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ben-10-the-alien-dna-combiner.swf

This is the info page for
Flash #117542

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Frame 2
gotoAndPlay (1); ifFrameLoaded (4) { gotoAndPlay (3); }
Frame 3
stop(); fscommand ("allowscale", "false");
Frame 4
stop(); fscommand ("showmenu", "false"); the_change_nm = 6; the_pass_nm = 1; the_test_nm = 0; the_good = 0; tmp_start = 0; tmp_end = 0; esc_bz = 0; function dongzuo(clickkey) { if ((0 != (startkey == 0)) & (0 != (all192[clickkey] != 50))) { startkey = clickkey; } if ((0 != ((0 != ((0 != (startkey != 0)) & (0 != (startkey != clickkey)))) & (0 != (all192[clickkey] != all192[startkey])))) & (0 != (all192[clickkey] != 50))) { tellTarget ("g" + startkey) { gotoAndStop (1); }; startkey = clickkey; } if ((0 != ((0 != (startkey != 0)) & (0 != (startkey != clickkey)))) & (0 != (all192[clickkey] == all192[startkey]))) { tellTarget ("g" + startkey) { gotoAndStop (1); }; endkey = clickkey; tempstart = all192[startkey]; tempend = all192[endkey]; thestring = startkey; all192[startkey] = 50; all192[endkey] = 50; findlu(startkey, endkey); all192[startkey] = tempstart; all192[endkey] = tempend; startkey = 0; endkey = 0; if (thestring != startkey) { thelu = thestring.split(","); tellTarget ("cont") { gotoAndPlay (2); }; } } if (startkey != 0) { tellTarget ("g" + startkey) { gotoAndStop (2); }; } } function findlu(x, y) { thestartx = ((x - 1) % 16) + 1; thestarty = ((x - thestartx) / 16) + 1; theendx = ((y - 1) % 16) + 1; theendy = ((y - theendx) / 16) + 1; ii = thestartx; while (ii >= 1) { thenext = 88; k = ((thestarty - 1) * 16) + ii; x_lt(k, x); k1 = ((theendy - 1) * 16) + ii; x_lt(k1, y); y_lt(k, k1); if (thenext != 0) { tmps = x; i = 1; while (i < (math.abs(thestartx - ii) + 1)) { tmps = tmps - 1; thestring = (thestring + ",") + tmps; i++; } if (thestarty < theendy) { i = 1; while (i < ((theendy - thestarty) + 1)) { tmps = tmps + 16; thestring = (thestring + ",") + tmps; i++; } } else { i = 1; while (i < ((thestarty - theendy) + 1)) { tmps = tmps - 16; thestring = (thestring + ",") + tmps; i++; } } i = 1; while (i < (math.abs(theendx - ii) + 1)) { if (k1 < y) { tmps = tmps + 1; } else { tmps = tmps - 1; } thestring = (thestring + ",") + tmps; i++; } return(undefined); } ii--; } ii = thestartx + 1; while (16 >= ii) { thenext = 88; k = ((thestarty - 1) * 16) + ii; x_lt(k, x); k1 = ((theendy - 1) * 16) + ii; x_lt(k1, y); y_lt(k, k1); if (thenext != 0) { tmps = x; i = 1; while (i < (math.abs(thestartx - ii) + 1)) { tmps = tmps + 1; thestring = (thestring + ",") + tmps; i++; } if (thestarty < theendy) { i = 1; while (i < ((theendy - thestarty) + 1)) { tmps = tmps + 16; thestring = (thestring + ",") + tmps; i++; } } else { i = 1; while (i < ((thestarty - theendy) + 1)) { tmps = tmps - 16; thestring = (thestring + ",") + tmps; i++; } } i = 1; while (i < (math.abs(theendx - ii) + 1)) { if (k1 < y) { tmps = tmps + 1; } else { tmps = tmps - 1; } thestring = (thestring + ",") + tmps; i++; } return(undefined); } ii++; } ii = thestarty; while (ii >= 1) { thenext = 88; k = ((ii - 1) * 16) + thestartx; y_lt(k, x); k1 = ((ii - 1) * 16) + theendx; y_lt(k1, y); x_lt(k, k1); if (thenext != 0) { tmps = x; i = 1; while (i < (math.abs(thestarty - ii) + 1)) { tmps = tmps - 16; thestring = (thestring + ",") + tmps; i++; } if (thestartx < theendx) { i = 1; while (i < ((theendx - thestartx) + 1)) { tmps = tmps + 1; thestring = (thestring + ",") + tmps; i++; } } else { i = 1; while (i < ((thestartx - theendx) + 1)) { tmps = tmps - 1; thestring = (thestring + ",") + tmps; i++; } } i = 1; while (i < (math.abs(theendy - ii) + 1)) { if (k1 < y) { tmps = tmps + 16; } else { tmps = tmps - 16; } thestring = (thestring + ",") + tmps; i++; } return(undefined); } ii--; } ii = thestarty + 1; while (16 >= ii) { thenext = 88; k = ((ii - 1) * 16) + thestartx; y_lt(k, x); k1 = ((ii - 1) * 16) + theendx; y_lt(k1, y); x_lt(k, k1); if (thenext != 0) { tmps = x; i = 1; while (i < (math.abs(thestarty - ii) + 1)) { tmps = tmps + 16; thestring = (thestring + ",") + tmps; i++; } if (thestartx < theendx) { i = 1; while (i < ((theendx - thestartx) + 1)) { tmps = tmps + 1; thestring = (thestring + ",") + tmps; i++; } } else { i = 1; while (i < ((thestartx - theendx) + 1)) { tmps = tmps - 1; thestring = (thestring + ",") + tmps; i++; } } i = 1; while (i < (math.abs(theendy - ii) + 1)) { if (k1 < y) { tmps = tmps + 16; } else { tmps = tmps - 16; } thestring = (thestring + ",") + tmps; i++; } return(undefined); } ii++; } if (thenext == 0) { thestring = 0; } } function x_lt(xx, yy) { kk = 0; for(;;){ if (kk >= (math.abs(yy - xx) + 1)) { return(undefined); } thetest = math.min(xx, yy) + kk; if (all192[thetest] < 50) { thenext = 0; } kk++; }; } function y_lt(xx, yy) { kk = 0; for(;;){ if (kk >= ((math.abs(yy - xx) / 16) + 1)) { return(undefined); } thetest = math.min(xx, yy) + (kk * 16); if (all192[thetest] < 50) { thenext = 0; } kk++; }; } all144 = new Array(); all192 = new Array(); thelu = new Array(); thestring = 0; startkey = 0; endkey = 0; i = 1; while (i < 141) { if (i < 31) { all144[i] = i; } if ((0 != (30 < i)) & (0 != (i < 71))) { x = random(30) + 1; all144[i] = x; } if (70 < i) { all144[i] = all144[i - 70]; } i++; } i = 0; while (i < 100) { x = random(140) + 1; y = random(140) + 1; z = all144[x]; all144[x] = all144[y]; all144[y] = z; i++; } i = 1; while (i < 141) { tellTarget ("a" + i) { gotoAndStop(_level0.all144[_level0.i]); }; i++; } j = 1; i = 1; while (i < 193) { x = ((i - 1) % 16) + 1; y = ((i - x) / 16) + 1; if ((0 != ((0 != ((0 != (x == 1)) | (0 != (x == 16)))) | (0 != (y == 1)))) | (0 != (y == 12))) { all192[i] = 50; } else { all192[i] = all144[j]; j = j + 1; } i++; }
Instance of Symbol 321 MovieClip in Frame 4
onClipEvent (keyDown) { if ((0 != (Key.getCode() == 116)) & (0 != (0 < _level0.the_change_nm))) { if ((0 != (_level0.tmp_start != 0)) & (0 != (_level0.all192[_level0.tmp_start] != 50))) { _level0.the_change_nm = _level0.the_change_nm - 1; tellTarget ("_level0.ch_nm") { gotoAndStop(_level0.the_change_nm + 1); }; tellTarget ("_level0.g" + _level0.tmp_start) { gotoAndStop (2); }; } if ((0 != (_level0.tmp_end != 0)) & (0 != (_level0.all192[_level0.tmp_end] != 50))) { tellTarget ("_level0.g" + _level0.tmp_end) { gotoAndStop (2); }; } } if (Key.getCode() == 32) { if (_level0.esc_bz == 0) { _level0.esc_bz = 1; tellTarget ("_level0.mytimer") { stop(); }; tellTarget ("_level0.bk") { gotoAndStop (2); }; } else { _level0.esc_bz = 0; tellTarget ("_level0.mytimer") { gotoAndPlay (1); }; _level0.mytimer.mytimer = 0; tellTarget ("_level0.bk") { gotoAndStop (1); }; } } }
Frame 5
stop();
Frame 6
stop();
Symbol 7 Button
on (press) { getURL ("http://www.funfastgame.com/"); }
Symbol 25 Button
on (release) { gotoAndStop (4); }
Symbol 28 Button
on (press) { gotoAndStop (6); }
Symbol 31 Button
on (press) { getURL ("http://www.funfastgame.com/"); }
Symbol 34 Button
on (press) { getURL ("http://www.funfastgame.com/"); }
Symbol 164 Button
on (press) { dongzuo(18); }
Symbol 165 Button
on (press) { dongzuo(19); }
Symbol 166 Button
on (press) { dongzuo(20); }
Symbol 167 Button
on (press) { dongzuo(21); }
Symbol 168 Button
on (press) { dongzuo(22); }
Symbol 169 Button
on (press) { dongzuo(23); }
Symbol 170 Button
on (press) { dongzuo(24); }
Symbol 171 Button
on (press) { dongzuo(25); }
Symbol 172 Button
on (press) { dongzuo(26); }
Symbol 173 Button
on (press) { dongzuo(27); }
Symbol 174 Button
on (press) { dongzuo(28); }
Symbol 175 Button
on (press) { dongzuo(29); }
Symbol 176 Button
on (press) { dongzuo(30); }
Symbol 177 Button
on (press) { dongzuo(31); }
Symbol 178 Button
on (press) { dongzuo(34); }
Symbol 179 Button
on (press) { dongzuo(35); }
Symbol 180 Button
on (press) { dongzuo(36); }
Symbol 181 Button
on (press) { dongzuo(37); }
Symbol 182 Button
on (press) { dongzuo(38); }
Symbol 183 Button
on (press) { dongzuo(39); }
Symbol 184 Button
on (press) { dongzuo(40); }
Symbol 185 Button
on (press) { dongzuo(41); }
Symbol 186 Button
on (press) { dongzuo(42); }
Symbol 187 Button
on (press) { dongzuo(43); }
Symbol 188 Button
on (press) { dongzuo(44); }
Symbol 189 Button
on (press) { dongzuo(45); }
Symbol 190 Button
on (press) { dongzuo(46); }
Symbol 191 Button
on (press) { dongzuo(47); }
Symbol 192 Button
on (press) { dongzuo(50); }
Symbol 193 Button
on (press) { dongzuo(51); }
Symbol 194 Button
on (press) { dongzuo(52); }
Symbol 195 Button
on (press) { dongzuo(53); }
Symbol 196 Button
on (press) { dongzuo(54); }
Symbol 197 Button
on (press) { dongzuo(55); }
Symbol 198 Button
on (press) { dongzuo(56); }
Symbol 199 Button
on (press) { dongzuo(57); }
Symbol 200 Button
on (press) { dongzuo(58); }
Symbol 201 Button
on (press) { dongzuo(59); }
Symbol 202 Button
on (press) { dongzuo(60); }
Symbol 203 Button
on (press) { dongzuo(61); }
Symbol 204 Button
on (press) { dongzuo(62); }
Symbol 205 Button
on (press) { dongzuo(63); }
Symbol 206 Button
on (press) { dongzuo(66); }
Symbol 207 Button
on (press) { dongzuo(67); }
Symbol 208 Button
on (press) { dongzuo(68); }
Symbol 209 Button
on (press) { dongzuo(69); }
Symbol 210 Button
on (press) { dongzuo(70); }
Symbol 211 Button
on (press) { dongzuo(71); }
Symbol 212 Button
on (press) { dongzuo(72); }
