Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var radius:Number;
public var localPosition:b2Vec2;
public function b2CircleDef(){
localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Collision.*;
public class b2CircleShape extends b2Shape {
public var m_localPosition:b2Vec2;
public var m_radius:Number;
public function b2CircleShape(_arg1:b2ShapeDef){
m_localPosition = new b2Vec2();
super(_arg1);
var _local2:b2CircleDef = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.localPosition);
m_radius = _local2.radius;
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local10:Number;
var _local6:b2Mat22 = _arg1.R;
var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
var _local8:Number = (_arg1.position.x + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
var _local9:Number = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
return (false);
};
var _local12:Number = (_arg4.p2.x - _arg4.p1.x);
var _local13:Number = (_arg4.p2.y - _arg4.p1.y);
var _local14:Number = ((_local9 * _local12) + (_local10 * _local13));
var _local15:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local16:Number = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (false);
};
var _local17:Number = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (true);
};
return (false);
}
public function GetLocalPosition():b2Vec2{
return (m_localPosition);
}
public function GetRadius():Number{
return (m_radius);
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
_local4 = _arg2.R;
var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius));
_arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius));
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number = (m_localPosition.x - _arg1.x);
var _local3:Number = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22 = _arg2.R;
var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22 = _arg1.R;
var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
}
}//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2FilterData {
public var maskBits:uint;// = 0xFFFF
public var groupIndex:int;// = 0
public var categoryBits:uint;// = 1
public function Copy():b2FilterData{
var _local1:b2FilterData = new b2FilterData();
_local1.categoryBits = categoryBits;
_local1.maskBits = maskBits;
_local1.groupIndex = groupIndex;
return (_local1);
}
}
}//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
center = new b2Vec2(0, 0);
super();
}
}
}//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertices:Array;
public var vertexCount:int;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
vertexCount = 0;
var _local1:int;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
}
}//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Collision.*;
public class b2PolygonShape extends b2Shape {
public var m_coreVertices:Array;
public var m_vertices:Array;
private var s_supportVec:b2Vec2;
public var m_centroid:b2Vec2;
public var m_normals:Array;
public var m_obb:b2OBB;
public var m_vertexCount:int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local3:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
s_supportVec = new b2Vec2();
m_obb = new b2OBB();
m_vertices = new Array(b2Settings.b2_maxPolygonVertices);
m_normals = new Array(b2Settings.b2_maxPolygonVertices);
m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
var _local2:b2PolygonDef = (_arg1 as b2PolygonDef);
m_vertexCount = _local2.vertexCount;
var _local4:int = _local3;
var _local5:int = _local3;
_local3 = 0;
while (_local3 < m_vertexCount) {
m_vertices[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = _local3;
_local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0;
_local6 = (m_vertices[_local5].x - m_vertices[_local4].x);
_local7 = (m_vertices[_local5].y - m_vertices[_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(m_obb, m_vertices, m_vertexCount);
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1);
_local5 = _local3;
_local9 = m_normals[_local4].x;
_local10 = m_normals[_local4].y;
_local11 = m_normals[_local5].x;
_local12 = m_normals[_local5].y;
_local13 = (m_vertices[_local3].x - m_centroid.x);
_local14 = (m_vertices[_local3].y - m_centroid.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y));
_local3++;
};
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB = s_sweptAABB1;
var _local5:b2AABB = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y);
_arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y);
}
public function GetVertices():Array{
return (m_vertices);
}
public function GetCoreVertices():Array{
return (m_coreVertices);
}
public function GetCentroid():b2Vec2{
return (m_centroid);
}
public function GetOBB():b2OBB{
return (m_obb);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_coreVertices[0]));
}
public function Centroid(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_centroid));
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local20:Number;
var _local21:Number;
var _local6:Number = 0;
var _local7:Number = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
var _local18 = -1;
var _local19:int;
while (_local19 < m_vertexCount) {
_local11 = m_vertices[_local19];
_local8 = (_local11.x - _local12);
_local9 = (_local11.y - _local13);
_local11 = m_normals[_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
if (_local7 < _local6){
return (false);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = m_normals[_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (true);
};
return (false);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
var _local7:Number = 0;
var _local8:Number = (1 / 3);
var _local9:int;
while (_local9 < m_vertexCount) {
_local10 = m_vertices[_local9];
_local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
public function GetNormals():Array{
return (m_normals);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local11:Number;
_local5 = _arg1.R;
var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y));
var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y));
var _local8:int;
_local4 = m_coreVertices[0];
var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7));
var _local10 = 1;
while (_local10 < m_vertexCount) {
_local4 = m_coreVertices[_local10];
_local11 = ((_local4.x * _local6) + (_local4.y * _local7));
if (_local11 > _local9){
_local8 = _local10;
_local9 = _local11;
};
_local10++;
};
_local5 = _arg1.R;
_local4 = m_coreVertices[_local8];
s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));
s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y)));
return (s_supportVec);
}
public function GetVertexCount():int{
return (m_vertexCount);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22 = s_computeMat;
_local3 = _arg2.R;
_local4 = m_obb.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = m_obb.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
var _local6:b2Mat22 = _local5;
_local4 = m_obb.extents;
var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = m_obb.center;
var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:b2Vec2;
var _local4:Number;
var _local5:Number;
m_sweepRadius = 0;
var _local3:int;
while (_local3 < m_vertexCount) {
_local2 = m_coreVertices[_local3];
_local4 = (_local2.x - _arg1.x);
_local5 = (_local2.y - _arg1.y);
_local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local4 > m_sweepRadius){
m_sweepRadius = _local4;
};
_local3++;
};
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Vec2;
var _local10:Number;
var _local4:b2Mat22 = _arg1.R;
var _local5:Number = (_arg2.x - _arg1.position.x);
var _local6:Number = (_arg2.y - _arg1.position.y);
var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y));
var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y));
var _local9:int;
while (_local9 < m_vertexCount) {
_local3 = m_vertices[_local9];
_local5 = (_local7 - _local3.x);
_local6 = (_local8 - _local3.y);
_local3 = m_normals[_local9];
_local10 = ((_local3.x * _local5) + (_local3.y * _local6));
if (_local10 > 0){
return (false);
};
_local9++;
};
return (true);
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local7:Number;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
_local7 = (1 / 3);
var _local8:int;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
var _local6:Number = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[int((_local4 - 1))];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
if (_local21 < _local13){
_local13 = _local21;
};
if (_local22 < _local14){
_local14 = _local22;
};
if (_local21 > _local15){
_local15 = _local21;
};
if (_local22 > _local16){
_local16 = _local22;
};
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Collision.*;
public class b2Shape {
public var m_next:b2Shape;
public var m_type:int;
public var m_sweepRadius:Number;
public var m_density:Number;
public var m_filter:b2FilterData;
public var m_friction:Number;
public var m_isSensor:Boolean;
public var m_restitution:Number;
public var m_userData;
public var m_proxyId:uint;
public var m_body:b2Body;
public static const e_polygonShape:int = 1;
public static const e_unknownShape:int = -1;
public static const e_circleShape:int = 0;
public static const e_shapeTypeCount:int = 2;
private static var s_resetAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_proxyAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
m_proxyId = b2Pair.b2_nullProxy;
m_filter = _arg1.filter.Copy();
m_isSensor = _arg1.isSensor;
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetSweepRadius():Number{
return (m_sweepRadius);
}
public function GetNext():b2Shape{
return (m_next);
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function GetType():int{
return (m_type);
}
public function GetRestitution():Number{
return (m_restitution);
}
public function GetFriction():Number{
return (m_friction);
}
public function GetFilterData():b2FilterData{
return (m_filter.Copy());
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
return (false);
}
public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
if (m_proxyId == b2Pair.b2_nullProxy){
return;
};
_arg1.DestroyProxy(m_proxyId);
var _local3:b2AABB = s_resetAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function SetFilterData(_arg1:b2FilterData):void{
m_filter = _arg1.Copy();
}
public function GetUserData(){
return (m_userData);
}
public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
if (m_proxyId == b2Pair.b2_nullProxy){
return (false);
};
var _local4:b2AABB = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(m_proxyId, _local4);
return (true);
};
return (false);
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function IsSensor():Boolean{
return (m_isSensor);
}
public function DestroyProxy(_arg1:b2BroadPhase):void{
if (m_proxyId != b2Pair.b2_nullProxy){
_arg1.DestroyProxy(m_proxyId);
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function UpdateSweepRadius(_arg1:b2Vec2):void{
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function GetBody():b2Body{
return (m_body);
}
public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB = s_proxyAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public static function Destroy(_arg1:b2Shape, _arg2):void{
}
public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
}
}//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2ShapeDef {
public var friction:Number;// = 0.2
public var isSensor:Boolean;// = false
public var density:Number;// = 0
public var restitution:Number;// = 0
public var userData;// = null
public var filter:b2FilterData;
public var type:int;
public function b2ShapeDef(){
type = b2Shape.e_unknownShape;
filter = new b2FilterData();
super();
}
}
}//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var upperBound:b2Vec2;
public var lowerBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number = (upperBound.x - lowerBound.x);
var _local2:Number = (upperBound.y - lowerBound.y);
var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var value:uint;
public var proxyId:uint;
public var stabbingCount:uint;
public function Swap(_arg1:b2Bound):void{
var _local2:uint = value;
var _local3:uint = proxyId;
var _local4:uint = stabbingCount;
value = _arg1.value;
proxyId = _arg1.proxyId;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxyId = _local3;
_arg1.stabbingCount = _local4;
}
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
}
}//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
public var m_bounds:Array;
public var m_quantizationFactor:b2Vec2;
public var m_worldAABB:b2AABB;
public var m_freeProxy:uint;
public var m_proxyCount:int;
public var m_proxyPool:Array;
public var m_queryResultCount:int;
public var m_pairManager:b2PairManager;
public var m_timeStamp:uint;
public var m_queryResults:Array;
public static const b2_nullEdge:uint = 0xFFFF;
public static const b2_invalid:uint = 0xFFFF;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local5:Number;
var _local6:b2Proxy;
var _local7:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array(b2Settings.b2_maxPairs);
m_bounds = new Array((2 * b2Settings.b2_maxProxies));
m_queryResults = new Array(b2Settings.b2_maxProxies);
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
_local3 = 0;
while (_local3 < b2Settings.b2_maxProxies) {
m_queryResults[_local3] = 0;
_local3++;
};
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies));
_local7 = 0;
while (_local7 < (2 * b2Settings.b2_maxProxies)) {
m_bounds[_local3][_local7] = new b2Bound();
_local7++;
};
_local3++;
};
var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x);
_local5 = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
_local3 = 0;
while (_local3 < (b2Settings.b2_maxProxies - 1)) {
_local6 = new b2Proxy();
m_proxyPool[_local3] = _local6;
_local6.SetNext((_local3 + 1));
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
_local3++;
};
_local6 = new b2Proxy();
m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6;
_local6.SetNext(b2Pair.b2_nullProxy);
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
m_freeProxy = 0;
m_timeStamp = 1;
m_queryResultCount = 0;
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local6:uint;
var _local7:uint;
var _local12:b2Proxy;
var _local4:Array = new Array();
var _local5:Array = new Array();
ComputeBounds(_local4, _local5, _arg1);
var _local8:Array = [_local6];
var _local9:Array = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
var _local10:int;
var _local11:int;
while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = m_proxyPool[m_queryResults[_local11]];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local10);
}
public function Commit():void{
m_pairManager.Commit();
}
public function GetProxy(_arg1:int):b2Proxy{
var _local2:b2Proxy = m_proxyPool[_arg1];
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){
return (null);
};
return (_local2);
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < b2Settings.b2_maxProxies) {
(m_proxyPool[_local1] as b2Proxy).timeStamp = 0;
_local1++;
};
m_timeStamp = 1;
} else {
m_timeStamp++;
};
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local10:b2Bound;
var _local12:int;
var _local13:int;
var _local14:b2Proxy;
var _local8:uint = BinarySearch(_arg5, _arg6, _arg3);
var _local9:uint = BinarySearch(_arg5, _arg6, _arg4);
var _local11:uint = _local8;
while (_local11 < _local9) {
_local10 = _arg5[_local11];
if (_local10.IsLower()){
IncrementOverlapCount(_local10.proxyId);
};
_local11++;
};
if (_local8 > 0){
_local12 = (_local8 - 1);
_local10 = _arg5[_local12];
_local13 = _local10.stabbingCount;
while (_local13) {
_local10 = _arg5[_local12];
if (_local10.IsLower()){
_local14 = m_proxyPool[_local10.proxyId];
if (_local8 <= _local14.upperBounds[_arg7]){
IncrementOverlapCount(_local10.proxyId);
_local13--;
};
};
_local12--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local6:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg1.lowerBounds[_local3]];
_local6 = _local4[_arg2.upperBounds[_local3]];
if (_local5.value > _local6.value){
return (false);
};
_local5 = _local4[_arg1.upperBounds[_local3]];
_local6 = _local4[_arg2.lowerBounds[_local3]];
if (_local5.value < _local6.value){
return (false);
};
_local3++;
};
return (true);
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number = _arg3.lowerBound.x;
var _local5:Number = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
var _local6:Number = _arg3.upperBound.x;
var _local7:Number = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
public function CreateProxy(_arg1:b2AABB, _arg2):uint{
var _local3:uint;
var _local4:b2Proxy;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:b2Bound;
var _local20:b2Bound;
var _local21:b2Bound;
var _local22:int;
var _local23:b2Proxy;
var _local5:uint = m_freeProxy;
_local4 = m_proxyPool[_local5];
m_freeProxy = _local4.GetNext();
_local4.overlapCount = 0;
_local4.userData = _arg2;
var _local6:uint = (2 * m_proxyCount);
var _local7:Array = new Array();
var _local8:Array = new Array();
ComputeBounds(_local7, _local8, _arg1);
var _local9:int;
while (_local9 < 2) {
_local11 = m_bounds[_local9];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9);
_local12 = _local14[0];
_local13 = _local15[0];
_local16 = new Array();
_local18 = (_local6 - _local13);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local13 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local13 + 2);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local16 = new Array();
_local18 = (_local13 - _local12);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local12 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local12 + 1);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local13++;
_local19 = _local11[_local12];
_local20 = _local11[_local13];
_local19.value = _local7[_local9];
_local19.proxyId = _local5;
_local20.value = _local8[_local9];
_local20.proxyId = _local5;
_local21 = _local11[int((_local12 - 1))];
_local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount;
_local21 = _local11[int((_local13 - 1))];
_local20.stabbingCount = _local21.stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local21 = _local11[_local3];
_local21.stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local6 + 2)) {
_local19 = _local11[_local3];
_local23 = m_proxyPool[_local19.proxyId];
if (_local19.IsLower()){
_local23.lowerBounds[_local9] = _local3;
} else {
_local23.upperBounds[_local9] = _local3;
};
_local3++;
};
_local9++;
};
m_proxyCount++;
var _local10:int;
while (_local10 < m_queryResultCount) {
m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]);
_local10++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local5);
}
public function DestroyProxy(_arg1:uint):void{
var _local2:b2Bound;
var _local3:b2Bound;
var _local8:Array;
var _local9:uint;
var _local10:uint;
var _local11:uint;
var _local12:uint;
var _local13:Array;
var _local14:int;
var _local15:int;
var _local16:int;
var _local17:uint;
var _local18:int;
var _local19:b2Proxy;
var _local4:b2Proxy = m_proxyPool[_arg1];
var _local5:int = (2 * m_proxyCount);
var _local6:int;
while (_local6 < 2) {
_local8 = m_bounds[_local6];
_local9 = _local4.lowerBounds[_local6];
_local10 = _local4.upperBounds[_local6];
_local2 = _local8[_local9];
_local11 = _local2.value;
_local3 = _local8[_local10];
_local12 = _local3.value;
_local13 = new Array();
_local15 = ((_local10 - _local9) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local9 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = _local9;
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local13 = new Array();
_local15 = ((_local5 - _local10) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local10 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = (_local10 - 1);
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = (_local5 - 2);
_local17 = _local9;
while (_local17 < _local15) {
_local2 = _local8[_local17];
_local19 = m_proxyPool[_local2.proxyId];
if (_local2.IsLower()){
_local19.lowerBounds[_local6] = _local17;
} else {
_local19.upperBounds[_local6] = _local17;
};
_local17++;
};
_local15 = (_local10 - 1);
_local18 = _local9;
while (_local18 < _local15) {
_local2 = _local8[_local18];
_local2.stabbingCount--;
_local18++;
};
Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6);
_local6++;
};
var _local7:int;
while (_local7 < m_queryResultCount) {
m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]);
_local7++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
_local4.userData = null;
_local4.overlapCount = b2_invalid;
_local4.lowerBounds[0] = b2_invalid;
_local4.lowerBounds[1] = b2_invalid;
_local4.upperBounds[0] = b2_invalid;
_local4.upperBounds[1] = b2_invalid;
_local4.SetNext(m_freeProxy);
m_freeProxy = _arg1;
m_proxyCount--;
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg2.upperBounds[_local3]];
if (_arg1.lowerValues[_local3] > _local5.value){
return (false);
};
_local5 = _local4[_arg2.lowerBounds[_local3]];
if (_arg1.upperValues[_local3] < _local5.value){
return (false);
};
_local3++;
};
return (true);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
var _local5:int;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function IncrementOverlapCount(_arg1:uint):void{
var _local2:b2Proxy = m_proxyPool[_arg1];
if (_local2.timeStamp < m_timeStamp){
_local2.timeStamp = m_timeStamp;
_local2.overlapCount = 1;
} else {
_local2.overlapCount = 2;
m_queryResults[m_queryResultCount] = _arg1;
m_queryResultCount++;
};
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{
var _local3:Array;
var _local4:int;
var _local5:uint;
var _local6:uint;
var _local7:b2Bound;
var _local8:b2Bound;
var _local9:b2Bound;
var _local10:uint;
var _local11:b2Proxy;
var _local16:Array;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:uint;
var _local21:int;
var _local22:int;
var _local23:uint;
var _local24:b2Proxy;
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){
return;
};
if (_arg2.IsValid() == false){
return;
};
var _local12:uint = (2 * m_proxyCount);
var _local13:b2Proxy = m_proxyPool[_arg1];
var _local14:b2BoundValues = new b2BoundValues();
ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2);
var _local15:b2BoundValues = new b2BoundValues();
_local5 = 0;
while (_local5 < 2) {
_local7 = m_bounds[_local5][_local13.lowerBounds[_local5]];
_local15.lowerValues[_local5] = _local7.value;
_local7 = m_bounds[_local5][_local13.upperBounds[_local5]];
_local15.upperValues[_local5] = _local7.value;
_local5++;
};
_local5 = 0;
while (_local5 < 2) {
_local16 = m_bounds[_local5];
_local17 = _local13.lowerBounds[_local5];
_local18 = _local13.upperBounds[_local5];
_local19 = _local14.lowerValues[_local5];
_local20 = _local14.upperValues[_local5];
_local7 = _local16[_local17];
_local21 = (_local19 - _local7.value);
_local7.value = _local19;
_local7 = _local16[_local18];
_local22 = (_local20 - _local7.value);
_local7.value = _local20;
if (_local21 < 0){
_local6 = _local17;
while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local8.proxyId];
_local8.stabbingCount++;
if (_local8.IsUpper() == true){
if (TestOverlap(_local14, _local24)){
m_pairManager.AddBufferedPair(_arg1, _local23);
};
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
if (_local22 > 0){
_local6 = _local18;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount++;
if (_local9.IsLower() == true){
if (TestOverlap(_local14, _local11)){
m_pairManager.AddBufferedPair(_arg1, _local10);
};
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local21 > 0){
_local6 = _local17;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount--;
if (_local9.IsUpper()){
if (TestOverlap(_local15, _local11)){
m_pairManager.RemoveBufferedPair(_arg1, _local10);
};
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local22 < 0){
_local6 = _local18;
while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local23];
_local8.stabbingCount--;
if (_local8.IsLower() == true){
if (TestOverlap(_local15, _local24)){
m_pairManager.RemoveBufferedPair(_arg1, _local23);
};
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
_local5++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local6:int;
var _local7:b2Bound;
var _local4:int;
var _local5:int = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
_local7 = _arg1[_local6];
if (_local7.value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_local7.value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair)
package Box2D.Collision {
public class b2BufferedPair {
public var proxyId1:uint;
public var proxyId2:uint;
}
}//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local11:b2Mat22;
var _local12:b2Vec2;
var _local25:Number;
var _local6:int = _arg1.m_vertexCount;
var _local7:Array = _arg1.m_vertices;
var _local8:Array = _arg1.m_normals;
var _local9:int = _arg4.m_vertexCount;
var _local10:Array = _arg4.m_vertices;
_local11 = _arg2.R;
_local12 = _local8[_arg3];
var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y));
var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y));
_local11 = _arg5.R;
var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14));
var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14));
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local12 = _local10[_local19];
_local25 = ((_local12.x * _local15) + (_local12.y * _local16));
if (_local25 < _local18){
_local18 = _local25;
_local17 = _local19;
};
_local19++;
};
_local12 = _local7[_arg3];
_local11 = _arg2.R;
var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local12 = _local10[_local17];
_local11 = _arg5.R;
var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local22 = (_local22 - _local20);
_local23 = (_local23 - _local21);
var _local24:Number = ((_local22 * _local13) + (_local23 * _local14));
return (_local24);
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2 = _arg2.lowerBound;
var _local4:b2Vec2 = _arg1.upperBound;
var _local5:Number = (_local3.x - _local4.x);
var _local6:Number = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
var _local7:Number = (_local3.x - _local4.x);
var _local8:Number = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local20:ClipVertex;
var _local23:Number;
var _local7:int = _arg2.m_vertexCount;
var _local8:Array = _arg2.m_normals;
var _local9:int = _arg5.m_vertexCount;
var _local10:Array = _arg5.m_vertices;
var _local11:Array = _arg5.m_normals;
_local12 = _arg3.R;
_local13 = _local8[_arg4];
var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y));
var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y));
_local12 = _arg6.R;
var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15));
_local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15));
_local14 = _local16;
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local13 = _local11[_local19];
_local23 = ((_local14 * _local13.x) + (_local15 * _local13.y));
if (_local23 < _local18){
_local18 = _local23;
_local17 = _local19;
};
_local19++;
};
var _local21:int = _local17;
var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0;
_local20 = _arg1[0];
_local13 = _local10[_local21];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local21;
_local20.id.features.incidentVertex = 0;
_local20 = _arg1[1];
_local13 = _local10[_local22];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local22;
_local20.id.features.incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:ClipVertex;
var _local13:b2PolygonShape;
var _local14:b2PolygonShape;
var _local17:int;
var _local18:uint;
var _local34:int;
var _local37:b2Vec2;
var _local38:Number;
var _local39:b2ManifoldPoint;
_arg1.pointCount = 0;
var _local7:int;
var _local8:Array = [_local7];
var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5);
_local7 = _local8[0];
if (_local9 > 0){
return;
};
var _local10:int;
var _local11:Array = [_local10];
var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3);
_local10 = _local11[0];
if (_local12 > 0){
return;
};
var _local15:b2XForm = new b2XForm();
var _local16:b2XForm = new b2XForm();
var _local19:Number = 0.98;
var _local20:Number = 0.001;
if (_local12 > ((_local19 * _local9) + _local20)){
_local13 = _arg4;
_local14 = _arg2;
_local15.Set(_arg5);
_local16.Set(_arg3);
_local17 = _local10;
_local18 = 1;
} else {
_local13 = _arg2;
_local14 = _arg4;
_local15.Set(_arg3);
_local16.Set(_arg5);
_local17 = _local7;
_local18 = 0;
};
var _local21:Array = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16);
var _local22:int = _local13.m_vertexCount;
var _local23:Array = _local13.m_vertices;
var _local24:b2Vec2 = _local23[_local17];
var _local25:b2Vec2 = _local24.Copy();
if ((_local17 + 1) < _local22){
_local24 = _local23[int((_local17 + 1))];
_local37 = _local24.Copy();
} else {
_local24 = _local23[0];
_local37 = _local24.Copy();
};
var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25);
var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25));
_local27.Normalize();
var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1);
_local25 = b2Math.b2MulX(_local15, _local25);
_local37 = b2Math.b2MulX(_local15, _local37);
var _local29:Number = b2Math.b2Dot(_local28, _local25);
var _local30:Number = -(b2Math.b2Dot(_local27, _local25));
var _local31:Number = b2Math.b2Dot(_local27, _local37);
var _local32:Array = [new ClipVertex(), new ClipVertex()];
var _local33:Array = [new ClipVertex(), new ClipVertex()];
_local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30);
if (_local34 < 2){
return;
};
_local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31);
if (_local34 < 2){
return;
};
_arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy();
var _local35:int;
var _local36:int;
while (_local36 < b2Settings.b2_maxManifoldPoints) {
_local6 = _local33[_local36];
_local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29);
if (_local38 <= 0){
_local39 = _arg1.points[_local35];
_local39.separation = _local38;
_local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v);
_local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v);
_local39.id.key = _local6.id._key;
_local39.id.features.flip = _local18;
_local35++;
};
_local36++;
};
_arg1.pointCount = _local35;
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local8:b2Vec2;
var _local9:b2Mat22;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:Number;
var _local6:int = _arg2.m_vertexCount;
var _local7:Array = _arg2.m_normals;
_local9 = _arg5.R;
_local8 = _arg4.m_centroid;
var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)));
var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)));
_local9 = _arg3.R;
_local8 = _arg2.m_centroid;
_local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))));
_local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))));
var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y));
var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y));
var _local14:int;
var _local15:Number = -(Number.MAX_VALUE);
var _local16:int;
while (_local16 < _local6) {
_local8 = _local7[_local16];
_local25 = ((_local8.x * _local12) + (_local8.y * _local13));
if (_local25 > _local15){
_local15 = _local25;
_local14 = _local16;
};
_local16++;
};
var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1);
var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5);
if (_local19 > 0){
return (_local19);
};
var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0;
var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5);
if (_local21 > 0){
return (_local21);
};
if ((((_local19 > _local17)) && ((_local19 > _local21)))){
_local24 = -1;
_local22 = _local18;
_local23 = _local19;
} else {
if (_local21 > _local17){
_local24 = 1;
_local22 = _local20;
_local23 = _local21;
} else {
_arg1[0] = _local14;
return (_local17);
};
};
while (true) {
if (_local24 == -1){
_local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1);
} else {
_local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
if (_local17 > _local23){
_local22 = _local14;
_local23 = _local17;
} else {
break;
};
};
_arg1[0] = _local22;
return (_local23);
}
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:ClipVertex;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:ClipVertex;
_local6 = 0;
_local5 = _arg2[0];
_local7 = _local5.v;
_local5 = _arg2[1];
_local8 = _local5.v;
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4);
if (_local9 <= 0){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local14 = _temp1;
_arg1[_local14] = _arg2[0];
};
if (_local10 <= 0){
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local14 = _temp2;
_arg1[_local14] = _arg2[1];
};
if ((_local9 * _local10) < 0){
_local11 = (_local9 / (_local9 - _local10));
_local5 = _arg1[_local6];
_local12 = _local5.v;
_local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x)));
_local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y)));
_local5 = _arg1[_local6];
if (_local9 > 0){
_local13 = _arg2[0];
_local5.id = _local13.id;
} else {
_local13 = _arg2[1];
_local5.id = _local13.id;
};
_local6++;
};
return (_local6);
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local18:Number;
var _local24:Number;
var _local25:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
var _local12:Number = (_local10 - _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local15:Number = _arg2.m_radius;
var _local16:Number = _arg4.m_radius;
var _local17:Number = (_local15 + _local16);
if (_local14 > (_local17 * _local17)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local18 = -(_local17);
_arg1.normal.Set(0, 1);
} else {
_local24 = Math.sqrt(_local14);
_local18 = (_local24 - _local17);
_local25 = (1 / _local24);
_arg1.normal.x = (_local25 * _local12);
_arg1.normal.y = (_local25 * _local13);
};
_arg1.pointCount = 1;
var _local19:b2ManifoldPoint = _arg1.points[0];
_local19.id.key = 0;
_local19.separation = _local18;
_local8 = (_local8 + (_local15 * _arg1.normal.x));
_local9 = (_local9 + (_local15 * _arg1.normal.y));
_local10 = (_local10 - (_local16 * _arg1.normal.x));
_local11 = (_local11 - (_local16 * _arg1.normal.y));
var _local20:Number = (0.5 * (_local8 + _local10));
var _local21:Number = (0.5 * (_local9 + _local11));
var _local22:Number = (_local20 - _arg3.position.x);
var _local23:Number = (_local21 - _arg3.position.y);
_local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y));
_local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y));
_local22 = (_local20 - _arg5.position.x);
_local23 = (_local21 - _arg5.position.y);
_local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y));
_local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local17:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
var _local18:int;
var _local19:Number = -(Number.MAX_VALUE);
var _local20:Number = _arg4.m_radius;
var _local21:int = _arg2.m_vertexCount;
var _local22:Array = _arg2.m_vertices;
var _local23:Array = _arg2.m_normals;
var _local24:int;
while (_local24 < _local21) {
_local11 = _local22[_local24];
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local11 = _local23[_local24];
_local34 = ((_local11.x * _local7) + (_local11.y * _local8));
if (_local34 > _local20){
return;
};
if (_local34 > _local19){
_local19 = _local34;
_local18 = _local24;
};
_local24++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _local23[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
var _local25:int = _local18;
var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0;
_local11 = _local22[_local25];
var _local27:b2Vec2 = _local22[_local26];
var _local28:Number = (_local27.x - _local11.x);
var _local29:Number = (_local27.y - _local11.y);
var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29)));
_local28 = (_local28 / _local30);
_local29 = (_local29 / _local30);
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
var _local31:Number = ((_local7 * _local28) + (_local8 * _local29));
_local6 = _arg1.points[0];
if (_local31 <= 0){
_local32 = _local11.x;
_local33 = _local11.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local25;
} else {
if (_local31 >= _local30){
_local32 = _local27.x;
_local33 = _local27.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local26;
} else {
_local32 = ((_local28 * _local31) + _local11.x);
_local33 = ((_local29 * _local31) + _local11.y);
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = 0;
};
};
_local7 = (_local15 - _local32);
_local8 = (_local16 - _local33);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
}
}
}//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
public class b2ContactID {
public var _key:uint;
public var features:Features;
public function b2ContactID(){
features = new Features();
super();
features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function set key(_arg1:uint):void{
_key = _arg1;
features._referenceEdge = (_key & 0xFF);
features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF);
features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF);
features._flip = (((_key & 4278190080) >> 24) & 0xFF);
}
public function get key():uint{
return (_key);
}
}
}//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2ContactPoint {
public var friction:Number;
public var separation:Number;
public var normal:b2Vec2;
public var position:b2Vec2;
public var restitution:Number;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var id:b2ContactID;
public var velocity:b2Vec2;
public function b2ContactPoint(){
position = new b2Vec2();
velocity = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 17
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Distance {
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local4:Number = (100 * Number.MIN_VALUE);
var _local5:int;
while (_local5 < _arg3) {
_local6 = _arg2[_local5];
_local7 = Math.abs((_arg1.x - _local6.x));
_local8 = Math.abs((_arg1.y - _local6.y));
_local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x));
_local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y));
if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:int;
var _local8:Array = s_p1s;
var _local9:Array = s_p2s;
var _local10:Array = s_points;
var _local11:int;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
var _local12:Number = 0;
var _local13 = 20;
var _local14:int;
while (_local14 < _local13) {
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local17 = _arg3.Support(_arg4, _local15, _local16);
_local18 = _arg5.Support(_arg6, -(_local15), -(_local16));
_local12 = ((_local15 * _local15) + (_local16 * _local16));
_local19 = (_local18.x - _local17.x);
_local20 = (_local18.y - _local17.y);
_local21 = ((_local15 * _local19) + (_local16 * _local20));
if ((_local12 - ((_local15 * _local19) + (_local16 * _local20))) <= (0.01 * _local12)){
if (_local11 == 0){
_arg1.SetV(_local17);
_arg2.SetV(_local18);
};
g_GJK_Iterations = _local14;
return (Math.sqrt(_local12));
};
switch (_local11){
case 0:
_local7 = _local8[0];
_local7.SetV(_local17);
_local7 = _local9[0];
_local7.SetV(_local18);
_local7 = _local10[0];
_local7.x = _local19;
_local7.y = _local20;
_arg1.SetV(_local8[0]);
_arg2.SetV(_local9[0]);
_local11++;
break;
case 1:
_local7 = _local8[1];
_local7.SetV(_local17);
_local7 = _local9[1];
_local7.SetV(_local18);
_local7 = _local10[1];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10);
break;
case 2:
_local7 = _local8[2];
_local7.SetV(_local17);
_local7 = _local9[2];
_local7.SetV(_local18);
_local7 = _local10[2];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10);
break;
};
if (_local11 == 3){
g_GJK_Iterations = _local14;
return (0);
};
_local22 = -(Number.MAX_VALUE);
_local23 = 0;
while (_local23 < _local11) {
_local7 = _local10[_local23];
_local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y)));
_local23++;
};
if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){
g_GJK_Iterations = _local14;
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local12 = ((_local15 * _local15) + (_local16 * _local16));
return (Math.sqrt(_local12));
};
_local14++;
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local12));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:Number = ((_local13 * _local13) + (_local14 * _local14));
var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop);
var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
var _local18:Number = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local35:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg5[2];
_local9 = _arg3[0];
_local10 = _arg3[1];
_local11 = _arg3[2];
_local12 = _arg4[0];
_local13 = _arg4[1];
var _local14:b2Vec2 = _arg4[2];
var _local15:Number = _local6.x;
var _local16:Number = _local6.y;
var _local17:Number = _local7.x;
var _local18:Number = _local7.y;
var _local19:Number = _local8.x;
var _local20:Number = _local8.y;
var _local21:Number = (_local17 - _local15);
var _local22:Number = (_local18 - _local16);
var _local23:Number = (_local19 - _local15);
var _local24:Number = (_local20 - _local16);
var _local25:Number = (_local19 - _local17);
var _local26:Number = (_local20 - _local18);
var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22)));
var _local28:Number = ((_local17 * _local21) + (_local18 * _local22));
var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24)));
var _local30:Number = ((_local19 * _local23) + (_local20 * _local24));
var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26)));
var _local32:Number = ((_local19 * _local25) + (_local20 * _local26));
if ((((_local30 <= 0)) && ((_local32 <= 0)))){
_arg1.SetV(_local11);
_arg2.SetV(_local14);
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (1);
};
var _local33:Number = ((_local21 * _local24) - (_local22 * _local23));
var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17)));
var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19)));
if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){
_local35 = (_local31 / (_local31 + _local32));
_arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x)));
_arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y)));
_arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x)));
_arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y)));
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (2);
};
var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15)));
if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){
_local35 = (_local29 / (_local29 + _local30));
_arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x)));
_arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y)));
_arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x)));
_arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y)));
_local10.SetV(_local11);
_local13.SetV(_local14);
_local7.SetV(_local8);
return (2);
};
var _local38:Number = ((_local36 + _local37) + _local34);
_local38 = (1 / _local38);
var _local39:Number = (_local36 * _local38);
var _local40:Number = (_local37 * _local38);
var _local41:Number = ((1 - _local39) - _local40);
_arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x));
_arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y));
_arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x));
_arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y));
return (3);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local9:b2Point = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int = _arg3.m_type;
var _local8:int = _arg5.m_type;
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6));
};
return (0);
}
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local17:Number;
var _local6:b2Vec2 = _arg5[0];
var _local7:b2Vec2 = _arg5[1];
var _local8:b2Vec2 = _arg3[0];
_local9 = _arg3[1];
_local10 = _arg4[0];
_local11 = _arg4[1];
var _local12:Number = -(_local7.x);
var _local13:Number = -(_local7.y);
var _local14:Number = (_local6.x - _local7.x);
var _local15:Number = (_local6.y - _local7.y);
var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15)));
_local14 = (_local14 / _local16);
_local15 = (_local15 / _local16);
_local17 = ((_local12 * _local14) + (_local13 * _local15));
if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){
_arg1.SetV(_local9);
_arg2.SetV(_local11);
_local8.SetV(_local9);
_local10.SetV(_local11);
_local6.SetV(_local7);
return (1);
};
_local17 = (_local17 / _local16);
_arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x)));
_arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y)));
_arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x)));
_arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y)));
return (2);
}
}
}//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var pointCount:int;// = 0
public var normal:b2Vec2;
public var points:Array;
public function b2Manifold(){
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Set(_arg1:b2Manifold):void{
pointCount = _arg1.pointCount;
var _local2:int;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
public function Reset():void{
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
}
}//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var separation:Number;
public var localPoint2:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var localPoint1:b2Vec2;
public var id:b2ContactID;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalImpulse = _arg1.normalImpulse;
tangentImpulse = _arg1.tangentImpulse;
id.key = _arg1.id.key;
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalImpulse = 0;
tangentImpulse = 0;
id.key = 0;
}
}
}//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
import Box2D.Common.*;
public class b2Pair {
public var proxyId1:uint;
public var userData;// = null
public var proxyId2:uint;
public var status:uint;
public var next:uint;
public static var e_pairFinal:uint = 4;
public static var b2_tableMask:int = (b2_tableCapacity - 1);
public static var e_pairRemoved:uint = 2;
public static var b2_nullPair:uint = b2Settings.USHRT_MAX;
public static var e_pairBuffered:uint = 1;
public static var b2_nullProxy:uint = b2Settings.USHRT_MAX;
public static var b2_tableCapacity:int = b2Settings.b2_maxPairs;
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
}
}//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
public function PairAdded(_arg1, _arg2){
return (null);
}
}
}//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PairManager {
public var m_pairCount:int;
public var m_pairBuffer:Array;
public var m_hashTable:Array;
public var m_callback:b2PairCallback;
public var m_pairs:Array;
public var m_pairBufferCount:int;
public var m_broadPhase:b2BroadPhase;
public var m_freePair:uint;
public function b2PairManager(){
var _local1:uint;
super();
m_hashTable = new Array(b2Pair.b2_tableCapacity);
_local1 = 0;
while (_local1 < b2Pair.b2_tableCapacity) {
m_hashTable[_local1] = b2Pair.b2_nullPair;
_local1++;
};
m_pairs = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1] = new b2Pair();
_local1++;
};
m_pairBuffer = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairBuffer[_local1] = new b2BufferedPair();
_local1++;
};
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy;
m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy;
m_pairs[_local1].userData = null;
m_pairs[_local1].status = 0;
m_pairs[_local1].next = (_local1 + 1);
_local1++;
};
m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair;
m_pairCount = 0;
m_pairBufferCount = 0;
}
private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{
var _local4:b2Pair;
var _local5:uint = m_hashTable[_arg3];
_local4 = m_pairs[_local5];
while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) {
_local5 = _local4.next;
_local4 = m_pairs[_local5];
};
if (_local5 == b2Pair.b2_nullPair){
return (null);
};
return (_local4);
}
private function Find(_arg1:uint, _arg2:uint):b2Pair{
var _local4:uint;
if (_arg1 > _arg2){
_local4 = _arg1;
_arg1 = _arg2;
_arg2 = _local4;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
return (FindHash(_arg1, _arg2, _local3));
}
private function ValidateBuffer():void{
}
public function Commit():void{
var _local1:b2BufferedPair;
var _local2:int;
var _local5:b2Pair;
var _local6:b2Proxy;
var _local7:b2Proxy;
var _local3:int;
var _local4:Array = m_broadPhase.m_proxyPool;
_local2 = 0;
while (_local2 < m_pairBufferCount) {
_local1 = m_pairBuffer[_local2];
_local5 = Find(_local1.proxyId1, _local1.proxyId2);
_local5.ClearBuffered();
_local6 = _local4[_local5.proxyId1];
_local7 = _local4[_local5.proxyId2];
if (_local5.IsRemoved()){
if (_local5.IsFinal() == true){
m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData);
};
_local1 = m_pairBuffer[_local3];
_local1.proxyId1 = _local5.proxyId1;
_local1.proxyId2 = _local5.proxyId2;
_local3++;
} else {
if (_local5.IsFinal() == false){
_local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData);
_local5.SetFinal();
};
};
_local2++;
};
_local2 = 0;
while (_local2 < _local3) {
_local1 = m_pairBuffer[_local2];
RemovePair(_local1.proxyId1, _local1.proxyId2);
_local2++;
};
m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
ValidateTable();
};
}
public function RemoveBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = Find(_arg1, _arg2);
if (_local4 == null){
return;
};
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.SetRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function RemovePair(_arg1:uint, _arg2:uint){
var _local3:b2Pair;
var _local7:uint;
var _local8:uint;
var _local9:*;
if (_arg1 > _arg2){
_local7 = _arg1;
_arg1 = _arg2;
_arg2 = _local7;
};
var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local5:uint = m_hashTable[_local4];
var _local6:b2Pair;
while (_local5 != b2Pair.b2_nullPair) {
if (Equals(m_pairs[_local5], _arg1, _arg2)){
_local8 = _local5;
_local3 = m_pairs[_local5];
if (_local6){
_local6.next = _local3.next;
} else {
m_hashTable[_local4] = _local3.next;
};
_local3 = m_pairs[_local8];
_local9 = _local3.userData;
_local3.next = m_freePair;
_local3.proxyId1 = b2Pair.b2_nullProxy;
_local3.proxyId2 = b2Pair.b2_nullProxy;
_local3.userData = null;
_local3.status = 0;
m_freePair = _local8;
m_pairCount--;
return (_local9);
} else {
_local6 = m_pairs[_local5];
_local5 = _local6.next;
};
};
return (null);
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
m_callback = _arg2;
}
public function AddBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = AddPair(_arg1, _arg2);
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.ClearRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function AddPair(_arg1:uint, _arg2:uint):b2Pair{
var _local6:uint;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local4 = FindHash(_arg1, _arg2, _local3);
if (_local4 != null){
return (_local4);
};
var _local5:uint = m_freePair;
_local4 = m_pairs[_local5];
m_freePair = _local4.next;
_local4.proxyId1 = _arg1;
_local4.proxyId2 = _arg2;
_local4.status = 0;
_local4.userData = null;
_local4.next = m_hashTable[_local3];
m_hashTable[_local3] = _local5;
m_pairCount++;
return (_local4);
}
private function ValidateTable():void{
}
public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{
return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2))));
}
public static function Hash(_arg1:uint, _arg2:uint):uint{
var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1);
_local3 = (~(_local3) + ((_local3 << 15) & 4294934528));
_local3 = (_local3 ^ ((_local3 >> 12) & 1048575));
_local3 = (_local3 + ((_local3 << 2) & 4294967292));
_local3 = (_local3 ^ ((_local3 >> 4) & 268435455));
_local3 = (_local3 * 2057);
_local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF));
return (_local3);
}
public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{
return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3))));
}
}
}//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
public class b2Proxy {
public var overlapCount:uint;
public var userData;// = null
public var lowerBounds:Array;
public var upperBounds:Array;
public var timeStamp:uint;
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
super();
}
public function GetNext():uint{
return (lowerBounds[0]);
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
public function SetNext(_arg1:uint):void{
lowerBounds[0] = (_arg1 & 0xFFFF);
}
}
}//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local5:b2Vec2 = _arg3.p1;
var _local6:Number = (_arg3.p2.x - _local5.x);
var _local7:Number = (_arg3.p2.y - _local5.y);
var _local8:Number = (p2.x - p1.x);
var _local9:Number = (p2.y - p1.y);
var _local10:Number = _local9;
var _local11:Number = -(_local8);
var _local12:Number = (100 * Number.MIN_VALUE);
var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local7) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
}
}//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2TimeOfImpact {
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local25:Number;
var _local26:b2XForm;
var _local27:b2XForm;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local7:Number = _arg1.m_sweepRadius;
var _local8:Number = _arg3.m_sweepRadius;
var _local9:Number = _arg2.t0;
var _local10:Number = (_arg2.c.x - _arg2.c0.x);
var _local11:Number = (_arg2.c.y - _arg2.c0.y);
var _local12:Number = (_arg4.c.x - _arg4.c0.x);
var _local13:Number = (_arg4.c.y - _arg4.c0.y);
var _local14:Number = (_arg2.a - _arg2.a0);
var _local15:Number = (_arg4.a - _arg4.a0);
var _local16:Number = 0;
var _local17:b2Vec2 = s_p1;
var _local18:b2Vec2 = s_p2;
var _local19 = 20;
var _local20:int;
var _local21:Number = 0;
var _local22:Number = 0;
var _local23:Number = 0;
var _local24:Number = 0;
while (true) {
_local25 = (((1 - _local16) * _local9) + _local16);
_local26 = s_xf1;
_local27 = s_xf2;
_arg2.GetXForm(_local26, _local25);
_arg4.GetXForm(_local27, _local25);
_local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27);
if (_local20 == 0){
if (_local23 > (2 * b2Settings.b2_toiSlop)){
_local24 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local5 = (0.05 * b2Settings.b2_toiSlop);
_local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop));
_local24 = ((_local5 > _local6)) ? _local5 : _local6;
};
};
if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){
break;
};
_local21 = (_local18.x - _local17.x);
_local22 = (_local18.y - _local17.y);
_local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22)));
_local21 = (_local21 / _local28);
_local22 = (_local22 / _local28);
_local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8));
if (_local29 == 0){
_local16 = 1;
break;
};
_local30 = ((_local23 - _local24) / _local29);
_local31 = (_local16 + _local30);
if ((((_local31 < 0)) || ((1 < _local31)))){
_local16 = 1;
break;
};
if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){
break;
};
_local16 = _local31;
_local20++;
};
return (_local16);
}
}
}//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var id:b2ContactID;
public var v:b2Vec2;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features)
package Box2D.Collision {
public class Features {
public var _referenceEdge:int;
public var _incidentEdge:int;
public var _flip:int;
public var _incidentVertex:int;
public var _m_id:b2ContactID;
public function get referenceEdge():int{
return (_referenceEdge);
}
public function set incidentVertex(_arg1:int):void{
_incidentVertex = _arg1;
_m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000));
}
public function get flip():int{
return (_flip);
}
public function get incidentEdge():int{
return (_incidentEdge);
}
public function set referenceEdge(_arg1:int):void{
_referenceEdge = _arg1;
_m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF));
}
public function get incidentVertex():int{
return (_incidentVertex);
}
public function set flip(_arg1:int):void{
_flip = _arg1;
_m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080));
}
public function set incidentEdge(_arg1:int):void{
_incidentEdge = _arg1;
_m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00));
}
}
}//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
import Box2D.Common.*;
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function Set(_arg1:Number):void{
var _local2:Number;
_local2 = Math.cos(_arg1);
var _local3:Number = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function Invert(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local4:Number;
var _local6:Number;
_local2 = col1.x;
var _local3:Number = col2.x;
_local4 = col1.y;
var _local5:Number = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number = col1.x;
var _local5:Number = col2.x;
var _local6:Number = col1.y;
var _local7:Number = col2.y;
var _local8:Number = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:* = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
}
}//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
import Box2D.Common.*;
public class b2Sweep {
public var localCenter:b2Vec2;
public var a:Number;
public var c:b2Vec2;
public var a0:Number;
public var c0:b2Vec2;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
var _local3:b2Mat22 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
}
}//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
import Box2D.Common.*;
public class b2Vec2 {
public var y:Number;
public var x:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function SetZero():void{
x = 0;
y = 0;
}
public function MinV(_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function Normalize():Number{
var _local1:Number = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
var _local2:Number = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function CrossVF(_arg1:Number):void{
var _local2:Number = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function MaxV(_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function CrossFV(_arg1:Number):void{
var _local2:Number = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public function Abs():void{
if (x < 0){
x = -(x);
};
if (y < 0){
y = -(y);
};
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
import Box2D.Common.*;
public class b2XForm {
public var position:b2Vec2;
public var R:b2Mat22;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
}
}//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var _r:uint;// = 0
private var _g:uint;// = 0
private var _b:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function set b(_arg1:Number):void{
_b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function get color():uint{
return (((_r | (_g << 8)) | (_b << 16)));
}
public function set r(_arg1:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
_g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
}
}//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_linearSlop:Number = 0.005;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_maxProxies:int = 0x0200;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_velocityThreshold:Number = 1;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_maxPairs:int = 4096;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_maxLinearVelocity:Number = 200;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxLinearVelocitySquared:Number = 40000;
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Collision.*;
public class b2CircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local8:b2ManifoldPoint;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
var _local7:b2ContactPoint = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Collision.*;
public class b2Contact {
public var m_shape1:b2Shape;
public var m_shape2:b2Shape;
public var m_prev:b2Contact;
public var m_toi:Number;
public var m_next:b2Contact;
public var m_friction:Number;
public var m_manifoldCount:int;
public var m_node1:b2ContactEdge;
public var m_node2:b2ContactEdge;
public var m_restitution:Number;
public var m_flags:uint;
public static var e_toiFlag:uint = 8;
public static var e_nonSolidFlag:uint = 1;
public static var e_slowFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var s_registers:Array;
public static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction));
m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution);
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function IsSolid():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetManifoldCount():int{
return (m_manifoldCount);
}
public function GetManifolds():Array{
return (null);
}
public function Update(_arg1:b2ContactListener):void{
var _local2:int = m_manifoldCount;
Evaluate(_arg1);
var _local3:int = m_manifoldCount;
var _local4:b2Body = m_shape1.m_body;
var _local5:b2Body = m_shape2.m_body;
if ((((_local3 == 0)) && ((_local2 > 0)))){
_local4.WakeUp();
_local5.WakeUp();
};
if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
public function Evaluate(_arg1:b2ContactListener):void{
}
public static function InitializeRegisters():void{
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
var _local1:int;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
if (_arg1.m_manifoldCount > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
var _local3:int = _arg1.m_shape1.m_type;
var _local4:int = _arg1.m_shape2.m_type;
var _local5:b2ContactRegister = s_registers[_local3][_local4];
var _local6:Function = _local5.destroyFcn;
_local6(_arg1, _arg2);
}
public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local8:b2Contact;
var _local9:int;
var _local10:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
var _local4:int = _arg1.m_type;
var _local5:int = _arg2.m_type;
var _local6:b2ContactRegister = s_registers[_local4][_local5];
var _local7:Function = _local6.createFcn;
if (_local7 != null){
if (_local6.primary){
return (_local7(_arg1, _arg2, _arg3));
};
_local8 = _local7(_arg2, _arg1, _arg3);
_local9 = 0;
while (_local9 < _local8.m_manifoldCount) {
_local10 = _local8.GetManifolds()[_local9];
_local8.GetManifolds()[_local9].normal = _local10.normal.Negative();
_local9++;
};
return (_local8);
//unresolved jump
};
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Collision.*;
public class b2ContactConstraint {
public var points:Array;
public var normal:b2Vec2;
public var restitution:Number;
public var body1:b2Body;
public var manifold:b2Manifold;
public var body2:b2Body;
public var friction:Number;
public var pointCount:int;
public function b2ContactConstraint(){
normal = new b2Vec2();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var r2:b2Vec2;
public var separation:Number;
public var positionImpulse:Number;
public var normalImpulse:Number;
public var tangentMass:Number;
public var equalizedMass:Number;
public var tangentImpulse:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var normalMass:Number;
public var velocityBias:Number;
public var r1:b2Vec2;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
r1 = new b2Vec2();
r2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var other:b2Body;
public var prev:b2ContactEdge;
public var contact:b2Contact;
public var next:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var primary:Boolean;
public var createFcn:Function;
public var destroyFcn:Function;
}
}//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
public class b2ContactResult {
public var position:b2Vec2;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var normalImpulse:Number;
public var normal:b2Vec2;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactResult(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Collision.*;
public class b2ContactSolver {
public var m_constraintCount:int;
public var m_constraints:Array;
public var m_allocator;
public var m_step:b2TimeStep;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:b2Contact;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local10:b2Body;
var _local11:b2Body;
var _local12:int;
var _local13:Array;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
var _local23:b2Manifold;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraint;
var _local27:uint;
var _local28:b2ManifoldPoint;
var _local29:b2ContactConstraintPoint;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
m_step = new b2TimeStep();
m_constraints = new Array();
super();
m_step.dt = _arg1.dt;
m_step.inv_dt = _arg1.inv_dt;
m_step.maxIterations = _arg1.maxIterations;
m_allocator = _arg4;
m_constraintCount = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
m_constraintCount = (m_constraintCount + _local5.m_manifoldCount);
_local6++;
};
_local6 = 0;
while (_local6 < m_constraintCount) {
m_constraints[_local6] = new b2ContactConstraint();
_local6++;
};
var _local9:int;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
_local10 = _local5.m_shape1.m_body;
_local11 = _local5.m_shape2.m_body;
_local12 = _local5.m_manifoldCount;
_local13 = _local5.GetManifolds();
_local14 = _local5.m_friction;
_local15 = _local5.m_restitution;
_local16 = _local10.m_linearVelocity.x;
_local17 = _local10.m_linearVelocity.y;
_local18 = _local11.m_linearVelocity.x;
_local19 = _local11.m_linearVelocity.y;
_local20 = _local10.m_angularVelocity;
_local21 = _local11.m_angularVelocity;
_local22 = 0;
while (_local22 < _local12) {
_local23 = _local13[_local22];
_local24 = _local23.normal.x;
_local25 = _local23.normal.y;
_local26 = m_constraints[_local9];
_local26.body1 = _local10;
_local26.body2 = _local11;
_local26.manifold = _local23;
_local26.normal.x = _local24;
_local26.normal.y = _local25;
_local26.pointCount = _local23.pointCount;
_local26.friction = _local14;
_local26.restitution = _local15;
_local27 = 0;
while (_local27 < _local26.pointCount) {
_local28 = _local23.points[_local27];
_local29 = _local26.points[_local27];
_local29.normalImpulse = _local28.normalImpulse;
_local29.tangentImpulse = _local28.tangentImpulse;
_local29.separation = _local28.separation;
_local29.positionImpulse = 0;
_local29.localAnchor1.SetV(_local28.localPoint1);
_local29.localAnchor2.SetV(_local28.localPoint2);
_local8 = _local10.m_xf.R;
_local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x);
_local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33));
_local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33));
_local32 = _local30;
_local29.r1.Set(_local32, _local33);
_local8 = _local11.m_xf.R;
_local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x);
_local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35));
_local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35));
_local34 = _local30;
_local29.r2.Set(_local34, _local35);
_local36 = ((_local32 * _local32) + (_local33 * _local33));
_local37 = ((_local34 * _local34) + (_local35 * _local35));
_local38 = ((_local32 * _local24) + (_local33 * _local25));
_local39 = ((_local34 * _local24) + (_local35 * _local25));
_local40 = (_local10.m_invMass + _local11.m_invMass);
_local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39)))));
_local29.normalMass = (1 / _local40);
_local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass));
_local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39)))));
_local29.equalizedMass = (1 / _local41);
_local42 = _local25;
_local43 = -(_local24);
_local44 = ((_local32 * _local42) + (_local33 * _local43));
_local45 = ((_local34 * _local42) + (_local35 * _local43));
_local46 = (_local10.m_invMass + _local11.m_invMass);
_local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45)))));
_local29.tangentMass = (1 / _local46);
_local29.velocityBias = 0;
if (_local29.separation > 0){
_local29.velocityBias = (-60 * _local29.separation);
};
_local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33));
_local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32));
_local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47));
};
_local27++;
};
_local9++;
_local22++;
};
_local6++;
};
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:b2ContactConstraintPoint;
var _local21:Number;
var _local22:Number;
var _local23:b2ContactConstraintPoint;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_invMass;
_local10 = _local7.m_invI;
_local11 = _local8.m_invMass;
_local12 = _local8.m_invI;
_local13 = _local6.normal.x;
_local14 = _local6.normal.y;
_local15 = _local14;
_local16 = -(_local13);
if (_arg1.warmStarting){
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local20 = _local6.points[_local18];
_local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio);
_local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio);
_local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15));
_local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16));
_local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22));
_local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21))));
_local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21));
_local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22));
_local18++;
};
} else {
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local23 = _local6.points[_local18];
_local23.normalImpulse = 0;
_local23.tangentImpulse = 0;
_local18++;
};
};
_local5++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local2:Number = 0;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.m_sweep.localCenter;
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.m_sweep.localCenter;
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = _local21.positionImpulse;
_local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0);
_local35 = (_local21.positionImpulse - _local36);
_local37 = (_local35 * _local17);
_local38 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local37));
_local9.y = (_local9.y - (_local13 * _local38));
_local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local37));
_local11.y = (_local11.y + (_local15 * _local38));
_local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Mat22;
var _local18:b2Vec2;
var _local20:b2ContactConstraint;
var _local21:b2Body;
var _local22:b2Body;
var _local23:Number;
var _local24:Number;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:int;
var _local38:Number;
var _local19:int;
while (_local19 < m_constraintCount) {
_local20 = m_constraints[_local19];
_local21 = _local20.body1;
_local22 = _local20.body2;
_local23 = _local21.m_angularVelocity;
_local24 = _local22.m_angularVelocity;
_local25 = _local21.m_linearVelocity;
_local26 = _local22.m_linearVelocity;
_local27 = _local21.m_invMass;
_local28 = _local21.m_invI;
_local29 = _local22.m_invMass;
_local30 = _local22.m_invI;
_local31 = _local20.normal.x;
_local32 = _local20.normal.y;
_local33 = _local32;
_local34 = -(_local31);
_local35 = _local20.friction;
_local37 = _local20.pointCount;
_local1 = 0;
while (_local1 < _local37) {
_local2 = _local20.points[_local1];
_local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y));
_local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x));
_local9 = ((_local7 * _local31) + (_local8 * _local32));
_local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias));
_local10 = ((_local7 * _local33) + (_local8 * _local34));
_local12 = (_local2.tangentMass * -(_local10));
_local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0);
_local11 = (_local13 - _local2.normalImpulse);
_local38 = (_local35 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = ((_local11 * _local31) + (_local12 * _local33));
_local16 = ((_local11 * _local32) + (_local12 * _local34));
_local25.x = (_local25.x - (_local27 * _local15));
_local25.y = (_local25.y - (_local27 * _local16));
_local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local26.x = (_local26.x + (_local29 * _local15));
_local26.y = (_local26.y + (_local29 * _local16));
_local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.normalImpulse = _local13;
_local2.tangentImpulse = _local14;
_local1++;
};
_local21.m_angularVelocity = _local23;
_local22.m_angularVelocity = _local24;
_local19++;
};
}
public function FinalizeVelocityConstraints():void{
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ManifoldPoint;
var _local6:b2ContactConstraintPoint;
var _local1:int;
while (_local1 < m_constraintCount) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2NullContact extends b2Contact {
override public function Evaluate(_arg1:b2ContactListener):void{
}
override public function GetManifolds():Array{
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Collision.*;
public class b2PolyAndCircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local6:b2Body = m_shape1.m_body;
var _local7:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf);
var _local8:Array = [false, false];
var _local9:b2ContactPoint = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = m_friction;
_local9.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Collision.*;
public class b2PolygonContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
m0 = new b2Manifold();
m_manifolds = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local7:b2ContactPoint;
var _local8:int;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf);
var _local9:Array = [false, false];
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local8 = 0;
while (_local8 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local8];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local9[_local13] == true){
} else {
_local4 = m0.points[_local13];
if (_local4.id._key == _local12){
_local9[_local13] = true;
_local10.normalImpulse = _local4.normalImpulse;
_local10.tangentImpulse = _local4.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Persist(_local7);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Add(_local7);
};
_local8++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local8 = 0;
while (_local8 < m0.pointCount) {
if (_local9[_local8]){
} else {
_local4 = m0.points[_local8];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
_local8++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_bias:Number;
public var m_gamma:Number;
public var m_u:b2Vec2;
public var m_mass:Number;
public var m_impulse:Number;
public var m_dampingRatio:Number;
public var m_frequencyHz:Number;
public var m_length:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_length = _arg1.length;
m_frequencyHz = _arg1.frequencyHz;
m_dampingRatio = _arg1.dampingRatio;
m_impulse = 0;
m_gamma = 0;
m_bias = 0;
m_inv_dt = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local8:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
m_inv_dt = _arg1.inv_dt;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6);
m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7);
var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y)));
if (_local10 > b2Settings.b2_linearSlop){
m_u.Multiply((1 / _local10));
} else {
m_u.SetZero();
};
var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x));
var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x));
var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / _local13);
if (m_frequencyHz > 0){
_local14 = (_local10 - m_length);
_local15 = ((2 * Math.PI) * m_frequencyHz);
_local16 = (((2 * m_mass) * m_dampingRatio) * _local15);
_local17 = ((m_mass * _local15) * _local15);
m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));
m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma);
m_mass = (1 / (_local13 + m_gamma));
};
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
_local18 = (m_impulse * m_u.x);
_local19 = (m_impulse * m_u.y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18))));
} else {
m_impulse = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2();
_local1.SetV(m_u);
_local1.Multiply((m_inv_dt * m_impulse));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Mat22;
if (m_frequencyHz > 0){
return (true);
};
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local1 = _local2.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5));
_local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5));
_local4 = _local6;
_local1 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8));
_local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4);
var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5);
var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10)));
_local9 = (_local9 / _local11);
_local10 = (_local10 / _local11);
var _local12:Number = (_local11 - m_length);
_local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local13:Number = (-(m_mass) * _local12);
m_u.Set(_local9, _local10);
var _local14:Number = (_local13 * m_u.x);
var _local15:Number = (_local13 * m_u.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
_local2 = _local3.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11)));
var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse)));
m_impulse = (m_impulse + _local15);
var _local16:Number = (_local15 * m_u.x);
var _local17:Number = (_local15 * m_u.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
}
}//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2DistanceJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var length:Number;
public var dampingRatio:Number;
public var localAnchor2:b2Vec2;
public var frequencyHz:Number;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
frequencyHz = 0;
dampingRatio = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
var _local5:Number = (_arg4.x - _arg3.x);
var _local6:Number = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
