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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/77039335?noj=FRM77039335-29DC" width="1" height="1"></div>

Teens Fucking Game.swf

This is the info page for
Flash #117822

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ActionScript [AS1/AS2]
Combined Code
// unknown tag 88 length 143 movieClip 5 btn_yes { } movieClip 7 btn_no { } movieClip 11 btn_more { } movieClip 14 btn_logo { } movieClip 16 btn_enter_room_3 { } movieClip 17 btn_enter_room_2 { } movieClip 19 btn_enter_room_1 { } movieClip 21 btn_again { } // unknown tag 88 length 70 movieClip 24 gialog { } movieClip 29 { } movieClip 32 { } movieClip 33 { } movieClip 36 { } movieClip 37 { } movieClip 38 phrase_area { } movieClip 40 { } movieClip 42 { } movieClip 44 { } movieClip 46 { } movieClip 48 { } movieClip 50 { } movieClip 52 { } movieClip 54 { } movieClip 56 { } movieClip 65 { } movieClip 69 { } movieClip 70 { } movieClip 71 popup_obj { } movieClip 76 { } movieClip 77 { } movieClip 79 { } movieClip 80 { frame 10 { stop(); } } movieClip 81 btn_next { } frame 1 { var progress_arr = new Array(0, 41, 83, 125, 166, 208, 250, 291, 333, 374, 416, 458, 500, 542); var total = _root.getBytesTotal(); var loaded = _root.getBytesLoaded(); if (total > loaded) { preloader.gotoAndStop(Math.floor(541 * (loaded / total))); preloader.progress_text.text = Math.floor((loaded / total) * 100) + ' %'; preloader.text01.qqww.text = Math.floor((loaded / total) * 100) + ' %'; preloader.text02.qqww.text = Math.floor((loaded / total) * 100) + ' %'; preloader.text03.qqww.text = Math.floor((loaded / total) * 100) + ' %'; _global.preload_comlete = false; } else { trace(this); if (!_global.preload_comlete) { _global.preload_comlete = true; gotoAndPlay(8); } } } // unknown tag 88 length 134 movieClip 86 { } movieClip 90 { } movieClip 91 { frame 38 { stop(); } } movieClip 92 { } movieClip 93 { frame 1 { stop(); } frame 570 { stop(); } } movieClip 392 __Packages.Texts { #initclip if (!_global.Texts) { var v1 = function (myClip, myFont, xPos, yPos, myWidth, myAlig, myFrame, mySprite, myText) { this.textObj = _root.attachMovie(myFont, myClip, mySprite); this.textObj.gotoAndStop(myFrame); this.textObj.txt = myText; this.textObj._x = xPos; this.textObj._y = yPos; if (myWidth > 0) { this.textObj.fld._width = myWidth; } if (!(myAlig eq '')) { this.format = new TextFormat(); this.format.align = myAlig; this.textObj.fld.setTextFormat(this.format); } }; _global.Texts = v1; var v2 = v1.prototype; v2.pres = function () { this.rootClip[this.newObject].font.gotoAndStop(3); }; v2.over = function () { this.rootClip[this.newObject].font.gotoAndStop(2); }; v2.norm = function () { this.rootClip[this.newObject].font.gotoAndStop(1); }; v2.setMoney = function (myCurrency, mySeparator, myPosition, myMoney, myPrev) { var v2 = ''; var v5 = 0; var v3 = (String(myMoney)).length - 1; while (v3 >= 0) { v5 += 1; if (v5 > 3) { v5 = 1; if (mySeparator eq 'SPACE') { v2 += ' '; } else { v2 += mySeparator; } } v2 += (String(myMoney)).charAt(v3); --v3; } myMoney = ''; v3 = 0; while (v3 < (String(v2)).length) { myMoney += (String(v2)).charAt((String(v2)).length - v3 - 1); ++v3; } switch (String(myPosition)) { case 'beginning': this.rootClip[this.newObject].font.txt = myPrev + myCurrency + myMoney; break; case 'end': this.rootClip[this.newObject].font.txt = myPrev + myMoney + myCurrency; break; default: this.rootClip[this.newObject].font.txt = myPrev + myCurrency + myMoney; } }; v2.textConfigure = function (myText) { var v3 = myText.split('/n'); var v2 = ''; var v1 = 0; while (v1 < v3.length) { v2 += v3[v1]; if (v1 < v3.length - 1) { v2 += '\n'; } ++v1; } return v2; }; v2.setText = function (myText) { this.textObj.txt = this.textConfigure(myText); }; v2.setAlign = function (myAlig) { this.format.align = myAlig; this.textObj.fld.setTextFormat(this.format); }; v2.setPosition = function (myX, myY) { this.textObj._x = myX; this.textObj._y = myY; }; v2.setRotation = function (myRot) { this.rootClip[this.newObject]._rotation = myRot; }; v2.setWidth = function (myWidth) { this.textObj.fld._width = myWidth; }; v2.setVisible = function (myVis) { this.textObj._visible = myVis; }; v2.setAlpha = function (myAlpha) { this.rootClip[this.newObject]._alpha = myAlpha; }; v2.textObj = new Object(); ASSetPropFlags(_global.Texts.prototype, null, 1); } #endinitclip } movieClip 393 __Packages.Strings { #initclip if (!