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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/62693149?noj=FRM62693149-22DC" width="1" height="1"></div>

puppy-center.swf

This is the info page for
Flash #115255

(Click the ID number above for more basic data on this flash file.)


Text
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- SELECT LANGUAGE -

ESPAÑOL

FRANÇAIS

PORTUGUÊS

ITALIANO

DEUTSCH

ENGLISH

POLSKI

JUGAR

INSTRUCCIONES

MÁS JUEGOS

PLOFF

AYUDA A AMY A ATENDER
A LOS PERROS Y GATOS
QUE VIENEN A LA CLINICA
Y CONSIGUE LA MÁXIMA
PUNTUACIÓN.

AYUDA A AMY A ATENDER
A LOS PERROS Y GATOS
QUE VIENEN A LA CLINICA
Y CONSIGUE LA MÁXIMA
PUNTUACIÓN.

AYUDA A AMY A ATENDER
A LOS PERROS Y GATOS
QUE VIENEN A LA CLINICA
Y CONSIGUE LA MÁXIMA
PUNTUACIÓN.

AYUDA A AMY A ATENDER
A LOS PERROS Y GATOS
QUE VIENEN A LA CLINICA
Y CONSIGUE LA MÁXIMA
PUNTUACIÓN.

AYUDA A AMY A ATENDER
A LOS PERROS Y GATOS
QUE VIENEN A LA CLINICA
Y CONSIGUE LA MÁXIMA
PUNTUACIÓN.

AYUDA A AMY A ATENDER
A LOS PERROS Y GATOS
QUE VIENEN A LA CLINICA
Y CONSIGUE LA MÁXIMA
PUNTUACIÓN.

AYUDA A AMY A ATENDER
A LOS PERROS Y GATOS
QUE VIENEN A LA CLINICA
Y CONSIGUE LA MÁXIMA
PUNTUACIÓN.

AYUDA A AMY A ATENDER
A LOS PERROS Y GATOS
QUE VIENEN A LA CLINICA
Y CONSIGUE LA MÁXIMA
PUNTUACIÓN.

SKIP

NEXT >

[ PAPA ]

Hemos de marcharnos una semana fuera para ir a cuidar a tu abuela que está bastante enferma.  Dejamos la tienda en tus manos Amy, estamos seguros que lo harás muy bien.
asdf

[ MAMA ]

No tienes que preocuparte por nada, siempre has estado con nosotros en
la tienda y sabes muy bien como hacer las tareas. Solo será una semana seguro que estarás bien.
asdf

[ AMY ]

Como? Me vais a dejar sola cuidando a tantos animales? cuando estava con vosotros solo estaba pasando el rato, no estaba atenta de como había que hacer las cosas! Yo sola no podré con todo...

Como? Me vais a dejar sola cuidando a tantos animales? cuando estava
con vosotros solo estaba pasando el rato, no estaba atenta de como
había que hacer las cosas! Yo sola no podré con todo...

[ PAPA ]

No digas tonterias, tu madre y yo confiamos plenamente en tí y sabemos
que podrás conseguirlo, se te dan muy bien los animales, y si llegasé a ocurrir cualquier cosa siempre puedes llamarnos.
asdf

[ PAPA ]

No digas tonterias, tu madre y yo confiamos plenamente en tí y sabemos
que podrás conseguirlo, se te dan muy bien los animales, y si llegasé a
ocurrir cualquier cosa siempre puedes llamarnos.

Pero.... que se me den bien los animales no significa que sepa como hay que cuidarlos!!!
asdf

Pero.... que se me den bien los animales no significa que sepa como hay
que cuidarlos!!!

BUAHHHHH!!!!! ahora como voy a salir de esta!!! yo sola no podré con todo...
asdf

L V L

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PUNTOS CONSEGUIDOS:

PUNTOS REQUERIDOS:

BONUS =

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chicasgames.com

jeuxdenanas.com

giochidiragazze.com

jogosemeninas.com

spielemaedchen.com

bonniegames.com

dziewczynygames.com

MORE GAMES

[ PAPA ]

Espero que no haya tenido problemas Amy para encargarse de la clínica ella sola.
asdf

[ MAMA ]

Seguro que le ha ido muy bien, no hemos recibido ninguna llamada de ella y parece que la casa esté tranquila.
ASDF

[ PAPA ]

Ya verás que sorpresa se lleva cuando vea la de regalos que le hemos traido, estoy seguro que no se lo espera.
asdf

[ MAMA ]

Estoy segura que se pondrá muy contenta. Por lo que veo todo está limpio y ordenado, no puedo creerme que nuestra hijita sea tan madura.
asdf

[ PAPA ]

Te has portado muy bien Amy, estamos muy orgullosos, sabíamos que podíamos confiar en tí. Eres la hija que cualquier padre querría tener.
asdf

Jejejejeje hice todo lo que pude! ^_____^  ha sido mas fácil de lo que pensaba la verdad!
asdf

ActionScript [AS3]

