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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27883617?noj=FRM27883617-22DC" width="1" height="1"></div>

Showdown at Santas.swf

This is the info page for
Flash #115865

(Click the ID number above for more basic data on this flash file.)


Text
Play

View Scores

lnstructions

Showdown

at Santa's

Help Timmy save
Santa and keep Christmas
going—

FOREVER!

Watch "The Fairly OddParents" on Nickelodeon!

Help

Help

Use your mouse to control Timmy’s
aim and click to throw snowballs.

Target these items
for a surprise bonus:

Help Timmy fend off the angry elves and
jealous holidays to keep Santa's Magic Meter
up. Careful, don’t let them reach Santa’s
factory or Christmas may end!

Baby New Year

Cupid

Easter Bunny

Elves

Iris

LevelUp

<p align="left"><font face="Housearama-Kingpin" size="50" color="#ec0202" letterSpacing="0.000000" kerning="1">888</font></p>

Level

Mute

Sound OFF

Menu

Menu

Help

Quit

Resume

Mute

Quit

Yes

No

Are you sure you
want to quit?

Score

<p align="center"><font face="Coop Heavy" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">888888</font></p>

Magic Meter

Menu

Score:

Hits:

Accuracy:

Bonus:

Total:

<p align="left"><font face="Coop Heavy" size="24" color="#2c4f65" letterSpacing="0.000000" kerning="1">888888</font></p>

<p align="left"><font face="Coop Heavy" size="24" color="#2c4f65" letterSpacing="0.000000" kerning="1">888888</font></p>

<p align="left"><font face="Coop Heavy" size="24" color="#2c4f65" letterSpacing="0.000000" kerning="1">100%</font></p>

<p align="left"><font face="Coop Heavy" size="24" color="#2c4f65" letterSpacing="0.000000" kerning="1">888888</font></p>

<p align="left"><font face="Coop Heavy" size="30" color="#2c4f65" letterSpacing="0.000000" kerning="1">888888</font></p>

Santa’s factory is
still under attack.

Oh no!

Don’t give up!

Santa is forever grateful
and owes you big time!

Good Work!

Thanks for protecting
Santa’s factory.

Ho-Ho-Hooray!

You have great aim!

Play Again

Submit Score

Loading Highscores...

X

Error loading highscores.
Sorry, please try again later.

john smith  the "golfinator"

3000

10

You

john smith  the "golfinator"

3000

10

1 of 10

Next

Back

Name

Score

Rank

200!

NOGGED!

<p align="center"><font face="_sans" size="12" color="#000000" letterSpacing="0.000000" kerning="1">Audio</font></p>

ActionScript [AS1/AS2]

