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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76810645?noj=FRM76810645-22DC" width="1" height="1"></div>

Hotseat Gunner.swf

This is the info page for
Flash #116909

(Click the ID number above for more basic data on this flash file.)


Text
game

edit

printlevel

developed by girlwithgun.com

level

HOTSEAT

GUNNER

ActionScript [AS1/AS2]

Frame 3
stop();
Symbol 12 MovieClip [beamright] Frame 1
#initclip 76 Object.registerClass("beamright", Box); #endinitclip
Symbol 37 MovieClip Frame 1
stop();
Symbol 37 MovieClip Frame 31
stop();
Symbol 45 MovieClip Frame 1
stop();
Symbol 49 MovieClip Frame 1
stop();
Symbol 52 MovieClip [cylinder] Frame 1
#initclip 33 Object.registerClass("cylinder", Particle); #endinitclip
Symbol 55 MovieClip [barrel] Frame 1
#initclip 34 Object.registerClass("barrel", Particle); #endinitclip
Symbol 58 MovieClip [bottom] Frame 1
#initclip 35 Object.registerClass("bottom", Particle); #endinitclip
Symbol 61 MovieClip [girl] Frame 1
#initclip 36 Object.registerClass("girl", Particle); #endinitclip
Symbol 64 MovieClip [seat] Frame 1
#initclip 37 Object.registerClass("seat", Particle); #endinitclip
Symbol 67 MovieClip [wheel] Frame 1
#initclip 38 Object.registerClass("wheel", Particle); #endinitclip
Symbol 71 MovieClip [gun_id] Frame 1
#initclip 39 Object.registerClass("gun_id", Gun); #endinitclip
Symbol 76 MovieClip [leftFoot] Frame 1
#initclip 40 Object.registerClass("leftFoot", Particle); #endinitclip
Symbol 79 MovieClip [rightFoot] Frame 1
#initclip 41 Object.registerClass("rightFoot", Particle); #endinitclip
Symbol 82 MovieClip [targetRightHand] Frame 1
#initclip 42 Object.registerClass("targetRightHand", Particle); #endinitclip
Symbol 85 MovieClip [targetBody] Frame 1
#initclip 43 Object.registerClass("targetBody", Particle); #endinitclip
Symbol 88 MovieClip [targethead] Frame 1
#initclip 44 Object.registerClass("targethead", Particle); #endinitclip
Symbol 91 MovieClip [targetLeftHand] Frame 1
#initclip 45 Object.registerClass("targetLeftHand", Particle); #endinitclip
Symbol 97 MovieClip [target_id] Frame 1
#initclip 46 Object.registerClass("target_id", Target); #endinitclip
Symbol 114 MovieClip [explosion_id] Frame 1
#initclip 47 Object.registerClass("explosion_id", Explosion); #endinitclip
Symbol 115 MovieClip [block] Frame 1
#initclip 48 Object.registerClass("block", Block); #endinitclip
Symbol 117 MovieClip [worldbox_id] Frame 1
#initclip 49 Object.registerClass("worldbox_id", Worldbox); #endinitclip
Symbol 119 MovieClip [playhitzone] Frame 1
#initclip 50 Object.registerClass("playhitzone", PlayGame); #endinitclip
Symbol 121 MovieClip [smoke_id] Frame 1
#initclip 51 Object.registerClass("smoke_id", Smoke); #endinitclip
Symbol 126 MovieClip [magnetOn_id] Frame 1
#initclip 52 Object.registerClass("magnetOn_id", Magnet); #endinitclip
Symbol 127 MovieClip [magnet_id] Frame 1
#initclip 53 Object.registerClass("magnet_id", Mushroom); #endinitclip
Symbol 130 MovieClip [bigmetal_id] Frame 1
#initclip 54 Object.registerClass("bigmetal_id", Box); #endinitclip
Symbol 133 MovieClip [heavyframevert_id] Frame 1
#initclip 55 Object.registerClass("heavyframevert_id", Box); #endinitclip
Symbol 135 MovieClip [heavyframe_id] Frame 1
#initclip 56 Object.registerClass("heavyframe_id", Box); #endinitclip
Symbol 138 MovieClip [crate_id] Frame 1
#initclip 57 Object.registerClass("crate_id", WeakBox); #endinitclip
Symbol 141 MovieClip [beamtop] Frame 1
#initclip 58 Object.registerClass("beamtop", Box); #endinitclip
Symbol 144 MovieClip [openframe_id] Frame 1
#initclip 59 Object.registerClass("openframe_id", Box); #endinitclip
Symbol 147 MovieClip [movingbox_id] Frame 1
#initclip 60 Object.registerClass("movingbox_id", MovingBox); #endinitclip
Symbol 149 MovieClip [metalcrate_id] Frame 1
#initclip 61 Object.registerClass("metalcrate_id", Box); #endinitclip
Symbol 154 MovieClip [switch_id] Frame 1
#initclip 62 Object.registerClass("switch_id", Switch); #endinitclip
Symbol 166 MovieClip [drone_id] Frame 1
#initclip 63 Object.registerClass("drone_id", MovingTarget); #endinitclip
Symbol 177 MovieClip [gate_id] Frame 1
#initclip 64 Object.registerClass("gate_id", Gate); #endinitclip
Symbol 180 MovieClip [smallmetal_id] Frame 1
#initclip 65 Object.registerClass("smallmetal_id", Box); #endinitclip
Symbol 181 MovieClip [moregamesbtn] Frame 1
#initclip 66 Object.registerClass("moregamesbtn", MoreGames); #endinitclip
Symbol 185 MovieClip [nextlevel] Frame 1
#initclip 67 Object.registerClass("nextlevel", Game); #endinitclip
Symbol 186 MovieClip [nextlevelhitzone] Frame 1
#initclip 68 Object.registerClass("nextlevelhitzone", NextLevel); #endinitclip
Symbol 188 MovieClip [edit] Frame 1
#initclip 69 Object.registerClass("edit", Edit); #endinitclip
Symbol 190 MovieClip [printlevel] Frame 1
#initclip 70 Object.registerClass("printlevel", PrintLevel); #endinitclip
Symbol 191 MovieClip [Ballmove] Frame 1
#initclip 71 Object.registerClass("Ballmove", Ball); #endinitclip
Symbol 196 MovieClip [link_id] Frame 1
#initclip 72 Object.registerClass("link_id", URLLogo); #endinitclip
Symbol 198 MovieClip [Bumper_mc] Frame 1
#initclip 73 Object.registerClass("Bumper_mc", Pinball); #endinitclip
Symbol 200 MovieClip [TileFactory_id] Frame 1
#initclip 74 Object.registerClass("TileFactory_id", TileFactory); #endinitclip
Symbol 206 MovieClip [branding_aligned_right] Frame 1
#initclip 75 Object.registerClass("branding_aligned_right", Branding); #endinitclip
Instance of Symbol 205 MovieClip in Symbol 206 MovieClip [branding_aligned_right] Frame 1
on (release) { getURL (_root.localization_url1, "_blank"); }
Symbol 239 MovieClip [__Packages.Particle] Frame 0
class Particle extends MovieClip { var startx, _x, starty, _y, ticks, maxticks, _visible, pos, vel, gravity, drag, AnimInt, oldTime, _height, _parent, _width; function Particle () { super(); startx = _x; starty = _y; ticks = 0; maxticks = 200; } function Start() { _visible = true; pos = new Vector(startx, starty); var _local3 = -20 * Math.random(); var _local4 = -5 + (10 * Math.random()); vel = new Vector(_local4, _local3); gravity = new Vector(0, 0.8); drag = 0.99; clearInterval(AnimInt); AnimInt = setInterval(Update, 20, this); _global.Game.addInterval(AnimInt); oldTime = getTimer(); } function Stop() { _visible = false; clearInterval(AnimInt); } function Update(inThis) { this=inThis;//parameter overwritten ticks++; if (ticks > maxticks) { clearInterval(AnimInt); } if (((pos.y + _parent._y) + _height) > 350) { vel.x = 0.6 * vel.x; vel.y = -0.6 * vel.y; pos.y = (350 - _parent._y) - _height; } if (((pos.x + _parent._x) + _width) > 500) { vel.x = -0.6 * vel.x; vel.y = 0.6 * vel.y; pos.x = (500 - _parent._x) - _width; } if ((pos.x + _parent._x) < 0) { vel.x = -0.6 * vel.x; vel.y = 0.6 * vel.y; pos.x = -_parent._x; } vel = vel.Multiply(drag); vel = vel.Add(gravity); pos = pos.Add(vel); _x = pos.x; _y = pos.y; } }
Symbol 240 MovieClip [__Packages.Vector] Frame 0
class Vector { var x, y; function Vector (aX, aY, t) { if (aX == undefined) { x = new Number(0); } else { x = new Number(aX); } if (aY == undefined) { y = new Number(0); } else { y = new Number(aY); } } function DistanceTo(v) { return(Subtract(v).Length()); } function Divide(nr) { var _local2 = new Vector(); _local2.x = x / nr; _local2.y = y / nr; return(_local2); } function Normalize() { var _local2 = Length(); if (_local2 > 0) { return(Divide(_local2)); } trace("zero length normalize"); var _local3 = new Vector(0, 0); return(_local3); } function Add(v) { var _local2 = new Vector(); _local2.x = x + v.x; _local2.y = y + v.y; return(_local2); } function Subtract(v) { var _local2 = new Vector(); _local2.x = x - v.x; _local2.y = y - v.y; return(_local2); } function Dot(v) { var _local2; _local2 = (x * v.x) + (y * v.y); return(_local2); } function Multiply(nr) { var _local2 = new Vector(); _local2.x = x * nr; _local2.y = y * nr; return(_local2); } function Length() { return(Math.sqrt((x * x) + (y * y))); } function Reflect(n) { var _local3 = new Vector(); var _local2; n = n.Normalize(); _local2 = 2 * Dot(n); _local2 = n.Multiply(_local2); _local3 = Subtract(_local2); return(_local3); } function Equals(v) { var _local3 = new Vector(); if ((x == v.x) and (y == v.y)) { return(true); } return(false); } function Duplicate() { var _local2 = new Vector(); _local2.x = x; _local2.y = y; return(_local2); } function Print(label) { trace((((((label + " ") + x) + ",") + y) + " length=") + Length()); } }
Symbol 241 MovieClip [__Packages.Gun] Frame 0
