STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #115710 |
Play Game |
Play Game |
Daisy's First Day |
Welcome to the Goodpaw Veterinary Clinic! Today, Daisy will be learning the basics of treating animals. The first day of a new job can be difficult, but with your help, Daisy will be able to complete her residency training and become a Veterinarian. There's a lot to learn, so let's get started! |
OK |
Cat's Meow |
Keep an eye on your Happiness Meter. You'll need to fill the meter to the yellow line in order to pass a level, but if you fill your Happiness Meter to the green line you will earn an Expert ranking! If the Happiness Hearts on your patient's charts run all the way out, they'll leave and go to another clinic! |
Turtle Sunday |
Now that you've gotten the hang of the basic treatment procedure, you're ready to learn how to string actions together to make Combos. You can use Combos to increase the amount of happiness you get for each patient you treat. |
Rabbit'Proof Vet |
Daisy will be treating some Bunnies today. Bunnies are anxious animals that aren't used to waiting around. Treat them quickly to keep them happy. The clinic now has a Pet Treat Dispenser and you can use it to turn your patients' frowns upside down! You might even want to try a few yourself. They're cheese flavored. |
YOUR SCORE |
Goal! |
GOAL |
EXPERT |
Continue |
ok |
You'll be seeing some Turtles in the clinic today, Daisy. They are very patient animals so they won't mind too much about you treating other animals before them. |
Ceramic Tile |
Hardwood |
Laminate Tile |
You're doing a great job, and now that Daisy has gotten the hang of treating patients, Dr Goodpaw has decided to open up a second exam room. Now Daisy will be able to treat more patients and build larger combos, but she'll also have to move faster since more pets will need her attention at once. |
Cats and Bunnies have to be treated fairly quickly to keep them happy, but they're nothing campred to Parrots and Monkeys! You've really got to be on your toes when treating those animals! |
ActionScript [AS1/AS2]
Frame 1function daisyGrabPet(chairMC) { if ((_root.daisy.pushing != null) || (_root.daisy.pushing2 != null)) { return(undefined); } newCart = _root.attachMovie("CartMC", "cart" + _root.cartCount, _root.cartCount); _root.cartCount++; newPet = newCart.attachMovie(chairMC.petMC.petType, "petMC", 100); newPet._y = -65; newCart.petStage = "checkin"; newCart.petType = chairMC.petMC.petType; newCart.sicknessType = chairMC.petMC.sicknessType; newCart.happiness = chairMC.happiness; newCart.clipboard.happinessMeter.gotoAndStop(int(newCart.happiness / 10)); newCart.decayRate = chairMC.decayRate; newCart.objType = "cart"; _root.daisy.pushing = newCart; trace("daisy.pushing is now " + _root.daisy.pushing); chairMC.petMC.removeMovieClip(); chairMC.detachPet(); _root.currentPets.push(newCart); trace("currentPets is now " + _root.currentPets); } function addPetToChair(petType, sickType, initHappy, chairMC, initDecay) { theNewPet = chairMC.attachMovie("PetMC", "petClip", 40000); theNewPet.gotoAndStop(petType); theNewPet._y = 5; theNewPet.petType = petType; theNewPet.sicknessType = sickType; theNewPet.happiness = initHappy; theNewPet.decayRate = initDecay; chairMC.petMC = theNewPet; chairMC.clipboard.happinessMeter.gotoAndStop(int(initHappy / 10)); chairMC.attachPet(initHappy, initDecay); } function comboCheck(whatCombo) { if (whatCombo == _root.lastCombo) { _root.comboLevel++; addHappy = (_root.comboLevel * (_root.comboLevel * 0.5)) * 10; _root.addHappiness(addHappy); trace((("comboCheck " + whatCombo) + " add ") + addHappy); } else { trace(("comboCheck " + whatCombo) + " reset"); _root.lastCombo = whatCombo; _root.comboLevel = 1; } } function addHappiness(amount) { _root.currentHappiness = _root.currentHappiness + amount; } function queuePet(petType, releaseTime, sickType, initHappy, initDecay) { newPet = new Object(); newPet.timeToRelease = releaseTime; newPet.petType = petType; newPet.sicknessType = sickType; newPet.happiness = initHappy; newPet.decayRate = initDecay; petQueue.push(newPet); } function startLevel() { _root.daisy.removeMovieClip(); _root.attachMovie("DaisyMC", "daisy", 50000); _root.daisy._x = 200; _root.daisy._y = 170; _root.pregame._visible = false; _root.levelActive = true; _root.levelStartTime = getTimer(); _root.clockMC.reset(); } function setupLevel() { _root.petQueue = new Array(); switch (_root.currentLevel) { case 1 : queuePet("dog", 500, "checkin", 100, _root.impatientDecay); queuePet("cat", 8000, "sick", 100, _root.normalDecay); _root.normalGoal = 25; _root.expertGoal = 150; _root.totalLevelTime = 30000; break; case 2 : queuePet("cat", 200, "sick", 100, _root.impatientDecay); queuePet("dog", 12000, "sick", 100, _root.normalDecay); queuePet("cat", 24000, "sick", 100, _root.impatientDecay); queuePet("dog", 30000, "sick", 100, _root.normalDecay); _root.normalGoal = 300; _root.expertGoal = 350; _root.totalLevelTime = 45000; break; case 3 : queuePet("tortoise", 500, "sick", 100, _root.patientDecay); queuePet("dog", 650, "sick", 100, _root.normalDecay); queuePet("tortoise", 31000, "sick", 100, _root.patientDecay); queuePet("cat", 32000, "sick", 100, _root.impatientDecay); queuePet("tortoise", 3500, "sick", 100, _root.patientDecay); queuePet("dog", 37000, "sick", 100, _root.normalDecay); queuePet("tortoise", 39000, "sick", 100, _root.patientDecay); _root.normalGoal = 400; _root.expertGoal = 500; _root.totalLevelTime = 60000; break; case 4 : queuePet("bunny", 500, "sick", 80, _root.impatientDecay); queuePet("dog", 5000, "sick", 80, _root.normalDecay); queuePet("tortoise", 10000, "sick", 80, _root.patientDecay); queuePet("bunny", 20000, "sick", 75, _root.impatientDecay); queuePet("dog", 30000, "sick", 75, _root.normalDecay); queuePet("bunny", 42000, "sick", 80, _root.impatientDecay); queuePet("cat", 43000, "sick", 80, _root.impatientDecay); queuePet("tortoise", 64000, "sick", 75, _root.patientDecay); queuePet("bunny", 67000, "sick", 80, _root.impatientDecay); _root.normalGoal = 600; _root.expertGoal = 750; _root.totalLevelTime = 80000 /* 0x013880 */; } } function removeActivePet(whatCart) { i = 0; while (i < _root.currentPets.length) { if (_root.currentPets[i] == whatCart) { _root.currentPets.splice(i, 1); trace((("currentPets (del " + whatCart) + ") is now ") + _root.currentPets); return(undefined); } i++; } } function anyPetsLeft() { if (((((_root.currentPets.length > 0) || (_root.chair1.petMC != null)) || (_root.chair2.petMC != null)) || (_root.chair3.petMC != null)) || (_root.chair4.petMC != null)) { return(true); } return(false); } function petLeavePissed(cartMC) { if (_root.daisy.pushing == cartMC) { _root.daisy.pushing = null; } if (_root.desk.slot1 == cartMC) { _root.desk.slot1 = null; } if (_root.desk.slot2 == cartMC) { _root.desk.slot2 = null; } removeActivePet(cartMC); cartMC.removeMovieClip(); } function petLeavePissedChair(chairMC) { chairMC.petMC.removeMovieClip(); chairMC.detachPet(); } function getOpenChair() { if ((chair1._visible == true) && (chair1.petMC == null)) { return(chair1); } if ((chair2._visible == true) && (chair2.petMC == null)) { return(chair2); } if ((chair3._visible == true) && (chair3.petMC == null)) { return(chair3); } if ((chair4._visible == true) && (chair4.petMC == null)) { return(chair4); } return(null); } function cartLoopHandler() { trace("cartLoopHandler"); this.start(); } function muteSound(theSndObj) { theSndObj.onSoundComplete = null; theSndObj.setTransform(_global.muteSound); } function playSound(sndName, loopHandler) { trace((("playSound " + sndName) + " ") + _root.soundIndex); _root.soundSlots[_root.soundIndex].stopSound(); _root.soundSlots[_root.soundIndex] = null; var _local3 = new Sound(_root); _local3.attachSound(sndName); _local3.name = sndName; _local3.chanNum = _root.soundIndex; _local3.stopSound = function () { trace("stopping " + this.name); this.stop(this.name); _root.soundSlots[this.chanNum] = undefined; }; var _local4 = new Object(); _local4.ll = _root.soundVolume; _local4.lr = 0; _local4.rr = _root.soundVolume; _local4.rl = 0; _local3.setTransform(_local4); _local3.start(); if (loopHandler != null) { _local3.onSoundComplete = loopHandler; } _root.soundSlots[_root.soundIndex] = _local3; _root.soundIndex++; if (_root.soundIndex >= 12) { _root.soundIndex = 0; } return(_local3); }Frame 3function musicLoop() { trace("cartLoopHandler"); this.start(); } _root.currentLevel = 1; _root.checkinHappinessBoost = 10; _root.examHappinessBoost = 10; _root.treatHappinessBoost = 10; _root.normalDecay = 0.25; _root.patientDecay = 0.2; _root.impatientDecay = 0.3; _root.soundVolume = 85; _root.cartSndObj = null; _root.soundIndex = 0; _root.soundSlots = new Array(12); i = 0; while (i < 12) { _root.soundSlots[i] = new Sound(); i++; } _root.tutorialStep = 1; _root.backLoop = new Sound(); _root.backLoop.attachSound("backgroundloop"); var mySoundTransformObjectHalf = new Object(); mySoundTransformObjectHalf.ll = _root.soundVolume; mySoundTransformObjectHalf.lr = 0; mySoundTransformObjectHalf.rr = _root.soundVolume; mySoundTransformObjectHalf.rl = 0; _root.backLoop.setTransform(mySoundTransformObjectHalf); _root.backLoop.start(); _root.backLoop.onSoundComplete = musicLoop; _global.muteSound = new Object(); muteSound.ll = 0; muteSound.lr = 0; muteSound.rr = 0; muteSound.rl = 0; stop();Frame 4_root.waypointHolder._visible = false; _root.cartCount = 100; _root.chair1.myChairPtName = "chair1"; _root.chair2.myChairPtName = "chair2"; _root.chair3.myChairPtName = "chair3"; _root.chair4.myChairPtName = "chair4"; _root.setupLevel(); _root.ghostroom1table1._alpha = 30; _root.ghostroom1table1._visible = true; _root.ghostroom1table2._alpha = 30; _root.ghostroom1table2._visible = false; _root.ghostroom2table1._alpha = 30; _root.ghostroom2table1._visible = true; _root.ghostroom2table2._alpha = 30; _root.ghostroom2table2._visible = false; if (_root.currentLevel >= 4) { gotoAndStop (3); } _root.lastCombo = ""; _root.comboLevel = 0; _root.currentHappiness = 0; _root.pregame.gotoAndStop(_root.currentLevel); _root.pregame._visible = true; _root.endlevel._visible = false; _root.levelActive = false; _root.currentPets = new Array(); if (_root.currentLevel == 2) { _root.tutorialStep = 20; } if (_root.currentLevel == 3) { _root.tutorialStep = 30; prelevel.gotoAndStop(1); prelevel._visible = true; } else if (_root.currentLevel == 4) { _root.tutorialStep = 50; prelevel.gotoAndStop(2); prelevel._visible = true; } else { prelevel._visible = false; } _root.heartMeter.reset(); _root.clockMC.reset(); _root.tutorialMC._visible = false;Instance of Symbol 16 MovieClip "ghostroom1table1" in Frame 4on (release) { _root.daisy.addDestination("room1table1"); }Instance of Symbol 16 MovieClip "ghostroom2table1" in Frame 4on (release) { _root.daisy.addDestination("room2table1"); }Instance of Symbol 16 MovieClip "ghostroom1table2" in Frame 4on (release) { _root.daisy.addDestination("room1table2"); }Instance of Symbol 16 MovieClip "ghostroom2table2" in Frame 4on (release) { _root.daisy.addDestination("room2table2"); }Frame 5theTime = getTimer(); if ((theTime - _root.levelStartTime) <= _root.totalLevelTime) { if ((_root.levelActive == true) && (_root.petQueue.length > 0)) { if (_root.petQueue[0].timeToRelease < (theTime - _root.levelStartTime)) { newPet = _root.petQueue[0]; targChair = _root.getOpenChair(); if (targChair != null) { addPetToChair(newPet.petType, newPet.sicknessType, newPet.happiness, targChair, newPet.decayRate); if (_root.tutorialStep == 1) { _root.tutorialMC.showTut(1); } else if (_root.tutorialStep == 30) { _root.tutorialMC.showTut(30); } _root.playSound("door"); _root.petQueue.splice(0, 1); } } } } else if ((_root.anyPetsLeft() == false) && (_root.levelActive == true)) { _root.levelActive = false; _root.daisy.removeMovieClip(); _root.daisy._visible = false; _root.endlevel.displayMe(); } if (((_root.daisy.pushing == null) || ((_root.daisy.deltaX == 0) && (_root.daisy.deltaY == 0))) && (_root.cartSndObj != null)) { _root.cartSndObj.stopSound(); _root.cartSndObj = null; } else if (((_root.daisy.pushing.objType == "cart") && (_root.cartSndObj == null)) && ((_root.daisy.deltaX > 0) || (_root.daisy.deltaY > 0))) { _root.cartSndObj = _root.playSound("cart", cartLoopHandler); }Frame 6gotoAndPlay (5);Symbol 16 MovieClip Frame 1stop();Symbol 16 MovieClip Frame 2stop();Symbol 37 MovieClip Frame 1stop();Symbol 37 MovieClip Frame 2stop();Symbol 37 MovieClip Frame 3stop();Symbol 37 MovieClip Frame 4stop();Symbol 37 MovieClip Frame 5stop();Symbol 37 MovieClip Frame 6stop();Symbol 37 MovieClip Frame 7stop();Symbol 37 MovieClip Frame 8stop();Symbol 37 MovieClip Frame 9stop();Symbol 37 MovieClip Frame 10stop();Symbol 44 MovieClip Frame 1stop();Symbol 44 MovieClip Frame 2stop();Symbol 44 MovieClip Frame 3stop();Symbol 46 MovieClip [CartMC] Frame 1function syncToDaisy() { if (this.lockedToDaisy == true) { depthDir = 1; switch (_root.daisy.dir) { case "up" : this._x = _root.daisy._x; this._y = _root.daisy._y - 10; depthDir = -1; cartReal.gotoAndStop(2); break; case "down" : this._x = _root.daisy._x; this._y = _root.daisy._y + 30; cartReal.gotoAndStop(2); break; case "left" : this._x = _root.daisy._x - 60; this._y = _root.daisy._y + 25; cartReal.gotoAndStop(1); break; case "right" : this._x = _root.daisy._x + 60; this._y = _root.daisy._y + 25; cartReal.gotoAndStop(1); } if ((depthDir == 1) && (this.getDepth() < _root.daisy.getDepth())) { this.swapDepths("_root.daisy"); } else if ((depthDir == -1) && (this.getDepth() > _root.daisy.getDepth())) { this.swapDepths("_root.daisy"); } } } function decayHappiness() { if ((getTimer() - this.baseTime) > 1000) { this.baseTime = getTimer() + ((getTimer() - this.baseTime) - 1000); this.happiness = this.happiness - this.decayRate; if (this.happiness <= 0) { _root.petLeavePissed(this); return(undefined); } clipboard.happinessMeter.gotoAndStop(int(this.happiness / 10)); } if (this.petSoundTimer < getTimer()) { this.petSoundTimer = (getTimer() + 7000) + rand(5000); _root.playSound(this.petType + "Sfx"); } } function addHappiness(howMuch) { this.happiness = this.happiness + howMuch; if (this.happiness >= 100) { this.happiness = 99; } } this.lockedToDaisy = true; this.objType = "cart"; this.baseTime = getTimer(); this.petSoundTimer = (getTimer() + 7000) + random(5000);Symbol 46 MovieClip [CartMC] Frame 2syncToDaisy(); decayHappiness();Symbol 46 MovieClip [CartMC] Frame 3syncToDaisy(); decayHappiness(); gotoAndPlay (2);Symbol 298 MovieClip Frame 1stop();Symbol 298 MovieClip Frame 2stop();Symbol 298 MovieClip Frame 3stop();Symbol 298 MovieClip Frame 4stop();Symbol 298 MovieClip Frame 5stop();Symbol 298 MovieClip Frame 6stop();Symbol 298 MovieClip Frame 7stop();Symbol 298 MovieClip Frame 8stop();Symbol 298 MovieClip Frame 9t._xscale = -100; stop();Symbol 298 MovieClip Frame 10stop();Symbol 298 MovieClip Frame 11stop();Symbol 298 MovieClip Frame 12stop();Symbol 298 MovieClip Frame 13stop();Symbol 298 MovieClip Frame 14stop();Symbol 298 MovieClip Frame 15stop();Symbol 298 MovieClip Frame 16stop();Symbol 298 MovieClip Frame 17stop();Symbol 298 MovieClip Frame 18trace("examine"); stop();Symbol 299 MovieClip [DaisyMC] Frame 1function moveIt() { if (this.examineLock == true) { if (_root.examTimer == null) { trace("release lock " && (_root.examTimer)); this.examineLock = false; gotoNextRoutePt(); } return(undefined); } if ((this.deltaX == 0) && (this.deltaY == 0)) { return(undefined); } lastX = this._x; lastY = this._y; this._x = this._x + this.deltaX; this._y = this._y + this.deltaY; newDist = ((destObj._x - this._x) * (destObj._x - this._x)) + ((destObj._y - this._y) * (destObj._y - this._y)); if ((int(newDist) > int(lastDist)) || (newDist < 10)) { this._x = this.targetObj._x; this._y = this.targetObj._y; arrivedAtDest(); } else { lastDist = newDist; } } function checkTableSwap(whatRoom) { ghost1 = eval (("_root.ghost" + whatRoom) + "table1"); ghost2 = eval (("_root.ghost" + whatRoom) + "table2"); trace((("checkTableSwap " + ghost1) + " ") + ghost2); if ((ghost1.petMC == null) || (ghost2.petMC == null)) { return(undefined); } if (ghost1.petMC.getDepth() > ghost2.petMC.getDepth()) { ghost1.petMC.swapDepths(ghost2.petMC); } } function arrivedAtTable(whatGhost, whatTable) { if (_root.tutorialStep == 5) { _root.tutorialMC.showTut(5); } else if (_root.tutorialStep == 10) { _root.tutorialMC.showTut(10); } else if (_root.tutorialStep == 36) { _root.tutorialMC.showTut(36); } else if (_root.tutorialStep == 38) { _root.tutorialMC.showTut(38); } else if (_root.tutorialStep == 42) { _root.tutorialMC.showTut(42); } trace((("arrivedAtTable " + whatGhost) + " ") + whatTable); if (whatGhost._visible == true) { if ((_root.daisy.pushing.objType == "cart") && (_root.daisy.pushing.petStage == "sitdown")) { _root.daisy.pushing.stationName = whatTable; _root.daisy.pushing.lockedToDaisy = false; whatGhost.petMC = _root.daisy.pushing; whatGhost._visible = false; trace("whatGhost.petMC " + whatGhost.petMC.sicknessType); _root.daisy.pushing.waypoint = whatTable; _root.daisy.pushing.onRelease = function () { _root.daisy.addDestination(this.waypoint); }; _root.daisy.pushing.petStage = "exam"; _root.daisy.pushing.clipboard.statusMC.gotoAndStop(2); _root.daisy.pushing = null; if (whatTable == "room1table2") { checkTableSwap("room1"); } else if (whatTable == "room2table2") { checkTableSwap("room2"); } } } else { trace((_root.daisy.pushing.targetStation + " ") + whatGhost); if (((_root.daisy.pushing.objType == "meds") && (_root.daisy.pushing.targetStation == whatGhost)) || ((_root.daisy.pushing2.objType == "meds") && (_root.daisy.pushing2.targetStation == whatGhost))) { _root.addHappiness(whatGhost.petMC.happiness); _root.comboCheck("treat"); if (_root.daisy.pushing.targetStation == whatGhost) { temp = _root.daisy.pushing; _root.daisy.pushing = null; temp.removeMovieClip(); } if (_root.daisy.pushing2.targetStation == whatGhost) { temp = _root.daisy.pushing2; _root.daisy.pushing2 = null; temp.removeMovieClip(); } _root.removeActivePet(whatGhost.petMC); whatGhost.petMC.removeMovieClip(); whatGhost.petMC = null; whatGhost._visible = true; } else if (whatGhost.petMC.petStage == "exam") { newClock = _root.attachMovie("timerClock", "examTimer", 1000000); newClock._x = _root.daisy._x; newClock._y = _root.daisy._y - 140; newClock._xscale = 50; newClock._yscale = 50; newClock.fireWhenDone = true; newClock.targetGhost = whatGhost; whatGhost.petMC.addHappiness(_root.examHappinessBoost); _root.comboCheck("exam"); whatGhost.petMC.petStage = "treat"; whatGhost.petMC.clipboard.statusMC.gotoAndStop(3); _root.playSound("examineSfx"); this.examineLock = true; anims.gotoAndStop("examine"); } } } function examComplete(targetGhost) { trace(targetGhost.petMC.sicknessType); if (targetGhost.petMC.sicknessType == "checkin") { _root.removeActivePet(targetGhost.petMC); targetGhost.petMC.removeMovieClip(); targetGhost.petMC = null; targetGhost._visible = true; } if (_root.tutorialStep == 6) { _root.tutorialMC.showTut(6); } else if (_root.tutorialStep == 11) { _root.tutorialMC.showTut(11); } else if (_root.tutorialStep == 39) { _root.tutorialMC.showTut(39); } else if (_root.tutorialStep == 40) { _root.tutorialMC.showTut(40); } } function getMedsForPet(whatPet) { if (whatPet.petMC == null) { return(undefined); } if (_root.tutorialStep == 41) { _root.tutorialMC.showTut(41); } else if (_root.tutorialStep == 43) { _root.tutorialMC.showTut(43); } if (whatPet.petMC.petStage == "treat") { if (((_root.daisy.pushing.objType == "meds") && (_root.daisy.pushing.targ == whatPet)) || ((_root.daisy.pushing2.objType == "meds") && (_root.daisy.pushing2.targ == whatPet))) { } else { trace("getMedsForPet " + whatPet); if (_root.daisy.pushing == null) { theMed = _root.attachMovie("SyringeMC", "syringe1", 40000); theMed.leftSide = true; theMed.targetStation = whatPet; _root.daisy.pushing = theMed; trace(" LEFT"); _root.playSound("cabinet"); } else if ((_root.daisy.pushing2 == null) && (_root.daisy.pushing.objType != "cart")) { theMed = _root.attachMovie("SyringeMC", "syringe2", 40001); theMed.leftSide = false; theMed.targetStation = whatPet; _root.daisy.pushing2 = theMed; trace(" RIGHT"); _root.playSound("cabinet"); } } } } function getMedsForRoom(whatRoom) { targ1 = eval (("_root.ghostroom" + whatRoom) + "table1"); targ2 = eval (("_root.ghostroom" + whatRoom) + "table2"); trace((("getMedsForRoom " + targ1) + " ") + targ2); getMedsForPet(targ1); getMedsForPet(targ2); if (_root.tutorialStep == 12) { _root.tutorialMC.showTut(12); } } function arrivedAtDest() { trace("arrived at dest"); if (this.routeSplit.length <= 0) { switch (this.lastDest) { case "chair1" : case "chair2" : case "chair3" : case "chair4" : eval ("_root." + this.lastDest).daisyArrived(); break; case "desk1" : case "desk2" : _root.desk.daisyArrived(); break; case "room1table1" : case "room1table2" : case "room2table1" : case "room2table2" : arrivedAtTable(eval ("_root.ghost" + this.lastDest), this.lastDest); break; case "room1cab" : getMedsForRoom(1); break; case "room2cab" : getMedsForRoom(2); } } if (this.examineLock == false) { gotoNextRoutePt(); } } function addDestination(destName) { trace("add " + destName); _root.tutorialMC._visible = false; queueDest(destName); if (((this.routeSplit.length <= 0) && (this.deltaX == 0)) && (this.deltaY == 0)) { gotoNextRoutePt(); return(undefined); } } function setRoute(routeStr) { this.routeSplit = routeStr.split(","); } function queueDest(destName) { trace("queue " + destName); if (destName == this.lastDest) { arrivedAtDest(); return(undefined); } this.queuedRoutes.push(destName); if (((this.routeSplit.length <= 0) && (this.deltaX == 0)) && (this.deltaY == 0)) { gotoNextRoutePt(); } } function gotoNextRoutePt() { trace((((("gotoNextRoutePt " + this.lastDest) + " ") + this.routeSplit.length) + " ") + this.queuedRoutes.length); if (this.examineLock == true) { trace("abort - examine lock"); return(undefined); } if (this.routeSplit.length <= 0) { if (this.queuedRoutes.length > 0) { tempRt = this.queuedRoutes[0]; this.queuedRoutes.splice(0, 1); if (tempRt == "deskroute") { tempRt = _root.desk.daisyComingToDesk(); trace(" rerouting from deskroute to " + tempRt); } else if ((tempRt == "room1table1") || (tempRt == "room2table1")) { if (((tempRt == "room1table1") && (_root.ghostroom1table1.petMC != null)) && (_root.daisy.pushing.objType == "cart")) { return(undefined); } if (((tempRt == "room2table1") && (_root.ghostroom2table1.petMC != null)) && (_root.daisy.pushing.objType == "cart")) { return(undefined); } } if (tempRt == this.lastDest) { arrivedAtDest(); return(undefined); } newRt = _root.waypointHolder.getRoute(this.lastDest, tempRt); trace(newRt); setRoute(newRt); this.lastDest = tempRt; } else { this.deltaX = 0; this.deltaY = 0; anims.gotoAndStop("stand"); this.dir = "down"; return(undefined); } } theObj = this; targName = this.routeSplit[0]; targObj = eval ("_root.waypointHolder." + targName); this.destObj = targObj; this.lastDist = 1000000 /* 0x0F4240 */; newX = targObj._x; newY = targObj._y; speed = 5; threshold = 5; absX = Math.abs(theObj._x - newX); absY = Math.abs(theObj._y - newY); if ((absX <= threshold) && (absY <= threshold)) { this._x = theObj._x; this._y = theObj._y; arrivedAtDest(); return(undefined); } this.deltaX = 0; this.deltaY = 0; if ((theObj._y - newY) == 0) { this.deltaX = speed; } else if ((theObj._x - newX) == 0) { this.deltaY = speed; } else { xpercent = absX / (absX + absY); this.deltaX = (speed * xpercent) * 1.1; this.deltaY = (speed * (1 - xpercent)) * 1.1; } if (theObj._x > newX) { this.deltaX = this.deltaX * -1; } if (theObj._y > newY) { this.deltaY = this.deltaY * -1; } this.dir = "down"; if (this.deltaX >= 0) { if (absY > absX) { if (this.deltaY > 0) { changeDir("down"); } else { changeDir("up"); } } else { changeDir("right"); } } else if (absY > absX) { if (this.deltaY > 0) { changeDir("down"); } else { changeDir("up"); } } else { changeDir("left"); } this.routeSplit.splice(0, 1); } function changeDir(newDir) { trace("changeDir"); this.dir = newDir; switch (this.dir) { case "up" : if ((this.pushing == null) && (this.pushing2 == null)) { anims.gotoAndStop("walkup"); } else if (this.pushing.objType == "cart") { anims.gotoAndStop("pushup"); } else if ((this.pushing != null) && (this.pushing2 != null)) { anims.gotoAndStop("carrytwoup"); } else { anims.gotoAndStop("carryoneup"); } break; case "left" : if ((this.pushing == null) && (this.pushing2 == null)) { anims.gotoAndStop("walkleft"); } else if (this.pushing.objType == "cart") { anims.gotoAndStop("pushleft"); } else if ((this.pushing != null) && (this.pushing2 != null)) { anims.gotoAndStop("carrytwoleft"); } else { anims.gotoAndStop("carryoneleft"); } break; case "right" : if ((this.pushing == null) && (this.pushing2 == null)) { anims.gotoAndStop("walkright"); } else if (this.pushing.objType == "cart") { anims.gotoAndStop("pushright"); } else if ((this.pushing != null) && (this.pushing2 != null)) { anims.gotoAndStop("carrytworight"); } else { anims.gotoAndStop("carryoneright"); } break; case "down" : if ((this.pushing == null) && (this.pushing2 == null)) { anims.gotoAndStop("walkforward"); } else if (this.pushing.objType == "cart") { anims.gotoAndStop("pushdown"); } else if ((this.pushing != null) && (this.pushing2 != null)) { anims.gotoAndStop("carrytwodown"); } else { anims.gotoAndStop("carryonedown"); } } } lastDist = 1000000 /* 0x0F4240 */; this.queuedRoutes = new Array(); this.lastDest = "daisystart"; this.routeSplit = new Array(); this.deltaX = 0; this.deltaY = 0; this.dir = "down"; this.examineLock = false;Symbol 299 MovieClip [DaisyMC] Frame 2moveIt();Symbol 299 MovieClip [DaisyMC] Frame 3moveIt(); gotoAndPlay (2);Symbol 309 MovieClip [bunny] Frame 1Symbol 309 MovieClip [bunny] Frame 2stop();Symbol 309 MovieClip [bunny] Frame 3stop();Symbol 309 MovieClip [bunny] Frame 4stop();Symbol 309 MovieClip [bunny] Frame 5stop();Symbol 309 MovieClip [bunny] Frame 6stop();Symbol 317 MovieClip [tortoise] Frame 1Symbol 317 MovieClip [tortoise] Frame 2stop();Symbol 317 MovieClip [tortoise] Frame 3stop();Symbol 317 MovieClip [tortoise] Frame 4stop();Symbol 317 MovieClip [tortoise] Frame 5stop();Symbol 317 MovieClip [tortoise] Frame 6stop();Symbol 326 MovieClip [dog] Frame 1Symbol 326 MovieClip [dog] Frame 2stop();Symbol 326 MovieClip [dog] Frame 3stop();Symbol 326 MovieClip [dog] Frame 4stop();Symbol 326 MovieClip [dog] Frame 5stop();Symbol 326 MovieClip [dog] Frame 6stop();Symbol 337 MovieClip [cat] Frame 1Symbol 337 MovieClip [cat] Frame 2stop();Symbol 337 MovieClip [cat] Frame 3stop();Symbol 337 MovieClip [cat] Frame 4stop();Symbol 337 MovieClip [cat] Frame 5stop();Symbol 337 MovieClip [cat] Frame 6stop();Symbol 338 MovieClip [PetMC] Frame 1stop();Symbol 338 MovieClip [PetMC] Frame 2stop();Symbol 338 MovieClip [PetMC] Frame 3stop();Symbol 338 MovieClip [PetMC] Frame 4stop();Symbol 341 MovieClip [SyringeMC] Frame 1function syncToDaisy() { depthDir = 1; this._y = _root.daisy._y - 50; switch (_root.daisy.dir) { case "up" : this._x = _root.daisy._x; depthDir = -1; break; case "down" : this._y = _root.daisy._y - 40; if (_root.daisy.deltaY == 0) { if (this.leftSide == true) { this._x = _root.daisy._x + 18; } else { this._x = _root.daisy._x - 23; } } else if (this.leftSide == true) { this._x = _root.daisy._x + 15; } else { this._x = _root.daisy._x - 18; } break; case "left" : this._x = _root.daisy._x - 30; break; case "right" : this._x = _root.daisy._x + 30; } if ((depthDir == 1) && (this.getDepth() < _root.daisy.getDepth())) { this.swapDepths("_root.daisy"); } else if ((depthDir == -1) && (this.getDepth() > _root.daisy.getDepth())) { this.swapDepths("_root.daisy"); } } this.objType = "meds";Symbol 341 MovieClip [SyringeMC] Frame 2syncToDaisy();Symbol 341 MovieClip [SyringeMC] Frame 3syncToDaisy(); gotoAndPlay (2);Symbol 353 MovieClip [timerClock] Frame 1function reset() { this.ch.clockhalfright._rotation = 180; this.ch.clockhalfright._visible = true; this.ch.clockhalfleft._rotation = 0; this.ch.clockhalfleft._visible = false; clockhalfshield._visible = true; clockhand._rotation = 0; } this.startTime = getTimer(); this.totalClockTime = 3000;Symbol 353 MovieClip [timerClock] Frame 2timeperc = (getTimer() - this.startTime) / this.totalClockTime; if (timeperc > 1) { timeperc = 1; } if (timeperc == 1) { this.ch.clockhalfright._rotation = 0; this.ch.clockhalfright._visible = true; this.ch.clockhalfleft._rotation = 0; this.ch.clockhalfleft._visible = true; clockhalfshield._visible = false; clockhand._rotation = 0; if (this.fireWhenDone) { _root.daisy.examComplete(this.targetGhost); } this.removeMovieClip(); return(undefined); } if (timeperc < 0.5) { this.ch.clockhalfleft._visible = false; this.ch.clockhalfright._visible = true; this.ch.clockhalfright._rotation = 180 + (180 * (timeperc * 2)); clockhalfshield._visible = true; } else { this.ch.clockhalfright._rotation = 0; this.ch.clockhalfright._visible = true; this.ch.clockhalfleft._rotation = 180 + (180 * ((timeperc - 0.5) * 2)); this.ch.clockhalfleft._visible = true; clockhalfshield._visible = false; } clockhand._rotation = 360 * timeperc;Symbol 353 MovieClip [timerClock] Frame 3gotoAndPlay (2);Symbol 357 MovieClip Frame 1this._alpha = 0; stop();Symbol 361 Buttonon (release) { _root.playSound("clicksnd"); _root.gotoAndPlay(4); }Symbol 372 MovieClip Frame 1stop();Symbol 372 MovieClip Frame 2stop();Symbol 372 MovieClip Frame 3stop();Symbol 372 MovieClip Frame 4stop();Symbol 375 MovieClip Frame 1function getRoomRoute(whatRoom, whatStation, fromWhere) { if (fromWhere == whatStation) { return(""); } switch (fromWhere) { case "outside" : switch (whatStation) { case "cab" : return(((("room" + whatRoom) + "split1,room") + whatRoom) + "cab"); case "table1" : return(((("room" + whatRoom) + "split2,room") + whatRoom) + "table1"); case "table2" : return(((("room" + whatRoom) + "split3,room") + whatRoom) + "table2"); switch (whatStation) { case "cab" : return(("room" + whatRoom) + "cab"); case "table1" : return(((((("room" + whatRoom) + "split1,room") + whatRoom) + "split2,room") + whatRoom) + "table1"); case "table2" : return(((((("room" + whatRoom) + "split1,room") + whatRoom) + "split3,room") + whatRoom) + "table2"); switch (whatStation) { case "cab" : return(""); case "table1" : return(((("room" + whatRoom) + "split4,room") + whatRoom) + "table1"); case "table2" : return(((((("room" + whatRoom) + "split1,room") + whatRoom) + "split3,room") + whatRoom) + "table2"); case "outside" : return(("room" + whatRoom) + "split1"); case "midpoint" : return("midpoint"); tempStr = ""; if (fromWhere == "table1") { tempStr = ("room" + whatRoom) + "split2"; } else { tempStr = ("room" + whatRoom) + "split3"; } switch (whatStation) { case "cab" : return(((("room" + whatRoom) + "split4,room") + whatRoom) + "cab"); case "table1" : return(((((tempStr + ",room") + whatRoom) + "split2,room") + whatRoom) + "table1"); case "table2" : return(((((tempStr + ",room") + whatRoom) + "split3,room") + whatRoom) + "table2"); case "outside" : return(tempStr); case "midpoint" : return(((tempStr + ",room") + whatRoom) + "split1,midpoint"); } } } } case "midpoint" : switch (whatStation) { case "cab" : return(("room" + whatRoom) + "cab"); case "table1" : return(((((("room" + whatRoom) + "split1,room") + whatRoom) + "split2,room") + whatRoom) + "table1"); case "table2" : return(((((("room" + whatRoom) + "split1,room") + whatRoom) + "split3,room") + whatRoom) + "table2"); switch (whatStation) { case "cab" : return(""); case "table1" : return(((("room" + whatRoom) + "split4,room") + whatRoom) + "table1"); case "table2" : return(((((("room" + whatRoom) + "split1,room") + whatRoom) + "split3,room") + whatRoom) + "table2"); case "outside" : return(("room" + whatRoom) + "split1"); case "midpoint" : return("midpoint"); tempStr = ""; if (fromWhere == "table1") { tempStr = ("room" + whatRoom) + "split2"; } else { tempStr = ("room" + whatRoom) + "split3"; } switch (whatStation) { case "cab" : return(((("room" + whatRoom) + "split4,room") + whatRoom) + "cab"); case "table1" : return(((((tempStr + ",room") + whatRoom) + "split2,room") + whatRoom) + "table1"); case "table2" : return(((((tempStr + ",room") + whatRoom) + "split3,room") + whatRoom) + "table2"); case "outside" : return(tempStr); case "midpoint" : return(((tempStr + ",room") + whatRoom) + "split1,midpoint"); } } } case "cab" : switch (whatStation) { case "cab" : return(""); case "table1" : return(((("room" + whatRoom) + "split4,room") + whatRoom) + "table1"); case "table2" : return(((((("room" + whatRoom) + "split1,room") + whatRoom) + "split3,room") + whatRoom) + "table2"); case "outside" : return(("room" + whatRoom) + "split1"); case "midpoint" : return("midpoint"); tempStr = ""; if (fromWhere == "table1") { tempStr = ("room" + whatRoom) + "split2"; } else { tempStr = ("room" + whatRoom) + "split3"; } switch (whatStation) { case "cab" : return(((("room" + whatRoom) + "split4,room") + whatRoom) + "cab"); case "table1" : return(((((tempStr + ",room") + whatRoom) + "split2,room") + whatRoom) + "table1"); case "table2" : return(((((tempStr + ",room") + whatRoom) + "split3,room") + whatRoom) + "table2"); case "outside" : return(tempStr); case "midpoint" : return(((tempStr + ",room") + whatRoom) + "split1,midpoint"); } } case "table1" : case "table2" : tempStr = ""; if (fromWhere == "table1") { tempStr = ("room" + whatRoom) + "split2"; } else { tempStr = ("room" + whatRoom) + "split3"; } switch (whatStation) { case "cab" : return(((("room" + whatRoom) + "split4,room") + whatRoom) + "cab"); case "table1" : return(((((tempStr + ",room") + whatRoom) + "split2,room") + whatRoom) + "table1"); case "table2" : return(((((tempStr + ",room") + whatRoom) + "split3,room") + whatRoom) + "table2"); case "outside" : return(tempStr); case "midpoint" : return(((tempStr + ",room") + whatRoom) + "split1,midpoint"); } } } function getRoute(from, to) { if (from == to) { return(""); } routeStr = ""; chairsToRoom1 = "room1ent"; chairsToRoom2 = "room2ent"; chairsToDesk = "deskcorner"; deskToRoom1 = "room1ent"; deskToRoom2 = "room2ent"; deskToChairs = "deskcorner"; room1ToRoom2 = "midpoint"; room2ToRoom1 = "midpoint"; fromRoomNum = 0; fromRoomPart = ""; if ((substring(from, 0, 5)) == "room1") { fromRoomNum = "1"; fromRoomPart = substring(from, 6, 10); } else if ((substring(from, 0, 5)) == "room2") { fromRoomNum = "2"; fromRoomPart = substring(from, 6, 10); } toRoomNum = 0; toRoomPart = ""; if ((substring(to, 0, 5)) == "room1") { toRoomNum = "1"; toRoomPart = substring(to, 6, 10); } else if ((substring(to, 0, 5)) == "room2") { toRoomNum = "2"; toRoomPart = substring(to, 6, 10); } if ((toRoomNum != 0) && (fromRoomNum != 0)) { if (toRoomNum == fromRoomNum) { return(getRoomRoute(toRoomNum, toRoomPart, fromRoomPart)); } routeStr = getRoomRoute(fromRoomNum, "midpoint", fromRoomPart); trace("1 " + routeStr); if (fromRoomNum == "1") { routeStr = routeStr; } else { routeStr = routeStr; } trace("2 " + routeStr); routeStr = (routeStr + ",") + getRoomRoute(toRoomNum, toRoomPart, "midpoint"); trace("3 " + routeStr); return(routeStr); } if (fromRoomNum != 0) { routeStr = getRoomRoute(fromRoomNum, "outside", fromRoomPart); return((((routeStr + ",room") + fromRoomNum) + "ent,") + to); } switch (from) { case "chair1" : case "chair2" : case "chair3" : case "chair4" : switch (to) { case "desk1" : case "desk2" : routeStr = (chairsToDesk + ",") + to; break; case "room1cab" : routeStr = (chairsToRoom1 + ",") + getRoomRoute(1, "cab", "outside"); break; case "room1table1" : routeStr = (chairsToRoom1 + ",") + getRoomRoute(1, "table1", "outside"); break; case "room1table2" : routeStr = (chairsToRoom1 + ",") + getRoomRoute(1, "table2", "outside"); break; case "room2cab" : routeStr = (chairsToRoom2 + ",") + getRoomRoute(2, "cab", "outside"); break; case "room2table1" : routeStr = (chairsToRoom2 + ",") + getRoomRoute(2, "table1", "outside"); break; case "room2table2" : routeStr = (chairsToRoom2 + ",") + getRoomRoute(2, "table2", "outside"); break; case "chair1" : case "chair2" : case "chair3" : case "chair4" : routeStr = to; } break; case "desk1" : case "desk2" : switch (to) { case "chair1" : case "chair2" : case "chair3" : case "chair4" : routeStr = (deskToChairs + ",") + to; break; case "room1cab" : routeStr = (deskToRoom1 + ",") + getRoomRoute(1, "cab", "outside"); break; case "room1table1" : routeStr = (deskToRoom1 + ",") + getRoomRoute(1, "table1", "outside"); break; case "room1table2" : routeStr = (deskToRoom1 + ",") + getRoomRoute(1, "table2", "outside"); break; case "room2cab" : routeStr = (deskToRoom2 + ",") + getRoomRoute(2, "cab", "outside"); break; case "room2table1" : routeStr = (deskToRoom2 + ",") + getRoomRoute(2, "table1", "outside"); break; case "room2table2" : routeStr = (deskToRoom2 + ",") + getRoomRoute(2, "table2", "outside"); break; case "desk1" : case "desk2" : routeStr = to; } break; case "daisystart" : switch (to) { case "chair1" : case "chair2" : case "chair3" : case "chair4" : case "desk1" : case "desk2" : routeStr = to; break; case "room1cab" : routeStr = "room1ent," + getRoomRoute(1, "cab", "outside"); break; case "room1table1" : routeStr = "room1ent," + getRoomRoute(1, "table1", "outside"); break; case "room1table2" : routeStr = "room1ent," + getRoomRoute(1, "table2", "outside"); break; case "room2cab" : routeStr = "room2ent," + getRoomRoute(2, "cab", "outside"); break; case "room2table1" : routeStr = "room2ent," + getRoomRoute(2, "table1", "outside"); break; case "room2table2" : routeStr = "room2ent," + getRoomRoute(2, "table2", "outside"); } } return(routeStr); }Symbol 378 Buttonon (release) { _root.daisy.queueDest("room1cab"); }Symbol 379 Buttonon (release) { _root.daisy.queueDest("room2cab"); }Symbol 382 MovieClip Frame 1this.onRelease = function () { }; this.useHandCursor = false; this._alpha = 0; stop();Symbol 387 MovieClip Frame 1function reset() { heartMask._y = this.baseMaskY; lastHappiness = 0; } function checkFill() { if (_root.currentHappiness > lastHappiness) { lastHappiness++; } heartMask._y = this.baseMaskY - (this.baseMaskY * (lastHappiness / (_root.expertGoal * 1.1))); if (heartMask._y < 0) { heartMask._y = 0; } } this.baseMaskY = 70; reset();Symbol 387 MovieClip Frame 2checkFill();Symbol 387 MovieClip Frame 3checkFill(); gotoAndPlay (2);Symbol 412 MovieClip Frame 1this.moving = false; stop();Symbol 412 MovieClip Frame 2this.moving = true;Symbol 412 MovieClip Frame 10gotoAndPlay (2);Symbol 412 MovieClip Frame 17gotoAndPlay (2);Symbol 413 MovieClip Frame 1_parent.deactivateReceptionist();Symbol 413 MovieClip Frame 2gotoAndPlay (1);Symbol 416 MovieClip Frame 1function daisyComingToDesk() { trace("daisyComingToDesk()"); trace(_root.daisy.pushing); if (_root.daisy.pushing.objType == "cart") { trace("daisy has a pet"); if (this.slot1 == null) { return("desk1"); } if (this.slot2 == null) { return("desk2"); } } else if ((_root.daisy.pushing == null) && (_root.daisy.pushing2 == null)) { if ((this.slot1 != null) && (this.slot2 != null)) { if (this.slot1timer < this.slot2timer) { return("desk1"); } return("desk2"); } if ((this.slot1 != null) && (this.slot1timer < getTimer())) { trace("pick up pet in slot1"); return("desk1"); } if ((this.slot2 != null) && (this.slot2timer < getTimer())) { trace("pick up pet in slot2"); return("desk2"); } return("desk2"); } return("desk1"); } function activateReceptionist() { if (receptionist.moving == false) { this.receptionistSfx = _root.playSound("receptionistTalk"); _root.playSound("typingSfx"); receptionist.gotoAndPlay(2); } } function receptionistSfxLoop() { _root.desk.deactivateReceptionist(); } function deactivateReceptionist() { if (((_root.desk.slot1 == null) || (_root.desk.slot1timer < getTimer())) && ((_root.desk.slot2 == null) || (_root.desk.slot2timer < getTimer()))) { _root.desk.receptionistSfx.stopSound(); _root.desk.receptionistSfx = null; _root.desk.receptionist.gotoAndStop(1); } } function spawnClockOn(slot, obj) { newClock = _root.attachMovie("timerClock", "timerClock" + slot, 1000 + slot); newClock._x = obj._x; newClock._y = obj._y - 140; newClock._xscale = 50; newClock._yscale = 50; } this.onRollOver = function () { gotoAndStop (3); }; this.onRollOut = function () { gotoAndStop (2); }; this.onRelease = function () { _root.daisy.queueDest("deskroute"); }; this.daisyArrived = function () { if (_root.tutorialStep == 3) { _root.tutorialMC.showTut(3); } else if (_root.tutorialStep == 8) { _root.tutorialMC.showTut(8); } else if (_root.tutorialStep == 32) { _root.tutorialMC.showTut(32); } else if (_root.tutorialStep == 34) { _root.tutorialMC.showTut(34); } if (_root.daisy.pushing.objType == "cart") { trace("stage " + _root.daisy.pushing.petStage); if (_root.daisy.pushing.petStage != "checkin") { return(undefined); } trace(" " + _root.daisy.lastDest); if (_root.daisy.lastDest == "desk1") { if (this.slot1 == null) { _root.comboCheck("checkin"); this.slot1 = _root.daisy.pushing; this.slot1timer = getTimer() + 3000; _root.daisy.pushing.lockedToDaisy = false; _root.daisy.pushing.addHappiness(_root.checkinHappinessBoost); _root.daisy.pushing._x = _root.waypointHolder.desk1._x + 60; _root.daisy.pushing._y = _root.waypointHolder.desk1._y + 25; spawnClockOn(1, _root.daisy.pushing); activateReceptionist(); _root.daisy.pushing.onRelease = function () { _root.daisy.addDestination("desk1"); }; _root.daisy.pushing = null; } } else if (_root.daisy.lastDest == "desk2") { if (this.slot2 == null) { _root.comboCheck("checkin"); this.slot2 = _root.daisy.pushing; this.slot2timer = getTimer() + 3000; _root.daisy.pushing.lockedToDaisy = false; _root.daisy.pushing.addHappiness(_root.checkinHappinessBoost); _root.daisy.pushing._x = _root.waypointHolder.desk2._x + 60; _root.daisy.pushing._y = _root.waypointHolder.desk2._y + 25; spawnClockOn(2, _root.daisy.pushing); _root.daisy.pushing = null; activateReceptionist(); _root.daisy.pushing.onRelease = function () { _root.daisy.addDestination("desk2"); }; } } } else if (_root.daisy.pushing == null) { if ((_root.ghostroom1table1.petMC != null) && (_root.ghostroom2table1.petMC != null)) { return(undefined); } if (_root.daisy.lastDest == "desk1") { if ((this.slot1 != null) && (this.slot1timer < getTimer())) { _root.daisy.pushing = this.slot1; _root.daisy.pushing.lockedToDaisy = true; this.slot1timer = -1; this.slot1 = null; _root.daisy.pushing.petStage = "sitdown"; _root.daisy.pushing.onRelease = null; if (_root.tutorialStep == 4) { _root.tutorialMC.showTut(4); } else if (_root.tutorialStep == 9) { _root.tutorialMC.showTut(9); } else if (_root.tutorialStep == 35) { _root.tutorialMC.showTut(35); } else if (_root.tutorialStep == 37) { _root.tutorialMC.showTut(37); } } } else if (_root.daisy.lastDest == "desk2") { if ((this.slot2 != null) && (this.slot2timer < getTimer())) { _root.daisy.pushing = this.slot2; _root.daisy.pushing.lockedToDaisy = true; this.slot2timer = -1; this.slot2 = null; _root.daisy.pushing.petStage = "sitdown"; _root.daisy.pushing.onRelease = null; if (_root.tutorialStep == 35) { _root.tutorialMC.showTut(35); } else if (_root.tutorialStep == 37) { _root.tutorialMC.showTut(37); } } } } }; this.slot1 = null; this.slot1timer = -1; this.slot2 = null; this.slot2timer = -1; this.receptionistSfx = null;Symbol 416 MovieClip Frame 2stop();Symbol 416 MovieClip Frame 3stop();Symbol 421 MovieClip Frame 1stop();Symbol 421 MovieClip Frame 2stop();Symbol 422 MovieClip Frame 1function decayHappiness() { if (this.petMC == null) { return(undefined); } if ((getTimer() - this.baseTime) > 1000) { this.baseTime = getTimer() + ((getTimer() - this.baseTime) - 1000); this.happiness = this.happiness - this.decayRate; if (this.happiness <= 0) { _root.petLeavePissedChair(this); return(undefined); } clipboard.happinessMeter.gotoAndStop(int(this.happiness / 10)); } if (this.petSoundTimer < getTimer()) { this.petSoundTimer = (getTimer() + 7000) + rand(5000); _root.playSound(this.petMC.petType + "Sfx"); } } function addHappiness(howMuch) { this.happiness = this.happiness + howMuch; if (this.happiness >= 100) { this.happiness = 99; } } function attachPet(initHappiness, decay) { this.baseTime = getTimer(); clipboard._visible = true; this.decayRate = decay; this.happiness = initHappiness; this.petSoundTimer = (getTimer() + 7000) + random(5000); } function detachPet() { clipboard._visible = false; this.petMC = null; this.petSoundTimer = -1; } this.onRollOver = function () { chair.gotoAndStop(2); }; this.onRollOut = function () { chair.gotoAndStop(1); }; this.onRelease = function () { _root.daisy.queueDest(myChairPtName); }; this.daisyArrived = function () { trace("daisyArrived"); if ((this.petMC != null) && ((_root.desk.slot1 == null) || (_root.desk.slot2 == null))) { trace("daisyArrived yep"); _root.daisyGrabPet(this); if (_root.tutorialStep == 2) { _root.tutorialMC.showTut(2); } else if (_root.tutorialStep == 7) { _root.tutorialMC.showTut(7); } else if (_root.tutorialStep == 31) { _root.tutorialMC.showTut(31); } else if (_root.tutorialStep == 33) { _root.tutorialMC.showTut(33); } } }; clipboard._visible = false; this.petMC = null;Symbol 422 MovieClip Frame 2decayHappiness();Symbol 422 MovieClip Frame 3decayHappiness(); gotoAndPlay (2);Symbol 435 Buttonon (release) { _root.playSound("clicksnd"); _root.startLevel(); }Symbol 442 MovieClip Frame 1stop();Symbol 442 MovieClip Frame 2stop();Symbol 442 MovieClip Frame 3stop();Symbol 442 MovieClip Frame 4stop();Symbol 454 Buttonon (release) { _root.playSound("clicksnd"); _root.currentLevel++; _root.gotoAndPlay(4); }Symbol 455 MovieClip Frame 1function displayMe() { goalTxt.text = _root.normalGoal; expertTxt.text = _root.expertGoal; scoreTxt.text = int(_root.currentHappiness); this._visible = true; }Symbol 466 MovieClip Frame 1function reset() { this.ch.clockhalfright._rotation = 180; this.ch.clockhalfright._visible = true; this.ch.clockhalfleft._rotation = 0; this.ch.clockhalfleft._visible = false; clockhalfshield._visible = true; clockhand._rotation = 0; }Symbol 466 MovieClip Frame 2if (_root.levelActive == true) { timeperc = (getTimer() - _root.levelStartTime) / _root.totalLevelTime; if (timeperc > 1) { timeperc = 1; } if (timeperc == 1) { this.ch.clockhalfright._rotation = 0; this.ch.clockhalfright._visible = true; this.ch.clockhalfleft._rotation = 0; this.ch.clockhalfleft._visible = true; clockhalfshield._visible = false; clockhand._rotation = 0; return(undefined); } if (timeperc < 0.5) { this.ch.clockhalfleft._visible = false; this.ch.clockhalfright._visible = true; this.ch.clockhalfright._rotation = 180 + (180 * (timeperc * 2)); clockhalfshield._visible = true; } else { this.ch.clockhalfright._rotation = 0; this.ch.clockhalfright._visible = true; this.ch.clockhalfleft._rotation = 180 + (180 * ((timeperc - 0.5) * 2)); this.ch.clockhalfleft._visible = true; clockhalfshield._visible = false; } clockhand._rotation = 360 * timeperc; }Symbol 466 MovieClip Frame 3gotoAndPlay (2);Symbol 473 MovieClip Frame 1function positionArrow(whatPos) { switch (whatPos) { case "upLeft" : arrowMC._x = -110; arrowMC._y = -30; arrowMC._rotation = 180; break; case "downLeft" : arrowMC._x = -110; arrowMC._y = 135; arrowMC._rotation = 0; break; case "upRight" : arrowMC._x = 107; arrowMC._y = -30; arrowMC._rotation = 180; break; case "upLeft" : arrowMC._x = 107; arrowMC._y = 135; arrowMC._rotation = 0; break; case "leftSide" : arrowMC._x = -161; arrowMC._y = 70; arrowMC._rotation = 90; } } function pointAt(whatPt) { arrowMC._visible = true; switch (whatPt) { case "nothing" : arrowMC._visible = false; break; case "chair1" : positionArrow("upLeft"); this._x = 390; this._y = 172; break; case "chair2" : positionArrow("upLeft"); this._x = 340; this._y = 172; break; case "desk" : positionArrow("upRight"); this._x = 295; this._y = 172; break; case "desk1" : positionArrow("upRight"); this._x = 376; this._y = 222; break; case "desk2" : positionArrow("upRight"); this._x = 256; this._y = 212; break; case "ghost1" : positionArrow("downLeft"); this._x = 155; this._y = 125; break; case "ghost1r" : positionArrow("leftSide"); this._x = 272; this._y = 240; break; case "ghost2" : positionArrow("downLeft"); this._x = 352; this._y = 125; break; case "cabinet1" : positionArrow("downLeft"); this._x = 151; this._y = 18; break; case "cabinet2" : positionArrow("downLeft"); this._x = 352; this._y = 18; } } function showTut(whatTut) { switch (whatTut) { case 1 : tutTxt.text = "There's your first patient! Click on a patient to begin the check-in process."; pointAt("chair1"); break; case 2 : tutTxt.text = "Now that you've selected a patient, click on the reception desk to check them in"; pointAt("desk"); break; case 3 : tutTxt.text = "You can leave the desk and see to other patients while the patient is being registered. Click on the patient once the receptionist has checked the pet in."; pointAt("desk1"); break; case 4 : tutTxt.text = "Now that the patient has been checked in, click on an exam table."; pointAt("ghost1"); break; case 5 : tutTxt.text = "Click on the patient to begin your examination. You won't be able to leave the table once you have begun the exam."; pointAt("ghost1"); break; case 6 : tutTxt.text = "You've treated your first patient! Your next patient is a Cat. Select the patient to continue."; pointAt("chair1"); break; case 7 : tutTxt.text = "Now click on the reception desk to begin registration."; pointAt("desk"); break; case 8 : tutTxt.text = "Click on the patient once the receptionist has checked the pet in to continue."; pointAt("desk1"); break; case 9 : tutTxt.text = "Now that the second patient has been checked in, click on an exam table."; pointAt("ghost1"); break; case 10 : tutTxt.text = "Click on the patient to begin your examination."; pointAt("ghost1"); break; case 11 : tutTxt.text = "This patient needs treatment from the medicine cabinet. Whenever you see this icon, click on the medicine cabinet to pick up the treatment."; pointAt("cabinet1"); break; case 12 : tutTxt.text = "You now have the treatment in hand. Click on the patient to administer the treatment and end the procedure."; pointAt("ghost1r"); break; case 30 : tutTxt.text = "You've got two patients in the waiting area. Let's try checking them both in to earn a Combo Bonus. Select a patient."; pointAt("chair1"); arrowMC._visible = false; break; case 31 : tutTxt.text = "Now that you've selected a patient, click on the reception desk to check them in."; pointAt("desk"); break; case 32 : tutTxt.text = "Now select the other patient."; pointAt("chair1"); arrowMC._visible = false; break; case 33 : tutTxt.text = "Now click on the reception desk to check the second patient in."; pointAt("desk"); break; case 34 : tutTxt.text = "You've earned your first combo by checking in one patient and then checking in another. Keep the Combos going! Select a patient."; pointAt("desk1"); arrowMC._visible = false; break; case 35 : tutTxt.text = "Now take the patient to an exam table."; pointAt("ghost1"); arrowMC._visible = false; break; case 36 : tutTxt.text = "Select the other