Section 1
//A_Bobtail (rutch.alpha.theObjects.A_Bobtail) package rutch.alpha.theObjects { import flash.display.*; import rutch.alpha.*; public class A_Bobtail extends Alpha { public var barra:MovieClip; public var alpha__:MovieClip; public var puntos:MovieClip; public var bocata:MovieClip; public function A_Bobtail(){ addFrameScript(8, frame9, 18, frame19, 28, frame29, 38, frame39, 48, frame49, 58, frame59, 68, frame69, 78, frame79, 88, frame89, 98, frame99, 108, frame109, 118, frame119, 129, frame130, 140, frame141); super(); this.setType("bobtail"); this.setSpecificType("perro"); } function frame130(){ stop(); } function frame109(){ stop(); } function frame141(){ stop(); } function frame9(){ stop(); } function frame99(){ stop(); } function frame89(){ stop(); } function frame59(){ stop(); } function frame49(){ stop(); } function frame29(){ stop(); } function frame19(){ stop(); } function frame79(){ stop(); } function frame69(){ stop(); } function frame39(){ stop(); } function frame119(){ stop(); } } }//package rutch.alpha.theObjects
Section 2
//A_Chihuahua (rutch.alpha.theObjects.A_Chihuahua) package rutch.alpha.theObjects { import flash.display.*; import rutch.alpha.*; public class A_Chihuahua extends Alpha { public var barra:MovieClip; public var alpha__:MovieClip; public var puntos:MovieClip; public var bocata:MovieClip; public function A_Chihuahua(){ addFrameScript(8, frame9, 18, frame19, 28, frame29, 38, frame39, 48, frame49, 58, frame59, 68, frame69, 78, frame79, 88, frame89, 98, frame99, 108, frame109, 118, frame119, 129, frame130, 140, frame141); super(); this.setType("chihuahua"); this.setSpecificType("perro"); } function frame130(){ stop(); } function frame109(){ stop(); } function frame141(){ stop(); } function frame9(){ stop(); } function frame99(){ stop(); } function frame89(){ stop(); } function frame59(){ stop(); } function frame49(){ stop(); } function frame29(){ stop(); } function frame19(){ stop(); } function frame79(){ stop(); } function frame69(){ stop(); } function frame39(){ stop(); } function frame119(){ stop(); } } }//package rutch.alpha.theObjects
Section 3
//A_Husky (rutch.alpha.theObjects.A_Husky) package rutch.alpha.theObjects { import flash.display.*; import rutch.alpha.*; public class A_Husky extends Alpha { public var barra:MovieClip; public var alpha__:MovieClip; public var puntos:MovieClip; public var bocata:MovieClip; public function A_Husky(){ addFrameScript(8, frame9, 18, frame19, 28, frame29, 38, frame39, 48, frame49, 58, frame59, 68, frame69, 78, frame79, 88, frame89, 98, frame99, 108, frame109, 118, frame119, 129, frame130, 140, frame141); super(); this.setType("husky"); this.setSpecificType("perro"); } function frame130(){ stop(); } function frame109(){ stop(); } function frame141(){ stop(); } function frame9(){ stop(); } function frame99(){ stop(); } function frame89(){ stop(); } function frame59(){ stop(); } function frame49(){ stop(); } function frame29(){ stop(); } function frame19(){ stop(); } function frame79(){ stop(); } function frame69(){ stop(); } function frame39(){ stop(); } function frame119(){ stop(); } } }//package rutch.alpha.theObjects
Section 4
//A_Persa (rutch.alpha.theObjects.A_Persa) package rutch.alpha.theObjects { import flash.display.*; import rutch.alpha.*; public class A_Persa extends Alpha { public var barra:MovieClip; public var alpha__:MovieClip; public var puntos:MovieClip; public var bocata:MovieClip; public function A_Persa(){ addFrameScript(8, frame9, 18, frame19, 28, frame29, 38, frame39, 48, frame49, 58, frame59, 68, frame69, 78, frame79, 88, frame89, 98, frame99, 108, frame109, 118, frame119, 129, frame130, 140, frame141); super(); this.setType("persa"); this.setSpecificType("gato"); } function frame130(){ stop(); } function frame109(){ stop(); } function frame141(){ stop(); } function frame9(){ stop(); } function frame99(){ stop(); } function frame89(){ stop(); } function frame59(){ stop(); } function frame49(){ stop(); } function frame29(){ stop(); } function frame19(){ stop(); } function frame79(){ stop(); } function frame69(){ stop(); } function frame39(){ stop(); } function frame119(){ stop(); } } }//package rutch.alpha.theObjects
Section 5
//A_Sharpei (rutch.alpha.theObjects.A_Sharpei) package rutch.alpha.theObjects { import flash.display.*; import rutch.alpha.*; public class A_Sharpei extends Alpha { public var barra:MovieClip; public var alpha__:MovieClip; public var puntos:MovieClip; public var bocata:MovieClip; public function A_Sharpei(){ addFrameScript(8, frame9, 18, frame19, 29, frame30, 40, frame41, 49, frame50, 58, frame59, 68, frame69, 78, frame79, 88, frame89, 98, frame99, 108, frame109, 119, frame120, 129, frame130, 140, frame141); super(); this.setType("sharpei"); this.setSpecificType("perro"); } function frame59(){ stop(); } function frame130(){ stop(); } function frame50(){ stop(); } function frame120(){ stop(); } function frame30(){ stop(); } function frame9(){ stop(); } function frame99(){ stop(); } function frame89(){ stop(); } function frame41(){ stop(); } function frame109(){ stop(); } function frame19(){ stop(); } function frame79(){ stop(); } function frame69(){ stop(); } function frame141(){ stop(); } } }//package rutch.alpha.theObjects
Section 6
//A_Siames (rutch.alpha.theObjects.A_Siames) package rutch.alpha.theObjects { import flash.display.*; import rutch.alpha.*; public class A_Siames extends Alpha { public var barra:MovieClip; public var alpha__:MovieClip; public var puntos:MovieClip; public var bocata:MovieClip; public function A_Siames(){ addFrameScript(8, frame9, 18, frame19, 28, frame29, 38, frame39, 48, frame49, 58, frame59, 68, frame69, 78, frame79, 88, frame89, 98, frame99, 108, frame109, 118, frame119, 129, frame130, 140, frame141); super(); this.setType("siames"); this.setSpecificType("gato"); } function frame130(){ stop(); } function frame109(){ stop(); } function frame141(){ stop(); } function frame9(){ stop(); } function frame99(){ stop(); } function frame89(){ stop(); } function frame59(){ stop(); } function frame49(){ stop(); } function frame29(){ stop(); } function frame19(){ stop(); } function frame79(){ stop(); } function frame69(){ stop(); } function frame39(){ stop(); } function frame119(){ stop(); } } }//package rutch.alpha.theObjects
Section 7
//Alpha (rutch.alpha.Alpha) package rutch.alpha { import rutch.events.*; import flash.display.*; import flash.events.*; import rutch.objects.*; import rutch.scene.*; import flash.geom.*; import rutch.cron.*; import rutch.mates.*; public class Alpha extends MovieClip { private var delMe:Boolean;// = false private var nextAt:Number; private var nextAction:Number;// = 0 private var specificType:String;// = "none" private var state:String; private var event:AlphaEvent; private var patienceCron:Cron; private var giveMeAnEvent:Boolean;// = true private var bocata:MovieClip; private var eventChecked:Boolean;// = false private var ticActionsEnabled:Boolean;// = true private var type:String; private var nextAtCron:Cron; private var speed:Number;// = 20 private var staticObject:StaticObject; private var initPoint:Point; private var patienceBar:MovieClip; private var animationInProcess:Boolean;// = false private var pointsToGive:Number;// = 0 private var IhavePoints:Boolean;// = false private var patience:Number; private var containerId:Number; public function Alpha(){ this.init(); this.addEventListener(MouseEvent.CLICK, click); buttonMode = true; } private function whyMe():void{ var _local1:Number = MatesFunctions.getAleatori(1, 100); if ((((_local1 < 50)) && (!((this.event.getType() == "ducha"))))){ this.goToHome(); } else { this.returnToInit(); this.giveMeAnEvent = true; }; } public function onAnimComplete():void{ this.animationInProcess = false; this.freeStaticObject(); this.whyMe(); if ((((this.specificType == "gato")) || ((this.type == "chihuahua")))){ this.pointsToGive = 150; MovieClip(this).puntos.gotoAndStop("sumar_2"); } else { this.pointsToGive = 100; MovieClip(this).puntos.gotoAndStop("sumar_1"); }; this.IhavePoints = true; } public function returnToInit():void{ this.ticActionsEnabled = false; this.nextAction = 0; this.showBocata(false); this.showPatienceBar(false); this.addEventListener(Event.ENTER_FRAME, this.returningToInit); } private function iWantYouAttention():Boolean{ if (this.event.getType() == "nada"){ return (false); }; return (true); } public function click(_arg1:MouseEvent):void{ var _local2:GenericEvent = new GenericEvent("clickOnAlpha", new Array(new Point(this.x, this.y), this)); GameEvents.addNewEvent(_local2); } public function setAnimationInProcess(_arg1:Boolean):void{ this.animationInProcess = _arg1; } public function waitInStatic(_arg1:StaticObject):void{ this.x = (_arg1.x + _arg1.getCoordById(this.event.getType()).x); this.y = (_arg1.y + _arg1.getCoordById(this.event.getType()).y); if (_arg1.getType() == "banera"){ TheStage.setFxSound("banera", TheStage.fxVolume); this.goto("espera_ducha"); } else { this.goto("quieto"); }; _arg1.setOccupiedById(true, this.event.getType()); this.staticObject = _arg1; this.nextAction++; this.pausePatienceCron(false); } private function init():void{ this.bocata = MovieClip(this.getChildByName("bocata")); this.showBocata(false); this.patienceBar = MovieClip(this.getChildByName("barra")); this.showPatienceBar(false); this.state = "quieto"; this.goto(this.state); this.patienceCron = new Cron(); this.nextAt = MatesFunctions.getAleatori(5000, 20000); this.nextAtCron = new Cron(); } public function goingToHome(_arg1:Event):void{ if (MovieClip(this).currentLabel != "corre_der"){ this.goto("corre_der"); }; var _local2:Point = new Point(877, 525); var _local3:Number = MatesFunctions.getAlpha(new Point(this.x, this.y), _local2); var _local4:Number = MatesFunctions.calcDespX(_local3, this.speed); var _local5:Number = MatesFunctions.calcDespY(_local3, this.speed); this.x = (this.x + _local4); this.y = (this.y + _local5); if (_local4 < 0){ _local4 = (_local4 * -1); }; if (_local5 < 0){ _local5 = (_local5 * -1); }; if ((((((this.x >= (_local2.x - (_local4 / 2)))) && ((this.x <= (_local2.x + (_local4 / 2)))))) && ((((this.y >= (_local2.y - (_local5 / 2)))) && ((this.y <= (_local2.y + (_local5 / 2)))))))){ this.delMe = true; this.removeEventListener(Event.ENTER_FRAME, this.goingToHome); }; } public function tic():void{ if (this.ticActionsEnabled){ if (!this.eventChecked){ this.checkEvent(); }; if (this.iWantYouAttention()){ this.showBocata(true); this.showPatienceBar(true); this.payAttentionToMe(); } else { this.showBocata(false); this.showPatienceBar(false); if (this.nextAtCron.getMili() >= this.nextAt){ this.giveMeAnEvent = true; this.nextAtCron.pausarCronometro(); }; }; }; } public function getNextAction():Number{ return (this.nextAction); } public function setSpecificType(_arg1:String):void{ this.specificType = _arg1; } public function setInitPoint(_arg1:Point):void{ this.initPoint = _arg1; } public function showPatienceBar(_arg1):void{ this.patienceBar.visible = _arg1; } public function setPointsToGive(_arg1:Number):void{ this.pointsToGive = _arg1; } public function getSpecificType():String{ return (this.specificType); } public function pauseAnimation(_arg1:Boolean):void{ if (_arg1){ if (MovieClip(this).alpha__.getChildByName("alpha__") != null){ MovieClip(this).alpha__.getChildByName("alpha__").stop(); } else { MovieClip(this).alpha__.stop(); }; } else { if (MovieClip(this).alpha__.getChildByName("alpha__") != null){ MovieClip(this).alpha__.getChildByName("alpha__").play(); } else { MovieClip(this).alpha__.play(); }; }; } public function goToHome():void{ this.ticActionsEnabled = false; this.showBocata(false); this.showPatienceBar(false); this.addEventListener(Event.ENTER_FRAME, this.goingToHome); } public function pausePatienceCron(_arg1:Boolean):void{ if (_arg1){ this.patienceCron.pausarCronometro(); } else { this.patienceCron.iniciarCronometro(); }; } public function getType():String{ return (this.type); } public function setType(_arg1:String):void{ this.type = _arg1; } public function setContainerId(_arg1:Number):void{ this.containerId = _arg1; } public function getStaticObject():StaticObject{ return (this.staticObject); } public function getContainerId():Number{ return (this.containerId); } public function getNextEventAction():String{ return (this.event.getActionAt(this.nextAction)); } public function setState(_arg1:String):void{ this.state = _arg1; } public function setIhavePoints(_arg1:Boolean):void{ this.IhavePoints = _arg1; } public function getDelMe():Boolean{ return (this.delMe); } public function playUOAnimation():void{ this.pausePatienceCron(true); this.nextAction = (this.nextAction + 2); this.goto(this.event.getType()); } public function setEvent(_arg1:AlphaEvent):void{ this.event = _arg1; this.eventChecked = false; } public function freeStaticObject():void{ if (this.staticObject != null){ this.staticObject.setOccupiedById(false, this.event.getType()); }; this.staticObject = null; } public function getState():String{ return (this.state); } public function getAnimationInProcess():Boolean{ return (this.animationInProcess); } public function goto(_arg1:String):void{ MovieClip(this).gotoAndPlay(_arg1); } public function reinitPatienceCron():void{ this.patienceCron.reiniciarCronometro(); this.patienceCron.iniciarCronometro(); } private function payAttentionToMe(){ this.bocata.gotoAndStop(this.event.getType()); var _local1:Number = Math.floor(MatesFunctions.reglaDe3(this.patience, this.patienceCron.getMili(), 100)); this.patienceBar.gotoAndStop(_local1); if (this.patienceCron.getMili() >= this.patience){ this.freeStaticObject(); this.whyMe(); if ((((this.specificType == "gato")) || ((this.type == "chihuahua")))){ this.pointsToGive = -75; MovieClip(this).puntos.gotoAndStop("restar_2"); } else { this.pointsToGive = -50; MovieClip(this).puntos.gotoAndStop("restar_1"); }; this.IhavePoints = true; }; } public function getEvent():AlphaEvent{ return (this.event); } public function getPointsToGive():Number{ return (this.pointsToGive); } public function getIhavePoints():Boolean{ return (this.IhavePoints); } public function getGiveMeAnEvent():Boolean{ return (this.giveMeAnEvent); } public function playerGetMeNow():void{ this.nextAction = 0; if (this.getNextEventAction() == "alpha"){ this.nextAction++; }; this.freeStaticObject(); this.pausePatienceCron(true); } private function checkEvent():void{ this.eventChecked = true; if (this.event.getType() == "nada"){ this.nextAtCron.reiniciarCronometro(); this.nextAtCron.iniciarCronometro(); }; } public function setPatience(_arg1:Number):void{ this.patience = MatesFunctions.getAleatori(25000, 45000); if ((((this.specificType == "gato")) || ((this.type == "chihuahua")))){ this.patience = ((this.patience / 4) * 3); }; } public function showBocata(_arg1:Boolean){ this.bocata.visible = _arg1; } public function playMyFx():void{ var _local1:Number; if (this.specificType == "gato"){ if (MatesFunctions.getAleatori(0, 1) == 0){ TheStage.setFxSound("miau-1", TheStage.fxVolume); } else { TheStage.setFxSound("miau-2", TheStage.fxVolume); }; } else { if (this.type == "chihuahua"){ if (MatesFunctions.getAleatori(0, 1) == 0){ TheStage.setFxSound("chihuahua-1", TheStage.fxVolume); } else { TheStage.setFxSound("chihuahua-2", TheStage.fxVolume); }; } else { _local1 = MatesFunctions.getAleatori(0, 2); if (_local1 == 0){ TheStage.setFxSound("guau-1", TheStage.fxVolume); } else { if (_local1 == 1){ TheStage.setFxSound("guau-2", TheStage.fxVolume); } else { TheStage.setFxSound("guau-3", TheStage.fxVolume); }; }; }; }; } public function setGiveMeAnEvent(_arg1:Boolean):void{ this.giveMeAnEvent = _arg1; } private function returningToInit(_arg1:Event):void{ if (MovieClip(this).currentLabel != "corre_der"){ this.goto("corre_der"); }; var _local2:Number = MatesFunctions.getAlpha(new Point(this.x, this.y), this.initPoint); var _local3:Number = MatesFunctions.calcDespX(_local2, this.speed); var _local4:Number = MatesFunctions.calcDespY(_local2, this.speed); this.x = (this.x + _local3); this.y = (this.y + _local4); if (_local3 < 0){ _local3 = (_local3 * -1); }; if (_local4 < 0){ _local4 = (_local4 * -1); }; if ((((((this.x >= (this.initPoint.x - (_local3 / 2)))) && ((this.x <= (this.initPoint.x + (_local3 / 2)))))) && ((((this.y >= (this.initPoint.y - (_local4 / 2)))) && ((this.y <= (this.initPoint.y + (_local4 / 2)))))))){ this.nextAction = 0; this.goto("quieto"); this.ticActionsEnabled = true; this.showBocata(true); this.showPatienceBar(true); this.removeEventListener(Event.ENTER_FRAME, this.returningToInit); }; } } }//package rutch.alpha
Section 8
//AlphasContainer (rutch.alpha.AlphasContainer) package rutch.alpha { import flash.display.*; import flash.geom.*; import rutch.mates.*; public class AlphasContainer extends MovieClip { private var coordsAndAlphas:Array; public var aki_0:MovieClip; public var aki_1:MovieClip; public var aki_2:MovieClip; public var aki_3:MovieClip; public var aki_4:MovieClip; public var aki_5:MovieClip; public var aki_6:MovieClip; public var aki_7:MovieClip; public var aki_8:MovieClip; public function AlphasContainer(){ coordsAndAlphas = new Array(); super(); this.addCoords(); } public function getCoordsNumber():Number{ return (this.coordsAndAlphas.length); } public function isCoordFreeAt(_arg1:Number):Boolean{ return (this.coordsAndAlphas[_arg1][1]); } private function addCoords():void{ var _local3:Number; var _local1:Number = this.numChildren; var _local2:Number = 0; while (_local2 < _local1) { if (this.getChildAt(_local2).name.indexOf("aki_") != -1){ _local3 = Number(this.getChildAt(_local2).name.charAt((this.getChildAt(_local2).name.length - 1))); this.coordsAndAlphas[_local3] = new Array(new Point(this.getChildAt(_local2).x, this.getChildAt(_local2).y), false); }; _local2++; }; } public function getCoordsAt(_arg1:Number):Point{ return (this.coordsAndAlphas[_arg1][0]); } public function getFreeRandomCoordId():Number{ var _local1:Number = MatesFunctions.getAleatori(0, (this.coordsAndAlphas.length - 1)); var _local2:Boolean; var _local3:Number = 0; while (((!(_local2)) && ((_local3 <= this.coordsAndAlphas.length)))) { if (this.coordsAndAlphas[_local1][1]){ _local1++; if (_local1 >= this.coordsAndAlphas.length){ _local1 = 0; }; } else { _local2 = true; }; _local3++; }; return (_local1); } public function occupyCoord(_arg1:Number):void{ this.coordsAndAlphas[_arg1][1] = true; } public function releaseCoord(_arg1:Number):void{ this.coordsAndAlphas[_arg1][1] = false; } } }//package rutch.alpha
Section 9
//AlphasController (rutch.alpha.AlphasController) package rutch.alpha { import rutch.core.*; import rutch.cron.*; import rutch.mates.*; public class AlphasController { private var timerAlphaCreation:Cron; private var core:Core; public function AlphasController(_arg1:Core){ this.core = _arg1; this.timerAlphaCreation = new Cron(); this.initCron(); } public function canCreateAlpha():Boolean{ var _local1:Number = this.core.getGameStats().getMaxAlphas(); var _local2:Number = this.core.getAlphasLength(); var _local3:Number = (MatesFunctions.getAleatori(1, 100) + (this.core.getGameStats().getLevel() * 5)); if ((((((_local2 < _local1)) && ((this.timerAlphaCreation.getMili() >= 9000)))) && ((_local3 >= 90)))){ this.timerAlphaCreation.reiniciarCronometro(); this.timerAlphaCreation.iniciarCronometro(); return (true); }; return (false); } public function pauseCron():void{ this.timerAlphaCreation.pausarCronometro(); } public function initCron():void{ this.timerAlphaCreation.iniciarCronometro(); } } }//package rutch.alpha
Section 10
//Controller (rutch.core.Controller) package rutch.core { import rutch.events.*; import flash.display.*; import rutch.alpha.*; import flash.events.*; import rutch.player.*; import rutch.room.*; import rutch.objects.*; import rutch.scene.*; import flash.geom.*; import flash.utils.*; import rutch.cron.*; import flash.text.*; public class Controller { private var timerCalendario:Timer; private var volumeSaved:Number;// = 1 private var nextGameEvent:GenericEvent; private var core:Core; private var gameEvents:GameEvents; private var timerLevel:Cron; private var gameOverCallFunc:Function; private var endGameCallFunc:Function; private var gameStopped:Boolean;// = true private var timerTimeSound:Timer; private var worker:Worker; public function Controller(_arg1:Core, _arg2:Worker, _arg3:Function, _arg4:Function){ timerTimeSound = new Timer(1000); super(); this.core = _arg1; this.worker = _arg2; this.endGameCallFunc = _arg3; this.gameOverCallFunc = _arg4; this.gameEvents = new GameEvents(); this.timerLevel = new Cron(); } private function applyMask():void{ var _local1:MovieClip; if (this.core.getRoom() != null){ _local1 = this.core.getRoom().aki_todos.maskara; this.core.getPlayer().mask = _local1; }; } private function depthsOrdering():void{ var _local4:Number; var _local1:Room = this.core.getRoom(); var _local2:Array = new Array(this.core.getPlayer()); var _local3:Array = this.core.getAlphas(); if (((((!((_local1 == null))) && (!((_local2 == null))))) && (!((_local3 == null))))){ _local4 = 0; _local4 = 0; while (_local4 < _local3.length) { _local2[_local2.length] = _local3[_local4]; _local4++; }; _local2.sort(this.byCoordYDec); _local4 = 0; while (_local4 < _local2.length) { _local1.aki_todos.swapChildrenAt(_local1.aki_todos.getChildIndex(_local2[_local4]), _local4); _local4++; }; }; } public function updateBar():void{ var _local1:MovieClip; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; if (((!((this.core.getPointsBar() == null))) && (!((this.core.getRoom() == null))))){ _local1 = this.core.getPointsBar(); _local1.puntos.p_.text = this.core.getGameStats().getPoints(); _local2 = (this.core.getGameStats().getPointsForLevel() - this.core.getGameStats().getLevelPoints()); if (_local2 <= 0){ _local2 = (_local2 * -1); _local1.pendientes.puntos.text = ("+" + _local2); _local1.pendientes.gotoAndStop(100); } else { _local1.pendientes.puntos.text = ("-" + _local2); _local8 = ((this.core.getGameStats().getLevelPoints() * 100) / this.core.getGameStats().getPointsForLevel()); _local1.pendientes.gotoAndStop(Math.round(_local8)); }; _local1.calendario.txt.text = (this.core.getGameStats().getLevel() + 1); _local3 = (this.core.getGameStats().getLevelTime() - this.timerLevel.getMili()); _local4 = (_local3 / 1000); _local5 = Math.floor(Number((_local4 / 60))); _local6 = Math.round((_local4 % 60)); if (_local5 < 10){ _local1.reloj.reloj.m_.text = ("0" + _local5); } else { _local1.reloj.reloj.m_.text = _local5; }; if (_local6 < 10){ _local1.reloj.reloj.s_.text = ("0" + _local6); } else { _local1.reloj.reloj.s_.text = _local6; }; if (_local3 < 30000){ if (((!((this.timerTimeSound == null))) && (!(this.timerTimeSound.hasEventListener(TimerEvent.TIMER))))){ this.timerTimeSound = new Timer(1000, 0); this.timerTimeSound.addEventListener(TimerEvent.TIMER, this.playTimerSound); this.timerTimeSound.start(); }; TextField(_local1.reloj.reloj.m_).textColor = 0xFF0000; TextField(_local1.reloj.reloj.s_).textColor = 0xFF0000; if ((_local3 % 1000) > 500){ TextField(_local1.reloj.reloj.s_).alpha = 0; TextField(_local1.reloj.reloj.m_).alpha = 0; } else { TextField(_local1.reloj.reloj.s_).alpha = 1; TextField(_local1.reloj.reloj.m_).alpha = 1; }; } else { if (((!((this.timerTimeSound == null))) && (this.timerTimeSound.hasEventListener(TimerEvent.TIMER)))){ this.timerTimeSound.stop(); this.timerTimeSound.removeEventListener(TimerEvent.TIMER, this.playTimerSound); TheStage.applyVolume(this.volumeSaved); }; TextField(_local1.reloj.reloj.m_).textColor = 13392657; TextField(_local1.reloj.reloj.s_).textColor = 13392657; }; _local7 = ((MovieClip(this.core.getRoom().getSky()).totalFrames * this.timerLevel.getMili()) / this.core.getGameStats().getLevelTime()); this.core.getRoom().getSky().gotoAndStop(Math.round(_local7)); }; } public function firstlevel_(_arg1:TimerEvent=null):void{ this.core.getCalendar().x = 750; this.core.getFinalScore().setController(this); this.core.getGameStats().setLevelPoints(0); this.core.getGameStats().setPoints(0); this.timerLevel.reiniciarCronometro(); this.timerLevel.iniciarCronometro(); this.core.getPlayer().showMe(true); this.gameStopped = false; trace("asdf"); } public function tic():void{ if (!this.gameStopped){ this.lookGameEvents(); this.lookForAlphasCreation(); this.checkAlphaEvents(); this.playAlphasTic(); this.depthsOrdering(); this.checkDeleteableAlphas(); this.glowControl(); this.applyMask(); this.checkPointsToGive(); this.updateBar(); this.checkEndLevel(); }; } private function checkEndLevel():void{ if (this.timerLevel.getMili() >= this.core.getGameStats().getLevelTime()){ if (this.core.getPlayer().getElementInHand() != "alpha"){ this.worker.letPlayerObjects(); } else { this.worker.letPlayerAlpha(); }; this.core.getPlayer().showMe(false); this.deleteAllAlphas(); if (((!((this.timerTimeSound == null))) && (this.timerTimeSound.hasEventListener(TimerEvent.TIMER)))){ this.timerTimeSound.stop(); this.timerTimeSound.removeEventListener(TimerEvent.TIMER, this.playTimerSound); TheStage.applyVolume(this.volumeSaved); }; this.endLevel(); }; } public function checkPointsToGive():void{ var _local1:Number = 0; while (_local1 < this.core.getAlphasLength()) { if (this.core.getAlphaAt(_local1).getIhavePoints()){ this.core.getGameStats().setPoints((this.core.getGameStats().getPoints() + this.core.getAlphaAt(_local1).getPointsToGive())); this.core.getGameStats().setLevelPoints((this.core.getGameStats().getLevelPoints() + this.core.getAlphaAt(_local1).getPointsToGive())); this.core.getAlphaAt(_local1).setPointsToGive(0); this.core.getAlphaAt(_local1).setIhavePoints(false); }; _local1++; }; } public function playEndGame():void{ this.endGameCallFunc(); } public function newLevel_(_arg1:TimerEvent=null):void{ this.core.getCalendar().x = 750; this.core.getGameStats().setLevelPoints(0); this.core.getPlayer().showMe(true); this.gameStopped = false; this.timerLevel.reiniciarCronometro(); this.timerLevel.iniciarCronometro(); } public function getCore():Core{ return (this.core); } public function forceLetPlayerObjects():void{ Player(this.core.getPlayer()).toLetState(); } private function lookForAlphasCreation():void{ if (this.core.getAlphasController().canCreateAlpha()){ this.worker.createRandomAlpha(); }; } public function glowControl():void{ var _local6:String; var _local7:String; var _local8:Boolean; var _local9:Number; var _local10:Boolean; var _local11:Number; var _local1:Array = new Array(); var _local2:Array = this.core.getStaticsAndUsables(); var _local3:Array = this.core.getAlphas(); var _local4:Number = 0; while (_local4 < _local2.length) { _local6 = GenericObject(_local2[_local4]).getType(); _local7 = GenericObject(_local2[_local4]).getSpecificType(); _local8 = false; _local9 = 0; while ((((_local9 < _local3.length)) && (!(_local8)))) { if (_local7 == "none"){ if (_local6 == Alpha(_local3[_local9]).getNextEventAction()){ GenericObject(_local2[_local4]).glowMe(); _local1[_local1.length] = _local2[_local4]; _local8 = true; }; } else { if ((((_local6 == Alpha(_local3[_local9]).getNextEventAction())) && ((_local7 == Alpha(_local3[_local9]).getSpecificType())))){ GenericObject(_local2[_local4]).glowMe(); _local1[_local1.length] = _local2[_local4]; _local8 = true; }; }; _local9++; }; _local4++; }; var _local5:Number = 0; while (_local5 < _local2.length) { _local10 = false; _local11 = 0; while (_local11 < _local1.length) { if (_local2[_local5] == _local1[_local11]){ _local10 = true; }; _local11++; }; if (!_local10){ GenericObject(_local2[_local5]).nonGlowMe(); }; _local5++; }; } private function decideAlphaAction(_arg1:GenericEvent):void{ var _local2:Player; if (!_arg1.getParams()[1].getAnimationInProcess()){ _local2 = this.core.getPlayer(); if ((((_arg1.getParams()[1].getEvent().getActionAt((_arg1.getParams()[1].getNextAction() + 1)) == "alpha")) && ((((((_local2.getElementInHand().indexOf("_") == -1)) && ((_arg1.getParams()[1].getNextEventAction() == _local2.getElementInHand())))) || (((!((_local2.getElementInHand().indexOf("_") == -1))) && ((String(((_arg1.getParams()[1].getNextEventAction() + "_") + _arg1.getParams()[1].getSpecificType())) == _local2.getElementInHand())))))))){ this.worker.movePlayerToAndThen(_local2, new Point(_arg1.getParams()[1].x, _arg1.getParams()[1].y), this.useObjectWithAlpha, _arg1); } else { if ((((_local2.getElementInHand() == "alpha")) && (!((_local2.getAlphaInHand() == _arg1.getParams()[1]))))){ this.worker.letPlayerAlpha(); this.worker.movePlayerToAlpha(_local2, _arg1.getParams()[0], _arg1.getParams()[1]); } else { if (((!((_local2.getAlphaInHand() == _arg1.getParams()[1]))) && ((((_local2.getElementInHand() == "none")) || (!