Combined Code
// unknown tag 88 length 143
movieClip 5 btn_yes {
}
movieClip 7 btn_no {
}
movieClip 11 btn_more {
}
movieClip 14 btn_logo {
}
movieClip 16 btn_enter_room_3 {
}
movieClip 17 btn_enter_room_2 {
}
movieClip 19 btn_enter_room_1 {
}
movieClip 21 btn_again {
}
// unknown tag 88 length 70
movieClip 24 gialog {
}
movieClip 29 {
}
movieClip 32 {
}
movieClip 33 {
}
movieClip 36 {
}
movieClip 37 {
}
movieClip 38 phrase_area {
}
movieClip 40 {
}
movieClip 42 {
}
movieClip 44 {
}
movieClip 46 {
}
movieClip 48 {
}
movieClip 50 {
}
movieClip 52 {
}
movieClip 54 {
}
movieClip 56 {
}
movieClip 65 {
}
movieClip 69 {
}
movieClip 70 {
}
movieClip 71 popup_obj {
}
movieClip 76 {
}
movieClip 77 {
}
movieClip 79 {
}
movieClip 80 {
frame 10 {
stop();
}
}
movieClip 81 btn_next {
}
frame 1 {
var progress_arr = new Array(0, 41, 83, 125, 166, 208, 250, 291, 333, 374, 416, 458, 500, 542);
var total = _root.getBytesTotal();
var loaded = _root.getBytesLoaded();
if (total > loaded) {
preloader.gotoAndStop(Math.floor(541 * (loaded / total)));
preloader.progress_text.text = Math.floor((loaded / total) * 100) + ' %';
preloader.text01.qqww.text = Math.floor((loaded / total) * 100) + ' %';
preloader.text02.qqww.text = Math.floor((loaded / total) * 100) + ' %';
preloader.text03.qqww.text = Math.floor((loaded / total) * 100) + ' %';
_global.preload_comlete = false;
} else {
trace(this);
if (!_global.preload_comlete) {
_global.preload_comlete = true;
gotoAndPlay(8);
}
}
}
// unknown tag 88 length 134
movieClip 86 {
}
movieClip 90 {
}
movieClip 91 {
frame 38 {
stop();
}
}
movieClip 92 {
}
movieClip 93 {
frame 1 {
stop();
}
frame 570 {
stop();
}
}
movieClip 392 __Packages.Texts {
#initclip
if (!_global.Texts) {
var v1 = function (myClip, myFont, xPos, yPos, myWidth, myAlig, myFrame, mySprite, myText) {
this.textObj = _root.attachMovie(myFont, myClip, mySprite);
this.textObj.gotoAndStop(myFrame);
this.textObj.txt = myText;
this.textObj._x = xPos;
this.textObj._y = yPos;
if (myWidth > 0) {
this.textObj.fld._width = myWidth;
}
if (!(myAlig eq '')) {
this.format = new TextFormat();
this.format.align = myAlig;
this.textObj.fld.setTextFormat(this.format);
}
};
_global.Texts = v1;
var v2 = v1.prototype;
v2.pres = function () {
this.rootClip[this.newObject].font.gotoAndStop(3);
};
v2.over = function () {
this.rootClip[this.newObject].font.gotoAndStop(2);
};
v2.norm = function () {
this.rootClip[this.newObject].font.gotoAndStop(1);
};
v2.setMoney = function (myCurrency, mySeparator, myPosition, myMoney, myPrev) {
var v2 = '';
var v5 = 0;
var v3 = (String(myMoney)).length - 1;
while (v3 >= 0) {
v5 += 1;
if (v5 > 3) {
v5 = 1;
if (mySeparator eq 'SPACE') {
v2 += ' ';
} else {
v2 += mySeparator;
}
}
v2 += (String(myMoney)).charAt(v3);
--v3;
}
myMoney = '';
v3 = 0;
while (v3 < (String(v2)).length) {
myMoney += (String(v2)).charAt((String(v2)).length - v3 - 1);
++v3;
}
switch (String(myPosition)) {
case 'beginning':
this.rootClip[this.newObject].font.txt = myPrev + myCurrency + myMoney;
break;
case 'end':
this.rootClip[this.newObject].font.txt = myPrev + myMoney + myCurrency;
break;
default:
this.rootClip[this.newObject].font.txt = myPrev + myCurrency + myMoney;
}
};
v2.textConfigure = function (myText) {
var v3 = myText.split('/n');
var v2 = '';
var v1 = 0;
while (v1 < v3.length) {
v2 += v3[v1];
if (v1 < v3.length - 1) {
v2 += '\n';
}
++v1;
}
return v2;
};
v2.setText = function (myText) {
this.textObj.txt = this.textConfigure(myText);
};
v2.setAlign = function (myAlig) {
this.format.align = myAlig;
this.textObj.fld.setTextFormat(this.format);
};
v2.setPosition = function (myX, myY) {
this.textObj._x = myX;
this.textObj._y = myY;
};
v2.setRotation = function (myRot) {
this.rootClip[this.newObject]._rotation = myRot;
};
v2.setWidth = function (myWidth) {
this.textObj.fld._width = myWidth;
};
v2.setVisible = function (myVis) {
this.textObj._visible = myVis;
};
v2.setAlpha = function (myAlpha) {
this.rootClip[this.newObject]._alpha = myAlpha;
};
v2.textObj = new Object();
ASSetPropFlags(_global.Texts.prototype, null, 1);
}
#endinitclip
}
movieClip 393 __Packages.Strings {
#initclip
if (!_global.Strings) {
var v1 = function () {
super();
this.es_strList = new Object();
this.es_strList.scene_1_1 = '¡Hola! ¡Usted es tan bonita! ¿Anda usted aquà sola?';
this.es_strList.scene_1_2 = '¡Hola!! SÃ. Espero a mi mamá.';
this.es_strList.scene_1_3 = 'Qué jovencita tan atractiva. ¡Me parece que nadie aún tiene cuidado de su cuerpo dulce!';
this.es_strList.scene_1_4 = '¿Que quiere, viejo? ¿De qué habla usted? ¡Yo gritaré!';
this.es_strList.scene_1_5 = '¡Hola! ¿Usted es perdido? ¿Quiere acompañar usted a casa?';
this.es_strList.scene_1_6 = 'No. Y yo no habla a los forasteros.';
this.es_strList.scene_1_7 = '¿En que clase es usted estudia?';
this.es_strList.scene_1_8 = 'Estudia en 4 clase. ¡Mi madre deberÃa encontrarme después de escuela!';
this.es_strList.scene_1_9 = '¿Tiene usted un novio? ¿Si él visitó sus bragas?';
this.es_strList.scene_1_10 = '¡No! ¿Qué cosas tan lascivas usted dicen?';
this.es_strList.scene_1_11 = '¿Qué piensa usted en el paseo conjuntos? Compraré a usted un helado ... ';
