STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/95337360?noj=FRM95337360-22DC" width="1" height="1"></div>

Dead Drunk.swf

This is the info page for
Flash #115777

(Click the ID number above for more basic data on this flash file.)


Text
Loading...

<p align="center"><font face="Arial" size="12" color="#666666" letterSpacing="0.000000" kerning="0">Loading</font></p>

<p align="center"><font face="Arial" size="12" color="#666666" letterSpacing="0.000000" kerning="0">Loading</font></p>

Dead Drunk v1.4
by .:Eric Gurt:.

START

START

Restart

Restart

Moving: ARROWS + SPACE
Restart: ENTER

Music by Lady GaGa

...

Once a sysadmin has spent the entire day to
work with the server... Many cigars were
smoked and beer drink... But the day ended,
and sysadmin go home...

SKIP

SKIP

SYSTEM
LOST

Do accelerate before
jumping

You are crazy if you
tryind to jump out of
here

Rotade yout body in
air with arrow buttons

Don't hurry

Run, jump, jump, jump...

Secret area :)

X_X

CheckPoint

29

Unconscious

Menu

Menu

Menu

Restart

Restart

Restart

.5x

1x

1.5x

2x

You succesfully arrived to home
Thanks for playing this SO STUPID game!

ActionScript [AS1/AS2]

