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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/43454758?noj=FRM43454758-22DC" width="1" height="1"></div>

scooby-doo-2-monster-food-fight.swf

This is the info page for
Flash #117672

(Click the ID number above for more basic data on this flash file.)


Text
how
to
play

how
to
play

play
the
game

play
the
game

how
to
play

play
the
game

20

20

20

40

40

40

6

0

6

0

6

0

80

80

80

2

2

2

0

40

6

8

8

Help the Mystery Van beat the
ghoul to the finish line by pelting
monster heads with food!

Help the Mystery Van beat the
ghoul to the finish line by pelting
monster heads with food!

next

next

To throw your food, move the
crosshair to the monster head you
want to hit and click.

To throw your food, move the
crosshair to the monster head you
want to hit and click.

You get more points, and move the
Mystery Machine farther, by hitting
the center of the monsters' heads.

You get more points, and move the
Mystery Machine farther, by hitting
the center of the monsters' heads.

score

score

000000

000000

000000

000000

000000

000000

000000

000000

000000

LEVEL

LEVEL

0

0

0

0

0

0

0

0

0

0

0

try
again

try
again

try
again

next
level

next
level

next
level

next
level

Game Over

000000

000000

000000

000000

000000

000000

000000

000000

000000

play
again

play
again

play
again

ActionScript [AS1/AS2]

