STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229494 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2575 · P5149 |
This is the info page for Flash #117182 |
<p align="center"></p> |
SOUNDS |
GAME |
Score at least 3 goals to move on to the next level! Click the first time to set the direction the ball will go in. The second click will control the amount of power the kick will have. Have fun! |
Select a Player: |
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ActionScript [AS1/AS2]
Instance of Symbol 115 MovieClip in Frame 1//component parameters onClipEvent (construct) { xin_motion_val = "Down"; xin_alphatype_val = "Yes"; xout_motion_val = "Down"; xout_alphatype_val = "Yes"; perc_req_val = 90; show_perc_val = "Yes"; slow_factor_val = 0.3; init_action_val = "_root.stop();"; play_action_val = "_root.play();"; }Frame 172stop();Frame 173stop(); if (_global.sound_name == undefined) { _global.sound_name = new Sound(_root); if (Math.random() < 0.5) { _global.sound_name.attachSound("background1"); } else { _global.sound_name.attachSound("background2"); } _global.sound_name.start(); _global.sound_name.start(0, 999); }Instance of Symbol 102 MovieClip [GameComponent] "game" in Frame 173//component parameters onClipEvent (construct) { cp_debug = false; cp_level_num = 0; cp_hits_num = 3; cp_attempts_num = 10; cp_points_hit = 30; cp_points_miss = -10; cp_goalie_per = 50; }Frame 174stop();Symbol 13 MovieClip Frame 1this._visible = false;Symbol 35 MovieClip Frame 9this._parent._parent.check_ball();Symbol 35 MovieClip Frame 45stop();Symbol 37 MovieClip Frame 45stop();Symbol 42 MovieClip Frame 45stop();Symbol 43 MovieClip Frame 45stop();Symbol 49 MovieClip Frame 4this._parent._parent.goalie_got();Symbol 49 MovieClip Frame 31stop();Symbol 50 MovieClip Frame 30stop();Symbol 51 MovieClip Frame 30stop();Symbol 64 MovieClip Frame 30this.stop();Symbol 65 MovieClip Frame 1stop();Symbol 67 MovieClip Frame 1this.ball_mc.stop();Symbol 73 MovieClip Frame 1this.stop();Symbol 73 MovieClip Frame 9this._parent._parent.launch_shot();Symbol 78 MovieClip Frame 1this.stop();Symbol 78 MovieClip Frame 9this._parent._parent.launch_shot();Symbol 98 MovieClip Frame 1this.stop();Symbol 102 MovieClip [GameComponent] Frame 1#initclip 1 MovieClip.prototype.playing = false; MovieClip.prototype.mouseOver = false; MovieClip.prototype._currentlabel = ""; MovieClip.prototype.intersects = function (_mc, align_x, align_y) { var _local3 = new Array(); var _local2 = new Array(); switch (align_x) { case "center" : _local3.push(this._x - (this._width / 2)); _local3.push(this._x + (this._width / 2)); _local2.push(_mc._x - (_mc._width / 2)); _local2.push(_mc._x + (_mc._width / 2)); break; case "left" : _local3.push(this._x); _local3.push(this._x + this._width); _local2.push(_mc._x); _local2.push(_mc._x + _mc._width); break; case "right" : _local3.push(this._x - this._width); _local3.push(this._x); _local2.push(_mc._x - _mc._width); _local2.push(_mc._x); } switch (align_y) { case "center" : _local3.push(this._y - (this._height / 2)); _local3.push(this._y + (this._height / 2)); _local2.push(_mc._y - (_mc._height / 2)); _local2.push(_mc._y + (_mc._height / 2)); break; case "top" : _local3.push(this._y); _local3.push(this._y + this._height); _local2.push(_mc._y); _local2.push(_mc._y + _mc._height); break; case "bottom" : _local3.push(this._y - this._height); _local3.push(this._y); _local2.push(_mc._y - _mc._height); _local2.push(_mc._y); } if ((_local3[0] < _local2[0]) && (_local3[1] > _local2[0])) { return(1); } if ((_local3[0] < _local2[1]) && (_local3[1] > _local2[1])) { return(1); } if ((_local3[2] < _local2[2]) && (_local3[3] > _local2[2])) { return(2); } if ((_local3[2] < _local2[3]) && (_local3[3] > _local2[3])) { return(2); } return(0); }; MovieClip.prototype._play = function () { this.playing = true; this.play(); }; MovieClip.prototype._stop = function () { this.playing = false; this.stop(); }; MovieClip.prototype._gotoAndPlay = function (frame) { this.playing = true; if (typeof(frame) == "string") { this._currentlabel = frame; } this.gotoAndPlay(frame); }; MovieClip.prototype._gotoAndStop = function (frame) { this.playing = false; if (typeof(frame) == "string") { this._currentlabel = frame; } this.gotoAndStop(frame); }; MovieClip.prototype.hasLabel = function (label) { this.duplicateMovieClip("__TEMP__", 97324, {_x:-1, _y:-1, _visible:false, _width:1, _height:1}); new Sound(this._parent.__TEMP__).setVolume(0); this._parent.__TEMP__.gotoAndStop(label); var _local3 = this._parent.__TEMP__._currentframe; this._parent.__TEMP__.nextFrame(); this._parent.__TEMP__.gotoAndStop(label); var _local4 = this._parent.__TEMP__._currentframe; var _local2 = _local3 == _local4; this._parent.