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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

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loz the flash game.swf

This is the info page for
Flash #115500

(Click the ID number above for more basic data on this flash file.)


Text
S

E

U

<p align="left"><font face="Times New Roman" size="16" color="#ff0000" letterSpacing="0.000000" kerning="1">BIG</font></p>

<p align="left"><font face="Times New Roman" size="16" color="#ffff00" letterSpacing="0.000000" kerning="1">zol</font></p>

<p align="left"><font face="Times New Roman" size="16" color="#ffff00" letterSpacing="0.000000" kerning="1">tekt</font></p>

<p align="left"><font face="Times New Roman" size="16" color="#ffff00" letterSpacing="0.000000" kerning="1">Oct-trigger</font></p>

<p align="left"><font face="Times New Roman" size="16" color="#ff0000" letterSpacing="0.000000" kerning="1">Midboss</font></p>

<p align="left"><font face="Times New Roman" size="16" color="#00ff00" letterSpacing="0.000000" kerning="1">Midboss</font></p>

<p align="left"><font face="Times New Roman" size="16" color="#999999" letterSpacing="0.000000" kerning="1">Midboss</font></p>

equipped:

0

Shield

Bombs

Empty

Bottle

Red Potion

(1/2)

Red Potion

(full)

Bottled

Fairy

Items:

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

GAME OVER

0

fps

majorX

majorY

room:

<p align="left"><font face="Calibri" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">Roll</font></p>

<p align="left"><font face="Calibri" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">Jump</font></p>

<p align="left"><font face="Calibri" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">Talk</font></p>

<p align="left"><font face="Calibri" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">Lift</font></p>

<p align="left"><font face="Calibri" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">Throw</font></p>

<p align="left"><font face="Calibri" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">Place</font></p>

<p align="left"><font face="Calibri" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">Open</font></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

Yes
No

<p align="left"><font face="Times New Roman" size="22" color="#000000" letterSpacing="0.000000" kerning="1">What I was in the middle of: getting thrown items to stop upon hitting a wall, pitfalls, enemy spawns, chest spawn upon completing task, octorok AI</font></p>

ActionScript [AS1/AS2]

