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princess-peach-adventure.swf

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Flash #116399

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princess peach
adventurs

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ActionScript [AS1/AS2]

Frame 1
function Encode64(intxt) { var _local5; var _local7; var _local8; var _local4; var _local1; var _local2 = new Array(); var _local10; var _local9; var _local6 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; _local7 = intxt.length; _local8 = int(_local7 / 3); _local5 = ""; _local4 = 0; while (_local4 < _local8) { _local1 = 0; while (_local1 <= 2) { if (typeof(intxt) == "string") { _local2[_local1] = intxt.charCodeAt((_local4 * 3) + _local1); } else { _local2[_local1] = intxt[(_local4 * 3) + _local1]; } _local1++; } _local5 = _local5 + Encq(_local2, _local6); _local4++; } _local10 = _local7 % 3; if (_local10 == 1) { if (typeof(intxt) == "string") { _local2[0] = intxt.charCodeAt(_local7 - 1); _local2[1] = 0; _local2[2] = 0; } else { _local2[0] = intxt[_local7 - 1]; _local2[1] = 0; _local2[2] = 0; } _local9 = Encq(_local2, _local6); _local5 = (_local5 + _local9.slice(0, 2)) + "=="; } if (_local10 == 2) { if (typeof(intxt) == "string") { _local2[0] = intxt.charCodeAt(_local7 - 2); _local2[1] = intxt.charCodeAt(_local7 - 1); _local2[2] = 0; } else { _local2[0] = intxt[_local7 - 2]; _local2[1] = intxt[_local7 - 1]; _local2[2] = 0; } _local9 = Encq(_local2, _local6); _local5 = (_local5 + _local9.slice(0, 3)) + "="; } return(_local5); } function Decode64(intxt) { var _local10; var _local2 = new Array(); var _local7 = new Array(); var _local3; var _local6; var _local5; var _local8; var _local1 = new Array(); var _local4; _local10 = ""; _local3 = 0; _local6 = 0; while (_local6 <= 255) { _local7[_local6] = -1; _local6++; } _local7.splice(43, 1, 62); _local7.splice(47, 11, 63, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61); _local7.splice(61, 1, 64); _local7.splice(65, 26, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25); _local7.splice(97, 26, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51); _local5 = 0; while (_local5 < intxt.length) { _local8 = _local7[intxt.charCodeAt(_local5)]; if (_local8 >= 0) { _local2[_local3] = _local8; _local3++; if (_local3 == 4) { _local4 = Decq(_local2); _local1.push(_local4[0]); _local1.push(_local4[1]); _local1.push(_local4[2]); if (_local2[3] == 64) { _local1.pop(); } if (_local2[2] == 64) { _local1.pop(); } _local3 = 0; } } _local5++; } return(_local1); } function Encq(btab, etab) { var _local1; var _local2; _local1 = ""; _local2 = (btab[0] >> 2) & 63; _local1 = _local1 + etab.charAt(_local2); _local2 = ((btab[0] & 3) << 4) | ((btab[1] >> 4) & 15); _local1 = _local1 + etab.charAt(_local2); _local2 = ((btab[1] & 15) << 2) | ((btab[2] >> 6) & 3); _local1 = _local1 + etab.charAt(_local2); _local2 = btab[2] & 63; _local1 = _local1 + etab.charAt(_local2); return(_local1); } function Decq(btab) { var _local3 = new Array(); var _local1; outq = ""; _local1 = (btab[0] << 2) | ((btab[1] >> 4) & 3); _local3[0] = _local1; _local1 = ((btab[1] & 15) << 4) | ((btab[2] >> 2) & 15); _local3[1] = _local1; _local1 = ((btab[2] & 3) << 6) | btab[3]; _local3[2] = _local1; return(_local3); } function BlowFish_init(key) { var _local11 = new Array(); var _local10; var _local12; _local12 = key.length; _local10 = 0; while (_local10 < _local12) { _local11[_local10] = key.charCodeAt(_local10); _local10++; } var _local2; var _local3; var _local9; var _local4; _root.blowfish = new Object(); _root.blowfish.blf_P = new Array(); _root.blowfish.blf_S = new Array(); _root.blowfish.blf_S[0] = new Array(); _root.blowfish.blf_S[1] = new Array(); _root.blowfish.blf_S[2] = new Array(); _root.blowfish.blf_S[3] = new Array(); _local4 = new Array(608135816, 2242054355, 320440878, 57701188, 2752067618, 698298832, 137296536, 3964562569, 1160258022, 953160567, 3193202383, 887688300, 3232508343, 3380367581, 1065670069, 3041331479, 2450970073, 2306472731); _local2 = 0; while (_local2 <= 17) { _root.blowfish.blf_P[_local2] = _local4[_local2]; _local2++; } _local4 = new Array(3509652390, 2564797868, 805139163, 3491422135, 3101798381, 1780907670, 3128725573, 4046225305, 614570311, 3012652279, 134345442, 2240740374, 1667834072, 1901547113, 2757295779, 4103290238, 227898511, 1921955416, 1904987480, 2182433518, 2069144605, 3260701109, 2620446009, 720527379, 3318853667, 677414384, 3393288472, 3101374703, 2390351024, 1614419982, 1822297739, 2954791486, 3608508353, 3174124327, 2024746970, 1432378464, 3864339955, 2857741204, 1464375394, 1676153920, 1439316330, 715854006, 3033291828, 289532110, 2706671279, 2087905683, 3018724369, 1668267050, 732546397, 1947742710, 3462151702, 2609353502, 2950085171, 1814351708, 2050118529, 680887927, 999245976, 1800124847, 3300911131, 1713906067, 1641548236, 4213287313, 1216130144, 1575780402); _local2 = 0; while (_local2 <= 63) { _root.blowfish.blf_S[0][_local2] = _local4[_local2]; _local2++; } _local4 = new Array(4018429277, 3917837745, 3693486850, 3949271944, 596196993, 3549867205, 258830323, 2213823033, 772490370, 2760122372, 1774776394, 2652871518, 566650946, 4142492826, 1728879713, 2882767088, 1783734482, 3629395816, 2517608232, 2874225571, 1861159788, 326777828, 3124490320, 2130389656, 2716951837, 967770486, 1724537150, 2185432712, 2364442137, 1164943284, 2105845187, 998989502, 3765401048, 2244026483, 1075463327, 1455516326, 1322494562, 910128902, 469688178, 1117454909, 936433444, 3490320968, 3675253459, 1240580251, 122909385, 2157517691, 634681816, 4142456567, 3825094682, 3061402683, 2540495037, 79693498, 3249098678, 1084186820, 1583128258, 426386531, 1761308591, 1047286709, 322548459, 995290223, 1845252383, 2603652396, 3431023940, 2942221577); _local2 = 0; while (_local2 <= 63) { _root.blowfish.blf_S[0][_local2 + 64] = _local4[_local2]; _local2++; } _local4 = new Array(3202600964, 3727903485, 1712269319, 422464435, 3234572375, 1170764815, 3523960633, 3117677531, 1434042557, 442511882, 3600875718, 1076654713, 1738483198, 4213154764, 2393238008, 3677496056, 1014306527, 4251020053, 793779912, 2902807211, 842905082, 4246964064, 1395751752, 1040244610, 2656851899, 3396308128, 445077038, 3742853595, 3577915638, 679411651, 2892444358, 2354009459, 1767581616, 3150600392, 3791627101, 3102740896, 284835224, 4246832056, 1258075500, 768725851, 2589189241, 3069724005, 3532540348, 1274779536, 3789419226, 2764799539, 1660621633, 3471099624, 4011903706, 913787905, 3497959166, 737222580, 2514213453, 2928710040, 3937242737, 1804850592, 3499020752, 2949064160, 2386320175, 2390070455, 2415321851, 4061277028, 2290661394, 2416832540); _local2 = 0; while (_local2 <= 63) { _root.blowfish.blf_S[0][_local2 + 128] = _local4[_local2]; _local2++; } _local4 = new Array(1336762016, 1754252060, 3520065937, 3014181293, 791618072, 3188594551, 3933548030, 2332172193, 3852520463, 3043980520, 413987798, 3465142937, 3030929376, 4245938359, 2093235073, 3534596313, 375366246, 2157278981, 2479649556, 555357303, 3870105701, 2008414854, 3344188149, 4221384143, 3956125452, 2067696032, 3594591187, 2921233993, 2428461, 544322398, 577241275, 1471733935, 610547355, 4027169054, 1432588573, 1507829418, 2025931657, 3646575487, 545086370, 48609733, 2200306550, 1653985193, 298326376, 1316178497, 3007786442, 2064951626, 458293330, 2589141269, 3591329599, 3164325604, 727753846, 2179363840, 146436021, 1461446943, 4069977195, 705550613, 3059967265, 3887724982, 4281599278, 3313849956, 1404054877, 2845806497, 146425753, 1854211946); _local2 = 0; while (_local2 <= 63) { _root.blowfish.blf_S[0][_local2 + 192] = _local4[_local2]; _local2++; } _local4 = new Array(1266315497, 3048417604, 3681880366, 3289982499, 2909710000, 1235738493, 2632868024, 2414719590, 3970600049, 1771706367, 1449415276, 3266420449, 422970021, 1963543593, 2690192192, 3826793022, 1062508698, 1531092325, 1804592342, 2583117782, 2714934279, 4024971509, 1294809318, 4028980673, 1289560198, 2221992742, 1669523910, 35572830, 157838143, 1052438473, 1016535060, 1802137761, 1753167236, 1386275462, 3080475397, 2857371447, 1040679964, 2145300060, 2390574316, 1461121720, 2956646967, 4031777805, 4028374788, 33600511, 2920084762, 1018524850, 629373528, 3691585981, 3515945977, 2091462646, 2486323059, 586499841, 988145025, 935516892, 3367335476, 2599673255, 2839830854, 265290510, 3972581182, 2759138881, 3795373465, 1005194799, 847297441, 406762289); _local2 = 0; while (_local2 <= 63) { _root.blowfish.blf_S[1][_local2] = _local4[_local2]; _local2++; } _local4 = new Array(1314163512, 1332590856, 1866599683, 4127851711, 750260880, 613907577, 1450815602, 3165620655, 3734664991, 3650291728, 3012275730, 3704569646, 1427272223, 778793252, 1343938022, 2676280711, 2052605720, 1946737175, 3164576444, 3914038668, 3967478842, 3682934266, 1661551462, 3294938066, 4011595847, 840292616, 3712170807, 616741398, 312560963, 711312465, 1351876610, 322626781, 1910503582, 271666773, 2175563734, 1594956187, 70604529, 3617834859, 1007753275, 1495573769, 4069517037, 2549218298, 2663038764, 504708206, 2263041392, 3941167025, 2249088522, 1514023603, 1998579484, 1312622330, 694541497, 2582060303, 2151582166, 1382467621, 776784248, 2618340202, 3323268794, 2497899128, 2784771155, 503983604, 4076293799, 907881277, 423175695, 432175456); _local2 = 0; while (_local2 <= 63) { _root.blowfish.blf_S[1][_local2 + 64] = _local4[_local2]; _local2++; } _local4 = new Array(1378068232, 4145222326, 3954048622, 3938656102, 3820766613, 2793130115, 2977904593, 26017576, 3274890735, 3194772133, 1700274565, 1756076034, 4006520079, 3677328699, 720338349, 1533947780, 354530856, 688349552, 3973924725, 1637815568, 332179504, 3949051286, 53804574, 2852348879, 3044236432, 1282449977, 3583942155, 3416972820, 4006381244, 1617046695, 2628476075, 3002303598, 1686838959, 431878346, 2686675385, 1700445008, 1080580658, 1009431731, 832498133, 3223435511, 2605976345, 2271191193, 2516031870, 1648197032, 4164389018, 2548247927, 300782431, 375919233, 238389289, 3353747414, 2531188641, 2019080857, 1475708069, 455242339, 2609103871, 448939670, 3451063019, 1395535956, 2413381860, 1841049896, 1491858159, 885456874, 4264095073, 4001119347); _local2 = 0; while (_local2 <= 63) { _root.blowfish.blf_S[1][_local2 + 128] = _local4[_local2]; _local2++; } _local4 = new Array(1565136089, 3898914787, 1108368660, 540939232, 1173283510, 2745871338, 3681308437, 4207628240, 3343053890, 4016749493, 1699691293, 1103962373, 3625875870, 2256883143, 3830138730, 1031889488, 3479347698, 1535977030, 4236805024, 3251091107, 2132092099, 1774941330, 1199868427, 1452454533, 157007616, 2904115357, 342012276, 595725824, 1480756522, 206960106, 497939518, 591360097, 863170706, 2375253569, 3596610801, 1814182875, 2094937945, 3421402208, 1082520231, 3463918190, 2785509508, 435703966, 3908032597, 1641649973, 2842273706, 3305899714, 1510255612, 2148256476, 2655287854, 3276092548, 4258621189, 236887753, 3681803219, 274041037, 1734335097, 3815195456, 3317970021, 1899903192, 1026095262, 4050517792, 356393447, 2410691914, 3873677099, 3682840055); _local2 = 0; while (_local2 <= 63) { _root.blowfish.blf_S[1][_local2 + 192] = _local4[_local2]; _local2++; } _local4 = new Array(3913112168, 2491498743, 4132185628, 2489919796, 1091903735, 1979897079, 3170134830, 3567386728, 3557303409, 857797738, 1136121015, 1342202287, 507115054, 2535736646, 337727348, 3213592640, 1301675037, 2528481711, 1895095763, 1721773893, 3216771564, 62756741, 2142006736, 835421444, 2531993523, 1442658625, 3659876326, 2882144922, 676362277, 1392781812, 170690266, 3921047035, 1759253602, 3611846912, 1745797284, 664899054, 1329594018, 3901205900, 3045908486, 2062866102, 2865634940, 3543621612, 3464012697, 1080764994, 553557557, 3656615353, 3996768171, 991055499, 499776247, 1265440854, 648242737, 3940784050, 980351604, 3713745714, 1749149687, 3396870395, 4211799374, 3640570775, 1161844396, 3125318951, 1431517754, 545492359, 4268468663, 3499529547); _local2 = 0; while (_local2 <= 63) { _root.blowfish.blf_S[2][_local2] = _local4[_local2]; _local2++; } _local4 = new Array(1437099964, 2702547544, 3433638243, 2581715763, 2787789398, 1060185593, 1593081372, 2418618748, 4260947970, 69676912, 2159744348, 86519011, 2512459080, 3838209314, 1220612927, 3339683548, 133810670, 1090789135, 1078426020, 1569222167, 845107691, 3583754449, 4072456591, 1091646820, 628848692, 1613405280, 3757631651, 526609435, 236106946, 48312990, 2942717905, 3402727701, 1797494240, 859738849, 992217954, 4005476642, 2243076622, 3870952857, 3732016268, 765654824, 3490871365, 2511836413, 1685915746, 3888969200, 1414112111, 2273134842, 3281911079, 4080962846, 172450625, 2569994100, 980381355, 4109958455, 2819808352, 2716589560, 2568741196, 3681446669, 3329971472, 1835478071, 660984891, 3704678404, 4045999559, 3422617507, 3040415634, 1762651403); _local2 = 0; while (_local2 <= 63) { _root.blowfish.blf_S[2][_local2 + 64] = _local4[_local2]; _local2++; } _local4 = new Array(1719377915, 3470491036, 2693910283, 3642056355, 3138596744, 1364962596, 2073328063, 1983633131, 926494387, 3423689081, 2150032023, 4096667949, 1749200295, 3328846651, 309677260, 2016342300, 1779581495, 3079819751, 111262694, 1274766160, 443224088, 298511866, 1025883608, 3806446537, 1145181785, 168956806, 3641502830, 3584813610, 1689216846, 3666258015, 3200248200, 1692713982, 2646376535, 4042768518, 1618508792, 1610833997, 3523052358, 4130873264, 2001055236, 3610705100, 2202168115, 4028541809, 2961195399, 1006657119, 2006996926, 3186142756, 1430667929, 3210227297, 1314452623, 4074634658, 4101304120, 2273951170, 1399257539, 3367210612, 3027628629, 1190975929, 2062231137, 2333990788, 2221543033, 2438960610, 1181637006, 548689776, 2362791313, 3372408396); _local2 = 0; while (_local2 <= 63) { _root.blowfish.blf_S[2][_local2 + 128] = _local4[_local2]; _local2++; } _local4 = new Array(3104550113, 3145860560, 296247880, 1970579870, 3078560182, 3769228297, 1714227617, 3291629107, 3898220290, 166772364, 1251581989, 493813264, 448347421, 195405023, 2709975567, 677966185, 3703036547, 1463355134, 2715995803, 1338867538, 1343315457, 2802222074, 2684532164, 233230375, 2599980071, 2000651841, 3277868038, 1638401717, 4028070440, 3237316320, 6314154, 819756386, 300326615, 590932579, 1405279636, 3267499572, 3150704214, 2428286686, 3959192993, 3461946742, 1862657033, 1266418056, 963775037, 2089974820, 2263052895, 1917689273, 448879540, 3550394620, 3981727096, 150775221, 3627908307, 1303187396, 508620638, 2975983352, 2726630617, 1817252668, 1876281319, 1457606340, 908771278, 3720792119, 3617206836, 2455994898, 1729034894, 1080033504); _local2 = 0; while (_local2 <= 63) { _root.blowfish.blf_S[2][_local2 + 192] = _local4[_local2]; _local2++; } _local4 = new Array(976866871, 3556439503, 2881648439, 1522871579, 1555064734, 1336096578, 3548522304, 2579274686, 3574697629, 3205460757, 3593280638, 3338716283, 3079412587, 564236357, 2993598910, 1781952180, 1464380207, 3163844217, 3332601554, 1699332808, 1393555694, 1183702653, 3581086237, 1288719814, 691649499, 2847557200, 2895455976, 3193889540, 2717570544, 1781354906, 1676643554, 2592534050, 3230253752, 1126444790, 2770207658, 2633158820, 2210423226, 2615765581, 2414155088, 3127139286, 673620729, 2805611233, 1269405062, 4015350505, 3341807571, 4149409754, 1057255273, 2012875353, 2162469141, 2276492801, 2601117357, 993977747, 3918593370, 2654263191, 753973209, 36408145, 2530585658, 25011837, 3520020182, 2088578344, 530523599, 2918365339, 1524020338, 1518925132); _local2 = 0; while (_local2 <= 63) { _root.blowfish.blf_S[3][_local2] = _local4[_local2]; _local2++; } _local4 = new Array(3760827505, 3759777254, 1202760957, 3985898139, 3906192525, 674977740, 4174734889, 2031300136, 2019492241, 3983892565, 4153806404, 3822280332, 352677332, 2297720250, 60907813, 90501309, 3286998549, 1016092578, 2535922412, 2839152426, 457141659, 509813237, 4120667899, 652014361, 1966332200, 2975202805, 55981186, 2327461051, 676427537, 3255491064, 2882294119, 3433927263, 1307055953, 942726286, 933058658, 2468411793, 3933900994, 4215176142, 1361170020, 2001714738, 2830558078, 3274259782, 1222529897, 1679025792, 2729314320, 3714953764, 1770335741, 151462246, 3013232138, 1682292957, 1483529935, 471910574, 1539241949, 458788160, 3436315007, 1807016891, 3718408830, 978976581, 1043663428, 3165965781, 1927990952, 4200891579, 2372276910, 3208408903); _local2 = 0; while (_local2 <= 63) { _root.blowfish.blf_S[3][_local2 + 64] = _local4[_local2]; _local2++; } _local4 = new Array(3533431907, 1412390302, 2931980059, 4132332400, 1947078029, 3881505623, 4168226417, 2941484381, 1077988104, 1320477388, 886195818, 18198404, 3786409000, 2509781533, 112762804, 3463356488, 1866414978, 891333506, 18488651, 661792760, 1628790961, 3885187036, 3141171499, 876946877, 2693282273, 1372485963, 791857591, 2686433993, 3759982718, 3167212022, 3472953795, 2716379847, 445679433, 3561995674, 3504004811, 3574258232, 54117162, 3331405415, 2381918588, 3769707343, 4154350007, 1140177722, 4074052095, 668550556, 3214352940, 367459370, 261225585, 2610173221, 4209349473, 3468074219, 3265815641, 314222801, 3066103646, 3808782860, 282218597, 3406013506, 3773591054, 379116347, 1285071038, 846784868, 2669647154, 3771962079, 3550491691, 2305946142); _local2 = 0; while (_local2 <= 63) { _root.blowfish.blf_S[3][_local2 + 128] = _local4[_local2]; _local2++; } _local4 = new Array(453669953, 1268987020, 3317592352, 3279303384, 3744833421, 2610507566, 3859509063, 266596637, 3847019092, 517658769, 3462560207, 3443424879, 370717030, 4247526661, 2224018117, 4143653529, 4112773975, 2788324899, 2477274417, 1456262402, 2901442914, 1517677493, 1846949527, 2295493580, 3734397586, 2176403920, 1280348187, 1908823572, 3871786941, 846861322, 1172426758, 3287448474, 3383383037, 1655181056, 3139813346, 901632758, 1897031941, 2986607138, 3066810236, 3447102507, 1393639104, 373351379, 950779232, 625454576, 3124240540, 4148612726, 2007998917, 544563296, 2244738638, 2330496472, 2058025392, 1291430526, 424198748, 50039436, 29584100, 3605783033, 2429876329, 2791104160, 1057563949, 3255363231, 3075367218, 3463963227, 1469046755, 985887462); _local2 = 0; while (_local2 <= 63) { _root.blowfish.blf_S[3][_local2 + 192] = _local4[_local2]; _local2++; } var _local8; var _local6; var _local7; var _local5; _local3 = 0; _local2 = 0; while (_local2 <= 17) { _local8 = 0; _local9 = 0; while (_local9 <= 3) { _local8 = (_local8 << 8) | _local11[_local3]; _local3 = _local3 + 1; if (_local3 >= _local12) { _local3 = 0; } _local9++; } _root.blowfish.blf_P[_local2] = _root.blowfish.blf_P[_local2] ^ _local8; _local2++; } _local6 = 0; _local7 = 0; _local2 = 0; while (_local2 <= 17) { _local5 = DoBlowEnc(_local6, _local7); _root.blowfish.blf_P[_local2] = _local5[0]; _root.blowfish.blf_P[_local2 + 1] = _local5[1]; _local6 = _local5[0]; _local7 = _local5[1]; _local2 = _local2 + 2; } _local2 = 0; while (_local2 <= 3) { _local3 = 0; while (_local3 <= 255) { _local5 = DoBlowEnc(_local6, _local7); _root.blowfish.blf_S[_local2][_local3] = _local5[0]; _root.blowfish.blf_S[_local2][_local3 + 1] = _local5[1]; _local6 = _local5[0]; _local7 = _local5[1]; _local3 = _local3 + 2; } _local2++; } } function BlowFish_enc64str(intxt) { var _local11; var _local16; var _local10; var _local1; var _local2; var _local4 = new Array(); var _local3 = new Array(); var _local15; var _local14; var _local6; var _local7; var _local8; var _local9; var _local12; var _local13; _local16 = intxt.length; _local13 = ((int(_local16 / 8) + 1) * 8) - _local16; _local12 = ""; _local1 = 0; while (_local1 <= _local13) { _local12 = _local12 + chr(_local13); _local1++; } intxt = intxt + _local12; _local16 = intxt.length; _local10 = int(_local16 / 8); _local1 = 0; while (_local1 < _local10) { _local2 = 0; while (_local2 <= 3) { _local4[_local2] = intxt.charCodeAt((_local1 * 8) + _local2); _local2++; } _local15 = (((_local4[0] << 24) | (_local4[1] << 16)) | (_local4[2] << 8)) | _local4[3]; _local2 = 0; while (_local2 <= 3) { _local4[_local2] = intxt.charCodeAt(((_local1 * 8) + _local2) + 4); _local2++; } _local14 = (((_local4[0] << 24) | (_local4[1] << 16)) | (_local4[2] << 8)) | _local4[3]; _local3[_local1 * 2] = _local15; _local3[(_local1 * 2) + 1] = _local14; _local1++; } _local1 = 0; while (_local1 < (_local10 * 2)) { ret = DoBlowEnc(_local3[_local1], _local3[_local1 + 1]); _local3[_local1] = ret[0]; _local3[_local1 + 1] = ret[1]; _local1 = _local1 + 2; } _local11 = new Array(); _local1 = 0; while (_local1 < _local10) { _local6 = (_local3[_local1 * 2] & 4278190080) >>> 24; _local7 = (_local3[_local1 * 2] & 16711680) >>> 16; _local8 = (_local3[_local1 * 2] & 65280) >>> 8; _local9 = _local3[_local1 * 2] & 255; _local11.push(_local6, _local7, _local8, _local9); _local6 = (_local3[(_local1 * 2) + 1] & 4278190080) >>> 24; _local7 = (_local3[(_local1 * 2) + 1] & 16711680) >>> 16; _local8 = (_local3[(_local1 * 2) + 1] & 65280) >>> 8; _local9 = _local3[(_local1 * 2) + 1] & 255; _local11.push(_local6, _local7, _local8, _local9); _local1++; } return(Encode64(_local11)); } function BlowFish_dec64str(intxt) { var _local5; var _local15; var _local11; var _local1; var _local2; var _local4 = new Array(); var _local3 = new Array(); var _local13; var _local12; var _local10; var _local7; var _local8; var _local9; var _local14; var _local6; _local6 = Decode64(intxt); _local15 = _local6.length; _local11 = int(_local15 / 8); _local1 = 0; while (_local1 < _local11) { _local2 = 0; while (_local2 <= 3) { _local4[_local2] = _local6[(_local1 * 8) + _local2]; _local2++; } _local13 = (((_local4[0] << 24) | (_local4[1] << 16)) | (_local4[2] << 8)) | _local4[3]; _local2 = 0; while (_local2 <= 3) { _local4[_local2] = _local6[((_local1 * 8) + _local2) + 4]; _local2++; } _local12 = (((_local4[0] << 24) | (_local4[1] << 16)) | (_local4[2] << 8)) | _local4[3]; _local3[_local1 * 2] = _local13; _local3[(_local1 * 2) + 1] = _local12; _local1++; } _local1 = 0; while (_local1 < (_local11 * 2)) { ret = DoBlowDec(_local3[_local1], _local3[_local1 + 1]); _local3[_local1] = ret[0]; _local3[_local1 + 1] = ret[1]; _local1 = _local1 + 2; } _local5 = ""; _local1 = 0; while (_local1 < _local11) { _local10 = (_local3[_local1 * 2] & 4278190080) >>> 24; _local7 = (_local3[_local1 * 2] & 16711680) >>> 16; _local8 = (_local3[_local1 * 2] & 65280) >>> 8; _local9 = _local3[_local1 * 2] & 255; _local5 = _local5 + String.fromCharCode(_local10, _local7, _local8, _local9); _local10 = (_local3[(_local1 * 2) + 1] & 4278190080) >>> 24; _local7 = (_local3[(_local1 * 2) + 1] & 16711680) >>> 16; _local8 = (_local3[(_local1 * 2) + 1] & 65280) >>> 8; _local9 = _local3[(_local1 * 2) + 1] & 255; _local5 = _local5 + String.fromCharCode(_local10, _local7, _local8, _local9); _local1++; } _local14 = _local5.slice(-1).charCodeAt(0); if (_local14 > 8) { _local14 = 0; } _local5 = _local5.substring(0, _local5.length - _local14); return(_local5); } function DoBlowEnc(dat1, dat2) { var _local4; var _local5; var _local6 = new Array(); _local4 = 0; while (_local4 <= 15) { dat1 = dat1 ^ _root.blowfish.blf_P[_local4]; dat2 = dat2 ^ blf_F(dat1); _local5 = dat1; dat1 = dat2; dat2 = _local5; _local4++; } _local5 = dat1; dat1 = dat2; dat2 = _local5; dat2 = dat2 ^ _root.blowfish.blf_P[16]; dat1 = dat1 ^ _root.blowfish.blf_P[17]; _local6[0] = dat1; _local6[1] = dat2; return(_local6); } function DoBlowDec(dat1, dat2) { var _local6 = new Array(); var _local4; var _local5; _local4 = 17; while (_local4 >= 2) { dat1 = dat1 ^ _root.blowfish.blf_P[_local4]; dat2 = dat2 ^ blf_F(dat1); _local5 = dat1; dat1 = dat2; dat2 = _local5; _local4 = _local4 - 1; } _local5 = dat1; dat1 = dat2; dat2 = _local5; dat2 = dat2 ^ _root.blowfish.blf_P[1]; dat1 = dat1 ^ _root.blowfish.blf_P[0]; _local6[0] = dat1; _local6[1] = dat2; return(_local6); } function blf_F(x) { var _local4; var _local5; var _local6; var _local7; var _local2; _local4 = (x & 4278190080) >>> 24; _local5 = (x & 16711680) >>> 16; _local6 = (x & 65280) >>> 8; _local7 = x & 255; _local2 = _root.blowfish.blf_S[0][_local4] + _root.blowfish.blf_S[1][_local5]; _local2 = _local2 ^ _root.blowfish.blf_S[2][_local6]; _local2 = _local2 + _root.blowfish.blf_S[3][_local7]; return(_local2); } function makeQuerystring(obj) { var _local1 = ""; _local1 = obj.action; _local1 = _local1 + obj.userid; _local1 = _local1 + obj.sid; _local1 = _local1 + obj.gameid; _local1 = _local1 + obj.rn; _local1 = _local1 + "wD9c84X0vA"; return(_local1); } function getTracker(trackWhat) { var _local2 = new LoadVars(); _local2.gameid = _global.gameid; _local2.action = trackWhat; _local2.sid = _global.sid; _local2.userid = _global.userid; _local2.rn = _global.rn; return(_local2); } function onLoadInit(mc) { imageLoadCount++; if (imageLoadCount == imageArray.length) { externalImagesLoaded = true; } mc._visible = false; } function onLoadError(target_mc, errorCode, httpStatus) { NetDebug.trace(">> loadListener.onLoadError()"); NetDebug.trace(">> =========================="); NetDebug.trace(">> errorCode: " + errorCode); NetDebug.trace(">> httpStatus: " + httpStatus); } function Create_Stage() { root.createEmptyMovieClip("gameEMC", root.getNextHighestDepth()); if (passmask) { gameEMC.swapDepths(passmask); } root.gameEMC.attachMovie("BG", "BG", root.gameEMC.getNextHighestDepth()); MapMC = root.gameEMC.createEmptyMovieClip("sceneEMCA", root.gameEMC.getNextHighestDepth()); root.gameEMC.createEmptyMovieClip("enemyEMC", root.gameEMC.getNextHighestDepth()); root.gameEMC.createEmptyMovieClip("playerEMC", root.gameEMC.getNextHighestDepth()); EnemyPath = root.gameEMC.enemyEMC; root.gameEMC.playerEMC.attachMovie("PlayerMC", "PlayerMC", root.gameEMC.playerEMC.getNextHighestDepth(), {_x:18, _y:280}); AttackBody = root.gameEMC.playerEMC.PlayerMC; AttackBody._alpha = 0; root.gameEMC.createEmptyMovieClip("UIEMC", root.gameEMC.getNextHighestDepth()); UI = root.gameEMC.UIEMC.attachMovie("UIMC", "UIMC", root.gameEMC.UIEMC.getNextHighestDepth()); if (playerbody_no == 1) { AttackBody.gotoAndPlay("ice"); UI.LifeDisplay.gotoAndStop(8); } else if (playerbody_no == 2) { AttackBody.gotoAndPlay("red"); UI.LifeDisplay.gotoAndStop(16); } } function Game_Start() { startforframe_time = 0; ShootZT = false; pause_all = false; if (!passmask) { this.attachMovie("BG2", "passmask", this.getNextHighestDepth()); passmask.gotoAndPlay("gonow2"); } if (leven == 1) { Map_ArrayY = [0]; AttackBody._x = 28; AttackBody._y = 250; } if (leven == 2) { Map_ArrayY = [0]; AttackBody._x = 40; AttackBody._y = 220; } else if (leven == 3) { Map_ArrayY = []; Map_ArrayY[22] = -473; Map_ArrayY[39] = 411; AttackBody._x = 18; AttackBody._y = 230; } else if (leven == 4) { Map_ArrayY = []; Map_ArrayY[37] = 546; AttackBody._x = 18; AttackBody._y = 270; } play_music("bj" + leven, true); passlevel = false; if (passdistinction != 1) { if (teststart) { MapPing = teststart; teststart = undefined; } else { MapPing = 1; } } else { MapPing++; } startframe = MapPing; AttchMap_Name = "mapMC" + leven; var _local2 = root.gameEMC.sceneEMCA.attachMovie(AttchMap_Name, "mapMC" + this.MapPing, this.MapPing); newmap = _local2.MapL; _local2.Num = this.MapPing; _local2.gotoAndStop(MapPing); _local2.MapL._visible = display_land; InitialObject(root.gameEMC.playerEMC.PlayerMC); StartMove(root.gameEMC.playerEMC.PlayerMC); root.UI.head.gotoAndStop(root.playerbody_no); root.UI.bt1.gotoAndStop(root.playerbody_no); root.UI.bt2.gotoAndStop(root.playerbody_no); root.UI.LifeDisplay.gotoAndStop(root.life + ((root.playerbody_no - 1) * 8)); root.UI.displayresult(); root.GetScore(0); } function MoveAll() { if (passlevel and ((newmap._parent._x + newmap._parent._parent._x) >= 10)) { return(undefined); } if (AttackBody.HitMC_T._parent.MapFX == "UP") { if (MoveMapMinY < 300) { MoveMapMinY = MoveMapMinY + 6; MoveMapMaxY = 340; } } else if (AttackBody.HitMC_T._parent.MapFX == "DOWN") { if (MoveMapMaxY > 180) { MoveMapMinY = 60; MoveMapMaxY = MoveMapMaxY - 6; } } else { MoveMapMinY = -130; MoveMapMaxY = 450; var _local1 = AttackBody.HitMC_T._parent._y + AttackBody.HitMC_T._parent._parent._y; if (_local1 != 0) { if (_local1 > 5) { root.gameEMC.playerEMC._y = root.gameEMC.playerEMC._y - 5; root.gameEMC.enemyEMC._y = root.gameEMC.enemyEMC._y - 5; root.gameEMC.sceneEMCA._y = root.gameEMC.sceneEMCA._y - 5; root.gameEMC.SNOW._y = root.gameEMC.SNOW._y - 5; } else if (_local1 < -5) { root.gameEMC.playerEMC._y = root.gameEMC.playerEMC._y + 5; root.gameEMC.enemyEMC._y = root.gameEMC.enemyEMC._y + 5; root.gameEMC.sceneEMCA._y = root.gameEMC.sceneEMCA._y + 5; root.gameEMC.SNOW._y = root.gameEMC.SNOW._y + 5; } else { root.gameEMC.playerEMC._y = -AttackBody.HitMC_T._parent._y; root.gameEMC.enemyEMC._y = -AttackBody.HitMC_T._parent._y; root.gameEMC.sceneEMCA._y = -AttackBody.HitMC_T._parent._y; root.gameEMC.SNOW._y = -AttackBody.HitMC_T._parent._y; } } } if (BossDisplay) { if ((ChengePlayerXY()._X < 10) and (AttackBody.speed < BossMC.MoveSpeed)) { if (AttackBody.Sp_ZT == "Run") { AttackBody._x = AttackBody._x + (BossMC.MoveSpeed + 2); } else { AttackBody._x = AttackBody._x + (BossMC.MoveSpeed + 2); } } else if (ChengePlayerXY()._X > BossMaxX) { if (AttackBody.Sp_ZT == "Run") { root.AttackBody.Sp_ZT = "Jump"; root.AttackBody.Jump_y = -6; root.AttackBody.Jump_x = -6; AttackBody.jump_attack = false; } else { AttackBody.Jump_x = -0.01; } } MoveSpeedNum = BossMC.MoveSpeed; MoveSpeedNumY = 0; } else { MapMove_AimX = ChengePlayerXY()._X; MapMove_AimY = ChengePlayerXY()._Y; if (MapMove_AimX > MoveMapMaxX) { MoveSpeedNum = MapMove_AimX - MoveMapMaxX; } else if (((MapMove_AimX < MoveMapMinX) and (MapPing > 2)) and ((AttackBody._rotation > 90) or (AttackBody._rotation < -90))) { MoveSpeedNum = MapMove_AimX - MoveMapMinX; } var _local2 = MapMove_AimY - MoveMapMaxY; if (MapMove_AimY > MoveMapMaxY) { if ((AttackBody.HitMC_T._parent.mapmax_y + AttackBody.HitMC_T._parent._parent._y) > 380) { MoveSpeedNumY = MapMove_AimY - MoveMapMaxY; } } else if (MapMove_AimY < MoveMapMinY) { MoveSpeedNumY = MapMove_AimY - MoveMapMinY; } } root.gameEMC.playerEMC._y = root.gameEMC.playerEMC._y - MoveSpeedNumY; root.gameEMC.enemyEMC._y = root.gameEMC.enemyEMC._y - MoveSpeedNumY; root.gameEMC.sceneEMCA._y = root.gameEMC.sceneEMCA._y - MoveSpeedNumY; root.gameEMC.SNOW._y = root.gameEMC.SNOW._y - MoveSpeedNumY; MoveSpeedNumY = 0; root.gameEMC.playerEMC._x = root.gameEMC.playerEMC._x - MoveSpeedNum; root.gameEMC.enemyEMC._x = root.gameEMC.enemyEMC._x - MoveSpeedNum; root.gameEMC.sceneEMCA._x = root.gameEMC.sceneEMCA._x - MoveSpeedNum; root.gameEMC.SNOW._x = root.gameEMC.SNOW._x - MoveSpeedNum; MoveSpeedNum = 0; CtrlMapDisplay(root.gameEMC.sceneEMCA); } function CtrlMapDisplay(MapBox) { for (var _local6 in MapBox) { if (((MapBox._x + MapBox[_local6]._x) < 10) and (!MapBox["mapMC" + (MapBox[_local6].Num + 1)])) { this.MapPing++; if (root.Map_ArrayY[this.MapPing] == undefined) { root.Map_ArrayY[this.MapPing] = 0; } var _local3 = root.gameEMC.sceneEMCA.attachMovie(AttchMap_Name, "mapMC" + this.MapPing, this.MapPing, {_x:MapBox[_local6]._x + 550, _y:MapBox[_local6]._y + root.Map_ArrayY[this.MapPing]}); _local3.gotoAndStop(MapPing); _local3.Num = this.MapPing; _local3.MapL._visible = display_land; newmap = _local3.MapL; } if ((MapBox._x + MapBox[_local6]._x) < -600) { MapBox[_local6].removeMovieClip(); } } } function GetScore(Num) { score = score + Num; var _local1 = 1; while (_local1 < 10) { if (_local1 > String(score).length) { UI["NO" + _local1].gotoAndStop(1 + ((root.playerbody_no - 1) * 10)); } else { UI["NO" + _local1].gotoAndStop((Number(String(score).charAt(String(score).length - _local1)) + 1) + ((playerbody_no - 1) * 10)); } _local1++; } } function GetAwardScore(num, place_x, place_y) { var _local4 = root.gameEMC.createEmptyMovieClip("AwardScore" + root.gameEMC.getNextHighestDepth(), root.gameEMC.getNextHighestDepth()); _local4._x = place_x; _local4._y = place_y; var num_length = String(num).length; var display_time = 20; var num_box = new Array(); _local4.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if (((display_time % 3) == 0) and (num_length > num_box.length)) { var _local3 = this.attachMovie("sc_mc2", "sc_mc2" + this.getNextHighestDepth(), this.getNextHighestDepth()); if (num_box.length == 0) { _local3.attachMovie("plus", "plus" + this.getNextHighestDepth(), this.getNextHighestDepth(), {_x:-20}); } _local3._x = num_box.length * 10; _local3.gotoAndStop(Number(String(num).charAt(num_box.length)) + 1); num_box.push(_local3._name); } var _local2 = 0; while (_local2 < num_box.length) { if (this[num_box[_local2]]._y > -30) { this[num_box[_local2]]._y = this[num_box[_local2]]._y - 3; } _local2++; } display_time--; if (display_time == 0) { this.removeMovieClip(); } }; } function gameover() { BossDisplay = undefined; BossMC = undefined; play_soundAction("lost"); delete AttackBody.onEnterFrame; gameEMC.removeMovieClip(); gotoAndStop ("gameover"); } function gamestartforframe() { if (UI.gametime <= 0) { return(undefined); } if (startforframe_time == 0) { play_music("diaoya"); _root.gameEMC.attachMovie("BG", "BGte", _root.gameEMC.getNextHighestDepth()); gameEMC.BGte._alpha = 0; } if (startforframe_time < 100) { startforframe_time++; gameEMC.BGte._alpha = startforframe_time; return(undefined); } startforframe_time = 0; ShootZT = false; AttackBody.speed = 0; gamestrattime = UI.gametime; BossDisplay = undefined; BossMC = undefined; if (root.life <= 0) { root.gameover(); return(undefined); } delete AttackBody.onEnterFrame; gameEMC.removeMovieClip(); if (leven2 == 1) { MapPing = 0; gotoAndPlay ("initial"); } else { MapPing = playframe - 1; gotoAndPlay ("initial"); } } function GetDistance(x1, y1, x2, y2) { return(Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)))); } function ChengePlayerXY() { var _local1 = new Object(); _local1._X = root.gameEMC.playerEMC.PlayerMC._x + root.gameEMC.playerEMC._x; _local1._Y = root.gameEMC.playerEMC.PlayerMC._y + root.gameEMC.playerEMC._y; return(_local1); } function BodyDead(BodyName) { BodyName.removeMovieClip(); } function CountXY(StX, StY, Rota_C, Speed_C) { var _local1 = new Object(); _local1.X = StX + (Speed_C * Math.cos(Rota_C / 57.29577951472)); _local1.Y = StY + (Speed_C * Math.sin(Rota_C / 57.29577951472)); return(_local1); } function npc_move(who, distance, circumgyrate) { var _local5 = hit_map_mc(who); var _local4 = who._x + who._parent._x; var _local6 = who._y + who._parent._y; var _local2 = 0; if ((distance < 0) and (who._xscale < 0)) { who._xscale = 100; } else if ((distance > 0) and (who._xscale > 0)) { who._xscale = -100; } if (_local5.hitTest(_local4 + distance, _local6 + _local2, true)) { while (_local5.hitTest(_local4 + distance, _local6 + _local2, true)) { _local2--; if (_local2 < -20) { if (!