frequencyHz = 0;
dampingRatio = 0;
}
}
}//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
public var m_ground2:b2Body;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_ratio:Number;
public var m_revolute2:b2RevoluteJoint;
public var m_force:Number;
public var m_mass:Number;
public var m_prismatic2:b2PrismaticJoint;
public var m_ground1:b2Body;
public var m_revolute1:b2RevoluteJoint;
public var m_prismatic1:b2PrismaticJoint;
public var m_constant:Number;
public var m_J:b2Jacobian;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local4:Number;
var _local5:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_J = new b2Jacobian();
super(_arg1);
var _local2:int = _arg1.joint1.m_type;
var _local3:int = _arg1.joint2.m_type;
m_revolute1 = null;
m_prismatic1 = null;
m_revolute2 = null;
m_prismatic2 = null;
m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_local2 == b2Joint.e_revoluteJoint){
m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
m_groundAnchor1.SetV(m_revolute1.m_localAnchor1);
m_localAnchor1.SetV(m_revolute1.m_localAnchor2);
_local4 = m_revolute1.GetJointAngle();
} else {
m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1);
m_localAnchor1.SetV(m_prismatic1.m_localAnchor2);
_local4 = m_prismatic1.GetJointTranslation();
};
m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_local3 == b2Joint.e_revoluteJoint){
m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
m_groundAnchor2.SetV(m_revolute2.m_localAnchor1);
m_localAnchor2.SetV(m_revolute2.m_localAnchor2);
_local5 = m_revolute2.GetJointAngle();
} else {
m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1);
m_localAnchor2.SetV(m_prismatic2.m_localAnchor2);
_local5 = m_prismatic2.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local4 + (m_ratio * _local5));
m_force = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local15:Number;
var _local2:b2Body = m_ground1;
var _local3:b2Body = m_ground2;
var _local4:b2Body = m_body1;
var _local5:b2Body = m_body2;
var _local14:Number = 0;
m_J.SetZero();
if (m_revolute1){
m_J.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = m_prismatic1.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear1.Set(-(_local6), -(_local7));
m_J.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (m_revolute2){
m_J.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = m_prismatic2.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
m_J.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (_arg1.warmStarting){
_local15 = (_arg1.dt * m_force);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2));
} else {
m_force = 0;
};
}
override public function GetReactionTorque():Number{
var _local1:b2Mat22 = m_body2.m_xf.R;
var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x);
var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y);
var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3));
_local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3));
_local2 = _local4;
_local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x))));
return (_local4);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local4:Number;
var _local5:Number;
var _local1:Number = 0;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
if (m_revolute1){
_local4 = m_revolute1.GetJointAngle();
} else {
_local4 = m_prismatic1.GetJointTranslation();
};
if (m_revolute2){
_local5 = m_revolute2.GetJointAngle();
} else {
_local5 = m_prismatic2.GetJointTranslation();
};
var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5)));
var _local7:Number = (-(m_mass) * _local6);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y));
_local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((_local1 < b2Settings.b2_linearSlop));
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4);
m_force = (m_force + _local5);
var _local6:Number = (_arg1.dt * _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2));
}
}
}//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2GearJointDef extends b2JointDef {
public var joint1:b2Joint;
public var joint2:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
joint1 = null;
joint2 = null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var linear2:b2Vec2;
public var angular1:Number;
public var angular2:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Joint {
public var m_islandFlag:Boolean;
public var m_body1:b2Body;
public var m_prev:b2Joint;
public var m_next:b2Joint;
public var m_type:int;
public var m_collideConnected:Boolean;
public var m_node1:b2JointEdge;
public var m_node2:b2JointEdge;
public var m_inv_dt:Number;
public var m_userData;
public var m_body2:b2Body;
public static const e_unknownJoint:int = 0;
public static const e_inactiveLimit:int = 0;
public static const e_atUpperLimit:int = 2;
public static const e_atLowerLimit:int = 1;
public static const e_gearJoint:int = 6;
public static const e_revoluteJoint:int = 1;
public static const e_equalLimits:int = 3;
public static const e_distanceJoint:int = 3;
public static const e_pulleyJoint:int = 4;
public static const e_prismaticJoint:int = 2;
public static const e_mouseJoint:int = 5;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetBody2():b2Body{
return (m_body2);
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetType():int{
return (m_type);
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
public function GetReactionTorque():Number{
return (0);
}
public function GetUserData(){
return (m_userData);
}
public function GetReactionForce():b2Vec2{
return (null);
}
public function SolvePositionConstraints():Boolean{
return (false);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetBody1():b2Body{
return (m_body1);
}
public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
public function InitPositionConstraints():void{
}
public static function Destroy(_arg1:b2Joint, _arg2):void{
}
public static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
default:
break;
};
return (_local3);
}
}
}//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2JointDef {
public var body2:b2Body;
public var type:int;
public var userData;
public var collideConnected:Boolean;
public var body1:b2Body;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var other:b2Body;
public var next:b2JointEdge;
public var prev:b2JointEdge;
public var joint:b2Joint;
}
}//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
private var K1:b2Mat22;
private var K:b2Mat22;
public var m_beta:Number;
public var m_mass:b2Mat22;
private var K2:b2Mat22;
public var m_target:b2Vec2;
public var m_gamma:Number;
public var m_impulse:b2Vec2;
public var m_C:b2Vec2;
public var m_localAnchor:b2Vec2;
public var m_maxForce:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local3:Number;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
m_localAnchor = new b2Vec2();
m_target = new b2Vec2();
m_impulse = new b2Vec2();
m_mass = new b2Mat22();
m_C = new b2Vec2();
super(_arg1);
m_target.SetV(_arg1.target);
var _local2:Number = (m_target.x - m_body2.m_xf.position.x);
_local3 = (m_target.y - m_body2.m_xf.position.y);
var _local4:b2Mat22 = m_body2.m_xf.R;
m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
m_maxForce = _arg1.maxForce;
m_impulse.SetZero();
var _local5:Number = m_body2.m_mass;
var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz);
var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6);
var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6));
m_gamma = (1 / (_local7 + _local8));
m_beta = (_local8 / (_local7 + _local8));
}
public function SetTarget(_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
m_target = _arg1;
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local7:Number;
var _local8:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local7 = _local2.m_invMass;
_local8 = _local2.m_invI;
K1.col1.x = _local7;
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = _local7;
K2.col1.x = ((_local8 * _local5) * _local5);
K2.col2.x = ((-(_local8) * _local4) * _local5);
K2.col1.y = ((-(_local8) * _local4) * _local5);
K2.col2.y = ((_local8 * _local4) * _local4);
K.SetM(K1);
K.AddM(K2);
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.Invert(m_mass);
m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x);
m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
var _local9:Number = (_arg1.dt * m_impulse.x);
var _local10:Number = (_arg1.dt * m_impulse.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9))));
}
override public function GetAnchor1():b2Vec2{
return (m_target);
}
override public function GetReactionTorque():Number{
return (0);
}
override public function GetReactionForce():b2Vec2{
return (m_impulse);
}
override public function SolvePositionConstraints():Boolean{
return (true);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local2:b2Body = m_body2;
_local3 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x));
_local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y));
var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
var _local12:Number = m_impulse.x;
var _local13:Number = m_impulse.y;
m_impulse.x = (m_impulse.x + _local10);
m_impulse.y = (m_impulse.y + _local11);
var _local14:Number = m_impulse.Length();
if (_local14 > m_maxForce){
m_impulse.Multiply((m_maxForce / _local14));
};
_local10 = (m_impulse.x - _local12);
_local11 = (m_impulse.y - _local13);
var _local15:Number = (_arg1.dt * _local10);
var _local16:Number = (_arg1.dt * _local11);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
}
}
}//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var timeStep:Number;
public var target:b2Vec2;
public var maxForce:Number;
public var dampingRatio:Number;
public var frequencyHz:Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
maxForce = 0;
frequencyHz = 5;
dampingRatio = 0.7;
timeStep = (1 / 60);
}
}
}//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
public var m_limitForce:Number;
public var m_lowerTranslation:Number;
public var m_localXAxis1:b2Vec2;
public var m_refAngle:Number;
public var m_torque:Number;
public var m_motorForce:Number;
public var m_enableLimit:Boolean;
public var m_angularMass:Number;
public var m_maxMotorForce:Number;
public var m_localYAxis1:b2Vec2;
public var m_force:Number;
public var m_motorMass:Number;
public var m_upperTranslation:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_limitState:int;
public var m_linearMass:Number;
public var m_motorJacobian:b2Jacobian;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_enableMotor:Boolean;
public var m_linearJacobian:b2Jacobian;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_linearJacobian = new b2Jacobian();
m_motorJacobian = new b2Jacobian();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_refAngle = _arg1.referenceAngle;
m_linearJacobian.SetZero();
m_linearMass = 0;
m_force = 0;
m_angularMass = 0;
m_torque = 0;
m_motorJacobian.SetZero();
m_motorMass = 0;
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local8:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = _local2.m_invMass;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local2.m_invI;
var _local7:Number = _local3.m_invI;
var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9);
m_force = (m_force + _local10);
var _local11:Number = (_arg1.dt * _local10);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2));
var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity);
var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12);
m_torque = (m_torque + _local13);
var _local14:Number = (_arg1.dt * _local13);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed);
_local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15);
_local17 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce);
_local16 = (m_motorForce - _local17);
_local11 = (_arg1.dt * _local16);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local19);
} else {
if (m_limitState == e_atLowerLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
} else {
if (m_limitState == e_atUpperLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
};
};
};
_local11 = (_arg1.dt * _local19);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetJointTranslation():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1);
var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2);
var _local6:Number = (_local5.x - _local4.x);
var _local7:Number = (_local5.y - _local4.y);
var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Mat22 = m_body1.m_xf.R;
var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y)));
var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y)));
var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y)));
var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y)));
return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5))));
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local9:b2Mat22;
var _local10:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local4.m_invMass;
var _local7:Number = _local3.m_invI;
var _local8:Number = _local4.m_invI;
_local9 = _local3.m_xf.R;
var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
var _local15:Number = (_local3.m_sweep.c.x + _local11);
var _local16:Number = (_local3.m_sweep.c.y + _local12);
var _local17:Number = (_local4.m_sweep.c.x + _local13);
var _local18:Number = (_local4.m_sweep.c.y + _local14);
var _local19:Number = (_local17 - _local15);
var _local20:Number = (_local18 - _local16);
_local9 = _local3.m_xf.R;
var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y));
var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y));
var _local23:Number = ((_local21 * _local19) + (_local22 * _local20));
_local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local24:Number = (-(m_linearMass) * _local23);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2));
var _local25:Number = b2Math.b2Abs(_local23);
var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle);
_local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
var _local27:Number = (-(m_angularMass) * _local26);
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local28:Number = b2Math.b2Abs(_local26);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y));
_local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y));
_local31 = ((_local29 * _local19) + (_local30 * _local20));
_local32 = 0;
if (m_limitState == e_equalLimits){
_local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26));
} else {
if (m_limitState == e_atLowerLimit){
_local1 = (_local31 - m_lowerTranslation);
_local25 = b2Math.b2Max(_local25, -(_local1));
_local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
} else {
if (m_limitState == e_atUpperLimit){
_local1 = (_local31 - m_upperTranslation);
_local25 = b2Math.b2Max(_local25, _local1);
_local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
};
};
};
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop))));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetJointSpeed():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
_local3 = _local1.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (_local1.m_sweep.c.x + _local4);
var _local10:Number = (_local1.m_sweep.c.y + _local5);
var _local11:Number = (_local2.m_sweep.c.x + _local7);
var _local12:Number = (_local2.m_sweep.c.y + _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local16:b2Vec2 = _local1.m_linearVelocity;
var _local17:b2Vec2 = _local2.m_linearVelocity;
var _local18:Number = _local1.m_angularVelocity;
var _local19:Number = _local2.m_angularVelocity;
var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
_local4 = _local2.m_xf.R;
var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y));
var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y));
var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x);
var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y);
m_linearJacobian.linear1.x = -(_local14);
m_linearJacobian.linear1.y = -(_local15);
m_linearJacobian.linear2.x = _local14;
m_linearJacobian.linear2.y = _local15;
m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14)));
m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14));
m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2));
m_linearMass = (1 / m_linearMass);
m_angularMass = (_local12 + _local13);
if (m_angularMass > Number.MIN_VALUE){
m_angularMass = (1 / m_angularMass);
};
if (((m_enableLimit) || (m_enableMotor))){
_local4 = _local2.m_xf.R;
_local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y));
_local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y));
m_motorJacobian.linear1.x = -(_local18);
m_motorJacobian.linear1.y = -(_local19);
m_motorJacobian.linear2.x = _local18;
m_motorJacobian.linear2.y = _local19;
m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18)));
m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18));
m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2));
m_motorMass = (1 / m_motorMass);
if (m_enableLimit){
_local20 = (_local16 - _local6);
_local21 = (_local17 - _local7);
_local22 = ((_local18 * _local20) + (_local19 * _local21));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local22 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local22 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
};
};
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit == false){
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x)));
_local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y)));
_local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x)));
_local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y)));
_local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1)));
_local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2)));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28));
} else {
m_force = 0;
m_torque = 0;
m_limitForce = 0;
m_motorForce = 0;
};
m_limitPositionImpulse = 0;
}
public function GetMotorForce():Number{
return (m_motorForce);
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function SetMaxMotorForce(_arg1:Number):void{
m_maxMotorForce = _arg1;
}
override public function GetReactionTorque():Number{
return (m_torque);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
}
}//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2PrismaticJointDef extends b2JointDef {
public var motorSpeed:Number;
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var upperTranslation:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public var maxMotorForce:Number;
public var lowerTranslation:Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
localAxis1.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
public var m_limitState1:int;
public var m_limitState2:int;
public var m_ground:b2Body;
public var m_maxLength2:Number;
public var m_maxLength1:Number;
public var m_limitPositionImpulse1:Number;
public var m_limitPositionImpulse2:Number;
public var m_force:Number;
public var m_constant:Number;
public var m_positionImpulse:Number;
public var m_state:int;
public var m_ratio:Number;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_limitMass1:Number;
public var m_limitMass2:Number;
public var m_pulleyMass:Number;
public var m_u1:b2Vec2;
public var m_limitForce1:Number;
public var m_limitForce2:Number;
public var m_u2:b2Vec2;
public static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u1 = new b2Vec2();
m_u2 = new b2Vec2();
super(_arg1);
m_ground = m_body1.m_world.m_groundBody;
m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x);
m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y);
m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x);
m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1.length1 + (m_ratio * _arg1.length2));
m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength)));
m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio));
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = m_u2.Copy();
_local1.Multiply(m_force);
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local3:b2Mat22;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local23:Number = 0;
if (m_state == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local16 = m_u1.Length();
_local17 = m_u2.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local16));
} else {
m_u1.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = ((m_constant - _local16) - (m_ratio * _local17));
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_pulleyMass) * _local18);
_local20 = m_positionImpulse;
m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19));
_local19 = (m_positionImpulse - _local20);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local14 = ((-(m_ratio) * _local19) * m_u2.x);
_local15 = ((-(m_ratio) * _local19) * m_u2.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local1.SynchronizeTransform();
_local2.SynchronizeTransform();
};
if (m_limitState1 == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
_local16 = m_u1.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.x = (m_u1.x * (1 / _local16));
m_u1.y = (m_u1.y * (1 / _local16));
} else {
m_u1.SetZero();
};
_local18 = (m_maxLength1 - _local16);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass1) * _local18);
_local21 = m_limitPositionImpulse1;
m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19));
_local19 = (m_limitPositionImpulse1 - _local21);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local1.SynchronizeTransform();
};
if (m_limitState2 == e_atUpperLimit){
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local17 = m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u2.x = (m_u2.x * (1 / _local17));
m_u2.y = (m_u2.y * (1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = (m_maxLength2 - _local17);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass2) * _local18);
_local21 = m_limitPositionImpulse2;
m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19));
_local19 = (m_limitPositionImpulse2 - _local21);
_local14 = (-(_local19) * m_u2.x);
_local15 = (-(_local19) * m_u2.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local2.SynchronizeTransform();
};
return ((_local23 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local2.m_sweep.c.x + _local5);
var _local11:Number = (_local2.m_sweep.c.y + _local6);
var _local12:Number = (_local3.m_sweep.c.x + _local8);
var _local13:Number = (_local3.m_sweep.c.y + _local9);
var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
m_u1.Set((_local10 - _local14), (_local11 - _local15));
m_u2.Set((_local12 - _local16), (_local13 - _local17));
var _local18:Number = m_u1.Length();
var _local19:Number = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local18));
} else {
m_u1.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local19));
} else {
m_u2.SetZero();
};
var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
m_state = e_inactiveLimit;
m_force = 0;
} else {
m_state = e_atUpperLimit;
m_positionImpulse = 0;
};
if (_local18 < m_maxLength1){
m_limitState1 = e_inactiveLimit;
m_limitForce1 = 0;
} else {
m_limitState1 = e_atUpperLimit;
m_limitPositionImpulse1 = 0;
};
if (_local19 < m_maxLength2){
m_limitState2 = e_inactiveLimit;
m_limitForce2 = 0;
} else {
m_limitState2 = e_atUpperLimit;
m_limitPositionImpulse2 = 0;
};
var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x));
var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x));
m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2));
m_limitMass1 = (1 / m_limitMass1);
m_limitMass2 = (1 / m_limitMass2);
m_pulleyMass = (1 / m_pulleyMass);
if (_arg1.warmStarting){
_local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x);
_local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y);
_local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x);
_local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (m_state == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13))));
_local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18);
_local20 = m_force;
m_force = b2Math.b2Max(0, (m_force + _local19));
_local19 = (m_force - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x);
_local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if (m_limitState1 == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18);
_local20 = m_limitForce1;
m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19));
_local19 = (m_limitForce1 - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if (m_limitState2 == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18);
_local20 = m_limitForce2;
m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19));
_local19 = (m_limitForce2 - _local20);
_local16 = ((-(_arg1.dt) * _local19) * m_u2.x);
_local17 = ((-(_arg1.dt) * _local19) * m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
public function GetLength1():Number{
var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetLength2():Number{
var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
}
}//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2PulleyJointDef extends b2JointDef {
public var maxLength1:Number;
public var maxLength2:Number;
public var length1:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var groundAnchor1:b2Vec2;
public var groundAnchor2:b2Vec2;
public var ratio:Number;
public var length2:Number;
public function b2PulleyJointDef(){
groundAnchor1 = new b2Vec2();
groundAnchor2 = new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
groundAnchor1.Set(-1, 1);
groundAnchor2.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
length1 = 0;
maxLength1 = 0;
length2 = 0;
maxLength2 = 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
body1 = _arg1;
body2 = _arg2;
groundAnchor1.SetV(_arg3);
groundAnchor2.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
var _local8:Number = (_arg5.x - _arg3.x);
var _local9:Number = (_arg5.y - _arg3.y);
length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
var _local10:Number = (_arg6.x - _arg4.x);
var _local11:Number = (_arg6.y - _arg4.y);
length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
var _local12:Number = (length1 + (ratio * length2));
maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
public var m_limitForce:Number;
public var m_pivotMass:b2Mat22;
public var m_motorForce:Number;
public var m_enableLimit:Boolean;
public var m_limitState:int;
public var m_motorMass:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K3:b2Mat22;
private var K:b2Mat22;
public var m_pivotForce:b2Vec2;
public var m_enableMotor:Boolean;
public var m_referenceAngle:Number;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_upperAngle:Number;
public var m_lowerAngle:Number;
public var m_maxMotorTorque:Number;
public static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
K3 = new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_pivotForce = new b2Vec2();
m_pivotMass = new b2Mat22();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_referenceAngle = _arg1.referenceAngle;
m_pivotForce.Set(0, 0);
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerAngle = _arg1.lowerAngle;
m_upperAngle = _arg1.upperAngle;
m_maxMotorTorque = _arg1.maxMotorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local10:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7));
var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6));
var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12)));
var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12)));
m_pivotForce.x = (m_pivotForce.x + _local13);
m_pivotForce.y = (m_pivotForce.y + _local14);
var _local15:Number = (_arg1.dt * _local13);
_local16 = (_arg1.dt * _local14);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed);
_local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17);
_local19 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque);
_local18 = (m_motorForce - _local19);
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local21);
} else {
if (m_limitState == e_atLowerLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
} else {
if (m_limitState == e_atUpperLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
};
};
};
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21));
};
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function GetUpperLimit():Number{
return (m_upperAngle);
}
public function GetLowerLimit():Number{
return (m_lowerAngle);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
return (m_pivotForce);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local6:b2Mat22;
var _local25:Number;
var _local26:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = 0;
_local6 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8));
_local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8));
_local7 = _local9;
_local6 = _local4.m_xf.R;
var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11));
_local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11));
_local10 = _local9;
var _local12:Number = (_local3.m_sweep.c.x + _local7);
var _local13:Number = (_local3.m_sweep.c.y + _local8);
var _local14:Number = (_local4.m_sweep.c.x + _local10);
var _local15:Number = (_local4.m_sweep.c.y + _local11);
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
_local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17)));
var _local18:Number = _local3.m_invMass;
var _local19:Number = _local4.m_invMass;
var _local20:Number = _local3.m_invI;
var _local21:Number = _local4.m_invI;
K1.col1.x = (_local18 + _local19);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local18 + _local19);
K2.col1.x = ((_local20 * _local8) * _local8);
K2.col2.x = ((-(_local20) * _local7) * _local8);
K2.col1.y = ((-(_local20) * _local7) * _local8);
K2.col2.y = ((_local20 * _local7) * _local7);
K3.col1.x = ((_local21 * _local11) * _local11);
K3.col2.x = ((-(_local21) * _local10) * _local11);
K3.col1.y = ((-(_local21) * _local10) * _local11);
K3.col2.y = ((_local21 * _local10) * _local10);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Solve(tImpulse, -(_local16), -(_local17));
var _local22:Number = tImpulse.x;
var _local23:Number = tImpulse.y;
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local24:Number = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle);
_local26 = 0;
if (m_limitState == e_equalLimits){
_local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local24 = b2Math.b2Abs(_local2);
} else {
if (m_limitState == e_atLowerLimit){
_local2 = (_local25 - m_lowerAngle);
_local24 = b2Math.b2Max(0, -(_local2));
_local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
} else {
if (m_limitState == e_atUpperLimit){
_local2 = (_local25 - m_upperAngle);
_local24 = b2Math.b2Max(0, _local2);
_local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
};
};
};
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop))));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function SetMaxMotorTorque(_arg1:Number):void{
m_maxMotorTorque = _arg1;
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle));
}
public function GetMotorTorque():Number{
return (m_motorForce);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local7:Number;
var _local14:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
K1.col1.x = (_local10 + _local11);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local10 + _local11);
K2.col1.x = ((_local12 * _local7) * _local7);
K2.col2.x = ((-(_local12) * _local6) * _local7);
K2.col1.y = ((-(_local12) * _local6) * _local7);
K2.col2.y = ((_local12 * _local6) * _local6);
K3.col1.x = ((_local13 * _local9) * _local9);
K3.col2.x = ((-(_local13) * _local8) * _local9);
K3.col1.y = ((-(_local13) * _local8) * _local9);
K3.col2.y = ((_local13 * _local8) * _local8);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Invert(m_pivotMass);
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle);
if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= m_lowerAngle){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >= m_upperAngle){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
} else {
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
} else {
m_pivotForce.SetZero();
m_motorForce = 0;
m_limitForce = 0;
};
m_limitPositionImpulse = 0;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
override public function GetReactionTorque():Number{
return (m_limitForce);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerAngle = _arg1;
m_upperAngle = _arg2;
}
}
}//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2RevoluteJointDef extends b2JointDef {
public var upperAngle:Number;
public var enableMotor:Boolean;
public var referenceAngle:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var motorSpeed:Number;
public var enableLimit:Boolean;
public var lowerAngle:Number;
public var maxMotorTorque:Number;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
lowerAngle = 0;
upperAngle = 0;
maxMotorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function setAngleLimit(_arg1:Number, _arg2:Number):void{
upperAngle = (_arg1 / (180 / Math.PI));
lowerAngle = (_arg2 / (180 / Math.PI));
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Dynamics.Joints.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2Body {
public var m_next:b2Body;
public var m_xf:b2XForm;
public var m_contactList:b2ContactEdge;
public var m_angularVelocity:Number;
public var classLink;
public var m_shapeList:b2Shape;
public var m_force:b2Vec2;
public var m_mass:Number;
public var m_sweep:b2Sweep;
public var m_torque:Number;
public var m_userData;
public var m_flags:uint;
public var m_world:b2World;
public var m_prev:b2Body;
public var m_invMass:Number;
public var m_type:int;
public var bodyName:uint;
public var m_linearDamping:Number;
public var m_shapeCount:int;
public var isDynamic:Boolean;
public var m_angularDamping:Number;
public var m_invI:Number;
public var m_linearVelocity:b2Vec2;
public var m_sleepTime:Number;
public var m_jointList:b2JointEdge;
public var m_I:Number;
public static var e_fixedRotationFlag:uint = 64;
public static var e_frozenFlag:uint = 2;
public static var e_maxTypes:uint = 3;
public static var e_sleepFlag:uint = 8;
private static var s_massData:b2MassData = new b2MassData();
public static var e_bulletFlag:uint = 32;
public static var e_staticType:uint = 1;
public static var e_islandFlag:uint = 4;
public static var e_allowSleepFlag:uint = 16;
private static var s_xf1:b2XForm = new b2XForm();
public static var e_dynamicType:uint = 2;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.isBullet){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1.fixedRotation){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.allowSleep){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
m_flags = (m_flags | e_sleepFlag);
};
m_world = _arg2;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.angle);
m_sweep.localCenter.SetV(_arg1.massData.center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.angle);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.linearDamping;
m_angularDamping = _arg1.angularDamping;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.massData.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.massData.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_arg1.x - m_sweep.c.x)))));
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function GetLocalCenter():b2Vec2{
return (m_sweep.localCenter);
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsDynamic():Boolean{
return ((m_type == e_dynamicType));
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function SynchronizeTransform():void{
m_xf.R.Set(m_sweep.a);
var _local1:b2Mat22 = m_xf.R;
var _local2:b2Vec2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
public function GetInertia():Number{
return (m_I);
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
if (m_world.m_lock == true){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:b2MassData = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
m_I = (m_I + _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
};
if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 / m_I);
} else {
m_I = 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
var _local5:b2Mat22 = m_xf.R;
var _local6:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
var _local7:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local7 != m_type){
_local1 = m_shapeList;
while (_local1) {
_local1.RefilterProxy(m_world.m_broadPhase, m_xf);
_local1 = _local1.m_next;
};
};
}
public function PutToSleep():void{
m_flags = (m_flags | e_sleepFlag);
m_sleepTime = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_force.SetZero();
m_torque = 0;
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number=0):Boolean{
var _local3:b2Shape;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (IsFrozen()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
var _local4:b2Mat22 = m_xf.R;
var _local5:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
var _local6:Boolean;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function SynchronizeShapes():Boolean{
var _local4:b2Shape;
var _local1:b2XForm = s_xf1;
_local1.R.Set(m_sweep.a0);
var _local2:b2Mat22 = _local1.R;
var _local3:b2Vec2 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
var _local5:Boolean;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x)))));
}
public function GetNext():b2Body{
return (m_next);
}
public function GetMass():Number{
return (m_mass);
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Shape;
if (m_world.m_lock == true){
return;
};
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_sweep.localCenter.SetV(_arg1.center);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local2 = m_shapeList;
while (_local2) {
_local2.UpdateSweepRadius(m_sweep.localCenter);
_local2 = _local2.m_next;
};
var _local5:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local5 != m_type){
_local2 = m_shapeList;
while (_local2) {
_local2.RefilterProxy(m_world.m_broadPhase, m_xf);
_local2 = _local2.m_next;
};
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
public function SetBullet(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local2:b2Shape;
if (m_world.m_lock == true){
return (null);
};
_local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
public function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function DestroyShape(_arg1:b2Shape):void{
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
var _local2:b2Shape = m_shapeList;
var _local3:b2Shape;
var _local4:Boolean;
while (_local2 != null) {
if (_local2 == _arg1){
if (_local3){
_local3.m_next = _arg1.m_next;
} else {
m_shapeList = _arg1.m_next;
};
_local4 = true;
break;
};
_local3 = _local2;
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function GetUserData(){
return (m_userData);
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (_local3);
}
public function GetWorld():b2World{
return (m_world);
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
}
}//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Dynamics.Joints.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2BodyDef {
public var angularDamping:Number;
public var angle:Number;
public var isSleeping:Boolean;
public var position:b2Vec2;
public var isBullet:Boolean;
public var allowSleep:Boolean;
public var userData;
public var fixedRotation:Boolean;
public var linearDamping:Number;
public var massData:b2MassData;
public function b2BodyDef(){
massData = new b2MassData();
position = new b2Vec2();
super();
massData.center.SetZero();
massData.mass = 0;
massData.I = 0;
userData = null;
position.Set(0, 0);
angle = 0;
linearDamping = 0;
angularDamping = 0;
allowSleep = true;
isSleeping = false;
fixedRotation = false;
isBullet = false;
}
}
}//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactFilter {
public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:b2FilterData = _arg1.GetFilterData();
var _local4:b2FilterData = _arg2.GetFilterData();
if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){
return ((_local3.groupIndex > 0));
};
var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0))));
return (_local5);
}
}
}//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
public function Result(_arg1:b2ContactResult):void{
}
}
}//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactManager extends b2PairCallback {
public var m_world:b2World;
public var m_destroyImmediate:Boolean;
public var m_nullContact:b2NullContact;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2ContactManager(){
m_nullContact = new b2NullContact();
super();
m_world = null;
m_destroyImmediate = false;
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
if (_arg3 == null){
return;
};
var _local4:b2Contact = (_arg3 as b2Contact);
if (_local4 == m_nullContact){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local7:b2Body;
var _local8:b2Body;
var _local9:Array;
var _local10:b2ContactPoint;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local2:b2Shape = _arg1.m_shape1;
var _local3:b2Shape = _arg1.m_shape2;
var _local4:int = _arg1.m_manifoldCount;
if ((((_local4 > 0)) && (m_world.m_contactListener))){
_local7 = _local2.m_body;
_local8 = _local3.m_body;
_local9 = _arg1.GetManifolds();
_local10 = s_evalCP;
_local10.shape1 = _arg1.m_shape1;
_local10.shape2 = _arg1.m_shape1;
_local10.friction = _arg1.m_friction;
_local10.restitution = _arg1.m_restitution;
_local11 = 0;
while (_local11 < _local4) {
_local12 = _local9[_local11];
_local10.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local10.position = _local7.GetWorldPoint(_local14.localPoint1);
_local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1);
_local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2);
_local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y));
_local10.separation = _local14.separation;
_local10.id.key = _local14.id._key;
m_world.m_contactListener.Remove(_local10);
_local13++;
};
_local11++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
var _local5:b2Body = _local2.m_body;
var _local6:b2Body = _local3.m_body;
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local6.m_contactList){
_local6.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape = (_arg1 as b2Shape);
var _local4:b2Shape = (_arg2 as b2Shape);
var _local5:b2Body = _local3.m_body;
var _local6:b2Body = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (m_nullContact);
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return (m_nullContact);
};
var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return (m_nullContact);
};
_local3 = _local7.m_shape1;
_local4 = _local7.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
public function Collide():void{
var _local2:b2Body;
var _local3:b2Body;
var _local1:b2Contact = m_world.m_contactList;
while (_local1) {
_local2 = _local1.m_shape1.m_body;
_local3 = _local1.m_shape2.m_body;
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(m_world.m_contactListener);
};
_local1 = _local1.m_next;
};
}
}
}//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import flash.display.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2DebugDraw {
public var m_xformScale:Number;// = 1
public var m_fillAlpha:Number;// = 1
public var m_alpha:Number;// = 1
public var m_drawFlags:uint;
public var m_lineThickness:Number;// = 1
public var m_drawScale:Number;// = 1
public var m_sprite:Sprite;
public static var e_coreShapeBit:uint = 4;
public static var e_shapeBit:uint = 1;
public static var e_centerOfMassBit:uint = 64;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_jointBit:uint = 2;
public function b2DebugDraw(){
m_drawFlags = 0;
}
public function ClearFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags & ~(_arg1));
}
public function SetFlags(_arg1:uint):void{
m_drawFlags = _arg1;
}
public function AppendFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags | _arg1);
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale));
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha);
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha);
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale));
}
public function GetFlags():uint{
return (m_drawFlags);
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale));
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale));
}
}
}//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
public class b2DestructionListener {
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
}
}//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Dynamics.Joints.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2Island {
public var m_listener:b2ContactListener;
public var m_positionIterationCount:int;
public var m_bodyCapacity:int;
public var m_bodies:Array;
public var m_joints:Array;
public var m_jointCapacity:int;
public var m_contactCount:int;
public var m_contacts:Array;
public var m_contactCapacity:int;
public var m_jointCount:int;
public var m_allocator;
public var m_bodyCount:int;
private static var s_reportCR:b2ContactResult = new b2ContactResult();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
m_bodyCapacity = _arg1;
m_contactCapacity = _arg2;
m_jointCapacity = _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
m_listener = _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
m_joints = new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
m_joints[_local6] = null;
_local6++;
};
m_positionIterationCount = 0;
}
public function AddBody(_arg1:b2Body):void{
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
m_joints[_local2] = _arg1;
}
public function Report(_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactResult;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if (m_listener == null){
return;
};
var _local4:int;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCR;
_local7.shape1 = _local5.m_shape1;
_local7.shape2 = _local5.m_shape2;
_local8 = _local7.shape1.m_body;
_local9 = _local5.m_manifoldCount;
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local7.position = _local8.GetWorldPoint(_local14.localPoint1);
_local7.normalImpulse = _local15.normalImpulse;
_local7.tangentImpulse = _local15.tangentImpulse;
_local7.id.key = _local14.id.key;
m_listener.Result(_local7);
_local13++;
};
_local11++;
};
_local4++;
};
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{
var _local5:int;
var _local6:b2Body;
var _local7:b2Joint;
var _local9:int;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Boolean;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local5++;
};
var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local8.InitVelocityConstraints(_arg1);
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitVelocityConstraints(_arg1);
_local5++;
};
_local5 = 0;
while (_local5 < _arg1.maxIterations) {
_local8.SolveVelocityConstraints();
_local9 = 0;
while (_local9 < m_jointCount) {
_local7 = m_joints[_local9];
_local7.SolveVelocityConstraints(_arg1);
_local9++;
};
_local5++;
};
_local8.FinalizeVelocityConstraints();
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local5++;
};
if (_arg3){
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitPositionConstraints();
_local5++;
};
m_positionIterationCount = 0;
while (m_positionIterationCount < _arg1.maxIterations) {
_local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local11 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local12 = _local7.SolvePositionConstraints();
_local11 = ((_local11) && (_local12));
_local5++;
};
if (((_local10) && (_local11))){
break;
};
m_positionIterationCount++;
};
};
Report(_local8.m_constraints);
if (_arg4){
_local13 = Number.MAX_VALUE;
_local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local13 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){
_local6.m_sleepTime = 0;
_local13 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local13 = b2Math.b2Min(_local13, _local6.m_sleepTime);
};
};
_local5++;
};
if (_local13 >= b2Settings.b2_timeToSleep){
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local5++;
};
};
};
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local5:b2Body;
var _local6:Boolean;
var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local3.SolveVelocityConstraints();
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local5 = m_bodies[_local2];
if (_local5.IsStatic()){
} else {
_local5.m_sweep.c0.SetV(_local5.m_sweep.c);
_local5.m_sweep.a0 = _local5.m_sweep.a;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y));
_local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity));
_local5.SynchronizeTransform();
};
_local2++;
};
var _local4:Number = 0.75;
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local6 = _local3.SolvePositionConstraints(_local4);
if (_local6){
break;
};
_local2++;
};
Report(_local3.m_constraints);
}
}
}//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var warmStarting:Boolean;
public var positionCorrection:Boolean;
public var dt:Number;
public var maxIterations:int;
public var dtRatio:Number;
public var inv_dt:Number;
}
}//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Dynamics.Joints.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2World {
public var m_inv_dt0:Number;
public var m_boundaryListener:b2BoundaryListener;
public var m_contactList:b2Contact;
public var m_blockAllocator;
public var m_contactListener:b2ContactListener;
public var m_allowSleep:Boolean;
public var m_broadPhase:b2BroadPhase;
public var m_destructionListener:b2DestructionListener;
public var m_jointCount:int;
public var m_bodyCount:int;
public var m_lock:Boolean;
public var m_positionIterationCount:int;
public var m_groundBody:b2Body;
public var m_contactCount:int;
public var m_debugDraw:b2DebugDraw;
public var m_contactFilter:b2ContactFilter;
public var m_bodyList:b2Body;
public var m_stackAllocator;
public var m_jointList:b2Joint;
public var m_gravity:b2Vec2;
public var m_contactManager:b2ContactManager;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
public static var m_continuousPhysics:Boolean;
public static var m_warmStarting:Boolean;
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
public static var m_positionCorrection:Boolean;
private static var s_xf:b2XForm = new b2XForm();
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
m_contactManager = new b2ContactManager();
super();
m_destructionListener = null;
m_boundaryListener = null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
m_debugDraw = null;
m_bodyList = null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_positionCorrection = true;
m_warmStarting = true;
m_continuousPhysics = true;
m_allowSleep = _arg3;
m_gravity = _arg2;
m_lock = false;
m_inv_dt0 = 0;
m_contactManager.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, m_contactManager);
var _local4:b2BodyDef = new b2BodyDef();
m_groundBody = CreateBody(_local4);
}
public function DrawJoint(_arg1:b2Joint):void{
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local2:b2Body = _arg1.m_body1;
var _local3:b2Body = _arg1.m_body2;
var _local4:b2XForm = _local2.m_xf;
var _local5:b2XForm = _local3.m_xf;
var _local6:b2Vec2 = _local4.position;
var _local7:b2Vec2 = _local5.position;
var _local8:b2Vec2 = _arg1.GetAnchor1();
var _local9:b2Vec2 = _arg1.GetAnchor2();
var _local10:b2Color = s_jointColor;
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
m_debugDraw.DrawSegment(_local12, _local8, _local10);
m_debugDraw.DrawSegment(_local13, _local9, _local10);
m_debugDraw.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != m_groundBody){
m_debugDraw.DrawSegment(_local6, _local8, _local10);
};
m_debugDraw.DrawSegment(_local8, _local9, _local10);
if (_local3 != m_groundBody){
m_debugDraw.DrawSegment(_local7, _local9, _local10);
};
};
}
public function Refilter(_arg1:b2Shape):void{
_arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf);
}
public function SetDebugDraw(_arg1:b2DebugDraw):void{
m_debugDraw = _arg1;
}
public function SetContinuousPhysics(_arg1:Boolean):void{
m_continuousPhysics = _arg1;
}
public function GetProxyCount():int{
return (m_broadPhase.m_proxyCount);
}
public function DrawDebugData():void{
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local11:b2XForm;
var _local15:Boolean;
var _local16:uint;
var _local17:b2Pair;
var _local18:b2Proxy;
var _local19:b2Proxy;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:b2Proxy;
var _local23:b2PolygonShape;
var _local24:b2OBB;
var _local25:b2Vec2;
var _local26:b2Mat22;
var _local27:b2Vec2;
var _local28:Number;
if (m_debugDraw == null){
return;
};
m_debugDraw.m_sprite.graphics.clear();
var _local1:uint = m_debugDraw.GetFlags();
var _local7:b2Vec2 = new b2Vec2();
var _local8:b2Vec2 = new b2Vec2();
var _local9:b2Vec2 = new b2Vec2();
var _local10:b2Color = new b2Color(0, 0, 0);
var _local12:b2AABB = new b2AABB();
var _local13:b2AABB = new b2AABB();
var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15);
};
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
DrawJoint(_local5);
_local5 = _local5.m_next;
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
_local2 = 0;
while (_local2 < b2Pair.b2_tableCapacity) {
_local16 = _local6.m_pairManager.m_hashTable[_local2];
while (_local16 != b2Pair.b2_nullPair) {
_local17 = _local6.m_pairManager.m_pairs[_local16];
_local18 = _local6.m_proxyPool[_local17.proxyId1];
_local19 = _local6.m_proxyPool[_local17.proxyId2];
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
m_debugDraw.DrawSegment(_local8, _local9, _local10);
_local16 = _local17.next;
};
_local2++;
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local20 = _local6.m_worldAABB.lowerBound;
_local21 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < b2Settings.b2_maxProxies) {
_local22 = _local6.m_proxyPool[_local2];
if (_local22.IsValid() == false){
} else {
_local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value));
_local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value));
_local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value));
_local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local20.x, _local20.y);
_local14[1].Set(_local21.x, _local20.y);
_local14[2].Set(_local21.x, _local21.y);
_local14[3].Set(_local20.x, _local21.y);
m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.m_type != b2Shape.e_polygonShape){
} else {
_local23 = (_local4 as b2PolygonShape);
_local24 = _local23.GetOBB();
_local25 = _local24.extents;
_local14[0].Set(-(_local25.x), -(_local25.y));
_local14[1].Set(_local25.x, -(_local25.y));
_local14[2].Set(_local25.x, _local25.y);
_local14[3].Set(-(_local25.x), _local25.y);
_local2 = 0;
while (_local2 < 4) {
_local26 = _local24.R;
_local27 = _local14[_local2];
_local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local26 = _local11.R;
_local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local2++;
};
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = m_bodyList;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.m_xf.R;
_local11.position = _local3.GetWorldCenter();
m_debugDraw.DrawXForm(_local11);
_local3 = _local3.m_next;
};
};
}
public function DestroyBody(_arg1:b2Body):void{
var _local4:b2JointEdge;
var _local5:b2Shape;
if (m_lock == true){
return;
};
var _local2:b2JointEdge = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeJoint(_local4.joint);
};
DestroyJoint(_local4.joint);
};
var _local3:b2Shape = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local5, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_bodyList){
m_bodyList = _arg1.m_next;
};
m_bodyCount--;
}
public function SetContactFilter(_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
public function GetGroundBody():b2Body{
return (m_groundBody);
}
public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
var _local5:b2Color = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition);
_local8 = _local6.m_radius;
_local9 = _arg2.R.col1;
m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
m_debugDraw.DrawPolygon(_local14, _local12, _local5);
};
break;
};
}
public function GetContactCount():int{
return (m_contactCount);
}
public function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
m_positionIterationCount = 0;
var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
var _local4:b2Contact = m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
var _local5:b2Joint = m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
var _local6:int = m_bodyCount;
var _local7:Array = new Array(_local6);
var _local8:b2Body = m_bodyList;
while (_local8) {
if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local8.IsStatic()){
} else {
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local12 = _local2.m_contactList;
while (_local12) {
if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local12.contact.m_manifoldCount == 0){
} else {
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag == true){
} else {
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep);
if (_local3.m_positionIterationCount > m_positionIterationCount){
m_positionIterationCount = _local3.m_positionIterationCount;
};
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = m_bodyList;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
};
};
_local2 = _local2.m_next;
};
m_broadPhase.Commit();
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array = new Array(_arg3);
var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
var _local6:int;
while (_local6 < _local5) {
_arg2[_local6] = _local4[_local6];
_local6++;
};
return (_local5);
}
public function SetGravity(_arg1:b2Vec2):void{
m_gravity = _arg1;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local11:b2Contact;
var _local12:b2Contact;
var _local13:Number;
var _local14:b2Body;
var _local15:int;
var _local16:b2TimeStep;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:b2Body;
var _local21:Boolean;
var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener);
var _local9:int = m_bodyCount;
var _local10:Array = new Array(_local9);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local11 = m_contactList;
while (_local11) {
_local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local11 = _local11.m_next;
};
while (true) {
_local12 = null;
_local13 = 1;
_local11 = m_contactList;
for (;_local11;(_local11 = _local11.m_next)) {
if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local18 = 1;
if ((_local11.m_flags & b2Contact.e_toiFlag)){
_local18 = _local11.m_toi;
} else {
_local3 = _local11.m_shape1;
_local4 = _local11.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local19 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local19 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local19);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local19 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local19);
};
};
_local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep);
if ((((_local18 > 0)) && ((_local18 < 1)))){
_local18 = (((1 - _local18) * _local19) + _local18);
if (_local18 > 1){
_local18 = 1;
};
};
_local11.m_toi = _local18;
_local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){
_local12 = _local11;
_local13 = _local18;
};
};
};
if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){
break;
};
_local3 = _local12.m_shape1;
_local4 = _local12.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local5.Advance(_local13);
_local6.Advance(_local13);
_local12.Update(m_contactListener);
_local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag));
if (_local12.m_manifoldCount == 0){
} else {
_local14 = _local5;
if (_local14.IsStatic()){
_local14 = _local6;
};
_local8.Clear();
_local15 = 0;
var _temp1 = _local15;
_local15 = (_local15 + 1);
var _local22 = _temp1;
_local10[_local22] = _local14;
_local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag);
while (_local15 > 0) {
--_local15;
_local2 = _local10[_local15];
_local8.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local8.m_contactCount == _local8.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.m_manifoldCount == 0){
} else {
_local8.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local20 = _local7.other;
if ((_local20.m_flags & b2Body.e_islandFlag)){
} else {
if (_local20.IsStatic() == false){
_local20.Advance(_local13);
_local20.WakeUp();
};
var _temp2 = _local15;
_local15 = (_local15 + 1);
var _local23 = _temp2;
_local10[_local23] = _local20;
_local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local16 = new b2TimeStep();
_local16.dt = ((1 - _local13) * _arg1.dt);
_local16.inv_dt = (1 / _local16.dt);
_local16.maxIterations = _arg1.maxIterations;
_local8.SolveTOI(_local16);
_local17 = 0;
while (_local17 < _local8.m_bodyCount) {
_local2 = _local8.m_bodies[_local17];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local21 = _local2.SynchronizeShapes();
if ((((_local21 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local17++;
};
_local17 = 0;
while (_local17 < _local8.m_contactCount) {
_local11 = _local8.m_contacts[_local17];
_local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local17++;
};
m_broadPhase.Commit();
};
};
}
public function GetJointList():b2Joint{
return (m_jointList);
}
public function GetBodyList():b2Body{
return (m_bodyList);
}
public function GetPairCount():int{
return (m_broadPhase.m_pairManager.m_pairCount);
}
public function Validate():void{
m_broadPhase.Validate();
}
public function SetWarmStarting(_arg1:Boolean):void{
m_warmStarting = _arg1;
}
public function SetPositionCorrection(_arg1:Boolean):void{
m_positionCorrection = _arg1;
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local3:b2Body;
var _local4:b2Shape;
var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.RefilterProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local5:b2Body;
var _local6:b2Shape;
var _local2:Boolean = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
var _local3:b2Body = _arg1.m_body1;
var _local4:b2Body = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.RefilterProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function SetContactListener(_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
if (m_lock == true){
return (null);
};
var _local2:b2Body = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function SetBoundaryListener(_arg1:b2BoundaryListener):void{
m_boundaryListener = _arg1;
}
public function SetDestructionListener(_arg1:b2DestructionListener):void{
m_destructionListener = _arg1;
}
public function Step(_arg1:Number, _arg2:int):void{
m_lock = true;
var _local3:b2TimeStep = new b2TimeStep();
_local3.dt = _arg1;
_local3.maxIterations = _arg2;
if (_arg1 > 0){
_local3.inv_dt = (1 / _arg1);
} else {
_local3.inv_dt = 0;
};
_local3.dtRatio = (m_inv_dt0 * _arg1);
_local3.positionCorrection = m_positionCorrection;
_local3.warmStarting = m_warmStarting;
m_contactManager.Collide();
if (_local3.dt > 0){
Solve(_local3);
};
if (((m_continuousPhysics) && ((_local3.dt > 0)))){
SolveTOI(_local3);
};
DrawDebugData();
m_inv_dt0 = _local3.inv_dt;
m_lock = false;
}
public function GetBodyCount():int{
return (m_bodyCount);
}
public function GetJointCount():int{
return (m_jointCount);
}
}
}//package Box2D.Dynamics
Section 75
//Hero_Run_40 (Chars_fla.Hero_Run_40)
package Chars_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class Hero_Run_40 extends MovieClip {
public function Hero_Run_40(){
addFrameScript(7, frame8, 20, frame21);
}
function frame8(){
parent.parent.step();
}
function frame21(){
parent.parent.step();
}
}
}//package Chars_fla
Section 76
//Part_1_8 (Chars_fla.Part_1_8)
package Chars_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class Part_1_8 extends MovieClip {
public function Part_1_8(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Chars_fla
Section 77
//Part_2_7 (Chars_fla.Part_2_7)
package Chars_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class Part_2_7 extends MovieClip {
public function Part_2_7(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Chars_fla
Section 78
//Part_3_6 (Chars_fla.Part_3_6)
package Chars_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class Part_3_6 extends MovieClip {
public function Part_3_6(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Chars_fla
Section 79
//Part_4_5 (Chars_fla.Part_4_5)
package Chars_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class Part_4_5 extends MovieClip {
public function Part_4_5(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Chars_fla
Section 80
//Part_5_4 (Chars_fla.Part_5_4)
package Chars_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class Part_5_4 extends MovieClip {
public function Part_5_4(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Chars_fla
Section 81
//Part_6_3 (Chars_fla.Part_6_3)
package Chars_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class Part_6_3 extends MovieClip {
public function Part_6_3(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Chars_fla
Section 82
//DrawSine (com.midasplayer.extras.DrawSine)
package com.midasplayer.extras {
import flash.display.*;
public class DrawSine extends MovieClip {
private var target_mc:MovieClip;
private var step_x:Number;
private var my_height:Number;
private var stroke_color:Number;// = 0
private var draw_fill:Boolean;// = false
private var stroke_weight:Number;// = 1
private var fill_alpha:Number;
private var fill_height:Number;
private var draw_array:Array;
private var steps:Number;
private var fill_color:Number;// = 0xFF0000
private var my_width:Number;
public function DrawSine(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number){
draw_array = new Array();
super();
target_mc = _arg1;
my_width = _arg2;
my_height = _arg3;
steps = _arg4;
step_x = (_arg2 / steps);
var _local5:int;
while (_local5 < steps) {
draw_array.push({x:(step_x * _local5), y:0});
_local5++;
};
}
public function set_fill(_arg1:Boolean, _arg2:Number, _arg3:Number):void{
draw_fill = _arg1;
fill_color = (stroke_color = _arg2);
fill_alpha = _arg3;
}
public function set_stroke(_arg1:Number, _arg2:Number):void{
stroke_weight = _arg1;
stroke_color = _arg2;
}
public function draw_waves(_arg1:Array):void{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local2:Number = draw_array.length;
var _local3:Number = _arg1.length;
var _local4:Number = 0;
while (_local4 < _local3) {
_local6 = (((_arg1[_local4].cycles * Math.PI) * 2) / steps);
_local7 = 0;
while (_local7 < _local2) {
if (_local4 == 0){
draw_array[_local7].y = (Math.sin((_arg1[_local4].phase + (_local6 * _local7))) * _arg1[_local4].radius);
} else {
draw_array[_local7].y = (draw_array[_local7].y + (Math.sin((_arg1[_local4].phase + (_local6 * _local7))) * _arg1[_local4].radius));
};
_local7++;
};
_local4++;
};
target_mc.graphics.clear();
if (stroke_weight > 0){
target_mc.graphics.lineStyle(stroke_weight, stroke_color);
};
if (draw_fill){
target_mc.graphics.beginFill(fill_color, fill_alpha);
};
target_mc.graphics.moveTo(draw_array[0].x, draw_array[0].y);
var _local5:Number = 1;
while (_local5 < _local2) {
_local8 = draw_array[_local5].x;
_local9 = draw_array[_local5].y;
target_mc.graphics.lineTo(_local8, _local9);
_local5++;
};
if (draw_fill){
target_mc.graphics.lineTo(_local8, (my_height / 2));
target_mc.graphics.lineTo(0, (my_height / 2));
target_mc.graphics.lineTo(0, draw_array[0].y);
target_mc.graphics.endFill();
};
}
}
}//package com.midasplayer.extras
Section 83
//md5 (com.midasplayer.extras.md5)
package com.midasplayer.extras {
public class md5 {
public static const HEX_FORMAT_LOWERCASE:uint = 0;
public static const HEX_FORMAT_UPPERCASE:uint = 1;
public static const BASE64_PAD_CHARACTER_DEFAULT_COMPLIANCE:String = "";
public static const BASE64_PAD_CHARACTER_RFC_COMPLIANCE:String = "=";
public static var hexcase:uint = 0;
public static var b64pad:String = "";
public static function md5_gg(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Number{
return (md5_cmn(((_arg2 & _arg4) | (_arg3 & ~(_arg4))), _arg1, _arg2, _arg5, _arg6, _arg7));
}
public static function md5_cmn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Number{
return (safe_add(bit_rol(safe_add(safe_add(_arg2, _arg1), safe_add(_arg4, _arg6)), _arg5), _arg3));
}
public static function binl_md5(_arg1:Array, _arg2:Number):Array{
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
_arg1[(_arg2 >> 5)] = (_arg1[(_arg2 >> 5)] | (128 << (_arg2 % 32)));
_arg1[((((_arg2 + 64) >>> 9) << 4) + 14)] = _arg2;
var _local3:Number = 1732584193;
var _local4:Number = -271733879;
var _local5:Number = -1732584194;
var _local6:Number = 271733878;
var _local7:Number = 0;
while (_local7 < _arg1.length) {
_local8 = _local3;
_local9 = _local4;
_local10 = _local5;
_local11 = _local6;
_local3 = md5_ff(_local3, _local4, _local5, _local6, _arg1[(_local7 + 0)], 7, -680876936);
_local6 = md5_ff(_local6, _local3, _local4, _local5, _arg1[(_local7 + 1)], 12, -389564586);
_local5 = md5_ff(_local5, _local6, _local3, _local4, _arg1[(_local7 + 2)], 17, 606105819);
_local4 = md5_ff(_local4, _local5, _local6, _local3, _arg1[(_local7 + 3)], 22, -1044525330);
_local3 = md5_ff(_local3, _local4, _local5, _local6, _arg1[(_local7 + 4)], 7, -176418897);
_local6 = md5_ff(_local6, _local3, _local4, _local5, _arg1[(_local7 + 5)], 12, 1200080426);
_local5 = md5_ff(_local5, _local6, _local3, _local4, _arg1[(_local7 + 6)], 17, -1473231341);
_local4 = md5_ff(_local4, _local5, _local6, _local3, _arg1[(_local7 + 7)], 22, -45705983);
_local3 = md5_ff(_local3, _local4, _local5, _local6, _arg1[(_local7 + 8)], 7, 1770035416);
_local6 = md5_ff(_local6, _local3, _local4, _local5, _arg1[(_local7 + 9)], 12, -1958414417);
_local5 = md5_ff(_local5, _local6, _local3, _local4, _arg1[(_local7 + 10)], 17, -42063);
_local4 = md5_ff(_local4, _local5, _local6, _local3, _arg1[(_local7 + 11)], 22, -1990404162);
_local3 = md5_ff(_local3, _local4, _local5, _local6, _arg1[(_local7 + 12)], 7, 1804603682);
_local6 = md5_ff(_local6, _local3, _local4, _local5, _arg1[(_local7 + 13)], 12, -40341101);
_local5 = md5_ff(_local5, _local6, _local3, _local4, _arg1[(_local7 + 14)], 17, -1502002290);
_local4 = md5_ff(_local4, _local5, _local6, _local3, _arg1[(_local7 + 15)], 22, 1236535329);
_local3 = md5_gg(_local3, _local4, _local5, _local6, _arg1[(_local7 + 1)], 5, -165796510);
_local6 = md5_gg(_local6, _local3, _local4, _local5, _arg1[(_local7 + 6)], 9, -1069501632);
_local5 = md5_gg(_local5, _local6, _local3, _local4, _arg1[(_local7 + 11)], 14, 643717713);
_local4 = md5_gg(_local4, _local5, _local6, _local3, _arg1[(_local7 + 0)], 20, -373897302);
_local3 = md5_gg(_local3, _local4, _local5, _local6, _arg1[(_local7 + 5)], 5, -701558691);
_local6 = md5_gg(_local6, _local3, _local4, _local5, _arg1[(_local7 + 10)], 9, 38016083);
_local5 = md5_gg(_local5, _local6, _local3, _local4, _arg1[(_local7 + 15)], 14, -660478335);
_local4 = md5_gg(_local4, _local5, _local6, _local3, _arg1[(_local7 + 4)], 20, -405537848);
_local3 = md5_gg(_local3, _local4, _local5, _local6, _arg1[(_local7 + 9)], 5, 568446438);
_local6 = md5_gg(_local6, _local3, _local4, _local5, _arg1[(_local7 + 14)], 9, -1019803690);
_local5 = md5_gg(_local5, _local6, _local3, _local4, _arg1[(_local7 + 3)], 14, -187363961);
_local4 = md5_gg(_local4, _local5, _local6, _local3, _arg1[(_local7 + 8)], 20, 1163531501);
_local3 = md5_gg(_local3, _local4, _local5, _local6, _arg1[(_local7 + 13)], 5, -1444681467);
_local6 = md5_gg(_local6, _local3, _local4, _local5, _arg1[(_local7 + 2)], 9, -51403784);
_local5 = md5_gg(_local5, _local6, _local3, _local4, _arg1[(_local7 + 7)], 14, 1735328473);
_local4 = md5_gg(_local4, _local5, _local6, _local3, _arg1[(_local7 + 12)], 20, -1926607734);
_local3 = md5_hh(_local3, _local4, _local5, _local6, _arg1[(_local7 + 5)], 4, -378558);
_local6 = md5_hh(_local6, _local3, _local4, _local5, _arg1[(_local7 + 8)], 11, -2022574463);
_local5 = md5_hh(_local5, _local6, _local3, _local4, _arg1[(_local7 + 11)], 16, 1839030562);
_local4 = md5_hh(_local4, _local5, _local6, _local3, _arg1[(_local7 + 14)], 23, -35309556);
_local3 = md5_hh(_local3, _local4, _local5, _local6, _arg1[(_local7 + 1)], 4, -1530992060);
_local6 = md5_hh(_local6, _local3, _local4, _local5, _arg1[(_local7 + 4)], 11, 1272893353);
_local5 = md5_hh(_local5, _local6, _local3, _local4, _arg1[(_local7 + 7)], 16, -155497632);
_local4 = md5_hh(_local4, _local5, _local6, _local3, _arg1[(_local7 + 10)], 23, -1094730640);
_local3 = md5_hh(_local3, _local4, _local5, _local6, _arg1[(_local7 + 13)], 4, 681279174);
_local6 = md5_hh(_local6, _local3, _local4, _local5, _arg1[(_local7 + 0)], 11, -358537222);
_local5 = md5_hh(_local5, _local6, _local3, _local4, _arg1[(_local7 + 3)], 16, -722521979);
_local4 = md5_hh(_local4, _local5, _local6, _local3, _arg1[(_local7 + 6)], 23, 76029189);
_local3 = md5_hh(_local3, _local4, _local5, _local6, _arg1[(_local7 + 9)], 4, -640364487);
_local6 = md5_hh(_local6, _local3, _local4, _local5, _arg1[(_local7 + 12)], 11, -421815835);
_local5 = md5_hh(_local5, _local6, _local3, _local4, _arg1[(_local7 + 15)], 16, 530742520);
_local4 = md5_hh(_local4, _local5, _local6, _local3, _arg1[(_local7 + 2)], 23, -995338651);
_local3 = md5_ii(_local3, _local4, _local5, _local6, _arg1[(_local7 + 0)], 6, -198630844);
_local6 = md5_ii(_local6, _local3, _local4, _local5, _arg1[(_local7 + 7)], 10, 1126891415);
_local5 = md5_ii(_local5, _local6, _local3, _local4, _arg1[(_local7 + 14)], 15, -1416354905);
_local4 = md5_ii(_local4, _local5, _local6, _local3, _arg1[(_local7 + 5)], 21, -57434055);
_local3 = md5_ii(_local3, _local4, _local5, _local6, _arg1[(_local7 + 12)], 6, 1700485571);
_local6 = md5_ii(_local6, _local3, _local4, _local5, _arg1[(_local7 + 3)], 10, -1894986606);
_local5 = md5_ii(_local5, _local6, _local3, _local4, _arg1[(_local7 + 10)], 15, -1051523);
_local4 = md5_ii(_local4, _local5, _local6, _local3, _arg1[(_local7 + 1)], 21, -2054922799);
_local3 = md5_ii(_local3, _local4, _local5, _local6, _arg1[(_local7 + 8)], 6, 1873313359);
_local6 = md5_ii(_local6, _local3, _local4, _local5, _arg1[(_local7 + 15)], 10, -30611744);
_local5 = md5_ii(_local5, _local6, _local3, _local4, _arg1[(_local7 + 6)], 15, -1560198380);
_local4 = md5_ii(_local4, _local5, _local6, _local3, _arg1[(_local7 + 13)], 21, 1309151649);
_local3 = md5_ii(_local3, _local4, _local5, _local6, _arg1[(_local7 + 4)], 6, -145523070);
_local6 = md5_ii(_local6, _local3, _local4, _local5, _arg1[(_local7 + 11)], 10, -1120210379);
_local5 = md5_ii(_local5, _local6, _local3, _local4, _arg1[(_local7 + 2)], 15, 718787259);
_local4 = md5_ii(_local4, _local5, _local6, _local3, _arg1[(_local7 + 9)], 21, -343485551);
_local3 = safe_add(_local3, _local8);
_local4 = safe_add(_local4, _local9);
_local5 = safe_add(_local5, _local10);
_local6 = safe_add(_local6, _local11);
_local7 = (_local7 + 16);
};
return ([_local3, _local4, _local5, _local6]);
}
public static function str2rstr_utf16le(_arg1:String):String{
var _local2 = "";
var _local3:Number = 0;
while (_local3 < _arg1.length) {
_local2 = (_local2 + String.fromCharCode((_arg1.charCodeAt(_local3) & 0xFF), ((_arg1.charCodeAt(_local3) >>> 8) & 0xFF)));
_local3++;
};
return (_local2);
}
public static function hex_hmac_md5(_arg1:String, _arg2:String):String{
return (rstr2hex(rstr_hmac_md5(str2rstr_utf8(_arg1), str2rstr_utf8(_arg2))));
}
public static function binl2rstr(_arg1:Array):String{
var _local2 = "";
var _local3:Number = 0;
while (_local3 < (_arg1.length * 32)) {
_local2 = (_local2 + String.fromCharCode(((_arg1[(_local3 >> 5)] >>> (_local3 % 32)) & 0xFF)));
_local3 = (_local3 + 8);
};
return (_local2);
}
public static function md5_ff(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Number{
return (md5_cmn(((_arg2 & _arg3) | (~(_arg2) & _arg4)), _arg1, _arg2, _arg5, _arg6, _arg7));
}
public static function md5_ii(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Number{
return (md5_cmn((_arg3 ^ (_arg2 | ~(_arg4))), _arg1, _arg2, _arg5, _arg6, _arg7));
}
public static function rstr2binl(_arg1:String):Array{
var _local2:Number = 0;
var _local3:Array = new Array((_arg1.length >> 2));
_local2 = 0;
while (_local2 < _local3.length) {
_local3[_local2] = 0;
_local2++;
};
_local2 = 0;
while (_local2 < (_arg1.length * 8)) {
_local3[(_local2 >> 5)] = (_local3[(_local2 >> 5)] | ((_arg1.charCodeAt((_local2 / 8)) & 0xFF) << (_local2 % 32)));
_local2 = (_local2 + 8);
};
return (_local3);
}
public static function md5_vm_test():Boolean{
return ((hex_md5("abc") == "900150983cd24fb0d6963f7d28e17f72"));
}
public static function b64_md5(_arg1:String):String{
return (rstr2b64(rstr_md5(str2rstr_utf8(_arg1))));
}
public static function any_hmac_md5(_arg1:String, _arg2:String, _arg3:String):String{
return (rstr2any(rstr_hmac_md5(str2rstr_utf8(_arg1), str2rstr_utf8(_arg2)), _arg3));
}
public static function hex_md5(_arg1:String):String{
return (rstr2hex(rstr_md5(str2rstr_utf8(_arg1))));
}
public static function bit_rol(_arg1:Number, _arg2:Number):Number{
return (((_arg1 << _arg2) | (_arg1 >>> (32 - _arg2))));
}
public static function encrypt(_arg1:String):String{
return (hex_md5(_arg1));