Frame 1
_root.gVersionNum = "1.0"; fscommand ("showmenu", "false"); pLoadInit = false; pTrackLoadCalled = false; if (/:gGameID eq "") { Set("/:gGameID", "sd_food_fight"); } if (/:gHSRoot_swf eq "") { Set("/:gHSRoot_swf", "/games/med/"); } if (/:gHSRoot_jsp eq "") { Set("/:gHSRoot_jsp", "/web/load_variables/games/"); } if (/:gHSRoot_top100 eq "") { Set("/:gHSRoot_top100", "/web/games/"); } var gVAN_CLIP = _root.game_board.van; var gMONSTER_CLIP = _root.game_board.monster; var gGAME_CLIP = _root.game_board; var gDART_CLIP = _root.gGAME_CLIP.dart; var gGAME_OBJ = null; var gDART_FLYING = false; _root.gLevel = 0; var gTARGET_TIME = 2500; var gTARGET_TOTAL = 11; var gameReady = false; var gDART_THROWN = false; var gNextDepth = 100; function Target() { this.mc = null; this.showing = false; this.targetTimer = null; this.targetTime = null; this.targetSize = 62.4; } Target.prototype.getTarget = function (tar) { this.mc = tar; this.mc.parent = this; this.targetTime = Math.round(Math.random() * 500) + 1750; this.showTarget(); }; Target.prototype.update = function () { if (this.showing) { if (this.targetTimer.milliseconds() >= this.targetTime) { this.hideTarget(); } } }; Target.prototype.showTarget = function () { this.targetTimer = new cTimer(); sizeRand = Math.ceil(Math.random() * 10); var _local1 = 2; switch (_root.gLevel) { case _local1 : if (8 < sizeRand) { this.targetSize = 56.2; } else { this.targetSize = 62.4; } break; case 3 : if ((6 < sizeRand) && (8 >= sizeRand)) { this.targetSize = 56.2; } else if (8 < sizeRand) { this.targetSize = 50; } else { this.targetSize = 62.4; } break; case 4 : if ((4 < sizeRand) && (7 >= sizeRand)) { this.targetSize = 56.2; } else if (7 < sizeRand) { this.targetSize = 50; } else { this.targetSize = 62.4; } break; case 5 : if ((3 < sizeRand) && (6 >= sizeRand)) { this.targetSize = 56.2; } else if (6 < sizeRand) { this.targetSize = 50; } else { this.targetSize = 62.4; } break; case 6 : if ((3 < sizeRand) && (8 >= sizeRand)) { this.targetSize = 56.2; } else if (8 < sizeRand) { this.targetSize = 50; } else { this.targetSize = 62.4; } } this.mc._xscale = this.targetSize; this.mc._yscale = this.targetSize; this.mc.play(); this.showing = true; }; Target.prototype.hideTarget = function () { if (this.showing) { this.mc.play(); this.showing = false; } }; function Dart(clipID, game) { _root.gNextDepth++; if (200 < _root.gNextDepth) { _root.gNextDepth = 100; } randomDart = "dart" + math.floor(math.random() * 3); _root.game_board.attachMovie(randomDart, "dart1_" + _root.gNextDepth, _root.gNextDepth); this.id = _root.game_board["dart1_" + _root.gNextDepth]; this.id.parent = this; this.gameOBJ = game; this.x = null; this.y = null; } Dart.prototype.checkTarget = function (target) { if (this.gameOBJ.targetOne.mc.innerbull.hitTest(this.x, this.y)) { this.gameOBJ.tallyScore(1000, this.x, this.y); this.gameOBJ.moveVan(20); this.gameOBJ.targetOne.mc.gotoAndPlay("wait"); } else if (this.gameOBJ.targetOne.mc.bull.hitTest(this.x, this.y)) { this.gameOBJ.tallyScore(400, this.x, this.y); this.gameOBJ.moveVan(15); this.gameOBJ.targetOne.mc.gotoAndPlay("wait"); } else if (this.gameOBJ.targetOne.mc.middle.hitTest(this.x, this.y)) { this.gameOBJ.tallyScore(100, this.x, this.y); this.gameOBJ.moveVan(10); this.gameOBJ.targetOne.mc.gotoAndPlay("wait"); } else if (this.gameOBJ.targetOne.mc.outer.hitTest(this.x, this.y)) { this.gameOBJ.tallyScore(50, this.x, this.y); this.gameOBJ.moveVan(5); this.gameOBJ.targetOne.mc.gotoAndPlay("wait"); } else if (this.gameOBJ.targetTwo.mc.innerbull.hitTest(this.x, this.y)) { this.gameOBJ.tallyScore(1000, this.x, this.y); this.gameOBJ.moveVan(20); this.gameOBJ.targetTwo.mc.gotoAndPlay("wait"); } else