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1HG_05YW.swf

This is the info page for
Flash #116123

(Click the ID number above for more basic data on this flash file.)


Text
100%

>game
>export world

( I COULDN'T HELP
WISHING THAT... )

( I COULDN'T HELP
WISHING THAT... )

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RIGHTY

LEFTY

presents...

OneHandGames

Youth Ward

PLAY
SCENES

[ THIS IS A DEMO VERSION ]
FULL VERSION AVAILABLE AT
onehandgames.bandcamp.com

PLAY
SCENES
CONTINUE (FROM DEMO)

CONTINUE
SCENES
RESTART

QWERTY
AZERTY
DVORAK
FALLBACK

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( THE NERVOUS EXCITED
FEELING I HAD ENTERING HER
ROOM WAS LIKE THE FEAR OF BEING
CAUGHT WITH PORN X1000 )

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( SHE PRETENDED TO BE ASLEEP UNTIL
SHE REALIZED I WASN'T AN ATTENDING )

( SHE PRETENDED TO BE ASLEEP UNTIL
SHE REALIZED I WASN'T AN ATTENDING )

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( THE FEARS OF REJECTION AND REPARATION
SET IN AS I TRIED TO VOCALIZE MY FEELINGS )

( THE FEARS OF REJECTION AND REPARATION
SET IN AS I TRIED TO VOCALIZE MY FEELINGS )

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( I WAS UNDENIABLY
NERVOUS AS I ENTERED
THE BOYS ROOM )

( I WAS UNDENIABLY
NERVOUS AS I ENTERED
THE BOYS ROOM )

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( THIS WAS GOING
TO BE MY FIRST
TIME AFTER ALL )

( THIS WAS GOING
TO BE MY FIRST
TIME AFTER ALL )

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( ...THAT MY FIRST
COULD HAVE BEEN
MORE ROMANTIC )

( ...THAT MY FIRST
COULD HAVE BEEN
MORE ROMANTIC )

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( SHE WAS THE CUTEST
GIRL I HAD EVER
SEEN IN MY LIFE. )

( SHE WAS THE CUTEST
GIRL I HAD EVER
SEEN IN MY LIFE. )

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THE END

SPACE

CHOICE

-return-

What is your goal for the day?

What steps will you take to reach your goal?

How does today's goal fit into
your overarching goals?

Blah blah blah actions!

GOAL SMART
ACTION STEPS PROFESSIONALS

Date:____/____/________

Hurr durr de timeline derp dur?

TM

Derp de fineprint license registration privleges worldwide hyper blah blah media etc.
Trademark Hatemark Markmark WeHateMark.

Keep up with us at...

<p align="right"><font face="Arial Black" size="18" color="#321252" letterSpacing="0.000000" kerning="0">onehandgames.tumblr.com</font></p><p align="right"><font face="Arial Black" size="18" color="#321252" letterSpacing="0.000000" kerning="0">twitter.com/onehandgames</font></p>

<p align="left"><font face="Arial Black" size="30" color="#ffffff" letterSpacing="0.000000" kerning="0">onehandgames.bandcamp.com</font></p>

</demo>

purchase full game at...

ActionScript [AS1/AS2]