((_arg1.getParams()[1].getNextEventAction() == _local2.getElementInHand()))))))){ this.worker.movePlayerToAlpha(_local2, _arg1.getParams()[0], _arg1.getParams()[1]); }; }; }; }; } private function playTimerSound(_arg1:TimerEvent):void{ this.volumeSaved = TheStage.musicVolume; if (TheStage.musicVolume > 0.5){ TheStage.applyVolume(0.5); }; TheStage.setFxSound("tuuut", TheStage.fxVolume); } private function lookGameEvents():void{ if (this.nextGameEvent == null){ this.nextGameEvent = this.gameEvents.getNextEvent(); }; if (this.nextGameEvent != null){ this.playEvent(this.nextGameEvent); }; } public function useObjectWithAlpha(_arg1:GenericEvent):void{ Alpha(_arg1.getParams()[1]).playUOAnimation(); Alpha(_arg1.getParams()[1]).setAnimationInProcess(true); this.core.getPlayer().x = Alpha(_arg1.getParams()[1]).getStaticObject().getPlayerPoint().x; this.core.getPlayer().y = Alpha(_arg1.getParams()[1]).getStaticObject().getPlayerPoint().y; this.forceLetPlayerObjects(); } public function firstLevel():void{ this.core.getGameStats().setLevel(0); this.prepareLevel(); } public function setGameStopped(_arg1:Boolean):void{ this.gameStopped = _arg1; var _local2:Number = 0; var _local3:Array = this.core.getAlphas(); _local2 = 0; while (_local2 < _local3.length) { _local3[_local2].pausePatienceCron(this.gameStopped); _local3[_local2].pauseAnimation(this.gameStopped); _local2++; }; if (this.gameStopped){ this.timerLevel.pausarCronometro(); this.core.getAlphasController().pauseCron(); } else { this.timerLevel.iniciarCronometro(); this.core.getAlphasController().initCron(); }; } public function playGameOver():void{ this.gameOverCallFunc(); } private function playAlphasTic():void{ var _local1:Number = 0; while (_local1 < this.core.getAlphasLength()) { this.core.getAlphaAt(_local1).tic(); _local1++; }; } public function newLevel():void{ this.core.getGameStats().setLevel(Number((this.core.getGameStats().getLevel() + 1))); this.prepareLevel(); } public function getGameStopped():Boolean{ return (this.gameStopped); } private function playEvent(_arg1:GenericEvent){ var _local2:GenericEvent; switch (_arg1.getType()){ case "movePlayer": this.worker.movePlayerTo(this.core.getPlayer(), _arg1.getParams()[0]); break; case "catchObject": if (this.core.getPlayer().getElementInHand() == "alpha"){ this.worker.letPlayerAlpha(); }; if (_arg1.getParams()[1] != "boton"){ this.worker.movePlayerToObject(this.core.getPlayer(), _arg1.getParams()[0], _arg1.getParams()[1]); } else { if (Alpha(this.getAlphaOnStatic("secador")) != null){ _local2 = new GenericEvent("botonSecador", new Array("boton", Alpha(this.getAlphaOnStatic("secador")))); this.worker.movePlayerToAndThen(this.core.getPlayer(), _arg1.getParams()[0], this.useObjectWithAlpha, _local2); }; }; break; case "clickOnAlpha": this.decideAlphaAction(_arg1); break; case "staticObjectClick": this.clickStaticObject(_arg1); break; }; this.nextGameEvent = null; } public function byCoordYDec(_arg1:MovieClip, _arg2:MovieClip):Number{ var _local3:Number = _arg1.y; var _local4:Number = _arg2.y; if (_local3 > _local4){ return (1); }; if (_local3 < _local4){ return (-1); }; return (0); } public function prepareLevel():void{ this.core.getCalendar().x = 0; trace(("Level: " + Number((this.core.getGameStats().getLevel() + 1)))); MovieClip(this.core.getCalendar().lvl).gotoAndStop(Number((this.core.getGameStats().getLevel() + 1))); this.timerCalendario = new Timer(3000, 1); this.timerCalendario.addEventListener(TimerEvent.TIMER, this.prepareReady); this.timerCalendario.start(); } public function catchStageEvent(_arg1:String, _arg2:Array):void{ switch (_arg1){ case "changeGameState": this.worker.changeGameState(_arg2[0]); break; }; } public function prepareReady(_arg1:TimerEvent=null):void{ this.timerCalendario.removeEventListener(TimerEvent.TIMER, this.prepareReady); this.core.getReady().gotoAndPlay(2); } private function checkDeleteableAlphas():void{ var _local1:Number = 0; while (_local1 < this.core.getAlphasLength()) { if (this.core.getAlphaAt(_local1).getDelMe()){ this.worker.delAlpha(this.core.getAlphaAt(_local1)); }; _local1++; }; } public function postReady():void{ if (this.core.getGameStats().getLevel() <= 0){ this.firstlevel_(); } else { this.newLevel_(); }; } private function endLevel():void{ this.gameStopped = true; TheStage.applyVolume(this.volumeSaved); var _local1:PantallaPuntos = this.core.getFinalScore(); _local1.moveTo("fin"); _local1.showLevelPoints(this.core.getGameStats().getLevelPoints()); _local1.showReq(this.core.getGameStats().getPointsForLevel()); _local1.showPunBon((this.core.getGameStats().getLevelPoints() - this.core.getGameStats().getPointsForLevel())); _local1.showBonus(((this.core.getGameStats().getLevelPoints() - this.core.getGameStats().getPointsForLevel()) * 2)); _local1.showPunTot((this.core.getGameStats().getPoints() + ((this.core.getGameStats().getLevelPoints() - this.core.getGameStats().getPointsForLevel()) * 2))); if (this.core.getGameStats().getLevelPoints() < this.core.getGameStats().getPointsForLevel()){ _local1.btnNext(true); } else { _local1.btnNext(false); }; } public function deleteAllAlphas():void{ var _local3:Number; var _local1:Number = this.core.getAlphasLength(); var _local2:Number = 0; _local2 = 0; while (_local2 < _local1) { this.worker.delAlpha(this.core.getAlphaAt(0)); _local2++; }; _local2 = 0; while (_local2 < this.core.getStatics().length) { _local3 = 0; while (_local3 < this.core.getStatics()[_local2].getPositionsLenght()) { this.core.getStatics()[_local2].setOccupiedAt(false, _local3); _local3++; }; _local2++; }; } private function checkAlphaEvents():void{ var _local1:Number = 0; while (_local1 < this.core.getAlphasLength()) { if (this.core.getAlphaAt(_local1).getGiveMeAnEvent()){ this.worker.giveEventToAlpha(this.core.getAlphaAt(_local1)); }; _local1++; }; } private function clickStaticObjectDecision(_arg1:GenericEvent):void{ var _local2:Player = this.core.getPlayer(); if (_local2.getElementInHand() == "alpha"){ if (((!(_arg1.getParams()[1].getOccupiedById(_local2.getAlphaInHand().getEvent().getType()))) && (_arg1.getParams()[1].isThisIdMine(_local2.getAlphaInHand().getEvent().getType())))){ _local2.getAlphaInHand().waitInStatic(_arg1.getParams()[1]); this.worker.letPlayerObjects(); _local2.cancelAlphaInHand(false); }; } else { if (_local2.getElementInHand() != "none"){ }; }; } public function getAlphaOnStatic(_arg1:String):Alpha{ var _local2:Alpha; var _local3:Number = 0; while (_local3 < this.core.getAlphasLength()) { if (((!((this.core.getAlphaAt(_local3).getStaticObject() == null))) && ((this.core.getAlphaAt(_local3).getStaticObject().getType() == _arg1)))){ _local2 = this.core.getAlphaAt(_local3); }; _local3++; }; return (_local2); } private function clickStaticObject(_arg1:GenericEvent):void{ var _local2:Player = this.core.getPlayer(); this.worker.movePlayerToAndThen(_local2, _arg1.getParams()[0], this.clickStaticObjectDecision, _arg1); } } }//package rutch.core
Section 11
//Core (rutch.core.Core) package rutch.core { import rutch.events.*; import flash.display.*; import rutch.alpha.*; import rutch.player.*; import rutch.room.*; import rutch.objects.*; import rutch.scene.*; public class Core { private var usables:Array; private var alphaEvents:AlphaEventsTree; private var ready:MovieClip; private var pointsBar:MovieClip; private var finalScore:PantallaPuntos; private var gameProgress:GameProgress; private var statics:Array; private var gameStats:GameStats; private var alphasController:AlphasController; private var alphas:Array; private var calendar:MovieClip; private var room:Room; private var player:Player; public function Core(){ alphas = new Array(); statics = new Array(); usables = new Array(); super(); this.init(); } public function setStatics(_arg1:Array):void{ this.statics = _arg1; } public function getStatics():Array{ return (this.statics); } private function init(){ this.gameProgress = new GameProgress(); this.gameStats = new GameStats(); this.alphasController = new AlphasController(this); this.alphaEvents = new AlphaEventsTree(); } public function getAlphasLength():Number{ return (this.alphas.length); } public function delAlpha(_arg1:Alpha){ var _local2:Boolean; var _local3:Number = 0; while ((((_local3 < this.alphas.length)) && (!(_local2)))) { if (this.alphas[_local3] == _arg1){ this.room.aki_todos.removeChild(_arg1); this.alphas.splice(_local3, 1); _local2 = true; }; _local3++; }; } public function getGameStats():GameStats{ return (this.gameStats); } public function getStaticsAndUsables():Array{ var _local1:Array = new Array(); var _local2:Number = 0; _local2 = 0; while (_local2 < this.statics.length) { _local1[_local1.length] = this.statics[_local2]; _local2++; }; _local2 = 0; while (_local2 < this.usables.length) { _local1[_local1.length] = this.usables[_local2]; _local2++; }; return (_local1); } public function getFinalScore():PantallaPuntos{ return (this.finalScore); } public function getCalendar():MovieClip{ return (this.calendar); } public function getStaticByType(_arg1:String):StaticObject{ var _local2:StaticObject; var _local3:Number = 0; while (_local3 < this.statics.length) { if (this.statics[_local3].getType() == _arg1){ _local2 = this.statics[_local3]; }; _local3++; }; return (_local2); } public function setUsables(_arg1:Array):void{ this.usables = _arg1; } public function addAlpha(_arg1:Alpha):void{ this.alphas[this.alphas.length] = _arg1; } public function setFinalScore(_arg1:PantallaPuntos):void{ this.finalScore = _arg1; } public function setCalendar(_arg1:MovieClip):void{ this.calendar = _arg1; } public function getGameProgress():GameProgress{ return (this.gameProgress); } public function getAlphasController():AlphasController{ return (this.alphasController); } public function getAlphas():Array{ return (this.alphas); } public function getPlayer():Player{ return (this.player); } public function getRoom():Room{ return (this.room); } public function setRoom(_arg1:Room):void{ this.room = _arg1; } public function setPlayer(_arg1:Player):void{ this.player = _arg1; } public function getAlphaEvents():AlphaEventsTree{ return (this.alphaEvents); } public function getReady():MovieClip{ return (this.ready); } public function setPointsBar(_arg1:MovieClip):void{ this.pointsBar = _arg1; } public function setReady(_arg1:MovieClip):void{ this.ready = _arg1; } public function getPointsBar():MovieClip{ return (this.pointsBar); } public function getAlphaAt(_arg1:Number):Alpha{ return (this.alphas[_arg1]); } } }//package rutch.core
Section 12
//GameProgress (rutch.core.GameProgress) package rutch.core { public class GameProgress { private const validStates:Array; private var changeState:Boolean;// = false private var prevState:String;// = "" private var nextState:String;// = "" private var stateOfGame:String;// = "" public function GameProgress(){ validStates = new Array("idioma", "menu", "instrucciones", "juego", "ranking", "intro", "game over", "fin", "pre-game", "preloading", "game_over"); super(); } public function getStateOfGame():String{ return (this.stateOfGame); } public function getNextState():String{ return (this.nextState); } public function setNextState(_arg1:String):void{ var _local2:Boolean; var _local3:Number = 0; while ((((_local3 < this.validStates.length)) && (!(_local2)))) { if (_arg1 == this.validStates[_local3]){ _local2 = true; }; _local3++; }; if (_local2){ this.nextState = _arg1; } else { trace((((("** El estado de juego '" + _arg1) + "' no es un estado valido!\n nextState seguirá con el estado anterior: '") + this.nextState) + "'")); }; } public function applyNextState():void{ this.prevState = this.stateOfGame; this.stateOfGame = this.nextState; this.nextState = ""; } public function getChangeState():Boolean{ return (this.changeState); } public function setStateOfGame(_arg1:String):void{ var _local2:Boolean; var _local3:Number = 0; while ((((_local3 < this.validStates.length)) && (!(_local2)))) { if (_arg1 == this.validStates[_local3]){ _local2 = true; }; _local3++; }; if (_local2){ this.stateOfGame = _arg1; } else { trace((((("** El estado de juego '" + _arg1) + "' no es un estado valido!\n El juego seguirá con el estado anterior: '") + this.stateOfGame) + "'")); }; } public function setChangeState(_arg1:Boolean):void{ this.changeState = _arg1; } } }//package rutch.core
Section 13
//GameStats (rutch.core.GameStats) package rutch.core { import rutch.mates.*; public class GameStats { private const alphasXlevel:Array; private const pointsXlevel:Array; private const levelTime:Number = 180000; private const alphasClasses:Array; private var points:Number;// = 0 private var level:Number;// = 0 private var levelPoints:Number;// = 0 public function GameStats(){ alphasClasses = new Array("A_Bobtail", "A_Chihuahua", "A_Husky", "A_Sharpei", "A_Persa", "A_Siames"); alphasXlevel = new Array(2, 2, 3, 3, 4, 5); pointsXlevel = new Array(750, 1000, 1250, 1500, 2000, 2500); super(); } public function getLevelPoints():Number{ return (this.levelPoints); } public function setPoints(_arg1:Number):void{ this.points = _arg1; } public function getMaxAlphas():Number{ return (this.alphasXlevel[this.level]); } public function getAlphaClassRandom():String{ var _local1:Number = MatesFunctions.getAleatori(0, (this.alphasClasses.length - 1)); return (this.alphasClasses[_local1]); } public function setLevelPoints(_arg1:Number):void{ this.levelPoints = _arg1; } public function getPointsForLevel():Number{ return (this.pointsXlevel[this.level]); } public function getLevel():Number{ return (this.level); } public function getPoints():Number{ return (this.points); } public function setLevel(_arg1:Number):void{ this.level = _arg1; } public function getLevelTime():Number{ return (this.levelTime); } } }//package rutch.core
Section 14
//Worker (rutch.core.Worker) package rutch.core { import rutch.events.*; import flash.display.*; import rutch.alpha.*; import rutch.player.*; import rutch.room.*; import flash.geom.*; import flash.utils.*; import rutch.mates.*; public class Worker { private var core:Core; public function Worker(_arg1:Core){ this.core = _arg1; } public function giveEventToAlpha(_arg1:Alpha):void{ var _local2:Array; var _local3:Number; if (this.core.getPlayer().getAlphaInHand() == _arg1){ this.letPlayerAlpha(); }; if ((((_arg1.getEvent() == null)) || (!((_arg1.getEvent().getType() == "ducha"))))){ _local2 = this.core.getAlphaEvents().getValidEvents(); _local3 = MatesFunctions.getAleatori(0, (_local2.length - 1)); _arg1.setEvent(_local2[_local3]); } else { _arg1.setEvent(this.core.getAlphaEvents().getEventForTipo("secar")); }; _arg1.setGiveMeAnEvent(false); _arg1.reinitPatienceCron(); } public function letPlayerAlpha():void{ this.letPlayerObjects(); this.core.getPlayer().cancelAlphaInHand(); } public function movePlayerToAndThen(_arg1:Player, _arg2:Point, _arg3:Function, _arg4:GenericEvent):void{ _arg1.moveToPointAndThen(_arg2, _arg3, _arg4); } public function movePlayerToObject(_arg1:Player, _arg2:Point, _arg3:String):void{ _arg1.moveToObject(_arg2, _arg3); } public function movePlayerTo(_arg1:Player, _arg2:Point):void{ _arg1.moveToPoint(_arg2); } public function changeGameState(_arg1:String):void{ this.core.getGameProgress().setNextState(_arg1); this.core.getGameProgress().applyNextState(); } public function movePlayerToAlpha(_arg1:Player, _arg2:Point, _arg3:Alpha):void{ _arg1.moveToAlpha(_arg2, _arg3); } public function letPlayerObjects():void{ this.core.getPlayer().letElement(); try { if (MovieClip(this.core.getPlayer()).amy.brazo != undefined){ MovieClip(this.core.getPlayer()).amy.brazo.gotoAndStop("reposo"); }; } catch(error:Error) { trace("[ERROR] - Amy no tiene brazo!"); }; } public function delAlpha(_arg1:Alpha):void{ var _local2:AlphasContainer; if (_arg1 != null){ _local2 = this.core.getRoom().getAlphasContainer(); _local2.releaseCoord(_arg1.getContainerId()); this.core.delAlpha(_arg1); }; } public function createRandomAlpha():void{ var _local1:Room = this.core.getRoom(); var _local2:String = ("rutch.alpha.theObjects." + this.core.getGameStats().getAlphaClassRandom()); var _local3:Alpha = new ((getDefinitionByName(_local2) as Class)); var _local4:AlphasContainer = this.core.getRoom().getAlphasContainer(); var _local5:Number = _local4.getFreeRandomCoordId(); _local4.occupyCoord(_local5); _local3.setContainerId(_local5); var _local6:Point = _local4.getCoordsAt(_local5); _local3.setInitPoint(_local6); _local3.x = _local6.x; _local3.y = _local6.y; _local3.setPatience(this.core.getGameStats().getLevel()); this.core.addAlpha(_local3); _local1.aki_todos.addChild(_local3); } } }//package rutch.core
Section 15
//Cron (rutch.cron.Cron) package rutch.cron { import flash.display.*; import flash.events.*; import flash.utils.*; public class Cron extends Sprite { private var milesimasXhora:uint;// = 3600000 private var cronometroPausado:Boolean;// = false private var temporizador:Timer; private var minuto_txt:String; private var cronometroAndando:Boolean;// = false private var centesima_txt:String; private var milesimasXminuto:uint;// = 60000 private var minuto:uint; private var centesima:uint; private var hora_txt:String; private var segundo_txt:String; private var milesimasTranscurridas:uint; private var milesimasXsegundo:uint;// = 1000 private var hora:uint; private var copiaDe_GetTimer:uint; private var segundo:uint; private var milesimasXcentecima:uint;// = 10 private var referenciaTemporal:uint; public function Cron(){ temporizador = new Timer(10, 0); super(); this.temporizador.addEventListener(TimerEvent.TIMER, tickTack); } public function fotoGrafiarCronometro(_arg1:MouseEvent=null):void{ this.temporizador.stop(); } public function iniciarCronometro(_arg1:MouseEvent=null):void{ if ((((this.cronometroAndando == false)) && ((this.cronometroPausado == false)))){ this.copiaDe_GetTimer = getTimer(); } else { if ((((this.cronometroAndando == false)) && ((this.cronometroPausado == true)))){ this.copiaDe_GetTimer = (getTimer() - this.milesimasTranscurridas); }; }; this.temporizador.start(); this.cronometroAndando = true; } public function getCronString(_arg1:Boolean=true, _arg2:Boolean=true, _arg3:Boolean=true, _arg4:Boolean=false):String{ var _local5 = ""; if (_arg1){ _local5 = (_local5 + this.hora_txt); }; if (_arg2){ _local5 = (_local5 + (" : " + this.minuto_txt)); }; if (_arg3){ _local5 = (_local5 + (" : " + this.segundo_txt)); }; if (_arg4){ _local5 = (_local5 + (" : " + this.centesima_txt)); }; return (_local5); } private function tickTack(_arg1:TimerEvent):void{ this.milesimasTranscurridas = (getTimer() - this.copiaDe_GetTimer); this.hora = Math.floor((this.milesimasTranscurridas / this.milesimasXhora)); this.referenciaTemporal = (this.milesimasTranscurridas - (this.hora * this.milesimasXhora)); this.minuto = Math.floor((this.referenciaTemporal / this.milesimasXminuto)); this.referenciaTemporal = (this.referenciaTemporal - (this.minuto * this.milesimasXminuto)); this.segundo = Math.floor((this.referenciaTemporal / this.milesimasXsegundo)); this.referenciaTemporal = (this.referenciaTemporal - (this.segundo * this.milesimasXsegundo)); this.centesima = Math.floor((this.referenciaTemporal / this.milesimasXcentecima)); if (this.hora < 10){ this.hora_txt = ("0" + this.hora.toString()); } else { this.hora_txt = this.hora.toString(); }; if (this.minuto < 10){ this.minuto_txt = ("0" + this.minuto.toString()); } else { this.minuto_txt = this.minuto.toString(); }; if (this.segundo < 10){ this.segundo_txt = ("0" + this.segundo.toString()); } else { this.segundo_txt = this.segundo.toString(); }; if (this.centesima < 10){ this.centesima_txt = ("0" + this.centesima.toString()); } else { this.centesima_txt = this.centesima.toString(); }; } public function getMili():Number{ return (this.milesimasTranscurridas); } public function reiniciarCronometro(_arg1:MouseEvent=null):void{ this.temporizador.stop(); this.milesimasTranscurridas = 0; this.cronometroAndando = false; this.cronometroPausado = false; } public function pausarCronometro(_arg1:MouseEvent=null):void{ if (this.cronometroAndando == true){ this.cronometroAndando = false; this.cronometroPausado = true; this.temporizador.stop(); }; } } }//package rutch.cron
Section 16
//AlphaEvent (rutch.events.AlphaEvent) package rutch.events { public class AlphaEvent { private var type:String; private var actions:Array; public function AlphaEvent(_arg1:String){ actions = new Array(); super(); this.type = _arg1; } public function getType():String{ return (this.type); } public function getActions():Array{ return (actions); } public function setActions(_arg1:Array):void{ this.actions = _arg1; } public function setType(_arg1:String):void{ this.type = _arg1; } public function getActionAt(_arg1:Number):String{ return (this.actions[_arg1]); } } }//package rutch.events
Section 17
//AlphaEventsTree (rutch.events.AlphaEventsTree) package rutch.events { public class AlphaEventsTree { private var events:Array; public function AlphaEventsTree(){ events = new Array(); super(); this.createEvents(); } private function createEvents():void{ var _local1:Number = 0; this.events[_local1] = new AlphaEvent("nada"); _local1++; this.events[_local1] = new AlphaEvent("comer"); this.events[_local1].setActions(new Array("alpha", "comedor", "comida", "alpha")); _local1++; this.events[_local1] = new AlphaEvent("ducha"); this.events[_local1].setActions(new Array("alpha", "banera", "champu", "alpha")); _local1++; this.events[_local1] = new AlphaEvent("secar"); this.events[_local1].setActions(new Array("alpha", "secador", "boton")); _local1++; this.events[_local1] = new AlphaEvent("peinar"); this.events[_local1].setActions(new Array("alpha", "mesa", "peine", "alpha")); _local1++; this.events[_local1] = new AlphaEvent("corte"); this.events[_local1].setActions(new Array("alpha", "mesa", "tijeras", "alpha")); _local1++; this.events[_local1] = new AlphaEvent("unas"); this.events[_local1].setActions(new Array("alpha", "mesa", "cortaunas", "alpha")); } public function getValidEvents():Array{ var _local1:Array = new Array(); var _local2:Number = 0; while (_local2 < this.events.length) { if (this.events[_local2].getType() != "secar"){ _local1[_local1.length] = this.events[_local2]; }; _local2++; }; return (_local1); } public function getEventForTipo(_arg1:String):AlphaEvent{ var _local2:AlphaEvent; var _local3:Number = 0; while (_local3 < this.events.length) { if (this.events[_local3].getType() == _arg1){ _local2 = this.events[_local3]; }; _local3++; }; return (_local2); } public function getEvents():Array{ return (this.events); } } }//package rutch.events
Section 18
//GameEvents (rutch.events.GameEvents) package rutch.events { public class GameEvents { public static var pendingEvents:Array = new Array(); public function getNextEvent():GenericEvent{ return (GameEvents.pendingEvents.shift()); } public static function addNewEvent(_arg1:GenericEvent):void{ GameEvents.pendingEvents.push(_arg1); GameEvents.pendingEvents.sort(GameEvents.prioritize); } public static function prioritize(_arg1:GenericEvent, _arg2:GenericEvent):Number{ var _local3:Number = _arg1.getPriority(); var _local4:Number = _arg2.getPriority(); if (_local3 > _local4){ return (1); }; if (_local3 < _local4){ return (-1); }; return (0); } } }//package rutch.events
Section 19
//GenericEvent (rutch.events.GenericEvent) package rutch.events { public class GenericEvent { private var priority:Number; private var params:Array; private var type:String; public function GenericEvent(_arg1:String, _arg2:Array, _arg3:Number=5){ this.type = _arg1; this.params = _arg2; this.priority = _arg3; } public function getType():String{ return (this.type); } public function getPriority():Number{ return (this.priority); } public function getParams():Array{ return (this.params); } } }//package rutch.events
Section 20
//MatesFunctions (rutch.mates.MatesFunctions) package rutch.mates { import flash.geom.*; public class MatesFunctions { public static function getVector(_arg1:Point, _arg2:Point):Number{ var _local3:Number = (_arg1.x - _arg2.x); return ((_local3 / Math.cos((MatesFunctions.getAlpha(_arg1, _arg2) * (Math.PI / 180))))); } public static function gradToRad(_arg1:Number):Number{ return ((_arg1 * (Math.PI / 180))); } public static function calcDespX(_arg1:Number, _arg2:Number):Number{ return ((Math.cos((_arg1 * (Math.PI / 180))) * _arg2)); } public static function calcDespY(_arg1:Number, _arg2:Number):Number{ return ((Math.sin((_arg1 * (Math.PI / 180))) * _arg2)); } public static function getAlpha(_arg1:Point, _arg2:Point):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return ((((Math.atan2(_local4, _local3) * 180) / Math.PI) - 180)); } public static function reglaDe3(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (((_arg3 * _arg2) / _arg1)); } public static function getHipotenusa(_arg1:Number, _arg2:Number):Number{ var _local3:Number = ((_arg1 * _arg1) + (_arg2 * _arg2)); _local3 = Math.sqrt(_local3); return (_local3); } public static function rotateVector(_arg1:Point, _arg2:Point, _arg3:Number):Point{ var _local4:Number = (((_arg2.x - _arg1.x) * Math.cos(MatesFunctions.gradToRad(_arg3))) - ((_arg2.y - _arg1.y) * Math.sin(MatesFunctions.gradToRad(_arg3)))); var _local5:Number = (((_arg2.x - _arg1.x) * Math.sin(MatesFunctions.gradToRad(_arg3))) + ((_arg2.y - _arg1.y) * Math.cos(MatesFunctions.gradToRad(_arg3)))); return (new Point((_local4 + _arg1.x), (_local5 + _arg1.y))); } public static function radToGrad(_arg1:Number):Number{ return ((_arg1 * (180 / Math.PI))); } public static function getAleatori(_arg1:Number, _arg2:Number):Number{ return ((Math.floor((Math.random() * ((_arg2 - _arg1) + 1))) + _arg1)); } } }//package rutch.mates
Section 21
//O_Boton (rutch.objects.theObjects.O_Boton) package rutch.objects.theObjects { import flash.display.*; import rutch.objects.*; public class O_Boton extends UsableObject { public var aki_player:MovieClip; public function O_Boton(){ this.setType("boton"); } } }//package rutch.objects.theObjects
Section 22
//O_Champu (rutch.objects.theObjects.O_Champu) package rutch.objects.theObjects { import flash.display.*; import rutch.objects.*; public class O_Champu extends UsableObject { public var aki_player:MovieClip; public function O_Champu(){ this.setType("champu"); } } }//package rutch.objects.theObjects
Section 23
//O_ComidaGato (rutch.objects.theObjects.O_ComidaGato) package rutch.objects.theObjects { import flash.display.*; import rutch.objects.*; public class O_ComidaGato extends UsableObject { public var aki_player:MovieClip; public function O_ComidaGato(){ this.setType("comida"); this.setSpecificType("gato"); } } }//package rutch.objects.theObjects
Section 24
//O_ComidaPerro (rutch.objects.theObjects.O_ComidaPerro) package rutch.objects.theObjects { import flash.display.*; import rutch.objects.*; public class O_ComidaPerro extends UsableObject { public var aki_player:MovieClip; public function O_ComidaPerro(){ this.setType("comida"); this.setSpecificType("perro"); } } }//package rutch.objects.theObjects
Section 25
//O_CortaUnas (rutch.objects.theObjects.O_CortaUnas) package rutch.objects.theObjects { import flash.display.*; import rutch.objects.*; public class O_CortaUnas extends UsableObject { public var aki_player:MovieClip; public function O_CortaUnas(){ this.setType("cortaunas"); } } }//package rutch.objects.theObjects
Section 26
//O_Peine (rutch.objects.theObjects.O_Peine) package rutch.objects.theObjects { import flash.display.*; import rutch.objects.*; public class O_Peine extends UsableObject { public var aki_player:MovieClip; public function O_Peine(){ this.setType("peine"); } } }//package rutch.objects.theObjects
Section 27
//O_Tijeras (rutch.objects.theObjects.O_Tijeras) package rutch.objects.theObjects { import flash.display.*; import rutch.objects.*; public class O_Tijeras extends UsableObject { public var aki_player:MovieClip; public function O_Tijeras(){ this.setType("tijeras"); } } }//package rutch.objects.theObjects
Section 28
//SO_Banera (rutch.objects.theObjects.SO_Banera) package rutch.objects.theObjects { import flash.display.*; import rutch.objects.*; public class SO_Banera extends StaticObject { public var aki_player:MovieClip; public var ___ducha0:MovieClip; public function SO_Banera(){ this.setType("banera"); } } }//package rutch.objects.theObjects
Section 29
//SO_Comedor (rutch.objects.theObjects.SO_Comedor) package rutch.objects.theObjects { import flash.display.*; import rutch.objects.*; public class SO_Comedor extends StaticObject { public var ___comer0:MovieClip; public var aki_player:MovieClip; public function SO_Comedor(){ this.setType("comedor"); } } }//package rutch.objects.theObjects
Section 30
//SO_Mesa (rutch.objects.theObjects.SO_Mesa) package rutch.objects.theObjects { import flash.display.*; import rutch.objects.*; public class SO_Mesa extends StaticObject { public var aki_player:MovieClip; public var ___peinar0:MovieClip; public var ___unas2:MovieClip; public var ___corte1:MovieClip; public function SO_Mesa(){ this.setType("mesa"); } } }//package rutch.objects.theObjects
Section 31