if (this.gameOBJ.targetTwo.mc.bull.hitTest(this.x, this.y)) { this.gameOBJ.tallyScore(400, this.x, this.y); this.gameOBJ.moveVan(15); this.gameOBJ.targetTwo.mc.gotoAndPlay("wait"); } else if (this.gameOBJ.targetTwo.mc.middle.hitTest(this.x, this.y)) { this.gameOBJ.tallyScore(100, this.x, this.y); this.gameOBJ.moveVan(10); this.gameOBJ.targetTwo.mc.gotoAndPlay("wait"); } else if (this.gameOBJ.targetTwo.mc.outer.hitTest(this.x, this.y)) { this.gameOBJ.tallyScore(50, this.x, this.y); this.gameOBJ.moveVan(5); this.gameOBJ.targetTwo.mc.gotoAndPlay("wait"); } else if (this.gameOBJ.targetThree.mc.innerbull.hitTest(this.x, this.y)) { this.gameOBJ.tallyScore(1000, this.x, this.y); this.gameOBJ.moveVan(20); this.gameOBJ.targetThree.mc.gotoAndPlay("wait"); } else if (this.gameOBJ.targetThree.mc.bull.hitTest(this.x, this.y)) { this.gameOBJ.tallyScore(400, this.x, this.y); this.gameOBJ.moveVan(15); this.gameOBJ.targetThree.mc.gotoAndPlay("wait"); } else if (this.gameOBJ.targetThree.mc.middle.hitTest(this.x, this.y)) { this.gameOBJ.tallyScore(100, this.x, this.y); this.gameOBJ.moveVan(10); this.gameOBJ.targetThree.mc.gotoAndPlay("wait"); } else if (this.gameOBJ.ctargetThree.mc.outer.hitTest(this.x, this.y)) { this.gameOBJ.tallyScore(50, this.x, this.y); this.gameOBJ.moveVan(5); this.gameOBJ.targetThree.mc.gotoAndPlay("wait"); } else { this.id.gotoAndPlay("kill"); } }; Dart.prototype.setXY = function (x, y) { this.x = x; this.y = y; }; Dart.prototype.kill = function () { this.id.removeMovieClip(); delete this; }; function ScoreClip(clip_type, clip_layer, x, y) { trace("SCORECLIP OBJECT CONSTRUCTOR CALLED"); this.clip_type = clip_type; this.clip_layer = clip_layer; this.x = x; this.y = y; attachMovie(this.clip_type, this.clip_type + this.clip_level, this.clip_level); this.mc = eval (this.clip_type + this.clip_level); this.mc._x = this.x; this.mc._y = this.y; this.mc.gotoAndPlay(1); } ScoreClip.prototype.destroy = function () { this._visible = false; }; function Game() { this.score = 0; this.level = _root.gLevel; this.gameClip = _root.game_board; this.targetsPerLevel = 5; this.targetTime = _root.gTARGET_TIME; this.targetOne = new _root.Target(); this.targetTwo = new _root.Target(); this.targetThree = new _root.Target(); this.targetOneDelayTimer = new cTimer(); this.targetOneDelayTime = 500; this.targetTwoDelayTimer = new cTimer(); this.taretOneDelayTime = 1000; this.targetThreeDelayTimer = new cTimer(); this.taretThreeDelayTime = 1500; this.currentTargetList = new Array(); this.targetList = new Array(this.gameClip.target12, this.gameClip.target1, this.gameClip.target2, this.gameClip.target3, this.gameClip.target4, this.gameClip.target5, this.gameClip.target6, this.gameClip.target7, this.gameClip.target8, this.gameClip.target9, this.gameClip.target10, this.gameClip.target11, this.gameClip.target12, this.gameClip.target1); this.vanClip = _root.game_board.van; this.vanClipEndFrame = 147; this.vanPrevFrame = 32; this.vanNextFrame = null; this.monsterClip = _root.game_board.monster; this.currentMonster = this.level; this.monsterPrevFrame = 45; this.monsterNextFrame = null; this.monsterMoveRate = (_root.gLevel * 10) * 0.7; this.monsterMoveTime = _root.gTARGET_TIME; this.monsterMoveTimer = null; this.batTimer = new cTimer(); this.batFrequency = 4500; this.batList = new Array(this.gameClip.battwo, this.gameClip.batthree); this.batPlaying = false; this.dart = null; this.initialized = false; this.winner = true; this.scoreClips = new Array(); this.scoreCounter = 1000; this.loopSound = new Sound(); this.loopSound.attachSound("gameplay_theme.wav"); this.loopSoundPlaying = false; } Game.prototype.playLoopSound = function () { if (this.loopSoundPlaying == false) { this.loopSound.start(0, 12); this.loopSoundPlaying = true; } }; Game.prototype.stopLoopSound = function () { this.loopSound.stop(); this.loopSoundPlaying = false; }; Game.prototype.init = function () { this.monsterMoveTimer = new cTimer(); this.level = _root.gLevel; this.currentTarget = null; this.initialized = true; }; Game.prototype.initDart = function () { this.dart = new Dart(_root.game_board.dart, this); }; Game.prototype.update = function () { if (this.batTimer.milliseconds() >= this.batFrequency) { rand = Math.floor(Math.random() * this.batList.length); this.batList[rand].play(); this.batTimer.restartTimer(); this.batFrequency = 600000 /* 0x0927C0 */; } if (this.initialized) { if ((this.targetOne.mc == null) && (this.targetOneDelayTimer.milliseconds() >= this.targetOneDelayTime)) { this.showTarget(this.targetOne); this.targetOneDelayTimer.restartTimer(); this.targetOneDelayTime = Math.round(Math.random() * 1000) + 1000; } else { this.targetOne.update(); } if ((this.targetTwo.mc == null) && (this.targetTwoDelayTimer.milliseconds() >= this.targetTwoDelayTime)) { this.showTarget(this.targetTwo); this.targetTwoDelayTimer.restartTimer(); this.targetTwoDelayTime = Math.round(Math.random() * 1000) + 1000; } else { this.targetTwo.update(); } if ((this.targetThree.mc == null) && (this.targetThreeDelayTimer.milliseconds() >= this.targetThreeDelayTime)) { this.showTarget(this.targetThree); this.targetThreeDelayTimer.restartTimer(); this.targetThreeDelayTime = Math.round(Math.random() * 1000) + 1000; } else { this.targetThree.update(); } } else { this.init(); } if (this.monsterMoveTimer.milliseconds() >= this.monsterMoveTime) { this.moveMonster(this.monsterMoveRate); this.monsterMoveTimer.restartTimer(); } if (this.monsterNextFrame >= this.monsterClip._currentframe) { this.monsterClip.play(); } else { this.monsterClip.stop(); } if (_root.levelComplete) { this.doLevelComplete(); } if (this.vanNextFrame >= this.vanClip._currentframe) { this.vanClip.play(); } else { this.vanClip.stop(); } var stringScore = this.score.toString(); if (stringScore.length < 6) { buffer = ""; currLength = stringScore.length; prepend = 6 - stringScore.length; while (0 < prepend) { buffer = buffer + "0"; prepend--; } } _root.gScore = buffer + stringScore; }; Game.prototype.doLevelComplete = function () { this.currentTarget.hideTarget(); this.currentTarget = null; this.targetOne.hideTarget(); this.targetTwo.hideTarget(); this.targetThree.hideTarget(); this.targetOne = new Target(); this.targetTwo = new Target(); this.targetThree = new Target(); this.monsterPrevFrame = 45; this.vanPrevFrame = 32; this.vanNextFrame = null; _root.levelComplete = false; _root.gotoAndPlay("LevelComplete"); }; Game.prototype.showTarget = function (targetNum) { var rand = Math.round((Math.random() * (this.targetList.length - 2)) + 1); if (((this.targetOne.mc == this.targetList[rand]) || (this.targetTwo.mc == this.targetList[rand])) || (this.targetThree.mc == this.targetList[rand])) { this.showTarget(); return(undefined); } if ((((((this.targetOne.mc == this.targetList[rand + 1]) || (this.targetOne.mc == this.targetList[rand - 1])) || (this.targetTwo.mc == this.targetList[rand + 1])) || (this.targetTwo.mc == this.targetList[rand - 1])) || (this.targetThree.mc == this.targetList[rand + 1])) || (this.targetThree.mc == this.targetList[rand - 1])) { this.showtarget(); return(undefined); } targetNum.getTarget(this.targetList[rand]); }; Game.prototype.moveVan = function (val) { this.vanNextFrame = this.vanClip._currentframe + val; this.vanPrevFrame = this.vanNextFrame; }; Game.prototype.moveMonster = function (val) { this.monsterNextFrame = this.monsterClip._currentframe + val; this.monsterPrevFrame = this.monsterPrevFrame; }; Game.prototype.initLevel = function () { }; Game.prototype.tallyScore = function (amt, x, y) { this.showScore(amt, x, y); this.score = this.score + amt; }; Game.prototype.showScore = function (amt, x, y) { score_clip_type = null; highlight_clip = null; var _local1 = 50; switch (amt) { case _local1 : score_clip_type = "MC_Score_fifty"; highlight_clip = "4"; break; case 100 : score_clip_type = "MC_Score_hundred"; highlight_clip = "3"; break; case 400 : score_clip_type = "MC_Score_4hundred"; highlight_clip = "2"; break; case 1000 : score_clip_type = "MC_Score_thousand"; highlight_clip = "1"; } highlightClip = eval ("this.currentTarget." + highlight_clip); highlightClip.play(); this.scoreClips.push(new _root.ScoreClip(score_clip_type, score_clip_type + this.scoreCounter, x, y)); this.scoreCounter++; }; function cTimer() { this.startTime = getTimer(); } cTimer.prototype.restartTimer = function () { this.startTime = getTimer(); }; cTimer.prototype.milliseconds = function () { return(getTimer() - this.startTime); }; cTimer.prototype.seconds = function () { return(int((getTimer() - this.startTime) / 1000)); }; iLevelPauseTimer = new cTimer();
Frame 4
Set("_level0:gWTE_FL", _framesloaded); Set("_level0:gWTE_PL", int((_level0:gWTE_FL / _level0:gWTE_TF) * 100)); Set("_level0:gWTE_PLtxt", _level0:gWTE_PL add "%"); ifFrameLoaded (67) { gotoAndPlay (9); } if (pLoadInit != true) { Set("/:gGameState", "LOADING"); pLoadStartTime = int(getTimer() / 1000); tellTarget ("/hs_scripts") { call("mLoading"); }; pLoadInit = true; } if (/:gHSTrackLoad && (pTrackLoadCalled != true)) { loadVariablesNum ((((("/tracking.html?game=" add /:gGameID) add "&stage=0&timer=") add pLoadStartTime) add "&random_id=") add pLoadStartTime, 0); pTrackLoadCalled = true; }
Frame 6
gotoAndPlay (4);
Frame 9
_root.loader.play(); tellTarget ("/hs_scripts") { call("mLoaded"); };
Frame 15
_root.loading_screen.play(); stop();
Frame 20
stop();
Frame 27
tellTarget ("/hs_scripts") { call("mPlay"); };
Frame 30
_root.levelComplete = false; _root.gLevel++; if (_root.gGAME_OBJ == null) { _root.gGAME_OBJ = new Game(); } _root.gGAME_OBJ.level = _root.gLevel; _root.gTARGET_TIME = _root.gTARGET_TIME - (_root.gLevel * 150); var _local1 = 1; switch (_root.gLevel) { case _local1 : _root.gGAME_OBJ.monsterMoveRate = 5; _root.gGAME_OBJ.targetTime = 3000; break; case 2 : _root.gGAME_OBJ.monsterMoveRate = 10; _root.gGAME_OBJ.targetTime = 2350; break; case 3 : _root.gGAME_OBJ.monsterMoveRate = 15; _root.gGAME_OBJ.targetTime = 2200; break; case 4 : _root.gGAME_OBJ.monsterMoveRate = 18; _root.gGAME_OBJ.targetTime = 2000; break; case 5 : _root.gGAME_OBJ.monsterMoveRate = 22; _root.gGAME_OBJ.targetTime = 2000; break; case 6 : _root.gGAME_OBJ.monsterMoveRate = 25; _root.gGAME_OBJ.targetTime = 2000; } tellTarget ("/hs_scripts") { call("mLevelStart"); };
Frame 38
if (_root.gameReady) { _root.gGAME_OBJ.update(); } if (_root.gGAME_OBJ.loopSoundPlaying == false) { _root.gGAME_OBJ.playLoopSound(); } if (Key.isDown(81)) { _root.gotoAndPlay("LevelComplete"); }
Frame 39
gotoAndPlay(_currentframe - 1);
Frame 45
Mouse.show(); _root.gGAME_OBJ.stopLoopSound(); if ((_root.gGAME_OBJ.level == 6) && (_root.gGAME_OBJ.winner)) { _root.gotoAndPlay("GameOver"); } if (_root.gGAME_OBJ.winner) { _root.level_complete.gotoAndPlay("good"); } else { _root.level_complete.gotoAndPlay("bad"); } _root.gameReady = false;
Frame 47
_root.gotoAndPlay(_currentframe - 1);
Frame 54
Mouse.show(); tellTarget ("/hs_scripts") { call("mGameOver"); };
Frame 75
stop();
Symbol 13 MovieClip [dart2] Frame 6
this.parent.checkTarget();
Symbol 13 MovieClip [dart2] Frame 20
