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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/68711372?noj=FRM68711372-22DC" width="1" height="1"></div>

artillery-live.swf

This is the info page for
Flash #116576

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="Visitor TT1 BRK_10pt_st" size="10" color="#00ff00" letterSpacing="0.000000" kerning="0">&lt;message set by script&gt;</font></p>

<p align="right"></p>

back to menu

Your team mate must be on this same screen to join your private team.  Your team mate will be on the same side but once one dies the game will resume normally.  Tell your buddy your name is $$$ or enter theirs below:

team

private team

Enter buddy name

Game Hiscores

Loading ...

<p align="left"><font face="Visitor TT1 BRK_10pt_st" size="10" color="#000000" letterSpacing="0.000000" kerning="0">...</font></p>

<p align="left"><font face="Arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0">X</font></p><p align="left"><font face="Arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0">X</font></p>

fire

move

<p align="left"><font face="Arial" size="12" color="#666666" letterSpacing="0.000000" kerning="0">X</font></p><p align="left"><font face="Arial" size="12" color="#666666" letterSpacing="0.000000" kerning="0">X</font></p>

<p align="left"><font face="Arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0">X</font></p><p align="left"><font face="Arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0">X</font></p>

<p align="left"><font face="Arial" size="12" color="#666666" letterSpacing="0.000000" kerning="0">X</font></p><p align="left"><font face="Arial" size="12" color="#666666" letterSpacing="0.000000" kerning="0">X</font></p>

you are
here

surrender / quit

next turn in 10 seconds

next turn in 10 seconds

gun battle!

gun battle!

gun battle!

gun battle!

Line 1
Line 2
Line 3

Line 1
Line 2
Line 3

Line 1
Line 2
Line 3

end game

Your Name:

Name

Your Score:

0

game over

Disconnected

submit score

end game

Your Name:

Name

Your Score:

0

Record Rank:

Unknown

Weekly Rank:

Unknown

Monthly Rank:

Unknown

Daily Rank:

Unknown

...

how to play

<p align="left"><font face="Verdana" size="10" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>1&gt; </b>Click and drag to change both angle and power</font></p>

<p align="left"><font face="Verdana" size="10" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>2&gt; </b>Fine tune power or <sbr />press <font color="#ffffff">UP<font color="#ffff00"> &amp; </font>DOWN<font color="#ffff00"> keys</font></font></font></p>

<p align="left"><font face="Verdana" size="10" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>3&gt; </b>Fine tune angle <sbr />or press <font color="#ffffff">LEFT<font color="#ffff00"> &amp; <sbr /></font>RIGHT<font color="#ffff00"> keys</font></font></font></p>

<p align="left"><font face="Verdana" size="10" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>4&gt;</b> Optionally move tank to evade</font></p>

<p align="left"><font face="Verdana" size="10" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>5&gt; </b>Submit command or <sbr />press <font color="#ffffff">CONTROL<font color="#ffff00"> key</font></font></font></p>

<p align="left"><font face="Verdana" size="10" color="#ffff00" letterSpacing="0.000000" kerning="0">Press <font color="#ffffff">ENTER</font> to</font></p><p align="left"><font face="Verdana" size="10" color="#ffff00" letterSpacing="0.000000" kerning="0">start chatting</font></p>

back to menu

page 2 >

< page 1

<p align="center"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">Aim and power your cannon by dragging the small circle</font></p><p align="center"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">up, down, left or right. &nbsp;Try to hit the other team&apos;s tanks &nbsp;<sbr />then fine tune the next launch by clicking the small purple <sbr />arrows (or use your keyboard arrow keys) to adjust the <sbr />angle and amount of charge to use. </font></p><p align="center"></p><p align="center"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">For advanced players, if you know an enemy has a</font></p><p align="center"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">lock on you, you can dodge the next launch by clicking</font></p><p align="center"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">the move buttons for left or right. &nbsp;Your tank can withstand <sbr />3 armor hits before getting destroyed. </font></p><p align="center"></p><p align="center"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">New Rules: Every round you go with a successive hit will <sbr />increase the next score. &nbsp;So on your first its +1, if you are <sbr />able to not miss the next shot it will be a +2 and so on. &nbsp;<sbr />Every 3 kills your armor will go up +1.</font></p><p align="center"></p><p align="center"><font face="Verdana" size="11" color="#ffcc00" letterSpacing="0.000000" kerning="0">Get as many kills as you can to get up in hiscore!</font></p>

back to menu

page 2 >

< page 1

back to menu



... Please wait a moment while we connect you ...

gamebrew live

Close

For Webmasters

<p align="center"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">You are free to distribute this game and place this <sbr />game directly on your server for your website. &nbsp;But <sbr />only the single player game play will work.</font></p><p align="center"></p><p align="center"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">If you want the multiplayer to work please contact <sbr />us with the domain you want it working on. &nbsp;If your <sbr />domain is approved you can have it up and running <sbr />with no further changes. &nbsp;We can also customize <sbr />the game for your site for a fee. &nbsp;Thanks!</font></p>

<p align="center"><font face="Verdana" size="11" color="#ff00ff" letterSpacing="0.000000" kerning="0"><a href="http://www.gamebrew.com/webmasters.php" target = "_blank">&lt; &nbsp;for other free games for your site click here &gt;</a></font></p>

<p align="center"><font face="Verdana" size="11" color="#ff00ff" letterSpacing="0.000000" kerning="0"><a href="http://www.gamebrew.com/contact.php?g=3503" target = "_blank">&lt; &nbsp;to contact us about multiplayer click here &gt;</a></font></p>

Credits

developed by

T. Suriyathep

sponsored by

<p align="center"><font face="Verdana" size="11" color="#ffff00" letterSpacing="0.000000" kerning="0">Gamebrew.com </a><font color="#ff00ff">&lt; link &gt;</a></font></font></p>

graphics by

<p align="center"><font face="Verdana" size="11" color="#ffff00" letterSpacing="0.000000" kerning="0">Sismo Studios</a><font color="#ff00ff"> &lt; link &gt;</a></font></font></p>

music by

<p align="center"><font face="Verdana" size="11" color="#ffff00" letterSpacing="0.000000" kerning="0">Edgen Animations</a><font color="#ff00ff"> &lt; link &gt;</a></font></font></p>

X.X

<p align="right"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">... a team 2 verse 2 instant online game</font></p>

<p align="center"><font face="Verdana" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Play Single Player</b></font></p>

<p align="center"><font face="Verdana" size="9" color="#666666" letterSpacing="0.000000" kerning="0">[credits]</font></p>

<p align="center"><font face="Verdana" size="9" color="#666666" letterSpacing="0.000000" kerning="0">[help]</font></p>

Nameless

<p align="center"><font face="Verdana" size="9" color="#000000" letterSpacing="0.000000" kerning="0">customize your tank</font></p>

<p align="left"></p>

wind at 0 neutral

Player 3

Player 2

Player 4

kills 0 score 0

kills 0 score 0

kills 0 score 0

kills 0 score 0

<p align="left"><font face="Verdana" size="11" color="#000000" letterSpacing="0.000000" kerning="0"><b>Player 1</b></font></p>

Player 1

ActionScript [AS1/AS2]