_local5.hitTest(_local4 - distance, _local6 + _local2, true)) { who.speed = who.speed * -1; } else { who.removeMovieClip(); } who._x = who._x - who.speed; return(undefined); } } } else { while (!_local5.hitTest(_local4 + distance, _local6 + _local2, true)) { _local2++; if (_local2 > 20) { if (circumgyrate) { npc_jump(who, distance, 0); } else { who.speed = who.speed * -1; who._x = who._x - (distance * 2); } return(undefined); } } _local2 = _local2 - 1; } who._x = who._x + distance; who._y = who._y + _local2; } function npc_jump(who, distance_x, distance_y) { if (!who.jump_mc) { who.createEmptyMovieClip("jump_mc", who._parent.getNextHighestDepth()); } if (distance_y != 0) { who._yscale = 70; } who.move_y = distance_y; who.move_x = distance_x; who.sp_zt = "jump"; who.jump_mc.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if (this._parent._yscale < 100) { this._parent._yscale = this._parent._yscale + 10; } else { this._parent._y = this._parent._y + this._parent.move_y; this._parent._x = this._parent._x + this._parent.move_x; this._parent.move_y = this._parent.move_y + 1; if (root.hit_map_mc(this._parent).hitTest(chenge_coordinate(who).rx, chenge_coordinate(who).ry, true) and (this._parent.move_y > 0)) { this._parent.sp_zt = "run"; delete this.onEnterFrame; } } }; } function hit_map_mc(who) { for (var _local4 in root.MapMC) { var _local2; var _local1 = chenge_coordinate(who).rx - (root.MapMC[_local4]._x + root.MapMC._x); if ((_local1 > 0) and (_local1 <= 550)) { _local2 = root.MapMC[_local4].MapL; return(_local2); } } } function chenge_coordinate(who) { var _local1 = new Object(); _local1.rx = who._x + who._parent._x; _local1.ry = who._y + who._parent._y; return(_local1); } function check_dorp(body, body_x, body_y, land, distance) { if (land.hitTest(body_x + distance, body_y + 10, true)) { return(false); } body.Sp_ZT = "Drop"; body.Dorp_x = distance * 0.5; return(true); } function AttachSnow2(who) { var snow_box = new Array(); var snow_x = new Array(); var snow_y = new Array(); var _local2 = 0; while (_local2 < 8) { var _local5 = who.attachMovie("snow", "snow" + who.getNextHighestDepth(), who.getNextHighestDepth()); _local5._y = _local5._y - 20; snow_box[_local2] = _local5._name; if ((_local2 % 2) == 1) { who[snow_box[_local2]]._x = who[snow_box[_local2]]._x + (Math.cos((_local2 * 45) * 0.01745) * 40); who[snow_box[_local2]]._y = who[snow_box[_local2]]._y + (Math.sin((_local2 * 45) * 0.01745) * 40); snow_x[_local2] = Math.cos((_local2 * 45) * 0.01745) * 1; snow_y[_local2] = Math.sin((_local2 * 45) * 0.01745) * 1; } else { who[snow_box[_local2]]._x = who[snow_box[_local2]]._x + (Math.cos((_local2 * 45) * 0.01745) * 40); who[snow_box[_local2]]._y = who[snow_box[_local2]]._y + (Math.sin((_local2 * 45) * 0.01745) * 40); snow_x[_local2] = Math.cos((_local2 * 45) * 0.01745) * 1; snow_y[_local2] = Math.sin((_local2 * 45) * 0.01745) * 1; } _local2++; } who.createEmptyMovieClip("onentermc", who._parent.getNextHighestDepth()); who.moveable2 = false; who.timetotal = 30; who.onentermc.onEnterFrame = function () { if (root.pause_all) { return(undefined); } var _local2 = 0; while (_local2 < 8) { this._parent[snow_box[_local2]]._x = this._parent[snow_box[_local2]]._x - snow_x[_local2]; this._parent[snow_box[_local2]]._y = this._parent[snow_box[_local2]]._y - snow_y[_local2]; this._parent[snow_box[_local2]]._rotation = this._parent[snow_box[_local2]]._rotation + 20; _local2++; } this._parent.timetotal--; if (this._parent.timetotal <= 0) { this._parent.moveable2 = true; _local2 = 0; while (_local2 < 8) { this._parent[snow_box[_local2]].removeMovieClip(); _local2++; } } }; } function AttachSnow(who) { var snow_box = new Array(); var snow_x = new Array(); var snow_y = new Array(); var _local2 = 0; while (_local2 < 8) { var _local4 = who.attachMovie("snow", "snow" + who.getNextHighestDepth(), who.getNextHighestDepth()); snow_box[_local2] = _local4._name; if ((_local2 % 2) == 1) { snow_x[_local2] = Math.cos((_local2 * 45) * 0.01745) * 3; snow_y[_local2] = Math.sin((_local2 * 45) * 0.01745) * 3; } else { snow_x[_local2] = Math.cos((_local2 * 45) * 0.01745) * 3; snow_y[_local2] = Math.sin((_local2 * 45) * 0.01745) * 3; } _local2++; } who.onEnterFrame = function () { if (root.pause_all) { return(undefined); } var _local2 = 0; while (_local2 < 8) { this[snow_box[_local2]]._x = this[snow_box[_local2]]._x + snow_x[_local2]; this[snow_box[_local2]]._y = this[snow_box[_local2]]._y + snow_y[_local2]; this[snow_box[_local2]]._rotation = this[snow_box[_local2]]._rotation + 20; _local2++; } }; } function ComboFunciton(body) { if (BossMC) { return(undefined); } if (combo_num > 0) { EnemyPath.combo.removeMovieClip(); var _local1 = EnemyPath.attachMovie("combo", "combo", EnemyPath.getNextHighestDepth(), {_x:body._x, _y:body._y}); _local1.mc.gotoAndStop(combo_num); GetScore(combo_num * 200); } combo_num++; } function gamepass1() { leven2++; passdistinction = 1; BossDisplay = undefined; this.attachMovie("BG2", "passmask", this.getNextHighestDepth()); } function gamepass2() { stop_soundAction("bj" + leven); leven++; passdistinction = 2; leven2 = 1; BossDisplay = undefined; this.attachMovie("BG2", "passmask", this.getNextHighestDepth()); } function gamepassall() { stop_soundAction("bj" + leven); passdistinction = 3; this.attachMovie("BG2", "passmask", this.getNextHighestDepth()); } function remove_all() { root.gameEMC.removeMovieClip(); } function BoosSuffer(MC, finish) { var _local2 = new Color(MC); var _local1 = new Object(); if (finish) { _local1 = {ra:"100", rb:"0", ga:"100", gb:"0"}; } else { _local1 = {ra:"100", rb:"255", ga:"100", gb:"40"}; } _local2.setTransform(_local1); } function playball(place_x, place_y, type) { var _local2 = EnemyPath.attachMovie("diamond", "diamond" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:place_x, _y:place_y - 40}); _local2.gotoAndStop(type); _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if (this.hitTest(root.AttackBody)) { if (type == 1) { root.ballA = root.ballA + 10; root.ballB = 0; root.playerbody_no = 1; root.AttackBody.gotoAndPlay("ice"); } else if (type == 2) { root.ballB = root.ballB + 10; root.ballA = 0; root.playerbody_no = 2; root.AttackBody.gotoAndPlay("red"); } root.UI.head.gotoAndStop(type); root.UI.bt1.gotoAndStop(type); root.UI.bt2.gotoAndStop(type); root.UI.displayresult(); root.UI.LifeDisplay.gotoAndStop(root.life + ((type - 1) * 8)); root.GetScore(0); root.play_soundAction("upgrade"); this.removeMovieClip(); } }; } function attachsnow() { var Move_y = ((random(30) / 10) + 3); if (root.wind) { var _local3 = root.gameEMC.SNOW.attachMovie("snow", "snow" + root.gameEMC.SNOW.getNextHighestDepth(), root.gameEMC.SNOW.getNextHighestDepth(), {_x:(random(600) + AttackBody._x) + 130}); } else { var _local3 = root.gameEMC.SNOW.attachMovie("snow", "snow" + root.gameEMC.SNOW.getNextHighestDepth(), root.gameEMC.SNOW.getNextHighestDepth(), {_x:(random(600) + AttackBody._x) + 30}); } _local3.gotoAndStop(random(3) + 1); _local3.addr = random(10); _local3.onEnterFrame = function () { if (root.pause_all) { return(undefined); } this._x = this._x - 1; if (root.wind) { this._x = this._x - 6; } this._y = this._y + Move_y; if ((this._y + this._parent._y) > 400) { this.removeMovieClip(); } this._rotation = this._rotation + this.addr; for (var _local2 in root.MapMC) { if (root.MapMC[_local2].MapL.hitTest(this._x + this._parent._x, this._y + this._parent._y, true)) { this.removeMovieClip(); } } }; } function InitialObject(Path) { path.jump_attack = true; Path.attack = false; Path.PlayerStartTime = 20; Path.MaxSpeed = 10; Path.MaxJumpY = 23; Path.speed = 0; Path.Ping = 0; Path.SpeedPing = 0; Path.Sp_ZT = "Run"; Path.Dorp_x = 0; Path.Dorp_y = 0; Path.Jump_x = 0; Path.Jump_y = 0; Path.KeyX = 0; Path.Jump_AddSpeed = 1.6; Path.Jump_AddRotation = 0; Path.Jump_ZT = false; Path.HitMC_T; Path.affix_mc; Path.startRo = 90; Path.startRo2 = 60; Path.thisRotatiom = Path._rotation; Path.CountXY = function (StX, StY, Rota_C, Speed_C) { var _local1 = new Object(); _local1.X = StX + (Speed_C * Math.cos(Rota_C / 57.29577951472)); _local1.Y = StY + (Speed_C * Math.sin(Rota_C / 57.29577951472)); return(_local1); }; Path.CountRotation = function (point1, point2) { return(57.29577951472 * Math.atan((point2.Y - point1.Y) / (point2.X - point1.X))); }; Path.CheakJump = function (distance) { if (this.HitMC_T.hitTest(root.ChengePlayerXY()._X, root.ChengePlayerXY()._Y, true)) { var _local2 = 1; while (this.HitMC_T.hitTest(root.ChengePlayerXY()._X, root.ChengePlayerXY()._Y - _local2, true)) { _local2++; if (_local2 > 30) { if (distance == 0) { root.AttackBody._x = root.AttackBody._x - (0.03 * this._xscale); } else { root.AttackBody._x = root.AttackBody._x - (((5 + Math.abs(distance)) / 100) * this._xscale); this.Jump_x = (-distance) * 0.2; this._y = this._y - this.Jump_y; } return(undefined); } } root.AttackBody._y = root.AttackBody._y - _local2; if (this.Jump_y > 0) { this.Jump_AddRotation = 0; this.thisRotatiom = this._rotation; this.Sp_ZT = "Run"; this.Jump_y = 0; this.Jump_x = 0; root.add_speed = false; if (Key.isDown(root.key_right)) { this.speed = distance * 0.6; } if (Key.isDown(root.key_lift)) { this.speed = distance * 0.6; } } } else { this._x = this._x + distance; } if (this.HitMC_T.hitTest(root.ChengePlayerXY()._X, root.ChengePlayerXY()._Y - 60, true)) { this._y = this._y + 10; this.Jump_y = 0; } }; Path.GetDistance = function (x1, y1, x2, y2) { return(Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)))); }; Path.MoveDead = function () { root.life--; if (root.life <= 0) { if (this.Sp_ZT != "dead") { root.UI.LifeDisplay._visible = false; root.AttackBody.mc.gotoAndStop("dead"); this.Sp_ZT = "dead"; this.PlayerStartTime = 100; this.attack = false; delete root.AttackBody.onEnterFrame; } } else { root.UI.LifeDisplay.gotoAndStop(root.life + ((root.playerbody_no - 1) * 8)); root.jump_power = 20; root.shoot_power = 1; this.PlayerStartTime = 100; this.attack = false; this.speed = 0; this.Jump_x = 0; this.Jump_y = 0; root.play_soundAction("playdead"); } }; Path.MoveBody = function (distance) { var _local7 = hit_map_mc(who); var _local3 = root.ChengePlayerXY()._X; var _local4 = root.ChengePlayerXY()._Y; var _local2 = 0; if ((_local3 < 10) and (distance < 0)) { this.speed = 0; return(undefined); } var _local6 = distance; if (this.HitMC_T.hitTest(_local3 + distance, _local4, true)) { while (this.HitMC_T.hitTest(_local3 + distance, _local4 + _local2, true)) { _local2--; if (_local2 < -15) { return(undefined); } } } else { while (!this.HitMC_T.hitTest(_local3 + distance, _local4 + _local2, true)) { _local2++; if (_local2 > 15) { this.Sp_ZT = "Jump"; this.Jump_y = -3; this.KeyX = 1.5 * (this._xscale / 100); return(undefined); } } _local2--; } this._y = this._y + _local2; this._x = this._x + _local6; }; Path.check_hit = function () { for (var _local3 in root.MapMC) { var _local2; if (this.Sp_ZT == "Jump") { if (this.Jump_x != 0) { _local2 = this.Jump_x; } else { _local2 = this.KeyX; } } else { _local2 = this.speed; } if (_local2 > 0) { if (((root.MapMC[_local3]._x + root.MapMC._x) <= root.ChengePlayerXY()._X) and ((root.MapMC[_local3]._x + root.MapMC._x) >= 0)) { this.HitMC_T = root.MapMC[_local3].MapL; } } else if ((((root.MapMC[_local3]._x + root.MapMC._x) + 550) >= root.ChengePlayerXY()._X) and ((root.MapMC[_local3]._x + root.MapMC._x) <= 0)) { this.HitMC_T = root.MapMC[_local3].MapL; } } }; } function StartMove(Body) { Body.Sp_ZT = "Run"; Body.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if (this.Sp_ZT == "dead") { return(undefined); } if ((!root.gameEMC.sceneEMCA.hitTest(root.ChengePlayerXY()._X, root.ChengePlayerXY()._Y - 60, true)) and (root.ChengePlayerXY()._Y > 200)) { root.gamestartforframe(); } if (this.PlayerStartTime > 0) { this.PlayerStartTime--; this._alpha = ((this.PlayerStartTime % 5) + 1) * 20; } else if (!this.attack) { this.attack = true; this._alpha = 100; } this.check_hit(); if (this.Sp_ZT == "Run") { this.Jump_x = 0; root.key_listener(); if (root.combo_num != 0) { root.combo_num = 0; } if (this.speed == 0) { if (!root.playershootZT) { Body.mc.gotoAndStop("stop"); } } else if ((((this.speed != root.playmovespeed) and (this.speed != (-root.playmovespeed))) and (!root.runable)) and (Math.abs(this.speed) > 1)) { if (!root.playershootZT) { Body.mc.gotoAndStop("Slowdown"); } } else if (!root.playershootZT) { Body.mc.gotoAndStop("Run"); if (Math.abs(this.speed) > 6) { if ((Body.mc.BodyMC._currentframe + 1) < Body.mc.BodyMC._totalframes) { Body.mc.BodyMC.gotoAndPlay(Body.mc.BodyMC._currentframe + 1); } else { Body.mc.BodyMC.gotoAndPlay(1); } } } if (root.wind) { this.speed = this.speed - 1; } this.MoveBody(this.speed); root.MoveAll(); } else if (this.Sp_ZT == "Jump") { if (this.Jump_y > 0) { if (!root.playershootZT) { Body.mc.gotoAndStop("Down"); } } else if (!root.playershootZT) { Body.mc.gotoAndStop("Up"); } root.key_listener(); if (!this.Jump_AddRotation) { if (this._rotation != 0) { if (this._rotation >= 5) { this._rotation = this._rotation - 5; } else if ((this._rotation < 5) and (this._rotation > -5)) { this._rotation = 0; } else { this._rotation = this._rotation + 5; } } } else { this._rotation = this._rotation + this.Jump_AddRotation; } if ((root.ChengePlayerXY()._X < 10) and (this.KeyX <= 0)) { this.Jump_x = 0; this.KeyX = 0; } var _local2; if (this.Jump_x != 0) { _local2 = this.Jump_x; } else { _local2 = this.KeyX; } if (this.KeyX > 0) { this._xscale = 100; } else if (this.KeyX < 0) { this._xscale = -100; } this.Jump_y = this.Jump_y + this.Jump_AddSpeed; if (this.Jump_y > this.MaxJumpY) { this.Jump_y = this.MaxJumpY; } this._y = this._y + this.Jump_y; if ((root.ChengePlayerXY()._X < 10) and (_local2 < 0)) { _local2 = 0; } this.CheakJump(_local2); root.MoveAll(this.Jump_x); } else if (this.Sp_ZT == "Drop") { if (this.Dorp_y > this.MaxSpeed) { this.Dorp_y = this.MaxSpeed; } if (this._rotation != 0) { if (this._rotation >= 5) { this._rotation = this._rotation - 5; } else if ((this._rotation < 5) and (this._rotation > -5)) { this._rotation = 0; } else { this._rotation = this._rotation + 5; } } if (root.ChengePlayerXY()._X < 10) { this.Dorp_x = 0; } this.Dorp_y = this.Dorp_y + this.Jump_AddSpeed; if (this.Dorp_y > this.MaxJumpY) { this.Dorp_y = this.MaxJumpY; } this._x = this._x + this.Dorp_x; this._y = this._y + this.Dorp_y; root.MoveAll(this.Dorp_x); this.CheakJump(); } }; } function PlayerShoot() { if (ShootZT) { return(undefined); } play_soundAction("shootball"); AttackBody.mc.gotoAndStop("shoot"); playershootZT = true; if (ballA > 0) { ShootMC = EnemyPath.attachMovie("ball", "ball" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth()); ShootMC._x = (-EnemyPath._x) + root.ChengePlayerXY()._X; ShootMC._y = ((-EnemyPath._y) + root.ChengePlayerXY()._Y) - 40; ShootZT = true; if (AttackBody._xscale > 0) { ShootMC.SpeedX = 12; ShootMC._x = ShootMC._x + 28; } else { ShootMC.SpeedX = -12; ShootMC._x = ShootMC._x - 28; } ShootMC.SpeedY = 0; ShootMC.Hit = 0; ShootMC.onEnterFrame = function () { if (root.pause_all) { return(undefined); } this._x = this._x + this.SpeedX; this._y = this._y + this.SpeedY; this.SpeedY = this.SpeedY + 1.8; for (var _local2 in root.EnemyPath) { if ((_local2 != this._name) and root.EnemyPath[_local2].Hit.hitTest(this._x + root.EnemyPath._x, this._y + root.EnemyPath._y, true)) { root.EnemyPath[_local2].moveable = false; if (root.EnemyPath[_local2].mc_name == "bugbear_L6") { root.EnemyPath[_local2].gotoAndStop("shrink"); root.EnemyPath[_local2].mc.gotoAndPlay(1); root.ShootZT = false; ShootMC = undefined; this.removeMovieClip(); } else { root.EnemyPath[_local2].life--; if ((!root.EnemyPath[_local2].life) > 0) { root.EnemyPath[_local2].gotoAndPlay("dead"); root.ShootZT = false; ShootMC = undefined; this.removeMovieClip(); } else { root.ShootZT = false; ShootMC = undefined; root.EnemyPath[_local2].suffer = 2; root.BoosSuffer(root.EnemyPath[_local2]); this.removeMovieClip(); } } } if (root.BossMC and root.EnemyPath[_local2].Hit_a.hitTest(this._x + root.EnemyPath._x, this._y + root.EnemyPath._y, true)) { this.SpeedX = this.SpeedX * -1; } } for (var _local3 in root.MapMC) { if (root.MapMC[_local3].MapL.hitTest(this._x + root.EnemyPath._x, this._y + root.EnemyPath._y, true)) { if (this.Hit >= 2) { root.ShootZT = false; this.removeMovieClip(); ShootMC = undefined; } if (this.SpeedY != -14) { this.SpeedY = -14; } this.Hit++; return(undefined); } } if ((((this._x + root.EnemyPath._x) > 550) or ((this._x + root.EnemyPath._x) < -10)) or ((this._y + root.EnemyPath._y) > 380)) { root.ShootZT = false; this.removeMovieClip(); } this.Hit = 0; }; } else if (ballB > 0) { ShootMC.removeMovieClip(); ShootMC = EnemyPath.attachMovie("ball2", "ball" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth()); ShootMC.gotoAndStop("move"); ShootMC._x = (-EnemyPath._x) + root.ChengePlayerXY()._X; ShootMC._y = ((-EnemyPath._y) + root.ChengePlayerXY()._Y) - 40; ShootZT = true; if (AttackBody._xscale > 0) { ShootMC.SpeedX = 16; ShootMC._x = ShootMC._x + 28; } else { ShootMC.SpeedX = -16; ShootMC._x = ShootMC._x - 28; } ShootMC.SpeedY = -6; ShootMC.Hit = 0; ShootMC.burnt_time = 40; ShootMC.onEnterFrame = function () { if (root.pause_all) { return(undefined); } this._x = this._x + this.SpeedX; this._y = this._y + this.SpeedY; for (var _local2 in root.EnemyPath) { if ((_local2 != this._name) and root.EnemyPath[_local2].Hit.hitTest(this.Hit_a)) { root.EnemyPath[_local2].moveable = false; if (root.EnemyPath[_local2].mc_name == "bugbear_L6") { root.EnemyPath[_local2].gotoAndStop("shrink"); root.EnemyPath[_local2].mc.gotoAndPlay(1); root.ShootZT = false; ShootMC = undefined; this.removeMovieClip(); } else { root.EnemyPath[_local2].life--; if ((!root.EnemyPath[_local2].life) > 0) { root.play_soundAction("shootbody"); root.EnemyPath[_local2].gotoAndPlay("dead2"); root.ShootZT = false; ShootMC = undefined; this.removeMovieClip(); } else { root.ShootZT = false; ShootMC = undefined; root.EnemyPath[_local2].suffer = 2; root.BoosSuffer(root.EnemyPath[_local2]); this.removeMovieClip(); } } } if (((_local2 != this._name) and root.BossMC) and root.EnemyPath[_local2].Hit_a.hitTest(this._x + root.EnemyPath._x, this._y + root.EnemyPath._y, true)) { this.SpeedX = this.SpeedX * -1; } } if (this.SpeedX != 0) { this.SpeedY = this.SpeedY + 1.8; for (var _local3 in root.MapMC) { if (root.MapMC[_local3].MapL.hitTest(this._x + root.EnemyPath._x, this._y + root.EnemyPath._y, true)) { if (this.Hit >= 2) { root.ShootZT = false; this.removeMovieClip(); ShootMC = undefined; } if (this.SpeedY != -14) { this.SpeedY = 0; this.SpeedX = 0; root.ShootZT = false; this.gotoAndStop("stoped"); } this.Hit++; return(undefined); } } } else { this.burnt_time--; } if ((((((this._x + root.EnemyPath._x) > 550) or ((this._x + root.EnemyPath._x) < -10)) or ((this._y + root.EnemyPath._y) > 380)) or ((this._x + root.EnemyPath._x) < -10)) or (this.burnt_time <= 0)) { root.ShootZT = false; this.removeMovieClip(); } this.Hit = 0; }; } } function play_soundAction(what, cyc, time) { if (this[what] == undefined) { this[what] = new Sound(); this[what].attachSound(what); } if (game_sounds) { if (!cyc) { this[what].stop(what); if (time != undefined) { this[what].start(time, 1); } else { this[what].start(); } } else { this[what].start(0, 999); } } } function stop_soundAction(what) { this[what].stop(what); } function play_music(what, cyc) { if (this[what] == undefined) { this[what] = new Sound(); this[what].attachSound(what); } if (game_music) { if (now_music != what) { now_music = what; stopAllSounds(); if (!cyc) { this[what].start(); } else { this[what].start(0, 999); } } } } function AttachBarBody(mc_name, start_x, start_y) { var _local2 = EnemyPath.attachMovie(mc_name, "enemybody" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:start_x, _y:start_y}); _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if (this.Hit.hitTest(AttackBody)) { root.HitFunction3(); } if ((this._parent._x + this._x) < -50) { this.removeMovieClip(); } }; } function checksuffer(who) { if (who.suffer >= 0) { who.suffer--; if (who.suffer == 0) { root.BoosSuffer(who, true); who.moveable = true; who.suffer = undefined; } } } function AttachLandBody(mc_name, start_x, start_y, speed, move_time, start_time, circumgyrate, dofunction, life) { var te_mc = EnemyPath.attachMovie(mc_name, "enemybody" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:start_x, _y:start_y}); te_mc.mc_name = mc_name; te_mc.life = life; te_mc.speed = speed; te_mc.total_time = move_time; te_mc.accumulative_time = start_time; te_mc.thisRotatiom = 0; te_mc.onEnterFrame = function () { if (root.pause_all) { return(undefined); } root.checksuffer(this); if ((this.total_time == 0) and (this.sp_zt != "jump")) { npc_move(this, -this.speed, true); } else if (this.sp_zt != "jump") { if ((this.moveable == true) or (this.moveable == undefined)) { if (this.accumulative_time > 0) { npc_move(this, -this.speed, circumgyrate); } else if (this.accumulative_time < 0) { npc_move(this, this.speed, circumgyrate); } te_mc.accumulative_time--; if (te_mc.accumulative_time < (-te_mc.total_time)) { te_mc.accumulative_time = te_mc.total_time; } } } if (this.Hit.hitTest(AttackBody)) { if (((AttackBody.Sp_ZT == "Jump") and (AttackBody.Jump_y > 0)) and (this._y > AttackBody._y)) { if (AttackBody.jump_attack) { ComboFunciton(this); AttackBody.Jump_y = -20; AttackBody._y = AttackBody._y + AttackBody.Jump_y; if (root.playerbody_no == 1) { root.play_soundAction("iceboom"); this.gotoAndPlay("dead"); } else if (root.playerbody_no == 2) { root.play_soundAction("fireboom"); this.gotoAndPlay("dead2"); } delete this.onEnterFrame; } } else if ((this.sp_zt2 == "run") or (this.sp_zt2 == undefined)) { root[dofunction](this); } else if (this.sp_zt2 == "shrink") { this.total_time = 0; this.moveable = undefined; this.mc.gotoAndStop(5); if (this._x > root.AttackBody._x) { this.speed = -12; } else { this.speed = 12; } } } if (((this._parent._x + this._x) < -150) or ((this._parent._y + this._y) > 400)) { this.removeMovieClip(); } }; } function AttachSkyBody(mc_name, start_x, start_y, speedx, move_time1, start_time1, speedy, move_time2, start_time2, dofunction, life) { var te_mc = EnemyPath.attachMovie(mc_name, "enemybody" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:start_x, _y:start_y}); te_mc.total_time1 = move_time1; te_mc.accumulative_time1 = start_time1; te_mc.total_time2 = move_time2; te_mc.accumulative_time2 = start_time2; te_mc.thisRotatiom = 0; te_mc.life = life; if (root.BossMC) { root.AttachSnow2(te_mc); } te_mc.onEnterFrame = function () { if (root.pause_all) { return(undefined); } root.checksuffer(this); if (this.moveable2 == false) { this._alpha = 98; this._x = this._x + BossMC.MoveSpeed; BoosSuffer(this, false); return(undefined); } if (!(this._alpha === 100)) { BoosSuffer(this, true); this._alpha = 100; } if (this.total_time == 0) { npc_move(this, -this.speed, circumgyrate); } else { if (this.accumulative_time1 > 0) { this._x = this._x + speedx; } else if (this.accumulative_time1 < 0) { this._x = this._x - speedx; } te_mc.accumulative_time1--; if (te_mc.accumulative_time1 < (-te_mc.total_time1)) { te_mc.accumulative_time1 = te_mc.total_time1; } if (this.accumulative_time2 > 0) { this._y = this._y + speedy; } else if (this.accumulative_time2 < 0) { this._y = this._y - speedy; } te_mc.accumulative_time2--; if (te_mc.accumulative_time2 < (-te_mc.total_time2)) { te_mc.accumulative_time2 = te_mc.total_time2; } } if (this.Hit.hitTest(AttackBody)) { if (((AttackBody.Sp_ZT == "Jump") and (AttackBody.Jump_y > 0)) and ((this._y + this._parent._y) > root.ChengePlayerXY()._Y)) { if (AttackBody.jump_attack) { ComboFunciton(this); AttackBody._y = AttackBody._y - AttackBody.Jump_y; AttackBody.Jump_y = -20; if (BossMC) { AttackBody.Jump_y = -22; } if (AttackBody.Jump_y < -22) { AttackBody.Jump_y = -22; } if (root.playerbody_no == 1) { root.play_soundAction("iceboom"); this.gotoAndPlay("dead"); } else if (root.playerbody_no == 2) { root.play_soundAction("fireboom"); this.gotoAndPlay("dead2"); } delete this.onEnterFrame; } } else { root[dofunction](this); } } if ((this._parent._x + this._x) < -50) { this.removeMovieClip(); } }; } function AttachJumpBody(mc_name, start_x, start_y, speed, move_time, start_time, jumpspeed_x, jumpspeed_y, jumptime, dofunction, life) { var te_mc = EnemyPath.attachMovie(mc_name, "enemybody" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:start_x, _y:start_y}); te_mc.speed = speed; te_mc.total_time = move_time; te_mc.thisRotatiom = 0; te_mc.accumulative_time = start_time; te_mc.sp_zt = "run"; te_mc.life = life; te_mc.total_time_junp = jumptime; if (root.BossMC) { root.AttachSnow2(te_mc); } te_mc.onEnterFrame = function () { if (root.pause_all) { return(undefined); } root.checksuffer(this); if (this.moveable2 == false) { this._alpha = 98; this._x = this._x + BossMC.MoveSpeed; BoosSuffer(this, false); return(undefined); } if (!(this._alpha === 100)) { BoosSuffer(this, true); this._alpha = 100; } if (this.sp_zt == "run") { if (this.total_time == 0) { npc_move(this, -this.speed, circumgyrate); } else if ((this.moveable == true) or (this.moveable == undefined)) { if (this.accumulative_time > 0) { npc_move(this, -this.speed); } else if (this.accumulative_time < 0) { npc_move(this, this.speed); } te_mc.accumulative_time--; if (te_mc.accumulative_time < (-te_mc.total_time)) { te_mc.accumulative_time = te_mc.total_time; } } total_time_junp--; if (total_time_junp <= 0) { root.npc_jump(this, jumpspeed_x, jumpspeed_y); total_time_junp = jumptime; } } if (this.Hit.hitTest(AttackBody)) { if ((AttackBody.Sp_ZT == "Jump") and (AttackBody.Jump_y > 0)) { if (AttackBody.jump_attack) { ComboFunciton(this); AttackBody.Jump_y = -20; if (root.playerbody_no == 1) { root.play_soundAction("iceboom"); this.gotoAndPlay("dead"); } else if (root.playerbody_no == 2) { root.play_soundAction("fireboom"); this.gotoAndPlay("dead2"); } delete this.onEnterFrame; } } else { root[dofunction](this); } } if ((this._parent._x + this._x) < -50) { this.removeMovieClip(); } }; } function AttachShootBody(mc_name, start_x, start_y, shoot_time) { var _local2 = EnemyPath.attachMovie(mc_name, "enemybody" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:start_x, _y:start_y}); _local2.total_time = 1; _local2.sp_zt = "stand"; _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if ((this.sp_zt == "stand") and ((this._parent._x + this._x) < 600)) { this.total_time--; if ((this.total_time == 0) and (this._currentframe == 1)) { this.sp_zt = "shoot"; this.gotoAndPlay("shoot"); this.total_time = shoot_time + random(50); } } if ((this.sp_zt == "shoot") and this.shootable) { this.sp_zt = "stand"; if (mc_name == "icebody") { icebody_Shoot(this); } else { Flower_Shoot(this); } } if (this.Hit.hitTest(AttackBody)) { if ((AttackBody.Sp_ZT == "Jump") and (AttackBody.Jump_y > 0)) { if (AttackBody.jump_attack) { ComboFunciton(this); AttackBody.Jump_y = -20; if (root.playerbody_no == 1) { root.play_soundAction("iceboom"); this.gotoAndPlay("dead"); } else if (root.playerbody_no == 2) { root.play_soundAction("fireboom"); this.gotoAndPlay("dead2"); } delete this.onEnterFrame; } } else { root.HitFunction1(); } } if ((this._parent._x + this._x) < -50) { this.removeMovieClip(); } }; } function Flower_Shoot(MC) { var _local2 = EnemyPath.attachMovie("ball_flower", "ball_flower" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:MC._x - 60, _y:MC._y - 40}); _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } this._x = this._x - 4; if (this.hitTest(root.AttackBody) and root.AttackBody.attack) { root.HitFunction1(); this.removeMovieClip(); } if (root.hit_map_mc(this).hitTest(this._x + this._parent._x, this._y + this._parent._y, true)) { this.removeMovieClip(); } }; } function icebody_Shoot(MC) { var _local2 = EnemyPath.attachMovie("iceball", "iceball" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:MC._x, _y:MC._y - 40}); _local2.sp_zt = "still"; _local2.movespeed = -4; _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if (this.sp_zt == "still") { root.npc_jump(this, this.movespeed, 0); } else if (this.sp_zt == "run") { root.npc_move(this, this.movespeed, true); this._xscale = this._xscale + 3; this._yscale = this._yscale + 3; } if (this.hitTest(root.AttackBody) and root.AttackBody.attack) { root.HitFunction1(); } if (((this._x + this._parent._x) < -50) or ((this._y + this._parent._y) > 400)) { this.removeMovieClip(); } }; } function HitFunction1() { if (AttackBody.attack) { root.AttackBody.MoveDead(); root.AttackBody.Sp_ZT = "Jump"; root.AttackBody.Jump_y = -6; root.AttackBody.Jump_x = 0; AttackBody.jump_attack = false; } } function HitFunction2(body) { delete body.onEnterFrame; body.gotoAndStop("ropy"); var teY = 1; var RopyTime = 100; root.play_soundAction("slm"); body.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if (this.Hit.hitTest(AttackBody) and AttackBody.attack) { root.AttackBody.speed = 0; root.AttackBody._x = root.AttackBody._x + teY; teY = teY * -1; root.KeyAbled = false; } else { root.KeyAbled = true; } RopyTime--; if (RopyTime <= 0) { root.KeyAbled = true; this.removeMovieClip(); } }; } function HitFunction3() { if (AttackBody.attack) { root.AttackBody.MoveDead(); if (root.AttackBody.Sp_ZT == "Jump") { root.AttackBody.Jump_x = 6; } else { root.AttackBody.Jump_x = -10; root.AttackBody.Sp_ZT = "Jump"; } root.AttackBody.Jump_y = -6; AttackBody.jump_attack = false; } else { if (root.AttackBody.Sp_ZT == "Jump") { root.AttackBody.Jump_x = 6; } else { root.AttackBody.Jump_x = -10; } root.AttackBody.Jump_y = -6; root.AttackBody.Sp_ZT = "Jump"; } } function AttachAward(type, place_x, place_y, drop) { var _local2 = EnemyPath.attachMovie("award", "award" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:place_x, _y:place_y}); _local2.gotoAndStop(type); if (drop) { npc_jump(_local2, (random(100) - 70) / 10, ((-random(150)) / 10) - 4); } _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if (this.sp_zt == "run") { this._y = this._y - 30; this.sp_zt = undefined; } if (this.hitTest(root.AttackBody)) { root.play_soundAction("upgrade"); if (type == 1) { GetScore(500); GetAwardScore(500, this._x + root.EnemyPath._x, this._y + root.EnemyPath._y); } else if (type == 2) { GetAwardScore(100, this._x + root.EnemyPath._x, this._y + root.EnemyPath._y); GetScore(100); } else if (type == 3) { root.jump_power = 22; } else if (type == 4) { root.jump_power = 24; } else if (type == 5) { if (root.shoot_power < 5) { root.shoot_power = root.shoot_power + 1; } else { GetAwardScore(300, this._x + root.EnemyPath._x, this._y + root.EnemyPath._y); } } else if (type == 6) { if (root.life < 8) { root.life = root.life + 1; root.UI.LifeDisplay.gotoAndStop(root.life + ((root.playerbody_no - 1) * 8)); } else { GetScore(200); GetAwardScore(200, this._x + root.EnemyPath._x, this._y + root.EnemyPath._y); } } this.removeMovieClip(); } if ((this._parent._x + this._x) < -50) { this.removeMovieClip(); } }; } function jumpobject(bobyname, place_x, place_y, jump_y, jump_x) { var _local3 = EnemyPath.attachMovie(bobyname, bobyname + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:place_x, _y:place_y}); _local3.onEnterFrame = function () { if (root.pause_all) { return(undefined); } var _local2 = ChengePlayerXY(); if (this.hitTest(_local2._X, _local2._Y, false) and (AttackBody.Sp_ZT != "Jump")) { AttackBody.Sp_ZT = "Jump"; root.play_soundAction("jump2"); this.play(); if (jump_x) { AttackBody.Jump_x = jump_x; } AttackBody.Jump_y = jump_y; } if ((root.EnemyPath._x + this._x) < -60) { this.removeMovieClip(); } }; } function MoveWater1(place_x, place_y) { var _local2 = EnemyPath.attachMovie("billow", "billow" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:place_x, _y:place_y}); var te_landmc = newmap.attachMovie("billowland", "billow" + newmap.getNextHighestDepth(), newmap.getNextHighestDepth(), {_x:place_x - (newmap._x + newmap._parent._x), _y:place_y - (newmap._y + newmap._parent._y)}); var swingtimeL = 0; var movespeed = 0.4; var tespeed = (newmap._y + newmap._parent._y); _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } swingtimeL++; if (swingtimeL == 20) { movespeed = movespeed * -1; swingtimeL = 0; } this._y = this._y + movespeed; te_landmc._y = this._y - tespeed; if (this.hitTest(root.ChengePlayerXY()._X, root.ChengePlayerXY()._Y + 4, false) and (root.AttackBody.Jump_y >= 0)) { if (root.AttackBody._y > (this._y + 30)) { root.AttackBody.Jump_y = 0; root.AttackBody.Jump_x = 0; root.AttackBody._y = root.AttackBody._y - 2; } else { root.AttackBody._y = this._y; root.AttackBody.Sp_ZT = "Run"; } } if ((root.EnemyPath._x + this._x) < -60) { this.removeMovieClip(); } }; } function MoveWater2(place_x, place_y, speed, time) { var _local2 = EnemyPath.attachMovie("billow", "billow" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:place_x, _y:place_y}); var te_landmc = newmap.attachMovie("billowland", "billow" + newmap.getNextHighestDepth(), newmap.getNextHighestDepth(), {_x:place_x - (newmap._x + newmap._parent._x), _y:place_y - (newmap._y + newmap._parent._y)}); var swingtimeL = 0; var movespeed = speed; _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } swingtimeL++; if (swingtimeL == time) { movespeed = movespeed * -1; swingtimeL = 0; } this._x = this._x + movespeed; te_landmc._x = te_landmc._x + movespeed; if ((this.hitTest(root.ChengePlayerXY()._X, root.ChengePlayerXY()._Y + 4, false) and (root.AttackBody.Jump_y >= 0)) and (root.AttackBody._y < (this._y + 30))) { root.AttackBody._x = root.AttackBody._x + movespeed; root.AttackBody._y = this._y; root.AttackBody.Sp_ZT = "Run"; } }; if ((root.EnemyPath._x + this._x) < -60) { this.removeMovieClip(); } } function MoveWater3(place_x, place_y) { var _local2 = EnemyPath.attachMovie("billow", "billow" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:place_x, _y:place_y}); var te_landmc = newmap.attachMovie("billowland", "billow" + newmap.getNextHighestDepth(), newmap.getNextHighestDepth(), {_x:place_x - (newmap._x + newmap._parent._x), _y:place_y - (newmap._y + newmap._parent._y)}); _local2.sp_zt = 1; _local2.start_y = _local2._y; _local2.shootlong = 60; _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if (this.hitTest(root.ChengePlayerXY()._X, root.ChengePlayerXY()._Y + 4, false) and (root.ChengePlayerXY()._Y < (this._y + 50))) { if (this.sp_zt == 1) { this.sp_zt = 2; root.AttackBody._y = this._y; root.AttackBody.Sp_ZT = "Run"; } } if (this.sp_zt == 2) { this._y = this._y - 20; root.AttackBody._y = root.AttackBody._y - 20; te_landmc._y = te_landmc._y - 20; if (this._y < (this.start_y - this.shootlong)) { this.sp_zt = 3; root.AttackBody.Sp_ZT = "Jump"; root.AttackBody.Jump_y = -21; root.AttackBody.KeyX = 0; } } else if (this.sp_zt == 3) { this._y = this._y + 10; te_landmc._y = te_landmc._y + 10; if (this._y > this.start_y) { this.sp_zt = 1; te_landmc._y = te_landmc._y + (this.start_y - this._y); this._y = this.start_y; } } if ((root.EnemyPath._x + this._x) < -60) { this.removeMovieClip(); } }; } function waterballMC(place_x, place_y) { water_ball = EnemyPath.attachMovie("waterball", "waterball" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:place_x, _y:place_y}); water_ball.sp_zt = "still"; water_ball.mc.gotoAndStop(1); var move_x = 6.5; var _local2 = 0; water_ball.