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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/52048352?noj=FRM52048352-22DC" width="1" height="1"></div>

Deer-stacker-2.swf

This is the info page for
Flash #117598

(Click the ID number above for more basic data on this flash file.)


Text
credits

credits

Directed by

Juan Gril

producer

Prithvi Virasinghe

Programming

Juan Fornos
Fernando Sansberro

art

Juan Pablo Colasso
Pedro Donnantuoni

sounds and music

Martin Ariosa
Nandy Cabrera
Gaston Otero

Many thanks to:

Joel Brodie, Austin Chang, John Foster, Dan Goldstein, Walter Reid.

<p align="center"><font face="Rustler" size="20" color="#e9e2da" letterSpacing="2.000000" kerning="0">3892</font></p>

00000

2

x

3

5

0000

000

00

enable sounds?

NO

No

Yes

Yes

PRESS LEFT AND RIGHT ON THE KEYBOARD TO MOVE
THE TRUCK BACK AND FORTH TO CATCH THE DEER.

Next

Next

Skip

Skip

1

STACK THEM UP AND DON'T MISS THEM! THE
HIGHER THE STACK, THE MORE POINTS YOU GET.

Back

Back

2

BEWARE OF THE MUD-BALLS! SOME WILL CONTAIN
MORE ANIMALS FOR STACKING, BUT NOT ALL.

Play

Play

3

<p align="left"></p>

back

back

Nother Try

Nother Try

play more

play more

Help

Help

credits

credits

play more
games

play more
games

Continue

Continue

Main Menu

Main Menu

ActionScript [AS1/AS2]