Frame 1
function CleanName(nm) { nm = com.gamebrew.Common.StringReplace(nm, " ", "_"); nm = com.gamebrew.Common.StringReplace(nm, "-", "_"); nm = com.gamebrew.Common.StringReplace(nm, "__", "_"); if (com.gamebrew.Common.StringStartsWith(nm, "_") && (nm.length > 1)) { nm = nm.substr(1); } if (com.gamebrew.Common.StringEndsWith(nm, "_") && (nm.length > 1)) { nm = nm.substr(0, nm.length - 1); } var _local3 = ""; var _local4 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789_"; var _local1 = 0; while (_local1 < nm.length) { if (com.gamebrew.Common.StringContains(_local4, nm.charAt(_local1))) { _local3 = _local3 + nm.charAt(_local1); } _local1++; } if (_local3.length == 0) { _local3 = "IBPro Arcade"; } return(com.gamebrew.Common.StringUpperCaseFirst(_local3)); } function AttachFooter(game_title, game_version, url, email_url, d) { if (_root.mc_footer != null) { return(undefined); } _root.attachMovie("mc_footer", "mc_footer", com.gamebrew.Common.MovieGetNextDepthAt(_root, d)); _root.mc_footer._x = 0; _root.mc_footer._y = Stage.height - 16; _root.mc_footer.msg = ((((game_title + " v") + game_version) + " (c) ") + new Date().getFullYear()) + " <FONT COLOR='#FFFF00'>gamebrew.com</FONT> - created by t.suriyathep"; _root.mc_footer.url = url; _root.mc_footer.email_url = email_url; } function MovieRemoveAllExceptFooter() { com.gamebrew.Common.MovieRemoveAllExcept(_root, new Array("mc_fader", "mc_footer")); } function ShowTooltip(txt, mcp, px, py) { if ((txt == "") || (txt == null)) { return(undefined); } if (_root.mc_tooltip != undefined) { _root.mc_tooltip.removeMovieClip(); } var _local2 = {x:0, y:0}; mcp.localToGlobal(_local2); mc = _root.attachMovie("mc_tooltip", "mc_tooltip", _root.getNextHighestDepth()); mc._x = (_root._xmouse + 2) + px; mc._y = (_root._ymouse - 16) + py; mc.new_text = txt; mc.frames = 0; mc.owner = mcp; return(mc); } function ClearTooltip(mcp) { if (mcp == null) { _root.mc_tooltip.removeMovieClip(); return(undefined); } if (_root.mc_tooltip != undefined) { if (_root.mc_tooltip.owner == mcp) { _root.mc_tooltip.removeMovieClip(); } } } function ButtonOver() { this.is_over = true; } function ButtonOut() { this.is_over = false; } function ButtonPress() { this.is_pressed = true; } function ButtonRelease() { this.is_pressed = false; } function ButtonReleaseOutside() { this.is_pressed = false; this.is_over = false; } function ButtonDisable(mc) { delete mc.onRollOver; delete mc.onRollOut; delete mc.onPress; delete mc.onRelease; delete mc.onReleaseOutside; delete mc.onEnterFrame; mc.is_over = false; mc.is_pressed = false; } function ButtonRollOver(mc, tooltip) { var _local6 = mc.transform.colorTransform.redOffset; if (_local6 == 64) { return(undefined); } if ((tooltip != null) || (tooltip != undefined)) { mc.txt_tooltip = tooltip; _root.ShowTooltip(mc.txt_tooltip, mc, 0, 0); } mc.onEnterFrame = function () { var _local2 = this.transform.colorTransform.redOffset; if (_local2 < 64) { _local2 = _local2 + 32; if (_local2 >= 64) { _local2 = 64; delete this.onEnterFrame; } this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, _local2, _local2, _local2, 0); } }; } function ButtonRollOut(mc) { _root.ClearTooltip(mc); var _local5 = mc.transform.colorTransform.redOffset; if (_local5 == 0) { return(undefined); } mc.onEnterFrame = function () { var _local2 = this.transform.colorTransform.redOffset; if (_local2 > 0) { _local2 = _local2 - 16; if (_local2 <= 0) { _local2 = 0; delete this.onEnterFrame; } this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, _local2, _local2, _local2, 0); } }; } function EnterFrameRoll(mc, txt) { if (mc.is_over == true) { var _local2 = mc.transform.colorTransform.redOffset; if (_local2 < 64) { _local2 = _local2 + 32; if (_local2 >= 64) { _local2 = 64; _root.ShowTooltip(txt, mc, 0, 0); } mc.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, _local2, _local2, _local2, 0); } } else { var _local2 = mc.transform.colorTransform.redOffset; if (_local2 > 0) { _local2 = _local2 - 16; if (_local2 <= 0) { _local2 = 0; _root.ClearTooltip(mc); } mc.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, _local2, _local2, _local2, 0); } } } function FadeOutIn(colin, colout, callfunc) { var _local5 = com.gamebrew.Common.MovieGetNextDepthAt(_root, 40000); var _local3 = _root.createEmptyMovieClip("mc_fader", _local5); _local3.callfunc = callfunc; _local3.colout = colout; _local3._x = 0; _local3._y = 0; _local3.clear(); _local3.beginFill(colin); _local3.moveTo(0, 0); _local3.lineTo(_root.GB_GAME_WIDTH, 0); _local3.lineTo(_root.GB_GAME_WIDTH, _root.GB_GAME_HEIGHT); _local3.lineTo(0, _root.GB_GAME_HEIGHT); _local3.lineTo(0, 0); _local3.endFill(); _local3._alpha = 0; delete _root.onMouseUp; delete _root.onMouseDown; delete _root.onMouseMove; _local3.onEnterFrame = function () { var _local3 = this._alpha + 20; if (_local3 > 100) { com.gamebrew.Common.MovieRemoveAllExcept(_root, new Array("mc_fader", "mc_footer")); this.callfunc(); this._alpha = 100; delete this.onEnterFrame; this.clear(); this.beginFill(this.colout); this.moveTo(0, 0); this.lineTo(_root.GB_GAME_WIDTH, 0); this.lineTo(_root.GB_GAME_WIDTH, _root.GB_GAME_HEIGHT); this.lineTo(0, _root.GB_GAME_HEIGHT); this.lineTo(0, 0); this.endFill(); this.onEnterFrame = function () { var _local2 = this._alpha - 20; if (_local2 < 0) { this._alpha = 0; delete this.onEnterFrame; this.removeMovieClip(); } else { this._alpha = _local2; } }; } else { this._alpha = _local3; } }; } function OpenWindow(win) { if (_root.mc_win_fader == null) { mc = _root.attachMovie("mc_fader", "mc_win_fader", com.gamebrew.Common.MovieGetNextDepthAt(_root, GB_POPUP_DEPTH)); mc._x = 0; mc._y = 0; mc._alpha = 50; } _root.mc_win.removeMovieClip(); mc = _root.attachMovie(win, "mc_win", com.gamebrew.Common.MovieGetNextDepthAt(_root, GB_POPUP_DEPTH)); mc._x = (GB_GAME_WIDTH / 2) - (mc._width / 2); mc._y = (GB_GAME_HEIGHT / 2) - (mc._height / 2); return(mc); } function CloseWindow() { _root.mc_win_fader.removeMovieClip(); _root.mc_win.removeMovieClip(); } function ErrorLog(str) { _root.txt_error.text = _root.txt_error.text + (str + newline); } function GotoMenu() { MovieRemoveAllExceptFooter(); gotoAndPlay (80); return(undefined); } function GotoAfterInit() { if (GB_DEBUG == false) { gotoAndPlay (35); } else { gotoAndPlay (80); } } function LoadCookie() { var _local2 = new LoadVars(); _local2.decode(com.gamebrew.Common.GetCookie(_root.GB_GAME_SHORT, "player", "&nm=Guest&col=0&tm=")); _root.gb_name = _local2.nm; _root.color_id = _local2.col; _root.gb_team = _local2.tm; } function SaveCookie() { com.gamebrew.Common.SetCookie(_root.GB_GAME_SHORT, "player", (((("&nm=" + _root.gb_name) + "&col=") + _root.color_id) + "&tm=") + _root.gb_team); } _root.GB_URL = ""; cmif = function () { getURL (_root.GB_URL, "_blank"); }; cm = new ContextMenu(); cm.hideBuiltInItems(); cmi = new ContextMenuItem("Visit Gamebrew.com", cmif); cm.customItems.push(cmi); _root.menu = cm; _root.kongregateServices.connect(); _root.KONG_GAME_ID = 2390; _root.GB_ZONE_NAME = "Artillery"; _root.GB_ZONE_VERSION = "2.1"; _root.GB_GAME_TITLE = "Artillery Live"; _root.GB_GAME_ID = 3503; _root.GB_GAME_SHORT = "artillery-live-v2"; _root.GB_GAME_WIDTH = 720; _root.GB_GAME_HEIGHT = 560; _root.GB_REDIRECT_URL = "" + _root.GB_GAME_SHORT; _root.GB_CONTACT_URL = ""; _root.GB_SCORE_VERSION = "2.0"; _root.GB_SCORE_CGI = ""; _root.GB_SCORE_URL = ""; _root.GB_DEBUG = false; _root.GB_GAME_VERSION = "2.13"; _root.GB_SERVER_IP = ""; _root.GB_SERVER_PORT = 1127; _root.GB_GAME_DEPTH = 100; _root.GB_POPUP_DEPTH = 300; _root.gb_redirect = false; LoadCookie(); qs = com.gamebrew.Common.GetQueryString(); if (qs.lock == 1) { _root.gb_name_locked = true; } else { _root.gb_name_locked = false; } if (_root.kongregate_username != null) { _root.gb_name = com.gamebrew.Common.StringTrim(_root.kongregate_username); _root.gb_name_locked = true; } else if (qs.nm != null) { _root.gb_name = com.gamebrew.Common.StringTrim(qs.nm); _root.gb_name_locked = true; SaveCookie(); } if ((_root.gb_name == null) || (_root.gb_name == "")) { _root.gb_name = "IBPro Arcade"; } else if (_root.gb_name_locked == true) { _root.gb_name = CleanName(_root.gb_name); } ErrorLog((((((_root.GB_GAME_TITLE + " v") + _root.GB_GAME_VERSION) + " z") + _root.GB_ZONE_VERSION) + " s") + _root.GB_SCORE_VERSION); ErrorLog("Copyright 2007 Gamebrew Inc."); ErrorLog(("SWF hosted at [" + com.gamebrew.Common.GetHost()) + "]"); AttachFooter(_root.GB_GAME_TITLE, _root.GB_GAME_VERSION, _root.GB_URL, _root.GB_CONTACT_URL, _root.GB_POPUP_DEPTH); _global.ipb_get_gname = function () { var _local4 = _root._url; var _local5 = ""; var _local3 = ""; var _local6 = _local4.lastIndexOf("\\") + 1; if ((_local6 == -1) || (_local6 == 0)) { _local6 = _local4.lastIndexOf("/") + 1; } var _local2 = _local6; var _local7 = String(_local4).length; while (_local2 < String(_local4).length) { _local3 = _local4.charAt(_local2); if (_local3 == ".") { break; } _local5 = _local5 + _local3; _local2++; } return(_local5); }; ipb_gname = _global.ipb_get_gname(); xx = new LoadVars(); xx.onLoad = function (success) { if (success) { _global.ipb_scoreVar = this.scoreVar; } }; fname = ((("arcade/gamedata/" + ipb_gname) + "/") + ipb_gname) + ".txt"; xx.load(fname);
Frame 2
_root.gotoAndPlay("mochibot");
Frame 8
_root.gotoAndPlay("pause?");
Frame 17
ErrorLog("END");
Frame 19
if (Key.isDown(16)) { txt_error.textColor = 16777215 /* 0xFFFFFF */; gotoAndPlay(_currentframe - 1); }
Frame 24
_root.gotoAndPlay("done"); _root.game_type = 0; _root.mu = new ArtilleryZone(_root.GB_SERVER_IP, _root.GB_SERVER_PORT, _root.GB_DEBUG); _root.COLOR_NAME = ["Green", "Forest", "Blue", "Red", "Desert"]; _root.COLOR_FILTER = [null, [new flash.filters.ColorMatrixFilter([0.33, 0.33, 0.33, 0, 32, 0.33, 0.33, 0.33, 0, 64, 0.33, 0.33, 0.33, 0, -16, 0, 0, 0, 1, 0])], [new flash.filters.ColorMatrixFilter([0.33, 0.33, 0.33, 0, 0, 0.33, 0.33, 0.33, 0, 0, 0.33, 0.33, 0.33, 0, 128, 0, 0, 0, 1, 0])], [new flash.filters.ColorMatrixFilter([0.33, 0.33, 0.33, 0, 128, 0.33, 0.33, 0.33, 0, 0, 0.33, 0.33, 0.33, 0, 0, 0, 0, 0, 1, 0])], [new flash.filters.ColorMatrixFilter([0.33, 0.33, 0.33, 0, 96, 0.33, 0.33, 0.33, 0, 64, 0.33, 0.33, 0.33, 0, 32, 0, 0, 0, 1, 0])]]; _root.GLOW_FILTER = new Array(new flash.filters.GlowFilter(16776960, 0.9, 3, 3, 3, 3, false, false));
Frame 29
stop(); FadeOutIn(0, 0, _root.GotoAfterInit);
Frame 35
function GotoAfterGamebrew() { gotoAndPlay (80); } var mouse_listener = new Object(); mouse_listener.onMouseUp = function () { if (_root._ymouse >= 560) { return(undefined); } com.gamebrew.Common.SoundPlay("click.wav"); }; Mouse.addListener(mouse_listener);
Frame 79
stop(); Mouse.removeListener(mouse_listener); delete mouse_listener; FadeOutIn(0, 16777215, _root.GotoAfterGamebrew);
Frame 80
com.gamebrew.Common.MusicStop(); _root.onMouseUp = function () { if (_root._ymouse >= GB_GAME_HEIGHT) { return(undefined); } _root.gotoAndStop("menu"); }; var key_listener = new Object(); key_listener.onKeyUp = function () { _root.gotoAndStop("menu"); }; Key.addListener(key_listener);
Frame 103
function EnableColors() { i = 0; while (i <= 4) { var _local3 = _root["mc_color_" + i]; _local3.gotoAndStop(i + 1); _local3.color_id = i; if (_root.color_id == i) { _local3.filters = _root.GLOW_FILTER; } else { _local3.filters = null; } _local3.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); _local3.onRollOver = function () { _root.ButtonRollOver(this, _root.COLOR_NAME[this.color_id]); }; _local3.onRollOut = function () { _root.ButtonRollOut(this); }; _local3.onRelease = function () { com.gamebrew.Common.SoundPlay("click.wav"); _root.color_id = this.color_id; _root.EnableColors(); _root.ClearTooltip(); }; i++; } } function DisableColors() { i = 0; while (i <= 4) { var _local2 = _root["mc_color_" + i]; _root.ButtonDisable(_local2); i++; } } function EnableMainMenu() { txt_name_listener = new Object(); txt_name_listener.field_path = _root.txt_name; txt_name_listener.onKeyDown = function () { if (Key.getAscii() == 13) { if (Selection.getFocus() == String(this.field_path)) { _root.mc_but_play.onRelease(); } } }; Key.addListener(txt_name_listener); if (_root.gb_name_locked == true) { com.gamebrew.Common.EnableTextField(txt_name, false); } else { com.gamebrew.Common.EnableTextField(txt_name, true); } mc_but_1p.onRollOver = function () { _root.ButtonRollOver(this); }; mc_but_1p.onRollOut = function () { _root.ButtonRollOut(this); }; mc_but_1p.onRelease = function () { if (server_timer != null) { clearInterval(server_timer); } com.gamebrew.Common.SoundPlay("click.wav"); com.gamebrew.Common.MusicStop(); delete this.onRelease; _root.gb_name = _root.CleanName(_root.txt_name.text); _root.txt_name.text = _root.gb_name; _root.SaveCookie(); _root.FadeOutIn(0, 0, _root.Goto1P); delete this.onRelease; }; mc_but_play.onRollOver = function () { _root.ButtonRollOver(this); }; mc_but_play.onRollOut = function () { _root.ButtonRollOut(this); }; mc_but_play.onRelease = function () { if (server_timer != null) { clearInterval(server_timer); } _root.DisableMainMenu(); com.gamebrew.Common.SoundPlay("click.wav"); if (_root.gb_redirect == true) { _root.getURL(_root.GB_REDIRECT_URL, "_blank"); return(undefined); } delete this.onRelease; _root.gb_name = _root.CleanName(_root.txt_name.text); _root.txt_name.text = _root.gb_name; _root.SaveCookie(); _root.mu_type = 0; _root.OpenWindow("mc_win_connect"); }; mc_but_team.onRollOver = function () { _root.ButtonRollOver(this); }; mc_but_team.onRollOut = function () { _root.ButtonRollOut(this); }; mc_but_team.onRelease = function () { if (server_timer != null) { clearInterval(server_timer); } _root.DisableMainMenu(); com.gamebrew.Common.SoundPlay("click.wav"); if (_root.gb_redirect == true) { _root.getURL(_root.GB_REDIRECT_URL, "_blank"); return(undefined); } delete this.onRelease; _root.gb_name = _root.CleanName(_root.txt_name.text); _root.txt_name.text = _root.gb_name; _root.SaveCookie(); _root.mu_type = 1; _root.OpenWindow("mc_win_connect"); }; mc_but_more.onRollOver = function () { _root.ButtonRollOver(this, ""); }; mc_but_more.onRollOut = function () { _root.ButtonRollOut(this); }; mc_gb.onRollOut = function () { _root.ButtonRollOut(this); }; mc_but_credits.onRelease = function () { com.gamebrew.Common.SoundPlay("click.wav"); _root.DisableMainMenu(); _root.OpenWindow("mc_win_credits"); delete this.onRelease; }; mc_but_webmasters.onRelease = function () { com.gamebrew.Common.SoundPlay("click.wav"); _root.DisableMainMenu(); _root.OpenWindow("mc_win_webmasters"); delete this.onRelease; }; mc_but_help.onRelease = function () { com.gamebrew.Common.SoundPlay("click.wav"); _root.DisableMainMenu(); _root.OpenWindow("mc_win_help"); delete this.onRelease; }; EnableColors(); } function DisableMainMenu() { _root.ButtonDisable(mc_but_help); _root.ButtonDisable(mc_but_credits); _root.ButtonDisable(mc_but_webmasters); _root.ButtonDisable(mc_gb); _root.ButtonDisable(mc_but_more); _root.ButtonDisable(mc_but_scores); _root.ButtonDisable(mc_but_play); _root.ButtonDisable(mc_but_team); DisableColors(); Key.removeListener(txt_name_listener); _root.txt_name.selectable = false; } function Goto1P() { game_type = 0; com.gamebrew.Common.MusicStop(); _root.StopServerStatus(); delete _root.mc_fader.onEnterFrame; MovieRemoveAllExceptFooter(); gotoAndPlay (109); } function GotoMu() { game_type = 1; com.gamebrew.Common.MusicStop(); _root.StopServerStatus(); delete _root.mc_fader.onEnterFrame; MovieRemoveAllExceptFooter(); gotoAndPlay (109); } stop(); com.gamebrew.Common.MusicSet("music.wav"); com.gamebrew.Common.MusicPlay(); delete _root.onMouseUp; Key.removeListener(key_listener); server_timer = null; var server_status = new XMLSocket(); if (_root.gb_redirect == true) { txt_server.text = "at gamebrew.com"; } else { server_status.onConnect = function (success) { if (success) { _root.txt_server.text = "connected to server"; this.send(("&cmd=public.info.zone&zn=" + _root.GB_ZONE_NAME) + ""); } else { _root.txt_server.text = "server unavailable"; clearInterval(server_timer); server_timer = setInterval(_root, "UpdateServerStatus", 60000); } }; server_status.onData = function (str) { if (str.length == 0) { return(undefined); } var _local3 = new LoadVars(); _local3.decode(str); _root.txt_server.text = ((_local3.user_count + " players ") + _local3.room_count) + " games"; this.close(); clearInterval(server_timer); server_timer = setInterval(_root, "UpdateServerStatus", 30000); }; UpdateServerStatus(); } txt_version.text = "v" + _root.GB_GAME_VERSION; txt_name.restrict = "A-za-z0-9_"; EnableMainMenu();
Frame 109
function ResetChat() { if (_root.chat_interval != null) { clearInterval(_root.chat_interval); } mc_chat.Enable(); } function ClickChat(txt) { mu.sendChat(com.gamebrew.Common.StringTrim(mc_chat.txt_input.text)); mc_chat.txt_input.text = ""; } function AddChat(nm, team_id, txt) { txt = ((((("<font color='" + _root.CHAT_COLORS[team_id]) + "'><b>") + nm) + "&gt;</b> ") + txt) + "</font>"; var _local2 = _root.txt_chat.htmlText; var _local3 = _local2.split("</P>"); if (_local3.length > _root.CHAT_MAX_LINES) { _local3 = _local3.splice(1); _local2 = (_local3.join("</P>") + txt) + newline; } else { _local2 = _local2 + (txt + newline); } _root.txt_chat.htmlText = _local2; _root.txt_chat.scroll = _root.txt_chat.maxscroll; } stop(); gotoAndStop ("play"); _root.CHAT_COLORS = ["#666666", "#FF0000", "#0000FF", "#444444"]; _root.CHAT_DEFAULT = "type chat here then press enter ..."; _root.CHAT_MAX_LINES = 9; _root.txt_chat.html = true; _root.txt_chat.text = (_root.txt_chat.htmlText = ""); _root.chat_interval = null; if (game_type == 0) { _root.mc_chat.Disable(); }
Frame 115
function ShowHiscoreBug() { if (_root.kongregateServices != null) { return(undefined); } var _local2 = _root.attachMovie("mc_hiscore", "mc_hiscore", _root.getNextHighestDepth()); _local2._x = 567; _local2._y = 4; _local2.game_id = _root.GB_GAME_ID; _local2.mode_id = _root.game_type; _local2.score_cgi = _root.GB_SCORE_CGI; _local2.score_url = (_root.GB_SCORE_URL + "?i=1&m=") + game_type; } function CreateTankAI(i) { var _local2 = new ArtilleryUser(); _local2.user_name = ((i == 0) ? (_root.gb_name) : ("Computer-" + (++ai_cpu_count))); _local2.slot = i; _local2.pos = ((com.gamebrew.Common.RandomBit() == 0) ? 1 : -1); if ((i == 0) || (i == 2)) { _local2.color = _root.color_id; } else { _local2.color = (_root.color_id + 1) % COLOR_NAME.length; } _local2.angle = com.gamebrew.Common.RandomInteger(20, 80); _local2.power = com.gamebrew.Common.RandomInteger(11, 89); _local2.score = 0; _local2.kills = 0; _local2.armor = 3; _local2.combo = 0; CreateTankUser(_local2, i == 0); } function GameReady() { if (game_type == 0) { var _local2 = 1; while (_local2 <= 3) { mc = _root["mc_tank_" + _local2]; if (mc == null) { } else if (mc.is_disconnected == true) { CreateTankAI(_local2); _root.ai_change_wind = true; } _local2++; } if (_root.ai_change_wind == true) { _root.ai_change_wind = false; RandomizeWind(); _local2 = 1; while (_local2 <= 3) { mc = _root["mc_tank_" + _local2]; if (((mc == null) || (mc.is_dead)) || (mc.is_disconnected)) { } else { mc.ai_pos = ((com.gamebrew.Common.RandomInteger(0, 2) == 0) ? ((com.gamebrew.Common.RandomBit() ? 1 : -1)) : 0); mc.ai_angle = com.gamebrew.Common.RandomInteger(30, 65); mc.ai_power = com.gamebrew.Common.RandomInteger(11, 89); } _local2++; } } } com.gamebrew.Common.SoundPlay("shortbloop.wav"); if (_root.player.is_dead == false) { _root.mc_controls.EnableAll(); } var _local2 = 0; while (_local2 <= 3) { mc = _root["mc_tank_" + _local2]; if (mc == null) { } else if ((mc.is_dead == false) && (mc.is_disconnected == true)) { _root.RemoveTank(_local2); } _local2++; } _root.mc_menu.StartTimer(); _root.rounds++; } function AiRun(did_submit) { _root.mc_menu.ClearTimer("battle in progress"); _root.mc_controls.DisableGrayAll(); var _local2 = 0; while (_local2 <= 3) { mc = _root["mc_tank_" + _local2]; if (mc == null) { } else if (mc.is_dead || (mc.is_disconnected)) { mc.command_on = false; } else { mc.command_on = true; } _local2++; } if (did_submit == true) { var _local4 = ((mc_controls.val_pos == _root.player.user.pos) ? 0 : (mc_controls.val_pos)); var _local5 = mc_controls.val_angle; var _local3 = mc_controls.val_power; _root.player.ProcessCommand(_local4, _local5, _local3); } else { _root.player.command_on = false; } _local2 = 1; while (_local2 <= 3) { mc = _root["mc_tank_" + _local2]; if ((mc == null) || (mc.is_dead == true)) { } else { mc.ProcessCommand(((mc.ai_pos == mc.user.pos) ? 0 : (mc.ai_pos)), mc.ai_angle, mc.ai_power); } _local2++; } } function DisableGame() { Key.removeListener(key_listener); com.gamebrew.Common.MusicStop(); _root.mc_hiscore.Stop(); _root.CloseCaption(); _root.CloseMarker(); _root.SetWind(0); _root.mc_menu.Disable(); _root.mc_chat.Disable(); _root.mc_controls.DisableGrayAll(); var _local2 = 0; while (_local2 <= 3) { _root.DisableTank(_local2); _local2++; } for (var _local3 in _root) { if (com.gamebrew.Common.StringContains(_local3, "mc_ammo")) { com.gamebrew.Common.MovieFilterGrayScale(_root[_local3]); _root[_local3].stop(); delete _root[_local3].onEnterFrame; } } } function SetWind(w) { if (w == 0) { _root.wind_x = 0; } else { _root.wind_x = w / 3000; } var _local2 = int(_root.wind_x * 1000); var _local5 = ""; var _local3 = ("wind at " + Math.abs(_local2)) + " "; var _local4 = ""; if (_local2 > 0) { _local3 = _local3 + "east"; if (_local2 >= 24) { _local4 = ">>>"; } else if (_local2 >= 16) { _local4 = ">>"; } else if (_local2 >= 8) { _local4 = ">"; } } else if (_local2 < 0) { _local3 = _local3 + "west"; if (_local2 <= -24) { _local5 = "<<<"; } else if (_local2 <= -16) { _local5 = "<<"; } else if (_local2 <= -8) { _local5 = "<"; } } else { _local3 = _local3 + "neutral"; } _root.mc_wind.ChangeText(_local5, _local3, _local4); } function RandomizeWind() { if (_root.wind_x >= 0) { SetWind((-com.gamebrew.Common.RandomInteger(0, 96)) - 3); } else { SetWind(com.gamebrew.Common.RandomInteger(0, 96) + 3); } } function AnimateClouds() { if (_root.wind_x == 0) { return(undefined); } this._x = this._x + (_root.wind_x * 20); if ((_root.wind_x > 0) && ((this._x - (this._width / 2)) > Stage.width)) { this._x = this._x - (Stage.width + this._width); } else if ((_root.wind_x < 0) && ((this._x + (this._width / 2)) < 0)) { this._x = this._x + (Stage.width + this._width); } } function OpenCaption(txt) { _root.CloseCaption(); var _local2 = _root.attachMovie("mc_caption", "mc_caption", com.gamebrew.Common.MovieGetNextDepthAt(_root, _root.GB_GAME_DEPTH)); _local2._x = 360; _local2._y = 111; _local2.arg_txt = txt; return(_local2); } function CloseCaption() { _root.mc_caption.removeMovieClip(); } function OpenStatus(mcp, txt) { _root.CloseStatus(); var _local2 = _root.attachMovie("mc_status", "mc_status", com.gamebrew.Common.MovieGetNextDepthAt(_root, _root.GB_GAME_DEPTH)); _local2._x = mcp._x; _local2._y = mcp._y - 60; _local2.arg_txt = txt; return(_local2); } function CloseStatus() { _root.mc_status.removeMovieClip(); } function OpenMarker() { _root.CloseMarker(); var _local2 = _root.attachMovie("mc_marker", "mc_marker", com.gamebrew.Common.MovieGetNextDepthAt(_root, _root.GB_GAME_DEPTH)); _local2._x = _root.player._x; _local2._y = _root.player._y - 51; return(_local2); } function CloseMarker() { _root.mc_marker.removeMovieClip(); } function OpenControls() { _root.CloseControls(); if ((_root.PLAYER_DATA[_root.mu.user.slot].face == 1) || (_root.game_type == 0)) { var _local2 = _root.attachMovie("mc_controls_right", "mc_controls", com.gamebrew.Common.MovieGetNextDepthAt(_root, _root.GB_GAME_DEPTH)); _local2._x = 50; _local2._y = 504; _local2 = _root.attachMovie("mc_menu", "mc_menu", com.gamebrew.Common.MovieGetNextDepthAt(_root, _root.GB_GAME_DEPTH)); _local2._x = 711; _local2._y = 553; } else { var _local2 = _root.attachMovie("mc_controls_left", "mc_controls", com.gamebrew.Common.MovieGetNextDepthAt(_root, _root.GB_GAME_DEPTH)); _local2._x = 670; _local2._y = 504; _local2 = _root.attachMovie("mc_menu", "mc_menu", com.gamebrew.Common.MovieGetNextDepthAt(_root, _root.GB_GAME_DEPTH)); _local2.gotoAndStop("left"); _local2._x = 9; _local2._y = 553; } _local2.DisableGrayAll(); return(_local2); } function CloseControls() { _root.mc_controls.removeMovieClip(); _root.mc_menu.removeMovieClip(); } function CreateTank(slot, nm, pos, col, is_plr) { mc = _root["mc_tank_" + slot]; if (mc != undefined) { mc.removeMovieClip(); } var _local6 = _root.PLAYER_DATA[slot].face * -1; var mc = _root.attachMovie("mc_tank", "mc_tank_" + slot, com.gamebrew.Common.MovieGetNextDepthAt(_root, _root.GB_GAME_DEPTH)); mc._x = _root.PLAYER_DATA[slot].x + ((_local6 == pos) ? 0 : (pos * _root.TANK_MOVE)); mc._y = _root.PLAYER_DATA[slot].y; mc.face = _root.PLAYER_DATA[slot].face; mc.team_id = _root.PLAYER_DATA[slot].team_id; mc.color_id = col; mc.is_dead = false; mc.is_disconnected = false; if (_root.game_type == 0) { mc.ai_pos = 0; mc.ai_angle = 0; mc.ai_power = 0; } _root.players[slot] = mc; if (col != 0) { mc.body.filters = COLOR_FILTER[col]; mc.turret.filters = COLOR_FILTER[col]; } com.gamebrew.Common.SoundPlay("zap.wav"); mc._xscale = 0; mc._yscale = 300; mc.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 255, 255, 255, 0); mc.onEnterFrame = function () { this._xscale = this._xscale + (10 * this.face); if ((this.face == 1) && (this._xscale >= 100)) { this._xscale = 100; } else if ((this.face == -1) && (this._xscale <= -100)) { this._xscale = -100; } this._yscale = this._yscale - 30; if (this._yscale < 100) { this._yscale = 100; } var _local2 = this.transform.colorTransform.redOffset - 16; if (_local2 < 0) { _local2 = 0; } this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, _local2, _local2, _local2, 0); if (((this._xscale == (100 * this.face)) && (this._yscale == 100)) && (_local2 == 0)) { this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); delete this.onEnterFrame; } }; if (is_plr == true) { _root.player = mc; _root.txt_pc.htmlText = ((("<FONT COLOR='" + _root.CHAT_COLORS[mc.team_id]) + "'><B>") + nm) + "</B></FONT>"; } return(mc); } function CreateTankUser(user, is_plr) { var _local2 = CreateTank(user.slot, user.user_name, user.pos, user.color, is_plr); _local2.user = user; _local2.ai_power = user.power; _local2.ai_angle = user.angle; _local2.ai_pos = user.pos; return(_local2); } function RemoveTank(slot) { mc = _root["mc_tank_" + slot]; if (mc == undefined) { return(undefined); } if (mc.is_dead == true) { return(undefined); } if (mc.ammo != null) { mc.ammo.removeAmmo(); } com.gamebrew.Common.SoundPlay("zap.wav"); mc._xscale = 100 * this.face; mc._yscale = 100; mc.