Frame 1
var VERSION = 0.1; dial = new Array(); dial[1] = new Array("undefined text... sorry 'bout that", 1); dial[11] = new Array("Link, did you hear that? It sounded like an earthquake!", "I wonder what happened...", 2); dial[12] = new Array("Second conversation?", "Yes, it's working fine.", 2); dial[21] = new Array("Heyya Link, how's it going?", "It's certainly a nice day outside!", 2); dial[1001] = new Array("undefined!!!", 1); dial[1002] = new Array("undefined!!!", 1); dial[1003] = new Array("You found a blue rupee!\nThat's worth 5 rupees.", "Why someone would use a whole chest to store this, you don't know, but you'll take it anyway.", 2); dial[1004] = new Array("You found a small key!\nUse it to unlock one door.\nIt can only be used in this dungeon.", 1); dial[1005] = new Array("You found a yellow rupee!\nThat's worth 10 rupees.", "It's not worth much, but its golden colour\nsure looks nice!", 2); dial[1006] = new Array("undefined!!!", 1); dial[1007] = new Array("undefined!!!", 1); dial[1008] = new Array("You found a Piece of Heart!\nCollecting four of these will give you an extra heart container!", 1); dial[1009] = new Array("You found a... Well... umm...", "You're not sure what this is, but let's keep it anyway.", 2); dial[1010] = new Array("You found 20 rupees! Lucky!", 1); dial[1011] = new Array("undefined!!!", 1); dial[1012] = new Array("undefined!!!", 1); dial[1013] = new Array("You found a small key!\nUse it to unlock one door.", "It can only be used in this dungeon.", 2); dial[1014] = new Array("You found 100 rupees!\nYour face is beaming!", 1); dial[1015] = new Array("You found 10 rupees!\nNot too shabby!", 1); var treasure = new Array(0, 0, "20R", "key", "5R", 0, 0, "PoH", "PoM", "20R", 0, 0, "key", "100R", "10R", 0, "20R", 0); room = new Array(); room1 = new Array(); room1[0] = new Array(101, 102, 103, 103, 103, 103, 103, 103, 103, 103, 103, 103, 104, 101, 0, 0, 0, 0, 0, 0); room1[1] = new Array(105, 106, 107, 107, 107, 107, 107, 107, 107, 107, 107, 107, 108, 109, 0, 0, 0, 0, 0, 0); room1[2] = new Array(110, 111, 7, 32, 32, 32, 32, 8, 32, 32, 32, 32, 112, 113, 0, 0, 0, 0, 0, 0); room1[3] = new Array(110, 111, 32, 0, 0, 0, 0, 32, 0, 0, 0, 0, 112, 113, 0, 0, 0, 0, 0, 0); room1[4] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113, 0, 0, 0, 0, 0, 0); room1[5] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113, 0, 0, 0, 0, 0, 0); room1[6] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113, 0, 0, 0, 0, 0, 0); room1[7] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113, 0, 0, 0, 0, 0, 0); room1[8] = new Array(114, 115, 116, 117, 118, 116, 119, 120, 125, 116, 117, 118, 126, 127, 0, 0, 0, 0, 0, 0); room1[9] = new Array(101, 128, 129, 130, 131, 129, 132, 133, 134, 129, 130, 131, 135, 101, 0, 0, 0, 0, 0, 0); room1[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 0, 0, 0, 0); room2 = new Array(); room2[0] = new Array(9, 0, 0, 0, 0, 9, 169, 170, 171, 0, 9, 0, 0, 0, 0, 9, 0, 0, 0, 0); room2[1] = new Array(0, 0, 169, 170, 171, 0, 172, 173, 174, 169, 170, 171, 0, 0, 0, 0, 0, 169, 170, 171); room2[2] = new Array(0, 0, 172, 173, 174, 0, 0, 0, 0, 172, 173, 174, 169, 170, 171, 169, 170, 171, 173, 174); room2[3] = new Array(0, 0, 175, 176, 142, 143, 143, 143, 146, 175, 176, 177, 172, 173, 174, 172, 173, 174, 176, 177); room2[4] = new Array(169, 170, 171, 0, 147, 148, 149, 150, 151, 152, 0, 0, 175, 176, 177, 175, 176, 177, 0, 0); room2[5] = new Array(172, 173, 174, 0, 153, 154, 155, 158, 159, 160, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); room2[6] = new Array(175, 176, 177, 0, 156, 164, 157, 161, 162, 163, 0, 0, 41, 0, 0, 0, 0, 0, 0, 0); room2[7] = new Array(169, 170, 171, 0, 0, 0, 0, 0, 0, 0, 0, 178, 178, 41, 0, 0, 0, 0, 0, 0); room2[8] = new Array(172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 178, 178, 178, 0, 41, 0, 0, 0, 0, 0); room2[9] = new Array(175, 176, 177, 0, 0, 0, 0, 0, 0, 0, 178, 178, 178, 0, 0, 0, 0, 169, 170, 171); room2[10] = new Array(9, 169, 170, 171, 0, 9, 0, 0, 0, 0, 9, 0, 0, 0, 0, 9, 0, 172, 173, 174); room2[11] = new Array(0, 172, 173, 174, 0, 0, 0, 0, 0, 0, 482, 0, 0, 0, 0, 0, 0, 175, 176, 177); room2[12] = new Array(0, 175, 173, 174, 0, 0, 0, 0, 179, 179, 179, 0, 70, 179, 0, 0, 0, 169, 170, 171); room2[13] = new Array(0, 0, 169, 170, 171, 0, 0, 0, 179, 179, 179, 0, 0, 0, 0, 0, 0, 172, 173, 174); room2[14] = new Array(0, 0, 172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 177); room2[15] = new Array(0, 169, 170, 171, 177, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0); room2[16] = new Array(0, 172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 172, 0, 0, 0); room2[17] = new Array(0, 175, 176, 177, 0, 0, 0, 0, 0, 0, 169, 170, 171, 172, 173, 174, 175, 169, 170, 171); room2[18] = new Array(0, 169, 170, 171, 180, 0, 180, 169, 170, 171, 172, 173, 174, 175, 176, 177, 0, 172, 173, 174); room2[19] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30); room3 = new Array(); room3[0] = new Array(9, 169, 170, 171, 0, 9, 0, 169, 170, 171, 9, 0, 0, 0, 0, 9, 169, 170, 171, 169); room3[1] = new Array(171, 172, 173, 174, 0, 0, 0, 172, 173, 174, 169, 170, 171, 169, 170, 171, 172, 173, 174, 172); room3[2] = new Array(174, 175, 176, 177, 169, 170, 171, 175, 176, 177, 172, 173, 174, 172, 173, 174, 175, 176, 177, 175); room3[3] = new Array(177, 0, 0, 0, 172, 173, 174, 0, 0, 0, 175, 176, 177, 175, 176, 177, 0, 169, 170, 171); room3[4] = new Array(0, 0, 0, 0, 175, 176, 177, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174); room3[5] = new Array(0, 0, 0, 0, 0, 142, 143, 144, 145, 146, 0, 0, 0, 0, 0, 0, 0, 175, 176, 177); room3[6] = new Array(0, 0, 0, 0, 0, 147, 148, 149, 150, 151, 152, 0, 0, 0, 0, 0, 0, 169, 170, 171); room3[7] = new Array(0, 0, 0, 0, 0, 153, 154, 155, 158, 159, 160, 0, 0, 0, 0, 0, 0, 172, 173, 174); room3[8] = new Array(0, 0, 0, 0, 0, 156, 164, 157, 161, 162, 163, 0, 0, 0, 0, 0, 0, 175, 176, 177); room3[9] = new Array(171, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); room3[10] = new Array(174, 0, 9, 0, 0, 9, 0, 0, 0, 0, 9, 0, 0, 0, 0, 9, 0, 0, 0, 0); room3[11] = new Array(177, 169, 170, 171, 0, 0, 0, 0, 0, 0, 0, 142, 143, 145, 145, 146, 0, 0, 0, 0); room3[12] = new Array(0, 172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 147, 148, 149, 150, 151, 152, 0, 0, 0); room3[13] = new Array(0, 169, 170, 171, 0, 0, 0, 0, 0, 0, 0, 153, 154, 155, 158, 159, 160, 0, 169, 170); room3[14] = new Array(0, 172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 156, 165, 157, 161, 162, 163, 0, 172, 173); room3[15] = new Array(0, 175, 176, 177, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170); room3[16] = new Array(0, 0, 169, 170, 171, 169, 170, 171, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 172, 0); room3[17] = new Array(170, 171, 172, 173, 174, 172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171); room3[18] = new Array(173, 174, 175, 176, 177, 175, 176, 177, 169, 170, 171, 169, 170, 171, 0, 0, 0, 172, 173, 174); room3[19] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 172, 173, 174, 169, 170, 171, 0, 0, 30); room4 = new Array(); room4[0] = new Array(5, 0, 0, 0, 0, 5, 199, 195, 199, 199, 5, 0, 0, 0, 0, 5, 0, 196, 195, 196); room4[1] = new Array(0, 0, 0, 0, 0, 0, 195, 199, 195, 199, 0, 0, 0, 0, 0, 0, 0, 195, 196, 195); room4[2] = new Array(0, 0, 0, 0, 0, 0, 199, 195, 199, 199, 0, 0, 0, 0, 0, 0, 0, 196, 195, 196); room4[3] = new Array(0, 0, 0, 0, 0, 0, 195, 199, 195, 199, 0, 0, 0, 0, 0, 0, 0, 195, 196, 195); room4[4] = new Array(0, 0, 0, 0, 0, 0, 206, 195, 199, 199, 0, 0, 0, 0, 0, 0, 0, 196, 195, 196); room4[5] = new Array(191, 190, 191, 190, 191, 190, 206, 199, 195, 199, 0, 0, 0, 0, 0, 0, 0, 195, 196, 195); room4[6] = new Array(190, 191, 190, 191, 190, 191, 190, 206, 199, 199, 0, 0, 0, 0, 0, 0, 0, 196, 195, 196); room4[7] = new Array(191, 190, 191, 190, 191, 190, 191, 190, 206, 199, 0, 0, 0, 0, 0, 0, 0, 195, 196, 195); room4[8] = new Array(190, 191, 190, 191, 190, 191, 190, 191, 190, 206, 0, 0, 0, 0, 0, 0, 0, 196, 195, 196); room4[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 195, 196, 195); room4[10] = new Array(5, 0, 0, 0, 0, 5, 0, 0, 0, 0, 5, 0, 0, 0, 0, 5, 0, 196, 195, 196); room4[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 195, 196, 195); room4[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 195, 195, 196); room4[13] = new Array(169, 170, 171, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 196, 195); room4[14] = new Array(172, 173, 174, 169, 170, 171, 0, 0, 0, 0, 0, 0, 169, 170, 171, 172, 173, 174, 195, 196); room4[15] = new Array(175, 176, 177, 172, 173, 174, 169, 170, 171, 169, 170, 171, 172, 173, 174, 175, 176, 177, 196, 195); room4[16] = new Array(0, 0, 0, 175, 176, 177, 172, 173, 174, 172, 173, 174, 175, 176, 177, 0, 0, 196, 195, 196); room4[17] = new Array(0, 0, 0, 0, 0, 0, 175, 176, 177, 175, 176, 177, 0, 0, 0, 0, 0, 195, 196, 195); room4[18] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 195, 196); room4[19] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 195, 196, 30); room5 = new Array(); room5[0] = new Array(101, 102, 103, 103, 103, 103, 103, 103, 103, 103, 103, 103, 104, 101, 0, 0, 0, 0, 0, 0); room5[1] = new Array(105, 106, 107, 107, 107, 107, 107, 107, 107, 107, 107, 107, 108, 109, 0, 0, 0, 0, 0, 0); room5[2] = new Array(110, 111, 7, 0, 0, 0, 0, 8, 0, 0, 0, 0, 112, 113, 0, 0, 0, 0, 0, 0); room5[3] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113, 0, 0, 0, 0, 0, 0); room5[4] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113, 0, 0, 0, 0, 0, 0); room5[5] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113, 0, 0, 0, 0, 0, 0); room5[6] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113, 0, 0, 0, 0, 0, 0); room5[7] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113, 0, 0, 0, 0, 0, 0); room5[8] = new Array(114, 115, 116, 117, 118, 116, 119, 120, 125, 116, 117, 118, 126, 127, 0, 0, 0, 0, 0, 0); room5[9] = new Array(101, 128, 129, 130, 131, 129, 132, 133, 134, 129, 130, 131, 135, 101, 0, 0, 0, 0, 0, 0); room5[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 0, 0, 0, 0); room6 = new Array(); room6[0] = new Array(6, 169, 170, 171, 180, 6, 169, 170, 171, 0, 6, 0, 0, 0, 0, 6, 0, 0, 0, 0); room6[1] = new Array(0, 172, 173, 174, 0, 0, 172, 173, 174, 169, 170, 171, 169, 170, 171, 0, 0, 0, 0, 0); room6[2] = new Array(0, 175, 176, 177, 0, 0, 175, 176, 177, 172, 173, 174, 172, 173, 174, 169, 170, 171, 169, 0); room6[3] = new Array(169, 170, 171, 0, 0, 0, 0, 0, 0, 175, 176, 177, 175, 176, 177, 172, 173, 174, 172, 0); room6[4] = new Array(172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 175, 176, 177, 175, 0); room6[5] = new Array(175, 176, 177, 0, 0, 0, 0, 0, 169, 170, 171, 0, 172, 173, 174, 0, 0, 0, 0, 0); room6[6] = new Array(0, 0, 169, 170, 171, 0, 0, 0, 172, 173, 174, 0, 175, 176, 177, 0, 0, 169, 170, 0); room6[7] = new Array(0, 0, 172, 173, 174, 0, 0, 0, 175, 176, 177, 0, 0, 169, 170, 171, 0, 172, 173, 0); room6[8] = new Array(0, 0, 175, 176, 177, 0, 0, 169, 170, 171, 0, 0, 0, 172, 173, 174, 0, 175, 176, 0); room6[9] = new Array(0, 169, 170, 171, 0, 0, 0, 172, 173, 174, 0, 0, 0, 175, 176, 177, 0, 169, 170, 0); room6[10] = new Array(6, 172, 173, 174, 178, 6, 0, 175, 176, 177, 6, 0, 0, 0, 0, 6, 0, 172, 173, 0); room6[11] = new Array(0, 175, 176, 177, 178, 178, 178, 178, 0, 0, 0, 0, 0, 169, 170, 171, 0, 175, 176, 0); room6[12] = new Array(169, 170, 171, 0, 178, 178, 178, 178, 0, 0, 0, 0, 0, 172, 173, 174, 169, 170, 171, 0); room6[13] = new Array(172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 175, 176, 177, 172, 173, 174, 0); room6[14] = new Array(175, 176, 177, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 0, 175, 176, 177, 0); room6[15] = new Array(0, 169, 170, 171, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0, 0, 0); room6[16] = new Array(0, 172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 175, 176, 177, 0, 0, 0, 0, 0, 0); room6[17] = new Array(0, 175, 176, 177, 169, 170, 171, 0, 0, 0, 0, 0, 169, 170, 171, 0, 0, 0, 0, 0); room6[18] = new Array(0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0, 0); room6[19] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30); room7 = new Array(); room7[0] = new Array(6, 0, 0, 0, 169, 170, 171, 0, 0, 6, 0, 0, 169, 170, 171, 0, 0, 0, 0, 6, 0, 0, 0, 0, 6, 0, 0, 0, 0); room7[1] = new Array(0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); room7[2] = new Array(0, 169, 170, 171, 175, 176, 177, 0, 0, 0, 0, 0, 175, 176, 177, 169, 170, 171, 169, 170, 171, 0, 0, 0, 0, 0, 0, 0, 0); room7[3] = new Array(0, 172, 173, 174, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 6, 172, 173, 174, 172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 0); room7[4] = new Array(0, 175, 176, 177, 0, 6, 0, 0, 0, 0, 172, 173, 174, 0, 0, 175, 176, 177, 175, 176, 177, 169, 170, 171, 0, 0, 0, 0, 0); room7[5] = new Array(169, 170, 171, 0, 0, 0, 0, 0, 0, 0, 175, 176, 177, 0, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0, 0); room7[6] = new Array(172, 173, 174, 0, 0, 0, 0, 0, 169, 170, 171, 0, 0, 178, 178, 0, 70, 0, 0, 0, 0, 175, 176, 177, 0, 0, 0, 0, 0); room7[7] = new Array(175, 176, 0, 0, 0, 0, 0, 0, 172, 173, 174, 6, 70, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 0, 6, 0, 0); room7[8] = new Array(169, 170, 171, 0, 0, 0, 0, 0, 175, 176, 177, 0, 0, 70, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0, 0); room7[9] = new Array(172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 0, 175, 176, 177, 0, 0, 0, 0, 0); room7[10] = new Array(175, 176, 177, 0, 6, 0, 0, 0, 0, 6, 70, 0, 0, 0, 70, 172, 172, 173, 174, 6, 0, 0, 169, 170, 171, 0, 6, 0, 0); room7[11] = new Array(0, 169, 170, 171, 0, 0, 0, 0, 178, 178, 178, 0, 70, 0, 0, 0, 0, 176, 177, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0); room7[12] = new Array(0, 172, 173, 174, 0, 0, 0, 0, 178, 178, 178, 0, 0, 6, 169, 170, 171, 0, 0, 0, 0, 0, 175, 176, 177, 0, 0, 0, 0); room7[13] = new Array(0, 175, 176, 177, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 6, 0, 0, 0, 178, 178, 169, 170, 171, 0, 0, 0); room7[14] = new Array(0, 0, 0, 169, 170, 171, 0, 0, 0, 0, 0, 0, 169, 170, 171, 176, 177, 0, 0, 0, 0, 178, 178, 172, 173, 174, 0, 0, 0); room7[15] = new Array(0, 0, 0, 172, 173, 174, 169, 170, 171, 169, 170, 171, 172, 173, 174, 0, 0, 0, 0, 0, 0, 178, 178, 175, 176, 177, 0, 0, 0); room7[16] = new Array(0, 0, 0, 175, 176, 177, 172, 173, 174, 172, 173, 174, 175, 176, 177, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 169, 170, 171, 0); room7[17] = new Array(0, 0, 0, 0, 0, 0, 175, 176, 177, 175, 176, 177, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 0); room7[18] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 0, 0, 0, 169, 170, 171, 169, 170, 171, 0, 0, 0, 175, 176, 177, 0); room7[19] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30); room8 = new Array(); room8[0] = new Array(6, 0, 0, 0, 0, 6, 0, 0, 0, 0, 169, 170, 171, 0, 0, 6, 169, 170, 171, 169, 170, 171, 6, 0, 0, 6, 169, 170, 171, 0); room8[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 178, 178, 178, 172, 173, 174, 172, 173, 174, 0, 0, 0, 0, 172, 173, 174, 0); room8[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 175, 176, 177, 178, 178, 178, 175, 176, 177, 175, 176, 177, 0, 0, 0, 0, 175, 176, 177, 0); room8[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 6, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 169, 170, 171, 0, 0, 169, 170, 171); room8[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 0, 172, 173, 174, 0, 0, 172, 173, 174); room8[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 175, 176, 177, 0, 0, 169, 170, 171, 0, 0, 175, 176, 177, 0, 175, 176, 177, 0, 0, 175, 176, 177); room8[6] = new Array(0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 70, 0, 172, 173, 174, 434, 0, 169, 170, 171, 0, 0, 0, 0, 0, 169, 170, 171, 0); room8[7] = new Array(0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 175, 176, 177, 0, 0, 172, 173, 174, 0, 169, 170, 171, 0, 172, 173, 174, 0); room8[8] = new Array(0, 0, 0, 0, 0, 0, 0, 175, 176, 177, 0, 0, 70, 0, 0, 0, 0, 0, 175, 176, 177, 0, 172, 173, 174, 0, 175, 176, 177, 169); room8[9] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 175, 176, 177, 169, 170, 171, 0, 172); room8[10] = new Array(6, 0, 0, 0, 0, 6, 0, 0, 172, 173, 174, 0, 0, 0, 0, 169, 170, 171, 172, 173, 174, 0, 0, 0, 0, 172, 173, 174, 0, 175); room8[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 175, 176, 177, 0, 70, 0, 0, 172, 173, 174, 175, 176, 177, 169, 170, 171, 0, 175, 176, 177, 0, 169); room8[12] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 0, 0, 0, 175, 176, 177, 0, 0, 0, 172, 173, 174, 0, 178, 0, 0, 0, 172); room8[13] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 6, 0, 0, 0, 169, 170, 171, 0, 0, 6, 175, 176, 169, 170, 171, 0, 169, 170, 171); room8[14] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 175, 176, 177, 0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0, 0, 172, 173, 174, 0, 172, 173, 174); room8[15] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 0, 0, 175, 176, 177, 0, 0, 0, 0, 0, 175, 176, 177, 178, 175, 176, 177); room8[16] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 169, 170, 171); room8[17] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 175, 176, 177, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174); room8[18] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0, 0, 0, 0, 0, 169, 170, 171, 169, 170, 171, 169, 170, 171, 175, 176, 177); room8[19] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30); room9 = new Array(); room9[0] = new Array(6, 0, 0, 0, 0, 0, 0, 169, 170, 171, 169, 170, 171, 0, 0, 0, 0, 0, 169, 170); room9[1] = new Array(0, 0, 0, 0, 169, 170, 171, 172, 173, 174, 172, 173, 174, 0, 0, 0, 0, 0, 172, 173); room9[2] = new Array(0, 0, 0, 0, 172, 173, 174, 175, 176, 177, 175, 176, 177, 0, 0, 0, 0, 6, 175, 176); room9[3] = new Array(0, 0, 0, 0, 175, 176, 177, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 169); room9[4] = new Array(0, 0, 0, 169, 170, 171, 0, 0, 6, 0, 0, 0, 0, 0, 178, 0, 0, 0, 0, 172); room9[5] = new Array(0, 0, 0, 172, 173, 174, 0, 178, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 175); room9[6] = new Array(0, 0, 0, 175, 176, 177, 0, 0, 0, 178, 0, 169, 170, 171, 0, 0, 178, 0, 169, 170); room9[7] = new Array(0, 169, 170, 171, 0, 0, 0, 0, 0, 0, 0, 172, 173, 174, 0, 0, 0, 0, 172, 173); room9[8] = new Array(0, 172, 173, 174, 0, 31, 31, 0, 178, 0, 0, 175, 176, 177, 178, 0, 0, 0, 175, 176); room9[9] = new Array(0, 175, 176, 177, 0, 25, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 169, 170, 171, 0); room9[10] = new Array(0, 0, 181, 185, 182, 184, 183, 182, 184, 186, 178, 0, 0, 0, 0, 6, 172, 173, 174, 0); room9[11] = new Array(0, 0, 194, 188, 189, 190, 191, 191, 192, 201, 0, 0, 0, 0, 0, 0, 175, 176, 177, 0); room9[12] = new Array(0, 6, 187, 195, 11, 11, 11, 11, 196, 197, 6, 0, 0, 0, 169, 170, 171, 0, 0, 0); room9[13] = new Array(0, 0, 187, 195, 11, 11, 11, 11, 196, 197, 0, 169, 170, 171, 172, 173, 174, 0, 0, 0); room9[14] = new Array(0, 0, 187, 195, 11, 11, 11, 11, 196, 201, 0, 172, 173, 174, 175, 176, 177, 0, 0, 0); room9[15] = new Array(0, 0, 194, 195, 11, 11, 11, 11, 196, 197, 0, 175, 176, 177, 0, 0, 169, 170, 171, 0); room9[16] = new Array(0, 0, 187, 202, 204, 204, 204, 204, 206, 201, 169, 170, 171, 0, 0, 0, 172, 173, 174, 0); room9[17] = new Array(0, 0, 207, 208, 209, 210, 211, 212, 210, 213, 172, 173, 174, 0, 0, 0, 175, 176, 177, 0); room9[18] = new Array(0, 0, 0, 6, 0, 0, 0, 0, 6, 0, 175, 176, 177, 0, 0, 0, 0, 0, 0, 0); room9[19] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30); room10 = new Array(); room10[0] = new Array(101, 102, 103, 103, 103, 103, 103, 103, 103, 103, 103, 103, 104, 101); room10[1] = new Array(105, 106, 107, 107, 107, 107, 107, 107, 107, 107, 107, 107, 108, 109); room10[2] = new Array(110, 111, 7, 0, 0, 0, 0, 8, 0, 0, 0, 0, 112, 113); room10[3] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113); room10[4] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113); room10[5] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113); room10[6] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113); room10[7] = new Array(110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 113); room10[8] = new Array(114, 115, 116, 117, 118, 116, 119, 121, 125, 116, 117, 118, 126, 127); room10[9] = new Array(101, 128, 129, 130, 131, 129, 132, 133, 134, 129, 130, 131, 135, 101); room10[10] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30); room11 = new Array(); room11[0] = new Array(182, 183, 184, 185, 184, 184, 183, 185, 183, 185, 186, 190, 0); room11[1] = new Array(210, 187, 188, 189, 188, 188, 189, 188, 188, 189, 195, 191); room11[2] = new Array(209, 212, 5, 0, 0, 0, 0, 5, 0, 5, 197, 192); room11[3] = new Array(207, 213, 0, 0, 0, 0, 0, 0, 0, 0, 197, 193); room11[4] = new Array(209, 232, 0, 0, 0, 0, 0, 0, 0, 0, 196, 191); room11[5] = new Array(208, 213, 0, 0, 0, 2, 0, 0, 0, 0, 196, 192); room11[6] = new Array(207, 212, 0, 0, 0, 0, 0, 0, 0, 0, 197, 193); room11[7] = new Array(209, 213, 0, 0, 0, 0, 0, 0, 0, 0, 196, 191); room11[8] = new Array(209, 211, 205, 205, 204, 205, 204, 205, 205, 204, 203, 194); room11[9] = new Array(206, 202, 200, 201, 200, 199, 201, 201, 200, 201, 199, 198); room11[10] = new Array(206, 202, 200, 201, 200, 199, 201, 201, 200, 201, 199, 198, 30); room12 = new Array(); room12[0] = new Array(182, 183, 184, 184, 185, 185, 184, 185, 185, 184, 185, 184, 185, 186, 190, 0); room12[1] = new Array(210, 187, 188, 189, 188, 189, 188, 215, 188, 188, 189, 188, 188, 195, 191); room12[2] = new Array(208, 212, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 5, 197, 192); room12[3] = new Array(209, 212, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 191); room12[4] = new Array(208, 213, 0, 0, 0, 73, 0, 0, 0, 0, 73, 0, 0, 196, 191); room12[5] = new Array(209, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 197, 193); room12[6] = new Array(207, 213, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 220, 192); room12[7] = new Array(209, 212, 0, 0, 0, 0, 0, 0, 73, 0, 0, 0, 0, 197, 191); room12[8] = new Array(207, 213, 0, 0, 73, 0, 0, 0, 0, 0, 0, 0, 0, 196, 192); room12[9] = new Array(209, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 193); room12[10] = new Array(208, 213, 0, 0, 5, 0, 0, 0, 5, 0, 0, 0, 5, 197, 192); room12[11] = new Array(207, 211, 205, 204, 205, 204, 205, 205, 205, 204, 204, 205, 204, 203, 194); room12[12] = new Array(206, 202, 200, 199, 199, 200, 201, 201, 200, 199, 199, 201, 200, 199, 198); room12[13] = new Array(206, 202, 200, 199, 199, 200, 201, 201, 200, 199, 199, 201, 200, 199, 198, 30); room13 = new Array(); room13[0] = new Array(182, 183, 183, 184, 185, 184, 183, 185, 183, 183, 184, 185, 183, 184, 185, 184, 183, 184, 186, 190, 0); room13[1] = new Array(210, 187, 188, 189, 189, 188, 189, 188, 189, 188, 188, 188, 188, 189, 188, 189, 188, 189, 195, 191); room13[2] = new Array(209, 212, 180, 5, 0, 5, 0, 0, 0, 