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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/42142831?noj=FRM42142831-14DC" width="1" height="1"></div>

slide.swf

This is the info page for
Flash #115928

(Click the ID number above for more basic data on this flash file.)


Text
INSTRUCTIONS

Okay

Okay

1. Rattle your left and right cursor keys to run
towards the ice.
2. Press your up cursor key to jump onto the ice.
3. Rattle your left or right cursor key to stay
balanced. The faster you slide, the harder to balance.

METRES

METRES

MY BEST
IS

I’ HAVE BEEN SLIDING FOR

555

0

ActionScript [AS1/AS2]

Frame 6
stop();
Frame 35
function makeCharacterFall() { sliding = false; Key.removeListener(keyListener); codemovie_mc.onEnterFrame = function () { }; bg_mc.onEnterFrame = function () { }; icemask_mc.onEnterFrame = function () { }; skyline_mc.onEnterFrame = function () { }; characterset_mc.gotoAndStop("fallen"); instructions_mc.gotoAndStop("off"); characterset_mc.onEnterFrame = function () { trace("characterset animating"); this._x = this._x + (20 * runspeed); runspeed = runspeed - 0.025; if (runspeed <= 0) { runspeed = 0; this.oldtime = getTimer(); this.onEnterFrame = function () { if ((getTimer() - this.oldtime) >= 2000) { this.onEnterFrame = function () { }; _root.gotoAndStop("intro"); } }; _root.gotoAndStop("gameover"); } }; } function runWhenLanded() { if (currenttotaldistance < 75) { makeCharacterFall(); return(undefined); } tiltposition = 0; timedelay = 2000; tiltspeed = 0; tiltaccel = 2 * (runspeed / 10); sliding = true; keyListener = new Object(); keyListener.onKeyUp = function () { if (Key.getCode() == 37) { tiltposition = tiltposition - 15; } else if (Key.getCode() == 39) { tiltposition = tiltposition + 15; } }; Key.addListener(keyListener); characterset_mc.character_mc.slidingcharacter_mc.leftarm_mc.onEnterFrame = function () { this._rotation = 90 + tiltposition; }; characterset_mc.character_mc.slidingcharacter_mc.rightarm_mc.onEnterFrame = function () { this._rotation = -90 + tiltposition; }; codemovie_mc.oldtime = getTimer() - 9999; codemovie_mc.onEnterFrame = function () { currenttotaldistance = currenttotaldistance + runspeed; if ((getTimer() - this.oldtime) >= timedelay) { this.oldtime = getTimer(); tiltspeed = 0; if (random(2) == 0) { tiltaccel = tiltaccel * -1; } else { tiltaccel = tiltaccel * 1; } } tiltposition = tiltposition + tiltspeed; tiltspeed = tiltspeed + tiltaccel; if ((tiltposition < -90) || (tiltposition > 90)) { makeCharacterFall(); } if (sliding) { currentslidedistance = currentslidedistance + runspeed; currentslidedistance_display = Math.round(currentslidedistance); } runspeed = runspeed - 0.001; if (runspeed <= 0) { runspeed = 0; Key.removeListener(keyListener); this.oldtime = getTimer(); this.onEnterFrame = function () { trace("ENTERFRAME WORKS"); if ((getTimer() - this.oldtime) >= 2000) { _root.gotoAndStop("intro"); this.onEnterFrame = function () { }; } }; trace("hello I'm at the end of code movie"); instructions_mc.gotoAndStop("off"); _root.gotoAndStop("gameover"); } }; instructions_mc.gotoAndStop("sliding"); } runspeed = 0; inair = false; sliding = false; landed = false; if (Math.round(currentslidedistance) > highscore) { highscore = Math.round(currentslidedistance); } currenttotaldistance = 0; currentslidedistance = 0; currentslidedistance_display = "0"; bg_mc._x = 0; characterset_mc._x = 61; characterset_mc.gotoAndStop(1); instructions_mc.gotoAndStop("running"); icemask_mc._x = 0; skyline_mc._x = 0; var keyListener = new Object(); keyListener.onKeyUp = function () { if ((Key.getCode() == 