class Gun extends MovieClip { var pinball, swapDepths, Nozzle, top, pieces, girl, cylinder, wheel, barrel, seat, bottom, flash, origWidth, _width, origHeight, _height, exploding, oldTime, explosion_snd, gun_snd, AnimatingVictory, wholebody, operator, _x, _y, x, y, ang, oldang; function Gun () { super(); pinball = _root.pinball; _global.gun = this; Key.addListener(this); swapDepths(2000); Nozzle = top.nozzle; Nozzle.gotoAndStop(0); top.guncharge_mc._alpha = 0; pieces = new Array(girl, cylinder, wheel, barrel, seat, bottom); flash._visible = false; var _local5 = 0; while (_local5 < pieces.length) { pieces[_local5]._visible = false; _local5++; } origWidth = _width; origHeight = _height; Mouse.addListener(this); exploding = false; oldTime = getTimer(); explosion_snd = new Sound(this); explosion_snd.attachSound("explosionsound_id"); gun_snd = new Sound(this); gun_snd.attachSound("gunsound_id"); _global.myEvents.Subscribe(this, "onEvent"); AnimatingVictory = false; _global.editmachine.Subscribe(this); } function onEvent(ev) { if (ev.type == "enemykilled") { playVictoryAnim(); } else if (ev.type == "zeroballs") { onEnterFrame = null; } } function ExplodeIntoPieces() { if (exploding) { return(undefined); } exploding = true; explosion_snd.start(0, 1); wholebody._visible = false; operator._visible = false; top._visible = false; var _local2 = 0; while (_local2 < pieces.length) { pieces[_local2].Start(); _local2++; } new Explosion(_x + (_width / 2), _y + (_height / 2), true); } function ReleaseBomb() { gun_snd.start(0, 1); pinball.myBall.Arm(); Nozzle.gotoAndPlay(1); top.gotoAndPlay(2); var _local2 = top._rotation + 90; pinball.pos.x = top._x + _x; pinball.pos.y = top._y + _y; var _local3 = 0.1 + (Power / 250); pinball.vel.x = _local3 * Math.sin((_local2 * Math.PI) / 180); pinball.vel.y = (-_local3) * Math.cos((_local2 * Math.PI) / 180); pinball.pos = pinball.pos.Add(pinball.vel.Normalize().Multiply(100)); pinball.oldtime = getTimer(); pinball.readyForFrameLoop = true; MouseIsDown = false; } function onMouseDown() { Power = 100; if (((!_global.edit) && (!_global.gamePaused)) && (!pinball.myBall.Armed)) { ReleaseBomb(); } } function onEnterFrame() { if (_global.edit) { return(undefined); } x = _root._xmouse - (_x + (origWidth / 2)); y = _root._ymouse - (_y + (origHeight / 2)); ang = Math.atan2(y, x); top._rotation = (180 * ang) / Math.PI; if (!AnimatingVictory) { operator.gotoAndStop(5 + Math.round(top._rotation / 36)); } oldang = ang; _root.fps_txt.text = Math.round(1000 / (getTimer() - oldTime)); oldTime = getTimer(); } function playVictoryAnim() { AnimatingVictory = true; operator.gotoAndPlay(5); } var MouseIsDown = false; var Power = 0; }
Symbol 242 MovieClip [__Packages.Explosion] Frame 0
class Explosion extends MovieClip { var removeMovieClip, _totalframes, _currentframe; function Explosion (x, y, firsttime) { super(); if (firsttime) { var _local5 = _root.attachMovie("explosion_id", "explosion" + Math.random(), _root.getNextHighestDepth()); _local5._x = x; _local5._y = y; var _local4 = 0; while (_local4 < 10) { _local4++; } } else { removeMovieClip(); } } function onEnterFrame() { if (_currentframe == _totalframes) { removeMovieClip(); } } }
Symbol 243 MovieClip [__Packages.Target] Frame 0
class Target extends MovieClip { var pinball, pos, _x, _y, NotHit, col, pieces, _name, BeamTime, maxBeamTime, wholebody, lookatplayer, explosion_snd, beam_snd, removeMovieClip, lightning_int; function Target () { super(); pinball = _root.pinball; pos = new Vector(_x, _y); NotHit = true; col._visible = false; var _local6; pieces = new Array(); for (_local6 in this) { if (_local6.substring(0, 5) == "piece") { pieces.push(this[_local6]); } } var _local5 = 0; while (_local5 < pieces.length) { pieces[_local5]._visible = false; _local5++; } if (_global.canvas == undefined) { _global.canvas = _root.createEmptyMovieClip("lightningcanvas-" + _name, _root.getNextHighestDepth()); } BeamTime = 0; maxBeamTime = 50; wholebody.stop(); lookatplayer = false; var _local7 = setInterval(turnHead, 5000, this); _global.Game.addInterval(_local7); _global.Game.addTarget(this); _global.myEvents.Subscribe(this, "onEvent"); _global.editmachine.Subscribe(this); explosion_snd = new Sound(this); explosion_snd.attachSound("explosionsound_id"); beam_snd = new Sound(this); beam_snd.attachSound("beam_id"); } function onEvent(ev) { if (ev.type == "zeroballs") { startBeam(); } } function turnHead(inThis) { this=inThis;//parameter overwritten if (lookatplayer) { lookLeft(); lookatplayer = false; } else { lookAhead(); lookatplayer = true; } } function lookLeft() { wholebody.gotoAndStop(2); } function lookAhead() { wholebody.gotoAndStop(1); } function Delete() { _global.Game.removeTarget(this); removeMovieClip(); } function upDatePosition() { pos.x = _x; pos.y = _y; lookAhead(); } function ExplodeIntoPieces() { explosion_snd.start(0, 1); wholebody._visible = false; onEvent = undefined; var _local2 = 0; while (_local2 < pieces.length) { pieces[_local2].Start(); _local2++; } } function onEnterFrame() { if (NotHit and col.hitTest(pinball.pos.x, pinball.pos.y, false)) { new Explosion(_x, _y, true); ExplodeIntoPieces(); NotHit = false; pinball.myBall.Destroy(); _global.Game.removeTarget(this); } } function startBeam() { lightning_int = setInterval(animateBeam, 20, this); _global.Game.addInterval(lightning_int); beam_snd.start(0, 10); _global.canvas.swapDepths(_root.getNextHighestDepth()); } function animateBeam(inThis) { this=inThis;//parameter overwritten BeamTime++; _global.canvas.swapDepths(_root.getNextHighestDepth()); if (BeamTime > maxBeamTime) { clearInterval(lightning_int); beam_snd.stop(); BeamTime = 0; _global.gun.ExplodeIntoPieces(); _global.canvas.clear(); _global.gun.flash._visible = false; _global.myEvents.Fire({type:"beamready"}); } else { _global.canvas.clear(); _global.canvas.lineStyle(3 * Math.random(), 2883371, 100); _global.canvas.moveTo(_x, _y); _global.canvas.lineTo(_global.gun._x + _global.gun.beamtarget._x, _global.gun._y + _global.gun.beamtarget._y); var _local4 = _global.gun.operator._totalframes; _global.gun.operator.gotoAndStop(Math.round(_local4 * Math.random())); _global.gun.top._visible = false; _global.gun.flash._visible = true; } } }
Symbol 244 MovieClip [__Packages.Block] Frame 0
class Block extends MovieClip { var pinball, normal, mag, outcome, left_mc, top_mc, right_mc, bottom_mc, startDrag, stopDrag; function Block () { super(); pinball = _root.pinball; normal = new Vector(); mag = 0.002; pinball.addCollisionSet(this); outcome = new Object(); } function detectCol(body) { var _local2 = body.pos; if (left_mc.hitTest(_local2.x, _local2.y, true)) { outcome.colliding = true; normal.x = -1; normal.y = 0; } else if (top_mc.hitTest(_local2.x, _local2.y, true)) { outcome.colliding = true; normal.x = 0; normal.y = -1; } else if (right_mc.hitTest(_local2.x, _local2.y, true)) { outcome.colliding = true; normal.x = 1; normal.y = 0; } else if (bottom_mc.hitTest(_local2.x, _local2.y, true)) { outcome.colliding = true; normal.x = 0; normal.y = 1; } else { outcome.colliding = false; } outcome.normal = normal; outcome.safepos = _local2.Add(normal.Multiply(0.1)); return(outcome); } function onPress() { startDrag(false); } function onRelease() { stopDrag(); } }
Symbol 245 MovieClip [__Packages.Worldbox] Frame 0
class Worldbox extends MovieClip { var pinball, normal, mag, outcome, _x, _width, _height, _y; function Worldbox () { super(); pinball = _root.pinball; normal = new Vector(); mag = 0.002; pinball.addCollisionSet(this); outcome = new Object(); } function detectCol(body) { var _local2 = body.pos; normal.x = 0; normal.y = 0; outcome.normal = normal; outcome.safepos = _local2; if (_local2.x < _x) { outcome.colliding = true; outcome.normal.x = 1; outcome.safepos.x = _x; } else if (_local2.x > (_x + _width)) { outcome.colliding = true; outcome.normal.x = -1; outcome.safepos.x = _x + _width; } else if (_local2.y > (_y + _height)) { outcome.colliding = true; outcome.normal.y = 1; outcome.safepos.y = _y + _height; } else if (_local2.y < _y) { outcome.colliding = true; outcome.normal.y = 1; outcome.safepos.y = _y; } else { outcome.colliding = false; } return(outcome); } }
Symbol 246 MovieClip [__Packages.PlayGame] Frame 0
class PlayGame extends MovieClip { var _alpha, _parent; function PlayGame () { super(); trace("playgame"); _alpha = 0; _parent.stop(); _root.stop(); } function onRollOver() { _parent.gotoAndStop(2); } function onRollOut() { _parent.gotoAndStop(1); } function onPress() { _parent.gotoAndStop(3); } function onRelease() { _root.play(); } function onReleaseOutside() { _parent.gotoAndStop(1); } }
Symbol 247 MovieClip [__Packages.Smoke] Frame 0
class Smoke extends MovieClip { var _alpha, _y, _xscale, _yscale, speed, counter, liveInt, removeMovieClip; function Smoke (inThis) { super(); _alpha = 90; var _local3 = setInterval(step, 50 * Math.random(), this); _y = (_y - 10) + (20 * Math.random()); _xscale = 500 * Math.random(); _yscale = _xscale; speed = 4 * Math.random(); counter = 0; } function step(inThis) { this=inThis;//parameter overwritten counter++; _y = _y - speed; _alpha--; _xscale--; _yscale--; if (counter > 100) { clearInterval(liveInt); removeMovieClip(); } } }
Symbol 248 MovieClip [__Packages.Mushroom] Frame 0
class Mushroom extends MovieClip { var pinball, pos, _x, _y, normal, mag, outcome, _width; function Mushroom () { super(); pinball = _root.pinball; pos = new Vector(_x, _y); normal = new Vector(); mag = 0.002; pinball.addCollisionSet(this); _global.editmachine.Subscribe(this); outcome = new Object(); } function detectCol(body) { pos.x = _x; pos.y = _y; var _local2 = body.pos.Subtract(pos); if (_local2.Length() < (_width / 2)) { normal = _local2.Normalize(); outcome.colliding = true; outcome.normal = normal; outcome.safepos = pos.Add(_local2.Multiply(1.01)); return(outcome); } outcome.colliding = false; return(outcome); } }
Symbol 249 MovieClip [__Packages.Magnet] Frame 0
class Magnet extends Mushroom { var stop, switchedOn, magnet_snd, play, gotoAndStop, pinball, radius, pos; function Magnet () { super(); stop(); switchedOn = false; _global.myEvents.Subscribe(this, "onSwitch"); magnet_snd = new Sound(this); magnet_snd.attachSound("magnetsound_id"); } function onSwitch(ev) { if (ev.type == "switchon") { play(); switchedOn = true; magnet_snd.start(0, 10); } else if (ev.type == "switchoff") { gotoAndStop(1); switchedOn = false; magnet_snd.stop(); } } function detectCol(body) { if (pinball.myBall.Armed && (switchedOn)) { radius = body.pos.Subtract(pos); pinball.addImpulse(radius.Normalize().Multiply(-0.025)); } return(super.detectCol(body)); } }
