Frame 1
var myMenu = new ContextMenu();
myMenu.hideBuiltInItems();
copyrightNotice.separatorBefore = true;
myMenu.customItems.push(mySiteLink, copyrightNotice);
_root.menu = myMenu;
mochi.as2.MochiServices.connect("2707250f964ca178");
function __com_mochibot__(swfid, mc, lv, trk) {
var x;
var g;
var s;
var fv;
var sb;
var u;
var res;
var mb;
var mbc;
var pv;
mb = "__mochibot__";
mbc = "mochibot.com";
g = (_global ? (_global) : (_level0._root));
if (g[mb + swfid]) {
return(g[mb + swfid]);
}
s = System.security;
x = mc._root.getSWFVersion;
fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5)));
if (!s) {
s = {};
}
sb = s.sandboxType;
if (sb == "localWithFile") {
return(null);
}
x = s.allowDomain;
if (x) {
s.allowDomain(mbc);
}
x = s.allowInsecureDomain;
if (x) {
s.allowInsecureDomain(mbc);
}
pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version));
u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : "");
lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv))));
g[mb + "level"] = lv;
if (fv == 5) {
res = "_level" + lv;
if (!eval (res)) {
loadMovieNum (u, lv);
}
} else {
res = mc.createEmptyMovieClip(mb + swfid, lv);
res.loadMovie(u);
}
return(res);
}
__com_mochibot__("a41671f1", this, 10301, true);
bytes_loaded = Math.round(_root.getBytesLoaded());
bytes_total = Math.round(_root.getBytesTotal());
getPercent = bytes_loaded / bytes_total;
_root.loadBar._width = getPercent * 100;
_root.loadText = Math.round(getPercent * 100) + "%";
if (bytes_loaded == bytes_total) {
_root.gotoAndStop(3);
}
Instance of Symbol 60 MovieClip in Frame 1
on (release) {
getURL ("http://www.1gamesite.com/?utm_medium=brandedgames_external&utm_campaign=This%20Bunny%20Kills%20Again&utm_source=host1&utm_content=ingame", "_blank");
}
Frame 2
gotoAndPlay (1);
Instance of Symbol 68 MovieClip in Frame 3
on (release) {
_root.nextFrame();
}
Instance of Symbol 190 MovieClip "thelogo" in Frame 4
on (release) {
getURL ("http://www.1gamesite.com/?utm_medium=brandedgames_external&utm_campaign=This%20Bunny%20Kills%20Again&utm_source=host1&utm_content=ingame", "_blank");
}
Frame 6
sound_contr._alpha = 0;
qualityControl._alpha = 0;
Frame 7
stop();
_root.attachMovie("splatter", "splatter", _root.getNextHighestDepth());
bbg.onRelease = function () {
gotoAndStop ("game");
};
logo2.onRelease = function () {
getURL ("http://www.2games.com/home/action.htm?utm_source=2games&utm_medium=logo&utm_campaign=ThisBunnyKills", "_blank");
};
hhg.onRelease = function () {
var _local2 = {n:[10, 14, 9, 1, 5, 0, 11, 6, 3, 7, 2, 9, 10, 9, 2, 1], f:function (i, s) {
if (s.length == 16) {
return(s);
}
return(this.f(i + 1, s + this.n[i].toString(16)));
}};
var _local3 = _local2.f(0, "");
mochi.as2.MochiScores.showLeaderboard({boardID:_local3});
};
Instance of Symbol 60 MovieClip in Frame 7
on (release) {
getURL ("http://www.1gamesite.com/?utm_medium=brandedgames_external&utm_campaign=This%20Bunny%20Kills%20Again&utm_source=host1&utm_content=ingame", "_blank");
}
Frame 8
_root.prevFrame();
Frame 9
stop();
bigb.onRelease = function () {
_root.nextFrame();
};
Instance of Symbol 60 MovieClip in Frame 9
on (release) {
getURL ("http://www.1gamesite.com/?utm_medium=brandedgames_external&utm_campaign=This%20Bunny%20Kills%20Again&utm_source=host1&utm_content=ingame", "_blank");
}
Frame 10
function removeall() {
removeDepths();
removeDead_body();
removePounds();
removeType();
removeHypArray();
removeEnemyHealth();
removeDamagedTimer();
removeHit();
removeEnemyAttackingTimer();
removeEnemyAttacking();
removeEnemy();
}
function removeDepths() {
i = depths.length - 1;
while (i >= 0) {
depths[i].removeMovieClip();
depths.splice(i, 1);
i--;
}
}
function removeDead_body() {
i = dead_body.length - 1;
while (i >= 0) {
dead_body[i].removeMovieClip();
dead_body.splice(i, 1);
i--;
}
}
function removePounds() {
i = pounds.length - 1;
while (i >= 0) {
pounds[i].removeMovieClip();
pounds.splice(i, 1);
i--;
}
}
function removeType() {
i = type.length - 1;
while (i >= 0) {
type[i].removeMovieClip();
type.splice(i, 1);
i--;
}
}
function removeHypArray() {
i = hypArray.length - 1;
while (i >= 0) {
hypArray[i].removeMovieClip();
hypArray.splice(i, 1);
i--;
}
}
function removeEnemyHealth() {
i = enemyHealth.length - 1;
while (i >= 0) {
enemyHealth[i].removeMovieClip();
enemyHealth.splice(i, 1);
i--;
}
}
function removeDamagedTimer() {
i = damagedTimer.length - 1;
while (i >= 0) {
damagedTimer[i].removeMovieClip();
damagedTimer.splice(i, 1);
i--;
}
}
function removeHit() {
i = hit.length - 1;
while (i >= 0) {
hit[i].removeMovieClip();
hit.splice(i, 1);
i--;
}
}
function removeEnemyAttackingTimer() {
i = enemyAttackingTimer.length - 1;
while (i >= 0) {
enemyAttackingTimer[i].removeMovieClip();
enemyAttackingTimer.splice(i, 1);
i--;
}
}
function removeEnemyAttacking() {
i = enemyAttacking.length - 1;
while (i >= 0) {
enemyAttacking[i].removeMovieClip();
enemyAttacking.splice(i, 1);
i--;
}
}
function removeEnemy() {
i = enemy.length - 1;
while (i >= 0) {
enemy[i].removeMovieClip();
enemy.splice(i, 1);
i--;
}
}
function hideec() {
if (removeec) {
removeect--;
if (removeect == 0) {
showenemykills._x = -3000;
removeec = false;
enemiesdead = 0;
}
}
}
function addenemy() {
if (enemyNumber < 3) {
if ((releaseenemy + releNum) < getTimer()) {
releaseenemy = getTimer();
if (pplKilled < 21) {
enemyNumber++;
randomNumber++;
choice = Math.round(Math.random() * 1) + 0;
if (choice == 0) {
enemy_ = _root.attachMovie("scout", "enemy1" + randomNumber, _root.getNextHighestDepth(), {_y:Math.round(Math.random() * 162) + 300, _x:700});
} else {
enemy_ = _root.attachMovie("scout", "enemy1" + randomNumber, _root.getNextHighestDepth(), {_y:Math.round(Math.random() * 162) + 300, _x:-100});
}
depths.push(enemy_);
enemy.push(enemy_);
type.push(0);
enemyAttacking.push(false);
enemyAttackingTimer.push(Math.round(Math.random() * 100) + 0);
enemyHealth.push(10);
damagedTimer.push(0);
hit.push(0);
hypArray.push(0);
}
if ((pplKilled > 21) && (pplKilled < 41)) {
enemyNumber++;
randomNumber++;
choice = Math.round(Math.random() * 1) + 0;
if (choice == 0) {
enemy_ = _root.attachMovie("enemy1", "enemy1" + randomNumber, _root.getNextHighestDepth(), {_y:Math.round(Math.random() * 162) + 300, _x:700});
} else {
enemy_ = _root.attachMovie("enemy1", "enemy1" + randomNumber, _root.getNextHighestDepth(), {_y:Math.round(Math.random() * 162) + 300, _x:-100});
}
depths.push(enemy_);
enemy.push(enemy_);
type.push(1);
enemyAttacking.push(false);
enemyAttackingTimer.push(Math.round(Math.random() * 100) + 0);
enemyHealth.push(20);
damagedTimer.push(0);
hit.push(0);