patient"; pointAt("desk2"); arrowMC._visible = false; break; case 37 : tutTxt.text = "Take the other patient to the other exam table."; pointAt("ghost2"); arrowMC._visible = false; break; case 38 : tutTxt.text = "Begin examining the patient."; pointAt("ghost2"); arrowMC._visible = false; break; case 39 : tutTxt.text = "Now examine the other patient."; pointAt("ghost1"); arrowMC._visible = false; break; case 40 : tutTxt.text = "There you got another Combo Bonus! Now click on the medicine cabinet to continue their treatment."; pointAt("cabinet1"); arrowMC._visible = false; break; case 41 : tutTxt.text = "Give the medicine to the patient. Medicine is specific to the patient in the same room as the cabinet!"; pointAt("ghost1"); arrowMC._visible = false; break; case 42 : tutTxt.text = "Now click on the other medicine cabinet to treat the other patient."; pointAt("cabinet1"); arrowMC._visible = false; break; case 43 : tutTxt.text = "Give the medicine to the patient and you'll get a Combo Bonus! Any time you perform the same action more than once in a row, you'll get a Combo Bonus."; pointAt("ghost1"); arrowMC._visible = false; } this._visible = true; _root.tutorialStep++; }Symbol 481 Buttonon (release) { _root.playSound("clicksnd"); previewer.gotoAndStop(1); theBackground = 2; }Symbol 485 Buttonon (release) { _root.playSound("clicksnd"); previewer.gotoAndStop(2); theBackground = 3; }Symbol 489 Buttonon (release) { _root.playSound("clicksnd"); previewer.gotoAndStop(3); theBackground = 4; }Symbol 496 MovieClip Frame 1stop();Symbol 496 MovieClip Frame 2stop();Symbol 496 MovieClip Frame 3stop();Symbol 497 Buttonon (release) { _root.playSound("clicksnd"); _root.backgroundMC.gotoAndStop(theBackground); this._visible = false; }Symbol 507 Buttonon (release) { _root.playSound("clicksnd"); this._visible = false; }Symbol 508 MovieClip Frame 1theBackground = 2; stop();Symbol 508 MovieClip Frame 2stop();
Library Items
Symbol 1 Sound [receptionistTalk] | ||
Symbol 2 Sound [backgroundloop] | ||
Symbol 3 Sound [cabinet] | ||
Symbol 4 Sound [typingSfx] | ||
Symbol 5 Sound [examineSfx] | ||
Symbol 6 Sound [door] | ||
Symbol 7 Sound [dogSfx] | ||
Symbol 8 Sound [clicksnd] | ||
Symbol 9 Sound [catSfx] | ||
Symbol 10 Sound [cart] | ||
Symbol 11 Sound [bunnySfx] | ||
Symbol 12 Bitmap | Used by:13 | |
Symbol 13 Graphic | Uses:12 | Used by:16 |
Symbol 14 Bitmap | Used by:15 | |
Symbol 15 Graphic | Uses:14 | Used by:16 |
Symbol 16 MovieClip | Uses:13 15 | Used by:46 Timeline |
Symbol 17 Bitmap | Used by:18 | |
Symbol 18 Graphic | Uses:17 | Used by:45 |
Symbol 19 Bitmap | Used by:20 | |
Symbol 20 Graphic | Uses:19 | Used by:37 |
Symbol 21 Bitmap | Used by:22 | |
Symbol 22 Graphic | Uses:21 | Used by:37 |
Symbol 23 Bitmap | Used by:24 | |
Symbol 24 Graphic | Uses:23 | Used by:37 |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:25 | Used by:37 |
Symbol 27 Bitmap | Used by:28 | |
Symbol 28 Graphic | Uses:27 | Used by:37 |
Symbol 29 Bitmap | Used by:30 | |
Symbol 30 Graphic | Uses:29 | Used by:37 |
Symbol 31 Bitmap | Used by:32 | |
Symbol 32 Graphic | Uses:31 | Used by:37 |
Symbol 33 Bitmap | Used by:34 | |
Symbol 34 Graphic | Uses:33 | Used by:37 |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:37 |
Symbol 37 MovieClip | Uses:20 22 24 26 28 30 32 34 36 | Used by:45 |
Symbol 38 Bitmap | Used by:39 | |
Symbol 39 Graphic | Uses:38 | Used by:44 |
Symbol 40 Bitmap | Used by:41 | |
Symbol 41 Graphic | Uses:40 | Used by:44 |
Symbol 42 Bitmap | Used by:43 | |
Symbol 43 Graphic | Uses:42 | Used by:44 |
Symbol 44 MovieClip | Uses:39 41 43 | Used by:45 |
Symbol 45 MovieClip | Uses:18 37 44 | Used by:46 422 |
Symbol 46 MovieClip [CartMC] | Uses:16 45 | |
Symbol 47 Bitmap | Used by:48 | |
Symbol 48 Graphic | Uses:47 | Used by:298 |
Symbol 49 Bitmap | Used by:50 | |
Symbol 50 Graphic | Uses:49 | Used by:65 |
Symbol 51 Bitmap | Used by:52 | |
Symbol 52 Graphic | Uses:51 | Used by:65 |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:65 |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:65 |
Symbol 57 Bitmap | Used by:58 | |
Symbol 58 Graphic | Uses:57 | Used by:65 |
Symbol 59 Bitmap | Used by:60 | |
Symbol 60 Graphic | Uses:59 | Used by:65 |
Symbol 61 Bitmap | Used by:62 | |
Symbol 62 Graphic | Uses:61 | Used by:65 |
Symbol 63 Bitmap | Used by:64 | |
Symbol 64 Graphic | Uses:63 | Used by:65 |
Symbol 65 MovieClip | Uses:50 52 54 56 58 60 62 64 | Used by:298 |
Symbol 66 Bitmap | Used by:67 | |
Symbol 67 Graphic | Uses:66 | Used by:82 |
Symbol 68 Bitmap | Used by:69 | |
Symbol 69 Graphic | Uses:68 | Used by:82 |
Symbol 70 Bitmap | Used by:71 | |
Symbol 71 Graphic | Uses:70 | Used by:82 |
Symbol 72 Bitmap | Used by:73 | |
Symbol 73 Graphic | Uses:72 | Used by:82 |
Symbol 74 Bitmap | Used by:75 | |
Symbol 75 Graphic | Uses:74 | Used by:82 |
Symbol 76 Bitmap | Used by:77 | |
Symbol 77 Graphic | Uses:76 | Used by:82 |
Symbol 78 Bitmap | Used by:79 | |
Symbol 79 Graphic | Uses:78 | Used by:82 |
Symbol 80 Bitmap | Used by:81 | |
Symbol 81 Graphic | Uses:80 | Used by:82 |
Symbol 82 MovieClip | Uses:67 69 71 73 75 77 79 81 | Used by:298 |
Symbol 83 Bitmap | Used by:84 | |
Symbol 84 Graphic | Uses:83 | Used by:99 |
Symbol 85 Bitmap | Used by:86 | |
Symbol 86 Graphic | Uses:85 | Used by:99 |
Symbol 87 Bitmap | Used by:88 | |
Symbol 88 Graphic | Uses:87 | Used by:99 |
Symbol 89 Bitmap | Used by:90 | |
Symbol 90 Graphic | Uses:89 | Used by:99 |
Symbol 91 Bitmap | Used by:92 | |
Symbol 92 Graphic | Uses:91 | Used by:99 |
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Symbol 94 Graphic | Uses:93 | Used by:99 |
Symbol 95 Bitmap | Used by:96 | |
Symbol 96 Graphic | Uses:95 | Used by:99 |
Symbol 97 Bitmap | Used by:98 | |
Symbol 98 Graphic | Uses:97 | Used by:99 |
Symbol 99 MovieClip | Uses:84 86 88 90 92 94 96 98 | Used by:298 |
Symbol 100 Bitmap | Used by:101 | |
Symbol 101 Graphic | Uses:100 | Used by:116 |
Symbol 102 Bitmap | Used by:103 | |
Symbol 103 Graphic | Uses:102 | Used by:116 |
Symbol 104 Bitmap | Used by:105 | |
Symbol 105 Graphic | Uses:104 | Used by:116 |
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Symbol 107 Graphic | Uses:106 | Used by:116 |
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Symbol 109 Graphic | Uses:108 | Used by:116 |
Symbol 110 Bitmap | Used by:111 | |
Symbol 111 Graphic | Uses:110 | Used by:116 |
Symbol 112 Bitmap | Used by:113 | |
Symbol 113 Graphic | Uses:112 | Used by:116 |
Symbol 114 Bitmap | Used by:115 | |
Symbol 115 Graphic | Uses:114 | Used by:116 |
Symbol 116 MovieClip | Uses:101 103 105 107 109 111 113 115 | Used by:298 |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 | Used by:133 |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 | Used by:133 |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:133 |
Symbol 123 Bitmap | Used by:124 | |
Symbol 124 Graphic | Uses:123 | Used by:133 |
Symbol 125 Bitmap | Used by:126 | |
Symbol 126 Graphic | Uses:125 | Used by:133 |
Symbol 127 Bitmap | Used by:128 | |
Symbol 128 Graphic | Uses:127 | Used by:133 |
Symbol 129 Bitmap | Used by:130 | |
Symbol 130 Graphic | Uses:129 | Used by:133 |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:133 |
Symbol 133 MovieClip | Uses:118 120 122 124 126 128 130 132 | Used by:298 |
Symbol 134 Bitmap | Used by:135 | |
Symbol 135 Graphic | Uses:134 | Used by:150 |
Symbol 136 Bitmap | Used by:137 | |
Symbol 137 Graphic | Uses:136 | Used by:150 |
Symbol 138 Bitmap | Used by:139 | |
Symbol 139 Graphic | Uses:138 | Used by:150 |
Symbol 140 Bitmap | Used by:141 | |
Symbol 141 Graphic | Uses:140 | Used by:150 |
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Symbol 143 Graphic | Uses:142 | Used by:150 |
Symbol 144 Bitmap | Used by:145 | |
Symbol 145 Graphic | Uses:144 | Used by:150 |
Symbol 146 Bitmap | Used by:147 | |
Symbol 147 Graphic | Uses:146 | Used by:150 |
Symbol 148 Bitmap | Used by:149 | |
Symbol 149 Graphic | Uses:148 | Used by:150 |
Symbol 150 MovieClip | Uses:135 137 139 141 143 145 147 149 | Used by:298 |
Symbol 151 Bitmap | Used by:152 | |
Symbol 152 Graphic | Uses:151 | Used by:167 |
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Symbol 154 Graphic | Uses:153 | Used by:167 |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:155 | Used by:167 |
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Symbol 158 Graphic | Uses:157 | Used by:167 |
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Symbol 160 Graphic | Uses:159 | Used by:167 |
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Symbol 162 Graphic | Uses:161 | Used by:167 |
Symbol 163 Bitmap | Used by:164 | |
Symbol 164 Graphic | Uses:163 | Used by:167 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:165 | Used by:167 |
Symbol 167 MovieClip | Uses:152 154 156 158 160 162 164 166 | Used by:298 |
Symbol 168 Bitmap | Used by:169 | |
Symbol 169 Graphic | Uses:168 | Used by:184 |
Symbol 170 Bitmap | Used by:171 | |
Symbol 171 Graphic | Uses:170 | Used by:184 |
Symbol 172 Bitmap | Used by:173 | |
Symbol 173 Graphic | Uses:172 | Used by:184 |
Symbol 174 Bitmap | Used by:175 | |
Symbol 175 Graphic | Uses:174 | Used by:184 |
Symbol 176 Bitmap | Used by:177 | |
Symbol 177 Graphic | Uses:176 | Used by:184 |
Symbol 178 Bitmap | Used by:179 | |
Symbol 179 Graphic | Uses:178 | Used by:184 |
Symbol 180 Bitmap | Used by:181 | |
Symbol 181 Graphic | Uses:180 | Used by:184 |
Symbol 182 Bitmap | Used by:183 | |
Symbol 183 Graphic | Uses:182 | Used by:184 |
Symbol 184 MovieClip | Uses:169 171 173 175 177 179 181 183 | Used by:298 |
Symbol 185 Bitmap | Used by:186 | |
Symbol 186 Graphic | Uses:185 | Used by:201 |
Symbol 187 Bitmap | Used by:188 | |
Symbol 188 Graphic | Uses:187 | Used by:201 |
Symbol 189 Bitmap | Used by:190 | |
Symbol 190 Graphic | Uses:189 | Used by:201 |
Symbol 191 Bitmap | Used by:192 | |
Symbol 192 Graphic | Uses:191 | Used by:201 |
Symbol 193 Bitmap | Used by:194 | |
Symbol 194 Graphic | Uses:193 | Used by:201 |
Symbol 195 Bitmap | Used by:196 | |
Symbol 196 Graphic | Uses:195 | Used by:201 |
Symbol 197 Bitmap | Used by:198 | |
Symbol 198 Graphic | Uses:197 | Used by:201 |
Symbol 199 Bitmap | Used by:200 | |
Symbol 200 Graphic | Uses:199 | Used by:201 |
Symbol 201 MovieClip | Uses:186 188 190 192 194 196 198 200 | Used by:298 |
