STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229455
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2574 · P5148

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/86273344?noj=FRM86273344-5DC" width="1" height="1"></div>

loz the flash game.swf

This is the info page for
Flash #115500

(Click the ID number above for more basic data on this flash file.)


Text
S

E

U

<p align="left"><font face="Times New Roman" size="16" color="#ff0000" letterSpacing="0.000000" kerning="1">BIG</font></p>

<p align="left"><font face="Times New Roman" size="16" color="#ffff00" letterSpacing="0.000000" kerning="1">zol</font></p>

<p align="left"><font face="Times New Roman" size="16" color="#ffff00" letterSpacing="0.000000" kerning="1">tekt</font></p>

<p align="left"><font face="Times New Roman" size="16" color="#ffff00" letterSpacing="0.000000" kerning="1">Oct-trigger</font></p>

<p align="left"><font face="Times New Roman" size="16" color="#ff0000" letterSpacing="0.000000" kerning="1">Midboss</font></p>

<p align="left"><font face="Times New Roman" size="16" color="#00ff00" letterSpacing="0.000000" kerning="1">Midboss</font></p>

<p align="left"><font face="Times New Roman" size="16" color="#999999" letterSpacing="0.000000" kerning="1">Midboss</font></p>

equipped:

0

Shield

Bombs

Empty

Bottle

Red Potion

(1/2)

Red Potion

(full)

Bottled

Fairy

Items:

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

0

fps

majorX

majorY

room:

<p align="left"><font face="Calibri" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">Roll</font></p>

<p align="left"><font face="Calibri" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">Jump</font></p>

<p align="left"><font face="Calibri" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">Talk</font></p>

<p align="left"><font face="Calibri" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">Lift</font></p>

<p align="left"><font face="Calibri" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">Throw</font></p>

<p align="left"><font face="Calibri" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">Place</font></p>

<p align="left"><font face="Calibri" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">Open</font></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

Yes
No

<p align="left"><font face="Times New Roman" size="22" color="#000000" letterSpacing="0.000000" kerning="1">What I was in the middle of: getting thrown items to stop upon hitting a wall, pitfalls, enemy spawns, chest spawn upon completing task, octorok AI</font></p>

ActionScript [AS1/AS2]