__TEMP__.removeMovieClip(); return(_local2); }; MovieClip.prototype.gotoAndPlayRandom = function () { var _local2 = new Number(); this._gotoAndPlay(_local2.randi(1, this._totalframes + 1)); }; MovieClip.prototype.gotoAndStopRandom = function () { var _local2 = new Number(); this._gotoAndStop(_local2.randi(1, this._totalframes + 1)); }; Number.prototype.isOdd = function (x) { return(x % 2); }; Number.prototype.randi = function (a, b) { return(Math.floor(Math.random() * (b - a)) + Math.floor(a)); }; Array.prototype.swap_elements = function (a, b) { var _local2 = this[a]; this[a] = this[b]; this[b] = _local2; }; Array.prototype.copy = function (_array) { var _local2 = 0; while (_local2 < _array.length) { this[_local2] = _array[_local2]; _local2++; } return(this); }; Array.prototype.swap_elements2D = function (a, b, c, d) { if ((a == c) && (b == d)) { return(undefined); } var _local3 = this[a][b]; this[a][b] = this[c][d]; this[c][d] = _local3; }; Array.prototype.randomize = function () { var _local3 = new Number(); var _local2 = 0; while (_local2 < this.length) { this.swap_elements(_local3.randi(0, this.length), _local3.randi(0, this.length)); _local2++; } }; Array.prototype.randomize2D = function () { var _local5 = this.length; var _local4 = this[0].length; var _local2 = new Number(); var _local3 = 0; while (_local3 < (_local5 * _local4)) { this.swap_elements2D(_local2.randi(0, _local5), _local2.randi(0, _local4), _local2.randi(0, _local5), _local2.randi(0, _local4)); _local3++; } }; Array.prototype.build_2D_Array = function (x, y) { var _local5 = 0; var _local4 = 0; var _local3 = 0; while (_local3 < x) { this[_local3] = new Array(); var _local2 = 0; while (_local2 < y) { if ((_local4 != 0) && ((_local4 % 2) == 0)) { _local5++; } this[_local3][_local2] = Math.floor(_local5); _local4++; _local2++; } _local3++; } }; Array.prototype.return_random_element = function () { var _local2 = new Number(); return(this[_local2.randi(0, this.length)]); }; Array.prototype.get_random_indices = function (a, b) { var _local2 = new Array(); var _local1 = a; while (_local1 <= b) { _local2.push(_local1); _local1++; } _local2.randomize(); return(_local2); }; Array.prototype.contains = function (_array) { var _local2 = 0; while (_local2 < _array.length) { if (this.return_indices(_array[_local2]) == -1) { return(false); } _local2++; } return(true); }; Array.prototype.return_indices = function (a) { var _local2 = 0; while (_local2 < this.length) { if (this[_local2] == a) { return(_local2); } _local2++; } return(-1); }; Array.prototype.remove_element = function (a) { var _local2 = this.return_indices(a); if (_local2 == -1) { return(this); } var _local4 = this.slice(0, _local2); var _local3 = this.slice(_local2 + 1, this.length); this=_local4.concat(_local3);//parameter overwritten _local4.concat(_local3); return(this); }; Array.prototype.remove_indices = function (a) { var _local3 = this.slice(0, a); var _local2 = this.slice(a + 1, this.length); this=_local3.concat(_local2);//parameter overwritten _local3.concat(_local2); return(this); }; Array.prototype.push_no_duplicate = function (a) { var _local2 = this.return_indices(a); if (_local2 == -1) { this.push(a); } return(this); }; Array.prototype.populate = function (_indices, _number, _increase) { var _local2 = 0; while (_local2 < _indices) { if (_increase) { var _local3 = _number + _local2; } else { var _local3 = _number; } if (this[_local2] == undefined) { this.push(_local3); } else { this[_local2] = _local3; } _local2++; } return(this); }; Array.NumericSortFunction = function (A, B) { if (A < B) { return(-1); } if (A > B) { return(1); } return(0); }; Array.prototype.rande = function () { var _local2 = new Number(); return(this[_local2.randi(0, this.length)]); }; Array.prototype.hasElement = function (e) { var _local2 = 0; while (_local2 < this.length) { if (this[_local2] == e) { return(true); } _local2++; } return(false); }; Array.prototype.swap = function (a, b) { var _local2 = this[a]; this[a] = this[b]; this[b] = _local2; }; Array.prototype.removeElementByProp = function (e) { var _local2 = 0; while (_local2 < this.length) { var _local3 = true; for (var _local5 in this[_local2]) { if (this[_local2][_local5] != e[_local5]) { _local3 = false; } } if (_local3) { this.splice(_local2, 1); _local2--; } _local2++; } }; Array.prototype.randomize_array_letters = function () { var _local2 = new String(); var _local4 = 0; while (_local4 < this.length) { var _local5 = 0; while (_local5 < this[_local4].length) { _local2 = _local2 + this[_local4].charAt(_local5); _local5++; } _local4++; } var _local8 = new Array(); _local4 = 0; while (_local4 < this.length) { _local8[_local4] = new String(); var _local5 = 0; while (_local5 < this[_local4].length) { var _local7 = new Number(); var _local3 = _local7.randi(0, _local2.length); var _local6 = _local2.charAt(_local3); _local2 = _local2.substr(0, _local3) + _local2.substr(_local3 + 1, _local2.length - _local3); _local8[_local4] = _local8[_local4] + _local6; _local5++; } _local4++; } return(_local8); }; String.prototype.replace = function (s, r) { var _local4 = ""; var _local2 = 0; while (_local2 = this.indexOf(s) , _local2 != -1) { _local4 = _local4 + (this.substr(0, _local2) + r); this=this.substr(_local2 + s.length);//parameter overwritten this.substr(_local2 + s.length); } return(_local4 + this); }; String.prototype.return_reverse = function () { var _local3 = ""; var _local2 = this.length - 1; while (_local2 >= 0) { _local3 = _local3 + this.charAt(_local2); _local2--; } return(_local3); }; String.prototype.replace_where = function (where, newChar) { var _local2 = ""; _local2 = this.substring(0, where) + newChar; _local2 = _local2 + this.substring(where + 1, this.length); return(_local2); }; String.prototype.remove_where = function (s) { var _local2 = ""; _local2 = this.substring(0, s); _local2 = _local2 + this.substring(s + 1, this.length); return(_local2); }; String.prototype.pad = function (s, n) { var _local3 = ""; var _local2 = 0; while (_local2 < n) { _local3 = _local3 + s; _local2++; } _local3 = _local3 + this; return(_local3); }; String.prototype.randomize_letters = function () { var _local3 = new Array(); var _local2 = 0; while (_local2 < this.length) { _local3.push(this.charAt(_local2)); _local2++; } _local3.randomize(); var _local4 = new String(); _local2 = 0; while (_local2 < _local3.length) { _local4 = _local4 + _local3[_local2]; _local2++; } return(_local4); }; _global.convert_time = function (time) { if (time <= 0) { time = 0; return("0:00"); } var _local1 = Math.floor(time / 60); var _local3 = 0; if (_local1 > 60) { _local3 = Math.floor(_local1 / 60); } var _local2 = time % 60; if (_local2 <= 9) { _local2 = "0" + _local2; } if (_local3 == 0) { return((_local1 + ":") + _local2); } if (_local1 <= 9) { _local1 = "0" + _local1; } return((((_local3 + ":") + _local1) + ":") + _local2); }; _global.returnConstantString = function (char, n) { var _local2 = ""; var _local1 = 0; while (_local1 < n) { _local2 = _local2 + char; _local1++; } return(_local2); }; ASSetPropFlags(_global, "returnConstantString", 1); _global.recursiveObjectTrace = function (obj, level) { if (level == undefined) { level = 0; } for (var _local3 in obj) { if (typeof(obj[_local3]) == "object") { trace(((returnConstantString(" ", level * 4) + _local3) + " = ") + obj[_local3]); trace(returnConstantString(" ", level * 4) + "{"); recursiveObjectTrace(obj[_local3], level + 1); trace(returnConstantString(" ", level * 4) + "}"); } else { trace(((returnConstantString(" ", level * 4) + _local3) + " = ") + obj[_local3]); } } }; ASSetPropFlags(_global, "recursiveObjectTrace", 1); Game = function () { this._visible = false; this.debug = this.cp_debug; this.level_num = this.cp_level_num; this.hits_num = this.cp_hits_num; this.attempts_num = this.cp_attempts_num; this.points_hit = this.cp_points_hit; this.points_miss = this.cp_points_miss; this.goalie_per = this.cp_goalie_per; this.change_mode("pause", ""); this.timeline = this; for (var _local2 in this) { if (_local2.indexOf("cp_") != -1) { delete this[_local2]; } } this.initialize(); }; Game.prototype = new MovieClip(); Object.registerClass("GameComponent", Game); Object.prototype.SECOND = 1000; Game.prototype.initialize = function () { this.initialize_variables(); this.initialize_graphics(); this.initialize_level(); this._visible = true; }; Game.prototype.initialize_variables = function () { this._num = new Number(); this.score = 0; this.depth = 1; this.move_div = 10; this.attempt_count = 0; this.hit_count = 0; this.high_kick = false; this.goal_possible = false; this.goal_catch = false; this.kicker_mc.gotoAndStop(this._parent.kicker_use); this.power_range = [100, 500]; this.current_power = 0; this.aim_range = [0, 600]; this.aim_ratio = (this.aim_range[1] - this.aim_range[0]) / this.aim_mc._totalframes; this.aim_place = 0; this.max_power = this.power_mc._totalframes / 2; this.score_possibility = 100 - this.goalie_per; }; Game.prototype.initialize_graphics = function () { this.aim_mc.stop(); this.power_mc.stop(); this.power_mc._visible = false; this.kicker_mc._visible = false; this.update_displays(); }; Game.prototype.initialize_level = function () { this.current_level = 1; this.timeline.game_prompt.prompt_txt.text = "Level " + this.current_level; this.timeline.game_prompt.swapDepths(this.depth++); _global.startID = setInterval(this.timeline, "next_ball", 2000); }; Game.prototype.next_level = function () { clearInterval(_global.nextID); if (this.hit_count < this.hits_num) { this.game_over(); return(undefined); } this.current_level++; if ((this.level_num != 0) && (this.level_num < this.current_level)) { this.game_over(); return(undefined); } this.score_possibility = this.score_possibility - 5; if (this.score_possibility < 25) { this.score_possibility = 25; } this.attempt_count = 0; this.hit_count = 0; this.hits_num++; this.timeline.game_prompt._visible = true; this.timeline.game_prompt.prompt_txt.text = "Level " + this.current_level; this.timeline.game_prompt.swapDepths(this.depth++); _global.startID = setInterval(this.timeline, "next_ball", 2000); }; Game.prototype.next_ball = function () { clearInterval(_global.nextID); clearInterval(_global.startID); this.aim_mc.gotoAndStop(1); this.aim_mc._visible = true; this.goalie_mc.gotoAndStop(1); if (this.goalie_mc._xscale < 0) { this.goalie_mc._xscale = this.goalie_mc._xscale * -1; } this.goalie_mc._x = Stage.width / 2; this.power_mc.gotoAndStop(1); this.power_mc._visible = false; if (this.kicker_mc._xscale < 0) { this.kicker_mc._xscale = this.kicker_mc._xscale * -1; } this.kicker_mc._visible = false; this.kicker_mc.kicker_mc.gotoAndStop(1); if (this.attempt_count >= this.attempts_num) { this.next_level(); return(undefined); } this.timeline.game_prompt._visible = true; this.timeline.game_prompt.prompt_txt.text = "Get ready for ball " + (this.attempt_count + 1); this.timeline.game_prompt.swapDepths(this.depth++); _global.startID = setInterval(this.timeline, "start_game", 2000); }; Game.prototype.start_game = function () { clearInterval(_global.startID); this.timeline.game_prompt._visible = false; this.aim_mc.play(); this.change_mode("play", "aim"); }; Game.prototype.onEnterFrame = function () { if (this.game_mode == "pause") { return(undefined); } }; Game.prototype.onMouseUp = function () { if (this.game_mode != "play") { return(undefined); } if (this.sub_mode == "aim") { this.start_power(); } else if (this.sub_mode == "power") { this.start_shooting(); } }; Game.prototype.start_power = function () { this.play_selected_sound("select"); this.aim_mc.stop(); this.aim_place_x = this.aim_range[0] + (this.aim_ratio * this.aim_mc._currentframe); this.aim_place_y = 200; this.power_mc._visible = true; this.power_mc.play(); this.change_mode("play", "power"); }; Game.prototype.start_shooting = function () { this.attempt_count++; this.play_selected_sound("select"); this.goalie_mc.goalie.play(); this.goal_possible = true; this.goal_catch = false; this.power_mc.stop(); this.power_mc._visible = false; this.aim_mc._visible = false; if (this.power_mc._currentframe > 50) { this.current_power = 100 - this.power_mc._currentframe; } else { this.current_power = this.power_mc._currentframe; } this.lives_display.text = this.current_power; if (Math.random() < (this.score_possibility / 100)) { this.high_kick = false; if (this.current_power >= ((this.max_power * 3) / 4)) { var _local3 = Math.random(); if (_local3 <= 0.1) { this.high_kick = true; this.aim_place_y = 50; this.goal_possible = false; } } if (this.goal_possible) { var _local3 = Math.random() * this.current_power; if (_local3 < (this.max_power / 4)) { this.goal_possible = false; } } } else { this.goal_possible = false; } this.shoot_object = this.timeline.attachMovie("shoot_object", "shoot_object", this.depth++); var _local2 = {x:this.timeline.aim_mc.ball_mc._x, y:this.timeline.aim_mc.ball_mc._y}; this.timeline.aim_mc.localToGlobal(_local2); this.shoot_object._x = _local2.x; this.shoot_object._y = _local2.y; this.kicker_mc.kicker_mc.play(); this.kicker_mc.swapDepths(this.depth++); this.kicker_mc._visible = true; this.kicker_mc._x = this.shoot_object._x; this.kicker_mc._y = this.shoot_object._y - 40; if (this.aim_mc._currentframe > 50) { this.kicker_mc._xscale = this.kicker_mc._xscale * -1; } this.change_mode("play", "shoot"); }; Game.prototype.launch_shot = function () { var _local2 = Math.ceil(Math.random() * 3); this.play_selected_sound("kick" + _local2); this.move_div = 55 - this.current_power; this.shoot_object.vel_x = (this.shoot_object._x - this.aim_place_x) / this.move_div; this.shoot_object.vel_y = (this.shoot_object._y - this.aim_place_y) / this.move_div; this.shoot_object.aim_y = this.aim_place_y; this.shoot_object.scale_change = this.current_power / 10; if (!this.goal_hitSpot.hitTest(this.aim_place_x, this.aim_place_y, true)) { this.goal_possible = false; if (this.high_kick) { this.goalie_mc.gotoAndStop("too_high"); this.goalie_mc._x = this.aim_place_x; } else { this.goalie_mc.gotoAndStop("miss_low"); } } else if (!this.goal_possible) { this.goalie_mc.gotoAndStop("catch"); this.goal_catch = true; this.goalie_mc._x = this.aim_place_x; } else { this.fake_out(); } if (this.aim_place_x >= (Stage.width / 2)) { this.goalie_mc._xscale = this.goalie_mc._xscale * -1; } this.goalie_mc.goalie.play(); var _local3 = this.shoot_object._y - this.hit_y; this.shoot_object.onEnterFrame = this.move_object; }; Game.prototype.fake_out = function () { var _local3 = Math.random(); _local3 = Math.round(Math.random() * 5); switch (_local3) { case 0 : this.goalie_mc.gotoAndStop("miss_high"); break; case 1 : this.goalie_mc.gotoAndStop("miss_low"); break; case 2 : this.goalie_mc.gotoAndStop("too_high"); break; case 3 : this.goalie_mc.gotoAndStop("fake1"); break; case 4 : var _local2 = Math.ceil(Math.random() * 50) + this.shoot_object._width; if (Math.random() < 0.5) { this.goalie_mc._x = this.aim_place_x + _local2; } else { this.goalie_mc._x = this.aim_place_x - _local2; } this.goalie_mc.gotoAndStop("miss"); } if (Math.random() < 0.5) { this.goalie_mc._xscale = this.goalie_mc._xscale * -1; } }; Game.prototype.update_game_properties = function () { }; Game.prototype.display_time = function (time) { this.timer.text = convert_time(time); }; Game.prototype.update_displays = function () { this.score_display.text = this.score; }; Game.prototype.check_game_over = function () { }; Game.prototype.move_object = function () { this._y = this._y - this.vel_y; this._x = this._x - this.vel_x; this._xscale = (this._yscale = this._yscale - this.scale_change); if (!this._parent.goal_possible) { if (this.hitTest(this._parent.goalie_mc)) { this._parent.ball_out(); } } if (this._y < this.aim_y) { if (this._parent.goal_possible) { this._parent.score_goal(); } else { this._parent.ball_out(); } } }; Game.prototype.score_goal = function () { if (this.game_mode != "wait") { this.hit_count++; var _local3 = Math.ceil(Math.random() * 2); this.play_selected_sound("net" + _local3); this.score = this.score + this.points_hit; this.update_displays(); this.shoot_object.onEnterFrame = undefined; this.shoot_object.removeMovieClip(); this.play_selected_sound("cheer"); this.change_mode("wait", ""); _global.nextID = setInterval(this, "next_ball", 2000); } }; Game.prototype.ball_out = function () { if (this.game_mode != "wait") { this.score = this.score + this.points_miss; this.update_displays(); this.shoot_object.onEnterFrame = undefined; this.shoot_object.removeMovieClip(); this.play_selected_sound("miss"); this.change_mode("wait", ""); _global.nextID = setInterval(this, "next_ball", 2000); } }; Game.prototype.goalie_got = function () { this.play_selected_sound("catch"); if (this.game_mode != "wait") { this.shoot_object.onEnterFrame = undefined; this.shoot_object.removeMovieClip(); this.score = this.score + this.points_miss; this.update_displays(); this.play_selected_sound("miss"); this.change_mode("wait", ""); _global.nextID = setInterval(this, "next_ball", 2000); } }; Game.prototype.game_over = function () { _root.score = this.score; this.timeline._parent.gotoAndStop("over"); }; Game.prototype.find_piece_hit = function (_object, over_list) { var _local1 = 0; while (_local1 < over_list.length) { var _local2 = over_list[_local1]; if (_local2.hitTest(_object)) { return(_local2); } _local1++; } }; Game.prototype.find_piece_over = function (x_selected, y_selected, over_list) { var _local1 = 0; while (_local1 < over_list.length) { var _local2 = over_list[_local1]; if (_local2.hitTest(x_selected, y_selected, true)) { return(_local2); } _local1++; } }; Game.prototype.play_selected_sound = function (sound_name) { this.timeline.sounds_mc.gotoAndStop(sound_name); this.timeline.sounds_mc.gotoAndStop(1); }; Game.prototype.change_mode = function (new_mode, sub_mode) { this.old_mode = this.game_mode; this.game_mode = new_mode; this.sub_mode = sub_mode; }; #endinitclipInstance of Symbol 101 MovieClip in Symbol 102 MovieClip [GameComponent] Frame 1onClipEvent (load) { this._visible = false; }Symbol 115 MovieClip Frame 1stop();Instance of Symbol 114 MovieClip "swfloader" in Symbol 115 MovieClip Frame 1onClipEvent (load) { function strip_spaces(str) { var _local3 = new String(""); var _local1 = 0; while (_local1 < str.length) { if ((str.charAt(_local1) != " ") && (str.charAt(_local1) != ";")) { _local3 = _local3 + str.charAt(_local1); } _local1++; } return(_local3); } function simple_script(action, timeline) { action = strip_spaces(action); if ((action.length > 0) && ((action.indexOf(")") != -1) && (action.indexOf("(") != -1))) { var _local3 = action.split("."); var _local5 = _local3.pop(); var _local7 = _local5.indexOf("("); var _local9 = _local5.indexOf(")"); var _local8 = _local5.substr(0, _local7); var _local4 = _local5.substr(_local7 + 1, _local9 - (_local7 + 1)); var _local2 = timeline; var _local1 = 0; while (_local1 < _local3.length) { _local2 = _local2[_local3[_local1]]; _local1++; } if (_local4.indexOf("\"") != -1) { _local4 = _local4.substr(1, _local4.length - 2); } _local2[_local8](_local4); } } function execute_action() { unloaded = true; _parent._visible = false; simple_script(_parent.play_action_val, _parent); } _parent.anim.gotoAndStop(1); simple_script(_parent.init_action_val, _parent); var done = false; var unloaded = false; var orig_x = _parent._x; var orig_y = _parent._y; var dist_x = (_parent._x + ((_parent._width * 2) / 3)); var dist_y = (_parent._y + ((_parent._height * 2) / 3)); var orig_a = _parent._alpha; var accel_jump = 0.75; var slow_factor = _parent.slow_factor_val; var speed_factor = (1 + (slow_factor / (1 - slow_factor))); var ready = false; var perc_fadeout = 0; _parent.perc._x = _parent.anim._x - (_parent.perc._width / 2); _parent.perc._y = _parent.anim._y - (_parent.perc._height / 2); if (slow_factor < 1) { switch (_parent.xin_motion_val) { case "Up" : _parent._y = orig_y + (dist_y * 2); break; case "Down" : _parent._y = orig_y - (dist_y * 2); break; case "Left" : _parent._x = orig_x + (dist_x * 2); break; case "Right" : _parent._x = orig_x - (dist_x * 2); break; case "Toward" : _parent._xscale = (_parent._yscale = 1); break; case "None" : _parent._alpha = 0; } } else { ready = true; } } onClipEvent (enterFrame) { if (unloaded) { return(undefined); } if (!ready) { switch (_parent.xin_motion_val) { case "Toward" : _parent._xscale = _parent._xscale + ((100 - _parent._xscale) * slow_factor); _parent._yscale = _parent._xscale; if (_parent.xin_alphatype_val == "Yes") { _parent._alpha = Math.round((orig_a / 100) * Math.max(0, Math.min(_parent._xscale, 100))); } if (Math.abs(100 - _parent._xscale) < 0.5) { _parent._xscale = (_parent._yscale = 100); _parent._alpha = orig_a; ready = true; } break; default : _parent._x = _parent._x + ((orig_x - _parent._x) * slow_factor); _parent._y = _parent._y + ((orig_y - _parent._y) * slow_factor); if (_parent.xin_alphatype_val == "Yes") { if (_parent.xin_motion_val == "None") { _parent._alpha = _parent._alpha + ((orig_a - _parent._alpha) * slow_factor); } else if (Math.abs(orig_x - _parent._x) > Math.abs(orig_y - _parent._y)) { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x)) * 100); } else { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y)) * 100); } } if (!