Symbol 202 Bitmap | Used by:203 | |
Symbol 203 Graphic | Uses:202 | Used by:218 |
Symbol 204 Bitmap | Used by:205 | |
Symbol 205 Graphic | Uses:204 | Used by:218 |
Symbol 206 Bitmap | Used by:207 | |
Symbol 207 Graphic | Uses:206 | Used by:218 |
Symbol 208 Bitmap | Used by:209 | |
Symbol 209 Graphic | Uses:208 | Used by:218 |
Symbol 210 Bitmap | Used by:211 | |
Symbol 211 Graphic | Uses:210 | Used by:218 |
Symbol 212 Bitmap | Used by:213 | |
Symbol 213 Graphic | Uses:212 | Used by:218 |
Symbol 214 Bitmap | Used by:215 | |
Symbol 215 Graphic | Uses:214 | Used by:218 |
Symbol 216 Bitmap | Used by:217 | |
Symbol 217 Graphic | Uses:216 | Used by:218 |
Symbol 218 MovieClip | Uses:203 205 207 209 211 213 215 217 | Used by:298 |
Symbol 219 Bitmap | Used by:220 | |
Symbol 220 Graphic | Uses:219 | Used by:235 |
Symbol 221 Bitmap | Used by:222 | |
Symbol 222 Graphic | Uses:221 | Used by:235 |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:235 |
Symbol 225 Bitmap | Used by:226 | |
Symbol 226 Graphic | Uses:225 | Used by:235 |
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Symbol 228 Graphic | Uses:227 | Used by:235 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:235 |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:235 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:235 |
Symbol 235 MovieClip | Uses:220 222 224 226 228 230 232 234 | Used by:298 |
Symbol 236 Bitmap | Used by:237 | |
Symbol 237 Graphic | Uses:236 | Used by:252 |
Symbol 238 Bitmap | Used by:239 | |
Symbol 239 Graphic | Uses:238 | Used by:252 |
Symbol 240 Bitmap | Used by:241 | |
Symbol 241 Graphic | Uses:240 | Used by:252 |
Symbol 242 Bitmap | Used by:243 | |
Symbol 243 Graphic | Uses:242 | Used by:252 |
Symbol 244 Bitmap | Used by:245 | |
Symbol 245 Graphic | Uses:244 | Used by:252 |
Symbol 246 Bitmap | Used by:247 | |
Symbol 247 Graphic | Uses:246 | Used by:252 |
Symbol 248 Bitmap | Used by:249 | |
Symbol 249 Graphic | Uses:248 | Used by:252 |
Symbol 250 Bitmap | Used by:251 | |
Symbol 251 Graphic | Uses:250 | Used by:252 |
Symbol 252 MovieClip | Uses:237 239 241 243 245 247 249 251 | Used by:298 |
Symbol 253 Bitmap | Used by:254 | |
Symbol 254 Graphic | Uses:253 | Used by:269 |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:269 |
Symbol 257 Bitmap | Used by:258 | |
Symbol 258 Graphic | Uses:257 | Used by:269 |
Symbol 259 Bitmap | Used by:260 | |
Symbol 260 Graphic | Uses:259 | Used by:269 |
Symbol 261 Bitmap | Used by:262 | |
Symbol 262 Graphic | Uses:261 | Used by:269 |
Symbol 263 Bitmap | Used by:264 | |
Symbol 264 Graphic | Uses:263 | Used by:269 |
Symbol 265 Bitmap | Used by:266 | |
Symbol 266 Graphic | Uses:265 | Used by:269 |
Symbol 267 Bitmap | Used by:268 | |
Symbol 268 Graphic | Uses:267 | Used by:269 |
Symbol 269 MovieClip | Uses:254 256 258 260 262 264 266 268 | Used by:298 |
Symbol 270 Bitmap | Used by:271 | |
Symbol 271 Graphic | Uses:270 | Used by:286 |
Symbol 272 Bitmap | Used by:273 | |
Symbol 273 Graphic | Uses:272 | Used by:286 |
Symbol 274 Bitmap | Used by:275 | |
Symbol 275 Graphic | Uses:274 | Used by:286 |
Symbol 276 Bitmap | Used by:277 | |
Symbol 277 Graphic | Uses:276 | Used by:286 |
Symbol 278 Bitmap | Used by:279 | |
Symbol 279 Graphic | Uses:278 | Used by:286 |
Symbol 280 Bitmap | Used by:281 | |
Symbol 281 Graphic | Uses:280 | Used by:286 |
Symbol 282 Bitmap | Used by:283 | |
Symbol 283 Graphic | Uses:282 | Used by:286 |
Symbol 284 Bitmap | Used by:285 | |
Symbol 285 Graphic | Uses:284 | Used by:286 |
Symbol 286 MovieClip | Uses:271 273 275 277 279 281 283 285 | Used by:298 |
Symbol 287 Bitmap | Used by:288 | |
Symbol 288 Graphic | Uses:287 | Used by:297 |
Symbol 289 Bitmap | Used by:290 | |
Symbol 290 Graphic | Uses:289 | Used by:297 |
Symbol 291 Bitmap | Used by:292 | |
Symbol 292 Graphic | Uses:291 | Used by:297 |
Symbol 293 Bitmap | Used by:294 | |
Symbol 294 Graphic | Uses:293 | Used by:297 |
Symbol 295 Bitmap | Used by:296 | |
Symbol 296 Graphic | Uses:295 | Used by:297 |
Symbol 297 MovieClip | Uses:288 290 292 294 296 | Used by:298 |
Symbol 298 MovieClip | Uses:48 65 82 99 116 133 150 167 184 201 218 235 252 269 286 297 | Used by:299 |
Symbol 299 MovieClip [DaisyMC] | Uses:298 | |
Symbol 300 Bitmap | Used by:301 | |
Symbol 301 Graphic | Uses:300 | Used by:309 |
Symbol 302 Bitmap | Used by:303 306 | |
Symbol 303 Graphic | Uses:302 | Used by:309 |
Symbol 304 Bitmap | Used by:305 | |
Symbol 305 Graphic | Uses:304 | Used by:309 |
Symbol 306 Graphic | Uses:302 | Used by:309 |
Symbol 307 Bitmap | Used by:308 | |
Symbol 308 Graphic | Uses:307 | Used by:309 |
Symbol 309 MovieClip [bunny] | Uses:301 303 305 306 308 | Used by:338 |
Symbol 310 Bitmap | Used by:311 | |
Symbol 311 Graphic | Uses:310 | Used by:317 |
Symbol 312 Bitmap | Used by:313 316 | |
Symbol 313 Graphic | Uses:312 | Used by:317 |
Symbol 314 Bitmap | Used by:315 | |
Symbol 315 Graphic | Uses:314 | Used by:317 |
Symbol 316 Graphic | Uses:312 | Used by:317 |
Symbol 317 MovieClip [tortoise] | Uses:311 313 315 316 | Used by:338 |
Symbol 318 Bitmap | Used by:319 | |
Symbol 319 Graphic | Uses:318 | Used by:326 |
Symbol 320 Bitmap | Used by:321 | |
Symbol 321 Graphic | Uses:320 | Used by:326 |
Symbol 322 Bitmap | Used by:323 | |
Symbol 323 Graphic | Uses:322 | Used by:326 |
Symbol 324 Bitmap | Used by:325 | |
Symbol 325 Graphic | Uses:324 | Used by:326 |
Symbol 326 MovieClip [dog] | Uses:319 321 323 325 | Used by:338 |
Symbol 327 Bitmap | Used by:328 | |
Symbol 328 Graphic | Uses:327 | Used by:337 |
Symbol 329 Bitmap | Used by:330 | |
Symbol 330 Graphic | Uses:329 | Used by:337 |
Symbol 331 Bitmap | Used by:332 | |
Symbol 332 Graphic | Uses:331 | Used by:337 |
Symbol 333 Bitmap | Used by:334 | |
Symbol 334 Graphic | Uses:333 | Used by:337 |
Symbol 335 Bitmap | Used by:336 | |
Symbol 336 Graphic | Uses:335 | Used by:337 |
Symbol 337 MovieClip [cat] | Uses:328 330 332 334 336 | Used by:338 |
Symbol 338 MovieClip [PetMC] | Uses:337 326 317 309 | |
Symbol 339 Bitmap | Used by:340 | |
Symbol 340 Graphic | Uses:339 | Used by:341 |
Symbol 341 MovieClip [SyringeMC] | Uses:340 | |
Symbol 342 Bitmap | Used by:344 | |
Symbol 343 Bitmap | Used by:344 345 | |
Symbol 344 Graphic | Uses:342 343 | Used by:353 |
Symbol 345 Graphic | Uses:343 | Used by:346 |
Symbol 346 MovieClip | Uses:345 | Used by:350 353 |
Symbol 347 Bitmap | Used by:348 | |
Symbol 348 Graphic | Uses:347 | Used by:349 |
Symbol 349 MovieClip | Uses:348 | Used by:350 |
Symbol 350 MovieClip | Uses:346 349 | Used by:353 466 |
Symbol 351 Bitmap | Used by:352 | |
Symbol 352 Graphic | Uses:351 | Used by:353 |
Symbol 353 MovieClip [timerClock] | Uses:344 350 352 346 | |
Symbol 354 Bitmap | Used by:355 | |
Symbol 355 Graphic | Uses:354 | Used by:Timeline |
Symbol 356 Graphic | Used by:357 361 382 | |
Symbol 357 MovieClip | Uses:356 | Used by:361 |
Symbol 358 Font | Used by:359 360 425 436 438 440 444 | |
Symbol 359 Text | Uses:358 | Used by:361 |
Symbol 360 Text | Uses:358 | Used by:361 |
Symbol 361 Button | Uses:357 359 360 356 | Used by:Timeline |
Symbol 362 Bitmap | Used by:363 | |
Symbol 363 Graphic | Uses:362 | Used by:Timeline |
Symbol 364 Bitmap | Used by:365 | |
Symbol 365 Graphic | Uses:364 | Used by:372 |
Symbol 366 Bitmap | Used by:367 | |
Symbol 367 Graphic | Uses:366 | Used by:372 |
Symbol 368 Bitmap | Used by:369 | |
Symbol 369 Graphic | Uses:368 | Used by:372 |
Symbol 370 Bitmap | Used by:371 | |
Symbol 371 Graphic | Uses:370 | Used by:372 |
Symbol 372 MovieClip | Uses:365 367 369 371 | Used by:Timeline |
Symbol 373 Graphic | Used by:374 | |
Symbol 374 MovieClip | Uses:373 | Used by:375 |
Symbol 375 MovieClip | Uses:374 | Used by:Timeline |
Symbol 376 Bitmap | Used by:377 | |
Symbol 377 Graphic | Uses:376 | Used by:378 379 |
Symbol 378 Button | Uses:377 | Used by:Timeline |
Symbol 379 Button | Uses:377 | Used by:Timeline |
Symbol 380 Bitmap | Used by:381 | |
Symbol 381 Graphic | Uses:380 | Used by:387 |
Symbol 382 MovieClip | Uses:356 | Used by:387 442 455 |
Symbol 383 Bitmap | Used by:384 | |
Symbol 384 Graphic | Uses:383 | Used by:387 |
Symbol 385 Bitmap | Used by:386 | |
Symbol 386 Graphic | Uses:385 | Used by:387 |
Symbol 387 MovieClip | Uses:381 382 384 386 | Used by:Timeline |
Symbol 388 Bitmap | Used by:389 | |
Symbol 389 Graphic | Uses:388 | Used by:416 |
Symbol 390 Bitmap | Used by:391 | |
Symbol 391 Graphic | Uses:390 | Used by:412 |
Symbol 392 Bitmap | Used by:393 | |
Symbol 393 Graphic | Uses:392 | Used by:412 |
Symbol 394 Bitmap | Used by:395 | |
Symbol 395 Graphic | Uses:394 | Used by:412 |
Symbol 396 Bitmap | Used by:397 | |
Symbol 397 Graphic | Uses:396 | Used by:412 |
Symbol 398 Bitmap | Used by:399 | |
Symbol 399 Graphic | Uses:398 | Used by:412 |
Symbol 400 Bitmap | Used by:401 | |
Symbol 401 Graphic | Uses:400 | Used by:412 |
Symbol 402 Bitmap | Used by:403 | |
Symbol 403 Graphic | Uses:402 | Used by:412 |
Symbol 404 Bitmap | Used by:405 | |
Symbol 405 Graphic | Uses:404 | Used by:412 |
Symbol 406 Bitmap | Used by:407 | |
Symbol 407 Graphic | Uses:406 | Used by:412 |
Symbol 408 Bitmap | Used by:409 | |
Symbol 409 Graphic | Uses:408 | Used by:412 |
Symbol 410 Bitmap | Used by:411 | |
Symbol 411 Graphic | Uses:410 | Used by:412 |
Symbol 412 MovieClip | Uses:391 393 395 397 399 401 403 405 407 409 411 | Used by:416 |
Symbol 413 MovieClip | Used by:416 | |
Symbol 414 Bitmap | Used by:415 | |
Symbol 415 Graphic | Uses:414 | Used by:416 |
Symbol 416 MovieClip | Uses:389 412 413 415 | Used by:Timeline |
Symbol 417 Bitmap | Used by:418 | |
Symbol 418 Graphic | Uses:417 | Used by:421 |
Symbol 419 Bitmap | Used by:420 | |
Symbol 420 Graphic | Uses:419 | Used by:421 |
Symbol 421 MovieClip | Uses:418 420 | Used by:422 |
Symbol 422 MovieClip | Uses:421 45 | Used by:Timeline |
Symbol 423 Bitmap | Used by:424 | |
Symbol 424 Graphic | Uses:423 | Used by:442 455 |
Symbol 425 Text | Uses:358 | Used by:442 |
Symbol 426 Font | Used by:428 437 439 441 443 448 449 450 451 452 469 | |
Symbol 427 Font | Used by:428 437 439 441 | |
Symbol 428 Text | Uses:426 427 | Used by:442 |
Symbol 429 Bitmap | Used by:430 | |
Symbol 430 Graphic | Uses:429 | Used by:435 454 497 507 |
Symbol 431 Font | Used by:432 453 505 | |
Symbol 432 Text | Uses:431 | Used by:435 |