Frame 1
function zn(a) { if (isNaN(a) || (undefined == a)) { return(0); } return(a); } function firtim() { totalseconds = totalseconds + 1; waitfor = Math.round((totalseconds / (_root.getBytesLoaded() + (((((zn(main_music1.getBytesLoaded()) + zn(main_music2.getBytesLoaded())) + zn(main_music3.getBytesLoaded())) + zn(main_music4.getBytesLoaded())) + zn(main_music5.getBytesLoaded())) + zn(main_music.getBytesLoaded())))) * ((_root.getBytesTotal() + (((((zn(main_music1.getBytesTotal()) + zn(main_music2.getBytesTotal())) + zn(main_music3.getBytesTotal())) + zn(main_music4.getBytesTotal())) + zn(main_music5.getBytesTotal())) + zn(main_music.getBytesTotal()))) - (_root.getBytesLoaded() + (((((zn(main_music1.getBytesLoaded()) + zn(main_music2.getBytesLoaded())) + zn(main_music3.getBytesLoaded())) + zn(main_music4.getBytesLoaded())) + zn(main_music5.getBytesLoaded())) + zn(main_music.getBytesLoaded()))))); if (waitfor < 60) { _root.loa2.htmlText = waitfor + " seconds"; } else if ((waitfor / 60) < 60) { _root.loa2.htmlText = ((Math.floor(waitfor / 60) + " minutes ") + (waitfor - (Math.floor(waitfor / 60) * 60))) + " seconds"; } } _lockroot = true; _root.fg2._alpha = 0; _root.gotoAndStop(1); var my_so = SharedObject.getLocal("dead_drunk_14"); if (_root.my_so.data.snd == undefined) { _root.my_so.data.snd = 1; } _root.kongregateServices.connect(); lasts = 0; times = 0; someListener = new Object(); Mouse.addListener(someListener); totalseconds = 0; fir = setInterval(firtim, 1000); _root.onEnterFrame = function () { cur = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (cur != lasts) { times = 10; } else { times = times - 1; } if (times > 0) { _root.loa.htmlText = ("<font color=\"#AAAAAA\"><B>.:</B></font> " + cur) + " <font color=\"#AAAAAA\"><B>:.</B></font>"; } else if (times > -5) { _root.loa.htmlText = ("<font color=\"#CCCCCC\"><B>.:</B></font> " + cur) + " <font color=\"#CCCCCC\"><B>:.</B></font>"; } else if (times > -40) { _root.loa.htmlText = ("<B>.:</B> " + cur) + " <B>:.</B>"; } else { _root.loa.htmlText = ("<font color=\"#FF0000\"><B>.:</B></font> " + cur) + " <font color=\"#FF0000\"><B>:.</B></font>"; } lasts = cur; if (_root.getBytesLoaded() == _root.getBytesTotal()) { clearInterval(fir); _root.fg2._alpha = _root.fg2._alpha + 2; if (_root.fg2._alpha > 100) { _root.gotoAndStop(2); } } };
Frame 2
if (_root.getBytesLoaded() != _root.getBytesTotal()) { _root.gotoAndStop(1); } _root.stop(); gaction = 0; _root.muz.onRelease = function () { if (_root.muz._currentframe == 3) { _root.muz.gotoAndStop(2); } else { _root.muz.gotoAndStop(3); } }; _root.onEnterFrame = function () { if (gaction == 0) { if (_root.fg2._alpha > 0) { _root.fg2._alpha = _root.fg2._alpha - 2; _root.fg2._visible = true; } else { _root.fg2._visible = false; gaction = -1; } } if (gaction == 1) { if (_root.fg2._alpha < 100) { _root.fg2._alpha = _root.fg2._alpha + 2; _root.fg2._visible = true; } else { _root.gotoAndStop(3); gaction = -1; } } _root.start.onRelease = function () { gaction = 1; }; _root.start2.onRelease = function () { _root.my_so.clear(); gaction = 1; }; _root.loa.text = ("Loading: " + Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100)) + "%"; };
Frame 3
_root.stop(); _root.onEnterFrame = function () { }; _root.mmm.start.onRelease = function () { if (_root.mmm._currentframe < 280) { _root.mmm.gotoAndPlay(280); } };
Frame 4
function LinkMcTo(mc, ch, pan, flip, scale) { mcto_mc[mcto_tot] = mc; mcto_ch[mcto_tot] = ch; mcto_an[mcto_tot] = pan; mcto_filp[mcto_tot] = flip; mcto_scale[mcto_tot] = scale; mcto_tot++; } function Dist2D(p1x, p1y, p2x, p2y) { return(Math.sqrt(Math.pow(p1x - p2x, 2) + Math.pow(p1y - p2y, 2))); } function Effect(x, y, type, param1, param2) { if (type == 0) { duplicateMovieClip (_root.game.blood, "bl" + eff, 100 + eff); } if (type == 1) { duplicateMovieClip (_root.game.drop, "bl" + eff, 100 + eff); } _root.game["bl" + eff]._x = x; _root.game["bl" + eff]._y = y; if (type == 0) { _root.game["bl" + eff]._rotation = param1; _root.game["bl" + eff]._xscale = 100 + (param2 * 10); } if (type == 1) { _root.game["bl" + eff].power = param1; } eff++; if (eff > 128) { eff = 0; } } function Draw() { _root.game.player._x = 0; _root.game.player._y = 0; i = 0; while (i < mcto_tot) { if ((aio[chP[mcto_ch[i]]] == true) || (aio[chC[mcto_ch[i]]] == true)) { mcto_mc[i]._xscale = Math.abs(mcto_mc[i]._xscale) * mcto_filp[i]; mcto_mc[i]._x = ax[chP[mcto_ch[i]]]; mcto_mc[i]._y = ay[chP[mcto_ch[i]]]; an = mcto_an[i] - ((Math.atan2(ax[chP[mcto_ch[i]]] - ax[chC[mcto_ch[i]]], ay[chP[mcto_ch[i]]] - ay[chC[mcto_ch[i]]]) / Math.PI) * 180); mcto_mc[i]._rotation = an; if (mcto_scale[i]) { mcto_mc[i]._yscale = Dist2D(ax[chP[mcto_ch[i]]], ay[chP[mcto_ch[i]]], ax[chC[mcto_ch[i]]], ay[chC[mcto_ch[i]]]); } } i++; } } function CreatePoint(x, y, sx, sy, rad) { ax[atotal] = x; ay[atotal] = y; atox[atotal] = sx; atoy[atotal] = sy; aio[atotal] = true; if (rad != undefined) { arad[atotal] = rad; } else { arad[atotal] = 0; } atotal++; return(atotal - 1); } function Connect(a, a2, type, di, power) { chP[chtotal] = a; chC[chtotal] = a2; if (di != undefined) { chdef[chtotal] = di; } else { chdef[chtotal] = Dist2D(ax[a], ay[a], ax[a2], ay[a2]); } if (power == undefined) { chdamp[chtotal] = 0.1; } else { chdamp[chtotal] = power * 0.1; } chtypa[chtotal] = type; chio[chtotal] = true; chtotal++; return(chtotal - 1); } function RQ_Prepare() { _root.lastreq = _root.score_server; _root.tasks = 0; } function RQ_Set(a, b) { _root.lastreq = _root.lastreq + (((((((((("op" + _root.tasks) + "=set&var") + _root.tasks) + "=") + a) + "&val") + _root.tasks) + "=") + b) + "&"); _root.tasks++; } function