Frame 1
var VERSION = 0.1; dial = new Array(); dial[1] = new Array("undefined text... sorry 'bout that", 1); dial[11] = new Array("Link, did you hear that? It sounded like an earthquake!", "I wonder what happened...", 2); dial[12] = new Array("Second conversation?", "Yes, it's working fine.", 2); dial[21] = new Array("Heyya Link, how's it going?", "It's certainly a nice day outside!", 2); dial[1001] = new Array("undefined!!!", 1); dial[1002] = new Array("undefined!!!", 1); dial[1003] = new Array("You found a blue rupee!\nThat's worth 5 rupees.", "Why someone would use a whole chest to store this, you don't know, but you'll take it anyway.", 2); dial[1004] = new Array("You found a small key!\nUse it to unlock one door.\nIt can only be used in this dungeon.", 1); dial[1005] = new Array("You found a yellow rupee!\nThat's worth 10 rupees.", "It's not worth much, but its golden colour\nsure looks nice!", 2); dial[1006] = new Array("undefined!!!", 1); dial[1007] = new Array("undefined!!!", 1); dial[1008] = new Array("You found a Piece of Heart!\nCollecting four of these will give you an extra heart container!", 1); dial[1009] = new Array("You found a... Well... umm...", "You're not sure what this is, but let's keep it anyway.", 2); dial[1010] = new Array("You found 20 rupees! Lucky!", 1); dial[1011] = new Array("undefined!!!", 1); dial[1012] = new Array("undefined!!!", 1); dial[1013] = new Array("You found a small key!\nUse it to unlock one door.", "It can only be used in this dungeon.", 2); dial[1014] = new Array("You found 100 rupees!\nYour face is beaming!", 1); dial[1015] = new Array("You found 10 rupees!\nNot too shabby!", 1); var treasure = new Array(0, 0, "20R", "key", "5R", 0, 0, "PoH", "PoM", "20R", 0, 0, "key", "100R", "10R", 0, "20R", 0); room = new Array(); room1 = new Array(); room1[0] = new Array(101, 102, 103, 103, 103, 103, 103, 103, 103, 103, 103, 103, 104, 101, 0, 0, 0, 0, 0, 0); room1[1] = new Array(105, 106, 107, 107, 107, 107, 107, 107, 107, 107, 107, 107, 108, 109, 0, 0, 0, 0, 0, 0); room1[2] = new Array(110, 111, 7, 32, 32, 32, 32, 8, 32, 32, 32, 32, 112, 113, 0, 0, 0, 0, 0, 0); room1[3] = new Array(110, 111, 32, 0, 0, 0, 0, 32, 0, 0, 0, 0, 112, 113, 0, 0, 0, 0, 0, 0); room1[4] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113, 0, 0, 0, 0, 0, 0); room1[5] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113, 0, 0, 0, 0, 0, 0); room1[6] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113, 0, 0, 0, 0, 0, 0); room1[7] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113, 0, 0, 0, 0, 0, 0); room1[8] = new Array(114, 115, 116, 117, 118, 116, 119, 120, 125, 116, 117, 118, 126, 127, 0, 0, 0, 0, 0, 0); room1[9] = new Array(101, 128, 129, 130, 131, 129, 132, 133, 134, 129, 130, 131, 135, 101, 0, 0, 0, 0, 0, 0); room1[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 0, 0, 0, 0); room2 = new Array(); room2[0] = new Array(9, 0, 0, 0, 0, 9, 169, 170, 171, 0, 9, 0, 0, 0, 0, 9, 0, 0, 0, 0); room2[1] = new Array(0, 0, 169, 170, 171, 0, 172, 173, 174, 169, 170, 171, 0, 0, 0, 0, 0, 169, 170, 171); room2[2] = new Array(0, 0, 172, 173, 174, 0, 0, 0, 0, 172, 173, 174, 169, 170, 171, 169, 170, 171, 173, 174); room2[3] = new Array(0, 0, 175, 176, 142, 143, 143, 143, 146, 175, 176, 177, 172, 173, 174, 172, 173, 174, 176, 177); room2[4] = new Array(169, 170, 171, 0, 147, 148, 149, 150, 151, 152, 0, 0, 175, 176, 177, 175, 176, 177, 0, 0); room2[5] = new Array(172, 173, 174, 0, 153, 154, 155, 158, 159, 160, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); room2[6] = new Array(175, 176, 177, 0, 156, 164, 157, 161, 162, 163, 0, 0, 41, 0, 0, 0, 0, 0, 0, 0); room2[7] = new Array(169, 170, 171, 0, 0, 0, 0, 0, 0, 0, 0, 178, 178, 41, 0, 0, 0, 0, 0, 0); room2[8] = new Array(172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 178, 178, 178, 0, 41, 0, 0, 0, 0, 0); room2[9] = new Array(175, 176, 177, 0, 0, 0, 0, 0, 0, 0, 178, 178, 178, 0, 0, 0, 0, 169, 170, 171); room2[10] = new Array(9, 169, 170, 171, 0, 9, 0, 0, 0, 0, 9, 0, 0, 0, 0, 9, 0, 172, 173, 174); room2[11] = new Array(0, 172, 173, 174, 0, 0, 0, 0, 0, 0, 482, 0, 0, 0, 0, 0, 0, 175, 176, 177); room2[12] = new Array(0, 175, 173, 174, 0, 0, 0, 0, 179, 179, 179, 0, 70, 179, 0, 0, 0, 169, 170, 171); room2[13] = new Array(0, 0, 169, 170, 171, 0, 0, 0, 179, 179, 179, 0, 0, 0, 0, 0, 0, 172, 173, 174); room2[14] = new Array(0, 0, 172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 177); room2[15] = new Array(0, 169, 170, 171, 177, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0); room2[16] = new Array(0, 172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 172, 0, 0, 0); room2[17] = new Array(0, 175, 176, 177, 0, 0, 0, 0, 0, 0, 169, 170, 171, 172, 173, 174, 175, 169, 170, 171); room2[18] = new Array(0, 169, 170, 171, 180, 0, 180, 169, 170, 171, 172, 173, 174, 175, 176, 177, 0, 172, 173, 174); room2[19] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30); room3 = new Array(); room3[0] = new Array(9, 169, 170, 171, 0, 9, 0, 169, 170, 171, 9, 0, 0, 0, 0, 9, 169, 170, 171, 169); room3[1] = new Array(171, 172, 173, 174, 0, 0, 0, 172, 173, 174, 169, 170, 171, 169, 170, 171, 172, 173, 174, 172); room3[2] = new Array(174, 175, 176, 177, 169, 170, 171, 175, 176, 177, 172, 173, 174, 172, 173, 174, 175, 176, 177, 175); room3[3] = new Array(177, 0, 0, 0, 172, 173, 174, 0, 0, 0, 175, 176, 177, 175, 176, 177, 0, 169, 170, 171); room3[4] = new Array(0, 0, 0, 0, 175, 176, 177, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174); room3[5] = new Array(0, 0, 0, 0, 0, 142, 143, 144, 145, 146, 0, 0, 0, 0, 0, 0, 0, 175, 176, 177); room3[6] = new Array(0, 0, 0, 0, 0, 147, 148, 149, 150, 151, 152, 0, 0, 0, 0, 0, 0, 169, 170, 171); room3[7] = new Array(0, 0, 0, 0, 0, 153, 154, 155, 158, 159, 160, 0, 0, 0, 0, 0, 0, 172, 173, 174); room3[8] = new Array(0, 0, 0, 0, 0, 156, 164, 157, 161, 162, 163, 0, 0, 0, 0, 0, 0, 175, 176, 177); room3[9] = new Array(171, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); room3[10] = new Array(174, 0, 9, 0, 0, 9, 0, 0, 0, 0, 9, 0, 0, 0, 0, 9, 0, 0, 0, 0); room3[11] = new Array(177, 169, 170, 171, 0, 0, 0, 0, 0, 0, 0, 142, 143, 145, 145, 146, 0, 0, 0, 0); room3[12] = new Array(0, 172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 147, 148, 149, 150, 151, 152, 0, 0, 0); room3[13] = new Array(0, 169, 170, 171, 0, 0, 0, 0, 0, 0, 0, 153, 154, 155, 158, 159, 160, 0, 169, 170); room3[14] = new Array(0, 172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 156, 165, 157, 161, 162, 163, 0, 172, 173); room3[15] = new Array(0, 175, 176, 177, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170); room3[16] = new Array(0, 0, 169, 170, 171, 169, 170, 171, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 172, 0); room3[17] = new Array(170, 171, 172, 173, 174, 172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171); room3[18] = new Array(173, 174, 175, 176, 177, 175, 176, 177, 169, 170, 171, 169, 170, 171, 0, 0, 0, 172, 173, 174); room3[19] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 172, 173, 174, 169, 170, 171, 0, 0, 30); room4 = new Array(); room4[0] = new Array(5, 0, 0, 0, 0, 5, 199, 195, 199, 199, 5, 0, 0, 0, 0, 5, 0, 196, 195, 196); room4[1] = new Array(0, 0, 0, 0, 0, 0, 195, 199, 195, 199, 0, 0, 0, 0, 0, 0, 0, 195, 196, 195); room4[2] = new Array(0, 0, 0, 0, 0, 0, 199, 195, 199, 199, 0, 0, 0, 0, 0, 0, 0, 196, 195, 196); room4[3] = new Array(0, 0, 0, 0, 0, 0, 195, 199, 195, 199, 0, 0, 0, 0, 0, 0, 0, 195, 196, 195); room4[4] = new Array(0, 0, 0, 0, 0, 0, 206, 195, 199, 199, 0, 0, 0, 0, 0, 0, 0, 196, 195, 196); room4[5] = new Array(191, 190, 191, 190, 191, 190, 206, 199, 195, 199, 0, 0, 0, 0, 0, 0, 0, 195, 196, 195); room4[6] = new Array(190, 191, 190, 191, 190, 191, 190, 206, 199, 199, 0, 0, 0, 0, 0, 0, 0, 196, 195, 196); room4[7] = new Array(191, 190, 191, 190, 191, 190, 191, 190, 206, 199, 0, 0, 0, 0, 0, 0, 0, 195, 196, 195); room4[8] = new Array(190, 191, 190, 191, 190, 191, 190, 191, 190, 206, 0, 0, 0, 0, 0, 0, 0, 196, 195, 196); room4[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 195, 196, 195); room4[10] = new Array(5, 0, 0, 0, 0, 5, 0, 0, 0, 0, 5, 0, 0, 0, 0, 5, 0, 196, 195, 196); room4[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 195, 196, 195); room4[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 195, 195, 196); room4[13] = new Array(169, 170, 171, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 196, 195); room4[14] = new Array(172, 173, 174, 169, 170, 171, 0, 0, 0, 0, 0, 0, 169, 170, 171, 172, 173, 174, 195, 196); room4[15] = new Array(175, 176, 177, 172, 173, 174, 169, 170, 171, 169, 170, 171, 172, 173, 174, 175, 176, 177, 196, 195); room4[16] = new Array(0, 0, 0, 175, 176, 177, 172, 173, 174, 172, 173, 174, 175, 176, 177, 0, 0, 196, 195, 196); room4[17] = new Array(0, 0, 0, 0, 0, 0, 175, 176, 177, 175, 176, 177, 0, 0, 0, 0, 0, 195, 196, 195); room4[18] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 195, 196); room4[19] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 195, 196, 30); room5 = new Array(); room5[0] = new Array(101, 102, 103, 103, 103, 103, 103, 103, 103, 103, 103, 103, 104, 101, 0, 0, 0, 0, 0, 0); room5[1] = new Array(105, 106, 107, 107, 107, 107, 107, 107, 107, 107, 107, 107, 108, 109, 0, 0, 0, 0, 0, 0); room5[2] = new Array(110, 111, 7, 0, 0, 0, 0, 8, 0, 0, 0, 0, 112, 113, 0, 0, 0, 0, 0, 0); room5[3] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113, 0, 0, 0, 0, 0, 0); room5[4] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113, 0, 0, 0, 0, 0, 0); room5[5] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113, 0, 0, 0, 0, 0, 0); room5[6] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113, 0, 0, 0, 0, 0, 0); room5[7] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113, 0, 0, 0, 0, 0, 0); room5[8] = new Array(114, 115, 116, 117, 118, 116, 119, 120, 125, 116, 117, 118, 126, 127, 0, 0, 0, 0, 0, 0); room5[9] = new Array(101, 128, 129, 130, 131, 129, 132, 133, 134, 129, 130, 131, 135, 101, 0, 0, 0, 0, 0, 0); room5[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 0, 0, 0, 0); room6 = new Array(); room6[0] = new Array(6, 169, 170, 171, 180, 6, 169, 170, 171, 0, 6, 0, 0, 0, 0, 6, 0, 0, 0, 0); room6[1] = new Array(0, 172, 173, 174, 0, 0, 172, 173, 174, 169, 170, 171, 169, 170, 171, 0, 0, 0, 0, 0); room6[2] = new Array(0, 175, 176, 177, 0, 0, 175, 176, 177, 172, 173, 174, 172, 173, 174, 169, 170, 171, 169, 0); room6[3] = new Array(169, 170, 171, 0, 0, 0, 0, 0, 0, 175, 176, 177, 175, 176, 177, 172, 173, 174, 172, 0); room6[4] = new Array(172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 175, 176, 177, 175, 0); room6[5] = new Array(175, 176, 177, 0, 0, 0, 0, 0, 169, 170, 171, 0, 172, 173, 174, 0, 0, 0, 0, 0); room6[6] = new Array(0, 0, 169, 170, 171, 0, 0, 0, 172, 173, 174, 0, 175, 176, 177, 0, 0, 169, 170, 0); room6[7] = new Array(0, 0, 172, 173, 174, 0, 0, 0, 175, 176, 177, 0, 0, 169, 170, 171, 0, 172, 173, 0); room6[8] = new Array(0, 0, 175, 176, 177, 0, 0, 169, 170, 171, 0, 0, 0, 172, 173, 174, 0, 175, 176, 0); room6[9] = new Array(0, 169, 170, 171, 0, 0, 0, 172, 173, 174, 0, 0, 0, 175, 176, 177, 0, 169, 170, 0); room6[10] = new Array(6, 172, 173, 174, 178, 6, 0, 175, 176, 177, 6, 0, 0, 0, 0, 6, 0, 172, 173, 0); room6[11] = new Array(0, 175, 176, 177, 178, 178, 178, 178, 0, 0, 0, 0, 0, 169, 170, 171, 0, 175, 176, 0); room6[12] = new Array(169, 170, 171, 0, 178, 178, 178, 178, 0, 0, 0, 0, 0, 172, 173, 174, 169, 170, 171, 0); room6[13] = new Array(172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 175, 176, 177, 172, 173, 174, 0); room6[14] = new Array(175, 176, 177, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 0, 175, 176, 177, 0); room6[15] = new Array(0, 169, 170, 171, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0, 0, 0); room6[16] = new Array(0, 172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 175, 176, 177, 0, 0, 0, 0, 0, 0); room6[17] = new Array(0, 175, 176, 177, 169, 170, 171, 0, 0, 0, 0, 0, 169, 170, 171, 0, 0, 0, 0, 0); room6[18] = new Array(0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0, 0); room6[19] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30); room7 = new Array(); room7[0] = new Array(6, 0, 0, 0, 169, 170, 171, 0, 0, 6, 0, 0, 169, 170, 171, 0, 0, 0, 0, 6, 0, 0, 0, 0, 6, 0, 0, 0, 0); room7[1] = new Array(0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); room7[2] = new Array(0, 169, 170, 171, 175, 176, 177, 0, 0, 0, 0, 0, 175, 176, 177, 169, 170, 171, 169, 170, 171, 0, 0, 0, 0, 0, 0, 0, 0); room7[3] = new Array(0, 172, 173, 174, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 6, 172, 173, 174, 172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 0); room7[4] = new Array(0, 175, 176, 177, 0, 6, 0, 0, 0, 0, 172, 173, 174, 0, 0, 175, 176, 177, 175, 176, 177, 169, 170, 171, 0, 0, 0, 0, 0); room7[5] = new Array(169, 170, 171, 0, 0, 0, 0, 0, 0, 0, 175, 176, 177, 0, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0, 0); room7[6] = new Array(172, 173, 174, 0, 0, 0, 0, 0, 169, 170, 171, 0, 0, 178, 178, 0, 70, 0, 0, 0, 0, 175, 176, 177, 0, 0, 0, 0, 0); room7[7] = new Array(175, 176, 0, 0, 0, 0, 0, 0, 172, 173, 174, 6, 70, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 0, 6, 0, 0); room7[8] = new Array(169, 170, 171, 0, 0, 0, 0, 0, 175, 176, 177, 0, 0, 70, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0, 0); room7[9] = new Array(172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 0, 175, 176, 177, 0, 0, 0, 0, 0); room7[10] = new Array(175, 176, 177, 0, 6, 0, 0, 0, 0, 6, 70, 0, 0, 0, 70, 172, 172, 173, 174, 6, 0, 0, 169, 170, 171, 0, 6, 0, 0); room7[11] = new Array(0, 169, 170, 171, 0, 0, 0, 0, 178, 178, 178, 0, 70, 0, 0, 0, 0, 176, 177, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0); room7[12] = new Array(0, 172, 173, 174, 0, 0, 0, 0, 178, 178, 178, 0, 0, 6, 169, 170, 171, 0, 0, 0, 0, 0, 175, 176, 177, 0, 0, 0, 0); room7[13] = new Array(0, 175, 176, 177, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 6, 0, 0, 0, 178, 178, 169, 170, 171, 0, 0, 0); room7[14] = new Array(0, 0, 0, 169, 170, 171, 0, 0, 0, 0, 0, 0, 169, 170, 171, 176, 177, 0, 0, 0, 0, 178, 178, 172, 173, 174, 0, 0, 0); room7[15] = new Array(0, 0, 0, 172, 173, 174, 169, 170, 171, 169, 170, 171, 172, 173, 174, 0, 0, 0, 0, 0, 0, 178, 178, 175, 176, 177, 0, 0, 0); room7[16] = new Array(0, 0, 0, 175, 176, 177, 172, 173, 174, 172, 173, 174, 175, 176, 177, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 169, 170, 171, 0); room7[17] = new Array(0, 0, 0, 0, 0, 0, 175, 176, 177, 175, 176, 177, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 0); room7[18] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 0, 0, 0, 169, 170, 171, 169, 170, 171, 0, 0, 0, 175, 176, 177, 0); room7[19] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30); room8 = new Array(); room8[0] = new Array(6, 0, 0, 0, 0, 6, 0, 0, 0, 0, 169, 170, 171, 0, 0, 6, 169, 170, 171, 169, 170, 171, 6, 0, 0, 6, 169, 170, 171, 0); room8[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 178, 178, 178, 172, 173, 174, 172, 173, 174, 0, 0, 0, 0, 172, 173, 174, 0); room8[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 175, 176, 177, 178, 178, 178, 175, 176, 177, 175, 176, 177, 0, 0, 0, 0, 175, 176, 177, 0); room8[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 6, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 169, 170, 171, 0, 0, 169, 170, 171); room8[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 0, 172, 173, 174, 0, 0, 172, 173, 174); room8[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 175, 176, 177, 0, 0, 169, 170, 171, 0, 0, 175, 176, 177, 0, 175, 176, 177, 0, 0, 175, 176, 177); room8[6] = new Array(0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 70, 0, 172, 173, 174, 434, 0, 169, 170, 171, 0, 0, 0, 0, 0, 169, 170, 171, 0); room8[7] = new Array(0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 175, 176, 177, 0, 0, 172, 173, 174, 0, 169, 170, 171, 0, 172, 173, 174, 0); room8[8] = new Array(0, 0, 0, 0, 0, 0, 0, 175, 176, 177, 0, 0, 70, 0, 0, 0, 0, 0, 175, 176, 177, 0, 172, 173, 174, 0, 175, 176, 177, 169); room8[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 175, 176, 177, 169, 170, 171, 0, 172); room8[10] = new Array(6, 0, 0, 0, 0, 6, 0, 0, 172, 173, 174, 0, 0, 0, 0, 169, 170, 171, 172, 173, 174, 0, 0, 0, 0, 172, 173, 174, 0, 175); room8[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 175, 176, 177, 0, 70, 0, 0, 172, 173, 174, 175, 176, 177, 169, 170, 171, 0, 175, 176, 177, 0, 169); room8[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 0, 0, 0, 175, 176, 177, 0, 0, 0, 172, 173, 174, 0, 178, 0, 0, 0, 172); room8[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 6, 0, 0, 0, 169, 170, 171, 0, 0, 6, 175, 176, 169, 170, 171, 0, 169, 170, 171); room8[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 175, 176, 177, 0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0, 0, 172, 173, 174, 0, 172, 173, 174); room8[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 0, 0, 175, 176, 177, 0, 0, 0, 0, 0, 175, 176, 177, 178, 175, 176, 177); room8[16] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 169, 170, 171); room8[17] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 175, 176, 177, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174); room8[18] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 0, 0, 0, 0, 169, 170, 171, 169, 170, 171, 169, 170, 171, 175, 176, 177); room8[19] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30); room9 = new Array(); room9[0] = new Array(6, 0, 0, 0, 0, 0, 0, 169, 170, 171, 169, 170, 171, 0, 0, 0, 0, 0, 169, 170); room9[1] = new Array(0, 0, 0, 0, 169, 170, 171, 172, 173, 174, 172, 173, 174, 0, 0, 0, 0, 0, 172, 173); room9[2] = new Array(0, 0, 0, 0, 172, 173, 174, 175, 176, 177, 175, 176, 177, 0, 0, 0, 0, 6, 175, 176); room9[3] = new Array(0, 0, 0, 0, 175, 176, 177, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 169); room9[4] = new Array(0, 0, 0, 169, 170, 171, 0, 0, 6, 0, 0, 0, 0, 0, 178, 0, 0, 0, 0, 172); room9[5] = new Array(0, 0, 0, 172, 173, 174, 0, 178, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 175); room9[6] = new Array(0, 0, 0, 175, 176, 177, 0, 0, 0, 178, 0, 169, 170, 171, 0, 0, 178, 0, 169, 170); room9[7] = new Array(0, 169, 170, 171, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0, 172, 173); room9[8] = new Array(0, 172, 173, 174, 0, 31, 31, 0, 178, 0, 0, 175, 176, 177, 178, 0, 0, 0, 175, 176); room9[9] = new Array(0, 175, 176, 177, 0, 25, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0); room9[10] = new Array(0, 0, 181, 185, 182, 184, 183, 182, 184, 186, 178, 0, 0, 0, 0, 6, 172, 173, 174, 0); room9[11] = new Array(0, 0, 194, 188, 189, 190, 191, 191, 192, 201, 0, 0, 0, 0, 0, 0, 175, 176, 177, 0); room9[12] = new Array(0, 6, 187, 195, 11, 11, 11, 11, 196, 197, 6, 0, 0, 0, 169, 170, 171, 0, 0, 0); room9[13] = new Array(0, 0, 187, 195, 11, 11, 11, 11, 196, 197, 0, 169, 170, 171, 172, 173, 174, 0, 0, 0); room9[14] = new Array(0, 0, 187, 195, 11, 11, 11, 11, 196, 201, 0, 172, 173, 174, 175, 176, 177, 0, 0, 0); room9[15] = new Array(0, 0, 194, 195, 11, 11, 11, 11, 196, 197, 0, 175, 176, 177, 0, 0, 169, 170, 171, 0); room9[16] = new Array(0, 0, 187, 202, 204, 204, 204, 204, 206, 201, 169, 170, 171, 0, 0, 0, 172, 173, 174, 0); room9[17] = new Array(0, 0, 207, 208, 209, 210, 211, 212, 210, 213, 172, 173, 174, 0, 0, 0, 175, 176, 177, 0); room9[18] = new Array(0, 0, 0, 6, 0, 0, 0, 0, 6, 0, 175, 176, 177, 0, 0, 0, 0, 0, 0, 0); room9[19] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30); room10 = new Array(); room10[0] = new Array(101, 102, 103, 103, 103, 103, 103, 103, 103, 103, 103, 103, 104, 101); room10[1] = new Array(105, 106, 107, 107, 107, 107, 107, 107, 107, 107, 107, 107, 108, 109); room10[2] = new Array(110, 111, 7, 0, 0, 0, 0, 8, 0, 0, 0, 0, 112, 113); room10[3] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113); room10[4] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113); room10[5] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113); room10[6] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113); room10[7] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113); room10[8] = new Array(114, 115, 116, 117, 118, 116, 119, 121, 125, 116, 117, 118, 126, 127); room10[9] = new Array(101, 128, 129, 130, 131, 129, 132, 133, 134, 129, 130, 131, 135, 101); room10[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30); room11 = new Array(); room11[0] = new Array(182, 183, 184, 185, 184, 184, 183, 185, 183, 185, 186, 190, 0); room11[1] = new Array(210, 187, 188, 189, 188, 188, 189, 188, 188, 189, 195, 191); room11[2] = new Array(209, 212, 5, 0, 0, 0, 0, 5, 0, 5, 197, 192); room11[3] = new Array(207, 213, 0, 0, 0, 0, 0, 0, 0, 0, 197, 193); room11[4] = new Array(209, 232, 0, 0, 0, 0, 0, 0, 0, 0, 196, 191); room11[5] = new Array(208, 213, 0, 0, 0, 2, 0, 0, 0, 0, 196, 192); room11[6] = new Array(207, 212, 0, 0, 0, 0, 0, 0, 0, 0, 197, 193); room11[7] = new Array(209, 213, 0, 0, 0, 0, 0, 0, 0, 0, 196, 191); room11[8] = new Array(209, 211, 205, 205, 204, 205, 204, 205, 205, 204, 203, 194); room11[9] = new Array(206, 202, 200, 201, 200, 199, 201, 201, 200, 201, 199, 198); room11[10] = new Array(206, 202, 200, 201, 200, 199, 201, 201, 200, 201, 199, 198, 30); room12 = new Array(); room12[0] = new Array(182, 183, 184, 184, 185, 185, 184, 185, 185, 184, 185, 184, 185, 186, 190, 0); room12[1] = new Array(210, 187, 188, 189, 188, 189, 188, 215, 188, 188, 189, 188, 188, 195, 191); room12[2] = new Array(208, 212, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 5, 197, 192); room12[3] = new Array(209, 212, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 191); room12[4] = new Array(208, 213, 0, 0, 0, 73, 0, 0, 0, 0, 73, 0, 0, 196, 191); room12[5] = new Array(209, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 197, 193); room12[6] = new Array(207, 213, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 220, 192); room12[7] = new Array(209, 212, 0, 0, 0, 0, 0, 0, 73, 0, 0, 0, 0, 197, 191); room12[8] = new Array(207, 213, 0, 0, 73, 0, 0, 0, 0, 0, 0, 0, 0, 196, 192); room12[9] = new Array(209, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 193); room12[10] = new Array(208, 213, 0, 0, 5, 0, 0, 0, 5, 0, 0, 0, 5, 197, 192); room12[11] = new Array(207, 211, 205, 204, 205, 204, 205, 205, 205, 204, 204, 205, 204, 203, 194); room12[12] = new Array(206, 202, 200, 199, 199, 200, 201, 201, 200, 199, 199, 201, 200, 199, 198); room12[13] = new Array(206, 202, 200, 199, 199, 200, 201, 201, 200, 199, 199, 201, 200, 199, 198, 30); room13 = new Array(); room13[0] = new Array(182, 183, 183, 184, 185, 184, 183, 185, 183, 183, 184, 185, 183, 184, 185, 184, 183, 184, 186, 190, 0); room13[1] = new Array(210, 187, 188, 189, 189, 188, 189, 188, 189, 188, 188, 188, 188, 189, 188, 189, 188, 189, 195, 191); room13[2] = new Array(209, 212, 180, 5, 0, 5, 0, 0, 0, 0, 5, 0, 0, 0, 0, 5, 0, 180, 196, 191); room13[3] = new Array(208, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 73, 0, 0, 0, 0, 0, 197, 193); room13[4] = new Array(209, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 191); room13[5] = new Array(209, 212, 0, 0, 0, 0, 0, 71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 197, 193); room13[6] = new Array(207, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 0, 0, 223, 192); room13[7] = new Array(207, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 191); room13[8] = new Array(209, 237, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 180, 0, 0, 0, 0, 0, 195, 192); room13[9] = new Array(207, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 192); room13[10] = new Array(208, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 0, 196, 191); room13[11] = new Array(207, 212, 0, 0, 0, 0, 0, 180, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 197, 193); room13[12] = new Array(208, 212, 5, 73, 0, 5, 0, 0, 0, 0, 5, 0, 0, 0, 0, 5, 0, 0, 197, 191); room13[13] = new Array(207, 212, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 0, 0, 0, 0, 0, 0, 196, 192); room13[14] = new Array(208, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 192); room13[15] = new Array(209, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 197, 193); room13[16] = new Array(207, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 192); room13[17] = new Array(208, 212, 180, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 180, 196, 193); room13[18] = new Array(209, 211, 204, 205, 204, 205, 204, 205, 205, 204, 204, 205, 204, 205, 227, 204, 204, 205, 203, 194); room13[19] = new Array(206, 202, 199, 201, 199, 200, 201, 199, 200, 199, 201, 199, 201, 200, 199, 201, 200, 201, 199, 198); room13[20] = new Array(206, 202, 199, 201, 199, 200, 201, 199, 200, 199, 201, 199, 201, 200, 199, 201, 200, 201, 199, 198, 30); room14 = new Array(); room14[0] = new Array(182, 185, 183, 183, 184, 183, 183, 183, 184, 185, 183, 185, 183, 184, 184, 186, 190, 0); room14[1] = new Array(210, 187, 188, 189, 188, 188, 189, 189, 188, 188, 188, 188, 189, 189, 188, 188, 191); room14[2] = new Array(208, 212, 5, 0, 0, 0, 5, 0, 0, 0, 5, 0, 0, 5, 32, 195, 193); room14[3] = new Array(208, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 193); room14[4] = new Array(209, 213, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 197, 191); room14[5] = new Array(209, 212, 0, 0, 0, 0, 0, 75, 75, 0, 0, 0, 0, 0, 0, 220, 193); room14[6] = new Array(207, 213, 0, 0, 0, 0, 75, 0, 0, 75, 0, 0, 0, 0, 0, 197, 192); room14[7] = new Array(209, 212, 0, 0, 0, 0, 75, 0, 0, 75, 0, 32, 0, 0, 0, 196, 191); room14[8] = new Array(207, 212, 0, 0, 0, 0, 0, 75, 75, 0, 0, 0, 0, 0, 0, 196, 193); room14[9] = new Array(207, 212, 5, 0, 0, 5, 0, 0, 5, 0, 0, 5, 0, 5, 0, 197, 191); room14[10] = new Array(209, 213, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 192); room14[11] = new Array(209, 235, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 191); room14[12] = new Array(209, 213, 5, 0, 0, 0, 5, 0, 0, 0, 5, 0, 5, 0, 0, 197, 191); room14[13] = new Array(209, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 191); room14[14] = new Array(207, 213, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 192); room14[15] = new Array(209, 211, 204, 204, 205, 204, 204, 204, 205, 205, 204, 204, 204, 204, 204, 203, 194); room14[16] = new Array(206, 202, 201, 199, 200, 199, 201, 199, 200, 199, 201, 201, 200, 199, 200, 199, 198); room14[17] = new Array(206, 202, 201, 199, 200, 199, 201, 199, 200, 199, 201, 201, 200, 199, 200, 199, 198, 30); zone = new Array(); zone[11] = new Array(room2, 2); zone[21] = new Array(room1, 1); zone[27] = new Array(room3, 3); zone[28] = new Array(room6, 6); zone[31] = new Array(room5, 5); zone[32] = new Array(room10, 10); zone[37] = new Array(room4, 4); zone[39] = new Array(room2, 2); zone[49] = new Array(room3, 3); zone[51] = new Array(room3, 3); zone[66] = new Array(room2, 2); zone[68] = new Array(room7, 7); zone[76] = new Array(room6, 6); zone[78] = new Array(room8, 8); zone[86] = new Array(room7, 7); zone[88] = new Array(room9, 9); zone[96] = new Array(room8, 8); zone[102] = new Array(room3, 3); zone[111] = new Array(room12, 12); zone[121] = new Array(room11, 11); zone[122] = new Array(room13, 13); zone[132] = new Array(room12, 12); zone[134] = new Array(room14, 14); zone[144] = new Array(room13, 13); cutscene_1 = new Array(); cutscene_1[0] = new Array("frame#", "NewFrame#", "Active