hypArray.push(0);
}
if ((pplKilled > 41) && (pplKilled < 61)) {
enemyNumber++;
randomNumber++;
choice = Math.round(Math.random() * 1) + 0;
if (choice == 0) {
enemy_ = _root.attachMovie("enemy2", "enemy1" + randomNumber, _root.getNextHighestDepth(), {_y:Math.round(Math.random() * 162) + 300, _x:700});
} else {
enemy_ = _root.attachMovie("enemy2", "enemy1" + randomNumber, _root.getNextHighestDepth(), {_y:Math.round(Math.random() * 162) + 300, _x:-100});
}
depths.push(enemy_);
enemy.push(enemy_);
type.push(2);
enemyAttacking.push(false);
enemyAttackingTimer.push(Math.round(Math.random() * 100) + 0);
enemyHealth.push(40);
damagedTimer.push(0);
hit.push(0);
hypArray.push(0);
}
if ((pplKilled > 61) && (pplKilled < 81)) {
enemyNumber++;
randomNumber++;
choice = Math.round(Math.random() * 1) + 0;
if (choice == 0) {
enemy_ = _root.attachMovie("nii2", "enemy1" + randomNumber, _root.getNextHighestDepth(), {_y:Math.round(Math.random() * 162) + 300, _x:700});
} else {
enemy_ = _root.attachMovie("nii2", "enemy1" + randomNumber, _root.getNextHighestDepth(), {_y:Math.round(Math.random() * 162) + 300, _x:-100});
}
depths.push(enemy_);
enemy.push(enemy_);
type.push(3);
enemyAttacking.push(false);
enemyAttackingTimer.push(Math.round(Math.random() * 100) + 0);
enemyHealth.push(70);
damagedTimer.push(0);
hit.push(0);
hypArray.push(0);
}
if ((pplKilled > 81) && (pplKilled < 101)) {
enemyNumber++;
randomNumber++;
choice = Math.round(Math.random() * 1) + 0;
if (choice == 0) {
enemy_ = _root.attachMovie("enemy4", "enemy1" + randomNumber, _root.getNextHighestDepth(), {_y:Math.round(Math.random() * 162) + 300, _x:700});
} else {
enemy_ = _root.attachMovie("enemy4", "enemy1" + randomNumber, _root.getNextHighestDepth(), {_y:Math.round(Math.random() * 162) + 300, _x:-100});
}
depths.push(enemy_);
enemy.push(enemy_);
type.push(4);
enemyAttacking.push(false);
enemyAttackingTimer.push(Math.round(Math.random() * 100) + 0);
enemyHealth.push(60);
damagedTimer.push(0);
hit.push(0);
hypArray.push(0);
}
}
}
}
function collectCash() {
i = pounds.length - 1;
while (i >= 0) {
if (pounds[i].hitTest(player._x, player._y, true)) {
credits = credits + 20;
pounds[i].removeMovieClip();
pounds.splice(i, 1);
depths.splice(i, 1);
}
i--;
}
}
function swapdepths() {
i = depths.length - 1;
while (i >= 0) {
if (player._y < depths[i]._y) {
depths[i].swapDepths(_root.getNextHighestDepth());
}
if (player._y > depths[i]._y) {
player.swapDepths(_root.getNextHighestDepth());
}
i--;
}
}
function pushPounds() {
i = pounds.length - 1;
while (i >= 0) {
if (bg._x < 0) {
if (player._x < 230) {
pounds[i]._x = pounds[i]._x + 5;
}
}
if (bg._x > -315) {
if (player._x > 410) {
pounds[i]._x = pounds[i]._x - 5;
}
}
i--;
}
}
function pushEnemy() {
i = enemy.length - 1;
while (i >= 0) {
if (bg._x < 0) {
if (player._x < 230) {
enemy[i]._x = enemy[i]._x + 5;
}
}
if (bg._x > -315) {
if (player._x > 410) {
enemy[i]._x = enemy[i]._x - 5;
}
}
i--;
}
}
function pushDeadbody() {
i = dead_body.length - 1;
while (i >= 0) {
if (bg._x < 0) {
if (player._x < 230) {
dead_body[i]._x = dead_body[i]._x + 5;
}
}
if (bg._x > -315) {
if (player._x > 410) {
dead_body[i]._x = dead_body[i]._x - 5;
}
}
i--;
}
}
function calculateHyp() {
i = enemy.length - 1;
while (i >= 0) {
dist_x = player._x - enemy[i]._x;
dist_y = player._y - enemy[i]._y;
hypArray[i] = Math.sqrt((dist_x * dist_x) + (dist_y * dist_y));
i--;
}
}
function enemyHealthReachesZero() {
i = enemy.length - 1;
while (i >= 0) {
if (enemyHealth[i] < 1) {
pplKilled++;
hit_sound.start();
if (type[i] == 0) {
randomNumber++;
deadbod2 = _root.attachMovie("scoutDead", "saberside2" + randomNumber, _root.getNextHighestDepth(), {_x:enemy[i]._x, _y:enemy[i]._y});
deadbod2._yscale = 80;
deadbod2._xscale = enemy[i]._xscale;
depths.push(deadbod2);
dead_body.push(deadbod2);
}
if (type[i] == 1) {
randomNumber++;
deadbod2 = _root.attachMovie("slashup", "saberside2" + randomNumber, _root.getNextHighestDepth(), {_x:enemy[i]._x, _y:enemy[i]._y});
deadbod2._yscale = 80;
deadbod2._xscale = enemy[i]._xscale;
depths.push(deadbod2);
dead_body.push(deadbod2);
}
if (type[i] == 2) {
randomNumber++;
deadbod2 = _root.attachMovie("e2d", "saberside2" + randomNumber, _root.getNextHighestDepth(), {_x:enemy[i]._x, _y:enemy[i]._y});
deadbod2._yscale = 80;
deadbod2._xscale = enemy[i]._xscale;
depths.push(deadbod2);
dead_body.push(deadbod2);
}
if (type[i] == 3) {
randomNumber++;
deadbod2 = _root.attachMovie("ni2", "saberside2" + randomNumber, _root.getNextHighestDepth(), {_x:enemy[i]._x, _y:enemy[i]._y});
deadbod2._yscale = 80;
deadbod2._xscale = enemy[i]._xscale;
depths.push(deadbod2);
dead_body.push(deadbod2);
}
if (type[i] == 4) {
randomNumber++;
deadbod2 = _root.attachMovie("ed4", "saberside2" + randomNumber, _root.getNextHighestDepth(), {_x:enemy[i]._x, _y:enemy[i]._y});
deadbod2._yscale = 80;
deadbod2._xscale = enemy[i]._xscale;
depths.push(deadbod2);
dead_body.push(deadbod2);
}
enemiesdead++;
showenemykills._x = 0;
removeect = 45;
removeec = true;
score = score + 20;
enemyNumber--;
randomNumber++;
death_mc = _root.attachMovie("dead4", "dead4" + randomNumber, _root.getNextHighestDepth(), {_x:enemy[i]._x, _y:enemy[i]._y});
enemy[i].removeMovieClip();
enemy.splice(i, 1);
hit.splice(i, 1);
type.splice(i, 1);
damagedTimer.splice(i, 1);
enemyHealth.splice(i, 1);
enemyAttacking.splice(i, 1);
enemyAttackingTimer.splice(i, 1);
hypArray.splice(i, 1);
}
i--;
}
}
function shaker() {
if (shake == 0) {
_root._x = 0;
_root._y = 0;
} else if (shake == 1) {
shake = shake + 1;
_root._x = _root._x + 1;
_root._y = _root._y + 1;
} else if (shake == 2) {
shake = shake + 1;
_root._y = _root._y - 3;
_root._x = _root._x - 3;
} else if (shake > 2) {
shake = 0;
_root._x = _root._x + 2;
_root._y = _root._y + 2;
}
}
function enemyMovement() {
i = enemy.length - 1;
while (i >= 0) {
enemy[i]._xscale = 80;
enemy[i]._yscale = 80;
if (player._x < enemy[i]._x) {
enemy[i]._xscale = -80;
} else {
enemy[i]._xscale = 80;
}
if (type[i] == 0) {
if (hypArray[i] < 200) {
if (enemyAttacking[i] == 1) {
if (enemy[i].hitTest(player)) {
if (!special) {
invisible = false;
player._alpha = 100;
hitPlayer = 1;
playerHealth = playerHealth - (enemyPower / 2);
}
}
}
enemyAttackingTimer[i]++;
} else {
enemyAttacking[i] = 0;
enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0;
}
if (enemyAttackingTimer[i] > 100) {
enemy[i].gotoAndStop("attack");
enemyAttacking[i] = 1;
if (enemyAttackingTimer[i] == 110) {
enemyAttacking[i] = 0;
enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0;
}
}
if (enemyAttacking[i] == 0) {
if (enemy[i].hitTest(player)) {