this.parent.kill(); stop();
Symbol 13 MovieClip [dart2] Frame 25
this.parent.kill(); stop();
Symbol 18 MovieClip [dart0] Frame 6
this.parent.checkTarget();
Symbol 18 MovieClip [dart0] Frame 20
this.parent.kill(); stop();
Symbol 18 MovieClip [dart0] Frame 25
this.parent.kill(); stop();
Symbol 21 MovieClip [dart1] Frame 6
this.parent.checkTarget();
Symbol 21 MovieClip [dart1] Frame 20
this.parent.kill(); stop();
Symbol 21 MovieClip [dart1] Frame 25
this.parent.kill(); stop();
Symbol 29 MovieClip [MC_Score_4hundred] Frame 1
this._visible = true;
Symbol 29 MovieClip [MC_Score_4hundred] Frame 11
this._visible = false; stop();
Symbol 32 MovieClip [MC_Score_fifty] Frame 1
this._visible = true;
Symbol 32 MovieClip [MC_Score_fifty] Frame 11
this._visible = false; stop();
Symbol 35 MovieClip [MC_Score_thousand] Frame 1
this._visible = true;
Symbol 35 MovieClip [MC_Score_thousand] Frame 10
this._visible = false; stop();
Symbol 36 MovieClip [MC_Score_hundred] Frame 1
this._visible = true;
Symbol 36 MovieClip [MC_Score_hundred] Frame 11
this._visible = false; stop();
Symbol 40 Button
on (press) { startDrag (""); } on (release) { stopDrag(); }
Symbol 41 Button
on (release) { Set("/:gDebug", ""); }
Symbol 42 MovieClip Frame 1
if (/:gDebugMode == true) { _x = 50; }
Symbol 42 MovieClip Frame 5
stop();
Symbol 92 Button
on (keyPress "<Space>") { play(); }
Symbol 151 Button
on (release) { this.game = true; play(); }
Symbol 152 Button
on (release) { this.game = false; play(); }
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 59
stop();
Symbol 155 MovieClip Frame 63
if (this.game) { _root.gotoAndPlay("NextLevel"); } else { _root.gotoAndPlay("Instructions"); }
Symbol 196 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 2
stop();
Symbol 302 MovieClip Frame 29
stop();
Symbol 314 MovieClip Frame 1
stop();
Symbol 314 MovieClip Frame 2
stop();
Symbol 314 MovieClip Frame 3
stop();
Symbol 314 MovieClip Frame 4
stop();
Symbol 314 MovieClip Frame 5
stop();
Symbol 314 MovieClip Frame 6
stop();
Symbol 368 Button
on (release) { _root.play(); }
Symbol 385 MovieClip Frame 1
stop();
Symbol 385 MovieClip Frame 2
stop();
Symbol 386 Button
on (release) { play(); }
Symbol 392 MovieClip Frame 1
stop();
Symbol 392 MovieClip Frame 2
stop();
Symbol 393 MovieClip Frame 26
gotoAndPlay (1);
Symbol 393 MovieClip Frame 30
stop();
Instance of Symbol 190 MovieClip "smokey" in Symbol 400 MovieClip Frame 1
onClipEvent (enterFrame) { _x = (this._x + 1.3); if (640 < this._x) { _x = "-457"; } }
Symbol 400 MovieClip Frame 41
stop();
Symbol 400 MovieClip Frame 115
stop();
Symbol 400 MovieClip Frame 135
stop();
Symbol 400 MovieClip Frame 160
_root.play(); stop();
Symbol 442 MovieClip Frame 8
stop();
Symbol 448 MovieClip Frame 32
stop();
Symbol 448 MovieClip Frame 208
_root.levelComplete = true; stop();
Symbol 481 MovieClip Frame 1
stop();
Symbol 481 MovieClip Frame 2
stop();
Symbol 481 MovieClip Frame 3
stop();
Symbol 481 MovieClip Frame 4
stop();
Symbol 481 MovieClip Frame 5
stop();
Symbol 481 MovieClip Frame 6
stop();
Symbol 498 MovieClip Frame 25
this.monster.gotoAndStop(_root.gLevel);
Symbol 498 MovieClip Frame 45
_root.gameReady = true; stop();
Symbol 498 MovieClip Frame 254
_root.gGAME_OBJ.winner = false; _root.levelComplete = true; stop();
Symbol 499 MovieClip Frame 1
stop();
Symbol 500 MovieClip Frame 1
stop();
Symbol 518 MovieClip Frame 1
stop();
Symbol 520 MovieClip Frame 1
stop();
Symbol 522 MovieClip Frame 1
stop();
Symbol 524 MovieClip Frame 1
stop();
Symbol 525 MovieClip Frame 1
this.doneHiding = false; stop();
Symbol 525 MovieClip Frame 7
stop();
Symbol 525 MovieClip Frame 15
this.parent.mc = null; gotoAndStop (1);
Symbol 525 MovieClip Frame 16
