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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/78263185?noj=FRM78263185-28DC" width="1" height="1"></div>

Cannon-Plunder.swf

This is the info page for
Flash #117110

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="PF Tempesta Five Condensed" size="8" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.inflashstudios.com/" target = "_blank">www.inflashstudios.com</a></font></p>

<p align="left"></p>

Label

Label

Sorry!

This version of Cannon Plunder cannot be played on this website.  Please come visit us at our official site:

<p align="left"><font face="_sans" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.cannonplunder.com/"><b>www.cannonplunder.com</b></a></font></p>

<p align="left"><font face="_sans" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Update or save your level</font></p>

Label

Label

Label

11

11

Protected by

SecureSWF

Label

SCROLL LEVEL

Label

Name:

Shots:

Coins to win:

Level Name

10

10

(0)


<p align="left"></p>

<p align="left"></p>

Welcome!

Aim the cannon with your mouse.  When you are ready hold the mouse button down to choose how hard to fire the cannon.

50

Label

Username

Play more games:

Label

<p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0"><b>Play </b></font></p><p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0"><b>&quot;levelname&quot;</b></font></p><p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0"><b>by Ben</b></font></p>

Play more games:

Play more games:

Level complete

Total:

Collected:

1000

1000

Needed:

1000

Rate this level:

<p align="left"><font face="_sans" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Play more of my levels</b></font></p>

Play more games:

Level failed

Total:

Collected:

1000

1000

Needed:

1000

Play more games:

99

11

LEVEL 1: 30 COINS

Cancel

Are you sure you want to cancel?  You can't save levels without an account and it's very easy to make one...

<p align="left"></p>

Your account information has been sent to your email address.

Email

If you used a real email address to register you can get your password back easily... if not, sorry.  :(

Label

Choose a level to edit

<p align="left"><font face="_sans" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Load your levels</font></p>

Username

Password

<p align="left"><font face="_sans" size="12" color="#000000" letterSpacing="0.000000" kerning="0">Enter your CannonPlunder.com username and password to load your levels</font></p>

No...

Processing

Username

Password

Create your CannonPlunder.com account and save your game!

Email

Only letters & numbers

<p align="left"></p>

Your level has been saved.  What would you like to do now?

Link to share with friends and family:

<p align="left"><font face="_sans" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>http://www.cannonplunder.com/username/level.aspx</b></font></p>

Username

Password

Enter your username and password to save your level.

New name

<p align="left"><font face="_sans" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Do you have a CannonPlunder.com account?</b></font></p>

Username

Password

Enter your username and password to save your level.

Username

Password

Enter your username and password to update your level.

Welcome!

Aim the cannon with your mouse.  When you are ready hold the mouse button down to choose how hard to fire the cannon.

?

?

Level items

1 Coin

5 Coins

Free shot

Speed up

Lose coin

Lose shot

Fires shot in arrow dir.

Bounces in arrow dir.

Random direction

Level items

1 Coin

5 Coins

Free shot

Speed up

Lose coin

Lose shot

Fires shot in arrow dir.

Bounces in arrow dir.

Random direction

Level complete

<p align="left"></p>

Your name

Friend's name

Friend's email

Kickass Free Online Games

ActionScript [AS3]

