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galzeon.swf

This is the info page for
Flash #115987

(Click the ID number above for more basic data on this flash file.)


Text
start

start

Galzeon

Use the mouse to move and fire

score:

lives

lives

score:

lives

score:

lives

lives

you  win. thanks for coming

restart

ActionScript [AS1/AS2]

Frame 1
stop(); stopAllSounds(); bombNum = 0; lives = 3; score = 0; speed = 10; _global.initAliens = function (mc) { var _local3 = mc; depth = 0; var _local2 = 0; while (_local2 < 3) { var _local1 = 0; while (_local1 < 10) { attachMovie(_local3, ((_local3 + _local2) + "_") + _local1, 100 + depth); _root[((_local3 + _local2) + "_") + _local1]._x = _local1 * 40; _root[((_local3 + _local2) + "_") + _local1]._y = (_local2 * 40) - 80; depth++; _local1++; } _local2++; } }; _global.moveAliens = function (mc, frame, alspeed) { _root.deadcount = 0; var i = 0; while (i < 3) { var j = 0; while (j < 10) { _root[((mc + i) + "_") + j]._x = _root[((mc + i) + "_") + j]._x + speed; if (_root[((mc + i) + "_") + j].hitTest(_root.defender)) { cleanup(mc); _root.gotoAndStop(4); } if (_root[((mc + i) + "_") + j] != null) { _root.deadcount++; } bulleti = 6; while ((--bulleti) > 0) { if (_root[((mc + i) + "_") + j].hittest(eval ("_root.bullet" + bulleti))) { _root[((mc + i) + "_") + j].removeMovieClip(); eval ("_root.bullet" + bulleti).removeMovieClip(); _root.score = _root.score + 1; } } if (_root[((mc + i) + "_") + j]._x < 0) { speed = alspeed; dropdown = true; break; } if (_root[((mc + i) + "_") + j]._x > Stage.width) { speed = -alspeed; dropdown = true; break; } j++; } i++; } if (dropdown) { var i = 0; while (i < 3) { var j = 0; while (j < 10) { _root[((mc + i) + "_") + j]._y = _root[((mc + i) + "_") + j]._y + 20; j++; } i++; } } dropdown = false; if (_root.deadcount == 0) { _root.bombspeed = 0; _root.gotoAndStop(3); } }; _global.initBombs = function (bombspeed) { if (Math.random() < bombspeed) { attachMovie("bomb", "bomb" + bombNum, 200 + bombNum); eval ("_root.bomb" + bombNum)._x = random(700); eval ("_root.bomb" + bombNum)._y = 300 * Math.random(); bombNum++; if (bombNum > 10) { bombNum = 0; } } }; _global.moveBombs = function (mc) { var _local2 = _root; var bombi = 0; while (bombi < 11) { _local2["bomb" + bombi]._y = _local2["bomb" + bombi]._y + 5; if (_local2["bomb" + bombi].hittest(_local2.defender)) { _local2["bomb" + bombi].removeMovieClip(); _local2.lives = _local2.lives - 1; if (_local2.lives <= 0) { Mouse.show(); _local2.bombspeed = 0; _local2.gotoAndStop(1); var _local3 = 0; while (_local3 < 3) { var _local1 = 0; while (_local1 < 10) { _local2[((mc + _local3) + "_") + _local1]._visible = false; _local1++; } _local3++; } return; } } if (_local2["bomb" + bombi]._y > Stage.height) { _local2["bomb" + bombi].removeMovieClip(); } bombi++; } }; _global.cleanup = function (mc) { var _local3 = _root; _local3.bombspeed = 0; var _local2 = 0; while (_local2 < 3) { var _local1 = 0; while (_local1 < 10) { _local3[((mc + _local2) + "_") + _local1]._visible = false; _local1++; } _local2++; } };
Frame 2
stop(); bulletNum = 0; dropdown = false; speed = 15; _root.bombspeed = 0.1; initAliens("bug"); _root.onLoad = function () { Mouse.hide(); }; _root.onEnterFrame = function () { _root.defender._x = _root._xmouse; _root.defender._y = 385; var y = 0; while (y < 6) { eval ("_root.bullet" + y)._y = eval ("_root.bullet" + y)._y - 30; y++; } moveBombs("bug"); moveAliens("bug", 4, 12); initBombs(_root.bombspeed); }; _root.onMouseDown = function () { attachMovie("bullet", "bullet" + bulletNum, bulletNum); var my_sound:Sound = new Sound(); my_sound.loadSound("sscifi009.mp3", true); eval ("_root.bullet" + bulletNum)._x = _root.defender._x; eval ("_root.bullet" + bulletNum)._y = _root.defender._y; bulletNum++; if (bulletNum > 5) { bulletNum = 0; } };
Frame 3