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); mc.onEnterFrame = function () { this._xscale = this._xscale - (10 * this.face); if ((this.face == 1) && (this._xscale <= 0)) { this._xscale = 0; } else if ((this.face == -1) && (this._xscale >= 0)) { this._xscale = 0; } this._yscale = this._yscale + 50; if (this._yscale > 300) { this._yscale = 300; } var _local3 = this.transform.colorTransform.redOffset + 16; if (_local3 > 255) { _local3 = 255; } this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, _local3, _local3, _local3, 0); if (((this._xscale == 0) && (this._yscale == 300)) && (_local3 == 255)) { this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); _root[this._name].removeMovieClip(); _root[("txt_p" + slot) + "k"].text = "disconnected"; delete this.onEnterFrame; } }; } function DisableTank(slot) { mc = _root["mc_tank_" + slot]; if (mc == null) { return(undefined); } if (mc.is_dead == false) { com.gamebrew.Common.MovieFilterGrayScale(mc); } } function AllTanksDone() { var _local2 = 0; while (_local2 <= 3) { var _local3 = _root["mc_tank_" + _local2]; if (_local3 == null) { } else if (_local3.command_on == true) { return(false); } _local2++; } return(true); } function GotoEnding(tt) { if (game_type == 1) { delete mu.onDisconnect; mu.onDisconnect = null; mu.disconnect(); } DisableGame(); if (_root.kongregateServices == null) { _root.OpenWindow("mc_win_end"); _root.mc_win.arg_title = tt; } else { _root.OpenWindow("mc_win_end_kong"); _root.mc_win.arg_title = tt; } } function ReturnMenu() { mu.disconnect(); com.gamebrew.Common.MovieRemoveAll(this); gotoAndPlay (80); } stop(); _root.GRAVITY = 0.1; _root.TANK_MOVE = 50; _root.TURN_SECS = 10; _root.MAX_WIND = 3; _root.PLAYER_DATA = [{player_id:1, team_id:1, face:1, x:32, y:295}, {player_id:2, team_id:2, face:-1, x:688, y:295}, {player_id:3, team_id:1, face:1, x:165, y:360}, {player_id:4, team_id:2, face:-1, x:555, y:360}]; _root.player = null; _root.players = new Array(4); _root.turn_secs = _root.TURN_SECS; _root.rounds = 0; _root.ai_change_wind = false; _root.ai_cpu_count = 0; var key_up = 0; var key_listener = new Object(); key_listener.onKeyUp = function () { key_up = Key.getCode(); }; Key.addListener(key_listener); SetWind(0); mc_cloud.onEnterFrame = AnimateClouds; mc_cloud_1.onEnterFrame = AnimateClouds; _root.txt_pc.htmlText = ""; var i = 0; while (i <= 3) { _root["txt_p" + i].text = ""; _root[("txt_p" + i) + "k"].text = ""; _root[("mc_p" + i) + "a"]._visible = false; i++; } if (game_type == 1) { mc_menu.ClearTimer("starting game"); delete mu.onConnect; delete mu.onLogin; mu.onDisconnect = function (message) { if (_root.player == null) { _root.AddChat("System", 0, message); _root.OpenStatus(_root.player, "disconnected!"); _root.mc_menu.ClearTimer("you are disconnected"); _root.GotoEnding("Disconnected"); } else if (_root.player.is_dead == false) { _root.AddChat("System", 0, message); _root.mc_menu.ClearTimer("you are disconnected"); _root.GotoEnding("Disconnected"); } else { _root.AddChat("System", 0, "Game over disconnected"); _root.mc_menu.ClearTimer("you are disconnected"); _root.GotoEnding("Game Over"); } }; mu.onInfo = function (cmd, ok, vars) { _root.AddChat("System", 0, vars.msg); }; mu.onGameCommand = function (cmd, vars) { if (cmd == "game.move.ready") { if (_root.player.is_dead == true) { _root.mc_menu.ClearTimer("game over"); if (_root.game_type == 1) { delete this.onGameCommand; _root.mu.leaveRoom(); _root.GotoEnding("Game Over"); } return(undefined); } _root.mc_menu.ClearTimer("battle in progress"); _root.mc_controls.DisableGrayAll(); var _local3 = 0; while (_local3 <= 3) { mc = _root["mc_tank_" + _local3]; if (mc == null) { } else if (mc.is_dead || (mc.is_disconnected)) { mc.command_on = false; } else { mc.command_on = true; } _local3++; } } else if (cmd == "game.move") { mc = _root["mc_tank_" + vars.slot]; if (vars.power == null) { mc.arg_pos = 0; mc.arg_angle = -1; mc.arg_power = -1; mc.ProcessResult(0, 0); } else { mc.ProcessCommand(int(vars.pos), int(vars.angle), int(vars.power)); } } else if (cmd == "game.ready") { _root.GameReady(); } else if (cmd == "game.event") { if (vars.wind != null) { com.gamebrew.Common.SoundPlay("windy.wav"); _root.SetWind(vars.wind); } } }; mu.onChat = function (msg, uid, user_name, user) { if (user_name == null) { _root.AddChat("System", 0, msg); } else if (user == null) { _root.AddChat(user_name, 3, msg); } else if (this.user_id == uid) { AddChat(user_name, _root.PLAYER_DATA[user.slot].team_id, msg); _root.chat_interval = setInterval(_root.ResetChat, 2000); } else { AddChat(user_name, _root.PLAYER_DATA[user.slot].team_id, msg); } }; mu.onRoomUserJoin = function (room, users) { _root.AddChat("System", 0, ("You are playing \"" + room.room_name) + "\""); _root.OpenControls(); var _local2 = 0; while (_local2 < users.length) { var _local3 = users[_local2]; CreateTankUser(_local3, _local3.user_id == _root.mu.user_id); _local2++; } _root.OpenCaption("Gun Battle!"); _root.OpenMarker(); _root.mc_menu.timer_start = true; _root.mc_chat.Enable(); ShowHiscoreBug(); com.gamebrew.Common.MusicPlay(); }; mu.onEventRoomUserJoin = function (user, room) { if (_root.player.is_dead == true) { return(undefined); } _root.AddChat("System", 0, user.user_name + " has joined the game"); _root.CreateTankUser(user, false); }; mu.onEventRoomUserLeave = function (user, room) { mc = _root["mc_tank_" + user.slot]; if (mc.is_dead == true) { _root.AddChat("System", 0, user.user_name + " has been destroyed"); } else { _root.AddChat("System", 0, user.user_name + " has left the game"); mc.is_disconnected = true; } }; mu.onEventRoomUserDisconnect = function (user, room) { mc = _root["mc_tank_" + user.slot]; if (mc.is_dead == true) { _root.AddChat("System", 0, user.user_name + " has been destroyed"); } else { _root.AddChat("System", 0, user.user_name + " has disconnected"); mc.is_disconnected = true; } }; _root.mu.setPaused(false); } else { AddChat("System", 0, "Single player mode"); OpenControls(); OpenCaption("Gun Battle!"); RandomizeWind(); mc_menu.timer_start = true; ShowHiscoreBug(); var i = 0; while (i <= 3) { CreateTankAI(i); i++; } OpenMarker(); com.gamebrew.Common.MusicPlay(); }
Symbol 566 MovieClip Frame 1
if (yy.savescore == 1) { if (ipb_score == undefined) { ipb_score = eval (_global.ipb_scoreVar); } xx = new LoadVars(); xx.arcadegid = _root.ibpro_gameid; xx.gscore = ipb_score; xx.gname = _global.ipb_get_gname(); xx.enscore = (ipb_score * yy.randchar) ^ yy.randchar2; xx.send("index.php?autocom=arcade&do=savescore", "_self", "POST"); stop(); } _global.ipbSend = function (ipb_score) { _root._visible = false; _root.enabled = false; xx = new LoadVars(); yy = new LoadVars(); xx.sendAndLoad("index.php?autocom=arcade&do=verifyscore", yy, "POST"); };
Symbol 239 MovieClip Frame 1
stop(); onPress = function () { if (com.gamebrew.Common.MuteGet() == false) { com.gamebrew.Common.MuteSet(true); com.gamebrew.Common.MovieFilterGrayScale(this); com.gamebrew.Common.MovieFilterGrayScale(this._parent.mc_but_music); gotoAndStop (2); } else { com.gamebrew.Common.MuteSet(false); com.gamebrew.Common.SoundPlay("click.wav"); com.gamebrew.Common.MovieFilterClear(this); com.gamebrew.Common.MovieFilterClear(this._parent.mc_but_music); gotoAndStop (1); } onRollOver(); }; onRollOver = function () { this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 255, 255, 0, 0); this._parent.opt = "volume = " + (com.gamebrew.Common.MuteGet() ? "off" : "on"); }; onRollOut = function () { this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); this._parent.opt = ""; };
Symbol 248 MovieClip Frame 1
function update() { if (_root._quality == "BEST") { } else if (_root._quality == "HIGH") { gotoAndStop (2); } else if (_root._quality == "MEDIUM") { gotoAndStop (3); } else if (_root._quality == "LOW") { gotoAndStop (4); } } stop(); update(); setInterval(this, "update", 3000); onPress = function () { com.gamebrew.Common.SoundPlay("click.wav"); if (_root._quality == "BEST") { _root._quality = "HIGH"; gotoAndStop (2); } else if (_root._quality == "HIGH") { _root._quality = "MEDIUM"; gotoAndStop (3); } else if (_root._quality == "MEDIUM") { _root._quality = "LOW"; gotoAndStop (4); } else if (_root._quality == "LOW") { _root._quality = "BEST"; gotoAndStop (1); } onRollOver(); }; onRollOver = function () { this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 255, 255, 0, 0); this._parent.opt = "quality = " + _root._quality; }; onRollOut = function () { this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); this._parent.opt = ""; };
Symbol 253 MovieClip Frame 1
stop(); onPress = function () { if (com.gamebrew.Common.MusicGetMute() == false) { com.gamebrew.Common.MusicSetMute(true); if (com.gamebrew.Common.MuteGet() == false) { com.gamebrew.Common.MovieFilterGrayScale(this); } gotoAndStop (2); } else { com.gamebrew.Common.MusicSetMute(false); if (com.gamebrew.Common.MuteGet() == false) { com.gamebrew.Common.MovieFilterClear(this); } gotoAndStop (1); } com.gamebrew.Common.SoundPlay("click.wav"); onRollOver(); }; onRollOver = function () { this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 255, 255, 0, 0); this._parent.opt = "music = " + (com.gamebrew.Common.MusicGetMute() ? "off" : "on"); }; onRollOut = function () { this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); this._parent.opt = ""; };
Symbol 256 MovieClip Frame 1
stop(); onPress = function () { com.gamebrew.Common.SoundPlay("click.wav"); _root.getURL(this._parent.email_url, "_blank"); onRollOver(); }; onRollOver = function () { this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 255, 255, 0, 0); this._parent.opt = "email creator"; }; onRollOut = function () { this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); this._parent.opt = ""; };
Symbol 257 MovieClip [mc_footer] Frame 1
stop(); opt = ""; mc_footer_label.onRelease = function () { com.gamebrew.Common.SoundPlay("click.wav"); _root.getURL(_root.GB_URL, "_blank"); };
Symbol 274 MovieClip [mc_win_team] Frame 1
function EnableTeamButton() { com.gamebrew.Common.MovieFilterClear(mc_but_team); mc_but_team.onRollOver = function () { _root.ButtonRollOver(this); }; mc_but_team.onRollOut = function () { _root.ButtonRollOut(this); }; mc_but_team.onRelease = function () { if ((_root.mc_win.txt_name.text.length == 0) || (_root.mc_win.txt_name.text.toLowerCase() == _root.mu.user_name.toLowerCase())) { _root.mc_win.txt_err.text = "Invalid user"; com.gamebrew.Common.SoundPlay("error.wav"); return(undefined); } com.gamebrew.Common.SoundPlay("click.wav"); com.gamebrew.Common.MovieFilterGrayScale(this); _root.ButtonDisable(this); _root.mu.sendRequest("game.join.team", "&user_name=" + _root.mc_win.txt_name.text); _root.mc_win.txt_err.text = "Finding user"; }; } stop(); txt_help.text = com.gamebrew.Common.StringReplace(txt_help.text, "$$$", _root.mu.user_name); txt_name.restrict = "^&=\\"; txt_name_listener = new Object(); txt_name_listener.field_path = _root.mc_win.txt_name; txt_name_listener.onKeyDown = function () { if (Key.getAscii() == 13) { if (Selection.getFocus() == String(this.field_path)) { _root.mc_win.mc_but_team.onRelease(); } } }; Key.addListener(txt_name_listener); Selection.setFocus(_root.mc_win.txt_name); mc_but_close.onRollOver = function () { _root.ButtonRollOver(this); }; mc_but_close.onRollOut = function () { _root.ButtonRollOut(this); }; mc_but_close.onRelease = function () { com.gamebrew.Common.SoundPlay("click.wav"); _root.EnableMainMenu(); _root.CloseWindow(); }; EnableTeamButton(); _root.mu.onInfo = function (cmd, ok, vars) { _root.mc_win.txt_err.text = vars.msg; com.gamebrew.Common.SoundPlay("error.wav"); EnableTeamButton(); }; _root.mu.onDisconnect = function (msg, isban) { mc_but_close.onRelease(); }; _root.mu.onGameCommand = function (cmd, vars) { if (cmd == "game.join.team") { _root.gb_team = _root.mc_win.txt_name.text; _root.SaveCookie(); com.gamebrew.Common.SoundPlay("longbloop.wav"); _root.mc_win.txt_err.text = "Game starting"; _root.mu.setPaused(true); _root.FadeOutIn(0, 0, _root.GotoMu); } }; _root.mu.setPaused(false);
Symbol 283 MovieClip [mc_hiscore] Frame 1
function Stop() { stop(); delete mc_cycle.onEnterFrame; } mc_but.tabEnabled = false;
Symbol 283 MovieClip [mc_hiscore] Frame 2
function AttachFlag(cc) { if (cc == flag_cc) { return(undefined); } this.mc_flag.removeMovieClip(); var _local2 = this.createEmptyMovieClip("mc_flag", 0); _local2._x = 121; _local2._y = 5; _local2.attachBitmap(flash.display.BitmapData.loadBitmap(cc + ".gif"), 0); flag_cc = cc; } function Cycle() { var _local2 = this.createEmptyMovieClip("mc_cycle", 1); mc_cycle.onEnterFrame = function () { var _local2 = this._parent; if (_local2.wait > 0) { _local2.wait--; return(undefined); } var _local3 = "xx"; if ((_local2.score_cycle == 0) && (_local2.scoreload.nm_99999 != null)) { _local2.txt_1.text = "All Time Hiscore"; _local2.txt_2.text = (_local2.scoreload.nm_99999 + " ") + _local2.scoreload.sc_99999; _local3 = _local2.scoreload.cc_99999; } else if ((_local2.score_cycle == 1) && (_local2.scoreload.nm_30 != null)) { _local2.txt_1.text = "Monthly Hiscore"; _local2.txt_2.text = (_local2.scoreload.nm_30 + " ") + _local2.scoreload.sc_30; _local3 = _local2.scoreload.cc_30; } else if ((_local2.score_cycle == 2) && (_local2.scoreload.nm_7 != null)) { _local2.txt_1.text = "Weekly Hiscore"; _local2.txt_2.text = (_local2.scoreload.nm_7 + " ") + _local2.scoreload.sc_7; _local3 = _local2.scoreload.cc_7; } else if ((_local2.score_cycle == 3) && (_local2.scoreload.nm_1 != null)) { _local2.txt_1.text = "Today's Hiscore"; _local2.txt_2.text = (_local2.scoreload.nm_1 + " ") + _local2.scoreload.sc_1; _local3 = _local2.scoreload.cc_1; } _local2.AttachFlag(_local3); _local2.wait = 240; _local2.score_cycle++; if (_local2.score_cycle > 3) { _local2.score_cycle = 0; } }; } stop(); var score_cycle = 0; var wait = 0; var flag_cc; var scoreload = new LoadVars(); scoreload.onLoad = function (success) { if ((!success) || (this.success == 0)) { trace("[thread]hiscore failed: " + this.message); _root.mc_hiscore.txt_2.text = "Click here to view"; } else { trace("[thread]hiscore: " + unescape(this)); if (this.nm_99999 == undefined) { _root.mc_hiscore.txt_2.text = "Click here to view"; } else { _root.mc_hiscore.Cycle(); } } delete this.onLoad; }; var post = new LoadVars(); post.cmd = "hiscore.load.bug"; post.g = game_id; post.m = mode_id; post.sendAndLoad(score_cgi, scoreload, "POST"); AttachFlag("xx");
Symbol 285 MovieClip [mc_tooltip] Frame 1
txt.text = this.new_text; txt.backgroundColor = 16777113 /* 0xFFFF99 */; txt.borderColor = 3355443 /* 0x333333 */; txt.autoSize = "left"; txt.selectable = false; txt._visible = false; this.frames = 0; this.onEnterFrame = function () { this.frames++; if (this.frames == 30) { txt._visible = true; } else if (this.frames > (30 + (txt.text.length * 10))) { delete this.onEnterFrame; _root[this._name].removeMovieClip(); } };
Symbol 289 MovieClip [mc_turret_fire] Frame 12
stop(); _root[_name].removeMovieClip();
Symbol 293 MovieClip [mc_ammo] Frame 1
function removeAmmo(did_hit) { if (((_root.game_type == 1) && (did_hit == false)) && (this.owner.user.slot != 0)) { var _local5 = _root.PLAYER_DATA[this.owner.user.slot].team_id; if (((_local5 == 1) && (_x <= 360)) || ((_local5 == 2) && (_x >= 360))) { this.owner.ai_angle = this.owner.ai_angle + com.gamebrew.Common.RandomInteger(3, 5); if (this.owner.user.slot >= 2) { if (this.owner.ai_angle > 65) { this.owner.ai_angle = 65; } } else if (this.owner.ai_angle > 50) { this.owner.ai_angle = 50; } this.owner.ai_power = this.owner.ai_power + com.gamebrew.Common.RandomInteger(7, 15); if (this.owner.ai_power > 99) { this.owner.ai_power = 99; } } else if (((_local5 == 1) && (_x > 720)) || ((_local5 == 2) && (_x < 0))) { this.owner.ai_angle = this.owner.ai_angle - com.gamebrew.Common.RandomInteger(1, 3); if (this.owner.ai_angle < 10) { this.owner.ai_angle = 10; } this.owner.ai_power = this.owner.ai_power - com.gamebrew.Common.RandomInteger(3, 10); if (this.owner.ai_power < 1) { this.owner.ai_power = 1; } } else { var _local6 = null; var _local4 = 99999 /* 0x01869F */; i = 0; while (i <= 3) { mc = _root["mc_tank_" + i]; if (mc == null) { } else if (_root.PLAYER_DATA[mc.user.slot].team_id == _local5) { } else { var _local3 = com.gamebrew.Common.CalcDistance(_x, _y, mc._x, mc._y); if (_local3 < _local4) { _local4 = _local3; _local6 = mc; } } i++; } if (_local6 != null) { if (_local6._x < _x) { this.owner.ai_power = this.owner.ai_power - (com.gamebrew.Common.RandomInteger(1, 5) * ((_local5 == 1) ? 1 : -1)); } else { this.owner.ai_power = this.owner.ai_power + (com.gamebrew.Common.RandomInteger(1, 5) * ((_local5 == 1) ? 1 : -1)); } } } } this.owner.ammo = null; _root[_name].removeMovieClip(); delete onEnterFrame; } type = "ammo"; onEnterFrame = function () { if (do_hit_dirt == true) { d = com.gamebrew.Common.MovieGetNextDepthAt(_root, _root.GB_GAME_DEPTH); mc2 = _root.attachMovie("mc_hit_dirt", "mc_hit_dirt_" + d, d); mc2._rotation = _rotation; mc2._x = _x; mc2._y = _y; owner.ResultNoKill("miss!"); this.removeAmmo(false); return(undefined); } _x = (_x + speed.x); _y = (_y + speed.y); speed.x = speed.x + _root.wind_x; speed.y = speed.y + _root.GRAVITY; _rotation = com.gamebrew.Common.CalcAngleFromPoints(last_x, last_y, _x, _y); last_x = _x; last_y = _y; var _local3 = false; for (mc in _root) { if (!(_root[mc] instanceof MovieClip)) { // unexpected jump } if (_root[mc].type != "tank") { // unexpected jump } if (_root[mc].is_dead == true) { // unexpected jump } if (_root[mc].body.hitTest(_x, _y, true) == false) { // unexpected jump } if ((_root[mc] == owner) || (_root[mc].team_id == owner.team_id)) { owner.ResultBadKill(_root[mc]); } else if (_root[mc].user.armor > 1) { d = com.gamebrew.Common.MovieGetNextDepthAt(_root, _root.GB_GAME_DEPTH); mc2 = _root.attachMovie("mc_hit_block", "mc_hit_block_" + d, d); mc2._rotation = _rotation; mc2._x = _x; mc2._y = _y; owner.ResultAddKill(_root[mc]); } else { owner.ResultAddKill(_root[mc]); } _local3 = true; this.removeAmmo(true); } if (_local3 == true) { return(undefined); } for (mc in _root) { if (_root[mc].type != "ammo") { continue; } if (((_root[mc] == owner) || (_root[mc].owner == owner)) || (_root[mc].owner.team_id == owner.team_id)) { continue; } if (_root[mc].hitTest(_x, _y, true) == true) { _root[mc].do_hit_dirt = true; do_hit_dirt = true; break; } } if (do_hit_dirt == false) { if (_root.mc_terrain.ground.hitTest(_x, _y, true) == true) { do_hit_dirt = true; } else if ((((_y > Stage.height) || (_y < -100)) || (_x > (Stage.width + 25))) || (_x < -25)) { owner.ResultNoKill("foul!"); this.removeAmmo(false); } } };
Symbol 293 MovieClip [mc_ammo] Frame 5
var d = com.gamebrew.Common.MovieGetNextDepthAt(_root, _root.GB_GAME_DEPTH); var mc = _root.attachMovie("mc_smoke", "mc_smoke_" + d, d); var pt = {x:0, y:0}; this.localToGlobal(pt); mc._x = pt.x; mc._y = pt.y; mc._alpha = 70; mc._rotation = this._rotation; mc.onEnterFrame = function () { var _local2 = this._alpha - 2; if (_local2 <= 0) { this._alpha = 0; delete this.onEnterFrame; this.removeMovieClip(); } else { this._alpha = _local2; this._xscale = this._xscale + 3; this._yscale = this._yscale + 3; } }; gotoAndPlay (2);
Symbol 297 MovieClip [mc_hit_block] Frame 10
_root[this._name].removeMovieClip(); stop();
Symbol 303 MovieClip [mc_hit_dirt] Frame 5
_root[this._name].removeMovieClip(); stop();
Symbol 323 MovieClip [mc_controls_left] Frame 1
function RefreshInfo() { val_angle = int(mc_but_power._rotation + 180); val_power = int(((mc_but_power.mc_but_power_drag._x - mc_but_power.mc_but_power_drag.MIN_POWER_LOC) / (mc_but_power.mc_but_power_drag.MAX_POWER_LOC - mc_but_power.mc_but_power_drag.MIN_POWER_LOC)) * 100); if (val_power < 1) { val_power = 1; } else if (val_power > 99) { val_power = 99; } txt_angle.text = ((val_angle + "\u00B0\n") + val_power) + "+"; } function SetToPlayer() { mc_but_power._rotation = _root.player.user.angle - 180; mc_but_power.mc_but_power_drag._x = mc_but_power.mc_but_power_drag.MIN_POWER_LOC + ((_root.player.user.power / 99) * (mc_but_power.mc_but_power_drag.MAX_POWER_LOC - mc_but_power.mc_but_power_drag.MIN_POWER_LOC)); RefreshInfo(); } function StartFire(did_submit) { if (was_submitted) { return(undefined); } was_submitted = true; DisableAll(); RefreshInfo(); com.gamebrew.Common.MovieFilterGrayScale(mc_but_power); com.gamebrew.Common.MovieFilterGrayScale(mc_angle_up); com.gamebrew.Common.MovieFilterGrayScale(mc_angle_down); com.gamebrew.Common.MovieFilterGrayScale(mc_but_move); if ((val_pos == -1) || (val_pos == 0)) { com.gamebrew.Common.MovieFilterGrayScale(mc_but_move_right); } else if ((val_pos == 1) || (val_pos == 0)) { com.gamebrew.Common.MovieFilterGrayScale(mc_but_move_left); } _root.ClearTooltip(null); if (did_submit == true) { txt_angle_old.text = txt_angle.text; com.gamebrew.Common.SoundPlay("longbloop.wav"); mc_but_fire.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 0.25, 1, 0, 0, 0, 0); if (_root.game_type == 1) { _root.mu.sendRequest("game.move", (((("&pos=" + ((val_pos == _root.player.user.pos) ? 0 : (val_pos))) + "&angle=") + val_angle) + "&power=") + val_power); } else { _root.AiRun(true); } } else if (_root.game_type == 1) { _root.mu.sendRequest("game.move"); } else { _root.AiRun(false); } } function DisableGrayAll() { com.gamebrew.Common.MovieFilterGrayScale(this.mc_but_power); com.gamebrew.Common.MovieFilterGrayScale(this.mc_angle_up); com.gamebrew.Common.MovieFilterGrayScale(this.mc_angle_down); com.gamebrew.Common.MovieFilterGrayScale(this.mc_but_move); com.gamebrew.Common.MovieFilterGrayScale(this.mc_but_move_right); com.gamebrew.Common.MovieFilterGrayScale(this.mc_but_move_left); com.gamebrew.Common.MovieFilterGrayScale(this.mc_but_fire); DisableAll(); } function DisableAll() { Key.removeListener(this); this.was_submitted = true; _root.ButtonDisable(this.mc_angle_up); _root.ButtonDisable(this.mc_angle_down); _root.ButtonDisable(this.mc_but_power.mc_but_power_up); _root.ButtonDisable(this.mc_but_power.mc_but_power_down); _root.ButtonDisable(this.mc_but_power.mc_but_power_drag); _root.ButtonDisable(this.mc_but_move); _root.ButtonDisable(this.mc_but_move_left); _root.ButtonDisable(this.mc_but_move_right); _root.ButtonDisable(this.mc_but_fire); } function EnableMoveButton() { com.gamebrew.Common.MovieFilterClear(mc_but_move); mc_but_move.onRollOver = function () { if (this._parent.was_submitted == true) { return(undefined); } _root.ButtonRollOver(this, "abort move"); }; mc_but_move.onRollOut = function () { if (this._parent.was_submitted == true) { return(undefined); } _root.ButtonRollOut(this); }; mc_but_move.onRelease = function () { if (this._parent.was_submitted == true) { return(undefined); } com.gamebrew.Common.SoundPlay("click.wav"); EnableDirButtons(); _root.ClearTooltip(); }; } function EnableDirButtons() { val_pos = _root.player.user.pos; com.gamebrew.Common.MovieFilterGrayScale(mc_but_move); _root.ButtonDisable(mc_but_move); if (val_pos != -1) { com.gamebrew.Common.MovieFilterClear(mc_but_move_left); mc_but_move_left.onRollOver = function () { if ((this._parent.was_submitted == true) || (this._parent.val_pos == -1)) { return(undefined); } _root.ButtonRollOver(this, "move left"); }; mc_but_move_left.onRollOut = function () { if ((this._parent.was_submitted == true) || (this._parent.val_pos == -1)) { return(undefined); } _root.ButtonRollOut(this); }; mc_but_move_left.onRelease = function () { if ((this._parent.was_submitted == true) || (this._parent.val_pos == -1)) { return(undefined); } this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 0.25, 1, 0, 0, 0, 0); this._parent.val_pos = -1; this._parent.EnableMoveButton(); com.gamebrew.Common.SoundPlay("click.wav"); _root.ClearTooltip(); }; } else { com.gamebrew.Common.MovieFilterGrayScale(mc_but_move_left); } if (val_pos != 1) { com.gamebrew.Common.MovieFilterClear(mc_but_move_right); mc_but_move_right.onRollOver = function () { if ((this._parent.was_submitted == true) || (this._parent.val_pos == 1)) { return(undefined); } _root.ButtonRollOver(this, "move right"); }; mc_but_move_right.onRollOut = function () { if ((this._parent.was_submitted == true) || (this._parent.val_pos == 1)) { return(undefined); } _root.ButtonRollOut(this); }; mc_but_move_right.onRelease = function () { if ((this._parent.was_submitted == true) || (this._parent.val_pos == 1)) { return(undefined); } this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 0.25, 1, 0, 0, 0, 0); this._parent.val_pos = 1; this._parent.EnableMoveButton(); com.gamebrew.Common.SoundPlay("click.wav"); _root.ClearTooltip(); }; } else { com.gamebrew.Common.MovieFilterGrayScale(mc_but_move_right); } } function EnableAll() { this.was_submitted = false; this.onKeyDown = function () { if (this._parent.was_submitted == true) { return(undefined); } if (Key.isDown(39)) { var _local2 = mc_but_power._rotation + 1; if (_local2 > -90) { mc_but_power._rotation = -90; } else { mc_but_power._rotation = _local2; } } else if (Key.isDown(37)) { var _local2 = mc_but_power._rotation - 1; if (_local2 < -180) { mc_but_power._rotation = -180; } else { mc_but_power._rotation = _local2; } } else if (Key.isDown(38)) { mc_but_power.mc_but_power_drag._x++; if (mc_but_power.mc_but_power_drag._x > mc_but_power.mc_but_power_drag.MAX_POWER_LOC) { mc_but_power.mc_but_power_drag._x = mc_but_power.mc_but_power_drag.MAX_POWER_LOC; } } else if (Key.isDown(40)) { mc_but_power.mc_but_power_drag._x--; if (mc_but_power.mc_but_power_drag._x < mc_but_power.mc_but_power_drag.MIN_POWER_LOC) { mc_but_power.mc_but_power_drag._x = mc_but_power.mc_but_power_drag.MIN_POWER_LOC; } } else if (Key.isDown(17)) { StartFire(true); } RefreshInfo(); }; Key.addListener(this); com.gamebrew.Common.MovieFilterClear(mc_angle_up); mc_angle_up.onRollOver = _root.ButtonOver; mc_angle_up.onRollOut = _root.ButtonOut; mc_angle_up.onPress = _root.ButtonPress; mc_angle_up.onRelease = _root.ButtonRelease; mc_angle_up.onReleaseOutside = _root.ButtonReleaseOutside; mc_angle_up.onEnterFrame = function () { if (this._parent.was_submitted == true) { return(undefined); } _root.EnterFrameRoll(this, "raise angle"); if ((this.is_pressed == false) || (this.is_pressed == undefined)) { return(undefined); } var _local3 = mc_but_power._rotation + 1; if (_local3 > -90) { mc_but_power._rotation = -90; } else { mc_but_power._rotation = _local3; } RefreshInfo(); }; com.gamebrew.Common.MovieFilterClear(mc_angle_down); mc_angle_down.onRollOver = _root.ButtonOver; mc_angle_down.onRollOut = _root.ButtonOut; mc_angle_down.onPress = _root.ButtonPress; mc_angle_down.onRelease = _root.ButtonRelease; mc_angle_down.onReleaseOutside = _root.ButtonReleaseOutside; mc_angle_down.onEnterFrame = function () { if (this._parent.was_submitted == true) { return(undefined); } _root.EnterFrameRoll(this, "lower angle"); if ((this.is_pressed == false) || (this.is_pressed == undefined)) { return(undefined); } var _local3 = mc_but_power._rotation - 1; if (_local3 < -180) { mc_but_power._rotation = -180; } else { mc_but_power._rotation = _local3; } RefreshInfo(); }; com.gamebrew.Common.MovieFilterClear(mc_but_power); mc_but_power.mc_but_power_up.onRollOver = _root.ButtonOver; mc_but_power.mc_but_power_up.onRollOut = _root.ButtonOut; mc_but_power.mc_but_power_up.onPress = _root.ButtonPress; mc_but_power.mc_but_power_up.onRelease = _root.ButtonRelease; mc_but_power.mc_but_power_up.onReleaseOutside = _root.ButtonReleaseOutside; mc_but_power.mc_but_power_up.onEnterFrame = function () { if (this._parent._parent.was_submitted == true) { return(undefined); } _root.EnterFrameRoll(this, "increase power"); if ((this.is_pressed == false) || (this.is_pressed == undefined)) { return(undefined); } this._parent.mc_but_power_drag._x++; if (this._parent.mc_but_power_drag._x > this._parent.mc_but_power_drag.MAX_POWER_LOC) { this._parent.mc_but_power_drag._x = this._parent.mc_but_power_drag.MAX_POWER_LOC; } RefreshInfo(); }; mc_but_power.mc_but_power_down.