Symbol 213 Button
on (press) { dongzuo(73); }
Symbol 214 Button
on (press) { dongzuo(74); }
Symbol 215 Button
on (press) { dongzuo(75); }
Symbol 216 Button
on (press) { dongzuo(76); }
Symbol 217 Button
on (press) { dongzuo(77); }
Symbol 218 Button
on (press) { dongzuo(78); }
Symbol 219 Button
on (press) { dongzuo(79); }
Symbol 220 Button
on (press) { dongzuo(98); }
Symbol 221 Button
on (press) { dongzuo(99); }
Symbol 222 Button
on (press) { dongzuo(100); }
Symbol 223 Button
on (press) { dongzuo(101); }
Symbol 224 Button
on (press) { dongzuo(102); }
Symbol 225 Button
on (press) { dongzuo(103); }
Symbol 226 Button
on (press) { dongzuo(104); }
Symbol 227 Button
on (press) { dongzuo(105); }
Symbol 228 Button
on (press) { dongzuo(106); }
Symbol 229 Button
on (press) { dongzuo(107); }
Symbol 230 Button
on (press) { dongzuo(108); }
Symbol 231 Button
on (press) { dongzuo(109); }
Symbol 232 Button
on (press) { dongzuo(110); }
Symbol 233 Button
on (press) { dongzuo(111); }
Symbol 234 Button
on (press) { dongzuo(114); }
Symbol 235 Button
on (press) { dongzuo(115); }
Symbol 236 Button
on (press) { dongzuo(116); }
Symbol 237 Button
on (press) { dongzuo(117); }
Symbol 238 Button
on (press) { dongzuo(118); }
Symbol 239 Button
on (press) { dongzuo(119); }
Symbol 240 Button
on (press) { dongzuo(120); }
Symbol 241 Button
on (press) { dongzuo(121); }
Symbol 242 Button
on (press) { dongzuo(122); }
Symbol 243 Button
on (press) { dongzuo(123); }
Symbol 244 Button
on (press) { dongzuo(124); }
Symbol 245 Button
on (press) { dongzuo(125); }
Symbol 246 Button
on (press) { dongzuo(126); }
Symbol 247 Button
on (press) { dongzuo(127); }
Symbol 248 Button
on (press) { dongzuo(130); }
Symbol 249 Button
on (press) { dongzuo(131); }
Symbol 250 Button
on (press) { dongzuo(132); }
Symbol 251 Button
on (press) { dongzuo(133); }
Symbol 252 Button
on (press) { dongzuo(134); }
Symbol 253 Button
on (press) { dongzuo(135); }
Symbol 254 Button
on (press) { dongzuo(136); }
Symbol 255 Button
on (press) { dongzuo(137); }
Symbol 256 Button
on (press) { dongzuo(138); }
Symbol 257 Button
on (press) { dongzuo(139); }
Symbol 258 Button
on (press) { dongzuo(140); }
Symbol 259 Button
on (press) { dongzuo(141); }
Symbol 260 Button
on (press) { dongzuo(142); }
Symbol 261 Button
on (press) { dongzuo(143); }
Symbol 262 Button
on (press) { dongzuo(146); }
Symbol 263 Button
on (press) { dongzuo(147); }
Symbol 264 Button
on (press) { dongzuo(148); }
Symbol 265 Button
on (press) { dongzuo(149); }
Symbol 266 Button
on (press) { dongzuo(150); }
Symbol 267 Button
on (press) { dongzuo(151); }
Symbol 268 Button
on (press) { dongzuo(152); }
Symbol 269 Button
on (press) { dongzuo(153); }
Symbol 270 Button
on (press) { dongzuo(154); }
Symbol 271 Button
on (press) { dongzuo(155); }
Symbol 272 Button
on (press) { dongzuo(156); }
Symbol 273 Button
on (press) { dongzuo(157); }
Symbol 274 Button
on (press) { dongzuo(158); }
Symbol 275 Button
on (press) { dongzuo(159); }
Symbol 276 Button
on (press) { dongzuo(162); }
Symbol 277 Button
on (press) { dongzuo(163); }
Symbol 278 Button
on (press) { dongzuo(164); }
Symbol 279 Button
on (press) { dongzuo(165); }
Symbol 280 Button
on (press) { dongzuo(166); }
Symbol 281 Button
on (press) { dongzuo(167); }
Symbol 282 Button
on (press) { dongzuo(168); }
Symbol 283 Button
on (press) { dongzuo(169); }
Symbol 284 Button
on (press) { dongzuo(170); }
Symbol 285 Button
on (press) { dongzuo(171); }
Symbol 286 Button
on (press) { dongzuo(172); }
Symbol 287 Button
on (press) { dongzuo(173); }
Symbol 288 Button
on (press) { dongzuo(174); }
Symbol 289 Button
on (press) { dongzuo(175); }
Symbol 290 Button
on (press) { dongzuo(82); }
Symbol 291 Button
on (press) { dongzuo(83); }
Symbol 292 Button
on (press) { dongzuo(84); }
Symbol 293 Button
on (press) { dongzuo(85); }
Symbol 294 Button
on (press) { dongzuo(86); }
Symbol 295 Button
on (press) { dongzuo(87); }
Symbol 296 Button
on (press) { dongzuo(88); }
Symbol 297 Button
on (press) { dongzuo(89); }
Symbol 298 Button
on (press) { dongzuo(90); }
Symbol 299 Button
on (press) { dongzuo(91); }
Symbol 300 Button
on (press) { dongzuo(92); }
Symbol 301 Button
on (press) { dongzuo(93); }
Symbol 302 Button
on (press) { dongzuo(94); }
Symbol 303 Button
on (press) { dongzuo(95); }
Symbol 306 MovieClip Frame 1
stop();
Symbol 308 MovieClip Frame 1
stop();
Symbol 308 MovieClip Frame 3
