STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #117330 |
instructMissionBody instructMissionBody instructMissionBody |
instructBriefBody instructBriefBody instructBriefBody instructBriefBody |
myText |
myText |
myText |
myText |
myText |
myText |
levelString |
levelString |
0 |
/ |
foodLeftStrng |
foodLeftStrng |
0 |
0 |
panelScore |
panelScore |
0 |
0 |
panelHigh |
panelHigh |
0 |
0 |
0 |
/ |
0 |
0 |
0 |
0 |
distanceStr |
3 |
3 |
2 |
2 |
1 |
1 |
0 |
levelBonusString |
timeBonusString |
0 |
x |
0 |
= |
0 |
levelScoreString |
0 |
0 |
levelBonusString |
timeBonusString |
0 |
x |
0 |
= |
0 |
levelScoreString |
0 |
myText |
myText |
myText |
0 |
gameFinishedText |
finalScoreString |
0 |
gameFinishedText |
finalScoreString |
myText |
myText |
myText |
myText |
myText |
myText |
endFinalScore |
endFinalLevel |
myText |
myText |
myText |
playAgainBody playAgainBody |
endBestScore |
endBestLevel |
ActionScript [AS1/AS2]
Frame 1titleMissionString = "M I S S I O N 5"; titlestring1 = "Dr.X"; titlestring2 = "ATTACK"; instructMissionTitle = "YOUR MISSION:"; instructMissionBody = "Mad scientist Mesagog is planning to return the world to the age of the dinosaurs. Only when you've collected all the Dino Gems can you morph into a Power Ranger and help the other Rangers foil his evil plans!"; instructBriefTitle = "IMPORTANT INSTRUCTIONS:"; instructBriefBody = "Move your mouse over all of the Dino Gems as fast as you can. You need to collect them all to succeed! Time's running out, so use all of your skill and use it fast! Good luck!"; promoString = "Check out Dr. X's awesome double missile attack!"; panelScore = "SCORE"; panelLevel = "LEVEL"; panelRemaining = "REMAINING"; panelHigh = "HIGHSCORE"; distanceString = "Time:"; playString = "PLAY"; nextString = "NEXT"; doneButton = "DONE"; levelFinishedString = "LEVEL COMPLETE"; levelBonusString = "LEVEL BONUS"; timeBonusString = "TIME BONUS"; levelScoreString = "LEVEL SCORE"; gameFinishedString = "MISSION COMPLETE"; gameFinishedText = "Well done! You collected all the Dino Gems!"; finalScoreString = "FINAL SCORE"; endTitle = "MISSION OVER"; endStatsTitle = "MISSION STATS:"; endFinalScore = "FINAL SCORE:"; endFinalLevel = "FINAL LEVEL:"; endBestScore = "BEST SCORE:"; endbestLevel = "BEST LEVEL:"; playAgainBody = "A Power Ranger never settles for second best... so keep trying! Want another go?"; backButton = "Instructions"; againButton = "Let's Go..."; gameEOF = "1";Frame 2stop();Frame 5function levelObj(shape, rSpeed, zSpeed, levelTime, levelBonus) { var _local1 = this; _local1.shape = shape; _local1.rSpeed = rSpeed; _local1.zSpeed = zSpeed; _local1.levelTime = levelTime; _local1.levelBonus = levelBonus; } function startLevel(num) { levelScore = 0; pcount = 0; popList = new Array(); popsLeft = 0; countdownTimer.setTimer(levels[currLevel].levelTime); txtLevelTotal = levels.length; txtLevelCurrent = currLevel + 1; if (levels[currLevel].shape == 1) { fillPopGrid(); } else if (levels[currLevel].shape == 2) { fillPopWave(); } else if (levels[currLevel].shape == 3) { fillPopRings(); } else if (levels[currLevel].shape == 4) { fillPopSpiro(); } pcount = 0; gotoAndPlay ("startLevel"); } function resetGame() { currLevel = 0; gameScore = 0; gameScoreTxt = 0; } function fillPopGrid() { var gridWidth = 10; var gridHeight = 10; var _local3 = 23; var popSize = 20; var xbase = ((-((gridWidth - 1) / 2)) * _local3); var ybase = ((-((gridHeight - 1) / 2)) * _local3); i = 0; while (i < gridWidth) { j = 0; while (j < gridHeight) { var _local2 = xbase + (_local3 * i); var _local1 = ybase + (_local3 * j); generatePopper(_local2, _local1, popSize); j++; } i++; } } function fillPopWave() { var gridWidth = 10; var gridHeight = 10; var gridSpacing = 21; var popSize = 20; var xbase = ((-((gridWidth - 1) / 2)) * gridSpacing); var ybase = ((-((gridHeight - 1) / 2)) * gridSpacing); var xoffset = 0; var _local3 = 0; var yoffset = 0; var yradsinc = 0; i = 0; while (i < gridWidth) { _local3 = 0; j = 0; while (j < gridHeight) { xoffset = Math.sin(_local3) * 50; var _local2 = (xbase + (gridSpacing * i)) + xoffset; var _local1 = ybase + (gridSpacing * j); generatePopper(_local2, _local1, popSize); _local3 = _local3 + 0.75; j++; } i++; } } function fillPopRings() { var rings = 5; var baseRadius = 23; var popSize = 20; i = 0; while (i < rings) { var radius = (baseRadius + (baseRadius * i)); var pRing = (10 + (5 * i)); var _local3 = (Math.PI*2) / pRing; j = 0; while (j < pRing) { var _local2 = Math.sin(j * _local3) * radius; var _local1 = Math.cos(j * _local3) * radius; generatePopper(_local2, _local1, popSize); j++; } i++; } } function fillPopSpiro() { var branches = 8; var popSize = 20; i = 0; while (i < branches) { var _local1 = 18; var pRing = 9; var radSep = (2.07345115136926 / pRing); var radOffset = (i * ((Math.PI*2) / branches)); var radiusInc = 15; j = 0; while (j < pRing) { var _local3 = Math.sin(radOffset + (j * radSep)) * _local1; var _local2 = Math.cos(radOffset + (j * radSep)) * _local1; generatePopper(_local3, _local2, popSize); _local1 = _local1 + radiusInc; j++; } i++; } } function generatePopper(x, y, s) { pcount++; popStage.popMaster.duplicateMovieClip("pop" + pcount, pcount + 100); thisPop = popStage["pop" + pcount]; thisPop.food.gotoAndStop(Math.round(Math.random() * 10) + 1); thisPop._x = x; thisPop._y = y; thisPop._width = (thisPop._height = s); thisPop._visible = false; popList.push(thisPop); } function popMe() { this._visible = false; popsLeft--; if (popsLeft == 0) { finishTime = getTimer(); gotoAndStop ("end"); } } function getAngToPoint(fromX, fromY, toX, toY) { tempXoffset = fromX - toX; tempYoffset = toY - fromY; var _local1 = Math.round(Math.atan2(tempXoffset, tempYoffset) * rads) + 180; return(_local1); } function atan(mx, my, cx, cy) { dx = mx - cx; dy = my - cy; at = (Math.atan(dy / dx) * 180) / Math.PI; if (dx >= 0) { if (dy >= 0) { angle = at; } else { angle = at + 360; } } if (dx < 0) { if (dy > 0) { angle = at + 180; } else { angle = at + 180; } } return(angle); } stop(); _quality = "medium"; globalScale = 80; stop(); levelBonus = 250; timeBonus = 10; sfx = new Array(); sfx[0] = new Sound(); sfx[0].attachSound("bip"); sfx[0].setVolume(25); sfx[1] = new Sound(); sfx[1].attachSound("pop2"); sfx[1].setVolume(25); sfx[2] = new Sound(); sfx[2].attachSound("countdown"); sfx[2].setVolume(25); levels = new Array(); levels.push(new LevelObj(1, 0, 0, 30, 100)); levels.push(new LevelObj(2, 0, 0, 30, 150)); levels.push(new LevelObj(3, 0, 0, 28, 200)); levels.push(new LevelObj(4, 0, 0, 28, 250)); levels.push(new LevelObj(1, 1, 0, 26, 300)); levels.push(new LevelObj(2, 1, 0, 26, 350)); levels.push(new LevelObj(3, 1, 0, 25, 400)); levels.push(new LevelObj(4, 1, 0, 25, 450)); levels.push(new LevelObj(1, 0, 1, 24, 500)); levels.push(new LevelObj(2, 0, 1, 24, 