (_local2[_local3] + 1); _local2[_local3] = _local4; icspeed.gotoAndStop(int(((coolspeed[0] / coolspeed[1]) * 100))); }; }; if (speedcount > 0){ i = 0; while (i < this.numChildren) { if ((this.getChildAt(i) is GHObject)){ if (GHObject(this.getChildAt(i)).motionobj){ GHObject(this.getChildAt(i)).motionobj.amp = addspeed; createamp = 1.7; }; }; i++; }; speedcount--; obj = new fxspeed(); obj.gotoAndStop(skilllevel["levelspeed"]); obj.x = (obj.px = player.px); obj.y = (obj.py = player.py); obj.rotation = (obj.ang = (Math.random() * 360)); this.addChild(obj); if (speedcount < 2){ i = 0; while (i < this.numChildren) { if ((this.getChildAt(i) is GHObject)){ if (GHObject(this.getChildAt(i)).motionobj){ GHObject(this.getChildAt(i)).motionobj.amp = 1; createamp = 1; }; }; i++; }; }; }; if (slowcount > 0){ i = 0; while (i < this.numChildren) { if ((this.getChildAt(i) is GHObject)){ if (((GHObject(this.getChildAt(i)).motionobj) && ((GHObject(this.getChildAt(i)).team == GHObject(this.getChildAt(i)).GH_ENEMY)))){ GHObject(this.getChildAt(i)).motionobj.amp = 0.4; createamp = 0.08; }; }; i++; }; slowcount--; obj = new fxslow(); obj.gotoAndStop(skilllevel["levelslow"]); obj.x = (obj.px = player.px); obj.y = (obj.py = player.py); obj.rotation = (obj.ang = (Math.random() * 360)); this.addChild(obj); if (slowcount < 2){ i = 0; while (i < this.numChildren) { if ((this.getChildAt(i) is GHObject)){ if (GHObject(this.getChildAt(i)).motionobj){ GHObject(this.getChildAt(i)).motionobj.amp = 1; createamp = 1; }; }; i++; }; }; }; if (bariercount > 0){ score = (score - skillbarierx[skilllevel["levelbarier"]]); bariercount--; obj = new fxbarier(); obj.gotoAndStop(skilllevel["levelbarier"]); obj.x = (obj.px = player.x); obj.y = (obj.py = player.y); this.addChild(obj); }; if (undie > 0){ obj = new fxbarier(); obj.gotoAndStop(skilllevel["levelbarier"]); obj.x = (obj.px = player.x); obj.y = (obj.py = player.y); this.addChild(obj); }; pi.gotoAndStop((pcount + 1)); if (pcount <= 0){ pc.y = 580; } else { pc.y = 448; }; }; GHAllFrame = function (){ i = 0; while (i < this.numChildren) { if ((this.getChildAt(i) is GHObject)){ if (!this.getChildAt(i).visible){ GHObject(this.getChildAt(i)).motionobj = null; delete ??getglobalscope [this.getChildAt(i)]; this.removeChild(this.getChildAt(i)); }; }; i++; }; if ((((((((((((((getChildByName("tuto") == null)) && ((getChildByName("clear") == null)))) && ((getChildByName("up") == null)))) && ((getChildByName("over") == null)))) && ((getChildByName("stop") == null)))) && ((getChildByName("submit") == null)))) && ((player.hp > 0)))){ repx.text = "play"; av.visible = true; GH_stopgame = false; } else { repx.text = "stop"; av.visible = false; GH_stopgame = true; }; }; stop(); } public function lineBulletRangeV(_arg1){ var _local2:*; _local2 = null; if ((Math.random() * 100) < 5){ _local2 = lineAng(enemypic["mine"], _arg1.px, _arg1.py, 0, mineRemove, 50, 100, mineHit); _local2.power = 0; }; return (_local2); } public function firebRemove(_arg1, _arg2){ var _local3:*; _local3 = 0; while (_local3 < 6) { Choming(enemypic["star6"], _arg2.px, _arg2.py, ((360 * _local3) / 6), 70, player, 200, 10, playerHit, objectRemove).power = bulletpow; _local3++; }; } public function effectAddEx_hero(_arg1){ var _local2:*; _local2 = new gfx_hero_hited(); _local2.x = (_local2.px = _arg1.x); _local2.y = (_local2.py = _arg1.y); this.addChild(_local2); } public function objectRemove(_arg1, _arg2){ effectAdd(_arg2); } public function scatterRemove(_arg1, _arg2){ var _local3:*; _local3 = 0; while (_local3 < 8) { lineAng(enemypic["star8"], _arg2.px, _arg2.py, ((360 * _local3) / 8), objectRemove, 10, 50, playerHit).power = bulletpow; _local3++; }; } public function playerHit(_arg1, _arg2){ if ((player.lasthit + 1000) < getTimer()){ player.lasthit = getTimer(); if ((Math.random() * 100) > skillavoid[skilllevel["levelavoid"]]){ _arg1.visible = false; effectAdd(_arg1); if ((((((bariercount == 0)) && ((undie == 0)))) && ((_arg1.power > 0)))){ effectAddEx_hero(player); player.hp = (player.hp - _arg1.power); avoid = Math.round((avoid / 2)); }; if (_arg1.power > 0){ shake = 10; }; } else { effectAddEx(15, _arg2); }; }; } public function lineBulletV(_arg1){ var _local2:*; _local2 = null; if ((Math.random() * 100) < 5){ _local2 = lineAng(enemypic["sniperbullet"], _arg1.px, _arg1.py, 0, objectRemove, 5, 100, playerHit); _local2.power = enemypow; }; return (_local2); } public function lineBulletH(_arg1){ var _local2:*; _local2 = null; if ((Math.random() * 100) < 5){ _local2 = lineAng(enemypic["sniperbullet"], _arg1.px, _arg1.py, 270, objectRemove, 5, 100, playerHit); _local2.power = enemypow; }; return (_local2); } public function levelUp(){ var _local1:*; if (levelcount == 0){ _local1 = new gui_dia_tutorial(); _local1.px = (_local1.x = 320); _local1.py = (_local1.y = 240); _local1.name = "tuto"; addChild(_local1); }; levelcount++; if (getChildByName("sniperh") != null){ removeChild(getChildByName("sniperh")); }; if (getChildByName("sniperv") != null){ removeChild(getChildByName("sniperv")); }; if (LOS[levelcount][0] != null){ sniper(30, 10, 0, 10, -1, player, "sniperv", LOS[levelcount][0]); }; if (LOS[levelcount][1] != null){ sniper(31, 10, 0, 10, -1, player, "sniperh", LOS[levelcount][1]); }; bg.gotoAndStop((int((levelcount % 5)) + 1)); bg2.gotoAndStop((int((Math.random() * 15)) + 1)); } public function effectAdd(_arg1){ var _local2:*; _local2 = new mgfx_all(); _local2.gotoAndStop(_arg1.currentFrame); _local2.x = (_local2.px = _arg1.x); _local2.y = (_local2.py = _arg1.y); this.addChild(_local2); } public function lineBulletScatterH(_arg1){ var _local2:*; _local2 = null; if ((Math.random() * 100) < 3){ _local2 = lineAng(enemypic["sniperstar8"], _arg1.px, _arg1.py, 270, scatterRemove, 5, (int((Math.random() * 50)) + 25), playerHit); _local2.power = enemypow; }; return (_local2); } public function lineBulletTailH(_arg1){ var _local2:*; _local2 = null; if ((Math.random() * 100) < 3){ _local2 = lineAng(enemypic["snipertail"], _arg1.px, _arg1.py, 270, objectRemove, 5, 100, playerHit); _local2.process = sniperTail; _local2.power = enemypow; }; return (_local2); } public function lineBulletScatterV(_arg1){ var _local2:*; _local2 = null; if ((Math.random() * 100) < 3){ _local2 = lineAng(enemypic["sniperstar8"], _arg1.px, _arg1.py, 0, scatterRemove, 5, (int((Math.random() * 50)) + 25), playerHit); _local2.power = enemypow; }; return (_local2); } public function lineBulletTailV(_arg1){ var _local2:*; _local2 = null; if ((Math.random() * 100) < 3){ _local2 = lineAng(enemypic["snipertail"], _arg1.px, _arg1.py, 0, objectRemove, 5, 100, playerHit); _local2.process = sniperTail; _local2.power = enemypow; }; return (_local2); } public function sniperTail(_arg1){ var obj:*; var me = _arg1; obj = null; if ((framecount % 10) == 0){ obj = new mspr_all(); obj.gotoAndStop(enemypic["snipertail_sub"]); obj.setNormal(50, 5, -1, 1, true, null); obj.hitable(obj.GH_ENEMY, obj.GH_PLAYER, 10, this); obj.hitObject = playerHit; obj.px = me.px; obj.py = me.py; obj.process = function (){ if (this.alpha > 0){ this.alpha = (this.alpha - 0.01); }; }; obj.onRemove = objectRemove; obj.power = enemypow; this.addChild(obj); }; return (obj); } public function effectAddEx(_arg1, _arg2){ var _local3:*; if ((misstime + 500) < getTimer()){ _local3 = new fxmiss(); _local3.x = (_local3.px = _arg2.x); _local3.y = (_local3.py = _arg2.y); this.addChild(_local3); misstime = getTimer(); }; } public function lineBulletShooter(_arg1){ var _local2:*; _local2 = null; if ((Math.random() * 100) < 5){ _local2 = linePosition(enemypic["twoway_sub"], _arg1.x, _arg1.y, player.x, _arg1.y, 100, playerHit, objectRemove, 10); _local2.power = enemypow; }; return (_local2); } public function stopperRemove(_arg1, _arg2){ stopperActive(enemypic["stopper_sub"], 10, _arg2.px, _arg2.py, normalRemove, playerHitmindfx).power = enemypow; } public function mineHit(_arg1, _arg2){ if ((player.lasthit + 1000) < getTimer()){ mineRemove(0, _arg1); }; } public function effecthp(_arg1){ var _local2:*; _local2 = new heale(); _local2.x = (_local2.px = ((64 + (Math.random() * 20)) - 10)); _local2.y = (_local2.py = ((450 + (Math.random() * 20)) - 10)); player.hp = (player.hp + 0.12); this.addChild(_local2); } public function getURL(_arg1:String, _arg2:String){ var web:String; var request:URLRequest; var url = _arg1; var method = _arg2; web = url; request = new URLRequest(web); try { navigateToURL(request, method); } catch(e:Error) { }; } public function tailPlayerHit(_arg1, _arg2){ if ((player.lasthit + 1000) < getTimer()){ effectAdd(_arg2); _arg2.visible = false; }; } public function loadVariablesNum(_arg1:String){ var _local2:*; var _local3:*; _local2 = new URLRequest(_arg1); _local3 = new URLLoader(); _local3.load(_local2); } public function mineRemove(_arg1, _arg2){ var _local3:*; if (_arg2.visible){ _arg2.visible = false; _local3 = new mgfx_all(); _local3.gotoAndStop(_arg2.currentFrame); _local3.px = _arg2.px; _local3.py = _arg2.py; _local3.hitable(_local3.GH_ENEMY, _local3.GH_PLAYER, 50, this); _local3.setNormal(100, 30, 40, bulletpow, true, null); _local3.hitObject = playerHitmindfx; this.addChild(_local3); }; } public function cockRemove(_arg1, _arg2){ var _local3:*; _local3 = 0; while (_local3 < 3) { Choming(enemypic["star3"], _arg2.px, _arg2.py, ((360 * _local3) / 3), 50, player, 200, 10, playerHit, objectRemove).power = bulletpow; _local3++; }; } public function lineBulletBouce(_arg1){ var obj:*; var me = _arg1; obj = null; if ((Math.random() * 100) < 5){ obj = lineAng(enemypic["bouce"], me.px, me.py, (Math.random() * 360), objectRemove, 5, 200, playerHit); obj.speed = 10; obj.process = function (){ if (this.px >= 640){ this.px = 640; this.motionobj.speedx = -(this.motionobj.speedx); }; if (this.py >= 480){ this.py = 480; this.motionobj.speedy = -(this.motionobj.speedy); }; if (this.px <= 0){ this.px = 0; this.motionobj.speedx = -(this.motionobj.speedx); }; if (this.py < 0){ this.py = 0; this.motionobj.speedy = -(this.motionobj.speedy); }; }; obj.power = enemypow; }; return (obj); } } }//package com.greenhermit.template
Section 9
//FlashGame (com.greenhermit.template.FlashGame) package com.greenhermit.template { import flash.events.*; import com.greenhermit.*; public dynamic class FlashGame extends GHGameFlash { public var GH_enterframeuse:Boolean; public var GHEnterFrame; public var GH_stopgame:Boolean; public var GHAllFrame; public function FlashGame():void{ GHEnterFrame = function (){ }; GHAllFrame = function (){ }; super(); this.GH_enterframeuse = false; this.GH_stopgame = false; } override public function enterFrame(_arg1:Event):void{ if (!GH_stopgame){ super.enterFrame(_arg1); if (this.GH_enterframeuse){ GHEnterFrame(); }; }; GHAllFrame(); } } }//package com.greenhermit.template
Section 10
//GHGameFlash (com.greenhermit.GHGameFlash) package com.greenhermit { import flash.display.*; import com.greenhermit.object.*; import flash.events.*; public class GHGameFlash extends MovieClip { public function GHGameFlash():void{ addEventListener(Event.ENTER_FRAME, enterFrame); } public function enterFrame(_arg1:Event):void{ var _local2:*; stage.focus = this; _local2 = 0; while (_local2 < this.numChildren) { if ((this.getChildAt(_local2) is GHObject)){ GHObject(this.getChildAt(_local2)).enterFrame(_arg1); GHObject(this.getChildAt(_local2)).updatePosition(); }; _local2++; }; _local2 = 0; while (_local2 < this.numChildren) { if ((this.getChildAt(_local2) is GHObject)){ if (!this.getChildAt(_local2).visible){ GHObject(this.getChildAt(_local2)).motionobj = null; delete ??getglobalscope [this.getChildAt(_local2)]; this.removeChild(this.getChildAt(_local2)); }; }; _local2++; }; } } }//package com.greenhermit
Section 11
//bar_root_18 (shun_511030a_pb_fla.bar_root_18) package shun_511030a_pb_fla { import flash.display.*; public dynamic class bar_root_18 extends MovieClip { public var barmask:MovieClip; } }//package shun_511030a_pb_fla
Section 12
//BG_2 (shun_511030a_pb_fla.BG_2) package shun_511030a_pb_fla { import flash.display.*; public dynamic class BG_2 extends MovieClip { public function BG_2(){ addFrameScript(10, frame11); } function frame11(){ MovieClip(parent).gotoAndStop(2); } } }//package shun_511030a_pb_fla
Section 13
//LOGOEND_43 (shun_511030a_pb_fla.LOGOEND_43) package shun_511030a_pb_fla { import flash.display.*; public dynamic class LOGOEND_43 extends MovieClip { public function LOGOEND_43(){ addFrameScript(132, frame133); } function frame133(){ MovieClip(root).play(); stop(); } } }//package shun_511030a_pb_fla
Section 14
//LOGOPRELOAD_0_23 (shun_511030a_pb_fla.LOGOPRELOAD_0_23) package shun_511030a_pb_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.utils.*; import flash.xml.*; public dynamic class LOGOPRELOAD_0_23 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_0_23(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package shun_511030a_pb_fla
Section 15
//LOGOPRELOAD_1_27 (shun_511030a_pb_fla.LOGOPRELOAD_1_27) package shun_511030a_pb_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.utils.*; import flash.xml.*; public dynamic class LOGOPRELOAD_1_27 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_1_27(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package shun_511030a_pb_fla
Section 16
//LOGOPRELOAD_2_30 (shun_511030a_pb_fla.LOGOPRELOAD_2_30) package shun_511030a_pb_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.utils.*; import flash.xml.*; public dynamic class LOGOPRELOAD_2_30 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_2_30(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package shun_511030a_pb_fla
Section 17
//LOGOPRELOAD_3_32 (shun_511030a_pb_fla.LOGOPRELOAD_3_32) package shun_511030a_pb_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.utils.*; import flash.xml.*; public dynamic class LOGOPRELOAD_3_32 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_3_32(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package shun_511030a_pb_fla
Section 18
//LOGOPRELOAD_4_34 (shun_511030a_pb_fla.LOGOPRELOAD_4_34) package shun_511030a_pb_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.utils.*; import flash.xml.*; public dynamic class LOGOPRELOAD_4_34 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_4_34(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package shun_511030a_pb_fla
Section 19
//LOGOPRELOAD_5_36 (shun_511030a_pb_fla.LOGOPRELOAD_5_36) package shun_511030a_pb_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.utils.*; import flash.xml.*; public dynamic class LOGOPRELOAD_5_36 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_5_36(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package shun_511030a_pb_fla
Section 20
//LOGOPRELOAD_6_38 (shun_511030a_pb_fla.LOGOPRELOAD_6_38) package shun_511030a_pb_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.utils.*; import flash.xml.*; public dynamic class LOGOPRELOAD_6_38 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_6_38(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package shun_511030a_pb_fla
Section 21
//LOGOPRELOAD_7_40 (shun_511030a_pb_fla.LOGOPRELOAD_7_40) package shun_511030a_pb_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.utils.*; import flash.xml.*; public dynamic class LOGOPRELOAD_7_40 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_7_40(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package shun_511030a_pb_fla
Section 22
//Mgfx_base_ene_bomb_98 (shun_511030a_pb_fla.Mgfx_base_ene_bomb_98) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgfx_base_ene_bomb_98 extends MovieClip { public function Mgfx_base_ene_bomb_98(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 23