Frame 1
function init() { PROJECT_CLIP.init(); } var PROJECT_CLIP = project; if (this == _root) { init(); }
Symbol 38 MovieClip Frame 16
stop();
Symbol 43 MovieClip Frame 1
stop();
Symbol 47 MovieClip Frame 16
stop();
Symbol 50 MovieClip Frame 1
stop();
Symbol 53 MovieClip Frame 1
stop();
Symbol 74 MovieClip Frame 1
stop();
Instance of Symbol 43 MovieClip in Symbol 74 MovieClip Frame 1
on (press) { _parent._parent.clickPlay(); }
Instance of Symbol 50 MovieClip in Symbol 74 MovieClip Frame 1
on (press) { _parent._parent.clickViewScore(); }
Instance of Symbol 53 MovieClip in Symbol 74 MovieClip Frame 1
on (press) { _parent._parent.clickHelp(); }
Symbol 100 MovieClip Frame 1
stop();
Symbol 117 MovieClip Frame 1
stop();
Symbol 119 MovieClip Frame 1
stop();
Symbol 121 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 1
stop();
Symbol 190 MovieClip Frame 1
stop();
Instance of Symbol 43 MovieClip in Symbol 205 MovieClip Frame 1
on (release) { _parent._parent.gotoAndPlay("outro"); }
Symbol 211 MovieClip Frame 2
stop();
Symbol 211 MovieClip Frame 5
btn.useHandCursor = false;
Symbol 211 MovieClip Frame 14
stop();
Symbol 211 MovieClip Frame 26
_parent.onHelpClose();
Symbol 221 MovieClip Frame 2
stop();
Symbol 221 MovieClip Frame 12
if (middlePath != undefined) { middlePath[middleFunc](); }
Symbol 221 MovieClip Frame 19
if (endPath != undefined) { endPath[endFunc](); }
Symbol 248 MovieClip Frame 2
stop();
Symbol 248 MovieClip Frame 5
txt.art.txt_level.text = levelNum; play();
Symbol 248 MovieClip Frame 32
_parent.completeLevelTransition();
Symbol 253 MovieClip Frame 1
stop();
Symbol 261 MovieClip Frame 1
stop();
Symbol 264 MovieClip Frame 1
stop();
Symbol 267 MovieClip Frame 1
stop();
Symbol 270 MovieClip Frame 1
stop();
Symbol 271 MovieClip Frame 1
stop();
Symbol 272 MovieClip Frame 1
stop();
Instance of Symbol 270 MovieClip in Symbol 272 MovieClip Frame 1
on (release) { _parent._parent._parent._parent.toggleMute(); }
Symbol 272 MovieClip Frame 2
Instance of Symbol 271 MovieClip in Symbol 272 MovieClip Frame 2
on (release) { _parent._parent._parent._parent.toggleMute(); }
Instance of Symbol 261 MovieClip in Symbol 273 MovieClip Frame 1
on (release) { _parent._parent.action = "help"; _parent._parent.gotoAndPlay("outro"); }
Instance of Symbol 264 MovieClip in Symbol 273 MovieClip Frame 1
on (release) { _parent._parent.action = "quitcheck"; _parent._parent.gotoAndPlay("outro"); }
Instance of Symbol 267 MovieClip in Symbol 273 MovieClip Frame 1
on (release) { _parent._parent.action = "resume"; _parent._parent.gotoAndPlay("outro"); }
Symbol 274 MovieClip Frame 2
stop();
Symbol 274 MovieClip Frame 5
btn.useHandCursor = false;
Symbol 274 MovieClip Frame 15
stop(); if (_parent.getIsMute()) { this.popup_mc.mute_btn.gotoAndStop("off"); }
Symbol 274 MovieClip Frame 28
_parent.onMenuClose(action);
Symbol 279 MovieClip Frame 1
stop();
Symbol 282 MovieClip Frame 1
stop();
Instance of Symbol 279 MovieClip in Symbol 284 MovieClip Frame 1
on (release) { _parent._parent.action = "quit"; _parent._parent.gotoAndPlay("outro"); }
Instance of Symbol 282 MovieClip in Symbol 284 MovieClip Frame 1
on (release) { _parent._parent.action = "menureturn"; _parent._parent.gotoAndPlay("outro"); }
Symbol 285 MovieClip Frame 2
stop();
Symbol 285 MovieClip Frame 5
btn.useHandCursor = false;
Symbol 285 MovieClip Frame 15
stop(); if (_parent.getIsMute()) { this.popup_mc.mute_btn.gotoAndStop("off"); }
Symbol 285 MovieClip Frame 28
_parent.onMenuClose(action);
Symbol 318 MovieClip Frame 1
stop();
Symbol 339 MovieClip Frame 1
stop();
Instance of Symbol 339 MovieClip "menu_btn" in Symbol 340 MovieClip Frame 1
on (press) { _parent._parent.clickMenu(); }
Symbol 380 MovieClip Frame 1
stop();
Symbol 383 MovieClip Frame 1
stop();
Symbol 387 MovieClip Frame 17
stop();
Symbol 389 MovieClip Frame 1
stop();
Symbol 390 MovieClip Frame 1
stop();
Instance of Symbol 383 MovieClip in Symbol 390 MovieClip Frame 1
on (release) { _parent._parent.clickPlayAgain(); }
Instance of Symbol 50 MovieClip in Symbol 390 MovieClip Frame 1
on (release) { _parent._parent.clickViewScore(); }
Instance of Symbol 389 MovieClip "btn_submit" in Symbol 390 MovieClip Frame 1
on (release) { _parent._parent.clickSubmitScore(); }
Symbol 391 MovieClip Frame 10
stop();
Symbol 404 Button
on (release) { _parent.goTitle(); }
Symbol 429 MovieClip Frame 1
stop();
Symbol 429 MovieClip Frame 5
stop();
Symbol 429 MovieClip Frame 10
stop();
Symbol 436 MovieClip Frame 1
stop();
Symbol 436 MovieClip Frame 5
stop();
Symbol 436 MovieClip Frame 10
stop();
Symbol 441 MovieClip [_nick_highscore_board] Frame 1
#initclip 30 Object.registerClass("_nick_highscore_board", nick.highscores.HighscoreTable); #endinitclip btn.useHandCursor = false;
Symbol 441 MovieClip [_nick_highscore_board] Frame 10
stop();
Symbol 441 MovieClip [_nick_highscore_board] Frame 14
stop();
Symbol 441 MovieClip [_nick_highscore_board] Frame 19
stop();
Instance of Symbol 429 MovieClip "btn_next" in Symbol 441 MovieClip [_nick_highscore_board] Frame 19
on (release) { _parent.nextPage(); } on (rollOver) { gotoAndStop ("over"); } on (rollOut, dragOut) { gotoAndStop ("off"); } on (press) { gotoAndStop ("down"); }
Instance of Symbol 436 MovieClip "btn_back" in Symbol 441 MovieClip [_nick_highscore_board] Frame 19
on (release) { _parent.prevPage(); } on (rollOver) { gotoAndStop ("over"); } on (rollOut, dragOut) { gotoAndStop ("off"); } on (press) { gotoAndStop ("down"); }
Instance of Symbol 43 MovieClip "play_btn" in Symbol 441 MovieClip [_nick_highscore_board] Frame 19
on (release) { _parent.gotoAndPlay("exit"); }
Symbol 441 MovieClip [_nick_highscore_board] Frame 25
play();
Symbol 441 MovieClip [_nick_highscore_board] Frame 32
_parent.clickPlayAgain(); stop();
Symbol 463 MovieClip Frame 7
stop();
Symbol 473 MovieClip Frame 10
stop();
Symbol 473 MovieClip Frame 14
_parent.gotoAndStop("idle");
Symbol 483 MovieClip Frame 6
_parent.gotoAndStop("idle");
Symbol 497 MovieClip Frame 14
stop();
Symbol 506 MovieClip Frame 6
_parent.gotoAndStop("idle");
Symbol 515 MovieClip Frame 14
stop();
Symbol 525 MovieClip Frame 14
stop();
Symbol 529 MovieClip Frame 1
stop();
Symbol 538 MovieClip Frame 14
stop();
Symbol 542 MovieClip Frame 14
stop();
Symbol 547 MovieClip Frame 11
stop();
Symbol 551 MovieClip Frame 14
stop();
Symbol 553 MovieClip Frame 7
stop();
Symbol 557 MovieClip Frame 20
stop();
Symbol 559 MovieClip Frame 9
stop();
Symbol 560 MovieClip Frame 9
stop();
Symbol 585 MovieClip [factory] Frame 1
stop();
Symbol 585 MovieClip [factory] Frame 9
play();
Symbol 598 MovieClip [Project] Frame 1
#initclip 29 Object.registerClass("Project", nick.santaShowdown.Engine); #endinitclip stop();
Symbol 599 MovieClip [__Packages.nick.santaShowdown.Engine] Frame 0
class nick.santaShowdown.Engine extends MovieClip { var interval, sound, viewport_mc, __viewport, activeWorld, __score, __lives, state, hud_mc, __isMuted, __updateUI, isPaused, pause_mc, isMouseDown, iris_mc, screen_mc, gotoAndStop, highscore_mc, mouse, transition_mc, key, menu_mc, mute_mc, help_mc, quit_mc; function Engine () { super(); } function init() { super.init(); interval = new smashing.IntervalEngine(this, "update"); interval.startFast(); nick.highscores.HighscoreEngine.init(); sound = new smashing.sound.SoundEngine(); sound.generateSounds(viewport_mc, 10); sound.createGroup("music"); sound.createSound("music", "showdown_loop.wav", "music"); sound.createSound("factoryHit", "PULLBACK 1 L.wav"); sound.createSound("factoryDie", "game_over_mod.wav"); sound.createSound("beam", "BIG WAND L.wav"); sound.createSound("start", "Game_Start.mp3"); sound.createSound("mascot", "Game_Mascot_Appears.mp3"); sound.createSound("end_1", "End_1.mp3"); sound.createSound("end_2", "End_2.mp3"); sound.createSound("end_3", "End_3.mp3"); nick.santaShowdown.GameState.init(); smashing.keithm.Viewport.init(viewport_mc, 1, nick.santaShowdown.GameState.getInstance()); __viewport = smashing.keithm.Viewport.getInstance(); __viewport.createGroup({name:"enemy", index:0, slots:100}); __viewport.createGroup({name:"factory", index:1, slots:1}); __viewport.createGroup({name:"pickup", index:2, slots:5}); __viewport.createGroup({name:"projectile", index:3, slots:200}); __viewport.createGroup({name:"player", index:4, slots:1}); __viewport.reset(); activeWorld = new nick.santaShowdown.World(); activeWorld.init(this); __initMouse(); __initKey(); reset(); playMusic(); goTitle(); } function get score() { return(__score); } function get lives() { return(__lives); } function state_game() { state = "g"; hud_mc.menu_btn._visible = true; } function state_menu() { state = "m"; } function state_quit() { state = "q"; } function hideMenu() { hud_mc.menu_btn._visible = true; } function reset() { __lives = __STARTLIVES; __score = 0; __isMuted = false; __updateUI = true; } function startGame() { reset(); goGameplay(); startLevel(); } function startLevel() { __viewport.newView(); activeWorld.generate(); pause(); activeWorld.start(); } function endLevel() { pause(); goNextLevel(); } function stopGame() { __viewport.newView(); pause(); } function winGame() { } function silence() { stopSound("beam"); stopMusic(); } function gameOver() { pause(); activeWorld.onQuit(); playIris(this, "gameOverDelayed"); } function gameOverDelayed() { __viewport.newView(); goGameOver(); } function togglePause() { if (isPaused) { unpause(); pause_mc.gotoAndStop("off"); } else { pause(); pause_mc.gotoAndStop("on"); } } function pause() { isPaused = true; } function unpause() { isPaused = false; } function healSparkle() { hud_mc.health_mc.sparkle_mc.gotoAndPlay("on"); } function scoreSparkle() { hud_mc.score_mc.sparkle_mc.gotoAndPlay("on"); } function update(el) { if (el > 0.2) { el = 0.2; } if (!isPaused) { if (isMouseDown) { activeWorld.playerFire(); } activeWorld.update(el); if (__updateUI) { updateUI(); __updateUI = false; } } updateAfterEvent(); } function addScore(t_score) { __score = __score + t_score; __updateUI = true; } function requestUpdateUI() { __updateUI = true; } function playIris(middlePath, middleFunc, endPath, endFunc) { iris_mc.middlePath = middlePath; iris_mc.middleFunc = middleFunc; iris_mc.endPath = endPath; iris_mc.endFunc = endFunc; iris_mc.gotoAndPlay("start"); } function delayedHelp() { startGame(); goHelp(); } function clickPlay() { screen_mc.gotoAndStop(2); playIris(this, "startGame", this, "unpause"); } function clickPlayAgain() { screen_mc.gotoAndStop(2); playIris(this, "startGame", this, "unpause"); } function clickMenu() { goMenu(); } function clickHelp() { screen_mc.gotoAndStop(2); playIris(this, "goGameplay", this, "delayedHelp"); } function onHelpClose() { unpause(); state_game(); } function onMenuClose(action) { if (action == "resume") { unpause(); state_game(); } else if (action == "quitcheck") { goQuitCheck(); } else if (action == "quit") { gameOver(); } else if (action == "help") { goHelp(); } else if (action == "menureturn") { goMenu(); } } function clickViewScore() { (gotoAndStop("highscores"));// not popped nick.highscores.HighscoreEngine.viewScores(highscore_mc); } function clickSubmitScore() { (gotoAndStop("highscores"));// not popped nick.highscores.HighscoreEngine.sendAndViewScore(highscore_mc, finalScore); } function get accuracy() { var _local2 = Math.ceil((activeWorld.shotsHit / activeWorld.shotsFired) * 100); if (_local2 > 100) { _local2 = 100; } if (isNaN(_local2) || (_local2 == undefined)) { _local2 = 0; } return(_local2); } function get finalScore() { return(score + finalBonus); } function get finalBonus() { if (accuracy == NaN) { return(0); } return(accuracy * activeWorld.shotsHit); } function __initMouse() { mouse = {}; mouse.owner = this; mouse.onMouseUp = function () { this.owner.mouse_up(); }; mouse.onMouseDown = function () { this.owner.mouse_down(); }; Mouse.addListener(mouse); } function mouse_up() { isMouseDown = false; } function mouse_down() { if (isPaused) { return(undefined); } isMouseDown = true; } function runLevelTransition(t_levelNum) { activeWorld.suspendSpawning(); transition_mc.levelNum = t_levelNum; transition_mc.gotoAndPlay("play"); } function completeLevelTransition() { activeWorld.reinstateSpawning(); if (activeWorld.__get__levelNum() == 1) { playSound("start"); } } function __initKey() { key = {}; key.owner = this; key.onKeyDown = function () { this.owner.key_down(); }; Key.addListener(key); } function key_down() { if (Key.getCode() == 80) { togglePause(); } else if (Key.getCode() == 77) { toggleMute(); } else if (Key.getCode() == 81) { } } function playSound(t_name, t_loops) { if (t_loops == undefined) { sound.playSound(t_name); } else { sound.playSound(t_name, t_loops); } } function stopSound(t_name) { sound.stopSound(t_name); } function playMusic() { if (!__isMuted) { sound.playSound("music", 0); } } function stopMusic() { sound.stopSound("music"); } function toggleMute() { if (__isMuted) { __isMuted = false; playMusic(); menu_mc.popup_mc.mute_btn.gotoAndStop("on"); } else { __isMuted = true; stopMusic(); mute_mc.popup_mc.mute_btn.gotoAndStop("off"); } } function getIsMute() { return(__isMuted); } function parseMainXML() { } function goTitle() { pause(); (gotoAndStop("title"));// not popped state_menu(); } function goStartLevel(t_levelName) { pause(); (gotoAndStop("startLevel"));// not popped state_menu(); } function goHelp() { pause(); help_mc.gotoAndPlay("intro"); state_menu(); hud_mc.menu_btn._visible = false; } function goQuitCheck() { state_quit(); quit_mc.gotoAndPlay("intro"); } function goMenu() { if (state == "m") { return(undefined); } pause(); menu_mc.gotoAndPlay("intro"); state_menu(); hud_mc.menu_btn._visible = false; } function goGameplay() { (gotoAndStop("game"));// not popped state_game(); updateUI(); } function goGameOver() { pause(); state_menu(); (gotoAndStop("lose"));// not popped screen_mc.art_mc.scores_mc.txt_score.text = (screen_mc.art_mc.scoresShad_mc.txt_score.text = score); screen_mc.art_mc.scores_mc.txt_hits.text = (screen_mc.art_mc.scoresShad_mc.txt_hits.text = activeWorld.shotsHit); screen_mc.art_mc.scores_mc.txt_acc.text = (screen_mc.art_mc.scoresShad_mc.txt_acc.text = String(accuracy) + "%"); screen_mc.art_mc.scores_mc.txt_bonus.text = (screen_mc.art_mc.scoresShad_mc.txt_bonus.text = finalBonus); screen_mc.art_mc.scores_mc.txt_total.text = (screen_mc.art_mc.scoresShad_mc.txt_total.text = finalScore); screen_mc.end_txt.gotoAndStop(getEndTextFrame()); if (nick.highscores.HighscoreEngine.__get__isLoggedIn() != true) { screen_mc.btn_submit._visible = false; } } function getEndTextFrame() { if (activeWorld.__get__levelNum() < 5) { playSound("end_1"); return(1); } if (activeWorld.__get__levelNum() < 10) { playSound("end_2"); return(5); } playSound("end_3"); return(10); } function goGameWin() { pause(); state_menu(); (gotoAndStop("win"));// not popped } function goNextLevel() { pause(); state_menu(); (gotoAndStop("nextLevel"));// not popped } function updateUI() { if (activeWorld.__get__healthPercent() == 0) { hud_mc.health_mc.gotoAndStop(1); } else { hud_mc.health_mc.gotoAndStop(activeWorld.__get__healthPercent() * 100); } hud_mc.score_mc.txt_score.text = score; } var __STARTLIVES = 3; var __HIGHSCORE_SEND_URL = "http://www.smashingideas.com/cgi-bin/doctorCompactor/submit_score.cgi"; var __HIGHSCORE_RECEIVE_URL = "http://www.smashingideas.com/cgi-bin/doctorCompactor/get_scores.cgi"; }