}
public static function md5_hh(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Number{
return (md5_cmn(((_arg2 ^ _arg3) ^ _arg4), _arg1, _arg2, _arg5, _arg6, _arg7));
}
public static function rstr2hex(_arg1:String):String{
var _local4:Number;
var _local2:String = (hexcase) ? "0123456789ABCDEF" : "0123456789abcdef";
var _local3 = "";
var _local5:Number = 0;
while (_local5 < _arg1.length) {
_local4 = _arg1.charCodeAt(_local5);
_local3 = (_local3 + (_local2.charAt(((_local4 >>> 4) & 15)) + _local2.charAt((_local4 & 15))));
_local5++;
};
return (_local3);
}
public static function any_md5(_arg1:String, _arg2:String):String{
return (rstr2any(rstr_md5(str2rstr_utf8(_arg1)), _arg2));
}
public static function b64_hmac_md5(_arg1:String, _arg2:String):String{
return (rstr2b64(rstr_hmac_md5(str2rstr_utf8(_arg1), str2rstr_utf8(_arg2))));
}
public static function rstr2b64(_arg1:String):String{
var _local6:Number;
var _local7:Number;
var _local2 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
var _local3 = "";
var _local4:Number = _arg1.length;
var _local5:Number = 0;
while (_local5 < _local4) {
_local6 = (((_arg1.charCodeAt(_local5) << 16) | (((_local5 + 1) < _local4)) ? (_arg1.charCodeAt((_local5 + 1)) << 8) : 0) | (((_local5 + 2) < _local4)) ? _arg1.charCodeAt((_local5 + 2)) : 0);
_local7 = 0;
while (_local7 < 4) {
if (((_local5 * 8) + (_local7 * 6)) > (_arg1.length * 8)){
_local3 = (_local3 + b64pad);
} else {
_local3 = (_local3 + _local2.charAt(((_local6 >>> (6 * (3 - _local7))) & 63)));
};
_local7++;
};
_local5 = (_local5 + 3);
};
return (_local3);
}
public static function safe_add(_arg1:Number, _arg2:Number):Number{
var _local3:Number = ((_arg1 & 0xFFFF) + (_arg2 & 0xFFFF));
var _local4:Number = (((_arg1 >> 16) + (_arg2 >> 16)) + (_local3 >> 16));
return (((_local4 << 16) | (_local3 & 0xFFFF)));
}
public static function str2rstr_utf8(_arg1:String):String{
var _local4:Number;
var _local5:Number;
var _local2 = "";
var _local3:Number = -1;
while (++_local3 < _arg1.length) {
_local4 = _arg1.charCodeAt(_local3);
_local5 = (((_local3 + 1) < _arg1.length)) ? _arg1.charCodeAt((_local3 + 1)) : 0;
if ((((((((0xD800 <= _local4)) && ((_local4 <= 56319)))) && ((0xDC00 <= _local5)))) && ((_local5 <= 57343)))){
_local4 = ((65536 + ((_local4 & 1023) << 10)) + (_local5 & 1023));
_local3++;
};
if (_local4 <= 127){
_local2 = (_local2 + String.fromCharCode(_local4));
} else {
if (_local4 <= 2047){
_local2 = (_local2 + String.fromCharCode((192 | ((_local4 >>> 6) & 31)), (128 | (_local4 & 63))));
} else {
if (_local4 <= 0xFFFF){
_local2 = (_local2 + String.fromCharCode((224 | ((_local4 >>> 12) & 15)), (128 | ((_local4 >>> 6) & 63)), (128 | (_local4 & 63))));
} else {
if (_local4 <= 2097151){
_local2 = (_local2 + String.fromCharCode((240 | ((_local4 >>> 18) & 7)), (128 | ((_local4 >>> 12) & 63)), (128 | ((_local4 >>> 6) & 63)), (128 | (_local4 & 63))));
};
};
};
};
};
return (_local2);
}
public static function rstr_hmac_md5(_arg1:String, _arg2:String):String{
var _local3:Array = rstr2binl(_arg1);
if (_local3.length > 16){
_local3 = binl_md5(_local3, (_arg1.length * 8));
};
var _local4:Array = new Array(16);
var _local5:Array = new Array(16);
var _local6:Number = 0;
while (_local6 < 16) {
_local4[_local6] = (_local3[_local6] ^ 909522486);
_local5[_local6] = (_local3[_local6] ^ 1549556828);
_local6++;
};
var _local7:Array = binl_md5(_local4.concat(rstr2binl(_arg2)), (0x0200 + (_arg2.length * 8)));
return (binl2rstr(binl_md5(_local5.concat(_local7), (0x0200 + 128))));
}
public static function str2rstr_utf16be(_arg1:String):String{
var _local2 = "";
var _local3:Number = 0;
while (_local3 < _arg1.length) {
_local2 = (_local2 + String.fromCharCode(((_arg1.charCodeAt(_local3) >>> 8) & 0xFF), (_arg1.charCodeAt(_local3) & 0xFF)));
_local3++;
};
return (_local2);
}
public static function rstr2any(_arg1:String, _arg2:String):String{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Array;
var _local3:Number = _arg2.length;
var _local4:Array = [];
var _local9:Array = ((_arg1.length / 2) as Array);
_local5 = 0;
while (_local5 < _local9.length) {
_local9[_local5] = ((_arg1.charCodeAt((_local5 * 2)) << 8) | _arg1.charCodeAt(((_local5 * 2) + 1)));
_local5++;
};
while (_local9.length > 0) {
_local8 = [];
_local7 = 0;
_local5 = 0;
while (_local5 < _local9.length) {
_local7 = ((_local7 << 16) + _local9[_local5]);
_local6 = Math.floor((_local7 / _local3));
_local7 = (_local7 - (_local6 * _local3));
if ((((_local8.length > 0)) || ((_local6 > 0)))){
_local8[_local8.length] = _local6;
};
_local5++;
};
_local4[_local4.length] = _local7;
_local9 = _local8;
};
var _local10 = "";
_local5 = (_local4.length - 1);
while (_local5 >= 0) {
_local10 = (_local10 + _arg2.charAt(_local4[_local5]));
_local5--;
};
return (_local10);
}
public static function rstr_md5(_arg1:String):String{
return (binl2rstr(binl_md5(rstr2binl(_arg1), (_arg1.length * 8))));
}
}
}//package com.midasplayer.extras
Section 84
//MochiBot (com.midasplayer.extras.MochiBot)
package com.midasplayer.extras {
import flash.display.*;
import flash.system.*;
import flash.net.*;
public dynamic class MochiBot extends Sprite {
public static function track(_arg1:Sprite, _arg2:String):MochiBot{
if (Security.sandboxType == "localWithFile"){
return (null);
};
var _local3:MochiBot = new (MochiBot);
_arg1.addChild(_local3);
Security.allowDomain("*");
Security.allowInsecureDomain("*");
var _local4 = "http://core.mochibot.com/my/core.swf";
var _local5:URLVariables = new URLVariables();
_local5["sb"] = Security.sandboxType;
_local5["v"] = Capabilities.version;
_local5["swfid"] = _arg2;
_local5["mv"] = "8";
_local5["fv"] = "9";
var _local6:String = _local3.root.loaderInfo.loaderURL;
if (_local6.indexOf("http") == 0){
_local5["url"] = _local6;
} else {
_local5["url"] = "local";
};
var _local7:URLRequest = new URLRequest(_local4);
_local7.contentType = "application/x-www-form-urlencoded";
_local7.method = URLRequestMethod.POST;
_local7.data = _local5;
var _local8:Loader = new Loader();
_local3.addChild(_local8);
_local8.load(_local7);
return (_local3);
}
}
}//package com.midasplayer.extras
Section 85
//SimpleParticle (com.midasplayer.extras.SimpleParticle)
package com.midasplayer.extras {
import flash.display.*;
public dynamic class SimpleParticle extends Shape {
private var _color:Number;// = 0
private var _size:Number;// = 1
private var _type:String;// = "rect"
public static var RECT:String = "rect";
public static var CIRCLE:String = "circle";
public function get size():Number{
return (_size);
}
public function set size(_arg1:Number):void{
_size = _arg1;
draw();
}
public function get color():Number{
return (_color);
}
public function set color(_arg1:Number):void{
_color = _arg1;
draw();
}
public function get type():String{
return (_type);
}
private function draw():void{
clear();
graphics.beginFill(_color, 1);
switch (type){
case RECT:
graphics.drawRect((-(size) / 2), (-(size) / 2), size, size);
break;
case CIRCLE:
graphics.drawCircle((-(size) / 2), (-(size) / 2), size);
break;
};
graphics.endFill();
}
public function clear():void{
graphics.clear();
}
public function set type(_arg1:String):void{
_type = _arg1;
draw();
}
}
}//package com.midasplayer.extras
Section 86
//SineWave (com.midasplayer.extras.SineWave)
package com.midasplayer.extras {
public class SineWave {
private var my_cycles:Number;
private var my_radius:Number;
private var my_phase:Number;
private var my_inc:Number;
public function SineWave(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number){
my_phase = _arg1;
my_cycles = _arg2;
my_radius = _arg3;
my_inc = _arg4;
}
public function set radius(_arg1:Number):void{
my_radius = _arg1;
}
public function get cycles():Number{
return (my_cycles);
}
public function get radius():Number{
return (my_radius);
}
public function set cycles(_arg1:Number):void{
my_cycles = _arg1;
}
public function get phase():Number{
return (my_phase);
}
public function set inc(_arg1:Number):void{
my_inc = _arg1;
}
public function set phase(_arg1:Number):void{
my_phase = _arg1;
}
public function get inc():Number{
return (my_inc);
}
}
}//package com.midasplayer.extras
Section 87
//Water (com.midasplayer.extras.Water)
package com.midasplayer.extras {
import flash.display.*;
public class Water extends MovieClip {
private var m_lines:Array;
public function Water(){
m_lines = new Array();
super();
}
public function decrThickness(_arg1:Boolean):Boolean{
var _local2:int;
var _local3:Boolean;
var _local4:int;
var _local5:Boolean;
if (_arg1){
_local2 = 0;
while (_local2 < m_lines.length) {
_local3 = false;
if (m_lines[_local2].decrThickness()){
_local3 = true;
} else {
return (false);
};
_local2++;
};
return (_local3);
//unresolved jump
};
_local4 = 0;
while (_local4 < m_lines.length) {
_local5 = false;
if (m_lines[_local4].incrThickness()){
_local5 = true;
} else {
return (false);
};
_local4++;
};
return (_local5);
}
public function init(_arg1:Number, _arg2:Number):void{
var _local3:WaterLine;
var _local5:int;
var _local4:uint = 0xFF0000;
if (this.name == "RED"){
_local4 = 0xFF0000;
_local5 = 1;
};
if (this.name == "GREEN"){
_local4 = 0xFF00;
_local5 = 1;
};
if (this.name == "BLUE"){
_local4 = 2782939;
_local5 = 1;
};
var _local6:Number = 0;
while (_local6 < _local5) {
_local3 = new WaterLine();
_local3.addParams(_local4, _arg1, _arg2);
_local3.x = (_local6 * 1.5);
addChild(_local3);
m_lines.push(_local3);
_local6++;
};
}
}
}//package com.midasplayer.extras
Section 88
//WaterHolderB (com.midasplayer.extras.WaterHolderB)
package com.midasplayer.extras {
import flash.display.*;
public class WaterHolderB extends MovieClip {
public var BLUE:Water;
public function WaterHolderB(){
BLUE = new Water();
super();
BLUE.name = "BLUE";
addChild(BLUE);
}
}
}//package com.midasplayer.extras
Section 89
//WaterHolderG (com.midasplayer.extras.WaterHolderG)
package com.midasplayer.extras {
import flash.display.*;
public class WaterHolderG extends MovieClip {
public var GREEN:Water;
public function WaterHolderG(){
GREEN = new Water();
super();
GREEN.name = "GREEN";
addChild(GREEN);
}
}
}//package com.midasplayer.extras
Section 90
//WaterHolderR (com.midasplayer.extras.WaterHolderR)
package com.midasplayer.extras {
import flash.display.*;
public class WaterHolderR extends MovieClip {
public var RED:Water;
public function WaterHolderR(){
RED = new Water();
super();
RED.name = "RED";
addChild(RED);
}
}
}//package com.midasplayer.extras
Section 91
//WaterLine (com.midasplayer.extras.WaterLine)
package com.midasplayer.extras {
import flash.events.*;
import flash.display.*;
public class WaterLine extends MovieClip {
private var _height:Number;// = 400
private var _line:Shape;
private var _particlesQuantity:Number;// = 20
private var _color:uint;
private var _bubbles:Array;
private var _step:Number;
private var _particles:Array;
private var _lineSize:Number;
public function WaterLine(){
trace("WaterLine()");
}
public function incrThickness():Boolean{
_lineSize = (_lineSize + 0.5);
if (_lineSize >= 5){
return (true);
};
return (false);
}
public function get randomDirection():Number{
return (((Math.round((Math.random() * 1)) * 2) - 1));
}
public function addParams(_arg1:uint, _arg2:Number, _arg3:Number):void{
_color = _arg1;
_height = _arg2;
_lineSize = _arg3;
init();
}
private function createBubbles():void{
var _local2:SimpleParticle;
var _local4:Number;
var _local5:Number;
var _local6:*;
var _local1:Array = [_color, _color];
var _local3:Number = 0;
while (_local3 < 5) {
_local2 = new SimpleParticle();
_local2.type = SimpleParticle.CIRCLE;
_local2.size = 0.8;
_local2.color = _local1[Math.round((Math.random() * (_local1.length - 1)))];
_local2.alpha = 1;
addChild(_local2);
_bubbles.push(_local2);
_local3++;
};
for (_local6 in _bubbles) {
_local2 = _bubbles[_local6];
if (!_local2.isOut){
_local2.y = (_local2.y + ((Math.random() * 5) + 10));
_local4 = Math.floor((_local2.y / this._step));
_local2.x = (_local2.x + (((_particles[_local4].x + ((Math.random() * 1) * randomDirection)) - _local2.x) * 0.8));
_local5 = Math.sqrt((Math.pow((mouseX - _local2.x), 2) + Math.pow((mouseY - _local2.y), 2)));
if ((((_local5 < 4)) && (!(_local2.isOut)))){
};
} else {
_local2.y = (_local2.y + _local2.speedY);
_local2.speedY = (_local2.speedY + 3);
_local2.x = (_local2.x + _local2.speedX);
_local2.alpha = (_local2.alpha - 0.005);
};
if ((((_local2.y > _height)) || ((_local2.alpha < 0)))){
_bubbles.splice(_local6, 1);
_local2.parent.removeChild(_local2);
_local2 = null;
};
};
}
private function createLine():void{
var _local1:SimpleParticle;
var _local2:Number = 0;
while (_local2 < _particlesQuantity) {
_local1 = new SimpleParticle();
_local1.elasticX = 0;
_local1.yIni = (_local1.y = (_step * _local2));
addChild(_local1);
_particles.push(_local1);
_local2++;
};
}
private function init():void{
_line = new Shape();
_line.alpha = 0.8;
addChild(_line);
_bubbles = [];
_particles = [];
_step = (_height / (_particlesQuantity - 1));
createLine();
addEventListener(Event.ENTER_FRAME, animate);
}
private function animate(_arg1:Event):void{
var _local2:SimpleParticle;
var _local3:SimpleParticle;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local9:Number;
var _local8:Number = 10;
var _local10:Number = 3;
_line.graphics.clear();
_line.graphics.moveTo(_particles[0].x, _particles[0].y);
_line.graphics.lineStyle(_lineSize, _color, 1);
var _local11:int;
while (_local11 < _particles.length) {
_local3 = _particles[_local11];
if (_local11 == 0){
_local3.x = (_local3.x + ((((Math.random() * _local10) * randomDirection) - _local3.x) * 0.9));
};
_local2 = ((_local11)>0) ? _particles[(_local11 - 1)] : _local3;
_local7 = Math.sqrt((Math.pow((mouseX - 0), 2) + Math.pow((mouseY - _local3.yIni), 2)));
if (_local7 < _local8){
} else {
_local5 = _local2.x;
_local3.elasticX = ((_local3.elasticX * 0.4) + ((_local5 - _local3.x) * 0.4));
_local3.x = (_local3.x + _local3.elasticX);
};
if (_local11 > 0){
_line.graphics.curveTo(_local2.x, _local2.y, ((_local2.x + _local3.x) / 2), ((_local2.y + _local3.y) / 2));
};
_local11++;
};
}
private function spreadBubble(_arg1:SimpleParticle):void{
_arg1.isOut = true;
parent.parent.addChild(_arg1);
_arg1.size = 1.2;
_arg1.alpha = 0.35;
_arg1.x = (parent.x + _arg1.x);
_arg1.y = (parent.y + _arg1.y);
_arg1.speedY = (-5 - (Math.random() * 10));
_arg1.speedX = (((Math.random() * 15) + 1) * randomDirection);
}
public function decrThickness():Boolean{
_lineSize--;
if (_lineSize <= 0){
return (true);
};
return (false);
}
}
}//package com.midasplayer.extras
Section 92
//WaveEngine (com.midasplayer.extras.WaveEngine)
package com.midasplayer.extras {
import flash.events.*;
import flash.display.*;
public class WaveEngine extends MovieClip {
private var m_wave:DrawSine;
private var m_fillColor:uint;
private var m_num_waves:int;// = 3
private var m_waveHolder:MovieClip;
private var m_sinArr:Array;
private var m_rootRef:MovieClip;
public function WaveEngine(_arg1:MovieClip, _arg2:int, _arg3:int, _arg4:uint, _arg5:uint, _arg6:MovieClip){
m_waveHolder = new MovieClip();
m_sinArr = new Array();
super();
m_rootRef = _arg1;
m_waveHolder = _arg6;
m_wave = new DrawSine(m_waveHolder, _arg2, _arg3, 100);
var _local7:int;
while (_local7 < m_num_waves) {
m_sinArr.push(new SineWave(((Math.random() * Math.PI) * 1.5), (Math.random() * 1.5), ((Math.random() * 1.5) + 1), (Math.random() - 0.5)));
_local7++;
};
m_wave.set_stroke(3, _arg5);
m_wave.set_fill(true, _arg4, 100);
m_fillColor = _arg4;
}
public function startWave():void{
m_rootRef.addEventListener(Event.ENTER_FRAME, update);
}
public function getWave():MovieClip{
return (m_waveHolder);
}
private function update(_arg1:Event):void{
var _local2:*;
for (_local2 in m_sinArr) {
m_sinArr[_local2].phase = (m_sinArr[_local2].phase + m_sinArr[_local2].inc);
};
m_wave.set_fill(true, m_fillColor, 1);
m_wave.draw_waves(m_sinArr);
}
public function stopWave():void{
m_rootRef.removeEventListener(Event.ENTER_FRAME, update);
}
public function colorUpdate(_arg1:uint):void{
var _local2:String = ("0x" + _arg1.toString(16));
m_fillColor = uint(_local2);
}
}
}//package com.midasplayer.extras
Section 93
//KingAPI (com.midasplayer.KingAPI)
package com.midasplayer {
import flash.events.*;
import com.midasplayer.extras.*;
import flash.net.*;
import flash.external.*;
public class KingAPI {
public static const LINK_TYPE_RIGHT_CLICK:String = "rightclick";
public static const USER_TYPE_SUBSCRIPTION:int = 3;
public static const LINK_TYPE_HIGHSCORES:String = "highscores";
public static const LINK_TYPE_SIGN:String = "sign";
public static const INITIALIZED_EVENT:String = "initialized";
public static const LINK_TYPE_OTHER_GAMES:String = "other_games";
public static const USER_TYPE_REGISTERED:int = 1;
private static const SAK:String = "ggfd7sday923mdsfd8csfds34";
private static const loadHomeParametersURL:String = "http://www.king.com/servlet/FreeGameServlet?action=load";
public static const LINK_TYPE_LOADER_MOVIE:String = "loader_movie";
private static const bounceURL:String = "http://www.mygame.com/king/bounce.jsp";
public static const LINK_TYPE_PROTECT:String = "protect";
public static const LINK_TYPE_ADD_GAME:String = "add_game";
public static const USER_TYPE_GOLD:int = 2;
public static const USER_TYPE_UNREGISTERED:int = 0;
public static const HOST_BANNED_EVENT:String = "hostBanned";
private static const SK:String = "vf78hxcsjak77cxzhjkwad87s";
private static const loadCountURL:String = "http://www.mygame.com/king/loadcount.jsp";
public static const LINK_TYPE_LOADER_PROGRESS:String = "loader_progress";
private static var check:String = null;
public static var gameName:String;
public static var banned:Boolean = false;
protected static var dispatcher:EventDispatcher;
public static var isHome:Boolean = false;
private static var sessionID:String;
private static var iscore:int = 123;
public static var fromURL:String;
private static var SSK:String = "ng43ui54hy35tdsnd6f54rews";
private static function loadUrlErrorHandler(_arg1:Event):void{
trace(("Unable to load url: " + _arg1));
}
public static function resetScore():void{
iscore = 123;
check = null;
}
public static function openOfflineProtectionLink():void{
openKingPage(LINK_TYPE_PROTECT);
}
public static function init(_arg1:String, _arg2:String):void{
var so:SharedObject;
var rnd1:Number;
var rnd2:Number;
var name = _arg1;
var from = _arg2;
gameName = name;
fromURL = from;
var loadCounter:URLLoader = new URLLoader();
var reqvars:URLVariables = new URLVariables();
reqvars.game = gameName;
reqvars.from = fromURL;
try {
so = SharedObject.getLocal("sessionId");
if (so.data.sessionID == null){
rnd1 = Math.abs(Math.floor((Math.random() * 4294967295)));
rnd2 = Math.abs(Math.floor((Math.random() * 4294967295)));
so.data.sessionID = (rnd1.toString(16) + rnd2.toString(16));
so.flush();
};
sessionID = so.data.sessionID;
} catch(e:Error) {
sessionID = "error";
};
reqvars.session = sessionID;
var request:URLRequest = new URLRequest(((loadCountURL + "?") + reqvars.toString()));
loadCounter.addEventListener(Event.COMPLETE, loadCountHandler);
loadCounter.addEventListener(IOErrorEvent.IO_ERROR, loadUrlErrorHandler);
loadCounter.addEventListener(SecurityErrorEvent.SECURITY_ERROR, loadUrlErrorHandler);
try {
loadCounter.load(request);
} catch(error:Error) {
trace(("Unable to load loadcount url: " + loadCountURL));
trace(error.message);
};
}
private static function loadHomeParametersHandler(_arg1:Event):void{
var _local2:URLLoader = URLLoader(_arg1.target);
trace(("loadCounter.data" + _local2.data));
}
public static function submitInternalScore():void{
checkScore();
var _local1:int = ((iscore - 123) / 2);
submitScore(_local1);
}
public static function openOtherGamesLink():void{
openKingPage(LINK_TYPE_OTHER_GAMES);
}
public static function openKingPage(_arg1:String, _arg2:String=null):void{
var _local3:URLVariables = new URLVariables();
_local3.game = gameName;
_local3.from = fromURL;
_local3.type = _arg1;
_local3.session = sessionID;
if (_arg2 != null){
_local3.redirect = _arg2;
};
var _local4 = "_blank";
if (isHome){
_local4 = "_top";
};
navigateToURL(new URLRequest(((bounceURL + "?") + _local3.toString())), _local4);
}
private static function loadCountHandler(_arg1:Event):void{
var vars:URLVariables;
var event = _arg1;
var loadCounter:URLLoader = URLLoader(event.target);
trace(("loadCounter.data :" + loadCounter.data));
try {
vars = new URLVariables(loadCounter.data);
if (vars.h == "true"){
isHome = true;
};
if (vars.b == "true"){
banned = true;
dispatcher.dispatchEvent(new Event(HOST_BANNED_EVENT));
} else {
dispatcher.dispatchEvent(new Event(INITIALIZED_EVENT));
};
trace((("::" + vars.h) + "::"));
trace((("::" + vars.b) + "::"));
} catch(e:Error) {
trace(("Error reading data from loadcount url: " + e));
dispatcher.dispatchEvent(new Event(INITIALIZED_EVENT));
};
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
if (dispatcher == null){
dispatcher = new EventDispatcher();
};
dispatcher.addEventListener(_arg1, _arg2);
}
public static function openLoaderMovieLink():void{
openKingPage(LINK_TYPE_LOADER_MOVIE);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
if (dispatcher == null){
return;
};
dispatcher.removeEventListener(_arg1, _arg2);
}
public static function submitScore(_arg1:int):void{
var score = _arg1;
var hash:String = md5.encrypt(((((score + ":") + gameName) + ":") + SSK));
try {
if (isHome){
ExternalInterface.call("submitScore", score, hash);
} else {
openKingPage(LINK_TYPE_HIGHSCORES, ((((("game/" + gameName) + "/submit/") + score) + ":") + hash));
};
} catch(e:Error) {
trace(e);
};
}
public static function submitLevel(_arg1:int):void{
var level = _arg1;
var hash:String = md5.encrypt(((((level + ":") + gameName) + ":") + SSK));
try {
if (isHome){
ExternalInterface.call("submitLevel", level, hash);
};
} catch(e:Error) {
trace(e);
};
}
public static function openHighscoresLink():void{
openKingPage(LINK_TYPE_HIGHSCORES, (("game/" + gameName) + "/highscores"));
}
public static function openSignLink():void{
if (!isHome){
openKingPage(LINK_TYPE_SIGN);
};
}
public static function openRightClickLink():void{
openKingPage(LINK_TYPE_RIGHT_CLICK);
}
private static function checkScore():void{
if (check != null){
if (check != md5.encrypt(((((iscore + ":") + gameName) + ":") + SK))){
SSK = "ng41ui54hy35tdsnd6f54rews";
};
};
}
public static function addScore(_arg1:int):int{
checkScore();
var _local2:int = ((iscore - 123) / 2);
_local2 = (_local2 + _arg1);
iscore = ((_local2 * 2) + 123);
check = md5.encrypt(((((iscore + ":") + gameName) + ":") + SK));
return (_local2);
}
public static function openLoaderProgressLink():void{
openKingPage(LINK_TYPE_LOADER_PROGRESS);
}
public static function openAddToWebsiteLink():void{
openKingPage(LINK_TYPE_ADD_GAME, "website_content.jsp");
}
public static function submitAchievement(_arg1:String):void{
var achievement = _arg1;
var hash:String = md5.encrypt(((((achievement + ":") + gameName) + ":") + SAK));
try {
if (isHome){
ExternalInterface.call("submitAchievement", achievement, hash);
};
} catch(e:Error) {
trace(e);
};
}
}
}//package com.midasplayer
Section 94
//MainLoader (com.midasplayer.MainLoader)
package com.midasplayer {
import flash.events.*;
import fl.transitions.*;
import flash.geom.*;
import com.midasplayer.extras.*;
import flash.display.*;
import flash.utils.*;
import flash.media.*;
import fl.transitions.easing.*;
public class MainLoader extends MovieClip {
private var STAGE_WIDTH:Number;// = 640
private var m_waveEngineCrown:WaveEngine;
private var m_streamBlue:Boolean;// = false
private var m_clsRed:Water;
private var m_ferryGreen:MovieClip;
private var m_overBtn:Boolean;// = false
private var m_tween:Tween;
private var m_startColor:ColorTransform;
private var m_dist:Number;
private var m_ferryBlue:MovieClip;
private var m_yellowDest:Number;
private var m_logoHolder:Sprite;
private var m_prevPerc:Number;// = -1
private var m_tweenBounceLogo:Tween;
private var m_bg:Sprite;
private var m_streamHeight:Number;
private var m_step:Number;
private var m_logoFill:Boolean;// = true
private var m_isLoaded:Boolean;// = false
private var m_waveHolderLogo:MovieClip;
private var m_maskRown:MovieClip;
private var m_sun:Sprite;
private var m_mask:MovieClip;
private var m_rootRef:MovieClip;
private var m_crownFill:Boolean;// = false
private var m_clsGreen:Water;
private var m_GREEN:MovieClip;
private var m_loaderContent:Array;
private var m_bounce:Boolean;// = false
private var m_colorOff:Boolean;// = false
private var m_RED:MovieClip;
private var m_streamGreen:Boolean;// = true
private var MOCHI:String;// = "89534194"
private var m_otherGames:Sprite;
private var m_streamRed:Boolean;// = false
private var STAGE_HEIGHT:Number;// = 480
private var m_ferryRed:MovieClip;
private var m_pressBtn:Boolean;// = false
private var GAME_NAME:String;// = "level-editor"
private var m_count:Number;// = 0
private var m_play:Sprite;
private var m_sampleLoadPerc:Number;// = -1
private var m_gameFrameRate:int;
private var m_clsBlue:Water;
private var m_endColor:ColorTransform;
private var m_waveHolderCrown:MovieClip;
private var m_BLUE:MovieClip;
private var m_greenDest:Number;
private var m_waveEngineLogo:WaveEngine;
public function MainLoader(){
m_loaderContent = new Array();
m_waveHolderLogo = new MovieClip();
m_waveHolderCrown = new MovieClip();
m_mask = new MovieClip();
m_maskRown = new MovieClip();
m_ferryGreen = new ferryGreen();
m_ferryRed = new ferryRed();
m_ferryBlue = new ferryBlue();
super();
trace("MainLoader()");
stop();
m_RED = new WaterHolderR();
m_GREEN = new WaterHolderG();
m_BLUE = new WaterHolderB();
m_rootRef = this;
m_bg = new Sprite();
m_bg.graphics.beginFill(0x333333, 1);
m_bg.graphics.drawRect(0, 0, STAGE_WIDTH, STAGE_HEIGHT);
m_bg.addEventListener(MouseEvent.CLICK, openKingPage);
m_rootRef.addChild(m_bg);
m_loaderContent.push(m_bg);
stage.scaleMode = StageScaleMode.SHOW_ALL;
KingAPI.addEventListener(KingAPI.INITIALIZED_EVENT, onKingApiInit);
KingAPI.addEventListener(KingAPI.HOST_BANNED_EVENT, onKingApiInit);
KingAPI.init(GAME_NAME, root.loaderInfo.url);
}
private function playLoaderMovie():void{
var _local1:MovieClip = new mcFerryLine();
m_rootRef.addChild(m_ferryGreen);
m_rootRef.addChild(m_ferryRed);
m_rootRef.addChild(m_ferryBlue);
m_ferryGreen.x = ((STAGE_WIDTH / 2) - 2);
m_ferryRed.x = ((m_ferryGreen.x - (m_ferryGreen.width / 2)) + 15);
m_ferryBlue.x = ((m_ferryGreen.x + (m_ferryGreen.width / 2)) - 17);
m_ferryBlue.y = (m_ferryGreen.y = (m_ferryRed.y = (m_bg.y + 15)));
m_loaderContent.push(m_ferryGreen);
m_loaderContent.push(m_ferryRed);
m_loaderContent.push(m_ferryBlue);
_local1.x = (STAGE_WIDTH / 2);
_local1.y = ((m_ferryGreen.y + m_ferryGreen.height) - 9);
m_streamHeight = ((STAGE_HEIGHT / 2) - 40);
m_clsRed = m_RED.RED;
m_clsRed.init(m_streamHeight, 1);
m_clsGreen = m_GREEN.GREEN;
m_clsGreen.init(m_streamHeight, 1);
m_clsBlue = m_BLUE.BLUE;
m_clsBlue.init(m_streamHeight, 1);
m_RED.alpha = (m_GREEN.alpha = (m_BLUE.alpha = 0));
m_rootRef.addChild(m_RED);
m_rootRef.addChild(m_GREEN);
m_rootRef.addChild(m_BLUE);
m_loaderContent.push(m_RED);
m_loaderContent.push(m_GREEN);
m_loaderContent.push(m_BLUE);
m_RED.x = ((STAGE_WIDTH / 2) - 22);
m_GREEN.x = ((STAGE_WIDTH / 2) - 4);
m_BLUE.x = ((STAGE_WIDTH / 2) + 16);
m_RED.y = (m_GREEN.y = (m_BLUE.y = _local1.y));
m_waveEngineLogo = new WaveEngine(m_rootRef, 205.8, 120, 0xFF00, 0xFF00, m_waveHolderLogo);
m_waveHolderLogo = m_waveEngineLogo.getWave();
m_rootRef.addChild(m_waveHolderLogo);
m_loaderContent.push(m_waveHolderLogo);
m_waveEngineCrown = new WaveEngine(m_rootRef, 67.5, 100, 0xFFAA00, 0xFFAA00, m_waveHolderCrown);
m_waveHolderCrown = m_waveEngineCrown.getWave();
m_rootRef.addChild(m_waveHolderCrown);
m_loaderContent.push(m_waveHolderCrown);
m_logoHolder = new mcLogoHolder();
m_logoHolder.x = (STAGE_WIDTH / 2);
m_logoHolder.y = ((STAGE_HEIGHT / 2) - 2);
m_logoHolder.mouseEnabled = false;
m_rootRef.addChild(m_logoHolder);
m_loaderContent.push(m_logoHolder);
m_mask = new mcLogoMask();
m_mask.x = m_logoHolder.x;
m_mask.y = m_logoHolder.y;
m_rootRef.addChild(m_mask);
m_loaderContent.push(m_mask);
m_maskRown = new mcCrownMask();
m_maskRown.x = m_logoHolder.x;
m_maskRown.y = m_logoHolder.y;
m_rootRef.addChild(m_maskRown);
m_loaderContent.push(m_maskRown);
m_waveHolderLogo.mask = m_mask;
m_waveHolderLogo.x = ((STAGE_WIDTH / 2) - (m_mask.width / 2));
m_waveHolderLogo.y = (((STAGE_HEIGHT / 2) + (m_mask.height / 2)) + 15);
m_waveHolderCrown.mask = m_maskRown;
m_waveHolderCrown.x = (m_logoHolder.x - (m_maskRown.width / 2));
m_waveHolderCrown.y = (m_logoHolder.y + 4);
m_waveEngineLogo.startWave();
m_waveEngineCrown.startWave();
m_greenDest = ((m_waveHolderLogo.y - (120 / 2)) - 10);
m_yellowDest = (m_waveHolderCrown.y - (100 / 2));
m_dist = (m_waveHolderCrown.y - m_yellowDest);
m_startColor = new ColorTransform();
m_startColor.color = 0xFF00;
m_endColor = new ColorTransform();
m_endColor.color = 35886;
m_play = new mcPlay();
m_play.x = (STAGE_WIDTH / 2);
m_play.y = ((m_logoHolder.y + m_logoHolder.height) - 5);
m_play.buttonMode = true;
m_play.alpha = 0;
m_play.visible = false;
m_play.addEventListener(MouseEvent.MOUSE_UP, onPlayReleased);
m_play.addEventListener(MouseEvent.MOUSE_OVER, onBtnOver);
m_play.addEventListener(MouseEvent.MOUSE_OUT, onBtnOut);
m_rootRef.addChild(m_play);
m_loaderContent.push(m_play);
m_otherGames = new mcOtherGames();
m_otherGames.x = (STAGE_WIDTH / 2);
m_otherGames.y = ((m_play.y + m_play.height) + 15);
m_otherGames.buttonMode = true;
m_otherGames.alpha = 0;
m_otherGames.visible = false;
m_otherGames.addEventListener(MouseEvent.MOUSE_UP, onOtherReleased);
m_otherGames.addEventListener(MouseEvent.MOUSE_OVER, onBtnOver);
m_otherGames.addEventListener(MouseEvent.MOUSE_OUT, onBtnOut);
m_rootRef.addChild(m_otherGames);
m_loaderContent.push(m_otherGames);
m_rootRef.addEventListener(Event.ENTER_FRAME, update);
}
private function completeListener(_arg1:Event=null):void{
stop();
var _local2:Class = (getDefinitionByName("main.Root") as Class);
addChild((new _local2(stage) as DisplayObject));
}
private function onLoaderMovieFinished():void{
trace("onGameLoaded()");
m_tween.removeEventListener(TweenEvent.MOTION_CHANGE, tweenTransformCrown);
m_rootRef.removeEventListener(Event.ENTER_FRAME, update);
}
private function onPlayReleased(_arg1:MouseEvent):void{
cleanUp();
gotoGame();
}
private function openKingPage(_arg1:Event):void{
trace(("openKingPage() " + _arg1));
KingAPI.openLoaderMovieLink();
}
private function onBtnOut(_arg1:MouseEvent):void{
_arg1.target.removeEventListener(MouseEvent.MOUSE_DOWN, onBtnPress);
if (m_pressBtn){
_arg1.target.x = (_arg1.target.x - 1);
_arg1.target.y = (_arg1.target.y - 2);
m_pressBtn = false;
};
}
private function onBtnPress(_arg1:MouseEvent):void{
m_pressBtn = true;
_arg1.target.x = (_arg1.target.x + 1);
_arg1.target.y = (_arg1.target.y + 2);
}
private function onKingApiInit(_arg1:Event):void{
trace(("onKingApiInit() :" + _arg1.type));
if (MOCHI != ""){
MochiBot.track(this, MOCHI);
};
m_gameFrameRate = root.stage.frameRate;
root.stage.frameRate = 30;
if (KingAPI.banned){
showBannedScreen();
return;
};
if (KingAPI.isHome){
gotoGame();
} else {
playLoaderMovie();
};
}
private function checkFrame(_arg1:Event):void{
if (currentFrame == totalFrames){
removeEventListener(Event.ENTER_FRAME, checkFrame);
completeListener();
};
}
private function onBtnOver(_arg1:MouseEvent):void{
_arg1.target.addEventListener(MouseEvent.MOUSE_DOWN, onBtnPress);
}
private function tweenTransformLogo(_arg1:TweenEvent):void{
m_waveEngineLogo.colorUpdate(interpolateColor(m_startColor, m_endColor, m_tween.position).color);
}
private function cleanUp():void{
m_otherGames.removeEventListener(MouseEvent.MOUSE_UP, onOtherReleased);
m_otherGames.removeEventListener(MouseEvent.MOUSE_DOWN, onBtnPress);
m_otherGames.removeEventListener(MouseEvent.MOUSE_OVER, onBtnOver);
m_otherGames.removeEventListener(MouseEvent.MOUSE_OUT, onBtnOut);
m_play.removeEventListener(MouseEvent.MOUSE_UP, onPlayReleased);
m_play.removeEventListener(MouseEvent.MOUSE_DOWN, onBtnPress);
m_play.removeEventListener(MouseEvent.MOUSE_OVER, onBtnOver);
m_play.removeEventListener(MouseEvent.MOUSE_OUT, onBtnOut);
var _local1:int;
while (_local1 < m_loaderContent.length) {
m_rootRef.removeChild(m_loaderContent[_local1]);
m_loaderContent[_local1] = null;
_local1++;
};
}
private function showBannedScreen():void{
var _local1:Sprite = new mcBannedSign();
_local1.buttonMode = true;
_local1.addEventListener(MouseEvent.CLICK, openKingPage);
m_rootRef.addChild(_local1);
}
private function update(_arg1:Event):void{
var _local2:int;
var _local3:int;
var _local4:MovieClip;
var _local5:Sound;
var _local6:Sound;
if ((((stage.loaderInfo.bytesLoaded == stage.loaderInfo.bytesTotal)) && (!(m_isLoaded)))){
m_isLoaded = true;
trace("LOADED COMPLETE");
};
m_count++;
if (m_streamGreen){
if (m_count == 1){
m_GREEN.height = (m_GREEN.height - m_GREEN.height);
m_GREEN.alpha = 1;
m_ferryGreen.gotoAndStop("on");
};
m_GREEN.height = (m_GREEN.height + 20);
if (m_GREEN.height >= m_streamHeight){
m_GREEN.height = m_streamHeight;
if (m_clsGreen.decrThickness(false)){
m_streamGreen = false;
m_streamBlue = true;
m_count = 0;
};
};
};
if (m_streamBlue){
if (m_count >= 40){
if (m_count == 40){
m_BLUE.height = (m_BLUE.height - m_BLUE.height);
m_BLUE.alpha = 1;
m_ferryBlue.gotoAndStop("on");
m_tween = new Tween(m_waveHolderLogo, "", None.easeNone, 0, 1, 2, true);
m_tween.addEventListener(TweenEvent.MOTION_CHANGE, tweenTransformLogo);
};
m_BLUE.height = (m_BLUE.height + 20);
if (m_BLUE.height >= m_streamHeight){
m_BLUE.height = m_streamHeight;
if (m_clsBlue.decrThickness(false)){
m_streamBlue = false;
};
};
};
};
if (m_logoFill){
if (m_waveHolderLogo.y > m_greenDest){
m_waveHolderLogo.y = (m_waveHolderLogo.y - 0.3);
} else {
m_waveHolderLogo.y = m_greenDest;
if (!m_streamBlue){
m_colorOff = true;
m_waveEngineLogo.stopWave();
};
};
};
if (m_colorOff){
if (m_logoFill){
if (m_clsBlue.decrThickness(true)){
if (m_BLUE.rotation != 180){
m_BLUE.rotation = 180;
m_BLUE.y = (STAGE_HEIGHT / 2);
m_ferryBlue.gotoAndStop("off");
};
m_BLUE.scaleY = (m_BLUE.scaleY - 0.1);
if (m_BLUE.scaleY < 0){
m_BLUE.alpha = 0;
m_colorOff = false;
m_logoFill = false;
m_count = 0;
m_crownFill = true;
m_streamRed = true;
m_startColor = new ColorTransform();
m_startColor.color = 0xFF00;
m_endColor = new ColorTransform();
m_endColor.color = 0xFFAA00;
m_tween.removeEventListener(TweenEvent.MOTION_CHANGE, tweenTransformLogo);
m_tween = new Tween(m_waveHolderCrown, "", None.easeNone, 0, 1, 2, true);
m_tween.addEventListener(TweenEvent.MOTION_CHANGE, tweenTransformCrown);
};
};
};
if (m_crownFill){
if (((m_clsRed.decrThickness(true)) && (m_clsGreen.decrThickness(true)))){
if (m_GREEN.rotation != 180){
m_GREEN.rotation = 180;
m_RED.rotation = 180;
m_GREEN.y = (STAGE_HEIGHT / 2);
m_RED.y = (STAGE_HEIGHT / 2);
m_ferryGreen.gotoAndStop("off");
m_ferryRed.gotoAndStop("off");
};
m_GREEN.scaleY = (m_GREEN.scaleY - 0.1);
m_RED.scaleY = (m_RED.scaleY - 0.1);
if ((((m_GREEN.scaleY < 0)) && ((m_RED.scaleY < 0)))){
m_GREEN.alpha = 0;
m_RED.alpha = 0;
m_colorOff = false;
m_crownFill = false;
m_bounce = true;
m_count = 0;
};
};
};
};
if (m_crownFill){
if (m_sampleLoadPerc == -1){
m_sampleLoadPerc = (100 - (100 * (stage.loaderInfo.bytesLoaded / stage.loaderInfo.bytesTotal)));
m_step = (m_dist / 100);
};
_local2 = (100 - (100 * (stage.loaderInfo.bytesLoaded / stage.loaderInfo.bytesTotal)));
_local2 = ((100 * (m_sampleLoadPerc - _local2)) / m_sampleLoadPerc);
if (m_waveHolderCrown.y > m_yellowDest){
if ((m_waveHolderCrown.y - m_step) < m_yellowDest){
m_waveHolderCrown.y = m_yellowDest;
} else {
if (m_isLoaded){
m_waveHolderCrown.y = (m_waveHolderCrown.y - 0.5);
} else {
trace(m_prevPerc, _local2);
if (m_prevPerc != _local2){
_local3 = (_local2 - m_prevPerc);
m_waveHolderCrown.y = (m_waveHolderCrown.y - m_step);
m_prevPerc = _local2;
};
};
};
} else {
m_colorOff = true;
m_waveEngineCrown.stopWave();
};
};
if (m_streamRed){
if (m_count >= 20){
if (m_count == 20){
m_RED.height = (m_RED.height - m_RED.height);
m_RED.alpha = 1;
m_ferryRed.gotoAndStop("on");
};
m_RED.height = (m_RED.height + 20);
if (m_RED.height >= m_streamHeight){
m_RED.height = m_streamHeight;
if (m_clsRed.decrThickness(false)){
m_streamRed = false;
};
};
};
};
if (m_bounce){
if (m_count == 1){
_local4 = new mcWaterRing();
_local4.x = (STAGE_WIDTH / 2);
_local4.y = ((STAGE_HEIGHT / 2) + 30);
m_rootRef.addChild(_local4);
m_loaderContent.push(_local4);
};
if (m_count == 2){
_local5 = new sfxBounce();
_local5.play();
};
if (m_count < 3){
m_logoHolder.y = (m_logoHolder.y + 1);
m_waveHolderCrown.y = (m_waveHolderCrown.y + 1);
m_waveHolderLogo.y = (m_waveHolderLogo.y + 1);
m_maskRown.y = (m_maskRown.y + 1);
m_mask.y = (m_mask.y + 1);
};
if ((((m_count > 2)) && ((m_count < 4)))){
m_logoHolder.y = (m_logoHolder.y - 1);
m_waveHolderCrown.y = (m_waveHolderCrown.y - 1);
m_waveHolderLogo.y = (m_waveHolderLogo.y - 1);
m_maskRown.y = (m_maskRown.y - 1);
m_mask.y = (m_mask.y - 1);
};
if (m_count == 4){
_local6 = new sfxBell();
_local6.play();
};
if (m_count == 30){
m_play.visible = true;
m_otherGames.visible = true;
};
if (m_count > 30){
m_play.alpha = (m_play.alpha + 0.05);
if (m_count > 40){
m_otherGames.alpha = (m_otherGames.alpha + 0.05);
};
if ((((m_play.alpha >= 1)) && ((m_otherGames.alpha >= 1)))){
m_bounce = false;
onLoaderMovieFinished();
};
};
};
}
private function onOtherReleased(_arg1:MouseEvent):void{
cleanUp();
KingAPI.openOtherGamesLink();
}
private function interpolateColor(_arg1:ColorTransform, _arg2:ColorTransform, _arg3:Number):ColorTransform{
var _local4:ColorTransform = new ColorTransform();
_local4.redMultiplier = (_arg1.redMultiplier + ((_arg2.redMultiplier - _arg1.redMultiplier) * _arg3));
_local4.greenMultiplier = (_arg1.greenMultiplier + ((_arg2.greenMultiplier - _arg1.greenMultiplier) * _arg3));
_local4.blueMultiplier = (_arg1.blueMultiplier + ((_arg2.blueMultiplier - _arg1.blueMultiplier) * _arg3));
_local4.alphaMultiplier = (_arg1.alphaMultiplier + ((_arg2.alphaMultiplier - _arg1.alphaMultiplier) * _arg3));
_local4.redOffset = (_arg1.redOffset + ((_arg2.redOffset - _arg1.redOffset) * _arg3));
_local4.greenOffset = (_arg1.greenOffset + ((_arg2.greenOffset - _arg1.greenOffset) * _arg3));
_local4.blueOffset = (_arg1.blueOffset + ((_arg2.blueOffset - _arg1.blueOffset) * _arg3));
_local4.alphaOffset = (_arg1.alphaOffset + ((_arg2.alphaOffset - _arg1.alphaOffset) * _arg3));
return (_local4);
}
private function gotoGame():void{
addEventListener(Event.ENTER_FRAME, checkFrame);
play();
}
private function tweenTransformCrown(_arg1:TweenEvent):void{
m_waveEngineCrown.colorUpdate(interpolateColor(m_startColor, m_endColor, m_tween.position).color);
}
}
}//package com.midasplayer
Section 95
//Lock_Down_76 (Editor_fla.Lock_Down_76)
package Editor_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class Lock_Down_76 extends MovieClip {
public function Lock_Down_76(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4);
}
function frame3(){
stop();
}
function frame1(){
stop();
}
function frame4(){
stop();
}
function frame2(){
stop();
}
}
}//package Editor_fla
Section 96
//Lock_Up_77 (Editor_fla.Lock_Up_77)
package Editor_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class Lock_Up_77 extends MovieClip {
public function Lock_Up_77(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4);
}
function frame3(){
stop();
}
function frame1(){
stop();
}
function frame4(){
stop();
}
function frame2(){
stop();
}
}
}//package Editor_fla
Section 97
//options_90 (Editor_fla.options_90)
package Editor_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import fl.controls.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class options_90 extends MovieClip {
public var btnRemove:Button;
public var yPos:TextInput;
public var xPos:TextInput;
public function options_90(){
__setProp_xPos_options_Layer1_1();
__setProp_yPos_options_Layer1_1();
__setProp_btnRemove_options_Layer1_1();
}
function __setProp_btnRemove_options_Layer1_1(){
try {
btnRemove["componentInspectorSetting"] = true;
} catch(e:Error) {
};
btnRemove.emphasized = false;
btnRemove.enabled = true;
btnRemove.label = "Remove";
btnRemove.labelPlacement = "right";
btnRemove.selected = false;
btnRemove.toggle = false;
btnRemove.visible = true;
try {
btnRemove["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_yPos_options_Layer1_1(){
try {
yPos["componentInspectorSetting"] = true;
} catch(e:Error) {
};
yPos.displayAsPassword = false;
yPos.editable = true;
yPos.enabled = true;
yPos.maxChars = 0;
yPos.restrict = "";
yPos.text = "0";
yPos.visible = true;
try {
yPos["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_xPos_options_Layer1_1(){
try {
xPos["componentInspectorSetting"] = true;
} catch(e:Error) {
};
xPos.displayAsPassword = false;
xPos.editable = true;
xPos.enabled = true;
xPos.maxChars = 0;
xPos.restrict = "";
xPos.text = "0";
xPos.visible = true;
try {
xPos["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package Editor_fla
Section 98
//BaseScrollPane (fl.containers.BaseScrollPane)
package fl.containers {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import fl.core.*;
import fl.controls.*;
import fl.events.*;
public class BaseScrollPane extends UIComponent {
protected var defaultLineScrollSize:Number;// = 4
protected var _maxHorizontalScrollPosition:Number;// = 0
protected var vScrollBar:Boolean;
protected var disabledOverlay:Shape;
protected var hScrollBar:Boolean;
protected var availableWidth:Number;
protected var _verticalPageScrollSize:Number;// = 0
protected var vOffset:Number;// = 0
protected var _verticalScrollBar:ScrollBar;
protected var useFixedHorizontalScrolling:Boolean;// = false
protected var contentWidth:Number;// = 0
protected var contentHeight:Number;// = 0
protected var _horizontalPageScrollSize:Number;// = 0
protected var background:DisplayObject;
protected var _useBitmpScrolling:Boolean;// = false
protected var contentPadding:Number;// = 0
protected var availableHeight:Number;
protected var _horizontalScrollBar:ScrollBar;
protected var contentScrollRect:Rectangle;
protected var _horizontalScrollPolicy:String;
protected var _verticalScrollPolicy:String;
protected static const SCROLL_BAR_STYLES:Object = {upArrowDisabledSkin:"upArrowDisabledSkin", upArrowDownSkin:"upArrowDownSkin", upArrowOverSkin:"upArrowOverSkin", upArrowUpSkin:"upArrowUpSkin", downArrowDisabledSkin:"downArrowDisabledSkin", downArrowDownSkin:"downArrowDownSkin", downArrowOverSkin:"downArrowOverSkin", downArrowUpSkin:"downArrowUpSkin", thumbDisabledSkin:"thumbDisabledSkin", thumbDownSkin:"thumbDownSkin", thumbOverSkin:"thumbOverSkin", thumbUpSkin:"thumbUpSkin", thumbIcon:"thumbIcon", trackDisabledSkin:"trackDisabledSkin", trackDownSkin:"trackDownSkin", trackOverSkin:"trackOverSkin", trackUpSkin:"trackUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"};
private static var defaultStyles:Object = {repeatDelay:500, repeatInterval:35, skin:"ScrollPane_upSkin", contentPadding:0, disabledAlpha:0.5};
public function BaseScrollPane(){
contentWidth = 0;
contentHeight = 0;
contentPadding = 0;
vOffset = 0;
_maxHorizontalScrollPosition = 0;
_horizontalPageScrollSize = 0;
_verticalPageScrollSize = 0;
defaultLineScrollSize = 4;
useFixedHorizontalScrolling = false;
_useBitmpScrolling = false;
super();
}
protected function handleWheel(_arg1:MouseEvent):void{
if (((((!(enabled)) || (!(_verticalScrollBar.visible)))) || ((contentHeight <= availableHeight)))){
return;
};
_verticalScrollBar.scrollPosition = (_verticalScrollBar.scrollPosition - (_arg1.delta * verticalLineScrollSize));
setVerticalScrollPosition(_verticalScrollBar.scrollPosition);
dispatchEvent(new ScrollEvent(ScrollBarDirection.VERTICAL, _arg1.delta, horizontalScrollPosition));
}
public function get verticalScrollPosition():Number{
return (_verticalScrollBar.scrollPosition);
}
protected function drawDisabledOverlay():void{
if (enabled){
if (contains(disabledOverlay)){
removeChild(disabledOverlay);
};
} else {
disabledOverlay.x = (disabledOverlay.y = contentPadding);
disabledOverlay.width = availableWidth;
disabledOverlay.height = availableHeight;
disabledOverlay.alpha = (getStyleValue("disabledAlpha") as Number);
addChild(disabledOverlay);
};
}
public function set verticalScrollPosition(_arg1:Number):void{
drawNow();
_verticalScrollBar.scrollPosition = _arg1;
setVerticalScrollPosition(_verticalScrollBar.scrollPosition, false);
}
protected function setContentSize(_arg1:Number, _arg2:Number):void{
if ((((((contentWidth == _arg1)) || (useFixedHorizontalScrolling))) && ((contentHeight == _arg2)))){
return;
};
contentWidth = _arg1;
contentHeight = _arg2;
invalidate(InvalidationType.SIZE);
}
public function get horizontalScrollPosition():Number{
return (_horizontalScrollBar.scrollPosition);
}
public function get horizontalScrollBar():ScrollBar{
return (_horizontalScrollBar);
}
override public function set enabled(_arg1:Boolean):void{
if (enabled == _arg1){
return;
};
_verticalScrollBar.enabled = _arg1;
_horizontalScrollBar.enabled = _arg1;
super.enabled = _arg1;
}
public function get verticalLineScrollSize():Number{
return (_verticalScrollBar.lineScrollSize);
}
public function get horizontalScrollPolicy():String{
return (_horizontalScrollPolicy);
}
protected function calculateAvailableSize():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = ScrollBar.WIDTH;
_local2 = (contentPadding = Number(getStyleValue("contentPadding")));
_local3 = ((height - (2 * _local2)) - vOffset);
vScrollBar = (((_verticalScrollPolicy == ScrollPolicy.ON)) || ((((_verticalScrollPolicy == ScrollPolicy.AUTO)) && ((contentHeight > _local3)))));
_local4 = ((width - (vScrollBar) ? _local1 : 0) - (2 * _local2));
_local5 = (useFixedHorizontalScrolling) ? _maxHorizontalScrollPosition : (contentWidth - _local4);
hScrollBar = (((_horizontalScrollPolicy == ScrollPolicy.ON)) || ((((_horizontalScrollPolicy == ScrollPolicy.AUTO)) && ((_local5 > 0)))));
if (hScrollBar){
_local3 = (_local3 - _local1);
};
if (((((((hScrollBar) && (!(vScrollBar)))) && ((_verticalScrollPolicy == ScrollPolicy.AUTO)))) && ((contentHeight > _local3)))){
vScrollBar = true;
_local4 = (_local4 - _local1);
};
availableHeight = (_local3 + vOffset);
availableWidth = _local4;
}
public function get maxVerticalScrollPosition():Number{
drawNow();
return (Math.max(0, (contentHeight - availableHeight)));
}
public function set horizontalScrollPosition(_arg1:Number):void{
drawNow();
_horizontalScrollBar.scrollPosition = _arg1;
setHorizontalScrollPosition(_horizontalScrollBar.scrollPosition, false);
}
public function get horizontalLineScrollSize():Number{
return (_horizontalScrollBar.lineScrollSize);
}
public function set verticalPageScrollSize(_arg1:Number):void{
_verticalPageScrollSize = _arg1;
invalidate(InvalidationType.SIZE);
}
public function get verticalScrollPolicy():String{
return (_verticalScrollPolicy);
}
protected function setHorizontalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{
}
public function get useBitmapScrolling():Boolean{
return (_useBitmpScrolling);
}
protected function handleScroll(_arg1:ScrollEvent):void{
if (_arg1.target == _verticalScrollBar){
setVerticalScrollPosition(_arg1.position);
} else {
setHorizontalScrollPosition(_arg1.position);
};
}
public function set verticalLineScrollSize(_arg1:Number):void{
_verticalScrollBar.lineScrollSize = _arg1;
}
public function get verticalScrollBar():ScrollBar{
return (_verticalScrollBar);
}
protected function setVerticalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{
}
public function set horizontalPageScrollSize(_arg1:Number):void{
_horizontalPageScrollSize = _arg1;
invalidate(InvalidationType.SIZE);
}
override protected function draw():void{
if (isInvalid(InvalidationType.STYLES)){
setStyles();
drawBackground();
if (contentPadding != getStyleValue("contentPadding")){
invalidate(InvalidationType.SIZE, false);
};
};
if (isInvalid(InvalidationType.SIZE, InvalidationType.STATE)){
drawLayout();
};
updateChildren();
super.draw();
}
public function set horizontalScrollPolicy(_arg1:String):void{
_horizontalScrollPolicy = _arg1;
invalidate(InvalidationType.SIZE);
}
override protected function configUI():void{
var _local1:Graphics;
super.configUI();
contentScrollRect = new Rectangle(0, 0, 85, 85);
_verticalScrollBar = new ScrollBar();
_verticalScrollBar.addEventListener(ScrollEvent.SCROLL, handleScroll, false, 0, true);
_verticalScrollBar.visible = false;
_verticalScrollBar.lineScrollSize = defaultLineScrollSize;
addChild(_verticalScrollBar);
copyStylesToChild(_verticalScrollBar, SCROLL_BAR_STYLES);
_horizontalScrollBar = new ScrollBar();
_horizontalScrollBar.direction = ScrollBarDirection.HORIZONTAL;
_horizontalScrollBar.addEventListener(ScrollEvent.SCROLL, handleScroll, false, 0, true);
_horizontalScrollBar.visible = false;
_horizontalScrollBar.lineScrollSize = defaultLineScrollSize;
addChild(_horizontalScrollBar);
copyStylesToChild(_horizontalScrollBar, SCROLL_BAR_STYLES);
disabledOverlay = new Shape();
_local1 = disabledOverlay.graphics;
_local1.beginFill(0xFFFFFF);
_local1.drawRect(0, 0, width, height);
_local1.endFill();
addEventListener(MouseEvent.MOUSE_WHEEL, handleWheel, false, 0, true);
}
protected function calculateContentWidth():void{
}
public function get verticalPageScrollSize():Number{
if (isNaN(availableHeight)){
drawNow();
};
return (((((_verticalPageScrollSize == 0)) && (!(isNaN(availableHeight))))) ? availableHeight : _verticalPageScrollSize);
}
protected function drawLayout():void{
calculateAvailableSize();
calculateContentWidth();
background.width = width;
background.height = height;
if (vScrollBar){
_verticalScrollBar.visible = true;
_verticalScrollBar.x = ((width - ScrollBar.WIDTH) - contentPadding);
_verticalScrollBar.y = contentPadding;
_verticalScrollBar.height = availableHeight;
} else {
_verticalScrollBar.visible = false;
};
_verticalScrollBar.setScrollProperties(availableHeight, 0, (contentHeight - availableHeight), verticalPageScrollSize);
setVerticalScrollPosition(_verticalScrollBar.scrollPosition, false);
if (hScrollBar){
_horizontalScrollBar.visible = true;
_horizontalScrollBar.x = contentPadding;
_horizontalScrollBar.y = ((height - ScrollBar.WIDTH) - contentPadding);
_horizontalScrollBar.width = availableWidth;
} else {
_horizontalScrollBar.visible = false;
};
_horizontalScrollBar.setScrollProperties(availableWidth, 0, (useFixedHorizontalScrolling) ? _maxHorizontalScrollPosition : (contentWidth - availableWidth), horizontalPageScrollSize);
setHorizontalScrollPosition(_horizontalScrollBar.scrollPosition, false);
drawDisabledOverlay();
}
protected function drawBackground():void{
var _local1:DisplayObject;
_local1 = background;
background = getDisplayObjectInstance(getStyleValue("skin"));
background.width = width;
background.height = height;
addChildAt(background, 0);
if (((!((_local1 == null))) && (!((_local1 == background))))){
removeChild(_local1);
};
}
public function set horizontalLineScrollSize(_arg1:Number):void{
_horizontalScrollBar.lineScrollSize = _arg1;
}
public function get horizontalPageScrollSize():Number{
if (isNaN(availableWidth)){
drawNow();
};
return (((((_horizontalPageScrollSize == 0)) && (!(isNaN(availableWidth))))) ? availableWidth : _horizontalPageScrollSize);
}
public function get maxHorizontalScrollPosition():Number{
drawNow();
return (Math.max(0, (contentWidth - availableWidth)));
}
protected function setStyles():void{
copyStylesToChild(_verticalScrollBar, SCROLL_BAR_STYLES);
copyStylesToChild(_horizontalScrollBar, SCROLL_BAR_STYLES);
}
protected function updateChildren():void{
_verticalScrollBar.enabled = (_horizontalScrollBar.enabled = enabled);
_verticalScrollBar.drawNow();
_horizontalScrollBar.drawNow();
}
public function set verticalScrollPolicy(_arg1:String):void{
_verticalScrollPolicy = _arg1;
invalidate(InvalidationType.SIZE);
}
public function set useBitmapScrolling(_arg1:Boolean):void{
_useBitmpScrolling = _arg1;
invalidate(InvalidationType.STATE);
}
public static function getStyleDefinition():Object{
return (mergeStyles(defaultStyles, ScrollBar.getStyleDefinition()));
}
}
}//package fl.containers
Section 99
//CellRenderer (fl.controls.listClasses.CellRenderer)
package fl.controls.listClasses {
import flash.events.*;
import fl.controls.*;
public class CellRenderer extends LabelButton implements ICellRenderer {
protected var _data:Object;
protected var _listData:ListData;
private static var defaultStyles:Object = {upSkin:"CellRenderer_upSkin", downSkin:"CellRenderer_downSkin", overSkin:"CellRenderer_overSkin", disabledSkin:"CellRenderer_disabledSkin", selectedDisabledSkin:"CellRenderer_selectedDisabledSkin", selectedUpSkin:"CellRenderer_selectedUpSkin", selectedDownSkin:"CellRenderer_selectedDownSkin", selectedOverSkin:"CellRenderer_selectedOverSkin", textFormat:null, disabledTextFormat:null, embedFonts:null, textPadding:5};
public function CellRenderer():void{
toggle = true;
focusEnabled = false;
}
override protected function toggleSelected(_arg1:MouseEvent):void{
}
override public function get selected():Boolean{
return (super.selected);
}
public function set listData(_arg1:ListData):void{
_listData = _arg1;
label = _listData.label;
setStyle("icon", _listData.icon);
}
override public function set selected(_arg1:Boolean):void{
super.selected = _arg1;
}
public function set data(_arg1:Object):void{
_data = _arg1;
}
public function get listData():ListData{
return (_listData);
}
override public function setSize(_arg1:Number, _arg2:Number):void{
super.setSize(_arg1, _arg2);
}
override protected function drawLayout():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
_local1 = Number(getStyleValue("textPadding"));
_local2 = 0;
if (icon != null){
icon.x = _local1;
icon.y = Math.round(((height - icon.height) >> 1));
_local2 = (icon.width + _local1);
};
if (label.length > 0){
textField.visible = true;
_local3 = Math.max(0, ((width - _local2) - (_local1 * 2)));
textField.width = _local3;
textField.height = (textField.textHeight + 4);
textField.x = (_local2 + _local1);
textField.y = Math.round(((height - textField.height) >> 1));
} else {
textField.visible = false;
};
background.width = width;
background.height = height;
}
public function get data():Object{
return (_data);
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
}
}//package fl.controls.listClasses
Section 100
//ICellRenderer (fl.controls.listClasses.ICellRenderer)
package fl.controls.listClasses {
public interface ICellRenderer {
function setSize(_arg1:Number, _arg2:Number):void;
function get listData():ListData;
function get data():Object;
function setMouseState(_arg1:String):void;
function set x(_arg1:Number):void;
function set y(_arg1:Number):void;
function set data(_arg1:Object):void;
function set selected(_arg1:Boolean):void;
function set listData(_arg1:ListData):void;
function get selected():Boolean;
}
}//package fl.controls.listClasses
Section 101
//ListData (fl.controls.listClasses.ListData)
package fl.controls.listClasses {
import fl.core.*;
public class ListData {
protected var _index:uint;
protected var _owner:UIComponent;
protected var _label:String;
protected var _icon:Object;// = null
protected var _row:uint;
protected var _column:uint;
public function ListData(_arg1:String, _arg2:Object, _arg3:UIComponent, _arg4:uint, _arg5:uint, _arg6:uint=0){
_icon = null;
super();
_label = _arg1;
_icon = _arg2;
_owner = _arg3;
_index = _arg4;
_row = _arg5;
_column = _arg6;
}
public function get owner():UIComponent{
return (_owner);
}
public function get label():String{
return (_label);
}
public function get row():uint{
return (_row);
}
public function get index():uint{
return (_index);
}
public function get icon():Object{
return (_icon);
}
public function get column():uint{
return (_column);
}
}
}//package fl.controls.listClasses
Section 102
//BaseButton (fl.controls.BaseButton)
package fl.controls {
import flash.display.*;
import flash.events.*;
import fl.core.*;
import fl.events.*;
import flash.utils.*;
public class BaseButton extends UIComponent {
protected var _selected:Boolean;// = false
private var unlockedMouseState:String;
protected var pressTimer:Timer;
protected var mouseState:String;
protected var background:DisplayObject;
private var _mouseStateLocked:Boolean;// = false
protected var _autoRepeat:Boolean;// = false
private static var defaultStyles:Object = {upSkin:"Button_upSkin", downSkin:"Button_downSkin", overSkin:"Button_overSkin", disabledSkin:"Button_disabledSkin", selectedDisabledSkin:"Button_selectedDisabledSkin", selectedUpSkin:"Button_selectedUpSkin", selectedDownSkin:"Button_selectedDownSkin", selectedOverSkin:"Button_selectedOverSkin", focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35};
public function BaseButton(){
_selected = false;
_autoRepeat = false;
_mouseStateLocked = false;
super();
buttonMode = true;
mouseChildren = false;
useHandCursor = false;
setupMouseEvents();
setMouseState("up");
pressTimer = new Timer(1, 0);
pressTimer.addEventListener(TimerEvent.TIMER, buttonDown, false, 0, true);
}
protected function endPress():void{
pressTimer.reset();
}
public function set mouseStateLocked(_arg1:Boolean):void{
_mouseStateLocked = _arg1;
if (_arg1 == false){
setMouseState(unlockedMouseState);
} else {
unlockedMouseState = mouseState;
};
}
public function get autoRepeat():Boolean{
return (_autoRepeat);
}
public function set autoRepeat(_arg1:Boolean):void{
_autoRepeat = _arg1;
}
override public function set enabled(_arg1:Boolean):void{
super.enabled = _arg1;
mouseEnabled = _arg1;
}
public function get selected():Boolean{
return (_selected);
}
protected function mouseEventHandler(_arg1:MouseEvent):void{
if (_arg1.type == MouseEvent.MOUSE_DOWN){
setMouseState("down");
startPress();
} else {
if ((((_arg1.type == MouseEvent.ROLL_OVER)) || ((_arg1.type == MouseEvent.MOUSE_UP)))){
setMouseState("over");
endPress();
} else {
if (_arg1.type == MouseEvent.ROLL_OUT){
setMouseState("up");
endPress();
};
};
};
}
public function setMouseState(_arg1:String):void{
if (_mouseStateLocked){
unlockedMouseState = _arg1;
return;
};
if (mouseState == _arg1){
return;
};
mouseState = _arg1;
invalidate(InvalidationType.STATE);
}
protected function startPress():void{
if (_autoRepeat){
pressTimer.delay = Number(getStyleValue("repeatDelay"));
pressTimer.start();
};
dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true));
}
protected function buttonDown(_arg1:TimerEvent):void{
if (!_autoRepeat){
endPress();
return;
};
if (pressTimer.currentCount == 1){
pressTimer.delay = Number(getStyleValue("repeatInterval"));
};
dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true));
}
public function set selected(_arg1:Boolean):void{
if (_selected == _arg1){
return;
};
_selected = _arg1;
invalidate(InvalidationType.STATE);
}
override public function get enabled():Boolean{
return (super.enabled);
}
override protected function draw():void{
if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){
drawBackground();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE)){
drawLayout();
};
super.draw();
}
protected function setupMouseEvents():void{
addEventListener(MouseEvent.ROLL_OVER, mouseEventHandler, false, 0, true);
addEventListener(MouseEvent.MOUSE_DOWN, mouseEventHandler, false, 0, true);
addEventListener(MouseEvent.MOUSE_UP, mouseEventHandler, false, 0, true);
addEventListener(MouseEvent.ROLL_OUT, mouseEventHandler, false, 0, true);
}
protected function drawLayout():void{
background.width = width;
background.height = height;
}
protected function drawBackground():void{
var _local1:String;
var _local2:DisplayObject;
_local1 = (enabled) ? mouseState : "disabled";
if (selected){
_local1 = (("selected" + _local1.substr(0, 1).toUpperCase()) + _local1.substr(1));
};
_local1 = (_local1 + "Skin");
_local2 = background;
background = getDisplayObjectInstance(getStyleValue(_local1));
addChildAt(background, 0);
if (((!((_local2 == null))) && (!((_local2 == background))))){
removeChild(_local2);
};
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
}
}//package fl.controls
Section 103
//Button (fl.controls.Button)
package fl.controls {
import flash.display.*;
import fl.managers.*;
import fl.core.*;
public class Button extends LabelButton implements IFocusManagerComponent {
protected var emphasizedBorder:DisplayObject;
protected var _emphasized:Boolean;// = false
private static var defaultStyles:Object = {emphasizedSkin:"Button_emphasizedSkin", emphasizedPadding:2};
public static var createAccessibilityImplementation:Function;
public function Button(){
_emphasized = false;
super();
}
override public function drawFocus(_arg1:Boolean):void{
var _local2:Number;
var _local3:*;
super.drawFocus(_arg1);
if (_arg1){
_local2 = Number(getStyleValue("emphasizedPadding"));
if ((((_local2 < 0)) || (!(_emphasized)))){
_local2 = 0;
};
_local3 = getStyleValue("focusRectPadding");
_local3 = ((_local3)==null) ? 2 : _local3;
_local3 = (_local3 + _local2);
uiFocusRect.x = -(_local3);
uiFocusRect.y = -(_local3);
uiFocusRect.width = (width + (_local3 * 2));
uiFocusRect.height = (height + (_local3 * 2));
};
}
public function set emphasized(_arg1:Boolean):void{
_emphasized = _arg1;
invalidate(InvalidationType.STYLES);
}
override protected function draw():void{
if (((isInvalid(InvalidationType.STYLES)) || (isInvalid(InvalidationType.SIZE)))){
drawEmphasized();
};
super.draw();
if (emphasizedBorder != null){
setChildIndex(emphasizedBorder, (numChildren - 1));
};
}
public function get emphasized():Boolean{
return (_emphasized);
}
override protected function initializeAccessibility():void{
if (Button.createAccessibilityImplementation != null){
Button.createAccessibilityImplementation(this);
};
}
protected function drawEmphasized():void{
var _local1:Object;
var _local2:Number;
if (emphasizedBorder != null){
removeChild(emphasizedBorder);
};
emphasizedBorder = null;
if (!_emphasized){
return;
};
_local1 = getStyleValue("emphasizedSkin");
if (_local1 != null){
emphasizedBorder = getDisplayObjectInstance(_local1);
};
if (emphasizedBorder != null){
addChildAt(emphasizedBorder, 0);
_local2 = Number(getStyleValue("emphasizedPadding"));
emphasizedBorder.x = (emphasizedBorder.y = -(_local2));
emphasizedBorder.width = (width + (_local2 * 2));
emphasizedBorder.height = (height + (_local2 * 2));
};
}
public static function getStyleDefinition():Object{
return (UIComponent.mergeStyles(LabelButton.getStyleDefinition(), defaultStyles));
}
}
}//package fl.controls
Section 104
//ButtonLabelPlacement (fl.controls.ButtonLabelPlacement)
package fl.controls {
public class ButtonLabelPlacement {
public static const TOP:String = "top";
public static const LEFT:String = "left";
public static const BOTTOM:String = "bottom";
public static const RIGHT:String = "right";
}
}//package fl.controls
Section 105
//CheckBox (fl.controls.CheckBox)
package fl.controls {
import flash.display.*;
public class CheckBox extends LabelButton {
private static var defaultStyles:Object = {icon:null, upIcon:"CheckBox_upIcon", downIcon:"CheckBox_downIcon", overIcon:"CheckBox_overIcon", disabledIcon:"CheckBox_disabledIcon", selectedDisabledIcon:"CheckBox_selectedDisabledIcon", focusRectSkin:null, focusRectPadding:null, selectedUpIcon:"CheckBox_selectedUpIcon", selectedDownIcon:"CheckBox_selectedDownIcon", selectedOverIcon:"CheckBox_selectedOverIcon", textFormat:null, disabledTextFormat:null, embedFonts:null, textPadding:5};
public static var createAccessibilityImplementation:Function;
override public function drawFocus(_arg1:Boolean):void{
var _local2:Number;
super.drawFocus(_arg1);
if (_arg1){
_local2 = Number(getStyleValue("focusRectPadding"));
uiFocusRect.x = (background.x - _local2);
uiFocusRect.y = (background.y - _local2);
uiFocusRect.width = (background.width + (_local2 << 1));
uiFocusRect.height = (background.height + (_local2 << 1));
};
}
override public function get autoRepeat():Boolean{
return (false);
}
override public function set autoRepeat(_arg1:Boolean):void{
}
override public function set toggle(_arg1:Boolean):void{
throw (new Error("Warning: You cannot change a CheckBox's toggle."));
}
override public function get toggle():Boolean{
return (true);
}
override protected function configUI():void{
var _local1:Shape;
var _local2:Graphics;
super.configUI();
super.toggle = true;
_local1 = new Shape();
_local2 = _local1.graphics;
_local2.beginFill(0, 0);
_local2.drawRect(0, 0, 100, 100);
_local2.endFill();
background = (_local1 as DisplayObject);
addChildAt(background, 0);
}
override protected function drawLayout():void{
var _local1:Number;
super.drawLayout();
_local1 = Number(getStyleValue("textPadding"));
switch (_labelPlacement){
case ButtonLabelPlacement.RIGHT:
icon.x = _local1;
textField.x = (icon.x + (icon.width + _local1));
background.width = ((textField.x + textField.width) + _local1);
background.height = (Math.max(textField.height, icon.height) + (_local1 * 2));
break;
case ButtonLabelPlacement.LEFT:
icon.x = ((width - icon.width) - _local1);
textField.x = (((width - icon.width) - (_local1 * 2)) - textField.width);
background.width = ((textField.width + icon.width) + (_local1 * 3));
background.height = (Math.max(textField.height, icon.height) + (_local1 * 2));
break;
case ButtonLabelPlacement.TOP:
case ButtonLabelPlacement.BOTTOM:
background.width = (Math.max(textField.width, icon.width) + (_local1 * 2));
background.height = ((textField.height + icon.height) + (_local1 * 3));
break;
};
background.x = Math.min((icon.x - _local1), (textField.x - _local1));
background.y = Math.min((icon.y - _local1), (textField.y - _local1));
}
override protected function drawBackground():void{
}
override protected function initializeAccessibility():void{
if (CheckBox.createAccessibilityImplementation != null){
CheckBox.createAccessibilityImplementation(this);
};
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
}
}//package fl.controls
Section 106
//ComboBox (fl.controls.ComboBox)
package fl.controls {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import fl.managers.*;
import fl.core.*;
import flash.text.*;
import fl.events.*;
import fl.data.*;
import fl.controls.listClasses.*;
import flash.ui.*;
public class ComboBox extends UIComponent implements IFocusManagerComponent {
protected var _dropdownWidth:Number;
protected var highlightedCell:int;// = -1
protected var _prompt:String;
protected var isOpen:Boolean;// = false
protected var list:List;
protected var _rowCount:uint;// = 5
protected var currentIndex:int;
protected var isKeyDown:Boolean;// = false
protected var _labels:Array;
protected var background:BaseButton;
protected var inputField:TextInput;
protected var listOverIndex:uint;
protected var editableValue:String;
protected var _editable:Boolean;// = false
private var collectionItemImport:SimpleCollectionItem;
protected static const BACKGROUND_STYLES:Object = {overSkin:"overSkin", downSkin:"downSkin", upSkin:"upSkin", disabledSkin:"disabledSkin", repeatInterval:"repeatInterval"};
protected static const LIST_STYLES:Object = {upSkin:"comboListUpSkin", overSkin:"comboListOverSkin", downSkin:"comobListDownSkin", disabledSkin:"comboListDisabledSkin", downArrowDisabledSkin:"downArrowDisabledSkin", downArrowDownSkin:"downArrowDownSkin", downArrowOverSkin:"downArrowOverSkin", downArrowUpSkin:"downArrowUpSkin", upArrowDisabledSkin:"upArrowDisabledSkin", upArrowDownSkin:"upArrowDownSkin", upArrowOverSkin:"upArrowOverSkin", upArrowUpSkin:"upArrowUpSkin", thumbDisabledSkin:"thumbDisabledSkin", thumbDownSkin:"thumbDownSkin", thumbOverSkin:"thumbOverSkin", thumbUpSkin:"thumbUpSkin", thumbIcon:"thumbIcon", trackDisabledSkin:"trackDisabledSkin", trackDownSkin:"trackDownSkin", trackOverSkin:"trackOverSkin", trackUpSkin:"trackUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval", textFormat:"textFormat", disabledAlpha:"disabledAlpha", skin:"listSkin"};
private static var defaultStyles:Object = {upSkin:"ComboBox_upSkin", downSkin:"ComboBox_downSkin", overSkin:"ComboBox_overSkin", disabledSkin:"ComboBox_disabledSkin", focusRectSkin:null, focusRectPadding:null, textFormat:null, disabledTextFormat:null, textPadding:3, buttonWidth:24, disabledAlpha:null, listSkin:null};
public static var createAccessibilityImplementation:Function;
public function ComboBox(){
_rowCount = 5;
_editable = false;
isOpen = false;
highlightedCell = -1;
isKeyDown = false;
super();
}
protected function drawList():void{
list.rowCount = Math.max(0, Math.min(_rowCount, list.dataProvider.length));
}
public function set imeMode(_arg1:String):void{
inputField.imeMode = _arg1;
}
public function get dropdown():List{
return (list);
}
public function get dropdownWidth():Number{
return (list.width);
}
public function sortItemsOn(_arg1:String, _arg2:Object=null){
return (list.sortItemsOn(_arg1, _arg2));
}
protected function onEnter(_arg1:ComponentEvent):void{
_arg1.stopPropagation();
}
public function removeItemAt(_arg1:uint):void{
list.removeItemAt(_arg1);
invalidate(InvalidationType.DATA);
}
public function open():void{
currentIndex = selectedIndex;
if (((isOpen) || ((length == 0)))){
return;
};
dispatchEvent(new Event(Event.OPEN));
isOpen = true;
addEventListener(Event.ENTER_FRAME, addCloseListener, false, 0, true);
positionList();
list.scrollToSelected();
stage.addChild(list);
}
public function get selectedItem():Object{
return (list.selectedItem);
}
public function set text(_arg1:String):void{
if (!editable){
return;
};
inputField.text = _arg1;
}
public function get labelField():String{
return (list.labelField);
}
override protected function keyDownHandler(_arg1:KeyboardEvent):void{
var _local2:int;
var _local3:uint;
var _local4:Number;
var _local5:int;
isKeyDown = true;
if (_arg1.ctrlKey){
switch (_arg1.keyCode){
case Keyboard.UP:
if (highlightedCell > -1){
selectedIndex = highlightedCell;
dispatchEvent(new Event(Event.CHANGE));
};
close();
break;
case Keyboard.DOWN:
open();
break;
};
return;
};
_arg1.stopPropagation();
_local2 = Math.max(((calculateAvailableHeight() / list.rowHeight) << 0), 1);
_local3 = selectedIndex;
_local4 = ((highlightedCell)==-1) ? selectedIndex : highlightedCell;
_local5 = -1;
switch (_arg1.keyCode){
case Keyboard.SPACE:
if (isOpen){
close();
} else {
open();
};
return;
case Keyboard.ESCAPE:
if (isOpen){
if (highlightedCell > -1){
selectedIndex = selectedIndex;
};
close();
};
return;
case Keyboard.UP:
_local5 = Math.max(0, (_local4 - 1));
break;
case Keyboard.DOWN:
_local5 = Math.min((length - 1), (_local4 + 1));
break;
case Keyboard.PAGE_UP:
_local5 = Math.max((_local4 - _local2), 0);
break;
case Keyboard.PAGE_DOWN:
_local5 = Math.min((_local4 + _local2), (length - 1));
break;
case Keyboard.HOME:
_local5 = 0;
break;
case Keyboard.END:
_local5 = (length - 1);
break;
case Keyboard.ENTER:
if (((_editable) && ((highlightedCell == -1)))){
editableValue = inputField.text;
selectedIndex = -1;
} else {
if (((isOpen) && ((highlightedCell > -1)))){
editableValue = null;
selectedIndex = highlightedCell;
dispatchEvent(new Event(Event.CHANGE));
};
};
dispatchEvent(new ComponentEvent(ComponentEvent.ENTER));
close();
return;
default:
if (editable){
break;
};
_local5 = list.getNextIndexAtLetter(String.fromCharCode(_arg1.keyCode), _local4);
break;
};
if (_local5 > -1){
if (isOpen){
highlightCell(_local5);
inputField.text = list.itemToLabel(getItemAt(_local5));
} else {
highlightCell();
selectedIndex = _local5;
dispatchEvent(new Event(Event.CHANGE));
};
};
}
public function set dropdownWidth(_arg1:Number):void{
_dropdownWidth = _arg1;
invalidate(InvalidationType.SIZE);
}
public function get editable():Boolean{
return (_editable);
}
override protected function focusInHandler(_arg1:FocusEvent):void{
super.focusInHandler(_arg1);
if (editable){
stage.focus = inputField.textField;
};
}
protected function onStageClick(_arg1:MouseEvent):void{
if (!isOpen){
return;
};
if (((!(contains((_arg1.target as DisplayObject)))) && (!(list.contains((_arg1.target as DisplayObject)))))){
if (highlightedCell != -1){
selectedIndex = highlightedCell;
dispatchEvent(new Event(Event.CHANGE));
};
close();
};
}
protected function handleDataChange(_arg1:DataChangeEvent):void{
invalidate(InvalidationType.DATA);
}
override protected function keyUpHandler(_arg1:KeyboardEvent):void{
isKeyDown = false;
}
protected function onListItemUp(_arg1:MouseEvent):void{
var _local2:*;
stage.removeEventListener(MouseEvent.MOUSE_UP, onListItemUp);
if (((!((_arg1.target is ICellRenderer))) || (!(list.contains((_arg1.target as DisplayObject)))))){
return;
};
editableValue = null;
_local2 = selectedIndex;
selectedIndex = _arg1.target.listData.index;
if (_local2 != selectedIndex){
dispatchEvent(new Event(Event.CHANGE));
};
close();
}
public function removeAll():void{
list.removeAll();
inputField.text = "";
invalidate(InvalidationType.DATA);
}
public function set selectedItem(_arg1:Object):void{
list.selectedItem = _arg1;
invalidate(InvalidationType.SELECTED);
}
protected function highlightCell(_arg1:int=-1):void{
var _local2:ICellRenderer;
if (highlightedCell > -1){
_local2 = list.itemToCellRenderer(getItemAt(highlightedCell));
if (_local2 != null){
_local2.setMouseState("up");
};
};
if (_arg1 == -1){
return;
};
list.scrollToIndex(_arg1);
list.drawNow();
_local2 = list.itemToCellRenderer(getItemAt(_arg1));
if (_local2 != null){
_local2.setMouseState("over");
highlightedCell = _arg1;
};
}
public function itemToLabel(_arg1:Object):String{
if (_arg1 == null){
return ("");
};
return (list.itemToLabel(_arg1));
}
public function addItemAt(_arg1:Object, _arg2:uint):void{
list.addItemAt(_arg1, _arg2);
invalidate(InvalidationType.DATA);
}
public function replaceItemAt(_arg1:Object, _arg2:uint):Object{
return (list.replaceItemAt(_arg1, _arg2));
}
protected function showPrompt():void{
inputField.text = _prompt;
}
public function set rowCount(_arg1:uint):void{
_rowCount = _arg1;
invalidate(InvalidationType.SIZE);
}
public function get restrict():String{
return (inputField.restrict);
}
protected function setEmbedFonts():void{
var _local1:Object;
_local1 = getStyleValue("embedFonts");
if (_local1 != null){
inputField.textField.embedFonts = _local1;
};
}
public function sortItems(... _args){
return (list.sortItems.apply(list, _args));
}
public function set labelField(_arg1:String):void{
list.labelField = _arg1;
invalidate(InvalidationType.DATA);
}
public function set editable(_arg1:Boolean):void{
_editable = _arg1;
drawTextField();
}
public function set prompt(_arg1:String):void{
if (_arg1 == ""){
_prompt = null;
} else {
_prompt = _arg1;
};
invalidate(InvalidationType.STATE);
}
public function get length():int{
return (list.length);
}
protected function drawTextField():void{
inputField.setStyle("upSkin", "");
inputField.setStyle("disabledSkin", "");
inputField.enabled = enabled;
inputField.editable = _editable;
inputField.textField.selectable = ((enabled) && (_editable));
inputField.mouseEnabled = (inputField.mouseChildren = ((enabled) && (_editable)));
inputField.focusEnabled = false;
if (_editable){
inputField.addEventListener(FocusEvent.FOCUS_IN, onInputFieldFocus, false, 0, true);
inputField.addEventListener(FocusEvent.FOCUS_OUT, onInputFieldFocusOut, false, 0, true);
} else {
inputField.removeEventListener(FocusEvent.FOCUS_IN, onInputFieldFocus);
inputField.removeEventListener(FocusEvent.FOCUS_OUT, onInputFieldFocusOut);
};
}
protected function onInputFieldFocusOut(_arg1:FocusEvent):void{
inputField.removeEventListener(ComponentEvent.ENTER, onEnter);
selectedIndex = selectedIndex;
}
protected function passEvent(_arg1:Event):void{
dispatchEvent(_arg1);
}
public function get imeMode():String{
return (inputField.imeMode);
}
public function get labelFunction():Function{
return (list.labelFunction);
}
protected function calculateAvailableHeight():Number{
var _local1:Number;
_local1 = Number(getStyleValue("contentPadding"));
return ((list.height - (_local1 * 2)));
}
public function get selectedIndex():int{
return (list.selectedIndex);
}
override protected function focusOutHandler(_arg1:FocusEvent):void{
isKeyDown = false;
if (isOpen){
if (((!(_arg1.relatedObject)) || (!(list.contains(_arg1.relatedObject))))){
if (((!((highlightedCell == -1))) && (!((highlightedCell == selectedIndex))))){
selectedIndex = highlightedCell;
dispatchEvent(new Event(Event.CHANGE));
};
close();
};
};
super.focusOutHandler(_arg1);
}
public function get selectedLabel():String{
if (editableValue != null){
return (editableValue);
};
if (selectedIndex == -1){
return (null);
};
return (itemToLabel(selectedItem));
}
public function get text():String{