Section 1
// (.) package  { import flash.display.*; public dynamic class  extends MovieClip { public function (){ addFrameScript(14,  ); } function  (){ stop(); } } }//package 
Section 2
// (.) package  { import flash.display.*; public dynamic class  extends MovieClip { public function (){ addFrameScript(133, ); } function (){ stop(); } } }//package 
Section 3
// (. ) package  { import flash.display.*; public dynamic class extends MovieClip { public function (){ addFrameScript(14,  ); } function  (){ stop(); } } }//package 
Section 4
//, (., ) package  { import flash.display.*; import flash.text.*; public dynamic class , extends MovieClip { public var Label:TextField; } }//package 
Section 5
//^ (.^ ) package  { import flash.display.*; public dynamic class ^ extends MovieClip { public function ^ (){ addFrameScript(0, ); } function (){ stop(); } } }//package 
Section 6
//+ (.+ ) package  { import flash.display.*; public dynamic class + extends MovieClip { public function + (){ addFrameScript(39, ); } function (){ gotoAndPlay(1); } } }//package 
Section 7
//7 (.7) package  { import flash.display.*; public dynamic class 7 extends MovieClip { public function 7(){ addFrameScript(7,  ); } function  (){ stop(); } } }//package 
Section 8
// (.) package  { import flash.display.*; import flash.events.*; import flash.filters.*; import flash.text.*; public class  extends MovieClip { public var :Boolean;// = false public var Label:TextField; public function (){  = false; super(); this.buttonMode = true; this.useHandCursor = true; this.mouseChildren = false; this.filters = [new GlowFilter(0, 1, 4, 4, 2)]; this.Label.textColor = 0; this.gotoAndStop(1); this.addEventListener(MouseEvent.MOUSE_OVER, ' ); this.addEventListener(MouseEvent.MOUSE_OUT, + ); } public function ():void{ this. = false; this.useHandCursor = true; this.Label.textColor = 0; this.gotoAndStop(1); } public function Select():void{ this. = true; this.useHandCursor = false; this.Label.textColor = 0; this.gotoAndStop(2); } private static function ' (_arg1:MouseEvent):void{ var _local2:; _local2 = (_arg1.target as ); if (_local2.){ return; }; _local2.Label.textColor = 0xFFFFFF; _local2.gotoAndStop(3); } private static function + (_arg1:MouseEvent):void{ var _local2:; _local2 = (_arg1.target as ); if (_local2.){ return; }; _local2.Label.textColor = 0; _local2.gotoAndStop(1); } } }//package 
Section 9
// (.) package  { import Doubloons.*; import flash.display.*; import flash.events.*; import flash.filters.*; import flash.text.*; public class  extends MovieClip { public var 9:TextField; public var ] :MovieClip; public var Cancel: ; public var Save: ; private var :MovieClip; private var :Processing; public var Update: ; public function (){ this.] .filters = [new GlowFilter(0xFFFFFF, 1, 8, 8, 8, 8)]; this.9.text =  . .; this.9.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this.Update.Label.text =  . .> ; this.Update.addEventListener(MouseEvent.CLICK, this.); this.Update.Form = 9; this.Update.Select(); this.Save.Label.text =  . .; this.Save.addEventListener(MouseEvent.CLICK, this.); this.Save.Form = ; this.Cancel.Label.text =  . . ; this.Cancel.addEventListener(MouseEvent.CLICK, this.Close); this. = new MovieClip(); this..x = 120; this..y = 170; this.addChild(this.); this..addChild(new 9()); } private function (_arg1:MouseEvent):void{ var _local2:MovieClip; this.Update. (); this.Save. (); _local2 = (_arg1.target as MovieClip); _local2.Select(); if (this..numChildren > 0){ this..removeChildAt(0); }; this..addChild(new _local2.Form()); } private function Close(_arg1:MouseEvent):void{ this.parent.removeChild(this); } } }//package 
Section 10
// (.) package  { import Doubloons.*; import flash.display.*; import flash.events.*; import flash.text.*; public class  extends MovieClip { public var  : ; public var 1:TextField; public function (){ this.1.text =  . .; this. .Label.text =  . . ; this. .addEventListener(MouseEvent.CLICK, this.Close); } private function Close(_arg1:MouseEvent):void{ this.parent.parent.parent.removeChild(this.parent.parent); } } }//package 
Section 11
// (.) package  { import Doubloons.*; import flash.display.*; import flash.events.*; import flash.text.*; public class  extends MovieClip { public var  :TextField; public var  : ; public var 9:TextField; public var ] :MovieClip; public var :TextField; public var 3: ; public var 1:TextField; public function (_arg1:String, _arg2:int){ this.9.text =  . . ; this.1.text =  . .; this..text =  . .; this. .htmlText = (((("<u><a href=\"http://www.cannonplunder.com/cannonplunder/" + _arg2) + ".aspx\" target=\"_blank\">www.cannonplunder.com/cannonplunder/") + _arg2) + ".aspx</a></ul>"); this. .Label.text =  . . ; this. .addEventListener(MouseEvent.CLICK, this.;); this.3.Label.text =  . .3; this.3.addEventListener(MouseEvent.CLICK, this.Quit); } private function ;(_arg1:MouseEvent):void{ this.parent.removeChild(this); Main.? .parent.removeChild(Main.? ); Main.? = new ? (); Main.?.addChild(Main.? ); } private function Quit(_arg1:MouseEvent):void{ this.parent.removeChild(this); Main.? .parent.removeChild(Main.? ); Main.?.addChild(new '()); } } }//package 
Section 12
// (.) package  { public class  { public static const :String = "http://api.cannonplunder.com/crossdomain.xml"; public static const ':String = "http://api.cannonplunder.com/cannonplunder"; public static var Username:String = ""; public static var Password:String = ""; } }//package 
Section 13
// (.) package  { import Doubloons.*; import flash.display.*; import flash.events.*; import flash.net.*; import flash.text.*; import flash.system.*; public class  extends MovieClip { public var ,:TextField; public var -:TextField; public var  :TextField; public var : ; public var Password:TextField; private var :Processing; public var 1:TextField; public var :TextField; public var Username:TextField; public function (){ var _local1:Level; super(); this.1.text =  . .4; this. .text =  . .Username; this..text =  . .Password; this.Username.text = .Username; this.Password.text = .Password; this..Label.text =  . .; this..addEventListener(MouseEvent.CLICK, this.); _local1 = Main.? .[ (); this.-.text =  . .^; this.,.text = _local1.Name; } private function  (_arg1:HTTPStatusEvent):void{ } private function Close():void{ this.parent.parent.parent.removeChild(this.parent.parent); } private function ?(_arg1:IOErrorEvent):void{ Main.? .removeChild(this.); Main.?.addChild(new  ("Unable to connect to the CannonPower.com website.")); } private function  (_arg1:Event):void{ var _local2:URLLoader; Main.? .removeChild(this.); _local2 = (_arg1.target as URLLoader); if (_local2.data.error){ Main.?.addChild(new  (_local2.data.error)); } else { this.parent.removeChild(this); Main.?.addChild(new (.Username, int(_local2.data.levelid))); }; } private function (_arg1:MouseEvent):void{ var _local2:Level; var _local3:URLVariables; var _local4:BitmapData; var _local5:String; var _local6:*; var _local7:Number; var _local8:URLRequest; var _local9:URLLoader; var _local10:Number; if ((((((this.Username.text == "")) || ((this.Password.text == "")))) || ((this.,.text == "")))){ return; }; .Username = this.Username.text; .Password = this.Password.text; Security.loadPolicyFile(.); _local2 = Main.? .[ (); _local3 = new URLVariables(); _local3.username = this.Username.text; _local3.password = this.Password.text; _local3.levelname = this.,.text; _local3.shots = _local2..toString(); _local3.coins = _local2.9.toString(); _local3.data = escape(_local2.'()); _local4 = _local2.8(); _local5 = ""; _local6 = ""; _local7 = 0; while (_local7 < _local4.height) { _local10 = 0; while (_local10 < _local4.width) { _local6 = _local4.getPixel(_local10, _local7).toString(16); while (_local6.length < 6) { _local6 = ("0" + _local6); }; _local5 = (_local5 + _local6); _local10++; }; _local7++; }; _local3.thumbnail = _local5; _local3.width = _local4.width; _local3.height = _local4.height; _local8 = new URLRequest(((.' + "/save.aspx?") + Math.random())); _local8.method = URLRequestMethod.POST; _local8.data = _local3; _local9 = new URLLoader(); _local9.dataFormat = URLLoaderDataFormat.VARIABLES; _local9.addEventListener(IOErrorEvent.IO_ERROR, this.?); _local9.addEventListener(HTTPStatusEvent.HTTP_STATUS, this. ); _local9.addEventListener(Event.COMPLETE, this. ); _local9.load(_local8); this. = new Processing(); Main.? .addChild(this.); } } }//package 
Section 14
// (.) package  { import Doubloons.*; import flash.display.*; import flash.events.*; import flash.text.*; public class  extends MovieClip { public var : ; public var 1:TextField; public function (){ this.1.text =  . .[; this. .Label.text =  . . ; this. .addEventListener(MouseEvent.CLICK, this.Close); } private function Close(_arg1:MouseEvent):void{ (this.parent.parent as  ).(); } } }//package 
Section 15
// (.) package  { import Doubloons.*; import flash.display.*; import flash.events.*; import flash.net.*; import flash.filters.*; import flash.text.*; import flash.system.*; public class  extends MovieClip { public var : ; public var <:TextField; public var :TextField; public var ^ :TextField; public var : ; public var 9:TextField; public var -:TextField; public var ] :MovieClip; public var ? :TextField; public var :TextField; private var :Processing; public var 1:TextField; public function (){ this.] .filters = [new GlowFilter(0xFFFFFF, 1, 8, 8, 8, 8)]; this.9.htmlText =  . .; this.9.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this.1.text =  . . ; this..text =  . .; this.-.text =  . .? ; this.<.text =  . .^ ; this..Label.text =  . .; this..addEventListener(MouseEvent.CLICK, this.Send); this. .Label.text =  . . ; this. .addEventListener(MouseEvent.CLICK, this.Close); } private function  (_arg1:HTTPStatusEvent):void{ } private function Close(_arg1:MouseEvent):void{ this.parent.removeChild(this); } private function ?(_arg1:IOErrorEvent):void{ Main.?.removeChild(this.); Main.?.addChild(new  ("Unable to connect to the CannonPower.com website.")); } private function  (_arg1:Event):void{ var _local2:URLLoader; Main.?.removeChild(this.); _local2 = (_arg1.target as URLLoader); if (_local2.data.error){ Main.?.addChild(new  (_local2.data.error)); } else { this.parent.removeChild(this); Main.?.addChild(new  ()); }; } private function Send(_arg1:MouseEvent):void{ var _local2:URLVariables; var _local3:URLRequest; var _local4:URLLoader; if ((((((this..text == "")) || ((this.? .text == "")))) || ((this.^ .text == "")))){ return; }; Security.loadPolicyFile(.); _local2 = new URLVariables(); _local2.yourname = this..text; _local2.friendsname = this.? .text; _local2.friendsemail = this.^ .text; _local3 = new URLRequest(((.' + "/tellafriend.aspx?") + Math.random())); _local3.method = URLRequestMethod.POST; _local3.data = _local2; _local4 = new URLLoader(); _local4.dataFormat = URLLoaderDataFormat.VARIABLES; _local4.addEventListener(IOErrorEvent.IO_ERROR, this.?); _local4.addEventListener(HTTPStatusEvent.HTTP_STATUS, this. ); _local4.addEventListener(Event.COMPLETE, this. ); _local4.load(_local3); this. = new Processing(); Main.?.addChild(this.); } } }//package 
Section 16
// (. ) package  { import Doubloons.*; import flash.display.*; import flash.events.*; import flash.filters.*; import flash.text.*; public class  extends MovieClip { public var : ; public var 9:TextField; public var ] :MovieClip; public var 1:TextField; public function  (_arg1:String){ this.9.text =  . ." ; this.] .filters = [new DropShadowFilter(2)]; this.1.text = ( . .7 [_arg1]) ?  . .7 [_arg1] : _arg1; this..Label.text =  . .; this..addEventListener(MouseEvent.CLICK, this.Close); } private function Close(_arg1:MouseEvent):void{ this.parent.removeChild(this); } } }//package 
Section 17
// (. ) package  { import Doubloons.*; import flash.display.*; import flash.events.*; import flash.net.*; import flash.text.*; import flash.system.*; public class  extends MovieClip { public var Email:TextField; public var @ : ; private var :Processing; public var 1:TextField; public function  (){ this.1.text =  . .; this.@ .Label.text =  . .@ ; this.@ .addEventListener(MouseEvent.CLICK, this. ); } private function  (_arg1:HTTPStatusEvent):void{ } private function Close():void{ this.parent.parent.parent.removeChild(this.parent.parent); } private function ?(_arg1:IOErrorEvent):void{ Main.? .removeChild(this.); Main.?.addChild(new  ("Unable to connect to the CannonPower.com website.")); } private function  (_arg1:Event):void{ var _local2:URLLoader; Main.? .removeChild(this.); _local2 = (_arg1.target as URLLoader); if (_local2.data.error){ Main.?.addChild(new  (_local2.data.error)); } else { this.parent.addChild(new ()); this.parent.removeChild(this); }; } private function  (_arg1:MouseEvent):void{ var _local2:URLVariables; var _local3:URLRequest; var _local4:URLLoader; if (this.Email.text == ""){ return; }; Security.loadPolicyFile(.); _local2 = new URLVariables(); _local2.email = Email.text; _local3 = new URLRequest(((.' + "/forgotpassword.aspx?") + Math.random())); _local3.method = URLRequestMethod.POST; _local3.data = _local2; _local4 = new URLLoader(); _local4.dataFormat = URLLoaderDataFormat.VARIABLES; _local4.addEventListener(IOErrorEvent.IO_ERROR, this.?); _local4.addEventListener(HTTPStatusEvent.HTTP_STATUS, this. ); _local4.addEventListener(Event.COMPLETE, this. ); _local4.load(_local3); this. = new Processing(); Main.? .addChild(this.); } } }//package 
Section 18
// (. ) package  { import Doubloons.*; import flash.display.*; import flash.events.*; import flash.net.*; import flash.text.*; import flash.utils.*; import flash.system.*; public class  extends MovieClip { public var :TextField; private var % :Timer; public var & :TextField; public var Email:TextField; public var  :TextField; public var Password:TextField; public var 9 : ; private var :Processing; public var 1:TextField; public var :TextField; public var Username:TextField; public function  (){ this.1.text =  . . ; this. .text =  . .Username; this..text =  . .Password; this..text =  . .Email; this.Username.text = .Username; this.Password.text = .Password; this.9 .Label.text =  . .9 ; this.9 .addEventListener(MouseEvent.CLICK, this.); this.% = new Timer(500); this.% .addEventListener(TimerEvent.TIMER, this.); } private function  (_arg1:HTTPStatusEvent):void{ } private function Close():void{ this.parent.parent.parent.removeChild(this.parent.parent); } private function ?(_arg1:IOErrorEvent):void{ Main.? .removeChild(this.); Main.?.addChild(new  ("Unable to connect to the CannonPower.com website.")); } private function  (_arg1:Event):void{ var _local2:URLLoader; Main.? .removeChild(this.); _local2 = (_arg1.target as URLLoader); if (_local2.data.error){ Main.?.addChild(new  (_local2.data.error)); } else { this.parent.removeChild(this); Main.?.addChild(new (.Username, int(_local2.data.levelid))); }; } private function (_arg1:TimerEvent):void{ this.& .textColor = ((this.& .textColor == 0xFFFFFF)) ? 0 : 0xFFFFFF; } private function (_arg1:MouseEvent):void{ var _local2:String; var _local3:String; var _local4:*; var _local5:int; var _local6:Level; var _local7:URLVariables; var _local8:BitmapData; var _local9:String; var _local10:*; var _local11:Number; var _local12:URLRequest; var _local13:URLLoader; var _local14:Number; if ((((((this.Username.text == "")) || ((this.Password.text == "")))) || ((this.Email.text == "")))){ return; }; _local2 = this.Username.text; _local3 = _local2.toLowerCase(); _local4 = "abcdefghijklmnopqrstuvwxyz0123456789"; _local5 = 0; while (_local5 < _local3.length) { if (_local4.indexOf(_local3.charAt(_local5)) == -1){ this.% .start(); return; }; _local5++; }; this.% .stop(); .Username = this.Username.text; .Password = this.Password.text; Security.loadPolicyFile(.); _local6 = Main.? .[ (); _local7 = new URLVariables(); _local7.username = this.Username.text; _local7.password = this.Password.text; _local7.email = this.Email.text; _local7.levelname = _local6.Name; _local7.leveldata = _local6.'(); _local7.shots = _local6.; _local7.coins = _local6.9; _local8 = _local6.8(); _local9 = ""; _local10 = ""; _local11 = 0; while (_local11 < _local8.height) { _local14 = 0; while (_local14 < _local8.width) { _local10 = _local8.getPixel(_local14, _local11).toString(16); while (_local10.length < 6) { _local10 = ("0" + _local10); }; _local9 = (_local9 + _local10); _local14++; }; _local11++; }; _local7.thumbnail = _local9; _local7.width = _local8.width; _local7.height = _local8.height; _local12 = new URLRequest(((.' + "/register.aspx?") + Math.random())); _local12.method = URLRequestMethod.POST; _local12.data = _local7; _local13 = new URLLoader(); _local13.dataFormat = URLLoaderDataFormat.VARIABLES; _local13.addEventListener(IOErrorEvent.IO_ERROR, this.?); _local13.addEventListener(HTTPStatusEvent.HTTP_STATUS, this. ); _local13.addEventListener(Event.COMPLETE, this. ); _local13.load(_local12); this. = new Processing(); Main.? .addChild(this.); } } }//package 
Section 19
// (. ) package  { import Doubloons.*; import flash.display.*; import flash.events.*; import flash.filters.*; import flash.text.*; public class  extends MovieClip { public var 6: ; public var 9:TextField; public var ] :MovieClip; public var Cancel: ; private var :MovieClip; public var :#; public var :#; public function  (){ this.] .filters = [new GlowFilter(0xFFFFFF, 1, 8, 8, 8, 8)]; this.9.htmlText =  . .> ; this.9.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this..Label.text =  . .; this..addEventListener(MouseEvent.CLICK, this.); this..Form = 4; this..Select(); this..Label.text =  . .^; this..addEventListener(MouseEvent.CLICK, this.); this..Form =  ; this.6.Label.text =  . .% ; this.6.addEventListener(MouseEvent.CLICK, this.); this.6.Form =  ; this.Cancel.Label.text =  . . ; this.Cancel.addEventListener(MouseEvent.CLICK, this.Close); this. = new MovieClip(); this..x = 120; this..y = 170; this.addChild(this.); this..addChild(new 4()); } private function Close(_arg1:MouseEvent):void{ this.parent.removeChild(this); } private function (_arg1:MouseEvent):void{ var _local2:MovieClip; this.. (); this.. (); this.6. (); _local2 = (_arg1.target as MovieClip); _local2.Select(); if (this..numChildren > 0){ this..removeChildAt(0); }; this..addChild(new _local2.Form()); } public function ():void{ this..gotoAndStop(2); this..gotoAndStop(1); this.6.gotoAndStop(1); if (this..numChildren > 0){ this..removeChildAt(0); }; this..addChild(new this..Form()); } } }//package 
Section 20
// (. ) package  { import Doubloons.*; import flash.display.*; import flash.events.*; import flash.filters.*; import flash.text.*; public class  extends MovieClip { public var : ; public var 9:TextField; public var ] :MovieClip; public var 1:TextField; public var 7: ; public function  (){ this.] .filters = [new GlowFilter(0xFFFFFF, 1, 8, 8, 8, 8)]; this.9.htmlText =  . .Thanks; this.9.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this.1.text =  . .; this.7.Label.text =  . .; this.7.addEventListener(MouseEvent.CLICK, this.'); this. .Label.text =  . . ; this. .addEventListener(MouseEvent.CLICK, this.Close); } private function Close(_arg1:MouseEvent):void{ this.parent.removeChild(this); } private function '(_arg1:MouseEvent):void{ this.parent.addChild(new ()); this.parent.removeChild(this); } } }//package 
Section 21
//@ (.@) package  { import Doubloons.*; import flash.display.*; import flash.events.*; import flash.net.*; import flash.filters.*; import flash.text.*; import flash.system.*; public class @ extends MovieClip { public var  : ; public var 9:TextField; public var ] :MovieClip; public var 3: ; public var  :TextField; public var Password:TextField; private var :Processing; public var 1:TextField; public var :TextField; public var Username:TextField; public function @(){ this.] .filters = [new GlowFilter(0xFFFFFF, 1, 8, 8, 8, 8)]; this.9.htmlText =  . .[; this.9.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this.1.htmlText =  . .4 ; this. .Label.text =  . .; this. .addEventListener(MouseEvent.CLICK, this.Load); this.3.Label.text =  . .3; this.3.addEventListener(MouseEvent.CLICK, this.Close); } private function Load(_arg1:MouseEvent):void{ var _local2:URLVariables; var _local3:URLRequest; var _local4:URLLoader; if ((((this.Username.text == "")) || ((this.Password.text == "")))){ return; }; .Username = this.Username.text; .Password = this.Password.text; Security.loadPolicyFile(.); _local2 = new URLVariables(); _local2.username = this.Username.text; _local2.password = this.Password.text; _local3 = new URLRequest(((.' + "/loadforedit.aspx?") + Math.random())); _local3.method = URLRequestMethod.POST; _local3.data = _local2; _local4 = new URLLoader(); _local4.dataFormat = URLLoaderDataFormat.TEXT; _local4.addEventListener(IOErrorEvent.IO_ERROR, this.?); _local4.addEventListener(HTTPStatusEvent.HTTP_STATUS, this. ); _local4.addEventListener(Event.COMPLETE, this. ); _local4.load(_local3); this. = new Processing(); Main.? .addChild(this.); } private function  (_arg1:HTTPStatusEvent):void{ } private function Close(_arg1:MouseEvent):void{ this.parent.removeChild(this); } private function ?(_arg1:IOErrorEvent):void{ Main.? .removeChild(this.); Main.?.addChild(new  ("Unable to connect to the CannonPower.com website.")); } private function  (_arg1:Event):void{ var _local2:URLLoader; var _local3:String; var _local4:String; var _local5:Array; var _local6:String; Main.? .removeChild(this.); _local2 = (_arg1.target as URLLoader); _local3 = _local2.data; if (_local3.indexOf("error") == 0){ _local4 = _local3.substring((_local3.indexOf("=") + 1)); Main.?.addChild(new  (_local4)); } else { _local5 = _local3.split("\n"); ? .) = new Array(); for each (_local6 in _local5) { ? .).push(new Level(_local6)); }; this.parent.removeChild(this); Main.?.addChild(new 9()); }; } } }//package 
Section 22
//^ (.^) package  { import flash.display.*; import flash.events.*; import flash.text.*; public class ^ extends MovieClip { public var Label:TextField; public function ^(){ this.buttonMode = true; this.useHandCursor = true; this.mouseChildren = false; this.gotoAndStop(1); this.addEventListener(MouseEvent.MOUSE_OVER, ' ); this.addEventListener(MouseEvent.MOUSE_OUT, + ); } private static function ' (_arg1:MouseEvent):void{ var _local2:^; _local2 = (_arg1.target as ^); _local2.gotoAndStop(2); } private static function + (_arg1:MouseEvent):void{ var _local2:^; _local2 = (_arg1.target as ^); _local2.gotoAndStop(1); } } }//package 
Section 23
//4 (.4) package  { import Doubloons.*; import flash.display.*; import flash.events.*; import flash.net.*; import flash.text.*; import flash.system.*; public class 4 extends MovieClip { public var  :TextField; public var : ; public var Password:TextField; private var :Processing; public var 1:TextField; public var :TextField; public var Username:TextField; public function 4(){ this.1.text =  . .4; this. .text =  . .Username; this..text =  . .Password; this.Username.text = .Username; this.Password.text = .Password; this..Label.text =  . .; this..addEventListener(MouseEvent.CLICK, this.); } private function  (_arg1:HTTPStatusEvent):void{ } private function Close():void{ this.parent.parent.parent.removeChild(this.parent.parent); } private function ?(_arg1:IOErrorEvent):void{ Main.? .removeChild(this.); Main.?.addChild(new  ("Unable to connect to the CannonPower.com website.")); } private function  (_arg1:Event):void{ var _local2:URLLoader; Main.? .removeChild(this.); _local2 = (_arg1.target as URLLoader); if (_local2.data.error){ Main.?.addChild(new  (_local2.data.error)); } else { this.parent.removeChild(this); Main.?.addChild(new (.Username, int(_local2.data.levelid))); }; } private function (_arg1:MouseEvent):void{ var _local2:Level; var _local3:URLVariables; var _local4:BitmapData; var _local5:String; var _local6:*; var _local7:Number; var _local8:URLRequest; var _local9:URLLoader; var _local10:Number; if ((((this.Username.text == "")) || ((this.Password.text == "")))){ return; }; .Username = this.Username.text; .Password = this.Password.text; Security.loadPolicyFile(.); _local2 = Main.? .[ (); _local3 = new URLVariables(); _local3.username = this.Username.text; _local3.password = this.Password.text; _local3.levelname = _local2.Name; _local3.shots = _local2..toString(); _local3.coins = _local2.9.toString(); _local3.data = escape(_local2.'()); _local4 = _local2.8(); _local5 = ""; _local6 = ""; _local7 = 0; while (_local7 < _local4.height) { _local10 = 0; while (_local10 < _local4.width) { _local6 = _local4.getPixel(_local10, _local7).toString(16); while (_local6.length < 6) { _local6 = ("0" + _local6); }; _local5 = (_local5 + _local6); _local10++; }; _local7++; }; _local3.thumbnail = _local5; _local3.width = _local4.width; _local3.height = _local4.height; _local8 = new URLRequest(((.' + "/save.aspx?") + Math.random())); _local8.method = URLRequestMethod.POST; _local8.data = _local3; _local9 = new URLLoader(); _local9.dataFormat = URLLoaderDataFormat.VARIABLES; _local9.addEventListener(IOErrorEvent.IO_ERROR, this.?); _local9.addEventListener(HTTPStatusEvent.HTTP_STATUS, this. ); _local9.addEventListener(Event.COMPLETE, this. ); _local9.load(_local8); this. = new Processing(); Main.? .addChild(this.); } } }//package 
Section 24
//9 (.9) package  { import Doubloons.*; import flash.display.*; import flash.events.*; import flash.net.*; import flash.text.*; import flash.system.*; public class 9 extends MovieClip { public var  :TextField; public var : ; public var Password:TextField; private var :Processing; public var 1:TextField; public var :TextField; public var Username:TextField; public function 9(){ this.1.text =  . .9; this. .text =  . .Username; this..text =  . .Password; this.Username.text = .Username; this.Password.text = .Password; this..Label.text =  . .; this..addEventListener(MouseEvent.CLICK, this.); } private function  (_arg1:HTTPStatusEvent):void{ } private function Close():void{ this.parent.parent.parent.removeChild(this.parent.parent); } private function ?(_arg1:IOErrorEvent):void{ Main.? .removeChild(this.); Main.?.addChild(new  ("Unable to connect to the CannonPower.com website.")); } private function  (_arg1:Event):void{ var _local2:URLLoader; Main.? .removeChild(this.); _local2 = (_arg1.target as URLLoader); if (_local2.data.error){ Main.?.addChild(new  (_local2.data.error)); } else { this.parent.removeChild(this); Main.?.addChild(new (.Username, int(_local2.data.levelid))); }; } private function (_arg1:MouseEvent):void{ var _local2:Level; var _local3:URLVariables; var _local4:BitmapData; var _local5:String; var _local6:*; var _local7:Number; var _local8:URLRequest; var _local9:URLLoader; var _local10:Number; if ((((this.Username.text == "")) || ((this.Password.text == "")))){ return; }; .Username = this.Username.text; .Password = this.Password.text; Security.loadPolicyFile(.); _local2 = Main.? .[ (); _local3 = new URLVariables(); _local3.levelid = _local2.LevelId; _local3.username = this.Username.text; _local3.password = this.Password.text; _local3.levelname = _local2.Name; _local3.shots = _local2..toString(); _local3.coins = _local2.9.toString(); _local3.data = escape(_local2.'()); _local4 = _local2.8(); _local5 = ""; _local6 = ""; _local7 = 0; while (_local7 < _local4.height) { _local10 = 0; while (_local10 < _local4.width) { _local6 = _local4.getPixel(_local10, _local7).toString(16); while (_local6.length < 6) { _local6 = ("0" + _local6); }; _local5 = (_local5 + _local6); _local10++; }; _local7++; }; _local3.thumbnail = _local5; _local3.width = _local4.width; _local3.height = _local4.height; _local8 = new URLRequest(((.' + "/update.aspx?") + Math.random())); _local8.method = URLRequestMethod.POST; _local8.data = _local3; _local9 = new URLLoader(); _local9.dataFormat = URLLoaderDataFormat.VARIABLES; _local9.addEventListener(IOErrorEvent.IO_ERROR, this.?); _local9.addEventListener(HTTPStatusEvent.HTTP_STATUS, this. ); _local9.addEventListener(Event.COMPLETE, this. ); _local9.load(_local8); this. = new Processing(); Main.? .addChild(this.); } } }//package 
Section 25
//9 (.9) package  { import Doubloons.*; import flash.display.*; import flash.events.*; import flash.filters.*; import flash.text.*; public class 9 extends MovieClip { public var 9:TextField; public var Level10:; public var Level11:; public var Level13:; public var Level14:; public var Level17:; public var Level19:; public var Level15:; public var 3: ; public var Level12:; public var Level16:; public var Level22:; public var Level23:; public var Level25:; public var Level26:; public var Level27:; public var Level24:; public var Level28:; public var Level18:; public var Level21:; public var Level30:; public var Level31:; public var Level32:; public var Level33:; public var Level34:; public var Level35:; public var Level36:; public var Level38:; public var Level39:; public var Level37:; public var Level20:; public var Level40:; public var Level41:; public var Level45:; public var Level46:; public var Level47:; public var Level48:; public var Level49:; public var Level43:; public var Level44:; public var Level29:; public var Level50:; public var Level42:; public var Level1:; public var Level3:; public var Level7:; public var Level2:; public var Level4:; public var Level5:; public var Level8:; public var Level9:; public var Level6:; public function 9(){ var _local1:; var _local2:Level; var _local3:int; var _local4:Bitmap; super(); this.9.text =  . .?; this.9.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this.3.Label.text =  . .3; this.3.addEventListener(MouseEvent.CLICK, this.Close); _local3 = 1; while (_local3 < 51) { _local1 = (this[("Level" + _local3)] as ); _local1.addEventListener(MouseEvent.CLICK, this.)); if (_local3 <= ? .).length){ _local2 = ? .)[(_local3 - 1)]; _local1.LevelData = _local2; _local4 = new Bitmap(); _local4.name = "Thumb"; _local4.bitmapData = _local2.8(); _local4.width = 46; _local4.height = 46; _local4.x = 2; _local4.y = 2; if (_local1.numChildren > 1){ _local1.removeChildAt(1); }; _local1.addChild(_local4); _local1.alpha = 1; _local1.useHandCursor = true; _local1.buttonMode = true; _local1.mouseChildren = false; _local1.filters = [new GlowFilter(0, 0.3)]; } else { _local1.visible = false; }; _local3++; }; } private function )(_arg1:MouseEvent):void{ var _local2:; _local2 = (_arg1.target as ); Main.? .)(_local2.LevelData); this.parent.removeChild(this); } private function Close(_arg1:MouseEvent):void{ this.parent.removeChild(this); } } }//package 
Section 26
//Processing (.Processing) package  { import Doubloons.*; import flash.display.*; import flash.events.*; import flash.filters.*; import flash.text.*; public class Processing extends MovieClip { private var >:int;// = 10 private var 9 :int;// = 1 public var Label:TextField; public function Processing(){ > = 10; 9 = 1; super(); this.Label.text =  . .Processing; this.addEventListener(Event.ENTER_FRAME, +, false, 1, true); } private function +(_arg1:Event):void{ this.> = (this.> + this.9 ); this.Label.filters = [new GlowFilter(0xFFFFFF, 1, >, >)]; if (this.> == 50){ this.9 = -1; } else { if (this.> == 10){ this.9 = 1; }; }; } } }//package 
Section 27
// (.) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 28
// (.) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 29
// (.) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 30
// (.) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 31
// (.) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 32
// (.) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 33
// (.) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 34
// (.) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 35
// (.) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 36
// (.) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 37
// (.) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 38
// (.) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 39
// (.) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 40
// (.) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 41
// (.) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 42
// (.) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 43
// (.) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 44
// (.) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 45
// (.) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 46
// (.) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 47
//' (.') package  { import flash.display.*; public dynamic class ' extends MovieClip { } }//package 
Section 48
// (. ) package  { import flash.display.*; public dynamic class extends MovieClip { } }//package 
Section 49
//  (. ) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 50
//  (. ) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 51
//  (. ) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 52
// (. ) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 53
// (. ) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 54
// (. ) package  { import flash.display.*; public dynamic class extends MovieClip { } }//package 
Section 55
// (. ) package  { import flash.display.*; public dynamic class extends MovieClip { } }//package 
Section 56
//  (. ) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 57
// (. ) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 58
// (. ) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 59
//  (. ) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 60
// (. ) package  { import flash.display.*; public dynamic class  extends MovieClip { } }//package 
Section 61
//' (.' ) package  { import flash.display.*; public dynamic class ' extends MovieClip { } }//package 
Section 62
//! (.! ) package  { import flash.display.*; public dynamic class ! extends MovieClip { } }//package 
Section 63
//" (.") package  { import flash.display.*; public dynamic class " extends MovieClip { } }//package 
Section 64
//" (.") package  { import flash.display.*; public dynamic class " extends MovieClip { } }//package 
Section 65
//" (." ) package  { import flash.display.*; public dynamic class " extends MovieClip { } }//package 
Section 66
//# (.#) package  { import flash.display.*; public dynamic class # extends MovieClip { } }//package 
Section 67
//# (.#) package  { import flash.display.*; public dynamic class # extends MovieClip { } }//package 
Section 68
//% (.%) package  { import flash.display.*; public dynamic class % extends MovieClip { } }//package 
Section 69
//& (.&) package  { import flash.display.*; public dynamic class & extends MovieClip { } }//package 
Section 70
//( (.() package  { import flash.display.*; public dynamic class ( extends MovieClip { } }//package 
Section 71
//( (.( ) package  { import flash.display.*; public dynamic class ( extends MovieClip { } }//package 
Section 72
//) (.)) package  { import flash.display.*; public dynamic class ) extends MovieClip { } }//package 
Section 73
//) (.)) package  { import flash.display.*; public dynamic class ) extends MovieClip { } }//package 
Section 74
//) (.) ) package  { import flash.display.*; public dynamic class ) extends MovieClip { } }//package 
Section 75
//) (.) ) package  { import flash.display.*; public dynamic class ) extends MovieClip { } }//package 
Section 76
//, (.,) package  { import flash.display.*; public dynamic class , extends MovieClip { } }//package 
Section 77
//? (.?) package  { import flash.display.*; public dynamic class ? extends MovieClip { } }//package 
Section 78
//? (.?) package  { import flash.display.*; public dynamic class ? extends MovieClip { } }//package 
Section 79
//[ (.[) package  { import flash.display.*; public dynamic class [ extends MovieClip { } }//package 
Section 80
//] (.]) package  { import flash.display.*; public dynamic class ] extends MovieClip { } }//package 
Section 81
//` (.`) package  { import flash.display.*; public dynamic class ` extends MovieClip { } }//package 
Section 82
//` (.` ) package  { import flash.display.*; public dynamic class ` extends MovieClip { } }//package 
Section 83
//< (.<) package  { import flash.display.*; public dynamic class < extends MovieClip { } }//package 
Section 84
//< (.<) package  { import flash.display.*; public dynamic class < extends MovieClip { } }//package 
Section 85
//> (.>) package  { import flash.display.*; public dynamic class > extends MovieClip { } }//package 
Section 86
//> (.> ) package  { import flash.display.*; public dynamic class > extends MovieClip { } }//package 
Section 87
//4 (.4) package  { import flash.display.*; public dynamic class 4 extends MovieClip { } }//package 
Section 88
//5 (.5) package  { import flash.display.*; public dynamic class 5 extends MovieClip { } }//package 
Section 89
//5 (.5 ) package  { import flash.display.*; public dynamic class 5 extends MovieClip { } }//package 
Section 90
//6 (.6 ) package  { import flash.display.*; public dynamic class 6 extends MovieClip { } }//package 
Section 91
//7 (.7) package  { import flash.display.*; public dynamic class 7 extends MovieClip { } }//package 
Section 92
//7 (.7) package  { import flash.display.*; public dynamic class 7 extends MovieClip { } }//package 
Section 93
//7 (.7 ) package  { import flash.display.*; public dynamic class 7 extends MovieClip { } }//package 
Section 94
//9 (.9) package  { import flash.display.*; public dynamic class 9 extends MovieClip { } }//package 
Section 95
//9 (.9 ) package  { import flash.display.*; public dynamic class 9 extends MovieClip { } }//package 
Section 96
//9 (.9 ) package  { import flash.display.*; public dynamic class 9 extends MovieClip { } }//package 
Section 97
// (.) package  { import flash.media.*; public dynamic class  extends Sound { } }//package 
Section 98
// (. ) package  { import flash.media.*; public dynamic class  extends Sound { } }//package 
Section 99
//9 (.9) package  { import flash.media.*; public dynamic class 9 extends Sound { } }//package 
Section 100
//BonusMomentum (.BonusMomentum) package  { import flash.media.*; public dynamic class BonusMomentum extends Sound { } }//package 
Section 101
//BonusShot (.BonusShot) package  { import flash.media.*; public dynamic class BonusShot extends Sound { } }//package 
Section 102
//Boom (.Boom) package  { import flash.media.*; public dynamic class Boom extends Sound { } }//package 
Section 103
//Ching (.Ching) package  { import flash.media.*; public dynamic class Ching extends Sound { } }//package 
Section 104
//LostShot (.LostShot) package  { import flash.media.*; public dynamic class LostShot extends Sound { } }//package 
Section 105
//Splash (.Splash) package  { import flash.media.*; public dynamic class Splash extends Sound { } }//package 
Section 106
//Twang (.Twang) package  { import flash.media.*; public dynamic class Twang extends Sound { } }//package 
Section 107
// ( .) package  { import flash.display.*; import flash.events.*; import flash.geom.*; public class  extends Bitmap { private var :Number; private var :BitmapData; private var  :MovieClip; private var 4:Rectangle; private var ? :ColorTransform; private var 4 :Rectangle; private var &:Function; private var :Point; private var +:BitmapData; public function (_arg1:MovieClip, _arg2:Function){ 4 = new Rectangle();  = new Point(0, 0); ? = new ColorTransform(); 4 = new Rectangle(); super(); this.x = (_arg1.x - 10); this.y = (_arg1.y - 10); this. = _arg1; this.& = _arg2; this. = 8; this.4.width = 21; this.4.height = (_arg1.height + 20); this.4 .x = 0; this.4 .y = 0; this.4 .width = 1; this.4 .height = (_arg1.height + 20); this.addEventListener(Event.ENTER_FRAME, this.+); _arg1.parent.addChild(this); this.4 (); } private function 4 ():void{ var _local1:int; var _local2:Number; var _local3:int; this.4.x = this.x; this.4.y = this.y; this.visible = false; this.+ = new BitmapData(this. .parent.width, this. .parent.height, true); this.+.draw(this. .parent); this.visible = true; this. = new BitmapData(this.4.width, this.4.height, true); this..copyPixels(this.+, this.4, this.); _local1 = 11; _local2 = 1; _local3 = 0; while (_local3 < this..width) { if (_local3 < _local1){ _local2 = (_local2 + 0.1); } else { if (_local3 > _local1){ _local2 = (_local2 - 0.1); }; }; this.? .redMultiplier = _local2; this.? .blueMultiplier = _local2; this.? .greenMultiplier = _local2; this.4 .x = _local3; this..colorTransform(this.4 , this.? ); _local3++; }; this.bitmapData = this.; } private function +(_arg1:Event):void{ this.x = (this.x + this.); if (this.x < ((this. .x + this. .width) + 10)){ this.4 (); return; }; this.removeEventListener(Event.ENTER_FRAME, this.+); this.parent.removeChild(this); if (this.& != null){ this.&(); }; } } }//package 
Section 108
//Splash ( .Splash) package  { import Doubloons.*; import flash.display.*; import flash.events.*; import flash.net.*; import SWFStats.*; import flash.utils.*; public class Splash extends MovieClip { private var =:int;// = 0 private var <:Timer; private var &:Function; public var :MovieClip; public var @:MovieClip; public function Splash(_arg1:Stage, _arg2:Function){ = = 0; super(); _arg1.addChild(this); this.& = _arg2; this.@.buttonMode = true; this.@.mouseChildren = false; this.@.useHandCursor = true; this.@.addEventListener(MouseEvent.CLICK, this.6); this. .buttonMode = true; this. .mouseChildren = false; this. .useHandCursor = true; this. .addEventListener(MouseEvent.CLICK, this.); new (this.@, this.^ ); } private function 6(_arg1:MouseEvent):void{ .;("Clicked IFS"); navigateToURL(new URLRequest("http://www.inflashstudios.com/"), "_blank"); } private function +(_arg1:Event):void{ this.=++; if (this.alpha <= 0){ this.<.removeEventListener(TimerEvent.TIMER, this.+); this.parent.setChildIndex(Main., (this.parent.numChildren - 1)); this.parent.setChildIndex(Main.+, (this.parent.numChildren - 1)); this.parent.removeChild(this); return; }; if (this.= > 50){ this.alpha = (this.alpha - 0.1); if (this.& != null){ this.&(); this.& = null; this.mouseChildren = false; this.cacheAsBitmap = true; this.parent.setChildIndex(this, (this.parent.numChildren - 1)); }; }; } private function ^ ():void{ this.< = new Timer(25); this.<.addEventListener(TimerEvent.TIMER, this.+); this.<.start(); } private function (_arg1:MouseEvent):void{ .;("Clicked HC"); navigateToURL(new URLRequest("http://www.hardcircle.com/"), "_blank"); } } }//package 