//Mgfx_base_ene_bomb_warning_96 (shun_511030a_pb_fla.Mgfx_base_ene_bomb_warning_96) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgfx_base_ene_bomb_warning_96 extends MovieClip { public function Mgfx_base_ene_bomb_warning_96(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 24
//Mgfx_base_ene_explore_94 (shun_511030a_pb_fla.Mgfx_base_ene_explore_94) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgfx_base_ene_explore_94 extends MovieClip { public function Mgfx_base_ene_explore_94(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 25
//Mgfx_base_shock_wave_97 (shun_511030a_pb_fla.Mgfx_base_shock_wave_97) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgfx_base_shock_wave_97 extends MovieClip { public function Mgfx_base_shock_wave_97(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 26
//Mgfx_ene_bomb_95 (shun_511030a_pb_fla.Mgfx_ene_bomb_95) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgfx_ene_bomb_95 extends MovieClip { public function Mgfx_ene_bomb_95(){ addFrameScript(69, frame70); } function frame70(){ parent.visible = false; } } }//package shun_511030a_pb_fla
Section 27
//Mgfx_ene_explore_92 (shun_511030a_pb_fla.Mgfx_ene_explore_92) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgfx_ene_explore_92 extends MovieClip { public function Mgfx_ene_explore_92(){ addFrameScript(19, frame20); } function frame20(){ parent.visible = false; stop(); } } }//package shun_511030a_pb_fla
Section 28
//Mgfx_ene_explore_flak_93 (shun_511030a_pb_fla.Mgfx_ene_explore_flak_93) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgfx_ene_explore_flak_93 extends MovieClip { public function Mgfx_ene_explore_flak_93(){ addFrameScript(0, frame1, 23, frame24, 44, frame45); } function frame1(){ if ((Math.random() * 3) < 1){ gotoAndPlay("p1"); } else { gotoAndPlay("p0"); }; } function frame24(){ stop(); } function frame45(){ stop(); } } }//package shun_511030a_pb_fla
Section 29
//Mgfx_ene_explore2_100 (shun_511030a_pb_fla.Mgfx_ene_explore2_100) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgfx_ene_explore2_100 extends MovieClip { public function Mgfx_ene_explore2_100(){ addFrameScript(14, frame15); } function frame15(){ parent.visible = false; stop(); } } }//package shun_511030a_pb_fla
Section 30
//Mgfx_ene_stopper_99 (shun_511030a_pb_fla.Mgfx_ene_stopper_99) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgfx_ene_stopper_99 extends MovieClip { public function Mgfx_ene_stopper_99(){ addFrameScript(75, frame76); } function frame76(){ parent.visible = false; stop(); } } }//package shun_511030a_pb_fla
Section 31
//Mgfx_hero_barier_lv1_128 (shun_511030a_pb_fla.Mgfx_hero_barier_lv1_128) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgfx_hero_barier_lv1_128 extends MovieClip { public function Mgfx_hero_barier_lv1_128(){ addFrameScript(15, frame16); } function frame16(){ parent.visible = false; } } }//package shun_511030a_pb_fla
Section 32
//Mgfx_hero_barier_lv2_129 (shun_511030a_pb_fla.Mgfx_hero_barier_lv2_129) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgfx_hero_barier_lv2_129 extends MovieClip { public function Mgfx_hero_barier_lv2_129(){ addFrameScript(20, frame21); } function frame21(){ parent.visible = false; } } }//package shun_511030a_pb_fla
Section 33
//Mgfx_hero_barier_lv3_130 (shun_511030a_pb_fla.Mgfx_hero_barier_lv3_130) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgfx_hero_barier_lv3_130 extends MovieClip { public function Mgfx_hero_barier_lv3_130(){ addFrameScript(25, frame26); } function frame26(){ parent.visible = false; } } }//package shun_511030a_pb_fla
Section 34
//Mgfx_hero_dodge_lv1_132 (shun_511030a_pb_fla.Mgfx_hero_dodge_lv1_132) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgfx_hero_dodge_lv1_132 extends MovieClip { public function Mgfx_hero_dodge_lv1_132(){ addFrameScript(24, frame25); } function frame25(){ gotoAndPlay(1); } } }//package shun_511030a_pb_fla
Section 35
//Mgfx_hero_explode_88 (shun_511030a_pb_fla.Mgfx_hero_explode_88) package shun_511030a_pb_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import com.greenhermit.template.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.utils.*; import flash.xml.*; public dynamic class Mgfx_hero_explode_88 extends MovieClip { public var dlg; public function Mgfx_hero_explode_88(){ addFrameScript(62, frame63); } function frame63(){ parent.visible = false; if ((((((((((parent.parent.getChildByName("tuto") == null)) && ((parent.parent.getChildByName("clear") == null)))) && ((parent.parent.getChildByName("up") == null)))) && ((parent.parent.getChildByName("over") == null)))) && ((parent.parent.getChildByName("stop") == null)))){ dlg = new dlgover(); dlg.name = "over"; dlg.x = (dlg.px = 320); dlg.y = (dlg.py = 240); AvoidGame(root).addChild(dlg); stop(); } else { gotoAndPlay(62); }; } } }//package shun_511030a_pb_fla
Section 36
//Mgfx_hero_reju_lv1_136 (shun_511030a_pb_fla.Mgfx_hero_reju_lv1_136) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgfx_hero_reju_lv1_136 extends MovieClip { public function Mgfx_hero_reju_lv1_136(){ addFrameScript(24, frame25); } function frame25(){ gotoAndPlay(1); } } }//package shun_511030a_pb_fla
Section 37
//Mgfx_hero_slow_lv1_142 (shun_511030a_pb_fla.Mgfx_hero_slow_lv1_142) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgfx_hero_slow_lv1_142 extends MovieClip { public function Mgfx_hero_slow_lv1_142(){ addFrameScript(20, frame21); } function frame21(){ parent.visible = false; } } }//package shun_511030a_pb_fla
Section 38
//Mgfx_hero_slow_lv2_144 (shun_511030a_pb_fla.Mgfx_hero_slow_lv2_144) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgfx_hero_slow_lv2_144 extends MovieClip { public function Mgfx_hero_slow_lv2_144(){ addFrameScript(25, frame26); } function frame26(){ parent.visible = false; } } }//package shun_511030a_pb_fla
Section 39
//Mgfx_hero_slow_lv3_145 (shun_511030a_pb_fla.Mgfx_hero_slow_lv3_145) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgfx_hero_slow_lv3_145 extends MovieClip { public function Mgfx_hero_slow_lv3_145(){ addFrameScript(30, frame31); } function frame31(){ parent.visible = false; } } }//package shun_511030a_pb_fla
Section 40
//Mgfx_hero_speed_lv1_147 (shun_511030a_pb_fla.Mgfx_hero_speed_lv1_147) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgfx_hero_speed_lv1_147 extends MovieClip { public function Mgfx_hero_speed_lv1_147(){ addFrameScript(10, frame11); } function frame11(){ parent.visible = false; } } }//package shun_511030a_pb_fla
Section 41
//Mgfx_hero_speed_lv2_149 (shun_511030a_pb_fla.Mgfx_hero_speed_lv2_149) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgfx_hero_speed_lv2_149 extends MovieClip { public function Mgfx_hero_speed_lv2_149(){ addFrameScript(10, frame11); } function frame11(){ parent.visible = false; } } }//package shun_511030a_pb_fla
Section 42
//Mgfx_hero_speed_lv3_150 (shun_511030a_pb_fla.Mgfx_hero_speed_lv3_150) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgfx_hero_speed_lv3_150 extends MovieClip { public function Mgfx_hero_speed_lv3_150(){ addFrameScript(10, frame11); } function frame11(){ parent.visible = false; } } }//package shun_511030a_pb_fla
Section 43
//Mgfx_skill_ready_169 (shun_511030a_pb_fla.Mgfx_skill_ready_169) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgfx_skill_ready_169 extends MovieClip { public function Mgfx_skill_ready_169(){ addFrameScript(34, frame35); } function frame35(){ stop(); } } }//package shun_511030a_pb_fla
Section 44
//Mgui_avoid_time_163 (shun_511030a_pb_fla.Mgui_avoid_time_163) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgui_avoid_time_163 extends MovieClip { public var av:MovieClip; public function Mgui_avoid_time_163(){ addFrameScript(24, frame25); } function frame25(){ gotoAndPlay(1); } } }//package shun_511030a_pb_fla
Section 45