RQ_Get(a, b) { _root.lastreq = _root.lastreq + (((((((((("op" + _root.tasks) + "=get&var") + _root.tasks) + "=") + a) + "&val") + _root.tasks) + "=") + b) + "&"); _root.tasks++; } function RQ_Send(a) { _root.lastreq = _root.lastreq + ("tot=" + _root.tasks); callafter = a; } _root._quality = "MEDIUM"; ax = new Array(); ay = new Array(); atox = new Array(); atoy = new Array(); aio = new Array(); aof = new Array(); arad = new Array(); if (_root.my_so.data.lsteps != undefined) { steps = _root.my_so.data.lsteps; } else { steps = 2; } _root.totaldrunk = 0; gravity = 0.03; bounce = 0.5; friction = 0.6; trytim = 0; chtypa = new Array(); chP = new Array(); chC = new Array(); chdef = new Array(); chdamp = new Array(); chio = new Array(); chtsilp = new Array(); atotal = 0; chtotal = 0; antotal = 0; mcto_tot = 0; mcto_ch = new Array(); mcto_mc = new Array(); mcto_an = new Array(); mcto_scale = new Array(); mcto_filp = new Array(); _root.game.blood._visible = false; _root.game.drop._visible = false; _root.game.finzone._visible = false; eff = 0; _root.rise.onRelease = function () { gaction = 1; }; _root.rise2.onRelease = function () { gaction = 2; }; _root.speeds1.onRelease = function () { steps = 1; _root.my_so.data.lsteps = 1; }; _root.speeds2.onRelease = function () { steps = 2; _root.my_so.data.lsteps = 2; }; _root.speeds3.onRelease = function () { steps = 3; _root.my_so.data.lsteps = 3; }; _root.speeds4.onRelease = function () { steps = 4; _root.my_so.data.lsteps = 4; }; _root.game.colmap.lift.gotoAndPlay(140); _root.game.killzone._visible = false; hea = 100; _root.game.spawn._visible = false; smx = _root.game.spawn._x; smy = _root.game.spawn._y; if ((_root.my_so.data.hea != undefined) && (!isNaN(_root.my_so.data.hea))) { _root.hea = _root.my_so.data.hea; smx = _root.my_so.data.x; smy = _root.my_so.data.y; _root.totaldrunk = _root.my_so.data.totaldrunk; i = 0; while (i < 100) { trace(_root.my_so.data["m" + i]); if (_root.my_so.data["m" + i]) { _root.game["med" + i].gotoAndStop(1); } else { _root.game["med" + i].isnue = false; _root.game["med" + i].gotoAndStop(4); } i++; } } CreatePoint(smx, smy, 0, 0); CreatePoint(smx - 2, smy + 7, 0, 0); CreatePoint(smx + 2, smy + 7, 0, 0); CreatePoint(smx - 4, smy + 12, 0, 0); CreatePoint(smx + 4, smy + 12, 0, 0); CreatePoint(smx, smy - 5, 0, 0); CreatePoint(smx, smy - 10, 0, 0); CreatePoint(smx - 5, smy - 5, 0, 0); CreatePoint(smx + 5, smy - 5, 0, 0); CreatePoint(smx - 10, smy - 5, 0, 0); CreatePoint(smx + 10, smy - 5, 0, 0); leg1 = Connect(0, 1, 0); leg2 = Connect(0, 2, 0); subleg1 = Connect(1, 3, 0); subleg2 = Connect(2, 4, 0); spine1 = Connect(0, 5, 0); spine2 = Connect(6, 5, 0); arm1 = Connect(5, 7, 0); arm2 = Connect(5, 8, 0); subarm1 = Connect(7, 9, 0); subarm2 = Connect(8, 10, 0); allleg1 = Connect(0, 4, 1, undefined, 0.5); allleg2 = Connect(0, 3, 1, undefined, 0.5); legs = chdef[allleg1]; curlegs = legs; Connect(0, 6, 1, undefined, 1); Connect(1, 2, 1, 2, 2); Connect(1, 2, 2, 10, 1); Connect(3, 4, 2, 10, 1); Connect(1, 5, 1, 10, 1); Connect(2, 5, 1, 10, 1); Connect(7, 8, 1, 5, 1); LinkMcTo(_root.game.player.leg1, leg1, 180, 1, true); LinkMcTo(_root.game.player.leg2, leg2, 180, 1, true); LinkMcTo(_root.game.player.arm1, arm1, 180, 1, true); LinkMcTo(_root.game.player.arm2, arm2, 180, 1, true); LinkMcTo(_root.game.player.subleg1, subleg1, 180, 1, true); LinkMcTo(_root.game.player.subleg2, subleg2, 180, 1, true); LinkMcTo(_root.game.player.subarm1, subarm1, 180, 1, true); LinkMcTo(_root.game.player.subarm2, subarm2, 180, 1, true); LinkMcTo(_root.game.player.spine1, spine1, 180, 1, true); LinkMcTo(_root.game.player.spine2, spine2, 180, 1, true); LinkMcTo(_root.game.player.head, spine2, 0, 1); hscreenX = 200; hscreenY = 100; gaction = 0; _root.game._x = Math.round((-ax[0]) + hscreenX); _root.game._y = Math.round((-ay[0]) + hscreenY); datasend = 0; _root.score_server = "http://www.gevanni.com/projects/net_api/index.php?"; var my_xml2 = new XML(); System.useCodepage = true; my_xml2.ignoreWhite = true; _root.busy = false; _root.lastreq = ""; _root.tasks = 0; callafter = function () { }; my_xml2.onLoad = function (success) { if (success) { i = 0; while (i < my_xml2.childNodes.length) { if (my_xml2.childNodes[i].nodeName == "getset") { Set(my_xml2.childNodes[i].attributes.varr, my_xml2.childNodes[i].attributes.val); } i++; } callafter.call(); } else { my_xml2.load(_root.lastreq); } }; RQ_Prepare(); RQ_Get("totalplayers", "_root.myid"); RQ_Send(function () { RQ_Prepare(); RQ_Set("totalplayers", Math.floor(_root.myid) + 1); RQ_Send(function () { }); }); _root.onEnterFrame = function () { datasend = datasend + 1; if ((myid != undefined) && (!isNaN(myid))) { if (datasend > 30) { datasend = 0; RQ_Prepare(); i = 0; while (i < 11) { RQ_Set((myid + "_p_ax") + i, Math.round(ax[i])); RQ_Set((myid + "_p_ay") + i, Math.round(ay[i])); if ((i < 5) || (i == 6)) { RQ_Set((myid + "_p_atox") + i, Math.round(atox[i] * 100) / 100); RQ_Set((myid + "_p_atoy") + i, Math.round(atoy[i] * 100) / 100); } i++; } _root.console.text = _root.console.text + "["; _root.console.text = _root.console.text + "]"; RQ_Send(); } } if (gaction == -1) { if (Key.isDown(13)) { gaction = 2; } } if (gaction == 0) { if (_root.fg._alpha > 0) { _root.fg._alpha = _root.fg._alpha - 2; _root.fg._visible = true; } else { _root.fg._visible = false; gaction = -1; } } if (gaction == 2) { if (_root.fg._alpha < 100) { _root.fg._alpha = _root.fg._alpha + 2; _root.fg._visible = true; } else { _root.gotoAndStop(2); _root.gotoAndStop(4); gaction = -1; } } if (gaction == 1) { if (_root.fg._alpha < 