//SO_Secador (rutch.objects.theObjects.SO_Secador) package rutch.objects.theObjects { import flash.display.*; import rutch.objects.*; public class SO_Secador extends StaticObject { public var aki_player:MovieClip; public var ___secar0:MovieClip; public function SO_Secador(){ this.setType("secador"); } } }//package rutch.objects.theObjects
Section 32
//GenericObject (rutch.objects.GenericObject) package rutch.objects { import rutch.events.*; import flash.display.*; import flash.geom.*; import flash.filters.*; public class GenericObject extends MovieClip { private var type:String; private var specificType:String;// = "none" private var glow:GlowFilter; private var playerPoint:Point; public function GenericObject(){ glow = new GlowFilter(); super(); this.addPlayerPoint(); this.createFilter(); buttonMode = true; } public function getPlayerPoint():Point{ return (this.playerPoint); } public function getSpecificType():String{ return (this.specificType); } public function goto(_arg1:String):void{ MovieClip(this).gotoAndPlay(_arg1); } public function glowMe():void{ MovieClip(this).filters = [this.glow]; } private function addPlayerPoint():void{ var _local1:Number = this.numChildren; var _local2:Number = 0; while (_local2 < _local1) { if (this.getChildAt(_local2).name == "aki_player"){ this.playerPoint = new Point((MovieClip(this).x + this.getChildAt(_local2).x), (MovieClip(this).y + this.getChildAt(_local2).y)); }; _local2++; }; } public function getType():String{ return (this.type); } public function nonGlowMe():void{ MovieClip(this).filters = []; } public function setSpecificType(_arg1:String):void{ this.specificType = _arg1; } public function movePlayer():void{ var _local1:GenericEvent = new GenericEvent("movePlayer", new Array(this.playerPoint)); GameEvents.addNewEvent(_local1); } private function createFilter():void{ this.glow.color = 54015; this.glow.blurX = (this.glow.blurY = 5); this.glow.strength = 10; this.glow.quality = BitmapFilterQuality.MEDIUM; } public function setType(_arg1:String):void{ this.type = _arg1; } } }//package rutch.objects
Section 33
//Position (rutch.objects.Position) package rutch.objects { import flash.geom.*; public class Position { private var position:Point; private var id:String; private var occupied:Boolean;// = false public function Position(_arg1:String, _arg2:Point){ this.id = _arg1; this.position = _arg2; } public function setOccupied(_arg1:Boolean):void{ this.occupied = _arg1; } public function getId():String{ return (this.id); } public function getOccupied():Boolean{ return (this.occupied); } public function getPosition():Point{ return (this.position); } } }//package rutch.objects
Section 34
//StaticObject (rutch.objects.StaticObject) package rutch.objects { import rutch.events.*; import flash.events.*; import flash.geom.*; public class StaticObject extends GenericObject { public var positions:Array; public function StaticObject(){ this.positions = new Array(); this.init(); this.addEventListener(MouseEvent.CLICK, this.clickMe); } public function clickMe(_arg1:MouseEvent):void{ var _local2:GenericEvent = new GenericEvent("staticObjectClick", new Array(this.getPlayerPoint(), this)); GameEvents.addNewEvent(_local2); } public function getOccupiedById(_arg1:String):Boolean{ var _local2:Boolean; var _local3:Number = 0; while (_local3 < this.positions.length) { if (this.positions[_local3].getId() == _arg1){ _local2 = this.positions[_local3].getOccupied(); }; _local3++; }; return (_local2); } public function getCoordsAt(_arg1:Number):Point{ return (this.positions[_arg1].getPosition()); } public function getOccupiedAt(_arg1:Number):Boolean{ return (this.positions[_arg1].getOccupied()); } private function init():void{ var _local3:Number; var _local4:String; var _local1:Number = this.numChildren; var _local2:Number = 0; while (_local2 < _local1) { if (this.getChildAt(_local2).name.indexOf("___") != -1){ _local3 = Number(this.getChildAt(_local2).name.charAt((this.getChildAt(_local2).name.length - 1))); _local4 = this.getChildAt(_local2).name.substr(3, (this.getChildAt(_local2).name.length - 4)); this.positions[_local3] = new Position(_local4, new Point(this.getChildAt(_local2).x, this.getChildAt(_local2).y)); }; _local2++; }; } public function getCoordById(_arg1:String):Point{ var _local2:Point = new Point(); var _local3:Number = 0; while (_local3 < this.positions.length) { if (this.positions[_local3].getId() == _arg1){ _local2 = Position(this.positions[_local3]).getPosition(); }; _local3++; }; return (_local2); } public function getPositionsLenght():Number{ return (this.positions.length); } public function setOccupiedAt(_arg1:Boolean, _arg2:Number):void{ this.positions[_arg2].setOccupied(_arg1); } public function isThisIdMine(_arg1:String):Boolean{ var _local2:Boolean; var _local3:Number = 0; while (_local3 < this.positions.length) { if (this.positions[_local3].getId() == _arg1){ _local2 = true; }; _local3++; }; return (_local2); } public function setOccupiedById(_arg1:Boolean, _arg2:String):void{ var _local3:Number = 0; while (_local3 < this.positions.length) { if (this.positions[_local3].getId() == _arg2){ this.positions[_local3].setOccupied(_arg1); }; _local3++; }; } } }//package rutch.objects
Section 35
//UsableObject (rutch.objects.UsableObject) package rutch.objects { import rutch.events.*; import flash.events.*; public class UsableObject extends GenericObject { public function UsableObject(){ this.addEventListener(MouseEvent.CLICK, clickMe); } public function clickMe(_arg1:MouseEvent):void{ this.catchMe(); } public function catchMe():void{ var _local1:String = this.getType(); if (this.getSpecificType() != "none"){ _local1 = (_local1 + ("_" + this.getSpecificType())); }; var _local2:GenericEvent = new GenericEvent("catchObject", new Array(this.getPlayerPoint(), _local1)); GameEvents.addNewEvent(_local2); } } }//package rutch.objects
Section 36
//Player (rutch.player.Player) package rutch.player { import rutch.events.*; import flash.display.*; import rutch.alpha.*; import flash.events.*; import flash.geom.*; import rutch.cron.*; import rutch.mates.*; public class Player extends MovieClip { private var callParams:GenericEvent; private var state:String;// = "reposo" private var lastState:String;// = "reposo" public var puntos:MovieClip; private var alphaInHand:Alpha; private var elementToGet:String;// = "none" private var speed:Number;// = 21 public var amy:MovieClip; private var pof:Point; private var elementInHand:String;// = "none" private var waitingTime:Cron; private var angle:Number; private var callFunction:Function; private var toGet:Boolean;// = false private var possibleObjects:MovieClip; public var aki:MovieClip; public function Player(){ addFrameScript(0, frame1, 8, frame9, 19, frame20, 29, frame30, 39, frame40, 49, frame50, 59, frame60, 69, frame70, 79, frame80, 89, frame90); trace("** Player created!"); trace(" Player added to Core"); this.possibleObjects = MovieClip(this.getChildByName("aki")); this.waitingTime = new Cron(); this.waitingTime.iniciarCronometro(); this.addEventListener(Event.ENTER_FRAME, tic); } function frame70(){ stop(); } function frame30(){ stop(); } public function moveToObject(_arg1:Point, _arg2:String):void{ this.pof = _arg1; this.angle = undefined; this.toGet = true; this.elementToGet = _arg2; this.addEventListener(Event.ENTER_FRAME, walk); } private function tic(_arg1:Event):void{ this.checkTransportingAlpha(); this.switchAppearance(); this.switchObject(); this.imBoring(); } public function moveToAlpha(_arg1:Point, _arg2:Alpha):void{ this.pof = _arg1; this.angle = undefined; this.toGet = true; this.elementToGet = "alpha"; this.alphaInHand = _arg2; this.addEventListener(Event.ENTER_FRAME, walk); } private function switchObject():void{ if (this.state != "toGet"){ this.possibleObjects.gotoAndStop(this.elementInHand); } else { this.possibleObjects.gotoAndStop("none"); }; } public function animationFinished():void{ MovieClip(this).amy.gotoAndPlay("reposo"); } public function getElementInHand():String{ return (this.elementInHand); } private function checkTransportingAlpha():void{ if (this.elementInHand == "alpha"){ switch (this.state){ case "camina_der_lleva": this.alphaInHand.gotoAndPlay("cogido_der"); break; case "camina_izq_lleva": this.alphaInHand.gotoAndPlay("cogido_izq"); break; case "camina_esp_lleva": this.alphaInHand.gotoAndPlay("cogido_esp"); break; case "camina_rec_lleva": case "reposo": this.alphaInHand.gotoAndPlay("cogido_rec"); this.transportAlpha(); break; }; }; } function frame80(){ stop(); } function frame40(){ stop(); } public function moveToPointAndThen(_arg1:Point, _arg2:Function, _arg3:GenericEvent):void{ this.pof = _arg1; this.angle = undefined; this.toGet = false; this.callFunction = _arg2; this.callParams = _arg3; this.addEventListener(Event.ENTER_FRAME, walk); } public function correctPosition(_arg1:Point):void{ MovieClip(this).x = _arg1.x; MovieClip(this).y = _arg1.y; } private function transportAlpha():void{ this.alphaInHand.x = this.x; this.alphaInHand.y = this.y; if (this.state == "camina_esp_lleva"){ this.alphaInHand.y--; }; } private function switchAppearance():void{ if (this.lastState != this.state){ switch (this.state){ case "camina_der": this.goto("caminando_der"); break; case "camina_izq": this.goto("caminando_izq"); break; case "camina_esp": this.goto("espaldas"); break; case "camina_rec": this.goto("caminando_rec"); break; case "reposo": this.goto("quieta"); break; case "toGet": this.goto("quieta"); break; case "camina_der_lleva": this.goto("caminando_der_lleva"); break; case "camina_izq_lleva": this.goto("caminando_izq_lleva"); break; case "camina_esp_lleva": this.goto("espaldas_lleva"); break; case "camina_rec_lleva": this.goto("caminando_rec_lleva"); break; case "toLet": this.goto("quieta"); break; }; this.lastState = this.state; }; } public function setElementInHand(_arg1:String):void{ this.elementInHand = _arg1; } private function imBoring():void{ var _local1:Number; if ((((this.state == "reposo")) && ((this.waitingTime.getMili() >= 8000)))){ _local1 = MatesFunctions.getAleatori(1, 100); if (_local1 <= 33){ MovieClip(this).amy.gotoAndPlay("silba"); } else { if (_local1 >= 66){ MovieClip(this).amy.gotoAndPlay("chicle"); }; }; this.waitingTime.reiniciarCronometro(); this.waitingTime.iniciarCronometro(); }; } public function moveToPoint(_arg1:Point):void{ this.pof = _arg1; this.angle = undefined; this.toGet = false; this.addEventListener(Event.ENTER_FRAME, walk); } function frame50(){ stop(); } private function walk(_arg1:Event):void{ var ang:Number; var despX:Number; var despY:Number; var event = _arg1; try { ang = MatesFunctions.getAlpha(new Point(this.x, this.y), this.pof); despX = MatesFunctions.calcDespX(ang, this.speed); despY = MatesFunctions.calcDespY(ang, this.speed); if ((((-(ang) >= 330)) || ((-(ang) <= 30)))){ if (this.elementInHand != "none"){ this.state = "camina_der_lleva"; } else { this.state = "camina_der"; }; } else { if ((((-(ang) > 30)) && ((-(ang) < 150)))){ if (this.elementInHand != "none"){ this.state = "camina_esp_lleva"; } else { this.state = "camina_esp"; }; } else { if ((((-(ang) >= 150)) && ((-(ang) <= 210)))){ if (this.elementInHand != "none"){ this.state = "camina_izq_lleva"; } else { this.state = "camina_izq"; }; } else { if (-(ang) > 210){ if (this.elementInHand != "none"){ this.state = "camina_rec_lleva"; } else { this.state = "camina_rec"; }; }; }; }; }; this.x = (this.x + despX); this.y = (this.y + despY); if (this.elementInHand == "alpha"){ this.transportAlpha(); }; if (despX < 0){ despX = (despX * -1); }; if (despY < 0){ despY = (despY * -1); }; if ((((this.angle == -180)) || ((this.angle == 180)))){ this.angle = (this.angle + 0.1); }; if ((((((((this.x >= (this.pof.x - (despX / 2)))) && ((this.x <= (this.pof.x + (despX / 2)))))) && ((((this.y >= (this.pof.y - (despY / 2)))) && ((this.y <= (this.pof.y + (despY / 2)))))))) || ((((((ang >= ((this.angle - 180) - 1))) && ((ang <= ((this.angle - 180) + 1))))) || ((((ang >= ((this.angle + 180) - 1))) && ((ang <= ((this.angle + 180) + 1))))))))){ this.correctPosition(this.pof); if (this.elementInHand == "alpha"){ this.transportAlpha(); }; if (!this.toGet){ this.state = "reposo"; if (this.elementInHand == "alpha"){ this.transportAlpha(); }; } else { this.state = "toGet"; if (this.elementToGet != "alpha"){ this.alphaInHand = null; } else { this.alphaInHand.playerGetMeNow(); }; }; if (this.callFunction != null){ if ((((((((this.callParams.getParams()[1] is Alpha)) && (!((Alpha(this.callParams.getParams()[1]).getStaticObject() == null))))) && (Alpha(this.callParams.getParams()[1]).getStaticObject().getOccupiedById(Alpha(this.callParams.getParams()[1]).getEvent().getType())))) || (!((this.callParams.getParams()[1] is Alpha))))){ this.callFunction(this.callParams); }; this.callFunction = null; this.callParams = null; }; this.removeEventListener(Event.ENTER_FRAME, walk); }; this.angle = ang; } catch(err:Error) { trace("[ERROR] Algo ha pasado en Player:Walk... En fin..."); this.correctPosition(this.pof); this.state = "reposo"; this.removeEventListener(Event.ENTER_FRAME, walk); }; } function frame90(){ stop(); } public function toLetState():void{ this.state = "toLet"; } public function cancelAlphaInHand(_arg1:Boolean=true):void{ this.alphaInHand.pausePatienceCron(false); if (_arg1){ this.alphaInHand.returnToInit(); }; this.alphaInHand = undefined; } public function letElement():void{ this.elementInHand = "none"; } public function getState():String{ return (this.state); } function frame60(){ stop(); } public function goto(_arg1:String):void{ MovieClip(this).gotoAndPlay(_arg1); } function frame1(){ if (this.getState() == "toGet"){ MovieClip(this).amy.brazo.gotoAndPlay("coge"); this.toGet = false; this.elementInHand = this.elementToGet; this.elementToGet = "none"; } else { if (this.getState() == "reposo"){ if (this.elementInHand != "none"){ MovieClip(this).amy.brazo.gotoAndPlay("lleva"); }; } else { if (this.getState() == "toLet"){ this.toGet = false; this.elementInHand = (this.elementToGet = "none"); MovieClip(this).amy.brazo.gotoAndStop("reposo"); this.state = "reposo"; }; }; }; } function frame9(){ stop(); } public function toGetFinished():void{ this.state = "reposo"; } function frame20(){ stop(); } public function showMe(_arg1:Boolean):void{ MovieClip(this).visible = _arg1; } public function getAlphaInHand():Alpha{ return (this.alphaInHand); } } }//package rutch.player
Section 37
//Floor (rutch.room.Floor) package rutch.room { import rutch.events.*; import flash.display.*; import flash.events.*; import flash.geom.*; public class Floor extends MovieClip { public function Floor(){ this.addEventListener(MouseEvent.CLICK, onClick); } private function onClick(_arg1:MouseEvent):void{ var _local2:Point = new Point(root.mouseX, root.mouseY); var _local3:GenericEvent = new GenericEvent("movePlayer", new Array(_local2)); GameEvents.addNewEvent(_local3); } } }//package rutch.room
Section 38
//Room (rutch.room.Room) package rutch.room { import flash.display.*; import rutch.alpha.*; import rutch.objects.theObjects.*; public class Room extends MovieClip { public var cielo:MovieClip; public var comedor:SO_Comedor; public var suelo:Floor; private var floor:Floor; private var objects:Array; public var secador:SO_Secador; private var sky:MovieClip; public var banera:SO_Banera; private var alphasContainer:AlphasContainer; public var boton:O_Boton; public var armario:MovieClip; public var aki_todos:MovieClip; public var mesa:SO_Mesa; public var alfombra:AlphasContainer; public function Room(){ objects = new Array(); super(); trace(" new Room created!"); this.init(); } private function childsRecolect():void{ var _local1:Number = this.numChildren; var _local2:Number = 0; while (_local2 < _local1) { trace((" - " + this.getChildAt(_local2).name)); switch (this.getChildAt(_local2).name){ case "suelo": this.floor = Floor(this.getChildAt(_local2)); trace(" new Floor added to Room!"); break; case "alfombra": this.alphasContainer = AlphasContainer(this.getChildAt(_local2)); trace(" new AlphasContainers added to Room!"); break; case "cielo": this.sky = MovieClip(this.getChildAt(_local2)); break; }; _local2++; }; } private function init():void{ this.childsRecolect(); } public function getSky():MovieClip{ return (this.sky); } public function getAlphasContainer():AlphasContainer{ return (this.alphasContainer); } } }//package rutch.room
Section 39
//Language (rutch.scene.Language) package rutch.scene { public class Language { public static const INS_1:Array = new Array("Ayuda a Amy a atender a los perros y a los gatos que vienen a la clínica y consigue la máxima puntuación.", "Aide Amy à s'occuper des chiens et chats qui arrivent à la clinique et obtiens le plus grand score.", "Aiuta Amy a prendersi cura dei cani e dei gatti che vengono alla clinica ed ottieni il punteggio più alto.", "Ajuda Amy cuidar de todos os cachorros e gatos que estão a chegar na clínica e consiga a pontuação máxima.", "Hilf Amy, sich um die Hunde und Katzen zu kümmern, die in den Tiersalon kommen und erziele die höchst mögliche Punktzahl.", "Help Amy to take care of the dogs and cats that come to the clinic and get the highest score.", "Pomóż Amy w opiekowaniu się psami i kotami, które trafiają do kliniki i uzyskaj jak najwięcej punktów."); public static const INS_2:Array = new Array("Primero debes clicar encima de la mascota para llevarla al lugar que te pide.", "Tout d'abord, tu dois cliquer sur la mascotte pour l'emmener à l'endroit qu'elle te demande.", "Per prima cosa devi cliccare su un animale per portarlo al posto che ti chiede.", "Primeiro deves premer sobre o animal para levar-lhe ao lugar que ele está a pedir-te.", "Klicke zuerst auf das Haustier, um es an den Ort zu bringen, an den es möchte.", "First you have to click on the pet to take it to the place that is indicated.", "Najpierw musisz kliknąć na zwierzątko i zaprowadzić je w miejsce, w które będzie chciało."); public static const INS_4:Array = new Array("Ahora deberás clicar encima del champú para cogerlo y llevárselo a la mascota.", "Maintenant tu devras cliquer au-dessus du shampoing pour l'attraper et l'apporter à la mascotte.", "Ora dovrai cliccare sullo shampoo per prenderlo e portarlo all'animale.", "Agora deves premer sobre o champô para pegar e levá-lo até o animal.", "Jetzt sollst du auf das Shampoo klicken, um es zu holen und zum Tier zu bringen.", "Now you'll have to click on the shampoo to pick it up and take it to the pet.", "Teraz powinieneś kliknąć na szampon, by zanieść go zwierzakowi."); public static const INS_6:Array = new Array("Volverás a clicar sobre la mascota para cogerla y llevarla al lugar que te indica.", "Tu cliqueras de nouveau sur la mascotte pour l'attraper et l'emmener à l'endroit qu'elle t'indique.", "Clicca di nuovo sull'animale per prenderlo e portarlo nel posto indicato.", "Premas novamente sobre o animal para pegar e levar-lhe ao local indicado.", "Klicke noch einmal auf das Tier, um es zu holen und dorthin zu bringen, wohin es möchte.", "Click again on the pet to take it to the indicated place.", "Znowu będziesz klikała na pupila, by zabrać go w miejsce, które Ci wskaże."); public static const INS_3:Array = new Array("Luego clica sobre la bañera para dejar a la mascota esperando hasta recoger el objeto necesario.", "Ensuite, clique sur la baignoire pour faire attendre la mascotte jusqu'à ce que tu recueilles l'objet nécessaire.", "Poi clicca sulla vasca da bagno per far aspettare l'animale ed andare a prendere l'oggetto necessario.", "Logo, preme sobre a banheira para deixares o animal esperando até recolheres o objecto necessário.", "Dann klicke auf die Badewanne, um das Tier warten zu lassen, bis der nötige Gegenstand geholt ist.", "Later click on the bathtub to leave the pet waiting while you get the necessary object.", "Potem kliknij na wannę i poczekaj na zwierzątko, do mementu gdy zostanie osiągnięty cel."); public static const INS_5:Array = new Array("Una vez hecho esto, la mascota se dará un baño y luego volverá a su posición inicial para pedirte más cosas.", "Après avoir fait cela, la mascotte prendra un bain puis reviendra à sa position initiale pour te demander plus de choses.", "Una volta fatto ciò, l'animale si farà un bagno e poi tornerà alla sua posizione iniziale per chiederti altre cose.", "Uma vez feito isso, o animal tomará um banho e logo estará em sua posição inicial para pedir-te mais coisas.", "Wenn das getan ist, nimmt das Haustier ein Bad und kehrt dann an seine Ausgangsposition zurück, um dich um mehr Dinge zu bitten.", "Once you've done this, the pet will take a bath and then return to its initial position to ask you for more things.", "Jak tylko to zrobisz, zwierzątko weźmie kąpiel i wróci na swoje miejsce, by poprosić Cię o kolejne rzeczy."); public static const JUGAR:Array = new Array("Jugar", "Jouer", "Gioca", "Jogar", "Spielen", "Play", "Graj"); public static const INS_8:Array = new Array("Espera a que tu mascota esté lista para que se vuelva a su casa y prepárate para atender a las otras mascotas.", "Attends que ta mascotte soit prête pour rentrer chez elle et prépare-toi pour t'occuper des autres mascottes.", "Aspetta che il tuo animale domestico sia pronto per tornare a casa sua per poi prenderti cura degli altri animali.", "Espera que o teu animal fique pronto para que possa voltar para casa e fique preparado para atender outros animais de estimação.", "Warte darauf, dass dein Haustier bereit ist, nach Hause zurückzukehren, damit du die anderen versorgen kannst.", "Wait until your pet is ready to return home and prepare yourself to attend to the other pets.", "Poczekaj aż zwierzątko będzie gotowe iść do domu i przygotuj się na obsłużenie kolejnych pupili."); public static const INSTRUCCIONES:Array = new Array("Instrucciones", "Instructions", "Istruzioni", "Instruções", "Anleitungen", "Instructions", "Instrukcje"); public static const INS_7:Array = new Array("Cuando lo dejes en el secador de pelo, tendrás que clicar en el botón a la izquierda para ponerlo en marcha.", "Quand tu le laisseras sur le sèche-cheveux, tu devras cliquer sur le bouton de gauche pour le mettre en marche.", "Quando lo lascerai sotto il phon, dovrai cliccare il bottone sulla sinistra per accenderlo.", "Quando o deixares no secador de pelo, tens que premer no botão da esquerda para colocá-lo em funcionamento.", "Wenn du es im Haartrockner lässt, musst du auf den Knopf links klicken, um ihn in Gang zu setzen.", "When you leave it under the hairdryer, you'll have to click on the left button to turn it on.", "Gdy już zostawisz go przy suszarce, by ją włączyć, musisz kliknąć na przycisk po lewej stronie."); public static const NEXT_LEVEL:Array = new Array("Siguiente nivel", "Niveau suivant", "Livello successivo", "Fase seguinte", "Nächste Stufe", "Next level", "Następny poziom"); public static const PUNTOS_TOTAL:Array = new Array("Puntuación total:", "Score total:", "Punteggio totale:", "Pontuação total:", "Gesamtpunktzahl:", "Total score:", "Punktacja ogólna:"); public static const WEBS:Array = new Array("http://www.chicasgames.com/", "http://www.jeuxdenanas.com/", "http://www.giochidiragazze.com/", "http://www.jogosemeninas.com/", "http://www.spielemaedchen.com/", "http://www.bonniegames.com/", "http://www.dziewczynygames.com"); public static const TOTAL:Array = new Array("Total", "Total", "Totale", "Total", "Total", "Total", "Razem"); public static const MAMA:Array = new Array("[ MAMÁ ]", "[ MAMAN ]", "[ MAMMA ]", "[ Mãe ]", "[ MAMA ]", "[ Mom ]", "[ MAMA ]"); public static const CAMBIAR_IDIOMA:Array = new Array("Cambiar idioma", "Changer de langue", "Cambia la lingua", "Selecciona o idioma", "Sprache ändern", "Select language", "Zmień język"); public static const CAL:Array = new Array("CALENDARIO", "CALENDRIER", "CALENDARIO", "CALENDÁRIO", "KALENDER", "CALENDAR", "KALENDARZ"); public static const PAPA:Array = new Array("[ PAPÁ ]", "[ PAPA ]", "[ PAPÀ ]", "[ Pai ]", "[ PAPA ]", "[ Dad ]", "[ TATA ]"); public static const END_6:Array = new Array("¡Jejejejeje! ¡Hice todo lo que pude! ^___^ ¡La verdad es que ha sido más fácil de lo que pensaba!", "Ahahaha! J'ai fait tout ce que j'ai pu ^___^. En fait, cela a été plus facile que je ne le pensais!", "Ahahahah! Ho fatto tutto quello che potevo! ^___^ A dire il vero, è stato più facile di quello che pensassi!", "Hahahaha! Fiz tudo o que podia! ^___^ Na verdade foi bem mais fácil do que eu estava a pensar!", "Ahahahah! Ich habe alles getan, was ich konnte! ^___^ Es war viel einfacher, als ich gedacht habe!", "Hahaha! I did all that I could! ^__^ The truth is that it was easier than I thought!", "Hahaha! Zrobiłam wszystko, co mogłam ^___^ Prawda jest taka, że było to prostsze niż myślałam."); public static const END_1:Array = new Array("Espero que Amy no haya tenido problemas para encargarse de la clínica ella sola.", "J'espère qu'Amy n'a pas eu de problèmes pour s'occuper de la clinique toute seule.", "Spero che Amy non abbia avuto problemi a portare avanti la clinica da sola.", "Espero que Amy não tenha tido problemas para cuidar sozinha da clínica.", "Ich hoffe, Amy hat keine Probleme alleine mit den Aufgaben im Tiersalon gehabt..", "I hope that Amy hasn't had any problems running the store by herself.", "Mam nadzieję, że Amy nie miała problemów w zajęciu się kliniką."); public static const END_2:Array = new Array("Seguro que le ha ido muy bien, no hemos recibido ninguna llamada suya y parece que la casa está tranquila.", "Je suis sűr que cela s'est très bien passé, nous n'avons reçu aucun appel et la maison a l'air tranquille.", "Di sicuro le sarà andato tutto bene, non abbiamo ricevuto nessuna chiamata sua e la casa sembra tranquilla.", "Com certeza lhe foi bem, não recebemos nenhum telefonema seu e parece que a casa está bem tranqüila.", "Ich bin sicher, es ist alles gut gegangen, wir haben keinen Anruf von ihr erhalten und es scheint, im Haus ist es ruhig.", "I'm sure everything went fine, she hasn't called us and the house is very quiet.", "Na pewno wszystko poszło dobrze, nie dzwoniła do nas i chyba wszystko w porządku."); public static const END_3:Array = new Array("Ya verás qué sorpresa se lleva cuando vea la de regalos que le hemos traído. Estoy seguro que no se lo espera.", "Tu vas voir comment elle va ętre surprise quand elle verra tous les cadeaux que nous lui avons apportés. Je suis sűr qu'elle ne s'y attend pas.", "Vedrai che sorpresa le faremo con tutti i regali che le abbiamo portato. Sono sicuro che non se lo aspetta.", "Já verás a surpresa que terá quando ver os presentes que lhe trouxemos. Estou certo de que por isso ela não esperava.", "Du wirst ihre Überraschung sehen, wenn sie die mitgebrachten Geschenke bekommt. Ich vermute, das wird sie nicht erwartet haben.", "You'll see how surprised she'll be when she sees the presents we've brought for her. I bet she's not expecting it.", "Zobaczysz jaką niespodziankę zrobimy jej przynosząc te prezenty. Z pewnością się ich nie spodziewała."); public static const END_4:Array = new Array("Estoy segura que se pondrá muy contenta. Por lo que veo, todo está limpio y ordenado, no puedo creerme que nuestra hijita sea tan madura.", "Je suis certaine qu'elle sera très contente. A ce que je vois, tout est propre et rangé, je ne peux pas croire que notre fille soit aussi műre.", "Sono sicura che sarà molto felice. Vedo che è tutto pulito ed in ordine, non riesco a credere che la nostra figlioletta sia così matura.", "Estou certa de que ficará muito feliz. Pelo visto tudo está limpo e organizado, não acredito que nossa filha seja tão madura.", "Sicherlich wird sie zufrieden sein. Soweit ich sehen kann, ist alles sauber und ordentlich, ich kann nicht glauben, dass unsere Tochter so reif ist.", "I'm sure it'll make her really happy. As far as I can tell, everything's clean and tidy, I can't believe that our daughter is so mature.", "Jestem pewna, że się ucieszy. Z tego co widzę wszystko jest posprzątane, nie mogę uwierzyć, że nasza córeczka jest tak dorosła."); public static const END_5:Array = new Array("Te has portado muy bien Amy, estamos muy orgullosos. Sabía que podíamos confiar en ti. Eres la hija que cualquier padre querría tener.", "Tu t'es très bien portée Amy, nous sommes très fiers de toi. Je savais que nous pouvions te faire confiance. Tu es la fille que tous les pères aimeraient avoir.", "Ti sei comportata benissimo, Amy, siamo molto orgogliosi.Sapevo che potevamo fidarci di te. Sei la figlia che qualsiasi padre vorrebbe avere.", "Te comportaste muito bem Amy, estamos muito orgulhosos. Sabia que poderíamos confiar em ti. Tu és a filha que qualquer pai gostaria de ter.", "Du hast dich toll verhalten, Amy, wir sind sehr stolz. Wir wussten, wir konnten dir vertrauen. Du bist die Tochter, die sich alle Eltern wünschen.", "You've behaved very well Amy, we're very proud. We knew we could trust you. You're all that a father could hope for in a daughter.", "Bardzo dobrze się sprawowałaś Amy, jesteśmy bardzo dumni. Wiedzieliśmy, że możemy Ci ufać. Jesteś