Frame 1
function setGameState(nextState) { switch (gameState) { case GS_CREDITS : removeCredits(); break; case GS_ENABLE_SOUNDS : removeEnableSounds(); break; case GS_LOGO1 : removeLogo1(); break; case GS_LOGO2 : removeLogo2(); break; case GS_MENU : removeMenu(); break; case GS_RETURN_SHELL : removeHelp(); break; case GS_HELP : removeHelp(); break; case GS_HIGH_SCORES : removeHighScores(); break; case GS_ANIMACION_START : removeAnimacionStart(); break; case GS_SELECT_LEVEL : removeSelectLevel(); break; case GS_GAME : removeGame(); break; case GS_GAME_OVER : removeGameOver(); } switch (nextState) { case GS_CREDITS : showCredits(); break; case GS_ENABLE_SOUNDS : showEnableSounds(); break; case GS_LOGO1 : showLogo1(); break; case GS_LOGO2 : showLogo2(); break; case GS_MENU : showMenu(); break; case GS_RETURN_SHELL : showReturnShell(); break; case GS_HELP : helpPrevScreen = gameState; showHelp(); break; case GS_HIGH_SCORES : showHighScores(); break; case GS_ANIMACION_START : showAnimacionStart(); break; case GS_SELECT_LEVEL : showSelectLevel(); break; case GS_GAME : showGame(); break; case GS_GAME_OVER : showGameOver(); } gameState = nextState; } function showCredits() { var _local3 = attachMovie("Credits", "Credits", CREDITS_DEPTH); _local3.back.p = _local3; _local3.back.gs = this; Button(_local3.back).onPress = function () { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); this.gs.setGameState(this.gs.GS_MENU); }; Button(_local3.back).onRollOver = function () { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }; playSoundFondoTransitionalScreens(); } function removeCredits() { Credits.removeMovieClip(); stopSoundFondoTransitionalScreens(); } function showMenu() { var _local1; _local1 = "ScreenMenu"; attachMovie(_local1, "menu", MENU_DEPTH); menu._x = 0; menu._y = 0; updateSoundButton(menu.botonera.sound); crearClipSoundOnOff(GS_MENU); playSoundFondoMenu(); } function removeMenu() { menu.removeMovieClip(); soundOnOff.removeMovieClip(); stopSoundFondoMenu(); } function showAnimacionStart() { attachMovie("animacion_start", "animacion_start", ANIMACION_START_DEPTH); animacion_start._x = 0; animacion_start._y = 0; } function removeAnimacionStart() { animacion_start.removeMovieClip(); } function showHelp() { var _local1 = "Tutorial"; attachMovie(_local1, "help", TUTORIAL_DEPTH); help._x = 0; help._y = 0; } function removeHelp() { help.removeMovieClip(); stopSoundFondoTransitionalScreens(); } function showReturnShell() { var _local1 = "LLoadingDialogShell"; attachMovie(_local1, "returnShell", RETURN_SHELL_DEPTH); returnShell._x = 0; returnShell._y = 0; } function removeReturnShell() { returnShell.removeMovieClip(); } function showHighScores() { _root.scoreStr1 = formatScore(_root.scoreNum1); _root.scoreStr2 = formatScore(_root.scoreNum2); _root.scoreStr3 = formatScore(_root.scoreNum3); _root.scoreStr4 = formatScore(_root.scoreNum4); _root.scoreStr5 = formatScore(_root.scoreNum5); var _local2 = (((_root.scoreNum1 + _root.scoreNum2) + _root.scoreNum3) + _root.scoreNum4) + _root.scoreNum5; if (_local2 > 999999) { _local2 = 999999 /* 0x0F423F */; } _root.scoreStrTotal = formatScore(_local2); var _local3 = "screen_highscores"; attachMovie(_local3, "highscores", HIGH_SCORES_DEPTH); highscores._x = 0; highscores._y = 0; playSoundFondoTransitionalScreens(); } function removeHighScores() { highscores.removeMovieClip(); stopSoundFondoTransitionalScreens(); } function showGame() { _global.startLevel = apiClasses.CMath.getRandom(0, 2); _root.scoreNum = 0; _root.scoreStr = _root.scoreNum + "00000"; playSoundTruckLoop(); scaleIndex = 0; scales = new Array(); scales = [100, 75, 50]; scaling = false; currentScale = 100; velIncScaled = new Array(); minXVelScaled = new Array(); maxXVelScaled = new Array(); yVelScaled = new Array(); minXScaled = new Array(); maxXScaled = new Array(); heightToZoomScaled = new Array(); velIncScaled = [0.6, 0.7, 0.8]; minXVelScaled = [2.5, 2.5, 2.5]; maxXVelScaled = [5.5, 6.5, 8.5]; yVelScaled = [-16, -20, -26]; minXScaled = [370, 385, 480]; maxXScaled = [530, 630, 900]; heightToZoomScaled = [300, 500]; stopSoundFondoMenu(); _root.scoreStr = _root.scoreNum + "00000"; vidas = 8; energy = 100; attachMovie("hud1", "hud1", HUD_DEPTH); _global.DEER_COUNT_CLIP = this.hud1.deerCount; hud1._x = 0; hud1._y = 0; initLevel(currentLevel); hudLogic(); } function removeGame() { stopSoundFondoGame(); stopSoundLoopLowEnergy(); hud1.removeMovieClip(); player.destroy(); catapult.destroy(); deleteMudBall(); var _local1 = 0; while (_local1 < numNubes) { var _local2 = nube[_local1]; _local2.destroy(); _local1++; } tallIndicator.destroy(); background.destroy(); obstacle.destroy(); deerManager.destroy(); deerManager = null; ready.removeMovieClip(); warning.removeMovieClip(); youWin.removeMovieClip(); _local1 = 0; while (_local1 < MAX_SCORES) { score[_local1].clip.removeMovieClip(); _local1++; } } function gameLogic() { if (gameStarted) { processNubes(); catapult.update(); catapult.render(); mudBall.update(); mudBall.render(); obstacle.update(); if (obstacle.isDead()) { obstacle.destroy(); } else { obstacle.render(); } deerManager.update(); deerManager.render(); _global.heightStr = Math.round(deerManager.getHeight()); _global.deerStr = deerManager.getNumDeers(); tallIndicator.setNewTarget(deerManager.getTopYClipDeerStack()); tallIndicator.update(); tallIndicator.render(); processFloatingScores(); hudLogic(); } player.update(); player.render(); if (pauseKeyPressed || (cuentaAutoPause > MAX_CUENTA_AUTOPAUSE)) { if (!gamePaused) { showGamePausedWindow(0); } } } function initLevel(level) { energy = 100; _root.cuentaFootballs = 0; cuentaWarning = 0; cuentaAutoPause = 0; hayQuePasarAGameOver = false; levelOver = false; gameOver = false; freezeCamera = false; choirPlayerMeetsBigBossPlayed = false; arrancar = false; background = new gameClasses.DeerStacker2.CBackground(); var _local8 = _global.startLevel; background.init(BACKGROUND_X, BACKGROUND_Y, _local8, BACKGROUND_DEPTH, _root.clipGame); backgroundMusic = _local8; player = new gameClasses.DeerStacker2.CPlayer(); player.init(PLAYER_START_X, PLAYER_START_Y, PLAYER_DEPTH, _root.clipGame); catapult = new gameClasses.DeerStacker2.CCatapult(); catapult.init(CATAPULT_START_X, CATAPULT_START_Y, CATAPULT_DEPTH, _root.clipGame); deerManager = new gameClasses.DeerStacker2.CDeerManager(_root.clipGame, player, DEER_DEPTH); _global.deerManager = deerManager; numNubes = 0; nube = new Array(MAX_NUBES); var _local3 = 0; while (_local3 < MAX_NUBES) { var _local4 = new gameClasses.DeerStacker2.CCloud(); nube[_local3] = _local4; var _local7 = apiClasses.CMath.getRandom(0, SCREEN_WIDTH); var _local6 = apiClasses.CMath.getRandom(-200, (SCREEN_HEIGHT / 2) - 100); _local8 = apiClasses.CMath.getRandom(0, gameClasses.DeerStacker2.CCloud.getMaxType()); var _local5 = CLOUDS_DEPTH + _local3; _local4.init(_local7, _local6, _local8, _local3, _local5, _root.clipGame); numNubes++; _local3++; } tallIndicator = new gameClasses.DeerStacker2.CTallIndicator(); tallIndicator.init(TALL_INDICATOR_START_X, TALL_INDICATOR_START_Y, TALL_INDICATOR_DEPTH, _root.clipGame); _global.heightStr = 0; score = new Array(MAX_SCORES); _local3 = 0; while (_local3 < MAX_SCORES) { score[_local3] = new Object(); score[_local3].vivo = false; score[_local3].x = 0; score[_local3].y = 0; score[_local3].xSpeed = 0; score[_local3].ySpeed = 0; score[_local3].indice = _local3; score[_local3].clip = attachMovie("ScoreClip", "score" + _local3, SCORES_FLOTANTES_DEPTH + _local3); score[_local3].clip.cacheAsBitmap = true; score[_local3].clip._visible = false; score[_local3].score = 0; score[_local3].counter = 0; _local3++; } showReady(); } function onEnterFrameFunction() { programCounter++; if (programCounter >= 120) { programCounter = 0; } if ((gameState == GS_LOGO1) || (gameState == GS_LOGO2)) { if (((((((((((Key.isDown(39) || (Key.isDown(37))) || (Key.isDown(38))) || (Key.isDown(40))) || (Key.isDown(KEY_X))) || (Key.isDown(KEY_C))) || (Key.isDown(17))) || (Key.isDown(KEY_Z))) || (Key.isDown(32))) || (Key.isDown(13))) || (Key.isDown(27))) || (Key.isDown(KEY_P))) { setGameState(GS_MENU); } } oldPauseKeyPressed = nowPauseKeyPressed; if ((Key.isDown(13) || (Key.isDown(KEY_P))) || (Key.isDown(27))) { nowPauseKeyPressed = true; } else { nowPauseKeyPressed = false; } if (nowPauseKeyPressed != oldPauseKeyPressed) { pauseKeyPressed = nowPauseKeyPressed; if (!pauseKeyPressed) { yaSeSoltoLaTeclaPausa = true; } } else { pauseKeyPressed = false; } if ((!gameOver) && (hayQuePasarAGameOver)) { var _local3 = sendScore(); attachMovie("GameOver", "gameover", CUADRO_GAME_OVER_DEPTH); gameover._x = 0; gameover._y = 0; gameOver = true; cuentaGameOver = 0; stopAllAnimations(); stopSoundTruckLoop(); } if ((gameState == GS_GAME) && (!gamePaused)) { readyLogic(); _root.scoreStr = formatScore(_root.scoreNum); if (levelOver) { cuentaLevelOver++; if (cuentaLevelOver > MAX_CUENTA_LEVEL_OVER) { levelover.removeMovieClip(); levelUp(); return(undefined); } } else if (gameOver) { stopSoundFondoGame(); stopSoundLoopLowEnergy(); cuentaGameOver++; if (cuentaGameOver > MAX_CUENTA_GAME_OVER) { gameover.removeMovieClip(); setGameState(GS_GAME_OVER); return(undefined); } } if (!gameOver) { if (!scaling) { processInput(); gameLogic(); height = deerManager.getHeight(); var _local2 = scaleIndex; if (height > heightToZoomScaled[1]) { scaleIndex = 2; } else if (height > heightToZoomScaled[0]) { scaleIndex = 1; } else { scaleIndex = 0; } if (_local2 != scaleIndex) { scaling = true; if (scaleIndex < _local2) { scaling = false; scaleIndex = _local2; } if (scaling) { playSound(SOUND_VOICE_THERE_WHOLE_LOTTA); } } } else { scale(scales[scaleIndex]); } } } oldxmouse = _xmouse; oldymouse = _ymouse; if (gamePaused && ((yaSeSoltoLaTeclaPausa && (pauseKeyPressed)) || ((cuentaAutoPause > MAX_CUENTA_AUTOPAUSE) && (pauseKeyPressed)))) { removeGamePausedWindow(); } } function sendScore() { var _local14 = ((_global.isGuest == undefined) ? true : (_global.isGuest)); if (!_local14) { var _local15 = Number(_root.scoreNum); var _local13 = player.getX(); var _local12 = player.getY(); var _local11 = deerManager.getStack(); var _local7 = new String(); var _local5 = ","; var _local4 = 0; while (_local4 < _local11.length) { var _local3 = _local11[_local4]; var _local9 = Math.floor(_local3.getX() - _local13); var _local8 = Math.floor(_local3.getY() - _local12); var _local10 = _local3.getType(); var _local6 = Math.floor(_local3.getRotation()); _local7 = _local7 + ((((((_local9 + _local5) + _local8) + _local5) + _local10) + _local5) + _local6); _local7 = _local7 + _local5; _local4++; } _local7 = _local7 + String(currentScale); _local7 = apiClasses.LZW.compress(_local7); _global.sendScore(3, _local15, _local7); return(false); } return(true); } function processInput() { if (pressedMouseFire) { tiempoPressedMouseFire++; } if (tiempoPressedMouseFire >= TIEMPO_PRESSED_HAND_OFF) { handOffPressed = true; } else { handOffPressed = false; } oldLeftPressed = leftPressed; oldRightPressed = rightPressed; oldUpPressed = upPressed; oldDownPressed = downPressed; oldFirePressed = firePressed; oldFire2Pressed = fire2Pressed; oldMouseLeftPressed = mouseLeftPressed; oldMouseRightPressed = mouseRightPressed; oldMouseUpPressed = mouseUpPressed; oldMouseDownPressed = mouseDownPressed; oldMouseFirePressed = mouseFirePressed; rightPressed = Key.isDown(39); leftPressed = Key.isDown(37); upPressed = Key.isDown(38); downPressed = Key.isDown(40); firePressed = (Key.isDown(KEY_X) || (Key.isDown(KEY_C))) || (Key.isDown(17)); fire2Pressed = Key.isDown(KEY_Z) || (Key.isDown(32)); if (((((rightPressed || (leftPressed)) || (upPressed)) || (downPressed)) || (firePressed)) || (fire2Pressed)) { cuentaAutoPause = 0; } else { cuentaAutoPause++; } var _local2 = false; _local2 = true; if (!_local2) { var _local1 = 30; mouseRightPressed = xmouse > (char.x + _local1); mouseLeftPressed = xmouse < (char.x - _local1); mouseUpPressed = ymouse < (char.y - _local1); mouseDownPressed = ymouse > (char.y + _local1); if (mouseRightPressed) { rightPressed = true; } if (mouseLeftPressed) { leftPressed = true; } if (mouseUpPressed) { upPressed = true; } if (mouseDownPressed) { downPressed = true; } } else { mouseRightPressed = false; mouseLeftPressed = false; mouseUpPressed = false; mouseDownPressed = false; } if (upPressed && (downPressed)) { upPressed = false; downPressed = false; } if (leftPressed && (rightPressed)) { leftPressed = false; rightPressed = false; } leftRepeated = leftPressed && (oldLeftPressed == leftPressed); rightRepeated = rightPressed && (oldRightPressed == rightPressed); upRepeated = upPressed && (oldUpPressed == upPressed); downRepeated = downPressed && (oldDownPressed == downPressed); fireRepeated = firePressed && (oldFirePressed == firePressed); fire2Repeated = fire2Pressed && (oldFire2Pressed == fire2Pressed); disparar = (firePressed == false) && (oldFirePressed == true); if (!arrancar) { if ((((((Key.isDown(39) || (Key.isDown(37))) || (Key.isDown(38))) || (Key.isDown(40))) || (Key.isDown(17))) || (Key.isDown(16))) || (Key.isDown(32))) { arrancar = true; } } } function onMouseUpFunction() { } function onMouseDownFunction() { tiempoPressedMouseFire = 0; pressedMouseFire = true; } function getRandom(minimum, maximum) { return(Math.floor((Math.random() * ((maximum - minimum) + 1)) + minimum)); } function crearSoundManager() { var _local1 = 1; createEmptyMovieClip("soundManager", SOUND_MANAGER_DEPTH); soundManager.createEmptyMovieClip("soundSoundOn", _local1++); soundManager.soundSoundOn.miSonido = new Sound(soundManager.soundSoundOn); soundManager.soundSoundOn.miSonido.attachSound("SoundOn.wav"); soundManager.soundSoundOn.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundSoundOff", _local1++); soundManager.soundSoundOff.miSonido = new Sound(soundManager.soundSoundOff); soundManager.soundSoundOff.miSonido.attachSound("SoundOff.wav"); soundManager.soundSoundOff.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundLogoMTV", _local1++); soundManager.soundLogoMTV.miSonido = new Sound(soundManager.soundLogoMTV); soundManager.soundLogoMTV.miSonido.attachSound("LogoMTV.wav"); soundManager.soundLogoMTV.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundLogoJoju", _local1++); soundManager.soundLogoJoju.miSonido = new Sound(soundManager.soundLogoJoju); soundManager.soundLogoJoju.miSonido.attachSound("LogoJoju.wav"); soundManager.soundLogoJoju.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundGameOver", _local1++); soundManager.soundGameOver.miSonido = new Sound(soundManager.soundGameOver); soundManager.soundGameOver.miSonido.attachSound("GameOver.wav"); soundManager.soundGameOver.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundReady", _local1++); soundManager.soundReady.miSonido = new Sound(soundManager.soundReady); soundManager.soundReady.miSonido.attachSound("Ready.wav"); soundManager.soundReady.miSonido.setVolume(100); soundManager.createEmptyMovieClip("sonido_boton", _local1++); soundManager.sonido_boton.miSonido = new Sound(soundManager.sonido_boton); soundManager.sonido_boton.miSonido.attachSound("Click.wav"); soundManager.sonido_boton.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundButtonMouseOver", _local1++); soundManager.soundButtonMouseOver.miSonido = new Sound(soundManager.soundButtonMouseOver); soundManager.soundButtonMouseOver.miSonido.attachSound("MouseOver.wav"); soundManager.soundButtonMouseOver.miSonido.setVolume(100); soundManager.createEmptyMovieClip("sonido_fondo_menu", _local1++); soundManager.sonido_fondo_menu.miSonido = new Sound(soundManager.sonido_fondo_menu); soundManager.sonido_fondo_menu.miSonido.attachSound("MainMenuMusic.wav"); soundManager.sonido_fondo_menu.miSonido.setVolume(50); soundManager.sonido_fondo_menu.onSoundComplete = soundFondoComplete; soundManager.createEmptyMovieClip("sonido_fondo_transitional_screens", _local1++); soundManager.sonido_fondo_transitional_screens.miSonido = new Sound(soundManager.sonido_fondo_transitional_screens); soundManager.sonido_fondo_transitional_screens.miSonido.attachSound("TransitionalScreensMusic.wav"); soundManager.sonido_fondo_transitional_screens.miSonido.setVolume(50); soundManager.sonido_fondo_transitional_screens.onSoundComplete = soundFondoComplete; soundManager.createEmptyMovieClip("sonido_fondo", _local1++); soundManager.sonido_fondo.miSonido1 = new Sound(soundManager.sonido_fondo); soundManager.sonido_fondo.miSonido1.attachSound("MusicaLevel1.wav"); soundManager.sonido_fondo.miSonido1.setVolume(100); soundManager.sonido_fondo.miSonido2 = new Sound(soundManager.sonido_fondo); soundManager.sonido_fondo.miSonido2.attachSound("MusicaLevel2.wav"); soundManager.sonido_fondo.miSonido2.setVolume(100); soundManager.sonido_fondo.miSonido3 = new Sound(soundManager.sonido_fondo); soundManager.sonido_fondo.miSonido3.attachSound("MusicaLevel3.wav"); soundManager.sonido_fondo.miSonido3.setVolume(100); soundManager.createEmptyMovieClip("soundCatapult", _local1++); soundManager.soundCatapult.miSonido = new Sound(soundManager.soundCatapult); soundManager.soundCatapult.miSonido.attachSound("Catapult.wav"); soundManager.soundCatapult.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundFallDeer", _local1++); soundManager.soundFallDeer.miSonido = new Sound(soundManager.soundFallDeer); soundManager.soundFallDeer.miSonido.attachSound("Fall_Deer.wav"); soundManager.soundFallDeer.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundFallMudball", _local1++); soundManager.soundFallMudball.miSonido = new Sound(soundManager.soundFallMudball); soundManager.soundFallMudball.miSonido.attachSound("Fall_Mudball.wav"); soundManager.soundFallMudball.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundMudballBuffalo", _local1++); soundManager.soundMudballBuffalo.miSonido = new Sound(soundManager.soundMudballBuffalo); soundManager.soundMudballBuffalo.miSonido.attachSound("Mudball_Buffalo.wav"); soundManager.soundMudballBuffalo.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundMudballCloneTonic", _local1++); soundManager.soundMudballCloneTonic.miSonido = new Sound(soundManager.soundMudballCloneTonic); soundManager.soundMudballCloneTonic.miSonido.attachSound("Mudball_CloneTonic.wav"); soundManager.soundMudballCloneTonic.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundMudballElephant", _local1++); soundManager.soundMudballElephant.miSonido = new Sound(soundManager.soundMudballElephant); soundManager.soundMudballElephant.miSonido.attachSound("Mudball_Elephant.wav"); soundManager.soundMudballElephant.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundMudballFridge", _local1++); soundManager.soundMudballFridge.miSonido = new Sound(soundManager.soundMudballFridge); soundManager.soundMudballFridge.miSonido.attachSound("Mudball_Fridge.wav"); soundManager.soundMudballFridge.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundMudballOldCar", _local1++); soundManager.soundMudballOldCar.miSonido = new Sound(soundManager.soundMudballOldCar); soundManager.soundMudballOldCar.miSonido.attachSound("Mudball_OldCar.wav"); soundManager.soundMudballOldCar.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundMudballOldTractor", _local1++); soundManager.soundMudballOldTractor.miSonido = new Sound(soundManager.soundMudballOldTractor); soundManager.soundMudballOldTractor.miSonido.attachSound("Mudball_OldTractor.wav"); soundManager.soundMudballOldTractor.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundMudballSheep", _local1++); soundManager.soundMudballSheep.miSonido = new Sound(soundManager.soundMudballSheep); soundManager.soundMudballSheep.miSonido.attachSound("Mudball_Sheep.wav"); soundManager.soundMudballSheep.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundMudballToiletFlush", _local1++); soundManager.soundMudballToiletFlush.miSonido = new Sound(soundManager.soundMudballToiletFlush); soundManager.soundMudballToiletFlush.miSonido.attachSound("Mudball_ToiletFlush.wav"); soundManager.soundMudballToiletFlush.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundTruckAccelerates", _local1++); soundManager.soundTruckAccelerates.miSonido = new Sound(soundManager.soundTruckAccelerates); soundManager.soundTruckAccelerates.miSonido.attachSound("TruckAccelerates2.wav"); soundManager.soundTruckAccelerates.miSonido.setVolume(70); soundManager.createEmptyMovieClip("soundDeerHitDeer", _local1++); soundManager.soundDeerHitDeer.miSonido = new Sound(soundManager.soundDeerHitDeer); soundManager.soundDeerHitDeer.miSonido.attachSound("DeerHitDeer.wav"); soundManager.soundDeerHitDeer.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundDeerHitGround", _local1++); soundManager.soundDeerHitGround.miSonido = new Sound(soundManager.soundDeerHitGround); soundManager.soundDeerHitGround.miSonido.attachSound("DeerHitGround.wav"); soundManager.soundDeerHitGround.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundDeerHitTruck", _local1++); soundManager.soundDeerHitTruck.miSonido = new Sound(soundManager.soundDeerHitTruck); soundManager.soundDeerHitTruck.miSonido.attachSound("DeerHitTruck.wav"); soundManager.soundDeerHitTruck.