100) { _root.fg._alpha = _root.fg._alpha + 2; _root.fg._visible = true; } else { _root.gotoAndStop(2); gaction = -1; } } if (gaction == 3) { if (_root.fg._alpha < 100) { _root.fg._alpha = _root.fg._alpha + 2; _root.fg._visible = true; } else { _root.totaldrunk = _root.totaldrunk + 1000; _root.kongregateScores.submit(_root.totaldrunk); _root.gotoAndStop(5); gaction = -1; } } if (hea > 0) { _root.thea.text = Math.ceil(hea) + " HP"; } else if (hea > -100) { _root.thea.text = "Unconscious"; } else { _root.thea.text = "Dead"; gaction = 2; } _root.game._x = Math.round((((-ax[0]) + hscreenX) + (_root.game._x * 10)) / 11); _root.game._y = Math.round((((-ay[0]) + hscreenY) + (_root.game._y * 10)) / 11); iter = 0; while (iter < steps) { stand = false; if (_root.game.colmap.hitTest(_root.game._x + ax[3], (_root.game._y + ay[3]) + 2, true) || (_root.game.colmap.hitTest(_root.game._x + ax[4], (_root.game._y + ay[4]) + 2, true))) { stand = true; } if (atox[0] > 1) { stand = false; } if (trytim >= 20) { trytim++; if (trytim > 30) { trytim = 0; } } if ((hea > 0) && (stand)) { if ((Math.abs(((ax[3] + ax[4]) / 2) - ax[0]) > 3) && (trytim < 20)) { if (Math.abs(((ax[3] + ax[4]) / 2) - ax[0]) > 6) { stand = false; } if (!stand) { trytim++; } if (ax[0] < ((ax[3] + ax[4]) / 2)) { side = -1; } else { side = 1; } koncur = 3; sybdister = 2; dister = 4; if (Math.abs(ax[0] - ax[3]) > Math.abs(ax[0] - ax[4])) { koncur = 4; dister = 3; sybdister = 1; } atox[dister] = atox[dister] + (side * 0.5); atox[sybdister] = atox[sybdister] - (side * 0.5); atoy[6] = atoy[6] - 0.2; atoy[5] = atoy[5] - 0.2; atoy[0] = atoy[0] + 0.2; if (ay[0] > ay[5]) { atox[0] = atox[0] - ((ax[0] - ax[5]) * 0.2); atox[5] = atox[5] + ((ax[0] - ax[5]) * 0.2); } if (ay[dister] > (ay[koncur] - 2)) { astoy[dister] = astoy[dister] - 0.2; astoy[sybdister] = astoy[sybdister] + 0.2; } else { astoy[dister] = astoy[dister] + 0.2; astoy[sybdister] = astoy[sybdister] - 0.2; } } } if (hea > 0) { if (Key.isDown(40)) { curlegs = legs / 4; } else { curlegs = legs; } } else { curlegs = legs; } chdef[allleg1] = curlegs; chdef[allleg2] = curlegs; if (ay[0] > ay[5]) { if (hea > 0) { if (stand) { atox[0] = atox[0] - ((ax[0] - ax[5]) * 0.3); atox[5] = atox[5] + ((ax[0] - ax[5]) * 0.3); atoy[3] = atoy[3] + 0.2; atoy[4] = atoy[4] + 0.2; atoy[1] = atoy[1] - 0.15; atoy[2] = atoy[2] - 0.15; atoy[0] = atoy[0] - 0.1; if (Key.isDown(39)) { atox[5] = atox[5] + 0.1; atoy[0] = atoy[0] - 0.1; } if (Key.isDown(37)) { atox[5] = atox[5] - 0.1; atoy[0] = atoy[0] - 0.1; } if (Key.isDown(32)) { if (lpressed) { atoy[0] = atoy[0] - 4; atoy[6] = atoy[6] - 4; atoy[5] = atoy[5] - 4; lpressed = false; } } else { lpressed = true; } } else { spx = 0; spy = 0; if (Key.isDown(38)) { spy = -1; } if (Key.isDown(40)) { spy = 1; } if (Key.isDown(37)) { spx = -1; } if (Key.isDown(39)) { spx = 1; } atox[0] = atox[0] - (spx * 0.1); atoy[0] = atoy[0] - (spy * 0.1); atox[5] = atox[5] + (spx * 0.1); atoy[5] = atoy[5] + (spy * 0.1); } } } if ((hea <= 0) && (hea > -100)) { if (Math.random() > 0.95) { atoy[5] = atoy[5] - 1; } } a = 0; while (a < atotal) { if (aio[a] == true) { ax[a] = ax[a] + atox[a]; ay[a] = ay[a] + atoy[a]; if (_root.game.killzone.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true)) { hea = -200; } if (_root.game.finzone.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true)) { hea = 100; gaction = 3; } di = Dist2D(atox[a], atoy[a], 0, 0); if (di > collision_tolerance) { atox[a] = atox[a] / (di * collision_tolerance); atoy[a] = atoy[a] / (di * collision_tolerance); } if (di > 30) { atox[a] = (atox[a] / di) * 30; atoy[a] = (atoy[a] / di) * 30; } atoy[a] = atoy[a] + gravity; if (arad[a] > 0) { arad[a] = 0; } if (_root.game.colmap.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true)) { dd = 5; acy = 0; acx = 0; x = -1; while (x <= 1) { y = -1; while (y <= 1) { if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) + (Math.abs(atox[a]) * x), (_root.game._y + ay[a]) + (Math.abs(atoy[a]) * y), true)) { acx = acx + x; acy = acy + y; } y = y + 1; } x = x + 1; } speed = 0.05; nostop = 0.75; lasttox = atox[a]; lasttoy = atoy[a]; d = 0.05; while (d < 10) { if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) + d, _root.game._y + ay[a], true)) { atox[a] = atox[a] + (d / nostop); ax[a] = ax[a] + (d * nostop); d = 10; normx = 1; normy = 0; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) - d, _root.game._y + ay[a], true)) { atox[a] = atox[a] - (d / nostop); ax[a] = ax[a] - (d * nostop); d = 10; normx = -1; normy = 0; } else if (!_root.game.colmap.hitTest(_root.game._x + ax[a], (_root.game._y + ay[a]) + d, true)) { atoy[a] = atoy[a] + (d / nostop); ay[a] = ay[a] + (d * nostop); d = 10; normx = 0; normy = 1; } else if (!_root.game.colmap.hitTest(_root.game._x + ax[a], (_root.game._y + ay[a]) - d, true)) { atoy[a] = atoy[a] - (d / nostop); ay[a] = ay[a] - (d * nostop); d = 10; normx = 0; normy = -1; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) + d, (_root.game._y + ay[a]) + d, true)) { atox[a] = atox[a] + (d / nostop); atoy[a] = atoy[a] + (d / nostop); ax[a] = ax[a] + (d * nostop); ay[a] = ay[a] + (d * nostop); d = 10; normx = 1; normy = 1; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) - d, (_root.game._y + ay[a]) + d, true)) { atox[a] = atox[a] - (d / nostop); atoy[a] = atoy[a] + (d / nostop); ax[a] = ax[a] - (d * nostop); ay[a] = ay[a] + (d * nostop); d = 10; normx = -1; normy = 1; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) + d, (_root.game._y + ay[a]) - d, true)) { atox[a] = atox[a] + (d / nostop); atoy[a] = atoy[a] - (d / nostop); ax[a] = ax[a] + (d * nostop); ay[a] = ay[a] - (d * nostop); d = 10; normx = 1; normy = -1; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) - d, (_root.game._y + ay[a]) - d, true)) { atox[a] = atox[a] - (d / nostop); atoy[a] = atoy[a] - (d / nostop); ax[a] = ax[a] - (d * nostop); ay[a] = ay[a] - (d * nostop); d = 10; normx = -1; normy = -1; } d = d + speed; } if (a < 11) { mnoj = 1; if ((a == 3) || (a == 4)) { mnoj = 0.4; } if (a == 6) { mnoj = 5; } lhea = hea; if (Math.abs(normx) > Math.abs(normy)) { hea = hea - (Math.floor(((Math.abs(lasttox) * 0.6) * mnoj) * nostop) * 10); } else { hea = hea - (Math.floor(((Math.abs(lasttoy) * 0.6) * mnoj) * nostop) * 10); } if ((lhea - hea) < mnoj) { hea = lhea; } if (Math.abs(normx) > Math.abs(normy)) { pwr = Math.abs(lasttox); } else { pwr = Math.abs(lasttoy); } if (pwr > 2) { if (Math.random() > 0.5) { _root.sou.gotoAndStop(2); } else { _root.sou.gotoAndStop(3); } } else if (pwr > 1.2) { if (Math.random() > 0.5) { _root.sou.gotoAndStop(4); } else { _root.sou.gotoAndStop(5); } } else if ((pwr > 1.1) || (lhea > hea)) { _root.sou.gotoAndStop(6); } if (lhea > hea) { if (Math.abs(normx) > Math.abs(normy)) { Effect(ax[a], ay[a], 0, 90, lhea - hea); } else { Effect(ax[a], ay[a], 0, 0, lhea - hea); } } } if (Math.abs(normx) > Math.abs(normy)) { atox[a] = atox[a] * 0.75; if (atoy[a] > 0) { atoy[a] = Math.max(atoy[a] - (friction * Math.abs(atox[a])), 0); } else { atoy[a] = Math.min(atoy[a] + (friction * Math.abs(atox[a])), 0); } } else if (Math.abs(normx) < Math.abs(normy)) { if (atox[a] > 0) { atox[a] = Math.max(atox[a] - (friction * Math.abs(atoy[a])), 0); } else { atox[a] = Math.min(atox[a] + (friction * Math.abs(atoy[a])), 0); } atoy[a] = atoy[a] * 0.75; } } } a++; } ch = 0; while (ch < chtotal) { if ((aio[chP[ch]] == false) && (aio[chC[ch]] == false)) { chio[ch] = false; } else { chio[ch] = true; } if (chio[ch] == true) { if ((((Math.abs(atox[chP[ch]]) + Math.abs(atoy[chP[ch]])) + Math.abs(atox[chC[ch]])) + Math.abs(atoy[chC[ch]])) < (1.4 + (gravity * 1.5))) { chtsilp[ch] = chtsilp[ch] + 1; if (chtsilp[ch] > 6) { } } dis = Dist2D(ax[chP[ch]], ay[chP[ch]], ax[chC[ch]], ay[chC[ch]]); bounce = 5 * chdamp[ch]; bnc = bounce * Math.abs(dis - chdef[ch]); if (dis < 1) { dis = 1; } if (chtypa[ch] == 3) { if ((dis > (chdef[ch] + 5)) || (dis < (chdef[ch] - 5))) { chtypa[ch] = 1; chdef[ch] = 0; } } if (chtypa[ch] == 4) { if ((dis > (chdef[ch] + 7)) || (dis < (chdef[ch] - 7))) { chtypa[ch] = 1; chdef[ch] = 0; } } if ((dis > chdef[ch]) && ((((chtypa[ch] == 0) || (chtypa[ch] == 3)) || (chtypa[ch] == 4)) || (chtypa[ch] == 2))) { atox[chC[ch]] = atox[chC[ch]] + (((ax[chP[ch]] - ax[chC[ch]]) / dis) * bnc); atoy[chC[ch]] = atoy[chC[ch]] + (((ay[chP[ch]] - ay[chC[ch]]) / dis) * bnc); atox[chP[ch]] = atox[chP[ch]] - (((ax[chP[ch]] - ax[chC[ch]]) / dis) * bnc); atoy[chP[ch]] = atoy[chP[ch]] - (((ay[chP[ch]] - ay[chC[ch]]) / dis) * bnc); } if ((dis < chdef[ch]) && ((((chtypa[ch] == 0) || (chtypa[ch] == 3)) || (chtypa[ch] == 4)) || (chtypa[ch] == 1))) { atox[chC[ch]] = atox[chC[ch]] - (((ax[chP[ch]] - ax[chC[ch]]) / dis) * bnc); atoy[chC[ch]] = atoy[chC[ch]] - (((ay[chP[ch]] - ay[chC[ch]]) / dis) * bnc); atox[chP[ch]] = atox[chP[ch]] + (((ax[chP[ch]] - ax[chC[ch]]) / dis) * bnc); atoy[chP[ch]] = atoy[chP[ch]] + (((ay[chP[ch]] - ay[chC[ch]]) / dis) * bnc); } if ((((chtypa[ch] == 0) || (chtypa[ch] == 3)) || (chtypa[ch] == 4)) && (chdamp[ch] >= 0.1)) { tarx = (ax[chP[ch]] + ax[chC[ch]]) / 2; tary = (ay[chP[ch]] + ay[chC[ch]]) / 2; ax[chP[ch]] = tarx + (((ax[chP[ch]] - tarx) * chdef[ch]) / dis); ay[chP[ch]] = tary + (((ay[chP[ch]] - tary) * chdef[ch]) / dis); ax[chC[ch]] = tarx + (((ax[chC[ch]] - tarx) * chdef[ch]) / dis); ay[chC[ch]] = tary + (((ay[chC[ch]] - tary) * chdef[ch]) / dis); } } ch++; } iter++; } Draw(); };
Frame 5
gaction = 0; _root.rise.onRelease = function () { gaction = 1; }; _root.onEnterFrame = function () { if (gaction == 0) { if (_root.fg2._alpha > 0) { _root.fg2._alpha = _root.fg2._alpha - 2; _root.fg2._visible = true; } else { _root.fg2._visible = false; gaction = -1; } } if (gaction == 1) { if (_root.fg2._alpha < 100) { _root.fg2._alpha = _root.fg2._alpha + 2; _root.fg2._visible = true; } else { _root.gotoAndStop(2); gaction = -1; } } };
Symbol 23 MovieClip Frame 1
this.stop(); if (_root.my_so.data.snd == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(3); }
Symbol 23 MovieClip Frame 2
_root.my_so.data.snd = 1;
Symbol 23 MovieClip Frame 3
_root.my_so.data.snd = 2;
Symbol 33 MovieClip Frame 310
_root.gotoAndStop(4);
Symbol 50 MovieClip Frame 1
this.gotoAndStop(1); this.frm = 1; this.onEnterFrame = function () { this.frm = this.frm + (_root.steps / 2); this.gotoAndStop(Math.round(this.frm)); };
Symbol 50 MovieClip Frame 633
this.frm = 1;
Symbol 62 MovieClip Frame 1
if ((this + "") != "_level0.game.blood") { _root.Effect(this._x, this._y, 1, this._xscale); _root.Effect(this._x, this._y, 1, this._xscale); _root.Effect(this._x, this._y, 1, this._xscale); _root.Effect(this._x, this._y, 1, this._xscale); _root.Effect(this._x, this._y, 1, this._xscale); this.onEnterFrame = function () { if (!_root.game.colmap.hitTest(this._x + _root.game._x, this._y + _root.game._y, true)) { this.gotoAndStop(41); } }; } else { this.stop(); }
Symbol 62 MovieClip Frame 40
this.stop();
Symbol 62 MovieClip Frame 41
this.stop(); this.onEnterFrame = function () { };
Symbol 67 MovieClip Frame 1