NPC", "FrameToGoTo", "_x movement", "_y movement"); var area = 1; room = room1; var cut = 0; var cut_timer = 0; var cut_timerStop = 0; var cut_timer2 = 0; onEnterFrame = function () { if ((_root.pausegame == 6) and (cut == 0)) { cut_timer++; } if (cut_timer > 0) { cut_timer++; } if (cut_timer == _root.cutscene_1[cut_timer2][0]) { } _root.icons.text6.text = cutscene_1[0][0]; }; function loadTile() { i = 0; while (i < room.length) { j = 0; while (j < (room[0].length + 1)) { _root.wall.attachMovie("tile", (("t_" + i) + "_") + j, d++); _root.wall[(("t_" + i) + "_") + j]._x = j * 16; _root.wall[(("t_" + i) + "_") + j]._y = i * 16; _root.wall[(("t_" + i) + "_") + j].gotoAndStop(room[i][j]); _root.wall[(("t_" + i) + "_") + j]._width = _root.wall[(("t_" + i) + "_") + j]._width + 0.2; _root.wall[(("t_" + i) + "_") + j]._height = _root.wall[(("t_" + i) + "_") + j]._height + 0.2; j++; } i++; } } stop(); var increment = 0; var target = false; var link = _root.wall.link; var pausegame = 1; var boundary_U = 64; var boundary_R = 200; var boundary_D = 200; var boundary_L = 88; var cutscene = 1; var warping = false; var mute_sounds = false; var mute_music = false; _root.screen._x = _root.link._x; _root.screen._y = _root.link._y; var scrnY = (_root.screen._height / 2); var scrnX = (_root.screen._width / 2); var lastFrameX = link._x; var lastFrameY = link._y; var pointX = link._x; var pointY = link._y; var targM = 5; var targM2 = 5; _root.scrnC._alpha = 0; roll1 = new Sound(); roll1.attachSound("roll 1"); roll2 = new Sound(); roll2.attachSound("roll 2"); roll3 = new Sound(); roll3.attachSound("roll 3"); switchHit = new Sound(); switchHit.attachSound("switch"); itemget = new Sound(); itemget.attachSound("item get"); hurt = new Sound(); hurt.attachSound("agh"); slash1 = new Sound(); slash1.attachSound("Link Sword1"); slash2 = new Sound(); slash2.attachSound("Link Sword2"); slash3 = new Sound(); slash3.attachSound("Link Sword3"); enemykill = new Sound(); enemykill.attachSound("Enemy kill"); heart = new Sound(); heart.attachSound("heart"); rupee = new Sound(); rupee.attachSound("rupee"); shieldsound = new Sound(); shieldsound.attachSound("shieldsound"); grass = new Sound(); grass.attachSound("grass"); letter = new Sound(); letter.attachSound("letter1"); letter2 = new Sound(); letter2.attachSound("letter2"); targetOn = new Sound(); targetOn.attachSound("Target_On"); targetOff = new Sound(); targetOff.attachSound("Target_Off"); var grasscut = false; var grasssound = 0; var equipment = 0; var equip = 1; var cursorX = 0; var cursorY = 0; var object = undefined; var liftcount = 0; var walking_item = new Array(1, 1, 2, 2, 3, 3, 2, 2, 1, 1, 1, 1, 2, 2, 3, 3, 2, 2, 1, 1, 1); var walkcount = 0; var itemgrav = -2; var thrown = false; var throwX = 0; var throwY = 0; var throwspeed1 = 7; var throwspeed2 = 4; var throwspeed3 = 5; var jumpM = 2; var attack = false; var shield = false; var liftable = false; var slash = 1; var bombset1 = false; var bombset2 = false; var itime = 0; var entity = 0; var entitynum = 0; var target1 = 1000; var range = 1000; var target2 = 1000; var target3 = 1000; var target_enemy = false; var focusCount = 1; var focus = 0; var focused = false; var locked_door = false; var chest = false; var open_chest = false; var got_item = false; var battle = false; var cursor_color = new Color(_root.cursor); var itm = 0; var act = 0; var atk = 0; var targ = 0; var targ2 = 0; var pse = 0; var NPC = 0; var conversation = 1; var conv = 0; var advance = false; var warp = false; var exit = 0; var door_type = 0; var door_in = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2); var warpcount = 0; var depth = 1; var action = 1; var roll = false; var rolltime = 0; var jump = false; var leftKey = 37; var upKey = 38; var rightKey = 39; var downKey = 40; var pauseKey = 32; var atkKey = 70; var itemKey = 68; var actKey = 83; var targetKey = 65; var health = 13; var maxhealth = 13; var rupees = 14; var gotbomb = true; var gotshield = true; var textspeed = 1; var bombs = 30; var bottle = 2; var keys = 0; scrup = 45; iconY = 10; _root.bomb.gotoAndStop(100); var dir = 1; var dir2 = 1; var dir3 = 1; var liftDir = 0; var shadowDir = "Y, 0"; var idle = 0; var centered = true; var speedvarF = 2; var speedvarS = 1.25; var speedvarRF = 4; var speedvarRS = 3; var speedvarJF = 3.5; var speedvarJS = 2.75; var speed1 = 2.5; var speed2 = 1.25; var speed3 = 2.5; var speed4 = 1.25; var speed5 = 2.5; var speed6 = 1.25; var speed7 = 2.5; var speed8 = 1.25; var pos1 = 0; var pos2 = 0; var pos3 = 0; var pos4 = 0; var pos5 = 0; var pos6 = 0; var pos7 = 0; var pos8 = 0; _root.icons._y = _root.screen._y - cakeY; _root.icons._x = _root.screen._x - cakeX; gridX = 0; gridY = 0; GridX = 0; GridY = 0; d = 50; linkX = _root.link._x; linkY = _root.link._y; var selfDepth = 1; loadTile(); onEnterFrame = function () { pos1 = Math.round((_root.link._y - 20) / 16); pos2 = Math.round((_root.link._y - 17) / 16); pos3 = Math.round((_root.link._x + 15) / 16); pos4 = Math.round((_root.link._x + 11) / 16); pos5 = Math.round((_root.link._y + 9) / 16); pos6 = Math.round((_root.link._y + 5) / 16); pos7 = Math.round((_root.link._x - 14) / 16); pos8 = Math.round((_root.link._x - 11) / 16); posCY = Math.floor((_root.link._y - 4) / 16); posCY2 = Math.floor(_root.link._y / 16); posCX = Math.floor(_root.link._x / 16); posU = Math.floor((_root.link._y - 9) / 16); posR = Math.floor((_root.link._x + 8) / 16); posD = Math.floor((_root.link._y + 8) / 16); posL = Math.floor((_root.link._x - 8) / 16); if (_root.pos.pos3._currentframe > 1) { if (_root.pos.pos3._currentframe == 10) { _root.wall.removeMovieClip(); } if (_root.pos.pos3._currentframe == 11) { depth = 2; _root.attachMovie("walls", "wall", 50000); } if (_root.pos.pos3._currentframe == 12) { loadTile(); } } GridX = Math.floor(_root.link._x / 16) * 16; GridY = Math.floor(_root.link._y / 16) * 16; gridX = Math.floor(_root.link._x) - GridX; gridY = Math.floor(_root.link._y) - GridY; if (target == false) { _root.cursor._alpha = 60; } else { _root.cursor._alpha = 100; } _root.pos.gotoAndStop(pausegame); _root.icons.icon2.gotoAndStop(equipment); _root.pos.item1.gotoAndStop(equipment); _root.pos.bottle_btn.gotoAndStop(bottle); _root.pos.pos6.gotoAndStop(cutscene); _root.icons.actionicon.gotoAndStop(action); if (gotbomb == true) { _root.pos.bomb_btn.gotoAndStop(2); } if (gotshield == true) { _root.pos.shield_btn.gotoAndStop(2); } _root.icons._y = _root.screen._y - iconY; _root.icons._x = _root.screen._x - iconY; if (pausegame == 1) { conv = 0; advance = false; if (health >= 1) { if ((((((shield == false) and (attack == false)) and (roll == false)) and (jump == false)) and (liftcount == 0)) and (door_type == 0)) { if (((Key.isDown(upKey) and (!Key.isDown(rightKey))) and (!Key.isDown(downKey))) and (!Key.isDown(leftKey))) { dir2 = 1; if (target == false) { dir = 1; if ((action == 6) and (thrown == false)) { _root.link.gotoAndStop(75 + dir); } else { _root.link.gotoAndStop(9); } } _root.link._y = _root.link._y - speed1; } if (((Key.isDown(upKey) and Key.isDown(rightKey)) and (!Key.isDown(downKey))) and (!Key.isDown(leftKey))) { dir2 = 2; if (target == false) { dir = 2; if ((action == 6) and (thrown == false)) { _root.link.gotoAndStop(75 + dir); } else { _root.link.gotoAndStop(10); } } _root.link._y = _root.link._y - speed2; _root.link._x = _root.link._x + speed4; } if ((((!Key.isDown(upKey)) and Key.isDown(rightKey)) and (!Key.isDown(downKey))) and (!Key.isDown(leftKey))) { dir2 = 3; if (target == false) { dir = 3; if ((action == 6) and (thrown == false)) { _root.link.gotoAndStop(75 + dir); } else { _root.link.gotoAndStop(11); } } _root.link._x = _root.link._x + speed3; } if ((((!Key.isDown(upKey)) and Key.isDown(rightKey)) and Key.isDown(downKey)) and (!Key.isDown(leftKey))) { dir2 = 4; if (target == false) { dir = 4; if ((action == 6) and (thrown == false)) { _root.link.gotoAndStop(75 + dir); } else { _root.link.gotoAndStop(12); } } _root.link._y = _root.link._y + speed6; _root.link._x = _root.link._x + speed4; } if ((((!Key.isDown(upKey)) and (!Key.isDown(rightKey))) and Key.isDown(downKey)) and (!Key.isDown(leftKey))) { dir2 = 5; if (target == false) { dir = 5; if ((action == 6) and (thrown == false)) { _root.link.gotoAndStop(75 + dir); } else { _root.link.gotoAndStop(13); } } _root.link._y = _root.link._y + speed5; } if ((((!Key.isDown(upKey)) and (!Key.isDown(rightKey))) and Key.isDown(downKey)) and Key.isDown(leftKey)) { dir2 = 6; if (target == false) { dir = 6; if ((action == 6) and (thrown == false)) { _root.link.gotoAndStop(75 + dir); } else { _root.link.gotoAndStop(14); } } _root.link._y = _root.link._y + speed6; _root.link._x = _root.link._x - speed8; } if ((((!Key.isDown(upKey)) and (!Key.isDown(rightKey))) and (!Key.isDown(downKey))) and Key.isDown(leftKey)) { dir2 = 7; if (target == false) { dir = 7; if ((action == 6) and (thrown == false)) { _root.link.gotoAndStop(75 + dir); } else { _root.link.gotoAndStop(15); } } _root.link._x = _root.link._x - speed7; } if (((Key.isDown(upKey) and (!Key.isDown(rightKey))) and (!Key.isDown(downKey))) and Key.isDown(leftKey)) { dir2 = 8; if (target == false) { dir = 8; if ((action == 6) and (thrown == false)) { _root.link.gotoAndStop(75 + dir); } else { _root.link.gotoAndStop(16); } } _root.link._y = _root.link._y - speed2; _root.link._x = _root.link._x - speed8; } if ((((((!Key.isDown(upKey)) and (!Key.isDown(rightKey))) and (!Key.isDown(downKey))) and (!Key.isDown(leftKey))) and (attack == false)) and (shield == false)) { _root.link.gotoAndStop(dir); if (action < 6) { action = 1; } } else { if ((((target == false) and (liftable == false)) and ((action < 6) or (action > 7))) and (talk == false)) { action = 2; } if (((((target == true) and (seeNPC == false)) and (liftable == false)) and (action != 6)) and (talk == false)) { action = 3; } } } if (chest == true) { action = 8; } if (Key.isDown(actKey) and (act == 0)) { if (action == 2) { roll = true; _root.link.gotoAndStop(dir + 34); } if ((action == 3) and (liftable == false)) { jump = true; _root.link.gotoAndStop(_root.link._currentframe + 8); } if (action == 8) { open_chest = true; } } if ((((roll == true) or (attack == true)) or (shield == true)) or (jump == true)) { action = 1; } if (rolltime == 10) { roll = false; jump = false; _root.link.gotoAndStop(dir); rolltime = 0; } if (jump == true) { act = 1; rolltime++; if ((rolltime > 1) and (rolltime < 10)) { if (dir2 == 1) { _root.link._y = _root.link._y - (speed1 * jumpM); } if (dir2 == 2) { _root.link._y = _root.link._y - (speed2 * jumpM); _root.link._x = _root.link._x + (speed4 * jumpM); } if (dir2 == 3) { _root.link._x = _root.link._x + (speed3 * jumpM); } if (dir2 == 4) { _root.link._y = _root.link._y + (speed6 * jumpM); _root.link._x = _root.link._x + (speed4 * jumpM); } if (dir2 == 5) { _root.link._y = _root.link._y + (speed5 * jumpM); } if (dir2 == 6) { _root.link._y = _root.link._y + (speed6 * jumpM); _root.link._x = _root.link._x - (speed4 * jumpM); } if (dir2 == 7) { _root.link._x = _root.link._x - (speed7 * jumpM); } if (dir2 == 8) { _root.link._y = _root.link._y - (speed2 * jumpM); _root.link._x = _root.link._x - (speed8 * jumpM); } } } else { jumpM = 2; } if (roll == true) { act = 1; rolltime++; if (dir == 1) { speed1 = speedvarRF; } if ((dir == 2) or (dir == 8)) { speed2 = speedvarRS; } if (dir == 3) { speed3 = speedvarRF; } if ((dir == 2) or (dir == 4)) { speed4 = speedvarRS; } if (dir == 5) { speed5 = speedvarRF; } if ((dir == 4) or (dir == 6)) { speed6 = speedvarRS; } if (dir == 7) { speed7 = speedvarRF; } if ((dir == 6) or (dir == 8)) { speed8 = speedvarRS; } } if ((rolltime <= 2) and (roll == true)) { speed1 = 0; speed2 = 0; speed3 = 0; speed4 = 0; speed5 = 0; speed6 = 0; speed7 = 0; speed8 = 0; } var _local2 = Math.ceil(Math.random() * 3); if (rolltime == 1) { if (_local2 == 1) { roll1.start(); } if (_local2 == 2) { roll2.start(); } if (_local2 == 3) { roll3.start(); } } if (((dir < 9) and (roll == false)) and (jump == false)) { speed1 = speedvarF; speed2 = speedvarS; speed3 = speedvarF; speed4 = speedvarS; speed5 = speedvarF; speed6 = speedvarS; speed7 = speedvarF; speed8 = speedvarS; } if (equipment == 2) { if (Key.isDown(itemKey) and (attack == false)) { shield = true; _root.icons.actionicon.gotoAndStop(1); if (_root.link._currentframe <= 8) { _root.link.gotoAndStop(_root.link._currentframe + 25); shieldsound.start(); } if ((_root.link._currentframe >= 9) and (_root.link._currentframe <= 17)) { _root.link.gotoAndStop(_root.link._currentframe + 17); shieldsound.start(); } } else { shield = false; if ((_root.link._currentframe >= 26) and (_root.link._currentframe <= 33)) { _root.link.gotoAndStop(_root.link._currentframe - 25); } } } if (bombs > 30) { bombs = 30; } if ((equipment == 3) and (bombs > 0)) { if ((((Key.isDown(itemKey) and (itm == 0)) and ((action < 4) or (action == 5))) and (liftcount == 0)) and (thrown == false)) { if (bombset1 == false) { liftDir = dir; bombs--; wall.attachMovie("Bomb", "bomb1", 125000 + depth); _root.wall.bomb1._x = _root.link._x - 22; _root.wall.bomb1._y = _root.link._y - 12; object = _root.wall.bomb1; liftcount = 9; depth++; bombset1 = true; itm = 1; } else if ((bombset1 == true) and (bombset2 == false)) { liftDir = dir; bombs--; wall.attachMovie("Bomb", "bomb2", 125000 + depth); _root.wall.bomb2._x = _root.link._x - 22; _root.wall.bomb2._y = _root.link._y - 12; object = _root.wall.bomb2; liftcount = 9; depth++; bombset2 = true; itm = 1; } } if ((_root.wall.bomb1._currentframe == 150) or _root.wall.bomb1.hitTest(_root.wall.explosion2)) { _root.wall.attachMovie("explosion", "explosion1", 25000 + depth); _root.wall.explosion1._x = _root.wall.bomb1._x + 8; _root.wall.explosion1._y = _root.wall.bomb1._y + 12; _root.wall.bomb1.gotoAndPlay(151); depth++; } if ((_root.wall.bomb2._currentframe == 150) or _root.wall.bomb2.hitTest(_root.wall.explosion1)) { _root.wall.attachMovie("explosion", "explosion2", 25000 + depth); _root.wall.explosion2._x = _root.wall.bomb2._x + 8; _root.wall.explosion2._y = _root.wall.bomb2._y + 12; _root.wall.bomb2.gotoAndPlay(151); depth++; } if (_root.wall.bomb1._currentframe >= 163) { bombset1 = false; } if (_root.wall.bomb2._currentframe >= 163) { bombset2 = false; } if (Key.isDown(itemKey)) { itm = 1; } else { itm = 0; } } var _local3 = Math.ceil(Math.random() * 3); if (((((((Key.isDown(atkKey) and (atk == 0)) and (shield == false)) and (attack == false)) and (roll == false)) and (jump == false)) and (liftcount == 0)) and (action != 6)) { if (_local3 == 1) { slash1.start(); } if (_local3 == 2) { slash2.start(); } if (_local3 == 3) { slash3.start(); } link.gotoAndStop(dir + 17); if ((target == true) and (jump == false)) { _root.link.gotoAndStop(_root.link._currentframe + 8); } attack = true; } if (Key.isDown(atkKey) and (jump == false)) { atk = 1; } else { atk = 0; } if (attack == true) { slash++; } if (slash == 10) { attack = false; slash = 1; } if (((attack == false) and (_root.link._currentframe >= 17)) and (_root.link._currentframe <= 25)) { _root.link.gotoAndStop(dir); } if (target == false) { _root.dmgClip.gotoAndStop(slash); } if (target == true) { _root.dmgClip.gotoAndStop(slash + 10); } if ((_root.wall[(("t_" + pos1) + "_") + (pos4 - 1)].wall == true) or (_root.wall[(("t_" + pos1) + "_") + pos8].wall == true)) { speed1 = 0; speed2 = 0; if (((!Key.isDown(downKey)) and ((((dir == 8) or (dir == 1)) or (dir == 2)) or (Key.isDown(upKey) and (target == true)))) or ((((jump == true) and (dir2 == 8)) or (dir2 == 1)) or (dir2 == 2))) { _root.link._y = _root.wall[(("t_" + pos1) + "_") + (pos3 - 1)]._y + 25; } } else if (roll == false) { speed1 = speedvarF; speed2 = speedvarS; } if ((_root.wall[(("t_" + posU) + "_") + posCX].diag1 == true) or (_root.wall[(("t_" + posCY) + "_") + posR].diag1 == true)) { if (((_root.wall[(("t_" + posU) + "_") + posCX].hitTest(link._x + 3, link._y - 12, true) or _root.wall[(("t_" + posU) + "_") + posCX].hitTest(link._x + 7, link._y - 8, true)) or _root.wall[(("t_" + posCY) + "_") + posR].hitTest(link._x + 10, link._y - 5, true)) or _root.wall[(("t_" + posCY) + "_") + posR].hitTest(link._x + 5, link._y - 10, true)) { if (dir == 1) { if (_root.wall[(("t_" + posU) + "_") + posCX].hitTest(link._x + 6, link._y - 8, true)) { link._x--; } } if (dir == 3) { if (_root.wall[(("t_" + posU) + "_") + posCX].hitTest(link._x + 8, link._y - 6, true)) { link._y++; } } if ((((dir == 1) or (dir == 2)) or (dir == 3)) or (target == true)) { speed1 = 1; speed2 = 0; speed3 = 1; speed4 = 0; jumpM = 0; } if ((dir == 3) or (target == true)) { if (Key.isDown(rightKey)) { link._y = link._y + speed3; } } if ((dir == 1) or (target == true)) { if (Key.isDown(upKey)) { link._x = link._x - speed1; } } } } if ((_root.wall[(("t_" + pos2) + "_") + (pos3 - 1)].wall == true) or (_root.wall[(("t_" + (pos6 - 1)) + "_") + (pos3 - 1)].wall == true)) { speed3 = 0; speed4 = 0; if (((!Key.isDown(leftKey)) and (((((dir == 2) or (dir == 3)) or (dir == 4)) and (target == false)) or (Key.isDown(rightKey) and (target == true)))) or ((jump == true) and (((dir2 == 2) or (dir2 == 3)) or (dir2 == 4)))) { _root.link._x = _root.wall[(("t_" + pos1) + "_") + (pos3 - 1)]._x - 5; } } if (((_root.wall[(("t_" + posCY) + "_") + posCX].diag2 == true) or (_root.wall[(("t_" + posCY2) + "_") + posCX].diag2 == true)) or (_root.wall[(("t_" + posU) + "_") + posR].diag2 == true)) { if (((_root.wall[(("t_" + posCY) + "_") + posCX].hitTest(link._x, link._y + 6, true) or _root.wall[(("t_" + posCY2) + "_") + posCX].hitTest(link._x, link._y + 6, true)) or _root.wall[(("t_" + posCY) + "_") + posCX].hitTest(link._x + 8, link._y - 2, true)) or _root.wall[(("t_" + posU) + "_") + posR].hitTest(link._x + 11, link._y - 5, true)) { if (dir == 5) { if (_root.wall[(("t_" + posCY) + "_") + posCX].hitTest(link._x, link._y + 5, true)) { link._x--; } } if (dir == 3) { if (_root.wall[(("t_" + posCY2) + "_") + posCX].hitTest(link._x, link._y + 4, true)) { link._y--; } } if (((((dir == 3) or (dir == 4)) or (dir == 5)) or (target == true)) or (jump == true)) { speed3 = 1; speed4 = 0; speed5 = 1; speed6 = 0; jumpM = 0; } if ((dir == 3) or (target == true)) { if (Key.isDown(rightKey)) { link._y = link._y - speed3; } } if ((dir == 5) or (target == true)) { if (Key.isDown(downKey)) { link._x = link._x - speed5; } } } } if ((_root.wall[(("t_" + (pos5 - 1)) + "_") + (pos4 - 1)].wall == true) or (_root.wall[(("t_" + (pos5 - 1)) + "_") + pos8].wall == true)) { speed5 = 0; speed6 = 0; if (((!Key.isDown(upKey)) and (((((dir == 4) or (dir == 5)) or (dir == 6)) and (target == false)) or (Key.isDown(downKey) and (target == true)))) or ((((jump == true) and (dir2 == 4)) or (dir2 == 5)) or (dir2 == 6))) { _root.link._y = _root.wall[(("t_" + (pos5 - 1)) + "_") + pos8]._y; } } if (((_root.wall[(("t_" + posCY) + "_") + posCX].diag3 == true) or (_root.wall[(("t_" + posCY2) + "_") + posCX].diag3 == true)) or (_root.wall[(("t_" + posU) + "_") + posL].diag3 == true)) { if (((_root.wall[(("t_" + posCY) + "_") + posCX].hitTest(link._x, link._y + 6, true) or _root.wall[(("t_" + posCY2) + "_") + posCX].hitTest(link._x, link._y + 6, true)) or _root.wall[(("t_" + posCY) + "_") + posCX].hitTest(link._x - 8, link._y - 2, true)) or _root.wall[(("t_" + posU) + "_") + posL].hitTest(link._x - 11, link._y - 5, true)) { if (dir == 5) { if (_root.wall[(("t_" + posCY) + "_") + posCX].hitTest(link._x, link._y + 5, true)) { link._x++; } } if (dir == 3) { if (_root.wall[(("t_" + posCY2) + "_") + posCX].hitTest(link._x, link._y + 2, true)) { link._y--; } } if (((((dir == 5) or (dir == 6)) or (dir == 7)) or (target == true)) or (jump == true)) { speed5 = 1; speed6 = 0; speed7 = 1; speed8 = 0; jumpM = 0; } if ((dir == 5) or (target == true)) { if (Key.isDown(downKey)) { link._x = link._x + speed5; } } if ((dir == 7) or (target == true)) { if (Key.isDown(leftKey)) { link._y = link._y - speed7; } } } } if ((_root.wall[(("t_" + pos2) + "_") + pos7].wall == true) or (_root.wall[(("t_" + (pos6 - 1)) + "_") + pos7].wall == true)) { speed7 = 0; speed8 = 0; if (((!Key.isDown(rightKey)) and (((((dir == 6) or (dir == 7)) or (dir == 8)) and (target == false)) or (Key.isDown(leftKey) and (target == true)))) or ((((jump == true) and (dir2 == 6)) or (dir2 == 7)) or (dir2 == 8))) { _root.link._x = _root.wall[(("t_" + pos2) + "_") + pos7]._x + 21; } } } if ((_root.wall[(("t_" + posU) + "_") + posCX].diag4 == true) or (_root.wall[(("t_" + posCY) + "_") + posL].diag4 == true)) { if (((_root.wall[(("t_" + posU) + "_") + posCX].hitTest(link._x - 3, link._y - 12, true) or _root.wall[(("t_" + posU) + "_") + posCX].hitTest(link._x - 7, link._y - 8, true)) or _root.wall[(("t_" + posCY) + "_") + posL].hitTest(link._x - 10, link._y - 5, true)) or _root.wall[(("t_" + posCY) + "_") + posL].hitTest(link._x - 5, link._y - 10, true)) { if (dir == 1) { if (_root.wall[(("t_" + posU) + "_") + posCX].hitTest(link._x - 6, link._y - 8, true)) { link._x++; } } if (dir == 7) { if (_root.wall[(("t_" + posU) + "_") + posCX].hitTest(link._x - 8, link._y - 6, true)) { link._y++; } } if ((((dir == 7) or (dir == 8)) or (dir == 1)) or (target == true)) { speed1 = 1; speed2 = 0; speed7 = 1; speed8 = 0; jumpM = 0; } if ((dir == 7) or (target == true)) { if (Key.isDown(leftKey)) { link._y = link._y + speed7; } } if ((dir == 1) or (target == true)) { if (Key.isDown(upKey)) { link._x = link._x + speed1; } } } } if (_root.link._currentframe == 35) { _root.link._y = _root.link._y - speed1; } if (_root.link._currentframe == 36) { _root.link._x = _root.link._x + speed4; _root.link._y = _root.link._y - speed2; } if (_root.link._currentframe == 37) { _root.link._x = _root.link._x + speed3; } if (_root.link._currentframe == 38) { _root.link._x = _root.link._x + speed4; _root.link._y = _root.link._y + speed6; } if (_root.link._currentframe == 39) { _root.link._y = _root.link._y + speed5; } if (_root.link._currentframe == 40) { _root.link._x = _root.link._x - speed8; _root.link._y = _root.link._y + speed6; } if (_root.link._currentframe == 41) { _root.link._x = _root.link._x - speed7; } if (_root.link._currentframe == 42) { _root.link._x = _root.link._x - speed8; _root.link._y = _root.link._y - speed2; } if (itime != 0) { itime++; _root.link._alpha = 50; } if (itime >= 45) { itime = 0; _root.link._alpha = 100; } if (grasscut == true) { grasssound++; } if (grasssound == 1) { grass.start(); } if (grasssound > 10) { grasscut = false; grasssound = 0; } _root.dmgClip._x = 0; _root.dmgClip._y = 0; _root.dmgClip._x = _root.link._x; _root.dmgClip._y = _root.link._y - 7; _root.dmgClip._rotation = (_root.link._currentframe * 45) - scrup; if (_root.link._currentframe >= 26) { scrup = 90; if (_root.link._currentframe >= 40) { scrup = 135; } } else { scrup = 45; } if (equipment > 3) { equipment = bottle + 2; } if (health >= maxhealth) { health = maxhealth; } if (bottle == 5) { if (((equipment == 7) and Key.isDown(itemKey)) and (itm == 0)) { health = maxhealth; equipment = 4; bottle = 2; } if (health <= 1) { _root.link.gotoAndStop(26); health = maxhealth; bottle = 2; } } _root.icons.hearts.gotoAndStop(health); _root.icons.heartc.gotoAndStop(((maxhealth - 13) / 4) + 1); _root.pos._x = _root.screen._x; _root.pos._y = _root.screen._y; } _root.Text.swapDepths(10000000000300); _root.Text._x = _root.screen._x - 70; _root.Text._y = _root.screen._y + 30; _root.pos._x = _root.screen._x; _root.pos._y = _root.screen._y; if (pausegame == 5) { talkcount++; } if (pausegame == 6) { _root.link._alpha = 0; } if (pausegame == 3) { boundary_U = _root.wall._y + (_root.screen._height / 2); boundary_L = _root.wall._x + (_root.screen._width / 2); } if ((pausegame == 2) or ((_root.Text._currentframe > 1) and (_root.link._currentframe != 17))) { _root.link.gotoAndStop(dir); } if (focus == 0) { if (dir == 1) { _root.cursor._x = _root.link._x; _root.cursor._y = _root.link._y - (screenH * 3); } if (dir == 2) { _root.cursor._x = _root.link._x + (screenW * 3); _root.cursor._y = _root.link._y - (screenH * 3); } if (dir == 3) { _root.cursor._x = _root.link._x + (screenW * 3); _root.cursor._y = _root.link._y; } if (dir == 4) { _root.cursor._x = _root.link._x + (screenW * 3); _root.cursor._y = _root.link._y + (screenH * 3); } if (dir == 5) { _root.cursor._x = _root.link._x; _root.cursor._y = _root.link._y + (screenH * 3); } if (dir == 6) { _root.cursor._x = _root.link._x - (screenW * 3); _root.cursor._y = _root.link._y + (screenH * 3); } if (dir == 7) { _root.cursor._x = _root.link._x - (screenW * 3); _root.cursor._y = _root.link._y; } if (dir == 8) { _root.cursor._x = _root.link._x - (screenW * 3); _root.cursor._y = _root.link._y - (screenH * 3); } } if ((seeNPC == true) or (entity == 0)) { cursor_color.setRGB(3394815); } if ((seeEnemy == true) or (entity == 2)) { cursor_color.setRGB(16776960); } if ((seeOther == true) or (entity == 3)) { cursor_color.setRGB(39168); } if (((Key.isDown(targetKey) and (jump == false)) and (roll == false)) and (pausegame == 1)) { if (focus > 0) { if (entity == 1) { seeNPC = true; } if (entity == 2) { seeEnemy = true; if (targ == 0) { targetOn.start(); } } if (entity == 3) { seeOther = true; } _root.cursor._x = _root.wall[("focus" + focus) + "_"]._x; _root.cursor._y = _root.wall[("focus" + focus) + "_"]._y; focused = true; } if (focused == true) { if ((!_root.fov.hitTest(_root.wall[("focus" + focus) + "_"]._x, _root.wall[("focus" + focus) + "_"]._y, true)) and (_root.wall[("focus" + focus) + "_"].distancefromthis > range)) { focus = 0; target1 = 1000; target2 = 1000; target3 = 1000; if (focus == 0) { entity = 0; seeNPC = false; seeOther = false; if (seeEnemy == true) { targetOff.start(); seeEnemy = false; } focused = false; } } } targ = 1; target = true; clipToFace = _root.cursor; xdiff = clipToFace._x - _root.link._x; ydiff = (clipToFace._y - _root.link._y) + 8; offset = 180; increment = Math.round(((Math.atan2(ydiff, xdiff) * 180) / Math.PI) + offset); if ((attack == false) and (jump == false)) { if ((increment >= 22.5) and (increment <= 67.5)) { dir = 8; _root.link.gotoAndStop(50); } if ((increment >= 67.5) and (increment <= 112.5)) { dir = 1; _root.link.gotoAndStop(43); } if ((increment >= 112.5) and (increment <= 157.5)) { dir = 2; _root.link.gotoAndStop(44); } if ((increment >= 157.5) and (increment <= 202.5)) { dir = 3; _root.link.gotoAndStop(45); } if ((increment >= 202.5) and (increment <= 237.5)) { dir = 4; _root.link.gotoAndStop(46); } if ((increment >= 237.5) and (increment <= 292.5)) { dir = 5; _root.link.gotoAndStop(47); } if ((increment >= 292.5) and (increment <= 337.5)) { dir = 6; _root.link.gotoAndStop(48); } if ((increment >= 337.5) or (increment <= 22.5)) { dir = 7; _root.link.gotoAndStop(49); } } if (((attack == true) and (_root.link._currentframe >= 26)) and (jump == false)) { _root.link.gotoAndStop(dir + 58); } } if ((((!Key.isDown(targetKey)) and (targ == 1)) and (jump == false)) and (attack == false)) { if (focus > 0) { if ((targ == 1) and (entity == 2)) { targetOff.start(); } } _root.link.gotoAndStop(dir); targ = 0; target = false; } if (focus == 0) { entity = 0; target1 = 1000; target2 = 1000; target3 = 1000; range = 1000; seeNPC = false; seeEnemy = false; seeOther = false; } if (jump == true) { _root.link.gotoAndStop(dir + 50); } if (entity > 0) { xdist = Math.round(_root.linkX - cursor._x); ydist = Math.round(_root.linkY - cursor._y); _root.cursor._x = _root.wall[("focus" + focus) + "_"]._x; _root.cursor._y = _root.wall[("focus" + focus) + "_"]._y; } if (entity == 1) { target1 = Math.round(Math.sqrt((xdist * xdist) + (ydist * ydist))); } if (entity == 2) { target2 = Math.round(Math.sqrt((xdist * xdist) + (ydist * ydist))); if (target2 > range) { target2 = 1000; range = 1000; focus = 0; targetOff.start(); } } if (entity == 3) { target3 = Math.round(Math.sqrt((xdist * xdist) + (ydist * ydist))); } if (target == false) { if (!