Section 109
//! (, .!) package , { import flash.display.*; public dynamic class ! extends MovieClip { } }//package ,
Section 110
// (Doubloons.) package Doubloons { import flash.display.*; import flash.events.*; import flash.geom.*; public class  extends MovieClip { private var =:int;// = 0 public var ):MovieClip; public var @:MovieClip; private var &:Function; private var & :Boolean; private var :Boolean;// = true private var @:MovieClip; public function (_arg1:Stage, _arg2:Function){ var _local3:ColorTransform; = = 0;  = true; super(); this.gotoAndStop(Main.,.= ); _arg1.addChild(this); this.@ = new Main.,.@(); this.@.x = ((550 - this.@.width) / 2); this.@.y = 180; this.@.addEventListener(MouseEvent.CLICK, Main.,. ); this.addChild(this.@); this.& = _arg2; this.& = true; _local3 = new ColorTransform(); _local3.color = ((Main.,.= == "Teen")) ? 15592168 : 16681752; this.).transform.colorTransform = _local3; this.@.alpha = 0; this.).alpha = 0; this.@.alpha = 0; this.addEventListener(Event.ENTER_FRAME, this.+); } private function +(_arg1:Event):void{ this.=++; if (this.& ){ this.).alpha = (this.).alpha + 0.1); this.@.alpha = (this.@.alpha + 0.1); this.@.alpha = (this.@.alpha + 0.1); if (this.).alpha >= 1){ this.& = false; }; return; }; if (this.).width < 342){ this.).width = (this.).width + 2); this.  = !(this. ); if (this. ){ this.).width++; }; return; }; this.alpha = (this.alpha - 0.1); if (this.alpha <= 0){ this.removeEventListener(Event.ENTER_FRAME, this.+); this.parent.removeChild(this); if (this.& != null){ this.&(); this.& = null; }; }; } } }//package Doubloons
Section 111
// (Doubloons.) package Doubloons { import flash.events.*; import .*; import flash.net.*; import SWFStats.*; public class  { public var >:String; public var @:Class; public var = :String; public var Name:String; public var #:int; public var LogoSmall:Class; public static const : = new (); ; public static const  : = new (); ; public static const 7: = new (); ; public static const ] : = new (); ; public static const : = new (); ; public static const : = new (); ; public static const  : = new (); ; public static const : = new (); ; public static const : = new (); ; public static const +: = new (); ; public static const !: = new (); ; public static const : = new (); ; public static const 8: = new (); ; public static const @: = new (); ; public static const : = new (); ; public static const %: = new (); ; public static const : = new (); ; public static const ]: = new (); ; public static const ;: = new (); ; public static const <: = new (); ; public static const  : = new (); ; public static const  : = new (); ; public static const 2: = new (); ; public static const 0 : = new (); ; public static const 3: = new (); ; public static const 1: = new (); ; public static const  : = new (); ; public static const : = new (); ; public static const 2: = new (); ; public static const : = new (); ; public static const : = new (); ; public static const : = new (); ; public static const : = new (); ; public static const =: = new (); ; public static const 7: = new (); ; public static var `:String; public static var :Boolean = false; public function 6(_arg1:MouseEvent):void{ .;("Clicked Spillgroup"); if (){ navigateToURL(new URLRequest(((this.> + "?utm_medium=brandedgames_internal&utm_campaign=cannon_plunder&utm_source=") + `)), "_blank"); } else { navigateToURL(new URLRequest(((this.> + "?utm_medium=brandedgames_external&utm_campaign=cannon_plunder&utm_source=") + `)), "_blank"); }; } public function ;(_arg1:MouseEvent):void{ .;("Clicked Spillgroup"); if (){ navigateToURL(new URLRequest(((this.> + "?utm_medium=brandedgames_internal&utm_campaign=cannon_plunder&utm_source=") + `)), "_blank"); } else { navigateToURL(new URLRequest(((this.> + "?utm_medium=brandedgames_external&utm_campaign=cannon_plunder&utm_source=") + `)), "_blank"); }; } public function  (_arg1:MouseEvent):void{ .;("Clicked Spillgroup"); if (){ navigateToURL(new URLRequest(((this.> + "?utm_medium=brandedgames_internal&utm_campaign=cannon_plunder&utm_source=") + `)), "_blank"); } else { navigateToURL(new URLRequest(((this.> + "?utm_medium=brandedgames_external&utm_campaign=cannon_plunder&utm_source=") + `)), "_blank"); }; } ].Name = "a10.com"; ].> = "http://www.a10.com/moregames/"; ].@ = ( ; ].LogoSmall = ; ].# = 0; ].= = "Teen"; .Name = "agame.co.uk"; .> = "http://www.agame.co.uk/"; .@ = <; .LogoSmall = ; .# = 1; .= = "Tween";  .Name = "agame.com";  .> = "http://www.agame.com/";  .@ = ";  .LogoSmall = ;  .# = 0;  .= = "Tween"; .Name = "asoyun.com"; .> = "http://www.asoyun.com/"; .@ = ; .LogoSmall = ; .# = 0; .= = "Tween"; .Name = "clickjogos.com"; .> = "http://www.clickjogos.com/"; .@ = %; .LogoSmall = ! ; .# = 7; .= = "Teen"; 7.Name = "dailygame.com"; 7.> = "http://www.dailygame.com/"; 7.@ = ; 7.LogoSmall = ; 7.# = 0; 7.= = "Tween"; .Name = "egames.jp"; .> = "http://www.egames.jp/"; .@ = ; .LogoSmall = ; .# = 0; .= = "Teen"; .Name = "flashgames.ru"; .> = "http://www.flashgames.ru/"; .@ =  ; .LogoSmall =  ; .# = 11; .= = "Teen";  .Name = "game.co.in";  .> = "http://www.game.co.in/";  .@ = > ;  .LogoSmall = ' ;  .# = 0;  .= = "Teen"; =.Name = "game.com.cn"; =.> = "http://www.game.com.cn/moregames/"; =.@ = ; =.LogoSmall = 7 ; =.# = 0; =.= = "Tween"; !.Name = "games.co.id"; !.> = "http://www.games.co.id/"; !.@ = ; !.LogoSmall = ]; !.# = 9; !.= = "Teen"; +.Name = "games.co.uk"; +.> = "http://www.games.co.uk/"; +.@ = ; +.LogoSmall = ; +.# = 1; +.= = "Tween";  .Name = "gamesgames.com";  .> = "http://www.gamesgames.com/";  .@ = 5 ;  .LogoSmall = 7;  .# = 0;  .= = "Tween"; <.Name = "giocaregratis.it"; <.> = "http://www.giocaregratis.it/"; <.@ = 5; <.LogoSmall = ; <.# = 8; <.= = "Tween"; 0 .Name = "gioco.it"; 0 .> = "http://www.gioco.it/"; 0 .@ =  ; 0 .LogoSmall = ?; 0 .# = 8; 0 .= = "Teen"; 3.Name = "girlsgogames.com"; 3.> = "http://www.girlsgogames.com/"; 3.@ = ; 3.LogoSmall = <; 3.# = 0; 3.= = "Tween"; .Name = "gry.pl"; .> = "http://www.gry.pl/"; .@ = ; .LogoSmall = ; .# = 10; .= = "Teen"; @.Name = "jetztstpielen.com"; @.> = "http://www.jetztstpielen.de/"; @.@ = 4; @.LogoSmall = ); @.# = 4; @.= = "Tween"; .Name = "jeu.fr"; .> = "http://www.jeu.fr/"; .@ = #; .LogoSmall = ,; .# = 3; .= = "Teen";  .Name = "jeux.fr";  .> = "http://www.jeux.fr/";  .@ = ) ;  .LogoSmall = ` ;  .# = 3;  .= = "Tween"; .Name = "juegos.com"; .> = "http://www.juegos.com/"; .@ = ; .LogoSmall = "; .# = 5; .= = "Tween"; .Name = "juegosdechicas.com"; .> = "http://www.juegosdechicas.com/"; .@ = ); .LogoSmall = ; .# = 5; .= = "Tween";  .Name = "laro.com.ph";  .> = "http://www.laro.com.ph/";  .@ = ;  .LogoSmall = ;  .# = 0;  .= = "Tween"; .Name = "minigry.pl"; .> = "http://www.minigry.pl/"; .@ = &; .LogoSmall = ; .# = 0; .= = "Tween"; 7.Name = "mygames.co.uk"; 7.> = "http://www.mygames.co.uk/"; 7.@ = ; 7.LogoSmall = 9 ; 7.# = 1; 7.= = "Tween"; .Name = "ojogos.com.br"; .> = "http://www.ojogos.com.br/"; .@ = #; .LogoSmall = 6 ; .# = 6; .= = "Tween"; 8.Name = "ojogos.pt"; 8.> = "http://www.ojogos.pt/"; 8.@ = ; 8.LogoSmall = [; 8.# = 6; 8.= = "Tween"; 2.Name = "ourgames.ru"; 2.> = "http://www.ourgames.ru/"; 2.@ = ; 2.LogoSmall = (; 2.# = 11; 2.= = "Tween"; .Name = "oyunlar.com"; .> = "http://www.oyunlar123.com/"; .@ = ; .LogoSmall = ) ; .# = 0; .= = "Tween"; ] .Name = "spel.eu"; ] .> = "http://www.spel.eu/"; ] .@ = ; ] .LogoSmall = 9 ; ] .# = 0; ] .= = "Tween"; .Name = "spel.nl"; .> = "http://www.spel.nl/"; .@ = >; .LogoSmall = ?; .# = 2; .= = "Teen"; 1.Name = "spela.se"; 1.> = "http://www.spela.se/"; 1.@ =  ; 1.LogoSmall = 7; 1.# = 12; 1.= = "Teen"; 2.Name = "spelletjes.nl"; 2.> = "http://www.spelletjes.nl/"; 2.@ = 9; 2.LogoSmall = " ; 2.# = 2; 2.= = "Tween"; %.Name = "spielen.com"; %.> = "http://www.spielen.com/"; %.@ = ; %.LogoSmall =  ; %.# = 4; %.= = "Teen"; ;.Name = "zapjueos.com"; ;.> = "http://www.zapjuegos.com/"; ;.@ = `; ;.LogoSmall = '; ;.# = 5; ;.= = "Teen"; } }//package Doubloons
Section 112
// (Doubloons.) package Doubloons { import flash.display.*; public dynamic class  extends MovieClip { public function (){ addFrameScript(9, >); } function >(){ this.stop(); } } }//package Doubloons
Section 113
// (Doubloons.) package Doubloons { import flash.display.*; import flash.events.*; import flash.filters.*; import flash.text.*; public class  extends MovieClip { public var Label:TextField; public function (){ this.buttonMode = true; this.useHandCursor = true; this.mouseChildren = false; this.filters = [new GlowFilter(0)]; this.Label.textColor = 0; this.gotoAndStop(1); this.addEventListener(MouseEvent.MOUSE_OVER, ' ); this.addEventListener(MouseEvent.MOUSE_OUT, + ); } private static function ' (_arg1:MouseEvent):void{ var _local2:; _local2 = (_arg1.target as ); _local2.Label.textColor = 0xFFFFFF; _local2.gotoAndStop(2); } private static function + (_arg1:MouseEvent):void{ var _local2:; _local2 = (_arg1.target as ); _local2.Label.textColor = 0; _local2.gotoAndStop(1); } } }//package Doubloons
Section 114
// (Doubloons.) package Doubloons { import flash.display.*; import flash.events.*; import flash.filters.*; import flash.text.*; public class  extends MovieClip { public var Label:TextField; public function (){ this.buttonMode = true; this.useHandCursor = true; this.mouseChildren = false; this.filters = [new GlowFilter(0)]; this.Label.textColor = 0; this.gotoAndStop(1); this.addEventListener(MouseEvent.MOUSE_OVER, ' ); this.addEventListener(MouseEvent.MOUSE_OUT, + ); } private static function ' (_arg1:MouseEvent):void{ var _local2:; _local2 = (_arg1.target as ); _local2.Label.textColor = 0xFFFFFF; _local2.gotoAndStop(2); } private static function + (_arg1:MouseEvent):void{ var _local2:; _local2 = (_arg1.target as ); _local2.Label.textColor = 0; _local2.gotoAndStop(1); } } }//package Doubloons
Section 115
// (Doubloons.) package Doubloons { import flash.display.*; import flash.events.*; import flash.filters.*; import flash.text.*; public class  extends MovieClip { public var :Boolean;// = false public var Label:TextField; public function (){  = false; super(); this.buttonMode = true; this.useHandCursor = true; this.mouseChildren = false; this.filters = [new GlowFilter(0, 1, 4, 4, 2)]; this.Label.textColor = 0; this.gotoAndStop(1); this.addEventListener(MouseEvent.MOUSE_OVER, ' ); this.addEventListener(MouseEvent.MOUSE_OUT, + ); } public function ():void{ this. = false; this.useHandCursor = true; this.Label.textColor = 0; this.gotoAndStop(1); } public function Select():void{ this. = true; this.useHandCursor = false; this.Label.textColor = 0; this.gotoAndStop(2); } private static function ' (_arg1:MouseEvent):void{ var _local2:; _local2 = (_arg1.target as ); if (_local2.){ return; }; _local2.Label.textColor = 0xFFFFFF; _local2.gotoAndStop(3); } private static function + (_arg1:MouseEvent):void{ var _local2:; _local2 = (_arg1.target as ); if (_local2.){ return; }; _local2.Label.textColor = 0; _local2.gotoAndStop(1); } } }//package Doubloons
Section 116
// (Doubloons.) package Doubloons { import flash.display.*; public class  { public var :Array; public function +():void{ var _local1:MovieClip; for each (_local1 in this. ) { _local1.x = (_local1.x + _local1.Direction); if ((((_local1.x == 0)) || (((_local1.x + _local1.width) == 550)))){ _local1.Direction = ((_local1.Direction == 1)) ? -1 : 1; }; }; } } }//package Doubloons
Section 117
// (Doubloons.) package Doubloons { import flash.display.*; import flash.events.*; import flash.filters.*; import flash.text.*; public class  extends MovieClip { public var  :TextField; public var :TextField; private var :Boolean; public var :; public var 0 :TextField; public var :TextField; public var 9:TextField; public var :; public var ] :MovieClip; public var  :TextField; public var #:TextField; public var :TextField; public var  :TextField; public var :TextField; public function (_arg1:Boolean){ this. = _arg1; this.] .filters = [new DropShadowFilter(2)]; this.9.text =  . .]; this.9.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this. .Label.text =  . . ; this. .addEventListener(MouseEvent.CLICK, this.Close); this..Label.text =  . .Back; this..addEventListener(MouseEvent.CLICK, this.Back); this.0 .text =  . .0 ; this.0 .filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this.#.text =  . .#; this.#.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this..text =  . .; this..filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this. .text =  . . ; this. .filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this..text =  . .; this..filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this. .text =  . . ; this. .filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this. .text =  . . ; this. .filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this. .text =  . . ; this. .filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this. .text =  . . ; this. .filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; } private function Close(_arg1:MouseEvent):void{ this.parent.removeChild(this); Main.? = this.; } private function Back(_arg1:MouseEvent):void{ this.parent.addChild(new 4 (this.)); this.parent.removeChild(this); } } }//package Doubloons
Section 118
// (Doubloons.) package Doubloons { import flash.display.*; public dynamic class  extends MovieClip { public var :MovieClip; public var 1:MovieClip; } }//package Doubloons
Section 119
// (Doubloons.) package Doubloons { import flash.display.*; import flash.events.*; import flash.filters.*; import flash.text.*; public class  extends MovieClip { public var  :int; public var Label:TextField; public function (){ this.buttonMode = true; this.useHandCursor = true; this.mouseChildren = false; this.filters = [new GlowFilter(0)]; this.Label.textColor = 0; this.gotoAndStop(1); this.addEventListener(MouseEvent.MOUSE_OVER, ' ); this.addEventListener(MouseEvent.MOUSE_OUT, + ); } private static function ' (_arg1:MouseEvent):void{ var _local2:; _local2 = (_arg1.target as ); _local2.Label.textColor = 0xFFFFFF; _local2.gotoAndStop(2); } private static function + (_arg1:MouseEvent):void{ var _local2:; _local2 = (_arg1.target as ); _local2.Label.textColor = 0; _local2.gotoAndStop(1); } } }//package Doubloons
Section 120
// (Doubloons.) package Doubloons { import flash.display.*; public dynamic class  extends MovieClip { } }//package Doubloons
Section 121
// (Doubloons.) package Doubloons { import flash.display.*; import flash.events.*; import .*; import flash.net.*; import SWFStats.*; import flash.filters.*; import flash.text.*; import flash.system.*; public class  extends MovieClip { public var Star2:MovieClip; public var 1 : ; public var Star3:MovieClip; private var  :Array; public var Star5:MovieClip; public var ` :TextField; public var  :TextField; public var (:TextField; public var 9:TextField; public var Star4:MovieClip; public var !:TextField; private var :int;// = 0 public var : ; public var ] :MovieClip; public var  :TextField; private var 4:int;// = 30 public var  :TextField; public var :TextField; public var : ; public var 8:TextField; public var [:TextField; public var Star1:MovieClip; public function (){ var _local1:MovieClip; var _local2:String; var _local3:Array; var _local4:int; var _local5:MovieClip; var _local6:int;  = new Array();  = 0; 4 = 30; super(); this.alpha = 0; this.addEventListener(Event.ENTER_FRAME, this.@); this. .text =  . . ; _local1 = new Main.,.LogoSmall(); _local1.buttonMode = true; _local1.mouseChildren = false; _local1.useHandCursor = true; _local1.addEventListener(MouseEvent.CLICK, Main.,.;); _local1.x = Math.round(((550 - _local1.width) / 2)); _local1.y = 369; this.addChild(_local1); this..Label.text =  . .; this..addEventListener(MouseEvent.CLICK, this.); this..visible = (((Main.. > 0)) && ((Main.. > 0))); this..Label.text =  . .; this..addEventListener(MouseEvent.CLICK, this.,); this.1 .Label.text =  . .1 ; this.1 .addEventListener(MouseEvent.CLICK, this.1); this.] .filters = [new GlowFilter(0xFFFFFF, 1, 8, 8, 8, 8)]; .Save(Main..LevelId); this.9.text = ((( . .( + " ") + Math.floor(((Main. / Main..!) * 100))) + "%"); this.9.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this.!.text = Main..!.toString(); this.!.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this..text =  . .!; this..filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this. .text = Main..toString(); this. .filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this. .text =  . .=; this. .filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this.[.text = Main.'.9.toString(); this.[.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this.(.text =  . .; this.(.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; if (Main.. ){ this.8.text =  . .> ; this.8.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; _local2 = ( . . + ""); _local2 = _local2.replace("{username}", Main..Username); this.` .htmlText = (((("<a href=\"http://www.cannonplunder.com/profiles/" + Main..Username) + ".aspx\" target=\"_blank\">") + _local2) + "</a>"); this.` .filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; _local3 = [this.Star1, this.Star2, this.Star3, this.Star4, this.Star5]; _local4 = .(Main..LevelId); if (_local4 > 0){ this.8.text = ( . . + _local4); }; for each (_local5 in _local3) { _local5.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; if (_local4 == 0){ _local5.useHandCursor = true; _local5.buttonMode = true; _local5.addEventListener(MouseEvent.MOUSE_OVER, this.); _local5.addEventListener(MouseEvent.MOUSE_OUT, this.!); _local5.addEventListener(MouseEvent.CLICK, this.); }; }; this.!(null); } else { this.` .visible = false; this.8.visible = false; this.Star1.visible = false; this.Star2.visible = false; this.Star3.visible = false; this.Star4.visible = false; this.Star5.visible = false; }; this.addEventListener(Event.ENTER_FRAME, this. ); `.6 (); if (Main..Username == ""){ `.;("Won", Main..); if (Main. == Main..!){ `.;("Aced", Main..); }; `.("Shots remaining", Main.., Main..); `.("Shots used", Main.., (Main.'. - Main..)); _local6 = (Math.ceil(((Main. / Main..!) * 100)) / 10); `.("% coins collected", Main.., _local6); }; } private function (_arg1:MouseEvent):void{ var _local2:MovieClip; this.Star1.alpha = 0.5; this.Star2.alpha = 0.5; this.Star3.alpha = 0.5; this.Star4.alpha = 0.5; this.Star5.alpha = 0.5; _local2 = (_arg1.target as MovieClip); switch (_local2.name){ case "Star1": this.Star1.alpha = 1; break; case "Star2": this.Star1.alpha = 1; this.Star2.alpha = 1; break; case "Star3": this.Star1.alpha = 1; this.Star2.alpha = 1; this.Star3.alpha = 1; break; case "Star4": this.Star1.alpha = 1; this.Star2.alpha = 1; this.Star3.alpha = 1; this.Star4.alpha = 1; break; case "Star5": this.Star1.alpha = 1; this.Star2.alpha = 1; this.Star3.alpha = 1; this.Star4.alpha = 1; this.Star5.alpha = 1; break; }; } public function Close():void{ this.removeEventListener(Event.ENTER_FRAME, this. ); `.(); this.parent.removeChild(this); } private function ?(_arg1:IOErrorEvent):void{ } private function (_arg1:MouseEvent):void{ var _local2:int; var _local3:MovieClip; var _local4:URLLoader; var _local5:Array; var _local6:MovieClip; Security.loadPolicyFile(.); _local2 = 0; _local3 = (_arg1.target as MovieClip); switch (_local3.name){ case "Star1": _local2 = 1; break; case "Star2": _local2 = 2; break; case "Star3": _local2 = 3; break; case "Star4": _local2 = 4; break; case "Star5": _local2 = 5; break; }; if ((((_local2 < 1)) || ((_local2 > 5)))){ return; }; _local4 = new URLLoader(); _local4.addEventListener(IOErrorEvent.IO_ERROR, this.?); _local4.addEventListener(HTTPStatusEvent.HTTP_STATUS, this. ); _local4.load(new URLRequest(((((((.' + "/rate.aspx?levelid=") + Main..LevelId) + "&rating=") + _local2) + "&") + Math.random()))); .5 (Main..LevelId, _local2); _local5 = [this.Star1, this.Star2, this.Star3, this.Star4, this.Star5]; this.8.text = ("You rated this " + _local2); for each (_local6 in _local5) { _local6.useHandCursor = false; _local6.buttonMode = false; _local6.removeEventListener(MouseEvent.MOUSE_OVER, this.); _local6.removeEventListener(MouseEvent.MOUSE_OUT, this.!); _local6.removeEventListener(MouseEvent.CLICK, this.); }; } private function (_arg1:MouseEvent):void{ var _local2:Array; var _local3:Level; _local2 = Level.(); if (Main..LevelId < _local2.length){ _local3 = _local2[Main..LevelId]; Main. = new (_local3); Main.?.addChild(Main.); this.Close(); } else { Main.>(); this.Close(); }; } private function  (_arg1:Event):void{ var _local2: ; var _local3:int; if ((((this. == 0)) && ((this.4 > 0)))){ _local2 = new  (); this.addChild(_local2); this. .push(_local2); this. = (Math.random() * 50); this.4--; } else { this.--; }; _local3 = (this. .length - 1); while (_local3 > -1) { _local2 = this. [_local3];  .+(_local2); if (_local2.){ _local2.parent.removeChild(_local2); this. .splice(_local3, 1); }; _local3--; }; if ((((this. .length == 0)) && ((this.4 == 0)))){ this.removeEventListener(Event.ENTER_FRAME, this. ); `.(); }; } private function ,(_arg1:MouseEvent):void{ Main.? = true; Main., = true; this.Close(); } private function !(_arg1:MouseEvent):void{ this.Star1.alpha = ((Main..6 >= 1)) ? 1 : 0.5; this.Star2.alpha = ((Main..6 >= 2)) ? 1 : 0.5; this.Star3.alpha = ((Main..6 >= 3)) ? 1 : 0.5; this.Star4.alpha = ((Main..6 >= 4)) ? 1 : 0.5; this.Star5.alpha = ((Main..6 > 4)) ? 1 : 0.5; } private function  (_arg1:HTTPStatusEvent):void{ } private function @(_arg1:Event):void{ this.alpha = (this.alpha + 0.05); if (this.alpha >= 1){ this.removeEventListener(Event.ENTER_FRAME, this.@); }; } private function 1(_arg1:MouseEvent):void{ Main.)(); Main.? = true; this.Close(); } } }//package Doubloons
Section 122
// (Doubloons.) package Doubloons { import flash.display.*; import flash.events.*; import flash.filters.*; import flash.text.*; public class  extends MovieClip { public var Star2:MovieClip; public var Star3:MovieClip; public var Star5:MovieClip; public var Star4:MovieClip; public var :; public var 9:TextField; private var Level:Level; public var :; public var (:; public var Star1:MovieClip; public function (_arg1:Level){ var _local2:MovieClip; var _local3:String; super(); this.Level = _arg1; if (_arg1.LevelId < 51){ this.9.text = ("Level " + _arg1.LevelId); this.Star1.visible = false; this.Star2.visible = false; this.Star3.visible = false; this.Star4.visible = false; this.Star5.visible = false; this..Label.text =  . .Play; this..addEventListener(MouseEvent.CLICK, this.Play); this..Label.text =  . .Back; this..addEventListener(MouseEvent.CLICK, this.Back); this..x = this.(.x; this.(.visible = false; } else { this.9.text = _arg1.Name; this.Star1.visible = (_arg1.6 > 0); this.Star2.visible = (_arg1.6 > 1); this.Star3.visible = (_arg1.6 > 2); this.Star4.visible = (_arg1.6 > 3); this.Star5.visible = (_arg1.6 > 4); this.Star1.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this.Star2.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this.Star3.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this.Star4.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this.Star5.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this..Label.text =  . .Play; this..addEventListener(MouseEvent.CLICK, this.Play); this..Label.text =  . .Back; this..addEventListener(MouseEvent.CLICK, this.Back); _local3 = ( . .' + ""); _local3 = _local3.replace("{username}", _arg1.Username); this.(.Label.text = _local3; this.(.addEventListener(MouseEvent.CLICK, this.5); }; this.9.filters = [new GlowFilter(0, 1, 4, 4, 2)]; _local2 = _arg1.[ (); _local2.x = 20; _local2.y = 110; this.addChild(_local2); } private function 5(_arg1:MouseEvent):void{ Main. = null; 9.Username = this.Level.Username; 9. = 3; Main.9 = new 9(); Main.?.addChild(Main.9); this.parent.removeChild(this); } private function Back(_arg1:MouseEvent):void{ Main.9 = new 9(); Main.?.addChild(Main.9); this.parent.removeChild(this); Main.?.setChildIndex(Main., (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.+, (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.3, (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.), (Main.?.numChildren - 1)); } private function Play(_arg1:MouseEvent):void{ Main. = null; Main.)(this.Level); this.parent.removeChild(this); } } }//package Doubloons
Section 123
// (Doubloons.) package Doubloons { import flash.net.*; public class  { public static function ():void{ var _local1:SharedObject; _local1 = SharedObject.getLocal("firsttime3"); _local1.data["firsttime3"] = "0"; _local1.flush(); } public static function  ():Boolean{ var _local1:SharedObject; _local1 = SharedObject.getLocal("firsttime3"); if (_local1.data["firsttime3"] == undefined){ return (true); }; return (false); } public static function ? ():int{ var _local1:SharedObject; _local1 = SharedObject.getLocal("language"); if (_local1.data["language"] == undefined){ return (-1); }; return (int(_local1.data["language"])); } public static function ():void{ var _local1:SharedObject; _local1 = SharedObject.getLocal("settings"); _local1.data["sound"] = (Main.^) ? "0" : "1"; _local1.data["music"] = (Main.) ? "0" : "1"; _local1.flush(); } public static function =():Boolean{ var _local1:SharedObject; _local1 = SharedObject.getLocal("unique"); if (_local1.data["unique"] == undefined){ trace("is unique"); _local1.data["unique"] = "no"; return (true); }; trace("is not unique"); return (false); } public static function #():Boolean{ var _local1:SharedObject; _local1 = SharedObject.getLocal("settings"); if (_local1.data["sound"] == undefined){ return (true); }; return ((_local1.data["sound"] == "0")); } public static function (_arg1:int):int{ var _local2:SharedObject; _local2 = SharedObject.getLocal("ratings"); if (_local2.data[("r_" + _arg1)] == undefined){ return (0); }; return (int(_local2.data[("r_" + _arg1)])); } public static function -(_arg1:int):void{ var _local2:SharedObject; _local2 = SharedObject.getLocal("language"); _local2.data["language"] = _arg1; _local2.flush(); } public static function (_arg1:int):Boolean{ var _local2:SharedObject; _local2 = SharedObject.getLocal("levels"); if (_local2.data[("l_" + _arg1)] == undefined){ return (false); }; return (true); } public static function 5 (_arg1:int, _arg2:int):void{ var _local3:SharedObject; _local3 = SharedObject.getLocal("ratings"); _local3.data[("r_" + _arg1)] = _arg2.toString(); _local3.flush(); } public static function ():Boolean{ var _local1:SharedObject; _local1 = SharedObject.getLocal("settings"); if (_local1.data["music"] == undefined){ return (true); }; return ((_local1.data["music"] == "0")); } public static function Save(_arg1:int):void{ var _local2:SharedObject; _local2 = SharedObject.getLocal("levels"); _local2.data[("l_" + _arg1)] = "0"; _local2.flush(); } } }//package Doubloons
Section 124
// (Doubloons.) package Doubloons { import flash.display.*; import flash.geom.*; public class  { private static const :Matrix = new Matrix(); private static const :Point = new Point(); private static const :ColorTransform = new ColorTransform(); private static function (_arg1:DisplayObject, _arg2:DisplayObject, _arg3:Number=0):Rectangle{ var _local4:Rectangle; var _local5:DisplayObjectContainer; var _local6:Rectangle; var _local7:Rectangle; var _local8:Boolean; var _local9:Rectangle; var _local10:BitmapData; var _local11:BitmapData; var _local12:uint; var _local13:Number; if (_arg1.parent == _arg2.parent){ _local5 = _arg1.parent; _local6 = _arg1.getBounds(_local5); _local7 = _arg2.getBounds(_local5); _local8 = _local6.intersects(_local7); if (_local8){ _local9 = _local6.union(_local7); _local10 = 5(_arg1, _local9, BitmapDataChannel.RED, _local6); _local11 = 5(_arg2, _local9, BitmapDataChannel.GREEN, _local7); _local10.draw(_local11, , , BlendMode.LIGHTEN); if (_arg3 > 1){ _arg3 = 1; }; if (_arg3 < 0){ _arg3 = 0; }; if (_arg3 == 0){ _local12 = 65792; } else { _local13 = Math.round((_arg3 * 0xFF)); _local12 = (((_local13 << 16) | (_local13 << 8)) | 0); }; _local4 = _local10.getColorBoundsRect(_local12, _local12); _local10.getColorBoundsRect(_local12, _local12).x = (_local4.x + _local9.x); _local4.y = (_local4.y + _local9.y); return (_local4); }; }; return (_local4); } public static function ,(_arg1:DisplayObject, _arg2:DisplayObject, _arg3:Number=0):Boolean{ var _local4:Rectangle; _local4 = (_arg1, _arg2, _arg3); return (((!((_local4 == null))) && ((_local4.size.length > 0)))); } private static function 5(_arg1:DisplayObject, _arg2:Rectangle, _arg3:uint, _arg4:Rectangle):BitmapData{ var _local5:BitmapData; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Matrix; var _local11:BitmapData; _local5 = new BitmapData(_arg2.width, _arg2.height, true, 0); _local6 = (_arg1.x - _arg4.x); _local7 = (_arg1.y - _arg4.y); _local8 = ((_arg4.x + _local6) - _arg2.x); _local9 = ((_arg4.y + _local7) - _arg2.y); _local10 = new Matrix(); _local10.translate(_local8, _local9); _local5.draw(_arg1, _local10); _local11 = new BitmapData(_arg2.width, _arg2.height, false, 0); _local11.copyChannel(_local5, _local5.rect, , BitmapDataChannel.ALPHA, _arg3); return (_local11); } } }//package Doubloons
Section 125
// (Doubloons.) package Doubloons { import flash.display.*; import flash.events.*; import flash.filters.*; import flash.text.*; public class  extends MovieClip { public var LevelData:Level; public var & :MovieClip; public var Thumb:Bitmap; public var 8:MovieClip; public var :TextField; public var :Boolean;// = false public function (){  = false; super(); this.buttonMode = true; this.useHandCursor = true; this.mouseChildren = false; this.filters = [new GlowFilter(0, 1, 4, 4, 2)]; this.cacheAsBitmap = false; this.gotoAndStop(1); this.Thumb = new Bitmap(); this.Thumb.bitmapData = new BitmapData(46, 46, true); this.Thumb.width = 46; this.Thumb.height = 46; this.8.addChild(this.Thumb); this.& .visible = false; this.addEventListener(MouseEvent.MOUSE_OVER, ' ); this.addEventListener(MouseEvent.MOUSE_OUT, + ); } public function 0 ():void{ this.Thumb.bitmapData = this.LevelData.8(); this.Thumb.width = 46; this.Thumb.height = 46; } private static function ' (_arg1:MouseEvent):void{ var _local2:; _local2 = (_arg1.target as ); if (_local2.alpha < 1){ return; }; _local2.gotoAndStop(2); _local2.& .visible = _local2. ; } private static function + (_arg1:MouseEvent):void{ var _local2:; _local2 = (_arg1.target as ); if (_local2.alpha < 1){ return; }; _local2.gotoAndStop(1); _local2.& .visible = _local2. ; } } }//package Doubloons
Section 126
// (Doubloons.) package Doubloons { import flash.display.*; import flash.events.*; public class  extends MovieClip { public var ItemClass:Class; public var :MovieClip; public var ]:MovieClip; public function (){ this.buttonMode = true; this.mouseChildren = false; this.useHandCursor = true; this.addEventListener(MouseEvent.MOUSE_OVER, ' ); this.addEventListener(MouseEvent.MOUSE_OUT, + ); this.] = new MovieClip(); this.addChild(this.]); this.alpha = 0.5; this. .visible = false; } private static function ' (_arg1:MouseEvent):void{ var _local2:; _local2 = (_arg1.target as ); _local2.alpha = 1; _local2. .visible = true; _local2.parent.setChildIndex(_local2, (_local2.parent.numChildren - 1)); } private static function + (_arg1:MouseEvent):void{ var _local2:; _local2 = (_arg1.target as ); _local2.alpha = 0.5; _local2. .visible = false; } } }//package Doubloons
Section 127
// (Doubloons.) package Doubloons { import flash.display.*; import flash.events.*; import flash.filters.*; public class  extends MovieClip { public var & :MovieClip; public function (){ this.& .visible = !(Main.^); this.buttonMode = true; this.useHandCursor = true; this.mouseChildren = false; this.filters = [new GlowFilter(0)]; this.gotoAndStop(1); this.addEventListener(MouseEvent.MOUSE_OVER, this.' ); this.addEventListener(MouseEvent.MOUSE_OUT, this.+ ); this.addEventListener(MouseEvent.CLICK, this.); } private function ' (_arg1:MouseEvent):void{ this.gotoAndStop(2); } private function + (_arg1:MouseEvent):void{ this.gotoAndStop(1); } private function (_arg1:MouseEvent):void{ Main.^ = !(Main.^); .(); this.& .visible = !(Main.^); } } }//package Doubloons
Section 128
//' (Doubloons.') package Doubloons { import flash.display.*; import flash.events.*; import flash.net.*; import flash.text.*; import flash.utils.*; public class ' extends MovieClip { public var :; public var  :; public var  :TextField; public var 7:; public var :; private var :int;// = 0 public var :; public var @ :; public function '(){ var _local1:MovieClip; var _local2:Timer; var _local3:String;  = 0; super(); this.alpha = 0; this.addEventListener(Event.ENTER_FRAME, this.@); if (Main. != null){ _local3 = ( . .' + ""); _local3 = _local3.replace("{username}", Main. ); this.7.Label.text = _local3; this.7.addEventListener(MouseEvent.CLICK, this.); this.7.x = 23; this..x = 195; this..x = 367; } else { this.7.visible = false; this..x = 109; this..x = 281; }; this..Label.text =  . .Play; this..Label.text =  . .;; this. .text =  . . ; _local1 = new Main.,.LogoSmall(); _local1.buttonMode = true; _local1.mouseChildren = false; _local1.useHandCursor = true; _local1.addEventListener(MouseEvent.CLICK, Main.,.;); _local1.x = Math.round(((550 - _local1.width) / 2)); _local1.y = 369; this.addChild(_local1); this..addEventListener(MouseEvent.CLICK, this.Play); this..addEventListener(MouseEvent.CLICK, this.? ); this. .Label.text =  . .Credits; this. .addEventListener(MouseEvent.CLICK, this.< ); this.@ .Label.text = "Facebook App"; this.@ .addEventListener(MouseEvent.CLICK, this.); this..Label.text = "LANGUAGE"; this..addEventListener(MouseEvent.CLICK, this.); Main. (); Main.3.visible = false; Main.@ .visible = false; Main.1 .visible = false; Main..visible = true; Main.+.visible = true; Main.?.setChildIndex(Main., (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.+, (Main.?.numChildren - 1)); _local2 = new Timer(650); _local2.addEventListener(TimerEvent.TIMER, this.); _local2.start(); } private function (_arg1:MouseEvent):void{ 9. = 3; 9.Username = Main. ; Main.0 = false; Main., = false; this.parent.removeChild(this); Main.>(); Main.3.visible = true; } private function (_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.facebook.com/apps/application.php?id=192156316353"), "_blank"); } private function Play(_arg1:MouseEvent):void{ 9. = 0; Main.0 = false; Main., = false; this.parent.removeChild(this); Main.>(); Main.3.visible = true; } private function (_arg1:TimerEvent):void{ this.++; if (this. >=  .-.length){ this. = 0; }; this..Label.text =  .-[this.].Name; } private function ? (_arg1:MouseEvent):void{ this.parent.removeChild(this); Main. (); Main.3.visible = true; } private function (_arg1:MouseEvent):void{ this.parent.addChild(new ( ()); this.parent.removeChild(this); } private function < (_arg1:MouseEvent):void{ Main.?.addChild(new Credits()); } private function @(_arg1:Event):void{ this.alpha = (this.alpha + 0.05); if (this.alpha >= 1){ this.removeEventListener(Event.ENTER_FRAME, this.@); }; } } }//package Doubloons
Section 129
//  (Doubloons. ) package Doubloons { import flash.display.*; import flash.events.*; import flash.filters.*; import flash.text.*; public class  extends MovieClip { public var Label:TextField; public function (){ this.buttonMode = true; this.useHandCursor = true; this.mouseChildren = false; this.filters = [new GlowFilter(0)]; this.Label.textColor = 0; this.gotoAndStop(1); this.addEventListener(MouseEvent.MOUSE_OVER, ' ); this.addEventListener(MouseEvent.MOUSE_OUT, + ); } private static function ' (_arg1:MouseEvent):void{ var _local2: ; _local2 = (_arg1.target as ); _local2.Label.textColor = 0xFFFFFF; _local2.gotoAndStop(2); } private static function + (_arg1:MouseEvent):void{ var _local2: ; _local2 = (_arg1.target as ); _local2.Label.textColor = 0; _local2.gotoAndStop(1); } } }//package Doubloons
Section 130
// (Doubloons. ) package Doubloons { import flash.display.*; import flash.text.*; public class  extends MovieClip { public var 9:TextField; public var ] :MovieClip; public var 1:TextField; public function  (){ this.9.text =  . .`; this.1.htmlText =  . .- ; } } }//package Doubloons
Section 131
// (Doubloons. ) package Doubloons { import flash.display.*; public dynamic class  extends MovieClip { } }//package Doubloons
Section 132
// (Doubloons. ) package Doubloons { import flash.display.*; import flash.events.*; public class  extends MovieClip { private var 4:Number;// = 0 public var :Boolean;// = false private var :int; public var +:?; public function  (){ 4 = 0;  = false; super(); this.4 = (((-1 * Math.random()) * 2) - 2); this.y = 450; this.x = (Math.random() * 550); this.  = (100 + (Math.random() * 50)); this.graphics.beginFill(0xFFFFFF); this.graphics.drawCircle(0, 0, 2); this.graphics.endFill(); } public static function +(_arg1: ):void{ var _local2:Array; var _local3:Doubloon; var _local4:*; if (_arg1.  > 0){ _arg1.y = (_arg1.y + _arg1.4); _arg1. --; } else { if (_arg1.  == 0){ _arg1. --; _arg1.visible = false; _arg1.+ = new ?(); _arg1.+.x = _arg1.x; _arg1.+.y = _arg1.y; _arg1.parent.addChild(_arg1.+); } else { if (_arg1.  == -1){ _local2 = _arg1.+.; _local4 = (_local2.length - 1); while (_local4 > -1) { _local3 = _local2[_local4]; _local3.y = (_local3.y + _local3.speedY); _local3.x = (_local3.x + _local3.speedX); _local3.alpha = (_local3.alpha - 0.02); if (_local3.alpha <= 0){ _local2.splice(_local4, 1); _local3.parent.removeChild(_local3); }; _local4--; }; if (_local2.length == 0){ _arg1. = true; }; }; }; }; } } }//package Doubloons
Section 133
//  (Doubloons. ) package Doubloons { import flash.display.*; public class  extends MovieClip { private var :int;// = 0 public function (){  = 0; super(); } public function +():void{ var _local1:int; var _local2:MovieClip; var _local3:MovieClip; _local1 = (this.numChildren - 1); while (_local1 > -1) { _local2 = (this.getChildAt(_local1) as MovieClip); _local2.x = (_local2.x + _local2.MoveX); _local2.y = (_local2.y + _local2.MoveY); if (((((((_local2.x + _local2.width) < 0)) || ((_local2.x > 550)))) || (((_local2.y + _local2.height) < 0)))){ _local2.parent.removeChild(_local2); }; _local1--; }; if ( == 0){ if (Math.random() < 0.5){ _local3 = new 8(); _local3.MoveX = (1 + Math.random()); _local3.MoveY = -0.01; _local3.x = -(_local3.width); _local3.y = (Math.random() * 350); } else { _local3 = new # (); _local3.MoveX = -1; _local3.MoveY = -0.01; _local3.x = 550; _local3.y = (Math.random() * 350); }; this.addChild(_local3);  = (Math.random() * 360); } else { --; }; } } }//package Doubloons
Section 134