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); mc_but_power.mc_but_power_down.onRollOver = _root.ButtonOver; mc_but_power.mc_but_power_down.onRollOut = _root.ButtonOut; mc_but_power.mc_but_power_down.onPress = _root.ButtonPress; mc_but_power.mc_but_power_down.onRelease = _root.ButtonRelease; mc_but_power.mc_but_power_down.onReleaseOutside = _root.ButtonReleaseOutside; mc_but_power.mc_but_power_down.onEnterFrame = function () { if (this._parent._parent.was_submitted == true) { return(undefined); } _root.EnterFrameRoll(this, "decrease power"); if ((this.is_pressed == false) || (this.is_pressed == undefined)) { return(undefined); } this._parent.mc_but_power_drag._x--; if (this._parent.mc_but_power_drag._x < this._parent.mc_but_power_drag.MIN_POWER_LOC) { this._parent.mc_but_power_drag._x = this._parent.mc_but_power_drag.MIN_POWER_LOC; } RefreshInfo(); }; mc_but_power.mc_but_power_drag.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); mc_but_power.mc_but_power_drag.onRollOver = _root.ButtonOver; mc_but_power.mc_but_power_drag.onRollOut = _root.ButtonOut; mc_but_power.mc_but_power_drag.onPress = _root.ButtonPress; mc_but_power.mc_but_power_drag.onRelease = _root.ButtonRelease; mc_but_power.mc_but_power_drag.onReleaseOutside = _root.ButtonReleaseOutside; mc_but_power.mc_but_power_drag.onEnterFrame = function () { if (this._parent._parent.was_submitted == true) { return(undefined); } _root.EnterFrameRoll(this, "drag to adjust"); if ((this.is_pressed == false) || (this.is_pressed == undefined)) { return(undefined); } var _local3 = {x:0, y:0}; this._parent.localToGlobal(_local3); if (_root._xmouse > _local3.x) { this._parent._rotation = -90; } else if (_root._ymouse > _local3.y) { this._parent._rotation = -180; } else { this._parent._rotation = com.gamebrew.Common.CalcAngleFromPoints(_local3.x, _local3.y, _root._xmouse, _root._ymouse) - 90; } var _local4 = com.gamebrew.Common.CalcDistance(_local3.x, _local3.y, _root._xmouse, _root._ymouse); if (_local4 < this.MIN_POWER_LOC) { this._x = this.MIN_POWER_LOC; } else if (_local4 > this.MAX_POWER_LOC) { this._x = this.MAX_POWER_LOC; } else { this._x = _local4; } RefreshInfo(); }; EnableDirButtons(); com.gamebrew.Common.MovieFilterClear(mc_but_fire); mc_but_fire.onRollOver = function () { if (this._parent.was_submitted == true) { return(undefined); } _root.ButtonRollOver(this, "fire and end turn"); }; mc_but_fire.onRollOut = function () { if (this._parent.was_submitted == true) { return(undefined); } _root.ButtonRollOut(this); }; mc_but_fire.onRelease = function () { this._parent.StartFire(true); }; } stop(); this.was_submitted = false; this.val_pos = 0; this.val_angle = 0; this.val_power = 0; txt_angle_old.text = "0\u00B0\n0+"; mc_but_power.mc_but_power_drag.MIN_POWER_LOC = 26; mc_but_power.mc_but_power_drag.MAX_POWER_LOC = 97; RefreshInfo(); DisableGrayAll();
Symbol 327 MovieClip [mc_controls_right] Frame 1
function RefreshInfo() { val_angle = int(mc_but_power._rotation * -1); val_power = int(((mc_but_power.mc_but_power_drag._x - mc_but_power.mc_but_power_drag.MIN_POWER_LOC) / (mc_but_power.mc_but_power_drag.MAX_POWER_LOC - mc_but_power.mc_but_power_drag.MIN_POWER_LOC)) * 100); if (val_power < 1) { val_power = 1; } else if (val_power > 99) { val_power = 99; } txt_angle.text = ((val_angle + "\u00B0\n") + val_power) + "+"; } function SetToPlayer() { mc_but_power._rotation = -_root.player.user.angle; mc_but_power.mc_but_power_drag._x = mc_but_power.mc_but_power_drag.MIN_POWER_LOC + ((_root.player.user.power / 99) * (mc_but_power.mc_but_power_drag.MAX_POWER_LOC - mc_but_power.mc_but_power_drag.MIN_POWER_LOC)); RefreshInfo(); } function StartFire(did_submit) { if (was_submitted) { return(undefined); } was_submitted = true; DisableAll(); RefreshInfo(); com.gamebrew.Common.MovieFilterGrayScale(mc_but_power); com.gamebrew.Common.MovieFilterGrayScale(mc_angle_up); com.gamebrew.Common.MovieFilterGrayScale(mc_angle_down); com.gamebrew.Common.MovieFilterGrayScale(mc_but_move); if ((val_pos == -1) || (val_pos == 0)) { com.gamebrew.Common.MovieFilterGrayScale(mc_but_move_right); } else if ((val_pos == 1) || (val_pos == 0)) { com.gamebrew.Common.MovieFilterGrayScale(mc_but_move_left); } _root.ClearTooltip(null); if (did_submit == true) { txt_angle_old.text = txt_angle.text; com.gamebrew.Common.SoundPlay("longbloop.wav"); mc_but_fire.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 0.25, 1, 0, 0, 0, 0); if (_root.game_type == 1) { _root.mu.sendRequest("game.move", (((("&pos=" + ((val_pos == _root.player.user.pos) ? 0 : (val_pos))) + "&angle=") + val_angle) + "&power=") + val_power); } else { _root.AiRun(true); } } else if (_root.game_type == 1) { _root.mu.sendRequest("game.move"); } else { _root.AiRun(false); } } function DisableGrayAll() { com.gamebrew.Common.MovieFilterGrayScale(this.mc_but_power); com.gamebrew.Common.MovieFilterGrayScale(this.mc_angle_up); com.gamebrew.Common.MovieFilterGrayScale(this.mc_angle_down); com.gamebrew.Common.MovieFilterGrayScale(this.mc_but_move); com.gamebrew.Common.MovieFilterGrayScale(this.mc_but_move_right); com.gamebrew.Common.MovieFilterGrayScale(this.mc_but_move_left); com.gamebrew.Common.MovieFilterGrayScale(this.mc_but_fire); DisableAll(); } function DisableAll() { Key.removeListener(this); this.was_submitted = true; _root.ButtonDisable(this.mc_angle_up); _root.ButtonDisable(this.mc_angle_down); _root.ButtonDisable(this.mc_but_power.mc_but_power_up); _root.ButtonDisable(this.mc_but_power.mc_but_power_down); _root.ButtonDisable(this.mc_but_power.mc_but_power_drag); _root.ButtonDisable(this.mc_but_move); _root.ButtonDisable(this.mc_but_move_left); _root.ButtonDisable(this.mc_but_move_right); _root.ButtonDisable(this.mc_but_fire); } function EnableMoveButton() { com.gamebrew.Common.MovieFilterClear(mc_but_move); mc_but_move.onRollOver = function () { if (this._parent.was_submitted == true) { return(undefined); } _root.ButtonRollOver(this, "abort move"); }; mc_but_move.onRollOut = function () { if (this._parent.was_submitted == true) { return(undefined); } _root.ButtonRollOut(this); }; mc_but_move.onRelease = function () { if (this._parent.was_submitted == true) { return(undefined); } com.gamebrew.Common.SoundPlay("click.wav"); EnableDirButtons(); _root.ClearTooltip(); }; } function EnableDirButtons() { val_pos = _root.player.user.pos; com.gamebrew.Common.MovieFilterGrayScale(mc_but_move); _root.ButtonDisable(mc_but_move); if (val_pos != -1) { com.gamebrew.Common.MovieFilterClear(mc_but_move_left); mc_but_move_left.onRollOver = function () { if ((this._parent.was_submitted == true) || (this._parent.val_pos == -1)) { return(undefined); } _root.ButtonRollOver(this, "move left"); }; mc_but_move_left.onRollOut = function () { if ((this._parent.was_submitted == true) || (this._parent.val_pos == -1)) { return(undefined); } _root.ButtonRollOut(this); }; mc_but_move_left.onRelease = function () { if ((this._parent.was_submitted == true) || (this._parent.val_pos == -1)) { return(undefined); } this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 0.25, 1, 0, 0, 0, 0); this._parent.val_pos = -1; this._parent.EnableMoveButton(); com.gamebrew.Common.SoundPlay("click.wav"); _root.ClearTooltip(); }; } else { com.gamebrew.Common.MovieFilterGrayScale(mc_but_move_left); } if (val_pos != 1) { com.gamebrew.Common.MovieFilterClear(mc_but_move_right); mc_but_move_right.onRollOver = function () { if ((this._parent.was_submitted == true) || (this._parent.val_pos == 1)) { return(undefined); } _root.ButtonRollOver(this, "move right"); }; mc_but_move_right.onRollOut = function () { if ((this._parent.was_submitted == true) || (this._parent.val_pos == 1)) { return(undefined); } _root.ButtonRollOut(this); }; mc_but_move_right.onRelease = function () { if ((this._parent.was_submitted == true) || (this._parent.val_pos == 1)) { return(undefined); } this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 0.25, 1, 0, 0, 0, 0); this._parent.val_pos = 1; this._parent.EnableMoveButton(); com.gamebrew.Common.SoundPlay("click.wav"); _root.ClearTooltip(); }; } else { com.gamebrew.Common.MovieFilterGrayScale(mc_but_move_right); } } function EnableAll() { this.was_submitted = false; this.onKeyDown = function () { if (this._parent.was_submitted == true) { return(undefined); } if (Key.isDown(37)) { var _local2 = mc_but_power._rotation - 1; if (_local2 < -90) { mc_but_power._rotation = -90; } else { mc_but_power._rotation = _local2; } } else if (Key.isDown(39)) { var _local2 = mc_but_power._rotation + 1; if (_local2 > 0) { mc_but_power._rotation = 0; } else { mc_but_power._rotation = _local2; } } else if (Key.isDown(38)) { mc_but_power.mc_but_power_drag._x++; if (mc_but_power.mc_but_power_drag._x > mc_but_power.mc_but_power_drag.MAX_POWER_LOC) { mc_but_power.mc_but_power_drag._x = mc_but_power.mc_but_power_drag.MAX_POWER_LOC; } } else if (Key.isDown(40)) { mc_but_power.mc_but_power_drag._x--; if (mc_but_power.mc_but_power_drag._x < mc_but_power.mc_but_power_drag.MIN_POWER_LOC) { mc_but_power.mc_but_power_drag._x = mc_but_power.mc_but_power_drag.MIN_POWER_LOC; } } else if (Key.isDown(17)) { StartFire(true); } RefreshInfo(); }; Key.addListener(this); com.gamebrew.Common.MovieFilterClear(mc_angle_up); mc_angle_up.onRollOver = _root.ButtonOver; mc_angle_up.onRollOut = _root.ButtonOut; mc_angle_up.onPress = _root.ButtonPress; mc_angle_up.onRelease = _root.ButtonRelease; mc_angle_up.onReleaseOutside = _root.ButtonReleaseOutside; mc_angle_up.onEnterFrame = function () { if (this._parent.was_submitted == true) { return(undefined); } _root.EnterFrameRoll(this, "raise angle"); if ((this.is_pressed == false) || (this.is_pressed == undefined)) { return(undefined); } mc_but_power._rotation--; if (mc_but_power._rotation < -90) { mc_but_power._rotation = -90; } RefreshInfo(); }; com.gamebrew.Common.MovieFilterClear(mc_angle_down); mc_angle_down.onRollOver = _root.ButtonOver; mc_angle_down.onRollOut = _root.ButtonOut; mc_angle_down.onPress = _root.ButtonPress; mc_angle_down.onRelease = _root.ButtonRelease; mc_angle_down.onReleaseOutside = _root.ButtonReleaseOutside; mc_angle_down.onEnterFrame = function () { if (this._parent.was_submitted == true) { return(undefined); } _root.EnterFrameRoll(this, "lower angle"); if ((this.is_pressed == false) || (this.is_pressed == undefined)) { return(undefined); } mc_but_power._rotation++; if (mc_but_power._rotation > 0) { mc_but_power._rotation = 0; } RefreshInfo(); }; com.gamebrew.Common.MovieFilterClear(mc_but_power); mc_but_power.mc_but_power_up.onRollOver = _root.ButtonOver; mc_but_power.mc_but_power_up.onRollOut = _root.ButtonOut; mc_but_power.mc_but_power_up.onPress = _root.ButtonPress; mc_but_power.mc_but_power_up.onRelease = _root.ButtonRelease; mc_but_power.mc_but_power_up.onReleaseOutside = _root.ButtonReleaseOutside; mc_but_power.mc_but_power_up.onEnterFrame = function () { if (this._parent._parent.was_submitted == true) { return(undefined); } _root.EnterFrameRoll(this, "increase power"); if ((this.is_pressed == false) || (this.is_pressed == undefined)) { return(undefined); } this._parent.mc_but_power_drag._x++; if (this._parent.mc_but_power_drag._x > this._parent.mc_but_power_drag.MAX_POWER_LOC) { this._parent.mc_but_power_drag._x = this._parent.mc_but_power_drag.MAX_POWER_LOC; } RefreshInfo(); }; mc_but_power.mc_but_power_down.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); mc_but_power.mc_but_power_down.onRollOver = _root.ButtonOver; mc_but_power.mc_but_power_down.onRollOut = _root.ButtonOut; mc_but_power.mc_but_power_down.onPress = _root.ButtonPress; mc_but_power.mc_but_power_down.onRelease = _root.ButtonRelease; mc_but_power.mc_but_power_down.onReleaseOutside = _root.ButtonReleaseOutside; mc_but_power.mc_but_power_down.onEnterFrame = function () { if (this._parent._parent.was_submitted == true) { return(undefined); } _root.EnterFrameRoll(this, "decrease power"); if ((this.is_pressed == false) || (this.is_pressed == undefined)) { return(undefined); } this._parent.mc_but_power_drag._x--; if (this._parent.mc_but_power_drag._x < this._parent.mc_but_power_drag.MIN_POWER_LOC) { this._parent.mc_but_power_drag._x = this._parent.mc_but_power_drag.MIN_POWER_LOC; } RefreshInfo(); }; mc_but_power.mc_but_power_drag.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); mc_but_power.mc_but_power_drag.onRollOver = _root.ButtonOver; mc_but_power.mc_but_power_drag.onRollOut = _root.ButtonOut; mc_but_power.mc_but_power_drag.onPress = _root.ButtonPress; mc_but_power.mc_but_power_drag.onRelease = _root.ButtonRelease; mc_but_power.mc_but_power_drag.onReleaseOutside = _root.ButtonReleaseOutside; mc_but_power.mc_but_power_drag.onEnterFrame = function () { if (this._parent._parent.was_submitted == true) { return(undefined); } _root.EnterFrameRoll(this, "drag to adjust"); if ((this.is_pressed == false) || (this.is_pressed == undefined)) { return(undefined); } var _local3 = {x:0, y:0}; this._parent.localToGlobal(_local3); if (_root._xmouse < _local3.x) { this._parent._rotation = -90; } else if (_root._ymouse > _local3.y) { this._parent._rotation = 0; } else { this._parent._rotation = com.gamebrew.Common.CalcAngleFromPoints(_local3.x, _local3.y, _root._xmouse, _root._ymouse) - 90; } var _local4 = com.gamebrew.Common.CalcDistance(_local3.x, _local3.y, _root._xmouse, _root._ymouse); if (_local4 < this.MIN_POWER_LOC) { this._x = this.MIN_POWER_LOC; } else if (_local4 > this.MAX_POWER_LOC) { this._x = this.MAX_POWER_LOC; } else { this._x = _local4; } RefreshInfo(); }; EnableDirButtons(); com.gamebrew.Common.MovieFilterClear(mc_but_fire); mc_but_fire.onRollOver = function () { if (this._parent.was_submitted == true) { return(undefined); } _root.ButtonRollOver(this, "fire and end turn"); }; mc_but_fire.onRollOut = function () { if (this._parent.was_submitted == true) { return(undefined); } _root.ButtonRollOut(this); }; mc_but_fire.onRelease = function () { this._parent.StartFire(true); }; } stop(); this.was_submitted = false; this.val_pos = 0; this.val_angle = 0; this.val_power = 0; txt_angle_old.text = "0\u00B0\n0+"; mc_but_power.mc_but_power_drag.MIN_POWER_LOC = 26; mc_but_power.mc_but_power_drag.MAX_POWER_LOC = 97; RefreshInfo(); DisableGrayAll();
Symbol 331 MovieClip [mc_marker] Frame 1
txt.text = this.new_text; txt.backgroundColor = 16777113 /* 0xFFFF99 */; txt.borderColor = 3355443 /* 0x333333 */; txt.autoSize = "left"; txt.selectable = false; txt._visible = false; this.frames = 0; this.onEnterFrame = function () { this.frames++; if (this.frames == 20) { txt._visible = true; } else if (this.frames > (20 + (txt.text.length * 4))) { delete this.onEnterFrame; _root[this._name].removeMovieClip(); } };
Symbol 331 MovieClip [mc_marker] Frame 60
_root[_name].removeMovieClip();
Symbol 337 MovieClip [mc_menu] Frame 1
function Enable() { com.gamebrew.Common.MovieFilterClear(mc_but_quit); mc_but_quit.onRollOver = function () { _root.ButtonRollOver(this, "had enough?"); }; mc_but_quit.onRollOut = function () { _root.ButtonRollOut(this); }; mc_but_quit.onRelease = function () { Disable(); com.gamebrew.Common.SoundPlay("click.wav"); _root.mu.leaveRoom(); _root.GotoEnding("Game Over"); }; } function Disable() { com.gamebrew.Common.MovieFilterGrayScale(mc_but_quit); _root.ButtonDisable(mc_but_quit); ClearTimer(null); } function StartTimer() { ClearTimer(null); timer_secs = _root.TURN_SECS; timer_id = setInterval(this, "UpdateTimer", 1000); UpdateTimer(); } function UpdateTimer() { if (timer_secs < 0) { return(undefined); } timer_secs--; if (timer_secs == 0) { timer_secs = -1; if (_root.player.is_dead == true) { ClearTimer("game over"); if (_root.game_type == 1) { delete _root.mu.onGameCommand; _root.mu.leaveRoom(); _root.GotoEnding("Game Over"); } } else if (_root.mc_controls.was_submitted == false) { ClearTimer("skipping turn"); _root.mc_controls.StartFire(false); } else { ClearTimer("waiting for turn"); } } else if (_root.player.is_dead == true) { txt_secs.text = ("leaving in " + timer_secs) + " seconds"; } else if (_root.mc_controls.was_submitted == true) { txt_secs.text = ("waiting others in " + timer_secs) + " seconds"; } else { txt_secs.text = ("next turn in " + timer_secs) + " seconds"; } } function ClearTimer(str) { if (timer_id != null) { clearInterval(timer_id); } timer_id = null; if (str != null) { txt_secs.text = str; } } stop(); timer_id = null; timer_secs = 0; Enable(); if (timer_start == true) { StartTimer(); }
Symbol 343 MovieClip [mc_caption] Frame 50
txt_caption.selectable = false; _root[_name].removeMovieClip();
Symbol 347 MovieClip [mc_status] Frame 40
stop(); _root[_name].removeMovieClip();
Symbol 358 MovieClip [mc_win_end_kong] Frame 1
stop(); if (_root.player.user == null) { txt_name.text = "Unknown"; txt_kills.text = 0; } else { txt_name.text = _root.kongregate_username; if (_root.player.user.score > 0) { txt_score.text = _root.player.user.score; if (_root.player.user.score >= 3) { if (_root.game_type == 0) { _root.kongregateScores.setMode("Arcade"); } else { _root.kongregateScores.setMode("Multiplayer"); } _root.kongregateScores.submit(_root.player.user.score); } } else { txt_score.text = 0; } } if (arg_title == "Disconnected") { gotoAndStop (2); } mc_but_scores.onRollOver = function () { _root.ButtonRollOver(this, ""); }; mc_but_scores.onRollOut = function () { _root.ButtonRollOut(this); }; mc_but_scores.onRelease = function () { com.gamebrew.Common.SoundPlay("click.wav"); if (_root.game_type == 0) { _root.getURL(_root.KONG_SCORE_URL_1P, "_blank"); } else { _root.getURL(_root.KONG_SCORE_URL_LIVE, "_blank"); } }; mc_but_close.onRollOver = function () { _root.ButtonRollOver(this, ""); }; mc_but_close.onRollOut = function () { _root.ButtonRollOut(this); }; mc_but_close.onRelease = function () { com.gamebrew.Common.SoundPlay("click.wav"); _root.GotoMenu(); };
Symbol 376 MovieClip [mc_win_end] Frame 1
function SetRank(txtfld, amt) { if (amt == 0) { txtfld.text = "Unchanged"; } else if ((amt == -1) || (amt > 125)) { txtfld.text = "Below 100"; } else { var _local1 = com.gamebrew.Common.StringNumberRank(amt); if (amt == 1) { _local1 = _local1 + " Gold"; } else if (amt <= 3) { _local1 = _local1 + " Silver"; } else if (amt <= 7) { _local1 = _local1 + " Bronze"; } else { _local1 = _local1 + " Place"; } txtfld.text = _local1; } } _root.micro = _root.player.user.score; stop(); if (_root.player.user == null) { txt_name.text = "Unknown"; txt_kills.text = 0; } else { txt_name.text = _root.player.user.user_name; if (_root.player.user.score > 0) { txt_kills.text = _root.player.user.score; } else { txt_kills.text = 0; } } if (arg_title == "Disconnected") { gotoAndStop (2); } if ((_root.player.user.score < 3) || (_root.player.user.score > ((_root.rounds + 1) * 9))) { txt_msg.text = "Cannot Submit Score"; txt_rank_99999.text = "Unranked"; txt_rank_30.text = "Unranked"; txt_rank_7.text = "Unranked"; txt_rank_1.text = "Unranked"; com.gamebrew.Common.MovieFilterGrayScale(mc_but_submit); } else { txt_msg.text = "Submit Your Score"; txt_rank_99999.text = "Unknown"; txt_rank_30.text = "Unknown"; txt_rank_7.text = "Unknown"; txt_rank_1.text = "Unknown"; mc_but_submit.onRollOver = function () { _root.ButtonRollOver(this, ""); }; mc_but_submit.onRollOut = function () { _root.ButtonRollOut(this); }; mc_but_submit.onRelease = function () { com.gamebrew.Common.SoundPlay("click.wav"); com.gamebrew.Common.MovieFilterGrayScale(this); _root.ButtonDisable(this); txt_msg.text = "Sending Your Score"; txt_rank_99999.text = "Sending"; txt_rank_30.text = "Sending"; txt_rank_7.text = "Sending"; txt_rank_1.text = "Sending"; _global.ipbSend(); var _local7 = new LoadVars(); _local7.onLoad = function (success) { if (success) { if (this.success == 0) { success = false; } else if (this.rank_99999 == undefined) { success = false; } else { txt_msg.text = "Score Was Submitted"; com.gamebrew.Common.SoundPlay("shortbloop.wav"); SetRank(txt_rank_99999, this.rank_99999); SetRank(txt_rank_30, this.rank_30); SetRank(txt_rank_7, this.rank_7); SetRank(txt_rank_1, this.rank_1); } } if (!success) { com.gamebrew.Common.SoundPlay("error.wav"); txt_msg.text = this.message; txt_rank_99999.text = "Failed"; txt_rank_30.text = "Failed"; txt_rank_7.text = "Failed"; txt_rank_1.text = "Failed"; trace(unescape(this)); } }; var _local5 = _root.player.user.user_name; if (com.gamebrew.Common.StringContains(_local5, "-")) { _local5 = _local5.substr(0, _local5.lastIndexOf("-")); } var _local4 = ""; _local4 = _local4 + ("&g=" + _root.GB_GAME_ID); _local4 = _local4 + ("&v=" + _root.GB_SCORE_VERSION); _local4 = _local4 + ("&m=" + _root.game_type); _local4 = _local4 + ("&nm=" + _local5); _local4 = _local4 + ("&sc=" + _root.player.user.score); _local4 = _local4 + ("&dat=" + com.gamebrew.Base64.encode((("&kills=" + _root.player.user.kills) + "&rounds=") + _root.rounds)); var _local6 = new LoadVars(); _local6.cmd = "hiscore.save"; _local6.cd = com.gamebrew.Base64.encode(_local4); _local6.sendAndLoad(_root.GB_SCORE_CGI, _local7, "POST"); }; } mc_but_close.onRollOver = function () { _root.ButtonRollOver(this, ""); }; mc_but_close.onRollOut = function () { _root.ButtonRollOut(this); }; mc_but_close.onRelease = function () { com.gamebrew.Common.SoundPlay("click.wav"); _root.GotoMenu(); };
Symbol 393 MovieClip [mc_win_help] Frame 1
stop(); mc_but_close.onRollOver = function () { _root.ButtonRollOver(this); }; mc_but_close.onRollOut = function () { _root.ButtonRollOut(this); }; mc_but_close.onRelease = function () { com.gamebrew.Common.SoundPlay("click.wav"); _root.EnableMainMenu(); _root.CloseWindow(); }; mc_but_next.onRollOver = function () { _root.ButtonRollOver(this); }; mc_but_next.onRollOut = function () { _root.ButtonRollOut(this); }; mc_but_next.onRelease = function () { gotoAndStop ("help2"); com.gamebrew.Common.SoundPlay("click.wav"); }; com.gamebrew.Common.MovieFilterGrayScale(mc_but_back); com.gamebrew.Common.MovieFilterClear(mc_but_next); _root.ButtonDisable(mc_but_back);
Symbol 393 MovieClip [mc_win_help] Frame 10
mc_but_back.onRollOver = function () { _root.ButtonRollOver(this); }; mc_but_back.onRollOut = function () { _root.ButtonRollOut(this); }; mc_but_back.onRelease = function () { gotoAndStop ("help1"); com.gamebrew.Common.SoundPlay("click.wav"); }; com.gamebrew.Common.MovieFilterGrayScale(mc_but_next); com.gamebrew.Common.MovieFilterClear(mc_but_back); _root.ButtonDisable(mc_but_next);
Symbol 400 MovieClip [mc_win_connect] Frame 1
stop(); mc_but_close.onRollOver = function () { _root.ButtonRollOver(this); }; mc_but_close.onRollOut = function () { _root.ButtonRollOut(this); }; mc_but_close.onRelease = function () { delete _root.mu.onGameCommand; delete _root.mu.onDisconnect; delete _root.mu.onInfo; delete _root.mu.onLogin; delete _root.mu.onLoginRedirect; delete this.onRelease; _root.mu.disconnect(); com.gamebrew.Common.MovieFilterGrayScale(this); com.gamebrew.Common.SoundPlay("click.wav"); _root.EnableMainMenu(); _root.CloseWindow(); }; _root.mc_win.txt.text = "Connecting to server"; _root.mu.onConnect = function (success) { if (!success) { _root.mc_win.txt.text = _root.mc_win.txt.text + "\nServer unavailable try again later"; } else { _root.mc_win.txt.text = _root.mc_win.txt.text + "\nConnection succeeded"; } }; _root.mu.onDisconnect = function (message) { _root.mc_win.txt.text = _root.mc_win.txt.text + (newline + message); }; _root.mu.onInfo = function (cmd, ok, vars) { _root.mc_win.txt.text = _root.mc_win.txt.text + (newline + vars.msg); }; _root.mu.onLogin = function (uid, nm) { _root.mu.sendRequest("game.init", "&color=" + _root.color_id); if (_root.mu_type == 0) { _root.mc_win.txt.text = _root.mc_win.txt.text + "\nWaiting for an open game"; _root.mu.sendRequest("game.join.auto", ""); } else if (_root.mu_type == 1) { _root.mu.setPaused(true); _root.mu.sendRequest("game.join.team", ""); _root.OpenWindow("mc_win_team"); } }; _root.mu.onLoginRedirect = function (ip) { _root.mc_win.txt.text = _root.mc_win.txt.text + "\nRedirecting to another server"; this.server_ip = ip; _root.mu.login(_root.GB_ZONE_NAME, _root.GB_ZONE_VERSION, _root.gb_name); }; _root.mu.onGameCommand = function (cmd, vars) { if (cmd == "game.join.auto") { _root.mu.setPaused(true); _root.FadeOutIn(0, 0, _root.GotoMu); } }; _root.mu.login(_root.GB_ZONE_NAME, _root.GB_ZONE_VERSION, _root.gb_name);