//Mgui_avoid_time_text_164 (shun_511030a_pb_fla.Mgui_avoid_time_text_164) package shun_511030a_pb_fla { import flash.display.*; import flash.text.*; import com.greenhermit.template.*; public dynamic class Mgui_avoid_time_text_164 extends MovieClip { public var avrep:TextField; public function Mgui_avoid_time_text_164(){ addFrameScript(0, frame1); } function frame1(){ avrep.text = AvoidGame(root).avrep.text; } } }//package shun_511030a_pb_fla
Section 46
//Mgui_gage_exp_165 (shun_511030a_pb_fla.Mgui_gage_exp_165) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgui_gage_exp_165 extends MovieClip { public function Mgui_gage_exp_165(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package shun_511030a_pb_fla
Section 47
//Mgui_gage_hp_167 (shun_511030a_pb_fla.Mgui_gage_hp_167) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgui_gage_hp_167 extends MovieClip { public function Mgui_gage_hp_167(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package shun_511030a_pb_fla
Section 48
//Mgui_skill_description_103 (shun_511030a_pb_fla.Mgui_skill_description_103) package shun_511030a_pb_fla { import flash.display.*; import com.greenhermit.template.*; public dynamic class Mgui_skill_description_103 extends MovieClip { public function Mgui_skill_description_103(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop(AvoidGame(root).playerlevel); } } }//package shun_511030a_pb_fla
Section 49
//Mgui_skill_icon1_168 (shun_511030a_pb_fla.Mgui_skill_icon1_168) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgui_skill_icon1_168 extends MovieClip { public function Mgui_skill_icon1_168(){ addFrameScript(0, frame1, 99, frame100); } function frame1(){ stop(); } function frame100(){ stop(); } } }//package shun_511030a_pb_fla
Section 50
//Mgui_skill_icon2_171 (shun_511030a_pb_fla.Mgui_skill_icon2_171) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgui_skill_icon2_171 extends MovieClip { public function Mgui_skill_icon2_171(){ addFrameScript(0, frame1, 99, frame100); } function frame1(){ stop(); } function frame100(){ stop(); } } }//package shun_511030a_pb_fla
Section 51
//Mgui_skill_icon3_172 (shun_511030a_pb_fla.Mgui_skill_icon3_172) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgui_skill_icon3_172 extends MovieClip { public function Mgui_skill_icon3_172(){ addFrameScript(0, frame1, 99, frame100); } function frame1(){ stop(); } function frame100(){ stop(); } } }//package shun_511030a_pb_fla
Section 52
//Mgui_skill_icon4_173 (shun_511030a_pb_fla.Mgui_skill_icon4_173) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgui_skill_icon4_173 extends MovieClip { public function Mgui_skill_icon4_173(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package shun_511030a_pb_fla
Section 53
//Mgui_tutorial_enemies_126 (shun_511030a_pb_fla.Mgui_tutorial_enemies_126) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mgui_tutorial_enemies_126 extends MovieClip { public function Mgui_tutorial_enemies_126(){ addFrameScript(0, frame1, 30, frame31, 42, frame43, 84, frame85); } function frame85(){ } function frame1(){ } function frame31(){ } function frame43(){ } } }//package shun_511030a_pb_fla
Section 54
//Mim_arrow_down_111 (shun_511030a_pb_fla.Mim_arrow_down_111) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mim_arrow_down_111 extends MovieClip { public function Mim_arrow_down_111(){ addFrameScript(0, frame1); } function frame1(){ gotoAndPlay((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 55
//Mim_barier_ring_121 (shun_511030a_pb_fla.Mim_barier_ring_121) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mim_barier_ring_121 extends MovieClip { public function Mim_barier_ring_121(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 56
//Mim_green_ring_bold_animate_108 (shun_511030a_pb_fla.Mim_green_ring_bold_animate_108) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mim_green_ring_bold_animate_108 extends MovieClip { public function Mim_green_ring_bold_animate_108(){ addFrameScript(0, frame1); } function frame1(){ gotoAndPlay((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 57
//mim_hero_tail_outer_51 (shun_511030a_pb_fla.mim_hero_tail_outer_51) package shun_511030a_pb_fla { import flash.display.*; public dynamic class mim_hero_tail_outer_51 extends MovieClip { public function mim_hero_tail_outer_51(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 58
//Mim_slow_wave_143 (shun_511030a_pb_fla.Mim_slow_wave_143) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mim_slow_wave_143 extends MovieClip { public function Mim_slow_wave_143(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 3)) + 1)); } } }//package shun_511030a_pb_fla
Section 59
//Mim_speed_line_148 (shun_511030a_pb_fla.Mim_speed_line_148) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mim_speed_line_148 extends MovieClip { public function Mim_speed_line_148(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 3)) + 1)); } } }//package shun_511030a_pb_fla
Section 60
//Mobj_force_export_46 (shun_511030a_pb_fla.Mobj_force_export_46) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mobj_force_export_46 extends MovieClip { public function Mobj_force_export_46(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package shun_511030a_pb_fla
Section 61
//Msce_bg1_162 (shun_511030a_pb_fla.Msce_bg1_162) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Msce_bg1_162 extends MovieClip { public function Msce_bg1_162(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package shun_511030a_pb_fla
Section 62
//Msce_bg2_161 (shun_511030a_pb_fla.Msce_bg2_161) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Msce_bg2_161 extends MovieClip { public function Msce_bg2_161(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package shun_511030a_pb_fla
Section 63
//Mspr_base_ene_c_homing_67 (shun_511030a_pb_fla.Mspr_base_ene_c_homing_67) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_base_ene_c_homing_67 extends MovieClip { public function Mspr_base_ene_c_homing_67(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 64
//Mspr_base_ene_cockroach_75 (shun_511030a_pb_fla.Mspr_base_ene_cockroach_75) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_base_ene_cockroach_75 extends MovieClip { public function Mspr_base_ene_cockroach_75(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 65
//Mspr_base_ene_firework_a_77 (shun_511030a_pb_fla.Mspr_base_ene_firework_a_77) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_base_ene_firework_a_77 extends MovieClip { public function Mspr_base_ene_firework_a_77(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 66
//Mspr_base_ene_firework_b_79 (shun_511030a_pb_fla.Mspr_base_ene_firework_b_79) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_base_ene_firework_b_79 extends MovieClip { public function Mspr_base_ene_firework_b_79(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 67
//Mspr_base_ene_four_ways_71 (shun_511030a_pb_fla.Mspr_base_ene_four_ways_71) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_base_ene_four_ways_71 extends MovieClip { public function Mspr_base_ene_four_ways_71(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 68
//Mspr_base_ene_h_laser_63 (shun_511030a_pb_fla.Mspr_base_ene_h_laser_63) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_base_ene_h_laser_63 extends MovieClip { public function Mspr_base_ene_h_laser_63(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 69
//Mspr_base_ene_mine_69 (shun_511030a_pb_fla.Mspr_base_ene_mine_69) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_base_ene_mine_69 extends MovieClip { public function Mspr_base_ene_mine_69(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 70
//Mspr_base_ene_stopper_73 (shun_511030a_pb_fla.Mspr_base_ene_stopper_73) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_base_ene_stopper_73 extends MovieClip { public function Mspr_base_ene_stopper_73(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 71