córką, którą chciałby mieć każdy rodzic."); public static const INT_1:Array = new Array("Hemos de marcharnos una semana fuera para ir a cuidar de tu abuela, que está enferma. Dejaremos la tienda en tus manos Amy, estamos seguros que lo harás muy bien.", "Nous devons partir une semaine pour aller soigner ta grand-mère qui est malade. Nous laisserons la boutique entre tes mains Amy, nous sommes certains que tu le feras très bien.", "Dobbiamo andare via una settimana per prenderci cura di tua nonna, che sta poco bene. Lasceremo il negozio nelle tue mani, Amy, siamo sicuri che farai del tuo meglio.", "Temos que ir por uma semana a cuidar de tua avó, que está doente. Deixaremos a loja em tuas mãos, Amy. Estamos confiantes de que cuidarás muito bem dela.", "Wir müssen eine Woche weg, um uns um deine Großmutter zu kümmern, die krank ist. Wir übergeben den Laden dir und sind sicher, dass du damit gut klar kommst.", "We have to go out of town for a week to take care of your grandmother, she's ill. We'll leave the store in your hands, Amy, we're sure you'll do a great job.", "Musimy wyjechać na tydzień, żeby zaopiekować się babcią, która jest chora. Zostawiamy sklep w Twoich rękach Amy, jesteśmy pewni, że sobie poradzisz."); public static const INT_2:Array = new Array("No tienes que preocuparte por nada, siempre has estado con nosotros en la tienda y sabes muy bien cómo hacer las tareas. Solo será una semana, seguro que estarás bien.", "Tu ne dois pas te faire de souci pour rien, tu as toujours été dans le magasin avec nous et tu sais très bien comment réaliser les tâches. Ce sera seulement pour une semaine, il n'y aura aucun problème.", "Non devi preoccuparti per niente, sei sempre stata con noi nel negozio e sai benissimo come si fanno le cose. Sarà solo una settimana, non avrai nessun problema.", "Não te preocupes por nada, sempre estiveste conosco na loja e sabes bem como fazer as tarefas. Será apenas por uma semana, certamente ficarás bem.", "Du musst dir keine Sorgen machen, du warst immer um uns herum im Laden und weißt genau, wie alles gemacht wird. Es ist ja nur eine Woche, das schaffst du sicher.", "You have nothing to worry about, you've always been with us in the store and you know very well how to do the job. It's just for a week, I'm sure you'll be alright.", "Nie martw się, zawsze pomagałaś nam w sklepie i dobrze sobie radzisz. To tylko jeden tydzień, na pewno dasz sobie radę."); public static const INT_3:Array = new Array("¿Cómo? ¿Me vais a dejar sola cuidando a tantos animales? Cuando estaba con vosotros sólo estaba pasando el rato, ¡no estaba atenta a cómo había que hacer las cosas! Yo sola no podré con todo...", "Comment? Vous allez me laisser seule à m'occuper de tant d'animaux? Quand j'étais avec vous, je venais seulement passer un moment, je ne faisais pas attention à comment faire les choses! Seule je ne pourrai pas tout faire...", "Come? Mi lascerete da sola a prendermi cura di tanti animali? Quando stavo con voi, lo facevo per non stare da sola, non sono mai stata attenta a come si devono fare le cose! Da sola non ce la posso fare...", "Como? Me deixareis sozinha a cuidar de tantos bichos? Quando estava convosco apenas estava para distrair-me, não havia prestado atenção em como fazer todas as coisas. Sozinha não poderei com tudo...", "Wie? Ihr lasst mich alleine mit der Pflege der Tiere? Als ich mit euch war, habe ich mir nur die Zeit vertrieben, ich war nicht aufmerksam genug, um zu wissen, wie alles geht! Alleine komme ich nicht klar...", "What? You're going to leave me alone taking care of so many animals? When I was with you guys I was just passing the time, I wasn't paying attention to how things are done. I won't be able to do it all alone...", "Ale jak to? Zostawicie mnie samą z tyloma zwierzętami? Gdy Wam pomagałam tylko spędzałam wolny czas, nie zwracałam uwagi na to jak prawidłowo wykonać obowiązki! Nie dam rady sama..."); public static const INT_5:Array = new Array("Pero... ¡¡¡Que se me den bien los animales no significa que sepa cómo hay que cuidarlos!!!", "Mais...Que j'aime les animaux ne veut pas dire que je sache m'en occuper!!!", "Però... il fatto che mi piacciono gli animali non significa che sia capace di prendermene cura!", "Mas... O fato de ter jeito com animais não quer dizer que saiba como cuidar-lhes!", "Aber ...!!! Dass mir die Tiere sehr gut gefallen, bedeutet nicht, dass ich weiß, wie man sie behandelt!!!", "But... just because I'm good with animals doesn't mean that I know how to take care of them!!!", "Ale...To, że lubię zwierzęta nie znaczy że wiem jak o nie zadbać!!!"); public static const INT_6:Array = new Array("¡¡¡BUAHHHHH!!! ¡Ahora como voy a salir de ésta! Yo sola no podré con todo... ¿Me echas una mano?", "BOUAHHHH!!! Et maintenant comment je vais m'en sortir! Seule je ne pourrai pas tout faire...Est-ce que tu peux m'aider?", "BUAHHHHH!!! Ora come ne vengo fuori!? Da sola non ce la farò mai... Mi dai una mano?", "BUAHHHHH!!! Agora como sairei desta? Sozinha não poderei com tudo... Podes ajudar-me?", "BUAHHHHH!!! Wie komme ich da bloß raus! Ich alleine schaffe nicht alles... Hilfst du mir ein wenig?", "Oh no! Now what am I going to do? I can't do all this on my own... Will you help me?", "BUAHAHA!!! Jak ja sobie teraz poradzę!? Sama nie dam rady... Pomożesz mi?"); public static const INT_4:Array = new Array("No digas tonterías, tu madre y yo confiamos plenamente en ti y sabemos que podrás conseguirlo. Se te dan muy bien los animales y, si llegase a ocurrir cualquier cosa, podrás llamarnos.", "Ne dis pas de bêtises, ta mère et moi avons pleinement confiance en toi et savons que tu pourras y arriver. Tu aimes beaucoup les animaux et, s'il arrivait quoi que ce soit, tu pourrais nous appeler.", "Non dire sciocchezze, tua madre ed io abbiamo piena fiducia in te, sappiamo che ce la farai. Gli animali sono la tua passione e, se dovesse succedere qualcosa, puoi chiamarci.", "Não diga bobagens, tua mãe e eu confiamos plenamente em ti e sabemos que podes conseguir fazer tudo. Tens jeito com os bichos e se chega a acontecer alguma coisa, poderás telefonar para nós.", "Rede keinen Unsinn, deine Mutter und ich vertrauen dir völlig und wissen, dass du es kannst. Dir werden die Tiere sehr gefallen, und wenn es ein Problem gibt, kannst du uns ja anrufen.", "Don't be silly, your mother and I trust you completely and we know you'll be able to do it. You're very good with animals and, if anything should happen, you can call us.", "Nie mów głupstw, Twoja mama i ja wierzymy w Ciebie i wiemy, że sobie poradzisz. Bardzo lubisz zwierzęta, a jeśli będziesz potrzebowała rady zawsze możesz zadzwonić do nas."); public static const MAS_JUEGOS:Array = new Array("Más juegos", "Autres jeux", "Altri giochi", "Mais jogos", "Mehr Spiele", "More games", "Więcej gier"); public static const PUNTOS_REQUERIDOS:Array = new Array("Puntos necesarios:", "Points nécessaires:", "Punti richiesti:", "Pontos necessários:", "Nötige Punkte:", "Points needed:", "Potrzebne punkty:"); public static const PUNTOS_CONSEGUIDOS:Array = new Array("Puntos conseguidos:", "Points obtenus:", "Punti fatti:", "Pontos obtidos:", "Erzielte Punkte:", "Points scored:", "Zdobyte punkty:"); public static var lang:Number; } }//package rutch.scene
Section 40
//PantallaPuntos (rutch.scene.PantallaPuntos) package rutch.scene { import rutch.core.*; import flash.display.*; import flash.events.*; import flash.geom.*; import flash.text.*; public class PantallaPuntos extends MovieClip { private const f_point:Point; private const i_point:Point; public var req__:TextField; public var tota__:TextField; private var controller:Controller; public var pun_bon:TextField; public var pun_con:TextField; public var cons__:TextField; public var pun_min:TextField; public var bonus:TextField; public var txt_next:TextField; public var btn:MovieClip; public var pun_tot:TextField; public var cara_nena:MovieClip; public var tot__:TextField; public function PantallaPuntos(){ f_point = new Point(355, 223); i_point = new Point(355, -157); super(); addFrameScript(0, frame1); } public function showLevelPoints(_arg1:Number):void{ MovieClip(this).pun_con.text = String(_arg1); } public function clickOnGameOver(_arg1:MouseEvent):void{ this.moveTo("ini"); this.controller.playGameOver(); } public function showPunBon(_arg1:Number):void{ MovieClip(this).pun_bon.text = String(_arg1); } public function setController(_arg1:Controller):void{ this.controller = _arg1; } public function showReq(_arg1:Number):void{ MovieClip(this).pun_min.text = String(_arg1); } function frame1(){ cons__.text = Language.PUNTOS_CONSEGUIDOS[Language.lang]; req__.text = Language.PUNTOS_REQUERIDOS[Language.lang]; tota__.text = Language.TOTAL[Language.lang]; tot__.text = Language.PUNTOS_TOTAL[Language.lang]; } public function moveTo(_arg1:String):void{ var _local2:Point; if (_arg1 == "ini"){ _local2 = this.i_point; } else { _local2 = this.f_point; }; this.x = _local2.x; this.y = _local2.y; } public function showPunTot(_arg1:Number):void{ MovieClip(this).pun_tot.text = String(_arg1); } public function btnNext(_arg1:Boolean):void{ if (!_arg1){ MovieClip(this).btn.addEventListener(MouseEvent.CLICK, this.clickOnNextButton); MovieClip(this).txt_next.text = Language.NEXT_LEVEL[Language.lang]; MovieClip(this).cara_nena.gotoAndStop(1); } else { MovieClip(this).btn.addEventListener(MouseEvent.CLICK, this.clickOnGameOver); MovieClip(this).txt_next.text = "Game Over... T_T"; MovieClip(this).cara_nena.gotoAndStop(2); }; MovieClip(this).btn.buttonMode = true; TextField(MovieClip(this).txt_next).mouseEnabled = false; } public function showBonus(_arg1:Number):void{ MovieClip(this).bonus.text = String(_arg1); } public function clickOnNextButton(_arg1:MouseEvent):void{ this.moveTo("ini"); if (this.controller.getCore().getGameStats().getLevel() < 5){ this.controller.newLevel(); } else { trace("END GAME!"); this.controller.playEndGame(); }; } } }//package rutch.scene
Section 41
//TheStage (rutch.scene.TheStage) package rutch.scene { import rutch.core.*; import flash.display.*; import flash.events.*; import rutch.player.*; import rutch.room.*; import flash.media.*; import flash.net.*; public class TheStage extends MovieClip { public var home_btn:MovieClip; public var final_score:PantallaPuntos; public var pause_btn:MovieClip; public var ready_:MovieClip; private var core:Core; private var controller:Controller; public var preload__:MovieClip; public var sound_btn:MovieClip; public var logo_web:MovieClip; public var marc:MovieClip; public var cal:MovieClip; public var let_obj:MovieClip; public var idioma:MovieClip; private var stoppedByButton:Boolean;// = false public var more_games:SimpleButton; public var room:Room; public var pause_claka:MovieClip; private var lang:Number; private var worker:Worker; public static var musicChannel:SoundChannel = new SoundChannel(); public static var musicSound:Sound = new Sound(); public static var fxVolume:Number = 1; public static var fxChannel:SoundChannel = new SoundChannel(); public static var fxSound:Sound = new Sound(); public static var musicVolume:Number = 1; public function TheStage(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 23, frame24, 31, frame32, 41, frame42, 42, frame43, 51, frame52, 52, frame53, 61, frame62, 62, frame63, 72, frame73, 73, frame74, 82, frame83, 83, frame84, 92, frame93); trace("** The Stage is loading..."); this.init(); this.applyNewGameState("preloading", false); this.preload(); } public function addReady(_arg1:MovieClip):void{ this.core.setReady(_arg1); } public function firstPlay():void{ this.controller.firstLevel(); } public function pauseGame(_arg1:MouseEvent=null):void{ if (((this.controller.getGameStopped()) && (this.stoppedByButton))){ this.controller.setGameStopped(false); this.stoppedByButton = false; MovieClip(this).pause_claka.x = -500; MovieClip(this).pause_btn.gotoAndStop(1); } else { if (!this.controller.getGameStopped()){ this.controller.setGameStopped(true); this.stoppedByButton = true; MovieClip(this).pause_claka.x = 0; MovieClip(this).pause_btn.gotoAndStop(2); }; }; } function frame32(){ stop(); } public function applyNewGameState(_arg1:String, _arg2:Boolean=true):void{ var _local3:Number; this.controller.catchStageEvent("changeGameState", new Array(_arg1)); if (_arg2){ switch (_arg1){ case "idioma": _local3 = 1; break; case "menu": _local3 = 10; break; case "instrucciones": _local3 = 20; break; case "intro": _local3 = 30; break; case "juego": _local3 = 40; break; case "fin": _local3 = 50; break; case "game_over": _local3 = 61; break; }; this.gotoAndPlay(_local3, "game"); this.play(); }; } public function tic(_arg1:Event):void{ this.controller.tic(); } public function addPointsBar(_arg1:MovieClip):void{ this.core.setPointsBar(_arg1); } public function preload():void{ this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, this.onLoadProgress); this.loaderInfo.addEventListener(Event.COMPLETE, this.onLoadComplete); } public function selectLang(_arg1:Number):void{ Language.lang = _arg1; this.applyNewGameState("menu"); } private function init():void{ this.core = new Core(); this.worker = new Worker(this.core); this.controller = new Controller(this.core, this.worker, this.gotoEndGame, this.gotoGameOver); } public function playIntro(_arg1:MouseEvent=null):void{ this.applyNewGameState("intro"); } public function gotoEndGame():void{ this.applyNewGameState("fin"); } public function addUsables(_arg1:Array):void{ this.core.setUsables(_arg1); } function frame73(){ stop(); } function frame74(){ TheStage.setMusicSound("final", TheStage.musicVolume, true); } public function letPlayerObjects():void{ if (this.core.getPlayer().getElementInHand() != "alpha"){ this.worker.letPlayerObjects(); } else { this.worker.letPlayerAlpha(); }; } function frame83(){ stop(); } function frame84(){ home_btn.addEventListener(MouseEvent.CLICK, reinit); TheStage.setMusicSound("gameOver", TheStage.musicVolume, true); } public function soundBtnFunc(_arg1:MouseEvent):void{ if (TheStage.musicVolume > 0){ TheStage.applyVolume(0); sound_btn.gotoAndStop(2); } else { TheStage.applyVolume(1); sound_btn.gotoAndStop(1); }; } public function initJuego(_arg1:MouseEvent=null):void{ trace("** Initializing The Game..."); this.applyNewGameState("juego"); this.addEventListener(Event.ENTER_FRAME, tic); } public function pauseGameBtn(_arg1:MouseEvent):void{ this.pauseGame(); } public function onLoadProgress(_arg1:ProgressEvent):void{ var _local2:int = _arg1.bytesLoaded; var _local3:int = _arg1.bytesTotal; var _local4:int = ((_local2 / _local3) * 100); trace((_local4 + " %")); MovieClip(this).preload__.percent__.percent__.txt__.text = (_local4 + "%"); MovieClip(this).preload__.percent__.percent__.esfera__.gotoAndStop(_local4); } function frame43(){ TheStage.setMusicSound("tutorial", TheStage.musicVolume, true); } public function addFinalScore(_arg1:PantallaPuntos):void{ this.core.setFinalScore(_arg1); } public function onLoadComplete(_arg1:Event):void{ trace("... Load Complete!"); this.applyNewGameState("idioma"); } public function reinit(_arg1:MouseEvent=null):void{ TheStage(this).applyNewGameState("menu"); } function frame93(){ stop(); } public function addRoom(_arg1:Room):void{ this.core.setRoom(_arg1); } function frame53(){ TheStage.setMusicSound("intro", TheStage.musicVolume, true); } function frame52(){ stop(); } public function playInstrucciones(_arg1:MouseEvent=null):void{ this.applyNewGameState("instrucciones"); } public function addPlayer(_arg1:Player):void{ this.core.setPlayer(_arg1); } public function postReady():void{ this.controller.postReady(); } public function addStatics(_arg1:Array):void{ this.core.setStatics(_arg1); } function frame3(){ stop(); } public function gotoGameOver():void{ this.applyNewGameState("game_over"); } function frame63(){ logo_web.gotoAndStop((Language.lang + 1)); this.addPlayer(room.aki_todos.amy); this.addRoom(room); this.addStatics(new Array(room.banera, room.mesa, room.comedor, room.secador)); this.addUsables(new Array(room.armario.tijeras, room.armario.champu, room.armario.peine, room.armario.cortaUnas, room.armario.comida_perro, room.armario.comida_gato, room.boton)); this.addPointsBar(marc); this.addFinalScore(final_score); this.addCalendar(cal); this.addReady(ready_); this.firstPlay(); this.let_obj.addEventListener(MouseEvent.CLICK, letObjects); this.let_obj.buttonMode = true; this.pause_btn.addEventListener(MouseEvent.CLICK, pauseGameBtn); this.pause_btn.buttonMode = true; this.sound_btn.addEventListener(MouseEvent.CLICK, soundBtnFunc); this.sound_btn.buttonMode = true; if (TheStage.musicVolume > 0){ this.sound_btn.gotoAndStop(1); } else { this.sound_btn.gotoAndStop(2); }; logo_web.addEventListener(MouseEvent.CLICK, TheStage.gotoWeb); logo_web.buttonMode = true; more_games.addEventListener(MouseEvent.CLICK, TheStage.gotoWeb); TheStage.setMusicSound("ambiente", TheStage.musicVolume, true); } function frame1(){ MochiBot.track(this, "127a8a35"); } function frame2(){ stop(); } function frame24(){ TheStage.setMusicSound("portada", TheStage.musicVolume, true); } function frame62(){ stop(); } function frame42(){ stop(); } public function letObjects(_arg1:MouseEvent):void{ this.letPlayerObjects(); } public function addCalendar(_arg1:MovieClip):void{ this.core.setCalendar(_arg1); } public static function gotoWeb(_arg1:MouseEvent=null):void{ var url:String; var ev = _arg1; url = Language.WEBS[Language.lang]; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace(((("!! " + e) + "\n\tERROR AL HACER REQUEST A ") + url)); }; } public static function loopMusic(_arg1:Event=null):void{ if (TheStage.musicChannel != null){ TheStage.musicChannel.removeEventListener(Event.SOUND_COMPLETE, loopMusic); TheStage.playMusic(); }; } public static function stopMusic():void{ if (TheStage.musicChannel != null){ TheStage.musicChannel.stop(); if (TheStage.musicChannel.hasEventListener(Event.SOUND_COMPLETE)){ TheStage.musicChannel.removeEventListener(Event.SOUND_COMPLETE, TheStage.loopMusic); }; }; } public static function applyVolume(_arg1:Number):void{ TheStage.musicVolume = _arg1; TheStage.musicChannel.soundTransform = new SoundTransform(TheStage.musicVolume); } public static function setMusicSound(_arg1:String, _arg2:Number=1, _arg3:Boolean=true):void{ TheStage.stopMusic(); TheStage.musicVolume = _arg2; switch (_arg1){ case "portada": TheStage.musicSound = new S_Portada(); break; case "tutorial": TheStage.musicSound = new S_Tutorial(); break; case "intro": TheStage.musicSound = new S_Intro(); break; case "ambiente": TheStage.musicSound = new S_Ambiente(); break; case "final": TheStage.musicSound = new S_Final(); break; case "gameOver": TheStage.musicSound = new S_GameOver(); break; case "calendario": TheStage.musicSound = new S_Calendario(); break; }; TheStage.musicChannel.soundTransform = new SoundTransform(TheStage.musicVolume); TheStage.playMusic(_arg3); } public static function playMusic(_arg1:Boolean=true):void{ TheStage.musicChannel = musicSound.play(); if (_arg1){ TheStage.musicChannel.addEventListener(Event.SOUND_COMPLETE, TheStage.loopMusic); TheStage.applyVolume(TheStage.musicVolume); }; } public static function setFxSound(_arg1:String, _arg2:Number=1):void{ TheStage.fxVolume = _arg2; switch (_arg1){ case "banera": TheStage.fxSound = new FX_Banera(); break; case "miau-1": TheStage.fxSound = new FX_Miau1(); break; case "miau-2": TheStage.fxSound = new FX_Miau2(); break; case "chihuahua-1": TheStage.fxSound = new FX_Chihuahua1(); break; case "chihuahua-2": TheStage.fxSound = new FX_Chihuahua2(); break; case "guau-1": TheStage.fxSound = new FX_Guau1(); break; case "guau-2": TheStage.fxSound = new FX_Guau2(); break; case "guau-3": TheStage.fxSound = new FX_Guau3(); break; case "tuuut": TheStage.fxSound = new FX_Pooop(); break; }; TheStage.fxChannel.soundTransform = new SoundTransform(TheStage.fxVolume); TheStage.fxChannel = fxSound.play(); } } }//package rutch.scene
Section 42
//_abniesperandoduxa_272 (sim_fla._abniesperandoduxa_272) package sim_fla { import flash.display.*; public dynamic class _abniesperandoduxa_272 extends MovieClip { public function _abniesperandoduxa_272(){ addFrameScript(27, frame28); } function frame28(){ stop(); } } }//package sim_fla
Section 43
//_animacioninstrucciones_232 (sim_fla._animacioninstrucciones_232) package sim_fla { import flash.display.*; import flash.events.*; import rutch.scene.*; import flash.geom.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.filters.*; import flash.system.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class _animacioninstrucciones_232 extends MovieClip { public var txt_ins_2__:TextField; public var txt_ins_3__:TextField; public var txt_ins_4__:TextField; public var txt_ins_5__:TextField; public var txt_ins_6__:TextField; public var txt_ins_7__:TextField; public var txt_ins_1__:TextField; public var txt_ins_8__:TextField; public function _animacioninstrucciones_232(){ addFrameScript(1, frame2, 146, frame147, 248, frame249, 378, frame379, 508, frame509, 726, frame727, 843, frame844, 999, frame1000, 1183, frame1184); } function frame379(){ txt_ins_4__.text = Language.INS_4[Language.lang]; } function frame1184(){ TheStage(parent.parent).playIntro(); } function frame1000(){ txt_ins_8__.text = Language.INS_8[Language.lang]; } function frame2(){ txt_ins_1__.text = Language.INS_1[Language.lang]; } function frame147(){ txt_ins_2__.text = Language.INS_2[Language.lang]; } function frame844(){ txt_ins_7__.text = Language.INS_7[Language.lang]; } function frame727(){ txt_ins_6__.text = Language.INS_6[Language.lang]; } function frame509(){ txt_ins_5__.text = Language.INS_5[Language.lang]; } function frame249(){ txt_ins_3__.text = Language.INS_3[Language.lang]; } } }//package sim_fla
Section 44
//_brazoderexoymovim_261 (sim_fla._brazoderexoymovim_261) package sim_fla { import flash.display.*; public dynamic class _brazoderexoymovim_261 extends MovieClip { public function _brazoderexoymovim_261(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package sim_fla
Section 45
//abniesperandoduxa_61 (sim_fla.abniesperandoduxa_61) package sim_fla { import flash.display.*; public dynamic class abniesperandoduxa_61 extends MovieClip { public function abniesperandoduxa_61(){ addFrameScript(20, frame21); } function frame21(){ stop(); } } }//package sim_fla
Section 46
//amycaminandoespaldasllevando_397 (sim_fla.amycaminandoespaldasllevando_397) package sim_fla { import flash.display.*; public dynamic class amycaminandoespaldasllevando_397 extends MovieClip { public function amycaminandoespaldasllevando_397(){ addFrameScript(0, frame1, 11, frame12); } function frame1(){ gotoAndPlay("camina"); } function frame12(){ gotoAndPlay("coge"); } } }//package sim_fla
Section 47
//amycaminandoladollevando_390 (sim_fla.amycaminandoladollevando_390) package sim_fla { import flash.display.*; public dynamic class amycaminandoladollevando_390 extends MovieClip { public function amycaminandoladollevando_390(){ addFrameScript(0, frame1, 11, frame12); } function frame1(){ gotoAndPlay("camina"); } function frame12(){ gotoAndPlay("coge"); } } }//package sim_fla
Section 48
//amycaminandorectollevando_383 (sim_fla.amycaminandorectollevando_383) package sim_fla { import flash.display.*; public dynamic class amycaminandorectollevando_383 extends MovieClip { public function amycaminandorectollevando_383(){ addFrameScript(0, frame1, 11, frame12); } function frame1(){ gotoAndPlay("camina"); } function frame12(){ gotoAndPlay("coge"); } } }//package sim_fla
Section 49
//Anicomiendo_146 (sim_fla.Anicomiendo_146) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class Anicomiendo_146 extends MovieClip { public function Anicomiendo_146(){ addFrameScript(78, frame79); } function frame79(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 50
//anicomiendo_170 (sim_fla.anicomiendo_170) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class anicomiendo_170 extends MovieClip { public function anicomiendo_170(){ addFrameScript(63, frame64); } function frame64(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 51
//anicomiendo_68 (sim_fla.anicomiendo_68) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class anicomiendo_68 extends MovieClip { public function anicomiendo_68(){ addFrameScript(86, frame87); } function frame87(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 52
//anicortau_176 (sim_fla.anicortau_176) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class anicortau_176 extends MovieClip { public function anicortau_176(){ addFrameScript(67, frame68); } function frame68(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 53
//anicorte_174 (sim_fla.anicorte_174) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class anicorte_174 extends MovieClip { public function anicorte_174(){ addFrameScript(173, frame174); } function frame174(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 54
//anicortepelo_150 (sim_fla.anicortepelo_150) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class anicortepelo_150 extends MovieClip { public function anicortepelo_150(){ addFrameScript(173, frame174); } function frame174(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 55
//Aniducha_154 (sim_fla.Aniducha_154) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class Aniducha_154 extends MovieClip { public function Aniducha_154(){ addFrameScript(85, frame86); } function frame86(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 56
//aniducha_178 (sim_fla.aniducha_178) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class aniducha_178 extends MovieClip { public function aniducha_178(){ addFrameScript(71, frame72); } function frame72(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 57
//aniduchandose_76 (sim_fla.aniduchandose_76) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class aniduchandose_76 extends MovieClip { public function aniduchandose_76(){ addFrameScript(71, frame72); } function frame72(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 58
//aniduxaespera_115 (sim_fla.aniduxaespera_115) package sim_fla { import flash.display.*; public dynamic class aniduxaespera_115 extends MovieClip { public function aniduxaespera_115(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package sim_fla
Section 59
//anies_84 (sim_fla.anies_84) package sim_fla { import flash.display.*; public dynamic class anies_84 extends MovieClip { public function anies_84(){ addFrameScript(20, frame21); } function frame21(){ stop(); } } }//package sim_fla
Section 60
//aniesperandoduxa_137 (sim_fla.aniesperandoduxa_137) package sim_fla { import flash.display.*; public dynamic class aniesperandoduxa_137 extends MovieClip { public function aniesperandoduxa_137(){ addFrameScript(23, frame24); } function frame24(){ stop(); } } }//package sim_fla
Section 61
//aniesperandoduxa_164 (sim_fla.aniesperandoduxa_164) package sim_fla { import flash.display.*; public dynamic class aniesperandoduxa_164 extends MovieClip { public function aniesperandoduxa_164(){ addFrameScript(22, frame23); } function frame23(){ stop(); } } }//package sim_fla
Section 62
//aniesperandoduxa_185 (sim_fla.aniesperandoduxa_185) package sim_fla { import flash.display.*; public dynamic class aniesperandoduxa_185 extends MovieClip { public function aniesperandoduxa_185(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package sim_fla
Section 63
//animaci_427 (sim_fla.animaci_427) package sim_fla { import flash.display.*; import rutch.scene.*; public dynamic class animaci_427 extends MovieClip { public function animaci_427(){ addFrameScript(0, frame1, 41, frame42); } function frame42(){ TheStage(parent).postReady(); } function frame1(){ stop(); } } }//package sim_fla
Section 64
//animacionending_441 (sim_fla.animacionending_441) package sim_fla { import flash.display.*; import flash.events.*; import rutch.scene.*; import flash.geom.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.filters.*; import flash.system.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class animacionending_441 extends MovieClip { public var home_btn:MovieClip; public var next_:SimpleButton; public var txt_end_1__:TextField; public var txt_end_2__:TextField; public var txt_end_3__:TextField; public var txt_end_4__:TextField; public var txt_end_5__:TextField; public var txt_end_6__:TextField; public var name__:TextField; public function animacionending_441(){ addFrameScript(0, frame1, 8, frame9, 146, frame147, 326, frame327, 469, frame470, 661, frame662, 853, frame854, 1042, frame1043, 1109, frame1110); } public function reinit(_arg1:MouseEvent=null):void{ TheStage(parent).applyNewGameState("menu"); } function frame470(){ name__.text = Language.MAMA[Language.lang]; txt_end_4__.text = Language.END_4[Language.lang]; } function frame854(){ txt_end_6__.text = Language.END_6[Language.lang]; } function frame1043(){ home_btn.addEventListener(MouseEvent.CLICK, reinit); } function frame1(){ next_.addEventListener(MouseEvent.CLICK, nextBtn); } function frame662(){ name__.text = Language.PAPA[Language.lang]; txt_end_5__.text = Language.END_5[Language.lang]; } function frame147(){ name__.text = Language.MAMA[Language.lang]; txt_end_2__.text = Language.END_2[Language.lang]; } public function nextBtn(_arg1:MouseEvent=null):void{ switch (currentLabel){ case "_intro_1": gotoAndPlay("_intro_2"); break; case "_intro_2": gotoAndPlay("_intro_3"); break; case "_intro_3": gotoAndPlay("_intro_4"); break; case "_intro_4": gotoAndPlay("_intro_5"); break; case "_intro_5": gotoAndPlay("_intro_6"); break; case "_intro_6": gotoAndPlay("_intro_7"); break; default: gotoAndPlay("_intro_1"); break; }; } function frame9(){ name__.text = Language.PAPA[Language.lang]; txt_end_1__.text = Language.END_1[Language.lang]; } function frame327(){ name__.text = Language.PAPA[Language.lang]; txt_end_3__.text = Language.END_3[Language.lang]; } function frame1110(){ stop(); } } }//package sim_fla