this.stop(); this.picked = false; this.bstate = 0; this.power = 0; this.vikid = false; this.isnue = true; this.onEnterFrame = function () { if (!picked) { if (((_root.Dist2D(_root.ax[0], _root.ay[0], this._x, this._y) < 15) && (_root.hea > 0)) || (((_root.Dist2D(_root.ax[0], _root.ay[0], this._x, this._y) < 20) && (_root.hea <= 0)) && (_root.hea > -100))) { if ((_root.Dist2D(_root.ax[9], _root.ay[9], this._x, this._y) < 3) || (_root.Dist2D(_root.ax[10], _root.ay[10], this._x, this._y) < 3)) { this.picked = true; this.isnue = false; _root.totaldrunk++; _root.kongregateScores.submit(_root.totaldrunk); } else { this.nearer = 9; if (_root.Dist2D(_root.ax[10], _root.ay[10], this._x, this._y) < _root.Dist2D(_root.ax[9], _root.ay[9], this._x, this._y)) { this.nearer = 10; } this.power = 2; dis = _root.Dist2D(_root.ax[this.nearer], _root.ay[this.nearer], this._x, this._y); if (dis < 1) { dis = 1; } if (_root.hea > -100) { _root.atox[this.nearer] = _root.atox[this.nearer] + (((((this._x - _root.ax[this.nearer]) / dis) * this.power) * _root.steps) / 2); _root.atoy[this.nearer] = _root.atoy[this.nearer] + (((((this._y - _root.ay[this.nearer]) / dis) * this.power) * _root.steps) / 2); } } } } else { this.lx = this._x; this.ly = this._y; this.lr = this._rotation; this.bstate = this.bstate + (_root.steps / 2); if (!this.vikid) { this._x = _root.ax[this.nearer] + (_root.atox[this.nearer] * _root.steps); this._y = _root.ay[this.nearer] + (_root.atoy[this.nearer] * _root.steps); this._rotation = (((-Math.atan2(_root.ax[this.nearer] - _root.ax[this.nearer - 2], _root.ay[this.nearer] - _root.ay[this.nearer - 2])) / Math.PI) * 180) + 90; } else { this._x = this._x + this.tox; this._y = this._y + this.toy; this._rotation = this._rotation + this.rot; this.toy = this.toy + (_root.gravity * _root.steps); } if (this.bstate > 10) { if (this.bstate < 110) { if (this.bstate < 100) { this.power = 0.5; } else { this.power = -1; } if (this.bstate < 100) { this.power = 0.25; } else { this.power = -0.5; } this.power = this.power * 0.5; dis = _root.Dist2D(_root.ax[this.nearer], _root.ay[this.nearer], _root.ax[6], _root.ay[6]); if (dis < 1) { dis = 1; } if (_root.hea > -100) { _root.atox[this.nearer] = _root.atox[this.nearer] + (((((_root.ax[6] - _root.ax[this.nearer]) / dis) * this.power) * _root.steps) / 2); _root.atoy[this.nearer] = _root.atoy[this.nearer] + (((((_root.ay[6] - _root.ay[this.nearer]) / dis) * this.power) * _root.steps) / 2); _root.atox[6] = _root.atox[6] - (((((_root.ax[6] - _root.ax[this.nearer]) / dis) * this.power) * _root.steps) / 2); _root.atoy[6] = _root.atoy[6] - (((((_root.ay[6] - _root.ay[this.nearer]) / dis) * this.power) * _root.steps) / 2); } } } if (this.bstate > 50) { if (this.bstate < 100) { if (_root.hea > -100) { if (_root.hea <= 0) { _root.hea = 1; } _root.hea = Math.min(_root.hea + (_root.steps / 2), 100); } } } if (this.bstate > 102) { if (!this.vikid) { this.tox = (-this.lx) + this._x; this.toy = (-this.ly) + this._y; this.rot = (-this.lr) + this._rotation; this.vikid = true; this.gotoAndStop(2); } } if (this.bstate > 200) { this.gotoAndStop(3); } } };
Symbol 67 MovieClip Frame 3
this.onEnterFrame = function () { }; this.gotoAndStop(4);
Symbol 69 MovieClip Frame 1
if ((this + "") != "_level0.game.drop") { power = (power - 100) * 0.004; this.tox = (-1 * power) + ((Math.random() * 2) * power); this.toy = (-1 * power) + ((Math.random() * 2) * power); if (!_root.game.colmap.hitTest(this._x + _root.game._x, (this._y + _root.game._y) - 5, true)) { this.toy = this.toy - (1 * power); } if (!_root.game.colmap.hitTest(this._x + _root.game._x, (this._y + _root.game._y) + 5, true)) { this.toy = this.toy + (1 * power); } if (!_root.game.colmap.hitTest((this._x + _root.game._x) + 5, this._y + _root.game._y, true)) { this.tox = this.tox + (1 * power); } if (!_root.game.colmap.hitTest((this._x + _root.game._x) - 5, this._y + _root.game._y, true)) { this.tox = this.tox - (1 * power); } this.spawned = false; this.undertime = 0; this._alpha = 100; this.onEnterFrame = function () { this._x = this._x + ((this.tox * _root.steps) / 2); this._y = this._y + ((this.toy * _root.steps) / 2); this.toy = this.toy + (_root.gravity * _root.steps); this._xscale = (_root.Dist2D(this.tox, this.toy, 0, 0) * 200) + 100; this._rotation = (((-Math.atan2(this.tox, this.toy)) / Math.PI) * 180) + 90; if (this.spawned) { if (_root.game.colmap.hitTest(this._x + _root.game._x, this._y + _root.game._y, true)) { this._xscale = 200; this._yscale = 200; this.onEnterFrame = function () { if (this._alpha > 0) { this._alpha = this._alpha - 5; } else { this.onEnterFrame = function () { }; } }; } } else if ((!_root.game.colmap.hitTest(this._x + _root.game._x, this._y + _root.game._y, true)) || (this.undertime > 5)) { this.spawned = true; } else { this.undertime++; } }; }
Symbol 77 MovieClip Frame 1
this._visible = false; this.stop(); this.onEnterFrame = function () { if (this.hitTest(_root.ax[0] + _root.game._x, _root.ay[0] + _root.game._y, false) && (_root.hea > 0)) { if ((_root.my_so.data.x != this._x) || (_root.my_so.data.y != this._y)) { _root.my_so.data.hea = _root.hea; _root.my_so.data.x = this._x; _root.my_so.data.y = this._y; _root.my_so.data.totaldrunk = _root.totaldrunk; i = 0; while (i < 100) { trace(_root.game["med" + i].isnue); _root.my_so.data["m" + i] = _root.game["med" + i].isnue; i++; } trace(_root.ax[0]); this._visible = true; this.gotoAndPlay(2); } } };
Symbol 77 MovieClip Frame 2
this._visible = true; this.onEnterFrame = 0;
Symbol 77 MovieClip Frame 61
this.stop();
Symbol 87 MovieClip Frame 1
this.stop();
Symbol 87 MovieClip Frame 2
this.gotoAndStop(1);
Symbol 87 MovieClip Frame 3
this.gotoAndStop(1);
Symbol 87 MovieClip Frame 4
this.gotoAndStop(1);
Symbol 87 MovieClip Frame 5
this.gotoAndStop(1);
Symbol 87 MovieClip Frame 6
this.gotoAndStop(1);