// (Doubloons. ) package Doubloons { import flash.utils.*; public class  { public var ":String; public var 1 :String; public var > :String; public var BonusNegativeCoin:String; public var :String; public var :String; public var ,:String; public var :String; public var :String; public var ^:String; public var  :String; public var Spawners:String; public var  :String; public var  :String; public var :String; public var ^:String; public var  :String; public var :String; public var :String; public var  :String; public var :String; public var :String; public var > :String; public var [:String; public var - :String; public var Wormhole:String; public var BonusNegativeShot:String; public var Credits:String; public var  :String; public var  :String; public var [:String; public var  :String; public var :String; public var 3:String; public var 2:String; public var ^:String; public var (:String; public var :String; public var 9:String; public var !:String; public var :String; public var Name:String; public var :String; public var > :String; public var ( :String; public var :String; public var Password:String; public var :String; public var :String; public var @ :String; public var Bouncers:String; public var 4 :String; public var 7:String; public var 3 :String; public var Thanks:String; public var [:String; public var :String; public var Username:String; public var :String; public var  :String; public var 0:String; public var :String; public var Next:String; public var 8:String; public var &:String; public var :String; public var :String; public var ;:String; public var Back:String; public var :String; public var ^ :String; public var :String; public var  :String; public var :String; public var :String; public var 0 :String; public var :String; public var ):String; public var !:String; public var ":String; public var  :String; public var 9:String; public var :String; public var Play:String; public var :String; public var (:String; public var % :String; public var :String; public var " :String; public var :String; public var 8 :String; public var Processing:String; public var :String; public var ':String; public var  :String; public var ^:String; public var Email:String; public var ]:String; public var :String; public var 7 :Dictionary; public var Others:String; public var =:String; public var #:String; public var Bonus5Coins:String; public var :String; public var BonusShot:String; public var  :String; public var :String; public var ?:String; public var :String; public var ? :String; public var :String; public var  :String; public var `:String; public var BonusMomentum:String; public var 1:String; public var 4:String; public var :String; public var < :String; public var :String; public var @ :String; public var :String; public var 9 :String; public var `:String; public var  :String; public var :String; public var :String; public var  :String; public var :String; public var  :String; public static const + : = new ( ); ; public static const Dutch: = new ( ); ; public static const -: = new ( ); ; public static const English: = new ( ); ; public static const Indonesian: = new ( ); ; public static const Portuguese: = new ( ); ; public static const Spanish: = new ( ); ; public static const German: = new ( ); ; public static const Italian: = new ( ); ; public static const Polish: = new ( ); ; public static const Russian: = new ( ); ; public static const French: = new ( ); ; public static const Swedish: = new ( ); ; public static const -:Array = new Array(); public static var  : = English; public function  (){ 7 = new Dictionary(); super(); } English.Name = "English"; English. = "English"; + .Name = "UK English"; + . = "English"; Dutch.Name = "Nederlands"; Dutch. = "Dutch"; French.Name = "Francais"; French. = "French"; German.Name = "Deutch"; German. = "German"; Spanish.Name = "Espanol"; Spanish. = "Spanish"; -.Name = "Portuguese"; -. = "Portuguese"; Portuguese.Name = "Portuguese"; Portuguese. = "Portuguese"; Italian.Name = "Italiano"; Italian. = "Italian"; Indonesian.Name = "Bahasa Indonesia"; Indonesian. = "Indonesian"; Polish.Name = "język polski"; Polish. = "Polish"; Russian.Name = "русский язык"; Russian. = "Russian"; Swedish.Name = "svenska"; Swedish. = "Swedish"; -[0] = English; -[1] = + ; -[2] = Dutch; -[3] = French; -[4] = German; -[5] = Spanish; -[6] = -; -[7] = Portuguese; -[8] = Italian; -[9] = Indonesian; -[10] = Polish; -[11] = Russian; -[12] = Swedish; English.Play = "Play"; English.; = "Create Levels"; English. = "Play More Games"; English.' = "{username}'s Levels"; English. = "Play<br>{levelname}<br>by {username}"; English.Credits = "Credits"; English.` = "Sorry"; English.- = "You must upgrade your Flash Player to play Cannon Plunder. Please <u><a href=\"http://get.adobe.com/flashplayer/\">click here to upgrade your Flash Player at Adobe's website</a></u>."; English.^ = "Game Levels"; English. = "Top Levels"; English.& = "New Levels"; English.) = "User Levels"; English.3 = "Quit"; English.1 = "Restart"; English. = "Next level"; English. = "Choose level"; English. = "Keep playing"; English.( = "Level complete"; English. = "Level failed"; English.! = "Total coins:"; English. = "You needed:"; English.= = "You collected:"; English.> = "Rate this level:"; English. = "You rated this level "; English. = "Play more of {username}'s levels"; English. = "Test"; English. = "Save"; English. = "Load"; English. = "Scroll Level"; English.Bouncers = "Bouncers"; English.Spawners = "Spawners"; English.Others = "Others"; English., = "Level name:"; English. = "Shots:"; English.9 = "Coins to win:"; English.8 = "Level Name"; English. = "Are you sure?"; English.( = "If you quit now you will lose the level you are making. It's really easy to save your levels."; English. = "Update or save your level"; English.@ = "Udpate this level"; English. = "Save this as a new level"; English.^ = "Update"; English." = "An error occurred...."; English. = "You need more coins to beat this level than are possible!"; English.! = "Your level doesn't need any coins to win!"; English.( = "You don't have any shots in your level!"; English. = "Your level doesn't have a name!"; English. = "You must test and win your level before you can save it."; English.2 = "A doubloon!"; English.1 = "Remove an item from your level"; English. = "Bounces the shot up"; English.` = "Bounces the shot down"; English. = "Bounces the shot left"; English. = "Bounces the shot right"; English. = "Bounces the shot up and left"; English.8 = "Bounces the shot up and right"; English." = "Bounces the shot down and left"; English.7 = "Bounces the shot down and right"; English. = "Creates a new shot moving up"; English. = "Creates a new shot moving down"; English.0 = "Creates a new shot moving left"; English. = "Creates a new shot moving right"; English.3 = "Creates a new shot moving up and left"; English. = "Creates a new shot moving up and right"; English. = "Creates a new shot moving down and left"; English.[ = "Creates a new shot moving down and right"; English.Wormhole = "Bounces the shot in a random direction"; English.Bonus5Coins = "5 bonus coins"; English.BonusMomentum = "Doubles the speed of the shot"; English.BonusShot = "Gives the player a bonus shot"; English.BonusNegativeCoin = "Takes a coin off the player"; English.BonusNegativeShot = "Takes a shot off the player"; English. = "Tell a friend"; English. = "Share Cannon Plunder with your friends. We don't save your or your friend's information."; English. = "Your name"; English.? = "Friend's name"; English.^ = "Friend's email"; English. = "Send"; English.Thanks = "Thanks"; English. = "You are awesome for sharing this game and we hope your friend likes it as much as we like you."; English. = "Tell more friends"; English.] = "Welcome"; English.< = "Aim the cannon with your mouse. When you are ready hold the mouse button down to choose how hard to fire the cannon."; English.Back = "Back"; English.Next = "Next"; English.0 = "1 Coin"; English.# = "Bounces in arrow dir."; English. = "Fires shot in arrow dir."; English. = "Random direction"; English. = "5 Coins"; English. = "Speed up"; English. = "Free shot"; English.  = "Lose coin"; English. = "Lose shot"; English.> = "Do you have a <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> account?"; English.[ = "Load my levels"; English. = "Yes"; English.^ = "No"; English.% = "Forgot password"; English. = "Close"; English. = "Cancel"; English. = "Back"; English.@ = "Send it"; English.9 = "Register and save"; English. = "Sign in and save"; English. = "Sign in and load"; English. = "Create another"; English.3 = "Quit"; English.Processing = "Processing"; English. = "Are you sure you want to cancel? You can't save levels without an account and it's very easy to make one..."; English. = "If you used a real email address to register you can get your password back easily... if not, sorry. :("; English.[ = "Your account information has been sent to your email address. "; English. = "Create your CannonPlunder.com account and save your game!"; English. = "Save complete"; English. = "Your level has been saved. What would you like to do now?"; English.4 = "Enter your username and password to save your level."; English.4 = "Enter your <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> username and password to continue."; English.? = "Choose a level to edit"; English.> = "Update level"; English. = "Save new level"; English.9 = "Save over the old level with this new one."; English. = "Save this as a whole new level."; English. = "Link to your level:"; English.Username = "Username"; English.Password = "Password"; English.Email = "Email"; English.^ = "New name"; English." = "An error occurred..."; English.7 ["INVALID_LEVELNAME"] = "The level name you entered is invalid."; English.7 ["INVALID_LEVELDATA"] = "The level you tried to save is invalid."; English.7 ["INVALID_COINS"] = "The number of coins required to finish your level is invalid."; English.7 ["INVALID_SHOTS"] = "The number of shots allowed in your level is invalid."; English.7 ["AUTH_FAILED"] = "The account information you entered was invalid or incomplete."; English.7 ["EMAIL_TAKEN"] = "The email address you entered has already been registered."; English.7 ["USERNAME_TAKEN"] = "The username you entered has already been taken."; English.7 ["INVALID_EMAIL"] = "An invalid email address was entered."; English.7 ["EMAIL_FAILED_TO_SEND"] = "We tried to send the email but couldn't, we could be having a problem or your email address is not valid."; English.7 ["INVALID_TAF_INFORMATION"] = "We couldn't send the email, sorry."; Indonesian.Play = "Main"; Indonesian.; = "Membuat level"; Indonesian. = "Mainkan Permainan Lainnya"; Indonesian.' = "Level {username}"; Indonesian. = "Mainkan<br>{levelname}<br>oleh {username}"; Indonesian.Credits = "Kredit"; Indonesian.` = "Maaf"; Indonesian.- = "Anda harus mengaupgrade Flash Palyer anda untuk memainkan Meriam Rampasan. Silakan <u><a href=\"http://get.adobe.com/flashplayer/\">klik disini untuk mengaupgrade Flash Player di situs Adobe</a></u>."; Indonesian.^ = "Level Permainan"; Indonesian. = "Level Atas"; Indonesian.& = "Level Baru"; Indonesian.) = "Level Pemain"; Indonesian.3 = "Keluar"; Indonesian.1 = "Memulai dari awal"; Indonesian. = "Level Berikutnya"; Indonesian. = "Pilih Level"; Indonesian. = "Tetap bermain"; Indonesian.( = "Level selesai"; Indonesian. = "Level gagal"; Indonesian.! = "Total koin:"; Indonesian. = "Anda membutuhkan:"; Indonesian.= = "Anda telah mengumpulkan:"; Indonesian.> = "Nilailah level ini:"; Indonesian. = "Anda telah menilai level ini:"; Indonesian. = "Mainkan level {username} lainnya"; Indonesian. = "Uji"; Indonesian. = "Simpan"; Indonesian. = "Mengisi"; Indonesian. = "Melihat level"; Indonesian.Bouncers = "Tukang pukul"; Indonesian.Spawners = "Penimbul"; Indonesian.Others = "Lainnya"; Indonesian., = "Nama level:"; Indonesian. = "Tembakan:"; Indonesian.9 = "Koin untuk dimenangkan:"; Indonesian.8 = "Nama Level"; Indonesian. = "Apakah anda yakin?"; Indonesian.( = "Jika anda keluar sekarang, maka anda akan kehilangan level yang sedang anda buat. Sangatlah mudah untuk menyimpan level-level anda."; Indonesian. = "Aupdate atau simpan level anda."; Indonesian.@ = "Aupdate level ini"; Indonesian. = "Simpan ini sebagai level baru"; Indonesian.^ = "Aupdate"; Indonesian." = "Sebuah kesalahan telah terjadi…"; Indonesian. = "Anda membutuhkan koin yang lebih banyak untuk mengalahkan level ini."; Indonesian.! = "Level anda tidak membutuhkan koin apapun untuk menang."; Indonesian.( = "Anda tidak memiliki tembakan dalam level anda."; Indonesian. = "Level anda tidak memiliki nama."; Indonesian. = "Anda harus menguji dan menangkan level anda sebelum anda bisa menyimpannya."; Indonesian.2 = "Pencari emas!"; Indonesian.1 = "Hilangkan sebuah benda dari level anda"; Indonesian. = "Lambungkan tembakan ke atas"; Indonesian.` = "Lambungkan tembakan ke bawah"; Indonesian. = "Lambungkan tembakan ke kiri"; Indonesian. = "Lambungkan tembakan ke kanan"; Indonesian. = "Lambungkan tembakan atas ke kiri"; Indonesian.8 = "Lambungkan tembakan atas ke kanan"; Indonesian." = "Lambungkan tembakan bawah ke kiri"; Indonesian.7 = "Lambungkan tembakan bawah ke kanan"; Indonesian. = "Bentuklah tembakan baru ke atas"; Indonesian. = "Bentuklah tembakan baru ke bawah"; Indonesian.0 = "Bentuklah tembakan baru ke kiri"; Indonesian. = "Bentuklah tembakan baru ke kanan"; Indonesian.3 = "Bentuklah tembakan baru ke kiri atas"; Indonesian. = "Bentuklah tembakan baru ke kanan atas"; Indonesian. = "Bentuklah tembakan baru ke kiri bawah"; Indonesian.[ = "Bentuklah tembakan baru ke kanan bawah"; Indonesian.Wormhole = "Lambungkan tembakan secara acak ke segala arah"; Indonesian.Bonus5Coins = "5 koin bonus"; Indonesian.BonusMomentum = "Lipat gandakan kecepatan tembakan"; Indonesian.BonusShot = "Berikan pemain sebuah tembakan bonus"; Indonesian.BonusNegativeCoin = "Ambillah sebuah koin dari pemain"; Indonesian.BonusNegativeShot = "Ambillah sebuah tembakan dari pemain"; Indonesian. = "Beritahukan ke teman"; Indonesian. = "Berbagi info mengenai Meriam Rampasan dengan teman-teman anda. (Kita tidak akan menyimpan informasi anda atau teman anda.)"; Indonesian. = "Nama anda"; Indonesian.? = "Nama teman"; Indonesian.^ = "Email teman"; Indonesian. = "Kirim"; Indonesian.Thanks = "Terima kasih"; Indonesian. = "Terima kasih karena telah berbagi permainan kita!"; Indonesian. = "Beritahukan kepada teman-teman yang lain"; Indonesian.] = "Selamat datang"; Indonesian.< = "Arahkan meriam dengan mouse anda. Saat anda telah siap, tahan tombol mouse untuk memilih kekuatan tembakan meriam."; Indonesian.Back = "Kembali"; Indonesian.Next = "Berikut"; Indonesian.0 = "1 koin"; Indonesian.# = "Lambungkan ke arah tanda panah."; Indonesian. = "Tembaklah ke arah tanda panah."; Indonesian. = "Sembarang arah"; Indonesian. = "5 Koin"; Indonesian. = "Mempercepat"; Indonesian. = "Tembakan gratis"; Indonesian.  = "Kehilangan koin"; Indonesian. = "Kehilangan tembakan"; Indonesian.> = "Do you have a <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> account?"; Indonesian.[ = "Load my levels"; Indonesian. = "Ya"; Indonesian.^ = "Tidak"; Indonesian.% = "Forgot password"; Indonesian. = "Tutup"; Indonesian. = "Batal"; Indonesian. = "Kembali"; Indonesian.@ = "Kirimkan"; Indonesian.9 = "Register and save"; Indonesian. = "Sign in and save"; Indonesian. = "Sign in and load"; Indonesian. = "Buatlah yang lain"; Indonesian.3 = "Keluar"; Indonesian.Processing = "Sedang diproses"; Indonesian. = "Are you sure you want to cancel? You can't save levels without an account and it's very easy to make one..."; Indonesian. = "If you used a real email address to register you can get your password back easily... if not, sorry. :("; Indonesian.[ = "Your account information has been sent to your email address. "; Indonesian. = "Create your CannonPlunder.com account and save your game!"; Indonesian. = "Penyimpanan selesai"; Indonesian. = "Level anda telah disimpan. Apakah yang ingin anda lakukan sekarang?"; Indonesian.4 = "Enter your username and password to save your level."; Indonesian.4 = "Enter your <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> username and password to continue."; Indonesian.? = "Pilihlah sebuah level untuk diatur."; Indonesian.> = "Aupdate Level"; Indonesian. = "Simpan level baru"; Indonesian.9 = "Simpanlah level yang baru menggantikan level yang lama."; Indonesian. = "Simpanlah ini sebagai level baru secara keseluruhannya."; Indonesian. = "Sambungkan ke level anda:"; Indonesian.Username = "Nama pemakai"; Indonesian.Password = "Kode rahasia"; Indonesian.Email = "Email"; Indonesian.^ = "Nama baru"; Indonesian." = "Sebuah kesalahan telah terjadi…"; Indonesian.7 ["INVALID_LEVELNAME"] = "Nama level yang anda masukkan tidak berlaku."; Indonesian.7 ["INVALID_LEVELDATA"] = "Level yang anda coba simpan tidak berlaku."; Indonesian.7 ["INVALID_COINS"] = "Jumlah koin yang diperlukan untuk menyelesaikan level anda tersebut tidak berlaku."; Indonesian.7 ["INVALID_SHOTS"] = "Jumlah tembakan yang diizinkan dalam level anda tidak berlaku."; Indonesian.7 ["AUTH_FAILED"] = "The account information you entered was invalid or incomplete."; Indonesian.7 ["EMAIL_TAKEN"] = "The email address you entered has already been registered."; Indonesian.7 ["USERNAME_TAKEN"] = "The username you entered has already been taken."; Indonesian.7 ["INVALID_EMAIL"] = "Alamat email yang tidak berlaku telah dimasukkan."; Indonesian.7 ["EMAIL_FAILED_TO_SEND"] = "Kami mencoba untuk mengirimkan emailnya tapi tidak berhasil; mungkin pihak kami bermasalah atau alamat email anda tidak berlaku."; Indonesian.7 ["INVALID_TAF_INFORMATION"] = "Maaf, kami tidak bisa mengirim emailnya."; Polish.Play = "Graj"; Polish.; = "Stwórz poziomy"; Polish. = "Zagraj w więcej gier"; Polish.' = "{username} - Poziomy"; Polish. = "Zagraj w <br>{levelname}<br>od {username}"; Polish.Credits = "Autorzy"; Polish.` = "Przepraszamy"; Polish.- = "Musisz zaktualizować Flash Playera, aby zagrać w Armatniego Grabieżcę. Kliknij tutaj <u><a href=\"http://get.adobe.com/flashplayer/\">, aby zaktualizować swojego Flash Playera na stronie Adobe</a></u>."; Polish.^ = "Poziomy gry"; Polish. = "Najpopularniejsze poziomy"; Polish.& = "Nowe poziomy"; Polish.) = "Poziomy użytkownika"; Polish.3 = "Koniec"; Polish.1 = "Restart"; Polish. = "Następny poziom"; Polish. = "Wybierz poziom"; Polish. = "Graj dalej"; Polish.( = "Poziom ukończony"; Polish. = "Poziom nie został ukończony"; Polish.! = "Wszystkie monety:"; Polish. = "Wymagane:"; Polish.= = "Zebrane:"; Polish.> = "Oceń ten poziom:"; Polish. = "Twoja ocena poziomu:"; Polish. = "Zagraj w więcej poziomów od {username}"; Polish. = "Test"; Polish. = "Zapisz"; Polish. = "Ładuj"; Polish. = "Przewiń planszę"; Polish.Bouncers = "Odbijanie"; Polish.Spawners = "Mnożenie wystrzałów"; Polish.Others = "Inne"; Polish., = "Nazwa poziomu:"; Polish. = "Wystrzały:"; Polish.9 = "Monety potrzebne do zwycięstwa:"; Polish.8 = "Nazwa poziomu"; Polish. = "Jesteś pewien?"; Polish.( = "Jeśli zakończysz teraz, stracisz aktualnie tworzony poziom. Poziomy zapisuje się naprawę łatwo."; Polish. = "Aktualizuj lub zapisz swój poziom"; Polish.@ = "Aktualizuj ten poziom"; Polish. = "Zapisz jako nowy poziom"; Polish.^ = "Aktualizuj"; Polish." = "Wystąpił błąd..."; Polish. = "Do wygrania poziomu potrzeba więcej monet, niż jest na planszy."; Polish.! = "Nie określono liczby monet potrzebnej do zwycięstwa."; Polish.( = "Nie określono liczby wystrzałów."; Polish. = "Twój poziom nie ma nazwy."; Polish. = "Musisz przetestować swój poziom i ukończyć go, aby można było go zapisać."; Polish.2 = "Dublon!"; Polish.1 = "Usuń przedmiot ze swojego poziomu"; Polish. = "Odbija wystrzał w górę"; Polish.` = "Odbija wystrzał w w dół"; Polish. = "Odbija wystrzał w lewo"; Polish. = "Odbija wystrzał w prawo"; Polish. = "Odbija wystrzał w górę po skosie w lewo"; Polish.8 = "Odbija wystrzał w górę po skosie w prawo"; Polish." = "Odbija wystrzał w dół po skosie w lewo"; Polish.7 = "Odbija wystrzał w dół po skosie w prawo"; Polish. = "Powoduje nowy wystrzał w górę"; Polish. = "Powoduje nowy wystrzał w dół"; Polish.0 = "Powoduje nowy wystrzał w lewo"; Polish. = "Powoduje nowy wystrzał w prawo"; Polish.3 = "Powoduje nowy wystrzał w górę po skosie w lewo"; Polish. = "Powoduje nowy wystrzał w górę po skosie w prawo"; Polish. = "Powoduje nowy wystrzał w dół po skosie w lewo"; Polish.[ = "Powoduje nowy wystrzał w dół po skosie w prawo"; Polish.Wormhole = "Odbija wystrzał w przypadkowym kierunku"; Polish.Bonus5Coins = "5 monet bonusowych"; Polish.BonusMomentum = "Podwaja szybkość wystrzału"; Polish.BonusShot = "Daje graczowi dodatkowy wystrzał"; Polish.BonusNegativeCoin = "Zabiera graczowi monetę"; Polish.BonusNegativeShot = "Zabiera graczowi strzał"; Polish. = "Powiedz przyjacielowi"; Polish. = "Opowiedz przyjaciołom o grze Armatni Grabieżca. (Dane dotyczące ciebie i twojego przyjaciela nie będą przechowywane.)"; Polish. = "Twoje imię"; Polish.? = "Imię przyjaciela"; Polish.^ = "E-mail przyjaciela"; Polish. = "Wyślij"; Polish.Thanks = "Dziękujemy"; Polish. = "Dziękujemy za podzielenie się naszą grą!"; Polish. = "Powiedz innym przyjaciołom"; Polish.] = "Witaj"; Polish.< = "Wyceluj działo za pomocą myszki. Kiedy będziesz gotowy, przytrzymaj przycisk myszki, aby wybrać siłę wystrzału."; Polish.Back = "Powrót"; Polish.Next = "Dalej"; Polish.0 = "1 moneta"; Polish.# = "Odbicie w kierunku strzałki"; Polish. = "Wystrzał w kierunku strzałki"; Polish. = "Przypadkowy kierunek"; Polish. = "5 monet"; Polish. = "Przyśpieszenie"; Polish. = "Dodatkowy wystrzał"; Polish.  = "Utrata monety"; Polish. = "Utrata strzału"; Polish.> = "Do you have a <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> account?"; Polish.[ = "Load my levels"; Polish. = "Tak"; Polish.^ = "Nie"; Polish.% = "Forgot password"; Polish. = "Zamknij"; Polish. = "Zrezygnuj"; Polish. = "Powrót"; Polish.@ = "Wyślij"; Polish.9 = "Register and save"; Polish. = "Sign in and save"; Polish. = "Sign in and load"; Polish. = "Stwórz kolejny"; Polish.3 = "Koniec"; Polish.Processing = "Obróbka"; Polish. = "Are you sure you want to cancel? You can't save levels without an account and it's very easy to make one..."; Polish. = "If you used a real email address to register you can get your password back easily... if not, sorry. :("; Polish.[ = "Your account information has been sent to your email address. "; Polish. = "Create your CannonPlunder.com account and save your game!"; Polish. = "Zapisywanie ukończone"; Polish. = "Twój poziom został zapisany. Co chciałbyś zrobić teraz?"; Polish.4 = "Enter your username and password to save your level."; Polish.4 = "Enter your <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> username and password to continue."; Polish.? = "Wybierz poziom do edycji"; Polish.> = "Aktualizuj poziom"; Polish. = "Zapisz nowy poziom"; Polish.9 = "Zastąp dotychczasowy poziom nowym"; Polish. = "Zapisz jako zupełnie nowy poziom!"; Polish. = "Link do twojego poziomu:"; Polish.Username = "Nazwa użytkownika"; Polish.Password = "Hasło"; Polish.Email = "E-mail"; Polish.^ = "Nowa nazwa"; Polish." = "Wystąpił błąd..."; Polish.7 ["INVALID_LEVELNAME"] = "Wprowadzona przez ciebie nazwa poziomu jest nieprawidłowa."; Polish.7 ["INVALID_LEVELDATA"] = "Poziom, który próbujesz zapisać, jest nieprawidłowy."; Polish.7 ["INVALID_COINS"] = "Liczba monet wymagana do ukończenia tego poziomu jest nieprawidłowa."; Polish.7 ["INVALID_SHOTS"] = "Liczba wystrzałów dozwolona na tym poziomie jest nieprawidłowa."; Polish.7 ["AUTH_FAILED"] = "The account information you entered was invalid or incomplete."; Polish.7 ["EMAIL_TAKEN"] = "The email address you entered has already been registered."; Polish.7 ["USERNAME_TAKEN"] = "The username you entered has already been taken."; Polish.7 ["INVALID_EMAIL"] = "Wprowadzono nieprawidłowy adres e-mail."; Polish.7 ["EMAIL_FAILED_TO_SEND"] = "Próbowaliśmy wysłać wiadomość, ale bezskutecznie: być może wystąpiły problemy lub adres e-mail jest nieprawidłowy."; Polish.7 ["INVALID_TAF_INFORMATION"] = "Niestety nie mogliśmy wysłać wiadomości."; Russian.Play = "Играть"; Russian.; = "Создать уровни"; Russian. = "Другие игры"; Russian.' = "Уровни от {username}"; Russian. = "Пройти <br>{levelname}<br>от {username}"; Russian.Credits = "Разработчики"; Russian.` = "Увы…"; Russian.- = "Чтобы сыграть в 'Золото и пушки', вам необходимо обновить версию Flash Player. <u><a href=\"http://get.adobe.com/flashplayer/\">Щелкните здесь</a></u>, чтобы обновить свою версию Flash Player на сайте Adobe."; Russian.^ = "Уровни игры"; Russian. = "Лучшие уровни"; Russian.& = "Новые уровни"; Russian.) = "Уровни игроков"; Russian.3 = "Конец"; Russian.1 = "Начать сначала"; Russian. = "Следующий уровень"; Russian. = "Выбрать уровень"; Russian. = "Играем дальше!"; Russian.( = "Уровень пройден"; Russian. = "Неудача!"; Russian.! = "Всего монет:"; Russian. = "Нужно собрать:"; Russian.= = "Собрано монет:"; Russian.> = "Оцените этот уровень:"; Russian. = "Ваша оценка уровня:"; Russian. = "Пройти другие уровни от {username}"; Russian. = "Проверка"; Russian. = "Сохранить"; Russian. = "Загрузка"; Russian. = "Прокрутка экрана"; Russian.Bouncers = "Отбивалки"; Russian.Spawners = "Пушки"; Russian.Others = "Прочее"; Russian., = "Название:"; Russian. = "Зарядов:"; Russian.9 = "Нужно монет:"; Russian.8 = "Название уровня"; Russian. = "Уверены?"; Russian.( = "В случае выхода создаваемый вами уровень будет утрачен. А ведь сохранить уровень так просто!"; Russian. = "Обновить или сохранить уровень"; Russian.@ = "Обновить этот уровень"; Russian. = "Сохранить как новый уровень"; Russian.^ = "Обновить"; Russian." = "Ошибочка вышла…"; Russian. = "Для прохождения этого уровня не хватит монет!"; Russian.! = "Ваш уровень можно пройти без монет!"; Russian.( = "Вам будет нечем стрелять!"; Russian. = "Вы не назвали свой уровень!"; Russian. = "Перед сохранением уровень нужно проверить и пройти."; Russian.2 = "Золотой дублон!"; Russian.1 = "Убрать предмет с уровня"; Russian. = "Отбрасывает ядро вверх"; Russian.` = "Отбрасывает ядро вниз"; Russian. = "Отбрасывает ядро влево"; Russian. = "Отбрасывает ядро вправо"; Russian. = "Отбрасывает ядро влево и вверх"; Russian.8 = "Отбрасывает ядро вправо и вверх"; Russian." = "Отбрасывает ядро влево и вниз"; Russian.7 = "Отбрасывает ядро вправо и вниз"; Russian. = "Выстреливает новое ядро вверх"; Russian. = "Выстреливает новое ядро вниз"; Russian.0 = "Выстреливает новое ядро влево"; Russian. = "Выстреливает новое ядро вправо"; Russian.3 = "Выстреливает новое ядро влево вверх"; Russian. = "Выстреливает новое ядро вправо вверх"; Russian. = "Выстреливает новое ядро влево вниз"; Russian.[ = "Выстреливает новое ядро вправо вниз"; Russian.Wormhole = "Отбрасывает ядро в случайном направлении"; Russian.Bonus5Coins = "5 бонусных монет"; Russian.BonusMomentum = "Удваивает скорость ядра"; Russian.BonusShot = "Дает игроку лишнее ядро"; Russian.BonusNegativeCoin = "Отнимает у игрока монету"; Russian.BonusNegativeShot = "Отнимает у игрока ядро"; Russian. = "Сообщить другу"; Russian. = "Расскажите об игре 'Золото и пушки' своим друзьям (мы не сохраняем информацию о вас и ваших друзьях)."; Russian. = "Ваше имя"; Russian.? = "Имя друга"; Russian.^ = "Email друга"; Russian. = "Отправить"; Russian.Thanks = "Спасибо!"; Russian. = "Спасибо за то, что рассказали о нашей игре!"; Russian. = "Сообщить другим друзьям"; Russian.] = "Приветствуем"; Russian.< = "Наводите пушку с помощью мыши. Когда прицелитесь, удерживайте кнопку мыши нажатой, чтобы задать скорость полета ядра."; Russian.Back = "Обратно"; Russian.Next = "Дальше"; Russian.0 = "1 монета"; Russian.# = "Отскок в напр. стрелки"; Russian. = "Выстрел в напр.стрелки"; Russian. = "Случайное направление"; Russian. = "5 монет"; Russian. = "Ускорение"; Russian. = "Плюс ядро"; Russian.  = "Минус монета"; Russian. = "Минус ядро"; Russian.> = "Do you have a <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> account?"; Russian.[ = "Load my levels"; Russian. = "Да"; Russian.^ = "Нет"; Russian.% = "Forgot password"; Russian. = "Закрыть"; Russian. = "Отмена"; Russian. = "Обратно"; Russian.@ = "Отправить"; Russian.9 = "Register and save"; Russian. = "Sign in and save"; Russian. = "Sign in and load"; Russian. = "Создать еще один"; Russian.3 = "Выход"; Russian.Processing = "Обработка…"; Russian. = "Are you sure you want to cancel? You can't save levels without an account and it's very easy to make one..."; Russian. = "If you used a real email address to register you can get your password back easily... if not, sorry. :("; Russian.[ = "Your account information has been sent to your email address. "; Russian. = "Create your CannonPlunder.com account and save your game!"; Russian. = "Уровень сохранен"; Russian. = "Ваш уровень сохранен. Чем займемся теперь?"; Russian.4 = "Enter your username and password to save your level."; Russian.4 = "Enter your <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> username and password to continue."; Russian.? = "Выбрать уровень для редактирования"; Russian.> = "Обновить уровень"; Russian. = "Сохранить новый уровень"; Russian.9 = "Сохранить этот уровень поверх старого"; Russian. = "Сохранить как новый уровень"; Russian. = "Ссылка на ваш уровень:"; Russian.Username = "Пользователь"; Russian.Password = "Пароль"; Russian.Email = "Email"; Russian.^ = "Новое название"; Russian." = "Ошибочка вышла…"; Russian.7 ["INVALID_LEVELNAME"] = "Введенное название уровня использовать нельзя!"; Russian.7 ["INVALID_LEVELDATA"] = "Уровень, который вы хотите сохранить, сделан неправильно!"; Russian.7 ["INVALID_COINS"] = "Число монет, которые нужно собрать для прохождения уровня, выбрано неправильно!"; Russian.7 ["INVALID_SHOTS"] = "Число доступных зарядов на вашем уровне выбрано неправильно!"; Russian.7 ["AUTH_FAILED"] = "The account information you entered was invalid or incomplete."; Russian.7 ["EMAIL_TAKEN"] = "The email address you entered has already been registered."; Russian.7 ["USERNAME_TAKEN"] = "The username you entered has already been taken."; Russian.7 ["INVALID_EMAIL"] = "Указан неправильный адрес email!"; Russian.7 ["EMAIL_FAILED_TO_SEND"] = "Мы попытались отправить сообщение, но у нас ничего не вышло. Возможно, у нас неполадки или же вы указали неправильный адрес email."; Russian.7 ["INVALID_TAF_INFORMATION"] = "Увы, мы не смогли отправить это сообщение."; Swedish.Play = "Spela"; Swedish.; = "Skapa nivåer"; Swedish. = "Spela fler spel"; Swedish.' = "Nivåer som {username} skapat"; Swedish. = "Spela<br>{levelname}<br>skapat av {username}"; Swedish.Credits = "Medverkande"; Swedish.` = "Tyvärr"; Swedish.- = "Du måste uppgradera din Flash-spelare om du vill spela Kanonplundring. <u><a href=\"http://get.adobe.com/flashplayer/\">Klicka här om du vill uppgradera din Flash-spelare på Adobes webbplats</a></u>."; Swedish.^ = "Spelnivåer"; Swedish. = "Högsta nivåerna"; Swedish.& = "Nya nivåer"; Swedish.) = "Användarnivåer"; Swedish.3 = "Avsluta"; Swedish.1 = "Omstart"; Swedish. = "Nästa nivå"; Swedish. = "Välj nivå"; Swedish. = "Fortsätta att spela"; Swedish.( = "Nivån har slutförts"; Swedish. = "Nivån misslyckades"; Swedish.! = "Summa mynt:"; Swedish. = "Du behövde:"; Swedish.= = "Du samlade:"; Swedish.> = "Betygsätt den här nivån:"; Swedish. = "Du gav den här nivån följande betyg:"; Swedish. = "Spela fler nivåer som {username} skapat"; Swedish. = "Testa"; Swedish. = "Spara"; Swedish. = "Ladda"; Swedish. = "Rulla nivå"; Swedish.Bouncers = "Studsare"; Swedish.Spawners = "Förgreningar"; Swedish.Others = "Andra"; Swedish., = "Nivånamn:"; Swedish. = "Skott:"; Swedish.9 = "Mynt för att vinna:"; Swedish.8 = "Nivånamn"; Swedish. = "Är du säker?"; Swedish.( = "Om du slutar nu kommer den nivå du håller på att skapa att gå förlorad. Det är enkelt att spara en nivå."; Swedish. = "Uppdatera eller spara din nivå"; Swedish.@ = "Uppdatera den här nivån"; Swedish. = "Spara den här som en ny nivå"; Swedish.^ = "Uppdatera"; Swedish." = "Ett fel inträffade…"; Swedish. = "Du behöver fler mynt för att vinna den här nivån än det är möjligt att få."; Swedish.! = "Din nivå kräver inga mynt för att vinna."; Swedish.( = "Du har inte angett antal skott för den här nivån."; Swedish. = "Du har inte gett nivån ett namn."; Swedish. = "Du måste testa och klara av din nivå innan du kan spara den."; Swedish.2 = "En dublon!"; Swedish.1 = "Ta bort ett objekt från din nivå"; Swedish. = "Studsar skottet uppåt"; Swedish.` = "Studsar skottet nedåt"; Swedish. = "Studsar skottet åt vänster"; Swedish. = "Studsar skottet åt höger"; Swedish. = "Studsar skottet uppåt och till vänster"; Swedish.8 = "Studsar skottet uppåt och till höger"; Swedish." = "Studsar skottet nedåt och till vänster"; Swedish.7 = "Studsar skottet nedåt och till höger"; Swedish. = "Skapar ett nytt skott som skjuts uppåt"; Swedish. = "Skapar ett nytt skott som skjuts nedåt"; Swedish.0 = "Skapar ett nytt skott som skjuts åt vänster"; Swedish. = "Skapar ett nytt skott som skjuts åt höger"; Swedish.3 = "Skapar ett nytt skott som skjuts uppåt och till vänster"; Swedish. = "Skapar ett nytt skott som skjuts uppåt och till höger"; Swedish. = "Skapar ett nytt skott som skjuts nedåt och till vänster"; Swedish.[ = "Skapar ett nytt skott som skjuts nedåt och till höger"; Swedish.Wormhole = "Studsar skottet åt ett slumpmässigt håll"; Swedish.Bonus5Coins = "5 bonusmynt"; Swedish.BonusMomentum = "Fördubblar skottets hastighet"; Swedish.BonusShot = "Ger spelaren ett bonusskott"; Swedish.BonusNegativeCoin = "Tar ett mynt från spelaren"; Swedish.BonusNegativeShot = "Tar ett skott från spelaren"; Swedish. = "Berätta för en vän"; Swedish. = "Berätta om Kanonplundring för dina vänner. (Vi sparar ingen information om dig eller dina vänner.)"; Swedish. = "Ditt namn"; Swedish.? = "Vännens namn"; Swedish.^ = "Vännens e-postadress"; Swedish. = "Skicka"; Swedish.Thanks = "Thanks"; Swedish. = "Tack för att du berättar för andra om vårt spel!"; Swedish. = "Berätta för fler vänner"; Swedish.] = "Välkommen"; Swedish.< = "Rikta kanonen med musen. När du är klar håller du ned musknappen för att ange hur hårt du vill skjuta iväg skottet."; Swedish.Back = "Bakåt"; Swedish.Next = "Nästa"; Swedish.0 = "1 mynt"; Swedish.# = "Studsar i pilens riktning."; Swedish. = "Skjuter ett skott i pilens riktning"; Swedish. = "Slumpmässig riktning"; Swedish. = "5 mynt"; Swedish. = "Ökar farten"; Swedish. = "Gratis skott"; Swedish.  = "Förlora ett mynt"; Swedish. = "Förlora ett skott"; Swedish.> = "Do you have a <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> account?"; Swedish.[ = "Load my levels"; Swedish. = "Ja"; Swedish.^ = "Nej"; Swedish.% = "Forgot password"; Swedish. = "Stäng"; Swedish. = "Avbryt"; Swedish. = "Bakåt"; Swedish.@ = "Skicka den"; Swedish.9 = "Register and save"; Swedish. = "Sign in and save"; Swedish. = "Sign in and load"; Swedish. = "Skapa en ny"; Swedish.3 = "Avsluta"; Swedish.Processing = "Bearbetar"; Swedish. = "Are you sure you want to cancel? You can't save levels without an account and it's very easy to make one..."; Swedish. = "If you used a real email address to register you can get your password back easily... if not, sorry. :("; Swedish.[ = "Your account information has been sent to your email address. "; Swedish. = "Create your CannonPlunder.com account and save your game!"; Swedish. = "Sparat"; Swedish. = "Din nivå har sparats. Vad vill du göra nu?"; Swedish.4 = "Enter your username and password to save your level."; Swedish.4 = "Enter your <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> username and password to continue."; Swedish.? = "Välj en nivå att redigera"; Swedish.> = "Uppdatera nivå"; Swedish. = "Spara ny nivå"; Swedish.9 = "Skriva över en gammal nivå med denna nya"; Swedish. = "Spara denna som en helt ny nivå"; Swedish. = "Länk till din nivå:"; Swedish.Username = "Användarnamn"; Swedish.Password = "Lösenord"; Swedish.Email = "E-postadress"; Swedish.^ = "Nytt namn"; Swedish." = "Ett fel inträffade…"; Swedish.7 ["INVALID_LEVELNAME"] = "Det angivna nivånamnet är ogiltigt."; Swedish.7 ["INVALID_LEVELDATA"] = "Nivån du försökte spara är ogiltig."; Swedish.7 ["INVALID_COINS"] = "Ogiltigt antal mynt som krävs för att slutföra nivån."; Swedish.7 ["INVALID_SHOTS"] = "Ogiltigt antal tillåtna skott för nivån."; Swedish.7 ["AUTH_FAILED"] = "The account information you entered was invalid or incomplete."; Swedish.7 ["EMAIL_TAKEN"] = "The email address you entered has already been registered."; Swedish.7 ["USERNAME_TAKEN"] = "The username you entered has already been taken."; Swedish.7 ["INVALID_EMAIL"] = "Den angivna e-postadressen är ogiltig."; Swedish.7 ["EMAIL_FAILED_TO_SEND"] = "Vi kunde inte skicka e-postmeddelandet. Det beror antingen på problem hos oss eller på att e-postadressen är ogiltig."; Swedish.7 ["INVALID_TAF_INFORMATION"] = "E-postmeddelandet kunde tyvärr inte skickas."; English.Play = "Play"; English.; = "Create Levels"; English. = "Play More Games"; English.' = "{username}'s Levels"; English. = "Play<br>{levelname}<br>by {username}"; English.Credits = "Credits"; + .Play = "Play"; + .; = "Create Levels"; + . = "Play More Games"; + .' = "{username}'s Levels"; + . = "Play<br>{levelname}<br>by {username}"; + .Credits = "Credits"; Dutch.Play = "Spelen"; Dutch.; = "Levels maken"; Dutch. = "Play More Games"; Dutch.' = "Levels van {username}"; Dutch. = "Speel<br>{levelname}<br>door {username}"; Dutch.Credits = "De makers"; French.Play = "Jouer"; French.; = "Crée des niveaux"; French. = "Joue à plus de jeux"; French.' = "Niveaux de {username}"; French. = "Joue à<br>{levelname}<br>de {username}"; French.Credits = "Crédits"; German.Play = "Spielen"; German.; = "Entwirf Level"; German. = "Spiele mehr Spiele"; German.' = "Levels von {username}"; German. = "Joue à Spiele<br>{levelname}<br>von {username}"; German.Credits = "Credits"; Spanish.Play = "Jugar"; Spanish.; = "Crear niveles"; Spanish. = "Jugar a más juegos"; Spanish.' = "Niveles de {username}"; Spanish. = "Jugar a<br>{levelname}<br>de {username}"; Spanish.Credits = "Créditos"; -.Play = "Jogar"; -.; = "Criar Níveis"; -. = "Jogar Mais Jogos"; -.' = "Níveis de {username}"; -. = "Jogar<br>{levelname}<br>de {username}"; -.Credits = "Créditos"; Portuguese.Play = "Jogar"; Portuguese.; = "Criar Níveis"; Portuguese. = "Jogar Mais Jogos"; Portuguese.' = "Níveis do {username}"; Portuguese. = "Jogar<br>{levelname}<br>por {username}"; Portuguese.Credits = "Créditos"; Italian.Play = "Gioca"; Italian.; = "Crea livelli"; Italian. = "Ancora più giochi"; Italian.' = "I livelli di {username}"; Italian. = "PlayGioca<br>{levelname}<br>di {username}"; Italian.Credits = "Crediti"; English.` = "Sorry"; English.- = "You must upgrade your Flash Player to play Cannon Plunder. Please <u><a href=\"http://get.adobe.com/flashplayer/\">click here to upgrade your Flash Player at Adobe's website</a></u>."; + .` = "Sorry"; + .- = "You must upgrade your Flash Player to play Cannon Plunder. Please <u><a href=\"http://get.adobe.com/flashplayer/\">click here to upgrade your Flash Player at Adobe's website</a></u>."; Dutch.` = "Sorry"; Dutch.- = "Je moet je versie van Flashplayer bijwerken om Kanonnenvoer te spelen. <u><a href=\"http://get.adobe.com/flashplayer/\">Klik hier om de nieuwste versie van Flashplayer te installeren via de website van Adobe</a></u>."; French.` = "Désolés"; French.- = "Tu dois mettre à jour ton Flash Player pour pouvoir jouer à Pillage au canon. Clique ici <u><a href=\"http://get.adobe.com/flashplayer/\">pour mettre à jour ton Flash Player sur le site Internet de Adobe</a></u>."; German.` = "Sorry"; German.- = "Du musst deinen Flash Player aktualisieren, um Kanonenausbeute zu spielen. Bitte <u><a href=\"http://get.adobe.com/flashplayer/\">klicke hier, um deinen Flash Player auf Adobes Website zu aktualisieren</a></u>."; Spanish.` = "Lo siento"; Spanish.- = "Debes actualizar tu reproductor Flash para jugar a Botín a cañonazos. Haz clic aquí <u><a href=\"http://get.adobe.com/flashplayer/\">para actualizar tu reproductor Flash en el sitio web de Adobe</a></u>."; -.` = "Desculpe"; -.- = "Você precisa atualizar o Flash Player para jogar Assalto com Canhão. <u><a href=\"http://get.adobe.com/flashplayer/\">Clique aqui para atualizar o Flash Player no site da Adobe</a></u>."; Portuguese.` = "Lamentamos"; Portuguese.- = "Para jogares Canhões ao Ataque deves actualizar o teu Flash Player. Clica em <u><a href=\"http://get.adobe.com/flashplayer/\">para actualizares o teu Flash Player no website da Adobe</a></u>."; Italian.` = "Spiacenti"; Italian.- = "Per poter giocare a 'Bottino a cannonate' devi aggiornare la tua versione di Flash Player. Ti preghiamo di <u><a href=\"http://get.adobe.com/flashplayer/\">cliccare qui per aggiornare il tuo Flash Player sul sito web di Adobe</a></u>."; English.^ = "Game Levels"; English. = "Top Levels"; English.& = "New Levels"; English.) = "User Levels"; + .^ = "Game Levels"; + . = "Top Levels"; + .& = "New Levels"; + .) = "User Levels"; Dutch.^ = "Levels van het spel"; Dutch. = "Toplevels"; Dutch.& = "Nieuwe levels"; Dutch.) = "Levels van gebruikers"; French.^ = "Niveaux du jeu"; French. = "Meilleurs niveaux"; French.& = "Nouveaux niveaux"; French.) = "Niveaux de l'utilisateur"; German.^ = "Spiellevel"; German. = "Toplevel"; German.& = "Neue Level"; German.) = "Nutzerlevel"; Spanish.^ = "Niveles del juego"; Spanish. = "Mejores niveles"; Spanish.& = "Niveles nuevos"; Spanish.) = "Niveles de usuario"; -.^ = "Níveis do Jogo"; -. = "Melhores Níveis"; -.& = "Níveis Novos"; -.) = "Níveis do Usuário"; Portuguese.^ = "Níveis do Jogo"; Portuguese. = "Top de Níveis"; Portuguese.& = "Novos Níveis"; Portuguese.) = "Níveis de Utilizadores"; Italian.^ = "Livelli di gioco"; Italian. = "Top livelli"; Italian.& = "Nuovi livelli"; Italian.) = "Livelli dell'utente "; English.3 = "Quit"; English.1 = "Restart"; English. = "Next level"; English. = "Choose level"; English. = "Keep playing"; + .3 = "Quit"; + .1 = "Restart"; + . = "Next level"; + . = "Choose level"; + . = "Keep playing"; Dutch.3 = "Stoppen"; Dutch.1 = "Opnieuw beginnen"; Dutch. = "Volgende level"; Dutch. = "Kies een level"; Dutch. = "Doorspelen"; French.3 = "Quitter"; French.1 = "Recommencer"; French. = "Niveau suivant"; French. = "Choisir un niveau"; French. = "Continuer le jeu"; German.3 = "Beenden"; German.1 = "Neustart"; German. = "Nächtes Level"; German. = "Wähle ein Level"; German. = "Weiterspielen"; Spanish.3 = "Abandonar"; Spanish.1 = "Volver a empezar"; Spanish. = "Siguiente nivel"; Spanish. = "Elegir nivel"; Spanish. = "Seguir jugando"; -.3 = "Sair"; -.1 = "Reiniciar"; -. = "Níveis Novos"; -. = "Escolher Nível"; -. = "Continuar jogando"; Portuguese.3 = "Sair"; Portuguese.1 = "Recomeçar"; Portuguese. = "Nível Seguinte"; Portuguese. = "Escolhe o Nível"; Portuguese. = "Continuar a jogar"; Italian.3 = "Esci"; Italian.1 = "Riavvia"; Italian. = "Livello successivo"; Italian. = "Scegli il livello"; Italian. = "Continua a giocare"; English.( = "Level complete"; English. = "Level failed"; English.! = "Total coins:"; English. = "You needed:"; English.= = "You collected:"; English.> = "Rate this level:"; English. = "You rated this level "; English. = "Play more of {username}'s levels"; + .( = "Level complete"; + . = "Level failed"; + .! = "Total coins:"; + . = "You needed:"; + .= = "You collected:"; + .> = "Rate this level:"; + . = "You rated this level "; + . = "Play more of {username}'s levels"; Dutch.( = "Level voltooid"; Dutch. = "Level mislukt"; Dutch.! = "Totaal aantal munten:"; Dutch. = "Je had nodig:"; Dutch.= = "Je hebt verzameld:"; Dutch.> = "Beoordeel dit level:"; Dutch. = "Jouw beoordeling van dit level:"; Dutch. = "Speel meer levels van {username}"; French.( = "Niveau réussi"; French. = "Niveau raté"; French.! = "Total des pièces :"; French. = "Tu avais besoin de :"; French.= = "Tu as obtenu :"; French.> = "Note ce niveau :"; French. = "Tu as donné cette note au niveau :"; French. = "Joue à plus de niveaux de {username}"; German.( = "Level beendet"; German. = "Level nicht geschafft"; German.! = "Gesamtmünzen:"; German. = "Du hast gebraucht:"; German.= = "Du hast gesammelt:"; German.> = "Bewerte dieses Level:"; German. = "Du hast dieses Level bewertet:"; German. = "piele mehr Level von {username}"; Spanish.( = "Nivel completo"; Spanish. = "Nivel fallido"; Spanish.! = "Total de monedas:"; Spanish. = "Necesitabas:"; Spanish.= = "Has cogido:"; Spanish.> = "Puntúa este nivel:"; Spanish. = "Du Has puntuado este nivel:"; Spanish. = "Jugar a más niveles de {username}"; -.( = "Nível concluído"; -. = "Nível perdido"; -.! = "Total de moedas:"; -. = "Você precisava de:"; -.= = "Você recolheu:"; -.> = "Classifique este nível:"; -. = "Você classificou este nível:"; -. = "Jogar mais níveis de {username}"; Portuguese.( = "Nível concluído"; Portuguese. = "Nível falhado"; Portuguese.! = "Total de moedas:"; Portuguese. = "Precisas de:"; Portuguese.= = "Apanhaste:"; Portuguese.> = "Classifica este nível:"; Portuguese. = "A tua classificação para este nível:"; Portuguese. = "Joga mais níveis do {username}"; Italian.