_root.fov.hitTest(_root.wall[("focus" + focus) + "_"]._x, _root.wall[("focus" + focus) + "_"]._y, true)) { focus = 0; } } screenW = _root.screen._width / 2; screenH = _root.screen._height / 2; if (scrn == 0) { if (_root.link._y <= (boundary_U - screenH)) { exit = 6; warping = true; _root.link.gotoAndStop(9); dir = 1; scrn = 1; } if (_root.link._x >= (boundary_R + screenW)) { exit = 7; warping = true; _root.link.gotoAndStop(11); dir = 3; scrn = 1; } if (_root.link._y >= (boundary_D + screenH)) { exit = 8; warping = true; _root.link.gotoAndStop(13); dir = 5; scrn = 1; } if (_root.link._x <= (boundary_L - screenW)) { exit = 9; warping = true; _root.link.gotoAndStop(15); dir = 7; scrn = 1; } } if ((exit == 0) and (pausegame == 1)) { scrn = 0; } else { scrn = 1; } if (warp == true) { room = zone[(area * 10) + exit][0]; area = zone[(area * 10) + exit][1]; warp = false; } if (door_type > 0) { warpcount++; pausegame = 3; _root.link.gotoAndStop(8 + dir); } if (door_type == 1) { _root.link._y = _root.link._y - door_in[warpcount]; } if (door_type == 3) { _root.link._x = _root.link._x + door_in[warpcount]; } if (door_type == 5) { _root.link._y = _root.link._y + door_in[warpcount]; } if (door_type == 7) { _root.link._x = _root.link._x - door_in[warpcount]; } if (warpcount == 1) { warping = true; } if (warpcount > 21) { warpcount = 0; door_type = 0; } if ((target1 == 1000) or (((focus == 0) and (open_chest == false)) and (got_item == false))) { talk = false; if (link._currentframe != 17) { NPC = 0; } } if (talk == true) { action = 4; if (pausegame == 1) { conv = 0; } } if (open_chest == true) { if (((dir != 1) and (dir != 5)) or (target == true)) { chest = false; open_chest = false; } chest = false; _root.wall[(("t_" + pos1) + "_") + posCX].gotoAndStop(33); pausegame = 5; NPC = 100; conversation = _root.wall[(("t_" + pos1) + "_") + posCX].contents; link.gotoAndStop(17); dir = 5; } if (((action == 4) and (act == 0)) and Key.isDown(actKey)) { pausegame = 5; } if (pausegame == 5) { action = 1; if ((got_item == true) or (open_chest == false)) { _root.Text.gotoAndStop(2); } if (got_item == true) { _root.chest_item._x = link._x - 8; _root.chest_item._y = link._y - 36; _root.chest_item._alpha = 100; _root.chest_item.gotoAndStop(conversation); chest = false; open_chest = false; } if ((((advance == true) and (act == 0)) and Key.isDown(actKey)) and (_root.Text.counter2 >= _root.dial[(_root.NPC * 10) + _root.conversation][_root.conv].length)) { conv++; _root.Text.nextline = true; _root.Text.counter2 = 0; advance = false; } } else { _root.chest_item._alpha = 0; } if (conv == dial[(NPC * 10) + conversation][conv]) { pausegame = 1; _root.Text.gotoAndStop(1); _root.Text.nextline = false; advance = false; _root.Text.counter2 = 0; conversation = 1; conv = 0; got_item = false; } if ((dial[(NPC * 10) + conversation] == undefined) or (dial[(NPC * 10) + conversation][conv] == undefined)) { if ((act == 0) and Key.isDown(actKey)) { pausegame = 1; _root.Text.gotoAndStop(1); _root.Text.nextline = false; _root.Text.advance = false; advance = false; conversation = 1; conv = 0; NPC = 0; got_item = false; open_chest = false; } } if (attack == true) { liftDir = 0; liftable = false; action = 1; } if (attack == false) { if (action <= 5) { if (_root.wall[(("t_" + pos1) + "_") + posCX].liftable == true) { if (dir == 1) { if (((target == true) and (dir2 == 1)) or (target == false)) { liftDir = 1; object = _root.wall[(("t_" + pos1) + "_") + posCX]; } else { liftDir = 0; } } } if (_root.wall[(("t_" + posCY) + "_") + (pos3 - 1)].liftable == true) { if (dir == 3) { if (((target == true) and (dir2 == 3)) or (target == false)) { liftDir = 3; object = _root.wall[(("t_" + posCY) + "_") + (pos3 - 1)]; } else { liftDir = 0; } } } if (_root.wall[(("t_" + (pos5 - 1)) + "_") + posCX].liftable == true) { if (dir == 5) { if (((target == true) and (dir2 == 5)) or (target == false)) { liftDir = 5; object = _root.wall[(("t_" + (pos5 - 1)) + "_") + posCX]; } else { liftDir = 0; } } } if (_root.wall[(("t_" + posCY) + "_") + pos7].liftable == true) { if (dir == 7) { if (((target == true) and (dir2 == 7)) or (target == false)) { liftDir = 7; object = _root.wall[(("t_" + posCY) + "_") + pos7]; } else { liftDir = 0; } } } if (dir == liftDir) { liftable = true; } else { liftable = false; } if (liftable == true) { action = 5; } if ((liftable == false) and (action == 5)) { liftDir = 0; } } } if (action == 5) { if ((Key.isDown(actKey) and (act == 0)) and (liftcount == 0)) { object._name = ("asdf" + depth) + "ghjk"; object.swapDepths(110000 + depth); depth++; if (dir == 1) { object._x = _root.link._x - 9; } if (dir == 3) { object._y = _root.link._y - 16; } if (dir == 5) { object._x = _root.link._x - 8; } if (dir == 7) { object._y = _root.link._y - 16; } link.gotoAndStop(dir + 67); liftcount++; } } if (liftcount >= 1) { dir = liftDir; if (dir == 1) { object.swapDepths(25000); } if (object._x > (_root.link._x - 7)) { object._x = object._x - 3; } if (object._y > (_root.link._y - 28)) { object._y = object._y - 3; } if (object._x < (_root.link._x - 7)) { object._x = object._x + 3; } if (object._y < (_root.link._y - 28)) { object._y = object._y + 2; } liftcount++; } if (liftcount == 10) { liftDir = 0; object._x = _root.link._x - 8; object._y = _root.link._y - 28; liftable == false; action = 6; object.swapDepths(101000 + depth); } if (action != 6) { wall.item_shadow._x = link._x + 300; wall.item_shadow._y = link._y + 300; } if (action == 6) { liftcount = 0; liftable = false; if (thrown == false) { object._x = _root.link._x - 8; wall.item_shadow._x = link._x; wall.item_shadow._y = link._y; if (target == true) { object._y = _root.link._y - 28; } else if (((Key.isDown(upKey) or Key.isDown(rightKey)) or Key.isDown(downKey)) or Key.isDown(leftKey)) { object._y = (_root.link._y - 28) - walking_item[_root.link.item_walk._currentframe]; } } if (thrown == false) { dir3 = dir; if (Key.isDown(actKey) and (act == 0)) { thrown = true; } } } if (thrown == false) { dir3 = dir; if (dir3 == 1) { throwY = -throwspeed1; throwX = 0; shadowDir = "Y, 0"; } if (dir3 == 2) { throwY = -throwspeed3; throwX = throwspeed3; shadowDir = "Y, X"; } if (dir3 == 3) { throwY = 0; throwX = throwspeed1; shadowDir = "0, X"; } if (dir3 == 4) { throwY = throwspeed2; throwX = throwspeed3; shadowDir = "Y, X"; } if (dir3 == 5) { targM2 = 3; throwY = throwspeed1; throwX = 0; shadowDir = "Y, 0"; } else { targM2 = 5; } if (dir3 == 6) { throwY = throwspeed2; throwX = -throwspeed3; shadowDir = "Y, X"; } if (dir3 == 7) { throwY = 0; throwX = -throwspeed1; shadowDir = "0, X"; } if (dir3 == 8) { throwY = -throwspeed3; throwX = -throwspeed3; shadowDir = "Y, X"; } } if (object.hitTest(_root.wall.item_shadow._x, _root.wall.item_shadow._y, true) or (itemgrav > 7)) { object.sub.gotoAndStop(2); action = 1; itemgrav = -2; thrown = false; } if (thrown == true) { object._y = object._y + itemgrav; object._y = object._y + throwY; object._x = object._x + throwX; if (shadowDir == "Y, 0") { _root.wall.item_shadow._y = _root.wall.item_shadow._y + throwY; } if (shadowDir == "Y, X") { _root.wall.item_shadow._x = _root.wall.item_shadow._x + throwX; _root.wall.item_shadow._y = _root.wall.item_shadow._y + throwY; } if (shadowDir == "0, X") { _root.wall.item_shadow._x = _root.wall.item_shadow._x + throwX; } itemgrav = itemgrav + 1; } if (Key.isDown(actKey)) { act = 1; } else { act = 0; } if ((((scrnC._x < Math.floor(pointX + 3)) and (scrnC._x > Math.floor(pointX - 3))) and (scrnC._y < Math.floor(pointY + 3))) and (scrnC._y > Math.floor(pointY - 3))) { centered = true; } else { centered = false; scrnC._x = scrnC._x + (link._x - lastFrameX); scrnC._y = scrnC._y + (link._y - lastFrameY); if (scrnC._x > Math.floor(pointX)) { scrnC._x--; } if (scrnC._x > Math.floor(pointX)) { scrnC._x--; } if (scrnC._x < Math.floor(pointX)) { scrnC._x++; } if (scrnC._x < Math.floor(pointX)) { scrnC._x++; } if (scrnC._y > Math.floor(pointY)) { scrnC._y--; } if (scrnC._y > Math.floor(pointY)) { scrnC._y--; } if (scrnC._y < Math.floor(pointY)) { scrnC._y++; } if (scrnC._y < Math.floor(pointY)) { scrnC._y++; } if (scrnC._x > Math.floor(pointX)) { scrnC._x--; } if (scrnC._x > Math.floor(pointX)) { scrnC._x--; } if (scrnC._x < Math.floor(pointX)) { scrnC._x++; } if (scrnC._x < Math.floor(pointX)) { scrnC._x++; } if (scrnC._y > Math.floor(pointY)) { scrnC._y--; } if (scrnC._y > Math.floor(pointY)) { scrnC._y--; } if (scrnC._y < Math.floor(pointY)) { scrnC._y++; } if (scrnC._y < Math.floor(pointY)) { scrnC._y++; } } if ((pausegame == 1) or (pausegame == 3)) { if (Key.isDown(targetKey)) { _root.pos.pos1.gotoAndStop(2); if (targ2 == 0) { centered = false; targ2 = 1; } if (entity > 0) { pointX = (_root.cursor._x / 2) + (_root.link._x / 2); pointY = (_root.cursor._y / 2) + (_root.link._y / 2); } else { pointX = link._x + (throwX * targM); pointY = link._y + (throwY * targM2); target_enemy = false; } } if (!Key.isDown(targetKey)) { _root.pos.pos1.gotoAndStop(1); if (targ2 == 1) { centered = false; targ2 = 0; } target_enemy = false; pointX = link._x; pointY = link._y; } } if (centered == true) { scrnC._x = pointX; scrnC._y = pointY; } if (_root.scrnC._y <= boundary_U) { _root.screen._y = boundary_U; } else if (_root.scrnC._y >= boundary_D) { _root.screen._y = boundary_D; } else { _root.screen._y = _root.scrnC._y; } if (_root.scrnC._x >= boundary_R) { _root.screen._x = boundary_R; } else if (_root.scrnC._x <= boundary_L) { _root.screen._x = boundary_L; } else { _root.screen._x = _root.scrnC._x; } if (warping == true) { pausegame = 3; } if (warping == false) { linkX = _root.link._x; linkY = _root.link._y; } lastFrameX = _root.link._x; lastFrameY = _root.link._y; if (action == 6) { link.targetwalk.upper_body.gotoAndStop(2); _root.link.stand.gotoAndStop(2); } else { link.targetwalk.upper_body.gotoAndStop(1); link.stand.gotoAndStop(1); } if (Key.isDown(pauseKey)) { if ((pausegame == 1) and (pse == 0)) { pausegame = 2; pse = 1; } if ((pausegame == 2) and (pse == 0)) { pausegame = 1; pse = 1; } } if (!Key.isDown(pauseKey)) { pse = 0; } };
Instance of Symbol 784 MovieClip [walls] "wall" in Frame 1
onClipEvent (load) { this._x = 0; this._y = 0; this.swapDepths(50000); }
Instance of Symbol 787 MovieClip "screen" in Frame 1
onClipEvent (load) { this.swapDepths(10000000000000); }
Instance of Symbol 873 MovieClip "pos" in Frame 1
onClipEvent (load) { this.swapDepths(10000000000400); }
Instance of Symbol 972 MovieClip "icons" in Frame 1
onClipEvent (load) { this._x = _root.screen._x; this._y = _root.screen._y; this.swapDepths(10000000000149); _root.icons.createEmptyMovieClip("movFrameRate", 100); var frameRate = 0; } onClipEvent (enterFrame) { this._width = _root.screen._width; this._height = _root.screen._height; this.t = getTimer(); frameRate = Math.round(1000 / (this.t - this.o)); _root.icons.blarg.frames.text = frameRate; this.o = this.t; if (frameRate >= 100) { _root.test.gotoAndStop(2); } else { _root.test.gotoAndStop(1); } }
Instance of Symbol 988 MovieClip "dmgClip" in Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1004 MovieClip "cursor" in Frame 1
onClipEvent (load) { var depth = 700000000; } onClipEvent (enterFrame) { this.swapDepths(depth); }
Instance of Symbol 1006 MovieClip "fov" in Frame 1
onClipEvent (load) { this.swapDepths(60000); this._width = _root.screen._width / 2.6; this._height = _root.screen._width / 2.6; this._alpha = 0; } onClipEvent (enterFrame) { this._rotation = (_root.dir * 45) - 45; this._x = _root.wall.link._x; this._y = _root.wall.link._y - 8; }
Instance of Symbol 1008 MovieClip "scrnC" in Frame 1
onClipEvent (load) { this._x = _root.link._x; this._y = _root.link._y; }
Instance of Symbol 68 MovieClip "chest_item" in Frame 1
onClipEvent (load) { var depth = 100001; this.swapDepths(depth); }
Symbol 43 MovieClip Frame 1
stop();
Symbol 43 MovieClip Frame 2
stop();
Symbol 68 MovieClip Frame 1
stop();
Symbol 68 MovieClip Frame 6
stop();
Symbol 68 MovieClip Frame 7
stop();
Symbol 68 MovieClip Frame 11
stop();
Symbol 68 MovieClip Frame 12
stop();
Symbol 68 MovieClip Frame 16
stop();
Symbol 68 MovieClip Frame 18
stop();
Symbol 71 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 1
stop();
Symbol 113 MovieClip Frame 1
stop();
Symbol 113 MovieClip Frame 2
_root.warping = true;
Symbol 113 MovieClip Frame 4
_root.pausegame = 5; _root.link.gotoAndStop(13); onEnterFrame = function () { if (this._currentframe <= 18) { _root.link._y = _root.link._y + 2; } };
Symbol 113 MovieClip Frame 19
stop(); _root.pausegame = 3; _root.warp = true;
Symbol 113 MovieClip Frame 20
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9); play();
Symbol 113 MovieClip Frame 21
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9);
Symbol 113 MovieClip Frame 22
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9);
Symbol 113 MovieClip Frame 23
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9);
Symbol 113 MovieClip Frame 24
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9);
Symbol 113 MovieClip Frame 25
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9);
Symbol 113 MovieClip Frame 26
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9);
Symbol 113 MovieClip Frame 27
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9);
Symbol 113 MovieClip Frame 28
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9);
Symbol 113 MovieClip Frame 29
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9);
Symbol 113 MovieClip Frame 30
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9);
Symbol 113 MovieClip Frame 31
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9);
Symbol 113 MovieClip Frame 32
_root.link._y = _root.link._y - 2;
Symbol 113 MovieClip Frame 33
gotoAndStop (1); _root.dir = 1; _root.pausegame = 1;
Symbol 168 MovieClip Frame 1
stop();
Symbol 168 MovieClip Frame 33
gotoAndStop (1); _root.dir = 5; _root.pausegame = 1;
Symbol 186 MovieClip Frame 10
_parent._parent.removeMovieClip();
Symbol 186 MovieClip Frame 16
stop();
Symbol 188 MovieClip Frame 11
stop();
Symbol 192 MovieClip [stuff] Frame 1
stop();
Symbol 192 MovieClip [stuff] Frame 2
stop();
Symbol 192 MovieClip [stuff] Frame 3
stop();
Symbol 192 MovieClip [stuff] Frame 4
stop();
Symbol 192 MovieClip [stuff] Frame 5
stop();
Symbol 192 MovieClip [stuff] Frame 6
stop();
Symbol 198 MovieClip Frame 9
_parent._parent.removeMovieClip();
Symbol 199 MovieClip Frame 1
stop();
Symbol 297 MovieClip Frame 1
stop();
Symbol 297 MovieClip Frame 2
stop();
Symbol 297 MovieClip Frame 3
stop();
Symbol 307 MovieClip Frame 1
stop();
Symbol 333 MovieClip Frame 7
stop();
Symbol 334 MovieClip Frame 5
stop();
Symbol 335 MovieClip Frame 1
stop();
Symbol 345 MovieClip [tile] Frame 1
stop();
Symbol 345 MovieClip [tile] Frame 2
if (_root.pausegame >= 0) { this._visible = false; } if (_root.exit == 0) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; _root.screen._x = this._x + 8; _root.screen._y = this._y + 8; _root.link.gotoAndStop(_root.dir); }
Instance of Symbol 23 MovieClip in Symbol 345 MovieClip [tile] Frame 2
onClipEvent (load) { this._visible = 0; }
Symbol 345 MovieClip [tile] Frame 3
if (_root.pausegame > 0) { this._visible = false; } onEnterFrame = function () { if (this.hitTest(_root.link._x, _root.link._y - 8, true)) { if (_root.dir == 5) { _root.seeNPC = true; _root.NPC = 0; _root.conversation = 1; } } else if (_root.NPC == 0) { _root.seeNPC = false; } };
Symbol 345 MovieClip [tile] Frame 5
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); this._x = Math.floor(this._x / 80) * 80; this._y = Math.floor(this._y / 160) * 160; }
Symbol 345 MovieClip [tile] Frame 6
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); this._x = Math.floor(this._x / 80) * 80; this._y = Math.floor(this._y / 160) * 160; }
Symbol 345 MovieClip [tile] Frame 7
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); }
Symbol 345 MovieClip [tile] Frame 8
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); }
Symbol 345 MovieClip [tile] Frame 9
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); this._x = Math.floor(this._x / 80) * 80; this._y = Math.floor(this._y / 160) * 160; }
Symbol 345 MovieClip [tile] Frame 10
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); }
Symbol 345 MovieClip [tile] Frame 25
onEnterFrame = function () { if (this.hitTest(_root.link._x, _root.link._y - 4, true)) { button.gotoAndStop(2); } else { button.gotoAndStop(1); } };
Symbol 345 MovieClip [tile] Frame 30
_root.boundary_R = this._x - (_root.screen._width / 2); _root.boundary_D = this._y - (_root.screen._height / 2);
Symbol 345 MovieClip [tile] Frame 32
wall = true; locked = true; contents = Math.floor(this._x / 16); i = Math.floor(this._y / 16); j = Math.floor(this._x / 16); var locked = true; if ((!_root.pausegame) > 0) { ID._visible = true; } else { ID._visible = false; } ID.gotoAndStop(contents); dir2 = 1; onEnterFrame = function () { if (this._currentframe == 32) { if ((_root.link._x >= (this._x + 2)) and (_root.link._x <= (this._x + 14))) { if ((_root.link._y < (this._y + 28)) and (_root.dir == dir2)) { if (locked == true) { _root.chest = true; } else { _root.chest = false; } } } if ((_root.target == true) or (_root.dir != 1)) { _root.chest = false; } } if (this._currentframe == 33) { if (locked == true) { _root.room[i][j] = 33; locked = false; } } };
Symbol 345 MovieClip [tile] Frame 33
wall = true;
Symbol 345 MovieClip [tile] Frame 34
wall = true; locked = true; contents = Math.floor(this._y / 16); i = Math.floor(this._y / 16); j = Math.floor(this._x / 16); var locked = true; dir2 = 1; onEnterFrame = function () { if (this._currentframe == 34) { if ((_root.link._x >= (this._x + 2)) and (_root.link._x <= (this._x + 14))) { if ((_root.link._y < (this._y + 28)) and (_root.dir == dir2)) { if (locked == true) { _root.chest = true; } else { _root.chest = false; } } } if ((_root.target == true) or (_root.dir != 1)) { _root.chest = false; } } if (this._currentframe == 33) { if (locked == true) { _root.room[i][j] = 33; locked = false; } } };
Symbol 345 MovieClip [tile] Frame 36
wall = true; onEnterFrame = function () { if (this.hitTest(_root.dmgClip)) { chest.gotoAndStop(2); } };
Symbol 345 MovieClip [tile] Frame 101
wall = true;
Symbol 345 MovieClip [tile] Frame 102
wall = true;
Symbol 345 MovieClip [tile] Frame 103
wall = true;
Symbol 345 MovieClip [tile] Frame 104
wall = true;
Symbol 345 MovieClip [tile] Frame 105
wall = true;
Symbol 345 MovieClip [tile] Frame 106
wall = true;
Symbol 345 MovieClip [tile] Frame 107
wall = true;
Symbol 345 MovieClip [tile] Frame 108
wall = true;
Symbol 345 MovieClip [tile] Frame 109
wall = true;
Symbol 345 MovieClip [tile] Frame 110
wall = true;
Symbol 345 MovieClip [tile] Frame 111
wall = true;
Symbol 345 MovieClip [tile] Frame 112
wall = true;
Symbol 345 MovieClip [tile] Frame 113
wall = true;
Symbol 345 MovieClip [tile] Frame 114
wall = true;
Symbol 345 MovieClip [tile] Frame 115
wall = true;
Symbol 345 MovieClip [tile] Frame 116
wall = true;
Symbol 345 MovieClip [tile] Frame 117
wall = true;
Symbol 345 MovieClip [tile] Frame 118
wall = true;
Symbol 345 MovieClip [tile] Frame 119
wall = true;
Symbol 345 MovieClip [tile] Frame 120
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(100 - selfDepth); dir2 = 5; doorcount = 1; from = false; if (_root.door_type == dir2) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; } onEnterFrame = function () { if ((_root.link._x >= (this._x + 4)) and (_root.link._x <= (this._x + 10))) { if (this.hitTest(_root.link._x + 0, _root.link._y + 2, true) and (_root.dir == dir2)) { _root.door_type = dir2; _root.exit = doorcount; } } if (_root.warping == true) { if ((_root.exit == doorcount) and (from == false)) { if ((_root.dir == (dir2 + 4)) or (_root.dir == (dir2 - 4))) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; from = true; } } } };
Instance of Symbol 115 MovieClip in Symbol 345 MovieClip [tile] Frame 120
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 121
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(100 - selfDepth); dir2 = 5; doorcount = 2; from = false; if (_root.door_type == dir2) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; } onEnterFrame = function () { if ((_root.link._x >= (this._x + 4)) and (_root.link._x <= (this._x + 10))) { if (this.hitTest(_root.link._x + 0, _root.link._y + 2, true) and (_root.dir == dir2)) { _root.door_type = dir2; _root.exit = doorcount; } } if (_root.warping == true) { if ((_root.exit == doorcount) and (from == false)) { if ((_root.dir == (dir2 + 4)) or (_root.dir == (dir2 - 4))) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; from = true; } } } };
Instance of Symbol 113 MovieClip in Symbol 345 MovieClip [tile] Frame 121
onClipEvent (load) { doorcount = 2; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 22; _root.link.gotoAndStop(9); _root.dir = 1; this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x, _root.link._y + 4, true) and (_root.dir == 5)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } }
Instance of Symbol 117 MovieClip in Symbol 345 MovieClip [tile] Frame 121
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 122
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(100 - selfDepth); dir2 = 5; doorcount = 3; from = false; if (_root.door_type == dir2) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; } onEnterFrame = function () { if ((_root.link._x >= (this._x + 4)) and (_root.link._x <= (this._x + 10))) { if (this.hitTest(_root.link._x + 0, _root.link._y + 2, true) and (_root.dir == dir2)) { _root.door_type = dir2; _root.exit = doorcount; } } if (_root.warping == true) { if ((_root.exit == doorcount) and (from == false)) { if ((_root.dir == (dir2 + 4)) or (_root.dir == (dir2 - 4))) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; from = true; } } } };
Instance of Symbol 113 MovieClip in Symbol 345 MovieClip [tile] Frame 122
onClipEvent (load) { doorcount = 3; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 22; _root.link.gotoAndStop(9); _root.dir = 1; this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x, _root.link._y + 4, true) and (_root.dir == 5)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } }
Instance of Symbol 119 MovieClip in Symbol 345 MovieClip [tile] Frame 122
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 123
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(100 - selfDepth); dir2 = 5; doorcount = 4; from = false; if (_root.door_type == dir2) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; } onEnterFrame = function () { if ((_root.link._x >= (this._x + 4)) and (_root.link._x <= (this._x + 10))) { if (this.hitTest(_root.link._x + 0, _root.link._y + 2, true) and (_root.dir == dir2)) { _root.door_type = dir2; _root.exit = doorcount; } } if (_root.warping == true) { if ((_root.exit == doorcount) and (from == false)) { if ((_root.dir == (dir2 + 4)) or (_root.dir == (dir2 - 4))) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; from = true; } } } };
Instance of Symbol 113 MovieClip in Symbol 345 MovieClip [tile] Frame 123
onClipEvent (load) { doorcount = 4; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 22; _root.dir = 1; this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x, _root.link._y + 4, true) and (_root.dir == 5)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } }
Instance of Symbol 121 MovieClip in Symbol 345 MovieClip [tile] Frame 123
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 124
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(100 - selfDepth); dir2 = 5; doorcount = 5; from = false; if (_root.door_type == dir2) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; } onEnterFrame = function () { if ((_root.link._x >= (this._x + 4)) and (_root.link._x <= (this._x + 10))) { if (this.hitTest(_root.link._x + 0, _root.link._y + 2, true) and (_root.dir == dir2)) { _root.door_type = dir2; _root.exit = doorcount; } } if (_root.warping == true) { if ((_root.exit == doorcount) and (from == false)) { if ((_root.dir == (dir2 + 4)) or (_root.dir == (dir2 - 4))) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; from = true; } } } };
Instance of Symbol 113 MovieClip in Symbol 345 MovieClip [tile] Frame 124
onClipEvent (load) { doorcount = 5; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 22; _root.link.gotoAndStop(9); _root.dir = 1; this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x, _root.link._y + 4, true) and (_root.dir == 5)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } }
Instance of Symbol 123 MovieClip in Symbol 345 MovieClip [tile] Frame 124
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 125
wall = true;
Symbol 345 MovieClip [tile] Frame 126
wall = true;
Symbol 345 MovieClip [tile] Frame 127
wall = true;
Symbol 345 MovieClip [tile] Frame 128
wall = true;
Symbol 345 MovieClip [tile] Frame 129
wall = true;
Symbol 345 MovieClip [tile] Frame 130
wall = true;
Symbol 345 MovieClip [tile] Frame 131
wall = true;
Symbol 345 MovieClip [tile] Frame 132
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(120000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 133
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(120000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 134
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(120000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 135
wall = true;
Symbol 345 MovieClip [tile] Frame 136
wall = true;
Symbol 345 MovieClip [tile] Frame 137
wall = true;
Symbol 345 MovieClip [tile] Frame 138
wall = true;
Symbol 345 MovieClip [tile] Frame 139
wall = true;
Symbol 345 MovieClip [tile] Frame 140
wall = true;
Symbol 345 MovieClip [tile] Frame 141
wall = true;
Symbol 345 MovieClip [tile] Frame 142
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 143
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 144
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 145
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 146
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 147
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 148
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 149
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 150
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 151
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 152
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 153
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 154
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 155
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 156
wall = true;
Symbol 345 MovieClip [tile] Frame 157
wall = true;
Symbol 345 MovieClip [tile] Frame 158
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 159
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 160
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 161
wall = true;
Symbol 345 MovieClip [tile] Frame 162
wall = true;
Symbol 345 MovieClip [tile] Frame 163
wall = true;
Symbol 345 MovieClip [tile] Frame 164