this.parent.showing = false; trace("waiting");
Symbol 525 MovieClip Frame 27
gotoAndPlay (8);
Symbol 535 MovieClip Frame 1
this.doneHiding = false; stop();
Symbol 535 MovieClip Frame 7
stop();
Symbol 535 MovieClip Frame 15
this.parent.mc = null; gotoAndStop (1);
Symbol 535 MovieClip Frame 16
this.parent.showing = false; trace("waiting");
Symbol 535 MovieClip Frame 27
gotoAndPlay (8);
Symbol 543 MovieClip Frame 1
this.doneHiding = false; stop();
Symbol 543 MovieClip Frame 7
stop();
Symbol 543 MovieClip Frame 15
this.parent.mc = null; gotoAndStop (1);
Symbol 543 MovieClip Frame 16
this.parent.showing = false; trace("waiting");
Symbol 543 MovieClip Frame 27
gotoAndPlay (8);
Symbol 551 MovieClip Frame 1
this.doneHiding = false; stop();
Symbol 551 MovieClip Frame 7
stop();
Symbol 551 MovieClip Frame 15
this.parent.mc = null; gotoAndStop (1);
Symbol 551 MovieClip Frame 16
this.parent.showing = false; trace("waiting");
Symbol 551 MovieClip Frame 27
gotoAndPlay (8);
Symbol 559 MovieClip Frame 1
this.doneHiding = false; stop();
Symbol 559 MovieClip Frame 7
stop();
Symbol 559 MovieClip Frame 15
this.parent.mc = null; gotoAndStop (1);
Symbol 559 MovieClip Frame 16
this.parent.showing = false; trace("waiting");
Symbol 559 MovieClip Frame 27
gotoAndPlay (8);
Symbol 569 MovieClip Frame 1
this.doneHiding = false; stop();
Symbol 569 MovieClip Frame 7
stop();
Symbol 569 MovieClip Frame 15
this.parent.mc = null; gotoAndStop (1);
Symbol 569 MovieClip Frame 16
this.parent.showing = false; trace("waiting");
Symbol 569 MovieClip Frame 27
gotoAndPlay (8);
Symbol 582 MovieClip Frame 1
stop();
Symbol 582 MovieClip Frame 2
stop();
Symbol 582 MovieClip Frame 3
stop();
Symbol 582 MovieClip Frame 4
stop();
Symbol 582 MovieClip Frame 5
stop();
Symbol 584 MovieClip Frame 26
gotoAndPlay (1);
Symbol 584 MovieClip Frame 30
stop();
Symbol 617 Button
on (press) { _root.xmouse = _xmouse; this.tempDart = new _root.Dart(null, _root.gGame_OBJ); this.tempDart.setXY(_xmouse, _ymouse); if (250 < _root.xmouse) { this.tempDart.id._xscale = this.tempDart.id._xscale * -1; } else { this.tempDart.id._xscale = this.tempDart.id._xscale * 1; } this.tempDart.id._x = _xmouse; this.tempDart.id._y = _ymouse; this.tempDart.id.gotoAndPlay(2); }
Symbol 619 MovieClip Frame 1
gsLevel = "4"; gsScore = "087655"; Mouse.hide(); startDrag ("site", true);
Instance of Symbol 449 MovieClip "smokey" in Symbol 619 MovieClip Frame 1
onClipEvent (enterFrame) { _x = (this._x + 1.3); if (640 < this._x) { _x = "-457"; } }
Symbol 619 MovieClip Frame 74
stop();
Symbol 619 MovieClip Frame 91
stop();
Symbol 649 Button
on (keyPress "<Space>") { play(); }
Symbol 704 MovieClip Frame 1
stop();
Symbol 704 MovieClip Frame 2
stop();
Symbol 704 MovieClip Frame 3
stop();
Symbol 704 MovieClip Frame 4
stop();
Symbol 704 MovieClip Frame 5
stop();
Symbol 704 MovieClip Frame 6
stop();
Symbol 713 Button
on (release) { _root.gotoAndPlay(1); }
Symbol 734 Button
on (release) { _root.gotoAndPlay("NextLevel"); }
Symbol 735 MovieClip Frame 2
this.monster.gotoAndStop(_root.gLevel);
Symbol 735 MovieClip Frame 11
tellTarget ("/hs_scripts") { call("mGameOver"); };
Symbol 735 MovieClip Frame 15
stop();
Symbol 735 MovieClip Frame 31
stop();
Instance of Symbol 754 MovieClip "smokey" in Symbol 755 MovieClip Frame 1
onClipEvent (enterFrame) { _x = (this._x + 1.3); if (640 < this._x) { _x = "-457"; } }
Symbol 773 Button
on (keyPress "z") { gotoAndPlay (1); } on (keyPress "x") { gotoAndPlay (1); } on (keyPress "c") { gotoAndPlay (1); } on (keyPress "v") { gotoAndPlay (1); } on (keyPress "b") { gotoAndPlay (1); }
Symbol 792 Button
on (release) { _root.gotoAndPlay(1); }
Symbol 793 MovieClip Frame 1
Symbol 793 MovieClip Frame 48
stop();