550)); levels.push(new LevelObj(3, 0, 1, 23, 600)); levels.push(new LevelObj(4, 0, 1, 23, 650)); levels.push(new LevelObj(1, 3, 3, 22, 700)); levels.push(new LevelObj(2, 3, 3, 22, 750)); levels.push(new LevelObj(3, 3, 3, 20, 800)); levels.push(new LevelObj(4, 3, 3, 20, 850)); currLevel = 0;Instance of Symbol 39 MovieClip in Frame 5onClipEvent (load) { myText = _parent.againButton; }Instance of Symbol 43 MovieClip in Frame 5onClipEvent (load) { myText = _parent.instructMissionTitle; }Instance of Symbol 43 MovieClip in Frame 5onClipEvent (load) { myText = _parent.instructBriefTitle; }Frame 9ambientSnd.setVolume(10); startLevel(currLevel); countdownTimer._visible = true;Instance of Symbol 81 MovieClip "popStage" in Frame 9onClipEvent (load) { this._xscale = _parent.globalScale; this._yscale = _parent.globalScale; }Instance of Symbol 100 MovieClip "countdownTimer" in Frame 9onClipEvent (load) { function setTimer(s) { var _local1 = this; hamtaro._x = (progbar._width = 385); _local1.timeTotal = s * 1000; _local1.hamStep = progbar._width / timeTotal; _local1.timerTxt = s; } function startTimer() { var _local1 = this; _local1.startTime = getTimer(); _local1.state = "cd"; _local1.hamtaro.gotoAndStop("running"); } function stopTimer() { this.state = null; this.hamtaro.gotoAndStop("still"); } setTimer(_parent.levels[_parent.currLevel].levelTime); } onClipEvent (enterFrame) { if (state == "cd") { if ((getTimer() - timeLastUpdate) >= 1000) { timeLastUpdate = getTimer(); timeSoFar = getTimer() - startTime; timeLeft = timeTotal - timeSoFar; hamtaro._x = (progbar._width = timeLeft * hamStep); timerTxt = Math.ceil(timeLeft * 0.001); _parent.sfx[2].start(); if (timerTxt == 0) { stopTimer(); _parent.gotoAndStop("gameOver"); } } } }Frame 10stop(); drXriser.gotoAndPlay("show");Frame 11function showNext() { if (popsLeft < popList.length) { popList[pcount]._visible = true; popsLeft++; pcount++; } else { gotoAndPlay ("getReady"); } } sfx[0].start(); showNext(); showNext(); showNext();Frame 12gotoAndPlay(_currentframe - 1);Frame 31stop(); popsLeft = pcount; countdownTimer.startTimer();Instance of Symbol 112 MovieClip "animator" in Frame 31onClipEvent (load) { zoomMax = _parent.globalScale; zoomMin = _parent.globalScale / 2; zoomRadsInc = 0; zoomRange = zoomMax - zoomMin; zoomBase = zoomMin + (zoomRange / 2); } onClipEvent (enterFrame) { _parent.popStage._rotation = _parent.popStage._rotation + _parent.levels[_parent.currLevel].rSpeed; var zoomScale = (zoomBase + (Math.cos(zoomRadsInc) * (zoomRange / 2))); _parent.popStage._xscale = (_parent.popStage._yscale = zoomScale); zoomRadsInc = zoomRadsInc + (0.1 * _parent.levels[_parent.currLevel].zSpeed); }Frame 35stop(); Mouse.show(); countdownTimer.stopTimer(); countdownTimer._visible = false; var levelTimeLeft = Math.ceil(countdownTimer.timeLeft * 0.001); var levelTimeBonusTotal = (levelTimeLeft * timeBonus); var levelTotalScore = (levels[currLevel].levelBonus + levelTimeBonusTotal); levelBonusTxt = levels[currLevel].levelBonus; timeLeftTxt = levelTimeLeft; timeBonusTxt = timeBonus; bonusTotalTxt = levelTimeBonusTotal; animator.score = levelTotalScore;Instance of Symbol 112 MovieClip "animator" in Frame 35onClipEvent (enterFrame) { if (score > 10) { _root.levelScore = _root.levelScore + 10; _root.gameScore = _root.gameScore + 10; _root.levelScoreTxt = _root.levelScore; _root.gameScoreTxt = _root.gameScore; score = score - 