0, 5, 0, 0, 0, 0, 5, 0, 180, 196, 191); room13[3] = new Array(208, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 73, 0, 0, 0, 0, 0, 197, 193); room13[4] = new Array(209, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 191); room13[5] = new Array(209, 212, 0, 0, 0, 0, 0, 71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 197, 193); room13[6] = new Array(207, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 0, 0, 223, 192); room13[7] = new Array(207, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 191); room13[8] = new Array(209, 237, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 180, 0, 0, 0, 0, 0, 195, 192); room13[9] = new Array(207, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 192); room13[10] = new Array(208, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 0, 196, 191); room13[11] = new Array(207, 212, 0, 0, 0, 0, 0, 180, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 197, 193); room13[12] = new Array(208, 212, 5, 73, 0, 5, 0, 0, 0, 0, 5, 0, 0, 0, 0, 5, 0, 0, 197, 191); room13[13] = new Array(207, 212, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 0, 0, 0, 0, 0, 0, 196, 192); room13[14] = new Array(208, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 192); room13[15] = new Array(209, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 197, 193); room13[16] = new Array(207, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 192); room13[17] = new Array(208, 212, 180, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 180, 196, 193); room13[18] = new Array(209, 211, 204, 205, 204, 205, 204, 205, 205, 204, 204, 205, 204, 205, 227, 204, 204, 205, 203, 194); room13[19] = new Array(206, 202, 199, 201, 199, 200, 201, 199, 200, 199, 201, 199, 201, 200, 199, 201, 200, 201, 199, 198); room13[20] = new Array(206, 202, 199, 201, 199, 200, 201, 199, 200, 199, 201, 199, 201, 200, 199, 201, 200, 201, 199, 198, 30); room14 = new Array(); room14[0] = new Array(182, 185, 183, 183, 184, 183, 183, 183, 184, 185, 183, 185, 183, 184, 184, 186, 190, 0); room14[1] = new Array(210, 187, 188, 189, 188, 188, 189, 189, 188, 188, 188, 188, 189, 189, 188, 188, 191); room14[2] = new Array(208, 212, 5, 0, 0, 0, 5, 0, 0, 0, 5, 0, 0, 5, 32, 195, 193); room14[3] = new Array(208, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 193); room14[4] = new Array(209, 213, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 197, 191); room14[5] = new Array(209, 212, 0, 0, 0, 0, 0, 75, 75, 0, 0, 0, 0, 0, 0, 220, 193); room14[6] = new Array(207, 213, 0, 0, 0, 0, 75, 0, 0, 75, 0, 0, 0, 0, 0, 197, 192); room14[7] = new Array(209, 212, 0, 0, 0, 0, 75, 0, 0, 75, 0, 32, 0, 0, 0, 196, 191); room14[8] = new Array(207, 212, 0, 0, 0, 0, 0, 75, 75, 0, 0, 0, 0, 0, 0, 196, 193); room14[9] = new Array(207, 212, 5, 0, 0, 5, 0, 0, 5, 0, 0, 5, 0, 5, 0, 197, 191); room14[10] = new Array(209, 213, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 192); room14[11] = new Array(209, 235, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 191); room14[12] = new Array(209, 213, 5, 0, 0, 0, 5, 0, 0, 0, 5, 0, 5, 0, 0, 197, 191); room14[13] = new Array(209, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 191); room14[14] = new Array(207, 213, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 196, 192); room14[15] = new Array(209, 211, 204, 204, 205, 204, 204, 204, 205, 205, 204, 204, 204, 204, 204, 203, 194); room14[16] = new Array(206, 202, 201, 199, 200, 199, 201, 199, 200, 199, 201, 201, 200, 199, 200, 199, 198); room14[17] = new Array(206, 202, 201, 199, 200, 199, 201, 199, 200, 199, 201, 201, 200, 199, 200, 199, 198, 30); zone = new Array(); zone[11] = new Array(room2, 2); zone[21] = new Array(room1, 1); zone[27] = new Array(room3, 3); zone[28] = new Array(room6, 6); zone[31] = new Array(room5, 5); zone[32] = new Array(room10, 10); zone[37] = new Array(room4, 4); zone[39] = new Array(room2, 2); zone[49] = new Array(room3, 3); zone[51] = new Array(room3, 3); zone[66] = new Array(room2, 2); zone[68] = new Array(room7, 7); zone[76] = new Array(room6, 6); zone[78] = new Array(room8, 8); zone[86] = new Array(room7, 7); zone[88] = new Array(room9, 9); zone[96] = new Array(room8, 8); zone[102] = new Array(room3, 3); zone[111] = new Array(room12, 12); zone[121] = new Array(room11, 11); zone[122] = new Array(room13, 13); zone[132] = new Array(room12, 12); zone[134] = new Array(room14, 14); zone[144] = new Array(room13, 13); cutscene_1 = new Array(); cutscene_1[0] = new Array("frame#", "NewFrame#", "Active NPC", "FrameToGoTo", "_x movement", "_y movement"); var area = 1; room = room1; var cut = 0; var cut_timer = 0; var cut_timerStop = 0; var cut_timer2 = 0; onEnterFrame = function () { if ((_root.pausegame == 6) and (cut == 0)) { cut_timer++; } if (cut_timer > 0) { cut_timer++; } if (cut_timer == _root.cutscene_1[cut_timer2][0]) { } _root.icons.text6.text = cutscene_1[0][0]; }; function loadTile() { i = 0; while (i < room.length) { j = 0; while (j < (room[0].length + 1)) { _root.wall.attachMovie("tile", (("t_" + i) + "_") + j, d++); _root.wall[(("t_" + i) + "_") + j]._x = j * 16; _root.wall[(("t_" + i) + "_") + j]._y = i * 16; _root.wall[(("t_" + i) + "_") + j].gotoAndStop(room[i][j]); _root.wall[(("t_" + i) + "_") + j]._width = _root.wall[(("t_" + i) + "_") + j]._width + 0.2; _root.wall[(("t_" + i) + "_") + j]._height = _root.wall[(("t_" + i) + "_") + j]._height + 0.2; j++; } i++; } } stop(); var increment = 0; var target = false; var link = _root.wall.link; var pausegame = 1; var boundary_U = 64; var boundary_R = 200; var boundary_D = 200; var boundary_L = 88; var cutscene = 1; var warping = false; var mute_sounds = false; var mute_music = false; _root.screen._x = _root.link._x; _root.screen._y = _root.link._y; var scrnY = (_root.screen._height / 2); var scrnX = (_root.screen._width / 2); var lastFrameX = link._x; var lastFrameY = link._y; var pointX = link._x; var pointY = link._y; var targM = 5; var targM2 = 5; _root.scrnC._alpha = 0; roll1 = new Sound(); roll1.attachSound("roll 1"); roll2 = new Sound(); roll2.attachSound("roll 2"); roll3 = new Sound(); roll3.attachSound("roll 3"); switchHit = new Sound(); switchHit.attachSound("switch"); itemget = new Sound(); itemget.attachSound("item get"); hurt = new Sound(); hurt.attachSound("agh"); slash1 = new Sound(); slash1.attachSound("Link Sword1"); slash2 = new Sound(); slash2.attachSound("Link Sword2"); slash3 = new Sound(); slash3.attachSound("Link Sword3"); enemykill = new Sound(); enemykill.attachSound("Enemy kill"); heart = new Sound(); heart.attachSound("heart"); rupee = new Sound(); rupee.attachSound("rupee"); shieldsound = new Sound(); shieldsound.attachSound("shieldsound"); grass = new Sound(); grass.attachSound("grass"); letter = new Sound(); letter.attachSound("letter1"); letter2 = new Sound(); letter2.attachSound("letter2"); targetOn = new Sound(); targetOn.attachSound("Target_On"); targetOff = new Sound(); targetOff.attachSound("Target_Off"); var grasscut = false; var grasssound = 0; var equipment = 0; var equip = 1; var cursorX = 0; var cursorY = 0; var object = undefined; var liftcount = 0; var walking_item = new Array(1, 1, 2, 2, 3, 3, 2, 2, 1, 1, 1, 1, 2, 2, 3, 3, 2, 2, 1, 1, 1); var walkcount = 0; var itemgrav = -2; var thrown = false; var throwX = 0; var throwY = 0; var throwspeed1 = 7; var throwspeed2 = 4; var throwspeed3 = 5; var jumpM = 2; var attack = false; var shield = false; var liftable = false; var slash = 1; var bombset1 = false; var bombset2 = false; var itime = 0; var entity = 0; var entitynum = 0; var target1 = 1000; var range = 1000; var target2 = 1000; var target3 = 1000; var target_enemy = false; var focusCount = 1; var focus = 0; var focused = false; var locked_door = false; var chest = false; var open_chest = false; var got_item = false; var battle = false; var cursor_color = new Color(_root.cursor); var itm = 0; var act = 0; var atk = 0; var targ = 0; var targ2 = 0; var pse = 0; var NPC = 0; var conversation = 1; var conv = 0; var advance = false; var warp = false; var exit = 0; var door_type = 0; var door_in = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2); var warpcount = 0; var depth = 1; var action = 1; var roll = false; var rolltime = 0; var jump = false; var leftKey = 37; var upKey = 38; var rightKey = 39; var downKey = 40; var pauseKey = 32; var atkKey = 70; var itemKey = 68; var actKey = 83; var targetKey = 65; var health = 13; var maxhealth = 13; var rupees = 14; var gotbomb = true; var gotshield = true; var textspeed = 1; var bombs = 30; var bottle = 2; var keys = 0; scrup = 45; iconY = 10; _root.bomb.gotoAndStop(100); var dir = 1; var dir2 = 1; var dir3 = 1; var liftDir = 0; var shadowDir = "Y, 0"; var idle = 0; var centered = true; var speedvarF = 2; var speedvarS = 1.25; var speedvarRF = 4; var speedvarRS = 3; var speedvarJF = 3.5; var speedvarJS = 2.75; var speed1 = 2.5; var speed2 = 1.25; var speed3 = 2.5; var speed4 = 1.25; var speed5 = 2.5; var speed6 = 1.25; var speed7 = 2.5; var speed8 = 1.25; var pos1 = 0; var pos2 = 0; var pos3 = 0; var pos4 = 0; var pos5 = 0; var pos6 = 0; var pos7 = 0; var pos8 = 0; _root.icons._y = _root.screen._y - cakeY; _root.icons._x = _root.screen._x - cakeX; gridX = 0; gridY = 0; GridX = 0; GridY = 0; d = 50; linkX = _root.link._x; linkY = _root.link._y; var selfDepth = 1; loadTile(); onEnterFrame = function () { pos1 = Math.round((_root.link._y - 20) / 16); pos2 = Math.round((_root.link._y - 17) / 16); pos3 = Math.round((_root.link._x + 15) / 16); pos4 = Math.round((_root.link._x + 11) / 16); pos5 = Math.round((_root.link._y + 9) / 16); pos6 = Math.round((_root.link._y + 5) / 16); pos7 = Math.round((_root.link._x - 14) / 16); pos8 = Math.round((_root.link._x - 11) / 16); posCY = Math.floor((_root.link._y - 4) / 16); posCY2 = Math.floor(_root.link._y / 16); posCX = Math.floor(_root.link._x / 16); posU = Math.floor((_root.link._y - 9) / 16); posR = Math.floor((_root.link._x + 8) / 16); posD = Math.floor((_root.link._y + 8) / 16); posL = Math.floor((_root.link._x - 8) / 16); if (_root.pos.pos3._currentframe > 1) { if (_root.pos.pos3._currentframe == 10) { _root.wall.removeMovieClip(); } if (_root.pos.pos3._currentframe == 11) { depth = 2; _root.attachMovie("walls", "wall", 50000); } if (_root.pos.pos3._currentframe == 12) { loadTile(); } } GridX = Math.floor(_root.link._x / 16) * 16; GridY = Math.floor(_root.link._y / 16) * 16; gridX = Math.floor(_root.link._x) - GridX; gridY = Math.floor(_root.link._y) - GridY; if (target == false) { _root.cursor._alpha = 60; } else { _root.cursor._alpha = 100; } _root.pos.gotoAndStop(pausegame); _root.icons.icon2.gotoAndStop(equipment); _root.pos.item1.gotoAndStop(equipment); _root.pos.bottle_btn.gotoAndStop(bottle); _root.pos.pos6.gotoAndStop(cutscene); _root.icons.actionicon.gotoAndStop(action); if (gotbomb == true) { _root.pos.bomb_btn.gotoAndStop(2); } if (gotshield == true) { _root.pos.shield_btn.gotoAndStop(2); } _root.icons._y = _root.screen._y - iconY; _root.icons._x = _root.screen._x - iconY; if (pausegame == 1) { conv = 0; advance = false; if (health >= 1) { if ((((((shield == false) and (attack == false)) and (roll == false)) and (jump == false)) and (liftcount == 0)) and (door_type == 0)) { if (((Key.isDown(upKey) and (!Key.isDown(rightKey))) and (!Key.isDown(downKey))) and (!Key.isDown(leftKey))) { dir2 = 1; if (target == false) { dir = 1; if ((action == 6) and (thrown == false)) { _root.link.gotoAndStop(75 + dir); } else { _root.link.gotoAndStop(9); } } _root.link._y = _root.link._y - speed1; } if (((Key.isDown(upKey) and Key.isDown(rightKey)) and (!Key.isDown(downKey))) and (!Key.isDown(leftKey))) { dir2 = 2; if (target == false) { dir = 2; if ((action == 6) and (thrown == false)) { _root.link.gotoAndStop(75 + dir); } else { _root.link.gotoAndStop(10); } } _root.link._y = _root.link._y - speed2; _root.link._x = _root.link._x + speed4; } if ((((!Key.isDown(upKey)) and Key.isDown(rightKey)) and (!Key.isDown(downKey))) and (!Key.isDown(leftKey))) { dir2 = 3; if (target == false) { dir = 3; if ((action == 6) and (thrown == false)) { _root.link.gotoAndStop(75 + dir); } else { _root.link.gotoAndStop(11); } } _root.link._x = _root.link._x + speed3; } if ((((!Key.isDown(upKey)) and Key.isDown(rightKey)) and Key.isDown(downKey)) and (!Key.isDown(leftKey))) { dir2 = 4; if (target == false) { dir = 4; if ((action == 6) and (thrown == false)) { _root.link.gotoAndStop(75 + dir); } else { _root.link.gotoAndStop(12); } } _root.link._y = _root.link._y + speed6; _root.link._x = _root.link._x + speed4; } if ((((!Key.isDown(upKey)) and (!Key.isDown(rightKey))) and Key.isDown(downKey)) and (!Key.isDown(leftKey))) { dir2 = 5; if (target == false) { dir = 5; if ((action == 6) and (thrown == false)) { _root.link.gotoAndStop(75 + dir); } else { _root.link.gotoAndStop(13); } } _root.link._y = _root.link._y + speed5; } if ((((!Key.isDown(upKey)) and (!Key.isDown(rightKey))) and Key.isDown(downKey)) and Key.isDown(leftKey)) { dir2 = 6; if (target == false) { dir = 6; if ((action == 6) and (thrown == false)) { _root.link.gotoAndStop(75 + dir); } else { _root.link.gotoAndStop(14); } } _root.link._y = _root.link._y + speed6; _root.link._x = _root.link._x - speed8; } if ((((!Key.isDown(upKey)) and (!Key.isDown(rightKey))) and (!Key.isDown(downKey))) and Key.isDown(leftKey)) { dir2 = 7; if (target == false) { dir = 7; if ((action == 6) and (thrown == false)) { _root.link.gotoAndStop(75 + dir); } else { _root.link.gotoAndStop(15); } } _root.link._x = _root.link._x - speed7; } if (((Key.isDown(upKey) and (!Key.isDown(rightKey))) and (!Key.isDown(downKey))) and Key.isDown(leftKey)) { dir2 = 8; if (target == false) { dir = 8; if ((action == 6) and (thrown == false)) { _root.link.gotoAndStop(75 + dir); } else { _root.link.gotoAndStop(16); } } _root.link._y = _root.link._y - speed2; _root.link._x = _root.link._x - speed8; } if ((((((!Key.isDown(upKey)) and (!Key.isDown(rightKey))) and (!Key.isDown(downKey))) and (!Key.isDown(leftKey))) and (attack == false)) and (shield == false)) { _root.link.gotoAndStop(dir); if (action < 6) { action = 1; } } else { if ((((target == false) and (liftable == false)) and ((action < 6) or (action > 7))) and (talk == false)) { action = 2; } if (((((target == true) and (seeNPC == false)) and (liftable == false)) and (action != 6)) and (talk == false)) { action = 3; } } } if (chest == true) { action = 8; } if (Key.isDown(actKey) and (act == 0)) { if (action == 2) { roll = true; _root.link.gotoAndStop(dir + 34); } if ((action == 3) and (liftable == false)) { jump = true; _root.link.gotoAndStop(_root.link._currentframe + 8); } if (action == 8) { open_chest = true; } } if ((((roll == true) or (attack == true)) or (shield == true)) or (jump == true)) { action = 1; } if (rolltime == 10) { roll = false; jump = false; _root.link.gotoAndStop(dir); rolltime = 0; } if (jump == true) { act = 1; rolltime++; if ((rolltime > 1) and (rolltime < 10)) { if (dir2 == 1) { _root.link._y = _root.link._y - (speed1 * jumpM); } if (dir2 == 2) { _root.link._y = _root.link._y - (speed2 * jumpM); _root.link._x = _root.link._x + (speed4 * jumpM); } if (dir2 == 3) { _root.link._x = _root.link._x + (speed3 * jumpM); } if (dir2 == 4) { _root.link._y = _root.link._y + (speed6 * jumpM); _root.link._x = _root.link._x + (speed4 * jumpM); } if (dir2 == 5) { _root.link._y = _root.link._y + (speed5 * jumpM); } if (dir2 == 6) { _root.link._y = _root.link._y + (speed6 * jumpM); _root.link._x = _root.link._x - (speed4 * jumpM); } if (dir2 == 7) { _root.link._x = _root.link._x - (speed7 * jumpM); } if (dir2 == 8) { _root.link._y = _root.link._y - (speed2 * jumpM); _root.link._x = _root.link._x - (speed8 * jumpM); } } } else { jumpM = 2; } if (roll == true) { act = 1; rolltime++; if (dir == 1) { speed1 = speedvarRF; } if ((dir == 2) or (dir == 8)) { speed2 = speedvarRS; } if (dir == 3) { speed3 = speedvarRF; } if ((dir == 2) or (dir == 4)) { speed4 = speedvarRS; } if (dir == 5) { speed5 = speedvarRF; } if ((dir == 4) or (dir == 6)) { speed6 = speedvarRS; } if (dir == 7) { speed7 = speedvarRF; } if ((dir == 6) or (dir == 8)) { speed8 = speedvarRS; } } if ((rolltime <= 2) and (roll == true)) { speed1 = 0; speed2 = 0; speed3 = 0; speed4 = 0; speed5 = 0; speed6 = 0; speed7 = 0; speed8 = 0; } var _local2 = Math.ceil(Math.random() * 3); if (rolltime == 1) { if (_local2 == 1) { roll1.start(); } if (_local2 == 2) { roll2.start(); } if (_local2 == 3) { roll3.start(); } } if (((dir < 9) and (roll == false)) and (jump == false)) { speed1 = speedvarF; speed2 = speedvarS; speed3 = speedvarF; speed4 = speedvarS; speed5 = speedvarF; speed6 = speedvarS; speed7 = speedvarF; speed8 = speedvarS; } if (equipment == 2) { if (Key.isDown(itemKey) and (attack == false)) { shield = true; _root.icons.actionicon.gotoAndStop(1); if (_root.link._currentframe <= 8) { _root.link.gotoAndStop(_root.link._currentframe + 25); shieldsound.start(); } if ((_root.link._currentframe >= 9) and (_root.link._currentframe <= 17)) { _root.link.gotoAndStop(_root.link._currentframe + 17); shieldsound.start(); } } else { shield = false; if ((_root.link._currentframe >= 26) and (_root.link._currentframe <= 33)) { _root.link.gotoAndStop(_root.link._currentframe - 25); } } } if (bombs > 30) { bombs = 30; } if ((equipment == 3) and (bombs > 0)) { if ((((Key.isDown(itemKey) and (itm == 0)) and ((action < 4) or (action == 5))) and (liftcount == 0)) and (thrown == false)) { if (bombset1 == false) { liftDir = dir; bombs--; wall.attachMovie("Bomb", "bomb1", 125000 + depth); _root.wall.bomb1._x = _root.link._x - 22; _root.wall.bomb1._y = _root.link._y - 12; object = _root.wall.bomb1; liftcount = 9; depth++; bombset1 = true; itm = 1; } else if ((bombset1 == true) and (bombset2 == false)) { liftDir = dir; bombs--; wall.attachMovie("Bomb", "bomb2", 125000 + depth); _root.wall.bomb2._x = _root.link._x - 22; _root.wall.bomb2._y = _root.link._y - 12; object = _root.wall.bomb2; liftcount = 9; depth++; bombset2 = true; itm = 1; } } if ((_root.wall.bomb1._currentframe == 150) or _root.wall.bomb1.hitTest(_root.wall.explosion2)) { _root.wall.attachMovie("explosion", "explosion1", 25000 + depth); _root.wall.explosion1._x = _root.wall.bomb1._x + 8; _root.wall.explosion1._y = _root.wall.bomb1._y + 12; _root.wall.bomb1.gotoAndPlay(151); depth++; } if ((_root.wall.bomb2._currentframe == 150) or _root.wall.bomb2.hitTest(_root.wall.explosion1)) { _root.wall.attachMovie("explosion", "explosion2", 25000 + depth); _root.wall.explosion2._x = _root.wall.bomb2._x + 8; _root.wall.explosion2._y = _root.wall.bomb2._y + 12; _root.wall.bomb2.gotoAndPlay(151); depth++; } if (_root.wall.bomb1._currentframe >= 163) { bombset1 = false; } if (_root.wall.bomb2._currentframe >= 163) { bombset2 = false; } if (Key.isDown(itemKey)) { itm = 1; } else { itm = 0; } } var _local3 = Math.ceil(Math.random() * 3); if (((((((Key.isDown(atkKey) and (atk == 0)) and (shield == false)) and (attack == false)) and (roll == false)) and (jump == false)) and (liftcount == 0)) and (action != 6)) { if (_local3 == 1) { slash1.start(); } if (_local3 == 2) { slash2.start(); } if (_local3 == 3) { slash3.start(); } link.gotoAndStop(dir + 17); if ((target == true) and (jump == false)) { _root.link.gotoAndStop(_root.link._currentframe + 8); } attack = true; } if (Key.isDown(atkKey) and (jump == false)) { atk = 1; } else { atk = 0; } if (attack == true) { slash++; } if (slash == 10) { attack = false; slash = 1; } if (((attack == false) and (_root.link._currentframe >= 17)) and (_root.link._currentframe <= 25)) { _root.link.gotoAndStop(dir); } if (target == false) { _root.dmgClip.gotoAndStop(slash); } if (target == true) { _root.dmgClip.gotoAndStop(slash + 10); } if ((_root.wall[(("t_" + pos1) + "_") + (pos4 - 1)].wall == true) or (_root.wall[(("t_" + pos1) + "_") + pos8].wall == true)) { speed1 = 0; speed2 = 0; if (((!Key.isDown(downKey)) and ((((dir == 8) or (dir == 1)) or (dir == 2)) or (Key.isDown(upKey) and (target == true)))) or ((((jump == true) and (dir2 == 8)) or (dir2 == 1)) or (dir2 == 2))) { _root.link._y = _root.wall[(("t_" + pos1) + "_") + (pos3 - 1)]._y + 25; } } else if (roll == false) { speed1 = speedvarF; speed2 = speedvarS; } if ((_root.wall[(("t_" + posU) + "_") + posCX].diag1 == true) or (_root.wall[(("t_" + posCY) + "_") + posR].diag1 == true)) { if (((_root.wall[(("t_" + posU) + "_") + posCX].hitTest(link._x + 3, link._y - 12, true) or _root.wall[(("t_" + posU) + "_") + posCX].hitTest(link._x + 7, link._y - 8, true)) or _root.wall[(("t_" + posCY) + "_") + posR].hitTest(link._x + 10, link._y - 5, true)) or _root.wall[(("t_" + posCY) + "_") + posR].hitTest(link._x + 5, link._y - 10, true)) { if (dir == 1) { if (_root.wall[(("t_" + posU) + "_") + posCX].hitTest(link._x + 6, link._y - 8, true)) { link._x--; } } if (dir == 3) { if (_root.wall[(("t_" + posU) + "_") + posCX].hitTest(link._x + 8, link._y - 6, true)) { link._y++; } } if ((((dir == 1) or (dir == 2)) or (dir == 3)) or (target == true)) { speed1 = 1; speed2 = 0; speed3 = 1; speed4 = 0; jumpM = 0; } if ((dir == 3) or (target == true)) { if (Key.isDown(rightKey)) { link._y = link._y + speed3; } } if ((dir == 1) or (target == true)) { if (Key.isDown(upKey)) { link._x = link._x - speed1; } } } } if ((_root.wall[(("t_" + pos2) + "_") + (pos3 - 1)].wall == true) or (_root.wall[(("t_" + (pos6 - 1)) + "_") + (pos3 - 1)].wall == true)) { speed3 = 0; speed4 = 0; if (((!Key.isDown(leftKey)) and (((((dir == 2) or (dir == 3)) or (dir == 4)) and (target == false)) or (Key.isDown(rightKey) and (target == true)))) or ((jump == true) and (((dir2 == 2) or (dir2 == 3)) or (dir2 == 4)))) { _root.link._x = _root.wall[(("t_" + pos1) + "_") + (pos3 - 1)]._x - 5; } } if (((_root.wall[(("t_" + posCY) + "_") + posCX].diag2 == true) or (_root.wall[(("t_" + posCY2) + "_") + posCX].diag2 == true)) or (_root.wall[(("t_" + posU) + "_") + posR].diag2 == true)) { if (((_root.wall[(("t_" + posCY) + "_") + posCX].hitTest(link._x, link._y + 6, true) or _root.wall[(("t_" + posCY2) + "_") + posCX].hitTest(link._x, link._y + 6, true)) or _root.wall[(("t_" + posCY) + "_") + posCX].hitTest(link._x + 8, link._y - 2, true)) or _root.wall[(("t_" + posU) + "_") + posR].hitTest(link._x + 11, link._y - 5, true)) { if (dir == 5) { if (_root.wall[(("t_" + posCY) + "_") + posCX].hitTest(link._x, link._y + 5, true)) { link._x--; } } if (dir == 3) { if (_root.wall[(("t_" + posCY2) + "_") + posCX].hitTest(link._x, link._y + 4, true)) { link._y--; } } if (((((dir == 3) or (dir == 4)) or (dir == 5)) or (target == true)) or (jump == true)) { speed3 = 1; speed4 = 0; speed5 = 1; speed6 = 0; jumpM = 0; } if ((dir == 3) or (target == true)) { if (Key.isDown(rightKey)) { link._y = link._y - speed3; } } if ((dir == 5) or (target == true)) { if (Key.isDown(downKey)) { link._x = link._x - speed5; } } } } if ((_root.wall[(("t_" + (pos5 - 1)) + "_") + (pos4 - 1)].wall == true) or (_root.wall[(("t_" + (pos5 - 1)) + "_") + pos8].wall == true)) { speed5 = 0; speed6 = 0; if (((!Key.isDown(upKey)) and (((((dir == 4) or (dir == 5)) or (dir == 6)) and (target == false)) or (Key.isDown(downKey) and (target == true)))) or ((((jump == true) and (dir2 == 4)) or (dir2 == 5)) or (dir2 == 6))) { _root.link._y = _root.wall[(("t_" + (pos5 - 1)) + "_") + pos8]._y; } } if (((_root.wall[(("t_" + posCY) + "_") + posCX].diag3 == true) or (_root.wall[(("t_" + posCY2) + "_") + posCX].diag3 == true)) or (_root.wall[(("t_" + posU) + "_") + posL].diag3 == true)) { if (((_root.wall[(("t_" + posCY) + "_") + posCX].hitTest(link._x, link._y + 6, true) or _root.wall[(("t_" + posCY2) + "_") + posCX].hitTest(link._x, link._y + 6, true)) or _root.wall[(("t_" + posCY) + "_") + posCX].hitTest(link._x - 8, link._y - 2, true)) or _root.wall[(("t_" + posU) + "_") + posL].hitTest(link._x - 11, link._y - 5, true)) { if (dir == 5) { if (_root.wall[(("t_" + posCY) + "_") + posCX].hitTest(link._x, link._y + 5, true)) { link._x++; } } if (dir == 3) { if (_root.wall[(("t_" + posCY2) + "_") + posCX].hitTest(link._x, link._y + 2, true)) { link._y--; } } if (((((dir == 5) or (dir == 6)) or (dir == 7)) or (target == true)) or (jump == true)) { speed5 = 1; speed6 = 0; speed7 = 1; speed8 = 0; jumpM = 0; } if ((dir == 5) or (target == true)) { if (Key.isDown(downKey)) { link._x = link._x + speed5; } } if ((dir == 7) or (target == true)) { if (Key.isDown(leftKey)) { link._y = link._y - speed7; } } } } if ((_root.wall[(("t_" + pos2) + "_") + pos7].wall == true) or (_root.wall[(("t_" + (pos6 - 1)) + "_") + pos7].wall == true)) { speed7 = 0; speed8 = 0; if (((!Key.isDown(rightKey)) and (((((dir == 6) or (dir == 7)) or (dir == 8)) and (target == false)) or (Key.isDown(leftKey) and (target == true)))) or ((((jump == true) and (dir2 == 6)) or (dir2 == 7)) or (dir2 == 8))) { _root.link._x = _root.wall[(("t_" + pos2) + "_") + pos7]._x + 21; } } } if ((_root.wall[(("t_" + posU) + "_") + posCX].diag4 == true) or (_root.wall[(("t_" + posCY) + "_") + posL].diag4 == true)) { if (((_root.wall[(("t_" + posU) + "_") + posCX].hitTest(link._x - 3, link._y - 12, true) or _root.wall[(("t_" + posU) + "_") + posCX].hitTest(link._x - 7, link._y - 8, true)) or _root.wall[(("t_" + posCY) + "_") + posL].hitTest(link._x - 10, link._y - 5, true)) or _root.wall[(("t_" + posCY) + "_") + posL].hitTest(link._x - 5, link._y - 10, true)) { if (dir == 1) { if (_root.wall[(("t_" + posU) + "_") + posCX].hitTest(link._x - 6, link._y - 8, true)) { link._x++; } } if (dir == 7) { if (_root.wall[(("t_" + posU) + "_") + posCX].hitTest(link._x - 8, link._y - 6, true)) { link._y++; } } if ((((dir == 7) or (dir == 8)) or (dir == 1)) or (target == true)) { speed1 = 1; speed2 = 0; speed7 = 1; speed8 = 0; jumpM = 0; } if ((dir == 7) or (target == true)) { if (Key.isDown(leftKey)) { link._y = link._y + speed7; } } if ((dir == 1) or (target == true)) { if (Key.isDown(upKey)) { link._x = link._x + speed1; } } } } if (_root.link._currentframe == 35) { _root.link._y = _root.link._y - speed1; } if (_root.link._currentframe == 36) { _root.link._x = _root.link._x + speed4; _root.link._y = _root.link._y - speed2; } if (_root.link._currentframe == 37) { _root.link._x = _root.link._x + speed3; } if (_root.link._currentframe == 38) { _root.link._x = _root.link._x + speed4; _root.link._y = _root.link._y + speed6; } if (_root.link._currentframe == 39) { _root.link._y = _root.link._y + speed5; } if (_root.link._currentframe == 40) { _root.link._x = _root.link._x - speed8; _root.link._y = _root.link._y + speed6; } if (_root.link._currentframe == 41) { _root.link._x = _root.link._x - speed7; } if (_root.link._currentframe == 42) { _root.link._x = _root.link._x - speed8; _root.link._y = _root.link._y - speed2; } if (itime != 0) { itime++; _root.link._alpha = 50; } if (itime >= 45) { itime = 0; _root.link._alpha = 100; } if (grasscut == true) { grasssound++; } if (grasssound == 1) { grass.start(); } if (grasssound > 10) { grasscut = false; grasssound = 0; } _root.dmgClip._x = 0; _root.dmgClip._y = 0; _root.dmgClip._x = _root.link._x; _root.dmgClip._y = _root.link._y - 7; _root.dmgClip._rotation = (_root.link._currentframe * 45) - scrup; if (_root.link._currentframe >= 26) { scrup = 90; if (_root.link._currentframe >= 40) { scrup = 135; } } else { scrup = 45; } if (equipment > 3) { equipment = bottle + 2; } if (health >= maxhealth) { health = maxhealth; } if (bottle == 5) { if (((equipment == 7) and Key.isDown(itemKey)) and (itm == 0)) { health = maxhealth; equipment = 4; bottle = 2; } if (health <= 1) { _root.link.gotoAndStop(26); health = maxhealth; bottle = 2; } } _root.icons.hearts.gotoAndStop(health); _root.icons.heartc.gotoAndStop(((maxhealth - 13) / 4) + 1); _root.pos._x = _root.screen._x; _root.pos._y = _root.screen._y; } _root.Text.swapDepths(10000000000300); _root.Text._x = _root.screen._x - 70; _root.Text._y = _root.screen._y + 30; _root.pos._x = _root.screen._x; _root.pos._y = _root.screen._y; if (pausegame == 5) { talkcount++; } if (pausegame == 6) { _root.link._alpha = 0; } if (pausegame == 3) { boundary_U = _root.wall._y + (_root.screen._height / 2); boundary_L = _root.wall._x + (_root.screen._width / 2); } if ((pausegame == 2) or ((_root.Text._currentframe > 1) and (_root.link._currentframe != 17))) { _root.link.gotoAndStop(dir); } if (focus == 0) { if (dir == 1) { _root.cursor._x = _root.link._x; _root.cursor._y = _root.link._y - (screenH * 3); } if (dir == 2) { _root.cursor._x = _root.link._x + (screenW * 3); _root.cursor._y = _root.link._y - (screenH * 3); } if (dir == 3) { _root.cursor._x = _root.link._x + (screenW * 3); _root.cursor._y = _root.link._y; } if (dir == 4) { _root.cursor._x = _root.link._x + (screenW * 3); _root.cursor._y = _root.link._y + (screenH * 3); } if (dir == 5) { _root.cursor._x = _root.link._x; _root.cursor._y = _root.link._y + (screenH * 3); } if (dir == 6) { _root.cursor._x = _root.link._x - (screenW * 3); _root.cursor._y = _root.link._y + (screenH * 3); } if (dir == 7) { _root.cursor._x = _root.link._x - (screenW * 3); _root.cursor._y = _root.link._y; } if (dir == 8) { _root.cursor._x = _root.link._x - (screenW * 3); _root.cursor._y = _root.link._y - (screenH * 3); } } if ((seeNPC == true) or (entity == 0)) { cursor_color.setRGB(3394815); } if ((seeEnemy == true) or (entity == 2)) { cursor_color.setRGB(16776960); } if ((seeOther == true) or (entity == 3)) { cursor_color.setRGB(39168); } if (((Key.isDown(targetKey) and (jump == false)) and (roll == false)) and (pausegame == 1)) { if (focus > 0) { if (entity == 1) { seeNPC = true; } if (entity == 2) { seeEnemy = true; if (targ == 0) { targetOn.start(); } } if (entity == 3) { seeOther = true; } _root.cursor._x = _root.wall[("focus" + focus) + "_"]._x; _root.cursor._y = _root.wall[("focus" + focus) + "_"]._y; focused = true; } if (focused == true) { if ((!_root.fov.hitTest(_root.wall[("focus" + focus) + "_"]._x, _root.wall[("focus" + focus) + "_"]._y, true)) and (_root.wall[("focus" + focus) + "_"].distancefromthis > range)) { focus = 0; target1 = 1000; target2 = 1000; target3 = 1000; if (focus == 0) { entity = 0; seeNPC = false; seeOther = false; if (seeEnemy == true) { targetOff.start(); seeEnemy = false; } focused = false; } } } targ = 1; target = true; clipToFace = _root.cursor; xdiff = clipToFace._x - _root.link._x; ydiff = (clipToFace._y - _root.link._y) + 8; offset = 180; increment = Math.round(((Math.atan2(ydiff, xdiff) * 180) / Math.PI) + offset); if ((attack == false) and (jump == false)) { if ((increment >= 22.5) and (increment <= 67.5)) { dir = 8; _root.link.gotoAndStop(50); } if ((increment >= 67.5) and (increment <= 112.5)) { dir = 1; _root.link.gotoAndStop(43); } if ((increment >= 112.5) and (increment <= 157.5)) { dir = 2; _root.link.gotoAndStop(44); } if ((increment >= 157.5) and (increment <= 202.5)) { dir = 3; _root.link.gotoAndStop(45); } if ((increment >= 202.5) and (increment <= 237.5)) { dir = 4; _root.link.gotoAndStop(46); } if ((increment >= 237.5) and (increment <= 292.5)) { dir = 5; _root.link.gotoAndStop(47); } if ((increment >= 292.5) and (increment <= 337.5)) { dir = 6; _root.link.gotoAndStop(48); } if ((increment >= 337.5) or (increment <= 22.5)) { dir = 7; _root.link.gotoAndStop(49); } } if (((attack == true) and (_root.link._currentframe >= 26)) and (jump == false)) { _root.link.gotoAndStop(dir + 58); } } if ((((!Key.isDown(targetKey)) and (targ == 1)) and (jump == false)) and (attack == false)) { if (focus > 0) { if ((targ == 1) and (entity == 2)) { targetOff.start(); } } _root.link.gotoAndStop(dir); targ = 0; target = false; } if (focus == 0) { entity = 0; target1 = 1000; target2 = 1000; target3 = 1000; range = 1000; seeNPC = false; seeEnemy = false; seeOther = false; } if (jump == true) { _root.link.gotoAndStop(dir + 50); } if (entity > 0) { xdist = Math.round(_root.linkX - cursor._x); ydist = Math.round(_root.linkY - cursor._y); _root.cursor._x = _root.wall[("focus" + focus) + "_"]._x; _root.cursor._y = _root.wall[("focus" + focus) + "_"]._y; } if (entity == 1) { target1 = Math.round(Math.sqrt((xdist * xdist) + (ydist * ydist))); } if (entity == 2) { target2 = Math.round(Math.sqrt((xdist * xdist) + (ydist * ydist))); if (target2 > range) { target2 = 1000; range = 1000; focus = 0; targetOff.start(); } } if (entity == 3) { target3 = Math.round(Math.sqrt((xdist * xdist) + (ydist * ydist))); } if (target == false) { if (!_root.fov.hitTest(_root.wall[("focus" + focus) + "_"]._x, _root.wall[("focus" + focus) + "_"]._y, true)) { focus = 0; } } screenW = _root.screen._width / 2; screenH = _root.screen._height / 2; if (scrn == 0) { if (_root.link._y <= (boundary_U - screenH)) { exit = 6; warping = true; _root.link.gotoAndStop(9); dir = 1; scrn = 1; } if (_root.link._x >= (boundary_R + screenW)) { exit = 7; warping = true; _root.link.gotoAndStop(11); dir = 3; scrn = 1; } if (_root.link._y >= (boundary_D + screenH)) { exit = 8; warping = true; _root.link.gotoAndStop(13); dir = 5; scrn = 1; } if (_root.link._x <= (boundary_L - screenW)) { exit = 9; warping = true; _root.link.gotoAndStop(15); dir = 7; scrn = 1; } } if ((exit == 0) and (pausegame == 1)) { scrn = 0; } else { scrn = 1; } if (warp == true) { room = zone[(area * 10) + exit][0]; area = zone[(area * 10) + exit][1]; warp = false; } if (door_type > 0) { warpcount++; pausegame = 3; _root.link.gotoAndStop(8 + dir); } if (door_type == 1) { _root.link._y = _root.link._y - door_in[warpcount]; } if (door_type == 3) { _root.link._x = _root.link._x + door_in[warpcount]; } if (door_type == 5) { _root.link._y = _root.link._y + door_in[warpcount]; } if (door_type == 7) { _root.link._x = _root.link._x - door_in[warpcount]; } if (warpcount == 1) { warping = true; } if (warpcount > 21) { warpcount = 0; door_type = 0; } if ((target1 == 1000) or (((focus == 0) and (open_chest == false)) and (got_item == false))) { talk = false; if (link._currentframe != 17) { NPC = 0; } } if (talk == true) { action = 4; if (pausegame == 1) { conv = 0; } } if (open_chest == true) { if (((dir != 1) and (dir != 5)) or (target == true)) { chest = false; open_chest = false; } chest = false; _root.wall[(("t_" + pos1) + "_") + posCX].gotoAndStop(33); pausegame = 5; NPC = 100; conversation = _root.wall[(("t_" + pos1) + "_") + posCX].contents; link.gotoAndStop(17); dir = 5; } if (((action == 4) and (act == 0)) and Key.isDown(actKey)) { pausegame = 5; } if (pausegame == 5) { action = 1; if ((got_item == true) or (open_chest == false)) { _root.Text.gotoAndStop(2); } if (got_item == true) { _root.chest_item._x = link._x - 8; _root.chest_item._y = link._y - 36; _root.chest_item._alpha = 100; _root.chest_item.gotoAndStop(conversation); chest = false; open_chest = false; } if ((((advance == true) and (act == 0)) and Key.isDown(actKey)) and (_root.Text.counter2 >= _root.dial[(_root.NPC * 10) + _root.conversation][_root.conv].length)) { conv++; _root.Text.nextline = true; _root.Text.counter2 = 0; advance = false; } } else { _root.chest_item._alpha = 0; } if (conv == dial[(NPC * 10) + conversation][conv]) { pausegame = 1; _root.Text.gotoAndStop(1); _root.Text.nextline = false; advance = false; _root.Text.counter2 = 0; conversation = 1; conv = 0; got_item = false; } if ((dial[(NPC * 10) + conversation] == undefined) or (dial[(NPC * 10) + conversation][conv] == undefined)) { if ((act == 0) and Key.isDown(actKey)) { pausegame = 1; _root.Text.gotoAndStop(1); _root.Text.nextline = false; _root.Text.advance = false; advance = false; conversation = 1; conv = 0; NPC = 0; got_item = false; open_chest = false; } } if (attack == true) { liftDir = 0; liftable = false; action = 1; } if (attack == false) { if (action <= 5) { if (_root.wall[(("t_" + pos1) + "_") + posCX].liftable == true) { if (dir == 1) { if (((target == true) and (dir2 == 1)) or (target == false)) { liftDir = 1; object = _root.wall[(("t_" + pos1) + "_") + posCX]; } else { liftDir = 0; } } } if (_root.wall[(("t_" + posCY) + "_") + (pos3 - 1)].liftable == true) { if (dir == 3) { if (((target == true) and (dir2 == 3)) or (target == false)) { liftDir = 3; object = _root.wall[(("t_" + posCY) + "_") + (pos3 - 1)]; } else { liftDir = 0; } } } if (_root.wall[(("t_" + (pos5 - 1)) + "_") + posCX].liftable == true) { if (dir == 5) { if (((target == true) and (dir2 == 5)) or (target == false)) { liftDir = 5; object = _root.wall[(("t_" + (pos5 - 1)) + "_") + posCX]; } else { liftDir = 0; } } } if (_root.wall[(("t_" + posCY) + "_") + pos7].liftable == true) { if (dir == 7) { if (((target == true) and (dir2 == 7)) or (target == false)) { liftDir = 7; object = _root.wall[(("t_" + posCY) + "_") + pos7]; } else { liftDir = 0; } } } if (dir == liftDir) { liftable = true; } else { liftable = false; } if (liftable == true) { action = 5; } if ((liftable == false) and (action == 5)) { liftDir = 0; } } } if (action == 5) { if ((Key.isDown(actKey) and (act == 0)) and (liftcount == 0)) { object._name = ("asdf" + depth) + "ghjk"; object.swapDepths(110000 + depth); depth++; if (dir == 1) { object._x = _root.link._x - 9; } if (dir == 3) { object._y = _root.link._y - 16; } if (dir == 5) { object._x = _root.link._x - 8; } if (dir == 7) { object._y = _root.link._y - 16; } link.gotoAndStop(dir + 67); liftcount++; } } if (liftcount >= 1) { dir = liftDir; if (dir == 1) { object.swapDepths(25000); } if (object._x > (_root.link._x - 7)) { object._x = object._x - 3; } if (object._y > (_root.link._y - 28)) { object._y = object._y - 3; } if (object._x < (_root.link._x - 7)) { object._x = object._x + 3; } if (object._y < (_root.link._y - 28)) { object._y = object._y + 2; } liftcount++; } if (liftcount == 10) { liftDir = 0; object._x = _root.link._x - 8; object._y = _root.link._y - 28; liftable == false; action = 6; object.swapDepths(101000 + depth); } if (action != 6) { wall.item_shadow._x = link._x + 300; wall.item_shadow._y = link._y + 300; } if (action == 6) { liftcount = 0; liftable = false; if (thrown == false) { object._x = _root.link._x - 8; wall.item_shadow._x = link._x; wall.item_shadow._y = link._y; if (target == true) { object._y = _root.link._y - 28; } else if (((Key.isDown(upKey) or Key.isDown(rightKey)) or Key.isDown(downKey)) or Key.isDown(leftKey)) { object._y = (_root.link._y - 28) - walking_item[_root.link.item_walk._currentframe]; } } if (thrown == false) { dir3 = dir; if (Key.isDown(actKey) and (act == 0)) { thrown = true; } } } if (thrown == false) { dir3 = dir; if (dir3 == 1) { throwY = -throwspeed1; throwX = 0; shadowDir = "Y, 0"; } if (dir3 == 2) { throwY = -throwspeed3; throwX = throwspeed3; shadowDir = "Y, X"; } if (dir3 == 3) { throwY = 0; throwX = throwspeed1; shadowDir = "0, X"; } if (dir3 == 4) { throwY = throwspeed2; throwX = throwspeed3; shadowDir = "Y, X"; } if (dir3 == 5) { targM2 = 3; throwY = throwspeed1; throwX = 0; shadowDir = "Y, 0"; } else { targM2 = 5; } if (dir3 == 6) { throwY = throwspeed2; throwX = -throwspeed3; shadowDir = "Y, X"; } if (dir3 == 7) { throwY = 0; throwX = -throwspeed1; shadowDir = "0, X"; } if (dir3 == 8) { throwY = -throwspeed3; throwX = -throwspeed3; shadowDir = "Y, X"; } } if (object.hitTest(_root.wall.item_shadow._x, _root.wall.item_shadow._y, true) or (itemgrav > 7)) { object.sub.gotoAndStop(2); action = 1; itemgrav = -2; thrown = false; } if (thrown == true) { object._y = object._y + itemgrav; object._y = object._y + throwY; object._x = object._x + throwX; if (shadowDir == "Y, 0") { _root.wall.item_shadow._y = _root.wall.item_shadow._y + throwY; } if (shadowDir == "Y, X") { _root.wall.item_shadow._x = _root.wall.item_shadow._x + throwX; _root.wall.item_shadow._y = _root.wall.item_shadow._y + throwY; } if (shadowDir == "0, X") { _root.wall.item_shadow._x = _root.wall.item_shadow._x + throwX; } itemgrav = itemgrav + 1; } if (Key.isDown(actKey)) { act = 1; } else { act = 0; } if ((((scrnC._x < Math.floor(pointX + 3)) and (scrnC._x > Math.floor(pointX - 3))) and (scrnC._y < Math.floor(pointY + 3))) and (scrnC._y > Math.floor(pointY - 3))) { centered = true; } else { centered = false; scrnC._x = scrnC._x + (link._x - lastFrameX); scrnC._y = scrnC._y + (link._y - lastFrameY); if (scrnC._x > Math.floor(pointX)) { scrnC._x--; } if (scrnC._x > Math.floor(pointX)) { scrnC._x--; } if (scrnC._x < Math.floor(pointX)) { scrnC._x++; } if (scrnC._x < Math.floor(pointX)) { scrnC._x++; } if (scrnC._y > Math.floor(pointY)) { scrnC._y--; } if (scrnC._y > Math.floor(pointY)) { scrnC._y--; } if (scrnC._y < Math.floor(pointY)) { scrnC._y++; } if (scrnC._y < Math.floor(pointY)) { scrnC._y++; } if (scrnC._x > Math.floor(pointX)) { scrnC._x--; } if (scrnC._x > Math.floor(pointX)) { scrnC._x--; } if (scrnC._x < Math.floor(pointX)) { scrnC._x++; } if (scrnC._x < Math.floor(pointX)) { scrnC._x++; } if (scrnC._y > Math.floor(pointY)) { scrnC._y--; } if (scrnC._y > Math.floor(pointY)) { scrnC._y--; } if (scrnC._y < Math.floor(pointY)) { scrnC._y++; } if (scrnC._y < Math.floor(pointY)) { scrnC._y++; } } if ((pausegame == 1) or (pausegame == 3)) { if (Key.isDown(targetKey)) { _root.pos.pos1.gotoAndStop(2); if (targ2 == 0) { centered = false; targ2 = 1; } if (entity > 0) { pointX = (_root.cursor._x / 2) + (_root.link._x / 2); pointY = (_root.cursor._y / 2) + (_root.link._y / 2); } else { pointX = link._x + (throwX * targM); pointY = link._y + (throwY * targM2); target_enemy = false; } } if (!Key.isDown(targetKey)) { _root.pos.pos1.gotoAndStop(1); if (targ2 == 1) { centered = false; targ2 = 0; } target_enemy = false; pointX = link._x; pointY = link._y; } } if (centered == true) { scrnC._x = pointX; scrnC._y = pointY; } if (_root.scrnC._y <= boundary_U) { _root.screen._y = boundary_U; } else if (_root.scrnC._y >= boundary_D) { _root.screen._y = boundary_D; } else { _root.screen._y = _root.scrnC._y; } if (_root.scrnC._x >= boundary_R) { _root.screen._x = boundary_R; } else if (_root.scrnC._x <= boundary_L) { _root.screen._x = boundary_L; } else { _root.screen._x = _root.scrnC._x; } if (warping == true) { pausegame = 3; } if (warping == false) { linkX = _root.link._x; linkY = _root.link._y; } lastFrameX = _root.link._x; lastFrameY = _root.link._y; if (action == 6) { link.targetwalk.upper_body.gotoAndStop(2); _root.link.stand.gotoAndStop(2); } else { link.targetwalk.upper_body.gotoAndStop(1); link.stand.gotoAndStop(1); } if (Key.isDown(pauseKey)) { if ((pausegame == 1) and (pse == 0)) { pausegame = 2; pse = 1; } if ((pausegame == 2) and (pse == 0)) { pausegame = 1; pse = 1; } } if (!Key.isDown(pauseKey)) { pse = 0; } };
Instance of Symbol 784 MovieClip [walls] "wall" in Frame 1
onClipEvent (load) { this._x = 0; this._y = 0; this.swapDepths(50000); }
Instance of Symbol 787 MovieClip "screen" in Frame 1
onClipEvent (load) { this.swapDepths(10000000000000); }
Instance of Symbol 873 MovieClip "pos" in Frame 1
onClipEvent (load) { this.swapDepths(10000000000400); }
Instance of Symbol 972 MovieClip "icons" in Frame 1
onClipEvent (load) { this._x = _root.screen._x; this._y = _root.screen._y; this.swapDepths(10000000000149); _root.icons.createEmptyMovieClip("movFrameRate", 100); var frameRate = 0; } onClipEvent (enterFrame) { this._width = _root.screen._width; this._height = _root.screen._height; this.t = getTimer(); frameRate = Math.round(1000 / (this.t - this.o)); _root.icons.blarg.frames.text = frameRate; this.o = this.t; if (frameRate >= 100) { _root.test.gotoAndStop(2); } else { _root.test.gotoAndStop(1); } }
Instance of Symbol 988 MovieClip "dmgClip" in Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 1004 MovieClip "cursor" in Frame 1
onClipEvent (load) { var depth = 700000000; } onClipEvent (enterFrame) { this.swapDepths(depth); }
Instance of Symbol 1006 MovieClip "fov" in Frame 1
onClipEvent (load) { this.swapDepths(60000); this._width = _root.screen._width / 2.6; this._height = _root.screen._width / 2.6; this._alpha = 0; } onClipEvent (enterFrame) { this._rotation = (_root.dir * 45) - 45; this._x = _root.wall.link._x; this._y = _root.wall.link._y - 8; }
Instance of Symbol 1008 MovieClip "scrnC" in Frame 1
onClipEvent (load) { this._x = _root.link._x; this._y = _root.link._y; }
Instance of Symbol 68 MovieClip "chest_item" in Frame 1
onClipEvent (load) { var depth = 100001; this.swapDepths(depth); }
Symbol 43 MovieClip Frame 1
stop();
Symbol 43 MovieClip Frame 2
stop();
Symbol 68 MovieClip Frame 1
stop();
Symbol 68 MovieClip Frame 6
stop();
Symbol 68 MovieClip Frame 7
stop();
Symbol 68 MovieClip Frame 11
stop();
Symbol 68 MovieClip Frame 12
stop();
Symbol 68 MovieClip Frame 16
stop();
Symbol 68 MovieClip Frame 18
stop();
Symbol 71 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 1
stop();
Symbol 113 MovieClip Frame 1
stop();
Symbol 113 MovieClip Frame 2
_root.warping = true;
Symbol 113 MovieClip Frame 4
_root.pausegame = 5; _root.link.gotoAndStop(13); onEnterFrame = function () { if (this._currentframe <= 18) { _root.link._y = _root.link._y + 2; } };
Symbol 113 MovieClip Frame 19
stop(); _root.pausegame = 3; _root.warp = true;
Symbol 113 MovieClip Frame 20
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9); play();
Symbol 113 MovieClip Frame 21
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9);
Symbol 113 MovieClip Frame 22
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9);
Symbol 113 MovieClip Frame 23
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9);
Symbol 113 MovieClip Frame 24
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9);
Symbol 113 MovieClip Frame 25
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9);
Symbol 113 MovieClip Frame 26
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9);
Symbol 113 MovieClip Frame 27
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9);
Symbol 113 MovieClip Frame 28
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9);
Symbol 113 MovieClip Frame 29
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9);
Symbol 113 MovieClip Frame 30
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9);
Symbol 113 MovieClip Frame 31
_root.link._y = _root.link._y - 2; _root.link.gotoAndStop(9);