Symbol 600 MovieClip [__Packages.smashing.IntervalEngine] Frame 0
class smashing.IntervalEngine { var _uo, _uf, _update_interval, _last_update, _i, _ft, _el; function IntervalEngine (update_object, update_function) { _uo = update_object; _uf = update_function; } function startFlat(FPS) { _FPS = FPS; _update_interval = 1 / FPS; _last_update = getTimer() * 0.001; _i = setInterval(this, "_flat_step", 0); } function startFlex() { _last_update = getTimer() * 0.001; _i = setInterval(this, "_flex_step", 0); } function startFast() { _last_update = getTimer(); _i = setInterval(this, "_fast_step", 10); } function reset(Void) { if (_i != undefined) { clearInterval(_i); } _ft = 0; _last_update = getTimer() * 0.001; _lel = _MAX_FRAMETIME / 2; } function _flex_step(Void) { _el = Math.min(_MAX_FRAMETIME, (-_last_update) + ((_last_update = getTimer() * 0.001))); _lel = _lel - Math.max(-_MAX_TIMEDIFF, Math.min(_MAX_TIMEDIFF, _lel - _el)); _uo[_uf](_lel); } function _flat_step(Void) { _ft = _ft + ((-_last_update) + ((_last_update = getTimer() * 0.001))); if (_ft < _update_interval) { return(undefined); } _uo[_uf](_ft); _ft = 0; } function _fast_step(Void) { _el = (-_last_update) + ((_last_update = getTimer())); _uo[_uf](_el * 0.001); } function clear() { clearInterval(_i); } var _MAX_TIMEDIFF = 0.005; var _MIN_FPS = 5; var _MAX_FRAMETIME = 1 / smashing.IntervalEngine.prototype._MIN_FPS; var _lel = 0.2; var _FPS = 0; }
Symbol 601 MovieClip [__Packages.smashing.keithm.Viewport] Frame 0
class smashing.keithm.Viewport { static var __a_groups, __o_groups, __dimensions, __viewportPath, __viewportDepth, __useScrollport, __instance, __scrollportDepth, mc, scrollmc; function Viewport (t_path, t_depth, dimensions) { __a_groups = []; __o_groups = {}; __dimensions = dimensions; __viewportPath = t_path; __viewportDepth = t_depth; __useScrollport = false; } static function init(t_path, t_depth, dimensions) { __instance = new smashing.keithm.Viewport(t_path, t_depth, dimensions); } static function getInstance() { return(__instance); } function setScrollport(t_depth) { __useScrollport = true; __scrollportDepth = t_depth; } function reset() { var _local6 = __a_groups.length; var _local2; var _local5 = []; var _local3 = 0; while (_local5.length < _local6) { _local2 = __a_groups.length; while (_local2--) { if (__a_groups[_local2].index < __a_groups[_local3].index) { _local3 = _local2; } } _local5.push(__a_groups[_local3]); __a_groups.splice(_local3, 1); } __a_groups = _local5; var _local4 = __defaultMCDepth; _local2 = 0; while (_local2 < __a_groups.length) { _local4 = __a_groups[_local2].init(_local4); _local4++; _local2++; } newView(); } function newView() { var _local1 = __a_groups.length; while (_local1--) { __a_groups[_local1].reset(); } if (mc != undefined) { mc.removeMovieClip(); } mc = __viewportPath.createEmptyMovieClip("viewport" + __viewportDepth, __viewportDepth); if (__useScrollport) { if (scrollmc != undefined) { scrollmc.removeMovieClip(); } scrollmc = __viewportPath.createEmptyMovieClip("scrollport" + __scrollportDepth, __scrollportDepth); scrollmc.scrollRect = new flash.geom.Rectangle(0, 0, __dimensions.SCREEN_WIDTH + 1, __dimensions.SCREEN_HEIGHT); } } function clearGroup(t_group) { var _local2 = __o_groups[t_group].mcs; while (_local2.length > 0) { __eraseAsset(_local2[0].mc, t_group); } } function draw(t_data) { var _local4; if (t_data.element != undefined) { var _local3 = t_data.element; if (!_local3.isSpawned) { return(undefined); } _local4 = __drawElement(_local3); if (_local4 != undefined) { _local3.onDraw(_local4, getInstance()); // unexpected jump } return(undefined); } if (t_data.assetID == "_empty") { return(__drawEmpty(t_data.groupName, t_data.depth + t_data.depthInfluence)); } return(__drawAsset(t_data.assetID, t_data.groupName, t_data.depth + t_data.depthInfluence)); } function erase(t_data) { if (t_data.element != undefined) { __eraseAsset(t_data.element.mc, t_data.element.getDrawType()); t_data.element.onErase(getInstance()); } else { __eraseAsset(t_data.mc, t_data.groupName); } } function createGroup(t_data) { __a_groups.push((__o_groups[t_data.name] = new smashing.keithm.ViewportGroup(t_data))); } function requestGroupDepthSort(t_group) { __o_groups[t_group].requestDepthSort(); } function requestDepthChange(t_element) { __o_groups[t_element.getDrawType()].requestDepthChange(t_element); } function __drawElement(t_element) { var _local5; var _local2 = __o_groups[t_element.getDrawType()]; var _local7 = _local2.getDepth(t_element[_local2.sortAxis] + t_element.depthInfluence); var _local3 = mc; if (_local2.scrollport) { _local3 = scrollmc; } if (t_element.assetID == "_empty") { var _local4 = _local3.createEmptyMovieClip(t_element.getDrawType() + _local7, _local7); } else { var _local4 = _local3.attachMovie(t_element.assetID, t_element.assetID + _local7, _local7); } _local2.mcs.push({mc:_local4, depth:_local7}); _local5.initScale(); return(_local4); } function __drawAsset(t_asset, t_groupName, t_depth) { var _local1 = __o_groups[t_groupName]; var _local6 = _local1.getDepth(t_depth); var _local3 = mc; if (_local1.scrollport) { _local3 = scrollmc; } var _local2 = _local3.attachMovie(t_asset, t_asset + _local6, _local6); _local1.mcs.push({mc:_local2, depth:_local6}); return(_local2); } function __drawEmpty(t_groupName, t_depth) { var _local3 = __o_groups[t_groupName]; var _local6 = _local3.getDepth(t_depth); var _local2 = mc; if (_local3.scrollport) { _local2 = scrollmc; } var _local1 = _local2.createEmptyMovieClip(t_groupName + _local6, _local6); __o_groups[t_groupName].mcs.push({mc:_local1, depth:_local6}); return(_local1); } function __eraseAsset(t_mc, t_groupName) { var _local2 = __o_groups[t_groupName]; var _local1 = _local2.mcs.length; while (_local1--) { if (_local2.mcs[_local1].mc == t_mc) { _local2.mcs[_local1].mc.removeMovieClip(); _local2.mcs.splice(_local1, 1); return(undefined); } } } function toString() { return("Viewport exists"); } static var __defaultMCDepth = 100; }
Symbol 602 MovieClip [__Packages.smashing.keithm.ViewportGroup] Frame 0
class smashing.keithm.ViewportGroup { var name, mcs, index, numSlots, sortAxis, ascending, reverse, scrollport, min, max, current, isSearching, loop; function ViewportGroup (t_data) { name = t_data.name; mcs = []; index = t_data.index; numSlots = t_data.slots; if (t_data.sortAxis == undefined) { t_data.sortAxis = ""; } sortAxis = t_data.sortAxis; if ((sortAxis != "") && (numSlots < 10000)) { numSlots = 10000; } if (t_data.ascending == undefined) { t_data.ascending = false; } ascending = t_data.ascending; if (t_data.reverse == undefined) { t_data.reverse = false; } reverse = t_data.reverse; if (t_data.scrollport == undefined) { t_data.scrollport = false; } scrollport = t_data.scrollport; } function init(t_depth) { min = t_depth; max = t_depth + numSlots; reset(); return(max); } function reset() { mcs = []; if (reverse) { current = max; } else { current = min; } } function requestDepthChange(t_element) { t_element.mc.swapDepths(__getChangedDepth(t_element)); } function requestDepthSort() { } function getDepth(t_depth) { if (sortAxis != "") { return(__getNewDepth(t_depth)); } increment(); return(current); } function increment() { isSearching = true; while (isSearching) { if (reverse) { current--; if (current < min) { current = max; } } else { current++; if (current > max) { current = min; } } isSearching = false; loop = mcs.length; while (loop--) { if (mcs[loop].depth == current) { isSearching = true; loop = 0; } } } } function __getNewDepth(depth) { if (depth < 0) { return(undefined); } if (ascending) { depth = min + Math.ceil(depth); } else { depth = max - Math.ceil(depth); } loop = mcs.length; while (loop--) { if (mcs[loop].depth == depth) { if (ascending) { depth++; } else { depth--; } loop = mcs.length; } } return(depth); } function __getChangedDepth(t_element) { var _local2 = Math.ceil(t_element[sortAxis]); if (_local2 < 0) { return(undefined); } if (ascending) { _local2 = min + _local2; } else { _local2 = max - _local2; } var _local3 = -1; loop = mcs.length; while (loop--) { if (mcs[loop].mc == t_element.mc) { _local3 = loop; } else if (mcs[loop].depth == _local2) { if (ascending) { _local2++; } else { _local2--; } loop = mcs.length; } } mcs[_local3].depth = _local2; return(_local2); } }
Symbol 603 MovieClip [__Packages.smashing.sound.SoundEngine] Frame 0
class smashing.sound.SoundEngine { var __mc, o_sounds, o_groups, __a_soundQueue, __flag_muted, __flag_overwrite, __groupCount, __callbackPath, __callbackFunc; function SoundEngine () { } function generateSounds(t_path, t_depth, t_overwrite) { __mc = t_path.createEmptyMovieClip(__DEFAULTMCNAME, t_depth); o_sounds = {}; o_groups = {}; __a_soundQueue = []; __flag_muted = false; if (t_overwrite == undefined) { t_overwrite = false; } __flag_overwrite = t_overwrite; __groupCount = 0; createGroup(__DEFAULTGROUPNAME); } function setCallback(path, func) { __callbackPath = path; __callbackFunc = func; } function createGroup(t_name) { __groupCount++; var _local2 = __mc.createEmptyMovieClip(t_name, __groupCount); _local2.soundObject = new Sound(_local2); o_groups[t_name] = _local2; } function createSound(t_name, t_assetID, t_groupName, doCallback) { var _local4; if (((t_groupName == undefined) || (t_groupName == "")) || (t_groupName == null)) { _local4 = o_groups[__DEFAULTGROUPNAME]; } else { _local4 = o_groups[t_groupName]; } if (_local4 != undefined) { var _local2 = {}; _local2.soundEffect = new Sound(_local4); _local2.soundEffect.attachSound(t_assetID); if (doCallback == undefined) { doCallback = false; } _local2.doCallback = doCallback; o_sounds[t_name] = _local2; } } function playSound(t_soundName, t_loops, t_queued) { if (__flag_muted) { return(undefined); } var _local2 = o_sounds[t_soundName]; if (_local2 != undefined) { if (t_loops == undefined) { t_loops = 1; } else if (t_loops == 0) { t_loops = 100000 /* 0x0186A0 */; } if (__flag_overwrite) { _local2.soundEffect.stop(); } if (t_queued == true) { __a_soundQueue[0].doCallback = _local2.doCallback; _local2.soundEffect.onSoundComplete = mx.utils.Delegate.create(this, onQueuedSoundComplete); } else if (_local2.doCallback) { _local2.soundEffect.owner = this; _local2.soundEffect.myName = t_soundName; _local2.soundEffect.onSoundComplete = function () { this.owner.onCallbackSoundComplete(this.myName); }; } _local2.soundEffect.start(0, t_loops); } } function stopSound(t_soundName) { o_sounds[t_soundName].soundEffect.stop(); } function stopAll() { clearQueue(); stopAllSounds(); } function changeVolume(t_vol, t_groupName) { if (t_groupName == undefined) { t_groupName = __DEFAULTGROUPNAME; } o_groups[t_groupName].soundObject.setVolume(t_vol); } function toggleSound() { if (__flag_muted) { soundOn(); } else { soundOff(); } return(!__flag_muted); } function soundOff() { __flag_muted = true; } function soundOn() { __flag_muted = false; } function callbackSound(t_soundName, t_loops, path, func) { playSound(t_soundName, t_loops, false); var _local2 = o_sounds[t_soundName]; _local2.soundEffect.cbpath = path; _local2.soundEffect.cbfunc = func; _local2.soundEffect.onSoundComplete = function () { this.onSoundComplete = null; this.cbpath[func](); }; } function onCallbackSoundComplete(name) { __callbackPath[__callbackFunc](name); } function queueSound(t_soundName) { __a_soundQueue.push({soundName:t_soundName, isPlaying:false, doCallback:false}); __playQueue(); } function __playQueue() { if (__a_soundQueue.length == 0) { return(undefined); } if (!__a_soundQueue[0].isPlaying) { playSound(__a_soundQueue[0].soundName, 1, true); __a_soundQueue[0].isPlaying = true; } } function onQueuedSoundComplete() { if (__a_soundQueue[0].doCallback) { onCallbackSoundComplete(__a_soundQueue[0].soundName); } __a_soundQueue.splice(0, 1); __playQueue(); } function clearQueue() { __a_soundQueue = [__a_soundQueue[0]]; } function get queueLength() { return(__a_soundQueue.length); } function get isQueuePlaying() { if (__a_soundQueue.length == 0) { return(false); } return(true); } function get isMuted() { return(__flag_muted); } var __DEFAULTMCNAME = "soundEngine_MC"; var __DEFAULTGROUPNAME = "sound"; }
Symbol 604 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 605 MovieClip [__Packages.nick.santaShowdown.World] Frame 0