10; _root.sfx[6].start(); } else if (this.score > 0) { _root.levelScore = _root.levelScore + score; _root.gameScore = _root.gameScore + score; _root.levelScoreTxt = _root.levelScore; _root.gameScoreTxt = _root.gameScore; score = score - score; _root.sfx[6].start(); _parent.play(); } }Instance of Symbol 137 MovieClip in Frame 35onClipEvent (load) { myText = _parent.levelFinishedString; }Frame 40stop();Instance of Symbol 39 MovieClip in Frame 40onClipEvent (load) { myText = _parent.nextString; }Frame 44stop();Instance of Symbol 137 MovieClip in Frame 44onClipEvent (load) { myText = _parent.gameFinishedString; }Instance of Symbol 39 MovieClip in Frame 44onClipEvent (load) { myText = _parent.doneButton; }Frame 50stop(); if (Number(gameScoreTxt) > highscore) { highscore = Number(gameScoreTxt); } if (Number(txtLevelCurrent) > highlevel) { highlevel = Number(txtLevelCurrent); } Mouse.show(); countdownTimer.stopTimer(); countdownTimer._visible = false;Instance of Symbol 39 MovieClip in Frame 50onClipEvent (load) { myText = _parent.againButton; }Instance of Symbol 155 MovieClip in Frame 50onClipEvent (load) { myText = _parent.backButton; }Instance of Symbol 137 MovieClip in Frame 50onClipEvent (load) { myText = _parent.endTitle; }Instance of Symbol 159 MovieClip in Frame 50onClipEvent (load) { myText = _parent.endStatsTitle; }Instance of Symbol 165 MovieClip in Frame 50onClipEvent (load) { myText = _parent.gameScoreTxt; }Instance of Symbol 165 MovieClip in Frame 50onClipEvent (load) { myText = _parent.txtlevelCurrent; }Instance of Symbol 165 MovieClip in Frame 50onClipEvent (load) { myText = _parent.highscore; }Instance of Symbol 165 MovieClip in Frame 50onClipEvent (load) { myText = _parent.highlevel; }Symbol 11 MovieClip Frame 5stop();Symbol 21 MovieClip Frame 58_parent.gotoAndPlay(3); stop();Symbol 33 MovieClip Frame 3stop();Symbol 35 Buttonon (release) { resetGame(); gotoAndPlay ("startLevel"); }Symbol 59 MovieClip Frame 4stop();Symbol 59 MovieClip Frame 9stop();Symbol 59 MovieClip Frame 14stop();Symbol 59 MovieClip Frame 19stop();Symbol 73 MovieClip Frame 1stop(); myState = 0;Symbol 73 MovieClip Frame 2myState = 1;Symbol 73 MovieClip Frame 15_parent.play(); stop();Symbol 73 MovieClip Frame 26gotoAndStop ("static");Symbol 77 MovieClip Frame 1stop();Symbol 77 MovieClip Frame 2stop();Symbol 77 MovieClip Frame 3stop();Symbol 77 MovieClip Frame 4stop();Symbol 77 MovieClip Frame 5stop();Symbol 77 MovieClip Frame 6stop();Symbol 77 MovieClip Frame 7stop();Symbol 77 MovieClip Frame 8stop();Symbol 77 MovieClip Frame 9stop();Symbol 77 MovieClip Frame 10stop();Symbol 77 MovieClip Frame 11stop();Symbol 79 Buttonon (rollOver, dragOver) { var rand = Math.round(Math.random() * (_parent._parent.length - 1)); _parent._parent.sfx[0].start(); this._visible = false; _parent._parent.popsLeft--; if (_parent._parent.popsLeft == 0) { _parent._parent.finishTime = getTimer(); _parent._parent.gotoAndStop("levelComplete"); } }Instance of Symbol 80 MovieClip "popMaster" in Symbol 81 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Symbol 99 MovieClip Frame 1stop();Symbol 99 MovieClip Frame 6stop();Symbol 139 Buttonon (release) { if (currLevel < (levels.length - 1)) { currLevel++; gotoAndPlay ("startLevel"); } else { gotoAndStop ("gameComplete"); } }Symbol 148 Buttonon (release) { _root.gotoAndPlay("gameOver"); }Symbol 150 Buttonon (release) { gotoAndStop ("startlevel"); }Symbol 151 Buttonon (release) { gotoAndStop ("intro"); }