stop(); gotoAndStop (5); bombNum = 0; lives = 3; score = 0; speed = 10; _global.initAliens = function (mc) { var _local3 = mc; depth = 0; var _local2 = 0; while (_local2 < 3) { var _local1 = 0; while (_local1 < 10) { attachMovie(_local3, ((_local3 + _local2) + "_") + _local1, 100 + depth); _root[((_local3 + _local2) + "_") + _local1]._x = _local1 * 40; _root[((_local3 + _local2) + "_") + _local1]._y = (_local2 * 40) - 80; depth++; _local1++; } _local2++; } }; _global.moveAliens = function (mc, frame, alspeed) { _root.deadcount = 0; var i = 0; while (i < 3) { var j = 0; while (j < 10) { _root[((mc + i) + "_") + j]._x = _root[((mc + i) + "_") + j]._x + speed; if (_root[((mc + i) + "_") + j].hitTest(_root.defender)) { cleanup(mc); _root.gotoAndStop(2); } if (_root[((mc + i) + "_") + j] != null) { _root.deadcount++; } bulleti = 6; while ((--bulleti) > 0) { if (_root[((mc + i) + "_") + j].hittest(eval ("_root.bullet" + bulleti))) { _root[((mc + i) + "_") + j].removeMovieClip(); eval ("_root.bullet" + bulleti).removeMovieClip(); _root.score = _root.score + 1; } } if (_root[((mc + i) + "_") + j]._x < 0) { speed = alspeed; dropdown = true; break; } if (_root[((mc + i) + "_") + j]._x > Stage.width) { speed = -alspeed; dropdown = true; break; } j++; } i++; } if (dropdown) { var i = 0; while (i < 3) { var j = 0; while (j < 10) { _root[((mc + i) + "_") + j]._y = _root[((mc + i) + "_") + j]._y + 20; j++; } i++; } } dropdown = false; if (_root.deadcount == 0) { _root.bombspeed = 0; _root.gotoAndStop(4); } }; _global.initBombs = function (bombspeed) { if (Math.random() < bombspeed) { attachMovie("bomb", "bomb" + bombNum, 200 + bombNum); eval ("_root.bomb" + bombNum)._x = random(700); eval ("_root.bomb" + bombNum)._y = 300 * Math.random(); bombNum++; if (bombNum > 10) { bombNum = 0; } } }; _global.moveBombs = function (mc) { var _local2 = _root; var bombi = 0; while (bombi < 11) { _local2["bomb" + bombi]._y = _local2["bomb" + bombi]._y + 5; if (_local2["bomb" + bombi].hittest(_local2.defender)) { _local2["bomb" + bombi].removeMovieClip(); _local2.lives = _local2.lives - 1; if (_local2.lives <= 0) { Mouse.show(); _local2.bombspeed = 0; _local2.gotoAndStop(1); var _local3 = 0; while (_local3 < 3) { var _local1 = 0; while (_local1 < 10) { _local2[((mc + _local3) + "_") + _local1]._visible = false; _local1++; } _local3++; } return; } } if (_local2["bomb" + bombi]._y > Stage.height) { _local2["bomb" + bombi].removeMovieClip(); } bombi++; } }; _global.cleanup = function (mc) { var _local3 = _root; _local3.bombspeed = 0; var _local2 = 0; while (_local2 < 3) { var _local1 = 0; while (_local1 < 10) { _local3[((mc + _local2) + "_") + _local1]._visible = false; _local1++; } _local2++; } };
Frame 4
stop(); bulletNum = 0; dropdown = false; speed = 15; _root.bombspeed = 0.1; initAliens("alien"); _root.onLoad = function () { Mouse.hide(); }; _root.onEnterFrame = function () { _root.defender._x = _root._xmouse; _root.defender._y = 385; var y = 0; while (y < 6) { eval ("_root.bullet" + y)._y = eval ("_root.bullet" + y)._y - 30; y++; } moveBombs("alien"); moveAliens("alien", 4, 12); initBombs(_root.bombspeed); }; _root.onMouseDown = function () { attachMovie("bullet", "bullet" + bulletNum, bulletNum); eval ("_root.bullet" + bulletNum)._x = _root.defender._x; eval ("_root.bullet" + bulletNum)._y = _root.defender._y; bulletNum++; if (bulletNum > 5) { bulletNum = 0; } };
Frame 5
stop(); bulletNum = 0; dropdown = false; speed = 15; _root.bombspeed = 0.1; initAliens("bug"); _root.onLoad = function () { Mouse.hide(); }; _root.onEnterFrame = function () { _root.defender._x = _root._xmouse; _root.defender._y = 385; var y = 0; while (y < 6) { eval ("_root.bullet" + y)._y = eval ("_root.bullet" + y)._y - 30; y++; } moveBombs("bug"); moveAliens("bug", 4, 12); initBombs(_root.bombspeed); }; _root.onMouseDown = function () { attachMovie("bullet", "bullet" + bulletNum, bulletNum); eval ("_root.bullet" + bulletNum)._x = _root.defender._x; eval ("_root.bullet" + bulletNum)._y = _root.defender._y; bulletNum++; if (bulletNum > 5) { bulletNum = 0; } };
Frame 6
stop(); stop(); bulletNum = 0; dropdown = false; speed = 20; _root.bombspeed = 0.1; initAliens("skull"); _root.onLoad = function () { Mouse.hide(); }; _root.onEnterFrame = function () { _root.defender._x = _root._xmouse; _root.defender._y = 385; var y = 0; while (y < 6) { eval ("_root.bullet" + y)._y = eval ("_root.bullet" + y)._y - 30; y++; } moveBombs("skull"); moveAliens("skull", 4, 12); initBombs(_root.bombspeed); }; _root.onMouseDown = function () { attachMovie("bullet", "bullet" + bulletNum, bulletNum); eval ("_root.bullet" + bulletNum)._x = _root.defender._x; eval ("_root.bullet" + bulletNum)._y = _root.defender._y; bulletNum++; if (bulletNum > 5) { bulletNum = 0; } };
Frame 7
stop();
Symbol 29 MovieClip Frame 7
stop();
Symbol 35 Button
on (release) { _root.gotoAndStop(2); }
Symbol 74 Button
on (release) { _root.lives = 3; _root.score = 0; _root.gotoAndStop(2); }