Section 65
//ANIMACIONFINALSFERA_3 (sim_fla.ANIMACIONFINALSFERA_3) package sim_fla { import flash.display.*; public dynamic class ANIMACIONFINALSFERA_3 extends MovieClip { public var percent__:MovieClip; public function ANIMACIONFINALSFERA_3(){ addFrameScript(26, frame27); } function frame27(){ gotoAndPlay(1); } } }//package sim_fla
Section 66
//Animacionintro__195 (sim_fla.Animacionintro__195) package sim_fla { import flash.display.*; import flash.events.*; import rutch.scene.*; import flash.geom.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.filters.*; import flash.system.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Animacionintro__195 extends MovieClip { public var btn_ins__:SimpleButton; public var sound_btn__:MovieClip; public var txt_mas__:TextField; public var sound_sel__:MovieClip; public var jugar_:SimpleButton; public var txt_inst__:TextField; public var btn_mas__:SimpleButton; public var txt_jugar__:TextField; public function Animacionintro__195(){ addFrameScript(47, frame48, 53, frame54, 60, frame61, 67, frame68, 68, frame69); } function frame61(){ txt_mas__.text = Language.MAS_JUEGOS[Language.lang]; txt_mas__.mouseEnabled = false; } public function soundVolume(_arg1:MouseEvent=null):void{ var _local2:Number = Number(_arg1.target.name.substring(4, (_arg1.target.name.length - 2))); TheStage.applyVolume((_local2 / 10)); sound_sel__.gotoAndStop(((TheStage.musicVolume * 10) + 1)); sound_btn__.gotoAndStop(1); } public function soundBtn(_arg1:MouseEvent=null):void{ if (TheStage.musicVolume > 0){ TheStage.applyVolume(0); sound_btn__.gotoAndStop(2); } else { TheStage.applyVolume(1); sound_btn__.gotoAndStop(1); }; sound_sel__.gotoAndStop(((TheStage.musicVolume * 10) + 1)); } function frame68(){ btn_ins__.addEventListener(MouseEvent.CLICK, TheStage(parent).playInstrucciones); jugar_.addEventListener(MouseEvent.CLICK, TheStage(parent).playIntro); btn_mas__.addEventListener(MouseEvent.CLICK, TheStage.gotoWeb); if (TheStage.musicVolume == 0){ sound_btn__.gotoAndStop(2); } else { sound_sel__.gotoAndStop(((TheStage.musicVolume * 10) + 1)); }; sound_btn__.addEventListener(MouseEvent.CLICK, soundBtn); sound_btn__.buttonMode = true; sound_sel__.det_1__.buttonMode = true; sound_sel__.det_2__.buttonMode = true; sound_sel__.det_3__.buttonMode = true; sound_sel__.det_4__.buttonMode = true; sound_sel__.det_5__.buttonMode = true; sound_sel__.det_6__.buttonMode = true; sound_sel__.det_7__.buttonMode = true; sound_sel__.det_8__.buttonMode = true; sound_sel__.det_9__.buttonMode = true; sound_sel__.det_10__.buttonMode = true; sound_sel__.det_1__.addEventListener(MouseEvent.CLICK, soundVolume); sound_sel__.det_2__.addEventListener(MouseEvent.CLICK, soundVolume); sound_sel__.det_3__.addEventListener(MouseEvent.CLICK, soundVolume); sound_sel__.det_4__.addEventListener(MouseEvent.CLICK, soundVolume); sound_sel__.det_5__.addEventListener(MouseEvent.CLICK, soundVolume); sound_sel__.det_6__.addEventListener(MouseEvent.CLICK, soundVolume); sound_sel__.det_7__.addEventListener(MouseEvent.CLICK, soundVolume); sound_sel__.det_8__.addEventListener(MouseEvent.CLICK, soundVolume); sound_sel__.det_9__.addEventListener(MouseEvent.CLICK, soundVolume); sound_sel__.det_10__.addEventListener(MouseEvent.CLICK, soundVolume); } function frame48(){ txt_jugar__.text = Language.JUGAR[Language.lang]; txt_jugar__.mouseEnabled = false; } function frame69(){ stop(); } function frame54(){ txt_inst__.text = Language.INSTRUCCIONES[Language.lang]; txt_inst__.mouseEnabled = false; } } }//package sim_fla
Section 67
//Animacionopening__287 (sim_fla.Animacionopening__287) package sim_fla { import flash.display.*; import flash.events.*; import rutch.scene.*; import flash.geom.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.filters.*; import flash.system.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Animacionopening__287 extends MovieClip { public var next_:SimpleButton; public var name__:TextField; public var txt_intro_1__:TextField; public var txt_intro_3__:TextField; public var txt_intro_4__:TextField; public var txt_intro_5__:TextField; public var txt_intro_6__:TextField; public var txt_intro_2__:TextField; public function Animacionopening__287(){ addFrameScript(0, frame1, 10, frame11, 217, frame218, 467, frame468, 743, frame744, 990, frame991, 1204, frame1205, 1381, frame1382); } function frame991(){ txt_intro_5__.text = Language.INT_5[Language.lang]; } function frame1382(){ TheStage(parent).initJuego(); } function frame11(){ name__.text = Language.PAPA[Language.lang]; txt_intro_1__.text = Language.INT_1[Language.lang]; } function frame1205(){ txt_intro_6__.text = Language.INT_6[Language.lang]; } function frame218(){ name__.text = Language.MAMA[Language.lang]; txt_intro_2__.text = Language.INT_2[Language.lang]; } function frame468(){ txt_intro_3__.text = Language.INT_3[Language.lang]; } function frame744(){ name__.text = Language.PAPA[Language.lang]; txt_intro_4__.text = Language.INT_4[Language.lang]; } public function nextBtn(_arg1:MouseEvent=null):void{ switch (currentLabel){ case "_intro_1": gotoAndPlay("_intro_2"); break; case "_intro_2": gotoAndPlay("_intro_3"); break; case "_intro_3": gotoAndPlay("_intro_4"); break; case "_intro_4": gotoAndPlay("_intro_5"); break; case "_intro_5": gotoAndPlay("_intro_6"); break; case "_intro_6": TheStage(parent).initJuego(); break; default: gotoAndPlay("_intro_1"); break; }; } function frame1(){ next_.addEventListener(MouseEvent.CLICK, nextBtn); } } }//package sim_fla
Section 68
//animoregames_439 (sim_fla.animoregames_439) package sim_fla { import flash.display.*; public dynamic class animoregames_439 extends MovieClip { public function animoregames_439(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package sim_fla
Section 69
//Anipeinado_159 (sim_fla.Anipeinado_159) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class Anipeinado_159 extends MovieClip { public function Anipeinado_159(){ addFrameScript(69, frame70); } function frame70(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 70
//anipelo_180 (sim_fla.anipelo_180) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class anipelo_180 extends MovieClip { public function anipelo_180(){ addFrameScript(69, frame70); } function frame70(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 71
//aniquieto_182 (sim_fla.aniquieto_182) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class aniquieto_182 extends MovieClip { public function aniquieto_182(){ addFrameScript(91, frame92); } function frame92(){ Alpha(parent.parent).playMyFx(); } } }//package sim_fla
Section 72
//anisecandose_163 (sim_fla.anisecandose_163) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class anisecandose_163 extends MovieClip { public function anisecandose_163(){ addFrameScript(45, frame46); } function frame46(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 73
//anisecandose_82 (sim_fla.anisecandose_82) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class anisecandose_82 extends MovieClip { public function anisecandose_82(){ addFrameScript(48, frame49); } function frame49(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 74
//aniu_152 (sim_fla.aniu_152) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class aniu_152 extends MovieClip { public function aniu_152(){ addFrameScript(67, frame68); } function frame68(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 75
//barra_14 (sim_fla.barra_14) package sim_fla { import flash.display.*; public dynamic class barra_14 extends MovieClip { public function barra_14(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sim_fla
Section 76
//basebotonani__201 (sim_fla.basebotonani__201) package sim_fla { import flash.display.*; public dynamic class basebotonani__201 extends MovieClip { public function basebotonani__201(){ addFrameScript(6, frame7); } function frame7(){ stop(); } } }//package sim_fla
Section 77
//bobtailcortepelo_38 (sim_fla.bobtailcortepelo_38) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class bobtailcortepelo_38 extends MovieClip { public function bobtailcortepelo_38(){ addFrameScript(173, frame174); } function frame174(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 78
//bobtailCORTEU_43 (sim_fla.bobtailCORTEU_43) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class bobtailCORTEU_43 extends MovieClip { public function bobtailCORTEU_43(){ addFrameScript(67, frame68); } function frame68(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 79
//bobtailPEINADO_52 (sim_fla.bobtailPEINADO_52) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class bobtailPEINADO_52 extends MovieClip { public function bobtailPEINADO_52(){ addFrameScript(69, frame70); } function frame70(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 80
//bobtailsentado_55 (sim_fla.bobtailsentado_55) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class bobtailsentado_55 extends MovieClip { public function bobtailsentado_55(){ addFrameScript(103, frame104); } function frame104(){ Alpha(parent.parent).playMyFx(); } } }//package sim_fla
Section 81
//bocaanimacionsilbido_337 (sim_fla.bocaanimacionsilbido_337) package sim_fla { import flash.display.*; import rutch.player.*; public dynamic class bocaanimacionsilbido_337 extends MovieClip { public function bocaanimacionsilbido_337(){ addFrameScript(92, frame93); } function frame93(){ Player(parent.parent.parent).animationFinished(); } } }//package sim_fla
Section 82
//bokaanimacionchicle_342 (sim_fla.bokaanimacionchicle_342) package sim_fla { import flash.display.*; import rutch.player.*; public dynamic class bokaanimacionchicle_342 extends MovieClip { public function bokaanimacionchicle_342(){ addFrameScript(62, frame63); } function frame63(){ Player(parent.parent.parent).animationFinished(); } } }//package sim_fla
Section 83
//brazoderexoymovim_335 (sim_fla.brazoderexoymovim_335) package sim_fla { import flash.display.*; import rutch.player.*; public dynamic class brazoderexoymovim_335 extends MovieClip { public function brazoderexoymovim_335(){ addFrameScript(0, frame1, 1, frame2, 8, frame9, 9, frame10); } function frame9(){ Player(parent.parent).toGetFinished(); } function frame1(){ stop(); } function frame2(){ play(); } function frame10(){ stop(); } } }//package sim_fla
Section 84
//comiend_122 (sim_fla.comiend_122) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class comiend_122 extends MovieClip { public function comiend_122(){ addFrameScript(61, frame62); } function frame62(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 85
//comiendo_34 (sim_fla.comiendo_34) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class comiendo_34 extends MovieClip { public function comiendo_34(){ addFrameScript(37, frame38); } function frame38(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 86
//comiendu_89 (sim_fla.comiendu_89) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class comiendu_89 extends MovieClip { public function comiendu_89(){ addFrameScript(51, frame52); } function frame52(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 87
//cortepeloani_72 (sim_fla.cortepeloani_72) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class cortepeloani_72 extends MovieClip { public function cortepeloani_72(){ addFrameScript(173, frame174); } function frame174(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 88
//cu_98 (sim_fla.cu_98) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class cu_98 extends MovieClip { public function cu_98(){ addFrameScript(67, frame68); } function frame68(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 89
//cuadrados22_420 (sim_fla.cuadrados22_420) package sim_fla { import flash.display.*; public dynamic class cuadrados22_420 extends MovieClip { public function cuadrados22_420(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package sim_fla
Section 90
//duxa_48 (sim_fla.duxa_48) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class duxa_48 extends MovieClip { public function duxa_48(){ addFrameScript(59, frame60); } function frame60(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 91
//duxaa_103 (sim_fla.duxaa_103) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class duxaa_103 extends MovieClip { public function duxaa_103(){ addFrameScript(55, frame56); } function frame56(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 92
//duxandose_130 (sim_fla.duxandose_130) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class duxandose_130 extends MovieClip { public function duxandose_130(){ addFrameScript(71, frame72); } function frame72(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 93
//globo_15 (sim_fla.globo_15) package sim_fla { import flash.display.*; public dynamic class globo_15 extends MovieClip { public function globo_15(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame6(){ stop(); } } }//package sim_fla
Section 94
//instrucciones_211 (sim_fla.instrucciones_211) package sim_fla { import flash.display.*; import flash.events.*; import rutch.scene.*; public dynamic class instrucciones_211 extends MovieClip { public var skip_:MovieClip; public function instrucciones_211(){ addFrameScript(0, frame1); } function frame1(){ skip_.addEventListener(MouseEvent.CLICK, skipBtn); skip_.buttonMode = true; } public function skipBtn(_arg1:MouseEvent=null):void{ TheStage(parent).playIntro(); } } }//package sim_fla
Section 95
//logos_433 (sim_fla.logos_433) package sim_fla { import flash.display.*; public dynamic class logos_433 extends MovieClip { public function logos_433(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } } }//package sim_fla
Section 96
//MARKASELECCIONMFINISH_425 (sim_fla.MARKASELECCIONMFINISH_425) package sim_fla { import flash.display.*; public dynamic class MARKASELECCIONMFINISH_425 extends MovieClip { public function MARKASELECCIONMFINISH_425(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame6(){ stop(); } } }//package sim_fla
Section 97
//NI_329 (sim_fla.NI_329) package sim_fla { import flash.display.*; public dynamic class NI_329 extends MovieClip { public var brazo:MovieClip; public function NI_329(){ addFrameScript(3, frame4, 8, frame9, 13, frame14); } function frame14(){ stop(); } function frame4(){ stop(); } function frame9(){ stop(); } } }//package sim_fla
Section 98
//NI_346 (sim_fla.NI_346) package sim_fla { import flash.display.*; public dynamic class NI_346 extends MovieClip { public function NI_346(){ addFrameScript(11, frame12); } function frame12(){ gotoAndPlay("camina"); } } }//package sim_fla
Section 99
//NI_358 (sim_fla.NI_358) package sim_fla { import flash.display.*; public dynamic class NI_358 extends MovieClip { public function NI_358(){ addFrameScript(11, frame12); } function frame12(){ gotoAndPlay("camina"); } } }//package sim_fla
Section 100
//NI_370 (sim_fla.NI_370) package sim_fla { import flash.display.*; public dynamic class NI_370 extends MovieClip { public function NI_370(){ addFrameScript(11, frame12); } function frame12(){ gotoAndPlay("camina"); } } }//package sim_fla
Section 101
//nivelessonido_206 (sim_fla.nivelessonido_206) package sim_fla { import flash.display.*; public dynamic class nivelessonido_206 extends MovieClip { public var det_1__:MovieClip; public var det_2__:MovieClip; public var det_3__:MovieClip; public var det_4__:MovieClip; public var det_5__:MovieClip; public var det_6__:MovieClip; public var det_10__:MovieClip; public var det_8__:MovieClip; public var det_9__:MovieClip; public var det_7__:MovieClip; public function nivelessonido_206(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11); } function frame11(){ stop(); } function frame10(){ stop(); } function frame1(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame9(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame8(){ stop(); } } }//package sim_fla
Section 102
//objetos_en_mano_345 (sim_fla.objetos_en_mano_345) package sim_fla { import flash.display.*; public dynamic class objetos_en_mano_345 extends MovieClip { public function objetos_en_mano_345(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame8(){ stop(); } } }//package sim_fla
Section 103
//PAUSAFINAL_405 (sim_fla.PAUSAFINAL_405) package sim_fla { import flash.display.*; public dynamic class PAUSAFINAL_405 extends MovieClip { public function PAUSAFINAL_405(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package sim_fla
Section 104
//pein_107 (sim_fla.pein_107) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class pein_107 extends MovieClip { public function pein_107(){ addFrameScript(69, frame70); } function frame70(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 105
//peinad_132 (sim_fla.peinad_132) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class peinad_132 extends MovieClip { public function peinad_132(){ addFrameScript(69, frame70); } function frame70(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 106
//peinadoani_78 (sim_fla.peinadoani_78) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class peinadoani_78 extends MovieClip { public function peinadoani_78(){ addFrameScript(69, frame70); } function frame70(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 107
//pelo_126 (sim_fla.pelo_126) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class pelo_126 extends MovieClip { public function pelo_126(){ addFrameScript(173, frame174); } function frame174(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 108
//pelo_93 (sim_fla.pelo_93) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class pelo_93 extends MovieClip { public function pelo_93(){ addFrameScript(173, frame174); } function frame174(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 109
//puntos_22 (sim_fla.puntos_22) package sim_fla { import flash.display.*; public dynamic class puntos_22 extends MovieClip { public function puntos_22(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } } }//package sim_fla
Section 110
//Quieto_110 (sim_fla.Quieto_110) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class Quieto_110 extends MovieClip { public function Quieto_110(){ addFrameScript(81, frame82); } function frame82(){ Alpha(parent.parent).playMyFx(); } } }//package sim_fla
Section 111
//relleno_9 (sim_fla.relleno_9) package sim_fla { import flash.display.*; public dynamic class relleno_9 extends MovieClip { public function relleno_9(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sim_fla
Section 112
//restar_23 (sim_fla.restar_23) package sim_fla { import flash.display.*; public dynamic class restar_23 extends MovieClip { public function restar_23(){ addFrameScript(19, frame20); } function frame20(){ MovieClip(parent).gotoAndStop("nada"); } } }//package sim_fla
Section 113
//restar_25 (sim_fla.restar_25) package sim_fla { import flash.display.*; public dynamic class restar_25 extends MovieClip { public function restar_25(){ addFrameScript(19, frame20); } function frame20(){ MovieClip(parent).gotoAndStop("nada"); } } }//package sim_fla
Section 114
//seca_112 (sim_fla.seca_112) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class seca_112 extends MovieClip { public function seca_112(){ addFrameScript(44, frame45); } function frame45(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 115
//secado_57 (sim_fla.secado_57) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class secado_57 extends MovieClip { public function secado_57(){ addFrameScript(49, frame50); } function frame50(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 116
//secand_136 (sim_fla.secand_136) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class secand_136 extends MovieClip { public function secand_136(){ addFrameScript(46, frame47); } function frame47(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 117
//secandose_184 (sim_fla.secandose_184) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class secandose_184 extends MovieClip { public function secandose_184(){ addFrameScript(49, frame50); } function frame50(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 118
//Selecci_423 (sim_fla.Selecci_423) package sim_fla { import flash.display.*; import flash.events.*; import rutch.scene.*; import flash.geom.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.filters.*; import flash.system.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Selecci_423 extends MovieClip { public var lvl:MovieClip; public var calend__:TextField; public function Selecci_423(){ addFrameScript(0, frame1, 8, frame9); } function frame1(){ calend__.text = Language.CAL[Language.lang]; } function frame9(){ gotoAndPlay(1); } } }//package sim_fla
Section 119
//selectlanguage_186 (sim_fla.selectlanguage_186) package sim_fla { import flash.display.*; import flash.events.*; import rutch.scene.*; public dynamic class selectlanguage_186 extends MovieClip { public var de:SimpleButton; public var pl:SimpleButton; public var pt:SimpleButton; public var en:SimpleButton; public var it:SimpleButton; public var fr:SimpleButton; public var es:SimpleButton; public function selectlanguage_186(){ addFrameScript(0, frame1); } public function langPT(_arg1:MouseEvent):void{ TheStage(parent).selectLang(3); } public function langDE(_arg1:MouseEvent):void{ TheStage(parent).selectLang(4); } public function langPL(_arg1:MouseEvent):void{ TheStage(parent).selectLang(6); } function frame1(){ es.addEventListener(MouseEvent.CLICK, langES); fr.addEventListener(MouseEvent.CLICK, langFR); it.addEventListener(MouseEvent.CLICK, langIT); pt.addEventListener(MouseEvent.CLICK, langPT); de.addEventListener(MouseEvent.CLICK, langDE); en.addEventListener(MouseEvent.CLICK, langEN); pl.addEventListener(MouseEvent.CLICK, langPL); } public function langES(_arg1:MouseEvent):void{ TheStage(parent).selectLang(0); } public function langEN(_arg1:MouseEvent):void{ TheStage(parent).selectLang(5); } public function langIT(_arg1:MouseEvent):void{ TheStage(parent).selectLang(2); } public function langFR(_arg1:MouseEvent):void{ TheStage(parent).selectLang(1); } } }//package sim_fla
Section 120
//sentad_134 (sim_fla.sentad_134) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class sentad_134 extends MovieClip { public function sentad_134(){ addFrameScript(66, frame67); } function frame67(){ Alpha(parent.parent).playMyFx(); } } }//package sim_fla
Section 121
//SENTADOANI_161 (sim_fla.SENTADOANI_161) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class SENTADOANI_161 extends MovieClip { public function SENTADOANI_161(){ addFrameScript(65, frame66); } function frame66(){ Alpha(parent.parent).playMyFx(); } } }//package sim_fla
Section 122
//sentadoani_74 (sim_fla.sentadoani_74) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class sentadoani_74 extends MovieClip { public function sentadoani_74(){ addFrameScript(67, frame68); } function frame68(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 123
//sentadoani_80 (sim_fla.sentadoani_80) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class sentadoani_80 extends MovieClip { public function sentadoani_80(){ addFrameScript(43, frame44); } function frame44(){ Alpha(parent.parent).playMyFx(); } } }//package sim_fla
Section 124
//SONIDO_414 (sim_fla.SONIDO_414) package sim_fla { import flash.display.*; public dynamic class SONIDO_414 extends MovieClip { public function SONIDO_414(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package sim_fla
Section 125
//SONIDOBTN1_208 (sim_fla.SONIDOBTN1_208) package sim_fla { import flash.display.*; public dynamic class SONIDOBTN1_208 extends MovieClip { public function SONIDOBTN1_208(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package sim_fla
Section 126
//sumar_27 (sim_fla.sumar_27) package sim_fla { import flash.display.*; public dynamic class sumar_27 extends MovieClip { public function sumar_27(){ addFrameScript(19, frame20); } function frame20(){ MovieClip(parent).gotoAndStop("nada"); } } }//package sim_fla
Section 127
//sumar_29 (sim_fla.sumar_29) package sim_fla { import flash.display.*; public dynamic class sumar_29 extends MovieClip { public function sumar_29(){ addFrameScript(19, frame20); } function frame20(){ MovieClip(parent).gotoAndStop("nada"); } } }//package sim_fla
Section 128
//u_128 (sim_fla.u_128) package sim_fla { import flash.display.*; import rutch.alpha.*; public dynamic class u_128 extends MovieClip { public function u_128(){ addFrameScript(67, frame68); } function frame68(){ Alpha(parent.parent).onAnimComplete(); } } }//package sim_fla
Section 129
//_comer (_comer) package { import flash.display.*; public dynamic class _comer extends MovieClip { } }//package
Section 130
//_corte (_corte) package { import flash.display.*; public dynamic class _corte extends MovieClip { } }//package
Section 131
//_ducha (_ducha) package { import flash.display.*; public dynamic class _ducha extends MovieClip { } }//package
Section 132
//_peinar (_peinar) package { import flash.display.*; public dynamic class _peinar extends MovieClip { } }//package
Section 133
//_secar (_secar) package { import flash.display.*; public dynamic class _secar extends MovieClip { } }//package
Section 134
//_unas (_unas) package { import flash.display.*; public dynamic class _unas extends MovieClip { } }//package
Section 135
//FX_Banera (FX_Banera) package { import flash.media.*; public dynamic class FX_Banera extends Sound { } }//package
Section 136
//FX_Chihuahua1 (FX_Chihuahua1) package { import flash.media.*; public dynamic class FX_Chihuahua1 extends Sound { } }//package
Section 137
//FX_Chihuahua2 (FX_Chihuahua2) package { import flash.media.*; public dynamic class FX_Chihuahua2 extends Sound { } }//package
Section 138
//FX_Guau1 (FX_Guau1) package { import flash.media.*; public dynamic class FX_Guau1 extends Sound { } }//package
Section 139
//FX_Guau2 (FX_Guau2) package { import flash.media.*; public dynamic class FX_Guau2 extends Sound { } }//package
Section 140
//FX_Guau3 (FX_Guau3) package { import flash.media.*; public dynamic class FX_Guau3 extends Sound { } }//package
Section 141
//FX_Miau1 (FX_Miau1) package { import flash.media.*; public dynamic class FX_Miau1 extends Sound { } }//package
Section 142
//FX_Miau2 (FX_Miau2) package { import flash.media.*; public dynamic class FX_Miau2 extends Sound { } }//package
Section 143
//FX_Pooop (FX_Pooop) package { import flash.media.*; public dynamic class FX_Pooop extends Sound { } }//package
Section 144
//mas_pla (mas_pla) package { import flash.display.*; public dynamic class mas_pla extends MovieClip { } }//package
Section 145
//MochiBot (MochiBot) package { import flash.display.*; import flash.system.*; import flash.net.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ if (Security.sandboxType == "localWithFile"){ return (null); }; var _local3:MochiBot = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); var _local4 = "http://core.mochibot.com/my/core.swf"; var _local5:URLVariables = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; var _local6:String = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; var _local7:URLRequest = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; var _local8:Loader = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 146
//S_Ambiente (S_Ambiente) package { import flash.media.*; public dynamic class S_Ambiente extends Sound { } }//package
Section 147
//S_Calendario (S_Calendario) package { import flash.media.*; public dynamic class S_Calendario extends Sound { } }//package
Section 148
//S_Final (S_Final) package { import flash.media.*; public dynamic class S_Final extends Sound { } }//package
Section 149
//S_GameOver (S_GameOver) package { import flash.media.*; public dynamic class S_GameOver extends Sound { } }//package
Section 150
//S_Intro (S_Intro) package { import flash.media.*; public dynamic class S_Intro extends Sound { } }//package
Section 151
//S_Portada (S_Portada) package { import flash.media.*; public dynamic class S_Portada extends Sound { } }//package
Section 152
//S_Tutorial (S_Tutorial) package { import flash.media.*; public dynamic class S_Tutorial extends Sound { } }//package