this.es_strList.scene_1_12 = 'Mi mamá me prohÃbe pasear con unas personas desconocidas...';
this.en_strList = new Object();
this.en_strList.scene_1_1 = 'The life is shit! Nobody loves me...';
this.en_strList.scene_1_2 = 'Hi miss...';
this.en_strList.scene_1_3 = 'Can you play with me?';
this.en_strList.scene_1_4 = 'No, I have a lot of work...';
this.en_strList.scene_1_5 = 'Can you help me with my homework?';
this.en_strList.scene_1_6 = 'No, you should study everything by yourself, I guess!';
this.en_strList.scene_1_7 = 'Can you close the door, please?';
this.en_strList.scene_1_8 = 'But I\'ve just come in to clean the room...';
this.en_strList.scene_1_9 = 'I want to play with myself... ';
this.en_strList.scene_1_10 = 'Little freak!';
this.en_strList.scene_1_11 = 'I want to be alone for now. Get out!';
this.en_strList.scene_1_12 = 'Little asshole!';
this.en_strList.scene_1_13 = 'Have a sit, please! I see that you are quite upset... Why?';
this.en_strList.scene_1_14 = 'Yeah, you are right!... ';
this.en_strList.scene_1_15 = 'I just fell loneliness...';
this.en_strList.scene_1_16 = 'Well... for today you\'ve found a company... Would you like to play a game?';
this.en_strList.scene_1_17 = 'I think if I\'ll play a little nobody will notice my absence...';
this.en_strList.scene_1_18 = 'Are you sure you want to play with me?';
this.en_strList.scene_1_19 = 'Sure! I like to play with pretty girls!';
this.en_strList.scene_1_20 = 'Then, OK... It\'s your turn!';
this.en_strList.scene_1_21 = 'Shit, you\'ve won...';
this.en_strList.scene_1_22 = 'My father played well and tought me everything...';
this.en_strList.scene_1_23 = 'Let\'s forget about sadness.';
this.en_strList.scene_1_24 = 'Okay. But it isn\'t interesting to play for nothing... ';
this.en_strList.scene_1_25 = 'Agree... So what is your proposal?';
this.en_strList.scene_1_26 = 'One win, one element of clothes off.';
this.en_strList.scene_1_27 = 'No.';
this.en_strList.scene_1_28 = 'Okay...okay...';
this.en_strList.scene_1_29 = 'I won...';
this.en_strList.scene_1_30 = 'I thought that I will lose you...';
this.en_strList.scene_1_31 = 'Three...';
this.en_strList.scene_1_32 = 'Now, I won...';
this.en_strList.scene_1_33 = 'So what... I am not so stupid as you think!';
this.en_strList.scene_1_34 = 'See! ';
this.en_strList.scene_1_35 = 'I never thought that you are stupid... I just thought that you are very beautiful!';
this.en_strList.scene_1_36 = 'Really?... I agree with your proposal!';
this.en_strList.scene_1_37 = 'Nice!... What is written over there?';
this.en_strList.scene_1_38 = 'I like you...';
this.en_strList.scene_1_39 = 'Wow.... what are you doing?';
this.en_strList.scene_1_40 = 'It is said...';
this.en_strList.scene_1_41 = '3 moves ahead...';
this.en_strList.scene_1_42 = 'Liar... It is said to kiss your opponent!';
this.en_strList.scene_1_43 = 'Wait a little, I\'ll show you something!';
this.en_strList.scene_1_44 = 'Do you like my boobs?';
this.en_strList.scene_1_45 = 'I like your pussy more! Take off the panties!';
this.en_strList.scene_1_46 = 'Let\'s play an adult game!';
this.en_strList.scene_1_47 = 'Though I feel shame a little bit...';
this.en_strList.scene_1_48 = 'Don\'t cover yourself... Now it\'s your turn to show yourself... ';
this.en_strList.scene_1_49 = 'Okay...';
this.en_strList.scene_1_50 = 'What do you think?';
this.en_strList.scene_1_51 = 'I like you!';
this.en_strList.scene_1_52 = 'The game says to suck in 69...';
this.en_strList.scene_1_53 = 'Stick in me.... I want you...';
this.en_strList.scene_1_54 = 'I feel like a real woman!... I like it... Let\'s continue our game!!!... ';
this.ru_strList = new Object();
this.ru_strList.scene_1_1 = 'Привет! Ты Ñ‚Ð°ÐºÐ°Ñ ÐºÑ€Ð°ÑиваÑ! ГулÑешь одна?';
this.ru_strList.scene_1_2 = 'Привет! Да. Я жду маму.';
this.ru_strList.scene_1_3 = 'ÐšÐ°ÐºÐ°Ñ ÑекÑÑƒÐ°Ð»ÑŒÐ½Ð°Ñ ÐºÐ¾Ð½Ñ„ÐµÑ‚ÐºÐ°. Думаю, что еще никто не лаÑкал твое Ñладкое тело! ';
this.ru_strList.scene_1_4 = 'ÐÑ… Ñ‚Ñ‹ Ñтарый извращенец! Ты что неÑешь? Я ÑÐµÐ¹Ñ‡Ð°Ñ Ð·Ð°ÐºÑ€Ð¸Ñ‡Ñƒ на помощь!';
this.ru_strList.scene_1_5 = 'Привет! Ты потерÑлаÑÑŒ? Хочешь провожу.';
this.ru_strList.scene_1_6 = 'Ðет, Ñ Ð½Ðµ потерÑлаÑÑŒ. Я проÑто гулÑÑŽ и не разговариваю Ñ Ð½ÐµÐ·Ð½Ð°ÐºÐ¾Ð¼Ñ†Ð°Ð¼Ð¸.';
this.ru_strList.scene_1_7 = 'Ты как учишьÑÑ?';
this.ru_strList.scene_1_8 = 'Я учуÑÑŒ во вторую Ñмену. Мама должна забирать Ð¼ÐµÐ½Ñ Ð¿Ð¾Ñле школы.';
this.ru_strList.scene_1_9 = 'У Ñ‚ÐµÐ±Ñ ÐµÑÑ‚ÑŒ приÑтель? Он уже забиралÑÑ Ðº тебе в труÑики?';
this.ru_strList.scene_1_10 = 'Ðет! Что за мерзоÑти Ñ‚Ñ‹ неÑешь!?';
this.ru_strList.scene_1_11 = 'Хочешь погулÑем вмеÑте! Я куплю тебе мороженое…';
this.ru_strList.scene_1_12 = 'Вообще-то мама запрещает мне говорить Ñ Ð½ÐµÐ·Ð½Ð°ÐºÐ¾Ð¼Ñ‹Ð¼Ð¸ парнÑми…';
this.fr_strList = new Object();
this.fr_strList.scene_1_1 = 'Salut! Tu es tellement belle ! Tu te promènes toute seule?';
this.fr_strList.scene_1_2 = 'Salut! Oui. J\'attend ma mère.';
this.fr_strList.scene_1_3 = 'Quelle choupette sexy. J\'imagine que personne n\'a pas encore pris soin de ton corps doux!';