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundBuffaloHitDeer", _local1++); soundManager.soundBuffaloHitDeer.miSonido = new Sound(soundManager.soundBuffaloHitDeer); soundManager.soundBuffaloHitDeer.miSonido.attachSound("BuffaloHitDeer.wav"); soundManager.soundBuffaloHitDeer.miSonido.setVolume(200); soundManager.createEmptyMovieClip("soundBuffaloHitGround", _local1++); soundManager.soundDeerHitGround.miSonido = new Sound(soundManager.soundDeerHitGround); soundManager.soundDeerHitGround.miSonido.attachSound("BuffaloHitGround.wav"); soundManager.soundDeerHitGround.miSonido.setVolume(200); soundManager.createEmptyMovieClip("soundBuffaloHitTruck", _local1++); soundManager.soundBuffaloHitTruck.miSonido = new Sound(soundManager.soundBuffaloHitTruck); soundManager.soundBuffaloHitTruck.miSonido.attachSound("BuffaloHitTruck.wav"); soundManager.soundBuffaloHitTruck.miSonido.setVolume(200); soundManager.createEmptyMovieClip("soundElephantHitDeer", _local1++); soundManager.soundElephantHitDeer.miSonido = new Sound(soundManager.soundElephantHitDeer); soundManager.soundElephantHitDeer.miSonido.attachSound("ElephantHitDeer.wav"); soundManager.soundElephantHitDeer.miSonido.setVolume(200); soundManager.createEmptyMovieClip("soundElephantHitGround", _local1++); soundManager.soundElephantHitGround.miSonido = new Sound(soundManager.soundElephantHitGround); soundManager.soundElephantHitGround.miSonido.attachSound("ElephantpHitGround.wav"); soundManager.soundElephantHitGround.miSonido.setVolume(200); soundManager.createEmptyMovieClip("soundElephantHitTruck", _local1++); soundManager.soundElephantHitTruck.miSonido = new Sound(soundManager.soundElephantHitTruck); soundManager.soundElephantHitTruck.miSonido.attachSound("ElephantHitTruck.wav"); soundManager.soundElephantHitTruck.miSonido.setVolume(200); soundManager.createEmptyMovieClip("soundSheepHitDeer", _local1++); soundManager.soundSheepHitDeer.miSonido = new Sound(soundManager.soundSheepHitDeer); soundManager.soundSheepHitDeer.miSonido.attachSound("SheepHitDeer.wav"); soundManager.soundSheepHitDeer.miSonido.setVolume(200); soundManager.createEmptyMovieClip("soundSheepHitGround", _local1++); soundManager.soundSheepHitGround.miSonido = new Sound(soundManager.soundSheepHitGround); soundManager.soundSheepHitGround.miSonido.attachSound("SheepHitGround.wav"); soundManager.soundSheepHitGround.miSonido.setVolume(200); soundManager.createEmptyMovieClip("soundSheepHitTruck", _local1++); soundManager.soundSheepHitTruck.miSonido = new Sound(soundManager.soundSheepHitTruck); soundManager.soundSheepHitTruck.miSonido.attachSound("SheepHitTruck.wav"); soundManager.soundSheepHitTruck.miSonido.setVolume(200); soundManager.createEmptyMovieClip("soundTruckEscape", _local1++); soundManager.soundTruckEscape.miSonido = new Sound(soundManager.soundTruckEscape); soundManager.soundTruckEscape.miSonido.attachSound("Truck_escape.wav"); soundManager.soundTruckEscape.miSonido.setVolume(30); soundManager.createEmptyMovieClip("soundTruckLoop", _local1++); soundManager.soundTruckLoop.miSonido = new Sound(soundManager.soundTruckLoop); soundManager.soundTruckLoop.miSonido.attachSound("Truck_Loop.wav"); soundManager.soundTruckLoop.miSonido.setVolume(40); soundManager.createEmptyMovieClip("soundClick", _local1++); soundManager.soundClick.miSonido = new Sound(soundManager.soundClick); soundManager.soundClick.miSonido.attachSound("click.wav"); soundManager.soundClick.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundMouseOver", _local1++); soundManager.soundMouseOver.miSonido = new Sound(soundManager.soundMouseOver); soundManager.soundMouseOver.miSonido.attachSound("mouseOver.wav"); soundManager.soundMouseOver.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundWin", _local1++); soundManager.soundWin.miSonido = new Sound(soundManager.soundWin); soundManager.soundWin.miSonido.attachSound("soundWin.wav"); soundManager.soundWin.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundLose", _local1++); soundManager.soundLose.miSonido = new Sound(soundManager.soundLose); soundManager.soundLose.miSonido.attachSound("soundLose.wav"); soundManager.soundLose.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundResult", _local1++); soundManager.soundResult.miSonido = new Sound(soundManager.soundResult); soundManager.soundResult.miSonido.attachSound("soundResult.wav"); soundManager.soundResult.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundVoiceMissedThatOne", _local1++); soundManager.soundVoiceMissedThatOne.miSonido = new Sound(soundManager.soundVoiceMissedThatOne); soundManager.soundVoiceMissedThatOne.miSonido.attachSound("VoiceMissedThatOne.wav"); soundManager.soundVoiceMissedThatOne.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundVoiceThereWholeLotta", _local1++); soundManager.soundVoiceThereWholeLotta.miSonido = new Sound(soundManager.soundVoiceThereWholeLotta); soundManager.soundVoiceThereWholeLotta.miSonido.attachSound("VoiceThereWholeLotta.wav"); soundManager.soundVoiceThereWholeLotta.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundCrow", _local1++); soundManager.soundCrow.miSonido = new Sound(soundManager.soundCrow); soundManager.soundCrow.miSonido.attachSound("Crow.wav"); soundManager.soundCrow.miSonido.setVolume(200); soundManager.createEmptyMovieClip("soundScore", _local1++); soundManager.soundScore.miSonido = new Sound(soundManager.soundScore); soundManager.soundScore.miSonido.attachSound("Score.wav"); soundManager.soundScore.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundDeerAppears", _local1++); soundManager.soundDeerAppears.miSonido = new Sound(soundManager.soundDeerAppears); soundManager.soundDeerAppears.miSonido.attachSound("DeerAppears.wav"); soundManager.soundDeerAppears.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundMudballAppears", _local1++); soundManager.soundMudballAppears.miSonido = new Sound(soundManager.soundMudballAppears); soundManager.soundMudballAppears.miSonido.attachSound("MudballAppears.wav"); soundManager.soundMudballAppears.miSonido.setVolume(100); soundManager.createEmptyMovieClip("soundEngineHittingFloor", _local1++); soundManager.soundEngineHittingFloor.miSonido = new Sound(soundManager.soundEngineHittingFloor); soundManager.soundEngineHittingFloor.miSonido.attachSound("EngineHittingFloor.wav"); soundManager.soundEngineHittingFloor.miSonido.setVolume(200); soundManager.createEmptyMovieClip("soundFridgeHittingFloor", _local1++); soundManager.soundFridgeHittingFloor.miSonido = new Sound(soundManager.soundFridgeHittingFloor); soundManager.soundFridgeHittingFloor.miSonido.attachSound("FridgeHittingFloor.wav"); soundManager.soundFridgeHittingFloor.miSonido.setVolume(200); soundManager.createEmptyMovieClip("soundToiletHittingFloor", _local1++); soundManager.soundToiletHittingFloor.miSonido = new Sound(soundManager.soundToiletHittingFloor); soundManager.soundToiletHittingFloor.miSonido.attachSound("ToiletHittingFloor.wav"); soundManager.soundToiletHittingFloor.miSonido.setVolume(200); soundManager.createEmptyMovieClip("soundTractorTireHittingFloor", _local1++); soundManager.soundTractorTireHittingFloor.miSonido = new Sound(soundManager.soundTractorTireHittingFloor); soundManager.soundTractorTireHittingFloor.miSonido.attachSound("TractorTireHittingFloor.wav"); soundManager.soundTractorTireHittingFloor.miSonido.setVolume(200); soundManager.createEmptyMovieClip("soundCloneTonic", _local1++); soundManager.soundCloneTonic.miSonido = new Sound(soundManager.soundCloneTonic); soundManager.soundCloneTonic.miSonido.attachSound("CloneTonic.wav"); soundManager.soundCloneTonic.miSonido.setVolume(200); soundManager.createEmptyMovieClip("soundDeerDie1", _local1++); soundManager.soundDeerDie1.miSonido = new Sound(soundManager.soundDeerDie1); soundManager.soundDeerDie1.miSonido.attachSound("d_anotheronebitesthedust.wav"); soundManager.soundDeerDie1.miSonido.setVolume(120); soundManager.createEmptyMovieClip("soundDeerDie2", _local1++); soundManager.soundDeerDie2.miSonido = new Sound(soundManager.soundDeerDie2); soundManager.soundDeerDie2.miSonido.attachSound("d_havebeendrinking.wav"); soundManager.soundDeerDie2.miSonido.setVolume(120); soundManager.createEmptyMovieClip("soundDeerDie3", _local1++); soundManager.soundDeerDie3.miSonido = new Sound(soundManager.soundDeerDie3); soundManager.soundDeerDie3.miSonido.attachSound("d_thatgottahurt.wav"); soundManager.soundDeerDie3.miSonido.setVolume(120); soundManager.createEmptyMovieClip("soundDeerDie4", _local1++); soundManager.soundDeerDie4.miSonido = new Sound(soundManager.soundDeerDie4); soundManager.soundDeerDie4.miSonido.attachSound("d_yousureknow.wav"); soundManager.soundDeerDie4.miSonido.setVolume(120); soundManager.createEmptyMovieClip("soundDeer1", _local1++); soundManager.soundDeer1.miSonido = new Sound(soundManager.soundDeer1); soundManager.soundDeer1.miSonido.attachSound("Deer01.wav"); soundManager.soundDeer1.miSonido.setVolume(200); soundManager.createEmptyMovieClip("soundDeer2", _local1++); soundManager.soundDeer2.miSonido = new Sound(soundManager.soundDeer2); soundManager.soundDeer2.miSonido.attachSound("Deer02.wav"); soundManager.soundDeer2.miSonido.setVolume(200); soundManager.createEmptyMovieClip("soundDeer3", _local1++); soundManager.soundDeer3.miSonido = new Sound(soundManager.soundDeer3); soundManager.soundDeer3.miSonido.attachSound("Deer03.wav"); soundManager.soundDeer3.miSonido.setVolume(200); soundManager.createEmptyMovieClip("soundDeer4", _local1++); soundManager.soundDeer4.miSonido = new Sound(soundManager.soundDeer4); soundManager.soundDeer4.miSonido.attachSound("Deer04.wav"); soundManager.soundDeer4.miSonido.setVolume(200); soundManager.createEmptyMovieClip("soundDeer5", _local1++); soundManager.soundDeer5.miSonido = new Sound(soundManager.soundDeer5); soundManager.soundDeer5.miSonido.attachSound("Deer05.wav"); soundManager.soundDeer5.miSonido.setVolume(200); soundManager.createEmptyMovieClip("soundDeer6", _local1++); soundManager.soundDeer6.miSonido = new Sound(soundManager.soundDeer6); soundManager.soundDeer6.miSonido.attachSound("Deer06.wav"); soundManager.soundDeer6.miSonido.setVolume(200); } function playSound(s) { if (soundOn) { switch (s) { case SOUND_CATAPULT : soundManager.soundCatapult.miSonido.start(); break; case SOUND_FALL_DEER : soundManager.soundFallDeer.miSonido.start(); break; case SOUND_FALL_MUDBALL : soundManager.soundFallMudball.miSonido.start(); break; case SOUND_MUDBALL_BUFFALO : soundManager.soundMudballBuffalo.miSonido.start(); break; case SOUND_MUDBALL_CLONE_TONIC : soundManager.soundMudballCloneTonic.miSonido.start(); break; case SOUND_MUDBALL_ELEPHANT : soundManager.soundMudballElephant.miSonido.start(); break; case SOUND_MUDBALL_FRIDGE : soundManager.soundMudballFridge.miSonido.start(); break; case SOUND_MUDBALL_OLD_CAR : soundManager.soundMudballOldCar.miSonido.start(); break; case SOUND_MUDBALL_OLD_TRACTOR : soundManager.soundMudballOldTractor.miSonido.start(); break; case SOUND_MUDBALL_SHEEP : soundManager.soundMudballSheep.miSonido.start(); break; case SOUND_MUDBALL_TOILET_FLUSH : soundManager.soundMudballToiletFlush.miSonido.start(); break; case SOUND_TRUCK_ACCELERATES : soundManager.soundTruckAccelerates.miSonido.start(); break; case SOUND_TRUCK_ESCAPE : soundManager.soundTruckEscape.miSonido.start(); break; case SOUND_DEER_HIT_DEER : soundManager.soundDeerHitDeer.miSonido.start(); break; case SOUND_DEER_HIT_GROUND : trace("SOUND deer"); soundManager.soundDeerHitGround.miSonido.start(); break; case SOUND_DEER_HIT_TRUCK : soundManager.soundDeerHitTruck.miSonido.start(); break; case SOUND_BUFFALO_HIT_DEER : soundManager.soundBuffaloHitDeer.miSonido.start(); break; case SOUND_BUFFALO_HIT_GROUND : soundManager.soundBuffaloHitGround.miSonido.start(); break; case SOUND_BUFFALO_HIT_TRUCK : soundManager.soundBuffaloHitTruck.miSonido.start(); break; case SOUND_ELEPHANT_HIT_DEER : soundManager.soundElephantHitDeer.miSonido.start(); break; case SOUND_ELEPHANT_HIT_GROUND : trace("SOUND elephant"); soundManager.soundElephantHitGround.miSonido.start(); break; case SOUND_ELEPHANT_HIT_TRUCK : soundManager.soundElephantHitTruck.miSonido.start(); break; case SOUND_SHEEP_HIT_DEER : soundManager.soundSheepHitDeer.miSonido.start(); break; case SOUND_SHEEP_HIT_GROUND : trace("SOUND sheep"); soundManager.soundSheepHitGround.miSonido.start(); break; case SOUND_SHEEP_HIT_TRUCK : soundManager.soundSheepHitTruck.miSonido.start(); break; case SOUND_SOUND_ON : soundManager.soundSoundOn.miSonido.start(); break; case SOUND_SOUND_OFF : soundManager.soundSoundOff.miSonido.start(); break; case SOUND_LOGO_MTV : soundManager.soundLogoMTV.miSonido.start(); break; case SOUND_LOGO_JOJU : soundManager.soundLogoJoju.miSonido.start(); break; case SOUND_GAME_OVER : soundManager.soundGameOver.miSonido.start(); break; case SOUND_START : soundManager.soundStart.miSonido.start(); break; case SOUND_BOTON : soundManager.sonido_boton.miSonido.start(); break; case SOUND_READY : soundManager.soundReady.miSonido.start(); break; case SOUND_BOTON_MOUSE_OVER : soundManager.soundButtonMouseOver.miSonido.start(); break; case SOUND_CLAPPING : soundManager.soundClapping.miSonido.start(); break; case SOUND_HOP : soundManager.hop.miSonido.start(); break; case SOUND_SHAKING_FLOOR : soundManager.soundShakingFloor.miSonido.start(); break; case SOUND_DOOR_SHUT : soundManager.soundDoorShut.miSonido.start(); break; case SOUND_CLICK : soundManager.soundClick.miSonido.start(); break; case SOUND_MOUSE_OVER : soundManager.soundMouseOver.miSonido.start(); break; case SOUND_BOO : soundManager.soundBoo.miSonido.start(); break; case SOUND_AUDIENCE_COMBO : soundManager.soundAudienceCombo.miSonido.start(); break; case SOUND_START : soundManager.soundStart.miSonido.start(); break; case SOUND_WIN : soundManager.soundWin.miSonido.start(); break; case SOUND_LOSE : soundManager.soundLose.miSonido.start(); break; case SOUND_RESULT : soundManager.soundResult.miSonido.start(); break; case SOUND_VOICE_MISSED_THAT_ONE : var _local1 = apiClasses.CMath.getRandom(0, 4); switch (_local1) { case 0 : soundManager.soundVoiceMissedThatOne.miSonido.start(); break; case 1 : soundManager.soundDeerDie1.miSonido.start(); break; case 2 : soundManager.soundDeerDie2.miSonido.start(); break; case 3 : soundManager.soundDeerDie3.miSonido.start(); break; case 4 : soundManager.soundDeerDie4.miSonido.start(); } break; case SOUND_VOICE_THERE_WHOLE_LOTTA : soundManager.soundVoiceThereWholeLotta.miSonido.start(); break; case SOUND_CROW : trace("SOUND CROW"); soundManager.soundCrow.miSonido.start(); break; case SOUND_SCORING_POINTS : soundManager.soundScore.miSonido.start(); break; case SOUND_DEER_APPEARS : trace("sound deer appears"); soundManager.soundDeerAppears.miSonido.start(); break; case SOUND_MUDBALL_APPEARS : _local1 = apiClasses.CMath.getRandom(0, 6); switch (_local1) { case 0 : soundManager.soundDeerAppears.miSonido.start(); break; case 1 : soundManager.soundDeer1.miSonido.start(); break; case 2 : soundManager.soundDeer2.miSonido.start(); break; case 3 : soundManager.soundDeer3.miSonido.start(); break; case 4 : soundManager.soundDeer4.miSonido.start(); break; case 5 : soundManager.soundDeer5.miSonido.start(); break; case 6 : soundManager.soundDeer6.miSonido.start(); } trace("sound deer appears"); break; case SOUND_ENGINE_HITTING_FLOOR : trace("SOUND: engine"); soundManager.soundEngineHittingFloor.miSonido.start(); break; case SOUND_FRIDGE_HITTING_FLOOR : trace("SOUND: fridge"); soundManager.soundFridgeHittingFloor.miSonido.start(); break; case SOUND_TOILET_HITTING_FLOOR : trace("SOUND: toilet"); soundManager.soundToiletHittingFloor.miSonido.start(); break; case SOUND_TRACTOR_TIRE_HITTING_FLOOR : trace("SOUND: tractor tire"); soundManager.soundTractorTireHittingFloor.miSonido.start(); break; case SOUND_CLONE_TONIC : soundManager.soundCloneTonic.miSonido.start(); } } } function playingSoundCar() { return(soundManager.soundTruckEscape.miSonido.position >= soundManager.soundTruckEscape.miSonido.duration); } function stopSound(s) { switch (s) { case SOUND_TRUCK_ESCAPE : soundManager.soundTruckEscape.miSonido.stop(); break; case SOUND_WIN : soundManager.soundWin.miSonido.stop(); break; case SOUND_LOSE : soundManager.soundLose.miSonido.stop(); } } function stopEverySound() { soundManager.soundSoundOn.miSonido.stop(); soundManager.soundSoundOff.miSonido.stop(); soundManager.soundLogoMTV.miSonido.stop(); soundManager.soundLogoJoju.miSonido.stop(); soundManager.soundGameOver.miSonido.stop(); soundManager.soundStart.miSonido.stop(); soundManager.sonido_boton.miSonido.stop(); soundManager.soundButtonMouseOver.miSonido.stop(); soundManager.soundClapping.miSonido.stop(); soundManager.hop.miSonido.stop(); soundManager.soundShakingFloor.miSonido.stop(); soundManager.soundDoorShut.miSonido.stop(); soundManager.soundClick.miSonido.stop(); soundManager.soundMouseOver.miSonido.stop(); soundManager.soundBoo.miSonido.stop(); soundManager.soundAudienceCombo.miSonido.stop(); soundManager.soundStart.miSonido.stop(); soundManager.soundWin.miSonido.stop(); soundManager.soundLose.miSonido.stop(); soundManager.soundResult.miSonido.stop(); } function playSoundTruckLoop() { if (soundOn) { soundManager.soundTruckLoop.miSonido.start(0, 999999); } } function stopSoundTruckLoop() { soundManager.soundTruckLoop.miSonido.stop(); } function playSoundFondoGame() { if (soundOn) { if (!tocando_fondo) { if (backgroundMusic == 0) { soundManager.sonido_fondo.miSonido1.start(0, 999999); } else if (backgroundMusic == 1) { soundManager.sonido_fondo.miSonido2.start(0, 999999); } else if (backgroundMusic == 2) { soundManager.sonido_fondo.miSonido3.start(0, 999999); } tocando_fondo = true; } } } function stopSoundFondoGame() { if (backgroundMusic == 0) { soundManager.sonido_fondo.miSonido1.stop(); } else if (backgroundMusic == 1) { soundManager.sonido_fondo.miSonido2.stop(); } else if (backgroundMusic == 2) { soundManager.sonido_fondo.miSonido3.stop(); } tocando_fondo = false; } function playSoundFondoMenu() { if (soundOn) { if (!tocando_fondo_menu) { soundManager.sonido_fondo_menu.miSonido.start(0, 999999); tocando_fondo_menu = true; } } } function stopSoundFondoMenu() { soundManager.sonido_fondo_menu.miSonido.stop(); tocando_fondo_menu = false; } function playSoundFondoTransitionalScreens() { if (soundOn) { if (!tocando_fondo_transitional_screens) { soundManager.sonido_fondo_transitional_screens.miSonido.start(0, 999999); tocando_fondo_transitional_screens = true; } } } function stopSoundFondoTransitionalScreens() { soundManager.sonido_fondo_transitional_screens.miSonido.stop(); tocando_fondo_transitional_screens = false; } function toogleSound() { if (soundOn) { soundOff(); } else { soundON(); } } function updateSoundButton(b) { if (soundOn) { b.gotoAndStop(1); } else { b.gotoAndStop(2); } } function soundOff(valor) { _global.soundEnabled = false; if (gameState != GS_ENABLE_SOUNDS) { stopAllSounds(); } if (gameState != GS_ENABLE_SOUNDS) { playSound(SOUND_SOUND_OFF); } soundOn = false; soundOnOff.gotoAndStop("off"); tocando_fondo_menu = false; } function soundON() { _global.soundEnabled = true; soundOn = true; playSound(SOUND_SOUND_ON); soundOnOff.gotoAndPlay("on"); switch (gameState) { case GS_GAME : if (!gamePaused) { playSoundFondoGame(); } break; case GS_MENU : playSoundFondoMenu(); break; case GS_HELP : playSoundFondoTransitionalScreens(); } } function showEnableSounds() { attachMovie("EnableSounds", "EnableSounds", ENABLE_SOUNDS_DEPTH); EnableSounds._x = 0; EnableSounds._y = 0; } function removeEnableSounds() { EnableSounds.removeMovieClip(); } function crearClipSoundOnOff(modo) { attachMovie("soundOnOff", "soundOnOff", SOUND_ON_OFF_DEPTH); soundOnOff._alpha = 100; if (modo == GS_MENU) { soundOnOff._x = SCREEN_WIDTH - soundOnOff._width; soundOnOff._y = 30; } else if (modo == GS_GAME_PAUSED) { soundOnOff._x = ((((SCREEN_WIDTH / 2) - (soundOnOff._width / 2)) + 132) - 50) + 7; soundOnOff._y = (((SCREEN_HEIGHT / 2) + 162) - 65) + 57; } soundOnOff.onPress = toogleSound; if (soundOn) { soundOnOff.gotoAndPlay("on"); } else { soundOnOff.gotoAndStop("off"); } } function showLogo1() { } function removeLogo1() { logo1.removeMovieClip(); } function showLogo2() { var _local1 = "screen_cc"; attachMovie(_local1, "logo2", LOGO2_DEPTH); logo2._x = 0; logo2._y = 0; playSound(SOUND_LOGO_MTV); } function removeLogo2() { logo2.removeMovieClip(); } function showGameOver() { playSound(SOUND_GAME_OVER); var _local1 = "ScreenGameOver"; attachMovie(_local1, "gameover", GAME_OVER_DEPTH); gameover._x = 0; gameover._y = 0; } function removeGameOver() { gameover.removeMovieClip(); } function showGamePausedWindow(deDondeViene) { attachMovie("gamePaused", "game_paused", GAME_PAUSED_DEPTH); updateSoundButton(this.game_paused.botonera.sound); game_paused._x = 0; game_paused._y = 0; stopAllSounds(); playSound(SOUND_BOTON_MOUSE_OVER); crearClipSoundOnOff(GS_GAME_PAUSED); gamePaused = true; if (deDondeViene == 100) { pauseKeyPressed = false; nowPauseKeyPressed = false; yaSeSoltoLaTeclaPausa = true; } else { yaSeSoltoLaTeclaPausa = false; } stopAllAnimations(); } function removeGamePausedWindow(saleDelJuego) { _root.clipGame.game_paused.gotoAndPlay("POut"); soundOnOff.removeMovieClip(); gamePaused = false; cuentaAutoPause = 0; tocando_fondo = false; continueAllAnimations(); if (!saleDelJuego) { playSoundFondoGame(); } } function removeClipGamePausedWindow() { game_paused.removeMovieClip(); } function mostrarHelpEnPausa() { helpEnPausa = true; game_paused._visible = false; soundOnOff._visible = false; attachMovie("Tutorial", "help", TUTORIAL_DEPTH); help._x = 0; help._y = 0; playSoundFondoTransitionalScreens(); } function