_global.Strings) { var v1 = function () { super(); this.es_strList = new Object(); this.es_strList.scene_1_1 = '¡Hola! ¡Usted es tan bonita! ¿Anda usted aquí sola?'; this.es_strList.scene_1_2 = '¡Hola!! Sí. Espero a mi mamá.'; this.es_strList.scene_1_3 = 'Qué jovencita tan atractiva. ¡Me parece que nadie aún tiene cuidado de su cuerpo dulce!'; this.es_strList.scene_1_4 = '¿Que quiere, viejo? ¿De qué habla usted? ¡Yo gritaré!'; this.es_strList.scene_1_5 = '¡Hola! ¿Usted es perdido? ¿Quiere acompañar usted a casa?'; this.es_strList.scene_1_6 = 'No. Y yo no habla a los forasteros.'; this.es_strList.scene_1_7 = '¿En que clase es usted estudia?'; this.es_strList.scene_1_8 = 'Estudia en 4 clase. ¡Mi madre debería encontrarme después de escuela!'; this.es_strList.scene_1_9 = '¿Tiene usted un novio? ¿Si él visitó sus bragas?'; this.es_strList.scene_1_10 = '¡No! ¿Qué cosas tan lascivas usted dicen?'; this.es_strList.scene_1_11 = '¿Qué piensa usted en el paseo conjuntos? Compraré a usted un helado ... '; this.es_strList.scene_1_12 = 'Mi mamá me prohíbe pasear con unas personas desconocidas...'; this.en_strList = new Object(); this.en_strList.scene_1_1 = 'The life is shit! Nobody loves me...'; this.en_strList.scene_1_2 = 'Hi miss...'; this.en_strList.scene_1_3 = 'Can you play with me?'; this.en_strList.scene_1_4 = 'No, I have a lot of work...'; this.en_strList.scene_1_5 = 'Can you help me with my homework?'; this.en_strList.scene_1_6 = 'No, you should study everything by yourself, I guess!'; this.en_strList.scene_1_7 = 'Can you close the door, please?'; this.en_strList.scene_1_8 = 'But I\'ve just come in to clean the room...'; this.en_strList.scene_1_9 = 'I want to play with myself... '; this.en_strList.scene_1_10 = 'Little freak!'; this.en_strList.scene_1_11 = 'I want to be alone for now. Get out!'; this.en_strList.scene_1_12 = 'Little asshole!'; this.en_strList.scene_1_13 = 'Have a sit, please! I see that you are quite upset... Why?'; this.en_strList.scene_1_14 = 'Yeah, you are right!... '; this.en_strList.scene_1_15 = 'I just fell loneliness...'; this.en_strList.scene_1_16 = 'Well... for today you\'ve found a company... Would you like to play a game?'; this.en_strList.scene_1_17 = 'I think if I\'ll play a little nobody will notice my absence...'; this.en_strList.scene_1_18 = 'Are you sure you want to play with me?'; this.en_strList.scene_1_19 = 'Sure! I like to play with pretty girls!'; this.en_strList.scene_1_20 = 'Then, OK... It\'s your turn!'; this.en_strList.scene_1_21 = 'Shit, you\'ve won...'; this.en_strList.scene_1_22 = 'My father played well and tought me everything...'; this.en_strList.scene_1_23 = 'Let\'s forget about sadness.'; this.en_strList.scene_1_24 = 'Okay. But it isn\'t interesting to play for nothing... '; this.en_strList.scene_1_25 = 'Agree... So what is your proposal?'; this.en_strList.scene_1_26 = 'One win, one element of clothes off.'; this.en_strList.scene_1_27 = 'No.'; this.en_strList.scene_1_28 = 'Okay...okay...'; this.en_strList.scene_1_29 = 'I won...'; this.en_strList.scene_1_30 = 'I thought that I will lose you...'; this.en_strList.scene_1_31 = 'Three...'; this.en_strList.scene_1_32 = 'Now, I won...'; this.en_strList.scene_1_33 = 'So what... I am not so stupid as you think!'; this.en_strList.scene_1_34 = 'See! '; this.en_strList.scene_1_35 = 'I never thought that you are stupid... I just thought that you are very beautiful!'; this.en_strList.scene_1_36 = 'Really?... I agree with your proposal!'; this.en_strList.scene_1_37 = 'Nice!... What is written over there?'; this.en_strList.scene_1_38 = 'I like you...'; this.en_strList.scene_1_39 = 'Wow.... what are you doing?'; this.en_strList.scene_1_40 = 'It is said...'; this.en_strList.scene_1_41 = '3 moves ahead...'; this.en_strList.scene_1_42 = 'Liar... It is said to kiss your opponent!'; this.en_strList.scene_1_43 = 'Wait a little, I\'ll show you something!'; this.en_strList.scene_1_44 = 'Do you like my boobs?'; this.en_strList.scene_1_45 = 'I like your pussy more! Take off the panties!'; this.en_strList.scene_1_46 = 'Let\'s play an adult game!'; this.en_strList.scene_1_47 = 'Though I feel shame a little bit...'; this.en_strList.scene_1_48 = 'Don\'t cover yourself... Now it\'s your turn to show yourself... '; this.en_strList.scene_1_49 = 'Okay...'; this.en_strList.scene_1_50 = 'What do you think?'; this.en_strList.scene_1_51 = 'I like you!'; this.en_strList.scene_1_52 = 'The game says to suck in 69...'; this.en_strList.scene_1_53 = 'Stick in me.... I want you...'; this.en_strList.scene_1_54 = 'I feel like a real woman!... I like it... Let\'s