this.fr_strList.scene_1_4 = 'T\'es un vieux connard ! De quoi tu parle ? Je vais crier au secours!';
this.fr_strList.scene_1_5 = 'Salut! Tu es perdue ? Je peux t\'aider à chercher la maison?';
this.fr_strList.scene_1_6 = 'Non, je ne suis pas perdue. Je me promène juste et je ne parle pas aux inconnus.';
this.fr_strList.scene_1_7 = 'Quel est ton emploi de temps ?';
this.fr_strList.scene_1_8 = 'Je fais mes études dans la section 4. Ma mère doit venir me chercher après l\'école.';
this.fr_strList.scene_1_9 = 'Tu as un copin ? Il a déjà été dans ta culotte?';
this.fr_strList.scene_1_10 = 'Non ! Quelles sales choses tu dis là !?';
this.fr_strList.scene_1_11 = 'Qu\'est-ce que tu pense si on se promène ensemble. Je t\'achèterai une glace...';
this.fr_strList.scene_1_12 = 'Ma mère m\'interdit de parler avec des garçon étrangers...';
this.hu_strList = new Object();
this.hu_strList.scene_1_1 = 'Szia! Gyönyörű vagy! Egyedül vagy?';
this.hu_strList.scene_1_2 = 'Helló! Igen. Anyukámra várok.';
this.hu_strList.scene_1_3 = 'Milyen szexi kis nyalóka.Szerintem még senki sem simogatta végig az édes kis testedet!';
this.hu_strList.scene_1_4 = 'Hülye perverz! MirÅ‘l beszél? SikÃtani fogok!';
this.hu_strList.scene_1_5 = 'Szia! Eltévedtél? HazakÃsérjelek?';
this.hu_strList.scene_1_6 = 'Nem tévedtem el. Csak sétálgatok, de nem akarok idegenekkel beszélgetni.';
this.hu_strList.scene_1_7 = 'Hányadikos vagy?';
this.hu_strList.scene_1_8 = 'Negyedikes. Anyukám jön értem iskola után!';
this.hu_strList.scene_1_9 = 'Van barátod? Beengedted már a bugyidba?';
this.hu_strList.scene_1_10 = 'Nem! Egyáltalán miről beszél?';
this.hu_strList.scene_1_11 = 'Mi lenne, ha együtt sétálgatnánk? Veszek neked fagyit...';
this.hu_strList.scene_1_12 = 'Anyukám megtiltotta, hogy idegen férfiakkal mászkáljak...';
this.it_strList = new Object();
this.it_strList.scene_1_1 = 'Ciao! Sei tanto bellissima! Stai camminando da sola?';
this.it_strList.scene_1_2 = 'Ciao! Sì. Sto aspettando la mia mamma.';
this.it_strList.scene_1_3 = 'Che sexy ragazzina. Credo che nessuno abbia mai accarezzato il tuo dolcissimo corpo!';
this.it_strList.scene_1_4 = 'Maledetto vecchio mostro! Di che cosa stai parlando? Urlerò per aiuto!';
this.it_strList.scene_1_5 = 'Ciao! Ti sei persa? Forse dovrei accompagnarti?';
this.it_strList.scene_1_6 = 'No, non lo sono. Sto solo camminando e io non parlo a sconosciuti.';
this.it_strList.scene_1_7 = 'A che tipo di scuola studi?';
this.it_strList.scene_1_8 = 'Studio alla quarta classe. La mia mamma dovrebbe incontrarmi dopo scuola!';
this.it_strList.scene_1_9 = 'Hai un ragazzo? Ha già messo le sue mani nelle mutandine tue?';
this.it_strList.scene_1_10 = 'No! Di che terribili cose stai parlando?';
this.it_strList.scene_1_11 = 'Che ne dici di camminare insieme? Ti comprerò un gelato…';
this.it_strList.scene_1_12 = 'La mia mamma mi proibita di camminare con uomini strani…';
this.pl_strList = new Object();
this.pl_strList.scene_1_1 = 'Cześć! Jesteś taka piękna! Jesteś tu sama?';
this.pl_strList.scene_1_2 = 'Witam! Tak. czekam na mojÄ… mamÄ™.';
this.pl_strList.scene_1_3 = 'Jaka seksowna z Ciebie lolitka. Założę się, że nikt jeszcze nie zaopiekował się Twoim słodkim ciałem!';
this.pl_strList.scene_1_4 = 'Pierdolony zboczony staruch! O czym Ty gadasz? Zaraz zacznę krzyczeć o pomoc!';
this.pl_strList.scene_1_5 = 'Cześć! Zgubiłaś się? Chcesz żebym Cię odprowadził do domu?';
this.pl_strList.scene_1_6 = 'Nie, wcale się nie zgubiłam. Po prostu sobię spaceruję i nie rozmawiam z nieznajomymi.';
this.pl_strList.scene_1_7 = 'W której klasie się uczysz?';
this.pl_strList.scene_1_8 = 'Jestem w czwartej klasie. Moja mama zaraz tu będzie odebrać mnie ze szkoły!';
this.pl_strList.scene_1_9 = 'Masz chłopaka? Czy on się już dobierał do Twoich majteczek?';
this.pl_strList.scene_1_10 = 'Nie! O jakich zboczonych rzeczach mi tu opowiadasz?';
this.pl_strList.scene_1_11 = 'Co byś powiedziała na to, że się przejdziemy razem? Mogę kupić Ci loda...';
this.pl_strList.scene_1_12 = 'Mama zabrania mi spacerować z nieznajomymi facetami...';
this.de_strList = new Object();
this.de_strList.scene_1_1 = 'Hi! Du bist so nett! Schliffst Du hier allein?';
this.de_strList.scene_1_2 = 'Hallo! Nein! Ich warte auf meine Mutti!';
this.de_strList.scene_1_3 = 'Was für ein sexy Teens-Mädel! Deiner Körper braucht Liebkosen!';
this.de_strList.scene_1_4 = 'Du bist ein alter Arschloch! Worüber sprichst Du? Ich werde schreien!';
this.de_strList.scene_1_5 = 'Hi! Bist Du allein hier? Darf ich Dich nach Hause begleiten?';
this.de_strList.scene_1_6 = 'Nein, danke. Ich will allein hier spazieren. Außerdem ich spreche mit dem Unbekannten nicht!';
this.de_strList.scene_1_7 = 'Wie alt bist Du?';
this.de_strList.scene_1_8 = 'Ich besuche in die Schule noch. Ich warte auf meine Mutter. Sie holt mich nach der Schule nach Hause ab.';
this.de_strList.scene_1_9 = 'Hast Du einen Freund? Hat er schon in deine Höschen eingekrochen?';
this.de_strList.scene_1_10 = 'Nein! Wie können sie so sagen!';
this.de_strList.scene_1_11 = 'Gehen wir vielleicht zusammen spazieren? Ich kaufe Dich Ice-cream...';