return (inputField.text);
}
protected function onListChange(_arg1:Event):void{
editableValue = null;
dispatchEvent(_arg1);
invalidate(InvalidationType.SELECTED);
if (isKeyDown){
return;
};
close();
}
protected function onToggleListVisibility(_arg1:MouseEvent):void{
_arg1.stopPropagation();
dispatchEvent(_arg1);
if (isOpen){
close();
} else {
open();
stage.addEventListener(MouseEvent.MOUSE_UP, onListItemUp, false, 0, true);
};
}
override protected function draw():void{
var _local1:*;
_local1 = selectedIndex;
if ((((_local1 == -1)) && (((((!((prompt == null))) || (editable))) || ((length == 0)))))){
_local1 = Math.max(-1, Math.min(_local1, (length - 1)));
} else {
editableValue = null;
_local1 = Math.max(0, Math.min(_local1, (length - 1)));
};
if (list.selectedIndex != _local1){
list.selectedIndex = _local1;
invalidate(InvalidationType.SELECTED, false);
};
if (isInvalid(InvalidationType.STYLES)){
setStyles();
setEmbedFonts();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE, InvalidationType.DATA, InvalidationType.STATE)){
drawTextFormat();
drawLayout();
invalidate(InvalidationType.DATA);
};
if (isInvalid(InvalidationType.DATA)){
drawList();
invalidate(InvalidationType.SELECTED, true);
};
if (isInvalid(InvalidationType.SELECTED)){
if ((((_local1 == -1)) && (!((editableValue == null))))){
inputField.text = editableValue;
} else {
if (_local1 > -1){
if (length > 0){
inputField.horizontalScrollPosition = 0;
inputField.text = itemToLabel(list.selectedItem);
};
} else {
if ((((_local1 == -1)) && (!((_prompt == null))))){
showPrompt();
} else {
inputField.text = "";
};
};
};
if (((((editable) && ((selectedIndex > -1)))) && ((stage.focus == inputField.textField)))){
inputField.setSelection(0, inputField.length);
};
};
drawTextField();
super.draw();
}
public function addItem(_arg1:Object):void{
list.addItem(_arg1);
invalidate(InvalidationType.DATA);
}
public function get rowCount():uint{
return (_rowCount);
}
override protected function configUI():void{
super.configUI();
background = new BaseButton();
background.focusEnabled = false;
copyStylesToChild(background, BACKGROUND_STYLES);
background.addEventListener(MouseEvent.MOUSE_DOWN, onToggleListVisibility, false, 0, true);
addChild(background);
inputField = new TextInput();
inputField.focusTarget = (this as IFocusManagerComponent);
inputField.focusEnabled = false;
inputField.addEventListener(Event.CHANGE, onTextInput, false, 0, true);
addChild(inputField);
list = new List();
list.focusEnabled = false;
copyStylesToChild(list, LIST_STYLES);
list.addEventListener(Event.CHANGE, onListChange, false, 0, true);
list.addEventListener(ListEvent.ITEM_CLICK, onListChange, false, 0, true);
list.addEventListener(ListEvent.ITEM_ROLL_OUT, passEvent, false, 0, true);
list.addEventListener(ListEvent.ITEM_ROLL_OVER, passEvent, false, 0, true);
list.verticalScrollBar.addEventListener(Event.SCROLL, passEvent, false, 0, true);
}
protected function positionList():void{
var _local1:Point;
_local1 = localToGlobal(new Point(0, 0));
list.x = _local1.x;
if (((_local1.y + height) + list.height) > stage.stageHeight){
list.y = (_local1.y - list.height);
} else {
list.y = (_local1.y + height);
};
}
public function get value():String{
var _local1:Object;
if (editableValue != null){
return (editableValue);
};
_local1 = selectedItem;
if (((!(_editable)) && (!((_local1.data == null))))){
return (_local1.data);
};
return (itemToLabel(_local1));
}
public function get prompt():String{
return (_prompt);
}
public function set dataProvider(_arg1:DataProvider):void{
_arg1.addEventListener(DataChangeEvent.DATA_CHANGE, handleDataChange, false, 0, true);
list.dataProvider = _arg1;
invalidate(InvalidationType.DATA);
}
public function set restrict(_arg1:String):void{
if (((componentInspectorSetting) && ((_arg1 == "")))){
_arg1 = null;
};
if (!_editable){
return;
};
inputField.restrict = _arg1;
}
protected function onTextInput(_arg1:Event):void{
_arg1.stopPropagation();
if (!_editable){
return;
};
editableValue = inputField.text;
selectedIndex = -1;
dispatchEvent(new Event(Event.CHANGE));
}
protected function onInputFieldFocus(_arg1:FocusEvent):void{
inputField.addEventListener(ComponentEvent.ENTER, onEnter, false, 0, true);
close();
}
public function getItemAt(_arg1:uint):Object{
return (list.getItemAt(_arg1));
}
override protected function initializeAccessibility():void{
if (ComboBox.createAccessibilityImplementation != null){
ComboBox.createAccessibilityImplementation(this);
};
}
protected function drawLayout():void{
var _local1:Number;
var _local2:Number;
_local1 = (getStyleValue("buttonWidth") as Number);
_local2 = (getStyleValue("textPadding") as Number);
background.setSize(width, height);
inputField.x = (inputField.y = _local2);
inputField.setSize(((width - _local1) - _local2), (height - _local2));
list.width = (isNaN(_dropdownWidth)) ? width : _dropdownWidth;
background.enabled = enabled;
background.drawNow();
}
public function removeItem(_arg1:Object):Object{
return (list.removeItem(_arg1));
}
private function addCloseListener(_arg1:Event){
removeEventListener(Event.ENTER_FRAME, addCloseListener);
if (!isOpen){
return;
};
stage.addEventListener(MouseEvent.MOUSE_DOWN, onStageClick, false, 0, true);
}
public function get dataProvider():DataProvider{
return (list.dataProvider);
}
public function get textField():TextInput{
return (inputField);
}
protected function setStyles():void{
copyStylesToChild(background, BACKGROUND_STYLES);
copyStylesToChild(list, LIST_STYLES);
}
public function set labelFunction(_arg1:Function):void{
list.labelFunction = _arg1;
invalidate(InvalidationType.DATA);
}
protected function drawTextFormat():void{
var _local1:TextFormat;
_local1 = (getStyleValue((_enabled) ? "textFormat" : "disabledTextFormat") as TextFormat);
if (_local1 == null){
_local1 = new TextFormat();
};
inputField.textField.defaultTextFormat = _local1;
inputField.textField.setTextFormat(_local1);
setEmbedFonts();
}
public function set selectedIndex(_arg1:int):void{
list.selectedIndex = _arg1;
highlightCell();
invalidate(InvalidationType.SELECTED);
}
public function close():void{
highlightCell();
highlightedCell = -1;
if (!isOpen){
return;
};
dispatchEvent(new Event(Event.CLOSE));
stage.removeEventListener(MouseEvent.MOUSE_DOWN, onStageClick);
isOpen = false;
stage.removeChild(list);
}
public static function getStyleDefinition():Object{
return (mergeStyles(defaultStyles, List.getStyleDefinition()));
}
}
}//package fl.controls
Section 107
//LabelButton (fl.controls.LabelButton)
package fl.controls {
import flash.display.*;
import flash.events.*;
import fl.managers.*;
import fl.core.*;
import flash.text.*;
import fl.events.*;
import flash.ui.*;
public class LabelButton extends BaseButton implements IFocusManagerComponent {
protected var _labelPlacement:String;// = "right"
protected var _toggle:Boolean;// = false
protected var icon:DisplayObject;
protected var oldMouseState:String;
protected var mode:String;// = "center"
public var textField:TextField;
protected var _label:String;// = "Label"
private static var defaultStyles:Object = {icon:null, upIcon:null, downIcon:null, overIcon:null, disabledIcon:null, selectedDisabledIcon:null, selectedUpIcon:null, selectedDownIcon:null, selectedOverIcon:null, textFormat:null, disabledTextFormat:null, textPadding:5, embedFonts:false};
public static var createAccessibilityImplementation:Function;
public function LabelButton(){
_labelPlacement = ButtonLabelPlacement.RIGHT;
_toggle = false;
_label = "Label";
mode = "center";
super();
}
protected function toggleSelected(_arg1:MouseEvent):void{
selected = !(selected);
dispatchEvent(new Event(Event.CHANGE, true));
}
public function get labelPlacement():String{
return (_labelPlacement);
}
override protected function keyDownHandler(_arg1:KeyboardEvent):void{
if (!enabled){
return;
};
if (_arg1.keyCode == Keyboard.SPACE){
if (oldMouseState == null){
oldMouseState = mouseState;
};
setMouseState("down");
startPress();
};
}
protected function setEmbedFont(){
var _local1:Object;
_local1 = getStyleValue("embedFonts");
if (_local1 != null){
textField.embedFonts = _local1;
};
}
override protected function keyUpHandler(_arg1:KeyboardEvent):void{
if (!enabled){
return;
};
if (_arg1.keyCode == Keyboard.SPACE){
setMouseState(oldMouseState);
oldMouseState = null;
endPress();
dispatchEvent(new MouseEvent(MouseEvent.CLICK));
};
}
override public function get selected():Boolean{
return ((_toggle) ? _selected : false);
}
public function set labelPlacement(_arg1:String):void{
_labelPlacement = _arg1;
invalidate(InvalidationType.SIZE);
}
public function set toggle(_arg1:Boolean):void{
if (((!(_arg1)) && (super.selected))){
selected = false;
};
_toggle = _arg1;
if (_toggle){
addEventListener(MouseEvent.CLICK, toggleSelected, false, 0, true);
} else {
removeEventListener(MouseEvent.CLICK, toggleSelected);
};
invalidate(InvalidationType.STATE);
}
public function get label():String{
return (_label);
}
override public function set selected(_arg1:Boolean):void{
_selected = _arg1;
if (_toggle){
invalidate(InvalidationType.STATE);
};
}
override protected function draw():void{
if (textField.text != _label){
label = _label;
};
if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){
drawBackground();
drawIcon();
drawTextFormat();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE)){
drawLayout();
};
if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){
if (((isFocused) && (focusManager.showFocusIndicator))){
drawFocus(true);
};
};
validate();
}
public function get toggle():Boolean{
return (_toggle);
}
override protected function configUI():void{
super.configUI();
textField = new TextField();
textField.type = TextFieldType.DYNAMIC;
textField.selectable = false;
addChild(textField);
}
override protected function drawLayout():void{
var _local1:Number;
var _local2:String;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local1 = Number(getStyleValue("textPadding"));
_local2 = ((((icon == null)) && ((mode == "center")))) ? ButtonLabelPlacement.TOP : _labelPlacement;
textField.height = (textField.textHeight + 4);
_local3 = (textField.textWidth + 4);
_local4 = (textField.textHeight + 4);
_local5 = ((icon)==null) ? 0 : (icon.width + _local1);
_local6 = ((icon)==null) ? 0 : (icon.height + _local1);
textField.visible = (label.length > 0);
if (icon != null){
icon.x = Math.round(((width - icon.width) / 2));
icon.y = Math.round(((height - icon.height) / 2));
};
if (textField.visible == false){
textField.width = 0;
textField.height = 0;
} else {
if ((((_local2 == ButtonLabelPlacement.BOTTOM)) || ((_local2 == ButtonLabelPlacement.TOP)))){
_local7 = Math.max(0, Math.min(_local3, (width - (2 * _local1))));
if ((height - 2) > _local4){
_local8 = _local4;
} else {
_local8 = (height - 2);
};
_local3 = _local7;
textField.width = _local3;
_local4 = _local8;
textField.height = _local4;
textField.x = Math.round(((width - _local3) / 2));
textField.y = Math.round(((((height - textField.height) - _local6) / 2) + ((_local2)==ButtonLabelPlacement.BOTTOM) ? _local6 : 0));
if (icon != null){
icon.y = Math.round(((_local2)==ButtonLabelPlacement.BOTTOM) ? (textField.y - _local6) : ((textField.y + textField.height) + _local1));
};
} else {
_local7 = Math.max(0, Math.min(_local3, ((width - _local5) - (2 * _local1))));
_local3 = _local7;
textField.width = _local3;
textField.x = Math.round(((((width - _local3) - _local5) / 2) + ((_local2)!=ButtonLabelPlacement.LEFT) ? _local5 : 0));
textField.y = Math.round(((height - textField.height) / 2));
if (icon != null){
icon.x = Math.round(((_local2)!=ButtonLabelPlacement.LEFT) ? (textField.x - _local5) : ((textField.x + _local3) + _local1));
};
};
};
super.drawLayout();
}
override protected function initializeAccessibility():void{
if (LabelButton.createAccessibilityImplementation != null){
LabelButton.createAccessibilityImplementation(this);
};
}
protected function drawIcon():void{
var _local1:DisplayObject;
var _local2:String;
var _local3:Object;
_local1 = icon;
_local2 = (enabled) ? mouseState : "disabled";
if (selected){
_local2 = (("selected" + _local2.substr(0, 1).toUpperCase()) + _local2.substr(1));
};
_local2 = (_local2 + "Icon");
_local3 = getStyleValue(_local2);
if (_local3 == null){
_local3 = getStyleValue("icon");
};
if (_local3 != null){
icon = getDisplayObjectInstance(_local3);
};
if (icon != null){
addChildAt(icon, 1);
};
if (((!((_local1 == null))) && (!((_local1 == icon))))){
removeChild(_local1);
};
}
public function set label(_arg1:String):void{
_label = _arg1;
if (textField.text != _label){
textField.text = _label;
dispatchEvent(new ComponentEvent(ComponentEvent.LABEL_CHANGE));
};
invalidate(InvalidationType.SIZE);
invalidate(InvalidationType.STYLES);
}
protected function drawTextFormat():void{
var _local1:Object;
var _local2:TextFormat;
var _local3:TextFormat;
_local1 = UIComponent.getStyleDefinition();
_local2 = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat);
textField.setTextFormat(_local2);
_local3 = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat);
if (_local3 != null){
textField.setTextFormat(_local3);
} else {
_local3 = _local2;
};
textField.defaultTextFormat = _local3;
setEmbedFont();
}
public static function getStyleDefinition():Object{
return (mergeStyles(defaultStyles, BaseButton.getStyleDefinition()));
}
}
}//package fl.controls
Section 108
//List (fl.controls.List)
package fl.controls {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import fl.managers.*;
import fl.core.*;
import fl.controls.listClasses.*;
import flash.utils.*;
import flash.ui.*;
public class List extends SelectableList implements IFocusManagerComponent {
protected var _labelField:String;// = "label"
protected var _rowHeight:Number;// = 20
protected var _cellRenderer:Object;
protected var _iconField:String;// = "icon"
protected var _labelFunction:Function;
protected var _iconFunction:Function;
private static var defaultStyles:Object = {focusRectSkin:null, focusRectPadding:null};
public static var createAccessibilityImplementation:Function;
public function List(){
_rowHeight = 20;
_labelField = "label";
_iconField = "icon";
super();
}
public function get iconField():String{
return (_iconField);
}
protected function doKeySelection(_arg1:int, _arg2:Boolean, _arg3:Boolean):void{
var _local4:Boolean;
var _local5:int;
var _local6:Array;
var _local7:int;
var _local8:int;
_local4 = false;
if (_arg2){
_local6 = [];
_local7 = lastCaretIndex;
_local8 = _arg1;
if (_local7 == -1){
_local7 = ((caretIndex)!=-1) ? caretIndex : _arg1;
};
if (_local7 > _local8){
_local8 = _local7;
_local7 = _arg1;
};
_local5 = _local7;
while (_local5 <= _local8) {
_local6.push(_local5);
_local5++;
};
selectedIndices = _local6;
caretIndex = _arg1;
_local4 = true;
} else {
selectedIndex = _arg1;
caretIndex = (lastCaretIndex = _arg1);
_local4 = true;
};
if (_local4){
dispatchEvent(new Event(Event.CHANGE));
};
invalidate(InvalidationType.DATA);
}
override protected function drawList():void{
var _local1:Rectangle;
var _local2:uint;
var _local3:uint;
var _local4:uint;
var _local5:Object;
var _local6:ICellRenderer;
var _local7:Dictionary;
var _local8:Dictionary;
var _local9:Boolean;
var _local10:String;
var _local11:Object;
var _local12:Sprite;
var _local13:String;
listHolder.x = (listHolder.y = contentPadding);
_local1 = listHolder.scrollRect;
_local1.x = _horizontalScrollPosition;
_local1.y = (Math.floor(_verticalScrollPosition) % rowHeight);
listHolder.scrollRect = _local1;
listHolder.cacheAsBitmap = useBitmapScrolling;
_local2 = Math.floor((_verticalScrollPosition / rowHeight));
_local3 = Math.min(length, ((_local2 + rowCount) + 1));
_local7 = (renderedItems = new Dictionary(true));
_local4 = _local2;
while (_local4 < _local3) {
_local7[_dataProvider.getItemAt(_local4)] = true;
_local4++;
};
_local8 = new Dictionary(true);
while (activeCellRenderers.length > 0) {
_local6 = (activeCellRenderers.pop() as ICellRenderer);
_local5 = _local6.data;
if ((((_local7[_local5] == null)) || ((invalidItems[_local5] == true)))){
availableCellRenderers.push(_local6);
} else {
_local8[_local5] = _local6;
invalidItems[_local5] = true;
};
list.removeChild((_local6 as DisplayObject));
};
invalidItems = new Dictionary(true);
_local4 = _local2;
while (_local4 < _local3) {
_local9 = false;
_local5 = _dataProvider.getItemAt(_local4);
if (_local8[_local5] != null){
_local9 = true;
_local6 = _local8[_local5];
delete _local8[_local5];
} else {
if (availableCellRenderers.length > 0){
_local6 = (availableCellRenderers.pop() as ICellRenderer);
} else {
_local6 = (getDisplayObjectInstance(getStyleValue("cellRenderer")) as ICellRenderer);
_local12 = (_local6 as Sprite);
if (_local12 != null){
_local12.addEventListener(MouseEvent.CLICK, handleCellRendererClick, false, 0, true);
_local12.addEventListener(MouseEvent.ROLL_OVER, handleCellRendererMouseEvent, false, 0, true);
_local12.addEventListener(MouseEvent.ROLL_OUT, handleCellRendererMouseEvent, false, 0, true);
_local12.addEventListener(Event.CHANGE, handleCellRendererChange, false, 0, true);
_local12.doubleClickEnabled = true;
_local12.addEventListener(MouseEvent.DOUBLE_CLICK, handleCellRendererDoubleClick, false, 0, true);
if (_local12["setStyle"] != null){
for (_local13 in rendererStyles) {
var _local16 = _local12;
_local16["setStyle"](_local13, rendererStyles[_local13]);
};
};
};
};
};
list.addChild((_local6 as Sprite));
activeCellRenderers.push(_local6);
_local6.y = (rowHeight * (_local4 - _local2));
_local6.setSize((availableWidth + _maxHorizontalScrollPosition), rowHeight);
_local10 = itemToLabel(_local5);
_local11 = null;
if (_iconFunction != null){
_local11 = _iconFunction(_local5);
} else {
if (_iconField != null){
_local11 = _local5[_iconField];
};
};
if (!_local9){
_local6.data = _local5;
};
_local6.listData = new ListData(_local10, _local11, this, _local4, _local4, 0);
_local6.selected = !((_selectedIndices.indexOf(_local4) == -1));
if ((_local6 is UIComponent)){
(_local6 as UIComponent).drawNow();
};
_local4++;
};
}
public function get iconFunction():Function{
return (_iconFunction);
}
public function set iconField(_arg1:String):void{
if (_arg1 == _iconField){
return;
};
_iconField = _arg1;
invalidate(InvalidationType.DATA);
}
override protected function keyDownHandler(_arg1:KeyboardEvent):void{
var _local2:int;
if (!selectable){
return;
};
switch (_arg1.keyCode){
case Keyboard.UP:
case Keyboard.DOWN:
case Keyboard.END:
case Keyboard.HOME:
case Keyboard.PAGE_UP:
case Keyboard.PAGE_DOWN:
moveSelectionVertically(_arg1.keyCode, ((_arg1.shiftKey) && (_allowMultipleSelection)), ((_arg1.ctrlKey) && (_allowMultipleSelection)));
break;
case Keyboard.LEFT:
case Keyboard.RIGHT:
moveSelectionHorizontally(_arg1.keyCode, ((_arg1.shiftKey) && (_allowMultipleSelection)), ((_arg1.ctrlKey) && (_allowMultipleSelection)));
break;
case Keyboard.SPACE:
if (caretIndex == -1){
caretIndex = 0;
};
doKeySelection(caretIndex, _arg1.shiftKey, _arg1.ctrlKey);
scrollToSelected();
break;
default:
_local2 = getNextIndexAtLetter(String.fromCharCode(_arg1.keyCode), selectedIndex);
if (_local2 > -1){
selectedIndex = _local2;
scrollToSelected();
};
break;
};
_arg1.stopPropagation();
}
override public function itemToLabel(_arg1:Object):String{
if (_labelFunction != null){
return (String(_labelFunction(_arg1)));
};
return (((_arg1[_labelField])!=null) ? String(_arg1[_labelField]) : "");
}
public function get labelField():String{
return (_labelField);
}
override protected function moveSelectionVertically(_arg1:uint, _arg2:Boolean, _arg3:Boolean):void{
var _local4:int;
var _local5:int;
var _local6:int;
_local4 = Math.max(Math.floor((calculateAvailableHeight() / rowHeight)), 1);
_local5 = -1;
_local6 = 0;
switch (_arg1){
case Keyboard.UP:
if (caretIndex > 0){
_local5 = (caretIndex - 1);
};
break;
case Keyboard.DOWN:
if (caretIndex < (length - 1)){
_local5 = (caretIndex + 1);
};
break;
case Keyboard.PAGE_UP:
if (caretIndex > 0){
_local5 = Math.max((caretIndex - _local4), 0);
};
break;
case Keyboard.PAGE_DOWN:
if (caretIndex < (length - 1)){
_local5 = Math.min((caretIndex + _local4), (length - 1));
};
break;
case Keyboard.HOME:
if (caretIndex > 0){
_local5 = 0;
};
break;
case Keyboard.END:
if (caretIndex < (length - 1)){
_local5 = (length - 1);
};
break;
};
if (_local5 >= 0){
doKeySelection(_local5, _arg2, _arg3);
scrollToSelected();
};
}
public function set labelField(_arg1:String):void{
if (_arg1 == _labelField){
return;
};
_labelField = _arg1;
invalidate(InvalidationType.DATA);
}
public function set rowCount(_arg1:uint):void{
var _local2:Number;
var _local3:Number;
_local2 = Number(getStyleValue("contentPadding"));
_local3 = ((((_horizontalScrollPolicy == ScrollPolicy.ON)) || ((((_horizontalScrollPolicy == ScrollPolicy.AUTO)) && ((_maxHorizontalScrollPosition > 0)))))) ? 15 : 0;
height = (((rowHeight * _arg1) + (2 * _local2)) + _local3);
}
override protected function setHorizontalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{
list.x = -(_arg1);
super.setHorizontalScrollPosition(_arg1, true);
}
public function set iconFunction(_arg1:Function):void{
if (_iconFunction == _arg1){
return;
};
_iconFunction = _arg1;
invalidate(InvalidationType.DATA);
}
public function get labelFunction():Function{
return (_labelFunction);
}
override protected function moveSelectionHorizontally(_arg1:uint, _arg2:Boolean, _arg3:Boolean):void{
}
override protected function setVerticalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{
invalidate(InvalidationType.SCROLL);
super.setVerticalScrollPosition(_arg1, true);
}
protected function calculateAvailableHeight():Number{
var _local1:Number;
_local1 = Number(getStyleValue("contentPadding"));
return (((height - (_local1 * 2)) - ((((_horizontalScrollPolicy == ScrollPolicy.ON)) || ((((_horizontalScrollPolicy == ScrollPolicy.AUTO)) && ((_maxHorizontalScrollPosition > 0)))))) ? 15 : 0));
}
override protected function draw():void{
var _local1:Boolean;
_local1 = !((contentHeight == (rowHeight * length)));
contentHeight = (rowHeight * length);
if (isInvalid(InvalidationType.STYLES)){
setStyles();
drawBackground();
if (contentPadding != getStyleValue("contentPadding")){
invalidate(InvalidationType.SIZE, false);
};
if (_cellRenderer != getStyleValue("cellRenderer")){
_invalidateList();
_cellRenderer = getStyleValue("cellRenderer");
};
};
if (((isInvalid(InvalidationType.SIZE, InvalidationType.STATE)) || (_local1))){
drawLayout();
};
if (isInvalid(InvalidationType.RENDERER_STYLES)){
updateRendererStyles();
};
if (isInvalid(InvalidationType.STYLES, InvalidationType.SIZE, InvalidationType.DATA, InvalidationType.SCROLL, InvalidationType.SELECTED)){
drawList();
};
updateChildren();
validate();
}
override protected function configUI():void{
useFixedHorizontalScrolling = true;
_horizontalScrollPolicy = ScrollPolicy.AUTO;
_verticalScrollPolicy = ScrollPolicy.AUTO;
super.configUI();
}
override public function get rowCount():uint{
return (Math.ceil((calculateAvailableHeight() / rowHeight)));
}
override protected function initializeAccessibility():void{
if (List.createAccessibilityImplementation != null){
List.createAccessibilityImplementation(this);
};
}
override public function scrollToIndex(_arg1:int):void{
var _local2:uint;
var _local3:uint;
drawNow();
_local2 = (Math.floor(((_verticalScrollPosition + availableHeight) / rowHeight)) - 1);
_local3 = Math.ceil((_verticalScrollPosition / rowHeight));
if (_arg1 < _local3){
verticalScrollPosition = (_arg1 * rowHeight);
} else {
if (_arg1 > _local2){
verticalScrollPosition = (((_arg1 + 1) * rowHeight) - availableHeight);
};
};
}
public function get rowHeight():Number{
return (_rowHeight);
}
public function set labelFunction(_arg1:Function):void{
if (_labelFunction == _arg1){
return;
};
_labelFunction = _arg1;
invalidate(InvalidationType.DATA);
}
public function set rowHeight(_arg1:Number):void{
_rowHeight = _arg1;
invalidate(InvalidationType.SIZE);
}
public static function getStyleDefinition():Object{
return (mergeStyles(defaultStyles, SelectableList.getStyleDefinition()));
}
}
}//package fl.controls
Section 109
//NumericStepper (fl.controls.NumericStepper)
package fl.controls {
import flash.display.*;
import flash.events.*;
import fl.managers.*;
import fl.core.*;
import fl.events.*;
import flash.ui.*;
public class NumericStepper extends UIComponent implements IFocusManagerComponent {
protected var upArrow:BaseButton;
protected var _stepSize:Number;// = 1
protected var downArrow:BaseButton;
protected var _value:Number;// = 1
protected var _minimum:Number;// = 0
protected var _maximum:Number;// = 10
protected var _precision:Number;
protected var inputField:TextInput;
protected static const DOWN_ARROW_STYLES:Object = {disabledSkin:"downArrowDisabledSkin", downSkin:"downArrowDownSkin", overSkin:"downArrowOverSkin", upSkin:"downArrowUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"};
protected static const TEXT_INPUT_STYLES:Object = {upSkin:"upSkin", disabledSkin:"disabledSkin", textPadding:"textPadding", textFormat:"textFormat", disabledTextFormat:"disabledTextFormat", embedFonts:"embedFonts"};
protected static const UP_ARROW_STYLES:Object = {disabledSkin:"upArrowDisabledSkin", downSkin:"upArrowDownSkin", overSkin:"upArrowOverSkin", upSkin:"upArrowUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"};
private static var defaultStyles:Object = {downArrowDisabledSkin:"NumericStepperDownArrow_disabledSkin", downArrowDownSkin:"NumericStepperDownArrow_downSkin", downArrowOverSkin:"NumericStepperDownArrow_overSkin", downArrowUpSkin:"NumericStepperDownArrow_upSkin", upArrowDisabledSkin:"NumericStepperUpArrow_disabledSkin", upArrowDownSkin:"NumericStepperUpArrow_downSkin", upArrowOverSkin:"NumericStepperUpArrow_overSkin", upArrowUpSkin:"NumericStepperUpArrow_upSkin", upSkin:"TextInput_upSkin", disabledSkin:"TextInput_disabledSkin", focusRect:null, focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35, embedFonts:false};
public function NumericStepper(){
_maximum = 10;
_minimum = 0;
_value = 1;
_stepSize = 1;
super();
setStyles();
stepSize = _stepSize;
}
override public function drawFocus(_arg1:Boolean):void{
var _local2:Number;
super.drawFocus(_arg1);
if (_arg1){
_local2 = Number(getStyleValue("focusRectPadding"));
uiFocusRect.width = (width + (_local2 * 2));
uiFocusRect.height = (height + (_local2 * 2));
};
}
public function get minimum():Number{
return (_minimum);
}
public function set imeMode(_arg1:String):void{
inputField.imeMode = _arg1;
}
public function set minimum(_arg1:Number):void{
_minimum = _arg1;
if (_value < _minimum){
setValue(_minimum, false);
};
}
public function get maximum():Number{
return (_maximum);
}
override protected function isOurFocus(_arg1:DisplayObject):Boolean{
return ((((_arg1 == inputField)) || (super.isOurFocus(_arg1))));
}
public function get nextValue():Number{
var _local1:Number;
_local1 = (_value + _stepSize);
return ((inRange(_local1)) ? _local1 : _value);
}
public function set maximum(_arg1:Number):void{
_maximum = _arg1;
if (_value > _maximum){
setValue(_maximum, false);
};
}
protected function setValue(_arg1:Number, _arg2:Boolean=true):void{
var _local3:Number;
if (_arg1 == _value){
return;
};
_local3 = _value;
_value = getValidValue(_arg1);
inputField.text = _value.toString();
if (_arg2){
dispatchEvent(new Event(Event.CHANGE, true));
};
}
override protected function keyDownHandler(_arg1:KeyboardEvent):void{
var _local2:Number;
if (!enabled){
return;
};
_arg1.stopImmediatePropagation();
_local2 = Number(inputField.text);
switch (_arg1.keyCode){
case Keyboard.END:
setValue(maximum);
break;
case Keyboard.HOME:
setValue(minimum);
break;
case Keyboard.UP:
setValue(nextValue);
break;
case Keyboard.DOWN:
setValue(previousValue);
break;
case Keyboard.ENTER:
setValue(_local2);
break;
};
}
override public function set enabled(_arg1:Boolean):void{
if (_arg1 == enabled){
return;
};
super.enabled = _arg1;
upArrow.enabled = (downArrow.enabled = (inputField.enabled = _arg1));
}
protected function onTextChange(_arg1:Event):void{
_arg1.stopImmediatePropagation();
}
public function get previousValue():Number{
var _local1:Number;
_local1 = (_value - _stepSize);
return ((inRange(_local1)) ? _local1 : _value);
}
protected function getValidValue(_arg1:Number):Number{
var _local2:Number;
if (isNaN(_arg1)){
return (_value);
};
_local2 = Number((_stepSize * Math.round((_arg1 / _stepSize))).toFixed(_precision));
if (_local2 > maximum){
return (maximum);
};
if (_local2 < minimum){
return (minimum);
};
return (_local2);
}
public function set value(_arg1:Number):void{
setValue(_arg1, false);
}
public function get stepSize():Number{
return (_stepSize);
}
protected function passEvent(_arg1:Event):void{
dispatchEvent(_arg1);
}
public function get imeMode():String{
return (inputField.imeMode);
}
protected function stepperPressHandler(_arg1:ComponentEvent):void{
setValue(Number(inputField.text), false);
switch (_arg1.currentTarget){
case upArrow:
setValue(nextValue);
break;
case downArrow:
setValue(previousValue);
};
inputField.setFocus();
inputField.textField.setSelection(0, 0);
}
override protected function focusOutHandler(_arg1:FocusEvent):void{
if (_arg1.eventPhase == 3){
setValue(Number(inputField.text));
};
super.focusOutHandler(_arg1);
}
protected function inRange(_arg1:Number):Boolean{
return ((((_arg1 >= _minimum)) && ((_arg1 <= _maximum))));
}
override public function get enabled():Boolean{
return (super.enabled);
}
override protected function draw():void{
if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){
setStyles();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE)){
drawLayout();
};
if (((isFocused) && (focusManager.showFocusIndicator))){
drawFocus(true);
};
validate();
}
override protected function configUI():void{
super.configUI();
upArrow = new BaseButton();
copyStylesToChild(upArrow, UP_ARROW_STYLES);
upArrow.autoRepeat = true;
upArrow.setSize(21, 12);
upArrow.focusEnabled = false;
addChild(upArrow);
downArrow = new BaseButton();
copyStylesToChild(downArrow, DOWN_ARROW_STYLES);
downArrow.autoRepeat = true;
downArrow.setSize(21, 12);
downArrow.focusEnabled = false;
addChild(downArrow);
inputField = new TextInput();
copyStylesToChild(inputField, TEXT_INPUT_STYLES);
inputField.restrict = "0-9\\-\\.\\,";
inputField.text = _value.toString();
inputField.setSize(21, 24);
inputField.focusTarget = (this as IFocusManagerComponent);
inputField.focusEnabled = false;
inputField.addEventListener(FocusEvent.FOCUS_IN, passEvent);
inputField.addEventListener(FocusEvent.FOCUS_OUT, passEvent);
addChild(inputField);
inputField.addEventListener(Event.CHANGE, onTextChange, false, 0, true);
upArrow.addEventListener(ComponentEvent.BUTTON_DOWN, stepperPressHandler, false, 0, true);
downArrow.addEventListener(ComponentEvent.BUTTON_DOWN, stepperPressHandler, false, 0, true);
}
public function get value():Number{
return (_value);
}
protected function inStep(_arg1:Number):Boolean{
return ((((_arg1 - _minimum) % _stepSize) == 0));
}
protected function drawLayout():void{
var _local1:Number;
var _local2:Number;
_local1 = (width - upArrow.width);
_local2 = (height / 2);
inputField.setSize(_local1, height);
upArrow.height = _local2;
downArrow.height = Math.floor(_local2);
downArrow.move(_local1, _local2);
upArrow.move(_local1, 0);
downArrow.drawNow();
upArrow.drawNow();
inputField.drawNow();
}
override public function setFocus():void{
if (stage){
stage.focus = inputField.textField;
};
}
protected function getPrecision():Number{
var _local1:String;
_local1 = _stepSize.toString();
if (_local1.indexOf(".") == -1){
return (0);
};
return (_local1.split(".").pop().length);
}
public function get textField():TextInput{
return (inputField);
}
public function set stepSize(_arg1:Number):void{
_stepSize = _arg1;
_precision = getPrecision();
setValue(_value);
}
protected function setStyles():void{
copyStylesToChild(downArrow, DOWN_ARROW_STYLES);
copyStylesToChild(upArrow, UP_ARROW_STYLES);
copyStylesToChild(inputField, TEXT_INPUT_STYLES);
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
}
}//package fl.controls
Section 110
//ScrollBar (fl.controls.ScrollBar)
package fl.controls {
import flash.events.*;
import fl.core.*;
import fl.events.*;
public class ScrollBar extends UIComponent {
private var _direction:String;// = "vertical"
protected var inDrag:Boolean;// = false
protected var upArrow:BaseButton;
private var _pageScrollSize:Number;// = 0
protected var downArrow:BaseButton;
private var _pageSize:Number;// = 10
private var thumbScrollOffset:Number;
private var _maxScrollPosition:Number;// = 0
private var _scrollPosition:Number;// = 0
protected var track:BaseButton;
private var _minScrollPosition:Number;// = 0
private var _lineScrollSize:Number;// = 1
protected var thumb:LabelButton;
protected static const THUMB_STYLES:Object = {disabledSkin:"thumbDisabledSkin", downSkin:"thumbDownSkin", overSkin:"thumbOverSkin", upSkin:"thumbUpSkin", icon:"thumbIcon", textPadding:0};
public static const WIDTH:Number = 15;
protected static const DOWN_ARROW_STYLES:Object = {disabledSkin:"downArrowDisabledSkin", downSkin:"downArrowDownSkin", overSkin:"downArrowOverSkin", upSkin:"downArrowUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"};
protected static const UP_ARROW_STYLES:Object = {disabledSkin:"upArrowDisabledSkin", downSkin:"upArrowDownSkin", overSkin:"upArrowOverSkin", upSkin:"upArrowUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"};
protected static const TRACK_STYLES:Object = {disabledSkin:"trackDisabledSkin", downSkin:"trackDownSkin", overSkin:"trackOverSkin", upSkin:"trackUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"};
private static var defaultStyles:Object = {downArrowDisabledSkin:"ScrollArrowDown_disabledSkin", downArrowDownSkin:"ScrollArrowDown_downSkin", downArrowOverSkin:"ScrollArrowDown_overSkin", downArrowUpSkin:"ScrollArrowDown_upSkin", thumbDisabledSkin:"ScrollThumb_upSkin", thumbDownSkin:"ScrollThumb_downSkin", thumbOverSkin:"ScrollThumb_overSkin", thumbUpSkin:"ScrollThumb_upSkin", trackDisabledSkin:"ScrollTrack_skin", trackDownSkin:"ScrollTrack_skin", trackOverSkin:"ScrollTrack_skin", trackUpSkin:"ScrollTrack_skin", upArrowDisabledSkin:"ScrollArrowUp_disabledSkin", upArrowDownSkin:"ScrollArrowUp_downSkin", upArrowOverSkin:"ScrollArrowUp_overSkin", upArrowUpSkin:"ScrollArrowUp_upSkin", thumbIcon:"ScrollBar_thumbIcon", repeatDelay:500, repeatInterval:35};
public function ScrollBar(){
_pageSize = 10;
_pageScrollSize = 0;
_lineScrollSize = 1;
_minScrollPosition = 0;
_maxScrollPosition = 0;
_scrollPosition = 0;
_direction = ScrollBarDirection.VERTICAL;
inDrag = false;
super();
setStyles();
focusEnabled = false;
}
public function get minScrollPosition():Number{
return (_minScrollPosition);
}
public function set minScrollPosition(_arg1:Number):void{
setScrollProperties(_pageSize, _arg1, _maxScrollPosition);
}
public function setScrollPosition(_arg1:Number, _arg2:Boolean=true):void{
var _local3:Number;
_local3 = scrollPosition;
_scrollPosition = Math.max(_minScrollPosition, Math.min(_maxScrollPosition, _arg1));
if (_local3 == _scrollPosition){
return;
};
if (_arg2){
dispatchEvent(new ScrollEvent(_direction, (scrollPosition - _local3), scrollPosition));
};
updateThumb();
}
public function set scrollPosition(_arg1:Number):void{
setScrollPosition(_arg1, true);
}
public function get pageScrollSize():Number{
return (((_pageScrollSize)==0) ? _pageSize : _pageScrollSize);
}
public function set pageSize(_arg1:Number):void{
if (_arg1 > 0){
_pageSize = _arg1;
};
}
public function setScrollProperties(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=0):void{
this.pageSize = _arg1;
_minScrollPosition = _arg2;
_maxScrollPosition = _arg3;
if (_arg4 >= 0){
_pageScrollSize = _arg4;
};
enabled = (_maxScrollPosition > _minScrollPosition);
setScrollPosition(_scrollPosition, false);
updateThumb();
}
override public function set enabled(_arg1:Boolean):void{
super.enabled = _arg1;
downArrow.enabled = (track.enabled = (thumb.enabled = (upArrow.enabled = ((enabled) && ((_maxScrollPosition > _minScrollPosition))))));
updateThumb();
}
protected function updateThumb():void{
var _local1:Number;
_local1 = ((_maxScrollPosition - _minScrollPosition) + _pageSize);
if ((((((track.height <= 12)) || ((_maxScrollPosition <= _minScrollPosition)))) || ((((_local1 == 0)) || (isNaN(_local1)))))){
thumb.height = 12;
thumb.visible = false;
} else {
thumb.height = Math.max(13, ((_pageSize / _local1) * track.height));
thumb.y = (track.y + ((track.height - thumb.height) * ((_scrollPosition - _minScrollPosition) / (_maxScrollPosition - _minScrollPosition))));
thumb.visible = enabled;
};
}
protected function thumbPressHandler(_arg1:MouseEvent):void{
inDrag = true;
thumbScrollOffset = (mouseY - thumb.y);
thumb.mouseStateLocked = true;
mouseChildren = false;
stage.addEventListener(MouseEvent.MOUSE_MOVE, handleThumbDrag, false, 0, true);
stage.addEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler, false, 0, true);
}
protected function thumbReleaseHandler(_arg1:MouseEvent):void{
inDrag = false;
mouseChildren = true;
thumb.mouseStateLocked = false;
stage.removeEventListener(MouseEvent.MOUSE_MOVE, handleThumbDrag);
stage.removeEventListener(MouseEvent.MOUSE_UP, thumbReleaseHandler);
}
public function set pageScrollSize(_arg1:Number):void{
if (_arg1 >= 0){
_pageScrollSize = _arg1;
};
}
protected function handleThumbDrag(_arg1:MouseEvent):void{
var _local2:Number;
_local2 = Math.max(0, Math.min((track.height - thumb.height), ((mouseY - track.y) - thumbScrollOffset)));
setScrollPosition((((_local2 / (track.height - thumb.height)) * (_maxScrollPosition - _minScrollPosition)) + _minScrollPosition));
}
public function set direction(_arg1:String):void{
var _local2:Boolean;
if (_direction == _arg1){
return;
};
_direction = _arg1;
if (isLivePreview){
return;
};
setScaleY(1);
_local2 = (_direction == ScrollBarDirection.HORIZONTAL);
if (((_local2) && (componentInspectorSetting))){
if (rotation == 90){
return;
};
setScaleX(-1);
rotation = -90;
};
if (!componentInspectorSetting){
if (((_local2) && ((rotation == 0)))){
rotation = -90;
setScaleX(-1);
} else {
if (((!(_local2)) && ((rotation == -90)))){
rotation = 0;
setScaleX(1);
};
};
};
invalidate(InvalidationType.SIZE);
}
public function set lineScrollSize(_arg1:Number):void{
if (_arg1 > 0){
_lineScrollSize = _arg1;
};
}
override public function get height():Number{
return (((_direction)==ScrollBarDirection.HORIZONTAL) ? super.width : super.height);
}
protected function scrollPressHandler(_arg1:ComponentEvent):void{
var _local2:Number;
var _local3:Number;
_arg1.stopImmediatePropagation();
if (_arg1.currentTarget == upArrow){
setScrollPosition((_scrollPosition - _lineScrollSize));
} else {
if (_arg1.currentTarget == downArrow){
setScrollPosition((_scrollPosition + _lineScrollSize));
} else {
_local2 = (((track.mouseY / track.height) * (_maxScrollPosition - _minScrollPosition)) + _minScrollPosition);
_local3 = ((pageScrollSize)==0) ? pageSize : pageScrollSize;
if (_scrollPosition < _local2){
setScrollPosition(Math.min(_local2, (_scrollPosition + _local3)));
} else {
if (_scrollPosition > _local2){
setScrollPosition(Math.max(_local2, (_scrollPosition - _local3)));
};
};
};
};
}
public function get pageSize():Number{
return (_pageSize);
}
public function set maxScrollPosition(_arg1:Number):void{
setScrollProperties(_pageSize, _minScrollPosition, _arg1);
}
public function get scrollPosition():Number{
return (_scrollPosition);
}
override public function get enabled():Boolean{
return (super.enabled);
}
override protected function draw():void{
var _local1:Number;
if (isInvalid(InvalidationType.SIZE)){
_local1 = super.height;
downArrow.move(0, Math.max(upArrow.height, (_local1 - downArrow.height)));
track.setSize(WIDTH, Math.max(0, (_local1 - (downArrow.height + upArrow.height))));
updateThumb();
};
if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){
setStyles();
};
downArrow.drawNow();
upArrow.drawNow();
track.drawNow();
thumb.drawNow();
validate();
}
override protected function configUI():void{
super.configUI();
track = new BaseButton();
track.move(0, 14);
track.useHandCursor = false;
track.autoRepeat = true;
track.focusEnabled = false;
addChild(track);
thumb = new LabelButton();
thumb.label = "";
thumb.setSize(WIDTH, 15);
thumb.move(0, 15);
thumb.focusEnabled = false;
addChild(thumb);
downArrow = new BaseButton();
downArrow.setSize(WIDTH, 14);
downArrow.autoRepeat = true;
downArrow.focusEnabled = false;
addChild(downArrow);
upArrow = new BaseButton();
upArrow.setSize(WIDTH, 14);
upArrow.move(0, 0);
upArrow.autoRepeat = true;
upArrow.focusEnabled = false;
addChild(upArrow);
upArrow.addEventListener(ComponentEvent.BUTTON_DOWN, scrollPressHandler, false, 0, true);
downArrow.addEventListener(ComponentEvent.BUTTON_DOWN, scrollPressHandler, false, 0, true);
track.addEventListener(ComponentEvent.BUTTON_DOWN, scrollPressHandler, false, 0, true);
thumb.addEventListener(MouseEvent.MOUSE_DOWN, thumbPressHandler, false, 0, true);
enabled = false;
}
public function get direction():String{
return (_direction);
}
public function get lineScrollSize():Number{
return (_lineScrollSize);
}
override public function setSize(_arg1:Number, _arg2:Number):void{
if (_direction == ScrollBarDirection.HORIZONTAL){
super.setSize(_arg2, _arg1);
} else {
super.setSize(_arg1, _arg2);
};
}
public function get maxScrollPosition():Number{
return (_maxScrollPosition);
}
override public function get width():Number{
return (((_direction)==ScrollBarDirection.HORIZONTAL) ? super.height : super.width);
}
protected function setStyles():void{
copyStylesToChild(downArrow, DOWN_ARROW_STYLES);
copyStylesToChild(thumb, THUMB_STYLES);
copyStylesToChild(track, TRACK_STYLES);
copyStylesToChild(upArrow, UP_ARROW_STYLES);
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
}
}//package fl.controls
Section 111
//ScrollBarDirection (fl.controls.ScrollBarDirection)
package fl.controls {
public class ScrollBarDirection {
public static const HORIZONTAL:String = "horizontal";
public static const VERTICAL:String = "vertical";
}
}//package fl.controls
Section 112
//ScrollPolicy (fl.controls.ScrollPolicy)
package fl.controls {
public class ScrollPolicy {
public static const OFF:String = "off";
public static const ON:String = "on";
public static const AUTO:String = "auto";
}
}//package fl.controls
Section 113
//SelectableList (fl.controls.SelectableList)
package fl.controls {
import flash.display.*;
import flash.events.*;
import fl.managers.*;
import fl.core.*;
import fl.events.*;
import fl.data.*;
import fl.controls.listClasses.*;
import flash.utils.*;
import fl.containers.*;
import flash.ui.*;
public class SelectableList extends BaseScrollPane implements IFocusManagerComponent {
protected var invalidItems:Dictionary;
protected var renderedItems:Dictionary;
protected var listHolder:Sprite;
protected var _allowMultipleSelection:Boolean;// = false
protected var lastCaretIndex:int;// = -1
protected var _selectedIndices:Array;
protected var availableCellRenderers:Array;
protected var list:Sprite;
protected var caretIndex:int;// = -1
protected var updatedRendererStyles:Object;
protected var preChangeItems:Array;
protected var activeCellRenderers:Array;
protected var rendererStyles:Object;
protected var _verticalScrollPosition:Number;
protected var _dataProvider:DataProvider;
protected var _horizontalScrollPosition:Number;
private var collectionItemImport:SimpleCollectionItem;
protected var _selectable:Boolean;// = true
private static var defaultStyles:Object = {skin:"List_skin", cellRenderer:CellRenderer, contentPadding:null, disabledAlpha:null};
public static var createAccessibilityImplementation:Function;
public function SelectableList(){
_allowMultipleSelection = false;
_selectable = true;
caretIndex = -1;
lastCaretIndex = -1;
super();
activeCellRenderers = [];
availableCellRenderers = [];
invalidItems = new Dictionary(true);
renderedItems = new Dictionary(true);
_selectedIndices = [];
if (dataProvider == null){
dataProvider = new DataProvider();
};
verticalScrollPolicy = ScrollPolicy.AUTO;
rendererStyles = {};
updatedRendererStyles = {};
}
protected function drawList():void{
}
public function set allowMultipleSelection(_arg1:Boolean):void{
if (_arg1 == _allowMultipleSelection){
return;
};
_allowMultipleSelection = _arg1;
if (((!(_arg1)) && ((_selectedIndices.length > 1)))){
_selectedIndices = [_selectedIndices.pop()];
invalidate(InvalidationType.DATA);
};
}
public function sortItemsOn(_arg1:String, _arg2:Object=null){
return (_dataProvider.sortOn(_arg1, _arg2));
}
public function removeItemAt(_arg1:uint):Object{
return (_dataProvider.removeItemAt(_arg1));
}
public function get selectedItem():Object{
return (((_selectedIndices.length)==0) ? null : _dataProvider.getItemAt(selectedIndex));
}
override protected function keyDownHandler(_arg1:KeyboardEvent):void{
if (!selectable){
return;
};
switch (_arg1.keyCode){
case Keyboard.UP:
case Keyboard.DOWN:
case Keyboard.END:
case Keyboard.HOME:
case Keyboard.PAGE_UP:
case Keyboard.PAGE_DOWN:
moveSelectionVertically(_arg1.keyCode, ((_arg1.shiftKey) && (_allowMultipleSelection)), ((_arg1.ctrlKey) && (_allowMultipleSelection)));
_arg1.stopPropagation();
break;
case Keyboard.LEFT:
case Keyboard.RIGHT:
moveSelectionHorizontally(_arg1.keyCode, ((_arg1.shiftKey) && (_allowMultipleSelection)), ((_arg1.ctrlKey) && (_allowMultipleSelection)));
_arg1.stopPropagation();
break;
};
}
public function get selectable():Boolean{
return (_selectable);
}
public function itemToCellRenderer(_arg1:Object):ICellRenderer{
var _local2:*;
var _local3:ICellRenderer;
if (_arg1 != null){
for (_local2 in activeCellRenderers) {
_local3 = (activeCellRenderers[_local2] as ICellRenderer);
if (_local3.data == _arg1){
return (_local3);
};
};
};
return (null);
}
public function getNextIndexAtLetter(_arg1:String, _arg2:int=-1):int{
var _local3:int;
var _local4:Number;
var _local5:Number;
var _local6:Object;
var _local7:String;
if (length == 0){
return (-1);
};
_arg1 = _arg1.toUpperCase();
_local3 = (length - 1);
_local4 = 0;
while (_local4 < _local3) {
_local5 = ((_arg2 + 1) + _local4);
if (_local5 > (length - 1)){
_local5 = (_local5 - length);
};
_local6 = getItemAt(_local5);
if (_local6 == null){
break;
};
_local7 = itemToLabel(_local6);
if (_local7 == null){
} else {
if (_local7.charAt(0).toUpperCase() == _arg1){
return (_local5);
};
};
_local4++;
};
return (-1);
}
public function invalidateList():void{
_invalidateList();
invalidate(InvalidationType.DATA);
}
override public function set enabled(_arg1:Boolean):void{
super.enabled = _arg1;
list.mouseChildren = _enabled;
}
public function get selectedIndices():Array{
return (_selectedIndices.concat());
}
public function set selectable(_arg1:Boolean):void{
if (_arg1 == _selectable){
return;
};
if (!_arg1){
selectedIndices = [];
};
_selectable = _arg1;
}
public function itemToLabel(_arg1:Object):String{
return (_arg1["label"]);
}
public function addItemAt(_arg1:Object, _arg2:uint):void{
_dataProvider.addItemAt(_arg1, _arg2);
invalidateList();
}
public function replaceItemAt(_arg1:Object, _arg2:uint):Object{
return (_dataProvider.replaceItemAt(_arg1, _arg2));
}
protected function handleDataChange(_arg1:DataChangeEvent):void{
var _local2:int;
var _local3:int;
var _local4:String;
var _local5:uint;
_local2 = _arg1.startIndex;
_local3 = _arg1.endIndex;
_local4 = _arg1.changeType;
if (_local4 == DataChangeType.INVALIDATE_ALL){
clearSelection();
invalidateList();
} else {
if (_local4 == DataChangeType.INVALIDATE){
_local5 = 0;
while (_local5 < _arg1.items.length) {
invalidateItem(_arg1.items[_local5]);
_local5++;
};
} else {
if (_local4 == DataChangeType.ADD){
_local5 = 0;
while (_local5 < _selectedIndices.length) {
if (_selectedIndices[_local5] >= _local2){
_selectedIndices[_local5] = (_selectedIndices[_local5] + (_local2 - _local3));
};
_local5++;
};
} else {
if (_local4 == DataChangeType.REMOVE){
_local5 = 0;
while (_local5 < _selectedIndices.length) {
if (_selectedIndices[_local5] >= _local2){
if (_selectedIndices[_local5] <= _local3){
delete _selectedIndices[_local5];
} else {
_selectedIndices[_local5] = (_selectedIndices[_local5] - ((_local2 - _local3) + 1));
};
};
_local5++;
};
} else {
if (_local4 == DataChangeType.REMOVE_ALL){
clearSelection();
} else {
if (_local4 == DataChangeType.REPLACE){
} else {
selectedItems = preChangeItems;
preChangeItems = null;
};
};
};
};
};
};
invalidate(InvalidationType.DATA);
}
protected function _invalidateList():void{
availableCellRenderers = [];
while (activeCellRenderers.length > 0) {
list.removeChild((activeCellRenderers.pop() as DisplayObject));
};
}
protected function updateRendererStyles():void{
var _local1:Array;
var _local2:uint;
var _local3:uint;
var _local4:String;
_local1 = availableCellRenderers.concat(activeCellRenderers);
_local2 = _local1.length;
_local3 = 0;
while (_local3 < _local2) {
if (_local1[_local3].setStyle == null){
} else {
for (_local4 in updatedRendererStyles) {
_local1[_local3].setStyle(_local4, updatedRendererStyles[_local4]);
};
_local1[_local3].drawNow();
};
_local3++;
};
updatedRendererStyles = {};
}
public function set selectedItem(_arg1:Object):void{
var _local2:int;
_local2 = _dataProvider.getItemIndex(_arg1);
selectedIndex = _local2;
}
public function sortItems(... _args){
return (_dataProvider.sort.apply(_dataProvider, _args));
}
public function removeAll():void{
_dataProvider.removeAll();
}
protected function handleCellRendererChange(_arg1:Event):void{
var _local2:ICellRenderer;
var _local3:uint;
_local2 = (_arg1.currentTarget as ICellRenderer);
_local3 = _local2.listData.index;
_dataProvider.invalidateItemAt(_local3);
}
protected function moveSelectionVertically(_arg1:uint, _arg2:Boolean, _arg3:Boolean):void{
}
override protected function setHorizontalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{
var _local3:Number;
if (_arg1 == _horizontalScrollPosition){
return;
};
_local3 = (_arg1 - _horizontalScrollPosition);
_horizontalScrollPosition = _arg1;
if (_arg2){
dispatchEvent(new ScrollEvent(ScrollBarDirection.HORIZONTAL, _local3, _arg1));
};
}
public function scrollToSelected():void{
scrollToIndex(selectedIndex);
}
public function invalidateItem(_arg1:Object):void{
if (renderedItems[_arg1] == null){
return;
};
invalidItems[_arg1] = true;
invalidate(InvalidationType.DATA);
}
protected function handleCellRendererClick(_arg1:MouseEvent):void{
var _local2:ICellRenderer;
var _local3:uint;
var _local4:int;
var _local5:int;
var _local6:uint;
if (!_enabled){
return;
};
_local2 = (_arg1.currentTarget as ICellRenderer);
_local3 = _local2.listData.index;
if (((!(dispatchEvent(new ListEvent(ListEvent.ITEM_CLICK, false, true, _local2.listData.column, _local2.listData.row, _local3, _local2.data)))) || (!(_selectable)))){
return;
};
_local4 = selectedIndices.indexOf(_local3);
if (!_allowMultipleSelection){
if (_local4 != -1){
return;
};
_local2.selected = true;
_selectedIndices = [_local3];
lastCaretIndex = (caretIndex = _local3);
} else {
if (_arg1.shiftKey){
_local6 = ((_selectedIndices.length)>0) ? _selectedIndices[0] : _local3;
_selectedIndices = [];
if (_local6 > _local3){
_local5 = _local6;
while (_local5 >= _local3) {
_selectedIndices.push(_local5);
_local5--;
};
} else {
_local5 = _local6;
while (_local5 <= _local3) {
_selectedIndices.push(_local5);
_local5++;
};
};
caretIndex = _local3;
} else {
if (_arg1.ctrlKey){
if (_local4 != -1){
_local2.selected = false;
_selectedIndices.splice(_local4, 1);
} else {
_local2.selected = true;
_selectedIndices.push(_local3);
};
caretIndex = _local3;
} else {
_selectedIndices = [_local3];
lastCaretIndex = (caretIndex = _local3);
};
};
};
dispatchEvent(new Event(Event.CHANGE));
invalidate(InvalidationType.DATA);
}
public function get length():uint{
return (_dataProvider.length);
}
public function get allowMultipleSelection():Boolean{
return (_allowMultipleSelection);
}
protected function onPreChange(_arg1:DataChangeEvent):void{
switch (_arg1.changeType){
case DataChangeType.REMOVE:
case DataChangeType.ADD:
case DataChangeType.INVALIDATE:
case DataChangeType.REMOVE_ALL:
case DataChangeType.REPLACE:
case DataChangeType.INVALIDATE_ALL:
break;
default:
preChangeItems = selectedItems;
break;
};
}
public function getRendererStyle(_arg1:String, _arg2:int=-1):Object{
return (rendererStyles[_arg1]);
}
override protected function setVerticalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{
var _local3:Number;
if (_arg1 == _verticalScrollPosition){
return;
};
_local3 = (_arg1 - _verticalScrollPosition);
_verticalScrollPosition = _arg1;
if (_arg2){
dispatchEvent(new ScrollEvent(ScrollBarDirection.VERTICAL, _local3, _arg1));
};
}
protected function moveSelectionHorizontally(_arg1:uint, _arg2:Boolean, _arg3:Boolean):void{
}
public function set selectedIndices(_arg1:Array):void{
if (!_selectable){
return;
};
_selectedIndices = ((_arg1)==null) ? [] : _arg1.concat();
invalidate(InvalidationType.SELECTED);
}
public function get selectedIndex():int{
return (((_selectedIndices.length)==0) ? -1 : _selectedIndices[(_selectedIndices.length - 1)]);
}
override protected function draw():void{
super.draw();
}
override protected function configUI():void{
super.configUI();
listHolder = new Sprite();
addChild(listHolder);
listHolder.scrollRect = contentScrollRect;
list = new Sprite();
listHolder.addChild(list);
}
public function addItem(_arg1:Object):void{
_dataProvider.addItem(_arg1);
invalidateList();
}
protected function handleCellRendererMouseEvent(_arg1:MouseEvent):void{
var _local2:ICellRenderer;
var _local3:String;
_local2 = (_arg1.target as ICellRenderer);
_local3 = ((_arg1.type)==MouseEvent.ROLL_OVER) ? ListEvent.ITEM_ROLL_OVER : ListEvent.ITEM_ROLL_OUT;
dispatchEvent(new ListEvent(_local3, false, false, _local2.listData.column, _local2.listData.row, _local2.listData.index, _local2.data));
}
public function clearRendererStyle(_arg1:String, _arg2:int=-1):void{
delete rendererStyles[_arg1];
updatedRendererStyles[_arg1] = null;
invalidate(InvalidationType.RENDERER_STYLES);
}
protected function handleCellRendererDoubleClick(_arg1:MouseEvent):void{
var _local2:ICellRenderer;
var _local3:uint;
if (!_enabled){
return;
};
_local2 = (_arg1.currentTarget as ICellRenderer);
_local3 = _local2.listData.index;
dispatchEvent(new ListEvent(ListEvent.ITEM_DOUBLE_CLICK, false, true, _local2.listData.column, _local2.listData.row, _local3, _local2.data));
}
public function get rowCount():uint{
return (0);
}
public function isItemSelected(_arg1:Object):Boolean{
return ((selectedItems.indexOf(_arg1) > -1));
}
public function set dataProvider(_arg1:DataProvider):void{
if (_dataProvider != null){
_dataProvider.removeEventListener(DataChangeEvent.DATA_CHANGE, handleDataChange);
_dataProvider.removeEventListener(DataChangeEvent.PRE_DATA_CHANGE, onPreChange);
};
_dataProvider = _arg1;
_dataProvider.addEventListener(DataChangeEvent.DATA_CHANGE, handleDataChange, false, 0, true);
_dataProvider.addEventListener(DataChangeEvent.PRE_DATA_CHANGE, onPreChange, false, 0, true);
clearSelection();
invalidateList();
}
override protected function drawLayout():void{
super.drawLayout();
contentScrollRect = listHolder.scrollRect;
contentScrollRect.width = availableWidth;
contentScrollRect.height = availableHeight;
listHolder.scrollRect = contentScrollRect;
}
public function getItemAt(_arg1:uint):Object{
return (_dataProvider.getItemAt(_arg1));
}
override protected function initializeAccessibility():void{
if (SelectableList.createAccessibilityImplementation != null){
SelectableList.createAccessibilityImplementation(this);
};
}
public function scrollToIndex(_arg1:int):void{
}
public function removeItem(_arg1:Object):Object{
return (_dataProvider.removeItem(_arg1));
}
public function get dataProvider():DataProvider{
return (_dataProvider);
}
public function set maxHorizontalScrollPosition(_arg1:Number):void{
_maxHorizontalScrollPosition = _arg1;
invalidate(InvalidationType.SIZE);
}
public function setRendererStyle(_arg1:String, _arg2:Object, _arg3:uint=0):void{
if (rendererStyles[_arg1] == _arg2){
return;
};
updatedRendererStyles[_arg1] = _arg2;
rendererStyles[_arg1] = _arg2;
invalidate(InvalidationType.RENDERER_STYLES);
}
public function invalidateItemAt(_arg1:uint):void{
var _local2:Object;
_local2 = _dataProvider.getItemAt(_arg1);
if (_local2 != null){
invalidateItem(_local2);
};
}
public function set selectedItems(_arg1:Array):void{
var _local2:Array;
var _local3:uint;
var _local4:int;
if (_arg1 == null){
selectedIndices = null;
return;
};
_local2 = [];
_local3 = 0;
while (_local3 < _arg1.length) {
_local4 = _dataProvider.getItemIndex(_arg1[_local3]);
if (_local4 != -1){
_local2.push(_local4);
};
_local3++;
};
selectedIndices = _local2;
}
public function clearSelection():void{
selectedIndex = -1;
}
override public function get maxHorizontalScrollPosition():Number{
return (_maxHorizontalScrollPosition);
}
public function get selectedItems():Array{
var _local1:Array;
var _local2:uint;
_local1 = [];
_local2 = 0;
while (_local2 < _selectedIndices.length) {
_local1.push(_dataProvider.getItemAt(_selectedIndices[_local2]));
_local2++;
};
return (_local1);
}
public function set selectedIndex(_arg1:int):void{
selectedIndices = ((_arg1)==-1) ? null : [_arg1];
}
public static function getStyleDefinition():Object{
return (mergeStyles(defaultStyles, BaseScrollPane.getStyleDefinition()));
}
}
}//package fl.controls
Section 114
//TextArea (fl.controls.TextArea)
package fl.controls {
import flash.display.*;
import flash.events.*;
import fl.managers.*;
import fl.core.*;
import flash.text.*;
import fl.events.*;
import flash.ui.*;
import flash.system.*;
public class TextArea extends UIComponent implements IFocusManagerComponent {
protected var _html:Boolean;// = false
protected var _verticalScrollBar:UIScrollBar;
protected var _savedHTML:String;
protected var background:DisplayObject;
protected var _horizontalScrollBar:UIScrollBar;
protected var _horizontalScrollPolicy:String;// = "auto"
protected var _editable:Boolean;// = true
protected var textHasChanged:Boolean;// = false
public var textField:TextField;
protected var _wordWrap:Boolean;// = true
protected var _verticalScrollPolicy:String;// = "auto"
protected static const SCROLL_BAR_STYLES:Object = {downArrowDisabledSkin:"downArrowDisabledSkin", downArrowDownSkin:"downArrowDownSkin", downArrowOverSkin:"downArrowOverSkin", downArrowUpSkin:"downArrowUpSkin", upArrowDisabledSkin:"upArrowDisabledSkin", upArrowDownSkin:"upArrowDownSkin", upArrowOverSkin:"upArrowOverSkin", upArrowUpSkin:"upArrowUpSkin", thumbDisabledSkin:"thumbDisabledSkin", thumbDownSkin:"thumbDownSkin", thumbOverSkin:"thumbOverSkin", thumbUpSkin:"thumbUpSkin", thumbIcon:"thumbIcon", trackDisabledSkin:"trackDisabledSkin", trackDownSkin:"trackDownSkin", trackOverSkin:"trackOverSkin", trackUpSkin:"trackUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"};
private static var defaultStyles:Object = {upSkin:"TextArea_upSkin", disabledSkin:"TextArea_disabledSkin", focusRectSkin:null, focusRectPadding:null, textFormat:null, disabledTextFormat:null, textPadding:3, embedFonts:false};
public static var createAccessibilityImplementation:Function;
public function TextArea(){
_editable = true;
_wordWrap = true;
_horizontalScrollPolicy = ScrollPolicy.AUTO;
_verticalScrollPolicy = ScrollPolicy.AUTO;
_html = false;
textHasChanged = false;
super();
}
override public function drawFocus(_arg1:Boolean):void{
if (focusTarget != null){
focusTarget.drawFocus(_arg1);
return;
};
super.drawFocus(_arg1);
}
public function set imeMode(_arg1:String):void{
_imeMode = _arg1;
}
protected function handleWheel(_arg1:MouseEvent):void{
if (((!(enabled)) || (!(_verticalScrollBar.visible)))){
return;
};
_verticalScrollBar.scrollPosition = (_verticalScrollBar.scrollPosition - (_arg1.delta * _verticalScrollBar.lineScrollSize));
dispatchEvent(new ScrollEvent(ScrollBarDirection.VERTICAL, (_arg1.delta * _verticalScrollBar.lineScrollSize), _verticalScrollBar.scrollPosition));
}
public function get verticalScrollPosition():Number{
return (textField.scrollV);
}
override protected function isOurFocus(_arg1:DisplayObject):Boolean{
return ((((_arg1 == textField)) || (super.isOurFocus(_arg1))));
}
public function set verticalScrollPosition(_arg1:Number):void{
drawNow();
textField.scrollV = _arg1;
}
protected function handleKeyDown(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == Keyboard.ENTER){
dispatchEvent(new ComponentEvent(ComponentEvent.ENTER, true));
};
}
public function set text(_arg1:String):void{
if (((componentInspectorSetting) && ((_arg1 == "")))){
return;
};
textField.text = _arg1;
_html = false;
invalidate(InvalidationType.DATA);
invalidate(InvalidationType.STYLES);
textHasChanged = true;
}
protected function updateTextFieldType():void{
textField.type = (((enabled) && (_editable))) ? TextFieldType.INPUT : TextFieldType.DYNAMIC;
textField.selectable = enabled;
textField.wordWrap = _wordWrap;
textField.multiline = true;
}
public function get selectionEndIndex():int{
return (textField.selectionEndIndex);
}
public function get editable():Boolean{
return (_editable);
}
override protected function focusInHandler(_arg1:FocusEvent):void{
var _local2:IFocusManager;
setIMEMode(true);
if (_arg1.target == this){
stage.focus = textField;
};
_local2 = focusManager;
if (_local2){
if (editable){
_local2.showFocusIndicator = true;
};
_local2.defaultButtonEnabled = false;
};
super.focusInHandler(_arg1);
if (editable){
setIMEMode(true);
};
}
public function get wordWrap():Boolean{
return (_wordWrap);
}
public function get selectionBeginIndex():int{
return (textField.selectionBeginIndex);
}
public function get horizontalScrollBar():UIScrollBar{
return (_horizontalScrollBar);
}
public function set alwaysShowSelection(_arg1:Boolean):void{
textField.alwaysShowSelection = _arg1;
}
override public function set enabled(_arg1:Boolean):void{
super.enabled = _arg1;
mouseChildren = enabled;
invalidate(InvalidationType.STATE);
}
protected function setEmbedFont(){
var _local1:Object;
_local1 = getStyleValue("embedFonts");
if (_local1 != null){
textField.embedFonts = _local1;
};
}
public function get horizontalScrollPosition():Number{
return (textField.scrollH);
}
public function set condenseWhite(_arg1:Boolean):void{
textField.condenseWhite = _arg1;
invalidate(InvalidationType.DATA);
}
public function get horizontalScrollPolicy():String{
return (_horizontalScrollPolicy);
}
public function set displayAsPassword(_arg1:Boolean):void{
textField.displayAsPassword = _arg1;
}
public function get maxVerticalScrollPosition():int{
return (textField.maxScrollV);
}
public function set horizontalScrollPosition(_arg1:Number):void{
drawNow();
textField.scrollH = _arg1;
}
public function get textHeight():Number{
drawNow();
return (textField.textHeight);
}
public function get textWidth():Number{
drawNow();
return (textField.textWidth);
}
public function get restrict():String{
return (textField.restrict);
}
public function set editable(_arg1:Boolean):void{
_editable = _arg1;
invalidate(InvalidationType.STATE);
}
protected function updateScrollBars(){
_horizontalScrollBar.update();
_verticalScrollBar.update();
_verticalScrollBar.enabled = enabled;
_horizontalScrollBar.enabled = enabled;
_horizontalScrollBar.drawNow();
_verticalScrollBar.drawNow();
}
public function get maxChars():int{
return (textField.maxChars);
}
public function get length():Number{
return (textField.text.length);
}
public function set wordWrap(_arg1:Boolean):void{
_wordWrap = _arg1;
invalidate(InvalidationType.STATE);
}
public function get verticalScrollPolicy():String{
return (_verticalScrollPolicy);
}
public function getLineMetrics(_arg1:int):TextLineMetrics{
return (textField.getLineMetrics(_arg1));
}
public function get imeMode():String{
return (IME.conversionMode);
}
protected function handleScroll(_arg1:ScrollEvent):void{
dispatchEvent(_arg1);
}
override protected function focusOutHandler(_arg1:FocusEvent):void{
var _local2:IFocusManager;
_local2 = focusManager;
if (_local2){
_local2.defaultButtonEnabled = true;
};
setSelection(0, 0);
super.focusOutHandler(_arg1);
if (editable){
setIMEMode(false);
};
}
protected function delayedLayoutUpdate(_arg1:Event):void{
if (textHasChanged){
textHasChanged = false;
drawLayout();
return;
};
removeEventListener(Event.ENTER_FRAME, delayedLayoutUpdate);
}
public function set htmlText(_arg1:String):void{
if (((componentInspectorSetting) && ((_arg1 == "")))){
return;
};
if (_arg1 == ""){
text = "";
return;
};
_html = true;
_savedHTML = _arg1;
textField.htmlText = _arg1;
invalidate(InvalidationType.DATA);
invalidate(InvalidationType.STYLES);
textHasChanged = true;
}
public function get text():String{
return (textField.text);
}
public function get verticalScrollBar():UIScrollBar{
return (_verticalScrollBar);
}
override public function get enabled():Boolean{
return (super.enabled);
}
public function get condenseWhite():Boolean{
return (textField.condenseWhite);
}
public function set horizontalScrollPolicy(_arg1:String):void{
_horizontalScrollPolicy = _arg1;
invalidate(InvalidationType.SIZE);
}
public function get displayAsPassword():Boolean{
return (textField.displayAsPassword);
}
override protected function draw():void{
if (isInvalid(InvalidationType.STATE)){
updateTextFieldType();
};
if (isInvalid(InvalidationType.STYLES)){
setStyles();
setEmbedFont();
};
if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){
drawTextFormat();
drawBackground();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE, InvalidationType.DATA)){
drawLayout();
};
super.draw();
}
protected function handleTextInput(_arg1:TextEvent):void{
_arg1.stopPropagation();
dispatchEvent(new TextEvent(TextEvent.TEXT_INPUT, true, false, _arg1.text));
}
override protected function configUI():void{
super.configUI();
tabChildren = true;
textField = new TextField();
addChild(textField);
updateTextFieldType();
_verticalScrollBar = new UIScrollBar();
_verticalScrollBar.name = "V";
_verticalScrollBar.visible = false;
_verticalScrollBar.focusEnabled = false;
copyStylesToChild(_verticalScrollBar, SCROLL_BAR_STYLES);
_verticalScrollBar.addEventListener(ScrollEvent.SCROLL, handleScroll, false, 0, true);
addChild(_verticalScrollBar);
_horizontalScrollBar = new UIScrollBar();
_horizontalScrollBar.name = "H";
_horizontalScrollBar.visible = false;
_horizontalScrollBar.focusEnabled = false;
_horizontalScrollBar.direction = ScrollBarDirection.HORIZONTAL;
copyStylesToChild(_horizontalScrollBar, SCROLL_BAR_STYLES);
_horizontalScrollBar.addEventListener(ScrollEvent.SCROLL, handleScroll, false, 0, true);
addChild(_horizontalScrollBar);
textField.addEventListener(TextEvent.TEXT_INPUT, handleTextInput, false, 0, true);
textField.addEventListener(Event.CHANGE, handleChange, false, 0, true);
textField.addEventListener(KeyboardEvent.KEY_DOWN, handleKeyDown, false, 0, true);
_horizontalScrollBar.scrollTarget = textField;
_verticalScrollBar.scrollTarget = textField;
addEventListener(MouseEvent.MOUSE_WHEEL, handleWheel, false, 0, true);
}
protected function setTextSize(_arg1:Number, _arg2:Number, _arg3:Number):void{
var _local4:Number;
var _local5:Number;
_local4 = (_arg1 - (_arg3 * 2));
_local5 = (_arg2 - (_arg3 * 2));
if (_local4 != textField.width){
textField.width = _local4;
};
if (_local5 != textField.height){
textField.height = _local5;
};
}
public function appendText(_arg1:String):void{
textField.appendText(_arg1);
invalidate(InvalidationType.DATA);
}
protected function needVScroll():Boolean{
if (_verticalScrollPolicy == ScrollPolicy.OFF){
return (false);
};
if (_verticalScrollPolicy == ScrollPolicy.ON){
return (true);
};
return ((textField.maxScrollV > 1));
}
public function setSelection(_arg1:int, _arg2:int):void{
textField.setSelection(_arg1, _arg2);
}
public function get alwaysShowSelection():Boolean{
return (textField.alwaysShowSelection);
}
public function get htmlText():String{
return (textField.htmlText);
}
public function set restrict(_arg1:String):void{
if (((componentInspectorSetting) && ((_arg1 == "")))){
_arg1 = null;
};
textField.restrict = _arg1;
}
protected function drawBackground():void{
var _local1:DisplayObject;
var _local2:String;
_local1 = background;
_local2 = (enabled) ? "upSkin" : "disabledSkin";
background = getDisplayObjectInstance(getStyleValue(_local2));
if (background != null){
addChildAt(background, 0);
};
if (((((!((_local1 == null))) && (!((_local1 == background))))) && (contains(_local1)))){
removeChild(_local1);
};
}
public function set maxChars(_arg1:int):void{
textField.maxChars = _arg1;
}
public function get maxHorizontalScrollPosition():int{
return (textField.maxScrollH);
}
protected function drawLayout():void{
var _local1:Number;
var _local2:Number;
var _local3:Boolean;
var _local4:Number;
var _local5:Boolean;
_local1 = Number(getStyleValue("textPadding"));
textField.x = (textField.y = _local1);
background.width = width;
background.height = height;
_local2 = height;
_local3 = needVScroll();
_local4 = (width - (_local3) ? _verticalScrollBar.width : 0);
_local5 = needHScroll();
if (_local5){
_local2 = (_local2 - _horizontalScrollBar.height);
};
setTextSize(_local4, _local2, _local1);
if (((((_local5) && (!(_local3)))) && (needVScroll()))){
_local3 = true;
_local4 = (_local4 - _verticalScrollBar.width);
setTextSize(_local4, _local2, _local1);
};
if (_local3){
_verticalScrollBar.visible = true;
_verticalScrollBar.x = (width - _verticalScrollBar.width);
_verticalScrollBar.height = _local2;
_verticalScrollBar.visible = true;
_verticalScrollBar.enabled = enabled;
} else {
_verticalScrollBar.visible = false;
};
if (_local5){
_horizontalScrollBar.visible = true;
_horizontalScrollBar.y = (height - _horizontalScrollBar.height);
_horizontalScrollBar.width = _local4;
_horizontalScrollBar.visible = true;
_horizontalScrollBar.enabled = enabled;
} else {
_horizontalScrollBar.visible = false;
};
updateScrollBars();
addEventListener(Event.ENTER_FRAME, delayedLayoutUpdate, false, 0, true);
}
protected function setStyles():void{
copyStylesToChild(_verticalScrollBar, SCROLL_BAR_STYLES);
copyStylesToChild(_horizontalScrollBar, SCROLL_BAR_STYLES);
}
protected function needHScroll():Boolean{
if (_horizontalScrollPolicy == ScrollPolicy.OFF){
return (false);
};
if (_horizontalScrollPolicy == ScrollPolicy.ON){
return (true);
};
return ((textField.maxScrollH > 0));
}
protected function drawTextFormat():void{
var _local1:Object;
var _local2:TextFormat;
var _local3:TextFormat;
_local1 = UIComponent.getStyleDefinition();
_local2 = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat);
textField.setTextFormat(_local2);
_local3 = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat);
if (_local3 != null){
textField.setTextFormat(_local3);
} else {
_local3 = _local2;
};
textField.defaultTextFormat = _local3;
setEmbedFont();
if (_html){
textField.htmlText = _savedHTML;
};
}
public function set verticalScrollPolicy(_arg1:String):void{
_verticalScrollPolicy = _arg1;
invalidate(InvalidationType.SIZE);
}
protected function handleChange(_arg1:Event):void{
_arg1.stopPropagation();
dispatchEvent(new Event(Event.CHANGE, true));
invalidate(InvalidationType.DATA);
}
public static function getStyleDefinition():Object{
return (UIComponent.mergeStyles(defaultStyles, ScrollBar.getStyleDefinition()));
}
}
}//package fl.controls
Section 115
//TextInput (fl.controls.TextInput)
package fl.controls {
import flash.display.*;
import flash.events.*;
import fl.managers.*;
import fl.core.*;
import flash.text.*;
import fl.events.*;
import flash.ui.*;
public class TextInput extends UIComponent implements IFocusManagerComponent {
protected var _html:Boolean;// = false
protected var _savedHTML:String;
protected var background:DisplayObject;
protected var _editable:Boolean;// = true
public var textField:TextField;
private static var defaultStyles:Object = {upSkin:"TextInput_upSkin", disabledSkin:"TextInput_disabledSkin", focusRectSkin:null, focusRectPadding:null, textFormat:null, disabledTextFormat:null, textPadding:0, embedFonts:false};
public static var createAccessibilityImplementation:Function;
public function TextInput(){
_editable = true;
_html = false;
super();
}
override public function drawFocus(_arg1:Boolean):void{
if (focusTarget != null){
focusTarget.drawFocus(_arg1);
return;
};
super.drawFocus(_arg1);
}
public function set imeMode(_arg1:String):void{
_imeMode = _arg1;
}
override protected function isOurFocus(_arg1:DisplayObject):Boolean{
return ((((_arg1 == textField)) || (super.isOurFocus(_arg1))));
}
protected function handleKeyDown(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == Keyboard.ENTER){
dispatchEvent(new ComponentEvent(ComponentEvent.ENTER, true));
};
}
public function set text(_arg1:String):void{
textField.text = _arg1;
_html = false;
invalidate(InvalidationType.DATA);
invalidate(InvalidationType.STYLES);
}
protected function updateTextFieldType():void{
textField.type = (((enabled) && (editable))) ? TextFieldType.INPUT : TextFieldType.DYNAMIC;
textField.selectable = enabled;
}
public function get selectionEndIndex():int{
return (textField.selectionEndIndex);
}
public function get editable():Boolean{
return (_editable);
}
override protected function focusInHandler(_arg1:FocusEvent):void{
var _local2:IFocusManager;
if (_arg1.target == this){
stage.focus = textField;
};
_local2 = focusManager;
if (((editable) && (_local2))){
_local2.showFocusIndicator = true;
if (((textField.selectable) && ((textField.selectionBeginIndex == textField.selectionBeginIndex)))){
setSelection(0, textField.length);
};
};
super.focusInHandler(_arg1);
if (editable){
setIMEMode(true);
};
}
public function get selectionBeginIndex():int{
return (textField.selectionBeginIndex);
}
public function set alwaysShowSelection(_arg1:Boolean):void{
textField.alwaysShowSelection = _arg1;
}
override public function set enabled(_arg1:Boolean):void{
super.enabled = _arg1;
updateTextFieldType();
}
protected function setEmbedFont(){
var _local1:Object;
_local1 = getStyleValue("embedFonts");
if (_local1 != null){
textField.embedFonts = _local1;
};
}
public function get horizontalScrollPosition():int{
return (textField.scrollH);
}
public function set condenseWhite(_arg1:Boolean):void{
textField.condenseWhite = _arg1;
}
public function set displayAsPassword(_arg1:Boolean):void{
textField.displayAsPassword = _arg1;
}
public function set horizontalScrollPosition(_arg1:int):void{
textField.scrollH = _arg1;
}
public function get restrict():String{
return (textField.restrict);
}
public function get textWidth():Number{
return (textField.textWidth);
}
public function get textHeight():Number{
return (textField.textHeight);
}
public function set editable(_arg1:Boolean):void{
_editable = _arg1;
updateTextFieldType();
}
public function get maxChars():int{
return (textField.maxChars);
}
public function get length():int{
return (textField.length);
}
public function getLineMetrics(_arg1:int):TextLineMetrics{
return (textField.getLineMetrics(_arg1));
}
public function get imeMode():String{
return (_imeMode);
}
override protected function focusOutHandler(_arg1:FocusEvent):void{
super.focusOutHandler(_arg1);
if (editable){
setIMEMode(false);
};
}
public function set htmlText(_arg1:String):void{
if (_arg1 == ""){
text = "";
return;
};
_html = true;
_savedHTML = _arg1;
textField.htmlText = _arg1;
invalidate(InvalidationType.DATA);
invalidate(InvalidationType.STYLES);
}
public function get text():String{
return (textField.text);
}
override public function get enabled():Boolean{
return (super.enabled);
}
public function get condenseWhite():Boolean{
return (textField.condenseWhite);
}
public function get alwaysShowSelection():Boolean{
return (textField.alwaysShowSelection);
}
override protected function draw():void{
var _local1:Object;
if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){
drawTextFormat();
drawBackground();
_local1 = getStyleValue("embedFonts");
if (_local1 != null){
textField.embedFonts = _local1;
};
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE)){
drawLayout();
};
super.draw();
}
protected function handleTextInput(_arg1:TextEvent):void{
_arg1.stopPropagation();
dispatchEvent(new TextEvent(TextEvent.TEXT_INPUT, true, false, _arg1.text));
}
override protected function configUI():void{
super.configUI();
tabChildren = true;
textField = new TextField();
addChild(textField);
updateTextFieldType();
textField.addEventListener(TextEvent.TEXT_INPUT, handleTextInput, false, 0, true);
textField.addEventListener(Event.CHANGE, handleChange, false, 0, true);