Frame 1
function makepercent(n, min, max) { return(Math.floor(((n - min) / (max - min)) * 100)); } contextmenu = new ContextMenu(); contextmenu.hideBuiltInItems(); _root.menu = contextmenu; var loadin = 1; this.onEnterFrame = function () { if (loadin) { var _local2 = makepercent(_root.getBytesLoaded(), 0, _root.getBytesTotal()); _root.percent.text = _local2 + "%"; if (_local2 == 100) { loadin = 0; _root.gotoAndStop("load"); } } }; this.stop();
Frame 2
this.prevFrame();
Frame 10
function tile_table(c, tl, tr, bl, br) { tl = ((tl == c) ? 1 : 0); tr = ((tr == c) ? 1 : 0); bl = ((bl == c) ? 1 : 0); br = ((br == c) ? 1 : 0); c = ((tl + tr) + bl) + br; if (c == 4) { return("cx"); } if (c == 3) { if ((tl && (tr)) && (bl)) { return("br"); } if ((tl && (tr)) && (br)) { return("bl"); } if ((tl && (bl)) && (br)) { return("tr"); } if ((tr && (bl)) && (br)) { return("tl"); } } else if (c == 2) { if (tl && (tr)) { return("b"); } if (tr && (br)) { return("l"); } if (bl && (br)) { return("t"); } if (tl && (bl)) { return("r"); } if (bl && (tr)) { return("fs"); } if (tl && (br)) { return("bs"); } } else if (c == 1) { if (tl) { return("btl"); } if (tr) { return("btr"); } if (bl) { return("bbl"); } if (br) { return("bbr"); } } else if (c == 0) { return("co"); } } function gstate_transition(sub) { switch (sub.gstate) { case "walk" : return("stand"); case "northdoor" : return("stand"); } return(sub.gstate); } function nomovement_transition(sub) { switch (sub.gstate) { case "walk" : return(1); case "northdoor" : return(1); case "stand" : return(1); } return(0); } function decide_ror() { if (world_state.ror > 1) { advancestates("psyche+++" + temppsyche); return(undefined); } advancestates("psyche"); } function output_faces() { emotes = [{}, {}, {}, {}, {}, {}]; e_num = {pc:0, friend:1, girl:2, hikki:3, autist:4, psyche:5}; var _local5 = 0; while (_local5 < world_text.length) { var _local2 = world_text[_local5]; if (_local2 instanceof Array) { var _local4 = 1; while (_local4 < _local2.length) { var _local1 = _local2[_local4].split("::"); if (e_num[_local1[0]] == undefined) { } else { emotes[e_num[_local1[0]]][_local1[1]] = 1; } _local4++; } } _local5++; } for (_local5 in e_num) { var _local3 = _local5 + ": "; for (var _local4 in emotes[e_num[_local5]]) { _local3 = _local3 + (_local4 + ", "); } trace(_local3); } } function gameinit(lvl) { if (demoing) { lvl = 1; } if (design) { backup_tilesA = copyarr(world_tilesA); backup_tilesB = copyarr(world_tilesB); } backup_interactA = copyarr(world_interactA); backup_interactB = copyarr(world_interactB); bgaud.setVolume(100); timer = 0; clicks.canur = 0; clicks.canul = 0; clicks.candr = 0; clicks.candl = 0; backup_sprites = copyarr(world_sprites); backup_world_state = copyob(world_state); gamep = {state:"playing", timer:0, fcount:0, tcount:0, fpt:4, fps:60, snd:""}; gamep.tps = Math.round(gamep.fps / gamep.fpt); frameon("game"); _root.fg._xscale = tilep.zoom; _root.fg._yscale = tilep.zoom; _root.overlay.gotoAndStop("game"); _root.overlay.spc.gotoAndStop(3); if (!design) { cam(0, 0); } world_state.hidetiles = 1; world_state.ror = 0; createarea(); if (lvl == 2) { saveprogress("0,3,3,3"); change_world("state,3"); } else if (lvl == 3) { var _local2 = prog.split(","); change_world("state," + _local2[0]); } playerzone_check(); } function gameexit() { gamep.state = "exiting"; if (design) { world_tilesA = copyarr(backup_tilesA); world_tilesB = copyarr(backup_tilesB); } world_interactA = copyarr(backup_interactA); world_interactB = copyarr(backup_interactB); world_sprites = copyarr(backup_sprites); world_state = copyob(backup_world_state); } function superexit() { frameon("menu"); } function simulation() { snd_fade(); if (gamep.state == "text") { textcontrol(); } else if (gamep.state == "minigame") { _root["minigame_" + gamep.minigame](); } else if (gamep.state == "cutscene") { if (_root.overlay.mc._currentframe == _root.overlay.mc._totalframes) { finishcutscene(); snd_initfade("bgaud", 0, 1, 100); } } else if (gamep.state == "precutscene") { if (_root.overlay.mc._currentframe == _root.overlay.mc._totalframes) { finishcutscene(); snd_initfade("bgaud", 0, 1, 100); performaction(text_text); } } if (gamep.state != "playing") { return(undefined); } gamep.timer++; pdelay(); if (gamep.state != "playing") { return(undefined); } gamep.fcount = (((gamep.fcount + 1) == gamep.fpt) ? 0 : (gamep.fcount + 1)); if (gamep.fcount != 0) { return(undefined); } gamep.tcount++; var _local3 = 0; while (_local3 < ref_sprites.length) { var _local2 = ref_sprites[_local3]; var _local4 = world_sprites[_local2][0]; if (!_local4.live) { } else { _local4.ganim = _root.fg.sorted["s" + _local2].mc.mc._currentframe; if (_local2 == 0) { player(); } else { npc(_local2); } if (gamep.state != "playing") { return(undefined); } } _local3++; } } function astar(id, atx, aty, al, btx, bty, bl) { } function npc(id) { var _local1 = world_sprites[id][0]; if (_local1.delay > -1) { _local1.delay--; return(undefined); } var _local2 = world_sprites[id][_local1.state]; if (_local2.statejump) { if (_local2.statejump == 2) { _local1.state++; _local2 = world_sprites[id][_local1.state]; } update_mainstate(_local1, _local2); movesprite(id); return(undefined); } if (_local2.mov && (!_local1.movn)) { var _local6 = _local2.mov.split("."); if ((_local1.mov == undefined) || (_local1.mov == -1)) { _local1.mov = 0; } else { _local1.mov++; } if (_local1.mov == _local6.length) { _local1.mov = -1; _local1.state++; playerzone_check(); return(undefined); } _local2.dir = undefined; _local2.gdir = undefined; _local2.gstate = undefined; var _local7 = 0; var _local9 = 0; switch (_local6[_local1.mov]) { case "w" : _local1.delay = Number(_local6[_local1.mov + 1]) * gamep.tps; _local1.mov = _local1.mov + 1; break; case "as" : advancestates(_local6[_local1.mov + 1]); _local1.mov = _local1.mov + 1; _local7 = 1; _local9 = 1; break; case "ne" : _local2.dir = "ne"; break; case "nw" : _local2.dir = "nw"; break; case "se" : _local2.dir = "se"; break; case "sw" : _local2.dir = "sw"; break; default : _local2[_local6[_local1.mov]] = _local6[_local1.mov + 1]; _local1.mov = _local1.mov + 1; _local7 = 1; } if (_local7) { if ((_local1.mov + 1) == _local6.length) { _local1.mov = -1; _local1.state++; playerzone_check(); } else if (_local9) { playerzone_check(); } } if (_local2.dir) { _local1.movn = 1; var _local4 = world_sprites[id][_local1.state + 1]; var _local10 = _local6[_local1.mov + 1]; if (_local10 == "t") { _local4.tx = Number(_local6[_local1.mov + 2]); _local4.ty = Number(_local6[_local1.mov + 3]); _local1.movdist = -1; _local1.mov = _local1.mov + 3; } else { _local4.tx = -1; _local4.ty = -1; _local1.movdist = Number(_local10); _local1.mov = _local1.mov + 1; } } } if (_local2.dir != undefined) { var _local4 = world_sprites[id][_local1.state + 1]; if (_local1.movn && (_local1.movdist != -1)) { if (_local1.movdist) { _local1.movdist--; } else { _local4.tx = _local1.tx; _local4.ty = _local1.ty; } } if (_local2.dir == "a") { var _local5 = astar(id, _local1.tx, _local1.ty, _local1.l, _local4.tx, _local4.ty, _local4.l); } else { var _local5 = _local2.dir; } if (_local2.gstate == undefined) { _local1.gstate = "walk"; } if (_local2.gdir == undefined) { _local1.gdir = _local5; } update_gstate(id, _local2); var _local8 = 0; if ((_local1.ty == _local4.ty) && (_local1.tx == _local4.tx)) { _local8 = 1; } if (_local8) { if (_local2.mov) { _local1.movn = 0; } else { _local1.state++; } if ((_local4.dir == undefined) && (_local4.gstate == undefined)) { _local4.gstate = "stand"; } update_gstate(id, _local4); movesprite(id); playerzone_check(); return(undefined); } if ((_local5 == "nw") || (_local5 == "se")) { var _local11 = ((_local5 == "nw") ? "se" : "nw"); } else { var _local11 = ((_local5 == "ne") ? "sw" : "ne"); } var _local6 = checktileto(_local5, _local11, id); if ((_local6 != 0) && (_local6.ret != 0)) { preparespritemove(id, _local2.spd, _local6); if (_local2.spd != undefined) { _local1.spd = _local2.spd; } } else if ((_local6.id == 0) && (_local2.pushx != undefined)) { _local1.pushx = 1; } else if (_local1.movn && (_local1.movdist != -1)) { _local1.movdist++; } } else { update_gstate(id, _local2); movesprite(id); } } function player() { var _local6 = 0; var _local2 = world_sprites[_local6][0]; var _local11 = world_sprites[_local6][_local2.state]; if (_local11.statejump) { update_mainstate(_local2, _local11); movesprite(_local6); } if ((((_local2.tx < tilearea.xMin) || (_local2.tx >= tilearea.xMax)) || (_local2.ty < tilearea.yMin)) || (_local2.ty >= tilearea.yMax)) { cam(); } var _local3 = interact_check(); if (_local3 != -1) { if (_local3.push == undefined) { _root.overlay.spc.gotoAndStop(1); if (clicks.space == 1) { clicks.space = 2; var _local13 = 1; } } else if (_local3.push == "x") { var _local13 = 1; } else if (clicks.ul && (_local3.push == "nw")) { clicks.ul = 2; var _local13 = 1; } else if (clicks.ur && (_local3.push == "ne")) { clicks.ur = 2; var _local13 = 1; } else if (clicks.dl && (_local3.push == "sw")) { clicks.dl = 2; var _local13 = 1; } else if (clicks.dr && (_local3.push == "se")) { clicks.dr = 2; var _local13 = 1; } if (_local13) { if (_local3.id != undefined) { var _local5 = world_sprites[_local3.id][0]; var _local4 = world_sprites[_local3.id][_local5.state]; } if (_local4.pdir || (_local4.pstate)) { if (_local4.pdir) { _local2.gdir = _local4.pdir; } if (_local4.pstate) { _local2.gstate = _local4.pstate; } movesprite(_local6); } if (_local4.tdir || (_local4.tstate)) { if (_local4.tdir == "face") { var _local9 = ((_local2.ty > _local5.ty) ? "s" : "n"); if (_local5.ty % 2) { _local9 = _local9 + ((_local2.tx == _local5.tx) ? "w" : "e"); } else { _local9 = _local9 + ((_local2.tx == _local5.tx) ? "e" : "w"); } _local5.gdir = _local9; } else if (_local4.tdir) { _local5.gdir = _local4.tdir; } if (_local4.tstate) { _local5.gstate = _local4.tstate; } movesprite(_local3.id); } var _local16 = performaction(world_text[_local3.txt]); if (_local4.touchskip) { _local5.state++; } if (_local16) { return(undefined); } if (_local3.tx != undefined) { var _local12 = (_local2.l ? ((("bx" + _local3.tx) + "y") + _local3.ty) : ((("ax" + _local3.tx) + "y") + _local3.ty)); _root.fg.sorted[_local12].mc.play(); } return(undefined); } } else { _root.overlay.spc.gotoAndStop(3); if (clicks.space == 1) { clicks.space = 2; } } var _local14 = (_local2.l ? (world_tilesB[_local2.tx][_local2.ty]) : (world_tilesA[_local2.tx][_local2.ty])); var _local10 = tiledata[_local14]; if (_local10.forceout != undefined) { var _local7 = _local10.forceout; } else if (clicks.ul && (clicks.canul)) { clicks.ul = 2; var _local7 = "nw"; } else if (clicks.ur && (clicks.canur)) { clicks.ur = 2; var _local7 = "ne"; } else if (clicks.dl && (clicks.candl)) { clicks.dl = 2; var _local7 = "sw"; } else if (clicks.dr && (clicks.candr)) { clicks.dr = 2; var _local7 = "se"; } else { changestand(_local6); } if (_local7) { _local2.gstate = "walk"; _local2.gdir = _local7; if ((_local7 == "nw") || (_local7 == "se")) { var _local15 = ((_local7 == "nw") ? "se" : "nw"); } else { var _local15 = ((_local7 == "ne") ? "sw" : "ne"); } var _local8 = checktileto(_local7, _local15, _local6); if ((_local8 != 0) && (_local8.ret != 0)) { _root.overlay.spc.gotoAndStop(3); preparespritemove(_local6, undefined, _local8); } else { changestand(_local6); } } } function changestand(id) { var _local1 = world_sprites[id][0]; _local1.gstate = gstate_transition(_local1); movesprite(id); } function finishcutscene() { _root.overlay.gotoAndStop("game"); _root.overlay.spc.gotoAndStop(3); gamep.state = "playing"; clicks.ul = 0; clicks.ur = 0; clicks.dl = 0; clicks.dr = 0; clicks.space = 2; playerzone_check(); } function interact_check() { var _local10 = 0; var _local9 = world_sprites[_local10][0]; var _local6 = tile2point(_local9.tx, _local9.ty); _local6.px = _local6.px + (((_local9.gdir == "nw") || (_local9.gdir == "sw")) ? 0 : (tilep.w)); _local6.py = _local6.py + (((_local9.gdir == "nw") || (_local9.gdir == "ne")) ? (-tilep.hh) : (tilep.halfh + tilep.hh)); _local6 = point2tile(_local6.px, _local6.py); var _local7 = _local9.gdir; if ((_local7 == "nw") || (_local7 == "se")) { var _local5 = ((_local7 == "nw") ? "se" : "nw"); } else { var _local5 = ((_local7 == "ne") ? "sw" : "ne"); } var _local4 = 0; while (_local4 < ref_sprites.length) { var _local1 = ref_sprites[_local4]; if (_local1 == _local10) { } else { var _local3 = world_sprites[_local1][0]; if (_local3.pushx) { _local3.pushx = 0; var _local2 = world_sprites[_local1][_local3.state]; return({txt:_local2.pushx, id:_local1, push:"x"}); } if (((!_local3.live) || (_local3.tx != _local6.tx)) || (_local3.ty != _local6.ty)) { } else { var _local2 = world_sprites[_local1][_local3.state]; if (_local2.touchx != undefined) { return({txt:_local2.touchx, id:_local1}); } if (_local2.pushx != undefined) { return({txt:_local2.pushx, id:_local1, push:_local7}); } if (_local2["touch" + _local5] != undefined) { var _local8 = _local2["touch" + _local5]; return({txt:_local8, id:_local1}); } if (_local2["push" + _local5] != undefined) { var _local8 = _local2["push" + _local5]; return({txt:_local8, id:_local1, push:_local7}); } } } _local4++; } tlon = (_local9.l ? (world_interactB[_local6.tx][_local6.ty]) : (world_interactA[_local6.tx][_local6.ty])); if ((tlon.touch != undefined) && (tlon.touch != -1)) { return({txt:tlon.touch, tx:_local6.tx, ty:_local6.ty}); } var tlon = (_local9.l ? (world_interactB[_local9.tx][_local9.ty]) : (world_interactA[_local9.tx][_local9.ty])); if ((tlon.touch != undefined) && (tlon.touch != -1)) { return({txt:tlon.touch, tx:_local9.tx, ty:_local9.ty}); } return(-1); } function pzonecheck(zone, sub) { zone = zone.split(","); var _local1 = 0; while (_local1 < zone.length) { if ((Number(zone[_local1]) == sub.tx) && (Number(zone[_local1 + 1]) == sub.ty)) { return(1); } _local1 = _local1 + 2; } return(0); } function playerzone_check() { var _local1 = world_sprites[0][0]; if (_local1.turnarrive != 0) { return(undefined); } var _local4 = 0; for ( ; _local4 < ref_sprites.length ; _local4++) { var _local3 = ref_sprites[_local4]; var _local5 = world_sprites[_local3][0]; var _local2 = world_sprites[_local3][_local5.state]; if (_local2.pa == undefined) { } else if ((_local2.pdelay != undefined) && (_local1.pdelay > -1)) { } else if ((_local2.pzone == undefined) || (pzonecheck(_local2.pzone, _local1))) { if (_local2.pdelay != undefined) { if (_local1.pdelay == -1) { _local1.pdelay = gamep.timer + (_local2.pdelay * gamep.fps); _local1.psprite = _local3; continue; } if (_local1.pdelay == -2) { _local1.pdelay = -1; } } var _local6 = world_text[_local2.pa]; changestand(0); _local5.state++; if (_local3 == 0) { if ((((_local1.tx < tilearea.xMin) || (_local1.tx >= tilearea.xMax)) || (_local1.ty < tilearea.yMin)) || (_local1.ty >= tilearea.yMax)) { cam(); } } performaction(_local6); return(undefined); } } } function pdelay() { var _local1 = world_sprites[0][0]; if (_local1.pdelay < 0) { return(undefined); } if (gamep.timer >= _local1.pdelay) { var _local3 = world_sprites[_local1.psprite][0]; var _local2 = world_sprites[_local1.psprite][_local3.state]; if (_local2.pdelay == undefined) { } else if ((_local2.pzone == undefined) || (pzonecheck(_local2.pzone, _local1))) { var _local4 = world_text[_local2.pa]; changestand(0); _local3.state++; performaction(_local4); _local1.pdelay = -1; playerzone_check(); return(undefined); } _local1.pdelay = -2; } } function performaction(sub) { var _local4 = typeof(sub); if (sub instanceof Array) { if (sub[0].precut != undefined) { gamep.state = "precutscene"; snd_initfade("bgaud", 0, 1, 0); _root.overlay.gotoAndStop(sub[0].precut); text_text = copyarr(sub); text_text[0].precut = undefined; return(1); } gamep.state = "text"; _root.overlay.gotoAndStop("text"); var _local6 = copyarr(sub); text_end = _local6.shift(); text_text = copyarr(_local6); text_on = 0; text_choice = (sub[0].choice ? 1 : 0); updatetext(); clicks.dl = 2; clicks.dr = 2; clicks.ul = 2; clicks.ur = 2; clicks.space = 2; return(1); } if (_local4 == "object") { if (sub.candr != undefined) { clicks.candr = sub.candr; } if (sub.candl != undefined) { clicks.candl = sub.candl; } if (sub.canul != undefined) { clicks.canul = sub.canul; } if (sub.canur != undefined) { clicks.canur = sub.canur; } if (sub.audio != undefined) { snd_play(sub.audio); } if (sub.sprite != undefined) { if (sub.animate) { _root.fg.sorted["s" + sub.sprite].mc.mc.play(); } var _local3 = world_sprites[sub.sprite][0]; if (sub.propname) { var _local5 = sub["propval" + _local3[sub.propname]]; var _local7 = ((_local5 == undefined) ? (sub.propval) : (_local5)); _local3[sub.propname] = _local7; } if (sub.propname2) { _local3[sub.propname2] = sub.propval2; } movesprite(sub.sprite); } if (sub.as) { advancestates(sub.as); } if (sub.locks) { locks(sub.locks); } if (sub.warps) { warps(sub.warps); } if (sub.changeworld) { change_world(sub.changeworld); } if (sub.sav) { saveprogress(sub.sav); } if (sub.func) { _root[sub.func](sub.funcpass); } if (sub.func2) { _root[sub.func2](sub.func2pass); } if (sub.func3) { _root[sub.func3](sub.func3pass); } if (sub.cut) { gamep.state = "cutscene"; snd_initfade("bgaud", 0, 1, 0); _root.overlay.gotoAndStop(sub.cut); return(1); } if (sub.propname == "state") { playerzone_check(); } finishcutscene(); if (sub.choice != undefined) { var _local6 = sub.choice.split(","); performaction(world_text[_local6[text_on]]); } if (sub.nextext != undefined) { performaction(world_text[sub.nextext]); } if (sub.minigame) { gamep.minigame = sub.minigame; _root["initminigame_" + gamep.minigame](); gamep.state = "minigame"; return(1); } } else if (_local4 == "string") { finishcutscene(); } else if (_local4 == "number") { finishcutscene(); } } function textcontrol(minigame) { var _local2 = text_on; if (clicks.space == 1) { clicks.space = 2; if (text_choice || (text_on == (text_text.length - 1))) { clicks.ul = 0; clicks.ur = 0; clicks.dl = 0; clicks.dr = 0; clicks.space = 2; if (minigame) { minigamep.texting = 0; _root.overlay.gotoAndStop("game"); _root.overlay.spc.gotoAndStop(3); } else { performaction(text_end); } return(undefined); } } if ((clicks.dr == 1) || (clicks.ur == 1)) { _local2++; clicks.dr = 2; clicks.ur = 2; } if ((clicks.dl == 1) || (clicks.ul == 1)) { _local2--; clicks.dl = 2; clicks.ul = 2; } if (((_local2 != text_on) && (_local2 > -1)) && (_local2 < text_text.length)) { text_on = _local2; updatetext(); } } function updatetext() { var _local5 = ((text_on == 0) ? 2 : 1); var _local3 = text_on == (text_text.length - 1); var _local4 = (_local3 ? 2 : 1); _root.overlay.lft.gotoAndStop(_local5); _root.overlay.rght.gotoAndStop(_local4); if (text_choice) { _root.overlay.spc.gotoAndStop(4); } else if (_local3) { _root.overlay.spc.gotoAndStop(1); } else { _root.overlay.spc.gotoAndStop(2); } var _local2 = text_text[text_on].split("::"); _root.overlay.heads.gotoAndStop(_local2[0]); _root.overlay.heads.mc.gotoAndStop(_local2[1]); _root.overlay.txt.text = _local2[2]; } function update_gstate(id, dub) { var _local2 = world_sprites[id][0]; if (dub.gchar) { _local2.gchar = dub.gchar; } if (dub.gstate) { _local2.gstate = dub.gstate; } if (dub.gdir) { _local2.gdir = dub.gdir; } if (dub.forceinclude != undefined) { _local2.forceinclude = dub.forceinclude; } if (dub.ignoreblocking != undefined) { _local2.ignoreblocking = dub.ignoreblocking; } } function change_world(t) { t = t.split(","); var _local3 = 0; while (_local3 < t.length) { if (t[_local3 + 1] == "++") { world_state[t[_local3]]++; } else if (t[_local3 + 1] == "--") { world_state[t[_local3]]--; } else { world_state[t[_local3]] = Number(t[_local3 + 1]); } if (t[_local3] == "state") { var _local1 = 0; while (_local1 < world_sprites.length) { var _local6 = world_sprites[_local1][0]; if (_local1) { _local6.delay = -1; _local6.mov = -1; _local6.movn = 0; } var _local2 = 1; while (_local2 < world_sprites[_local1].length) { var _local7 = world_sprites[_local1][_local2]; if (_local7.ws < world_state.state) { _local6.state = _local2; } else if (_local7.ws == world_state.state) { _local6.state = _local2; break; } _local2++; } var _local5 = world_sprites[_local1][0].state; if (world_sprites[_local1][_local5].ws < world_state.state) { world_sprites[_local1][_local5].statejump = 1; } _local1++; } var _local6 = world_sprites[0][0]; var _local7 = world_sprites[0][_local6.state]; update_mainstate(_local6, _local7); cam(); } _local3 = _local3 + 2; } createarea(); } function locks(t) { t = t.split(","); var _local1 = 0; while (_local1 < t.length) { var _local8 = t[_local1]; var _local3 = Number(t[_local1 + 1]); var _local2 = Number(t[_local1 + 2]); var _local6 = Number(t[_local1 + 3]); var _local7 = Number(t[_local1 + 4]); if (_local8 == "A") { if (world_interactA[_local3][_local2] == undefined) { world_interactA[_local3][_local2] = {}; } var _local5 = world_interactA[_local3][_local2]; } else { if (world_interactB[_local3][_local2] == undefined) { world_interactB[_local3][_local2] = {}; } var _local5 = world_interactB[_local3][_local2]; } if (_local6 == 2) { _local5.lock = 1; _local5.locktxt = _local7; _local1 = _local1 + 1; } else if (_local6 == 3) { _local5.touch = _local7; _local1 = _local1 + 1; } else { _local5.lock = _local6; } _local1 = _local1 + 4; } } function warps(t) { t = t.split(","); var _local1 = 0; while (_local1 < t.length) { var _local8 = t[_local1]; var _local3 = Number(t[_local1 + 1]); var _local2 = Number(t[_local1 + 2]); var _local7 = Number(t[_local1 + 3]); var _local6 = Number(t[_local1 + 4]); var _local9 = Number(t[_local1 + 5]); if (_local8 == "A") { if (world_interactA[_local3][_local2] == undefined) { world_interactA[_local3][_local2] = {}; } var _local5 = world_interactA[_local3][_local2]; } else { if (world_interactB[_local3][_local2] == undefined) { world_interactB[_local3][_local2] = {}; } var _local5 = world_interactB[_local3][_local2]; } _local5.tx = _local7; _local5.ty = _local6; _local5.l = _local9; _local1 = _local1 + 6; } } function advancestates(t) { var _local12 = 1; var _local10 = t.split("+++"); var _local3 = _local10[1]; if (_local3 != undefined) { _local3 = _local3.split(","); var _local7 = ((_local3[0] == "if") ? 1 : 0); _local12 = (_local7 ? 1 : 0); } var _local9 = _local10[2]; if (_local9 != undefined) { _local9 = _local9.split(","); var _local7 = 1; _local12 = 0; } var _local8 = _local10[3]; if (_local8 != undefined) { _local8 = _local8.split(","); var _local13 = 1; } t = _local10[0].split(","); if (_local7) { _local10 = 0; var _local11 = 0; var _local1 = 1; while (_local1 < _local3.length) { var _local4 = _local3[_local1]; var _local6 = world_sprites[sub_numbers[_local4]][0].state; var _local5 = Number(_local3[_local1 + 1]); _local10 = _local10 + ((_local6 == _local5) ? 