Symbol 407 MovieClip [mc_win_webmasters] Frame 1
stop(); mc_but_close.onRollOver = function () { _root.ButtonRollOver(this); }; mc_but_close.onRollOut = function () { _root.ButtonRollOut(this); }; mc_but_close.onRelease = function () { com.gamebrew.Common.SoundPlay("click.wav"); _root.EnableMainMenu(); _root.CloseWindow(); };
Symbol 417 MovieClip [mc_win_credits] Frame 1
stop(); mc_but_close.onRollOver = function () { _root.ButtonRollOver(this); }; mc_but_close.onRollOut = function () { _root.ButtonRollOut(this); }; mc_but_close.onRelease = function () { com.gamebrew.Common.SoundPlay("click.wav"); _root.EnableMainMenu(); _root.CloseWindow(); };
Symbol 423 MovieClip [mc_team] Frame 1
stop();
Symbol 423 MovieClip [mc_team] Frame 2
stop();
Symbol 423 MovieClip [mc_team] Frame 3
stop();
Symbol 429 MovieClip [mc_body] Frame 1
stop();
Symbol 429 MovieClip [mc_body] Frame 5
gotoAndStop (1);
Symbol 437 MovieClip [mc_turret] Frame 1
stop();
Symbol 437 MovieClip [mc_turret] Frame 2
this._parent._y++; pt = {x:0, y:0}; this.point.localToGlobal(pt); tpt = {x:0, y:0}; this.localToGlobal(tpt); d = com.gamebrew.Common.MovieGetNextDepthAt(_root, _root.GB_GAME_DEPTH); mc = _root.attachMovie("mc_turret_fire", "mc_turret_fire" + d, d); mc._rotation = this._rotation * (this._parent._xscale / 100); mc._x = pt.x; mc._y = pt.y; d = com.gamebrew.Common.MovieGetNextDepthAt(_root, _root.GB_GAME_DEPTH); mc = _root.attachMovie("mc_ammo", "mc_ammo_" + d, d); mc._rotation = this._rotation * (this._parent._xscale / 100); mc.owner = this._parent; this._parent.ammo = mc; mc._x = pt.x; mc._y = pt.y; mc.last_x = tpt.x; mc.last_y = tpt.y; mc.speed = com.gamebrew.Common.CalcAngle(mc._rotation); mc.speed.x = mc.speed.x * this._parent.target_speed; mc.speed.y = mc.speed.y * this._parent.target_speed; mc.do_hit_dirt = false;
Symbol 437 MovieClip [mc_turret] Frame 7
this._parent._y--; gotoAndStop (1);
Symbol 443 MovieClip Frame 1
stop();
Symbol 443 MovieClip Frame 5
gotoAndPlay ("move_left");
Symbol 443 MovieClip Frame 9
gotoAndPlay ("move_right");
Symbol 448 MovieClip Frame 1
stop();
Symbol 448 MovieClip Frame 5
gotoAndStop (1);
Symbol 473 MovieClip [mc_tank] Frame 1
function ProcessCommand(pos, angle, power) { if (is_dead == true) { return(undefined); } arg_pos = pos; arg_angle = angle; arg_power = power; target_pos = arg_pos; target_angle = 90 - arg_angle; target_speed = 3 + (arg_power / 15); target_x = _x + (pos * _root.TANK_MOVE); ProcessMoving(); } function ProcessMoving() { if (current_pos == target_pos) { ProcessFiring(); return(undefined); } if (_x != target_x) { com.gamebrew.Common.SoundPlay("roll.wav"); if (_x > target_x) { wheels.gotoAndPlay("move_left"); } else if (_x < target_x) { wheels.gotoAndPlay("move_right"); } } onEnterFrame = function () { var _local1 = false; if (_x == target_x) { _local1 = true; } else if (_x > target_x) { _x = (_x - 2); if (_x <= target_x) { _local1 = true; } } else if (_x < target_x) { _x = (_x + 2); if (_x >= target_x) { _local1 = true; } } if (_local1 == true) { current_pos = target_pos; _x = target_x; wheels.gotoAndStop(1); delete onEnterFrame; ProcessFiring(); } }; } function ProcessFiring() { if (turret._rotation != target_angle) { com.gamebrew.Common.SoundPlay("turret.wav"); } onEnterFrame = function () { var _local1 = false; if (turret._rotation == target_angle) { _local1 = true; } else if (turret._rotation > target_angle) { turret._rotation = turret._rotation - 2; if (turret._rotation <= target_angle) { _local1 = true; } } else if (turret._rotation < target_angle) { turret._rotation = turret._rotation + 2; if (turret._rotation >= target_angle) { _local1 = true; } } if (_local1 == true) { turret._rotation = target_angle; body.gotoAndPlay("fire"); fire_ring.gotoAndPlay("fire"); turret.gotoAndPlay("fire"); delete onEnterFrame; } }; } function AnimateDie() { gotoAndPlay ("die"); } function AnimateError() { com.gamebrew.Common.SoundPlay("error.wav"); transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 255, 0, 0, 0); onEnterFrame = function () { var _local1 = transform.colorTransform.redOffset; _local1 = _local1 - 8; if (_local1 < 0) { _local1 = 0; delete onEnterFrame; } transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, _local1, 0, 0, 0); }; } function AnimateBlock() { transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 255, 255, 0); onEnterFrame = function () { var _local1 = transform.colorTransform.blueOffset; _local1 = _local1 - 32; if (_local1 < 0) { _local1 = 0; delete onEnterFrame; } transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, _local1, _local1, 0); }; } function AnimateBonus() { transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 255, 255, 255, 0); onEnterFrame = function () { var _local1 = transform.colorTransform.redOffset; _local1 = _local1 - 24; if (_local1 < 0) { _local1 = 0; delete onEnterFrame; } transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, _local1, _local1, _local1, 0); }; } function UpdateStats(str) { _root["txt_p" + user.slot].text = user.user_name; if (str == null) { if (user.armor == 0) { _root[("txt_p" + user.slot) + "k"].text = "dead"; } else { _root[("txt_p" + user.slot) + "k"].text = (((("kills " + user.kills) + " score ") + user.score) + "\narmor ") + user.armor; } } else { _root[("txt_p" + user.slot) + "k"].text = str; } var _local2 = _root[("mc_p" + user.slot) + "a"]; _local2._visible = true; _local2.gotoAndStop(user.armor + 1); } function ResultNoKill(str) { if (this == _root.player) { _root.OpenStatus(this, str); } var _local3 = 0; while (_local3 < _root.players.length) { if (_root.players[_local3].team_id != this.team_id) { user.combo = 0; break; } _local3++; } ProcessResult(0, 0); } function ResultBadKill(enemy) { user.score--; user.combo = 0; enemy.AnimateError(); if (user.score < 0) { user.score = 0; } if ((this == _root.player) || (this == enemy)) { _root.OpenCaption("Friendly Fire!"); } _root.OpenStatus(this, "score -1"); UpdateStats(); ProcessResult(0, -1); } function ResultAddKill(enemy) { var _local4 = ""; _root.ai_change_wind = true; user.combo++; user.score = user.score + user.combo; enemy.user.armor--; if (enemy.user.armor > 0) { enemy.UpdateStats(); if (this == _root.player) { _local4 = _local4 + ("score +" + user.combo); _root.OpenStatus(this, _local4); _root.OpenCaption("Enemy Hit!"); } else if (enemy == _root.player) { _root.OpenStatus(enemy, "damage!"); _root.OpenCaption("Armor Hit!"); } enemy.AnimateBlock(); ProcessResult(0, user.combo, enemy); UpdateStats(); return(undefined); } user.kills++; if ((user.kills >= next_armor_bonus) && (user.armor < 3)) { user.armor++; next_armor_bonus = next_armor_bonus + 3; if (this == _root.player) { _local4 = _local4 + "armor +1\n"; com.gamebrew.Common.SoundPlay("bonus.wav"); AnimateBonus(); } mc = _root[("mc_p" + user.slot) + "a"]; mc["a" + user.armor].gotoAndPlay("armor_bonus"); } UpdateStats(); enemy.AnimateDie(); enemy.is_dead = true; if (enemy.ammo == null) { enemy.command_on = false; } enemy.UpdateStats("dead"); if (this == _root.player) { _local4 = _local4 + ("score +" + user.combo); _root.OpenCaption("Enemy Killed!"); _root.OpenStatus(this, _local4); } else if (enemy == _root.player) { _root.OpenCaption("Game Over!"); _root.OpenStatus(enemy, "dead"); _root.mc_controls.DisableGrayAll(); _root.mc_menu.ClearTimer("you have been destroyed"); } UpdateStats(); ProcessResult(1, user.combo, enemy); } function ProcessResult(kill_add, score_add, enemy) { if (arg_pos != 0) { user.pos = arg_pos; } if (arg_angle != -1) { user.angle = arg_angle; } if (arg_power != -1) { user.power = arg_power; } command_on = false; if (_root.AllTanksDone() == true) { _root.mc_menu.ClearTimer("getting battle results"); if (_root.game_type == 1) { _root.mu.sendRequest("game.result", (((("&kills=" + _root.player.user.kills) + "&score=") + _root.player.user.score) + "&armor=") + _root.player.user.armor); } else { _root.GameReady(); } } } stop(); command_on = false; next_armor_bonus = 3; target_x = 0; type = "tank"; if (user == null) { turret._rotation = 45; } else { turret._rotation = 90 - user.angle; } team.gotoAndStop(team_id); UpdateStats(); if (_root.player == this) { _root.mc_controls.SetToPlayer(); _root.mc_controls.EnableAll(); }
Symbol 473 MovieClip [mc_tank] Frame 140
stop(); if (_root.game_type == 0) { this.is_disconnected = true; if (_root.player == this) { _root.AddChat("System", 0, "You have been destroyed"); _root.mc_menu.ClearTimer("game over"); _root.GotoEnding("Game Over"); } }
Symbol 557 MovieClip [__Packages.com.gamebrew.Common] Frame 0
class com.gamebrew.Common { function Common () { } static function ArrayClean(arr) { if (arr.length == 0) { return(arr); } var _local1 = 0; while (_local1 < arr.length) { if (arr[_local1] == null) { arr.splice(_local1, 1); _local1--; } _local1++; } return(arr); } static function ArrayClear(arr) { arr.length = 0; for (var _local2 in arr) { delete arr[_local2]; } } static function ArrayPushUnique(arr, obj) { var _local2 = arr.length; var _local1 = 0; while (_local1 < _local2) { if (arr[_local1] == obj) { return(undefined); } _local1++; } arr.push(obj); } static function ArrayContains(arr, obj) { if (obj == null) { return(false); } var _local2 = arr.length; var _local1 = 0; while (_local1 < _local2) { if (arr[_local1] == obj) { return(true); } _local1++; } return(false); } static function ArrayFind(arr, obj) { if (obj == null) { return(-1); } var _local2 = arr.length; var _local1 = 0; while (_local1 < _local2) { if (arr[_local1] == obj) { return(_local1); } _local1++; } return(-1); } static function ArrayClone(arr) { var _local3 = new Array(); var _local1 = 0; while (_local1 < arr.length) { _local3.push(arr[_local1]); _local1++; } return(_local3); } static function EnableTextField(txtfld, bool) { if (bool == true) { txtfld.type = "input"; txtfld.selectable = true; } else { txtfld.type = "dynamic"; txtfld.selectable = false; } } static function SoundQueueAdd(lib) { if ((sound_volume == 0) || (do_mute)) { return(undefined); } var _local1 = 0; while (_local1 < sound_queue.length) { if (sound_queue[_local1] == lib) { return(undefined); } _local1++; } sound_queue.push(lib); } static function SoundQueuePlay() { if (((sound_volume == 0) || (sound_queue.length == 0)) || (do_mute)) { return(undefined); } var _local1 = 0; while (_local1 < sound_queue.length) { SoundPlay(sound_queue[_local1]); sound_queue[_local1] = null; _local1++; } sound_queue = new Array(); } static function SoundQueueClear() { sound_queue = new Array(); } static function SoundPlay(lib, func) { if (((lib == null) || (sound_volume == 0)) || (do_mute)) { return(undefined); } var _local1 = new Sound(); _local1.attachSound(lib); _local1.setVolume(sound_volume); if (func != null) { _local1.onSoundComplete = func; } _local1.start(); return(_local1); } static function SoundGetVolume() { return(sound_volume); } static function SoundSetVolume(vol) { if ((sound_volume != 0) && (vol == 0)) { sound_queue = new Array(); } sound_volume = vol; } static function MusicSet(lib) { music = lib; } static function MusicPlay() { if (music_playing != null) { MusicStop(); } if ((((music_volume == 0) || (do_mute)) || (do_mute_music)) || (music == null)) { return(undefined); } music_playing = new Sound(); music_playing.attachSound(music); music_playing.setVolume(music_volume); music_playing.start(); music_playing.onSoundComplete = function () { this.start(); }; } static function MusicStop() { music_playing.onSoundComplete = null; music_playing.stop(); delete music_playing; music_playing = null; } static function MusicGetVolume() { return(music_volume); } static function MusicSetVolume(vol) { music_volume = vol; if (music_playing != null) { music_playing.setVolume(music_volume); } } static function MusicGetMute() { return(do_mute_music); } static function MusicSetMute(bool) { do_mute_music = bool; if (bool == true) { MusicStop(); } else { MusicPlay(); } } static function MuteSet(bool) { if (bool == true) { do_mute = true; MusicStop(); SoundQueueClear(); _root.globalvolume = new Sound(); _root.globalvolume.setVolume(0); } else { do_mute = false; _root.globalvolume = new Sound(); _root.globalvolume.setVolume(100); MusicPlay(); } } static function MuteGet() { return(do_mute); } static function SetCookie(nm, key, val) { var _local1 = SharedObject.getLocal(nm); _local1.data[key] = val; _local1.flush(); } static function GetCookie(nm, key, def) { var _local2 = SharedObject.getLocal(nm); var _local1 = _local2.data[key]; if ((_local1 == "") || (_local1 == undefined)) { return(def); } return(_local1); } static function GetQueryString() { var _local6 = _root._url; var _local5 = new Object(); var _local4 = _local6.substring(_local6.lastIndexOf("?") + 1, _local6.length).split("&"); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2].split("="); if (_local3[0].length == 0) { } else { _local5[_local3[0]] = _local3[1]; } _local2++; } return(_local5); } static function GetHost() { var _local3 = _root._url.split("/"); var _local2 = _local3[2]; if (_local2.indexOf("www.") == 0) { _local2 = _local2.substr(4); } return(_local2); } static function ProtectUrl(domains) { var _local5 = GetHost(); var _local4 = false; var _local2 = 0; while (_local2 < domains.length) { var _local1 = domains[_local2]; if (_local1.indexOf("www.") == 0) { _local1 = _local1.substr(4); } if (_local5 == _local1) { _local4 = true; break; } _local2++; } return(_local4); } static function GetUrlPath() { var _local2 = _root._url; _local2 = _local2.substr(0, _local2.lastIndexOf("/")); return(_local2); } static function DrawRectangle(bd, c, x, y, w, h) { var _local1 = x; while (_local1 < (x + w)) { bd.setPixel(_local1, y, c); bd.setPixel(_local1, (y + h) - 1, c); _local1++; } _local1 = y; while (_local1 < (y + h)) { bd.setPixel(x, _local1, c); bd.setPixel((x + w) - 1, _local1, c); _local1++; } } static function FillRectangle(bd, c, x, y, w, h) { bd.fillRect(new flash.geom.Rectangle(x, y, w, h), c); } static function DrawHLine(bd, c, x, y, w) { var _local1 = x; while (_local1 < (x + w)) { bd.setPixel(_local1, y, c); _local1++; } } static function DrawVLine(bd, c, x, y, h) { var _local1 = y; while (_local1 < (y + h)) { bd.setPixel(x, _local1, c); _local1++; } } static function DataFillRectangle(a, aw, ah, c, x, y, w, h) { var _local2 = y; while (_local2 < (y + h)) { if ((_local2 < 0) || (_local2 >= ah)) { } else { var _local1 = x; while (_local1 < (x + w)) { if ((_local1 < 0) || (_local1 >= aw)) { } else { a[_local1 + (_local2 * aw)] = c; } _local1++; } } _local2++; } } static function DataCopyRectangle(ta, taw, tah, tx, ty, sa, saw, sah, sx, sy, sw, sh) { var _local3 = 0; while (_local3 < sh) { var _local4 = _local3 + ty; if ((_local4 >= tah) || (_local4 < 0)) { } else { var _local1 = 0; while (_local1 < sw) { var _local2 = _local1 + tx; if ((_local2 >= taw) || (_local2 < 0)) { } else { ta[_local2 + (_local4 * taw)] = sa[(_local1 + sx) + ((_local3 + sy) * saw)]; } _local1++; } } _local3++; } } static function GetFps() { if (fps_signal == true) { fps_time = getTimer(); } else { fps_tempo = int(1000 / (getTimer() - fps_time)); } fps_signal = !fps_signal; return(fps_tempo); } static function NumberConfine(val, min, max) { if (val < min) { val = min; } else if (val > max) { val = max; } return(val); } static function NumberComma(n) { var _local4 = n.toString(); var _local3 = _local4.split("."); var _local1 = ""; var _local2 = _local3[0].length; while (_local2--) { if ((_local2 < (_local3[0].length - 1)) && ((((_local3[0].length - _local2) - 1) % 3) == 0)) { _local1 = "," + _local1; } _local1 = _local3[0].substr(_local2, 1) + _local1; } if (_local3.length > 1) { _local1 = _local1 + ("." + _local3[1]); } return(_local1); } static function NumberColor(r, g, b) { if (r > 255) { r = 255; } else if (r < 0) { r = 0; } if (g > 255) { g = 255; } else if (g < 0) { g = 0; } if (b > 255) { b = 255; } else if (b < 0) { b = 0; } return(((4278190080 | (r << 16)) | (g << 8)) | b); } static function NumberColorHex(r, g, b) { return((("#" + r.toString(16)) + g.toString(16)) + b.toString(16)); } static function RandomInteger(min, max) { if ((min == max) || (max < min)) { return(min); } return(int(Math.random() * ((max - min) + 1)) + min); } static function RandomNumber(min, max) { if ((min == max) || (max < min)) { return(min); } return((Math.random() * ((max - min) + 1)) + min); } static function RandomBit() { return(int(Math.random() * 2)); } static function StringUpperCaseFirst(str) { return(str.substring(0, 1).toUpperCase() + str.substring(1, str.length)); } static function StringReplace(str, pattern, replacement) { return(str.split(pattern).join(replacement)); } static function StringTrimLeft(s) { var _local4 = 9; var _local3 = 10; var _local5 = 13; var _local6 = 32; var _local1 = 0; while ((((s.charCodeAt(_local1) == _local6) || (s.charCodeAt(_local1) == _local5)) || (s.charCodeAt(_local1) == _local3)) || (s.charCodeAt(_local1) == _local4)) { _local1++; } return(s.substring(_local1, s.length)); } static function StringTrimRight(s) { var _local4 = 9; var _local3 = 10; var _local5 = 13; var _local6 = 32; var _local1 = s.length - 1; while ((((s.charCodeAt(_local1) == _local6) || (s.charCodeAt(_local1) == _local5)) || (s.charCodeAt(_local1) == _local3)) || (s.charCodeAt(_local1) == _local4)) { _local1--; } return(s.substring(0, _local1 + 1)); } static function StringTrim(s) { return(StringTrimRight(StringTrimLeft(s))); } static function StringContains(str, strfind) { return(str.indexOf(strfind) >= 0); } static function StringStartsWith(str, strfind) { return(str.indexOf(strfind) == 0); } static function StringEndsWith(str, strfind) { return(str.lastIndexOf(strfind) == (str.length - strfind.length)); } static function StringNumberRank(amt) { var _local1 = amt; if ((amt >= 4) && (amt <= 20)) { return(_local1 + "th"); } var _local2 = _local1.charAt(_local1.length - 1); if (_local2 == 1) { _local1 = _local1 + "st"; } else if (_local2 == 2) { _local1 = _local1 + "nd"; } else if (_local2 == 3) { _local1 = _local1 + "rd"; } else { _local1 = _local1 + "th"; } return(_local1); } static function StringPadNumber(num, sz) { var _local2 = "" + num; var _local1 = 0; while (_local1 < sz) { _local2 = "0" + _local2; _local1++; } return(_local2.substr(-sz, sz)); } static function RectangleGetCenter(rect) { return(new flash.geom.Point(rect.x + (rect.width / 2), rect.y + (rect.height / 2))); } static function CalcDistance(x1, y1, x2, y2) { var _local1 = x2 - x1; var _local2 = y2 - y1; return(Math.sqrt((_local1 * _local1) + (_local2 * _local2))); } static function CalcToRadians(angle) { return(angle * (Math.PI/180)); } static function CalcToDegrees(rads) { return(rads * 57.2957795130823); } static function CalcAngle(angle) { var _local2 = CalcToRadians(angle - 90); var _local1 = new Object(); _local1.x = Math.cos(_local2); _local1.y = Math.sin(_local2); return(_local1); } static function CalcAngleDistance(angle, tgt_angle) { angle = angle % 360; tgt_angle = tgt_angle % 360; if (tgt_angle < 0) { tgt_angle = tgt_angle + 360; } var _local1 = tgt_angle - angle; if (_local1 > 180) { _local1 = _local1 - 360; } else if (_local1 < -180) { _local1 = _local1 + 360; } return(_local1); } static function CalcAngleFromPoints(x1, y1, x2, y2) { var _local3 = x2 - x1; var _local2 = y2 - y1; var _local1 = 0; if (_local3 == 0) { if (_local2 == 0) { _local1 = 0; } else if (_local2 > 0) { _local1 = (Math.PI/2); } else { _local1 = 4.71238898038469; } } else if (_local2 == 0) { if (_local3 > 0) { _local1 = 0; } else { _local1 = Math.PI; } } else if (_local3 < 0) { _local1 = Math.atan(_local2 / _local3) + Math.PI; } else if (_local2 < 0) { _local1 = Math.atan(_local2 / _local3) + (Math.PI*2); } else { _local1 = Math.atan(_local2 / _local3); } return(((_local1 * 57.2957795130823) + 90) % 360); } static function CalcAngleShoot(angle, sx, sy, dist) { var _local1 = CalcAngle(angle); _local1.x = sx + (_local1.x * dist); _local1.y = sy + (_local1.y * dist); return(_local1); } static function CalcTarget(sx, sy, tx, ty) { var _local4 = new Object(); var _local1; var _local3 = tx - sx; var _local2 = ty - sy; if (_local3 == 0) { if (_local2 == 0) { _local1 = 0; } else if (_local2 > 0) { _local1 = (Math.PI/2); } else { _local1 = 4.71238898038469; } } else if (_local2 == 0) { if (_local3 > 0) { _local1 = 0; } else { _local1 = Math.PI; } } else if (_local3 < 0) { _local1 = Math.atan(_local2 / _local3) + Math.PI; } else if (_local2 < 0) { _local1 = Math.atan(_local2 / _local3) + (Math.PI*2); } else { _local1 = Math.atan(_local2 / _local3); } _local4.x = Math.cos(_local1); _local4.y = Math.sin(_local1); return(_local4); } static function CalcTargetShoot(sx, sy, tx, ty, dist) { var _local1 = CalcTarget(sx, sy, tx, ty); _local1.x = sx + (_local1.x * dist); _local1.y = sy + (_local1.y * dist); return(_local1); } static function MovieDrawCircle(mc, col, r, x, y) { var _local6 = r * 0.414213562373095; var _local5 = (r * Math.SQRT2) / 2; mc.lineStyle(0, col); mc.moveTo(x + r, y); mc.curveTo(x + r, y + _local6, x + _local5, y + _local5); mc.curveTo(x + _local6, y + r, x, y + r); mc.curveTo(x - _local6, y + r, x - _local5, y + _local5); mc.curveTo(x - r, y + _local6, x - r, y); mc.curveTo(x - r, y - _local6, x - _local5, y - _local5); mc.curveTo(x - _local6, y - r, x, y - r); mc.curveTo(x + _local6, y - r, x + _local5, y - _local5); mc.curveTo(x + r, y - _local6, x + r, y); } static function MovieFillCircle(mc, col, r, x, y) { var _local6 = r * 0.414213562373095; var _local5 = (r * Math.SQRT2) / 2; mc.beginFill(col, 100); mc.moveTo(x + r, y); mc.curveTo(x + r, y + _local6, x + _local5, y + _local5); mc.curveTo(x + _local6, y + r, x, y + r); mc.curveTo(x - _local6, y + r, x - _local5, y + _local5); mc.curveTo(x - r, y + _local6, x - r, y); mc.curveTo(x - r, y - _local6, x - _local5, y - _local5); mc.curveTo(x - _local6, y - r, x, y - r); mc.curveTo(x + _local6, y - r, x + _local5, y - _local5); mc.curveTo(x + r, y - _local6, x + r, y); mc.endFill(); } static function MovieDrawRectangle(mc, col, x1, y1, x2, y2) { mc.lineStyle(0, col); mc.moveTo(x1, y1); mc.lineTo(x2, y1); mc.lineTo(x2, y2); mc.lineTo(x1, y2); mc.lineTo(x1, y1); } static function MovieFillRectangle(mc, col, x1, y1, x2, y2, alpha) { mc.beginFill(col, ((alpha == null) ? 100 : (alpha))); mc.moveTo(x1, y1); mc.lineTo(x2, y1); mc.lineTo(x2, y2); mc.lineTo(x1, y2); mc.lineTo(x1, y1); mc.endFill(); } static function MovieGetNextDepthAt(mv, group) { var _local1 = group; var _local2 = _local1 + 99999; while (_local1 < _local2) { if (mv.getInstanceAtDepth(_local1) == undefined) { return(_local1); } _local1++; } } static function MovieGetNextDepthAtInterval(mv, group, intv) { var _local1 = group; if (intv > 0) { var _local4 = _local1 + 99999; while (_local1 < _local4) { if (mv.getInstanceAtDepth(_local1) == undefined) { return(_local1); } _local1 = _local1 + intv; } } else { var _local4 = _local1 - 99999; while (_local1 > _local4) { if (mv.getInstanceAtDepth(_local1) == undefined) { return(_local1); } _local1 = _local1 + intv; } } } static function MovieYSortDepthAt(mv, group) { var _local1 = group; var _local5 = group + 99999; var _local3 = new Array(); while (_local1 < _local5) { var _local2 = mv.getInstanceAtDepth(_local1); if (_local2 == undefined) { break; } _local3.push(_local2); _local1++; } _local3.sort(_MovieYSortDepthAt); _local1 = 0; while (_local1 < _local3.length) { _local3[_local1].swapDepths(group + _local1); _local1++; } return(_local3); } static function _MovieYSortDepthAt(a, b) { return(a._y < b._y); } static function MovieFilterGrayScale(mv) { MovieFilterClear(mv); var _local1 = [0.33, 0.33, 0.33, 0, 0, 0.33, 0.33, 0.33, 0, 0, 0.33, 0.33, 0.33, 0, 0, 0, 0, 0, 1, 0]; var _local2 = new flash.filters.ColorMatrixFilter(_local1); mv.filters = [_local2]; } static function MovieFilterClear(mv) { mv.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); mv.filters = null; } static function MovieRemoveAll(mv) { for (var _local2 in mv) { if (mv[_local2] instanceof MovieClip) { removeMovieClip(mv[_local2]); } } } static function MovieRecursiveStop(mv) { for (var _local2 in mv) { if (mv[_local2] instanceof MovieClip) { mv[_local2].stop(); MovieRecursiveStop(mv[_local2]); } } } static function MovieRecursivePlay(mv) { for (var _local2 in mv) { if (mv[_local2] instanceof MovieClip) { mv[_local2].play(); MovieRecursivePlay(mv[_local2]); } } } static function MovieRemoveAllExcept(mv, nms) { for (var _local5 in mv) { if (mv[_local5] instanceof MovieClip) { var _local3 = false; var _local1 = 0; while (_local1 < nms.length) { if (nms[_local1] == mv[_local5]._name) { _local3 = true; break; } _local1++; } if (_local3 == false) { removeMovieClip(mv[_local5]); } } } } static function MovieRemoveStartsWith(mv, st) { for (var _local2 in mv) { if (mv[_local2] instanceof MovieClip) { if (StringStartsWith(mv[_local2]._name, st)) { removeMovieClip(mv[_local2]); } } } } static function MovieGetRectangle(mv_relation, mv) { var _local1 = mv.getRect(); var _local2 = {x:_local1.xMin, y:_local1.yMin}; mv_relation.localToGlobal(_local2); var _local3 = new flash.geom.Rectangle(_local2.x, _local2.y, (_local1.xMax - _local1.xMin) + 1, (_local1.yMax - _local1.yMin) + 1); return(_local3); } static var music = null; static var music_playing = null; static var sound_queue = new Array(); static var sound_volume = 100; static var music_volume = 100; static var do_mute = false; static var do_mute_music = false; static var fps_signal = false; static var fps_time = 0; static var fps_tempo = 0; }
Symbol 558 MovieClip [__Packages.com.gamebrew.Base64] Frame 0