Library Items

Symbol 1 FontUsed by:2 3 4
Symbol 2 TextUses:1Used by:Timeline
Symbol 3 EditableTextUses:1Used by:Timeline
Symbol 4 EditableTextUses:1Used by:Timeline
Symbol 5 GraphicUsed by:6 87  Timeline
Symbol 6 MovieClipUses:5Used by:Timeline
Symbol 7 FontUsed by:8 9 11 14 15 17 19 26 28 30 35 39 40 41 42 43 44 45 75 78 90 92 93 95 96 97 100 101 102 103 104
Symbol 8 TextUses:7Used by:Timeline
Symbol 9 TextUses:7Used by:13
Symbol 10 GraphicUsed by:13 16
Symbol 11 TextUses:7Used by:13
Symbol 12 GraphicUsed by:13 16
Symbol 13 ButtonUses:9 10 11 12Used by:Timeline
Symbol 14 TextUses:7Used by:16
Symbol 15 TextUses:7Used by:16
Symbol 16 ButtonUses:14 10 15 12Used by:Timeline
Symbol 17 TextUses:7Used by:Timeline
Symbol 18 GraphicUsed by:23
Symbol 19 TextUses:7Used by:23
Symbol 20 GraphicUsed by:23
Symbol 21 SoundUsed by:23
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:18 19 20 21 22Used by:Timeline
Symbol 24 FontUsed by:25
Symbol 25 EditableTextUses:24Used by:Timeline
Symbol 26 TextUses:7Used by:27
Symbol 27 MovieClipUses:26Used by:33
Symbol 28 TextUses:7Used by:32
Symbol 29 GraphicUsed by:32
Symbol 30 TextUses:7Used by:32
Symbol 31 GraphicUsed by:32
Symbol 32 ButtonUses:28 29 30 31Used by:33
Symbol 33 MovieClipUses:27 32Used by:Timeline
Symbol 34 GraphicUsed by:46
Symbol 35 TextUses:7Used by:46
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:46 51
Symbol 38 GraphicUsed by:46
Symbol 39 TextUses:7Used by:46
Symbol 40 TextUses:7Used by:46
Symbol 41 TextUses:7Used by:46
Symbol 42 TextUses:7Used by:46
Symbol 43 TextUses:7Used by:46
Symbol 44 TextUses:7Used by:46
Symbol 45 TextUses:7Used by:46
Symbol 46 MovieClipUses:34 35 37 38 39 40 41 42 43 44 45Used by:79
Symbol 47 GraphicUsed by:51
Symbol 48 GraphicUsed by:50
Symbol 49 GraphicUsed by:50 94 98 99
Symbol 50 MovieClipUses:48 49Used by:51
Symbol 51 MovieClipUses:47 50 37Used by:79
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:56
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:56
Symbol 56 MovieClipUses:53 55Used by:79
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:79
Symbol 59 ShapeTweeningUsed by:62
Symbol 60 SoundUsed by:62
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:59 60 61Used by:79
Symbol 63 GraphicUsed by:67
Symbol 64 GraphicUsed by:67
Symbol 65 SoundUsed by:67
Symbol 66 SoundUsed by:67
Symbol 67 MovieClipUses:63 64 65 66Used by:79
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:79
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:79
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:79
Symbol 74 GraphicUsed by:77
Symbol 75 TextUses:7Used by:76
Symbol 76 MovieClipUses:75Used by:77
Symbol 77 MovieClipUses:74 76Used by:79
Symbol 78 TextUses:7Used by:79
Symbol 79 MovieClipUses:46 51 56 58 62 67 69 71 73 77 78Used by:Timeline
Symbol 80 SoundUsed by:87
Symbol 81 SoundUsed by:87
Symbol 82 SoundUsed by:87
Symbol 83 SoundUsed by:87
Symbol 84 SoundUsed by:87
Symbol 85 SoundUsed by:87
Symbol 86 SoundUsed by:87
Symbol 87 MovieClipUses:5 80 81 82 83 84 85 86Used by:Timeline
Symbol 88 FontUsed by:89
Symbol 89 EditableTextUses:88Used by:Timeline
Symbol 90 TextUses:7Used by:94
Symbol 91 GraphicUsed by:94 98 99
Symbol 92 TextUses:7Used by:94
Symbol 93 TextUses:7Used by:94
Symbol 94 ButtonUses:49 90 91 92 93Used by:Timeline
Symbol 95 TextUses:7Used by:98
Symbol 96 TextUses:7Used by:98
Symbol 97 TextUses:7Used by:98
Symbol 98 ButtonUses:49 95 91 96 97Used by:Timeline
Symbol 99 ButtonUses:49 91Used by:Timeline
Symbol 100 TextUses:7Used by:Timeline
Symbol 101 TextUses:7Used by:Timeline
Symbol 102 TextUses:7Used by:Timeline
Symbol 103 TextUses:7Used by:Timeline
Symbol 104 TextUses:7Used by:Timeline