(((_parent.xin_motion_val == "None") && (Math.abs(_parent._alpha - orig_a) <= 1)) || (((_parent.xin_motion_val != "None") && (Math.abs(_parent._y - orig_y) < 0.5)) && (Math.abs(_parent._x - orig_x) < 0.5)))) { break; } _parent._x = orig_x; _parent._y = orig_y; _parent._alpha = orig_a; ready = true; } } else if (!done) { var rl = _root.getBytesLoaded(); var rt = (_root.getBytesTotal() * (_parent.perc_req_val / 100)); if ((rl > 10) && (rt > 10)) { rl = Math.min(rl, rt); var new_frame = (_parent.anim._currentframe + Math.ceil(((_parent.anim._totalframes * (rl / rt)) - _parent.anim._currentframe) / 4)); new_frame = Math.max(1, new_frame); if (_parent.show_perc_val == "Yes") { _parent.perc.text = Math.round(((new_frame - 1) / (_parent.anim._totalframes - 1)) * 100) + " %"; } if (new_frame != _parent.anim._currentframe) { _parent.anim.gotoAndStop(new_frame); } if ((_parent.anim._totalframes == _parent.anim._currentframe) && (rl >= rt)) { done = true; } } } else if (slow_factor < 1) { switch (_parent.xout_motion_val) { case "Down" : if (_parent._y <= orig_y) { _parent._y = orig_y + accel_jump; } _parent._y = orig_y + (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y > (orig_y + (dist_y * 2))) { execute_action(); } break; case "Up" : if (_parent._y >= orig_y) { _parent._y = orig_y - accel_jump; } _parent._y = orig_y - (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y < (orig_y - (dist_y * 2))) { execute_action(); } break; case "Right" : if (_parent._x <= orig_x) { _parent._x = orig_x + accel_jump; } _parent._x = orig_x + (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x > (orig_x + (dist_x * 2))) { execute_action(); } break; case "Left" : if (_parent._x >= orig_x) { _parent._x = orig_x - accel_jump; } _parent._x = orig_x - (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x < (orig_x - (dist_x * 2))) { execute_action(); } break; case "Away" : if ((_parent._xscale >= 100) || (_parent._yscale >= 100)) { _parent._xscale = (_parent._yscale = 100 - accel_jump); } _parent._xscale = (_parent._yscale = Math.max(0.5, 100 - ((100 - _parent._yscale) * speed_factor))); perc_fadeout = 100 - Math.round(Math.max(0, Math.min(_parent._xscale, 100))); if (_parent._xscale < 1) { execute_action(); } break; default : perc_fadeout = perc_fadeout + ((100 - perc_fadeout) * slow_factor); if (Math.abs(perc_fadeout - 100) > 1) { break; } execute_action(); } if (!(_parent.xout_alphatype_val === "Yes")) { } else { _parent._alpha = (orig_a / 100) * (100 - perc_fadeout); } } else { execute_action(); } }Symbol 193 Buttonon (release) { this.kicker_use = this.kicker_mc._currentframe; this.play(); }Symbol 196 Buttonon (release) { this.gotoAndStop(1); }Symbol 198 Buttonon (release) { this.gotoAndStop(2); }Symbol 200 MovieClip Frame 1stop();Symbol 211 Buttonon (release) { this.gotoAndStop("selection"); }
Library Items
Symbol 1 Sound [background2] | ||
Symbol 2 Sound [background1] | ||
Symbol 3 Graphic | Used by:10 | |
Symbol 4 Graphic | Used by:10 | |
Symbol 5 Graphic | Used by:10 | |
Symbol 6 Graphic | Used by:10 | |
Symbol 7 Graphic | Used by:10 | |
Symbol 8 Graphic | Used by:10 | |
Symbol 9 Graphic | Used by:10 | |
Symbol 10 MovieClip [shoot_object] | Uses:3 4 5 6 7 8 9 | Used by:67 |
Symbol 11 Graphic | Used by:102 Timeline | |
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip | Uses:12 | Used by:102 |
Symbol 14 Graphic | Used by:17 | |
Symbol 15 Graphic | Used by:17 | |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 MovieClip | Uses:14 15 16 | Used by:102 |
Symbol 18 Graphic | Used by:30 35 37 42 43 49 50 51 64 | |
Symbol 19 Graphic | Used by:30 35 37 42 43 49 50 51 64 | |
Symbol 20 Graphic | Used by:30 35 37 42 43 49 50 51 64 | |
Symbol 21 Graphic | Used by:30 35 37 42 43 49 50 51 64 | |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip | Uses:22 | Used by:30 35 37 42 43 49 50 51 64 |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip | Uses:24 | Used by:30 35 37 42 43 49 50 51 64 |
Symbol 26 Graphic | Used by:30 35 37 42 43 49 50 51 64 | |
Symbol 27 Graphic | Used by:30 35 37 42 43 49 50 51 64 | |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 MovieClip | Uses:28 | Used by:30 35 37 42 43 50 51 |
Symbol 30 MovieClip | Uses:18 19 20 21 23 25 26 27 29 | Used by:65 |
Symbol 31 Graphic | Used by:35 37 42 43 51 | |
Symbol 32 Graphic | Used by:35 37 42 43 51 | |
Symbol 33 Graphic | Used by:35 37 | |
Symbol 34 Graphic | Used by:35 | |
Symbol 35 MovieClip | Uses:26 18 19 20 21 23 25 27 29 31 32 33 34 | Used by:65 |
Symbol 36 Graphic | Used by:37 | |
Symbol 37 MovieClip | Uses:26 18 19 20 21 23 25 27 29 31 32 33 36 | Used by:65 |
Symbol 38 Graphic | Used by:42 43 49 | |
Symbol 39 Graphic | Used by:42 43 49 | |
Symbol 40 Graphic | Used by:42 43 49 | |
Symbol 41 Graphic | Used by:42 43 | |
Symbol 42 MovieClip | Uses:26 18 19 20 21 23 25 27 29 31 32 38 39 40 41 | Used by:65 |