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if ((this._x < (root.AttackBody._x - 100)) and (this.sp_zt == "still")) { this.sp_zt = "Jump"; } if (this.sp_zt == "run") { root.npc_move(this, move_x, true); if ((this._x > (root.stopballMC._x + root.stopballMC._parent._x)) and (move_x > -6)) { move_x = move_x - 0.4; } } else if (this.sp_zt == "Jump") { this.mc.play(); root.npc_jump(this, 0, 0); } if (this.Hit.hitTest(root.AttackBody) and root.AttackBody.attack) { root.HitFunction1(); } }; } function passmarkerMC(place_x, place_y) { var _local2 = EnemyPath.attachMovie("passmarker", "passmarker" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:place_x, _y:place_y}); _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if (this.hitTest(AttackBody)) { root.gamepass1(); this.removeMovieClip(); } }; } function eddyluntMC(bodyname, place_x, place_y, angle) { var add_angle = angle; var _local3 = EnemyPath.attachMovie(bodyname, bodyname + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:place_x, _y:place_y}); var _local2 = 1; while (_local2 < 7) { _local3["lunt" + _local2].angle = 0; _local3["lunt" + _local2].startplace = _local3["lunt" + _local2]._y; _local2++; } _local3.onEnterFrame = function () { if (root.pause_all) { return(undefined); } var _local2 = 1; while (_local2 < 7) { this["lunt" + _local2].angle = this["lunt" + _local2].angle + add_angle; this["lunt" + _local2].angle = this["lunt" + _local2].angle % 360; this["lunt" + _local2]._x = this["lunt" + _local2].startplace * Math.sin(this["lunt" + _local2].angle / 57.29578); this["lunt" + _local2]._y = this["lunt" + _local2].startplace * Math.cos(this["lunt" + _local2].angle / 57.29578); if (this["lunt" + _local2].hitTest(root.AttackBody) and root.AttackBody.attack) { root.HitFunction1(); } _local2++; } if ((root.EnemyPath._x + this._x) < -260) { this.removeMovieClip(); } }; } function dorplandMC(bodyname, place_x, place_y) { var _local2 = EnemyPath.attachMovie(bodyname, bodyname + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:place_x, _y:place_y}); var te_landmc = newmap.attachMovie(bodyname, bodyname + newmap.getNextHighestDepth(), newmap.getNextHighestDepth(), {_x:place_x - (newmap._x + newmap._parent._x), _y:place_y - (newmap._y + newmap._parent._y)}); _local2.sp_zt = "still"; _local2.dorptime = 10; _local2.dorp_y = 0; _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if ((this.hitTest(root.ChengePlayerXY()._X, root.ChengePlayerXY()._Y + 4, false) and (root.AttackBody.Jump_y >= 0)) and (this.sp_zt == "still")) { root.AttackBody._y = this._y; root.AttackBody.Sp_ZT = "Run"; this.sp_zt = "dorp"; } if (this.sp_zt == "dorp") { this.dorptime--; if ((this.dorptime > 0) and (this.dorptime < 40)) { this._rotation = random(10) - 5; } else if (this.dorptime < 0) { this._rotation = 0; this.sp_zt = "dorped"; } } else if (this.sp_zt == "dorped") { if (this.dorp_y < 21) { this.dorp_y = this.dorp_y + 1.2; } this._y = this._y + this.dorp_y; te_landmc._y = te_landmc._y + this.dorp_y; } if (((root.EnemyPath._x + this._x) < -60) or ((root.EnemyPath._y + this._y) > 450)) { this.removeMovieClip(); } }; } function MoveLandMC(bodyname, place_x, place_y, speed, time) { var _local3 = EnemyPath.attachMovie(bodyname, bodyname + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:place_x, _y:place_y}); var te_landmc = newmap.attachMovie(bodyname, bodyname + newmap.getNextHighestDepth(), newmap.getNextHighestDepth(), {_x:place_x - (newmap._x + newmap._parent._x), _y:place_y - (newmap._y + newmap._parent._y)}); var swingtimeL = 0; var movespeed = speed; _local3.onEnterFrame = function () { if (root.pause_all) { return(undefined); } swingtimeL++; if (swingtimeL == time) { movespeed = movespeed * -1; swingtimeL = 0; } this._x = this._x + movespeed; te_landmc._x = te_landmc._x + movespeed; if (this.hitTest(root.ChengePlayerXY()._X, root.ChengePlayerXY()._Y + 4, false) and (root.AttackBody.Jump_y >= 0)) { root.AttackBody._x = root.AttackBody._x + movespeed; root.AttackBody._y = this._y; root.AttackBody.Sp_ZT = "Run"; } if ((root.EnemyPath._x + this._x) < -60) { this.removeMovieClip(); } }; } function MoveLandMC2(place_x, place_y) { var _local2 = EnemyPath.attachMovie("foliage", "foliage" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:place_x, _y:place_y}); var _local3 = newmap.attachMovie("foliageland", "foliageland" + newmap.getNextHighestDepth(), newmap.getNextHighestDepth(), {_x:place_x - (newmap._x + newmap._parent._x), _y:place_y - (newmap._y + newmap._parent._y)}); _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } this.gotoAndStop(1); if (this.hitTest(root.ChengePlayerXY()._X, root.ChengePlayerXY()._Y + 4, false) and (root.AttackBody.Jump_y >= 0)) { root.AttackBody._y = this._y; this.gotoAndStop(2); root.AttackBody.Sp_ZT = "Run"; } if ((root.EnemyPath._x + this._x) < -60) { this.removeMovieClip(); } }; } function NPC2_1(mc_name, start_x, start_y, speed, move_time, start_time, dofunction, life) { var te_mc = EnemyPath.attachMovie(mc_name, "enemybody" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:start_x, _y:start_y}); te_mc.mc_name = mc_name; te_mc.life = life; te_mc.speed = speed; te_mc.total_time = move_time; te_mc.accumulative_time = start_time; te_mc.thisRotatiom = 0; te_mc.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if (this.suffer >= 0) { this.suffer--; if (this.suffer == 0) { root.BoosSuffer(this, true); this.moveable = true; this.suffer = undefined; } } if (this.total_time == 0) { npc_move(this, -this.speed, circumgyrate); } else if ((this.moveable == true) or (this.moveable == undefined)) { if (this.accumulative_time > 0) { npc_move(this, -this.speed, circumgyrate); } else if (this.accumulative_time < 0) { npc_move(this, this.speed, circumgyrate); } te_mc.accumulative_time--; if (te_mc.accumulative_time < (-te_mc.total_time)) { te_mc.accumulative_time = te_mc.total_time; } } if (this.Hit.hitTest(AttackBody)) { root[dofunction](this); } if ((this._parent._x + this._x) < -150) { this.removeMovieClip(); } }; } function NPC2_2(mc_name, start_x, start_y, speed, move_time, start_time, rool_start_time, rool_time, dofunction, life) { var te_mc = EnemyPath.attachMovie(mc_name, "enemybody" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:start_x, _y:start_y}); te_mc.speed = speed; te_mc.total_time = move_time; te_mc.thisRotatiom = 0; te_mc.accumulative_time = start_time; te_mc.total_time_roll = rool_start_time + rool_time; te_mc.addspeed = 1; te_mc.sp_zt = "run"; if (!life) { te_mc.life = 5; } else { te_mc.life = life; } te_mc.onEnterFrame = function () { if (root.pause_all) { return(undefined); } root.checksuffer(this); if (sp_zt == "jump") { } else { total_time_roll--; if (total_time_roll <= rool_time) { this.addspeed = 2; if (this.accumulative_time > 0) { npc_move(this, (-this.speed) * this.addspeed); } else if (this.accumulative_time < 0) { npc_move(this, this.speed * this.addspeed); } this.Body._rotation = this.Body._rotation - (10 * Math.abs(this.speed)); } if (total_time_roll <= 0) { this.addspeed = 1; this.Body._rotation = 0; total_time_roll = rool_start_time + rool_time; } if (this.total_time == 0) { npc_move(this, (-this.speed) * this.addspeed); this.Body._rotation = this.Body._rotation - (3 * Math.abs(this.speed)); } else if ((this.moveable == true) or (this.moveable == undefined)) { if (this.accumulative_time > 0) { npc_move(this, (-this.speed) * this.addspeed); } else if (this.accumulative_time < 0) { npc_move(this, this.speed * this.addspeed); } this.Body._rotation = this.Body._rotation - (3 * Math.abs(this.speed)); te_mc.accumulative_time--; if (te_mc.accumulative_time < (-te_mc.total_time)) { te_mc.accumulative_time = te_mc.total_time; } } } if (this.Hit.hitTest(AttackBody)) { if (((AttackBody.Sp_ZT == "Jump") and (AttackBody.Jump_y > 0)) and (this.life <= 5)) { if (AttackBody.jump_attack) { ComboFunciton(this); AttackBody.Jump_y = -20; if (root.playerbody_no == 1) { root.play_soundAction("iceboom"); this.gotoAndPlay("dead"); } else if (root.playerbody_no == 2) { root.play_soundAction("fireboom"); this.gotoAndPlay("dead2"); } delete this.onEnterFrame; } } else { root[dofunction](this); } } if ((this._parent._x + this._x) < -50) { this.removeMovieClip(); } }; } function NPC2_3(mc_name, start_x, start_y, speed, move_time, start_time, jumpspeed_x, jumpspeed_y, jumptime, dofunction, life) { var te_mc = EnemyPath.attachMovie(mc_name, "enemybody" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:start_x, _y:start_y}); te_mc.speed = speed; te_mc.total_time = move_time; te_mc.thisRotatiom = 0; te_mc.accumulative_time = start_time; te_mc.sp_zt = "run"; te_mc.life = life; te_mc.total_time_junp = jumptime; if (root.BossMC) { root.AttachSnow2(te_mc); } te_mc.onEnterFrame = function () { if (root.pause_all) { return(undefined); } root.checksuffer(this); if (this.moveable2 == false) { this._alpha = 98; this._x = this._x + BossMC.MoveSpeed; BoosSuffer(this, false); return(undefined); } if (!(this._alpha === 100)) { BoosSuffer(this, true); this._alpha = 100; } if (this.sp_zt == "run") { if (this.total_time == 0) { npc_move(this, -this.speed, circumgyrate); } else if ((this.moveable == true) or (this.moveable == undefined)) { if (this.accumulative_time > 0) { npc_move(this, -this.speed); } else if (this.accumulative_time < 0) { npc_move(this, this.speed); } te_mc.accumulative_time--; if (te_mc.accumulative_time < (-te_mc.total_time)) { te_mc.accumulative_time = te_mc.total_time; } } total_time_junp--; if (total_time_junp <= 0) { root.npc_jump(this, jumpspeed_x, jumpspeed_y); total_time_junp = jumptime; } } if (this.Hit.hitTest(AttackBody)) { root[dofunction](this); } if ((this._parent._x + this._x) < -50) { this.removeMovieClip(); } }; } function NPC2_4(start_x, start_y) { var _local2 = EnemyPath.attachMovie("fire", "enemybody" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:start_x, _y:start_y}); _local2.shoottime = 100; _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } this.shoottime--; if ((this.shoottime < 40) and (random(10) == 0)) { root.shootfire(this); } if (this.shoottime == 0) { this.shoottime = 100; } if ((this._parent._x + this._x) < -50) { this.removeMovieClip(); } }; } function shootfire(who) { var _local2 = EnemyPath.attachMovie("fireball", "enemybody" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:who._x, _y:who._y}); _local2.speed_x = (random(40) / 10) - 2; _local2.speed_y = -(random(6) + 14); _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } this._y = this._y + this.speed_y; this._x = this._x + this.speed_x; this.speed_y = this.speed_y + 0.8; if (this.hitTest(root.AttackBody)) { root.HitFunction1(); } if (((this._parent._x + this._x) < -50) or (this._y > who._y)) { this.removeMovieClip(); } }; } function dropbrierMC(place_x, place_y, speed, droptime, strattime) { var _local2 = EnemyPath.attachMovie("dropbrier", "dropbrier" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:place_x, _y:place_y}); _local2.movespeed = speed; _local2.timetatol = strattime; _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } this.timetatol--; if (this.timetatol < 0) { this.movespeed = -speed; } else if (this.timetatol > 0) { this.movespeed = speed; } if (this.timetatol == (-droptime)) { this.timetatol = droptime; } this._y = this._y + this.movespeed; if (this.Hit.hitTest(root.AttackBody)) { root.HitFunction1(); } if ((this._parent._x + this._x) < -50) { this.removeMovieClip(); } }; } function turnland(start_x, start_y, speed) { var _local3 = EnemyPath.attachMovie("cane", "enemybody" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:start_x, _y:start_y}); _local3.te_mc1 = _local3.attachMovie("land3", "cane" + _local3.getNextHighestDepth(), _local3.getNextHighestDepth(), {_x:100, _y:0}); _local3.te_landmc1 = newmap.attachMovie("land3", "dropland2" + newmap.getNextHighestDepth(), newmap.getNextHighestDepth(), {_x:(start_x + 100) - (newmap._x + newmap._parent._x), _y:start_y - (newmap._y + newmap._parent._y)}); _local3.te_mc2 = _local3.attachMovie("land3", "cane" + _local3.getNextHighestDepth(), _local3.getNextHighestDepth(), {_x:0, _y:100}); _local3.te_landmc2 = newmap.attachMovie("land3", "dropland2" + newmap.getNextHighestDepth(), newmap.getNextHighestDepth(), {_x:start_x - (newmap._x + newmap._parent._x), _y:(start_y + 100) - (newmap._y + newmap._parent._y)}); _local3.te_mc3 = _local3.attachMovie("land3", "cane" + _local3.getNextHighestDepth(), _local3.getNextHighestDepth(), {_x:-100, _y:0}); _local3.te_landmc3 = newmap.attachMovie("land3", "dropland2" + newmap.getNextHighestDepth(), newmap.getNextHighestDepth(), {_x:(start_x - 100) - (newmap._x + newmap._parent._x), _y:start_y - (newmap._y + newmap._parent._y)}); _local3.te_mc4 = _local3.attachMovie("land3", "cane" + _local3.getNextHighestDepth(), _local3.getNextHighestDepth(), {_x:0, _y:-100}); _local3.te_landmc4 = newmap.attachMovie("land3", "dropland2" + newmap.getNextHighestDepth(), newmap.getNextHighestDepth(), {_x:start_x - (newmap._x + newmap._parent._x), _y:(start_y - 100) - (newmap._y + newmap._parent._y)}); _local3.te_landmcstart_x = start_x - (newmap._x + newmap._parent._x); _local3.te_landmcstart_y = start_y - (newmap._y + newmap._parent._y); startplace = 100; _local3.te_mc1.angle = 0; _local3.te_mc2.angle = 90; _local3.te_mc3.angle = 180; _local3.te_mc4.angle = 270; _local3.onEnterFrame = function () { if (root.pause_all) { return(undefined); } this.mc1._rotation = this.mc1._rotation - speed; this.mc2._rotation = this.mc2._rotation - speed; var _local2 = 1; while (_local2 < 5) { this["te_mc" + _local2].angle = this["te_mc" + _local2].angle + speed; this["te_mc" + _local2].angle = this["te_mc" + _local2].angle % 360; this["te_mc" + _local2].movespeedx = (startplace * Math.sin(this["te_mc" + _local2].angle / 57.29578)) - this["te_mc" + _local2]._x; this["te_mc" + _local2]._x = startplace * Math.sin(this["te_mc" + _local2].angle / 57.29578); this["te_mc" + _local2]._y = startplace * Math.cos(this["te_mc" + _local2].angle / 57.29578); this["te_landmc" + _local2]._x = this["te_mc" + _local2]._x + this.te_landmcstart_x; this["te_landmc" + _local2]._y = this["te_mc" + _local2]._y + this.te_landmcstart_y; if (this["te_mc" + _local2].hitTest(root.ChengePlayerXY()._X, root.ChengePlayerXY()._Y + 4, false) and (root.AttackBody.Jump_y >= 0)) { root.AttackBody._x = root.AttackBody._x + this["te_mc" + _local2].movespeedx; root.AttackBody._y = this["te_mc" + _local2]._y + this["te_mc" + _local2]._parent._y; root.AttackBody.Sp_ZT = "Run"; } _local2++; } }; } function slideland(bodyname, place_x, place_y, speed) { var te_mc = EnemyPath.attachMovie(bodyname, bodyname + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:place_x, _y:place_y}); var te_landmc = newmap.attachMovie(bodyname, bodyname + newmap.getNextHighestDepth(), newmap.getNextHighestDepth(), {_x:place_x - (newmap._x + newmap._parent._x), _y:place_y - (newmap._y + newmap._parent._y)}); te_mc.sp_zt = "still"; te_mc.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if ((this.hitTest(root.ChengePlayerXY()._X, root.ChengePlayerXY()._Y + 4, false) and (root.AttackBody.Jump_y >= 0)) and (this.sp_zt == "still")) { if (root.AttackBody._y < ((this._y + this._parent._y) + 20)) { root.AttackBody._y = this._y; root.AttackBody.Sp_ZT = "Run"; this.sp_zt = "dorped"; } else { root.AttackBody.Jump_x = -6 * (root.AttackBody._xscale / 100); } } if (!this.hitTest(root.ChengePlayerXY()._X, root.ChengePlayerXY()._Y + 4, false)) { te_mc.sp_zt = "still"; } if (this.sp_zt == "dorped") { this._y = this._y + speed; te_landmc._y = te_landmc._y + speed; } if (((root.EnemyPath._x + this._x) < -60) or ((root.EnemyPath._y + this._y) > 450)) { this.removeMovieClip(); } }; } function AttachSkyBody2(mc_name, start_x, start_y, speedx, life) { var _local2 = EnemyPath.attachMovie(mc_name, "enemybody" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:start_x, _y:start_y}); _local2.life = life; var speedy = Math.abs(2 * speedx); var starty = _local2._y; _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } this._x = this._x + speedx; if ((Math.abs(this._x - root.AttackBody._x) < 250) and (this._y >= starty)) { root.checksuffer(this); this._x = this._x + speedx; this._y = this._y + speedy; if ((root.hit_map_mc(this).hitTest(this._x + this._parent._x, (this._y + this._parent._y) + 20, true) or (this._y > root.AttackBody._y)) and (speedy > 0)) { speedy = speedy * -1; } } if (this.Hit.hitTest(AttackBody)) { if (((AttackBody.Sp_ZT == "Jump") and (AttackBody.Jump_y > 0)) and ((this._y + this._parent._y) > root.ChengePlayerXY()._Y)) { if (AttackBody.jump_attack) { ComboFunciton(this); AttackBody._y = AttackBody._y - AttackBody.Jump_y; AttackBody.Jump_y = -AttackBody.Jump_y; if (BossMC) { AttackBody.Jump_y = -22; } if (AttackBody.Jump_y < -22) { AttackBody.Jump_y = -22; } if (root.playerbody_no == 1) { root.play_soundAction("iceboom"); this.gotoAndPlay("dead"); } else if (root.playerbody_no == 2) { root.play_soundAction("fireboom"); this.gotoAndPlay("dead2"); } delete this.onEnterFrame; } } else { root.HitFunction1(); } } if ((this._parent._x + this._x) < -50) { this.removeMovieClip(); } }; } function AttachLandBody3(mc_name, start_x, start_y, speed, move_time, start_time, circumgyrate, dofunction, life) { var te_mc = EnemyPath.attachMovie(mc_name, "enemybody" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:start_x, _y:start_y}); te_mc.mc_name = mc_name; te_mc.life = life; te_mc.speed = speed; te_mc.total_time = move_time; te_mc.accumulative_time = start_time; te_mc.thisRotatiom = 0; te_mc.sp_zt = "run"; te_mc.onEnterFrame = function () { if (root.pause_all) { return(undefined); } root.checksuffer(this); if (this.sp_zt == "jump") { return(undefined); } if (Math.abs(this._x - root.AttackBody._x) < 100) { if (((this._x > root.AttackBody._x) and (this._xscale == 100)) or ((this._x < root.AttackBody._x) and (this._xscale == -100))) { this.speed = speed * 4; } this.accumulative_time = this.accumulative_time - 3; } else { this.speed = speed; } if (this.total_time == 0) { npc_move(this, -this.speed, circumgyrate); } else if ((this.moveable == true) or (this.moveable == undefined)) { if (this.accumulative_time > 0) { npc_move(this, -this.speed, true); } else if (this.accumulative_time < 0) { npc_move(this, this.speed, true); } te_mc.accumulative_time--; if (te_mc.accumulative_time < (-te_mc.total_time)) { te_mc.accumulative_time = te_mc.total_time; } } if (this.Hit.hitTest(AttackBody)) { if (((AttackBody.Sp_ZT == "Jump") and (AttackBody.Jump_y > 0)) and (this._y > AttackBody._y)) { if (AttackBody.jump_attack) { AttackBody.Jump_y = -20; this.life = this.life - 5; if (this.life > 0) { this.suffer = 2; root.BoosSuffer(this); } else { ComboFunciton(this); AttackBody._y = AttackBody._y + AttackBody.Jump_y; if (root.playerbody_no == 1) { root.play_soundAction("iceboom"); this.gotoAndPlay("dead"); } else if (root.playerbody_no == 2) { root.play_soundAction("fireboom"); this.gotoAndPlay("dead2"); } delete this.onEnterFrame; } } } else { root[dofunction](this); } } if (((this._parent._x + this._x) < -150) or ((this._parent._y + this._y) > 400)) { this.removeMovieClip(); } }; } function icelandMC1(mc_name, place_x, place_y, dorpplace) { var _local2 = EnemyPath.attachMovie(mc_name, mc_name + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:place_x, _y:place_y}); var te_landmc = newmap.attachMovie(mc_name, mc_name + newmap.getNextHighestDepth(), newmap.getNextHighestDepth(), {_x:place_x - (newmap._x + newmap._parent._x), _y:place_y - (newmap._y + newmap._parent._y)}); if (dorpplace == 0) { _local2.gotoAndStop("dead"); _local2.sp_zt = "drop"; return(undefined); } _local2.gotoAndStop(1); _local2.sp_zt = "still"; _local2.tedorp_y = 0; _local2.alldrop = 0; _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if (this.sp_zt == "drop") { if ((this.tedorp_y + this.alldrop) < dorpplace) { this.tedorp_y = this.tedorp_y + 1; this._y = this._y + this.tedorp_y; te_landmc._y = te_landmc._y + this.tedorp_y; this.alldrop = this.alldrop + this.tedorp_y; } else { delete this.onEnterFrame; } } }; } function icelandMC2(mc_name, place_x, place_y) { var _local2 = EnemyPath.attachMovie(mc_name, mc_name + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:place_x, _y:place_y}); var te_landmc = newmap.attachMovie("iceland2bj", mc_name + newmap.getNextHighestDepth(), newmap.getNextHighestDepth(), {_x:place_x - (newmap._x + newmap._parent._x), _y:place_y - (newmap._y + newmap._parent._y)}); _local2.gotoAndStop(1); _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if (this.sp_zt == "drop") { te_landmc.gotoAndStop("dead"); delete this.onEnterFrame; } }; } function magicbox(place_x, place_y) { var _local2 = EnemyPath.attachMovie("box", "box" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:place_x, _y:place_y}); _local2.gotoAndStop(1); _local2.life = 5 + random(3); _local2.thistype = random(2) + 1; _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } root.checksuffer(this); if (this.sp_zt == "jump") { return(undefined); } if (((((this._x - root.AttackBody._x) < 150) and ((this._x - root.AttackBody._x) > 0)) and (this.thistype == 1)) and (this._currentframe == 1)) { this.gotoAndStop("attack"); root.npc_jump(this, -6, -13); } if (this.Hit.hitTest(AttackBody)) { if (((AttackBody.Sp_ZT == "Jump") and (AttackBody.Jump_y > 0)) and (this._y > AttackBody._y)) { if (AttackBody.jump_attack) { AttackBody.Jump_y = -20; AttackBody._y = AttackBody._y + AttackBody.Jump_y; ComboFunciton(this); this.gotoAndPlay("dead"); delete this.onEnterFrame; } } else if (this.thistype == 1) { root.HitFunction1(); } else { this.gotoAndPlay("dead"); } } if (((this._parent._x + this._x) < -150) or ((this._parent._y + this._y) > 400)) { this.removeMovieClip(); } }; } function key_listener() { if (root.pause_all) { return(undefined); } if ((!KeyAbled) or add_speed) { return(undefined); } var _local3 = Key.getCode(); if (!Key.isDown(_local3)) { _local3 = 0; } var _local4 = getTimer(); if (Key.isDown(key_up)) { if (!Key_Array_ZT[key_up]) { Key_Array_ZT[key_up] = 1; if (AttackBody.Sp_ZT != "Jump") { AttackBody.Jump_AddRotation = this.Jump_r; AttackBody.jump_attack = true; AttackBody.Jump_y = -root.jump_power; play_soundAction("jump", false, 0.05); AttackBody.KeyX = 0; AttackBody.speed = 0; AttackBody.Sp_ZT = "Jump"; } } } else { Key_Array_ZT[key_up] = 0; } if (Key.isDown(key_lift)) { root.runable = true; if (AttackBody.Sp_ZT == "Jump") { if (AttackBody.KeyX > -3) { AttackBody.KeyX = -3; } else if (AttackBody.KeyX > -9) { AttackBody.KeyX = AttackBody.KeyX - 0.5; } } else if (AttackBody.Sp_ZT == "Run") { AttackBody._xscale = -100; if (AttackBody.speed > -3) { AttackBody.speed = AttackBody.speed - (addspeed * 2); } if (AttackBody.speed > (-playmovespeed)) { AttackBody.speed = AttackBody.speed - addspeed; } else { AttackBody.speed = -playmovespeed; } } } else if (Key.isDown(key_right)) { root.runable = true; if (AttackBody.Sp_ZT == "Jump") { if (AttackBody.KeyX < 3) { AttackBody.KeyX = 3; } else if (AttackBody.KeyX < 9) { AttackBody.KeyX = AttackBody.KeyX + 0.5; } } else if (AttackBody.Sp_ZT == "Run") { AttackBody._xscale = 100; if (AttackBody.speed < 3) { AttackBody.speed = AttackBody.speed + (addspeed * 2); } if (AttackBody.speed < playmovespeed) { AttackBody.speed = AttackBody.speed + addspeed; } else { AttackBody.speed = playmovespeed; } } } else if (AttackBody.Sp_ZT == "Run") { if (AttackBody.HitMC_T._parent.icelandface) { root.runable = false; AttackBody.speed = AttackBody.speed * 0.94; if (Math.abs(AttackBody.speed) < 1) { AttackBody.speed = 0; } } else { root.runable = false; AttackBody.speed = AttackBody.speed * 0.9; if (Math.abs(AttackBody.speed) < 3) { AttackBody.speed = 0; } } } else if (AttackBody.Sp_ZT == "Jump") { AttackBody.KeyX = AttackBody.KeyX * 0.92; } if (Key.isDown(32) and (!Key_Array_ZT[32])) { Key_Array_ZT[32] = 1; PlayerShoot(); } var _local2 = 0; while (_local2 < 100) { if (((Key_Array_ZT[_local2] == 1) and (_local2 != _local3)) and (key_up != _local2)) { Key_Array_ZT[_local2] = 0; } _local2++; } } function AttachBoss1(X, Y) { if (BossMC) { return(undefined); } BossMC = EnemyPath.attachMovie("Boss1", "BOSSMC", EnemyPath.getNextHighestDepth(), {_x:X, _y:Y}); BossMC.gotoAndStop("sleep"); BossMC.Name = "Boss"; BossMC.Life = 15; BossMC.StartX = 430; BossMC.StartY = 103; BossMC.MoveSpeed = 3; BossMaxX = 540; Boss1Move(); } function Boss1Move() { var AttackTotal = 100; var AttackTime = 100; var te_MoveX = 0; var te_MoveS = 1; BossMC.SporeZT = "fly"; BossMC.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if (((root.EnemyPath._x + this._x) <= this.StartX) and (!BossDisplay)) { BossDisplay = true; this.mc.play(); } if (BossDisplay) { if ((this.SporeZT == "fly") or (this.SporeZT == "fitout")) { AttackTotal--; } BossMC._x = BossMC._x + BossMC.MoveSpeed; } if (this._currentframe == 1) { this.SporeZT = "fly"; te_MoveX++; if (te_MoveX > 30) { this._y = this._y + te_MoveS; } else { this._y = this._y - te_MoveS; } if (te_MoveX >= 60) { te_MoveX = 0; } if ((this.Life <= 0) and (this.SporeZT != "remove")) { this.Life = 0; this.gotoAndStop("reMove"); } } else if (((this.SporeZT == "attack1") and (this.mc._currentframe == this.mc._totalframes)) and (this.mc._totalframes > 1)) { root.AttachSkyBody("bugbear_L7", this._x - 50, 278, 1, 1000, 0, 1, 10, 0, "HitFunction1"); root.AttachSkyBody("bugbear_L7", this._x + 50, 248, 1, 1000, 0, 1, 10, 0, "HitFunction1"); this.gotoAndStop("Fly"); AttackTotal = AttackTime; } else if ((this.SporeZT == "attack2") and (this.attack_step == 2)) { if (!this.attackMC) { if (random(2) == 0) { Boss1_Attack2("attack2"); } else { Boss1_Attack3(this); } } AttackTotal = AttackTime; } else if (((this.SporeZT == "attack3") and (this.mc._currentframe == this.mc._totalframes)) and (this.mc._totalframes > 1)) { root.AttachSkyBody("bugbear_L7", this._x + 50, 278, 1, 1000, 0, 1, 10, 0, "HitFunction1"); root.AttachSkyBody("bugbear_L7", this._x - 50, 248, 1, 1000, 0, 1, 10, 0, "HitFunction1"); this.gotoAndStop("Fly"); AttackTotal = AttackTime; } else if (this.SporeZT == "dead") { if ((this.mc._currentframe == this.mc._totalframes) and (this.mc._totalframes > 1)) { this.Life--; if (this.Life <= 0) { this.SporeZT = "remove"; this.gotoAndStop("reMove"); } else { this.gotoAndStop("fly"); } } } else if (this.SporeZT == "remove") { root.getaward(this._x, this._y); if ((this.mc._currentframe == this.mc._totalframes) and (this.mc._totalframes > 1)) { root.gamepass(); root.BossMC = undefined; this.removeMovieClip(); } } if (AttackTotal == 0) { this.SporeZT = "fitout"; this.gotoAndStop("fitout"); } else if (AttackTotal == -10) { var _local2 = random(3); AttackTotal = AttackTime; this.KeyNum = new Array(); if (_local2 == 0) { this.SporeZT = "attack1"; this.gotoAndStop("attack1"); } else if (_local2 == 1) { this.SporeZT = "attack2"; this.gotoAndStop("attack2"); } else if (_local2 == 2) { this.SporeZT = "attack3"; this.gotoAndStop("attack1"); } } if (this.Hit_a.hitTest(root.AttackBody)) { if ((AttackBody.Jump_y > 0) and ((((this._y + this._parent._y) + this.Hit_a._y) + 22) > root.ChengePlayerXY()._Y)) { root.AttackBody.Sp_ZT = "Jump"; root.AttackBody.Jump_y = -6; root.AttackBody.Jump_x = -6; root.BossMC.Life = root.BossMC.Life - 5; this.gotoAndPlay("dead"); } else { root.AttackBody.Sp_ZT = "Jump"; root.AttackBody.Jump_y = -6; root.AttackBody.Jump_x = -6; if (AttackBody.attack) { root.AttackBody.MoveDead(); AttackBody.jump_attack = false; } } } if (this.suffer > 0) { this.suffer--; if (this.suffer == 0) { BoosSuffer(this, true); } } }; } function Boss1_Attack2(Str) { BossMC.gotoAndStop(Str); var AttTime = 60; BossMC.createEmptyMovieClip("attackMC", BossMC.getNextHighestDepth()); BossMC.attackMC.onEnterFrame = function () { if (root.pause_all) { return(undefined); } _parent.BossMaxX = 540; AttTime--; if (AttTime > 0) { root.BossMC._x = root.BossMC._x - 15; if (this._parent.Hit_b.hitTest(root.AttackBody) and AttackBody.attack) { if ((AttackBody.Sp_ZT == "Jump") and (AttackBody.Jump_y > 0)) { if (AttackBody.jump_attack) { AttackBody._y = AttackBody._y - (AttackBody.Jump_y * 1.5); AttackBody.Jump_y = (-AttackBody.Jump_y) * 0.9; root.BossMC.suffer = 4; root.BoosSuffer(root.BossMC); } } else if (AttackBody.attack) { root.AttackBody.MoveDead(); root.AttackBody.Sp_ZT = "Jump"; root.AttackBody.Jump_y = -10; root.AttackBody.Jump_x = -6; } } } else if ((AttTime <= 0) and (AttTime >= -58)) { root.BossMC._x = root.BossMC._x + 15; if (this._parent.Hit_b.hitTest(root.AttackBody)) { if ((AttackBody.Sp_ZT == "Jump") and (AttackBody.Jump_y > 0)) { if (AttackBody.jump_attack) { AttackBody._y = AttackBody._y - (AttackBody.Jump_y * 1.5); AttackBody.Jump_y = (-AttackBody.Jump_y) * 0.9; root.BossMC.suffer = 4; root.BoosSuffer(root.BossMC); } } else if (AttackBody.attack) { root.AttackBody.Sp_ZT = "Jump"; root.AttackBody.Jump_y = -10; root.AttackBody.Jump_x = -6; root.AttackBody.MoveDead(); } } } else { BossMC.mc.play(); if (BossMC.attack_step == 3) { BossMC.gotoAndStop("fly"); delete this.onEnterFrame; this.removeMovieClip(); } } }; } function Boss1_Attack3(body) { BossMC.gotoAndStop("attack2"); var AttTime = 100; BossMC.createEmptyMovieClip("attackMC", BossMC.getNextHighestDepth()); BossMC.attackMC.randnu = random(2); BossMC.attackMC.onEnterFrame = function () { if (root.pause_all) { return(undefined); } _parent.BossMaxX = 540; AttTime--; if (((AttTime % 50) == 0) and (this.randnu == 0)) { root.AttachSkyBody("waterball2", body._x, body._y + 100, 1, 1000, 0, 3, 40, 20, "HitFunction1"); root.AttachSkyBody("waterball2", body._x, body._y + 100, 1, 1000, 0, 3, 40, -20, "HitFunction1"); } if (((AttTime % 30) == 0) and (this.randnu == 1)) { root.AttachSkyBody("waterball2", body._x, body._y + 100, 1, 1000, 0, 6, 20, 0, "HitFunction1"); } if (AttTime <= 0) { BossMC.mc.play(); if (BossMC.attack_step == 3) { BossMC.gotoAndStop("fly"); delete this.onEnterFrame; this.removeMovieClip(); } } }; } function AttachBoss2(X, Y) { if (BossMC) { return(undefined); } BossMC = EnemyPath.attachMovie("Boss2", "BOSSMC", EnemyPath.getNextHighestDepth(), {_x:X, _y:Y}); BossMC.Name = "Boss"; BossMC.Life = 30; BossMC.StartX = 460; BossMC.StartY = 147; BossMC.MoveSpeed = 3; BossMC.gotoAndStop("sleep"); BossMaxX = 550; BossMC.suffer = 0; Boss2Move(); } function Boss2Move() { var AttackTotal = 120; var AttackTime = 120; var te_MoveX = 0; var te_MoveS = 1.5; BossMC.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if (((root.EnemyPath._x + this._x) <= this.StartX) and (!BossDisplay)) { BossDisplay = true; this.mc.play(); } if (BossDisplay) { if ((this.SporeZT == "fly") or (this.SporeZT == "fitout")) { AttackTotal--; } BossMC._x = BossMC._x + BossMC.MoveSpeed; } if (this._currentframe == 1) { this.SporeZT = "fly"; te_MoveX++; if (te_MoveX > 30) { this._y = this._y + te_MoveS; } else { this._y = this._y - te_MoveS; } if (te_MoveX >= 60) { te_MoveX = 0; } } else if (((this.SporeZT == "attack1") and (this.mc._currentframe == this.mc._totalframes)) and (this.mc._totalframes > 1)) { var _local2 = random(5); if (_local2 == 0) { root.AttachSkyBody("bugbear_L4", this._x - 40, this._y + 120, 1, 1000, 0, 3, 30, 15, "HitFunction1"); root.AttachSkyBody("bugbear_L4", this._x - 40, this._y + 120, 1, 1000, 0, 3, 30, -15, "HitFunction1"); } else if (_local2 == 1) { EnemyPath.attachMovie("addsnake", "addsnake" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:this._x - 30, _y:this._y - 70}); root.AttachSnake(this._x - 80, this._y - 30, 6, 2); root.AttachSnake(this._x - 80, this._y - 30, 6, 6); root.AttachSnake(this._x - 80, this._y - 30, 6, 10); } else if (_local2 == 2) { root.AttachSkyBody("bugbear_L4", this._x - 40, this._y + 100, 1, 1000, 0, 1, 10, 0, "HitFunction1"); root.AttachSkyBody("bugbear_L4", this._x + 40, this._y + 50, 1, 1000, 0, 1, 10, 0, "HitFunction1"); } else if (_local2 == 3) { root.AttachSkyBody("bugbear_L4", this._x - 40, this._y + 100, 1, 1000, 0, 0, 1000, 0, "HitFunction1"); root.AttachSkyBody("bugbear_L4", this._x + 40, this._y + 20, 1, 1000, 0, 0, 1000, 0, "HitFunction1"); } else if (_local2 == 4) { root.AttachSkyBody("bugbear_L4", this._x - 40, this._y + 100, 1, 1000, 0, 0, 1000, 0, "HitFunction1"); root.AttachSkyBody("bugbear_L4", this._x + 40, this._y + 90, 1, 1000, 0, 0, 1000, 0, "HitFunction1"); } this.SporeZT = "fly"; AttackTotal = AttackTime; this.gotoAndStop("Fly"); } else if (this.SporeZT == "dead") { if ((this.mc._currentframe == this.mc._totalframes) and (this.mc._totalframes > 1)) { this.Life = this.Life - 5; if ((this.Life <= 0) and (this.SporeZT != "remove")) { this.Life = 0; this.gotoAndStop("reMove"); } else { this.gotoAndStop("Fly"); } } } else if (this.SporeZT == "remove") { root.getaward(this._x, this._y); if ((this.mc._currentframe == this.mc._totalframes) and (this.mc._totalframes > 1)) { root.BossMC = undefined; this.removeMovieClip(); } } if (AttackTotal == 0) { this.SporeZT = "fitout"; this.gotoAndStop("fitout"); } else if (AttackTotal == -30) { this.SporeZT = "attack1"; this.gotoAndStop("attack1"); } if (this.Hit_a.hitTest(root.AttackBody)) { if ((AttackBody.Jump_y > 0) and ((((this._y + this._parent._y) + this.Hit_a._y) + 22) > root.ChengePlayerXY()._Y)) { root.AttackBody.Sp_ZT = "Jump"; root.AttackBody.Jump_y = -6; root.AttackBody.Jump_x = -6; this.gotoAndPlay("dead"); } else { root.AttackBody.Sp_ZT = "Jump"; root.AttackBody.Jump_y = -6; root.AttackBody.Jump_x = -6; if (AttackBody.attack) { root.AttackBody.MoveDead(); AttackBody.jump_attack = false; } } } if (this.suffer > 0) { this.suffer--; if (this.suffer == 0) { BoosSuffer(this, true); } } if ((this.Life <= 0) and (this.SporeZT != "remove")) { this.Life = 0; this.gotoAndStop("reMove"); } }; } function AttachSnake(X, Y, speesx, speedy) { var T_MoveSpeedX = speesx; var T_MoveSpeedY = speedy; var _local2 = EnemyPath.attachMovie("snake", "snake" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:X, _y:Y}); var teTotal = 0; _local2.Name = "snake"; _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } this._x = this._x - T_MoveSpeedX; this._y = this._y + T_MoveSpeedY; if (root.AttackBody.hitTest(this.Hit) and AttackBody.attack) { root.AttackBody.Sp_ZT = "Jump"; root.AttackBody.Jump_y = -6; root.AttackBody.Jump_x = -6; root.AttackBody.MoveDead(); AttackBody.jump_attack = false; } teTotal++; if (teTotal > 100) { delete this.onEnterFrame; this.removeMovieClip(); } }; } function AttachBoss3(X, Y) { if (BossMC) { return(undefined); } BossMC = EnemyPath.attachMovie("Boss3", "BOSSMC", EnemyPath.getNextHighestDepth(), {_x:X, _y:Y}); BossMC.Name = "Boss"; BossMC.Life = 30; BossMC.StartX = 430; BossMC.StartY = 103; BossMC.MoveSpeed = 3; BossMC.gotoAndStop("sleep"); BossMaxX = 550; Boss3Move(); } function Boss3Move() { var AttackTotal = 120; var AttackTime = 120; var te_MoveX = 0; var te_MoveS = 1.5; BossMC.