37) && (lastcursorkey != 37)) { lastcursorkey = 37; runspeed = runspeed + 0.025; if (runspeed > 1) { runspeed = 1; } } else if ((Key.getCode() == 39) && (lastcursorkey != 39)) { lastcursorkey = 39; runspeed = runspeed + 0.025; if (runspeed > 1) { runspeed = 1; } } else if (Key.getCode() == 38) { codemovie_mc.onEnterFrame = function () { currenttotaldistance = currenttotaldistance + runspeed; }; inair = true; characterset_mc.gotoAndStop("sliding"); instructions_mc.gotoAndStop("off"); Key.removeListener(keyListener); } }; Key.addListener(keyListener); codemovie_mc.onEnterFrame = function () { runspeed = runspeed - 0.005; if (runspeed < 0) { runspeed = 0; characterset_mc.gotoAndStop(1); } currenttotaldistance = currenttotaldistance + runspeed; if (currenttotaldistance > 75) { makeCharacterFall(); } }; bg_mc.onEnterFrame = function () { this._x = this._x - (20 * runspeed); if (this._x < -550) { this._x = (this._x = this._x + 550); } }; icemask_mc.onEnterFrame = function () { if (currenttotaldistance >= 50) { this._x = this._x - (20 * runspeed); if (this._x < -600) { this.onEnterFrame = function () { }; } } }; skyline_mc.onEnterFrame = function () { this._x = this._x - (5 * runspeed); if (this._x < -762) { this._x = (this._x = this._x + 762); } }; instructions_jump_mc.onEnterFrame = function () { this._x = icemask_mc._x + 570; }; stop();
Instance of Symbol 72 MovieClip "s_slide_mc" in Frame 35
onClipEvent (load) { s = new Sound(this); s.attachSound("slide"); s.setVolume(0); s.stop; s.start(0, 999); } onClipEvent (enterFrame) { if (_root.sliding) { s.setVolume(_root.runspeed * 100); } else if (s.getVolume() != 0) { s.setVolume(0); } }
Frame 36
trace("been to game over frame");
Symbol 7 MovieClip Frame 1
var bitsloaded; var total; var percent; _visible = false; this.onEnterFrame = function () { bitsloaded = _parent.getBytesLoaded(); total = _parent.getBytesTotal(); if (bitsloaded == total) { this._parent.gotoAndPlay("intro"); } else { _visible = true; percent = bitsloaded / total; fill_mc._xscale = percent * 100; if (percent == 1) { this.onEnterFrame = function () { this._alpha = this._alpha + ((-_alpha) / 5); if (this._alpha < 2) { this.onEnterFrame = function () { }; this._visible = false; this._parent.gotoAndPlay("intro"); } }; } } };
Symbol 22 Button
on (release) { gotoAndStop ("off"); }
Symbol 26 MovieClip Frame 1
stop();
Symbol 46 MovieClip Frame 2
if (_root.runspeed > 0) { _parent.nextFrame(); }
Symbol 55 MovieClip Frame 33
if (_root.runspeed >= 0.25) { _parent.nextFrame(); } else if (_root.runspeed == 0) { _parent.prevFrame(); }
Symbol 56 MovieClip Frame 21
if (_root.runspeed > 0.5) { _parent.nextFrame(); } else if (_root.runspeed < 0.25) { _parent.prevFrame(); }
Symbol 57 MovieClip Frame 13
if (_root.runspeed >= 0.75) { _parent.nextFrame(); } else if (_root.runspeed < 0.5) { _parent.prevFrame(); }
Symbol 58 MovieClip Frame 9
if (_root.runspeed < 0.75) { _parent.prevFrame(); }
Instance of Symbol 51 MovieClip in Symbol 63 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = _parent.leftarm_mc._rotation; }
Instance of Symbol 51 MovieClip in Symbol 63 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = _parent.rightarm_mc._rotation; }
Symbol 64 MovieClip Frame 19
_root.runWhenLanded(); stop();
Symbol 71 MovieClip Frame 1
stop();
Symbol 77 MovieClip Frame 1
stop();
Symbol 78 MovieClip Frame 1
stop();
Instance of Symbol 77 MovieClip in Symbol 78 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.tiltposition > 0) { this.gotoAndStop("left"); } else if (_root.tiltposition < 0) { this.gotoAndStop("right"); } else { this.gotoAndStop("default"); } }