continue our game!!!... '; this.ru_strList = new Object(); this.ru_strList.scene_1_1 = 'Привет! Ты такая красивая! Гуляешь одна?'; this.ru_strList.scene_1_2 = 'Привет! Да. Я жду маму.'; this.ru_strList.scene_1_3 = 'Какая сексуальная конфетка. Думаю, что еще никто не ласкал твое сладкое тело! '; this.ru_strList.scene_1_4 = 'Ах ты старый извращенец! Ты что несешь? Я сейчас закричу на помощь!'; this.ru_strList.scene_1_5 = 'Привет! Ты потерялась? Хочешь провожу.'; this.ru_strList.scene_1_6 = 'Нет, я не потерялась. Я просто гуляю и не разговариваю с незнакомцами.'; this.ru_strList.scene_1_7 = 'Ты как учишься?'; this.ru_strList.scene_1_8 = 'Я учусь во вторую смену. Мама должна забирать меня после школы.'; this.ru_strList.scene_1_9 = 'У тебя есть приятель? Он уже забирался к тебе в трусики?'; this.ru_strList.scene_1_10 = 'Нет! Что за мерзости ты несешь!?'; this.ru_strList.scene_1_11 = 'Хочешь погуляем вместе! Я куплю тебе мороженое…'; this.ru_strList.scene_1_12 = 'Вообще-то мама запрещает мне говорить с незнакомыми парнями…'; this.fr_strList = new Object(); this.fr_strList.scene_1_1 = 'Salut! Tu es tellement belle ! Tu te promènes toute seule?'; this.fr_strList.scene_1_2 = 'Salut! Oui. J\'attend ma mère.'; this.fr_strList.scene_1_3 = 'Quelle choupette sexy. J\'imagine que personne n\'a pas encore pris soin de ton corps doux!'; this.fr_strList.scene_1_4 = 'T\'es un vieux connard ! De quoi tu parle ? Je vais crier au secours!'; this.fr_strList.scene_1_5 = 'Salut! Tu es perdue ? Je peux t\'aider à chercher la maison?'; this.fr_strList.scene_1_6 = 'Non, je ne suis pas perdue. Je me promène juste et je ne parle pas aux inconnus.'; this.fr_strList.scene_1_7 = 'Quel est ton emploi de temps ?'; this.fr_strList.scene_1_8 = 'Je fais mes études dans la section 4. Ma mère doit venir me chercher après l\'école.'; this.fr_strList.scene_1_9 = 'Tu as un copin ? Il a déjà été dans ta culotte?'; this.fr_strList.scene_1_10 = 'Non ! Quelles sales choses tu dis là!?'; this.fr_strList.scene_1_11 = 'Qu\'est-ce que tu pense si on se promène ensemble. Je t\'achèterai une glace...'; this.fr_strList.scene_1_12 = 'Ma mère m\'interdit de parler avec des garçon étrangers...'; this.hu_strList = new Object(); this.hu_strList.scene_1_1 = 'Szia! Gyönyörű vagy! Egyedül vagy?'; this.hu_strList.scene_1_2 = 'Helló! Igen. Anyukámra várok.'; this.hu_strList.scene_1_3 = 'Milyen szexi kis nyalóka.Szerintem még senki sem simogatta végig az édes kis testedet!'; this.hu_strList.scene_1_4 = 'Hülye perverz! Miről beszél? Sikítani fogok!'; this.hu_strList.scene_1_5 = 'Szia! Eltévedtél? Hazakísérjelek?'; this.hu_strList.scene_1_6 = 'Nem tévedtem el. Csak sétálgatok, de nem akarok idegenekkel beszélgetni.'; this.hu_strList.scene_1_7 = 'Hányadikos vagy?'; this.hu_strList.scene_1_8 = 'Negyedikes. Anyukám jön értem iskola után!'; this.hu_strList.scene_1_9 = 'Van barátod? Beengedted már a bugyidba?'; this.hu_strList.scene_1_10 = 'Nem! Egyáltalán miről beszél?'; this.hu_strList.scene_1_11 = 'Mi lenne, ha együtt sétálgatnánk? Veszek neked fagyit...'; this.hu_strList.scene_1_12 = 'Anyukám megtiltotta, hogy idegen férfiakkal mászkáljak...'; this.it_strList = new Object(); this.it_strList.scene_1_1 = 'Ciao! Sei tanto bellissima! Stai camminando da sola?'; this.it_strList.scene_1_2 = 'Ciao! Sì. Sto aspettando la mia mamma.'; this.it_strList.scene_1_3 = 'Che sexy ragazzina. Credo che nessuno abbia mai accarezzato il tuo dolcissimo corpo!'; this.it_strList.scene_1_4 = 'Maledetto vecchio mostro! Di che cosa stai parlando? Urlerò per aiuto!'; this.it_strList.scene_1_5 = 'Ciao! Ti sei persa? Forse dovrei accompagnarti?'; this.it_strList.scene_1_6 = 'No, non lo sono. Sto solo camminando e io non parlo a sconosciuti.'; this.it_strList.scene_1_7 = 'A che tipo di scuola studi?'; this.it_strList.scene_1_8 = 'Studio alla quarta classe. La mia mamma dovrebbe incontrarmi dopo scuola!'; this.it_strList.scene_1_9 = 'Hai un ragazzo? Ha già messo le sue mani nelle mutandine tue?'; this.it_strList.scene_1_10 = 'No! Di che terribili cose stai parlando?'; this.it_strList.scene_1_11 = 'Che ne dici di camminare insieme? Ti comprerò un gelato…'; this.it_strList.scene_1_12 = 'La mia mamma mi proibita di camminare con uomini strani…'; this.pl_strList = new Object(); this.pl_strList.scene_1_1 = 'Cześć! Jesteś taka piękna! Jesteś tu sama?'; this.pl_strList.scene_1_2 = 'Witam! Tak. czekam na moją mamę.'; this.pl_strList.scene_1_3 = 'Jaka seksowna z Ciebie lolitka. Założę się, że nikt jeszcze nie zaopiekował się