function to_center() { mykey = 0; i = 1; while (i < 141) { x_i = ((i - 1) % 14) + 1; y_i = ((i - x_i) / 14) + 1; if ((0 != ((0 != (_level0.all144[i] == 50)) & (0 != (14 < i)))) & (0 != (i < 127))) { if ((0 != (y_i < 6)) & (0 != (_level0.all144[i - 14] < 50))) { _level0.all144[i] = _level0.all144[i - 14]; _level0.all144[i - 14] = 50; mykey = 1; } if ((0 != (5 < y_i)) & (0 != (_level0.all144[i + 14] < 50))) { _level0.all144[i] = _level0.all144[i + 14]; _level0.all144[i + 14] = 50; mykey = 1; } } if ((0 != ((0 != (_level0.all144[i] == 50)) & (0 != (1 < x_i)))) & (0 != (x_i < 14))) { if ((0 != (x_i < 8)) & (0 != (_level0.all144[i - 1] < 50))) { _level0.all144[i] = _level0.all144[i - 1]; _level0.all144[i - 1] = 50; mykey = 1; } if ((0 != (7 < x_i)) & (0 != (_level0.all144[i + 1] < 50))) { _level0.all144[i] = _level0.all144[i + 1]; _level0.all144[i + 1] = 50; mykey = 1; } } i++; } if (mykey == 1) { to_center(); return(undefined); } return(undefined); } i = 0; while (i < _level0.thelu.length) { if (i == 0) { if ((_level0.thelu[i + 1] - _level0.thelu[i]) == -16) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (3); }; } if ((_level0.thelu[i + 1] - _level0.thelu[i]) == 16) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (4); }; } if ((_level0.thelu[i + 1] - _level0.thelu[i]) == -1) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (5); }; } if ((_level0.thelu[i + 1] - _level0.thelu[i]) == 1) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (6); }; } } if (i == (_level0.thelu.length - 1)) { if ((_level0.thelu[i - 1] - _level0.thelu[i]) == -16) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (3); }; } if ((_level0.thelu[i - 1] - _level0.thelu[i]) == 16) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (4); }; } if ((_level0.thelu[i - 1] - _level0.thelu[i]) == -1) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (5); }; } if ((_level0.thelu[i - 1] - _level0.thelu[i]) == 1) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (6); }; } } if ((0 != (i != 0)) & (0 != (i != (_level0.thelu.length - 1)))) { if ((0 != (math.abs(_level0.thelu[i + 1] - _level0.thelu[i]) == 16)) & (0 != (math.abs(_level0.thelu[i - 1] - _level0.thelu[i]) == 16))) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (7); }; } if ((0 != (math.abs(_level0.thelu[i + 1] - _level0.thelu[i]) == 1)) & (0 != (math.abs(_level0.thelu[i - 1] - _level0.thelu[i]) == 1))) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (8); }; } if ((0 != ((_level0.thelu[i + 1] - _level0.thelu[i]) == -16)) & (0 != ((_level0.thelu[i - 1] - _level0.thelu[i]) == -1))) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (9); }; } if ((0 != ((_level0.thelu[i + 1] - _level0.thelu[i]) == -16)) & (0 != ((_level0.thelu[i - 1] - _level0.thelu[i]) == 1))) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (10); }; } if ((0 != ((_level0.thelu[i + 1] - _level0.thelu[i]) == 16)) & (0 != ((_level0.thelu[i - 1] - _level0.thelu[i]) == -1))) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (11); }; } if ((0 != ((_level0.thelu[i + 1] - _level0.thelu[i]) == 16)) & (0 != ((_level0.thelu[i - 1] - _level0.thelu[i]) == 1))) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (12); }; } if ((0 != ((_level0.thelu[i + 1] - _level0.thelu[i]) == -1)) & (0 != ((_level0.thelu[i - 1] - _level0.thelu[i]) == -16))) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (9); }; } if ((0 != ((_level0.thelu[i + 1] - _level0.thelu[i]) == 1)) & (0 != ((_level0.thelu[i - 1] - _level0.thelu[i]) == -16))) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (10); }; } if ((0 != ((_level0.thelu[i + 1] - _level0.thelu[i]) == -1)) & (0 != ((_level0.thelu[i - 1] - _level0.thelu[i]) == 16))) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (11); }; } if ((0 != ((_level0.thelu[i + 1] - _level0.thelu[i]) == 1)) & (0 != ((_level0.thelu[i - 1] - _level0.thelu[i]) == 16))) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (12); }; } } i++; } k1 = _level0.thelu[0]; k2 = _level0.thelu[_level0.thelu.length - 1]; x = Math.min(_level0.thelu[0], _level0.thelu[_level0.thelu.length - 1]); y = Math.max(_level0.thelu[0], _level0.thelu[_level0.thelu.length - 1]); xx = ((x - 1) % 16) + 1; xy = ((x - xx) / 16) + 1; x = ((x - 16) - ((xy - 1) * 2)) + 1; yx = ((y - 1) % 16) + 1; yy = ((y - yx) / 16) + 1; y = ((y - 16) - ((yy - 1) * 2)) + 1; if ((0 != (_level0.the_pass_nm == 1)) | (0 != (_level0.the_pass_nm == 2))) { _level0.all144[x] = 50; _level0.all144[y] = 50; } if (_level0.the_pass_nm == 3) { if ((0 != ((xy - 1) < 6)) & (0 != ((yy - 1) < 6))) { i = yy - 1; while (i < 5) { _level0.all144[(((14 * i) - 14) + yx) - 1] = _level0.all144[((14 * i) + yx) - 1]; i++; } _level0.all144[(56 + yx) - 1] = 50; i = xy - 1; while (i < 5) { _level0.all144[(((14 * i) - 14) + xx) - 1] = _level0.all144[((14 * i) + xx) - 1]; i++; } _level0.all144[(56 + xx) - 1] = 50; } if ((0 != (5 < (xy - 1))) & (0 != (5 < (yy - 1)))) { i = xy - 1; while (6 < i) { _level0.all144[(((14 * i) - 14) + xx) - 1] = _level0.all144[(((14 * i) - 28) + xx) - 1]; i--; } _level0.all144[(70 + xx) - 1] = 50; i = yy - 1; while (6 < i) { _level0.all144[(((14 * i) - 14) + yx) - 1] = _level0.all144[(((14 * i) - 28) + yx) - 1]; i--; } _level0.all144[(70 + yx) - 1] = 50; } if ((0 != ((0 != (5 < (xy - 1))) & (0 != ((yy - 1) < 6)))) | (0 != ((0 != ((xy - 1) < 6)) & (0 != (5 < (yy - 1)))))) { if ((yy - 1) < 6) { i = yy - 1; while (i < 5) { _level0.all144[(((14 * i) - 14) + yx) - 1] = _level0.all144[((14 * i) + yx) - 1]; i++; } _level0.all144[(56 + yx) - 1] = 50; } if ((xy - 1) < 6) { i = xy - 1; while (i < 5) { _level0.all144[(((14 * i) - 14) + xx) - 1] = _level0.all144[((14 * i) + xx) - 1]; i++; } _level0.all144[(56 + xx) - 1] = 50; } if (5 < (xy - 1)) { i = xy - 1; while (6 < i) { _level0.all144[(((14 * i) - 14) + xx) - 1] = _level0.all144[(((14 * i) - 28) + xx) - 1]; i--; } _level0.all144[(70 + xx) - 1] = 50; } if (5 < (yy - 1)) { i = yy - 1; while (6 < i) { _level0.all144[(((14 * i) - 14) + yx) - 1] = _level0.all144[(((14 * i) - 28) + yx) - 1]; i--; } _level0.all144[(70 + yx) - 1] = 50; } } } if (_level0.the_pass_nm == 4) { if ((0 != ((xx - 1) < 8)) & (0 != ((yx - 1) < 8))) { i = yx - 1; while (i < 7) { _level0.all144[((14 * yy) - 28) + i] = _level0.all144[(((14 * yy) - 28) + i) + 1]; i++; } _level0.all144[((14 * yy) - 28) + 7] = 50; i = xx - 1; while (i < 7) { _level0.all144[((14 * xy) - 28) + i] = _level0.all144[(((14 * xy) - 28) + i) + 1]; i++; } _level0.all144[((14 * xy) - 28) + 7] = 50; } if ((0 != (7 < (xx - 1))) & (0 != (7 < (yx - 1)))) { i = xx - 1; while (8 < i) { _level0.all144[((14 * xy) - 28) + i] = _level0.all144[(((14 * xy) - 28) + i) - 1]; i--; } _level0.all144[((14 * xy) - 28) + 8] = 50; i = yx - 1; while (8 < i) { _level0.all144[((14 * yy) - 28) + i] = _level0.all144[(((14 * yy) - 28) + i) - 1]; i--; } _level0.all144[((14 * yy) - 28) + 8] = 50; } if ((0 != ((0 != ((xx - 1) < 8)) & (0 != (7 < (yx - 1))))) | (0 != ((0 != ((yx - 1) < 8)) & (0 != (7 < (xx - 1)))))) { if ((yx - 1) < 8) { i = yx - 1; while (i < 7) { _level0.all144[((14 * yy) - 28) + i] = _level0.all144[(((14 * yy) - 28) + i) + 1]; i++; } _level0.all144[((14 * yy) - 28) + 7] = 50; } if ((xx - 1) < 8) { i = xx - 1; while (i < 7) { _level0.all144[((14 * xy) - 28) + i] = _level0.all144[(((14 * xy) - 28) + i) + 1]; i++; } _level0.all144[((14 * xy) - 28) + 7] = 50; } if (7 < (xx - 1)) { i = xx - 1; while (8 < i) { _level0.all144[((14 * xy) - 28) + i] = _level0.all144[(((14 * xy) - 28) + i) - 1]; i--; } _level0.all144[((14 * xy) - 28) + 8] = 50; } if (7 < (yx - 1)) { i = yx - 1; while (8 < i) { _level0.all144[((14 * yy) - 28) + i] = _level0.all144[(((14 * yy) - 28) + i) - 1]; i--; } _level0.all144[((14 * yy) - 28) + 8] = 50; } } } if (_level0.the_pass_nm == 5) { i = yx - 1; while (i < 14) { _level0.all144[((14 * yy) - 28) + i] = _level0.all144[(((14 * yy) - 28) + i) + 1]; i++; } _level0.all144[((14 * yy) - 28) + 14] = 50; i = xx - 1; while (i < 14) { _level0.all144[((14 * xy) - 28) + i] = _level0.all144[(((14 * xy) - 28) + i) + 1]; i++; } _level0.all144[((14 * xy) - 28) + 14] = 50; } if (_level0.the_pass_nm == 6) { i = xy - 1; while (1 < i) { _level0.all144[(((14 * i) - 14) + xx) - 1] = _level0.all144[(((14 * i) - 28) + xx) - 1]; i--; } _level0.all144[xx - 1] = 50; i = yy - 1; while (1 < i) { _level0.all144[(((14 * i) - 14) + yx) - 1] = _level0.all144[(((14 * i) - 28) + yx) - 1]; i--; } _level0.all144[yx - 1] = 50; } if (_level0.the_pass_nm == 7) { i = yy - 1; while (i < 10) { _level0.all144[(((14 * i) - 14) + yx) - 1] = _level0.all144[((14 * i) + yx) - 1]; i++; } _level0.all144[(yx - 1) + 126] = 50; i = xy - 1; while (i < 10) { _level0.all144[(((14 * i) - 14) + xx) - 1] = _level0.all144[((14 * i) + xx) - 1]; i++; } _level0.all144[(xx - 1) + 126] = 50; } if (_level0.the_pass_nm == 8) { i = xx - 1; while (1 < i) { _level0.all144[((14 * xy) - 28) + i] = _level0.all144[(((14 * xy) - 28) + i) - 1]; i--; } _level0.all144[((14 * xy) - 28) + 1] = 50; i = yx - 1; while (1 < i) { _level0.all144[((14 * yy) - 28) + i] = _level0.all144[(((14 * yy) - 28) + i) - 1]; i--; } _level0.all144[((14 * yy) - 28) + 1] = 50; } if (_level0.the_pass_nm == 9) { _level0.all144[x] = 50; _level0.all144[y] = 50; to_center(x); } j = 1; i = 1; while (i < 193) { x = ((i - 1) % 16) + 1; y = ((i - x) / 16) + 1; if ((0 != ((0 != ((0 != (x == 1)) | (0 != (x == 16)))) | (0 != (y == 1)))) | (0 != (y == 12))) { _level0.all192[i] = 50; } else { _level0.all192[i] = _level0.all144[j]; j = j + 1; } i++; } _level0.the_good = _level0.the_good + 10; tellTarget ("_level0.thetimer") { gotoAndStop(_level0.thetimer._currentframe - 36); };