Symbol 433 Bitmap | Used by:434 | |
Symbol 434 Graphic | Uses:433 | Used by:435 454 497 507 |
Symbol 435 Button | Uses:430 432 434 | Used by:442 |
Symbol 436 Text | Uses:358 | Used by:442 |
Symbol 437 Text | Uses:426 427 | Used by:442 |
Symbol 438 Text | Uses:358 | Used by:442 |
Symbol 439 Text | Uses:426 427 | Used by:442 |
Symbol 440 Text | Uses:358 | Used by:442 |
Symbol 441 Text | Uses:426 427 | Used by:442 |
Symbol 442 MovieClip | Uses:382 424 425 428 435 436 437 438 439 440 441 | Used by:Timeline |
Symbol 443 Text | Uses:426 | Used by:455 |
Symbol 444 Text | Uses:358 | Used by:455 |
Symbol 445 Bitmap | Used by:447 | |
Symbol 446 Bitmap | Used by:447 | |
Symbol 447 Graphic | Uses:445 446 | Used by:455 |
Symbol 448 Text | Uses:426 | Used by:455 |
Symbol 449 Text | Uses:426 | Used by:455 |
Symbol 450 EditableText | Uses:426 | Used by:455 |
Symbol 451 EditableText | Uses:426 | Used by:455 |
Symbol 452 EditableText | Uses:426 | Used by:455 |
Symbol 453 Text | Uses:431 | Used by:454 497 507 |
Symbol 454 Button | Uses:430 453 434 | Used by:455 |
Symbol 455 MovieClip | Uses:382 424 443 444 447 448 449 450 451 452 454 | Used by:Timeline |
Symbol 456 Bitmap | Used by:457 | |
Symbol 457 Graphic | Uses:456 | Used by:466 |
Symbol 458 Bitmap | Used by:459 | |
Symbol 459 Graphic | Uses:458 | Used by:466 |
Symbol 460 Bitmap | Used by:461 | |
Symbol 461 Graphic | Uses:460 | Used by:462 |
Symbol 462 MovieClip | Uses:461 | Used by:466 |
Symbol 463 Bitmap | Used by:464 | |
Symbol 464 Graphic | Uses:463 | Used by:465 |
Symbol 465 MovieClip | Uses:464 | Used by:466 |
Symbol 466 MovieClip | Uses:457 350 459 462 465 | Used by:Timeline |
Symbol 467 Bitmap | Used by:468 | |
Symbol 468 Graphic | Uses:467 | Used by:473 |
Symbol 469 EditableText | Uses:426 | Used by:473 |
Symbol 470 Bitmap | Used by:471 | |
Symbol 471 Graphic | Uses:470 | Used by:472 |
Symbol 472 MovieClip | Uses:471 | Used by:473 |
Symbol 473 MovieClip | Uses:468 469 472 | Used by:Timeline |
Symbol 474 Bitmap | Used by:475 | |
Symbol 475 Graphic | Uses:474 | Used by:508 |
Symbol 476 Bitmap | Used by:478 480 | |
Symbol 477 Bitmap | Used by:478 483 487 | |
Symbol 478 Graphic | Uses:476 477 | Used by:481 |
Symbol 479 Bitmap | Used by:480 484 488 | |
Symbol 480 Graphic | Uses:476 479 | Used by:481 |
Symbol 481 Button | Uses:478 480 | Used by:508 |
Symbol 482 Bitmap | Used by:483 484 | |
Symbol 483 Graphic | Uses:482 477 | Used by:485 |
Symbol 484 Graphic | Uses:482 479 | Used by:485 |
Symbol 485 Button | Uses:483 484 | Used by:508 |
Symbol 486 Bitmap | Used by:487 488 | |
Symbol 487 Graphic | Uses:486 477 | Used by:489 |
Symbol 488 Graphic | Uses:486 479 | Used by:489 |
Symbol 489 Button | Uses:487 488 | Used by:508 |
Symbol 490 Bitmap | Used by:491 | |
Symbol 491 Graphic | Uses:490 | Used by:496 |
Symbol 492 Bitmap | Used by:493 | |
Symbol 493 Graphic | Uses:492 | Used by:496 |
Symbol 494 Bitmap | Used by:495 | |
Symbol 495 Graphic | Uses:494 | Used by:496 |
Symbol 496 MovieClip | Uses:491 493 495 | Used by:508 |
Symbol 497 Button | Uses:430 453 434 | Used by:508 |
Symbol 498 Font | Used by:499 500 501 502 505 506 | |
Symbol 499 Text | Uses:498 | Used by:508 |
Symbol 500 Text | Uses:498 | Used by:508 |
Symbol 501 Text | Uses:498 | Used by:508 |
Symbol 502 Text | Uses:498 | Used by:508 |
Symbol 503 Bitmap | Used by:504 | |
Symbol 504 Graphic | Uses:503 | Used by:508 |
Symbol 505 Text | Uses:498 431 | Used by:508 |
Symbol 506 Text | Uses:498 | Used by:508 |
Symbol 507 Button | Uses:430 453 434 | Used by:508 |
Symbol 508 MovieClip | Uses:475 481 485 489 496 497 499 500 501 502 504 505 506 507 | Used by:Timeline |
Instance Names
"backgroundMC" | Frame 4 | Symbol 372 MovieClip |
"waypointHolder" | Frame 4 | Symbol 375 MovieClip |
"ghostroom1table1" | Frame 4 | Symbol 16 MovieClip |
"room2cab" | Frame 4 | Symbol 379 Button |
"ghostroom2table1" | Frame 4 | Symbol 16 MovieClip |
"ghostroom1table2" | Frame 4 | Symbol 16 MovieClip |
"ghostroom2table2" | Frame 4 | Symbol 16 MovieClip |
"heartMeter" | Frame 4 | Symbol 387 MovieClip |
"desk" | Frame 4 | Symbol 416 MovieClip |
"chair4" | Frame 4 | Symbol 422 MovieClip |
"chair3" | Frame 4 | Symbol 422 MovieClip |
"chair2" | Frame 4 | Symbol 422 MovieClip |
"chair1" | Frame 4 | Symbol 422 MovieClip |
"pregame" | Frame 4 | Symbol 442 MovieClip |
"endlevel" | Frame 4 | Symbol 455 MovieClip |
"clockMC" | Frame 4 | Symbol 466 MovieClip |
"tutorialMC" | Frame 4 | Symbol 473 MovieClip |
"prelevel" | Frame 4 | Symbol 508 MovieClip |
"happinessMeter" | Symbol 45 MovieClip Frame 1 | Symbol 37 MovieClip |
"statusMC" | Symbol 45 MovieClip Frame 1 | Symbol 44 MovieClip |
"cartReal" | Symbol 46 MovieClip [CartMC] Frame 1 | Symbol 16 MovieClip |
"clipboard" | Symbol 46 MovieClip [CartMC] Frame 1 | Symbol 45 MovieClip |
"t" | Symbol 298 MovieClip Frame 9 | Symbol 150 MovieClip |
"anims" | Symbol 299 MovieClip [DaisyMC] Frame 1 | Symbol 298 MovieClip |
"tortoise" | Symbol 338 MovieClip [PetMC] Frame 3 | Symbol 317 MovieClip [tortoise] |
"bunny" | Symbol 338 MovieClip [PetMC] Frame 4 | Symbol 309 MovieClip [bunny] |
"clockhalfleft" | Symbol 350 MovieClip Frame 1 | Symbol 346 MovieClip |
"clockhalfright" | Symbol 350 MovieClip Frame 1 | Symbol 349 MovieClip |
"ch" | Symbol 353 MovieClip [timerClock] Frame 1 | Symbol 350 MovieClip |
"clockhalfshield" | Symbol 353 MovieClip [timerClock] Frame 1 | Symbol 346 MovieClip |
"daisystart" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"room1ent" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"chair4" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"chair3" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"chair2" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"chair1" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"deskcorner" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"desk1" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"room2ent" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"room1split1" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"room1split2" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"room1split3" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"room1table2" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"room1table1" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"room1cab" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"room2split1" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"room2split2" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"room2split3" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"room2table2" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"room2table1" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"room2cab" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"desk2" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"midpoint" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"room1split4" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"room2split4" | Symbol 375 MovieClip Frame 1 | Symbol 374 MovieClip |
"heartMask" | Symbol 387 MovieClip Frame 1 | Symbol 382 MovieClip |
"receptionist" | Symbol 416 MovieClip Frame 1 | Symbol 412 MovieClip |
"chair" | Symbol 422 MovieClip Frame 1 | Symbol 421 MovieClip |
"clipboard" | Symbol 422 MovieClip Frame 1 | Symbol 45 MovieClip |
"goalTxt" | Symbol 455 MovieClip Frame 1 | Symbol 450 EditableText |
"expertTxt" | Symbol 455 MovieClip Frame 1 | Symbol 451 EditableText |
"scoreTxt" | Symbol 455 MovieClip Frame 1 | Symbol 452 EditableText |
"ch" | Symbol 466 MovieClip Frame 1 | Symbol 350 MovieClip |
"clockhalfshield" | Symbol 466 MovieClip Frame 1 | Symbol 462 MovieClip |
"clockhand" | Symbol 466 MovieClip Frame 1 | Symbol 465 MovieClip |
"tutTxt" | Symbol 473 MovieClip Frame 1 | Symbol 469 EditableText |
"arrowMC" | Symbol 473 MovieClip Frame 1 | Symbol 472 MovieClip |
"previewer" | Symbol 508 MovieClip Frame 1 | Symbol 496 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "receptionistTalk" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "backgroundloop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "cabinet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "typingSfx" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "examineSfx" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "door" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "dogSfx" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "clicksnd" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "catSfx" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "cart" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "bunnySfx" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "CartMC" |
ExportAssets (56) | Timeline Frame 1 | Symbol 299 as "DaisyMC" |
ExportAssets (56) | Timeline Frame 1 | Symbol 309 as "bunny" |
ExportAssets (56) | Timeline Frame 1 | Symbol 317 as "tortoise" |
ExportAssets (56) | Timeline Frame 1 | Symbol 326 as "dog" |
ExportAssets (56) | Timeline Frame 1 | Symbol 337 as "cat" |
ExportAssets (56) | Timeline Frame 1 | Symbol 338 as "PetMC" |
ExportAssets (56) | Timeline Frame 1 | Symbol 341 as "SyringeMC" |
ExportAssets (56) | Timeline Frame 1 | Symbol 353 as "timerClock" |
Labels
"stand" | Symbol 298 MovieClip Frame 1 |
"walkforward" | Symbol 298 MovieClip Frame 2 |
"walkup" | Symbol 298 MovieClip Frame 3 |
"walkleft" | Symbol 298 MovieClip Frame 4 |
"walkright" | Symbol 298 MovieClip Frame 5 |
"pushdown" | Symbol 298 MovieClip Frame 6 |
"pushleft" | Symbol 298 MovieClip Frame 7 |
"pushup" | Symbol 298 MovieClip Frame 8 |
"pushright" | Symbol 298 MovieClip Frame 9 |
"carryonedown" | Symbol 298 MovieClip Frame 10 |
"carryoneleft" | Symbol 298 MovieClip Frame 11 |
"carryoneright" | Symbol 298 MovieClip Frame 12 |
"carryoneup" | Symbol 298 MovieClip Frame 13 |
"carrytwoup" | Symbol 298 MovieClip Frame 14 |
"carrytwoleft" | Symbol 298 MovieClip Frame 15 |
"carrytworight" | Symbol 298 MovieClip Frame 16 |
"carrytwodown" | Symbol 298 MovieClip Frame 17 |
"examine" | Symbol 298 MovieClip Frame 18 |
"cat" | Symbol 338 MovieClip [PetMC] Frame 1 |
"dog" | Symbol 338 MovieClip [PetMC] Frame 2 |
"tortoise" | Symbol 338 MovieClip [PetMC] Frame 3 |
"bunny" | Symbol 338 MovieClip [PetMC] Frame 4 |
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