textField.addEventListener(KeyboardEvent.KEY_DOWN, handleKeyDown, false, 0, true);
}
public function setSelection(_arg1:int, _arg2:int):void{
textField.setSelection(_arg1, _arg2);
}
public function get displayAsPassword():Boolean{
return (textField.displayAsPassword);
}
public function appendText(_arg1:String):void{
textField.appendText(_arg1);
}
public function set restrict(_arg1:String):void{
if (((componentInspectorSetting) && ((_arg1 == "")))){
_arg1 = null;
};
textField.restrict = _arg1;
}
public function get htmlText():String{
return (textField.htmlText);
}
protected function drawBackground():void{
var _local1:DisplayObject;
var _local2:String;
_local1 = background;
_local2 = (enabled) ? "upSkin" : "disabledSkin";
background = getDisplayObjectInstance(getStyleValue(_local2));
if (background == null){
return;
};
addChildAt(background, 0);
if (((((!((_local1 == null))) && (!((_local1 == background))))) && (contains(_local1)))){
removeChild(_local1);
};
}
override public function setFocus():void{
stage.focus = textField;
}
protected function drawLayout():void{
var _local1:Number;
_local1 = Number(getStyleValue("textPadding"));
if (background != null){
background.width = width;
background.height = height;
};
textField.width = (width - (2 * _local1));
textField.height = (height - (2 * _local1));
textField.x = (textField.y = _local1);
}
public function set maxChars(_arg1:int):void{
textField.maxChars = _arg1;
}
public function get maxHorizontalScrollPosition():int{
return (textField.maxScrollH);
}
protected function drawTextFormat():void{
var _local1:Object;
var _local2:TextFormat;
var _local3:TextFormat;
_local1 = UIComponent.getStyleDefinition();
_local2 = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat);
textField.setTextFormat(_local2);
_local3 = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat);
if (_local3 != null){
textField.setTextFormat(_local3);
} else {
_local3 = _local2;
};
textField.defaultTextFormat = _local3;
setEmbedFont();
if (_html){
textField.htmlText = _savedHTML;
};
}
protected function handleChange(_arg1:Event):void{
_arg1.stopPropagation();
dispatchEvent(new Event(Event.CHANGE, true));
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
}
}//package fl.controls
Section 116
//UIScrollBar (fl.controls.UIScrollBar)
package fl.controls {
import flash.events.*;
import fl.core.*;
import flash.text.*;
import fl.events.*;
public class UIScrollBar extends ScrollBar {
protected var inScroll:Boolean;// = false
protected var _scrollTarget:TextField;
protected var inEdit:Boolean;// = false
private static var defaultStyles:Object = {};
public function UIScrollBar(){
inEdit = false;
inScroll = false;
super();
}
protected function handleTargetScroll(_arg1:Event):void{
if (inDrag){
return;
};
if (!enabled){
return;
};
inEdit = true;
updateScrollTargetProperties();
scrollPosition = ((direction)==ScrollBarDirection.HORIZONTAL) ? _scrollTarget.scrollH : _scrollTarget.scrollV;
inEdit = false;
}
override public function set minScrollPosition(_arg1:Number):void{
super.minScrollPosition = ((_arg1)<0) ? 0 : _arg1;
}
override public function setScrollPosition(_arg1:Number, _arg2:Boolean=true):void{
super.setScrollPosition(_arg1, _arg2);
if (!_scrollTarget){
inScroll = false;
return;
};
updateTargetScroll();
}
override public function setScrollProperties(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=0):void{
var _local5:Number;
var _local6:Number;
_local5 = _arg3;
_local6 = ((_arg2)<0) ? 0 : _arg2;
if (_scrollTarget != null){
if (direction == ScrollBarDirection.HORIZONTAL){
_local5 = ((_arg3)>_scrollTarget.maxScrollH) ? _scrollTarget.maxScrollH : _local5;
} else {
_local5 = ((_arg3)>_scrollTarget.maxScrollV) ? _scrollTarget.maxScrollV : _local5;
};
};
super.setScrollProperties(_arg1, _local6, _local5, _arg4);
}
public function get scrollTargetName():String{
return (_scrollTarget.name);
}
public function get scrollTarget():TextField{
return (_scrollTarget);
}
protected function updateScrollTargetProperties():void{
var _local1:Boolean;
var _local2:Number;
if (_scrollTarget == null){
setScrollProperties(pageSize, minScrollPosition, maxScrollPosition, pageScrollSize);
scrollPosition = 0;
} else {
_local1 = (direction == ScrollBarDirection.HORIZONTAL);
_local2 = (_local1) ? _scrollTarget.width : 10;
setScrollProperties(_local2, (_local1) ? 0 : 1, (_local1) ? _scrollTarget.maxScrollH : _scrollTarget.maxScrollV, pageScrollSize);
scrollPosition = (_local1) ? _scrollTarget.scrollH : _scrollTarget.scrollV;
};
}
public function update():void{
inEdit = true;
updateScrollTargetProperties();
inEdit = false;
}
public function set scrollTargetName(_arg1:String):void{
var target = _arg1;
try {
scrollTarget = (parent.getChildByName(target) as TextField);
} catch(error:Error) {
throw (new Error("ScrollTarget not found, or is not a TextField"));
};
}
override public function set direction(_arg1:String):void{
if (isLivePreview){
return;
};
super.direction = _arg1;
updateScrollTargetProperties();
}
protected function handleTargetChange(_arg1:Event):void{
inEdit = true;
setScrollPosition(((direction)==ScrollBarDirection.HORIZONTAL) ? _scrollTarget.scrollH : _scrollTarget.scrollV, true);
updateScrollTargetProperties();
inEdit = false;
}
override public function set maxScrollPosition(_arg1:Number):void{
var _local2:Number;
_local2 = _arg1;
if (_scrollTarget != null){
if (direction == ScrollBarDirection.HORIZONTAL){
_local2 = ((_local2)>_scrollTarget.maxScrollH) ? _scrollTarget.maxScrollH : _local2;
} else {
_local2 = ((_local2)>_scrollTarget.maxScrollV) ? _scrollTarget.maxScrollV : _local2;
};
};
super.maxScrollPosition = _local2;
}
protected function updateTargetScroll(_arg1:ScrollEvent=null):void{
if (inEdit){
return;
};
if (direction == ScrollBarDirection.HORIZONTAL){
_scrollTarget.scrollH = scrollPosition;
} else {
_scrollTarget.scrollV = scrollPosition;
};
}
override protected function draw():void{
if (isInvalid(InvalidationType.DATA)){
updateScrollTargetProperties();
};
super.draw();
}
public function set scrollTarget(_arg1:TextField):void{
if (_scrollTarget != null){
_scrollTarget.removeEventListener(Event.CHANGE, handleTargetChange, false);
_scrollTarget.removeEventListener(TextEvent.TEXT_INPUT, handleTargetChange, false);
_scrollTarget.removeEventListener(Event.SCROLL, handleTargetScroll, false);
removeEventListener(ScrollEvent.SCROLL, updateTargetScroll, false);
};
_scrollTarget = _arg1;
if (_scrollTarget != null){
_scrollTarget.addEventListener(Event.CHANGE, handleTargetChange, false, 0, true);
_scrollTarget.addEventListener(TextEvent.TEXT_INPUT, handleTargetChange, false, 0, true);
_scrollTarget.addEventListener(Event.SCROLL, handleTargetScroll, false, 0, true);
addEventListener(ScrollEvent.SCROLL, updateTargetScroll, false, 0, true);
};
invalidate(InvalidationType.DATA);
}
override public function get direction():String{
return (super.direction);
}
public static function getStyleDefinition():Object{
return (UIComponent.mergeStyles(defaultStyles, ScrollBar.getStyleDefinition()));
}
}
}//package fl.controls
Section 117
//ComponentShim (fl.core.ComponentShim)
package fl.core {
import flash.display.*;
public dynamic class ComponentShim extends MovieClip {
}
}//package fl.core
Section 118
//InvalidationType (fl.core.InvalidationType)
package fl.core {
public class InvalidationType {
public static const SIZE:String = "size";
public static const ALL:String = "all";
public static const DATA:String = "data";
public static const SCROLL:String = "scroll";
public static const STATE:String = "state";
public static const STYLES:String = "styles";
public static const SELECTED:String = "selected";
public static const RENDERER_STYLES:String = "rendererStyles";
}
}//package fl.core
Section 119
//UIComponent (fl.core.UIComponent)
package fl.core {
import flash.display.*;
import flash.events.*;
import fl.managers.*;
import flash.text.*;
import fl.events.*;
import flash.utils.*;
import flash.system.*;
public class UIComponent extends Sprite {
protected var _enabled:Boolean;// = true
private var _mouseFocusEnabled:Boolean;// = true
protected var startHeight:Number;
protected var _height:Number;
protected var _oldIMEMode:String;// = null
protected var startWidth:Number;
public var focusTarget:IFocusManagerComponent;
protected var errorCaught:Boolean;// = false
protected var uiFocusRect:DisplayObject;
protected var _width:Number;
public var version:String;// = "3.0.0.15"
protected var isFocused:Boolean;// = false
protected var callLaterMethods:Dictionary;
private var _focusEnabled:Boolean;// = true
private var tempText:TextField;
protected var invalidateFlag:Boolean;// = false
protected var _inspector:Boolean;// = false
protected var sharedStyles:Object;
protected var invalidHash:Object;
protected var isLivePreview:Boolean;// = false
protected var _imeMode:String;// = null
protected var instanceStyles:Object;
protected var _x:Number;
protected var _y:Number;
public static var inCallLaterPhase:Boolean = false;
private static var defaultStyles:Object = {focusRectSkin:"focusRectSkin", focusRectPadding:2, textFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), disabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultTextFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultDisabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0)};
public static var createAccessibilityImplementation:Function;
private static var focusManagers:Dictionary = new Dictionary(false);
public function UIComponent(){
version = "3.0.0.15";
isLivePreview = false;
invalidateFlag = false;
_enabled = true;
isFocused = false;
_focusEnabled = true;
_mouseFocusEnabled = true;
_imeMode = null;
_oldIMEMode = null;
errorCaught = false;
_inspector = false;
super();
instanceStyles = {};
sharedStyles = {};
invalidHash = {};
callLaterMethods = new Dictionary();
StyleManager.registerInstance(this);
configUI();
invalidate(InvalidationType.ALL);
tabEnabled = (this is IFocusManagerComponent);
focusRect = false;
if (tabEnabled){
addEventListener(FocusEvent.FOCUS_IN, focusInHandler);
addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler);
addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
addEventListener(KeyboardEvent.KEY_UP, keyUpHandler);
};
initializeFocusManager();
addEventListener(Event.ENTER_FRAME, hookAccessibility, false, 0, true);
}
public function drawFocus(_arg1:Boolean):void{
var _local2:Number;
isFocused = _arg1;
if (((!((uiFocusRect == null))) && (contains(uiFocusRect)))){
removeChild(uiFocusRect);
uiFocusRect = null;
};
if (_arg1){
uiFocusRect = (getDisplayObjectInstance(getStyleValue("focusRectSkin")) as Sprite);
if (uiFocusRect == null){
return;
};
_local2 = Number(getStyleValue("focusRectPadding"));
uiFocusRect.x = -(_local2);
uiFocusRect.y = -(_local2);
uiFocusRect.width = (width + (_local2 * 2));
uiFocusRect.height = (height + (_local2 * 2));
addChildAt(uiFocusRect, 0);
};
}
private function callLaterDispatcher(_arg1:Event):void{
var _local2:Dictionary;
var _local3:Object;
if (_arg1.type == Event.ADDED_TO_STAGE){
removeEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher);
stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true);
stage.invalidate();
return;
};
_arg1.target.removeEventListener(Event.RENDER, callLaterDispatcher);
if (stage == null){
addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true);
return;
};
inCallLaterPhase = true;
_local2 = callLaterMethods;
for (_local3 in _local2) {
_local3();
delete _local2[_local3];
};
inCallLaterPhase = false;
}
private function addedHandler(_arg1:Event):void{
removeEventListener("addedToStage", addedHandler);
initializeFocusManager();
}
protected function getStyleValue(_arg1:String):Object{
return (((instanceStyles[_arg1])==null) ? sharedStyles[_arg1] : instanceStyles[_arg1]);
}
protected function isOurFocus(_arg1:DisplayObject):Boolean{
return ((_arg1 == this));
}
override public function get scaleX():Number{
return ((width / startWidth));
}
override public function get scaleY():Number{
return ((height / startHeight));
}
override public function set height(_arg1:Number):void{
if (_height == _arg1){
return;
};
setSize(width, _arg1);
}
protected function keyDownHandler(_arg1:KeyboardEvent):void{
}
protected function focusInHandler(_arg1:FocusEvent):void{
var _local2:IFocusManager;
if (isOurFocus((_arg1.target as DisplayObject))){
_local2 = focusManager;
if (((_local2) && (_local2.showFocusIndicator))){
drawFocus(true);
isFocused = true;
};
};
}
public function setStyle(_arg1:String, _arg2:Object):void{
if ((((instanceStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){
return;
};
instanceStyles[_arg1] = _arg2;
invalidate(InvalidationType.STYLES);
}
override public function get visible():Boolean{
return (super.visible);
}
public function get componentInspectorSetting():Boolean{
return (_inspector);
}
override public function get x():Number{
return ((isNaN(_x)) ? super.x : _x);
}
override public function get y():Number{
return ((isNaN(_y)) ? super.y : _y);
}
protected function setIMEMode(_arg1:Boolean){
var enabled = _arg1;
if (_imeMode != null){
if (enabled){
IME.enabled = true;
_oldIMEMode = IME.conversionMode;
try {
if (((!(errorCaught)) && (!((IME.conversionMode == IMEConversionMode.UNKNOWN))))){
IME.conversionMode = _imeMode;
};
errorCaught = false;
} catch(e:Error) {
errorCaught = true;
throw (new Error(("IME mode not supported: " + _imeMode)));
};
} else {
if (((!((IME.conversionMode == IMEConversionMode.UNKNOWN))) && (!((_oldIMEMode == IMEConversionMode.UNKNOWN))))){
IME.conversionMode = _oldIMEMode;
};
IME.enabled = false;
};
};
}
public function set enabled(_arg1:Boolean):void{
if (_arg1 == _enabled){
return;
};
_enabled = _arg1;
invalidate(InvalidationType.STATE);
}
public function setSharedStyle(_arg1:String, _arg2:Object):void{
if ((((sharedStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){
return;
};
sharedStyles[_arg1] = _arg2;
if (instanceStyles[_arg1] == null){
invalidate(InvalidationType.STYLES);
};
}
protected function keyUpHandler(_arg1:KeyboardEvent):void{
}
public function set focusEnabled(_arg1:Boolean):void{
_focusEnabled = _arg1;
}
override public function set scaleX(_arg1:Number):void{
setSize((startWidth * _arg1), height);
}
public function get mouseFocusEnabled():Boolean{
return (_mouseFocusEnabled);
}
override public function set scaleY(_arg1:Number):void{
setSize(width, (startHeight * _arg1));
}
protected function getDisplayObjectInstance(_arg1:Object):DisplayObject{
var classDef:Object;
var skin = _arg1;
classDef = null;
if ((skin is Class)){
return ((new (skin) as DisplayObject));
};
if ((skin is DisplayObject)){
(skin as DisplayObject).x = 0;
(skin as DisplayObject).y = 0;
return ((skin as DisplayObject));
};
try {
classDef = getDefinitionByName(skin.toString());
} catch(e:Error) {
try {
classDef = (loaderInfo.applicationDomain.getDefinition(skin.toString()) as Object);
} catch(e:Error) {
};
};
if (classDef == null){
return (null);
};
return ((new (classDef) as DisplayObject));
}
protected function copyStylesToChild(_arg1:UIComponent, _arg2:Object):void{
var _local3:String;
for (_local3 in _arg2) {
_arg1.setStyle(_local3, getStyleValue(_arg2[_local3]));
};
}
protected function beforeComponentParameters():void{
}
protected function callLater(_arg1:Function):void{
if (inCallLaterPhase){
return;
};
callLaterMethods[_arg1] = true;
if (stage != null){
stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true);
stage.invalidate();
} else {
addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true);
};
}
protected function createFocusManager():void{
if (focusManagers[stage] == null){
focusManagers[stage] = new FocusManager(stage);
};
}
override public function set visible(_arg1:Boolean):void{
var _local2:String;
if (super.visible == _arg1){
return;
};
super.visible = _arg1;
_local2 = (_arg1) ? ComponentEvent.SHOW : ComponentEvent.HIDE;
dispatchEvent(new ComponentEvent(_local2, true));
}
protected function hookAccessibility(_arg1:Event):void{
removeEventListener(Event.ENTER_FRAME, hookAccessibility);
initializeAccessibility();
}
public function set componentInspectorSetting(_arg1:Boolean):void{
_inspector = _arg1;
if (_inspector){
beforeComponentParameters();
} else {
afterComponentParameters();
};
}
override public function set x(_arg1:Number):void{
move(_arg1, _y);
}
public function drawNow():void{
draw();
}
override public function set y(_arg1:Number):void{
move(_x, _arg1);
}
protected function checkLivePreview():Boolean{
var className:String;
if (parent == null){
return (false);
};
try {
className = getQualifiedClassName(parent);
} catch(e:Error) {
};
return ((className == "fl.livepreview::LivePreviewParent"));
}
protected function focusOutHandler(_arg1:FocusEvent):void{
if (isOurFocus((_arg1.target as DisplayObject))){
drawFocus(false);
isFocused = false;
};
}
public function set mouseFocusEnabled(_arg1:Boolean):void{
_mouseFocusEnabled = _arg1;
}
public function getFocus():InteractiveObject{
if (stage){
return (stage.focus);
};
return (null);
}
protected function validate():void{
invalidHash = {};
}
override public function get height():Number{
return (_height);
}
public function invalidate(_arg1:String="all", _arg2:Boolean=true):void{
invalidHash[_arg1] = true;
if (_arg2){
this.callLater(draw);
};
}
public function get enabled():Boolean{
return (_enabled);
}
protected function getScaleX():Number{
return (super.scaleX);
}
protected function getScaleY():Number{
return (super.scaleY);
}
public function get focusEnabled():Boolean{
return (_focusEnabled);
}
protected function afterComponentParameters():void{
}
protected function draw():void{
if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){
if (((isFocused) && (focusManager.showFocusIndicator))){
drawFocus(true);
};
};
validate();
}
protected function configUI():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
isLivePreview = checkLivePreview();
_local1 = rotation;
rotation = 0;
_local2 = super.width;
_local3 = super.height;
var _local4 = 1;
super.scaleY = _local4;
super.scaleX = _local4;
setSize(_local2, _local3);
move(super.x, super.y);
rotation = _local1;
startWidth = _local2;
startHeight = _local3;
if (numChildren > 0){
removeChildAt(0);
};
}
protected function setScaleX(_arg1:Number):void{
super.scaleX = _arg1;
}
protected function setScaleY(_arg1:Number):void{
super.scaleY = _arg1;
}
private function initializeFocusManager():void{
if (stage == null){
addEventListener(Event.ADDED_TO_STAGE, addedHandler, false, 0, true);
} else {
createFocusManager();
};
}
public function set focusManager(_arg1:IFocusManager):void{
UIComponent.focusManagers[this] = _arg1;
}
public function clearStyle(_arg1:String):void{
setStyle(_arg1, null);
}
protected function isInvalid(_arg1:String, ... _args):Boolean{
if (((invalidHash[_arg1]) || (invalidHash[InvalidationType.ALL]))){
return (true);
};
while (_args.length > 0) {
if (invalidHash[_args.pop()]){
return (true);
};
};
return (false);
}
public function setSize(_arg1:Number, _arg2:Number):void{
_width = _arg1;
_height = _arg2;
invalidate(InvalidationType.SIZE);
dispatchEvent(new ComponentEvent(ComponentEvent.RESIZE, false));
}
override public function set width(_arg1:Number):void{
if (_width == _arg1){
return;
};
setSize(_arg1, height);
}
public function setFocus():void{
if (stage){
stage.focus = this;
};
}
protected function initializeAccessibility():void{
if (UIComponent.createAccessibilityImplementation != null){
UIComponent.createAccessibilityImplementation(this);
};
}
public function get focusManager():IFocusManager{
var _local1:DisplayObject;
_local1 = this;
while (_local1) {
if (UIComponent.focusManagers[_local1] != null){
return (IFocusManager(UIComponent.focusManagers[_local1]));
};
_local1 = _local1.parent;
};
return (null);
}
override public function get width():Number{
return (_width);
}
public function move(_arg1:Number, _arg2:Number):void{
_x = _arg1;
_y = _arg2;
super.x = Math.round(_arg1);
super.y = Math.round(_arg2);
dispatchEvent(new ComponentEvent(ComponentEvent.MOVE));
}
public function validateNow():void{
invalidate(InvalidationType.ALL, false);
draw();
}
public function getStyle(_arg1:String):Object{
return (instanceStyles[_arg1]);
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
public static function mergeStyles(... _args):Object{
var _local2:Object;
var _local3:uint;
var _local4:uint;
var _local5:Object;
var _local6:String;
_local2 = {};
_local3 = _args.length;
_local4 = 0;
while (_local4 < _local3) {
_local5 = _args[_local4];
for (_local6 in _local5) {
if (_local2[_local6] != null){
} else {
_local2[_local6] = _args[_local4][_local6];
};
};
_local4++;
};
return (_local2);
}
}
}//package fl.core
Section 120
//DataProvider (fl.data.DataProvider)
package fl.data {
import flash.events.*;
import fl.events.*;
public class DataProvider extends EventDispatcher {
protected var data:Array;
public function DataProvider(_arg1:Object=null){
if (_arg1 == null){
data = [];
} else {
data = getDataFromObject(_arg1);
};
}
protected function dispatchPreChangeEvent(_arg1:String, _arg2:Array, _arg3:int, _arg4:int):void{
dispatchEvent(new DataChangeEvent(DataChangeEvent.PRE_DATA_CHANGE, _arg1, _arg2, _arg3, _arg4));
}
public function invalidateItemAt(_arg1:int):void{
checkIndex(_arg1, (data.length - 1));
dispatchChangeEvent(DataChangeType.INVALIDATE, [data[_arg1]], _arg1, _arg1);
}
public function getItemIndex(_arg1:Object):int{
return (data.indexOf(_arg1));
}
protected function getDataFromObject(_arg1:Object):Array{
var _local2:Array;
var _local3:Array;
var _local4:uint;
var _local5:Object;
var _local6:XML;
var _local7:XMLList;
var _local8:XML;
var _local9:XMLList;
var _local10:XML;
var _local11:XMLList;
var _local12:XML;
if ((_arg1 is Array)){
_local3 = (_arg1 as Array);
if (_local3.length > 0){
if ((((_local3[0] is String)) || ((_local3[0] is Number)))){
_local2 = [];
_local4 = 0;
while (_local4 < _local3.length) {
_local5 = {label:String(_local3[_local4]), data:_local3[_local4]};
_local2.push(_local5);
_local4++;
};
return (_local2);
};
};
return (_arg1.concat());
//unresolved jump
};
if ((_arg1 is DataProvider)){
return (_arg1.toArray());
};
if ((_arg1 is XML)){
_local6 = (_arg1 as XML);
_local2 = [];
_local7 = _local6.*;
for each (_local8 in _local7) {
_arg1 = {};
_local9 = _local8.attributes();
for each (_local10 in _local9) {
_arg1[_local10.localName()] = _local10.toString();
};
_local11 = _local8.*;
for each (_local12 in _local11) {
if (_local12.hasSimpleContent()){
_arg1[_local12.localName()] = _local12.toString();
};
};
_local2.push(_arg1);
};
return (_local2);
//unresolved jump
};
throw (new TypeError((("Error: Type Coercion failed: cannot convert " + _arg1) + " to Array or DataProvider.")));
}
public function removeItemAt(_arg1:uint):Object{
var _local2:Array;
checkIndex(_arg1, (data.length - 1));
dispatchPreChangeEvent(DataChangeType.REMOVE, data.slice(_arg1, (_arg1 + 1)), _arg1, _arg1);
_local2 = data.splice(_arg1, 1);
dispatchChangeEvent(DataChangeType.REMOVE, _local2, _arg1, _arg1);
return (_local2[0]);
}
public function addItem(_arg1:Object):void{
dispatchPreChangeEvent(DataChangeType.ADD, [_arg1], (data.length - 1), (data.length - 1));
data.push(_arg1);
dispatchChangeEvent(DataChangeType.ADD, [_arg1], (data.length - 1), (data.length - 1));
}
public function sortOn(_arg1:Object, _arg2:Object=null){
var _local3:Array;
dispatchPreChangeEvent(DataChangeType.SORT, data.concat(), 0, (data.length - 1));
_local3 = data.sortOn(_arg1, _arg2);
dispatchChangeEvent(DataChangeType.SORT, data.concat(), 0, (data.length - 1));
return (_local3);
}
public function sort(... _args){
var _local2:Array;
dispatchPreChangeEvent(DataChangeType.SORT, data.concat(), 0, (data.length - 1));
_local2 = data.sort.apply(data, _args);
dispatchChangeEvent(DataChangeType.SORT, data.concat(), 0, (data.length - 1));
return (_local2);
}
public function addItems(_arg1:Object):void{
addItemsAt(_arg1, data.length);
}
public function concat(_arg1:Object):void{
addItems(_arg1);
}
public function clone():DataProvider{
return (new DataProvider(data));
}
public function toArray():Array{
return (data.concat());
}
public function get length():uint{
return (data.length);
}
public function addItemAt(_arg1:Object, _arg2:uint):void{
checkIndex(_arg2, data.length);
dispatchPreChangeEvent(DataChangeType.ADD, [_arg1], _arg2, _arg2);
data.splice(_arg2, 0, _arg1);
dispatchChangeEvent(DataChangeType.ADD, [_arg1], _arg2, _arg2);
}
public function getItemAt(_arg1:uint):Object{
checkIndex(_arg1, (data.length - 1));
return (data[_arg1]);
}
override public function toString():String{
return ((("DataProvider [" + data.join(" , ")) + "]"));
}
public function invalidateItem(_arg1:Object):void{
var _local2:uint;
_local2 = getItemIndex(_arg1);
if (_local2 == -1){
return;
};
invalidateItemAt(_local2);
}
protected function dispatchChangeEvent(_arg1:String, _arg2:Array, _arg3:int, _arg4:int):void{
dispatchEvent(new DataChangeEvent(DataChangeEvent.DATA_CHANGE, _arg1, _arg2, _arg3, _arg4));
}
protected function checkIndex(_arg1:int, _arg2:int):void{
if ((((_arg1 > _arg2)) || ((_arg1 < 0)))){
throw (new RangeError((((("DataProvider index (" + _arg1) + ") is not in acceptable range (0 - ") + _arg2) + ")")));
};
}
public function addItemsAt(_arg1:Object, _arg2:uint):void{
var _local3:Array;
checkIndex(_arg2, data.length);
_local3 = getDataFromObject(_arg1);
dispatchPreChangeEvent(DataChangeType.ADD, _local3, _arg2, ((_arg2 + _local3.length) - 1));
data.splice.apply(data, [_arg2, 0].concat(_local3));
dispatchChangeEvent(DataChangeType.ADD, _local3, _arg2, ((_arg2 + _local3.length) - 1));
}
public function replaceItem(_arg1:Object, _arg2:Object):Object{
var _local3:int;
_local3 = getItemIndex(_arg2);
if (_local3 != -1){
return (replaceItemAt(_arg1, _local3));
};
return (null);
}
public function removeItem(_arg1:Object):Object{
var _local2:int;
_local2 = getItemIndex(_arg1);
if (_local2 != -1){
return (removeItemAt(_local2));
};
return (null);
}
public function merge(_arg1:Object):void{
var _local2:Array;
var _local3:uint;
var _local4:uint;
var _local5:uint;
var _local6:Object;
_local2 = getDataFromObject(_arg1);
_local3 = _local2.length;
_local4 = data.length;
dispatchPreChangeEvent(DataChangeType.ADD, data.slice(_local4, data.length), _local4, (this.data.length - 1));
_local5 = 0;
while (_local5 < _local3) {
_local6 = _local2[_local5];
if (getItemIndex(_local6) == -1){
data.push(_local6);
};
_local5++;
};
if (data.length > _local4){
dispatchChangeEvent(DataChangeType.ADD, data.slice(_local4, data.length), _local4, (this.data.length - 1));
} else {
dispatchChangeEvent(DataChangeType.ADD, [], -1, -1);
};
}
public function replaceItemAt(_arg1:Object, _arg2:uint):Object{
var _local3:Array;
checkIndex(_arg2, (data.length - 1));
_local3 = [data[_arg2]];
dispatchPreChangeEvent(DataChangeType.REPLACE, _local3, _arg2, _arg2);
data[_arg2] = _arg1;
dispatchChangeEvent(DataChangeType.REPLACE, _local3, _arg2, _arg2);
return (_local3[0]);
}
public function invalidate():void{
dispatchEvent(new DataChangeEvent(DataChangeEvent.DATA_CHANGE, DataChangeType.INVALIDATE_ALL, data.concat(), 0, data.length));
}
public function removeAll():void{
var _local1:Array;
_local1 = data.concat();
dispatchPreChangeEvent(DataChangeType.REMOVE_ALL, _local1, 0, _local1.length);
data = [];
dispatchChangeEvent(DataChangeType.REMOVE_ALL, _local1, 0, _local1.length);
}
}
}//package fl.data
Section 121
//SimpleCollectionItem (fl.data.SimpleCollectionItem)
package fl.data {
public dynamic class SimpleCollectionItem {
public var label:String;
public var data:String;
public function toString():String{
return ((((("[SimpleCollectionItem: " + label) + ",") + data) + "]"));
}
}
}//package fl.data
Section 122
//ComponentEvent (fl.events.ComponentEvent)
package fl.events {
import flash.events.*;
public class ComponentEvent extends Event {
public static const HIDE:String = "hide";
public static const BUTTON_DOWN:String = "buttonDown";
public static const MOVE:String = "move";
public static const RESIZE:String = "resize";
public static const ENTER:String = "enter";
public static const LABEL_CHANGE:String = "labelChange";
public static const SHOW:String = "show";
public function ComponentEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
override public function toString():String{
return (formatToString("ComponentEvent", "type", "bubbles", "cancelable"));
}
override public function clone():Event{
return (new ComponentEvent(type, bubbles, cancelable));
}
}
}//package fl.events
Section 123
//DataChangeEvent (fl.events.DataChangeEvent)
package fl.events {
import flash.events.*;
public class DataChangeEvent extends Event {
protected var _items:Array;
protected var _endIndex:uint;
protected var _changeType:String;
protected var _startIndex:uint;
public static const PRE_DATA_CHANGE:String = "preDataChange";
public static const DATA_CHANGE:String = "dataChange";
public function DataChangeEvent(_arg1:String, _arg2:String, _arg3:Array, _arg4:int=-1, _arg5:int=-1):void{
super(_arg1);
_changeType = _arg2;
_startIndex = _arg4;
_items = _arg3;
_endIndex = ((_arg5)==-1) ? _startIndex : _arg5;
}
public function get changeType():String{
return (_changeType);
}
public function get startIndex():uint{
return (_startIndex);
}
public function get items():Array{
return (_items);
}
override public function clone():Event{
return (new DataChangeEvent(type, _changeType, _items, _startIndex, _endIndex));
}
override public function toString():String{
return (formatToString("DataChangeEvent", "type", "changeType", "startIndex", "endIndex", "bubbles", "cancelable"));
}
public function get endIndex():uint{
return (_endIndex);
}
}
}//package fl.events
Section 124
//DataChangeType (fl.events.DataChangeType)
package fl.events {
public class DataChangeType {
public static const ADD:String = "add";
public static const REMOVE:String = "remove";
public static const REMOVE_ALL:String = "removeAll";
public static const CHANGE:String = "change";
public static const REPLACE:String = "replace";
public static const INVALIDATE:String = "invalidate";
public static const INVALIDATE_ALL:String = "invalidateAll";
public static const SORT:String = "sort";
}
}//package fl.events
Section 125
//ListEvent (fl.events.ListEvent)
package fl.events {
import flash.events.*;
public class ListEvent extends Event {
protected var _index:int;
protected var _item:Object;
protected var _columnIndex:int;
protected var _rowIndex:int;
public static const ITEM_DOUBLE_CLICK:String = "itemDoubleClick";
public static const ITEM_ROLL_OUT:String = "itemRollOut";
public static const ITEM_ROLL_OVER:String = "itemRollOver";
public static const ITEM_CLICK:String = "itemClick";
public function ListEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:int=-1, _arg5:int=-1, _arg6:int=-1, _arg7:Object=null){
super(_arg1, _arg2, _arg3);
_rowIndex = _arg5;
_columnIndex = _arg4;
_index = _arg6;
_item = _arg7;
}
public function get rowIndex():Object{
return (_rowIndex);
}
public function get index():int{
return (_index);
}
public function get item():Object{
return (_item);
}
public function get columnIndex():int{
return (_columnIndex);
}
override public function clone():Event{
return (new ListEvent(type, bubbles, cancelable, _columnIndex, _rowIndex));
}
override public function toString():String{
return (formatToString("ListEvent", "type", "bubbles", "cancelable", "columnIndex", "rowIndex", "index", "item"));
}
}
}//package fl.events
Section 126
//ScrollEvent (fl.events.ScrollEvent)
package fl.events {
import flash.events.*;
public class ScrollEvent extends Event {
private var _position:Number;
private var _direction:String;
private var _delta:Number;
public static const SCROLL:String = "scroll";
public function ScrollEvent(_arg1:String, _arg2:Number, _arg3:Number){
super(ScrollEvent.SCROLL, false, false);
_direction = _arg1;
_delta = _arg2;
_position = _arg3;
}
override public function clone():Event{
return (new ScrollEvent(_direction, _delta, _position));
}
public function get position():Number{
return (_position);
}
override public function toString():String{
return (formatToString("ScrollEvent", "type", "bubbles", "cancelable", "direction", "delta", "position"));
}
public function get delta():Number{
return (_delta);
}
public function get direction():String{
return (_direction);
}
}
}//package fl.events
Section 127
//FocusManager (fl.managers.FocusManager)
package fl.managers {
import flash.display.*;
import flash.events.*;
import fl.core.*;
import fl.controls.*;
import flash.text.*;
import flash.utils.*;
import flash.ui.*;
public class FocusManager implements IFocusManager {
private var focusableObjects:Dictionary;
private var _showFocusIndicator:Boolean;// = true
private var defButton:Button;
private var focusableCandidates:Array;
private var _form:DisplayObjectContainer;
private var _defaultButtonEnabled:Boolean;// = true
private var activated:Boolean;// = false
private var _defaultButton:Button;
private var calculateCandidates:Boolean;// = true
private var lastFocus:InteractiveObject;
private var lastAction:String;
public function FocusManager(_arg1:DisplayObjectContainer){
activated = false;
calculateCandidates = true;
_showFocusIndicator = true;
_defaultButtonEnabled = true;
super();
focusableObjects = new Dictionary(true);
if (_arg1 != null){
_form = _arg1;
addFocusables(DisplayObject(_arg1));
_arg1.addEventListener(Event.ADDED, addedHandler);
_arg1.addEventListener(Event.REMOVED, removedHandler);
activate();
};
}
public function get showFocusIndicator():Boolean{
return (_showFocusIndicator);
}
private function getIndexOfNextObject(_arg1:int, _arg2:Boolean, _arg3:Boolean, _arg4:String):int{
var _local5:int;
var _local6:int;
var _local7:DisplayObject;
var _local8:IFocusManagerGroup;
var _local9:int;
var _local10:DisplayObject;
var _local11:IFocusManagerGroup;
_local5 = focusableCandidates.length;
_local6 = _arg1;
while (true) {
if (_arg2){
_arg1--;
} else {
_arg1++;
};
if (_arg3){
if (((_arg2) && ((_arg1 < 0)))){
break;
};
if (((!(_arg2)) && ((_arg1 == _local5)))){
break;
};
} else {
_arg1 = ((_arg1 + _local5) % _local5);
if (_local6 == _arg1){
break;
};
};
if (isValidFocusCandidate(focusableCandidates[_arg1], _arg4)){
_local7 = DisplayObject(findFocusManagerComponent(focusableCandidates[_arg1]));
if ((_local7 is IFocusManagerGroup)){
_local8 = IFocusManagerGroup(_local7);
_local9 = 0;
while (_local9 < focusableCandidates.length) {
_local10 = focusableCandidates[_local9];
if ((_local10 is IFocusManagerGroup)){
_local11 = IFocusManagerGroup(_local10);
if ((((_local11.groupName == _local8.groupName)) && (_local11.selected))){
_arg1 = _local9;
break;
};
};
_local9++;
};
};
return (_arg1);
};
};
return (_arg1);
}
public function set form(_arg1:DisplayObjectContainer):void{
_form = _arg1;
}
private function addFocusables(_arg1:DisplayObject, _arg2:Boolean=false):void{
var focusable:IFocusManagerComponent;
var io:InteractiveObject;
var doc:DisplayObjectContainer;
var i:int;
var child:DisplayObject;
var o = _arg1;
var skipTopLevel = _arg2;
if (!skipTopLevel){
if ((o is IFocusManagerComponent)){
focusable = IFocusManagerComponent(o);
if (focusable.focusEnabled){
if (((focusable.tabEnabled) && (isTabVisible(o)))){
focusableObjects[o] = true;
calculateCandidates = true;
};
o.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
o.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler);
};
} else {
if ((o is InteractiveObject)){
io = (o as InteractiveObject);
if (((((io) && (io.tabEnabled))) && ((findFocusManagerComponent(io) == io)))){
focusableObjects[io] = true;
calculateCandidates = true;
};
io.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
io.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler);
};
};
};
if ((o is DisplayObjectContainer)){
doc = DisplayObjectContainer(o);
o.addEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler);
if ((((((doc is Stage)) || ((doc.parent is Stage)))) || (doc.tabChildren))){
i = 0;
while (i < doc.numChildren) {
try {
child = doc.getChildAt(i);
if (child != null){
addFocusables(doc.getChildAt(i));
};
} catch(error:SecurityError) {
};
i = (i + 1);
};
};
};
}
private function getChildIndex(_arg1:DisplayObjectContainer, _arg2:DisplayObject):int{
return (_arg1.getChildIndex(_arg2));
}
private function mouseFocusChangeHandler(_arg1:FocusEvent):void{
if ((_arg1.relatedObject is TextField)){
return;
};
_arg1.preventDefault();
}
private function focusOutHandler(_arg1:FocusEvent):void{
var _local2:InteractiveObject;
_local2 = (_arg1.target as InteractiveObject);
}
private function isValidFocusCandidate(_arg1:DisplayObject, _arg2:String):Boolean{
var _local3:IFocusManagerGroup;
if (!isEnabledAndVisible(_arg1)){
return (false);
};
if ((_arg1 is IFocusManagerGroup)){
_local3 = IFocusManagerGroup(_arg1);
if (_arg2 == _local3.groupName){
return (false);
};
};
return (true);
}
public function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject{
var _local2:InteractiveObject;
_local2 = _arg1;
while (_arg1) {
if ((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))){
return (_arg1);
};
_arg1 = _arg1.parent;
};
return (_local2);
}
private function sortFocusableObjectsTabIndex():void{
var _local1:Object;
var _local2:InteractiveObject;
focusableCandidates = [];
for (_local1 in focusableObjects) {
_local2 = InteractiveObject(_local1);
if (((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))){
focusableCandidates.push(_local2);
};
};
focusableCandidates.sort(sortByTabIndex);
}
private function removeFocusables(_arg1:DisplayObject):void{
var _local2:Object;
var _local3:DisplayObject;
if ((_arg1 is DisplayObjectContainer)){
_arg1.removeEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler);
_arg1.removeEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler);
for (_local2 in focusableObjects) {
_local3 = DisplayObject(_local2);
if (DisplayObjectContainer(_arg1).contains(_local3)){
if (_local3 == lastFocus){
lastFocus = null;
};
_local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
delete focusableObjects[_local2];
calculateCandidates = true;
};
};
};
}
private function addedHandler(_arg1:Event):void{
var _local2:DisplayObject;
_local2 = DisplayObject(_arg1.target);
if (_local2.stage){
addFocusables(DisplayObject(_arg1.target));
};
}
private function getTopLevelFocusTarget(_arg1:InteractiveObject):InteractiveObject{
while (_arg1 != InteractiveObject(form)) {
if ((((((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))) && (IFocusManagerComponent(_arg1).mouseFocusEnabled))) && (UIComponent(_arg1).enabled))){
return (_arg1);
};
_arg1 = _arg1.parent;
if (_arg1 == null){
break;
};
};
return (null);
}
private function tabChildrenChangeHandler(_arg1:Event):void{
var _local2:DisplayObjectContainer;
if (_arg1.target != _arg1.currentTarget){
return;
};
calculateCandidates = true;
_local2 = DisplayObjectContainer(_arg1.target);
if (_local2.tabChildren){
addFocusables(_local2, true);
} else {
removeFocusables(_local2);
};
}
public function sendDefaultButtonEvent():void{
defButton.dispatchEvent(new MouseEvent(MouseEvent.CLICK));
}
public function getFocus():InteractiveObject{
var _local1:InteractiveObject;
_local1 = form.stage.focus;
return (findFocusManagerComponent(_local1));
}
private function isEnabledAndVisible(_arg1:DisplayObject):Boolean{
var _local2:DisplayObjectContainer;
var _local3:TextField;
var _local4:SimpleButton;
_local2 = DisplayObject(form).parent;
while (_arg1 != _local2) {
if ((_arg1 is UIComponent)){
if (!UIComponent(_arg1).enabled){
return (false);
};
} else {
if ((_arg1 is TextField)){
_local3 = TextField(_arg1);
if ((((_local3.type == TextFieldType.DYNAMIC)) || (!(_local3.selectable)))){
return (false);
};
} else {
if ((_arg1 is SimpleButton)){
_local4 = SimpleButton(_arg1);
if (!_local4.enabled){
return (false);
};
};
};
};
if (!_arg1.visible){
return (false);
};
_arg1 = _arg1.parent;
};
return (true);
}
public function set defaultButton(_arg1:Button):void{
var _local2:Button;
_local2 = (_arg1) ? Button(_arg1) : null;
if (_local2 != _defaultButton){
if (_defaultButton){
_defaultButton.emphasized = false;
};
if (defButton){
defButton.emphasized = false;
};
_defaultButton = _local2;
defButton = _local2;
if (_local2){
_local2.emphasized = true;
};
};
}
private function deactivateHandler(_arg1:Event):void{
var _local2:InteractiveObject;
_local2 = InteractiveObject(_arg1.target);
}
public function setFocus(_arg1:InteractiveObject):void{
if ((_arg1 is IFocusManagerComponent)){
IFocusManagerComponent(_arg1).setFocus();
} else {
form.stage.focus = _arg1;
};
}
private function setFocusToNextObject(_arg1:FocusEvent):void{
var _local2:InteractiveObject;
if (!hasFocusableObjects()){
return;
};
_local2 = getNextFocusManagerComponent(_arg1.shiftKey);
if (_local2){
setFocus(_local2);
};
}
private function hasFocusableObjects():Boolean{
var _local1:Object;
for (_local1 in focusableObjects) {
return (true);
};
return (false);
}
private function tabIndexChangeHandler(_arg1:Event):void{
calculateCandidates = true;
}
private function sortFocusableObjects():void{
var _local1:Object;
var _local2:InteractiveObject;
focusableCandidates = [];
for (_local1 in focusableObjects) {
_local2 = InteractiveObject(_local1);
if (((((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))) && ((_local2.tabIndex > 0)))){
sortFocusableObjectsTabIndex();
return;
};
focusableCandidates.push(_local2);
};
focusableCandidates.sort(sortByDepth);
}
private function keyFocusChangeHandler(_arg1:FocusEvent):void{
showFocusIndicator = true;
if ((((((_arg1.keyCode == Keyboard.TAB)) || ((_arg1.keyCode == 0)))) && (!(_arg1.isDefaultPrevented())))){
setFocusToNextObject(_arg1);
_arg1.preventDefault();
};
}
private function getIndexOfFocusedObject(_arg1:DisplayObject):int{
var _local2:int;
var _local3:int;
_local2 = focusableCandidates.length;
_local3 = 0;
_local3 = 0;
while (_local3 < _local2) {
if (focusableCandidates[_local3] == _arg1){
return (_local3);
};
_local3++;
};
return (-1);
}
public function hideFocus():void{
}
private function removedHandler(_arg1:Event):void{
var _local2:int;
var _local3:DisplayObject;
var _local4:InteractiveObject;
_local3 = DisplayObject(_arg1.target);
if ((((_local3 is IFocusManagerComponent)) && ((focusableObjects[_local3] == true)))){
if (_local3 == lastFocus){
IFocusManagerComponent(lastFocus).drawFocus(false);
lastFocus = null;
};
_local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
delete focusableObjects[_local3];
calculateCandidates = true;
} else {
if ((((_local3 is InteractiveObject)) && ((focusableObjects[_local3] == true)))){
_local4 = (_local3 as InteractiveObject);
if (_local4){
if (_local4 == lastFocus){
lastFocus = null;
};
delete focusableObjects[_local4];
calculateCandidates = true;
};
_local3.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
};
};
removeFocusables(_local3);
}
private function sortByDepth(_arg1:InteractiveObject, _arg2:InteractiveObject):Number{
var _local3:String;
var _local4:String;
var _local5:int;
var _local6:String;
var _local7:String;
var _local8:String;
var _local9:DisplayObject;
var _local10:DisplayObject;
_local3 = "";
_local4 = "";
_local8 = "0000";
_local9 = DisplayObject(_arg1);
_local10 = DisplayObject(_arg2);
while (((!((_local9 == DisplayObject(form)))) && (_local9.parent))) {
_local5 = getChildIndex(_local9.parent, _local9);
_local6 = _local5.toString(16);
if (_local6.length < 4){
_local7 = (_local8.substring(0, (4 - _local6.length)) + _local6);
};
_local3 = (_local7 + _local3);
_local9 = _local9.parent;
};
while (((!((_local10 == DisplayObject(form)))) && (_local10.parent))) {
_local5 = getChildIndex(_local10.parent, _local10);
_local6 = _local5.toString(16);
if (_local6.length < 4){
_local7 = (_local8.substring(0, (4 - _local6.length)) + _local6);
};
_local4 = (_local7 + _local4);
_local10 = _local10.parent;
};
return (((_local3 > _local4)) ? 1 : ((_local3 < _local4)) ? -1 : 0);
}
public function get defaultButton():Button{
return (_defaultButton);
}
private function activateHandler(_arg1:Event):void{
var _local2:InteractiveObject;
_local2 = InteractiveObject(_arg1.target);
if (lastFocus){
if ((lastFocus is IFocusManagerComponent)){
IFocusManagerComponent(lastFocus).setFocus();
} else {
form.stage.focus = lastFocus;
};
};
lastAction = "ACTIVATE";
}
public function showFocus():void{
}
public function set defaultButtonEnabled(_arg1:Boolean):void{
_defaultButtonEnabled = _arg1;
}
public function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject{
var _local2:DisplayObject;
var _local3:String;
var _local4:int;
var _local5:Boolean;
var _local6:int;
var _local7:int;
var _local8:IFocusManagerGroup;
if (!hasFocusableObjects()){
return (null);
};
if (calculateCandidates){
sortFocusableObjects();
calculateCandidates = false;
};
_local2 = form.stage.focus;
_local2 = DisplayObject(findFocusManagerComponent(InteractiveObject(_local2)));
_local3 = "";
if ((_local2 is IFocusManagerGroup)){
_local8 = IFocusManagerGroup(_local2);
_local3 = _local8.groupName;
};
_local4 = getIndexOfFocusedObject(_local2);
_local5 = false;
_local6 = _local4;
if (_local4 == -1){
if (_arg1){
_local4 = focusableCandidates.length;
};
_local5 = true;
};
_local7 = getIndexOfNextObject(_local4, _arg1, _local5, _local3);
return (findFocusManagerComponent(focusableCandidates[_local7]));
}
private function mouseDownHandler(_arg1:MouseEvent):void{
var _local2:InteractiveObject;
if (_arg1.isDefaultPrevented()){
return;
};
_local2 = getTopLevelFocusTarget(InteractiveObject(_arg1.target));
if (!_local2){
return;
};
showFocusIndicator = false;
if (((((!((_local2 == lastFocus))) || ((lastAction == "ACTIVATE")))) && (!((_local2 is TextField))))){
setFocus(_local2);
};
lastAction = "MOUSEDOWN";
}
private function isTabVisible(_arg1:DisplayObject):Boolean{
var _local2:DisplayObjectContainer;
_local2 = _arg1.parent;
while (((((_local2) && (!((_local2 is Stage))))) && (!(((_local2.parent) && ((_local2.parent is Stage))))))) {
if (!_local2.tabChildren){
return (false);
};
_local2 = _local2.parent;
};
return (true);
}
public function get nextTabIndex():int{
return (0);
}
private function keyDownHandler(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == Keyboard.TAB){
lastAction = "KEY";
if (calculateCandidates){
sortFocusableObjects();
calculateCandidates = false;
};
};
if (((((((defaultButtonEnabled) && ((_arg1.keyCode == Keyboard.ENTER)))) && (defaultButton))) && (defButton.enabled))){
sendDefaultButtonEvent();
};
}
private function focusInHandler(_arg1:FocusEvent):void{
var _local2:InteractiveObject;
var _local3:Button;
_local2 = InteractiveObject(_arg1.target);
if (form.contains(_local2)){
lastFocus = findFocusManagerComponent(InteractiveObject(_local2));
if ((lastFocus is Button)){
_local3 = Button(lastFocus);
if (defButton){
defButton.emphasized = false;
defButton = _local3;
_local3.emphasized = true;
};
} else {
if (((defButton) && (!((defButton == _defaultButton))))){
defButton.emphasized = false;
defButton = _defaultButton;
_defaultButton.emphasized = true;
};
};
};
}
private function tabEnabledChangeHandler(_arg1:Event):void{
var _local2:InteractiveObject;
var _local3:Boolean;
calculateCandidates = true;
_local2 = InteractiveObject(_arg1.target);
_local3 = (focusableObjects[_local2] == true);
if (_local2.tabEnabled){
if (((!(_local3)) && (isTabVisible(_local2)))){
if (!(_local2 is IFocusManagerComponent)){
_local2.focusRect = false;
};
focusableObjects[_local2] = true;
};
} else {
if (_local3){
delete focusableObjects[_local2];
};
};
}
public function set showFocusIndicator(_arg1:Boolean):void{
_showFocusIndicator = _arg1;
}
public function get form():DisplayObjectContainer{
return (_form);
}
private function sortByTabIndex(_arg1:InteractiveObject, _arg2:InteractiveObject):int{
return (((_arg1.tabIndex > _arg2.tabIndex)) ? 1 : ((_arg1.tabIndex < _arg2.tabIndex)) ? -1 : sortByDepth(_arg1, _arg2));
}
public function activate():void{
if (activated){
return;
};
form.stage.addEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler, false, 0, true);
form.stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler, false, 0, true);
form.addEventListener(FocusEvent.FOCUS_IN, focusInHandler, true);
form.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true);
form.stage.addEventListener(Event.ACTIVATE, activateHandler, false, 0, true);
form.stage.addEventListener(Event.DEACTIVATE, deactivateHandler, false, 0, true);
form.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
form.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true);
activated = true;
if (lastFocus){
setFocus(lastFocus);
};
}
public function deactivate():void{
form.stage.removeEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler);
form.stage.removeEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler);
form.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler, true);
form.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true);
form.stage.removeEventListener(Event.ACTIVATE, activateHandler);
form.stage.removeEventListener(Event.DEACTIVATE, deactivateHandler);
form.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
form.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true);
activated = false;
}
public function get defaultButtonEnabled():Boolean{
return (_defaultButtonEnabled);
}
}
}//package fl.managers
Section 128
//IFocusManager (fl.managers.IFocusManager)
package fl.managers {
import flash.display.*;
import fl.controls.*;
public interface IFocusManager {
function getFocus():InteractiveObject;
function deactivate():void;
function set defaultButton(_arg1:Button):void;
function set showFocusIndicator(_arg1:Boolean):void;
function get defaultButtonEnabled():Boolean;
function get nextTabIndex():int;
function get defaultButton():Button;
function get showFocusIndicator():Boolean;
function setFocus(_arg1:InteractiveObject):void;
function activate():void;
function showFocus():void;
function set defaultButtonEnabled(_arg1:Boolean):void;
function hideFocus():void;
function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject;
function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject;
}
}//package fl.managers
Section 129
//IFocusManagerComponent (fl.managers.IFocusManagerComponent)
package fl.managers {
public interface IFocusManagerComponent {
function set focusEnabled(_arg1:Boolean):void;
function drawFocus(_arg1:Boolean):void;
function setFocus():void;
function get focusEnabled():Boolean;
function get tabEnabled():Boolean;
function get tabIndex():int;
function get mouseFocusEnabled():Boolean;
}
}//package fl.managers
Section 130
//IFocusManagerGroup (fl.managers.IFocusManagerGroup)
package fl.managers {
public interface IFocusManagerGroup {
function set groupName(_arg1:String):void;
function set selected(_arg1:Boolean):void;
function get groupName():String;
function get selected():Boolean;
}
}//package fl.managers
Section 131
//StyleManager (fl.managers.StyleManager)
package fl.managers {
import fl.core.*;
import flash.text.*;
import flash.utils.*;
public class StyleManager {
private var globalStyles:Object;
private var classToDefaultStylesDict:Dictionary;
private var styleToClassesHash:Object;
private var classToStylesDict:Dictionary;
private var classToInstancesDict:Dictionary;
private static var _instance:StyleManager;
public function StyleManager(){
styleToClassesHash = {};
classToInstancesDict = new Dictionary(true);
classToStylesDict = new Dictionary(true);
classToDefaultStylesDict = new Dictionary(true);
globalStyles = UIComponent.getStyleDefinition();
}
public static function clearComponentStyle(_arg1:Object, _arg2:String):void{
var _local3:Class;
var _local4:Object;
_local3 = getClassDef(_arg1);
_local4 = getInstance().classToStylesDict[_local3];
if (((!((_local4 == null))) && (!((_local4[_arg2] == null))))){
delete _local4[_arg2];
invalidateComponentStyle(_local3, _arg2);
};
}
private static function getClassDef(_arg1:Object):Class{
var component = _arg1;
if ((component is Class)){
return ((component as Class));
};
try {
return ((getDefinitionByName(getQualifiedClassName(component)) as Class));
} catch(e:Error) {
if ((component is UIComponent)){
try {
return ((component.loaderInfo.applicationDomain.getDefinition(getQualifiedClassName(component)) as Class));
} catch(e:Error) {
};
};
};
return (null);
}
public static function clearStyle(_arg1:String):void{
setStyle(_arg1, null);
}
public static function setComponentStyle(_arg1:Object, _arg2:String, _arg3:Object):void{
var _local4:Class;
var _local5:Object;
_local4 = getClassDef(_arg1);
_local5 = getInstance().classToStylesDict[_local4];
if (_local5 == null){
_local5 = (getInstance().classToStylesDict[_local4] = {});
};
if (_local5 == _arg3){
return;
};
_local5[_arg2] = _arg3;
invalidateComponentStyle(_local4, _arg2);
}
private static function setSharedStyles(_arg1:UIComponent):void{
var _local2:StyleManager;
var _local3:Class;
var _local4:Object;
var _local5:String;
_local2 = getInstance();
_local3 = getClassDef(_arg1);
_local4 = _local2.classToDefaultStylesDict[_local3];
for (_local5 in _local4) {
_arg1.setSharedStyle(_local5, getSharedStyle(_arg1, _local5));
};
}
public static function getComponentStyle(_arg1:Object, _arg2:String):Object{
var _local3:Class;
var _local4:Object;
_local3 = getClassDef(_arg1);
_local4 = getInstance().classToStylesDict[_local3];
return (((_local4)==null) ? null : _local4[_arg2]);
}
private static function getInstance(){
if (_instance == null){
_instance = new (StyleManager);
};
return (_instance);
}
private static function invalidateComponentStyle(_arg1:Class, _arg2:String):void{
var _local3:Dictionary;
var _local4:Object;
var _local5:UIComponent;
_local3 = getInstance().classToInstancesDict[_arg1];
if (_local3 == null){
return;
};
for (_local4 in _local3) {
_local5 = (_local4 as UIComponent);
if (_local5 == null){
} else {
_local5.setSharedStyle(_arg2, getSharedStyle(_local5, _arg2));
};
};
}
private static function invalidateStyle(_arg1:String):void{
var _local2:Dictionary;
var _local3:Object;
_local2 = getInstance().styleToClassesHash[_arg1];
if (_local2 == null){
return;
};
for (_local3 in _local2) {
invalidateComponentStyle(Class(_local3), _arg1);
};
}
public static function registerInstance(_arg1:UIComponent):void{
var inst:StyleManager;
var classDef:Class;
var target:Class;
var defaultStyles:Object;
var styleToClasses:Object;
var n:String;
var instance = _arg1;
inst = getInstance();
classDef = getClassDef(instance);
if (classDef == null){
return;
};
if (inst.classToInstancesDict[classDef] == null){
inst.classToInstancesDict[classDef] = new Dictionary(true);
target = classDef;
while (defaultStyles == null) {
if (target["getStyleDefinition"] != null){
defaultStyles = target["getStyleDefinition"]();
break;
};
try {
target = (instance.loaderInfo.applicationDomain.getDefinition(getQualifiedSuperclassName(target)) as Class);
} catch(err:Error) {
try {
target = (getDefinitionByName(getQualifiedSuperclassName(target)) as Class);
} catch(e:Error) {
defaultStyles = UIComponent.getStyleDefinition();
break;
};
};
};
styleToClasses = inst.styleToClassesHash;
for (n in defaultStyles) {
if (styleToClasses[n] == null){
styleToClasses[n] = new Dictionary(true);
};
styleToClasses[n][classDef] = true;
};
inst.classToDefaultStylesDict[classDef] = defaultStyles;
inst.classToStylesDict[classDef] = {};
};
inst.classToInstancesDict[classDef][instance] = true;
setSharedStyles(instance);
}
public static function getStyle(_arg1:String):Object{
return (getInstance().globalStyles[_arg1]);
}
private static function getSharedStyle(_arg1:UIComponent, _arg2:String):Object{
var _local3:Class;
var _local4:StyleManager;
var _local5:Object;
_local3 = getClassDef(_arg1);
_local4 = getInstance();
_local5 = _local4.classToStylesDict[_local3][_arg2];
if (_local5 != null){
return (_local5);
};
_local5 = _local4.globalStyles[_arg2];
if (_local5 != null){
return (_local5);
};
return (_local4.classToDefaultStylesDict[_local3][_arg2]);
}
public static function setStyle(_arg1:String, _arg2:Object):void{
var _local3:Object;
_local3 = getInstance().globalStyles;
if ((((_local3[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){
return;
};
_local3[_arg1] = _arg2;
invalidateStyle(_arg1);
}
}
}//package fl.managers
Section 132
//Back (fl.transitions.easing.Back)
package fl.transitions.easing {
public class Back {
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0):Number{
if (!_arg5){
_arg5 = 1.70158;
};
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 1)) + _arg2));
}
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0):Number{
if (!_arg5){
_arg5 = 1.70158;
};
_arg1 = (_arg1 / _arg4);
return (((((_arg3 * _arg1) * _arg1) * (((_arg5 + 1) * _arg1) - _arg5)) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0):Number{
if (!_arg5){
_arg5 = 1.70158;
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
_arg5 = (_arg5 * 1.525);
return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) - _arg5))) + _arg2));
};
_arg1 = (_arg1 - 2);
_arg5 = (_arg5 * 1.525);
return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 2)) + _arg2));
}
}
}//package fl.transitions.easing
Section 133
//Elastic (fl.transitions.easing.Elastic)
package fl.transitions.easing {
public class Elastic {
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
if (!_arg6){
_arg6 = (_arg4 * 0.3);
};
if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){
_arg5 = _arg3;
_local7 = (_arg6 / 4);
} else {
_local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5)));
};
return (((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) + _arg3) + _arg2));
}
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
if (!_arg6){
_arg6 = (_arg4 * 0.3);
};
if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){
_arg5 = _arg3;
_local7 = (_arg6 / 4);
} else {
_local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5)));
};
--_arg1;
return ((-(((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 == 2){
return ((_arg2 + _arg3));
};
if (!_arg6){
_arg6 = (_arg4 * (0.3 * 1.5));
};
if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){
_arg5 = _arg3;
_local7 = (_arg6 / 4);
} else {
_local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5)));
};
if (_arg1 < 1){
--_arg1;
return (((-0.5 * ((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2));
};
--_arg1;
return ((((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) * 0.5) + _arg3) + _arg2));
}
}
}//package fl.transitions.easing
Section 134
//None (fl.transitions.easing.None)
package fl.transitions.easing {
public class None {
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
}
}//package fl.transitions.easing
Section 135
//Tween (fl.transitions.Tween)
package fl.transitions {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
public class Tween extends EventDispatcher {
private var _position:Number;// = NAN
public var prevTime:Number;// = NAN
public var prevPos:Number;// = NAN
public var isPlaying:Boolean;// = false
private var _fps:Number;// = NAN
private var _time:Number;// = NAN
public var begin:Number;// = NAN
private var _finish:Number;// = NAN
public var change:Number;// = NAN
public var looping:Boolean;// = false
private var _intervalID:uint;// = 0
public var func:Function;
private var _timer:Timer;// = null
private var _startTime:Number;// = NAN
public var prop:String;// = ""
private var _duration:Number;// = NAN
public var obj:Object;// = null
public var useSeconds:Boolean;// = false
protected static var _mc:MovieClip = new MovieClip();
public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){
func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
};
super();
if (!arguments.length){
return;
};
this.obj = _arg1;
this.prop = _arg2;
this.begin = _arg4;
this.position = _arg4;
this.duration = _arg6;
this.useSeconds = _arg7;
if ((_arg3 is Function)){
this.func = _arg3;
};
this.finish = _arg5;
this._timer = new Timer(100);
this.start();
}
public function continueTo(_arg1:Number, _arg2:Number):void{
this.begin = this.position;
this.finish = _arg1;
if (!isNaN(_arg2)){
this.duration = _arg2;
};
this.start();
}
protected function startEnterFrame():void{
var _local1:Number;
if (isNaN(this._fps)){
_mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true);
} else {
_local1 = (1000 / this._fps);
this._timer.delay = _local1;
this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true);
this._timer.start();
};
this.isPlaying = true;
}
public function stop():void{
this.stopEnterFrame();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position));
}
private function fixTime():void{
if (this.useSeconds){
this._startTime = (getTimer() - (this._time * 1000));
};
}
public function set FPS(_arg1:Number):void{
var _local2:Boolean = this.isPlaying;
this.stopEnterFrame();
this._fps = _arg1;
if (_local2){
this.startEnterFrame();
};
}
public function get finish():Number{
return ((this.begin + this.change));
}
public function get duration():Number{
return (this._duration);
}
protected function stopEnterFrame():void{
if (isNaN(this._fps)){
_mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame);
} else {
this._timer.stop();
};
this.isPlaying = false;
}
public function set time(_arg1:Number):void{
this.prevTime = this._time;
if (_arg1 > this.duration){
if (this.looping){
this.rewind((_arg1 - this._duration));
this.update();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position));
} else {
if (this.useSeconds){
this._time = this._duration;
this.update();
};
this.stop();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position));
};
} else {
if (_arg1 < 0){
this.rewind();
this.update();
} else {
this._time = _arg1;
this.update();
};
};
}
public function getPosition(_arg1:Number=NaN):Number{
if (isNaN(_arg1)){
_arg1 = this._time;
};
return (this.func(_arg1, this.begin, this.change, this._duration));
}
public function set finish(_arg1:Number):void{
this.change = (_arg1 - this.begin);
}
public function set duration(_arg1:Number):void{
this._duration = ((_arg1)<=0) ? Infinity : _arg1;
}
public function get position():Number{
return (this.getPosition(this._time));
}
public function setPosition(_arg1:Number):void{
this.prevPos = this._position;
if (this.prop.length){
this.obj[this.prop] = (this._position = _arg1);
};
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position));
}
public function resume():void{
this.fixTime();
this.startEnterFrame();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position));
}
public function fforward():void{
this.time = this._duration;
this.fixTime();
}
protected function onEnterFrame(_arg1:Event):void{
this.nextFrame();
}
public function yoyo():void{
this.continueTo(this.begin, this.time);
}
public function nextFrame():void{
if (this.useSeconds){
this.time = ((getTimer() - this._startTime) / 1000);
} else {
this.time = (this._time + 1);
};
}
protected function timerHandler(_arg1:TimerEvent):void{
this.nextFrame();
_arg1.updateAfterEvent();
}
public function get FPS():Number{
return (this._fps);
}
public function rewind(_arg1:Number=0):void{
this._time = _arg1;
this.fixTime();
this.update();
}
public function set position(_arg1:Number):void{
this.setPosition(_arg1);
}
public function get time():Number{
return (this._time);
}
private function update():void{
this.setPosition(this.getPosition(this._time));
}
public function start():void{
this.rewind();
this.startEnterFrame();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position));
}
public function prevFrame():void{
if (!this.useSeconds){
this.time = (this._time - 1);
};
}
}
}//package fl.transitions
Section 136
//TweenEvent (fl.transitions.TweenEvent)
package fl.transitions {
import flash.events.*;
public class TweenEvent extends Event {
public var position:Number;// = NAN
public var time:Number;// = NAN
public static const MOTION_START:String = "motionStart";
public static const MOTION_STOP:String = "motionStop";
public static const MOTION_LOOP:String = "motionLoop";
public static const MOTION_CHANGE:String = "motionChange";
public static const MOTION_FINISH:String = "motionFinish";
public static const MOTION_RESUME:String = "motionResume";
public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){
super(_arg1, _arg4, _arg5);
this.time = _arg2;
this.position = _arg3;
}
override public function clone():Event{
return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable));
}
}
}//package fl.transitions
Section 137
//LightMove_7 (Intro_fla.LightMove_7)
package Intro_fla {
import flash.display.*;
public dynamic class LightMove_7 extends MovieClip {
public function LightMove_7(){
addFrameScript(34, frame35);
}
function frame35(){
stop();
}
}
}//package Intro_fla
Section 138
//Key_2 (Items_fla.Key_2)
package Items_fla {
import flash.display.*;
public dynamic class Key_2 extends MovieClip {
public function Key_2(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Items_fla
Section 139
//BasicBlock (main.blocks.BasicBlock)
package main.blocks {
import flash.display.*;
import Box2D.Dynamics.*;
import main.physic.*;
import main.field.*;
import flash.geom.*;
import main.*;
public class BasicBlock extends Sprite {
public var body:b2Body;
public function BasicBlock(_arg1:Cell=null){
x = _arg1.cellX;
y = _arg1.cellY;
var _local2:BodyShape = new BodyShape("box", [Root.CELL_SIZE, Root.CELL_SIZE, new Point()]);
body = Root.link.createBody(0, _local2, _arg1.cellX, _arg1.cellY, this, this);
}
}
}//package main.blocks
Section 140
//MovingBlock (main.blocks.MovingBlock)
package main.blocks {
import flash.events.*;
import main.field.*;
import Box2D.Common.Math.*;
import main.*;
public class MovingBlock extends BasicBlock {
public var block:MovingSprite;
public var xSpeed:Number;// = 0
public var twoSides:Boolean;
public var ySpeed:Number;// = 0
public var side:int;
public var field:Field;
public static const FIELD_HT:int = 480;
public static const FIELD_WH:int = 540;
public static const SPEED:Number = 0.05;
public function MovingBlock(_arg1:Cell, _arg2:int){
super(_arg1);
field = Root.link.field;
block = new MovingSprite();
block.gotoAndStop(_arg2);
addChild(block);
body.isDynamic = true;
body.bodyName = 8;
switch (_arg2){
case 1:
side = 0;
ySpeed = -(SPEED);
break;
case 2:
side = 1;
ySpeed = SPEED;
break;
case 3:
if ((y + 18) < (FIELD_HT / 2)){
side = 1;
ySpeed = SPEED;
} else {
side = 0;
ySpeed = -(SPEED);
};
twoSides = true;
break;
case 4:
side = 2;
xSpeed = -(SPEED);
break;
case 5:
side = 3;
xSpeed = SPEED;
break;
case 6:
if ((x + 18) < (FIELD_WH / 2)){
side = 3;
xSpeed = SPEED;
} else {
side = 2;
xSpeed = -(SPEED);
};
twoSides = true;
break;
};
addEventListener(Event.ENTER_FRAME, moving);
}
public function moving(_arg1:Event):void{
var _local2:b2Vec2;
_local2 = body.GetPosition();
_local2.x = (_local2.x + xSpeed);
_local2.y = (_local2.y + ySpeed);
body.SetXForm(_local2);
var _local3:int = ((x + 13) / Root.CELL_SIZE);
var _local4:int = ((y + 13) / Root.CELL_SIZE);
var _local5:Cell = field.cell[_local3][_local4].area[side];
if (((((!(_local5)) || (_local5.block))) || (_local5.door))){
if (twoSides){
xSpeed = (xSpeed * -1);
ySpeed = (ySpeed * -1);
switch (side){
case 0:
side = 1;
break;
case 1:
side = 0;
break;
case 2:
side = 3;
break;
case 3:
side = 2;
break;
};
_local2.x = (_local2.x + (2 * xSpeed));
_local2.y = (_local2.y + (2 * ySpeed));
body.SetXForm(_local2);
} else {
xSpeed = 0;
ySpeed = 0;
removeEventListener(Event.ENTER_FRAME, moving);
};
};
}
}
}//package main.blocks
Section 141
//ReplaceBlock (main.blocks.ReplaceBlock)
package main.blocks {
import main.field.*;
import main.*;
import main.effects.*;
public class ReplaceBlock extends BasicBlock {
public var block:ReplaceSprite;
public function ReplaceBlock(_arg1:Cell){
block = new ReplaceSprite();
addChild(block);
super(_arg1);
}
public function removeBlock():void{
if (Root.link.sound){
Sounds.crumble.play();
};
block.nextFrame();
Root.link.destroyBody(body);
}
}
}//package main.blocks
Section 142
//ThornsBlock (main.blocks.ThornsBlock)
package main.blocks {
import Box2D.Dynamics.*;
import main.physic.*;
import main.field.*;
import flash.geom.*;
import main.*;
import main.effects.*;
public class ThornsBlock extends BasicBlock {
public var shape:BodyShape;
public var nullBody:b2Body;
public var block;
public var yPos:int;
public var xPos:int;
public var thornsBody:b2Body;
public function ThornsBlock(_arg1:Cell, _arg2:int){
switch (_arg2){
case 1:
block = new Thorns_1000();
break;
case 2:
block = new Thorns_800();
break;
case 3:
block = new Thorns_600();
break;
case 4:
block = new Thorns_400();
break;
};
addChild(block);
super(_arg1);
initBody();
}
public function showThorns():void{
if (Root.link.sound){
Sounds.thornsShow.play();
};
thornsBody = Root.link.createBody(3, shape, xPos, yPos);
}
public function hideThorns():void{
if (Root.link.sound){
Sounds.thornsHide.play();
};
if (thornsBody){
Root.link.destroyBody(thornsBody);
};
}
public function initBody():void{
var _local1:int = Root.CELL_SIZE;
xPos = (x - (_local1 / 2));
yPos = (y - (_local1 / 2));
shape = new BodyShape("box", [_local1, (_local1 * 2), new Point((_local1 / 2), 0)]);
shape.create("box", [(_local1 * 2), _local1, new Point(0, (_local1 / 2))]);
shape.shapes[0].isSensor = true;
shape.shapes[1].isSensor = true;
nullBody = Root.link.createBody(0, shape, xPos, yPos);
}
}
}//package main.blocks
Section 143
//TimeoutBlock (main.blocks.TimeoutBlock)
package main.blocks {
import flash.events.*;
import main.field.*;
import main.*;
import main.effects.*;
public class TimeoutBlock extends BasicBlock {
public var second:int;// = 0
public var timer:int;
public var block:TimeoutSprite;
public function TimeoutBlock(_arg1:Cell, _arg2:int){
block = new TimeoutSprite();
addChild(block);
super(_arg1);
timer = _arg2;
block.time.text = timer;
addEventListener(Event.ENTER_FRAME, timerTick);
}
public function timerTick(_arg1:Event):void{
second++;
if (second == Root.FPS){
second = 0;
timer--;
block.time.text = timer;
if (timer == 0){
removeBlock();
};
};
}
public function removeBlock():void{
removeEventListener(Event.ENTER_FRAME, timerTick);
if (!parent){
return;
};
if (Root.link.sound){
Sounds.crumble.play();
};
block.nextFrame();
Root.link.destroyBody(body);
}
}
}//package main.blocks
Section 144
//Enemy (main.chars.Enemy)
package main.chars {
import flash.display.*;
import flash.events.*;
import Box2D.Dynamics.*;
import main.physic.*;
import Box2D.Common.Math.*;
import flash.geom.*;
import main.*;
import Box2D.Dynamics.Contacts.*;
import main.effects.*;
import flash.media.*;
public class Enemy extends MovieClip {
public var hero:Sprite;
public var sprite:EnemySprite;
public var speed:Number;// = 0.2
public var attack:Boolean;
public var sound:SoundChannel;
public var rad:Number;// = 15
public var wt:Number;// = 5
public var body:b2Body;
public var color:String;
public var jump:Number;// = 0
public var wait:Boolean;
public var trigger:Boolean;
public var isDead:Boolean;
public var yWakeUp:Boolean;
public static const FALL_EDGE:int = 40;
public static const FALL_IMPULSE:int = 20;
public static const ATTACK_EDGE:int = 20;
public function Enemy(_arg1:Object){
if (_arg1.trigger){
trigger = true;
};
if (_arg1.yWakeUp){
yWakeUp = true;
};
initBody(new Point(_arg1.x, _arg1.y));
hero = Root.link.hero;
jump = _arg1.jump;
speed = _arg1.speed;
wait = _arg1.wait;
attack = _arg1.attack;
color = _arg1.color;
if (wait){
body.PutToSleep();
};
sprite = new EnemySprite();
sprite.name = "Enemy";
sprite.gotoAndStop(color);
addChild(sprite);
}
public function initBody(_arg1:Point):void{
x = _arg1.x;
y = _arg1.y;
var _local2:BodyShape = new BodyShape("ball", [rad, new Point()], wt, 0.5, 0.2);
body = Root.link.createBody(2, _local2, _arg1.x, _arg1.y, this, this);
body.isDynamic = true;
body.AllowSleeping(false);
}
public function completeSound(_arg1:Event):void{
sound.removeEventListener(Event.SOUND_COMPLETE, completeSound);
sound = null;
}
public function dead():void{
var _local1:EnemyBlowing;
var _local2:int;
if (!isDead){
Root.link.kills++;
isDead = true;
_local1 = new EnemyBlowing();
_local1.x = x;
_local1.y = y;
_local2 = 1;
while (_local2 <= 6) {
_local1[("part_" + _local2)].gotoAndStop(color);
_local2++;
};
Root.link.game.items.addChild(_local1);
Root.link.destroyBody(body);
parent.removeChild(this);
if (((trigger) && ((Root.link.game.chars.numChildren == 0)))){
Root.link.trigger();
};
};
}
public function deadKickSound():void{
var _local1:b2Vec2 = body.GetLinearVelocity();
_local1.Abs();
if ((((((_local1.x >= 5)) || ((_local1.y >= 5)))) && (!(sound)))){
sound = Sounds.kick.play(0);
sound.addEventListener(Event.SOUND_COMPLETE, completeSound);
};
}
public function moving():void{
var _local4:Number;
if (wait){
if (yWakeUp){
if (Math.abs((y - hero.y)) < 30){
wait = false;
};
} else {
if ((((y < hero.y)) && ((Math.abs((x - hero.x)) < FALL_EDGE)))){
body.WakeUp();
body.AllowSleeping(false);
body.ApplyImpulse(new b2Vec2(0, FALL_IMPULSE), body.GetPosition());
wait = false;
};
};
return;
};
var _local1:b2Vec2 = body.GetPosition();
var _local2:b2Vec2 = body.GetLinearVelocity();
var _local3:b2ContactEdge = body.m_contactList;
if (((attack) || ((Math.abs((y - hero.y)) < 30)))){
if (x < hero.x){
_local4 = speed;
if (_local2.x < 0){
_local4 = (_local4 * 2);
};
} else {
_local4 = -(speed);
if (_local2.x > 0){
_local4 = (_local4 * 2);
};
};
body.ApplyImpulse(new b2Vec2(_local4, 0), _local1);
} else {
if (_local2.x >= 0.1){
_local2.x = (_local2.x - 0.1);
} else {
if (_local2.x <= -0.1){
_local2.x = (_local2.x + 0.1);
} else {
_local2.x = 0;
};
};
body.SetLinearVelocity(_local2);
};
if ((((((jump > 0)) && ((hero.y < y)))) && ((Math.abs((x - hero.x)) < (Math.abs((_local2.x * 4)) + ATTACK_EDGE))))){
if (((((_local3) && (_local3.other))) && ((Math.abs(_local2.y) < 0.1)))){
body.ApplyImpulse(new b2Vec2(0, -(jump)), _local1);
};
};
while (_local3) {
switch (_local3.other.bodyName){
case 1:
if (Root.link.sound){
kickSound();
};
hero.dead(this);
break;
case 3:
if (Root.link.sound){
Sounds.blowing.play();
};
dead();
break;
case 4:
if (Root.link.sound){
deadKickSound();
};
break;
};
_local3 = _local3.next;
};
}
public function kickSound():void{
sound = Sounds.kick.play();
sound.addEventListener(Event.SOUND_COMPLETE, completeSound);
}
}
}//package main.chars
Section 145
//Hero (main.chars.Hero)
package main.chars {
import flash.display.*;
import flash.events.*;
import Box2D.Dynamics.*;
import main.physic.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.Math.*;
import flash.geom.*;
import main.*;
import Box2D.Dynamics.Contacts.*;
import main.effects.*;
import flash.ui.*;
public class Hero extends MovieClip {
public var ht:int;// = 45
public var newSide:Boolean;
public var body:b2Body;
public var rightKey:Boolean;
public var gameStage:Stage;
public var jump:Number;// = 85
public var speed:Number;// = 0.11
public var upKey:Boolean;
public var isDead:Boolean;
public var wh:int;// = 10
public var limb:Array;
public var side:Boolean;
public var wt:int;// = 20
public var leftKey:Boolean;
public var ragdoll:Sprite;
public var deadImpulse:b2Vec2;
public var status:String;
public var hero:HeroSprite;
public static const DN_BODY_H:Number = 11;
public static const UP_BODY:int = 5;
public static const UP_BODY_H:Number = 9;
public static const LD_HAND:int = 1;
public static const LIMB_H:Number = 8;
public static const RD_HAND:int = 10;
public static const HEAD:int = 4;
public static const RD_LEG:int = 8;
public static const LU_HAND:int = 0;
public static const LD_LEG:int = 3;
public static const LIMB_W:Number = 1.5;
public static const RU_HAND:int = 9;
public static const RU_LEG:int = 7;
public static const HEAD_R:Number = 5.5;
public static const DN_BODY:int = 6;
public static const LU_LEG:int = 2;
public static const BODY_W:Number = 3.5;
public function Hero(_arg1:Object, _arg2:Stage){
limb = ["LUHand", "LDHand", "LULeg", "LDLeg", "Head", "UPBody", "DNBody", "RULeg", "RDLeg", "RUHand", "RDHand"];
super();
hero = new HeroSprite();
addChild(hero);
initBody(_arg1);
if (_arg1.flip){
setOrient(true);
};
setStatus("Stand");
this.gameStage = _arg2;
this.tabChildren = false;
_arg2.focus = this;
_arg2.addEventListener(KeyboardEvent.KEY_DOWN, keyPress);
_arg2.addEventListener(KeyboardEvent.KEY_UP, keyRelease);
}
public function eraseHeroInfo(_arg1:Boolean=false):void{
var _local2:int;
if (_arg1){
gameStage.removeEventListener(KeyboardEvent.KEY_DOWN, keyPress);
};
removeKeyEvents();
removeEventListener(Event.ENTER_FRAME, ragdollXY);
setStatus("Stand");
if (body != null){
Root.link.destroyBody(body);
body = null;
};
if ((limb[0] as b2Body)){
_local2 = 0;
while (_local2 < limb.length) {