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if (((root.EnemyPath._x + this._x) <= this.StartX) and (!BossDisplay)) { BossDisplay = true; this.mc.play(); } if (BossDisplay) { if ((this.SporeZT == "fly") or (this.SporeZT == "fitout")) { AttackTotal--; } BossMC._x = BossMC._x + BossMC.MoveSpeed; } if (this._currentframe == 1) { this.SporeZT = "fly"; te_MoveX++; if (te_MoveX > 30) { this._y = this._y + te_MoveS; } else { this._y = this._y - te_MoveS; } if (te_MoveX >= 60) { te_MoveX = 0; } } else if (this.SporeZT == "attack1") { if (!this.attackMC) { Boss3_Attack1("attack1"); } AttackTotal = AttackTime; } else if (((this.SporeZT == "attack2") and (this.mc._currentframe == this.mc._totalframes)) and (this.mc._totalframes > 1)) { root.AttachFeather(this._x - 60, this._y - 20); root.AttachFeather(this._x - 60, this._y + 100); this.SporeZT = "fly"; AttackTotal = AttackTime; this.gotoAndStop("Fly"); } else if (((this.SporeZT == "attack3") and (this.mc._currentframe == this.mc._totalframes)) and (this.mc._totalframes > 1)) { root.AttachSkyBody("bugbear_Y1", this._x - 40, this._y + 150, 1, 1000, 0, 1, 10, 0, "HitFunction1"); root.AttachSkyBody("bugbear_Y1", this._x + 40, this._y + 100, 1, 1000, 0, 1, 10, 0, "HitFunction1"); AttackTotal = AttackTime; this.SporeZT = "fly"; this.gotoAndStop("Fly"); } else if (this.SporeZT == "dead") { AttackTotal = AttackTime; if ((this.mc._currentframe == this.mc._totalframes) and (this.mc._totalframes > 1)) { if (this.Life <= 0) { this.SporeZT = "remove"; this.gotoAndStop("reMove"); } else { this.gotoAndStop("Fly"); } } } else if (this.SporeZT == "remove") { root.getaward(this._x, this._y); if ((this.mc._currentframe == this.mc._totalframes) and (this.mc._totalframes > 1)) { root.BossMC = undefined; this.removeMovieClip(); } } if (AttackTotal == 0) { this.SporeZT = "fitout"; this.gotoAndStop("fitout"); } else if (AttackTotal == -10) { var _local2 = random(3); AttackTotal = AttackTime; if (_local2 == 0) { this.SporeZT = "attack1"; this.gotoAndStop("attack1"); Boss3_Attack1(); } else if (_local2 == 1) { this.SporeZT = "attack2"; this.gotoAndStop("attack2"); } else if (_local2 == 2) { this.SporeZT = "attack3"; this.gotoAndStop("attack3"); } } if (this.Hit_a.hitTest(root.AttackBody)) { if ((AttackBody.Jump_y > 0) and ((((this._y + this._parent._y) + this.Hit_a._y) + 22) > root.ChengePlayerXY()._Y)) { root.AttackBody.Sp_ZT = "Jump"; root.AttackBody.Jump_y = -6; root.AttackBody.Jump_x = -6; this.Life = this.Life - 5; this.gotoAndPlay("dead"); } else { root.AttackBody.Sp_ZT = "Jump"; root.AttackBody.Jump_y = -6; root.AttackBody.Jump_x = -6; if (AttackBody.attack) { root.AttackBody.MoveDead(); AttackBody.jump_attack = false; } } } if (this.suffer > 0) { this.suffer--; if (this.suffer == 0) { BoosSuffer(this, true); } } }; } function Boss3_Attack1(Str) { BossMC.gotoAndStop(Str); var AttTime = 60; BossMC.createEmptyMovieClip("attackMC", BossMC.getNextHighestDepth()); BossMC.attackMC.onEnterFrame = function () { if (root.pause_all) { return(undefined); } AttTime--; if (AttTime > 0) { root.BossMC._x = root.BossMC._x - 10; } else if ((AttTime <= 0) and (AttTime >= -58)) { root.BossMC._x = root.BossMC._x + 10; } else { BossMC.gotoAndStop("fly"); delete this.onEnterFrame; this.removeMovieClip(); } if (this._parent.Hit_b.hitTest(root.AttackBody) and AttackBody.attack) { if ((AttackBody.Sp_ZT == "Jump") and (AttackBody.Jump_y > 0)) { if (AttackBody.jump_attack) { AttackBody._y = AttackBody._y - (AttackBody.Jump_y * 1.5); AttackBody.Jump_y = -15; root.BossMC.suffer = 4; root.BossMC.Life = root.BossMC.Life - 3; root.BoosSuffer(root.BossMC); } } else if (AttackBody.attack) { root.AttackBody.MoveDead(); root.AttackBody.Sp_ZT = "Jump"; root.AttackBody.Jump_y = -15; root.AttackBody.Jump_x = -6; } } }; } function Boss3_Attack2() { BossMC.gotoAndPlay("attack2"); } function Boss3_Attack3() { BossMC.gotoAndPlay("attack3"); } function AttachFeather(X, Y) { var T_MoveSpeedX = 8; var T_MoveSpeedY = 5; var _local2 = EnemyPath.attachMovie("feather", "feather" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:X, _y:Y}); var teTotal = 0; _local2.Name = "Feather"; _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } this._x = this._x - T_MoveSpeedX; this._y = this._y + T_MoveSpeedY; if (root.AttackBody.hitTest(this.Hit) and AttackBody.attack) { root.AttackBody.Sp_ZT = "Jump"; root.AttackBody.Jump_y = -6; root.AttackBody.Jump_x = -6; root.AttackBody.MoveDead(); AttackBody.jump_attack = false; } teTotal++; if (teTotal > 100) { delete this.onEnterFrame; this.removeMovieClip(); } }; } function AttachBoss4(X, Y) { if (BossMC) { return(undefined); } BossMC = EnemyPath.attachMovie("Boss4", "BOSSMC", EnemyPath.getNextHighestDepth(), {_x:X, _y:Y}); BossMC.Name = "Boss"; BossMC.Life = 40; BossMC.StartX = 430; BossMC.StartY = 103; BossMC.MoveSpeed = 3; BossMC.gotoAndStop("sleep"); BossMaxX = 550; Boss4Move(); } function Boss4Move() { var AttackTotal = 150; var AttackTime = 150; var te_MoveX = 0; var te_MoveS = 1.5; BossMC.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if (((root.EnemyPath._x + this._x) <= this.StartX) and (!BossDisplay)) { this.mc.play(); BossDisplay = true; } if (BossDisplay) { if ((this.SporeZT == "fly") or (this.SporeZT == "fitout")) { AttackTotal--; } BossMC._x = BossMC._x + BossMC.MoveSpeed; } if (this._currentframe == 1) { this.SporeZT = "fly"; te_MoveX++; if (te_MoveX > 30) { this._y = this._y + te_MoveS; } else { this._y = this._y - te_MoveS; } if (te_MoveX >= 60) { te_MoveX = 0; } } else if (((this.SporeZT == "attack1") and (this.mc._currentframe == this.mc._totalframes)) and (this.mc._totalframes > 1)) { this.SporeZT = "fly"; AttackTotal = AttackTime; var _local3 = random(3); if (_local3 == 0) { AttachMissile1(this._x, this._y); } else if (_local3 == 1) { AttachMissile2(this._x + 50, 847); AttachMissile2(this._x - 100, 847); AttachMissile2(this._x - 250, 847); } else { AttachMissile3(this._x + 50, 607); AttachMissile3(this._x - 100, 607); AttachMissile3(this._x - 250, 607); } this.gotoAndStop("Fly"); } else if (((this.SporeZT == "attack2") and (this.mc._currentframe == this.mc._totalframes)) and (this.mc._totalframes > 1)) { root.AttachFeather(this._x - 60, this._y - 20); root.AttachFeather(this._x - 60, this._y + 100); this.SporeZT = "fly"; AttackTotal = AttackTime; this.gotoAndStop("Fly"); } else if (((this.SporeZT == "attack3") and (this.mc._currentframe == this.mc._totalframes)) and (this.mc._totalframes > 1)) { root.AttachSkyBody("bugbear_Y1", this._x - 40, this._y + 150, 1, 1000, 0, 1, 10, 0, "HitFunction1"); root.AttachSkyBody("bugbear_Y1", this._x + 40, this._y + 100, 1, 1000, 0, 1, 10, 0, "HitFunction1"); AttackTotal = AttackTime; this.SporeZT = "fly"; this.gotoAndStop("Fly"); } else if (this.SporeZT == "dead") { AttackTotal = AttackTime; if ((this.mc._currentframe == this.mc._totalframes) and (this.mc._totalframes > 1)) { if (this.Life <= 0) { this.SporeZT = "remove"; this.gotoAndStop("reMove"); } else { this.gotoAndStop("Fly"); } } } else if (this.SporeZT == "remove") { root.getaward(this._x, this._y); if ((this.mc._currentframe == this.mc._totalframes) and (this.mc._totalframes > 1)) { root.BossMC = undefined; this.removeMovieClip(); } } if (AttackTotal == 0) { this.SporeZT = "fitout"; this.gotoAndStop("fitout"); } else if (AttackTotal == -30) { var _local2 = 0; AttackTotal = AttackTime; if (_local2 == 0) { this.SporeZT = "attack1"; this.gotoAndStop("attack1"); } else if (_local2 == 1) { this.SporeZT = "attack2"; this.gotoAndStop("attack2"); } else if (_local2 == 2) { this.SporeZT = "attack3"; this.gotoAndStop("attack3"); } } if (this.Hit_a.hitTest(root.AttackBody)) { if ((AttackBody.Jump_y > 0) and ((((this._y + this._parent._y) + this.Hit_a._y) + 22) > root.ChengePlayerXY()._Y)) { root.AttackBody.Sp_ZT = "Jump"; root.AttackBody.Jump_y = -6; root.AttackBody.Jump_x = -6; this.Life = this.Life - 5; this.gotoAndPlay("dead"); } else { root.AttackBody.Sp_ZT = "Jump"; root.AttackBody.Jump_y = -6; root.AttackBody.Jump_x = -6; if (AttackBody.attack) { root.AttackBody.MoveDead(); AttackBody.jump_attack = false; } } } if (this.suffer > 0) { this.suffer--; if (this.suffer == 0) { BoosSuffer(this, true); } } }; } function AttachMissile1(X, Y) { var add_y = 10; var T_MoveSpeedX = -6; var _local2 = EnemyPath.attachMovie("missile", "missile" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:X, _y:Y}); _local2.gotoAndStop("step1"); var _local3 = 0; _local2.step = 1; _local2.Name = "Missile"; _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } this._x = this._x + T_MoveSpeedX; if (add_y > 0) { add_y--; this._y = this._y + 1; } if (root.AttackBody.hitTest(this.Hit)) { if (((root.AttackBody.Sp_ZT == "Jump") and (AttackBody.Jump_y > 0)) and ((((this._y + this._parent._y) + this.Hit._y) + 22) > root.ChengePlayerXY()._Y)) { AttackBody.Jump_y = -21; this.step++; if (this.step < 5) { } else { this.gotoAndPlay("boom"); } this.suffer = 4; this._y = this._y + 8; root.BoosSuffer(this); } else if (AttackBody.attack) { root.AttackBody.Sp_ZT = "Jump"; root.AttackBody.Jump_y = -6; root.AttackBody.Jump_x = -6; root.AttackBody.MoveDead(); } } if (((this._x + this._parent._x) < -10) and (T_MoveSpeedX < 0)) { T_MoveSpeedX = 9; this._xscale = -100; } if (((this._x + this._parent._x) > 580) and (T_MoveSpeedX > 0)) { T_MoveSpeedX = -6; this._xscale = 100; } if (this.suffer > 0) { this.suffer--; this._y = this._y - 2; if (this.suffer == 0) { BoosSuffer(this, true); } } }; } function AttachMissile2(X, Y) { var _local2 = EnemyPath.attachMovie("missile2", "missile" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:X, _y:Y}); _local2.display_time = 20; _local2.gotoAndStop("below"); _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if ((root.BossMC == undefined) and (this._x > (root.AttackBody._x + 200))) { return(undefined); } if (this.display_time > -2) { if ((this.display_time % 3) == 1) { root.AttachSnow(this._x, this._y); } this.display_time--; } else if (root.AttackBody.hitTest(this.Hit) and AttackBody.attack) { root.AttackBody.Sp_ZT = "Jump"; root.AttackBody.Jump_y = -6; root.AttackBody.MoveDead(); AttackBody.jump_attack = false; } if (this.display_time == 0) { this.gotoAndPlay("ground"); } if ((this._x + this._parent._x) < -20) { this.removeMovieClip(); } }; } function AttachMissile3(X, Y) { var _local3 = EnemyPath.attachMovie("missile3", "missile" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:X, _y:Y}); _local3.gotoAndStop("drop"); _local3.add_y = 0; _local3.sp_zt = "drop"; _local3.onEnterFrame = function () { if (root.pause_all) { return(undefined); } if (this.add_y < 18) { this.add_y = this.add_y + 0.8; } if (this._y < 847) { this._y = this._y + this.add_y; } else if (this.sp_zt != "stand") { this._y = 847; var _local2 = 0; while (_local2 < 10) { root.AttachSnow(this._x, this._y); _local2++; } this.sp_zt = "stand"; this.gotoAndStop("stand"); } if (root.AttackBody.hitTest(this.Hit) and AttackBody.attack) { root.AttackBody.Sp_ZT = "Jump"; root.AttackBody.Jump_y = -6; root.AttackBody.Jump_x = -6; root.AttackBody.MoveDead(); AttackBody.jump_attack = false; } if ((this._x + this._parent._x) < -20) { this.removeMovieClip(); } }; } function AttachSnow(X, Y) { var _local2 = EnemyPath.attachMovie("snow", "snow" + EnemyPath.getNextHighestDepth(), EnemyPath.getNextHighestDepth(), {_x:X, _y:Y}); _local2.add_x = (random(60) - 30) / 10; _local2.gotoAndStop(5); _local2.add_y = -((random(60) / 10) + 4); _local2.onEnterFrame = function () { if (root.pause_all) { return(undefined); } this._rotation = this._rotation + 10; this.add_y = this.add_y + 0.5; this._x = this._x + this.add_x; this._y = this._y + this.add_y; this._alpha = this._alpha - 5; if (this._alpha <= 10) { this.removeMovieClip(); } }; } function getaward(placex, placey) { if (random(8) == 1) { var _local1 = random(100); if (_local1 < 40) { root.AttachAward(2, placex, placey, true); } else if ((_local1 > 40) and (_local1 < 60)) { root.AttachAward(1, placex, placey, true); } else { root.AttachAward(6, placex, placey, true); } } } function load_picture(which, url) { which.loadMovie(loadassetpath + url); } function preload_assets(where) { trace("start to load assets"); where.createEmptyMovieClip("image_mc", this.getNextHighestDepth()); where.image_mc._visible = 0; Listener = new Object(); Listener.onLoadInit = function (target_mc) { trace(((("loaded assets " + loadassetpath) + pic_array[picLoaded]) + " to ") + target_mc); _root.load_mc.nextFrame(); if ((++picLoaded) < picAll) { preload_assets(where, pic_array[picLoaded]); } else { image_loder.removeListener(); delete image_loder; delete Listener; image_mc.removeMovieClip(); gotoAndStop ("startgame"); trace("all done!"); } }; Listener.onLoadError = function () { gotoAndStop ("startgame"); }; image_loder = new MovieClipLoader(); image_loder.addListener(Listener); image_loder.loadClip(loadassetpath + pic_array[picLoaded], where.image_mc); } startTime = getTimer(); _global.trackingURL = unescape(url); if ((url == undefined) and (sw7 != undefined)) { _global.trackingURL = unescape(sw7).split("&")[2].split("=")[1].split("?")[0]; uuid = unescape(sw7).split("&")[2].split("=")[2]; } _global.scoreURL = unescape(sw4); _global.gameid = sw6; _global.userid = uuid; _global.sid = session_id; _global.rn = Math.random(1E21); _global.scoreURL = unescape(_global.scoreURL); _global.trackingVars = _global.trackingURL.split("?"); _global.trackingURL = _global.trackingVars[0]; _global.objTrackingVars = new Object(); if (uuid != undefined) { _global.objTrackingVars.uuid = uuid; } var trackingArr = _global.trackingVars[1].split("&"); for (var prop in trackingArr) { var myVars = trackingArr[prop].split("="); if (myVars[1] != "") { _global.objTrackingVars[myVars[0]] = myVars[1]; } } _global.scoreVars = _global.scoreURL.split("?"); _global.scoreURL = _global.scoreVars[0]; _global.objScoreVars = new Object(); if (challengeUuid != undefined) { _global.objScoreVars.challengeUuid = challengeUuid; } _global.scoreArr = _global.scoreVars[1].split("&"); for (var prop in _global.scoreArr) { var myVars = _global.scoreArr[prop].split("="); if (myVars[1] != "") { _global.objScoreVars[myVars[0]] = myVars[1]; } } trackerOnLoad = function (success) { if (success) { trace("success"); } else { NetDebug.trace("error on script"); } infomessage = "Return from tracking"; }; trackingGameLoaded = function () { endTime = getTimer(); downloadTime = Math.round((endTime - startTime) / 1000); _global.tracker = new LoadVars(); _global.tracker = getTracker("load"); _global.tracker.d1 = _downloadTime; var _local3 = com.meychi.ascrypt.MD5.calculate(makeQuerystring(_global.tracker)); _global.tracker.cr = _local3; for (var _local2 in _global.objTrackingVars) { _global.tracker[_local2] = _global.objTrackingVars[_local2]; } _global.tracker.sendAndLoad(_global.trackingURL, _global.tracker, "GET"); _global.tracker.onLoad = trackerOnLoad; }; trackingGameStart = function () { _global.startGameTime = getTimer(); _global.tracker = new LoadVars(); _global.tracker = getTracker("play"); var _local3 = com.meychi.ascrypt.MD5.calculate(makeQuerystring(_global.tracker)); _global.tracker.cr = _local3; for (var _local2 in _global.objTrackingVars) { _global.tracker[_local2] = _global.objTrackingVars[_local2]; } _global.tracker.sendAndLoad(_global.trackingURL, _global.tracker, "GET"); _global.tracker.onLoad = trackerOnLoad; }; trackingGameOver = function () { _global.endGameTime = getTimer(); _global.tracker = new LoadVars(); _global.tracker = getTracker("over"); var _local3 = com.meychi.ascrypt.MD5.calculate(makeQuerystring(_global.tracker)); _global.tracker.cr = _local3; for (var _local2 in _global.objTrackingVars) { _global.tracker[_local2] = _global.objTrackingVars[_local2]; } _global.tracker.sendAndLoad(_global.trackingURL, _global.tracker, "GET"); _global.tracker.onLoad = trackerOnLoad; }; trackingGameQuit = function () { _global.totalSecondsPlayed = Math.round((_global.endGameTime - _global.startGameTime) / 1000); _global.endGameTime = getTimer(); _global.tracker = new LoadVars(); _global.tracker = getTracker("quit"); _global.tracker.d1 = _global._global.totalSecondsPlayed; var _local3 = com.meychi.ascrypt.MD5.calculate(makeQuerystring(_global.tracker)); _global.tracker.cr = _local3; for (var _local2 in _global.objTrackingVars) { _global.tracker[_local2] = _global.objTrackingVars[_local2]; } _global.tracker.sendAndLoad(_global.trackingURL, _global.tracker, "GET"); _global.tracker.onLoad = trackerOnLoad; }; submitScore = function (s) { if (!_global.isShim) { } var _local3; var _local6 = new Date(); var _local11 = ((_local6.getHours() < 10) ? ("0" + _local6.getHours().toString()) : (_local6.getHours().toString())); var _local9 = ((_local6.getMinutes() < 10) ? ("0" + _local6.getMinutes().toString()) : (_local6.getMinutes().toString())); var _local10 = ((_local6.getSeconds() < 10) ? ("0" + _local6.getSeconds().toString()) : (_local6.getSeconds().toString())); var _local8 = (_local11 + _local9) + _local10; trace(_local8); _local3 = ("gamename=" + _global.gameName) + "&"; _local3 = _local3 + (("score=" + s) + "&"); _local3 = _local3 + (("pn=" + sw3) + "&"); _local3 = _local3 + (("sf=" + (cheated ? "0" : "1")) + "&"); _local3 = _local3 + "np=1&"; totalGames = (isNaN(totalGames) ? 0 : (totalGames)); _local3 = _local3 + (("ng=" + totalGames) + "&"); _local3 = _local3 + "nr=0&"; secondsPlayed = (isNaN(secondsPlayed) ? 1 : (secondsPlayed)); _local3 = _local3 + (("tp=" + secondsPlayed) + "&"); _local3 = _local3 + "ms=11243&"; _local3 = _local3 + "mr=0&"; _local3 = _local3 + "bd=0&"; _local3 = _local3 + "pi=6&"; downloadTime = (isNaN(downloadTime) ? 0 : (downloadTime)); _local3 = _local3 + (("ds=" + downloadTime.toString()) + "&"); _local3 = _local3 + "dt=&"; _local3 = _local3 + (((("ss=" + System.capabilities.screenResolutionX) + "by") + System.capabilities.screenResolutionY) + "&"); _local3 = _local3 + "sp=none&"; _local3 = _local3 + "sn=&"; _local3 = _local3 + (("tt=" + _local8) + "&"); gameVersion = (isNaN(gameVersion) ? 1 : (gameVersion)); _local3 = _local3 + (("vr=" + gameVersion) + "&"); _local3 = _local3 + ("gid=" + _global.gameid); cr = com.meychi.ascrypt.MD5.calculate(_local3 + _global.keyString); _local3 = _local3 + ("&cr=" + cr); strBlow = BlowFish_enc64str(_local3); p = strBlow; if (_global.scoreURL.length > 0) { var _local4 = []; for (var _local7 in _global.objScoreVars) { _local4.push((_local7 + "=") + _global.objScoreVars[_local7]); } var _local5 = 0; while (_local5 < _local4.length) { p = p + "&"; p = p + _local4[_local5]; _local5++; } } var _local5 = 0; while (_local5 < _global.scoreArr.length) { p = p + "&"; p = p + _global.scoreArr[_local5]; _local5++; } flashScoreUrl = (_global.scoreURL + "?param=") + p; if (!_global.isShim) { getURL (flashScoreUrl); } isQuitting = 1; _root.isQuitting = 1; if (_global.isShim) { getURL ("lingo:respondToSubmit"); } }; _global.sendCommand = function (what) { if (!isShim) { switch (what) { case "trackingGameLoaded" : trackingGameLoaded(); break; case "trackingGameStart" : trackingGameStart(); break; case "trackingGameOver" : trackingGameOver(); break; case "trackingGameQuit" : trackingGameQuit(); } } var _local1 = new LocalConnection(); _local1.send("lc_name", "methodToExecute", what); }; _global.keyString = "k4UvVemqp9"; _global.gameName = "fireandice"; BlowFish_init(_global.keyString); var imageArray = ["icon", "logos"]; var imageExtensionArray = [".png", ".png"]; imageLoadCount = 0; for (var i in imageArray) { this.createEmptyMovieClip(imageArray[i] + "_mc", this.getNextHighestDepth()); } assetpath = ((sw9 == undefined) ? "assets/" : (sw9.toString())); var imageLoader = new MovieClipLoader(); imageLoader.addListener(this); for (var i in imageArray) { imageLoader.loadClip((assetpath + imageArray[i]) + imageExtensionArray[i], this[imageArray[i] + "_mc"]); } _global.drawBitmap = function (what, where) { if (w == undefined) { myBitmapData = new flash.display.BitmapData(_root[what + "_mc"]._width, _root[what + "_mc"]._height, true, 16777215); } else { myBitmapData = new flash.display.BitmapData(w, h, true, 16777215); } myBitmapData.draw(_root[what + "_mc"]); where.attachBitmap(myBitmapData, 1, "auto", true); }; System.security.allowInsecureDomain("*.*.*"); stop(); _global.root = this; _quality = "HIGH"; var display_land = false; var MoveMapMaxX = 220; var MoveMapMinX = 60; var MoveMapMinY = -130; var MoveMapMaxY = 420; var MoveSpeedNum = 0; var MoveSpeedNumY = 0; var MapMove_AimX; var MapMove_AimY; var AttchMap_Name; var leven = 0; var leven2 = 1; var passdistinction = undefined; var Map_ArrayY; var MapMC; var MapPing; var startframe; var UI; var newmap; var wind = false; var playertype; var pause_all; var ShootMC; var ShootZT = false; var startforframe_time; var EnemyPath; var AttackBody; var BulletSpeed = 30; var BossMC; var BulletAble = false; var add_speed = false; var stopballMC; var water_ball; var TimeBox = 0; var TimeIntervar = 250; var KeySkillShoot = new Array(); var key_lift = 37; var key_right = 39; var key_up = 38; var key_Shoot = 32; var Key_Array_ZT = new Array(); var Key_Slowdown = false; var KeyAbled = true; var playershootZT = false; var combo_num = 0; var passlevel = false; var addspeed = 0.2; var runable = true; var playmovespeed = 7; var BossDisplay = false; var BossMaxX; fscommand ("allowscale", false); stop(); var picLoaded = 0; var picAll = 1; var loadassetpath = ((_level0.sw9 == undefined) ? "images/" : (_level0.sw9)); this.onEnterFrame = function () { if (_root.getBytesLoaded() == _root.getBytesTotal()) { preload_assets(this); delete this.onEnterFrame; } }; var ballA = 10; var ballB = 0; var score = 0; var life = 8; var jump_power = 20; var shoot_power = 1; var game_music = true; var game_sounds = true; var now_music = undefined; var key_down = 38; var playframe = 1; var gamestrattime; var bj = new Sound(); var sound_all = false; var playerbody_no = 1; if (!game_score) { var game_score = 0; }
Frame 22
submit._visible = 0; b1._x = 180; b2._x = 180; submit.onRelease = function () { if (game_score != undefined) { submitScore(game_score); } else { submitScore(0); } sendCommand("trackingGameQuit"); }; b2.onPress = (b1.onPress = function () { root.play_soundAction("asou1"); }); b2.onRollOver = (b1.onRollOver = function () { root.play_soundAction("asou2"); }); b2.onRelease = function () { leven = 1; leven2 = 1; Key.removeListener(key_listener_C); sendCommand("trackingGameStart"); gotoAndPlay ("initial"); }; b1.onRelease = function () { attachMovie("helpMC", "helpMC", this.getNextHighestDepth(), {_x:0, _y:0}); b1.enabled = false; b2.enabled = false; }; var temusic = ("bj" + String(random(4) + 1)); play_music(temusic, true); sendCommand("trackingGameLoaded"); var teststart = undefined;
Instance of Symbol 1232 MovieClip in Frame 22
on (release) { getURL ("http://playcow.com", "_blank"); }
Frame 33
Create_Stage(); Key.removeListener(key_listener_C); gotoAndStop ("gaming");
Frame 44
stop(); Game_Start();
Frame 56
submit._visible = 0; but1._x = 200; stop_soundAction("bj" + leven); sendCommand("trackingGameOver"); if (game_score < score) { game_score = score; } but1.onPress = (submit.onPress = function () { root.play_soundAction("asou1"); }); but1.onRollOver = (submit.onRollOver = function () { root.play_soundAction("asou2"); }); but1.onPress = function () { stopAllSounds(); MapPing = 1; gotoAndStop ("preloader"); }; submit.onPress = function () { submitScore(game_score); sendCommand("trackingGameQuit"); };
Instance of Symbol 1232 MovieClip in Frame 56
on (release) { getURL ("http://playcow.com", "_blank"); }
Instance of Symbol 1234 MovieClip in Frame 56
on (release) { getURL ("http://playedoff.com/mario", "_blank"); }
Frame 68
submit._visible = 0; but1._x = 200; root.play_soundAction("pass"); var i = 1; while (i < 10) { if (i > String(root.score).length) { this["NO" + i].gotoAndStop(1); } else { this["NO" + i].gotoAndStop(Number(String(root.score).charAt(String(root.score).length - i)) + 1); } i++; } mc.gotoAndStop(playerbody_no); sendCommand("trackingGameOver"); if (game_score < score) { game_score = score; } but1.onPress = (submit.onPress = function () { root.play_soundAction("asou1"); }); but1.onRollOver = (submit.onRollOver = function () { root.play_soundAction("asou2"); }); submit.onPress = function () { submitScore(game_score); sendCommand("trackingGameQuit"); }; but1.onRelease = function () { MapPing = 0; gotoAndPlay ("loading"); };
Symbol 32 MovieClip Frame 1
this.loadMovie(root.loadassetpath + root.pic_array[0]);
Symbol 298 MovieClip [mapMC1] Frame 2
root.AttachLandBody("bugbear_L7", 32 + (550 * (_currentframe - root.startframe)), 318 + _y, 3, 150, 0, true, "HitFunction1"); root.AttachLandBody("bugbear_L8", 87 + (550 * (_currentframe - root.startframe)), 324 + _y, 3, 150, 0, true, "HitFunction2"); root.AttachLandBody("bugbear_L7", 446 + (550 * (_currentframe - root.startframe)), 322 + _y, -3, 150, 0, true, "HitFunction1"); root.AttachLandBody("bugbear_L8", 505 + (550 * (_currentframe - root.startframe)), 316 + _y, -3, 150, 0, true, "HitFunction2"); root.playball(268 + (550 * (_currentframe - root.startframe)), 321 + _y, random(2) + 1);
Symbol 298 MovieClip [mapMC1] Frame 3
root.AttachLandBody("bugbear_L7", -533 + (550 * (_currentframe - root.startframe)), 320 + _y, 7, 80, 0, true, "HitFunction1"); root.AttachLandBody("bugbear_L7", 204 + (550 * (_currentframe - root.startframe)), 209 + _y, 4, 70, 0, true, "HitFunction1"); root.AttachLandBody("bugbear_L7", 487 + (550 * (_currentframe - root.startframe)), 209 + _y, -4, 70, 0, true, "HitFunction1"); root.AttachAward(2, 520 + (550 * (_currentframe - root.startframe)), 138 + _y); root.AttachAward(2, 535 + (550 * (_currentframe - root.startframe)), 95 + _y);
Symbol 298 MovieClip [mapMC1] Frame 4
root.AttachLandBody("bugbear_L7", 78 + (550 * (_currentframe - root.startframe)), 209 + _y, 4, 70, 0, true, "HitFunction1"); root.AttachLandBody("bugbear_L7", 216 + (550 * (_currentframe - root.startframe)), 209 + _y, -4, 70, 35, true, "HitFunction1"); root.AttachLandBody("bugbear_L7", 364 + (550 * (_currentframe - root.startframe)), 209 + _y, -4, 70, 0, true, "HitFunction1"); root.AttachSkyBody("bugbear_L7", 423 + (550 * (_currentframe - root.startframe)), 203 + _y, 0, 0, 0, 0.5, 25, 0, "HitFunction1"); root.AttachSkyBody("bugbear_L7", 521 + (550 * (_currentframe - root.startframe)), 203 + _y, 0, 0, 0, 0.5, 25, 0, "HitFunction1"); root.AttachBarBody("bar1", 508 + (550 * (_currentframe - root.startframe)), 320 + _y); root.AttachAward(2, 13 + (550 * (_currentframe - root.startframe)), 94 + _y); root.AttachAward(2, 30 + (550 * (_currentframe - root.startframe)), 138 + _y); root.AttachAward(2, 399 + (550 * (_currentframe - root.startframe)), 106 + _y); root.AttachAward(2, 442 + (550 * (_currentframe - root.startframe)), 106 + _y); root.AttachAward(2, 487 + (550 * (_currentframe - root.startframe)), 106 + _y); root.AttachAward(2, 527 + (550 * (_currentframe - root.startframe)), 106 + _y); root.playball(238 + (550 * (_currentframe - root.startframe)), 208 + _y, random(2) + 1); root.magicbox(333 + (550 * (_currentframe - root.startframe)), 204 + _y);
Symbol 298 MovieClip [mapMC1] Frame 5
root.AttachSkyBody("bugbear_L7", 45 + (550 * (_currentframe - root.startframe)), 203 + _y, 0, 0, 0, 0.5, 25, 0, "HitFunction1"); root.AttachSkyBody("bugbear_L7", 140 + (550 * (_currentframe - root.startframe)), 203 + _y, 0, 0, 0, 0.5, 25, 0, "HitFunction1"); root.AttachLandBody("bugbear_L6", 213 + (550 * (_currentframe - root.startframe)), 213 + _y, 1, 260, 0, true, "HitFunction1"); root.AttachLandBody("bugbear_L6", 354 + (550 * (_currentframe - root.startframe)), 213 + _y, -1, 260, 130, true, "HitFunction1"); root.AttachLandBody("bugbear_L6", 488 + (550 * (_currentframe - root.startframe)), 213 + _y, -1, 260, 0, true, "HitFunction1"); root.AttachAward(2, 21 + (550 * (_currentframe - root.startframe)), 106 + _y); root.AttachAward(2, 66 + (550 * (_currentframe - root.startframe)), 106 + _y); root.AttachAward(2, 109 + (550 * (_currentframe - root.startframe)), 106 + _y); root.AttachAward(2, 152 + (550 * (_currentframe - root.startframe)), 106 + _y);
Symbol 298 MovieClip [mapMC1] Frame 6
root.AttachLandBody("bugbear_L6", 2358 + (550 * (_currentframe - root.startframe)), 251 + _y, -1, 40, 0, true, "HitFunction1"); root.AttachLandBody("bugbear_L6", 430 + (550 * (_currentframe - root.startframe)), 125 + _y, -1, 40, 0, true, "HitFunction1"); root.AttachAward(2, 16 + (550 * (_currentframe - root.startframe)), 89 + _y); root.AttachAward(2, 39 + (550 * (_currentframe - root.startframe)), 89 + _y); root.AttachAward(2, 16 + (550 * (_currentframe - root.startframe)), 112 + _y); root.AttachAward(2, 39 + (550 * (_currentframe - root.startframe)), 112 + _y); root.AttachSkyBody("bugbear_L7", 41 + (550 * (_currentframe - root.startframe)), 190 + _y, 0, 0, 0, -2, 50, 0, "HitFunction1");
Symbol 298 MovieClip [mapMC1] Frame 7
root.AttachLandBody("bugbear_L6", 66 + (550 * (_currentframe - root.startframe)), 223 + _y, 1, 400, 0, true, "HitFunction1"); root.AttachLandBody("bugbear_L6", 166 + (550 * (_currentframe - root.startframe)), 223 + _y, 1, 400, 100, true, "HitFunction1"); root.AttachLandBody("bugbear_L6", 266 + (550 * (_currentframe - root.startframe)), 223 + _y, 1, 400, 200, true, "HitFunction1"); root.AttachLandBody("bugbear_L6", 366 + (550 * (_currentframe - root.startframe)), 223 + _y, 1, 400, 300, true, "HitFunction1"); root.AttachLandBody("bugbear_L6", 466 + (550 * (_currentframe - root.startframe)), 223 + _y, 1, 400, 400, true, "HitFunction1"); root.AttachAward(2, 9 + (550 * (_currentframe - root.startframe)), 112 + _y); root.AttachAward(2, 31 + (550 * (_currentframe - root.startframe)), 112 + _y); root.AttachAward(2, 522 + (550 * (_currentframe - root.startframe)), 93 + _y); root.AttachAward(2, 540 + (550 * (_currentframe - root.startframe)), 93 + _y);
Symbol 298 MovieClip [mapMC1] Frame 8
root.MoveWater1(314 + (550 * (_currentframe - root.startframe)), 187 + _y); root.AttachSkyBody("bugbear_L7", 279 + (550 * (_currentframe - root.startframe)), 130 + _y, 0, 0, 0, -2, 50, 0, "HitFunction1"); root.AttachSkyBody("bugbear_L7", 279 + (550 * (_currentframe - root.startframe)), 230 + _y, 0, 0, 0, 2, 50, 0, "HitFunction1"); root.AttachSkyBody("bugbear_L7", 420 + (550 * (_currentframe - root.startframe)), 130 + _y, 0, 0, 0, -2, 50, 0, "HitFunction1"); root.AttachSkyBody("bugbear_L7", 420 + (550 * (_currentframe - root.startframe)), 230 + _y, 0, 0, 0, 2, 50, 0, "HitFunction1"); root.AttachAward(2, 270 + (550 * (_currentframe - root.startframe)), 21 + _y); root.AttachAward(2, 270 + (550 * (_currentframe - root.startframe)), 64 + _y); root.AttachAward(2, 335 + (550 * (_currentframe - root.startframe)), 61 + _y); root.AttachAward(2, 335 + (550 * (_currentframe - root.startframe)), 101 + _y); root.AttachAward(2, 335 + (550 * (_currentframe - root.startframe)), 134 + _y); root.AttachAward(2, 403 + (550 * (_currentframe - root.startframe)), 21 + _y); root.AttachAward(2, 403 + (550 * (_currentframe - root.startframe)), 64 + _y); root.playball(120 + (550 * (_currentframe - root.startframe)), 149 + _y, random(2) + 1);
Symbol 298 MovieClip [mapMC1] Frame 9
root.MoveWater1(462 + (550 * (_currentframe - root.startframe)), 189 + _y); root.MoveWater2(165 + (550 * (_currentframe - root.startframe)), 261 + _y, -2, 70); root.MoveWater2(260 + (550 * (_currentframe - root.startframe)), 241 + _y, 2, 70); root.AttachAward(2, 74 + (550 * (_currentframe - root.startframe)), 105 + _y); root.AttachAward(2, 74 + (550 * (_currentframe - root.startframe)), 153 + _y); root.AttachAward(2, 442 + (550 * (_currentframe - root.startframe)), 70 + _y); root.AttachAward(2, 442 + (550 * (_currentframe - root.startframe)), 100 + _y); root.AttachAward(2, 442 + (550 * (_currentframe - root.startframe)), 130 + _y); root.AttachAward(2, 442 + (550 * (_currentframe - root.startframe)), 160 + _y);
Symbol 298 MovieClip [mapMC1] Frame 10
root.AttachLandBody("bugbear_L7", 105 + (550 * (_currentframe - root.startframe)), 127 + _y, 4, 80, 0, true, "HitFunction1"); root.AttachLandBody("bugbear_L7", 287 + (550 * (_currentframe - root.startframe)), 174 + _y, -4, 80, 40, true, "HitFunction1"); root.AttachLandBody("bugbear_L7", 445 + (550 * (_currentframe - root.startframe)), 215 + _y, -4, 80, 0, true, "HitFunction1"); root.AttachAward(2, 21 + (550 * (_currentframe - root.startframe)), 50 + _y); root.AttachAward(2, 21 + (550 * (_currentframe - root.startframe)), 80 + _y); root.AttachAward(2, 21 + (550 * (_currentframe - root.startframe)), 110 + _y); root.AttachAward(6, 290 + (550 * (_currentframe - root.startframe)), 129 + _y); root.magicbox(460 + (550 * (_currentframe - root.startframe)), 196 + _y);