Symbol 43 MovieClip | Uses:26 18 19 20 21 23 25 27 29 31 32 38 39 40 41 | Used by:65 |
Symbol 44 Graphic | Used by:49 64 | |
Symbol 45 Graphic | Used by:49 64 | |
Symbol 46 Graphic | Used by:49 | |
Symbol 47 Graphic | Used by:49 | |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip | Uses:18 19 20 21 23 25 26 44 27 45 38 39 40 46 47 48 | Used by:65 |
Symbol 50 MovieClip | Uses:26 18 19 20 21 23 25 27 29 | Used by:65 |
Symbol 51 MovieClip | Uses:26 18 19 20 21 23 25 27 29 31 32 | Used by:65 |
Symbol 52 Graphic | Used by:64 | |
Symbol 53 Graphic | Used by:64 | |
Symbol 54 Graphic | Used by:64 | |
Symbol 55 Graphic | Used by:64 | |
Symbol 56 Graphic | Used by:64 | |
Symbol 57 Graphic | Used by:64 | |
Symbol 58 Graphic | Used by:64 | |
Symbol 59 Graphic | Used by:64 | |
Symbol 60 Graphic | Used by:64 | |
Symbol 61 Graphic | Used by:64 | |
Symbol 62 Graphic | Used by:64 | |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 MovieClip | Uses:18 19 20 21 23 25 26 44 27 45 52 53 54 55 56 57 58 59 60 61 62 63 | Used by:65 |
Symbol 65 MovieClip | Uses:30 35 37 42 43 49 50 51 64 | Used by:102 |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 MovieClip | Uses:66 10 | Used by:102 |
Symbol 68 Graphic | Used by:73 | |
Symbol 69 Graphic | Used by:73 | |
Symbol 70 Graphic | Used by:73 | |
Symbol 71 Graphic | Used by:73 78 | |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip | Uses:68 69 70 71 72 | Used by:79 |
Symbol 74 Graphic | Used by:78 | |
Symbol 75 Graphic | Used by:78 | |
Symbol 76 Graphic | Used by:78 | |
Symbol 77 Graphic | Used by:78 | |
Symbol 78 MovieClip | Uses:74 75 76 71 77 | Used by:79 |
Symbol 79 MovieClip | Uses:73 78 | Used by:102 |
Symbol 80 Graphic | Used by:102 | |
Symbol 81 Graphic | Used by:84 | |
Symbol 82 Font | Used by:83 85 207 | |
Symbol 83 EditableText | Uses:82 | Used by:84 |
Symbol 84 MovieClip | Uses:81 83 | Used by:102 |
Symbol 85 EditableText | Uses:82 | Used by:102 |
Symbol 86 Graphic | Used by:102 | |
Symbol 87 Font | Used by:88 | |
Symbol 88 EditableText | Uses:87 | Used by:98 |
Symbol 89 Sound | Used by:98 | |
Symbol 90 Sound | Used by:98 | |
Symbol 91 Sound | Used by:98 | |
Symbol 92 Sound | Used by:98 | |
Symbol 93 Sound | Used by:98 | |
Symbol 94 Sound | Used by:98 | |
Symbol 95 Sound | Used by:98 | |
Symbol 96 Sound | Used by:98 | |
Symbol 97 Sound | Used by:98 | |
Symbol 98 MovieClip | Uses:88 89 90 91 92 93 94 95 96 97 | Used by:102 |
Symbol 99 Font | Used by:100 | |
Symbol 100 EditableText | Uses:99 | Used by:101 |
Symbol 101 MovieClip | Uses:100 | Used by:102 |
Symbol 102 MovieClip [GameComponent] | Uses:11 13 17 65 67 79 80 84 85 86 98 101 | Used by:Timeline |
Symbol 103 Graphic | Used by:Timeline | |
Symbol 104 Graphic | Used by:Timeline | |
Symbol 105 Graphic | Used by:Timeline | |
Symbol 106 Graphic | Used by:110 | |
Symbol 107 Graphic | Used by:110 | |
Symbol 108 Graphic | Used by:110 | |
Symbol 109 Graphic | Used by:110 | |
Symbol 110 MovieClip | Uses:106 107 108 109 | Used by:115 |
Symbol 111 Font | Used by:112 202 204 | |
Symbol 112 EditableText | Uses:111 | Used by:113 |
Symbol 113 MovieClip | Uses:112 | Used by:115 |
Symbol 114 MovieClip | Used by:115 | |
Symbol 115 MovieClip | Uses:110 113 114 | Used by:Timeline |
Symbol 116 Graphic | Used by:Timeline | |
Symbol 117 Graphic | Used by:Timeline | |
Symbol 118 Graphic | Used by:189 | |
Symbol 119 Graphic | Used by:189 | |
Symbol 120 Graphic | Used by:189 | |
Symbol 121 Graphic | Used by:189 | |
Symbol 122 Graphic | Used by:189 | |
Symbol 123 Graphic | Used by:189 | |
Symbol 124 Sound | Used by:189 | |
Symbol 125 Graphic | Used by:189 | |
Symbol 126 Graphic | Used by:189 | |
Symbol 127 Graphic | Used by:189 | |
Symbol 128 Graphic | Used by:189 | |
Symbol 129 Graphic | Used by:189 | |
Symbol 130 Graphic | Used by:189 | |
Symbol 131 Graphic | Used by:189 | |
Symbol 132 Graphic | Used by:189 | |
Symbol 133 Graphic | Used by:189 | |
Symbol 134 Graphic | Used by:189 | |
Symbol 135 Graphic | Used by:189 | |
Symbol 136 Graphic | Used by:189 | |
Symbol 137 Graphic | Used by:189 | |
Symbol 138 Sound | Used by:189 | |
Symbol 139 Graphic | Used by:189 | |
Symbol 140 Graphic | Used by:189 | |
Symbol 141 Graphic | Used by:189 | |
Symbol 142 Graphic | Used by:189 | |
Symbol 143 Graphic | Used by:189 | |
Symbol 144 Graphic | Used by:189 | |
Symbol 145 Graphic | Used by:189 | |
Symbol 146 Graphic | Used by:189 | |
Symbol 147 Graphic | Used by:189 | |
Symbol 148 Graphic | Used by:189 | |
Symbol 149 Graphic | Used by:189 | |
Symbol 150 Graphic | Used by:189 | |
Symbol 151 Graphic | Used by:189 | |
Symbol 152 Graphic | Used by:189 | |
Symbol 153 Graphic | Used by:189 | |
Symbol 154 Graphic | Used by:189 | |
Symbol 155 Graphic | Used by:189 | |
Symbol 156 Graphic | Used by:189 | |
Symbol 157 Graphic | Used by:189 | |
Symbol 158 Graphic | Used by:189 | |
Symbol 159 Graphic | Used by:189 | |
Symbol 160 Graphic | Used by:189 | |
Symbol 161 Graphic | Used by:189 | |
Symbol 162 Graphic | Used by:189 | |
Symbol 163 Graphic | Used by:189 | |
Symbol 164 Graphic | Used by:189 | |
Symbol 165 Graphic | Used by:189 | |
Symbol 166 Graphic | Used by:189 | |
Symbol 167 Graphic | Used by:189 | |