( = "Livello completo"; Italian. = "Livello fallito"; Italian.! = "Totale monete:"; Italian. = "Te ne servivano:"; Italian.= = "Ne hai raccolte:"; Italian.> = "Vota questo livello:"; Italian. = "Hai votato questo livello:"; Italian. = "Play Gioca più livelli di {username}"; English. = "Test"; English. = "Save"; English. = "Load"; English. = "Scroll Level"; English.Bouncers = "Bouncers"; English.Spawners = "Spawners"; English.Others = "Others"; English., = "Level name:"; English. = "Shots:"; English.9 = "Coins to win:"; English.8 = "Level Name"; English. = "Are you sure?"; English.( = "If you quit now you will lose the level you are making. It's really easy to save your levels."; English. = "Update or save your level"; English.@ = "Udpate this level"; English. = "Save this as a new level"; English.^ = "Update"; + . = "Test"; + . = "Save"; + . = "Load"; + . = "Scroll Level"; + .Bouncers = "Bouncers"; + .Spawners = "Spawners"; + .Others = "Others"; + ., = "Level name:"; + . = "Shots:"; + .9 = "Coins to win:"; + .8 = "Level Name"; + . = "Are you sure?"; + .( = "If you quit now you will lose the level you are making. It's really easy to save your levels."; + . = "Update or save your level"; + .@ = "Udpate this level"; + . = "Save this as a new level"; + .^ = "Update"; Dutch. = "Test"; Dutch. = "Opslaan"; Dutch. = "Laden"; Dutch. = "Scroll door level"; Dutch.Bouncers = "Stuiteraars"; Dutch.Spawners = "Hulpkanon"; Dutch.Others = "Overige"; Dutch., = "Naam van het level:"; Dutch. = "Aantal schoten:"; Dutch.9 = "Benodigde munten:"; Dutch.8 = "Naam van het level:"; Dutch. = "Weet je het zeker?"; Dutch.( = "Als je nu stopt, gaat het level waar je aan werkt verloren. Misschien wil je het eerst opslaan? Dat is heel makkelijk."; Dutch. = "Je level bijwerken of opslaan"; Dutch.@ = "Dit level bijwerken"; Dutch. = "Bewaren als nieuw level"; Dutch.^ = "Bijwerken"; French. = "Essayer"; French. = "Sauvegarder"; French. = "Charger"; French. = "Parcours le niveau"; French.Bouncers = "Rebondisseurs"; French.Spawners = "Canon de soutien"; French.Others = "Autres"; French., = "Nom du niveau :"; French. = "Tirs :"; French.9 = "Pièces pour gagner :"; French.8 = "Nom du niveau"; French. = "Tu es sûr(e) ?"; French.( = "Si tu quittes maintenant, tu perdras le niveau que tu es en train de créer. C'est vraiment simple de sauvegarder tes niveaux."; French. = "Mettre à jour ou sauvegarder ton niveau"; French.@ = "Mettre à jour ce niveau"; French. = "Sauvegarder ce niveau en tant que nouveau niveau"; French.^ = "Mettre à jour"; German. = "Test"; German. = "Speichern"; German. = "Laden"; German. = "Level scrollen"; German.Bouncers = "Abfederungstonnen"; German.Spawners = "Richtungskanonen"; German.Others = "Andere "; German., = "Levelname:"; German. = "Kugeln:"; German.9 = "Zu sammelnde Münzen:"; German.8 = "Levelname"; German. = "Bist du sicher?"; German.( = "Wenn du das Spiel jetzt verlässt, verlierst du das Level, das du gerade entwirfst. Du kannst deine Level ganz leicht speichern."; German. = "Dein Level aktualisieren oder speichern"; German.@ = "Dieses Level aktualisieren"; German. = "Speichere dies als neues Level"; German.^ = "Aktualisieren"; Spanish. = "Probar"; Spanish. = "Guardar"; Spanish. = "Cargar"; Spanish. = "Desplazarse por el nivel"; Spanish.Bouncers = "Rebotadores"; Spanish.Spawners = "Generadores"; Spanish.Others = "Otros "; Spanish., = "Nombre del nivel:"; Spanish. = "Cañonazos:"; Spanish.9 = "Monedas que ganar:"; Spanish.8 = "Nombre del nivel"; Spanish. = "¿Seguro?"; Spanish.( = "Si abandonas ahora, perderás el nivel que estás haciendo. Es muy fácil guardar tus niveles."; Spanish. = "Actualizar o guardar tu nivel"; Spanish.@ = "Actualizar este nivel"; Spanish. = "Guardar este como un nivel nuevo"; Spanish.^ = "Actualizar"; -. = "Teste"; -. = "Gravar"; -. = "Carregar"; -. = "Rolar nível"; -.Bouncers = "Rebatedores"; -.Spawners = "Ninhos"; -.Others = "Outros"; -., = "Nome do nível:"; -. = "Tiros:"; -.9 = "Moedas para ganhar:"; -.8 = "Nome do nível"; -. = "Tem certeza?"; -.( = "Se sair agora, perde o nível que está criando. É bem fácil gravar os seus níveis."; -. = "Atualizar ou gravar o nível"; -.@ = "Atualizar este nível"; -. = "Gravar este como nível novo"; -.^ = "Atualizar"; Portuguese. = "Teste"; Portuguese. = "Guardar"; Portuguese. = "Carregar"; Portuguese. = "Deslocar o nível"; Portuguese.Bouncers = "Ressaltos"; Portuguese.Spawners = "Geradores"; Portuguese.Others = "Outros"; Portuguese., = "Nome do nível:"; Portuguese. = "Tiros:"; Portuguese.9 = "Moedas para vencer:"; Portuguese.8 = "Nome do Nível"; Portuguese. = "Tens a certeza?"; Portuguese.( = "Se saíres agora, perdes o nível que estás a criar. É muito fácil guardares os teus níveis."; Portuguese. = "Actualizar ou guardar o teu nível"; Portuguese.@ = "Actualizar este nível"; Portuguese. = "Guardar como novo nível"; Portuguese.^ = "Actualizar"; Italian. = "Prova"; Italian. = "Salva"; Italian. = "Carica"; Italian. = "Fai scorrere il livello"; Italian.Bouncers = "Rimbalzatori"; Italian.Spawners = "Generatori"; Italian.Others = "Altri"; Italian., = "Nome del livello:"; Italian. = "Tiri:"; Italian.9 = "Monete da vincere:"; Italian.8 = "Nome del livello"; Italian. = "Sei sicuro?"; Italian.( = "Se esci ora perderai il livello che stai creando. Salvare i tuoi livelli è davvero facile."; Italian. = "Aggiorna o salva il tuo livello"; Italian.@ = "Aggiorna questo livello"; Italian. = "Salvalo come un nuovo livello"; Italian.^ = "Aggiornamento"; English." = "An error occurred...."; English. = "You need more coins to beat this level than are possible!"; English.! = "Your level doesn't need any coins to win!"; English.( = "You don't have any shots in your level!"; English. = "Your level doesn't have a name!"; English. = "You must test and win your level before you can save it."; + ." = "An error occurred...."; + . = "You need more coins to beat this level than it is possible to have!"; + .! = "Your level doesn't need any coins to win!"; + .( = "You don't have any shots in your level!"; + . = "Your level doesn't have a name!"; + . = "You must test and win your level before you can save it."; Dutch." = "Er ging iets mis..."; Dutch. = "Om dit level te halen moet je meer munten hebben dan mogelijk is!"; Dutch.! = "Voor dit level heb je geen munten nodig!"; Dutch.( = "Je hebt geen schoten in je level!"; Dutch. = "Je level heeft nog geen naam!"; Dutch. = "Je moet je level eerst testen en winnen voordat je het kunt opslaan."; French." = "Une erreur s'est produite…"; French. = "Om Pour réussir ce niveau, tu as besoin de plus de pièces que possible."; French.! = "Ton niveau n'a pas besoin de pièces pour le réussir."; French.( = "Je Tu n'as aucun tir dans ce niveau."; French. = "Ton niveau n'a pas de nom."; French. = "Tu dois tester et réussir ton niveau avant de pouvoir le sauvegarder."; German." = "Ein Fehler ist aufgetreten…"; German. = "Du brauchst mehr Münzen als verfügbar, um dieses Level zu gewinnen."; German.! = "Dein Level braucht keine Münzen, um beendet zu werden."; German.( = "Dein Level enthält keine Kugeln."; German. = "Dein Level hat noch keinen Namen."; German. = "Du musst dein Level testen und gewinnen, bevor du es speichern kannst."; Spanish." = "Se ha producido un error..."; Spanish. = "Necesitas más monedas que puedan alcanzarse para completar el nivel."; Spanish.! = "Tu nivel no necesita ninguna moneda que ganar."; Spanish.( = "No tienes ningún cañonazo en tu nivel."; Spanish. = "Tu nivel no tiene nombre."; Spanish. = "Du Tienes que probar y superar tu nivel antes de que puedas guardarlo."; -." = "Houve um erro..."; -. = "Você precisa de mais moedas do que é possível para ganhar neste nível."; -.! = "Este nível não requer moeda nenhuma para vencer."; -.( = "Não há tiros no seu nível."; -. = "O seu nível não tem nome."; -. = "Você precisa testar e vencer o seu nível para poder gravá-lo."; Portuguese." = "Ocorreu um erro..."; Portuguese. = "Precisas de mais moedas para vencer este nível do que é possível."; Portuguese.! = "Não são precisas moedas para vencer o teu nível."; Portuguese.( = "Não tens tiros no teu nível."; Portuguese. = "O teu nível não tem nome."; Portuguese. = "Antes de o poderes guardar, deves testar e vencer o teu nível."; Italian." = "Si è verificato un errore..."; Italian. = "Per vincere questo livello hai bisogno di più monete rispetto a quelle possibili."; Italian.! = "Per vincere il tuo livello non ti servono monete."; Italian.( = "Nel tuo livello non hai tiri."; Italian. = "Il tuo livello non ha un nome."; Italian. = "You Devi provare e vincere il tuo livello prima di poterlo salvare."; English.2 = "A doubloon!"; English.1 = "Remove an item from your level"; + .2 = "A doubloon!"; + .1 = "Remove an item from your level"; Dutch.2 = "Een dubloen!"; Dutch.1 = "Lets uit je level verwijderen"; French.2 = "Un doublon!"; French.1 = "Retire un objet de ton niveau"; German.2 = "Eine Dublone!"; German.1 = "Entferne einen Gegenstand aus deinem Level"; Spanish.2 = "¡Un doblón!"; Spanish.1 = "Elimina un elemento de tu nivel"; -.2 = "Um dobrão!"; -.1 = "Retire um item do seu nível"; Portuguese.2 = "Um dobrão!"; Portuguese.1 = "Remover um objecto do teu nível"; Italian.2 = "Un doblone!"; Italian.1 = "Togli un oggetto dal tuo livello"; English. = "Bounces the shot up"; English.` = "Bounces the shot down"; English. = "Bounces the shot left"; English. = "Bounces the shot right"; English. = "Bounces the shot up and left"; English.8 = "Bounces the shot up and right"; English." = "Bounces the shot down and left"; English.7 = "Bounces the shot down and right"; + . = "Bounces the shot up"; + .` = "Bounces the shot down"; + . = "Bounces the shot left"; + . = "Bounces the shot right"; + . = "Bounces the shot up and left"; + .8 = "Bounces the shot up and right"; + ." = "Bounces the shot down and left"; + .7 = "Bounces the shot down and right"; Dutch. = "Kaatst de kogel omhoog"; Dutch.` = "Kaatst de kogel omlaag"; Dutch. = "Kaatst de kogel naar links"; Dutch. = "Kaatst de kogel naar rechts"; Dutch. = "Kaatst de kogel links omhoog"; Dutch.8 = "Kaatst de kogel rechts omhoog"; Dutch." = "Kaatst de kogel links omlaag"; Dutch.7 = "Kaatst de kogel rechts omlaag"; French. = "Fait rebondir le tir vers le haut"; French.` = "Fait rebondir le tir vers le bas"; French. = "Fait rebondir le tir vers la gauche"; French. = "Fait rebondir le tir vers la droite"; French. = "Fait rebondir le tir vers en haut à gauche"; French.8 = "Fait rebondir le tir vers en haut à droite"; French." = "Fait rebondir le tir vers en bas à gauche"; French.7 = "Fait rebondir le tir vers en bas à droite"; German. = "Federt die Kugel nach oben ab"; German.` = "Federt die Kugel nach unten ab"; German. = "Federt die Kugel nach links ab"; German. = "Federt die Kugel nach rechts ab"; German. = "Federt die Kugel nach links oben ab"; German.8 = "Federt die Kugel nach rechts oben ab"; German." = "Federt die Kugel nach links unten ab"; German.7 = "Federt die Kugel nach rechts unten ab"; Spanish. = "Hace rebotar el cañonazo hacia arriba "; Spanish.` = "Hace rebotar el cañonazo hacia abajo "; Spanish. = "Hace rebotar el cañonazo hacia la izquierda "; Spanish. = "Hace rebotar el cañonazo hacia la derecha "; Spanish. = "Hace rebotar el cañonazo hacia arriba y a la izquierda"; Spanish.8 = "Hace rebotar el cañonazo hacia arriba y a la derecha"; Spanish." = "Hace rebotar el cañonazo hacia abajo y a la izquierda"; Spanish.7 = "Hace rebotar el cañonazo hacia abajo y a la derecha"; -. = "Rebate o tiro para cima"; -.` = "Rebate o tiro para baixo"; -. = "Rebate o tiro para a esquerda"; -. = "Rebate o tiro para a direita"; -. = "Rebate o tiro para cima e para a esquerda"; -.8 = "Rebate o tiro para cima e para a direita"; -." = "Rebate o tiro para baixo e para a esquerda"; -.7 = "Rebate o tiro para baixo e para a direita"; Portuguese. = "Ressalta o tiro para cima"; Portuguese.` = "Ressalta o tiro para baixo"; Portuguese. = "Ressalta o tiro para a esquerda"; Portuguese. = "Ressalta o tiro para a direita"; Portuguese. = "Ressalta o tiro para cima e para a esquerda"; Portuguese.8 = "Ressalta o tiro para cima e para a direita"; Portuguese." = "Ressalta o tiro para baixo e para a esquerda"; Portuguese.7 = "Ressalta o tiro para baixo e para a direita"; Italian. = "Fa rimbalzare il tiro verso l'alto"; Italian.` = "Fa rimbalzare il tiro verso il basso"; Italian. = "Fa rimbalzare il tiro verso sinistra"; Italian. = "Fa rimbalzare il tiro verso destra"; Italian. = "Fa rimbalzare il tiro in alto a sinistra"; Italian.8 = "Fa rimbalzare il tiro in alto a destra"; Italian." = "Fa rimbalzare il tiro in basso a sinistra"; Italian.7 = "Fa rimbalzare il tiro in basso a destra"; English. = "Creates a new shot moving up"; English. = "Creates a new shot moving down"; English.0 = "Creates a new shot moving left"; English. = "Creates a new shot moving right"; English.3 = "Creates a new shot moving up and left"; English. = "Creates a new shot moving up and right"; English. = "Creates a new shot moving down and left"; English.[ = "Creates a new shot moving down and right"; + . = "Creates a new shot moving up"; + . = "Creates a new shot moving down"; + .0 = "Creates a new shot moving left"; + . = "Creates a new shot moving right"; + .3 = "Creates a new shot moving up and left"; + . = "Creates a new shot moving up and right"; + . = "Creates a new shot moving down and left"; + .[ = "Creates a new shot moving down and right"; Dutch. = "Schiet een nieuwe kogel omhoog"; Dutch. = "Schiet een nieuwe kogel omlaag"; Dutch.0 = "Schiet een nieuwe kogel naar links"; Dutch. = "Schiet een nieuwe kogel naar rechts"; Dutch.3 = "Schiet een nieuwe kogel links omhoog"; Dutch. = "Schiet een nieuwe kogel rechts omhoog"; Dutch. = "Schiet een nieuwe kogel links omlaag"; Dutch.[ = "Schiet een nieuwe kogel rechts omlaag"; French. = "Crée un nouveau tir vers le haut"; French. = "Crée un nouveau tir vers le bas"; French.0 = "Crée un nouveau tir vers la gauche"; French. = "Crée un nouveau tir vers la droite"; French.3 = "Crée un nouveau tir vers en haut à gauche"; French. = "Crée un nouveau tir vers en haut à droite"; French. = "Crée un nouveau tir vers en bas à gauche"; French.[ = "Crée un nouveau tir vers en bas à droite"; German. = "Schießt eine neue Kugel nach oben"; German. = "Schießt eine neue Kugel nach unten"; German.0 = "Schießt eine neue Kugel nach links"; German. = "Schießt eine neue Kugel nach rechts"; German.3 = "Schießt eine neue Kugel nach links oben"; German. = "Schießt eine neue Kugel nach rechts oben"; German. = "Schießt eine neue Kugel nach links unten"; German.[ = "Schießt eine neue Kugel nach rechts unten"; Spanish. = "Crea un nuevo cañonazo hacia arriba"; Spanish. = "Crea un nuevo cañonazo hacia abajo"; Spanish.0 = "Crea un nuevo cañonazo hacia la izquierda"; Spanish. = "Crea un nuevo cañonazo hacia la derecha"; Spanish.3 = "Crea un nuevo cañonazo hacia arriba y a la izquierda"; Spanish. = "Crea un nuevo cañonazo hacia arriba y a la derecha"; Spanish. = "Crea un nuevo cañonazo hacia abajo y a la izquierda"; Spanish.[ = "Crea un nuevo cañonazo hacia abajo y a la derecha"; -. = "Cria um novo tiro para cima"; -. = "Cria um novo tiro para baixo"; -.0 = "Cria um novo tiro para a esquerda"; -. = "Cria um novo tiro para a direita"; -.3 = "Cria um novo tiro para cima e para a esquerda"; -. = "Cria um novo tiro para cima e para a direita"; -. = "Cria um novo tiro para baixo e para a esquerda"; -.[ = "Cria um novo tiro para baixo e para a direita"; Portuguese. = "Cria um novo tiro a subir"; Portuguese. = "Cria um novo tiro a descer"; Portuguese.0 = "Cria um novo tiro a ir para a esquerda"; Portuguese. = "Cria um novo tiro a ir para a direita"; Portuguese.3 = "Cria um novo tiro a subir e para a esquerda"; Portuguese. = "Cria um novo tiro a subir e para a direita"; Portuguese. = "Cria um novo tiro a descer e para a esquerda"; Portuguese.[ = "Cria um novo tiro a descer e para a direita"; Italian. = "Crea un nuovo tiro verso l'alto"; Italian. = "Crea un nuovo tiro verso il basso"; Italian.0 = "Crea un nuovo tiro verso sinistra"; Italian. = "Crea un nuovo tiro verso destra"; Italian.3 = "Crea un nuovo tiro che va in alto a sinistra"; Italian. = "Crea un nuovo tiro che va in alto a destra"; Italian. = "Crea un nuovo tiro che va in basso a sinistra"; Italian.[ = "Crea un nuovo tiro che va in basso a destra"; English.Wormhole = "Bounces the shot in a random direction"; English.Bonus5Coins = "5 bonus coins"; English.BonusMomentum = "Doubles the speed of the shot"; English.BonusShot = "Gives the player a bonus shot"; English.BonusNegativeCoin = "Takes a coin off the player"; English.BonusNegativeShot = "Takes a shot off the player"; + .Wormhole = "Bounces the shot in a random direction"; + .Bonus5Coins = "5 bonus coins"; + .BonusMomentum = "Doubles the speed of the shot"; + .BonusShot = "Gives the player a bonus shot"; + .BonusNegativeCoin = "Takes a coin off the player"; + .BonusNegativeShot = "Takes a shot off the player"; Dutch.Wormhole = "Kaatst de kogel in een willekeurige richting"; Dutch.Bonus5Coins = "5 bonusmunten"; Dutch.BonusMomentum = "Verdubbelt de snelheid van het schot"; Dutch.BonusShot = "Geeft de speler een bonusschot"; Dutch.BonusNegativeCoin = "Eén munt minder"; Dutch.BonusNegativeShot = "Eén schot minder"; French.Wormhole = "Fait rebondir le tir dans une direction au hasard"; French.Bonus5Coins = "5 pièces de bonus"; French.BonusMomentum = "Double la vitesse du tir"; French.BonusShot = "Donne au joueur un tir supplémentaire"; French.BonusNegativeCoin = "Prend une pièce au joueur"; French.BonusNegativeShot = "Prend un tir au joueur"; German.Wormhole = "Federt die Kugel in eine willkürliche Richtung ab"; German.Bonus5Coins = "5 Bonusmünzen"; German.BonusMomentum = "Verdoppelt die Geschwindigkeit der Kugel"; German.BonusShot = "Gibt dem Spieler eine Bonuskugel"; German.BonusNegativeCoin = "Nimmt dem Spieler eine Münze"; German.BonusNegativeShot = "Nimmt dem Spieler eine Kugel"; Spanish.Wormhole = "Hace rebotar el cañonazo en una dirección al azar"; Spanish.Bonus5Coins = "5 monedas de bonificación"; Spanish.BonusMomentum = "Dobla la velocidad del cañonazo"; Spanish.BonusShot = "Da al jugador un cañonazo de bonificación"; Spanish.BonusNegativeCoin = "Quita una moneda al jugador"; Spanish.BonusNegativeShot = "Quita un cañonazo al jugador"; -.Wormhole = "Bounces Rebate o tiro em direção aleatória"; -.Bonus5Coins = "5 moedas extras"; -.BonusMomentum = "Dobra a velocidade do tiro"; -.BonusShot = "Dá ao jogar um tiro extra"; -.BonusNegativeCoin = "Subtrai uma moeda do jogador"; -.BonusNegativeShot = "Subtrai um tiro do jogador"; Portuguese.Wormhole = "Ressalta o tiro numa direcção aleatória"; Portuguese.Bonus5Coins = "5 moedas de bónus"; Portuguese.BonusMomentum = "Duplica a velocidade do tiro"; Portuguese.BonusShot = "Dá um tiro de bónus ao jogador"; Portuguese.BonusNegativeCoin = "Tira uma moeda ao jogador"; Portuguese.BonusNegativeShot = "Tira um tiro ao jogador"; Italian.Wormhole = "a rimbalzare il tiro in una direzione a caso"; Italian.Bonus5Coins = "5 monete bonus"; Italian.BonusMomentum = "Raddoppia la velocità del tiro"; Italian.BonusShot = "Dà un tiro bonus al giocatore"; Italian.BonusNegativeCoin = "Toglie una moneta al giocatore"; Italian.BonusNegativeShot = "Toglie un tiro al giocatore"; English. = "Tell a friend"; English. = "Share Cannon Plunder with your friends. We don't save your or your friend's information."; English. = "Your name"; English.? = "Friend's name"; English.^ = "Friend's email"; English. = "Send"; English.Thanks = "Thanks"; English. = "You are awesome for sharing this game and we hope your friend likes it as much as we like you."; English. = "Tell more friends"; + . = "Tell a friend"; + . = "Share Cannon Plunder with your friends. (We won't save any data relating to either you or your friend.)"; + . = "Your name"; + .? = "Friend's name"; + .^ = "Friend's email"; + . = "Send"; + .Thanks = "Thanks"; + . = "You are awesome for sharing this game and we hope your friend likes it as much as we like you."; + . = "Tell more friends"; Dutch. = "Vriend uitnodigen"; Dutch. = "Deel Kanonnenvoer met je vrienden (jouw gegevens of die van je vrienden worden niet bewaard)."; Dutch. = "Je naam"; Dutch.? = "Naam van vriend(in)"; Dutch.^ = "E-mailadres van vriend(in)"; Dutch. = "Versturen"; Dutch.Thanks = "Bedankt"; Dutch. = "We vinden het leuk dat je ons spel met je vrienden deelt!"; Dutch. = "Andere vrienden uitnodigen"; French. = "Prévenir un(e) ami(e)"; French. = "Partage Pillage au canon avec tes ami(e)s. (Nous ne sauvegarderons ni tes informations ni celles de tes ami(e)s.)"; French. = "Ton nom"; French.? = "Nom de ton ami(e)"; French.^ = "Adresse e-mail de ton ami(e)"; French. = "Envoyer"; French.Thanks = "Merci"; French. = "Merci d'avoir partagé notre jeu !"; French. = "Prévenir encore plus d'ami(e)s"; German. = "An einen Freund schicken"; German. = "Schicke Kanonenausbeute an deine Freunde. (Wir werden deine Daten oder die Daten deines Freundes nicht speichern)."; German. = "Dein Name"; German.? = "Name des Freundes"; German.^ = "E-Mail des Freundes"; German. = "Senden"; German.Thanks = "Danke"; German. = "Danke, dass du unser Spiel verschickt hast!"; German. = "An mehr Freunde schicken"; Spanish. = "Díselo a un amigo"; Spanish. = "Comparte Botín a cañonazos con tus amigos. (No guardaremos tu información ni la de tus amigos)."; Spanish. = "Tu nombre"; Spanish.? = "Nombre del amigo"; Spanish.^ = "Email del amigo"; Spanish. = "Enviar"; Spanish.Thanks = "Gracias"; Spanish. = "¡Gracias por compartir nuestro juego!"; Spanish. = "Díselo a más amigos"; -. = "Contar a um amigo"; -. = "Compartilhe Assalto com Canhão com os amigos. (Não guardaremos os seus dados nem os dos seus amigos.)"; -. = "Seu nome"; -.? = "Nome do amigo"; -.^ = "Email do amigo"; -. = "Enviar"; -.Thanks = "Obrigado"; -. = "Obrigado por compartilhar nosso jogo!"; -. = "Conte a mais amigos"; Portuguese. = "Contar a um amigo"; Portuguese. = "Partilha o Canhões ao Ataque com os teus amigos. (Não guardaremos os dados dos teus amigos.)"; Portuguese. = "O teu nome"; Portuguese.? = "Nome do teu amigo"; Portuguese.^ = "Email do teu amigo"; Portuguese. = "Enviar"; Portuguese.Thanks = "Obrigado"; Portuguese. = "Obrigado por partilhares o nosso jogo!"; Portuguese. = "Contar a mais amigos"; Italian. = "Dillo ad un amico"; Italian. = "Condividi 'Bottino a cannonate' con i tuoi amici (non salveremo i tuoi dati e quelli dei tuoi amici)."; Italian. = "Il tuo nome"; Italian.? = "Il nome del tuo amico"; Italian.^ = "L'e-mail del tuo amico"; Italian. = "Invia"; Italian.Thanks = "Grazie"; Italian. = "Grazie per aver condiviso il nostro gioco!"; Italian. = "Dillo a più amici"; English.] = "Welcome"; English.< = "Aim the cannon with your mouse. When you are ready hold the mouse button down to choose how hard to fire the cannon."; English.Back = "Back"; English.Next = "Next"; + .] = "Welcome"; + .< = "Use your mouse to aim the cannon. When you are ready, hold the mouse button down to set the power of the cannon shot."; + .Back = "Back"; + .Next = "Next"; Dutch.] = "Welkom"; Dutch.< = "Richt het kanon met je muis. Als je klaar bent, klik je met de muisknop om de snelheid van de kogel te bepalen."; Dutch.Back = "Terug"; Dutch.Next = "Volgende"; French.] = "Bienvenue"; French.< = "Braque le canon à l'aide de ta souris. Une fois que tu es prêt(e), appuie en continu sur le bouton gauche de la souris pour choisir la force du tir."; French.Back = "Retour"; French.Next = "Suivant"; German.] = "Willkommen"; German.< = "Richte die Kanone mit der Maus in die gewünschte Richtung. Halte dann die Maustaste gedrückt, um zu bestimmen, wie hart die Kanone abgefeuert werden soll."; German.Back = "Zurück"; German.Next = "Weiter"; Spanish.] = "Bienvenido"; Spanish.< = "Apunta el cañón con el ratón. Cuando estés listo, mantén pulsado el botón del ratón para establecer la fuerza con la que el cañón va a disparar."; Spanish.Back = "Atrás"; Spanish.Next = "Siguiente"; -.] = "Bem-vindo"; -.< = "Aponte o canhão com o mouse. Quando estiver pronto, retenha o botão do mouse para escolher a força do tiro."; -.Back = "Anterior"; -.Next = "Seguinte"; Portuguese.] = "Bem-vindo"; Portuguese.< = "Aponta o canhão com o teu rato. Quando estiveres pronto, mantém o botão do rato premido e escolhe a potência do tiro do canhão."; Portuguese.Back = "Voltar"; Portuguese.Next = "Seguinte"; Italian.] = "Ciao"; Italian.< = "Punta il cannone con il tuo mouse. Quando sei pronto, tieni premuto il tasto del mouse per decidere quanto sarà forte il tiro di cannone."; Italian.Back = "Indietro"; Italian.Next = "Avanti"; English.0 = "1 Coin"; English.# = "Bounces in arrow dir."; English. = "Fires shot in arrow dir."; English. = "Random direction"; English. = "5 Coins"; English. = "Speed up"; English. = "Free shot"; English.  = "Lose coin"; English. = "Lose shot"; + .0 = "1 Coin"; + .# = "Bounces in arrow dir."; + . = "Fires shot in arrow dir."; + . = "Random direction"; + . = "5 Coins"; + . = "Speed up"; + . = "Free shot"; + .  = "Lose coin"; + . = "Lose shot"; Dutch.0 = "1 munt"; Dutch.# = "Kaatst in de richting van de pijl."; Dutch. = "Schiet in de richting de van pijl."; Dutch. = "Willekeurige richting"; Dutch. = "5 munten"; Dutch. = "Versnellen"; Dutch. = "Bonusschot"; Dutch.  = "-1 munt"; Dutch. = "-1 schot"; French.0 = "1 pièce"; French.# = "Rebond dans la direction de la flèche."; French. = "Tir dans la direction de la flèche."; French. = "Direction au hasard"; French. = "5 pièces"; French. = "Accélérer"; French. = "Tir supplémentaire"; French.  = "Perte d'une pièce"; French. = "Perte d'un tir"; German.0 = "1 Münze"; German.# = "Kugel wird in Pfeilrichtung abgefedert"; German. = "Kugel wird in Pfeilrichtung geschossen"; German. = "Willkürliche Richtung"; German. = "5 Münzen"; German. = "Geschwindigkeit erhöhen"; German. = "Zusätzliche Kugel erhalten"; German.  = "Münze verlieren"; German. = "Kugel verlieren"; Spanish.0 = "1 moneda"; Spanish.# = "Rebota en la dirección de las flechas"; Spanish. = "Dispara en la dirección de las flechas"; Spanish. = "Dirección al azar"; Spanish. = "5 monedas"; Spanish. = "Más velocidad"; Spanish. = "Cañonazo extra"; Spanish.  = "Pierde moneda"; Spanish. = "Pierde cañonazo"; -.0 = "1 Moeda"; -.# = "Rebate na direção da seta"; -. = "Dispara na direção da seta"; -. = "Direção aleatória"; -. = "5 Moedas"; -. = "Acelerar"; -. = "Tiro extra"; -.  = "Perde moeda"; -. = "Perde tiro"; Portuguese.0 = "1 Moeda"; Portuguese.# = "Ressalta na dir. da seta"; Portuguese. = "Dispara na dir. da seta"; Portuguese. = "Direcção aleatória"; Portuguese. = "5 Moedas"; Portuguese. = "Acelerar"; Portuguese. = "Tiro livre"; Portuguese.  = "Perder moeda"; Portuguese. = "Perder tiro"; Italian.0 = "1 moneta"; Italian.# = "Rimbalza nella direzione della freccia"; Italian. = "Spara nella direzione della freccia"; Italian. = "Direzione a caso"; Italian. = "5 monete"; Italian. = "Accelera"; Italian. = "Lancio gratis"; Italian.  = "Perdi una moneta"; Italian. = "Perdi un tiro"; English.> = "Do you have a <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> account?"; English.[ = "Load my levels"; English. = "Yes"; English.^ = "No"; English.% = "Forgot password"; English. = "Close"; English. = "Cancel"; English. = "Back"; English.@ = "Send it"; English.9 = "Register and save"; English. = "Sign in and save"; English. = "Sign in and load"; English. = "Create another"; English.3 = "Quit"; English.Processing = "Processing"; English. = "Are you sure you want to cancel? You can't save levels without an account and it's very easy to make one..."; English. = "If you used a real email address to register you can get your password back easily... if not, sorry. :("; English.[ = "Your account information has been sent to your email address. "; English. = "Create your CannonPlunder.com account and save your game!"; English. = "Save complete"; English. = "Your level has been saved. What would you like to do now?"; English.4 = "Enter your username and password to save your level."; English.4 = "Enter your <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> username and password to continue."; English.? = "Choose a level to edit"; English.> = "Update level"; English. = "Save new level"; English.9 = "Save over the old level with this new one."; English. = "Save this as a whole new level."; English. = "Link to your level:"; + .> = "Do you have a <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> account?"; + .[ = "Load my levels"; + . = "Yes"; + .^ = "No"; + .% = "Forgot password"; + . = "Close"; + . = "Cancel"; + . = "Back"; + .@ = "Send it"; + .9 = "Register and save"; + . = "Sign in and save"; + . = "Sign in and load"; + . = "Create another"; + .3 = "Quit"; + .Processing = "Processing"; + . = "Are you sure you want to cancel? You can't save levels without an account and it's very easy to make one..."; + . = "If you used a real email address to register you can get your password back easily... if not, sorry. :("; + .[ = "Your account information has been sent to your email address. "; + . = "Create your CannonPlunder.com account and save your game!"; + . = "Save complete"; + . = "Your level has been saved. What would you like to do now?"; + .4 = "Enter your username and password to save your level."; + .4 = "Enter your <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> username and password to continue."; + .? = "Choose a level to edit"; + .> = "Update level"; + . = "Save new level"; + .9 = "Save over the old level with this new one."; + . = "Save this as a whole new level."; + . = "Link to your level:"; Dutch.> = "Do you have a <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> account?"; Dutch.[ = "Load my levels"; Dutch. = "Ja"; Dutch.^ = "Nee"; Dutch.% = "Forgot password"; Dutch. = "Sluiten"; Dutch. = "Annuleren"; Dutch. = "Terug "; Dutch.@ = "Versturen "; Dutch.9 = "Register and save"; Dutch. = "Sign in and save"; Dutch. = "Sign in and load"; Dutch. = "Nog een maken "; Dutch.3 = "Stoppen "; Dutch.Processing = "Aan het verwerken "; Dutch. = "Are you sure you want to cancel? You can't save levels without an account and it's very easy to make one..."; Dutch. = "If you used a real email address to register you can get your password back easily... if not, sorry. :("; Dutch.[ = "Your account information has been sent to your email address. "; Dutch. = "Create your CannonPlunder.com account and save your game!"; Dutch. = "Opgeslagen "; Dutch. = "Your level Je level is opgeslagen. Wat wil je nu doen? "; Dutch.4 = "Enter your username and password to save your level."; Dutch.4 = "Enter your <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> username and password to continue."; Dutch.? = "Kies het level dat je wilt bewerken "; Dutch.> = "Level bijwerken "; Dutch. = "Nieuw level opslaan "; Dutch.9 = "Vorige level overschrijven met nieuwe versie "; Dutch. = "Dit level opslaan als nieuw level."; Dutch. = "Link naar je level: "; French.> = "Do you have a <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> account?"; French.[ = "Load my levels"; French. = "Oui"; French.^ = "Non"; French.% = "Forgot password"; French. = "Fermer"; French. = "Annuler"; French. = "Retour "; French.@ = "Envoyer "; French.9 = "Register and save"; French. = "Sign in and save"; French. = "Sign in and load"; French. = "Créer un nouveau"; French.3 = "Quitter "; French.Processing = "Traitement"; French. = "Are you sure you want to cancel? You can't save levels without an account and it's very easy to make one..."; French. = "If you used a real email address to register you can get your password back easily... if not, sorry. :("; French.[ = "Your account information has been sent to your email address. "; French. = "Create your CannonPlunder.com account and save your game!"; French. = "Sauvegarde réussie "; French. = "Ton niveau a été sauvegardé. Que veux-tu faire maintenant ? "; French.4 = "Enter your username and password to save your level."; French.4 = "Enter your <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> username and password to continue."; French.? = "Choisir un niveau à éditer"; French.> = "Mettre à jour un niveau"; French. = "Sauvegarder un nouveau niveau"; French.9 = "Remplacer cet ancien niveau par ce nouveau niveau"; French. = "Sauvegarder ce niveau en tant que niveau tout à fait nouveau"; French. = "Lien vers ton niveau :"; German.> = "Do you have a <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> account?"; German.[ = "Load my levels"; German. = "Ja"; German.^ = "Nein"; German.% = "Forgot password"; German. = "Schliessen"; German. = "Abbrechen"; German. = "Zurück"; German.@ = "Verschicken"; German.9 = "Register and save"; German. = "Sign in and save"; German. = "Sign in and load"; German. = "Anderes Level entwerfen"; German.3 = "Beenden "; German.Processing = "Arbeitet"; German. = "Are you sure you want to cancel? You can't save levels without an account and it's very easy to make one..."; German. = "If you used a real email address to register you can get your password back easily... if not, sorry. :("; German.[ = "Your account information has been sent to your email address. "; German. = "Create your CannonPlunder.com account and save your game!"; German. = "Speichervorgang beendet"; German. = "Dein Level wurde gespeichert. Was möchtest du nun tun?"; German.4 = "Enter your username and password to save your level."; German.4 = "Enter your <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> username and password to continue."; German.? = "Ein Level zum Bearbeiten auswählen"; German.> = "Level aktualisieren"; German. = "Neues Level speichern"; German.9 = "Altes Level mit diesem neuen Level überschreiben"; German. = "Dieses als ganz neues Level speichern"; German. = "Link zu deinem Level:"; Spanish.> = "Do you have a <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> account?"; Spanish.[ = "Load my levels"; Spanish. = "Sí"; Spanish.^ = "No"; Spanish.% = "Forgot password"; Spanish. = "Cerrarv"; Spanish. = "Cancelar"; Spanish. = "Atrás"; Spanish.@ = "Enviarlo"; Spanish.9 = "Register and save"; Spanish. = "Sign in and save"; Spanish. = "Sign in and load"; Spanish. = "Crear otro"; Spanish.3 = "Abandonar "; Spanish.Processing = "Procesando"; Spanish. = "Are you sure you want to cancel? You can't save levels without an account and it's very easy to make one..."; Spanish. = "If you used a real email address to register you can get your password back easily... if not, sorry. :("; Spanish.[ = "Your account information has been sent to your email address. "; Spanish. = "Create your CannonPlunder.com account and save your game!"; Spanish. = "Guardado completo"; Spanish. = "Tu nivel se ha guardado. ¿Qué te gustaría hacer ahora?"; Spanish.4 = "Enter your username and password to save your level."; Spanish.4 = "Enter your <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> username and password to continue."; Spanish.? = "Elige un nivel para editar"; Spanish.> = "Actualizar nivel"; Spanish. = "Guardar nivel nuevo"; Spanish.9 = "Guardar este nivel remplazando el anterior"; Spanish. = "Guardar este nivel como totalmente nuevo"; Spanish. = "Crea un enlace para tu nivel:"; -.> = "Do you have a <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> account?"; -.[ = "Load my levels"; -. = "Sim"; -.^ = "Não"; -.% = "Forgot password"; -. = "Fechar"; -. = "Cancelar"; -. = "Anterior"; -.@ = "Enviar"; -.9 = "Register and save"; -. = "Sign in and save"; -. = "Sign in and load"; -. = "Criar mais um"; -.3 = "Sair"; -.Processing = "Processando"; -. = "Are you sure you want to cancel? You can't save levels without an account and it's very easy to make one..."; -. = "If you used a real email address to register you can get your password back easily... if not, sorry. :("; -.[ = "Your account information has been sent to your email address. "; -. = "Create your CannonPlunder.com account and save your game!"; -. = "Gravação concluída"; -. = "O seu nível foi gravado. O que quer fazer agora?"; -.4 = "Enter your username and password to save your level."; -.4 = "Enter your <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> username and password to continue."; -.? = "Escolher um nível para editar"; -.> = "Atualizar o nível"; -. = "Gravar o novo nível"; -.9 = "Gravar este jogo por cima do nível antigo"; -. = "Gravar este como nível novo"; -. = "Criar link para este nível:"; Portuguese.> = "Do you have a <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> account?"; Portuguese.[ = "Load my levels"; Portuguese. = "Sim"; Portuguese.^ = "Não"; Portuguese.% = "Forgot password"; Portuguese. = "Fechar"; Portuguese. = "Cancelar"; Portuguese. = "Voltar"; Portuguese.@ = "Enviar"; Portuguese.9 = "Register and save"; Portuguese. = "Sign in and save"; Portuguese. = "Sign in and load"; Portuguese. = "Criar outro"; Portuguese.3 = "Sair"; Portuguese.Processing = "A processar"; Portuguese. = "Are you sure you want to cancel? You can't save levels without an account and it's very easy to make one..."; Portuguese. = "If you used a real email address to register you can get your password back easily... if not, sorry. :("; Portuguese.[ = "Your account information has been sent to your email address. "; Portuguese. = "Create your CannonPlunder.com account and save your game!"; Portuguese. = "Guardar concluído"; Portuguese. = "O teu nível foi guardado. O que queres fazer agora?"; Portuguese.4 = "Enter your username and password to save your level."; Portuguese.4 = "Enter your <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> username and password to continue."; Portuguese.? = "Escolher um nível para editar"; Portuguese.> = "Actualizar nível"; Portuguese. = "Guardar novo nível"; Portuguese.9 = "Guardar este nível sobre um nível antigo"; Portuguese. = "Guardar este nível como novo nível"; Portuguese. = "Ligação para o teu nível:"; Italian.> = "Do you have a <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> account?"; Italian.[ = "Load my levels"; Italian. = "Sì"; Italian.^ = "No"; Italian.% = "Forgot password"; Italian. = "Chiudi"; Italian. = "Annulla"; Italian. = "Indietro"; Italian.@ = "Invialo"; Italian.9 = "Register and save"; Italian. = "Sign in and save"; Italian. = "Sign in and load"; Italian. = "Creane un altro"; Italian.3 = "Esci"; Italian.Processing = "In elaborazione"; Italian. = "Are you sure you want to cancel? You can't save levels without an account and it's very easy to make one..."; Italian. = "If you used a real email address to register you can get your password back easily... if not, sorry. :("; Italian.[ = "Your account information has been sent to your email address. "; Italian. = "Create your CannonPlunder.com account and save your game!"; Italian. = "Salvataggio completo"; Italian. = "Il tuo livello è stato salvato. Cosa vorresti fare ora?"; Italian.4 = "Enter your username and password to save your level."; Italian.4 = "Enter your <u><a href=\"http://www.cannonplunder.com/\" target=\"_blank\">CannonPlunder.com</a></u> username and password to continue."; Italian.? = "Scegli un livello da modificare"; Italian.> = "Aggiorna il livello"; Italian. = "Salva un nuovo livello"; Italian.9 = "Salva il nuovo livello sopra quello vecchio"; Italian. = "Salvalo come un nuovo livello"; Italian. = "Link per il tuo livello:"; English.Username = "Username"; English.Password = "Password"; English.Email = "Email"; English.^ = "New name"; + .Username = "Username"; + .Password = "Password"; + .Email = "Email"; + .^ = "New name"; Dutch.Username = "Gebruikersnaam "; Dutch.Password = "Wachtwoord "; Dutch.Email = "E-mailadres "; Dutch.^ = "Nieuwe naam "; French.Username = "Nom d'utilisateur "; French.Password = "Mot de passe "; French.Email = "E-mail"; French.^ = "Nouveau nom"; German.Username = "Nutzername"; German.Password = "Passwort"; German.Email = "E-Mail des Freundes"; German.^ = "Neuer Name"; Spanish.Username = "Nombre de usuario"; Spanish.Password = "Contraseña"; Spanish.Email = "Email"; Spanish.^ = "Nuevo nombre"; -.Username = "Nome do usuário"; -.Password = "Senha"; -.Email = "Email"; -.^ = "Novo nome"; Portuguese.Username = "Nome do Utilizador"; Portuguese.Password = "Password"; Portuguese.Email = "Email"; Portuguese.^ = "Novo nome"; Italian.Username = "Username"; Italian.Password = "Password"; Italian.Email = "Email"; Italian.