Root.link.destroyBody(limb[_local2]);
limb[_local2] = 0;
_local2++;
};
};
}
public function makeRagdoll():void{
var _local1:BodyShape;
var _local2:int;
var _local3:int;
var _local5:Sprite;
var _local6:Number;
var _local7:Number;
var _local8:b2Body;
if (side){
ragdoll = new RagdollR();
} else {
ragdoll = new RagdollL();
};
ragdoll.x = x;
ragdoll.y = y;
addChild(ragdoll);
var _local4:int;
while (_local4 < limb.length) {
_local5 = ragdoll[limb[_local4]];
_local6 = ((_local5.rotation * Math.PI) / 180);
_local7 = 0.5;
_local5.rotation = 0;
switch (limb[_local4]){
case "UPBody":
_local1 = new BodyShape("limb", [BODY_W, UP_BODY_H, new Point()], 3, _local7, _local7);
break;
case "DNBody":
_local1 = new BodyShape("limb", [BODY_W, DN_BODY_H, new Point()], 3, _local7, _local7);
break;
case "Head":
_local1 = new BodyShape("ball", [HEAD_R, new Point()], 2, _local7, _local7);
break;
default:
_local1 = new BodyShape("limb", [LIMB_W, LIMB_H, new Point()], 2, _local7, _local7);
break;
};
_local2 = (x + _local5.x);
_local3 = (y + _local5.y);
_local8 = Root.link.createBody(4, _local1, _local2, _local3, _local5, this);
limb[_local4] = _local8;
_local8.isDynamic = true;
_local8.AllowSleeping(true);
_local8.SetXForm(_local8.GetPosition(), _local6);
_local8.SetLinearVelocity(deadImpulse);
_local8.WakeUp();
_local5.x = _local2;
_local5.y = _local3;
Root.link.game.chars.addChild(_local5);
_local4++;
};
ragdollJoints();
}
private function ragdollXY(_arg1:Event):void{
x = limb[HEAD].m_userData.x;
y = limb[HEAD].m_userData.y;
}
private function keyRelease(_arg1:KeyboardEvent):void{
switch (_arg1.keyCode){
case Keyboard.SPACE:
case 87:
case Keyboard.UP:
upKey = false;
break;
case 68:
case Keyboard.RIGHT:
rightKey = false;
break;
case 65:
case Keyboard.LEFT:
leftKey = false;
break;
};
if (getStatus() == "Run"){
setStatus("Stand");
};
}
public function setPosition(_arg1:Object):void{
x = _arg1.x;
y = _arg1.y;
if (_arg1.flip){
setOrient(true);
};
body.SetXForm(new b2Vec2((_arg1.x / 30), (_arg1.y / 30)));
}
public function removeKeyEvents():void{
gameStage.removeEventListener(KeyboardEvent.KEY_UP, keyRelease);
}
private function keyPress(_arg1:KeyboardEvent):void{
switch (_arg1.keyCode){
case Keyboard.SPACE:
case 87:
case Keyboard.UP:
upKey = true;
break;
case 68:
case Keyboard.RIGHT:
rightKey = true;
break;
case 65:
case Keyboard.LEFT:
leftKey = true;
break;
case Keyboard.SHIFT:
dead();
break;
case 82:
Root.link.restartLevel();
break;
};
}
public function keyListener():void{
var velo:b2Vec2;
var vector:*;
if (isDead){
return;
};
var ySpeed:Number = body.GetLinearVelocity().y;
if (((rightKey) || (leftKey))){
velo = body.GetPosition();
if (rightKey){
if (!side){
setOrient(true);
};
velo.x = (velo.x + speed);
} else {
if (leftKey){
if (side){
setOrient(false);
};
velo.x = (velo.x + -(speed));
};
};
body.SetXForm(velo);
if (getStatus() == "Stand"){
setStatus("Run");
};
};
if (upKey){
if (((((!((body.m_contactList == null))) && ((ySpeed == 0)))) && (!((getStatus() == "Jump"))))){
setStatus("Jump");
if (Root.link.sound){
Sounds.jump.play();
};
body.SetLinearVelocity(new b2Vec2(body.GetLinearVelocity().x, 0));
body.ApplyImpulse(new b2Vec2(0, -(jump)), body.GetPosition());
};
};
if (ySpeed != 0){
if (getStatus() != "Jump"){
setStatus("Jump");
};
} else {
if ((((getStatus() == "Jump")) && (body.m_contactList))){
setStatus("Stand");
};
};
var contact:b2ContactEdge = body.m_contactList;
while (contact) {
var _local2 = contact.other;
with (_local2) {
switch (bodyName){
case 5:
if (Root.link.sound){
Sounds.bonus.play();
};
classLink.openDoor();
break;
case 3:
if (Root.link.sound){
Sounds.dead.play();
};
dead();
break;
case 7:
classLink.removeItem();
Root.link.changeScore();
if (Root.link.sound){
Sounds.bonus.play();
};
break;
case 8:
if (classLink.y > y){
vector = body.GetPosition();
vector.x = (vector.x + classLink.xSpeed);
vector.y = (vector.y + classLink.ySpeed);
body.SetXForm(vector);
};
break;
case 6:
Root.link.finishLevel();
break;
};
};
contact = contact.next;
};
if (y > 500){
if (Root.link.sound){
Sounds.scream.play();
};
dead();
};
}
private function setJoint(_arg1:b2RevoluteJointDef, _arg2:Sprite, _arg3:b2Body, _arg4:b2Body):void{
_arg1.Initialize(_arg3, _arg4, new b2Vec2(((x + _arg2.x) / 30), ((y + _arg2.y) / 30)));
Root.link.createJoint(_arg1);
}
public function step():void{
if (Root.link.sound){
Sounds.step.play();
};
}
private function setOrient(_arg1:Boolean):void{
side = _arg1;
if (side){
hero.scaleX = -(scaleX);
} else {
hero.scaleX = scaleX;
};
}
public function initBody(_arg1:Object):void{
x = _arg1.x;
y = _arg1.y;
var _local2:BodyShape = new BodyShape("box", [wh, ht, new Point((-(wh) / 2), (-(ht) / 2))], wt);
body = Root.link.createBody(1, _local2, _arg1.x, _arg1.y, this, this);
body.isDynamic = true;
body.AllowSleeping(false);
}
private function getStatus():String{
return (hero.currentLabel);
}
private function ragdollJoints():void{
var point:Sprite;
var joint:b2RevoluteJointDef = new b2RevoluteJointDef();
joint.enableLimit = true;
var _local2 = ragdoll;
with (_local2) {
if (side){
joint.setAngleLimit(15, -40);
} else {
joint.setAngleLimit(40, -15);
};
setJoint(joint, jHead, limb[UP_BODY], limb[HEAD]);
joint.setAngleLimit(35, -35);
setJoint(joint, jBody, limb[UP_BODY], limb[DN_BODY]);
joint.setAngleLimit(170, -170);
setJoint(joint, jRUHand, limb[UP_BODY], limb[RU_HAND]);
setJoint(joint, jLUHand, limb[UP_BODY], limb[LU_HAND]);
if (side){
joint.setAngleLimit(20, -130);
} else {
joint.setAngleLimit(130, -20);
};
setJoint(joint, jRDHand, limb[RU_HAND], limb[RD_HAND]);
setJoint(joint, jLDHand, limb[LU_HAND], limb[LD_HAND]);
if (side){
joint.setAngleLimit(30, -90);
} else {
joint.setAngleLimit(90, -30);
};
setJoint(joint, jHer, limb[DN_BODY], limb[RU_LEG]);
setJoint(joint, jHer, limb[DN_BODY], limb[LU_LEG]);
if (side){
joint.setAngleLimit(30, -80);
} else {
joint.setAngleLimit(80, -30);
};
setJoint(joint, jRDLeg, limb[RD_LEG], limb[RU_LEG]);
setJoint(joint, jLDLeg, limb[LD_LEG], limb[LU_LEG]);
};
parent.removeChild(this);
addEventListener(Event.ENTER_FRAME, ragdollXY);
}
public function dead(_arg1:Enemy=null):void{
if (!isDead){
Root.link.levelFail();
if (_arg1){
deadImpulse = new b2Vec2(((x - _arg1.x) / 30), ((y - _arg1.y) / 30));
} else {
deadImpulse = body.GetLinearVelocity();
deadImpulse.x = (deadImpulse.x / 2);
deadImpulse.y = (deadImpulse.y / 2);
};
isDead = true;
eraseHeroInfo();
removeChild(hero);
makeRagdoll();
Root.link.gameStage.focus = Root.link;
};
}
private function setStatus(_arg1:String):void{
status = _arg1;
hero.gotoAndStop(status);
}
}
}//package main.chars
Section 146
//HeroPreview (main.chars.HeroPreview)
package main.chars {
import flash.display.*;
public class HeroPreview extends Sprite {
public var flip:Boolean;
public function eraseHeroInfo(_arg1:Boolean=false):void{
}
public function setPosition(_arg1:Object):void{
if (_arg1.flip){
flip = true;
scaleX = -1;
};
x = _arg1.x;
y = _arg1.y;
}
}
}//package main.chars
Section 147
//BitmapSprite (main.display.BitmapSprite)
package main.display {
import flash.display.*;
import main.render.*;
public class BitmapSprite extends Sprite {
public var bmdAlpha:Boolean;
public var bitmapData:BitmapData;
public var sprite:Sprite;
public function BitmapSprite(_arg1:Boolean=true){
this.bmdAlpha = _arg1;
sprite = new Sprite();
addChild(sprite);
}
public function render():void{
if (sprite.numChildren > 0){
bitmapData = Render.spriteRender(sprite, bmdAlpha);
};
}
public function drawChild(_arg1:DecoSprite):void{
sprite.addChild(_arg1);
}
public function eraseLayer():void{
while (sprite.numChildren > 0) {
sprite.removeChildAt(0);
};
if (bitmapData){
bitmapData.dispose();
};
removeChildAt(0);
addChild(sprite);
}
}
}//package main.display
Section 148
//DecoSprite (main.display.DecoSprite)
package main.display {
import flash.display.*;
public class DecoSprite extends MovieClip {
public var flip:Boolean;// = false
public function DecoSprite(){
name = "Deco";
}
}
}//package main.display
Section 149
//DisplayList (main.display.DisplayList)
package main.display {
import flash.display.*;
import main.windows.*;
public class DisplayList extends Sprite {
public var items:SimpleSprite;
public var windowLayer:Sprite;
public var doors:SimpleSprite;
public var blocks:SimpleSprite;
public var hiLayer:SimpleSprite;
public var bcgStatic:BitmapSprite;
public var chars:SimpleSprite;
public var sky:Sky;
public var lowLayer:SimpleSprite;
public var midLayer:SimpleSprite;
public var panelLayer:SimpleSprite;
public var window:Window;
public var bcgAnimate:SimpleSprite;
public var gameLayer:SimpleSprite;
public function DisplayList(){
gameLayer = new SimpleSprite();
addChild(gameLayer);
lowLayer = new SimpleSprite();
gameLayer.addChild(lowLayer);
sky = new Sky();
bcgStatic = new BitmapSprite();
bcgAnimate = new SimpleSprite();
midLayer = new SimpleSprite();
gameLayer.addChild(midLayer);
hiLayer = new SimpleSprite();
gameLayer.addChild(hiLayer);
windowLayer = new Sprite();
addChild(windowLayer);
window = new Window();
windowLayer.addChild(window);
panelLayer = new SimpleSprite();
addChild(panelLayer);
items = new SimpleSprite();
chars = new SimpleSprite();
doors = new SimpleSprite();
blocks = new SimpleSprite();
addChildLayers();
visible = false;
}
public function eraseLayers():void{
lowLayer.eraseLayer();
midLayer.eraseLayer();
hiLayer.eraseLayer();
panelLayer.eraseLayer();
addChildLayers();
}
public function addChildLayers():void{
lowLayer.addChild(bcgAnimate);
lowLayer.addChild(bcgStatic);
midLayer.addChild(chars);
midLayer.addChild(doors);
midLayer.addChild(blocks);
hiLayer.addChild(items);
bcgAnimate.addChildAt(sky, 0);
}
}
}//package main.display
Section 150
//SimpleSprite (main.display.SimpleSprite)
package main.display {
import flash.display.*;
import main.blocks.*;
public class SimpleSprite extends Sprite {
public function eraseLayer():void{
var _local1:*;
while (numChildren > 0) {
_local1 = getChildAt(0);
if ((_local1 is ThornsBlock)){
_local1.block.stop();
};
if ((((_local1 as SimpleSprite)) || ((_local1 as BitmapSprite)))){
_local1.eraseLayer();
};
removeChildAt(0);
};
}
}
}//package main.display
Section 151
//ActiveObject (main.editor.panels.ActiveObject)
package main.editor.panels {
import flash.display.*;
import flash.events.*;
import main.*;
import flash.filters.*;
public class ActiveObject extends Sprite {
public var activeObject;
public function setActiveObject(_arg1):void{
if (activeObject){
activeObject.filters = null;
};
activeObject = _arg1;
activeObject.filters = [new GlowFilter(0xFFCC00, 1, 5, 5, 0xFF, 1)];
refresh();
dragObject();
refreshInfo();
}
public function refreshInfo():void{
}
public function dropObject(_arg1:MouseEvent):void{
var event = _arg1;
activeObject.stopDrag();
var _local3 = Root.link.gameStage;
with (_local3) {
removeEventListener(Event.ENTER_FRAME, draging);
removeEventListener(MouseEvent.MOUSE_UP, dropObject);
};
}
public function standartValues():void{
}
public function removeActiveObject():void{
if (activeObject){
activeObject.filters = null;
activeObject = null;
standartValues();
};
}
public function draging(_arg1:Event):void{
refreshXY();
}
public function dragObject():void{
activeObject.startDrag();
var _local2 = Root.link.gameStage;
with (_local2) {
addEventListener(Event.ENTER_FRAME, draging);
addEventListener(MouseEvent.MOUSE_UP, dropObject);
};
}
public function refresh():void{
}
public function refreshXY():void{
}
}
}//package main.editor.panels
Section 152
//BlockPanel (main.editor.panels.BlockPanel)
package main.editor.panels {
import flash.display.*;
import flash.events.*;
import main.field.*;
import main.*;
public class BlockPanel extends Sprite {
public var selected:int;// = 0
private var panel:BlockPanelSprite;
public var border:Border;
public function BlockPanel(){
border = new Border();
super();
panel = new BlockPanelSprite();
addChild(panel);
panel.addChild(border);
var _local2 = panel;
with (_local2) {
btnBlock_0.addEventListener(MouseEvent.MOUSE_DOWN, addBlock_0);
btnBlock_1.addEventListener(MouseEvent.MOUSE_DOWN, addBlock_1);
btnBlock_2.addEventListener(MouseEvent.MOUSE_DOWN, addBlock_2);
btnBlock_3.addEventListener(MouseEvent.MOUSE_DOWN, addBlock_3);
btnBlock_4.addEventListener(MouseEvent.MOUSE_DOWN, addBlock_4);
};
refresh();
}
public function addBlock_3(_arg1:MouseEvent):void{
setBlockType(3);
}
public function addBlock_4(_arg1:MouseEvent):void{
setBlockType(4);
}
public function setBlockType(_arg1:int):void{
selected = _arg1;
border.x = panel[("btnBlock_" + _arg1)].x;
border.y = panel[("btnBlock_" + _arg1)].y;
Root.link.cursor.setBlock(TileType.TILES[_arg1], _arg1);
}
public function refresh():void{
setBlockType(selected);
}
public function addBlock_0(_arg1:MouseEvent):void{
setBlockType(0);
}
public function addBlock_1(_arg1:MouseEvent):void{
setBlockType(1);
}
public function addBlock_2(_arg1:MouseEvent):void{
setBlockType(2);
}
}
}//package main.editor.panels
Section 153
//CodePanel (main.editor.panels.CodePanel)
package main.editor.panels {
import flash.display.*;
import flash.events.*;
import main.*;
import flash.text.*;
public class CodePanel extends Sprite {
public var panel:CodePanelSprite;
public function CodePanel(_arg1:String){
panel = new CodePanelSprite();
addChild(panel);
var _local2:TextFormat = new TextFormat();
_local2.font = "Courier New";
_local2.size = 12;
_local2.leftMargin = 15;
panel.textArea.textField.text = _arg1;
panel.textArea.setStyle("textFormat", _local2);
panel.btnClose.addEventListener(MouseEvent.CLICK, closePanel);
}
public function closePanel(_arg1:MouseEvent):void{
Root.link.addEditorEvents();
panel.btnClose.removeEventListener(MouseEvent.CLICK, closePanel);
removeChild(panel);
parent.removeChild(this);
}
}
}//package main.editor.panels
Section 154
//DecoPanel (main.editor.panels.DecoPanel)
package main.editor.panels {
import flash.display.*;
import flash.events.*;
import main.*;
import fl.controls.*;
import fl.data.*;
import flash.utils.*;
public class DecoPanel extends Sprite {
public var subType:ComboBox;
public var panel:DecoPanelSprite;
public var sprite:Sprite;
public var animateData:DataProvider;
public var activeDeco:Class;
public var staticData:DataProvider;
public var type:ComboBox;
public static const PREVIEW_W:int = 80;
public static const PREVIEW_H:int = 97;
public static var staticDeco:Array = [Bush_1, Bush_2, Bush_3, Bush_4, Bush_5, Bush_6, Palm_1, Palm_2, Palm_3, Tree_1, Tree_2, Tree_3, Tree_4, Tree_5, Cloud_1, Cloud_2, Cloud_3, Cloud_4, Cloud_5, Cloud_6, Back_1, Back_2, Back_3, Back_4, Back_5, Tutorial_1, Tutorial_2, Tutorial_3, Tutorial_4, Tutorial_5];
public static var animateDeco:Array = [Sun];
public function DecoPanel(){
var _local1:String;
super();
panel = new DecoPanelSprite();
addChild(panel);
activeDeco = staticDeco[0];
staticData = new DataProvider();
var _local2:int;
while (_local2 < staticDeco.length) {
_local1 = getQualifiedClassName(staticDeco[_local2]);
staticData.addItem({label:_local1, data:staticDeco[_local2]});
_local2++;
};
animateData = new DataProvider();
_local2 = 0;
while (_local2 < animateDeco.length) {
_local1 = getQualifiedClassName(animateDeco[_local2]);
animateData.addItem({label:_local1, data:animateDeco[_local2]});
_local2++;
};
type = new ComboBox();
type.move(6, 24);
type.width = 75;
type.rowCount = 2;
panel.addChild(type);
type.addItem({label:"Animate", data:animateData});
type.addItem({label:"Static", data:staticData});
type.selectedIndex = 1;
type.addEventListener(Event.CHANGE, changeType);
subType = new ComboBox();
subType.move(6, 69);
subType.width = 75;
subType.rowCount = 15;
subType.dataProvider = staticData;
panel.addChild(subType);
subType.addEventListener(Event.CHANGE, changeSubType);
}
public function changeType(_arg1:Event):void{
subType.dataProvider = type.selectedItem.data;
activeDeco = subType.dataProvider.getItemAt(0).data;
refresh();
}
public function changeSubType(_arg1:Event):void{
activeDeco = subType.selectedItem.data;
refresh();
}
public function refresh():void{
sprite = (new activeDeco() as Sprite);
if (sprite.width > PREVIEW_W){
sprite.width = PREVIEW_W;
sprite.scaleY = sprite.scaleX;
};
if (sprite.height > PREVIEW_H){
sprite.height = PREVIEW_H;
sprite.scaleX = sprite.scaleY;
};
var _local2 = panel;
with (_local2) {
if (preview.numChildren > 0){
preview.removeChildAt(0);
};
preview.addChild(sprite);
};
Root.link.cursor.setDeco(activeDeco, type.selectedIndex);
}
}
}//package main.editor.panels
Section 155
//DoorPanel (main.editor.panels.DoorPanel)
package main.editor.panels {
import flash.display.*;
import flash.events.*;
import main.*;
public class DoorPanel extends Sprite {
private var panel:DoorPanelSprite;
public function DoorPanel(){
panel = new DoorPanelSprite();
addChild(panel);
panel.preview.gotoAndStop(1);
panel.color.addEventListener(Event.CHANGE, changeColor);
panel.orient.addEventListener(Event.CHANGE, changeOrient);
}
public function refresh():void{
var _local1:String = panel.preview.upColor.currentLabel;
var _local2:int = panel.preview.currentFrame;
Root.link.cursor.setDoor(_local1, _local2);
}
public function changeColor(_arg1:Event):void{
panel.preview.upColor.gotoAndStop(panel.color.selectedItem.data);
panel.preview.dnColor.gotoAndStop(panel.color.selectedItem.data);
refresh();
}
public function changeOrient(_arg1:Event):void{
panel.preview.gotoAndStop(panel.orient.selectedItem.data);
refresh();
}
}
}//package main.editor.panels
Section 156
//EmptyPanel (main.editor.panels.EmptyPanel)
package main.editor.panels {
import flash.display.*;
public class EmptyPanel extends Sprite {
public function refresh():void{
}
}
}//package main.editor.panels
Section 157
//EnemyPanel (main.editor.panels.EnemyPanel)
package main.editor.panels {
import flash.events.*;
import main.*;
import main.chars.*;
public class EnemyPanel extends ActiveObject {
private var panel:EnemyPanelSprite;
public function EnemyPanel(){
super();
panel = new EnemyPanelSprite();
panel.stop();
addChild(panel);
var _local2 = panel;
with (_local2) {
options.xPos.maxChars = 3;
options.yPos.maxChars = 3;
options.xPos.restrict = "0123456789";
options.yPos.restrict = "0123456789";
options.xPos.addEventListener(Event.CHANGE, changePos);
options.yPos.addEventListener(Event.CHANGE, changePos);
preview.gotoAndStop(1);
speed.addEventListener(Event.CHANGE, changeSpeed);
jump.addEventListener(Event.CHANGE, changeJump);
attack.addEventListener(Event.CHANGE, changeAttack);
wait.addEventListener(Event.CHANGE, changeWait);
color.addEventListener(Event.CHANGE, changeColor);
options.btnRemove.addEventListener(MouseEvent.CLICK, removeEnemy);
};
}
override public function refreshXY():void{
panel.options.xPos.text = activeObject.x;
panel.options.yPos.text = activeObject.y;
}
public function changeWait(_arg1:Event):void{
if (activeObject){
activeObject.wait = panel.wait.selected;
} else {
refresh();
};
}
override public function refreshInfo():void{
var _local2 = panel;
with (_local2) {
speed.value = (activeObject.speed * 100);
jump.value = activeObject.jump;
wait.selected = activeObject.wait;
attack.selected = activeObject.attack;
color.selectedIndex = (activeObject.sprite.currentFrame - 1);
};
}
public function removeEnemy(_arg1:MouseEvent):void{
activeObject.parent.removeChild(activeObject);
activeObject = null;
refresh();
Root.link.editor.showCursor(null);
}
override public function standartValues():void{
var _local2 = panel;
with (_local2) {
speed.value = 30;
jump.value = 0;
wait.selected = false;
attack.selected = false;
color.selectedIndex = 0;
};
}
public function changeSpeed(_arg1:Event):void{
if (activeObject){
activeObject.speed = (panel.speed.value / 100);
} else {
refresh();
};
}
public function changeAttack(_arg1:Event):void{
if (activeObject){
activeObject.attack = panel.attack.selected;
} else {
refresh();
};
}
public function changeColor(_arg1:Event):void{
var _local2:String = panel.color.selectedItem.data;
if (activeObject){
activeObject.color = _local2;
activeObject.sprite.gotoAndStop(_local2);
} else {
panel.preview.gotoAndStop(_local2);
};
refresh();
}
override public function refresh():void{
var options:Object;
if (activeObject){
panel.options.visible = true;
panel.preview.visible = false;
refreshXY();
} else {
panel.options.visible = false;
panel.preview.visible = true;
var _local2 = panel;
with (_local2) {
options = {x:0, y:0, speed:(speed.value / 100), jump:jump.value, wait:wait.selected, attack:attack.selected, color:preview.currentLabel};
};
Root.link.cursor.setEnemy(options);
};
}
public function changePos(_arg1:Event):void{
activeObject.x = panel.options.xPos.text;
activeObject.y = panel.options.yPos.text;
}
public function changeJump(_arg1:Event):void{
if (activeObject){
activeObject.jump = panel.jump.value;
} else {
refresh();
};
}
}
}//package main.editor.panels
Section 158
//ObjectPanel (main.editor.panels.ObjectPanel)
package main.editor.panels {
import flash.events.*;
import main.game.*;
import main.chars.*;
import main.display.*;
import flash.utils.*;
import main.items.*;
public class ObjectPanel extends ActiveObject {
private var panel:ObjectPanelSprite;
public function ObjectPanel(){
super();
panel = new ObjectPanelSprite();
addChild(panel);
var _local2 = panel;
with (_local2) {
xPos.maxChars = 3;
yPos.maxChars = 3;
xPos.restrict = "0123456789";
yPos.restrict = "0123456789";
xPos.addEventListener(Event.CHANGE, changePos);
yPos.addEventListener(Event.CHANGE, changePos);
flip.addEventListener(Event.CHANGE, changeFlip);
btnToFront.addEventListener(MouseEvent.CLICK, toFront);
btnToBack.addEventListener(MouseEvent.CLICK, toBack);
btnRemove.addEventListener(MouseEvent.CLICK, removeObject);
};
}
public function toBack(_arg1:MouseEvent):void{
var _local2:int = activeObject.parent.getChildIndex(activeObject);
if (_local2 > 0){
activeObject.parent.setChildIndex(activeObject, (_local2 - 1));
};
}
public function changePos(_arg1:Event):void{
activeObject.x = panel.xPos.text;
activeObject.y = panel.yPos.text;
}
public function toFront(_arg1:MouseEvent):void{
var _local2:int = activeObject.parent.getChildIndex(activeObject);
var _local3:int = (activeObject.parent.numChildren - 1);
if (_local2 < _local3){
activeObject.parent.setChildIndex(activeObject, (_local2 + 1));
};
}
public function removeObject(_arg1:MouseEvent):void{
if ((((((activeObject is Exit)) || ((activeObject is Key)))) || ((activeObject is HeroPreview)))){
return;
};
activeObject.parent.removeChild(activeObject);
activeObject = null;
}
override public function refresh():void{
if (activeObject){
panel.xPos.text = activeObject.x;
panel.yPos.text = activeObject.y;
var _local2 = panel;
with (_local2) {
if ((activeObject is DecoSprite)){
btnToFront.enabled = true;
btnToBack.enabled = true;
btnRemove.enabled = true;
flip.enabled = true;
flip.selected = activeObject.flip;
} else {
if ((activeObject is HeroPreview)){
btnToFront.enabled = false;
btnToBack.enabled = false;
btnRemove.enabled = false;
flip.enabled = true;
flip.selected = activeObject.flip;
} else {
if ((activeObject is Coin)){
btnToFront.enabled = false;
btnToBack.enabled = false;
btnRemove.enabled = true;
flip.enabled = false;
} else {
if ((((activeObject is Exit)) || ((activeObject is Key)))){
btnToFront.enabled = false;
btnToBack.enabled = false;
btnRemove.enabled = false;
flip.enabled = false;
};
};
};
};
};
};
}
public function changeFlip(_arg1:Event):void{
if (activeObject){
activeObject.flip = !(activeObject.flip);
activeObject.scaleX = -(activeObject.scaleX);
};
}
override public function refreshXY():void{
panel.xPos.text = activeObject.x;
panel.yPos.text = activeObject.y;
}
}
}//package main.editor.panels
Section 159
//SetupPanel (main.editor.panels.SetupPanel)
package main.editor.panels {
import flash.display.*;
import flash.events.*;
import main.*;
import fl.data.*;
public class SetupPanel extends Sprite {
public var panel:SetupPanelSprite;
public var thornsOptions:DataProvider;
public var typeData:DataProvider;
public var movingOptions:DataProvider;
public var state:String;
public var option:int;// = 0
public var nullOptions:DataProvider;
public var timeoutOptions:DataProvider;
public static const types:Object = {None:0, Simple:1, Timeout:2, Moving:3, Replace:4, Thorn:5};
public function SetupPanel(){
typeData = new DataProvider();
nullOptions = new DataProvider();
timeoutOptions = new DataProvider();
movingOptions = new DataProvider();
thornsOptions = new DataProvider();
super();
panel = new SetupPanelSprite();
addChild(panel);
var _local2 = nullOptions;
with (_local2) {
nullOptions.addItem({label:"---", data:0});
};
_local2 = timeoutOptions;
with (_local2) {
addItem({label:"1 second", data:1});
addItem({label:"2 second", data:2});
addItem({label:"3 second", data:3});
addItem({label:"4 second", data:4});
addItem({label:"5 second", data:5});
};
_local2 = movingOptions;
with (_local2) {
addItem({label:"Up", data:1});
addItem({label:"Down", data:2});
addItem({label:"Up & Down", data:3});
addItem({label:"Left", data:4});
addItem({label:"Right", data:5});
addItem({label:"Left & Right", data:6});
};
_local2 = thornsOptions;
with (_local2) {
addItem({label:"1000 ms", data:1});
addItem({label:"800 ms", data:2});
addItem({label:"600 ms", data:3});
addItem({label:"400 ms", data:4});
};
_local2 = typeData;
with (_local2) {
addItem({label:"None", data:nullOptions});
addItem({label:"Simple", data:nullOptions});
addItem({label:"Timeout", data:timeoutOptions});
addItem({label:"Moving", data:movingOptions});
addItem({label:"Replace", data:nullOptions});
addItem({label:"Thorn", data:thornsOptions});
};
var i = 1;
while (i <= 4) {
panel[("preview_" + i)].gotoAndStop(1);
panel[("type_" + i)].dataProvider = typeData;
panel[("type_" + i)].addEventListener(Event.CHANGE, changeType(i));
panel[("options_" + i)].addEventListener(Event.CHANGE, changeOptions(i));
i = (i + 1);
};
panel.btnSave.addEventListener(MouseEvent.CLICK, saveMap);
}
public function changeOptions(_arg1:int):Function{
var num = _arg1;
return (function (_arg1:Event=null):void{
var event = _arg1;
var _local3 = panel[("options_" + num)];
with (_local3) {
if ((((dataProvider == timeoutOptions)) || ((dataProvider == movingOptions)))){
panel[("preview_" + num)].block.gotoAndStop(selectedItem.data);
};
};
});
}
public function changeType(_arg1:int):Function{
var num = _arg1;
return (function (_arg1:Event=null):void{
var _local2:* = panel[("type_" + num)].selectedItem.label;
var _local3:* = panel[("type_" + num)].selectedItem.data;
panel[("preview_" + num)].gotoAndStop(_local2);
panel[("options_" + num)].dataProvider = _local3;
panel[("options_" + num)].selectedIndex = option;
});
}
public function refresh():void{
var _local1:Array = new Array();
if (Root.link.level){
panel.levelTime.value = Root.link.level.time;
} else {
panel.levelTime.value = 100;
};
if (Root.link.blocks){
_local1 = Root.link.blocks;
} else {
if (Root.link.level){
_local1 = Root.link.level.blocks;
};
};
var _local2:int;
while (_local2 < 4) {
if (_local2 < _local1.length){
option = (_local1[_local2].options - 1);
panel[("type_" + (_local2 + 1))].selectedIndex = types[_local1[_local2].type];
changeType((_local2 + 1)).apply();
panel[("amount_" + (_local2 + 1))].value = _local1[_local2].amount;
} else {
panel[("preview_" + (_local2 + 1))].gotoAndStop(1);
panel[("options_" + (_local2 + 1))].dataProvider = nullOptions;
panel[("amount_" + (_local2 + 1))].value = 1;
};
_local2++;
};
option = 0;
}
public function saveMap(_arg1:MouseEvent):void{
var _local3:String;
var _local4:int;
var _local5:int;
Root.link.blocks = [];
var _local2 = 1;
while (_local2 <= 4) {
_local3 = panel[("type_" + _local2)].selectedItem.label;
_local4 = panel[("amount_" + _local2)].value;
_local5 = panel[("options_" + _local2)].selectedItem.data;
if (_local3 != "None"){
Root.link.blocks.push({type:_local3, amount:_local4, options:_local5});
};
_local2++;
};
Root.link.time = panel.levelTime.value;
parent.removeChild(this);
Root.link.editor.enableEditor();
switch (state){
case "test":
Root.link.testLevel();
break;
case "save":
Root.link.getMap();
break;
};
}
}
}//package main.editor.panels
Section 160
//ThornPanel (main.editor.panels.ThornPanel)
package main.editor.panels {
import flash.display.*;
import flash.events.*;
import main.*;
public class ThornPanel extends Sprite {
public var selected:int;// = 4
private var panel:ThornPanelSprite;
public var border:Border;
public function ThornPanel(){
border = new Border();
super();
panel = new ThornPanelSprite();
addChild(panel);
panel.addChild(border);
border.visible = true;
var _local2 = panel;
with (_local2) {
btnThorn_1.addEventListener(MouseEvent.MOUSE_DOWN, addThorn_1);
btnThorn_2.addEventListener(MouseEvent.MOUSE_DOWN, addThorn_2);
btnThorn_3.addEventListener(MouseEvent.MOUSE_DOWN, addThorn_3);
btnThorn_4.addEventListener(MouseEvent.MOUSE_DOWN, addThorn_4);
btnThorn_5.addEventListener(MouseEvent.MOUSE_DOWN, addThorn_5);
btnThorn_6.addEventListener(MouseEvent.MOUSE_DOWN, addThorn_6);
btnThorn_7.addEventListener(MouseEvent.MOUSE_DOWN, addThorn_7);
btnThorn_8.addEventListener(MouseEvent.MOUSE_DOWN, addThorn_8);
};
}
public function addThorn_8(_arg1:MouseEvent):void{
setThornType(8);
}
public function addThorn_1(_arg1:MouseEvent):void{
setThornType(1);
}
public function addThorn_2(_arg1:MouseEvent):void{
setThornType(2);
}
public function addThorn_3(_arg1:MouseEvent):void{
setThornType(3);
}
public function addThorn_4(_arg1:MouseEvent):void{
setThornType(4);
}
public function addThorn_6(_arg1:MouseEvent):void{
setThornType(6);
}
public function addThorn_5(_arg1:MouseEvent):void{
setThornType(5);
}
public function addThorn_7(_arg1:MouseEvent):void{
setThornType(7);
}
public function refresh():void{
setThornType(selected);
}
public function setThornType(_arg1:int):void{
selected = _arg1;
border.x = panel[("btnThorn_" + _arg1)].x;
border.y = panel[("btnThorn_" + _arg1)].y;
Root.link.cursor.setThorn(_arg1);
}
}
}//package main.editor.panels
Section 161
//Cursor (main.editor.Cursor)
package main.editor {
import flash.display.*;
import main.field.*;
import main.windows.*;
import main.game.*;
import main.*;
import flash.filters.*;
public class Cursor extends Sprite {
public var container:Sprite;
public var error:Erase;
public var block:BlockButton;
public var tileType:TileType;
public var item;
public var options:Object;
public var cell:Cell;
public var tileShape:int;
public var cellCors:Boolean;
public var status:String;
public function Cursor(_arg1:int){
status = "Block";
cellCors = true;
container = new Sprite();
container.alpha = 0.6;
container.cacheAsBitmap = true;
addChild(container);
border = new Border();
border.x = -3;
border.y = -3;
addChild(border);
error = new Erase();
error.alpha = 0.5;
error.visible = false;
addChild(error);
}
public function setEnemy(_arg1:Object):void{
refresh();
status = "Enemy";
cellCors = false;
border.visible = false;
options = _arg1;
item = new EnemyPreview();
item.gotoAndStop(options.color);
container.addChild(item);
}
public function setBlock(_arg1:TileType, _arg2:int):void{
refresh();
status = "Block";
cellCors = true;
tileShape = _arg2;
tileType = _arg1;
item = new Block();
item.setFromTileType(_arg1);
container.addChild(item);
}
public function setEraser():void{
refresh();
status = "Erase";
cellCors = true;
tileType = null;
item = new Erase();
container.addChild(item);
}
public function setDoorSize():void{
var _local1:Object;
if (cell.free){
_local1 = Door.getDoorSize(cell, item.currentFrame);
if (_local1){
border.visible = false;
switch (item.currentFrame){
case 1:
item.y = _local1.shift;
break;
case 2:
item.x = _local1.shift;
break;
};
item.size.gotoAndStop(_local1.length);
options = {flag:true, col:cell.col, row:cell.row, x:((cell.cellX + item.x) + (Root.CELL_SIZE / 2)), y:((cell.cellY + item.y) + (Root.CELL_SIZE / 2)), color:item.upColor.currentLabel, orient:item.currentFrame, length:(_local1.length - 1)};
} else {
resetDoorSize();
};
} else {
resetDoorSize();
};
}
public function setCoin():void{
refresh();
status = "Coin";
cellCors = false;
border.visible = false;
item = new CoinSprite();
container.addChild(item);
}
public function setDoorKey(_arg1:Door):void{
refresh();
status = "Key";
cellCors = false;
border.visible = false;
options = {door:_arg1};
item = new KeySprite();
item.color.gotoAndStop(options.door.color);
container.addChild(item);
}
public function setCursor():void{
refresh();
status = "Cursor";
border.visible = false;
}
public function refresh():void{
if (item){
container.removeChildAt(0);
item = null;
options = null;
};
border.visible = true;
}
public function setDoor(_arg1:String, _arg2:int):void{
refresh();
status = "Door";
cellCors = true;
item = new DoorPreview();
item.upColor.gotoAndStop(_arg1);
item.dnColor.gotoAndStop(_arg1);
item.size.gotoAndStop(1);
item.gotoAndStop(_arg2);
container.addChild(item);
}
public function setFreeMode():void{
refresh();
status = "None";
block = null;
border.visible = false;
}
public function setThorn(_arg1:int):void{
refresh();
status = "Thorn";
cellCors = true;
item = new Thorns();
item.gotoAndStop(_arg1);
container.addChild(item);
}
public function setDeco(_arg1:Class, _arg2:int):void{
refresh();
status = "Deco";
cellCors = false;
border.visible = false;
options = {type:_arg1, layer:_arg2};
item = new (_arg1);
item.filters = [new GlowFilter(0xFFCC00, 1, 5, 5, 0xFF, 1)];
container.addChild(item);
}
public function setGameBlock(_arg1:BlockButton):void{
this.block = _arg1;
refresh();
status = _arg1.type;
cellCors = true;
tileShape = 0;
tileType = TileType.SOLID;
switch (_arg1.type){
case "Simple":
case "Replace":
item = new BasicSprite();
break;
case "Thorn":
item = new ThornsSprite();
break;
case "Timeout":
item = new TimeoutSprite();
item.time.text = _arg1.options;
break;
case "Moving":
item = new MovingSprite();
item.gotoAndStop(_arg1.options);
break;
};
container.addChild(item);
}
public function resetDoorSize():void{
options = {flag:false};
border.visible = true;
item.size.gotoAndStop(1);
item.x = 0;
item.y = 0;
}
}
}//package main.editor
Section 162
//Editor (main.editor.Editor)
package main.editor {
import flash.display.*;
import flash.events.*;
import main.field.*;
import main.*;
import main.editor.panels.*;
public class Editor extends Sprite {
public var panel:EditorSprite;
public var objectPanel:ObjectPanel;
public var setupPanel:SetupPanel;
public var thornPanel:ThornPanel;
public var decoPanel:DecoPanel;
public var enemyPanel:EnemyPanel;
public var doorPanel:DoorPanel;
public var blockPanel:BlockPanel;
public var border:Border;
public var emptyPanel:EmptyPanel;
public static const BUTTON_STEP:int = 50;
public function Editor(_arg1:int, _arg2:int){
border = new Border();
emptyPanel = new EmptyPanel();
blockPanel = new BlockPanel();
thornPanel = new ThornPanel();
doorPanel = new DoorPanel();
decoPanel = new DecoPanel();
enemyPanel = new EnemyPanel();
objectPanel = new ObjectPanel();
setupPanel = new SetupPanel();
super();
panel = new EditorSprite();
addChild(panel);
x = _arg1;
y = _arg2;
border.x = panel.btnBlock.x;
border.y = panel.btnBlock.y;
addChild(border);
enableEditor();
addBlock(null);
}
public function addDeco(_arg1:MouseEvent):void{
border.x = panel.btnDeco.x;
border.y = panel.btnDeco.y;
refresh();
showPanel(decoPanel);
}
public function showPanel(_arg1):void{
_arg1.refresh();
panel.panel.removeChildAt(0);
panel.panel.addChild(_arg1);
}
public function enableEditor():void{
border.visible = true;
var _local2 = panel;
with (_local2) {
btnCursor.addEventListener(MouseEvent.CLICK, showCursor);
btnEraser.addEventListener(MouseEvent.CLICK, showEraser);
btnBlock.addEventListener(MouseEvent.CLICK, addBlock);
btnThorns.addEventListener(MouseEvent.CLICK, addThorns);
btnDoors.addEventListener(MouseEvent.CLICK, addDoor);
btnBonus.addEventListener(MouseEvent.CLICK, addBonus);
btnDeco.addEventListener(MouseEvent.CLICK, addDeco);
btnEnemy.addEventListener(MouseEvent.CLICK, addEnemy);
btnGetMap.addEventListener(MouseEvent.CLICK, getMap);
btnTest.addEventListener(MouseEvent.CLICK, testLevel);
};
}
public function testLevel(_arg1:MouseEvent):void{
refresh();
disableEditor();
setupPanel.state = "test";
setupPanel.refresh();
Root.link.gameStage.addChild(setupPanel);
}
public function addBonus(_arg1:MouseEvent):void{
border.x = panel.btnBonus.x;
border.y = panel.btnBonus.y;
showPanel(emptyPanel);
Root.link.cursor.setCoin();
refresh();
}
public function addBlock(_arg1:MouseEvent):void{
border.x = panel.btnBlock.x;
border.y = panel.btnBlock.y;
refresh();
showPanel(blockPanel);
}
public function refresh():void{
enemyPanel.removeActiveObject();
objectPanel.removeActiveObject();
}
public function addThorns(_arg1:MouseEvent):void{
border.x = panel.btnThorns.x;
border.y = panel.btnThorns.y;
refresh();
showPanel(thornPanel);
}
public function getMap(_arg1:MouseEvent):void{
refresh();
disableEditor();
setupPanel.state = "save";
setupPanel.refresh();
Root.link.gameStage.addChild(setupPanel);
}
public function addEnemy(_arg1:MouseEvent):void{
border.x = panel.btnEnemy.x;
border.y = panel.btnEnemy.y;
refresh();
showPanel(enemyPanel);
}
public function showEraser(_arg1:MouseEvent):void{
border.x = panel.btnEraser.x;
border.y = panel.btnEraser.y;
refresh();
showPanel(emptyPanel);
Root.link.cursor.setEraser();
}
public function addDoor(_arg1:MouseEvent):void{
border.x = panel.btnDoors.x;
border.y = panel.btnDoors.y;
refresh();
showPanel(doorPanel);
}
public function showCursor(_arg1:MouseEvent=null):void{
border.x = panel.btnCursor.x;
border.y = panel.btnCursor.y;
refresh();
showPanel(emptyPanel);
Root.link.cursor.setCursor();
}
public function disableEditor():void{
border.visible = false;
var _local2 = panel;
with (_local2) {
btnCursor.removeEventListener(MouseEvent.CLICK, showCursor);
btnEraser.removeEventListener(MouseEvent.CLICK, showEraser);
btnBlock.removeEventListener(MouseEvent.CLICK, addBlock);
btnThorns.removeEventListener(MouseEvent.CLICK, addThorns);
btnDoors.removeEventListener(MouseEvent.CLICK, addDoor);
btnBonus.removeEventListener(MouseEvent.CLICK, addBonus);
btnDeco.removeEventListener(MouseEvent.CLICK, addDeco);
btnEnemy.removeEventListener(MouseEvent.CLICK, addEnemy);
btnGetMap.removeEventListener(MouseEvent.CLICK, getMap);
btnTest.removeEventListener(MouseEvent.CLICK, testLevel);
};
}
}
}//package main.editor
Section 163
//Music (main.effects.Music)
package main.effects {
import flash.display.*;
import flash.events.*;
import flash.media.*;
public class Music extends Sprite {
public var enabled:Boolean;// = true
public var currentTrack:int;// = 0
public var volume:Number;// = 1
public var musicChannel:SoundChannel;
public static const FADE:Number = 0.025;
public static var Track_1:Class = Music_Track_1;
public static var track_2:Sound = (new Track_2() as Sound);
public static var Track_3:Class = Music_Track_3;
public static var Track_2:Class = Music_Track_2;
public static var track_1:Sound = (new Track_1() as Sound);
public static var track_3:Sound = (new Track_3() as Sound);
public function playCurrentTrack():void{
volume = 1;
musicChannel = Music[("track_" + currentTrack)].play(0, 99);
musicChannel.soundTransform = new SoundTransform(volume);
}
public function fadeMusic(_arg1:Event):void{
volume = (volume - FADE);
musicChannel.soundTransform = new SoundTransform(volume);
if (volume <= 0.2){
musicChannel.stop();
playCurrentTrack();
removeEventListener(Event.ENTER_FRAME, fadeMusic);
};
}
public function switchMusic(_arg1:Boolean):void{
if (((enabled) && (!(_arg1)))){
musicChannel.stop();
} else {
if (((!(enabled)) && (_arg1))){
playCurrentTrack();
};
};
enabled = _arg1;
}
public function playTrack(_arg1:int):void{
if (enabled){
if (currentTrack == 0){
currentTrack = _arg1;
playCurrentTrack();
} else {
if (_arg1 != currentTrack){
currentTrack = _arg1;
addEventListener(Event.ENTER_FRAME, fadeMusic);
};
};
} else {
currentTrack = _arg1;
};
}
}
}//package main.effects
Section 164
//Music_Track_1 (main.effects.Music_Track_1)
package main.effects {
import mx.core.*;
public class Music_Track_1 extends SoundAsset {
}
}//package main.effects
Section 165
//Music_Track_2 (main.effects.Music_Track_2)
package main.effects {
import mx.core.*;
public class Music_Track_2 extends SoundAsset {
}
}//package main.effects
Section 166
//Music_Track_3 (main.effects.Music_Track_3)
package main.effects {
import mx.core.*;
public class Music_Track_3 extends SoundAsset {
}
}//package main.effects
Section 167
//Sounds (main.effects.Sounds)
package main.effects {
import flash.media.*;
public class Sounds {
public static var kick:Sound = (new sndKick() as Sound);
public static var step:Sound = (new sndStep() as Sound);
public static var finish:Sound = (new sndFinish() as Sound);
public static var bonus:Sound = (new sndBonus() as Sound);
public static var dead:Sound = (new sndDead() as Sound);
public static var gameOver:Sound = (new sndGameOver() as Sound);
public static var intro:Sound = (new sndIntro() as Sound);
public static var door:Sound = (new sndDoor() as Sound);
public static var scream:Sound = (new sndScream() as Sound);
public static var blowing:Sound = (new sndBlowing() as Sound);
public static var crumble:Sound = (new sndCrumble() as Sound);
public static var jump:Sound = (new sndJump() as Sound);
public static var thornsShow:Sound = (new sndThornsShow() as Sound);
public static var thornsHide:Sound = (new sndThornsHide() as Sound);
}
}//package main.effects
Section 168
//Block (main.field.Block)
package main.field {
import flash.display.*;
public class Block extends MovieClip {
public var RD:MovieClip;
public var RU:MovieClip;
public var LD:MovieClip;
public var LU:MovieClip;
public function Block(){
addFrameScript(0, frame1);
gotoAndStop(1);
}
public function setFromTileType(_arg1:TileType):void{
LU.gotoAndStop(_arg1.LU);
LD.gotoAndStop(_arg1.LD);
RU.gotoAndStop(_arg1.RU);
RD.gotoAndStop(_arg1.RD);
}
function frame1(){
stop();
}
}
}//package main.field
Section 169
//Cell (main.field.Cell)
package main.field {
import flash.display.*;
import Box2D.Dynamics.*;
import main.physic.*;
import flash.geom.*;
import main.game.*;
import main.*;
public class Cell extends Sprite {
public var col:int;
public var tileType:TileType;
public var area:Array;
public var tileShape:int;// = -1
public var block:Sprite;
public var row:int;
public var body:b2Body;
public var scanned:Boolean;
public var free:Boolean;// = true
public var cellX:int;
public var cellY:int;
public var door:Door;
public var thorn:Sprite;
public static const THORN_WH:Number = (Root.CELL_SIZE / 5);
public static var thornShapes:Array = [new BodyShape("box", [THORN_WH, Root.CELL_SIZE, new Point()]), new BodyShape("box", [THORN_WH, Root.CELL_SIZE, new Point((Root.CELL_SIZE - THORN_WH), 0)]), new BodyShape("box", [Root.CELL_SIZE, THORN_WH, new Point()]), new BodyShape("box", [Root.CELL_SIZE, THORN_WH, new Point(0, (Root.CELL_SIZE - THORN_WH))]), new BodyShape("box", [THORN_WH, Root.CELL_SIZE, new Point((Root.CELL_SIZE / 2), 0)]), new BodyShape("box", [THORN_WH, Root.CELL_SIZE, new Point(((Root.CELL_SIZE / 2) - THORN_WH), 0)]), new BodyShape("box", [Root.CELL_SIZE, THORN_WH, new Point(0, (Root.CELL_SIZE / 2))]), new BodyShape("box", [Root.CELL_SIZE, THORN_WH, new Point(0, ((Root.CELL_SIZE / 2) - THORN_WH))])];
public static var shapes:Array = [new BodyShape("box", [Root.CELL_SIZE, Root.CELL_SIZE, new Point()]), new BodyShape("box", [(Root.CELL_SIZE / 2), Root.CELL_SIZE, new Point()]), new BodyShape("box", [(Root.CELL_SIZE / 2), Root.CELL_SIZE, new Point((Root.CELL_SIZE / 2), 0)]), new BodyShape("box", [Root.CELL_SIZE, (Root.CELL_SIZE / 2), new Point()]), new BodyShape("box", [Root.CELL_SIZE, (Root.CELL_SIZE / 2), new Point(0, (Root.CELL_SIZE / 2))])];
public function Cell(_arg1:int=0, _arg2:int=0):void{
area = new Array();
this.row = _arg2;
this.col = _arg1;
x = (_arg1 * Root.CELL_SIZE);
y = (_arg2 * Root.CELL_SIZE);
cellX = (Root.FIELD_POS.x + x);
cellY = (Root.FIELD_POS.y + y);
}
public function getBlockName(_arg1:Sprite):String{
return (CellNames.names[_arg1.currentFrame].substr(0, 2));
}
public function setBlock(_arg1:TileType, _arg2:int, _arg3:Boolean=false):void{
if (((thorn) || (door))){
return;
};
free = false;
tileType = _arg1;
tileShape = _arg2;
if (block){
removeChild(block);
};
block = new Block();
setBlockInCell(this);
setBlockArea();
addChild(block);
block.cacheAsBitmap = true;
if (_arg3){
if (body){
Root.link.destroyBody(body);
};
body = Root.link.createBody(0, shapes[tileShape], cellX, cellY);
};
}
public function setBlockInCell(_arg1:Cell):void{
var cell = _arg1;
var _local3 = cell;
with (_local3) {
setBlockPart(cell, "LU", area[2], area[0], area[4], "RU", "LD", "RD");
setBlockPart(cell, "LD", area[2], area[1], area[6], "RD", "LU", "RU");
setBlockPart(cell, "RU", area[3], area[0], area[5], "LU", "RD", "LD");
setBlockPart(cell, "RD", area[3], area[1], area[7], "LD", "RU", "LU");
};
}
public function addThorn(_arg1:int, _arg2:Boolean=false):void{
var _local3:int;
if (door){
return;
};
free = false;
thorn = new Thorns();
thorn.gotoAndStop(_arg1);
addChild(thorn);
Root.link.createBody(3, thornShapes[(_arg1 - 1)], (5 + x), (5 + y));
if (_arg2){
_local3 = (parent.numChildren - 1);
parent.setChildIndex(this, _local3);
};
}
public function setBlockPart(_arg1:Cell, _arg2:String, _arg3:Cell, _arg4:Cell, _arg5:Cell, _arg6:String, _arg7:String, _arg8:String):void{
var _local9:String;
var _local10:String = CellNames.names[_arg1.tileType[_arg2]];
var _local11:String = _local10;
if (_local11 == "NO"){
_arg1.block[_arg2].gotoAndStop(CellNames[_local11]);
return;
};
if (_arg3){
if (_arg3.block){
switch (getBlockName(_arg3.block[_arg6])){
case "FL":
_local11 = (_local11 + "_HO");
break;
case "VH":
_local11 = (_local11 + "_HO");
break;
case "HH":
if (_local10 == "HH"){
_local11 = (_local11 + "_HO");
} else {
_local11 = (_local11 + "_HH");
};
break;
};
};
} else {
_local11 = (_local11 + "_HO");
};
if (_arg4){
if (_arg4.block){
switch (getBlockName(_arg4.block[_arg7])){
case "FL":
_local11 = (_local11 + "_VO");
break;
case "HH":
_local11 = (_local11 + "_VO");
break;
case "VH":
if (_local10 == "VH"){
_local11 = (_local11 + "_VO");
} else {
_local11 = (_local11 + "_VH");
};
break;
};
};
} else {
_local11 = (_local11 + "_VO");
};
if (((!(_arg5)) || (((_arg5.block) && (!((getBlockName(_arg5.block[_arg8]) == "NO"))))))){
if (_local11.length == 8){
_local11 = (_local11 + "_DO");
};
};
_arg1.block[_arg2].gotoAndStop(CellNames[_local11]);
}
public function eraseCell():void{
if (door){
door.removeDoor();
} else {
if (thorn){
removeChild(thorn);
thorn = null;
if (!block){
free = true;
};
} else {
if (block){
removeChild(block);
block = null;
tileType = null;
tileShape = -1;
setBlockArea();
free = true;
};
};
};
if (body){
Root.link.destroyBody(body);
body = null;
};
}
public function setBlockArea():void{
var _local1:int;
while (_local1 < area.length) {
if (((area[_local1]) && (area[_local1].block))){
setBlockInCell(area[_local1]);
};
_local1++;
};
}
public function setThorn(_arg1:int):void{
var _local2:Cell;
if (_arg1 <= 4){
switch (_arg1){
case 1:
_local2 = area[2];
break;
case 2:
_local2 = area[3];
break;
case 3:
_local2 = area[0];
break;
case 4:
_local2 = area[1];
break;
};
if (((!(_local2)) || ((_local2.tileShape >= 0)))){
addThorn(_arg1, true);
};
} else {
if (tileShape == (_arg1 - 4)){
addThorn(_arg1);
};
};
}
public function setDoor(_arg1:Door):void{
free = false;
this.door = _arg1;
}
}
}//package main.field
Section 170
//CellNames (main.field.CellNames)
package main.field {
public class CellNames {
public static const HH:int = 14;
public static const VH_HO_VO_DO:int = 26;
public static const VH_HH_VO:int = 28;
public static const FL_HH_VH_DO:int = 13;
public static const FL_HH_VH:int = 12;
public static const FL_HH:int = 6;
public static const FL_HH_VO:int = 10;
public static const FL_HO:int = 2;
public static const HH_HO:int = 15;
public static const VH_HH:int = 27;
public static const FL_HO_VH:int = 8;
public static const VH_HO_VO:int = 25;
public static const VH_HO:int = 23;
public static const FL_HO_VO:int = 4;
public static const VH:int = 22;
public static const FL_HH_VO_DO:int = 11;
public static const VH_HH_VO_DO:int = 29;
public static const FL:int = 1;
public static const FL_VH:int = 7;
public static const NO:int = 30;
public static const HH_VH:int = 19;
public static const FL_VO:int = 3;
public static const HH_VO:int = 16;
public static const FL_HO_VH_DO:int = 9;
public static const HH_HO_VH_DO:int = 21;
public static const VH_VO:int = 24;
public static const HH_HO_VH:int = 20;
public static const HH_HO_VO:int = 17;
public static const HH_HO_VO_DO:int = 18;
public static const FL_HO_VO_DO:int = 5;
public static var names:Array = ["0", "FL", "FL_HO", "FL_VO", "FL_HO_VO", "FL_HO_VO_DO", "FL_HH", "FL_VH", "FL_HO_VH", "FL_HO_VH_DO", "FL_HH_VO", "FL_HH_VO_DO", "FL_HH_VH", "FL_HH_VH_DO", "HH", "HH_HO", "HH_VO", "HH_HO_VO", "HH_HO_VO_DO", "HH_VH", "HH_HO_VH", "HH_HO_VH_DO", "VH", "VH_HO", "VH_VO", "VH_HO_VO", "VH_HO_VO_DO", "VH_HH", "VH_HH_VO", "VH_HH_VO_DO", "NO"];
}
}//package main.field
Section 171
//Field (main.field.Field)
package main.field {
import Box2D.Dynamics.*;
import main.physic.*;
import flash.geom.*;
import main.*;
import main.display.*;
import flash.utils.*;
import main.items.*;
public class Field extends SimpleSprite {
public var bodies:Array;
public var cell:Array;
public static var symbols:Array = ["0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B", "C"];
public function Field(_arg1:Point){
cell = new Array();
bodies = new Array();
super();
x = _arg1.x;
y = _arg1.y;
initField();
}
public function getMap(_arg1:Root):String{
var map:String;
var child:*;
var childName:String;
var symbol:int;
var link = _arg1;
map = "";
map = (map + ("hero:{x:" + link.hero.x));
map = (map + (", y:" + link.hero.y));
map = (map + ((", flip:" + link.hero.flip) + "},\n"));
map = (map + (("time:" + link.time) + ",\n"));
map = (map + "music:2,\n");
map = (map + ("exit:{x:" + link.exit.x));
map = (map + ((", y:" + link.exit.y) + "},\n"));
map = (map + "enemies:\n[\n");
var i:int;
while (i < link.enemies.length) {
map = (map + ("\t{x:" + link.enemies[i].x));
map = (map + (",y:" + link.enemies[i].y));
map = (map + (",speed:" + link.enemies[i].speed));
map = (map + (",jump:" + link.enemies[i].jump));
map = (map + (",wait:" + link.enemies[i].wait));
map = (map + (",attack:" + link.enemies[i].attack));
map = (map + ((",color:'" + link.enemies[i].color) + "'},\n"));
i = (i + 1);
};
map = (map + "],\nblocks:\n[\n");
i = 0;
while (i < link.blocks.length) {
if (link.blocks[i].type != "None"){
map = (map + ("\t{type:'" + link.blocks[i].type));
map = (map + ("',amount:" + link.blocks[i].amount));
map = (map + ((",options:" + link.blocks[i].options) + "},\n"));
};
i = (i + 1);
};
map = (map + "],\nmap:\n[\n");
var j:int;
while (j < Root.FIELD_ROWS) {
map = (map + "\t\"");
i = 0;
while (i < Root.FIELD_COLS) {
symbol = cell[i][j].tileShape;
if (symbol >= 0){
if (cell[i][j].thorn){
symbol = (symbol + 8);
};
map = (map + symbols[symbol]);
} else {
if (cell[i][j].thorn){
symbol = (4 + cell[i][j].thorn.currentFrame);
map = (map + symbols[symbol]);
} else {
map = (map + "-");
};
};
i = (i + 1);
};
map = (map + "\",\n");
j = (j + 1);
};
map = (map + "],\ndoors:\n[\n");
var _local3 = link.game.doors;
with (_local3) {
if (numChildren > 0){
i = 0;
while (i < numChildren) {
child = getChildAt(i);
map = (map + ("\t{col:" + child.cell.col));
map = (map + (", row:" + child.cell.row));
map = (map + (", x:" + child.x));
map = (map + (", y:" + child.y));
map = (map + (", orient:" + child.orient));
map = (map + (", color:'" + child.color));
map = (map + ("', length:" + child.length));
map = (map + (", keyX:" + child.key.x));
map = (map + ((", keyY:" + child.key.y) + "},\n"));
i++;
};
};
};
map = (map + "],\ncoins:\n[\n");
_local3 = link.game.items;
with (_local3) {
if (numChildren > 0){
i = 0;
while (i < numChildren) {
child = getChildAt(i);
if ((child is Coin)){
map = (map + (((("\t{x:" + child.x) + ", y:") + child.y) + "},\n"));
};
i++;
};
};
};
map = (map + "],\nanimateBcg:\n[\n");
_local3 = link.game.bcgAnimate;
with (_local3) {
if (numChildren > 1){
i = 1;
while (i < numChildren) {
child = getChildAt(i);
childName = getQualifiedClassName(child);
map = (map + ("\t{type:" + childName));
map = (map + (", x:" + child.x));
map = (map + (", y:" + child.y));
map = (map + ((", flip:" + child.flip) + "},\n"));
i++;
};
};
};
map = (map + "],\nstaticBcg:\n[\n");
_local3 = link.game.bcgStatic.sprite;
with (_local3) {
if (numChildren > 0){
i = 0;
while (i < numChildren) {
child = getChildAt(i);
childName = getQualifiedClassName(child);
map = (map + ("\t{type:" + childName));
map = (map + (", x:" + child.x));
map = (map + (", y:" + child.y));
map = (map + ((", flip:" + child.flip) + "},\n"));
i++;
};
};
};
map = (map + "]");
return (map);
}
public function initField():void{
var _local2:int;
var _local3:Array;
var _local1:int;
while (_local1 < Root.FIELD_COLS) {
cell[_local1] = [];
_local2 = 0;
while (_local2 < Root.FIELD_ROWS) {
cell[_local1][_local2] = new Cell(_local1, _local2);
addChild(cell[_local1][_local2]);
_local2++;
};
_local1++;
};
_local1 = 0;
while (_local1 < Root.FIELD_COLS) {
_local2 = 0;
while (_local2 < Root.FIELD_ROWS) {
_local3 = cell[_local1][_local2].area;
_local3.push(getCell(_local1, (_local2 - 1)));
_local3.push(getCell(_local1, (_local2 + 1)));
_local3.push(getCell((_local1 - 1), _local2));
_local3.push(getCell((_local1 + 1), _local2));
_local3.push(getCell((_local1 - 1), (_local2 - 1)));
_local3.push(getCell((_local1 + 1), (_local2 - 1)));
_local3.push(getCell((_local1 - 1), (_local2 + 1)));
_local3.push(getCell((_local1 + 1), (_local2 + 1)));
_local2++;
};
_local1++;
};
}
public function buildMap(_arg1:Array):void{
var _local2:String;
var _local4:int;
var _local5:int;
var _local3:int;
while (_local3 < _arg1.length) {
_local2 = _arg1[_local3];
_local4 = 0;
while (_local4 < _local2.length) {
if (_local2.charAt(_local4) != "-"){
_local5 = getSymbol(_local2.charAt(_local4));
if (_local5 <= 4){
cell[_local4][_local3].setBlock(TileType.TILES[_local5], _local5);
} else {
if (_local5 <= 8){
cell[_local4][_local3].addThorn((_local5 - 4), true);
} else {
if (_local5 <= 12){
cell[_local4][_local3].setBlock(TileType.TILES[(_local5 - 8)], (_local5 - 8));
cell[_local4][_local3].addThorn((_local5 - 4));
};
};
};
};
_local4++;
};
_local3++;
};
}
public function eraseField():void{
var _local2:int;
var _local3:Cell;
var _local1:int;
while (_local1 < Root.FIELD_COLS) {
_local2 = 0;
while (_local2 < Root.FIELD_ROWS) {
_local3 = cell[_local1][_local2];
if (_local3.block){
_local3.block.parent.removeChild(_local3.block);
};
_local3.block = null;
_local3.tileType = null;
_local3.body = null;
_local3.area = null;
_local3 = null;
_local2++;
};
_local1++;
};
initField();
}
public function getSymbol(_arg1:String):int{
switch (_arg1){
case "A":
return (10);
case "B":
return (11);
case "C":
return (12);
default:
return (_arg1);
};
}
public function getCell(_arg1:int, _arg2:int):Cell{
if ((((((((_arg1 >= 0)) && ((_arg1 < Root.FIELD_COLS)))) && ((_arg2 >= 0)))) && ((_arg2 < Root.FIELD_ROWS)))){
return (cell[_arg1][_arg2]);
};
return (null);
}
public function buildPhysicBodies():void{
var _local1:Cell;
var _local2:Cell;
var _local3:int;
var _local4:int;
var _local5:int;
var _local7:Boolean;
var _local8:Boolean;
var _local10:int;
var _local11:int;
var _local6 = 3;
var _local9:int;
while (_local9 < Root.FIELD_COLS) {
_local10 = 0;
while (_local10 < Root.FIELD_ROWS) {
if (((!(cell[_local9][_local10].scanned)) && (cell[_local9][_local10].block))){
_local1 = cell[_local9][_local10];
_local2 = cell[_local9][_local10];
_local8 = true;
_local7 = false;
_local3 = _local10;
switch (_local1.tileShape){
case 1:
_local7 = true;
break;
case 2:
_local7 = true;
break;
case 3:
_local8 = false;
break;
};
while (_local8) {
if (((_local8) && (((_local3 + 1) < Root.FIELD_ROWS)))){
if (_local7){
_local4 = _local1.tileShape;
} else {
_local4 = cell[_local9][(_local3 + 1)].tileShape;
if (((!((_local4 == _local6))) && (!((_local4 == 0))))){
_local8 = false;
};
};
_local11 = _local10;
while (_local11 <= (_local3 + 1)) {
if (((!(cell[_local9][_local11].block)) || (cell[_local9][_local11].scanned))){
_local8 = false;
} else {
if (_local11 == (_local3 + 1)){
_local5 = cell[_local9][_local11].tileShape;
if (_local5 != _local4){
_local8 = false;
} else {
if (((_local7) && (!((_local5 == _local4))))){
_local8 = false;
};
};
};
};
_local11++;
};
if (_local8){
_local3++;
if (_local5 == _local6){
_local8 = false;
};
};
} else {
_local8 = false;
};
_local2 = cell[_local9][_local3];
};
addFieldBody(_local1, _local2);
};
_local10++;
};
_local9++;
};
}
public function addFieldBody(_arg1:Cell, _arg2:Cell):void{
var _local3:Number = Root.CELL_SIZE;
var _local4:Number = (((_arg2.row - _arg1.row) + 1) * Root.CELL_SIZE);
var _local5:int = (x + _arg1.x);
var _local6:int = (y + _arg1.y);
switch (_arg1.tileShape){
case 1:
_local3 = (_local3 - (Root.CELL_SIZE / 2));
break;
case 2:
_local3 = (_local3 - (Root.CELL_SIZE / 2));
_local5 = (_local5 + (Root.CELL_SIZE / 2));
break;
case 3:
_local4 = (_local4 - (Root.CELL_SIZE / 2));
break;
case 4:
_local4 = (_local4 - (Root.CELL_SIZE / 2));
_local6 = (_local6 + (Root.CELL_SIZE / 2));
break;
};
if ((((_arg2.tileShape == 3)) && (!((_arg1.row == _arg2.row))))){
_local4 = (_local4 - (Root.CELL_SIZE / 2));
};
var _local7:BodyShape = new BodyShape("box", [_local3, _local4, new Point()]);
var _local8:b2Body = Root.link.createBody(0, _local7, _local5, _local6);
var _local9:int = _arg1.row;
while (_local9 <= _arg2.row) {
cell[_arg1.col][_local9].scanned = true;
cell[_arg1.col][_local9].body = _local8;
_local9++;
};
bodies.push(_local8);
}
}
}//package main.field
Section 172
//TileType (main.field.TileType)
package main.field {
public class TileType {
public var RD:int;
public var RU:int;
public var LD:int;
public var LU:int;
public static const VL_HALF:TileType = new TileType([22, 22, 30, 30]);
;
public static const HR_HALF:TileType = new TileType([30, 14, 30, 14]);
;
public static const SOLID:TileType = new TileType([1, 1, 1, 1]);
;
public static const HL_HALF:TileType = new TileType([14, 30, 14, 30]);
;
public static const VR_HALF:TileType = new TileType([30, 30, 22, 22]);
;
public static var TILES:Array = [SOLID, VL_HALF, VR_HALF, HL_HALF, HR_HALF];
public function TileType(_arg1:Array){
LU = _arg1[0];
LD = _arg1[1];
RU = _arg1[2];
RD = _arg1[3];
}
}
}//package main.field
Section 173
//Door (main.game.Door)
package main.game {
import flash.display.*;
import Box2D.Dynamics.*;
import main.physic.*;
import main.field.*;
import flash.geom.*;
import main.*;
import main.effects.*;
import main.items.*;
public class Door extends Sprite {
public var cell:Cell;
public var color:String;
public var sprite:Sprite;
public var body:b2Body;
public var orient:int;
public var doorCells:Array;
public var length:int;
public var key:Key;
public static const DOOR_SIZE_25:int = 4;
public static const DOOR_SIZE_15:int = 2;
public static const DOOR_WIDTH:int = 16;
public static const DOOR_SIZE_20:int = 3;
public static const DOOR_SIZE_30:int = 5;
public function Door(_arg1:Object){
cell = Root.link.field.cell[_arg1.col][_arg1.row];
orient = _arg1.orient;
color = _arg1.color;
length = _arg1.length;
x = _arg1.x;
y = _arg1.y;
switch (orient){
case 1:
sprite = new DoorSpriteV();
break;
case 2:
sprite = new DoorSpriteH();
break;
};
sprite.upColor.gotoAndStop(color);
sprite.dnColor.gotoAndStop(color);
sprite.size.gotoAndStop(length);
addChild(sprite);
setDoorToCells();
}
public function doorSound():void{
if (Root.link.sound){
Sounds.door.play();
};
}
public function setDoorToCells():void{
doorCells = [cell];
cell.setDoor(this);
switch (orient){
case 1:
movingTo(0, 3);
movingTo(1, 4);
break;
case 2:
movingTo(2, 1);
movingTo(3, 2);
break;
};
}
public function movingTo(_arg1:int, _arg2:int):void{
var _local3:Cell = cell.area[_arg1];
while (_local3) {
if (_local3.free){
doorCells.push(_local3);
_local3.setDoor(this);
_local3 = _local3.area[_arg1];
} else {
if (_local3.tileShape == _arg2){
doorCells.push(_local3);
_local3.setDoor(this);
_local3 = null;
} else {
_local3 = null;
};
};
};
}
public function removeDoor():void{
removeChild(sprite);
parent.removeChild(this);
key.removeItem();
var i:int;
while (i < doorCells.length) {
var _local2 = doorCells[i];
with (_local2) {
door = null;
if (((!(block)) && (!(thorn)))){
free = true;
};
};
i = (i + 1);
};
}
public function open():void{
var _local1:int;
while (_local1 < doorCells.length) {
doorCells[_local1].door = null;
_local1++;
};
Root.link.destroyBody(body);
sprite.play();
}
public function initBody():void{
var _local1:BodyShape;
var _local2:Point;
var _local3:int;
switch (length){
case 1:
_local3 = 65;
break;
case 2:
_local3 = 80;
break;
case 3:
_local3 = 95;
break;
case 4:
_local3 = 115;
break;
};
switch (orient){
case 1:
_local2 = new Point((-(DOOR_WIDTH) / 2), (-(_local3) / 2));
_local1 = new BodyShape("box", [DOOR_WIDTH, _local3, _local2]);
break;
case 2:
_local2 = new Point((-(_local3) / 2), (-(DOOR_WIDTH) / 2));
_local1 = new BodyShape("box", [_local3, DOOR_WIDTH, _local2]);
break;
};
body = Root.link.createBody(0, _local1, x, y);
}
public static function getDoorSize(_arg1:Cell, _arg2:int):Object{
var _local4:Array;
var _local5:Object;
var _local6:Object;
var _local7:int;
var _local8:Number;
var _local9:Number;
var _local3 = 10;
switch (_arg2){
case 1:
_local5 = {side:0, cell:null, shape:{first:3, second:4}, len:0};
_local6 = {side:1, cell:null, shape:{first:4, second:3}, len:0};
break;
case 2:
_local5 = {side:2, cell:null, shape:{first:1, second:2}, len:0};
_local6 = {side:3, cell:null, shape:{first:2, second:1}, len:0};
break;
};
_local5.cell = _arg1.area[_local5.side];
_local6.cell = _arg1.area[_local6.side];
_local4 = [_local5, _local6];
while (((_local5.cell) || (_local6.cell))) {
if (_local3 > 30){
return (null);
};
_local7 = 0;
while (_local7 < 2) {
if (_local4[_local7].cell){
if (_local4[_local7].cell.free){
_local4[_local7].cell = _local4[_local7].cell.area[_local4[_local7].side];
_local4[_local7].len = (_local4[_local7].len + 1);
_local3 = (_local3 + 10);
} else {
switch (_local4[_local7].cell.tileShape){
case _local4[_local7].shape.first:
if (_local4[_local7].cell.thorn){
return (null);
};
_local4[_local7].len = (_local4[_local7].len + 0.5);
_local3 = (_local3 + 5);
break;
case _local4[_local7].shape.second:
case 0:
break;
default:
return (null);
};
_local4[_local7].cell = null;
};
};
_local7++;
};
};
if (_local3 >= 15){
_local8 = Door[("DOOR_SIZE_" + _local3)];
_local9 = (Root.CELL_SIZE * ((_local6.len - _local5.len) / 2));
return ({length:_local8, shift:_local9});
};
return (null);
}
}
}//package main.game
Section 174
//Exit (main.game.Exit)
package main.game {
import flash.display.*;
import Box2D.Dynamics.*;
import main.physic.*;
import flash.geom.*;
import main.*;
public class Exit extends Sprite {
public var body:b2Body;
public var sprite:Sprite;
public static const DOOR_WIDTH:int = 2;
public function Exit(_arg1:Object){
setPosition(_arg1);
sprite = new ExitSprite();
sprite.name = "Exit";
addChild(sprite);
}
public function initBody():void{
var _local1:BodyShape = new BodyShape("ball", [DOOR_WIDTH, new Point()]);
_local1.shapes[0].isSensor = true;
body = Root.link.createBody(6, _local1, x, y);
_local1 = new BodyShape("box", [36, 56, new Point(-18, -28)]);
_local1.shapes[0].isSensor = true;
Root.link.createBody(0, _local1, x, y);
}
public function setPosition(_arg1:Object):void{
x = _arg1.x;
y = _arg1.y;
}
}
}//package main.game
Section 175
//Level (main.game.Level)
package main.game {
public class Level {
public static var LEVEL_27:Object = {hero:{x:250, y:130, flip:false}, time:25, best:71, music:2, exit:{x:480, y:413}, enemies:[{x:448, y:131, speed:0.35, jump:32, wait:false, attack:true, color:"Red"}], blocks:[{type:"Timeout", amount:3, options:2}], map:["---------------", "---------------", "---------------", "---------------", "--33300000333--", "---------------", "03-----------30", "0-------------0", "0000000--000000", "0000----------2", "0000----------2", "0000----------2", "000000888800000"], doors:[{col:10, row:10, x:383, y:383, orient:1, color:"Orange", length:4, keyX:183, keyY:407}, {col:7, row:8, x:293, y:311, orient:2, color:"Yellow", length:2, keyX:477, keyY:267}], coins:[{x:385, y:130}, {x:165, y:127}, {x:58, y:268}, {x:239, y:266}, {x:350, y:265}, {x:292, y:384}], animateBcg:[{type:Sun, x:152, y:74, flip:false}], staticBcg:[{type:Back_4, x:262, y:276, flip:false}, {type:Tree_5, x:145, y:235, flip:false}, {type:Tree_4, x:413, y:235, flip:false}, {type:Bush_5, x:225, y:282, flip:false}, {type:Bush_5, x:350, y:283, flip:false}, {type:Bush_3, x:248, y:133, flip:false}, {type:Bush_2, x:519, y:199, flip:false}, {type:Cloud_1, x:408, y:78, flip:false}, {type:Cloud_2, x:36, y:104, flip:false}, {type:Bush_4, x:427, y:427, flip:false}]};
public static var LEVEL_28:Object = {hero:{x:527, y:324, flip:false}, time:25, best:76, music:3, exit:{x:47, y:91}, enemies:[{x:310, y:37, speed:0.35, jump:0, wait:true, attack:true, color:"Green"}], blocks:[{type:"Timeout", amount:4, options:3}, {type:"Moving", amount:1, options:1}], map:["333----333-----", "---------------", "---------------", "00BB333--------", "1--------------", "1--------------", "1---3333333----", "1--------------", "1--------------", "1-------------4", "1-------------2", "1-------------2", "000CCCCCCCCCC00"], doors:[{col:2, row:1, x:95, y:68, orient:1, color:"Orange", length:3, keyX:60, keyY:395}], coins:[{x:385, y:340}, {x:276, y:339}, {x:168, y:339}, {x:224, y:200}, {x:330, y:200}, {x:166, y:88}], animateBcg:[], staticBcg:[{type:Bush_1, x:496, y:409, flip:false}, {type:Cloud_5, x:209, y:50, flip:false}, {type:Back_4, x:264, y:341, flip:false}, {type:Cloud_4, x:462, y:71, flip:false}, {type:Bush_5, x:90, y:425, flip:false}, {type:Tree_3, x:365, y:157, flip:false}, {type:Bush_4, x:142, y:104, flip:false}, {type:Bush_6, x:272, y:203, flip:false}]};
public static var LEVEL_29:Object = {hero:{x:520, y:339, flip:false}, time:25, best:90, music:3, exit:{x:508, y:90}, enemies:[{x:458, y:425, speed:0.35, jump:50, wait:false, attack:true, color:"Red"}, {x:350, y:425, speed:0.35, jump:50, wait:false, attack:true, color:"Red"}, {x:242, y:425, speed:0.35, jump:50, wait:false, attack:true, color:"Red"}], blocks:[{type:"Timeout", amount:4, options:1}], map:["---------------", "---------------", "---------------", "------------333", "------44-------", "------21-------", "----40000000000", "---------------", "44-------------", "0--------------", "0CCC00-00-00-00", "000000-00-00-00", "000000000000000"], doors:[{col:12, row:1, x:455, y:59, orient:1, color:"Yellow", length:4, keyX:507, keyY:181}], coins:[{x:401, y:334}, {x:290, y:334}, {x:184, y:335}, {x:203, y:190}, {x:314, y:188}, {x:0x0101, y:135}], animateBcg:[{type:Sun, x:269, y:63, flip:false}], staticBcg:[{type:Back_3, x:267, y:194, flip:false}, {type:Cloud_2, x:381, y:55, flip:false}, {type:Cloud_1, x:181, y:122, flip:false}, {type:Cloud_2, x:66, y:59, flip:true}, {type:Bush_3, x:292, y:345, flip:false}, {type:Bush_4, x:400, y:354, flip:false}, {type:Tree_2, x:47, y:0x0100, flip:false}, {type:Bush_2, x:187, y:340, flip:false}, {type:Bush_4, x:261, y:154, flip:false}]};
public static var LEVEL_1:Object = {hero:{x:134, y:306, flip:true}, time:20, best:56, music:2, exit:{x:508, y:306}, enemies:[], blocks:[{type:"Simple", amount:5, options:0}], map:["---------------", "---------------", "---------------", "---------------", "---------------", "---------------", "---------------", "---------------", "---------------", "00000-----00000", "000---------000", "00-----------00", "00-----------00"], doors:[], coins:[{x:203, y:303}, {x:275, y:302}, {x:348, y:302}], animateBcg:[{type:Sun, x:80, y:70, flip:false}], staticBcg:[{type:Back_5, x:245, y:285, flip:false}, {type:Tree_3, x:68, y:264, flip:false}, {type:Tree_5, x:428, y:268, flip:false}, {type:Tutorial_1, x:325, y:239, flip:false}]};
public static var LEVEL_2:Object = {hero:{x:23, y:306, flip:true}, time:20, best:70, music:2, exit:{x:511, y:305}, enemies:[], blocks:[{type:"Timeout", amount:2, options:5}], map:["---------------", "---------------", "---------------", "---------------", "---------------", "---------------", "---------------", "---------------", "---------------", "0-----00-----00", "0-----00-----00", "0-----00-----00", "088888008888800"], doors:[], coins:[{x:130, y:303}, {x:78, y:236}, {x:186, y:235}, {x:330, y:235}, {x:383, y:302}, {x:437, y:234}], animateBcg:[{type:Sun, x:81, y:74, flip:false}], staticBcg:[{type:Back_3, x:277, y:275, flip:false}, {type:Palm_3, x:261, y:272, flip:false}, {type:Tutorial_2, x:249, y:286, flip:false}]};
public static var LEVEL_3:Object = {hero:{x:41, y:289, flip:true}, time:20, best:59, music:2, exit:{x:480, y:126}, enemies:[{x:221, y:187, speed:0.8, jump:0, wait:false, attack:false, color:"Orange"}], blocks:[{type:"Timeout", amount:1, options:3}, {type:"Moving", amount:1, options:1}], map:["-----------0000", "--------------2", "--------------2", "--------------2", "----------00000", "----4444------0", "--------------0", "--------------0", "44------------0", "0-------------0", "0-------------0", "0-------------0", "000088888000000"], doors:[{col:11, row:2, x:419, y:95, orient:1, color:"Orange", length:4, keyX:473, keyY:400}], coins:[{x:60, y:410}, {x:239, y:377}, {x:347, y:302}, {x:347, y:199}, {x:347, y:86}], animateBcg:[{type:Sun, x:84, y:69, flip:false}], staticBcg:[{type:Back_1, x:301, y:284, flip:false}, {type:Bush_1, x:384, y:409, flip:false}, {type:Tree_2, x:108, y:381, flip:false}, {type:Bush_5, x:269, y:192, flip:false}, {type:Bush_4, x:172, y:196, flip:false}, {type:Tutorial_3, x:258, y:269, flip:false}]};
public static var LEVEL_4:Object = {hero:{x:111, y:90, flip:true}, time:20, best:86, music:3, exit:{x:492, y:413}, enemies:[{x:166, y:163, speed:0.4, jump:0, wait:true, attack:true, color:"Green"}, {x:493, y:275, speed:0.5, jump:0, wait:false, attack:false, color:"Red"}], blocks:[{type:"Moving", amount:1, options:1}, {type:"Moving", amount:1, options:5}], map:["---------------", "---------------", "---------------", "0000000000---00", "0------------00", "0------------00", "0------------00", "0-------------0", "0---00000000000", "0--------------", "0--------------", "0--------------", "000000000000000"], doors:[], coins:[{x:383, y:385}, {x:240, y:384}, {x:240, y:239}, {x:385, y:240}, {x:131, y:384}, {x:132, y:240}], animateBcg:[{type:Sun, x:446, y:60, flip:false}], staticBcg:[{type:Back_1, x:289, y:211, flip:false}, {type:Bush_1, x:510, y:89, flip:false}, {type:Palm_3, x:93, y:378, flip:false}, {type:Palm_2, x:311, y:389, flip:false}, {type:Bush_5, x:435, y:284, flip:false}, {type:Bush_6, x:189, y:424, flip:false}, {type:Bush_3, x:221, y:94, flip:false}, {type:Bush_4, x:314, y:104, flip:false}, {type:Tree_2, x:44, y:60, flip:false}, {type:Tutorial_5, x:259, y:149, flip:false}]};
public static var LEVEL_5:Object = {hero:{x:338, y:161, flip:false}, time:20, best:62, music:3, exit:{x:114, y:125}, enemies:[], blocks:[{type:"Moving", amount:1, options:3}, {type:"Moving", amount:1, options:3}], map:["---------------", "---------------", "---------------", "---------------", "0033-----------", "0--------1-----", "0--------1-----", "0--------1-----", "0-------21-----", "0-------21-----", "0-------21-----", "0-------21-----", "000000000000000"], doors:[], coins:[{x:290, y:414}, {x:218, y:415}, {x:138, y:413}, {x:61, y:413}, {x:415, y:416}, {x:484, y:416}], animateBcg:[{type:Sun, x:468, y:67, flip:false}], staticBcg:[{type:Back_5, x:307, y:228, flip:false}, {type:Tree_4, x:47, y:88, flip:false}, {type:Tree_3, x:101, y:378, flip:false}, {type:Tree_5, x:258, y:375, flip:false}, {type:Tree_1, x:376, y:388, flip:false}, {type:Tree_2, x:510, y:389, flip:false}, {type:Tree_4, x:457, y:375, flip:false}, {type:Tree_2, x:178, y:380, flip:false}, {type:Tutorial_4, x:296, y:76, flip:false}]};
public static var LEVEL_6:Object = {hero:{x:472, y:92, flip:false}, time:20, best:70, music:3, exit:{x:322, y:378}, enemies:[{x:165, y:208, speed:0.45, jump:15, wait:false, attack:false, color:"Red"}], blocks:[{type:"Timeout", amount:3, options:3}], map:["---------------", "---------------", "---------------", "-----------0000", "---------------", "---------------", "--000000000---0", "--00000---0---0", "--BBBB3---08880", "----------00000", "----------00000", "000-0-000000000", "000C0C000000000"], doors:[{col:6, row:9, x:239, y:356, orient:1, color:"Orange", length:3, keyX:167, keyY:57}], coins:[{x:347, y:168}, {x:238, y:166}, {x:347, y:61}, {x:40, y:240}, {x:40, y:313}], animateBcg:[], staticBcg:[{type:Cloud_5, x:298, y:54, flip:false}, {type:Cloud_4, x:63, y:85, flip:false}, {type:Tree_3, x:0x0200, y:52, flip:false}, {type:Tree_5, x:110, y:163, flip:false}, {type:Bush_6, x:48, y:385, flip:false}, {type:Bush_3, x:301, y:207, flip:false}, {type:Bush_2, x:277, y:377, flip:false}, {type:Bush_5, x:529, y:210, flip:false}]};
public static var LEVEL_7:Object = {hero:{x:513, y:324, flip:false}, time:20, best:86, music:3, exit:{x:458, y:126}, enemies:[{x:432, y:182, speed:0.5, jump:0, wait:true, attack:true, color:"Green"}, {x:251, y:182, speed:0.5, jump:0, wait:true, attack:true, color:"Green"}], blocks:[{type:"Timeout", amount:2, options:1}], map:["---------------", "---------------", "---------------", "---------------", "---000330003300", "---00----------", "---00----------", "---------------", "0--------------", "0------------44", "0------------20", "0------------20", "000000000000000"], doors:[], coins:[{x:420, y:406}, {x:274, y:407}, {x:133, y:405}, {x:241, y:119}, {x:346, y:118}, {x:56, y:193}], animateBcg:[{type:Sun, x:98, y:59, flip:false}], staticBcg:[{type:Back_2, x:288, y:264, flip:true}, {type:Tree_2, x:504, y:94, flip:false}, {type:Bush_1, x:162, y:121, flip:false}, {type:Bush_2, x:409, y:123, flip:false}, {type:Bush_3, x:368, y:417, flip:false}, {type:Palm_2, x:121, y:392, flip:false}, {type:Bush_4, x:283, y:137, flip:false}]};
public static var LEVEL_8:Object = {hero:{x:50, y:126, flip:true}, time:20, best:57, music:1, exit:{x:503, y:305}, enemies:[{x:491, y:366, speed:0.25, jump:0, wait:false, attack:false, color:"Orange"}, {x:258, y:170, speed:0.4, jump:25, wait:false, attack:true, color:"Red"}, {x:383, y:360, speed:0.3, jump:0, wait:true, attack:true, color:"Green"}], blocks:[{type:"Timeout", amount:1, options:3}, {type:"Thorn", amount:1, options:1}, {type:"Moving", amount:1, options:6}, {type:"Moving", amount:1, options:3}], map:["---------------", "---------------", "---------------", "---------------", "-1-23-12232----", "-1-23-02232----", "-0020-2020201--", "---------------", "---------------", "23201--00231031", "23210--212-1041", "20201212120102-", "---------------"], doors:[], coins:[{x:131, y:294}, {x:293, y:294}, {x:439, y:294}, {x:151, y:115}, {x:366, y:115}], animateBcg:[{type:Sun, x:110, y:52, flip:false}], staticBcg:[{type:Back_5, x:248, y:0x0100, flip:false}, {type:Tree_1, x:219, y:345, flip:false}, {type:Palm_2, x:230, y:104, flip:false}, {type:Bush_5, x:430, y:210, flip:false}, {type:Bush_4, x:384, y:392, flip:false}, {type:Bush_4, x:160, y:137, flip:false}, {type:Bush_6, x:381, y:314, flip:false}, {type:Bush_1, x:87, y:195, flip:false}, {type:Tree_3, x:395, y:86, flip:false}, {type:Bush_2, x:52, y:306, flip:false}]};
public static var LEVEL_9:Object = {hero:{x:400, y:200, flip:false}, time:20, best:56, music:1, exit:{x:499, y:413}, enemies:[{x:128, y:277, speed:0.35, jump:0, wait:false, attack:false, color:"Orange"}, {x:96, y:422, speed:0.35, jump:0, wait:false, attack:false, color:"Orange"}], blocks:[{type:"Replace", amount:2, options:0}], map:["---------------", "---------------", "---------------", "---------------", "---------------", "---------------", "---------330000", "------------000", "0003--------000", "00------------2", "00------------2", "00------------2", "0000000-----000"], doors:[{col:12, row:10, x:455, y:383, orient:1, color:"Orange", length:4, keyX:41, keyY:267}], coins:[{x:436, y:195}, {x:140, y:410}, {x:345, y:410}, {x:240, y:409}], animateBcg:[{type:Sun, x:166, y:69, flip:false}], staticBcg:[{type:Back_1, x:258, y:208, flip:false}, {type:Cloud_1, x:75, y:123, flip:false}, {type:Cloud_2, x:379, y:59, flip:false}, {type:Palm_2, x:80, y:247, flip:false}, {type:Tree_3, x:484, y:155, flip:false}, {type:Tree_2, x:170, y:380, flip:false}, {type:Bush_2, x:111, y:412, flip:false}, {type:Bush_3, x:223, y:423, flip:false}, {type:Bush_4, x:362, y:211, flip:false}]};