Symbol 168 Graphic | Used by:189 | |
Symbol 169 Graphic | Used by:189 | |
Symbol 170 Graphic | Used by:189 | |
Symbol 171 Graphic | Used by:189 | |
Symbol 172 Graphic | Used by:189 | |
Symbol 173 Graphic | Used by:189 | |
Symbol 174 Graphic | Used by:189 | |
Symbol 175 Graphic | Used by:189 | |
Symbol 176 Graphic | Used by:189 | |
Symbol 177 Graphic | Used by:189 | |
Symbol 178 Graphic | Used by:189 | |
Symbol 179 Graphic | Used by:189 | |
Symbol 180 Graphic | Used by:189 | |
Symbol 181 Graphic | Used by:189 | |
Symbol 182 Graphic | Used by:189 | |
Symbol 183 Graphic | Used by:189 | |
Symbol 184 Graphic | Used by:189 | |
Symbol 185 Graphic | Used by:189 | |
Symbol 186 Graphic | Used by:189 | |
Symbol 187 Graphic | Used by:189 | |
Symbol 188 Graphic | Used by:189 | |
Symbol 189 MovieClip | Uses:118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 | Used by:Timeline |
Symbol 190 Graphic | Used by:193 | |
Symbol 191 Graphic | Used by:193 | |
Symbol 192 Graphic | Used by:193 | |
Symbol 193 Button | Uses:190 191 192 | Used by:Timeline |
Symbol 194 Graphic | Used by:200 | |
Symbol 195 Graphic | Used by:196 | |
Symbol 196 Button | Uses:195 | Used by:200 |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 Button | Uses:197 | Used by:200 |
Symbol 199 Graphic | Used by:200 | |
Symbol 200 MovieClip | Uses:194 196 198 199 | Used by:Timeline |
Symbol 201 Graphic | Used by:Timeline | |
Symbol 202 Text | Uses:111 | Used by:Timeline |
Symbol 203 Graphic | Used by:Timeline | |
Symbol 204 Text | Uses:111 | Used by:Timeline |
Symbol 205 Graphic | Used by:Timeline | |
Symbol 206 Graphic | Used by:Timeline | |
Symbol 207 EditableText | Uses:82 | Used by:Timeline |
Symbol 208 Graphic | Used by:211 | |
Symbol 209 Graphic | Used by:211 | |
Symbol 210 Graphic | Used by:211 | |
Symbol 211 Button | Uses:208 209 210 | Used by:Timeline |
Symbol 212 Graphic | Used by:Timeline |
Instance Names
"kicker_mc" | Frame 172 | Symbol 200 MovieClip |
"game" | Frame 173 | Symbol 102 MovieClip [GameComponent] |
"goalie" | Symbol 65 MovieClip Frame 1 | Symbol 30 MovieClip |
"goalie" | Symbol 65 MovieClip Frame 2 | Symbol 35 MovieClip |
"goalie" | Symbol 65 MovieClip Frame 3 | Symbol 37 MovieClip |
"goalie" | Symbol 65 MovieClip Frame 4 | Symbol 42 MovieClip |
"goalie" | Symbol 65 MovieClip Frame 5 | Symbol 43 MovieClip |
"goalie" | Symbol 65 MovieClip Frame 6 | Symbol 49 MovieClip |
"goalie" | Symbol 65 MovieClip Frame 7 | Symbol 50 MovieClip |
"goalie" | Symbol 65 MovieClip Frame 8 | Symbol 51 MovieClip |
"goalie" | Symbol 65 MovieClip Frame 9 | Symbol 64 MovieClip |
"ball_mc" | Symbol 67 MovieClip Frame 1 | Symbol 10 MovieClip [shoot_object] |
"kicker_mc" | Symbol 79 MovieClip Frame 1 | Symbol 73 MovieClip |
"kicker_mc" | Symbol 79 MovieClip Frame 2 | Symbol 78 MovieClip |
"prompt_txt" | Symbol 84 MovieClip Frame 1 | Symbol 83 EditableText |
"goal_hitSpot" | Symbol 102 MovieClip [GameComponent] Frame 1 | Symbol 13 MovieClip |
"power_mc" | Symbol 102 MovieClip [GameComponent] Frame 1 | Symbol 17 MovieClip |
"goalie_mc" | Symbol 102 MovieClip [GameComponent] Frame 1 | Symbol 65 MovieClip |
"aim_mc" | Symbol 102 MovieClip [GameComponent] Frame 1 | Symbol 67 MovieClip |
"kicker_mc" | Symbol 102 MovieClip [GameComponent] Frame 1 | Symbol 79 MovieClip |
"game_prompt" | Symbol 102 MovieClip [GameComponent] Frame 1 | Symbol 84 MovieClip |
"score_display" | Symbol 102 MovieClip [GameComponent] Frame 1 | Symbol 85 EditableText |
"sounds_mc" | Symbol 102 MovieClip [GameComponent] Frame 1 | Symbol 98 MovieClip |
"anim" | Symbol 115 MovieClip Frame 1 | Symbol 110 MovieClip |
"perc" | Symbol 115 MovieClip Frame 1 | Symbol 113 MovieClip |
"swfloader" | Symbol 115 MovieClip Frame 1 | Symbol 114 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "background2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "background1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "shoot_object" |
ExportAssets (56) | Timeline Frame 1 | Symbol 102 as "GameComponent" |
Labels
"selection" | Frame 172 |
"game" | Frame 173 |
"over" | Frame 174 |
"miss_low" | Symbol 65 MovieClip Frame 2 |
"miss_high" | Symbol 65 MovieClip Frame 3 |
"catch_low" | Symbol 65 MovieClip Frame 4 |
"catch_high" | Symbol 65 MovieClip Frame 5 |
"catch" | Symbol 65 MovieClip Frame 6 |
"fake1" | Symbol 65 MovieClip Frame 7 |
"too_high" | Symbol 65 MovieClip Frame 8 |
"miss" | Symbol 65 MovieClip Frame 9 |
"cheer" | Symbol 98 MovieClip Frame 2 |
"miss" | Symbol 98 MovieClip Frame 3 |
"catch" | Symbol 98 MovieClip Frame 4 |
"net1" | Symbol 98 MovieClip Frame 5 |
"net2" | Symbol 98 MovieClip Frame 6 |
"kick1" | Symbol 98 MovieClip Frame 7 |
"kick2" | Symbol 98 MovieClip Frame 8 |
"kick3" | Symbol 98 MovieClip Frame 9 |
"select" | Symbol 98 MovieClip Frame 10 |
"launch3" | Symbol 98 MovieClip Frame 11 |
"wind" | Symbol 98 MovieClip Frame 12 |
"tick" | Symbol 98 MovieClip Frame 13 |
"tree1" | Symbol 98 MovieClip Frame 14 |
"tree2" | Symbol 98 MovieClip Frame 15 |
"barn" | Symbol 98 MovieClip Frame 16 |
Dynamic Text Variables
text | Symbol 112 EditableText | "" |
_root.score | Symbol 207 EditableText | "<p align="center"></p>" |
|