removeHelpEnPausa() { helpEnPausa = false; help.removeMovieClip(); stopSoundFondoTransitionalScreens(); game_paused._visible = true; soundOnOff._visible = true; } function mostrarConfirmationQuit() { game_paused._visible = false; soundOnOff._visible = false; attachMovie("screenConfirmationQuit", "quit", QUIT_DEPTH); quit._x = 0; quit._y = 0; } function confirmationQuitNo() { quit.removeMovieClip(); game_paused._visible = true; soundOnOff._visible = true; } function confirmationQuitYes() { quit.removeMovieClip(); removeGamePausedWindow(true); setGameState(GS_MENU); } function gameOverBack() { removeGameOver(); setGameState(GS_MENU); } function mostrarConfirmationQuitShell() { game_paused._visible = false; soundOnOff._visible = false; attachMovie("moregames_confirm", "quitShell", QUIT_DEPTH); quitShell._x = 0; quitShell._y = 0; } function confirmationQuitShellNo() { quitShell.removeMovieClip(); game_paused._visible = true; soundOnOff._visible = true; } function confirmationQuitShellYes() { quitShell.removeMovieClip(); removeGamePausedWindow(true); getURL ("http://www.comedycentral.com/sitewide/game_player/gameplayer_popup.jhtml?game=76347&ad=false", "_self"); setGameState(GS_RETURN_SHELL); } function showSelectLevel() { attachMovie("screen_select_level", "select_level", SELECT_LEVEL_DEPTH); select_level._x = 0; select_level._y = 0; controlDeNivelesLocked(); playSoundFondoTransitionalScreens(); } function removeSelectLevel() { select_level.removeMovieClip(); stopSoundFondoTransitionalScreens(); } function grabarUltimoNivelAlcanzado(nivel) { if (nivel > ultimoNivelAlcanzado) { sharedObject.data.ultimoNivelAlcanzado = nivel; sharedObject.flush(); ultimoNivelAlcanzado = nivel; } } function controlHighScore() { switch (currentLevel) { case 1 : if (_root.scoreNum > _root.scoreNum1) { sharedObject.data.scoreNum1 = _root.scoreNum; sharedObject.flush(); _root.scoreNum1 = _root.scoreNum; } break; case 2 : if (_root.scoreNum > _root.scoreNum2) { sharedObject.data.scoreNum2 = _root.scoreNum; sharedObject.flush(); _root.scoreNum2 = _root.scoreNum; } break; case 3 : if (_root.scoreNum > _root.scoreNum3) { sharedObject.data.scoreNum2 = _root.scoreNum; sharedObject.flush(); _root.scoreNum3 = _root.scoreNum; } break; case 4 : if (_root.scoreNum > _root.scoreNum4) { sharedObject.data.scoreNum4 = _root.scoreNum; sharedObject.flush(); _root.scoreNum4 = _root.scoreNum; } break; case 5 : if (_root.scoreNum <= _root.scoreNum5) { break; } sharedObject.data.scoreNum5 = _root.scoreNum; sharedObject.flush(); _root.scoreNum5 = _root.scoreNum; } } function controlDeNivelesLocked() { if (ultimoNivelAlcanzado >= 1) { select_level.level2.gotoAndStop("unlocked"); if (ultimoNivelAlcanzado >= 2) { select_level.level3.gotoAndStop("unlocked"); if (ultimoNivelAlcanzado >= 3) { select_level.level4.gotoAndStop("unlocked"); if (ultimoNivelAlcanzado >= 4) { select_level.level5.gotoAndStop("unlocked"); } else { select_level.level5.gotoAndStop("locked"); } } else { select_level.level4.gotoAndStop("locked"); select_level.level5.gotoAndStop("locked"); } } else { select_level.level3.gotoAndStop("locked"); select_level.level4.gotoAndStop("locked"); select_level.level5.gotoAndStop("locked"); } } else { select_level.level2.gotoAndStop("locked"); select_level.level3.gotoAndStop("locked"); select_level.level4.gotoAndStop("locked"); select_level.level5.gotoAndStop("locked"); } if (sharedObject.data.scoreNum1 >= 15000) { select_level.level2.gotoAndStop("unlocked"); } } function formatScore(score) { if (score < 10) { return("00000" + score); } if (score < 100) { return("0000" + score); } if (score < 1000) { return("000" + score); } if (score < 10000) { return("00" + score); } if (score < 100000) { return("0" + score); } return("" + score); } function getBaseDir(thisMc) { if (thisMc == undefined) { thisMc = _root; } var _local2 = thisMc._url; var _local3 = _local2.lastIndexOf("/"); if (_local3 != -1) { var _local5 = _local2.substring(0, _local3 + 1); return(_local5); } return(""); } function processNubes() { var _local2 = 0; while (_local2 < numNubes) { var _local1 = nube[_local2]; if (_local1.getIsAlive()) { _local1.update(); _local1.render(); } _local2++; } } function launchMudBall() { var _local5 = random(8) - random(8); var _local4 = apiClasses.CMath.getFloatRandom(minXVelScaled[scaleIndex], maxXVelScaled[scaleIndex]); var _local3 = yVelScaled[scaleIndex] + apiClasses.CMath.getFloatRandom(0, 1); var _local2; mudBall = new gameClasses.DeerStacker2.CMudBall(); mudBall.init(MUD_BALL_START_X, MUD_BALL_START_Y, MUD_BALL_DEPTH, _root.clipGame, _local5, _local4, _local3, currentScale); var _local6 = apiClasses.CMath.getRandom(1, 24); if (_local6 <= 1) { _local2 = gameClasses.DeerStacker2.CDeer.ELEPHANT; deerManager.addDeer(MUD_BALL_START_X, MUD_BALL_START_Y, _local2, _local5, _local4, _local3, currentScale); } else if (_local6 <= 7) { _local2 = gameClasses.DeerStacker2.CDeer.SHEEP; deerManager.addDeer(MUD_BALL_START_X, MUD_BALL_START_Y, _local2, _local5, _local4, _local3, currentScale); } else if (_local6 <= 13) { _local2 = gameClasses.DeerStacker2.CDeer.BUFFALO; deerManager.addDeer(MUD_BALL_START_X, MUD_BALL_START_Y, _local2, _local5, _local4, _local3, currentScale); } else if (_local6 <= 24) { _local2 = gameClasses.DeerStacker2.CObstacle.getRandomType(); while ((!deerManager.canAddDeers()) && (_local2 == gameClasses.DeerStacker2.CObstacle.TONIC)) { _local2 = gameClasses.DeerStacker2.CObstacle.getRandomType(); } obstacle = new gameClasses.DeerStacker2.CObstacle(deerManager); obstacle.init(MUD_BALL_START_X, MUD_BALL_START_Y, _local2, OBSTACLE_DEPTH, _root.clipGame, _local5, _local4, _local3); } player.animationLookDeer(); } function launchDeer() { var _local3 = random(8) - random(8); var _local2 = apiClasses.CMath.getFloatRandom(minXVelScaled[scaleIndex], maxXVelScaled[scaleIndex]); var _local1 = yVelScaled[scaleIndex] + apiClasses.CMath.getFloatRandom(0, 1); deerManager.addDeer(MUD_BALL_START_X, MUD_BALL_START_Y, gameClasses.DeerStacker2.CDeer.DEER, _local3, _local2, _local1, currentScale); player.animationLookDeer(); } function deleteMudBall() { mudBall.destroy(); mudBall = null; } function scale(s) { var _local1; if (s < currentScale) { _local1 = currentScale - 5; } else { _local1 = currentScale + 5; } if (_local1 == s) { _local1 = s; scaling = false; } currentScale = _local1; background.applyScale(currentScale); player.applyScale(currentScale); catapult.applyScale(currentScale); mudBall.applyScale(currentScale); deerManager.applyScale(currentScale); } function hudLogic() { } function loseALife() { vidas--; if (vidas < 0) { vidas = 0; hayQuePasarAGameOver = true; } else { hud1.vidasClip.gotoAndPlay(9 - vidas); } if (hayQuePasarAGameOver) { stopSoundFondoGame(); } } function showReady() { cuentaReady = 0; attachMovie("ReadySign", "ready", CUADRO_READY_DEPTH); ready.cacheAsBitmap = true; ready._x = 0; ready._y = -60; playSound(SOUND_READY); gameStarted = false; } function readyLogic() { cuentaReady++; if (cuentaReady == MAX_CUENTA_READY) { removeReady(); } } function removeReady() { ready.removeMovieClip(); playSoundFondoGame(); gameStarted = true; } function stopAllAnimations() { catapult.stopAnimation(); player.stopAnimation(); deerManager.stopAnimation(); tallIndicator.stopAnimation(); mudBall.stopAnimation(); } function continueAllAnimations() { catapult.continueAnimation(); player.continueAnimation(); deerManager.continueAnimation(); tallIndicator.continueAnimation(); mudBall.continueAnimation(); } function processFloatingScores() { var _local1 = 0; while (_local1 < MAX_SCORES) { if (score[_local1].vivo) { floatingScoreLogic(score[_local1]); } _local1++; } } function floatingScoreLogic(s) { s.counter++; if (s.counter > FPS_FLOATING_SCORE_VERTICAL) { s.clip._xscale = s.clip._xscale - 4; s.clip._yscale = s.clip._yscale - 4; } if (s.counter <= FPS_FLOATING_SCORE_VERTICAL) { s.y = s.y - 2; s.clip._y = s.y; } else if (s.counter <= (FPS_FLOATING_SCORE_VERTICAL + FPS_FLOATING_SCORE_DIAGONAL)) { s.x = s.x + s.xSpeed; s.y = s.y + s.ySpeed; s.clip._x = s.x; s.clip._y = s.y; } else { trace("caso 4"); s.vivo = false; s.clip._visible = false; addScore(s.score); playSound(SOUND_SCORING_POINTS); trace("---" + SOUND_SCORING_POINTS); } } function getPrimerFloatingScoreLibre() { var _local2 = -1; var _local1 = 0; while (_local1 < MAX_SCORES) { if (!score[_local1].vivo) { _local2 = _local1; break; } _local1++; } return(_local2); } function initFloatingScore(s, x, y, sc, isAScore) { s.vivo = true; s.x = x; s.y = y; s.xSpeed = (SCORE_X - x) / FPS_FLOATING_SCORE_DIAGONAL; s.ySpeed = (SCORE_Y - (y - FPS_FLOATING_SCORE_VERTICAL)) / FPS_FLOATING_SCORE_DIAGONAL; if (isAScore) { s.score = sc; } else { s.score = 0; } s.counter = 0; s.clip._visible = true; if (isAScore) { s.clip._xscale = 100; s.clip._yscale = 100; if (sc > 10000) { s.clip.gotoAndStop(1); } else if (sc > 1000) { s.clip.gotoAndStop(5); } else if (sc > 100) { s.clip.gotoAndStop(6); } else { s.clip.gotoAndStop(7); } s.clip.scoreStr.text = sc; } else { s.clip._xscale = 60; s.clip._yscale = 60; var _local3 = sc; if (_local3 == 2) { s.clip.gotoAndStop(2); } else if (_local3 == 3) { s.clip.gotoAndStop(3); } else if (_local3 == 5) { s.clip.gotoAndStop(4); } } s.clip._x = s.x; s.clip._y = s.y; } function dispararFloatingScore(x, y, sc, multiplier) { var _local1 = getPrimerFloatingScoreLibre(); if (_local1 != -1) { initFloatingScore(score[_local1], x, y, sc, true); } if (multiplier != 1) { var _local2 = getPrimerFloatingScoreLibre(); if (_local2 != -1) { initFloatingScore(score[_local2], x + 50, y - 40, multiplier, false); } } } function addScore(s) { _root.scoreNum = _root.scoreNum + s; controlHighScore(); } function mostrarCredits() { setGameState(GS_CREDITS); } function playGame() { setGameState(GS_HELP); } function soundNo() { _global.soundEnabled = false; soundOn = false; setGameState(GS_LOGO2); } function soundYes() { _global.soundEnabled = true; soundOn = true; setGameState(GS_LOGO2); } function playMoreGames() { getURL ("http://www.comedycentral.com/games/action_arcade/redneck_games_2.jhtml", "_parent"); } _global.soundEnabled = false; _global.isGuest = true; _global.launchingDeer = true; _global.heightStr = 0; _global.deerStr = 0; tocando_fondo = false; backgroundMusic = 0; FPS = 30; programCounter = 0; SCREEN_WIDTH = 660; SCREEN_HEIGHT = 528; SCREEN_X_MIDDLE = SCREEN_WIDTH / 2; SCREEN_Y_MIDDLE = SCREEN_HEIGHT / 2; var MAX_NUBES = 20; var numNubes = 0; var player; var PLAYER_START_X = 410; var PLAYER_START_Y = 520; var TALL_INDICATOR_START_X = 630; var TALL_INDICATOR_START_Y = (PLAYER_START_Y - 40); var catapult; var CATAPULT_START_X = SCREEN_X_MIDDLE; var CATAPULT_START_Y = SCREEN_HEIGHT; var mudBall; var MUD_BALL_START_X = 200; var MUD_BALL_START_Y = 320; var obstacle; var deerManager; var tallIndicator; var background; var BACKGROUND_X = SCREEN_X_MIDDLE; var BACKGROUND_Y = SCREEN_HEIGHT; var scaleIndex; var scales; var scaling; var currentScale = 100; var height; var numDeer; SCORE_X = 130; SCORE_Y = 60; FPS_FLOATING_SCORE_VERTICAL = FPS; FPS_FLOATING_SCORE_DIAGONAL = FPS / 3; MAX_SCORES = 20; _root.gDebugMode = false; _root.version = "Version: Alpha 0.0.1"; _root.clipGame = this; fscommand ("allowscale", false); fscommand ("showmenu", false); ENGLISH = 0; SPANISH = 1; language = ENGLISH; ENABLE_SOUNDS_DEPTH = 1000; MENU_DEPTH = 1100; CREDITS_DEPTH = 1105; LOGO1_DEPTH = 1200; LOGO2_DEPTH = 1300; GAME_OVER_DEPTH = 1400; ANIMACION_START_DEPTH = 1500; GAME_DEPTH = 1600; SOUND_MANAGER_DEPTH = 1700; CUADRO_YOUWIN_DEPTH = 2100; CUADRO_WARNING_DEPTH = 2200; RETURN_SHELL_DEPTH = 2450; SELECT_LEVEL_DEPTH = 2600; HIGH_SCORES_DEPTH = 2700; SOUND_ON_OFF_DEPTH = 2900; CLOUDS_DEPTH = 7000; BACKGROUND_DEPTH = 8000; CATAPULT_DEPTH = 9000; DEER_DEPTH = 12000; OBSTACLE_DEPTH = 21000; MUD_BALL_DEPTH = 22000; PLAYER_DEPTH = 23000; HUD_DEPTH = 27000; TALL_INDICATOR_DEPTH = 28000; SCORES_FLOTANTES_DEPTH = 28500; CUADRO_GAME_OVER_DEPTH = 29000; CUADRO_READY_DEPTH = 30000; GAME_PAUSED_DEPTH = 50000; TUTORIAL_DEPTH = 51000; QUIT_DEPTH = 52000; gamePaused = false; KEY_Z = 90; KEY_X = 88; KEY_C = 67; KEY_V = 86; KEY_P = 80; cuentaReady = 0; cuentaWin = 0; cuentaWarning = 0; MAX_CUENTA_READY = FPS * 2; gameStarted = false; cuentaAutoPause = 0; MAX_CUENTA_AUTOPAUSE = FPS * 15; arrancar = false; _root.scoreNum1 = 0; _root.scoreNum2 = 0; _root.scoreNum3 = 0; _root.scoreNum4 = 0; _root.scoreNum5 = 0; _root.scoreStr1 = _root.scoreNum1 + "00000"; _root.scoreStr2 = _root.scoreNum2 + "00000"; _root.scoreStr3 = _root.scoreNum3 + "00000"; _root.scoreStr4 = _root.scoreNum4 + "00000"; _root.scoreStr5 = _root.scoreNum5 + "00000"; _root.scoreNum = 0; _root.scoreStr = _root.scoreNum + "00000"; vidas = 8; energy = 100; currentLevel = 1; _root.cuentaFootballs = 0; RIGHT = 0; LEFT = 1; DOWN = 2; UP = 3; GS_INIT = 0; GS_ENABLE_SOUNDS = 1; GS_LOGO1 = 2; GS_LOGO2 = 3; GS_MENU = 4; GS_HELP = 5; GS_CREDITS = 6; GS_SELECT_LEVEL = 7; GS_NEWSLETTER = 8; GS_GAME = 9; GS_GAME_OVER = 10; GS_GAME_PAUSED = 11; GS_ANIMACION_START = 12; GS_HIGH_SCORES = 13; GS_RETURN_SHELL = 14; gameState = GS_INIT; soundOn = _global.soundEnabled; crearSoundManager(); _global.startLevel = apiClasses.CMath.getRandom(0, 2); setGameState(GS_ENABLE_SOUNDS); hayQuePasarALevelOver = false; levelOver = false; cuentaLevelOver = 0; MAX_CUENTA_LEVEL_OVER = FPS * 7; gameOver = false; cuentaGameOver = 0; MAX_CUENTA_GAME_OVER = 1 * FPS; hayQuePasarAGameOver = false; this.onEnterFrame = onEnterFrameFunction; nowPauseKeyPressed = false; oldPauseKeyPressed = false; pauseKeyPressed = false; yaSeSoltoLaTeclaPausa = false; tiempoPressedMouseFire = 0; tiempoPressedTecladoFire = 0; pressedMouseFire = false; xMouseOld = _xmouse; yMouseOld = _ymouse; leftPressed = false; rightPressed = false; upPressed = false; downPressed = false; firePressed = false; fire2Pressed = false; oldLeftPressed = false; oldRightPressed = false; oldUpPressed = false; oldDownPressed = false; oldFirePressed = false; oldFire2Pressed = false; leftRepeated = false; rightRepeated = false; upRepeated = false; downRepeated = false; fireRepeated = false; fire2Repeated = false; mouseLeftPressed = false; mouseRightPressed = false; mouseUpPressed = false; mouseDownPressed = false; mouseFirePressed = false; oldMouseLeftPressed = false; oldMouseRightPressed = false; oldMouseUpPressed = false; oldMouseDownPressed = false; oldMouseFirePressed = false; mouseLeftRepeated = false; mouseRightRepeated = false; mouseUpRepeated = false; mouseDownRepeated = false; PIXELS_MINIMUM_MOVEMENT = 1; oldxmouse = 0; oldymouse = 0; this.onMouseUp = onMouseUpFunction; SOUND_SOUND_ON = 28; SOUND_SOUND_OFF = 29; SOUND_LOGO_MTV = 30; SOUND_LOGO_JOJU = 31; SOUND_GAME_OVER = 32; SOUND_START = 33; SOUND_BOTON = 34; SOUND_BOTON_MOUSE_OVER = 35; SOUND_CATAPULT = 99; SOUND_FALL_DEER = 100; SOUND_FALL_MUDBALL = 101; SOUND_MUDBALL_BUFFALO = 102; SOUND_MUDBALL_CLONE_TONIC = 103; SOUND_MUDBALL_ELEPHANT = 105; SOUND_MUDBALL_FRIDGE = 106; SOUND_MUDBALL_OLD_CAR = 107; SOUND_MUDBALL_OLD_TRACTOR = 108; SOUND_MUDBALL_SHEEP = 109; SOUND_MUDBALL_TOILET_FLUSH = 110; SOUND_TRUCK_ACCELERATES = 111; SOUND_TRUCK_ESCAPE = 112; SOUND_DEER_HIT_DEER = 115; SOUND_DEER_HIT_GROUND = 116; SOUND_DEER_HIT_TRUCK = 117; SOUND_BUFFALO_HIT_DEER = 118; SOUND_BUFFALO_HIT_GROUND = 119; SOUND_BUFFALO_HIT_TRUCK = 120; SOUND_ELEPHANT_HIT_DEER = 121; SOUND_ELEPHANT_HIT_GROUND = 122; SOUND_ELEPHANT_HIT_TRUCK = 123; SOUND_SHEEP_HIT_DEER = 124; SOUND_SHEEP_HIT_GROUND = 125; SOUND_SHEEP_HIT_TRUCK = 126; SOUND_VOICE_MISSED_THAT_ONE = 127; SOUND_VOICE_THERE_WHOLE_LOTTA = 128; SOUND_START = 44; SOUND_WIN = 45; SOUND_LOSE = 46; SOUND_RESULT = 47; SOUND_READY = 300; SOUND_CROW = 301; SOUND_SCORING_POINTS = 302; SOUND_DEER_APPEARS = 303; SOUND_MUDBALL_APPEARS = 304; SOUND_ENGINE_HITTING_FLOOR = 305; SOUND_FRIDGE_HITTING_FLOOR = 306; SOUND_TOILET_HITTING_FLOOR = 307; SOUND_TRACTOR_TIRE_HITTING_FLOOR = 308; SOUND_CLONE_TONIC = 309; helpEnPausa = false; ultimoNivelAlcanzado = 0; sharedObject = SharedObject.getLocal("sthprkwwr"); if (sharedObject.data.ultimoNivelAlcanzado == undefined) { sharedObject.data.ultimoNivelAlcanzado = 0; sharedObject.flush(); } else { ultimoNivelAlcanzado = sharedObject.data.ultimoNivelAlcanzado; } if (sharedObject.data.scoreNum1 == undefined) { sharedObject.data.scoreNum1 = 0; sharedObject.flush(); } else { _root.scoreNum1 = sharedObject.data.scoreNum1; } if (sharedObject.data.scoreNum2 == undefined) { sharedObject.data.scoreNum2 = 0; sharedObject.flush(); } else { _root.scoreNum2 = sharedObject.data.scoreNum2; } if (sharedObject.data.scoreNum3 == undefined) { sharedObject.data.scoreNum3 = 0; sharedObject.flush(); } else { _root.scoreNum3 = sharedObject.data.scoreNum3; } if (sharedObject.data.scoreNum4 == undefined) { sharedObject.data.scoreNum4 = 0; sharedObject.flush(); } else { _root.scoreNum4 = sharedObject.data.scoreNum4; } if (sharedObject.data.scoreNum5 == undefined) { sharedObject.data.scoreNum5 = 0; sharedObject.flush(); } else { _root.scoreNum5 = sharedObject.data.scoreNum5; } URLSWF = getBaseDir(this);
Symbol 72 Button
on (release) { getURL ("http://www.jojugames.com", "_blank"); }
Symbol 89 MovieClip [screen_cc] Frame 116
_root.clipGame.setGameState(_root.clipGame.GS_MENU);
Symbol 140 Button
on (press) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); _root.clipGame.soundNo(); } on (rollOver) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }
Symbol 145 Button
on (press) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); _root.clipGame.soundYes(); } on (rollOver) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }
Symbol 148 MovieClip [EnableSounds] Frame 7
stop();
Symbol 150 Button
on (press) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); _root.clipGame.confirmationQuitNo(); } on (rollOver) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }
Symbol 151 Button
on (press) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); _root.clipGame.confirmationQuitYes(); } on (rollOver) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }
Symbol 152 MovieClip [ScreenConfirmationQuit] Frame 7
stop();
Symbol 185 MovieClip [Deer] Frame 1
stop();
Symbol 185 MovieClip [Deer] Frame 12
gotoAndPlay (2);
Symbol 185 MovieClip [Deer] Frame 16
stop();
Symbol 185 MovieClip [Deer] Frame 17
stop();
Symbol 185 MovieClip [Deer] Frame 18
stop();
Symbol 185 MovieClip [Deer] Frame 19
play();
Symbol 185 MovieClip [Deer] Frame 38
gotoAndStop (1);
Symbol 214 MovieClip [Driver] Frame 25
stop();
Symbol 214 MovieClip [Driver] Frame 38
stop();
Symbol 214 MovieClip [Driver] Frame 54
stop();
Symbol 297 MovieClip Frame 1
gotoAndPlay ("deeranim");
Symbol 297 MovieClip Frame 2
clearInterval(id);
Symbol 297 MovieClip Frame 135
function irAlDeer3Anim() { gotoAndPlay ("deer3anim"); clearInterval(id); } stop(); var id = setInterval(this, "irAlDeer3Anim", 2000);
Symbol 297 MovieClip Frame 136
clearInterval(id);
Symbol 297 MovieClip Frame 251
function irAlDeerAnim() { gotoAndPlay ("deeranim"); clearInterval(id); } stop(); var id = setInterval(this, "irAlDeerAnim", 4000);
Symbol 297 MovieClip Frame 252
clearInterval(id);
Symbol 297 MovieClip Frame 367
function irAlDeer2Anim() { gotoAndPlay ("deer2anim"); clearInterval(id); } stop(); var id = setInterval(this, "irAlDeer2Anim", 4000);
Symbol 302 Button
on (release) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); gotoAndPlay (2); tutanim.gotoAndPlay("deer2anim"); } on (rollOver) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }
Symbol 307 Button
on (release) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); if (_root.clipGame.helpEnPausa) { _root.clipGame.removeHelpEnPausa(); } else { _root.clipGame.setGameState(_root.clipGame.GS_GAME); } } on (rollOver) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }
Symbol 311 Button
on (release) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); gotoAndPlay (3); tutanim.gotoAndPlay("deer3anim"); } on (rollOver) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }
Symbol 316 Button
on (release) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); gotoAndPlay (1); tutanim.gotoAndPlay("deeranim"); } on (rollOver) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }
Symbol 323 Button
on (release) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); if (_root.clipGame.helpEnPausa) { _root.clipGame.removeHelpEnPausa(); } else { _root.clipGame.setGameState(_root.clipGame.GS_GAME); } } on (rollOver) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }
Symbol 324 Button
on (release) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); gotoAndPlay (2); tutanim.gotoAndPlay("deer2anim"); } on (rollOver) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }
Symbol 326 MovieClip [Tutorial] Frame 1
stop();
Symbol 326 MovieClip [Tutorial] Frame 2
stop();
Symbol 326 MovieClip [Tutorial] Frame 3
stop();
Symbol 369 MovieClip Frame 1
_global.launchingDeer = false; _root.clipGame.playSound(_root.clipGame.SOUND_MUDBALL_APPEARS);
Symbol 369 MovieClip Frame 60
if (_global.launchingDeer) { _root.clipGame.launchDeer(); } else { _root.clipGame.launchMudBall(); } _root.clipGame.playSound(_root.clipGame.SOUND_CATAPULT);
Symbol 369 MovieClip Frame 65
gotoAndPlay (98);
Symbol 369 MovieClip Frame 135
var r = apiClasses.CMath.getRandom(1, 100); var type; if (r <= 75) { gotoAndPlay (136); } else { gotoAndPlay (1); }
Symbol 369 MovieClip Frame 136