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(100 - selfDepth); dir2 = 1; doorcount = 1; from = false; if (_root.door_type == dir2) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; } onEnterFrame = function () { if ((_root.link._x >= (this._x + 4)) and (_root.link._x <= (this._x + 10))) { if (this.hitTest(_root.link._x + 0, _root.link._y - 14, true) and (_root.dir == dir2)) { door.play(); _root.door_type = dir2; _root.exit = doorcount; } } if (_root.warping == true) { if ((_root.exit == doorcount) and (from == false)) { if ((_root.dir == (dir2 + 4)) or (_root.dir == (dir2 - 4))) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; from = true; } } } };
Instance of Symbol 115 MovieClip in Symbol 345 MovieClip [tile] Frame 164
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 165
_root.depth++; selfDepth = _root.depth; this.swapDepths(50 - selfDepth);
Instance of Symbol 168 MovieClip in Symbol 345 MovieClip [tile] Frame 165
onClipEvent (load) { doorcount = 2; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; _root.dir = 5; this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x, _root.link._y - 14, true) and (_root.dir == 1)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } }
Instance of Symbol 117 MovieClip in Symbol 345 MovieClip [tile] Frame 165
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 166
_root.depth++; selfDepth = _root.depth; this.swapDepths(50 - selfDepth);
Instance of Symbol 168 MovieClip in Symbol 345 MovieClip [tile] Frame 166
onClipEvent (load) { doorcount = 3; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; _root.dir = 5; this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x, _root.link._y - 14, true) and (_root.dir == 1)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } }
Instance of Symbol 119 MovieClip in Symbol 345 MovieClip [tile] Frame 166
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 167
_root.depth++; selfDepth = _root.depth; this.swapDepths(50 - selfDepth);
Instance of Symbol 168 MovieClip in Symbol 345 MovieClip [tile] Frame 167
onClipEvent (load) { doorcount = 4; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; _root.dir = 5; this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x, _root.link._y - 14, true) and (_root.dir == 1)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } }
Instance of Symbol 121 MovieClip in Symbol 345 MovieClip [tile] Frame 167
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 168
_root.depth++; selfDepth = _root.depth; this.swapDepths(50 - selfDepth);
Instance of Symbol 168 MovieClip in Symbol 345 MovieClip [tile] Frame 168
onClipEvent (load) { doorcount = 5; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; _root.dir = 5; this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x, _root.link._y - 14, true) and (_root.dir == 1)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } }
Instance of Symbol 123 MovieClip in Symbol 345 MovieClip [tile] Frame 168
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 169
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(120000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 170
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 171
wall = true; selfDepth = _root.depth; this.swapDepths(120000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 172
wall = true;
Symbol 345 MovieClip [tile] Frame 173
wall = true;
Symbol 345 MovieClip [tile] Frame 174
wall = true;
Symbol 345 MovieClip [tile] Frame 175
wall = true;
Symbol 345 MovieClip [tile] Frame 176
wall = true;
Symbol 345 MovieClip [tile] Frame 177
wall = true;
Symbol 345 MovieClip [tile] Frame 178
wall = true; liftable = true; depth = _root.depth; _root.wall.attachMovie("roots", "roots" + depth, depth); _root.wall["roots" + depth]._x = this._x; _root.wall["roots" + depth]._y = this._y; _root.depth++;
Instance of Symbol 192 MovieClip [stuff] "sub" in Symbol 345 MovieClip [tile] Frame 178
onClipEvent (enterFrame) { if ((((this.hitTest(_root.dmgClip) and ((_root.dmgClip._currentframe == 5) or (_root.dmgClip._currentframe == 16))) or this.hitTest(_root.wall.explosion1)) or this.hitTest(_root.wall.explosion2)) and (this._currentframe == 1)) { _root.grasscut = true; this.gotoAndPlay(2); } }
Symbol 345 MovieClip [tile] Frame 179
wall = true; liftable = true;
Symbol 345 MovieClip [tile] Frame 180
wall = true;
Symbol 345 MovieClip [tile] Frame 182
wall = true;
Symbol 345 MovieClip [tile] Frame 183
wall = true;
Symbol 345 MovieClip [tile] Frame 184
wall = true;
Symbol 345 MovieClip [tile] Frame 185
wall = true;
Symbol 345 MovieClip [tile] Frame 186
wall = true;
Symbol 345 MovieClip [tile] Frame 187
wall = true;
Symbol 345 MovieClip [tile] Frame 188
wall = true;
Symbol 345 MovieClip [tile] Frame 189
wall = true;
Symbol 345 MovieClip [tile] Frame 191
wall = true;
Symbol 345 MovieClip [tile] Frame 193
diag1 = true;
Symbol 345 MovieClip [tile] Frame 194
wall = true;
Symbol 345 MovieClip [tile] Frame 195
wall = true;
Symbol 345 MovieClip [tile] Frame 196
wall = true;
Symbol 345 MovieClip [tile] Frame 197
wall = true;
Symbol 345 MovieClip [tile] Frame 198
wall = true;
Symbol 345 MovieClip [tile] Frame 199
wall = true;
Symbol 345 MovieClip [tile] Frame 200
wall = true;
Symbol 345 MovieClip [tile] Frame 201
wall = true;
Symbol 345 MovieClip [tile] Frame 203
wall = true;
Symbol 345 MovieClip [tile] Frame 205
diag2 = true;
Symbol 345 MovieClip [tile] Frame 206
wall = true;
Symbol 345 MovieClip [tile] Frame 207
wall = true;
Symbol 345 MovieClip [tile] Frame 208
wall = true;
Symbol 345 MovieClip [tile] Frame 209
wall = true;
Symbol 345 MovieClip [tile] Frame 210
wall = true;
Symbol 345 MovieClip [tile] Frame 211
wall = true;
Symbol 345 MovieClip [tile] Frame 212
wall = true;
Symbol 345 MovieClip [tile] Frame 213
wall = true;
Symbol 345 MovieClip [tile] Frame 215
wall = true;
Symbol 345 MovieClip [tile] Frame 217
diag3 = true;
Symbol 345 MovieClip [tile] Frame 218
wall = true;
Symbol 345 MovieClip [tile] Frame 219
wall = true;
Symbol 345 MovieClip [tile] Frame 220
wall = true;
Symbol 345 MovieClip [tile] Frame 221
wall = true;
Symbol 345 MovieClip [tile] Frame 222
wall = true;
Symbol 345 MovieClip [tile] Frame 223
wall = true;
Symbol 345 MovieClip [tile] Frame 224
wall = true;
Symbol 345 MovieClip [tile] Frame 225
wall = true;
Symbol 345 MovieClip [tile] Frame 227
wall = true;
Symbol 345 MovieClip [tile] Frame 228
wall = true;
Symbol 345 MovieClip [tile] Frame 229
diag4 = true;
Symbol 345 MovieClip [tile] Frame 231
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); }
Symbol 345 MovieClip [tile] Frame 232
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); }
Symbol 345 MovieClip [tile] Frame 233
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); }
Symbol 345 MovieClip [tile] Frame 234
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); }
Symbol 345 MovieClip [tile] Frame 235
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); }
Symbol 345 MovieClip [tile] Frame 236
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); }
Symbol 345 MovieClip [tile] Frame 237
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); }
Symbol 345 MovieClip [tile] Frame 238
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); }
Symbol 345 MovieClip [tile] Frame 262
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth); dir2 = 1; doorcount = 1; onEnterFrame = function () { if (_root.battle == false) { if ((_root.link._x >= (this._x - 6)) and (_root.link._x <= (this._x + 6))) { if (this.hitTest(_root.link._x + 0, _root.link._y - 14, true) and (_root.dir == dir2)) { _root.door_type = dir2; _root.exit = doorcount; } } } else { this.gotoAndStop(2); } };
Instance of Symbol 297 MovieClip in Symbol 345 MovieClip [tile] Frame 262
onClipEvent (load) { doorcount = 1; dir_in = new Array(0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, -2, -2, -2, -2, -2, -2, -2); X = 0; Y = -14; DIR = 1; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; if ((dir + 4) > 8) { _root.dir = DIR - 4; } else { _root.dir = DIR + 4; } this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x + X, _root.link._y + Y, true) and (_root.dir == DIR)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } if (this._currentframe > 1) { _root.link._y = _root.link._y - dir_in[this._currentframe]; } }
Instance of Symbol 115 MovieClip in Symbol 345 MovieClip [tile] Frame 262
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 263
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth); dir2 = 1; doorcount = 2; onEnterFrame = function () { if (_root.battle == false) { if ((_root.link._x >= (this._x - 6)) and (_root.link._x <= (this._x + 6))) { if (this.hitTest(_root.link._x + 0, _root.link._y - 14, true) and (_root.dir == dir2)) { _root.door_type = dir2; _root.exit = doorcount; } } } else { this.gotoAndStop(2); } };
Instance of Symbol 297 MovieClip in Symbol 345 MovieClip [tile] Frame 263
onClipEvent (load) { doorcount = 2; dir_in = new Array(0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, -2, -2, -2, -2, -2, -2, -2); X = 0; Y = -14; DIR = 1; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; if ((dir + 4) > 8) { _root.dir = DIR - 4; } else { _root.dir = DIR + 4; } this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x + X, _root.link._y + Y, true) and (_root.dir == DIR)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } if (this._currentframe > 1) { _root.link._y = _root.link._y - dir_in[this._currentframe]; } }
Instance of Symbol 117 MovieClip in Symbol 345 MovieClip [tile] Frame 263
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 264
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth); dir2 = 1; doorcount = 3; onEnterFrame = function () { if (_root.battle == false) { if ((_root.link._x >= (this._x - 6)) and (_root.link._x <= (this._x + 6))) { if (this.hitTest(_root.link._x + 0, _root.link._y - 14, true) and (_root.dir == dir2)) { _root.door_type = dir2; _root.exit = doorcount; } } } else { this.gotoAndStop(2); } };
Instance of Symbol 297 MovieClip in Symbol 345 MovieClip [tile] Frame 264
onClipEvent (load) { doorcount = 3; dir_in = new Array(0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, -2, -2, -2, -2, -2, -2, -2); X = 0; Y = -14; DIR = 1; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; if ((dir + 4) > 8) { _root.dir = DIR - 4; } else { _root.dir = DIR + 4; } this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x + X, _root.link._y + Y, true) and (_root.dir == DIR)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } if (this._currentframe > 1) { _root.link._y = _root.link._y - dir_in[this._currentframe]; } }
Instance of Symbol 119 MovieClip in Symbol 345 MovieClip [tile] Frame 264
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 265
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth); dir2 = 1; doorcount = 4; onEnterFrame = function () { if (_root.battle == false) { if ((_root.link._x >= (this._x - 6)) and (_root.link._x <= (this._x + 6))) { if (this.hitTest(_root.link._x + 0, _root.link._y - 14, true) and (_root.dir == dir2)) { _root.door_type = dir2; _root.exit = doorcount; } } } else { this.gotoAndStop(2); } };
Instance of Symbol 297 MovieClip in Symbol 345 MovieClip [tile] Frame 265
onClipEvent (load) { doorcount = 4; dir_in = new Array(0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, -2, -2, -2, -2, -2, -2, -2); X = 0; Y = -14; DIR = 1; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; if ((dir + 4) > 8) { _root.dir = DIR - 4; } else { _root.dir = DIR + 4; } this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x + X, _root.link._y + Y, true) and (_root.dir == DIR)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } if (this._currentframe > 1) { _root.link._y = _root.link._y - dir_in[this._currentframe]; } }
Instance of Symbol 121 MovieClip in Symbol 345 MovieClip [tile] Frame 265
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 266
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth); dir2 = 1; doorcount = 5; onEnterFrame = function () { if (_root.battle == false) { if ((_root.link._x >= (this._x - 6)) and (_root.link._x <= (this._x + 6))) { if (this.hitTest(_root.link._x + 0, _root.link._y - 14, true) and (_root.dir == dir2)) { _root.door_type = dir2; _root.exit = doorcount; } } } else { this.gotoAndStop(2); } };
Instance of Symbol 297 MovieClip in Symbol 345 MovieClip [tile] Frame 266
onClipEvent (load) { doorcount = 5; dir_in = new Array(0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, -2, -2, -2, -2, -2, -2, -2); X = 0; Y = -14; DIR = 1; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; if ((dir + 4) > 8) { _root.dir = DIR - 4; } else { _root.dir = DIR + 4; } this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x + X, _root.link._y + Y, true) and (_root.dir == DIR)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } if (this._currentframe > 1) { _root.link._y = _root.link._y - dir_in[this._currentframe]; } }
Instance of Symbol 123 MovieClip in Symbol 345 MovieClip [tile] Frame 266
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 267
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth); dir2 = 1; doorcount = 2; i = Math.floor(this._y / 16); j = Math.floor(this._x / 16); locked = true; onEnterFrame = function () { if (locked == true) { sub.gotoAndStop(3); if ((_root.link._x >= (this._x - 6)) and (_root.link._x <= (this._x + 6))) { if (this.hitTest(_root.link._x + 0, _root.link._y - 14, true) and (_root.dir == dir2)) { _root.locked_door = true; } } } if (locked == false) { _root.room[i][j] = this._currentframe - 4; this.gotoAndStop(this._currentframe - 4); } };
Instance of Symbol 117 MovieClip in Symbol 345 MovieClip [tile] Frame 267
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 268
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 297 MovieClip in Symbol 345 MovieClip [tile] Frame 268
onClipEvent (load) { doorcount = 1; dir_in = new Array(0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, -2, -2, -2, -2, -2, -2, -2); X = 0; Y = -14; DIR = 1; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; if ((dir + 4) > 8) { _root.dir = DIR - 4; } else { _root.dir = DIR + 4; } this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x + X, _root.link._y + Y, true) and (_root.dir == DIR)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } if (this._currentframe > 1) { _root.link._y = _root.link._y - dir_in[this._currentframe]; } }
Instance of Symbol 115 MovieClip in Symbol 345 MovieClip [tile] Frame 268
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 269
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 117 MovieClip in Symbol 345 MovieClip [tile] Frame 269
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 270
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 119 MovieClip in Symbol 345 MovieClip [tile] Frame 270
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 271
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 121 MovieClip in Symbol 345 MovieClip [tile] Frame 271
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 272
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 123 MovieClip in Symbol 345 MovieClip [tile] Frame 272
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 273
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 119 MovieClip in Symbol 345 MovieClip [tile] Frame 273
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 274
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 297 MovieClip in Symbol 345 MovieClip [tile] Frame 274
onClipEvent (load) { doorcount = 1; dir_in = new Array(0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, -2, -2, -2, -2, -2, -2, -2); X = 0; Y = -14; DIR = 1; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; if ((dir + 4) > 8) { _root.dir = DIR - 4; } else { _root.dir = DIR + 4; } this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x + X, _root.link._y + Y, true) and (_root.dir == DIR)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } if (this._currentframe > 1) { _root.link._y = _root.link._y - dir_in[this._currentframe]; } }
Instance of Symbol 115 MovieClip in Symbol 345 MovieClip [tile] Frame 274
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 275
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 117 MovieClip in Symbol 345 MovieClip [tile] Frame 275
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 276
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 119 MovieClip in Symbol 345 MovieClip [tile] Frame 276
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 277
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 121 MovieClip in Symbol 345 MovieClip [tile] Frame 277
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 278
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 123 MovieClip in Symbol 345 MovieClip [tile] Frame 278
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 279
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 121 MovieClip in Symbol 345 MovieClip [tile] Frame 279
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 280
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 297 MovieClip in Symbol 345 MovieClip [tile] Frame 280
onClipEvent (load) { doorcount = 1; dir_in = new Array(0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, -2, -2, -2, -2, -2, -2, -2); X = 0; Y = -14; DIR = 1; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; if ((dir + 4) > 8) { _root.dir = DIR - 4; } else { _root.dir = DIR + 4; } this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x + X, _root.link._y + Y, true) and (_root.dir == DIR)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } if (this._currentframe > 1) { _root.link._y = _root.link._y - dir_in[this._currentframe]; } }
Instance of Symbol 115 MovieClip in Symbol 345 MovieClip [tile] Frame 280
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 281
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 117 MovieClip in Symbol 345 MovieClip [tile] Frame 281
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 282
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 119 MovieClip in Symbol 345 MovieClip [tile] Frame 282
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 283
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 121 MovieClip in Symbol 345 MovieClip [tile] Frame 283
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 284
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 123 MovieClip in Symbol 345 MovieClip [tile] Frame 284
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 285
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 123 MovieClip in Symbol 345 MovieClip [tile] Frame 285
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 308
_root.boundary_R = this._x - (_root.screen._width / 2); _root.boundary_D = this._y - (_root.screen._height / 2);
Symbol 345 MovieClip [tile] Frame 309
above = true; _root.depth++; selfDepth = _root.depth; focusCount = _root.focusCount + 1; _root.focusCount++; var focused = false; var xdist = 0; var ydist = 0; var range = 65; this._name = ("focus" + focusCount) + "_"; onEnterFrame = function () { if (_root.link._y <= (this._y + 4)) { this.swapDepths(1000000 + selfDepth); } else { this.swapDepths(1000 - selfDepth); } xdist = Math.round(_root.linkX - this._x); ydist = Math.round(_root.linkY - this._y); distancefromthis = Math.sqrt((xdist * xdist) + (ydist * ydist)); if (_root.fov.hitTest(this._x, this._y, true)) { if ((_root.target1 >= distancefromthis) and (_root.target == false)) { if (_root.action <= 4) { _root.talk = true; } _root.NPC = 1; _root.seeNPC = true; _root.cursor._x = this._x; _root.cursor._y = this._y; _root.focus = focusCount; _root.entity = 1; _root.range = range; } } };
Symbol 345 MovieClip [tile] Frame 310
_root.depth++; selfDepth = _root.depth; focusCount = _root.focusCount + 1; _root.focusCount++; var focused = false; var xdist = 0; var ydist = 0; var range = 65; this._name = ("focus" + focusCount) + "_"; onEnterFrame = function () { if (_root.link._y <= (this._y + 4)) { this.swapDepths(1000000 + selfDepth); } else { this.swapDepths(1000 - selfDepth); } xdist = Math.round(_root.linkX - this._x); ydist = Math.round(_root.linkY - this._y); distancefromthis = Math.round(Math.sqrt((xdist * xdist) + (ydist * ydist))); if (_root.fov.hitTest(this._x, this._y, true)) { if ((_root.target1 >= distancefromthis) and (_root.target == false)) { if (_root.action <= 4) { _root.talk = true; } _root.NPC = 2; _root.seeNPC = true; _root.cursor._x = this._x; _root.cursor._y = this._y; _root.focus = focusCount; _root.entity = 1; _root.range = range; } } };
Instance of Symbol 309 MovieClip in Symbol 345 MovieClip [tile] Frame 310
/* no clip actions */
Symbol 345 MovieClip [tile] Frame 449
Symbol 345 MovieClip [tile] Frame 464
var range = 0; var interval = 0; var speed = 1; var agro = false; var randomMovement = 0; this._name == "enemy"; var AI = 1; if (AI == 1) { range = 35; speed = 1.2; } if (AI == 2) { range = 30; speed = 1.3; } if (AI == 3) { range = 40; speed = 1.5; } onEnterFrame = function () { interval++; if (interval >= 30) { interval = 30; } if (octo._currentframe == 5) { this._y = this._y - speed; } if (octo._currentframe == 6) { this._x = this._x + speed; } if (octo._currentframe == 7) { this._y = this._y + speed; } if (octo._currentframe == 8) { this._x = this._x - speed; } var _local4 = Math.round((_root.link._x - this._x) / 2); var _local3 = Math.round((_root.link._y - this._y) / 2); if ((((_local4 <= range) and (_local4 >= (-range))) and (_local3 >= (-range))) and (_local3 <= range)) { clipToFace = _root.link; xdiff = clipToFace._x - this._x; ydiff = (clipToFace._y - this._y) + 8; increment = Math.round(((Math.atan2(ydiff, xdiff) * 180) / Math.PI) - 180) * -1; if (AI == 1) { if ((increment >= 340) or (increment <= 60)) { if (_root.link._x <= (this._x - 35)) { octo.gotoAndStop(8); } else if (_root.link._x >= (this._x - 30)) { octo.gotoAndStop(6); } else if ((this._y + 14) >= _root.link._y) { octo.gotoAndStop(5); } else if ((this._y + 20) <= _root.link._y) { octo.gotoAndStop(7); } else { octo.gotoAndStop(12); } } if ((increment >= 130) and (increment <= 200)) { if (_root.link._x >= (this._x + 50)) { octo.gotoAndStop(6); } else if (_root.link._x <= (this._x + 45)) { octo.gotoAndStop(8); } else if ((this._y + 14) >= _root.link._y) { octo.gotoAndStop(5); } else if ((this._y + 20) <= _root.link._y) { octo.gotoAndStop(7); } else { octo.gotoAndStop(10); } } } agro = true; _root.cursor._x = this._x + 8; _root.cursor._y = this._y; if ((_root.cursor._x == (this._x + 8)) and (_root.cursor._x == (this._x + 8))) { targeted = true; } else { targeted = false; } } else { agro = false; if (interval == 30) { randomMovement = Math.ceil(Math.random() * 7.0001); octo.gotoAndStop(randomMovement); interval = Math.ceil(Math.random() * 7.0001); } } };
Instance of Symbol 334 MovieClip "octo" in Symbol 345 MovieClip [tile] Frame 464
onClipEvent (enterFrame) { if (this.hitTest(_root.wall.link.fov)) { _root.seeEnemy = true; _root.cursor._x = _parent._x; _root.cursor._y = _parent._y; } }
Symbol 345 MovieClip [tile] Frame 473
enemynum = _root.enemynum + 1; var focused = false; var xdist = 0; var ydist = 0; this._name = ("enemy" + enemynum) + "_"; var AI = 1; var range = 0; var interval = 0; var speed = 1; var agro = false; var randomMovement = 0; if (AI == 1) { range = 35; speed = 1.2; } if (AI == 2) { range = 30; speed = 1.3; } if (AI == 3) { range = 40; speed = 1.5; } onEnterFrame = function () { interval++; if (interval >= 30) { interval = 30; } if (octo._currentframe == 5) { this._y = this._y - speed; } if (octo._currentframe == 6) { this._x = this._x + speed; } if (octo._currentframe == 7) { this._y = this._y + speed; } if (octo._currentframe == 8) { this._x = this._x - speed; } var _local4 = Math.round((_root.link._x - this._x) / 2); var _local3 = Math.round((_root.link._y - this._y) / 2); if ((((_local4 <= range) and (_local4 >= (-range))) and (_local3 >= (-range))) and (_local3 <= range)) { clipToFace = _root.link; xdiff = clipToFace._x - this._x; ydiff = (clipToFace._y - this._y) + 8; increment = Math.round(((Math.atan2(ydiff, xdiff) * 180) / Math.PI) - 180) * -1; if (AI == 1) { if ((increment >= 340) or (increment <= 60)) { if (_root.link._x <= (this._x - 35)) { octo.gotoAndStop(8); } else if (_root.link._x >= (this._x - 30)) { octo.gotoAndStop(6); } else if ((this._y + 14) >= _root.link._y) { octo.gotoAndStop(5); } else if ((this._y + 20) <= _root.link._y) { octo.gotoAndStop(7); } else { octo.gotoAndStop(12); } } if ((increment >= 130) and (increment <= 200)) { if (_root.link._x >= (this._x + 50)) { octo.gotoAndStop(6); } else if (_root.link._x <= (this._x + 45)) { octo.gotoAndStop(8); } else if ((this._y + 14) >= _root.link._y) { octo.gotoAndStop(5); } else if ((this._y + 20) <= _root.link._y) { octo.gotoAndStop(7); } else { octo.gotoAndStop(10); } } } agro = true; _root.cursor._x = this._x + 8; _root.cursor._y = this._y; if ((_root.cursor._x == (this._x + 8)) and (_root.cursor._x == (this._x + 8))) { targeted = true; } else { targeted = false; } } else { agro = false; if (interval == 30) { randomMovement = Math.ceil(Math.random() * 7.0001); octo.gotoAndStop(randomMovement); interval = Math.ceil(Math.random() * 7.0001); } } xdist = Math.round(_root.linkX - this._x); ydist = Math.round(_root.linkY - this._y); distancefromthis = Math.round(Math.sqrt((xdist * xdist) + (ydist * ydist))); _root.icons.text2.text = distancefromthis; if (_root.fov.hitTest(this._x, this._y, true)) { if ((_root.target2 >= distancefromthis) and (_root.target == false)) { _root.seeEnemy = true; _root.cursor._x = this._x; _root.cursor._y = this._y; focused = true; _root.focus = ("enemy" + enemynum) + "_"; } } if (focused == true) { _root.target2 = distancefromthis; _root.seeEnemy = true; if ((distancefromthis > 80) or ((!_root.fov.hitTest(this._x, this._y, true)) and (_root.target == false))) { if ((distancefromthis > 80) and (_root.target == true)) { _root.targetOff.start(); } _root.target2 = 1000; _root.seeEnemy = false; _root.focus = undefined; focused = false; } } };
Symbol 345 MovieClip [tile] Frame 482
var type = 2; entitynum = _root.entitynum + 1; _root.entitynum++; var target_range = 105; var focused = false; var xdist = 0; var ydist = 0; this.name = ("focus" + entitynum) + "_"; onEnterFrame = function () { xdist = Math.round(_root.linkX - this._x); ydist = Math.round(_root.linkY - this._y); distancefromthis = Math.round(Math.sqrt((xdist * xdist) + (ydist * ydist))); if (_root.fov.hitTest(this._x, this._y, true)) { if ((_root.target2 >= distancefromthis) and (_root.target == false)) { _root.cursor._x = this._x; _root.cursor._y = this._y; focused = true; _root.focus = enemynum; } } if (focused == true) { _root.range = target_range; _root.entity = type; if ((distancefromthis > target_range) or ((!_root.fov.hitTest(this._x, this._y, true)) and (_root.target == false))) { focused = false; } } };
Symbol 345 MovieClip [tile] Frame 485