Symbol 308 MovieClip Frame 4
function findlian(x, y) { thestartx = ((x - 1) % 16) + 1; thestarty = ((x - thestartx) / 16) + 1; theendx = ((y - 1) % 16) + 1; theendy = ((y - theendx) / 16) + 1; ii = 16; while (ii >= 1) { thenext = 88; k = ((thestarty - 1) * 16) + ii; x_l(k, x); k1 = ((theendy - 1) * 16) + ii; x_l(k1, y); y_l(k, k1); if (thenext == 88) { the_over_bz = 0; return(undefined); } ii--; } ii = 16; for(;;){ if (ii < 1) { return(undefined); } thenext = 88; k = ((ii - 1) * 16) + thestartx; y_l(k, x); k1 = ((ii - 1) * 16) + theendx; y_l(k1, y); x_l(k, k1); if (thenext == 88) { the_over_bz = 0; return(undefined); } ii--; }; } function x_l(xx, yy) { kk = 0; for(;;){ if (kk >= (math.abs(yy - xx) + 1)) { return(undefined); } thetest = math.min(xx, yy) + kk; if (_level0.all192[thetest] < 50) { _level0.cont.thenext = 0; return(undefined); } kk++; }; } function y_l(xx, yy) { kk = 0; for(;;){ if (kk >= ((math.abs(yy - xx) / 16) + 1)) { return(undefined); } thetest = math.min(xx, yy) + (kk * 16); if (_level0.all192[thetest] < 50) { _level0.cont.thenext = 0; return(undefined); } kk++; }; } stop(); the_over_bz = 1; _level0.the_test_nm = 0; thenext = 0; i = 18; while (i < 176) { if ((0 != (_level0.all192[i] != 50)) & (0 != ((0 != (_level0.all192[i] == _level0.all192[i + 1])) | (0 != (_level0.all192[i] == _level0.all192[i + 16]))))) { the_over_bz = 0; break; } if ((0 != ((0 != (the_over_bz == 1)) & (0 != (_level0.all192[i] != 50)))) & (0 != ((0 != ((0 != ((0 != (_level0.all192[i + 1] == 50)) | (0 != (_level0.all192[i - 1] == 50)))) | (0 != (_level0.all192[i + 16] == 50)))) | (0 != (_level0.all192[i - 16] == 50))))) { j = i + 1; while (j < 177) { if (the_over_bz == 0) { break; } if ((0 != (_level0.all192[i] == _level0.all192[j])) & (0 != ((0 != ((0 != ((0 != (_level0.all192[j + 1] == 50)) | (0 != (_level0.all192[j - 1] == 50)))) | (0 != (_level0.all192[j + 16] == 50)))) | (0 != (_level0.all192[j - 16] == 50))))) { tempstart = _level0.all192[i]; tempend = _level0.all192[j]; _level0.all192[i] = 50; _level0.all192[j] = 50; findlian(i, j); _level0.all192[i] = tempstart; _level0.all192[j] = tempend; if (the_over_bz == 0) { _level0.tmp_start = i; _level0.tmp_end = j; } } j++; } } i++; } i = 0; while (i < _level0.thelu.length) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (1); }; i++; } i = 1; while (i < 141) { tellTarget ("_level0.a" + i) { gotoAndStop(_level0.all144[_level0.cont.i]); }; i++; } if (the_over_bz == 1) { gotoAndStop (5); }
Symbol 308 MovieClip Frame 5
function biandong() { kong = new Array(); j = 0; i = 1; while (i < 141) { if (_level0.all144[i] != 50) { kong[j] = i; j = j + 1; } i++; } i = 1; while (i < 100) { k = random(kong.length); k1 = random(kong.length); x = _level0.all144[kong[k]]; _level0.all144[kong[k]] = _level0.all144[kong[k1]]; _level0.all144[kong[k1]] = x; i++; } i = 1; while (i < 141) { tellTarget ("_level0.a" + i) { gotoAndStop(_level0.all144[_level0.cont.i]); }; i++; } j = 1; i = 1; for(;;){ if (i >= 193) { return(undefined); } x = ((i - 1) % 16) + 1; y = ((i - x) / 16) + 1; if ((0 != ((0 != ((0 != (x == 1)) | (0 != (x == 16)))) | (0 != (y == 1)))) | (0 != (y == 12))) { _level0.all192[i] = 50; } else { _level0.all192[i] = _level0.all144[j]; j = j + 1; } i++; }; } stop(); the_bd_bz = 1; i = 1; while (i < 141) { if (_level0.all144[i] != 50) { the_bd_bz = 0; break; } i++; } if (the_bd_bz == 0) { if (0 < _level0.the_change_nm) { tellTarget ("_level0.over") { gotoAndPlay (3); }; biandong(); _level0.the_change_nm = _level0.the_change_nm - 1; tellTarget ("_level0.ch_nm") { gotoAndStop(_level0.the_change_nm + 1); }; gotoAndStop (4); } else { tellTarget ("_level0.over") { gotoAndStop (2); }; tellTarget ("_level0") { gotoAndStop (5); }; } } if (the_bd_bz == 1) { tellTarget ("_level0.next") { gotoAndPlay (2); }; }
Symbol 319 Button
on (press) { gotoAndStop (6); _level0.mytimer.mytimer = 0; tellTarget (_level0.thetimer) { gotoAndStop (1); }; }
Symbol 320 MovieClip Frame 1
stop();
Symbol 320 MovieClip Frame 2
_level0.the_good = _level0.the_good + Math.round((1800 - _level0.thetimer._currentframe) / 3); tellTarget ("_level0.mytimer") { stop(); };
Symbol 320 MovieClip Frame 5
stop();
Symbol 320 MovieClip Frame 6