_global.launchingDeer = true; _root.clipGame.playSound(_root.clipGame.SOUND_DEER_APPEARS);
Symbol 369 MovieClip Frame 194
gotoAndPlay (60);
Symbol 374 MovieClip [MudTrail] Frame 14
gotoAndPlay (1);
Symbol 408 MovieClip [Elephant] Frame 1
stop();
Symbol 408 MovieClip [Elephant] Frame 12
gotoAndPlay (2);
Symbol 408 MovieClip [Elephant] Frame 16
stop();
Symbol 408 MovieClip [Elephant] Frame 17
stop();
Symbol 408 MovieClip [Elephant] Frame 18
stop();
Symbol 427 MovieClip [Sheep] Frame 1
stop();
Symbol 427 MovieClip [Sheep] Frame 12
gotoAndPlay (2);
Symbol 427 MovieClip [Sheep] Frame 16
stop();
Symbol 427 MovieClip [Sheep] Frame 17
stop();
Symbol 427 MovieClip [Sheep] Frame 18
stop();
Symbol 446 MovieClip [Buffalo] Frame 1
stop();
Symbol 446 MovieClip [Buffalo] Frame 12
gotoAndPlay (2);
Symbol 446 MovieClip [Buffalo] Frame 16
stop();
Symbol 446 MovieClip [Buffalo] Frame 17
stop();
Symbol 446 MovieClip [Buffalo] Frame 18
stop();
Symbol 452 MovieClip Frame 10
stop();
Symbol 453 MovieClip Frame 1
stop();
Symbol 453 MovieClip Frame 2
stop();
Symbol 453 MovieClip Frame 3
stop();
Symbol 453 MovieClip Frame 4
stop();
Symbol 453 MovieClip Frame 5
stop();
Symbol 453 MovieClip Frame 6
stop();
Symbol 453 MovieClip Frame 7
stop();
Symbol 453 MovieClip Frame 8
stop();
Symbol 453 MovieClip Frame 9
stop();
Symbol 457 Button
on (press) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); _root.clipGame.showGamePausedWindow(0); } on (rollOver) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }
Symbol 482 MovieClip [ReadySign] Frame 13
stop();
Symbol 491 Button
on (press) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); _root.clipGame.gameOverBack(); } on (rollOver) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }
Symbol 496 Button
on (press) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); _root.clipGame.setGameState(_root.clipGame.GS_GAME); } on (rollOver) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }
Symbol 504 Button
on (release) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); _root.clipGame.playMoreGames(); } on (rollOver) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }
Symbol 505 MovieClip [ScreenGameOver] Frame 13
stop();
Symbol 512 Button
on (press) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); _root.clipGame.mostrarHelpEnPausa(); } on (rollOver) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }
Symbol 515 MovieClip Frame 1
stop();
Symbol 515 MovieClip Frame 2
stop();
Symbol 516 Button
on (press) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); _root.clipGame.playGame(); } on (rollOver) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }
Symbol 521 Button
on (press) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); _root.clipGame.mostrarCredits(); } on (rollOver) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }
Symbol 526 Button
on (release) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); _root.clipGame.playMoreGames(); } on (rollOver) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }
Instance of Symbol 515 MovieClip "sound" in Symbol 527 MovieClip Frame 1
on (press) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); _root.clipGame.toogleSound(); _root.clipGame.updateSoundButton(this); } on (rollOver) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }
Symbol 530 MovieClip [ScreenMenu] Frame 20
stop();
Symbol 537 Button
on (press) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); _root.clipGame.removeGamePausedWindow(false); } on (rollOver) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }
Symbol 542 Button
on (press) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); _root.clipGame.mostrarConfirmationQuit(); } on (rollOver) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }
Instance of Symbol 515 MovieClip "sound" in Symbol 543 MovieClip Frame 1
on (press) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON); _root.clipGame.toogleSound(); _root.clipGame.updateSoundButton(this); } on (rollOver) { _root.clipGame.playSound(_root.clipGame.SOUND_BOTON_MOUSE_OVER); }
Symbol 544 MovieClip [GamePaused] Frame 20
stop();
Symbol 544 MovieClip [GamePaused] Frame 29
stop(); _root.clipGame.removeClipGamePausedWindow();
Symbol 546 MovieClip [__Packages.apiClasses.CMath] Frame 0
class apiClasses.CMath { function CMath () { } static function getRandom(min, max) { return(Math.floor((Math.random() * ((max - min) + 1)) + min)); } static function getFloatRandom(min, max) { return(min + (Math.random() * (max - min))); } static function toStandardAngle(angle) { angle = angle % 360; if (angle < 0) { angle = angle + 360; } return(angle); } static function radToDeg(angleInRadians) { return(angleInRadians * 57.2957795130823); } static function degToRad(angleInDegrees) { return(angleInDegrees * (Math.PI/180)); } static function dist(x1, y1, x2, y2) { return(Math.sqrt(((x2 - x1) * (x2 - x1)) + ((y2 - y1) * (y2 - y1)))); } static function sign(n) { if (n == 0) { return(0); } if (n < 0) { return(-1); } return(1); } static function angle(x, y) { return(radToDeg(Math.atan2(y, x))); } }
Symbol 547 MovieClip [__Packages.apiClasses.CSprite2D] Frame 0
class apiClasses.CSprite2D { var x, y, isAlive, width, height, index, depth, xVel, yVel, gravity, scale, rotation, rotVel, age, path, clip; function CSprite2D () { x = 0; y = 0; isAlive = false; width = 0; height = 0; index = -1; depth = 0; xVel = 0; yVel = 0; gravity = 0; scale = 100; rotation = 0; rotVel = 0; age = getTimer(); } function init(x, y, index, depth, path) { this.x = x; this.y = y; this.index = index; this.depth = depth; this.path = path; isAlive = true; age = getTimer(); } function getIsAlive() { return(isAlive); } function setX(x) { this.x = x; } function getX() { return(x); } function getY() { return(y); } function getYClip() { return(clip._y); } function setXY(x, y) { this.x = x; this.y = y; } function setRotation(num) { rotation = num; } function getRotation() { return(rotation); } function setRotVel(num) { rotVel = num; } function update() { yVel = yVel + gravity; x = x + xVel; y = y + yVel; rotation = rotation + rotVel; } function render() { clip._rotation = rotation; clip._xscale = scale; clip._yscale = scale; if (scale == 100) { clip._x = x; clip._y = y; } else { clip._x = gameClasses.DeerStacker2.CConstants.SCREEN_X_MIDDLE + ((x - gameClasses.DeerStacker2.CConstants.SCREEN_X_MIDDLE) * (scale / 100)); clip._y = gameClasses.DeerStacker2.CConstants.SCREEN_HEIGHT + ((y - gameClasses.DeerStacker2.CConstants.SCREEN_HEIGHT) * (scale / 100)); } } function destroy() { if (clip != null) { clip.removeMovieClip(); clip = null; } } function getClip() { return(clip); } function setY(aY) { y = aY; } function setXVel(num) { xVel = num; } function getXVel() { return(xVel); } function setYVel(num) { yVel = num; } function getYVel() { return(yVel); } function getDist(obj) { return(apiClasses.CMath.dist(x, y, obj.getX(), obj.getY())); } function invertXVel() { xVel = xVel * -1; } function invertYVel() { yVel = yVel * -1; } function stopAnimation() { clip.gotoAndStop(clip._currentframe); } function continueAnimation() { clip.gotoAndPlay(clip._currentframe); } }
Symbol 548 MovieClip [__Packages.gameClasses.DeerStacker2.CConstants] Frame 0
class gameClasses.DeerStacker2.CConstants { function CConstants () { } static var SCREEN_WIDTH = 660; static var SCREEN_HEIGHT = 528; static var SCREEN_X_MIDDLE = SCREEN_WIDTH / 2; static var SCREEN_Y_MIDDLE = SCREEN_HEIGHT / 2; static var SOUND_MANAGER_DEPTH = 1700; }
Symbol 549 MovieClip [__Packages.gameClasses.DeerStacker2.CBackground] Frame 0
class gameClasses.DeerStacker2.CBackground extends apiClasses.CSprite2D { var type, clip, path, depth, width, height, render, scale; function CBackground () { super(); type = 0; } function init(x, y, type, depth, path) { super.init(x, y, -1, depth, path); this.type = type; createMovieClip(); } static function getMaxType() { return(BACKGROUND_3); } function createMovieClip() { var _local3; if (type == BACKGROUND_1) { _local3 = "Background1"; } else if (type == BACKGROUND_2) { _local3 = "Background2"; } else if (type == BACKGROUND_3) { _local3 = "Background3"; } clip = path.attachMovie(_local3, "Background", depth); clip.cacheAsBitmap = true; clip.gotoAndStop(1); width = clip._width; height = clip._height; var _local4 = new MovieClipLoader(); _local4.loadClip(_global.ad_ds2, clip.AD.Contenedor); render(); } function update() { super.update(); } function applyScale(aScale) { scale = aScale; render(); } static var BACKGROUND_1 = 0; static var BACKGROUND_2 = 1; static var BACKGROUND_3 = 2; }
Symbol 550 MovieClip [__Packages.apiClasses.LZW] Frame 0
class apiClasses.LZW { static var _processList; function LZW () { trace("This is an static Class and should not be instantiated."); } static function compress(p_str) { var _local1 = createCompressProcess(p_str); iterateCompressProcess(_processList[_local1], 0); var _local2 = getSlowCompressString(_local1); dispose(_local1); return(_local2); } static function slowCompress(p_str) { return(createCompressProcess(p_str)); } static function createCompressProcess(p_str) { var _local2 = {}; _local2.method = "compress"; _local2.ns = ""; _local2.isFinished = false; _local2.s = p_str.split(""); _local2.t = new Array(); var _local1 = 0; while (_local1 < 256) { _local2.t[String.fromCharCode(_local1)] = _local1; _local1++; } _local2.tl = 256; _local2.l = _local2.s.length; _local2.is = ""; _local2.ic = undefined; _local2.i = 0; if (_processList == undefined) { startEngine(); } _processList.push(_local2); return(_processList.length - 1); } static function iterateCompressProcess(p, p_iterations) { if (isNaN(p_iterations)) { p_iterations = 1000; } if (p_iterations == 0) { p_iterations = p.l + 1; } var _local2 = 0; while (_local2 < p_iterations) { if (p.i > p.l) { break; } p.ic = p.s[p.i]; if (!p.t[p.is + p.ic]) { p.ns = p.ns + String.fromCharCode(p.t[p.is]); p.t[p.is + p.ic] = p.tl++; p.is = p.ic; } else { p.is = p.is + p.ic; } p.i++; _local2++; } if (p.i > p.l) { endCompressProcess(p); } } static function endCompressProcess(p) { p.isFinished = true; p.s = undefined; } static function getSlowCompressFactor(p_id) { var _local1 = _processList[p_id]; if (!_local1) { return(null); } return(_local1.i / (_local1.l + 1)); } static function getSlowCompressString(p_id) { var _local1 = _processList[p_id]; if ((!_local1) || (!_local1.isFinished)) { return(null); } return(_local1.ns); } static function decompress(p_str) { var _local1 = createDecompressProcess(p_str); iterateDecompressProcess(_processList[_local1], 0); var _local2 = getSlowDecompressString(_local1); dispose(_local1); return(_local2); } static function slowDecompress(p_str) { return(createDecompressProcess(p_str)); } static function createDecompressProcess(p_str) { var _local2 = {}; _local2.method = "decompress"; _local2.ns = ""; _local2.isFinished = false; _local2.s = p_str.split(""); _local2.t = new Array(); var _local1 = 0; while (_local1 < 256) { _local2.t[_local1] = String.fromCharCode(_local1); _local1++; } _local2.tl = 256; _local2.l = _local2.s.length; _local2.nc = undefined; _local2.is = ""; _local2.b = ""; _local2.c = ""; _local2.i = 0; if (_processList == undefined) { startEngine(); } _processList.push(_local2); return(_processList.length - 1); } static function iterateDecompressProcess(p, p_iterations) { if (isNaN(p_iterations)) { p_iterations = 1000; } if (p_iterations == 0) { p_iterations = p.l; } var _local2 = 0; while (_local2 < p_iterations) { if (p.i >= p.l) { break; } p.nc = p.s[p.i].charCodeAt(0); p.is = p.t[p.nc]; if (p.b == "") { p.b = p.is; p.ns = p.ns + p.is; } else if (p.nc < 256) { p.ns = p.ns + p.is; p.t[p.tl++] = p.b + p.is; p.b = p.is; } else { if (!p.t[p.nc]) { p.c = p.b + p.b.substr(0, 1); } else { p.c = p.t[p.nc]; } p.ns = p.ns + p.c; p.t[p.tl++] = p.b + p.c.substr(0, 1); p.b = p.c; } p.i++; _local2++; } if (p.i >= p.l) { endDecompressProcess(p); } } static function endDecompressProcess(p) { p.isFinished = true; p.s = undefined; } static function getSlowDecompressFactor(p_id) { var _local1 = _processList[p_id]; if (!_local1) { return(null); } return(_local1.i / _local1.l); } static function getSlowDecompressString(p_id) { var _local1 = _processList[p_id]; if ((!_local1) || (!_local1.isFinished)) { return(null); } return(_local1.ns); } static function startEngine() { _processList = new Array(); _root.createEmptyMovieClip("__LZW_compression__", 1762138); _root.__LZW_compression__.onEnterFrame = function () { apiClasses.LZW.tick(); }; } static function stopEngine() { _processList = undefined; _root.__LZW_compression__.onEnterFrame = undefined; _root.__LZW_compression__.removeMovieClip(); } static function dispose(p_id) { for (var _local2 in _processList[p_id]) { _processList[p_id][_local2] = undefined; } _processList[p_id] = null; } static function tick() { var _local2 = false; var _local1 = 0; while (_local1 < _processList.length) { if (_processList[_local1] != undefined) { _local2 = true; if (!_processList[_local1].isFinished) { if (_processList[_local1].method == "compress") { iterateCompressProcess(_processList[_local1]); } else if (_processList[_local1].method == "decompress") { iterateDecompressProcess(_processList[_local1]); } } } _local1++; } if (!_local2) { stopEngine(); } } }
Symbol 551 MovieClip [__Packages.gameClasses.DeerStacker2.CPlayer] Frame 0
class gameClasses.DeerStacker2.CPlayer extends apiClasses.CSprite2D { var clip, path, depth, width, height, clipWheel1, clipWheel2, clipDriver, minX, x, xVel, velInc, maxX, scale; function CPlayer () { super(); } function init(x, y, depth, path) { super.init(x, y, -1, depth, path); createMovieClip(); setParameters(); } function createMovieClip() { clip = path.attachMovie("Truck", "Truck", depth); clip.cacheAsBitmap = true; clip.gotoAndStop(1); width = clip._width; height = clip._height; clipWheel1 = clip.wheel1; clipWheel2 = clip.wheel2; clipDriver = clip.driver; clipDriver.gotoAndStop(1); render(); } function update() { var _local4 = false; if (Key.isDown(37) && (x > minX)) { _local4 = true; xVel = xVel - velInc; } else if (Key.isDown(39) && (x < maxX)) { _local4 = true; xVel = xVel + velInc; } if (x > (maxX + 30)) { x = maxX + 30; } var _local5 = apiClasses.CMath.sign(xVel); rv = _local5 * Math.pow(xVel, 2); xVel = xVel * FRICTION; super.update(); if ((!_root.clipGame.playingSoundCar()) && (_local4)) { _root.clipGame.playSound(_root.clipGame.SOUND_TRUCK_ESCAPE); } else if (!_local4) { _root.clipGame.stopSound(_root.clipGame.SOUND_TRUCK_ESCAPE); } } function render() { super.render(); clipWheel1._rotation = clipWheel1._rotation + rv; clipWheel2._rotation = clipWheel2._rotation + rv; } function animationLookDeer() { clipDriver.gotoAndPlay("lookDeer"); } function animationYes() { clipDriver.gotoAndPlay("yes"); } function animationGiveMeMore() { clipDriver.gotoAndPlay("giveMeMore"); } function applyScale(aScale) { scale = aScale; render(); setParameters(); } function setParameters() { velInc = _root.clipGame.velIncScaled[_root.clipGame.scaleIndex]; trace(velInc); minX = _root.clipGame.minXScaled[_root.clipGame.scaleIndex]; maxX = _root.clipGame.maxXScaled[_root.clipGame.scaleIndex]; } function stopAnimation() { super.stopAnimation(); clipWheel1.gotoAndStop(clipWheel1._currentframe); clipWheel2.gotoAndStop(clipWheel2._currentframe); clipDriver.gotoAndStop(clipDriver._currentframe); clip.grupoHumo.Humo1.gotoAndStop(clip.grupoHumo.Humo1._currentframe); clip.grupoHumo.Humo2.gotoAndStop(clip.grupoHumo.Humo2._currentframe); clip.grupoHumo.Humo3.gotoAndStop(clip.grupoHumo.Humo3._currentframe); clip.grupoHumo.Humo4.gotoAndStop(clip.grupoHumo.Humo4._currentframe); } function continueAnimation() { super.continueAnimation(); clipWheel1.gotoAndPlay(clipWheel1._currentframe); clipWheel2.gotoAndPlay(clipWheel2._currentframe); clipDriver.gotoAndPlay(clipDriver._currentframe); clip.grupoHumo.Humo1.gotoAndPlay(clip.grupoHumo.Humo1._currentframe); clip.grupoHumo.Humo2.gotoAndPlay(clip.grupoHumo.Humo2._currentframe); clip.grupoHumo.Humo3.gotoAndPlay(clip.grupoHumo.Humo3._currentframe); clip.grupoHumo.Humo4.gotoAndPlay(clip.grupoHumo.Humo4._currentframe); } var WHEEL_WIDTH = 44; var WHEEL_HEIGHT = 41; var WHEEL1_OFFSET_X = 12 + (gameClasses.DeerStacker2.CPlayer.prototype.WHEEL_WIDTH / 2); var WHEEL1_OFFSET_Y = 35 + (gameClasses.DeerStacker2.CPlayer.prototype.WHEEL_HEIGHT / 2); var WHEEL2_OFFSET_X = 127 + (gameClasses.DeerStacker2.CPlayer.prototype.WHEEL_WIDTH / 2); var WHEEL2_OFFSET_Y = 35 + (gameClasses.DeerStacker2.CPlayer.prototype.WHEEL_HEIGHT / 2); var DRIVER_OFFSET_X = 57; var DRIVER_OFFSET_Y = -13; var rv = 0; var FRICTION = 0.9; }
Symbol 552 MovieClip [__Packages.gameClasses.DeerStacker2.CCloud] Frame 0
class gameClasses.DeerStacker2.CCloud extends apiClasses.CSprite2D { var type, clip, path, depth, width, height, render, x, xVel, y, scale; function CCloud () { super(); type = 0; } function init(x, y, type, index, depth, path) { super.init(x, y, index, depth, path); this.type = type; createMovieClip(); setRandomVel(); } static function getMaxType() { return(CLOUD_BIG); } function createMovieClip() { var _local2; if (type == CLOUD_SMALL) { _local2 = "CloudSmall"; } else if (type == CLOUD_MEDIUM_1) { _local2 = "CloudMedium1"; } else if (type == CLOUD_MEDIUM_2) { _local2 = "CloudMedium2"; } else if (type == CLOUD_BIG) { _local2 = "CloudBig"; } clip = path.attachMovie(_local2, "Cloud" + depth, depth); clip.cacheAsBitmap = true; clip.gotoAndStop(1); width = clip._width; height = clip._height; render(); } function update() { super.update(); if (x > (gameClasses.DeerStacker2.CConstants.SCREEN_WIDTH + 100)) { convertItselfIntoAnotherCloud(); } } function setRandomVel() { xVel = (Math.random() * 0.5) + 0.5; } function convertItselfIntoAnotherCloud() { x = -200; clip.removeMovieClip(); y = apiClasses.CMath.getRandom(0, gameClasses.DeerStacker2.CConstants.SCREEN_HEIGHT / 2); type = apiClasses.CMath.getRandom(0, getMaxType()); setRandomVel(); createMovieClip(); } function applyScale(aScale) { scale = aScale; render(); } static var CLOUD_SMALL = 0; static var CLOUD_MEDIUM_1 = 1; static var CLOUD_MEDIUM_2 = 2; static var CLOUD_BIG = 3; }
Symbol 553 MovieClip [__Packages.gameClasses.DeerStacker2.CCatapult] Frame 0
class gameClasses.DeerStacker2.CCatapult extends apiClasses.CSprite2D { var clip, path, depth, width, height, scale; function CCatapult () { super(); } function init(x, y, depth, path) { super.init(x, y, -1, depth, path); createMovieClip(); } function createMovieClip() { clip = path.attachMovie("Catapult2", "Catapult2", depth); clip.catapult.gotoAndPlay(136); width = clip._width; height = clip._height; render(); } function render() { super.render(); } function destroy() { super.destroy(); } function applyScale(aScale) { scale = aScale; render(); } function stopAnimation() { super.stopAnimation(); clip.catapult.gotoAndStop(clip.catapult._currentframe); } function continueAnimation() { super.continueAnimation(); clip.catapult.play(); } var CATAPULT_OFFSET_X = 410; var CATAPULT_OFFSET_Y = 175; }
Symbol 554 MovieClip [__Packages.gameClasses.DeerStacker2.CObstacle] Frame 0
class gameClasses.DeerStacker2.CObstacle extends apiClasses.CSprite2D { var gravity, onCar, xShift, hasCollidedWithStack, bounced, scale, type, rotation, rotVel, xVel, yVel, state, clip, path, depth, width, height, render, y, invertYVel, invertXVel, baseAngle, rDeer; function CObstacle () { super(); gravity = 0.45; onCar = false; xShift = 0; hasCollidedWithStack = false; bounced = false; scale = _root.clipGame.currentScale; } function init(x, y, type, depth, path, rotVel, xVel, yVel) { super.init(x, y, type, depth, path); this.type = type; createMovieClip(); rotation = 0; this.rotVel = rotVel; this.xVel = xVel; this.yVel = yVel; scale = _root.clipGame.currentScale; state = STATE_FREEFALL; } function getType() { return(type); } static function getRandomType() { return(apiClasses.CMath.getRandom(ENGINE, TRACTOR_TIRE)); } function createMovieClip() { var _local2; if (type == ENGINE) { _local2 = "Engine"; } else if (type == FRIDGE) { _local2 = "Fridge"; } else if (type == TOILET) { _local2 = "Toilet"; } else if (type == TONIC) { _local2 = "Tonic"; } else if (type == TRACTOR_TIRE) { _local2 = "TractorTire"; } clip = path.attachMovie(_local2, "Obstacle" + depth, depth); clip.cacheAsBitmap = true; clip.gotoAndStop(1); width = clip._width; height = clip._height; render(); } function update() { if (state == STATE_ANIMATION_DEAD) { cuentaAnimationDead++; if ((cuentaAnimationDead % 4) <= 1) { clip._visible = false; } else { clip._visible = true; } if (cuentaAnimationDead >= MAX_CUENTA_ANIMATION_DEAD) { state = STATE_DEAD; } return(undefined); } super.update(); var _local4; if ((!hasCollidedWithStack) && ((!bounced) || (type == TRACTOR_TIRE))) { _local4 = _global.deerManager.checkColisionWithStack(this); } else { _local4 = false; } if (_local4 && (!hasCollidedWithStack)) { trace("COLISION OBSTACLE - STACK"); trace((y + " ----- ") + _global.deerManager.getTopYDeerStack()); if (y < _global.deerManager.getTopYDeerStack()) { yVel = yVel * 0.3; invertYVel(); } else { xVel = xVel * 1.5; invertXVel(); } hasCollidedWithStack = true; } if (state == STATE_FREEFALL) { var _local5 = 500; if (y > _local5) { y = _local5; if (type == TRACTOR_TIRE) { yVel = yVel * 0.9; } else { yVel = yVel * 0.2; } invertYVel(); if (bounced) { startAnimacionDead(); } else { playSoundHitGround(); bounced = true; } } } } function setBounced(b) { bounced = b; } function setOnCar(b) { onCar = b; } function isOnCar() { return(onCar); } function setXShift(xs) { xShift = xs; } function getXShift() { return(xShift); } function getBaseAngle() { return(baseAngle); } function isDead() { return(state == STATE_DEAD); } function setState(nextState) { if (state != nextState) { state = nextState; if (state == STATE_ON_GROUND) { baseAngle = rotation; yVel = 0; xVel = 0; rotVel = 0; gravity = 0; } } } function getState() { return(state); } function setRDeer(deer) { rDeer = deer; } function getRDeer() { return(rDeer); } function applyScale(aScale) { scale = aScale; render(); } function startAnimacionDead() { state = STATE_ANIMATION_DEAD; cuentaAnimationDead = 0; } function playSoundHitGround() { if (type == ENGINE) { _root.clipGame.playSound(_root.clipGame.SOUND_ENGINE_HITTING_FLOOR); } else if (type == FRIDGE) { _root.clipGame.playSound(_root.clipGame.SOUND_FRIDGE_HITTING_FLOOR); } else if (type == TOILET) { _root.clipGame.playSound(_root.clipGame.SOUND_TOILET_HITTING_FLOOR); } else if (type == TRACTOR_TIRE) { _root.clipGame.playSound(_root.clipGame.SOUND_TRACTOR_TIRE_HITTING_FLOOR); } } static var ENGINE = 0; static var FRIDGE = 1; static var TOILET = 2; static var TONIC = 3; static var TRACTOR_TIRE = 4; static var STATE_FREEFALL = 0; static var STATE_DEAD = 2; static var STATE_ON_GROUND = 3; static var STATE_ANIMATION_DEAD = 4; var cuentaAnimationDead = 0; var MAX_CUENTA_ANIMATION_DEAD = 20; }