this.de_strList.scene_1_12 = 'Meine Mutter verbietet mir mit unbekannten Männer spazierenzugehen!';
this.ro_strList = new Object();
this.ro_strList.scene_1_1 = 'Salut! Eşti atât de frumoasă! Mergi singură pe aici?';
this.ro_strList.scene_1_2 = 'Salut! Da. O aÅŸtept pe mama mea. ';
this.ro_strList.scene_1_3 = 'Ce fetiţă sexy! Cred că nimeni nu a avut grijă până acum de trupul tău dulce!';
this.ro_strList.scene_1_4 = 'Ciudat bătrân! Despre ce vorbeşti? Voi ţipa după ajutor!';
this.ro_strList.scene_1_5 = 'Salut! Te-ai rătăcit? Poate ar trebui să te conduc acasă?';
this.ro_strList.scene_1_6 = 'Nu, nu m-am piedut. Mă plimb doar şi nu vorbesc cu străinii.';
this.ro_strList.scene_1_7 = 'În ce clasă eşti?';
this.ro_strList.scene_1_8 = 'Sunt în clasa a 4 a. Trebuie să mă întâlnesc cu mama mea după ore!';
this.ro_strList.scene_1_9 = 'Ai un iubit? Te-a atins?';
this.ro_strList.scene_1_10 = 'Nu! Despre ce lucruri păcătoase vorbeşti?';
this.ro_strList.scene_1_11 = 'Ce ai zice să ne plimbăm împreună? Îţi voi cumpăra o îngheţată...';
this.ro_strList.scene_1_12 = 'Mama mea îmi interzice să mă plimb cu tipii ciudaţi...';
this.langList = new Object();
this.langList.en = 'Play';
this.langList.ru = 'Играть';
this.langList.de = 'Spielen';
this.langList.es = 'Jugar';
this.langList.fr = 'Jouer';
this.langList.hu = 'Play';
this.langList.it = 'Gioca!';
this.langList.pl = 'Zagraj';
this.langList.ro = 'Joacă';
this.gameNameList = new Object();
this.gameNameList.en = 'Teens Fucking Game';
this.gameNameList.ru = 'Трахни Конфетку';
this.gameNameList.de = 'Lollipop Fick Trip';
this.gameNameList.es = 'Jovencita Viaja por Pollas ';
this.gameNameList.fr = 'Grosse queue pour la Choupette';
this.gameNameList.hu = 'Nyalókás kislány';
this.gameNameList.it = 'Cazzo Lecca-Lecca';
this.gameNameList.pl = 'Chujowa Wycieczka Lolitki';
this.gameNameList.ro = 'Călătorie pe penis cu minora';
};
_global.Strings = v1;
_global.Strings extends MovieClip;
var v2 = v1.prototype;
ASSetPropFlags(_global.Strings.prototype, null, 1);
}
#endinitclip
}
movieClip 394 __Packages.Popup {
#initclip
if (!_global.Popup) {
var v1 = function (myList) {
super();
this.popupObject = new Object();
this.popupObject = _root.attachMovie('popup_obj', 'popup_obj', 50);
this.popupObject.popup_1 = new Array(7);
this.popupObject.popup_1[2] = myList.cloud[1];
this.popupObject.popup_1[3] = myList.cloud[2];
this.popupObject.popup_1[6] = myList.cloud[0];
_root[this.popupObject.popup_1[6]]._visible = false;
if (_root[this.popupObject.popup_1[6]].arrow._y > 0) {
this.popupObject.popup_1[1] = _root[this.popupObject.popup_1[6]]._y + 30;
this.popupObject.popup_1[0] = _root[this.popupObject.popup_1[6]]._x - this.popupObject.popup_1[2] + 75;
this.popupObject.popup_1[4] = true;
this.popupObject.popup_1[5] = false;
} else {
if (_root[this.popupObject.popup_1[6]].arrow._y < 0) {
this.popupObject.popup_1[1] = _root[this.popupObject.popup_1[6]]._y - this.popupObject.popup_1[3] - 30;
this.popupObject.popup_1[0] = _root[this.popupObject.popup_1[6]]._x - 33;
this.popupObject.popup_1[4] = false;
this.popupObject.popup_1[5] = true;
} else {
if (_root[this.popupObject.popup_1[6]].arrow._y == 0) {
this.popupObject.popup_1[4] = false;
this.popupObject.popup_1[5] = false;
this.popupObject.popup_1[1] = _root[this.popupObject.popup_1[6]]._y;
this.popupObject.popup_1[0] = _root[this.popupObject.popup_1[6]]._x;
}
}
}
this.popupObject._x = this.popupObject.popup_1[0];
this.popupObject._y = this.popupObject.popup_1[1];
this.popupObject.frame = myList.frame;
this.popupObject.popup_1_2._width = this.popupObject.popup_1[2] - 40;
this.popupObject.popup_2_2._width = this.popupObject.popup_1[2] - 40;
this.popupObject.popup_3_2._width = this.popupObject.popup_1[2] - 40;
this.popupObject.popup_2_1._height = this.popupObject.popup_1[3] - 40;
this.popupObject.popup_2_2._height = this.popupObject.popup_1[3] - 40;
this.popupObject.popup_2_3._height = this.popupObject.popup_1[3] - 40;
this.popupObject.popup_1_3._x = this.popupObject.popup_1[2] - 20;
this.popupObject.popup_2_3._x = this.popupObject.popup_1[2] - 0;
this.popupObject.popup_3_3._x = this.popupObject.popup_1[2] - 20;
this.popupObject.popup_3_1._y = this.popupObject.popup_1[3] - 20;
this.popupObject.popup_3_2._y = this.popupObject.popup_1[3] - 0;
this.popupObject.popup_3_3._y = this.popupObject.popup_1[3] - 20;
_global.gameTexts.text_0.setText(myList.text);
_global.gameTexts.text_0.setAlign('center');
_global.gameTexts.text_0.setPosition(this.popupObject.popup_1[0] + 10, this.popupObject.popup_1[1] + 15);
_global.gameTexts.text_0.setWidth(this.popupObject.popup_1[2] - 20);
_global.gameTexts.text_0.setVisible(true);
this.popupObject.popup_arrow_up._x = this.popupObject.popup_1[2] - 90;
this.popupObject.popup_arrow_down._y = this.popupObject.popup_1[3] - 0;
this.popupObject.popup_button._x = this.popupObject.popup_1[2] - 50;
this.popupObject.popup_button._y = this.popupObject.popup_1[3] - 15;
this.popupObject.popup_arrow_up._visible = this.popupObject.popup_1[4];
this.popupObject.popup_arrow_down._visible = this.popupObject.popup_1[5];
this.popupObject.popup_button.gotoAndStop(1);