//Mspr_base_ene_v_laser_65 (shun_511030a_pb_fla.Mspr_base_ene_v_laser_65) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_base_ene_v_laser_65 extends MovieClip { public function Mspr_base_ene_v_laser_65(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 72
//Mspr_base_ene0_53 (shun_511030a_pb_fla.Mspr_base_ene0_53) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_base_ene0_53 extends MovieClip { public function Mspr_base_ene0_53(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 73
//Mspr_base_ene1_55 (shun_511030a_pb_fla.Mspr_base_ene1_55) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_base_ene1_55 extends MovieClip { public function Mspr_base_ene1_55(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 74
//Mspr_base_ene2_57 (shun_511030a_pb_fla.Mspr_base_ene2_57) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_base_ene2_57 extends MovieClip { public function Mspr_base_ene2_57(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 75
//Mspr_base_ene3_59 (shun_511030a_pb_fla.Mspr_base_ene3_59) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_base_ene3_59 extends MovieClip { public function Mspr_base_ene3_59(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 76
//Mspr_base_ene5_61 (shun_511030a_pb_fla.Mspr_base_ene5_61) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_base_ene5_61 extends MovieClip { public function Mspr_base_ene5_61(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 77
//Mspr_bullet_bounce_84 (shun_511030a_pb_fla.Mspr_bullet_bounce_84) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_bullet_bounce_84 extends MovieClip { public function Mspr_bullet_bounce_84(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 78
//Mspr_bullet_flak_83 (shun_511030a_pb_fla.Mspr_bullet_flak_83) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_bullet_flak_83 extends MovieClip { public function Mspr_bullet_flak_83(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 79
//Mspr_bullet_mine_81 (shun_511030a_pb_fla.Mspr_bullet_mine_81) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_bullet_mine_81 extends MovieClip { public function Mspr_bullet_mine_81(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 80
//Mspr_bullet_normal_80 (shun_511030a_pb_fla.Mspr_bullet_normal_80) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_bullet_normal_80 extends MovieClip { public function Mspr_bullet_normal_80(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 81
//Mspr_bullet_shadow_82 (shun_511030a_pb_fla.Mspr_bullet_shadow_82) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_bullet_shadow_82 extends MovieClip { public function Mspr_bullet_shadow_82(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * 4)) + 1)); } } }//package shun_511030a_pb_fla
Section 82
//Mspr_ene_cockroach_74 (shun_511030a_pb_fla.Mspr_ene_cockroach_74) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_ene_cockroach_74 extends MovieClip { public function Mspr_ene_cockroach_74(){ addFrameScript(64, frame65); } function frame65(){ gotoAndPlay(1); } } }//package shun_511030a_pb_fla
Section 83
//Mspr_ene_firework_a_76 (shun_511030a_pb_fla.Mspr_ene_firework_a_76) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_ene_firework_a_76 extends MovieClip { public function Mspr_ene_firework_a_76(){ addFrameScript(54, frame55); } function frame55(){ gotoAndPlay(1); } } }//package shun_511030a_pb_fla
Section 84
//Mspr_ene_firework_b_78 (shun_511030a_pb_fla.Mspr_ene_firework_b_78) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_ene_firework_b_78 extends MovieClip { public function Mspr_ene_firework_b_78(){ addFrameScript(99, frame100); } function frame100(){ gotoAndPlay(1); } } }//package shun_511030a_pb_fla
Section 85
//Mspr_ene_four_ways_70 (shun_511030a_pb_fla.Mspr_ene_four_ways_70) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_ene_four_ways_70 extends MovieClip { public function Mspr_ene_four_ways_70(){ addFrameScript(69, frame70); } function frame70(){ gotoAndPlay(1); } } }//package shun_511030a_pb_fla
Section 86
//Mspr_ene_h_sniper_62 (shun_511030a_pb_fla.Mspr_ene_h_sniper_62) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_ene_h_sniper_62 extends MovieClip { public function Mspr_ene_h_sniper_62(){ addFrameScript(39, frame40); } function frame40(){ gotoAndPlay(1); } } }//package shun_511030a_pb_fla
Section 87
//Mspr_ene_stopper_72 (shun_511030a_pb_fla.Mspr_ene_stopper_72) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_ene_stopper_72 extends MovieClip { public function Mspr_ene_stopper_72(){ addFrameScript(74, frame75); } function frame75(){ gotoAndPlay(1); } } }//package shun_511030a_pb_fla
Section 88
//Mspr_ene_v_sniper_64 (shun_511030a_pb_fla.Mspr_ene_v_sniper_64) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_ene_v_sniper_64 extends MovieClip { public function Mspr_ene_v_sniper_64(){ addFrameScript(39, frame40); } function frame40(){ gotoAndPlay(1); } } }//package shun_511030a_pb_fla
Section 89
//Mspr_ene0_52 (shun_511030a_pb_fla.Mspr_ene0_52) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_ene0_52 extends MovieClip { public function Mspr_ene0_52(){ addFrameScript(24, frame25); } function frame25(){ gotoAndPlay(1); } } }//package shun_511030a_pb_fla
Section 90
//Mspr_ene1_54 (shun_511030a_pb_fla.Mspr_ene1_54) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_ene1_54 extends MovieClip { public function Mspr_ene1_54(){ addFrameScript(29, frame30); } function frame30(){ gotoAndPlay(1); } } }//package shun_511030a_pb_fla
Section 91
//Mspr_ene2_56 (shun_511030a_pb_fla.Mspr_ene2_56) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_ene2_56 extends MovieClip { public function Mspr_ene2_56(){ addFrameScript(29, frame30); } function frame30(){ gotoAndPlay(1); } } }//package shun_511030a_pb_fla
Section 92
//Mspr_ene3_58 (shun_511030a_pb_fla.Mspr_ene3_58) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_ene3_58 extends MovieClip { public function Mspr_ene3_58(){ addFrameScript(34, frame35); } function frame35(){ gotoAndPlay(1); } } }//package shun_511030a_pb_fla
Section 93
//Mspr_ene4_60 (shun_511030a_pb_fla.Mspr_ene4_60) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_ene4_60 extends MovieClip { public function Mspr_ene4_60(){ addFrameScript(19, frame20); } function frame20(){ gotoAndPlay(1); } } }//package shun_511030a_pb_fla
Section 94
//Mspr_hero_deco_48 (shun_511030a_pb_fla.Mspr_hero_deco_48) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_hero_deco_48 extends MovieClip { public function Mspr_hero_deco_48(){ addFrameScript(49, frame50); } function frame50(){ gotoAndPlay(1); } } }//package shun_511030a_pb_fla
Section 95
//Mspr_hero_tail_outer_50 (shun_511030a_pb_fla.Mspr_hero_tail_outer_50) package shun_511030a_pb_fla { import flash.display.*; public dynamic class Mspr_hero_tail_outer_50 extends MovieClip { public function Mspr_hero_tail_outer_50(){ addFrameScript(29, frame30); } function frame30(){ gotoAndPlay(1); } } }//package shun_511030a_pb_fla
Section 96
//THEPRELOADER_1 (shun_511030a_pb_fla.THEPRELOADER_1) package shun_511030a_pb_fla { import flash.display.*; import flash.events.*; public dynamic class THEPRELOADER_1 extends MovieClip { public var shiftamt; public var bar:MovieClip; public var onRelease; public var isloaded; public function THEPRELOADER_1(){ addFrameScript(0, frame1, 9, frame10); } function frame10(){ stage.removeEventListener(MouseEvent.CLICK, onRelease); } function frame1(){ stop(); MovieClip(root).stop(); shiftamt = 17; isloaded = false; parent.loaderInfo.addEventListener(ProgressEvent.PROGRESS, PL_LOADING); onRelease = function (){ }; stage.addEventListener(MouseEvent.CLICK, onRelease); if (parent.loaderInfo.bytesLoaded >= parent.loaderInfo.bytesTotal){ parent.loaderInfo.removeEventListener(ProgressEvent.PROGRESS, PL_LOADING); gotoAndStop(10); }; } public function PL_LOADING(_arg1:ProgressEvent):void{ var _local2:*; var _local3:*; var _local4:*; _local2 = Math.round(_arg1.bytesLoaded); _local3 = Math.round(_arg1.bytesTotal); _local4 = (_local2 / _local3); MovieClip(MovieClip(getChildByName("bar")).getChildByName("barmask")).scaleX = _local4; if (_local2 == _local3){ isloaded = true; }; } } }//package shun_511030a_pb_fla