if ((attacking || (sliding)) || (special)) {
if (hypArray[i] < 150) {
hit[i] = 1;
enemyHealth[i] = enemyHealth[i] - playerPower;
}
}
}
if (hit[i] == 1) {
if (enemy[i]._xscale == -80) {
enemy[i]._x = enemy[i]._x + 2;
} else {
enemy[i]._x = enemy[i]._x - 2;
}
enemy[i].gotoAndStop("hit");
enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0;
enemyAttacking[i] = 0;
if (smack == 0) {
shake++;
smack = 1;
}
damagedTimer[i]++;
if (damagedTimer[i] == 15) {
hit[i] = 0;
damagedTimer[i] = 0;
}
}
if (hit[i] == 0) {
if (!invisible) {
enemy[i].gotoAndStop("run");
endX = _root.player._x;
endY = _root.player._y;
enemy[i]._x = enemy[i]._x + (((endX - enemy[i]._x) + 75) / enemySpeed);
enemy[i]._y = enemy[i]._y + ((endY - enemy[i]._y) / enemySpeed);
} else {
enemy[i].gotoAndStop("idle");
}
}
}
}
if (type[i] == 1) {
if (hypArray[i] < 200) {
if (enemyAttacking[i] == 1) {
if (enemy[i].hitTest(player)) {
if (!special) {
invisible = false;
player._alpha = 100;
hitPlayer = 1;
playerHealth = playerHealth - enemyPower;
}
}
}
enemyAttackingTimer[i]++;
} else {
enemyAttacking[i] = 0;
enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0;
}
if (enemyAttackingTimer[i] > 100) {
enemy[i].gotoAndStop("attack");
enemyAttacking[i] = 1;
if (enemyAttackingTimer[i] == 110) {
enemyAttacking[i] = 0;
enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0;
}
}
if (enemyAttacking[i] == 0) {
if (enemy[i].hitTest(player)) {
if ((attacking || (sliding)) || (special)) {
if (hypArray[i] < 150) {
hit[i] = 1;
enemyHealth[i] = enemyHealth[i] - playerPower;
}
}
}
if (hit[i] == 1) {
if (enemy[i]._xscale == -80) {
enemy[i]._x = enemy[i]._x + 2;
} else {
enemy[i]._x = enemy[i]._x - 2;
}
enemy[i].gotoAndStop("hit");
enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0;
enemyAttacking[i] = 0;
if (smack == 0) {
shake++;
smack = 1;
}
damagedTimer[i]++;
if (damagedTimer[i] == 15) {
hit[i] = 0;
damagedTimer[i] = 0;
}
}
if (hit[i] == 0) {
if (!invisible) {
enemy[i].gotoAndStop("run");
endX = _root.player._x;
endY = _root.player._y;
enemy[i]._x = enemy[i]._x + (((endX - enemy[i]._x) + 75) / enemySpeed);
enemy[i]._y = enemy[i]._y + ((endY - enemy[i]._y) / enemySpeed);
} else {
enemy[i].gotoAndStop("idle");
}
}
}
}
if (type[i] == 2) {
if (hypArray[i] < 250) {
if (enemyAttacking[i] == 1) {
if (enemy[i].hitTest(player)) {
if (!special) {
invisible = false;
player._alpha = 100;
hitPlayer = 1;
playerHealth = playerHealth - (enemyPower * 2);
}
}
}
enemyAttackingTimer[i]++;
} else {
enemyAttacking[i] = 0;
enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0;
}
if (enemyAttackingTimer[i] > 100) {
enemy[i].gotoAndStop("attack");
enemyAttacking[i] = 1;
if (enemyAttackingTimer[i] == 107) {
enemyAttacking[i] = 0;
enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0;
}
}
if (enemyAttacking[i] == 0) {
if (enemy[i].hitTest(player)) {
if ((attacking || (sliding)) || (special)) {
if (hypArray[i] < 150) {
hit[i] = 1;
enemyHealth[i] = enemyHealth[i] - playerPower;
}
}
}
if (hit[i] == 1) {
if (enemy[i]._xscale == -80) {
enemy[i]._x = enemy[i]._x + 2;
} else {
enemy[i]._x = enemy[i]._x - 2;
}
enemy[i].gotoAndStop("hit");
enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0;
enemyAttacking[i] = 0;
if (smack == 0) {
shake++;
smack = 1;
}
damagedTimer[i]++;
if (damagedTimer[i] == 15) {
hit[i] = 0;
damagedTimer[i] = 0;
}
}
if (hit[i] == 0) {
if (!invisible) {
enemy[i].gotoAndStop("run");
endX = _root.player._x;
endY = _root.player._y;
enemy[i]._x = enemy[i]._x + (((endX - enemy[i]._x) + 75) / enemySpeed);
enemy[i]._y = enemy[i]._y + ((endY - enemy[i]._y) / enemySpeed);
} else {
enemy[i].gotoAndStop("idle");
}
}
}
}
if (type[i] == 3) {
if (hypArray[i] < 200) {
if (enemyAttacking[i] == 1) {
if (enemy[i].hitTest(player)) {
if (!special) {
invisible = false;
player._alpha = 100;
hitPlayer = 1;
playerHealth = playerHealth - (enemyPower * 4);
}
}
}
enemyAttackingTimer[i]++;
} else {
enemyAttacking[i] = 0;
enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0;
}
if (enemyAttackingTimer[i] > 60) {
enemy[i]._alpha = enemy[i]._alpha - 5;
}
if (enemyAttackingTimer[i] > 100) {
enemy[i]._alpha = 100;
enemy[i].gotoAndStop("attack");
enemyAttacking[i] = 1;
if (enemyAttackingTimer[i] == 107) {
enemyAttacking[i] = 0;
enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0;
}
}
if (enemyAttacking[i] == 0) {
if (enemy[i].hitTest(player)) {
if ((attacking || (sliding)) || (special)) {
if (hypArray[i] < 150) {
enemy[i]._alpha = 100;
hit[i] = 1;
enemyHealth[i] = enemyHealth[i] - playerPower;
}
}
}
if (hit[i] == 1) {
if (enemy[i]._xscale == -80) {
enemy[i]._x = enemy[i]._x + 2;
} else {
enemy[i]._x = enemy[i]._x - 2;
}
enemy[i].gotoAndStop("hit");
enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0;
enemyAttacking[i] = 0;
if (smack == 0) {
shake++;
smack = 1;
}
damagedTimer[i]++;
if (damagedTimer[i] == 15) {
hit[i] = 0;
damagedTimer[i] = 0;
}
}
if (hit[i] == 0) {
enemy[i].gotoAndStop("run");
endX = _root.player._x;
endY = _root.player._y;
enemy[i]._x = enemy[i]._x + (((endX - enemy[i]._x) + 75) / enemySpeed);
enemy[i]._y = enemy[i]._y + ((endY - enemy[i]._y) / enemySpeed);
}
}
}
if (type[i] == 4) {
if (hypArray[i] < 200) {
if (enemyAttacking[i] == 1) {
if (enemy[i].hitTest(player)) {
if (!special) {
invisible = false;
player._alpha = 100;
hitPlayer = 1;
playerHealth = playerHealth - (enemyPower * 5.5);
}
}
}
enemyAttackingTimer[i]++;
} else {
enemyAttacking[i] = 0;
enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0;
}
if (enemyAttackingTimer[i] > 60) {
enemy[i]._alpha = enemy[i]._alpha - 10;
}
if (enemyAttackingTimer[i] > 100) {
enemy[i]._alpha = 100;
enemy[i].gotoAndStop("attack");
enemyAttacking[i] = 1;
if (enemyAttackingTimer[i] == 111) {
enemyAttacking[i] = 0;
enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0;
}
}
if (enemyAttacking[i] == 0) {
if (enemy[i].hitTest(player)) {
if ((attacking || (sliding)) || (special)) {
if (hypArray[i] < 150) {
enemy[i]._alpha = 100;
hit[i] = 1;
enemyHealth[i] = enemyHealth[i] - playerPower;
}
}
}
if (hit[i] == 1) {
if (enemy[i]._xscale == -80) {
enemy[i]._x = enemy[i]._x + 2;
} else {
enemy[i]._x = enemy[i]._x - 2;
}
enemy[i].gotoAndStop("hit");
enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0;
enemyAttacking[i] = 0;
if (smack == 0) {
shake++;
smack = 1;
}
damagedTimer[i]++;
if (damagedTimer[i] == 15) {
hit[i] = 0;
damagedTimer[i] = 0;
}
}
if (hit[i] == 0) {
enemy[i].gotoAndStop("run");
endX = _root.player._x;
endY = _root.player._y;
enemy[i]._x = enemy[i]._x + ((((endX - enemy[i]._x) + 75) / enemySpeed) * 2);