focusCount = _root.focusCount + 1; _root.focusCount++; var focused = false; var speed = 1; var rockcount = 0; var rockdir = 1; var rockspeed = 5; var xdist = 0; var ydist = 0; var range = 90; var attack = 0; var attacknum = 1; var turn = 0; var turn2 = Math.round((Math.random() * 45) + 15); this._name = ("focus" + focusCount) + "_"; onEnterFrame = function () { xdist = Math.round(_root.linkX - this._x); ydist = Math.round(_root.linkY - this._y) - 8; distancefromthis = Math.round(Math.sqrt((xdist * xdist) + (ydist * ydist))); if (_root.fov.hitTest(this._x, this._y, true)) { if ((_root.target2 >= distancefromthis) and (_root.target == false)) { _root.cursor._x = this._x; _root.cursor._y = this._y; _root.focus = focusCount; _root.entity = 2; _root.range = range; } } clipToFace = _root.wall.link; xdiff = clipToFace._x - this._x; ydiff = (clipToFace._y - this._y) - 8; offset = 180; increment = Math.round(((Math.atan2(ydiff, xdiff) * 180) / Math.PI) + offset); if (distancefromthis <= 90) { if (attack == 0) { if ((increment >= 45) and (increment <= 135)) { dir = 1; if (distancefromthis < 35) { dir = 3; } } if ((increment >= 135) and (increment <= 225)) { dir = 2; if (distancefromthis < 35) { dir = 4; } } if ((increment >= 225) and (increment <= 315)) { dir = 3; if (distancefromthis < 35) { dir = 1; } } if ((increment >= 315) or (increment <= 45)) { dir = 4; if (distancefromthis < 35) { dir = 2; } } octo.gotoAndStop(dir + 4); } } else { turn++; if (turn == turn2) { dir = Math.round(Math.random() * 7) + 1; octo.gotoAndStop(dir); turn2 = Math.round(Math.random() * 45) + 15; turn = 0; } } if (((distancefromthis <= 40) and (distancefromthis >= 35)) and (attack == 0)) { attack++; speed = 0; octo.gotoAndStop(dir + 8); } else { speed = 1; } if (attack > 0) { attack++; } if (attack == 0) { if (dir == 1) { this._y = this._y - speed; } if (dir == 2) { this._x = this._x + speed; } if (dir == 3) { this._y = this._y + speed; } if (dir == 4) { this._x = this._x - speed; } } if (rockcount > 25) { _root.wall[(("rock" + attacknum) + "_") + focusCount].removeMovieClip(); attacknum = 1; rockcount = 0; } if ((attack == 20) and (attacknum < 2)) { attacknum++; _root.wall.attachMovie("octorok_projectile", (("rock" + attacknum) + "_") + focusCount, _root.link.depth + focusCount); rockdir = dir; _root.wall[(("rock" + attacknum) + "_") + focusCount]._x = this._x - 5; _root.wall[(("rock" + attacknum) + "_") + focusCount]._y = this._y - 4; } if (attacknum > 1) { rockcount++; } if (attacknum == 2) { if (rockdir == 1) { _root.wall[(("rock" + attacknum) + "_") + focusCount]._y = _root.wall[(("rock" + attacknum) + "_") + focusCount]._y - rockspeed; } if (rockdir == 2) { _root.wall[(("rock" + attacknum) + "_") + focusCount]._x = _root.wall[(("rock" + attacknum) + "_") + focusCount]._x + rockspeed; } if (rockdir == 3) { _root.wall[(("rock" + attacknum) + "_") + focusCount]._y = _root.wall[(("rock" + attacknum) + "_") + focusCount]._y + rockspeed; } if (rockdir == 4) { _root.wall[(("rock" + attacknum) + "_") + focusCount]._x = _root.wall[(("rock" + attacknum) + "_") + focusCount]._x - rockspeed; } } if (attack >= 30) { attack = 0; } };
Symbol 345 MovieClip [tile] Frame 528
var liftable = true;
Symbol 367 MovieClip Frame 1
stop();
Symbol 367 MovieClip Frame 2
stop();
Symbol 374 MovieClip [ene] Frame 2
var one = 16; var two = 12; var hp = 3; itime = 0; var StX = this._x; var StY = this._y; var espeed1 = 2; var espeed2 = 2; var espeed3 = 2; var espeed4 = 2; var timer = 0; dir = 1; go = false; pie = 3; onEnterFrame = function () { if ((((((this._x >= (_root.screen._x - _root.scrnX)) and (this._x <= (_root.screen._x + _root.scrnX))) and (this._y >= (_root.screen._y - _root.scrnY))) and (this._y <= (_root.screen._y + _root.scrnY))) and (_root.pausegame == 1)) and (this._currentframe < 9)) { if ((octo.hitTest(_root.dmgClip) or octo.hitTest(_root.explosion)) and (itime == 0)) { itime++; hp--; if (enemydmg._currentframe < 2) { if (_root.dmgClip._rotation == 0) { if (!_root.wall.hitTest(this._x + 8, this._y - 8, true)) { this._y = this._y - one; } } if (_root.dmgClip._rotation == -45) { if (!_root.wall.hitTest(this._x - 6, this._y - 6, true)) { this._y = this._y - two; this._x = this._x - two; } } if (_root.dmgClip._rotation == 45) { if (!_root.wall.hitTest(this._x + 22, this._y - 6, true)) { this._y = this._y - two; this._x = this._x + two; } } if (_root.dmgClip._rotation == 90) { if (!_root.wall.hitTest(this._x + 22, this._y + 7, true)) { this._x = this._x + one; } } if (_root.dmgClip._rotation == -90) { if (!_root.wall.hitTest(this._x - 8, this._y + 7, true)) { this._x = this._x - one; } } if (_root.dmgClip._rotation == -135) { if (!_root.wall.hitTest(this._x - 6, this._y + 20, true)) { this._y = this._y + two; this._x = this._x - two; } } if (_root.dmgClip._rotation == 135) { if (!_root.wall.hitTest(this._x + 22, this._y + 20, true)) { this._y = this._y + two; this._x = this._x + two; } } if (_root.dmgClip._rotation == 180) { if (!_root.wall.hitTest(this._x + 8, this._y + 22, true)) { this._y = this._y + one; } } enemydmg.gotoAndPlay(2); } } if (itime > 0) { itime++; } if (itime == 15) { itime = 0; } if (octo._currentframe < 5) { var _local3 = Math.round(Math.random() * 95) + 1; octo.gotoAndStop(_local3 / 24); } if ((go == false) and (timer == 0)) { if (_local3 == 1) { octo.gotoAndStop(5); dir = 1; timer++; } if (_local3 == 13) { octo.gotoAndStop(6); dir = 2; timer++; } if (_local3 == 25) { octo.gotoAndStop(7); dir = 3; timer++; } if (_local3 == 37) { octo.gotoAndStop(8); dir = 4; timer++; } } if (timer > 0) { timer++; } if (timer > 8) { go = true; timer = 0; } if (go == true) { if (dir == 1) { rok._y = rok._y - pie; if (octo._currentframe == 2) { rok._x = rok._x - espeed2; } if (octo._currentframe == 3) { rok._y = rok._y - espeed3; } if (octo._currentframe == 4) { rok._x = rok._x + espeed4; } } if (dir == 2) { rok._x = rok._x + pie; if (octo._currentframe == 3) { rok._y = rok._y - espeed3; } if (octo._currentframe == 1) { rok._y = rok._y + espeed1; } if (octo._currentframe == 4) { rok._x = rok._x + espeed4; } } if (dir == 3) { rok._y = rok._y + pie; if (octo._currentframe == 1) { rok._y = rok._y + espeed1; } if (octo._currentframe == 2) { rok._x = rok._x - espeed2; } if (octo._currentframe == 4) { rok._x = rok._x + espeed4; } } if (dir == 4) { rok._x = rok._x - pie; if (octo._currentframe == 3) { rok._y = rok._y - espeed3; } if (octo._currentframe == 2) { rok._x = rok._x - espeed2; } if (octo._currentframe == 1) { rok._y = rok._y + espeed1; } } } if ((((octo.su._currentframe == 8) or (octo.sr._currentframe == 8)) or (octo.sd._currentframe == 8)) or (octo.sl._currentframe == 8)) { octo.gotoAndStop(octo._currentframe - 4); } if (octo._currentframe == 1) { this._y = this._y - espeed1; if (_root.wall.hitTest(this._x + 8, this._y, true) or ((this._y - 4) < (_root.boundary_U - 65))) { espeed1 = 0; } else { espeed1 = 1; } } if (octo._currentframe == 2) { this._x = this._x + espeed2; if (_root.wall.hitTest(this._x + 16, this._y + 7, true) or ((this._x + 20) > (_root.boundary_R + 90))) { espeed2 = 0; } else { espeed2 = 1; } } if (octo._currentframe == 3) { this._y = this._y + espeed3; if (_root.wall.hitTest(this._x + 8, this._y + 14, true) or ((this._y + 20) > (_root.boundary_D + 65))) { espeed3 = 0; } else { espeed3 = 1; } } if (octo._currentframe == 4) { this._x = this._x - espeed4; if (_root.wall.hitTest(this._x, this._y + 7, true) or ((this._x - 4) < (_root.boundary_L - 90))) { espeed4 = 0; } else { espeed4 = 1; } } } if (_root.pausegame == 3) { this._x = StX; this._y = StY; hp = 3; rok._x = 3; rok._y = 4; octo.gotoAndStop(1); } if (!rok.hitTest(_root.screen)) { rok.gotoAndStop(9); } if (rok._currentframe >= 9) { go = false; rok._x = 3; rok._y = 4; rok.gotoAndStop(1); } if (hp < 1) { octo.gotoAndStop(9); rok.gotoAndStop(10); } };
Symbol 374 MovieClip [ene] Frame 3
stop(); var hp = 4; var num = 20; var chuchuX = 0; var chuchuY = 0; var chuchuStX = this._x; var chuchuStY = this._y; var espeed1 = 0.5; var espeed2 = 0.5; var espeed3 = 0.5; var espeed4 = 0.5; onEnterFrame = function () { if (_root.pausegame == 1) { chuchuX = this._x; chuchuY = this._y; if ((((this._x >= (_root.screen._x - _root.scrnX)) and (this._x <= (_root.screen._x + _root.scrnX))) and (this._y >= (_root.screen._y - _root.scrnY))) and (this._y <= (_root.screen._y + _root.scrnY))) { if (hp >= 1) { if (chuchuX <= _root.link._x) { this._x = this._x + espeed2; } else { this._x = this._x - espeed4; } if (chuchuY <= (_root.link._y - 10)) { this._y = this._y + espeed3; } else { this._y = this._y - espeed1; } } if (this.hitTest(_root.explosion)) { hp--; } if (_root.dmgClip.hitTest(this)) { if (_root.attack == true) { if (_root.link._currentframe == 25) { hp--; this._y = this._y - num; } if (_root.link._currentframe == 18) { hp--; this._y = this._y - (num / 2); this._x = this._x + (num / 2); } if (_root.link._currentframe == 19) { hp--; this._x = this._x + num; } if (_root.link._currentframe == 20) { hp--; this._y = this._y + (num / 2); this._x = this._x + (num / 2); } if (_root.link._currentframe == 21) { hp--; this._y = this._y + num; } if (_root.link._currentframe == 22) { hp--; this._y = this._y + (num / 2); this._x = this._x - (num / 2); } if (_root.link._currentframe == 23) { hp--; this._x = this._x - num; } if (_root.link._currentframe == 24) { hp--; this._y = this._y - (num / 2); this._x = this._x - (num / 2); } } if (this.hitTest(_root.shieldClip)) { if (_root.shield == true) { if (_root.link._currentframe == 26) { this._y = this._y - (num / 1.5); } if (_root.link._currentframe == 27) { this._y = this._y - (num / 3); this._x = this._x + (num / 3); } if (_root.link._currentframe == 28) { this._x = this._x + (num / 1.5); } if (_root.link._currentframe == 29) { this._y = this._y + (num / 3); this._x = this._x + (num / 3); } if (_root.link._currentframe == 30) { this._y = this._y + (num / 1.5); } if (_root.link._currentframe == 31) { this._y = this._y + (num / 3); this._x = this._x - (num / 3); } if (_root.link._currentframe == 32) { this._x = this._x - (num / 1.5); } if (_root.link._currentframe == 33) { this._y = this._y - (num / 3); this._x = this._x - (num / 3); } } } } } if (hp <= 1) { chuchu.gotoAndStop(4); } } if (_root.pausegame == 3) { this._x = chuchuStX; this._y = chuchuStY; hp = 4; chuchu.gotoAndStop(1); } };
Instance of Symbol 373 MovieClip in Symbol 374 MovieClip [ene] Frame 4
onClipEvent (enterFrame) { this._rotation = this._rotation + _root.firebar; }
Symbol 376 MovieClip Frame 1
stop();
Symbol 410 MovieClip Frame 9
stop();
Symbol 412 MovieClip [Bomb] Frame 150
_root.bombset--;
Symbol 412 MovieClip [Bomb] Frame 164
this.removeMovieClip();
Symbol 414 MovieClip [explosion] Frame 7
this.removeMovieClip();
Symbol 428 MovieClip Frame 1
stop();
Symbol 432 MovieClip Frame 1
stop();
Symbol 436 MovieClip Frame 1
stop();
Symbol 495 MovieClip Frame 26
stop(); _root.got_item = true; _root.open_chest = false;
Symbol 578 MovieClip Frame 19
_root.room = 6; _root.link._x = 775; _root.link._y = 800; _root.pausegame = 3;
Symbol 615 MovieClip Frame 1
stop();
Symbol 639 MovieClip Frame 1
stop();
Symbol 646 MovieClip Frame 1
stop();
Symbol 657 MovieClip Frame 1
stop();
Symbol 666 MovieClip Frame 1
stop();
Symbol 675 MovieClip Frame 1
stop();
Symbol 705 MovieClip Frame 7
stop();
Symbol 781 MovieClip Frame 1
stop();
Symbol 781 MovieClip Frame 17
Instance of Symbol 605 MovieClip in Symbol 781 MovieClip Frame 43
onClipEvent (load) { if ((_root.gotshield == true) and (_root.seeEnemy == true)) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 616 MovieClip "targetwalk" in Symbol 781 MovieClip Frame 43
onClipEvent (enterFrame) { if (((Key.isDown(37) or Key.isDown(38)) or Key.isDown(40)) or Key.isDown(39)) { this.play(); } else { this.gotoAndStop(1); } }
Instance of Symbol 618 MovieClip in Symbol 781 MovieClip Frame 44
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 623 MovieClip in Symbol 781 MovieClip Frame 44
onClipEvent (enterFrame) { if (((Key.isDown(37) or Key.isDown(38)) or Key.isDown(40)) or Key.isDown(39)) { this.play(); } else { this.gotoAndStop(1); } }
Instance of Symbol 628 MovieClip in Symbol 781 MovieClip Frame 45
onClipEvent (enterFrame) { if (((Key.isDown(37) or Key.isDown(38)) or Key.isDown(40)) or Key.isDown(39)) { this.play(); } else { this.gotoAndStop(1); } }
Instance of Symbol 630 MovieClip in Symbol 781 MovieClip Frame 45
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 635 MovieClip in Symbol 781 MovieClip Frame 46
onClipEvent (enterFrame) { if (this._currentframe >= 5) { _parent.sword.gotoAndStop(2); } else { _parent.sword.gotoAndStop(1); } if (((Key.isDown(37) or Key.isDown(38)) or Key.isDown(40)) or Key.isDown(39)) { this.play(); } else { this.gotoAndStop(1); } }
Instance of Symbol 637 MovieClip in Symbol 781 MovieClip Frame 46
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 644 MovieClip in Symbol 781 MovieClip Frame 47
onClipEvent (enterFrame) { if (this._currentframe >= 5) { _parent.sword.gotoAndStop(2); } else { _parent.sword.gotoAndStop(1); } if (((Key.isDown(37) or Key.isDown(38)) or Key.isDown(40)) or Key.isDown(39)) { this.play(); } else { this.gotoAndStop(1); } }
Instance of Symbol 648 MovieClip in Symbol 781 MovieClip Frame 47
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 653 MovieClip in Symbol 781 MovieClip Frame 48
onClipEvent (enterFrame) { if (this._currentframe >= 5) { _parent.sword.gotoAndStop(2); } else { _parent.sword.gotoAndStop(1); } if (((Key.isDown(37) or Key.isDown(38)) or Key.isDown(40)) or Key.isDown(39)) { this.play(); } else { this.gotoAndStop(1); } }
Instance of Symbol 655 MovieClip in Symbol 781 MovieClip Frame 48
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 662 MovieClip in Symbol 781 MovieClip Frame 49
onClipEvent (enterFrame) { if (this._currentframe >= 5) { _parent.sword.gotoAndStop(2); } else { _parent.sword.gotoAndStop(1); } if (((Key.isDown(37) or Key.isDown(38)) or Key.isDown(40)) or Key.isDown(39)) { this.play(); } else { this.gotoAndStop(1); } }
Instance of Symbol 664 MovieClip in Symbol 781 MovieClip Frame 49
onClipEvent (load) { if ((_root.gotshield == true) and (_root.seeEnemy == true)) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 673 MovieClip in Symbol 781 MovieClip Frame 50
onClipEvent (enterFrame) { if (this._currentframe >= 5) { _parent.sword.gotoAndStop(2); } else { _parent.sword.gotoAndStop(1); } if (((Key.isDown(37) or Key.isDown(38)) or Key.isDown(40)) or Key.isDown(39)) { this.play(); } else { this.gotoAndStop(1); } }
Instance of Symbol 618 MovieClip in Symbol 781 MovieClip Frame 52
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } } onClipEvent (enterFrame) { if ((_parent.jump._currentframe <= 5) and (_parent.jump._currentframe >= 1)) { this._y--; } if ((_parent.jump._currentframe >= 6) and (_parent.jump._currentframe <= 9)) { this._y++; } }
Instance of Symbol 630 MovieClip in Symbol 781 MovieClip Frame 53
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } } onClipEvent (enterFrame) { if ((_parent.jump._currentframe <= 5) and (_parent.jump._currentframe >= 1)) { this._y--; } if ((_parent.jump._currentframe >= 6) and (_parent.jump._currentframe <= 9)) { this._y++; } if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 637 MovieClip in Symbol 781 MovieClip Frame 54
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } } onClipEvent (enterFrame) { if ((_parent.jump._currentframe <= 5) and (_parent.jump._currentframe >= 1)) { this._y--; } if ((_parent.jump._currentframe >= 6) and (_parent.jump._currentframe <= 9)) { this._y++; } if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 639 MovieClip "sword" in Symbol 781 MovieClip Frame 54
onClipEvent (enterFrame) { if ((_parent.jump._currentframe <= 5) and (_parent.jump._currentframe >= 1)) { this._y--; } if ((_parent.jump._currentframe >= 6) and (_parent.jump._currentframe <= 9)) { this._y++; } }
Instance of Symbol 646 MovieClip "sword" in Symbol 781 MovieClip Frame 55
onClipEvent (enterFrame) { if ((_parent.jump._currentframe <= 5) and (_parent.jump._currentframe >= 1)) { this._y--; } if ((_parent.jump._currentframe >= 6) and (_parent.jump._currentframe <= 9)) { this._y++; } }
Instance of Symbol 648 MovieClip in Symbol 781 MovieClip Frame 55
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } } onClipEvent (enterFrame) { if ((_parent.jump._currentframe <= 5) and (_parent.jump._currentframe >= 1)) { this._y--; } if ((_parent.jump._currentframe >= 6) and (_parent.jump._currentframe <= 9)) { this._y++; } if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 655 MovieClip in Symbol 781 MovieClip Frame 56
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } } onClipEvent (enterFrame) { if ((_parent.jump._currentframe <= 5) and (_parent.jump._currentframe >= 1)) { this._y--; } if ((_parent.jump._currentframe >= 6) and (_parent.jump._currentframe <= 9)) { this._y++; } if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 657 MovieClip "sword" in Symbol 781 MovieClip Frame 56
onClipEvent (enterFrame) { if ((_parent.jump._currentframe <= 5) and (_parent.jump._currentframe >= 1)) { this._y--; } if ((_parent.jump._currentframe >= 6) and (_parent.jump._currentframe <= 9)) { this._y++; } }
Instance of Symbol 664 MovieClip in Symbol 781 MovieClip Frame 57
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } } onClipEvent (enterFrame) { if ((_parent.jump._currentframe <= 5) and (_parent.jump._currentframe >= 1)) { this._y--; } if ((_parent.jump._currentframe >= 6) and (_parent.jump._currentframe <= 9)) { this._y++; } if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 666 MovieClip "sword" in Symbol 781 MovieClip Frame 57
onClipEvent (enterFrame) { if ((_parent.jump._currentframe <= 5) and (_parent.jump._currentframe >= 1)) { this._y--; } if ((_parent.jump._currentframe >= 6) and (_parent.jump._currentframe <= 9)) { this._y++; } }
Instance of Symbol 675 MovieClip "sword" in Symbol 781 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_parent.jump._currentframe <= 5) and (_parent.jump._currentframe >= 1)) { this._y--; } if ((_parent.jump._currentframe >= 6) and (_parent.jump._currentframe <= 9)) { this._y++; } }
Instance of Symbol 664 MovieClip in Symbol 781 MovieClip Frame 63
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 618 MovieClip in Symbol 781 MovieClip Frame 64
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 781 MovieClip "link" in Symbol 784 MovieClip [walls] Frame 1
onClipEvent (load) { var depth = 100000; } onClipEvent (enterFrame) { this.swapDepths(depth); }
Instance of Symbol 783 MovieClip "item_shadow" in Symbol 784 MovieClip [walls] Frame 1
onClipEvent (load) { this.swapDepths(9900); }
Symbol 787 MovieClip Frame 1
function camControl() { rp.x = _x; rp.y = _y; var _local5 = camH * (_yscale * 0.01); var _local6 = camW * (_xscale * 0.01); var _local3 = sH / _local5; var _local4 = sW / _local6; _x2 = (_local6 / 2) * _local4; _y2 = (_local5 / 2) * _local3; _xscale2 = _local4 * 100; _yscale2 = _local3 * 100; _rotation2 = -_rotation; _parent.filters = this.filters; _parent.transform.colorTransform = this.transform.colorTransform; } function reset() { _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; _parent._rotation = 0; _parent._visible = true; } function set_x2(value) { var _local2 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local2); _parent._x = _parent._x + (value - _local2.x); } function get_x2() { var _local2 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local2); return(_local2.x); } function set_y2(value) { var _local2 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local2); _parent._y = _parent._y + (value - _local2.y); } function get_y2() { var _local2 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local2); return(_local2.y); } function get_xscale2() { return(_parent._xscale); } function set_xscale2(value) { setProperty2("_xscale", value); } function get_yscale2() { return(_parent._yscale); } function set_yscale2(value) { setProperty2("_yscale", value); } function get_rotation2() { return(parent.rotation); } function set_rotation2(value) { setProperty2("_rotation", value); } function setProperty2(prop, n) { var _local3 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local3); _parent[prop] = n; var _local2 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local2); _parent._x = _parent._x - (_local2.x - _local3.x); _parent._y = _parent._y - (_local2.y - _local3.y); } _visible = false; addProperty("_x2", get_x2, set_x2); addProperty("_y2", get_y2, set_y2); addProperty("_xscale2", get_xscale2, set_xscale2); addProperty("_yscale2", get_yscale2, set_yscale2); addProperty("_rotation2", get_rotation2, set_rotation2); var oldScaleMode = stage.scaleMode; stage.scaleMode = "exactFit"; var sW = Stage.width; var sH = Stage.height; stage.scaleMode = oldScaleMode; var bounds_obj = this.getBounds(this); var camH = Math.abs(bounds_obj.yMax - bounds_obj.yMin); var camW = Math.abs(bounds_obj.xMax - bounds_obj.xMin); var rp = {x:this._x, y:this._y}; onEnterFrame = function () { camControl(); }; this.onUnload = reset;
Symbol 791 MovieClip Frame 1
stop();
Symbol 791 MovieClip Frame 2
stop(); if (Key.isDown(32)) { _root.pausegame = 2; }
Instance of Symbol 790 MovieClip in Symbol 791 MovieClip Frame 2
onClipEvent (load) { this._alpha = 30; } onClipEvent (enterFrame) { if (this._alpha < 100) { this._alpha = this._alpha + 5; } }
Symbol 799 MovieClip Frame 1
stop();
Symbol 799 MovieClip Frame 2
stop();
Symbol 804 MovieClip Frame 2
stop();
Symbol 804 MovieClip Frame 3
stop();
Symbol 804 MovieClip Frame 4
stop();
Symbol 804 MovieClip Frame 5
stop();
Symbol 807 MovieClip Frame 1
stop();
Symbol 807 MovieClip Frame 2
stop();
Symbol 824 MovieClip Frame 1
stop();
Symbol 824 MovieClip Frame 2
stop();
Symbol 824 MovieClip Frame 3
stop();
Symbol 824 MovieClip Frame 4
stop();
Symbol 824 MovieClip Frame 5
stop();
Symbol 824 MovieClip Frame 6
stop();
Symbol 824 MovieClip Frame 7
stop();
Symbol 833 MovieClip Frame 7
_root.warp = true;
Symbol 833 MovieClip Frame 15
_root.focus = 0; _root.entitynum = 0; _root.centered = true; _root.scrnC._x = _root.link._x; _root.scrnC._y = _root.link._y; _root.pointX = _root.link._x; _root.pointY = _root.link._y; if (_root.exit == 6) { _root.link._x = _root.linkX; _root.link._y = _root.boundary_D + 50; _root.link.gotoAndStop(_root.dir); } if (_root.exit == 7) { _root.link._x = _root.boundary_L - 80; _root.link._y = _root.linkY; _root.link.gotoAndStop(_root.dir); } if (_root.exit == 8) { _root.link._x = _root.linkX; _root.link._y = _root.boundary_U - 50; _root.link.gotoAndStop(_root.dir); } if (_root.exit == 9) { _root.link._x = _root.boundary_R + 80; _root.link._y = _root.linkY; _root.link.gotoAndStop(_root.dir); }
Symbol 833 MovieClip Frame 25
_root.warping = false; _root.exit = 0; _root.pausegame = 1;
Symbol 871 MovieClip Frame 112
stop();
Symbol 872 MovieClip Frame 1
stop();
Symbol 872 MovieClip Frame 2
stop();
Symbol 873 MovieClip Frame 1
stop();
Symbol 873 MovieClip Frame 2
stop();
Instance of Symbol 828 MovieClip in Symbol 873 MovieClip Frame 2
onClipEvent (load) { if (_root.cursorX == 0) { _root.cursorX = this._x; } else { this._x = _root.cursorX; } if (_root.cursorY == 0) { _root.cursorY = this._y; } else { this._y = _root.cursorY; } var lag = 0; var equip = _root.equip; blip = new Sound(); blip.attachSound("cursor"); } onClipEvent (enterFrame) { if (!Key.isDown(_root.itemKey)) { if (((Key.isDown(_root.leftKey) and (lag == 0)) and (equip != 1)) and (equip != 4)) { this._x = this._x - 41; equip--; blip.start(); } if (((Key.isDown(_root.rightKey) and (lag == 0)) and (equip != 3)) and (equip != 6)) { this._x = this._x + 41; equip++; blip.start(); } if ((Key.isDown(_root.downKey) and (lag == 0)) and (equip < 4)) { this._y = this._y + 30; equip = equip + 3; blip.start(); } if ((Key.isDown(_root.upKey) and (lag == 0)) and (equip > 3)) { this._y = this._y - 30; equip = equip - 3; blip.start(); } } if (Key.isDown(_root.itemKey)) { if (equip == 1) { if (_root.gotshield == true) { _root.equipment = 2; } } if (equip == 2) { if (_root.bottle >= 1) { _root.equipment = _root.bottle + 2; } } if (equip == 3) { if (_root.gotbomb == true) { _root.equipment = 3; } } _root.equip = equip; _root.cursorX = this._x; _root.cursorY = this._y; } if (((Key.isDown(_root.leftKey) or Key.isDown(_root.rightKey)) or Key.isDown(_root.upKey)) or Key.isDown(_root.downKey)) { lag = 1; } else { lag = 0; } }
Symbol 873 MovieClip Frame 3
stop();
Symbol 873 MovieClip Frame 4
stop();
Symbol 873 MovieClip Frame 5
stop();
Symbol 873 MovieClip Frame 6
stop();
Symbol 883 MovieClip Frame 1
stop();
Symbol 883 MovieClip Frame 2
stop();
Symbol 883 MovieClip Frame 3
stop();
Symbol 883 MovieClip Frame 4
stop();
Symbol 883 MovieClip Frame 5
stop();
Symbol 883 MovieClip Frame 6
stop();
Symbol 883 MovieClip Frame 7
stop();
Symbol 920 MovieClip Frame 1
stop();
Symbol 920 MovieClip Frame 2
stop();
Symbol 929 MovieClip Frame 1
stop();
Symbol 948 MovieClip Frame 1
stop();
Symbol 969 MovieClip Frame 1
stop();
Instance of Symbol 883 MovieClip "icon2" in Symbol 972 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.link)) { if (this._alpha > 40) { this._alpha = this._alpha - 10; } } else if (this._alpha < 100) { this._alpha = this._alpha + 10; } }
Instance of Symbol 909 MovieClip "hearts" in Symbol 972 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.link)) { if (this._alpha > 40) { this._alpha = this._alpha - 10; } } else if (this._alpha < 100) { this._alpha = this._alpha + 10; } }
Instance of Symbol 920 MovieClip "blarg" in Symbol 972 MovieClip Frame 1
onClipEvent (enterFrame) { if (Key.isDown(80)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 929 MovieClip "actionicon" in Symbol 972 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.link)) { if (this._alpha > 40) { this._alpha = this._alpha - 10; } } else if (this._alpha < 100) { this._alpha = this._alpha + 10; } }
Instance of Symbol 948 MovieClip "heartc" in Symbol 972 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.link)) { if (this._alpha > 40) { this._alpha = this._alpha - 10; } } else if (this._alpha < 100) { this._alpha = this._alpha + 10; } }
Instance of Symbol 950 MovieClip "icon1" in Symbol 972 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.link)) { if (this._alpha > 40) { this._alpha = this._alpha - 10; } } else if (this._alpha < 100) { this._alpha = this._alpha + 10; } }
Instance of Symbol 969 MovieClip in Symbol 972 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.link)) { if (this._alpha > 40) { this._alpha = this._alpha - 10; } } else if (this._alpha < 100) { this._alpha = this._alpha + 10; } }
Symbol 988 MovieClip Frame 1
stop();
Symbol 988 MovieClip Frame 10
gotoAndStop (1);
Symbol 988 MovieClip Frame 20
gotoAndStop (1);
Symbol 997 MovieClip Frame 1
stop();
Symbol 998 MovieClip Frame 1
stop();
Symbol 998 MovieClip Frame 2
stop(); cursor3._visible = false; var speech = _root.dial[(_root.NPC * 10) + _root.conversation][_root.conv]; var counter = 0; var counter2 = 1; var textspeed = 1; var nextline = false; onEnterFrame = function () { textspeed = _root.textspeed; counter++; if (((counter == textspeed) or Key.isDown(_root.actKey)) or (textspeed == 0)) { if (counter2 <= _root.dial[(_root.NPC * 10) + _root.conversation][_root.conv].length) { nextline = false; cursor3._visible = false; textbox.text = _root.dial[(_root.NPC * 10) + _root.conversation][_root.conv].substr(0, counter2); if ((_root.pausegame == 5) and (_root.NPC < 100)) { _root.letter.start(); } counter2++; counter = 0; } } if (counter2 == (_root.dial[(_root.NPC * 10) + _root.conversation][_root.conv].length + 1)) { if (_root.conv == (_root.dial[(_root.NPC * 10) + _root.conversation].length - 2)) { if (((_root.pausegame == 5) or (_root.pausegame == 6)) and (_root.NPC < 100)) { _root.letter2.start(); } } else { cursor3._visible = true; } counter2++; } if (_root.open_chest == false) { if (counter2 >= _root.dial[(_root.NPC * 10) + _root.conversation][_root.conv].length) { _root.advance = true; } } if (nextline == true) { counter2 = 0; counter = 0; nextline = false; } _root.icons.text5.text = _root.dial[(_root.NPC * 10) + _root.conversation].length; };