Section 97
//Bgui_next (Bgui_next) package { import flash.display.*; public dynamic class Bgui_next extends SimpleButton { } }//package
Section 98
//dlgclear (dlgclear) package { import flash.display.*; import com.greenhermit.object.*; import flash.events.*; import flash.media.*; import flash.text.*; import com.greenhermit.template.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.utils.*; import flash.xml.*; public dynamic class dlgclear extends GHObject { public var dlg; public var bnextRelease; public function dlgclear(){ addFrameScript(34, frame35, 58, frame59, 88, frame89, 89, frame90); } function frame35(){ screp.text = (int(AvoidGame(root).score) + ""); borep.text = (int(((AvoidGame(root).score * 25) / 100)) + ""); ttrep.text = (int((AvoidGame(root).score + ((AvoidGame(root).score * 25) / 100))) + ""); AvoidGame(root).score = int((AvoidGame(root).score + ((AvoidGame(root).score * 25) / 100))); } function frame59(){ stop(); bnextRelease = function (){ play(); }; bnext.addEventListener("click", bnextRelease); } function frame89(){ if (AvoidGame(root).gamelevelmax < AvoidGame(root).levelcount){ visible = false; AvoidGame(root).GH_stopgame = true; dlg = new dlgsubmit(); dlg.name = "submit"; dlg.x = (dlg.px = 320); dlg.y = (dlg.py = 240); AvoidGame(root).addChild(dlg); stop(); }; } function frame90(){ visible = false; AvoidGame(root).GH_stopgame = false; stop(); } } }//package
Section 99
//dlglvup (dlglvup) package { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import com.greenhermit.object.objectex.*; import com.greenhermit.template.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.utils.*; import flash.xml.*; public dynamic class dlglvup extends GHObjectEx { public var bmoreRelease2; public var b_nextRelease; public function dlglvup(){ addFrameScript(0, frame1, 24, frame25, 79, frame80); } public function getURL(_arg1:String, _arg2:String){ var web:String; var request:URLRequest; var url = _arg1; var method = _arg2; web = url; request = new URLRequest(web); try { navigateToURL(request, method); } catch(e:Error) { }; } function frame25(){ stop(); b_nextRelease = function (){ play(); }; b_next.addEventListener("click", b_nextRelease); bmoreRelease2 = function (){ getURL("http://www.mofunzone.com/", "_blank"); }; b_more_free.addEventListener("click", bmoreRelease2); } function frame1(){ } public function loadVariablesNum(_arg1:String){ var _local2:*; var _local3:*; _local2 = new URLRequest(_arg1); _local3 = new URLLoader(); _local3.load(_local2); } function frame80(){ AvoidGame(root).GH_stopgame = false; visible = false; stop(); } } }//package
Section 100
//dlgover (dlgover) package { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import com.greenhermit.object.objectex.*; import com.greenhermit.template.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.utils.*; import flash.xml.*; public dynamic class dlgover extends GHObjectEx { public var dlg; public function dlgover(){ addFrameScript(79, frame80); } function frame80(){ visible = false; AvoidGame(root).GH_stopgame = true; dlg = new dlgsubmit(); dlg.name = "submit"; dlg.x = (dlg.px = 320); dlg.y = (dlg.py = 240); AvoidGame(root).addChild(dlg); stop(); } } }//package
Section 101
//dlgstop (dlgstop) package { import com.greenhermit.object.objectex.*; public dynamic class dlgstop extends GHObjectEx { } }//package
Section 102
//dlgsubmit (dlgsubmit) package { import flash.display.*; import com.greenhermit.object.*; import flash.events.*; import flash.media.*; import flash.text.*; import com.greenhermit.object.objectex.*; import com.greenhermit.template.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.utils.*; import flash.xml.*; public dynamic class dlgsubmit extends GHObjectEx { public var bmenuRelease; public var bmoregameRelease; public var bsubmitRelease; public function dlgsubmit(){ addFrameScript(0, frame1); } public function getURL(_arg1:String, _arg2:String){ var web:String; var request:URLRequest; var url = _arg1; var method = _arg2; web = url; request = new URLRequest(web); try { navigateToURL(request, method); } catch(e:Error) { }; } function frame1(){ stage.focus = playername; playerscore.text = AvoidGame(root).score; playerper.text = ("" + int(((AvoidGame(root).score * 100) / AvoidGame(root).maxscore))); AvoidGame(root).GH_stopgame = true; stop(); bmenuRelease = function (){ var _local1:*; _local1 = 0; while (_local1 < AvoidGame(root).numChildren) { if (AvoidGame(root).getChildAt(_local1) != null){ if ((AvoidGame(root).getChildAt(_local1) is GHObject)){ AvoidGame(root).getChildAt(_local1).visible = false; GHObject(AvoidGame(root).getChildAt(_local1)).stop(); }; }; _local1++; }; AvoidGame(root).gotoAndStop(1, "Title"); }; bsubmitRelease = function (){ getURL("http://www.mofunzone.com/online_games/shun.shtml", "_blank"); }; bmoregameRelease = function (){ getURL("http://www.mofunzone.com/", "_blank"); }; bmenu.addEventListener("mouseUp", bmenuRelease); bsubmit.addEventListener("mouseUp", bsubmitRelease); bmoregame.addEventListener("mouseUp", bmoregameRelease); } public function loadVariablesNum(_arg1:String){ var _local2:*; var _local3:*; _local2 = new URLRequest(_arg1); _local3 = new URLLoader(); _local3.load(_local2); } } }//package
Section 103
//fxbarier (fxbarier) package { import com.greenhermit.object.objectex.*; public dynamic class fxbarier extends GHObjectEx { public function fxbarier(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 104
//fxbarierx (fxbarierx) package { import com.greenhermit.object.objectex.*; public dynamic class fxbarierx extends GHObjectEx { public function fxbarierx(){ addFrameScript(0, frame1, 20, frame21); } function frame1(){ } function frame21(){ visible = false; } } }//package
Section 105
//fxdodge (fxdodge) package { import com.greenhermit.object.objectex.*; public dynamic class fxdodge extends GHObjectEx { public function fxdodge(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 106
//fxheal (fxheal) package { import com.greenhermit.object.objectex.*; public dynamic class fxheal extends GHObjectEx { } }//package
Section 107
//fxheal_bak (fxheal_bak) package { import com.greenhermit.object.objectex.*; public dynamic class fxheal_bak extends GHObjectEx { public function fxheal_bak(){ addFrameScript(19, frame20); } function frame20(){ gotoAndPlay(1); } } }//package
Section 108
//fxmiss (fxmiss) package { import com.greenhermit.object.objectex.*; public dynamic class fxmiss extends GHObjectEx { public function fxmiss(){ addFrameScript(34, frame35); } function frame35(){ this.visible = false; } } }//package
Section 109
//fxrehp (fxrehp) package { import com.greenhermit.object.objectex.*; public dynamic class fxrehp extends GHObjectEx { public function fxrehp(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 110
//fxslow (fxslow) package { import com.greenhermit.object.objectex.*; public dynamic class fxslow extends GHObjectEx { public function fxslow(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 111
//fxslowx (fxslowx) package { import com.greenhermit.object.objectex.*; public dynamic class fxslowx extends GHObjectEx { public function fxslowx(){ addFrameScript(0, frame1, 25, frame26); } function frame26(){ visible = false; } function frame1(){ } } }//package
Section 112
//fxspeed (fxspeed) package { import com.greenhermit.object.objectex.*; public dynamic class fxspeed extends GHObjectEx { public function fxspeed(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 113