class nick.santaShowdown.World { var engine, __enemyCount, __isGameOver, __fireTimer, __showLevelDropdown, __isFirstCupid, __levelNum, et, __isSpawning, __hasPickup, __factory, __player, __camera, __updateProjectiles, loop, a_entitys, bloop, a_projectiles, proj, obj, shotsHit, __hasCupid, __hasNewYear, __hasEaster, __player_HP, shotsFired, __et_currentMax, __LEVELUP_ET_MAX_CHANGE, __ET_MAX_MINCAP, __et_currentMin, __LEVELUP_ET_MIN_CHANGE, __ET_MIN_MINCAP, a_enemyTimeline, __hasShoutedThisLevel, __levelupCounter, __START_ET_MAX, __START_ET_MIN; function World () { } function init(t_engine) { engine = t_engine; } function get kills() { return(__enemyCount); } function stateGameOver() { __isGameOver = true; __fireTimer = 99; engine.hideMenu(); suspendSpawning(); } function start() { __showLevelDropdown = true; __isFirstCupid = true; } function update(el) { if (__showLevelDropdown && (el > 0)) { engine.runLevelTransition(__levelNum); __showLevelDropdown = false; } et = et - el; if ((et <= 0) && (__isSpawning)) { spawnEnemy(); if ((!__hasPickup) && (Math.random() < 0.25)) { spawnPickup(); } } if (__isGameOver) { if (__factory.mc._currentFrame < 5) { engine.gameOver(); } } else { __fireTimer = __fireTimer - el; } if (!__isGameOver) { __player.updateMoveAndRender(__camera, el); } __updateProjectiles = true; loop = a_entitys.length; if (loop == 0) { bloop = a_projectiles.length; while (bloop--) { proj = a_projectiles[bloop]; proj.updateMoveAndRender(__camera, el); if (proj.doRemove) { a_projectiles.splice(bloop, 1); } } } else { while (loop--) { obj = a_entitys[loop]; if (!__isGameOver) { obj.updateMoveAndRender(__camera, el); } bloop = a_projectiles.length; while (bloop--) { proj = a_projectiles[bloop]; if (__updateProjectiles) { proj.updateMoveAndRender(__camera, el); } if ((obj.isAlive && (proj.isAlive)) && (proj.runHD_entity_radius(obj, el))) { shotsHit++; proj.hitReact(); obj.hitReact(proj); if (obj.TYPE == "pickup") { applyPickup(obj.PICKUP_EFFECT); } } if (__updateProjectiles) { if (proj.doRemove) { a_projectiles.splice(bloop, 1); } } } __updateProjectiles = false; if (obj.isAlive) { if (__player.hasBeam) { if (obj.runHD_line_sphere({x:__player.x, y:__player.y}, {x:__player.x + __player.beamTarget.x, y:__player.y + __player.beamTarget.y}, el)) { obj.hitReact({TYPE:"projectile"}); } } if (((obj.TYPE == "enemy") && (obj.isAlive)) && (__factory.runHD_entity_box(obj, el))) { obj.hitReact(__factory); factoryDamage(); } } if (obj.doRemove) { if (obj.TYPE == "pickup") { __hasPickup = false; } else if (obj.CHARACTER == "cupid") { __hasCupid = false; } else if (obj.CHARACTER == "newyear") { __hasNewYear = false; } else if (obj.CHARACTER == "easter") { __hasEaster = false; } a_entitys.splice(loop, 1); } } } } function applyPickup(effect) { if (effect == "score") { addScore(200); engine.scoreSparkle(); } else if (effect == "health") { __player_HP++; if (__player_HP > __PLAYER_MAXHP) { __player_HP = __PLAYER_MAXHP; } engine.healSparkle(); engine.requestUpdateUI(); } else if (effect == "powerup") { powerUp(); } } function onQuit() { __player.powerDown(); } function powerUp() { __player.powerUp(); } function playerFire() { if (((__fireTimer <= 0) && (!__player.getIsAnimating())) && (!__isGameOver)) { shotsFired++; __player.fire(); __fireTimer = __FIRE_RATE; } } function playerRelease() { } function pauseAnimations() { var _local2 = a_entitys.length; while (_local2--) { a_entitys[_local2].pauseAnimations(); } } function unpauseAnimations() { var _local2 = a_entitys.length; while (_local2--) { a_entitys[_local2].unpauseAnimations(); } } function factoryDamage() { if (__isGameOver) { return(undefined); } __player_HP--; if (__player_HP == 0) { __factory.damage(); engine.playSound("factoryDie"); stateGameOver(); pauseAnimations(); } else { __factory.damage(); engine.playSound("factoryHit"); } engine.requestUpdateUI(); } function addScore(val) { engine.addScore(val); } function levelUp() { __levelNum++; __et_currentMax = __et_currentMax - __LEVELUP_ET_MAX_CHANGE; if (__et_currentMax < __ET_MAX_MINCAP) { __et_currentMax = __ET_MAX_MINCAP; } __et_currentMin = __et_currentMin - __LEVELUP_ET_MIN_CHANGE; if (__et_currentMin < __ET_MIN_MINCAP) { __et_currentMin = __ET_MIN_MINCAP; } newEnemyTimeline(); } function createProjectile(t_angle) { if (t_angle == undefined) { t_angle = 0; } if (t_angle < 0) { t_angle = t_angle + 360; } var _local5 = __player.magnitudeToVector(1, t_angle + 180); var _local4 = {x:__player.x, y:__player.y}; var _local3 = new nick.santaShowdown.ents.Projectile({owner:this, x:_local4.x, y:_local4.y, fireVector:_local5.normalize(), camera:__camera}); _local3.spawn(); a_projectiles.push(_local3); } function spawnEnemy() { if (a_enemyTimeline.length == 0) { levelUp(); engine.runLevelTransition(__levelNum); return(undefined); } et = __et_currentMin + (Math.random() * (__et_currentMax - __et_currentMin)); var _local2; var _local4 = true; var _local3 = 3; while (_local4 && (_local3 > 0)) { _local2 = a_enemyTimeline.pop(); if ((((_local2.type == "cupid") && (__hasCupid)) || ((_local2.type == "newyear") && (__hasNewYear))) || ((_local2.type == "easter") && (__hasEaster))) { a_enemyTimeline.unshift(_local2); } else { _local4 = false; } _local3--; } if (_local3 == 0) { return(undefined); } var _local5; switch (_local2.type) { case "elf" : _local5 = new nick.santaShowdown.ents.Elf({angle:_local2.angle, owner:this, camera:__camera}); break; case "blueelf" : _local5 = new nick.santaShowdown.ents.BlueElf({angle:_local2.angle, owner:this, camera:__camera}); break; case "cupid" : _local5 = new nick.santaShowdown.ents.Cupid({angle:_local2.angle, owner:this, camera:__camera}); if (__isFirstCupid || ((Math.random() < 0.25) && (!__hasShoutedThisLevel))) { engine.playSound("mascot"); } __isFirstCupid = false; __hasCupid = true; break; case "easter" : _local5 = new nick.santaShowdown.ents.Easter({angle:_local2.angle, owner:this, camera:__camera}); __hasEaster = true; break; case "newyear" : _local5 = new nick.santaShowdown.ents.NewYear({angle:_local2.angle, owner:this, camera:__camera}); __hasNewYear = true; break; } a_entitys.push(_local5); } function spawnPickup() { var _local3 = 50 + (Math.random() * 500); var _local2 = ((Math.random() > 0.5) ? 290 : 57); if ((__levelNum >= 3) && (Math.random() < 0.17)) { a_entitys.push(new nick.santaShowdown.ents.PickupLaser({x:_local3, y:_local2, owner:this, camera:__camera})); } else if ((__player_HP < __PLAYER_MAXHP) && (Math.random() < (0.33 - (__levelNum / 100)))) { a_entitys.push(new nick.santaShowdown.ents.PickupNog({x:_local3, y:_local2, owner:this, camera:__camera})); } else { a_entitys.push(new nick.santaShowdown.ents.PickupCandy({x:_local3, y:_local2, owner:this, camera:__camera})); } __hasPickup = true; } function suspendSpawning() { __isSpawning = false; } function reinstateSpawning() { __isSpawning = true; } function generate() { __isSpawning = true; __isGameOver = false; __enemyCount = 0; __levelupCounter = 0; __levelNum = 1; __hasPickup = false; __hasShoutedThisLevel = false; shotsFired = 0; shotsHit = 0; __player_HP = __PLAYER_MAXHP; __camera = new nick.santaShowdown.GameCamera({dimensions:nick.santaShowdown.GameState.getInstance()}); __player = new nick.santaShowdown.ents.Player({x:nick.santaShowdown.GameState.getInstance().playerStart.x, y:nick.santaShowdown.GameState.getInstance().playerStart.y, owner:this, camera:__camera}); __factory = new nick.santaShowdown.ents.Factory({owner:this, camera:__camera}); __factory.render(__camera, 0); a_entitys = []; a_projectiles = []; newEnemyTimeline(); __START_ET_MAX = 2.2; __LEVELUP_ET_MAX_CHANGE = 0.2; __ET_MAX_MINCAP = 1.2; __START_ET_MIN = 0.4; __LEVELUP_ET_MIN_CHANGE = 0.025; __ET_MIN_MINCAP = 0.2; __et_currentMax = __START_ET_MAX; __et_currentMin = __START_ET_MIN; __fireTimer = 0; et = __et_currentMax; __hasCupid = false; __hasNewYear = false; __hasEaster = false; } function newEnemyTimeline() { a_enemyTimeline = []; var _local3; var _local4; var _local2; if (__levelNum >= 3) { _local3 = 1 + (__levelNum - 3); } if (__levelNum >= 6) { _local2 = 1 + Math.floor((__levelNum - 6) / 2); if (_local2 > 3) { _local2 = 3; } } if (__levelNum >= 10) { _local4 = 1 + (__levelNum - 9); } var _local5 = (__levelNum - 1) * 0.2; if (_local5 > 1) { _local5 = 1; } var _local8 = __ENEMYS_DEAD_FOR_LEVELUP + __levelNum; if (__levelNum > 9) { _local8 = _local8 * 1.5; } var _local6; while (_local8--) { _local6 = Math.random() * 360; if ((((_local3 > 0) || (_local2 > 0)) || (_local4 > 0)) && (Math.random() > 0.5)) { if ((_local2 > 0) && (Math.random() < 0.33)) { a_enemyTimeline.push({type:"newyear", angle:_local6}); _local2--; } else if ((_local4 > 0) && (Math.random() < 0.5)) { a_enemyTimeline.push({type:"easter", angle:_local6}); _local4--; } else if ((_local3 > 0) && (Math.random() < 0.5)) { a_enemyTimeline.push({type:"cupid", angle:_local6}); _local3--; } else if (Math.random() < _local5) { a_enemyTimeline.push({type:"blueelf", angle:_local6}); } else { a_enemyTimeline.push({type:"elf", angle:_local6}); } } else if (Math.random() < _local5) { a_enemyTimeline.push({type:"blueelf", angle:_local6}); } else { a_enemyTimeline.push({type:"elf", angle:_local6}); } } } function get levelNum() { return(__levelNum); } function get healthPercent() { return(__player_HP / __PLAYER_MAXHP); } var __FIRE_RATE = 0.44; var __PLAYER_MAXHP = 5; var __ENEMYS_DEAD_FOR_LEVELUP = 10; }
Symbol 606 MovieClip [__Packages.smashing.keithm.Renderable] Frame 0
class smashing.keithm.Renderable { var mc, baseWidth, baseHeight, hdWidth, hdHeight, radius, doUpdate, owner, assetID, startX, startY, startZ, depthInfluence, flipH, threedScale, isSpawned, x, nextX, y, nextY, z, nextZ, __onscreen, isDrawn, isAlive, isHidden, scale, startScale, hdReg; function Renderable (t_data) { mc = null; baseWidth = __DEF_WIDTH; baseHeight = __DEF_HEIGHT; if (__USE_DIMENSIONS_AS_HD) { hdWidth = baseWidth / 2; hdHeight = baseHeight / 2; radius = hdWidth; } else { hdWidth = __DEF_HD_WIDTH / 2; hdHeight = __DEF_HD_HEIGHT / 2; radius = hdWidth; } setHDRegistration(); doUpdate = __DO_UPDATE; init(t_data); } function init(t_data) { if (t_data.owner == undefined) { } owner = t_data.owner; if (t_data.asset == undefined) { t_data.asset = __DEF_ASSET; } assetID = t_data.asset; if (t_data.x == undefined) { t_data.x = 0; } startX = t_data.x; if (t_data.y == undefined) { t_data.y = 0; } startY = t_data.y; if (t_data.z == undefined) { t_data.z = __DEF_Z; } startZ = t_data.z; if (t_data.depthInfluence == undefined) { t_data.depthInfluence = 0; } depthInfluence = t_data.depthInfluence; if (t_data.camera != undefined) { initScale(t_data.camera); } else if (owner.camera != undefined) { initScale(owner.camera); } if (t_data.flip != undefined) { flip(); } else { flipH = false; } threedScale = __3D_SCALE; isSpawned = false; } function spawn(camera) { isSpawned = true; reset(); if (__FORCE_INITAL_DRAW) { smashing.keithm.Viewport.getInstance().draw({element:this}); } else if (__DRAW_ON_SPAWN) { if (camera == undefined) { return(undefined); } updateDraw(camera); } } function reset() { x = (nextX = startX); y = (nextY = startY); z = (nextZ = startZ); __onscreen = false; if (((mc == undefined) || (mc == null)) || (mc == "")) { isDrawn = false; } isAlive = true; isHidden = false; } function onDraw(t_newmc) { isDrawn = true; mc = t_newmc; if (isHidden) { mc._visible = false; } if (__USE_ACTUAL_DIMENSIONS) { baseWidth = mc._width; baseHeight = mc._height; setHDRegistration(); if (__USE_DIMENSIONS_AS_HD) { hdWidth = baseWidth / 2; hdHeight = baseHeight / 2; radius = hdWidth; } } if (flipH) { mc._xscale = -100; } mc._x = -1000 - baseWidth; mc._y = -1000 - baseHeight; } function update(dt) { } function move(dt) { } function moveAndRender(camera, dt) { } function updateMoveAndRender(camera, dt) { } function render(camera, dt) { updateDraw(camera); if (!isDrawn) { return(undefined); } if (threedScale) { if (z < camera.z) { return(undefined); } var _local3 = camera.fl / (z - camera.z); if (scale != _local3) { scale = _local3; mc._xscale = (mc._yscale = 100 * (1 + (scale - startScale))); if (flipH) { mc._xscale = mc._xscale * -1; } } } mc._x = ((x - camera.x) * scale) + camera.__get__sc().x; mc._y = ((y - camera.y) * scale) + camera.__get__sc().y; } function renderDirect(camera) { mc._x = x; mc._y = y; } function initScale(camera) { startScale = (scale = camera.fl / (startZ - camera.z)); } function updateDraw(camera) { __onscreen = false; if (CUSTOMDRAW) { __onscreen = true; } else if (z >= camera.z) { if (((Math.abs((x - camera.x) * scale) < (camera.__get__sc().x + baseWidth)) && (Math.abs((y - camera.y) * scale) < (camera.__get__sc().y + baseHeight))) && ((z - camera.z) < camera.farClip)) { __onscreen = true; } } if ((!isDrawn) && (__onscreen)) { smashing.keithm.Viewport.getInstance().draw({element:this}); } else if (isDrawn && (!__onscreen)) { requestErase(); } } function onErase(t_viewport) { isDrawn = false; mc = null; } function despawn() { isAlive = false; isSpawned = false; } function requestErase() { smashing.keithm.Viewport.getInstance().erase({element:this}); } function requestDepthSort() { smashing.keithm.Viewport.getInstance().requestGroupDepthSort(getDrawType()); } function requestDepthChange() { smashing.keithm.Viewport.getInstance().requestDepthChange(this); } function deleteMe() { } function kill() { isAlive = false; } function hide() { if (isDrawn) { mc._visible = false; } isHidden = true; } function show() { if (isDrawn) { mc._visible = true; } isHidden = false; } function flip() { flipH = true; if (isDrawn) { mc._xscale = -100; } } function unflip() { flipH = false; if (isDrawn) { mc._xscale = 100; } } function toggleFlip() { if (flipH) { unflip(); } else { flip(); } } function setHDRegistration() { hdReg = {}; hdReg.x = 0; hdReg.y = 0; } function runHD_entity_radius(t_target, dt) { var _local4 = (nextX + hdReg.x) - (t_target.nextX + t_target.hdReg.x); var _local3 = (nextY + hdReg.y) - (t_target.nextY + t_target.hdReg.y); var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); if (_local5 <= (t_target.radius + radius)) { return(true); } return(false); } function runHD_entity_box(t_target, dt) { if (Math.abs((nextX + hdReg.x) - (t_target.nextX + t_target.hdReg.x)) < (hdWidth + t_target.hdWidth)) { if (Math.abs((nextY + hdReg.y) - (t_target.nextY + t_target.hdReg.y)) < (hdHeight + t_target.hdHeight)) { return(true); } } return(false); } function runHD_entity_3D(t_target, dt) { var _local3 = z - t_target.z; var _local2 = (nextZ + radius) - t_target.z; if ((_local3 * _local2) <= 0) { return(runHD_entity_radius(t_target, dt)); } return(false); } function runHD_line_sphere(t_lineStart, t_lineEnd, dt) { var _local4 = new smashing.Point3D(t_lineStart.x, t_lineStart.y, 0); var _local3 = new smashing.Point3D(t_lineEnd.x, t_lineEnd.y, 0); var _local6 = _local4.x - _local3.x; var _local7 = _local4.y - _local3.y; var _local2 = getLineSeperation(_local3, {x:x, y:y}, _local6, _local7); var _local5; if (_local2.distance <= radius) { _local5 = new smashing.Point3D(x + _local2.xSeparation, y + _local2.ySeparation); return(true); } _local5.x = (_local5.y = 0); return(false); } function runHD_line_sphere_complex(t_lineStart, t_lineEnd, dt) { var _local5 = new smashing.Point3D(t_lineStart.x, t_lineStart.y, 0); var _local7 = new smashing.Point3D(t_lineEnd.x, t_lineEnd.y, 0); var _local8; var _local16 = getDistBetween(_local5, {x:x, y:y}); var _local15 = getDistBetween(_local7, {x:x, y:y}); var _local11 = getDistBetween(_local5, _local7); var _local4 = new smashing.Point3D(_local5.x, _local5.y); var _local9 = new smashing.Point3D(_local7.x, _local7.y); var _local12 = _local9.x - _local4.x; var _local13 = _local9.y - _local4.y; var _local3 = _local12 / _local11; var _local2 = _local13 / _local11; var _local10; _local4.subtractScalarMe(_local3 * radius, _local2 * radius); _local9.addScalarMe(_local3 * radius, _local2 * radius); var _local6 = getLineSeperation(_local5, {x:x, y:y}, _local12, _local13); _local12 = _local9.x - _local4.x; _local13 = _local9.y - _local4.y; var _local14 = getLineSeperation(_local4, {x:x, y:y}, _local12, _local13); if (_local6.distance <= radius) { if (_local15 > _local11) { _local8 = Math.sqrt((radius * radius) - (_local14.distance * _local14.distance)); _local3 = _local3 * _local8; _local2 = _local2 * _local8; (x + _local14.xSeparation) + _local3; _local10 = (y + _local14.ySeparation) + _local2; } else { _local8 = Math.sqrt((radius * radius) - (_local6.distance * _local6.distance)); _local3 = _local3 * _local8; _local2 = _local2 * _local8; (x + _local6.xSeparation) + _local3; _local10 = (y + _local6.ySeparation) + _local2; if (getDistBetween(_local5, _local10) >= _local11) { _local10.copy(_local7); } } return(true); } _local10.x = (_local10.y = 0); return(false); } function getLineSeperation(p0, s, dx, dy) { var _local1 = new Object(); var _local5 = p0.x - s.x; var _local6 = p0.y - s.y; var _local7 = (dx * dx) + (dy * dy); var _local2 = (-((_local5 * dx) + (_local6 * dy))) / _local7; _local2 = Math.min(Math.max(_local2, 0), 1); _local1.xSeparation = _local5 + (_local2 * dx); _local1.ySeparation = _local6 + (_local2 * dy); _local1.distance = Math.sqrt((_local1.xSeparation * _local1.xSeparation) + (_local1.ySeparation * _local1.ySeparation)); return(_local1); } function getDistBetween(p0, p1) { return(Math.sqrt((p1.x - p0.x) * (p1.x - p0.x)) + ((p1.y - p0.y) * (p1.y - p0.y))); } function hitReact(t_source) { } function getDrawType() { return(DRAWTYPE); } function animate(t_frame, t_subFrame) { mc.gotoAndStop(t_frame); if (t_subFrame != undefined) { mc.anim.gotoAndStop(t_subFrame); } } function toString() { return("Renderable: " + TYPE); } function drawHitBox() { var _local3 = hdReg.x; var _local4 = hdReg.y; var _local2 = mc.createEmptyMovieClip("hitbox", 1); _local2.beginFill(16751103, 50); _local2.lineStyle(2, 16751103, 100); _local2.moveTo(_local3 - hdWidth, _local4 - hdHeight); _local2.lineTo(_local3 + hdWidth, _local4 - hdHeight); _local2.lineTo(_local3 + hdWidth, _local4 + hdHeight); _local2.lineTo(_local3 - hdWidth, _local4 + hdHeight); _local2.lineTo(_local3 - hdWidth, _local4 - hdHeight); _local2.endFill(); } function drawReg() { var _local2 = mc.createEmptyMovieClip("hitbox", 1); _local2.beginFill(16751103, 50); _local2.lineStyle(2, 16751103, 100); _local2.moveTo(-5, -5); _local2.lineTo(5, -5); _local2.lineTo(5, 5); _local2.lineTo(-5, 5); _local2.lineTo(-5, -5); } var TYPE = "element"; var DRAWTYPE = "element"; var __DEF_ASSET = ""; var __DEF_Z = 1000; var __3D_SCALE = false; var __DEF_WIDTH = 50; var __DEF_HEIGHT = 50; var __USE_ACTUAL_DIMENSIONS = true; var CUSTOMDRAW = false; var __FORCE_INITAL_DRAW = false; var __DRAW_ON_SPAWN = false; var __DEF_HD_WIDTH = 25; var __DEF_HD_HEIGHT = 25; var __USE_DIMENSIONS_AS_HD = true; var __DO_UPDATE = true; }