this.popupObject.popup_button.onRollOver = function () {
this.gotoAndStop(2);
};
this.popupObject.popup_button.onRollOut = function () {
this.gotoAndStop(1);
};
this.popupObject.popup_button.onDragOut = function () {
this.gotoAndStop(1);
};
this.popupObject.popup_button.onRelease = function () {
_root.gotoAndStop(this._parent.frame);
_global.myPopup.kill();
};
};
_global.Popup = v1;
_global.Popup extends MovieClip;
var v2 = v1.prototype;
v2.kill = function () {
delete this.popupObject.popup_button.onRollOver;
delete this.popupObject.popup_button.onRollOut;
delete this.popupObject.popup_button.onDragOut;
delete this.popupObject.popup_button.onRelease;
_global.gameTexts.text_0.setText('');
this.popupObject.removeMovieClip();
delete this.popupObject;
delete _global.myPopup;
};
ASSetPropFlags(_global.Popup.prototype, null, 1);
}
#endinitclip
}
movieClip 395 __Packages.Waiting {
#initclip
if (!_global.Waiting) {
var v1 = function (myFramesQty, myFrame, snd) {
super();
this.framesQty = myFramesQty;
this.gotoFrame = myFrame;
this.counter = 0;
this.mySound = snd;
if (!(this.mySound eq '') and !(this.mySound eq undefined)) {
this.playSound(this.mySound, false);
}
_root.onEnterFrame = function () {
_global.myWaiting.counter += 1;
if (_global.myWaiting.counter >= _global.myWaiting.framesQty) {
_global.myWaiting.kill();
_root.gotoAndStop(_global.myWaiting.gotoFrame);
}
};
};
_global.Waiting = v1;
_global.Waiting extends MovieClip;
var v2 = v1.prototype;
v2.playSound = function (soundName, loop) {
_root.sound.attachSound(soundName);
_root.sound.start();
};
v2.kill = function () {
delete _root.onEnterFrame;
};
ASSetPropFlags(_global.Waiting.prototype, null, 1);
}
#endinitclip
}
movieClip 396 __Packages.PressWord {
#initclip
if (!_global.PressWord) {
var v1 = function (mc, _str, _winFrame, _gameoverFrame) {
super();
this.clip = mc;
this.str = _str;
this.winFrame = _winFrame;
this.gameoverFrame = _gameoverFrame;
this.clip.window.stop();
this.clip.words.text = this.str;
this.clip.window.letter_black.text = this.str.charAt(_global.count);
this.clip.window.letter_color.text = this.str.charAt(_global.count);
this.clip.window.gotoAndStop(1);
_root.onEnterFrame = function () {
function nextLetter() {
_global.pl.i = 0;
++_global.pl.count;
if (_global.pl.count == _global.pl.str.length) {
gameWin();
}
_global.pl.clip.window.letter_black.text = _global.pl.str.charAt(_global.pl.count);
_global.pl.clip.window.letter_color.text = _global.pl.str.charAt(_global.pl.count);
}
function gameOver() {
delete _root.onKeyDown;
Key.removeListener(_root);
delete _root.onEnterFrame;
_root.gotoAndStop(_global.pl.gameoverFrame);
}
function gameWin() {
Key.removeListener(_root);
delete _root.onKeyDown;
delete _root.onEnterFrame;
_root.gotoAndStop(_global.pl.winFrame);
}
Key.addListener(_root);
_root.onKeyDown = function () {
var v2 = _global.pl.str.charAt(_global.pl.count);
if (Key.getAscii() == (v2.toUpperCase()).charCodeAt(0) || Key.getAscii() == (v2.toLowerCase()).charCodeAt(0)) {
nextLetter();
} else {
gameOver();
}
};
_global.pl.i += 1;
_global.pl.clip.window.gotoAndStop(_global.pl.i);
if (_global.pl.i >= 100) {
gameOver();
}
};
};
_global.PressWord = v1;
_global.PressWord extends MovieClip;
var v2 = v1.prototype;
v2.count = 0;
v2.i = 0;
ASSetPropFlags(_global.PressWord.prototype, null, 1);
}
#endinitclip
}
movieClip 397 __Packages.Shakehand {
#initclip
if (!_global.Shakehand) {
var v1 = function (myList) {
super();
this.datasList = myList;
this.datasList.dist = 0;
this.datasList.x = _root._xmouse;
this.datasList.y = _root._ymouse;
this.datasList.last_x = _root._xmouse;
this.datasList.last_y = _root._ymouse;
this.datasList.summ_x = 0;
this.datasList.summ_y = 0;
this.datasList.counter = 0;
this.datasList.status = 0;
this.datasList.fr_jump = 0;
this.datasList.c_frame = _root.scene._currentframe;
this.datasList.m_frame = _root.scene._framesloaded;
_root.scene.gotoAndStop(1);
_root.counter.gotoAndStop(1);
this.popupList = new Object();
this.popupList = _root.attachMovie('popup_obj', 'popup_obj', 50);
this.popupList.popup_button.gotoAndStop(1);
this.popupList.popup_button._visible = false;
this.popupList.popup_arrow_up._visible = false;
this.popupList.popup_arrow_down._visible = false;
this.popupList._x = this.datasList.popup[0];
this.popupList._y = this.datasList.popup[1];
this.popupList.popup_1_2._width = this.datasList.popup[2] - 40;
this.popupList.popup_2_2._width = this.datasList.popup[2] - 40;
this.popupList.popup_3_2._width = this.datasList.popup[2] - 40;
this.popupList.popup_2_1._height = this.datasList.popup[3] - 40;
this.popupList.popup_2_2._height = this.datasList.popup[3] - 40;
this.popupList.popup_2_3._height = this.datasList.popup[3] - 40;
this.popupList.popup_1_3._x = this.datasList.popup[2] - 20;
this.popupList.popup_2_3._x = this.datasList.popup[2] - 0;
this.popupList.popup_3_3._x = this.datasList.popup[2] - 20;
this.popupList.popup_3_1._y = this.datasList.popup[3] - 20;
this.popupList.popup_3_2._y = this.datasList.popup[3] - 0;
this.popupList.popup_3_3._y = this.datasList.popup[3] - 20;
_global.gameTexts.text_0.setText(this.datasList.popup[4]);