Symbol 250 MovieClip [__Packages.Box] Frame 0
class Box extends MovieClip { var pinball, normal, mag, outcome, left, _x, right, _width, top, _y, bottom, _height, hitTest, dist, side; function Box (a, b) { super(); pinball = _root.pinball; normal = new Vector(); mag = 0.002; pinball.addCollisionSet(this); _global.editmachine.Subscribe(this); outcome = new Object(); left = _x; right = _x + _width; top = _y; bottom = _y + _height; } function detectCol(body) { var _local2 = body.pos; if (hitTest(_local2.x, _local2.y, false)) { dist = Math.abs(_local2.y - top); normal.x = 0; normal.y = -1; side = "top"; if (Math.abs(_local2.x - left) < dist) { dist = Math.abs(_local2.x - left); normal.x = -1; normal.y = 0; side = "left"; } if (Math.abs(right - _local2.x) < dist) { dist = Math.abs(right - _local2.x); normal.x = 1; normal.y = 0; side = "right"; } if (Math.abs(bottom - _local2.y) < dist) { dist = Math.abs(bottom - _local2.y); normal.x = 0; normal.y = 1; side = "bottom"; } outcome.colliding = true; outcome.safepos = _local2; if (side == "top") { outcome.safepos.y = top; } else if (side == "bottom") { outcome.safepos.y = bottom; } else if (side == "left") { outcome.safepos.x = left; } else if (side == "right") { outcome.safepos.x = right; } } else { outcome.colliding = false; } outcome.normal = normal; return(outcome); } function upDatePosition() { left = _x; right = _x + _width; top = _y; bottom = _y + _height; } }
Symbol 251 MovieClip [__Packages.WeakBox] Frame 0
class WeakBox extends Box { var _x, _y, removeInt, _alpha; function WeakBox () { super(); } function detectCol(body) { var _local4 = super.detectCol(body); if (_local4.colliding) { new Explosion(_x, _y, true); removeInt = setInterval(removeMe, 20, this); _global.Game.addInterval(removeInt); super.upDatePosition(); } return(super.detectCol(body)); } function removeMe(inThis) { this=inThis;//parameter overwritten _alpha = _alpha - 4; if (_alpha < 0) { _x = 1000; clearInterval(removeInt); } } }
Symbol 252 MovieClip [__Packages.MovingBox] Frame 0
class MovingBox extends Box { var counter, amp, phase, turns, moving, oldPos, _x, _y, moveInt, angle; function MovingBox () { super(); counter = 0; amp = 50; phase = 0.05; turns = 4; moving = false; _global.myEvents.Subscribe(this, "onHandleEvent"); } function onHandleEvent(ev) { if ((!moving) && (ev.type == "switchon")) { oldPos = new Vector(_x, _y); moving = true; moveInt = setInterval(moveMe, 30, this); _global.Game.addInterval(moveInt); super.upDatePosition(); } else if (ev.type == "switchoff") { _x = oldPos.x; _y = oldPos.y; moving = false; clearInterval(moveInt); counter = 0; } } function moveMe(inThis) { this=inThis;//parameter overwritten counter++; angle = phase * counter; _y = oldPos.y + (amp * Math.sin(angle)); super.upDatePosition(); } }
Symbol 253 MovieClip [__Packages.Switch] Frame 0
class Switch extends Box { var stop, isOff, switch_snd, switch_int, gotoAndStop; function Switch () { super(); stop(); isOff = true; switch_snd = new Sound(this); switch_snd.attachSound("switchsound_id"); } function detectCol(body) { var _local4 = super.detectCol(body); if (_local4.colliding and isOff) { switchOn(); switch_int = setInterval(switchOff, 8000, this); _global.Game.addInterval(switch_int); } return(super.detectCol(body)); } function switchOn() { isOff = false; _global.myEvents.Fire({type:"switchon"}); gotoAndStop(2); super.upDatePosition(); switch_snd.start(0, 1); } function switchOff(inThis) { this=inThis;//parameter overwritten isOff = true; clearInterval(switch_int); _global.myEvents.Fire({type:"switchoff"}); gotoAndStop(1); super.upDatePosition(); } }
Symbol 254 MovieClip [__Packages.MovingTarget] Frame 0
class MovingTarget extends Target { var impulsInt, pos, vel, impulse, drag, _width, _height, _x, _y; function MovingTarget () { super(); impulsInt = setInterval(addImpulse, 2000, this); _global.Game.addInterval(impulsInt); pos = new Vector(250, 175); vel = new Vector(0, 0); impulse = new Vector(); drag = 0.95; } function addImpulse(inThis) { this=inThis;//parameter overwritten var _local2 = new Vector(-10 + (20 * Math.random()), -10 + (20 * Math.random())); impulse = _local2.Normalize().Multiply(10); vel = vel.Add(impulse); } function onEnterFrame() { super.onEnterFrame(); if ((pos.x + vel.x) > (500 - _width)) { vel.x = -vel.x; } else if ((pos.x + vel.x) < 0) { vel.x = -vel.x; } if ((pos.y + vel.y) > (350 - _height)) { vel.y = -vel.y; } else if ((pos.y + vel.y) < 0) { vel.y = -vel.y; } vel = vel.Multiply(drag); pos = pos.Add(vel); _x = pos.x; _y = pos.y; } }
Symbol 255 MovieClip [__Packages.Gate] Frame 0
class Gate extends Box { var closed, wait_int, oldX, _x; function Gate () { super(); closed = true; _global.myEvents.Subscribe(this, "onEvent"); wait_int = setInterval(Hide, 20, this); _global.Game.addInterval(wait_int); } function Hide(inThis) { this=inThis;//parameter overwritten oldX = _x; _x = -100; clearInterval(wait_int); } function onEvent(ev) { if (_global.edit) { return(undefined); } if (closed && (ev.type == "switchon")) { closed = false; _x = oldX; super.upDatePosition(); } else if (ev.type == "switchoff") { closed = true; _x = -100; super.upDatePosition(); } } function closeMe(inThis) { this=inThis;//parameter overwritten } }
Symbol 256 MovieClip [__Packages.MoreGames] Frame 0
class MoreGames extends MovieClip { var _alpha, _parent, getURL; function MoreGames () { super(); _alpha = 0; _parent.stop(); } function onRollOver() { _parent.gotoAndStop(2); } function onRollOut() { _parent.gotoAndStop(1); } function onPress() { getURL("http://www.agame.com"); } }
Symbol 257 MovieClip [__Packages.Game] Frame 0
class Game extends MovieClip { var pinball, ballIcons, Level, allIntervals, nrTargets, extraBalls, targetsList, click_snd, song_snd, nextlevel_snd, gameTime, Levels, lvlbackground, background_id, maxBalls, levelname, nrBalls, _visible; function Game () { super(); _global.Game = this; _global.game = this; new LeanEvent(); pinball = _global.pinball; ballIcons = new Array(); Level = 0; loadXML(); startMusic(); allIntervals = new Array(); nrTargets = 0; extraBalls = 0; targetsList = new Array(); _global.gamePaused = false; click_snd = new Sound(this); song_snd = new Sound(this); click_snd.attachSound("click_id"); song_snd.attachSound("song_id"); nextlevel_snd = new Sound(this); nextlevel_snd.attachSound("nextlevelsound_id"); new Editor(this); gameTime = getTimer(); } function checkDomain() { } function internalXML() { var _local1 = new XML("<game name=\"Gunner0.5\"><level name=\"27 levels to go\" background=\"hangar_id\" balls=\"2\"><item id=\"target_id\" x=\"239\" y=\"254\"/><item id=\"gun_id\" x=\"210\" y=\"25\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"bigmetal_id\" x=\"169\" y=\"137\"/><item id=\"magnet_id\" x=\"92\" y=\"347\"/><item id=\"magnet_id\" x=\"409\" y=\"348\"/></level><level name=\"upstairs\" background=\"hangar_id\" balls=\"2\"><item id=\"target_id\" x=\"240\" y=\"76\"/><item id=\"gun_id\" x=\"212\" y=\"236\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"magnet_id\" x=\"436\" y=\"247\"/><item id=\"heavyframe_id\" x=\"166\" y=\"171\"/></level><level name=\"thin maze\" background=\"hangar_id\" balls=\"4\"><item id=\"target_id\" x=\"52\" y=\"251\"/><item id=\"gun_id\" x=\"41\" y=\"27\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"heavyframe_id\" x=\"230\" y=\"229\"/><item id=\"crate_id\" x=\"1000\" y=\"295\"/><item id=\"gate_id\" x=\"-100\" y=\"153\"/><item id=\"heavyframe_id\" x=\"0\" y=\"185\"/><item id=\"heavyframe_id\" x=\"0\" y=\"140\"/><item id=\"heavyframevert_id\" x=\"432\" y=\"159\"/><item id=\"heavyframevert_id\" x=\"153\" y=\"140\"/><item id=\"heavyframe_id\" x=\"152\" y=\"292\"/><item id=\"heavyframe_id\" x=\"279\" y=\"159\"/><item id=\"metalcrate_id\" x=\"101\" y=\"209\"/></level><level name=\"port\" background=\"window_id\" balls=\"4\"><item id=\"target_id\" x=\"454\" y=\"71\"/><item id=\"gun_id\" x=\"40\" y=\"86\"/><item id=\"crate_id\" x=\"202\" y=\"0\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"bigmetal_id\" x=\"-2\" y=\"197\"/><item id=\"bigmetal_id\" x=\"201\" y=\"54\"/><item id=\"heavyframe_id\" x=\"425\" y=\"165\"/><item id=\"crate_id\" x=\"1000\" y=\"0\"/></level><level name=\"narrow gate\" background=\"hangar_id\" balls=\"2\"><item id=\"target_id\" x=\"442\" y=\"151\"/><item id=\"gun_id\" x=\"60\" y=\"235\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"heavyframe_id\" x=\"346\" y=\"245\"/><item id=\"crate_id\" x=\"1000\" y=\"295\"/><item id=\"gate_id\" x=\"352\" y=\"153\"/><item id=\"heavyframe_id\" x=\"143\" y=\"127\"/><item id=\"heavyframe_id\" x=\"189\" y=\"195\"/><item id=\"switch_id\" x=\"294\" y=\"101\"/><item id=\"bigmetal_id\" x=\"346\" y=\"0\"/><item id=\"metalcrate_id\" x=\"346\" y=\"194\"/></level><level name=\"bounce off gate\" background=\"hangar_id\" balls=\"2\"><item id=\"target_id\" x=\"360\" y=\"250\"/><item id=\"gun_id\" x=\"41\" y=\"129\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"heavyframe_id\" x=\"287\" y=\"198\"/><item id=\"crate_id\" x=\"1000\" y=\"295\"/><item id=\"gate_id\" x=\"289\" y=\"151\"/><item id=\"heavyframevert_id\" x=\"439\" y=\"198\"/><item id=\"heavyframevert_id\" x=\"219\" y=\"199\"/><item id=\"heavyframe_id\" x=\"287\" y=\"125\"/><item id=\"openframe_id\" x=\"-1\" y=\"241\"/><item id=\"switch_id\" x=\"386\" y=\"73\"/></level><level name=\"double boss\" background=\"hangar_id\" balls=\"2\"><item id=\"target_id\" x=\"360\" y=\"250\"/><item id=\"target_id\" x=\"365\" y=\"31\"/><item id=\"gun_id\" x=\"40\" y=\"82\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"heavyframe_id\" x=\"241\" y=\"196\"/><item