class com.gamebrew.Base64 extends Object { static var _CharsReverseLookup; var _base64Str, _base64Count; function Base64 (_base64Pad) { super(); if (_base64Pad != undefined) { this._base64Pad = _base64Pad; } } static function encode(str) { var _local1 = new com.gamebrew.Base64(); return(_local1.encodeBase64(str)); } static function decode(str) { var _local1 = new com.gamebrew.Base64(); return(_local1.decodeBase64(str)); } static function InitReverseChars() { _CharsReverseLookup = new Array(); var _local1 = 0; while (_local1 < _Chars.length) { _CharsReverseLookup[_Chars[_local1]] = _local1; _local1++; } return(true); } function setBase64Str(str) { _base64Str = str; _base64Count = 0; } function readBase64() { if (!_base64Str) { return(_EndOfInput); } if (_base64Count >= _base64Str.length) { return(_EndOfInput); } var _local2 = _base64Str.charCodeAt(_base64Count) & 255; _base64Count++; return(_local2); } function encodeBase64(str) { setBase64Str(str); var _local3 = ""; var _local2 = new Array(3); var _local5 = 0; var _local4 = false; while ((!_local4) && (((_local2[0] = readBase64())) != _EndOfInput)) { _local2[1] = readBase64(); _local2[2] = readBase64(); _local3 = _local3 + _Chars[_local2[0] >> 2]; if (_local2[1] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[0] << 4) & 48) | (_local2[1] >> 4)]; if (_local2[2] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[1] << 2) & 60) | (_local2[2] >> 6)]; _local3 = _local3 + _Chars[_local2[2] & 63]; } else { _local3 = _local3 + _Chars[(_local2[1] << 2) & 60]; _local3 = _local3 + _base64Pad; _local4 = true; } } else { _local3 = _local3 + _Chars[(_local2[0] << 4) & 48]; _local3 = _local3 + _base64Pad; _local3 = _local3 + _base64Pad; _local4 = true; } _local5 = _local5 + 4; } return(_local3); } function readReverseBase64() { if (!_base64Str) { return(_EndOfInput); } while (true) { if (_base64Count >= _base64Str.length) { return(_EndOfInput); } var _local2 = _base64Str.charAt(_base64Count); _base64Count++; if (_CharsReverseLookup[_local2]) { return(_CharsReverseLookup[_local2]); } if (_local2 == "A") { return(0); } } } function ntos(n) { var _local1 = n.toString(16); if (_local1.length == 1) { _local1 = "0" + _local1; } _local1 = "%" + _local1; return(unescape(_local1)); } function decodeBase64(str) { setBase64Str(str); var _local3 = ""; var _local2 = new Array(4); var _local4 = false; while (((!_local4) && (((_local2[0] = readReverseBase64())) != _EndOfInput)) && (((_local2[1] = readReverseBase64())) != _EndOfInput)) { _local2[2] = readReverseBase64(); _local2[3] = readReverseBase64(); _local3 = _local3 + ntos(((_local2[0] << 2) & 255) | (_local2[1] >> 4)); if (_local2[2] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[1] << 4) & 255) | (_local2[2] >> 2)); if (_local2[3] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[2] << 6) & 255) | _local2[3]); } else { _local4 = true; } } else { _local4 = true; } } return(_local3); } function toHex(n) { var _local4 = ""; var _local3 = true; var _local1 = 32; while (_local1 > 0) { _local1 = _local1 - 4; var _local2 = (n >> _local1) & 15; if ((!_local3) || (_local2 != 0)) { _local3 = false; _local4 = _local4 + _Digits[_local2]; } } return(((_local4 == "") ? "0" : (_local4))); } function pad(str, len, pad) { var _local2 = str; var _local1 = str.length; while (_local1 < len) { _local2 = pad + _local2; _local1++; } return(_local2); } function encodeHex(str) { var _local4 = ""; var _local2 = 0; while (_local2 < str.length) { _local4 = _local4 + pad(toHex(str.charCodeAt(_local2) & 255), 2, "0"); _local2++; } return(_local4); } function decodeHex(str) { var _local5 = ""; var _local3 = ""; var _local2 = 0; while (_local2 < str.length) { _local3 = _local3 + str.charAt(_local2); if (_local3.length == 2) { _local5 = _local5 + ntos(parseInt("0x" + _local3)); _local3 = ""; } _local2++; } return(_local5); } var _base64Pad = new String("*"); static var _EndOfInput = -1; static var _Chars = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "-", "/"); static var _CharsReverseLookupInited = InitReverseChars(); static var _Digits = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); }
Symbol 559 MovieClip [__Packages.com.mochiads.MochiAd] Frame 0
class com.mochiads.MochiAd { function MochiAd () { } static function getVersion() { return("1.5"); } static function showPreloaderAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; com.mochiads.MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showTimedAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; com.mochiads.MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local25 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local25); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local24 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local24); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb) { cb = parseInt(cb); var _local4 = this._callbacks[cb]; if (!_local4) { return(undefined); } delete this._callbacks[cb]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local7 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local7._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local7.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local7._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local8 in options) { _local4[_local8] = options[_local8]; } if (_local7._url.indexOf("http") != 0) { options.no_page = true; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; com.mochiads.MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local9; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local9); _local6.lc = _local5; _local4.lc = _local9; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 560 MovieClip [__Packages.com.gamebrew.MuServer] Frame 0
class com.gamebrew.MuServer { var server_ip, server_port, xml, paused, read_array, write_array, connected, user_password, user_name, zone_name, zone_version, user_id; function MuServer (server_ip, server_port, debug) { this.server_ip = server_ip; this.server_port = server_port; if (debug == undefined) { this.debug = true; } else { this.debug = debug; } xml = new XMLSocket(); xml.onConnect = mx.utils.Delegate.create(this, xmlConnect); xml.onClose = mx.utils.Delegate.create(this, xmlClose); xml.onData = mx.utils.Delegate.create(this, xmlData); paused = false; read_array = new Array(); write_array = new Array(); connected = false; } static function loadPolicyFile(ip, port) { System.security.loadPolicyFile((("xmlsocket://" + ip) + ":") + port); } function xmlConnect(success) { if (!success) { onConnect(false); if (debug) { trace("Could not connect"); } return(undefined); } outcd = 0; incd = 0; seckey = 0; connected = true; onConnect(true); if (debug) { trace("Connected"); } var _local3 = ""; if (user_password != "") { _local3 = com.gamebrew.MD5.encode(user_password); } var _local2 = (((("&zn=" + zone_name) + "&nm=") + user_name) + "&pw=") + _local3; if (zone_version != "") { _local2 = _local2 + ("&zv=" + zone_version); } sendRequest("login", _local2); } function xmlClose() { if (debug) { trace("Server closed connection"); } onDisconnect("Server closed connection"); connected = false; } function xmlData(str) { if (str.length == 0) { return(undefined); } var _local3 = com.gamebrew.Base64.decode(str); var _local2 = new LoadVars(); _local2.decode(_local3); if (outcd != _local2.outcd) { if (debug) { trace((("Bad outbound security key " + _local2.outcd) + "!=") + outcd); } onDisconnect((("Bad outbound security key " + _local2.outcd) + "!=") + outcd); xml.close(); return(undefined); } outcd = outcd + seckey; if (outcd > MAX_SECKEY) { outcd = outcd - MAX_SECKEY; } if (debug) { trace("[recd]" + _local3); } if (paused == false) { receiveRequest(_local2); } else { read_array.push(_local2); } } function receiveRequest(vars) { var _local3 = vars.cmd; if (_local3 == "login") { user_name = vars.nm; user_id = int(vars.uid); seckey = int(vars.seckey); outcd = outcd + seckey; onLogin(user_id, user_name); } else if (_local3 == "disconnect") { connected = false; onDisconnect(vars.msg, false); xml.close(); } else if (_local3 == "disconnect.ban") { connected = false; onDisconnect(vars.msg, true); xml.close(); } else if (_local3 == "login.redirect") { onLoginRedirect(vars.overload_ip); xml.close(); xml.connect(vars.overload_ip, server_port); } else { onRequest(_local3, vars); } if ((read_array.length > 0) && (paused == false)) { receiveRequest(read_array.shift()); } } function login(zn, zv, nm, pw) { if (zn == null) { zn = ""; } if (zv == null) { zv = ""; } if ((nm == null) || (nm == undefined)) { nm = ""; } else { nm = com.gamebrew.Common.StringReplace(nm, "&", ""); nm = com.gamebrew.Common.StringReplace(nm, "=", ""); } if ((pw == null) || (pw == undefined)) { pw = ""; } else { pw = com.gamebrew.Common.StringReplace(pw, "&", ""); pw = com.gamebrew.Common.StringReplace(pw, "=", ""); } zone_name = zn; zone_version = zv; user_name = nm; user_password = pw; xml.connect(server_ip, server_port); } function disconnect() { if (connected) { sendRequest("disconnect"); } } function setPaused(tf) { if (tf == true) { paused = true; } else { paused = false; var _local2 = 0; while (_local2 < write_array.length) { xml.send(write_array.shift()); _local2++; } if (read_array.length > 0) { receiveRequest(read_array.shift()); } } } function sendRequest(cmd, xtra) { if (!connected) { return(undefined); } var _local3 = (("&cmd=" + cmd) + "&incd=") + incd; incd = incd + seckey; if (incd > MAX_SECKEY) { incd = incd - MAX_SECKEY; } if ((xtra != null) && (xtra != "")) { if (!com.gamebrew.Common.StringStartsWith(xtra, "&")) { xtra = "&" + xtra; } _local3 = _local3 + xtra; } if (debug) { trace("[sent]" + _local3); } var _local4 = com.gamebrew.Base64.encode(_local3); if (paused == false) { xml.send(""); xml.send(_local4); } else { write_array.push(_local4); } } function onConnect(success) { } function onDisconnect(msg, is_banned) { } function onLogin(user_id, user_name) { } function onLoginRedirect(server_ip) { } function onRequest(cmd, vars) { } var MAX_SECKEY = 999; var outcd = 0; var incd = 0; var seckey = 0; var debug = true; }
Symbol 561 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 562 MovieClip [__Packages.com.gamebrew.MD5] Frame 0
class com.gamebrew.MD5 { function MD5 () { } static function encode(s) { var _local1 = new com.gamebrew.MD5(); return(_local1.hex_md5(s)); } function hex_md5(s) { return(binl2hex(core_md5(str2binl(s), s.length * chrsz))); } function b64_md5(s) { return(binl2b64(core_md5(str2binl(s), s.length * chrsz))); } function str_md5(s) { return(binl2str(core_md5(str2binl(s), s.length * chrsz))); } function hex_hmac_md5(key, data) { return(binl2hex(core_hmac_md5(key, data))); } function b64_hmac_md5(key, data) { return(binl2b64(core_hmac_md5(key, data))); } function str_hmac_md5(key, data) { return(binl2str(core_hmac_md5(key, data))); } function md5_cmn(q, a, b, x, s, t) { return(safe_add(bit_rol(safe_add(safe_add(a, q), safe_add(x, t)), s), b)); } function md5_ff(a, b, c, d, x, s, t) { return(md5_cmn((b & c) | ((~b) & d), a, b, x, s, t)); } function md5_gg(a, b, c, d, x, s, t) { return(md5_cmn((b & d) | (c & (~d)), a, b, x, s, t)); } function md5_hh(a, b, c, d, x, s, t) { return(md5_cmn((b ^ c) ^ d, a, b, x, s, t)); } function md5_ii(a, b, c, d, x, s, t) { return(md5_cmn(c ^ (b | (~d)), a, b, x, s, t)); } function core_md5(x, len) { x[len >> 5] = x[len >> 5] | (128 << (len % 32)); x[(((len + 64) >>> 9) << 4) + 14] = len; var _local5 = 1732584193 /* 0x67452301 */; var _local4 = -271733879; var _local3 = -1732584194; var _local2 = 271733878 /* 0x10325476 */; var _local6 = 0; while (_local6 < x.length) { var _local11 = _local5; var _local10 = _local4; var _local9 = _local3; var _local8 = _local2; _local5 = md5_ff(_local5, _local4, _local3, _local2, x[_local6 + 0], 7, -680876936); _local2 = md5_ff(_local2, _local5, _local4, _local3, x[_local6 + 1], 12, -389564586); _local3 = md5_ff(_local3, _local2, _local5, _local4, x[_local6 + 2], 17, 606105819); _local4 = md5_ff(_local4, _local3, _local2, _local5, x[_local6 + 3], 22, -1044525330); _local5 = md5_ff(_local5, _local4, _local3, _local2, x[_local6 + 4], 7, -176418897); _local2 = md5_ff(_local2, _local5, _local4, _local3, x[_local6 + 5], 12, 1200080426); _local3 = md5_ff(_local3, _local2, _local5, _local4, x[_local6 + 6], 17, -1473231341); _local4 = md5_ff(_local4, _local3, _local2, _local5, x[_local6 + 7], 22, -45705983); _local5 = md5_ff(_local5, _local4, _local3, _local2, x[_local6 + 8], 7, 1770035416); _local2 = md5_ff(_local2, _local5, _local4, _local3, x[_local6 + 9], 12, -1958414417); _local3 = md5_ff(_local3, _local2, _local5, _local4, x[_local6 + 10], 17, -42063); _local4 = md5_ff(_local4, _local3, _local2, _local5, x[_local6 + 11], 22, -1990404162); _local5 = md5_ff(_local5, _local4, _local3, _local2, x[_local6 + 12], 7, 1804603682); _local2 = md5_ff(_local2, _local5, _local4, _local3, x[_local6 + 13], 12, -40341101); _local3 = md5_ff(_local3, _local2, _local5, _local4, x[_local6 + 14], 17, -1502002290); _local4 = md5_ff(_local4, _local3, _local2, _local5, x[_local6 + 15], 22, 1236535329); _local5 = md5_gg(_local5, _local4, _local3, _local2, x[_local6 + 1], 5, -165796510); _local2 = md5_gg(_local2, _local5, _local4, _local3, x[_local6 + 6], 9, -1069501632); _local3 = md5_gg(_local3, _local2, _local5, _local4, x[_local6 + 11], 14, 643717713); _local4 = md5_gg(_local4, _local3, _local2, _local5, x[_local6 + 0], 20, -373897302); _local5 = md5_gg(_local5, _local4, _local3, _local2, x[_local6 + 5], 5, -701558691); _local2 = md5_gg(_local2, _local5, _local4, _local3, x[_local6 + 10], 9, 38016083); _local3 = md5_gg(_local3, _local2, _local5, _local4, x[_local6 + 15], 14, -660478335); _local4 = md5_gg(_local4, _local3, _local2, _local5, x[_local6 + 4], 20, -405537848); _local5 = md5_gg(_local5, _local4, _local3, _local2, x[_local6 + 9], 5, 568446438); _local2 = md5_gg(_local2, _local5, _local4, _local3, x[_local6 + 14], 9, -1019803690); _local3 = md5_gg(_local3, _local2, _local5, _local4, x[_local6 + 3], 14, -187363961); _local4 = md5_gg(_local4, _local3, _local2, _local5, x[_local6 + 8], 20, 1163531501); _local5 = md5_gg(_local5, _local4, _local3, _local2, x[_local6 + 13], 5, -1444681467); _local2 = md5_gg(_local2, _local5, _local4, _local3, x[_local6 + 2], 9, -51403784); _local3 = md5_gg(_local3, _local2, _local5, _local4, x[_local6 + 7], 14, 1735328473); _local4 = md5_gg(_local4, _local3, _local2, _local5, x[_local6 + 12], 20, -1926607734); _local5 = md5_hh(_local5, _local4, _local3, _local2, x[_local6 + 5], 4, -378558); _local2 = md5_hh(_local2, _local5, _local4, _local3, x[_local6 + 8], 11, -2022574463); _local3 = md5_hh(_local3, _local2, _local5, _local4, x[_local6 + 11], 16, 1839030562); _local4 = md5_hh(_local4, _local3, _local2, _local5, x[_local6 + 14], 23, -35309556); _local5 = md5_hh(_local5, _local4, _local3, _local2, x[_local6 + 1], 4, -1530992060); _local2 = md5_hh(_local2, _local5, _local4, _local3, x[_local6 + 4], 11, 1272893353); _local3 = md5_hh(_local3, _local2, _local5, _local4, x[_local6 + 7], 16, -155497632); _local4 = md5_hh(_local4, _local3, _local2, _local5, x[_local6 + 10], 23, -1094730640); _local5 = md5_hh(_local5, _local4, _local3, _local2, x[_local6 + 13], 4, 681279174); _local2 = md5_hh(_local2, _local5, _local4, _local3, x[_local6 + 0], 11, -358537222); _local3 = md5_hh(_local3, _local2, _local5, _local4, x[_local6 + 3], 16, -722521979); _local4 = md5_hh(_local4, _local3, _local2, _local5, x[_local6 + 6], 23, 76029189); _local5 = md5_hh(_local5, _local4, _local3, _local2, x[_local6 + 9], 4, -640364487); _local2 = md5_hh(_local2, _local5, _local4, _local3, x[_local6 + 12], 11, -421815835); _local3 = md5_hh(_local3, _local2, _local5, _local4, x[_local6 + 15], 16, 530742520); _local4 = md5_hh(_local4, _local3, _local2, _local5, x[_local6 + 2], 23, -995338651); _local5 = md5_ii(_local5, _local4, _local3, _local2, x[_local6 + 0], 6, -198630844); _local2 = md5_ii(_local2, _local5, _local4, _local3, x[_local6 + 7], 10, 1126891415); _local3 = md5_ii(_local3, _local2, _local5, _local4, x[_local6 + 14], 15, -1416354905); _local4 = md5_ii(_local4, _local3, _local2, _local5, x[_local6 + 5], 21, -57434055); _local5 = md5_ii(_local5, _local4, _local3, _local2, x[_local6 + 12], 6, 1700485571); _local2 = md5_ii(_local2, _local5, _local4, _local3, x[_local6 + 3], 10, -1894986606); _local3 = md5_ii(_local3, _local2, _local5, _local4, x[_local6 + 10], 15, -1051523); _local4 = md5_ii(_local4, _local3, _local2, _local5, x[_local6 + 1], 21, -2054922799); _local5 = md5_ii(_local5, _local4, _local3, _local2, x[_local6 + 8], 6, 1873313359); _local2 = md5_ii(_local2, _local5, _local4, _local3, x[_local6 + 15], 10, -30611744); _local3 = md5_ii(_local3, _local2, _local5, _local4, x[_local6 + 6], 15, -1560198380); _local4 = md5_ii(_local4, _local3, _local2, _local5, x[_local6 + 13], 21, 1309151649); _local5 = md5_ii(_local5, _local4, _local3, _local2, x[_local6 + 4], 6, -145523070); _local2 = md5_ii(_local2, _local5, _local4, _local3, x[_local6 + 11], 10, -1120210379); _local3 = md5_ii(_local3, _local2, _local5, _local4, x[_local6 + 2], 15, 718787259); _local4 = md5_ii(_local4, _local3, _local2, _local5, x[_local6 + 9], 21, -343485551); _local5 = safe_add(_local5, _local11); _local4 = safe_add(_local4, _local10); _local3 = safe_add(_local3, _local9); _local2 = safe_add(_local2, _local8); _local6 = _local6 + 16; } return(Array(_local5, _local4, _local3, _local2)); } function core_hmac_md5(key, data) { var _local3 = new Array(str2binl(key)); if (_local3.length > 16) { _local3 = core_md5(_local3, key.length * chrsz); } var _local4 = new Array(16); var _local5 = new Array(16); var _local2 = 0; while (_local2 < 16) { _local4[_local2] = _local3[_local2] ^ 909522486; _local5[_local2] = _local3[_local2] ^ 1549556828; _local2++; } var _local6 = new Array(core_md5(_local4.concat(str2binl(data)), 512 + (data.length * chrsz))); return(core_md5(_local5.concat(_local6), 640)); } function safe_add(x, y) { var _local1 = new Number((x & 65535) + (y & 65535)); var _local2 = new Number(((x >> 16) + (y >> 16)) + (_local1 >> 16)); return((_local2 << 16) | (_local1 & 65535)); } function bit_rol(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } function str2binl(str) { var _local4 = new Array(); var _local5 = (1 << chrsz) - 1; var _local2 = 0; while (_local2 < (str.length * chrsz)) { _local4[_local2 >> 5] = _local4[_local2 >> 5] | ((str.charCodeAt(_local2 / chrsz) & _local5) << (_local2 % 32)); _local2 = _local2 + chrsz; } return(_local4); } function binl2str(bin) { var _local4 = new String(""); var _local5 = (1 << chrsz) - 1; var _local2 = 0; while (_local2 < (bin.length * 32)) { _local4 = _local4 + String.fromCharCode((bin[_local2 >> 5] >>> (_local2 % 32)) & _local5); _local2 = _local2 + chrsz; } return(_local4); } function binl2hex(binarray) { var _local3 = "0123456789abcdef"; var _local4 = new String(""); var _local1 = 0; while (_local1 < (binarray.length * 4)) { _local4 = _local4 + (_local3.charAt((binarray[_local1 >> 2] >> (((_local1 % 4) * 8) + 4)) & 15) + _local3.charAt((binarray[_local1 >> 2] >> ((_local1 % 4) * 8)) & 15)); _local1++; } return(_local4); } function binl2b64(binarray) { var _local7 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; var _local5 = new String(""); var _local3 = 0; while (_local3 < (binarray.length * 4)) { var _local6 = ((((binarray[_local3 >> 2] >> (8 * (_local3 % 4))) & 255) << 16) | (((binarray[(_local3 + 1) >> 2] >> (8 * ((_local3 + 1) % 4))) & 255) << 8)) | ((binarray[(_local3 + 2) >> 2] >> (8 * ((_local3 + 2) % 4))) & 255); var _local2 = 0; while (_local2 < 4) { if (((_local3 * 8) + (_local2 * 6)) > (binarray.length * 32)) { _local5 = _local5 + b64pad; } else { _local5 = _local5 + _local7.charAt((_local6 >> (6 * (3 - _local2))) & 63); } _local2++; } _local3 = _local3 + 3; } return(_local5); } var b64pad = new String(""); var chrsz = new Number(8); }
Symbol 563 MovieClip [__Packages.ArtilleryZone] Frame 0
class ArtilleryZone extends com.gamebrew.MuServer { var zone_name, users, room, user_id, user, sendRequest; function ArtilleryZone (server_ip, server_port, debug) { super(server_ip, server_port, debug); zone_name = null; } function findUserByName(nm) { var _local2 = 0; while (_local2 < users.length) { if (users[_local2].user_name == nm) { return(users[_local2]); } _local2++; } return(null); } function findUserById(id) { var _local2 = 0; while (_local2 < users.length) { if (users[_local2].user_id == id) { return(users[_local2]); } _local2++; } return(null); } function indexUserByName(nm) { var _local2 = 0; while (_local2 < users.length) { if (users[_local2].user_name == nm) { return(_local2); } _local2++; } return(-1); } function indexUserById(id) { var _local2 = 0; while (_local2 < users.length) { if (users[_local2].user_id == id) { return(_local2); } _local2++; } return(-1); } function onRequest(cmd, vars) { if (com.gamebrew.Common.StringStartsWith(cmd, "game.")) { onGameCommand(cmd, vars); } if (cmd == "chat") { onChat(unescape(com.gamebrew.Base64.decode(vars.msg)), int(vars.user_id), vars.user_name, findUserById(vars.user_id)); } else if (cmd == "chat.private") { onChatPrivate(unescape(com.gamebrew.Base64.decode(vars.msg)), int(vars.user_id), vars.user_name, findUserById(vars.user_id)); } else if (cmd == "zone.user.create") { onZoneUserCreate(); } else if (cmd == "event.zone.room.create") { } else if (cmd == "event.zone.room.destroy") { } else if (cmd == "room.user.join") { room = new ArtilleryRoom(vars.room_id, vars.room_name, 0); users = new Array(); room.user_count = int(vars.user_count); var _local3 = 0; while (_local3 < room.user_count) { var _local5 = new ArtilleryUser(); _local5.user_id = int(vars[("user." + _local3) + ".user_id"]); _local5.user_name = vars[("user." + _local3) + ".user_name"]; _local5.color = int(vars[("user." + _local3) + ".color"]); _local5.slot = int(vars[("user." + _local3) + ".slot"]); _local5.pos = int(vars[("user." + _local3) + ".pos"]); _local5.angle = int(vars[("user." + _local3) + ".angle"]); _local5.power = int(vars[("user." + _local3) + ".power"]); _local5.kills = int(vars[("user." + _local3) + ".kills"]); _local5.score = int(vars[("user." + _local3) + ".score"]); _local5.armor = int(vars[("user." + _local3) + ".armor"]); users.push(_local5); if (_local5.user_id == user_id) { user = _local5; } _local3++; } onRoomUserJoin(room, users); } else if (cmd == "room.user.leave") { users = new Array(); room.user_count--; onRoomUserLeave(room); } else if (cmd == "event.room.user.join") { var _local5 = new ArtilleryUser(); _local5.user_id = int(vars.user_id); _local5.user_name = vars.user_name; _local5.color = int(vars.color); _local5.slot = int(vars.slot); _local5.pos = int(vars.pos); _local5.angle = int(vars.angle); _local5.power = int(vars.power); _local5.kills = int(vars.kills); _local5.score = int(vars.score); _local5.armor = int(vars.armor); users.push(_local5); room.user_count++; onEventRoomUserJoin(_local5); } else if (cmd == "event.room.user.leave") { var _local6 = indexUserById(vars.user_id); var _local7 = users[_local6]; users.splice(_local6, 1); room.user_count--; onEventRoomUserLeave(_local7); } else if (cmd == "event.room.user.disconnect") { var _local6 = indexUserById(vars.user_id); var _local7 = users[_local6]; users.splice(_local6, 1); room.user_count--; onEventRoomUserDisconnect(_local7); } else if (cmd == "event.room.outside.update") { } else if (cmd == "info") { var _local9 = vars.icmd; var _local8 = ((int(vars.ok) == 0) ? false : true); delete vars.icmd; delete vars.ok; onInfo(_local9, _local8, vars); } } function silenceUserId(uid) { sendRequest("silence", "&user_id=" + uid); } function silenceUserName(nm) { sendRequest("silence", "&user_name=" + nm); } function bootUserId(uid) { sendRequest("boot", "&user_id=" + uid); } function bootUserName(nm) { sendRequest("boot", "&user_name=" + nm); } function joinRoom(rid) { sendRequest("room.user.join", "&room_id=" + rid); } function leaveRoom() { sendRequest("room.user.leave"); } function sendChat(msg) { sendRequest("chat", "&msg=" + com.gamebrew.Base64.encode(escape(msg))); } function sendChatToUserName(msg, nm) { sendRequest("chat.private", (("&user_name=" + nm) + "&msg=") + com.gamebrew.Base64.encode(escape(msg))); } function sendChatToUserId(msg, id) { sendRequest("chat.private", (("&user_id=" + id) + "&msg=") + com.gamebrew.Base64.encode(escape(msg))); } function sendChatToUser(msg, u) { sendRequest("chat.private", (("&user_id=" + u.user_id) + "&msg=") + com.gamebrew.Base64.encode(escape(msg))); } function onConnect(success) { } function onDisconnect(msg, is_banned) { } function onInfo(cmd, ok, vars) { } function onChat(msg, user_id, user_name, user) { } function onChatPrivate(msg, user_id, user_name, user) { } function onZoneUserCreate() { } function onEventZoneRoomCreate(room) { } function onEventZoneRoomDestroy(room) { } function onRoomUserJoin(room, users) { } function onRoomUserLeave(room) { } function onEventRoomUserJoin(user) { } function onEventRoomUserLeave(user) { } function onEventRoomUserDisconnect(user) { } function onEventRoomOutsideUpdate(room) { } function onGameCommand(cmd, vars) { } }
Symbol 564 MovieClip [__Packages.ArtilleryUser] Frame 0
class ArtilleryUser { var combo, score; function ArtilleryUser () { combo = 0; score = 0; } }
Symbol 565 MovieClip [__Packages.ArtilleryRoom] Frame 0
class ArtilleryRoom { var room_id, room_name, user_count; function ArtilleryRoom (room_id, room_name, user_count) { this.room_id = room_id; this.room_name = room_name; this.user_count = user_count; } }
Symbol 499 MovieClip Frame 7
stop();
Symbol 526 MovieClip Frame 1
stop();
Symbol 542 MovieClip Frame 1
stop();
Symbol 542 MovieClip Frame 17
gotoAndStop (1);
Symbol 547 MovieClip Frame 1
function ChangeText(txt_left, txt_mid, txt_right) { txt_wind_west.text = txt_left; txt_wind.text = txt_mid; txt_wind_east.text = txt_right; txt_wind_west.textColor = 29423; txt_wind.textColor = 29423; txt_wind_east.textColor = 29423; this.blinks = 0; onEnterFrame = function () { if (txt_wind_west.textColor == 29423) { txt_wind_west.textColor = 255; txt_wind.textColor = 255; txt_wind_east.textColor = 255; } else { txt_wind_west.textColor = 29423; txt_wind.textColor = 29423; txt_wind_east.textColor = 29423; } this.blinks++; if (this.blinks > 24) { txt_wind_west.textColor = 29423; txt_wind.textColor = 29423; txt_wind_east.textColor = 29423; delete this.onEnterFrame; } }; }