^ = "Nuovo nome"; English." = "An error occurred..."; English.7 ["INVALID_LEVELNAME"] = "The level name you entered is invalid."; English.7 ["INVALID_LEVELDATA"] = "The level you tried to save is invalid."; English.7 ["INVALID_COINS"] = "The number of coins required to finish your level is invalid."; English.7 ["INVALID_SHOTS"] = "The number of shots allowed in your level is invalid."; English.7 ["AUTH_FAILED"] = "The account information you entered was invalid or incomplete."; English.7 ["EMAIL_TAKEN"] = "The email address you entered has already been registered."; English.7 ["USERNAME_TAKEN"] = "The username you entered has already been taken."; English.7 ["INVALID_EMAIL"] = "An invalid email address was entered."; English.7 ["EMAIL_FAILED_TO_SEND"] = "We tried to send the email but couldn't, we could be having a problem or your email address is not valid."; English.7 ["INVALID_TAF_INFORMATION"] = "We couldn't send the email, sorry."; + ." = "An error occurred..."; + .7 ["INVALID_LEVELNAME"] = "The level name you entered is invalid."; + .7 ["INVALID_LEVELDATA"] = "The level you tried to save is invalid."; + .7 ["INVALID_COINS"] = "The number of coins required to finish your level is invalid."; + .7 ["INVALID_SHOTS"] = "The number of shots allowed in your level is invalid."; + .7 ["AUTH_FAILED"] = "The account information you entered was invalid or incomplete."; + .7 ["EMAIL_TAKEN"] = "The email address you entered has already been registered."; + .7 ["USERNAME_TAKEN"] = "The username you entered has already been taken."; + .7 ["INVALID_EMAIL"] = "An invalid email address was entered."; + .7 ["EMAIL_FAILED_TO_SEND"] = "We tried to send the email but couldn't, we could be having a problem or your email address is not valid."; + .7 ["INVALID_TAF_INFORMATION"] = "We couldn't send the email, sorry."; Dutch." = "Er ging iets mis... "; Dutch.7 ["INVALID_LEVELNAME"] = "The De levelnaam die je in hebt gevoerd is niet geldig."; Dutch.7 ["INVALID_LEVELDATA"] = "Het level dat je wilt opslaan is niet geldig. "; Dutch.7 ["INVALID_COINS"] = "Het aantal munten dat nodig is om het level te halen, is ongeldig. "; Dutch.7 ["INVALID_SHOTS"] = "Het aantal toegestane schoten in je level is ongeldig. "; Dutch.7 ["AUTH_FAILED"] = "The account information you entered was invalid or incomplete."; Dutch.7 ["EMAIL_TAKEN"] = "The email address you entered has already been registered."; Dutch.7 ["USERNAME_TAKEN"] = "The username you entered has already been taken."; Dutch.7 ["INVALID_EMAIL"] = "Het opgegeven e-mailadres is ongeldig. "; Dutch.7 ["EMAIL_FAILED_TO_SEND"] = "Helaas lukt het niet om de e-mail te versturen. Dat kan komen door een probleem aan onze zijde, of doordat het e-mailadres ongeldig is. "; Dutch.7 ["INVALID_TAF_INFORMATION"] = "Sorry, we konden de e-mail niet versturen. "; French." = "Une erreur s'est produite…"; French.7 ["INVALID_LEVELNAME"] = "Le nom de niveau que tu as entré n'est pas correct."; French.7 ["INVALID_LEVELDATA"] = "Het Le niveau que tu as essayé de sauvegarder est incorrect."; French.7 ["INVALID_COINS"] = "Le nombre de pièces à récolter pour réussir ton niveau est incorrect. "; French.7 ["INVALID_SHOTS"] = "Le nombre de tirs autorisés dans ton niveau est incorrect."; French.7 ["AUTH_FAILED"] = "The account information you entered was invalid or incomplete."; French.7 ["EMAIL_TAKEN"] = "The email address you entered has already been registered."; French.7 ["USERNAME_TAKEN"] = "The username you entered has already been taken."; French.7 ["INVALID_EMAIL"] = "Une adresse e-mail incorrecte a été entrée."; French.7 ["EMAIL_FAILED_TO_SEND"] = "Nous avons essayé d'envoyer l'e-mail, mais sans succès. Soit nous avons un problème de notre côté, soit ton adresse e-mail n'est pas correcte."; French.7 ["INVALID_TAF_INFORMATION"] = "Désolés, nous n'avons pas pu envoyer l'e-mail."; German." = "Ein Fehler ist aufgetreten…"; German.7 ["INVALID_LEVELNAME"] = "Der Levelname, den du eingegeben hast, ist ungültig."; German.7 ["INVALID_LEVELDATA"] = "Das Level, das du speichern wolltest, ist ungültig."; German.7 ["INVALID_COINS"] = "Die Zahl der erforderlichen Münzen, um dein Level zu beenden, ist ungültig."; German.7 ["INVALID_SHOTS"] = "Die Anzahl von erlaubten Kugeln in deinem Level ist ungültig."; German.7 ["AUTH_FAILED"] = "The account information you entered was invalid or incomplete."; German.7 ["EMAIL_TAKEN"] = "The email address you entered has already been registered."; German.7 ["USERNAME_TAKEN"] = "The username you entered has already been taken."; German.7 ["INVALID_EMAIL"] = "Es wurde eine ungültige E-Mailadresse eingegeben."; German.7 ["EMAIL_FAILED_TO_SEND"] = "Wir haben versucht, die E-Mail zu verschicken, aber das hat nicht funktioniert; vielleicht ist bei uns ein Problem aufgetreten, oder deine E-Mailadresse ist ungültig."; German.7 ["INVALID_TAF_INFORMATION"] = "Wir konnten die E-Mail nicht verschicken, sorry."; Spanish." = "Se ha producido un error..."; Spanish.7 ["INVALID_LEVELNAME"] = "El nombre del nivel que has escrito no es válido."; Spanish.7 ["INVALID_LEVELDATA"] = "El nivel que has intentado guardar no es válido."; Spanish.7 ["INVALID_COINS"] = "El número de monedas que se necesita para terminar tu nivel no es válido."; Spanish.7 ["INVALID_SHOTS"] = "El número de cañonazos permitidos en tu nivel no es válido."; Spanish.7 ["AUTH_FAILED"] = "The account information you entered was invalid or incomplete."; Spanish.7 ["EMAIL_TAKEN"] = "The email address you entered has already been registered."; Spanish.7 ["USERNAME_TAKEN"] = "The username you entered has already been taken."; Spanish.7 ["INVALID_EMAIL"] = "Se ha escrito una dirección de email que no es válida."; Spanish.7 ["EMAIL_FAILED_TO_SEND"] = "Hemos intentado enviar el email pero no ha sido posible. Puede que tengamos algún problema o que tu dirección de email no sea válida."; Spanish.7 ["INVALID_TAF_INFORMATION"] = "No hemos podido enviar el email, lo sentimos."; -." = "Houve um erro…"; -.7 ["INVALID_LEVELNAME"] = "O nome do nível que você digitou não é válido."; -.7 ["INVALID_LEVELDATA"] = "O nível que você tentou gravar não é válido."; -.7 ["INVALID_COINS"] = "O número de moedas exigidas para concluir o seu nível não é válido."; -.7 ["INVALID_SHOTS"] = "O número de tiros permitidos no seu nível não é válido."; -.7 ["AUTH_FAILED"] = "The account information you entered was invalid or incomplete."; -.7 ["EMAIL_TAKEN"] = "The email address you entered has already been registered."; -.7 ["USERNAME_TAKEN"] = "The username you entered has already been taken."; -.7 ["INVALID_EMAIL"] = "Você digitou um endereço de e-mail que não é válido."; -.7 ["EMAIL_FAILED_TO_SEND"] = "Tentamos lhe enviar um email, mas não conseguimos; podemos estar com algum problema, ou talvez o seu endereço de email esteja errado."; -.7 ["INVALID_TAF_INFORMATION"] = "Não conseguimos lhe enviar email, lamentamos."; Portuguese." = "Ocorreu um erro..."; Portuguese.7 ["INVALID_LEVELNAME"] = "O nome de nível que introduziste não e válido."; Portuguese.7 ["INVALID_LEVELDATA"] = "O nível que tentaste guardar não e válido."; Portuguese.7 ["INVALID_COINS"] = "O número de moedas necessárias para acabar o teu nível não é válido."; Portuguese.7 ["INVALID_SHOTS"] = "O número de tiros permitido no teu nível não é válido."; Portuguese.7 ["AUTH_FAILED"] = "The account information you entered was invalid or incomplete."; Portuguese.7 ["EMAIL_TAKEN"] = "The email address you entered has already been registered."; Portuguese.7 ["USERNAME_TAKEN"] = "The username you entered has already been taken."; Portuguese.7 ["INVALID_EMAIL"] = "Foi introduzido um endereço de email inválido."; Portuguese.7 ["EMAIL_FAILED_TO_SEND"] = "Tentámos enviar o email mas não conseguimos. Pode ter ocorrido um problema ou talvez o endereço de email não seja válido."; Portuguese.7 ["INVALID_TAF_INFORMATION"] = "Lamentamos, mas não foi possível enviar o email."; Italian." = "Si è verificato un errore..."; Italian.7 ["INVALID_LEVELNAME"] = "Il nome del livello che hai inserito non è valido."; Italian.7 ["INVALID_LEVELDATA"] = "Il livello che hai provato a salvare non è valido."; Italian.7 ["INVALID_COINS"] = "Il numero di monete richieste per finire il tuo livello non è valido."; Italian.7 ["INVALID_SHOTS"] = "Il numero di tiri permessi nel tuo livello non è valido."; Italian.7 ["AUTH_FAILED"] = "The account information you entered was invalid or incomplete."; Italian.7 ["EMAIL_TAKEN"] = "The email address you entered has already been registered."; Italian.7 ["USERNAME_TAKEN"] = "The username you entered has already been taken."; Italian.7 ["INVALID_EMAIL"] = "L'indirizzo e-mail inserito non è valido."; Italian.7 ["EMAIL_FAILED_TO_SEND"] = "Abbiamo tentato di mandare l'e-mail ma non ci siamo riusciti; forse abbiamo un problema oppure il tuo indirizzo e-mail non è valido."; Italian.7 ["INVALID_TAF_INFORMATION"] = "Spiacenti, non siamo riusciti a mandare l'e-mail."; } }//package Doubloons
Section 135
//- (Doubloons.- ) package Doubloons { import flash.display.*; public dynamic class - extends MovieClip { } }//package Doubloons
Section 136
// (Doubloons. ) package Doubloons { import flash.display.*; import flash.events.*; import flash.filters.*; import flash.text.*; public class extends MovieClip { public var : ; public var 9:TextField; public var ] :MovieClip; public var 1:TextField; public function (_arg1:String){ this.] .filters = [new DropShadowFilter(2)]; this.1.text = _arg1; this..Label.text =  . .; this..addEventListener(MouseEvent.CLICK, this.Close); this.9.text =  . ."; } private function Close(_arg1:MouseEvent):void{ this.parent.removeChild(this); } } }//package Doubloons
Section 137
// (Doubloons. ) package Doubloons { import flash.display.*; public class extends MovieClip { private var 0:int;// = 0 public function (){ 0 = 0; super(); } public function +():void{ var _local1:int; var _local2:MovieClip; var _local3:MovieClip; var _local4:Number; _local1 = (this.numChildren - 1); while (_local1 > -1) { _local2 = (this.getChildAt(_local1) as MovieClip); _local2.x = (_local2.x - 0.5); if ((_local2.x + _local2.width) < 0){ _local2.parent.removeChild(_local2); }; _local1--; }; if (0 == 0){ _local4 = Math.random(); if (_local4 < 0.25){ _local3 = new ((); } else { if (_local4 < 0.5){ _local3 = new ) (); } else { if (_local4 < 0.75){ _local3 = new 5 (); } else { _local3 = new 7 (); }; }; }; _local3.x = 550; _local3.y = (Math.random() * 200); _local3.scaleX = Math.random(); _local3.scaleY = _local3.scaleX; this.addChild(_local3); 0 = (Math.random() * 600); } else { 0--; }; } } }//package Doubloons
Section 138
// (Doubloons. ) package Doubloons { import flash.display.*; import flash.text.*; public dynamic class  extends MovieClip { public var Level:TextField; public var :TextField; public var :TextField; } }//package Doubloons
Section 139
//" (Doubloons." ) package Doubloons { import flash.display.*; import flash.events.*; import flash.filters.*; import flash.text.*; public class " extends MovieClip { public var 9:TextField; public var ] :MovieClip; public var  : ; public var 3: ; public var 1:TextField; public function " (){ this.] .filters = [new DropShadowFilter(2)]; this.9.text =  . .; this.1.text =  . .(; this. .Label.text =  . . ; this. .addEventListener(MouseEvent.CLICK, this.Close); this.3.Label.text =  . .3; this.3.addEventListener(MouseEvent.CLICK, this.Quit); } private function Close(_arg1:MouseEvent):void{ this.parent.removeChild(this); } private function Quit(_arg1:MouseEvent):void{ Main.? .parent.removeChild(Main.? ); Main..visible = true; Main.+.visible = true; Main.?.addChild(new '()); } } }//package Doubloons
Section 140
//# (Doubloons.# ) package Doubloons { import flash.display.*; public dynamic class # extends MovieClip { } }//package Doubloons
Section 141
//% (Doubloons.%) package Doubloons { import flash.display.*; import flash.events.*; import flash.net.*; import flash.text.*; import flash.utils.*; public class % extends MovieClip { public var :; public var  :; public var  :TextField; public var 7:; public var :; private var :int;// = 0 public var :; public var @ :; public var :4; public function %(){ var _local1:String; var _local2:String; var _local3:MovieClip; var _local4:Timer;  = 0; super(); this.alpha = 0; this.addEventListener(Event.ENTER_FRAME, this.@); _local1 = ( . .' + ""); _local1 = _local1.replace("{username}", Main. ); _local2 = ( . . + ""); _local2 = _local2.replace("{levelname}", Main. .Name); _local2 = _local2.replace("{username}", Main. ); this.7.Label.text = _local1; this.7.addEventListener(MouseEvent.CLICK, this.); this. .Label.htmlText = _local2; this. .addEventListener(MouseEvent.CLICK, this.&); this. .8.bitmapData = Main. .8(); this..Label.text =  . .Play; this..Label.text =  . .;; this. .text =  . . ; this..addEventListener(MouseEvent.CLICK, this.Play); this..addEventListener(MouseEvent.CLICK, this.? ); this. .Label.text =  . .Credits; this. .addEventListener(MouseEvent.CLICK, this.< ); this.@ .Label.text = "Facebook App"; this.@ .addEventListener(MouseEvent.CLICK, this.); this..Label.text = "LANGUAGE"; this..addEventListener(MouseEvent.CLICK, this.); Main. (); Main.3.visible = false; _local3 = new Main.,.LogoSmall(); _local3.buttonMode = true; _local3.mouseChildren = false; _local3.useHandCursor = true; _local3.addEventListener(MouseEvent.CLICK, Main.,.;); _local3.x = Math.round(((550 - _local3.width) / 2)); _local3.y = 369; this.addChild(_local3); _local4 = new Timer(650); _local4.addEventListener(TimerEvent.TIMER, this.); _local4.start(); } private function (_arg1:MouseEvent):void{ 9. = 3; 9.Username = Main. ; Main.0 = false; Main., = false; this.parent.removeChild(this); Main.>(); Main.3.visible = true; } private function (_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.facebook.com/apps/application.php?id=192156316353"), "_blank"); } private function Play(_arg1:MouseEvent):void{ 9. = 0; Main.0 = false; Main., = false; this.parent.removeChild(this); Main.>(); Main.3.visible = true; } private function (_arg1:TimerEvent):void{ this.++; if (this. >=  .-.length){ this. = 0; }; this..Label.text =  .-[this.].Name; } private function &(_arg1:MouseEvent):void{ this.parent.removeChild(this); Main.)(Main. ); Main.3.visible = true; } private function ? (_arg1:MouseEvent):void{ this.parent.removeChild(this); Main. (); Main.3.visible = true; } private function (_arg1:MouseEvent):void{ this.parent.addChild(new ( ()); this.parent.removeChild(this); } private function < (_arg1:MouseEvent):void{ Main.?.addChild(new Credits()); } private function @(_arg1:Event):void{ this.alpha = (this.alpha + 0.05); if (this.alpha >= 1){ this.removeEventListener(Event.ENTER_FRAME, this.@); }; } } }//package Doubloons
Section 142
//( (Doubloons.() package Doubloons { import flash.display.*; public dynamic class ( extends MovieClip { } }//package Doubloons
Section 143
//( (Doubloons.( ) package Doubloons { import flash.display.*; import flash.events.*; import SWFStats.*; public class ( extends MovieClip { public var Button12:; public var Button0:; public var Button4:; public var Button5:; public var Button7:; public var Button6:; public var Button8:; public var Button9:; public var Button3:; public var Button2:; public var ] :MovieClip; public var Button1:; public var Button10:; public var Button11:; public function ( (){ var _local1:int; var _local2:; super(); _local1 = 0; while (_local1 < 13) { _local2 = this[("Button" + _local1)]; _local2.Label.text =  .-[_local1].Name; _local2. = _local1; _local2.addEventListener(MouseEvent.CLICK, this.@); _local1++; }; } public function @(_arg1:MouseEvent):void{ var _local2:; _local2 = (_arg1.target as );  . =  .-[_local2. ]; .-(_local2. ); Main.1 .Label.text =  . .1 ; Main.3.Label.text =  . .3; Main.@ .Label.text =  . .; .;( . .); if (Main. == 0){ this.parent.addChild(new '()); } else { this.parent.addChild(new %()); }; this.parent.removeChild(this); } } }//package Doubloons
Section 144
//) (Doubloons.)) package Doubloons { import flash.display.*; import flash.events.*; import flash.filters.*; public class ) extends MovieClip { public function )(){ this.buttonMode = true; this.useHandCursor = true; this.mouseChildren = false; this.filters = [new GlowFilter(0)]; this.gotoAndStop(1); this.addEventListener(MouseEvent.MOUSE_OVER, this.' ); this.addEventListener(MouseEvent.MOUSE_OUT, this.+ ); this.addEventListener(MouseEvent.CLICK, this.); } private function ' (_arg1:MouseEvent):void{ this.gotoAndStop(2); } private function + (_arg1:MouseEvent):void{ this.gotoAndStop(1); } private function (_arg1:MouseEvent):void{ this.parent.addChild(new 4 (Main.?)); } } }//package Doubloons
Section 145
//) (Doubloons.)) package Doubloons { import flash.display.*; import flash.filters.*; public class ) extends MovieClip { public var " :MovieClip; public function )(){ this." .filters = [new GlowFilter(0, 1, 2, 2, 4)]; } } }//package Doubloons
Section 146
//) (Doubloons.) ) package Doubloons { import flash.display.*; public dynamic class ) extends MovieClip { } }//package Doubloons
Section 147
//? (Doubloons.?) package Doubloons { import flash.display.*; import fl.motion.*; public class ? extends MovieClip { public var :Array; public function ?(){ var _local1:int; var _local2:Color; var _local3:Number; var _local4:Number; var _local5:*; var _local6:*; var _local7:Doubloon; super(); this. = new Array(); _local1 = (Math.floor((Math.random() * 30)) + 10); _local2 = new Color(); _local2.setTint((0xFFFFFF * Math.random()), Math.random()); _local3 = Math.random(); _local4 = (360 / _local1); _local5 = 0; _local6 = 0; while (_local6 < _local1) { _local7 = new Doubloon(); _local7.speedY = (Math.sin(((_local5 * Math.PI) / 180)) * 3); _local7.speedX = (Math.cos(((_local5 * Math.PI) / 180)) * 3); _local7.scaleX = _local3; _local7.scaleY = _local3; _local7.transform.colorTransform = _local2; this..push(_local7); this.addChild(_local7); _local5 = (_local5 + _local4); _local6++; }; } } }//package Doubloons
Section 148
//? (Doubloons.? ) package Doubloons { import flash.display.*; import flash.events.*; import .*; import flash.filters.*; import flash.text.*; import flash.geom.*; public class ? extends MovieClip { public var Spawners:; public var +:TextField; private var 6:MovieClip; private var -:MovieClip; public var  :TextField; public var  :; public var 3:; public var ScrollLeft:MovieClip; public var :TextField; public var Name:TextField; private var :Array; public var Bouncers:; public var 3 :; public var ` :TextField; public var &:TextField; private var ,:int; public var Button2:; public var Button4:; public var Button5:; public var Button7:; public var Button8:; public var Button6:; public var Button1:; public var @:MovieClip; public var Button3:; private var !:int;// = 0 private var `:int;// = 0 public var :; public var :; public var Others:; private var [:Number; public var :TextField; public var  :; public var :TextField; public static var ):Array; public static var  :Boolean = false; public static var 0:Boolean = false; public function ? (){ var _local1:TextFormat; var _local2:int; var _local3:int; ! = 0; ` = 0; super(); this.Bouncers.Label.text =  . .Bouncers; this.Bouncers.buttonMode = true; this.Bouncers.mouseChildren = false; this.Bouncers.useHandCursor = true; this.Bouncers.gotoAndStop(1); this.Bouncers.SetItems = this. ; this.Bouncers.addEventListener(MouseEvent.CLICK, this.8 ); this.Spawners.Label.text =  . .Spawners; this.Spawners.buttonMode = true; this.Spawners.mouseChildren = false; this.Spawners.useHandCursor = true; this.Spawners.gotoAndStop(2); this.Spawners.SetItems = this. ; this.Spawners.addEventListener(MouseEvent.CLICK, this.8 ); this.Others.Label.text =  . .Others; this.Others.buttonMode = true; this.Others.mouseChildren = false; this.Others.useHandCursor = true; this.Others.gotoAndStop(2); this.Others.SetItems = this. ; this.Others.addEventListener(MouseEvent.CLICK, this.8 ); this.3 .addEventListener(MouseEvent.CLICK, this. ); this. .addEventListener(MouseEvent.CLICK, this. ); this.Button1.addEventListener(MouseEvent.CLICK, this. ); this.Button2.addEventListener(MouseEvent.CLICK, this. ); this.Button3.addEventListener(MouseEvent.CLICK, this. ); this.Button4.addEventListener(MouseEvent.CLICK, this. ); this.Button5.addEventListener(MouseEvent.CLICK, this. ); this.Button6.addEventListener(MouseEvent.CLICK, this. ); this.Button7.addEventListener(MouseEvent.CLICK, this. ); this.Button8.addEventListener(MouseEvent.CLICK, this. ); this.6 = new MovieClip(); this.6.x = 0; this.6.y = 50; this.6.graphics.beginFill(0xFFFFFF, 0.2); this.6.graphics.lineStyle(1, 0xFFFFFF, 1); this.6.graphics.moveTo(182, 0); this.6.graphics.lineTo(182, 280); this.6.graphics.lineTo(2182, 280); this.6.graphics.lineTo(2182, 0); this.6.graphics.lineTo(182, 0); this.6.graphics.endFill(); this.6.buttonMode = true; this.6.mouseChildren = false; this.6.scrollRect = new Rectangle(0, 0, 550, 400); this.6.addEventListener(MouseEvent.CLICK, this.0); this.6.cacheAsBitmap = true; this.addChild(this.6); _local1 = new TextFormat(); _local1.font = "Arial"; _local1.size = 10; _local1.color = 0xFFFFFF; this. = new Array(50); _local2 = 0; while (_local2 < 50) { this.[_local2] = new Array(8); _local3 = 0; while (_local3 < 8) { this.6.graphics.moveTo((182 + (_local2 * 40)), 0); this.6.graphics.lineTo((182 + (_local2 * 40)), 280); this.6.graphics.moveTo(182, (_local3 * 40)); this.6.graphics.lineTo(2182, (_local3 * 40)); _local3++; }; _local2++; }; this.- = new MovieClip(); this.-.x = 16; this.-.y = 348; this.-.filters = [new GlowFilter(0, 1, 2, 2, 2, 2)]; this.-.scaleX = 0.7; this.-.scaleY = 0.7; this.addChild(this.-); this. .text =  . . ; this.ScrollLeft.alpha = 0.5; this.ScrollLeft.addEventListener(MouseEvent.MOUSE_OVER, this.3 ); this.ScrollLeft.addEventListener(MouseEvent.MOUSE_OUT, this.8); this.ScrollLeft.useHandCursor = true; this.ScrollLeft.buttonMode = true; this.@.alpha = 0.5; this.@.addEventListener(MouseEvent.MOUSE_OVER, this.3 ); this.@.addEventListener(MouseEvent.MOUSE_OUT, this.8); this.@.useHandCursor = true; this.@.buttonMode = true; this. .Label.text =  . . ; this. .addEventListener(MouseEvent.CLICK, this.Test); this. .Label.text =  . . ; this. .addEventListener(MouseEvent.CLICK, this.Load); this.3.Label.text =  . .3; this.3.addEventListener(MouseEvent.CLICK, this.Quit); this..Label.text =  . .; this..addEventListener(MouseEvent.CLICK, this.Save); this. (this.3 , Doubloon,  . .2); this. (this. , 8,  . .1); this. (); this.-.addChild(new Doubloon()); this.-.ItemClass = Doubloon; this.&.text =  . .,; this.Name.text =  . .8; this..text =  . .; this.+.text =  . .9; Main. (); } public function )(_arg1:Level):void{ var _local2:int; var _local3:int; var _local4:MovieClip; this.Name.text = _arg1.Name; this..text = _arg1..toString(); this..text = _arg1.9.toString(); this.removeChild(this.6); this.6 = new MovieClip(); this.6.x = 0; this.6.y = 50; this.6.graphics.beginFill(0xFFFFFF, 0.2); this.6.graphics.lineStyle(1, 0xFFFFFF, 1); this.6.graphics.moveTo(182, 0); this.6.graphics.lineTo(182, 280); this.6.graphics.lineTo(2182, 280); this.6.graphics.lineTo(2182, 0); this.6.graphics.lineTo(182, 0); this.6.graphics.endFill(); this.6.buttonMode = true; this.6.mouseChildren = false; this.6.scrollRect = new Rectangle(0, 0, 550, 400); this.6.addEventListener(MouseEvent.CLICK, this.0); this.6.cacheAsBitmap = true; this.addChild(this.6);  = false; 0 = true; this. = new Array(50); this.! = 0; this.` = _arg1.LevelId; _local2 = 0; while (_local2 < _arg1..length) { this.[_local2] = new Array(8); _local3 = 0; while (_local3 < _arg1.[_local2].length) { this.6.graphics.moveTo((182 + (_local2 * 40)), 0); this.6.graphics.lineTo((182 + (_local2 * 40)), 280); this.6.graphics.moveTo(182, (_local3 * 40)); this.6.graphics.lineTo(2182, (_local3 * 40)); if (_arg1.[_local2][_local3] != null){ _local4 = (new _arg1.[_local2][_local3].ItemClass() as MovieClip); _local4.x = ((20 + 182) + (_local2 * 40)); _local4.y = (20 + (_local3 * 40)); this.6.addChild(_local4); this.[_local2][_local3] = {ItemClass:_arg1.[_local2][_local3].ItemClass, Item:_local4}; if (this.[_local2][_local3].ItemClass == Doubloon){ this.!++; } else { if (this.[_local2][_local3].ItemClass == Bonus5Coins){ this.! = (this.! + 5); }; }; }; _local3++; }; _local2++; }; } private function ():void{ this. (this.Button1, Wormhole,  . .Wormhole); this. (this.Button2, Bonus5Coins,  . .Bonus5Coins); this. (this.Button3, BonusMomentum,  . .BonusMomentum); this. (this.Button4, BonusShot,  . .BonusShot); this. (this.Button5, BonusNegativeCoin,  . .BonusNegativeCoin); this. (this.Button6, BonusNegativeShot,  . .BonusNegativeShot); this.Button7.visible = false; this.Button8.visible = false; } private function  (_arg1:MouseEvent):void{ var _local2:; _local2 = (_arg1.target as ); if (this.-.numChildren > 0){ this.-.removeChildAt(0); }; this.-.addChild(new _local2.ItemClass()); this.-.ItemClass = (_local2.ItemClass as Class); } private function Quit(_arg1:MouseEvent):void{ this.-.visible = false; this.addChild(new " ()); } private function  ():void{ this. (this.Button1, SpawnerUp,  . .); this. (this.Button2, SpawnerDown,  . . ); this. (this.Button3, SpawnerLeft,  . .0); this. (this.Button4, SpawnerRight,  . .); this. (this.Button5, SpawnerUpLeft,  . .3 ); this. (this.Button6, SpawnerUpRight,  . .); this. (this.Button7, SpawnerDownLeft,  . .); this. (this.Button8, SpawnerDownRight,  . .[); } private function (_arg1:, _arg2:Class, _arg3:String=""):void{ var _local4:MovieClip; _local4 = new (_arg2); _local4.x = 16; _local4.y = 16; _local4.width = 28; _local4.height = 28; _local4.smoothing = true; if (_arg1.].numChildren > 0){ _arg1.].removeChildAt(0); }; _arg1.].addChild(_local4); _arg1.ItemClass = _arg2; _arg1. .Label.text = _arg3; _arg1.visible = true; } private function 8(_arg1:MouseEvent):void{ var _local2:MovieClip; _local2 = (_arg1.target as MovieClip); _local2.alpha = 0.5; this.removeEventListener(Event.ENTER_FRAME, this.); this.6.cacheAsBitmap = true; } private function 0(_arg1:MouseEvent):void{ var _local2:int; var _local3:int; var _local4:MovieClip; _local2 = Math.floor(((_arg1.localX - 182) / 40)); _local3 = Math.floor((_arg1.localY / 40)); if ((((_local2 < 0)) || ((_local2 > 99)))){ return; }; if ((((_local3 < 0)) || ((_local3 > 7)))){ return; }; if (this.[_local2][_local3] != null){ this.[_local2][_local3].Item.parent.removeChild(this.[_local2][_local3].Item); if (this.[_local2][_local3].ItemClass == Doubloon){ this.!--; } else { if (this.[_local2][_local3].ItemClass == Bonus5Coins){ this.! = (this.! - 5); }; }; this.[_local2][_local3] = null; }; if (this.-.ItemClass == 8){ return; }; _local4 = (new this.-.ItemClass() as MovieClip); _local4.x = ((20 + 182) + (_local2 * 40)); _local4.y = (20 + (_local3 * 40)); this.6.addChild(_local4); this.[_local2][_local3] = {ItemClass:this.-.ItemClass, Item:_local4}; if (this.[_local2][_local3].ItemClass == Doubloon){ this.!++; } else { if (this.[_local2][_local3].ItemClass == Bonus5Coins){ this.! = (this.! + 5); }; }; this.` .text = (("(" + this.!) + ")"); } private function Test(_arg1:MouseEvent):void{ var _local2:Level; if (!( ()){ return; }; _local2 = [ (); Main.(_local2); Main., = true; Main.? = true; this.6.cacheAsBitmap = false; this.visible = false; } private function 8 (_arg1:MouseEvent):void{ var _local2:MovieClip; this.Bouncers.gotoAndStop(2); this.Spawners.gotoAndStop(2); this.Others.gotoAndStop(2); _local2 = (_arg1.target as MovieClip); _local2.gotoAndStop(1); _local2.SetItems(); } private function ( ():Boolean{ var _local1:int; var _local2:int; _local1 = int(this..text); _local2 = int(this..text); if (_local1 > this.!){ this.addChild(new ( . .)); return (false); }; if (_local1 == 0){ this.addChild(new ( . .!)); return (false); }; if (_local2 < 1){ this.addChild(new ( . .()); return (false); }; return (true); } private function 3 (_arg1:MouseEvent):void{ var _local2:MovieClip; _local2 = (_arg1.target as MovieClip); _local2.alpha = 1; this., = ((_local2.name == "ScrollLeft")) ? -1 : 1; this.[ = 4; this.6.cacheAsBitmap = false; this.addEventListener(Event.ENTER_FRAME, this.); } private function Load(_arg1:MouseEvent):void{ this.addChild(new @()); } private function  ():Boolean{ var _local1:int; var _local2:int; var _local3:String; _local1 = int(this..text); _local2 = int(this..text); _local3 = this.Name.text; if (_local1 > this.!){ this.addChild(new ( . .)); return (false); }; if (_local1 == 0){ this.addChild(new ( . .!)); return (false); }; if (_local2 < 1){ this.addChild(new ( . .()); return (false); }; if ((((((_local3 == "")) || ((_local3 ==  . .8)))) || ((_local3.length < 1)))){ this.addChild(new ( . .)); return (false); }; if (! ){ this.addChild(new ( . .)); return (false); }; return (true); } private function ():void{ this. (this.Button1, BouncerUp,  . . ); this. (this.Button2, BouncerDown,  . .`); this. (this.Button3, BouncerLeft,  . . ); this. (this.Button4, BouncerRight,  . . ); this. (this.Button5, BouncerUpLeft,  . .); this. (this.Button6, BouncerUpRight,  . .8 ); this. (this.Button7, BouncerDownLeft,  . ."); this. (this.Button8, BouncerDownRight,  . .7); } private function (_arg1:Event):void{ var _local2:Rectangle; this.[ = (this.[ * 1.05); if (this.[ > 20){ this.[ = 20; } else { if (this.[ < 20){ this.[ = 20; }; }; _local2 = new Rectangle(0, 0, 550, 400); _local2.x = (this.6.scrollRect.x + (this., * this.[)); if (_local2.x < 0){ _local2.x = 0; } else { if (_local2.x > 1632){ _local2.x = 1632; }; }; this.6.scrollRect = _local2; Main..x = (19 - this.6.scrollRect.x); Main. .x = (19 - this.6.scrollRect.x); Main..x = (78 - this.6.scrollRect.x); } private function Save(_arg1:MouseEvent):void{ if (! ()){ return; }; if (!0){ this.addChild(new  ()); } else { this.addChild(new ()); }; } public function ():void{ this.6.cacheAsBitmap = true; Main..x = (19 - this.6.scrollRect.x); Main. .x = (19 - this.6.scrollRect.x); Main..x = (78 - this.6.scrollRect.x); this.visible = true; } public function [ ():Level{ var _local1:Level; _local1 = new Level(); _local1. = int(this..text); _local1.9 = int(this..text); _local1. = this.; _local1.Name = this.Name.text; if (0){ _local1.LevelId = `; }; return (_local1); } } }//package Doubloons
Section 149
//] (Doubloons.]) package Doubloons { import flash.display.*; import flash.events.*; import flash.filters.*; import flash.text.*; public class ] extends MovieClip { public var `:; public var 9:TextField; public var ] :MovieClip; public var :; public var 1:TextField; public function ](){ this.alpha = 0; this.addEventListener(Event.ENTER_FRAME, this.@); this.9.text =  . .]; this.9.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this.1.text =  . .< ; this.1.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this..Label.text =  . .Play; this..addEventListener(MouseEvent.CLICK, this. ); this.`.Label.text =  . .Next; this.`.addEventListener(MouseEvent.CLICK, this.Next); this.] .filters = [new DropShadowFilter(2)]; } private function Next(_arg1:MouseEvent):void{ this.parent.addChild(new 1()); this.parent.removeChild(this); } private function  (_arg1:MouseEvent):void{ this.parent.removeChild(this); Main.? = true; } private function @(_arg1:Event):void{ this.alpha = (this.alpha + 0.05); if (this.alpha >= 1){ this.removeEventListener(Event.ENTER_FRAME, this.@); }; } } }//package Doubloons
Section 150
//` (Doubloons.`) package Doubloons { import flash.events.*; import flash.utils.*; import .*; import flash.media.*; public class ` { private static var :Dictionary; private static var 9:SoundChannel; private static var :int; private static var  :SoundChannel; private static var :SoundTransform; public static function < ():void{  = new SoundTransform(0, 0); .volume = 0.2; 9 = new 9().play(0, int.MAX_VALUE); 9.soundTransform = ; } private static function (_arg1:Event):void{ --; } private static function ():void{  = new Dictionary(); ["Ching"] = new Ching(); ["Boom"] = new Boom(); ["Twang"] = new Twang(); ["Splash"] = new Splash(); ["LostCoin"] = new (); ["BonusShot"] = new BonusShot(); ["LostShot"] = new LostShot(); ["BonusMomentum"] = new BonusMomentum(); } public static function - ():void{ if (9 != null){ 9.stop(); }; } public static function Play(_arg1:String):void{ var _local2:SoundChannel; if ( == null){ (); }; if ((((Main.^ == false)) || (( > 20)))){ return; }; ++; _local2 = [_arg1].play(0, 0); _local2.addEventListener(Event.SOUND_COMPLETE, ); } public static function ():void{ if ( != null){  .stop(); }; } public static function 6 ():void{ if (Main.^ == false){ return; };  = new  ().play(0, 1000); } } }//package Doubloons
Section 151
//+ (Doubloons.+) package Doubloons { import flash.display.*; import flash.events.*; import flash.filters.*; public class + extends MovieClip { public var & :MovieClip; public function +(){ this.& .visible = !(Main.); this.buttonMode = true; this.useHandCursor = true; this.mouseChildren = false; this.filters = [new GlowFilter(0)]; this.gotoAndStop(1); this.addEventListener(MouseEvent.MOUSE_OVER, this.' ); this.addEventListener(MouseEvent.MOUSE_OUT, this.+ ); this.addEventListener(MouseEvent.CLICK, this.); } private function ' (_arg1:MouseEvent):void{ this.gotoAndStop(2); } private function + (_arg1:MouseEvent):void{ this.gotoAndStop(1); } private function (_arg1:MouseEvent):void{ Main. = !(Main.); .(); if (Main. == false){ `.- (); } else { `.< (); }; this.& .visible = !(Main.); } } }//package Doubloons
Section 152
//= (Doubloons.=) package Doubloons { import flash.display.*; import flash.text.*; public dynamic class = extends MovieClip { public var 9:TextField; public var ] :MovieClip; public var 1:TextField; } }//package Doubloons
Section 153
//1 (Doubloons.1) package Doubloons { import flash.display.*; import flash.events.*; import flash.filters.*; import flash.text.*; public class 1 extends MovieClip { public var  :TextField; public var :TextField; public var :; public var 0 :TextField; public var :TextField; public var 9:TextField; public var ] :MovieClip; public var  :TextField; public var #:TextField; public var :; public var :TextField; public var  :TextField; public var :TextField; public function 1(){ this.] .filters = [new DropShadowFilter(2)]; this.9.text =  . .]; this.9.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this..Label.text =  . .Play; this..addEventListener(MouseEvent.CLICK, this. ); this..Label.text =  . .Back; this..addEventListener(MouseEvent.CLICK, this.Back); this.0 .text =  . .0 ; this.0 .filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this.#.text =  . .#; this.#.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this..text =  . .; this..filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this. .text =  . . ; this. .filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this..text =  . .; this..filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this. .text =  . . ; this. .filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this. .text =  . . ; this. .filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this. .text =  . . ; this. .filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this. .text =  . . ; this. .filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; } private function Back(_arg1:MouseEvent):void{ this.parent.addChild(new ]()); this.parent.removeChild(this); } private function  (_arg1:MouseEvent):void{ this.parent.removeChild(this); Main.? = true; } } }//package Doubloons
Section 154
//4 (Doubloons.4) package Doubloons { import flash.display.*; import flash.events.*; import flash.filters.*; import flash.text.*; public class 4 extends MovieClip { public var 8:Bitmap; public var Label:TextField; public function 4(){ this.buttonMode = true; this.useHandCursor = true; this.mouseChildren = false; this.filters = [new GlowFilter(0)]; this.Label.textColor = 0; this.gotoAndStop(1); this.addEventListener(MouseEvent.MOUSE_OVER, ' ); this.addEventListener(MouseEvent.MOUSE_OUT, + ); this.8 = new Bitmap(); this.8.x = 6; this.8.y = 6; this.addChild(this.8); } private static function ' (_arg1:MouseEvent):void{ var _local2:4; _local2 = (_arg1.target as 4); _local2.Label.textColor = 0xFFFFFF; _local2.gotoAndStop(2); } private static function + (_arg1:MouseEvent):void{ var _local2:4; _local2 = (_arg1.target as 4); _local2.Label.textColor = 0; _local2.gotoAndStop(1); } } }//package Doubloons
Section 155
//4 (Doubloons.4 ) package Doubloons { import flash.display.*; import flash.events.*; import flash.filters.*; import flash.text.*; public class 4 extends MovieClip { public var `:; private var :Boolean; public var :; public var 9:TextField; public var ] :MovieClip; public var 1:TextField; public function 4 (_arg1:Boolean){ this.9.text =  . .]; this.9.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this.1.text =  . .< ; this.1.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this. .Label.text =  . . ; this. .addEventListener(MouseEvent.CLICK, this.Close); this.`.Label.text =  . .Next; this.`.addEventListener(MouseEvent.CLICK, this.Next); this.] .filters = [new DropShadowFilter(2)]; this. = _arg1; Main.? = false; } private function Close(_arg1:MouseEvent):void{ this.parent.removeChild(this); Main.? = this.; } private function Next(_arg1:MouseEvent):void{ this.parent.addChild(new (this.)); this.parent.removeChild(this); } } }//package Doubloons
Section 156
//5 (Doubloons.5 ) package Doubloons { import flash.display.*; public dynamic class 5 extends MovieClip { } }//package Doubloons
Section 157
//7 (Doubloons.7 ) package Doubloons { import flash.display.*; public dynamic class 7 extends MovieClip { } }//package Doubloons
Section 158
//8 (Doubloons.8) package Doubloons { import flash.display.*; public dynamic class 8 extends MovieClip { } }//package Doubloons
Section 159
//8 (Doubloons.8) package Doubloons { import flash.display.*; public dynamic class 8 extends MovieClip { } }//package Doubloons
Section 160
//8 (Doubloons.8 ) package Doubloons { import flash.display.*; import flash.text.*; public dynamic class 8 extends MovieClip { public var 1:MovieClip; public var ,:TextField; public var # :TextField; } }//package Doubloons
Section 161
//9 (Doubloons.9) package Doubloons { import flash.display.*; import flash.events.*; import .*; import flash.net.*; import flash.filters.*; import flash.text.*; import flash.utils.*; import flash.system.*; public class 9 extends MovieClip { private var :int; public var  :Timer; public var Level10:; public var Level11:; public var Level13:; public var Level14:; public var Level17:; public var Level19:; public var Level15:; public var Level16:; public var Level12:; public var Level22:; public var Level23:; public var Level25:; public var Level26:; public var Level27:; public var Level24:; public var NewestLevelsButton:; public var Level28:; public var GameLevelsButton:; public var Level18:; public var Level21:; public var Level30:; public var Level31:; public var Level32:; public var Level33:; public var Level34:; public var Level35:; public var Level36:; public var Level38:; public var Level39:; public var :MovieClip; public var Level37:; public var Level20:; public var Level40:; public var Level41:; public var Level45:; public var Level46:; public var Level47:; public var Level48:; public var Level49:; public var Level43:; public var Level44:; public var Level29:; public var Username:TextField; public var Level50:; public var Level42:; public var UserLevelsButton:; public var Level1:; public var Level3:; public var Level7:; public var Level2:; public var Level4:; public var Level5:; public var Level8:; public var TopLevelsButton:; public var Level9:; public var Level6:; public var  :TextField; private var :int;// = 1 private static var ^:Array = Level.(); private static var  :Array; private static var &:Array; private static var :Array; public static var Username:String; private static var :int; private static var ):Array; public static var  :int = 0; private static var :Processing; public function 9(){ var _local1:MovieClip; var _local2:; var _local3:int;  = 1; super(); Main.?.setChildIndex(Main., (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.+, (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.3, (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.), (Main.?.numChildren - 1)); this. .text =  . . ; _local1 = new Main.,.LogoSmall(); _local1.buttonMode = true; _local1.mouseChildren = false; _local1.useHandCursor = true; _local1.addEventListener(MouseEvent.CLICK, Main.,.;); _local1.x = Math.round(((550 - _local1.width) / 2)); _local1.y = 369; this.addChild(_local1); this.GameLevelsButton.Label.text =  . .^; this.GameLevelsButton.addEventListener(MouseEvent.CLICK, this.@ ); this.TopLevelsButton.Label.text =  . . ; this.TopLevelsButton.addEventListener(MouseEvent.CLICK, this.@ ); this.NewestLevelsButton.Label.text =  . .&; this.NewestLevelsButton.addEventListener(MouseEvent.CLICK, this.@ ); this.UserLevelsButton.Label.text =  . .); this.UserLevelsButton.addEventListener(MouseEvent.CLICK, this.@ ); this.Username.text = ((9.Username)!=null) ? 9.Username :  . .Username; this. .filters = [new GlowFilter(0, 0.5, 4, 4, 2)]; this. = new Timer(15); this. .addEventListener(TimerEvent.TIMER, this.=); _local3 = 1; while (_local3 < 51) { _local2 = (this[("Level" + _local3)] as ); _local2.addEventListener(MouseEvent.CLICK, this.)); _local2.visible = false; _local3++; }; switch ( ){ case 0: this.@ (null, this.GameLevelsButton); break; case 1: this.@ (null, this.TopLevelsButton); break; case 2: this.@ (null, this.NewestLevelsButton); break; case 3: this.@ (null, this.UserLevelsButton); break; }; Main. (); } private function @ (_arg1:MouseEvent=null, _arg2:MovieClip=null):void{ var _local3:MovieClip; this. .stop(); this.GameLevelsButton. (); this.TopLevelsButton. (); this.UserLevelsButton. (); this.NewestLevelsButton. (); _local3 = ((_arg2 == null)) ? (_arg1.target as MovieClip) : _arg2; _local3.Select(); switch (_local3.name){ case "GameLevelsButton":  = 0; this.5(); break; case "TopLevelsButton":  = 1; if ( == null){  = 0; this.("popular"); } else { this.5(); }; break; case "NewestLevelsButton":  = 2; if (& == null){  = 1; this.("newest"); } else { this.5(); }; break; case "UserLevelsButton":  = 3; if () == null){  = 2; this.("user"); } else { this.5(); }; break; }; } private function )(_arg1:MouseEvent):void{ var _local2:MovieClip; this. .stop(); _local2 = (_arg1.target as MovieClip); if (_local2.alpha < 1){ return; }; Main. = new (_local2.LevelData); Main.?.addChild(Main.); this.parent.removeChild(this); Main.?.setChildIndex(Main., (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.+, (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.3, (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.), (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.@ , (Main.?.numChildren - 1)); Main.9 = null; } private function ?(_arg1:IOErrorEvent):void{ Main.?.removeChild(); Main.?.addChild(new  ("Unable to connect to the CannonPower.com website.")); } private function (_arg1:String):void{ var _local2:URLLoader; Security.loadPolicyFile(.); _local2 = new URLLoader(); _local2.dataFormat = URLLoaderDataFormat.TEXT; _local2.addEventListener(IOErrorEvent.IO_ERROR, this.?); _local2.addEventListener(HTTPStatusEvent.HTTP_STATUS, this. ); _local2.addEventListener(Event.COMPLETE, this. ); _local2.load(new URLRequest(((((.' + "/") + _arg1) + ".aspx?") + (( < 2)) ? Math.random().toString() : ("username=" + this.Username.text))));  = new Processing(); Main.?.addChild(); } private function 5():void{ var _local1:; var _local2:int; switch ( ){ case 0:  = ^; break; case 1:  =  ; break; case 2:  = &; break; case 3:  = ); break; }; _local2 = 1; while (_local2 < 51) { _local1 = (this[("Level" + _local2)] as ); if (_local2 > .length){ _local1.visible = false; } else { _local1.visible = true; _local1.alpha = 0;  = _local2; }; _local2++; };  = 1; if ( > 0){ this. .start(); }; } private function  (_arg1:HTTPStatusEvent):void{ } private function 2 (_arg1:Event):void{ this.alpha = (this.alpha - 0.05); if (this.alpha <= 0){ this.removeEventListener(Event.ENTER_FRAME, this.2 ); this.parent.removeChild(this); }; } private function  (_arg1:Event):void{ var _local2:URLLoader; var _local3:String; var _local4:Array; var _local5:String; Main.?.removeChild(); _local2 = (_arg1.target as URLLoader); _local3 = _local2.data; _local4 = _local3.split("\n"); switch (){ case 0:  = new Array(); for each (_local5 in _local4) {  .push(new Level(_local5)); }; break; case 1: & = new Array(); for each (_local5 in _local4) { &.push(new Level(_local5)); }; break; case 2: ) = new Array(); for each (_local5 in _local4) { ).push(new Level(_local5)); }; break; }; this.5(); } private function =(_arg1:TimerEvent):void{ var _local2:Level; var _local3:; _local2 = [( - 1)]; _local2. = ; _local3 = (this[("Level" + )] as ); _local3.LevelData = _local2; _local3.0 (); _local3.  = !(. (_local2.LevelId)); _local3..filters = [new GlowFilter(0, 1, 4, 4, 4)]; if (_local2.LevelId < 50){ _local3..text = _local2.LevelId.toString(); _local3..visible = true; } else { _local3..text = ""; _local3..filters = []; }; if (((((((( == 1)) || (. (_local2.LevelId)))) || (( > 0)))) || (((( == 0)) && (. ((_local2.LevelId - 1))))))){ _local3.alpha = 1; _local3.useHandCursor = true; _local3.buttonMode = true; _local3.mouseChildren = false; _local3.filters = [new GlowFilter((_local3. ) ? 0x333333 : 0, 0.3)]; _local3.& .visible = !(. (_local2.LevelId)); } else { _local3.alpha = 0.5; _local3.useHandCursor = false; _local3.filters = null; _local3.& .visible = true; }; ++; if ( > ){ this. .stop(); }; } } }//package Doubloons