public static var LEVEL_30:Object = {hero:{x:495, y:414, flip:false}, time:30, best:91, music:3, exit:{x:71, y:55}, enemies:[{x:384, y:259, speed:0.55, jump:35, wait:false, attack:true, color:"Red"}, {x:168, y:260, speed:0.55, jump:35, wait:false, attack:true, color:"Red"}, {x:276, y:116, speed:0.35, jump:0, wait:true, attack:true, color:"Green"}], blocks:[{type:"Moving", amount:1, options:4}, {type:"Moving", amount:1, options:1}, {type:"Timeout", amount:3, options:2}], map:["------777------", "---------------", "000000---000000", "---------------", "---------------", "---------------", "---------------", "---040---040---", "---333---333---", "---------------", "---------------", "---------------", "000088808880000"], doors:[{col:7, row:2, x:275, y:95, orient:2, color:"Orange", length:4, keyX:59, keyY:134}, {col:5, row:0, x:203, y:41, orient:1, color:"Yellow", length:2, keyX:492, keyY:131}], coins:[{x:490, y:310}, {x:491, y:204}, {x:59, y:203}, {x:274, y:312}, {x:275, y:204}], animateBcg:[], staticBcg:[{type:Tree_5, x:274, y:375, flip:false}, {type:Bush_6, x:499, y:63, flip:false}, {type:Bush_6, x:46, y:423, flip:false}, {type:Bush_5, x:149, y:68, flip:false}, {type:Bush_5, x:523, y:427, flip:false}, {type:Bush_4, x:362, y:69, flip:false}]};
public static var LEVEL_31:Object = {hero:{x:33, y:90, flip:true}, time:20, best:76, music:3, exit:{x:493, y:414}, enemies:[{x:41, y:170, speed:0.6, jump:0, wait:true, attack:true, color:"Red", trigger:Boolean, yWakeUp:Boolean}, {x:224, y:240, speed:0.6, jump:0, wait:true, attack:true, color:"Red", trigger:Boolean, yWakeUp:Boolean}, {x:41, y:350, speed:0.6, jump:0, wait:true, attack:true, color:"Red", trigger:Boolean, yWakeUp:Boolean}], blocks:[{type:"Moving", amount:1, options:2}], map:["-----00--------", "-----00--------", "-----00--------", "00--600--------", "1---600--------", "00---00--------", "005---2--------", "005--00--------", "00--600--------", "1--------------", "00-------------", "00-------------", "00CCC0000000000"], doors:[{col:6, row:10, x:239, y:383, orient:1, color:"Orange", length:4, keyX:128, keyY:-45}], coins:[{x:133, y:97}, {x:131, y:205}, {x:131, y:313}], animateBcg:[{type:Sun, x:413, y:49, flip:false}], staticBcg:[{type:Bush_4, x:31, y:104, flip:false}, {type:Bush_4, x:216, y:246, flip:false}, {type:Bush_3, x:207, y:417, flip:false}, {type:Bush_2, x:319, y:410, flip:false}, {type:Back_5, x:274, y:248, flip:false}, {type:Cloud_5, x:513, y:58, flip:false}, {type:Cloud_4, x:315, y:102, flip:false}, {type:Cloud_3, x:87, y:24, flip:false}, {type:Tree_2, x:395, y:382, flip:false}]};
public static var LEVEL_32:Object = {hero:{x:530, y:128, flip:false}, time:30, best:101, music:1, exit:{x:471, y:414}, enemies:[{x:132, y:109, speed:0.6, jump:0, wait:false, attack:false, color:"Orange"}, {x:204, y:108, speed:0.6, jump:0, wait:false, attack:false, color:"Orange"}, {x:168, y:109, speed:0.6, jump:0, wait:false, attack:false, color:"Orange"}, {x:167, y:36, speed:0.4, jump:0, wait:true, attack:false, color:"Green"}], blocks:[{type:"Timeout", amount:1, options:2}], map:["--033300000----", "--0---00000----", "--0---00000----", "--0---00000----", "--------------0", "--------------0", "--0000000000CC0", "---------------", "---------------", "---------------", "---------------", "---------------", "CCC000CC0CC0000"], doors:[{col:4, row:3, x:167, y:131, orient:2, color:"Orange", length:4, keyX:250, keyY:186}], coins:[{x:467, y:57}, {x:348, y:186}, {x:131, y:185}, {x:167, y:378}, {x:311, y:377}], animateBcg:[{type:Sun, x:467, y:57, flip:false}], staticBcg:[{type:Bush_1, x:412, y:195, flip:false}, {type:Bush_4, x:106, y:215, flip:false}, {type:Bush_5, x:324, y:212, flip:false}, {type:Bush_3, x:206, y:204, flip:false}, {type:Back_3, x:281, y:335, flip:false}, {type:Tree_5, x:529, y:378, flip:false}]};
public static var LEVEL_34:Object = {hero:{x:244, y:413, flip:false}, time:30, best:62, music:1, exit:{x:273, y:53}, enemies:[{x:292, y:241, speed:0.45, jump:30, wait:false, attack:false, color:"Red"}], blocks:[{type:"Timeout", amount:9, options:2}], map:["-----21--------", "-----21--------", "-----2000------", "---------------", "003---------300", "00-----------00", "---------------", "------000------", "---------------", "003---------300", "77-------------", "---------------", "0-00--000------"], doors:[{col:8, row:1, x:311, y:41, orient:1, color:"Orange", length:2, keyX:25, keyY:284}, {col:13, row:7, x:491, y:275, orient:1, color:"Yellow", length:4, keyX:24, keyY:407}, {col:1, row:7, x:59, y:275, orient:1, color:"Green", length:4, keyX:523, keyY:291}, {col:2, row:10, x:95, y:392, orient:1, color:"Red", length:3, keyX:41, keyY:113}], coins:[{x:166, y:347}, {x:167, y:239}, {x:382, y:239}, {x:384, y:348}, {x:167, y:130}, {x:383, y:132}], animateBcg:[{type:Sun, x:128, y:58, flip:false}], staticBcg:[{type:Back_4, x:251, y:367, flip:false}, {type:Tree_4, x:304, y:376, flip:false}, {type:Tree_5, x:492, y:87, flip:false}, {type:Tree_2, x:244, y:202, flip:false}]};
public static var LEVEL_35:Object = {hero:{x:527, y:416, flip:false}, time:20, best:63, music:1, exit:{x:60, y:55}, enemies:[], blocks:[{type:"Replace", amount:5, options:0}], map:["---------------", "---------------", "003------------", "---------------", "---------------", "---------------", "---------------", "---------------", "---------------", "---------------", "---------------", "---------------", "-------------30"], doors:[], coins:[{x:418, y:310}, {x:346, y:240}, {x:275, y:168}, {x:203, y:95}, {x:130, y:24}], animateBcg:[], staticBcg:[{type:Back_5, x:259, y:386, flip:false}, {type:Bush_5, x:490, y:425, flip:false}, {type:Cloud_4, x:294, y:181, flip:false}, {type:Cloud_2, x:68, y:239, flip:false}, {type:Cloud_1, x:479, y:243, flip:false}, {type:Cloud_2, x:224, y:302, flip:true}, {type:Cloud_6, x:266, y:57, flip:false}, {type:Cloud_5, x:488, y:61, flip:false}]};
public static var LEVEL_36:Object = {hero:{x:96, y:378, flip:true}, time:25, best:66, music:2, exit:{x:95, y:125}, enemies:[{x:330, y:246, speed:0.33, jump:33, wait:false, attack:false, color:"Red"}], blocks:[{type:"Simple", amount:3, options:0}], map:["---------------", "---------------", "---------------", "---------------", "0000---0---0--0", "-------0-------", "-------0-------", "---00000000000-", "-----777-777---", "---------------", "----8---8---8--", "-0000000000000-", "--0000000000000"], doors:[{col:13, row:9, x:491, y:347, orient:1, color:"Orange", length:4, keyX:239, keyY:331}, {col:3, row:5, x:131, y:221, orient:1, color:"Yellow", length:2, keyX:383, keyY:368}], coins:[{x:420, y:96}, {x:418, y:225}, {x:276, y:97}, {x:59, y:312}, {x:528, y:96}, {x:131, y:96}], animateBcg:[{type:Sun, x:327, y:51, flip:false}], staticBcg:[{type:Back_4, x:277, y:273, flip:false}, {type:Cloud_4, x:123, y:38, flip:false}, {type:Tree_2, x:472, y:199, flip:false}, {type:Tree_3, x:50, y:84, flip:false}, {type:Cloud_1, x:383, y:44, flip:false}, {type:Palm_1, x:54, y:360, flip:false}, {type:Bush_1, x:234, y:376, flip:false}, {type:Bush_2, x:531, y:411, flip:false}, {type:Bush_3, x:398, y:381, flip:false}, {type:Bush_3, x:273, y:131, flip:false}, {type:Bush_4, x:528, y:136, flip:false}]};
public static var LEVEL_37:Object = {hero:{x:104, y:234, flip:true}, time:25, best:72, music:2, exit:{x:77, y:412}, enemies:[], blocks:[{type:"Timeout", amount:8, options:1}, {type:"Moving", amount:1, options:6}], map:["---------------", "---------------", "00000----------", "----0----------", "----0000000----", "----7777777----", "---------------", "0000-------0--0", "0000CCCCCCC0--0", "0-------------0", "0-------------0", "0-------------0", "000--------0000"], doors:[{col:13, row:7, x:473, y:275, orient:2, color:"Orange", length:2, keyX:217, keyY:118}], coins:[{x:166, y:407}, {x:0x0101, y:408}, {x:346, y:408}, {x:202, y:233}, {x:274, y:233}, {x:347, y:232}, {x:473, y:311}], animateBcg:[{type:Sun, x:327, y:45, flip:false}], staticBcg:[{type:Tree_5, x:63, y:197, flip:false}, {type:Cloud_3, x:468, y:50, flip:false}, {type:Cloud_1, x:249, y:96, flip:false}, {type:Cloud_2, x:61, y:28, flip:false}, {type:Bush_3, x:340, y:131, flip:false}, {type:Bush_5, x:140, y:68, flip:false}, {type:Tree_1, x:472, y:386, flip:false}]};
public static var LEVEL_38:Object = {hero:{x:515, y:90, flip:false}, time:45, best:36, music:3, exit:{x:496, y:414}, enemies:[], blocks:[{type:"Moving", amount:1, options:4}, {type:"Moving", amount:1, options:6}], map:["---------------", "---------------", "---------------", "03-----------30", "1-------------2", "1-------------2", "0000-------0000", "1-------------2", "1-------------2", "000---------000", "1-------------2", "1-------------2", "000888888888000"], doors:[{col:12, row:10, x:455, y:401, orient:1, color:"Orange", length:2, keyX:51, keyY:404}, {col:12, row:7, x:455, y:293, orient:1, color:"Yellow", length:2, keyX:51, keyY:297}, {col:2, row:8, x:95, y:293, orient:1, color:"Green", length:2, keyX:39, keyY:85}, {col:2, row:10, x:95, y:401, orient:1, color:"Red", length:2, keyX:497, keyY:295}], coins:[{x:203, y:96}, {x:348, y:96}, {x:204, y:292}, {x:348, y:294}, {x:204, y:386}, {x:348, y:386}], animateBcg:[], staticBcg:[{type:Cloud_6, x:280, y:52, flip:false}, {type:Back_2, x:285, y:229, flip:false}, {type:Palm_3, x:114, y:163, flip:false}, {type:Palm_2, x:438, y:176, flip:false}, {type:Bush_2, x:497, y:193, flip:false}, {type:Bush_5, x:57, y:211, flip:false}]};
public static var LEVEL_39:Object = {hero:{x:427, y:199, flip:true}, time:40, best:75, music:3, exit:{x:522, y:90}, enemies:[{x:61, y:57, speed:0.25, jump:0, wait:true, attack:false, color:"Green"}], blocks:[{type:"Moving", amount:2, options:3}, {type:"Moving", amount:1, options:6}, {type:"Timeout", amount:4, options:3}], map:["000000000000---", "1--------------", "1--------------", "1-2000000-00000", "1-21----0-0--60", "1-21----0-0--60", "1-21-0000-00-60", "1-21------0--60", "1-21------0--60", "1-200000000--60", "1--7777777---60", "1------------60", "1------------60"], doors:[{col:10, row:10, x:383, y:419, orient:1, color:"Yellow", length:4, keyX:454, keyY:422}, {col:11, row:2, x:419, y:77, orient:1, color:"Red", length:2, keyX:263, keyY:193}, {col:4, row:6, x:158, y:239, orient:2, color:"Green", length:1, keyX:380, keyY:83}], coins:[{x:456, y:282}, {x:310, y:422}, {x:168, y:420}, {x:59, y:278}, {x:294, y:85}, {x:183, y:86}], animateBcg:[], staticBcg:[{type:Cloud_4, x:212, y:35, flip:false}, {type:Back_3, x:0xFF, y:332, flip:false}, {type:Tree_1, x:160, y:276, flip:false}, {type:Bush_6, x:221, y:204, flip:false}, {type:Bush_4, x:242, y:104, flip:false}, {type:Bush_2, x:135, y:88, flip:false}, {type:Bush_3, x:326, y:311, flip:false}]};
public static var LEVEL_33:Object = {hero:{x:347, y:35, flip:false}, time:20, best:87, music:2, exit:{x:476, y:432}, enemies:[{x:483, y:96, speed:0.42, jump:35, wait:true, attack:true, color:"Red", yWakeUp:true}], blocks:[], map:["----------00000", "---------400--0", "--------------0", "--0000000000000", "--------------0", "--------------0", "444444844444--0", "333333333333--0", "--------------0", "--4844444844440", "--3333333333330", "--------------0", "444444444444440"], doors:[], coins:[{x:130, y:204}, {x:238, y:204}, {x:347, y:205}, {x:346, y:313}, {x:239, y:312}, {x:132, y:313}, {x:130, y:419}, {x:239, y:420}, {x:348, y:420}], animateBcg:[], staticBcg:[{type:Back_5, x:240, y:259, flip:false}, {type:Bush_1, x:417, y:432, flip:false}, {type:Bush_1, x:174, y:222, flip:true}, {type:Bush_3, x:393, y:227, flip:false}, {type:Bush_5, x:239, y:337, flip:false}, {type:Bush_5, x:315, y:101, flip:true}, {type:Bush_6, x:0x0101, y:439, flip:false}, {type:Bush_2, x:37, y:431, flip:false}, {type:Palm_1, x:133, y:73, flip:false}, {type:Palm_3, x:470, y:290, flip:false}]};
public static var LEVEL_40:Object = {hero:{x:531, y:384, flip:false}, time:40, best:106, music:2, exit:{x:40, y:54}, enemies:[{x:313, y:315, speed:0.55, jump:0, wait:false, attack:false, color:"Red"}, {x:63, y:171, speed:0.6, jump:30, wait:false, attack:false, color:"Red"}, {x:382, y:55, speed:0.4, jump:0, wait:true, attack:true, color:"Green"}, {x:455, y:92, speed:0.4, jump:0, wait:true, attack:true, color:"Green"}], blocks:[{type:"Thorn", amount:1, options:1}, {type:"Timeout", amount:3, options:3}, {type:"Moving", amount:1, options:3}, {type:"Moving", amount:1, options:1}], map:["---------000---", "-----------044-", "0000---------0-", "7777---------0-", "-------------0-", "000-0--------1-", "00-------------", "77-------------", "---------------", "0-000---000-0--", "000-------0----", "00088808880---0", "00000000000---0"], doors:[{col:2, row:6, x:95, y:275, orient:1, color:"Orange", length:4, keyX:239, keyY:381}, {col:5, row:9, x:239, y:347, orient:2, color:"Green", length:4, keyX:457, keyY:34}, {col:14, row:5, x:518, y:203, orient:2, color:"Red", length:1, keyX:28, keyY:162}, {col:2, row:0, x:95, y:41, orient:1, color:"Yellow", length:2, keyX:24, keyY:308}], coins:[{x:240, y:206}, {x:240, y:303}, {x:168, y:158}, {x:526, y:61}, {x:526, y:134}, {x:454, y:311}], animateBcg:[{type:Sun, x:219, y:50, flip:false}], staticBcg:[{type:Back_1, x:319, y:206, flip:false}, {type:Cloud_1, x:151, y:30, flip:false}, {type:Cloud_1, x:447, y:35, flip:false}, {type:Palm_2, x:454, y:281, flip:false}, {type:Palm_3, x:139, y:271, flip:false}, {type:Bush_1, x:528, y:373, flip:false}, {type:Bush_2, x:25, y:302, flip:false}, {type:Bush_3, x:160, y:418, flip:false}, {type:Bush_6, x:167, y:168, flip:false}]};
public static var LEVEL_10:Object = {hero:{x:25, y:380, flip:true}, time:20, best:73, music:1, exit:{x:491, y:160}, enemies:[{x:524, y:422, speed:0.49, jump:0, wait:false, attack:false, color:"Orange"}, {x:0x0101, y:308, speed:0.3, jump:0, wait:true, attack:false, color:"Green"}], blocks:[{type:"Moving", amount:2, options:3}], map:["-----------0000", "-----------0---", "---------------", "---------------", "---------------", "-----------0000", "------------000", "------00----000", "---------------", "---------------", "---------------", "00-------------", "000000CC0000000"], doors:[{col:11, row:3, x:419, y:131, orient:1, color:"Red", length:4, keyX:350, keyY:382}], coins:[{x:350, y:315}, {x:349, y:167}, {x:454, y:383}, {x:131, y:385}], animateBcg:[{type:Sun, x:198, y:66, flip:false}], staticBcg:[{type:Cloud_5, x:323, y:50, flip:false}, {type:Cloud_3, x:69, y:46, flip:false}, {type:Tree_5, x:44, y:342, flip:false}, {type:Tree_3, x:261, y:194, flip:false}, {type:Palm_3, x:460, y:127, flip:false}, {type:Palm_2, x:510, y:390, flip:false}, {type:Tree_1, x:196, y:386, flip:false}, {type:Bush_6, x:387, y:420, flip:false}, {type:Bush_3, x:533, y:166, flip:false}, {type:Bush_2, x:94, y:413, flip:false}]};
public static var LEVEL_11:Object = {hero:{x:489, y:414, flip:false}, time:20, best:67, music:1, exit:{x:44, y:125}, enemies:[], blocks:[{type:"Replace", amount:5, options:0}], map:["---------------", "---------------", "---------------", "---------------", "000--------01-2", "00---------01-2", "0----------01-2", "0----------01-2", "0----------01-2", "0----------01-2", "0----------01-2", "0----------01-2", "088088088000000"], doors:[], coins:[{x:492, y:348}, {x:491, y:276}, {x:491, y:204}, {x:491, y:131}, {x:347, y:79}, {x:168, y:80}], animateBcg:[{type:Sun, x:0xFF, y:59, flip:false}], staticBcg:[{type:Back_3, x:270, y:240, flip:false}, {type:Cloud_5, x:90, y:32, flip:false}, {type:Cloud_6, x:535, y:77, flip:false}, {type:Bush_4, x:430, y:137, flip:false}, {type:Tree_2, x:236, y:384, flip:false}, {type:Tree_3, x:133, y:374, flip:false}, {type:Tree_5, x:344, y:375, flip:false}, {type:Bush_1, x:92, y:124, flip:false}]};
public static var LEVEL_12:Object = {hero:{x:274, y:206, flip:false}, time:20, best:85, music:2, exit:{x:513, y:395}, enemies:[{x:484, y:206, speed:0.8, jump:0, wait:false, attack:true, color:"Red"}, {x:70, y:206, speed:0.8, jump:0, wait:false, attack:true, color:"Red"}], blocks:[{type:"Moving", amount:1, options:6}], map:["---------------", "---------------", "---------------", "---------------", "03-----------30", "0-------------0", "000000---000000", "000---------000", "00----------3--", "00-------------", "00-------------", "0044-------4444", "000088888880000"], doors:[{col:7, row:6, x:275, y:239, orient:2, color:"Orange", length:4, keyX:42, keyY:110}, {col:12, row:9, x:455, y:365, orient:1, color:"Yellow", length:4, keyX:112, keyY:383}], coins:[{x:348, y:194}, {x:203, y:194}, {x:483, y:121}, {x:275, y:381}, {x:274, y:133}, {x:202, y:381}, {x:347, y:381}], animateBcg:[], staticBcg:[{type:Cloud_6, x:539, y:33, flip:false}, {type:Cloud_5, x:63, y:35, flip:false}, {type:Cloud_4, x:260, y:72, flip:false}, {type:Back_5, x:262, y:349, flip:false}, {type:Bush_5, x:122, y:210, flip:false}, {type:Bush_6, x:397, y:204, flip:false}, {type:Tree_1, x:509, y:101, flip:false}, {type:Bush_5, x:38, y:137, flip:false}]};
public static var LEVEL_13:Object = {hero:{x:497, y:342, flip:false}, time:20, best:116, music:2, exit:{x:39, y:341}, enemies:[{x:383, y:199, speed:0.55, jump:0, wait:true, attack:true, color:"Green"}, {x:241, y:198, speed:0.55, jump:0, wait:true, attack:true, color:"Green"}, {x:310, y:198, speed:0.55, jump:0, wait:true, attack:true, color:"Green"}, {x:96, y:200, speed:0.55, jump:0, wait:true, attack:true, color:"Green"}, {x:165, y:200, speed:0.55, jump:0, wait:true, attack:true, color:"Green"}, {x:453, y:199, speed:0.55, jump:0, wait:true, attack:true, color:"Green"}], blocks:[{type:"Thorn", amount:3, options:1}], map:["---------------", "---------------", "---------------", "---------------", "--444-444-444--", "---------------", "---------------", "---------------", "---------------", "---------------", "00-----------00", "00-----------00", "000000000000000"], doors:[], coins:[{x:383, y:404}, {x:274, y:404}, {x:167, y:403}], animateBcg:[{type:Sun, x:156, y:56, flip:false}], staticBcg:[{type:Back_3, x:279, y:271, flip:false}, {type:Cloud_5, x:457, y:117, flip:false}, {type:Cloud_4, x:293, y:72, flip:false}, {type:Cloud_3, x:77, y:120, flip:false}, {type:Bush_6, x:276, y:149, flip:false}, {type:Bush_4, x:154, y:159, flip:false}, {type:Bush_2, x:530, y:340, flip:true}, {type:Tree_2, x:328, y:380, flip:false}, {type:Tree_1, x:207, y:384, flip:false}, {type:Bush_3, x:428, y:418, flip:false}, {type:Bush_4, x:274, y:429, flip:false}, {type:Bush_2, x:120, y:412, flip:false}]};
public static var LEVEL_14:Object = {hero:{x:275, y:414, flip:false}, time:20, best:66, music:2, exit:{x:64, y:89}, enemies:[], blocks:[{type:"Timeout", amount:1, options:4}, {type:"Timeout", amount:1, options:3}, {type:"Timeout", amount:1, options:2}, {type:"Timeout", amount:1, options:1}], map:["---------------", "---------------", "---------------", "0000001-2000000", "0000005-6000000", "0000005-6000000", "0000005-6000000", "0000005-6000000", "0000005-6000000", "0000005-6000000", "0000005-6000000", "0000005-6000000", "000000000000000"], doors:[], coins:[{x:274, y:344}, {x:275, y:269}, {x:275, y:198}, {x:276, y:125}, {x:168, y:85}, {x:382, y:84}], animateBcg:[], staticBcg:[{type:Bush_1, x:115, y:84, flip:false}, {type:Bush_2, x:428, y:86, flip:false}, {type:Bush_3, x:533, y:93, flip:false}, {type:Palm_2, x:484, y:70, flip:false}, {type:Cloud_3, x:396, y:-3, flip:false}, {type:Cloud_6, x:93, y:3, flip:true}]};
public static var LEVEL_15:Object = {hero:{x:500, y:52, flip:false}, time:20, best:106, music:2, exit:{x:469, y:415}, enemies:[{x:348, y:312, speed:0.7, jump:30, wait:true, attack:true, color:"Red", yWakeUp:true}, {x:236, y:241, speed:0.7, jump:30, wait:true, attack:true, color:"Red", yWakeUp:true}, {x:349, y:204, speed:0.7, jump:30, wait:true, attack:true, color:"Red", yWakeUp:true}, {x:237, y:130, speed:0.7, jump:30, wait:true, attack:true, color:"Red", yWakeUp:true}], blocks:[{type:"Timeout", amount:2, options:3}], map:["---------------", "---------------", "0000000--000000", "-----0---01----", "-----00--01----", "-----00---1----", "-----0---01----", "-----00--01----", "-----00---1----", "0000000--000000", "0-------------0", "0-------------0", "000000000000000"], doors:[], coins:[{x:112, y:403}, {x:222, y:402}, {x:330, y:403}, {x:429, y:403}, {x:185, y:43}, {x:114, y:42}, {x:41, y:42}], animateBcg:[], staticBcg:[{type:Back_4, x:0x0100, y:267, flip:false}, {type:Tree_2, x:0x0200, y:271, flip:false}, {type:Tree_3, x:442, y:266, flip:false}, {type:Tree_4, x:52, y:272, flip:false}, {type:Tree_5, x:135, y:269, flip:false}, {type:Bush_4, x:468, y:318, flip:false}, {type:Bush_5, x:93, y:320, flip:false}, {type:Bush_4, x:429, y:64, flip:false}, {type:Bush_2, x:277, y:413, flip:false}, {type:Bush_1, x:68, y:412, flip:false}, {type:Bush_4, x:387, y:427, flip:false}, {type:Bush_5, x:158, y:426, flip:false}, {type:Cloud_6, x:143, y:4, flip:false}, {type:Cloud_5, x:489, y:4, flip:false}, {type:Bush_6, x:136, y:60, flip:false}]};
public static var LEVEL_16:Object = {hero:{x:521, y:380, flip:false}, time:20, best:156, music:3, exit:{x:46, y:378}, enemies:[{x:418, y:37, speed:0.4, jump:0, wait:true, attack:false, color:"Green"}, {x:383, y:37, speed:0.45, jump:0, wait:true, attack:false, color:"Green"}, {x:346, y:35, speed:0.45, jump:0, wait:true, attack:false, color:"Green"}, {x:311, y:36, speed:0.45, jump:0, wait:true, attack:false, color:"Green"}, {x:277, y:37, speed:0.45, jump:0, wait:true, attack:false, color:"Green"}, {x:240, y:36, speed:0.45, jump:0, wait:true, attack:false, color:"Green"}, {x:205, y:37, speed:0.45, jump:0, wait:true, attack:false, color:"Green"}, {x:168, y:37, speed:0.45, jump:0, wait:true, attack:false, color:"Green"}, {x:131, y:36, speed:0.45, jump:0, wait:true, attack:false, color:"Green"}, {x:95, y:39, speed:0.45, jump:0, wait:true, attack:false, color:"Green"}, {x:448, y:38, speed:0.4, jump:0, wait:true, attack:false, color:"Green"}], blocks:[{type:"Timeout", amount:3, options:3}], map:["333333333333333", "---------------", "---------------", "---------------", "---------------", "---------------", "---------------", "---------------", "---------------", "---------------", "---------------", "000000---000000", "000008888800000"], doors:[], coins:[{x:276, y:365}, {x:383, y:366}, {x:168, y:365}], animateBcg:[{type:Sun, x:490, y:93, flip:false}], staticBcg:[{type:Back_5, x:284, y:276, flip:false}, {type:Tree_2, x:463, y:346, flip:false}, {type:Tree_3, x:125, y:337, flip:false}, {type:Cloud_6, x:179, y:124, flip:false}, {type:Cloud_5, x:481, y:187, flip:false}]};
public static var LEVEL_17:Object = {hero:{x:536, y:271, flip:false}, time:25, best:106, music:3, exit:{x:71, y:125}, enemies:[{x:494, y:56, speed:0.25, jump:0, wait:true, attack:false, color:"Green"}, {x:454, y:57, speed:0.25, jump:0, wait:true, attack:false, color:"Green"}, {x:384, y:56, speed:0.25, jump:0, wait:true, attack:false, color:"Green"}, {x:346, y:56, speed:0.25, jump:0, wait:true, attack:false, color:"Green"}, {x:236, y:56, speed:0.25, jump:0, wait:true, attack:false, color:"Green"}, {x:275, y:57, speed:0.25, jump:0, wait:true, attack:false, color:"Green"}], blocks:[{type:"Timeout", amount:4, options:3}], map:["---000000000000", "---------------", "---------------", "---------------", "0000-----------", "0000-----------", "---------------", "---------------", "0----0880880880", "00---0000000000", "00----------600", "00----------600", "00-000000000000"], doors:[{col:3, row:9, x:131, y:347, orient:2, color:"Orange", length:4, keyX:204, keyY:271}, {col:3, row:2, x:131, y:95, orient:1, color:"Red", length:4, keyX:422, keyY:404}], coins:[{x:310, y:406}, {x:151, y:405}, {x:312, y:259}, {x:24, y:258}], animateBcg:[{type:Sun, x:93, y:39, flip:false}], staticBcg:[{type:Cloud_5, x:477, y:63, flip:false}, {type:Cloud_5, x:191, y:37, flip:false}, {type:Back_3, x:279, y:266, flip:false}, {type:Palm_3, x:207, y:233, flip:false}, {type:Tree_5, x:527, y:230, flip:false}, {type:Tree_1, x:30, y:97, flip:false}, {type:Bush_3, x:308, y:274, flip:false}, {type:Bush_5, x:435, y:422, flip:false}, {type:Bush_6, x:223, y:420, flip:false}, {type:Bush_2, x:423, y:267, flip:false}, {type:Bush_1, x:22, y:268, flip:false}, {type:Cloud_1, x:270, y:107, flip:false}]};
public static var LEVEL_18:Object = {hero:{x:491, y:91, flip:false}, time:20, best:53, music:3, exit:{x:74, y:415}, enemies:[{x:523, y:420, speed:0.35, jump:10, wait:false, attack:false, color:"Red"}, {x:58, y:163, speed:0.35, jump:0, wait:true, attack:true, color:"Green"}], blocks:[{type:"Replace", amount:3, options:0}], map:["---------------", "---------------", "---------------", "00CC000---00000", "1-----0-------2", "1-------------2", "1-------------2", "1-----0000--000", "3333333--------", "---------------", "---------------", "---------------", "00000-----00000"], doors:[{col:8, row:3, x:311, y:131, orient:2, color:"Orange", length:4, keyX:42, keyY:82}, {col:6, row:5, x:239, y:221, orient:1, color:"Yellow", length:2, keyX:495, keyY:232}, {col:10, row:7, x:401, y:275, orient:2, color:"Green", length:2, keyX:58, keyY:265}], coins:[{x:400, y:190}, {x:419, y:86}, {x:238, y:86}, {x:275, y:345}, {x:456, y:407}], animateBcg:[], staticBcg:[{type:Back_5, x:270, y:226, flip:false}, {type:Bush_1, x:185, y:265, flip:false}, {type:Bush_2, x:420, y:412, flip:false}, {type:Palm_1, x:173, y:74, flip:false}, {type:Tree_2, x:138, y:383, flip:false}, {type:Tree_3, x:491, y:375, flip:false}, {type:Cloud_2, x:349, y:52, flip:false}, {type:Cloud_1, x:77, y:45, flip:false}, {type:Bush_5, x:330, y:246, flip:false}, {type:Bush_4, x:21, y:429, flip:false}]};
public static var LEVEL_19:Object = {hero:{x:425, y:413, flip:false}, time:20, best:75, music:3, exit:{x:29, y:91}, enemies:[{x:523, y:422, speed:0.25, jump:0, wait:false, attack:false, color:"Orange"}, {x:178, y:98, speed:0.25, jump:0, wait:false, attack:false, color:"Orange"}], blocks:[{type:"Moving", amount:1, options:5}, {type:"Timeout", amount:4, options:1}], map:["---------------", "---------------", "---8-----------", "000000000000---", "---------------", "---------------", "00000000--00000", "---------------", "---------------", "0000--000000000", "---------------", "---------------", "--0000000000000"], doors:[{col:5, row:9, x:185, y:347, orient:2, color:"Orange", length:2, keyX:105, keyY:409}, {col:8, row:6, x:329, y:239, orient:2, color:"Yellow", length:2, keyX:509, keyY:296}, {col:13, row:3, x:491, y:131, orient:2, color:"Green", length:4, keyX:40, keyY:187}], coins:[{x:291, y:405}, {x:271, y:296}, {x:400, y:297}, {x:184, y:187}, {x:474, y:190}, {x:274, y:26}], animateBcg:[{type:Sun, x:496, y:57, flip:false}], staticBcg:[{type:Cloud_6, x:309, y:30, flip:false}, {type:Back_5, x:273, y:342, flip:false}, {type:Tree_4, x:98, y:54, flip:false}, {type:Tree_2, x:407, y:58, flip:false}, {type:Tree_5, x:161, y:377, flip:false}, {type:Bush_3, x:518, y:202, flip:false}, {type:Bush_3, x:37, y:311, flip:false}, {type:Bush_2, x:133, y:199, flip:false}, {type:Bush_1, x:475, y:413, flip:false}, {type:Bush_5, x:238, y:425, flip:false}, {type:Bush_5, x:346, y:315, flip:false}]};
public static var LEVEL_20:Object = {hero:{x:56, y:342, flip:true}, time:20, best:66, music:1, exit:{x:509, y:125}, enemies:[], blocks:[{type:"Moving", amount:3, options:1}], map:["000000000000000", "777777777777777", "---------------", "---------------", "-------------00", "--------------0", "--------------2", "--------------2", "--------------2", "--------------2", "03------------2", "0-------------2", "0-------------2"], doors:[], coins:[{x:166, y:347}, {x:275, y:274}, {x:384, y:203}, {x:166, y:276}, {x:275, y:203}, {x:383, y:130}], animateBcg:[], staticBcg:[{type:Back_5, x:265, y:285, flip:false}, {type:Tree_3, x:20, y:303, flip:false}]};
public static var LEVEL_21:Object = {hero:{x:96, y:197, flip:true}, time:25, best:70, music:1, exit:{x:517, y:196}, enemies:[], blocks:[{type:"Thorn", amount:2, options:1}], map:["---------------", "---------------", "---------------", "---------------", "---------------", "---------------", "0003--------300", "00-----------30", "0-------------0", "0-------------0", "0-------------0", "0-------------0", "0-------------0"], doors:[], coins:[{x:454, y:194}, {x:129, y:193}, {x:239, y:193}, {x:348, y:193}, {x:294, y:133}], animateBcg:[{type:Sun, x:294, y:46, flip:false}], staticBcg:[{type:Tree_5, x:51, y:161, flip:false}, {type:Cloud_4, x:443, y:59, flip:false}, {type:Cloud_5, x:227, y:89, flip:false}, {type:Cloud_3, x:53, y:28, flip:false}, {type:Back_1, x:280, y:0xFF, flip:false}, {type:Bush_5, x:466, y:210, flip:false}]};
public static var LEVEL_22:Object = {hero:{x:477, y:415, flip:false}, time:20, best:69, music:1, exit:{x:41, y:412}, enemies:[{x:240, y:38, speed:0.35, jump:0, wait:true, attack:true, color:"Green"}, {x:384, y:182, speed:0.35, jump:0, wait:true, attack:true, color:"Green"}, {x:76, y:201, speed:0.35, jump:0, wait:true, attack:true, color:"Green"}], blocks:[{type:"Moving", amount:1, options:3}], map:["033333333333330", "0-------------0", "0-------------0", "0-------------0", "0003-----333000", "0-------------0", "0-------------0", "0-------------0", "0-------------0", "33333---------0", "--------------0", "--------------0", "000000000000000"], doors:[{col:2, row:10, x:95, y:392, orient:1, color:"Green", length:3, keyX:472, keyY:121}, {col:3, row:10, x:131, y:392, orient:1, color:"Yellow", length:3, keyX:77, keyY:120}, {col:4, row:10, x:167, y:392, orient:1, color:"Orange", length:3, keyX:76, keyY:297}], coins:[{x:383, y:401}, {x:310, y:401}, {x:238, y:310}, {x:239, y:240}, {x:239, y:167}], animateBcg:[], staticBcg:[{type:Back_4, x:263, y:0x0101, flip:false}, {type:Tree_5, x:143, y:267, flip:false}, {type:Tree_3, x:442, y:374, flip:false}, {type:Bush_4, x:374, y:137, flip:false}, {type:Bush_5, x:104, y:320, flip:false}, {type:Bush_6, x:356, y:420, flip:false}, {type:Bush_3, x:125, y:134, flip:false}, {type:Cloud_6, x:223, y:79, flip:false}, {type:Cloud_5, x:477, y:31, flip:false}, {type:Tree_1, x:246, y:385, flip:false}]};
public static var LEVEL_23:Object = {hero:{x:510, y:53, flip:false}, time:25, best:54, music:1, exit:{x:100, y:411}, enemies:[], blocks:[{type:"Moving", amount:3, options:6}], map:["---------------", "---------------", "-------------30", "--CCCCCCCCCCCC0", "--3333333333333", "---------------", "---------------", "CCCCCCCCCCCCC--", "3333333333333--", "---------------", "---------------", "---------------", "0000CCCCCCCCCCC"], doors:[], coins:[{x:384, y:24}, {x:240, y:24}, {x:169, y:346}, {x:311, y:348}, {x:456, y:347}], animateBcg:[{type:Sun, x:75, y:50, flip:false}], staticBcg:[{type:Back_2, x:286, y:275, flip:false}, {type:Bush_6, x:333, y:263, flip:false}, {type:Bush_6, x:140, y:120, flip:false}, {type:Bush_6, x:434, y:124, flip:false}, {type:Bush_6, x:278, y:451, flip:false}, {type:Bush_6, x:483, y:442, flip:false}, {type:Bush_6, x:59, y:264, flip:false}, {type:Bush_3, x:266, y:112, flip:false}, {type:Bush_3, x:155, y:259, flip:false}, {type:Bush_3, x:381, y:443, flip:false}, {type:Bush_3, x:190, y:441, flip:true}, {type:Tree_2, x:46, y:381, flip:false}, {type:Cloud_6, x:301, y:44, flip:false}]};
public static var LEVEL_24:Object = {hero:{x:26, y:128, flip:true}, time:20, best:63, music:2, exit:{x:523, y:129}, enemies:[{x:204, y:272, speed:0.25, jump:0, wait:true, attack:false, color:"Green"}, {x:525, y:203, speed:0.36, jump:0, wait:false, attack:false, color:"Orange"}], blocks:[{type:"Moving", amount:1, options:1}, {type:"Moving", amount:1, options:5}], map:["--------0------", "--------0------", "--------0------", "--------0------", "0-------0--0000", "0--------------", "0000000------00", "-00---0-----00-", "--00-------00--", "---00-----00---", "----00---00----", "-----00-00-----", "------000------"], doors:[{col:6, row:9, x:239, y:347, orient:1, color:"Orange", length:4, keyX:420, keyY:268}, {col:10, row:4, x:365, y:167, orient:2, color:"Yellow", length:2, keyX:164, keyY:292}], coins:[{x:132, y:187}, {x:238, y:183}, {x:345, y:311}, {x:276, y:419}, {x:349, y:95}], animateBcg:[{type:Sun, x:82, y:57, flip:false}], staticBcg:[{type:Back_3, x:301, y:305, flip:false}, {type:Bush_1, x:382, y:301, flip:false}, {type:Bush_1, x:200, y:338, flip:false}, {type:Bush_2, x:423, y:124, flip:false}, {type:Palm_3, x:279, y:380, flip:false}, {type:Tree_5, x:483, y:88, flip:false}, {type:Bush_4, x:457, y:247, flip:false}, {type:Bush_5, x:524, y:210, flip:false}, {type:Bush_6, x:89, y:204, flip:false}, {type:Bush_3, x:232, y:202, flip:false}, {type:Tree_3, x:183, y:156, flip:false}, {type:Cloud_2, x:385, y:40, flip:false}, {type:Cloud_3, x:213, y:42, flip:false}, {type:Back_3, x:532, y:435, flip:false}, {type:Back_3, x:38, y:414, flip:false}]};
public static var LEVEL_25:Object = {hero:{x:276, y:415, flip:false}, time:25, best:68, music:2, exit:{x:47, y:90}, enemies:[{x:504, y:420, speed:0.4, jump:25, wait:false, attack:true, color:"Red"}, {x:23, y:422, speed:0.4, jump:25, wait:false, attack:true, color:"Red"}], blocks:[{type:"Moving", amount:1, options:4}, {type:"Moving", amount:1, options:5}, {type:"Timeout", amount:4, options:3}, {type:"Moving", amount:1, options:3}], map:["---------------", "---------------", "---------------", "000------------", "---------------", "---------------", "---------------", "---------------", "---------------", "000000---000000", "---------------", "---------------", "000000000000000"], doors:[{col:7, row:9, x:275, y:347, orient:2, color:"Orange", length:4, keyX:463, keyY:400}, {col:2, row:2, x:95, y:59, orient:1, color:"Green", length:4, keyX:462, keyY:62}], coins:[{x:76, y:402}, {x:276, y:276}, {x:456, y:277}, {x:132, y:276}], animateBcg:[{type:Sun, x:463, y:63, flip:false}], staticBcg:[{type:Back_5, x:260, y:235, flip:false}, {type:Bush_1, x:107, y:412, flip:false}, {type:Bush_2, x:391, y:411, flip:false}, {type:Bush_4, x:220, y:429, flip:false}, {type:Bush_5, x:456, y:320, flip:false}, {type:Bush_5, x:47, y:320, flip:false}, {type:Bush_6, x:180, y:315, flip:false}, {type:Palm_3, x:374, y:273, flip:false}, {type:Palm_2, x:99, y:284, flip:false}, {type:Palm_1, x:506, y:291, flip:false}, {type:Cloud_2, x:337, y:43, flip:false}, {type:Cloud_1, x:167, y:86, flip:false}]};
public static var LEVEL_26:Object = {hero:{x:16, y:54, flip:true}, time:25, best:48, music:2, exit:{x:510, y:414}, enemies:[], blocks:[{type:"Timeout", amount:2, options:3}, {type:"Moving", amount:1, options:1}, {type:"Moving", amount:1, options:6}], map:["---------000---", "---------000---", "0033-3330000---", "0--------------", "0--0000--------", "0--007---------", "0--00---0------", "0--00---0------", "7--00--00---0--", "---00-800---0--", "---00-0000000--", "00800-0000000--", "00000-000000000"], doors:[{col:5, row:3, x:203, y:122, orient:1, color:"Orange", length:1, keyX:28, keyY:377}, {col:8, row:4, x:311, y:167, orient:1, color:"Green", length:4, keyX:205, keyY:417}, {col:13, row:8, x:509, y:311, orient:2, color:"Yellow", length:2, keyX:493, keyY:56}], coins:[{x:76, y:188}, {x:76, y:297}, {x:509, y:363}, {x:221, y:259}, {x:365, y:312}], animateBcg:[{type:Sun, x:494, y:57, flip:false}], staticBcg:[{type:Cloud_2, x:250, y:22, flip:false}, {type:Cloud_1, x:30, y:25, flip:false}, {type:Palm_3, x:460, y:234, flip:false}, {type:Palm_2, x:279, y:246, flip:false}, {type:Tree_3, x:63, y:338, flip:false}, {type:Bush_1, x:383, y:52, flip:false}, {type:Bush_2, x:411, y:342, flip:false}, {type:Bush_3, x:167, y:131, flip:false}, {type:Bush_4, x:111, y:65, flip:false}, {type:Bush_5, x:357, y:353, flip:false}, {type:Bush_6, x:287, y:61, flip:false}]};
}
}//package main.game
Section 176
//LevelBuilder (main.game.LevelBuilder)
package main.game {
import main.field.*;
import main.*;
import flash.utils.*;
import main.items.*;
public class LevelBuilder {
public static function getClass(_arg1):Class{
return (getDefinitionByName(getQualifiedClassName(_arg1)));
}
public static function getLevel(_arg1:Root):Object{
var child:*;
var className:Class;
var deco:Object;
var j:*;
var i:*;
var enemy:*;
var map:*;
var symbol:*;
var newDoor:*;
var link = _arg1;
var level:Object = new Object();
var _local3 = link;
with (_local3) {
level.hero = {x:hero.x, y:hero.y, flip:hero.flip};
level.time = link.time;
level.music = link.music.currentTrack;
level.exit = {x:exit.x, y:exit.y};
level.enemies = [];
var _local4 = link.game.chars;
with (_local4) {
if (numChildren > 0){
i = 0;
while (i < numChildren) {
child = getChildAt(i);
var _local5 = child;
with (_local5) {
enemy = {x:x, y:y, speed:speed, jump:jump, wait:wait, attack:attack, color:color};
level.enemies.push(enemy);
};
i++;
};
};
};
level.blocks = link.blocks;
level.map = [];
j = 0;
while (j < Root.FIELD_ROWS) {
map = "";
i = 0;
while (i < Root.FIELD_COLS) {
symbol = field.cell[i][j].tileShape;
if (symbol >= 0){
if (field.cell[i][j].thorn){
symbol = (symbol + 8);
};
map = (map + Field.symbols[symbol]);
} else {
if (field.cell[i][j].thorn){
symbol = (4 + field.cell[i][j].thorn.currentFrame);
map = (map + Field.symbols[symbol]);
} else {
map = (map + "-");
};
};
i++;
};
level.map.push(map);
j++;
};
level.doors = [];
_local4 = link.game.doors;
with (_local4) {
if (numChildren > 0){
i = 0;
while (i < numChildren) {
_local5 = getChildAt(i);
with (_local5) {
newDoor = {col:cell.col, row:cell.row, x:x, y:y, orient:orient, color:color, length:length, keyX:key.x, keyY:key.y};
};
level.doors.push(newDoor);
i++;
};
};
};
level.coins = [];
_local4 = link.game.items;
with (_local4) {
if (numChildren > 0){
i = 0;
while (i < numChildren) {
child = getChildAt(i);
if ((child is Coin)){
level.coins.push({x:child.x, y:child.y});
};
i++;
};
};
};
level.animateBcg = [];
_local4 = link.game.bcgAnimate;
with (_local4) {
if (numChildren > 1){
i = 1;
while (i < numChildren) {
className = getClass(getChildAt(i));
_local5 = getChildAt(i);
with (_local5) {
level.animateBcg.push({type:className, x:x, y:y, flip:flip});
};
i++;
};
};
};
level.staticBcg = [];
_local4 = link.game.bcgStatic.sprite;
with (_local4) {
if (numChildren > 0){
i = 0;
while (i < numChildren) {
className = getClass(getChildAt(i));
_local5 = getChildAt(i);
with (_local5) {
level.staticBcg.push({type:className, x:x, y:y, flip:flip});
};
i++;
};
};
};
};
return (level);
}
}
}//package main.game
Section 177
//ScoreSystem (main.game.ScoreSystem)
package main.game {
import flash.net.*;
public class ScoreSystem {
public var total:int;// = 0
public var solved:Array;
public var opened:int;
public var bestScore:Array;
public var saveGame:SharedObject;
public static const COINS_BONUS:int = 25;
public static const KILL_BONUS:int = 10;
public static const LEVELS:int = 40;
public function ScoreSystem(){
bestScore = [];
solved = [];
super();
writeNull();
loadInfo();
updateOpened();
updateTotal();
}
public function updateTotal():void{
total = 0;
var _local1:int;
while (_local1 < LEVELS) {
total = (total + bestScore[_local1]);
_local1++;
};
}
public function writeNull():void{
bestScore = [];
solved = [];
total = 0;
var _local1:int;
while (_local1 < LEVELS) {
bestScore.push(0);
solved.push(false);
_local1++;
};
}
public function saveInfo():void{
try {
saveGame.data.bestScore = bestScore;
saveGame.data.solved = solved;
saveGame.data.total = total;
saveGame.flush();
} catch(error) {
};
}
public function solveLevel(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:Boolean):void{
var _local6:int = (_arg1 - 1);
var _local7:int = (_arg3 + (_arg4 * KILL_BONUS));
if (_arg5){
_local7 = (_local7 + COINS_BONUS);
};
solved[_local6] = true;
if (_local7 > bestScore[_local6]){
bestScore[_local6] = _local7;
};
updateTotal();
updateOpened();
saveInfo();
}
public function clear():void{
writeNull();
updateOpened();
updateTotal();
saveInfo();
}
public function loadInfo():void{
try {
saveGame = SharedObject.getLocal("saveGame");
if (saveGame.data.bestScore == undefined){
writeNull();
} else {
bestScore = saveGame.data.bestScore;
solved = saveGame.data.solved;
total = saveGame.data.total;
};
} catch(error) {
};
}
public function updateOpened():void{
opened = 0;
var _local1:int;
while (_local1 < LEVELS) {
if (solved[_local1]){
opened++;
};
_local1++;
};
opened = (opened + 3);
if (opened > LEVELS){
opened = LEVELS;
};
}
public function getSolved():int{
var _local1:int;
var _local2:int;
while (_local2 < LEVELS) {
if (solved[_local2]){
_local1++;
};
_local2++;
};
return (_local1);
}
}
}//package main.game
Section 178
//Coin (main.items.Coin)
package main.items {
import flash.display.*;
import main.physic.*;
import flash.geom.*;
import main.*;
public class Coin extends Item {
public function Coin(){
sprite = (new CoinSprite() as Sprite);
sprite.name = "Coin";
addChild(sprite);
}
public function initBody():void{
var _local1:BodyShape = new BodyShape("ball", [8, new Point()]);
_local1.shapes[0].isSensor = true;
body = Root.link.createBody(7, _local1, x, y, this, this);
}
}
}//package main.items
Section 179
//Item (main.items.Item)
package main.items {
import flash.display.*;
import flash.events.*;
import fl.transitions.*;
import Box2D.Dynamics.*;
import main.*;
import fl.transitions.easing.*;
public class Item extends Sprite {
public var body:b2Body;
public var sprite:Sprite;
public var tween:Tween;
public var alphaTween:Tween;
public function removeItem():void{
if (body){
Root.link.destroyBody(body);
};
tween = new Tween(this, "y", Elastic.easeOut, y, (y - 40), 1, true);
tween.start();
tween.addEventListener(TweenEvent.MOTION_FINISH, finishTween);
alphaTween = new Tween(this, "alpha", None.easeIn, 1, 0, 0.8, true);
alphaTween.start();
}
public function finishTween(_arg1:Event):void{
tween.removeEventListener(TweenEvent.MOTION_FINISH, finishTween);
tween = null;
alphaTween.stop();
alphaTween = null;
if (parent){
parent.removeChild(this);
};
}
}
}//package main.items
Section 180
//Key (main.items.Key)
package main.items {
import flash.display.*;
import main.physic.*;
import flash.geom.*;
import main.game.*;
import main.*;
public class Key extends Item {
public var disable:Boolean;
public var door:Door;
public function Key(_arg1:Door){
this.door = _arg1;
_arg1.key = this;
sprite = (new KeySprite() as Sprite);
sprite.name = "Key";
sprite.color.gotoAndStop(_arg1.color);
addChild(sprite);
}
public function initBody():void{
var _local1:BodyShape = new BodyShape("ball", [8, new Point()]);
_local1.shapes[0].isSensor = true;
body = Root.link.createBody(5, _local1, x, y, this, this);
}
public function openDoor():void{
disable = true;
removeItem();
door.open();
}
}
}//package main.items
Section 181
//BasicMenu (main.menu.BasicMenu)
package main.menu {
import flash.display.*;
import fl.transitions.*;
import fl.transitions.easing.*;
public class BasicMenu extends Sprite {
private var hideTween:Tween;
private var showTween:Tween;
public static const TWEEN_TIME:Number = 0.7;
public function finishShow(_arg1:TweenEvent):void{
unlockButtons();
showTween.removeEventListener(TweenEvent.MOTION_FINISH, finishShow);
showTween = null;
}
public function hide():void{
lockButtons();
hideTween = new Tween(this, "y", Back.easeInOut, 0, 480, TWEEN_TIME, true);
hideTween.start();
hideTween.addEventListener(TweenEvent.MOTION_FINISH, finishHide);
}
public function show():void{
lockButtons();
showTween = new Tween(this, "y", Back.easeInOut, -480, 0, TWEEN_TIME, true);
showTween.start();
showTween.addEventListener(TweenEvent.MOTION_FINISH, finishShow);
}
public function finishHide(_arg1:TweenEvent):void{
unlockButtons();
hideTween.removeEventListener(TweenEvent.MOTION_FINISH, finishHide);
hideTween = null;
if (parent){
parent.removeChild(this);
};
}
public function lockButtons():void{
}
public function unlockButtons():void{
}
}
}//package main.menu
Section 182
//Credits (main.menu.Credits)
package main.menu {
import flash.events.*;
import main.*;
import flash.net.*;
public class Credits extends BasicMenu {
private var menu:CreditsSprite;
public function Credits(){
menu = new CreditsSprite();
addChild(menu);
}
override public function lockButtons():void{
menu.btnMainMenu.removeEventListener(MouseEvent.MOUSE_DOWN, mainMenu);
menu.btnKing.removeEventListener(MouseEvent.MOUSE_DOWN, gotoKing);
}
private function mainMenu(_arg1:MouseEvent):void{
hide();
Root.link.showMainMenu();
}
public function gotoKing(_arg1:MouseEvent):void{
navigateToURL(KingURL.sponsorURL, "_blank");
}
override public function unlockButtons():void{
menu.btnMainMenu.addEventListener(MouseEvent.MOUSE_DOWN, mainMenu);
menu.btnKing.addEventListener(MouseEvent.MOUSE_DOWN, gotoKing);
}
}
}//package main.menu
Section 183
//KingURL (main.menu.KingURL)
package main.menu {
import flash.net.*;
public class KingURL {
public static var moreGamesURL:URLRequest = new URLRequest("http://www.king.com/servlet/SelectServlet?partner=midas_viral&target=%2Fgame%2Fsponsored-games%3Fref%3Dlevel-editor");
public static var hostGameURL:URLRequest = new URLRequest("http://www.king.com/servlet/SelectServlet?partner=midas_viral&target=%2Fwebsite_content.jsp%3Fref%3Dlevel-editor");
public static var sponsorURL:URLRequest = new URLRequest("http://www.king.com/servlet/SelectServlet?partner=midas_viral&target=%2Fgame%2Flevel-editor%3Fref%3Dlevel-editor_logo ");
public static var solutionURL:URLRequest = new URLRequest("http://www.king.com/servlet/SelectServlet?partner=midas_viral&target=%2Fgame%2Flevel-editor%3Fref%3Dlevel-editor_walkthrough");
public static var scoresURL:URLRequest;
}
}//package main.menu
Section 184
//LevelButton (main.menu.LevelButton)
package main.menu {
import flash.display.*;
import flash.events.*;
import main.game.*;
import main.*;
public class LevelButton extends MovieClip {
private var levelNum:int;
private var editor:LevelMenu;
private var bestScore:int;// = 0
private var button:LevelButtonSprite;
public function LevelButton(_arg1:LevelMenu, _arg2:int=0){
this.editor = _arg1;
this.levelNum = _arg2;
button = new LevelButtonSprite();
button.num.text = _arg2;
addChild(button);
}
public function outButton(_arg1:MouseEvent):void{
editor.menu.fldLevel.text = "Level";
editor.menu.fldScore.text = "Best Score: 0";
editor.menu.preview.gotoAndStop(41);
editor.resetStars();
}
public function solved(_arg1:int):void{
button.gotoAndStop(2);
this.bestScore = _arg1;
var _local2:int = Level[("LEVEL_" + levelNum)].best;
var _local3 = 1;
if (_arg1 >= (_local2 * 0.2)){
_local3 = 2;
};
if (_arg1 >= (_local2 * 0.5)){
_local3 = 3;
};
if (_arg1 >= (_local2 * 0.8)){
_local3 = 4;
};
button.stars.gotoAndStop(_local3);
}
public function overButton(_arg1:MouseEvent):void{
editor.menu.fldLevel.text = ("Level " + levelNum);
editor.menu.fldScore.text = ("Best Score: " + bestScore);
editor.menu.preview.gotoAndStop(levelNum);
var _local2:int = Level[("LEVEL_" + levelNum)].best;
var _local3 = 1;
if (bestScore >= (_local2 * 0.2)){
_local3 = 2;
};
if (bestScore >= (_local2 * 0.5)){
_local3 = 3;
};
if (bestScore >= (_local2 * 0.8)){
_local3 = 4;
};
editor.showStars(_local3);
}
public function opened():void{
button.gotoAndStop(1);
button.btn.addEventListener(MouseEvent.CLICK, startLevel);
button.btn.addEventListener(MouseEvent.MOUSE_OVER, overButton);
button.btn.addEventListener(MouseEvent.MOUSE_OUT, outButton);
button.btn.enabled = true;
alpha = 1;
}
public function closed():void{
button.btn.removeEventListener(MouseEvent.CLICK, startLevel);
button.btn.removeEventListener(MouseEvent.MOUSE_OVER, overButton);
button.btn.removeEventListener(MouseEvent.MOUSE_OUT, outButton);
button.btn.enabled = false;
alpha = 0.5;
}
private function startLevel(_arg1:MouseEvent):void{
Root.link.levelNum = levelNum;
Root.link.removeChild(editor);
var _local2:Object = Level[("LEVEL_" + levelNum)];
if (editor.editor){
Root.link.testMode = true;
Root.link.editLevel(_local2);
} else {
Root.link.testMode = false;
Root.link.startLevel(_local2);
};
}
}
}//package main.menu
Section 185
//LevelMenu (main.menu.LevelMenu)
package main.menu {
import flash.events.*;
import main.*;
import flash.net.*;
public class LevelMenu extends BasicMenu {
public var buttons:Array;
public var menu:LevelMenuSprite;
public var editor:Boolean;
public function LevelMenu(_arg1:Boolean=false){
this.editor = _arg1;
menu = new LevelMenuSprite();
addChild(menu);
setLevelButtons();
menu.preview.gotoAndStop(41);
}
public function showStars(_arg1:int):void{
menu.stars.gotoAndStop(_arg1);
}
public function gotoKing(_arg1:MouseEvent):void{
navigateToURL(KingURL.sponsorURL, "_blank");
}
public function resetStars():void{
menu.stars.gotoAndStop(1);
}
override public function lockButtons():void{
menu.btnMainMenu.removeEventListener(MouseEvent.MOUSE_DOWN, mainMenu);
menu.btnKing.removeEventListener(MouseEvent.MOUSE_DOWN, gotoKing);
}
private function mainMenu(_arg1:MouseEvent):void{
hide();
Root.link.showMainMenu();
}
public function refresh():void{
var i:int;
while (i < buttons.length) {
buttons[i].closed();
i = (i + 1);
};
i = 0;
while (i < Root.link.score.opened) {
buttons[i].opened();
i = (i + 1);
};
var _local2 = Root.link.score;
with (_local2) {
i = 0;
while (i < 40) {
if (solved[i]){
buttons[i].solved(bestScore[i]);
};
i++;
};
};
menu.fldTotal.text = ("Total Score: " + Root.link.score.total);
}
override public function unlockButtons():void{
menu.btnMainMenu.addEventListener(MouseEvent.MOUSE_DOWN, mainMenu);
menu.btnKing.addEventListener(MouseEvent.MOUSE_DOWN, gotoKing);
}
public function setLevelButtons():void{
var _local1:LevelButton;
var _local3:int;
var _local6:int;
var _local7:int;
buttons = new Array();
var _local2 = 20;
_local3 = 75;
var _local4 = 41;
var _local5 = 82;
_local6 = 0;
while (_local6 < 4) {
_local7 = 0;
while (_local7 < 10) {
_local1 = new LevelButton(this, ((_local6 * 10) + (_local7 + 1)));
_local1.x = (_local2 + (_local7 * _local4));
_local1.y = (_local3 + (_local6 * _local5));
addChild(_local1);
buttons.push(_local1);
_local7++;
};
_local6++;
};
}
}
}//package main.menu
Section 186
//MainMenu (main.menu.MainMenu)
package main.menu {
import flash.events.*;
import main.*;
import flash.net.*;
import com.midasplayer.*;
public class MainMenu extends BasicMenu {
public var menu:MainMenuSprite;
public function MainMenu(){
menu = new MainMenuSprite();
addChild(menu);
}
private function switchMusic(_arg1:MouseEvent):void{
var event = _arg1;
var _local3 = Root.link.music;
with (_local3) {
if (enabled){
switchMusic(false);
} else {
switchMusic(true);
};
};
refresh();
}
private function credits(_arg1:MouseEvent):void{
hide();
Root.link.showCredits();
}
private function hiScores(_arg1:MouseEvent):void{
KingAPI.openHighscoresLink();
}
public function refresh():void{
var _local2 = Root.link.music;
with (_local2) {
if (enabled){
menu.btnMusic.alpha = 1;
} else {
menu.btnMusic.alpha = 0.5;
};
};
_local2 = Root.link;
with (_local2) {
if (sound){
menu.btnSound.alpha = 1;
} else {
menu.btnSound.alpha = 0.5;
};
};
}
private function moreGames(_arg1:MouseEvent):void{
navigateToURL(KingURL.moreGamesURL, "_blank");
}
private function levelEditor(_arg1:MouseEvent):void{
hide();
Root.link.selectLevel(true);
}
private function startGame(_arg1:MouseEvent):void{
hide();
Root.link.selectLevel();
}
override public function lockButtons():void{
var _local2 = menu;
with (_local2) {
btnEditor.removeEventListener(MouseEvent.MOUSE_DOWN, levelEditor);
btnStartGame.removeEventListener(MouseEvent.MOUSE_DOWN, startGame);
btnHiScores.removeEventListener(MouseEvent.MOUSE_DOWN, hiScores);
btnMoreGames.removeEventListener(MouseEvent.MOUSE_DOWN, moreGames);
btnCredits.removeEventListener(MouseEvent.MOUSE_DOWN, credits);
btnSound.removeEventListener(MouseEvent.MOUSE_DOWN, switchSound);
btnMusic.removeEventListener(MouseEvent.MOUSE_DOWN, switchMusic);
btnHost.removeEventListener(MouseEvent.MOUSE_DOWN, hostThisGame);
btnKing.removeEventListener(MouseEvent.MOUSE_DOWN, gotoKing);
};
}
public function hostThisGame(_arg1:MouseEvent):void{
navigateToURL(KingURL.hostGameURL);
}
public function gotoKing(_arg1:MouseEvent):void{
navigateToURL(KingURL.sponsorURL);
}
private function switchSound(_arg1:MouseEvent):void{
var event = _arg1;
var _local3 = Root.link;
with (_local3) {
if (sound){
sound = false;
} else {
sound = true;
};
};
refresh();
}
override public function unlockButtons():void{
var _local2 = menu;
with (_local2) {
btnEditor.addEventListener(MouseEvent.MOUSE_DOWN, levelEditor);
btnStartGame.addEventListener(MouseEvent.MOUSE_DOWN, startGame);
btnHiScores.addEventListener(MouseEvent.MOUSE_DOWN, hiScores);
btnMoreGames.addEventListener(MouseEvent.MOUSE_DOWN, moreGames);
btnCredits.addEventListener(MouseEvent.MOUSE_DOWN, credits);
btnSound.addEventListener(MouseEvent.MOUSE_DOWN, switchSound);
btnMusic.addEventListener(MouseEvent.MOUSE_DOWN, switchMusic);
btnHost.addEventListener(MouseEvent.MOUSE_DOWN, hostThisGame);
btnKing.addEventListener(MouseEvent.MOUSE_DOWN, gotoKing);
};
}
}
}//package main.menu
Section 187
//BodyShape (main.physic.BodyShape)
package main.physic {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class BodyShape {
public var shapes:Array;
public static const physScale:Number = 30;
public function BodyShape(_arg1:String, _arg2:Array, _arg3:Number=0, _arg4:Number=1.2, _arg5:Number=0):void{
shapes = new Array();
create(_arg1, _arg2, _arg3, _arg4, _arg5);
}
public function create(_arg1:String, _arg2:Array, _arg3:Number=0, _arg4:Number=1.2, _arg5:Number=0):void{
var _local6:b2ShapeDef;
var _local7:Number;
var _local8:Number;
var _local9:b2Vec2;
var _local10:Number;
var _local11:int;
if (_arg1 == "ball"){
_local6 = new b2CircleDef();
_local6.radius = (_arg2[0] / physScale);
_local6.localPosition = new b2Vec2((_arg2[1].x / physScale), (_arg2[1].y / physScale));
};
if (_arg1 == "box"){
_local7 = ((_arg2[0] / physScale) / 2);
_local8 = ((_arg2[1] / physScale) / 2);
_local9 = new b2Vec2((_local7 + (_arg2[2].x / physScale)), (_local8 + (_arg2[2].y / physScale)));
_local6 = new b2PolygonDef();
_local6.SetAsOrientedBox(_local7, _local8, _local9);
};
if (_arg1 == "limb"){
_local7 = ((_arg2[0] / physScale) / 2);
_local8 = ((_arg2[1] / physScale) / 2);
_local9 = new b2Vec2((_arg2[2].x / physScale), (_arg2[2].y / physScale));
_local6 = new b2PolygonDef();
_local6.SetAsOrientedBox(_local7, _local8, _local9);
};
if (_arg1 == "poly"){
_local6 = new b2PolygonDef();
_local6.vertexCount = _arg2.length;
_local11 = 0;
while (_local11 < _arg2.length) {
_local6.vertices[_local11].Set((_arg2[_local11][0] / physScale), (_arg2[_local11][1] / physScale));
_local11++;
};
};
_local6.density = _arg3;
_local6.friction = _arg4;
_local6.restitution = _arg5;
shapes.push(_local6);
}
}
}//package main.physic
Section 188
//ContactListener (main.physic.ContactListener)
package main.physic {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import main.*;
import Box2D.Collision.*;
import main.effects.*;
public class ContactListener extends b2ContactListener {
public static const MAX_KICK:Number = 6.5;
public function contact(_arg1:b2Body):void{
switch (_arg1.bodyName){
case 1:
if (!Root.link.hero.isDead){
if (Root.link.sound){
Sounds.blowing.play();
};
Root.link.physWorld.world.m_lock = false;
Root.link.hero.dead();
};
break;
case 2:
if (!_arg1.classLink.isDead){
if (Root.link.sound){
Sounds.blowing.play();
};
Root.link.physWorld.world.m_lock = false;
_arg1.classLink.dead();
};
break;
};
}
override public function Add(_arg1:b2ContactPoint):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
if ((((_arg1.shape1.GetBody().bodyName == 2)) && ((_arg1.shape2.GetBody().bodyName == 2)))){
_local2 = _arg1.shape1.GetBody().GetLinearVelocity();
_local3 = _arg1.shape2.GetBody().GetLinearVelocity();
_local2.Abs();
_local3.Abs();
if ((((((((_local2.x > MAX_KICK)) || ((_local2.y > MAX_KICK)))) || ((_local3.x > MAX_KICK)))) || ((_local3.y > MAX_KICK)))){
if (Root.link.sound){
Sounds.blowing.play();
};
Root.link.physWorld.world.m_lock = false;
_arg1.shape1.GetBody().classLink.dead();
_arg1.shape2.GetBody().classLink.dead();
return;
};
};
}
override public function Persist(_arg1:b2ContactPoint):void{
if (_arg1.shape1.GetBody().bodyName == 8){
if (_arg1.separation < -0.2){
contact(_arg1.shape2.GetBody());
};
} else {
if (_arg1.shape2.GetBody().bodyName == 8){
if (_arg1.separation < -0.2){
contact(_arg1.shape1.GetBody());
};
};
};
}
}
}//package main.physic
Section 189
//PhysicWorld (main.physic.PhysicWorld)
package main.physic {
import flash.display.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Collision.*;
public class PhysicWorld extends MovieClip {
public var world:b2World;
public var debugSprite:Sprite;
public var debugBack:Sprite;
public static var iterations:int = 10;
public static var physScale:Number = 30;
public static var timeStep:Number = 0;
public static var PI:Number = 57.2957795130823;
public function PhysicWorld(_arg1:Number):void{
var _local2:b2AABB = new b2AABB();
var _local3:b2Vec2 = new b2Vec2(0, _arg1);
var _local4:Boolean;
_local2.lowerBound.Set((-1000 / physScale), (-1000 / physScale));
_local2.upperBound.Set((1000 / physScale), (1000 / physScale));
world = new b2World(_local2, _local3, _local4);
var _local5:ContactListener = new ContactListener();
world.SetContactListener(_local5);
}
public function setDebugMode():void{
debugSprite = new Sprite();
backSprite = new Sprite();
backSprite.graphics.beginFill(0x666666, 0.5);
backSprite.graphics.drawRect(5, 5, 540, 468);
backSprite.graphics.endFill();
var _local1:b2DebugDraw = new b2DebugDraw();
_local1.m_sprite = debugSprite;
_local1.m_drawScale = 30;
_local1.m_fillAlpha = 0.5;
_local1.m_lineThickness = 0;
_local1.m_drawFlags = (b2DebugDraw.e_shapeBit | b2DebugDraw.e_jointBit);
world.SetDebugDraw(_local1);
addChild(backSprite);
addChild(debugSprite);
}
public function worldStep():void{
var _local2:Number;
var _local3:Sprite;
world.Step(timeStep, iterations);
var _local1:b2Body = world.m_bodyList;
while (_local1) {
if (_local1.isDynamic){
_local2 = (_local1.GetAngle() * PI);
_local3 = _local1.m_userData;
_local3.x = (_local1.GetPosition().x * physScale);
_local3.y = (_local1.GetPosition().y * physScale);
if ((((_local1.bodyName == 2)) && (_local3.sprite.thorns))){
_local3.sprite.thorns.rotation = _local2;
} else {
_local3.rotation = _local2;
};
};
_local1 = _local1.m_next;
};
}
}
}//package main.physic
Section 190
//Render (main.render.Render)
package main.render {
import flash.display.*;
import flash.geom.*;
public class Render {
public static function spriteRender(_arg1:Sprite, _arg2:Boolean=false):BitmapData{
var _local4:BitmapData;
var _local6:DisplayObjectContainer;
var _local7:int;
var _local3:Rectangle = _arg1.getRect(_arg1);
_local4 = new BitmapData(_arg1.width, _arg1.height, _arg2, 0);
var _local5:Matrix = new Matrix();
_local6 = _arg1.parent;
_local7 = _local6.getChildIndex(_arg1);
var _local8:Shape = new Shape();
_local5.translate(-(_local3.x), -(_local3.y));
_local4.draw(_arg1, _local5, null, null, null, false);
_local8.x = (_local3.x + _arg1.x);
_local8.y = (_local3.y + _arg1.y);
_local8.graphics.beginBitmapFill(_local4, null, false, false);
_local8.graphics.drawRect(0, 0, _local3.width, _local3.height);
_local8.graphics.endFill();
_local6.removeChild(_arg1);
_local6.addChildAt(_local8, _local7);
return (_local4);
}
public static function renderDisplay(_arg1:Sprite):BitmapData{
var _local2:BitmapData = new BitmapData(640, 480, false, 10346491);
_local2.draw(_arg1);
return (_local2);
}
}
}//package main.render
Section 191
//BackWindow (main.windows.BackWindow)
package main.windows {
import flash.events.*;
import main.*;
public class BackWindow extends SimpleWindow {
public var window:BackWindowSprite;
public function BackWindow(){
window = new BackWindowSprite();
addChild(window);
window.btnAgain.addEventListener(MouseEvent.CLICK, playAgain);
window.btnEditor.addEventListener(MouseEvent.CLICK, backToEditor);
}
override public function keyPress(_arg1:KeyboardEvent):void{
if (((parent) && ((_arg1.keyCode == 82)))){
Root.link.restartLevel();
};
}
public function playAgain(_arg1:MouseEvent):void{
Root.link.restartLevel();
}
public function backToEditor(_arg1:MouseEvent):void{
Root.link.stopGame(true);
Root.link.editLevel(Root.link.level);
}
}
}//package main.windows
Section 192
//BlockButton (main.windows.BlockButton)
package main.windows {
import flash.display.*;
import flash.events.*;
import fl.transitions.*;
import main.*;
import main.blocks.*;
import fl.transitions.easing.*;
public class BlockButton extends Sprite {
public var tooltip:ToolTip;
public var hideTween:Tween;
public var active:Boolean;
public var block:Sprite;
public var replace:ReplaceBlock;
public var amount:int;
public var options:int;
public var showTween:Tween;
public var button:BlockButtonSprite;
public var type:String;
public static const SHOW_TIME:Number = 0.2;
public function BlockButton(_arg1:String, _arg2:int, _arg3:int){
this.type = _arg1;
this.amount = _arg2;
this.options = _arg3;
button = new BlockButtonSprite();
button.amount.text = ("x " + _arg2);
addChild(button);
tooltip = new ToolTip();
tooltip.x = -5;
tooltip.y = 17;
tooltip.alpha = 0;
addChild(tooltip);
switch (_arg1){
case "Simple":
block = new SimplePreview();
tooltip.caption.text = "Simple Block";
break;
case "Timeout":
block = new TimeoutPreview();
tooltip.caption.text = "Timeout Block";
break;
case "Moving":
block = new MovingPreview();
tooltip.caption.text = "Moving Block";
break;
case "Thorn":
block = new ThornsPreview();
tooltip.caption.text = "Spines Block";
break;
case "Replace":
block = new ReplacePreview();
tooltip.caption.text = "Replaceable Block";
break;
};
block.x = 23;
block.y = 17;
block.gotoAndStop(_arg3);
button.addChild(block);
button.border.alpha = 0;
button.addEventListener(MouseEvent.MOUSE_OVER, mouseOver);
button.addEventListener(MouseEvent.MOUSE_OUT, mouseOut);
button.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown);
}
public function setActive(_arg1:Boolean):void{
var flag = _arg1;
active = flag;
if (flag){
if (Root.link.editor){
var _local3 = Root.link.editor;
with (_local3) {
if (activeBlock != this){
activeBlock.setActive(false);
setActiveBlock(this);
};
};
};
button.border.alpha = 1;
} else {
button.border.alpha = 0;
};
}
public function mouseOver(_arg1:MouseEvent):void{
if (!active){
button.border.alpha = 0.5;
};
showTween = new Tween(tooltip, "alpha", None.easeNone, tooltip.alpha, 1, SHOW_TIME, true);
showTween.addEventListener(TweenEvent.MOTION_FINISH, stopShow);
showTween.start();
if (hideTween){
hideTween.stop();
hideTween.removeEventListener(TweenEvent.MOTION_FINISH, stopHide);
hideTween = null;
};
}
public function decrease():void{
amount--;
button.amount.text = ("x " + amount);
if (amount == 0){
deactivate();
};
}
public function stopShow(_arg1:TweenEvent):void{
showTween.removeEventListener(TweenEvent.MOTION_FINISH, stopShow);
showTween = null;
}
public function mouseDown(_arg1:MouseEvent):void{
setActive(true);
}
public function mouseOut(_arg1:MouseEvent):void{
if (!active){
button.border.alpha = 0;
};
hideTween = new Tween(tooltip, "alpha", None.easeNone, tooltip.alpha, 0, SHOW_TIME, true);
hideTween.addEventListener(TweenEvent.MOTION_FINISH, stopHide);
hideTween.start();
if (showTween){
showTween.stop();
showTween.removeEventListener(TweenEvent.MOTION_FINISH, stopShow);
showTween = null;
};
}
public function stopHide(_arg1:TweenEvent):void{
hideTween.removeEventListener(TweenEvent.MOTION_FINISH, stopHide);
hideTween = null;
}
public function deactivate():void{
button.removeEventListener(MouseEvent.MOUSE_OVER, mouseOver);
button.removeEventListener(MouseEvent.MOUSE_OUT, mouseOut);
button.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown);
button = null;
if (showTween){
showTween.removeEventListener(TweenEvent.MOTION_FINISH, stopShow);
showTween = null;
};
if (hideTween){
hideTween.removeEventListener(TweenEvent.MOTION_FINISH, stopHide);
hideTween = null;
};
parent.removeChild(this);
Root.link.editor.nextActiveButton();
}
}
}//package main.windows
Section 193
//FinalWindow (main.windows.FinalWindow)
package main.windows {
import flash.events.*;
import main.*;
import flash.net.*;
import com.midasplayer.*;
public class FinalWindow extends SimpleWindow {
public var window:FinalWindowSprite;
public function FinalWindow(){
window = new FinalWindowSprite();
addChild(window);
window.btnSubmit.addEventListener(MouseEvent.CLICK, submitScore);
window.btnKing.addEventListener(MouseEvent.CLICK, gotoKing);
}
public function submitScore(_arg1:MouseEvent):void{
KingAPI.submitScore(Root.link.score.total);
Root.link.stopGame();
}
public function refresh():void{
window.fldTotal.text = ("Total Score: " + Root.link.score.total);
}
public function gotoKing():void{
navigateToURL(KingURL.sponsorURL, "_blank");
}
}
}//package main.windows
Section 194
//GameOverWindow (main.windows.GameOverWindow)
package main.windows {
import flash.events.*;
import main.*;
import main.menu.*;
import flash.net.*;
public class GameOverWindow extends SimpleWindow {
public var window:GameOverSprite;
public function GameOverWindow(){
solution = new URLRequest("http://sigmasgames.com/level_editor/solution.html");
window = new GameOverSprite();
addChild(window);
window.btnAgain.addEventListener(MouseEvent.CLICK, playAgain);
window.btnSolution.addEventListener(MouseEvent.CLICK, seeSolution);
}
override public function keyPress(_arg1:KeyboardEvent):void{
if (((parent) && ((_arg1.keyCode == 82)))){
playAgain(null);
};
}
public function playAgain(_arg1:MouseEvent):void{
Root.link.restartLevel();
}
public function seeSolution(_arg1:MouseEvent):void{
navigateToURL(KingURL.solutionURL, "_blank");
}
}
}//package main.windows
Section 195
//GamePanel (main.windows.GamePanel)
package main.windows {
import flash.display.*;
import flash.events.*;
import main.*;
import main.menu.*;
import flash.net.*;
public class GamePanel extends Sprite {
public var buttons:Sprite;
private var panel:GamePanelSprite;
public var timer:int;
public var activeBlock:BlockButton;
public var levelTime:int;
public static const BUTTON_STEP:int = 41;
public function GamePanel(_arg1:int, _arg2:int, _arg3:Array, _arg4:int, _arg5:int){
var _local6:BlockButton;
super();
x = _arg1;
y = _arg2;
panel = new GamePanelSprite();
addChild(panel);
buttons = new Sprite();
buttons.x = 6;
buttons.y = 54;
panel.addChild(buttons);
levelTime = 0;
timer = _arg4;
panel.time.text = timer;
panel.levelNum.text = ("Level " + _arg5);
var _local7:int;
while (_local7 < _arg3.length) {
_local6 = new BlockButton(_arg3[_local7].type, _arg3[_local7].amount, _arg3[_local7].options);
_local6.y = (_local7 * BUTTON_STEP);
buttons.addChild(_local6);
_local7++;
};
if (_arg3.length != 0){
_local6 = buttons.getChildAt(0);
_local6.setActive(true);
setActiveBlock(_local6);
} else {
Root.link.cursor.setFreeMode();
};
panel.btnKing.addEventListener(MouseEvent.MOUSE_DOWN, gotoKing);
}
public function nextActiveButton():void{
var _local2:BlockButton;
var _local1:int;
while (_local1 < buttons.numChildren) {
buttons.getChildAt(_local1).y = (_local1 * BUTTON_STEP);
_local1++;
};
if (buttons.numChildren == 0){
Root.link.cursor.setFreeMode();
} else {
_local2 = buttons.getChildAt(0);
setActiveBlock(_local2);
_local2.setActive(true);
};
}
public function setActiveBlock(_arg1:BlockButton):void{
activeBlock = _arg1;
Root.link.cursor.setGameBlock(_arg1);
}
public function timerTick():void{
levelTime++;
timer--;
panel.time.text = timer;
}
public function refreshTimer():void{
panel.time.text = timer;
}
public function gotoKing(_arg1:MouseEvent):void{
navigateToURL(KingURL.sponsorURL, "_blank");
}
}
}//package main.windows
Section 196
//SimpleWindow (main.windows.SimpleWindow)
package main.windows {
import flash.display.*;
import flash.events.*;
import fl.transitions.*;
import main.*;
import fl.transitions.easing.*;
public class SimpleWindow extends Sprite {
public var tween:Tween;
public function keyPress(_arg1:KeyboardEvent):void{
}
public function finishTween(_arg1:TweenEvent):void{
tween.removeEventListener(TweenEvent.MOTION_FINISH, finishTween);
tween = null;
}
public function show():void{
tween = new Tween(this, "y", Back.easeOut, -640, 0, 0.6, true);
tween.start();
tween.addEventListener(TweenEvent.MOTION_FINISH, finishTween);
Root.link.gameStage.addEventListener(KeyboardEvent.KEY_DOWN, keyPress);
}
}
}//package main.windows
Section 197
//StatWindow (main.windows.StatWindow)
package main.windows {
import flash.events.*;
import main.game.*;
import main.*;
import flash.net.*;
import flash.ui.*;
public class StatWindow extends SimpleWindow {
public var window:StatWindowSprite;
public function StatWindow(){
window = new StatWindowSprite();
addChild(window);
window.btnNext.addEventListener(MouseEvent.CLICK, nextLevel);
window.btnSelect.addEventListener(MouseEvent.CLICK, levelSelect);
window.btnKing.addEventListener(MouseEvent.CLICK, gotoKing);
}
public function nextLevel(_arg1:MouseEvent):void{
Root.link.nextLevel();
}
override public function keyPress(_arg1:KeyboardEvent):void{
if (((parent) && ((_arg1.keyCode == Keyboard.SPACE)))){
nextLevel(null);
};
}
public function levelSelect(_arg1:MouseEvent):void{
Root.link.stopGame();
}
public function gotoKing():void{
navigateToURL(KingURL.sponsorURL, "_blank");
}
public function refresh(_arg1:int, _arg2:int, _arg3:Boolean, _arg4:int):void{
var _local5:int = _arg1;
if ((((_arg2 == 0)) && (!(_arg3)))){
window.statistic.text = "\n";
} else {
window.statistic.text = "";
};
window.statistic.text = (window.statistic.text + (("Time Left +" + _arg1) + "\n"));
if (_arg3){
_local5 = (_local5 + ScoreSystem.COINS_BONUS);
window.statistic.text = (window.statistic.text + (("All Coins Bonus +" + ScoreSystem.COINS_BONUS) + "\n"));
};
if (_arg2){
_local5 = (_local5 + (_arg2 * ScoreSystem.KILL_BONUS));
window.statistic.text = (window.statistic.text + ("Killed Enemies +" + (_arg2 * ScoreSystem.KILL_BONUS)));
};
window.statistic.text = (window.statistic.text + "\n\n");
window.statistic.text = (window.statistic.text + (("Level Score: " + _local5) + "\n"));
window.statistic.text = (window.statistic.text + ("Total Score: " + _arg4));
}
}
}//package main.windows
Section 198
//Window (main.windows.Window)
package main.windows {
import flash.display.*;
import flash.events.*;
import main.*;
public class Window extends Sprite {
private var window:WindowSprite;
public function Window(){
super();
window = new WindowSprite();
addChild(window);
var _local2 = window;
with (_local2) {
btnRestart.addEventListener(MouseEvent.CLICK, restartGame);
btnLevels.addEventListener(MouseEvent.CLICK, showGameMenu);
btnEditor.addEventListener(MouseEvent.CLICK, backToEditor);
btnSound.addEventListener(MouseEvent.MOUSE_DOWN, switchSound);
btnMusic.addEventListener(MouseEvent.MOUSE_DOWN, switchMusic);
};
}
public function restartGame(_arg1:MouseEvent):void{
Root.link.restartLevel();
}
public function refresh():void{
var _local2 = Root.link.music;
with (_local2) {
if (enabled){
window.btnMusic.alpha = 1;
} else {
window.btnMusic.alpha = 0.5;
};
};
_local2 = Root.link;
with (_local2) {
if (sound){
window.btnSound.alpha = 1;
} else {
window.btnSound.alpha = 0.5;
};
};
}
public function setWindowMode(_arg1:String):void{
var mode = _arg1;
var _local3 = window;
with (_local3) {
switch (mode){
case "GamePlay":
btnRestart.visible = true;
btnLevels.visible = true;
btnEditor.visible = false;
btnSound.visible = true;
btnMusic.visible = true;
switchBack.visible = true;
break;
case "Editor":
btnRestart.visible = false;
btnLevels.visible = true;
btnEditor.visible = false;
btnSound.visible = false;
btnMusic.visible = false;
switchBack.visible = false;
break;
case "Test":
btnRestart.visible = true;
btnLevels.visible = false;
btnEditor.visible = true;
btnSound.visible = true;
btnMusic.visible = true;
switchBack.visible = true;
break;
};
};
refresh();
}
private function switchMusic(_arg1:MouseEvent):void{
var event = _arg1;
var _local3 = Root.link.music;
with (_local3) {
if (enabled){
switchMusic(false);
} else {
switchMusic(true);
};
};
refresh();
}
private function switchSound(_arg1:MouseEvent):void{
var event = _arg1;
var _local3 = Root.link;
with (_local3) {
if (sound){
sound = false;
} else {
sound = true;
};
};
refresh();
}
public function showGameMenu(_arg1:MouseEvent):void{
Root.link.stopGame();
}
public function backToEditor(_arg1:MouseEvent):void{
Root.link.stopGame(true);
Root.link.editLevel(Root.link.level);
}
}
}//package main.windows
Section 199
//Root (main.Root)
package main {
import flash.display.*;
import flash.events.*;
import fl.transitions.*;
import Box2D.Dynamics.*;
import main.physic.*;
import Box2D.Dynamics.Joints.*;
import main.field.*;
import Box2D.Common.Math.*;
import flash.geom.*;
import main.windows.*;
import main.game.*;
import main.chars.*;
import Box2D.Collision.Shapes.*;
import main.menu.*;
import main.display.*;
import main.effects.*;
import flash.utils.*;
import main.editor.*;
import main.items.*;
import main.blocks.*;
import main.editor.panels.*;
import main.render.*;
import fl.transitions.easing.*;
import flash.ui.*;
import flash.filters.*;
public class Root extends MovieClip {
public var coins:int;
public var levelMenu:LevelMenu;
public var hero:Sprite;
public var sound:Boolean;// = true
public var exit:Exit;
public var enemies:Array;
public var gameStage:Stage;
public var bgTween:Tween;
public var background:Background;
public var bitmap:BitmapData;
public var music:Music;
public var timer:Timer;
public var stat:StatWindow;
public var cursor:Cursor;
public var levelNum:int;
public var testMode:Boolean;
public var intro:SigmaIntro;
public var editor:Sprite;
public var second:int;// = 0
public var filterCount:int;// = 0
public var level:Object;
public var blocks:Array;
public var triggerKey:Key;
public var score:ScoreSystem;
public var physWorld:PhysicWorld;
public var credits:Credits;
public var mainMenu:MainMenu;
public var time:int;
public var editMode:Boolean;
public var kills:int;
public var finishMode:Boolean;
public var kongregate;
public var gameOver:GameOverWindow;
public var game:DisplayList;
public var field:Field;
public var coinsInLevel:int;
public static const CELL_SIZE:int = 36;
public static const FINISH_DELAY:int = 100;
public static const FPS:int = 38;
public static const GRAVITY:Number = 12;
public static const FIELD_POS:Point = new Point(5, 5);
public static const FAIL_DELAY:int = 1000;
public static const physScale:int = 30;
public static const FIELD_ROWS:int = 13;
public static const FIELD_COLS:int = 15;
public static var link:Root;
public function Root(_arg1:Stage){
addEventListener(Event.ADDED_TO_STAGE, gameInit);
_arg1.stageFocusRect = false;
_arg1.frameRate = 38;
this.gameStage = _arg1;
link = this;
}
public function showGameOver(_arg1:TimerEvent):void{
timer.removeEventListener(TimerEvent.TIMER_COMPLETE, showGameOver);
timer = null;
if (sound){
Sounds.gameOver.play();
};
gameOver.show();
game.panelLayer.addChild(gameOver);
}
public function playBgAnimation():void{
var _local1 = 1;
while (_local1 <= 11) {
background[("clip_" + _local1)].play();
_local1++;
};
}
public function createJoint(_arg1:b2RevoluteJointDef):void{
physWorld.world.CreateJoint(_arg1);
}
public function testLevel():void{
level = LevelBuilder.getLevel(link);
restartLevel();
}
public function stopGame(_arg1:Boolean=false):void{
var restart = _arg1;
if (editMode){
removeEditorEvents();
} else {
removeGameEvents();
};
hero.eraseHeroInfo(true);
field.eraseLayer();
field.eraseField();
game.eraseLayers();
var i:int;
while (i < enemies.length) {
enemies[i] = null;
i = (i + 1);
};
var _local3 = physWorld.world;
with (_local3) {
while (m_bodyList) {
destroyBody(m_bodyList, true);
};
};
hero = null;
enemies = null;
field = null;
editor = null;
if (bitmap){
filterCount = 0;
bitmap.dispose();
bitmap = null;
removeEventListener(Event.ENTER_FRAME, blur);
};
if (timer){
timer.stop();
timer = null;
};
if (!restart){
level = null;
game.visible = false;
selectLevel(levelMenu.editor);
};
}
public function editorClick(_arg1:MouseEvent):void{
var event = _arg1;
var _local3 = cursor;
with (_local3) {
switch (status){
case "Erase":
if (cell){
cell.eraseCell();
};
break;
case "Block":
if (cell){
cell.setBlock(tileType, tileShape);
};
break;
case "Thorn":
if (cell){
cell.setThorn(item.currentFrame);
};
break;
case "Door":
if (((visible) && (options.flag))){
addDoor();
};
break;
case "Key":
if (visible){
addKey();
};
break;
case "Coin":
if (visible){
addCoin();
};
break;
case "Enemy":
if (visible){
addEnemy();
};
break;
case "Deco":
if (visible){
addDeco();
};
break;
case "Cursor":
if (visible){
mousePress();
};
break;
};
};
}
private function gameInit(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, gameInit);