Symbol 298 MovieClip [mapMC1] Frame 11
root.AttachLandBody("bugbear_L7", 81 + (550 * (_currentframe - root.startframe)), 210 + _y, 4, 40, 0, true, "HitFunction1"); root.AttachLandBody("bugbear_L7", 210 + (550 * (_currentframe - root.startframe)), 210 + _y, -4, 40, 0, true, "HitFunction1"); root.waterballMC(419 + (550 * (_currentframe - root.startframe)), 114 + _y);
Symbol 298 MovieClip [mapMC1] Frame 13
root.AttachBarBody("bar1", 262 + (550 * (_currentframe - root.startframe)), 300 + _y);
Symbol 298 MovieClip [mapMC1] Frame 14
root.passmarkerMC(400 + (550 * (_currentframe - root.startframe)), 164 + _y); root.stopballMC = this.stopball; this.stopball._visible = false;
Symbol 298 MovieClip [mapMC1] Frame 15
root.passlevel = true;
Symbol 298 MovieClip [mapMC1] Frame 16
root.playframe = this._currentframe;
Symbol 298 MovieClip [mapMC1] Frame 17
root.AttachLandBody("bugbear_L6", 39 + (550 * (_currentframe - root.startframe)), (330 + _y) - 30, 1, 300, 0, true, "HitFunction1"); root.AttachLandBody("bugbear_L7", 369 + (550 * (_currentframe - root.startframe)), (330 + _y) - 100, 2, 0, 0, true, "HitFunction1"); root.magicbox(245 + (550 * (_currentframe - root.startframe)), 307 + _y); root.AttachAward(2, 406 + (550 * (_currentframe - root.startframe)), (70 + _y) - 30); root.AttachAward(2, 406 + (550 * (_currentframe - root.startframe)), (100 + _y) - 30); root.AttachAward(2, 406 + (550 * (_currentframe - root.startframe)), (130 + _y) - 30); root.AttachAward(2, 406 + (550 * (_currentframe - root.startframe)), (160 + _y) - 30); root.AttachAward(2, 505 + (550 * (_currentframe - root.startframe)), (70 + _y) - 30); root.AttachAward(2, 505 + (550 * (_currentframe - root.startframe)), (100 + _y) - 30); root.AttachAward(2, 505 + (550 * (_currentframe - root.startframe)), (130 + _y) - 30); root.AttachAward(2, 505 + (550 * (_currentframe - root.startframe)), (160 + _y) - 30);
Symbol 298 MovieClip [mapMC1] Frame 18
root.AttachLandBody("bugbear_L6", 187 + (550 * (_currentframe - root.startframe)), 316 + _y, 1, 220, 0, true, "HitFunction1"); root.AttachLandBody("bugbear_L6", 352 + (550 * (_currentframe - root.startframe)), (330 + _y) - 30, -1, 220, 0, true, "HitFunction1"); root.AttachAward(2, 202 + (550 * (_currentframe - root.startframe)), 59 + _y); root.AttachAward(2, 202 + (550 * (_currentframe - root.startframe)), 81 + _y); root.AttachAward(2, 259 + (550 * (_currentframe - root.startframe)), 258 + _y); root.AttachAward(2, 259 + (550 * (_currentframe - root.startframe)), 145 + _y); root.playball(128 + (550 * (_currentframe - root.startframe)), 150 + _y, random(2) + 1);
Symbol 298 MovieClip [mapMC1] Frame 19
root.AttachAward(1, 507 + (550 * (_currentframe - root.startframe)), 100 + _y); root.AttachAward(2, 507 + (550 * (_currentframe - root.startframe)), 150 + _y); root.AttachAward(2, 507 + (550 * (_currentframe - root.startframe)), 180 + _y); root.AttachAward(2, 507 + (550 * (_currentframe - root.startframe)), 210 + _y); root.AttachAward(2, 507 + (550 * (_currentframe - root.startframe)), 230 + _y); root.MoveWater1(382 + (550 * (_currentframe - root.startframe)), 260 + _y); root.MoveWater1(468 + (550 * (_currentframe - root.startframe)), 261 + _y); root.AttachBarBody("bar1", -22 + (550 * (_currentframe - root.startframe)), 330 + _y); root.AttachSkyBody("bugbear_L7", 386 + (550 * (_currentframe - root.startframe)), 261 + _y, 0, 0, 0, 1, 100, 0, "HitFunction1"); root.AttachLandBody("bugbear_L7", 429 + (550 * (_currentframe - 1)), 215 + _y, 3, 70, 70, false, "HitFunction1");
Symbol 298 MovieClip [mapMC1] Frame 20
root.MoveWater2(0 + (550 * (_currentframe - root.startframe)), 292 + _y, 2, 50); root.AttachSkyBody("bugbear_L7", 184 + (550 * (_currentframe - root.startframe)), 227 + _y, 1, 150, 0, 0, 0, 0, "HitFunction1"); root.AttachSkyBody("bugbear_L7", 257 + (550 * (_currentframe - root.startframe)), 277 + _y, -1, 150, 0, 0, 0, 0, "HitFunction1");
Symbol 298 MovieClip [mapMC1] Frame 21
root.AttachLandBody("bugbear_L7", 136 + (550 * (_currentframe - root.startframe)), 300 + _y, -3, 80, 0, true, "HitFunction1"); root.AttachLandBody("bugbear_L7", 198 + (550 * (_currentframe - root.startframe)), 306 + _y, -3, 80, 0, true, "HitFunction1"); root.AttachAward(2, 270 + (550 * (_currentframe - root.startframe)), 216 + _y); root.AttachAward(2, 245 + (550 * (_currentframe - root.startframe)), 239 + _y); root.AttachAward(2, 270 + (550 * (_currentframe - root.startframe)), 239 + _y); root.AttachAward(2, 293 + (550 * (_currentframe - root.startframe)), 239 + _y); root.playball(149 + (550 * (_currentframe - root.startframe)), 316 + _y, random(2) + 1);
Symbol 298 MovieClip [mapMC1] Frame 22
root.AttachLandBody("bugbear_L7", 417 + (550 * (_currentframe - root.startframe)), 300 + _y, -3, 200, 0, true, "HitFunction1"); root.AttachLandBody("bugbear_L7", 475 + (550 * (_currentframe - root.startframe)), 310 + _y, -3, 200, 0, true, "HitFunction1"); root.AttachLandBody("bugbear_L7", 532 + (550 * (_currentframe - root.startframe)), 317 + _y, -3, 200, 0, true, "HitFunction1");
Symbol 298 MovieClip [mapMC1] Frame 23
root.AttachLandBody("bugbear_L7", -623 + (550 * (_currentframe - root.startframe)), 266 + _y, 7, 80, 0, true, "HitFunction1"); root.AttachLandBody("bugbear_L7", -568 + (550 * (_currentframe - root.startframe)), 266 + _y, 7, 80, 0, true, "HitFunction1"); root.AttachLandBody("bugbear_L6", 182 + (550 * (_currentframe - root.startframe)), 269 + _y, -1, 60, 0, true, "HitFunction1"); root.AttachLandBody("bugbear_L6", 274 + (550 * (_currentframe - root.startframe)), 201 + _y, -1, 60, 0, true, "HitFunction1"); root.AttachLandBody("bugbear_L6", 395 + (550 * (_currentframe - root.startframe)), (151 + _y) - 30, -1, 60, 0, true, "HitFunction1"); root.AttachBarBody("bar1", 410 + (550 * (_currentframe - root.startframe)), (340 + _y) - 30); root.AttachBarBody("bar1", 480 + (550 * (_currentframe - root.startframe)), (340 + _y) - 30); root.AttachAward(1, 404 + (550 * (_currentframe - root.startframe)), 72 + _y);
Symbol 298 MovieClip [mapMC1] Frame 24
root.AttachLandBody("bugbear_L8", 96 + (550 * (_currentframe - root.startframe)), (328 + _y) - 30, -2, 30, 0, true, "HitFunction2"); root.AttachLandBody("bugbear_L8", 240 + (550 * (_currentframe - root.startframe)), (330 + _y) - 30, -2, 30, 0, true, "HitFunction2"); root.AttachLandBody("bugbear_L6", 527 + (550 * (_currentframe - root.startframe)), (147 + _y) - 30, -1, 60, 0, true, "HitFunction1"); root.AttachBarBody("bar1", 109 + (550 * (_currentframe - root.startframe)), (340 + _y) - 30); root.AttachBarBody("bar1", 171 + (550 * (_currentframe - root.startframe)), (340 + _y) - 30);
Symbol 298 MovieClip [mapMC1] Frame 25
root.MoveWater2(345 + (550 * (_currentframe - root.startframe)), 305 + _y, 2, 70); root.AttachSkyBody("bugbear_L7", 338 + (550 * (_currentframe - root.startframe)), 156 + _y, 0, 0, 0, 2, 50, 0, "HitFunction1"); root.AttachSkyBody("bugbear_L7", 505 + (550 * (_currentframe - root.startframe)), 256 + _y, 0, 0, 0, 1, 50, 0, "HitFunction1"); root.AttachAward(1, 42 + (550 * (_currentframe - root.startframe)), 76 + _y);
Symbol 298 MovieClip [mapMC1] Frame 26
root.AttachLandBody("bugbear_L8", 108 + (550 * (_currentframe - root.startframe)), (332 + _y) - 30, 2, 150, 0, true, "HitFunction2"); root.AttachLandBody("bugbear_L8", 296 + (550 * (_currentframe - root.startframe)), (332 + _y) - 30, -2, 150, 75, true, "HitFunction2"); root.AttachLandBody("bugbear_L8", 415 + (550 * (_currentframe - root.startframe)), (332 + _y) - 30, -2, 150, 0, true, "HitFunction2"); root.playball(410 + (550 * (_currentframe - root.startframe)), (321 + _y) - 30, random(2) + 1); root.magicbox(532 + (550 * (_currentframe - root.startframe)), 305 + _y);
Symbol 298 MovieClip [mapMC1] Frame 27
root.passmarkerMC(363 + (550 * (_currentframe - root.startframe)), 264 + _y);
Symbol 298 MovieClip [mapMC1] Frame 28
root.passlevel = true;
Symbol 298 MovieClip [mapMC1] Frame 29
root.MoveWater3(324 + (550 * (_currentframe - root.startframe)), 320 + _y); root.MoveWater1(493 + (550 * (_currentframe - root.startframe)), 237 + _y); root.AttachAward(2, 354 + (550 * (_currentframe - root.startframe)), 80 + _y); root.AttachAward(2, 354 + (550 * (_currentframe - root.startframe)), 110 + _y); root.AttachAward(2, 354 + (550 * (_currentframe - root.startframe)), 130 + _y); root.AttachAward(2, 354 + (550 * (_currentframe - root.startframe)), 160 + _y); root.AttachAward(2, 354 + (550 * (_currentframe - root.startframe)), 180 + _y); root.playball(203 + (550 * (_currentframe - root.startframe)), 296 + _y, random(2) + 1); root.playframe = this._currentframe;
Symbol 298 MovieClip [mapMC1] Frame 30
root.MoveWater3(73 + (550 * (_currentframe - root.startframe)), 320 + _y); root.MoveWater2(152 + (550 * (_currentframe - root.startframe)), 261 + _y, 2, 100); root.MoveWater1(493 + (550 * (_currentframe - root.startframe)), 237 + _y); root.AttachSkyBody("bugbear_L7", 416 + (550 * (_currentframe - root.startframe)), 178 + _y, 2, 150, 0, 0, 0, 0, "HitFunction1"); root.AttachAward(2, 90 + (550 * (_currentframe - root.startframe)), 80 + _y); root.AttachAward(2, 90 + (550 * (_currentframe - root.startframe)), 110 + _y); root.AttachAward(2, 90 + (550 * (_currentframe - root.startframe)), 130 + _y); root.AttachAward(2, 90 + (550 * (_currentframe - root.startframe)), 160 + _y); root.AttachAward(2, 90 + (550 * (_currentframe - root.startframe)), 50 + _y);
Symbol 298 MovieClip [mapMC1] Frame 31
root.MoveWater3(77 + (550 * (_currentframe - root.startframe)), 320 + _y); root.MoveWater3(255 + (550 * (_currentframe - root.startframe)), 320 + _y); root.MoveWater3(431 + (550 * (_currentframe - root.startframe)), 320 + _y); root.AttachSkyBody("bugbear_L7", 516 + (550 * (_currentframe - root.startframe)), 178 + _y, 2, 150, 0, 0, 0, 0, "HitFunction1"); root.AttachAward(1, 157 + (550 * (_currentframe - root.startframe)), 140 + _y); root.AttachAward(1, 324 + (550 * (_currentframe - root.startframe)), 142 + _y); root.AttachAward(1, 468 + (550 * (_currentframe - root.startframe)), 140 + _y);
Symbol 298 MovieClip [mapMC1] Frame 32
root.AttachLandBody("bugbear_L6", 116 + (550 * (_currentframe - root.startframe)), (323 + _y) - 30, -1, 500, 400, true, "HitFunction1"); root.AttachLandBody("bugbear_L6", 216 + (550 * (_currentframe - root.startframe)), (323 + _y) - 30, -1, 500, 300, true, "HitFunction1"); root.AttachLandBody("bugbear_L6", 316 + (550 * (_currentframe - root.startframe)), (323 + _y) - 30, -1, 500, 200, true, "HitFunction1"); root.AttachLandBody("bugbear_L6", 416 + (550 * (_currentframe - root.startframe)), (323 + _y) - 30, -1, 500, 100, true, "HitFunction1"); root.playball(234 + (550 * (_currentframe - root.startframe)), 321 + _y, random(2) + 1); root.AttachAward(6, 499 + (550 * (_currentframe - root.startframe)), (242 + _y) - 30);
Symbol 298 MovieClip [mapMC1] Frame 33
root.AttachLandBody("bugbear_L7", 360 + (550 * (_currentframe - root.startframe)), (279 + _y) - 30, 4, 80, 0, true, "HitFunction1"); root.AttachLandBody("bugbear_L7", 539 + (550 * (_currentframe - root.startframe)), (261 + _y) - 30, -4, 80, 40, true, "HitFunction1"); root.AttachAward(1, 264 + (550 * (_currentframe - root.startframe)), (214 + _y) - 30);
Symbol 298 MovieClip [mapMC1] Frame 34
root.playball(533 + (550 * (_currentframe - root.startframe)), 319 + _y, random(2) + 1);
Symbol 298 MovieClip [mapMC1] Frame 35
root.AttachLandBody("bugbear_L7", 60 + (550 * (_currentframe - root.startframe)), 316 + _y, -2, 200, 200, true, "HitFunction1"); root.AttachLandBody("bugbear_L8", 0 + (550 * (_currentframe - root.startframe)), 316 + _y, -2, 200, 200, true, "HitFunction2"); root.AttachLandBody("bugbear_L7", 260 + (550 * (_currentframe - root.startframe)), 316 + _y, -2, 200, 100, true, "HitFunction1"); root.AttachLandBody("bugbear_L8", 200 + (550 * (_currentframe - root.startframe)), 316 + _y, -2, 200, 100, true, "HitFunction2"); root.AttachLandBody("bugbear_L7", 460 + (550 * (_currentframe - root.startframe)), 316 + _y, -2, 200, 0, true, "HitFunction1"); root.AttachLandBody("bugbear_L8", 400 + (550 * (_currentframe - root.startframe)), 316 + _y, -2, 200, 0, true, "HitFunction2"); root.magicbox(358 + (550 * (_currentframe - root.startframe)), 307 + _y);
Symbol 298 MovieClip [mapMC1] Frame 36
root.MoveWater1(65 + (550 * (_currentframe - root.startframe)), 274 + _y); root.MoveWater1(197 + (550 * (_currentframe - root.startframe)), 229 + _y); root.MoveWater1(330 + (550 * (_currentframe - root.startframe)), 175 + _y); root.MoveWater3(484 + (550 * (_currentframe - root.startframe)), 310 + _y); root.AttachSkyBody("bugbear_L7", 416 + (550 * (_currentframe - root.startframe)), 178 + _y, 2, 150, 0, 0, 0, 0, "HitFunction1"); root.AttachAward(1, 140 + (550 * (_currentframe - root.startframe)), 129 + _y); root.AttachAward(1, 309 + (550 * (_currentframe - root.startframe)), 129 + _y); root.AttachAward(1, 467 + (550 * (_currentframe - root.startframe)), 129 + _y);
Symbol 298 MovieClip [mapMC1] Frame 37
root.MoveWater1(94 + (550 * (_currentframe - root.startframe)), 219 + _y); root.MoveWater2(263 + (550 * (_currentframe - root.startframe)), 279 + _y, 2, 120); root.AttachSkyBody("bugbear_L7", 285 + (550 * (_currentframe - root.startframe)), 194 + _y, 0, 0, 0, 2, 80, 0, "HitFunction1"); root.AttachSkyBody("bugbear_L7", 476 + (550 * (_currentframe - root.startframe)), 194 + _y, 0, 0, 0, 2, 80, 0, "HitFunction1");
Symbol 298 MovieClip [mapMC1] Frame 38
root.AttachLandBody("bugbear_L7", 195 + (550 * (_currentframe - root.startframe)), 310 + _y, 4, 40, 0, true, "HitFunction1"); root.AttachLandBody("bugbear_L7", 412 + (550 * (_currentframe - root.startframe)), 310 + _y, -4, 40, 0, true, "HitFunction1");
Symbol 298 MovieClip [mapMC1] Frame 40
root.AttachBoss1(430 + (550 * (this._currentframe - root.startframe)), 173 + this._y);
Symbol 426 MovieClip [mapMC2] Frame 2
root.jumpobject("JumpMC2", 115 + (550 * (_currentframe - root.startframe)), 290 + _y, -26, 0); root.eddyluntMC("eddylunt1", 29 + (550 * (_currentframe - root.startframe)), 176 + _y, 3); root.NPC2_1("bugbear_L1", 200 + (550 * (_currentframe - root.startframe)), 188 + _y, 2, 55, 0, "HitFunction1"); root.AttachAward(2, 369 + (550 * (_currentframe - root.startframe)), 106 + _y); root.AttachAward(2, 526 + (550 * (_currentframe - root.startframe)), 106 + _y);
Symbol 426 MovieClip [mapMC2] Frame 3
root.NPC2_2("bugbear_L5", 183 + (550 * (_currentframe - root.startframe)), 327 + _y, -1.5, 150, 150, 130, 20, "HitFunction1"); root.NPC2_1("bugbear_L1", 25 + (550 * (_currentframe - root.startframe)), 188 + _y, 2, 35, 0, "HitFunction1"); root.AttachAward(1, 224 + (550 * (_currentframe - root.startframe)), 115 + _y); root.playball(521 + (550 * (_currentframe - root.startframe)), 210 + _y, random(2) + 1);
Symbol 426 MovieClip [mapMC2] Frame 4
root.NPC2_3("bugbear_L1", 323 + (550 * (_currentframe - root.startframe)), 323 + _y, -2, 100, 0, 0, -6, 60, "HitFunction1"); root.NPC2_3("bugbear_L1", 523 + (550 * (_currentframe - root.startframe)), 323 + _y, -2, 400, 0, 0, -6, 60, "HitFunction1");
Symbol 426 MovieClip [mapMC2] Frame 5
root.dorplandMC("dorpland", 379 + (550 * (_currentframe - root.startframe)), 217 + _y); root.dorplandMC("dorpland", 483 + (550 * (_currentframe - root.startframe)), 116 + _y); root.AttachAward(2, 121 + (550 * (_currentframe - root.startframe)), 190 + _y); root.AttachAward(2, 121 + (550 * (_currentframe - root.startframe)), 221 + _y); root.AttachAward(2, 407 + (550 * (_currentframe - root.startframe)), 148 + _y); root.AttachAward(1, 487 + (550 * (_currentframe - root.startframe)), 148 + _y); root.AttachAward(1, 487 + (550 * (_currentframe - root.startframe)), 190 + _y); root.playball(240 + (550 * (_currentframe - root.startframe)), 172 + _y, random(2) + 1);
Symbol 426 MovieClip [mapMC2] Frame 6
root.MoveLandMC("dorpland", 44 + (550 * (_currentframe - root.startframe)), 279 + _y, 2, 40); root.AttachAward(2, 111 + (550 * (_currentframe - root.startframe)), 173 + _y); root.AttachAward(2, 229 + (550 * (_currentframe - root.startframe)), 139 + _y); root.AttachAward(2, 229 + (550 * (_currentframe - root.startframe)), 116 + _y); root.AttachAward(2, 229 + (550 * (_currentframe - root.startframe)), 92 + _y);
Symbol 426 MovieClip [mapMC2] Frame 7
root.AttachBarBody("bar2", 290 + (550 * (_currentframe - root.startframe)), 327 + _y); root.AttachBarBody("bar2", 466 + (550 * (_currentframe - root.startframe)), 327 + _y); root.AttachAward(2, 351 + (550 * (_currentframe - root.startframe)), 84 + _y); root.AttachAward(2, 381 + (550 * (_currentframe - root.startframe)), 84 + _y); root.AttachAward(2, 411 + (550 * (_currentframe - root.startframe)), 84 + _y); root.MoveLandMC("dorpland", 510 + (550 * (_currentframe - root.startframe)), 230 + _y, 0, 40000);
Symbol 426 MovieClip [mapMC2] Frame 8
root.AttachBarBody("bar2", -22 + (550 * (_currentframe - root.startframe)), 327 + _y); root.NPC2_1("bugbear_L1", 316 + (550 * (_currentframe - root.startframe)), 327 + _y, 4, 50, 0, "HitFunction1"); root.NPC2_1("bugbear_L1", 533 + (550 * (_currentframe - root.startframe)), 327 + _y, -4, 50, 0, "HitFunction1");
Symbol 426 MovieClip [mapMC2] Frame 9
root.AttachAward(2, 131 + (550 * (_currentframe - root.startframe)), 208 + _y); root.AttachAward(2, 348 + (550 * (_currentframe - root.startframe)), 158 + _y); root.AttachAward(2, 367 + (550 * (_currentframe - root.startframe)), 158 + _y);
Symbol 426 MovieClip [mapMC2] Frame 10
root.NPC2_2("bugbear_L5_2", 334 + (550 * (_currentframe - root.startframe)), 340 + _y, -0.5, 600, 600, 100000, 1, "HitFunction1", 100); root.AttachAward(1, 117 + (550 * (_currentframe - root.startframe)), 201 + _y); root.playball(323 + (550 * (_currentframe - root.startframe)), 167 + _y, random(2) + 1);
Symbol 426 MovieClip [mapMC2] Frame 11
root.NPC2_1("bugbear_L1", 332 + (550 * (_currentframe - root.startframe)), 327 + _y, 4, 50, 0, "HitFunction1"); root.NPC2_1("bugbear_L1", 505 + (550 * (_currentframe - root.startframe)), 327 + _y, -4, 50, 0, "HitFunction1");
Symbol 426 MovieClip [mapMC2] Frame 12
root.NPC2_1("bugbear_L1", 19 + (550 * (_currentframe - root.startframe)), 327 + _y, 4, 50, 0, "HitFunction1"); root.NPC2_1("bugbear_L1", 302 + (550 * (_currentframe - root.startframe)), 327 + _y, -4, 50, 0, "HitFunction1"); root.magicbox(223 + (550 * (_currentframe - root.startframe)), 332 + _y);
Symbol 426 MovieClip [mapMC2] Frame 13
root.passmarkerMC(443 + (550 * (_currentframe - root.startframe)), 294 + _y);
Symbol 426 MovieClip [mapMC2] Frame 14
root.passlevel = true;
Symbol 426 MovieClip [mapMC2] Frame 15
root.playframe = this._currentframe;
Symbol 426 MovieClip [mapMC2] Frame 16
root.NPC2_1("bugbear_L1", 232 + (550 * (_currentframe - root.startframe)), 323 + _y, -4, 50, 0, "HitFunction1");
Symbol 426 MovieClip [mapMC2] Frame 17
root.NPC2_1("bugbear_L1", -602 + (550 * (_currentframe - root.startframe)), 323 + _y, 7, 100, 0, "HitFunction1"); root.NPC2_1("bugbear_L1", -554 + (550 * (_currentframe - root.startframe)), 323 + _y, 7, 100, 0, "HitFunction1"); root.NPC2_1("bugbear_L1", 392 + (550 * (_currentframe - root.startframe)), 211 + _y, -7, 100, 0, "HitFunction1"); root.NPC2_1("bugbear_L1", 438 + (550 * (_currentframe - root.startframe)), 211 + _y, -7, 100, 0, "HitFunction1"); root.AttachAward(2, 276 + (550 * (_currentframe - root.startframe)), 126 + _y); root.AttachAward(2, 306 + (550 * (_currentframe - root.startframe)), 126 + _y); root.AttachAward(2, 336 + (550 * (_currentframe - root.startframe)), 126 + _y); root.AttachAward(2, 366 + (550 * (_currentframe - root.startframe)), 126 + _y); root.playball(253 + (550 * (_currentframe - root.startframe)), 144 + _y, random(2) + 1);
Symbol 426 MovieClip [mapMC2] Frame 18
root.NPC2_1("bugbear_L1", 392 + (550 * (_currentframe - root.startframe)), 215 + _y, -4, 400, 0, "HitFunction1"); root.NPC2_1("bugbear_L1", 438 + (550 * (_currentframe - root.startframe)), 215 + _y, -4, 400, 0, "HitFunction1"); root.NPC2_1("bugbear_L1", 492 + (550 * (_currentframe - root.startframe)), 215 + _y, -4, 400, 0, "HitFunction1"); root.magicbox(374 + (550 * (_currentframe - root.startframe)), 221 + _y);
Symbol 426 MovieClip [mapMC2] Frame 19
root.MoveLandMC("dorpland", 103 + (550 * (_currentframe - root.startframe)), 172 + _y, 0, 10000); root.MoveLandMC("dorpland", 230 + (550 * (_currentframe - root.startframe)), 99 + _y, 0, 10000); root.MoveLandMC("dorpland", 360 + (550 * (_currentframe - root.startframe)), 172 + _y, 0, 10000); root.MoveLandMC("dorpland", 437 + (550 * (_currentframe - root.startframe)), 172 + _y, 2, 40); root.eddyluntMC("eddylunt1", 224 + (550 * (_currentframe - root.startframe)), 185 + _y, 3); root.AttachAward(1, 119 + (550 * (_currentframe - root.startframe)), 110 + _y); root.AttachAward(1, 270 + (550 * (_currentframe - root.startframe)), 40 + _y); root.AttachAward(1, 423 + (550 * (_currentframe - root.startframe)), 110 + _y);
Symbol 426 MovieClip [mapMC2] Frame 20
root.NPC2_4(32 + (550 * (_currentframe - root.startframe)), 338 + _y); root.AttachSkyBody("bugbear_L4", 287 + (550 * (_currentframe - root.startframe)), 258 + _y, 0, 0, 0, -2, 100, 100, "HitFunction1", 3); root.MoveLandMC("dorpland", 82 + (550 * (_currentframe - root.startframe)), 203 + _y, 2, 80); root.MoveLandMC("dorpland", 329 + (550 * (_currentframe - root.startframe)), 129 + _y, 3, 60);
Symbol 426 MovieClip [mapMC2] Frame 21
root.AttachSkyBody("bugbear_L4", 199 + (550 * (_currentframe - root.startframe)), 164 + _y, 0, 0, 0, -2, 50, 50, "HitFunction1", 3); root.AttachSkyBody("bugbear_L4", 258 + (550 * (_currentframe - root.startframe)), 164 + _y, 2, 100, 0, 0, 0, 0, "HitFunction1", 3); root.AttachSkyBody("bugbear_L4", 287 + (550 * (_currentframe - root.startframe)), 164 + _y, 2, 100, 100, 0, 0, 0, "HitFunction1", 3); root.AttachAward(2, 235 + (550 * (_currentframe - root.startframe)), 60 + _y); root.AttachAward(2, 329 + (550 * (_currentframe - root.startframe)), 60 + _y); root.AttachAward(2, 423 + (550 * (_currentframe - root.startframe)), 60 + _y); root.playball(263 + (550 * (_currentframe - root.startframe)), 217 + _y, random(2) + 1);
Symbol 426 MovieClip [mapMC2] Frame 22
root.dorplandMC("dorpland", 63 + (550 * (_currentframe - root.startframe)), 219 + _y); root.dorplandMC("dorpland", 160 + (550 * (_currentframe - root.startframe)), 141 + _y); root.dorplandMC("dorpland", 341 + (550 * (_currentframe - root.startframe)), 208 + _y); root.dorplandMC("dorpland", 438 + (550 * (_currentframe - root.startframe)), 147 + _y); root.AttachSkyBody("bugbear_L4", 250 + (550 * (_currentframe - root.startframe)), 168 + _y, 0, 0, 0, 2, 50, 50, "HitFunction1", 3); root.AttachSkyBody("bugbear_L4", 250 + (550 * (_currentframe - root.startframe)), 268 + _y, 0, 0, 0, 2, 50, 0, "HitFunction1", 3); root.AttachSkyBody("bugbear_L4", 524 + (550 * (_currentframe - root.startframe)), 168 + _y, 0, 0, 0, 2, 50, 50, "HitFunction1", 3); root.AttachSkyBody("bugbear_L4", 524 + (550 * (_currentframe - root.startframe)), 268 + _y, 0, 0, 0, 2, 50, 0, "HitFunction1", 3);
Symbol 426 MovieClip [mapMC2] Frame 23
root.AttachLandBody("bugbear_L4", 70 + (550 * (_currentframe - root.startframe)), 277 + _y, 4, 100, 0, true, "HitFunction1", 3); root.AttachLandBody("bugbear_L4", 522 + (550 * (_currentframe - root.startframe)), 277 + _y, -4, 100, 0, true, "HitFunction1", 3); root.AttachAward(2, 97 + (550 * (_currentframe - root.startframe)), 116 + _y); root.AttachAward(2, 97 + (550 * (_currentframe - root.startframe)), 134 + _y); root.AttachAward(2, 119 + (550 * (_currentframe - root.startframe)), 116 + _y); root.AttachAward(2, 119 + (550 * (_currentframe - root.startframe)), 134 + _y);
Symbol 426 MovieClip [mapMC2] Frame 24
root.AttachLandBody("bugbear_L4", 100 + (550 * (_currentframe - root.startframe)), 216 + _y, 3, 60, 0, true, "HitFunction1", 3); root.AttachLandBody("bugbear_L4", 160 + (550 * (_currentframe - root.startframe)), 216 + _y, -3, 60, 40, true, "HitFunction1", 3); root.AttachLandBody("bugbear_L4", 220 + (550 * (_currentframe - root.startframe)), 216 + _y, -3, 60, 20, true, "HitFunction1", 3); root.AttachLandBody("bugbear_L4", 280 + (550 * (_currentframe - root.startframe)), 216 + _y, -3, 60, 0, true, "HitFunction1", 3); root.eddyluntMC("eddylunt1", 535 + (550 * (_currentframe - root.startframe)), 54 + _y, 3); root.NPC2_2("bugbear_L5_2", 538 + (550 * (_currentframe - root.startframe)), 329 + _y, -0.5, 100, 100, 100000, 1, "HitFunction1", 100); root.playball(303 + (550 * (_currentframe - root.startframe)), 157 + _y, random(2) + 1);
Symbol 426 MovieClip [mapMC2] Frame 25
root.AttachLandBody("bugbear_L4", 240 + (550 * (_currentframe - root.startframe)), 216 + _y, 3, 60, 0, true, "HitFunction1", 3); root.AttachLandBody("bugbear_L4", 300 + (550 * (_currentframe - root.startframe)), 216 + _y, -3, 60, 40, true, "HitFunction1", 3); root.AttachLandBody("bugbear_L4", 360 + (550 * (_currentframe - root.startframe)), 216 + _y, -3, 60, 20, true, "HitFunction1", 3); root.AttachLandBody("bugbear_L4", 420 + (550 * (_currentframe - root.startframe)), 216 + _y, -3, 60, 0, true, "HitFunction1", 3);
Symbol 426 MovieClip [mapMC2] Frame 26
root.passmarkerMC(396 + (550 * (_currentframe - root.startframe)), 182 + _y); root.AttachAward(2, 140 + (550 * (_currentframe - root.startframe)), 165 + _y); root.AttachAward(2, 125 + (550 * (_currentframe - root.startframe)), 136 + _y); root.AttachAward(2, 160 + (550 * (_currentframe - root.startframe)), 136 + _y); root.AttachAward(2, 110 + (550 * (_currentframe - root.startframe)), 108 + _y); root.AttachAward(2, 178 + (550 * (_currentframe - root.startframe)), 108 + _y); root.AttachAward(2, 95 + (550 * (_currentframe - root.startframe)), 79 + _y); root.AttachAward(2, 196 + (550 * (_currentframe - root.startframe)), 79 + _y);
Symbol 426 MovieClip [mapMC2] Frame 27
root.passlevel = true;
Symbol 426 MovieClip [mapMC2] Frame 28
root.playframe = this._currentframe; root.playball(298 + (550 * (_currentframe - root.startframe)), 178 + _y, random(2) + 1);
Symbol 426 MovieClip [mapMC2] Frame 29
root.AttachSkyBody("bugbear_L4", 5 + (550 * (this._currentframe - root.startframe)), 175 + _y, 0, 0, 0, 2, 50, 50, "HitFunction1", 3); root.AttachJumpBody("bugbear_L4", 66 + (550 * (this._currentframe - root.startframe)), 272 + this._y, 2, 200, 0, 0, -8, 80, "HitFunction1", 3); root.AttachJumpBody("bugbear_L4", 515 + (550 * (this._currentframe - root.startframe)), 272 + this._y, -2, 200, 0, 0, -8, 80, "HitFunction1", 3);
Symbol 426 MovieClip [mapMC2] Frame 30
root.AttachLandBody("bugbear_L4", 92 + (550 * (_currentframe - root.startframe)), 272 + _y, 3, 30, 0, true, "HitFunction1", 3); root.AttachLandBody("bugbear_L4", 213 + (550 * (_currentframe - root.startframe)), 272 + _y, -3, 30, 0, true, "HitFunction1", 3); root.MoveLandMC("dorpland", 502 + (550 * (_currentframe - root.startframe)), 130 + _y, 0, 0); root.eddyluntMC("eddylunt1", 540 + (550 * (_currentframe - root.startframe)), 183 + _y, -3); root.AttachAward(2, 27 + (550 * (_currentframe - root.startframe)), 58 + _y); root.AttachAward(2, 27 + (550 * (_currentframe - root.startframe)), 102 + _y); root.AttachAward(1, 481 + (550 * (_currentframe - root.startframe)), 58 + _y); root.AttachAward(1, 481 + (550 * (_currentframe - root.startframe)), 91 + _y);
Symbol 426 MovieClip [mapMC2] Frame 31
root.MoveLandMC("dorpland", 449 + (550 * (_currentframe - root.startframe)), 106 + _y, 0, 0); root.eddyluntMC("eddylunt1", 530 + (550 * (_currentframe - root.startframe)), 160 + _y, -3); root.playball(131 + (550 * (_currentframe - root.startframe)), 72 + _y, random(2) + 1);
Symbol 426 MovieClip [mapMC2] Frame 32
root.eddyluntMC("eddylunt2", 327 + (550 * (_currentframe - root.startframe)), 176 + _y, 3);
Symbol 426 MovieClip [mapMC2] Frame 33
root.eddyluntMC("eddylunt2", 239 + (550 * (_currentframe - root.startframe)), 190 + _y, -3); root.MoveLandMC("dorpland", 142 + (550 * (_currentframe - root.startframe)), 158 + _y, 2, 80); root.AttachLandBody("bugbear_L4", 355 + (550 * (_currentframe - root.startframe)), 215 + _y, 3, 50, 0, true, "HitFunction1", 3); root.AttachLandBody("bugbear_L4", 500 + (550 * (_currentframe - root.startframe)), 215 + _y, -3, 50, 0, true, "HitFunction1", 3); root.magicbox(274 + (550 * (_currentframe - root.startframe)), 271 + _y);
Symbol 426 MovieClip [mapMC2] Frame 34
root.dorplandMC("dorpland", 80 + (550 * (_currentframe - root.startframe)), 185 + _y); root.dorplandMC("dorpland", 292 + (550 * (_currentframe - root.startframe)), 216 + _y); root.dorplandMC("dorpland", 480 + (550 * (_currentframe - root.startframe)), 185 + _y); root.AttachSkyBody("bugbear_L4", 165 + (550 * (this._currentframe - root.startframe)), 267 + _y, 0, 0, 0, -2, 50, 50, "HitFunction1", 3); root.AttachSkyBody("bugbear_L4", 381 + (550 * (this._currentframe - root.startframe)), 207 + _y, 0, 0, 0, 2, 50, 50, "HitFunction1", 3); root.AttachAward(2, 120 + (550 * (_currentframe - root.startframe)), 113 + _y); root.AttachAward(2, 224 + (550 * (_currentframe - root.startframe)), 113 + _y); root.AttachAward(2, 352 + (550 * (_currentframe - root.startframe)), 113 + _y); root.AttachAward(2, 455 + (550 * (_currentframe - root.startframe)), 113 + _y);
Symbol 426 MovieClip [mapMC2] Frame 35
root.dorplandMC("dorpland", 61 + (550 * (_currentframe - root.startframe)), 208 + _y); root.dorplandMC("dorpland", 445 + (550 * (_currentframe - root.startframe)), 208 + _y); root.AttachSkyBody("bugbear_L4", 165 + (550 * (this._currentframe - root.startframe)), 267 + _y, 0, 0, 0, -1, 30, 30, "HitFunction1", 3); root.AttachSkyBody("bugbear_L4", 265 + (550 * (this._currentframe - root.startframe)), 267 + _y, 0, 0, 0, 1, 30, 30, "HitFunction1", 3); root.AttachSkyBody("bugbear_L4", 365 + (550 * (this._currentframe - root.startframe)), 267 + _y, 0, 0, 0, -1, 30, 30, "HitFunction1", 3); root.AttachAward(2, 112 + (550 * (_currentframe - root.startframe)), 105 + _y); root.AttachAward(2, 112 + (550 * (_currentframe - root.startframe)), 130 + _y); root.AttachAward(2, 156 + (550 * (_currentframe - root.startframe)), 117 + _y); root.AttachAward(2, 156 + (550 * (_currentframe - root.startframe)), 142 + _y); root.AttachAward(2, 389 + (550 * (_currentframe - root.startframe)), 113 + _y); root.AttachAward(2, 389 + (550 * (_currentframe - root.startframe)), 135 + _y); root.AttachAward(2, 421 + (550 * (_currentframe - root.startframe)), 132 + _y); root.AttachAward(2, 421 + (550 * (_currentframe - root.startframe)), 156 + _y);
Symbol 426 MovieClip [mapMC2] Frame 36
root.NPC2_1("bugbear_L1", 277 + (550 * (_currentframe - root.startframe)), 264 + _y, 4, 70, 0, "HitFunction1"); root.NPC2_1("bugbear_L1", 405 + (550 * (_currentframe - root.startframe)), 264 + _y, -4, 70, 0, "HitFunction1"); root.NPC2_1("bugbear_L1", 524 + (550 * (_currentframe - root.startframe)), 264 + _y, -4, 70, 0, "HitFunction1"); root.playball(60 + (550 * (_currentframe - root.startframe)), 144 + _y, random(2) + 1); root.AttachAward(6, 352 + (550 * (_currentframe - root.startframe)), 135 + _y);
Symbol 426 MovieClip [mapMC2] Frame 37
root.eddyluntMC("eddylunt1", 543 + (550 * (_currentframe - root.startframe)), 283 + _y, -3);
Symbol 426 MovieClip [mapMC2] Frame 38
root.NPC2_2("bugbear_L5_2", 430 + (550 * (_currentframe - root.startframe)), 212 + _y, -0.5, 1000, 1000, 100000, 1, "HitFunction1", 100);
Symbol 426 MovieClip [mapMC2] Frame 39
root.AttachBoss2(480 + (550 * (this._currentframe - root.startframe)), 183 + this._y);
Symbol 619 MovieClip [mapMC3] Frame 2
root.NPC2_1("bugbear_L1", 138 + (550 * (_currentframe - root.startframe)), 314 + _y, -2, 200, 0, "HitFunction1"); root.NPC2_1("bugbear_L1", 498 + (550 * (_currentframe - root.startframe)), 159 + _y, -2, 50, 0, "HitFunction1"); root.NPC2_3("bugbear_L1", 197 + (550 * (_currentframe - root.startframe)), 318 + _y, -2, 400, 0, 0, -12, 60, "HitFunction1"); root.AttachAward(2, 266 + (550 * (_currentframe - root.startframe)), 90 + _y); root.AttachAward(2, 306 + (550 * (_currentframe - root.startframe)), 90 + _y); root.AttachAward(2, 340 + (550 * (_currentframe - root.startframe)), 90 + _y); root.AttachAward(2, 377 + (550 * (_currentframe - root.startframe)), 52 + _y); root.AttachAward(2, 414 + (550 * (_currentframe - root.startframe)), 52 + _y); root.AttachAward(2, 452 + (550 * (_currentframe - root.startframe)), 52 + _y); root.playball(310 + (550 * (_currentframe - root.startframe)), 198 + _y, random(2) + 1);
Symbol 619 MovieClip [mapMC3] Frame 3
root.slideland("dropland3", 280 + (550 * (_currentframe - root.startframe)), 204 + _y, 2); root.slideland("dropland3", 430 + (550 * (_currentframe - root.startframe)), 170 + _y, 2); root.AttachAward(1, 324 + (550 * (_currentframe - root.startframe)), 88 + _y); root.AttachAward(1, 453 + (550 * (_currentframe - root.startframe)), 88 + _y);
Symbol 619 MovieClip [mapMC3] Frame 4
root.MoveLandMC2(184 + (550 * (_currentframe - root.startframe)), 160 + _y); root.MoveLandMC2(248 + (550 * (_currentframe - root.startframe)), 160 + _y); root.MoveLandMC2(377 + (550 * (_currentframe - root.startframe)), 100 + _y); root.MoveLandMC2(440 + (550 * (_currentframe - root.startframe)), 100 + _y); root.AttachSkyBody2("bugbear_Y1", 519 + (550 * (_currentframe - root.startframe)), 86 + _y, -2); root.AttachAward(2, 185 + (550 * (_currentframe - root.startframe)), 138 + _y); root.AttachAward(2, 243 + (550 * (_currentframe - root.startframe)), 110 + _y); root.AttachAward(2, 330 + (550 * (_currentframe - root.startframe)), 76 + _y); root.AttachAward(2, 364 + (550 * (_currentframe - root.startframe)), 76 + _y);
Symbol 619 MovieClip [mapMC3] Frame 5
root.MoveLandMC2(57 + (550 * (_currentframe - root.startframe)), 168 + _y); root.MoveLandMC2(115 + (550 * (_currentframe - root.startframe)), 168 + _y); root.MoveLandMC2(206 + (550 * (_currentframe - root.startframe)), 269 + _y); root.MoveLandMC2(265 + (550 * (_currentframe - root.startframe)), 269 + _y); root.MoveLandMC2(385 + (550 * (_currentframe - root.startframe)), 161 + _y); root.AttachSkyBody2("bugbear_Y1", 485 + (550 * (_currentframe - root.startframe)), 88 + _y, -3); root.dropbrierMC(269 + (550 * (_currentframe - root.startframe)), 48 + _y, 2.5, 80, 80, "HitFunction1"); root.AttachAward(1, 275 + (550 * (_currentframe - root.startframe)), 139 + _y); root.AttachAward(1, 275 + (550 * (_currentframe - root.startframe)), 179 + _y); root.playball(106 + (550 * (_currentframe - root.startframe)), 147 + _y, random(2) + 1);