Symbol 113 MovieClip Frame 32
_root.link._y = _root.link._y - 2;
Symbol 113 MovieClip Frame 33
gotoAndStop (1); _root.dir = 1; _root.pausegame = 1;
Symbol 168 MovieClip Frame 1
stop();
Symbol 168 MovieClip Frame 33
gotoAndStop (1); _root.dir = 5; _root.pausegame = 1;
Symbol 186 MovieClip Frame 10
_parent._parent.removeMovieClip();
Symbol 186 MovieClip Frame 16
stop();
Symbol 188 MovieClip Frame 11
stop();
Symbol 192 MovieClip [stuff] Frame 1
stop();
Symbol 192 MovieClip [stuff] Frame 2
stop();
Symbol 192 MovieClip [stuff] Frame 3
stop();
Symbol 192 MovieClip [stuff] Frame 4
stop();
Symbol 192 MovieClip [stuff] Frame 5
stop();
Symbol 192 MovieClip [stuff] Frame 6
stop();
Symbol 198 MovieClip Frame 9
_parent._parent.removeMovieClip();
Symbol 199 MovieClip Frame 1
stop();
Symbol 297 MovieClip Frame 1
stop();
Symbol 297 MovieClip Frame 2
stop();
Symbol 297 MovieClip Frame 3
stop();
Symbol 307 MovieClip Frame 1
stop();
Symbol 333 MovieClip Frame 7
stop();
Symbol 334 MovieClip Frame 5
stop();
Symbol 335 MovieClip Frame 1
stop();
Symbol 345 MovieClip [tile] Frame 1
stop();
Symbol 345 MovieClip [tile] Frame 2
if (_root.pausegame >= 0) { this._visible = false; } if (_root.exit == 0) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; _root.screen._x = this._x + 8; _root.screen._y = this._y + 8; _root.link.gotoAndStop(_root.dir); }
Instance of Symbol 23 MovieClip in Symbol 345 MovieClip [tile] Frame 2
onClipEvent (load) { this._visible = 0; }
Symbol 345 MovieClip [tile] Frame 3
if (_root.pausegame > 0) { this._visible = false; } onEnterFrame = function () { if (this.hitTest(_root.link._x, _root.link._y - 8, true)) { if (_root.dir == 5) { _root.seeNPC = true; _root.NPC = 0; _root.conversation = 1; } } else if (_root.NPC == 0) { _root.seeNPC = false; } };
Symbol 345 MovieClip [tile] Frame 5
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); this._x = Math.floor(this._x / 80) * 80; this._y = Math.floor(this._y / 160) * 160; }
Symbol 345 MovieClip [tile] Frame 6
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); this._x = Math.floor(this._x / 80) * 80; this._y = Math.floor(this._y / 160) * 160; }
Symbol 345 MovieClip [tile] Frame 7
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); }
Symbol 345 MovieClip [tile] Frame 8
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); }
Symbol 345 MovieClip [tile] Frame 9
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); this._x = Math.floor(this._x / 80) * 80; this._y = Math.floor(this._y / 160) * 160; }
Symbol 345 MovieClip [tile] Frame 10
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); }
Symbol 345 MovieClip [tile] Frame 25
onEnterFrame = function () { if (this.hitTest(_root.link._x, _root.link._y - 4, true)) { button.gotoAndStop(2); } else { button.gotoAndStop(1); } };
Symbol 345 MovieClip [tile] Frame 30
_root.boundary_R = this._x - (_root.screen._width / 2); _root.boundary_D = this._y - (_root.screen._height / 2);
Symbol 345 MovieClip [tile] Frame 32
wall = true; locked = true; contents = Math.floor(this._x / 16); i = Math.floor(this._y / 16); j = Math.floor(this._x / 16); var locked = true; if ((!_root.pausegame) > 0) { ID._visible = true; } else { ID._visible = false; } ID.gotoAndStop(contents); dir2 = 1; onEnterFrame = function () { if (this._currentframe == 32) { if ((_root.link._x >= (this._x + 2)) and (_root.link._x <= (this._x + 14))) { if ((_root.link._y < (this._y + 28)) and (_root.dir == dir2)) { if (locked == true) { _root.chest = true; } else { _root.chest = false; } } } if ((_root.target == true) or (_root.dir != 1)) { _root.chest = false; } } if (this._currentframe == 33) { if (locked == true) { _root.room[i][j] = 33; locked = false; } } };
Symbol 345 MovieClip [tile] Frame 33
wall = true;
Symbol 345 MovieClip [tile] Frame 34
wall = true; locked = true; contents = Math.floor(this._y / 16); i = Math.floor(this._y / 16); j = Math.floor(this._x / 16); var locked = true; dir2 = 1; onEnterFrame = function () { if (this._currentframe == 34) { if ((_root.link._x >= (this._x + 2)) and (_root.link._x <= (this._x + 14))) { if ((_root.link._y < (this._y + 28)) and (_root.dir == dir2)) { if (locked == true) { _root.chest = true; } else { _root.chest = false; } } } if ((_root.target == true) or (_root.dir != 1)) { _root.chest = false; } } if (this._currentframe == 33) { if (locked == true) { _root.room[i][j] = 33; locked = false; } } };
Symbol 345 MovieClip [tile] Frame 36
wall = true; onEnterFrame = function () { if (this.hitTest(_root.dmgClip)) { chest.gotoAndStop(2); } };
Symbol 345 MovieClip [tile] Frame 101
wall = true;
Symbol 345 MovieClip [tile] Frame 102
wall = true;
Symbol 345 MovieClip [tile] Frame 103
wall = true;
Symbol 345 MovieClip [tile] Frame 104
wall = true;
Symbol 345 MovieClip [tile] Frame 105
wall = true;
Symbol 345 MovieClip [tile] Frame 106
wall = true;
Symbol 345 MovieClip [tile] Frame 107
wall = true;
Symbol 345 MovieClip [tile] Frame 108
wall = true;
Symbol 345 MovieClip [tile] Frame 109
wall = true;
Symbol 345 MovieClip [tile] Frame 110
wall = true;
Symbol 345 MovieClip [tile] Frame 111
wall = true;
Symbol 345 MovieClip [tile] Frame 112
wall = true;
Symbol 345 MovieClip [tile] Frame 113
wall = true;
Symbol 345 MovieClip [tile] Frame 114
wall = true;
Symbol 345 MovieClip [tile] Frame 115
wall = true;
Symbol 345 MovieClip [tile] Frame 116
wall = true;
Symbol 345 MovieClip [tile] Frame 117
wall = true;
Symbol 345 MovieClip [tile] Frame 118
wall = true;
Symbol 345 MovieClip [tile] Frame 119
wall = true;
Symbol 345 MovieClip [tile] Frame 120
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(100 - selfDepth); dir2 = 5; doorcount = 1; from = false; if (_root.door_type == dir2) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; } onEnterFrame = function () { if ((_root.link._x >= (this._x + 4)) and (_root.link._x <= (this._x + 10))) { if (this.hitTest(_root.link._x + 0, _root.link._y + 2, true) and (_root.dir == dir2)) { _root.door_type = dir2; _root.exit = doorcount; } } if (_root.warping == true) { if ((_root.exit == doorcount) and (from == false)) { if ((_root.dir == (dir2 + 4)) or (_root.dir == (dir2 - 4))) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; from = true; } } } };
Instance of Symbol 115 MovieClip in Symbol 345 MovieClip [tile] Frame 120
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 121
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(100 - selfDepth); dir2 = 5; doorcount = 2; from = false; if (_root.door_type == dir2) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; } onEnterFrame = function () { if ((_root.link._x >= (this._x + 4)) and (_root.link._x <= (this._x + 10))) { if (this.hitTest(_root.link._x + 0, _root.link._y + 2, true) and (_root.dir == dir2)) { _root.door_type = dir2; _root.exit = doorcount; } } if (_root.warping == true) { if ((_root.exit == doorcount) and (from == false)) { if ((_root.dir == (dir2 + 4)) or (_root.dir == (dir2 - 4))) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; from = true; } } } };
Instance of Symbol 113 MovieClip in Symbol 345 MovieClip [tile] Frame 121
onClipEvent (load) { doorcount = 2; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 22; _root.link.gotoAndStop(9); _root.dir = 1; this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x, _root.link._y + 4, true) and (_root.dir == 5)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } }
Instance of Symbol 117 MovieClip in Symbol 345 MovieClip [tile] Frame 121
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 122
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(100 - selfDepth); dir2 = 5; doorcount = 3; from = false; if (_root.door_type == dir2) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; } onEnterFrame = function () { if ((_root.link._x >= (this._x + 4)) and (_root.link._x <= (this._x + 10))) { if (this.hitTest(_root.link._x + 0, _root.link._y + 2, true) and (_root.dir == dir2)) { _root.door_type = dir2; _root.exit = doorcount; } } if (_root.warping == true) { if ((_root.exit == doorcount) and (from == false)) { if ((_root.dir == (dir2 + 4)) or (_root.dir == (dir2 - 4))) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; from = true; } } } };
Instance of Symbol 113 MovieClip in Symbol 345 MovieClip [tile] Frame 122
onClipEvent (load) { doorcount = 3; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 22; _root.link.gotoAndStop(9); _root.dir = 1; this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x, _root.link._y + 4, true) and (_root.dir == 5)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } }
Instance of Symbol 119 MovieClip in Symbol 345 MovieClip [tile] Frame 122
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 123
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(100 - selfDepth); dir2 = 5; doorcount = 4; from = false; if (_root.door_type == dir2) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; } onEnterFrame = function () { if ((_root.link._x >= (this._x + 4)) and (_root.link._x <= (this._x + 10))) { if (this.hitTest(_root.link._x + 0, _root.link._y + 2, true) and (_root.dir == dir2)) { _root.door_type = dir2; _root.exit = doorcount; } } if (_root.warping == true) { if ((_root.exit == doorcount) and (from == false)) { if ((_root.dir == (dir2 + 4)) or (_root.dir == (dir2 - 4))) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; from = true; } } } };
Instance of Symbol 113 MovieClip in Symbol 345 MovieClip [tile] Frame 123
onClipEvent (load) { doorcount = 4; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 22; _root.dir = 1; this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x, _root.link._y + 4, true) and (_root.dir == 5)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } }
Instance of Symbol 121 MovieClip in Symbol 345 MovieClip [tile] Frame 123
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 124
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(100 - selfDepth); dir2 = 5; doorcount = 5; from = false; if (_root.door_type == dir2) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; } onEnterFrame = function () { if ((_root.link._x >= (this._x + 4)) and (_root.link._x <= (this._x + 10))) { if (this.hitTest(_root.link._x + 0, _root.link._y + 2, true) and (_root.dir == dir2)) { _root.door_type = dir2; _root.exit = doorcount; } } if (_root.warping == true) { if ((_root.exit == doorcount) and (from == false)) { if ((_root.dir == (dir2 + 4)) or (_root.dir == (dir2 - 4))) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; from = true; } } } };
Instance of Symbol 113 MovieClip in Symbol 345 MovieClip [tile] Frame 124
onClipEvent (load) { doorcount = 5; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 22; _root.link.gotoAndStop(9); _root.dir = 1; this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x, _root.link._y + 4, true) and (_root.dir == 5)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } }
Instance of Symbol 123 MovieClip in Symbol 345 MovieClip [tile] Frame 124
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 125
wall = true;
Symbol 345 MovieClip [tile] Frame 126
wall = true;
Symbol 345 MovieClip [tile] Frame 127
wall = true;
Symbol 345 MovieClip [tile] Frame 128
wall = true;
Symbol 345 MovieClip [tile] Frame 129
wall = true;
Symbol 345 MovieClip [tile] Frame 130
wall = true;
Symbol 345 MovieClip [tile] Frame 131
wall = true;
Symbol 345 MovieClip [tile] Frame 132
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(120000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 133
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(120000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 134
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(120000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 135
wall = true;
Symbol 345 MovieClip [tile] Frame 136
wall = true;
Symbol 345 MovieClip [tile] Frame 137
wall = true;
Symbol 345 MovieClip [tile] Frame 138
wall = true;
Symbol 345 MovieClip [tile] Frame 139
wall = true;
Symbol 345 MovieClip [tile] Frame 140
wall = true;
Symbol 345 MovieClip [tile] Frame 141
wall = true;
Symbol 345 MovieClip [tile] Frame 142
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 143
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 144
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 145
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 146
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 147
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 148
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 149
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 150
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 151
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 152
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 153
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 154
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 155
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 156
wall = true;
Symbol 345 MovieClip [tile] Frame 157
wall = true;
Symbol 345 MovieClip [tile] Frame 158
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 159
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 160
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 161
wall = true;
Symbol 345 MovieClip [tile] Frame 162
wall = true;
Symbol 345 MovieClip [tile] Frame 163
wall = true;
Symbol 345 MovieClip [tile] Frame 164
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(100 - selfDepth); dir2 = 1; doorcount = 1; from = false; if (_root.door_type == dir2) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; } onEnterFrame = function () { if ((_root.link._x >= (this._x + 4)) and (_root.link._x <= (this._x + 10))) { if (this.hitTest(_root.link._x + 0, _root.link._y - 14, true) and (_root.dir == dir2)) { door.play(); _root.door_type = dir2; _root.exit = doorcount; } } if (_root.warping == true) { if ((_root.exit == doorcount) and (from == false)) { if ((_root.dir == (dir2 + 4)) or (_root.dir == (dir2 - 4))) { _root.link._x = this._x + 8; _root.link._y = this._y + 12; from = true; } } } };
Instance of Symbol 115 MovieClip in Symbol 345 MovieClip [tile] Frame 164
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 165
_root.depth++; selfDepth = _root.depth; this.swapDepths(50 - selfDepth);
Instance of Symbol 168 MovieClip in Symbol 345 MovieClip [tile] Frame 165
onClipEvent (load) { doorcount = 2; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; _root.dir = 5; this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x, _root.link._y - 14, true) and (_root.dir == 1)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } }
Instance of Symbol 117 MovieClip in Symbol 345 MovieClip [tile] Frame 165
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 166
_root.depth++; selfDepth = _root.depth; this.swapDepths(50 - selfDepth);
Instance of Symbol 168 MovieClip in Symbol 345 MovieClip [tile] Frame 166
onClipEvent (load) { doorcount = 3; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; _root.dir = 5; this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x, _root.link._y - 14, true) and (_root.dir == 1)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } }
Instance of Symbol 119 MovieClip in Symbol 345 MovieClip [tile] Frame 166
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 167
_root.depth++; selfDepth = _root.depth; this.swapDepths(50 - selfDepth);
Instance of Symbol 168 MovieClip in Symbol 345 MovieClip [tile] Frame 167
onClipEvent (load) { doorcount = 4; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; _root.dir = 5; this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x, _root.link._y - 14, true) and (_root.dir == 1)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } }
Instance of Symbol 121 MovieClip in Symbol 345 MovieClip [tile] Frame 167
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 168
_root.depth++; selfDepth = _root.depth; this.swapDepths(50 - selfDepth);
Instance of Symbol 168 MovieClip in Symbol 345 MovieClip [tile] Frame 168
onClipEvent (load) { doorcount = 5; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; _root.dir = 5; this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x, _root.link._y - 14, true) and (_root.dir == 1)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } }
Instance of Symbol 123 MovieClip in Symbol 345 MovieClip [tile] Frame 168
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 169
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(120000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 170
wall = true; _root.depth++; selfDepth = _root.depth; this.swapDepths(140000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 171
wall = true; selfDepth = _root.depth; this.swapDepths(120000 + selfDepth);
Symbol 345 MovieClip [tile] Frame 172
wall = true;
Symbol 345 MovieClip [tile] Frame 173
wall = true;
Symbol 345 MovieClip [tile] Frame 174
wall = true;
Symbol 345 MovieClip [tile] Frame 175
wall = true;
Symbol 345 MovieClip [tile] Frame 176
wall = true;
Symbol 345 MovieClip [tile] Frame 177
wall = true;
Symbol 345 MovieClip [tile] Frame 178
wall = true; liftable = true; depth = _root.depth; _root.wall.attachMovie("roots", "roots" + depth, depth); _root.wall["roots" + depth]._x = this._x; _root.wall["roots" + depth]._y = this._y; _root.depth++;
Instance of Symbol 192 MovieClip [stuff] "sub" in Symbol 345 MovieClip [tile] Frame 178
onClipEvent (enterFrame) { if ((((this.hitTest(_root.dmgClip) and ((_root.dmgClip._currentframe == 5) or (_root.dmgClip._currentframe == 16))) or this.hitTest(_root.wall.explosion1)) or this.hitTest(_root.wall.explosion2)) and (this._currentframe == 1)) { _root.grasscut = true; this.gotoAndPlay(2); } }
Symbol 345 MovieClip [tile] Frame 179
wall = true; liftable = true;
Symbol 345 MovieClip [tile] Frame 180
wall = true;
Symbol 345 MovieClip [tile] Frame 182
wall = true;
Symbol 345 MovieClip [tile] Frame 183
wall = true;
Symbol 345 MovieClip [tile] Frame 184
wall = true;
Symbol 345 MovieClip [tile] Frame 185
wall = true;
Symbol 345 MovieClip [tile] Frame 186
wall = true;
Symbol 345 MovieClip [tile] Frame 187
wall = true;
Symbol 345 MovieClip [tile] Frame 188
wall = true;
Symbol 345 MovieClip [tile] Frame 189
wall = true;
Symbol 345 MovieClip [tile] Frame 191
wall = true;
Symbol 345 MovieClip [tile] Frame 193
diag1 = true;
Symbol 345 MovieClip [tile] Frame 194
wall = true;
Symbol 345 MovieClip [tile] Frame 195
wall = true;
Symbol 345 MovieClip [tile] Frame 196
wall = true;
Symbol 345 MovieClip [tile] Frame 197
wall = true;
Symbol 345 MovieClip [tile] Frame 198
wall = true;
Symbol 345 MovieClip [tile] Frame 199
wall = true;
Symbol 345 MovieClip [tile] Frame 200
wall = true;
Symbol 345 MovieClip [tile] Frame 201
wall = true;
Symbol 345 MovieClip [tile] Frame 203
wall = true;
Symbol 345 MovieClip [tile] Frame 205
diag2 = true;
Symbol 345 MovieClip [tile] Frame 206
wall = true;
Symbol 345 MovieClip [tile] Frame 207
wall = true;
Symbol 345 MovieClip [tile] Frame 208
wall = true;
Symbol 345 MovieClip [tile] Frame 209
wall = true;
Symbol 345 MovieClip [tile] Frame 210
wall = true;
Symbol 345 MovieClip [tile] Frame 211
wall = true;
Symbol 345 MovieClip [tile] Frame 212
wall = true;
Symbol 345 MovieClip [tile] Frame 213
wall = true;
Symbol 345 MovieClip [tile] Frame 215
wall = true;
Symbol 345 MovieClip [tile] Frame 217
diag3 = true;
Symbol 345 MovieClip [tile] Frame 218
wall = true;
Symbol 345 MovieClip [tile] Frame 219
wall = true;
Symbol 345 MovieClip [tile] Frame 220
wall = true;
Symbol 345 MovieClip [tile] Frame 221
wall = true;
Symbol 345 MovieClip [tile] Frame 222
wall = true;
Symbol 345 MovieClip [tile] Frame 223
wall = true;
Symbol 345 MovieClip [tile] Frame 224
wall = true;
Symbol 345 MovieClip [tile] Frame 225
wall = true;
Symbol 345 MovieClip [tile] Frame 227
wall = true;
Symbol 345 MovieClip [tile] Frame 228
wall = true;
Symbol 345 MovieClip [tile] Frame 229
diag4 = true;
Symbol 345 MovieClip [tile] Frame 231
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); }
Symbol 345 MovieClip [tile] Frame 232
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); }
Symbol 345 MovieClip [tile] Frame 233
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); }
Symbol 345 MovieClip [tile] Frame 234
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); }
Symbol 345 MovieClip [tile] Frame 235
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); }
Symbol 345 MovieClip [tile] Frame 236
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); }
Symbol 345 MovieClip [tile] Frame 237
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); }
Symbol 345 MovieClip [tile] Frame 238
if (_root.pausegame > 0) { _root.depth++; selfDepth = _root.depth; this.swapDepths(-1000 - selfDepth); }
Symbol 345 MovieClip [tile] Frame 262
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth); dir2 = 1; doorcount = 1; onEnterFrame = function () { if (_root.battle == false) { if ((_root.link._x >= (this._x - 6)) and (_root.link._x <= (this._x + 6))) { if (this.hitTest(_root.link._x + 0, _root.link._y - 14, true) and (_root.dir == dir2)) { _root.door_type = dir2; _root.exit = doorcount; } } } else { this.gotoAndStop(2); } };
Instance of Symbol 297 MovieClip in Symbol 345 MovieClip [tile] Frame 262
onClipEvent (load) { doorcount = 1; dir_in = new Array(0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, -2, -2, -2, -2, -2, -2, -2); X = 0; Y = -14; DIR = 1; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; if ((dir + 4) > 8) { _root.dir = DIR - 4; } else { _root.dir = DIR + 4; } this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x + X, _root.link._y + Y, true) and (_root.dir == DIR)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } if (this._currentframe > 1) { _root.link._y = _root.link._y - dir_in[this._currentframe]; } }
Instance of Symbol 115 MovieClip in Symbol 345 MovieClip [tile] Frame 262
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 263
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth); dir2 = 1; doorcount = 2; onEnterFrame = function () { if (_root.battle == false) { if ((_root.link._x >= (this._x - 6)) and (_root.link._x <= (this._x + 6))) { if (this.hitTest(_root.link._x + 0, _root.link._y - 14, true) and (_root.dir == dir2)) { _root.door_type = dir2; _root.exit = doorcount; } } } else { this.gotoAndStop(2); } };
Instance of Symbol 297 MovieClip in Symbol 345 MovieClip [tile] Frame 263
onClipEvent (load) { doorcount = 2; dir_in = new Array(0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, -2, -2, -2, -2, -2, -2, -2); X = 0; Y = -14; DIR = 1; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; if ((dir + 4) > 8) { _root.dir = DIR - 4; } else { _root.dir = DIR + 4; } this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x + X, _root.link._y + Y, true) and (_root.dir == DIR)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } if (this._currentframe > 1) { _root.link._y = _root.link._y - dir_in[this._currentframe]; } }
Instance of Symbol 117 MovieClip in Symbol 345 MovieClip [tile] Frame 263
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 264