Twoim słodkim ciałem!'; this.pl_strList.scene_1_4 = 'Pierdolony zboczony staruch! O czym Ty gadasz? Zaraz zacznę krzyczeć o pomoc!'; this.pl_strList.scene_1_5 = 'Cześć! Zgubiłaś się? Chcesz żebym Cię odprowadził do domu?'; this.pl_strList.scene_1_6 = 'Nie, wcale się nie zgubiłam. Po prostu sobię spaceruję i nie rozmawiam z nieznajomymi.'; this.pl_strList.scene_1_7 = 'W której klasie się uczysz?'; this.pl_strList.scene_1_8 = 'Jestem w czwartej klasie. Moja mama zaraz tu będzie odebrać mnie ze szkoły!'; this.pl_strList.scene_1_9 = 'Masz chłopaka? Czy on się już dobierał do Twoich majteczek?'; this.pl_strList.scene_1_10 = 'Nie! O jakich zboczonych rzeczach mi tu opowiadasz?'; this.pl_strList.scene_1_11 = 'Co byś powiedziała na to, że się przejdziemy razem? Mogę kupić Ci loda...'; this.pl_strList.scene_1_12 = 'Mama zabrania mi spacerować z nieznajomymi facetami...'; this.de_strList = new Object(); this.de_strList.scene_1_1 = 'Hi! Du bist so nett! Schliffst Du hier allein?'; this.de_strList.scene_1_2 = 'Hallo! Nein! Ich warte auf meine Mutti!'; this.de_strList.scene_1_3 = 'Was für ein sexy Teens-Mädel! Deiner Körper braucht Liebkosen!'; this.de_strList.scene_1_4 = 'Du bist ein alter Arschloch! Worüber sprichst Du? Ich werde schreien!'; this.de_strList.scene_1_5 = 'Hi! Bist Du allein hier? Darf ich Dich nach Hause begleiten?'; this.de_strList.scene_1_6 = 'Nein, danke. Ich will allein hier spazieren. Außerdem ich spreche mit dem Unbekannten nicht!'; this.de_strList.scene_1_7 = 'Wie alt bist Du?'; this.de_strList.scene_1_8 = 'Ich besuche in die Schule noch. Ich warte auf meine Mutter. Sie holt mich nach der Schule nach Hause ab.'; this.de_strList.scene_1_9 = 'Hast Du einen Freund? Hat er schon in deine Höschen eingekrochen?'; this.de_strList.scene_1_10 = 'Nein! Wie können sie so sagen!'; this.de_strList.scene_1_11 = 'Gehen wir vielleicht zusammen spazieren? Ich kaufe Dich Ice-cream...'; this.de_strList.scene_1_12 = 'Meine Mutter verbietet mir mit unbekannten Männer spazierenzugehen!'; this.ro_strList = new Object(); this.ro_strList.scene_1_1 = 'Salut! Eşti atât de frumoasă! Mergi singură pe aici?'; this.ro_strList.scene_1_2 = 'Salut! Da. O aştept pe mama mea. '; this.ro_strList.scene_1_3 = 'Ce fetiţă sexy! Cred că nimeni nu a avut grijă până acum de trupul tău dulce!'; this.ro_strList.scene_1_4 = 'Ciudat bătrân! Despre ce vorbeşti? Voi ţipa după ajutor!'; this.ro_strList.scene_1_5 = 'Salut! Te-ai rătăcit? Poate ar trebui să te conduc acasă?'; this.ro_strList.scene_1_6 = 'Nu, nu m-am piedut. Mă plimb doar şi nu vorbesc cu străinii.'; this.ro_strList.scene_1_7 = 'În ce clasă eşti?'; this.ro_strList.scene_1_8 = 'Sunt în clasa a 4 a. Trebuie să mă întâlnesc cu mama mea după ore!'; this.ro_strList.scene_1_9 = 'Ai un iubit? Te-a atins?'; this.ro_strList.scene_1_10 = 'Nu! Despre ce lucruri păcătoase vorbeşti?'; this.ro_strList.scene_1_11 = 'Ce ai zice să ne plimbăm împreună? Îţi voi cumpăra o îngheţată...'; this.ro_strList.scene_1_12 = 'Mama mea îmi interzice să mă plimb cu tipii ciudaţi...'; this.langList = new Object(); this.langList.en = 'Play'; this.langList.ru = 'Играть'; this.langList.de = 'Spielen'; this.langList.es = 'Jugar'; this.langList.fr = 'Jouer'; this.langList.hu = 'Play'; this.langList.it = 'Gioca!'; this.langList.pl = 'Zagraj'; this.langList.ro = 'Joacă'; this.gameNameList = new Object(); this.gameNameList.en = 'Teens Fucking Game'; this.gameNameList.ru = 'Трахни Конфетку'; this.gameNameList.de = 'Lollipop Fick Trip'; this.gameNameList.es = 'Jovencita Viaja por Pollas '; this.gameNameList.fr = 'Grosse queue pour la Choupette'; this.gameNameList.hu = 'Nyalókás kislány'; this.gameNameList.it = 'Cazzo Lecca-Lecca'; this.gameNameList.pl = 'Chujowa Wycieczka Lolitki'; this.gameNameList.ro = 'Călătorie pe penis cu minora'; }; _global.Strings = v1; _global.Strings extends MovieClip; var v2 = v1.prototype; ASSetPropFlags(_global.Strings.prototype, null, 1); } #endinitclip } movieClip 394 __Packages.Popup { #initclip if (!