Symbol 619 MovieClip [mapMC3] Frame 6
root.AttachSkyBody2("bugbear_Y1", 505 + (550 * (_currentframe - root.startframe)), 137 + _y, -3); root.AttachSkyBody2("bugbear_Y1", 322 + (550 * (_currentframe - root.startframe)), 80 + _y, -3); root.AttachSkyBody2("bugbear_Y1", 445 + (550 * (_currentframe - root.startframe)), 166 + _y, -3); root.slideland("dropland3", 26 + (550 * (_currentframe - root.startframe)), 189 + _y, 4); root.MoveLandMC2(128 + (550 * (_currentframe - root.startframe)), 136 + _y); root.MoveLandMC2(272 + (550 * (_currentframe - root.startframe)), 101 + _y); root.MoveLandMC2(332 + (550 * (_currentframe - root.startframe)), 101 + _y); root.MoveLandMC2(466 + (550 * (_currentframe - root.startframe)), 244 + _y); root.AttachAward(2, 60 + (550 * (_currentframe - root.startframe)), 125 + _y); root.AttachAward(2, 94 + (550 * (_currentframe - root.startframe)), 125 + _y); root.AttachAward(2, 452 + (550 * (_currentframe - root.startframe)), 101 + _y); root.AttachAward(2, 473 + (550 * (_currentframe - root.startframe)), 125 + _y);
Symbol 619 MovieClip [mapMC3] Frame 7
root.dropbrierMC(123 + (550 * (_currentframe - root.startframe)), 240 + _y, 2, 50, 20, "HitFunction1"); root.dropbrierMC(227 + (550 * (_currentframe - root.startframe)), 220 + _y, 2, 50, 30, "HitFunction1"); root.dropbrierMC(324 + (550 * (_currentframe - root.startframe)), 200 + _y, 2, 50, 40, "HitFunction1"); root.dropbrierMC(417 + (550 * (_currentframe - root.startframe)), 180 + _y, 2, 50, 50, "HitFunction1");
Symbol 619 MovieClip [mapMC3] Frame 8
root.magicbox(442 + (550 * (_currentframe - root.startframe)), 321 + _y); root.dropbrierMC(81 + (550 * (_currentframe - root.startframe)), 300 + _y, 5, 40, 0, "HitFunction1"); root.dropbrierMC(174 + (550 * (_currentframe - root.startframe)), 100 + _y, 5, 40, 40, "HitFunction1"); root.dropbrierMC(275 + (550 * (_currentframe - root.startframe)), 300 + _y, 5, 40, 0, "HitFunction1"); root.dropbrierMC(373 + (550 * (_currentframe - root.startframe)), 100 + _y, 5, 40, 40, "HitFunction1"); root.dropbrierMC(470 + (550 * (_currentframe - root.startframe)), 300 + _y, 5, 40, 0, "HitFunction1"); root.AttachAward(2, 0 + (550 * (_currentframe - root.startframe)), 150 + _y); root.AttachAward(2, 0 + (550 * (_currentframe - root.startframe)), 190 + _y); root.AttachAward(2, 0 + (550 * (_currentframe - root.startframe)), 230 + _y); root.AttachAward(1, 81 + (550 * (_currentframe - root.startframe)), 200 + _y); root.AttachAward(1, 174 + (550 * (_currentframe - root.startframe)), 200 + _y); root.AttachAward(1, 275 + (550 * (_currentframe - root.startframe)), 200 + _y); root.AttachAward(1, 373 + (550 * (_currentframe - root.startframe)), 200 + _y); root.AttachAward(1, 470 + (550 * (_currentframe - root.startframe)), 200 + _y);
Symbol 619 MovieClip [mapMC3] Frame 9
root.AttachSkyBody2("bugbear_Y1", 498 + (550 * (_currentframe - root.startframe)), 114 + _y, -3); root.MoveLandMC2(278 + (550 * (_currentframe - root.startframe)), 143 + _y); root.MoveLandMC2(345 + (550 * (_currentframe - root.startframe)), 143 + _y); root.MoveLandMC2(411 + (550 * (_currentframe - root.startframe)), 143 + _y); root.MoveLandMC2(310 + (550 * (_currentframe - root.startframe)), 306 + _y); root.MoveLandMC2(380 + (550 * (_currentframe - root.startframe)), 306 + _y); root.MoveLandMC2(444 + (550 * (_currentframe - root.startframe)), 306 + _y); root.AttachAward(2, 310 + (550 * (_currentframe - root.startframe)), 100 + _y); root.AttachAward(2, 350 + (550 * (_currentframe - root.startframe)), 100 + _y); root.AttachAward(2, 400 + (550 * (_currentframe - root.startframe)), 100 + _y); root.AttachAward(2, 440 + (550 * (_currentframe - root.startframe)), 100 + _y); root.AttachAward(2, 220 + (550 * (_currentframe - root.startframe)), 134 + _y); root.AttachAward(2, 245 + (550 * (_currentframe - root.startframe)), 134 + _y); root.playball(129 + (550 * (_currentframe - root.startframe)), 210 + _y, random(2) + 1);
Symbol 619 MovieClip [mapMC3] Frame 10
root.AttachLandBody3("bugbear_L3", 550 + (550 * (_currentframe - root.startframe)), 312 + _y, -1.5, 80, 0, true, "HitFunction1", 6); root.AttachLandBody3("bugbear_L3", 450 + (550 * (_currentframe - root.startframe)), 312 + _y, -1.5, 80, 0, true, "HitFunction1", 6);
Symbol 619 MovieClip [mapMC3] Frame 11
root.jumpobject("JumpMC", 111 + (550 * (_currentframe - root.startframe)), 252 + _y, -20, 8); root.AttachAward(2, 137 + (550 * (_currentframe - root.startframe)), 119 + _y); root.AttachAward(2, 166 + (550 * (_currentframe - root.startframe)), 162 + _y); root.AttachAward(2, 217 + (550 * (_currentframe - root.startframe)), 130 + _y); root.AttachAward(2, 271 + (550 * (_currentframe - root.startframe)), 130 + _y); root.AttachAward(2, 304 + (550 * (_currentframe - root.startframe)), 189 + _y); root.AttachAward(2, 323 + (550 * (_currentframe - root.startframe)), 256 + _y); root.playball(477 + (550 * (_currentframe - root.startframe)), 312 + _y, random(2) + 1);
Symbol 619 MovieClip [mapMC3] Frame 12
root.AttachShootBody("bugbear_L2", 521 + (550 * (_currentframe - 1)), 341 + _y, 80); root.AttachShootBody("bugbear_L2", 421 + (550 * (_currentframe - 1)), 341 + _y, 80); root.AttachLandBody3("bugbear_L3", 388 + (550 * (_currentframe - root.startframe)), 315 + _y, -1.5, 240, 0, true, "HitFunction1", 6);
Symbol 619 MovieClip [mapMC3] Frame 13
root.passmarkerMC(480 + (550 * (_currentframe - root.startframe)), 300 + _y);
Symbol 619 MovieClip [mapMC3] Frame 14
root.passlevel = true;
Symbol 619 MovieClip [mapMC3] Frame 15
root.playframe = this._currentframe; root.playball(380 + (550 * (_currentframe - root.startframe)), 296 + _y, random(2) + 1);
Symbol 619 MovieClip [mapMC3] Frame 16
root.NPC2_1("bugbear_L1", 31 + (550 * (_currentframe - root.startframe)), 321 + _y, -2, 200, 0, "HitFunction1"); root.NPC2_1("bugbear_L1", 157 + (550 * (_currentframe - root.startframe)), 321 + _y, -2, 200, 0, "HitFunction1"); root.AttachAward(2, 374 + (550 * (_currentframe - root.startframe)), 111 + _y); root.AttachAward(2, 430 + (550 * (_currentframe - root.startframe)), 111 + _y); root.AttachAward(2, 488 + (550 * (_currentframe - root.startframe)), 111 + _y);
Symbol 619 MovieClip [mapMC3] Frame 17
root.NPC2_1("bugbear_L1", 513 + (550 * (_currentframe - root.startframe)), 317 + _y, -2, 170, 0, "HitFunction1"); root.AttachAward(2, 359 + (550 * (_currentframe - root.startframe)), 164 + _y); root.AttachAward(2, 414 + (550 * (_currentframe - root.startframe)), 164 + _y); root.AttachAward(2, 475 + (550 * (_currentframe - root.startframe)), 164 + _y);
Symbol 619 MovieClip [mapMC3] Frame 18
root.AttachShootBody("bugbear_L2", 531 + (550 * (_currentframe - 1)), 341 + _y, 80); root.jumpobject("JumpMC", 105 + (550 * (_currentframe - root.startframe)), 256 + _y, -24, 8); root.AttachAward(2, 117 + (550 * (_currentframe - root.startframe)), 156 + _y); root.AttachAward(2, 220 + (550 * (_currentframe - root.startframe)), 156 + _y); root.AttachAward(2, 262 + (550 * (_currentframe - root.startframe)), 156 + _y); root.playball(412 + (550 * (_currentframe - root.startframe)), 294 + _y, random(2) + 1);
Symbol 619 MovieClip [mapMC3] Frame 19
root.jumpobject("JumpMC", 185 + (550 * (_currentframe - root.startframe)), 350 + _y, -26, 0); root.AttachAward(2, 198 + (550 * (_currentframe - root.startframe)), 247 + _y); root.AttachAward(2, 225 + (550 * (_currentframe - root.startframe)), 200 + _y); root.AttachAward(2, 271 + (550 * (_currentframe - root.startframe)), 156 + _y);
Symbol 619 MovieClip [mapMC3] Frame 20
root.AttachShootBody("bugbear_L2", 152 + (550 * (_currentframe - root.startframe)), 153 + _y, 50);
Symbol 619 MovieClip [mapMC3] Frame 21
var MapFX = "UP"; root.jumpobject("JumpMC", 69 + (550 * (_currentframe - root.startframe)), 313 + _y, -24, 4); root.jumpobject("JumpMC", 229 + (550 * (_currentframe - root.startframe)), 157 + _y, -23, 4); root.jumpobject("JumpMC", 395 + (550 * (_currentframe - root.startframe)), 35 + _y, -30, 4); root.AttachShootBody("bugbear_L2", 14 + (550 * (_currentframe - root.startframe)), 308 + _y, 20); root.AttachAward(2, 82 + (550 * (_currentframe - root.startframe)), 227 + _y); root.AttachAward(2, 267 + (550 * (_currentframe - root.startframe)), 103 + _y); root.AttachAward(2, 394 + (550 * (_currentframe - root.startframe)), -65 + _y); root.AttachAward(2, 394 + (550 * (_currentframe - root.startframe)), -115 + _y); root.AttachAward(2, 394 + (550 * (_currentframe - root.startframe)), -165 + _y); root.AttachAward(2, 394 + (550 * (_currentframe - root.startframe)), -215 + _y); root.AttachAward(2, 394 + (550 * (_currentframe - root.startframe)), -265 + _y);
Symbol 619 MovieClip [mapMC3] Frame 22
root.AttachShootBody("bugbear_L2", 507 + (550 * (_currentframe - root.startframe)), 319 + _y, 80); root.jumpobject("JumpMC", 52 + (550 * (_currentframe - root.startframe)), 248 + _y, -21, 0); root.AttachAward(1, 125 + (550 * (_currentframe - root.startframe)), 100 + _y);
Symbol 619 MovieClip [mapMC3] Frame 23
root.AttachLandBody3("bugbear_L3", 150 + (550 * (_currentframe - root.startframe)), 317 + _y, -1.5, 150, 0, true, "HitFunction1", 6);
Symbol 619 MovieClip [mapMC3] Frame 24
root.AttachShootBody("bugbear_L2", 508 + (550 * (_currentframe - root.startframe)), 321 + _y, 80); root.AttachShootBody("bugbear_L2", 75 + (550 * (_currentframe - root.startframe)), 211 + _y, 80); root.playball(169 + (550 * (_currentframe - root.startframe)), 180 + _y, random(2) + 1); root.magicbox(511 + (550 * (_currentframe - root.startframe)), 326 + _y);
Symbol 619 MovieClip [mapMC3] Frame 25
root.NPC2_1("bugbear_L1", 423 + (550 * (_currentframe - root.startframe)), 147 + _y, -2, 200, 0, "HitFunction1"); root.NPC2_1("bugbear_L1", 529 + (550 * (_currentframe - root.startframe)), 147 + _y, -2, 200, 0, "HitFunction1"); root.AttachSkyBody2("bugbear_Y1", 297 + (550 * (_currentframe - root.startframe)), 127 + _y, -2); root.AttachAward(1, 174 + (550 * (_currentframe - root.startframe)), 111 + _y); root.AttachAward(1, 324 + (550 * (_currentframe - root.startframe)), 113 + _y);
Symbol 619 MovieClip [mapMC3] Frame 26
root.NPC2_1("bugbear_L1", 226 + (550 * (_currentframe - root.startframe)), 210 + _y, -2, 20, 0, "HitFunction1"); root.NPC2_1("bugbear_L1", 381 + (550 * (_currentframe - root.startframe)), 261 + _y, -2, 20, 0, "HitFunction1"); root.AttachAward(1, 195 + (550 * (_currentframe - root.startframe)), 136 + _y); root.AttachAward(1, 354 + (550 * (_currentframe - root.startframe)), 186 + _y); root.AttachAward(1, 482 + (550 * (_currentframe - root.startframe)), 236 + _y);
Symbol 619 MovieClip [mapMC3] Frame 27
root.passmarkerMC(475 + (550 * (_currentframe - root.startframe)), 312 + _y);
Symbol 619 MovieClip [mapMC3] Frame 28
root.passlevel = true;
Symbol 619 MovieClip [mapMC3] Frame 29
root.playball(248 + (550 * (_currentframe - root.startframe)), 203 + _y, random(2) + 1); root.playframe = this._currentframe;
Symbol 619 MovieClip [mapMC3] Frame 30
root.AttachShootBody("bugbear_L2", 250 + (550 * (_currentframe - root.startframe)), 241 + _y, 20); root.jumpobject("JumpMC", 99 + (550 * (_currentframe - root.startframe)), 330 + _y, -20, 7); root.NPC2_1("bugbear_L1", 454 + (550 * (_currentframe - root.startframe)), 173 + _y, -2, 50, 0, "HitFunction1"); root.AttachAward(1, 244 + (550 * (_currentframe - root.startframe)), 100 + _y);
Symbol 619 MovieClip [mapMC3] Frame 31
root.AttachShootBody("bugbear_L2", 520 + (550 * (_currentframe - root.startframe)), 348 + _y, 20); root.AttachSkyBody2("bugbear_Y1", 472 + (550 * (_currentframe - root.startframe)), 106 + _y, -2); root.turnland(158 + (550 * (_currentframe - root.startframe)), 217 + _y, 1); root.AttachAward(2, 99 + (550 * (_currentframe - root.startframe)), 157 + _y); root.AttachAward(2, 119 + (550 * (_currentframe - root.startframe)), 157 + _y); root.AttachAward(2, 139 + (550 * (_currentframe - root.startframe)), 157 + _y);
Symbol 619 MovieClip [mapMC3] Frame 32
root.AttachShootBody("bugbear_L2", 239 + (550 * (_currentframe - root.startframe)), 268 + _y, 40); root.AttachShootBody("bugbear_L2", 400 + (550 * (_currentframe - root.startframe)), 213 + _y, 40); root.AttachSkyBody2("bugbear_Y1", 472 + (550 * (_currentframe - root.startframe)), 106 + _y, -2); root.AttachAward(1, 375 + (550 * (_currentframe - root.startframe)), 100 + _y); root.playball(90 + (550 * (_currentframe - root.startframe)), 275 + _y, random(2) + 1);
Symbol 619 MovieClip [mapMC3] Frame 33
root.NPC2_1("bugbear_L1", 80 + (550 * (_currentframe - root.startframe)), 145 + _y, -2, 100, 0, "HitFunction1"); root.NPC2_1("bugbear_L1", 162 + (550 * (_currentframe - root.startframe)), 145 + _y, -2, 100, 0, "HitFunction1"); root.magicbox(162 + (550 * (_currentframe - root.startframe)), 152 + _y);
Symbol 619 MovieClip [mapMC3] Frame 34
root.turnland(380 + (550 * (_currentframe - root.startframe)), 208 + _y, 2); root.slideland("dropland3", 112 + (550 * (_currentframe - root.startframe)), 214 + _y, 2);
Symbol 619 MovieClip [mapMC3] Frame 35
root.turnland(174 + (550 * (_currentframe - root.startframe)), 208 + _y, -2); root.slideland("dropland3", 392 + (550 * (_currentframe - root.startframe)), 146 + _y, 1); root.slideland("dropland3", 492 + (550 * (_currentframe - root.startframe)), 146 + _y, 1);
Symbol 619 MovieClip [mapMC3] Frame 36
root.MoveLandMC2(54 + (550 * (_currentframe - root.startframe)), 216 + _y); root.MoveLandMC2(124 + (550 * (_currentframe - root.startframe)), 216 + _y); root.MoveLandMC2(187 + (550 * (_currentframe - root.startframe)), 216 + _y); root.MoveLandMC2(256 + (550 * (_currentframe - root.startframe)), 216 + _y); root.MoveLandMC2(328 + (550 * (_currentframe - root.startframe)), 216 + _y); root.MoveLandMC2(391 + (550 * (_currentframe - root.startframe)), 116 + _y); root.AttachAward(2, 111 + (550 * (_currentframe - root.startframe)), 155 + _y); root.AttachAward(2, 200 + (550 * (_currentframe - root.startframe)), 155 + _y); root.AttachAward(2, 164 + (550 * (_currentframe - root.startframe)), 155 + _y); root.AttachAward(1, 436 + (550 * (_currentframe - root.startframe)), 66 + _y);
Symbol 619 MovieClip [mapMC3] Frame 37
root.MoveLandMC2(7 + (550 * (_currentframe - root.startframe)), 140 + _y); root.MoveLandMC2(70 + (550 * (_currentframe - root.startframe)), 140 + _y); root.MoveLandMC2(162 + (550 * (_currentframe - root.startframe)), 283 + _y); root.MoveLandMC2(228 + (550 * (_currentframe - root.startframe)), 283 + _y); root.MoveLandMC2(320 + (550 * (_currentframe - root.startframe)), 175 + _y); root.MoveLandMC2(379 + (550 * (_currentframe - root.startframe)), 175 + _y); root.playball(86 + (550 * (_currentframe - root.startframe)), 117 + _y, random(2) + 1);
Symbol 619 MovieClip [mapMC3] Frame 38
var MapFX = "DOWN"; mapmax_y = 910; root.AttachSkyBody2("bugbear_Y1", 479 + (550 * (_currentframe - root.startframe)), 149 + _y, -2); root.AttachSkyBody2("bugbear_Y1", -610 + (550 * (_currentframe - root.startframe)), 130 + _y, 2); root.MoveLandMC2(0 + (550 * (_currentframe - root.startframe)), 179 + _y); root.MoveLandMC2(78 + (550 * (_currentframe - root.startframe)), 291 + _y); root.MoveLandMC2(143 + (550 * (_currentframe - root.startframe)), 291 + _y); root.MoveLandMC2(160 + (550 * (_currentframe - root.startframe)), 419 + _y); root.MoveLandMC2(214 + (550 * (_currentframe - root.startframe)), 419 + _y); root.MoveLandMC2(272 + (550 * (_currentframe - root.startframe)), 538 + _y); root.MoveLandMC2(337 + (550 * (_currentframe - root.startframe)), 538 + _y); root.AttachAward(2, 153 + (550 * (_currentframe - root.startframe)), 196 + _y); root.AttachAward(2, 243 + (550 * (_currentframe - root.startframe)), 341 + _y); root.AttachAward(2, 335 + (550 * (_currentframe - root.startframe)), 455 + _y); root.AttachAward(2, 440 + (550 * (_currentframe - root.startframe)), 445 + _y); root.AttachAward(2, 505 + (550 * (_currentframe - root.startframe)), 445 + _y);
Symbol 619 MovieClip [mapMC3] Frame 39
root.AttachSkyBody2("bugbear_Y1", 506 + (550 * (_currentframe - root.startframe)), 115 + _y, -2);
Symbol 619 MovieClip [mapMC3] Frame 40
root.AttachBoss3(430 + (550 * (this._currentframe - root.startframe)), 177 + this._y);
Symbol 776 MovieClip [mapMC4] Frame 2
root.AttachSkyBody2("bat", 217 + (550 * (_currentframe - root.startframe)), 45 + _y, -3); root.playball(103 + (550 * (_currentframe - root.startframe)), 254 + _y, random(2) + 1); root.AttachMissile2(32 + (550 * (_currentframe - root.startframe)), 332 + _y); root.AttachAward(2, 174 + (550 * (_currentframe - root.startframe)), 293 + _y); root.AttachAward(2, 154 + (550 * (_currentframe - root.startframe)), 293 + _y); root.AttachAward(2, 466 + (550 * (_currentframe - root.startframe)), 88 + _y); root.AttachAward(2, 466 + (550 * (_currentframe - root.startframe)), 54 + _y);
Symbol 776 MovieClip [mapMC4] Frame 3
root.AttachLandBody3("ape", 60 + (550 * (_currentframe - root.startframe)), 167 + _y, -1.5, 150, 0, true, "HitFunction1", 3); root.AttachLandBody3("ape", 475 + (550 * (_currentframe - root.startframe)), 278 + _y, -1.5, 150, 0, true, "HitFunction1", 3); root.AttachAward(2, 445 + (550 * (_currentframe - root.startframe)), 197 + _y); root.AttachAward(2, 445 + (550 * (_currentframe - root.startframe)), 164 + _y); root.AttachAward(2, 445 + (550 * (_currentframe - root.startframe)), 133 + _y);
Symbol 776 MovieClip [mapMC4] Frame 4
root.AttachLandBody3("ape", 59 + (550 * (_currentframe - root.startframe)), 240 + _y, -2, 150, 0, true, "HitFunction1", 3); root.AttachLandBody3("ape", 210 + (550 * (_currentframe - root.startframe)), 240 + _y, -1.5, 150, 0, true, "HitFunction1", 11); root.AttachLandBody3("ape", 350 + (550 * (_currentframe - root.startframe)), 240 + _y, -1.5, 150, 0, true, "HitFunction1", 3); root.AttachMissile2(238 + (550 * (_currentframe - root.startframe)), 254 + _y); root.AttachAward(2, 315 + (550 * (_currentframe - root.startframe)), 197 + _y); root.AttachAward(2, 315 + (550 * (_currentframe - root.startframe)), 142 + _y); root.AttachAward(2, 315 + (550 * (_currentframe - root.startframe)), 118 + _y);
Symbol 776 MovieClip [mapMC4] Frame 5
root.AttachSkyBody2("bat", 377 + (550 * (_currentframe - root.startframe)), 63 + _y, -3); root.AttachSkyBody2("bat", 464 + (550 * (_currentframe - root.startframe)), 63 + _y, -2); root.AttachShootBody("icebody", 551 + (550 * (_currentframe - 1)), 264 + _y, 50); root.AttachAward(2, 362 + (550 * (_currentframe - root.startframe)), 119 + _y); root.AttachAward(2, 363 + (550 * (_currentframe - root.startframe)), 160 + _y); root.AttachAward(2, 364 + (550 * (_currentframe - root.startframe)), 200 + _y);
Symbol 776 MovieClip [mapMC4] Frame 6
root.AttachSkyBody2("bat", 377 + (550 * (_currentframe - root.startframe)), 63 + _y, -2); root.AttachSkyBody2("bat", 464 + (550 * (_currentframe - root.startframe)), 63 + _y, -3); root.playball(31 + (550 * (_currentframe - root.startframe)), 227 + _y, random(2) + 1); root.AttachMissile2(32 + (550 * (_currentframe - root.startframe)), 278 + _y); root.AttachMissile2(200 + (550 * (_currentframe - root.startframe)), 278 + _y); root.AttachMissile2(458 + (550 * (_currentframe - root.startframe)), 302 + _y); root.AttachAward(1, 227 + (550 * (_currentframe - root.startframe)), 172 + _y);
Symbol 776 MovieClip [mapMC4] Frame 7
root.AttachShootBody("icebody", 564 + (550 * (_currentframe - 1)), 240 + _y, 50); root.AttachAward(2, 405 + (550 * (_currentframe - root.startframe)), 151 + _y); root.AttachAward(2, 442 + (550 * (_currentframe - root.startframe)), 151 + _y); root.AttachAward(2, 442 + (550 * (_currentframe - root.startframe)), 177 + _y); root.AttachAward(2, 405 + (550 * (_currentframe - root.startframe)), 177 + _y);
Symbol 776 MovieClip [mapMC4] Frame 8
root.AttachLandBody3("ape", 71 + (550 * (_currentframe - root.startframe)), 240 + _y, -2, 150, 0, true, "HitFunction1", 3); root.AttachLandBody3("ape", 246 + (550 * (_currentframe - root.startframe)), 240 + _y, -1.5, 150, 0, true, "HitFunction1", 6); root.AttachLandBody3("ape", 526 + (550 * (_currentframe - root.startframe)), 314 + _y, -1.5, 150, 0, true, "HitFunction1", 11); root.playball(207 + (550 * (_currentframe - root.startframe)), 212 + _y, random(2) + 1); root.AttachAward(1, 300 + (550 * (_currentframe - root.startframe)), 160 + _y); root.magicbox(300 + (550 * (_currentframe - root.startframe)), 249 + _y);
Symbol 776 MovieClip [mapMC4] Frame 9
root.AttachLandBody3("ape", 398 + (550 * (_currentframe - root.startframe)), 265 + _y, -2, 150, 0, true, "HitFunction1", 3); root.AttachLandBody3("ape", 443 + (550 * (_currentframe - root.startframe)), 265 + _y, -1.5, 150, 0, true, "HitFunction1", 6); root.AttachLandBody3("ape", 489 + (550 * (_currentframe - root.startframe)), 265 + _y, -1.5, 150, 0, true, "HitFunction1", 3);
Symbol 776 MovieClip [mapMC4] Frame 10
root.AttachShootBody("icebody", 529 + (550 * (_currentframe - 1)), 319 + _y, 50); root.AttachSkyBody2("bat", 343 + (550 * (_currentframe - root.startframe)), 194 + _y, -2); root.AttachSkyBody2("bat", 424 + (550 * (_currentframe - root.startframe)), 194 + _y, -3); root.playball(88 + (550 * (_currentframe - root.startframe)), 201 + _y, random(2) + 1); root.AttachMissile2(91 + (550 * (_currentframe - root.startframe)), 277 + _y); root.AttachAward(2, 317 + (550 * (_currentframe - root.startframe)), 194 + _y); root.AttachAward(2, 344 + (550 * (_currentframe - root.startframe)), 194 + _y);
Symbol 776 MovieClip [mapMC4] Frame 11
root.AttachShootBody("icebody", 502 + (550 * (_currentframe - 1)), 319 + _y, 50); root.AttachAward(2, 186 + (550 * (_currentframe - root.startframe)), 174 + _y); root.AttachAward(2, 186 + (550 * (_currentframe - root.startframe)), 297 + _y); root.AttachAward(2, 292 + (550 * (_currentframe - root.startframe)), 174 + _y); root.AttachAward(2, 292 + (550 * (_currentframe - root.startframe)), 297 + _y); root.AttachAward(2, 407 + (550 * (_currentframe - root.startframe)), 174 + _y); root.AttachAward(2, 407 + (550 * (_currentframe - root.startframe)), 297 + _y);
Symbol 776 MovieClip [mapMC4] Frame 12
root.passmarkerMC(480 + (550 * (_currentframe - root.startframe)), 211 + _y); root.AttachAward(6, 494 + (550 * (_currentframe - root.startframe)), 127 + _y);
Symbol 776 MovieClip [mapMC4] Frame 13
root.passlevel = true;
Symbol 776 MovieClip [mapMC4] Frame 14
root.playframe = this._currentframe;
Symbol 776 MovieClip [mapMC4] Frame 15
root.playball(34 + (550 * (_currentframe - root.startframe)), 318 + _y, random(2) + 1); root.AttachShootBody("icebody", 299 + (550 * (_currentframe - root.startframe)), 212 + _y, 50); root.AttachMissile2(515 + (550 * (_currentframe - root.startframe)), 177 + _y); root.AttachAward(1, 224 + (550 * (_currentframe - root.startframe)), 295 + _y);
Symbol 776 MovieClip [mapMC4] Frame 16
root.AttachLandBody3("ape", 360 + (550 * (_currentframe - root.startframe)), 279 + _y, -1.5, 200, 0, true, "HitFunction1", 3); root.AttachLandBody3("ape", 432 + (550 * (_currentframe - root.startframe)), 279 + _y, -1.5, 200, 0, true, "HitFunction1", 6); root.playball(443 + (550 * (_currentframe - root.startframe)), 272 + _y, random(2) + 1); root.AttachAward(2, 403 + (550 * (_currentframe - root.startframe)), 209 + _y); root.AttachAward(2, 403 + (550 * (_currentframe - root.startframe)), 180 + _y);
Symbol 776 MovieClip [mapMC4] Frame 17
root.icelandMC1("iceland", 30 + (550 * (_currentframe - root.startframe)), _y, 300); root.icelandMC1("iceland", 180 + (550 * (_currentframe - root.startframe)), _y, 250); root.icelandMC1("iceland", 360 + (550 * (_currentframe - root.startframe)), _y, 220); root.AttachSkyBody2("bat", 416 + (550 * (_currentframe - root.startframe)), 150 + _y, -2); root.AttachSkyBody2("bat", 515 + (550 * (_currentframe - root.startframe)), 150 + _y, -2); root.AttachAward(2, 146 + (550 * (_currentframe - root.startframe)), 154 + _y); root.AttachAward(2, 146 + (550 * (_currentframe - root.startframe)), 184 + _y); root.AttachAward(1, 295 + (550 * (_currentframe - root.startframe)), 123 + _y); root.AttachAward(1, 468 + (550 * (_currentframe - root.startframe)), 123 + _y);
Symbol 776 MovieClip [mapMC4] Frame 18
root.icelandMC2("iceland2", 0 + (550 * (_currentframe - root.startframe)), _y); root.dorplandMC("dropland2", 280 + (550 * (_currentframe - root.startframe)), 271 + _y); root.dorplandMC("dropland2", 430 + (550 * (_currentframe - root.startframe)), 270 + _y); root.AttachAward(2, 143 + (550 * (_currentframe - root.startframe)), 152 + _y); root.AttachAward(2, 173 + (550 * (_currentframe - root.startframe)), 152 + _y); root.AttachAward(2, 143 + (550 * (_currentframe - root.startframe)), 182 + _y); root.AttachAward(2, 173 + (550 * (_currentframe - root.startframe)), 182 + _y); root.AttachAward(2, 307 + (550 * (_currentframe - root.startframe)), 152 + _y); root.AttachAward(2, 337 + (550 * (_currentframe - root.startframe)), 152 + _y); root.AttachAward(2, 337 + (550 * (_currentframe - root.startframe)), 182 + _y); root.AttachAward(2, 307 + (550 * (_currentframe - root.startframe)), 182 + _y); root.AttachAward(2, 486 + (550 * (_currentframe - root.startframe)), 152 + _y); root.AttachAward(2, 516 + (550 * (_currentframe - root.startframe)), 152 + _y); root.AttachAward(2, 468 + (550 * (_currentframe - root.startframe)), 182 + _y); root.AttachAward(2, 516 + (550 * (_currentframe - root.startframe)), 182 + _y);
Symbol 776 MovieClip [mapMC4] Frame 19
root.icelandMC1("iceland", 35 + (550 * (_currentframe - root.startframe)), 298 + _y, 0); root.icelandMC1("iceland", 185 + (550 * (_currentframe - root.startframe)), 200 + _y, 0); root.icelandMC1("iceland", 360 + (550 * (_currentframe - root.startframe)), _y, 220); root.icelandMC1("iceland", 480 + (550 * (_currentframe - root.startframe)), _y, 190); root.AttachSkyBody2("bat", 521 + (550 * (_currentframe - root.startframe)), 133 + _y, -2); root.AttachAward(2, 137 + (550 * (_currentframe - root.startframe)), 123 + _y); root.AttachAward(2, 173 + (550 * (_currentframe - root.startframe)), 152 + _y); root.AttachAward(2, 311 + (550 * (_currentframe - root.startframe)), 123 + _y); root.AttachAward(2, 311 + (550 * (_currentframe - root.startframe)), 152 + _y); root.AttachAward(2, 448 + (550 * (_currentframe - root.startframe)), 123 + _y); root.AttachAward(2, 448 + (550 * (_currentframe - root.startframe)), 152 + _y);
Symbol 776 MovieClip [mapMC4] Frame 20
root.AttachShootBody("icebody", 499 + (550 * (_currentframe - root.startframe)), 185 + _y, 50); root.playball(177 + (550 * (_currentframe - root.startframe)), 142 + _y, random(2) + 1); root.AttachMissile2(82 + (550 * (_currentframe - root.startframe)), 222 + _y); root.playball(498 + (550 * (_currentframe - root.startframe)), 121 + _y, random(2) + 1); root.AttachAward(2, 143 + (550 * (_currentframe - root.startframe)), 76 + _y); root.AttachAward(2, 143 + (550 * (_currentframe - root.startframe)), 106 + _y); root.AttachAward(2, 440 + (550 * (_currentframe - root.startframe)), 76 + _y); root.AttachAward(2, 440 + (550 * (_currentframe - root.startframe)), 106 + _y);
Symbol 776 MovieClip [mapMC4] Frame 21
root.icelandMC1("iceland", 35 + (550 * (_currentframe - root.startframe)), 298 + _y, 0); root.icelandMC1("iceland", 185 + (550 * (_currentframe - root.startframe)), 190 + _y, 0); root.icelandMC1("iceland", 370 + (550 * (_currentframe - root.startframe)), _y, 220); root.AttachAward(1, 169 + (550 * (_currentframe - root.startframe)), 130 + _y); root.AttachAward(1, 442 + (550 * (_currentframe - root.startframe)), 130 + _y);
Symbol 776 MovieClip [mapMC4] Frame 22
root.playball(149 + (550 * (_currentframe - root.startframe)), 262 + _y, random(2) + 1); root.AttachMissile2(185 + (550 * (_currentframe - root.startframe)), 282 + _y); root.AttachMissile2(489 + (550 * (_currentframe - root.startframe)), 177 + _y); root.AttachLandBody3("ape", 445 + (550 * (_currentframe - root.startframe)), 184 + _y, -1, 200, 0, true, "HitFunction1", 3); root.AttachAward(2, 236 + (550 * (_currentframe - root.startframe)), 114 + _y); root.AttachAward(2, 236 + (550 * (_currentframe - root.startframe)), 154 + _y);
Symbol 776 MovieClip [mapMC4] Frame 23
root.AttachShootBody("icebody", 20 + (550 * (_currentframe - root.startframe)), 170 + _y, 50); root.AttachShootBody("icebody", 370 + (550 * (_currentframe - 1)), 277 + _y, 50); root.AttachShootBody("icebody", 438 + (550 * (_currentframe - 1)), 277 + _y, 50); root.passmarkerMC(442 + (550 * (_currentframe - root.startframe)), 253 + _y); root.magicbox(162 + (550 * (_currentframe - root.startframe)), 197 + _y);
Symbol 776 MovieClip [mapMC4] Frame 24
root.passlevel = true;
Symbol 776 MovieClip [mapMC4] Frame 25
root.playframe = this._currentframe;
Symbol 776 MovieClip [mapMC4] Frame 26
var icelandface = true; root.playball(108 + (550 * (_currentframe - root.startframe)), 271 + _y, random(2) + 1); root.AttachShootBody("icebody", 20 + (550 * (_currentframe - root.startframe)), 321 + _y, 50); root.AttachLandBody3("ape", 220 + (550 * (_currentframe - root.startframe)), 239 + _y, 1, 140, 0, true, "HitFunction1", 3); root.AttachLandBody3("ape", 345 + (550 * (_currentframe - root.startframe)), 239 + _y, -1, 140, 70, true, "HitFunction1", 6); root.AttachLandBody3("ape", 470 + (550 * (_currentframe - root.startframe)), 239 + _y, -1, 140, 0, true, "HitFunction1", 11); root.AttachAward(2, 278 + (550 * (_currentframe - root.startframe)), 144 + _y); root.AttachAward(2, 336 + (550 * (_currentframe - root.startframe)), 144 + _y); root.AttachAward(2, 311 + (550 * (_currentframe - root.startframe)), 122 + _y);
Symbol 776 MovieClip [mapMC4] Frame 27
root.icelandMC1("iceland", 48 + (550 * (_currentframe - root.startframe)), 198 + _y, 0); root.AttachLandBody3("ape", 515 + (550 * (_currentframe - root.startframe)), 268 + _y, -1, 200, 0, true, "HitFunction1", 3); root.AttachSkyBody2("bat", 404 + (550 * (_currentframe - root.startframe)), 88 + _y, -3, 3); root.AttachSkyBody2("bat", 477 + (550 * (_currentframe - root.startframe)), 88 + _y, -3, 3); var icelandface = true;
Symbol 776 MovieClip [mapMC4] Frame 28
root.icelandMC1("iceland", 468 + (550 * (_currentframe - root.startframe)), 204 + _y, 0); root.AttachSkyBody2("bat", 423 + (550 * (_currentframe - root.startframe)), 77 + _y, -3, 3); root.AttachSkyBody2("bat", 489 + (550 * (_currentframe - root.startframe)), 77 + _y, -3, 3); var icelandface = true;
Symbol 776 MovieClip [mapMC4] Frame 29
root.playball(213 + (550 * (_currentframe - root.startframe)), 135 + _y, random(2) + 1); root.AttachMissile2(154 + (550 * (_currentframe - root.startframe)), 171 + _y); root.AttachMissile2(446 + (550 * (_currentframe - root.startframe)), 181 + _y); root.AttachLandBody3("ape", 414 + (550 * (_currentframe - root.startframe)), 160 + _y, -1, 200, 0, true, "HitFunction1", 3); root.AttachAward(2, 250 + (550 * (_currentframe - root.startframe)), 70 + _y); root.AttachAward(2, 306 + (550 * (_currentframe - root.startframe)), 70 + _y); root.AttachAward(2, 281 + (550 * (_currentframe - root.startframe)), 50 + _y);
Symbol 776 MovieClip [mapMC4] Frame 30
root.AttachShootBody("icebody", 523 + (550 * (_currentframe - root.startframe)), 317 + _y, 50);
Symbol 776 MovieClip [mapMC4] Frame 31
root.playball(447 + (550 * (_currentframe - root.startframe)), 229 + _y, random(2) + 1); root.AttachLandBody3("ape", 371 + (550 * (_currentframe - root.startframe)), 242 + _y, -1, 200, 0, true, "HitFunction1", 3); root.AttachSkyBody("bat", 287 + (550 * (_currentframe - root.startframe)), 258 + _y, 3, 1000, 0, 2, 50, 0, "HitFunction1", 3); root.AttachSkyBody("bat", 287 + (550 * (_currentframe - root.startframe)), 258 + _y, 3, 1000, 0, -2, 50, 0, "HitFunction1", 3); root.AttachAward(2, 302 + (550 * (_currentframe - root.startframe)), 141 + _y); root.AttachAward(2, 352 + (550 * (_currentframe - root.startframe)), 141 + _y); root.AttachAward(2, 402 + (550 * (_currentframe - root.startframe)), 141 + _y); var icelandface = true;
Symbol 776 MovieClip [mapMC4] Frame 32
root.icelandMC1("iceland", 48 + (550 * (_currentframe - root.startframe)), 198 + _y, 0); root.AttachSkyBody("bat", 439 + (550 * (_currentframe - root.startframe)), 156 + _y, 3, 1000, 0, 0, 0, 0, "HitFunction1", 3); root.AttachSkyBody("bat", 507 + (550 * (_currentframe - root.startframe)), 92 + _y, 3, 1000, 0, -2, 70, 0, "HitFunction1", 3); root.AttachSkyBody("bat", 507 + (550 * (_currentframe - root.startframe)), 218 + _y, 3, 1000, 0, -2, 70, 70, "HitFunction1", 3); root.AttachAward(2, 255 + (550 * (_currentframe - root.startframe)), 173 + _y); root.AttachAward(2, 295 + (550 * (_currentframe - root.startframe)), 172 + _y); root.AttachAward(2, 335 + (550 * (_currentframe - root.startframe)), 172 + _y); root.AttachAward(2, 406 + (550 * (_currentframe - root.startframe)), 149 + _y); root.AttachAward(2, 446 + (550 * (_currentframe - root.startframe)), 149 + _y); root.AttachAward(2, 486 + (550 * (_currentframe - root.startframe)), 149 + _y); var icelandface = true;
Symbol 776 MovieClip [mapMC4] Frame 33
root.icelandMC1("iceland", 468 + (550 * (_currentframe - root.startframe)), 204 + _y, 0); root.AttachLandBody3("ape", 318 + (550 * (_currentframe - root.startframe)), 267 + _y, -1, 300, 0, true, "HitFunction1", 3); root.AttachLandBody3("ape", 244 + (550 * (_currentframe - root.startframe)), 267 + _y, -1, 300, 0, true, "HitFunction1", 11); root.AttachLandBody3("ape", 169 + (550 * (_currentframe - root.startframe)), 267 + _y, -1, 300, 0, true, "HitFunction1", 3); root.AttachAward(2, 146 + (550 * (_currentframe - root.startframe)), 146 + _y); root.AttachAward(2, 186 + (550 * (_currentframe - root.startframe)), 146 + _y); root.AttachAward(1, 458 + (550 * (_currentframe - root.startframe)), 149 + _y); var icelandface = true; root.magicbox(289 + (550 * (_currentframe - root.startframe)), 266 + _y);
Symbol 776 MovieClip [mapMC4] Frame 34
root.playball(117 + (550 * (_currentframe - root.startframe)), 230 + _y, random(2) + 1); root.AttachAward(2, 412 + (550 * (_currentframe - root.startframe)), 188 + _y); root.AttachAward(2, 452 + (550 * (_currentframe - root.startframe)), 188 + _y); root.AttachAward(2, 492 + (550 * (_currentframe - root.startframe)), 188 + _y); var icelandface = true;
Symbol 776 MovieClip [mapMC4] Frame 35