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth); dir2 = 1; doorcount = 3; onEnterFrame = function () { if (_root.battle == false) { if ((_root.link._x >= (this._x - 6)) and (_root.link._x <= (this._x + 6))) { if (this.hitTest(_root.link._x + 0, _root.link._y - 14, true) and (_root.dir == dir2)) { _root.door_type = dir2; _root.exit = doorcount; } } } else { this.gotoAndStop(2); } };
Instance of Symbol 297 MovieClip in Symbol 345 MovieClip [tile] Frame 264
onClipEvent (load) { doorcount = 3; dir_in = new Array(0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, -2, -2, -2, -2, -2, -2, -2); X = 0; Y = -14; DIR = 1; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; if ((dir + 4) > 8) { _root.dir = DIR - 4; } else { _root.dir = DIR + 4; } this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x + X, _root.link._y + Y, true) and (_root.dir == DIR)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } if (this._currentframe > 1) { _root.link._y = _root.link._y - dir_in[this._currentframe]; } }
Instance of Symbol 119 MovieClip in Symbol 345 MovieClip [tile] Frame 264
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 265
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth); dir2 = 1; doorcount = 4; onEnterFrame = function () { if (_root.battle == false) { if ((_root.link._x >= (this._x - 6)) and (_root.link._x <= (this._x + 6))) { if (this.hitTest(_root.link._x + 0, _root.link._y - 14, true) and (_root.dir == dir2)) { _root.door_type = dir2; _root.exit = doorcount; } } } else { this.gotoAndStop(2); } };
Instance of Symbol 297 MovieClip in Symbol 345 MovieClip [tile] Frame 265
onClipEvent (load) { doorcount = 4; dir_in = new Array(0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, -2, -2, -2, -2, -2, -2, -2); X = 0; Y = -14; DIR = 1; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; if ((dir + 4) > 8) { _root.dir = DIR - 4; } else { _root.dir = DIR + 4; } this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x + X, _root.link._y + Y, true) and (_root.dir == DIR)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } if (this._currentframe > 1) { _root.link._y = _root.link._y - dir_in[this._currentframe]; } }
Instance of Symbol 121 MovieClip in Symbol 345 MovieClip [tile] Frame 265
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 266
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth); dir2 = 1; doorcount = 5; onEnterFrame = function () { if (_root.battle == false) { if ((_root.link._x >= (this._x - 6)) and (_root.link._x <= (this._x + 6))) { if (this.hitTest(_root.link._x + 0, _root.link._y - 14, true) and (_root.dir == dir2)) { _root.door_type = dir2; _root.exit = doorcount; } } } else { this.gotoAndStop(2); } };
Instance of Symbol 297 MovieClip in Symbol 345 MovieClip [tile] Frame 266
onClipEvent (load) { doorcount = 5; dir_in = new Array(0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, -2, -2, -2, -2, -2, -2, -2); X = 0; Y = -14; DIR = 1; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; if ((dir + 4) > 8) { _root.dir = DIR - 4; } else { _root.dir = DIR + 4; } this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x + X, _root.link._y + Y, true) and (_root.dir == DIR)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } if (this._currentframe > 1) { _root.link._y = _root.link._y - dir_in[this._currentframe]; } }
Instance of Symbol 123 MovieClip in Symbol 345 MovieClip [tile] Frame 266
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 267
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth); dir2 = 1; doorcount = 2; i = Math.floor(this._y / 16); j = Math.floor(this._x / 16); locked = true; onEnterFrame = function () { if (locked == true) { sub.gotoAndStop(3); if ((_root.link._x >= (this._x - 6)) and (_root.link._x <= (this._x + 6))) { if (this.hitTest(_root.link._x + 0, _root.link._y - 14, true) and (_root.dir == dir2)) { _root.locked_door = true; } } } if (locked == false) { _root.room[i][j] = this._currentframe - 4; this.gotoAndStop(this._currentframe - 4); } };
Instance of Symbol 117 MovieClip in Symbol 345 MovieClip [tile] Frame 267
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 268
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 297 MovieClip in Symbol 345 MovieClip [tile] Frame 268
onClipEvent (load) { doorcount = 1; dir_in = new Array(0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, -2, -2, -2, -2, -2, -2, -2); X = 0; Y = -14; DIR = 1; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; if ((dir + 4) > 8) { _root.dir = DIR - 4; } else { _root.dir = DIR + 4; } this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x + X, _root.link._y + Y, true) and (_root.dir == DIR)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } if (this._currentframe > 1) { _root.link._y = _root.link._y - dir_in[this._currentframe]; } }
Instance of Symbol 115 MovieClip in Symbol 345 MovieClip [tile] Frame 268
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 269
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 117 MovieClip in Symbol 345 MovieClip [tile] Frame 269
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 270
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 119 MovieClip in Symbol 345 MovieClip [tile] Frame 270
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 271
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 121 MovieClip in Symbol 345 MovieClip [tile] Frame 271
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 272
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 123 MovieClip in Symbol 345 MovieClip [tile] Frame 272
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 273
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 119 MovieClip in Symbol 345 MovieClip [tile] Frame 273
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 274
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 297 MovieClip in Symbol 345 MovieClip [tile] Frame 274
onClipEvent (load) { doorcount = 1; dir_in = new Array(0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, -2, -2, -2, -2, -2, -2, -2); X = 0; Y = -14; DIR = 1; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; if ((dir + 4) > 8) { _root.dir = DIR - 4; } else { _root.dir = DIR + 4; } this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x + X, _root.link._y + Y, true) and (_root.dir == DIR)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } if (this._currentframe > 1) { _root.link._y = _root.link._y - dir_in[this._currentframe]; } }
Instance of Symbol 115 MovieClip in Symbol 345 MovieClip [tile] Frame 274
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 275
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 117 MovieClip in Symbol 345 MovieClip [tile] Frame 275
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 276
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 119 MovieClip in Symbol 345 MovieClip [tile] Frame 276
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 277
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 121 MovieClip in Symbol 345 MovieClip [tile] Frame 277
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 278
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 123 MovieClip in Symbol 345 MovieClip [tile] Frame 278
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 279
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 121 MovieClip in Symbol 345 MovieClip [tile] Frame 279
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 280
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 297 MovieClip in Symbol 345 MovieClip [tile] Frame 280
onClipEvent (load) { doorcount = 1; dir_in = new Array(0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, -2, -2, -2, -2, -2, -2, -2); X = 0; Y = -14; DIR = 1; if (_root.exit == doorcount) { _root.link._x = _parent._x + 8; _root.link._y = _parent._y + 6; if ((dir + 4) > 8) { _root.dir = DIR - 4; } else { _root.dir = DIR + 4; } this.gotoAndPlay(20); } } onClipEvent (enterFrame) { if (((((((this.hitTest(_root.link._x + X, _root.link._y + Y, true) and (_root.dir == DIR)) and (this._currentframe == 1)) and (_root.link._x > (_parent._x + 3))) and (_root.link._x < (_parent._x + 12))) and (_root.target == false)) and (_root.roll == false)) and (this._currentframe <= 20)) { this.gotoAndPlay(2); _root.exit = doorcount; } if (this._currentframe > 1) { _root.link._y = _root.link._y - dir_in[this._currentframe]; } }
Instance of Symbol 115 MovieClip in Symbol 345 MovieClip [tile] Frame 280
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 281
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 117 MovieClip in Symbol 345 MovieClip [tile] Frame 281
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 282
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 119 MovieClip in Symbol 345 MovieClip [tile] Frame 282
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 283
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 121 MovieClip in Symbol 345 MovieClip [tile] Frame 283
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 284
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 123 MovieClip in Symbol 345 MovieClip [tile] Frame 284
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 285
wall = true; selfDepth = _root.depth; this.swapDepths(12000 + selfDepth);
Instance of Symbol 123 MovieClip in Symbol 345 MovieClip [tile] Frame 285
onClipEvent (load) { if (_root.pausegame >= 1) { _visible = false; } }
Symbol 345 MovieClip [tile] Frame 308
_root.boundary_R = this._x - (_root.screen._width / 2); _root.boundary_D = this._y - (_root.screen._height / 2);
Symbol 345 MovieClip [tile] Frame 309
above = true; _root.depth++; selfDepth = _root.depth; focusCount = _root.focusCount + 1; _root.focusCount++; var focused = false; var xdist = 0; var ydist = 0; var range = 65; this._name = ("focus" + focusCount) + "_"; onEnterFrame = function () { if (_root.link._y <= (this._y + 4)) { this.swapDepths(1000000 + selfDepth); } else { this.swapDepths(1000 - selfDepth); } xdist = Math.round(_root.linkX - this._x); ydist = Math.round(_root.linkY - this._y); distancefromthis = Math.sqrt((xdist * xdist) + (ydist * ydist)); if (_root.fov.hitTest(this._x, this._y, true)) { if ((_root.target1 >= distancefromthis) and (_root.target == false)) { if (_root.action <= 4) { _root.talk = true; } _root.NPC = 1; _root.seeNPC = true; _root.cursor._x = this._x; _root.cursor._y = this._y; _root.focus = focusCount; _root.entity = 1; _root.range = range; } } };
Symbol 345 MovieClip [tile] Frame 310
_root.depth++; selfDepth = _root.depth; focusCount = _root.focusCount + 1; _root.focusCount++; var focused = false; var xdist = 0; var ydist = 0; var range = 65; this._name = ("focus" + focusCount) + "_"; onEnterFrame = function () { if (_root.link._y <= (this._y + 4)) { this.swapDepths(1000000 + selfDepth); } else { this.swapDepths(1000 - selfDepth); } xdist = Math.round(_root.linkX - this._x); ydist = Math.round(_root.linkY - this._y); distancefromthis = Math.round(Math.sqrt((xdist * xdist) + (ydist * ydist))); if (_root.fov.hitTest(this._x, this._y, true)) { if ((_root.target1 >= distancefromthis) and (_root.target == false)) { if (_root.action <= 4) { _root.talk = true; } _root.NPC = 2; _root.seeNPC = true; _root.cursor._x = this._x; _root.cursor._y = this._y; _root.focus = focusCount; _root.entity = 1; _root.range = range; } } };
Instance of Symbol 309 MovieClip in Symbol 345 MovieClip [tile] Frame 310
/* no clip actions */
Symbol 345 MovieClip [tile] Frame 449
Symbol 345 MovieClip [tile] Frame 464
var range = 0; var interval = 0; var speed = 1; var agro = false; var randomMovement = 0; this._name == "enemy"; var AI = 1; if (AI == 1) { range = 35; speed = 1.2; } if (AI == 2) { range = 30; speed = 1.3; } if (AI == 3) { range = 40; speed = 1.5; } onEnterFrame = function () { interval++; if (interval >= 30) { interval = 30; } if (octo._currentframe == 5) { this._y = this._y - speed; } if (octo._currentframe == 6) { this._x = this._x + speed; } if (octo._currentframe == 7) { this._y = this._y + speed; } if (octo._currentframe == 8) { this._x = this._x - speed; } var _local4 = Math.round((_root.link._x - this._x) / 2); var _local3 = Math.round((_root.link._y - this._y) / 2); if ((((_local4 <= range) and (_local4 >= (-range))) and (_local3 >= (-range))) and (_local3 <= range)) { clipToFace = _root.link; xdiff = clipToFace._x - this._x; ydiff = (clipToFace._y - this._y) + 8; increment = Math.round(((Math.atan2(ydiff, xdiff) * 180) / Math.PI) - 180) * -1; if (AI == 1) { if ((increment >= 340) or (increment <= 60)) { if (_root.link._x <= (this._x - 35)) { octo.gotoAndStop(8); } else if (_root.link._x >= (this._x - 30)) { octo.gotoAndStop(6); } else if ((this._y + 14) >= _root.link._y) { octo.gotoAndStop(5); } else if ((this._y + 20) <= _root.link._y) { octo.gotoAndStop(7); } else { octo.gotoAndStop(12); } } if ((increment >= 130) and (increment <= 200)) { if (_root.link._x >= (this._x + 50)) { octo.gotoAndStop(6); } else if (_root.link._x <= (this._x + 45)) { octo.gotoAndStop(8); } else if ((this._y + 14) >= _root.link._y) { octo.gotoAndStop(5); } else if ((this._y + 20) <= _root.link._y) { octo.gotoAndStop(7); } else { octo.gotoAndStop(10); } } } agro = true; _root.cursor._x = this._x + 8; _root.cursor._y = this._y; if ((_root.cursor._x == (this._x + 8)) and (_root.cursor._x == (this._x + 8))) { targeted = true; } else { targeted = false; } } else { agro = false; if (interval == 30) { randomMovement = Math.ceil(Math.random() * 7.0001); octo.gotoAndStop(randomMovement); interval = Math.ceil(Math.random() * 7.0001); } } };
Instance of Symbol 334 MovieClip "octo" in Symbol 345 MovieClip [tile] Frame 464
onClipEvent (enterFrame) { if (this.hitTest(_root.wall.link.fov)) { _root.seeEnemy = true; _root.cursor._x = _parent._x; _root.cursor._y = _parent._y; } }
Symbol 345 MovieClip [tile] Frame 473
enemynum = _root.enemynum + 1; var focused = false; var xdist = 0; var ydist = 0; this._name = ("enemy" + enemynum) + "_"; var AI = 1; var range = 0; var interval = 0; var speed = 1; var agro = false; var randomMovement = 0; if (AI == 1) { range = 35; speed = 1.2; } if (AI == 2) { range = 30; speed = 1.3; } if (AI == 3) { range = 40; speed = 1.5; } onEnterFrame = function () { interval++; if (interval >= 30) { interval = 30; } if (octo._currentframe == 5) { this._y = this._y - speed; } if (octo._currentframe == 6) { this._x = this._x + speed; } if (octo._currentframe == 7) { this._y = this._y + speed; } if (octo._currentframe == 8) { this._x = this._x - speed; } var _local4 = Math.round((_root.link._x - this._x) / 2); var _local3 = Math.round((_root.link._y - this._y) / 2); if ((((_local4 <= range) and (_local4 >= (-range))) and (_local3 >= (-range))) and (_local3 <= range)) { clipToFace = _root.link; xdiff = clipToFace._x - this._x; ydiff = (clipToFace._y - this._y) + 8; increment = Math.round(((Math.atan2(ydiff, xdiff) * 180) / Math.PI) - 180) * -1; if (AI == 1) { if ((increment >= 340) or (increment <= 60)) { if (_root.link._x <= (this._x - 35)) { octo.gotoAndStop(8); } else if (_root.link._x >= (this._x - 30)) { octo.gotoAndStop(6); } else if ((this._y + 14) >= _root.link._y) { octo.gotoAndStop(5); } else if ((this._y + 20) <= _root.link._y) { octo.gotoAndStop(7); } else { octo.gotoAndStop(12); } } if ((increment >= 130) and (increment <= 200)) { if (_root.link._x >= (this._x + 50)) { octo.gotoAndStop(6); } else if (_root.link._x <= (this._x + 45)) { octo.gotoAndStop(8); } else if ((this._y + 14) >= _root.link._y) { octo.gotoAndStop(5); } else if ((this._y + 20) <= _root.link._y) { octo.gotoAndStop(7); } else { octo.gotoAndStop(10); } } } agro = true; _root.cursor._x = this._x + 8; _root.cursor._y = this._y; if ((_root.cursor._x == (this._x + 8)) and (_root.cursor._x == (this._x + 8))) { targeted = true; } else { targeted = false; } } else { agro = false; if (interval == 30) { randomMovement = Math.ceil(Math.random() * 7.0001); octo.gotoAndStop(randomMovement); interval = Math.ceil(Math.random() * 7.0001); } } xdist = Math.round(_root.linkX - this._x); ydist = Math.round(_root.linkY - this._y); distancefromthis = Math.round(Math.sqrt((xdist * xdist) + (ydist * ydist))); _root.icons.text2.text = distancefromthis; if (_root.fov.hitTest(this._x, this._y, true)) { if ((_root.target2 >= distancefromthis) and (_root.target == false)) { _root.seeEnemy = true; _root.cursor._x = this._x; _root.cursor._y = this._y; focused = true; _root.focus = ("enemy" + enemynum) + "_"; } } if (focused == true) { _root.target2 = distancefromthis; _root.seeEnemy = true; if ((distancefromthis > 80) or ((!_root.fov.hitTest(this._x, this._y, true)) and (_root.target == false))) { if ((distancefromthis > 80) and (_root.target == true)) { _root.targetOff.start(); } _root.target2 = 1000; _root.seeEnemy = false; _root.focus = undefined; focused = false; } } };
Symbol 345 MovieClip [tile] Frame 482
var type = 2; entitynum = _root.entitynum + 1; _root.entitynum++; var target_range = 105; var focused = false; var xdist = 0; var ydist = 0; this.name = ("focus" + entitynum) + "_"; onEnterFrame = function () { xdist = Math.round(_root.linkX - this._x); ydist = Math.round(_root.linkY - this._y); distancefromthis = Math.round(Math.sqrt((xdist * xdist) + (ydist * ydist))); if (_root.fov.hitTest(this._x, this._y, true)) { if ((_root.target2 >= distancefromthis) and (_root.target == false)) { _root.cursor._x = this._x; _root.cursor._y = this._y; focused = true; _root.focus = enemynum; } } if (focused == true) { _root.range = target_range; _root.entity = type; if ((distancefromthis > target_range) or ((!_root.fov.hitTest(this._x, this._y, true)) and (_root.target == false))) { focused = false; } } };
Symbol 345 MovieClip [tile] Frame 485
focusCount = _root.focusCount + 1; _root.focusCount++; var focused = false; var speed = 1; var rockcount = 0; var rockdir = 1; var rockspeed = 5; var xdist = 0; var ydist = 0; var range = 90; var attack = 0; var attacknum = 1; var turn = 0; var turn2 = Math.round((Math.random() * 45) + 15); this._name = ("focus" + focusCount) + "_"; onEnterFrame = function () { xdist = Math.round(_root.linkX - this._x); ydist = Math.round(_root.linkY - this._y) - 8; distancefromthis = Math.round(Math.sqrt((xdist * xdist) + (ydist * ydist))); if (_root.fov.hitTest(this._x, this._y, true)) { if ((_root.target2 >= distancefromthis) and (_root.target == false)) { _root.cursor._x = this._x; _root.cursor._y = this._y; _root.focus = focusCount; _root.entity = 2; _root.range = range; } } clipToFace = _root.wall.link; xdiff = clipToFace._x - this._x; ydiff = (clipToFace._y - this._y) - 8; offset = 180; increment = Math.round(((Math.atan2(ydiff, xdiff) * 180) / Math.PI) + offset); if (distancefromthis <= 90) { if (attack == 0) { if ((increment >= 45) and (increment <= 135)) { dir = 1; if (distancefromthis < 35) { dir = 3; } } if ((increment >= 135) and (increment <= 225)) { dir = 2; if (distancefromthis < 35) { dir = 4; } } if ((increment >= 225) and (increment <= 315)) { dir = 3; if (distancefromthis < 35) { dir = 1; } } if ((increment >= 315) or (increment <= 45)) { dir = 4; if (distancefromthis < 35) { dir = 2; } } octo.gotoAndStop(dir + 4); } } else { turn++; if (turn == turn2) { dir = Math.round(Math.random() * 7) + 1; octo.gotoAndStop(dir); turn2 = Math.round(Math.random() * 45) + 15; turn = 0; } } if (((distancefromthis <= 40) and (distancefromthis >= 35)) and (attack == 0)) { attack++; speed = 0; octo.gotoAndStop(dir + 8); } else { speed = 1; } if (attack > 0) { attack++; } if (attack == 0) { if (dir == 1) { this._y = this._y - speed; } if (dir == 2) { this._x = this._x + speed; } if (dir == 3) { this._y = this._y + speed; } if (dir == 4) { this._x = this._x - speed; } } if (rockcount > 25) { _root.wall[(("rock" + attacknum) + "_") + focusCount].removeMovieClip(); attacknum = 1; rockcount = 0; } if ((attack == 20) and (attacknum < 2)) { attacknum++; _root.wall.attachMovie("octorok_projectile", (("rock" + attacknum) + "_") + focusCount, _root.link.depth + focusCount); rockdir = dir; _root.wall[(("rock" + attacknum) + "_") + focusCount]._x = this._x - 5; _root.wall[(("rock" + attacknum) + "_") + focusCount]._y = this._y - 4; } if (attacknum > 1) { rockcount++; } if (attacknum == 2) { if (rockdir == 1) { _root.wall[(("rock" + attacknum) + "_") + focusCount]._y = _root.wall[(("rock" + attacknum) + "_") + focusCount]._y - rockspeed; } if (rockdir == 2) { _root.wall[(("rock" + attacknum) + "_") + focusCount]._x = _root.wall[(("rock" + attacknum) + "_") + focusCount]._x + rockspeed; } if (rockdir == 3) { _root.wall[(("rock" + attacknum) + "_") + focusCount]._y = _root.wall[(("rock" + attacknum) + "_") + focusCount]._y + rockspeed; } if (rockdir == 4) { _root.wall[(("rock" + attacknum) + "_") + focusCount]._x = _root.wall[(("rock" + attacknum) + "_") + focusCount]._x - rockspeed; } } if (attack >= 30) { attack = 0; } };
Symbol 345 MovieClip [tile] Frame 528
var liftable = true;
Symbol 367 MovieClip Frame 1
stop();
Symbol 367 MovieClip Frame 2
stop();
Symbol 374 MovieClip [ene] Frame 2