Symbol 607 MovieClip [__Packages.smashing.keithm.BaseCamera] Frame 0
class smashing.keithm.BaseCamera { var __dimensions, x, y, z, fl, farClip, __bound_left, __bound_right, __bound_top, __bound_bottom, left, right, top, bottom; function BaseCamera (t_data) { __dimensions = t_data.dimensions; x = (y = (z = 0)); if (t_data.x != undefined) { x = t_data.x; } if (t_data.y != undefined) { y = t_data.y; } if (t_data.z != undefined) { z = t_data.z; } fl = fl_DEF; farClip = __DEF_CLIP; refreshEdges(); } function update(dt) { } function setBounds(left, right, top, bottom) { __bound_left = left + __dimensions.HALF_WIDTH; __bound_right = right - __dimensions.HALF_WIDTH; __bound_top = top + __dimensions.HALF_HEIGHT; __bound_bottom = bottom - __dimensions.HALF_HEIGHT; } function enforceBounds() { if (x < __bound_left) { x = __bound_left; } else if (x > __bound_right) { x = __bound_right; } if (y < __bound_top) { y = __bound_top; } else if (y > __bound_bottom) { y = __bound_bottom; } } function refreshEdges() { left = x - __dimensions.HALF_WIDTH; right = x + __dimensions.HALF_WIDTH; top = y - __dimensions.HALF_HEIGHT; bottom = y + __dimensions.HALF_HEIGHT; } function get sc() { return(__dimensions.sc); } function screenWidth() { return(__dimensions.SCREEN_WIDTH); } function screenHeight() { return(__dimensions.SCREEN_WIDTH); } function halfWidth() { return(__dimensions.HALF_WIDTH); } function halfHeight() { return(__dimensions.HALF_HEIGHT); } function toString() { return((((("Camera : focus : " + x) + " , ") + y) + " , ") + z); } var __DEF_CLIP = 100000; var fl_DEF = 1000; var __EDGE_PADDING = 50; }
Symbol 608 MovieClip [__Packages.smashing.Point3D] Frame 0
class smashing.Point3D { var x, y, z; function Point3D (x, y, z) { this.x = Number(x); this.y = Number(y); this.z = Number(z); } function get length() { return(Math.sqrt(((x * x) + (y * y)) + (z * z))); } function set length(newLength) { if (length != 0) { var _local2 = newLength / length; x = x * _local2; y = y * _local2; z = z * _local2; } //return(length); } function get lengthSqu() { return(((x * x) + (y * y)) + (z * z)); } function copy() { return(new smashing.Point3D(x, y, z)); } function addPoint(p) { return(new smashing.Point3D(p.x + x, p.y + y, p.z + z)); } function subtractPoint(p) { return(new smashing.Point3D(x - p.x, y - p.y, z - p.z)); } function addScalar(n) { return(new smashing.Point3D(x + n, y + n, z + n)); } function subtractScalar(n) { return(new smashing.Point3D(x - n, y - n, z - n)); } function addPointMe(p) { x = x + p.x; y = y + p.y; z = z + p.z; } function subtractPointMe(p) { x = x - p.x; y = y - p.y; z = z - p.z; } function addScalarMe(n) { x = x + n; y = y + n; z = z + n; } function subtractScalarMe(n) { x = x - n; y = y - n; z = z - n; } function multiply(n) { var _local2 = copy(); _local2.x = _local2.x * n; _local2.y = _local2.y * n; _local2.z = _local2.z * n; return(_local2); } function divide(n) { var _local2 = copy(); if (n == 0) { _local2.x = 0; _local2.y = 0; _local2.z = 0; return(undefined); } _local2.x = _local2.x / n; _local2.y = _local2.y / n; _local2.z = _local2.z / n; return(_local2); } function multiplyMe(n) { x = x * n; y = y * n; z = z * n; } function divideMe(n) { x = x / n; y = y / n; z = z / n; } function dot(p) { return(((x * p.x) + (y * p.y)) + (z * p.z)); } function cross(p) { return(new smashing.Point3D((y * p.z) - (z * p.y), (z * p.x) - (x * p.z), (x * p.y) - (y * p.x))); } function pseudoCross() { return(new smashing.Point3D(y, -x, z)); } function normalize() { if (((!x) && (!y)) && (!z)) { return(undefined); } var _local2 = length; return(new smashing.Point3D(x / _local2, y / _local2, z / _local2)); } function normalizeMe() { if ((!x) && (!y)) { return(undefined); } var _local2 = length; x = x / _local2; y = y / _local2; z = z / _local2; } function reverse() { var _local2 = new smashing.Point3D(x * -1, y * -1, z * -1); return(_local2); } function reverseMe() { x = x * -1; y = y * -1; z = z * -1; } function findCosine(vOther) { var _local3 = dot(vOther); var _local4 = length * vOther.__get__length(); var _local2 = _local3 / _local4; return(_local2); } function equals(p) { if (((x == p.x) && (y == p.y)) && (z == p.z)) { return(true); } return(false); } function zero() { x = 0; y = 0; z = 0; } function distSqu(p) { var _local4 = p.x - x; var _local3 = p.y - y; var _local2 = p.z - z; return(((_local4 * _local4) + (_local3 * _local3)) + (_local2 * _local2)); } function toString() { var _local2 = ((((("Point3D (" + x) + ",") + y) + ",") + z) + ")"; return(_local2); } }
Symbol 609 MovieClip [__Packages.nick.santaShowdown.ents.Entity] Frame 0
class nick.santaShowdown.ents.Entity extends smashing.keithm.Renderable { var startSpin, startVelocity, owner, startGravity, doRemove, spawn, velocity, gravityVector, rotation, spin, isSpinning, __animation, kill, requestErase, isAlive, hdWidth, hdReg, nextX, hdHeight, nextY, mc, x, y, nextZ, z, __isAnimating, DRAWTYPE, specialDepth; function Entity (t_data) { super(t_data); } function init(t_data) { if (t_data.spin != undefined) { startSpin = t_data.spin; } else { startSpin = 0; } if (t_data.vel != undefined) { startVelocity = t_data.vel; } else { startVelocity = new smashing.Point3D(0, 0, 0); } if (owner.gravity != undefined) { startGravity = owner.gravity; } else { startGravity = new smashing.Point3D(0, 0, 0); } doRemove = false; super.init(t_data); spawn(t_data.camera); } function reset() { velocity = startVelocity.copy(); gravityVector = startGravity.copy(); rotation = 0; spin = startSpin; if (startSpin == 0) { isSpinning = false; } else { isSpinning = true; } super.reset(); __animation = __IDLE_ANIMATION; } function startDie() { kill(); animate(__DEATH_ANIMATION); if (__USES_VELOCITY) { velocity.x = (velocity.y = 0); } } function endDie() { requestErase(); } function onErase() { super.onErase(); doRemove = true; } function updateDraw(camera) { if (doRemove || (!isAlive)) { return(undefined); } super.updateDraw(camera); } function runHD(t_target, dt) { if (!(isAlive && (t_target.isAlive))) { return(false); } if (Math.abs((nextX + hdReg.x) - (t_target.nextX + t_target.hdReg.x)) < (hdWidth + t_target.hdWidth)) { if (Math.abs((nextY + hdReg.y) - (t_target.nextY + t_target.hdReg.y)) < (hdHeight + t_target.hdHeight)) { return(true); } } return(false); } function hitReact(t_source) { } function onDraw(t_newmc) { super.onDraw(t_newmc); animateLoop(__IDLE_ANIMATION); if (__ROTATE_TO_MOVEMENT) { var _local5 = velocity.x; var _local4 = velocity.y; var _local3; if (_local5 >= 0) { if (_local4 >= 0) { _local3 = 0; } else { _local3 = 360; } } else { _local3 = 180; } _local3 = _local3 + ((Math.atan(_local4 / _local5) * 57.2957795130823) - 90); mc._rotation = _local3; } } function update(dt) { updateAnim(); if (__USES_VELOCITY) { nextX = x + (velocity.x * dt); nextY = y + (velocity.y * dt); nextZ = z + (velocity.z * dt); } } function move(dt) { if (__USES_VELOCITY) { x = x + (velocity.x * dt); y = y + (velocity.y * dt); z = z + (velocity.z * dt); } } function render(camera, dt) { super.render(camera, dt); } function moveAndRender(camera, dt) { if (__USES_VELOCITY) { nextX = (x = x + (velocity.x * dt)); nextY = (y = y + (velocity.y * dt)); nextZ = (z = z + (velocity.z * dt)); } else { x = nextX; y = nextY; z = nextZ; } render(camera, dt); } function updateMoveAndRender(camera, dt) { updateAnim(); if (__USES_VELOCITY) { nextX = (x = x + (velocity.x * dt)); nextY = (y = y + (velocity.y * dt)); nextZ = (z = z + (velocity.z * dt)); } else { x = nextX; y = nextY; z = nextZ; } render(camera, dt); } function animate(frame) { if (frame != undefined) { __animation = frame; } mc.gotoAndStop(__animation); if (__animation == __IDLE_ANIMATION) { __isAnimating = false; } else { __isAnimating = true; } } function animateLoop(frame) { if (frame != undefined) { __animation = frame; } mc.gotoAndStop(__animation); __isAnimating = false; } function updateAnim() { if (__isAnimating) { if (mc.anim._currentFrame == mc.anim._totalFrames) { if (__animation == __DEATH_ANIMATION) { endDie(); } else { animateLoop(__IDLE_ANIMATION); } } } } function freezeAnimation() { mc.anim.stop(); } function unfreezeAnimation() { if (__isAnimating) { mc.anim.play(); } else { animate(); } } function replaceVelocity(t_vector) { velocity = t_vector.copy(); } function inputVelocity(t_vector) { velocity.x = velocity.x + t_vector.x; velocity.y = velocity.y + t_vector.y; velocity.z = velocity.z + t_vector.z; } function addVelocity(t_vector, dt, maxVelocity, xMult, yMult, zMult) { if (maxVelocity == undefined) { maxVelocity = __MAX_VELOCITY; } zMult = 1; yMult = zMult; xMult = yMult; if ((Math.abs(velocity.x) < maxVelocity) || ((velocity.x * t_vector.x) < 0)) { velocity.x = velocity.x + ((t_vector.x * dt) * xMult); } if ((Math.abs(velocity.y) < maxVelocity) || ((velocity.y * t_vector.y) < 0)) { velocity.y = velocity.y + ((t_vector.y * dt) * yMult); } if ((Math.abs(velocity.z) < maxVelocity) || ((velocity.z * t_vector.z) < 0)) { velocity.z = velocity.z + ((t_vector.z * dt) * zMult); } } function magnitudeToVector(t_magnitude, t_angle) { var _local2; var _local1; var _local3 = t_angle * (Math.PI/180); _local2 = t_magnitude * Math.cos(_local3); _local2 = Math.round(_local2 * 100) / 100; _local1 = t_magnitude * Math.sin(_local3); _local1 = Math.round(_local1 * 100) / 100; return(new smashing.Point3D(_local2, _local1, 0)); } function getDrawType() { return(((HAS_SPECIAL_DEPTH == true) ? ((DRAWTYPE + "_") + specialDepth) : (DRAWTYPE))); } function getIsAnimating() { return(__isAnimating); } function setHDRegistration() { hdReg = {}; hdReg.x = 0; hdReg.y = 0; } var HAS_SPECIAL_DEPTH = false; var __IDLE_ANIMATION = "idle"; var __DEATH_ANIMATION = "die"; var __MAX_VELOCITY = 300; var __USES_VELOCITY = false; var __ROTATE_TO_MOVEMENT = false; }
Symbol 610 MovieClip [__Packages.nick.santaShowdown.GameCamera] Frame 0
class nick.santaShowdown.GameCamera extends smashing.keithm.BaseCamera { var __dimensions, x, y, __bound_top, __bound_bottom; function GameCamera (t_data) { super(t_data); __dimensions = nick.santaShowdown.GameState.getInstance(); x = __dimensions.sc.x; y = __dimensions.sc.y; } function update(dt, player) { var _local3 = player.nextX - x; var _local2 = player.nextY - y; if (_local2 > __SCROLL_TETHER_V) { y = y + (__SCROLL_RATE * dt); } else if (_local2 < (-__SCROLL_TETHER_V)) { y = y - (__SCROLL_RATE * dt); } if (y < __bound_top) { y = __bound_top; } else if (y > __bound_bottom) { y = __bound_bottom; } } var __ENFORCE_BOUNDS = true; var __SCROLL_TETHER_V = 25; var __SCROLL_RATE = 180; }
Symbol 611 MovieClip [__Packages.nick.santaShowdown.GameState] Frame 0
class nick.santaShowdown.GameState { static var __instance; function GameState () { } static function init() { __instance = new nick.santaShowdown.GameState(); } static function getInstance() { return(__instance); } function get screenWidth() { return(__SCREENWIDTH); } function get screenHeight() { return(__SCREENHEIGHT); } function get sc() { return(__sc); } var __SCREENWIDTH = Stage.width; var __SCREENHEIGHT = Stage.height; var __sc = {x:Stage.width / 2, y:Stage.height / 2}; var playerStart = {x:312, y:181}; }
Symbol 612 MovieClip [__Packages.nick.santaShowdown.ents.Player] Frame 0
class nick.santaShowdown.ents.Player extends nick.santaShowdown.ents.Entity { var __isFiring, __xAngleCalc, x, __yAngleCalc, y, __angle, __isAnimating, mc, owner, hasBeam, beamTarget, magnitudeToVector, __beamTimer, updateAnim, render, animate, animateLoop, hdReg; function Player (t_data) { super(t_data); } function init(t_data) { super.init(t_data); __isFiring = false; } function updateMoveAndRender(camera, el) { __xAngleCalc = x - _xmouse; __yAngleCalc = y - _ymouse; if (__xAngleCalc >= 0) { if (__yAngleCalc >= 0) { __angle = 0; } else { __angle = 360; } } else { __angle = 180; } __angle = __angle + (Math.atan(__yAngleCalc / __xAngleCalc) * 57.2957795130823); if (__isAnimating) { if (__isFiring) { if (mc.anim._currentFrame >= __THROW_FRAME) { owner.createProjectile(__angle); __isFiring = false; } } } if (hasBeam) { beamTarget = magnitudeToVector(300, __angle + 180); __beamTimer = __beamTimer - el; if (__beamTimer <= 0) { powerDown(); } } mc._rotation = __angle; updateAnim(); render(camera, el); } function fire() { if (__isAnimating) { return(undefined); } if (hasBeam) { return(undefined); } animate("throw"); __isFiring = true; } function powerUp() { if (hasBeam) { __beamTimer = __BEAM_DURATION; return(undefined); } hasBeam = true; __beamTimer = __BEAM_DURATION; animateLoop("beam"); owner.engine.playSound("beam"); } function powerDown() { if (!hasBeam) { return(undefined); } hasBeam = false; mc.anim.gotoAndPlay("off"); __isAnimating = false; owner.engine.stopSound("beam"); } function setHDRegistration() { hdReg = {}; hdReg.x = 0; hdReg.y = 0; } var TYPE = "player"; var DRAWTYPE = "player"; var __DEF_ASSET = "timmy_main"; var __DEF_WIDTH = 20; var __DEF_HEIGHT = 20; var __USE_ACTUAL_DIMENSIONS = false; var __USE_DIMENSIONS_AS_HD = true; var __THROW_FRAME = 5; var __BEAM_DURATION = 7; var CUSTOMDRAW = true; }
Symbol 613 MovieClip [__Packages.nick.santaShowdown.ents.Factory] Frame 0