Library Items

Symbol 1 Sound {FX_Pooop}
Symbol 2 Sound {FX_Miau1}
Symbol 3 Sound {FX_Guau1}
Symbol 4 Sound {FX_Chihuahua2}
Symbol 5 Sound {FX_Miau2}
Symbol 6 Sound {FX_Guau2}
Symbol 7 Sound {FX_Guau3}
Symbol 8 Sound {FX_Banera}
Symbol 9 Sound {FX_Chihuahua1}
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:91
Symbol 12 GraphicUsed by:24
Symbol 13 GraphicUsed by:24
Symbol 14 GraphicUsed by:24
Symbol 15 GraphicUsed by:24
Symbol 16 GraphicUsed by:24
Symbol 17 GraphicUsed by:24
Symbol 18 GraphicUsed by:24
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Symbol 20 GraphicUsed by:24
Symbol 21 GraphicUsed by:24
Symbol 22 GraphicUsed by:24
Symbol 23 GraphicUsed by:24
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Symbol 105 MovieClip {_corte}Uses:104Used by:114
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Symbol 107 MovieClip {_unas}Uses:106Used by:114
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClip {_ducha}Uses:108Used by:114
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClip {_peinar}Uses:110Used by:114
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClip {_secar}Uses:112Used by:114
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Symbol 2588 TextUses:2527Used by:2607
Symbol 2589 TextUses:2527Used by:2607
Symbol 2590 TextUses:2527Used by:2607
Symbol 2591 TextUses:2527Used by:2607
Symbol 2592 TextUses:2527Used by:2607
Symbol 2593 TextUses:2527Used by:2607
Symbol 2594 TextUses:2527Used by:2607
Symbol 2595 TextUses:2527Used by:2607
Symbol 2596 TextUses:2527Used by:2607
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Symbol 2599 TextUses:2527Used by:2607
Symbol 2600 TextUses:2527Used by:2607
Symbol 2601 TextUses:2527Used by:2607
Symbol 2602 TextUses:2527Used by:2607
Symbol 2603 TextUses:2527Used by:2607
Symbol 2604 TextUses:2527Used by:2607
Symbol 2605 TextUses:2527Used by:2607
Symbol 2606 GraphicUsed by:2607
Symbol 2607 MovieClip {sim_fla.Selecci_423}Uses:2555 2557 2558 2559 2560 2561 2580 2581 2582 2583 2584 2585 2586 2587 2588 2589 2590 2591 2592 2593 2594 2595 2596 2597 2598 2599 2600 2601 2602 2603 2604 2605 2606Used by:Timeline
Symbol 2608 GraphicUsed by:2609
Symbol 2609 MovieClipUses:2608Used by:2617
Symbol 2610 GraphicUsed by:2613
Symbol 2611 GraphicUsed by:2613
Symbol 2612 GraphicUsed by:2613
Symbol 2613 MovieClipUses:2610 2611 2612Used by:2614
Symbol 2614 MovieClipUses:2613Used by:2615
Symbol 2615 MovieClipUses:2614Used by:2616
Symbol 2616 MovieClipUses:2615Used by:2617
Symbol 2617 MovieClip {sim_fla.animaci_427}Uses:2609 2616Used by:Timeline
Symbol 2618 GraphicUsed by:2626
Symbol 2619 TextUses:2201Used by:2626
Symbol 2620 TextUses:2201Used by:2626
Symbol 2621 TextUses:2201Used by:2626
Symbol 2622 TextUses:2201Used by:2626
Symbol 2623 TextUses:2201Used by:2626
Symbol 2624 TextUses:2201Used by:2626
Symbol 2625 TextUses:2201Used by:2626
Symbol 2626 MovieClip {sim_fla.logos_433}Uses:2618 2619 2620 2621 2622 2623 2624 2625Used by:Timeline
Symbol 2627 MovieClipUsed by:Timeline
Symbol 2628 GraphicUsed by:2633
Symbol 2629 GraphicUsed by:2632 2648
Symbol 2630 GraphicUsed by:2632 2648
Symbol 2631 GraphicUsed by:2632
Symbol 2632 MovieClipUses:2629 2630 2631Used by:2633 2644
Symbol 2633 MovieClipUses:2628 2632Used by:2648
Symbol 2634 GraphicUsed by:2644 2648
Symbol 2635 GraphicUsed by:2644
Symbol 2636 GraphicUsed by:2644
Symbol 2637 GraphicUsed by:2644
Symbol 2638 GraphicUsed by:2644
Symbol 2639 GraphicUsed by:2644
Symbol 2640 GraphicUsed by:2644
Symbol 2641 GraphicUsed by:2644
Symbol 2642 GraphicUsed by:2644
Symbol 2643 GraphicUsed by:2644
Symbol 2644 MovieClipUses:2634 2632 2635 2636 2637 2638 2639 2640 2641 2642 2643Used by:2648
Symbol 2645 TextUses:1814Used by:2646
Symbol 2646 MovieClipUses:2645Used by:2647
Symbol 2647 MovieClip {sim_fla.animoregames_439}Uses:2646Used by:2648
Symbol 2648 ButtonUses:2633 2644 2647 2634 2629 2630Used by:Timeline
Symbol 2649 BitmapUsed by:2650
Symbol 2650 GraphicUses:2649Used by:2651
Symbol 2651 MovieClipUses:2650Used by:2689
Symbol 2652 MovieClipUses:2217Used by:2689
Symbol 2653 GraphicUsed by:2654
Symbol 2654 MovieClipUses:2653Used by:2689
Symbol 2655 EditableTextUses:2212Used by:2689
Symbol 2656 EditableTextUses:2212Used by:2689
Symbol 2657 GraphicUsed by:2658
Symbol 2658 MovieClipUses:2657Used by:2689
Symbol 2659 EditableTextUses:2212Used by:2689
Symbol 2660 EditableTextUses:2212Used by:2689
Symbol 2661 BitmapUsed by:2662
Symbol 2662 GraphicUses:2661Used by:2663
Symbol 2663 MovieClipUses:2662Used by:2689
Symbol 2664 EditableTextUses:2212Used by:2689
Symbol 2665 EditableTextUses:2212Used by:2689
Symbol 2666 EditableTextUses:2212Used by:2689
Symbol 2667 EditableTextUses:2212Used by:2689
Symbol 2668 BitmapUsed by:2669
Symbol 2669 GraphicUses:2668Used by:2670
Symbol 2670 MovieClipUses:2669Used by:2689
Symbol 2671 EditableTextUses:2212Used by:2689
Symbol 2672 EditableTextUses:2212Used by:2689
Symbol 2673 GraphicUsed by:2674
Symbol 2674 MovieClipUses:2673Used by:2689
Symbol 2675 EditableTextUses:2212Used by:2689
Symbol 2676 BitmapUsed by:2677
Symbol 2677 GraphicUses:2676Used by:2678
Symbol 2678 MovieClipUses:2677Used by:2689
Symbol 2679 GraphicUsed by:2683 2687
Symbol 2680 GraphicUsed by:2683 2687
Symbol 2681 GraphicUsed by:2683 2687
Symbol 2682 GraphicUsed by:2683 2687
Symbol 2683 MovieClipUses:2679 2680 2681 2682Used by:2687
Symbol 2684 GraphicUsed by:2687
Symbol 2685 GraphicUsed by:2687
Symbol 2686 GraphicUsed by:2687
Symbol 2687 ButtonUses:2683 2684 2685 2686 2679 2680 2681 2682Used by:2688
Symbol 2688 MovieClipUses:2687Used by:2689  Timeline
Symbol 2689 MovieClip {sim_fla.animacionending_441}Uses:2651 2652 2216 2654 2655 2656 2658 2659 2660 2663 2664 2665 2666 2667 2670 2671 2672 2674 2231 2675 2678 2688Used by:Timeline
Symbol 2690 GraphicUsed by:Timeline
Symbol 2691 MovieClipUses:2557Used by:Timeline
Symbol 2692 GraphicUsed by:2693
Symbol 2693 MovieClipUses:2692Used by:Timeline
Symbol 2694 GraphicUsed by:Timeline
Symbol 2695 GraphicUsed by:2697
Symbol 2696 GraphicUsed by:2697
Symbol 2697 MovieClipUses:2695 2696Used by:Timeline
Symbol 2698 GraphicUsed by:2707
Symbol 2699 GraphicUsed by:2707
Symbol 2700 GraphicUsed by:2707
Symbol 2701 GraphicUsed by:2707
Symbol 2702 GraphicUsed by:2707
Symbol 2703 GraphicUsed by:2707
Symbol 2704 GraphicUsed by:2707
Symbol 2705 GraphicUsed by:2707
Symbol 2706 GraphicUsed by:2707
Symbol 2707 MovieClipUses:173 2698 182 1953 2699 441 2700 2701 2702 2703 2704 2705 2706 449Used by:Timeline