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:3
Symbol 3 MovieClip [alien]Uses:2
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:6
Symbol 6 MovieClip [bug]Uses:5
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:9
Symbol 9 MovieClip [skull]Uses:8
Symbol 10 GraphicUsed by:12
Symbol 11 SoundUsed by:12
Symbol 12 MovieClip [bullet]Uses:10 11
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip [bomb]Uses:13
Symbol 15 GraphicUsed by:Timeline
Symbol 16 GraphicUsed by:Timeline
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:29
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:29
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:29
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:29
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:29
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:29
Symbol 29 MovieClipUses:18 20 22 24 26 28Used by:Timeline
Symbol 30 FontUsed by:31
Symbol 31 TextUses:30Used by:35
Symbol 32 FontUsed by:33 38 46 47 53 54 59 60 63 64 65 66 67 68 69 70 72 75
Symbol 33 TextUses:32Used by:35
Symbol 34 GraphicUsed by:35
Symbol 35 ButtonUses:31 33 34Used by:Timeline
Symbol 36 FontUsed by:37 48 49 55 61 62
Symbol 37 TextUses:36Used by:Timeline
Symbol 38 TextUses:32Used by:Timeline
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:41
Symbol 41 MovieClipUses:40Used by:Timeline
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:45
Symbol 44 SoundUsed by:45
Symbol 45 MovieClipUses:43 44Used by:Timeline
Symbol 46 EditableTextUses:32Used by:Timeline
Symbol 47 EditableTextUses:32Used by:Timeline
Symbol 48 TextUses:36Used by:Timeline
Symbol 49 EditableTextUses:36Used by:Timeline
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:52
Symbol 52 MovieClipUses:51Used by:Timeline
Symbol 53 EditableTextUses:32Used by:Timeline
Symbol 54 EditableTextUses:32Used by:Timeline
Symbol 55 EditableTextUses:36Used by:Timeline
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:58
Symbol 58 MovieClipUses:57Used by:Timeline
Symbol 59 EditableTextUses:32Used by:Timeline
Symbol 60 EditableTextUses:32Used by:Timeline
Symbol 61 TextUses:36Used by:Timeline
Symbol 62 EditableTextUses:36Used by:Timeline
Symbol 63 EditableTextUses:32Used by:Timeline
Symbol 64 EditableTextUses:32Used by:Timeline
Symbol 65 TextUses:32Used by:Timeline
Symbol 66 EditableTextUses:32Used by:Timeline
Symbol 67 EditableTextUses:32Used by:Timeline
Symbol 68 EditableTextUses:32Used by:Timeline
Symbol 69 EditableTextUses:32Used by:Timeline
Symbol 70 TextUses:32Used by:Timeline
Symbol 71 GraphicUsed by:74
Symbol 72 TextUses:32Used by:74
Symbol 73 GraphicUsed by:74
Symbol 74 ButtonUses:71 72 73Used by:Timeline
Symbol 75 EditableTextUses:32Used by:Timeline

Instance Names

"defender"Frame 2Symbol 45 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 3 as "alien"
ExportAssets (56)Timeline Frame 1Symbol 6 as "bug"
ExportAssets (56)Timeline Frame 1Symbol 9 as "skull"
ExportAssets (56)Timeline Frame 1Symbol 12 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 14 as "bomb"

Dynamic Text Variables

scoreSymbol 46 EditableText""
livesSymbol 47 EditableText""
scoreSymbol 53 EditableText""
livesSymbol 54 EditableText""
scoreSymbol 59 EditableText""
livesSymbol 60 EditableText""
scoreSymbol 63 EditableText""
livesSymbol 64 EditableText""
scoreSymbol 67 EditableText""
livesSymbol 68 EditableText""
scoreSymbol 75 EditableText""




http://swfchan.com/24/115987/info.shtml
Created: 9/3 -2019 04:59:51 Last modified: 9/3 -2019 04:59:51 Server time: 14/11 -2024 17:25:08