Symbol 555 MovieClip [__Packages.gameClasses.DeerStacker2.CDeer] Frame 0
class gameClasses.DeerStacker2.CDeer extends apiClasses.CSprite2D { var gravity, onCar, xShift, bounced, inStack, scale, type, rotation, rotVel, xVel, yVel, state, prevX, prevY, mCreatedByTonic, clip, path, depth, width, height, render, x, y, maxX, baseAngle, rDeer, minX, getClip; function CDeer () { super(); gravity = 0.45; onCar = false; xShift = 0; bounced = false; inStack = false; scale = _root.clipGame.currentScale; } function init(x, y, type, depth, path, rotVel, xVel, yVel, createdByTonic) { super.init(x, y, type, depth, path); this.type = type; createMovieClip(); rotation = 0; this.rotVel = rotVel; this.xVel = xVel; this.yVel = yVel; state = STATE_FREEFALL; prevX = x; prevY = y; mCreatedByTonic = createdByTonic; } static function getMaxType() { return(ELEPHANT); } function createMovieClip() { var _local2; if (type == DEER) { _local2 = "Deer"; } else if (type == SHEEP) { _local2 = "Sheep"; } else if (type == BUFFALO) { _local2 = "Buffalo"; } else if (type == ELEPHANT) { _local2 = "Elephant"; } clip = path.attachMovie(_local2, "Deer" + depth, depth); clip.cacheAsBitmap = true; clip.gotoAndPlay("fly"); width = clip._width; height = clip._height; render(); } function update() { if (state == STATE_ANIMATION_DEAD) { cuentaAnimationDead++; if ((cuentaAnimationDead % 4) <= 1) { clip._visible = false; } else { clip._visible = true; } if (cuentaAnimationDead >= MAX_CUENTA_ANIMATION_DEAD) { state = STATE_DEAD; } return(undefined); } prevX = x; prevY = y; super.update(); if ((yVel > 0) && (!soundFallPlayed)) { playSoundFall(); soundFallPlayed = true; } if ((state == STATE_FREEFALL) || (state == STATE_FREEFALL2)) { var _local3 = 500; if (y > _local3) { y = _local3; gravity = 0; xVel = 0; yVel = 0; rotVel = 0; startAnimacionDead(); playSoundHitGround(); } } if (x > (maxX + 30)) { x = maxX + 30; } } function setBounced(b) { bounced = b; } function setOnCar(b) { onCar = b; } function isOnCar() { return(onCar); } function setXShift(xs) { xShift = xs; } function getXShift() { if (!mCreatedByTonic) { return(xShift); } return(xShift + 60); } function getBaseAngle() { return(baseAngle); } function isDead() { return(state == STATE_DEAD); } function setState(nextState) { if (state != nextState) { state = nextState; if (state == STATE_ON_GROUND) { baseAngle = rotation; yVel = 0; xVel = 0; rotVel = 0; gravity = 0; } else if ((state == STATE_FREEFALL2) || (state == STATE_FREEFALL)) { gravity = 0.45; } } } function getState() { return(state); } function setRDeer(deer) { rDeer = deer; } function getRDeer() { return(rDeer); } function getType() { return(type); } function applyScale(aScale) { scale = aScale; minX = _root.clipGame.minXScaled[_root.clipGame.scaleIndex]; maxX = _root.clipGame.maxXScaled[_root.clipGame.scaleIndex]; render(); } function playSoundFall() { if (type == DEER) { _root.clipGame.playSound(_root.clipGame.SOUND_FALL_DEER); } else { _root.clipGame.playSound(_root.clipGame.SOUND_FALL_MUDBALL); } } function playSoundHitGround() { if (type == DEER) { _root.clipGame.playSound(_root.clipGame.SOUND_DEER_HIT_GROUND); } else if (type == SHEEP) { _root.clipGame.playSound(_root.clipGame.SOUND_SHEEP_HIT_GROUND); } else if (type == BUFFALO) { _root.clipGame.playSound(_root.clipGame.SOUND_BUFFALO_HIT_GROUND); } else if (type == ELEPHANT) { _root.clipGame.playSound(_root.clipGame.SOUND_ELEPHANT_HIT_GROUND); } } function playSoundHitTruck() { if (type == DEER) { _root.clipGame.playSound(_root.clipGame.SOUND_DEER_HIT_TRUCK); } else if (type == SHEEP) { _root.clipGame.playSound(_root.clipGame.SOUND_SHEEP_HIT_TRUCK); } else if (type == BUFFALO) { _root.clipGame.playSound(_root.clipGame.SOUND_BUFFALO_HIT_TRUCK); } else if (type == ELEPHANT) { _root.clipGame.playSound(_root.clipGame.SOUND_ELEPHANT_HIT_TRUCK); } } function playSoundHitDeer() { if (type == DEER) { _root.clipGame.playSound(_root.clipGame.SOUND_DEER_HIT_DEER); } else if (type == SHEEP) { _root.clipGame.playSound(_root.clipGame.SOUND_SHEEP_HIT_DEER); } else if (type == BUFFALO) { _root.clipGame.playSound(_root.clipGame.SOUND_BUFFALO_HIT_DEER); } else if (type == ELEPHANT) { _root.clipGame.playSound(_root.clipGame.SOUND_ELEPHANT_HIT_DEER); } } function hitCarEvent() { playSoundHitTruck(); clip.gotoAndPlay("die"); } function hitDeerEvent() { getClip().gotoAndPlay("die"); } function flyEvent() { getClip().gotoAndPlay("fly"); } function startAnimacionDead() { var _local2 = apiClasses.CMath.toStandardAngle(clip._rotation); if ((_local2 <= 90) || (_local2 >= 270)) { clip.gotoAndStop("floor1"); } else { clip.gotoAndStop("floor2"); } rotation = 0; clip._rotation = 0; state = STATE_ANIMATION_DEAD; cuentaAnimationDead = 0; } function continueAnimation() { if ((state == STATE_ANIMATION_DEAD) || (state == STATE_ON_GROUND)) { clip.gotoAndStop(clip._currentframe); } else { clip.gotoAndPlay(clip._currentframe); } } function setInStack() { inStack = true; if (y < 370) { x = ((x + prevX) / 2) + 2; y = ((y + prevY) / 2) + 2; } } function wasInStack() { return(inStack); } function puedeSerAgarradoPorTruck() { return((state != STATE_ANIMATION_DEAD) && (state != STATE_DEAD)); } var soundFallPlayed = false; static var DEER = 0; static var SHEEP = 1; static var BUFFALO = 2; static var ELEPHANT = 3; static var STATE_FREEFALL = 0; static var STATE_DEAD = 2; static var STATE_ON_GROUND = 3; static var STATE_FREEFALL2 = 4; static var STATE_ANIMATION_DEAD = 5; var cuentaAnimationDead = 0; var MAX_CUENTA_ANIMATION_DEAD = 20; }
Symbol 556 MovieClip [__Packages.gameClasses.DeerStacker2.CMudBall] Frame 0
class gameClasses.DeerStacker2.CMudBall extends apiClasses.CSprite2D { var gravity, scaleImageMud, cual, rotation, rotVel, xVel, yVel, scale, clip, path, depth, mudTrail, width, height, age, x, y; function CMudBall (aCual) { super(); gravity = 0.45; scaleImageMud = 100; cual = aCual; } function init(x, y, depth, path, rotVel, xVel, yVel, aScale) { super.init(x, y, -1, depth, path); createMovieClip(); rotation = 0; this.rotVel = rotVel; this.xVel = xVel; this.yVel = yVel; scale = aScale; scaleImageMud = 100; } function createMovieClip() { clip = path.attachMovie("MudBall", "MudBall", depth); clip.gotoAndStop(1); mudTrail = path.attachMovie("MudTrail", "MudTrail", depth + 1); mudTrail._rotation = -45; mudTrail.gotoAndPlay(1); width = clip._width; height = clip._height; render(); } function update() { if (getTimer() > (age + FADE_START)) { scaleImageMud = _root.clipGame.currentScale - (_root.clipGame.currentScale * ((getTimer() - (age + FADE_START)) / FADE_DURATION)); if (scaleImageMud < 0) { scaleImageMud = 0; } } super.update(); if (getTimer() >= ((age + FADE_START) + FADE_DURATION)) { _root.clipGame.deleteMudBall(cual); } } function applyScale(aScale) { scale = aScale; render(); } function render() { super.render(); if (scaleImageMud != 100) { clip._xscale = (clip._yscale = scaleImageMud); } else { clip._xscale = (clip._yscale = scale); } mudTrail._x = gameClasses.DeerStacker2.CConstants.SCREEN_X_MIDDLE + ((x - gameClasses.DeerStacker2.CConstants.SCREEN_X_MIDDLE) * (scale / 100)); mudTrail._y = gameClasses.DeerStacker2.CConstants.SCREEN_HEIGHT + ((y - gameClasses.DeerStacker2.CConstants.SCREEN_HEIGHT) * (scale / 100)); if (scaleImageMud == 100) { mudTrail._xscale = (mudTrail._yscale = scale); } else { mudTrail._xscale = (mudTrail._yscale = scaleImageMud); } mudTrail._rotation = apiClasses.CMath.angle(xVel, yVel); } function stopAnimation() { super.stopAnimation(); mudTrail.gotoAndStop(mudTrail._currentframe); } function continueAnimation() { super.continueAnimation(); mudTrail.gotoAndPlay(mudTrail._currentframe); } function destroy() { super.destroy(); mudTrail.removeMovieClip(); mudTrail = null; } var FADE_START = 1000; var FADE_DURATION = 1000; }
Symbol 557 MovieClip [__Packages.gameClasses.DeerStacker2.CTallIndicator] Frame 0
class gameClasses.DeerStacker2.CTallIndicator extends apiClasses.CSprite2D { var targetY, clip, path, depth, width, height, render, y; function CTallIndicator () { super(); } function init(x, y, depth, path) { super.init(x, y, -1, depth, path); targetY = y; createMovieClip(); } function createMovieClip() { clip = path.attachMovie("TallIndicator", "TallIndicator", depth); clip.gotoAndPlay(1); width = clip._width; height = clip._height; render(); } function update() { if (moving) { super.update(); if (Math.floor(y) < Math.floor(targetY)) { y++; } else if (Math.floor(y) > Math.floor(targetY)) { y--; } else { moving = false; _root.clipGame.playSound(_root.clipGame.SOUND_CROW); } } } function setNewTarget(aTargetY) { if (targetY != aTargetY) { targetY = aTargetY; moving = true; } } var moving = false; }
Symbol 558 MovieClip [__Packages.gameClasses.DeerStacker2.CDeerManager] Frame 0
class gameClasses.DeerStacker2.CDeerManager { var path, player, startDepth, height, initialFatSounds, deerHitHood, deers, fallingDeers, groundDeers, topYDeerStack, topYClipDeerStack; function CDeerManager (path, player, startDepth) { this.path = path; this.player = player; this.startDepth = startDepth; init(); height = 0; initialFatSounds = 0; deerHitHood = 0; } function init() { deers = new Array(); fallingDeers = new Array(); groundDeers = new Array(); } function addDeer(x, y, type, rotVel, xVel, yVel) { var _local2 = new gameClasses.DeerStacker2.CDeer(); _local2.init(x, y, type, startDepth, path, rotVel, xVel, yVel); startDepth++; _local2.flyEvent(); deers.push(_local2); fallingDeers.push(_local2); } function addDeerTonic(xx2, yy2, type, rotation) { var _local2 = new gameClasses.DeerStacker2.CDeer(); _local2.init(xx2, yy2, gameClasses.DeerStacker2.CDeer.DEER, startDepth, path, 0, 0, 0, true); startDepth++; deers.push(_local2); _local2.setRotation(rotation); _local2.setState(gameClasses.DeerStacker2.CDeer.STATE_ON_GROUND); _local2.setOnCar(true); _local2.setInStack(); groundDeers.push(_local2); _local2.getClip().gotoAndPlay("bubbles"); } function update() { moveDeers(); } function moveDeers() { var _local23 = player.getXVel(); var _local24 = 4.5; var _local19 = Math.abs(_local23 / _local24); var _local20 = 216000000 /* 0xCDFE600 */; var _local21 = 100; var _local8 = _local23 / Math.abs(_local23); var _local22 = 30; topYDeerStack = player.getY(); topYClipDeerStack = _root.clipGame.TALL_INDICATOR_START_Y; var _local11 = 0; while (_local11 <= deers.length) { var _local5 = gameClasses.DeerStacker2.CDeer(deers[_local11]); _local5.update(); if (_local5.isOnCar()) { _local5.setX(player.getX() + _local5.getXShift()); if (_local5.getY() < topYDeerStack) { topYDeerStack = _local5.getY(); topYClipDeerStack = _local5.getYClip(); } var _local16 = Math.pow(Math.abs(_local5.getY() - player.getY()), 3) / _local20; var _local17 = (_local21 * _local19) * _local16; _local5.setX(_local5.getX() - (_local8 * _local17)); _local5.setRotVel(0); var _local12 = _local5.getRotation(); var _local15 = _local5.getBaseAngle() - (((_local8 * _local22) * _local16) * _local19); if (Math.abs(_local12 - _local15) > 0.5) { _local5.setRotation(_local15); } } else if (_local5.isDead()) { _local5.destroy(); deers.splice(_local11, 1); } _local11++; } var _local18 = 15; _local11 = 0; while (_local11 <= (fallingDeers.length - 1)) { var _local3 = gameClasses.DeerStacker2.CDeer(fallingDeers[_local11]); if (_local3.getState() != gameClasses.DeerStacker2.CDeer.STATE_FREEFALL2) { _local3.continueAnimation(); } if (_local3.isDead()) { fallingDeers.splice(_local11, 1); if (_local3.getType() == gameClasses.DeerStacker2.CDeer.DEER) { if (!_local3.wasInStack()) { if (_root.clipGame.vidas > 0) { _root.clipGame.playSound(_root.clipGame.SOUND_VOICE_MISSED_THAT_ONE); } _root.clipGame.loseALife(); } } _local3.destroy(); } if (_local3.getClip().hitArea_mc.hitTest(player.getClip().hitArea_mc) && (_local3.puedeSerAgarradoPorTruck())) { if ((_local3.getState() != gameClasses.DeerStacker2.CDeer.STATE_FREEFALL2) && (canAddDeers())) { if (_local3.getY() > (player.getY() - 50)) { trace("**** CIERVO CORREGIDO CON EL AUTO Y***"); _local3.setY(player.getY() - 50); } if (_local3.getX() > (player.getX() + 80)) { trace("**** CIERVO CORREGIDO CON EL AUTO X+ CAJUELA ***"); _local3.setX(player.getX() + 80); } if (_local3.getX() < (player.getX() + 30)) { trace("**** CIERVO CORREGIDO CON EL AUTO X+ CAJUELA ***"); _local3.setX(player.getX() + 30); } _local3.hitCarEvent(); _local3.setState(gameClasses.DeerStacker2.CDeer.STATE_ON_GROUND); fallingDeers.splice(_local11, 1); groundDeers.push(_local3); _local3.setOnCar(true); _local3.setXShift(_local3.getX() - player.getX()); if (deerHitHood == 0) { deerHitHood = 1; } if (!_local3.wasInStack()) { _local3.setInStack(); addScore(_local3.getY(), _local3); if (_local5.getY() < topYDeerStack) { topYDeerStack = _local5.getY(); topYClipDeerStack = _local5.getYClip(); } } } } if (_local3.getState() == gameClasses.DeerStacker2.CDeer.STATE_FREEFALL) { var _local10 = 0; while (_local10 <= (groundDeers.length - 1)) { var _local7 = gameClasses.DeerStacker2.CDeer(groundDeers[_local10]); var _local14 = getDis(_local3, _local7); if ((_local14 < (2 * _local18)) && (_local3.getRDeer() != _local7)) { var _local4 = _local3; var _local6 = _local7; var _local9 = _local4.getX() - _local6.getX(); if (((Math.abs(_local9) < 8) && (_local4.getYVel() > 0)) && (canAddDeers())) { if (_local6.isOnCar() && (_local6.getState() == gameClasses.DeerStacker2.CDeer.STATE_ON_GROUND)) { _local3.playSoundHitDeer(); _local4.setState(gameClasses.DeerStacker2.CDeer.STATE_ON_GROUND); fallingDeers.splice(_local11, 1); groundDeers.push(_local4); _local4.getClip().gotoAndPlay("die"); _local4.setOnCar(true); var _local13 = _local6.getX() - _local4.getX(); _local4.setX((player.getX() + _local6.getXShift()) - _local13); _local4.setXShift(_local4.getX() - player.getX()); var _local12 = _local6.getClip()._rotation; if ((Math.abs(_local12) < 25) || (Math.abs(180 - Math.abs(_local12)) < 25)) { _local6.hitDeerEvent(); } if (!_local4.wasInStack()) { addScore(_local4.getY(), _local4); _local4.setInStack(); } break; } } else { _local3.setBounced(true); _local3.setRDeer(_local7); _local8 = _local9 / Math.abs(_local9); _local4.setRotVel((_local8 * 4) + (random(6) * _local8)); _local4.setYVel(_local4.getYVel() * 0.75); _local4.setXVel(((1 * _local8) + (random(2) * _local8)) + player.getXVel()); break; } } _local10++; } } _local11++; } height = Math.floor(Math.abs(player.getY() - topYDeerStack)); } function render() { var _local2 = 0; while (_local2 < deers.length) { var _local3 = deers[_local2]; _local3.render(); _local2++; } } function getDis(dr1, dr2) { return(Math.sqrt(((dr1.getX() - dr2.getX()) * (dr1.getX() - dr2.getX())) + ((dr1.getY() - dr2.getY()) * (dr1.getY() - dr2.getY())))); } function getHeight() { return(height); } function getTopYDeerStack() { return(topYDeerStack); } function getTopYClipDeerStack() { return(topYClipDeerStack); } function applyScale(aScale) { var _local3 = deers.length - 1; while (_local3 >= 0) { var _local4 = gameClasses.DeerStacker2.CDeer(deers[_local3]); _local4.applyScale(aScale); _local3--; } var _local2 = groundDeers.length - 1; while (_local2 >= 0) { var _local4 = gameClasses.DeerStacker2.CDeer(groundDeers[_local2]); _local4.applyScale(aScale); _local2--; } _local3 = fallingDeers.length - 1; while (_local3 >= 0) { var _local4 = gameClasses.DeerStacker2.CDeer(fallingDeers[_local3]); _local4.applyScale(aScale); _local3--; } } function tonic(deer) { var _local6 = Math.floor(deer.getX()); var _local4 = Math.floor(deer.getY()); _root.clipGame.playSound(_root.clipGame.SOUND_CLONE_TONIC); trace("TONIC .........................."); trace("X del DEER: " + deer.getX()); trace("X del CLIP del DEER: " + deer.getClip()._x); var _local3 = 0; while (_local3 < 5) { _local4 = _local4 - 20; trace((("se va acrear el deer tonic con: lastX " + _local6) + " lastY ") + _local4); var _local5 = apiClasses.CMath.getRandom(0, 360); addDeerTonic(_local6, _local4, deer.getType(), _local5); _local3++; } trace("... termino tonic......."); } function breakStack(y) { var _local3 = deers.length; while (_local3 >= 0) { var _local2 = gameClasses.DeerStacker2.CDeer(deers[_local3]); if ((_local2.isOnCar() && (_local2.getY() <= (y + 30))) && (_local2.getY() >= (y - 60))) { _local2.setOnCar(false); _local2.setState(gameClasses.DeerStacker2.CDeer.STATE_FREEFALL2); _local2.setRotVel(random(8) - random(8)); fallingDeers.push(_local2); groundDeers.splice(_local3, 1); _local2.setXVel(apiClasses.CMath.getFloatRandom(-3, 3)); } else if (_local2.isOnCar() && (_local2.getY() <= (y - 60))) { _local2.setOnCar(false); _local2.setState(gameClasses.DeerStacker2.CDeer.STATE_FREEFALL); _local2.setRotVel(random(4) - random(4)); fallingDeers.push(_local2); groundDeers.splice(_local3, 1); _local2.setXVel(apiClasses.CMath.getFloatRandom(-2, 2)); } _local3--; } } function checkColisionWithStack(obstacle) { var _local6 = 15; var _local3 = groundDeers.length - 1; while (_local3 >= 0) { var _local2 = gameClasses.DeerStacker2.CDeer(groundDeers[_local3]); var _local5 = _local2.getDist(obstacle); if (_local5 < (2 * _local6)) { if (_local2.isOnCar() && (_local2.getState() == gameClasses.DeerStacker2.CDeer.STATE_ON_GROUND)) { if (obstacle.getType() == gameClasses.DeerStacker2.CObstacle.TONIC) { tonic(_local2); } else { breakStack(obstacle.getY()); } return(true); } } _local3--; } return(false); } function getNumDeers() { return(groundDeers.length); } function destroy() { var _local2 = 0; while (_local2 <= deers.length) { var _local3 = gameClasses.DeerStacker2.CDeer(deers[_local2]); _local3.destroy(); _local3 = null; _local2++; } deers = null; _local2 = 0; while (_local2 <= groundDeers.length) { var _local3 = gameClasses.DeerStacker2.CDeer(groundDeers[_local2]); _local3.destroy(); _local3 = null; _local2++; } groundDeers = null; _local2 = 0; while (_local2 <= fallingDeers.length) { var _local3 = gameClasses.DeerStacker2.CDeer(fallingDeers[_local2]); _local3.destroy(); _local3 = null; _local2++; } fallingDeers = null; } function stopAnimation() { var _local2 = 0; while (_local2 <= deers.length) { var _local3 = gameClasses.DeerStacker2.CDeer(deers[_local2]); _local3.stopAnimation(); _local2++; } _local2 = 0; while (_local2 <= groundDeers.length) { var _local3 = gameClasses.DeerStacker2.CDeer(groundDeers[_local2]); _local3.stopAnimation(); _local2++; } _local2 = 0; while (_local2 <= fallingDeers.length) { var _local3 = gameClasses.DeerStacker2.CDeer(fallingDeers[_local2]); _local3.stopAnimation(); _local2++; } } function continueAnimation() { var _local2 = 0; while (_local2 <= deers.length) { var _local3 = gameClasses.DeerStacker2.CDeer(deers[_local2]); _local3.continueAnimation(); _local2++; } _local2 = 0; while (_local2 <= groundDeers.length) { var _local3 = gameClasses.DeerStacker2.CDeer(groundDeers[_local2]); _local3.continueAnimation(); _local2++; } _local2 = 0; while (_local2 <= fallingDeers.length) { var _local3 = gameClasses.DeerStacker2.CDeer(fallingDeers[_local2]); _local3.continueAnimation(); _local2++; } } function addScore(aY, aDeer, createdByTonic) { var _local3; var _local4 = aDeer.getType(); if (_local4 == gameClasses.DeerStacker2.CDeer.DEER) { _local3 = 1; } else if (_local4 == gameClasses.DeerStacker2.CDeer.SHEEP) { _local3 = 2; } else if (_local4 == gameClasses.DeerStacker2.CDeer.BUFFALO) { _local3 = 3; } else if (_local4 == gameClasses.DeerStacker2.CDeer.ELEPHANT) { _local3 = 5; } var _local5; if (aY < topYDeerStack) { _local5 = aY; } else { _local5 = topYDeerStack; } var _local8 = Math.floor(Math.abs(player.getY() - aY)); var _local10 = Math.floor(Math.abs(player.getY() - _local5)); var _local6 = 50 + (_local8 * _local3); _root.clipGame.dispararFloatingScore(aDeer.getClip()._x, aDeer.getClip()._y, _local6, _local3); } function canAddDeers() { return(groundDeers.length < MAX_DEERS); } function getStack() { return(groundDeers); } static var MAX_DEERS = 200; }