Instance Names

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"idioma"Frame 24Symbol 1847 MovieClip {sim_fla.selectlanguage_186}
"room"Frame 63Symbol 2489 MovieClip {rutch.room.Room}
"pause_btn"Frame 63Symbol 2493 MovieClip {sim_fla.PAUSAFINAL_405}
"marc"Frame 63Symbol 2515 MovieClip
"sound_btn"Frame 63Symbol 2518 MovieClip {sim_fla.SONIDO_414}
"let_obj"Frame 63Symbol 2522 MovieClip
"pause_claka"Frame 63Symbol 2525 MovieClip
"final_score"Frame 63Symbol 2554 MovieClip {rutch.scene.PantallaPuntos}
"cal"Frame 63Symbol 2607 MovieClip {sim_fla.Selecci_423}
"ready_"Frame 63Symbol 2617 MovieClip {sim_fla.animaci_427}
"logo_web"Frame 63Symbol 2626 MovieClip {sim_fla.logos_433}
"more_games"Frame 63Symbol 2648 Button
"home_btn"Frame 84Symbol 2688 MovieClip
"esfera__"Symbol 47 MovieClip Frame 1Symbol 42 MovieClip {sim_fla.relleno_9}
"txt__"Symbol 47 MovieClip Frame 1Symbol 46 EditableText
"percent__"Symbol 48 MovieClip {sim_fla.ANIMACIONFINALSFERA_3} Frame 1Symbol 47 MovieClip
"percent__"Symbol 91 MovieClip Frame 1Symbol 48 MovieClip {sim_fla.ANIMACIONFINALSFERA_3}
"alpha__"Symbol 172 MovieClip Frame 1Symbol 171 MovieClip {sim_fla.comiendo_34}
"alpha__"Symbol 180 MovieClip Frame 1Symbol 179 MovieClip
"alpha__"Symbol 326 MovieClip Frame 1Symbol 325 MovieClip {sim_fla.bobtailcortepelo_38}
"alpha__"Symbol 340 MovieClip Frame 1Symbol 339 MovieClip {sim_fla.bobtailCORTEU_43}
"alpha__"Symbol 431 MovieClip Frame 1Symbol 430 MovieClip {sim_fla.duxa_48}
"alpha__"Symbol 437 MovieClip Frame 1Symbol 436 MovieClip {sim_fla.bobtailPEINADO_52}
"alpha__"Symbol 451 MovieClip Frame 1Symbol 450 MovieClip {sim_fla.bobtailsentado_55}
"alpha__"Symbol 501 MovieClip Frame 1Symbol 500 MovieClip {sim_fla.secado_57}
"alpha__"Symbol 517 MovieClip Frame 1Symbol 516 MovieClip {sim_fla.abniesperandoduxa_61}
"alpha__"Symbol 518 MovieClip {rutch.alpha.theObjects.A_Bobtail} Frame 1Symbol 93 MovieClip
"barra"Symbol 518 MovieClip {rutch.alpha.theObjects.A_Bobtail} Frame 1Symbol 100 MovieClip {sim_fla.barra_14}
"bocata"Symbol 518 MovieClip {rutch.alpha.theObjects.A_Bobtail} Frame 1Symbol 114 MovieClip {sim_fla.globo_15}
"puntos"Symbol 518 MovieClip {rutch.alpha.theObjects.A_Bobtail} Frame 1Symbol 133 MovieClip {sim_fla.puntos_22}
"alpha__"Symbol 518 MovieClip {rutch.alpha.theObjects.A_Bobtail} Frame 10Symbol 135 MovieClip
"alpha__"Symbol 518 MovieClip {rutch.alpha.theObjects.A_Bobtail} Frame 30Symbol 137 MovieClip
"alpha__"Symbol 518 MovieClip {rutch.alpha.theObjects.A_Bobtail} Frame 40Symbol 172 MovieClip
"alpha__"Symbol 518 MovieClip {rutch.alpha.theObjects.A_Bobtail} Frame 50Symbol 180 MovieClip
"alpha__"Symbol 518 MovieClip {rutch.alpha.theObjects.A_Bobtail} Frame 70Symbol 326 MovieClip
"alpha__"Symbol 518 MovieClip {rutch.alpha.theObjects.A_Bobtail} Frame 80Symbol 340 MovieClip
"alpha__"Symbol 518 MovieClip {rutch.alpha.theObjects.A_Bobtail} Frame 90Symbol 431 MovieClip
"alpha__"Symbol 518 MovieClip {rutch.alpha.theObjects.A_Bobtail} Frame 100Symbol 437 MovieClip
"alpha__"Symbol 518 MovieClip {rutch.alpha.theObjects.A_Bobtail} Frame 110Symbol 451 MovieClip
"alpha__"Symbol 518 MovieClip {rutch.alpha.theObjects.A_Bobtail} Frame 120Symbol 501 MovieClip
"alpha__"Symbol 518 MovieClip {rutch.alpha.theObjects.A_Bobtail} Frame 131Symbol 517 MovieClip
"alpha__"Symbol 643 MovieClip Frame 1Symbol 642 MovieClip {sim_fla.anicomiendo_68}
"alpha__"Symbol 650 MovieClip Frame 1Symbol 649 MovieClip
"alpha__"Symbol 657 MovieClip Frame 1Symbol 656 MovieClip {sim_fla.cortepeloani_72}
"alpha__"Symbol 668 MovieClip Frame 1Symbol 667 MovieClip {sim_fla.sentadoani_74}
"alpha__"Symbol 707 MovieClip Frame 1Symbol 706 MovieClip {sim_fla.aniduchandose_76}
"alpha__"Symbol 711 MovieClip Frame 1Symbol 710 MovieClip {sim_fla.peinadoani_78}
"alpha__"Symbol 788 MovieClip Frame 1Symbol 787 MovieClip {sim_fla.sentadoani_80}
"alpha__"Symbol 823 MovieClip Frame 1Symbol 822 MovieClip {sim_fla.anisecandose_82}
"alpha__"Symbol 839 MovieClip Frame 1Symbol 838 MovieClip {sim_fla.anies_84}
"alpha__"Symbol 840 MovieClip {rutch.alpha.theObjects.A_Chihuahua} Frame 1Symbol 520 MovieClip
"barra"Symbol 840 MovieClip {rutch.alpha.theObjects.A_Chihuahua} Frame 1Symbol 100 MovieClip {sim_fla.barra_14}
"bocata"Symbol 840 MovieClip {rutch.alpha.theObjects.A_Chihuahua} Frame 1Symbol 114 MovieClip {sim_fla.globo_15}
"puntos"Symbol 840 MovieClip {rutch.alpha.theObjects.A_Chihuahua} Frame 1Symbol 133 MovieClip {sim_fla.puntos_22}
"alpha__"Symbol 840 MovieClip {rutch.alpha.theObjects.A_Chihuahua} Frame 10Symbol 522 MovieClip
"alpha__"Symbol 840 MovieClip {rutch.alpha.theObjects.A_Chihuahua} Frame 30Symbol 524 MovieClip
"alpha__"Symbol 840 MovieClip {rutch.alpha.theObjects.A_Chihuahua} Frame 40Symbol 643 MovieClip
"alpha__"Symbol 840 MovieClip {rutch.alpha.theObjects.A_Chihuahua} Frame 50Symbol 650 MovieClip
"alpha__"Symbol 840 MovieClip {rutch.alpha.theObjects.A_Chihuahua} Frame 70Symbol 657 MovieClip
"alpha__"Symbol 840 MovieClip {rutch.alpha.theObjects.A_Chihuahua} Frame 80Symbol 668 MovieClip
"alpha__"Symbol 840 MovieClip {rutch.alpha.theObjects.A_Chihuahua} Frame 90Symbol 707 MovieClip
"alpha__"Symbol 840 MovieClip {rutch.alpha.theObjects.A_Chihuahua} Frame 100Symbol 711 MovieClip
"alpha__"Symbol 840 MovieClip {rutch.alpha.theObjects.A_Chihuahua} Frame 110Symbol 788 MovieClip
"alpha__"Symbol 840 MovieClip {rutch.alpha.theObjects.A_Chihuahua} Frame 120Symbol 823 MovieClip
"alpha__"Symbol 840 MovieClip {rutch.alpha.theObjects.A_Chihuahua} Frame 131Symbol 839 MovieClip
"alpha__"Symbol 871 MovieClip Frame 1Symbol 870 MovieClip {sim_fla.comiendu_89}
"alpha__"Symbol 879 MovieClip Frame 1Symbol 878 MovieClip
"alpha__"Symbol 1007 MovieClip Frame 1Symbol 1006 MovieClip {sim_fla.pelo_93}
"alpha__"Symbol 1019 MovieClip Frame 1Symbol 1018 MovieClip {sim_fla.cu_98}
"alpha__"Symbol 1041 MovieClip Frame 1Symbol 1040 MovieClip {sim_fla.duxaa_103}
"alpha__"Symbol 1046 MovieClip Frame 1Symbol 1045 MovieClip {sim_fla.pein_107}
"alpha__"Symbol 1056 MovieClip Frame 1Symbol 1055 MovieClip {sim_fla.Quieto_110}
"alpha__"Symbol 1077 MovieClip Frame 1Symbol 1076 MovieClip {sim_fla.seca_112}
"alpha__"Symbol 1093 MovieClip {rutch.alpha.theObjects.A_Persa} Frame 1Symbol 842 MovieClip
"barra"Symbol 1093 MovieClip {rutch.alpha.theObjects.A_Persa} Frame 1Symbol 100 MovieClip {sim_fla.barra_14}
"bocata"Symbol 1093 MovieClip {rutch.alpha.theObjects.A_Persa} Frame 1Symbol 114 MovieClip {sim_fla.globo_15}
"puntos"Symbol 1093 MovieClip {rutch.alpha.theObjects.A_Persa} Frame 1Symbol 133 MovieClip {sim_fla.puntos_22}
"alpha__"Symbol 1093 MovieClip {rutch.alpha.theObjects.A_Persa} Frame 10Symbol 844 MovieClip
"alpha__"Symbol 1093 MovieClip {rutch.alpha.theObjects.A_Persa} Frame 40Symbol 871 MovieClip
"alpha__"Symbol 1093 MovieClip {rutch.alpha.theObjects.A_Persa} Frame 50Symbol 879 MovieClip
"alpha__"Symbol 1093 MovieClip {rutch.alpha.theObjects.A_Persa} Frame 70Symbol 1007 MovieClip
"alpha__"Symbol 1093 MovieClip {rutch.alpha.theObjects.A_Persa} Frame 80Symbol 1019 MovieClip
"alpha__"Symbol 1093 MovieClip {rutch.alpha.theObjects.A_Persa} Frame 90Symbol 1041 MovieClip
"alpha__"Symbol 1093 MovieClip {rutch.alpha.theObjects.A_Persa} Frame 100Symbol 1046 MovieClip
"alpha__"Symbol 1093 MovieClip {rutch.alpha.theObjects.A_Persa} Frame 110Symbol 1056 MovieClip
"alpha__"Symbol 1093 MovieClip {rutch.alpha.theObjects.A_Persa} Frame 120Symbol 1077 MovieClip
"alpha__"Symbol 1093 MovieClip {rutch.alpha.theObjects.A_Persa} Frame 131Symbol 1092 MovieClip {sim_fla.aniduxaespera_115}
"alpha__"Symbol 1096 MovieClip Frame 1Symbol 1095 MovieClip
"alpha__"Symbol 1099 MovieClip Frame 1Symbol 1098 MovieClip
"alpha__"Symbol 1123 MovieClip Frame 1Symbol 1122 MovieClip {sim_fla.comiend_122}
"alpha__"Symbol 1131 MovieClip Frame 1Symbol 1130 MovieClip
"alpha__"Symbol 1134 MovieClip Frame 1Symbol 1133 MovieClip {sim_fla.pelo_126}
"alpha__"Symbol 1144 MovieClip Frame 1Symbol 1143 MovieClip {sim_fla.u_128}
"alpha__"Symbol 1149 MovieClip Frame 1Symbol 1148 MovieClip {sim_fla.duxandose_130}
"alpha__"Symbol 1152 MovieClip Frame 1Symbol 1151 MovieClip {sim_fla.peinad_132}
"alpha__"Symbol 1177 MovieClip Frame 1Symbol 1176 MovieClip {sim_fla.sentad_134}
"alpha__"Symbol 1185 MovieClip Frame 1Symbol 1184 MovieClip {sim_fla.secand_136}
"alpha__"Symbol 1201 MovieClip {rutch.alpha.theObjects.A_Siames} Frame 1Symbol 1096 MovieClip
"barra"Symbol 1201 MovieClip {rutch.alpha.theObjects.A_Siames} Frame 1Symbol 100 MovieClip {sim_fla.barra_14}
"bocata"Symbol 1201 MovieClip {rutch.alpha.theObjects.A_Siames} Frame 1Symbol 114 MovieClip {sim_fla.globo_15}
"puntos"Symbol 1201 MovieClip {rutch.alpha.theObjects.A_Siames} Frame 1Symbol 133 MovieClip {sim_fla.puntos_22}
"alpha__"Symbol 1201 MovieClip {rutch.alpha.theObjects.A_Siames} Frame 10Symbol 1099 MovieClip
"alpha__"Symbol 1201 MovieClip {rutch.alpha.theObjects.A_Siames} Frame 40Symbol 1123 MovieClip
"alpha__"Symbol 1201 MovieClip {rutch.alpha.theObjects.A_Siames} Frame 50Symbol 1131 MovieClip
"alpha__"Symbol 1201 MovieClip {rutch.alpha.theObjects.A_Siames} Frame 70Symbol 1134 MovieClip
"alpha__"Symbol 1201 MovieClip {rutch.alpha.theObjects.A_Siames} Frame 80Symbol 1144 MovieClip
"alpha__"Symbol 1201 MovieClip {rutch.alpha.theObjects.A_Siames} Frame 90Symbol 1149 MovieClip
"alpha__"Symbol 1201 MovieClip {rutch.alpha.theObjects.A_Siames} Frame 100Symbol 1152 MovieClip
"alpha__"Symbol 1201 MovieClip {rutch.alpha.theObjects.A_Siames} Frame 110Symbol 1177 MovieClip
"alpha__"Symbol 1201 MovieClip {rutch.alpha.theObjects.A_Siames} Frame 120Symbol 1185 MovieClip
"alpha__"Symbol 1201 MovieClip {rutch.alpha.theObjects.A_Siames} Frame 131Symbol 1200 MovieClip {sim_fla.aniesperandoduxa_137}
"alpha__"Symbol 1294 MovieClip Frame 1Symbol 1293 MovieClip {sim_fla.Anicomiendo_146}
"alpha__"Symbol 1302 MovieClip Frame 1Symbol 1301 MovieClip
"alpha__"Symbol 1308 MovieClip Frame 1Symbol 1307 MovieClip {sim_fla.anicortepelo_150}
"alpha__"Symbol 1380 MovieClip Frame 1Symbol 1379 MovieClip {sim_fla.aniu_152}
"alpha__"Symbol 1476 MovieClip Frame 1Symbol 1475 MovieClip {sim_fla.Aniducha_154}
"alpha__"Symbol 1479 MovieClip Frame 1Symbol 1478 MovieClip {sim_fla.Anipeinado_159}
"alpha__"Symbol 1495 MovieClip Frame 1Symbol 1494 MovieClip {sim_fla.SENTADOANI_161}
"alpha__"Symbol 1573 MovieClip Frame 1Symbol 1572 MovieClip {sim_fla.anisecandose_163}
"alpha__"Symbol 1589 MovieClip {rutch.alpha.theObjects.A_Husky} Frame 1Symbol 1204 MovieClip
"barra"Symbol 1589 MovieClip {rutch.alpha.theObjects.A_Husky} Frame 1Symbol 100 MovieClip {sim_fla.barra_14}
"bocata"Symbol 1589 MovieClip {rutch.alpha.theObjects.A_Husky} Frame 1Symbol 114 MovieClip {sim_fla.globo_15}
"puntos"Symbol 1589 MovieClip {rutch.alpha.theObjects.A_Husky} Frame 1Symbol 133 MovieClip {sim_fla.puntos_22}
"alpha__"Symbol 1589 MovieClip {rutch.alpha.theObjects.A_Husky} Frame 10Symbol 1207 MovieClip
"alpha__"Symbol 1589 MovieClip {rutch.alpha.theObjects.A_Husky} Frame 30Symbol 1210 MovieClip
"alpha__"Symbol 1589 MovieClip {rutch.alpha.theObjects.A_Husky} Frame 40Symbol 1294 MovieClip
"alpha__"Symbol 1589 MovieClip {rutch.alpha.theObjects.A_Husky} Frame 50Symbol 1302 MovieClip
"alpha__"Symbol 1589 MovieClip {rutch.alpha.theObjects.A_Husky} Frame 70Symbol 1308 MovieClip
"alpha__"Symbol 1589 MovieClip {rutch.alpha.theObjects.A_Husky} Frame 80Symbol 1380 MovieClip
"alpha__"Symbol 1589 MovieClip {rutch.alpha.theObjects.A_Husky} Frame 90Symbol 1476 MovieClip
"alpha__"Symbol 1589 MovieClip {rutch.alpha.theObjects.A_Husky} Frame 100Symbol 1479 MovieClip
"alpha__"Symbol 1589 MovieClip {rutch.alpha.theObjects.A_Husky} Frame 110Symbol 1495 MovieClip
"alpha__"Symbol 1589 MovieClip {rutch.alpha.theObjects.A_Husky} Frame 120Symbol 1573 MovieClip
"alpha__"Symbol 1589 MovieClip {rutch.alpha.theObjects.A_Husky} Frame 131Symbol 1588 MovieClip {sim_fla.aniesperandoduxa_164}
"alpha__"Symbol 1666 MovieClip Frame 1Symbol 1665 MovieClip {sim_fla.anicomiendo_170}
"alpha__"Symbol 1672 MovieClip Frame 1Symbol 1671 MovieClip
"alpha__"Symbol 1678 MovieClip Frame 1Symbol 1677 MovieClip {sim_fla.anicorte_174}
"alpha__"Symbol 1688 MovieClip Frame 1Symbol 1687 MovieClip {sim_fla.anicortau_176}
"alpha__"Symbol 1705 MovieClip Frame 1Symbol 1704 MovieClip {sim_fla.aniducha_178}
"alpha__"Symbol 1709 MovieClip Frame 1Symbol 1708 MovieClip {sim_fla.anipelo_180}
"alpha__"Symbol 1732 MovieClip Frame 1Symbol 1731 MovieClip {sim_fla.aniquieto_182}
"alpha__"Symbol 1784 MovieClip Frame 1Symbol 1783 MovieClip {sim_fla.secandose_184}
"alpha__"Symbol 1800 MovieClip {rutch.alpha.theObjects.A_Sharpei} Frame 1Symbol 1591 MovieClip
"barra"Symbol 1800 MovieClip {rutch.alpha.theObjects.A_Sharpei} Frame 1Symbol 100 MovieClip {sim_fla.barra_14}
"bocata"Symbol 1800 MovieClip {rutch.alpha.theObjects.A_Sharpei} Frame 1Symbol 114 MovieClip {sim_fla.globo_15}
"puntos"Symbol 1800 MovieClip {rutch.alpha.theObjects.A_Sharpei} Frame 1Symbol 133 MovieClip {sim_fla.puntos_22}
"alpha__"Symbol 1800 MovieClip {rutch.alpha.theObjects.A_Sharpei} Frame 10Symbol 1593 MovieClip
"alpha__"Symbol 1800 MovieClip {rutch.alpha.theObjects.A_Sharpei} Frame 31Symbol 1595 MovieClip
"alpha__"Symbol 1800 MovieClip {rutch.alpha.theObjects.A_Sharpei} Frame 42Symbol 1666 MovieClip
"alpha__"Symbol 1800 MovieClip {rutch.alpha.theObjects.A_Sharpei} Frame 51Symbol 1672 MovieClip
"alpha__"Symbol 1800 MovieClip {rutch.alpha.theObjects.A_Sharpei} Frame 70Symbol 1678 MovieClip
"alpha__"Symbol 1800 MovieClip {rutch.alpha.theObjects.A_Sharpei} Frame 80Symbol 1688 MovieClip
"alpha__"Symbol 1800 MovieClip {rutch.alpha.theObjects.A_Sharpei} Frame 90Symbol 1705 MovieClip
"alpha__"Symbol 1800 MovieClip {rutch.alpha.theObjects.A_Sharpei} Frame 100Symbol 1709 MovieClip
"alpha__"Symbol 1800 MovieClip {rutch.alpha.theObjects.A_Sharpei} Frame 110Symbol 1732 MovieClip
"alpha__"Symbol 1800 MovieClip {rutch.alpha.theObjects.A_Sharpei} Frame 121Symbol 1784 MovieClip
"alpha__"Symbol 1800 MovieClip {rutch.alpha.theObjects.A_Sharpei} Frame 131Symbol 1799 MovieClip {sim_fla.aniesperandoduxa_185}
"es"Symbol 1847 MovieClip {sim_fla.selectlanguage_186} Frame 1Symbol 1816 Button
"fr"Symbol 1847 MovieClip {sim_fla.selectlanguage_186} Frame 1Symbol 1821 Button
"pt"Symbol 1847 MovieClip {sim_fla.selectlanguage_186} Frame 1Symbol 1826 Button
"it"Symbol 1847 MovieClip {sim_fla.selectlanguage_186} Frame 1Symbol 1831 Button
"de"Symbol 1847 MovieClip {sim_fla.selectlanguage_186} Frame 1Symbol 1836 Button
"en"Symbol 1847 MovieClip {sim_fla.selectlanguage_186} Frame 1Symbol 1841 Button
"pl"Symbol 1847 MovieClip {sim_fla.selectlanguage_186} Frame 1Symbol 1846 Button
"det_1__"Symbol 1900 MovieClip {sim_fla.nivelessonido_206} Frame 1Symbol 1879 MovieClip
"det_2__"Symbol 1900 MovieClip {sim_fla.nivelessonido_206} Frame 1Symbol 1879 MovieClip
"det_3__"Symbol 1900 MovieClip {sim_fla.nivelessonido_206} Frame 1Symbol 1879 MovieClip
"det_4__"Symbol 1900 MovieClip {sim_fla.nivelessonido_206} Frame 1Symbol 1879 MovieClip
"det_5__"Symbol 1900 MovieClip {sim_fla.nivelessonido_206} Frame 1Symbol 1879 MovieClip
"det_6__"Symbol 1900 MovieClip {sim_fla.nivelessonido_206} Frame 1Symbol 1879 MovieClip
"det_7__"Symbol 1900 MovieClip {sim_fla.nivelessonido_206} Frame 1Symbol 1879 MovieClip
"det_8__"Symbol 1900 MovieClip {sim_fla.nivelessonido_206} Frame 1Symbol 1879 MovieClip
"det_9__"Symbol 1900 MovieClip {sim_fla.nivelessonido_206} Frame 1Symbol 1879 MovieClip
"det_10__"Symbol 1900 MovieClip {sim_fla.nivelessonido_206} Frame 1Symbol 1879 MovieClip
"txt_jugar__"Symbol 1908 MovieClip {sim_fla.Animacionintro__195} Frame 48Symbol 1871 EditableText
"txt_inst__"Symbol 1908 MovieClip {sim_fla.Animacionintro__195} Frame 54Symbol 1873 EditableText
"txt_mas__"Symbol 1908 MovieClip {sim_fla.Animacionintro__195} Frame 61Symbol 1875 EditableText
"jugar_"Symbol 1908 MovieClip {sim_fla.Animacionintro__195} Frame 66Symbol 1870 Button
"btn_ins__"Symbol 1908 MovieClip {sim_fla.Animacionintro__195} Frame 67Symbol 1870 Button
"btn_mas__"Symbol 1908 MovieClip {sim_fla.Animacionintro__195} Frame 67Symbol 1870 Button
"sound_sel__"Symbol 1908 MovieClip {sim_fla.Animacionintro__195} Frame 67Symbol 1900 MovieClip {sim_fla.nivelessonido_206}
"sound_btn__"Symbol 1908 MovieClip {sim_fla.Animacionintro__195} Frame 67Symbol 1903 MovieClip {sim_fla.SONIDOBTN1_208}
"txt_ins_1__"Symbol 2196 MovieClip {sim_fla._animacioninstrucciones_232} Frame 2Symbol 1996 EditableText
"txt_ins_2__"Symbol 2196 MovieClip {sim_fla._animacioninstrucciones_232} Frame 147Symbol 2000 EditableText
"txt_ins_3__"Symbol 2196 MovieClip {sim_fla._animacioninstrucciones_232} Frame 249Symbol 2047 EditableText
"txt_ins_4__"Symbol 2196 MovieClip {sim_fla._animacioninstrucciones_232} Frame 379Symbol 2084 EditableText
"txt_ins_5__"Symbol 2196 MovieClip {sim_fla._animacioninstrucciones_232} Frame 509Symbol 2172 EditableText
"txt_ins_6__"Symbol 2196 MovieClip {sim_fla._animacioninstrucciones_232} Frame 727Symbol 2182 EditableText
"txt_ins_7__"Symbol 2196 MovieClip {sim_fla._animacioninstrucciones_232} Frame 844Symbol 2183 EditableText
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http://swfchan.com/24/115255/info.shtml
Created: 9/3 -2019 18:07:00 Last modified: 9/3 -2019 18:07:00 Server time: 22/12 -2024 13:52:49