1 : 0); _local11++; _local1 = _local1 + 2; } if (_local11 != _local10) { if (_local13) { _local1 = 0; while (_local1 < t.length) { var _local5 = Number(_local8[_local1]); world_sprites[sub_numbers[t[_local1]]][0].state = _local5; _local1++; } } return(undefined); } } if (_local12) { var _local1 = 0; while (_local1 < t.length) { world_sprites[sub_numbers[t[_local1]]][0].state++; _local1++; } } else { var _local1 = 0; while (_local1 < t.length) { var _local5 = (_local7 ? (Number(_local9[_local1])) : (Number(_local3[_local1]))); world_sprites[sub_numbers[t[_local1]]][0].state = _local5; _local1++; } } } function exportworld() { var _local1 = ""; var _local2 = new Date(); _local1 = _local1 + ((((((((("//" + _local2.getFullYear()) + "/") + (_local2.getMonth() + 1)) + "/") + _local2.getDate()) + " ") + _local2.getHours()) + ":") + _local2.getMinutes()); _local1 = _local1 + newline; _local1 = _local1 + (("world_txtA = \"" + exporttiles(world_tilesA)) + "\";"); _local1 = _local1 + newline; _local1 = _local1 + (("world_txtB = \"" + exporttiles(world_tilesB)) + "\";"); _local1 = _local1 + newline; _local1 = _local1 + "world_tilesA = importtiles(world_txtA);"; _local1 = _local1 + newline; _local1 = _local1 + "world_tilesB = importtiles(world_txtB);"; trace(_local1); } function exportvar(nam, val, multi) { var _local3 = nam + " = "; if (multi) { _local3 = _local3 + "new Array();\r"; var _local1 = 0; while (_local1 < val.length) { _local3 = _local3 + (((((((nam + "[") + _local1) + "]") + " = ") + exportarray(val[_local1])) + ";") + newline); _local1++; } return(_local3); } var _local5 = typeof(val); if (val instanceof Array) { _local3 = _local3 + exportarray(val); } else if (_local5 == "object") { _local3 = _local3 + exportobject(val); } else if (_local5 == "string") { _local3 = _local3 + (("\"" + val) + "\""); } else if (_local5 == "number") { _local3 = _local3 + val; } _local3 = _local3 + ";"; return(_local3); } function exportarray(arr, kill) { var _local3 = "["; var _local1 = 0; while (_local1 < arr.length) { var _local4 = typeof(arr[_local1]); if (arr[_local1] == undefined) { _local3 = _local3 + (kill ? "" : ",0"); } else { if (_local1) { _local3 = _local3 + ", "; } if (arr[_local1] instanceof Array) { _local3 = _local3 + exportarray(arr[_local1]); } else if (_local4 == "object") { _local3 = _local3 + exportobject(arr[_local1]); } else if (_local4 == "string") { _local3 = _local3 + (("\"" + arr[_local1]) + "\""); } else if (_local4 == "number") { _local3 = _local3 + arr[_local1]; } } _local1++; } _local3 = _local3 + "]"; if (_local3 == "[]") { _local3 = "0"; } return(_local3); } function exportobject(obj) { var _local2 = "{"; var _local4 = 0; for (var _local5 in obj) { if (_local4) { _local2 = _local2 + ", "; } var _local3 = typeof(obj[_local5]); if (obj[_local5] == undefined) { _local2 = _local2 + ((_local5 + ":") + 0); } else if (_local3 == "string") { _local2 = _local2 + (((_local5 + ":\"") + obj[_local5]) + "\""); } else if (_local3 == "number") { _local2 = _local2 + ((_local5 + ":") + obj[_local5]); } _local4++; } _local2 = _local2 + "}"; return(_local2); } function importarray(txt) { var _local4 = new Array(); txt = txt.slice(1, -1); while (true) { var _local6 = txt.charAt(0); if (_local6 == "[") { var _local2 = 1; var _local7 = 1; while (true) { _local7 = txt.indexOf("]", _local7); _local2 = txt.indexOf("[", _local2); if ((_local2 == -1) || (_local2 > _local7)) { break; } _local2++; _local7++; } _local7++; var _local8 = txt.slice(0, _local7); _local4.push(importarray(_local8)); txt = txt.slice(_local7); } else if (_local6 == "{") { var _local7 = txt.indexOf("}") + 1; _local4.push(importobject(txt.slice(0, _local7))); txt = txt.slice(_local7); } else { _local4 = txt.split(", "); var _local3 = 0; while (_local3 < _local4.length) { var _local5 = Number(_local4[_local3]); if (!isNaN(_local5)) { _local4[_local3] = _local5; } _local3++; } } if (txt.charAt(0) == ",") { txt = txt.slice(2); continue; } return(_local4); } } function importobject(txt) { var _local5 = new Object(); txt = txt.slice(1, -1); var _local4 = txt.split(", "); var _local2 = 0; while (_local2 < _local4.length) { var _local1 = _local4.split(":"); var _local3 = ((_local1[1].charAt(0) == "\"") ? (_local1[1].slice(1, -1)) : (Number(_local1[_local2]))); _local5[_local1[0]] = _local3; _local2++; } return(_local5); } function copyarr(arr) { var _local4 = new Array(); var _local1 = 0; while (_local1 < arr.length) { var _local2 = arr[_local1]; if (_local2 instanceof Array) { var _local5 = copyarr(arr[_local1]); _local4.push(_local5); } else if (typeof(_local2) == "object") { var _local5 = copyob(arr[_local1]); _local4.push(_local5); } else { _local4.push(_local2); } _local1++; } return(_local4); } function copyob(ob) { var _local2 = new Object(); for (var _local3 in ob) { _local2[_local3] = ob[_local3]; } return(_local2); } function importtiles(txt) { txt = txt.split(","); var _local6 = new Array(); var _local5 = 0; var _local2 = 0; _local6[_local5] = new Array(); var _local4 = 0; while (_local4 < txt.length) { if (txt[_local4] == "br") { _local5++; _local6[_local5] = new Array(); _local2 = 0; } else { var _local1 = txt[_local4].split("x"); if (_local1.length == 0) { } else if (_local1.length == 1) { _local6[_local5][_local2] = Number(_local1[0]); _local2++; } else { _local1[0] = Number(_local1[0]); _local1[1] = Number(_local1[1]); if (_local1[0] == 0) { _local2 = _local2 + _local1[1]; } else { var _local3 = 0; while (_local3 < _local1[1]) { _local6[_local5][_local2] = _local1[0]; _local2++; _local3++; } } } } _local4++; } return(_local6); } function exporttiles(arr) { var _local2 = ""; var _local3 = 0; var _local4 = 0; var _local6 = 0; while (_local6 < arr.length) { if (_local6 != 0) { if (_local3 != 0) { _local2 = _local2 + ((_local2.length == 0) ? "" : ","); _local2 = _local2 + ((_local4 > 1) ? ((_local3 + "x") + _local4) : (_local3)); } _local2 = _local2 + ((_local2.length == 0) ? "" : ","); _local2 = _local2 + "br"; _local3 = 0; _local4 = 0; } var _local1 = 0; while (_local1 < arr[_local6].length) { if (arr[_local6][_local1] == undefined) { arr[_local6][_local1] = 0; } if (arr[_local6][_local1] == _local3) { _local4++; } else { _local2 = _local2 + ((_local2.length == 0) ? "" : ","); _local2 = _local2 + ((_local4 > 1) ? ((_local3 + "x") + _local4) : (_local3)); _local3 = arr[_local6][_local1]; _local4 = 1; } _local1++; } _local6++; } var _local7 = _local2.split(","); _local6 = _local7.length - 1; while (_local6 > 0) { if (_local7[_local6] != "br") { _local7.splice(_local6 + 1); _local2 = _local7.join(","); break; } _local6--; } return(_local2); } function cam(xto, yto) { if (xto == undefined) { var _local5 = world_sprites[0][0]; var _local4 = tile2point(_local5.tx, _local5.ty); xto = Math.floor(_local4.px / tilep.stagew); yto = Math.floor(_local4.py / tilep.stageh); } if (!design) { snd_ambience(xto, yto); } if (xto != -999) { _root.fg._x = -(xto * Stage.width); } if (yto != -999) { _root.fg._y = -(yto * Stage.height); } campointa = {x:0, y:0}; _root.fg.globalToLocal(campointa); campointb = {x:Stage.width, y:Stage.height}; _root.fg.globalToLocal(campointb); createarea(); } function createarea() { var _local8 = {xMin:campointa.x - tlradius.l, xMax:campointb.x + tlradius.r, yMin:campointa.y - tlradius.u, yMax:campointb.y + tlradius.d}; tilearea = new Object(); var _local9 = point2tile(_local8.xMin, _local8.yMin); tilearea.xMin = _local9.tx; tilearea.yMin = _local9.ty; _local9 = point2tile(_local8.xMax, _local8.yMax); tilearea.xMax = _local9.tx; tilearea.yMax = _local9.ty; tilearea.line = tilearea.xMax - tilearea.xMin; tilearea.fulline = tilearea.line * 3; tilearea.layer = tilearea.fulline * ((tilearea.yMax - tilearea.yMin) + 2); _root.fg.gotoAndStop(3); _root.fg.gotoAndStop(1); var _local3 = tilearea.xMin; while (_local3 <= tilearea.xMax) { if (world_tilesA[_local3] == undefined) { world_tilesA[_local3] = new Array(); } if (world_tilesB[_local3] == undefined) { world_tilesB[_local3] = new Array(); } var _local2 = tilearea.yMin; while (_local2 <= tilearea.yMax) { if (world_tilesA[_local3][_local2] == undefined) { world_tilesA[_local3][_local2] = 0; } if (world_tilesB[_local3][_local2] == undefined) { world_tilesB[_local3][_local2] = 0; } var _local6 = world_tilesA[_local3][_local2]; if (_local6 != 0) { attachtile(_local3, _local2, _local6, 0); } _local6 = world_tilesB[_local3][_local2]; if (_local6 != 0) { attachtile(_local3, _local2, _local6, 1); } _local2++; } _local3++; } if (design == 1) { return(undefined); } ref_sprites = new Array(); var _local5 = 0; for ( ; _local5 < world_sprites.length ; _local5++) { var _local4 = world_sprites[_local5][0]; update_mainstate(_local4, world_sprites[_local5][_local4.state]); if (_local4.forceinclude) { } else if ((((_local4.tx < (tilearea.xMin - 1)) || (_local4.tx > (tilearea.xMax + 1))) || (_local4.ty < (tilearea.yMin - 1))) || (_local4.ty > (tilearea.yMax + 1))) { continue; } ref_sprites.push(_local5); var _local7 = ((_local4.ganim == undefined) ? 1 : (_local4.ganim)); attachsprite(_local5, _local7); } } function update_mainstate(sub, dub) { if (dub.statejump || (dub.ws == world_state.state)) { if (dub.spd != undefined) { sub.spd = dub.spd; } sub.tx = dub.tx; sub.ty = dub.ty; sub.l = dub.l; sub.state++; } if (dub.forceinclude != undefined) { sub.forceinclude = dub.forceinclude; } if (dub.ignoreblocking != undefined) { sub.ignoreblocking = dub.ignoreblocking; } if (dub.gchar != undefined) { sub.gchar = dub.gchar; } if (dub.gstate != undefined) { sub.gstate = dub.gstate; } if (dub.gdir != undefined) { sub.gdir = dub.gdir; } sub.turnarrive = 0; sub.live = 1; } function attachtile(tx, ty, tl, l) { var _local5 = (l ? ((("bx" + tx) + "y") + ty) : ((("ax" + tx) + "y") + ty)); var _local3 = tiledata[tl]; var _local13 = (_local3.over ? 1 : 0); var _local10 = get_depth(tx, ty, l, _local13, 0); _root.fg.sorted.attachMovie("tiles", _local5, _local10); var _local9 = tile2point(tx, ty); _root.fg.sorted[_local5]._x = _local9.px; _root.fg.sorted[_local5]._y = _local9.py; tl = ((tl == 0) ? (tiledata.length) : (tl)); _root.fg.sorted[_local5].gotoAndStop(tl); if (_local3.checkerz) { _root.fg.sorted[_local5].multi.gotoAndStop(((tx + ty) % _local3.checkerz) + 1); } else if (_local3.checkerx && (_local3.checkery)) { _root.fg.sorted[_local5].multi.gotoAndStop(((tx % _local3.checkerx) + 1) + ((ty % _local3.checkery) * _local3.checkerx)); } else if (_local3.checkerx) { _root.fg.sorted[_local5].multi.gotoAndStop((tx % _local3.checkerx) + 1); } else if (_local3.checkery) { _root.fg.sorted[_local5].multi.gotoAndStop((ty % _local3.checkery) + 1); } else if (_local3.table) { var _local7 = ty % 2; var _local11 = ((!_local7) ? (hastile(tx - 1, ty - 1, l)) : (hastile(tx, ty - 1, l))); var _local14 = ((!_local7) ? (hastile(tx, ty - 1, l)) : (hastile(tx + 1, ty - 1, l))); var _local12 = ((!_local7) ? (hastile(tx - 1, ty + 1, l)) : (hastile(tx, ty + 1, l))); var _local15 = ((!_local7) ? (hastile(tx, ty + 1, l)) : (hastile(tx + 1, ty + 1, l))); _root.fg.sorted[_local5].multi.gotoAndStop(tile_table(tl, _local11, _local14, _local12, _local15)); } } function hastile(tx, ty, l) { var _local1 = (l ? (world_tilesB[tx][ty]) : (world_tilesA[tx][ty])); if (_local1 > 0) { return(_local1); } return(0); } function settile(tx, ty, l, tl) { if (l) { var _local6 = world_tilesB[tx][ty]; var _local5 = (("bx" + tx) + "y") + ty; world_tilesB[tx][ty] = tl; } else { var _local6 = world_tilesA[tx][ty]; var _local5 = (("ax" + tx) + "y") + ty; world_tilesA[tx][ty] = tl; } if ((_local6 == 0) && (_root.fg.sorted[_local5] == undefined)) { attachtile(tx, ty, tl, l); } else { tl = ((tl == 0) ? (tiledata.length) : (tl)); _root.fg.sorted[_local5].gotoAndStop(tl); } } function attachsprite(id, ganim) { var _local2 = "s" + id; _root.fg.sorted.attachMovie("sprites", _local2, _root.fg.sorted.getNextHighestDepth()); movesprite(id); _root.fg.sorted[_local2].mc.mc.mc.gotoAndStop(ganim); } function movesprite(id) { sprite_depth(id); sprite_position(id); } function sprite_depth(id) { var _local2 = world_sprites[id][0]; if ((((_local2.tx < (tilearea.xMin - 1)) || (_local2.tx > (tilearea.xMax + 1))) || (_local2.ty < (tilearea.yMin - 1))) || (_local2.ty > (tilearea.yMax + 1))) { return(undefined); } var _local4 = "s" + id; var _local3 = get_depth(_local2.tx, _local2.ty, _local2.l, 0, 1); _root.fg.sorted[_local4].swapDepths(_local3); } function sprite_position(id) { var _local2 = world_sprites[id][0]; var _local4 = "s" + id; var _local10 = (_local2.l ? (world_tilesB[_local2.tx][_local2.ty]) : (world_tilesA[_local2.tx][_local2.ty])); var _local3 = tiledata[_local10]; var _local5 = tile2point(_local2.tx, _local2.ty); var _local8 = _local5.px; _local8 = _local8 + (_local3.sitx ? (_local3.sitx) : 0); var _local7 = _local5.py; _local7 = _local7 + (_local3.sity ? (_local3.sity) : 0); _root.fg.sorted[_local4]._x = _local8; _root.fg.sorted[_local4]._y = _local7; var _local6 = _local2.gstate; var _local9 = _local2.gdir; if (_local2.gstate == "stand") { _local6 = ((_local3.xstate != undefined) ? (_local3.xstate) : (_local2.gstate)); _local9 = ((_local3.xdir != undefined) ? (_local3.xdir) : (_local2.gdir)); } _root.fg.sorted[_local4].gotoAndStop(_local2.gchar); _root.fg.sorted[_local4].mc.gotoAndStop(_local6); _root.fg.sorted[_local4].mc.mc.gotoAndStop(_local9); _root.fg.sorted[_local4].mc.mc.mc.gotoAndPlay(1); } function get_depth(tx, ty, l, o, s) { var _local1 = 0; if (l) { _local1 = _local1 + tilearea.layer; } _local1 = _local1 + ((ty - tilearea.yMin) * tilearea.fulline); _local1 = _local1 + (tx - tilearea.xMin); if (s) { _local1 = _local1 + tilearea.line; } if (o) { _local1 = _local1 + (tilearea.line * 2); } return(_local1); } function tile2tile(tx, ty, dir, dist) { var _local4 = ty % 2; var _local1 = (_local4 ? (Math.ceil(dist / 2)) : (Math.floor(dist / 2))); ty = ty + (((dir == "se") || (dir == "sw")) ? (dist) : (-dist)); tx = tx + (((dir == "ne") || (dir == "se")) ? (_local1) : (-_local1)); return({tx:tx, ty:ty}); } function tile2point(tx, ty) { var _local4 = ty * tilep.halfh; var _local1 = ty % 2; var _local5 = (_local1 ? ((tx * tilep.w) + tilep.halfw) : (tx * tilep.w)); return({px:_local5, py:_local4}); } function point2tile(px, py) { var _local6 = Math.floor(py / tilep.halfh); var _local2 = _local6 % 2; px = px - (_local2 ? (tilep.halfw) : 0); tx = Math.floor(px / tilep.w); px = px - (tx * tilep.w); py = py - (_local6 * tilep.halfh); if (px < tilep.halfw) { var _local5 = px / tilep.halfw; var _local4 = py / tilep.halfh; if ((_local5 + _local4) < 1) { if (_local2) { return({tx:tx, ty:_local6 - 1}); } return({tx:tx - 1, ty:_local6 - 1}); } } else if (px > tilep.halfw) { px = px - tilep.halfw; var _local5 = (tilep.halfw - px) / tilep.halfw; var _local4 = py / tilep.halfh; if ((_local5 + _local4) < 1) { if (_local2) { return({tx:tx + 1, ty:_local6 - 1}); } return({tx:tx, ty:_local6 - 1}); } } return({tx:tx, ty:_local6}); } function render() { if (gamep.state != "playing") { return(undefined); } var _local1 = 0; while (_local1 < ref_sprites.length) { var _local2 = ref_sprites[_local1]; animatesprite(_local2); _local1++; } } function animatesprite(id) { var _local2 = world_sprites[id][0]; if (!_local2.turnarrive) { return(undefined); } var _local3 = "s" + id; _root.fg.sorted[_local3]._x = _root.fg.sorted[_local3]._x + _local2.moveratex; _root.fg.sorted[_local3]._y = _root.fg.sorted[_local3]._y + _local2.moveratey; if (_local2.turnarrive == -25) { if (_root.fg.sorted[_local3].mc.mc.mc._currentframe == _root.fg.sorted[_local3].mc.mc.mc._totalframes) { _local2.turnarrive = 0; _local2.live = 1; } } else if (_local2.turnarrive <= gamep.tcount) { _local2.turnarrive = 0; _local2.live = 1; } if (_local2.live && (id == 0)) { clicks.ul = 0; clicks.ur = 0; clicks.dl = 0; clicks.dr = 0; clicks.space = 0; playerzone_check(); } } function checktileto(dir, opdir, id) { var _local2 = world_sprites[id][0]; var _local24 = (_local2.l ? (world_tilesB[_local2.tx][_local2.ty]) : (world_tilesA[_local2.tx][_local2.ty])); var _local8 = tiledata[_local24]; var _local9 = _local2.l; var _local15 = 0; if ((!_local2.l) && (_local8["layer" + dir])) { _local9 = 1; _local15 = 1; } var _local16 = _local2.ty % 2; var _local14 = (_local8["exit" + dir] ? (_local8["exit" + dir]) : 0); var _local13 = dir; if (_local14 != 0) { switch (dir) { case "nw" : _local13 = ((_local14 == 1) ? "north" : "west"); break; case "ne" : _local13 = ((_local14 == -1) ? "north" : "east"); break; case "sw" : _local13 = ((_local14 == 1) ? "south" : "west"); break; case "se" : _local13 = ((_local14 == -1) ? "south" : "east"); } } var _local22 = _local2.tx; var _local21 = _local2.ty; switch (_local13) { case "nw" : _local21--; _local22 = _local22 - (_local16 ? 0 : 1); break; case "ne" : _local21--; _local22 = _local22 + (_local16 ? 1 : 0); break; case "sw" : _local21++; _local22 = _local22 - (_local16 ? 0 : 1); break; case "se" : _local21++; _local22 = _local22 + (_local16 ? 1 : 0); break; case "north" : _local21 = _local21 - 2; break; case "south" : _local21 = _local21 + 2; break; case "west" : _local22--; break; case "east" : _local22++; } var _local23 = world_tilesA[_local22][_local21]; var _local7 = tiledata[_local23]; if (_local9) { if (_local7["layer" + opdir]) { _local9 = 0; _local15 = 1; } else { _local23 = world_tilesB[_local22][_local21]; _local7 = tiledata[_local23]; } } if (_local2.ignoreblocking) { _local15 = 1; } if (!_local15) { var _local18 = world_state[_local7.blockstate]; if (((_local7.blockx || (_local18)) || (_local23 == undefined)) || (_local23 == 0)) { if (_local18 && (id != 0)) { } else { if ((_local18 && (id == 0)) && (_local7.blocktxt != undefined)) { changestand(id); movesprite(id); var _local3 = (isNaN(_local7.blocktxt) ? (world_state[_local7.blocktxt]) : (_local7.blocktxt)); performaction(world_text[_local3]); return(0); } return(0); } } switch (dir) { case "nw" : if ((_local8.blocknw || (_local7.blockse)) || (_local7.trapse)) { return(0); } break; case "ne" : if ((_local8.blockne || (_local7.blocksw)) || (_local7.trapsw)) { return(0); } break; case "sw" : if ((_local8.blocksw || (_local7.blockne)) || (_local7.trapne)) { return(0); } break; case "se" : if (!((_local8.blockse || (_local7.blocknw)) || (_local7.trapnw))) { break; } return(0); } } var _local5 = 0; while (_local5 < ref_sprites.length) { var _local3 = ref_sprites[_local5]; if (_local3 == id) { } else { var _local4 = world_sprites[_local3][0]; if (((_local9 == _local4.l) && (_local4.tx == _local22)) && (_local4.ty == _local21)) { return({id:_local3, ret:0}); } } _local5++; } var _local12 = (_local9 ? (world_interactB[_local22][_local21]) : (world_interactA[_local22][_local21])); if ((id == 0) && (_local12.lock || ((_local12.sprite > -1) && (world_sprites[_local12.sprite][0][_local12.propname] == _local12.propval)))) { if (_local12.locktxt != undefined) { changestand(id); movesprite(id); performaction(world_text[_local12.locktxt]); } return(0); } if (_local8["anim" + dir]) { var _local19 = (_local2.l ? ((("bx" + _local2.tx) + "y") + _local2.ty) : ((("ax" + _local2.tx) + "y") + _local2.ty)); _root.fg.sorted[_local19].mc.gotoAndPlay(2); } if (_local7["anim" + opdir]) { var _local19 = (_local9 ? ((("bx" + _local22) + "y") + _local21) : ((("ax" + _local22) + "y") + _local21)); _root.fg.sorted[_local19].mc.gotoAndPlay(2); } if (_local8["gstate" + dir]) { _local2.gstate = _local8["gstate" + dir]; } else if (_local7["gstate" + opdir]) { _local2.gstate = _local7["gstate" + opdir]; } else if (_local7[("gstate" + opdir) + "nx"]) { _local2.gstate = "enter" + _local7[("gstate" + opdir) + "nx"]; } else if (_local8[("gstate" + dir) + "nx"]) { _local2.gstate = "exit" + _local8[("gstate" + dir) + "nx"]; } if (_local2.l != _local9) { if (_local9) { sprite_position(id); _local2.l = 1; sprite_depth(id); } else { movesprite(id); _local2.l = 0; } } else if (_local7.under || (_local8.under)) { if (_local21 > _local2.ty) { sprite_position(id); var _local20 = _local2.ty; _local2.ty = _local21; sprite_depth(id); _local2.ty = _local20; } else { movesprite(id); } } else if (_local21 < _local2.ty) { sprite_position(id); var _local20 = _local2.ty; _local2.ty = _local21; sprite_depth(id); _local2.ty = _local20; } else { movesprite(id); } return({tx:_local22, ty:_local21, tlon:_local24, tlto:_local23}); } function preparespritemove(id, spd, obj) { var _local2 = world_sprites[id][0]; var _local4 = tiledata[obj.tlon]; var _local7 = tiledata[obj.tlto]; var _local6 = nomovement_transition(_local2); var _local11 = tile2point(_local2.tx, _local2.ty); var _local10 = _local11.px; var _local19 = (_local4.sitx ? (_local10 + _local4.sitx) : (_local10)); var _local8 = _local11.py; var _local18 = (_local4.sity ? (_local8 + _local4.sity) : (_local8)); _local11 = tile2point(obj.tx, obj.ty); var _local14 = (_local6 ? (_local10) : (_local11.px)); _local14 = _local14 + (_local7.sitx ? (_local7.sitx) : 0); var _local13 = (_local6 ? (_local8) : (_local11.py)); _local13 = _local13 + (_local7.sity ? (_local7.sity) : 0); var _local16 = _local14 - _local19; var _local15 = _local13 - _local18; if (spd == undefined) { if (_local4.spd != undefined) { spd = _local4.spd; } else { spd = _local2.spd; } } var _local17 = "s" + id; var _local12 = (_local6 ? (_root.fg.sorted[_local17].mc.mc.mc._totalframes) : ((gamep_spd[spd] * gamep.fpt) + 2)); _local2.moveratey = ((_local15 == 0) ? 0 : (_local15 / _local12)); _local2.moveratex = ((_local16 == 0) ? 0 : (_local16 / _local12)); _local2.turnarrive = (_local6 ? -25 : (gamep.tcount + gamep_spd[spd])); _local2.live = 0; _local2.gstate = gstate_transition(_local2); var _local5 = (_local2.l ? (world_interactB[obj.tx][obj.ty]) : (world_interactA[obj.tx][obj.ty])); if (_local5.l != undefined) { _local2.l = _local5.l; _local2.tx = _local5.tx; _local2.ty = _local5.ty; if (_local5.func != undefined) { _root[_local5.func](_local2); } return(undefined); } _local2.tx = obj.tx; _local2.ty = obj.ty; } function ctrlen() { if (design == 1) { control_length = inputs.length; } else if (design == 2) { control_length = 9; } else { control_length = 6; } } function controls() { var _local2 = 0; while (_local2 < control_length) { var _local1 = inputs[_local2]; var _local3 = Key.isDown(_local1.kcode) || (Key.isDown(_local1.kcode2)); if (_local3 && (!clicks[_local1.tag])) { clicks[_local1.tag] = 1; } else if ((!_local3) && (clicks[_local1.tag] == 2)) { clicks[_local1.tag] = 0; } _local2++; } } function switch_keyboard(a) { switch (a) { case "qwerty" : inputs[0].kcode = 87; inputs[0].kcode2 = 85; inputs[1].kcode = 69; inputs[1].kcode2 = 73; inputs[2].kcode = 83; inputs[2].kcode2 = 74; inputs[3].kcode = 68; inputs[3].kcode2 = 75; keyboard_type = 1; return(undefined); case "azerty" : inputs[0].kcode = 90; inputs[0].kcode2 = 85; inputs[1].kcode = 69; inputs[1].kcode2 = 73; inputs[2].kcode = 83; inputs[2].kcode2 = 74; inputs[3].kcode = 68; inputs[3].kcode2 = 75; keyboard_type = 2; return(undefined); case "dvorak" : inputs[0].kcode = 188; inputs[0].kcode2 = 67; inputs[1].kcode = 190; inputs[1].kcode2 = 82; inputs[2].kcode = 79; inputs[2].kcode2 = 84; inputs[3].kcode = 69; inputs[3].kcode2 = 78; keyboard_type = 3; return(undefined); case "fallback" : inputs[0].kcode = 37; inputs[0].kcode2 = 100; inputs[1].kcode = 38; inputs[1].kcode2 = 101; inputs[2].kcode = 40; inputs[2].kcode2 = 97; inputs[3].kcode = 39; inputs[3].kcode2 = 98; keyboard_type = 4; return(undefined); } } function snd_play(snd, loop) { var _local2 = "aud_" + snd; if (_root[_local2] == undefined) { _root.attachMovie("empty", "mc" + _local2, _root.getNextHighestDepth()); _root[_local2] = new Sound(_root["mc" + _local2]); } _root[_local2].attachSound(snd + ".wav"); if (loop) { _root[_local2].start(0, 9999); } else { _root[_local2].start(); } } function snd_stop(snd) { var _local2 = "aud_" + snd; _root[_local2].stop(); } function snd_ambience(xto, yto) { var _local1 = world_map[yto][xto]; if (_local1.snd == gamep.snd) { return(undefined); } gamep.snd = _local1.snd; bgaud.stop(); bgaud.attachSound(_local1.snd + ".wav"); bgaud.start(0, 9999); } function snd_initfade(sndname, ease, len, vol, kill) { var _local2 = fadep.length; fadep[_local2] = new Object(); fadep[_local2].snd = sndname; fadep[_local2].ease = ease / 100; fadep[_local2].timers = timer; fadep[_local2].timere = timer + (len * gamep.fps); fadep[_local2].vols = _root[sndname].getVolume(); fadep[_local2].vole = vol; fadep[_local2].kill = (kill ? 1 : 0); } function snd_fade() { if (fadep.length == 0) { return(undefined); } var _local4 = new Array(); var _local2 = 0; while (_local2 < fadep.length) { var _local6 = fadep[_local2]; var _local5 = makepercent(timer, _local6.timers, _local6.timere); var _local3 = demakepercent(_local5, _local6.vols, _local6.vole); _root[_local6.snd].setVolume(_local3); if (_local3 == _local6.vole) { if (_local6.kill) { _root[_local6.snd].stop(); } } else { _local4.push(_local2); } _local2++; } if (_local4.length == 0) { fadep = [0]; return(undefined); } if (_local4.length < fadep.length) { var _local6 = new Array(); _local2 = 0; while (_local2 < _local4.length) { _local6[_local2] = copyob(fadep[_local4[_local2]]); _local2++; } fadep = copyarr(_local6); } } function makepercent(n, min, max) { return(Math.floor(((n - min) / (max - min)) * 100)); } function demakepercent(p, min, max) { var _local1 = (p / 100) * Math.abs(max - min); _local1 = ((min < max) ? (_local1 + min) : (min - _local1)); return(_local1); } function designinit() { clicks.spinner = 0; clicks.leftclick = 2; frameon("game"); _root.fg._xscale = tilep.zoom; _root.fg._yscale = tilep.zoom; _root.overlay.gotoAndStop("designer"); _root.overlay.l.text = designp.l; cam(designp.camx, designp.camy); } function designloop() { var _local7 = point2tile(_root.fg._xmouse, _root.fg._ymouse); var _local4 = _local7.tx; var _local3 = _local7.ty; var _local2 = hastile(_local4, _local3, designp.l); _root.overlay.t.text = (((("x" + _local4) + "_y") + _local3) + "_tl") + _local2; if ((((clicks.left == 1) || (clicks.right == 1)) || (clicks.up == 1)) || (clicks.down == 1)) { var _local6 = designp.camx; _local6 = _local6 - (clicks.left ? 1 : 0); _local6 = _local6 + (clicks.right ? 1 : 0); var _local5 = designp.camy; _local5 = _local5 - (clicks.up ? 1 : 0); _local5 = _local5 + (clicks.down ? 1 : 0); cam(_local6, _local5); designp.camx = _local6; designp.camy = _local5; clicks.left = 2; clicks.right = 2; clicks.up = 2; clicks.down = 2; } if (clicks.one == 1) { copyscreen(); clicks.one = 2; } else if (clicks.two == 1) { pastescreen(); clicks.two = 2; } if (clicks.space == 1) { designp.l = (designp.l ? 0 : 1); _root.overlay.l.text = designp.l; clicks.space = 2; } if (clicks.spinner != 0) { _local2 = _local2 + clicks.spinner; _local2 = ((_local2 == tiledata.length) ? 0 : (_local2)); _local2 = ((_local2 == -1) ? (tiledata.length - 1) : (_local2)); settile(_local4, _local3, designp.l, _local2); clicks.spinner = 0; } if (clicks.middleclick) { if (clicks.middleclick == 1) { designp.copypasta = hastile(_local4, _local3, designp.l); clicks.middleclick = 2; } else { settile(_local4, _local3, designp.l, designp.copypasta); } } if (clicks.playtest == 1) { clicks.playtest = 2; design = 2; ctrlen(); gameinit(0); } } function testloop() { if (clicks.playtest == 1) { clicks.playtest = 2; design = 1; ctrlen(); gameexit(); designinit(); return(undefined); } if (clicks.leftclick == 1) { var _local2 = point2tile(_root.fg._xmouse, _root.fg._ymouse); var _local5 = _local2.tx; var _local4 = _local2.ty; clicks.leftclick = 2; var _local3 = world_sprites[0][0]; _local3.tx = _local5; _local3.ty = _local4; createarea(); } if (clicks.test == 1) { clicks.test = 2; } } function copyscreen() { var _local6 = {x:0, y:0}; _root.fg.globalToLocal(_local6); _local6 = point2tile(_local6.x, _local6.y); var _local7 = {x:Stage.width, y:Stage.height}; _root.fg.globalToLocal(_local7); _local7 = point2tile(_local7.x, _local7.y); screen_tilesA = new Array(); screen_tilesB = new Array(); var _local4 = _local6.tx; while (_local4 <= _local7.tx) { var _local3 = _local4 - _local6.tx; if (screen_tilesA[_local3] == undefined) { screen_tilesA[_local3] = new Array(); } if (screen_tilesB[_local3] == undefined) { screen_tilesB[_local3] = new Array(); } var _local2 = _local6.ty; while (_local2 <= _local7.ty) { var _local5 = _local2 - _local6.ty; screen_tilesA[_local3][_local5] = world_tilesA[_local4][_local2]; screen_tilesB[_local3][_local5] = world_tilesB[_local4][_local2]; _local2++; } _local4++; } } function pastescreen() { var _local5 = {x:0, y:0}; _root.fg.globalToLocal(_local5); _local5 = point2tile(_local5.x, _local5.y); var _local7 = {x:Stage.width, y:Stage.height}; _root.fg.globalToLocal(_local7); _local7 = point2tile(_local7.x, _local7.y); var _local3 = _local5.tx; while (_local3 <= _local7.tx) { var _local6 = _local3 - _local5.tx; var _local2 = _local5.ty; while (_local2 <= _local7.ty) { var _local4 = _local2 - _local5.ty; world_tilesA[_local3][_local2] = screen_tilesA[_local6][_local4]; world_tilesB[_local3][_local2] = screen_tilesB[_local6][_local4]; _local2++; } _local3++; } createarea(); } function onEnterFrame() { if (gamep.state != "paused") { timer++; } controls(); if (framein == "game") { if (design == 1) { designloop(); } else if (design == 2) { testloop(); render(); simulation(); } else { render(); simulation(); } } } function frameon(goto) { framein = goto; _root.gotoAndStop(goto); } function designing(b) { if (b == 0) { design = 0; frameon("menu"); } else { design = 1; frameon("designer"); } ctrlen(); } function finishgame(a) { gameexit(); if (demoing) { frameon("demoend"); } else { frameon("menu"); } } function init_saves(d) { var _local2 = _root._url.split(":"); demoing = (((_local2[0] == "http") || (d)) ? 