Library Items

Symbol 1 Sound [slide]Used by:Timeline
Symbol 2 GraphicUsed by:Timeline
Symbol 3 GraphicUsed by:Timeline
Symbol 4 GraphicUsed by:7
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:7
Symbol 7 MovieClipUses:4 6Used by:Timeline
Symbol 8 GraphicUsed by:Timeline
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:Timeline
Symbol 11 GraphicUsed by:Timeline
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:14
Symbol 14 MovieClipUses:13Used by:Timeline
Symbol 15 GraphicUsed by:26
Symbol 16 FontUsed by:17
Symbol 17 TextUses:16Used by:26
Symbol 18 FontUsed by:19 20
Symbol 19 TextUses:18Used by:22
Symbol 20 TextUses:18Used by:22
Symbol 21 GraphicUsed by:22
Symbol 22 ButtonUses:19 20 21Used by:26
Symbol 23 FontUsed by:25
Symbol 24 FontUsed by:25
Symbol 25 TextUses:23 24Used by:26
Symbol 26 MovieClipUses:15 17 22 25Used by:Timeline
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:Timeline
Symbol 29 GraphicUsed by:Timeline
Symbol 30 FontUsed by:31 32 33 34 35 36
Symbol 31 TextUses:30Used by:Timeline
Symbol 32 TextUses:30Used by:Timeline
Symbol 33 TextUses:30Used by:Timeline
Symbol 34 TextUses:30Used by:Timeline
Symbol 35 EditableTextUses:30Used by:Timeline
Symbol 36 EditableTextUses:30Used by:Timeline
Symbol 37 GraphicUsed by:71
Symbol 38 GraphicUsed by:46
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:46 55 56 57 58 69
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:46 55 56 57 58 63 69
Symbol 43 GraphicUsed by:46 55 56 57 58
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:46 55 56 57 58 63 69
Symbol 46 MovieClipUses:38 40 42 43 45Used by:71
Symbol 47 GraphicUsed by:55 56 57 58
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:55 56 57 58
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:55 56 57 58 63
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:55 56 57 58
Symbol 54 SoundUsed by:55 56 57 58
Symbol 55 MovieClipUses:47 49 51 53 40 42 43 45 54Used by:71
Symbol 56 MovieClipUses:47 49 51 53 40 42 43 45 54Used by:71
Symbol 57 MovieClipUses:47 49 51 53 40 42 43 45 54Used by:71
Symbol 58 MovieClipUses:47 49 51 53 40 42 43 45 54Used by:71
Symbol 59 GraphicUsed by:63
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:63
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:59 51 61 42 62 45Used by:64
Symbol 64 MovieClipUses:63Used by:71
Symbol 65 GraphicUsed by:69
Symbol 66 GraphicUsed by:69
Symbol 67 GraphicUsed by:69
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:65 40 66 42 67 45 68Used by:71
Symbol 70 SoundUsed by:71
Symbol 71 MovieClipUses:37 46 55 56 57 58 64 69 70Used by:Timeline
Symbol 72 MovieClipUsed by:Timeline
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:75 76 77 79
Symbol 75 MovieClipUses:74Used by:78
Symbol 76 MovieClipUses:74Used by:77
Symbol 77 MovieClipUses:74 76Used by:78
Symbol 78 MovieClipUses:75 77Used by:Timeline
Symbol 79 MovieClipUses:74Used by:Timeline

Instance Names

"xmlLoader_mc"Frame 5Symbol 7 MovieClip
"skyline_mc"Frame 6Symbol 10 MovieClip
"bg_mc"Frame 6Symbol 14 MovieClip
"icemask_mc"Frame 35Symbol 28 MovieClip
"characterset_mc"Frame 35Symbol 71 MovieClip
"codemovie_mc"Frame 35Symbol 72 MovieClip
"s_slide_mc"Frame 35Symbol 72 MovieClip
"instructions_mc"Frame 35Symbol 78 MovieClip
"instructions_jump_mc"Frame 35Symbol 79 MovieClip
"fill_mc"Symbol 7 MovieClip Frame 1Symbol 6 MovieClip
"leftarm_mc"Symbol 63 MovieClip Frame 1Symbol 42 MovieClip
"rightarm_mc"Symbol 63 MovieClip Frame 1Symbol 42 MovieClip
"slidingcharacter_mc"Symbol 64 MovieClip Frame 1Symbol 63 MovieClip
"character_mc"Symbol 71 MovieClip Frame 1Symbol 46 MovieClip
"character_mc"Symbol 71 MovieClip Frame 2Symbol 55 MovieClip
"character_mc"Symbol 71 MovieClip Frame 3Symbol 56 MovieClip
"character_mc"Symbol 71 MovieClip Frame 4Symbol 57 MovieClip
"character_mc"Symbol 71 MovieClip Frame 5Symbol 58 MovieClip
"character_mc"Symbol 71 MovieClip Frame 6Symbol 64 MovieClip
"character_mc"Symbol 71 MovieClip Frame 7Symbol 69 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "slide"
ExportAssets (56)Timeline Frame 15Symbol 1 as "slide"

Labels

"loader"Frame 5
"intro"Frame 35
"gameover"Frame 36
"on"Symbol 26 MovieClip Frame 1
"off"Symbol 26 MovieClip Frame 2
"default"Symbol 71 MovieClip Frame 1
"sliding"Symbol 71 MovieClip Frame 6
"fallen"Symbol 71 MovieClip Frame 7
"default"Symbol 77 MovieClip Frame 1
"left"Symbol 77 MovieClip Frame 2
"right"Symbol 77 MovieClip Frame 3
"running"Symbol 78 MovieClip Frame 1
"sliding"Symbol 78 MovieClip Frame 2
"off"Symbol 78 MovieClip Frame 3

Dynamic Text Variables

currentslidedistance_displaySymbol 35 EditableText"555"
highscoreSymbol 36 EditableText"0"




http://swfchan.com/24/115928/info.shtml
Created: 9/3 -2019 05:43:05 Last modified: 9/3 -2019 05:43:05 Server time: 14/11 -2024 22:57:19