root.AttachMissile2(60 + (550 * (_currentframe - root.startframe)), 332 + _y); root.AttachMissile2(260 + (550 * (_currentframe - root.startframe)), 332 + _y); root.AttachMissile2(460 + (550 * (_currentframe - root.startframe)), 332 + _y); root.AttachShootBody("icebody", 528 + (550 * (_currentframe - root.startframe)), 322 + _y, 50); root.AttachSkyBody2("bat", 267 + (550 * (_currentframe - root.startframe)), 81 + _y, -2, 3); root.AttachSkyBody2("bat", 489 + (550 * (_currentframe - root.startframe)), 81 + _y, -2, 3); root.AttachAward(1, 119 + (550 * (_currentframe - root.startframe)), 173 + _y); root.AttachAward(1, 302 + (550 * (_currentframe - root.startframe)), 172 + _y); root.AttachAward(1, 457 + (550 * (_currentframe - root.startframe)), 172 + _y);
Symbol 776 MovieClip [mapMC4] Frame 36
var MapFX = "DOWN"; mapmax_y = 890; root.AttachAward(2, 116 + (550 * (_currentframe - root.startframe)), 330 + _y); root.AttachAward(2, 180 + (550 * (_currentframe - root.startframe)), 378 + _y); root.AttachAward(2, 245 + (550 * (_currentframe - root.startframe)), 428 + _y); root.AttachAward(2, 310 + (550 * (_currentframe - root.startframe)), 476 + _y); root.AttachAward(2, 375 + (550 * (_currentframe - root.startframe)), 524 + _y); root.AttachAward(2, 442 + (550 * (_currentframe - root.startframe)), 537 + _y); var icelandface = true;
Symbol 776 MovieClip [mapMC4] Frame 39
root.AttachBoss4(470 + (550 * (this._currentframe - root.startframe)), 220 + this._y);
Symbol 796 MovieClip Frame 7
stop();
Symbol 798 MovieClip Frame 11
stop();
Symbol 802 MovieClip Frame 13
root.playershootZT = false;
Symbol 811 MovieClip Frame 74
root.gameover();
Symbol 812 MovieClip [PlayerMC1] Frame 1
stop();
Symbol 832 MovieClip Frame 60
stop();
Symbol 909 MovieClip Frame 1
stop();
Symbol 910 MovieClip Frame 1
var i = 1; while (i < 10) { if (i > String(root.score).length) { this["NO" + i].gotoAndStop(1); } else { this["NO" + i].gotoAndStop(Number(String(root.score).charAt(String(root.score).length - i)) + 1); } i++; }
Symbol 918 MovieClip Frame 36
stop();
Symbol 949 MovieClip Frame 1
stop();
Symbol 953 MovieClip Frame 1
t1.gotoAndStop(root.leven + 1); t2.gotoAndStop(root.leven2 + 1);
Symbol 954 MovieClip [BG2] Frame 20
root.remove_all();
Symbol 954 MovieClip [BG2] Frame 29
if (root.passdistinction == 1) { this.gotoAndPlay("gonow"); } else if (root.passdistinction == 3) { root.gotoAndStop("passall"); this.removeMovieClip(); }
Symbol 954 MovieClip [BG2] Frame 31
root.stop_soundAction("bj" + root.leven); root.play_soundAction("pass"); mc.gotoAndStop(root.playerbody_no);
Symbol 954 MovieClip [BG2] Frame 217
root.gotoAndPlay("initial");
Symbol 954 MovieClip [BG2] Frame 238
root.KeyAbled = false;
Symbol 954 MovieClip [BG2] Frame 290
root.KeyAbled = true; root.BossDisplay = undefined; this.removeMovieClip();
Symbol 976 MovieClip [bugbear_L1] Frame 1
stop(); Hit._visible = false;
Symbol 976 MovieClip [bugbear_L1] Frame 15
this.attachMovie("ice", "ice", 1, {_y:-20});
Symbol 976 MovieClip [bugbear_L1] Frame 27
root.GetScore(100); this.removeMovieClip();
Symbol 976 MovieClip [bugbear_L1] Frame 28
stop(); root.GetScore(100); this.attachMovie("burnt", "burnt", 1, {_y:-20});
Symbol 1004 MovieClip [bugbear_L2] Frame 1
stop(); shootable = false; Hit._visible = false;
Symbol 1004 MovieClip [bugbear_L2] Frame 2
Hit._visible = false;
Symbol 1004 MovieClip [bugbear_L2] Frame 7
shootable = true; Hit._visible = false;
Symbol 1004 MovieClip [bugbear_L2] Frame 10
gotoAndStop (1);
Symbol 1004 MovieClip [bugbear_L2] Frame 12
this.attachMovie("ice", "ice", 1, {_y:-20});
Symbol 1004 MovieClip [bugbear_L2] Frame 21
root.GetScore(300); this.removeMovieClip();
Symbol 1004 MovieClip [bugbear_L2] Frame 22
stop(); root.GetScore(300); this.attachMovie("burnt", "burnt", 1, {_y:-20});
Symbol 1020 MovieClip [bugbear_L3] Frame 1
Hit._visible = false;
Symbol 1020 MovieClip [bugbear_L3] Frame 10
stop();
Symbol 1020 MovieClip [bugbear_L3] Frame 11
this.attachMovie("ice", "ice", 1, {_y:-20});
Symbol 1020 MovieClip [bugbear_L3] Frame 20
root.GetScore(300); this.removeMovieClip();
Symbol 1020 MovieClip [bugbear_L3] Frame 21
stop(); root.GetScore(300); this.attachMovie("burnt", "burnt", 1, {_y:-20});
Symbol 1043 MovieClip [bugbear_Y1] Frame 1
stop(); Hit._visible = false;
Symbol 1043 MovieClip [bugbear_Y1] Frame 11
this.attachMovie("ice", "ice", 1, {_y:-20});
Symbol 1043 MovieClip [bugbear_Y1] Frame 20
if (!root.BossMC) { root.GetScore(300); } this.removeMovieClip();
Symbol 1043 MovieClip [bugbear_Y1] Frame 21
stop(); mc.gotoAndStop(1); if (!root.BossMC) { root.GetScore(300); } this.attachMovie("burnt", "burnt", 1, {_y:-20});
Symbol 1046 MovieClip [feather] Frame 1
Hit._visible = false;
Symbol 1051 MovieClip [iceland2bj] Frame 19
stop();
Symbol 1051 MovieClip [iceland2bj] Frame 30
stop();
Symbol 1054 MovieClip Frame 1
stop();
Symbol 1061 MovieClip Frame 1
_parent.Hit_a.gotoAndStop(1);
Symbol 1061 MovieClip Frame 10
_parent.Hit_a.gotoAndStop(2);
Symbol 1069 MovieClip Frame 136
root.BossMC = undefined; root.UI.time_to_score();
Symbol 1070 MovieClip Frame 1
stop();
Symbol 1070 MovieClip Frame 12
_parent.gotoAndStop(1);
Symbol 1071 MovieClip [Boss3] Frame 1
Hit_a._visible = false; if (adddenote) { adddenote = false; this.attachMovie("denote1", "denote1", this.getNextHighestDepth(), {_x:-100, _y:-40}); }
Symbol 1071 MovieClip [Boss3] Frame 15
denote1.removeMovieClip(); var AttZT = true; Hit_a._visible = false;
Symbol 1071 MovieClip [Boss3] Frame 30
Hit_b._visible = false;
Symbol 1071 MovieClip [Boss3] Frame 42
Hit_a._visible = false;
Symbol 1071 MovieClip [Boss3] Frame 57
Hit_a._visible = false;
Symbol 1071 MovieClip [Boss3] Frame 71
KeyNum = new Array(); AttZT = false; SporeZT = "dead"; root.play_soundAction("boss3_1"); stop(); denote1.removeMovieClip();
Symbol 1071 MovieClip [Boss3] Frame 85
stop(); root.play_soundAction("boss3_2");
Symbol 1071 MovieClip [Boss3] Frame 99
var adddenote = true;
Symbol 1094 MovieClip [bugbear_L4] Frame 1
stop(); Hit._visible = false;
Symbol 1094 MovieClip [bugbear_L4] Frame 13
this.attachMovie("ice", "ice", 1, {_y:-20});
Symbol 1094 MovieClip [bugbear_L4] Frame 24
if (!root.BossMC) { root.GetScore(200); } this.removeMovieClip();
Symbol 1094 MovieClip [bugbear_L4] Frame 25
stop(); root.GetScore(200); this.attachMovie("burnt", "burnt", 1, {_y:-20});
Symbol 1102 MovieClip [bugbear_L5] Frame 1
stop(); Hit._visible = false;
Symbol 1102 MovieClip [bugbear_L5] Frame 14
this.attachMovie("ice", "ice", 1, {_y:-20});
Symbol 1102 MovieClip [bugbear_L5] Frame 26
root.GetScore(200); this.removeMovieClip();
Symbol 1102 MovieClip [bugbear_L5] Frame 27
stop(); root.GetScore(200); this.attachMovie("burnt", "burnt", 1, {_y:-20});
Symbol 1121 MovieClip [JumpMC2] Frame 1
stop();
Symbol 1121 MovieClip [JumpMC2] Frame 2
root.GetScore(10);
Symbol 1146 MovieClip Frame 1
stop();
Symbol 1173 MovieClip Frame 6
_parent.Hit_a.gotoAndStop(2);
Symbol 1173 MovieClip Frame 16
_parent.Hit_a.gotoAndStop(3);
Symbol 1211 MovieClip Frame 126
root.gamepassall(); this.removeMovieClip();
Symbol 1212 MovieClip Frame 1
stop();
Symbol 1212 MovieClip Frame 12
_parent.gotoAndStop(1);
Symbol 1213 MovieClip [BOSS2] Frame 1
Hit._visible = false; Hit_a._visible = false; if (adddenote) { adddenote = false; this.attachMovie("denote1", "denote1", this.getNextHighestDepth(), {_x:-11, _y:-80}); }
Symbol 1213 MovieClip [BOSS2] Frame 17
Hit_a._visible = false; Hit_a.gotoAndStop(2); root.play_soundAction("beckon"); denote1.removeMovieClip();
Symbol 1213 MovieClip [BOSS2] Frame 34
Hit_a._visible = false;
Symbol 1213 MovieClip [BOSS2] Frame 51
KeyNum = new Array(); AttZT = false; denote1.removeMovieClip(); this.SporeZT = "dead"; root.play_soundAction("boss2_1"); stop();
Symbol 1213 MovieClip [BOSS2] Frame 68
this.SporeZT = "remove"; root.play_soundAction("boss2_2");
Symbol 1213 MovieClip [BOSS2] Frame 85
var adddenote = true;
Symbol 1219 MovieClip Frame 1
stop();
Symbol 1229 MovieClip Frame 1
stop();
Symbol 1241 MovieClip Frame 1
stop();
Symbol 1246 MovieClip Frame 1
stop();
Symbol 1253 MovieClip Frame 10
stop();
Symbol 1261 MovieClip Frame 10
stop();
Symbol 1263 MovieClip Frame 1
stop();
Symbol 1270 MovieClip Frame 10
stop();
Symbol 1278 MovieClip Frame 10
stop();
Symbol 1280 MovieClip Frame 1
stop();
Symbol 1281 MovieClip [UIMC] Frame 1
function displayresult() { t1.gotoAndStop((Math.floor(gametime / 10) + 1) + ((root.playerbody_no - 1) * 10)); t2.gotoAndStop(((gametime % 10) + 1) + ((root.playerbody_no - 1) * 10)); } function time_to_score() { delete this.onEnterFrame; var tei = 0; this.onEnterFrame = function () { if (root.pause_all) { return(undefined); } tei++; if (tei > 2) { tei = 0; } else { return(undefined); } gametime--; root.GetScore(15); displayresult(); root.play_soundAction("upgrade"); if (this.gametime <= 0) { root.gamepass2(); delete this.onEnterFrame; } }; } t1.gotoAndStop(1); var gametime; if (root.gamestrattime == undefined) { if (root.leven2 == 3) { gametime = 90; } else { gametime = 60; } } else { gametime = root.gamestrattime; root.gamestrattime = undefined; } var timeb = 1; var timec = 1; var timed = 0; t1.gotoAndStop((Math.floor(gametime / 10) + 1) + ((root.playerbody_no - 1) * 10)); t2.gotoAndStop((gametime % 10) + ((root.playerbody_no - 1) * 10)); this.onEnterFrame = function () { if (root.pause_all) { return(undefined); } timed++; if (timed < 160) { return(undefined); } timed = 0; gametime--; if (gametime == 0) { this.attachMovie("timeover", "timeover", this.getNextHighestDepth(), {_x:270, _y:173}); } displayresult(); }; bu1.onRelease = function () { if (root.pause_all) { root.pause_all = false; bu1.gotoAndStop(1); } else { bu1.gotoAndStop(2); root.pause_all = true; } }; if (root.sound_all == false) { bu2.gotoAndStop(1); } else { bu2.gotoAndStop(2); } bu2.onRelease = function () { if (root.sound_all) { root.bj.setVolume(100); root.sound_all = false; bu2.gotoAndStop(1); } else { root.bj.setVolume(0); bu2.gotoAndStop(2); root.sound_all = true; } };
Instance of Symbol 1232 MovieClip in Symbol 1281 MovieClip [UIMC] Frame 1
on (release) { getURL ("http://playcow.com", "_blank"); }
Instance of Symbol 1234 MovieClip in Symbol 1281 MovieClip [UIMC] Frame 1
on (release) { getURL ("http://playedoff.com/mario", "_blank"); }
Instance of Symbol 1235 MovieClip in Symbol 1281 MovieClip [UIMC] Frame 1
on (release) { getURL ("http://playcow.com/", "_blank"); }
Symbol 1298 MovieClip Frame 1
_parent.moveable = false;
Symbol 1298 MovieClip Frame 7
_parent.moveable = true;
Symbol 1298 MovieClip Frame 13
_parent.moveable = false;
Symbol 1299 MovieClip Frame 54
this._parent.gotoAndStop(1);
Symbol 1302 MovieClip [bugbear_L6] Frame 1
stop(); Hit._visible = false; this.sp_zt2 = "run";
Symbol 1302 MovieClip [bugbear_L6] Frame 10
Hit._visible = false; this.sp_zt2 = "shrink";
Symbol 1302 MovieClip [bugbear_L6] Frame 19
this.attachMovie("ice", "ice", 1, {_y:-20});
Symbol 1302 MovieClip [bugbear_L6] Frame 26
stop(); root.GetScore(50);
Symbol 1302 MovieClip [bugbear_L6] Frame 28
stop(); root.GetScore(50); this.attachMovie("burnt", "burnt", 1, {_y:-20});
Symbol 1322 MovieClip [bugbear_L7] Frame 1
stop(); Hit._visible = false;
Symbol 1322 MovieClip [bugbear_L7] Frame 10
this.attachMovie("ice", "ice", 1, {_y:-20});
Symbol 1322 MovieClip [bugbear_L7] Frame 18
stop(); if (!root.BossMC) { root.GetScore(50); }
Symbol 1322 MovieClip [bugbear_L7] Frame 19
stop(); if (!root.BossMC) { root.GetScore(50); } this.attachMovie("burnt", "burnt", 1, {_y:-20});
Symbol 1341 MovieClip Frame 59
stop();
Symbol 1342 MovieClip Frame 5
stop();
Symbol 1343 MovieClip Frame 8
stop();
Symbol 1346 MovieClip [bugbear_L8] Frame 1
stop(); Hit._visible = false;
Symbol 1346 MovieClip [bugbear_L8] Frame 11
Hit._visible = false;
Symbol 1346 MovieClip [bugbear_L8] Frame 22
this.attachMovie("ice", "ice", 1, {_y:-20});
Symbol 1346 MovieClip [bugbear_L8] Frame 30
stop(); root.GetScore(50);
Symbol 1346 MovieClip [bugbear_L8] Frame 31
this.attachMovie("burnt", "burnt", 1, {_y:-20}); root.GetScore(50); stop();
Symbol 1348 MovieClip Frame 1
gotoAndPlay(random(15));
Symbol 1348 MovieClip Frame 15
gotoAndPlay (2);
Symbol 1432 MovieClip Frame 1
_parent.attack_step = 1;
Symbol 1432 MovieClip Frame 16
_parent.attack_step = 2; stop();
Symbol 1432 MovieClip Frame 25
_parent.attack_step = 3;
Symbol 1434 MovieClip Frame 1
_parent.attack_step = 1;
Symbol 1434 MovieClip Frame 16
stop(); _parent.attack_step = 2;
Symbol 1434 MovieClip Frame 25
_parent.attack_step = 3;
Symbol 1459 MovieClip Frame 108
root.UI.time_to_score(); root.BossMC = undefined; this._parent.removeMovieClip();
Symbol 1460 MovieClip Frame 1
stop();
Symbol 1460 MovieClip Frame 10
_parent.gotoAndStop(1);
Symbol 1461 MovieClip [BOSS1] Frame 1
Hit._visible = false; Hit_a._visible = false; if (adddenote) { adddenote = false; this.attachMovie("denote1", "denote1", this.getNextHighestDepth(), {_x:-11, _y:-80}); }
Symbol 1461 MovieClip [BOSS1] Frame 11
Hit_a._visible = false; root.play_soundAction("beckon"); denote1.removeMovieClip();
Symbol 1461 MovieClip [BOSS1] Frame 21
Hit_a._visible = false;
Symbol 1461 MovieClip [BOSS1] Frame 31
Hit_b._visible = false;
Symbol 1461 MovieClip [BOSS1] Frame 41
Hit_b._visible = false;
Symbol 1461 MovieClip [BOSS1] Frame 51
this.SporeZT = "dead"; root.play_soundAction("boss1_1"); denote1.removeMovieClip(); stop();
Symbol 1461 MovieClip [BOSS1] Frame 61
stop(); root.play_soundAction("boss1_2"); this.SporeZT = "remove";
Symbol 1461 MovieClip [BOSS1] Frame 71
var adddenote = true;
Symbol 1527 MovieClip [snow] Frame 8
stop();
Symbol 1532 MovieClip [bar1] Frame 1
Hit._visible = false;
Symbol 1558 MovieClip [combo] Frame 31
this.removeMovieClip();
Symbol 1574 MovieClip Frame 6
_parent.Hit_a.gotoAndStop(2);
Symbol 1574 MovieClip Frame 33
_parent.Hit_a.gotoAndStop(3);
Symbol 1598 MovieClip Frame 121
root.UI.time_to_score(); root.BossMC = undefined; this.removeMovieClip();
Symbol 1603 MovieClip Frame 1
stop();
Symbol 1603 MovieClip Frame 15
_parent.gotoAndStop(1);
Symbol 1604 MovieClip [Boss4] Frame 1
Hit_a._visible = false; if (adddenote) { adddenote = false; this.attachMovie("denote1", "denote1", this.getNextHighestDepth(), {_x:-100, _y:-100}); }
Symbol 1604 MovieClip [Boss4] Frame 17
Hit_a._visible = false; denote1.removeMovieClip();
Symbol 1604 MovieClip [Boss4] Frame 34
Hit_a._visible = false; root.play_soundAction("boss4_3");
Symbol 1604 MovieClip [Boss4] Frame 52
AttZT = false; this.SporeZT = "dead"; root.play_soundAction("boss4_1"); stop(); denote1.removeMovieClip();
Symbol 1604 MovieClip [Boss4] Frame 69
this.SporeZT = "remove"; root.play_soundAction("boss4_2");
Symbol 1604 MovieClip [Boss4] Frame 85
var adddenote = true;
Symbol 1616 MovieClip [missile] Frame 1
Hit._visible = false;
Symbol 1616 MovieClip [missile] Frame 23
this.removeMovieClip();
Symbol 1624 MovieClip [missile2] Frame 11
Hit._visible = false;
Symbol 1624 MovieClip [missile2] Frame 20
stop();
Symbol 1628 MovieClip [missile3] Frame 1
Hit._visible = false;
Symbol 1628 MovieClip [missile3] Frame 11
Hit._visible = false;
Symbol 1629 MovieClip [PlayerMC2] Frame 1
stop();
Symbol 1650 MovieClip [ball2] Frame 1
Hit_a._visible = false;
Symbol 1650 MovieClip [ball2] Frame 11
Hit_a._visible = false;
Symbol 1660 MovieClip [ice] Frame 1
root.AttachSnow(this);
Symbol 1660 MovieClip [ice] Frame 8
root.play_soundAction("iceboom2");
Symbol 1660 MovieClip [ice] Frame 19
var terandom = random(10); if (root.BossMC) { terandom = 20; } if (terandom == 0) { root.AttachAward(random(2) + 1, this._x + _parent._x, this._y + _parent._y); } else if (terandom == 1) { root.AttachAward(6, this._x + _parent._x, this._y + _parent._y); }
Symbol 1660 MovieClip [ice] Frame 24
this._parent.removeMovieClip();
Symbol 1670 MovieClip [burnt] Frame 10
var terandom = random(10); if (root.BossMC) { terandom = 20; } if (terandom == 0) { root.AttachAward(random(2) + 1, this._x + _parent._x, this._y + _parent._y); } else if (terandom == 1) { root.AttachAward(6, this._x + _parent._x, this._y + _parent._y); } root.play_soundAction("fireboom2");
Symbol 1670 MovieClip [burnt] Frame 19
this._parent.removeMovieClip();
Symbol 1696 MovieClip Frame 10
stop();
Symbol 1698 MovieClip [helpMC] Frame 4
function dofuncion() { Key.removeListener(root.key_listener_C); root.leven = 1; root.leven2 = 1; _root.sendCommand("trackingGameStart"); root.gotoAndPlay("initial"); this.removeMovieClip(); } stop(); b2.onPress = (b1.onPress = function () { root.play_soundAction("asou1"); }); b2.onRollOver = (b1.onRollOver = function () { root.play_soundAction("asou2"); }); b2.onRelease = function () { dofuncion(); }; b1.onRelease = function () { root.b1.enabled = true; root.b2.enabled = true; play(); };
Instance of Symbol 1232 MovieClip in Symbol 1698 MovieClip [helpMC] Frame 4
on (release) { getURL ("http://playcow.com", "_blank"); }
Symbol 1698 MovieClip [helpMC] Frame 7
this.removeMovieClip();
Symbol 1705 MovieClip [passmarker] Frame 1
stop(); this._visible = false;
Symbol 1715 MovieClip [waterball] Frame 1
Hit._visible = false;
Symbol 1719 MovieClip [bar2] Frame 1
Hit._visible = false;
Symbol 1720 MovieClip [bugbear_L5_2] Frame 1
stop(); Hit._visible = false;
Symbol 1720 MovieClip [bugbear_L5_2] Frame 14
this.attachMovie("ice", "ice", 1, {_y:-20});
Symbol 1720 MovieClip [bugbear_L5_2] Frame 26
root.GetScore(200); this.removeMovieClip();
Symbol 1720 MovieClip [bugbear_L5_2] Frame 27
stop(); root.GetScore(200); this.attachMovie("burnt", "burnt", 1, {_y:-20});
Symbol 1761 MovieClip [iceland] Frame 1
Hit._visible = false;
Symbol 1761 MovieClip [iceland] Frame 11
Hit._visible = false;
Symbol 1761 MovieClip [iceland] Frame 19
this.sp_zt = "drop"; stop();
Symbol 1761 MovieClip [iceland] Frame 29
this.sp_zt = "drop"; stop();
Symbol 1781 MovieClip Frame 4
stop();
Symbol 1782 MovieClip [iceland2] Frame 1
Hit._visible = false;
Symbol 1782 MovieClip [iceland2] Frame 19
stop();
Symbol 1782 MovieClip [iceland2] Frame 30
stop();
Symbol 1804 MovieClip [icebody] Frame 1
stop(); shootable = false; Hit._visible = false;
Symbol 1804 MovieClip [icebody] Frame 2
Hit._visible = false;
Symbol 1804 MovieClip [icebody] Frame 7
shootable = true; Hit._visible = false;
Symbol 1804 MovieClip [icebody] Frame 10
gotoAndStop (1);
Symbol 1804 MovieClip [icebody] Frame 12
this.attachMovie("ice", "ice", 1, {_y:-20});
Symbol 1804 MovieClip [icebody] Frame 21
root.GetScore(300); this.removeMovieClip();
Symbol 1804 MovieClip [icebody] Frame 22
stop(); root.GetScore(300); this.attachMovie("burnt", "burnt", 1, {_y:-20});
Symbol 1819 MovieClip [bat] Frame 1
stop(); Hit._visible = false;
Symbol 1819 MovieClip [bat] Frame 11
this.attachMovie("ice", "ice", 1, {_y:-20});
Symbol 1819 MovieClip [bat] Frame 20
root.GetScore(300); this.removeMovieClip();
Symbol 1819 MovieClip [bat] Frame 21
stop(); mc.gotoAndStop(1); root.GetScore(300); this.attachMovie("burnt", "burnt", 1, {_y:-20});
Symbol 1842 MovieClip Frame 1
stop();
Symbol 1851 MovieClip [waterball2] Frame 1
Hit._visible = false;
Symbol 1859 MovieClip [dropbrier] Frame 1
Hit._visible = false;
Symbol 1860 MovieClip [PlayerMC] Frame 1
root.playerbody_no = 1;
Symbol 1860 MovieClip [PlayerMC] Frame 9
stop();
Symbol 1860 MovieClip [PlayerMC] Frame 10
root.playerbody_no = 2;
Symbol 1860 MovieClip [PlayerMC] Frame 19
stop();
Symbol 1869 MovieClip [ape] Frame 1
stop(); Hit._visible = false;
Symbol 1869 MovieClip [ape] Frame 11
this.attachMovie("ice", "ice", 1, {_y:-20});
Symbol 1869 MovieClip [ape] Frame 20
root.GetScore(300); this.removeMovieClip();
Symbol 1869 MovieClip [ape] Frame 21
stop(); root.GetScore(300); mc.gotoAndStop(1); this.attachMovie("burnt", "burnt", 1, {_y:-20});
Symbol 1892 MovieClip [snake] Frame 1
Hit._visible = false;
Symbol 1893 MovieClip [addsnake] Frame 7
this.removeMovieClip();
Symbol 1923 MovieClip [timeover] Frame 90
root.gameover();
Symbol 1948 MovieClip Frame 38
stop();
Symbol 1952 MovieClip [box] Frame 1
Hit._visible = false;
Symbol 1952 MovieClip [box] Frame 11
Hit._visible = false; root.play_soundAction("jump2");
Symbol 1952 MovieClip [box] Frame 22
root.play_soundAction("boxo");
Symbol 1952 MovieClip [box] Frame 28
if (this.thistype == 2) { var terandom = random(4); if (terandom == 0) { root.AttachAward(random(2) + 1, this._x, this._y - 40); } else if (terandom == 1) { root.AttachAward(6, this._x, this._y - 40); } else if (terandom == 2) { root.playball(this._x, this._y, random(2) + 1); } }
Symbol 1952 MovieClip [box] Frame 32
this.removeMovieClip();
Symbol 1952 MovieClip [box] Frame 33
root.play_soundAction("boxopens"); root.play_soundAction("boxo");
Symbol 1952 MovieClip [box] Frame 39
if (this.thistype == 2) { var terandom = random(4); if (terandom == 0) { root.AttachAward(random(2) + 1, this._x, this._y - 40); } else if (terandom == 1) { root.AttachAward(6, this._x, this._y - 40); } else if (terandom == 2) { root.playball(this._x, this._y, random(2) + 1); } }
Symbol 1952 MovieClip [box] Frame 43
this.removeMovieClip();
Symbol 2000 Button
on (release) { getURL ("http://playedoff.com/mario", "_blank"); }
Symbol 2004 MovieClip Frame 1
this.loadMovie(root.loadassetpath + root.pic_array[1]);
Symbol 2025 MovieClip Frame 10
stop();
Symbol 2088 MovieClip Frame 54
stop();

Library Items

Symbol 1 Sound [asou2]
Symbol 2 Sound [boxo]
Symbol 3 Sound [jump]
Symbol 4 Sound [shootball]
Symbol 5 Sound [upgrade]
Symbol 6 Sound [bj1]
Symbol 7 Sound [diaoya]
Symbol 8 GraphicUsed by:19 102 107 122 148 296
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:19 29 80 86 102 107 148 169 184 206 2007
Symbol 11 GraphicUsed by:12 89 117 502 636 762
Symbol 12 MovieClipUses:11Used by:19 29 53 66 80 86 94 102 148 169 184 206 492 514 557
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:19 86 94 102 107 148
Symbol 15 GraphicUsed by:19 29 86 94 102 148 169 184 206 2007
Symbol 16 GraphicUsed by:19 29 41 48 53 66 80 86 94 102 107 122 132 143 148 169 178 184 193 202 206 213 222 232 240 2007
Symbol 17 GraphicUsed by:19 29 41 48 53 66 80 86 94 102 107 148 169 184 206 2007
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:8 10 12 14 15 16 17 18Used by:298
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:22
Symbol 22 MovieClipUses:21Used by:298
Symbol 23 GraphicUsed by:298
Symbol 24 GraphicUsed by:29
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:29 169 184 206 2007
Symbol 27 GraphicUsed by:29 169 184 206
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:24 10 26 12 15 16 17 27 28Used by:298
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:32
Symbol 32 MovieClipUses:31Used by:298 426 619 776
Symbol 33 GraphicUsed by:34 494 750
Symbol 34 MovieClipUses:33Used by:35 60 133 136 170 185 203 297 376 423 443 471 579 618 977 1005 1054 1136 1146 1303 1323 1433 1605 1621 1624 1628 1633 1714 1843 1894
Symbol 35 MovieClipUses:34Used by:298
Symbol 36 GraphicUsed by:41 53
Symbol 37 GraphicUsed by:38 188
Symbol 38 MovieClipUses:37Used by:41 48 53 66 80
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:36 38 39 17 16 40Used by:298
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:44
Symbol 44 MovieClipUses:43Used by:298
Symbol 45 GraphicUsed by:48
Symbol 46 GraphicUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:45 38 46 17 16 47Used by:298
Symbol 49 GraphicUsed by:53
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
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Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:56
Symbol 56 MovieClipUses:55Used by:298
Symbol 57 GraphicUsed by:59
Symbol 58 GraphicUsed by:59 1121
Symbol 59 MovieClipUses:57 58Used by:298
Symbol 60 MovieClipUses:34Used by:298
Symbol 61 GraphicUsed by:66
Symbol 62 GraphicUsed by:66
Symbol 63 GraphicUsed by:66
Symbol 64 GraphicUsed by:66
Symbol 65 GraphicUsed by:66
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Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:69
Symbol 69 MovieClipUses:68Used by:298
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:298
Symbol 72 MovieClipUsed by:298 426 619 776
Symbol 73 GraphicUsed by:80
Symbol 74 GraphicUsed by:80
Symbol 75 GraphicUsed by:80 240 296
Symbol 76 GraphicUsed by:80
Symbol 77 GraphicUsed by:80
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
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Symbol 81 GraphicUsed by:82
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Symbol 83 MovieClipUses:82Used by:298
Symbol 84 GraphicUsed by:86
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:84 10 12 14 15 16 17 85Used by:298
Symbol 87 GraphicUsed by:298
Symbol 88 GraphicUsed by:94
Symbol 89 MovieClipUses:11Used by:90 178 202 222 232
Symbol 90 MovieClipUses:89Used by:94 193 240 370
Symbol 91 FontUsed by:92 190
Symbol 92 TextUses:91Used by:94 370
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:88 12 14 15 16 17 90 92 93Used by:298
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:97
Symbol 97 MovieClipUses:96Used by:298
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:100
Symbol 100 MovieClipUses:99Used by:298
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:8 10 14 15 16 17 12 101Used by:298
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:107
Symbol 105 GraphicUsed by:107
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:8 104 10 14 105 17 16 106Used by:298
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:110
Symbol 110 MovieClipUses:109Used by:298
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:122 143 213
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:122
Symbol 115 GraphicUsed by:122
Symbol 116 GraphicUsed by:122 132 143 213
Symbol 117 MovieClipUses:11Used by:122 132 143 213
Symbol 118 GraphicUsed by:122
Symbol 119 GraphicUsed by:122
Symbol 120 MovieClipUsed by:122 132
Symbol 121 GraphicUsed by:122
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Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:125
Symbol 125 MovieClipUses:124Used by:298
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:132
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:132
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Symbol 131 GraphicUsed by:132
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Symbol 133 MovieClipUses:34Used by:298
Symbol 134 GraphicUsed by:135
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Symbol 137 GraphicUsed by:143
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:143 213
Symbol 140 GraphicUsed by:143
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Symbol 142 GraphicUsed by:143
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Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:8 10 12 14 15 16 17 147Used by:298
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:151
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Symbol 152 GraphicUsed by:162
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:162 222 232 240
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:162 193 232 240 296
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:162 193 222
Symbol 159 GraphicUsed by:162
Symbol 160 MovieClipUsed by:162 178 193 202 232
Symbol 161 GraphicUsed by:162
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Symbol 163 GraphicUsed by:164
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Symbol 166 GraphicUsed by:169
Symbol 167 GraphicUsed by:169
Symbol 168 GraphicUsed by:169
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Symbol 171 GraphicUsed by:178
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:172Used by:178 202
Symbol 174 GraphicUsed by:178
Symbol 175 GraphicUsed by:178 193 202 222 232 240
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Symbol 177 GraphicUsed by:178
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Symbol 179 GraphicUsed by:180
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Symbol 182 GraphicUsed by:184
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:182 10 26 12 15 16 17 27 183Used by:298
Symbol 185 MovieClipUses:34Used by:298
Symbol 186 GraphicUsed by:193
Symbol 187 GraphicUsed by:193
Symbol 188 MovieClipUses:37Used by:193 232
Symbol 189 GraphicUsed by:193
Symbol 190 TextUses:91Used by:193
Symbol 191 GraphicUsed by:193
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:186 158 156 187 175 16 188 90 189 190 191 160 192Used by:298
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:196
Symbol 196 MovieClipUses:195Used by:298
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:202
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Symbol 201 GraphicUsed by:202
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Symbol 203 MovieClipUses:34Used by:298
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Symbol 210 GraphicUsed by:213
Symbol 211 GraphicUsed by:213
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:210 112 139 211 116 16 117 212Used by:298
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:216
Symbol 216 MovieClipUses:215Used by:298
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:222
Symbol 219 GraphicUsed by:222
Symbol 220 GraphicUsed by:222
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:218 158 154 219 175 16 220 89 221Used by:298
Symbol 223 GraphicUsed by:224
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Symbol 225 MovieClipUses:224Used by:298
Symbol 226 BitmapUsed by:227
Symbol 227 GraphicUses:226Used by:232
Symbol 228 GraphicUsed by:232
Symbol 229 GraphicUsed by:232
Symbol 230 GraphicUsed by:232
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:227 154 156 89 228 175 16 229 188 230 160 231Used by:298
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:240
Symbol 235 GraphicUsed by:240
Symbol 236 GraphicUsed by:240
Symbol 237 GraphicUsed by:240 296
Symbol 238 GraphicUsed by:240 296
Symbol 239 GraphicUsed by:240
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Symbol 282 GraphicUsed by:296
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Symbol 284 GraphicUsed by:296
Symbol 285 GraphicUsed by:296
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Symbol 296 MovieClipUses:156 8 244 75 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 237 238Used by:298
Symbol 297 MovieClipUses:34Used by:298
Symbol 298 MovieClip [mapMC1]Uses:19 22 23 29 32 35 41 44 48 53 56 59 60 66 69 71 72 80 83 86 87 94 97 100 102 107 110 122 125 132 133 135 136 143 146 148 151 162 165 169 170 178 181 184 185 193 196 202 203 206 209 213 216 222 225 232 240 243 296 297Used by:Timeline
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClipUses:299Used by:301 1705  Timeline
Symbol 301 MovieClip [BG]Uses:300Used by:Timeline
Symbol 302 GraphicUsed by:308 313 318 325 333 339 343 350 355 361 369 370 373 375 378 383 394 399 403 405 406 410 414 418 420 421 422 425
Symbol 303 GraphicUsed by:308 313
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Symbol 311 GraphicUsed by:313 325 343 370 373 403 422
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Symbol 330 GraphicUsed by:333
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Symbol 1882 MovieClip [iceball]Uses:1872 1875 1878 1881Used by:Timeline
Symbol 1883 GraphicUsed by:1884
Symbol 1884 MovieClipUses:1883Used by:1885
Symbol 1885 MovieClip [denote1]Uses:1884Used by:Timeline
Symbol 1886 BitmapUsed by:1887
Symbol 1887 GraphicUses:1886Used by:1888
Symbol 1888 MovieClipUses:1887Used by:1892
Symbol 1889 BitmapUsed by:1890
Symbol 1890 GraphicUses:1889Used by:1891
Symbol 1891 MovieClipUses:1890Used by:1892
Symbol 1892 MovieClip [snake]Uses:977 1888 1891Used by:Timeline
Symbol 1893 MovieClip [addsnake]Uses:1562Used by:Timeline
Symbol 1894 MovieClip [foliageland]Uses:34Used by:Timeline
Symbol 1895 GraphicUsed by:1896
Symbol 1896 MovieClipUses:1895Used by:1897
Symbol 1897 MovieClipUses:1896Used by:1923
Symbol 1898 GraphicUsed by:1899
Symbol 1899 MovieClipUses:1898Used by:1900
Symbol 1900 MovieClipUses:1899Used by:1923
Symbol 1901 GraphicUsed by:1902
Symbol 1902 MovieClipUses:1901Used by:1903
Symbol 1903 MovieClipUses:1902Used by:1923
Symbol 1904 GraphicUsed by:1905
Symbol 1905 MovieClipUses:1904Used by:1906
Symbol 1906 MovieClipUses:1905Used by:1923
Symbol 1907 GraphicUsed by:1908
Symbol 1908 MovieClipUses:1907Used by:1909
Symbol 1909 MovieClipUses:1908Used by:1923
Symbol 1910 GraphicUsed by:1911
Symbol 1911 MovieClipUses:1910Used by:1912
Symbol 1912 MovieClipUses:1911Used by:1923
Symbol 1913 GraphicUsed by:1914
Symbol 1914 MovieClipUses:1913Used by:1915
Symbol 1915 MovieClipUses:1914Used by:1923
Symbol 1916 BitmapUsed by:1917
Symbol 1917 GraphicUses:1916Used by:1918
Symbol 1918 MovieClipUses:1917Used by:1919
Symbol 1919 MovieClipUses:1918Used by:1923
Symbol 1920 GraphicUsed by:1921
Symbol 1921 MovieClipUses:1920Used by:1922
Symbol 1922 MovieClipUses:1921Used by:1923
Symbol 1923 MovieClip [timeover]Uses:1897 1900 1903 1906 1909 1912 1915 1919 1922Used by:Timeline
Symbol 1924 MovieClip [land3]Uses:1717Used by:Timeline
Symbol 1925 GraphicUsed by:1926
Symbol 1926 MovieClipUses:1925Used by:1927
Symbol 1927 MovieClipUses:1926Used by:1952
Symbol 1928 GraphicUsed by:1948
Symbol 1929 GraphicUsed by:1948
Symbol 1930 GraphicUsed by:1948
Symbol 1931 GraphicUsed by:1948
Symbol 1932 GraphicUsed by:1948
Symbol 1933 GraphicUsed by:1948
Symbol 1934 GraphicUsed by:1948
Symbol 1935 GraphicUsed by:1948
Symbol 1936 GraphicUsed by:1948
Symbol 1937 GraphicUsed by:1948
Symbol 1938 GraphicUsed by:1948
Symbol 1939 GraphicUsed by:1948
Symbol 1940 GraphicUsed by:1948
Symbol 1941 GraphicUsed by:1948
Symbol 1942 GraphicUsed by:1948
Symbol 1943 GraphicUsed by:1948
Symbol 1944 GraphicUsed by:1948
Symbol 1945 GraphicUsed by:1948
Symbol 1946 GraphicUsed by:1948
Symbol 1947 GraphicUsed by:1948
Symbol 1948 MovieClipUses:1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947Used by:1952
Symbol 1949 GraphicUsed by:1952
Symbol 1950 GraphicUsed by:1952
Symbol 1951 GraphicUsed by:1952
Symbol 1952 MovieClip [box]Uses:1284 1927 1948 1949 1950 1951Used by:Timeline
Symbol 1953 GraphicUsed by:1979
Symbol 1954 GraphicUsed by:1955
Symbol 1955 MovieClipUses:1954Used by:1956
Symbol 1956 MovieClipUses:1955Used by:1979
Symbol 1957 GraphicUsed by:1979
Symbol 1958 GraphicUsed by:1975
Symbol 1959 GraphicUsed by:1975
Symbol 1960 GraphicUsed by:1975 2043 2070
Symbol 1961 GraphicUsed by:1975
Symbol 1962 GraphicUsed by:1975
Symbol 1963 GraphicUsed by:1975 2043 2070
Symbol 1964 GraphicUsed by:1975
Symbol 1965 GraphicUsed by:1975
Symbol 1966 GraphicUsed by:1975
Symbol 1967 GraphicUsed by:1975
Symbol 1968 GraphicUsed by:1975 2043 2070
Symbol 1969 GraphicUsed by:1975 2043 2070
Symbol 1970 GraphicUsed by:1975 2043 2070
Symbol 1971 GraphicUsed by:1975
Symbol 1972 GraphicUsed by:1975
Symbol 1973 GraphicUsed by:1975
Symbol 1974 GraphicUsed by:1975
Symbol 1975 MovieClipUses:1958 1959 1960 1961 1962 1963 779 1964 1965 1966 1967 1968 1969 1970 1971 1972 793 1973 1974Used by:1979