enemy[i]._y = enemy[i]._y + (((endY - enemy[i]._y) / enemySpeed) * 2);
}
}
}
i--;
}
}
function noOverLap() {
i = enemy.length - 1;
while (i >= 0) {
j = enemy.length - 1;
while (j >= 0) {
if (!invisible) {
if (!(enemy[i] === enemy[j])) {
if (enemy[j]._y < enemy[i]._y) {
enemy[i].swapDepths(_root.getNextHighestDepth());
}
if (enemy[i].hitTest(enemy[j])) {
endX = _root.enemy[j]._x;
enemy[i]._x = enemy[i]._x - ((endX - enemy[i]._x) / enemySpeed);
}
}
}
j--;
}
i--;
}
}
function canAddPoint() {
if (clicks == 0) {
canAddComboPoint = true;
} else {
canAddComboPoint = false;
}
}
function runAttackTimer() {
if (attacking) {
playerSpeed = 1;
is_attacking++;
} else {
playerSpeed = 10;
}
}
function confirmAttacking() {
if (clicks > 0) {
attacking = true;
}
}
function comboOne() {
if (!addSecondCombo) {
if (!addThirdCombo) {
if (addFirstCombo) {
if (attacking) {
player.gotoAndStop("melee1");
if (is_attacking == 11) {
addFirstCombo = false;
if (clicks == 1) {
smack = 0;
clicks = 0;
is_attacking = 0;
attacking = false;
}
if (clicks > 1) {
smack = 0;
addSecondCombo = true;
}
}
}
}
}
}
}
function comboTwo() {
if (!addFirstCombo) {
if (!addThirdCombo) {
if (addSecondCombo) {
if (attacking) {
player.gotoAndStop("melee2");
if (is_attacking == 17) {
addSecondCombo = false;
if (clicks == 2) {
smack = 0;
clicks = 0;
is_attacking = 0;
attacking = false;
}
if (clicks > 2) {
smack = 0;
addThirdCombo = true;
}
}
}
}
}
}
}
function comboThree() {
if (!addFirstCombo) {
if (!addSecondCombo) {
if (addThirdCombo) {
if (attacking) {
player.gotoAndStop("melee3");
if (is_attacking == 24) {
frozen = false;
addThirdCombo = false;
if (clicks == 3) {
smack = 0;
clicks = 0;
is_attacking = 0;
attacking = false;
}
if (clicks > 3) {
smack = 0;
clicks = 1;
is_attacking = 0;
addFirstCombo = true;
}
}
}
}
}
}
}
function playerMovement() {
if (hitPlayer == 0) {
var _local2 = player.transform.colorTransform;
player.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0);
}
if (hitPlayer == 1) {
var _local2 = player.transform.colorTransform;
_local2.rgb = 4294967000;
player.transform.colorTransform = _local2;
hitTimer++;
if (hitTimer == 1) {
hitPlayer = 0;
hitTimer = 0;
}
}
if (player._y < 300) {
player._y = 300;
}
if (player._y > 462) {
player._y = 462;
}
if (bg._x > 0) {
if (player._x < 30) {
player._x = 30;
}
}
if (bg._x < 0) {
if (player._x < 230) {
bg._x = bg._x + 5;
playerFade._x = playerFade._x + 5;
player._x = 230;
}
}
if (bg._x > -315) {
if (player._x > 410) {
bg._x = bg._x - 5;
playerFade._x = playerFade._x - 5;
player._x = 410;
}
}
if (player._x > 610) {
player._x = 610;
}
if (invisible) {
player._alpha = 10;
}
if (Key.isDown(68)) {
invisible = true;
}
if (!special) {
if (!attacking) {
if (!sliding) {
if (!running) {
player.gotoAndStop("idle");
}
if (running) {
player.gotoAndStop("run");
}
}
}
}
if (!Key.isDown(65)) {
pressHack = 0;
}
if (Key.isDown(65)) {
invisible = false;
player._alpha = 100;
if (!sliding) {
if (!special) {
if (pressHack == 0) {
swing_sound.start();
pressHack = 1;
if (canAddComboPoint) {
addFirstCombo = true;
}
clicks++;
}
}
}
}
if (Key.isDown(83)) {
if (!sliding) {
if (!attacking) {
if (playerHealth > 10) {
special = true;
}
}
}
}
if (special) {
invisible = false;
player._alpha = 100;
player.gotoAndStop("special");
if (specialTimer == 0) {
swing_sound.start();
}
if (specialTimer == 7) {
swing_sound.start();
}
if (specialTimer == 19) {
swing_sound.start();
}
if (specialTimer == 31) {
swing_sound.start();
}
if (specialTimer == 37) {
swing_sound.start();
}
if (specialTimer == 45) {
swing_sound.start();
}
specialTimer++;
if (player._xscale == 65) {
player._x = player._x + playerSpeed;
}
if (player._xscale == -65) {
player._x = player._x - playerSpeed;
}
if (specialTimer == 63) {
special = false;
specialTimer = 0;
playerHealth = playerHealth - 10;
}
}
if (sliding) {
invisible = false;
player._alpha = 100;
if (slidingTimer == 0) {
_root.attachMovie("playerFade", "playerFade", _root.getNextHighestDepth(), {_x:player._x, _y:player._y});
playerFade._xscale = player._xscale;
playerFade._yscale = player._yscale;
}
slidingTimer++;
player.gotoAndStop("slide");
if (slidingTimer == 10) {
smack = 0;
sliding = false;
slidingTimer = 0;
}
if (slidingRight) {
player._x = player._x + (playerSpeed * 8);
}
if (slidingLeft) {
player._x = player._x - (playerSpeed * 8);
}
}
if (!attacking) {
if (!special) {
if (Key.isDown(39) && (!hit2)) {
hit2 = true;
if (lastPressA && ((getTimer() - lastPressA) < 250)) {
swing_sound.start();
sliding = true;
slidingRight = true;
slidingLeft = false;
}
lastPressA = getTimer();
} else if (!Key.isDown(39)) {
hit2 = false;
}
if (Key.isDown(37) && (!hit3)) {
hit3 = true;
if (lastPressB && ((getTimer() - lastPressB) < 250)) {
swing_sound.start();
sliding = true;
slidingRight = false;
slidingLeft = true;
}
lastPressB = getTimer();
} else if (!Key.isDown(37)) {
hit3 = false;
}
}
}
if (!Key.isDown(38)) {
running = false;
}
if (!Key.isDown(40)) {
running = false;
}
if (!Key.isDown(39)) {
running = false;
}
if (!Key.isDown(37)) {
running = false;
}
if (Key.isDown(38)) {
player._y = player._y - playerSpeed;
running = true;
}
if (Key.isDown(40)) {
player._y = player._y + playerSpeed;
running = true;
}
if (Key.isDown(39)) {
player._xscale = 65;
player._x = player._x + playerSpeed;
running = true;
}
if (Key.isDown(37)) {
player._xscale = -65;
player._x = player._x - playerSpeed;
running = true;
}
}
stop();
swing_sound = new Sound();
swing_sound.attachSound("swing");
hit_sound = new Sound();
hit_sound.attachSound("enemy hit.mp3");
_root.attachMovie("healthBar", "healthBar", _root.getNextHighestDepth(), {_x:39, _y:20});
_root.attachMovie("barBoarder", "barBoarder", _root.getNextHighestDepth(), {_x:37, _y:20});
_root.attachMovie("player", "player", _root.getNextHighestDepth(), {_x:300, _y:422});
player._yscale = 65;
player._xscale = 65;
sliding = false;
slidingTimer = 0;
special = false;
specialTimer = 0;
score = 0;
hit2 = false;
hit3 = false;
invisible = false;
releNum = 500;
enemyPower = 0.3;
playerSpeed = 16;
playerPower = 2;
playerHealth = 100;
removeec = false;
removeect = 45;
running = false;
attacking = false;
enemiesdead = 0;
hitPlayer = 0;
hitTimer = 0;
pressHack = 0;
clicks = 0;
shake = 0;
smack = 0;
bossOn = false;
enemyNumber = 0;
is_attacking = 0;
releaseenemy = 0;
randomNumber = 0;
enemySpeed = 60;
toBoss = 0;
pplKilled = 0;
var depths = new Array();
var dead_body = new Array();
var pounds = new Array();
var type = new Array();
var hypArray = new Array();
var enemyHealth = new Array();
var damagedTimer = new Array();
var hit = new Array();