stop(); _level0.the_pass_nm = _level0.the_pass_nm + 1; _level0.the_change_nm = _level0.the_change_nm + 1; if (4 < _level0.the_pass_nm) { _level0.the_change_nm = _level0.the_change_nm + 1; } tellTarget ("_level0.ch_nm") { gotoAndStop(_level0.the_change_nm + 1); }; if (_level0.the_pass_nm < 10) { tellTarget ("_level0.pass_nm") { gotoAndStop(_level0.pass_nm._currentframe + 1); }; tellTarget ("_level0.mytimer") { gotoAndPlay (1); }; if (_level0.the_pass_nm == 2) { i = 1; while (i < 141) { if (i < 36) { _level0.all144[i] = i; } if ((0 != (35 < i)) & (0 != (i < 71))) { x = random(35) + 1; _level0.all144[i] = x; } if (70 < i) { _level0.all144[i] = _level0.all144[i - 70]; } i++; } } if (2 < _level0.the_pass_nm) { i = 1; while (i < 141) { if (i < 41) { _level0.all144[i] = i; } if ((0 != (40 < i)) & (0 != (i < 71))) { x = random(40) + 1; _level0.all144[i] = x; } if (70 < i) { _level0.all144[i] = _level0.all144[i - 70]; } i++; } } i = 0; while (i < 100) { x = random(140) + 1; y = random(140) + 1; z = _level0.all144[x]; _level0.all144[x] = _level0.all144[y]; _level0.all144[y] = z; i++; } i = 1; while (i < 141) { tellTarget ("_level0.a" + i) { gotoAndStop(_level0.all144[_level0.next.i]); }; i++; } j = 1; i = 1; while (i < 193) { x = ((i - 1) % 16) + 1; y = ((i - x) / 16) + 1; if ((0 != ((0 != ((0 != (x == 1)) | (0 != (x == 16)))) | (0 != (y == 1)))) | (0 != (y == 12))) { _level0.all192[i] = 50; } else { _level0.all192[i] = _level0.all144[j]; j = j + 1; } i++; } } else { tellTarget ("_level0.over") { gotoAndStop (22); }; tellTarget ("_level0") { gotoAndStop (5); }; }
Symbol 323 Button
on (release) { if (0 < _level0.the_change_nm) { if ((0 != (_level0.tmp_start != 0)) & (0 != (_level0.all192[_level0.tmp_start] != 50))) { _level0.the_change_nm = _level0.the_change_nm - 1; tellTarget ("_level0.ch_nm") { gotoAndStop(_level0.the_change_nm + 1); }; tellTarget ("_level0.g" + _level0.tmp_start) { gotoAndStop (2); }; } if ((0 != (_level0.tmp_end != 0)) & (0 != (_level0.all192[_level0.tmp_end] != 50))) { tellTarget ("_level0.g" + _level0.tmp_end) { gotoAndStop (2); }; } } }
Symbol 324 Button
on (release) { if (_level0.esc_bz == 0) { _level0.esc_bz = 1; tellTarget ("_level0.mytimer") { stop(); }; tellTarget ("_level0.bk") { gotoAndStop (2); }; } else { _level0.esc_bz = 0; tellTarget ("_level0.mytimer") { gotoAndPlay (1); }; _level0.mytimer.mytimer = 0; tellTarget ("_level0.bk") { gotoAndStop (1); }; } }
Symbol 333 Button
on (press) { getURL ("http://www.funfastgame.com/"); }
Symbol 358 Button
on (release) { getURL ("http://www.cunzi.com/games/gm_lian_list.asp", "_blank"); }
Symbol 360 Button
on (press) { getURL ("http://www.funfastgame.com/"); }
Symbol 361 MovieClip Frame 1
stop();
Symbol 361 MovieClip Frame 2
stop();
Symbol 365 Button
on (release) { getURL ("http://www.cunzi.com", "_blank"); }
Symbol 379 MovieClip Frame 1
stop();
Symbol 379 MovieClip Frame 2
stop(); tellTarget ("_level0.thetimer") { stop(); }; tellTarget ("_level0") { gotoAndStop (5); };
Symbol 379 MovieClip Frame 21
stop();
Symbol 379 MovieClip Frame 22
stop(); tellTarget ("_level0.thetimer") { stop(); }; tellTarget ("_level0") { gotoAndStop (5); };
Symbol 382 MovieClip Frame 1
stop();
Symbol 382 MovieClip Frame 2400
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2401
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2402
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2403
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2404
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2405
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2406
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2407
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2408
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2409
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2410
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2411
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2412
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2413
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2414
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2415
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2416
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2417
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2418
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2419
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2420
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2421
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2422
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2423
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2424
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2425
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2426
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2427
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2428
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2429
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2430