_global.gameTexts.text_0.setAlign('center');
_global.gameTexts.text_0.setPosition(this.datasList.popup[0] + 10, this.datasList.popup[1] + 15);
_global.gameTexts.text_0.setWidth(this.datasList.popup[2] - 20);
_global.gameTexts.text_0.setVisible(true);
trace(this.datasList.popup[0]);
this.interval = setInterval(this.actionWaiting, 30, this);
};
_global.Shakehand = v1;
_global.Shakehand extends MovieClip;
var v2 = v1.prototype;
v2.actionWaiting = function (obj) {
var v9 = _root._xmouse;
var v10 = _root._ymouse;
var v11 = Math.sqrt(Math.pow(v9 - obj.datasList.x, 2) + Math.pow(v10 - obj.datasList.y, 2));
this.datasList.status -= 1;
if (obj.datasList.dist <= v11) {
obj.datasList.dist = v11;
} else {
var v13 = Math.abs(obj.datasList.x - obj.datasList.last_x) * Math.cos(obj.datasList.angle * Math.PI / 180);
var v12 = Math.abs(obj.datasList.y - obj.datasList.last_y) * Math.sin(obj.datasList.angle * Math.PI / 180);
var v14 = Math.sqrt(Math.pow(v13, 2) + Math.pow(v12, 2));
var v8 = v14 / obj.datasList.counter * obj.datasList.difficulty;
if (v8 > 7 * obj.datasList.counter) {
v8 = 7 * obj.datasList.counter;
}
obj.datasList.status += Math.ceil(v8);
obj.datasList.counter = 0;
obj.datasList.dist = 0;
obj.datasList.x = v9;
obj.datasList.y = v10;
}
var v6 = 100 * obj.datasList.status / 1000;
if (v6 > 100) {
v6 = 100;
}
obj.datasList.fr_jump = Math.ceil(obj.datasList.maxFrameJump * v6 / 100) + obj.datasList.minFrameJump;
var v5 = obj.datasList.c_frame + obj.datasList.fr_jump;
if (v5 > obj.datasList.m_frame) {
v5 -= obj.datasList.m_frame;
}
obj.datasList.c_frame = v5;
_root.scene.gotoAndStop(obj.datasList.c_frame);
if (int(499 * obj.datasList.status / 1000) + 1 > _root.counter._currentframe) {
_root.counter.nextFrame();
_root.counter.nextFrame();
} else {
if (int(499 * obj.datasList.status / 1000) + 1 < _root.counter._currentframe) {
_root.counter.prevFrame();
_root.counter.prevFrame();
}
}
obj.datasList.last_x = v9;
obj.datasList.last_y = v10;
++obj.datasList.counter;
if (obj.datasList.status > 0) {
var v7 = obj.datasList.status * 0.005 + 1;
if (v7 > 5) {
v7 = 5;
}
obj.datasList.status -= v7;
}
if (obj.datasList.status < 0) {
obj.datasList.status = 0;
}
if (v6 >= 100) {
_root.gotoAndStop(obj.datasList.frame);
_global.myShakehand.kill();
}
};
v2.kill = function () {
clearInterval(this.interval);
_global.gameTexts.text_0.setText('');
this.popupList.removeMovieClip();
delete this.popupList;
delete _global.myShakehand;
};
ASSetPropFlags(_global.Shakehand.prototype, null, 1);
}
#endinitclip
}
movieClip 398 __Packages.Regime {
#initclip
if (!_global.Regime) {
var v1 = function (myList, myBtn, myFrame) {
super();
this.regimeData = myList;
this.nextBtn = myBtn;
this.nextframe = myFrame;
this.regimeCurr = 0;
this._passFR = 0;
this._totalFR = 0;
this.regimeData[0].cntr = 0;
this.regimeData[0].pass = true;
this.regimeData[0].time = this.regimeData[0].time * 30 + 1;
this._totalFR += this.regimeData[0].time;
var v5 = 1;
while (v5 < this.regimeData.length) {
_root[this.regimeData[v5].btn].gotoAndStop(1);
this.regimeData[v5].cntr = 0;
this.regimeData[v5].pass = false;
this.regimeData[v5].time = this.regimeData[v5].time * 30 + 1;
this._totalFR += this.regimeData[v5].time;
++v5;
}
_root.counter.gotoAndStop(1);
this.startAnimation(0);
_root[this.nextBtn].gotoAndStop(1);
_root[this.nextBtn].onRollOver = function () {
this.gotoAndStop(2);
};
_root[this.nextBtn].onRollOut = function () {
this.gotoAndStop(1);
};
_root[this.nextBtn].onDragOut = function () {
this.gotoAndStop(1);
};
_root[this.nextBtn].onRelease = function () {
_global.myRegime.kill();
_root.gotoAndStop(myFrame);
};
_root[this.nextBtn]._visible = false;
this.sound = new Sound();
};
_global.Regime = v1;
_global.Regime extends MovieClip;
var v2 = v1.prototype;
v2.init = function () {
var v4 = 0;
while (v4 < this.regimeData.length) {
if (this.regimeData[v4].pass eq true) {
if (v4 != this.regimeCurr) {
_root[this.regimeData[v4].btn].gotoAndStop(1);
_root[this.regimeData[v4].btn].id = v4;
_root[this.regimeData[v4].btn].onRollOver = function () {
this.gotoAndStop(2);
};
_root[this.regimeData[v4].btn].onRollOut = function () {
this.gotoAndStop(1);
};
_root[this.regimeData[v4].btn].onDragOut = function () {
this.gotoAndStop(1);
};
_root[this.regimeData[v4].btn].onRelease = function () {
_global.myRegime.startAnimation(this.id);
};
} else {
_root[this.regimeData[v4].btn].gotoAndStop(3);
}
_root[this.regimeData[v4].btn]._alpha = 100;
} else {
_root[this.regimeData[v4].btn]._alpha = 30;
}
++v4;
}
};
v2.drop = function () {
var v3 = 0;
while (v3 < this.regimeData.length) {
if (this.regimeData[v3].pass eq true) {
delete _root[this.regimeData[v3].btn].onRollOver;
delete _root[this.regimeData[v3].btn].onRollOut;
delete _root[this.regimeData[v3].btn].onDragOut;
delete _root[this.regimeData[v3].btn].onRelease;
}
++v3;
}
};
v2.startAnimation = function (myID) {
this.drop();
this.regimeCurr = myID;
clearInterval(this.regimeIntr);
_root.gotoAndStop(this.regimeData[myID].frame);
this.regimeIntr = setInterval(this, 'runAnimation', 33);
this.init();
this.sound.stop(this.soundName);