class nick.santaShowdown.ents.Factory extends nick.santaShowdown.ents.Entity { var mc, hdReg; function Factory (t_data) { super(t_data); } function init(t_data) { t_data.x = 191; t_data.y = 131; super.init(t_data); } function damage() { mc.gotoAndPlay("hit"); } function setHDRegistration() { hdReg = {}; hdReg.x = 100; hdReg.y = 30; } var __DEF_WIDTH = 130; var __DEF_HEIGHT = 50; var __USE_ACTUAL_DIMENSIONS = false; var __USE_DIMENSIONS_AS_HD = true; var TYPE = "factory"; var DRAWTYPE = "factory"; var __DEF_ASSET = "factory"; var __USES_VELOCITY = false; }
Symbol 614 MovieClip [__Packages.nick.santaShowdown.ents.Projectile] Frame 0
class nick.santaShowdown.ents.Projectile extends nick.santaShowdown.ents.Entity { var startVelocity, velocity, __spin, mc, isAlive, kill, requestErase, hdReg; function Projectile (t_data) { super(t_data); } function init(t_data) { super.init(t_data); startVelocity = (velocity = new smashing.Point3D(t_data.fireVector.x * __FLY_SPEED, t_data.fireVector.y * __FLY_SPEED, 0)); __spin = Math.random() * 180; } function updateMoveAndRender(camera, el) { super.updateMoveAndRender(camera, el); __spin = __spin + (__SPIN_RATE * el); mc._rotation = __spin; } function hitReact() { if (!isAlive) { return(undefined); } kill(); velocity = new smashing.Point3D(0, 0, 0); mc.gotoAndStop("hit"); requestErase(); } function setHDRegistration() { hdReg = {}; hdReg.x = 0; hdReg.y = 0; } var TYPE = "projectile"; var DRAWTYPE = "projectile"; var __DEF_ASSET = "proj_player"; var __DEF_WIDTH = 20; var __DEF_HEIGHT = 20; var __USE_ACTUAL_DIMENSIONS = false; var __USE_DIMENSIONS_AS_HD = true; var __FLY_SPEED = 440; var __MAX_VELOCITY = 800; var __USES_VELOCITY = true; var __SPIN_RATE = 80; }
Symbol 615 MovieClip [__Packages.nick.santaShowdown.ents.Enemy] Frame 0
class nick.santaShowdown.ents.Enemy extends nick.santaShowdown.ents.Entity { var magnitudeToVector, startX, x, nextX, startY, y, nextY, velocity, __health, isDrawn, startDie, owner, endDie, mc, hdReg; function Enemy (t_data) { super(t_data); } function init(t_data) { super.init(t_data); var _local5 = nick.santaShowdown.GameState.getInstance(); var _local3 = new smashing.Point3D(_local5.__get__sc().x, _local5.__get__sc().y, 0); var _local9 = 310; if (((t_data.angle > 50) && (t_data.angle < 130)) || ((t_data.angle > 230) && (t_data.angle < 310))) { _local9 = 260; } var _local10 = magnitudeToVector(_local9, t_data.angle); _local3.addPointMe(_local10); startX = (x = (nextX = _local3.x)); startY = (y = (nextY = _local3.y)); var _local8 = _local3.x - _local5.playerStart.x; var _local7 = _local3.y - _local5.playerStart.y; var _local4; if (_local8 >= 0) { if (_local7 >= 0) { _local4 = 0; } else { _local4 = 360; } } else { _local4 = 180; } _local4 = _local4 + ((Math.atan(_local7 / _local8) * 57.2957795130823) + 180); velocity = magnitudeToVector(__MOVE_RATE, _local4); __health = __START_HEALTH; } function hitReact(t_target) { if (!isDrawn) { return(undefined); } if (t_target.TYPE == "player") { startDie(); } else if (t_target.TYPE == "projectile") { __health--; takeDamage(); if (__health <= 0) { owner.addScore(__SCORE_VALUE); startDie(); } } else if (t_target.TYPE == "factory") { endDie(); } } function pauseAnimations() { mc.anim.stop(); } function unpauseAnimations() { mc.anim.play(); } function takeDamage() { } function setHDRegistration() { hdReg = {}; hdReg.x = 0; hdReg.y = -17; } var CHARACTER = "elf"; var TYPE = "enemy"; var DRAWTYPE = "enemy"; var __DEF_ASSET = ""; var CUSTOMDRAW = true; var __DEF_WIDTH = 40; var __DEF_HEIGHT = 30; var __USE_ACTUAL_DIMENSIONS = false; var __USE_DIMENSIONS_AS_HD = true; var __USES_VELOCITY = true; var __ROTATE_TO_MOVEMENT = true; var __MOVE_RATE = 100; var __START_HEALTH = 1; var __SCORE_VALUE = 100; }
Symbol 616 MovieClip [__Packages.nick.santaShowdown.ents.Elf] Frame 0
class nick.santaShowdown.ents.Elf extends nick.santaShowdown.ents.Enemy { function Elf (t_data) { super(t_data); } var __DEF_ASSET = "elf_main"; var __MOVE_RATE = 45; var __START_HEALTH = 1; }
Symbol 617 MovieClip [__Packages.nick.santaShowdown.ents.BlueElf] Frame 0
class nick.santaShowdown.ents.BlueElf extends nick.santaShowdown.ents.Enemy { function BlueElf (t_data) { super(t_data); } var __DEF_ASSET = "elf_2_main"; var __MOVE_RATE = 70; var __START_HEALTH = 1; }
Symbol 618 MovieClip [__Packages.nick.santaShowdown.ents.Cupid] Frame 0
class nick.santaShowdown.ents.Cupid extends nick.santaShowdown.ents.Enemy { function Cupid (t_data) { super(t_data); } var CHARACTER = "cupid"; var __DEF_ASSET = "cupid_main"; var __MOVE_RATE = 105; var __START_HEALTH = 1; var __SCORE_VALUE = 200; }
Symbol 619 MovieClip [__Packages.nick.santaShowdown.ents.Easter] Frame 0
class nick.santaShowdown.ents.Easter extends nick.santaShowdown.ents.Enemy { var mc; function Easter (t_data) { super(t_data); } function takeDamage() { mc.gotoAndStop("hit"); } var CHARACTER = "easter"; var __DEF_ASSET = "bunny_main"; var __MOVE_RATE = 80; var __START_HEALTH = 3; var __SCORE_VALUE = 500; }
Symbol 620 MovieClip [__Packages.nick.santaShowdown.ents.NewYear] Frame 0
class nick.santaShowdown.ents.NewYear extends nick.santaShowdown.ents.Enemy { var mc; function NewYear (t_data) { super(t_data); } function takeDamage() { mc.gotoAndStop("hit"); } var CHARACTER = "newyear"; var __DEF_ASSET = "baby_main"; var __MOVE_RATE = 25; var __START_HEALTH = 5; var __SCORE_VALUE = 300; var __DEF_WIDTH = 55; var __DEF_HEIGHT = 30; var __USE_ACTUAL_DIMENSIONS = false; var __USE_DIMENSIONS_AS_HD = true; }
Symbol 621 MovieClip [__Packages.nick.santaShowdown.ents.Pickup] Frame 0
class nick.santaShowdown.ents.Pickup extends nick.santaShowdown.ents.Entity { var startDie; function Pickup (t_data) { super(t_data); } function hitReact(t_target) { startDie(); } var TYPE = "pickup"; var DRAWTYPE = "pickup"; var PICKUP_EFFECT = "none"; var __DEF_ASSET = "pickup"; var __USES_VELOCITY = false; var __DEF_WIDTH = 30; var __DEF_HEIGHT = 40; var __USE_ACTUAL_DIMENSIONS = false; var __USE_DIMENSIONS_AS_HD = true; var __IDLE_ANIMATION = "popin"; var __DEATH_ANIMATION = "pickup"; var CUSTOMDRAW = true; }
Symbol 622 MovieClip [__Packages.nick.santaShowdown.ents.PickupLaser] Frame 0
class nick.santaShowdown.ents.PickupLaser extends nick.santaShowdown.ents.Pickup { function PickupLaser (t_data) { super(t_data); } var __DEF_ASSET = "pickup_present"; var PICKUP_EFFECT = "powerup"; }
Symbol 623 MovieClip [__Packages.nick.santaShowdown.ents.PickupNog] Frame 0
class nick.santaShowdown.ents.PickupNog extends nick.santaShowdown.ents.Pickup { function PickupNog (t_data) { super(t_data); } var __DEF_ASSET = "pickup_eggnog"; var PICKUP_EFFECT = "health"; }
Symbol 624 MovieClip [__Packages.nick.santaShowdown.ents.PickupCandy] Frame 0
class nick.santaShowdown.ents.PickupCandy extends nick.santaShowdown.ents.Pickup { function PickupCandy (t_data) { super(t_data); } function endDie() { super.endDie(); } var __DEF_ASSET = "pickup_candy_cane"; var PICKUP_EFFECT = "score"; }
Symbol 625 MovieClip [__Packages.nick.highscores.HighscoreEngine] Frame 0
class nick.highscores.HighscoreEngine { static var __userName, __loadState, __xml, __userPath, __scorePath, __game_id, __user_vars, __userScore, __highscoreMC, __scores, __functionToRunAfterLoad, __stateVerificationInterval, __score_vars; function HighscoreEngine () { } static function init() { __userName = "null"; __loadState = "loading"; if (__USE_XML) { loadXML(); } } static function loadXML() { __xml = new XML(); __xml.ignoreWhite = true; __xml.onLoad = function (success) { nick.highscores.HighscoreEngine.onXMLloaded(success); }; var _local2 = _root._url.slice(0, _root._url.lastIndexOf("/")); if (_local2 != "") { _local2 = _local2 + "/"; } log(("Loading XML file from " + (_local2 + __XML_FILE_URL)) + " ..."); __xml.load(_local2 + __XML_FILE_URL); } static function onXMLloaded(success) { if (success) { __userPath = __xml.firstChild.childNodes[0].firstChild.nodeValue; __scorePath = __xml.firstChild.childNodes[1].firstChild.nodeValue; __game_id = __xml.firstChild.childNodes[2].firstChild.nodeValue; log("Xml loaded : "); log("User : " + __userPath); log("score: " + __scorePath); log("gameID: " + __game_id); } else { log("XML Loading error"); } updateUserLogin(); } static function manualXML(userPath, scorePath, gameID) { __userPath = userPath; __scorePath = scorePath; __game_id = gameID; updateUserLogin(); } static function updateUserLogin() { log("Test user login..."); __user_vars = new LoadVars(); __user_vars.onLoad = function (success) { nick.highscores.HighscoreEngine.onLogin(success); }; __user_vars.load(__userPath); } static function onLogin(success) { if (success) { while (__user_vars.screenName.indexOf("/n") != -1) { log("Cull login string - : " + __user_vars.screenName); __user_vars.screenName = __user_vars.screenName.substr(0, __user_vars.screenName.length - 2); log("Result: " + __user_vars.screenName); } __userName = __user_vars.screenName; log("USER IS : " + __userName); } log("USER IS NOT LOGGED IN"); __loadState = "ready"; } static function populateHighscoreBoard() { if ((isLoggedIn && (__userScore > 0)) && (__userScore != undefined)) { __highscoreMC.init(__scores, {name:__userName, score:__userScore}); } else { __highscoreMC.init(__scores, {name:"", score:0}); } } static function runReadyTest(callback) { if (__loadState != "ready") { __functionToRunAfterLoad = callback; startBoardReadyInterval(); return(false); } return(true); } static function startBoardReadyInterval() { __stateVerificationInterval = setInterval(function () { nick.highscores.HighscoreEngine.runBoardReadyInterval(); }, 5); } static function runBoardReadyInterval() { if (__loadState == "ready") { clearInterval(__stateVerificationInterval); if (__functionToRunAfterLoad == "sendAndView") { sendAndViewScore(__highscoreMC, __userScore); } else { viewScores(__highscoreMC); } } else if (__loadState == "error") { __highscoreMC.showError(); clearInterval(__stateVerificationInterval); } } static function sendAndViewScore(boardMC, score) { __highscoreMC = boardMC; __userScore = score; if (runReadyTest("sendAndView") == false) { return(undefined); } log("Send Score..."); if ((__userName == "null") && (__userName == undefined)) { log(("Error: User name is : " + __userName) + ". Only logged in users may send scores."); return(undefined); } __score_vars = new LoadVars(); __score_vars.onLoad = function (success) { nick.highscores.HighscoreEngine.onHighscores(success); }; log((((((((("Load ( " + __scorePath) + "?msg=S&game=") + __game_id) + "&name=") + __userName) + "&score=") + score) + "&limitEntries=true") + " )"); __score_vars.load(((((((__scorePath + "?msg=S&game=") + __game_id) + "&name=") + __userName) + "&score=") + score) + "&limitEntries=true"); } static function viewScores(boardMC) { __highscoreMC = boardMC; __userScore = 0; if (runReadyTest("view") == false) { return(undefined); } log("View Scores..."); log(((("Load ( " + __scorePath) + "?msg=Q&game=") + __game_id) + " )"); __score_vars = new LoadVars(); __score_vars.onLoad = function (success) { nick.highscores.HighscoreEngine.onHighscores(success); }; __score_vars.load((__scorePath + "?msg=Q&game=") + __game_id); } static function onHighscores(success) { log("Server callback recieved: "); log("Success: " + success); log("Returning game ID: " + __score_vars.game); if ((!success) || (__score_vars.game != __game_id)) { log("Highscore retrieval Failed."); __highscoreMC.showError(); return(undefined); } __scores = []; var _local1 = 0; while (_local1 < __score_vars.count) { __scores.push({name:__score_vars["pn" + _local1], score:__score_vars["ps" + _local1]}); _local1++; } populateHighscoreBoard(); } static function set userPath(path) { __userPath = path; //return(userPath); } static function get userPath() { return(__userPath); } static function set scorePath(path) { __scorePath = path; //return(scorePath); } static function get scorePath() { return(__scorePath); } static function set gameID(id) { __game_id = id; //return(gameID); } static function get gameID() { return(__game_id); } static function get scores() { return(__scores); } static function get userName() { return(__userName); } static function get isLoggedIn() { return((((__userName == undefined) || (__userName == "null")) ? false : true)); } static function log(message) { var _local1 = new LocalConnection(); _local1.send("_SILCtrace", "trace", message); _local1.close(); } static var __USE_XML = true; static var __XML_FILE_URL = "config.xml"; static var __SCORE_CALL = "onHighscores"; }
Symbol 626 MovieClip [__Packages.nick.highscores.HighscoreTable] Frame 0
class nick.highscores.HighscoreTable extends MovieClip { var gotoAndStop, __scores, __player, __page, __totalPages, playerScore_mc, pagination_txt; function HighscoreTable () { super(); } function showLoading() { gotoAndStop("loading"); } function showError() { gotoAndStop("error"); } function showTable() { gotoAndStop("ready"); emptyTable(); } function init(t_scores, t_player) { showTable(); __scores = t_scores; __player = t_player; __page = 1; __totalPages = Math.ceil(__scores.length / __SCORES_PER_PAGE); var _local2 = 0; while (_local2 < __scores.length) { if (__scores[_local2].name == "") { __totalPages = Math.ceil(_local2 / __SCORES_PER_PAGE); _local2 = __scores.length; } _local2++; } populatePlayer(); populateTable(); } function calculatePlayerRank() { var _local2 = 0; while (_local2 < __scores.length) { if (__scores[_local2].name == __player.name) { return(String(_local2)); } _local2++; } return(""); } function populatePlayer() { if ((((__player.name == "") || (__player.name == undefined)) || (__player.name == null)) || (__player.name == "null")) { playerScore_mc._visible = false; } else { playerScore_mc._visible = true; playerScore_mc.name.text = __player.name; playerScore_mc.score.text = __player.score; playerScore_mc.rank.text = calculatePlayerRank(); } } function populateTable() { var c = ((__page - 1) * __SCORES_PER_PAGE); var loop = 1; while (loop <= __SCORES_PER_PAGE) { if (__scores[c].name != "") { eval ((this + ".hs_") + loop).rank.text = ((__page - 1) * 10) + loop; eval ((this + ".hs_") + loop).name.text = __scores[c].name; eval ((this + ".hs_") + loop).score.text = __scores[c].score; } else { eval ((this + ".hs_") + loop).rank.text = ""; eval ((this + ".hs_") + loop).name.text = ""; eval ((this + ".hs_") + loop).score.text = ""; } loop++; c++; } pagination_txt.text = (__page + " of ") + __totalPages; if (__totalPages < 1) { __totalPages = 1; } } function emptyTable() { playerScore_mc._visible = false; var loop = 1; while (loop <= __SCORES_PER_PAGE) { eval ((this + ".hs_") + loop).rank.text = ""; eval ((this + ".hs_") + loop).name.text = ""; eval ((this + ".hs_") + loop).score.text = ""; loop++; } pagination_txt.text = ""; } function nextPage() { __page++; if (__page > __totalPages) { __page = 1; } populateTable(); } function prevPage() { __page--; if (__page < 1) { __page = __totalPages; } populateTable(); } var __SCORES_PER_PAGE = 10; }