Library Items

Symbol 1 Sound [Target_On]
Symbol 2 Sound [Target_Off]
Symbol 3 Sound [switch]
Symbol 4 Sound [cursor]
Symbol 5 Sound [shieldsound]
Symbol 6 Sound [woods]
Symbol 7 Sound [item get]
Symbol 8 Sound [heart]
Symbol 9 Sound [dungeon]
Symbol 10 Sound [agh]
Symbol 11 Sound [roll 1]
Symbol 12 Sound [rupee]
Symbol 13 Sound [grass]
Symbol 14 Sound [letter2]
Symbol 15 Sound [letter1]
Symbol 16 Sound [Link Sword3]
Symbol 17 Sound [Link Sword2]
Symbol 18 Sound [roll 2]
Symbol 19 Sound [Link Sword1]
Symbol 20 GraphicUsed by:23
Symbol 21 FontUsed by:22 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 911 912 913 914 915 916 917 918 919
Symbol 22 EditableTextUses:21Used by:23
Symbol 23 MovieClipUses:20 22Used by:345
Symbol 24 GraphicUsed by:345
Symbol 25 FontUsed by:26 994
Symbol 26 EditableTextUses:25Used by:345
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:345
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:345
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:345
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:345
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:345
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:345
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:43
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:43
Symbol 43 MovieClipUses:40 42Used by:345
Symbol 44 BitmapUsed by:46
Symbol 45 BitmapUsed by:46 70 85 87 100 137 138 139 140 141 142
Symbol 46 GraphicUses:44 45Used by:345
Symbol 47 GraphicUsed by:345
Symbol 48 GraphicUsed by:345
Symbol 49 FontUsed by:50 72 78 79 80 81 82 83 964 965 966 971 1009
Symbol 50 TextUses:49Used by:68
Symbol 51 GraphicUsed by:54
Symbol 52 GraphicUsed by:54
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClip [rupee_5]Uses:51 52 53Used by:68
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:68
Symbol 57 GraphicUsed by:60
Symbol 58 GraphicUsed by:60
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClip [rupee_10]Uses:57 58 59Used by:68
Symbol 61 GraphicUsed by:68
Symbol 62 GraphicUsed by:68
Symbol 63 GraphicUsed by:66
Symbol 64 GraphicUsed by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:63 64 65Used by:68
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:50 54 56 60 61 62 66 67Used by:345  Timeline
Symbol 69 GraphicUsed by:345
Symbol 70 GraphicUses:45Used by:71
Symbol 71 MovieClipUses:70Used by:345
Symbol 72 EditableTextUses:49Used by:345
Symbol 73 GraphicUsed by:75
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:73 74Used by:345
Symbol 76 GraphicUsed by:334 345
Symbol 77 GraphicUsed by:345 354 361
Symbol 78 EditableTextUses:49Used by:345
Symbol 79 EditableTextUses:49Used by:345
Symbol 80 EditableTextUses:49Used by:345
Symbol 81 EditableTextUses:49Used by:345
Symbol 82 EditableTextUses:49Used by:345
Symbol 83 EditableTextUses:49Used by:345
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84 45Used by:345
Symbol 86 BitmapUsed by:87 90 91 97 102 126 127
Symbol 87 GraphicUses:86 45Used by:345
Symbol 88 BitmapUsed by:89 98 101 128
Symbol 89 GraphicUses:88Used by:345
Symbol 90 GraphicUses:86Used by:345
Symbol 91 GraphicUses:86Used by:345
Symbol 92 BitmapUsed by:93 96 103 125
Symbol 93 GraphicUses:92Used by:345
Symbol 94 BitmapUsed by:95 99 100 104
Symbol 95 GraphicUses:94Used by:345
Symbol 96 GraphicUses:92Used by:345
Symbol 97 GraphicUses:86Used by:345
Symbol 98 GraphicUses:88Used by:345
Symbol 99 GraphicUses:94Used by:345
Symbol 100 GraphicUses:94 45Used by:345
Symbol 101 GraphicUses:88Used by:345
Symbol 102 GraphicUses:86Used by:345
Symbol 103 GraphicUses:92Used by:345
Symbol 104 GraphicUses:94Used by:345
Symbol 105 BitmapUsed by:106 107
Symbol 106 GraphicUses:105Used by:345
Symbol 107 GraphicUses:105Used by:345
Symbol 108 BitmapUsed by:109 124
Symbol 109 GraphicUses:108Used by:345
Symbol 110 GraphicUsed by:113 168
Symbol 111 GraphicUsed by:113 168
Symbol 112 GraphicUsed by:113 168
Symbol 113 MovieClipUses:110 111 112Used by:345
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:345
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:345
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:345
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:345
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:345
Symbol 124 GraphicUses:108Used by:345
Symbol 125 GraphicUses:92Used by:345
Symbol 126 GraphicUses:86Used by:345
Symbol 127 GraphicUses:86Used by:345
Symbol 128 GraphicUses:88Used by:345
Symbol 129 GraphicUsed by:345
Symbol 130 GraphicUsed by:345
Symbol 131 BitmapUsed by:132 135
Symbol 132 GraphicUses:131Used by:345
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:345
Symbol 135 GraphicUses:131Used by:345
Symbol 136 GraphicUsed by:345
Symbol 137 GraphicUses:45Used by:345
Symbol 138 GraphicUses:45Used by:345
Symbol 139 GraphicUses:45Used by:345
Symbol 140 GraphicUses:45Used by:345
Symbol 141 GraphicUses:45Used by:345
Symbol 142 GraphicUses:45Used by:345
Symbol 143 GraphicUsed by:345
Symbol 144 GraphicUsed by:345
Symbol 145 GraphicUsed by:345
Symbol 146 GraphicUsed by:345
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:345
Symbol 149 GraphicUsed by:345
Symbol 150 GraphicUsed by:345
Symbol 151 GraphicUsed by:345
Symbol 152 GraphicUsed by:345
Symbol 153 GraphicUsed by:345
Symbol 154 GraphicUsed by:345
Symbol 155 GraphicUsed by:345
Symbol 156 GraphicUsed by:345
Symbol 157 GraphicUsed by:345
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:345
Symbol 160 GraphicUsed by:345
Symbol 161 GraphicUsed by:345
Symbol 162 GraphicUsed by:345
Symbol 163 GraphicUsed by:345
Symbol 164 GraphicUsed by:345
Symbol 165 GraphicUsed by:345
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:345
Symbol 168 MovieClipUses:110 111 112Used by:345
Symbol 169 BitmapUsed by:170 171 172 173 174 175 176 177 178
Symbol 170 GraphicUses:169Used by:345
Symbol 171 GraphicUses:169Used by:345
Symbol 172 GraphicUses:169Used by:345
Symbol 173 GraphicUses:169Used by:345
Symbol 174 GraphicUses:169Used by:345
Symbol 175 GraphicUses:169Used by:345
Symbol 176 GraphicUses:169Used by:345
Symbol 177 GraphicUses:169Used by:345
Symbol 178 GraphicUses:169Used by:345
Symbol 179 GraphicUsed by:192
Symbol 180 GraphicUsed by:186
Symbol 181 GraphicUsed by:186
Symbol 182 GraphicUsed by:186
Symbol 183 GraphicUsed by:186
Symbol 184 GraphicUsed by:186
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:180 181 182 183 184 185Used by:192
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:187Used by:192
Symbol 189 GraphicUsed by:192
Symbol 190 GraphicUsed by:192
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClip [stuff]Uses:179 186 188 189 190 191Used by:345
Symbol 193 GraphicUsed by:199
Symbol 194 GraphicUsed by:198
Symbol 195 GraphicUsed by:198
Symbol 196 GraphicUsed by:198
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:194 195 196 197Used by:199
Symbol 199 MovieClipUses:193 198Used by:345
Symbol 200 BitmapUsed by:201 222 234 246
Symbol 201 GraphicUses:200Used by:345
Symbol 202 BitmapUsed by:203 223 235 247
Symbol 203 GraphicUses:202Used by:345
Symbol 204 BitmapUsed by:205 224 236 248
Symbol 205 GraphicUses:204Used by:345
Symbol 206 BitmapUsed by:207 225 237 249
Symbol 207 GraphicUses:206Used by:345
Symbol 208 BitmapUsed by:209 226 238 250
Symbol 209 GraphicUses:208Used by:345
Symbol 210 BitmapUsed by:211 227 239 251
Symbol 211 GraphicUses:210Used by:345
Symbol 212 BitmapUsed by:213 228 240 252
Symbol 213 GraphicUses:212Used by:345
Symbol 214 BitmapUsed by:215 229 241 253
Symbol 215 GraphicUses:214Used by:345
Symbol 216 GraphicUsed by:345
Symbol 217 BitmapUsed by:218 231 243 255
Symbol 218 GraphicUses:217Used by:345
Symbol 219 BitmapUsed by:220 232 244 256
Symbol 220 GraphicUses:219Used by:345
Symbol 221 GraphicUsed by:345
Symbol 222 GraphicUses:200Used by:345
Symbol 223 GraphicUses:202Used by:345
Symbol 224 GraphicUses:204Used by:345
Symbol 225 GraphicUses:206Used by:345
Symbol 226 GraphicUses:208Used by:345
Symbol 227 GraphicUses:210Used by:345
Symbol 228 GraphicUses:212Used by:345
Symbol 229 GraphicUses:214Used by:345
Symbol 230 GraphicUsed by:345
Symbol 231 GraphicUses:217Used by:345
Symbol 232 GraphicUses:219Used by:345
Symbol 233 GraphicUsed by:345
Symbol 234 GraphicUses:200Used by:345
Symbol 235 GraphicUses:202Used by:345
Symbol 236 GraphicUses:204Used by:345
Symbol 237 GraphicUses:206Used by:345
Symbol 238 GraphicUses:208Used by:345
Symbol 239 GraphicUses:210Used by:345
Symbol 240 GraphicUses:212Used by:345
Symbol 241 GraphicUses:214Used by:345
Symbol 242 GraphicUsed by:345
Symbol 243 GraphicUses:217Used by:345
Symbol 244 GraphicUses:219Used by:345
Symbol 245 GraphicUsed by:345
Symbol 246 GraphicUses:200Used by:345
Symbol 247 GraphicUses:202Used by:345
Symbol 248 GraphicUses:204Used by:345
Symbol 249 GraphicUses:206Used by:345
Symbol 250 GraphicUses:208Used by:345
Symbol 251 GraphicUses:210Used by:345
Symbol 252 GraphicUses:212Used by:345
Symbol 253 GraphicUses:214Used by:345
Symbol 254 GraphicUsed by:345
Symbol 255 GraphicUses:217Used by:345
Symbol 256 GraphicUses:219Used by:345
Symbol 257 GraphicUsed by:345
Symbol 258 BitmapUsed by:259 260
Symbol 259 GraphicUses:258Used by:345
Symbol 260 GraphicUses:258Used by:345
Symbol 261 BitmapUsed by:265 268
Symbol 262 BitmapUsed by:265 267
Symbol 263 BitmapUsed by:265 266
Symbol 264 BitmapUsed by:265
Symbol 265 GraphicUses:261 262 263 264Used by:345
Symbol 266 GraphicUses:263Used by:345
Symbol 267 GraphicUses:262Used by:345
Symbol 268 GraphicUses:261Used by:345
Symbol 269 BitmapUsed by:270
Symbol 270 GraphicUses:269Used by:345
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:345
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:345
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:345
Symbol 277 GraphicUsed by:345
Symbol 278 GraphicUsed by:345
Symbol 279 GraphicUsed by:345
Symbol 280 GraphicUsed by:345
Symbol 281 GraphicUsed by:345
Symbol 282 GraphicUsed by:345
Symbol 283 GraphicUsed by:345
Symbol 284 GraphicUsed by:345
Symbol 285 GraphicUsed by:345
Symbol 286 GraphicUsed by:345
Symbol 287 GraphicUsed by:345
Symbol 288 GraphicUsed by:345
Symbol 289 GraphicUsed by:345
Symbol 290 GraphicUsed by:345
Symbol 291 GraphicUsed by:345
Symbol 292 GraphicUsed by:345
Symbol 293 GraphicUsed by:345
Symbol 294 GraphicUsed by:297
Symbol 295 GraphicUsed by:297
Symbol 296 GraphicUsed by:297 345
Symbol 297 MovieClipUses:294 295 296Used by:345
Symbol 298 GraphicUsed by:345
Symbol 299 GraphicUsed by:345
Symbol 300 GraphicUsed by:345
Symbol 301 GraphicUsed by:345
Symbol 302 GraphicUsed by:345
Symbol 303 GraphicUsed by:307
Symbol 304 GraphicUsed by:307
Symbol 305 GraphicUsed by:307
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClipUses:303 304 305 306Used by:345
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClipUses:308Used by:345
Symbol 310 GraphicUsed by:334
Symbol 311 GraphicUsed by:319 334
Symbol 312 GraphicUsed by:317 334
Symbol 313 GraphicUsed by:315
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClipUses:313 314Used by:334
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:316 312Used by:334
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClipUses:311 318Used by:334
Symbol 320 GraphicUsed by:322
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClipUses:320 321Used by:334
Symbol 323 GraphicUsed by:325
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClipUses:323 324Used by:334
Symbol 326 GraphicUsed by:328
Symbol 327 GraphicUsed by:328
Symbol 328 MovieClipUses:326 327Used by:334
Symbol 329 GraphicUsed by:333 335
Symbol 330 GraphicUsed by:333 335
Symbol 331 GraphicUsed by:333 335
Symbol 332 GraphicUsed by:333 335
Symbol 333 MovieClipUses:329 330 331 332Used by:334 367
Symbol 334 MovieClipUses:76 310 311 312 315 317 319 322 325 328 333Used by:345 374
Symbol 335 MovieClipUses:329 330 331 332Used by:345 374
Symbol 336 GraphicUsed by:345
Symbol 337 GraphicUsed by:341
Symbol 338 GraphicUsed by:341
Symbol 339 GraphicUsed by:341
Symbol 340 GraphicUsed by:341
Symbol 341 MovieClipUses:337 338 339 340Used by:345
Symbol 342 GraphicUsed by:345
Symbol 343 GraphicUsed by:345
Symbol 344 GraphicUsed by:345
Symbol 345 MovieClip [tile]Uses:23 24 26 28 30 32 34 36 38 43 46 47 48 68 69 71 72 75 76 77 78 79 80 81 82 83 85 87 89 90 91 93 95 96 97 98 99 100 101 102 103 104 106 107 109 113 115 117 119 121 123 124 125 126 127 128 129 130 132 134 135 136 137 138 139 140 141 142 143 144 145 146 148 149 150 151 152 153 154 155 156 157 159 160 161 162 163 164 165 167 168 170 171 172 173 174 175 176 177 178 192 199 201 203 205 207 209 211 213 215 216 218 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 259 260 265 266 267 268 270 272 274 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 297 296 298 299 300 301 302 307 309 334 335 336 341 342 343 344
Symbol 346 GraphicUsed by:354
Symbol 347 GraphicUsed by:354
Symbol 348 GraphicUsed by:354
Symbol 349 GraphicUsed by:354
Symbol 350 GraphicUsed by:354
Symbol 351 GraphicUsed by:354
Symbol 352 GraphicUsed by:354
Symbol 353 GraphicUsed by:354
Symbol 354 MovieClipUses:77 346 347 348 349 350 351 352 353Used by:367
Symbol 355 GraphicUsed by:361
Symbol 356 GraphicUsed by:361
Symbol 357 GraphicUsed by:361
Symbol 358 GraphicUsed by:361
Symbol 359 GraphicUsed by:361
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClipUses:355 356 357 358 359 360 77Used by:367
Symbol 362 GraphicUsed by:366
Symbol 363 GraphicUsed by:366
Symbol 364 GraphicUsed by:366
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClipUses:362 363 364 365Used by:367
Symbol 367 MovieClipUses:354 361 366 333Used by:374
Symbol 368 GraphicUsed by:372
Symbol 369 GraphicUsed by:372
Symbol 370 GraphicUsed by:372
Symbol 371 GraphicUsed by:372
Symbol 372 MovieClipUses:368 369 370 371Used by:373
Symbol 373 MovieClipUses:372Used by:374
Symbol 374 MovieClip [ene]Uses:334 335 367 373
Symbol 375 GraphicUsed by:376
Symbol 376 MovieClipUses:375Used by:412
Symbol 377 GraphicUsed by:383
Symbol 378 GraphicUsed by:383
Symbol 379 GraphicUsed by:383
Symbol 380 GraphicUsed by:383
Symbol 381 GraphicUsed by:383
Symbol 382 GraphicUsed by:383
Symbol 383 MovieClipUses:377 378 379 380 381 382Used by:412
Symbol 384 GraphicUsed by:385
Symbol 385 MovieClipUses:384Used by:412
Symbol 386 GraphicUsed by:412
Symbol 387 GraphicUsed by:393
Symbol 388 GraphicUsed by:393
Symbol 389 GraphicUsed by:393
Symbol 390 GraphicUsed by:393
Symbol 391 GraphicUsed by:393
Symbol 392 GraphicUsed by:393
Symbol 393 MovieClipUses:387 388 389 390 391 392Used by:412
Symbol 394 GraphicUsed by:412
Symbol 395 GraphicUsed by:412
Symbol 396 GraphicUsed by:412
Symbol 397 GraphicUsed by:412
Symbol 398 GraphicUsed by:412
Symbol 399 GraphicUsed by:412
Symbol 400 GraphicUsed by:412
Symbol 401 GraphicUsed by:412
Symbol 402 GraphicUsed by:410
Symbol 403 GraphicUsed by:410
Symbol 404 GraphicUsed by:410
Symbol 405 GraphicUsed by:410
Symbol 406 GraphicUsed by:410
Symbol 407 GraphicUsed by:410
Symbol 408 GraphicUsed by:410
Symbol 409 GraphicUsed by:410
Symbol 410 MovieClipUses:402 403 404 405 406 407 408 409Used by:412
Symbol 411 SoundUsed by:412
Symbol 412 MovieClip [Bomb]Uses:376 383 385 386 393 394 395 396 397 398 399 400 401 410 411
Symbol 413 GraphicUsed by:414
Symbol 414 MovieClip [explosion]Uses:413
Symbol 415 GraphicUsed by:418
Symbol 416 GraphicUsed by:418
Symbol 417 GraphicUsed by:418
Symbol 418 MovieClip [rupee_1]Uses:415 416 417
Symbol 419 GraphicUsed by:422
Symbol 420 GraphicUsed by:422
Symbol 421 GraphicUsed by:422
Symbol 422 MovieClip [octorok_projectile]Uses:419 420 421
Symbol 423 GraphicUsed by:424
Symbol 424 MovieClip [roots]Uses:423
Symbol 425 GraphicUsed by:781
Symbol 426 GraphicUsed by:428 495
Symbol 427 GraphicUsed by:428
Symbol 428 MovieClipUses:426 427Used by:781
Symbol 429 GraphicUsed by:781
Symbol 430 GraphicUsed by:432 495
Symbol 431 GraphicUsed by:432
Symbol 432 MovieClipUses:430 431Used by:781
Symbol 433 GraphicUsed by:781
Symbol 434 GraphicUsed by:436 495 697
Symbol 435 GraphicUsed by:436
Symbol 436 MovieClipUses:434 435Used by:781
Symbol 437 GraphicUsed by:781
Symbol 438 GraphicUsed by:781
Symbol 439 GraphicUsed by:449
Symbol 440 GraphicUsed by:449
Symbol 441 GraphicUsed by:449
Symbol 442 GraphicUsed by:449
Symbol 443 GraphicUsed by:449
Symbol 444 GraphicUsed by:449
Symbol 445 GraphicUsed by:449
Symbol 446 GraphicUsed by:449
Symbol 447 GraphicUsed by:449
Symbol 448 GraphicUsed by:449
Symbol 449 MovieClipUses:439 440 441 442 443 444 445 446 447 448Used by:781
Symbol 450 GraphicUsed by:458
Symbol 451 GraphicUsed by:458
Symbol 452 GraphicUsed by:458
Symbol 453 GraphicUsed by:458
Symbol 454 GraphicUsed by:458
Symbol 455 GraphicUsed by:458
Symbol 456 GraphicUsed by:458
Symbol 457 GraphicUsed by:458
Symbol 458 MovieClipUses:450 451 452 453 454 455 456 457Used by:781
Symbol 459 GraphicUsed by:469
Symbol 460 GraphicUsed by:469
Symbol 461 GraphicUsed by:469
Symbol 462 GraphicUsed by:469
Symbol 463 GraphicUsed by:469
Symbol 464 GraphicUsed by:469
Symbol 465 GraphicUsed by:469
Symbol 466 GraphicUsed by:469
Symbol 467 GraphicUsed by:469
Symbol 468 GraphicUsed by:469
Symbol 469 MovieClipUses:459 460 461 462 463 464 465 466 467 468Used by:781
Symbol 470 GraphicUsed by:479
Symbol 471 GraphicUsed by:479
Symbol 472 GraphicUsed by:479
Symbol 473 GraphicUsed by:479
Symbol 474 GraphicUsed by:479
Symbol 475 GraphicUsed by:479
Symbol 476 GraphicUsed by:479
Symbol 477 GraphicUsed by:479
Symbol 478 GraphicUsed by:479
Symbol 479 MovieClipUses:470 471 472 473 474 475 476 477 478Used by:781
Symbol 480 GraphicUsed by:490
Symbol 481 GraphicUsed by:490
Symbol 482 GraphicUsed by:490
Symbol 483 GraphicUsed by:490
Symbol 484 GraphicUsed by:490
Symbol 485 GraphicUsed by:490
Symbol 486 GraphicUsed by:490
Symbol 487 GraphicUsed by:490
Symbol 488 GraphicUsed by:490
Symbol 489 GraphicUsed by:490
Symbol 490 MovieClipUses:480 481 482 483 484 485 486 487 488 489Used by:781
Symbol 491 GraphicUsed by:495
Symbol 492 GraphicUsed by:495
Symbol 493 GraphicUsed by:495
Symbol 494 GraphicUsed by:495
Symbol 495 MovieClipUses:491 492 426 430 434 493 494Used by:781
Symbol 496 GraphicUsed by:504
Symbol 497 GraphicUsed by:504
Symbol 498 GraphicUsed by:504
Symbol 499 GraphicUsed by:504
Symbol 500 GraphicUsed by:504
Symbol 501 GraphicUsed by:504
Symbol 502 GraphicUsed by:504
Symbol 503 GraphicUsed by:504
Symbol 504 MovieClipUses:496 497 498 499 500 501 502 503Used by:781
Symbol 505 GraphicUsed by:512
Symbol 506 GraphicUsed by:512
Symbol 507 GraphicUsed by:512
Symbol 508 GraphicUsed by:512
Symbol 509 GraphicUsed by:512
Symbol 510 GraphicUsed by:512
Symbol 511 GraphicUsed by:512
Symbol 512 MovieClipUses:505 506 507 508 509 510 511Used by:781
Symbol 513 GraphicUsed by:521
Symbol 514 GraphicUsed by:521
Symbol 515 GraphicUsed by:521
Symbol 516 GraphicUsed by:521
Symbol 517 GraphicUsed by:521
Symbol 518 GraphicUsed by:521
Symbol 519 GraphicUsed by:521
Symbol 520 GraphicUsed by:521
Symbol 521 MovieClipUses:513 514 515 516 517 518 519 520Used by:781
Symbol 522 GraphicUsed by:530
Symbol 523 GraphicUsed by:530
Symbol 524 GraphicUsed by:530
Symbol 525 GraphicUsed by:530
Symbol 526 GraphicUsed by:530
Symbol 527 GraphicUsed by:530
Symbol 528 GraphicUsed by:530
Symbol 529 GraphicUsed by:530
Symbol 530 MovieClipUses:522 523 524 525 526 527 528 529Used by:781
Symbol 531 GraphicUsed by:539
Symbol 532 GraphicUsed by:539
Symbol 533 GraphicUsed by:539
Symbol 534 GraphicUsed by:539
Symbol 535 GraphicUsed by:539
Symbol 536 GraphicUsed by:539
Symbol 537 GraphicUsed by:539
Symbol 538 GraphicUsed by:539
Symbol 539 MovieClipUses:531 532 533 534 535 536 537 538Used by:781
Symbol 540 GraphicUsed by:548
Symbol 541 GraphicUsed by:548
Symbol 542 GraphicUsed by:548
Symbol 543 GraphicUsed by:548
Symbol 544 GraphicUsed by:548
Symbol 545 GraphicUsed by:548
Symbol 546 GraphicUsed by:548
Symbol 547 GraphicUsed by:548
Symbol 548 MovieClipUses:540 541 542 543 544 545 546 547Used by:781
Symbol 549 GraphicUsed by:556
Symbol 550 GraphicUsed by:556
Symbol 551 GraphicUsed by:556
Symbol 552 GraphicUsed by:556
Symbol 553 GraphicUsed by:556
Symbol 554 GraphicUsed by:556
Symbol 555 GraphicUsed by:556
Symbol 556 MovieClipUses:549 550 551 552 553 554 555Used by:781
Symbol 557 GraphicUsed by:564
Symbol 558 GraphicUsed by:564
Symbol 559 GraphicUsed by:564
Symbol 560 GraphicUsed by:564
Symbol 561 GraphicUsed by:564
Symbol 562 GraphicUsed by:564
Symbol 563 GraphicUsed by:564
Symbol 564 MovieClipUses:557 558 559 560 561 562 563Used by:781
Symbol 565 GraphicUsed by:781
Symbol 566 GraphicUsed by:781
Symbol 567 GraphicUsed by:781
Symbol 568 GraphicUsed by:781
Symbol 569 GraphicUsed by:781
Symbol 570 GraphicUsed by:781
Symbol 571 GraphicUsed by:781
Symbol 572 GraphicUsed by:781
Symbol 573 GraphicUsed by:578
Symbol 574 GraphicUsed by:578
Symbol 575 GraphicUsed by:578
Symbol 576 GraphicUsed by:578
Symbol 577 GraphicUsed by:578
Symbol 578 MovieClipUses:573 574 575 576 577Used by:781
Symbol 579 GraphicUsed by:583
Symbol 580 GraphicUsed by:583
Symbol 581 GraphicUsed by:583
Symbol 582 GraphicUsed by:583
Symbol 583 MovieClipUses:579 580 581 582Used by:781
Symbol 584 GraphicUsed by:588
Symbol 585 GraphicUsed by:588
Symbol 586 GraphicUsed by:588
Symbol 587 GraphicUsed by:588
Symbol 588 MovieClipUses:584 585 586 587Used by:781
Symbol 589 GraphicUsed by:593
Symbol 590 GraphicUsed by:593
Symbol 591 GraphicUsed by:593
Symbol 592 GraphicUsed by:593
Symbol 593 MovieClipUses:589 590 591 592Used by:781
Symbol 594 GraphicUsed by:598
Symbol 595 GraphicUsed by:598
Symbol 596 GraphicUsed by:598
Symbol 597 GraphicUsed by:598
Symbol 598 MovieClipUses:594 595 596 597Used by:781
Symbol 599 GraphicUsed by:603
Symbol 600 GraphicUsed by:603
Symbol 601 GraphicUsed by:603
Symbol 602 GraphicUsed by:603
Symbol 603 MovieClipUses:599 600 601 602Used by:781
Symbol 604 GraphicUsed by:605
Symbol 605 MovieClipUses:604Used by:781
Symbol 606 GraphicUsed by:610
Symbol 607 GraphicUsed by:610
Symbol 608 GraphicUsed by:610
Symbol 609 GraphicUsed by:610
Symbol 610 MovieClipUses:606 607 608 609Used by:616
Symbol 611 GraphicUsed by:612
Symbol 612 MovieClipUses:611Used by:615
Symbol 613 GraphicUsed by:614
Symbol 614 MovieClipUses:613Used by:615
Symbol 615 MovieClipUses:612 614Used by:616
Symbol 616 MovieClipUses:610 615Used by:781
Symbol 617 GraphicUsed by:618
Symbol 618 MovieClipUses:617Used by:781
Symbol 619 GraphicUsed by:623 681
Symbol 620 GraphicUsed by:623 681
Symbol 621 GraphicUsed by:623
Symbol 622 GraphicUsed by:623
Symbol 623 MovieClipUses:619 620 621 622Used by:781
Symbol 624 GraphicUsed by:628 682
Symbol 625 GraphicUsed by:628 682
Symbol 626 GraphicUsed by:628
Symbol 627 GraphicUsed by:628
Symbol 628 MovieClipUses:624 625 626 627Used by:781
Symbol 629 GraphicUsed by:630
Symbol 630 MovieClipUses:629Used by:781
Symbol 631 GraphicUsed by:635
Symbol 632 GraphicUsed by:635
Symbol 633 GraphicUsed by:635
Symbol 634 GraphicUsed by:635
Symbol 635 MovieClipUses:631 632 633 634Used by:781
Symbol 636 GraphicUsed by:637
Symbol 637 MovieClipUses:636Used by:781
Symbol 638 GraphicUsed by:639
Symbol 639 MovieClipUses:638Used by:781
Symbol 640 GraphicUsed by:644 686
Symbol 641 GraphicUsed by:644
Symbol 642 GraphicUsed by:644
Symbol 643 GraphicUsed by:644 686
Symbol 644 MovieClipUses:640 641 642 643Used by:781
Symbol 645 GraphicUsed by:646
Symbol 646 MovieClipUses:645Used by:781
Symbol 647 GraphicUsed by:648
Symbol 648 MovieClipUses:647Used by:781
Symbol 649 GraphicUsed by:653 687
Symbol 650 GraphicUsed by:653 687
Symbol 651 GraphicUsed by:653
Symbol 652 GraphicUsed by:653
Symbol 653 MovieClipUses:649 650 651 652Used by:781
Symbol 654 GraphicUsed by:655
Symbol 655 MovieClipUses:654Used by:781
Symbol 656 GraphicUsed by:657
Symbol 657 MovieClipUses:656Used by:781
Symbol 658 GraphicUsed by:662 688
Symbol 659 GraphicUsed by:662 688
Symbol 660 GraphicUsed by:662
Symbol 661 GraphicUsed by:662
Symbol 662 MovieClipUses:658 659 660 661Used by:781
Symbol 663 GraphicUsed by:664
Symbol 664 MovieClipUses:663Used by:781
Symbol 665 GraphicUsed by:666
Symbol 666 MovieClipUses:665Used by:781
Symbol 667 GraphicUsed by:668
Symbol 668 MovieClipUses:667Used by:781
Symbol 669 GraphicUsed by:673 689
Symbol 670 GraphicUsed by:673
Symbol 671 GraphicUsed by:673
Symbol 672 GraphicUsed by:673 689
Symbol 673 MovieClipUses:669 670 671 672Used by:781
Symbol 674 GraphicUsed by:675
Symbol 675 MovieClipUses:674Used by:781
Symbol 676 GraphicUsed by:678
Symbol 677 GraphicUsed by:678
Symbol 678 MovieClipUses:676 677Used by:781
Symbol 679 GraphicUsed by:681
Symbol 680 GraphicUsed by:681
Symbol 681 MovieClipUses:619 620 679 680Used by:781
Symbol 682 MovieClipUses:624 625Used by:781
Symbol 683 GraphicUsed by:685
Symbol 684 GraphicUsed by:685
Symbol 685 MovieClipUses:683 684Used by:781
Symbol 686 MovieClipUses:640 643Used by:781
Symbol 687 MovieClipUses:649 650Used by:781
Symbol 688 MovieClipUses:658 659Used by:781
Symbol 689 MovieClipUses:669 672Used by:781
Symbol 690 GraphicUsed by:697
Symbol 691 GraphicUsed by:697
Symbol 692 GraphicUsed by:697
Symbol 693 GraphicUsed by:697
Symbol 694 GraphicUsed by:697
Symbol 695 GraphicUsed by:697
Symbol 696 GraphicUsed by:697
Symbol 697 MovieClipUses:690 691 692 693 694 695 696 434Used by:781
Symbol 698 GraphicUsed by:705
Symbol 699 GraphicUsed by:705
Symbol 700 GraphicUsed by:705
Symbol 701 GraphicUsed by:705
Symbol 702 GraphicUsed by:705
Symbol 703 GraphicUsed by:705
Symbol 704 GraphicUsed by:705
Symbol 705 MovieClipUses:698 699 700 701 702 703 704Used by:781
Symbol 706 GraphicUsed by:714
Symbol 707 GraphicUsed by:714
Symbol 708 GraphicUsed by:714
Symbol 709 GraphicUsed by:714
Symbol 710 GraphicUsed by:714
Symbol 711 GraphicUsed by:714
Symbol 712 GraphicUsed by:714
Symbol 713 GraphicUsed by:714
Symbol 714 MovieClipUses:706 707 708 709 710 711 712 713Used by:781
Symbol 715 GraphicUsed by:720
Symbol 716 GraphicUsed by:720
Symbol 717 GraphicUsed by:720
Symbol 718 GraphicUsed by:720
Symbol 719 GraphicUsed by:720
Symbol 720 MovieClipUses:715 716 717 718 719Used by:781
Symbol 721 GraphicUsed by:726
Symbol 722 GraphicUsed by:726
Symbol 723 GraphicUsed by:726
Symbol 724 GraphicUsed by:726
Symbol 725 GraphicUsed by:726
Symbol 726 MovieClipUses:721 722 723 724 725Used by:781
Symbol 727 GraphicUsed by:732
Symbol 728 GraphicUsed by:732
Symbol 729 GraphicUsed by:732
Symbol 730 GraphicUsed by:732
Symbol 731 GraphicUsed by:732
Symbol 732 MovieClipUses:727 728 729 730 731Used by:781
Symbol 733 GraphicUsed by:742
Symbol 734 GraphicUsed by:742
Symbol 735 GraphicUsed by:742
Symbol 736 GraphicUsed by:742
Symbol 737 GraphicUsed by:742
Symbol 738 GraphicUsed by:742
Symbol 739 GraphicUsed by:742
Symbol 740 GraphicUsed by:742
Symbol 741 GraphicUsed by:742
Symbol 742 MovieClipUses:733 734 735 736 737 738 739 740 741Used by:781
Symbol 743 GraphicUsed by:749
Symbol 744 GraphicUsed by:749
Symbol 745 GraphicUsed by:749
Symbol 746 GraphicUsed by:749
Symbol 747 GraphicUsed by:749
Symbol 748 GraphicUsed by:749
Symbol 749 MovieClipUses:743 744 745 746 747 748Used by:781
Symbol 750 GraphicUsed by:760
Symbol 751 GraphicUsed by:760
Symbol 752 GraphicUsed by:760
Symbol 753 GraphicUsed by:760
Symbol 754 GraphicUsed by:760
Symbol 755 GraphicUsed by:760
Symbol 756 GraphicUsed by:760
Symbol 757 GraphicUsed by:760
Symbol 758 GraphicUsed by:760
Symbol 759 GraphicUsed by:760
Symbol 760 MovieClipUses:750 751 752 753 754 755 756 757 758 759Used by:781
Symbol 761 GraphicUsed by:769
Symbol 762 GraphicUsed by:769
Symbol 763 GraphicUsed by:769
Symbol 764 GraphicUsed by:769
Symbol 765 GraphicUsed by:769
Symbol 766 GraphicUsed by:769
Symbol 767 GraphicUsed by:769
Symbol 768 GraphicUsed by:769
Symbol 769 MovieClipUses:761 762 763 764 765 766 767 768Used by:781
Symbol 770 GraphicUsed by:780
Symbol 771 GraphicUsed by:780
Symbol 772 GraphicUsed by:780
Symbol 773 GraphicUsed by:780
Symbol 774 GraphicUsed by:780
Symbol 775 GraphicUsed by:780
Symbol 776 GraphicUsed by:780
Symbol 777 GraphicUsed by:780
Symbol 778 GraphicUsed by:780
Symbol 779 GraphicUsed by:780
Symbol 780 MovieClipUses:770 771 772 773 774 775 776 777 778 779Used by:781
Symbol 781 MovieClipUses:425 428 429 432 433 436 437 438 449 458 469 479 490 495 504 512 521 530 539 548 556 564 565 566 567 568 569 570 571 572 578 583 588 593 598 603 605 616 618 623 628 630 635 637 639 644 646 648 653 655 657 662 664 666 668 673 675 678 681 682 685 686 687 688 689 697 705 714 720 726 732 742 749 760 769 780Used by:784
Symbol 782 GraphicUsed by:783
Symbol 783 MovieClipUses:782Used by:784
Symbol 784 MovieClip [walls]Uses:781 783Used by:Timeline
Symbol 785 GraphicUsed by:Timeline
Symbol 786 GraphicUsed by:787
Symbol 787 MovieClipUses:786Used by:Timeline
Symbol 788 GraphicUsed by:791
Symbol 789 GraphicUsed by:790
Symbol 790 MovieClipUses:789Used by:791
Symbol 791 MovieClipUses:788 790Used by:873
Symbol 792 GraphicUsed by:793
Symbol 793 MovieClipUses:792Used by:873
Symbol 794 FontUsed by:795 806 809 811 813 814 816 817 819 820 822 823 825 878 922 923 924 925 926 927 928 970 990
Symbol 795 EditableTextUses:794Used by:873
Symbol 796 GraphicUsed by:797
Symbol 797 MovieClipUses:796Used by:873
Symbol 798 GraphicUsed by:799
Symbol 799 MovieClipUses:798Used by:873
Symbol 800 GraphicUsed by:804
Symbol 801 GraphicUsed by:804
Symbol 802 GraphicUsed by:804
Symbol 803 GraphicUsed by:804
Symbol 804 MovieClipUses:800 801 802 803Used by:873
Symbol 805 GraphicUsed by:807
Symbol 806 EditableTextUses:794Used by:807
Symbol 807 MovieClipUses:805 806Used by:873
Symbol 808 GraphicUsed by:824
Symbol 809 EditableTextUses:794Used by:824
Symbol 810 GraphicUsed by:824
Symbol 811 EditableTextUses:794Used by:824
Symbol 812 GraphicUsed by:824
Symbol 813 EditableTextUses:794Used by:824
Symbol 814 EditableTextUses:794Used by:824
Symbol 815 GraphicUsed by:824
Symbol 816 EditableTextUses:794Used by:824
Symbol 817 EditableTextUses:794Used by:824
Symbol 818 GraphicUsed by:824
Symbol 819 EditableTextUses:794Used by:824
Symbol 820 EditableTextUses:794Used by:824
Symbol 821 GraphicUsed by:824
Symbol 822 EditableTextUses:794Used by:824
Symbol 823 EditableTextUses:794Used by:824
Symbol 824 MovieClipUses:808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823Used by:873
Symbol 825 EditableTextUses:794Used by:873
Symbol 826 GraphicUsed by:828
Symbol 827 GraphicUsed by:828
Symbol 828 MovieClipUses:826 827Used by:873
Symbol 829 GraphicUsed by:833
Symbol 830 GraphicUsed by:833
Symbol 831 GraphicUsed by:833
Symbol 832 GraphicUsed by:833
Symbol 833 MovieClipUses:829 830 831 832Used by:873
Symbol 834 GraphicUsed by:871
Symbol 835 GraphicUsed by:871
Symbol 836 GraphicUsed by:871
Symbol 837 GraphicUsed by:871
Symbol 838 GraphicUsed by:871
Symbol 839 GraphicUsed by:871
Symbol 840 GraphicUsed by:871
Symbol 841 GraphicUsed by:871
Symbol 842 GraphicUsed by:871
Symbol 843 GraphicUsed by:871
Symbol 844 GraphicUsed by:871
Symbol 845 GraphicUsed by:871
Symbol 846 GraphicUsed by:871
Symbol 847 GraphicUsed by:871
Symbol 848 GraphicUsed by:871
Symbol 849 GraphicUsed by:871
Symbol 850 GraphicUsed by:871
Symbol 851 GraphicUsed by:871
Symbol 852 GraphicUsed by:871
Symbol 853 TextUses:21Used by:871
Symbol 854 TextUses:21Used by:871
Symbol 855 TextUses:21Used by:871
Symbol 856 TextUses:21Used by:871
Symbol 857 TextUses:21Used by:871
Symbol 858 TextUses:21Used by:871
Symbol 859 TextUses:21Used by:871
Symbol 860 TextUses:21Used by:871
Symbol 861 TextUses:21Used by:871
Symbol 862 TextUses:21Used by:871
Symbol 863 TextUses:21Used by:871
Symbol 864 TextUses:21Used by:871
Symbol 865 TextUses:21Used by:871
Symbol 866 TextUses:21Used by:871
Symbol 867 TextUses:21Used by:871
Symbol 868 TextUses:21Used by:871
Symbol 869 TextUses:21Used by:871
Symbol 870 TextUses:21Used by:871
Symbol 871 MovieClipUses:834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870Used by:873
Symbol 872 MovieClipUsed by:873
Symbol 873 MovieClipUses:791 793 795 797 799 804 807 824 825 828 833 871 872Used by:Timeline
Symbol 874 GraphicUsed by:972
Symbol 875 GraphicUsed by:883
Symbol 876 GraphicUsed by:883
Symbol 877 GraphicUsed by:883
Symbol 878 EditableTextUses:794Used by:883
Symbol 879 GraphicUsed by:883
Symbol 880 GraphicUsed by:883
Symbol 881 GraphicUsed by:883
Symbol 882 GraphicUsed by:883
Symbol 883 MovieClipUses:875 876 877 878 879 880 881 882Used by:972
Symbol 884 GraphicUsed by:909
Symbol 885 GraphicUsed by:909
Symbol 886 GraphicUsed by:909
Symbol 887 GraphicUsed by:909
Symbol 888 GraphicUsed by:909
Symbol 889 GraphicUsed by:909
Symbol 890 GraphicUsed by:909
Symbol 891 GraphicUsed by:909
Symbol 892 GraphicUsed by:909
Symbol 893 GraphicUsed by:909
Symbol 894 GraphicUsed by:909
Symbol 895 GraphicUsed by:909
Symbol 896 GraphicUsed by:909
Symbol 897 GraphicUsed by:909
Symbol 898 GraphicUsed by:909
Symbol 899 GraphicUsed by:909
Symbol 900 GraphicUsed by:909
Symbol 901 GraphicUsed by:909
Symbol 902 GraphicUsed by:909
Symbol 903 GraphicUsed by:909
Symbol 904 GraphicUsed by:909
Symbol 905 GraphicUsed by:909
Symbol 906 GraphicUsed by:909
Symbol 907 GraphicUsed by:909
Symbol 908 GraphicUsed by:909
Symbol 909 MovieClipUses:884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908Used by:972
Symbol 910 GraphicUsed by:920
Symbol 911 EditableTextUses:21Used by:920
Symbol 912 EditableTextUses:21Used by:920
Symbol 913 EditableTextUses:21Used by:920
Symbol 914 EditableTextUses:21Used by:920
Symbol 915 EditableTextUses:21Used by:920
Symbol 916 EditableTextUses:21Used by:920
Symbol 917 EditableTextUses:21Used by:920
Symbol 918 EditableTextUses:21Used by:920
Symbol 919 EditableTextUses:21Used by:920
Symbol 920 MovieClipUses:910 911 912 913 914 915 916 917 918 919Used by:972
Symbol 921 GraphicUsed by:929
Symbol 922 EditableTextUses:794Used by:929
Symbol 923 EditableTextUses:794Used by:929
Symbol 924 EditableTextUses:794Used by:929
Symbol 925 EditableTextUses:794Used by:929
Symbol 926 EditableTextUses:794Used by:929
Symbol 927 EditableTextUses:794Used by:929
Symbol 928 EditableTextUses:794Used by:929
Symbol 929 MovieClipUses:921 922 923 924 925 926 927 928Used by:972
Symbol 930 GraphicUsed by:948
Symbol 931 GraphicUsed by:948
Symbol 932 GraphicUsed by:948
Symbol 933 GraphicUsed by:948
Symbol 934 GraphicUsed by:948
Symbol 935 GraphicUsed by:948
Symbol 936 GraphicUsed by:948
Symbol 937 GraphicUsed by:948
Symbol 938 GraphicUsed by:948
Symbol 939 GraphicUsed by:948
Symbol 940 GraphicUsed by:948
Symbol 941 GraphicUsed by:948
Symbol 942 GraphicUsed by:948
Symbol 943 GraphicUsed by:948
Symbol 944 GraphicUsed by:948
Symbol 945 GraphicUsed by:948
Symbol 946 GraphicUsed by:948
Symbol 947 GraphicUsed by:948
Symbol 948 MovieClipUses:930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947Used by:972
Symbol 949 GraphicUsed by:950
Symbol 950 MovieClipUses:949Used by:972
Symbol 951 GraphicUsed by:963
Symbol 952 GraphicUsed by:963
Symbol 953 GraphicUsed by:963
Symbol 954 GraphicUsed by:963
Symbol 955 GraphicUsed by:963
Symbol 956 GraphicUsed by:963
Symbol 957 GraphicUsed by:963
Symbol 958 GraphicUsed by:963
Symbol 959 GraphicUsed by:963
Symbol 960 GraphicUsed by:963
Symbol 961 GraphicUsed by:963
Symbol 962 GraphicUsed by:963
Symbol 963 MovieClipUses:951 952 953 954 955 956 957 958 959 960 961 962Used by:972
Symbol 964 EditableTextUses:49Used by:972
Symbol 965 EditableTextUses:49Used by:972
Symbol 966 EditableTextUses:49Used by:972
Symbol 967 GraphicUsed by:969
Symbol 968 GraphicUsed by:969
Symbol 969 MovieClipUses:967 968Used by:972
Symbol 970 EditableTextUses:794Used by:972
Symbol 971 EditableTextUses:49Used by:972
Symbol 972 MovieClipUses:874 883 909 920 929 948 950 963 964 965 966 969 970 971Used by:Timeline
Symbol 973 GraphicUsed by:988
Symbol 974 GraphicUsed by:988
Symbol 975 GraphicUsed by:988
Symbol 976 GraphicUsed by:988
Symbol 977 GraphicUsed by:988
Symbol 978 GraphicUsed by:988
Symbol 979 GraphicUsed by:988
Symbol 980 GraphicUsed by:988
Symbol 981 GraphicUsed by:988
Symbol 982 GraphicUsed by:988
Symbol 983 GraphicUsed by:988
Symbol 984 GraphicUsed by:988
Symbol 985 GraphicUsed by:988
Symbol 986 GraphicUsed by:988
Symbol 987 GraphicUsed by:988
Symbol 988 MovieClipUses:973 974 975 976 977 978 979 980 981 982 983 984 985 986 987Used by:Timeline
Symbol 989 GraphicUsed by:998
Symbol 990 EditableTextUses:794Used by:998
Symbol 991 GraphicUsed by:992
Symbol 992 MovieClipUses:991Used by:998
Symbol 993 GraphicUsed by:997
Symbol 994 EditableTextUses:25Used by:997
Symbol 995 GraphicUsed by:996
Symbol 996 MovieClipUses:995Used by:997
Symbol 997 MovieClipUses:993 994 996Used by:998
Symbol 998 MovieClipUses:989 990 992 997Used by:Timeline
Symbol 999 GraphicUsed by:1004
Symbol 1000 GraphicUsed by:1004
Symbol 1001 GraphicUsed by:1004
Symbol 1002 GraphicUsed by:1004
Symbol 1003 GraphicUsed by:1004
Symbol 1004 MovieClipUses:999 1000 1001 1002 1003Used by:Timeline
Symbol 1005 GraphicUsed by:1006
Symbol 1006 MovieClipUses:1005Used by:Timeline
Symbol 1007 GraphicUsed by:1008
Symbol 1008 MovieClipUses:1007Used by:Timeline
Symbol 1009 EditableTextUses:49Used by:Timeline