if (myID > 0) {
this.soundName = this.regimeData[myID].snd;
this.playSound(this.soundName, true);
} else {
_root.sound.stop(this._sound);
}
};
v2.runAnimation = function () {
if (this.regimeData[this.regimeCurr].cntr < this.regimeData[this.regimeCurr].time) {
this.regimeData[this.regimeCurr].cntr += 1;
this._passFR += 1;
_root.counter.gotoAndStop(int(500 * this._passFR / this._totalFR));
if (this.regimeData[this.regimeCurr].cntr == this.regimeData[this.regimeCurr].time) {
this.drop();
this.regimeData[this.regimeCurr + 1].pass = true;
this.init();
if (this.regimeCurr == this.regimeData.length - 1) {
_root[this.nextBtn]._visible = true;
}
}
}
};
v2.kill = function () {
_root.sound.stop(this._sound);
this.regimeIntr = setInterval(this, 'runAnimation', 33);
this.drop();
delete this.regimeData;
};
v2.playSound = function (soundName, loop) {
if (!(this._sound eq undefined)) {
_root.sound.stop(this._sound);
}
this._sound = soundName;
_root.sound.attachSound(soundName);
if (loop) {
_root.sound.start(0, 100000);
} else {
_root.sound.start();
}
};
ASSetPropFlags(_global.Regime.prototype, null, 1);
}
#endinitclip
}
frame 2 {
gotoAndPlay(1);
}
movieClip 96 {
}
movieClip 98 {
}
movieClip 99 {
}
movieClip 100 {
}
movieClip 102 {
}
movieClip 103 {
}
movieClip 105 {
}
movieClip 106 {
}
movieClip 107 {
frame 10 {
stop();
}
}
movieClip 108 {
}
movieClip 112 {
}
movieClip 113 {
frame 10 {
stop();
}
}
movieClip 114 {
}
movieClip 117 {
}
movieClip 118 {
frame 10 {
stop();
}
}
movieClip 119 {
}
movieClip 121 {
}
movieClip 122 {
frame 10 {
stop();
}
}
movieClip 123 {
}
movieClip 127 {
}
movieClip 128 {
frame 10 {
stop();
}
}
movieClip 129 {
}
movieClip 132 {
}
movieClip 133 {
frame 10 {
stop();
}
}
movieClip 134 {
}
movieClip 138 {
}
movieClip 139 {
frame 10 {
stop();
}
}
movieClip 140 {
}
movieClip 145 {
}
movieClip 146 {
frame 10 {
stop();
}
}
movieClip 147 {
}
movieClip 150 {
}
movieClip 153 {
}
movieClip 156 {
}
movieClip 159 {
}
movieClip 161 {
}
movieClip 163 {
}
movieClip 164 {
}
movieClip 165 {
}
movieClip 166 {
}
movieClip 167 {
}
movieClip 168 {
}
movieClip 169 {
}
movieClip 170 {
}
movieClip 171 {
}
movieClip 172 {
}
movieClip 173 {
}
movieClip 174 {
}
movieClip 175 {
}
movieClip 178 {
}
movieClip 179 {
frame 10 {
stop();
}
}
movieClip 180 {
}
movieClip 183 {
}
movieClip 186 {
}
movieClip 189 {
}
movieClip 190 {
}
movieClip 192 {
}
movieClip 194 {
}
movieClip 195 {
}
movieClip 197 {
}
movieClip 198 {
}
movieClip 202 {
}
movieClip 203 {
}
movieClip 282 {
}
movieClip 283 {
}
movieClip 285 {
}
movieClip 286 {
frame 38 {
stop();
}
}
movieClip 287 counter {
}
movieClip 290 {
}
movieClip 291 {
}
movieClip 292 actionPoint {
}
movieClip 294 {
}
movieClip 295 {
}
frame 8 {
function proverka() {
function check_url(_start) {
trace('start = ' + _start);
var v4 = _global.mainUrl.substring(_start, _global.mainUrl.length);
trace('tmp_str = ' + v4);
var v3 = v4.split('.');
trace('Длинна маÑÑива = ' + v3.length + ' МаÑÑив = ' + v3);
if (v3.length > 1) {
var v2 = 0;
while (v2 < v3.length - 1) {
if (v3[v2] == 'adultgamecenter') {
if (v2 == 0 || v2 == 1) {
if (v2 == 1) {
if (v3[0].indexOf('/') != -1 || v3[0].indexOf('?') != -1) {
error_url();
}
}
if (v3[v2 + 1] == 'com' && v2 + 1 == v3.length - 1) {
} else {
if (v3[v2 + 1].indexOf('com/') != 0 && v3[v2 + 1].indexOf('com?') != 0) {
error_url();
}
}
} else {
error_url();
}
break;
}
++v2;
}
} else {
error_url();
}
}
function error_url() {
_global.mainUrl = def_url;
_global.urlWindow = def_window;
}
if (_global.urlWindow != '_self' && _global.urlWindow != 'blank') {
trace('var_window = |' + var_window + '|');
if (var_window.indexOf('old') == 0) {
_global.urlWindow = '_self';
trace('old - _self');
} else {
if (var_window.indexOf('new') == 0) {
_global.urlWindow = 'blank';
trace('new - blank');
} else {
_global.urlWindow = def_window;
trace('def - self');
}
}
}
trace('получен = ' + _global.mainUrl);
trace('получен = ' + _global.urlWindow);
if (_global.mainUrl.indexOf('http://www.') == 0) {
check_url(11);
} else {
if (_global.mainUrl.indexOf('http://') == 0) {
check_url(7);
} else {
if (_global.mainUrl.indexOf('www.') == 0) {
check_url(4);
} else {
check_url(0);
}
}
}
trace('будет = ' + _global.mainUrl);
trace('будет = ' + _global.urlWindow);
}
_global.LanguageGame = 'en';
_global.OnlineGame = 'online';
_global.mainUrl = '';
_global.urlWindow = '';
var def_url = 'http://www.adultgamecenter.com/direct-sales/';
var def_window = '_self';
trace('ПытаемÑÑ Ñчитать из flashvars переменную partner и window');
var var_url = _root.partner;
var var_window = _root.window;
if (var_url == undefined || var_url == null) {
trace('Ð¿ÐµÑ€ÐµÐ¼ÐµÐ½Ð½Ð°Ñ flashvars.partner == ' + var_url);
trace('Ð¿ÐµÑ€ÐµÐ¼ÐµÐ½Ð½Ð°Ñ flashvars.window == ' + var_window);
_global.my_xml_data = new XML();
_global.my_xml_data.ignoreWhite = true;
trace('ПытаемÑÑ Ð·Ð°Ð³Ñ€ÑƒÐ·Ð¸Ñ‚ÑŒ файл partner.xml');
_global.my_xml_data.load('partner.xml');
_global.my_xml_data.onLoad = function (flag) {
if (flag) {
trace('Загрузка завершилаÑÑŒ хорошо!');
if (_global.my_xml_data.status == 0) {
_global.mainUrl = _global.my_xml_data.firstChild.firstChild.nodeValue;