Symbol 1976 GraphicUsed by:1979
Symbol 1977 FontUsed by:1978
Symbol 1978 TextUses:1977Used by:1979 2008
Symbol 1979 MovieClipUses:1953 1956 1957 1975 1976 1978Used by:Timeline
Symbol 1980 TextUses:1674Used by:1988 1989 1990
Symbol 1981 TextUses:1674Used by:1988 1989 1990
Symbol 1982 TextUses:1674Used by:1988 1989 1990
Symbol 1983 TextUses:1674Used by:1988 1989 1990
Symbol 1984 TextUses:1674Used by:1988 1989 1990
Symbol 1985 TextUses:1674Used by:1988 1989 1990
Symbol 1986 TextUses:1674Used by:1988 1989 1990
Symbol 1987 TextUses:1674Used by:1988 1989 1990
Symbol 1988 MovieClipUses:1980 1981 1982 1983 1984 1985 1986 1987Used by:1989 1990
Symbol 1989 MovieClipUses:1677 1988 1980 1981 1982 1983 1984 1985 1986 1987Used by:1990
Symbol 1990 ButtonUses:1989 1677 1988 1980 1981 1982 1983 1984 1985 1986 1987 1676Used by:Timeline
Symbol 1991 TextUses:1674Used by:1998 2000
Symbol 1992 TextUses:1674Used by:1998 2000
Symbol 1993 TextUses:1674Used by:1998 2000
Symbol 1994 TextUses:1674Used by:1998 2000
Symbol 1995 TextUses:1674Used by:1998 2000
Symbol 1996 TextUses:1674Used by:1998 2000
Symbol 1997 TextUses:1674Used by:1998 2000
Symbol 1998 MovieClipUses:1991 1992 1993 1994 1995 1996 1997Used by:1999 2000
Symbol 1999 MovieClipUses:1677 1998Used by:2000
Symbol 2000 ButtonUses:1999 1677 1998 1676 1991 1992 1993 1994 1995 1996 1997Used by:Timeline
Symbol 2001 FontUsed by:2002
Symbol 2002 TextUses:2001Used by:2003
Symbol 2003 MovieClipUses:2002Used by:2004
Symbol 2004 MovieClipUses:2003Used by:Timeline
Symbol 2005 GraphicUsed by:2007
Symbol 2006 GraphicUsed by:2007
Symbol 2007 MovieClipUses:2005 10 26 15 16 17 2006Used by:Timeline
Symbol 2008 MovieClipUses:1978Used by:Timeline
Symbol 2009 GraphicUsed by:2010
Symbol 2010 MovieClipUses:2009Used by:Timeline
Symbol 2011 GraphicUsed by:2012
Symbol 2012 MovieClipUses:2011Used by:Timeline
Symbol 2013 TextUses:1674Used by:2018
Symbol 2014 TextUses:1674Used by:2018
Symbol 2015 TextUses:1674Used by:2018
Symbol 2016 TextUses:1674Used by:2018
Symbol 2017 TextUses:1674Used by:2018
Symbol 2018 MovieClipUses:1678 2013 1687 2014 2015 2016 1681 2017Used by:2019
Symbol 2019 MovieClipUses:2018 1677Used by:2025 2026
Symbol 2020 GraphicUsed by:2021 2026
Symbol 2021 MovieClipUses:2020Used by:2024
Symbol 2022 GraphicUsed by:2023 2026
Symbol 2023 MovieClipUses:2022Used by:2024
Symbol 2024 MovieClipUses:2021 862 864 866 2023Used by:2025 2026
Symbol 2025 MovieClipUses:2019 2024Used by:2026
Symbol 2026 ButtonUses:2019 2025 2024 2020 861 863 865 2022Used by:Timeline
Symbol 2027 GraphicUsed by:2043
Symbol 2028 GraphicUsed by:2043
Symbol 2029 GraphicUsed by:2043
Symbol 2030 GraphicUsed by:2043
Symbol 2031 GraphicUsed by:2043
Symbol 2032 GraphicUsed by:2043
Symbol 2033 GraphicUsed by:2043
Symbol 2034 GraphicUsed by:2043
Symbol 2035 GraphicUsed by:2043
Symbol 2036 GraphicUsed by:2043
Symbol 2037 GraphicUsed by:2043
Symbol 2038 GraphicUsed by:2043
Symbol 2039 GraphicUsed by:2043
Symbol 2040 GraphicUsed by:2043
Symbol 2041 GraphicUsed by:2043
Symbol 2042 GraphicUsed by:2043
Symbol 2043 MovieClipUses:2027 2028 1960 2029 2030 1963 779 2031 2032 2033 2034 1968 1969 1970 2035 2036 2037 2038 2039 2040 2041 2042Used by:2044
Symbol 2044 MovieClipUses:2043Used by:Timeline
Symbol 2045 GraphicUsed by:2054
Symbol 2046 GraphicUsed by:2054
Symbol 2047 GraphicUsed by:2054
Symbol 2048 GraphicUsed by:2054
Symbol 2049 GraphicUsed by:2054
Symbol 2050 GraphicUsed by:2054
Symbol 2051 GraphicUsed by:2054
Symbol 2052 GraphicUsed by:2054
Symbol 2053 GraphicUsed by:2054
Symbol 2054 MovieClipUses:2045 2046 2047 2048 2049 2050 2051 2052 2053Used by:Timeline
Symbol 2055 GraphicUsed by:2070
Symbol 2056 GraphicUsed by:2070
Symbol 2057 GraphicUsed by:2070
Symbol 2058 GraphicUsed by:2070
Symbol 2059 GraphicUsed by:2070
Symbol 2060 GraphicUsed by:2070
Symbol 2061 GraphicUsed by:2070
Symbol 2062 GraphicUsed by:2070
Symbol 2063 GraphicUsed by:2070
Symbol 2064 GraphicUsed by:2070
Symbol 2065 GraphicUsed by:2070
Symbol 2066 GraphicUsed by:2070
Symbol 2067 GraphicUsed by:2070
Symbol 2068 GraphicUsed by:2070
Symbol 2069 GraphicUsed by:2070
Symbol 2070 MovieClipUses:2055 2056 1960 2057 2058 1963 779 2059 2060 2061 2062 2063 1968 1969 1970 2064 2065 2066 2067 2068 2069Used by:2071
Symbol 2071 MovieClipUses:2070Used by:Timeline
Symbol 2072 GraphicUsed by:2073
Symbol 2073 MovieClipUses:2072Used by:2074
Symbol 2074 MovieClipUses:2073Used by:2088
Symbol 2075 GraphicUsed by:2076
Symbol 2076 MovieClipUses:2075Used by:2077 2081
Symbol 2077 MovieClipUses:2076Used by:2088
Symbol 2078 BitmapUsed by:2079
Symbol 2079 GraphicUses:2078Used by:2080
Symbol 2080 MovieClipUses:2079Used by:2088
Symbol 2081 MovieClipUses:2076Used by:2088
Symbol 2082 BitmapUsed by:2083
Symbol 2083 GraphicUses:2082Used by:2084
Symbol 2084 MovieClipUses:2083Used by:2088
Symbol 2085 GraphicUsed by:2086
Symbol 2086 MovieClipUses:2085Used by:2087
Symbol 2087 MovieClipUses:2086Used by:2088
Symbol 2088 MovieClipUses:2074 2077 2080 2081 853 856 858 910 911 914 917 2084 2087Used by:Timeline
Streaming Sound 1Used by:Symbol 811 MovieClip

Instance Names

"b2"Frame 22Symbol 1683 Button
"b1"Frame 22Symbol 1990 Button
"submit"Frame 56Symbol 2026 Button
"but1"Frame 56Symbol 1697 Button
"submit"Frame 68Symbol 2026 Button
"but1"Frame 68Symbol 1697 Button
"MapL"Symbol 298 MovieClip [mapMC1] Frame 1Symbol 22 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 2Symbol 35 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 3Symbol 44 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 6Symbol 56 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 7Symbol 60 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 8Symbol 69 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 9Symbol 72 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 10Symbol 83 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 11Symbol 44 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 12Symbol 22 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 14Symbol 97 MovieClip
"stopball"Symbol 298 MovieClip [mapMC1] Frame 14Symbol 100 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 16Symbol 22 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 17Symbol 110 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 18Symbol 125 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 19Symbol 133 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 20Symbol 136 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 21Symbol 146 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 22Symbol 151 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 23Symbol 165 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 24Symbol 170 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 25Symbol 181 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 26Symbol 185 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 27Symbol 196 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 29Symbol 203 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 30Symbol 72 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 32Symbol 209 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 33Symbol 216 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 34Symbol 225 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 35Symbol 209 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 36Symbol 72 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 38Symbol 243 MovieClip
"MapL"Symbol 298 MovieClip [mapMC1] Frame 39Symbol 297 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 1Symbol 316 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 2Symbol 321 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 3Symbol 328 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 4Symbol 316 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 5Symbol 336 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 6Symbol 342 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 7Symbol 346 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 8Symbol 353 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 9Symbol 358 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 10Symbol 364 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 11Symbol 367 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 12Symbol 316 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 15Symbol 316 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 16Symbol 376 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 17Symbol 381 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 18Symbol 393 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 19Symbol 72 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 21Symbol 397 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 22Symbol 72 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 23Symbol 402 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 24Symbol 381 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 26Symbol 393 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 28Symbol 393 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 29Symbol 409 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 30Symbol 413 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 31Symbol 417 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 32Symbol 393 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 34Symbol 72 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 36Symbol 393 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 37Symbol 381 MovieClip
"MapL"Symbol 426 MovieClip [mapMC2] Frame 39Symbol 423 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 1Symbol 433 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 2Symbol 439 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 3Symbol 443 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 4Symbol 455 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 5Symbol 72 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 7Symbol 471 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 9Symbol 443 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 10Symbol 471 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 11Symbol 489 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 12Symbol 495 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 13Symbol 471 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 15Symbol 508 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 17Symbol 517 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 18Symbol 522 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 19Symbol 529 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 20Symbol 536 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 21Symbol 541 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 22Symbol 546 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 23Symbol 508 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 25Symbol 554 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 26Symbol 560 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 27Symbol 471 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 29Symbol 569 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 30Symbol 575 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 31Symbol 579 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 32Symbol 585 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 33Symbol 593 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 34Symbol 443 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 35Symbol 72 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 38Symbol 615 MovieClip
"MapL"Symbol 619 MovieClip [mapMC3] Frame 39Symbol 618 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 1Symbol 643 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 2Symbol 649 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 3Symbol 655 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 4Symbol 661 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 5Symbol 668 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 6Symbol 672 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 7Symbol 676 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 9Symbol 683 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 10Symbol 688 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 11Symbol 695 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 12Symbol 702 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 14Symbol 706 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 15Symbol 649 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 16Symbol 655 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 17Symbol 72 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 20Symbol 717 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 21Symbol 72 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 22Symbol 655 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 25Symbol 672 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 26Symbol 729 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 27Symbol 733 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 28Symbol 738 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 29Symbol 717 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 30Symbol 742 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 31Symbol 746 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 32Symbol 749 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 32Symbol 751 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 33Symbol 738 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 34Symbol 756 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 35Symbol 761 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 36Symbol 768 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 37Symbol 772 MovieClip
"MapL"Symbol 776 MovieClip [mapMC4] Frame 38Symbol 618 MovieClip
"BodyMC"Symbol 812 MovieClip [PlayerMC1] Frame 1Symbol 791 MovieClip
"NO1"Symbol 910 MovieClip Frame 1Symbol 909 MovieClip
"NO2"Symbol 910 MovieClip Frame 1Symbol 909 MovieClip
"NO3"Symbol 910 MovieClip Frame 1Symbol 909 MovieClip
"NO4"Symbol 910 MovieClip Frame 1Symbol 909 MovieClip
"NO5"Symbol 910 MovieClip Frame 1Symbol 909 MovieClip
"NO6"Symbol 910 MovieClip Frame 1Symbol 909 MovieClip
"NO7"Symbol 910 MovieClip Frame 1Symbol 909 MovieClip
"NO8"Symbol 910 MovieClip Frame 1Symbol 909 MovieClip
"NO9"Symbol 910 MovieClip Frame 1Symbol 909 MovieClip
"t2"Symbol 953 MovieClip Frame 1Symbol 949 MovieClip
"t1"Symbol 953 MovieClip Frame 1Symbol 949 MovieClip
"Hit"Symbol 976 MovieClip [bugbear_L1] Frame 1Symbol 957 MovieClip
"Hit"Symbol 1004 MovieClip [bugbear_L2] Frame 1Symbol 977 MovieClip
"Hit"Symbol 1020 MovieClip [bugbear_L3] Frame 1Symbol 1005 MovieClip
"mc"Symbol 1020 MovieClip [bugbear_L3] Frame 1Symbol 1017 MovieClip
"mc"Symbol 1020 MovieClip [bugbear_L3] Frame 11Symbol 1017 MovieClip
"Hit"Symbol 1043 MovieClip [bugbear_Y1] Frame 1Symbol 977 MovieClip
"mc"Symbol 1043 MovieClip [bugbear_Y1] Frame 21Symbol 1042 MovieClip
"Hit"Symbol 1046 MovieClip [feather] Frame 1Symbol 977 MovieClip
"Hit_a"Symbol 1060 MovieClip Frame 1Symbol 1054 MovieClip
"Hit_a"Symbol 1063 MovieClip Frame 1Symbol 1054 MovieClip
"Hit_a"Symbol 1065 MovieClip Frame 1Symbol 1054 MovieClip
"Hit_a"Symbol 1067 MovieClip Frame 1Symbol 1054 MovieClip
"Hit_a"Symbol 1068 MovieClip Frame 1Symbol 1054 MovieClip
"Hit_a"Symbol 1069 MovieClip Frame 1Symbol 1054 MovieClip
"Hit_a"Symbol 1069 MovieClip Frame 71Symbol 1054 MovieClip
"Hit_a"Symbol 1069 MovieClip Frame 99Symbol 1054 MovieClip
"Hit_a"Symbol 1069 MovieClip Frame 101Symbol 1054 MovieClip
"Hit_a"Symbol 1069 MovieClip Frame 103Symbol 1054 MovieClip
"Hit_a"Symbol 1069 MovieClip Frame 105Symbol 1054 MovieClip
"Hit_a"Symbol 1069 MovieClip Frame 107Symbol 1054 MovieClip
"Hit_a"Symbol 1069 MovieClip Frame 109Symbol 1054 MovieClip
"Hit_a"Symbol 1069 MovieClip Frame 117Symbol 1054 MovieClip
"Hit_a"Symbol 1070 MovieClip Frame 2Symbol 1054 MovieClip
"Hit_a"Symbol 1071 MovieClip [Boss3] Frame 1Symbol 1054 MovieClip
"mc"Symbol 1071 MovieClip [Boss3] Frame 1Symbol 1061 MovieClip
"mc"Symbol 1071 MovieClip [Boss3] Frame 15Symbol 1062 MovieClip
"Hit_b"Symbol 1071 MovieClip [Boss3] Frame 30Symbol 1054 MovieClip
"mc"Symbol 1071 MovieClip [Boss3] Frame 30Symbol 1064 MovieClip
"Hit_a"Symbol 1071 MovieClip [Boss3] Frame 42Symbol 1054 MovieClip
"mc"Symbol 1071 MovieClip [Boss3] Frame 42Symbol 1066 MovieClip
"Hit_a"Symbol 1071 MovieClip [Boss3] Frame 57Symbol 1054 MovieClip
"mc"Symbol 1071 MovieClip [Boss3] Frame 57Symbol 1067 MovieClip
"mc"Symbol 1071 MovieClip [Boss3] Frame 71Symbol 1068 MovieClip
"mc"Symbol 1071 MovieClip [Boss3] Frame 85Symbol 1069 MovieClip
"mc"Symbol 1071 MovieClip [Boss3] Frame 99Symbol 1070 MovieClip
"Hit"Symbol 1094 MovieClip [bugbear_L4] Frame 1Symbol 1072 MovieClip
"Hit"Symbol 1102 MovieClip [bugbear_L5] Frame 1Symbol 1097 MovieClip
"Body"Symbol 1102 MovieClip [bugbear_L5] Frame 1Symbol 1100 MovieClip
"Body"Symbol 1102 MovieClip [bugbear_L5] Frame 14Symbol 1101 MovieClip
"Body"Symbol 1102 MovieClip [bugbear_L5] Frame 27Symbol 1101 MovieClip
"Hit_a"Symbol 1213 MovieClip [BOSS2] Frame 1Symbol 1124 MovieClip
"mc"Symbol 1213 MovieClip [BOSS2] Frame 1Symbol 1135 MovieClip
"Hit_a"Symbol 1213 MovieClip [BOSS2] Frame 17Symbol 1136 MovieClip
"mc"Symbol 1213 MovieClip [BOSS2] Frame 17Symbol 1141 MovieClip
"Hit_a"Symbol 1213 MovieClip [BOSS2] Frame 34Symbol 1146 MovieClip
"mc"Symbol 1213 MovieClip [BOSS2] Frame 34Symbol 1173 MovieClip
"mc"Symbol 1213 MovieClip [BOSS2] Frame 51Symbol 1190 MovieClip
"mc"Symbol 1213 MovieClip [BOSS2] Frame 68Symbol 1211 MovieClip
"mc"Symbol 1213 MovieClip [BOSS2] Frame 85Symbol 1212 MovieClip
"head"Symbol 1281 MovieClip [UIMC] Frame 1Symbol 1219 MovieClip
"LifeDisplay"Symbol 1281 MovieClip [UIMC] Frame 1Symbol 1229 MovieClip
"NO1"Symbol 1281 MovieClip [UIMC] Frame 1Symbol 909 MovieClip
"NO2"Symbol 1281 MovieClip [UIMC] Frame 1Symbol 909 MovieClip
"NO3"Symbol 1281 MovieClip [UIMC] Frame 1Symbol 909 MovieClip
"NO4"Symbol 1281 MovieClip [UIMC] Frame 1Symbol 909 MovieClip
"NO5"Symbol 1281 MovieClip [UIMC] Frame 1Symbol 909 MovieClip
"NO6"Symbol 1281 MovieClip [UIMC] Frame 1Symbol 909 MovieClip
"NO7"Symbol 1281 MovieClip [UIMC] Frame 1Symbol 909 MovieClip
"NO8"Symbol 1281 MovieClip [UIMC] Frame 1Symbol 909 MovieClip
"t1"Symbol 1281 MovieClip [UIMC] Frame 1Symbol 909 MovieClip
"t2"Symbol 1281 MovieClip [UIMC] Frame 1Symbol 909 MovieClip
"bt1"Symbol 1281 MovieClip [UIMC] Frame 1Symbol 1241 MovieClip
"bt2"Symbol 1281 MovieClip [UIMC] Frame 1Symbol 1246 MovieClip
"bu1"Symbol 1281 MovieClip [UIMC] Frame 1Symbol 1263 MovieClip
"bu2"Symbol 1281 MovieClip [UIMC] Frame 1Symbol 1280 MovieClip
"Hit"Symbol 1302 MovieClip [bugbear_L6] Frame 1Symbol 1284 MovieClip
"mc"Symbol 1302 MovieClip [bugbear_L6] Frame 1Symbol 1298 MovieClip
"Hit"Symbol 1302 MovieClip [bugbear_L6] Frame 10Symbol 1284 MovieClip
"mc"Symbol 1302 MovieClip [bugbear_L6] Frame 10Symbol 1299 MovieClip
"Hit"Symbol 1322 MovieClip [bugbear_L7] Frame 1Symbol 1303 MovieClip
"Hit"Symbol 1346 MovieClip [bugbear_L8] Frame 1Symbol 1323 MovieClip
"mc"Symbol 1346 MovieClip [bugbear_L8] Frame 1Symbol 1339 MovieClip
"Hit"Symbol 1346 MovieClip [bugbear_L8] Frame 11Symbol 1323 MovieClip
"Hit_a"Symbol 1461 MovieClip [BOSS1] Frame 1Symbol 1146 MovieClip
"mc"Symbol 1461 MovieClip [BOSS1] Frame 1Symbol 1370 MovieClip
"Hit_a"Symbol 1461 MovieClip [BOSS1] Frame 11Symbol 1146 MovieClip
"mc"Symbol 1461 MovieClip [BOSS1] Frame 11Symbol 1380 MovieClip
"Hit_a"Symbol 1461 MovieClip [BOSS1] Frame 21Symbol 1146 MovieClip
"mc"Symbol 1461 MovieClip [BOSS1] Frame 21Symbol 1430 MovieClip
"Hit_b"Symbol 1461 MovieClip [BOSS1] Frame 31Symbol 1431 MovieClip
"mc"Symbol 1461 MovieClip [BOSS1] Frame 31Symbol 1432 MovieClip
"Hit_b"Symbol 1461 MovieClip [BOSS1] Frame 41Symbol 1433 MovieClip
"mc"Symbol 1461 MovieClip [BOSS1] Frame 41Symbol 1434 MovieClip
"mc"Symbol 1461 MovieClip [BOSS1] Frame 51Symbol 1451 MovieClip
"mc"Symbol 1461 MovieClip [BOSS1] Frame 61Symbol 1459 MovieClip
"mc"Symbol 1461 MovieClip [BOSS1] Frame 71Symbol 1460 MovieClip
"Hit"Symbol 1532 MovieClip [bar1] Frame 1Symbol 1323 MovieClip
"mc"Symbol 1558 MovieClip [combo] Frame 1Symbol 1557 MovieClip
"Hit_a"Symbol 1604 MovieClip [Boss4] Frame 1Symbol 1146 MovieClip
"mc"Symbol 1604 MovieClip [Boss4] Frame 1Symbol 1565 MovieClip
"Hit_a"Symbol 1604 MovieClip [Boss4] Frame 17Symbol 1146 MovieClip
"mc"Symbol 1604 MovieClip [Boss4] Frame 17Symbol 1567 MovieClip
"Hit_a"Symbol 1604 MovieClip [Boss4] Frame 34Symbol 1146 MovieClip
"mc"Symbol 1604 MovieClip [Boss4] Frame 34Symbol 1574 MovieClip
"mc"Symbol 1604 MovieClip [Boss4] Frame 52Symbol 1580 MovieClip
"mc"Symbol 1604 MovieClip [Boss4] Frame 69Symbol 1598 MovieClip
"mc"Symbol 1604 MovieClip [Boss4] Frame 85Symbol 1603 MovieClip
"Hit"Symbol 1616 MovieClip [missile] Frame 1Symbol 1605 MovieClip
"Hit"Symbol 1624 MovieClip [missile2] Frame 11Symbol 1621 MovieClip
"Hit"Symbol 1628 MovieClip [missile3] Frame 1Symbol 1621 MovieClip
"Hit"Symbol 1628 MovieClip [missile3] Frame 11Symbol 1621 MovieClip
"BodyMC"Symbol 1629 MovieClip [PlayerMC2] Frame 1Symbol 791 MovieClip
"Hit_a"Symbol 1650 MovieClip [ball2] Frame 1Symbol 1633 MovieClip
"Hit_a"Symbol 1650 MovieClip [ball2] Frame 11Symbol 1633 MovieClip
"b2"Symbol 1698 MovieClip [helpMC] Frame 4Symbol 1683 Button
"b1"Symbol 1698 MovieClip [helpMC] Frame 4Symbol 1697 Button
"mc"Symbol 1715 MovieClip [waterball] Frame 1Symbol 1713 MovieClip
"Hit"Symbol 1715 MovieClip [waterball] Frame 1Symbol 1714 MovieClip
"lunt1"Symbol 1716 MovieClip [eddylunt1] Frame 1Symbol 1105 MovieClip
"lunt2"Symbol 1716 MovieClip [eddylunt1] Frame 1Symbol 1105 MovieClip
"lunt3"Symbol 1716 MovieClip [eddylunt1] Frame 1Symbol 1105 MovieClip
"lunt4"Symbol 1716 MovieClip [eddylunt1] Frame 1Symbol 1105 MovieClip
"lunt5"Symbol 1716 MovieClip [eddylunt1] Frame 1Symbol 1105 MovieClip
"lunt6"Symbol 1716 MovieClip [eddylunt1] Frame 1Symbol 1105 MovieClip
"Hit"Symbol 1719 MovieClip [bar2] Frame 1Symbol 1323 MovieClip
"Hit"Symbol 1720 MovieClip [bugbear_L5_2] Frame 1Symbol 1097 MovieClip
"Body"Symbol 1720 MovieClip [bugbear_L5_2] Frame 1Symbol 1101 MovieClip
"Body"Symbol 1720 MovieClip [bugbear_L5_2] Frame 14Symbol 1101 MovieClip
"Body"Symbol 1720 MovieClip [bugbear_L5_2] Frame 27Symbol 1101 MovieClip
"lunt1"Symbol 1725 MovieClip [eddylunt2] Frame 1Symbol 1105 MovieClip
"lunt2"Symbol 1725 MovieClip [eddylunt2] Frame 1Symbol 1105 MovieClip
"lunt3"Symbol 1725 MovieClip [eddylunt2] Frame 1Symbol 1105 MovieClip
"lunt4"Symbol 1725 MovieClip [eddylunt2] Frame 1Symbol 1105 MovieClip
"lunt5"Symbol 1725 MovieClip [eddylunt2] Frame 1Symbol 1105 MovieClip
"lunt6"Symbol 1725 MovieClip [eddylunt2] Frame 1Symbol 1105 MovieClip
"mc2"Symbol 1738 MovieClip [cane] Frame 1Symbol 1737 MovieClip
"Hit"Symbol 1761 MovieClip [iceland] Frame 1Symbol 1760 MovieClip
"Hit"Symbol 1782 MovieClip [iceland2] Frame 1Symbol 1767 MovieClip
"Hit"Symbol 1804 MovieClip [icebody] Frame 1Symbol 1072 MovieClip
"Hit"Symbol 1819 MovieClip [bat] Frame 1Symbol 977 MovieClip
"Hit"Symbol 1851 MovieClip [waterball2] Frame 1Symbol 1097 MovieClip
"Hit"Symbol 1859 MovieClip [dropbrier] Frame 1Symbol 1323 MovieClip
"mc"Symbol 1860 MovieClip [PlayerMC] Frame 1Symbol 812 MovieClip [PlayerMC1]
"mc"Symbol 1860 MovieClip [PlayerMC] Frame 10Symbol 1629 MovieClip [PlayerMC2]
"Hit"Symbol 1869 MovieClip [ape] Frame 1Symbol 1005 MovieClip
"mc"Symbol 1869 MovieClip [ape] Frame 21Symbol 1868 MovieClip
"Hit"Symbol 1892 MovieClip [snake] Frame 1Symbol 977 MovieClip
"Hit"Symbol 1952 MovieClip [box] Frame 1Symbol 1284 MovieClip
"Hit"Symbol 1952 MovieClip [box] Frame 11Symbol 1284 MovieClip
"mc"Symbol 1956 MovieClip Frame 1Symbol 1955 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "asou2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "boxo"
ExportAssets (56)Timeline Frame 1Symbol 3 as "jump"
ExportAssets (56)Timeline Frame 1Symbol 4 as "shootball"
ExportAssets (56)Timeline Frame 1Symbol 5 as "upgrade"
ExportAssets (56)Timeline Frame 1Symbol 6 as "bj1"
ExportAssets (56)Timeline Frame 1Symbol 7 as "diaoya"
ExportAssets (56)Timeline Frame 11Symbol 298 as "mapMC1"
ExportAssets (56)Timeline Frame 11Symbol 301 as "BG"
ExportAssets (56)Timeline Frame 11Symbol 426 as "mapMC2"
ExportAssets (56)Timeline Frame 11Symbol 619 as "mapMC3"
ExportAssets (56)Timeline Frame 11Symbol 776 as "mapMC4"
ExportAssets (56)Timeline Frame 11Symbol 812 as "PlayerMC1"
ExportAssets (56)Timeline Frame 11Symbol 954 as "BG2"
ExportAssets (56)Timeline Frame 11Symbol 976 as "bugbear_L1"
ExportAssets (56)Timeline Frame 11Symbol 1004 as "bugbear_L2"
ExportAssets (56)Timeline Frame 11Symbol 1020 as "bugbear_L3"
ExportAssets (56)Timeline Frame 11Symbol 1043 as "bugbear_Y1"
ExportAssets (56)Timeline Frame 11Symbol 1046 as "feather"
ExportAssets (56)Timeline Frame 11Symbol 1051 as "iceland2bj"
ExportAssets (56)Timeline Frame 11Symbol 1071 as "Boss3"
ExportAssets (56)Timeline Frame 11Symbol 1094 as "bugbear_L4"
ExportAssets (56)Timeline Frame 11Symbol 1102 as "bugbear_L5"
ExportAssets (56)Timeline Frame 11Symbol 1121 as "JumpMC2"
ExportAssets (56)Timeline Frame 11Symbol 1213 as "BOSS2"
ExportAssets (56)Timeline Frame 11Symbol 1281 as "UIMC"
ExportAssets (56)Timeline Frame 11Symbol 1302 as "bugbear_L6"
ExportAssets (56)Timeline Frame 11Symbol 1322 as "bugbear_L7"
ExportAssets (56)Timeline Frame 11Symbol 1346 as "bugbear_L8"
ExportAssets (56)Timeline Frame 11Symbol 1461 as "BOSS1"
ExportAssets (56)Timeline Frame 11Symbol 1465 as "ball"
ExportAssets (56)Timeline Frame 11Symbol 1467 as "ballMC"
ExportAssets (56)Timeline Frame 11Symbol 1479 as "Award"
ExportAssets (56)Timeline Frame 11Symbol 1510 as "sc_mc2"
ExportAssets (56)Timeline Frame 11Symbol 1514 as "plus"
ExportAssets (56)Timeline Frame 11Symbol 1527 as "snow"
ExportAssets (56)Timeline Frame 11Symbol 1532 as "bar1"
ExportAssets (56)Timeline Frame 11Symbol 1558 as "combo"
ExportAssets (56)Timeline Frame 11Symbol 1562 as "ball_flower"
ExportAssets (56)Timeline Frame 11Symbol 1604 as "Boss4"
ExportAssets (56)Timeline Frame 11Symbol 1616 as "missile"
ExportAssets (56)Timeline Frame 11Symbol 1620 as "monsterboss4_weapon"
ExportAssets (56)Timeline Frame 11Symbol 1624 as "missile2"
ExportAssets (56)Timeline Frame 11Symbol 1628 as "missile3"
ExportAssets (56)Timeline Frame 11Symbol 1629 as "PlayerMC2"
ExportAssets (56)Timeline Frame 11Symbol 1650 as "ball2"
ExportAssets (56)Timeline Frame 11Symbol 1660 as "ice"
ExportAssets (56)Timeline Frame 11Symbol 1670 as "burnt"
ExportAssets (56)Timeline Frame 11Symbol 1698 as "helpMC"
ExportAssets (56)Timeline Frame 11Symbol 1705 as "passmarker"
ExportAssets (56)Timeline Frame 11Symbol 1715 as "waterball"
ExportAssets (56)Timeline Frame 11Symbol 1716 as "eddylunt1"
ExportAssets (56)Timeline Frame 11Symbol 1718 as "dorpland"
ExportAssets (56)Timeline Frame 11Symbol 1719 as "bar2"
ExportAssets (56)Timeline Frame 11Symbol 1720 as "bugbear_L5_2"
ExportAssets (56)Timeline Frame 11Symbol 1723 as "fireball"
ExportAssets (56)Timeline Frame 11Symbol 1724 as "fire"
ExportAssets (56)Timeline Frame 11Symbol 1725 as "eddylunt2"
ExportAssets (56)Timeline Frame 11Symbol 1726 as "dropland2"
ExportAssets (56)Timeline Frame 11Symbol 1738 as "cane"
ExportAssets (56)Timeline Frame 11Symbol 1740 as "dropland3"
ExportAssets (56)Timeline Frame 11Symbol 1749 as "diamond"
ExportAssets (56)Timeline Frame 11Symbol 1757 as "denote2"
ExportAssets (56)Timeline Frame 11Symbol 1761 as "iceland"
ExportAssets (56)Timeline Frame 11Symbol 1782 as "iceland2"
ExportAssets (56)Timeline Frame 11Symbol 1804 as "icebody"
ExportAssets (56)Timeline Frame 11Symbol 1819 as "bat"
ExportAssets (56)Timeline Frame 11Symbol 1822 as "bj3"
ExportAssets (56)Timeline Frame 11Symbol 1823 as "bj4"
ExportAssets (56)Timeline Frame 11Symbol 1824 as "beckon"
ExportAssets (56)Timeline Frame 11Symbol 1825 as "jumpt"
ExportAssets (56)Timeline Frame 11Symbol 1826 as "boss2_1"
ExportAssets (56)Timeline Frame 11Symbol 1827 as "boss2_2"
ExportAssets (56)Timeline Frame 11Symbol 1828 as "playdead"
ExportAssets (56)Timeline Frame 11Symbol 1829 as "boss3_1"
ExportAssets (56)Timeline Frame 11Symbol 1830 as "boss3_2"
ExportAssets (56)Timeline Frame 11Symbol 1831 as "fireboom"
ExportAssets (56)Timeline Frame 11Symbol 1832 as "fireboom2"
ExportAssets (56)Timeline Frame 11Symbol 1833 as "jump2"
ExportAssets (56)Timeline Frame 11Symbol 1834 as "boss4_1"
ExportAssets (56)Timeline Frame 11Symbol 1835 as "slm"
ExportAssets (56)Timeline Frame 11Symbol 1836 as "boss4_2"
ExportAssets (56)Timeline Frame 11Symbol 1837 as "boss1_1"
ExportAssets (56)Timeline Frame 11Symbol 1838 as "boss4_3"
ExportAssets (56)Timeline Frame 11Symbol 1839 as "boss1_2"
ExportAssets (56)Timeline Frame 11Symbol 1840 as "pass"
ExportAssets (56)Timeline Frame 11Symbol 1841 as "iceboom2"
ExportAssets (56)Timeline Frame 11Symbol 1843 as "billowland"
ExportAssets (56)Timeline Frame 11Symbol 1850 as "billow"
ExportAssets (56)Timeline Frame 11Symbol 1851 as "waterball2"
ExportAssets (56)Timeline Frame 11Symbol 1852 as "foliage"
ExportAssets (56)Timeline Frame 11Symbol 1859 as "dropbrier"
ExportAssets (56)Timeline Frame 11Symbol 1860 as "PlayerMC"
ExportAssets (56)Timeline Frame 11Symbol 1869 as "ape"
ExportAssets (56)Timeline Frame 11Symbol 1882 as "iceball"
ExportAssets (56)Timeline Frame 11Symbol 1885 as "denote1"
ExportAssets (56)Timeline Frame 11Symbol 1892 as "snake"
ExportAssets (56)Timeline Frame 11Symbol 1893 as "addsnake"
ExportAssets (56)Timeline Frame 11Symbol 1894 as "foliageland"
ExportAssets (56)Timeline Frame 11Symbol 1923 as "timeover"
ExportAssets (56)Timeline Frame 11Symbol 1924 as "land3"
ExportAssets (56)Timeline Frame 11Symbol 1952 as "box"

Labels

"preloader"Frame 1
"startgame"Frame 22
"initial"Frame 33
"gaming"Frame 44
"gameover"Frame 56
"passall"Frame 68
"Run"Symbol 812 MovieClip [PlayerMC1] Frame 1
"Down"Symbol 812 MovieClip [PlayerMC1] Frame 12
"Up"Symbol 812 MovieClip [PlayerMC1] Frame 22
"Slowdown"Symbol 812 MovieClip [PlayerMC1] Frame 32
"stop"Symbol 812 MovieClip [PlayerMC1] Frame 41
"shoot"Symbol 812 MovieClip [PlayerMC1] Frame 51
"dead"Symbol 812 MovieClip [PlayerMC1] Frame 61
"gonow"Symbol 954 MovieClip [BG2] Frame 217
"gonow2"Symbol 954 MovieClip [BG2] Frame 218
"unctrl"Symbol 954 MovieClip [BG2] Frame 238
"dead"Symbol 976 MovieClip [bugbear_L1] Frame 15
"dead2"Symbol 976 MovieClip [bugbear_L1] Frame 28
"shoot"Symbol 1004 MovieClip [bugbear_L2] Frame 2
"dead"Symbol 1004 MovieClip [bugbear_L2] Frame 12
"dead2"Symbol 1004 MovieClip [bugbear_L2] Frame 22
"dead"Symbol 1020 MovieClip [bugbear_L3] Frame 11
"dead2"Symbol 1020 MovieClip [bugbear_L3] Frame 21
"dead"Symbol 1043 MovieClip [bugbear_Y1] Frame 11
"dead2"Symbol 1043 MovieClip [bugbear_Y1] Frame 21
"dead"Symbol 1051 MovieClip [iceland2bj] Frame 11
"dead2"Symbol 1051 MovieClip [iceland2bj] Frame 21
"Fly"Symbol 1071 MovieClip [Boss3] Frame 1
"fitout"Symbol 1071 MovieClip [Boss3] Frame 15
"attack1"Symbol 1071 MovieClip [Boss3] Frame 30
"attack2"Symbol 1071 MovieClip [Boss3] Frame 42
"attack3"Symbol 1071 MovieClip [Boss3] Frame 57
"dead"Symbol 1071 MovieClip [Boss3] Frame 71
"reMove"Symbol 1071 MovieClip [Boss3] Frame 85
"sleep"Symbol 1071 MovieClip [Boss3] Frame 99
"dead"Symbol 1094 MovieClip [bugbear_L4] Frame 13
"dead2"Symbol 1094 MovieClip [bugbear_L4] Frame 25
"dead"Symbol 1102 MovieClip [bugbear_L5] Frame 14
"dead2"Symbol 1102 MovieClip [bugbear_L5] Frame 27
"Fly"Symbol 1213 MovieClip [BOSS2] Frame 1
"fitout"Symbol 1213 MovieClip [BOSS2] Frame 17
"attack1"Symbol 1213 MovieClip [BOSS2] Frame 34
"dead"Symbol 1213 MovieClip [BOSS2] Frame 51
"reMove"Symbol 1213 MovieClip [BOSS2] Frame 68
"sleep"Symbol 1213 MovieClip [BOSS2] Frame 85
"shrink"Symbol 1302 MovieClip [bugbear_L6] Frame 10
"dead"Symbol 1302 MovieClip [bugbear_L6] Frame 19
"dead2"Symbol 1302 MovieClip [bugbear_L6] Frame 28
"dead"Symbol 1322 MovieClip [bugbear_L7] Frame 10
"dead2"Symbol 1322 MovieClip [bugbear_L7] Frame 19
"ropy"Symbol 1346 MovieClip [bugbear_L8] Frame 11
"dead"Symbol 1346 MovieClip [bugbear_L8] Frame 22
"dead2"Symbol 1346 MovieClip [bugbear_L8] Frame 31
"fly"Symbol 1461 MovieClip [BOSS1] Frame 1
"fitout"Symbol 1461 MovieClip [BOSS1] Frame 11
"attack1"Symbol 1461 MovieClip [BOSS1] Frame 21
"attack2"Symbol 1461 MovieClip [BOSS1] Frame 31
"attack3"Symbol 1461 MovieClip [BOSS1] Frame 41
"dead"Symbol 1461 MovieClip [BOSS1] Frame 51
"remove"Symbol 1461 MovieClip [BOSS1] Frame 61
"sleep"Symbol 1461 MovieClip [BOSS1] Frame 71
"Fly"Symbol 1604 MovieClip [Boss4] Frame 1
"fitout"Symbol 1604 MovieClip [Boss4] Frame 17
"attack1"Symbol 1604 MovieClip [Boss4] Frame 34
"dead"Symbol 1604 MovieClip [Boss4] Frame 52
"reMove"Symbol 1604 MovieClip [Boss4] Frame 69
"sleep"Symbol 1604 MovieClip [Boss4] Frame 85
"step1"Symbol 1616 MovieClip [missile] Frame 1
"boom"Symbol 1616 MovieClip [missile] Frame 11
"below"Symbol 1624 MovieClip [missile2] Frame 1
"ground"Symbol 1624 MovieClip [missile2] Frame 11
"drop"Symbol 1628 MovieClip [missile3] Frame 1
"stand"Symbol 1628 MovieClip [missile3] Frame 11
"Run"Symbol 1629 MovieClip [PlayerMC2] Frame 1
"Down"Symbol 1629 MovieClip [PlayerMC2] Frame 12
"Up"Symbol 1629 MovieClip [PlayerMC2] Frame 22
"Slowdown"Symbol 1629 MovieClip [PlayerMC2] Frame 32
"stop"Symbol 1629 MovieClip [PlayerMC2] Frame 41
"shoot"Symbol 1629 MovieClip [PlayerMC2] Frame 51
"dead"Symbol 1629 MovieClip [PlayerMC2] Frame 61
"move"Symbol 1650 MovieClip [ball2] Frame 1
"stoped"Symbol 1650 MovieClip [ball2] Frame 11
"dead"Symbol 1720 MovieClip [bugbear_L5_2] Frame 14
"dead2"Symbol 1720 MovieClip [bugbear_L5_2] Frame 27
"dead"Symbol 1761 MovieClip [iceland] Frame 11
"dead2"Symbol 1761 MovieClip [iceland] Frame 21
"dead"Symbol 1782 MovieClip [iceland2] Frame 11
"dead2"Symbol 1782 MovieClip [iceland2] Frame 21
"shoot"Symbol 1804 MovieClip [icebody] Frame 2
"dead"Symbol 1804 MovieClip [icebody] Frame 12
"dead2"Symbol 1804 MovieClip [icebody] Frame 22
"dead"Symbol 1819 MovieClip [bat] Frame 11
"dead2"Symbol 1819 MovieClip [bat] Frame 21
"ice"Symbol 1860 MovieClip [PlayerMC] Frame 1
"red"Symbol 1860 MovieClip [PlayerMC] Frame 10
"dead"Symbol 1869 MovieClip [ape] Frame 11
"dead2"Symbol 1869 MovieClip [ape] Frame 21
"attack"Symbol 1952 MovieClip [box] Frame 11
"dead"Symbol 1952 MovieClip [box] Frame 22
"dead2"Symbol 1952 MovieClip [box] Frame 33




http://swfchan.com/24/116399/info.shtml
Created: 8/3 -2019 23:02:24 Last modified: 8/3 -2019 23:02:24 Server time: 14/11 -2024 17:33:26