id=\"crate_id\" x=\"1000\" y=\"295\"/><item id=\"heavyframevert_id\" x=\"220\" y=\"1\"/><item id=\"heavyframevert_id\" x=\"219\" y=\"196\"/><item id=\"heavyframe_id\" x=\"244\" y=\"128\"/><item id=\"openframe_id\" x=\"-1\" y=\"196\"/><item id=\"switch_id\" x=\"261\" y=\"297\"/><item id=\"magnetOn_id\" x=\"294\" y=\"76\"/></level><level name=\"stack of crates\" background=\"window_id\" balls=\"2\"><item id=\"target_id\" x=\"417\" y=\"181\"/><item id=\"gun_id\" x=\"42\" y=\"86\"/><item id=\"crate_id\" x=\"1000\" y=\"298\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"bigmetal_id\" x=\"-1\" y=\"197\"/><item id=\"bigmetal_id\" x=\"303\" y=\"276\"/><item id=\"smallmetal_id\" x=\"335\" y=\"118\"/><item id=\"smallmetal_id\" x=\"333\" y=\"62\"/><item id=\"smallmetal_id\" x=\"335\" y=\"226\"/><item id=\"smallmetal_id\" x=\"335\" y=\"169\"/><item id=\"crate_id\" x=\"305\" y=\"168\"/><item id=\"crate_id\" x=\"1000\" y=\"113\"/><item id=\"crate_id\" x=\"1000\" y=\"139\"/><item id=\"crate_id\" x=\"305\" y=\"223\"/><item id=\"crate_id\" x=\"1000\" y=\"57\"/><item id=\"crate_id\" x=\"305\" y=\"2\"/><item id=\"crate_id\" x=\"305\" y=\"112\"/><item id=\"crate_id\" x=\"305\" y=\"56\"/></level><level name=\"switchrow\" background=\"hangar_id\" balls=\"2\"><item id=\"target_id\" x=\"417\" y=\"103\"/><item id=\"gun_id\" x=\"60\" y=\"235\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"crate_id\" x=\"1000\" y=\"295\"/><item id=\"switch_id\" x=\"192\" y=\"145\"/><item id=\"switch_id\" x=\"294\" y=\"146\"/><item id=\"switch_id\" x=\"243\" y=\"145\"/><item id=\"bigmetal_id\" x=\"194\" y=\"-85\"/><item id=\"bigmetal_id\" x=\"346\" y=\"196\"/><item id=\"magnetOn_id\" x=\"130\" y=\"104\"/></level><level name=\"at the gate\" background=\"hangar_id\" balls=\"2\"><item id=\"target_id\" x=\"445\" y=\"140\"/><item id=\"gun_id\" x=\"60\" y=\"235\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"heavyframe_id\" x=\"349\" y=\"235\"/><item id=\"crate_id\" x=\"1000\" y=\"295\"/><item id=\"gate_id\" x=\"357\" y=\"137\"/><item id=\"switch_id\" x=\"298\" y=\"163\"/><item id=\"metalcrate_id\" x=\"349\" y=\"185\"/><item id=\"metalcrate_id\" x=\"349\" y=\"89\"/><item id=\"heavyframe_id\" x=\"349\" y=\"66\"/><item id=\"heavyframe_id\" x=\"198\" y=\"115\"/></level><level name=\"the lost level\" background=\"hangar_id\" balls=\"2\"><item id=\"target_id\" x=\"441\" y=\"251\"/><item id=\"gun_id\" x=\"134\" y=\"39\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"crate_id\" x=\"1000\" y=\"295\"/><item id=\"gate_id\" x=\"354\" y=\"299\"/><item id=\"switch_id\" x=\"348\" y=\"247\"/><item id=\"metalcrate_id\" x=\"348\" y=\"198\"/><item id=\"metalcrate_id\" x=\"353\" y=\"102\"/><item id=\"metalcrate_id\" x=\"398\" y=\"76\"/><item id=\"metalcrate_id\" x=\"93\" y=\"150\"/><item id=\"metalcrate_id\" x=\"142\" y=\"150\"/><item id=\"metalcrate_id\" x=\"192\" y=\"150\"/><item id=\"metalcrate_id\" x=\"224\" y=\"298\"/><item id=\"metalcrate_id\" x=\"341\" y=\"150\"/><item id=\"metalcrate_id\" x=\"213\" y=\"199\"/><item id=\"metalcrate_id\" x=\"233\" y=\"248\"/><item id=\"metalcrate_id\" x=\"446\" y=\"88\"/></level><level name=\"hidden switch\" background=\"hangar_id\" balls=\"3\"><item id=\"target_id\" x=\"369\" y=\"96\"/><item id=\"gun_id\" x=\"65\" y=\"236\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"magnetOn_id\" x=\"232\" y=\"140\"/><item id=\"openframe_id\" x=\"151\" y=\"64\"/><item id=\"switch_id\" x=\"445\" y=\"296\"/><item id=\"openframe_id\" x=\"-1\" y=\"64\"/><item id=\"crate_id\" x=\"1000\" y=\"246\"/><item id=\"crate_id\" x=\"1000\" y=\"246\"/><item id=\"crate_id\" x=\"1000\" y=\"296\"/><item id=\"crate_id\" x=\"398\" y=\"249\"/><item id=\"crate_id\" x=\"446\" y=\"246\"/><item id=\"crate_id\" x=\"396\" y=\"296\"/></level><level name=\"simple magnet\" background=\"hangar_id\" balls=\"3\"><item id=\"target_id\" x=\"420\" y=\"43\"/><item id=\"gun_id\" x=\"113\" y=\"236\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"magnetOn_id\" x=\"331\" y=\"51\"/><item id=\"openframe_id\" x=\"347\" y=\"134\"/><item id=\"switch_id\" x=\"347\" y=\"291\"/><item id=\"openframe_id\" x=\"124\" y=\"102\"/></level><level name=\"sliding block\" background=\"wall_id\" balls=\"3\"><item id=\"target_id\" x=\"444\" y=\"252\"/><item id=\"gun_id\" x=\"56\" y=\"234\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"heavyframe_id\" x=\"346\" y=\"174\"/><item id=\"movingbox_id\" x=\"346\" y=\"247\"/><item id=\"switch_id\" x=\"345\" y=\"123\"/><item id=\"metalcrate_id\" x=\"346\" y=\"197\"/><item id=\"metalcrate_id\" x=\"346\" y=\"297\"/></level><level name=\"stuck in the corner\" background=\"hangar_id\" balls=\"4\"><item id=\"target_id\" x=\"70\" y=\"251\"/><item id=\"gun_id\" x=\"68\" y=\"46\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"magnet_id\" x=\"336\" y=\"79\"/><item id=\"bigmetal_id\" x=\"150\" y=\"159\"/><item id=\"metalcrate_id\" x=\"-1\" y=\"159\"/><item id=\"metalcrate_id\" x=\"99\" y=\"159\"/><item id=\"metalcrate_id\" x=\"49\" y=\"159\"/><item id=\"magnet_id\" x=\"436\" y=\"312\"/></level><level name=\"mushrooms\" background=\"hangar_id\" balls=\"7\"><item id=\"target_id\" x=\"194\" y=\"230\"/><item id=\"gun_id\" x=\"50\" y=\"28\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"heavyframe_id\" x=\"-5\" y=\"141\"/><item id=\"magnet_id\" x=\"448\" y=\"293\"/><item id=\"magnet_id\" x=\"352\" y=\"264\"/><item id=\"magnet_id\" x=\"190\" y=\"154\"/><item id=\"magnet_id\" x=\"292\" y=\"177\"/><item id=\"heavyframe_id\" x=\"125\" y=\"324\"/></level><level name=\"bounce room\" background=\"wall_id\" balls=\"4\"><item id=\"target_id\" x=\"431\" y=\"97\"/><item id=\"gun_id\" x=\"41\" y=\"84\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"bigmetal_id\" x=\"198\" y=\"1\"/><item id=\"magnet_id\" x=\"254\" y=\"297\"/><item id=\"heavyframe_id\" x=\"380\" y=\"191\"/><item id=\"crate_id\" x=\"1000\" y=\"226\"/><item id=\"bigmetal_id\" x=\"0\" y=\"195\"/></level><level name=\"laboratory\" background=\"lab_id\" balls=\"4\"><item id=\"target_id\" x=\"385\" y=\"251\"/><item id=\"gun_id\" x=\"57\" y=\"235\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"crate_id\" x=\"1000\" y=\"14182\"/><item id=\"bigmetal_id\" x=\"176\" y=\"234\"/><item id=\"bigmetal_id\" x=\"176\" y=\"83\"/><item id=\"crate_id\" x=\"1000\" y=\"-2\"/><item id=\"heavyframe_id\" x=\"108\" y=\"1\"/></level><level name=\"drone uno\" background=\"hangar_id\" balls=\"2\"><item id=\"drone_id\" x=\"355.5\" y=\"86.15\"/><item id=\"gun_id\" x=\"41\" y=\"48\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"metalcrate_id\" x=\"-1\" y=\"159\"/><item id=\"metalcrate_id\" x=\"99\" y=\"159\"/><item id=\"metalcrate_id\" x=\"49\" y=\"159\"/></level><level name=\"drone tri\" background=\"hangar_id\" balls=\"4\"><item id=\"drone_id\" x=\"414.7\" y=\"150.3\"/><item id=\"drone_id\" x=\"281.15\" y=\"179.8\"/><item id=\"drone_id\" x=\"349.3\" y=\"225.1\"/><item id=\"gun_id\" x=\"41\" y=\"47\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"metalcrate_id\" x=\"-1\" y=\"159\"/><item id=\"metalcrate_id\" x=\"99\" y=\"159\"/><item id=\"metalcrate_id\" x=\"49\" y=\"159\"/></level><level name=\"a drone\" background=\"window_id\" balls=\"3\"><item id=\"drone_id\" x=\"35.15\" y=\"163.55\"/><item id=\"gun_id\" x=\"83\" y=\"235\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"metalcrate_id\" x=\"346\" y=\"197\"/><item id=\"metalcrate_id\" x=\"346\" y=\"297\"/><item id=\"metalcrate_id\" x=\"72\" y=\"19\"/><item id=\"metalcrate_id\" x=\"447\" y=\"128\"/><item id=\"metalcrate_id\" x=\"359\" y=\"30\"/><item id=\"metalcrate_id\" x=\"226\" y=\"102\"/><item id=\"metalcrate_id\" x=\"43\" y=\"140\"/></level><level name=\"3 drones\" background=\"window_id\" balls=\"3\"><item id=\"drone_id\" x=\"35.15\" y=\"163.55\"/><item id=\"drone_id\" x=\"35.15\" y=\"163.55\"/><item id=\"drone_id\" x=\"35.15\" y=\"163.55\"/><item id=\"gun_id\" x=\"83\" y=\"235\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"metalcrate_id\" x=\"346\" y=\"197\"/><item id=\"metalcrate_id\" x=\"346\" y=\"297\"/><item id=\"metalcrate_id\" x=\"72\" y=\"19\"/><item id=\"metalcrate_id\" x=\"447\" y=\"128\"/><item id=\"metalcrate_id\" x=\"359\" y=\"30\"/><item id=\"metalcrate_id\" x=\"226\" y=\"102\"/><item id=\"metalcrate_id\" x=\"43\" y=\"140\"/></level><level name=\"switchroom\" background=\"window_id\" balls=\"3\"><item id=\"target_id\" x=\"438\" y=\"110\"/><item id=\"gun_id\" x=\"38\" y=\"31\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"switch_id\" x=\"9\" y=\"293\"/><item id=\"magnetOn_id\" x=\"360\" y=\"49\"/><item id=\"bigmetal_id\" x=\"-2\" y=\"134\"/><item id=\"heavyframevert_id\" x=\"276\" y=\"0\"/><item id=\"heavyframevert_id\" x=\"276\" y=\"150\"/><item id=\"heavyframe_id\" x=\"299\" y=\"277\"/></level><level name=\"voltage\" background=\"wall_id\" balls=\"4\"><item id=\"target_id\" x=\"435\" y=\"49\"/><item id=\"gun_id\" x=\"62\" y=\"159\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"heavyframe_id\" x=\"21\" y=\"265\"/><item id=\"switch_id\" x=\"225\" y=\"253\"/><item id=\"magnetOn_id\" x=\"287\" y=\"63\"/><item id=\"openframe_id\" x=\"346\" y=\"145\"/><item id=\"metalcrate_id\" x=\"346\" y=\"94\"/></level><level name=\"drone multi\" background=\"hangar_id\" balls=\"6\"><item id=\"drone_id\" x=\"300\" y=\"250\"/><item id=\"drone_id\" x=\"300\" y=\"250\"/><item id=\"drone_id\" x=\"300\" y=\"250\"/><item id=\"drone_id\" x=\"300\" y=\"250\"/><item id=\"drone_id\" x=\"300\" y=\"250\"/><item id=\"drone_id\" x=\"300\" y=\"250\"/><item