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Symbol 347 MovieClip [mc_status]Uses:344 345 346
Symbol 348 GraphicUsed by:358
Symbol 349 EditableTextUses:264Used by:358
Symbol 350 EditableTextUses:264Used by:358
Symbol 351 EditableTextUses:267Used by:358
Symbol 352 EditableTextUses:267Used by:358
Symbol 353 EditableTextUses:267Used by:358
Symbol 354 EditableTextUses:267Used by:358
Symbol 355 TextUses:271Used by:358 376
Symbol 356 SoundUsed by:358 376
Symbol 357 TextUses:271Used by:358 376
Symbol 358 MovieClip [mc_win_end_kong]Uses:259 348 263 349 350 351 352 353 354 355 356 357
Symbol 359 GraphicUsed by:376
Symbol 360 EditableTextUses:264Used by:376
Symbol 361 EditableTextUses:264Used by:376
Symbol 362 EditableTextUses:264Used by:376
Symbol 363 EditableTextUses:267Used by:376
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Symbol 365 EditableTextUses:267Used by:376
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Symbol 371 EditableTextUses:267Used by:376
Symbol 372 EditableTextUses:267Used by:376
Symbol 373 EditableTextUses:267Used by:376
Symbol 374 EditableTextUses:267Used by:376
Symbol 375 EditableTextUses:267Used by:376
Symbol 376 MovieClip [mc_win_end]Uses:359 261 263 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 355 356 357
Symbol 377 TextUses:271Used by:393
Symbol 378 BitmapUsed by:379
Symbol 379 GraphicUses:378Used by:393
Symbol 380 EditableTextUses:279Used by:393
Symbol 381 EditableTextUses:279Used by:393
Symbol 382 EditableTextUses:279Used by:393
Symbol 383 EditableTextUses:279Used by:393
Symbol 384 EditableTextUses:279Used by:393
Symbol 385 EditableTextUses:267Used by:393
Symbol 386 EditableTextUses:264Used by:393
Symbol 387 EditableTextUses:264Used by:393
Symbol 388 EditableTextUses:264Used by:393
Symbol 389 EditableTextUses:267Used by:393
Symbol 390 EditableTextUses:264Used by:393
Symbol 391 EditableTextUses:264Used by:393
Symbol 392 EditableTextUses:264Used by:393
Symbol 393 MovieClip [mc_win_help]Uses:259 377 261 379 380 381 382 383 384 385 263 386 387 388 389 390 391 392
Symbol 394 GraphicUsed by:395
Symbol 395 MovieClip [mc_smoke]Uses:394
Symbol 396 EditableTextUses:264Used by:400
Symbol 397 EditableTextUses:267Used by:400
Symbol 398 EditableTextUses:267Used by:400
Symbol 399 TextUses:271Used by:400
Symbol 400 MovieClip [mc_win_connect]Uses:259 263 396 261 397 398 399
Symbol 401 EditableTextUses:264Used by:402
Symbol 402 MovieClipUses:263 401Used by:407 417
Symbol 403 TextUses:271Used by:407
Symbol 404 EditableTextUses:267Used by:407
Symbol 405 EditableTextUses:267Used by:407
Symbol 406 EditableTextUses:267Used by:407
Symbol 407 MovieClip [mc_win_webmasters]Uses:259 402 403 404 405 406
Symbol 408 TextUses:271Used by:417
Symbol 409 EditableTextUses:267Used by:417
Symbol 410 EditableTextUses:267Used by:417
Symbol 411 EditableTextUses:267Used by:417
Symbol 412 EditableTextUses:267Used by:417
Symbol 413 EditableTextUses:267Used by:417
Symbol 414 EditableTextUses:267Used by:417
Symbol 415 EditableTextUses:267Used by:417
Symbol 416 EditableTextUses:267Used by:417
Symbol 417 MovieClip [mc_win_credits]Uses:259 402 408 409 410 411 412 413 414 415 416
Symbol 418 GraphicUsed by:419  Timeline
Symbol 419 MovieClip [mc_fader]Uses:418Used by:Timeline
Symbol 420 GraphicUsed by:423
Symbol 421 GraphicUsed by:423
Symbol 422 GraphicUsed by:423
Symbol 423 MovieClip [mc_team]Uses:420 421 422Used by:473
Symbol 424 GraphicUsed by:429
Symbol 425 GraphicUsed by:429
Symbol 426 GraphicUsed by:429
Symbol 427 GraphicUsed by:429
Symbol 428 GraphicUsed by:429
Symbol 429 MovieClip [mc_body]Uses:424 425 426 427 428Used by:473
Symbol 430 GraphicUsed by:431
Symbol 431 MovieClip [mc_point]Uses:430Used by:437
Symbol 432 GraphicUsed by:437
Symbol 433 GraphicUsed by:437
Symbol 434 SoundUsed by:437  Timeline
Symbol 435 GraphicUsed by:437
Symbol 436 GraphicUsed by:437
Symbol 437 MovieClip [mc_turret]Uses:432 431 433 434 435 436Used by:473
Symbol 438 GraphicUsed by:443
Symbol 439 GraphicUsed by:443
Symbol 440 GraphicUsed by:443
Symbol 441 GraphicUsed by:443
Symbol 442 GraphicUsed by:443
Symbol 443 MovieClipUses:438 439 440 441 442Used by:473
Symbol 444 GraphicUsed by:448
Symbol 445 GraphicUsed by:448
Symbol 446 GraphicUsed by:448
Symbol 447 GraphicUsed by:448
Symbol 448 MovieClipUses:444 445 446 447Used by:473
Symbol 449 GraphicUsed by:473 499
Symbol 450 SoundUsed by:473
Symbol 451 GraphicUsed by:473
Symbol 452 GraphicUsed by:473
Symbol 453 GraphicUsed by:473
Symbol 454 GraphicUsed by:473
Symbol 455 GraphicUsed by:473
Symbol 456 GraphicUsed by:473
Symbol 457 GraphicUsed by:473
Symbol 458 ShapeTweeningUsed by:473
Symbol 459 GraphicUsed by:473
Symbol 460 GraphicUsed by:473
Symbol 461 GraphicUsed by:473
Symbol 462 GraphicUsed by:473
Symbol 463 GraphicUsed by:473
Symbol 464 GraphicUsed by:473
Symbol 465 GraphicUsed by:473
Symbol 466 GraphicUsed by:473
Symbol 467 GraphicUsed by:473
Symbol 468 GraphicUsed by:473
Symbol 469 GraphicUsed by:473
Symbol 470 GraphicUsed by:473
Symbol 471 GraphicUsed by:473
Symbol 472 GraphicUsed by:473
Symbol 473 MovieClip [mc_tank]Uses:437 429 443 448 423 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472Used by:Timeline
Symbol 474 GraphicUsed by:477
Symbol 475 GraphicUsed by:476
Symbol 476 MovieClipUses:475Used by:477
Symbol 477 MovieClip [mc_terrain]Uses:474 476Used by:Timeline
Symbol 557 MovieClip [__Packages.com.gamebrew.Common]
Symbol 558 MovieClip [__Packages.com.gamebrew.Base64]
Symbol 559 MovieClip [__Packages.com.mochiads.MochiAd]
Symbol 560 MovieClip [__Packages.com.gamebrew.MuServer]
Symbol 561 MovieClip [__Packages.mx.utils.Delegate]
Symbol 562 MovieClip [__Packages.com.gamebrew.MD5]
Symbol 563 MovieClip [__Packages.ArtilleryZone]
Symbol 564 MovieClip [__Packages.ArtilleryUser]
Symbol 565 MovieClip [__Packages.ArtilleryRoom]
Symbol 480 GraphicUsed by:Timeline
Symbol 481 GraphicUsed by:488
Symbol 482 GraphicUsed by:483
Symbol 483 MovieClipUses:482Used by:488
Symbol 484 GraphicUsed by:487
Symbol 485 GraphicUsed by:487
Symbol 486 GraphicUsed by:487
Symbol 487 MovieClipUses:484 485 486Used by:488
Symbol 488 MovieClipUses:481 483 487Used by:Timeline
Symbol 489 GraphicUsed by:493
Symbol 490 GraphicUsed by:493
Symbol 491 GraphicUsed by:493
Symbol 492 GraphicUsed by:493
Symbol 493 MovieClipUses:489 490 491 492Used by:499
Symbol 494 GraphicUsed by:499
Symbol 495 GraphicUsed by:499
Symbol 496 GraphicUsed by:499
Symbol 497 GraphicUsed by:499
Symbol 498 GraphicUsed by:499
Symbol 499 MovieClipUses:449 493 494 495 496 497 498Used by:Timeline
Symbol 500 GraphicUsed by:501
Symbol 501 MovieClipUses:500Used by:Timeline
Symbol 502 EditableTextUses:279Used by:Timeline
Symbol 503 EditableTextUses:267Used by:Timeline
Symbol 567 BitmapUsed by:505 507 538
Symbol 505 GraphicUses:567Used by:Timeline
Symbol 507 GraphicUses:567Used by:Timeline
Symbol 508 GraphicUsed by:509
Symbol 509 MovieClipUses:508Used by:Timeline
Symbol 510 EditableTextUses:279Used by:Timeline
Symbol 511 EditableTextUses:279Used by:Timeline
Symbol 512 EditableTextUses:279Used by:Timeline
Symbol 513 EditableTextUses:267Used by:514
Symbol 514 MovieClipUses:513Used by:Timeline
Symbol 515 EditableTextUses:267Used by:516
Symbol 516 MovieClipUses:515Used by:Timeline
Symbol 517 EditableTextUses:267Used by:518
Symbol 518 MovieClipUses:517Used by:Timeline
Symbol 519 EditableTextUses:232Used by:Timeline
Symbol 520 GraphicUsed by:526
Symbol 521 GraphicUsed by:526
Symbol 522 GraphicUsed by:526
Symbol 523 GraphicUsed by:526
Symbol 524 GraphicUsed by:526
Symbol 525 GraphicUsed by:526
Symbol 526 MovieClipUses:520 521 522 523 524 525Used by:Timeline
Symbol 527 EditableTextUses:232Used by:Timeline
Symbol 528 GraphicUsed by:Timeline
Symbol 529 EditableTextUses:267Used by:Timeline
Symbol 530 EditableTextUses:267Used by:Timeline
Symbol 531 GraphicUsed by:532
Symbol 532 MovieClipUses:531Used by:Timeline
Symbol 533 GraphicUsed by:534
Symbol 534 MovieClipUses:533Used by:Timeline
Symbol 538 GraphicUses:567Used by:Timeline
Symbol 539 EditableTextUses:267Used by:Timeline
Symbol 540 GraphicUsed by:541
Symbol 541 MovieClipUses:540Used by:542
Symbol 542 MovieClipUses:541Used by:543
Symbol 543 MovieClipUses:542Used by:Timeline
Symbol 544 EditableTextUses:267Used by:547
Symbol 545 EditableTextUses:267Used by:547
Symbol 546 EditableTextUses:267Used by:547
Symbol 547 MovieClipUses:544 545 546Used by:Timeline
Symbol 548 EditableTextUses:279Used by:Timeline
Symbol 549 EditableTextUses:279Used by:Timeline
Symbol 550 EditableTextUses:279Used by:Timeline
Symbol 551 EditableTextUses:267Used by:Timeline
Symbol 552 EditableTextUses:267Used by:Timeline
Symbol 553 EditableTextUses:267Used by:Timeline
Symbol 554 EditableTextUses:267Used by:Timeline
Symbol 555 EditableTextUses:279Used by:Timeline
Symbol 556 EditableTextUses:279Used by:Timeline