var one = 16; var two = 12; var hp = 3; itime = 0; var StX = this._x; var StY = this._y; var espeed1 = 2; var espeed2 = 2; var espeed3 = 2; var espeed4 = 2; var timer = 0; dir = 1; go = false; pie = 3; onEnterFrame = function () { if ((((((this._x >= (_root.screen._x - _root.scrnX)) and (this._x <= (_root.screen._x + _root.scrnX))) and (this._y >= (_root.screen._y - _root.scrnY))) and (this._y <= (_root.screen._y + _root.scrnY))) and (_root.pausegame == 1)) and (this._currentframe < 9)) { if ((octo.hitTest(_root.dmgClip) or octo.hitTest(_root.explosion)) and (itime == 0)) { itime++; hp--; if (enemydmg._currentframe < 2) { if (_root.dmgClip._rotation == 0) { if (!_root.wall.hitTest(this._x + 8, this._y - 8, true)) { this._y = this._y - one; } } if (_root.dmgClip._rotation == -45) { if (!_root.wall.hitTest(this._x - 6, this._y - 6, true)) { this._y = this._y - two; this._x = this._x - two; } } if (_root.dmgClip._rotation == 45) { if (!_root.wall.hitTest(this._x + 22, this._y - 6, true)) { this._y = this._y - two; this._x = this._x + two; } } if (_root.dmgClip._rotation == 90) { if (!_root.wall.hitTest(this._x + 22, this._y + 7, true)) { this._x = this._x + one; } } if (_root.dmgClip._rotation == -90) { if (!_root.wall.hitTest(this._x - 8, this._y + 7, true)) { this._x = this._x - one; } } if (_root.dmgClip._rotation == -135) { if (!_root.wall.hitTest(this._x - 6, this._y + 20, true)) { this._y = this._y + two; this._x = this._x - two; } } if (_root.dmgClip._rotation == 135) { if (!_root.wall.hitTest(this._x + 22, this._y + 20, true)) { this._y = this._y + two; this._x = this._x + two; } } if (_root.dmgClip._rotation == 180) { if (!_root.wall.hitTest(this._x + 8, this._y + 22, true)) { this._y = this._y + one; } } enemydmg.gotoAndPlay(2); } } if (itime > 0) { itime++; } if (itime == 15) { itime = 0; } if (octo._currentframe < 5) { var _local3 = Math.round(Math.random() * 95) + 1; octo.gotoAndStop(_local3 / 24); } if ((go == false) and (timer == 0)) { if (_local3 == 1) { octo.gotoAndStop(5); dir = 1; timer++; } if (_local3 == 13) { octo.gotoAndStop(6); dir = 2; timer++; } if (_local3 == 25) { octo.gotoAndStop(7); dir = 3; timer++; } if (_local3 == 37) { octo.gotoAndStop(8); dir = 4; timer++; } } if (timer > 0) { timer++; } if (timer > 8) { go = true; timer = 0; } if (go == true) { if (dir == 1) { rok._y = rok._y - pie; if (octo._currentframe == 2) { rok._x = rok._x - espeed2; } if (octo._currentframe == 3) { rok._y = rok._y - espeed3; } if (octo._currentframe == 4) { rok._x = rok._x + espeed4; } } if (dir == 2) { rok._x = rok._x + pie; if (octo._currentframe == 3) { rok._y = rok._y - espeed3; } if (octo._currentframe == 1) { rok._y = rok._y + espeed1; } if (octo._currentframe == 4) { rok._x = rok._x + espeed4; } } if (dir == 3) { rok._y = rok._y + pie; if (octo._currentframe == 1) { rok._y = rok._y + espeed1; } if (octo._currentframe == 2) { rok._x = rok._x - espeed2; } if (octo._currentframe == 4) { rok._x = rok._x + espeed4; } } if (dir == 4) { rok._x = rok._x - pie; if (octo._currentframe == 3) { rok._y = rok._y - espeed3; } if (octo._currentframe == 2) { rok._x = rok._x - espeed2; } if (octo._currentframe == 1) { rok._y = rok._y + espeed1; } } } if ((((octo.su._currentframe == 8) or (octo.sr._currentframe == 8)) or (octo.sd._currentframe == 8)) or (octo.sl._currentframe == 8)) { octo.gotoAndStop(octo._currentframe - 4); } if (octo._currentframe == 1) { this._y = this._y - espeed1; if (_root.wall.hitTest(this._x + 8, this._y, true) or ((this._y - 4) < (_root.boundary_U - 65))) { espeed1 = 0; } else { espeed1 = 1; } } if (octo._currentframe == 2) { this._x = this._x + espeed2; if (_root.wall.hitTest(this._x + 16, this._y + 7, true) or ((this._x + 20) > (_root.boundary_R + 90))) { espeed2 = 0; } else { espeed2 = 1; } } if (octo._currentframe == 3) { this._y = this._y + espeed3; if (_root.wall.hitTest(this._x + 8, this._y + 14, true) or ((this._y + 20) > (_root.boundary_D + 65))) { espeed3 = 0; } else { espeed3 = 1; } } if (octo._currentframe == 4) { this._x = this._x - espeed4; if (_root.wall.hitTest(this._x, this._y + 7, true) or ((this._x - 4) < (_root.boundary_L - 90))) { espeed4 = 0; } else { espeed4 = 1; } } } if (_root.pausegame == 3) { this._x = StX; this._y = StY; hp = 3; rok._x = 3; rok._y = 4; octo.gotoAndStop(1); } if (!rok.hitTest(_root.screen)) { rok.gotoAndStop(9); } if (rok._currentframe >= 9) { go = false; rok._x = 3; rok._y = 4; rok.gotoAndStop(1); } if (hp < 1) { octo.gotoAndStop(9); rok.gotoAndStop(10); } };
Symbol 374 MovieClip [ene] Frame 3
stop(); var hp = 4; var num = 20; var chuchuX = 0; var chuchuY = 0; var chuchuStX = this._x; var chuchuStY = this._y; var espeed1 = 0.5; var espeed2 = 0.5; var espeed3 = 0.5; var espeed4 = 0.5; onEnterFrame = function () { if (_root.pausegame == 1) { chuchuX = this._x; chuchuY = this._y; if ((((this._x >= (_root.screen._x - _root.scrnX)) and (this._x <= (_root.screen._x + _root.scrnX))) and (this._y >= (_root.screen._y - _root.scrnY))) and (this._y <= (_root.screen._y + _root.scrnY))) { if (hp >= 1) { if (chuchuX <= _root.link._x) { this._x = this._x + espeed2; } else { this._x = this._x - espeed4; } if (chuchuY <= (_root.link._y - 10)) { this._y = this._y + espeed3; } else { this._y = this._y - espeed1; } } if (this.hitTest(_root.explosion)) { hp--; } if (_root.dmgClip.hitTest(this)) { if (_root.attack == true) { if (_root.link._currentframe == 25) { hp--; this._y = this._y - num; } if (_root.link._currentframe == 18) { hp--; this._y = this._y - (num / 2); this._x = this._x + (num / 2); } if (_root.link._currentframe == 19) { hp--; this._x = this._x + num; } if (_root.link._currentframe == 20) { hp--; this._y = this._y + (num / 2); this._x = this._x + (num / 2); } if (_root.link._currentframe == 21) { hp--; this._y = this._y + num; } if (_root.link._currentframe == 22) { hp--; this._y = this._y + (num / 2); this._x = this._x - (num / 2); } if (_root.link._currentframe == 23) { hp--; this._x = this._x - num; } if (_root.link._currentframe == 24) { hp--; this._y = this._y - (num / 2); this._x = this._x - (num / 2); } } if (this.hitTest(_root.shieldClip)) { if (_root.shield == true) { if (_root.link._currentframe == 26) { this._y = this._y - (num / 1.5); } if (_root.link._currentframe == 27) { this._y = this._y - (num / 3); this._x = this._x + (num / 3); } if (_root.link._currentframe == 28) { this._x = this._x + (num / 1.5); } if (_root.link._currentframe == 29) { this._y = this._y + (num / 3); this._x = this._x + (num / 3); } if (_root.link._currentframe == 30) { this._y = this._y + (num / 1.5); } if (_root.link._currentframe == 31) { this._y = this._y + (num / 3); this._x = this._x - (num / 3); } if (_root.link._currentframe == 32) { this._x = this._x - (num / 1.5); } if (_root.link._currentframe == 33) { this._y = this._y - (num / 3); this._x = this._x - (num / 3); } } } } } if (hp <= 1) { chuchu.gotoAndStop(4); } } if (_root.pausegame == 3) { this._x = chuchuStX; this._y = chuchuStY; hp = 4; chuchu.gotoAndStop(1); } };
Instance of Symbol 373 MovieClip in Symbol 374 MovieClip [ene] Frame 4
onClipEvent (enterFrame) { this._rotation = this._rotation + _root.firebar; }
Symbol 376 MovieClip Frame 1
stop();
Symbol 410 MovieClip Frame 9
stop();
Symbol 412 MovieClip [Bomb] Frame 150
_root.bombset--;
Symbol 412 MovieClip [Bomb] Frame 164
this.removeMovieClip();
Symbol 414 MovieClip [explosion] Frame 7
this.removeMovieClip();
Symbol 428 MovieClip Frame 1
stop();
Symbol 432 MovieClip Frame 1
stop();
Symbol 436 MovieClip Frame 1
stop();
Symbol 495 MovieClip Frame 26
stop(); _root.got_item = true; _root.open_chest = false;
Symbol 578 MovieClip Frame 19
_root.room = 6; _root.link._x = 775; _root.link._y = 800; _root.pausegame = 3;
Symbol 615 MovieClip Frame 1
stop();
Symbol 639 MovieClip Frame 1
stop();
Symbol 646 MovieClip Frame 1
stop();
Symbol 657 MovieClip Frame 1
stop();
Symbol 666 MovieClip Frame 1
stop();
Symbol 675 MovieClip Frame 1
stop();
Symbol 705 MovieClip Frame 7
stop();
Symbol 781 MovieClip Frame 1
stop();
Symbol 781 MovieClip Frame 17
Instance of Symbol 605 MovieClip in Symbol 781 MovieClip Frame 43
onClipEvent (load) { if ((_root.gotshield == true) and (_root.seeEnemy == true)) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 616 MovieClip "targetwalk" in Symbol 781 MovieClip Frame 43
onClipEvent (enterFrame) { if (((Key.isDown(37) or Key.isDown(38)) or Key.isDown(40)) or Key.isDown(39)) { this.play(); } else { this.gotoAndStop(1); } }
Instance of Symbol 618 MovieClip in Symbol 781 MovieClip Frame 44
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 623 MovieClip in Symbol 781 MovieClip Frame 44
onClipEvent (enterFrame) { if (((Key.isDown(37) or Key.isDown(38)) or Key.isDown(40)) or Key.isDown(39)) { this.play(); } else { this.gotoAndStop(1); } }
Instance of Symbol 628 MovieClip in Symbol 781 MovieClip Frame 45
onClipEvent (enterFrame) { if (((Key.isDown(37) or Key.isDown(38)) or Key.isDown(40)) or Key.isDown(39)) { this.play(); } else { this.gotoAndStop(1); } }
Instance of Symbol 630 MovieClip in Symbol 781 MovieClip Frame 45
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 635 MovieClip in Symbol 781 MovieClip Frame 46
onClipEvent (enterFrame) { if (this._currentframe >= 5) { _parent.sword.gotoAndStop(2); } else { _parent.sword.gotoAndStop(1); } if (((Key.isDown(37) or Key.isDown(38)) or Key.isDown(40)) or Key.isDown(39)) { this.play(); } else { this.gotoAndStop(1); } }
Instance of Symbol 637 MovieClip in Symbol 781 MovieClip Frame 46
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 644 MovieClip in Symbol 781 MovieClip Frame 47
onClipEvent (enterFrame) { if (this._currentframe >= 5) { _parent.sword.gotoAndStop(2); } else { _parent.sword.gotoAndStop(1); } if (((Key.isDown(37) or Key.isDown(38)) or Key.isDown(40)) or Key.isDown(39)) { this.play(); } else { this.gotoAndStop(1); } }
Instance of Symbol 648 MovieClip in Symbol 781 MovieClip Frame 47
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 653 MovieClip in Symbol 781 MovieClip Frame 48
onClipEvent (enterFrame) { if (this._currentframe >= 5) { _parent.sword.gotoAndStop(2); } else { _parent.sword.gotoAndStop(1); } if (((Key.isDown(37) or Key.isDown(38)) or Key.isDown(40)) or Key.isDown(39)) { this.play(); } else { this.gotoAndStop(1); } }
Instance of Symbol 655 MovieClip in Symbol 781 MovieClip Frame 48
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 662 MovieClip in Symbol 781 MovieClip Frame 49
onClipEvent (enterFrame) { if (this._currentframe >= 5) { _parent.sword.gotoAndStop(2); } else { _parent.sword.gotoAndStop(1); } if (((Key.isDown(37) or Key.isDown(38)) or Key.isDown(40)) or Key.isDown(39)) { this.play(); } else { this.gotoAndStop(1); } }
Instance of Symbol 664 MovieClip in Symbol 781 MovieClip Frame 49
onClipEvent (load) { if ((_root.gotshield == true) and (_root.seeEnemy == true)) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 673 MovieClip in Symbol 781 MovieClip Frame 50
onClipEvent (enterFrame) { if (this._currentframe >= 5) { _parent.sword.gotoAndStop(2); } else { _parent.sword.gotoAndStop(1); } if (((Key.isDown(37) or Key.isDown(38)) or Key.isDown(40)) or Key.isDown(39)) { this.play(); } else { this.gotoAndStop(1); } }
Instance of Symbol 618 MovieClip in Symbol 781 MovieClip Frame 52
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } } onClipEvent (enterFrame) { if ((_parent.jump._currentframe <= 5) and (_parent.jump._currentframe >= 1)) { this._y--; } if ((_parent.jump._currentframe >= 6) and (_parent.jump._currentframe <= 9)) { this._y++; } }
Instance of Symbol 630 MovieClip in Symbol 781 MovieClip Frame 53
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } } onClipEvent (enterFrame) { if ((_parent.jump._currentframe <= 5) and (_parent.jump._currentframe >= 1)) { this._y--; } if ((_parent.jump._currentframe >= 6) and (_parent.jump._currentframe <= 9)) { this._y++; } if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 637 MovieClip in Symbol 781 MovieClip Frame 54
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } } onClipEvent (enterFrame) { if ((_parent.jump._currentframe <= 5) and (_parent.jump._currentframe >= 1)) { this._y--; } if ((_parent.jump._currentframe >= 6) and (_parent.jump._currentframe <= 9)) { this._y++; } if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 639 MovieClip "sword" in Symbol 781 MovieClip Frame 54
onClipEvent (enterFrame) { if ((_parent.jump._currentframe <= 5) and (_parent.jump._currentframe >= 1)) { this._y--; } if ((_parent.jump._currentframe >= 6) and (_parent.jump._currentframe <= 9)) { this._y++; } }
Instance of Symbol 646 MovieClip "sword" in Symbol 781 MovieClip Frame 55
onClipEvent (enterFrame) { if ((_parent.jump._currentframe <= 5) and (_parent.jump._currentframe >= 1)) { this._y--; } if ((_parent.jump._currentframe >= 6) and (_parent.jump._currentframe <= 9)) { this._y++; } }
Instance of Symbol 648 MovieClip in Symbol 781 MovieClip Frame 55
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } } onClipEvent (enterFrame) { if ((_parent.jump._currentframe <= 5) and (_parent.jump._currentframe >= 1)) { this._y--; } if ((_parent.jump._currentframe >= 6) and (_parent.jump._currentframe <= 9)) { this._y++; } if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 655 MovieClip in Symbol 781 MovieClip Frame 56
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } } onClipEvent (enterFrame) { if ((_parent.jump._currentframe <= 5) and (_parent.jump._currentframe >= 1)) { this._y--; } if ((_parent.jump._currentframe >= 6) and (_parent.jump._currentframe <= 9)) { this._y++; } if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 657 MovieClip "sword" in Symbol 781 MovieClip Frame 56
onClipEvent (enterFrame) { if ((_parent.jump._currentframe <= 5) and (_parent.jump._currentframe >= 1)) { this._y--; } if ((_parent.jump._currentframe >= 6) and (_parent.jump._currentframe <= 9)) { this._y++; } }
Instance of Symbol 664 MovieClip in Symbol 781 MovieClip Frame 57
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } } onClipEvent (enterFrame) { if ((_parent.jump._currentframe <= 5) and (_parent.jump._currentframe >= 1)) { this._y--; } if ((_parent.jump._currentframe >= 6) and (_parent.jump._currentframe <= 9)) { this._y++; } if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 666 MovieClip "sword" in Symbol 781 MovieClip Frame 57
onClipEvent (enterFrame) { if ((_parent.jump._currentframe <= 5) and (_parent.jump._currentframe >= 1)) { this._y--; } if ((_parent.jump._currentframe >= 6) and (_parent.jump._currentframe <= 9)) { this._y++; } }
Instance of Symbol 675 MovieClip "sword" in Symbol 781 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_parent.jump._currentframe <= 5) and (_parent.jump._currentframe >= 1)) { this._y--; } if ((_parent.jump._currentframe >= 6) and (_parent.jump._currentframe <= 9)) { this._y++; } }
Instance of Symbol 664 MovieClip in Symbol 781 MovieClip Frame 63
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 618 MovieClip in Symbol 781 MovieClip Frame 64
onClipEvent (load) { if (_root.gotshield == true) { this._visible = 100; } else { this._visible = 0; } }
Instance of Symbol 781 MovieClip "link" in Symbol 784 MovieClip [walls] Frame 1
onClipEvent (load) { var depth = 100000; } onClipEvent (enterFrame) { this.swapDepths(depth); }
Instance of Symbol 783 MovieClip "item_shadow" in Symbol 784 MovieClip [walls] Frame 1
onClipEvent (load) { this.swapDepths(9900); }
Symbol 787 MovieClip Frame 1
function camControl() { rp.x = _x; rp.y = _y; var _local5 = camH * (_yscale * 0.01); var _local6 = camW * (_xscale * 0.01); var _local3 = sH / _local5; var _local4 = sW / _local6; _x2 = (_local6 / 2) * _local4; _y2 = (_local5 / 2) * _local3; _xscale2 = _local4 * 100; _yscale2 = _local3 * 100; _rotation2 = -_rotation; _parent.filters = this.filters; _parent.transform.colorTransform = this.transform.colorTransform; } function reset() { _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; _parent._rotation = 0; _parent._visible = true; } function set_x2(value) { var _local2 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local2); _parent._x = _parent._x + (value - _local2.x); } function get_x2() { var _local2 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local2); return(_local2.x); } function set_y2(value) { var _local2 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local2); _parent._y = _parent._y + (value - _local2.y); } function get_y2() { var _local2 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local2); return(_local2.y); } function get_xscale2() { return(_parent._xscale); } function set_xscale2(value) { setProperty2("_xscale", value); } function get_yscale2() { return(_parent._yscale); } function set_yscale2(value) { setProperty2("_yscale", value); } function get_rotation2() { return(parent.rotation); } function set_rotation2(value) { setProperty2("_rotation", value); } function setProperty2(prop, n) { var _local3 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local3); _parent[prop] = n; var _local2 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local2); _parent._x = _parent._x - (_local2.x - _local3.x); _parent._y = _parent._y - (_local2.y - _local3.y); } _visible = false; addProperty("_x2", get_x2, set_x2); addProperty("_y2", get_y2, set_y2); addProperty("_xscale2", get_xscale2, set_xscale2); addProperty("_yscale2", get_yscale2, set_yscale2); addProperty("_rotation2", get_rotation2, set_rotation2); var oldScaleMode = stage.scaleMode; stage.scaleMode = "exactFit"; var sW = Stage.width; var sH = Stage.height; stage.scaleMode = oldScaleMode; var bounds_obj = this.getBounds(this); var camH = Math.abs(bounds_obj.yMax - bounds_obj.yMin); var camW = Math.abs(bounds_obj.xMax - bounds_obj.xMin); var rp = {x:this._x, y:this._y}; onEnterFrame = function () { camControl(); }; this.onUnload = reset;
Symbol 791 MovieClip Frame 1
stop();
Symbol 791 MovieClip Frame 2
stop(); if (Key.isDown(32)) { _root.pausegame = 2; }
Instance of Symbol 790 MovieClip in Symbol 791 MovieClip Frame 2
onClipEvent (load) { this._alpha = 30; } onClipEvent (enterFrame) { if (this._alpha < 100) { this._alpha = this._alpha + 5; } }
Symbol 799 MovieClip Frame 1
stop();
Symbol 799 MovieClip Frame 2
stop();
Symbol 804 MovieClip Frame 2
stop();
Symbol 804 MovieClip Frame 3
stop();
Symbol 804 MovieClip Frame 4
stop();
Symbol 804 MovieClip Frame 5
stop();
Symbol 807 MovieClip Frame 1
stop();
Symbol 807 MovieClip Frame 2
stop();
Symbol 824 MovieClip Frame 1
stop();
Symbol 824 MovieClip Frame 2
stop();
Symbol 824 MovieClip Frame 3
stop();
Symbol 824 MovieClip Frame 4
stop();
Symbol 824 MovieClip Frame 5
stop();
Symbol 824 MovieClip Frame 6
stop();
Symbol 824 MovieClip Frame 7
stop();
Symbol 833 MovieClip Frame 7
_root.warp = true;
Symbol 833 MovieClip Frame 15
_root.focus = 0; _root.entitynum = 0; _root.centered = true; _root.scrnC._x = _root.link._x; _root.scrnC._y = _root.link._y; _root.pointX = _root.link._x; _root.pointY = _root.link._y; if (_root.exit == 6) { _root.link._x = _root.linkX; _root.link._y = _root.boundary_D + 50; _root.link.gotoAndStop(_root.dir); } if (_root.exit == 7) { _root.link._x = _root.boundary_L - 80; _root.link._y = _root.linkY; _root.link.gotoAndStop(_root.dir); } if (_root.exit == 8) { _root.link._x = _root.linkX; _root.link._y = _root.boundary_U - 50; _root.link.gotoAndStop(_root.dir); } if (_root.exit == 9) { _root.link._x = _root.boundary_R + 80; _root.link._y = _root.linkY; _root.link.gotoAndStop(_root.dir); }
Symbol 833 MovieClip Frame 25
_root.warping = false; _root.exit = 0; _root.pausegame = 1;
Symbol 871 MovieClip Frame 112
stop();
Symbol 872 MovieClip Frame 1
stop();
Symbol 872 MovieClip Frame 2
stop();
Symbol 873 MovieClip Frame 1
stop();
Symbol 873 MovieClip Frame 2
stop();
Instance of Symbol 828 MovieClip in Symbol 873 MovieClip Frame 2
onClipEvent (load) { if (_root.cursorX == 0) { _root.cursorX = this._x; } else { this._x = _root.cursorX; } if (_root.cursorY == 0) { _root.cursorY = this._y; } else { this._y = _root.cursorY; } var lag = 0; var equip = _root.equip; blip = new Sound(); blip.attachSound("cursor"); } onClipEvent (enterFrame) { if (!Key.isDown(_root.itemKey)) { if (((Key.isDown(_root.leftKey) and (lag == 0)) and (equip != 1)) and (equip != 4)) { this._x = this._x - 41; equip--; blip.start(); } if (((Key.isDown(_root.rightKey) and (lag == 0)) and (equip != 3)) and (equip != 6)) { this._x = this._x + 41; equip++; blip.start(); } if ((Key.isDown(_root.downKey) and (lag == 0)) and (equip < 4)) { this._y = this._y + 30; equip = equip + 3; blip.start(); } if ((Key.isDown(_root.upKey) and (lag == 0)) and (equip > 3)) { this._y = this._y - 30; equip = equip - 3; blip.start(); } } if (Key.isDown(_root.itemKey)) { if (equip == 1) { if (_root.gotshield == true) { _root.equipment = 2; } } if (equip == 2) { if (_root.bottle >= 1) { _root.equipment = _root.bottle + 2; } } if (equip == 3) { if (_root.gotbomb == true) { _root.equipment = 3; } } _root.equip = equip; _root.cursorX = this._x; _root.cursorY = this._y; } if (((Key.isDown(_root.leftKey) or Key.isDown(_root.rightKey)) or Key.isDown(_root.upKey)) or Key.isDown(_root.downKey)) { lag = 1; } else { lag = 0; } }
Symbol 873 MovieClip Frame 3
stop();
Symbol 873 MovieClip Frame 4
stop();
Symbol 873 MovieClip Frame 5
stop();
Symbol 873 MovieClip Frame 6
stop();
Symbol 883 MovieClip Frame 1
stop();
Symbol 883 MovieClip Frame 2
stop();
Symbol 883 MovieClip Frame 3
stop();
Symbol 883 MovieClip Frame 4
stop();
Symbol 883 MovieClip Frame 5
stop();
Symbol 883 MovieClip Frame 6
stop();
Symbol 883 MovieClip Frame 7
stop();
Symbol 920 MovieClip Frame 1
stop();
Symbol 920 MovieClip Frame 2
stop();
Symbol 929 MovieClip Frame 1
stop();
Symbol 948 MovieClip Frame 1
stop();
Symbol 969 MovieClip Frame 1
stop();
Instance of Symbol 883 MovieClip "icon2" in Symbol 972 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.link)) { if (this._alpha > 40) { this._alpha = this._alpha - 10; } } else if (this._alpha < 100) { this._alpha = this._alpha + 10; } }
Instance of Symbol 909 MovieClip "hearts" in Symbol 972 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.link)) { if (this._alpha > 40) { this._alpha = this._alpha - 10; } } else if (this._alpha < 100) { this._alpha = this._alpha + 10; } }
Instance of Symbol 920 MovieClip "blarg" in Symbol 972 MovieClip Frame 1
onClipEvent (enterFrame) { if (Key.isDown(80)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 929 MovieClip "actionicon" in Symbol 972 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.link)) { if (this._alpha > 40) { this._alpha = this._alpha - 10; } } else if (this._alpha < 100) { this._alpha = this._alpha + 10; } }
Instance of Symbol 948 MovieClip "heartc" in Symbol 972 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.link)) { if (this._alpha > 40) { this._alpha = this._alpha - 10; } } else if (this._alpha < 100) { this._alpha = this._alpha + 10; } }
Instance of Symbol 950 MovieClip "icon1" in Symbol 972 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.link)) { if (this._alpha > 40) { this._alpha = this._alpha - 10; } } else if (this._alpha < 100) { this._alpha = this._alpha + 10; } }
Instance of Symbol 969 MovieClip in Symbol 972 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.link)) { if (this._alpha > 40) { this._alpha = this._alpha - 10; } } else if (this._alpha < 100) { this._alpha = this._alpha + 10; } }
Symbol 988 MovieClip Frame 1
stop();
Symbol 988 MovieClip Frame 10
gotoAndStop (1);
Symbol 988 MovieClip Frame 20
gotoAndStop (1);
Symbol 997 MovieClip Frame 1
stop();
Symbol 998 MovieClip Frame 1
stop();
Symbol 998 MovieClip Frame 2
stop(); cursor3._visible = false; var speech = _root.dial[(_root.NPC * 10) + _root.conversation][_root.conv]; var counter = 0; var counter2 = 1; var textspeed = 1; var nextline = false; onEnterFrame = function () { textspeed = _root.textspeed; counter++; if (((counter == textspeed) or Key.isDown(_root.actKey)) or (textspeed == 0)) { if (counter2 <= _root.dial[(_root.NPC * 10) + _root.conversation][_root.conv].length) { nextline = false; cursor3._visible = false; textbox.text = _root.dial[(_root.NPC * 10) + _root.conversation][_root.conv].substr(0, counter2); if ((_root.pausegame == 5) and (_root.NPC < 100)) { _root.letter.start(); } counter2++; counter = 0; } } if (counter2 == (_root.dial[(_root.NPC * 10) + _root.conversation][_root.conv].length + 1)) { if (_root.conv == (_root.dial[(_root.NPC * 10) + _root.conversation].length - 2)) { if (((_root.pausegame == 5) or (_root.pausegame == 6)) and (_root.NPC < 100)) { _root.letter2.start(); } } else { cursor3._visible = true; } counter2++; } if (_root.open_chest == false) { if (counter2 >= _root.dial[(_root.NPC * 10) + _root.conversation][_root.conv].length) { _root.advance = true; } } if (nextline == true) { counter2 = 0; counter = 0; nextline = false; } _root.icons.text5.text = _root.dial[(_root.NPC * 10) + _root.conversation].length; };