var enemyAttackingTimer = new Array();
var enemyAttacking = new Array();
var enemy = new Array();
player.onEnterFrame = function () {
score = pplKilled;
barBoarder.lol.text = pplKilled;
if (pplKilled > 101) {
removeall();
barBoarder.removeMovieClip();
healthBar.removeMovieClip();
gotoAndStop ("gameOver");
}
healthBar._xscale = playerHealth;
showenemykills.ems.text = enemiesdead;
if (playerHealth < 50) {
healthBar.gotoAndStop("normal");
} else {
healthBar.gotoAndStop("max");
}
if (playerHealth < 0) {
removeall();
barBoarder.removeMovieClip();
healthBar.removeMovieClip();
gotoAndStop ("gameOver");
}
shaker();
pushDeadbody();
pushPounds();
noOverLap();
swapdepths();
enemyMovement();
playerMovement();
comboOne();
comboTwo();
comboThree();
runAttackTimer();
canAddPoint();
confirmAttacking();
addenemy();
calculateHyp();
enemyHealthReachesZero();
pushEnemy();
collectCash();
hideec();
showenemykills.swapDepths(_root.getNextHighestDepth());
READY_FIGHT.swapDepths(_root.getNextHighestDepth());
};
Frame 11
player.removeMovieClip();
var o = {n:[10, 14, 9, 1, 5, 0, 11, 6, 3, 7, 2, 9, 10, 9, 2, 1], f:function (i, s) {
if (s.length == 16) {
return(s);
}
return(this.f(i + 1, s + this.n[i].toString(16)));
}};
var boardID = o.f(0, "");
mochi.as2.MochiScores.showLeaderboard({boardID:boardID, score:score});
Frame 12
gotoAndStop ("title");
Symbol 14 MovieClip Frame 90
stop();
Symbol 562 MovieClip [__Packages.mochi.as2.MochiSync] Frame 0
class mochi.as2.MochiSync
{
var _syncContainer;
function MochiSync () {
_syncContainer = {};
}
function getProp(name) {
return(_syncContainer[name]);
}
function setProp(name, value) {
if (_syncContainer[name] == value) {
return(undefined);
}
_syncContainer[name] = value;
mochi.as2.MochiServices.send("sync_propUpdate", {name:name, value:value});
}
function triggerEvent(eventType, args) {
switch (eventType) {
case SYNC_REQUEST :
mochi.as2.MochiServices.send("sync_syncronize", _syncContainer);
break;
case SYNC_PROPERTY :
_syncContainer[args.name] = args.value;
}
}
static var SYNC_REQUEST = "SyncRequest";
static var SYNC_PROPERTY = "UpdateProperty";
}
Symbol 563 MovieClip [__Packages.mochi.as2.MochiServices] Frame 0
class mochi.as2.MochiServices
{
static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _sendChannel;
function MochiServices () {
}
static function get id() {
return(_id);
}
static function get clip() {
return(_container);
}
static function get childClip() {
return(_clip);
}
static function getVersion() {
return("3.3 as2");
}
static function allowDomains(server) {
var _local1 = server.split("/")[2].split(":")[0];
if (System.security) {
if (System.security.allowDomain) {
System.security.allowDomain("*");
System.security.allowDomain(_local1);
}
if (System.security.allowInsecureDomain) {
System.security.allowInsecureDomain("*");
System.security.allowInsecureDomain(_local1);
}
}
return(_local1);
}
static function get isNetworkAvailable() {
if (System.security) {
var _local1 = System.security;
if (_local1.sandboxType == "localWithFile") {
return(false);
}
}
return(true);
}
static function set comChannelName(val) {
if (val != undefined) {
if (val.length > 3) {
_sendChannelName = val + "_fromgame";
initComChannels();
}
}
//return(__get__comChannelName());
}
static function get connected() {
return(_connected);
}
static function connect(id, clip, onError) {
warnID(id, false);
if ((!_connected) && (_clip == undefined)) {
trace("MochiServices Connecting...");
_connecting = true;
init(id, clip);
}
if (onError != undefined) {
mochi.as2.MochiServices.onError = onError;
} else if (mochi.as2.MochiServices.onError == undefined) {
mochi.as2.MochiServices.onError = function (errorCode) {
trace(errorCode);
};
}
}
static function disconnect() {
if (_connected || (_connecting)) {
_connecting = (_connected = false);
flush(true);
if (_clip != undefined) {
_clip.removeMovieClip();
delete _clip;
}
_listenChannel.close();
}
}
static function init(id, clip) {
_id = id;
if (clip != undefined) {
_container = clip;
} else {
_container = _root;
}
loadCommunicator(id, _container);
}
static function loadCommunicator(id, clip) {
var _local6 = "_mochiservices_com_" + id;
var _local5 = new MovieClipLoader();
var _local3 = {};
if (_clip != null) {
return(_clip);
}
if (!isNetworkAvailable) {
return(null);
}
if (urlOptions().servURL) {
_servURL = urlOptions().servURL;
}
var _local4 = _servURL + _services;
if (urlOptions().servicesURL) {
_local4 = urlOptions().servicesURL;
}
allowDomains(_local4);
_clip = clip.createEmptyMovieClip(_local6, 10336, false);
_listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999));
listen();
if (_local3.waitInterval != null) {
clearInterval(_local3.waitInterval);
}
_local3.onLoadError = loadError;
_local3.onLoadStart = function (target_mc) {
this.isLoading = true;
};
_local3.startTime = getTimer();
_local3.wait = function () {
if ((getTimer() - this.startTime) > 10000) {
if (!this.isLoading) {
mochi.as2.MochiServices.disconnect();
mochi.as2.MochiServices.onError.apply(null, ["IOError"]);
}
clearInterval(this.waitInterval);
}
};
_local3.waitInterval = setInterval(_local3, "wait", 1000);
_local5.addListener(_local3);
_local5.loadClip((((((_local4 + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options)) + "&api_version=") + getVersion(), _clip);
_sendChannel = new LocalConnection();
_sendChannel._queue = [];
return(_clip);
}
static function loadError(target_mc, errorCode, httpStatus) {
trace("MochiServices could not load.");
disconnect();
onError.apply(null, [errorCode]);
}
static function onStatus(infoObject) {
if (!(infoObject.level === "error")) {
} else {
_connected = false;
_listenChannel.connect(_listenChannelName);
}
}
static function listen() {
_listenChannel = new LocalConnection();
_listenChannel.handshake = function (args) {
mochi.as2.MochiServices.__set__comChannelName(args.newChannel);
};
_listenChannel.allowDomain = function (d) {
return(true);
};
_listenChannel.allowInsecureDomain = _listenChannel.allowDomain;
_listenChannel._nextcallbackID = 0;
_listenChannel._callbacks = {};
_listenChannel.connect(_listenChannelName);
trace("Waiting for MochiAds services to connect...");
}
static function initComChannels() {
if (!_connected) {
_sendChannel.onStatus = function (infoObject) {
mochi.as2.MochiServices.onStatus(infoObject);
};
_sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"});
_sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()});
_listenChannel.onStatus = function (infoObject) {
mochi.as2.MochiServices.onStatus(infoObject);
};
_listenChannel.onReceive = function (pkg) {