Section 162
//Bonus5Coins (Doubloons.Bonus5Coins) package Doubloons { import flash.display.*; public dynamic class Bonus5Coins extends MovieClip { } }//package Doubloons
Section 163
//BonusMomentum (Doubloons.BonusMomentum) package Doubloons { import flash.display.*; public dynamic class BonusMomentum extends MovieClip { } }//package Doubloons
Section 164
//BonusNegativeCoin (Doubloons.BonusNegativeCoin) package Doubloons { import flash.display.*; public dynamic class BonusNegativeCoin extends MovieClip { } }//package Doubloons
Section 165
//BonusNegativeShot (Doubloons.BonusNegativeShot) package Doubloons { import flash.display.*; public dynamic class BonusNegativeShot extends MovieClip { } }//package Doubloons
Section 166
//BonusShot (Doubloons.BonusShot) package Doubloons { import flash.display.*; public dynamic class BonusShot extends MovieClip { } }//package Doubloons
Section 167
//BouncerDown (Doubloons.BouncerDown) package Doubloons { public dynamic class BouncerDown extends ) { } }//package Doubloons
Section 168
//BouncerDownLeft (Doubloons.BouncerDownLeft) package Doubloons { public dynamic class BouncerDownLeft extends ) { } }//package Doubloons
Section 169
//BouncerDownRight (Doubloons.BouncerDownRight) package Doubloons { public dynamic class BouncerDownRight extends ) { } }//package Doubloons
Section 170
//BouncerLeft (Doubloons.BouncerLeft) package Doubloons { public dynamic class BouncerLeft extends ) { } }//package Doubloons
Section 171
//BouncerRight (Doubloons.BouncerRight) package Doubloons { public dynamic class BouncerRight extends ) { } }//package Doubloons
Section 172
//BouncerUp (Doubloons.BouncerUp) package Doubloons { public dynamic class BouncerUp extends ) { } }//package Doubloons
Section 173
//BouncerUpLeft (Doubloons.BouncerUpLeft) package Doubloons { public dynamic class BouncerUpLeft extends ) { } }//package Doubloons
Section 174
//BouncerUpRight (Doubloons.BouncerUpRight) package Doubloons { public dynamic class BouncerUpRight extends ) { } }//package Doubloons
Section 175
//Credits (Doubloons.Credits) package Doubloons { import flash.display.*; import flash.events.*; import flash.net.*; import SWFStats.*; import flash.utils.*; import  .*; public class Credits extends MovieClip { private var =:int;// = 0 public var :; private var <:Timer; public var :MovieClip; public var 2:MovieClip; public var @:MovieClip; public var 0:MovieClip; public function Credits(){ = = 0; super(); this.@.buttonMode = true; this.@.mouseChildren = false; this.@.useHandCursor = true; this.@.addEventListener(MouseEvent.CLICK, this.6); this. .buttonMode = true; this. .mouseChildren = false; this. .useHandCursor = true; this. .addEventListener(MouseEvent.CLICK, this.); this.0.buttonMode = true; this.0.mouseChildren = false; this.0.useHandCursor = true; this.0.addEventListener(MouseEvent.CLICK, this.); this.2.buttonMode = true; this.2.mouseChildren = false; this.2.useHandCursor = true; this.2.addEventListener(MouseEvent.CLICK, this. ); this. .Label.text =  . . ; this. .addEventListener(MouseEvent.CLICK, this.Close); new (this.@, null); } private function Close(_arg1:MouseEvent):void{ this.parent.removeChild(this); } private function 6(_arg1:MouseEvent):void{ .;("Clicked IFS"); navigateToURL(new URLRequest("http://www.inflashstudios.com/"), "_blank"); } private function (_arg1:MouseEvent):void{ .;("Clicked CP"); navigateToURL(new URLRequest("http://www.cannonplunder.com/"), "_blank"); } private function (_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.kindisoft.com/"), "_blank"); } private function (_arg1:MouseEvent):void{ .;("Clicked HC"); navigateToURL(new URLRequest("http://www.hardcircle.com/"), "_blank"); } } }//package Doubloons
Section 176
//Doubloon (Doubloons.Doubloon) package Doubloons { import flash.display.*; public dynamic class Doubloon extends MovieClip { } }//package Doubloons
Section 177
//Level (Doubloons.Level) package Doubloons { import flash.display.*; import flash.filters.*; import flash.utils.*; import , .*; public class Level { public var 6:int; public var :Array; public var :int; public var :int; public var LevelId:int; public var :int; public var 9:int;// = 0 public var Name:String; private var `:BitmapData; public var Username:String;// = "" public var !:int;// = 0 private static const [:Array = [Doubloon, Wormhole, Bonus5Coins, BonusMomentum, BonusNegativeCoin, BonusNegativeShot, BonusShot, BouncerDown, BouncerDownLeft, BouncerDownRight, BouncerLeft, BouncerRight, BouncerUp, BouncerUpLeft, BouncerUpRight, SpawnerDown, SpawnerDownLeft, SpawnerDownRight, SpawnerLeft, SpawnerRight, SpawnerUp, SpawnerUpLeft, SpawnerUpRight]; private static const >:Level = new Level("levelid=10&shots=5&coins=75&i1=0,0,2&i2=0,2,0&i3=0,4,2&i4=0,5,0&i5=1,2,0&i6=1,6,0&i7=2,1,4&i8=2,2,0&i9=2,3,0&i10=2,4,22&i11=2,5,0&i12=2,6,0&i13=3,2,0&i14=3,3,6&i15=3,5,0&i16=3,6,1&i17=4,0,1&i18=4,1,0&i19=4,3,2&i20=4,5,2&i21=5,1,0&i22=5,2,0&i23=5,5,4&i24=5,6,19&i25=6,0,4&i26=6,1,0&i27=6,2,3&i28=6,3,19&i29=6,4,5&i30=6,6,0&i31=7,0,4&i32=7,4,0&i33=7,5,0&i34=7,6,0&i35=8,0,4&i36=8,2,4&i37=8,3,0&i38=8,4,0&i39=8,5,0&i40=8,6,1&i41=9,0,16&i42=9,6,22&i43=10,1,2&i44=10,2,0&i45=10,3,4&i46=10,5,2&i47=10,6,4&i48=11,1,0&i49=11,2,0&i50=11,3,4&i51=11,6,0&i52=12,0,0&i53=12,2,0&i54=12,4,1&i55=12,5,0&i56=12,6,4&i57=13,0,0&i58=13,1,1&i59=13,2,6&i60=13,4,21&i61=13,5,0&i62=14,0,0&i63=14,3,0&i64=14,5,0&i65=14,6,22&i66=15,1,2&i67=15,2,4&i68=15,3,0&i69=15,4,2&i70=15,5,3&i71=15,6,1&i72=16,0,2&i73=16,3,0&i74=16,4,0&i75=16,6,4&i76=17,1,4&i77=17,2,0&i78=17,3,0&i79=17,5,5&i80=17,6,0&i81=18,0,15&i82=18,1,1&i83=18,3,2&i84=18,5,0&i85=18,6,0&i86=19,1,0&i87=19,4,0&i88=19,5,0&i89=19,6,0&i90=20,0,0&i91=20,1,0&i92=20,2,0&i93=20,3,4&i94=20,4,1&i95=20,5,0&i96=20,6,4&i97=21,2,6&i98=21,4,4&i99=21,6,1&i100=22,1,2&i101=22,3,0&i102=22,4,0&i103=22,6,2&i104=23,0,4&i105=23,2,0&i106=23,3,0&i107=23,4,0&i108=23,5,0&i109=23,6,22&i110=24,1,3&i111=24,2,2&i112=24,4,1&i113=24,5,3&i114=25,2,0&i115=25,3,0&i116=25,5,2&i117=25,6,4&i118=26,0,21&i119=26,1,21&i120=26,2,21&i121=26,3,21&i122=26,4,21&i123=26,5,21&i124=26,6,21"); ; private static const :Level = new Level("levelid=11&shots=3&coins=10&i1=0,0,4&i2=0,1,4&i3=0,2,4&i4=0,3,4&i5=0,6,4&i6=1,0,4&i7=1,1,4&i8=1,2,4&i9=1,3,4&i10=1,6,4&i11=2,0,4&i12=2,1,4&i13=2,2,4&i14=2,3,4&i15=2,6,4&i16=3,0,4&i17=3,1,4&i18=3,2,4&i19=3,3,4&i20=3,6,4&i21=4,0,4&i22=4,1,4&i23=4,2,4&i24=4,3,4&i25=4,6,4&i26=5,0,4&i27=5,1,4&i28=5,2,4&i29=5,3,4&i30=5,6,4&i31=6,0,4&i32=6,1,4&i33=6,2,4&i34=6,3,4&i35=6,6,4&i36=7,0,4&i37=7,1,4&i38=7,2,4&i39=7,3,4&i40=7,6,4&i41=8,0,2&i42=8,2,3&i43=8,3,0&i44=8,4,0&i45=8,5,0&i46=8,6,12&i47=9,0,2&i48=9,2,3&i49=9,3,0&i50=9,4,0&i51=9,5,0&i52=9,6,12&i53=10,0,2&i54=10,2,3&i55=10,3,0&i56=10,4,0&i57=10,5,0&i58=10,6,12"); ; private static const :Level = new Level("levelid=12&shots=10&coins=50&i1=0,0,7&i2=0,1,7&i3=0,2,9&i4=0,5,14&i5=0,6,12&i6=1,0,7&i7=1,1,7&i8=1,2,9&i9=1,4,0&i10=1,5,14&i11=1,6,12&i12=2,0,7&i13=2,1,7&i14=2,2,9&i15=2,3,0&i16=2,5,14&i17=2,6,12&i18=3,0,7&i19=3,1,7&i20=3,2,9&i21=3,4,0&i22=3,5,14&i23=3,6,12&i24=4,0,7&i25=4,1,7&i26=4,2,9&i27=4,3,0&i28=4,5,14&i29=4,6,12&i30=5,0,7&i31=5,1,7&i32=5,2,9&i33=5,4,0&i34=5,5,14&i35=5,6,12&i36=6,0,7&i37=6,1,7&i38=6,2,9&i39=6,3,0&i40=6,5,14&i41=6,6,12&i42=7,0,7&i43=7,1,9&i44=7,4,0&i45=7,5,14&i46=7,6,12&i47=8,0,9&i48=8,1,0&i49=8,3,0&i50=8,5,14&i51=8,6,12&i52=9,0,8&i53=9,2,0&i54=9,4,14&i55=9,5,12&i56=9,6,12&i57=10,0,8&i58=10,1,0&i59=10,3,14&i60=10,4,12&i61=10,5,12&i62=10,6,12&i63=11,0,8&i64=11,2,0&i65=11,3,14&i66=11,4,12&i67=11,5,12&i68=11,6,12&i69=12,0,8&i70=12,1,0&i71=12,4,14&i72=12,5,12&i73=12,6,12&i74=13,0,8&i75=13,2,0&i76=13,3,0&i77=13,5,14&i78=13,6,14&i79=14,0,7&i80=14,1,8&i81=14,4,0&i82=14,6,14&i83=15,0,7&i84=15,1,7&i85=15,2,8&i86=15,3,0&i87=15,5,0&i88=15,6,14&i89=16,0,7&i90=16,1,7&i91=16,2,7&i92=16,3,8&i93=16,4,0&i94=16,6,14&i95=17,0,7&i96=17,1,7&i97=17,2,7&i98=17,3,8&i99=17,5,0&i100=17,6,14&i101=18,0,7&i102=18,1,7&i103=18,2,7&i104=18,3,8&i105=18,4,0&i106=18,6,14&i107=19,3,8&i108=19,6,14&i109=20,4,0&i110=20,5,0&i111=20,6,14&i112=21,2,0&i113=21,3,0&i114=21,4,0&i115=21,5,0&i116=21,6,14&i117=22,1,0&i118=22,2,0&i119=22,3,0&i120=22,4,0&i121=22,6,14&i122=23,1,0&i123=23,2,0&i124=23,3,0&i125=23,6,14&i126=24,2,0&i127=24,3,0&i128=24,4,0&i129=24,6,14&i130=25,2,0&i131=25,3,0&i132=25,4,0&i133=25,6,14&i134=26,3,0&i135=26,4,0&i136=26,5,0&i137=26,6,14&i138=27,4,0&i139=27,5,0&i140=27,6,0&i141=28,0,0&i142=28,1,0&i143=28,2,0&i144=28,3,0&i145=28,4,0&i146=28,5,0&i147=28,6,0&i148=29,0,0&i149=29,1,0&i150=29,2,0&i151=29,3,0&i152=29,4,0&i153=29,5,0&i154=29,6,0&i155=30,6,13&i156=31,2,10&i157=31,6,13&i158=32,6,13&i159=33,6,13&i160=34,6,13&i161=35,0,10&i162=35,1,10&i163=35,2,10&i164=35,3,10&i165=35,4,10&i166=35,5,10&i167=35,6,13&i168=36,0,10&i169=36,1,10&i170=36,2,10&i171=36,3,10&i172=36,4,10&i173=36,5,10&i174=36,6,10&i175=37,0,10&i176=37,1,10&i177=37,2,10&i178=37,3,10&i179=37,4,10&i180=37,5,10"); ; private static const ]:Level = new Level("levelid=13&shots=3&coins=40&i1=0,1,22&i2=1,0,2&i3=1,2,22&i4=1,5,14&i5=1,6,22&i6=2,0,2&i7=2,1,2&i8=2,4,0&i9=2,5,4&i10=2,6,22&i11=3,0,2&i12=3,1,0&i13=3,2,21&i14=3,3,0&i15=3,4,4&i16=3,6,12&i17=4,0,2&i18=4,1,0&i19=4,2,1&i20=4,3,4&i21=4,6,12&i22=5,0,2&i23=5,1,0&i24=5,2,22&i25=5,3,0&i26=5,4,4&i27=5,6,12&i28=6,0,2&i29=6,1,2&i30=6,4,0&i31=6,5,4&i32=6,6,21&i33=7,0,2&i34=7,2,21&i35=7,5,13&i36=7,6,21&i37=8,1,21"); ; private static const ':Level = new Level("levelid=14&shots=1&coins=22&i1=0,1,22&i2=0,5,2&i3=0,6,14&i4=1,0,0&i5=1,5,2&i6=1,6,14&i7=2,0,15&i8=2,2,0&i9=2,5,2&i10=2,6,14&i11=3,1,0&i12=3,3,21&i13=4,0,0&i14=5,1,22&i15=5,2,0&i16=5,4,21&i17=6,1,0&i18=6,3,21&i19=6,6,1&i20=7,0,0&i21=7,5,1&i22=7,6,4&i23=8,0,18&i24=8,1,18&i25=8,4,1&i26=8,5,4"); ; private static const 2:Level = new Level("levelid=15&shots=1&coins=50&i1=0,4,14&i2=1,3,2&i3=1,5,14&i4=2,2,2&i5=2,4,4&i6=2,6,14&i7=3,1,2&i8=3,3,4&i9=3,5,5&i10=4,0,2&i11=4,2,4&i12=4,4,5&i13=5,1,4&i14=5,3,5&i15=6,2,5&i16=8,2,5&i17=9,2,5&i18=10,1,4&i19=10,3,5&i20=11,1,4&i21=11,3,5&i22=12,0,2&i23=12,2,4&i24=12,4,5&i25=13,0,2&i26=13,2,4&i27=13,4,5&i28=14,1,2&i29=14,3,4&i30=14,5,5&i31=15,1,2&i32=15,3,4&i33=15,5,5&i34=16,2,2&i35=16,4,4&i36=16,6,5&i37=17,2,2&i38=17,4,4&i39=17,6,5&i40=18,3,2&i41=18,5,4&i42=19,3,2&i43=19,5,4&i44=20,4,2&i45=20,6,4&i46=21,4,2&i47=21,6,4"); ; private static const :Level = new Level("levelid=16&shots=5&coins=15&i1=27,4,0&i2=28,4,0&i3=28,5,0&i4=29,4,0&i5=29,5,0&i6=29,6,0&i7=30,0,0&i8=30,1,0&i9=30,2,0&i10=30,3,0&i11=30,4,0&i12=30,5,0&i13=30,6,0&i14=31,1,0&i15=31,2,0&i16=31,4,0&i17=31,5,0&i18=31,6,0&i19=32,2,0&i20=32,4,0&i21=32,5,0&i22=32,6,0&i23=33,4,0&i24=33,5,0&i25=34,4,0"); ; private static const ^:Level = new Level("levelid=17&shots=3&coins=45&i1=1,4,14&i2=2,4,0&i3=2,5,14&i4=3,4,2&i5=3,5,2&i6=3,6,22&i7=4,4,2&i8=4,5,2&i9=4,6,21&i10=5,4,0&i11=5,5,13&i12=6,2,14&i13=6,4,13&i14=7,2,0&i15=7,3,14&i16=8,2,2&i17=8,3,2&i18=8,4,22&i19=9,2,2&i20=9,3,2&i21=9,4,21&i22=10,2,0&i23=10,3,13&i24=11,2,13&i25=15,3,22&i26=16,3,4&i27=16,4,22&i28=17,3,0&i29=17,4,4&i30=17,5,22&i31=18,2,0&i32=18,3,0&i33=18,4,2&i34=18,5,2&i35=18,6,14&i36=19,1,0&i37=19,2,0&i38=19,3,2&i39=19,4,6&i40=19,5,2&i41=19,6,14&i42=20,0,0&i43=20,1,0&i44=20,2,2&i45=20,3,6&i46=20,4,5&i47=20,5,2&i48=20,6,14&i49=21,0,4&i50=21,1,4&i51=21,2,4&i52=21,3,4&i53=21,4,4&i54=21,5,4&i55=21,6,4&i56=22,1,13&i57=22,2,13&i58=22,3,13&i59=22,4,13&i60=22,5,4&i61=22,6,5&i62=25,1,9&i63=25,2,9&i64=25,3,9&i65=25,4,9&i66=25,5,4&i67=25,6,5&i68=26,0,4&i69=26,1,4&i70=26,2,4&i71=26,3,4&i72=26,4,4&i73=26,5,4&i74=26,6,4&i75=27,0,0&i76=27,1,0&i77=27,2,2&i78=27,3,6&i79=27,4,5&i80=27,5,2&i81=27,6,13&i82=28,1,0&i83=28,2,0&i84=28,3,2&i85=28,4,6&i86=28,5,2&i87=28,6,13&i88=29,2,0&i89=29,3,0&i90=29,4,2&i91=29,5,2&i92=29,6,13&i93=30,5,21&i94=31,4,21&i95=32,3,21"); ; private static const :Level = new Level("levelid=18&shots=3&coins=6&i1=0,0,4&i2=0,1,4&i3=0,2,4&i4=0,3,4&i5=0,4,4&i6=0,6,14&i7=1,0,4&i8=1,1,4&i9=1,2,4&i10=1,3,4&i11=1,6,4&i12=2,0,4&i13=2,1,4&i14=2,2,4&i15=2,6,4&i16=3,0,4&i17=3,1,4&i18=3,2,4&i19=3,5,4&i20=3,6,4&i21=4,0,4&i22=4,1,4&i23=4,5,4&i24=4,6,4&i25=5,0,4&i26=5,1,4&i27=5,4,4&i28=5,5,4&i29=5,6,4&i30=6,0,4&i31=6,4,4&i32=6,5,4&i33=6,6,4&i34=7,0,8&i35=7,3,4&i36=7,4,4&i37=7,5,4&i38=7,6,4&i39=8,0,8&i40=8,3,4&i41=8,4,4&i42=8,5,4&i43=8,6,4&i44=9,0,8&i45=9,3,4&i46=9,4,4&i47=9,5,4&i48=9,6,4&i49=10,0,8&i50=10,3,4&i51=10,4,4&i52=10,5,4&i53=10,6,4&i54=11,0,8&i55=11,3,4&i56=11,4,4&i57=11,5,4&i58=11,6,4&i59=12,0,8&i60=13,0,13&i61=14,0,13&i62=15,0,13&i63=16,0,13&i64=16,3,0&i65=16,4,0&i66=16,5,0&i67=17,0,13&i68=17,3,0&i69=17,4,0&i70=17,5,0&i71=18,0,13&i72=18,3,0&i73=18,4,0&i74=18,5,0&i75=19,0,13&i76=19,3,0&i77=19,4,0&i78=19,5,0"); ; private static const  :Level = new Level("levelid=19&shots=3&coins=15&i1=0,0,10&i2=0,1,10&i3=0,2,10&i4=0,3,10&i5=0,4,10&i6=0,5,5&i7=0,6,5&i8=1,0,0&i9=1,1,0&i10=1,2,0&i11=1,3,0&i12=1,4,0&i13=1,5,13&i14=1,6,5&i15=2,0,0&i16=2,1,0&i17=2,2,0&i18=2,3,0&i19=2,4,0&i20=2,5,0&i21=2,6,13&i22=3,0,0&i23=3,1,0&i24=3,2,0&i25=3,3,0&i26=3,4,0&i27=3,5,0&i28=3,6,1&i29=4,0,0&i30=4,1,0&i31=4,2,0&i32=4,3,0&i33=4,4,0&i34=4,5,0&i35=4,6,14&i36=5,0,0&i37=5,1,0&i38=5,2,0&i39=5,3,0&i40=5,4,0&i41=5,5,14&i42=5,6,5&i43=6,0,11&i44=6,1,11&i45=6,2,11&i46=6,3,11&i47=6,4,11&i48=6,5,5&i49=6,6,5"); ; private static const :Level = new Level("levelid=1&shots=10&coins=10&i1=2,2,0&i2=3,1,0&i3=3,3,0&i4=3,5,0&i5=4,0,0&i6=4,4,0&i7=5,0,0&i8=5,4,0&i9=6,1,0&i10=6,3,0&i11=6,5,0&i12=7,2,0"); ; private static const :Level = new Level("levelid=2&shots=2&coins=4&i1=5,1,0&i2=5,2,0&i3=5,3,0&i4=5,4,0&i5=5,6,12"); ; private static const :Level = new Level("levelid=3&shots=2&coins=10&i1=2,1,9&i2=2,2,0&i3=2,3,0&i4=2,4,0&i5=2,5,0&i6=2,6,12&i7=3,2,0&i8=4,3,0&i9=5,4,0&i10=6,1,0&i11=6,2,0&i12=6,3,0&i13=6,4,0&i14=6,5,0&i15=6,6,12"); ; private static const [ :Level = new Level("levelid=4&shots=2&coins=12&i1=2,0,0&i2=2,1,0&i3=2,2,0&i4=2,3,19&i5=2,5,12&i6=3,3,0&i7=4,1,0&i8=4,3,0&i9=5,1,0&i10=5,3,22&i11=6,1,0&i12=6,2,0&i13=6,3,0&i14=7,1,18&i15=7,3,0&i16=8,4,0"); ; private static const [:Level = new Level("levelid=5&shots=3&coins=7&i1=1,0,10&i2=1,3,10&i3=1,4,10&i4=1,5,6&i5=1,6,10&i6=2,1,11&i7=3,1,3&i8=3,3,0&i9=3,4,0&i10=3,5,0&i11=3,6,12&i12=4,1,0&i13=4,5,0&i14=5,1,0&i15=5,4,0&i16=6,1,0&i17=6,3,0&i18=7,1,15&i19=7,2,0&i20=7,3,18"); ; private static const :Level = new Level("levelid=6&shots=2&coins=12&i1=2,0,0&i2=2,1,0&i3=2,2,0&i4=2,3,20&i5=2,6,0&i6=3,3,15&i7=3,4,0&i8=3,5,0&i9=3,6,0&i10=4,3,22&i11=4,4,0&i12=5,1,2&i13=5,2,0&i14=5,3,16&i15=6,1,0&i16=7,1,0&i17=8,1,10"); ; private static const ?:Level = new Level("levelid=7&shots=2&coins=10&i1=2,0,4&i2=2,2,2&i3=2,4,4&i4=4,0,2&i5=4,2,1&i6=4,5,12&i7=6,0,4&i8=6,2,2&i9=6,4,4"); ; private static const ):Level = new Level("levelid=8&shots=2&coins=10&i1=0,4,0&i2=1,5,0&i3=2,0,11&i4=2,1,0&i5=2,2,0&i6=2,3,12&i7=2,5,0&i8=3,0,0&i9=3,1,4&i10=3,2,5&i11=3,4,13&i12=4,0,0&i13=4,5,6&i14=5,0,0&i15=5,1,4&i16=5,2,5&i17=5,4,11&i18=6,0,7&i19=6,1,0&i20=6,2,0&i21=6,3,8&i22=6,5,0&i23=7,5,0&i24=8,4,0"); ; private static const &:Level = new Level("levelid=9&shots=5&coins=20&i1=1,1,0&i2=1,2,0&i3=1,3,0&i4=1,4,0&i5=1,5,0&i6=2,0,0&i7=2,6,0&i8=3,0,0&i9=3,3,1&i10=3,6,0&i11=4,1,0&i12=4,5,0&i13=5,2,0&i14=5,4,0&i15=6,0,1&i16=6,2,0&i17=6,3,0&i18=6,4,0&i19=6,6,4&i20=7,0,6&i21=7,1,1&i22=7,2,0&i23=7,3,2&i24=7,4,0&i25=7,5,4&i26=7,6,5&i27=8,0,1&i28=8,2,0&i29=8,3,0&i30=8,4,0&i31=8,6,4&i32=9,2,0&i33=9,4,0&i34=10,1,0&i35=10,5,0&i36=11,0,0&i37=11,3,1&i38=11,6,0&i39=12,0,0&i40=12,6,0&i41=13,1,0&i42=13,2,0&i43=13,3,0&i44=13,4,0&i45=13,5,0"); ; private static const :Level = new Level("levelid=20&coins=36&shots=1&i1=0,6,22&i2=1,6,22&i3=2,4,2&i4=2,6,22&i5=3,4,14&i6=3,6,20&i7=4,1,5&i8=4,4,5&i9=4,6,15&i10=5,4,14&i11=5,6,20&i12=6,4,2&i13=6,6,21&i14=7,6,21&i15=8,6,21&i16=11,6,22&i17=12,4,0&i18=12,6,22&i19=13,4,14&i20=13,6,20&i21=14,2,14&i22=14,4,14&i23=14,6,20&i24=15,0,0&i25=15,2,14&i26=15,4,0&i27=15,6,21&i28=16,0,0&i29=16,2,9&i30=16,6,21&i31=17,0,0&i32=17,2,9&i33=18,0,0&i34=18,5,2&i35=18,6,1&i36=19,0,0&i37=19,2,7&i38=19,5,2&i39=19,6,1&i40=20,0,0&i41=20,2,7&i42=20,5,2&i43=20,6,1&i44=21,5,2&i45=21,6,1&i46=24,4,2&i47=24,5,4&i48=25,3,2&i49=25,4,4&i50=25,5,21&i51=26,2,2&i52=26,3,4&i53=26,4,21&i54=27,1,2&i55=27,2,4&i56=27,3,21&i57=28,0,2&i58=28,1,4&i59=28,2,21&i60=30,0,10&i61=30,1,10&i62=30,2,10&i63=30,3,10&i64=30,4,10&i65=30,5,10&i66=30,6,10"); ; private static const 4:Level = new Level("levelid=21&shots=5&coins=50&i1=0,0,2&i2=0,1,0&i3=0,2,22&i4=0,6,2&i5=1,2,0&i6=1,5,0&i7=2,1,1&i8=2,2,0&i9=2,5,0&i10=2,6,22&i11=3,2,0&i12=3,5,6&i13=3,6,0&i14=4,2,22&i15=4,3,0&i16=4,5,1&i17=4,6,0&i18=5,1,0&i19=5,2,0&i20=5,4,0&i21=5,6,0&i22=6,0,0&i23=6,1,4&i24=6,3,0&i25=6,5,0&i26=6,6,22&i27=7,0,2&i28=7,4,2&i29=7,5,6&i30=8,0,0&i31=8,1,4&i32=8,3,0&i33=8,5,0&i34=8,6,21&i35=9,1,0&i36=9,2,0&i37=9,4,0&i38=9,6,0&i39=10,2,21&i40=10,3,0&i41=10,5,1&i42=10,6,0&i43=11,2,0&i44=11,5,6&i45=11,6,0&i46=12,1,1&i47=12,2,0&i48=12,5,0&i49=12,6,21&i50=13,2,0&i51=13,5,0&i52=14,0,2&i53=14,1,0&i54=14,2,21&i55=14,6,0&i56=15,6,2"); ; private static const :Level = new Level("levelid=22&shots=1&coins=20&i1=0,1,22&i2=0,2,0&i3=0,6,12&i4=1,1,0&i5=1,5,12&i6=2,0,0&i7=2,4,1&i8=3,0,2&i9=4,0,0&i10=4,4,1&i11=5,1,0&i12=5,5,14&i13=6,1,22&i14=6,2,0&i15=6,6,14&i16=9,2,15&i17=9,4,2&i18=9,6,20&i19=10,2,15&i20=10,4,4&i21=10,6,20&i22=11,2,15&i23=11,4,2&i24=11,6,20&i25=12,2,15&i26=12,4,4&i27=12,6,20&i28=13,2,15&i29=13,4,2&i30=13,6,20&i31=14,2,15&i32=14,4,4&i33=14,6,20&i34=15,2,15&i35=15,4,2&i36=15,6,20"); ; private static const :Level = new Level("levelid=23&shots=5&coins=50&i1=0,3,0&i2=0,6,4&i3=1,3,0&i4=1,6,4&i5=2,3,0&i6=2,6,4&i7=3,3,0&i8=3,6,4&i9=4,1,0&i10=4,3,0&i11=4,5,0&i12=4,6,4&i13=5,2,0&i14=5,3,0&i15=5,4,0&i16=5,6,4&i17=6,3,0&i18=6,6,4&i19=7,6,4&i20=8,6,4&i21=9,6,4&i22=10,6,14&i23=11,6,14&i24=12,6,14&i25=13,6,14&i26=14,6,14&i27=15,6,14&i28=16,3,0&i29=16,6,4&i30=17,3,0&i31=17,6,4&i32=18,3,0&i33=18,6,4&i34=19,3,0&i35=19,6,4&i36=20,1,0&i37=20,3,0&i38=20,5,0&i39=20,6,4&i40=21,2,0&i41=21,3,0&i42=21,4,0&i43=21,6,4&i44=22,3,0&i45=22,6,4&i46=23,6,4&i47=24,6,4&i48=25,6,4&i49=26,6,4&i50=27,6,14&i51=28,6,14&i52=29,6,14&i53=30,6,14&i54=31,6,14&i55=32,6,14&i56=33,6,14&i57=34,1,2&i58=34,2,2&i59=34,3,2&i60=34,4,2&i61=34,6,14&i62=35,0,2&i63=35,1,0&i64=35,4,0&i65=35,5,2&i66=36,0,2&i67=36,2,1&i68=36,6,2&i69=37,0,2&i70=37,4,0&i71=37,5,0&i72=37,6,2&i73=38,0,2&i74=38,3,6&i75=38,6,2&i76=39,0,2&i77=39,4,0&i78=39,5,0&i79=39,6,2&i80=40,0,2&i81=40,2,1&i82=40,6,2&i83=41,0,2&i84=41,1,0&i85=41,4,0&i86=41,5,2&i87=42,1,2&i88=42,2,2&i89=42,3,2&i90=42,4,2"); ; private static const 4:Level = new Level("levelid=25&shots=3&coins=20&i1=3,0,19&i2=3,1,0&i3=3,2,0&i4=3,3,22&i5=4,0,0&i6=4,3,0&i7=5,0,0&i8=5,4,0&i9=6,1,2&i10=6,2,4&i11=6,5,0&i12=6,6,1&i13=7,0,0&i14=7,4,0&i15=8,0,0&i16=8,3,0&i17=9,0,9&i18=9,1,0&i19=9,2,0&i20=9,3,14&i21=11,0,8&i22=11,1,0&i23=11,2,0&i24=11,3,13&i25=12,0,0&i26=12,3,0&i27=13,0,0&i28=13,4,0&i29=14,1,2&i30=14,2,4&i31=14,5,0&i32=14,6,1&i33=15,0,0&i34=15,4,0&i35=16,0,0&i36=16,3,0&i37=17,0,18&i38=17,1,0&i39=17,2,0&i40=17,3,21"); ; private static const ?:Level = new Level("levelid=27&shots=4&coins=10&i1=1,2,0&i2=2,1,0&i3=2,2,0&i4=2,5,4&i5=2,6,14&i6=4,1,14&i7=4,2,10&i8=4,3,8&i9=5,1,14&i10=5,2,2&i11=5,3,6&i12=5,4,20&i13=6,1,14&i14=6,2,11&i15=6,3,9&i16=7,5,0&i17=8,1,0&i18=8,2,0&i19=8,6,0&i20=9,5,0"); ; private static const  :Level = new Level("levelid=24&shots=3&coins=50&i1=0,3,11&i2=1,3,0&i3=2,3,0&i4=3,1,22&i5=3,2,0&i6=3,3,0&i7=3,4,0&i8=3,5,17&i9=4,3,2&i10=5,1,11&i11=5,5,11&i12=6,1,0&i13=6,5,0&i14=7,1,0&i15=7,5,0&i16=8,0,0&i17=8,1,0&i18=8,2,0&i19=8,3,22&i20=8,4,0&i21=8,5,0&i22=8,6,0&i23=9,0,22&i24=9,1,2&i25=9,5,2&i26=9,6,17&i27=10,0,1&i28=10,1,1&i29=10,2,6&i30=10,3,2&i31=10,4,6&i32=10,5,1&i33=10,6,1&i34=11,0,2&i35=11,6,2&i36=12,1,2&i37=12,5,2&i38=13,2,9&i39=13,4,14&i40=14,3,2&i41=15,2,2&i42=15,4,2&i43=16,1,2&i44=16,5,2&i45=17,0,2&i46=17,6,2"); ; private static const - :Level = new Level("levelid=26&shots=4&coins=25&i1=3,1,9&i2=3,2,0&i3=3,3,0&i4=3,4,0&i5=3,5,14&i6=4,2,3&i7=4,3,0&i8=4,4,3&i9=5,3,2&i10=6,2,14&i11=6,4,9&i12=7,1,0&i13=7,5,0&i14=8,0,11&i15=8,6,11&i16=9,0,0&i17=9,6,0&i18=10,0,0&i19=10,6,0&i20=11,0,17&i21=11,6,22&i22=12,0,0&i23=12,6,0&i24=13,1,0&i25=13,2,9&i26=13,4,14&i27=13,5,0&i28=14,2,0&i29=14,3,2&i30=14,4,0&i31=15,3,0"); ; private static const 6 :Level = new Level("levelid=28&shots=3&coins=10&i1=1,0,17&i2=1,1,10&i3=1,2,10&i4=1,3,19&i5=1,4,10&i6=1,5,10&i7=1,6,22&i8=2,0,13&i9=3,0,13&i10=3,1,0&i11=3,2,0&i12=3,3,0&i13=3,4,0&i14=3,5,0&i15=4,0,12&i16=4,1,0&i17=4,2,0&i18=4,3,0&i19=4,4,0&i20=4,5,0&i21=5,0,14&i22=5,1,0&i23=5,2,0&i24=5,3,0&i25=5,4,0&i26=5,5,0&i27=6,0,14&i28=6,1,0&i29=6,2,0&i30=6,3,0&i31=6,4,0&i32=6,5,0"); ; public function Level(_arg1:String=""):void{ var _local2:int; var _local3:Dictionary; var _local4:Array; var _local5:String; var _local6:String; var _local7:String; var _local8:String; var _local9:Array; Username = ""; 9 = 0; ! = 0; super(); this. = new Array(100); _local2 = 0; while (_local2 < 100) { this.[_local2] = new Array(7); _local2++; }; if (_arg1 == ""){ return; }; _local3 = new Dictionary(); if (_arg1.indexOf("&") == 0){ _arg1 = _arg1.substring(1); }; _local4 = _arg1.split("&"); for each (_local5 in _local4) { _local7 = _local5.substring(0, _local5.indexOf("=")); _local8 = _local5.substring((_local5.indexOf("=") + 1)); _local3[_local7] = _local8; }; for (_local6 in _local3) { switch (_local6){ case "levelid": this.LevelId = int(_local3[_local6]); break; case "username": this.Username = unescape(String(_local3[_local6])); break; case "levelname": this.Name = unescape(String(_local3[_local6])); break; case "shots": this. = int(_local3[_local6]); break; case "coins": this.9 = int(_local3[_local6]); break; case "stars": this.6 = int(_local3[_local6]); break; case "points": break; case "votes": break; _local9 = _local3[_local6].split(","); _local9[0] = int(_local9[0]); _local9[1] = int(_local9[1]); _local9[2] = int(_local9[2]); if (_local9[2] == 0){ this.!++; } else { if (_local9[2] == 2){ this.! = (this.! + 5); }; }; this.[_local9[0]][_local9[1]] = {ItemClass:[[_local9[2]]}; }; }; } public function '():String{ var _local1:String; var _local2:int; var _local3:int; var _local4:int; _local1 = new String(); _local2 = 0; _local3 = 0; while (_local3 < this..length) { _local4 = 0; while (_local4 < this.[_local3].length) { if (this.[_local3][_local4] != null){ _local2++; _local1 = (_local1 + ((((((("&i" + _local2) + "=") + _local3) + ",") + _local4) + ",") + [.indexOf(this.[_local3][_local4].ItemClass))); }; _local4++; }; _local3++; }; return (_local1); } public function 8():BitmapData{ var _local1:MovieClip; var _local2:Class; var _local3:MovieClip; var _local4:MovieClip; var _local5:MovieClip; var _local6:int; var _local7:Number; var _local8:Number; var _local9:int; var _local10:int; var _local11:BitmapData; var _local12:int; if (this.` != null){ return (this.`); }; _local3 = new MovieClip(); _local4 = new !(); _local4.width = 56; _local4.height = 56; _local5 = new MovieClip(); _local6 = 0; while (_local6 < this..length) { _local12 = 0; while (_local12 < this.[_local6].length) { if (this.[_local6][_local12] != null){ _local1 = new this.[_local6][_local12].ItemClass(); _local1.x = (20 + (_local6 * 40)); _local1.y = (20 + (_local12 * 40)); _local5.addChild(_local1); }; _local12++; }; _local6++; }; while ((((_local5.width > 52)) || ((_local5.height > 52)))) { _local5.scaleX = (_local5.scaleX - 0.01); _local5.scaleY = (_local5.scaleY - 0.01); _local7 = _local5.scaleX; _local8 = _local5.scaleY; _local9 = _local5.width; _local10 = _local5.height; }; _local5.x = ((56 - _local9) / 2); _local5.y = ((56 - _local10) / 2); _local3.addChild(_local4); _local3.addChild(_local5); _local11 = new BitmapData(56, 56, false, 0xFFFFFF); _local11.draw(_local3); this.` = _local11; return (_local11); } public function get  ():Boolean{ return (((!((this.Username == null))) && (!((this.Username == ""))))); } public function [ ():MovieClip{ var _local1:MovieClip; var _local2:MovieClip; var _local3:Class; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:MovieClip; var _local9:MovieClip; _local1 = new MovieClip(); _local6 = -1; _local7 = -1; _local4 = 0; while (_local4 < this..length) { _local5 = 0; while (_local5 < this.[_local4].length) { if (this.[_local4][_local5] != null){ if ((((_local6 == -1)) || (((_local4 * 40) < _local6)))){ _local6 = (_local4 * 40); }; if ((((_local7 == -1)) || (((_local5 * 40) < _local7)))){ _local7 = (_local5 * 40); }; }; _local5++; }; _local4++; }; _local4 = 0; while (_local4 < this..length) { _local5 = 0; while (_local5 < this.[_local4].length) { if (this.[_local4][_local5] != null){ _local2 = new this.[_local4][_local5].ItemClass(); _local2.x = (((_local4 * 40) - _local6) + 30); _local2.y = (((_local5 * 40) - _local7) + 30); _local1.addChild(_local2); }; _local5++; }; _local4++; }; _local8 = new !(); _local8.width = 510; _local8.height = 180; _local8.x = 0; _local8.y = 0; _local1.x = 0; _local1.y = 0; _local9 = new MovieClip(); _local9.addChild(_local8); _local9.addChild(_local1); if ((((_local1.width > 490)) || ((_local1.height > 160)))){ while ((((_local1.width > 490)) || ((_local1.height > 160)))) { _local1.scaleX = (_local1.scaleX - 0.01); _local1.scaleY = (_local1.scaleY - 0.01); }; }; _local1.x = (-10 + ((_local9.width - _local1.width) / 2)); _local1.y = (-10 + ((_local9.height - _local1.height) / 2)); _local1.filters = [new GlowFilter(0, 1, 2, 2, 2)]; return (_local9); } public static function ():Array{ return ([, , , [ , [, , ?, ), &, >, , , ], ', 2, , ^, ,  , , 4, , ,  , 4, - , ?, 6 ]); } } }//package Doubloons
Section 178
//Main (Doubloons.Main) package Doubloons { import flash.display.*; import flash.events.*; import mochi.as3.*; import .*; import flash.net.*; import SWFStats.*; import flash.filters.*; import flash.utils.*; import flash.geom.*; import flash.system.*; import  .*; public class Main extends MovieClip { private var #:Number; public var 1 :MovieClip; private var >: ; private var %:; public var :MovieClip; public var :MovieClip; public var :MovieClip; private var :Boolean;// = true private var ` :int; private var ; :int; private var 2: ; public var  :8 ; public var @:MovieClip; public static var 9:9; public static var % :MovieClip; public static var ? :? ; public static var ?:Boolean = false; public static var :; private static var :Timer; public static var & :MovieClip; public static var 1 :; public static var :; public static var  :String; private static var  : ; public static var 3:; public static var +:+; public static var :Level; public static var <:Function; private static var @:Boolean; public static var :int = 0; public static var :Level; public static var  :Array = new Array(); public static var :int; public static var :MovieClip; public static var = :Restart; private static var :Processing; public static var [:MovieClip; public static var :Boolean = true; public static var ^:Boolean = true; public static var ':Level; public static var ,:Boolean; public static var :; private static var 3:Array = new Array(); public static var @ :; public static var ; :int; public static var  :int = 0; private static var -:Array = ["armorgames.com", "addictinggames.com", "games.co.uk", "mygames.co.uk", "girlsgogames.co.uk", "spel.nl", "spelletjes.nl", "girlsgogames.nl", "jetztspielen.de", "spielen.com", "girlsgogames.de", "jeux.fr", "jeu.fr", "girlsgogames.fr", "juegos.com", "zapjuegos.com", "juegosdechicas.com", "gioco.it", "girlsgogames.it", "gry.pl", "girlsgogames.pl", "spela.se", "spel.se", "girlsgogames.se", "ojogos.pt", "ourgames.ru", "flashgames.ru", "girlsgogames.ru", "gamesgames.com", "agame.com", "girlsgogames.com", "a10.com", "onrpg.com", "juegos.com", "zapjuegos.com", "juegosdechicas.com", "ojogos.com.br", "clickjogos.com", "girlsgogames.com.br", "game.com.cn", "xiaoyouxi.com", "game.co.in", "games.co.id", "game.com.my", "egames.jp"]; public static var :; public static var 8 :Boolean = false; public static var ?:Stage; public static var :Array = new Array(); public static var  : ; public static var ):); public static var , :Boolean = false; public static var 0:Boolean = false; public static var ,:; public static var -:; public function Main(){  = true; super(); addFrameScript(1, <); this.addEventListener(Event.ADDED_TO_STAGE, ); } private function &():void{ new Splash(stage, this.2); } private function  (_arg1:HTTPStatusEvent):void{ } private function 3(_arg1:MouseEvent):void{ var _local2:int; var _local3:Point; var _local4:- ; if (((!(?)) || ((3.length > 0)))){ return; }; _local2 = (.length - 1); while (_local2 > -1) { [_local2].Ignore = false; _local2--; }; _local3 = .localToGlobal(new Point(.1.x, .1.y)); _local4 = new - (); _local4.x = _local3.x; _local4.y = _local3.y; _local4.Angle = .rotation; _local4.DirectionX = (Math.cos(((.rotation * Math.PI) / 180)) * this.; ); _local4.DirectionY = (Math.sin(((.rotation * Math.PI) / 180)) * this.; ); 3.push(_local4); % .addChild(_local4); .--; ..x = .1.x; ..y = .1.y; ..visible = true; ..gotoAndPlay(1); `.Play("Boom"); stage.removeEventListener(MouseEvent.MOUSE_UP, this.3); } private function (_arg1:Event):void{ var _local2:URLLoader; var _local3:String; Main.?.removeChild(); _local2 = (_arg1.target as URLLoader); _local3 = _local2.data; = new Level(_local3); stage.addChild(new %()); if (){ `.< (); }; Main.?.setChildIndex(Main., (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.+, (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.3, (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.), (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.@ , (Main.?.numChildren - 1)); } private function ?(_arg1:IOErrorEvent):void{ stage.removeChild(); stage.addChild(new '()); if (){ `.< (); }; } private function (... _args):void{ if ((([) && ([.parent))){ [.parent.removeChild([); [ = null; }; this.] (); } private function (_arg1:KeyboardEvent):void{ if (1 .visible == false){ return; }; if (_arg1.keyCode == 82){ 1(null); }; } private function 2():void{ var _local1:URLLoader; & .parent.removeChild(& ); if ( == 0){ stage.addChild(new '()); if (){ `.< (); }; Main.?.setChildIndex(Main., (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.+, (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.3, (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.), (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.@ , (Main.?.numChildren - 1)); } else { Security.loadPolicyFile(.); _local1 = new URLLoader(); _local1.dataFormat = URLLoaderDataFormat.TEXT; _local1.addEventListener(IOErrorEvent.IO_ERROR, this.?); _local1.addEventListener(HTTPStatusEvent.HTTP_STATUS, this. ); _local1.addEventListener(Event.COMPLETE, this.); _local1.load(new URLRequest(((.' + "/load.aspx?levelid=") + ))); 9. = 3; 9.Username =  ;  = new Processing(); stage.addChild(); }; stage.addEventListener(KeyboardEvent.KEY_UP, ); } private function ] ():void{ trace("A"); this.gotoAndStop(5); stage.addEventListener(Event.ENTER_FRAME, this.+); stage.addEventListener(MouseEvent.MOUSE_MOVE, this. ); trace("A2"); ^ = .#();  = . ();  = new  (); this.addChild( ); trace("A3");  = new  ();  .x = 19;  .y = 233; this.addChild( );  = new (); .x = 19; .y = 233; this.addChild(); trace("A4");  = new (); .x = 78; .y = 292; trace("A5"); this.addChild(); trace("A6"); this.setChildIndex(, (this.numChildren - 1)); this.setChildIndex(, (this.numChildren - 1)); this.setChildIndex( , (this.numChildren - 1)); trace("A7"); this.setChildIndex(this., (this.numChildren - 1)); this.setChildIndex( , (this.numChildren - 1)); trace("B");  .visible = false;  .Level.filters = [new GlowFilter(0, 1, 4, 4, 2)];  ..filters = [new GlowFilter(0, 1, 4, 4, 2)];  ..filters = [new GlowFilter(0, 1, 4, 4, 2)]; % = new MovieClip(); stage.addChild(% );  = new (); .x = 490; .y = 8; stage.addChild(); + = new +(); +.x = 520; +.y = 8; stage.addChild(+); ) = new )(); ).x = 460; ).y = 8; stage.addChild()); trace("C"); 1 = new (); 1 .Label.text =  . .1 ; 1 .x = 220; 1 .y = 8; 1 .addEventListener(MouseEvent.CLICK, this.1); 1 .visible = false; stage.addChild(1 ); 3 = new (); 3.Label.text =  . .3; 3.x = 340; 3.y = 8; 3.addEventListener(MouseEvent.CLICK, this.Quit); 3.visible = false; stage.addChild(3); @ = new (); @ .Label.text =  . .; @ .x = 220; @ .y = 8; @ .addEventListener(MouseEvent.CLICK, this.); @ .visible = false; stage.addChild(@ ); trace("D"); stage.addEventListener(MouseEvent.MOUSE_MOVE, this.; ); stage.addEventListener(MouseEvent.MOUSE_DOWN, this. ); this. = false; trace("E"); new (stage, this.&); .6 (); trace("F"); } private function (_arg1:MouseEvent):void{ stage.addChild(new ()); } private function ; (_arg1:MouseEvent):void{ var _local2:Number; if (((!(?)) || ((3.length > 0)))){ return; }; _local2 = Math.atan2((_arg1.stageY - .y), (_arg1.stageX - .x)); if ((((_local2 < -1.5)) || ((_local2 > 0.25)))){ return; }; .rotation = (_local2 * (180 / Math.PI)); } private function 0(_arg1:Event):void{ loaderInfo.removeEventListener(ProgressEvent.PROGRESS, this. ); loaderInfo.removeEventListener(Event.COMPLETE, this.0); this.removeChild(); this.removeChild(this. ); this.removeChild(this.@); if (8 ){ this.] (); } else { this.3 (); }; } private function 3 ():void{ var _local1:Object; trace("Setting up Mochi"); [ = new MovieClip(); [.graphics.beginFill(0, 1); [.graphics.drawRect(0, 0, 550, 400); stage.addChild([); _local1 = {id:"a06ac54c65babfa1", res:"550x400", clip:[, ad_finished:this.}; trace(("settings.ad_finished: " + _local1.ad_finished)); trace(("settings.ad_failed: " + _local1.ad_finished)); trace(("settings.ad_skipped: " + _local1.ad_finished)); .7(_local1); } private function Quit(_arg1:MouseEvent):void{ trace("A"); ? = false;  (); if (((9) && (9.parent))){ 9. .stop(); 9.parent.removeChild(9); 9 = null; }; trace("B"); if ((() && (.parent))){ .parent.removeChild();  = null; }; trace("C"); if (((-) && (-.parent))){ -.Close(); - = null; }; trace("D"); if (((= ) && (= .parent))){ = .parent.removeChild(= ); = = null; }; trace("E"); if (!0){ trace("F"); if ( == 0){ stage.addChild(new '()); } else { stage.addChild(new %()); }; } else { trace("G"); 9(); }; Main.?.setChildIndex(Main., (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.+, (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.3, (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.), (Main.?.numChildren - 1)); Main.?.setChildIndex(Main.@ , (Main.?.numChildren - 1)); trace("H"); if ((() && ((.Username == "")))){ `.;("Quit", .); }; } private function  ():void{ trace("Setting up preloader"); loaderInfo.addEventListener(IOErrorEvent.IO_ERROR, this.#); loaderInfo.addEventListener(ProgressEvent.PROGRESS, this. ); loaderInfo.addEventListener(Event.COMPLETE, this.0);  = new ,.@(); .buttonMode = true; .mouseChildren = false; .useHandCursor = true; .addEventListener(MouseEvent.CLICK, ,.6); .x = 180; .y = 298; .filters = [new GlowFilter(0)]; this.addChild(); } private function (_arg1:Event):void{ var _local2:*; var _local3:String; var _local4:Array; var _local5:Array; var _local6:Number; var _local7:String; var _local8:Array; var _local9:Array; var _local10:String; var _local11:int; var _local12:String; ? = stage; ?.scaleMode = StageScaleMode.EXACT_FIT; this.scrollRect = new Rectangle(0, 0, 550, 400); , = . ; _local2 = .? (); if (_local2 == -1){ _local2 = ,.#;  . =  .-[,.#]; } else {  . =  .-[_local2]; }; .^ (loaderInfo.loaderURL); .;( . .); if (.=()){ .;("Unique visitors"); } else { .;("Repeat visitors"); }; _local3 = Capabilities.version; _local4 = _local3.split(","); _local5 = _local4[0].split(" "); _local6 = parseInt(_local5[1]); if (_local6 < 9){ this.addChild(new  ()); return; }; if (((loaderInfo.parameters.levelid) && (!((loaderInfo.parameters.levelid == ""))))){ = int(loaderInfo.parameters.levelid);  = loaderInfo.parameters.username; 9.Username = Main. ; } else { if (((loaderInfo.parameters.username) && (!((loaderInfo.parameters.username == ""))))){  = loaderInfo.parameters.username; 9.Username = Main. ; }; }; this.% = new (); this.%.  = [this., this., this.]; this.%. [0].Direction = 1; this.%. [1].Direction = 1; this.%. [2].Direction = -1; this.> = new (); this.addChild(this.>); this.2 = new (); this.addChild(this.2); this. .filters = [new GlowFilter(0)]; this. .,.text = (this. .# .text = "0"); this.setChildIndex(this.1 , (this.numChildren - 1)); this.setChildIndex(this.@, (this.numChildren - 1)); this.setChildIndex(this., (this.numChildren - 1)); this.setChildIndex(this., (this.numChildren - 1)); this.setChildIndex(this., (this.numChildren - 1)); this.setChildIndex(this.>, (this.numChildren - 1)); this.setChildIndex(this.2, (this.numChildren - 1)); this.setChildIndex(this. , (this.numChildren - 1)); _local7 = loaderInfo.loaderURL; _local8 = _local7.split("://"); _local9 = _local8[1].split("/"); _local10 = _local9[0]; if (_local8[0] != "http"){ 8 = true; .` = "offline_play"; } else { _local11 = 0; for each (_local12 in -) { if (_local10.indexOf(_local12) > -1){ 8 = true; if (_local11 > 1){ . = true; }; .` = _local10.replace("www.", ""); }; _local11++; }; }; & = new MovieClip(); & .graphics.beginFill(0, 1); & .graphics.drawRect(0, 0, 550, 400); stage.addChild(& ); this.gotoAndStop(2); this. (); } private function (_arg1:MouseEvent):void{ if (((((((!(?)) || ((3.length > 0)))) || ((; <= 550)))) || ((_arg1.stageX < 500)))){ @ = false; return; }; if (_arg1.stageX > 500){ @ = true; }; } private function #(_arg1:IOErrorEvent):void{ } function <(){ stop(); } private function  (_arg1:MouseEvent):void{ var cp:8 ; var e = _arg1; if (((e.target.hasOwnProperty("buttonMode")) && (e.target.buttonMode))){ return; }; if (((((((!(?)) || ((3.length > 0)))) || ((% .scrollRect.x > 20)))) || (( .length > 0)))){ return; }; cp = new 8 (); cp.x = 241; cp.y = 170; cp.addEventListener(Event.ENTER_FRAME, this.); cp.RemoveFunction = function (){ RemoveCannonPower(cp); }; cp.filters = [new GlowFilter(0)]; stage.addEventListener(MouseEvent.MOUSE_UP, cp.RemoveFunction); stage.addChild(cp); stage.addEventListener(MouseEvent.MOUSE_UP, this.3); this.; = 0; this.` = 2; } private function +(_arg1:Event):void{ var _local2:MovieClip; var _local3:int; var _local4:int; var _local5:MovieClip; var _local6:Number; var _local7:Number; var _local8:int; var _local9:Number; var _local10:Number; var _local11:int; var _local12:Number; var _local13:- ; var _local14:Doubloon; var _local15:String; var _local16:int; var _local17:Number; var _local18:; var _local19:int; var _local20:int; this.%.+(); this.2.+(); this.>.+(); if (){ return; }; if (!?){ 1 .visible = false; if (0){ 3.visible = false; }; } else {  .visible = true; 1 .visible = true; }; if (!?){ if (stage.frameRate != 36){ stage.frameRate = 36; }; return; }; if ((((3.length == 0)) && (!((stage.frameRate == 36))))){ stage.frameRate = 36; } else { if ((((3.length > 0)) && (!((stage.frameRate == 24))))){ stage.frameRate = 24; }; }; if (3.length == 0){ if (@){ if (% .scrollRect.x < (; - 500)){ _local17 = (% .scrollRect.x + 5); % .scrollRect = new Rectangle(_local17, 0, 550, 400); .x = (19 - _local17);  .x = .x; .x = (78 - _local17); }; } else { if (% .scrollRect.x > 0){ _local17 = (% .scrollRect.x * ((% .scrollRect.x > 10)) ? 0.95 : 0.75); if (_local17 <= 1){ _local17 = 0; }; % .scrollRect = new Rectangle(_local17, 0, 550, 400); .x = (19 - _local17);  .x = .x; .x = (78 - _local17); } else { if (.x != 19){ _local17 = 0; .x = 19;  .x = .x; .x = 78; % .scrollRect = new Rectangle(0, 0, 550, 400); }; }; }; };  ..text = ..toString();  ..text = .toString(); _local4 = ( .length - 1); while (_local4 > -1) { _local2 =  [_local4]; if (_local2.Doubloon){ _local2.rotation = (_local2.rotation + (Math.random() * 10)); if (_local2.MoveUp > 0){ _local2.y = (_local2.y - ((_local2.MoveUp / 20) * 10)); _local2.MoveUp--; _local2.MoveDown = Math.abs(_local2.MoveUp); } else { _local2.scaleX = (_local2.scaleY = (_local2.scaleX - 0.03)); _local2.y = (_local2.y + ((_local2.MoveDown / 20) * 10)); _local2.MoveDown++; if ((((_local2.y > 400)) || ((_local2.scaleX < 0)))){  .splice(_local4, 1); if (_local2.parent != null){ _local2.parent.removeChild(_local2); }; _local3 = .indexOf(_local2); if (_local3 > -1){ .splice(_local3, 1); }; }; }; } else { if (_local2.BonusSomething){ _local2.scaleX = (_local2.scaleY = (1 - ((25 * _local2.Ticks) / 100))); _local2.Ticks++; if (_local2.scaleX < 0){  .splice(_local4, 1); if (_local2.parent != null){ _local2.parent.removeChild(_local2); }; _local3 = .indexOf(_local2); if (_local3 > -1){ .splice(_local3, 1); }; }; }; }; _local4--; }; if ((((((3.length == 0)) && (( .length == 0)))) && (( >= .9)))){ if (((!