Library Items
Symbol 1 Sound [pop2] | ||
Symbol 2 Sound [countdown] | ||
Symbol 3 Sound [bip] | ||
Symbol 4 Bitmap | Used by:5 | |
Symbol 5 Graphic | Uses:4 | Used by:Timeline |
Symbol 6 Graphic | Used by:11 | |
Symbol 7 Graphic | Used by:11 | |
Symbol 8 Graphic | Used by:11 | |
Symbol 9 Graphic | Used by:11 | |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 MovieClip | Uses:6 7 8 9 10 | Used by:Timeline |
Symbol 12 Graphic | Used by:Timeline | |
Symbol 13 Bitmap | Used by:14 45 | |
Symbol 14 Graphic | Uses:13 | Used by:21 |
Symbol 15 Bitmap | Used by:16 | |
Symbol 16 Graphic | Uses:15 | Used by:21 44 73 |
Symbol 17 Bitmap | Used by:18 | |
Symbol 18 Graphic | Uses:17 | Used by:21 33 35 73 139 148 150 151 |
Symbol 19 Bitmap | Used by:20 72 | |
Symbol 20 Graphic | Uses:19 | Used by:21 44 |
Symbol 21 MovieClip | Uses:14 16 18 20 | Used by:Timeline |
Symbol 22 Graphic | Used by:25 | |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip | Uses:23 | Used by:25 |
Symbol 25 MovieClip | Uses:22 24 | Used by:Timeline |
Symbol 26 Font | Used by:27 28 36 37 38 40 41 42 48 49 50 51 52 53 54 55 56 57 60 61 62 63 64 65 66 67 68 69 88 89 90 101 102 105 106 108 109 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 141 142 143 144 145 146 152 153 154 156 157 158 160 161 162 163 164 166 167 168 | |
Symbol 27 EditableText | Uses:26 | Used by:Timeline |
Symbol 28 EditableText | Uses:26 | Used by:Timeline |
Symbol 29 Graphic | Used by:35 139 148 150 151 | |
Symbol 30 Graphic | Used by:35 139 148 150 151 | |
Symbol 31 Graphic | Used by:35 139 148 150 151 | |
Symbol 32 Graphic | Used by:35 139 148 150 151 | |
Symbol 33 MovieClip | Uses:18 | Used by:35 139 148 150 151 |
Symbol 34 Graphic | Used by:35 139 148 150 151 | |
Symbol 35 Button | Uses:29 30 31 32 33 34 18 | Used by:Timeline |
Symbol 36 EditableText | Uses:26 | Used by:39 |
Symbol 37 EditableText | Uses:26 | Used by:39 |
Symbol 38 EditableText | Uses:26 | Used by:39 |
Symbol 39 MovieClip | Uses:36 37 38 | Used by:Timeline |
Symbol 40 EditableText | Uses:26 | Used by:43 |
Symbol 41 EditableText | Uses:26 | Used by:43 |
Symbol 42 EditableText | Uses:26 | Used by:43 |
Symbol 43 MovieClip | Uses:40 41 42 | Used by:Timeline |
Symbol 44 MovieClip | Uses:16 20 | Used by:Timeline |
Symbol 45 Graphic | Uses:13 | Used by:Timeline |
Symbol 46 Graphic | Used by:Timeline | |
Symbol 47 Graphic | Used by:Timeline | |
Symbol 48 EditableText | Uses:26 | Used by:Timeline |
Symbol 49 EditableText | Uses:26 | Used by:Timeline |
Symbol 50 EditableText | Uses:26 | Used by:Timeline |
Symbol 51 Text | Uses:26 | Used by:Timeline |
Symbol 52 EditableText | Uses:26 | Used by:Timeline |
Symbol 53 EditableText | Uses:26 | Used by:Timeline |
Symbol 54 EditableText | Uses:26 | Used by:Timeline |
Symbol 55 EditableText | Uses:26 | Used by:Timeline |
Symbol 56 EditableText | Uses:26 | Used by:Timeline |
Symbol 57 EditableText | Uses:26 | Used by:Timeline |
Symbol 58 MovieClip | Used by:59 | |
Symbol 59 MovieClip | Uses:58 | Used by:Timeline |
Symbol 60 EditableText | Uses:26 | Used by:Timeline |
Symbol 61 EditableText | Uses:26 | Used by:Timeline |
Symbol 62 EditableText | Uses:26 | Used by:Timeline |
Symbol 63 EditableText | Uses:26 | Used by:Timeline |
Symbol 64 EditableText | Uses:26 | Used by:Timeline |
Symbol 65 EditableText | Uses:26 | Used by:Timeline |