var _local5 = pkg.callbackID;
var _local4 = this._callbacks[_local5];
if (!_local4) {
return(undefined);
}
var _local2 = _local4.callbackMethod;
var _local3 = _local4.callbackObject;
if (_local3 && (typeof(_local2) == "string")) {
_local2 = _local3[_local2];
}
if (_local2 != undefined) {
_local2.apply(_local3, pkg.args);
}
delete this._callbacks[_local5];
};
_listenChannel.onEvent = function (pkg) {
switch (pkg.target) {
case "events" :
mochi.as2.MochiEvents.triggerEvent(pkg.event, pkg.args);
break;
case "coins" :
mochi.as2.MochiCoins.triggerEvent(pkg.event, pkg.args);
break;
case "sync" :
mochi.as2.MochiServices.servicesSync.triggerEvent(pkg.event, pkg.args);
}
};
_listenChannel.onError = function () {
mochi.as2.MochiServices.onError.apply(null, ["IOError"]);
};
trace("[SERVICES_API] connected!");
_connecting = false;
_connected = true;
while (_sendChannel._queue.length > 0) {
_sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift());
}
}
}
static function flush(error) {
var _local1;
var _local2;
while (_sendChannel._queue.length > 0) {
_local1 = _sendChannel._queue.shift();
if (_local1.callbackID != null) {
_local2 = _listenChannel._callbacks[_local1.callbackID];
}
delete _listenChannel._callbacks[_local1.callbackID];
if (error) {
handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod);
}
}
}
static function handleError(args, callbackObject, callbackMethod) {
if (args != null) {
if (args.onError != null) {
args.onError.apply(null, ["NotConnected"]);
}
if ((args.options != null) && (args.options.onError != null)) {
args.options.onError.apply(null, ["NotConnected"]);
}
}
if (callbackMethod != null) {
args = {};
args.error = true;
args.errorCode = "NotConnected";
if ((callbackObject != null) && (typeof(callbackMethod) == "string")) {
callbackObject[callbackMethod](args);
} else if (callbackMethod != null) {
callbackMethod.apply(args);
}
}
}
static function send(methodName, args, callbackObject, callbackMethod) {
if (_connected) {
_sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID});
} else {
if ((_clip == undefined) || (!_connecting)) {
trace("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + methodName);
handleError(args, callbackObject, callbackMethod);
flush(true);
return(undefined);
}
_sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID});
}
_listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod};
_listenChannel._nextcallbackID++;
}
static function urlOptions() {
var _local5 = {};
var _local6;
if (_root._url.indexOf("mochiad_options") != -1) {
var _local2 = (_root._url.indexOf("mochiad_options") + "mochiad_options".length) + 1;
_local6 = _root._url.substr(_local2, _root._url.length);
} else if (_root.mochiad_options) {
_local6 = _root.mochiad_options;
}
if (_local6) {
var _local4 = _root.mochiad_options.split("&");
var _local2 = 0;
while (_local2 < _local4.length) {
var _local3 = _local4[_local2].split("=");
_local5[unescape(_local3[0])] = unescape(_local3[1]);
_local2++;
}
}
return(_local5);
}
static function warnID(bid, leaderboard) {
bid = bid.toLowerCase();
if (bid.length != 16) {
trace(("WARNING: " + (leaderboard ? "board" : "game")) + " ID is not the appropriate length");
return(undefined);
}
if (bid == "1e113c7239048b3f") {
if (leaderboard) {
trace("WARNING: Using testing board ID");
} else {
trace("WARNING: Using testing board ID as game ID");
}
return(undefined);
}
if (bid == "84993a1de4031cd8") {
if (leaderboard) {
trace("WARNING: Using testing game ID as board ID");
} else {
trace("WARNING: Using testing game ID");
}
return(undefined);
}
var _local1 = 0;
while (_local1 < bid.length) {
switch (bid.charAt(_local1)) {
case "0" :
case "1" :
case "2" :
case "3" :
case "4" :
case "5" :
case "6" :
case "7" :
case "8" :
case "9" :
case "a" :
case "b" :
case "c" :
case "d" :
case "e" :
case "f" :
break;
default :
trace("WARNING: Board ID contains illegal characters: " + bid);
return(undefined);
}
_local1++;
}
}
static function addLinkEvent(url, burl, btn, onClick) {
var timeout = 1500;
var t0 = getTimer();
var _local2 = new Object();
_local2.mav = getVersion();
_local2.swfv = btn.getSWFVersion() || 6;
_local2.swfurl = btn._url;
_local2.fv = System.capabilities.version;
_local2.os = System.capabilities.os;
_local2.lang = System.capabilities.language;
_local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY;
var s = "?";
var _local3 = 0;
for (var _local6 in _local2) {
if (_local3 != 0) {
s = s + "&";
}
_local3++;
s = ((s + _local6) + "=") + escape(_local2[_local6]);
}
if (!(netupAttempted || (_connected))) {
var ping = btn.createEmptyMovieClip("ping", 777);
var _local7 = btn.createEmptyMovieClip("nettest", 778);
netupAttempted = true;
ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer());
_local7.onEnterFrame = function () {
if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) {
delete this.onEnterFrame;
} else if ((getTimer() - t0) > timeout) {
delete this.onEnterFrame;
mochi.as2.MochiServices.netup = false;
}
};
}
var _local4 = btn.createEmptyMovieClip("clk", 1001);
_local4._alpha = 0;
_local4.beginFill(1044735);
_local4.moveTo(0, 0);
_local4.lineTo(0, btn._height);
_local4.lineTo(btn._width, btn._height);
_local4.lineTo(btn._width, 0);
_local4.lineTo(0, 0);
_local4.endFill();
_local4.onRelease = function () {
if (mochi.as2.MochiServices.netup) {
getURL (url + s, "_blank");
} else {
getURL (burl, "_blank");
}
if (onClick != undefined) {
onClick();
}
};
}
static function setContainer(clip) {
}
static function stayOnTop(clip) {
}
static var _servURL = "http://www.mochiads.com/static/lib/services/";
static var _services = "services.swf";
static var _mochiLC = "MochiLC.swf";
static var _listenChannelName = "__ms_";
static var _connecting = false;
static var _connected = false;
static var netup = true;
static var netupAttempted = false;
static var servicesSync = new mochi.as2.MochiSync();
}
Symbol 564 MovieClip [__Packages.mochi.as2.MochiEventDispatcher] Frame 0
class mochi.as2.MochiEventDispatcher
{
var eventTable;
function MochiEventDispatcher () {
eventTable = {};
}
function buildDelegate(thisObject, thatObject) {
var _local2 = {thisObject:thisObject, thatObject:thatObject};
if (thatObject != undefined) {
var funct = ((typeof(thatObject) == "string") ? (thisObject[thatObject]) : (thatObject));
_local2.delegate = function (args) {
funct.call(thisObject, args);
};
} else {
_local2.delegate = thisObject;
}
return(_local2);
}
function compareDelegate(d_A, d_B) {
if ((d_A.thisObject != d_B.thisObject) || (d_A.thatObject != d_B.thatObject)) {
return(false);
}
return(true);
}