Library Items

Symbol 1 Sound [VoiceThereWholeLotta.wav]
Symbol 2 Sound [VoiceMissedThatOne.wav]
Symbol 3 Sound [TruckAccelerates2.wav]
Symbol 4 Sound [Truck_Loop.wav]
Symbol 5 Sound [Truck_escape.wav]
Symbol 6 Sound [TractorTireHittingFloor.wav]
Symbol 7 Sound [ToiletHittingFloor.wav]
Symbol 8 Sound [SheepHitTruck.wav]
Symbol 9 Sound [SheepHitGround.wav]
Symbol 10 Sound [SheepHitDeer.wav]
Symbol 11 Sound [Score.wav]
Symbol 12 Sound [Ready.wav]
Symbol 13 Sound [MusicaLevel2.wav]
Symbol 14 Sound [MusicaLevel1.wav]
Symbol 15 Sound [MusicaLevel3.wav]
Symbol 16 Sound [MudballAppears.wav]
Symbol 17 Sound [Mudball_ToiletFlush.wav]
Symbol 18 Sound [Mudball_Sheep.wav]
Symbol 19 Sound [Mudball_OldTractor.wav]
Symbol 20 Sound [Mudball_OldCar.wav]
Symbol 21 Sound [Mudball_Fridge.wav]
Symbol 22 Sound [Mudball_Elephant.wav]
Symbol 23 Sound [Mudball_CloneTonic.wav]
Symbol 24 Sound [Mudball_Buffalo.wav]
Symbol 25 Sound [MouseOver.wav]
Symbol 26 Sound [LogoMTV.wav]
Symbol 27 Sound [GameOver.wav]
Symbol 28 Sound [FridgeHittingFloor.wav]
Symbol 29 Sound [Fall_Mudball.wav]
Symbol 30 Sound [Fall_Deer.wav]
Symbol 31 Sound [EngineHittingFloor.wav]
Symbol 32 Sound [ElephantHitTruck.wav]
Symbol 33 Sound [ElephantHitGround.wav]
Symbol 34 Sound [ElephantHitDeer.wav]
Symbol 35 Sound [DeerHitTruck.wav]
Symbol 36 Sound [DeerHitGround.wav]
Symbol 37 Sound [DeerHitDeer.wav]
Symbol 38 Sound [DeerAppears.wav]
Symbol 39 Sound [Deer06.wav]
Symbol 40 Sound [Deer05.wav]
Symbol 41 Sound [Deer04.wav]
Symbol 42 Sound [Deer03.wav]
Symbol 43 Sound [Deer02.wav]
Symbol 44 Sound [Deer01.wav]
Symbol 45 Sound [d_yousureknow.wav]
Symbol 46 Sound [d_thatgottahurt.wav]
Symbol 47 Sound [d_havebeendrinking.wav]
Symbol 48 Sound [d_anotheronebitesthedust.wav]
Symbol 49 Sound [Crow.wav]
Symbol 50 Sound [CloneTonic.wav]
Symbol 51 Sound [Click.wav]
Symbol 52 Sound [Catapult.wav]
Symbol 53 Sound [BuffaloHitTruck.wav]
Symbol 54 Sound [BuffaloHitGround.wav]
Symbol 55 Sound [BuffaloHitDeer.wav]
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:85
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:63
Symbol 60 GraphicUsed by:63
Symbol 61 GraphicUsed by:62 63
Symbol 62 MovieClipUses:61Used by:63
Symbol 63 ButtonUses:59 60 62 61Used by:85
Symbol 64 FontUsed by:65 66 73 74 75 76 77 78 79 80 81 82 83 84 107 114 115 117 121 123 126 128 129 134 136 138 142 144 187 299 301 304 306 309 310 313 315 317 318 320 322 325 454 488 490 493 495 498 502 509 511 518 520 523 525 534 536 539 541
Symbol 65 TextUses:64Used by:85
Symbol 66 TextUses:64Used by:85
Symbol 67 GraphicUsed by:72
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:72
Symbol 70 GraphicUsed by:72
Symbol 71 GraphicUsed by:72
Symbol 72 ButtonUses:67 69 70 71Used by:85
Symbol 73 TextUses:64Used by:85
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Symbol 85 MovieClip [Credits]Uses:57 63 65 66 72 73 74 75 76 77 78 79 80 81 82 83 84
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:89
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClip [screen_cc]Uses:87 88
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:96
Symbol 92 GraphicUsed by:95
Symbol 93 GraphicUsed by:95
Symbol 94 MovieClipUsed by:95
Symbol 95 MovieClipUses:92 93 94Used by:96 329 461
Symbol 96 MovieClip [Background3]Uses:91 95
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:112
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:112
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:112
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Symbol 106 MovieClipUses:105Used by:112
Symbol 107 EditableTextUses:64Used by:112
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:112
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:112
Symbol 112 MovieClip [TallIndicator]Uses:98 100 102 104 106 107 109 111
Symbol 113 GraphicUsed by:130
Symbol 114 EditableTextUses:64Used by:130
Symbol 115 EditableTextUses:64Used by:130
Symbol 116 GraphicUsed by:120 122 124
Symbol 117 TextUses:64Used by:120
Symbol 118 FontUsed by:119
Symbol 119 TextUses:118Used by:120 122 124
Symbol 120 MovieClipUses:116 117 119Used by:130
Symbol 121 TextUses:64Used by:122
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Symbol 125 GraphicUsed by:130
Symbol 126 EditableTextUses:64Used by:130
Symbol 127 GraphicUsed by:130
Symbol 128 EditableTextUses:64Used by:130
Symbol 129 EditableTextUses:64Used by:130
Symbol 130 MovieClip [ScoreClip]Uses:113 114 115 120 122 124 125 126 127 128 129
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:148 152 505 530 544
Symbol 133 GraphicUsed by:148
Symbol 134 TextUses:64Used by:148
Symbol 135 GraphicUsed by:140 150
Symbol 136 TextUses:64Used by:140 150
Symbol 137 GraphicUsed by:140 150
Symbol 138 TextUses:64Used by:140 150
Symbol 139 GraphicUsed by:140 145 150 151 302 307 311 316 323 324 457 491 496 512 516 521 526 537 542
Symbol 140 ButtonUses:135 136 137 138 139Used by:148
Symbol 141 GraphicUsed by:145 151
Symbol 142 TextUses:64Used by:145 151
Symbol 143 GraphicUsed by:145 151
Symbol 144 TextUses:64Used by:145 151
Symbol 145 ButtonUses:141 142 143 144 139Used by:148
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:148 152
Symbol 148 MovieClip [EnableSounds]Uses:132 133 134 140 145 147
Symbol 149 GraphicUsed by:152
Symbol 150 ButtonUses:135 136 137 138 139Used by:152
Symbol 151 ButtonUses:141 142 143 144 139Used by:152
Symbol 152 MovieClip [ScreenConfirmationQuit]Uses:132 149 150 151 147
Symbol 153 GraphicUsed by:185
Symbol 154 GraphicUsed by:155 191
Symbol 155 MovieClipUses:154Used by:185
Symbol 156 GraphicUsed by:185 200 255 297
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Symbol 173 GraphicUsed by:185 381
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Symbol 186 GraphicUsed by:326
Symbol 187 TextUses:64Used by:326
Symbol 188 GraphicUsed by:297
Symbol 189 GraphicUsed by:225 297 369
Symbol 190 GraphicUsed by:200
Symbol 191 MovieClipUses:154Used by:200 215 228 255 297 408 427 446 467
Symbol 192 GraphicUsed by:200
Symbol 193 GraphicUsed by:200
Symbol 194 GraphicUsed by:200
Symbol 195 GraphicUsed by:200
Symbol 196 GraphicUsed by:200
Symbol 197 GraphicUsed by:200
Symbol 198 GraphicUsed by:200
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:190 191 156 157 192 193 194 195 196 197 198 199Used by:297
Symbol 201 GraphicUsed by:297 369
Symbol 202 GraphicUsed by:297 369
Symbol 203 GraphicUsed by:297 369
Symbol 204 GraphicUsed by:297 369
Symbol 205 GraphicUsed by:297 369
Symbol 206 GraphicUsed by:297 369
Symbol 207 GraphicUsed by:215 467
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClip [Wheel]Uses:208Used by:215 467
Symbol 210 GraphicUsed by:214
Symbol 211 GraphicUsed by:214
Symbol 212 GraphicUsed by:214
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClip [Driver]Uses:210 211 212 213Used by:215 467
Symbol 215 MovieClipUses:207 191 209 214Used by:297
Symbol 216 GraphicUsed by:297
Symbol 217 GraphicUsed by:297
Symbol 218 GraphicUsed by:297
Symbol 219 GraphicUsed by:297
Symbol 220 GraphicUsed by:297
Symbol 221 GraphicUsed by:297
Symbol 222 GraphicUsed by:297
Symbol 223 GraphicUsed by:297
Symbol 224 GraphicUsed by:297
Symbol 225 MovieClip [MudBall]Uses:189Used by:297
Symbol 226 GraphicUsed by:297
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClipUses:227 191Used by:297
Symbol 229 GraphicUsed by:297
Symbol 230 GraphicUsed by:297
Symbol 231 GraphicUsed by:297
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:297 369
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Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254 191 156 157 158Used by:297
Symbol 256 ShapeTweeningUsed by:297
Symbol 257 GraphicUsed by:297
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Symbol 259 MovieClipUses:258Used by:297
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Symbol 294 GraphicUsed by:297
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Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:188 189 200 201 202 203 204 205 206 215 216 217 218 219 220 221 222 223 224 225 226 228 229 230 231 233 235 236 237 238 239 240 241 160 242 243 244 245 246 247 248 249 250 251 252 253 255 256 257 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 185 283 284 285 286 287 191 156 157 288 289 290 291 292 293 294 295 296Used by:326
Symbol 298 GraphicUsed by:302 311
Symbol 299 TextUses:64Used by:302 311
Symbol 300 GraphicUsed by:302 311
Symbol 301 TextUses:64Used by:302 311
Symbol 302 ButtonUses:298 299 300 301 139Used by:326
Symbol 303 GraphicUsed by:307
Symbol 304 TextUses:64Used by:307
Symbol 305 GraphicUsed by:307
Symbol 306 TextUses:64Used by:307
Symbol 307 ButtonUses:303 304 305 306 139Used by:326
Symbol 308 GraphicUsed by:326
Symbol 309 TextUses:64Used by:326
Symbol 310 TextUses:64Used by:326
Symbol 311 ButtonUses:298 299 300 301 139Used by:326
Symbol 312 GraphicUsed by:316 324
Symbol 313 TextUses:64Used by:316 324
Symbol 314 GraphicUsed by:316 324
Symbol 315 TextUses:64Used by:316 324
Symbol 316 ButtonUses:312 313 314 315 139Used by:326
Symbol 317 TextUses:64Used by:326
Symbol 318 TextUses:64Used by:326
Symbol 319 GraphicUsed by:323 516
Symbol 320 TextUses:64Used by:323 516
Symbol 321 GraphicUsed by:323 516
Symbol 322 TextUses:64Used by:323 516
Symbol 323 ButtonUses:319 320 321 322 139Used by:326
Symbol 324 ButtonUses:312 313 314 315 139Used by:326
Symbol 325 TextUses:64Used by:326
Symbol 326 MovieClip [Tutorial]Uses:186 187 297 302 307 308 309 310 311 316 317 318 323 324 325
Symbol 327 BitmapUsed by:328
Symbol 328 GraphicUses:327Used by:329
Symbol 329 MovieClip [Background1]Uses:328 95
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClip [TractorTire]Uses:330
Symbol 332 GraphicUsed by:371
Symbol 333 GraphicUsed by:369
Symbol 334 GraphicUsed by:369
Symbol 335 GraphicUsed by:369
Symbol 336 GraphicUsed by:369
Symbol 337 GraphicUsed by:369
Symbol 338 GraphicUsed by:369
Symbol 339 GraphicUsed by:369
Symbol 340 GraphicUsed by:369
Symbol 341 GraphicUsed by:369
Symbol 342 GraphicUsed by:369
Symbol 343 GraphicUsed by:369
Symbol 344 GraphicUsed by:369
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Symbol 350 GraphicUsed by:369
Symbol 351 GraphicUsed by:369
Symbol 352 GraphicUsed by:369
Symbol 353 GraphicUsed by:369
Symbol 354 ShapeTweeningUsed by:369
Symbol 355 ShapeTweeningUsed by:369
Symbol 356 GraphicUsed by:369
Symbol 357 GraphicUsed by:369
Symbol 358 GraphicUsed by:369
Symbol 359 GraphicUsed by:369
Symbol 360 GraphicUsed by:369
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Symbol 362 GraphicUsed by:369
Symbol 363 GraphicUsed by:369
Symbol 364 GraphicUsed by:369
Symbol 365 GraphicUsed by:369
Symbol 366 GraphicUsed by:369
Symbol 367 GraphicUsed by:369
Symbol 368 GraphicUsed by:369
Symbol 369 MovieClipUses:333 334 335 189 201 202 203 204 205 206 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 233 235 236 356 357 358 240 241 160 359 360 244 361 362 363 364 365 366 367 368Used by:371
Symbol 370 GraphicUsed by:371
Symbol 371 MovieClip [Catapult2]Uses:332 369 370
Symbol 372 GraphicUsed by:374
Symbol 373 GraphicUsed by:374
Symbol 374 MovieClip [MudTrail]Uses:372 373
Symbol 375 GraphicUsed by:381
Symbol 376 GraphicUsed by:381
Symbol 377 GraphicUsed by:381
Symbol 378 GraphicUsed by:381
Symbol 379 GraphicUsed by:381
Symbol 380 GraphicUsed by:381
Symbol 381 MovieClip [Tonic]Uses:375 376 377 378 173 379 380
Symbol 382 GraphicUsed by:383
Symbol 383 MovieClip [Fridge]Uses:382
Symbol 384 GraphicUsed by:385
Symbol 385 MovieClip [Engine]Uses:384
Symbol 386 GraphicUsed by:387
Symbol 387 MovieClip [Toilet]Uses:386
Symbol 388 GraphicUsed by:408
Symbol 389 GraphicUsed by:408
Symbol 390 GraphicUsed by:408
Symbol 391 GraphicUsed by:408
Symbol 392 GraphicUsed by:408
Symbol 393 GraphicUsed by:408
Symbol 394 GraphicUsed by:408
Symbol 395 GraphicUsed by:408
Symbol 396 GraphicUsed by:408
Symbol 397 GraphicUsed by:408
Symbol 398 GraphicUsed by:408
Symbol 399 GraphicUsed by:408
Symbol 400 GraphicUsed by:408
Symbol 401 GraphicUsed by:408
Symbol 402 GraphicUsed by:408
Symbol 403 GraphicUsed by:408
Symbol 404 GraphicUsed by:408
Symbol 405 GraphicUsed by:408
Symbol 406 GraphicUsed by:408
Symbol 407 GraphicUsed by:408
Symbol 408 MovieClip [Elephant]Uses:388 389 191 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407
Symbol 409 GraphicUsed by:427
Symbol 410 GraphicUsed by:427
Symbol 411 GraphicUsed by:427
Symbol 412 GraphicUsed by:427
Symbol 413 GraphicUsed by:427
Symbol 414 GraphicUsed by:427
Symbol 415 GraphicUsed by:427
Symbol 416 GraphicUsed by:427
Symbol 417 GraphicUsed by:427
Symbol 418 GraphicUsed by:427
Symbol 419 GraphicUsed by:427
Symbol 420 GraphicUsed by:427
Symbol 421 GraphicUsed by:427
Symbol 422 GraphicUsed by:427
Symbol 423 GraphicUsed by:427
Symbol 424 GraphicUsed by:427
Symbol 425 GraphicUsed by:427
Symbol 426 GraphicUsed by:427
Symbol 427 MovieClip [Sheep]Uses:409 191 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426
Symbol 428 GraphicUsed by:446
Symbol 429 GraphicUsed by:446
Symbol 430 GraphicUsed by:446
Symbol 431 GraphicUsed by:446
Symbol 432 GraphicUsed by:446
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Symbol 440 GraphicUsed by:446
Symbol 441 GraphicUsed by:446
Symbol 442 GraphicUsed by:446
Symbol 443 GraphicUsed by:446
Symbol 444 GraphicUsed by:446
Symbol 445 GraphicUsed by:446
Symbol 446 MovieClip [Buffalo]Uses:428 191 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445
Symbol 447 GraphicUsed by:458
Symbol 448 GraphicUsed by:449
Symbol 449 MovieClipUses:448Used by:452 453
Symbol 450 GraphicUsed by:451
Symbol 451 MovieClipUses:450Used by:452
Symbol 452 MovieClipUses:449 451Used by:453
Symbol 453 MovieClipUses:449 452Used by:458
Symbol 454 EditableTextUses:64Used by:458
Symbol 455 GraphicUsed by:457
Symbol 456 GraphicUsed by:457
Symbol 457 ButtonUses:455 456 139Used by:458
Symbol 458 MovieClip [Hud1]Uses:447 453 454 457
Symbol 459 BitmapUsed by:460
Symbol 460 GraphicUses:459Used by:461
Symbol 461 MovieClip [Background2]Uses:460 95
Symbol 462 GraphicUsed by:467
Symbol 463 GraphicUsed by:467
Symbol 464 GraphicUsed by:465
Symbol 465 MovieClipUses:464Used by:466
Symbol 466 MovieClipUses:465Used by:467
Symbol 467 MovieClip [Truck]Uses:462 207 463 191 209 214 466
Symbol 468 GraphicUsed by:469
Symbol 469 MovieClip [CloudBig]Uses:468
Symbol 470 GraphicUsed by:471
Symbol 471 MovieClip [CloudMedium1]Uses:470
Symbol 472 GraphicUsed by:473
Symbol 473 MovieClip [CloudMedium2]Uses:472
Symbol 474 GraphicUsed by:475
Symbol 475 MovieClip [CloudSmall]Uses:474
Symbol 476 GraphicUsed by:477
Symbol 477 MovieClipUses:476Used by:482 505 544
Symbol 478 GraphicUsed by:481
Symbol 479 GraphicUsed by:481
Symbol 480 GraphicUsed by:481
Symbol 481 MovieClip [Ready]Uses:478 479 480Used by:482
Symbol 482 MovieClip [ReadySign]Uses:477 481
Symbol 483 GraphicUsed by:486
Symbol 484 GraphicUsed by:486
Symbol 485 GraphicUsed by:486
Symbol 486 MovieClipUses:483 484 485Used by:505
Symbol 487 GraphicUsed by:491
Symbol 488 TextUses:64Used by:491
Symbol 489 GraphicUsed by:491
Symbol 490 TextUses:64Used by:491
Symbol 491 ButtonUses:487 488 489 490 139Used by:505
Symbol 492 GraphicUsed by:496
Symbol 493 TextUses:64Used by:496
Symbol 494 GraphicUsed by:496
Symbol 495 TextUses:64Used by:496
Symbol 496 ButtonUses:492 493 494 495 139Used by:505
Symbol 497 GraphicUsed by:504
Symbol 498 TextUses:64Used by:504
Symbol 499 GraphicUsed by:500
Symbol 500 MovieClipUses:499Used by:504
Symbol 501 GraphicUsed by:504
Symbol 502 TextUses:64Used by:504
Symbol 503 GraphicUsed by:504
Symbol 504 ButtonUses:497 498 500 501 502 503Used by:505
Symbol 505 MovieClip [ScreenGameOver]Uses:132 477 486 491 496 504
Symbol 506 GraphicUsed by:507
Symbol 507 MovieClipUses:506Used by:530 544
Symbol 508 GraphicUsed by:512
Symbol 509 TextUses:64Used by:512
Symbol 510 GraphicUsed by:512
Symbol 511 TextUses:64Used by:512
Symbol 512 ButtonUses:508 509 510 511 139Used by:527 543
Symbol 513 GraphicUsed by:515
Symbol 514 GraphicUsed by:515
Symbol 515 MovieClipUses:513 514Used by:527 543
Symbol 516 ButtonUses:319 320 321 322 139Used by:527
Symbol 517 GraphicUsed by:521
Symbol 518 TextUses:64Used by:521
Symbol 519 GraphicUsed by:521
Symbol 520 TextUses:64Used by:521
Symbol 521 ButtonUses:517 518 519 520 139Used by:527
Symbol 522 GraphicUsed by:526
Symbol 523 TextUses:64Used by:526
Symbol 524 GraphicUsed by:526
Symbol 525 TextUses:64Used by:526
Symbol 526 ButtonUses:522 523 524 525 139Used by:527
Symbol 527 MovieClipUses:512 515 516 521 526Used by:530
Symbol 528 GraphicUsed by:529
Symbol 529 MovieClipUses:528Used by:530
Symbol 530 MovieClip [ScreenMenu]Uses:132 507 527 529
Symbol 531 GraphicUsed by:532
Symbol 532 MovieClipUses:531Used by:544
Symbol 533 GraphicUsed by:537
Symbol 534 TextUses:64Used by:537
Symbol 535 GraphicUsed by:537
Symbol 536 TextUses:64Used by:537
Symbol 537 ButtonUses:533 534 535 536 139Used by:543
Symbol 538 GraphicUsed by:542
Symbol 539 TextUses:64Used by:542
Symbol 540 GraphicUsed by:542
Symbol 541 TextUses:64Used by:542
Symbol 542 ButtonUses:538 539 540 541 139Used by:543
Symbol 543 MovieClipUses:512 515 537 542Used by:544
Symbol 544 MovieClip [GamePaused]Uses:507 532 477 543 132
Symbol 545 GraphicUsed by:Timeline
Symbol 546 MovieClip [__Packages.apiClasses.CMath]
Symbol 547 MovieClip [__Packages.apiClasses.CSprite2D]
Symbol 548 MovieClip [__Packages.gameClasses.DeerStacker2.CConstants]
Symbol 549 MovieClip [__Packages.gameClasses.DeerStacker2.CBackground]
Symbol 550 MovieClip [__Packages.apiClasses.LZW]
Symbol 551 MovieClip [__Packages.gameClasses.DeerStacker2.CPlayer]
Symbol 552 MovieClip [__Packages.gameClasses.DeerStacker2.CCloud]
Symbol 553 MovieClip [__Packages.gameClasses.DeerStacker2.CCatapult]
Symbol 554 MovieClip [__Packages.gameClasses.DeerStacker2.CObstacle]
Symbol 555 MovieClip [__Packages.gameClasses.DeerStacker2.CDeer]
Symbol 556 MovieClip [__Packages.gameClasses.DeerStacker2.CMudBall]
Symbol 557 MovieClip [__Packages.gameClasses.DeerStacker2.CTallIndicator]
Symbol 558 MovieClip [__Packages.gameClasses.DeerStacker2.CDeerManager]