id=\"gun_id\" x=\"19\" y=\"57\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"metalcrate_id\" x=\"-1\" y=\"159\"/><item id=\"metalcrate_id\" x=\"99\" y=\"159\"/><item id=\"metalcrate_id\" x=\"49\" y=\"159\"/></level><level name=\"double bounce\" background=\"hangar_id\" balls=\"5\"><item id=\"target_id\" x=\"143\" y=\"82\"/><item id=\"gun_id\" x=\"99\" y=\"236\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"crate_id\" x=\"1000\" y=\"295\"/><item id=\"gate_id\" x=\"-100\" y=\"153\"/><item id=\"metalcrate_id\" x=\"199\" y=\"176\"/><item id=\"metalcrate_id\" x=\"149\" y=\"176\"/><item id=\"metalcrate_id\" x=\"99\" y=\"176\"/><item id=\"metalcrate_id\" x=\"-1\" y=\"176\"/><item id=\"metalcrate_id\" x=\"49\" y=\"176\"/><item id=\"metalcrate_id\" x=\"249\" y=\"176\"/><item id=\"switch_id\" x=\"368\" y=\"182\"/><item id=\"magnetOn_id\" x=\"57\" y=\"79\"/><item id=\"magnet_id\" x=\"348\" y=\"295\"/></level><level name=\"double slide\" background=\"lab_id\" balls=\"4\"><item id=\"target_id\" x=\"189\" y=\"250\"/><item id=\"gun_id\" x=\"40\" y=\"18\"/><item id=\"worldbox_id\" x=\"0\" y=\"0\"/><item id=\"heavyframe_id\" x=\"147\" y=\"172\"/><item id=\"movingbox_id\" x=\"247\" y=\"71.35\"/><item id=\"switch_id\" x=\"197\" y=\"121\"/><item id=\"metalcrate_id\" x=\"247\" y=\"22\"/><item id=\"metalcrate_id\" x=\"248\" y=\"121\"/><item id=\"movingbox_id\" x=\"248\" y=\"247.35\"/><item id=\"metalcrate_id\" x=\"248\" y=\"197\"/><item id=\"metalcrate_id\" x=\"248\" y=\"298\"/><item id=\"heavyframe_id\" x=\"-1\" y=\"131\"/><item id=\"metalcrate_id\" x=\"247\" y=\"-23\"/><item id=\"bigmetal_id\" x=\"-2\" y=\"196\"/><item id=\"switch_id\" x=\"445\" y=\"206\"/><item id=\"metalcrate_id\" x=\"147\" y=\"121\"/></level></game>"); return(_local1); } function loadXML() { var _local9 = internalXML(); _local9.ignoreWhite = true; Levels = new Array(); var _local8 = _local9.firstChild; var _local6 = 0; while (_local6 < _local8.childNodes.length) { var _local3 = _local8.childNodes[_local6]; var _local5 = new Object(); _local5.name = _local3.attributes.name; _local5.background = _local3.attributes.background; _local5.balls = _local3.attributes.balls; var _local7 = new Array(); var _local2 = 0; while (_local2 < _local3.childNodes.length) { var _local4 = new Object(); _local4.id = _local3.childNodes[_local2].attributes.id; _local4.x = _local3.childNodes[_local2].attributes.x; _local4.y = _local3.childNodes[_local2].attributes.y; _local7.push(_local4); _local2++; } _local5.map = _local7; Levels.push(_local5); _local6++; } } function loadMap(lvl) { var _local6 = 0; while (_local6 < pinball.collisionSet.length) { pinball.collisionSet[_local6].removeMovieClip(); _local6++; } _global.gun.removeMovieClip(); for (_local6 in targetsList) { targetsList[_local6].removeMovieClip(); } targetsList = new Array(); _global.myEvents.Clear(); _global.myEvents.Subscribe(this, "onEvent"); pinball.collisionSet = new Array(); lvlbackground.removeMovieClip(); lvlbackground = _root.slot.attachMovie(Levels[lvl].background, "background", _root.getNextHighestDepth()); background_id = Levels[lvl].background; var _local4 = Levels[lvl].map; _local6 = 0; while (_local6 < _local4.length) { var _local5 = _root.attachMovie(_local4[_local6].id, (("mapitem" + _local6) + "-") + _local4[_local6].id, _root.getNextHighestDepth()); _local5.id = _local4[_local6].id; _local5._x = _local4[_local6].x; _local5._y = _local4[_local6].y; new Animation(_local5); _local6++; } maxBalls = Number(Levels[lvl].balls) + Number(extraBalls); levelname = Levels[lvl].name; toFront(_global.gun); for (_local6 in targetsList) { toFront(targetsList[_local6]); } toFront(_root.levelText); loadIcons(); var _local8 = ((("Lvl " + (Level + 1)) + " \"") + Levels[lvl].name) + "\""; new Typewriter(_root.levelText.level_txt, _local8); } function startMusic() { song_snd.start(0, 1); } function loadIcons() { nrBalls = maxBalls; for (var _local5 in ballIcons) { ballIcons[_local5].removeMovieClip(); } ballIcons = new Array(); var _local3 = 0; while (_local3 < maxBalls) { var _local4 = _root.attachMovie("ballicon_id", "ballicon" + _local3, _root.getNextHighestDepth()); _local4._x = 20 + (20 * _local3); _local4._y = 20; ballIcons.push(_local4); _local3++; } } function onPress() { nextLevel(); } function addInterval(interval) { allIntervals.push(interval); } function nextLevel() { if (_root.cheat.text != "") { Level = _root.cheat.text - 1; _root.cheat.text = ""; } click_snd.start(0, 1); var _local4 = 0; while (_local4 < allIntervals.length) { clearInterval(allIntervals[_local4]); _local4++; } allIntervals = new Array(); nrTargets = 0; if (Level < Levels.length) { loadMap(Level); Level++; _global.myEvents.Fire({type:"nextlevel"}); } else { gameTime = Math.round((getTimer() - gameTime) / 1000); var _local5 = ((("Girl with gun saved the ship, all enemies have been destroyed. It took you " + gameTime) + " secs.") + newline) + "Game over"; new Typewriter(_root.levelText.level_txt, _local5); } song_snd.stop(); song_snd.start(0, 0); if (!_global.edit) { _visible = false; } _global.gamePaused = false; } function addTarget(inTarget) { nrTargets++; targetsList.push(inTarget); } function removeTarget(inTarget) { nrTargets--; _global.myEvents.Fire({type:"enemykilled"}); if (nrTargets == 0) { _global.gamePaused = true; showSwitch(); if (nrBalls == maxBalls) { new Typewriter(_root.levelText.level_txt, "one shot extra ball!"); extraBalls++; } } else { nextBall(); } } function missedTarget() { nextBall(); } function nextBall() { nrBalls--; ballIcons[nrBalls]._visible = false; if (nrBalls == 0) { _global.gamePaused = true; Level = 0; _global.myEvents.Fire({type:"zeroballs"}); } } function onEvent(ev) { if (ev.type == "beamready") { showSwitch(); } } function showSwitch() { var _local3 = _root.nextlevelswitch; _local3._visible = true; toFront(_local3); new Animation(_local3); nextlevel_snd.start(0, 1); var _local4 = _root.moregamesswitch; _local4._visible = true; toFront(_local4); new Animation(_local4); } function toFront(obj) { obj.swapDepths(_root.getNextHighestDepth()); } }
Symbol 258 MovieClip [__Packages.LeanEvent] Frame 0
class LeanEvent { var Listeners; function LeanEvent () { _global.myEvents = this; Listeners = new Array(); } function Subscribe(obj, handler) { var _local2 = new Object(); _local2.obj = obj; _local2.handler = handler; Listeners.push(_local2); } function Clear() { Listeners = new Array(); } function Fire(ev) { var _local2; _local2 = 0; while (_local2 < Listeners.length) { Listeners[_local2].obj[Listeners[_local2].handler](ev); _local2++; } } }
Symbol 259 MovieClip [__Packages.Editor] Frame 0
class Editor { var game; function Editor (inGame) { game = inGame; _global.editor = this; } function printLevel() { _root.debug_txt.text = ((((("\t<level name=\"" + game.levelname) + "\" background=\"") + game.background_id) + "\" balls=\"") + game.maxBalls) + "\">"; var _local5 = 0; while (_local5 < game.targetsList.length) { _root.debug_txt.text = ((((((((_root.debug_txt.text + newline) + "\t\t<item id=\"") + game.targetsList[_local5].id) + "\" x=\"") + game.targetsList[_local5]._x) + "\"") + " y=\"") + game.targetsList[_local5]._y) + "\"/>"; _local5++; } _root.debug_txt.text = ((((((((_root.debug_txt.text + newline) + "\t\t<item id=\"") + "gun_id") + "\" x=\"") + _global.gun._x) + "\"") + " y=\"") + _global.gun._y) + "\"/>"; _local5 = 0; while (_local5 < _global.pinball.collisionSet.length) { var _local4 = _global.pinball.collisionSet[_local5]; _root.debug_txt.text = ((((((((_root.debug_txt.text + newline) + "\t\t<item id=\"") + _local4.id) + "\" x=\"") + _local4._x) + "\"") + " y=\"") + _local4._y) + "\"/>"; _local5++; } _root.debug_txt.text = (_root.debug_txt.text + newline) + "\t</level>"; } }
Symbol 260 MovieClip [__Packages.Animation] Frame 0
class Animation { var clip, oldx, oldy, delay_int, update_int; function Animation (inClip) { clip = inClip; if (clip.animating) { return; } clip.animating = true; oldx = clip._x; oldy = clip._y; clip._y = -_height; delay_int = setInterval(Delay, 1000 * Math.random(), this); _global.Game.addInterval(delay_int); } function Delay(inThis) { this=inThis;//parameter overwritten update_int = setInterval(Update, 20, this); _global.Game.addInterval(update_int); clearInterval(delay_int); } function Update(inThis) { this=inThis;//parameter overwritten var _local2 = (clip._y + oldy) / 2; if (Math.abs(clip._y - _local2) < 1) { clearInterval(update_int); clip._y = oldy; clip.animating = false; clip.upDatePosition(); } else { clip._y = _local2; } } }
Symbol 261 MovieClip [__Packages.Typewriter] Frame 0
class Typewriter { var type_int, count, msg, field; function Typewriter (inField, inMsg) { type_int = setInterval(typeLetter, 40, this); _global.Game.addInterval(type_int); count = 0; msg = inMsg; field = inField; field.text = ""; inField._parent.swapDepths(_root.getNextHighestDepth()); } function typeLetter(inThis) { this=inThis;//parameter overwritten field.text = field.text + msg.charAt(count); count++; if (count == msg.length) { clearInterval(type_int); } } }
Symbol 262 MovieClip [__Packages.NextLevel] Frame 0
class NextLevel extends MovieClip { var _alpha, _parent; function NextLevel () { super(); _alpha = 0; _parent.stop(); } function onRollOver() { _parent.gotoAndStop(2); } function onRollOut() { _parent.gotoAndStop(1); } function onPress() { _parent.gotoAndStop(3); } function onRelease() { _global.Game.nextLevel(); _root.splashall._visible = false; _parent._visible = false; _root.moregamesswitch._visible = false; } function onReleaseOutside() { _parent.gotoAndStop(1); } }
Symbol 263 MovieClip [__Packages.Edit] Frame 0