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Symbol 192 MovieClipUses:2 5Used by:205
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Symbol 205 MovieClipUses:82 30 85 86 87 88 89 91 92 93 94 115 125 145 162 191 192 194 198 200 204 43Used by:211
Symbol 206 SoundUsed by:211 274 285 441
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Symbol 212 GraphicUsed by:221
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Symbol 222 GraphicUsed by:233
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Symbol 249 GraphicUsed by:253
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Symbol 286 GraphicUsed by:287
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Symbol 303 MovieClipUses:302Used by:319
Symbol 304 TextUses:34Used by:319
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Symbol 309 BitmapUsed by:310
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Symbol 312 BitmapUsed by:313
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Symbol 335 TextUses:34Used by:336
Symbol 336 MovieClipUses:335Used by:339
Symbol 337 MovieClipUses:331 289 333Used by:339
Symbol 338 SoundUsed by:339
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Symbol 340 MovieClipUses:300 319 328 329 339Used by:598
Symbol 341 GraphicUsed by:368
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Symbol 343 MovieClipUses:342Used by:368
Symbol 344 MovieClipUses:13Used by:368
Symbol 345 GraphicUsed by:346
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Symbol 347 GraphicUsed by:348
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Symbol 349 GraphicUsed by:368
Symbol 350 BitmapUsed by:351
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Symbol 352 GraphicUsed by:353
Symbol 353 MovieClipUses:352Used by:354
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Symbol 355 GraphicUsed by:356
Symbol 356 MovieClipUses:355Used by:368
Symbol 357 TextUses:34Used by:367
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Symbol 359 TextUses:34Used by:367
Symbol 360 TextUses:34Used by:367
Symbol 361 TextUses:34Used by:367
Symbol 362 EditableTextUses:34Used by:367
Symbol 363 EditableTextUses:34Used by:367
Symbol 364 EditableTextUses:34Used by:367
Symbol 365 EditableTextUses:34Used by:367
Symbol 366 EditableTextUses:34Used by:367
Symbol 367 MovieClipUses:357 358 359 360 361 362 363 364 365 366Used by:368
Symbol 368 MovieClipUses:341 343 13 224 344 346 348 349 245 299 354 356 367Used by:390
Symbol 369 TextUses:34Used by:372
Symbol 370 TextUses:34Used by:372
Symbol 371 TextUses:34Used by:372
Symbol 372 MovieClipUses:369 370 371Used by:380
Symbol 373 TextUses:34Used by:375
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Symbol 381 TextUses:34Used by:382
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Symbol 384 MovieClipUses:28 30 31 32Used by:389
Symbol 385 TextUses:34Used by:386
Symbol 386 MovieClipUses:385Used by:389
Symbol 387 MovieClipUses:28 30 37 32Used by:389
Symbol 388 MovieClipUses:28 30 40Used by:389
Symbol 389 MovieClipUses:384 386 387 39 388 42Used by:390
Symbol 390 MovieClipUses:368 380 383 50 389Used by:598
Symbol 391 MovieClipUses:13Used by:441
Symbol 392 GraphicUsed by:396
Symbol 393 GraphicUsed by:396
Symbol 394 GraphicUsed by:395
Symbol 395 MovieClipUses:394Used by:396
Symbol 396 MovieClipUses:30 392 224 393 395Used by:441
Symbol 397 TextUses:34Used by:398
Symbol 398 MovieClipUses:397Used by:441
Symbol 399 GraphicUsed by:400
Symbol 400 MovieClipUses:399Used by:404
Symbol 401 TextUses:34Used by:402
Symbol 402 MovieClipUses:401Used by:404
Symbol 403 SoundUsed by:404
Symbol 404 ButtonUses:400 402 29 403Used by:441
Symbol 405 TextUses:34Used by:406
Symbol 406 MovieClipUses:405Used by:441
Symbol 407 GraphicUsed by:408
Symbol 408 MovieClipUses:407Used by:413
Symbol 409 FontUsed by:410 411 412 418 419 420
Symbol 410 EditableTextUses:409Used by:413
Symbol 411 EditableTextUses:409Used by:413
Symbol 412 EditableTextUses:409Used by:413
Symbol 413 MovieClipUses:408 410 411 412Used by:441
Symbol 414 GraphicUsed by:415
Symbol 415 MovieClipUses:414Used by:421
Symbol 416 TextUses:55Used by:417
Symbol 417 MovieClipUses:416Used by:421
Symbol 418 EditableTextUses:409Used by:421
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Symbol 420 EditableTextUses:409Used by:421
Symbol 421 MovieClipUses:30 415 417 418 419 420Used by:441
Symbol 422 EditableTextUses:55Used by:441
Symbol 423 GraphicUsed by:429
Symbol 424 GraphicUsed by:429
Symbol 425 TextUses:34Used by:426
Symbol 426 MovieClipUses:425Used by:429
Symbol 427 GraphicUsed by:429
Symbol 428 GraphicUsed by:429
Symbol 429 MovieClipUses:423 424 426 427 39 428 42Used by:441
Symbol 430 GraphicUsed by:436
Symbol 431 GraphicUsed by:436
Symbol 432 TextUses:34Used by:433
Symbol 433 MovieClipUses:432Used by:436
Symbol 434 GraphicUsed by:436
Symbol 435 GraphicUsed by:436
Symbol 436 MovieClipUses:430 431 433 434 39 435 42Used by:441
Symbol 437 TextUses:55Used by:440
Symbol 438 TextUses:55Used by:440
Symbol 439 TextUses:55Used by:440
Symbol 440 MovieClipUses:437 438 439Used by:441
Symbol 441 MovieClip [_nick_highscore_board]Uses:78 391 396 206 398 404 406 413 421 422 429 436 440 43 210Used by:598
Symbol 442 GraphicUsed by:456
Symbol 443 GraphicUsed by:444
Symbol 444 MovieClipUses:443Used by:456 463 473
Symbol 445 GraphicUsed by:446
Symbol 446 MovieClipUses:445Used by:456 463 473
Symbol 447 GraphicUsed by:448
Symbol 448 MovieClipUses:447Used by:456 463 473
Symbol 449 GraphicUsed by:456
Symbol 450 GraphicUsed by:451
Symbol 451 MovieClipUses:450Used by:456 463 473
Symbol 452 GraphicUsed by:453
Symbol 453 MovieClipUses:452Used by:456 463 473
Symbol 454 GraphicUsed by:455
Symbol 455 MovieClipUses:454Used by:456 463 473
Symbol 456 MovieClipUses:442 444 446 448 449 451 453 455Used by:474
Symbol 457 GraphicUsed by:463
Symbol 458 GraphicUsed by:459
Symbol 459 MovieClipUses:458Used by:463 473
Symbol 460 GraphicUsed by:461
Symbol 461 MovieClipUses:460Used by:463
Symbol 462 GraphicUsed by:463
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Symbol 464 GraphicUsed by:473
Symbol 465 GraphicUsed by:473
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Symbol 467 MovieClipUses:466Used by:473
Symbol 468 MovieClipUses:13Used by:473
Symbol 469 GraphicUsed by:470
Symbol 470 MovieClipUses:469Used by:473
Symbol 471 GraphicUsed by:472
Symbol 472 MovieClipUses:471Used by:473
Symbol 473 MovieClipUses:464 453 459 451 444 446 448 455 465 3 467 468 470 472Used by:474
Symbol 474 MovieClip [timmy_main]Uses:456 463 473Used by:598
Symbol 475 GraphicUsed by:483 484 489
Symbol 476 GraphicUsed by:477
Symbol 477 MovieClipUses:476Used by:483 484 489
Symbol 478 GraphicUsed by:483 497 506 515 525 538 542
Symbol 479 GraphicUsed by:483 497 506 515 525 538 542
Symbol 480 SoundUsed by:483
Symbol 481 GraphicUsed by:483 497 506 515 525 538 542
Symbol 482 SoundUsed by:483
Symbol 483 MovieClipUses:127 129 131 133 135 475 138 140 477 123 478 13 479 480 481 482 136 142 144Used by:498
Symbol 484 MovieClipUses:136 138 140 142 144 475 477 123Used by:497
Symbol 485 GraphicUsed by:486
Symbol 486 MovieClipUses:485Used by:489
Symbol 487 GraphicUsed by:488
Symbol 488 MovieClipUses:487Used by:489
Symbol 489 MovieClipUses:486 488 475 138 140 477 123Used by:497
Symbol 490 SoundUsed by:497 506 515 525
Symbol 491 SoundUsed by:497
Symbol 492 GraphicUsed by:493
Symbol 493 MovieClipUses:492Used by:497 515 525 538 542
Symbol 494 GraphicUsed by:497
Symbol 495 GraphicUsed by:497
Symbol 496 GraphicUsed by:497
Symbol 497 MovieClipUses:127 129 131 133 135 484 489 478 13 490 491 493 479 494 481 495 496Used by:498
Symbol 498 MovieClip [baby_main]Uses:145 483 497Used by:598
Symbol 499 GraphicUsed by:502
Symbol 500 GraphicUsed by:501
Symbol 501 MovieClipUses:500Used by:502 506 511 515
Symbol 502 MovieClipUses:499 501Used by:506
Symbol 503 MovieClipUses:189Used by:504 511 515
Symbol 504 MovieClipUses:503Used by:506
Symbol 505 SoundUsed by:506 515
Symbol 506 MovieClipUses:147 149 151 153 502 157 504 161 478 13 479 490 505 481 501Used by:516
Symbol 507 GraphicUsed by:508
Symbol 508 MovieClipUses:507Used by:511 515
Symbol 509 GraphicUsed by:510
Symbol 510 MovieClipUses:509Used by:511 515
Symbol 511 MovieClipUses:147 149 508 153 510 501 157 503 161Used by:515
Symbol 512 GraphicUsed by:515
Symbol 513 GraphicUsed by:515
Symbol 514 GraphicUsed by:515
Symbol 515 MovieClipUses:147 149 151 153 155 157 159 161 508 510 501 503 478 13 490 505 493 479 511 512 481 513 514Used by:516
Symbol 516 MovieClip [bunny_main]Uses:162 506 515Used by:598
Symbol 517 GraphicUsed by:518
Symbol 518 MovieClipUses:517 170Used by:520 525
Symbol 519 SoundUsed by:525
Symbol 520 MovieClipUses:164 167 518 173 175 177 187 182 184 186 189Used by:525
Symbol 521 GraphicUsed by:525
Symbol 522 GraphicUsed by:525
Symbol 523 GraphicUsed by:525
Symbol 524 GraphicUsed by:525
Symbol 525 MovieClipUses:165 167 171 173 175 177 190 518 187 182 184 186 189 478 13 490 493 479 519 520 521 481 522 523 524Used by:526
Symbol 526 MovieClip [cupid_main]Uses:191 525Used by:598
Symbol 527 GraphicUsed by:529
Symbol 528 GraphicUsed by:529 541 542
Symbol 529 MovieClipUses:527 528Used by:531 538
Symbol 530 SoundUsed by:538
Symbol 531 MovieClipUses:97 99 529 103 105 123 109 111 114Used by:538 542
Symbol 532 GraphicUsed by:533
Symbol 533 MovieClipUses:532Used by:538 542
Symbol 534 GraphicUsed by:535
Symbol 535 MovieClipUses:534Used by:538 542
Symbol 536 GraphicUsed by:537
Symbol 537 MovieClipUses:536Used by:538 542
Symbol 538 MovieClipUses:117 97 100 119 124 99 529 103 105 123 109 111 114 121 478 13 530 493 479 531 533 481 535 537Used by:539
Symbol 539 MovieClip [elf_main]Uses:125 538Used by:598
Symbol 540 SoundUsed by:542
Symbol 541 MovieClipUses:97 99 528 103 105 123 109 111 114Used by:542
Symbol 542 MovieClipUses:117 97 100 101 103 105 107 109 111 112 114 99 528 123 478 13 540 493 479 531 533 541 481 535 537Used by:543
Symbol 543 MovieClip [elf_2_main]Uses:115 542Used by:598
Symbol 544 GraphicUsed by:545
Symbol 545 MovieClipUses:544Used by:546
Symbol 546 MovieClipUses:545Used by:547 551 553 557 559 560
Symbol 547 MovieClipUses:546 198Used by:552
Symbol 548 SoundUsed by:551
Symbol 549 TextUses:34Used by:550
Symbol 550 MovieClipUses:549Used by:551
Symbol 551 MovieClipUses:198 546 548 550Used by:552
Symbol 552 MovieClip [pickup_candy_cane]Uses:547 551Used by:598
Symbol 553 MovieClipUses:546 200Used by:558
Symbol 554 TextUses:34Used by:555
Symbol 555 MovieClipUses:554Used by:557
Symbol 556 SoundUsed by:557
Symbol 557 MovieClipUses:200 546 555 556Used by:558
Symbol 558 MovieClip [pickup_eggnog]Uses:553 557Used by:598
Symbol 559 MovieClipUses:546 204Used by:561
Symbol 560 MovieClipUses:204 546Used by:561
Symbol 561 MovieClip [pickup_present]Uses:559 560Used by:598
Symbol 562 GraphicUsed by:576
Symbol 563 GraphicUsed by:564
Symbol 564 MovieClipUses:563Used by:565
Symbol 565 MovieClipUses:564Used by:576
Symbol 566 GraphicUsed by:576
Symbol 567 GraphicUsed by:576
Symbol 568 GraphicUsed by:576
Symbol 569 GraphicUsed by:576
Symbol 570 GraphicUsed by:576
Symbol 571 GraphicUsed by:572
Symbol 572 MovieClipUses:571Used by:576
Symbol 573 MovieClipUses:311 308Used by:576
Symbol 574 MovieClipUses:13Used by:576
Symbol 575 GraphicUsed by:576
Symbol 576 MovieClipUses:562 565 566 567 224 568 569 570 30 572 573 574 575Used by:585
Symbol 577 GraphicUsed by:578
Symbol 578 MovieClipUses:577Used by:585
Symbol 579 GraphicUsed by:580
Symbol 580 MovieClipUses:579Used by:585
Symbol 581 GraphicUsed by:582
Symbol 582 MovieClipUses:581Used by:585
Symbol 583 GraphicUsed by:584
Symbol 584 MovieClipUses:583Used by:585
Symbol 585 MovieClip [factory]Uses:576 234 578 580 582 584Used by:598
Symbol 586 GraphicUsed by:597
Symbol 587 EditableTextUses:76Used by:597
Symbol 588 Sound [Game_Mascot_Appears.mp3]Used by:597
Symbol 589 Sound [Game_Start.mp3]Used by:597
Symbol 590 Sound [End_1.mp3]Used by:597
Symbol 591 Sound [End_2.mp3]Used by:597
Symbol 592 Sound [End_3.mp3]Used by:597
Symbol 593 Sound [PULLBACK 1 L.wav]Used by:597
Symbol 594 Sound [game_over_mod.wav]Used by:597
Symbol 595 Sound [BIG WAND L.wav]Used by:597
Symbol 596 Sound [showdown_loop.wav]Used by:597
Symbol 597 MovieClipUses:586 587 588 589 590 591 592 593 594 595 596Used by:598
Symbol 598 MovieClip [Project]Uses:10 74 211 221 235 248 253 274 285 30 292 294 340 390 441 474 498 516 526 539 543 552 558 561 585 597Used by:Timeline
Symbol 599 MovieClip [__Packages.nick.santaShowdown.Engine]
Symbol 600 MovieClip [__Packages.smashing.IntervalEngine]
Symbol 601 MovieClip [__Packages.smashing.keithm.Viewport]
Symbol 602 MovieClip [__Packages.smashing.keithm.ViewportGroup]
Symbol 603 MovieClip [__Packages.smashing.sound.SoundEngine]
Symbol 604 MovieClip [__Packages.mx.utils.Delegate]
Symbol 605 MovieClip [__Packages.nick.santaShowdown.World]
Symbol 606 MovieClip [__Packages.smashing.keithm.Renderable]
Symbol 607 MovieClip [__Packages.smashing.keithm.BaseCamera]
Symbol 608 MovieClip [__Packages.smashing.Point3D]
Symbol 609 MovieClip [__Packages.nick.santaShowdown.ents.Entity]
Symbol 610 MovieClip [__Packages.nick.santaShowdown.GameCamera]
Symbol 611 MovieClip [__Packages.nick.santaShowdown.GameState]
Symbol 612 MovieClip [__Packages.nick.santaShowdown.ents.Player]
Symbol 613 MovieClip [__Packages.nick.santaShowdown.ents.Factory]
Symbol 614 MovieClip [__Packages.nick.santaShowdown.ents.Projectile]
Symbol 615 MovieClip [__Packages.nick.santaShowdown.ents.Enemy]
Symbol 616 MovieClip [__Packages.nick.santaShowdown.ents.Elf]
Symbol 617 MovieClip [__Packages.nick.santaShowdown.ents.BlueElf]
Symbol 618 MovieClip [__Packages.nick.santaShowdown.ents.Cupid]
Symbol 619 MovieClip [__Packages.nick.santaShowdown.ents.Easter]
Symbol 620 MovieClip [__Packages.nick.santaShowdown.ents.NewYear]
Symbol 621 MovieClip [__Packages.nick.santaShowdown.ents.Pickup]
Symbol 622 MovieClip [__Packages.nick.santaShowdown.ents.PickupLaser]
Symbol 623 MovieClip [__Packages.nick.santaShowdown.ents.PickupNog]
Symbol 624 MovieClip [__Packages.nick.santaShowdown.ents.PickupCandy]
Symbol 625 MovieClip [__Packages.nick.highscores.HighscoreEngine]
Symbol 626 MovieClip [__Packages.nick.highscores.HighscoreTable]