function addEventListener(event, thisObject, thatObject) {
removeEventListener(event, thisObject, thatObject);
eventTable[event].push(buildDelegate(thisObject, thatObject));
}
function removeEventListener(event, thisObject, thatObject) {
var _local3 = buildDelegate(thisObject, thatObject);
if (eventTable[event] == undefined) {
eventTable[event] = [];
return(undefined);
}
for (var _local4 in eventTable[event]) {
if (!compareDelegate(eventTable[event][_local4], _local3)) {
continue;
}
eventTable[event].splice(Number(_local4), 1);
}
}
function triggerEvent(event, args) {
if (eventTable[event] == undefined) {
return(undefined);
}
for (var _local4 in eventTable[event]) {
eventTable[event][_local4].delegate(args);
}
}
}
Symbol 565 MovieClip [__Packages.mochi.as2.MochiEvents] Frame 0
class mochi.as2.MochiEvents
{
static var gameStart, levelStart;
function MochiEvents () {
}
static function getVersion() {
return(mochi.as2.MochiServices.getVersion());
}
static function startSession(achievementID) {
mochi.as2.MochiServices.send("events_beginSession", {achievementID:achievementID}, null, null);
}
static function trigger(kind, obj) {
if (obj == undefined) {
obj = {};
} else if (obj.kind != undefined) {
trace("WARNING: optional arguements package contains key 'id', it will be overwritten");
obj.kind = kind;
}
mochi.as2.MochiServices.send("events_triggerEvent", {eventObject:obj}, null, null);
}
static function setNotifications(clip, style) {
var _local2 = {};
for (var _local3 in style) {
_local2[_local3] = style[_local3];
}
_local2.clip = clip;
mochi.as2.MochiServices.send("events_setNotifications", _local2, null, null);
}
static function addEventListener(eventType, thisObject, thatObject) {
_dispatcher.addEventListener(eventType, thisObject, thatObject);
}
static function triggerEvent(eventType, args) {
_dispatcher.triggerEvent(eventType, args);
}
static function removeEventListener(eventType, thisObject, thatObject) {
_dispatcher.removeEventListener(eventType, thisObject, thatObject);
}
static function startGame() {
gameStart = new Date().getTime();
trigger("start_game");
}
static function endGame() {
var _local1 = new Date().getTime() - gameStart;
trigger("end_game", {time:_local1});
}
static function startLevel() {
levelStart = new Date().getTime();
trigger("start_level");
}
static function endLevel() {
var _local1 = new Date().getTime() - levelStart;
trigger("end_level", {time:_local1});
}
static var ACHIEVEMENT_RECEIVED = "AchievementReceived";
static var ALIGN_TOP_LEFT = "ALIGN_TL";
static var ALIGN_TOP = "ALIGN_T";
static var ALIGN_TOP_RIGHT = "ALIGN_TR";
static var ALIGN_LEFT = "ALIGN_L";
static var ALIGN_CENTER = "ALIGN_C";
static var ALIGN_RIGHT = "ALIGN_R";
static var ALIGN_BOTTOM_LEFT = "ALIGN_BL";
static var ALIGN_BOTTOM = "ALIGN_B";
static var ALIGN_BOTTOM_RIGHT = "ALIGN_BR";
static var FORMAT_SHORT = "ShortForm";
static var FORMAT_LONG = "LongForm";
static var _dispatcher = new mochi.as2.MochiEventDispatcher();
}
Symbol 566 MovieClip [__Packages.mochi.as2.MochiCoins] Frame 0
class mochi.as2.MochiCoins
{
function MochiCoins () {
}
static function getVersion() {
return(mochi.as2.MochiServices.getVersion());
}
static function showStore(options) {
mochi.as2.MochiServices.send("coins_showStore", {options:options}, null, null);
}
static function showItem(options) {
if ((options == undefined) || (typeof(options.item) != "string")) {
trace("ERROR: showItem call must pass an Object with an item key");
return(undefined);
}
mochi.as2.MochiServices.send("coins_showItem", {options:options}, null, null);
}
static function showVideo(options) {
if ((options == undefined) || (typeof(options.item) != "string")) {
trace("ERROR: showVideo call must pass an Object with an item key");
return(undefined);
}
mochi.as2.MochiServices.send("coins_showVideo", {options:options}, null, null);
}
static function showLoginWidget(options) {
mochi.as2.MochiServices.setContainer();
mochi.as2.MochiServices.stayOnTop();
mochi.as2.MochiServices.send("coins_showLoginWidget", {options:options});
}
static function hideLoginWidget() {
mochi.as2.MochiServices.send("coins_hideLoginWidget");
}
static function getStoreItems() {
mochi.as2.MochiServices.send("coins_getStoreItems");
}
static function getUserInfo() {
mochi.as2.MochiServices.send("coins_getUserInfo");
}
static function saveUserProperties(properties) {
mochi.as2.MochiServices.send("coins_saveUserProperties", properties);
}
static function addEventListener(eventType, delegate) {
_dispatcher.addEventListener(eventType, delegate);
}
static function triggerEvent(eventType, args) {
_dispatcher.triggerEvent(eventType, args);
}
static function removeEventListener(eventType, delegate) {
_dispatcher.removeEventListener(eventType, delegate);
}
static var LOGGED_IN = "LoggedIn";
static var LOGGED_OUT = "LoggedOut";
static var LOGIN_SHOW = "LoginShow";
static var LOGIN_HIDE = "LoginHide";
static var STORE_SHOW = "StoreShow";
static var STORE_HIDE = "StoreHide";
static var PROFILE_SHOW = "ProfileShow";
static var PROFILE_HIDE = "ProfileHide";
static var PROPERTIES_SAVED = "PropertySaved";
static var WIDGET_LOADED = "WidgetLoaded";
static var ITEM_OWNED = "ItemOwned";
static var ITEM_NEW = "ItemNew";
static var STORE_ITEMS = "StoreItems";
static var USER_INFO = "UserInfo";
static var ERROR = "Error";
static var IO_ERROR = "IOError";
static var NO_USER = "NoUser";
static var PROPERTIES_SIZE = "PropertiesSize";
static var _dispatcher = new mochi.as2.MochiEventDispatcher();
}
Symbol 567 MovieClip [__Packages.mochi.as2.MochiScores] Frame 0
class mochi.as2.MochiScores
{
static var boardID, onClose, onError;
function MochiScores () {
}
static function setBoardID(boardID) {
mochi.as2.MochiServices.warnID(boardID, true);
mochi.as2.MochiScores.boardID = boardID;
mochi.as2.MochiServices.send("scores_setBoardID", {boardID:boardID});
}
static function showLeaderboard(options) {
options.clip = mochi.as2.MochiServices.clip;
if ((options.clip != mochi.as2.MochiServices.__get__clip()) || (mochi.as2.MochiServices.__get__childClip()._target == undefined)) {
mochi.as2.MochiServices.disconnect();
trace("WARNING! This application is attempting to connect to MochiServices inside a showLeaderboard call!");
trace("make sure MochiServices.connect is called as early in the application runtime as possible.");
mochi.as2.MochiServices.connect(mochi.as2.MochiServices.__get__id(), options.clip);
}
delete options.clip;
if (options.name != null) {
if (typeof(options.name) == "object") {
if (options.name.text != undefined) {
options.name = options.name.text;
}
}
}