class Edit extends MovieClip { var pinball, label, Sprites, _url, _alpha; function Edit () { super(); pinball = _root.pinball; _global.editmachine = this; _global.edit = false; _global.editButton = this; _root.debug_txt._visible = false; label.text = "edit off"; Sprites = new Array(); _global.myEvents.Subscribe(this, "onEvent"); } function onEvent(ev) { if (ev.type == "nextlevel") { clearSprites(); } } function clearSprites() { Sprites = new Array(); } function onPress() { if (_global.edit) { _global.edit = false; label.text = "edit off"; _root.debug_txt._visible = false; var _local4 = 0; while (_local4 < Sprites.length) { delete Sprites[_local4].onPress; delete Sprites[_local4].onRelease; _local4++; } } else if (_url.substring(0, 5) == "file:") { _global.edit = true; label.text = "edit on"; _root.debug_txt._visible = true; _global.Game._visible = true; var _local4 = 0; while (_local4 < Sprites.length) { Sprites[_local4].onPress = function () { Key.addListener(this); if (Key.isDown(17)) { this.Delete(); _global.pinball.removeCollisionSet(this); this.removeMovieClip(); } else { this.startDrag(false); } }; Sprites[_local4].onRelease = function () { Key.removeListener(this); this.upDatePosition(); this.stopDrag(); }; _local4++; } } } function onRollOver() { _alpha = 50; } function onRollOut() { _alpha = 100; } function Subscribe(sprite) { Sprites.push(sprite); } function printLevel() { var _local5 = _global.game; _root.debug_txt.text = ((((("\t<level name=\"" + _local5.levelname) + "\" background=\"") + _local5.background_id) + "\" balls=\"") + _local5.maxBalls) + "\">"; var _local4 = 0; while (_local4 < _local5.targetsList.length) { _root.debug_txt.text = ((((((((_root.debug_txt.text + newline) + "\t\t<item id=\"") + _local5.targetsList[_local4].id) + "\" x=\"") + _local5.targetsList[_local4]._x) + "\"") + " y=\"") + _local5.targetsList[_local4]._y) + "\"/>"; _local4++; } _root.debug_txt.text = ((((((((_root.debug_txt.text + newline) + "\t\t<item id=\"") + "gun_id") + "\" x=\"") + _global.gun._x) + "\"") + " y=\"") + _global.gun._y) + "\"/>"; _local4 = 0; while (_local4 < _global.pinball.collisionSet.length) { var _local3 = _global.pinball.collisionSet[_local4]; _root.debug_txt.text = ((((((((_root.debug_txt.text + newline) + "\t\t<item id=\"") + _local3.id) + "\" x=\"") + _local3._x) + "\"") + " y=\"") + _local3._y) + "\"/>"; _local4++; } _root.debug_txt.text = (_root.debug_txt.text + newline) + "\t</level>"; } }
Symbol 264 MovieClip [__Packages.PrintLevel] Frame 0
class PrintLevel extends MovieClip { var _alpha; function PrintLevel () { super(); } function onPress() { _global.editmachine.printLevel(); } function onRollOver() { _alpha = 50; } function onRollOut() { _alpha = 100; } }
Symbol 265 MovieClip [__Packages.Ball] Frame 0
class Ball extends MovieClip { var pinball, game, StartPos, _x, _y, Trail, swapDepths, ballexplode_snd, ExplodeTime_int, _visible; function Ball () { super(); pinball = _global.pinball; game = _root.Game; _global.ball = this; StartPos = new Vector(_x, _y); Trail = new Array(); var _local5 = 0; while (_local5 < 10) { Trail.push(_root.attachMovie("balltrail_id", "balltrail" + _local5, _root.getNextHighestDepth())); Trail[_local5]._alpha = 5 * _local5; Trail[_local5]._x = -100; _local5++; } swapDepths(_root.getNextHighestDepth()); ballexplode_snd = new Sound(this); ballexplode_snd.attachSound("ballexplode_id"); } function onEnterFrame() { if (Armed) { var _local2 = 0; while (_local2 < Trail.length) { Trail[_local2]._x = Trail[_local2 + 1]._x; Trail[_local2]._y = Trail[_local2 + 1]._y; _local2++; } Trail[Trail.length - 1]._x = _x; Trail[Trail.length - 1]._y = _y; } } function Arm() { clearInterval(ExplodeTime_int); ExplodeTime_int = setInterval(SelfExplode, 5000, this); _global.Game.addInterval(ExplodeTime_int); Armed = true; _visible = true; var _local3 = 0; while (_local3 < Trail.length) { Trail[_local3]._visible = true; _local3++; } } function SelfExplode(pThis) { this=pThis;//parameter overwritten new Explosion(_x, _y, true); clearInterval(ExplodeTime_int); Destroy(); game.missedTarget(); ballexplode_snd.start(0, 1); } function Destroy() { clearInterval(ExplodeTime_int); Armed = false; _visible = false; var _local3 = 0; while (_local3 < Trail.length) { Trail[_local3]._visible = false; _local3++; } _global.pinball.Reset(); } var Armed = false; }
Symbol 266 MovieClip [__Packages.URLLogo] Frame 0
class URLLogo extends MovieClip { var getURL, _alpha; function URLLogo () { super(); } function onRelease() { getURL("http://www.girlwithgun.com", "_new"); } function onRollOver() { _alpha = 100; } function onRollOut() { } }
Symbol 267 MovieClip [__Packages.Pinball] Frame 0
class Pinball extends MovieClip { var myBall, pos, oldpos, vel, normal, gravity, drag, elasticity, F, oldtime, posDebug, pixel, collisionSet; function Pinball () { super(); _root.stop(); _root.pinball = this; _global.pinball = this; myBall = _root.Ball_mc; pos = new Vector(Math.round(myBall._x), Math.round(myBall._y)); oldpos = new Vector(); oldpos = pos; vel = new Vector(); normal = new Vector(); gravity = new Vector(0, 0.0007); drag = 0.0001; elasticity = 1.85; F = new Vector(); oldtime = getTimer(); setInterval(runSim, 30, this); posDebug = new debugLine(16711935, 100, 10000); pixel = new Vector(0, 1); collisionSet = new Array(); myBall.swapDepths(_root.getNextHighestDepth()); } function Reset() { readyForFrameLoop = false; pos.x = 10; pos.y = 10; vel.x = 0; vel.y = 0; oldtime = getTimer(); myBall._x = pos.x; myBall._y = pos.y; } function runSim(inThis) { this=inThis;//parameter overwritten if (!readyForFrameLoop) { return(undefined); } var _local3; var _local5; var _local4; _local3 = getTimer() - oldtime; oldtime = getTimer(); steps = 4; var _local2 = 0; while (_local2 < steps) { stepTime(_local3 / steps); _local2++; } myBall._x = pos.x; myBall._y = pos.y; } function stepTime(dt) { F.x = 0; F.y = 0; if (checkCollision()) { F = F.Add(gravity); F = F.Add(normal.Multiply(-gravity.Dot(normal))); vel = vel.Add(normal.Multiply((-elasticity) * vel.Dot(normal))); } else { F = F.Add(gravity); vel = vel.Add(vel.Multiply((-dt) * drag)); } vel = vel.Add(F.Multiply(dt)); pos = pos.Add(vel.Multiply(dt)); } function addImpulse(v) { vel = vel.Add(v); } function addCollisionSet(body) { collisionSet.push(body); } function removeCollisionSet(body) { var _local3 = new Array(); var _local2 = 0; while (_local2 < collisionSet.length) { if (body != collisionSet[_local2]) { _local3.push(collisionSet[_local2]); } _local2++; } collisionSet = _local3; } function checkCollision() { var _local2 = 0; while (_local2 < collisionSet.length) { var _local3 = collisionSet[_local2].detectCol(this); if (_local3.colliding) { normal = _local3.normal; pos = _local3.safepos; return(true); } _local2++; } } var readyForFrameLoop = false; var steps = 4; var newsteps = 1; }
Symbol 268 MovieClip [__Packages.debugLine] Frame 0
class debugLine extends MovieClip { var canvas, color, alpha, firsttime, oldPos; function debugLine (inColor, inAlpha, clearDelay) { super(); canvas = _root.createEmptyMovieClip("canvas_asdf", _root.getNextHighestDepth() + 239); color = inColor; alpha = inAlpha; firsttime = true; oldPos = new Vector(0, 0); setInterval(clearMe, clearDelay, this); } function Draw(pos, dest, mult) { canvas.moveTo(pos.x, pos.y); canvas.lineStyle(1, color, alpha); canvas.lineTo(pos.x + (mult * dest.x), pos.y + (mult * dest.y)); } function Trail(pos) { if (firsttime) { canvas.moveTo(pos.x, pos.y); oldPos = pos; firsttime = false; } else { canvas.lineStyle(1, color, alpha); canvas.moveTo(oldPos.x, oldPos.y); canvas.lineTo(pos.x, pos.y); oldPos = pos; } } function clearMe(inThis) { this=inThis;//parameter overwritten canvas.clear(); } function Clear() { canvas.clear(); } }
Symbol 269 MovieClip [__Packages.TileFactory] Frame 0
class TileFactory extends MovieClip { var curTile, TileList, slot, createEmptyMovieClip, preview; function TileFactory () { super(); Key.addListener(this); _global.pinball.collisionSet; curTile = 0; TileList = new Array(); TileList.push("metalcrate_id"); TileList.push("crate_id"); TileList.push("heavyframe_id"); TileList.push("switch_id"); TileList.push("magnetOn_id"); TileList.push("worldbox_id"); TileList.push("openframe_id"); TileList.push("magnet_id"); TileList.push("movingbox_id"); TileList.push("bigmetal_id"); TileList.push("heavyframevert_id"); TileList.push("gate_id"); TileList.push("smallmetal_id"); slot = createEmptyMovieClip("slot", _root.getNextHighestDepth()); slot._y = slot._y + 30; } function loadTile(id) { var _local4 = _root.attachMovie(id, "newtile" + Math.random(), _root.getNextHighestDepth()); _local4.id = id; _local4.onPress = function () { Key.addListener(this); if (Key.isDown(17)) { this.Delete(); _global.pinball.removeCollisionSet(this); this.removeMovieClip(); } else { this.startDrag(); } }; _local4.onRelease = function () { Key.removeListener(this); this.upDatePosition(); this.stopDrag(); }; } function onPress() { if (_global.edit) { loadTile(TileList[curTile]); } } function onKeyDown() { if (_global.edit) { if (Key.isDown(38)) { curTile++; } else if (Key.isDown(40)) { curTile--; } else { return(undefined); } if (curTile > TileList.length) { curTile = 0; } preview.removeMovieClip(); preview = slot.attachMovie(TileList[curTile], "previewtile", _root.getNextHighestDepth()); _global.pinball.removeCollisionSet(preview); } } }
Symbol 270 MovieClip [__Packages.Branding] Frame 0
class Branding extends MovieClip { var getURL; function Branding () { super(); } function onPress() { getURL("http://www.agame.com", "_blank"); } }