Symbol 66 EditableText | Uses:26 | Used by:Timeline |
Symbol 67 Text | Uses:26 | Used by:Timeline |
Symbol 68 EditableText | Uses:26 | Used by:Timeline |
Symbol 69 EditableText | Uses:26 | Used by:Timeline |
Symbol 70 Bitmap | Used by:71 | |
Symbol 71 Graphic | Uses:70 | Used by:73 |
Symbol 72 Graphic | Uses:19 | Used by:73 |
Symbol 73 MovieClip | Uses:71 18 72 16 | Used by:Timeline |
Symbol 74 Graphic | Used by:77 | |
Symbol 75 Graphic | Used by:77 | |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 MovieClip | Uses:74 75 76 | Used by:80 |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 Button | Uses:78 | Used by:80 |
Symbol 80 MovieClip | Uses:77 79 | Used by:81 |
Symbol 81 MovieClip | Uses:80 | Used by:Timeline |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 Button | Uses:82 | Used by:Timeline |
Symbol 84 Graphic | Used by:100 | |
Symbol 85 Graphic | Used by:86 | |
Symbol 86 MovieClip | Uses:85 | Used by:100 |
Symbol 87 Graphic | Used by:100 | |
Symbol 88 EditableText | Uses:26 | Used by:100 |
Symbol 89 EditableText | Uses:26 | Used by:100 |
Symbol 90 EditableText | Uses:26 | Used by:100 |
Symbol 91 Graphic | Used by:100 | |
Symbol 92 Graphic | Used by:93 | |
Symbol 93 MovieClip | Uses:92 | Used by:94 |
Symbol 94 MovieClip | Uses:93 | Used by:100 |
Symbol 95 Graphic | Used by:96 | |
Symbol 96 MovieClip | Uses:95 | Used by:98 99 |
Symbol 97 Graphic | Used by:98 | |
Symbol 98 MovieClip | Uses:96 97 | Used by:99 |
Symbol 99 MovieClip | Uses:96 98 | Used by:100 |
Symbol 100 MovieClip | Uses:84 86 87 88 89 90 91 94 99 | Used by:Timeline |
Symbol 101 Text | Uses:26 | Used by:103 |
Symbol 102 Text | Uses:26 | Used by:103 |
Symbol 103 MovieClip | Uses:101 102 | Used by:Timeline |
Symbol 104 Sound | Used by:Timeline | |
Symbol 105 Text | Uses:26 | Used by:107 |
Symbol 106 Text | Uses:26 | Used by:107 |
Symbol 107 MovieClip | Uses:105 106 | Used by:Timeline |
Symbol 108 Text | Uses:26 | Used by:110 |
Symbol 109 Text | Uses:26 | Used by:110 |
Symbol 110 MovieClip | Uses:108 109 | Used by:Timeline |
Symbol 111 Graphic | Used by:112 | |
Symbol 112 MovieClip | Uses:111 | Used by:Timeline |
Symbol 113 Graphic | Used by:Timeline | |
Symbol 114 EditableText | Uses:26 | Used by:Timeline |
Symbol 115 EditableText | Uses:26 | Used by:Timeline |
Symbol 116 EditableText | Uses:26 | Used by:Timeline |
Symbol 117 EditableText | Uses:26 | Used by:Timeline |
Symbol 118 Text | Uses:26 | Used by:Timeline |
Symbol 119 EditableText | Uses:26 | Used by:Timeline |
Symbol 120 Text | Uses:26 | Used by:Timeline |
Symbol 121 EditableText | Uses:26 | Used by:Timeline |
Symbol 122 EditableText | Uses:26 | Used by:Timeline |
Symbol 123 EditableText | Uses:26 | Used by:Timeline |
Symbol 124 EditableText | Uses:26 | Used by:Timeline |
Symbol 125 EditableText | Uses:26 | Used by:Timeline |
Symbol 126 EditableText | Uses:26 | Used by:Timeline |
Symbol 127 EditableText | Uses:26 | Used by:Timeline |
Symbol 128 Text | Uses:26 | Used by:Timeline |
Symbol 129 EditableText | Uses:26 | Used by:Timeline |
Symbol 130 Text | Uses:26 | Used by:Timeline |
Symbol 131 EditableText | Uses:26 | Used by:Timeline |
Symbol 132 EditableText | Uses:26 | Used by:Timeline |
Symbol 133 EditableText | Uses:26 | Used by:Timeline |
Symbol 134 EditableText | Uses:26 | Used by:137 |
Symbol 135 EditableText | Uses:26 | Used by:137 |
Symbol 136 EditableText | Uses:26 | Used by:137 |