(, )) && (!(,)))){ ? = false; - = new (); stage.addChild(-); 3.visible = true; @ .visible = true; .visible = true; +.visible = true; ).visible = true; ?.setChildIndex(3, (?.numChildren - 1)); ?.setChildIndex(@ , (?.numChildren - 1)); ?.setChildIndex(, (?.numChildren - 1)); ?.setChildIndex(+, (?.numChildren - 1)); ?.setChildIndex(), (?.numChildren - 1)); return; }; if (, ){ ? . = true; 9(); return; }; }; if ((((((. <= 0)) && (( .length == 0)))) && ((3.length == 0)))){ ? = false; if (, ){ 9(); } else { if ( >= .9){ - = new (); stage.addChild(-); } else { = = new Restart(); stage.addChild(= ); }; }; 3.visible = true; @ .visible = true; .visible = true; +.visible = true; ).visible = true; ?.setChildIndex(3, (?.numChildren - 1)); ?.setChildIndex(@ , (?.numChildren - 1)); ?.setChildIndex(, (?.numChildren - 1)); ?.setChildIndex(+, (?.numChildren - 1)); ?.setChildIndex(), (?.numChildren - 1)); return; }; if ((((((3.length == 0)) && ((. == 0)))) && (( >= .9)))){ ? = false; if (!, ){ ? = false; - = new (); stage.addChild(-); 3.visible = true; @ .visible = true; .visible = true; +.visible = true; ).visible = true; ?.setChildIndex(3, (?.numChildren - 1)); ?.setChildIndex(@ , (?.numChildren - 1)); ?.setChildIndex(, (?.numChildren - 1)); ?.setChildIndex(+, (?.numChildren - 1)); ?.setChildIndex(), (?.numChildren - 1)); return; }; if (, ){ ? . = true; 9(); return; }; return; }; if (3.length == 0){ return; }; _local16 = 20; _local4 = (3.length - 1); while (_local4 > -1) { _local5 = 3[_local4]; 3[_local4].rotation = (_local5.rotation + 3); _local5.DirectionY = (_local5.DirectionY + 3); _local8 = 0; _local6 = (_local5.DirectionX / 2); _local7 = (_local5.DirectionY / 2); _local9 = (_local6 / _local16); _local10 = (_local7 / _local16); while (_local8 < _local16) { _local8++; _local5.x = (_local5.x + _local9); _local5.y = (_local5.y + _local10); if ((((_local5.x < 0)) || ((_local5.y > 390)))){ 3.splice(_local4, 1); if (_local5.parent != null){ _local5.parent.removeChild(_local5); }; if (_local5.y > 390){ _local18 = new (); _local18.x = _local5.x; _local18.y = (_local5.y - 20); % .addChild(_local18); `.Play("Splash"); }; break; }; _local11 = (.length - 1); while (_local11 > -1) { _local2 = [_local11]; if (_local2.Ignore){ } else { if (!.,(_local5, _local2)){ } else { _local2.Ignore = true; _local15 = getQualifiedClassName(_local2); _local15 = getQualifiedClassName(_local2).substring((_local15.lastIndexOf(":") + 1)); if (_local15 == "Wormhole"){ if (_local2.currentFrame < 6){ _local15 = "BouncerRight"; } else { if (_local2.currentFrame < 11){ _local15 = "BouncerDownRight"; } else { if (_local2.currentFrame < 16){ _local15 = "BouncerDown"; } else { if (_local2.currentFrame < 21){ _local15 = "BouncerDownLeft"; } else { if (_local2.currentFrame < 26){ _local15 = "BouncerLeft"; } else { if (_local2.currentFrame < 31){ _local15 = "BouncerUpLeft"; } else { if (_local2.currentFrame < 36){ _local15 = "BouncerUp"; } else { _local15 = "BouncerUpRight"; }; }; }; }; }; }; }; }; switch (_local15){ case "Doubloon": ++; .--; `.Play("Ching"); _local2.MoveUp = 10; _local2.MoveDown = 0; _local2.Doubloon = true;  .push(_local2); break; case "BouncerDown": _local5.DirectionX = 0; _local5.DirectionY = 20; `.Play("Twang"); _local6 = (_local5.DirectionX / 2); _local7 = (_local5.DirectionY / 2); _local9 = (_local6 / _local16); _local10 = (_local7 / _local16); //unresolved jump case "BouncerUp": _local5.DirectionX = 0; _local5.DirectionY = -50; `.Play("Twang"); _local6 = (_local5.DirectionX / 2); _local7 = (_local5.DirectionY / 2); _local9 = (_local6 / _local16); _local10 = (_local7 / _local16); //unresolved jump case "BouncerLeft": _local5.DirectionX = -50; _local5.DirectionY = 0; `.Play("Twang"); _local6 = (_local5.DirectionX / 2); _local7 = (_local5.DirectionY / 2); _local9 = (_local6 / _local16); _local10 = (_local7 / _local16); //unresolved jump case "BouncerRight": _local5.DirectionX = 50; _local5.DirectionY = 0; `.Play("Twang"); _local6 = (_local5.DirectionX / 2); _local7 = (_local5.DirectionY / 2); _local9 = (_local6 / _local16); _local10 = (_local7 / _local16); //unresolved jump case "BouncerUpLeft": _local5.DirectionX = -50; _local5.DirectionY = -50; `.Play("Twang"); _local6 = (_local5.DirectionX / 2); _local7 = (_local5.DirectionY / 2); _local9 = (_local6 / _local16); _local10 = (_local7 / _local16); //unresolved jump case "BouncerUpRight": _local5.DirectionX = 50; _local5.DirectionY = -50; `.Play("Twang"); _local6 = (_local5.DirectionX / 2); _local7 = (_local5.DirectionY / 2); _local9 = (_local6 / _local16); _local10 = (_local7 / _local16); //unresolved jump case "BouncerDownLeft": _local5.DirectionX = -50; _local5.DirectionY = 50; `.Play("Twang"); _local6 = (_local5.DirectionX / 2); _local7 = (_local5.DirectionY / 2); _local9 = (_local6 / _local16); _local10 = (_local7 / _local16); //unresolved jump case "BouncerDownRight": _local5.DirectionX = 50; _local5.DirectionY = 50; `.Play("Twang"); _local6 = (_local5.DirectionX / 2); _local7 = (_local5.DirectionY / 2); _local9 = (_local6 / _local16); _local10 = (_local7 / _local16); //unresolved jump case "SpawnerRight": _local13 = new - (); _local13.x = ((_local2.x + _local2.width) + 1); _local13.y = _local2.y; _local13.Angle = -20; _local13.DirectionX = (Math.cos(((_local13.Angle * Math.PI) / 180)) * 40); _local13.DirectionY = (Math.sin(((_local13.Angle * Math.PI) / 180)) * 40); 3.push(_local13); % .addChild(_local13); `.Play("Boom"); break; case "SpawnerLeft": _local13 = new - (); _local13.x = ((_local2.x - _local13.width) - 1); _local13.y = _local2.y; _local13.Angle = 0; _local13.DirectionX = (-(Math.cos(((_local13.Angle * Math.PI) / 180))) * 40); _local13.DirectionY = (Math.sin(((_local13.Angle * Math.PI) / 180)) * 40); 3.push(_local13); % .addChild(_local13); `.Play("Boom"); break; case "SpawnerUp": _local13 = new - (); _local13.x = _local2.x; _local13.y = _local2.y; _local13.Angle = -90; _local13.DirectionX = 0; _local13.DirectionY = (Math.sin(((_local13.Angle * Math.PI) / 180)) * 40); 3.push(_local13); % .addChild(_local13); `.Play("Boom"); break; case "SpawnerDown": _local13 = new - (); _local13.x = _local2.x; _local13.y = _local2.y; _local13.Angle = 0; _local13.DirectionX = 0; _local13.DirectionY = (Math.sin(((_local13.Angle * Math.PI) / 180)) * 40); 3.push(_local13); % .addChild(_local13); `.Play("Boom"); break; case "SpawnerUpLeft": _local13 = new - (); _local13.x = _local2.x; _local13.y = _local2.y; _local13.Angle = 45; _local13.DirectionX = (-(Math.cos(((_local13.Angle * Math.PI) / 180))) * 40); _local13.DirectionY = (-(Math.sin(((_local13.Angle * Math.PI) / 180))) * 40); 3.push(_local13); % .addChild(_local13); `.Play("Boom"); break; case "SpawnerUpRight": _local13 = new - (); _local13.x = _local2.x; _local13.y = _local2.y; _local13.Angle = -45; _local13.DirectionX = (Math.cos(((_local13.Angle * Math.PI) / 180)) * 40); _local13.DirectionY = (Math.sin(((_local13.Angle * Math.PI) / 180)) * 40); 3.push(_local13); % .addChild(_local13); `.Play("Boom"); break; case "SpawnerDownRight": _local13 = new - (); _local13.x = _local2.x; _local13.y = _local2.y; _local13.Angle = 35; _local13.DirectionX = (Math.cos(((_local13.Angle * Math.PI) / 180)) * 40); _local13.DirectionY = (Math.sin(((_local13.Angle * Math.PI) / 180)) * 40); 3.push(_local13); % .addChild(_local13); `.Play("Boom"); break; case "SpawnerDownLeft": _local13 = new - (); _local13.x = _local2.x; _local13.y = _local2.y; _local13.Angle = -45; _local13.DirectionX = (-(Math.cos(((_local13.Angle * Math.PI) / 180))) * 40); _local13.DirectionY = (-(Math.sin(((_local13.Angle * Math.PI) / 180))) * 40); 3.push(_local13); % .addChild(_local13); `.Play("Boom"); break; case "Bonus5Coins": .splice(.indexOf(_local2), 1); _local2.parent.removeChild(_local2); _local19 = 0; while (_local19 < 5) { _local14 = new Doubloon(); _local14.Doubloon = true; _local14.x = (_local2.x + ((Math.random() > 0.5)) ? (Math.random() * 10) : -((Math.random() * 10))); _local14.y = (_local2.y + ((Math.random() > 0.5)) ? (Math.random() * 10) : -((Math.random() * 10))); _local14.MoveUp = (Math.random() * 20); _local14.MoveDown = 0; _local14.Ignore = true; % .addChild(_local14); ++; .--;  .push(_local14); _local19++; }; break; case "BonusMomentum": `.Play("BonusMomentum"); _local5.DirectionX = (_local5.DirectionX * 2); _local5.DirectionY = (_local5.DirectionY * 2); .splice(.indexOf(_local2), 1); _local2.parent.removeChild(_local2); break; case "BonusShot": `.Play("BonusShot"); .++; _local2.MoveUp = 10; _local2.MoveDown = 0; _local2.BonusSomething = true; _local2.Ticks = 0;  .push(_local2); break; case "BonusNegativeCoin": `.Play("LostCoin"); --; _local2.MoveUp = 10; _local2.MoveDown = 0; _local2.BonusSomething = true; _local2.Ticks = 0;  .push(_local2); break; case "BonusNegativeShot": `.Play("LostShot"); .--; _local2.MoveUp = 10; _local2.MoveDown = 0; _local2.BonusSomething = true; _local2.Ticks = 0;  .push(_local2); break; }; }; }; _local11--; }; }; if ((((((((_local4 == 0)) && ((_local5.x > 275)))) && ((; > 550)))) && (((_local5.x - 275) < (; - 275))))){ if ((_local5.x - % .scrollRect.x) > 500){ _local20 = (_local5.x - 500); .x = ( .x = (.x = -(_local20))); % .scrollRect = new Rectangle(_local20, 0, 550, 400); } else { if ((_local5.x - % .scrollRect.x) < 50){ _local20 = (_local5.x - 50); .x = ( .x = (.x = -(_local20))); % .scrollRect = new Rectangle(_local20, 0, 550, 400); }; }; }; _local4--; }; } private function RemoveCannonPower(_arg1:8 ):void{ _arg1.removeEventListener(Event.ENTER_FRAME, this.); _arg1.parent.removeChild(_arg1); stage.removeEventListener(MouseEvent.MOUSE_UP, _arg1.RemoveFunction); } private function 1(_arg1:MouseEvent):void{ if (!, ){ if (Main..Username == ""){ `.;("Restarted", Main..); }; )(); } else { (); }; } private function (_arg1:Event):void{ var _local2:8 ; this.; = (this.; + this.` ); if (this.; == 100){ this.` = -2; } else { if (this.; == 0){ this.` = 2; }; }; if (this.; == 0){ this.; = 2; }; _local2 = (_arg1.target as 8 ); _local2.,.text = this.; .toString(); _local2.# .text = this.; .toString(); _local2.1.gotoAndStop(this.; ); } private function  (_arg1:ProgressEvent):void{ var _local2:Number; var _local3:Number; var _local4:int; _local2 = loaderInfo.bytesLoaded; _local3 = loaderInfo.bytesTotal; _local4 = Math.floor(((_local2 / _local3) * 100)); this. .,.text = (this. .# .text = _local4.toString()); this. .1.gotoAndStop(_local4); } public static function ():void{ 0 = true; ? = false; 3.visible = false; 1 .visible = false; .visible = false; +.visible = false; ).visible = false;  .visible = false; @ .visible = false; ? = new ? (); ? . = false; ?.addChild(? ); } public static function )(_arg1:Level=null):void{ var _local2:int; var _local3:int; var _local4:MovieClip; if (_arg1 != null){ ' = _arg1; } else { _arg1 = '; };  = new Level(); .LevelId = '.LevelId; .9 = '.9; . = '.; . = '.; .! = '.!; . = '.; .Username = '.Username; .Name = '.Name; .6 = '.6; . = '.!;  = .; < = );  = 0; while (.length > 0) { [0].parent.removeChild([0]); .splice(0, 1); }; while (3.length > 0) { 3[0].parent.removeChild(3[0]); 3.splice(0, 1); }; ; = 0; _local2 = 0; while (_local2 < _arg1..length) { _local3 = 0; while (_local3 < _arg1.[_local2].length) { if (_arg1.[_local2][_local3] != null){ _local4 = (new _arg1.[_local2][_local3].ItemClass() as MovieClip); _local4.x = ((182 + 16) + (_local2 * 40)); _local4.y = ((50 + 16) + (_local3 * 40)); _local4.filters = [new GlowFilter(0, 0.5, 2, 2, 2)]; if ((_local4.x + _local4.width) > ; ){ ; = (_local4.x + _local4.width); }; .push(_local4); % .addChild(_local4); }; _local3++; }; _local2++; }; % .scrollRect = new Rectangle(0, 0, 550, 400); 3.visible = true; 1 .visible = true; @ .visible = false;  .visible = true; if (.Username == ""){  .Level.text = (((("LEVEL " + .) + ": ") + .9) + " COINS"); } else {  .Level.text = (((.Name + ": ") + .9) + " COINS"); };  ..text = ..toString();  ..text = .toString(); if (. ()){ ? = false; .(); ?.addChild(new ]()); } else { ? = true; }; , = false; .3(); if (.Username == ""){ `.;("Started", .); }; } public static function >():void{ 9 = new 9(); ?.addChild(9); 3.visible = true; @ .visible = true; 1 .visible = false; .visible = true; +.visible = true; ).visible = true; ?.setChildIndex(3, (?.numChildren - 1)); ?.setChildIndex(@ , (?.numChildren - 1)); ?.setChildIndex(, (?.numChildren - 1)); ?.setChildIndex(+, (?.numChildren - 1)); ?.setChildIndex(), (?.numChildren - 1)); } private static function 9():void{ 0 = true; ? = false; 3.visible = false; 1 .visible = false; .visible = false; +.visible = false; ).visible = false;  .visible = false; @ .visible = false; ? .();  (); } public static function  ():void{ if (.length > 0){ while (.length > 0) { if ([0].parent != null){ [0].parent.removeChild([0]); }; .splice(0, 1); }; }; if (3.length > 0){ while (3.length > 0) { if (3[0].parent != null){ 3[0].parent.removeChild(3[0]); }; 3.splice(0, 1); }; }; if ( .length > 0){ while ( .length > 0) { if ( [0].parent != null){  [0].parent.removeChild( [0]); };  .splice(0, 1); }; }; if (% .numChildren > 0){ while (% .numChildren > 0) { % .removeChildAt(0); }; }; % .scrollRect = new Rectangle(0, 0, 550, 400);  .visible = false; } public static function (_arg1:Level=null):void{ var _local2:int; var _local3:int; var _local4:MovieClip; if (_arg1 != null){ ' = _arg1; } else { _arg1 = '; };  = new Level(); .9 = '.9; . = '.; . = '.; .! = '.!;  = 0; < = ;  = 0; while (.length > 0) { [0].parent.removeChild([0]); .splice(0, 1); }; while (3.length > 0) { 3[0].parent.removeChild(3[0]); 3.splice(0, 1); }; ; = 0; _local2 = 0; while (_local2 < _arg1..length) { _local3 = 0; while (_local3 < _arg1.[_local2].length) { if (_arg1.[_local2][_local3] != null){ _local4 = (new _arg1.[_local2][_local3].ItemClass() as MovieClip); _local4.x = ((182 + 16) + (_local2 * 40)); _local4.y = ((50 + 16) + (_local3 * 40)); if ((_local4.x + _local4.width) > ; ){ ; = (_local4.x + _local4.width); }; .push(_local4); % .addChild(_local4); }; _local3++; }; _local2++; }; % .scrollRect = new Rectangle(0, 0, 550, 400); .visible = ^; 1 .visible = true; 3.visible = true;  .visible = true;  .Level.text = (("TEST: " + .9) + " COINS");  ..text = ..toString();  ..text = .toString(); } } }//package Doubloons
Section 179
//Restart (Doubloons.Restart) package Doubloons { import flash.display.*; import flash.events.*; import SWFStats.*; import flash.filters.*; import flash.text.*; public class Restart extends MovieClip { public var 1 : ; public var  :TextField; public var (:TextField; public var 9:TextField; public var !:TextField; public var ] :MovieClip; public var  :TextField; public var  :TextField; public var :TextField; public var : ; public var [:TextField; public function Restart(){ var _local1:MovieClip; super(); this.alpha = 0; this.addEventListener(Event.ENTER_FRAME, this.@); this. .text =  . . ; _local1 = new Main.,.LogoSmall(); _local1.buttonMode = true; _local1.mouseChildren = false; _local1.useHandCursor = true; _local1.addEventListener(MouseEvent.CLICK, Main.,.;); _local1.x = Math.round(((550 - _local1.width) / 2)); _local1.y = 369; this.addChild(_local1); this.1 .Label.text =  . .1 ; this.1 .addEventListener(MouseEvent.CLICK, this.1); this..Label.text =  . .; this..addEventListener(MouseEvent.CLICK, this.); this.] .filters = [new DropShadowFilter(2)]; this.9.text = ((( . . + " ") + Math.floor(((Main. / Main..!) * 100))) + "%"); this.9.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this.!.text = Main..!.toString(); this.!.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this..text =  . .!; this..filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this. .text = Main..toString(); this. .filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this. .text =  . .=; this. .filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this.[.text = Main.'.9.toString(); this.[.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; this.(.text =  . .; this.(.filters = [new GlowFilter(0, 0.5, 4, 4, 4, 4)]; if (Main..Username == ""){ `.;("Lost", Main..); }; } private function (_arg1:MouseEvent):void{ Main.>(); this.parent.removeChild(this); if (Main..Username == ""){ `.;("Abandoned", Main..); }; } private function @(_arg1:Event):void{ this.alpha = (this.alpha + 0.05); if (this.alpha >= 1){ this.removeEventListener(Event.ENTER_FRAME, this.@); }; } private function 1(_arg1:MouseEvent):void{ this.parent.removeChild(this); Main.)(); Main.? = true; if (Main..Username == ""){ `.;("Restarted", Main..); }; } } }//package Doubloons
Section 180
//SpawnerDown (Doubloons.SpawnerDown) package Doubloons { import flash.display.*; public dynamic class SpawnerDown extends MovieClip { } }//package Doubloons
Section 181
//SpawnerDownLeft (Doubloons.SpawnerDownLeft) package Doubloons { import flash.display.*; public dynamic class SpawnerDownLeft extends MovieClip { } }//package Doubloons
Section 182
//SpawnerDownRight (Doubloons.SpawnerDownRight) package Doubloons { import flash.display.*; public dynamic class SpawnerDownRight extends MovieClip { } }//package Doubloons
Section 183
//SpawnerLeft (Doubloons.SpawnerLeft) package Doubloons { import flash.display.*; public dynamic class SpawnerLeft extends MovieClip { } }//package Doubloons
Section 184
//SpawnerRight (Doubloons.SpawnerRight) package Doubloons { import flash.display.*; public dynamic class SpawnerRight extends MovieClip { } }//package Doubloons
Section 185
//SpawnerUp (Doubloons.SpawnerUp) package Doubloons { import flash.display.*; public dynamic class SpawnerUp extends MovieClip { } }//package Doubloons
Section 186
//SpawnerUpLeft (Doubloons.SpawnerUpLeft) package Doubloons { import flash.display.*; public dynamic class SpawnerUpLeft extends MovieClip { } }//package Doubloons
Section 187
//SpawnerUpRight (Doubloons.SpawnerUpRight) package Doubloons { import flash.display.*; public dynamic class SpawnerUpRight extends MovieClip { } }//package Doubloons
Section 188
//Wormhole (Doubloons.Wormhole) package Doubloons { import flash.display.*; public dynamic class Wormhole extends MovieClip { } }//package Doubloons
Section 189
//Color (fl.motion.Color) package fl.motion { import flash.display.*; import flash.geom.*; public class Color extends ColorTransform { private var _tintMultiplier:Number;// = 0 private var _tintColor:Number;// = 0 public function Color(_arg1:Number=1, _arg2:Number=1, _arg3:Number=1, _arg4:Number=1, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0, _arg8:Number=0){ _tintColor = 0; _tintMultiplier = 0; super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); } public function setTint(_arg1:uint, _arg2:Number):void{ var _local3:uint; var _local4:uint; var _local5:uint; this._tintColor = _arg1; this._tintMultiplier = _arg2; this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = (1 - _arg2))); _local3 = ((_arg1 >> 16) & 0xFF); _local4 = ((_arg1 >> 8) & 0xFF); _local5 = (_arg1 & 0xFF); this.redOffset = Math.round((_local3 * _arg2)); this.greenOffset = Math.round((_local4 * _arg2)); this.blueOffset = Math.round((_local5 * _arg2)); } public function set tintColor(_arg1:uint):void{ this.setTint(_arg1, this.tintMultiplier); } public function get brightness():Number{ return ((this.redOffset) ? (1 - this.redMultiplier) : (this.redMultiplier - 1)); } private function deriveTintColor():uint{ var _local1:Number; var _local2:uint; var _local3:uint; var _local4:uint; var _local5:uint; _local1 = (1 / this.tintMultiplier); _local2 = Math.round((this.redOffset * _local1)); _local3 = Math.round((this.greenOffset * _local1)); _local4 = Math.round((this.blueOffset * _local1)); _local5 = (((_local2 << 16) | (_local3 << 8)) | _local4); return (_local5); } public function get tintMultiplier():Number{ return (this._tintMultiplier); } public function get tintColor():uint{ return (this._tintColor); } public function set brightness(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (_arg1 > 1){ _arg1 = 1; } else { if (_arg1 < -1){ _arg1 = -1; }; }; _local2 = (1 - Math.abs(_arg1)); _local3 = 0; if (_arg1 > 0){ _local3 = (_arg1 * 0xFF); }; this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = _local2)); this.redOffset = (this.greenOffset = (this.blueOffset = _local3)); } public function set tintMultiplier(_arg1:Number):void{ this.setTint(this.tintColor, _arg1); } private function parseXML(_arg1:XML=null):Color{ var _local2:XML; var _local3:XML; var _local4:String; var _local5:uint; if (!_arg1){ return (this); }; _local2 = _arg1.elements()[0]; if (!_local2){ return (this); }; for each (_local3 in _local2.attributes()) { _local4 = _local3.localName(); if (_local4 == "tintColor"){ _local5 = (Number(_local3.toString()) as uint); this.tintColor = _local5; } else { this[_local4] = Number(_local3.toString()); }; }; return (this); } public static function interpolateColor(_arg1:uint, _arg2:uint, _arg3:Number):uint{ var _local4:Number; var _local5:uint; var _local6:uint; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:uint; var _local14:uint; var _local15:uint; var _local16:uint; var _local17:uint; _local4 = (1 - _arg3); _local5 = ((_arg1 >> 24) & 0xFF); _local6 = ((_arg1 >> 16) & 0xFF); _local7 = ((_arg1 >> 8) & 0xFF); _local8 = (_arg1 & 0xFF); _local9 = ((_arg2 >> 24) & 0xFF); _local10 = ((_arg2 >> 16) & 0xFF); _local11 = ((_arg2 >> 8) & 0xFF); _local12 = (_arg2 & 0xFF); _local13 = ((_local5 * _local4) + (_local9 * _arg3)); _local14 = ((_local6 * _local4) + (_local10 * _arg3)); _local15 = ((_local7 * _local4) + (_local11 * _arg3)); _local16 = ((_local8 * _local4) + (_local12 * _arg3)); _local17 = ((((_local13 << 24) | (_local14 << 16)) | (_local15 << 8)) | _local16); return (_local17); } public static function interpolateTransform(_arg1:ColorTransform, _arg2:ColorTransform, _arg3:Number):ColorTransform{ var _local4:Number; var _local5:ColorTransform; _local4 = (1 - _arg3); _local5 = new ColorTransform(((_arg1.redMultiplier * _local4) + (_arg2.redMultiplier * _arg3)), ((_arg1.greenMultiplier * _local4) + (_arg2.greenMultiplier * _arg3)), ((_arg1.blueMultiplier * _local4) + (_arg2.blueMultiplier * _arg3)), ((_arg1.alphaMultiplier * _local4) + (_arg2.alphaMultiplier * _arg3)), ((_arg1.redOffset * _local4) + (_arg2.redOffset * _arg3)), ((_arg1.greenOffset * _local4) + (_arg2.greenOffset * _arg3)), ((_arg1.blueOffset * _local4) + (_arg2.blueOffset * _arg3)), ((_arg1.alphaOffset * _local4) + (_arg2.alphaOffset * _arg3))); return (_local5); } public static function fromXML(_arg1:XML):Color{ return (Color(new (Color).parseXML(_arg1))); } } }//package fl.motion
Section 190
//  (mochi.as3. ) package mochi.as3 { import flash.display.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class  { public static function ():String{ return ("3.02 as3"); } public static function showClickAwayAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_timeout:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var sendHostProgress:Boolean; var options = _arg1; DEFAULTS = {ad_timeout:2000, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{ }, ad_finished:function ():void{ }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = . (options, DEFAULTS); clip = options.clip; ad_timeout = options.ad_timeout; delete options.ad_timeout; if (! .load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ .3(mc); options.ad_finished(); }; wh = .(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = (mc, "_mochiad_wait", 3); chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; mc.unloadAd = function ():void{ .unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.rpc = function (_arg1:Number, _arg2:Object):void{ .rpc(clip, _arg1, _arg2); }; sendHostProgress = false; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; _local3 = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (this.root == null){ _local3 = true; }; if (_local3){ delete this.onEnterFrame; }; }; (chk); } public static function )():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function (_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType == "application"){ return (_local2); }; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (_arg1.origFrameRate != undefined){ _arg1.stage.frameRate = _arg1.origFrameRate; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad._containerLCName != undefined){ _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"}); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function (_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = . (options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (! .load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ .3(mc); options.ad_finished(); }; wh = .(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = (mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { .unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ .unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ .rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; chk.started = getTimer(); .=(clip); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (_local2 > chk.ad_msec){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; (chk); } public static function  (_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); }; return (_local3); } public static function 3(_arg1:Object):void{ var idx:Number; var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; idx = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = . (options, DEFAULTS); options.swfv = 9; options.mav = . (); clip = options.clip; if (! .)()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; depth = options.depth; delete options.depth; mc = (clip, "_mochiad", depth); wh = .(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; } else { trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal"); }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = (server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; mc.lcName = name; lv.lc = name; lv.st = getTimer(); loader = new Loader(); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); .unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime())); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, function (_arg1:IOErrorEvent):void{ trace("[MochiAds] Blocked URL"); }); loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return (undefined); }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; if (typeof(_arg1[_local4[_local5]]) == "function"){ return (_arg1[_local4[_local5]].apply(_arg1, _arg3)); }; return (undefined); } public static function (_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function (_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function =(_arg1:Object):void{ _arg1.origFrameRate = _arg1.stage.frameRate; _arg1.stage.frameRate = 30; } public static function getValue(_arg1:Object, _arg2:String):Object{ var _local3:Array; var _local4:Number; _local3 = _arg2.split("."); _local4 = 0; while (_local4 < (_local3.length - 1)) { if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){ return (undefined); }; _arg1 = _arg1[_local3[_local4]]; _local4++; }; return (_arg1[_local3[_local4]]); } public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{ var _local4:Object; var _local5:Object; switch (_arg3.id){ case "setValue": .setValue(_arg1, _arg3.objectName, _arg3.value); break; case "getValue": _local4 = .getValue(_arg1, _arg3.objectName); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4); break; case "runMethod": _local5 = .runMethod(_arg1, _arg3.method, _arg3.args); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5); break; trace(("[mochiads rpc] unknown rpc id: " + _arg3.id)); }; } public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return; }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; _arg1[_local4[_local5]] = _arg3; } public static function 7(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var sendHostProgress:Boolean; var fn:Function; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }, ad_progress:function (_arg1:Number):void{ }}; options = . (options, DEFAULTS); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){ options.ad_started(); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); return; }; clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (! .load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; .3(mc); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = .(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = (mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = (chk, "_mochiad_bar", 4); if (options.no_progress_bar){ bar.visible = false; delete options.no_progress_bar; } else { bar.x = 10; bar.y = (h - 20); }; bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = (bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = (bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = (bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { .unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ .unload(clip); }; }; if (clip.loaderInfo.bytesLoaded == clip.loaderInfo.bytesTotal){ complete = true; } else { if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; } else { clip.loaderInfo.addEventListener(Event.COMPLETE, f); }; } else { clip.loaderInfo.addEventListener(Event.COMPLETE, f); }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ .unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ .rpc(clip, _arg1, _arg2); }; mc.rpcTestFn = function (_arg1:String):Object{ trace(("[MOCHIAD rpcTestFn] " + _arg1)); return (_arg1); }; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; sendHostProgress = false; mc.sendHostLoadProgress = function (_arg1:String):void{ sendHostProgress = true; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); options.ad_progress(_local10); if (sendHostProgress){ clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local7}); if (_local7 == 100){ sendHostProgress = false; }; }; if (!chk.showing){ _local11 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local11 > 0){ chk.showing = true; chk.started = getTimer(); .=(clip); } else { if ((((_local3 > chk.ad_timeout)) && ((_local7 == 100)))){ options.ad_failed(); _local4 = true; }; }; }; if (_local3 > chk.ad_msec){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; (chk); } public static function showPreloaderAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); .7(_arg1); } public static function showTimedAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); .(_arg1); } public static function (_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package mochi.as3
Section 191
// (SWFStats.) package SWFStats { import flash.events.*; import flash.net.*; public class  { public static function ;(_arg1:String):void{ var _local2:int; var _local3:URLLoader; if (! .){ if ( .DebugMode){ trace("** ERROR YOU MUST INITIALISE SWFSTATS BEFORE YOU CAN LOG ANYTHING **"); trace(" You are trying to use SWFStats without initialising it."); trace(" Solution:"); trace(" 1) Go to your document class, eg Main"); trace(" 2) Find the constructor, eg public function Main"); trace(" 3) Add SWFStats.Tracker.Initialise(loaderInfo.loaderURL) to your constructor"); }; return; }; if ( .2 == null){ return; }; if ( .DebugMode){ trace((("SWFStats.CustomMetrics.Log '" + _arg1) + "'")); }; if (.[_arg1] == null){ if ( .DebugMode){ trace("** ERROR INVALID METRIC NAME ** "); trace(((" You passed an invalid metric called \"" + _arg1) + "\". This metric does not exist in your Config.as")); trace(" Solutions:"); trace(" 1) Check that you have pasted in your game configuration into Config.as"); trace(" 2) Check that you have configured this custom metric at http://my.swfstats.com/"); }; return; }; _local2 = (.[_arg1] as int); _local3 = new URLLoader(); _local3.addEventListener(IOErrorEvent.IO_ERROR, .0); _local3.load(new URLRequest(((((((("http://ping.swfstats.com/custom.aspx?guid=" + .< ) + "&swfid=") + .) + "&metricid=") + _local2) + "&") + .&))); } } }//package SWFStats
Section 192
// (SWFStats.) package SWFStats { import flash.utils.*; public class  { public static const  :Dictionary = new Dictionary(); public static const < :String = "5b728bfb-69de-4ba1-9505-ef0fb882a5d0"; public static const :Dictionary = new Dictionary(); public static const ;:Dictionary = new Dictionary(); public static const  :Dictionary = new Dictionary(); public static const :Dictionary = new Dictionary(); public static const :int = 69; ["Dutch"] = 221; ["English"] = 201; ["French"] = 202; ["German"] = 222; ["Indonesian"] = 224; ["Italian"] = 205; ["Polish"] = 225; ["Portuguese"] = 204; ["Russian"] = 226; ["Spanish"] = 203; ["Swedish"] = 227; ["Clicked CP"] = 234; ["Clicked HC"] = 232; ["Clicked IFS"] = 231; ["Clicked Spillgroup"] = 233; ["Registered"] = 228; ["Told A Friend"] = 206; ["Repeat visitors"] = 272; ["Unique visitors"] = 271; ["Started"] = 4; ["Aced"] = 5; ["Restarted"] = 6; ["Won"] = 7; ["Quit"] = 8; ["Lost"] = 9;  ["Shots remaining"] = 24;  ["% coins collected"] = 25;  ["Shots used"] = 26; } }//package SWFStats
Section 193
// (SWFStats. ) package SWFStats { import flash.events.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.external.*; public class { public static const &:Number = Math.random(); private static const :Timer = new Timer(30000); public static var :Boolean = false; public static var 2 :String; public static var DebugMode:Boolean = true; public static function 6 ():void{ var _local1:URLLoader; if (2 == null){ return; }; if (DebugMode){ trace("SWFStats.Tracker.LogView"); }; _local1 = new URLLoader(); _local1.addEventListener(IOErrorEvent.IO_ERROR, 0); _local1.load(new URLRequest(((((((("http://ping.swfstats.com/init.aspx?guid=" + .< ) + "&swfid=") + .) + "&url=") + 2 ) + "&") + &))); .addEventListener(TimerEvent.TIMER, !); .start(); } public static function 0(_arg1:IOErrorEvent):void{ if (DebugMode){ trace("** ERROR COMPLETING URL REQUEST TO SWFSTATS **"); }; 2 = null; } private static function !(_arg1:Event):void{ var _local2:URLLoader; if (2 == null){ return; }; if (DebugMode){ trace("SWFStats.Tracker.PingServer"); }; _local2 = new URLLoader(); _local2.addEventListener(IOErrorEvent.IO_ERROR, 0); _local2.load(new URLRequest(((((((("http://ping.swfstats.com/ping.aspx?guid=" + .< ) + "&swfid=") + .) + "&url=") + 2 ) + "&") + &))); } public static function ^ (_arg1:String, _arg2:Boolean=false):void{ var defaulturl = _arg1; var turnoffdebugmode = _arg2; DebugMode = (turnoffdebugmode) ? false : (Security.sandboxType == "localTrusted"); if (DebugMode){ trace("SWFStats.Tracker.Initialise"); }; if ((((. == 0)) || ((.< == "")))){ if (DebugMode){ trace("** ERROR YOU MUST COPY YOUR DATA INTO CONFIG.AS **"); trace(" You have not copied your settings into SWFStats\\Config.as."); trace(" Solution:"); trace(" 1) Go to http://my.swfstats.com/"); trace(" 2) Select your game and go into the 'API Code' section"); trace(" 3) Copy your data into SWFStats\\Config.as"); }; return; };  = true; if (((!((defaulturl.indexOf("http://") == 0))) && (!((Security.sandboxType == "localTrusted"))))){ return; }; 2 = , (defaulturl); try { Security.loadPolicyFile("http://ping.swfstats.com/crossdomain.xml"); } catch(s:Error) { 2 = null; return; }; } public static function 3():void{ var _local1:URLLoader; if (2 == null){ return; }; if (DebugMode){ trace("SWFStats.Tracker.LogPlay"); }; _local1 = new URLLoader(); _local1.addEventListener(IOErrorEvent.IO_ERROR, 0); _local1.load(new URLRequest(((((((("http://ping.swfstats.com/play.aspx?guid=" + .< ) + "&swfid=") + .) + "&url=") + 2 ) + "&") + &))); } private static function , (_arg1:String):String{ var url:String; var defaulturl = _arg1; try { if (ExternalInterface.available){ url = ExternalInterface.call("window.location.href.toString"); } else { url = defaulturl; }; } catch(s:Error) { url = ((defaulturl)!=null) ? defaulturl : ""; }; return (((url)!="null") ? url : ""); } } }//package SWFStats
Section 194
//` (SWFStats.`) package SWFStats { import flash.events.*; import flash.net.*; public class ` { public static function (_arg1:String, _arg2, _arg3:int):void{ var _local4:int; var _local5:int; var _local6:int; var _local7:URLLoader; if (! .){ if ( .DebugMode){ trace("** ERROR YOU MUST INITIALISE SWFSTATS BEFORE YOU CAN LOG ANYTHING **"); trace(" You are trying to use SWFStats without initialising it."); trace(" Solution:"); trace(" 1) Go to your document class, eg Main"); trace(" 2) Find the constructor, eg public function Main"); trace(" 3) Add SWFStats.Tracker.Initialise(loaderInfo.loaderURL) to your constructor"); }; return; }; if ( .2 == null){ return; }; if ( .DebugMode){ trace((((((("SWFStats.LevelMetrics.LogRanged '" + _arg1) + "', Level '") + _arg2) + "', Value '") + _arg3) + "'")); }; if (. [_arg1] == null){ if ( .DebugMode){ trace("** ERROR INVALID METRIC NAME **"); trace(((" You passed an invalid ranged metric called \"" + _arg1) + "\". This metric does not exist in your Config.as")); trace(" Solutions:"); trace(" 1) Check that you have pasted in your game configuration into Config.as"); trace(" 2) Check that you have configured this level counter metric at http://my.swfstats.com/"); }; return; }; _local4 = (. [_arg1] as int); _local5 = 0; _local6 = 0; if ((_arg2 is int)){ _local5 = int(_arg2); } else { if ((_arg2 is String)){ if (. [String(_arg2)] == null){ if ( .DebugMode){ trace("** ERROR INVALID LEVEL LABEL **"); trace(((" You passed an invalid level label called \"" + _arg1) + "\". This label does not exist in your Config.as")); trace(" Solutions:"); trace(" 1) Check that you have pasted in your game configuration into Config.as"); trace(" 2) Check that you have configured this level label at http://my.swfstats.com/"); }; return; }; _local6 = (. [String(_arg2)] as int); }; }; if ((((_local5 == 0)) && ((_local6 == 0)))){ if ( .DebugMode){ trace("** ERROR NO LEVEL NUMBER AND NO LEVEL LABEL **"); trace(" You didn't specify a level number or level label."); trace(" Solutions:"); trace(" 1) Pass a level number: Log(name, level) where level is an integer"); trace(" 2) Pass a level label: Log(name, level) where level is a String you have defined in Config.as"); }; return; }; _local7 = new URLLoader(); _local7.addEventListener(IOErrorEvent.IO_ERROR, .0); _local7.load(new URLRequest(((((((((((((("http://ping.swfstats.com/levelranged.aspx?guid=" + .< ) + "&swfid=") + .) + "&metricid=") + _local4) + "&levelid=") + _local5) + "&labelid=") + _local6) + "&value=") + _arg3) + "&") + .&))); } public static function ;(_arg1:String, _arg2):void{ var _local3:int; var _local4:int; var _local5:int; var _local6:URLLoader; if ( .DebugMode){ trace((((("SWFStats.LevelMetrics.Log '" + _arg1) + "', Level '") + _arg2) + "'")); }; if (! .){ if ( .DebugMode){ trace("** ERROR YOU MUST INITIALISE SWFSTATS BEFORE YOU CAN LOG ANYTHING **"); trace(" You are trying to use SWFStats without initialising it."); trace(" Solution:"); trace(" 1) Go to your document class, eg Main"); trace(" 2) Find the constructor, eg public function Main"); trace(" 3) Add SWFStats.Tracker.Initialise(loaderInfo.loaderURL) to your constructor"); }; return; }; if ( .2 == null){ return; }; if (. [_arg1] == null){ trace("** ERROR INVALID METRIC NAME **"); trace(((" You passed an invalid counter metric called \"" + _arg1) + "\". This metric does not exist in your Config.as")); trace(" Solutions:"); trace(" 1) Check that you have pasted in your game configuration into Config.as"); trace(" 2) Check that you have configured this level counter metric at http://my.swfstats.com/"); return; }; _local3 = (. [_arg1] as int); _local4 = 0; _local5 = 0; if ((_arg2 is int)){ _local4 = int(_arg2); } else { if ((_arg2 is String)){ if (. [String(_arg2)] == null){ if ( .DebugMode){ trace("** ERROR INVALID LEVEL LABEL **"); trace(((" You passed an invalid level label called \"" + _arg1) + "\". This label does not exist in your Config.as")); trace(" Solutions:"); trace(" 1) Check that you have pasted in your game configuration into Config.as"); trace(" 2) Check that you have configured this level label at http://my.swfstats.com/"); }; return; }; _local5 = (. [String(_arg2)] as int); }; }; if ((((_local4 == 0)) && ((_local5 == 0)))){ if ( .DebugMode){ trace("** ERROR NO LEVEL NUMBER AND NO LEVEL LABEL **"); trace(" You didn't specify a level number or level label."); trace(" Solutions:"); trace(" 1) Pass a level number: Log(name, level) where level is an integer"); trace(" 2) Pass a level label: Log(name, level) where level is a String you have defined in Config.as"); }; return; }; _local6 = new URLLoader(); _local6.addEventListener(IOErrorEvent.IO_ERROR, .0); _local6.load(new URLRequest(((((((((((("http://ping.swfstats.com/level.aspx?guid=" + .< ) + "&swfid=") + .) + "&metricid=") + _local3) + "&levelid=") + _local4) + "&labelid=") + _local5) + "&") + .&))); } } }//package SWFStats
Section 195
// () package { import flash.display.*; import flash.text.*; public dynamic class  extends MovieClip { public var Label:TextField; } }//package
Section 196
//  ( ) package { import .*; public dynamic class  extends ^ { } }//package
Section 197
// ( ) package { import .*; public dynamic class  extends ^ { } }//package
Section 198
//  ( ) package { import .*; public dynamic class  extends  { } }//package
Section 199
// ( ) package { import .*; public dynamic class  extends  { } }//package
Section 200
//# (#) package { import .*; public dynamic class # extends  { } }//package
Section 201
//= (=) package { import .*; public dynamic class = extends  { } }//package

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