Library Items

Symbol 1 Sound [switchsound_id]
Symbol 2 Sound [nextlevelsound_id]
Symbol 3 Sound [song_id]
Symbol 4 Sound [magnetsound_id]
Symbol 5 Sound [gunsound_id]
Symbol 6 Sound [click_id]
Symbol 7 Sound [explosionsound_id]
Symbol 8 Sound [beam_id]
Symbol 9 Sound [ballexplode_id]
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:12
Symbol 12 MovieClip [beamright]Uses:11
Symbol 13 GraphicUsed by:14 191
Symbol 14 MovieClip [ballicon_id]Uses:13
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip [balltrail_id]Uses:15
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:37
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:37
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:37
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:37
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:37
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:37
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:37
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:37
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:37
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:37
Symbol 37 MovieClipUses:18 20 22 24 26 28 30 32 34 36Used by:71
Symbol 38 BitmapUsed by:39 68
Symbol 39 GraphicUses:38Used by:40
Symbol 40 MovieClipUses:39Used by:71
Symbol 41 BitmapUsed by:42 68
Symbol 42 GraphicUses:41Used by:49
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:45
Symbol 45 MovieClipUses:44Used by:49
Symbol 46 GraphicUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:46 47Used by:49
Symbol 49 MovieClipUses:42 45 48Used by:71
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:52
Symbol 52 MovieClip [cylinder]Uses:51Used by:71
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:55
Symbol 55 MovieClip [barrel]Uses:54Used by:71
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:58
Symbol 58 MovieClip [bottom]Uses:57Used by:71
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClip [girl]Uses:60Used by:71
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:64
Symbol 64 MovieClip [seat]Uses:63Used by:71
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:67
Symbol 67 MovieClip [wheel]Uses:66Used by:71
Symbol 68 GraphicUses:41 38Used by:69
Symbol 69 MovieClipUses:68Used by:71
Symbol 70 MovieClipUsed by:71
Symbol 71 MovieClip [gun_id]Uses:37 40 49 52 55 58 61 64 67 69 70
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:97
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:76
Symbol 76 MovieClip [leftFoot]Uses:75Used by:97
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:79
Symbol 79 MovieClip [rightFoot]Uses:78Used by:97
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:82
Symbol 82 MovieClip [targetRightHand]Uses:81Used by:97
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:85
Symbol 85 MovieClip [targetBody]Uses:84Used by:97
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:88
Symbol 88 MovieClip [targethead]Uses:87Used by:97
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:91
Symbol 91 MovieClip [targetLeftHand]Uses:90Used by:97
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:96
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:96
Symbol 96 MovieClipUses:93 95Used by:97
Symbol 97 MovieClip [target_id]Uses:73 76 79 82 85 88 91 96
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:114
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:114
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:114
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:114
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:114
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:114
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:114
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:114
Symbol 114 MovieClip [explosion_id]Uses:99 101 103 105 107 109 111 113
Symbol 115 MovieClip [block]
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClip [worldbox_id]Uses:116
Symbol 118 GraphicUsed by:119 186
Symbol 119 MovieClip [playhitzone]Uses:118
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClip [smoke_id]Uses:120
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:126 127
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:126
Symbol 126 MovieClip [magnetOn_id]Uses:123 125
Symbol 127 MovieClip [magnet_id]Uses:123
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:130
Symbol 130 MovieClip [bigmetal_id]Uses:129
Symbol 131 BitmapUsed by:132 134
Symbol 132 GraphicUses:131Used by:133
Symbol 133 MovieClip [heavyframevert_id]Uses:132
Symbol 134 GraphicUses:131Used by:135
Symbol 135 MovieClip [heavyframe_id]Uses:134
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:138
Symbol 138 MovieClip [crate_id]Uses:137
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:141
Symbol 141 MovieClip [beamtop]Uses:140
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:144
Symbol 144 MovieClip [openframe_id]Uses:143
Symbol 145 BitmapUsed by:146 148
Symbol 146 GraphicUses:145Used by:147
Symbol 147 MovieClip [movingbox_id]Uses:146
Symbol 148 GraphicUses:145Used by:149
Symbol 149 MovieClip [metalcrate_id]Uses:148
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:154
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:154
Symbol 154 MovieClip [switch_id]Uses:151 153
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:157
Symbol 157 MovieClip [wall_id]Uses:156
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:160
Symbol 160 MovieClip [window_id]Uses:159
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:163
Symbol 163 MovieClipUses:162Used by:166
Symbol 164 GraphicUsed by:165 181
Symbol 165 MovieClipUses:164Used by:166
Symbol 166 MovieClip [drone_id]Uses:163 165
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:169
Symbol 169 MovieClip [hangar_id]Uses:168
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:172
Symbol 172 MovieClip [lab_id]Uses:171
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:177
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:177
Symbol 177 MovieClip [gate_id]Uses:174 176
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:180
Symbol 180 MovieClip [smallmetal_id]Uses:179
Symbol 181 MovieClip [moregamesbtn]Uses:164Used by:238
Symbol 182 GraphicUsed by:185 188 190
Symbol 183 FontUsed by:184 187 189 193
Symbol 184 TextUses:183Used by:185
Symbol 185 MovieClip [nextlevel]Uses:182 184Used by:Timeline
Symbol 186 MovieClip [nextlevelhitzone]Uses:118Used by:229
Symbol 187 EditableTextUses:183Used by:188
Symbol 188 MovieClip [edit]Uses:182 187Used by:Timeline
Symbol 189 TextUses:183Used by:190
Symbol 190 MovieClip [printlevel]Uses:182 189Used by:Timeline
Symbol 191 MovieClip [Ballmove]Uses:13Used by:Timeline
Symbol 192 GraphicUsed by:196
Symbol 193 TextUses:183Used by:196
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:196
Symbol 196 MovieClip [link_id]Uses:192 193 195Used by:222
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClip [Bumper_mc]Uses:197Used by:Timeline
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClip [TileFactory_id]Uses:199Used by:Timeline
Symbol 201 GraphicUsed by:205
Symbol 202 MovieClipUsed by:205
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:203Used by:205
Symbol 205 MovieClipUses:201 202 204Used by:206
Symbol 206 MovieClip [branding_aligned_right]Uses:205Used by:Timeline
Symbol 239 MovieClip [__Packages.Particle]
Symbol 240 MovieClip [__Packages.Vector]
Symbol 241 MovieClip [__Packages.Gun]
Symbol 242 MovieClip [__Packages.Explosion]
Symbol 243 MovieClip [__Packages.Target]
Symbol 244 MovieClip [__Packages.Block]
Symbol 245 MovieClip [__Packages.Worldbox]
Symbol 246 MovieClip [__Packages.PlayGame]
Symbol 247 MovieClip [__Packages.Smoke]
Symbol 248 MovieClip [__Packages.Mushroom]
Symbol 249 MovieClip [__Packages.Magnet]
Symbol 250 MovieClip [__Packages.Box]
Symbol 251 MovieClip [__Packages.WeakBox]
Symbol 252 MovieClip [__Packages.MovingBox]
Symbol 253 MovieClip [__Packages.Switch]
Symbol 254 MovieClip [__Packages.MovingTarget]
Symbol 255 MovieClip [__Packages.Gate]
Symbol 256 MovieClip [__Packages.MoreGames]
Symbol 257 MovieClip [__Packages.Game]
Symbol 258 MovieClip [__Packages.LeanEvent]
Symbol 259 MovieClip [__Packages.Editor]
Symbol 260 MovieClip [__Packages.Animation]
Symbol 261 MovieClip [__Packages.Typewriter]
Symbol 262 MovieClip [__Packages.NextLevel]
Symbol 263 MovieClip [__Packages.Edit]
Symbol 264 MovieClip [__Packages.PrintLevel]
Symbol 265 MovieClip [__Packages.Ball]
Symbol 266 MovieClip [__Packages.URLLogo]
Symbol 267 MovieClip [__Packages.Pinball]
Symbol 268 MovieClip [__Packages.debugLine]
Symbol 269 MovieClip [__Packages.TileFactory]
Symbol 270 MovieClip [__Packages.Branding]
Symbol 207 FontUsed by:208
Symbol 208 EditableTextUses:207Used by:Timeline
Symbol 209 FontUsed by:210 212 220
Symbol 210 EditableTextUses:209Used by:211
Symbol 211 MovieClipUses:210Used by:Timeline
Symbol 212 EditableTextUses:209Used by:Timeline
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:213Used by:Timeline
Symbol 215 MovieClipUsed by:Timeline
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:222
Symbol 218 FontUsed by:219
Symbol 219 TextUses:218Used by:222
Symbol 220 TextUses:209Used by:222
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:217 219 220 221 196Used by:Timeline
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:229
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:229
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:229
Symbol 229 MovieClipUses:224 186 226 228Used by:Timeline
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:Timeline
Symbol 232 FontUsed by:233
Symbol 233 EditableTextUses:232Used by:Timeline
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:238
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:238
Symbol 238 MovieClipUses:235 181 237Used by:Timeline