Symbol 137 MovieClip | Uses:134 135 136 | Used by:Timeline |
Symbol 138 Sound | Used by:Timeline | |
Symbol 139 Button | Uses:29 30 31 32 33 34 18 | Used by:Timeline |
Symbol 140 Graphic | Used by:Timeline | |
Symbol 141 EditableText | Uses:26 | Used by:Timeline |
Symbol 142 EditableText | Uses:26 | Used by:Timeline |
Symbol 143 EditableText | Uses:26 | Used by:Timeline |
Symbol 144 EditableText | Uses:26 | Used by:Timeline |
Symbol 145 EditableText | Uses:26 | Used by:Timeline |
Symbol 146 EditableText | Uses:26 | Used by:Timeline |
Symbol 147 Graphic | Used by:Timeline | |
Symbol 148 Button | Uses:29 30 31 32 33 34 18 | Used by:Timeline |
Symbol 149 Sound | Used by:Timeline | |
Symbol 150 Button | Uses:29 30 31 32 33 34 18 | Used by:Timeline |
Symbol 151 Button | Uses:29 30 31 32 33 34 18 | Used by:Timeline |
Symbol 152 EditableText | Uses:26 | Used by:155 |
Symbol 153 EditableText | Uses:26 | Used by:155 |
Symbol 154 EditableText | Uses:26 | Used by:155 |
Symbol 155 MovieClip | Uses:152 153 154 | Used by:Timeline |
Symbol 156 EditableText | Uses:26 | Used by:159 |
Symbol 157 EditableText | Uses:26 | Used by:159 |
Symbol 158 EditableText | Uses:26 | Used by:159 |
Symbol 159 MovieClip | Uses:156 157 158 | Used by:Timeline |
Symbol 160 EditableText | Uses:26 | Used by:Timeline |
Symbol 161 EditableText | Uses:26 | Used by:Timeline |
Symbol 162 EditableText | Uses:26 | Used by:165 |
Symbol 163 EditableText | Uses:26 | Used by:165 |
Symbol 164 EditableText | Uses:26 | Used by:165 |
Symbol 165 MovieClip | Uses:162 163 164 | Used by:Timeline |
Symbol 166 EditableText | Uses:26 | Used by:Timeline |
Symbol 167 EditableText | Uses:26 | Used by:Timeline |
Symbol 168 EditableText | Uses:26 | Used by:Timeline |
Symbol 169 Graphic | Used by:Timeline | |
Symbol 170 Sound | Used by:Timeline |
Instance Names
"livesMC" | Frame 9 | Symbol 59 MovieClip |
"drXriser" | Frame 9 | Symbol 73 MovieClip |
"popStage" | Frame 9 | Symbol 81 MovieClip |
"countdownTimer" | Frame 9 | Symbol 100 MovieClip |
"animator" | Frame 31 | Symbol 112 MovieClip |
"animator" | Frame 35 | Symbol 112 MovieClip |
"food" | Symbol 80 MovieClip Frame 1 | Symbol 77 MovieClip |
"popMaster" | Symbol 81 MovieClip Frame 1 | Symbol 80 MovieClip |
"bar" | Symbol 94 MovieClip Frame 1 | Symbol 93 MovieClip |
"progbar" | Symbol 100 MovieClip Frame 1 | Symbol 94 MovieClip |
"hamtaro" | Symbol 100 MovieClip Frame 1 | Symbol 99 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "pop2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "countdown" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "bip" |
Labels
"intro" | Frame 5 |
"startLevel" | Frame 9 |
"getready" | Frame 15 |
"play" | Frame 31 |
"levelComplete" | Frame 35 |
"gameComplete" | Frame 44 |
"gameOver" | Frame 50 |
"left3" | Symbol 59 MovieClip Frame 1 |
"left2" | Symbol 59 MovieClip Frame 5 |
"left1" | Symbol 59 MovieClip Frame 10 |
"left0" | Symbol 59 MovieClip Frame 15 |
"static" | Symbol 73 MovieClip Frame 1 |
"show" | Symbol 73 MovieClip Frame 2 |
"hide" | Symbol 73 MovieClip Frame 19 |
"still" | Symbol 99 MovieClip Frame 1 |
"running" | Symbol 99 MovieClip Frame 6 |
Dynamic Text Variables
instructMissionBody | Symbol 27 EditableText | "instructMissionBody instructMissionBody instructMissionBody" |
instructBriefBody | Symbol 28 EditableText | "instructBriefBody instructBriefBody instructBriefBody instructBriefBody" |
mytext | Symbol 36 EditableText | "myText" |