intro = new SigmaIntro();
addChild(intro);
intro.addEventListener(Event.ENTER_FRAME, endOfIntro);
Sounds.intro.play();
}
public function addEditorEvents():void{
addEventListener(Event.ENTER_FRAME, editorProgress);
addEventListener(MouseEvent.MOUSE_DOWN, editorClick);
gameStage.addEventListener(KeyboardEvent.KEY_DOWN, editorKeyPress);
}
public function initGame():void{
background = new Background();
refreshBgClouds();
cursor = new Cursor(CELL_SIZE);
game = new DisplayList();
addChild(game);
drawBorder();
mainMenu = new MainMenu();
levelMenu = new LevelMenu();
credits = new Credits();
levelMenu.cacheAsBitmap = true;
credits.cacheAsBitmap = true;
showMainMenu();
background.cacheAsBitmap = true;
bgTween = new Tween(background, "alpha", None.easeNone, 0, 1, 0.4, true);
bgTween.start();
bgTween.addEventListener(TweenEvent.MOTION_FINISH, finishBgShow);
physWorld = new PhysicWorld(GRAVITY);
stat = new StatWindow();
congrats = new FinalWindow();
gameOver = new GameOverWindow();
}
public function addDecoration():void{
var sprite:DecoSprite;
var i:*;
var _local2 = level;
with (_local2) {
i = 0;
while (i < staticBcg.length) {
sprite = new staticBcg[i].type();
sprite.x = staticBcg[i].x;
sprite.y = staticBcg[i].y;
game.bcgStatic.drawChild(sprite);
if (staticBcg[i].flip){
sprite.scaleX = -1;
sprite.flip = true;
};
i++;
};
i = 0;
while (i < animateBcg.length) {
sprite = (new animateBcg[i].type() as DecoSprite);
sprite.x = animateBcg[i].x;
sprite.y = animateBcg[i].y;
game.bcgAnimate.addChild(sprite);
if (animateBcg[i].flip){
sprite.scaleX = -1;
sprite.flip = true;
};
i++;
};
};
}
public function getMap():void{
removeEditorEvents();
addChild(new CodePanel(field.getMap(link)));
}
public function addGameEvents():void{
addEventListener(Event.ENTER_FRAME, gameProgress);
addEventListener(MouseEvent.MOUSE_DOWN, gameClick);
addEventListener(MouseEvent.MOUSE_UP, gameRelease);
}
private function loadComplete(_arg1:Event):void{
}
public function startLevel(_arg1:Object):void{
if (testMode){
game.window.setWindowMode("Test");
} else {
game.window.setWindowMode("GamePlay");
};
if (!_arg1){
return;
};
this.level = _arg1;
editMode = false;
buildWorld();
editor = new GamePanel(548, 5, _arg1.blocks, _arg1.time, levelNum);
hero = new Hero({x:0, y:0}, gameStage);
buildLevel();
field.buildPhysicBodies();
exit.initBody();
game.bcgStatic.render();
addGameEvents();
second = 0;
}
public function showDisplayList():void{
game.lowLayer.addChild(exit);
game.midLayer.addChild(field);
game.hiLayer.addChild(hero);
game.panelLayer.addChild(editor);
game.panelLayer.addChild(cursor);
game.visible = true;
if (level){
addWalls();
addDecoration();
addEnemies();
addDoors();
addCoins();
};
}
public function gameProgress(_arg1:Event):void{
var _local3:int;
var _local4:int;
physWorld.worldStep();
var _local2:int;
while (_local2 < enemies.length) {
enemies[_local2].moving();
_local2++;
};
if (!finishMode){
hero.keyListener();
_local3 = ((mouseX - FIELD_POS.x) / CELL_SIZE);
_local4 = ((mouseY - FIELD_POS.y) / CELL_SIZE);
if ((((((((_local3 >= 0)) && ((_local3 < FIELD_COLS)))) && ((_local4 >= 0)))) && ((_local4 < FIELD_ROWS)))){
cursor.cell = field.getCell(_local3, _local4);
cursor.x = cursor.cell.cellX;
cursor.y = cursor.cell.cellY;
cursor.visible = true;
} else {
cursor.cell = null;
cursor.visible = false;
};
} else {
if (cursor.visible){
cursor.visible = false;
};
};
second++;
if (second == FPS){
second = 0;
if (editor.timer > 0){
editor.timerTick();
} else {
levelFail();
};
};
}
public function removeGameEvents():void{
removeEventListener(Event.ENTER_FRAME, gameProgress);
removeEventListener(MouseEvent.MOUSE_DOWN, gameClick);
removeEventListener(MouseEvent.MOUSE_UP, gameRelease);
}
public function nextLevel():void{
levelNum++;
stopGame();
startLevel(Level[("LEVEL_" + levelNum)]);
}
public function finishBgShow(_arg1:TweenEvent):void{
bgTween.removeEventListener(TweenEvent.MOTION_FINISH, finishBgShow);
background.cacheAsBitmap = false;
}
public function setDebugMode():void{
game.windowLayer.addChild(physWorld);
physWorld.setDebugMode();
}
public function addEnemies():void{
var _local2:Enemy;
var _local1:int;
while (_local1 < level.enemies.length) {
_local2 = new Enemy(level.enemies[_local1]);
enemies.push(_local2);
game.chars.addChild(_local2);
_local1++;
};
}
public function addEnemy():void{
cursor.options.x = mouseX;
cursor.options.y = mouseY;
var _local1:Enemy = new Enemy(cursor.options);
enemies.push(_local1);
game.chars.addChild(_local1);
}
public function addDoors():void{
var _local1:Door;
var _local2:Key;
var _local3:int;
while (_local3 < level.doors.length) {
_local1 = new Door(level.doors[_local3]);
game.doors.addChild(_local1);
_local1.initBody();
_local2 = new Key(_local1);
_local2.x = level.doors[_local3].keyX;
_local2.y = level.doors[_local3].keyY;
game.items.addChild(_local2);
_local2.initBody();
_local3++;
};
}
public function blur(_arg1:Event):void{
bitmap.applyFilter(bitmap, new Rectangle(0, 0, 640, 480), new Point(), new BlurFilter(2, 2, 2));
filterCount++;
if (filterCount == 10){
filterCount = 0;
removeEventListener(Event.ENTER_FRAME, blur);
};
}
public function stopBgAnimation():void{
var _local1 = 1;
while (_local1 <= 11) {
background[("clip_" + _local1)].stop();
_local1++;
};
}
public function endOfIntro(_arg1:Event):void{
if (intro.currentFrame == intro.totalFrames){
music = new Music();
score = new ScoreSystem();
intro.removeEventListener(Event.ENTER_FRAME, endOfIntro);
removeChild(intro);
initGame();
mainMenu.menu.btnEditor.visible = false;
};
}
public function refreshBgClouds():void{
var i = 7;
while (i <= 11) {
var _local2 = background[("clip_" + i)];
with (_local2) {
gotoAndPlay(Math.round((Math.random() * totalFrames)));
};
i = (i + 1);
};
}
public function renderGameLayer():void{
bitmap = Render.renderDisplay(game.gameLayer);
var _local1:Sprite = new Sprite();
_local1.graphics.beginBitmapFill(bitmap);
_local1.graphics.drawRect(0, 0, 640, 480);
_local1.graphics.endFill();
game.hiLayer.addChild(_local1);
addEventListener(Event.ENTER_FRAME, blur);
}
public function drawBorder():void{
var _local1:Shape = new Shape();
_local1.graphics.beginFill(0);
_local1.graphics.drawRect(-320, -240, 0x0500, 960);
_local1.graphics.drawRect(0, 0, 640, 480);
_local1.graphics.endFill();
addChild(_local1);
}
public function removeEditorEvents():void{
removeEventListener(Event.ENTER_FRAME, editorProgress);
removeEventListener(MouseEvent.MOUSE_DOWN, editorClick);
gameStage.removeEventListener(KeyboardEvent.KEY_DOWN, editorKeyPress);
}
public function mousePress():void{
var _local2:int;
var _local1:Array = getObjectsUnderPoint(new Point(mouseX, mouseY));
_local2 = (_local1.length - 1);
while (_local2 >= 0) {
switch (_local1[_local2].parent.name){
case "Deco":
case "Hero":
editor.refresh();
editor.objectPanel.setActiveObject(_local1[_local2].parent);
editor.showPanel(editor.objectPanel);
return;
case "Enemy":
editor.refresh();
editor.enemyPanel.setActiveObject(_local1[_local2].parent.parent);
editor.showPanel(editor.enemyPanel);
return;
case "Exit":
case "Coin":
case "Key":
editor.refresh();
editor.objectPanel.setActiveObject(_local1[_local2].parent.parent);
editor.showPanel(editor.objectPanel);
return;
};
_local2--;
};
editor.showCursor();
}
public function editLevel(_arg1:Object):void{
game.window.setWindowMode("Editor");
this.level = _arg1;
editMode = true;
buildWorld();
cursor.setBlock(TileType.TILES[0], 0);
editor = new Editor(549, 5);
hero = new HeroPreview();
hero.setPosition({x:455, y:125});
hero.name = "Hero";
buildLevel();
addEditorEvents();
}
public function restartLevel():void{
stopGame(true);
startLevel(level);
}
public function editorProgress(_arg1:Event):void{
var _local2:int = ((mouseX - FIELD_POS.x) / CELL_SIZE);
var _local3:int = ((mouseY - FIELD_POS.y) / CELL_SIZE);
if ((((((((_local2 >= 0)) && ((_local2 < FIELD_COLS)))) && ((_local3 >= 0)))) && ((_local3 < FIELD_ROWS)))){
if (cursor.cellCors){
cursor.cell = field.getCell(_local2, _local3);
cursor.x = cursor.cell.cellX;
cursor.y = cursor.cell.cellY;
} else {
cursor.x = mouseX;
cursor.y = mouseY;
};
cursor.visible = true;
if (cursor.status == "Door"){
cursor.setDoorSize();
};
} else {
cursor.cell = null;
cursor.visible = false;
};
}
public function gameRelease(_arg1:MouseEvent):void{
cursor.error.visible = false;
}
public function buildLevel():void{
kills = 0;
coins = 0;
if (level){
field.buildMap(level.map);
field.cacheAsBitmap = true;
hero.setPosition(level.hero);
exit.setPosition(level.exit);
music.playTrack(level.music);
} else {
music.playTrack(1);
};
showDisplayList();
}
public function createBody(_arg1:uint, _arg2:BodyShape, _arg3:int, _arg4:int, _arg5=null, _arg6=null):b2Body{
var _local7:b2BodyDef = new b2BodyDef();
_local7.userData = _arg5;
_local7.position.Set((_arg3 / physScale), (_arg4 / physScale));
if (_arg1 == 1){
_local7.fixedRotation = true;
};
var _local8:b2Body = physWorld.world.CreateBody(_local7);
var _local9:int;
while (_local9 < _arg2.shapes.length) {
_local8.CreateShape(_arg2.shapes[_local9]);
_local9++;
};
_local8.SetMassFromShapes();
_local8.bodyName = _arg1;
_local8.classLink = _arg6;
if (_arg1 == 4){
_local8.GetShapeList().m_filter.groupIndex = -1;
};
return (_local8);
}
public function trigger():void{
triggerKey = (game.doors.getChildAt(0).key as Key);
triggerKey.addEventListener(Event.ENTER_FRAME, moveKey);
}
public function finishLevel():void{
if (!finishMode){
finishMode = true;
if (levelMenu.editor){
backToEditor();
return;
};
timer = new Timer(FINISH_DELAY, 1);
timer.addEventListener(TimerEvent.TIMER_COMPLETE, showStat);
timer.start();
};
}
public function changeScore():void{
coins++;
editor.timer = (editor.timer + 5);
editor.refreshTimer();
}
public function destroyBody(_arg1:b2Body, _arg2:Boolean=false):void{
var _local3:*;
if (!_arg1){
return;
};
if (_arg2){
_local3 = _arg1.m_userData;
if ((((_local3 as Sprite)) && (_local3.parent))){
_local3.parent.removeChild(_local3);
};
};
physWorld.world.DestroyBody(_arg1);
_arg1 = null;
}
public function gameClick(_arg1:MouseEvent):void{
var rBlock:*;
var event = _arg1;
var _local3 = cursor;
with (_local3) {
if (((visible) && (block))){
if (cursorUnderBody()){
error.visible = true;
return;
};
switch (block.type){
case "Simple":
cell.setBlock(tileType, tileShape, true);
break;
case "Timeout":
game.blocks.addChild(new TimeoutBlock(cell, block.options));
break;
case "Thorn":
game.blocks.addChild(new ThornsBlock(cell, block.options));
break;
case "Moving":
game.blocks.addChild(new MovingBlock(cell, block.options));
break;
case "Replace":
if (block.replace){
block.replace.removeBlock();
block.replace = null;
};
rBlock = new ReplaceBlock(cell);
block.replace = rBlock;
game.blocks.addChild(rBlock);
break;
};
block.decrease();
gameStage.focus = hero;
};
};
}
public function addWalls():void{
var _local1:BodyShape = new BodyShape("box", [20, 480, new Point()]);
createBody(0, _local1, -15, 0);
createBody(0, _local1, 545, 0);
}
public function levelFail():void{
if (!finishMode){
finishMode = true;
timer = new Timer(FAIL_DELAY, 1);
timer.addEventListener(TimerEvent.TIMER_COMPLETE, showGameOver);
timer.start();
};
}
public function buildWorld():void{
if (background.parent){
stopBgAnimation();
removeChild(background);
};
finishMode = false;
cursor.visible = true;
field = new Field(FIELD_POS);
enemies = new Array();
exit = new Exit({x:95, y:125});
}
public function moveKey(_arg1:Event):void{
triggerKey.y = (triggerKey.y + 2);
var _local2:b2Vec2 = triggerKey.body.GetPosition();
_local2.y = (_local2.y + (2 / 30));
triggerKey.body.SetXForm(_local2);
if (((triggerKey.disable) || ((triggerKey.y > 350)))){
triggerKey.removeEventListener(Event.ENTER_FRAME, moveKey);
};
}
public function backToEditor():void{
if (sound){
Sounds.finish.play();
};
removeGameEvents();
hero.eraseHeroInfo();
renderGameLayer();
var _local1:BackWindow = new BackWindow();
_local1.show();
game.panelLayer.addChild(_local1);
game.blocks.eraseLayer();
}
public function addCoin():void{
var _local1:Coin = new Coin();
_local1.x = mouseX;
_local1.y = mouseY;
game.items.addChild(_local1);
}
public function editorKeyPress(_arg1:KeyboardEvent):void{
var event = _arg1;
if (event.keyCode == Keyboard.DELETE){
var _local3 = editor.objectPanel;
with (_local3) {
if (activeObject){
removeObject(null);
};
};
_local3 = editor.enemyPanel;
with (_local3) {
if (activeObject){
removeEnemy(null);
};
};
};
}
public function showMainMenu():void{
addChildAt(background, 0);
music.playTrack(1);
addChildAt(mainMenu, 1);
mainMenu.refresh();
mainMenu.show();
playBgAnimation();
}
public function showCredits():void{
addChildAt(background, 0);
addChildAt(credits, 1);
credits.show();
playBgAnimation();
}
public function addCoins():void{
var _local2:Coin;
coinsInLevel = 0;
var _local1:int;
while (_local1 < level.coins.length) {
_local2 = new Coin();
_local2.x = level.coins[_local1].x;
_local2.y = level.coins[_local1].y;
_local2.initBody();
game.items.addChild(_local2);
coinsInLevel++;
_local1++;
};
}
public function recordKeys():void{
var _local1:Boolean;
mouseRecord = (mouseRecord + (((" " + mouseX) + "_") + mouseY));
if (hero.upKey){
if (!upKey){
record = (record + "U");
upKey = true;
_local1 = false;
};
} else {
if (upKey){
record = (record + "u");
upKey = false;
_local1 = false;
};
};
if (hero.leftKey){
if (!leftKey){
record = (record + "L");
leftKey = true;
_local1 = false;
};
} else {
if (leftKey){
record = (record + "l");
leftKey = false;
_local1 = false;
};
};
if (hero.rightKey){
if (!rightKey){
record = (record + "R");
rightKey = true;
_local1 = false;
};
} else {
if (rightKey){
record = (record + "r");
rightKey = false;
_local1 = false;
};
};
if (_local1){
record = (record + "-");
};
if (second == 37){
record = (record + "\",\n\"");
mouseRecord = (mouseRecord + " \",\n\"");
};
}
public function cursorUnderBody():Boolean{
var _local4:BodyShape;
var _local1:int = (cursor.cell.cellX + 1);
var _local2:int = (cursor.cell.cellY + 1);
var _local3:int = (CELL_SIZE - 2);
if (cursor.status == "Thorn"){
_local1 = (_local1 - (_local3 / 2));
_local2 = (_local2 - (_local3 / 2));
_local4 = new BodyShape("box", [_local3, (_local3 * 2), new Point((_local3 / 2), 0)], 0.01);
_local4.create("box", [(_local3 * 2), _local3, new Point(0, (_local3 / 2))], 0.01);
} else {
_local4 = new BodyShape("box", [_local3, _local3, new Point()], 0.01);
};
var _local5:b2Body = createBody(0, _local4, _local1, _local2);
if (_local5.m_contactList){
destroyBody(_local5);
return (true);
};
destroyBody(_local5);
return (false);
}
public function addDoor():void{
var _local1:Door = new Door(cursor.options);
game.doors.addChild(_local1);
cursor.setDoorKey(_local1);
editor.disableEditor();
editor.showPanel(editor.emptyPanel);
}
public function showStat(_arg1:TimerEvent):void{
var _local2:Boolean;
var _local3:Boolean;
if (coins == coinsInLevel){
_local2 = true;
};
if (sound){
Sounds.finish.play();
};
timer.removeEventListener(TimerEvent.TIMER_COMPLETE, showStat);
timer = null;
removeGameEvents();
hero.eraseHeroInfo();
renderGameLayer();
if (score.getSolved() == 39){
_local3 = true;
};
score.solveLevel(levelNum, editor.levelTime, editor.timer, kills, _local2);
if (((_local3) && ((score.getSolved() == 40)))){
congrats.show();
congrats.refresh();
game.panelLayer.addChild(congrats);
} else {
stat.show();
stat.refresh(editor.timer, kills, _local2, score.total);
game.panelLayer.addChild(stat);
};
game.blocks.eraseLayer();
}
public function addDeco():void{
var _local1:DecoSprite = new cursor.options.type();
_local1.x = cursor.x;
_local1.y = cursor.y;
switch (cursor.options.layer){
case 0:
game.bcgAnimate.addChild(_local1);
break;
case 1:
game.bcgStatic.drawChild(_local1);
break;
};
}
public function selectLevel(_arg1:Boolean=false):void{
if (_arg1){
blocks = null;
};
addChildAt(background, 0);
levelMenu.editor = _arg1;
levelMenu.refresh();
addChildAt(levelMenu, 1);
levelMenu.show();
playBgAnimation();
}
public function addKey():void{
var _local1:Key = new Key(cursor.options.door);
_local1.x = mouseX;
_local1.y = mouseY;
game.items.addChild(_local1);
editor.showCursor(null);
editor.enableEditor();
}
}
}//package main
Section 200
//Preview_69 (Menu_fla.Preview_69)
package Menu_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class Preview_69 extends MovieClip {
public function Preview_69(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 27, frame28, 28, frame29, 29, frame30, 30, frame31, 31, frame32, 32, frame33, 33, frame34, 34, frame35, 35, frame36, 36, frame37, 37, frame38, 38, frame39, 39, frame40, 40, frame41);
}
function frame10(){
stop();
}
function frame14(){
stop();
}
function frame18(){
stop();
}
function frame12(){
stop();
}
function frame3(){
stop();
}
function frame6(){
stop();
}
function frame7(){
stop();
}
function frame1(){
stop();
stop();
}
function frame19(){
stop();
}
function frame25(){
stop();
}
function frame13(){
stop();
}
function frame17(){
stop();
}
function frame4(){
stop();
}
function frame5(){
stop();
}
function frame9(){
stop();
}
function frame22(){
stop();
}
function frame16(){
stop();
}
function frame8(){
stop();
}
function frame21(){
stop();
}
function frame2(){
stop();
}
function frame15(){
stop();
}
function frame23(){
stop();
}
function frame24(){
stop();
}
function frame28(){
stop();
}
function frame36(){
stop();
}
function frame20(){
stop();
}
function frame30(){
stop();
}
function frame31(){
stop();
}
function frame34(){
stop();
}
function frame27(){
stop();
}
function frame11(){
stop();
}
function frame35(){
stop();
}
function frame37(){
stop();
}
function frame29(){
stop();
}
function frame33(){
stop();
}
function frame40(){
stop();
}
function frame41(){
stop();
}
function frame39(){
stop();
}
function frame26(){
stop();
}
function frame32(){
stop();
}
function frame38(){
stop();
}
}
}//package Menu_fla
Section 201
//Stars_Big_70 (Menu_fla.Stars_Big_70)
package Menu_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class Stars_Big_70 extends MovieClip {
public function Stars_Big_70(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4);
}
function frame3(){
stop();
}
function frame1(){
stop();
}
function frame4(){
stop();
}
function frame2(){
stop();
}
}
}//package Menu_fla
Section 202
//Stars_Mini_41 (Menu_fla.Stars_Mini_41)
package Menu_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class Stars_Mini_41 extends MovieClip {
public function Stars_Mini_41(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4);
}
function frame3(){
stop();
}
function frame1(){
stop();
}
function frame4(){
stop();
}
function frame2(){
stop();
}
}
}//package Menu_fla
Section 203
//IFlexAsset (mx.core.IFlexAsset)
package mx.core {
public interface IFlexAsset {
}
}//package mx.core
Section 204
//mx_internal (mx.core.mx_internal)
package mx.core {
public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal";
}//package mx.core
Section 205
//SoundAsset (mx.core.SoundAsset)
package mx.core {
import flash.media.*;
public class SoundAsset extends Sound implements IFlexAsset {
mx_internal static const VERSION:String = "3.2.0.3958";
}
}//package mx.core
Section 206
//BlockCrumble_with_number_7 (Tiles_fla.BlockCrumble_with_number_7)
package Tiles_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class BlockCrumble_with_number_7 extends MovieClip {
public function BlockCrumble_with_number_7(){
addFrameScript(26, frame27);
}
function frame27(){
stop();
}
}
}//package Tiles_fla
Section 207
//LD_Block_31 (Tiles_fla.LD_Block_31)
package Tiles_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class LD_Block_31 extends MovieClip {
public function LD_Block_31(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 27, frame28, 28, frame29);
}
function frame10(){
stop();
}
function frame14(){
stop();
}
function frame18(){
stop();
}
function frame12(){
stop();
}
function frame3(){
stop();
}
function frame6(){
stop();
}
function frame7(){
stop();
}
function frame1(){
stop();
}
function frame19(){
stop();
}
function frame25(){
stop();
}
function frame13(){
stop();
}
function frame17(){
stop();
}
function frame4(){
stop();
}
function frame5(){
stop();
}
function frame9(){
stop();
}
function frame22(){
stop();
}
function frame16(){
stop();
}
function frame8(){
stop();
}
function frame21(){
stop();
}
function frame2(){
stop();
}
function frame15(){
stop();
}
function frame23(){
stop();
}
function frame24(){
stop();
}
function frame28(){
stop();
}
function frame20(){
stop();
}
function frame27(){
stop();
}
function frame11(){
stop();
}
function frame29(){
stop();
}
function frame26(){
stop();
}
}
}//package Tiles_fla
Section 208
//Lock_Down_21 (Tiles_fla.Lock_Down_21)
package Tiles_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class Lock_Down_21 extends MovieClip {
public function Lock_Down_21(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4);
}
function frame3(){
stop();
}
function frame1(){
stop();
}
function frame4(){
stop();
}
function frame2(){
stop();
}
}
}//package Tiles_fla
Section 209
//Lock_Up_22 (Tiles_fla.Lock_Up_22)
package Tiles_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class Lock_Up_22 extends MovieClip {
public function Lock_Up_22(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4);
}
function frame3(){
stop();
}
function frame1(){
stop();
}
function frame4(){
stop();
}
function frame2(){
stop();
}
}
}//package Tiles_fla
Section 210
//LU_Block_30 (Tiles_fla.LU_Block_30)
package Tiles_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class LU_Block_30 extends MovieClip {
public function LU_Block_30(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 27, frame28, 28, frame29);
}
function frame10(){
stop();
}
function frame14(){
stop();
}
function frame18(){
stop();
}
function frame12(){
stop();
}
function frame3(){
stop();
}
function frame6(){
stop();
}
function frame7(){
stop();
}
function frame1(){
stop();
}
function frame19(){
stop();
}
function frame25(){
stop();
}
function frame13(){
stop();
}
function frame17(){
stop();
}
function frame4(){
stop();
}
function frame5(){
stop();
}
function frame9(){
stop();
}
function frame22(){
stop();
}
function frame16(){
stop();
}
function frame8(){
stop();
}
function frame21(){
stop();
}
function frame2(){
stop();
}
function frame15(){
stop();
}
function frame23(){
stop();
}
function frame24(){
stop();
}
function frame28(){
stop();
}
function frame20(){
stop();
}
function frame27(){
stop();
}
function frame11(){
stop();
}
function frame29(){
stop();
}
function frame26(){
stop();
}
}
}//package Tiles_fla
Section 211
//RD_Block_32 (Tiles_fla.RD_Block_32)
package Tiles_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class RD_Block_32 extends MovieClip {
public function RD_Block_32(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 27, frame28, 28, frame29);
}
function frame10(){
stop();
}
function frame14(){
stop();
}
function frame18(){
stop();
}
function frame12(){
stop();
}
function frame3(){
stop();
}
function frame6(){
stop();
}
function frame7(){
stop();
}
function frame1(){
stop();
}
function frame19(){
stop();
}
function frame25(){
stop();
}
function frame13(){
stop();
}
function frame17(){
stop();
}
function frame4(){
stop();
}
function frame5(){
stop();
}
function frame9(){
stop();
}
function frame22(){
stop();
}
function frame16(){
stop();
}
function frame8(){
stop();
}
function frame21(){
stop();
}
function frame2(){
stop();
}
function frame15(){
stop();
}
function frame23(){
stop();
}
function frame24(){
stop();
}
function frame28(){
stop();
}
function frame20(){
stop();
}
function frame27(){
stop();
}
function frame11(){
stop();
}
function frame29(){
stop();
}
function frame26(){
stop();
}
}
}//package Tiles_fla
Section 212
//RU_Block_33 (Tiles_fla.RU_Block_33)
package Tiles_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class RU_Block_33 extends MovieClip {
public function RU_Block_33(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 27, frame28, 28, frame29);
}
function frame10(){
stop();
}
function frame14(){
stop();
}
function frame18(){
stop();
}
function frame12(){
stop();
}
function frame3(){
stop();
}
function frame6(){
stop();
}
function frame7(){
stop();
}
function frame1(){
stop();
}
function frame19(){
stop();
}
function frame25(){
stop();
}
function frame13(){
stop();
}
function frame17(){
stop();
}
function frame4(){
stop();
}
function frame5(){
stop();
}
function frame9(){
stop();
}
function frame22(){
stop();
}
function frame16(){
stop();
}
function frame8(){
stop();
}
function frame21(){
stop();
}
function frame2(){
stop();
}
function frame15(){
stop();
}
function frame23(){
stop();
}
function frame24(){
stop();
}
function frame28(){
stop();
}
function frame20(){
stop();
}
function frame27(){
stop();
}
function frame11(){
stop();
}
function frame29(){
stop();
}
function frame26(){
stop();
}
}
}//package Tiles_fla
Section 213
//Sizecopy_35 (Tiles_fla.Sizecopy_35)
package Tiles_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class Sizecopy_35 extends MovieClip {
public function Sizecopy_35(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Tiles_fla
Section 214
//Back_1 (Back_1)
package {
import main.display.*;
public dynamic class Back_1 extends DecoSprite {
}
}//package
Section 215
//Back_2 (Back_2)
package {
import main.display.*;
public dynamic class Back_2 extends DecoSprite {
}
}//package
Section 216
//Back_3 (Back_3)
package {
import main.display.*;
public dynamic class Back_3 extends DecoSprite {
}
}//package
Section 217
//Back_4 (Back_4)
package {
import main.display.*;
public dynamic class Back_4 extends DecoSprite {
}
}//package
Section 218
//Back_5 (Back_5)
package {
import main.display.*;
public dynamic class Back_5 extends DecoSprite {
}
}//package
Section 219
//Background (Background)
package {
import flash.display.*;
public dynamic class Background extends MovieClip {
public var clip_4:MovieClip;
public var clip_3:MovieClip;
public var clip_5:MovieClip;
public var clip_6:MovieClip;
public var clip_2:MovieClip;
public var clip_7:MovieClip;
public var clip_1:MovieClip;
public var clip_8:MovieClip;
public var clip_9:MovieClip;
public var clip_10:MovieClip;
public var clip_11:MovieClip;
}
}//package
Section 220
//BackWindowSprite (BackWindowSprite)
package {
import flash.display.*;
public dynamic class BackWindowSprite extends MovieClip {
public var btnAgain:SimpleButton;
public var btnEditor:SimpleButton;
}
}//package
Section 221
//BasicSprite (BasicSprite)
package {
import flash.display.*;
public dynamic class BasicSprite extends MovieClip {
}
}//package
Section 222
//BlockButtonSprite (BlockButtonSprite)
package {
import flash.display.*;
import flash.text.*;
public dynamic class BlockButtonSprite extends MovieClip {
public var border:MovieClip;
public var amount:TextField;
}
}//package
Section 223
//BlockExplode (BlockExplode)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class BlockExplode extends MovieClip {
public function BlockExplode(){
addFrameScript(26, frame27);
}
function frame27(){
stop();
}
}
}//package
Section 224
//BlockPanelSprite (BlockPanelSprite)
package {
import flash.display.*;
public dynamic class BlockPanelSprite extends MovieClip {
public var btnBlock_2:SimpleButton;
public var btnBlock_3:SimpleButton;
public var btnBlock_0:SimpleButton;
public var btnBlock_4:SimpleButton;
public var btnBlock_1:SimpleButton;
}
}//package
Section 225
//BlockType (BlockType)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class BlockType extends MovieClip {
public var block:SimplePreview;
public function BlockType(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6);
}
function frame3(){
stop();
}
function frame6(){
stop();
}
function frame1(){
stop();
}
function frame4(){
stop();
}
function frame5(){
stop();
}
function frame2(){
stop();
}
}
}//package
Section 226
//Border (Border)
package {
import flash.display.*;
public dynamic class Border extends MovieClip {
}
}//package
Section 227
//Bush_1 (Bush_1)
package {
import main.display.*;
public dynamic class Bush_1 extends DecoSprite {
}
}//package
Section 228
//Bush_2 (Bush_2)
package {
import main.display.*;
public dynamic class Bush_2 extends DecoSprite {
}
}//package
Section 229
//Bush_3 (Bush_3)
package {
import main.display.*;
public dynamic class Bush_3 extends DecoSprite {
}
}//package
Section 230
//Bush_4 (Bush_4)
package {
import main.display.*;
public dynamic class Bush_4 extends DecoSprite {
}
}//package
Section 231
//Bush_5 (Bush_5)
package {
import main.display.*;
public dynamic class Bush_5 extends DecoSprite {
}
}//package
Section 232
//Bush_6 (Bush_6)
package {
import main.display.*;
public dynamic class Bush_6 extends DecoSprite {
}
}//package
Section 233
//Button_disabledSkin (Button_disabledSkin)
package {
import flash.display.*;
public dynamic class Button_disabledSkin extends MovieClip {
}
}//package
Section 234
//Button_downSkin (Button_downSkin)
package {
import flash.display.*;
public dynamic class Button_downSkin extends MovieClip {
}
}//package
Section 235
//Button_emphasizedSkin (Button_emphasizedSkin)
package {
import flash.display.*;
public dynamic class Button_emphasizedSkin extends MovieClip {
}
}//package
Section 236
//Button_overSkin (Button_overSkin)
package {
import flash.display.*;
public dynamic class Button_overSkin extends MovieClip {
}
}//package
Section 237
//Button_selectedDisabledSkin (Button_selectedDisabledSkin)
package {
import flash.display.*;
public dynamic class Button_selectedDisabledSkin extends MovieClip {
}
}//package
Section 238
//Button_selectedDownSkin (Button_selectedDownSkin)
package {
import flash.display.*;
public dynamic class Button_selectedDownSkin extends MovieClip {
}
}//package
Section 239
//Button_selectedOverSkin (Button_selectedOverSkin)
package {
import flash.display.*;
public dynamic class Button_selectedOverSkin extends MovieClip {
}
}//package
Section 240
//Button_selectedUpSkin (Button_selectedUpSkin)
package {
import flash.display.*;
public dynamic class Button_selectedUpSkin extends MovieClip {
}
}//package
Section 241
//Button_upSkin (Button_upSkin)
package {
import flash.display.*;
public dynamic class Button_upSkin extends MovieClip {
}
}//package
Section 242
//CellRenderer_disabledSkin (CellRenderer_disabledSkin)
package {
import flash.display.*;
public dynamic class CellRenderer_disabledSkin extends MovieClip {
}
}//package
Section 243
//CellRenderer_downSkin (CellRenderer_downSkin)
package {
import flash.display.*;
public dynamic class CellRenderer_downSkin extends MovieClip {
}
}//package
Section 244
//CellRenderer_overSkin (CellRenderer_overSkin)
package {
import flash.display.*;
public dynamic class CellRenderer_overSkin extends MovieClip {
}
}//package
Section 245
//CellRenderer_selectedDisabledSkin (CellRenderer_selectedDisabledSkin)
package {
import flash.display.*;
public dynamic class CellRenderer_selectedDisabledSkin extends MovieClip {
}
}//package
Section 246
//CellRenderer_selectedDownSkin (CellRenderer_selectedDownSkin)
package {
import flash.display.*;
public dynamic class CellRenderer_selectedDownSkin extends MovieClip {
}
}//package
Section 247
//CellRenderer_selectedOverSkin (CellRenderer_selectedOverSkin)
package {
import flash.display.*;
public dynamic class CellRenderer_selectedOverSkin extends MovieClip {
}
}//package
Section 248
//CellRenderer_selectedUpSkin (CellRenderer_selectedUpSkin)
package {
import flash.display.*;
public dynamic class CellRenderer_selectedUpSkin extends MovieClip {
}
}//package
Section 249
//CellRenderer_upSkin (CellRenderer_upSkin)
package {
import flash.display.*;
public dynamic class CellRenderer_upSkin extends MovieClip {
}
}//package
Section 250
//CheckBox_disabledIcon (CheckBox_disabledIcon)
package {
import flash.display.*;
public dynamic class CheckBox_disabledIcon extends MovieClip {
}
}//package
Section 251
//CheckBox_downIcon (CheckBox_downIcon)
package {
import flash.display.*;
public dynamic class CheckBox_downIcon extends MovieClip {
}
}//package
Section 252
//CheckBox_overIcon (CheckBox_overIcon)
package {
import flash.display.*;
public dynamic class CheckBox_overIcon extends MovieClip {
}
}//package
Section 253
//CheckBox_selectedDisabledIcon (CheckBox_selectedDisabledIcon)
package {
import flash.display.*;
public dynamic class CheckBox_selectedDisabledIcon extends MovieClip {
}
}//package
Section 254
//CheckBox_selectedDownIcon (CheckBox_selectedDownIcon)
package {
import flash.display.*;
public dynamic class CheckBox_selectedDownIcon extends MovieClip {
}
}//package
Section 255
//CheckBox_selectedOverIcon (CheckBox_selectedOverIcon)
package {
import flash.display.*;
public dynamic class CheckBox_selectedOverIcon extends MovieClip {
}
}//package
Section 256
//CheckBox_selectedUpIcon (CheckBox_selectedUpIcon)
package {
import flash.display.*;
public dynamic class CheckBox_selectedUpIcon extends MovieClip {
}
}//package
Section 257
//CheckBox_upIcon (CheckBox_upIcon)
package {
import flash.display.*;
public dynamic class CheckBox_upIcon extends MovieClip {
}
}//package
Section 258
//Cloud_1 (Cloud_1)
package {
import main.display.*;
public dynamic class Cloud_1 extends DecoSprite {
}
}//package
Section 259
//Cloud_2 (Cloud_2)
package {
import main.display.*;
public dynamic class Cloud_2 extends DecoSprite {
}
}//package
Section 260
//Cloud_3 (Cloud_3)
package {
import main.display.*;
public dynamic class Cloud_3 extends DecoSprite {
}
}//package
Section 261
//Cloud_4 (Cloud_4)
package {
import main.display.*;
public dynamic class Cloud_4 extends DecoSprite {
}
}//package
Section 262
//Cloud_5 (Cloud_5)
package {
import main.display.*;
public dynamic class Cloud_5 extends DecoSprite {
}
}//package
Section 263
//Cloud_6 (Cloud_6)
package {
import main.display.*;
public dynamic class Cloud_6 extends DecoSprite {
}
}//package
Section 264
//CodePanelSprite (CodePanelSprite)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import fl.controls.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class CodePanelSprite extends MovieClip {
public var btnClose:Button;
public var textArea:TextArea;
public function CodePanelSprite(){
__setProp_btnClose_CodePanel_Layer1_1();
}
function __setProp_btnClose_CodePanel_Layer1_1(){
try {
btnClose["componentInspectorSetting"] = true;
} catch(e:Error) {
};
btnClose.emphasized = false;
btnClose.enabled = true;
btnClose.label = "Close Window";
btnClose.labelPlacement = "right";
btnClose.selected = false;
btnClose.toggle = false;
btnClose.visible = true;
try {
btnClose["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 265
//CoinSprite (CoinSprite)
package {
import flash.display.*;
public dynamic class CoinSprite extends MovieClip {
}
}//package
Section 266
//ComboBox_disabledSkin (ComboBox_disabledSkin)
package {
import flash.display.*;
public dynamic class ComboBox_disabledSkin extends MovieClip {
}
}//package
Section 267
//ComboBox_downSkin (ComboBox_downSkin)
package {
import flash.display.*;
public dynamic class ComboBox_downSkin extends MovieClip {
}
}//package
Section 268
//ComboBox_overSkin (ComboBox_overSkin)
package {
import flash.display.*;
public dynamic class ComboBox_overSkin extends MovieClip {
}
}//package
Section 269
//ComboBox_upSkin (ComboBox_upSkin)
package {
import flash.display.*;
public dynamic class ComboBox_upSkin extends MovieClip {
}
}//package
Section 270
//CreditsSprite (CreditsSprite)
package {
import flash.display.*;
public dynamic class CreditsSprite extends MovieClip {
public var btnKing:SimpleButton;
public var btnMainMenu:SimpleButton;
}
}//package
Section 271
//DecoPanelSprite (DecoPanelSprite)
package {
import flash.display.*;
public dynamic class DecoPanelSprite extends MovieClip {
public var preview:MovieClip;
}
}//package
Section 272
//DoorPanelSprite (DoorPanelSprite)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import fl.controls.*;
import flash.text.*;
import fl.data.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class DoorPanelSprite extends MovieClip {
public var j2;
public var j1;
public var collObj1:DataProvider;
public var collObj2:DataProvider;
public var orient:ComboBox;
public var color:ComboBox;
public var collProp1:Object;
public var collProp2:Object;
public var itemObj2:SimpleCollectionItem;
public var preview:Doors;
public var itemObj1:SimpleCollectionItem;
public var collProps2:Array;
public var collProps1:Array;
public var i1:int;
public var i2:int;
public function DoorPanelSprite(){
__setProp_orient_DoorPanel_Layer1_1();
__setProp_color_DoorPanel_Layer1_1();
}
function __setProp_color_DoorPanel_Layer1_1(){
try {
color["componentInspectorSetting"] = true;
} catch(e:Error) {
};
collObj1 = new DataProvider();
collProps1 = [{label:"Orange", data:"Orange"}, {label:"Yellow", data:"Yellow"}, {label:"Green", data:"Green"}, {label:"Red", data:"Red"}];
i1 = 0;
while (i1 < collProps1.length) {
itemObj1 = new SimpleCollectionItem();
collProp1 = collProps1[i1];
for (j1 in collProp1) {
itemObj1[j1] = collProp1[j1];
};
collObj1.addItem(itemObj1);
i1++;
};
color.dataProvider = collObj1;
color.editable = false;
color.enabled = true;
color.prompt = "";
color.restrict = "";
color.rowCount = 4;
color.visible = true;
try {
color["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_orient_DoorPanel_Layer1_1(){
try {
orient["componentInspectorSetting"] = true;
} catch(e:Error) {
};
collObj2 = new DataProvider();
collProps2 = [{label:"Vertical", data:"Vertical"}, {label:"Horisontal", data:"Horisontal"}];
i2 = 0;
while (i2 < collProps2.length) {
itemObj2 = new SimpleCollectionItem();
collProp2 = collProps2[i2];
for (j2 in collProp2) {
itemObj2[j2] = collProp2[j2];
};
collObj2.addItem(itemObj2);
i2++;
};
orient.dataProvider = collObj2;
orient.editable = false;
orient.enabled = true;
orient.prompt = "";
orient.restrict = "";
orient.rowCount = 3;
orient.visible = true;
try {
orient["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 273
//DoorPreview (DoorPreview)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class DoorPreview extends MovieClip {
public var size:MovieClip;
public var upColor:MovieClip;
public var dnColor:MovieClip;
public function DoorPreview(){
addFrameScript(0, frame1, 1, frame2);
}
function frame1(){
stop();
}
function frame2(){
stop();
}
}
}//package
Section 274
//Doors (Doors)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class Doors extends MovieClip {
public var upColor:MovieClip;
public var dnColor:MovieClip;
public function Doors(){
addFrameScript(0, frame1, 1, frame2);
}
function frame1(){
stop();
}
function frame2(){
stop();
}
}
}//package
Section 275
//DoorSpriteH (DoorSpriteH)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class DoorSpriteH extends MovieClip {
public var size:MovieClip;
public var upColor:MovieClip;
public var dnColor:MovieClip;
public function DoorSpriteH(){
addFrameScript(0, frame1, 11, frame12, 54, frame55);
}
function frame12(){
parent.doorSound();
}
function frame1(){
stop();
}
function frame55(){
stop();
}
}
}//package
Section 276
//DoorSpriteV (DoorSpriteV)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class DoorSpriteV extends MovieClip {
public var size:MovieClip;
public var upColor:MovieClip;
public var dnColor:MovieClip;
public function DoorSpriteV(){
addFrameScript(0, frame1, 1, frame2, 44, frame45);
}
function frame1(){
stop();
}
function frame2(){
parent.doorSound();
}
function frame45(){
stop();
}
}
}//package
Section 277
//EditorSprite (EditorSprite)
package {
import flash.display.*;
public dynamic class EditorSprite extends MovieClip {
public var panel:MovieClip;
public var btnThorns:SimpleButton;
public var btnTest:SimpleButton;
public var btnEraser:SimpleButton;
public var btnBonus:SimpleButton;
public var btnDeco:SimpleButton;
public var btnDoors:SimpleButton;
public var btnBlock:SimpleButton;
public var btnGetMap:SimpleButton;
public var btnEnemy:SimpleButton;
public var btnCursor:SimpleButton;
}
}//package
Section 278
//EnemyBlowing (EnemyBlowing)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class EnemyBlowing extends MovieClip {
public var part_1:MovieClip;
public var part_2:MovieClip;
public var part_4:MovieClip;
public var part_5:MovieClip;
public var part_3:MovieClip;
public var part_6:MovieClip;
public function EnemyBlowing(){
addFrameScript(12, frame13);
}
function frame13(){
stop();
}
}
}//package
Section 279
//EnemyPanelSprite (EnemyPanelSprite)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import fl.controls.*;
import flash.text.*;
import fl.data.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class EnemyPanelSprite extends MovieClip {
public var j3;
public var jump:NumericStepper;
public var attack:CheckBox;
public var speed:NumericStepper;
public var color:ComboBox;
public var wait:CheckBox;
public var collObj3:DataProvider;
public var options:MovieClip;
public var collProp3:Object;
public var preview:EnemyPreview;
public var itemObj3:SimpleCollectionItem;
public var collProps3:Array;
public var i3:int;
public function EnemyPanelSprite(){
__setProp_attack_EnemyPanel_Layer1_1();
__setProp_wait_EnemyPanel_Layer1_1();
__setProp_jump_EnemyPanel_Layer1_1();
__setProp_color_EnemyPanel_Layer1_1();
__setProp_speed_EnemyPanel_Layer1_1();
}
function __setProp_jump_EnemyPanel_Layer1_1(){
try {
jump["componentInspectorSetting"] = true;
} catch(e:Error) {
};
jump.enabled = true;
jump.maximum = 90;
jump.minimum = 0;
jump.stepSize = 1;
jump.value = 0;
jump.visible = true;
try {
jump["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_attack_EnemyPanel_Layer1_1(){
try {
attack["componentInspectorSetting"] = true;
} catch(e:Error) {
};
attack.enabled = true;
attack.label = "";
attack.labelPlacement = "right";
attack.selected = false;
attack.visible = true;
try {
attack["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_speed_EnemyPanel_Layer1_1(){
try {
speed["componentInspectorSetting"] = true;
} catch(e:Error) {
};
speed.enabled = true;
speed.maximum = 90;
speed.minimum = 0;
speed.stepSize = 1;
speed.value = 25;
speed.visible = true;
try {
speed["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_wait_EnemyPanel_Layer1_1(){
try {
wait["componentInspectorSetting"] = true;
} catch(e:Error) {
};
wait.enabled = true;
wait.label = "";
wait.labelPlacement = "right";
wait.selected = false;
wait.visible = true;
try {
wait["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_color_EnemyPanel_Layer1_1(){
try {
color["componentInspectorSetting"] = true;
} catch(e:Error) {
};
collObj3 = new DataProvider();
collProps3 = [{label:"Orange", data:"Orange"}, {label:"Green", data:"Green"}, {label:"Red", data:"Red"}];
i3 = 0;
while (i3 < collProps3.length) {
itemObj3 = new SimpleCollectionItem();
collProp3 = collProps3[i3];
for (j3 in collProp3) {
itemObj3[j3] = collProp3[j3];
};
collObj3.addItem(itemObj3);
i3++;
};
color.dataProvider = collObj3;
color.editable = false;
color.enabled = true;
color.prompt = "";
color.restrict = "";
color.rowCount = 3;
color.visible = true;
try {
color["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 280
//EnemyPreview (EnemyPreview)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class EnemyPreview extends MovieClip {
public function EnemyPreview(){
addFrameScript(0, frame1, 1, frame2, 2, frame3);
}
function frame3(){
stop();
}
function frame1(){
stop();
}
function frame2(){
stop();
}
}
}//package
Section 281
//EnemySprite (EnemySprite)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class EnemySprite extends MovieClip {
public var thorns:MovieClip;
public function EnemySprite(){
addFrameScript(0, frame1, 1, frame2, 2, frame3);
}
function frame3(){
stop();
}
function frame1(){
stop();
}
function frame2(){
stop();
}
}
}//package
Section 282
//Erase (Erase)
package {
import flash.display.*;
public dynamic class Erase extends MovieClip {
}
}//package
Section 283
//ExitSprite (ExitSprite)
package {
import flash.display.*;
public dynamic class ExitSprite extends MovieClip {
}
}//package
Section 284
//ferryBlue (ferryBlue)
package {
import flash.display.*;
public dynamic class ferryBlue extends MovieClip {
public function ferryBlue(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 285
//ferryGreen (ferryGreen)
package {
import flash.display.*;
public dynamic class ferryGreen extends MovieClip {
public function ferryGreen(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 286
//ferryRed (ferryRed)
package {
import flash.display.*;
public dynamic class ferryRed extends MovieClip {
public function ferryRed(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 287
//FinalWindowSprite (FinalWindowSprite)
package {
import flash.display.*;
import flash.text.*;
public dynamic class FinalWindowSprite extends MovieClip {
public var btnKing:SimpleButton;
public var fldTotal:TextField;
public var btnSubmit:SimpleButton;
}
}//package
Section 288
//focusRectSkin (focusRectSkin)
package {
import flash.display.*;
public dynamic class focusRectSkin extends MovieClip {
}
}//package
Section 289
//GameOverSprite (GameOverSprite)
package {
import flash.display.*;
public dynamic class GameOverSprite extends MovieClip {
public var btnSolution:SimpleButton;
public var btnAgain:SimpleButton;
}
}//package
Section 290
//GamePanelSprite (GamePanelSprite)
package {
import flash.display.*;
import flash.text.*;
public dynamic class GamePanelSprite extends MovieClip {
public var btnKing:SimpleButton;
public var levelNum:TextField;
public var time:TextField;
}
}//package
Section 291
//HeroSprite (HeroSprite)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class HeroSprite extends MovieClip {
public var anim:MovieClip;
public function HeroSprite(){
addFrameScript(0, frame1, 7, frame8, 14, frame15, 21, frame22, 29, frame30);
}
function frame15(){
stop();
}
function frame1(){
stop();
}
function frame22(){
stop();
}
function frame8(){
stop();
}
function frame30(){
stop();
}
}
}//package
Section 292
//KeySprite (KeySprite)
package {
import flash.display.*;
public dynamic class KeySprite extends MovieClip {
public var color:MovieClip;
}
}//package
Section 293
//LevelButtonSprite (LevelButtonSprite)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class LevelButtonSprite extends MovieClip {
public var btn:SimpleButton;
public var stars:MovieClip;
public var num:TextField;
public function LevelButtonSprite(){
addFrameScript(0, frame1, 1, frame2);
}
function frame1(){
stop();
}
function frame2(){
stop();
}
}
}//package
Section 294
//LevelMenuSprite (LevelMenuSprite)
package {
import flash.display.*;
import flash.text.*;
public dynamic class LevelMenuSprite extends MovieClip {
public var btnKing:SimpleButton;
public var btnMainMenu:SimpleButton;
public var stars:MovieClip;
public var fldTotal:TextField;
public var fldLevel:TextField;
public var preview:MovieClip;
public var fldScore:TextField;
}
}//package
Section 295
//List_skin (List_skin)
package {
import flash.display.*;
public dynamic class List_skin extends MovieClip {
}
}//package
Section 296
//MainMenuSprite (MainMenuSprite)
package {
import flash.display.*;
public dynamic class MainMenuSprite extends MovieClip {
public var btnHiScores:SimpleButton;
public var btnKing:SimpleButton;
public var btnSound:SimpleButton;
public var btnMusic:SimpleButton;
public var btnHost:SimpleButton;
public var btnMoreGames:SimpleButton;
public var btnStartGame:SimpleButton;
public var btnCredits:SimpleButton;
public var btnEditor:SimpleButton;
}
}//package
Section 297
//mcBannedSign (mcBannedSign)
package {
import flash.display.*;
public dynamic class mcBannedSign extends MovieClip {
public var bg:MovieClip;
}
}//package
Section 298
//mcCrownMask (mcCrownMask)
package {
import flash.display.*;
public dynamic class mcCrownMask extends MovieClip {
}
}//package
Section 299
//mcFerryLine (mcFerryLine)
package {
import flash.display.*;
public dynamic class mcFerryLine extends MovieClip {
}
}//package
Section 300
//mcLogoHolder (mcLogoHolder)
package {
import flash.display.*;
public dynamic class mcLogoHolder extends MovieClip {
}
}//package
Section 301
//mcLogoMask (mcLogoMask)
package {
import flash.display.*;
public dynamic class mcLogoMask extends MovieClip {
}
}//package
Section 302
//mcOtherGames (mcOtherGames)
package {
import flash.display.*;
public dynamic class mcOtherGames extends MovieClip {
}
}//package
Section 303
//mcPlay (mcPlay)
package {
import flash.display.*;
public dynamic class mcPlay extends MovieClip {
}
}//package
Section 304
//mcWaterRing (mcWaterRing)
package {
import flash.display.*;
public dynamic class mcWaterRing extends MovieClip {
public function mcWaterRing(){
addFrameScript(39, frame40);
}
function frame40(){
stop();
}
}
}//package
Section 305
//MovingPreview (MovingPreview)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class MovingPreview extends MovieClip {
public function MovingPreview(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6);
}
function frame3(){
stop();
}
function frame6(){
stop();
}
function frame1(){
stop();
}
function frame4(){
stop();
}
function frame5(){
stop();
}
function frame2(){
stop();
}
}
}//package
Section 306
//MovingSprite (MovingSprite)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class MovingSprite extends MovieClip {
public function MovingSprite(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6);
}
function frame3(){
stop();
}
function frame6(){
stop();
}
function frame1(){
stop();
}
function frame4(){
stop();
}
function frame5(){
stop();
}
function frame2(){
stop();
}
}
}//package
Section 307
//NumericStepperDownArrow_disabledSkin (NumericStepperDownArrow_disabledSkin)
package {
import flash.display.*;
public dynamic class NumericStepperDownArrow_disabledSkin extends MovieClip {
}
}//package
Section 308
//NumericStepperDownArrow_downSkin (NumericStepperDownArrow_downSkin)
package {
import flash.display.*;
public dynamic class NumericStepperDownArrow_downSkin extends MovieClip {
}
}//package
Section 309
//NumericStepperDownArrow_overSkin (NumericStepperDownArrow_overSkin)
package {
import flash.display.*;
public dynamic class NumericStepperDownArrow_overSkin extends MovieClip {
}
}//package
Section 310
//NumericStepperDownArrow_upSkin (NumericStepperDownArrow_upSkin)
package {
import flash.display.*;
public dynamic class NumericStepperDownArrow_upSkin extends MovieClip {
}
}//package
Section 311
//NumericStepperUpArrow_disabledSkin (NumericStepperUpArrow_disabledSkin)
package {
import flash.display.*;
public dynamic class NumericStepperUpArrow_disabledSkin extends MovieClip {
}
}//package
Section 312
//NumericStepperUpArrow_downSkin (NumericStepperUpArrow_downSkin)
package {
import flash.display.*;
public dynamic class NumericStepperUpArrow_downSkin extends MovieClip {
}
}//package
Section 313
//NumericStepperUpArrow_overSkin (NumericStepperUpArrow_overSkin)
package {
import flash.display.*;
public dynamic class NumericStepperUpArrow_overSkin extends MovieClip {
}
}//package
Section 314
//NumericStepperUpArrow_upSkin (NumericStepperUpArrow_upSkin)
package {
import flash.display.*;
public dynamic class NumericStepperUpArrow_upSkin extends MovieClip {
}
}//package
Section 315
//ObjectPanelSprite (ObjectPanelSprite)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import fl.controls.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class ObjectPanelSprite extends MovieClip {
public var btnRemove:Button;
public var yPos:TextInput;
public var flip:CheckBox;
public var btnToFront:Button;
public var btnToBack:Button;
public var xPos:TextInput;
public function ObjectPanelSprite(){
__setProp_btnToFront_ObjectPanel_Layer1_1();
__setProp_flip_ObjectPanel_Layer1_1();
__setProp_xPos_ObjectPanel_Layer1_1();
__setProp_yPos_ObjectPanel_Layer1_1();
__setProp_btnRemove_ObjectPanel_Layer1_1();
__setProp_btnToBack_ObjectPanel_Layer1_1();
}
function __setProp_btnRemove_ObjectPanel_Layer1_1(){
try {
btnRemove["componentInspectorSetting"] = true;
} catch(e:Error) {
};
btnRemove.emphasized = false;
btnRemove.enabled = true;
btnRemove.label = "Remove";
btnRemove.labelPlacement = "right";
btnRemove.selected = false;
btnRemove.toggle = false;
btnRemove.visible = true;
try {
btnRemove["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_btnToFront_ObjectPanel_Layer1_1(){
try {
btnToFront["componentInspectorSetting"] = true;
} catch(e:Error) {
};
btnToFront.emphasized = false;
btnToFront.enabled = true;
btnToFront.label = "To Front";
btnToFront.labelPlacement = "right";
btnToFront.selected = false;
btnToFront.toggle = false;
btnToFront.visible = true;
try {
btnToFront["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_btnToBack_ObjectPanel_Layer1_1(){
try {
btnToBack["componentInspectorSetting"] = true;
} catch(e:Error) {
};
btnToBack.emphasized = false;
btnToBack.enabled = true;
btnToBack.label = "To Back";
btnToBack.labelPlacement = "right";
btnToBack.selected = false;
btnToBack.toggle = false;
btnToBack.visible = true;
try {
btnToBack["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_flip_ObjectPanel_Layer1_1(){
try {
flip["componentInspectorSetting"] = true;
} catch(e:Error) {
};
flip.enabled = true;
flip.label = "";
flip.labelPlacement = "right";
flip.selected = false;
flip.visible = true;
try {
flip["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_xPos_ObjectPanel_Layer1_1(){
try {
xPos["componentInspectorSetting"] = true;
} catch(e:Error) {
};
xPos.displayAsPassword = false;
xPos.editable = true;
xPos.enabled = true;
xPos.maxChars = 0;
xPos.restrict = "";
xPos.text = "0";
xPos.visible = true;
try {
xPos["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_yPos_ObjectPanel_Layer1_1(){
try {
yPos["componentInspectorSetting"] = true;
} catch(e:Error) {
};
yPos.displayAsPassword = false;
yPos.editable = true;
yPos.enabled = true;
yPos.maxChars = 0;
yPos.restrict = "";
yPos.text = "0";
yPos.visible = true;
try {
yPos["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 316
//Palm_1 (Palm_1)
package {
import main.display.*;
public dynamic class Palm_1 extends DecoSprite {
}
}//package
Section 317
//Palm_2 (Palm_2)
package {
import main.display.*;
public dynamic class Palm_2 extends DecoSprite {
}
}//package
Section 318
//Palm_3 (Palm_3)
package {
import main.display.*;
public dynamic class Palm_3 extends DecoSprite {
}
}//package
Section 319
//RagdollL (RagdollL)
package {
import flash.display.*;
public dynamic class RagdollL extends MovieClip {
public var Head:MovieClip;
public var LDHand:MovieClip;
public var jBody:MovieClip;
public var jRUHand:MovieClip;
public var DNBody:MovieClip;
public var jLDLeg:MovieClip;
public var jHer:MovieClip;
public var RUHand:MovieClip;
public var jHead:MovieClip;
public var LDLeg:MovieClip;
public var RDLeg:MovieClip;
public var LUHand:MovieClip;
public var jLUHand:MovieClip;
public var jRDLeg:MovieClip;
public var RDHand:MovieClip;
public var jRDHand:MovieClip;
public var LULeg:MovieClip;
public var RULeg:MovieClip;
public var UPBody:MovieClip;
public var jLDHand:MovieClip;
}
}//package
Section 320
//RagdollR (RagdollR)
package {
import flash.display.*;
public dynamic class RagdollR extends MovieClip {
public var Head:MovieClip;
public var LDHand:MovieClip;
public var jBody:MovieClip;
public var jRUHand:MovieClip;
public var DNBody:MovieClip;
public var jLDLeg:MovieClip;
public var jHer:MovieClip;
public var RUHand:MovieClip;
public var jHead:MovieClip;
public var LDLeg:MovieClip;
public var RDLeg:MovieClip;
public var LUHand:MovieClip;
public var jLUHand:MovieClip;
public var jRDLeg:MovieClip;
public var RDHand:MovieClip;
public var jRDHand:MovieClip;
public var LULeg:MovieClip;
public var RULeg:MovieClip;
public var UPBody:MovieClip;
public var jLDHand:MovieClip;
}
}//package
Section 321
//ReplacePreview (ReplacePreview)
package {
import flash.display.*;
public dynamic class ReplacePreview extends MovieClip {
}
}//package
Section 322
//ReplaceSprite (ReplaceSprite)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class ReplaceSprite extends MovieClip {
public function ReplaceSprite(){
addFrameScript(0, frame1, 1, frame2);
}
function frame1(){
stop();
}
function frame2(){
stop();
}
}
}//package
Section 323
//ScrollArrowDown_disabledSkin (ScrollArrowDown_disabledSkin)
package {
import flash.display.*;
public dynamic class ScrollArrowDown_disabledSkin extends MovieClip {
}
}//package
Section 324
//ScrollArrowDown_downSkin (ScrollArrowDown_downSkin)
package {
import flash.display.*;
public dynamic class ScrollArrowDown_downSkin extends MovieClip {
}
}//package
Section 325
//ScrollArrowDown_overSkin (ScrollArrowDown_overSkin)
package {
import flash.display.*;
public dynamic class ScrollArrowDown_overSkin extends MovieClip {
}
}//package
Section 326
//ScrollArrowDown_upSkin (ScrollArrowDown_upSkin)
package {
import flash.display.*;
public dynamic class ScrollArrowDown_upSkin extends MovieClip {
}
}//package
Section 327
//ScrollArrowUp_disabledSkin (ScrollArrowUp_disabledSkin)
package {
import flash.display.*;
public dynamic class ScrollArrowUp_disabledSkin extends MovieClip {
}
}//package
Section 328
//ScrollArrowUp_downSkin (ScrollArrowUp_downSkin)
package {
import flash.display.*;
public dynamic class ScrollArrowUp_downSkin extends MovieClip {
}
}//package
Section 329
//ScrollArrowUp_overSkin (ScrollArrowUp_overSkin)
package {
import flash.display.*;
public dynamic class ScrollArrowUp_overSkin extends MovieClip {
}
}//package
Section 330
//ScrollArrowUp_upSkin (ScrollArrowUp_upSkin)
package {
import flash.display.*;
public dynamic class ScrollArrowUp_upSkin extends MovieClip {
}
}//package
Section 331
//ScrollBar_thumbIcon (ScrollBar_thumbIcon)
package {
import flash.display.*;
public dynamic class ScrollBar_thumbIcon extends MovieClip {
}
}//package
Section 332
//ScrollThumb_downSkin (ScrollThumb_downSkin)
package {
import flash.display.*;
public dynamic class ScrollThumb_downSkin extends MovieClip {
}
}//package
Section 333
//ScrollThumb_overSkin (ScrollThumb_overSkin)
package {
import flash.display.*;
public dynamic class ScrollThumb_overSkin extends MovieClip {
}
}//package
Section 334
//ScrollThumb_upSkin (ScrollThumb_upSkin)
package {
import flash.display.*;
public dynamic class ScrollThumb_upSkin extends MovieClip {
}
}//package
Section 335
//ScrollTrack_skin (ScrollTrack_skin)
package {
import flash.display.*;
public dynamic class ScrollTrack_skin extends MovieClip {
}
}//package
Section 336
//SetupPanelSprite (SetupPanelSprite)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import fl.controls.*;
import flash.text.*;
import fl.data.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class SetupPanelSprite extends MovieClip {
public var itemObj10:SimpleCollectionItem;
public var itemObj11:SimpleCollectionItem;
public var j10;
public var amount_1:NumericStepper;
public var amount_2:NumericStepper;
public var amount_3:NumericStepper;
public var amount_4:NumericStepper;
public var j11;
public var levelTrack:NumericStepper;
public var i10:int;
public var i11:int;
public var type_2:ComboBox;
public var type_3:ComboBox;
public var type_4:ComboBox;
public var levelTime:NumericStepper;
public var type_1:ComboBox;
public var collProp10:Object;
public var collProp11:Object;
public var options_1:ComboBox;
public var options_2:ComboBox;
public var options_3:ComboBox;
public var options_4:ComboBox;
public var collProps8:Array;
public var collProps9:Array;
public var collProps4:Array;
public var collProps6:Array;
public var collProps5:Array;
public var i4:int;
public var i6:int;
public var i7:int;
public var i8:int;
public var i9:int;
public var i5:int;
public var collProps7:Array;
public var collProps11:Array;
public var j5;
public var j7;
public var j8;
public var collProps10:Array;
public var j4;
public var j6;
public var j9;
public var collObj4:DataProvider;
public var collObj5:DataProvider;
public var collObj6:DataProvider;
public var collObj7:DataProvider;
public var collObj8:DataProvider;
public var collObj9:DataProvider;
public var preview_1:BlockType;
public var preview_2:BlockType;
public var preview_3:BlockType;
public var preview_4:BlockType;
public var collProp8:Object;
public var collProp4:Object;
public var collProp5:Object;
public var collProp6:Object;
public var collProp7:Object;
public var collProp9:Object;
public var collObj10:DataProvider;
public var collObj11:DataProvider;
public var itemObj4:SimpleCollectionItem;
public var itemObj5:SimpleCollectionItem;
public var itemObj7:SimpleCollectionItem;
public var itemObj8:SimpleCollectionItem;
public var itemObj9:SimpleCollectionItem;
public var itemObj6:SimpleCollectionItem;
public var btnSave:SimpleButton;
public function SetupPanelSprite(){
__setProp_levelTrack_SetupPanel_Components_1();
__setProp_amount_3_SetupPanel_Components_1();
__setProp_amount_2_SetupPanel_Components_1();
__setProp_type_4_SetupPanel_Components_1();
__setProp_levelTime_SetupPanel_Components_1();
__setProp_options_3_SetupPanel_Components_1();
__setProp_options_4_SetupPanel_Components_1();
__setProp_options_1_SetupPanel_Components_1();
__setProp_type_3_SetupPanel_Components_1();
__setProp_options_2_SetupPanel_Components_1();
__setProp_type_2_SetupPanel_Components_1();
__setProp_amount_1_SetupPanel_Components_1();
__setProp_amount_4_SetupPanel_Components_1();
__setProp_type_1_SetupPanel_Components_1();
}
function __setProp_levelTrack_SetupPanel_Components_1(){
try {
levelTrack["componentInspectorSetting"] = true;
} catch(e:Error) {
};
levelTrack.enabled = true;
levelTrack.maximum = 3;
levelTrack.minimum = 1;
levelTrack.stepSize = 1;
levelTrack.value = 1;
levelTrack.visible = true;
try {
levelTrack["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_levelTime_SetupPanel_Components_1(){
try {
levelTime["componentInspectorSetting"] = true;
} catch(e:Error) {
};
levelTime.enabled = true;
levelTime.maximum = 900;
levelTime.minimum = 50;
levelTime.stepSize = 10;
levelTime.value = 100;
levelTime.visible = true;
try {
levelTime["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_type_1_SetupPanel_Components_1(){
try {
type_1["componentInspectorSetting"] = true;
} catch(e:Error) {
};
collObj7 = new DataProvider();
collProps7 = [];
i7 = 0;
while (i7 < collProps7.length) {
itemObj7 = new SimpleCollectionItem();
collProp7 = collProps7[i7];
for (j7 in collProp7) {
itemObj7[j7] = collProp7[j7];
};
collObj7.addItem(itemObj7);
i7++;
};
type_1.dataProvider = collObj7;
type_1.editable = false;
type_1.enabled = true;
type_1.prompt = "";
type_1.restrict = "";
type_1.rowCount = 6;
type_1.visible = true;
try {
type_1["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_type_3_SetupPanel_Components_1(){
try {
type_3["componentInspectorSetting"] = true;
} catch(e:Error) {
};
collObj5 = new DataProvider();
collProps5 = [];
i5 = 0;
while (i5 < collProps5.length) {
itemObj5 = new SimpleCollectionItem();
collProp5 = collProps5[i5];
for (j5 in collProp5) {
itemObj5[j5] = collProp5[j5];
};
collObj5.addItem(itemObj5);
i5++;
};
type_3.dataProvider = collObj5;
type_3.editable = false;
type_3.enabled = true;
type_3.prompt = "";
type_3.restrict = "";
type_3.rowCount = 6;
type_3.visible = true;
try {
type_3["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_amount_2_SetupPanel_Components_1(){
try {
amount_2["componentInspectorSetting"] = true;
} catch(e:Error) {
};
amount_2.enabled = true;
amount_2.maximum = 15;
amount_2.minimum = 1;
amount_2.stepSize = 1;
amount_2.value = 1;
amount_2.visible = true;
try {
amount_2["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_options_4_SetupPanel_Components_1(){
try {
options_4["componentInspectorSetting"] = true;
} catch(e:Error) {
};
collObj8 = new DataProvider();
collProps8 = [];
i8 = 0;
while (i8 < collProps8.length) {
itemObj8 = new SimpleCollectionItem();
collProp8 = collProps8[i8];
for (j8 in collProp8) {
itemObj8[j8] = collProp8[j8];
};
collObj8.addItem(itemObj8);
i8++;
};
options_4.dataProvider = collObj8;
options_4.editable = false;
options_4.enabled = true;
options_4.prompt = "";
options_4.restrict = "";
options_4.rowCount = 6;
options_4.visible = true;
try {
options_4["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_amount_4_SetupPanel_Components_1(){
try {
amount_4["componentInspectorSetting"] = true;
} catch(e:Error) {
};
amount_4.enabled = true;
amount_4.maximum = 15;
amount_4.minimum = 1;
amount_4.stepSize = 1;
amount_4.value = 1;
amount_4.visible = true;
try {
amount_4["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_options_2_SetupPanel_Components_1(){
try {
options_2["componentInspectorSetting"] = true;
} catch(e:Error) {
};
collObj10 = new DataProvider();
collProps10 = [];
i10 = 0;
while (i10 < collProps10.length) {
itemObj10 = new SimpleCollectionItem();
collProp10 = collProps10[i10];
for (j10 in collProp10) {
itemObj10[j10] = collProp10[j10];
};
collObj10.addItem(itemObj10);
i10++;
};
options_2.dataProvider = collObj10;
options_2.editable = false;
options_2.enabled = true;
options_2.prompt = "";
options_2.restrict = "";
options_2.rowCount = 6;
options_2.visible = true;
try {
options_2["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_type_2_SetupPanel_Components_1(){
try {
type_2["componentInspectorSetting"] = true;
} catch(e:Error) {
};
collObj6 = new DataProvider();
collProps6 = [];
i6 = 0;
while (i6 < collProps6.length) {
itemObj6 = new SimpleCollectionItem();
collProp6 = collProps6[i6];
for (j6 in collProp6) {
itemObj6[j6] = collProp6[j6];
};
collObj6.addItem(itemObj6);
i6++;
};
type_2.dataProvider = collObj6;
type_2.editable = false;
type_2.enabled = true;
type_2.prompt = "";
type_2.restrict = "";
type_2.rowCount = 6;
type_2.visible = true;
try {
type_2["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_amount_1_SetupPanel_Components_1(){
try {
amount_1["componentInspectorSetting"] = true;
} catch(e:Error) {
};
amount_1.enabled = true;
amount_1.maximum = 15;
amount_1.minimum = 1;
amount_1.stepSize = 1;
amount_1.value = 1;
amount_1.visible = true;
try {
amount_1["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_type_4_SetupPanel_Components_1(){
try {
type_4["componentInspectorSetting"] = true;
} catch(e:Error) {
};
collObj4 = new DataProvider();
collProps4 = [];
i4 = 0;
while (i4 < collProps4.length) {
itemObj4 = new SimpleCollectionItem();
collProp4 = collProps4[i4];
for (j4 in collProp4) {
itemObj4[j4] = collProp4[j4];
};
collObj4.addItem(itemObj4);
i4++;
};
type_4.dataProvider = collObj4;
type_4.editable = false;
type_4.enabled = true;
type_4.prompt = "";
type_4.restrict = "";
type_4.rowCount = 6;
type_4.visible = true;
try {
type_4["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_amount_3_SetupPanel_Components_1(){
try {
amount_3["componentInspectorSetting"] = true;
} catch(e:Error) {
};
amount_3.enabled = true;
amount_3.maximum = 15;
amount_3.minimum = 1;
amount_3.stepSize = 1;
amount_3.value = 1;
amount_3.visible = true;
try {
amount_3["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_options_1_SetupPanel_Components_1(){
try {
options_1["componentInspectorSetting"] = true;
} catch(e:Error) {
};
collObj11 = new DataProvider();
collProps11 = [];
i11 = 0;
while (i11 < collProps11.length) {
itemObj11 = new SimpleCollectionItem();
collProp11 = collProps11[i11];
for (j11 in collProp11) {
itemObj11[j11] = collProp11[j11];
};
collObj11.addItem(itemObj11);
i11++;
};
options_1.dataProvider = collObj11;
options_1.editable = false;
options_1.enabled = true;
options_1.prompt = "";
options_1.restrict = "";
options_1.rowCount = 6;
options_1.visible = true;
try {
options_1["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_options_3_SetupPanel_Components_1(){
try {
options_3["componentInspectorSetting"] = true;
} catch(e:Error) {
};
collObj9 = new DataProvider();
collProps9 = [];
i9 = 0;
while (i9 < collProps9.length) {
itemObj9 = new SimpleCollectionItem();
collProp9 = collProps9[i9];
for (j9 in collProp9) {
itemObj9[j9] = collProp9[j9];
};
collObj9.addItem(itemObj9);
i9++;
};
options_3.dataProvider = collObj9;
options_3.editable = false;
options_3.enabled = true;
options_3.prompt = "";
options_3.restrict = "";
options_3.rowCount = 6;
options_3.visible = true;
try {
options_3["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 337
//sfxBell (sfxBell)
package {
import flash.media.*;
public dynamic class sfxBell extends Sound {
}
}//package
Section 338
//sfxBounce (sfxBounce)
package {
import flash.media.*;
public dynamic class sfxBounce extends Sound {
}
}//package
Section 339
//SigmaIntro (SigmaIntro)
package {
import flash.display.*;
public dynamic class SigmaIntro extends MovieClip {
}
}//package
Section 340
//SimplePreview (SimplePreview)
package {
import flash.display.*;
public dynamic class SimplePreview extends MovieClip {
}
}//package
Section 341
//Sky (Sky)
package {
import flash.display.*;
public dynamic class Sky extends MovieClip {
}
}//package
Section 342
//sndBlowing (sndBlowing)
package {
import flash.media.*;
public dynamic class sndBlowing extends Sound {
}
}//package
Section 343
//sndBonus (sndBonus)
package {
import flash.media.*;
public dynamic class sndBonus extends Sound {
}
}//package
Section 344
//sndCrumble (sndCrumble)
package {
import flash.media.*;
public dynamic class sndCrumble extends Sound {
}
}//package
Section 345
//sndDead (sndDead)
package {
import flash.media.*;
public dynamic class sndDead extends Sound {
}
}//package
Section 346
//sndDoor (sndDoor)
package {
import flash.media.*;
public dynamic class sndDoor extends Sound {
}
}//package
Section 347
//sndFinish (sndFinish)
package {
import flash.media.*;
public dynamic class sndFinish extends Sound {
}
}//package
Section 348
//sndGameOver (sndGameOver)
package {
import flash.media.*;
public dynamic class sndGameOver extends Sound {
}
}//package
Section 349
//sndIntro (sndIntro)
package {
import flash.media.*;
public dynamic class sndIntro extends Sound {
}
}//package
Section 350
//sndJump (sndJump)
package {
import flash.media.*;
public dynamic class sndJump extends Sound {
}
}//package
Section 351
//sndKick (sndKick)
package {
import flash.media.*;
public dynamic class sndKick extends Sound {
}
}//package
Section 352
//sndScream (sndScream)
package {
import flash.media.*;
public dynamic class sndScream extends Sound {
}
}//package
Section 353
//sndStep (sndStep)
package {
import flash.media.*;
public dynamic class sndStep extends Sound {
}
}//package
Section 354
//sndThornsHide (sndThornsHide)
package {
import flash.media.*;
public dynamic class sndThornsHide extends Sound {
}
}//package
Section 355
//sndThornsShow (sndThornsShow)
package {
import flash.media.*;
public dynamic class sndThornsShow extends Sound {
}
}//package
Section 356
//StatWindowSprite (StatWindowSprite)
package {
import flash.display.*;
import flash.text.*;
public dynamic class StatWindowSprite extends MovieClip {
public var btnKing:SimpleButton;
public var statistic:TextField;
public var btnNext:SimpleButton;
public var btnSelect:SimpleButton;
}
}//package
Section 357
//Sun (Sun)
package {
import main.display.*;
public dynamic class Sun extends DecoSprite {
}
}//package
Section 358
//TextArea_disabledSkin (TextArea_disabledSkin)
package {
import flash.display.*;
public dynamic class TextArea_disabledSkin extends MovieClip {
}
}//package
Section 359
//TextArea_upSkin (TextArea_upSkin)
package {
import flash.display.*;
public dynamic class TextArea_upSkin extends MovieClip {
}
}//package
Section 360
//TextInput_disabledSkin (TextInput_disabledSkin)
package {
import flash.display.*;
public dynamic class TextInput_disabledSkin extends MovieClip {
}
}//package
Section 361
//TextInput_upSkin (TextInput_upSkin)
package {
import flash.display.*;
public dynamic class TextInput_upSkin extends MovieClip {
}
}//package
Section 362
//ThornPanelSprite (ThornPanelSprite)
package {
import flash.display.*;
public dynamic class ThornPanelSprite extends MovieClip {
public var btnThorn_7:SimpleButton;
public var btnThorn_8:SimpleButton;
public var btnThorn_1:SimpleButton;
public var btnThorn_2:SimpleButton;
public var btnThorn_3:SimpleButton;
public var btnThorn_5:SimpleButton;
public var btnThorn_6:SimpleButton;
public var btnThorn_4:SimpleButton;
}
}//package
Section 363
//Thorns (Thorns)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class Thorns extends MovieClip {
public function Thorns(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8);
}
function frame3(){
stop();
}
function frame6(){
stop();
}
function frame7(){
stop();
}
function frame1(){
stop();
}
function frame4(){
stop();
}
function frame5(){
stop();
}
function frame8(){
stop();
}
function frame2(){
stop();
}
}
}//package
Section 364
//Thorns_1000 (Thorns_1000)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class Thorns_1000 extends MovieClip {
public function Thorns_1000(){
addFrameScript(1, frame2, 43, frame44);
}
function frame2(){
parent.showThorns();
}
function frame44(){
parent.hideThorns();
}
}
}//package
Section 365
//Thorns_400 (Thorns_400)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class Thorns_400 extends MovieClip {
public function Thorns_400(){
addFrameScript(1, frame2, 22, frame23);
}
function frame23(){
parent.hideThorns();
}
function frame2(){
parent.showThorns();
}
}
}//package
Section 366
//Thorns_600 (Thorns_600)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class Thorns_600 extends MovieClip {
public function Thorns_600(){
addFrameScript(1, frame2, 29, frame30);
}
function frame2(){
parent.showThorns();
}
function frame30(){
parent.hideThorns();
}
}
}//package
Section 367
//Thorns_800 (Thorns_800)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class Thorns_800 extends MovieClip {
public function Thorns_800(){
addFrameScript(1, frame2, 36, frame37);
}
function frame2(){
parent.showThorns();
}
function frame37(){
parent.hideThorns();
}
}
}//package
Section 368
//ThornsPreview (ThornsPreview)
package {
import flash.display.*;
public dynamic class ThornsPreview extends MovieClip {
}
}//package
Section 369
//ThornsSprite (ThornsSprite)
package {
import flash.display.*;
public dynamic class ThornsSprite extends MovieClip {
}
}//package
Section 370
//TimeoutPreview (TimeoutPreview)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class TimeoutPreview extends MovieClip {
public function TimeoutPreview(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5);
}
function frame3(){
stop();
}
function frame1(){
stop();
}
function frame4(){
stop();
}
function frame5(){
stop();
}
function frame2(){
stop();
}
}
}//package
Section 371
//TimeoutSprite (TimeoutSprite)
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.ui.*;
import flash.filters.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.system.*;
public dynamic class TimeoutSprite extends MovieClip {
public var time:TextField;
public function TimeoutSprite(){
addFrameScript(0, frame1, 1, frame2);
}
function frame1(){
stop();
}
function frame2(){
stop();
}
}
}//package
Section 372
//ToolTip (ToolTip)
package {
import flash.display.*;
import flash.text.*;
public dynamic class ToolTip extends MovieClip {
public var caption:TextField;
}
}//package
Section 373
//Tree_1 (Tree_1)
package {
import main.display.*;
public dynamic class Tree_1 extends DecoSprite {
}
}//package
Section 374
//Tree_2 (Tree_2)
package {
import main.display.*;
public dynamic class Tree_2 extends DecoSprite {
}
}//package
Section 375
//Tree_3 (Tree_3)
package {
import main.display.*;
public dynamic class Tree_3 extends DecoSprite {
}
}//package
Section 376
//Tree_4 (Tree_4)
package {
import main.display.*;
public dynamic class Tree_4 extends DecoSprite {
}
}//package
Section 377
//Tree_5 (Tree_5)
package {
import main.display.*;
public dynamic class Tree_5 extends DecoSprite {
}
}//package
Section 378
//Tutorial_1 (Tutorial_1)
package {
import main.display.*;
public dynamic class Tutorial_1 extends DecoSprite {
}
}//package
Section 379
//Tutorial_2 (Tutorial_2)
package {
import main.display.*;
public dynamic class Tutorial_2 extends DecoSprite {
}
}//package
Section 380
//Tutorial_3 (Tutorial_3)
package {
import main.display.*;
public dynamic class Tutorial_3 extends DecoSprite {
}
}//package
Section 381
//Tutorial_4 (Tutorial_4)
package {
import main.display.*;
public dynamic class Tutorial_4 extends DecoSprite {
}
}//package
Section 382
//Tutorial_5 (Tutorial_5)
package {
import main.display.*;
public dynamic class Tutorial_5 extends DecoSprite {
}
}//package
Section 383
//WindowSprite (WindowSprite)
package {
import flash.display.*;
public dynamic class WindowSprite extends MovieClip {
public var btnLevels:SimpleButton;
public var btnSound:SimpleButton;
public var btnRestart:SimpleButton;
public var btnMusic:SimpleButton;
public var switchBack:MovieClip;
public var btnEditor:SimpleButton;
}
}//package