Instance Names

"wall"Frame 1Symbol 784 MovieClip [walls]
"screen"Frame 1Symbol 787 MovieClip
"pos"Frame 1Symbol 873 MovieClip
"icons"Frame 1Symbol 972 MovieClip
"dmgClip"Frame 1Symbol 988 MovieClip
"Text"Frame 1Symbol 998 MovieClip
"cursor"Frame 1Symbol 1004 MovieClip
"fov"Frame 1Symbol 1006 MovieClip
"scrnC"Frame 1Symbol 1008 MovieClip
"chest_item"Frame 1Symbol 68 MovieClip
"su"Symbol 334 MovieClip Frame 9Symbol 322 MovieClip
"sl"Symbol 334 MovieClip Frame 10Symbol 325 MovieClip
"sd"Symbol 334 MovieClip Frame 11Symbol 328 MovieClip
"sr"Symbol 334 MovieClip Frame 12Symbol 325 MovieClip
"button"Symbol 345 MovieClip [tile] Frame 25Symbol 43 MovieClip
"ID"Symbol 345 MovieClip [tile] Frame 32Symbol 68 MovieClip
"chest"Symbol 345 MovieClip [tile] Frame 35Symbol 71 MovieClip
"chest"Symbol 345 MovieClip [tile] Frame 36Symbol 75 MovieClip
"door"Symbol 345 MovieClip [tile] Frame 164Symbol 168 MovieClip
"sub"Symbol 345 MovieClip [tile] Frame 178Symbol 192 MovieClip [stuff]
"sub"Symbol 345 MovieClip [tile] Frame 179Symbol 199 MovieClip
"smith"Symbol 345 MovieClip [tile] Frame 309Symbol 307 MovieClip
"octo"Symbol 345 MovieClip [tile] Frame 464Symbol 334 MovieClip
"enemydmg"Symbol 345 MovieClip [tile] Frame 464Symbol 335 MovieClip
"octo"Symbol 345 MovieClip [tile] Frame 473Symbol 334 MovieClip
"enemydmg"Symbol 345 MovieClip [tile] Frame 473Symbol 335 MovieClip
"octo"Symbol 345 MovieClip [tile] Frame 482Symbol 334 MovieClip
"octo"Symbol 345 MovieClip [tile] Frame 485Symbol 334 MovieClip
"octo"Symbol 374 MovieClip [ene] Frame 2Symbol 334 MovieClip
"enemydmg"Symbol 374 MovieClip [ene] Frame 2Symbol 335 MovieClip
"chuchu"Symbol 374 MovieClip [ene] Frame 3Symbol 367 MovieClip
"lower_body"Symbol 616 MovieClip Frame 1Symbol 610 MovieClip
"upper_body"Symbol 616 MovieClip Frame 1Symbol 615 MovieClip
"stand"Symbol 781 MovieClip Frame 1Symbol 428 MovieClip
"stand"Symbol 781 MovieClip Frame 3Symbol 432 MovieClip
"stand"Symbol 781 MovieClip Frame 5Symbol 436 MovieClip
"stand"Symbol 781 MovieClip Frame 7Symbol 432 MovieClip
"sub"Symbol 781 MovieClip Frame 17Symbol 495 MovieClip
"targetwalk"Symbol 781 MovieClip Frame 43Symbol 616 MovieClip
"sword"Symbol 781 MovieClip Frame 46Symbol 639 MovieClip
"sword"Symbol 781 MovieClip Frame 47Symbol 646 MovieClip
"sword"Symbol 781 MovieClip Frame 48Symbol 657 MovieClip
"sword"Symbol 781 MovieClip Frame 49Symbol 666 MovieClip
"sword"Symbol 781 MovieClip Frame 50Symbol 675 MovieClip
"jump"Symbol 781 MovieClip Frame 52Symbol 681 MovieClip
"jump"Symbol 781 MovieClip Frame 53Symbol 682 MovieClip
"jump"Symbol 781 MovieClip Frame 54Symbol 685 MovieClip
"sword"Symbol 781 MovieClip Frame 54Symbol 639 MovieClip
"jump"Symbol 781 MovieClip Frame 55Symbol 686 MovieClip
"sword"Symbol 781 MovieClip Frame 55Symbol 646 MovieClip
"jump"Symbol 781 MovieClip Frame 56Symbol 687 MovieClip
"sword"Symbol 781 MovieClip Frame 56Symbol 657 MovieClip
"jump"Symbol 781 MovieClip Frame 57Symbol 688 MovieClip
"sword"Symbol 781 MovieClip Frame 57Symbol 666 MovieClip
"jump"Symbol 781 MovieClip Frame 58Symbol 689 MovieClip
"sword"Symbol 781 MovieClip Frame 58Symbol 675 MovieClip
"item_walk"Symbol 781 MovieClip Frame 76Symbol 742 MovieClip
"item_walk"Symbol 781 MovieClip Frame 77Symbol 749 MovieClip
"item_walk"Symbol 781 MovieClip Frame 78Symbol 760 MovieClip
"item_walk"Symbol 781 MovieClip Frame 79Symbol 769 MovieClip
"item_walk"Symbol 781 MovieClip Frame 80Symbol 780 MovieClip
"item_walk"Symbol 781 MovieClip Frame 81Symbol 769 MovieClip
"item_walk"Symbol 781 MovieClip Frame 82Symbol 760 MovieClip
"item_walk"Symbol 781 MovieClip Frame 83Symbol 749 MovieClip
"link"Symbol 784 MovieClip [walls] Frame 1Symbol 781 MovieClip
"item_shadow"Symbol 784 MovieClip [walls] Frame 1Symbol 783 MovieClip
"pos1"Symbol 873 MovieClip Frame 1Symbol 791 MovieClip
"pos2"Symbol 873 MovieClip Frame 2Symbol 793 MovieClip
"shield_btn"Symbol 873 MovieClip Frame 2Symbol 799 MovieClip
"bottle_btn"Symbol 873 MovieClip Frame 2Symbol 804 MovieClip
"bomb_btn"Symbol 873 MovieClip Frame 2Symbol 807 MovieClip
"item1"Symbol 873 MovieClip Frame 2Symbol 824 MovieClip
"pos3"Symbol 873 MovieClip Frame 3Symbol 833 MovieClip
"pos6"Symbol 873 MovieClip Frame 6Symbol 872 MovieClip
"frames"Symbol 920 MovieClip Frame 2Symbol 911 EditableText
"icon2"Symbol 972 MovieClip Frame 1Symbol 883 MovieClip
"hearts"Symbol 972 MovieClip Frame 1Symbol 909 MovieClip
"blarg"Symbol 972 MovieClip Frame 1Symbol 920 MovieClip
"actionicon"Symbol 972 MovieClip Frame 1Symbol 929 MovieClip
"heartc"Symbol 972 MovieClip Frame 1Symbol 948 MovieClip
"icon1"Symbol 972 MovieClip Frame 1Symbol 950 MovieClip
"textone"Symbol 972 MovieClip Frame 1Symbol 965 EditableText
"textbox"Symbol 998 MovieClip Frame 2Symbol 990 EditableText
"cursor3"Symbol 998 MovieClip Frame 2Symbol 992 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "Target_On"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Target_Off"
ExportAssets (56)Timeline Frame 1Symbol 3 as "switch"
ExportAssets (56)Timeline Frame 1Symbol 4 as "cursor"
ExportAssets (56)Timeline Frame 1Symbol 5 as "shieldsound"
ExportAssets (56)Timeline Frame 1Symbol 6 as "woods"
ExportAssets (56)Timeline Frame 1Symbol 7 as "item get"
ExportAssets (56)Timeline Frame 1Symbol 8 as "heart"
ExportAssets (56)Timeline Frame 1Symbol 9 as "dungeon"
ExportAssets (56)Timeline Frame 1Symbol 10 as "agh"
ExportAssets (56)Timeline Frame 1Symbol 11 as "roll 1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "rupee"
ExportAssets (56)Timeline Frame 1Symbol 13 as "grass"
ExportAssets (56)Timeline Frame 1Symbol 14 as "letter2"
ExportAssets (56)Timeline Frame 1Symbol 15 as "letter1"
ExportAssets (56)Timeline Frame 1Symbol 16 as "Link Sword3"
ExportAssets (56)Timeline Frame 1Symbol 17 as "Link Sword2"
ExportAssets (56)Timeline Frame 1Symbol 18 as "roll 2"
ExportAssets (56)Timeline Frame 1Symbol 19 as "Link Sword1"
ExportAssets (56)Timeline Frame 1Symbol 54 as "rupee_5"
ExportAssets (56)Timeline Frame 1Symbol 60 as "rupee_10"
ExportAssets (56)Timeline Frame 1Symbol 192 as "stuff"
ExportAssets (56)Timeline Frame 1Symbol 345 as "tile"
ExportAssets (56)Timeline Frame 1Symbol 374 as "ene"
ExportAssets (56)Timeline Frame 1Symbol 412 as "Bomb"
ExportAssets (56)Timeline Frame 1Symbol 414 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 418 as "rupee_1"
ExportAssets (56)Timeline Frame 1Symbol 422 as "octorok_projectile"
ExportAssets (56)Timeline Frame 1Symbol 424 as "roots"
ExportAssets (56)Timeline Frame 1Symbol 784 as "walls"

Dynamic Text Variables

_root.bombsSymbol 806 EditableText"0"
_root.bombsSymbol 878 EditableText"0"
_root.GridYSymbol 913 EditableText""
_root.GridXSymbol 914 EditableText""
_root.gridYSymbol 915 EditableText""
_root.gridXSymbol 916 EditableText""
_root.areaSymbol 918 EditableText""
_root.rupeesSymbol 970 EditableText"<p align="left"></p>"
_root.cutscene_1[0]Symbol 971 EditableText"<p align="left"></p>"




http://swfchan.com/24/115500/info.shtml
Created: 9/3 -2019 12:54:53 Last modified: 9/3 -2019 12:54:53 Server time: 05/11 -2024 06:57:43