//fxspeedx (fxspeedx) package { import com.greenhermit.object.objectex.*; public dynamic class fxspeedx extends GHObjectEx { public function fxspeedx(){ addFrameScript(0, frame1, 35, frame36); } function frame1(){ } function frame36(){ visible = false; } } }//package
Section 114
//gfx_hero_hited (gfx_hero_hited) package { import com.greenhermit.object.objectex.*; public dynamic class gfx_hero_hited extends GHObjectEx { public function gfx_hero_hited(){ addFrameScript(24, frame25); } function frame25(){ this.visible = false; } } }//package
Section 115
//gui_dia_tutorial (gui_dia_tutorial) package { import com.greenhermit.object.objectex.*; import com.greenhermit.template.*; public dynamic class gui_dia_tutorial extends GHObjectEx { public var b_nextRelease; public function gui_dia_tutorial(){ addFrameScript(54, frame55, 104, frame105, 154, frame155, 204, frame205, 254, frame255, 304, frame305, 354, frame355, 404, frame405, 414, frame415); } function frame155(){ stop(); } function frame405(){ stop(); } function frame415(){ AvoidGame(root).GH_stopgame = false; visible = false; stop(); } function frame55(){ stop(); b_nextRelease = function (){ play(); }; b_next.addEventListener("click", b_nextRelease); } function frame305(){ stop(); } function frame205(){ stop(); } function frame105(){ stop(); } function frame355(){ stop(); } function frame255(){ stop(); } } }//package
Section 116
//heale (heale) package { import com.greenhermit.object.objectex.*; public dynamic class heale extends GHObjectEx { public function heale(){ addFrameScript(14, frame15); } function frame15(){ visible = false; stop(); } } }//package
Section 117
//hline (hline) package { import com.greenhermit.object.objectex.*; public dynamic class hline extends GHObjectEx { } }//package
Section 118
//mgfx_all (mgfx_all) package { import com.greenhermit.object.objectex.*; public dynamic class mgfx_all extends GHObjectEx { public function mgfx_all(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 14, frame15, 29, frame30, 30, frame31, 31, frame32, 44, frame45, 59, frame60); } function frame3(){ stop(); } function frame1(){ stop(); } function frame15(){ } function frame2(){ visible = false; } function frame32(){ visible = false; } function frame30(){ visible = false; } function frame45(){ } function frame31(){ visible = false; } function frame60(){ } } }//package
Section 119
//mspr_all (mspr_all) package { import com.greenhermit.object.objectex.*; public dynamic class mspr_all extends GHObjectEx { public function mspr_all(){ addFrameScript(14, frame15, 29, frame30, 44, frame45, 59, frame60); } function frame15(){ } function frame30(){ } function frame45(){ } function frame60(){ } } }//package
Section 120
//sound1 (sound1) package { import flash.media.*; public dynamic class sound1 extends Sound { } }//package
Section 121
//sound2 (sound2) package { import flash.media.*; public dynamic class sound2 extends Sound { } }//package
Section 122
//sound3 (sound3) package { import flash.media.*; public dynamic class sound3 extends Sound { } }//package
Section 123
//vline (vline) package { import com.greenhermit.object.objectex.*; public dynamic class vline extends GHObjectEx { } }//package

Library Items

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Symbol 397 GraphicUses:396Used by:398
Symbol 398 MovieClipUses:397Used by:415 529
Symbol 399 BitmapUsed by:400
Symbol 400 GraphicUses:399Used by:401
Symbol 401 MovieClipUses:400Used by:415 530
Symbol 402 BitmapUsed by:403
Symbol 403 GraphicUses:402Used by:404
Symbol 404 MovieClipUses:403Used by:415 531
Symbol 405 BitmapUsed by:406
Symbol 406 GraphicUses:405Used by:407
Symbol 407 MovieClipUses:406Used by:415 532
Symbol 408 EditableTextUses:292Used by:415
Symbol 409 EditableTextUses:292Used by:415
Symbol 410 MovieClip {shun_511030a_pb_fla.Mgui_tutorial_enemies_126}Uses:167 173 179 185 191 197 203 209 215 221 227 233 239 245 250 251 252 253 254Used by:415
Symbol 411 EditableTextUses:292Used by:415
Symbol 412 EditableTextUses:292Used by:415
Symbol 413 EditableTextUses:292Used by:415
Symbol 414 EditableTextUses:292Used by:415
Symbol 415 MovieClip {gui_dia_tutorial}Uses:379 153 155 380 381 382 14 383 384 385 386 387 388 389 390 391 393 394 395 398 401 404 407 408 409 410 411 412 413 414Used by:447
Symbol 416 MovieClip {shun_511030a_pb_fla.Mgfx_hero_barier_lv1_128}Uses:393Used by:419
Symbol 417 MovieClip {shun_511030a_pb_fla.Mgfx_hero_barier_lv2_129}Uses:393Used by:419
Symbol 418 MovieClip {shun_511030a_pb_fla.Mgfx_hero_barier_lv3_130}Uses:393Used by:419
Symbol 419 MovieClip {fxbarier}Uses:416 417 418Used by:447
Symbol 420 GraphicUsed by:421
Symbol 421 MovieClipUses:420Used by:422
Symbol 422 MovieClip {shun_511030a_pb_fla.Mgfx_hero_dodge_lv1_132}Uses:421Used by:423
Symbol 423 MovieClip {fxdodge}Uses:422Used by:447
Symbol 424 MovieClip {gfx_hero_hited}Uses:153Used by:447
Symbol 425 GraphicUsed by:426
Symbol 426 MovieClipUses:425Used by:427
Symbol 427 MovieClip {shun_511030a_pb_fla.Mgfx_hero_reju_lv1_136}Uses:426Used by:428
Symbol 428 MovieClip {fxrehp}Uses:427Used by:447
Symbol 429 MovieClip {fxheal}Uses:11Used by:447
Symbol 430 GraphicUsed by:433
Symbol 431 GraphicUsed by:433
Symbol 432 GraphicUsed by:433
Symbol 433 MovieClip {shun_511030a_pb_fla.Mim_slow_wave_143}Uses:430 431 432Used by:434 435 436
Symbol 434 MovieClip {shun_511030a_pb_fla.Mgfx_hero_slow_lv1_142}Uses:433Used by:437
Symbol 435 MovieClip {shun_511030a_pb_fla.Mgfx_hero_slow_lv2_144}Uses:433Used by:437
Symbol 436 MovieClip {shun_511030a_pb_fla.Mgfx_hero_slow_lv3_145}Uses:433Used by:437
Symbol 437 MovieClip {fxslow}Uses:434 435 436Used by:447
Symbol 438 GraphicUsed by:439
Symbol 439 MovieClip {shun_511030a_pb_fla.Mim_speed_line_148}Uses:438Used by:440 441 442
Symbol 440 MovieClip {shun_511030a_pb_fla.Mgfx_hero_speed_lv1_147}Uses:439Used by:443
Symbol 441 MovieClip {shun_511030a_pb_fla.Mgfx_hero_speed_lv2_149}Uses:439Used by:443
Symbol 442 MovieClip {shun_511030a_pb_fla.Mgfx_hero_speed_lv3_150}Uses:439Used by:443
Symbol 443 MovieClip {fxspeed}Uses:440 441 442Used by:447
Symbol 444 EditableTextUses:370Used by:445
Symbol 445 MovieClipUses:444Used by:446
Symbol 446 MovieClip {fxmiss}Uses:445Used by:447
Symbol 447 MovieClip {shun_511030a_pb_fla.Mobj_force_export_46}Uses:255 260 261 289 338 339 342 344 345 348 359 360 378 267 415 419 423 424 428 429 437 443 446Used by:Timeline
Symbol 448 BitmapUsed by:449
Symbol 449 GraphicUses:448Used by:450
Symbol 450 MovieClipUses:449Used by:Timeline
Symbol 451 GraphicUsed by:452
Symbol 452 ButtonUses:451 13Used by:Timeline
Symbol 453 GraphicUsed by:454
Symbol 454 ButtonUses:453 13Used by:Timeline
Symbol 455 GraphicUsed by:456
Symbol 456 ButtonUses:455 13Used by:Timeline
Symbol 457 EditableTextUses:370Used by:459
Symbol 458 EditableTextUses:370Used by:459
Symbol 459 ButtonUses:457 458Used by:Timeline
Symbol 460 BitmapUsed by:461
Symbol 461 GraphicUses:460Used by:462 463
Symbol 462 MovieClipUses:461Used by:463
Symbol 463 ButtonUses:462 461Used by:Timeline
Symbol 464 GraphicUsed by:465
Symbol 465 MovieClipUses:464Used by:Timeline
Symbol 466 BitmapUsed by:467 474 479 481
Symbol 467 GraphicUses:466Used by:480
Symbol 468 BitmapUsed by:469 475
Symbol 469 GraphicUses:468Used by:480 482
Symbol 470 BitmapUsed by:471 476
Symbol 471 GraphicUses:470Used by:480 482
Symbol 472 BitmapUsed by:473 477
Symbol 473 GraphicUses:472Used by:480 482
Symbol 474 GraphicUses:466Used by:480
Symbol 475 GraphicUses:468Used by:480
Symbol 476 GraphicUses:470Used by:480
Symbol 477 GraphicUses:472Used by:480
Symbol 478 GraphicUses:256Used by:480
Symbol 479 GraphicUses:466Used by:480
Symbol 480 MovieClip {shun_511030a_pb_fla.Msce_bg2_161}Uses:467 469 471 473 257 474 475 476 477 478 479Used by:Timeline
Symbol 481 GraphicUses:466Used by:482
Symbol 482 MovieClip {shun_511030a_pb_fla.Msce_bg1_162}Uses:481 469 471 473 257Used by:Timeline
Symbol 483 EditableTextUses:370Used by:Timeline
Symbol 484 EditableTextUses:292Used by:Timeline