Instance Names

"txt_error"Frame 1Symbol 479 EditableText
"mc_logo"Frame 35Symbol 488 MovieClip
"mc_tank_2"Frame 80Symbol 473 MovieClip [mc_tank]
"mc_tank_1"Frame 80Symbol 473 MovieClip [mc_tank]
"mc_fader"Frame 80Symbol 419 MovieClip [mc_fader]
"txt_version"Frame 103Symbol 502 EditableText
"mc_but_play"Frame 103Symbol 505 Graphic
"mc_but_team"Frame 103Symbol 507 Graphic
"mc_but_1p"Frame 103Symbol 509 MovieClip
"mc_but_more"Frame 103Symbol 509 MovieClip
"mc_but_credits"Frame 103Symbol 514 MovieClip
"mc_but_webmasters"Frame 103Symbol 516 MovieClip
"mc_but_help"Frame 103Symbol 518 MovieClip
"txt_server"Frame 103Symbol 519 EditableText
"mc_color_1"Frame 103Symbol 526 MovieClip
"mc_color_2"Frame 103Symbol 526 MovieClip
"mc_color_3"Frame 103Symbol 526 MovieClip
"mc_color_0"Frame 103Symbol 526 MovieClip
"mc_color_4"Frame 103Symbol 526 MovieClip
"mc_gb"Frame 103Symbol 488 MovieClip
"txt_name"Frame 103Symbol 529 EditableText
"mc_terrain"Frame 109Symbol 477 MovieClip [mc_terrain]
"mc_cloud"Frame 109Symbol 532 MovieClip
"mc_cloud_1"Frame 109Symbol 534 MovieClip
"mc_chat"Frame 109Symbol 538 Graphic
"txt_chat"Frame 109Symbol 539 EditableText
"mc_p0a"Frame 109Symbol 543 MovieClip
"mc_p2a"Frame 109Symbol 543 MovieClip
"mc_p3a"Frame 109Symbol 543 MovieClip
"mc_p1a"Frame 109Symbol 543 MovieClip
"mc_wind"Frame 109Symbol 547 MovieClip
"txt_p2"Frame 109Symbol 548 EditableText
"txt_p1"Frame 109Symbol 549 EditableText
"txt_p3"Frame 109Symbol 550 EditableText
"txt_p0k"Frame 109Symbol 551 EditableText
"txt_p2k"Frame 109Symbol 552 EditableText
"txt_p1k"Frame 109Symbol 553 EditableText
"txt_p3k"Frame 109Symbol 554 EditableText
"txt_pc"Frame 109Symbol 555 EditableText
"txt_p0"Frame 109Symbol 556 EditableText
"mc_footer_label"Symbol 257 MovieClip [mc_footer] Frame 1Symbol 231 MovieClip
"mc_but_mute"Symbol 257 MovieClip [mc_footer] Frame 1Symbol 239 MovieClip
"mc_but_music"Symbol 257 MovieClip [mc_footer] Frame 1Symbol 253 MovieClip
"mc_but_close"Symbol 274 MovieClip [mc_win_team] Frame 1Symbol 263 MovieClip [mc_but_small]
"txt_help"Symbol 274 MovieClip [mc_win_team] Frame 1Symbol 268 EditableText
"mc_but_team"Symbol 274 MovieClip [mc_win_team] Frame 1Symbol 263 MovieClip [mc_but_small]
"txt_name"Symbol 274 MovieClip [mc_win_team] Frame 1Symbol 269 EditableText
"txt_err"Symbol 274 MovieClip [mc_win_team] Frame 1Symbol 273 EditableText
"mc_but"Symbol 283 MovieClip [mc_hiscore] Frame 1Symbol 276 MovieClip
"txt_1"Symbol 283 MovieClip [mc_hiscore] Frame 1Symbol 280 EditableText
"txt_2"Symbol 283 MovieClip [mc_hiscore] Frame 1Symbol 282 EditableText
"txt"Symbol 285 MovieClip [mc_tooltip] Frame 1Symbol 284 EditableText
"mc_but_power_up"Symbol 312 MovieClip Frame 1Symbol 309 MovieClip
"mc_but_power_down"Symbol 312 MovieClip Frame 1Symbol 309 MovieClip
"mc_but_power_drag"Symbol 312 MovieClip Frame 1Symbol 311 MovieClip
"mc_angle_up"Symbol 323 MovieClip [mc_controls_left] Frame 1Symbol 306 MovieClip
"mc_angle_down"Symbol 323 MovieClip [mc_controls_left] Frame 1Symbol 306 MovieClip
"mc_but_power"Symbol 323 MovieClip [mc_controls_left] Frame 1Symbol 312 MovieClip
"mc_but_move_left"Symbol 323 MovieClip [mc_controls_left] Frame 1Symbol 314 MovieClip
"mc_but_move_right"Symbol 323 MovieClip [mc_controls_left] Frame 1Symbol 314 MovieClip
"txt_angle"Symbol 323 MovieClip [mc_controls_left] Frame 1Symbol 315 EditableText
"mc_but_fire"Symbol 323 MovieClip [mc_controls_left] Frame 1Symbol 318 MovieClip
"mc_but_move"Symbol 323 MovieClip [mc_controls_left] Frame 1Symbol 321 MovieClip
"txt_angle_old"Symbol 323 MovieClip [mc_controls_left] Frame 1Symbol 322 EditableText
"mc_angle_up"Symbol 327 MovieClip [mc_controls_right] Frame 1Symbol 306 MovieClip
"mc_angle_down"Symbol 327 MovieClip [mc_controls_right] Frame 1Symbol 306 MovieClip
"mc_but_power"Symbol 327 MovieClip [mc_controls_right] Frame 1Symbol 312 MovieClip
"mc_but_move_left"Symbol 327 MovieClip [mc_controls_right] Frame 1Symbol 314 MovieClip
"mc_but_move_right"Symbol 327 MovieClip [mc_controls_right] Frame 1Symbol 314 MovieClip
"txt_angle"Symbol 327 MovieClip [mc_controls_right] Frame 1Symbol 325 EditableText
"mc_but_fire"Symbol 327 MovieClip [mc_controls_right] Frame 1Symbol 318 MovieClip
"mc_but_move"Symbol 327 MovieClip [mc_controls_right] Frame 1Symbol 321 MovieClip
"txt_angle_old"Symbol 327 MovieClip [mc_controls_right] Frame 1Symbol 326 EditableText
"mc_but_quit"Symbol 337 MovieClip [mc_menu] Frame 1Symbol 334 MovieClip
"txt_secs"Symbol 337 MovieClip [mc_menu] Frame 1Symbol 335 EditableText
"txt_secs"Symbol 337 MovieClip [mc_menu] Frame 6Symbol 336 EditableText
"txt_caption"Symbol 343 MovieClip [mc_caption] Frame 8Symbol 339 EditableText
"txt_caption"Symbol 343 MovieClip [mc_caption] Frame 15Symbol 340 EditableText
"txt_caption"Symbol 343 MovieClip [mc_caption] Frame 40Symbol 341 EditableText
"txt_caption"Symbol 343 MovieClip [mc_caption] Frame 50Symbol 342 EditableText
"mc_but_scores"Symbol 358 MovieClip [mc_win_end_kong] Frame 1Symbol 263 MovieClip [mc_but_small]
"mc_but_close"Symbol 358 MovieClip [mc_win_end_kong] Frame 1Symbol 263 MovieClip [mc_but_small]
"txt_name"Symbol 358 MovieClip [mc_win_end_kong] Frame 1Symbol 352 EditableText
"txt_score"Symbol 358 MovieClip [mc_win_end_kong] Frame 1Symbol 354 EditableText
"mc_but_submit"Symbol 376 MovieClip [mc_win_end] Frame 1Symbol 263 MovieClip [mc_but_small]
"mc_but_scores"Symbol 376 MovieClip [mc_win_end] Frame 1Symbol 263 MovieClip [mc_but_small]
"mc_but_close"Symbol 376 MovieClip [mc_win_end] Frame 1Symbol 263 MovieClip [mc_but_small]
"txt_name"Symbol 376 MovieClip [mc_win_end] Frame 1Symbol 364 EditableText
"txt_kills"Symbol 376 MovieClip [mc_win_end] Frame 1Symbol 366 EditableText
"txt_rank_99999"Symbol 376 MovieClip [mc_win_end] Frame 1Symbol 368 EditableText
"txt_rank_7"Symbol 376 MovieClip [mc_win_end] Frame 1Symbol 370 EditableText
"txt_rank_30"Symbol 376 MovieClip [mc_win_end] Frame 1Symbol 372 EditableText
"txt_rank_1"Symbol 376 MovieClip [mc_win_end] Frame 1Symbol 374 EditableText
"txt_msg"Symbol 376 MovieClip [mc_win_end] Frame 1Symbol 375 EditableText
"mc_but_close"Symbol 393 MovieClip [mc_win_help] Frame 1Symbol 263 MovieClip [mc_but_small]
"mc_but_next"Symbol 393 MovieClip [mc_win_help] Frame 1Symbol 263 MovieClip [mc_but_small]
"mc_but_back"Symbol 393 MovieClip [mc_win_help] Frame 1Symbol 263 MovieClip [mc_but_small]
"mc_but_close"Symbol 400 MovieClip [mc_win_connect] Frame 1Symbol 263 MovieClip [mc_but_small]
"txt"Symbol 400 MovieClip [mc_win_connect] Frame 1Symbol 397 EditableText
"mc_but_close"Symbol 407 MovieClip [mc_win_webmasters] Frame 1Symbol 402 MovieClip
"mc_but_close"Symbol 417 MovieClip [mc_win_credits] Frame 1Symbol 402 MovieClip
"point"Symbol 437 MovieClip [mc_turret] Frame 1Symbol 431 MovieClip [mc_point]
"turret"Symbol 473 MovieClip [mc_tank] Frame 1Symbol 437 MovieClip [mc_turret]
"body"Symbol 473 MovieClip [mc_tank] Frame 1Symbol 429 MovieClip [mc_body]
"wheels"Symbol 473 MovieClip [mc_tank] Frame 1Symbol 443 MovieClip
"fire_ring"Symbol 473 MovieClip [mc_tank] Frame 1Symbol 448 MovieClip
"team"Symbol 473 MovieClip [mc_tank] Frame 1Symbol 423 MovieClip [mc_team]
"ground"Symbol 477 MovieClip [mc_terrain] Frame 1Symbol 476 MovieClip
"a1"Symbol 543 MovieClip Frame 1Symbol 542 MovieClip
"a2"Symbol 543 MovieClip Frame 1Symbol 542 MovieClip
"a3"Symbol 543 MovieClip Frame 1Symbol 542 MovieClip
"txt_wind"Symbol 547 MovieClip Frame 1Symbol 544 EditableText
"txt_wind_east"Symbol 547 MovieClip Frame 1Symbol 545 EditableText
"txt_wind_west"Symbol 547 MovieClip Frame 1Symbol 546 EditableText

Special Tags

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Dynamic Text Variables

msgSymbol 233 EditableText"<p align="left"><font face="Visitor TT1 BRK_10pt_st" size="10" color="#00ff00" letterSpacing="0.000000" kerning="0">&lt;message set by script&gt;</font></p>"
optSymbol 234 EditableText"<p align="right"></p>"
_root.gb_teamSymbol 269 EditableText""
arg_txtSymbol 339 EditableText"gun battle!"
arg_txtSymbol 340 EditableText"gun battle!"
arg_txtSymbol 341 EditableText"gun battle!"
arg_txtSymbol 342 EditableText"gun battle!"
arg_txtSymbol 344 EditableText"Line 1 Line 2 Line 3"
arg_txtSymbol 345 EditableText"Line 1 Line 2 Line 3"
arg_txtSymbol 346 EditableText"Line 1 Line 2 Line 3"
_root.gb_nameSymbol 529 EditableText"Nameless"




http://swfchan.com/24/116576/info.shtml
Created: 8/3 -2019 16:39:30 Last modified: 8/3 -2019 16:39:30 Server time: 22/12 -2024 10:39:17