Library Items

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Instance Names

"loader"Frame 4Symbol 155 MovieClip
"instructions"Frame 20Symbol 400 MovieClip
"game_board"Frame 26Symbol 619 MovieClip
"level_complete"Frame 45Symbol 735 MovieClip
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"mover"Symbol 575 MovieClip Frame 1Symbol 572 MovieClip
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"van"Symbol 619 MovieClip Frame 1Symbol 448 MovieClip
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"target10"Symbol 619 MovieClip Frame 1Symbol 569 MovieClip
"site"Symbol 619 MovieClip Frame 1Symbol 584 MovieClip
"monster"Symbol 735 MovieClip Frame 2Symbol 704 MovieClip
"smokey"Symbol 755 MovieClip Frame 1Symbol 754 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "gameplay_theme.wav"
ExportAssets (56)Timeline Frame 1Symbol 13 as "dart2"
ExportAssets (56)Timeline Frame 1Symbol 18 as "dart0"
ExportAssets (56)Timeline Frame 1Symbol 18 as "dart0"
ExportAssets (56)Timeline Frame 1Symbol 21 as "dart1"
ExportAssets (56)Timeline Frame 1Symbol 29 as "MC_Score_4hundred"
ExportAssets (56)Timeline Frame 1Symbol 32 as "MC_Score_fifty"
ExportAssets (56)Timeline Frame 1Symbol 35 as "MC_Score_thousand"
ExportAssets (56)Timeline Frame 1Symbol 36 as "MC_Score_hundred"

Labels

"loading"Frame 4
"loaded"Frame 9
"title"Frame 15
"instructions"Frame 20
"play"Frame 25
"NextLevel"Frame 30
"MainLoop"Frame 38
"LevelComplete"Frame 45
"GameOver"Frame 54
"GameLoaded"Frame 67
"splat"Symbol 13 MovieClip [dart2] Frame 7
"kill"Symbol 13 MovieClip [dart2] Frame 21
"splat"Symbol 18 MovieClip [dart0] Frame 7
"kill"Symbol 18 MovieClip [dart0] Frame 21
"splat"Symbol 21 MovieClip [dart1] Frame 7
"kill"Symbol 21 MovieClip [dart1] Frame 21
"loaded"Symbol 155 MovieClip Frame 2
"go"Symbol 393 MovieClip Frame 1
"stopped"Symbol 393 MovieClip Frame 27
"instructions"Symbol 400 MovieClip Frame 1
"show"Symbol 525 MovieClip Frame 1
"hide"Symbol 525 MovieClip Frame 8
"wait"Symbol 525 MovieClip Frame 16
"show"Symbol 535 MovieClip Frame 1
"hide"Symbol 535 MovieClip Frame 8
"wait"Symbol 535 MovieClip Frame 16
"show"Symbol 543 MovieClip Frame 1
"hide"Symbol 543 MovieClip Frame 8
"wait"Symbol 543 MovieClip Frame 16
"show"Symbol 551 MovieClip Frame 1
"hide"Symbol 551 MovieClip Frame 8
"wait"Symbol 551 MovieClip Frame 16
"show"Symbol 559 MovieClip Frame 1
"hide"Symbol 559 MovieClip Frame 8
"wait"Symbol 559 MovieClip Frame 16
"show"Symbol 569 MovieClip Frame 1
"hide"Symbol 569 MovieClip Frame 8
"wait"Symbol 569 MovieClip Frame 16
"go"Symbol 584 MovieClip Frame 1
"stopped"Symbol 584 MovieClip Frame 27
"game"Symbol 619 MovieClip Frame 1
"bad"Symbol 735 MovieClip Frame 1
"good"Symbol 735 MovieClip Frame 16
"end"Symbol 793 MovieClip Frame 1

Dynamic Text Variables

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http://swfchan.com/24/117672/info.shtml
Created: 7/3 -2019 16:14:44 Last modified: 7/3 -2019 16:14:44 Server time: 22/12 -2024 03:58:41