Instance Names

"project"Frame 1Symbol 598 MovieClip [Project]
"anim"Symbol 205 MovieClip Frame 1Symbol 115 MovieClip
"anim"Symbol 205 MovieClip Frame 1Symbol 125 MovieClip
"anim"Symbol 205 MovieClip Frame 1Symbol 145 MovieClip
"anim"Symbol 205 MovieClip Frame 1Symbol 162 MovieClip
"anim"Symbol 205 MovieClip Frame 1Symbol 191 MovieClip
"btn"Symbol 211 MovieClip Frame 5Symbol 78 Button
"txt_level"Symbol 243 MovieClip Frame 1Symbol 240 EditableText
"art"Symbol 246 MovieClip Frame 1Symbol 243 MovieClip
"txt"Symbol 248 MovieClip Frame 5Symbol 246 MovieClip
"mute_btn"Symbol 273 MovieClip Frame 1Symbol 272 MovieClip
"popup_mc"Symbol 274 MovieClip Frame 5Symbol 273 MovieClip
"popup_mc"Symbol 285 MovieClip Frame 5Symbol 284 MovieClip
"txt_score"Symbol 319 MovieClip Frame 1Symbol 305 EditableText
"sparkle_mc"Symbol 319 MovieClip Frame 1Symbol 318 MovieClip
"meter"Symbol 328 MovieClip Frame 1Symbol 326 MovieClip
"sparkle_mc"Symbol 328 MovieClip Frame 1Symbol 318 MovieClip
"score_mc"Symbol 340 MovieClip Frame 1Symbol 319 MovieClip
"health_mc"Symbol 340 MovieClip Frame 1Symbol 328 MovieClip
"menu_btn"Symbol 340 MovieClip Frame 1Symbol 339 MovieClip
"txt_score"Symbol 367 MovieClip Frame 1Symbol 362 EditableText
"txt_hits"Symbol 367 MovieClip Frame 1Symbol 363 EditableText
"txt_acc"Symbol 367 MovieClip Frame 1Symbol 364 EditableText
"txt_bonus"Symbol 367 MovieClip Frame 1Symbol 365 EditableText
"txt_total"Symbol 367 MovieClip Frame 1Symbol 366 EditableText
"scoresShad_mc"Symbol 368 MovieClip Frame 1Symbol 367 MovieClip
"scores_mc"Symbol 368 MovieClip Frame 1Symbol 367 MovieClip
"art_mc"Symbol 390 MovieClip Frame 1Symbol 368 MovieClip
"end_txt"Symbol 390 MovieClip Frame 1Symbol 380 MovieClip
"btn_submit"Symbol 390 MovieClip Frame 1Symbol 389 MovieClip
"name"Symbol 413 MovieClip Frame 1Symbol 410 EditableText
"score"Symbol 413 MovieClip Frame 1Symbol 411 EditableText
"rank"Symbol 413 MovieClip Frame 1Symbol 412 EditableText
"name"Symbol 421 MovieClip Frame 1Symbol 418 EditableText
"score"Symbol 421 MovieClip Frame 1Symbol 419 EditableText
"rank"Symbol 421 MovieClip Frame 1Symbol 420 EditableText
"btn"Symbol 441 MovieClip [_nick_highscore_board] Frame 1Symbol 78 Button
"quit_btn"Symbol 441 MovieClip [_nick_highscore_board] Frame 10Symbol 404 Button
"hs_3"Symbol 441 MovieClip [_nick_highscore_board] Frame 19Symbol 413 MovieClip
"hs_4"Symbol 441 MovieClip [_nick_highscore_board] Frame 19Symbol 413 MovieClip
"hs_5"Symbol 441 MovieClip [_nick_highscore_board] Frame 19Symbol 413 MovieClip
"hs_6"Symbol 441 MovieClip [_nick_highscore_board] Frame 19Symbol 413 MovieClip
"hs_7"Symbol 441 MovieClip [_nick_highscore_board] Frame 19Symbol 413 MovieClip
"hs_8"Symbol 441 MovieClip [_nick_highscore_board] Frame 19Symbol 413 MovieClip
"hs_9"Symbol 441 MovieClip [_nick_highscore_board] Frame 19Symbol 413 MovieClip
"hs_10"Symbol 441 MovieClip [_nick_highscore_board] Frame 19Symbol 413 MovieClip
"hs_2"Symbol 441 MovieClip [_nick_highscore_board] Frame 19Symbol 413 MovieClip
"hs_1"Symbol 441 MovieClip [_nick_highscore_board] Frame 19Symbol 413 MovieClip
"playerScore_mc"Symbol 441 MovieClip [_nick_highscore_board] Frame 19Symbol 421 MovieClip
"pagination_txt"Symbol 441 MovieClip [_nick_highscore_board] Frame 19Symbol 422 EditableText
"btn_next"Symbol 441 MovieClip [_nick_highscore_board] Frame 19Symbol 429 MovieClip
"btn_back"Symbol 441 MovieClip [_nick_highscore_board] Frame 19Symbol 436 MovieClip
"play_btn"Symbol 441 MovieClip [_nick_highscore_board] Frame 19Symbol 43 MovieClip
"anim"Symbol 474 MovieClip [timmy_main] Frame 1Symbol 456 MovieClip
"anim"Symbol 474 MovieClip [timmy_main] Frame 5Symbol 463 MovieClip
"anim"Symbol 474 MovieClip [timmy_main] Frame 11Symbol 473 MovieClip
"anim"Symbol 498 MovieClip [baby_main] Frame 1Symbol 145 MovieClip
"anim"Symbol 498 MovieClip [baby_main] Frame 10Symbol 497 MovieClip
"anim"Symbol 516 MovieClip [bunny_main] Frame 1Symbol 162 MovieClip
"anim"Symbol 516 MovieClip [bunny_main] Frame 9Symbol 515 MovieClip
"anim"Symbol 526 MovieClip [cupid_main] Frame 1Symbol 191 MovieClip
"anim"Symbol 526 MovieClip [cupid_main] Frame 6Symbol 525 MovieClip
"anim"Symbol 539 MovieClip [elf_main] Frame 1Symbol 125 MovieClip
"anim"Symbol 539 MovieClip [elf_main] Frame 5Symbol 538 MovieClip
"anim"Symbol 543 MovieClip [elf_2_main] Frame 1Symbol 115 MovieClip
"anim"Symbol 543 MovieClip [elf_2_main] Frame 6Symbol 542 MovieClip
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Special Tags

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http://swfchan.com/24/115865/info.shtml
Created: 9/3 -2019 07:03:47 Last modified: 9/3 -2019 07:03:47 Server time: 22/12 -2024 08:28:43