1 : 0); mainmen = ((!demoing) ? "full" : "demo"); mainmen = mainmen + ((prog == "0,0,0,0,0,0") ? "A" : "B"); } function saveprogress(t) { t = t.split(","); var _local3 = prog.split(","); var _local1 = 0; while (_local1 < t.length) { _local3[Number(t[_local1])] = t[_local1 + 1]; _local1 = _local1 + 2; } prog = _local3.join(","); sav.data.prog = prog; sav.flush(); } function initminigame_pee() { minigamep = {texting:0, canmove:0, section:0, min:20, max:796, spd:0, maxspd:10, accl:1.5, hitting:0, hits:0, goal:300, w:60, wh:90, streamspd:0, streamdir:1, streamaccl:0.75, streamburst:20}; _root.miniclip.gotoAndStop("pee"); _root.miniclip.mc.gotoAndStop("intro"); snd_initfade("bgaud", 0, 1, 0); snd_play("pee", 1); } function minigame_pee() { if (minigamep.texting) { textcontrol(1); return(undefined); } if (!minigamep.canmove) { return(undefined); } switch (minigamep.section) { case 0 : _root.miniclip.mc.gotoAndStop("side"); _root.miniclip.mc.stream.gotoAndStop(1); _root.miniclip.mc.bottle.goingin.gotoAndStop(2); _root.miniclip.mc.bottle.peelevel.gotoAndStop(1); minigamep.section++; break; case 1 : minigame_peeside(); break; case 2 : _root.miniclip.mc.gotoAndStop("interlude"); minigamep.canmove = 0; minigamep.section++; break; case 3 : _root.miniclip.mc.gotoAndStop("front"); _root.miniclip.mc.bottle.miss.gotoAndStop(1); _root.miniclip.mc.bottle.peelevel.gotoAndStop(1); minigamep.maxspd = 15; minigamep.hitting = 0; minigamep.hits = 0; minigamep.goal = 1000; minigamep.section++; break; case 4 : minigame_peefront(); break; case 5 : performaction([{func:"end_minigame", funcpass:"pee"}, "hikki::laugh::AHAHAHA.", "hikki::laugh::What a stupid thing to make a minigame.", "hikki::laugh::Oh lord."]); } } function minigame_peefront() { var _local2 = 0; if (clicks.ul || (clicks.dl)) { clicks.ul = 2; clicks.dl = 2; _local2 = -1; } else if (clicks.ur || (clicks.dr)) { clicks.ur = 2; clicks.dr = 2; _local2 = 1; } if ((_local2 == 0) || ((_local2 * minigamep.spd) < 0)) { minigamep.spd = 0; } else if (minigamep.spd == 0) { minigamep.spd = _local2; } else { var _local11 = minigamep.maxspd * _local2; var _local8 = minigamep.spd * minigamep.accl; minigamep.spd = ((minigamep.maxspd < Math.abs(_local8)) ? (_local11) : (_local8)); } var _local5 = _root.miniclip.mc.bottle._x + minigamep.spd; if (_local5 < minigamep.min) { minigamep.spd = 0; _root.miniclip.mc.bottle._x = minigamep.min; } else if (_local5 > minigamep.max) { minigamep.spd = 0; _root.miniclip.mc.bottle._x = minigamep.max; } else { _root.miniclip.mc.bottle._x = _local5; } if (minigamep.streamspd == 0) { minigamep.streamspd = random(minigamep.streamburst); } var _local4 = _root.miniclip.mc.stream._x + (minigamep.streamspd * minigamep.streamdir); if (_local4 < minigamep.min) { minigamep.streamdir = 1; _root.miniclip.mc.stream._x = minigamep.min; } else if (_local4 > minigamep.max) { minigamep.streamdir = -1; _root.miniclip.mc.stream._x = minigamep.max; } else { _root.miniclip.mc.stream._x = _local4; if (random(20) == 11) { minigamep.streamdir = minigamep.streamdir * -1; } } minigamep.streamspd = Math.floor(minigamep.streamspd * minigamep.streamaccl); var _local6 = _root.miniclip.mc.bottle._x - minigamep.wh; var _local9 = _local6 + minigamep.w; var _local7 = _local9 + minigamep.w; var _local10 = _local7 + minigamep.w; _local2 = _root.miniclip.mc.stream._x; if ((_local2 > _local6) && (_local2 < _local10)) { if (_local2 < _local9) { if (minigamep.hitting != 3) { minigamep.hitting = 3; _root.miniclip.mc.bottle.miss.gotoAndStop(3); } } else if (_local2 > _local7) { if (minigamep.hitting != 2) { minigamep.hitting = 2; _root.miniclip.mc.bottle.miss.gotoAndStop(2); } } else { minigamep.hits++; var _local3 = Math.ceil((minigamep.hits / minigamep.goal) * 100); _root.miniclip.mc.bottle.peelevel.gotoAndStop(_local3); if (minigamep.hits >= minigamep.goal) { minigamep.section++; } else if (_local3 > 70) { minigamep.hits++; minigamep.streamburst = 90; } else if (_local3 > 40) { minigamep.hits = minigamep.hits + 3; minigamep.streamburst = 50; } if (minigamep.hitting != 0) { minigamep.hitting = 0; _root.miniclip.mc.bottle.miss.gotoAndStop(1); } } } else if (minigamep.hitting != 0) { minigamep.hitting = 0; _root.miniclip.mc.bottle.miss.gotoAndStop(1); } } function minigame_peeside() { var _local3 = 0; if (clicks.ul || (clicks.dl)) { clicks.ul = 2; clicks.dl = 2; _local3 = -1; } else if (clicks.ur || (clicks.dr)) { clicks.ur = 2; clicks.dr = 2; _local3 = 1; } if ((_local3 == 0) || ((_local3 * minigamep.spd) < 0)) { minigamep.spd = 0; } else if (minigamep.spd == 0) { minigamep.spd = _local3; } else { var _local6 = minigamep.maxspd * _local3; var _local5 = minigamep.spd * minigamep.accl; minigamep.spd = ((minigamep.maxspd < Math.abs(_local5)) ? (_local6) : (_local5)); } var _local4 = _root.miniclip.mc.bottle._x + minigamep.spd; if (_local4 < minigamep.min) { minigamep.spd = 0; _root.miniclip.mc.bottle._x = minigamep.min; } else if (_local4 > minigamep.max) { minigamep.spd = 0; _root.miniclip.mc.bottle._x = minigamep.max; } else { _root.miniclip.mc.bottle._x = _local4; } _local3 = _root.miniclip.mc.stream.hitTest(_root.miniclip.mc.bottle._x, _root.miniclip.mc.bottle._y, true); if ((!minigamep.hitting) && (_local3)) { _root.miniclip.mc.bottle.goingin.gotoAndStop(1); minigamep.hitting = 1; minigamep.hitsmooth = 20; } else if (minigamep.hitting && (!_local3)) { if (minigamep.hitsmooth) { minigamep.hitsmooth--; } else { _root.miniclip.mc.bottle.goingin.gotoAndStop(2); minigamep.hitting = 0; } } if (_local3) { minigamep.hits++; var _local2 = Math.ceil((minigamep.hits / minigamep.goal) * 100); _root.miniclip.mc.bottle.peelevel.gotoAndStop(_local2); if (minigamep.hits >= minigamep.goal) { minigamep.section++; } else if (_local2 >= 60) { _root.miniclip.mc.stream.gotoAndStop(3); } else if (_local2 >= 30) { _root.miniclip.mc.stream.gotoAndStop(2); } } } function minigame_peeanim(anim) { if (!(anim === "toend")) { } else { minigamep.canmove = 1; } } function initminigame_hands() { snd_initfade("bgaud", 0, 1, 0); snd_play("blood", 1); minigamep = {texting:0, canmove:1, frames:0, pace:34, update:0, back:1, north:1, action:-1, turning:0, turnt:0, miss:0, section:0, small:0, big:0, flip1:0, flip2:0, flipseq:0, sequence:0}; hands_sequence_small = new Array(); hands_sequence_big = new Array(); var _local5 = 0; while (_local5 < 4) { var _local4 = random(5); hands_sequence_small[_local5] = new Array(); var _local3 = 0; while (_local3 < 4) { hands_sequence_small[_local5].push(_local4); var _local2 = random(5); if (_local2 == _local4) { _local2 = random(5); } _local4 = _local2; _local3++; } hands_sequence_big[_local5] = new Array(); _local3 = 0; while (_local3 < 5) { hands_sequence_big[_local5].push(_local4); var _local2 = random(5); if (_local2 == _local4) { _local2 = random(5); } _local4 = _local2; _local3++; } _local5++; } hands_fliponce = new Array(); _local5 = 0; while (_local5 < 5) { hands_fliponce[_local5] = random(3) + 1; _local5++; } hands_fliptwice = new Array(); _local5 = 0; while (_local5 < 3) { var _local4 = random(3) + 1; hands_fliptwice[_local5] = [_local4, (random(4 - _local4) + _local4) + 1]; _local5++; } _root.miniclip.gotoAndStop("hands"); _root.miniclip.repeat.gotoAndStop(2); } function minigame_hands() { if (minigamep.texting) { textcontrol(1); return(undefined); } if (!minigamep.canmove) { return(undefined); } if (minigamep.update == 2) { _root.miniclip.feedback.gotoAndStop(1); _root.miniclip.repeat.gotoAndStop(2); } else if (minigamep.update == 1) { minigamep.update = 0; if (minigamep.turning) { if (minigamep.back) { _root.miniclip.simon.gotoAndStop("ftob"); } else { _root.miniclip.simon.gotoAndStop("btof"); } minigamep.turning = 0; minigamep.canmove = 0; return(undefined); } var _local2 = (minigamep.back ? "b" : "f"); _local2 = _local2 + (minigamep.north ? "n" : "s"); switch (minigamep.action) { case -1 : break; case 0 : _local2 = _local2 + "w"; break; case 1 : _local2 = _local2 + "e"; break; case 2 : _local2 = _local2 + "sp"; } _root.miniclip.simon.gotoAndStop(_local2); } switch (minigamep.section) { case 0 : minigame_textprep(["hand::::Watch as I do then do as I did."]); minigamep.section++; return(undefined); case 1 : minigame_handsactions(0, 0); return(undefined); case 2 : minigame_handsrepeat(0); return(undefined); case 3 : minigamep.update = 2; _root.miniclip.feedback.gotoAndStop("success"); minigame_textprep(["hand::::Ok, you've got the basics down.", "hand::::Now comes the hard stuff."]); minigamep.section++; return(undefined); case 4 : minigame_handsactions(0, 1); return(undefined); case 5 : minigame_handsrepeat(0); return(undefined); case 6 : minigamep.update = 2; _root.miniclip.feedback.gotoAndStop("success"); minigame_textprep(["hand::::Confusing isn't it?", "hand::::Let's step it up."]); minigamep.section++; return(undefined); case 7 : minigame_handsactions(1, 1); return(undefined); case 8 : minigame_handsrepeat(1); return(undefined); case 9 : minigamep.update = 2; _root.miniclip.feedback.gotoAndStop("success"); minigame_textprep(["hand::::I'm impressed.", "hand::::This will be the last one."]); minigamep.section++; return(undefined); case 10 : minigame_handsactions(1, 2); return(undefined); case 11 : minigame_handsrepeat(1); return(undefined); case 12 : _root.miniclip.feedback.gotoAndStop("success"); _root.miniclip.win.gotoAndPlay(2); _root.miniclip.simon.gotoAndStop("blank"); minigamep.section++; minigamep.canmove = 0; return(undefined); case 13 : performaction([{func:"end_minigame", funcpass:"hands", func2:"locks", func2pass:mwell_fill}, "hikki::bloody::"]); return(undefined); } } function minigame_handsrepeat(seq) { var _local2 = -1; if (clicks.ul == 1) { clicks.ul = 2; _local2 = 0; _root.snd_play("westminster_B"); } else if (clicks.ur == 1) { clicks.ur = 2; _local2 = 1; _root.snd_play("westminster_E"); } else if (clicks.dl == 1) { clicks.dl = 2; _local2 = 2; _root.snd_play("westminster_Gs"); } else if (clicks.dr == 1) { clicks.dr = 2; _local2 = 3; _root.snd_play("westminster_Fs"); } else if (clicks.space == 1) { clicks.space = 2; _local2 = 4; _root.snd_play("westminster_combo"); } if (_local2 != -1) { var _local4 = (seq ? (hands_sequence_big[minigamep.big][minigamep.sequence]) : (hands_sequence_small[minigamep.small][minigamep.sequence])); if (_local2 == _local4) { minigamep.sequence++; var _local5 = (seq ? (hands_sequence_big[minigamep.big].length) : (hands_sequence_small[minigamep.small].length)); if (minigamep.sequence == _local5) { minigamep.sequence = 0; minigamep.section++; if (seq) { minigamep.big++; } else { minigamep.small++; } } } else { minigamep.miss++; if (minigamep.miss == 3) { _root.miniclip.xxx.gotoAndPlay(4); snd_stop("blood"); performaction([{func:"end_minigame"}, "hand::::Ok, now I said I wanted to know what you thought of the game BUT...", "hand::::As it stands you're quite pathetic at this game and WELL...", "hand::::I can't really take criticism... from someone as pathetic as you SO...", "hand::::I ask that you try again and succeed before offering your opinion on this game's quality."]); } else { if (seq) { minigamep.big++; } else { minigamep.small++; } minigamep.sequence = 0; minigamep.section--; minigamep.update = 2; _root.miniclip.xxx.gotoAndStop(minigamep.miss + 1); _root.miniclip.feedback.gotoAndStop("fail"); switch (random(5)) { case 0 : minigame_textprep(["hand::::No see, that's wrong.", "hand::::Let's try again."]); break; case 1 : minigame_textprep(["hand::::Rookie mistake.", "hand::::Let's try again."]); break; case 2 : minigame_textprep(["hand::::Are you even paying attention?", "hand::::Let's try again."]); break; case 3 : minigame_textprep(["hand::::I don't even get how you thought that was correct.", "hand::::Let's try again."]); break; case 4 : minigame_textprep(["hand::::Don't do that again as we do this again."]); } } } } } function minigame_handsactions(seq, flp) { minigamep.frames++; if (minigamep.frames == minigamep.pace) { minigamep.frames = 0; } else { return(undefined); } minigamep.update = 1; if (minigamep.action != -1) { minigamep.action = -1; return(undefined); } if (!minigamep.turnt) { if (flp == 1) { var _local2 = hands_fliponce[minigamep.flip1]; } else if (flp == 2) { var _local2 = hands_fliptwice[minigamep.flip2][minigamep.flipseq]; } if (_local2 == minigamep.sequence) { if (!minigamep.north) { minigamep.north = 1; return(undefined); } minigamep.flipseq++; minigamep.turning = 1; minigamep.back = (minigamep.back ? 0 : 1); minigamep.turnt = 1; return(undefined); } } var _local2 = (seq ? (hands_sequence_big[minigamep.big][minigamep.sequence]) : (hands_sequence_small[minigamep.small][minigamep.sequence])); if (_local2 == undefined) { if (minigamep.section == 10) { if (!minigamep.north) { minigamep.north = 1; return(undefined); } if (minigamep.back) { minigamep.back = 0; minigamep.turning = 1; return(undefined); } } _root.miniclip.feedback.gotoAndStop("repeat"); _root.miniclip.repeat.gotoAndStop(1); minigamep.update = 0; minigamep.sequence = 0; minigamep.flipseq = 0; if (flp) { minigamep["flip" + flp]++; } minigamep.section++; return(undefined); } if (((!minigamep.north) && ((_local2 == 0) || (_local2 == 1))) || (minigamep.north && ((_local2 == 2) || (_local2 == 3)))) { minigamep.north = (minigamep.north ? 0 : 1); return(undefined); } minigamep.action = ((_local2 > 1) ? (_local2 - 2) : (_local2)); minigamep.sequence++; minigamep.turnt = 0; } function minigame_handsanim(anim) { if (!(anim === "toend")) { } else { minigamep.canmove = 1; } } function initminigame_lab() { minigamep = {texting:0, flask:0, moves:0, cmyk:"c", canmove:1, reset:0, pour1:"c", pour2:"c", pour3:"c"}; minigamep.c = world_state.cjuice; minigamep.m = world_state.mjuice; minigamep.y = world_state.yjuice; minigamep.k = world_state.kjuice; _root.miniclip.gotoAndStop("lab"); _root.miniclip.mc.gotoAndStop("c"); minigame_labanim("set"); var _local2 = (world_state.mouthd ? 1 : 3); _root.miniclip.mc.tag1.gotoAndStop(_local2); _local2 = (world_state.lolid ? 2 : 3); _root.miniclip.mc.tag2.gotoAndStop(_local2); } function minigame_lab() { if (minigamep.texting) { textcontrol(1); return(undefined); } if (!minigamep.canmove) { return(undefined); } if (minigamep.flask == 3) { var _local2 = {c:0, m:0, y:0, k:0}; _local2.c = ((((minigamep.pour1 == "c") || (minigamep.pour2 == "c")) || (minigamep.pour3 == "c")) ? 1 : 0); _local2.m = ((((minigamep.pour1 == "m") || (minigamep.pour2 == "m")) || (minigamep.pour3 == "m")) ? 1 : 0); _local2.y = ((((minigamep.pour1 == "y") || (minigamep.pour2 == "y")) || (minigamep.pour3 == "y")) ? 1 : 0); _local2.k = ((((minigamep.pour1 == "k") || (minigamep.pour2 == "k")) || (minigamep.pour3 == "k")) ? 1 : 0); if ((_local2.c && (_local2.m)) && (_local2.y)) { performaction({cut:"potionhand", func:"end_minigame", funcpass:"destroy", func2:"change_world", func2pass:"state,5,glass,1"}); return(undefined); } if ((_local2.k && (_local2.m)) && (_local2.y)) { if (world_state.mouthd) { performaction([{func:"end_minigame"}, "hikki::mono::I've already mixed these...", "hikki::mono::I like having a mouth...", "hikki::mono::Even if it isn't mine."]); return(undefined); } performaction({cut:"potionmouth", func2:"end_minigame", func2pass:"juice", func:"change_world", funcpass:"state,2,mouthd,1"}); return(undefined); } if ((_local2.k && (_local2.c)) && (_local2.y)) { if (world_state.lolid) { performaction([{func:"end_minigame"}, "hikki::mono::I've already mixed these...", "hikki::mono::Being young again was freeing but...", "hikki::mono::..."]); return(undefined); } performaction({cut:"potionloli", func2:"end_minigame", func2pass:"juice", func:"change_world", funcpass:"state,6,lolid,1,trydoor,-1,mwell,0,kwell,1,cwell,1"}); return(undefined); } if ((_local2.k && (_local2.m)) && (_local2.c)) { if (world_state.lolid) { performaction({cut:"potiondeath", func:"end_minigame", funcpass:"destroy", func2:"change_world", func2pass:"state,8,glass,1,trydoor,-1"}); return(undefined); } performaction({cut:"potiondie"}); return(undefined); } } else if ((((!minigamep.c) && (!minigamep.m)) && (!minigamep.y)) && (!minigamep.k)) { if (minigamep.flask == 0) { if (minigamep.moves > 1) { if (world_state.alchemy == 0) { performaction([{func:"end_minigame"}, "hikki::mono::A chemistry set..."]); } else { performaction([{func:"end_minigame"}, "hikki::mono::I should try to fill these vials."]); } return(undefined); } } else { var _local4 = world_sprites[0][0]; if (_local4.gchar == "loli") { performaction([{func:"end_minigame"}, "loli::smile::Potions!"]); } else { performaction([{func:"end_minigame"}, "hikki::mono::I believe I will require atleast 3 full vials to perform any alchemic feats."]); } return(undefined); } } var _local3 = ""; if (clicks.ul == 1) { clicks.ul = 2; _local3 = "c"; } else if (clicks.ur == 1) { clicks.ur = 2; _local3 = "m"; } else if (clicks.dl == 1) { clicks.dl = 2; _local3 = "y"; } else if (clicks.dr == 1) { clicks.dr = 2; _local3 = "k"; } if ((_local3 != "") && (_local3 != minigamep.cmyk)) { _root.miniclip.mc.gotoAndStop((minigamep.cmyk + "to") + _local3); minigamep.cmyk = _local3; minigamep.canmove = 0; if (minigamep.reset) { minigame_labanim("set"); minigamep.reset = 0; } minigamep.moves++; return(undefined); } if (clicks.space == 1) { clicks.space = 2; if (minigamep[minigamep.cmyk]) { minigamep[minigamep.cmyk] = 0; minigamep.flask++; minigamep["pour" + minigamep.flask] = minigamep.cmyk; minigamep.reset = 1; _root.miniclip.mc.gotoAndStop(minigamep.cmyk + "pour"); minigame_labanim("set"); minigamep.canmove = 0; } } } function minigame_labanim(anim) { switch (anim) { case "set" : _root.miniclip.mc.c.gotoAndStop(minigamep.c + 1); _root.miniclip.mc.m.gotoAndStop(minigamep.m + 1); _root.miniclip.mc.y.gotoAndStop(minigamep.y + 1); _root.miniclip.mc.k.gotoAndStop(minigamep.k + 1); break; case "pour" : _root.miniclip.mc.flask.gotoAndStop(minigamep.flask + 1); _root.miniclip.mc.flask["pour" + minigamep.flask].mc.gotoAndStop(minigamep["pour" + minigamep.flask]); break; case "toend" : minigamep.canmove = 1; } } function end_minigame(v) { switch (v) { case "juice" : world_state.cjuice = minigamep.c; world_state.mjuice = minigamep.m; world_state.yjuice = minigamep.y; world_state.kjuice = minigamep.k; break; case "hands" : change_world("mwell,1,state,1"); snd_stop("blood"); break; case "pee" : if (demoing) { finishgame("demo"); return(undefined); } change_world("ywell,1,minibottle,1,bigbottle,2"); locks(ywell_fill); snd_stop("pee"); break; case "destroy" : world_state.cjuice = minigamep.c; world_state.mjuice = minigamep.m; world_state.yjuice = minigamep.y; world_state.kjuice = minigamep.k; performaction({func:"locks", funcpass:destroy_lab}); break; } snd_initfade("bgaud", 0, 1, 100); gamep.state = "playing"; _root.miniclip.gotoAndStop(1); } function minigame_textprep(sub) { minigamep.texting = 1; _root.overlay.gotoAndStop("text"); var _local2 = copyarr(sub); text_text = copyarr(_local2); text_on = 0; updatetext(); clicks.left = 2; clicks.right = 2; clicks.space = 2; } world_txtA = "0x43,6x6,5x2,br,0x41,6x6,5x4,br,0x9,6,0,6,0,6,0,6,0,5,0x11,6x8,5x2,6x6,5x4,br,0x7,6x8,5x5,0x7,8,6,8,6,8,6,8,6,5x7,0,5x4,0x16,2x3,br,0x5,6x8,5x8,0x7,7x8,5x9,0x16,2x7,br,0x3,6x8,5x8,0x11,7x8,5x8,0x14,2x7,br,0,8,6,8,6,8,6,8,6,5x8,0x15,7x8,5x7,0x15,2x3,br,0x2,7x8,5x5,0x19,7x8,5x3,0x14,3x3,br,0x4,7,0,7,0,7,0,7,0,5,0x45,3x3,br,br,br,br,br,0x29,6x10,5x3,br,0x9,10,0,10,0,10,0,4,0x11,8,6,8,6,8,6,8,6,8,6,5x7,0x15,6x8,5x3,br,0x7,10x6,4x5,0x10,7,0,7,0,7,0,7,0,7,0,5x8,0x11,6x8,5x7,br,0x5,12,10,12,10,12,10,4x9,0x8,9x9,0,5x10,0x7,6x8,5x8,br,0x6,11x6,4x9,0x7,9,0,9,0,9,0,9,0,9,0,5x9,0x6,8,6,8,6,8,6,8,6,5x8,br,0x8,11x6,4x5,0x8,8,6,8,6,8,6,8,6,8,6,5x8,0x9,7x8,5x5,br,0x10,11,0,11,0,11,0,4,0x11,7x10,5x5,0x13,7,0,7,0,7,0,7,0,5,br,0x30,7,0,7,0,7,0,7,0,7,0,5,br,br,br,0x7,6,0,6,0,6,0,2,0x5,3x3,0x13,6,0,6,0,6,0,2,br,0x5,6x6,2x5,0,3x7,0x9,6x6,2x5,br,0x3,6x6,2x9,3x5,0x8,6x6,2x9,0x9,6x8,5x3,br,0,9,6,9,6,9,6,2x13,3,0x8,6x6,2x13,0x5,8,6,8,6,8,6,8,6,5x7,br,0,9x5,0,2x15,0x5,6x6,2x16,0x5,7x8,5x8,br,0x2,7x6,2x16,0x2,9x5,0,2x15,0x9,7x8,5x8,br,0x4,7x6,2x13,0x3,9,7,9,7,9,7,2x13,3,0x12,7x8,5x5,br,0x6,7x6,2x9,0x7,7x6,2x9,3x5,0x12,7,0,7,0,7,0,7,0,5,br,0x8,7x6,2x5,0x11,7x6,2x5,0,3x7,br,0x10,7,0,7,0,7,0,2,0x15,7,0,7,0,7,0,2,0x5,3x3,br,br,br,br,0x9,6,0,6,0,6,0,3,0x17,6,0,6,0,6,0,3,br,0x7,6x6,37x3,3x2,0x13,6x6,3x5,br,0x5,6x6,37,3x2,37x3,3x3,0x9,6x6,3x2,38,3x6,br,0x3,8,6,8,6,8,6,3,37x4,3x7,0x7,8,7,8,7,8,7,3,38x4,3x7,br,0x4,7x6,3x2,37,3x6,0x11,7x6,38,3x2,38x3,3x3,br,0x6,7x6,3x5,0x15,7x6,38x3,3x2,br,0x8,7,0,7,0,7,0,3,0x19,7,0,7,0,7,0,3,br,br,br,br,br,br,br,0x9,6x6,3x3,0x17,6x6,3x3,br,0x7,8,6,8,6,8,6,3x7,0x13,8,6,8,6,8,6,3x7,br,0x8,7x6,3x5,0x15,7x6,3x5,br,0x10,7,0,7,0,7,0,3,0x19,7,0,7,0,7,0,3,br,br,br,br,br,br,br,0x9,6,0,6,0,6,0,3,br,0x7,6x6,37x3,3x2,br,0x5,6x6,37,3x2,37x3,3x3,br,0x3,8,6,8,6,8,6,3,37x4,3x7,br,0x4,7x6,3x2,37,3x6,br,0x6,7x6,3x5,br,0x8,7,0,7,0,7,0,3"; world_txtB = "br,0x47,1,br,0x17,1,0,20,0x15,17,0,1x3,0x3,55,54,1x3,br,0x14,17,1x5,0x15,52,1,53,1x4,55,1x4,0x15,1x4,0,1,br,0x13,29,1x7,0x15,1x9,0x16,1x7,br,0x9,17,0,1,29,1x6,0x17,18,0,1,30,1x6,0x14,1x7,br,0x9,1x2,51,52,1x4,0x23,30x2,1x5,0x15,1x3,0,1,br,0x9,18,1x5,0x27,1x3,19,0x13,1x3,br,0x12,1,0x45,1x5,br,0x60,1,br,br,br,br,0x37,17,0,1x3,br,0x15,1,0x21,1x7,0x23,47x2,1,0,20,br,0x13,1x3,0,33,0x20,1x8,0x22,1x4,br,0x11,34,1x6,32,1,0x14,22,0,9,0x2,1x9,0x17,42,0,1x4,br,0x12,1x2,31,36,1x5,0x13,21,0,9,0x2,1x8,0x16,43,0,1x4,br,0x10,23,24,0x2,1x5,0,19,0x16,1x8,0x18,50,1x3,br,0x16,1,0x20,18,1x5,0x21,50,0x3,51,br,0x40,1,br,br,br,0x13,1,0,16,0x3,29,1x2,0x17,13,0,1,br,0x10,17,1x5,0,29x2,1x3,58,1,0x15,1x5,br,0x6,25,0,17,1x10,30,1,30,1,0x13,13,1x5,52,1x3,0,20,0x15,49x2,1,br,0x5,9,0x2,1x7,28,1x5,0x12,13,0,1x4,29x2,1x7,0x15,46,1x4,br,0x5,9,0x2,1x8,28x2,1x4,16,0x10,1x4,29x2,1x4,27,1x5,0x16,45,1x4,br,0x8,1x4,30x2,1x4,28,1x5,0x6,9,0x2,1x3,51,1x4,27x2,1x4,15,0x20,1x4,br,0x8,14,0,1x4,30x2,1x7,0x7,9,0x2,1x7,27,1x5,0x21,48,1x3,19,br,0x11,14,1x9,0,19,0x8,26,0,18,1x3,53,1x5,29,1x2,28x2,0x20,48,br,0x14,1x5,0x16,18,1x5,0,1,30,53,1x2,27,52,br,0x14,14,0,1,0x21,1,0,15,0x3,30,1,27,br,br,br,br,0x15,1,0x21,13,0,1,br,0x15,57,1x2,0x19,1x5,br,0x12,1x2,0x3,1x3,16,0x14,40,1,0,1x6,br,0x9,39,0x2,57,0,1x7,0x13,40,0x2,56,0,1x7,br,0x10,39,1,0,1x6,0x18,1x2,0x3,1x3,br,0x12,1x5,0x23,56,1x2,br,0x14,1,0x25,1,br,br,br,br,br,br,br,0x15,1x3,0x23,1x3,0,20,br,0x13,1x3,53x2,1x2,0x19,1x2,53,1x4,br,0x14,51,1,52,1,51,19,0x20,1x3,52,51,br,0x16,1,0x25,1,br,br,br,br,br,br,br,0x15,1,br,0x15,57,1x2,br,0x12,1x2,0x3,1x3,br,0x9,39,0x2,57,0,1x7,br,0x10,39,1,0,1x6,br,0x12,1x5,br,0x12,14,0,1"; world_tilesA = importtiles(world_txtA); world_tilesB = importtiles(world_txtB); tiledata = new Array(); tmp = 13; tiledata[tmp] = {animse:1, forceout:"se", gstatese:"northdoor"}; tiledata[tmp + 1] = {animsw:1, forceout:"sw", gstatesw:"northdoor"}; tiledata[tmp + 2] = {animnw:1, forceout:"nw", under:1}; tiledata[tmp + 3] = {animne:1, forceout:"ne", under:1}; tmp = tmp + 4; tiledata[tmp] = {animse:1, forceout:"se", gstatese:"northdoor"}; tiledata[tmp + 1] = {animsw:1, forceout:"sw", gstatesw:"northdoor"}; tiledata[tmp + 2] = {animnw:1, forceout:"nw", under:1}; tiledata[tmp + 3] = {animne:1, forceout:"ne", under:1}; tmp = 27; tiledata[tmp] = {xstate:"sit", xdir:"nw", blockse:1}; tiledata[tmp + 1] = {xstate:"sit", xdir:"ne", blocksw:1}; tiledata[tmp + 2] = {xstate:"sit", xdir:"se", blocknw:1}; tiledata[tmp + 3] = {xstate:"sit", xdir:"sw", blockne:1}; tmp = tmp + 4; tiledata[tmp] = {blockx:1}; tiledata[tmp + 1] = {blockx:1}; tiledata[tmp + 2] = {xstate:"sit", xdir:"ne", blocksw:1}; tmp = tmp + 3; tiledata[tmp] = {blockx:1}; tiledata[tmp + 1] = {blockx:1}; tiledata[tmp + 2] = {blockx:1}; tmp = tmp + 3; tiledata[tmp] = {blockx:1, table:1}; tiledata[tmp + 1] = {blockx:1, table:1}; tmp = tmp + 2; tiledata[tmp] = {blockx:1}; tiledata[tmp + 1] = {blockx:1}; tmp = tmp + 2; tiledata[tmp] = {blockx:1}; tiledata[tmp + 1] = {blockx:1}; tiledata[tmp + 2] = {blockx:1}; tiledata[tmp + 3] = {blockx:1}; tiledata[tmp + 4] = {blockx:1}; tiledata[tmp + 5] = {blockx:1}; tmp = tmp + 6; tiledata[tmp] = {under:1}; tiledata[tmp + 1] = {under:1}; tiledata[tmp + 2] = {under:1}; tiledata[tmp + 3] = {under:1}; tmp = 54; tiledata[tmp] = {animse:1, forceout:"se", gstatese:"northdoor"}; tiledata[tmp + 1] = {blockx:1}; tiledata[tmp + 2] = {xstate:"bed", xdir:"nw", gstatese:"stand", sitx:-20, sity:-6}; tiledata[tmp + 3] = {xstate:"bed", xdir:"ne", gstatesw:"stand", sitx:20, sity:-6}; tiledata[tmp + 4] = {blockx:1}; world_map = new Array(); world_map[0] = [{desc:"m-hall", snd:"hall2"}, {desc:"psycheoffice", snd:"inside2"}, {desc:"f-side", snd:"hall"}, {desc:"f-room", snd:"inside2"}, {desc:"m-isolation", snd:"inside2"}, {desc:"m-room2", snd:"inside2"}]; world_map[1] = [{desc:"f-hall", snd:"hall2"}, {desc:"center", snd:"hall"}, {desc:"m-side", snd:"inside"}, {desc:"m-room1", snd:"inside2"}, {desc:"f-isolation", snd:"inside2"}]; world_map[2] = [{desc:"empty", snd:""}, {desc:"m-toilet", snd:"hall"}, {desc:"f-toilet", snd:"hall"}]; world_text = new Array(); world_interactA = new Array(); world_interactB = new Array(); var i = 0; while (i < 70) { world_interactB[i] = new Array(); i++; } world_text[100] = {}; world_text[0] = [0, "pc::d::It's locked."]; world_interactB[3][14] = {tx:5, ty:65, l:1, lock:1, locktxt:0}; world_interactB[6][66] = {tx:3, ty:14, l:1}; world_interactB[5][9] = {tx:51, ty:19, l:1, lock:0}; world_interactB[51][19] = {tx:5, ty:9, l:1, lock:0}; world_interactB[2][19] = {tx:19, ty:37, l:1, lock:1, locktxt:0}; world_interactB[19][37] = {tx:2, ty:19, l:1, lock:1}; world_interactB[7][9] = {tx:25, ty:47, l:1, lock:0}; world_interactB[25][47] = {tx:7, ty:9, l:1, lock:1}; world_interactB[2][44] = {tx:18, ty:20, l:1, lock:0}; world_interactB[18][20] = {tx:2, ty:44, l:1, lock:0}; world_interactB[5][36] = {tx:49, ty:45, l:1, lock:0}; world_interactB[49][45] = {tx:5, ty:36, l:1, lock:0}; world_interactB[7][45] = {tx:13, ty:37, l:1, lock:1}; world_interactB[13][37] = {tx:7, ty:45, l:1, lock:1}; world_interactB[2][35] = {tx:30, ty:22, l:1, lock:1}; world_interactB[30][22] = {tx:2, ty:35, l:1, lock:1}; world_interactB[31][35] = {tx:14, ty:71, l:1, lock:0}; world_interactB[14][71] = {tx:31, ty:35, l:1, lock:0}; world_interactB[32][40] = {tx:36, ty:37, l:1, lock:0}; world_interactB[36][37] = {tx:32, ty:40, l:1, lock:0}; world_interactB[30][33] = {tx:4, ty:66, l:1, lock:1}; world_interactB[3][67] = {tx:30, ty:33, l:1, lock:1}; world_interactB[28][47] = {tx:3, ty:63, l:1, lock:1}; world_interactB[3][62] = {tx:28, ty:47, l:1, lock:1}; world_interactB[26][33] = {tx:7, ty:61, l:1, lock:1}; world_interactB[8][62] = {tx:26, ty:33, l:1, lock:1}; world_interactB[25][36] = {tx:8, ty:60, l:1, lock:1}; world_interactB[8][61] = {tx:25, ty:36, l:1, lock:1}; world_interactB[23][39] = {tx:8, ty:59, l:1, lock:1}; world_interactB[9][60] = {tx:23, ty:39, l:1, lock:1}; world_interactB[24][10] = {tx:29, ty:71, l:1, lock:0}; world_interactB[29][71] = {tx:24, ty:10, l:1, lock:0}; world_interactB[27][22] = {tx:65, ty:12, l:1, lock:0}; world_interactB[65][12] = {tx:27, ty:22, l:1, lock:0}; world_interactB[30][11] = {tx:38, ty:20, l:1, lock:1}; world_interactB[38][20] = {tx:30, ty:11, l:1, lock:0}; world_interactB[25][8] = {tx:6, ty:62, l:1, lock:1}; world_interactB[6][63] = {tx:25, ty:8, l:1, lock:1}; world_interactB[23][15] = {lock:1}; world_interactB[29][8] = {lock:1}; world_interactB[32][14] = {lock:1}; world_interactB[39][37] = {lock:1}; world_interactB[62][12] = {lock:1}; world_sprites = new Array(); sub_pc = (world_sprites[0] = new Array()); sub_friend = (world_sprites[1] = new Array()); sub_girl = (world_sprites[2] = new Array()); sub_hikki = (world_sprites[3] = new Array()); sub_psyche = (world_sprites[4] = new Array()); sub_therapist = (world_sprites[5] = new Array()); sub_a = (world_sprites[6] = new Array()); sub_b = (world_sprites[7] = new Array()); sub_autist = (world_sprites[8] = new Array()); sub_anon1 = (world_sprites[9] = new Array()); sub_anon2 = (world_sprites[10] = new Array()); sub_anon3 = (world_sprites[11] = new Array()); sub_anon4 = (world_sprites[12] = new Array()); sub_anon5 = (world_sprites[13] = new Array()); sub_anon6 = (world_sprites[14] = new Array()); sub_anon7 = (world_sprites[15] = new Array()); sub_numbers = {pc:0, friend:1, girl:2, hikki:3, psyche:4, therapist:5, a:6, b:7, autist:8, anon1:9, anon2:10, anon3:11, anon4:12, anon5:13, anon6:14, anon7:15}; sub_psyche.push({tx:3, ty:64, state:1, l:1, gchar:"psyche", gstate:"stand", gdir:"nw", spd:0, forceinclude:1}); sub_therapist.push({tx:3, ty:64, state:1, l:1, gchar:"therapist", gstate:"stand", gdir:"nw", spd:0, forceinclude:1}); sub_b.push({tx:3, ty:64, state:1, l:1, gchar:"attendingB", gstate:"stand", gdir:"nw", spd:0, forceinclude:1}); sub_anon4.push({tx:3, ty:64, state:1, l:1, gchar:"anon", gstate:"stand", gdir:"nw", spd:0, forceinclude:1}); sub_anon5.push({tx:3, ty:64, state:1, l:1, gchar:"anon", gstate:"stand", gdir:"nw", spd:0, forceinclude:1}); sub_anon6.push({tx:3, ty:64, state:1, l:1, gchar:"anon", gstate:"stand", gdir:"nw", spd:0, forceinclude:1}); sub_anon7.push({tx:3, ty:64, state:1, l:1, gchar:"anon", gstate:"stand", gdir:"nw", spd:0, forceinclude:1}); sub_psyche.push({}); sub_therapist.push({}); sub_b.push({}); sub_anon4.push({}); sub_anon5.push({}); sub_anon6.push({}); sub_anon7.push({}); sub_friend.push({tx:29, ty:40, state:1, l:1, gchar:"friend", gstate:"stand", gdir:"nw", spd:0, forceinclude:1}); sub_girl.push({tx:27, ty:38, state:1, l:1, gchar:"girl", gstate:"stand", gdir:"se", spd:0, forceinclude:1}); sub_hikki.push({tx:27, ty:37, state:1, l:1, gchar:"hikki", gstate:"stand", gdir:"se", spd:0, forceinclude:1}); sub_autist.push({tx:26, ty:40, state:1, l:1, gchar:"autist", gstate:"stand", gdir:"se", spd:0, forceinclude:1}); sub_anon1.push({tx:26, ty:39, state:1, l:1, gchar:"anon", gstate:"stand", gdir:"se", spd:0, forceinclude:1}); sub_anon2.push({tx:27, ty:43, state:1, l:1, gchar:"anon", gstate:"stand", gdir:"nw", spd:0, forceinclude:1}); sub_anon3.push({tx:28, ty:42, state:1, l:1, gchar:"anon", gstate:"stand", gdir:"nw", spd:0, forceinclude:1}); sub_friend.push({}); sub_girl.push({}); sub_hikki.push({}); sub_autist.push({}); sub_anon1.push({}); sub_anon2.push({}); sub_anon3.push({}); sub_pc.push({tx:50, ty:15, state:1, l:1, gchar:"pc", gstate:"out", gdir:"ne", spd:0, pdelay:-1, forceinclude:1}); sub_pc.push({gstate:"out", pdelay:3, pa:1}); world_text[1] = [{canur:1, canul:1, candr:1, candl:1, sprite:0, propname:"gstate", propval:"stand"}, "pc::pain::Ugh, owwwww.", "pc::pain::(Where am I?)"]; sub_pc.push({pzone:"51,18", pa:2}); world_text[2] = [0, "pc::regret::(Oh, right.)", "pc::d::(Last night my mother took me here.)"]; sub_pc.push({}); sub_a.push({tx:25, ty:42, state:1, l:1, gchar:"attendingA", gstate:"stand", gdir:"ne", spd:0, forceinclude:1}); sub_a.push({pzone:"25,44,26,44,27,44,27,46,27,47", pa:15}); sub_a.push({gdir:"se", pa:3, pdelay:1}); world_text[3] = [0, "a::d::Ah, good you're up.", "a::d::Come here, we'll have introductions."]; sub_a.push({touchse:4, touchskip:1, tdir:"ne", pdir:"ne"}); world_text[4] = [{nextext:5}, "a::d::Everyone, this is Andrew.", "pc::shy::Hi.", "a::d::We'll go around and introduce everyone, starting with James.", "autist::eyeshut::...", "a::d::James.", "autist::eyeshutmad::NO!", "a::d::I know you're grumpy in the morning but watch yourself James.", "autist::eyeshut::Mmmm...", "a::d::Next.", "anon::d::Deacon.", "girl::d::Chloe."]; world_text[5] = [{precut:"meetgirl", sav:"3,3", cut:"goalsheet", as:"pc,girl"}, "a::d::What have we said about this? Real name.", "girl::laugh::Haha, sorry. My name is Karen.", "pc::lovestruck::(Karen...)", "a::d::REAL name.", "girl::nofun::Kiernan.", "a::d::Next.", "hikki::d::I'm Morgan.", "friend::tired::Michael.", "anon::d::Evan", "anon::d::Fredrick.", "a::d::And I'm Ben, the attending.", "a::d::Right now we're doing morning goals so I want you to take a seat with everyone else and fill this out."]; sub_a.push({gdir:"ne"}); sub_girl.push({touchse:6}); world_text[6] = [0, "girl::glance::..."]; sub_pc.push({pzone:"28,41", pa:7}); sub_pc.push({}); world_text[7] = [{nextext:8}, "pc::d::(Alright, let's see...)", "pc::d::(The first question is 'What is your goal for the day?')", "pc::perplex::(My goal for the day? What does that even mean?)", "pc::perplex::(This is a psychiatric hospital so I guess I'm supposed to be getting better, but how do you have a goal for that?)", "pc::regret::(I don't even know what's wrong with me.)", "pc::d::(My goal for the day...)"]; world_text[8] = [{choice:"9,9,9"}, "pc::d::('Control my impulses' sounds like something someone might say in this situation...)", "pc::d::('Get to know everyone' is a legitimate goal for a first day anywhere I think...)", "pc::d::('Get better' is kinda stupid and unspecific but what else is there...)"]; world_text[9] = [{nextext:10}, "pc::d::(Alright, question two... 'What steps will you take to reach your goal?')", "pc::pissed::Ugh, what?", "friend::heh::Heh, you don't have to take it so seriously, y'know.", "friend::heh::They barely even look at what we write down, it's just to kill time in the morning.", "pc::d::Oh.", "friend::heh::Just don't put down killing yourself as a goal, heh.", "pc::smile::Ok, thanks.", "pc::smile::(Steps to reach my goal...)"]; world_text[10] = [{choice:"11,11,11"}, "pc::d::('I will work towards my goal one step at a time in a cautious paced manner.')", "pc::d::('With the help of those around me.')", "pc::smile::('I'd prefer skating to steps.')"]; world_text[11] = [{nextext:12}, "pc::d::('How does today's goal fit into your overarching goals?')", "pc::pissed::(What the fuck?!)"]; world_text[12] = [{choice:"13,13,13"}, "pc::d::('I have no idea.')", "pc::d::('I... have no idea.')", "pc::smile::(Ummm... 'My goals have bad arches.')"]; world_text[13] = [{canul:0, as:"pc"}, "pc::d::(Alright done.)"]; sub_pc.push({pdelay:4, pa:14}); sub_pc.push({}); world_text[14] = [{as:"a"}, "a::d::Everyone done?", "anon::d::Yeah.", "girl::smile::I'm done.", "a::d::Andrew?", "pc::d::Yeah, I'm done.", "a::d::Ok."]; sub_a.push({dir:"se"}); sub_a.push({tx:25, ty:43, dir:"ne"}); sub_a.push({tx:26, ty:41, gdir:"nw", gstate:"stand", pdelay:1, pa:15}); world_text[15] = {}; sub_a.push({dir:"ne"}); sub_a.push({tx:27, ty:40, gdir:"nw", gstate:"stand", pdelay:1, pa:15}); sub_a.push({dir:"ne"}); sub_a.push({tx:27, ty:39, gdir:"nw", gstate:"stand", pdelay:1, pa:15}); sub_a.push({dir:"ne"}); sub_a.push({tx:28, ty:38, gdir:"nw", gstate:"stand", pdelay:1, pa:15}); sub_a.push({dir:"se"}); sub_a.push({tx:28, ty:39, gdir:"se", gstate:"stand", pdelay:1, pa:15}); sub_a.push({dir:"sw"}); sub_a.push({tx:28, ty:40, gdir:"se", gstate:"stand", pdelay:1, pa:16}); world_text[16] = [0, "a::d::Good work."]; sub_a.push({dir:"sw"}); sub_a.push({tx:27, ty:41, gdir:"se", gstate:"stand", pdelay:1, pa:15}); sub_a.push({dir:"sw"}); sub_a.push({tx:27, ty:42, gdir:"se", gstate:"stand", pdelay:1, pa:15}); sub_a.push({dir:"sw"}); sub_a.push({tx:26, ty:44, dir:"nw"}); sub_a.push({tx:25, ty:42, gdir:"ne", gstate:"stand", pdelay:3, pa:17}); sub_a.push({}); world_text[17] = [{as:"therapist"}, "friend::tired::Yeah and now that we're done with that it's a bunch of waiting around.", "pc::d::Lame.", "friend::tired::What are you here for?", "pc::regret::Umm, well I have bi-polar or something.", "friend::tired::What's that?", "pc::regret::Like, I'll suddenly get really angry.", "friend::tired::Damn, who doesn't have bi-polar?", "pc::smile::I know right? Why are you here?", "friend::tired::My lawyer talked the judge into putting me in here so I wouldn't have to go to juvie.", "pc::d::Oh, what did you-?", "friend::d::Since you're new I'll give you some tips.", "friend::d::First tip, do not screw around with James.", "pc::d::James?", "friend::d::The fat tard over there. He freaks out over nothing.", "friend::d::Seriously, if you have to talk to him act like he's the police... Yes sir. No sir.", "pc::d::Ok, tip two?", "friend::smile::Ummm, you'll be given one of those inkblot tests y'know?", "friend::smile::Where it's just some random stuff and you have to say what it looks like...", "pc::smile::Yeah?", "friend::heh::Don't get an erection when you take that.", "pc::heh::Haha, what?!", "friend::heh::Swear to god, they all look like pussy.", "pc::heh::Ha ha ha.", "friend::smile::I answered 'butterfly' to all of them so now she thinks butterflies make me hard."]; sub_therapist.push({tx:6, ty:11, l:1, statejump:1}); sub_therapist.push({dir:"ne"}); sub_therapist.push({tx:27, ty:44, pa:18}); world_text[18] = [{canul:1, as:"pc,friend,girl,anon1,anon2,anon3"}, "therapist::d::Ok people, we're starting."]; sub_therapist.push({dir:"se"}); sub_therapist.push({tx:27, ty:45, dir:"ne"}); sub_therapist.push({tx:29, ty:42, dir:"se"}); sub_therapist.push({tx:30, ty:44, dir:"ne"}); sub_therapist.push({tx:30, ty:43}); sub_friend.push({dir:"ne"}); sub_friend.push({tx:29, ty:39, dir:"se"}); sub_friend.push({tx:31, ty:43}); sub_girl.push({mov:"se.t.27.39.ne.t.28.37.se.t.30.41.sw.t.29.43.se.t.31.47"}); tempstate1 = sub_girl.push({mov:"w.1"}) - 1; sub_girl.push({pzone:"26,39,27,38,27,43,28,42,28,41,29,40", pa:190}); sub_girl.push({}); tempstate3 = sub_girl.push({pa:20}) - 1; sub_girl.push({pdelay:2, pa:21}); sub_girl.push({}); sub_anon1.push({dir:"se"}); sub_anon1.push({tx:27, ty:41, dir:"sw"}); sub_anon1.push({tx:26, ty:43, dir:"se"}); sub_anon1.push({tx:28, ty:46, dir:"ne"}); sub_anon1.push({tx:29, ty:44, dir:"se"}); sub_anon1.push({tx:30, ty:46}); sub_anon2.push({dir:"sw"}); sub_anon2.push({tx:27, ty:44, dir:"se"}); sub_anon2.push({tx:27, ty:45, dir:"ne"}); sub_anon2.push({tx:29, ty:42, dir:"se"}); sub_anon2.push({tx:31, ty:46, dir:"ne"}); sub_anon2.push({tx:31, ty:45, dir:"se"}); sub_anon2.push({tx:32, ty:46}); sub_anon3.push({dir:"nw"}); sub_anon3.push({tx:27, ty:41, dir:"sw"}); sub_anon3.push({tx:26, ty:43, dir:"se"}); sub_anon3.push({tx:27, ty:45, dir:"ne"}); sub_anon3.push({tx:29, ty:42, dir:"se"}); sub_anon3.push({tx:31, ty:46, dir:"ne"}); sub_anon3.push({tx:32, ty:44}); sub_pc.push({pzone:"26,42,26,43,27,44,28,37,29,38,29,39", pa:19}); world_text[19] = [0, "a::d::Oh Andrew, this is the daily substance abusers meeting.", "a::d::You can sit back down.", "pc::shy::Ok."]; tempstate2 = sub_pc.push({}) - 1; world_text[190] = {as:(((("girl+++if,pc," + tempstate2) + "+++") + tempstate3) + "+++") + tempstate1}; world_text[20] = {canul:0, canur:0, candl:0, candr:0}; world_text[21] = {as:"autist"}; sub_autist.push({mov:"sw.1.nw.1.as.pc"}); sub_autist.push({}); sub_pc.push({pa:22}); sub_pc.push({}); world_text[22] = [{canul:1, canur:1, candl:1, candr:1, as:"a"}, "hikki::d::...", "pc::smile::So hey, we're the only ones who aren't in here for drugs.", "hikki::d::Uh, yeah.", "pc::smile::So umm, why are you here?", "hikki::d::I have schizophrenia.", "pc::d::Like, you hear voices?", "hikki::d::Yeah, and I see stuff too...", "hikki::d::But I'm on medication for it right now.", "pc::d::That reminds me, I usually take my medication by now.", "pc::d::(I'll ask the attending about it.)"]; sub_a.push({touchx:23, touchskip:1, tdir:"face"}); world_text[23] = [{as:"autist"}, "a::d::What is it, Andrew?", "pc::shy::Uh, normally I'd take my pill about now.", "a::d::Ok well, I was told that you won't be taking any medication.", "pc::perplex::Why's that?", "a::d::For patients on behavior meds it's standard practice to trial off meds while in hospital.", "a::d::I'm only an attending though, if you want the specific reason you can ask your psychiatrist when you meet.", "pc::d::Ok... thanks."]; sub_a.push({gdir:"ne"}); sub_autist.push({dir:"ne"}); sub_autist.push({tx:26, ty:37, pa:24}); world_text[24] = [{as:"b"}, "a::d::James, where you going?", "autist::d::...", "a::d::James.", "autist::yell::PEE.", "a::d::Ok."]; sub_autist.push({dir:"ne"}); sub_autist.push({tx:28, ty:33, dir:"se"}); sub_autist.push({tx:30, ty:36, dir:"ne"}); sub_autist.push({tx:30, ty:35, dir:"se"}); sub_autist.push({tx:31, ty:36, dir:"ne"}); sub_autist.push({tx:18, ty:63}); sub_b.push({tx:6, ty:11, l:1, statejump:1}); sub_b.push({dir:"ne"}); sub_b.push({tx:27, ty:44, dir:"se"}); sub_b.push({tx:27, ty:45, dir:"ne"}); sub_b.push({tx:29, ty:42, dir:"se"}); sub_b.push({tx:30, ty:44, pdelay:3, pa:25}); world_text[25] = {as:"girl"}; sub_b.push({dir:"nw"}); sub_b.push({tx:29, ty:43, dir:"ne"}); sub_b.push({tx:30, ty:42, gdir:"sw"}); sub_girl.push({dir:"nw"}); sub_girl.push({tx:29, ty:42, pa:26}); world_text[26] = {as:"b"}; sub_girl.push({dir:"sw"}); sub_girl.push({tx:26, ty:47, dir:"nw"}); sub_girl.push({tx:26, ty:46, dir:"sw"}); sub_girl.push({tx:6, ty:12, pa:27}); sub_girl.push({}); sub_b.push({dir:"sw"}); sub_b.push({tx:27, ty:48, dir:"nw"}); sub_b.push({tx:26, ty:46, dir:"sw"}); sub_b.push({tx:6, ty:11, pa:27}); sub_b.push({}); world_text[27] = [{cut:"transition", sav:"0,1", canul:0, canur:0, candl:0, candr:0}, "pc::sigh::There's nothing to do."]; sub_pc.push({tx:28, ty:41, l:1, ws:1, gstate:"stand"}); sub_friend.push({tx:29, ty:40, l:1, ws:1, gstate:"stand"}); sub_hikki.push({tx:27, ty:37, l:1, ws:1, gstate:"stand"}); sub_autist.push({tx:26, ty:40, l:1, ws:1, gstate:"stand"}); sub_anon1.push({tx:26, ty:39, l:1, ws:1, gstate:"stand"}); sub_anon2.push({tx:27, ty:43, l:1, ws:1, gstate:"stand"}); sub_anon3.push({tx:28, ty:42, l:1, ws:1, gstate:"stand"}); sub_b.push({tx:24, ty:42, l:1, ws:1, gdir:"se", gstate:"stand"}); sub_therapist.push({tx:28, ty:37, l:1, ws:1, gdir:"sw", gstate:"stand"}); sub_friend.push({}); sub_hikki.push({}); sub_autist.push({}); sub_anon1.push({}); sub_anon2.push({}); sub_anon3.push({}); sub_b.push({}); sub_therapist.push({}); sub_girl.push({tx:7, ty:10, l:1, ws:1}); sub_a.push({tx:6, ty:11, l:1, ws:1}); sub_girl.push({pa:28}); world_text[28] = [0, "anon::d::...and I realize now all I can do is put my faith in God.", "pc::pissed::That's such a bullshit cop-out.", "anon::d::Don't you believe in God?", "pc::pissed::No, I don't. But even if you do, how can you just leave everything you do on God?", "anon::d::Everything we do is part of God's plan.", "pc::pissed::So you're free of any personal responsibility then?", "anon::d::All things are possible through..."]; sub_girl.push({dir:"ne"}); sub_girl.push({tx:26, ty:46, dir:"nw"}); sub_girl.push({tx:25, ty:45, dir:"ne"}); sub_girl.push({tx:28, ty:40, dir:"nw"}); sub_girl.push({tx:27, ty:38}); sub_a.push({dir:"ne"}); sub_a.push({tx:26, ty:45, pdelay:3, pa:29}); sub_a.push({}); world_text[29] = [{as:"anon3"}, "a::d::Sorry to interrupt, I need Evan.", "therapist::d::By all means..."]; sub_anon3.push({dir:"nw"}); sub_anon3.push({tx:27, ty:40, dir:"sw"}); sub_anon3.push({tx:26, ty:41, dir:"se"}); sub_anon3.push({tx:27, ty:42, dir:"sw"}); sub_anon3.push({tx:26, ty:44, pa:30}); sub_anon3.push({dir:"se"}); sub_anon3.push({tx:26, ty:45, dir:"sw"}); sub_anon3.push({tx:6, ty:11}); world_text[30] = {as:"a"}; sub_a.push({dir:"sw"}); sub_a.push({tx:6, ty:12, pdelay:2, pa:31}); sub_a.push({}); world_text[31] = [{as:"therapist"}, "therapist::d::Karen, welcome back. We were discussing how everyone feels about how we're progressing.", "therapist::d::Or just how we feel in general. Would you like to conbtribute?", "girl::smile::Not really, I've already done a bunch of feelings talk with the Psychiatrist.", "therapist::d::Ok, that's fine. Ummm... Drew?", "pc::d::Andrew.", "therapist::d::Right, Andrew. I know it's your first day but would you like to share?", "pc::d::No, thanks.", "therapist::d::Are you sure you don't have anything you'd like to get off your chest?", "pc::shy::No, I'm fine.", "therapist::d::Alright well... that will do us for today then. I'll see you guys tomorrow.", "girl::smile::Bye!"]; sub_therapist.push({dir:"sw"}); sub_therapist.push({tx:26, ty:42, dir:"se"}); sub_therapist.push({tx:27, ty:44, pa:32}); sub_therapist.push({dir:"sw"}); sub_therapist.push({tx:7, ty:10, statejump:2}); sub_therapist.push({tx:3, ty:64, statejump:1}); sub_therapist.push({}); world_text[32] = {canul:1, canur:1, candl:1, candr:1, as:"anon1,anon2,friend,girl,autist"}; sub_friend.push({dir:"ne"}); sub_friend.push({tx:16, ty:67, pa:42}); sub_friend.push({dir:"ne"}); sub_friend.push({tx:18, ty:63, pdelay:8, pa:100}); sub_friend.push({dir:"sw"}); sub_friend.push({tx:15, ty:69, dir:"nw"}); sub_friend.push({tx:14, ty:67, pdelay:3, pa:42}); sub_friend.push({dir:"se"}); sub_friend.push({tx:15, ty:69, dir:"sw"}); sub_friend.push({tx:29, ty:40, touchx:33, touchskip:1}); sub_friend.push({}); world_text[33] = [0, "friend::d::What are you doing talking to me?", "pc::perplex::Huh?", "friend::smile::I know you want to be talking to HER so do it already.", "pc::d::..."]; sub_anon2.push({touchx:34, touchskip:1}); sub_anon2.push({}); world_text[34] = [0, "anon::d::Get away from me, you godless heathen."]; sub_autist.push({touchx:35}); world_text[35] = [0, "autist::eyeshutmad::...", "pc::d::(I probably shouldn't bother him.)"]; sub_anon1.push({pdelay:2, pa:100}); sub_anon1.push({dir:"se"}); sub_anon1.push({tx:27, ty:40, pdelay:1, pa:100}); sub_anon1.push({gdir:"sw", pdelay:2, pa:100}); sub_anon1.push({dir:"ne"}); sub_anon1.push({tx:27, ty:39, dir:"nw"}); sub_anon1.push({tx:27, ty:38}); world_text[42] = {as:"girl,hikki"}; sub_girl.push({dir:"se"}); sub_girl.push({tx:27, ty:39, dir:"ne"}); sub_girl.push({tx:28, ty:38, gdir:"nw"}); sub_girl.push({dir:"ne"}); sub_girl.push({tx:4, ty:66}); sub_hikki.push({dir:"se"}); sub_hikki.push({tx:28, ty:38, dir:"ne"}); sub_hikki.push({tx:5, ty:63}); sub_girl.push({dir:"sw"}); sub_girl.push({tx:29, ty:35, dir:"nw"}); sub_girl.push({tx:28, ty:33, gdir:"se", touchskip:1, touchx:36, tdir:"face"}); sub_girl.push({}); sub_hikki.push({dir:"sw"}); sub_hikki.push({tx:29, ty:35, dir:"nw"}); sub_hikki.push({tx:29, ty:34}); world_text[36] = [{nextext:37}, "pc::shy::Umm, hey.", "hikki::d::Hi.", "girl::smile::Hi Andrew.", "pc::shy::Hi... uhhh.", "girl::glance::Did you forget my name already?", "pc::shock::No of course not!", "pc::think::Your name is..."]; world_text[37] = [{choice:"38,39,38"}, "pc::think::Karen.", "pc::think::Kiernan.", "pc::think::Chloe."]; world_text[38] = [{as:"a,anon3"}, "girl::smile::Ooh, crash-and-burn.", "pc::regret::Ugh, sorry.", "girl::smile::It's Kiernan.", "pc::think::Kiernan, Kiernan.", "girl::smile::And she's Morgan.", "hikki::smile::Hi, again."]; world_text[39] = [{as:"a,anon3"}, "girl::nofun::I can't believe you forgot my name.", "pc::perplex::No, I'm sure...", "hikki::smile::You're right, it's Kiernan. She lies all the time.", "girl::laugh::I can't believe you're going around calling me a liar to everyone!", "hikki::smile::But you are."]; sub_anon3.push({dir:"ne"}); sub_anon3.push({tx:27, ty:44, dir:"se"}); sub_anon3.push({tx:3, ty:63}); sub_a.push({dir:"ne"}); sub_a.push({tx:26, ty:45, pdelay:4, pa:40}); sub_a.push({}); world_text[40] = [{as:"girl,hikki"}, "a::d::Alright girls, time to go back to your side.", "girl::smile::Coming!", "girl::smile::Bye Andrew.", "pc::d::Bye."]; sub_girl.push({dir:"sw"}); sub_girl.push({tx:24, ty:41, dir:"se"}); sub_girl.push({tx:25, ty:43, pa:30}); sub_girl.push({dir:"se"}); sub_girl.push({tx:26, ty:44, pa:100}); sub_girl.push({dir:"se"}); sub_girl.push({tx:26, ty:45, dir:"sw"}); sub_girl.push({tx:6, ty:11, statejump:2}); sub_girl.push({tx:3, ty:64, statejump:1}); sub_girl.push({}); sub_hikki.push({dir:"se"}); sub_hikki.push({tx:30, ty:36, dir:"sw"}); sub_hikki.push({tx:26, ty:43, dir:"se"}); sub_hikki.push({tx:27, ty:44, gdir:"sw", pa:30}); sub_hikki.push({dir:"sw"}); sub_hikki.push({tx:7, ty:10, statejump:2}); sub_hikki.push({tx:3, ty:64, statejump:1}); sub_hikki.push({}); sub_a.push({}); sub_a.push({dir:"sw"}); sub_a.push({tx:6, ty:12, pa:43}); sub_a.push({}); tempstate1 = sub_friend.push({pa:100}) - 1; tempstate2 = sub_autist.push({pa:100}) - 1; tempstate3 = sub_anon1.push({pa:100}) - 1; tempstate4 = sub_anon2.push({pa:100}) - 1; world_text[43] = {as:(((((("friend,autist,anon1,anon2+++" + tempstate1) + ",") + tempstate2) + ",") + tempstate3) + ",") + tempstate4}; sub_autist.push({}); sub_anon1.push({}); sub_anon2.push({}); sub_friend.push({pdelay:3, pa:100}); sub_friend.push({dir:"ne"}); sub_friend.push({tx:29, ty:39, dir:"se"}); sub_friend.push({tx:30, ty:40, touchx:44, touchskip:1, tdir:"face"}); sub_friend.push({}); world_text[44] = [{canul:0, canur:0, candl:0, candr:0, as:"a"}, "pc::d::Man, this is boring.", "friend::d::I know, right? There used to be a TV...", "pc::d::...", "friend::d::So you talked with her, huh?", "pc::shy::Yeah.", "friend::d::Well she's cute as fuck and all but y'know...", "friend::d::Well... you shouldn't get involved with anyone in here.", "friend::d::This is a looney-bin after all.", "pc::d::Yeah, I guess.", "friend::d::And y'know if you get caught doing anything in here you're getting thrown out or worse.", "pc::d::Worse?", "friend::d::Yeah well for me, I'd end up straight back in Juvenile.", "friend::d::But it's not like they'd just ignore it for anyone else either.", "friend::d::They'll call the police for you too, yknow?", "pc::d::Yeah..."]; sub_a.push({dir:"ne"}); sub_a.push({tx:26, ty:46, pdelay:2, pa:100}); sub_a.push({gdir:"nw", pdelay:1, pa:26}); sub_a.push({}); sub_b.push({dir:"se"}); sub_b.push({tx:25, ty:45, pdelay:2, pa:30}); sub_b.push({gdir:"ne"}); sub_a.push({dir:"sw"}); sub_a.push({tx:7, ty:10, pdelay:2, pa:45}); world_text[45] = [{as:"anon4,autist"}, "b::d::Ok guys, listen up.", "b::d::A new person is coming."]; sub_a.push({dir:"ne"}); sub_a.push({tx:26, ty:45, dir:"se"}); sub_a.push({tx:27, ty:46, gdir:"ne", pdelay:2, pa:46}); sub_a.push({}); sub_anon4.push({tx:3, ty:64, l:1, ws:1}); sub_anon4.push({}); sub_anon4.push({tx:6, ty:11, l:1, statejump:1}); sub_anon4.push({dir:"ne"}); sub_anon4.push({tx:26, ty:45}); world_text[46] = [{canul:1, canur:1, candl:1, candr:1, as:"anon4,friend,autist,anon1,anon2,b"}, "a::d::Hey guys, this is Mark.", "autist::yell::HI MARK!", "anon::d::Uh, hi.", "a::d::We'll have a proper introduction tomorrow, right now it's bedtime everybody.", "a::d::Mark your room's here.", "a::d::Andrew.", "pc::d::Yes?", "a::d::You're with Michael.", "pc::d::K.", "friend::smile::Follow me."]; sub_anon4.push({dir:"ne"}); sub_anon4.push({tx:27, ty:44, dir:"se"}); sub_anon4.push({tx:3, ty:63}); sub_anon1.push({dir:"se"}); sub_anon1.push({tx:27, ty:39, dir:"ne"}); sub_anon1.push({tx:28, ty:37, dir:"nw"}); sub_anon1.push({tx:7, ty:61}); sub_anon2.push({dir:"nw"}); sub_anon2.push({tx:27, ty:42, dir:"ne"}); sub_anon2.push({tx:29, ty:38, dir:"nw"}); sub_anon2.push({tx:7, ty:61}); sub_autist.push({dir:"se"}); sub_autist.push({tx:26, ty:41}); sub_autist.push({dir:"sw"}); sub_autist.push({tx:26, ty:42, dir:"nw"}); sub_autist.push({tx:25, ty:40, dir:"ne"}); sub_autist.push({tx:26, ty:38, dir:"nw"}); sub_autist.push({tx:8, ty:60}); sub_b.push({dir:"se"}); sub_b.push({tx:26, ty:46, dir:"sw"}); sub_b.push({tx:7, ty:10}); sub_friend.push({dir:"ne"}); sub_friend.push({tx:31, ty:38, dir:"se"}); sub_friend.push({tx:38, ty:41, dir:"ne"}); sub_friend.push({tx:40, ty:38, dir:"nw"}); sub_friend.push({tx:39, ty:37, pa:47, pzone:"41,40"}); sub_friend.push({}); world_text[47] = [{cut:"transition", sav:"0,2"}, "friend::sleep::Night Andrew.", "pc::glance::Goodnight, Michael."]; sub_psyche.push({tx:17, ty:14, l:1, ws:2, gstate:"stand", gdir:"ne"}); sub_therapist.push({tx:3, ty:64, l:1, ws:2, gstate:"stand", gdir:"ne"}); sub_a.push({tx:3, ty:64, l:1, ws:2, gstate:"stand", gdir:"ne"}); sub_anon5.push({tx:3, ty:64, l:1, ws:2, gstate:"stand", gdir:"ne"}); sub_anon6.push({tx:3, ty:64, l:1, ws:2, gstate:"stand", gdir:"ne"}); sub_anon7.push({tx:3, ty:64, l:1, ws:2, gstate:"stand", gdir:"ne"}); sub_psyche.push({}); sub_therapist.push({}); sub_a.push({}); sub_anon5.push({}); sub_anon6.push({}); sub_anon7.push({}); sub_pc.push({tx:41, ty:40, l:1, gstate:"stand", ws:2}); sub_pc.push({}); sub_b.push({tx:31, ty:39, l:1, ws:2}); sub_b.push({dir:"se"}); sub_b.push({tx:37, ty:38, pa:48}); world_text[48] = [{canur:1, canul:1, candr:1, candl:1}, "b::d::Rise and shine fellas."]; sub_b.push({pa:49, pzone:"40,43"}); world_text[49] = {as:"friend"}; sub_friend.push({tx:39, ty:37, l:1, ws:2}); sub_friend.push({}); sub_friend.push({dir:"se"}); sub_friend.push({tx:40, ty:38, dir:"sw"}); sub_friend.push({tx:38, ty:41, dir:"nw"}); sub_friend.push({tx:30, ty:37, dir:"sw"}); sub_friend.push({tx:29, ty:40}); sub_girl.push({tx:27, ty:38, l:1, ws:2, gstate:"stand", gdir:"se"}); sub_hikki.push({tx:27, ty:37, l:1, ws:2, gstate:"stand", gdir:"se"}); sub_anon3.push({tx:28, ty:42, l:1, ws:2, gstate:"stand", gdir:"nw"}); sub_anon4.push({tx:27, ty:43, l:1, ws:2, gstate:"stand", gdir:"nw"}); sub_girl.push({}); sub_hikki.push({}); sub_anon3.push({}); sub_anon4.push({}); sub_b.push({dir:"nw"}); sub_b.push({tx:29, ty:34, dir:"sw"}); sub_b.push({tx:28, ty:36, dir:"nw"}); sub_b.push({tx:7, ty:61, pdelay:2, pa:52}); sub_b.push({dir:"se"}); sub_b.push({tx:27, ty:34, dir:"sw"}); sub_b.push({tx:25, ty:37, pa:50}); sub_b.push({dir:"nw"}); sub_b.push({tx:7, ty:59}); world_text[52] = [{canur:0, canul:0, candr:0, candl:0, sprite:0, propname:"gstate", propval:"out"}, "pc::pain::(It's too early.)", "pc::pain::(So tired.)"]; world_text[50] = {as:"anon1,anon2"}; sub_anon1.push({tx:7, ty:61, l:1, ws:2}); sub_anon1.push({}); sub_anon1.push({dir:"se"}); sub_anon1.push({tx:27, ty:35, dir:"sw"}); sub_anon1.push({tx:25, ty:40, dir:"se"}); sub_anon1.push({tx:25, ty:41, dir:"ne"}); sub_anon1.push({tx:26, ty:40, pa:51}); sub_anon1.push({}); sub_anon2.push({tx:7, ty:60, l:1, ws:2}); sub_anon2.push({}); sub_anon2.push({dir:"se"}); sub_anon2.push({tx:28, ty:37, dir:"sw"}); sub_anon2.push({tx:27, ty:40, dir:"nw"}); sub_anon2.push({tx:26, ty:39}); world_text[51] = {as:"autist,b", canur:1, canul:1, candr:1, candl:1, sprite:0, propname:"gstate", propval:"stand"}; sub_autist.push({tx:8, ty:60, l:1, ws:2}); sub_autist.push({}); sub_autist.push({dir:"se"}); sub_autist.push({tx:25, ty:37, dir:"sw"}); sub_autist.push({tx:24, ty:39, gdir:"se"}); sub_b.push({dir:"se"}); sub_b.push({tx:25, ty:37, dir:"sw"}); sub_b.push({tx:25, ty:38, pzone:"28,41", pa:20}); sub_b.push({dir:"se"}); sub_b.push({tx:25, ty:39, dir:"sw"}); sub_b.push({tx:25, ty:40, dir:"se"}); sub_b.push({tx:27, ty:44, gdir:"ne", pa:53}); world_text[53] = [0, "b::d::Alright