_global.Popup) { var v1 = function (myList) { super(); this.popupObject = new Object(); this.popupObject = _root.attachMovie('popup_obj', 'popup_obj', 50); this.popupObject.popup_1 = new Array(7); this.popupObject.popup_1[2] = myList.cloud[1]; this.popupObject.popup_1[3] = myList.cloud[2]; this.popupObject.popup_1[6] = myList.cloud[0]; _root[this.popupObject.popup_1[6]]._visible = false; if (_root[this.popupObject.popup_1[6]].arrow._y > 0) { this.popupObject.popup_1[1] = _root[this.popupObject.popup_1[6]]._y + 30; this.popupObject.popup_1[0] = _root[this.popupObject.popup_1[6]]._x - this.popupObject.popup_1[2] + 75; this.popupObject.popup_1[4] = true; this.popupObject.popup_1[5] = false; } else { if (_root[this.popupObject.popup_1[6]].arrow._y < 0) { this.popupObject.popup_1[1] = _root[this.popupObject.popup_1[6]]._y - this.popupObject.popup_1[3] - 30; this.popupObject.popup_1[0] = _root[this.popupObject.popup_1[6]]._x - 33; this.popupObject.popup_1[4] = false; this.popupObject.popup_1[5] = true; } else { if (_root[this.popupObject.popup_1[6]].arrow._y == 0) { this.popupObject.popup_1[4] = false; this.popupObject.popup_1[5] = false; this.popupObject.popup_1[1] = _root[this.popupObject.popup_1[6]]._y; this.popupObject.popup_1[0] = _root[this.popupObject.popup_1[6]]._x; } } } this.popupObject._x = this.popupObject.popup_1[0]; this.popupObject._y = this.popupObject.popup_1[1]; this.popupObject.frame = myList.frame; this.popupObject.popup_1_2._width = this.popupObject.popup_1[2] - 40; this.popupObject.popup_2_2._width = this.popupObject.popup_1[2] - 40; this.popupObject.popup_3_2._width = this.popupObject.popup_1[2] - 40; this.popupObject.popup_2_1._height = this.popupObject.popup_1[3] - 40; this.popupObject.popup_2_2._height = this.popupObject.popup_1[3] - 40; this.popupObject.popup_2_3._height = this.popupObject.popup_1[3] - 40; this.popupObject.popup_1_3._x = this.popupObject.popup_1[2] - 20; this.popupObject.popup_2_3._x = this.popupObject.popup_1[2] - 0; this.popupObject.popup_3_3._x = this.popupObject.popup_1[2] - 20; this.popupObject.popup_3_1._y = this.popupObject.popup_1[3] - 20; this.popupObject.popup_3_2._y = this.popupObject.popup_1[3] - 0; this.popupObject.popup_3_3._y = this.popupObject.popup_1[3] - 20; _global.gameTexts.text_0.setText(myList.text); _global.gameTexts.text_0.setAlign('center'); _global.gameTexts.text_0.setPosition(this.popupObject.popup_1[0] + 10, this.popupObject.popup_1[1] + 15); _global.gameTexts.text_0.setWidth(this.popupObject.popup_1[2] - 20); _global.gameTexts.text_0.setVisible(true); this.popupObject.popup_arrow_up._x = this.popupObject.popup_1[2] - 90; this.popupObject.popup_arrow_down._y = this.popupObject.popup_1[3] - 0; this.popupObject.popup_button._x = this.popupObject.popup_1[2] - 50; this.popupObject.popup_button._y = this.popupObject.popup_1[3] - 15; this.popupObject.popup_arrow_up._visible = this.popupObject.popup_1[4]; this.popupObject.popup_arrow_down._visible = this.popupObject.popup_1[5]; this.popupObject.popup_button.gotoAndStop(1); this.popupObject.popup_button.onRollOver = function () { this.gotoAndStop(2); }; this.popupObject.popup_button.onRollOut = function () { this.gotoAndStop(1); }; this.popupObject.popup_button.onDragOut = function () { this.gotoAndStop(1); }; this.popupObject.popup_button.onRelease = function () { _root.gotoAndStop(this._parent.frame); _global.myPopup.kill(); }; }; _global.Popup = v1; _global.Popup extends MovieClip; var v2 = v1.prototype; v2.kill = function () { delete this.popupObject.popup_button.onRollOver; delete this.popupObject.popup_button.onRollOut; delete this.popupObject.popup_button.onDragOut; delete this.popupObject.popup_button.onRelease; _global.gameTexts.text_0.setText(''); this.popupObject.removeMovieClip(); delete this.popupObject; delete _global.myPopup; }; ASSetPropFlags(_global.Popup.prototype, null, 1); } #endinitclip } movieClip 395 __Packages.Waiting { #initclip if (!_global.Waiting) { var v1 = function (myFramesQty, myFrame, snd) { super(); this.framesQty = myFramesQty; this.gotoFrame = myFrame; this.counter = 0; this.mySound = snd; if (!(this.mySound eq '') and !(this.mySound eq undefined)) { this.playSound(this.mySound, false); } _root.onEnterFrame = function () { _global.myWaiting.counter += 1; if (_global.myWaiting.counter >= _global.myWaiting.framesQty) { _global.myWaiting.kill(); _root.gotoAndStop(_global.myWaiting.gotoFrame); } }; }; _global.Waiting = v1; _global.Waiting extends MovieClip; var v2 = v1.prototype; v2.playSound = function (soundName, loop) { _root.sound.attachSound(soundName); _root.sound.start(); }; v2.kill = function () { delete _root.onEnterFrame; }; ASSetPropFlags(_global.Waiting.prototype, null, 1); } #endinitclip } movieClip 396 __Packages.PressWord { #initclip if (!