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2431
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2432
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2433
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2434
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2435
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2436
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2437
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2438
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2439
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2440
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2441
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2442
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2443
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2444
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2445
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2446
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 382 MovieClip Frame 2447
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 392 MovieClip Frame 1
stop();
Symbol 427 MovieClip Frame 7
stop();
Symbol 429 MovieClip Frame 1
stop();
Symbol 430 Button
on (press) { i = 1; while (i < 141) { _level0.all144[i] = 50; i++; } i = 18; while (i < 176) { _level0.all192[i] = 50; i++; } tellTarget (_level0.cont) { gotoAndPlay (2); }; }
Symbol 431 MovieClip Frame 1
timedate = new Date(); mytimerold = 0;
Symbol 431 MovieClip Frame 2
mytimerold = mytimer; mytimer = int(String(timedate.gettime()).substr(0, 10)); sss = mytimer - mytimerold; sss = int(sss); if (int(mytimerold) == 0) { sss = 0; } _level0.ssss = 12 * sss; tellTarget (_level0.thetimer) { gotoAndStop(_level0.thetimer._currentframe + _level0.ssss); };
Symbol 444 Button
on (press) { tellTarget ("_level0.over") { gotoAndStop (2); }; }
Symbol 446 MovieClip Frame 1
stop();
Symbol 446 MovieClip Frame 2
stop(); i = 1; while (i < 193) { _level0.all192[i] = 50; i++; } i = 1; while (i < 141) { tellTarget ("_level0.a" + i) { gotoAndStop (65536); }; i++; }
Symbol 449 Button
on (release) { if (_level0.esc_bz == 0) { _level0.esc_bz = 1; tellTarget ("_level0.thetimer") { stop(); }; tellTarget ("_level0.bk") { gotoAndStop (2); }; } else { _level0.esc_bz = 0; tellTarget ("_level0.thetimer") { play(); }; tellTarget ("_level0.bk") { gotoAndStop (1); }; } }
Symbol 459 Button
on (release) { tellTarget ("over") { gotoAndStop (1); }; gotoAndPlay (1); }

Library Items

Symbol 1 GraphicUsed by:2 7
Symbol 2 MovieClipUses:1Used by:7
Symbol 3 GraphicUsed by:7
Symbol 4 GraphicUsed by:5 7
Symbol 5 MovieClipUses:4Used by:7
Symbol 6 GraphicUsed by:7
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Symbol 10 GraphicUsed by:16 338
Symbol 11 GraphicUsed by:16
Symbol 12 GraphicUsed by:16
Symbol 13 GraphicUsed by:16
Symbol 14 GraphicUsed by:16 338
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:8 9 10 11 12 13 14 15Used by:Timeline
Symbol 17 BitmapUsed by:18
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Symbol 19 GraphicUsed by:25 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 319 365 430 444
Symbol 20 GraphicUsed by:25
Symbol 21 GraphicUsed by:22 25 27 28 30 31 457 459 463
Symbol 22 MovieClipUses:21Used by:25
Symbol 23 GraphicUsed by:25
Symbol 24 SoundUsed by:25 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 319 430 444
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Symbol 33 GraphicUsed by:34
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Symbol 42 GraphicUsed by:162
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Symbol 163 GraphicUsed by:Timeline
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Symbol 305 GraphicUsed by:306
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Symbol 385 GraphicUsed by:392
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Symbol 444 ButtonUses:19 24Used by:446
Symbol 445 GraphicUsed by:446
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Symbol 447 MovieClipUsed by:Timeline
Symbol 448 EditableTextUses:309Used by:Timeline
Symbol 449 ButtonUses:322Used by:Timeline
Symbol 450 GraphicUsed by:459
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Symbol 464 GraphicUsed by:Timeline

Instance Names

"a1"Frame 4Symbol 162 MovieClip
"a2"Frame 4Symbol 162 MovieClip
"a3"Frame 4Symbol 162 MovieClip
"a4"Frame 4Symbol 162 MovieClip
"a5"Frame 4Symbol 162 MovieClip
"a6"Frame 4Symbol 162 MovieClip
"a7"Frame 4Symbol 162 MovieClip
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http://swfchan.com/24/117542/info.shtml
Created: 10/8 -2019 08:10:02 Last modified: 10/8 -2019 08:10:02 Server time: 22/12 -2024 21:34:16