guys this is Mark.", "anon::d::Hi.", "b::d::I want everyone to introduce themselves starting from over here.", "anon::d::I'm Deacon.", "anon::d::Fredrick.", "girl::flirt::Hi Mark, nice to meet you. I'm Kiernan.", "hikki::d::Hi, I'm Morgan.", "friend::sleep::...", "b::d::Michael! Eyes open!", "friend::tired::Huh?", "b::d::Introductions.", "friend::tired::Uh, yeah. I'm Michael.", "pc::tired::I'm Andrew.", "b::d::And I take it you're already familiar with your roommate, Evan?", "anon::d::Yeah.", "b::d::Ok, and over there is James.", "b::d::Alright, I'm going to hand out the goal sheets."]; sub_b.push({dir:"nw"}); sub_b.push({tx:26, ty:43, dir:"ne"}); sub_b.push({tx:27, ty:42, gdir:"se", pdelay:1, pa:100}); sub_b.push({dir:"ne"}); sub_b.push({tx:27, ty:41, gdir:"se", pdelay:1, pa:100}); sub_b.push({dir:"ne"}); sub_b.push({tx:28, ty:40, gdir:"se", pa:54}); world_text[54] = [{cut:"goalsheet"}, "b::d::Here you are.", "pc::tired::Ugh, thanks."]; sub_b.push({dir:"ne"}); sub_b.push({tx:28, ty:39, gdir:"se", pdelay:1, pa:100}); sub_b.push({dir:"nw"}); sub_b.push({tx:28, ty:38, gdir:"nw", pdelay:1, pa:100}); sub_b.push({dir:"sw"}); sub_b.push({tx:27, ty:39, gdir:"nw", pdelay:1, pa:100}); sub_b.push({dir:"sw"}); sub_b.push({tx:27, ty:40, gdir:"nw", pdelay:1, pa:100}); sub_b.push({dir:"sw"}); sub_b.push({tx:26, ty:41, gdir:"nw", pdelay:1, pa:100}); sub_b.push({dir:"sw"}); sub_b.push({tx:26, ty:42, dir:"nw"}); sub_b.push({tx:25, ty:40, pdelay:1, pa:55}); sub_b.push({}); world_text[55] = [{nextext:56}, "pc::tired::('What is your goal for the day?')", "pc::tired::(This crap again.)", "pc::tired::(Honestly, what's the point of this shit?)", "pc::tired::Ugh...", "pc::tired::('What is your goal for the day?')"]; world_text[56] = [{choice:"57,57,57"}, "pc::tired::(Get better.)", "pc::tired::(Make the right choices.)", "pc::tired::(Be optimistic.)"]; world_text[57] = [{as:"anon4"}, "pc::tired::('What steps will you take to reach your goal?')", "pc::tired::(Steps...)", "pc::tired::..."]; sub_anon4.push({dir:"nw"}); sub_anon4.push({tx:27, ty:42, dir:"ne"}); sub_anon4.push({tx:30, ty:36, dir:"se"}); sub_anon4.push({tx:30, ty:37, dir:"ne"}); sub_anon4.push({tx:15, ty:69, pa:58}); sub_anon4.push({}); world_text[58] = [{as:"girl"}, "pc::tired::(Steps to reach my goal...)", "pc::tired::..."]; sub_girl.push({dir:"se"}); sub_girl.push({tx:27, ty:39, dir:"ne"}); sub_girl.push({tx:29, ty:35, gstate:"walk", pa:59}); sub_girl.push({}); world_text[59] = [{precut:"transition"}, "friend::d::Oh shit, this is gonna be bad.", "pc::tired::Huh?", "friend::d::You didn't see?", "pc::tired::See what?", "friend::d::Kiernan snuck into the boys toilets.", "pc::shock::...", "friend::d::First day in and the new kid is getting sucked off.", "friend::d::Some people have all the luck.", "pc::shock::No way.", "friend::d::Oh shit, someone's coming out..."]; sub_anon5.push({tx:3, ty:64, l:1, ws:3, gstate:"stand", gdir:"ne"}); sub_anon6.push({tx:3, ty:64, l:1, ws:3, gstate:"stand", gdir:"ne"}); sub_anon7.push({tx:3, ty:64, l:1, ws:3, gstate:"stand", gdir:"ne"}); sub_anon5.push({}); sub_anon6.push({}); sub_anon7.push({}); sub_a.push({tx:4, ty:16, l:1, ws:3, gstate:"stand", gdir:"ne"}); sub_a.push({}); sub_girl.push({tx:3, ty:64, l:1, ws:3, gstate:"stand", gdir:"se"}); sub_girl.push({}); sub_hikki.push({tx:27, ty:37, l:1, ws:3, gstate:"stand", gdir:"se"}); sub_anon1.push({tx:26, ty:39, l:1, ws:3, gstate:"stand", gdir:"se"}); sub_anon2.push({tx:26, ty:40, l:1, ws:3, gstate:"stand", gdir:"se"}); sub_friend.push({tx:29, ty:40, l:1, gstate:"stand", gdir:"nw", ws:3}); sub_anon4.push({tx:15, ty:70, l:1, ws:3}); sub_anon4.push({dir:"sw"}); sub_anon4.push({tx:30, ty:38, dir:"nw"}); sub_anon4.push({tx:29, ty:37, dir:"sw"}); sub_anon4.push({tx:28, ty:39, pa:60}); world_text[60] = [0, "friend::glance::Yo man, what she do?", "anon::d::..."]; sub_anon4.push({dir:"sw"}); sub_anon4.push({tx:27, ty:42, dir:"se"}); sub_anon4.push({tx:27, ty:43, pdelay:1, pa:61}); world_text[61] = [{as:"anon3"}, "friend::d::He didn't even respond, you can tell he did it.", "pc::shock::(No way, she...)", "friend::d::There's no way she's gonna get out without being caught."]; sub_anon3.push({dir:"nw"}); sub_anon3.push({tx:27, ty:41, dir:"ne"}); sub_anon3.push({tx:28, ty:39, pa:62}); world_text[62] = [0, "friend::glance::Dude, Evan, don't go in there.", "anon::d::..."]; sub_anon3.push({dir:"ne"}); sub_anon3.push({tx:29, ty:37, dir:"se"}); sub_anon3.push({tx:30, ty:38, dir:"ne"}); sub_anon3.push({tx:15, ty:70, pa:63}); sub_anon3.push({tx:3, ty:64, l:1, statejump:1}); sub_anon3.push({}); world_text[63] = [{canur:1, canul:1, candr:1, candl:1}, "friend::d::Fuck, that new kid is smart.", "pc::shock::(He went in there... Will Kiernan... with him too?)", "friend::glance::He sends in his roommate so that he isn't the last guy in there.", "pc::think::(If I go in there... She might...)", "friend::d::Man, I gotta pee real bad now.", "pc::d::Should I go in?", "friend::wut::Have you seriously not been paying attention?", "friend::wut::Kiernan has been gone for a while now and you want to be the 3rd guy in a row to go to the boy's toilet?", "friend::wut::The attending is gonna know something is up.", "pc::d::(He's right but... I have to do something.)"]; sub_pc.push({tx:28, ty:41, l:1, gstate:"stand", gdir:"nw", ws:3}); sub_pc.push({pzone:"15,69,16,70", pa:64}); world_text[64] = {cut:"toiletbj", sav:"2,2", changeworld:"state,4"}; sub_b.push({tx:26, ty:42, l:1, ws:3, gstate:"stand", gdir:"ne"}); sub_b.push({touchx:65, touchskip:1, tdir:"face"}); world_text[65] = [{as:"autist"}, "b::d::You finished your goalsheet, Andrew?", "pc::shy::Uh, no. I'm just uh, not sure what to put down.", "b::d::Well I can't really help you out but you can talk about it with your peers if you want.", "pc::shy::Ok, thanks."]; sub_b.push({gdir:"ne"}); sub_friend.push({touchx:66}); world_text[66] = [0, "friend::wut::Don't do it, man."]; sub_hikki.push({touchx:67}); world_text[67] = [0, "hikki::d::Go away. I'm not getting involved."]; sub_anon1.push({}); sub_anon2.push({}); sub_anon4.push({touchx:68}); world_text[68] = [0, "anon::d::...", "pc::pissed::..."]; sub_autist.push({tx:24, ty:39, l:1, ws:3, gstate:"stand", gdir:"se"}); sub_autist.push({}); sub_autist.push({touchx:69}); sub_autist.push({}); world_text[69] = [{nextext:70}, "autist::d::...", "pc::d::Hey, James.", "autist::d::...", "pc::d::Umm, I need help with my goalsheet...", "autist::d::What do you want?"]; world_text[70] = [{choice:"100,71"}, "pc::d::Nevermind.", "pc::d::I need help with my goalsheet."]; world_text[71] = [{canul:0, canur:0, candl:0, candr:0, as:"autist,b"}, "autist::d::I don't know.", "pc::d::Can you show me what you wrote?", "autist::d::No.", "pc::d::Come on, it's not a test, you can show me.", "autist::eyeshut::It's personal.", "pc::d::Show me your goal, I want to know.", "autist::eyeshut::I said it's my personal business, ok?", "pc::smile::Oh I think I can see what it says from here anyways.", "autist::eyeshutmad::Stop it.", "pc::heh::Your goal for today is to eat your own weight in butter.", "autist::yell::MY GOALS AREN'T BUTTER!"]; sub_b.push({gdir:"nw", pdelay:1, pa:74}); world_text[74] = [{as:"autist,pc"}, "b::d::Hey what's going on?", "pc::d::I don't know, James won't stop talking about butter.", "autist::rage::BUT YOU WERE THE ONE WHO SAID I HAD-", "b::d::James! Settle down!", "autist::rage::WHY'S IT MY FAULT IF HE'S THE ONE WHO SAID THAT ABOUT ME WHEN HE DOESN'T EVEN-", "b::d::James you need to settle down right now.", "autist::rage::AAAAGGGGHHHH!!!"]; sub_pc.push({}); sub_autist.push({gstate:"crazed"}); sub_b.push({dir:"nw"}); sub_b.push({tx:25, ty:41, pa:75}); world_text[75] = [{canul:1, canur:1, candl:1, candr:1, locks:"B,27,38,1"}, "b::d::Andrew, move aside."]; sub_b.push({pzone:"25,37,25,38,23,41,24,42,25,42", pa:76}); world_text[76] = {as:"girl,anon3,hikki,friend"}; sub_hikki.push({}); sub_friend.push({}); sub_b.push({dir:"nw"}); sub_b.push({tx:25, ty:40}); sub_anon3.push({tx:15, ty:69, l:1, statejump:1}); sub_anon3.push({dir:"sw"}); sub_anon3.push({tx:30, ty:37, dir:"nw"}); sub_anon3.push({tx:30, ty:36, dir:"sw"}); sub_anon3.push({tx:27, ty:41, dir:"se"}); sub_anon3.push({tx:28, ty:42}); sub_girl.push({tx:16, ty:68, l:1, statejump:1}); sub_girl.push({dir:"sw"}); sub_girl.push({tx:31, ty:36, dir:"nw"}); sub_girl.push({tx:30, ty:34, dir:"sw"}); sub_girl.push({tx:27, ty:39, dir:"nw"}); sub_girl.push({tx:27, ty:38, pa:77}); sub_girl.push({}); world_text[77] = {as:"b,autist"}; sub_autist.push({gstate:"out"}); sub_b.push({dir:"se"}); sub_b.push({tx:25, ty:41, gdir:"ne", pa:78}); sub_b.push({}); world_text[78] = [{as:"pc", locks:"B,27,38,0"}, "b::d::Everyone stay calm, I've sedated James.", "b::d::Andrew, take a seat.", "pc::d::Ok.", "pc::smile::(I did it!)"]; sub_pc.push({pzone:"28,41", pa:79}); sub_pc.push({}); world_text[79] = [{canul:0, canur:0, candl:0, candr:0, as:"friend,a"}, "friend::heh::Damn man, that was crazy amazing. Good job.", "pc::smile::It was nothing.", "friend::d::Jay.", "b::d::What is it, Michael?", "pc::glance::...", "friend::d::Can I use the toilet?", "b::d::Yeah, go on."]; sub_friend.push({dir:"ne"}); sub_friend.push({tx:18, ty:63}); sub_a.push({dir:"ne"}); sub_a.push({tx:26, ty:46, gdir:"nw", pdelay:3, pa:100}); sub_a.push({dir:"ne"}); sub_a.push({tx:26, ty:45, dir:"nw"}); sub_a.push({tx:26, ty:44, dir:"ne"}); sub_a.push({tx:26, ty:43, pa:80}); world_text[80] = [{canul:1, canur:1, candl:1, candr:1, as:"b,girl,anon1,anon2,anon3,anon4"}, "a::d::Ok guys, the therapist is going to be here soon.", "a::d::I want everyone in drug and alcohol recovery in the meeting area.", "a::d::Andrew, I'm taking you to the psychiatrist so get ready."]; sub_b.push({gdir:"se"}); sub_girl.push({dir:"se"}); sub_girl.push({tx:27, ty:39, dir:"ne"}); sub_girl.push({tx:28, ty:37, dir:"se"}); sub_girl.push({tx:30, ty:41, dir:"sw"}); sub_girl.push({tx:29, ty:43, dir:"se"}); sub_girl.push({tx:31, ty:47, pa:81}); world_text[81] = {as:"anon4"}; sub_anon4.push({dir:"sw"}); sub_anon4.push({tx:27, ty:44, dir:"se"}); sub_anon4.push({tx:27, ty:45, dir:"ne"}); sub_anon4.push({tx:29, ty:42, dir:"se"}); sub_anon4.push({tx:30, ty:44, dir:"ne"}); sub_anon4.push({tx:30, ty:43}); sub_anon4.push({dir:"se"}); sub_anon4.push({tx:32, ty:46}); sub_anon3.push({dir:"nw"}); sub_anon3.push({tx:27, ty:41, dir:"sw"}); sub_anon3.push({tx:26, ty:43, dir:"se"}); sub_anon3.push({tx:27, ty:45, dir:"ne"}); sub_anon3.push({tx:29, ty:42, dir:"se"}); sub_anon3.push({tx:31, ty:46, dir:"sw"}); sub_anon3.push({tx:30, ty:47}); sub_anon1.push({dir:"se"}); sub_anon1.push({tx:27, ty:40, dir:"sw"}); sub_anon1.push({tx:26, ty:42, dir:"se"}); sub_anon1.push({tx:27, ty:45, dir:"ne"}); sub_anon1.push({tx:29, ty:42, dir:"se"}); sub_anon1.push({tx:31, ty:46, dir:"ne"}); sub_anon1.push({tx:32, ty:44}); sub_anon2.push({dir:"se"}); sub_anon2.push({tx:27, ty:42, dir:"sw"}); sub_anon2.push({tx:26, ty:43, dir:"se"}); sub_anon2.push({tx:28, ty:46, dir:"ne"}); sub_anon2.push({tx:29, ty:44, dir:"se"}); sub_anon2.push({tx:30, ty:46}); sub_a.push({dir:"sw"}); sub_a.push({tx:26, ty:44, dir:"nw"}); sub_a.push({tx:25, ty:42, gdir:"ne", pzone:"24,43,25,43,26,44,26,45,27,46,27,47", pa:82}); world_text[82] = [{as:"friend"}, "a::d::You want help dragging him to isolation?", "b::d::Don't worry, I got it.", "a::d::Alright."]; sub_friend.push({dir:"sw"}); sub_friend.push({tx:29, ty:39, dir:"se"}); sub_friend.push({tx:31, ty:43}); sub_a.push({dir:"se"}); sub_a.push({tx:26, ty:45, dir:"sw"}); sub_a.push({tx:26, ty:46, pa:83}); world_text[83] = [{locks:"B,25,47,0,B,2,19,0"}, "a::d::Andrew, we're going."]; sub_a.push({dir:"sw"}); sub_a.push({tx:3, ty:18, gdir:"ne", pa:100, pzone:"3,15,4,16,4,17,5,18,3,16,3,17,4,18,4,19"}); sub_a.push({dir:"sw"}); sub_a.push({tx:17, ty:41, dir:"nw"}); sub_a.push({tx:17, ty:40, pa:84, pzone:"16,41,16,43,16,45,16,47"}); world_text[84] = [{locks:"B,25,47,1,B,2,19,1", as:"therapist"}, "a::d::Yeah and the new arrival is Mark.", "therapist::d::Got it.", "therapist::d::Hi, Andrew.", "pc::d::Hi.", "therapist::d::You're not getting off lightly today, be prepared.", "pc::d::Ok..."]; sub_therapist.push({tx:16, ty:39, l:1, ws:3, gstate:"stand", gdir:"se"}); sub_therapist.push({}); sub_therapist.push({dir:"se"}); sub_therapist.push({tx:17, ty:41, dir:"ne"}); sub_therapist.push({tx:3, ty:17}); sub_a.push({dir:"sw"}); sub_a.push({tx:16, ty:42, dir:"nw"}); sub_a.push({tx:14, ty:38, pa:85, pzone:"13,40,13,39,14,37,13,41,14,40,14,39,15,38"}); world_text[85] = {locks:"B,13,37,0"}; sub_a.push({dir:"nw"}); sub_a.push({tx:5, ty:41, gdir:"sw", pa:86, pzone:"4,43,5,42,6,40"}); world_text[86] = [{as:"psyche"}, "a::d::First door down the hall is you, got it?", "pc::d::Yeah."]; sub_a.push({dir:"se"}); sub_a.push({tx:14, ty:39}); sub_psyche.push({tx:17, ty:14, l:1, ws:3, gstate:"sit_ink", gdir:"se"}); sub_psyche.push({}); sub_psyche.push({pzone:"17,20,17,18,18,18", pa:100}); sub_psyche.push({pa:87, pdelay:1, gstate:"stand"}); world_text[87] = [0, "psyche::smile::Andrew, welcome. Have a seat."]; sub_psyche.push({pzone:"15,17", pa:20}); sub_psyche.push({pa:88, pdelay:1, gstate:"sit_calm"}); world_text[88] = [{canul:0, canur:0, candl:0, candr:0, sav:"4,4", cut:"meetpsyche"}, "psyche::smile::I'm your psychiatrist, Barbara Collins.", "pc::shy::Hi.", "psyche::smile::I just want to have a regular conversation with you, nothing fancy. Is that ok?", "pc::shy::Sure.", "psyche::d::Alright, so..."]; sub_psyche.push({pa:89, pdelay:1, gstate:"sit_irate"}); world_text[89] = [{changeworld:"state,5"}, "psyche::irate::Andrew!", "pc::d::Umm, what?", "psyche::irate::Are you even paying attention.", "pc::d::Yeah.", "psyche::irate::I don't see how we can have a regular conversation when you spend all your time staring at my thighs.", "pc::shock::I wasn't.", "psyche::irate::...", "pc::shock::Really, I wasn't.", "psyche::d::Our session is over, your attending will be here shortly to escort you."]; sub_friend.push({tx:3, ty:64, l:1, ws:4, gstate:"stand", gdir:"ne"}); sub_hikki.push({tx:3, ty:64, l:1, ws:4, gstate:"stand", gdir:"ne"}); sub_psyche.push({tx:17, ty:14, l:1, ws:4, gstate:"stand", gdir:"ne"}); sub_therapist.push({tx:3, ty:64, l:1, ws:4, gstate:"stand", gdir:"ne"}); sub_autist.push({tx:3, ty:64, l:1, ws:4, gstate:"stand", gdir:"ne"}); sub_anon1.push({tx:3, ty:64, l:1, ws:4, gstate:"stand", gdir:"ne"}); sub_anon2.push({tx:3, ty:64, l:1, ws:4, gstate:"stand", gdir:"ne"}); sub_anon3.push({tx:3, ty:64, l:1, ws:4, gstate:"stand", gdir:"ne"}); sub_anon4.push({tx:3, ty:64, l:1, ws:4, gstate:"stand", gdir:"ne"}); sub_anon5.push({tx:3, ty:64, l:1, ws:4, gstate:"stand", gdir:"ne"}); sub_anon6.push({tx:3, ty:64, l:1, ws:4, gstate:"stand", gdir:"ne"}); sub_anon7.push({tx:3, ty:64, l:1, ws:4, gstate:"stand", gdir:"ne"}); sub_friend.push({}); sub_hikki.push({}); sub_psyche.push({}); sub_therapist.push({}); sub_autist.push({}); sub_anon1.push({}); sub_anon2.push({}); sub_anon3.push({}); sub_anon4.push({}); sub_anon5.push({}); sub_anon6.push({}); sub_anon7.push({}); sub_pc.push({tx:16, ty:67, l:1, ws:4, gstate:"stand", gdir:"se"}); sub_pc.push({pa:90}); world_text[90] = [0, "pc::d::Alright, I'll go out first and tell you if the coast is clear.", "girl::d::Ok."]; sub_pc.push({pzone:"15,69,14,69,15,71", pa:91}); world_text[91] = {canul:0, canur:0, candl:0, candr:0, as:"b"}; sub_b.push({tx:31, ty:36, l:1, ws:4, gstate:"stand", gdir:"ne"}); sub_b.push({}); sub_b.push({dir:"ne"}); sub_b.push({tx:15, ty:70, pa:92}); sub_b.push({}); world_text[92] = [{canul:1, canur:1, candl:1, candr:1, locks:"B,16,68,2,93,B,16,69,2,93"}, "b::d::Andrew, where's Kiernan?", "pc::shock::What?", "b::d::Don't make this worse on yourself.", "pc::glance::I...", "b::d::Move over to the sinks."]; world_text[93] = [0, "b::d::The SINKS, move over to the SINKS."]; sub_pc.push({pzone:"14,67,14,68", pa:94}); sub_pc.push({}); world_text[94] = {canul:0, canur:0, candl:0, candr:0, as:"a,b", sprite:0, propname:"gdir", propval:"se"}; sub_b.push({dir:"nw"}); sub_b.push({tx:14, ty:69, gdir:"ne"}); sub_a.push({tx:31, ty:36, l:1, ws:4, gstate:"stand", gdir:"ne"}); sub_a.push({}); sub_a.push({dir:"ne"}); sub_a.push({tx:16, ty:68, pa:25}); sub_a.push({pdelay:1, pa:25}); sub_a.push({}); sub_girl.push({tx:3, ty:64, l:1, ws:4, gstate:"stand", gdir:"ne"}); sub_girl.push({}); sub_girl.push({statejump:1, tx:16, ty:67, l:1, gdir:"se"}); sub_girl.push({}); sub_girl.push({gdir:"sw", pa:95, pdelay:1}); sub_girl.push({}); world_text[95] = [{cut:"end"}, "pc::regret::(It's safe to say that beyond this point things did not turn out well.)", "pc::regret::(There are things to be said of not living your life with regrets...)", "pc::regret::(But living without thinking of how your actions impact others...)", "pc::regret::(...the regrets just continue to pile up.)"]; sub_anon6.push({tx:3, ty:64, l:1, ws:5, gstate:"stand", gdir:"ne"}); sub_anon7.push({tx:3, ty:64, l:1, ws:5, gstate:"stand", gdir:"ne"}); sub_anon6.push({}); sub_anon7.push({}); sub_friend.push({tx:29, ty:40, l:1, ws:5, gstate:"stand", gdir:"ne"}); sub_girl.push({tx:27, ty:38, l:1, ws:5, gstate:"stand", gdir:"ne"}); sub_hikki.push({tx:27, ty:37, l:1, ws:5, gstate:"stand", gdir:"ne"}); sub_therapist.push({tx:28, ty:37, l:1, ws:5, gstate:"stand", gdir:"sw"}); sub_anon1.push({tx:26, ty:40, l:1, ws:5, gstate:"stand", gdir:"ne"}); sub_anon2.push({tx:26, ty:39, l:1, ws:5, gstate:"stand", gdir:"ne"}); sub_anon3.push({tx:28, ty:42, l:1, ws:5, gstate:"stand", gdir:"ne"}); sub_anon4.push({tx:27, ty:43, l:1, ws:5, gstate:"stand", gdir:"ne"}); sub_anon5.push({tx:28, ty:41, l:1, ws:5, gstate:"stand", gdir:"ne"}); sub_friend.push({}); sub_girl.push({}); sub_hikki.push({}); sub_therapist.push({}); sub_anon1.push({}); sub_anon2.push({}); sub_anon3.push({}); sub_anon4.push({}); sub_anon5.push({}); sub_b.push({tx:5, ty:11, l:1, ws:5, gstate:"stand", gdir:"se"}); sub_b.push({}); sub_autist.push({tx:50, ty:16, l:1, ws:5, gstate:"out", gdir:"ne"}); sub_autist.push({}); sub_psyche.push({tx:17, ty:14, l:1, ws:5, gstate:"sit_ink", gdir:"ne"}); sub_psyche.push({}); sub_pc.push({tx:15, ty:17, l:1, ws:5, gstate:"stand", gdir:"ne"}); sub_pc.push({}); sub_a.push({tx:3, ty:46, l:1, ws:5, gstate:"stand", gdir:"ne"}); sub_a.push({dir:"nw"}); sub_a.push({tx:17, ty:19, pa:96}); world_text[96] = [{canul:1, canur:1, candl:1, candr:1, sav:"0,5", locks:"B,7,45,0,B,19,37,0"}, "a::d::Here for Andrew.", "psyche::smile::Thank you, Ben.", "psyche::d::Goodbye Andrew.", "pc::d::Bye."]; sub_a.push({dir:"se"}); sub_a.push({tx:3, ty:46, dir:"ne"}); sub_a.push({tx:4, ty:44, gdir:"nw", pa:100, pzone:"3,43"}); sub_a.push({dir:"ne"}); sub_a.push({tx:5, ty:42, dir:"se"}); sub_a.push({tx:6, ty:44, dir:"ne"}); sub_a.push({tx:6, ty:43, dir:"se"}); sub_a.push({tx:16, ty:43, dir:"ne"}); sub_a.push({tx:19, ty:38, pa:100, pzone:"18,37,18,38,18,39,19,39,19,40"}); sub_a.push({dir:"ne"}); sub_a.push({tx:6, ty:12, gdir:"nw", pa:97, pzone:"5,12,5,13,6,14,6,15,6,13,7,14"}); sub_a.push({}); world_text[97] = [{as:"pc", locks:"B,7,45,1,B,19,37,1"}, "a::d::Go on ahead, Andrew. Everyone's in group session."]; sub_pc.push({pa:98, pzone:"25,45,26,45,26,47"}); world_text[98] = [0, "therapist::d::Welcome back, Andrew.", "therapist::d::Come have a se- I mean, come join the group."]; sub_pc.push({pa:99, pzone:"26,41,27,42,29,38"}); world_text[99] = [{as:"anon5"}, "therapist::d::Andrew, our group grew while you were gone..."]; sub_anon5.push({dir:"nw"}); sub_anon5.push({tx:28, ty:40, pa:101}); world_text[101] = [{as:"girl"}, "anon::d::Hi Andrew, I'm Arnold.", "pc::d::Hi.", "therapist::d::We've run out of seats, would you be fine on the floor or standing up or...", "girl::smile::He can have my seat."]; sub_anon5.push({dir:"se"}); sub_anon5.push({tx:28, ty:41}); sub_girl.push({dir:"se"}); sub_girl.push({tx:27, ty:39, dir:"ne"}); sub_girl.push({tx:28, ty:38, gdir:"sw", pa:20, pzone:"27,38"}); sub_girl.push({gdir:"nw", pdelay:2, pa:102}); world_text[102] = {as:"hikki"}; sub_girl.push({dir:"sw"}); sub_girl.push({tx:27, ty:39, dir:"ne"}); sub_girl.push({tx:28, ty:38, dir:"nw"}); sub_girl.push({tx:27, ty:37}); sub_hikki.push({dir:"se"}); sub_hikki.push({tx:28, ty:39, dir:"ne"}); sub_hikki.push({tx:29, ty:38, dir:"se"}); sub_hikki.push({tx:29, ty:39, gstate:"sitfloor", gdir:"nw", pdelay:1, pa:103}); sub_hikki.push({}); world_text[103] = [{as:"a"}, "therapist::d::Ummm...? Ok well, let's move on to Mark.", "anon::d::I'm mostly here for drug stuff so... yeah.", "therapist::d::Do you feel that-", "girl::glance::<Hey.>", "pc::perplex::<Hmm?>", "girl::glance::<What you did...>", "anon::d::No, yeah. I'm totally remorseful and stuff.", "anon::d::I'm just really stupid.", "therapist::d::Please Mark, no name-calling. Especially not towards yourself.", "girl::glance::<...it was really->"]; sub_a.push({dir:"ne"}); sub_a.push({tx:26, ty:46, pa:104}); sub_a.push({}); world_text[104] = [{as:"anon2"}, "a::d::I need to borrow Fredrick.", "therapist::d::Fredrick...", "anon::d::Coming."]; sub_anon2.push({dir:"se"}); sub_anon2.push({tx:27, ty:40, dir:"sw"}); sub_anon2.push({tx:25, ty:43, dir:"se"}); sub_anon2.push({tx:26, ty:45, pa:30}); sub_anon2.push({dir:"sw"}); sub_anon2.push({tx:5, ty:13}); sub_a.push({dir:"sw"}); sub_a.push({tx:5, ty:14, pa:105}); world_text[105] = [{canul:0, canur:0, candl:0, candr:0, cut:"transition", sav:"0,6"}, "therapist::d::Alright, thanks for sharing Mark that was fantastic.", "therapist::d::Next, Andrew.", "pc::shy::Uh, what?", "therapist::d::Why are you here?", "pc::regret::Uh, I have bipolar and uhhhh...", "therapist::d::The specific reason.", "pc::regret::Well... me and my mom had a fight... a bad one.", "friend::d::You hit her?", "therapist::d::Michael...", "pc::regret::...", "pc::regret::Yeah.", "friend::wut::Not cool.", "girl::nofun::...", "therapist::d::No judgement. Everyone here has made mistakes.", "pc::regret::...", "therapist::d::I think it's someone elses turn now, ummm... Morgan."]; sub_psyche.push({tx:17, ty:14, l:1, ws:6, gstate:"stand", gdir:"ne"}); sub_psyche.push({}); sub_anon7.push({tx:3, ty:64, l:1, ws:6, gstate:"stand", gdir:"ne"}); sub_anon7.push({}); sub_therapist.push({tx:3, ty:64, l:1, ws:6, gstate:"stand", gdir:"ne"}); sub_therapist.push({}); sub_anon1.push({tx:26, ty:40, l:1, ws:6, gstate:"stand", gdir:"ne"}); sub_anon2.push({tx:26, ty:39, l:1, ws:6, gstate:"stand", gdir:"ne"}); sub_anon3.push({tx:27, ty:38, l:1, ws:6, gstate:"stand", gdir:"ne"}); sub_anon4.push({tx:27, ty:37, l:1, ws:6, gstate:"stand", gdir:"ne"}); sub_anon1.push({}); sub_anon2.push({}); sub_anon3.push({}); sub_anon4.push({}); sub_anon6.push({tx:3, ty:18, l:1, ws:6, gstate:"stand", gdir:"ne"}); sub_anon6.push({}); sub_b.push({tx:3, ty:17, l:1, ws:6, gstate:"stand", gdir:"ne"}); sub_b.push({}); sub_anon5.push({tx:16, ty:67, l:1, ws:6, gstate:"stand", gdir:"ne"}); sub_anon5.push({dir:"sw"}); sub_anon5.push({tx:29, ty:40}); sub_autist.push({tx:5, ty:14, l:1, ws:6, gstate:"stand", gdir:"ne"}); sub_autist.push({dir:"ne"}); sub_autist.push({tx:26, ty:46, dir:"nw"}); sub_autist.push({tx:23, ty:41, dir:"ne"}); sub_autist.push({tx:25, ty:37, dir:"nw"}); sub_autist.push({tx:8, ty:60}); sub_girl.push({tx:27, ty:42, l:1, ws:6, gstate:"stand", gdir:"se"}); sub_girl.push({}); sub_girl.push({gdir:"sw"}); sub_hikki.push({tx:27, ty:43, l:1, ws:6, gstate:"stand", gdir:"ne"}); sub_hikki.push({}); sub_friend.push({tx:30, ty:43, l:1, ws:6, gstate:"stand", gdir:"ne"}); sub_friend.push({}); sub_pc.push({tx:31, ty:43, l:1, ws:6, gstate:"stand", gdir:"ne"}); sub_pc.push({}); sub_a.push({tx:5, ty:13, l:1, ws:6, gstate:"stand", gdir:"ne"}); sub_a.push({dir:"ne"}); sub_a.push({tx:26, ty:45, pa:25, pdelay:4}); sub_a.push({tx:26, ty:45, pa:106}); world_text[106] = [{as:"anon6,b"}, "a::d::People, listen up.", "a::d::We've got a new patient coming soon.", "girl::flirt::More? Isn't this overcrowding?", "a::d::His name is Ohio.", "anon::d::Pffft.", "friend::laugh::Ohio!? Haha, what?", "a::d::Yeah, yeah. Get it out of your systems now.", "a::d::I don't want anyone laughing at him when he gets here.", "a::d::He very recently attempted suicide and is emotionally sensitive right now.", "a::d::I know some of you here have done the same so... well...", "a::d::Be empathetic."]; sub_a.push({dir:"nw"}); sub_a.push({tx:25, ty:43, gdir:"se"}); sub_a.push({gdir:"ne"}); sub_anon6.push({dir:"ne"}); sub_anon6.push({tx:26, ty:45, dir:"nw"}); sub_anon6.push({tx:26, ty:44, pa:30}); sub_anon6.push({gdir:"ne"}); sub_b.push({dir:"ne"}); sub_b.push({tx:26, ty:46, dir:"se"}); sub_b.push({tx:26, ty:47, gdir:"nw", pdelay:2, pa:100}); sub_b.push({dir:"ne"}); sub_b.push({tx:27, ty:46, dir:"nw"}); sub_b.push({tx:26, ty:45, gdir:"ne", pa:107}); world_text[107] = [{canul:1, canur:1, candl:1, candr:1, as:"pc,a,girl,hikki,friend,anon1,anon2,anon3,anon4"}, "b::d::Hey everyone, this is Ohio.", "b::d::Come up and introduce yourselves."]; sub_a.push({dir:"sw"}); sub_a.push({tx:25, ty:44, gdir:"ne"}); sub_b.push({dir:"sw"}); sub_b.push({tx:26, ty:46, gdir:"ne"}); sub_hikki.push({dir:"sw"}); sub_hikki.push({tx:26, ty:45, gdir:"nw"}); sub_girl.push({dir:"sw"}); sub_girl.push({tx:26, ty:43}); sub_anon1.push({dir:"sw"}); sub_anon1.push({tx:25, ty:42, dir:"se"}); sub_anon1.push({tx:25, ty:43}); sub_anon2.push({dir:"se"}); sub_anon2.push({tx:27, ty:40, dir:"sw"}); sub_anon2.push({tx:26, ty:42, gdir:"se"}); sub_anon3.push({dir:"se"}); sub_anon3.push({tx:27, ty:39, dir:"sw"}); sub_anon3.push({tx:26, ty:41}); sub_anon4.push({dir:"se"}); sub_anon4.push({tx:28, ty:39, dir:"sw"}); sub_anon4.push({tx:27, ty:42}); sub_friend.push({dir:"sw"}); sub_friend.push({tx:30, ty:44, dir:"nw"}); sub_friend.push({tx:29, ty:43, pzone:"30,41,31,40,30,42,30,40,30,44,29,45", pa:109}); world_text[109] = [0, "friend::d::I remember this.", "pc::perplex::What?", "friend::d::They did this same thing when Evan first arrived... make everyone get up to meet him.", "friend::d::And he attempted suicide too, that must be why they do this."]; sub_friend.push({dir:"sw"}); sub_friend.push({tx:27, ty:47, dir:"nw"}); sub_friend.push({tx:27, ty:46}); sub_pc.push({pzone:"27,44", pa:110}); sub_pc.push({}); world_text[110] = [{as:"a,b,girl"}, "anon::d::Hi, I'm