_global.PressWord) { var v1 = function (mc, _str, _winFrame, _gameoverFrame) { super(); this.clip = mc; this.str = _str; this.winFrame = _winFrame; this.gameoverFrame = _gameoverFrame; this.clip.window.stop(); this.clip.words.text = this.str; this.clip.window.letter_black.text = this.str.charAt(_global.count); this.clip.window.letter_color.text = this.str.charAt(_global.count); this.clip.window.gotoAndStop(1); _root.onEnterFrame = function () { function nextLetter() { _global.pl.i = 0; ++_global.pl.count; if (_global.pl.count == _global.pl.str.length) { gameWin(); } _global.pl.clip.window.letter_black.text = _global.pl.str.charAt(_global.pl.count); _global.pl.clip.window.letter_color.text = _global.pl.str.charAt(_global.pl.count); } function gameOver() { delete _root.onKeyDown; Key.removeListener(_root); delete _root.onEnterFrame; _root.gotoAndStop(_global.pl.gameoverFrame); } function gameWin() { Key.removeListener(_root); delete _root.onKeyDown; delete _root.onEnterFrame; _root.gotoAndStop(_global.pl.winFrame); } Key.addListener(_root); _root.onKeyDown = function () { var v2 = _global.pl.str.charAt(_global.pl.count); if (Key.getAscii() == (v2.toUpperCase()).charCodeAt(0) || Key.getAscii() == (v2.toLowerCase()).charCodeAt(0)) { nextLetter(); } else { gameOver(); } }; _global.pl.i += 1; _global.pl.clip.window.gotoAndStop(_global.pl.i); if (_global.pl.i >= 100) { gameOver(); } }; }; _global.PressWord = v1; _global.PressWord extends MovieClip; var v2 = v1.prototype; v2.count = 0; v2.i = 0; ASSetPropFlags(_global.PressWord.prototype, null, 1); } #endinitclip } movieClip 397 __Packages.Shakehand { #initclip if (!_global.Shakehand) { var v1 = function (myList) { super(); this.datasList = myList; this.datasList.dist = 0; this.datasList.x = _root._xmouse; this.datasList.y = _root._ymouse; this.datasList.last_x = _root._xmouse; this.datasList.last_y = _root._ymouse; this.datasList.summ_x = 0; this.datasList.summ_y = 0; this.datasList.counter = 0; this.datasList.status = 0; this.datasList.fr_jump = 0; this.datasList.c_frame = _root.scene._currentframe; this.datasList.m_frame = _root.scene._framesloaded; _root.scene.gotoAndStop(1); _root.counter.gotoAndStop(1); this.popupList = new Object(); this.popupList = _root.attachMovie('popup_obj', 'popup_obj', 50); this.popupList.popup_button.gotoAndStop(1); this.popupList.popup_button._visible = false; this.popupList.popup_arrow_up._visible = false; this.popupList.popup_arrow_down._visible = false; this.popupList._x = this.datasList.popup[0]; this.popupList._y = this.datasList.popup[1]; this.popupList.popup_1_2._width = this.datasList.popup[2] - 40; this.popupList.popup_2_2._width = this.datasList.popup[2] - 40; this.popupList.popup_3_2._width = this.datasList.popup[2] - 40; this.popupList.popup_2_1._height = this.datasList.popup[3] - 40; this.popupList.popup_2_2._height = this.datasList.popup[3] - 40; this.popupList.popup_2_3._height = this.datasList.popup[3] - 40; this.popupList.popup_1_3._x = this.datasList.popup[2] - 20; this.popupList.popup_2_3._x = this.datasList.popup[2] - 0; this.popupList.popup_3_3._x = this.datasList.popup[2] - 20; this.popupList.popup_3_1._y = this.datasList.popup[3] - 20; this.popupList.popup_3_2._y = this.datasList.popup[3] - 0; this.popupList.popup_3_3._y = this.datasList.popup[3] - 20; _global.gameTexts.text_0.setText(this.datasList.popup[4]); _global.gameTexts.text_0.setAlign('center'); _global.gameTexts.text_0.setPosition(this.datasList.popup[0] + 10, this.datasList.popup[1] + 15); _global.gameTexts.text_0.setWidth(this.datasList.popup[2] - 20); _global.gameTexts.text_0.setVisible(true); trace(this.datasList.popup[0]); this.interval = setInterval(this.actionWaiting, 30, this); }; _global.Shakehand = v1; _global.Shakehand extends MovieClip; var v2 = v1.prototype; v2.actionWaiting = function (obj) { var v9 = _root._xmouse; var v10 = _root._ymouse; var v11 = Math.sqrt(Math.pow(v9 - obj.datasList.x, 2) + Math.pow(v10 - obj.datasList.y, 2)); this.datasList.status -= 1; if (obj.datasList.dist <= v11) { obj.datasList.dist = v11; } else { var v13 = Math.abs(obj.datasList.x - obj.datasList.last_x) * Math.cos(obj.datasList.angle * Math.PI / 180); var v12 = Math.abs(obj.datasList.y - obj.datasList.last_y) * Math.sin(obj.datasList.angle * Math.PI / 180); var v14 = Math.sqrt(Math.pow(v13, 2) + Math.pow(v12, 2)); var v8 = v14 / obj.datasList.counter * obj.datasList.difficulty; if (v8 > 7 * obj.datasList.counter) { v8 = 7 * obj.datasList.counter; } obj.datasList.status += Math.ceil(v8); obj.datasList.counter = 0; obj.datasList.dist = 0; obj.datasList.x = v9; obj.datasList.y = v10; } var v6 = 100 * obj.datasList.status / 1000; if (v6 > 100) { v6 = 100; } obj.datasList.fr_jump = Math.ceil(obj.datasList.maxFrameJump * v6 / 100) + obj.datasList.minFrameJump; var v5 = obj.datasList.c_frame + obj.datasList.fr_jump; if (v5 > obj.datasList.m_frame) { v5 -= obj.datasList.m_frame; } obj.datasList.c_frame = v5; _root.scene.gotoAndStop(obj.datasList.c_frame); if (int(499 * obj.datasList.status / 1000) + 1 > _root.counter._currentframe) { _root.counter.nextFrame(); _root.counter.nextFrame(); } else { if (int(499 * obj.datasList.status / 1000) + 1 < _root.counter._currentframe) { _root.counter.prevFrame(); _root.counter.prevFrame(); } } obj.datasList.last_x = v9; obj.datasList.last_y = v10; ++obj.datasList.counter; if (obj.datasList.status > 0) { var v7 = obj.datasList.status * 0.005 + 1; if (v7 > 5) { v7 = 5; } obj.datasList.status -= v7; } if (obj.datasList.status < 0) { obj.datasList.status = 0; } if (v6 >= 100) { _root.gotoAndStop(obj.datasList.frame); _global.myShakehand.kill(); } }; v2.kill = function () { clearInterval(this.interval); _global.gameTexts.text_0.setText(''); this.popupList.removeMovieClip(); delete this.popupList; delete _global.myShakehand; }; ASSetPropFlags(_global.Shakehand.prototype, null, 1); } #endinitclip } movieClip 398 __Packages.Regime { #initclip if (!_global.Regime) { var v1 = function (myList, myBtn, myFrame) { super(); this.regimeData = myList; this.nextBtn = myBtn; this.nextframe = myFrame; this.regimeCurr = 0; this._passFR = 0; this._totalFR = 0; this.regimeData[0].cntr = 0; this.regimeData[0].pass = true; this.regimeData[0].time = this.regimeData[0].time * 30 + 1; this._totalFR += this.regimeData[0].time; var v5 = 1; while (v5 < this.regimeData.length) { _root[this.regimeData[v5].btn].gotoAndStop(1); this.regimeData[v5].cntr = 0; this.regimeData[v5].pass = false; this.regimeData[v5].time = this.regimeData[v5].time * 30 + 1; this._totalFR += this.regimeData[v5].time; ++v5; } _root.counter.gotoAndStop(1); this.startAnimation(0); _root[this.nextBtn].gotoAndStop(1); _root[this.nextBtn].onRollOver = function () { this.gotoAndStop(2); }; _root[this.nextBtn].onRollOut = function () { this.gotoAndStop(1); }; _root[this.nextBtn].onDragOut = function () { this.gotoAndStop(1); }; _root[this.nextBtn].onRelease = function () { _global.myRegime.kill(); _root.gotoAndStop(myFrame); }; _root[this.nextBtn]._visible = false; this.sound = new Sound(); }; _global.Regime = v1; _global.Regime extends MovieClip; var v2 = v1.prototype; v2.init = function () { var v4 = 0; while (v4 < this.regimeData.length) { if (this.regimeData[v4].pass eq true) { if (v4 != this.regimeCurr) { _root[this.regimeData[v4].btn].gotoAndStop(1); _root[this.regimeData[v4].btn].id = v4; _root[this.regimeData[v4].btn].onRollOver = function () { this.gotoAndStop(2); }; _root[this.regimeData[v4].btn].onRollOut = function () { this.gotoAndStop(1); }; _root[this.regimeData[v4].btn].onDragOut = function () { this.gotoAndStop(1); }; _root[this.regimeData[v4].btn].onRelease = function () { _global.myRegime.startAnimation(this.id); }; } else { _root[this.regimeData[v4].btn].gotoAndStop(3); } _root[this.regimeData[v4].btn]._alpha = 100; } else { _root[this.regimeData[v4].btn]._alpha = 30; } ++v4; } }; v2.drop = function () { var v3 = 0; while (v3 < this.regimeData.length) { if (this.regimeData[v3].pass eq true) { delete _root[this.regimeData[v3].btn].onRollOver; delete _root[this.regimeData[v3].btn].onRollOut; delete _root[this.regimeData[v3].btn].onDragOut; delete _root[this.regimeData[v3].btn].onRelease; } ++v3; } }; v2.startAnimation = function (myID) { this.drop(); this.regimeCurr = myID; clearInterval(this.regimeIntr); _root.gotoAndStop(this.regimeData[myID].frame); this.regimeIntr = setInterval(this, 'runAnimation', 33); this.init(); this.sound.stop(this.soundName); if (myID > 0) { this.soundName = this.regimeData[myID].snd; this.playSound(this.soundName, true); } else { _root.sound.stop(this._sound); } }; v2.runAnimation = function () { if (this.regimeData[this.regimeCurr].cntr < this.regimeData[this.regimeCurr].time) { this.regimeData[this.regimeCurr].cntr += 1; this._passFR += 1; _root.counter.gotoAndStop(int(500 * this._passFR / this._totalFR)); if (this.regimeData[this.regimeCurr].cntr == this.regimeData[this.regimeCurr].time) { this.drop(); this.regimeData[this.regimeCurr + 1].pass = true; this.init(); if (this.regimeCurr == this.regimeData.length - 1) { _root[this.nextBtn]._visible = true; } } } }; v2.kill = function () { _root.sound.stop(this._sound); this.regimeIntr = setInterval(this, 'runAnimation', 33); this.drop(); delete this.regimeData; }; v2.playSound = function (soundName, loop) { if (!