Instance Names

"back"Symbol 85 MovieClip [Credits] Frame 1Symbol 63 Button
"Contenedor"Symbol 95 MovieClip Frame 1Symbol 94 MovieClip
"AD"Symbol 96 MovieClip [Background3] Frame 1Symbol 95 MovieClip
"scoreStr"Symbol 130 MovieClip [ScoreClip] Frame 1Symbol 114 EditableText
"scoreStr"Symbol 130 MovieClip [ScoreClip] Frame 5Symbol 126 EditableText
"scoreStr"Symbol 130 MovieClip [ScoreClip] Frame 6Symbol 128 EditableText
"scoreStr"Symbol 130 MovieClip [ScoreClip] Frame 7Symbol 129 EditableText
"hitArea_mc"Symbol 185 MovieClip [Deer] Frame 1Symbol 155 MovieClip
"hitArea_mc"Symbol 200 MovieClip Frame 1Symbol 191 MovieClip
"hitArea_mc"Symbol 200 MovieClip Frame 1Symbol 191 MovieClip
"hitArea_mc"Symbol 200 MovieClip Frame 1Symbol 191 MovieClip
"hitArea_mc"Symbol 200 MovieClip Frame 1Symbol 191 MovieClip
"hitArea_mc"Symbol 200 MovieClip Frame 1Symbol 191 MovieClip
"hitArea_mc"Symbol 200 MovieClip Frame 1Symbol 191 MovieClip
"hitArea_mc"Symbol 200 MovieClip Frame 1Symbol 191 MovieClip
"hitArea_mc"Symbol 200 MovieClip Frame 1Symbol 191 MovieClip
"hitArea_mc"Symbol 215 MovieClip Frame 1Symbol 191 MovieClip
"wheel1"Symbol 215 MovieClip Frame 1Symbol 209 MovieClip [Wheel]
"wheel2"Symbol 215 MovieClip Frame 1Symbol 209 MovieClip [Wheel]
"driver"Symbol 215 MovieClip Frame 1Symbol 214 MovieClip [Driver]
"hitArea_mc"Symbol 228 MovieClip Frame 1Symbol 191 MovieClip
"hitArea_mc"Symbol 255 MovieClip Frame 1Symbol 191 MovieClip
"hitArea_mc"Symbol 297 MovieClip Frame 341Symbol 191 MovieClip
"hitArea_mc"Symbol 297 MovieClip Frame 359Symbol 191 MovieClip
"hitArea_mc"Symbol 297 MovieClip Frame 364Symbol 191 MovieClip
"hitArea_mc"Symbol 297 MovieClip Frame 367Symbol 191 MovieClip
"tutanim"Symbol 326 MovieClip [Tutorial] Frame 1Symbol 297 MovieClip
"AD"Symbol 329 MovieClip [Background1] Frame 1Symbol 95 MovieClip
"catapult"Symbol 371 MovieClip [Catapult2] Frame 1Symbol 369 MovieClip
"hitArea_mc"Symbol 408 MovieClip [Elephant] Frame 1Symbol 191 MovieClip
"hitArea_mc"Symbol 427 MovieClip [Sheep] Frame 1Symbol 191 MovieClip
"hitArea_mc"Symbol 446 MovieClip [Buffalo] Frame 1Symbol 191 MovieClip
"vidasClip"Symbol 458 MovieClip [Hud1] Frame 1Symbol 453 MovieClip
"AD"Symbol 461 MovieClip [Background2] Frame 1Symbol 95 MovieClip
"Humo2"Symbol 466 MovieClip Frame 1Symbol 465 MovieClip
"Humo3"Symbol 466 MovieClip Frame 1Symbol 465 MovieClip
"Humo4"Symbol 466 MovieClip Frame 1Symbol 465 MovieClip
"Humo1"Symbol 466 MovieClip Frame 1Symbol 465 MovieClip
"hitArea_mc"Symbol 467 MovieClip [Truck] Frame 1Symbol 191 MovieClip
"wheel1"Symbol 467 MovieClip [Truck] Frame 1Symbol 209 MovieClip [Wheel]
"wheel2"Symbol 467 MovieClip [Truck] Frame 1Symbol 209 MovieClip [Wheel]
"driver"Symbol 467 MovieClip [Truck] Frame 1Symbol 214 MovieClip [Driver]
"grupoHumo"Symbol 467 MovieClip [Truck] Frame 1Symbol 466 MovieClip
"sound"Symbol 527 MovieClip Frame 1Symbol 515 MovieClip
"botonera"Symbol 530 MovieClip [ScreenMenu] Frame 1Symbol 527 MovieClip
"sound"Symbol 543 MovieClip Frame 1Symbol 515 MovieClip
"botonera"Symbol 544 MovieClip [GamePaused] Frame 1Symbol 543 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "VoiceThereWholeLotta.wav"
ExportAssets (56)Timeline Frame 1Symbol 2 as "VoiceMissedThatOne.wav"
ExportAssets (56)Timeline Frame 1Symbol 3 as "TruckAccelerates2.wav"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Truck_Loop.wav"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Truck_escape.wav"
ExportAssets (56)Timeline Frame 1Symbol 6 as "TractorTireHittingFloor.wav"
ExportAssets (56)Timeline Frame 1Symbol 7 as "ToiletHittingFloor.wav"
ExportAssets (56)Timeline Frame 1Symbol 8 as "SheepHitTruck.wav"
ExportAssets (56)Timeline Frame 1Symbol 9 as "SheepHitGround.wav"
ExportAssets (56)Timeline Frame 1Symbol 10 as "SheepHitDeer.wav"
ExportAssets (56)Timeline Frame 1Symbol 11 as "Score.wav"
ExportAssets (56)Timeline Frame 1Symbol 12 as "Ready.wav"
ExportAssets (56)Timeline Frame 1Symbol 13 as "MusicaLevel2.wav"
ExportAssets (56)Timeline Frame 1Symbol 14 as "MusicaLevel1.wav"
ExportAssets (56)Timeline Frame 1Symbol 15 as "MusicaLevel3.wav"
ExportAssets (56)Timeline Frame 1Symbol 16 as "MudballAppears.wav"
ExportAssets (56)Timeline Frame 1Symbol 17 as "Mudball_ToiletFlush.wav"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Mudball_Sheep.wav"
ExportAssets (56)Timeline Frame 1Symbol 19 as "Mudball_OldTractor.wav"
ExportAssets (56)Timeline Frame 1Symbol 20 as "Mudball_OldCar.wav"
ExportAssets (56)Timeline Frame 1Symbol 21 as "Mudball_Fridge.wav"
ExportAssets (56)Timeline Frame 1Symbol 22 as "Mudball_Elephant.wav"
ExportAssets (56)Timeline Frame 1Symbol 23 as "Mudball_CloneTonic.wav"
ExportAssets (56)Timeline Frame 1Symbol 24 as "Mudball_Buffalo.wav"
ExportAssets (56)Timeline Frame 1Symbol 25 as "MouseOver.wav"
ExportAssets (56)Timeline Frame 1Symbol 26 as "LogoMTV.wav"
ExportAssets (56)Timeline Frame 1Symbol 27 as "GameOver.wav"
ExportAssets (56)Timeline Frame 1Symbol 28 as "FridgeHittingFloor.wav"
ExportAssets (56)Timeline Frame 1Symbol 29 as "Fall_Mudball.wav"
ExportAssets (56)Timeline Frame 1Symbol 30 as "Fall_Deer.wav"
ExportAssets (56)Timeline Frame 1Symbol 31 as "EngineHittingFloor.wav"
ExportAssets (56)Timeline Frame 1Symbol 32 as "ElephantHitTruck.wav"
ExportAssets (56)Timeline Frame 1Symbol 33 as "ElephantHitGround.wav"
ExportAssets (56)Timeline Frame 1Symbol 34 as "ElephantHitDeer.wav"
ExportAssets (56)Timeline Frame 1Symbol 35 as "DeerHitTruck.wav"
ExportAssets (56)Timeline Frame 1Symbol 36 as "DeerHitGround.wav"
ExportAssets (56)Timeline Frame 1Symbol 37 as "DeerHitDeer.wav"
ExportAssets (56)Timeline Frame 1Symbol 38 as "DeerAppears.wav"
ExportAssets (56)Timeline Frame 1Symbol 39 as "Deer06.wav"
ExportAssets (56)Timeline Frame 1Symbol 40 as "Deer05.wav"
ExportAssets (56)Timeline Frame 1Symbol 41 as "Deer04.wav"
ExportAssets (56)Timeline Frame 1Symbol 42 as "Deer03.wav"
ExportAssets (56)Timeline Frame 1Symbol 43 as "Deer02.wav"
ExportAssets (56)Timeline Frame 1Symbol 44 as "Deer01.wav"
ExportAssets (56)Timeline Frame 1Symbol 45 as "d_yousureknow.wav"
ExportAssets (56)Timeline Frame 1Symbol 46 as "d_thatgottahurt.wav"
ExportAssets (56)Timeline Frame 1Symbol 47 as "d_havebeendrinking.wav"
ExportAssets (56)Timeline Frame 1Symbol 48 as "d_anotheronebitesthedust.wav"
ExportAssets (56)Timeline Frame 1Symbol 49 as "Crow.wav"
ExportAssets (56)Timeline Frame 1Symbol 50 as "CloneTonic.wav"
ExportAssets (56)Timeline Frame 1Symbol 51 as "Click.wav"
ExportAssets (56)Timeline Frame 1Symbol 52 as "Catapult.wav"
ExportAssets (56)Timeline Frame 1Symbol 53 as "BuffaloHitTruck.wav"
ExportAssets (56)Timeline Frame 1Symbol 54 as "BuffaloHitGround.wav"
ExportAssets (56)Timeline Frame 1Symbol 55 as "BuffaloHitDeer.wav"
ExportAssets (56)Timeline Frame 1Symbol 85 as "Credits"
ExportAssets (56)Timeline Frame 1Symbol 89 as "screen_cc"
ExportAssets (56)Timeline Frame 1Symbol 96 as "Background3"
ExportAssets (56)Timeline Frame 1Symbol 112 as "TallIndicator"
ExportAssets (56)Timeline Frame 1Symbol 130 as "ScoreClip"
ExportAssets (56)Timeline Frame 1Symbol 148 as "EnableSounds"
ExportAssets (56)Timeline Frame 1Symbol 152 as "ScreenConfirmationQuit"
ExportAssets (56)Timeline Frame 1Symbol 185 as "Deer"
ExportAssets (56)Timeline Frame 1Symbol 209 as "Wheel"
ExportAssets (56)Timeline Frame 1Symbol 214 as "Driver"
ExportAssets (56)Timeline Frame 1Symbol 225 as "MudBall"
ExportAssets (56)Timeline Frame 1Symbol 326 as "Tutorial"
ExportAssets (56)Timeline Frame 1Symbol 329 as "Background1"
ExportAssets (56)Timeline Frame 1Symbol 331 as "TractorTire"
ExportAssets (56)Timeline Frame 1Symbol 371 as "Catapult2"
ExportAssets (56)Timeline Frame 1Symbol 374 as "MudTrail"
ExportAssets (56)Timeline Frame 1Symbol 381 as "Tonic"
ExportAssets (56)Timeline Frame 1Symbol 383 as "Fridge"
ExportAssets (56)Timeline Frame 1Symbol 385 as "Engine"
ExportAssets (56)Timeline Frame 1Symbol 387 as "Toilet"
ExportAssets (56)Timeline Frame 1Symbol 408 as "Elephant"
ExportAssets (56)Timeline Frame 1Symbol 427 as "Sheep"
ExportAssets (56)Timeline Frame 1Symbol 446 as "Buffalo"
ExportAssets (56)Timeline Frame 1Symbol 458 as "Hud1"
ExportAssets (56)Timeline Frame 1Symbol 461 as "Background2"
ExportAssets (56)Timeline Frame 1Symbol 467 as "Truck"
ExportAssets (56)Timeline Frame 1Symbol 469 as "CloudBig"
ExportAssets (56)Timeline Frame 1Symbol 471 as "CloudMedium1"
ExportAssets (56)Timeline Frame 1Symbol 473 as "CloudMedium2"
ExportAssets (56)Timeline Frame 1Symbol 475 as "CloudSmall"
ExportAssets (56)Timeline Frame 1Symbol 481 as "Ready"
ExportAssets (56)Timeline Frame 1Symbol 482 as "ReadySign"
ExportAssets (56)Timeline Frame 1Symbol 505 as "ScreenGameOver"
ExportAssets (56)Timeline Frame 1Symbol 530 as "ScreenMenu"
ExportAssets (56)Timeline Frame 1Symbol 544 as "GamePaused"
ExportAssets (56)Timeline Frame 1Symbol 546 as "__Packages.apiClasses.CMath"
ExportAssets (56)Timeline Frame 1Symbol 547 as "__Packages.apiClasses.CSprite2D"
ExportAssets (56)Timeline Frame 1Symbol 548 as "__Packages.gameClasses.DeerStacker2.CConstants"
ExportAssets (56)Timeline Frame 1Symbol 549 as "__Packages.gameClasses.DeerStacker2.CBackground"
ExportAssets (56)Timeline Frame 1Symbol 550 as "__Packages.apiClasses.LZW"
ExportAssets (56)Timeline Frame 1Symbol 551 as "__Packages.gameClasses.DeerStacker2.CPlayer"
ExportAssets (56)Timeline Frame 1Symbol 552 as "__Packages.gameClasses.DeerStacker2.CCloud"
ExportAssets (56)Timeline Frame 1Symbol 553 as "__Packages.gameClasses.DeerStacker2.CCatapult"
ExportAssets (56)Timeline Frame 1Symbol 554 as "__Packages.gameClasses.DeerStacker2.CObstacle"
ExportAssets (56)Timeline Frame 1Symbol 555 as "__Packages.gameClasses.DeerStacker2.CDeer"
ExportAssets (56)Timeline Frame 1Symbol 556 as "__Packages.gameClasses.DeerStacker2.CMudBall"
ExportAssets (56)Timeline Frame 1Symbol 557 as "__Packages.gameClasses.DeerStacker2.CTallIndicator"
ExportAssets (56)Timeline Frame 1Symbol 558 as "__Packages.gameClasses.DeerStacker2.CDeerManager"

Labels

"fly"Symbol 185 MovieClip [Deer] Frame 2
"die"Symbol 185 MovieClip [Deer] Frame 13
"floor1"Symbol 185 MovieClip [Deer] Frame 17
"floor2"Symbol 185 MovieClip [Deer] Frame 18
"bubbles"Symbol 185 MovieClip [Deer] Frame 19
"lookDeer"Symbol 214 MovieClip [Driver] Frame 1
"yes"Symbol 214 MovieClip [Driver] Frame 26
"giveMeMore"Symbol 214 MovieClip [Driver] Frame 39
"deer3anim"Symbol 297 MovieClip Frame 2
"deeranim"Symbol 297 MovieClip Frame 136
"deer2anim"Symbol 297 MovieClip Frame 252
"fly"Symbol 408 MovieClip [Elephant] Frame 2
"die"Symbol 408 MovieClip [Elephant] Frame 13
"floor1"Symbol 408 MovieClip [Elephant] Frame 17
"floor2"Symbol 408 MovieClip [Elephant] Frame 18
"fly"Symbol 427 MovieClip [Sheep] Frame 2
"die"Symbol 427 MovieClip [Sheep] Frame 13
"floor1"Symbol 427 MovieClip [Sheep] Frame 17
"floor2"Symbol 427 MovieClip [Sheep] Frame 18
"fly"Symbol 446 MovieClip [Buffalo] Frame 2
"die"Symbol 446 MovieClip [Buffalo] Frame 13
"floor1"Symbol 446 MovieClip [Buffalo] Frame 17
"floor2"Symbol 446 MovieClip [Buffalo] Frame 18
"L1"Symbol 453 MovieClip Frame 2
"L2"Symbol 453 MovieClip Frame 4
"L3"Symbol 453 MovieClip Frame 5
"L4"Symbol 453 MovieClip Frame 6
"L5"Symbol 453 MovieClip Frame 7
"L6"Symbol 453 MovieClip Frame 8
"L7"Symbol 453 MovieClip Frame 9
"GOIn"Symbol 505 MovieClip [ScreenGameOver] Frame 1
"PIn"Symbol 530 MovieClip [ScreenMenu] Frame 1
"PIn"Symbol 544 MovieClip [GamePaused] Frame 1
"POut"Symbol 544 MovieClip [GamePaused] Frame 21

Dynamic Text Variables

_global.heightStrSymbol 107 EditableText"<p align="center"><font face="Rustler" size="20" color="#e9e2da" letterSpacing="2.000000" kerning="0">3892</font></p>"
_root.scoreStrSymbol 454 EditableText"<p align="left"></p>"




http://swfchan.com/24/117598/info.shtml
Created: 7/3 -2019 16:50:32 Last modified: 7/3 -2019 16:50:32 Server time: 22/12 -2024 09:39:07