Arnold.", "girl::smile::Arnold's new too.", "anon::d::Hi.", "friend::heh::Hey OHIO, I'm Michael.", "pc::heh::...", "anon::d::Hi, Michael.", "pc::heh::I'm Andrew.", "anon::d::Hi.", "b::d::Mark, what are you doing over there? Introduce yourself.", "anon::d::...", "girl::smile::Don't mind Mark, he's he's had a tiring day.", "pc::glance::...", "girl::laugh::He's alot of fun when he's energetic, I promise.", "pc::pissed::...", "a::d::Alright girls, we're going back to your side.", "hikki::d::Ok.", "girl::smile::Alright! See ya tomorrow, Ohio!", "anon::d::Bye..."]; sub_girl.push({gdir:"se", pdelay:1, pa:111}); world_text[111] = [0, "girl::d::Can I get by?", "pc::pissed::...", "pc::regret::Sure."]; sub_girl.push({dir:"se"}); sub_girl.push({tx:27, ty:44, dir:"sw"}); sub_girl.push({tx:6, ty:12, pa:112}); sub_girl.push({}); sub_hikki.push({dir:"sw"}); sub_hikki.push({tx:5, ty:13}); sub_b.push({dir:"se"}); sub_b.push({tx:26, ty:47, gdir:"ne"}); sub_a.push({dir:"se"}); sub_a.push({tx:26, ty:46, pa:102}); sub_a.push({dir:"sw"}); sub_a.push({tx:5, ty:14}); world_text[112] = [{cut:"transition"}, "pc::pissed::(I can't believe she would say that shit right in front of me.)", "pc::pissed::(Right in front of everyone.)", "friend::d::Andrew, you good?", "pc::sigh::Yeah.", "pc::sigh::(How long will it be before I burst?)", "pc::d::(And then, instead of James, I'm the one on the floor...)"]; sub_anon7.push({tx:3, ty:64, l:1, ws:7, gstate:"stand", gdir:"ne"}); sub_anon7.push({}); sub_psyche.push({tx:17, ty:14, l:1, ws:7, gstate:"stand", gdir:"ne"}); sub_psyche.push({}); sub_therapist.push({tx:3, ty:64, l:1, ws:7, gstate:"stand", gdir:"ne"}); sub_therapist.push({}); sub_a.push({tx:7, ty:10, l:1, ws:7, gstate:"stand", gdir:"ne"}); sub_a.push({}); sub_autist.push({tx:8, ty:60, l:1, ws:7, gstate:"stand", gdir:"ne"}); sub_autist.push({}); sub_anon1.push({tx:7, ty:61, l:1, ws:7, gstate:"stand", gdir:"ne"}); sub_anon1.push({}); sub_anon2.push({tx:7, ty:60, l:1, ws:7, gstate:"stand", gdir:"ne"}); sub_anon2.push({}); sub_anon3.push({tx:3, ty:63, l:1, ws:7, gstate:"stand", gdir:"ne"}); sub_anon3.push({}); sub_anon4.push({tx:4, ty:64, l:1, ws:7, gstate:"stand", gdir:"ne"}); sub_anon4.push({}); sub_anon5.push({tx:8, ty:59, l:1, ws:7, gstate:"stand", gdir:"ne"}); sub_anon5.push({}); sub_friend.push({tx:39, ty:37, l:1, ws:7, gstate:"stand", gdir:"ne"}); sub_friend.push({}); sub_anon6.push({tx:30, ty:47, l:1, ws:7, gstate:"stand", gdir:"ne"}); sub_anon6.push({}); sub_b.push({tx:6, ty:11, l:1, ws:7, gstate:"stand", gdir:"ne"}); sub_b.push({}); sub_hikki.push({tx:6, ty:12, l:1, ws:7, gstate:"stand", gdir:"ne"}); sub_hikki.push({}); sub_girl.push({tx:5, ty:13, l:1, ws:7, gstate:"stand", gdir:"ne"}); sub_girl.push({}); sub_pc.push({tx:41, ty:40, l:1, ws:7, gstate:"stand", gdir:"ne"}); sub_pc.push({pzone:"29,45,30,44,31,42", pa:113}); world_text[113] = [0, "pc::tired::(Me and Ohio are the first ones up...)", "pc::tired::(He hasn't noticed me... he's just staring into space.)", "pc::tired::(I wonder if that's what depression looks like... or maybe that's just how he is in the mornings.)", "pc::tired::(I'll sit across from him so he notices me.)"]; sub_pc.push({pzone:"32,44", pa:114}); sub_pc.push({}); world_text[114] = [{as:"a", canul:0, canur:0, candl:0, candr:0}, "anon::d::...", "pc::tired::(Wow, he still hasn't noticed me.)", "pc::tired::Morning.", "anon::d::...", "pc::tired::Good morning.", "anon::d::Huh? Oh, hi. I mean, good morning.", "pc::concern::(He's thumbing the scars on his wrist...)"]; sub_a.push({mov:"ne.t.26.45.se.1.ne.1.se.2.w.2.nw.2.ne.t.31.39.se.2.as.anon3,anon4.w.3.as.friend.nw.t.29.35.sw.1.nw.2.sw.1.nw.2.w.2.se.2.sw.3.nw.1.w.2.as.autist,anon1,anon2.w.1.se.2.sw.3.nw.1.w.2.se.t.25.43.gdir.ne.as.anon5"}); sub_a.push({}); sub_anon3.push({mov:"nw.t.27.44.ne.1"}); sub_anon3.push({}); sub_anon4.push({mov:"w.4.nw.t.26.43.ne.2.se.1"}); sub_anon4.push({pa:108}); world_text[108] = [0, "pc::concern::So... we're the first ones up, huh?", "anon::d::Yeah.", "pc::concern::Yeah..."]; sub_autist.push({mov:"se.3.w.3.sw.2.se.3.ne.4.se.1"}); sub_autist.push({}); sub_anon1.push({mov:"w.3.se.t.28.37.sw.2.nw.1"}); sub_anon1.push({}); sub_anon2.push({mov:"w.5.se.t.28.37.sw.3.nw.1"}); sub_anon2.push({}); sub_friend.push({mov:"se.1.sw.3.nw.t.31.39.sw.2.se.1.sw.1"}); sub_friend.push({pa:115}); sub_friend.push({}); world_text[115] = [0, "friend::tired::Ugh.", "friend::sleep::...", "pc::concern::Ohio, is that how you did it?", "anon::d::Did what?", "pc::concern::Your wrist... is that how you?", "friend::tired::...", "anon::d::N-no, these are old."]; sub_anon5.push({mov:"se.t.25.42.ne.2"}); sub_anon5.push({pa:116}); sub_anon5.push({}); world_text[116] = [{as:"b,hikki,girl"}, "friend::glance::Y'know that's not the way you're supposed to do it.", "anon::d::What?", "friend::heh::Down the lane, not across the road.", "anon::d::Huh?", "friend::d::They can't fix the vein if you cut it length-wise.", "friend::d::Going across is call-for-help shit.", "pc::d::If you really wanted to die it'd probably be better to cut at the neck.", "anon::d::...", "friend::wut::Dude, that would hurt like hell.", "friend::d::And if you want to suffocate you use a bag or car fumes.", "pc::d::Not suffocate, I meant cut the artery on your neck that takes blood to your brain.", "pc::think::I'm not sure which side that one is...", "pc::d::I don't think it would hurt much more than cutting your wrist and you would pass out quicker.", "friend::think::Hmmm...", "anon::d::I used a belt last time...", "pc::concern::Oh...", "friend::glance::..."]; sub_b.push({mov:"ne.t.27.44.nw.1.gdir.ne.w.3"}); sub_b.push({pa:117}); sub_b.push({}); sub_hikki.push({mov:"ne.t.26.45.se.1.ne.7"}); sub_hikki.push({}); sub_girl.push({mov:"ne.t.26.45.se.1.ne.6"}); sub_girl.push({}); world_text[117] = [{cut:"transition", sav:"0,8"}, "b::d::Alright guys, morning goals."]; sub_anon7.push({tx:3, ty:64, l:1, ws:8, gstate:"stand", gdir:"ne"}); sub_anon7.push({}); sub_psyche.push({tx:17, ty:14, l:1, ws:8, gstate:"stand", gdir:"ne"}); sub_psyche.push({}); sub_b.push({tx:3, ty:64, l:1, ws:8, gstate:"stand", gdir:"ne"}); sub_b.push({}); sub_anon6.push({tx:3, ty:64, l:1, ws:8, gstate:"stand", gdir:"ne"}); sub_anon6.push({}); sub_therapist.push({tx:30, ty:44, l:1, ws:8, gstate:"stand", gdir:"se"}); sub_therapist.push({}); sub_friend.push({tx:30, ty:43, l:1, ws:8, gstate:"stand", gdir:"ne"}); sub_friend.push({}); sub_girl.push({tx:31, ty:47, l:1, ws:8, gstate:"stand", gdir:"ne"}); sub_girl.push({}); sub_anon1.push({tx:30, ty:46, l:1, ws:8, gstate:"stand", gdir:"ne"}); sub_anon1.push({}); sub_anon2.push({tx:30, ty:47, l:1, ws:8, gstate:"stand", gdir:"ne"}); sub_anon2.push({}); sub_anon3.push({tx:32, ty:46, l:1, ws:8, gstate:"stand", gdir:"ne"}); sub_anon3.push({}); sub_anon4.push({tx:32, ty:44, l:1, ws:8, gstate:"stand", gdir:"ne"}); sub_anon4.push({}); sub_anon5.push({tx:31, ty:43, l:1, ws:8, gstate:"stand", gdir:"ne"}); sub_anon5.push({}); sub_a.push({tx:29, ty:36, l:1, ws:8, gstate:"stand", gdir:"sw"}); sub_a.push({}); sub_autist.push({tx:28, ty:33, l:1, ws:8, gstate:"stand", gdir:"ne"}); sub_autist.push({}); sub_hikki.push({tx:27, ty:37, l:1, ws:8, gstate:"stand", gdir:"ne"}); sub_hikki.push({}); sub_pc.push({tx:28, ty:41, l:1, ws:8, gstate:"stand", gdir:"ne"}); sub_pc.push({pdelay:2, pa:118}); sub_pc.push({}); world_text[118] = [{cut:"transition"}, "pc::d::(I had gotten used to the routine of this place.)", "pc::d::(I was kinda scared when I first woke here but now it just kinda feels like summer camp.)", "pc::d::(A summer camp for the damaged and broken.)"]; sub_friend.push({tx:3, ty:64, l:1, ws:9, gstate:"stand", gdir:"ne"}); sub_friend.push({}); sub_girl.push({tx:3, ty:64, l:1, ws:9, gstate:"stand", gdir:"ne"}); sub_girl.push({}); sub_hikki.push({tx:3, ty:64, l:1, ws:9, gstate:"stand", gdir:"ne"}); sub_hikki.push({}); sub_psyche.push({tx:17, ty:14, l:1, ws:9, gstate:"stand", gdir:"ne"}); sub_psyche.push({}); sub_therapist.push({tx:3, ty:64, l:1, ws:9, gstate:"stand", gdir:"ne"}); sub_therapist.push({}); sub_a.push({tx:3, ty:64, l:1, ws:9, gstate:"stand", gdir:"ne"}); sub_a.push({}); sub_b.push({tx:3, ty:64, l:1, ws:9, gstate:"stand", gdir:"ne"}); sub_b.push({}); sub_autist.push({tx:3, ty:64, l:1, ws:9, gstate:"stand", gdir:"ne"}); sub_autist.push({}); sub_anon1.push({tx:3, ty:64, l:1, ws:9, gstate:"stand", gdir:"ne"}); sub_anon1.push({}); sub_anon2.push({tx:3, ty:64, l:1, ws:9, gstate:"stand", gdir:"ne"}); sub_anon2.push({}); sub_anon3.push({tx:3, ty:64, l:1, ws:9, gstate:"stand", gdir:"ne"}); sub_anon3.push({}); sub_anon4.push({tx:3, ty:64, l:1, ws:9, gstate:"stand", gdir:"ne"}); sub_anon4.push({}); sub_anon5.push({tx:3, ty:64, l:1, ws:9, gstate:"stand", gdir:"ne"}); sub_anon5.push({}); sub_anon6.push({tx:3, ty:64, l:1, ws:9, gstate:"stand", gdir:"ne"}); sub_anon6.push({}); sub_anon7.push({tx:3, ty:64, l:1, ws:9, gstate:"stand", gdir:"ne"}); sub_anon7.push({}); sub_pc.push({tx:19, ty:64, l:1, ws:9, gstate:"stand", gdir:"ne"}); sub_pc.push({pa:119, pdelay:2}); sub_pc.push({}); world_text[119] = {cut:"transition"}; sub_friend.push({tx:3, ty:64, l:1, ws:10, gstate:"stand", gdir:"ne"}); sub_friend.push({}); sub_a.push({tx:3, ty:64, l:1, ws:10, gstate:"stand", gdir:"ne"}); sub_a.push({}); sub_b.push({tx:3, ty:64, l:1, ws:10, gstate:"stand", gdir:"ne"}); sub_b.push({}); sub_psyche.push({tx:17, ty:14, l:1, ws:10, gstate:"stand", gdir:"ne"}); sub_psyche.push({}); sub_anon7.push({tx:3, ty:64, l:1, ws:10, gstate:"stand", gdir:"ne"}); sub_anon7.push({}); sub_therapist.push({tx:28, ty:37, l:1, ws:10, gstate:"stand", gdir:"sw"}); sub_therapist.push({}); sub_girl.push({tx:26, ty:43, l:1, ws:10, gstate:"sitfloor", gdir:"ne"}); sub_girl.push({}); sub_hikki.push({tx:26, ty:42, l:1, ws:10, gstate:"sitfloor", gdir:"ne"}); sub_hikki.push({}); sub_autist.push({tx:26, ty:40, l:1, ws:10, gstate:"stand", gdir:"ne"}); sub_autist.push({}); sub_anon1.push({tx:26, ty:39, l:1, ws:10, gstate:"stand", gdir:"ne"}); sub_anon1.push({}); sub_anon2.push({tx:27, ty:38, l:1, ws:10, gstate:"stand", gdir:"ne"}); sub_anon2.push({}); sub_anon3.push({tx:27, ty:37, l:1, ws:10, gstate:"stand", gdir:"ne"}); sub_anon3.push({}); sub_anon4.push({tx:27, ty:43, l:1, ws:10, gstate:"stand", gdir:"ne"}); sub_anon4.push({}); sub_anon5.push({tx:28, ty:42, l:1, ws:10, gstate:"stand", gdir:"ne"}); sub_anon5.push({}); sub_anon6.push({tx:29, ty:40, l:1, ws:10, gstate:"stand", gdir:"ne"}); sub_anon6.push({}); sub_pc.push({tx:28, ty:41, l:1, ws:10, gstate:"stand", gdir:"ne"}); sub_pc.push({pa:119, pdelay:3}); sub_pc.push({}); sub_psyche.push({tx:17, ty:14, l:1, ws:11, gstate:"stand", gdir:"ne"}); sub_psyche.push({}); sub_therapist.push({tx:3, ty:64, l:1, ws:11, gstate:"stand", gdir:"ne"}); sub_therapist.push({}); sub_friend.push({tx:30, ty:43, l:1, ws:11, gstate:"stand", gdir:"ne"}); sub_friend.push({}); sub_girl.push({tx:31, ty:43, l:1, ws:11, gstate:"stand", gdir:"ne"}); sub_girl.push({}); sub_hikki.push({tx:31, ty:47, l:1, ws:11, gstate:"stand", gdir:"ne"}); sub_hikki.push({}); sub_anon6.push({tx:30, ty:47, l:1, ws:11, gstate:"stand", gdir:"ne"}); sub_anon6.push({}); sub_a.push({tx:25, ty:42, l:1, ws:11, gstate:"stand", gdir:"ne"}); sub_a.push({}); sub_anon4.push({tx:14, ty:67, l:1, ws:11, gstate:"stand", gdir:"ne"}); sub_anon4.push({mov:"w.4.se.2.sw.t.30.38.nw.1.gdir.sw.w.3.sw.4.se.1"}); sub_anon4.push({}); sub_autist.push({tx:26, ty:39, l:1, ws:11, gstate:"stand", gdir:"ne"}); sub_autist.push({}); sub_anon1.push({tx:29, ty:40, l:1, ws:11, gstate:"stand", gdir:"ne"}); sub_anon1.push({}); sub_anon2.push({tx:28, ty:41, l:1, ws:11, gstate:"stand", gdir:"ne"}); sub_anon2.push({}); sub_anon3.push({tx:27, ty:37, l:1, ws:11, gstate:"stand", gdir:"ne"}); sub_anon3.push({}); sub_anon5.push({tx:27, ty:43, l:1, ws:11, gstate:"stand", gdir:"ne"}); sub_anon5.push({}); sub_pc.push({tx:32, ty:44, l:1, ws:11, gstate:"stand", gdir:"ne"}); sub_pc.push({pa:120}); sub_pc.push({}); world_text[120] = [{as:"b"}, "pc::laugh::Ha ha ha ha, what?!", "girl::laugh::Ha ha ha, oh god.", "hikki::smile::No, just no. That's not how the anatomy works.", "anon::d::But that's what my parents told me.", "hikki::smile::You definitely cannot get pregnant from oral sex.", "anon::d::Not even if she swallows?", "hikki::laugh::Ha ha ha ha.", "girl::laugh::Stop it, you're killing me!", "pc::smile::The mouth goes to the esophagus, goes to the stomach, goes to the intestines, goes to the toilet.", "friend::laugh::Ha ha ha ha.", "pc::smile::And the stomach is full of acid to break down food, there's no way.", "anon::d::But what if...", "anon::d::What if the sperm entered the bloodstream?", "friend::wut::The bloodstream?", "hikki::unsure::...", "girl::think::...", "pc::think::...", "anon::d::The bloodstream goes everywhere right? So it could potentially carry the semen to the womb?", "pc::think::Mmmm... Maybe?", "girl::smile::Just imagine...", "girl::smile::The Virgin Mary got throat-fucked so hard that cum got into her bloodstream and she got pregnant from that.", "pc::laugh::Ha ha ha ha.", "anon::d::...", "friend::heh::That's messed up."]; sub_anon7.push({tx:6, ty:12, l:1, ws:11, gstate:"stand", gdir:"ne"}); sub_anon7.push({}); sub_b.push({tx:6, ty:11, l:1, ws:11, gstate:"stand", gdir:"ne"}); sub_b.push({}); sub_b.push({mov:"ne.t.26.45.nw.2.as.a.w.4.se.2.sw.t.6.11.as.a"}); sub_b.push({}); sub_a.push({gdir:"se"}); sub_a.push({pa:121}); world_text[121] = [{as:"friend", canul:1, canur:1, candl:1, candr:1}, "a::d::Michael, Andrew. Come over here for a second."]; sub_friend.push({mov:"sw.1.nw.2.sw.3.nw.2.as.a"}); sub_friend.push({}); sub_a.push({}); sub_a.push({touchse:122, touchskip:1}); sub_a.push({}); world_text[122] = [{canul:0, canur:0, candl:0, candr:0, sprite:0, propname:"gdir", propval:"se", as:"b,anon7,friend", locks:"B,32,40,1"}, "a::d::Alright guys we have another new arrival coming so we need to move some people to the other side.", "friend::d::The girls side?", "a::d::That's right and I've chosen you two.", "a::d::I can trust you two to behave over there right?", "pc::excite::(The girls side!)", "pc::excite::Yes, sir!", "friend::think::But isn't there still a free bed in James' room?", "pc::shock::(What are you saying Michael?! Just say yes!)", "a::d::Michael, you should know better than anyone why we can't put someone in James' room.", "friend::d::I guess.", "a::d::And we sure can't move James to the girls side.", "a::d::So, you'll do it?", "friend::d::Yeah, alright.", "a::d::Great.", "pc::excite::(Great!)"]; sub_friend.push({mov:"nw.1.gdir.se"}); sub_friend.push({}); sub_b.push({mov:"ne.t.26.45.nw.1.gdir.ne"}); sub_b.push({}); sub_anon7.push({mov:"ne.t.26.45.w.1"}); sub_anon7.push({pa:123}); sub_anon7.push({}); world_text[123] = [{as:"anon6,girl,hikki,anon5"}, "b::d::Hey everyone.", "b::d::Oh, people in the lounge area, could you join us?"]; sub_girl.push({mov:"nw.2.sw.1"}); sub_girl.push({}); sub_hikki.push({mov:"w.1.nw.4.gdir.sw"}); sub_hikki.push({pa:124}); sub_hikki.push({}); sub_anon5.push({mov:"nw.1.gdir.sw"}); sub_anon5.push({}); sub_anon6.push({mov:"ne.1.nw.4.gdir.sw"}); sub_anon6.push({}); world_text[124] = [{as:"anon7,b,anon6,anon5"}, "b::d::Everyone, I'd like you to welcome our newest arrival, Phillip.", "friend::smile::Hi Phillip, I'm Michael.", "pc::excite::I'm Andrew.", "anon::d::Deacon.", "anon::d::Fredrick.", "anon::d::Mark", "anon::d::Evan.", "anon::d::Hi, I'm Arnold.", "hikki::d::Morgan.", "anon::d::Ohio.", "girl::smile::I'm Penelope, welcome!", "b::d::Your real name, Kiernan!", "girl::laugh::What he said.", "b::d::The quiet one over there is James.", "autist::eyeshut::...", "a::d::And I'm your other attending, Ben. Nice to meet you."]; sub_anon5.push({mov:"se.1"}); sub_anon5.push({}); sub_anon6.push({mov:"sw.1.se.3"}); sub_anon6.push({}); sub_b.push({mov:"gdir.se.w.4.se.1.ne.1.se.1.ne.t.31.38.se.4"}); sub_b.push({}); sub_anon7.push({mov:"w.1.gdir.nw.w.3.se.1.gdir.nw.w.2.as.a.ne.t.31.38.se.3"}); sub_anon7.push({}); sub_a.push({mov:"w.4.sw.1.se.3.gdir.ne"}); sub_a.push({pa:125}); sub_a.push({}); world_text[125] = [{as:"girl,hikki,friend"}, "a::d::Kiernan, Morgan, Michael, Andrew, come here."]; sub_friend.push({mov:"se.1.sw.1"}); sub_friend.push({}); sub_hikki.push({mov:"sw.1.nw.1.sw.2.nw.1.sw.1"}); sub_hikki.push({}); sub_girl.push({mov:"sw.5.nw.1.gdir.sw.as.a"}); sub_girl.push({}); sub_a.push({pa:126}); world_text[126] = [{canul:1, canur:1, candl:1, candr:1, locks:"B,25,47,0,B,2,19,0,B,7,9,1,B,13,37,0,B,2,44,1,B,7,45,1,B,2,35,0", as:"friend,hikki,girl"}, "a::d::Alright guys, I'm taking you over to the other side.", "girl::d::Them too?", "a::d::Yeah, we've run out of rooms on this side.", "girl::smile::Awesome!"]; sub_a.push({mov:"sw.t.3.18"}); sub_a.push({}); sub_hikki.push({mov:"sw.t.3.17"}); sub_hikki.push({}); sub_friend.push({mov:"se.1.sw.t.4.16.se.1.sw.2.gdir.nw"}); sub_friend.push({}); sub_girl.push({mov:"nw.1.sw.t.6.11.se.1.sw.t.4.18.as.a"}); sub_girl.push({}); sub_a.push({pzone:"2,17,3,16,4,20,4,19,5,18,3,15,4,16,4,17", pa:100}); sub_a.push({mov:"as.hikki,girl,friend.sw.t.16.43.nw.t.3.36.gdir.se"}); sub_hikki.push({mov:"w.2.sw.t.18.40.nw.1.sw.1.nw.1.sw.1.nw.3.sw.1.nw.t.5.41.sw.1.nw.4.ne.1.gdir.nw"}); tempstate1 = sub_hikki.push({}) - 1; sub_friend.push({mov:"nw.1.sw.t.17.42.nw.3.sw.1.nw.t.4.38"}); tempstate2 = sub_friend.push({}) - 1; sub_girl.push({mov:"sw.1.nw.1.sw.t.16.43.nw.t.6.42.sw.1.nw.t.2.37"}); tempstate3 = sub_girl.push({}) - 1; tempstate4 = sub_a.push({mov:"w.1"}) - 1; sub_a.push({pzone:"2,38,3,38,3,39,4,37,4,36,3,35", pa:127}); sub_a.push({}); sub_a.push({}); sub_a.push({}); tempstate5 = sub_a.push({mov:"as.hikki,girl,friend.nw.2.ne.1.gdir.sw"}) - 1; world_text[127] = {as:(((((((("a+++if,hikki," + tempstate1) + ",friend,") + tempstate2) + ",girl,") + tempstate3) + "+++") + tempstate5) + "+++") + tempstate4}; sub_hikki.push({mov:"nw.t.29.20.sw.1.nw.5.sw.2.se.1.as.pc"}); sub_hikki.push({}); sub_girl.push({mov:"ne.1.nw.t.29.20.sw.1.nw.5.sw.3.nw.1.as.pc"}); sub_girl.push({}); sub_friend.push({mov:"nw.t.29.20.sw.1.nw.5.sw.3.se.2.as.pc"}); sub_friend.push({}); sub_a.push({pzone:"26,20,25,18,24,17", pa:128}); world_text[128] = [{as:"pc"}, "pc::excite::Oh wow, there's a TV.", "a::d::You guys will be in this room over here near the entrance.", "a::d::I've got stuff I need to do, I'll be back."]; sub_a.push({mov:"sw.1.se.4.as.pc"}); sub_a.push({}); sub_pc.push({}); sub_pc.push({}); sub_pc.push({}); sub_pc.push({}); sub_pc.push({pzone:"23,19,24,17", pa:129}); sub_pc.push({}); world_text[129] = [{precut:"tv1", nextext:130}, "pc::heh::How come the girls get a TV and we don't?", "friend::d::I mentioned before that there used to be a TV, right?", "pc::d::Oh right, what happened to it.", "friend::heh::James broke it.", "pc::d::Oh.", "girl::smile::James is insane. Did he like punch through the glass or what?", "friend::smile::He tipped it over and it smashed on the floor.", "friend::heh::Then he started kicking it and didn't stop even after they gave him the shot.", "friend::heh::Seriously, they gave him four in the ass before it finally knocked him out.", "hikki::d::What set him off?", "friend::d::Me...", "friend::regret::I was making fun of him.", "pc::regret::..."]; world_text[130] = [{precut:"tv2", canul:0, canur:0, candl:0, candr:0, as:"girl,hikki"}, "pc::glance::...", "girl::tired::...", "friend::tired::...", "hikki::tired::...", "girl::yawn::I think *yawn* it's time I go to bed.", "hikki::tired::Me too, goodnight.", "pc::smile::Goodnight.", "girl::tiredsmile::Goodnight fellas.", "pc::smile::Goodnight Kiernan.", "friend::tired::Night."]; sub_hikki.push({mov:"nw.1.ne.2.nw.2.ne.3.nw.3"}); sub_hikki.push({}); sub_girl.push({mov:"se.1.ne.3.nw.1.ne.5.se.t.29.13.ne.4.w.3.as.pc"}); sub_girl.push({}); sub_pc.push({pa:131}); sub_pc.push({}); world_text[131] = [{as:"hikki"}, "pc::think::Hey Michael, I've been wondering...", "friend::tired::What?", "pc::think::What's Kiernan in the substance abuse meetings for?", "friend::tired::Substance abuse.", "pc::d::No, you know what I mean. What was she using?", "friend::tired::Same as most everyone, weed and alcohol.", "pc::think::Hmmm..."]; sub_hikki.push({mov:"se.t.26.11.ne.2.se.t.29.13.ne.3.as.a"}); sub_hikki.push({}); sub_a.push({mov:"w.4.nw.t.29.20.sw.1.nw.3.gdir.sw.w.1"}); sub_a.push({pa:132}); world_text[132] = [{canul:1, canur:1, candl:1, candr:1, as:"friend"}, "a::d::Alright guys, wrap it up. It's bed time.", "friend::tired::Alright."]; sub_a.push({mov:"se.2.ne.5.nw.2.ne.1.w.4.sw.1.se.2.sw.1"}); sub_a.push({}); sub_friend.push({mov:"nw.2.ne.2.se.4.sw.t.63.16.nw.3.ne.1.as.pc"}); sub_friend.push({}); sub_pc.push({pzone:"60,15", pa:133}); sub_pc.push({}); world_text[133] = [{cut:"transition", sav:"0,12"}, "pc::d::Goodnight Michael.", "friend::sleep::Night, Andrew."]; sub_girl.push({tx:3, ty:64, l:1, ws:12, gstate:"stand", gdir:"ne"}); sub_girl.push({}); sub_hikki.push({tx:3, ty:64, l:1, ws:12, gstate:"stand", gdir:"ne"}); sub_hikki.push({}); sub_psyche.push({tx:17, ty:14, l:1, ws:12, gstate:"stand", gdir:"ne"}); sub_psyche.push({}); sub_therapist.push({tx:3, ty:64, l:1, ws:12, gstate:"stand", gdir:"ne"}); sub_therapist.push({}); sub_a.push({tx:3, ty:64, l:1, ws:12, gstate:"stand", gdir:"ne"}); sub_a.push({}); sub_autist.push({tx:3, ty:64, l:1, ws:12, gstate:"stand", gdir:"ne"}); sub_autist.push({}); sub_anon1.push({tx:3, ty:64, l:1, ws:12, gstate:"stand", gdir:"ne"}); sub_anon1.push({}); sub_anon2.push({tx:3, ty:64, l:1, ws:12, gstate:"stand", gdir:"ne"}); sub_anon2.push({}); sub_anon3.push({tx:3, ty:64, l:1, ws:12, gstate:"stand", gdir:"ne"}); sub_anon3.push({}); sub_anon4.push({tx:3, ty:64, l:1, ws:12, gstate:"stand", gdir:"ne"}); sub_anon4.push({}); sub_anon5.push({tx:3, ty:64, l:1, ws:12, gstate:"stand", gdir:"ne"}); sub_anon5.push({}); sub_anon6.push({tx:3, ty:64, l:1, ws:12, gstate:"stand", gdir:"ne"}); sub_anon6.push({}); sub_anon7.push({tx:3, ty:64, l:1, ws:12, gstate:"stand", gdir:"ne"}); sub_anon7.push({}); sub_friend.push({tx:62, ty:12, l:1, ws:12, gstate:"stand", gdir:"ne"}); sub_friend.push({}); sub_pc.push({tx:60, ty:15, l:1, ws:12, gstate:"stand", gdir:"ne"}); sub_pc.push({pa:134}); sub_b.push({tx:3, ty:37, l:1, ws:12, gstate:"stand", gdir:"ne"}); sub_b.push({}); world_text[134] = [{canul:1, canur:1, candl:1, candr:1}, "pc::tired::(It's been an hour I suppose...)", "pc::tired::(I've tried to sleep but I just can't.)", "pc::d::(Honestly, how can I?)", "pc::d::(She's right there. I could go to her right now.)", "pc::d::(Why aren't I? What's stopping me?)", "pc::tired::(Well if I'm caught I'll be in alot of trouble.)", "pc::d::(But I'm sure I heard the attending leave a minute ago.)", "pc::d::(I should do it, sneak over there now while I have the chance.)", "pc::nerv::(I'll do it!)"]; sub_pc.push({pzone:"30,19,30,18,29,17,29,16,28,15,28,14,27,13,27,12,26,11,26,10,25,9", pa:26}); sub_pc.push({}); sub_b.push({mov:"nw.t.29.20.gdir.ne"}); sub_b.push({pa:135}); world_text[135] = [0, "b::d::Where do you think you're going?", "pc::nerv::(CRAAAAAAAP.)", "pc::nerv::Uhh, j-just going to the toilet.", "b::d::Go on then."]; sub_b.push({gdir:"nw", pzone:"29,70", pa:136}); world_text[136] = [{cut:"transition"}, "pc::sigh::(That was dangerous.)"]; sub_b.push({}); sub_psyche.push({tx:17, ty:14, l:1, ws:13, gstate:"stand", gdir:"ne"}); sub_psyche.push({}); sub_therapist.push({tx:3, ty:64, l:1, ws:13, gstate:"stand", gdir:"ne"}); sub_therapist.push({}); sub_a.push({tx:3, ty:64, l:1, ws:13, gstate:"stand", gdir:"ne"}); sub_a.push({}); sub_autist.push({tx:3, ty:64, l:1, ws:13, gstate:"stand", gdir:"ne"}); sub_autist.push({}); sub_anon1.push({tx:3, ty:64, l:1, ws:13, gstate:"stand", gdir:"ne"}); sub_anon1.push({}); sub_anon2.push({tx:3, ty:64, l:1, ws:13, gstate:"stand", gdir:"ne"}); sub_anon2.push({}); sub_anon3.push({tx:3, ty:64, l:1, ws:13, gstate:"stand", gdir:"ne"}); sub_anon3.push({}); sub_anon4.push({tx:3, ty:64, l:1, ws:13, gstate:"stand", gdir:"ne"}); sub_anon4.push({}); sub_anon5.push({tx:3, ty:64, l:1, ws:13, gstate:"stand", gdir:"ne"}); sub_anon5.push({}); sub_anon6.push({tx:3, ty:64, l:1, ws:13, gstate:"stand", gdir:"ne"}); sub_anon6.push({}); sub_anon7.push({tx:3, ty:64, l:1, ws:13, gstate:"stand", gdir:"ne"}); sub_anon7.push({}); sub_hikki.push({tx:29, ty:19, l:1, ws:13, gstate:"stand", gdir:"sw"}); sub_hikki.push({}); sub_girl.push({tx:29, ty:18, l:1, ws:13, gstate:"stand", gdir:"sw"}); sub_girl.push({}); sub_friend.push({tx:28, ty:21, l:1, ws:13, gstate:"stand", gdir:"ne"}); sub_friend.push({}); sub_pc.push({tx:60, ty:15, l:1, ws:13, gstate:"stand", gdir:"ne"}); sub_pc.push({}); sub_b.push({tx:60, ty:16, l:1, ws:13, gstate:"stand", gdir:"ne"}); sub_b.push({pdelay:2, pa:137}); world_text[137] = [{canul:0, canur:0, candl:0, candr:0, sav:"0,13"}, "b::d::ANDREW!", "pc::tired::Hueh?", "b::d::Wake up already, everyone's waiting on you.", "pc::tired::Mmm..."]; sub_b.push({mov:"w.1.se.3.ne.1.as.pc.ne.t.28.19.se.2.gdir.nw"}); sub_b.push({pzone:"27,21", pa:138}); sub_pc.push({pa:140}); sub_pc.push({}); world_text[140] = [{canul:1, canur:1, candl:1, candr:1}, "b::d::Move it."]; world_text[138] = [{as:"pc", locks:"B,30,22,0,B,7,45,0"}, "b::d::Alright, let's go.", "b::d::Single file."]; sub_pc.push({pzone:"29,21", pa:139}); world_text[139] = {canul:0, canur:0, candl:0, candr:1}; sub_hikki.push({mov:"sw.1.se.t.16.43.ne.t.19.38"}); sub_hikki.push({}); sub_girl.push({mov:"sw.1.se.t.16.43.ne.t.19.38"}); sub_girl.push({}); sub_friend.push({mov:"ne.1.se.t.16.43.ne.t.19.38"}); sub_friend.push({}); sub_b.push({mov:"as.hikki,girl.as.friend.se.t.7.44"}); sub_b.push({pzone:"6,43,6,42,5,41,5,40", pa:100}); sub_b.push({mov:"se.t.16.43.ne.t.19.38"}); sub_b.push({}); sub_pc.push({pzone:"16,42", pa:141}); sub_pc.push({}); world_text[141] = {cut:"transition", canul:0, canur:0, candl:0, candr:0, locks:"B,30,22,1,B,7,45,1", sav:"0,14"}; sub_a.push({tx:5, ty:65, l:1, ws:14, gstate:"stand", gdir:"ne"}); sub_a.push({}); sub_psyche.push({tx:17, ty:14, l:1, ws:14, gstate:"sit_think", gdir:"ne"}); sub_psyche.push({}); sub_therapist.push({tx:28, ty:37, l:1, ws:14, gstate:"stand", gdir:"sw"}); sub_therapist.push({}); sub_girl.push({tx:26, ty:43, l:1, ws:14, gstate:"sitfloor", gdir:"ne"}); sub_girl.push({}); sub_hikki.push({tx:26, ty:42, l:1, ws:14, gstate:"sitfloor", gdir:"ne"}); sub_hikki.push({}); sub_anon5.push({tx:26, ty:40, l:1, ws:14, gstate:"stand", gdir:"ne"}); sub_anon5.push({}); sub_anon1.push({tx:26, ty:39, l:1, ws:14, gstate:"stand", gdir:"ne"}); sub_anon1.push({}); sub_anon2.push({tx:27, ty:38, l:1, ws:14, gstate:"stand", gdir:"ne"}); sub_anon2.push({}); sub_anon3.push({tx:27, ty:37, l:1, ws:14, gstate:"stand", gdir:"ne"}); sub_anon3.push({}); sub_anon4.push({tx:29, ty:39, l:1, ws:14, gstate:"stand", gdir:"nw"}); sub_anon4.push({}); sub_anon4.push({mov:"nw.1.sw.4.se.1"}); sub_anon4.push({}); sub_anon6.push({tx:29, ty:40, l:1, ws:14, gstate:"stand", gdir:"ne"}); sub_anon6.push({}); sub_anon7.push({tx:28, ty:41, l:1, ws:14, gstate:"stand", gdir:"ne"}); sub_anon7.push({}); sub_friend.push({tx:28, ty:42, l:1, ws:14, gstate:"stand", gdir:"ne"}); sub_friend.push({}); sub_pc.push({tx:27, ty:43, l:1, ws:14, gstate:"stand", gdir:"ne"}); sub_pc.push({pa:142}); sub_pc.push({}); world_text[142] = [0, "anon::d::And