mytext | Symbol 37 EditableText | "myText" |
mytext | Symbol 38 EditableText | "myText" |
mytext | Symbol 40 EditableText | "myText" |
mytext | Symbol 41 EditableText | "myText" |
mytext | Symbol 42 EditableText | "myText" |
panelLevel | Symbol 48 EditableText | "levelString" |
panelLevel | Symbol 49 EditableText | "levelString" |
txtLevelCurrent | Symbol 50 EditableText | "0" |
panelRemaining | Symbol 52 EditableText | "foodLeftStrng" |
panelRemaining | Symbol 53 EditableText | "foodLeftStrng" |
popsLeft | Symbol 54 EditableText | "0" |
popsLeft | Symbol 55 EditableText | "0" |
panelScore | Symbol 56 EditableText | "panelScore" |
panelScore | Symbol 57 EditableText | "panelScore" |
gameScoreTxt | Symbol 60 EditableText | "0" |
gameScoreTxt | Symbol 61 EditableText | "0" |
panelHigh | Symbol 62 EditableText | "panelHigh" |
panelHigh | Symbol 63 EditableText | "panelHigh" |
highscore | Symbol 64 EditableText | "0" |
highscore | Symbol 65 EditableText | "0" |
txtLevelCurrent | Symbol 66 EditableText | "0" |
txtLevelTotal | Symbol 68 EditableText | "0" |
txtLevelTotal | Symbol 69 EditableText | "0" |
timerTxt | Symbol 88 EditableText | "0" |
timerTxt | Symbol 89 EditableText | "0" |
_parent.distanceString | Symbol 90 EditableText | "distanceStr" |
levelBonusTxt | Symbol 114 EditableText | "0" |
levelBonusString | Symbol 115 EditableText | "levelBonusString" |
timeBonusString | Symbol 116 EditableText | "timeBonusString" |
timeLeftTxt | Symbol 117 EditableText | "0" |
bonusTotalTxt | Symbol 119 EditableText | "0" |
timeBonusTxt | Symbol 121 EditableText | "0" |
levelScoreString | Symbol 122 EditableText | "levelScoreString" |
levelScoreTxt | Symbol 123 EditableText | "0" |
levelBonusTxt | Symbol 124 EditableText | "0" |
levelBonusString | Symbol 125 EditableText | "levelBonusString" |
timeBonusString | Symbol 126 EditableText | "timeBonusString" |
timeLeftTxt | Symbol 127 EditableText | "0" |
bonusTotalTxt | Symbol 129 EditableText | "0" |
timeBonusTxt | Symbol 131 EditableText | "0" |
levelScoreString | Symbol 132 EditableText | "levelScoreString" |
levelScoreTxt | Symbol 133 EditableText | "0" |
mytext | Symbol 134 EditableText | "myText" |
mytext | Symbol 135 EditableText | "myText" |
mytext | Symbol 136 EditableText | "myText" |
gameScoreTxt | Symbol 141 EditableText | "0" |
gameFinishedText | Symbol 142 EditableText | "gameFinishedText" |
finalScoreString | Symbol 143 EditableText | "finalScoreString" |
gameScoreTxt | Symbol 144 EditableText | "0" |
gameFinishedText | Symbol 145 EditableText | "gameFinishedText" |
finalScoreString | Symbol 146 EditableText | "finalScoreString" |
mytext | Symbol 152 EditableText | "myText" |
mytext | Symbol 153 EditableText | "myText" |
mytext | Symbol 154 EditableText | "myText" |
mytext | Symbol 156 EditableText | "myText" |
mytext | Symbol 157 EditableText | "myText" |
mytext | Symbol 158 EditableText | "myText" |
endFinalScore | Symbol 160 EditableText | "endFinalScore" |
endFinalLevel | Symbol 161 EditableText | "endFinalLevel" |
mytext | Symbol 162 EditableText | "myText" |
mytext | Symbol 163 EditableText | "myText" |
mytext | Symbol 164 EditableText | "myText" |
playAgainBody | Symbol 166 EditableText | "playAgainBody playAgainBody" |
endBestScore | Symbol 167 EditableText | "endBestScore" |
endBestLevel | Symbol 168 EditableText | "endBestLevel" |
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