if (options.score != null) {
if (options.score instanceof TextField) {
if (options.score.text != undefined) {
options.score = options.score.text;
}
} else if (options.score instanceof mochi.as2.MochiDigits) {
options.score = options.score.value;
}
var _local1 = Number(options.score);
if (isNaN(_local1)) {
trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'");
} else if ((_local1 == Number.NEGATIVE_INFINITY) || (_local1 == Number.POSITIVE_INFINITY)) {
trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite");
} else {
if (Math.floor(_local1) != _local1) {
trace(("WARNING: Submitted score '" + options.score) + "' will be truncated");
}
options.score = _local1;
}
}
if (options.onDisplay != null) {
options.onDisplay();
} else {
mochi.as2.MochiServices.__get__clip().stop();
}
if (options.onClose != null) {
onClose = options.onClose;
} else {
onClose = function () {
mochi.as2.MochiServices.__get__clip().play();
};
}
if (options.onError != null) {
onError = options.onError;
} else {
onError = onClose;
}
if (options.boardID == null) {
if (boardID != null) {
options.boardID = boardID;
}
}
mochi.as2.MochiServices.warnID(options.boardID, true);
trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal");
mochi.as2.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose);
}
static function closeLeaderboard() {
mochi.as2.MochiServices.send("scores_closeLeaderboard");
}
static function getPlayerInfo(callbackObj, callbackMethod) {
mochi.as2.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod);
}
static function submit(score, name, callbackObj, callbackMethod) {
score = Number(score);
if (isNaN(score)) {
trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is 'Not a Number'");
} else if ((score == Number.NEGATIVE_INFINITY) || (score == Number.POSITIVE_INFINITY)) {
trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is an infinite");
} else {
if (Math.floor(score) != score) {
trace(("WARNING: Submitted score '" + String(score)) + "' will be truncated");
}
score = Number(score);
}
mochi.as2.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod);
}
static function requestList(callbackObj, callbackMethod) {
mochi.as2.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod);
}
static function scoresArrayToObjects(scores) {
var _local5 = {};
var _local1;
var _local4;
var _local2;
var _local6;
for (var _local8 in scores) {
if (typeof(scores[_local8]) == "object") {
if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) {
_local5[_local8] = [];
_local2 = scores[_local8];
_local4 = 0;
while (_local4 < _local2.rows.length) {
_local6 = {};
_local1 = 0;
while (_local1 < _local2.cols.length) {
_local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1];
_local1++;
}
_local5[_local8].push(_local6);
_local4++;
}
} else {
_local5[_local8] = {};
for (var _local7 in scores[_local8]) {
_local5[_local8][_local7] = scores[_local8][_local7];
}
}
} else {
_local5[_local8] = scores[_local8];
}
}
return(_local5);
}
static function doClose(args) {
if (args.error == true) {
if (args.errorCode == undefined) {
args.errorCode = "IOError";
}
onError.apply(null, [args.errorCode]);
} else {
onClose.apply();
}
}
}
Symbol 568 MovieClip [__Packages.mochi.as2.MochiDigits] Frame 0
class mochi.as2.MochiDigits
{
var Encoder, Fragment, Sibling;
function MochiDigits (digit, index) {
Encoder = 0;
setValue(digit, index);
}
function get value() {
return(Number(toString()));
}
function set value(v) {
setValue(v);
//return(value);
}
function addValue(v) {
value = value + v;
}
function setValue(digit, index) {
var _local3 = digit.toString();
if ((index == undefined) || (isNaN(index))) {
index = 0;
}
Fragment = _local3.charCodeAt(index++) ^ Encoder;
if (index < _local3.length) {
Sibling = new mochi.as2.MochiDigits(digit, index);
} else {
Sibling = null;
}
reencode();
}
function reencode() {
var _local2 = int(2147483647 * Math.random());
Fragment = Fragment ^ (_local2 ^ Encoder);
Encoder = _local2;
}
function toString() {
var _local2 = String.fromCharCode(Fragment ^ Encoder);
return(((Sibling != null) ? (_local2.concat(Sibling.toString())) : (_local2)));
}
}
Symbol 68 MovieClip Frame 14
stop();
Symbol 90 MovieClip Frame 63
stop();
Symbol 99 MovieClip Frame 7
stop();
Symbol 105 MovieClip Frame 5
stop();
Symbol 121 MovieClip Frame 15
stop();
Symbol 122 MovieClip Frame 219
stop();
Symbol 190 MovieClip Frame 1
_root.stop();
Symbol 190 MovieClip Frame 240
_root.play();
Symbol 195 MovieClip [slashup] Frame 41
this.removeMovieClip();
Symbol 232 MovieClip Frame 40
stop();
Symbol 250 MovieClip [enemy1] Frame 1
stop();
Symbol 250 MovieClip [enemy1] Frame 2
stop();
Symbol 250 MovieClip [enemy1] Frame 3
stop();
Symbol 250 MovieClip [enemy1] Frame 4
stop();
Symbol 332 MovieClip [player] Frame 1
stop();
Symbol 332 MovieClip [player] Frame 2
stop();
Symbol 332 MovieClip [player] Frame 3
stop();
Symbol 332 MovieClip [player] Frame 4
stop();
Symbol 332 MovieClip [player] Frame 5
stop();
Symbol 332 MovieClip [player] Frame 6
stop();
Symbol 332 MovieClip [player] Frame 7
stop();
Symbol 346 MovieClip [playerFade] Frame 11
this.removeMovieClip();
Symbol 351 MovieClip [scoutDead] Frame 41
this.removeMovieClip();
Symbol 404 MovieClip [scout] Frame 1
stop();
Symbol 404 MovieClip [scout] Frame 2
stop();
Symbol 404 MovieClip [scout] Frame 3
stop();
Symbol 404 MovieClip [scout] Frame 4
stop();
Symbol 413 MovieClip [e2d] Frame 41
this.removeMovieClip();
Symbol 464 MovieClip [enemy2] Frame 1
stop();
Symbol 464 MovieClip [enemy2] Frame 2
stop();
Symbol 464 MovieClip [enemy2] Frame 3
stop();
Symbol 464 MovieClip [enemy2] Frame 4
stop();
Symbol 475 MovieClip [ni2] Frame 41
this.removeMovieClip();
Symbol 505 MovieClip [nii2] Frame 1
stop();
Symbol 505 MovieClip [nii2] Frame 2
stop();
Symbol 505 MovieClip [nii2] Frame 3
stop();
Symbol 511 MovieClip Frame 9
stop();
Symbol 512 MovieClip [ed4] Frame 41
this.removeMovieClip();
Symbol 513 MovieClip [enemy4] Frame 1
stop();
Symbol 513 MovieClip [enemy4] Frame 2
stop();
Symbol 513 MovieClip [enemy4] Frame 3
stop();
Symbol 516 MovieClip [healthBar] Frame 1
stop();
Symbol 516 MovieClip [healthBar] Frame 2
stop();
Symbol 525 MovieClip [splatter] Frame 81
this.removeMovieClip();
Symbol 533 MovieClip Frame 14
stop();
Symbol 534 MovieClip Frame 14
stop();
Symbol 537 MovieClip Frame 14
stop();
Symbol 546 Button
on (release) {
getURL ("http://www.1gamesite.com/?utm_medium=brandedgames_external&utm_campaign=This%20Bunny%20Kills%20Again&utm_source=host1&utm_content=ingame", "_blank");
}
Symbol 550 MovieClip Frame 90
stop();
Symbol 561 MovieClip [dead4] Frame 9
stop();