then when I was 10 years old she got lost for like a month and we were putting up signs everywhere.", "pc::sigh::(Ugh, how long is he going to keep talking about this?)", "anon::d::So it turned out that all along she had been in our neighbors yard. Then when I was 12...", "pc::pissed::(Shut up about your cat already, no one cares!)"]; sub_autist.push({tx:6, ty:11, l:1, ws:14, gstate:"stand", gdir:"ne"}); sub_autist.push({mov:"ne.t.26.45.se.1.ne.t.31.38.nw.4.sw.2.w.2.nw.1.sw.3.gdir.se"}); sub_autist.push({}); sub_b.push({tx:6, ty:12, l:1, ws:14, gstate:"stand", gdir:"ne"}); sub_b.push({mov:"ne.t.26.45.w.3"}); sub_b.push({pa:143}); world_text[143] = [{locks:"B,25,47,0,B,7,9,1,B,2,19,0,B,13,37,0,B,19,37,1,B,2,35,1,B,2,44,0,B,7,45,1", canul:1, canur:1, candl:1, candr:1}, "anon::d::...we couldn't treat her cancer so she ended up losing the function of her-", "b::d::I need Andrew.", "pc::sigh::Thank god."]; sub_b.push({mov:"sw.1"}); sub_b.push({pzone:"25,45,26,45,26,47", pa:100}); sub_b.push({mov:"as.anon4.sw.t.3.18.as.a"}); sub_b.push({pzone:"2,17,3,17,3,19", pa:100}); sub_a.push({mov:"se.t.4.17.ne.t.7.12.nw.1.ne.3"}); sub_a.push({}); sub_b.push({mov:"sw.t.16.43.nw.t.14.38"}); sub_b.push({pzone:"14,37,14,39,13,39", pa:100}); sub_b.push({mov:"nw.t.5.41.gdir.sw"}); sub_b.push({pzone:"3,44,3,45", pa:100}); sub_b.push({mov:"as.psyche.se.6"}); sub_b.push({}); sub_psyche.push({pzone:"17,19", pa:144}); world_text[144] = [0, "psyche::smile::Have a seat Andrew."]; sub_psyche.push({pzone:"15,17", pa:145, gstate:"sit_calm"}); world_text[145] = [{nextext:146, canul:0, canur:0, candl:0, candr:0}, "psyche::d::Is there anything you'd like to talk about?", "pc::d::Not really.", "psyche::smile::Alright then, there's something I'd like us to do...", "psyche::question::Have you ever taken a Rorschach test?", "pc::d::No.", "psyche::smile::Alright, I'm going to show you some inkblots and I want you to tell me what you see.", "psyche::d::Here's the first one... What do you see?"]; world_text[146] = [{precut:"ror_bug", choice:"147,148,149"}, "pc::think::(A cockroach?)", "pc::think::(A bug?)", "pc::think::(A pussy?)"]; world_text[147] = [{nextext:150, changeworld:"ror,++"}, "pc::nerv::A... uh, cock-", "psyche::question::A cock?", "pc::shock::A cock-*cough*... A cockroach!", "psyche::glance::Hmmm, interesting.", "pc::pain::(Yeesh.)", "psyche::glance::Alright, how about this one...?"]; world_text[148] = [{nextext:150}, "pc::nerv::Umm, it's a bug, right?", "psyche::smile::Sure. There's no wrong answers.", "pc::concern::(The wrong answer is the one that makes you think I'm insane.)", "psyche::glance::Alright, tell me what you see in this one..."]; world_text[149] = [{nextext:150, changeworld:"ror,++"}, "pc::nerv::Well, it looks like... the only thing I can see it being is...", "pc::pain::A vagina.", "pc::pain::(Fffffff....)", "psyche::glance::Ok, tell me what you see in this next one..."]; world_text[150] = [{precut:"ror_flower", choice:"151,152,153"}, "pc::think::(A butterfly.)", "pc::think::(A flower.)", "pc::think::(A pussy.)"]; world_text[151] = [{nextext:154}, "pc::glance::A butterfly.", "psyche::question::Alright, what do you see in this one...?"]; world_text[152] = [{nextext:154, changeworld:"ror,++"}, "pc::glance::A flower.", "psyche::smile::I see...", "psyche::question::How about this one, what do you see?"]; world_text[153] = [{nextext:154, changeworld:"ror,++"}, "pc::glance::A puss- a vagina.", "psyche::smile::Don't be ashamed, alot of people see that.", "smile::question::How about this one, what do you see?"]; world_text[154] = [{precut:"ror_butt", choice:"155,156,157"}, "pc::d::(Oh c'mon, that's a butt.)", "pc::d::(What else could it even be...?)", "pc::d::(Maybe I can get away with just saying I cant see anything.)"]; world_text[155] = [{nextext:158, changeworld:"ror,++"}, "pc::d::It's a butt.", "psyche::glance::A butt?", "pc::d::A girl's butt.", "psyche::smile::I see, moving on..."]; world_text[156] = [{nextext:158}, "pc::d::It's a butt...", "psyche::glance::A butt?", "pc::nerv::A butterfly.", "psyche::question::Ok then, how about this one...?"]; world_text[157] = [{nextext:158}, "pc::nerv::I can't see anything...", "psyche::glance::Nothing at all?", "pc::nerv::Nothing.", "psyche::d::Hmmmm....", "pc::concern::(Oh great, now she thinks I'm insane.)", "psyche::d::Moving on..."]; world_text[158] = [{precut:"ror_thighs", choice:"159,160,161"}, "pc::d::(I know what it looks like but... It could also be pliers! I'll say it's pliers.)", "pc::d::(Oh yeah, didn't Michael say I should just say everything is a Butterfly?)", "pc::d::(Fuck it, I'll just say it...)"]; world_text[159] = [{func:"decide_ror"}, "pc::d::It's pliers.", "psyche::glance::Ok then.", "psyche::smile::That's all.", "pc::sigh::*phew*", "psyche::smile::I've found this highly enlightening..."]; world_text[160] = [{func:"decide_ror"}, "pc::d::It's a butterfly.", "psyche::glance::Ok then.", "psyche::smile::That's all.", "pc::sigh::*phew*", "psyche::smile::I've found this highly enlightening..."]; world_text[161] = [{func:"decide_ror", changeworld:"ror,++"}, "pc::nerv::It's a pussy.", "psyche::question::A pussy?", "pc::nerv::A vagina that is... and thighs.", "psyche::glance::I see.", "psyche::smile::I've found this highly enlightening..."]; sub_psyche.push({}); sub_psyche.push({gstate:"sit_irate", pa:162}); sub_psyche.push({}); world_text[162] = [{as:"psyche"}, "psyche::question::Now, how about we talk about your mother.", "pc::d::Ok.", "psyche::question::What does she do for a living?", "pc::d::She's a..."]; sub_psyche.push({gstate:"sit_ink", pdelay:2, pa:119}); sub_psyche.push({}); temppsyche = sub_psyche.push({pa:163}) - 1; sub_psyche.push({}); world_text[163] = [{cut:"psyche", sav:"5,5"}, "psyche::smile::I'm quite certain that you're plagued by adolescent frustration.", "pc::perplex::Huh?", "psyche::smile::Sexual frustration..."]; sub_therapist.push({tx:3, ty:64, l:1, ws:15, gstate:"stand", gdir:"ne"}); sub_therapist.push({}); sub_a.push({tx:3, ty:64, l:1, ws:15, gstate:"stand", gdir:"ne"}); sub_a.push({}); sub_autist.push({tx:3, ty:64, l:1, ws:15, gstate:"stand", gdir:"ne"}); sub_autist.push({}); sub_anon1.push({tx:3, ty:64, l:1, ws:15, gstate:"stand", gdir:"ne"}); sub_anon1.push({}); sub_anon2.push({tx:3, ty:64, l:1, ws:15, gstate:"stand", gdir:"ne"}); sub_anon2.push({}); sub_anon3.push({tx:3, ty:64, l:1, ws:15, gstate:"stand", gdir:"ne"}); sub_anon3.push({}); sub_anon4.push({tx:3, ty:64, l:1, ws:15, gstate:"stand", gdir:"ne"}); sub_anon4.push({}); sub_anon5.push({tx:3, ty:64, l:1, ws:15, gstate:"stand", gdir:"ne"}); sub_anon5.push({}); sub_anon6.push({tx:3, ty:64, l:1, ws:15, gstate:"stand", gdir:"ne"}); sub_anon6.push({}); sub_anon7.push({tx:3, ty:64, l:1, ws:15, gstate:"stand", gdir:"ne"}); sub_anon7.push({}); sub_friend.push({tx:6, ty:40, l:1, ws:15, gstate:"stand", gdir:"ne"}); sub_friend.push({}); sub_girl.push({tx:4, ty:39, l:1, ws:15, gstate:"stand", gdir:"se"}); sub_girl.push({}); sub_hikki.push({tx:5, ty:40, l:1, ws:15, gstate:"stand", gdir:"nw"}); sub_hikki.push({}); sub_pc.push({tx:15, ty:17, l:1, ws:15, gstate:"stand", gdir:"ne"}); sub_psyche.push({tx:17, ty:14, l:1, ws:15, gstate:"sit_irate", gdir:"ne"}); sub_psyche.push({}); sub_psyche.push({gstate:"sit_ink"}); sub_b.push({tx:17, ty:19, l:1, ws:15, gstate:"stand", gdir:"nw"}); sub_b.push({pa:164}); world_text[164] = [{locks:"B,18,20,0,B,2,44,1,B,7,45,1,B,2,35,0,B,30,22,1", as:"psyche", canul:1, canur:1, candl:1, candr:1, sav:"0,15"}, "b::d::I'm here for-", "psyche::irate::You're late.", "b::d::Sorry Barbara, we had a thing over there...", "psyche::smile::Till our next session, Andrew.", "pc::smile::Bye."]; sub_b.push({mov:"se.2.ne.4.nw.4.ne.1.gdir.nw"}); sub_b.push({}); sub_pc.push({pzone:"4,42,4,43", pa:165}); sub_pc.push({}); world_text[165] = [{as:"girl,hikki,friend,b"}, "pc::perplex::What are you guys doing here?", "friend::d::We're going back to our side.", "pc::perplex::This early?", "girl::excite::It was crazy , they had to bring in-", "b::d::C'mon already, I need you guys in here."]; sub_b.push({mov:"nw.2.ne.1.gdir.sw"}); sub_b.push({}); sub_b.push({mov:"sw.1.se.3.as.pc"}); sub_b.push({}); sub_girl.push({mov:"nw.t.29.20.sw.1.nw.5.sw.3.nw.1.as.pc"}); sub_girl.push({}); sub_hikki.push({mov:"nw.t.29.20.sw.1.nw.5.sw.4.nw.1.as.b"}); sub_hikki.push({}); sub_friend.push({mov:"sw.1.nw.t.29.20.sw.1.nw.5.sw.3.se.2.as.pc"}); sub_friend.push({}); sub_pc.push({}); sub_pc.push({}); sub_pc.push({pzone:"24,17,25,19", pa:166}); sub_pc.push({}); world_text[166] = [{as:"friend", canul:0, canur:0, candl:0, candr:0}, "pc::d::So what happened?", "girl::excite::Ohio hurt himself and they had to get out the medkit and call an ambulance...", "girl::excite::And so they, the attendings, started putting everyone in their rooms...", "girl::excite::And when they go to put James in his room he starts spazzing out.", "pc::concern::Is Ohio gonna be alright?", "girl::excite::I don't know exactly what happened to him, I never saw...", "girl::excite::Michael found him though, what did he do?", "friend::sad::Mmmm...", "friend::sad::Well I found him in the bathroom, he had broken the mirror...", "friend::sad::Like he'd cracked the mirror and taken a shard from it and he...", "pc::regret::...", "hikki::sad::...", "friend::sad::I'm... I'm gonna go lie down."]; sub_friend.push({mov:"nw.2.ne.2.se.4.sw.t.63.16.as.pc.nw.3.ne.1"}); sub_friend.push({}); sub_pc.push({pa:167}); sub_pc.push({}); world_text[167] = [{nextext:168}, "pc::concern::That must have been hard to see.", "pc::concern::Plus we were talking with Ohio about suicide.", "hikki::wut::What? Why?", "pc::concern::It just came up and... well we were talking about ways to kill yourself...", "pc::regret::It was funny at the time.", "pc::regret::...", "girl::smile::Let's watch something."]; world_text[168] = [{precut:"tv3", as:"b"}, "hikki::d::We're not supposed to watch MTV.", "girl::nofun::Chill Morgan, I'll change it if an attending comes.", "pc::d::(The girls in this video are practically naked.)", "girl::laugh::Ha ha, the girls in this video are practically naked.", "pc::glance::I was just thinking that.", "girl::flirt::I bet you were.", "pc::nerv::Heh... have you taken the Rorschach test?", "girl::smile::Yeah, why?", "pc::nerv::I just took it and all the pictures were... sexual.", "girl::wut::Sexual?", "pc::shy::They were all vaginas.", "girl::laugh::Pfffthahaha, what?", "girl::laugh::There's no vags. There's like, a mask and butterflys.", "hikki::smile::And that one that looks like two bears high-fiveing.", "girl::flirt::There's no clams in the inkblots you perv.", "pc::sigh::If you say so...", "girl::flirt::You probably don't even know what a pussy looks like.", "pc::shy::I do though.", "girl::flirt::You got a girlfriend?", "pc::d::I have the internet."]; sub_b.push({mov:"nw.t.29.20.as.pc.sw.1.nw.4.gdir.sw"}); sub_pc.push({pa:169}); world_text[169] = [{cut:"tv2"}, "girl::panic::Oh shit, here he comes."]; sub_b.push({pa:170}); world_text[170] = [{as:"girl,hikki", canul:1, canur:1, candl:1, candr:1}, "b::d::Alright guys, bed.", "girl::nofun::It's still early though.", "b::d::This isn't a democracy.", "girl::flirt::Yeah, you're being a total DICtator.", "b::d::Goodnight."]; sub_b.push({touchx:171, tdir:"face"}); world_text[171] = [0, "pc::d::Hey, is Ohio gonna be alright?", "b::d::I hope so."]; sub_girl.push({mov:"se.1.ne.3.nw.1.ne.5.se.3.ne.t.38.19.nw.3.ne.1"}); sub_girl.push({}); sub_hikki.push({mov:"w.1.se.1.ne.3.nw.2.ne.t.28.8.se.4.ne.t.40.16.nw.3.ne.1"}); sub_hikki.push({}); sub_pc.push({pzone:"60,15", pa:172}); sub_pc.push({}); world_text[172] = {canul:0, canur:0, candl:0, candr:0, as:"b"}; sub_b.push({mov:"se.3.ne.1.se.6"}); sub_b.push({pa:173}); world_text[173] = [{locks:"B,30,11,0", canul:1, canur:1, candl:1, candr:1}, "pc::d::(There's definitely no way I can sleep now.)", "pc::d::(Tonight, I'm doing it.)", "pc::d::(I'm gonna sneak over to Kiernan's room.)", "pc::d::(I just have to wait on the attending to-)", "pc::glance::*slam*", "pc::glance::(Ok, here I go!)"]; sub_b.push({pzone:"38,20", pa:174}); world_text[174] = {cut:"girl", sav:"1,1", as:"pc", canul:0, canur:0, candl:0, candr:0}; sub_pc.push({statejump:1, tx:39, ty:19, l:1, gstate:"stand", gdir:"nw"}); sub_b.push({statejump:1, tx:38, ty:19, l:1, gstate:"stand", gdir:"nw"}); sub_b.push({mov:"w.1"}); sub_b.push({pa:175}); world_text[175] = [0, "pc::nerv::(Oh shit!)", "b::d::Kiernan.", "girl::tired::Huuuh?", "b::d::You know you're not allowed to close your door.", "girl::tired::Uuuhm, yeah. I forgot, sorry.", "b::d::Don't let it happen again."]; sub_b.push({mov:"sw.3"}); sub_b.push({pa:176}); sub_b.push({}); world_text[176] = [{canul:1, canur:1, candl:1, candr:1}, "pc::sigh::(Holy shit, that was close.)", "pc::d::(I better get back to my room before he checks and finds me missing.)"]; sub_pc.push({pzone:"38,19", pa:177}); world_text[177] = [{as:"b", locks:"B,24,17,2,178,B,25,18,2,178,B,26,20,2,178"}, "girl::smile::Bye, Andrew.", "pc::smile::Bye."]; sub_b.push({statejump:1, tx:25, ty:20, l:1, gstate:"stand", gdir:"sw"}); sub_b.push({}); world_text[178] = [0, "pc::nerv::(WAY TOO CLOSE!)"]; sub_pc.push({pzone:"30,19,30,18,29,17,29,16,28,15,28,14,27,13,27,12,26,11,26,10,25,9", pa:179}); world_text[179] = {sprite:0, propname:"gstate", propval:"out", as:"b", canul:0, canur:0, candl:0, candr:0}; sub_b.push({mov:"gdir.ne.w.1"}); sub_b.push({pa:180}); world_text[180] = [{sprite:0, propname:"gstate", propval:"stand", canul:1, canur:1, candl:1, candr:1}, "pc::nerv::(Don't see me. Don't see me. Don't see me.)", "b::d::..."]; sub_b.push({gdir:"sw"}); sub_pc.push({pzone:"64,13", pa:181}); world_text[181] = [0, "pc::sigh::Phew..."]; sub_pc.push({pzone:"60,15", pa:182}); sub_pc.push({}); world_text[182] = [{cut:"end"}, "pc::tired::(Soon after this, Kiernan would leave the hospital.)", "pc::tired::(I did too, soon enough.)", "pc::tired::(I had been falsely diagnosed with bi-polar disorder.)", "pc::tired::(It was the medication itself that had lost me the control of my emotions and led me to doing...)", "pc::tired::(...regrettable things.)", "pc::tired::(I was mentally sound... as much as any adolescent.)", "pc::sleep::(And while I didn't belong there I didn't regret the time I spent.)", "pc::sleep::(And I hope they all get the turnaround in their life they need...)", "pc::sleep::(Michael, Kiernan, Morgan, James, Ohio.)", "pc::sleep::(Everyone...)", "pc::d::(Everyone except Mark.)", "pc::pissed::(Fuck that guy.)"]; world_state = {state:0, hidetiles:0, ror:0}; tlradius = {r:0, l:0, u:0, d:0}; tilep = {w:48, h:24, zoom:150}; tilep.stagew = (100 / tilep.zoom) * Stage.width; tilep.stageh = (100 / tilep.zoom) * Stage.height; tilep.halfw = tilep.w / 2; tilep.halfh = tilep.h / 2; tilep.hh = tilep.halfh / 2; tileradius.l = (tileradius.r = tilep.halfw); tileradius.u = (tileradius.d = tilep.halfh); tilearea = {xMin:0, xMax:0, yMin:0, yMax:0}; gamep_spd = [8, 6, 5, 3, 2]; inputs = new Array(); inputs.push({tag:"ul", desc:"Move"}); inputs.push({tag:"ur", desc:"Move"}); inputs.push({tag:"dl", desc:"Move"}); inputs.push({tag:"dr", desc:"Move"}); inputs.push({tag:"space", desc:"Action", kcode:32}); inputs.push({tag:"f", desc:"Fullscreen", kcode:70}); inputs.push({tag:"playtest", desc:"Shift", kcode:16}); inputs.push({tag:"leftclick", desc:"Leftclick", kcode:1}); inputs.push({tag:"test", desc:"T", kcode:84}); inputs.push({tag:"middleclick", desc:"Middleclick", kcode:4}); inputs.push({tag:"up", desc:"Move", kcode:104}); inputs.push({tag:"down", desc:"Move", kcode:101}); inputs.push({tag:"right", desc:"Move", kcode:102}); inputs.push({tag:"left", desc:"Move", kcode:100}); inputs.push({tag:"one", desc:"Copy", kcode:109}); inputs.push({tag:"two", desc:"Paste", kcode:107}); clicker = new Object(); clicker.onMouseWheel = function (delta) { clicks.spinner = ((delta > 0) ? 1 : -1); }; Mouse.addListener(clicker); clicks = {canright:1, canleft:1, canup:1, candown:1}; var i = 0; while (i < 9) { var sub = inputs[i]; clicks[sub.tag] = 0; i++; } switch_keyboard("qwerty"); _root.attachMovie("empty", "bgaudio", _root.getNextHighestDepth()); bgaud = new Sound(_root.bgaudio); fadep = new Array(); designp = {camx:0, camy:0, l:1}; timer = 0; designing(0); sav = SharedObject.getLocal("f"); prog = ((sav.data.prog == undefined) ? "0,0,0,0,0,0" : (sav.data.prog));
Instance of Symbol 322 MovieClip in Frame 17
on (press) { _root.designinit(); }
Instance of Symbol 322 MovieClip in Frame 17
on (press) { _root.exportworld(); }
Frame 25
_root._quality = "HIGH"; this.nextFrame();
Instance of Symbol 383 MovieClip in Frame 25
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { getURL ("http://twitter.com/onehandgames/", "_blank"); }
Instance of Symbol 386 MovieClip in Frame 25
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { getURL ("http://onehandgames.tumblr.com", "_blank"); }
Frame 26
this.stop(); init_saves(0); _root.mc.gotoAndStop(_root.mainmen);
Frame 27
this.prevFrame();
Frame 31
this.nextFrame();
Frame 32
this.stop();
Frame 33
this.prevFrame();
Frame 40
this.nextFrame();
Frame 41
this.stop();
Frame 42
this.prevFrame();
Frame 46
this.nextFrame();
Instance of Symbol 383 MovieClip in Frame 46
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { getURL ("http://twitter.com/onehandgames/", "_blank"); }
Instance of Symbol 386 MovieClip in Frame 46
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { getURL ("http://onehandgames.tumblr.com", "_blank"); }
Instance of Symbol 1496 MovieClip in Frame 46
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { getURL ("http://onehandgames.bandcamp.com", "_blank"); }
Instance of Symbol 1496 MovieClip in Frame 46
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { getURL ("http://onehandgames.bandcamp.com", "_blank"); }
Instance of Symbol 1496 MovieClip in Frame 46
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { getURL ("http://onehandgames.bandcamp.com", "_blank"); }
Instance of Symbol 1496 MovieClip in Frame 46
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { getURL ("http://onehandgames.bandcamp.com", "_blank"); }
Instance of Symbol 1496 MovieClip in Frame 46
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { getURL ("http://onehandgames.bandcamp.com", "_blank"); }
Instance of Symbol 1496 MovieClip in Frame 46
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { getURL ("http://onehandgames.bandcamp.com", "_blank"); }
Frame 47
this.stop();
Frame 48
this.prevFrame();
Symbol 16 MovieClip Frame 40
stop();
Symbol 25 MovieClip Frame 40
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Symbol 46 MovieClip Frame 30
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Symbol 48 MovieClip Frame 30
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Symbol 60 MovieClip Frame 31
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Symbol 61 MovieClip Frame 31
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Symbol 88 MovieClip Frame 30
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Symbol 94 MovieClip Frame 25
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Symbol 120 MovieClip Frame 34
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Symbol 129 MovieClip Frame 34
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Symbol 152 MovieClip Frame 56
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Symbol 161 MovieClip Frame 56
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Symbol 185 MovieClip Frame 56
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Symbol 194 MovieClip Frame 56
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Symbol 208 MovieClip Frame 22
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Symbol 209 MovieClip Frame 22
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Symbol 216 MovieClip Frame 27
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Symbol 217 MovieClip Frame 27
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Symbol 234 MovieClip [loadaudio] Frame 1
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Symbol 255 MovieClip Frame 1
stop();
Symbol 262 MovieClip Frame 1
stop();
Symbol 269 MovieClip Frame 1
stop();
Symbol 275 MovieClip Frame 1
stop();
Symbol 309 MovieClip Frame 1
stop();
Symbol 316 MovieClip [tiles] Frame 1
this.design.gotoAndStop(_root.world_state.hidetiles + 1); stop();
Symbol 316 MovieClip [tiles] Frame 33
this.design.gotoAndStop(_root.world_state.hidetiles + 1);
Symbol 316 MovieClip [tiles] Frame 56
this.design.gotoAndStop(_root.world_state.hidetiles + 1);
Symbol 316 MovieClip [tiles] Frame 57
this.design.gotoAndStop(_root.world_state.hidetiles + 1);
Symbol 322 MovieClip Frame 1
this.stop();
Symbol 364 MovieClip Frame 1
this.gotoAndStop(_root.keyboard_type);
Instance of Symbol 375 MovieClip in Symbol 380 MovieClip Frame 1
on (rollOver) { _parent.gotoAndStop(2); } on (rollOut) { _parent.gotoAndStop(1); } on (press) { _root.gameinit(1); }
Instance of Symbol 375 MovieClip in Symbol 380 MovieClip Frame 1
on (rollOver) { _parent.gotoAndStop(3); } on (rollOut) { _parent.gotoAndStop(1); } on (press) { _root.frameon("cutscenes"); }
Instance of Symbol 375 MovieClip in Symbol 380 MovieClip Frame 1
on (press) { getURL ("http://onehandgames.bandcamp.com/", "_blank"); }
Instance of Symbol 375 MovieClip in Symbol 380 MovieClip Frame 7
on (rollOver) { _parent.gotoAndStop(8); } on (rollOut) { _parent.gotoAndStop(7); } on (press) { _root.gameinit(1); }
Instance of Symbol 375 MovieClip in Symbol 380 MovieClip Frame 7
on (rollOver) { _parent.gotoAndStop(9); } on (rollOut) { _parent.gotoAndStop(7); } on (press) { _root.frameon("cutscenes"); }
Instance of Symbol 375 MovieClip in Symbol 380 MovieClip Frame 7
on (rollOver) { _parent.gotoAndStop(10); } on (rollOut) { _parent.gotoAndStop(7); } on (press) { _root.gameinit(2); }
Instance of Symbol 375 MovieClip in Symbol 380 MovieClip Frame 11
on (rollOver) { _parent.gotoAndStop(14); } on (rollOut) { _parent.gotoAndStop(11); } on (press) { _root.gameinit(1); }
Instance of Symbol 375 MovieClip in Symbol 380 MovieClip Frame 11
on (rollOver) { _parent.gotoAndStop(13); } on (rollOut) { _parent.gotoAndStop(11); } on (press) { _root.frameon("cutscenes"); }
Instance of Symbol 375 MovieClip in Symbol 380 MovieClip Frame 11
on (rollOver) { _parent.gotoAndStop(12); } on (rollOut) { _parent.gotoAndStop(11); } on (press) { _root.gameinit(3); }
Symbol 383 MovieClip Frame 1
stop();
Symbol 386 MovieClip Frame 1
stop();
Symbol 388 MovieClip Frame 1
this.gotoAndStop(_root.keyboard_type);
Instance of Symbol 375 MovieClip in Symbol 388 MovieClip Frame 1
on (press) { _root.switch_keyboard("qwerty"); _parent.gotoAndStop(1); _root.anim.mc.gotoAndStop(1); }
Instance of Symbol 375 MovieClip in Symbol 388 MovieClip Frame 1
on (press) { _root.switch_keyboard("azerty"); _parent.gotoAndStop(2); _root.anim.mc.gotoAndStop(2); }
Instance of Symbol 375 MovieClip in Symbol 388 MovieClip Frame 1
on (press) { _root.switch_keyboard("dvorak"); _parent.gotoAndStop(3); _root.anim.mc.gotoAndStop(3); }
Instance of Symbol 375 MovieClip in Symbol 388 MovieClip Frame 1
on (press) { _root.switch_keyboard("fallback"); _parent.gotoAndStop(4); _root.anim.mc.gotoAndStop(4); }
Symbol 396 MovieClip Frame 1
stop();
Symbol 870 MovieClip Frame 1
_root.snd_play("girlmu");
Symbol 870 MovieClip Frame 3436
stop();
Symbol 992 MovieClip Frame 1
_root.snd_play("toiletmu");
Symbol 992 MovieClip Frame 2300
stop();
Symbol 1027 MovieClip Frame 1
_root.snd_play("meetgirlmu");
Symbol 1027 MovieClip Frame 344
stop();
Symbol 1151 MovieClip Frame 1
_root.snd_play("meetpsychemu");
Symbol 1151 MovieClip Frame 1261
stop();
Symbol 1353 MovieClip Frame 1
_root.snd_play("psychemu");
Symbol 1353 MovieClip Frame 3052
stop(); if (_root.framein == "game") { _root.finishgame(); }
Symbol 1354 MovieClip Frame 1
stop(); var temp = _root.prog.split(","); _root.cutscanplay = new Object(); var i = 1; while (i < 6) { _root.cutscanplay["cut" + i] = Number(temp[i]); _root.overlay["mc" + i].onPress = function () { var _local3 = this._name.split("c"); _local3 = _local3[1]; if (_root.cutscanplay["cut" + _local3]) { _root.overlay.gotoAndStop(["play" + _local3]); } }; _root.overlay["mc" + i].onRollOver = function () { var _local3 = this._name.split("c"); _local3 = _local3[1]; if (_root.cutscanplay["cut" + _local3]) { _root.overlay["lines" + _local3].gotoAndStop(2); } else { _root.overlay["lines" + _local3].gotoAndStop(3); } }; _root.overlay["mc" + i].onRollOut = function () { var _local3 = this._name.split("c"); _local3 = _local3[1]; _root.overlay["lines" + _local3].gotoAndStop(1); }; i++; }
Instance of Symbol 322 MovieClip in Symbol 1354 MovieClip Frame 1
on (press) { _root.frameon("menu"); }
Instance of Symbol 322 MovieClip in Symbol 1354 MovieClip Frame 14
on (press) { _root.snd_stop("meetgirlmu"); _root.snd_stop("meetpsychemu"); _root.snd_stop("girlmu"); _root.snd_stop("psychemu"); _root.snd_stop("toiletmu"); _parent.gotoAndStop(1); }
Symbol 1355 MovieClip Frame 1
stop();
Symbol 1453 MovieClip Frame 95
_root.change_world("state," + (_root.world_state.state + 1));
Symbol 1453 MovieClip Frame 211
stop();
Symbol 1454 MovieClip Frame 130
stop(); if (_root.framein == "game") { _root.finishgame(); }
Symbol 1465 MovieClip Frame 237
stop();
Symbol 1471 MovieClip Frame 1
_root.snd_play("tv1");
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stop();
Symbol 1477 MovieClip Frame 1
_root.snd_play("tv2");
Symbol 1477 MovieClip Frame 160
stop();
Symbol 1480 MovieClip Frame 1
_root.snd_play("tv3");
Symbol 1480 MovieClip Frame 160
stop();
Instance of Symbol 322 MovieClip in Symbol 1489 MovieClip Frame 13
on (press) { _root.frameon("designer"); }
Symbol 1496 MovieClip Frame 1
stop();

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http://swfchan.com/24/116123/info.shtml
Created: 9/3 -2019 02:45:44 Last modified: 9/3 -2019 02:45:44 Server time: 22/12 -2024 04:04:54