Library Items

Symbol 1 Sound [Target_On]
Symbol 2 Sound [Target_Off]
Symbol 3 Sound [switch]
Symbol 4 Sound [cursor]
Symbol 5 Sound [shieldsound]
Symbol 6 Sound [woods]
Symbol 7 Sound [item get]
Symbol 8 Sound [heart]
Symbol 9 Sound [dungeon]
Symbol 10 Sound [agh]
Symbol 11 Sound [roll 1]
Symbol 12 Sound [rupee]
Symbol 13 Sound [grass]
Symbol 14 Sound [letter2]
Symbol 15 Sound [letter1]
Symbol 16 Sound [Link Sword3]
Symbol 17 Sound [Link Sword2]
Symbol 18 Sound [roll 2]
Symbol 19 Sound [Link Sword1]
Symbol 20 GraphicUsed by:23
Symbol 21 FontUsed by:22 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 911 912 913 914 915 916 917 918 919
Symbol 22 EditableTextUses:21Used by:23
Symbol 23 MovieClipUses:20 22Used by:345
Symbol 24 GraphicUsed by:345
Symbol 25 FontUsed by:26 994
Symbol 26 EditableTextUses:25Used by:345
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:345
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:345
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:345
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:345
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:345
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:345
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:43
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:43
Symbol 43 MovieClipUses:40 42Used by:345
Symbol 44 BitmapUsed by:46
Symbol 45 BitmapUsed by:46 70 85 87 100 137 138 139 140 141 142
Symbol 46 GraphicUses:44 45Used by:345
Symbol 47 GraphicUsed by:345
Symbol 48 GraphicUsed by:345
Symbol 49 FontUsed by:50 72 78 79 80 81 82 83 964 965 966 971 1009
Symbol 50 TextUses:49Used by:68
Symbol 51 GraphicUsed by:54
Symbol 52 GraphicUsed by:54
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClip [rupee_5]Uses:51 52 53Used by:68
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:68
Symbol 57 GraphicUsed by:60
Symbol 58 GraphicUsed by:60
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClip [rupee_10]Uses:57 58 59Used by:68
Symbol 61 GraphicUsed by:68
Symbol 62 GraphicUsed by:68
Symbol 63 GraphicUsed by:66
Symbol 64 GraphicUsed by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:63 64 65Used by:68
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:50 54 56 60 61 62 66 67Used by:345  Timeline
Symbol 69 GraphicUsed by:345
Symbol 70 GraphicUses:45Used by:71
Symbol 71 MovieClipUses:70Used by:345
Symbol 72 EditableTextUses:49Used by:345
Symbol 73 GraphicUsed by:75
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:73 74Used by:345
Symbol 76 GraphicUsed by:334 345
Symbol 77 GraphicUsed by:345 354 361
Symbol 78 EditableTextUses:49Used by:345
Symbol 79 EditableTextUses:49Used by:345
Symbol 80 EditableTextUses:49Used by:345
Symbol 81 EditableTextUses:49Used by:345
Symbol 82 EditableTextUses:49Used by:345
Symbol 83 EditableTextUses:49Used by:345
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84 45Used by:345
Symbol 86 BitmapUsed by:87 90 91 97 102 126 127
Symbol 87 GraphicUses:86 45Used by:345
Symbol 88 BitmapUsed by:89 98 101 128
Symbol 89 GraphicUses:88Used by:345
Symbol 90 GraphicUses:86Used by:345
Symbol 91 GraphicUses:86Used by:345
Symbol 92 BitmapUsed by:93 96 103 125
Symbol 93 GraphicUses:92Used by:345
Symbol 94 BitmapUsed by:95 99 100 104
Symbol 95 GraphicUses:94Used by:345
Symbol 96 GraphicUses:92Used by:345
Symbol 97 GraphicUses:86Used by:345
Symbol 98 GraphicUses:88Used by:345
Symbol 99 GraphicUses:94Used by:345
Symbol 100 GraphicUses:94 45Used by:345
Symbol 101 GraphicUses:88Used by:345
Symbol 102 GraphicUses:86Used by:345
Symbol 103 GraphicUses:92Used by:345
Symbol 104 GraphicUses:94Used by:345
Symbol 105 BitmapUsed by:106 107
Symbol 106 GraphicUses:105Used by:345
Symbol 107 GraphicUses:105Used by:345
Symbol 108 BitmapUsed by:109 124
Symbol 109 GraphicUses:108Used by:345
Symbol 110 GraphicUsed by:113 168
Symbol 111 GraphicUsed by:113 168
Symbol 112 GraphicUsed by:113 168
Symbol 113 MovieClipUses:110 111 112Used by:345
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:345
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:345
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:345
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:345
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:345
Symbol 124 GraphicUses:108Used by:345
Symbol 125 GraphicUses:92Used by:345
Symbol 126 GraphicUses:86Used by:345
Symbol 127 GraphicUses:86Used by:345
Symbol 128 GraphicUses:88Used by:345
Symbol 129 GraphicUsed by:345
Symbol 130 GraphicUsed by:345
Symbol 131 BitmapUsed by:132 135
Symbol 132 GraphicUses:131Used by:345
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:345
Symbol 135 GraphicUses:131Used by:345
Symbol 136 GraphicUsed by:345
Symbol 137 GraphicUses:45Used by:345
Symbol 138 GraphicUses:45Used by:345
Symbol 139 GraphicUses:45Used by:345
Symbol 140 GraphicUses:45Used by:345
Symbol 141 GraphicUses:45Used by:345
Symbol 142 GraphicUses:45Used by:345
Symbol 143 GraphicUsed by:345
Symbol 144 GraphicUsed by:345
Symbol 145 GraphicUsed by:345
Symbol 146 GraphicUsed by:345
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:345
Symbol 149 GraphicUsed by:345
Symbol 150 GraphicUsed by:345
Symbol 151 GraphicUsed by:345
Symbol 152 GraphicUsed by:345
Symbol 153 GraphicUsed by:345
Symbol 154 GraphicUsed by:345
Symbol 155 GraphicUsed by:345
Symbol 156 GraphicUsed by:345
Symbol 157 GraphicUsed by:345
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:345
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Symbol 828 MovieClipUses:826 827Used by:873
Symbol 829 GraphicUsed by:833
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Symbol 853 TextUses:21Used by:871
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Symbol 872 MovieClipUsed by:873
Symbol 873 MovieClipUses:791 793 795 797 799 804 807 824 825 828 833 871 872Used by:Timeline
Symbol 874 GraphicUsed by:972
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Symbol 904 GraphicUsed by:909
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Symbol 906 GraphicUsed by:909
Symbol 907 GraphicUsed by:909
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Symbol 909 MovieClipUses:884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908Used by:972
Symbol 910 GraphicUsed by:920
Symbol 911 EditableTextUses:21Used by:920
Symbol 912 EditableTextUses:21Used by:920
Symbol 913 EditableTextUses:21Used by:920
Symbol 914 EditableTextUses:21Used by:920
Symbol 915 EditableTextUses:21Used by:920
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Symbol 920 MovieClipUses:910 911 912 913 914 915 916 917 918 919Used by:972
Symbol 921 GraphicUsed by:929
Symbol 922 EditableTextUses:794Used by:929
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Symbol 930 GraphicUsed by:948
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Symbol 941 GraphicUsed by:948
Symbol 942 GraphicUsed by:948
Symbol 943 GraphicUsed by:948
Symbol 944 GraphicUsed by:948
Symbol 945 GraphicUsed by:948
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Symbol 948 MovieClipUses:930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947Used by:972
Symbol 949 GraphicUsed by:950
Symbol 950 MovieClipUses:949Used by:972
Symbol 951 GraphicUsed by:963
Symbol 952 GraphicUsed by:963
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Symbol 954 GraphicUsed by:963
Symbol 955 GraphicUsed by:963
Symbol 956 GraphicUsed by:963
Symbol 957 GraphicUsed by:963
Symbol 958 GraphicUsed by:963
Symbol 959 GraphicUsed by:963
Symbol 960 GraphicUsed by:963
Symbol 961 GraphicUsed by:963
Symbol 962 GraphicUsed by:963
Symbol 963 MovieClipUses:951 952 953 954 955 956 957 958 959 960 961 962Used by:972
Symbol 964 EditableTextUses:49Used by:972
Symbol 965 EditableTextUses:49Used by:972
Symbol 966 EditableTextUses:49Used by:972
Symbol 967 GraphicUsed by:969
Symbol 968 GraphicUsed by:969
Symbol 969 MovieClipUses:967 968Used by:972
Symbol 970 EditableTextUses:794Used by:972
Symbol 971 EditableTextUses:49Used by:972
Symbol 972 MovieClipUses:874 883 909 920 929 948 950 963 964 965 966 969 970 971Used by:Timeline
Symbol 973 GraphicUsed by:988
Symbol 974 GraphicUsed by:988
Symbol 975 GraphicUsed by:988
Symbol 976 GraphicUsed by:988
Symbol 977 GraphicUsed by:988
Symbol 978 GraphicUsed by:988
Symbol 979 GraphicUsed by:988
Symbol 980 GraphicUsed by:988
Symbol 981 GraphicUsed by:988
Symbol 982 GraphicUsed by:988
Symbol 983 GraphicUsed by:988
Symbol 984 GraphicUsed by:988
Symbol 985 GraphicUsed by:988
Symbol 986 GraphicUsed by:988
Symbol 987 GraphicUsed by:988
Symbol 988 MovieClipUses:973 974 975 976 977 978 979 980 981 982 983 984 985 986 987Used by:Timeline
Symbol 989 GraphicUsed by:998
Symbol 990 EditableTextUses:794Used by:998
Symbol 991 GraphicUsed by:992
Symbol 992 MovieClipUses:991Used by:998
Symbol 993 GraphicUsed by:997
Symbol 994 EditableTextUses:25Used by:997
Symbol 995 GraphicUsed by:996
Symbol 996 MovieClipUses:995Used by:997
Symbol 997 MovieClipUses:993 994 996Used by:998
Symbol 998 MovieClipUses:989 990 992 997Used by:Timeline
Symbol 999 GraphicUsed by:1004
Symbol 1000 GraphicUsed by:1004
Symbol 1001 GraphicUsed by:1004
Symbol 1002 GraphicUsed by:1004
Symbol 1003 GraphicUsed by:1004
Symbol 1004 MovieClipUses:999 1000 1001 1002 1003Used by:Timeline
Symbol 1005 GraphicUsed by:1006
Symbol 1006 MovieClipUses:1005Used by:Timeline
Symbol 1007 GraphicUsed by:1008
Symbol 1008 MovieClipUses:1007Used by:Timeline
Symbol 1009 EditableTextUses:49Used by:Timeline

Instance Names

"wall"Frame 1Symbol 784 MovieClip [walls]
"screen"Frame 1Symbol 787 MovieClip
"pos"Frame 1Symbol 873 MovieClip
"icons"Frame 1Symbol 972 MovieClip
"dmgClip"Frame 1Symbol 988 MovieClip
"Text"Frame 1Symbol 998 MovieClip
"cursor"Frame 1Symbol 1004 MovieClip
"fov"Frame 1Symbol 1006 MovieClip
"scrnC"Frame 1Symbol 1008 MovieClip
"chest_item"Frame 1Symbol 68 MovieClip
"su"Symbol 334 MovieClip Frame 9Symbol 322 MovieClip
"sl"Symbol 334 MovieClip Frame 10Symbol 325 MovieClip
"sd"Symbol 334 MovieClip Frame 11Symbol 328 MovieClip
"sr"Symbol 334 MovieClip Frame 12Symbol 325 MovieClip
"button"Symbol 345 MovieClip [tile] Frame 25Symbol 43 MovieClip
"ID"Symbol 345 MovieClip [tile] Frame 32Symbol 68 MovieClip
"chest"Symbol 345 MovieClip [tile] Frame 35Symbol 71 MovieClip
"chest"Symbol 345 MovieClip [tile] Frame 36Symbol 75 MovieClip
"door"Symbol 345 MovieClip [tile] Frame 164Symbol 168 MovieClip
"sub"Symbol 345 MovieClip [tile] Frame 178Symbol 192 MovieClip [stuff]
"sub"Symbol 345 MovieClip [tile] Frame 179Symbol 199 MovieClip
"smith"Symbol 345 MovieClip [tile] Frame 309Symbol 307 MovieClip
"octo"Symbol 345 MovieClip [tile] Frame 464Symbol 334 MovieClip
"enemydmg"Symbol 345 MovieClip [tile] Frame 464Symbol 335 MovieClip
"octo"Symbol 345 MovieClip [tile] Frame 473Symbol 334 MovieClip
"enemydmg"Symbol 345 MovieClip [tile] Frame 473Symbol 335 MovieClip
"octo"Symbol 345 MovieClip [tile] Frame 482Symbol 334 MovieClip
"octo"Symbol 345 MovieClip [tile] Frame 485Symbol 334 MovieClip
"octo"Symbol 374 MovieClip [ene] Frame 2Symbol 334 MovieClip
"enemydmg"Symbol 374 MovieClip [ene] Frame 2Symbol 335 MovieClip
"chuchu"Symbol 374 MovieClip [ene] Frame 3Symbol 367 MovieClip
"lower_body"Symbol 616 MovieClip Frame 1Symbol 610 MovieClip
"upper_body"Symbol 616 MovieClip Frame 1Symbol 615 MovieClip
"stand"Symbol 781 MovieClip Frame 1Symbol 428 MovieClip
"stand"Symbol 781 MovieClip Frame 3Symbol 432 MovieClip
"stand"Symbol 781 MovieClip Frame 5Symbol 436 MovieClip
"stand"Symbol 781 MovieClip Frame 7Symbol 432 MovieClip
"sub"Symbol 781 MovieClip Frame 17Symbol 495 MovieClip
"targetwalk"Symbol 781 MovieClip Frame 43Symbol 616 MovieClip
"sword"Symbol 781 MovieClip Frame 46Symbol 639 MovieClip
"sword"Symbol 781 MovieClip Frame 47Symbol 646 MovieClip
"sword"Symbol 781 MovieClip Frame 48Symbol 657 MovieClip
"sword"Symbol 781 MovieClip Frame 49Symbol 666 MovieClip
"sword"Symbol 781 MovieClip Frame 50Symbol 675 MovieClip
"jump"Symbol 781 MovieClip Frame 52Symbol 681 MovieClip
"jump"Symbol 781 MovieClip Frame 53Symbol 682 MovieClip
"jump"Symbol 781 MovieClip Frame 54Symbol 685 MovieClip
"sword"Symbol 781 MovieClip Frame 54Symbol 639 MovieClip
"jump"Symbol 781 MovieClip Frame 55Symbol 686 MovieClip
"sword"Symbol 781 MovieClip Frame 55Symbol 646 MovieClip
"jump"Symbol 781 MovieClip Frame 56Symbol 687 MovieClip
"sword"Symbol 781 MovieClip Frame 56Symbol 657 MovieClip
"jump"Symbol 781 MovieClip Frame 57Symbol 688 MovieClip
"sword"Symbol 781 MovieClip Frame 57Symbol 666 MovieClip
"jump"Symbol 781 MovieClip Frame 58Symbol 689 MovieClip
"sword"Symbol 781 MovieClip Frame 58Symbol 675 MovieClip
"item_walk"Symbol 781 MovieClip Frame 76Symbol 742 MovieClip
"item_walk"Symbol 781 MovieClip Frame 77Symbol 749 MovieClip
"item_walk"Symbol 781 MovieClip Frame 78Symbol 760 MovieClip
"item_walk"Symbol 781 MovieClip Frame 79Symbol 769 MovieClip
"item_walk"Symbol 781 MovieClip Frame 80Symbol 780 MovieClip
"item_walk"Symbol 781 MovieClip Frame 81Symbol 769 MovieClip
"item_walk"Symbol 781 MovieClip Frame 82Symbol 760 MovieClip
"item_walk"Symbol 781 MovieClip Frame 83Symbol 749 MovieClip
"link"Symbol 784 MovieClip [walls] Frame 1Symbol 781 MovieClip
"item_shadow"Symbol 784 MovieClip [walls] Frame 1Symbol 783 MovieClip
"pos1"Symbol 873 MovieClip Frame 1Symbol 791 MovieClip
"pos2"Symbol 873 MovieClip Frame 2Symbol 793 MovieClip
"shield_btn"Symbol 873 MovieClip Frame 2Symbol 799 MovieClip
"bottle_btn"Symbol 873 MovieClip Frame 2Symbol 804 MovieClip
"bomb_btn"Symbol 873 MovieClip Frame 2Symbol 807 MovieClip
"item1"Symbol 873 MovieClip Frame 2Symbol 824 MovieClip
"pos3"Symbol 873 MovieClip Frame 3Symbol 833 MovieClip
"pos6"Symbol 873 MovieClip Frame 6Symbol 872 MovieClip
"frames"Symbol 920 MovieClip Frame 2Symbol 911 EditableText
"icon2"Symbol 972 MovieClip Frame 1Symbol 883 MovieClip
"hearts"Symbol 972 MovieClip Frame 1Symbol 909 MovieClip
"blarg"Symbol 972 MovieClip Frame 1Symbol 920 MovieClip
"actionicon"Symbol 972 MovieClip Frame 1Symbol 929 MovieClip
"heartc"Symbol 972 MovieClip Frame 1Symbol 948 MovieClip
"icon1"Symbol 972 MovieClip Frame 1Symbol 950 MovieClip
"textone"Symbol 972 MovieClip Frame 1Symbol 965 EditableText
"textbox"Symbol 998 MovieClip Frame 2Symbol 990 EditableText
"cursor3"Symbol 998 MovieClip Frame 2Symbol 992 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "Target_On"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Target_Off"
ExportAssets (56)Timeline Frame 1Symbol 3 as "switch"
ExportAssets (56)Timeline Frame 1Symbol 4 as "cursor"
ExportAssets (56)Timeline Frame 1Symbol 5 as "shieldsound"
ExportAssets (56)Timeline Frame 1Symbol 6 as "woods"
ExportAssets (56)Timeline Frame 1Symbol 7 as "item get"
ExportAssets (56)Timeline Frame 1Symbol 8 as "heart"
ExportAssets (56)Timeline Frame 1Symbol 9 as "dungeon"
ExportAssets (56)Timeline Frame 1Symbol 10 as "agh"
ExportAssets (56)Timeline Frame 1Symbol 11 as "roll 1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "rupee"
ExportAssets (56)Timeline Frame 1Symbol 13 as "grass"
ExportAssets (56)Timeline Frame 1Symbol 14 as "letter2"
ExportAssets (56)Timeline Frame 1Symbol 15 as "letter1"
ExportAssets (56)Timeline Frame 1Symbol 16 as "Link Sword3"
ExportAssets (56)Timeline Frame 1Symbol 17 as "Link Sword2"
ExportAssets (56)Timeline Frame 1Symbol 18 as "roll 2"
ExportAssets (56)Timeline Frame 1Symbol 19 as "Link Sword1"
ExportAssets (56)Timeline Frame 1Symbol 54 as "rupee_5"
ExportAssets (56)Timeline Frame 1Symbol 60 as "rupee_10"
ExportAssets (56)Timeline Frame 1Symbol 192 as "stuff"
ExportAssets (56)Timeline Frame 1Symbol 345 as "tile"
ExportAssets (56)Timeline Frame 1Symbol 374 as "ene"
ExportAssets (56)Timeline Frame 1Symbol 412 as "Bomb"
ExportAssets (56)Timeline Frame 1Symbol 414 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 418 as "rupee_1"
ExportAssets (56)Timeline Frame 1Symbol 422 as "octorok_projectile"
ExportAssets (56)Timeline Frame 1Symbol 424 as "roots"
ExportAssets (56)Timeline Frame 1Symbol 784 as "walls"

Dynamic Text Variables

_root.bombsSymbol 806 EditableText"0"
_root.bombsSymbol 878 EditableText"0"
_root.GridYSymbol 913 EditableText""
_root.GridXSymbol 914 EditableText""
_root.gridYSymbol 915 EditableText""
_root.gridXSymbol 916 EditableText""
_root.areaSymbol 918 EditableText""
_root.rupeesSymbol 970 EditableText"<p align="left"></p>"
_root.cutscene_1[0]Symbol 971 EditableText"<p align="left"></p>"




http://swfchan.com/24/115500/info.shtml
Created: 9/3 -2019 12:54:53 Last modified: 9/3 -2019 12:54:53 Server time: 03/05 -2024 23:21:37