Instance Names

"loa"Frame 1Symbol 3 EditableText
"loa2"Frame 1Symbol 4 EditableText
"fg2"Frame 1Symbol 6 MovieClip
"start"Frame 2Symbol 13 Button
"start2"Frame 2Symbol 16 Button
"muz"Frame 2Symbol 23 MovieClip
"console"Frame 2Symbol 25 EditableText
"mmm"Frame 3Symbol 33 MovieClip
"game"Frame 4Symbol 79 MovieClip
"sou"Frame 4Symbol 87 MovieClip
"thea"Frame 4Symbol 89 EditableText
"rise"Frame 4Symbol 94 Button
"rise2"Frame 4Symbol 98 Button
"speeds1"Frame 4Symbol 99 Button
"speeds2"Frame 4Symbol 99 Button
"speeds3"Frame 4Symbol 99 Button
"speeds4"Frame 4Symbol 99 Button
"fg"Frame 4Symbol 6 MovieClip
"fg2"Frame 5Symbol 6 MovieClip
"start"Symbol 33 MovieClip Frame 1Symbol 32 Button
"lift"Symbol 51 MovieClip Frame 1Symbol 50 MovieClip
"head"Symbol 56 MovieClip Frame 1Symbol 53 MovieClip
"arm1"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip
"arm2"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip
"subarm1"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip
"subarm2"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip
"spine1"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip
"spine2"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip
"leg1"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip
"leg2"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip
"subleg1"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip
"subleg2"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip
"bg"Symbol 79 MovieClip Frame 1Symbol 46 MovieClip
"colmap"Symbol 79 MovieClip Frame 1Symbol 51 MovieClip
"player"Symbol 79 MovieClip Frame 1Symbol 56 MovieClip
"killzone"Symbol 79 MovieClip Frame 1Symbol 58 MovieClip
"blood"Symbol 79 MovieClip Frame 1Symbol 62 MovieClip
"med3"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med7"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med10"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med4"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med13"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med9"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med5"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"drop"Symbol 79 MovieClip Frame 1Symbol 69 MovieClip
"med2"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med14"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med16"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"spawn"Symbol 79 MovieClip Frame 1Symbol 71 MovieClip
"med12"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"finzone"Symbol 79 MovieClip Frame 1Symbol 73 MovieClip
"med21"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med22"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med25"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med26"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med17"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med20"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med19"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med23"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med11"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med8"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med6"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med15"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med18"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med24"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med1"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med0"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"rest0"Symbol 79 MovieClip Frame 1Symbol 77 MovieClip
"rest1"Symbol 79 MovieClip Frame 1Symbol 77 MovieClip
"rest2"Symbol 79 MovieClip Frame 1Symbol 77 MovieClip
"rest3"Symbol 79 MovieClip Frame 1Symbol 77 MovieClip
"rest4"Symbol 79 MovieClip Frame 1Symbol 77 MovieClip
"rest5"Symbol 79 MovieClip Frame 1Symbol 77 MovieClip
"rest6"Symbol 79 MovieClip Frame 1Symbol 77 MovieClip
"rest7"Symbol 79 MovieClip Frame 1Symbol 77 MovieClip
"rest8"Symbol 79 MovieClip Frame 1Symbol 77 MovieClip
"rest9"Symbol 79 MovieClip Frame 1Symbol 77 MovieClip
"rest14"Symbol 79 MovieClip Frame 1Symbol 77 MovieClip
"rest11"Symbol 79 MovieClip Frame 1Symbol 77 MovieClip
"rest10"Symbol 79 MovieClip Frame 1Symbol 77 MovieClip
"rest12"Symbol 79 MovieClip Frame 1Symbol 77 MovieClip
"rest13"Symbol 79 MovieClip Frame 1Symbol 77 MovieClip
"med27"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"med28"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip
"rest15"Symbol 79 MovieClip Frame 1Symbol 77 MovieClip
"rest16"Symbol 79 MovieClip Frame 1Symbol 77 MovieClip
"rest17"Symbol 79 MovieClip Frame 1Symbol 77 MovieClip
"med29"Symbol 79 MovieClip Frame 1Symbol 67 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.




http://swfchan.com/24/115777/info.shtml
Created: 9/3 -2019 08:12:42 Last modified: 9/3 -2019 08:12:42 Server time: 22/12 -2024 22:06:26