Symbol 485 EditableTextUses:292Used by:Timeline
Symbol 486 EditableTextUses:292Used by:Timeline
Symbol 487 EditableTextUses:292Used by:Timeline
Symbol 488 EditableTextUses:292Used by:Timeline
Symbol 489 EditableTextUses:292Used by:Timeline
Symbol 490 EditableTextUses:292Used by:491
Symbol 491 MovieClip {shun_511030a_pb_fla.Mgui_avoid_time_text_164}Uses:490Used by:492
Symbol 492 MovieClip {shun_511030a_pb_fla.Mgui_avoid_time_163}Uses:491Used by:Timeline
Symbol 493 EditableTextUses:292Used by:Timeline
Symbol 494 EditableTextUses:370Used by:Timeline
Symbol 495 EditableTextUses:292Used by:Timeline
Symbol 496 EditableTextUses:292Used by:Timeline
Symbol 497 EditableTextUses:292Used by:Timeline
Symbol 498 GraphicUsed by:502 504
Symbol 499 GraphicUsed by:500
Symbol 500 MovieClipUses:499Used by:502 504
Symbol 501 GraphicUsed by:502
Symbol 502 MovieClip {shun_511030a_pb_fla.Mgui_gage_exp_165}Uses:498 500 501Used by:Timeline
Symbol 503 GraphicUsed by:504
Symbol 504 MovieClip {shun_511030a_pb_fla.Mgui_gage_hp_167}Uses:498 500 503Used by:Timeline
Symbol 505 GraphicUsed by:529 530 531
Symbol 506 GraphicUsed by:529 530 531
Symbol 507 GraphicUsed by:529 530 531
Symbol 508 GraphicUsed by:529 530 531
Symbol 509 GraphicUsed by:529 530 531
Symbol 510 GraphicUsed by:529 530 531
Symbol 511 GraphicUsed by:529 530 531
Symbol 512 GraphicUsed by:529 530 531
Symbol 513 GraphicUsed by:529 530 531
Symbol 514 GraphicUsed by:529 530 531
Symbol 515 GraphicUsed by:529 530 531
Symbol 516 GraphicUsed by:529 530 531
Symbol 517 GraphicUsed by:529 530 531
Symbol 518 GraphicUsed by:529 530 531
Symbol 519 GraphicUsed by:529 530 531
Symbol 520 GraphicUsed by:529 530 531
Symbol 521 GraphicUsed by:529 530 531
Symbol 522 GraphicUsed by:529 530 531
Symbol 523 GraphicUsed by:529 530 531
Symbol 524 GraphicUsed by:529 530 531
Symbol 525 GraphicUsed by:526
Symbol 526 MovieClipUses:525Used by:527
Symbol 527 MovieClip {shun_511030a_pb_fla.Mgfx_skill_ready_169}Uses:526Used by:529 530 531
Symbol 528 GraphicUsed by:529 530 531
Symbol 529 MovieClip {shun_511030a_pb_fla.Mgui_skill_icon1_168}Uses:398 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 527 528Used by:Timeline
Symbol 530 MovieClip {shun_511030a_pb_fla.Mgui_skill_icon2_171}Uses:401 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 527 528Used by:Timeline
Symbol 531 MovieClip {shun_511030a_pb_fla.Mgui_skill_icon3_172}Uses:404 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 527 528Used by:Timeline
Symbol 532 MovieClip {shun_511030a_pb_fla.Mgui_skill_icon4_173}Uses:407Used by:Timeline
Symbol 533 EditableTextUses:292Used by:Timeline
Symbol 534 EditableTextUses:292Used by:Timeline
Symbol 535 EditableTextUses:292Used by:Timeline
Symbol 536 EditableTextUses:370Used by:Timeline
Symbol 537 EditableTextUses:370Used by:Timeline
Symbol 538 EditableTextUses:370Used by:Timeline
Symbol 539 MovieClipUsed by:Timeline
Symbol 540 FontUsed by:541 542 543 544 545 546 547 548
Symbol 541 EditableTextUses:540Used by:Timeline
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Symbol 545 EditableTextUses:540Used by:Timeline
Symbol 546 EditableTextUses:540Used by:Timeline
Symbol 547 EditableTextUses:540Used by:Timeline
Symbol 548 EditableTextUses:540Used by:Timeline
Streaming Sound 1Used by:Symbol 148 MovieClip {shun_511030a_pb_fla.LOGOEND_43}

Instance Names

"b_preload"Frame 1Symbol 151 Button
"b_start"Frame 20Symbol 452 Button
"b_more"Frame 20Symbol 454 Button
"b_hiscore"Frame 20Symbol 456 Button
"b_continue"Frame 20Symbol 459 Button
"b_mfz"Frame 20Symbol 463 Button
"bg2"Frame 21Symbol 480 MovieClip {shun_511030a_pb_fla.Msce_bg2_161}
"bg"Frame 21Symbol 482 MovieClip {shun_511030a_pb_fla.Msce_bg1_162}
"serep"Frame 21Symbol 483 EditableText
"hprep"Frame 21Symbol 485 EditableText
"reptime"Frame 21Symbol 487 EditableText
"av"Frame 21Symbol 492 MovieClip {shun_511030a_pb_fla.Mgui_avoid_time_163}
"avrep"Frame 21Symbol 493 EditableText
"replv"Frame 21Symbol 494 EditableText
"exrep"Frame 21Symbol 495 EditableText
"screp"Frame 21Symbol 496 EditableText
"gage_exp"Frame 21Symbol 502 MovieClip {shun_511030a_pb_fla.Mgui_gage_exp_165}
"gage_hp"Frame 21Symbol 504 MovieClip {shun_511030a_pb_fla.Mgui_gage_hp_167}
"icbarier"Frame 21Symbol 529 MovieClip {shun_511030a_pb_fla.Mgui_skill_icon1_168}
"icslow"Frame 21Symbol 530 MovieClip {shun_511030a_pb_fla.Mgui_skill_icon2_171}
"icspeed"Frame 21Symbol 531 MovieClip {shun_511030a_pb_fla.Mgui_skill_icon3_172}
"pi"Frame 21Symbol 532 MovieClip {shun_511030a_pb_fla.Mgui_skill_icon4_173}
"pc"Frame 21Symbol 533 EditableText
"scoreper"Frame 21Symbol 534 EditableText
"scorename"Frame 21Symbol 536 EditableText
"b_more_free"Frame 21Symbol 337 Button
"fxheale"Frame 21Symbol 539 MovieClip
"countrep"Frame 21Symbol 544 EditableText
"keyrep"Frame 21Symbol 545 EditableText
"skrep"Frame 21Symbol 546 EditableText
"corep"Frame 21Symbol 547 EditableText
"repx"Frame 21Symbol 548 EditableText
"barmask"Symbol 49 MovieClip {shun_511030a_pb_fla.bar_root_18} Frame 1Symbol 45 MovieClip
"bar"Symbol 149 MovieClip {shun_511030a_pb_fla.THEPRELOADER_1} Frame 1Symbol 49 MovieClip {shun_511030a_pb_fla.bar_root_18}
"b_next"Symbol 338 MovieClip {dlglvup} Frame 25Symbol 14 Button {Bgui_next}
"b_more_free"Symbol 338 MovieClip {dlglvup} Frame 25Symbol 337 Button
"screp"Symbol 359 MovieClip {dlgclear} Frame 35Symbol 356 EditableText
"borep"Symbol 359 MovieClip {dlgclear} Frame 35Symbol 357 EditableText
"ttrep"Symbol 359 MovieClip {dlgclear} Frame 35Symbol 358 EditableText
"bnext"Symbol 359 MovieClip {dlgclear} Frame 59Symbol 14 Button {Bgui_next}
"playerscore"Symbol 378 MovieClip {dlgsubmit} Frame 1Symbol 364 EditableText
"playerper"Symbol 378 MovieClip {dlgsubmit} Frame 1Symbol 365 EditableText
"playername"Symbol 378 MovieClip {dlgsubmit} Frame 1Symbol 368 EditableText
"bsubmit"Symbol 378 MovieClip {dlgsubmit} Frame 1Symbol 373 Button
"bmenu"Symbol 378 MovieClip {dlgsubmit} Frame 1Symbol 375 Button
"bmoregame"Symbol 378 MovieClip {dlgsubmit} Frame 1Symbol 377 Button
"b_next"Symbol 415 MovieClip {gui_dia_tutorial} Frame 55Symbol 14 Button {Bgui_next}
"avrep"Symbol 491 MovieClip {shun_511030a_pb_fla.Mgui_avoid_time_text_164} Frame 1Symbol 490 EditableText
"av"Symbol 492 MovieClip {shun_511030a_pb_fla.Mgui_avoid_time_163} Frame 1Symbol 491 MovieClip {shun_511030a_pb_fla.Mgui_avoid_time_text_164}

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"protector"Frame 4
"hit object"Frame 21
"remove object"Frame 21
"sniper object"Frame 21
"normal montion"Frame 21
"effect adder"Frame 21
"sub object"Frame 21
"ability"Frame 21
"object create"Frame 21
"game loop"Frame 21
"hero"Symbol 255 MovieClip {mspr_all} Frame 1
"enemy_basic"Symbol 255 MovieClip {mspr_all} Frame 15
"enemy_sniper"Symbol 255 MovieClip {mspr_all} Frame 30
"ene_special"Symbol 255 MovieClip {mspr_all} Frame 45
"enemy_bullet"Symbol 255 MovieClip {mspr_all} Frame 60
"p0"Symbol 273 MovieClip {shun_511030a_pb_fla.Mgfx_ene_explore_flak_93} Frame 5
"p1"Symbol 273 MovieClip {shun_511030a_pb_fla.Mgfx_ene_explore_flak_93} Frame 25
"hero"Symbol 289 MovieClip {mgfx_all} Frame 1
"enemy_basic"Symbol 289 MovieClip {mgfx_all} Frame 15
"enemy_sniper"Symbol 289 MovieClip {mgfx_all} Frame 30
"ene_special"Symbol 289 MovieClip {mgfx_all} Frame 45
"enemy_bullet"Symbol 289 MovieClip {mgfx_all} Frame 60
"enemy_basic"Symbol 410 MovieClip {shun_511030a_pb_fla.Mgui_tutorial_enemies_126} Frame 1
"enemy_sniper"Symbol 410 MovieClip {shun_511030a_pb_fla.Mgui_tutorial_enemies_126} Frame 31
"ene_special"Symbol 410 MovieClip {shun_511030a_pb_fla.Mgui_tutorial_enemies_126} Frame 43
"enemy_bullet"Symbol 410 MovieClip {shun_511030a_pb_fla.Mgui_tutorial_enemies_126} Frame 85
"skip"Symbol 415 MovieClip {gui_dia_tutorial} Frame 410




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Created: 9/3 -2019 18:09:08 Last modified: 9/3 -2019 18:09:08 Server time: 22/12 -2024 13:49:28