var_window = _global.my_xml_data.childNodes[1].firstChild.nodeValue;
trace('XML1 = ' + _global.mainUrl);
trace('XML2 = ' + var_window);
proverka();
} else {
trace('Ошибка обработки XML файла №' + _global.my_xml_data.status);
_global.mainUrl = def_url;
_global.urlWindow = def_window;
proverka();
}
} else {
trace('Загрузка завершилаÑÑŒ плохо...');
_global.mainUrl = def_url;
_global.urlWindow = def_window;
proverka();
}
};
} else {
_global.mainUrl = var_url;
proverka();
}
_global.gameTexts = new Object();
_global.gameTexts.dialog_0 = new Texts('dialog_0', 'gialog', 10, 10, 0, 'left', 0, 1000, '');
_global.gameTexts.dialog_1 = new Texts('dialog_1', 'gialog', 10, 45, 0, 'left', 0, 1001, '');
_global.gameTexts.dialog_2 = new Texts('dialog_2', 'gialog', 10, 80, 0, 'left', 0, 1002, '');
_global.gameTexts.dialog_3 = new Texts('dialog_3', 'gialog', 10, 80, 0, 'left', 0, 1003, '');
_global.gameTexts.dialog_4 = new Texts('dialog_4', 'gialog', 10, 80, 0, 'left', 0, 1004, '');
_global.gameTexts.text_0 = new Texts('text_0', 'gialog', 10, 80, 0, 'left', 0, 1010, '');
_global.gameTexts.text_1 = new Texts('text_1', 'gialog', 10, 80, 0, 'left', 0, 1011, '');
_global.strings = new Strings();
_global.str = _global.strings[_global.LanguageGame + '_strList'];
_global.str2 = _global.strings.langList;
_global.gameName = _global.strings.gameNameList;
_global.haveOfficeSex = false;
_global.haveRoom_1Sex = false;
_global.haveRoom_2Sex = false;
_root.btn_logo.onRelease = function () {
getURL(_global.mainUrl, _global.urlWindow);
};
_root.sound = new Sound(_root.sound_switch);
_root.sound1 = new Sound(_root.music_switch);
_root.sound1.attachSound('music');
_root.sound1.start(0, 100000);
_root.music_vol = 20;
_root.sound1.setVolume(_root.music_vol);
_root.music_switch.gotoAndStop(1);
_root.music_switch.onRelease = function () {
if (_root.music_vol == 20) {
_root.music_switch.gotoAndStop(2);
_root.music_vol = 0;
} else {
_root.music_switch.gotoAndStop(1);
_root.music_vol = 20;
}
_root.sound1.setVolume(_root.music_vol);
};
_root.sound_vol = 100;
_root.sound_switch.gotoAndStop(1);
_root.sound_switch.onRelease = function () {
if (_root.sound_vol == 100) {
_root.sound_switch.gotoAndStop(2);
_root.sound_vol = 0;
} else {
_root.sound_switch.gotoAndStop(1);
_root.sound_vol = 100;
}
_root.sound.setVolume(_root.sound_vol);
};
}
movieClip 312 {
}
movieClip 314 {
}
movieClip 315 {
}
frame 9 {
game_name.text = _global.gameName[_global.LanguageGame];
vv.onRelease = function () {
_root.gotoAndStop(94);
};
zx.onRelease = function () {
getURL(_global.mainUrl, _global.urlWindow);
};
stop();
}
movieClip 317 {
}
movieClip 319 {
}
// unknown tag 88 length 50
movieClip 322 {
}
movieClip 323 {
}
movieClip 324 {
}
// unknown tag 88 length 62
movieClip 329 {
}
movieClip 330 {
}
movieClip 331 {
}
frame 94 {
_global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': 95, 'text': _global.str.scene_1_51});
stop();
}
movieClip 334 {
frame 61 {
stop();
}
}
movieClip 336 {
}
frame 95 {
_global.myWaiting = new Waiting(532, 96);
stop();
}
movieClip 338 {
frame 588 {
stop();
}
}
frame 96 {
_global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': 97, 'text': _global.str.scene_1_52});
stop();
}
frame 97 {
_global.myWaiting = new Waiting(152, 98);
stop();
}
movieClip 340 {
frame 152 {
stop();
}
}
frame 98 {
_root.qwe = new SoundManager();
stop();
_global.pl = new PressWord(_root.hello, 'suck', 100, 99);
}
movieClip 342 {
}
movieClip 345 {
}
movieClip 349 {
}
movieClip 351 {
}
movieClip 352 {
}
frame 99 {
_global.myWaiting = new Waiting(1, 98);
stop();
}
frame 100 {
_global.myWaiting = new Waiting(27, 101);
stop();
}
movieClip 354 {
frame 27 {
stop();
}
}
frame 101 {
_global.myShakehand = new Shakehand({'angle': 90, 'difficulty': 1, 'minFrameJump': 0, 'maxFrameJump': 3, 'frame': 103, 'popup': [100, 400, 200, 60, 'Shake your mouse up\'n\'down to make it faster']});
stop();
}
movieClip 356 {
}
frame 103 {
_global.regimeList = new Array({'btn': 'temp_1', 'time': 0, 'frame': 103, 'snd': 'sos_1'}, {'btn': 'temp_2', 'time': 9, 'frame': 104, 'snd': 'sos_2'}, {'btn': 'temp_3', 'time': 9, 'frame': 105, 'snd': 'sos_3'}, {'btn': 'temp_4', 'time': 9, 'frame': 106, 'snd': 'sos_1'});
_global.myRegime = new Regime(_global.regimeList, 'btn_next', 107);
stop();
}
movieClip 358 {
frame 77 {
gotoAndPlay(57);
}
}
movieClip 360 {
}
movieClip 362 {
}
movieClip 364 {
frame 416 {
gotoAndPlay(398);
}
}
frame 107 {
_global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': 108, 'text': _global.str.scene_1_53});
stop();
}
movieClip 366 {
}
movieClip 368 {
}
frame 108 {
_global.myWaiting = new Waiting(273, 109);
stop();
}
movieClip 370 {
frame 273 {
stop();
}
}
frame 109 {
_global.myWaiting = new Waiting(30, 235);
stop;
}
movieClip 373 {
frame 30 {
stop();
}
}
frame 235 {
_root.asd.onRelease = function () {
getURL(_global.mainUrl, _global.urlWindow);
};
stop();
}
movieClip 375 {
}
movieClip 377 {
}
movieClip 379 {
}
movieClip 381 {
}
movieClip 382 {
}
movieClip 384 {
}
// unknown tag 88 length 138
movieClip 388 {
}
movieClip 391 {
frame 30 {
stop();
}
}