Instance Names

"debug_txt"Frame 3Symbol 208 EditableText
"levelText"Frame 3Symbol 211 MovieClip
"fps_txt"Frame 3Symbol 212 EditableText
"editthing"Frame 3Symbol 200 MovieClip [TileFactory_id]
"slot"Frame 3Symbol 215 MovieClip
"splashall"Frame 3Symbol 222 MovieClip
"Ball_mc"Frame 3Symbol 191 MovieClip [Ballmove]
"nextlevelswitch"Frame 3Symbol 229 MovieClip
"dummy"Frame 3Symbol 231 MovieClip
"Game"Frame 3Symbol 185 MovieClip [nextlevel]
"cheat"Frame 3Symbol 233 EditableText
"moregamesswitch"Frame 3Symbol 238 MovieClip
"nozzle"Symbol 49 MovieClip Frame 1Symbol 45 MovieClip
"guncharge_mc"Symbol 49 MovieClip Frame 1Symbol 48 MovieClip
"operator"Symbol 71 MovieClip [gun_id] Frame 1Symbol 37 MovieClip
"wholebody"Symbol 71 MovieClip [gun_id] Frame 1Symbol 40 MovieClip
"top"Symbol 71 MovieClip [gun_id] Frame 1Symbol 49 MovieClip
"cylinder"Symbol 71 MovieClip [gun_id] Frame 1Symbol 52 MovieClip [cylinder]
"barrel"Symbol 71 MovieClip [gun_id] Frame 1Symbol 55 MovieClip [barrel]
"bottom"Symbol 71 MovieClip [gun_id] Frame 1Symbol 58 MovieClip [bottom]
"girl"Symbol 71 MovieClip [gun_id] Frame 1Symbol 61 MovieClip [girl]
"seat"Symbol 71 MovieClip [gun_id] Frame 1Symbol 64 MovieClip [seat]
"wheel"Symbol 71 MovieClip [gun_id] Frame 1Symbol 67 MovieClip [wheel]
"flash"Symbol 71 MovieClip [gun_id] Frame 1Symbol 69 MovieClip
"beamtarget"Symbol 71 MovieClip [gun_id] Frame 1Symbol 70 MovieClip
"col"Symbol 97 MovieClip [target_id] Frame 1Symbol 73 MovieClip
"pieceleftfoot"Symbol 97 MovieClip [target_id] Frame 1Symbol 76 MovieClip [leftFoot]
"piecerightfoot"Symbol 97 MovieClip [target_id] Frame 1Symbol 79 MovieClip [rightFoot]
"piecerightarm"Symbol 97 MovieClip [target_id] Frame 1Symbol 82 MovieClip [targetRightHand]
"piecebody"Symbol 97 MovieClip [target_id] Frame 1Symbol 85 MovieClip [targetBody]
"piecehead"Symbol 97 MovieClip [target_id] Frame 1Symbol 88 MovieClip [targethead]
"pieceleftarm"Symbol 97 MovieClip [target_id] Frame 1Symbol 91 MovieClip [targetLeftHand]
"wholebody"Symbol 97 MovieClip [target_id] Frame 1Symbol 96 MovieClip
"wholebody"Symbol 166 MovieClip [drone_id] Frame 1Symbol 163 MovieClip
"col"Symbol 166 MovieClip [drone_id] Frame 1Symbol 165 MovieClip
"label"Symbol 188 MovieClip [edit] Frame 1Symbol 187 EditableText
"level_txt"Symbol 211 MovieClip Frame 1Symbol 210 EditableText
"hitzone"Symbol 229 MovieClip Frame 1Symbol 186 MovieClip [nextlevelhitzone]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$QK$YiL/U459lC.aIE/6aLVUw0."
ExportAssets (56)Timeline Frame 1Symbol 1 as "switchsound_id"
ExportAssets (56)Timeline Frame 1Symbol 2 as "nextlevelsound_id"
ExportAssets (56)Timeline Frame 1Symbol 3 as "song_id"
ExportAssets (56)Timeline Frame 1Symbol 4 as "magnetsound_id"
ExportAssets (56)Timeline Frame 1Symbol 5 as "gunsound_id"
ExportAssets (56)Timeline Frame 1Symbol 6 as "click_id"
ExportAssets (56)Timeline Frame 1Symbol 7 as "explosionsound_id"
ExportAssets (56)Timeline Frame 1Symbol 8 as "beam_id"
ExportAssets (56)Timeline Frame 1Symbol 9 as "ballexplode_id"
ExportAssets (56)Timeline Frame 1Symbol 12 as "beamright"
ExportAssets (56)Timeline Frame 1Symbol 14 as "ballicon_id"
ExportAssets (56)Timeline Frame 1Symbol 16 as "balltrail_id"
ExportAssets (56)Timeline Frame 1Symbol 52 as "cylinder"
ExportAssets (56)Timeline Frame 1Symbol 55 as "barrel"
ExportAssets (56)Timeline Frame 1Symbol 58 as "bottom"
ExportAssets (56)Timeline Frame 1Symbol 61 as "girl"
ExportAssets (56)Timeline Frame 1Symbol 64 as "seat"
ExportAssets (56)Timeline Frame 1Symbol 67 as "wheel"
ExportAssets (56)Timeline Frame 1Symbol 71 as "gun_id"
ExportAssets (56)Timeline Frame 1Symbol 76 as "leftFoot"
ExportAssets (56)Timeline Frame 1Symbol 79 as "rightFoot"
ExportAssets (56)Timeline Frame 1Symbol 82 as "targetRightHand"
ExportAssets (56)Timeline Frame 1Symbol 85 as "targetBody"
ExportAssets (56)Timeline Frame 1Symbol 88 as "targethead"
ExportAssets (56)Timeline Frame 1Symbol 91 as "targetLeftHand"
ExportAssets (56)Timeline Frame 1Symbol 97 as "target_id"
ExportAssets (56)Timeline Frame 1Symbol 114 as "explosion_id"
ExportAssets (56)Timeline Frame 1Symbol 115 as "block"
ExportAssets (56)Timeline Frame 1Symbol 117 as "worldbox_id"
ExportAssets (56)Timeline Frame 1Symbol 119 as "playhitzone"
ExportAssets (56)Timeline Frame 1Symbol 121 as "smoke_id"
ExportAssets (56)Timeline Frame 1Symbol 126 as "magnetOn_id"
ExportAssets (56)Timeline Frame 1Symbol 127 as "magnet_id"
ExportAssets (56)Timeline Frame 1Symbol 130 as "bigmetal_id"
ExportAssets (56)Timeline Frame 1Symbol 133 as "heavyframevert_id"
ExportAssets (56)Timeline Frame 1Symbol 135 as "heavyframe_id"
ExportAssets (56)Timeline Frame 1Symbol 138 as "crate_id"
ExportAssets (56)Timeline Frame 1Symbol 141 as "beamtop"
ExportAssets (56)Timeline Frame 1Symbol 144 as "openframe_id"
ExportAssets (56)Timeline Frame 1Symbol 147 as "movingbox_id"
ExportAssets (56)Timeline Frame 1Symbol 149 as "metalcrate_id"
ExportAssets (56)Timeline Frame 1Symbol 154 as "switch_id"
ExportAssets (56)Timeline Frame 1Symbol 157 as "wall_id"
ExportAssets (56)Timeline Frame 1Symbol 160 as "window_id"
ExportAssets (56)Timeline Frame 1Symbol 166 as "drone_id"
ExportAssets (56)Timeline Frame 1Symbol 169 as "hangar_id"
ExportAssets (56)Timeline Frame 1Symbol 172 as "lab_id"
ExportAssets (56)Timeline Frame 1Symbol 177 as "gate_id"
ExportAssets (56)Timeline Frame 1Symbol 180 as "smallmetal_id"
ExportAssets (56)Timeline Frame 1Symbol 181 as "moregamesbtn"
ExportAssets (56)Timeline Frame 1Symbol 185 as "nextlevel"
ExportAssets (56)Timeline Frame 1Symbol 186 as "nextlevelhitzone"
ExportAssets (56)Timeline Frame 1Symbol 188 as "edit"
ExportAssets (56)Timeline Frame 1Symbol 190 as "printlevel"
ExportAssets (56)Timeline Frame 1Symbol 191 as "Ballmove"
ExportAssets (56)Timeline Frame 1Symbol 196 as "link_id"
ExportAssets (56)Timeline Frame 1Symbol 198 as "Bumper_mc"
ExportAssets (56)Timeline Frame 1Symbol 200 as "TileFactory_id"
ExportAssets (56)Timeline Frame 1Symbol 206 as "branding_aligned_right"
ExportAssets (56)Timeline Frame 1Symbol 239 as "__Packages.Particle"
ExportAssets (56)Timeline Frame 1Symbol 240 as "__Packages.Vector"
ExportAssets (56)Timeline Frame 1Symbol 241 as "__Packages.Gun"
ExportAssets (56)Timeline Frame 1Symbol 242 as "__Packages.Explosion"
ExportAssets (56)Timeline Frame 1Symbol 243 as "__Packages.Target"
ExportAssets (56)Timeline Frame 1Symbol 244 as "__Packages.Block"
ExportAssets (56)Timeline Frame 1Symbol 245 as "__Packages.Worldbox"
ExportAssets (56)Timeline Frame 1Symbol 246 as "__Packages.PlayGame"
ExportAssets (56)Timeline Frame 1Symbol 247 as "__Packages.Smoke"
ExportAssets (56)Timeline Frame 1Symbol 248 as "__Packages.Mushroom"
ExportAssets (56)Timeline Frame 1Symbol 249 as "__Packages.Magnet"
ExportAssets (56)Timeline Frame 1Symbol 250 as "__Packages.Box"
ExportAssets (56)Timeline Frame 1Symbol 251 as "__Packages.WeakBox"
ExportAssets (56)Timeline Frame 1Symbol 252 as "__Packages.MovingBox"
ExportAssets (56)Timeline Frame 1Symbol 253 as "__Packages.Switch"
ExportAssets (56)Timeline Frame 1Symbol 254 as "__Packages.MovingTarget"
ExportAssets (56)Timeline Frame 1Symbol 255 as "__Packages.Gate"
ExportAssets (56)Timeline Frame 1Symbol 256 as "__Packages.MoreGames"
ExportAssets (56)Timeline Frame 1Symbol 257 as "__Packages.Game"
ExportAssets (56)Timeline Frame 1Symbol 258 as "__Packages.LeanEvent"
ExportAssets (56)Timeline Frame 1Symbol 259 as "__Packages.Editor"
ExportAssets (56)Timeline Frame 1Symbol 260 as "__Packages.Animation"
ExportAssets (56)Timeline Frame 1Symbol 261 as "__Packages.Typewriter"
ExportAssets (56)Timeline Frame 1Symbol 262 as "__Packages.NextLevel"
ExportAssets (56)Timeline Frame 1Symbol 263 as "__Packages.Edit"
ExportAssets (56)Timeline Frame 1Symbol 264 as "__Packages.PrintLevel"
ExportAssets (56)Timeline Frame 1Symbol 265 as "__Packages.Ball"
ExportAssets (56)Timeline Frame 1Symbol 266 as "__Packages.URLLogo"
ExportAssets (56)Timeline Frame 1Symbol 267 as "__Packages.Pinball"
ExportAssets (56)Timeline Frame 1Symbol 268 as "__Packages.debugLine"
ExportAssets (56)Timeline Frame 1Symbol 269 as "__Packages.TileFactory"
ExportAssets (56)Timeline Frame 1Symbol 270 as "__Packages.Branding"

Labels

"menu"Frame 1




http://swfchan.com/24/116909/info.shtml
Created: 8/3 -2019 09:16:38 Last modified: 8/3 -2019 09:16:38 Server time: 22/12 -2024 12:34:15