(this._sound eq undefined)) { _root.sound.stop(this._sound); } this._sound = soundName; _root.sound.attachSound(soundName); if (loop) { _root.sound.start(0, 100000); } else { _root.sound.start(); } }; ASSetPropFlags(_global.Regime.prototype, null, 1); } #endinitclip } frame 2 { gotoAndPlay(1); } movieClip 96 { } movieClip 98 { } movieClip 99 { } movieClip 100 { } movieClip 102 { } movieClip 103 { } movieClip 105 { } movieClip 106 { } movieClip 107 { frame 10 { stop(); } } movieClip 108 { } movieClip 112 { } movieClip 113 { frame 10 { stop(); } } movieClip 114 { } movieClip 117 { } movieClip 118 { frame 10 { stop(); } } movieClip 119 { } movieClip 121 { } movieClip 122 { frame 10 { stop(); } } movieClip 123 { } movieClip 127 { } movieClip 128 { frame 10 { stop(); } } movieClip 129 { } movieClip 132 { } movieClip 133 { frame 10 { stop(); } } movieClip 134 { } movieClip 138 { } movieClip 139 { frame 10 { stop(); } } movieClip 140 { } movieClip 145 { } movieClip 146 { frame 10 { stop(); } } movieClip 147 { } movieClip 150 { } movieClip 153 { } movieClip 156 { } movieClip 159 { } movieClip 161 { } movieClip 163 { } movieClip 164 { } movieClip 165 { } movieClip 166 { } movieClip 167 { } movieClip 168 { } movieClip 169 { } movieClip 170 { } movieClip 171 { } movieClip 172 { } movieClip 173 { } movieClip 174 { } movieClip 175 { } movieClip 178 { } movieClip 179 { frame 10 { stop(); } } movieClip 180 { } movieClip 183 { } movieClip 186 { } movieClip 189 { } movieClip 190 { } movieClip 192 { } movieClip 194 { } movieClip 195 { } movieClip 197 { } movieClip 198 { } movieClip 202 { } movieClip 203 { } movieClip 282 { } movieClip 283 { } movieClip 285 { } movieClip 286 { frame 38 { stop(); } } movieClip 287 counter { } movieClip 290 { } movieClip 291 { } movieClip 292 actionPoint { } movieClip 294 { } movieClip 295 { } frame 8 { function proverka() { function check_url(_start) { trace('start = ' + _start); var v4 = _global.mainUrl.substring(_start, _global.mainUrl.length); trace('tmp_str = ' + v4); var v3 = v4.split('.'); trace('Длинна массива = ' + v3.length + ' Массив = ' + v3); if (v3.length > 1) { var v2 = 0; while (v2 < v3.length - 1) { if (v3[v2] == 'adultgamecenter') { if (v2 == 0 || v2 == 1) { if (v2 == 1) { if (v3[0].indexOf('/') != -1 || v3[0].indexOf('?') != -1) { error_url(); } } if (v3[v2 + 1] == 'com' && v2 + 1 == v3.length - 1) { } else { if (v3[v2 + 1].indexOf('com/') != 0 && v3[v2 + 1].indexOf('com?') != 0) { error_url(); } } } else { error_url(); } break; } ++v2; } } else { error_url(); } } function error_url() { _global.mainUrl = def_url; _global.urlWindow = def_window; } if (_global.urlWindow != '_self' && _global.urlWindow != 'blank') { trace('var_window = |' + var_window + '|'); if (var_window.indexOf('old') == 0) { _global.urlWindow = '_self'; trace('old - _self'); } else { if (var_window.indexOf('new') == 0) { _global.urlWindow = 'blank'; trace('new - blank'); } else { _global.urlWindow = def_window; trace('def - self'); } } } trace('получен = ' + _global.mainUrl); trace('получен = ' + _global.urlWindow); if (_global.mainUrl.indexOf('http://www.') == 0) { check_url(11); } else { if (_global.mainUrl.indexOf('http://') == 0) { check_url(7); } else { if (_global.mainUrl.indexOf('www.') == 0) { check_url(4); } else { check_url(0); } } } trace('будет = ' + _global.mainUrl); trace('будет = ' + _global.urlWindow); } _global.LanguageGame = 'en'; _global.OnlineGame = 'online'; _global.mainUrl = ''; _global.urlWindow = ''; var def_url = 'http://www.adultgamecenter.com/direct-sales/'; var def_window = '_self'; trace('Пытаемся считать из flashvars переменную partner и window'); var var_url = _root.partner; var var_window = _root.window; if (var_url == undefined || var_url == null) { trace('переменная flashvars.partner == ' + var_url); trace('переменная flashvars.window == ' + var_window); _global.my_xml_data = new XML(); _global.my_xml_data.ignoreWhite = true; trace('Пытаемся загрузить файл partner.xml'); _global.my_xml_data.load('partner.xml'); _global.my_xml_data.onLoad = function (flag) { if (flag) { trace('Загрузка завершилась хорошо!'); if (_global.my_xml_data.status == 0) { _global.mainUrl = _global.my_xml_data.firstChild.firstChild.nodeValue; var_window = _global.my_xml_data.childNodes[1].firstChild.nodeValue; trace('XML1 = ' + _global.mainUrl); trace('XML2 = ' + var_window); proverka(); } else { trace('Ошибка обработки XML файла №' + _global.my_xml_data.status); _global.mainUrl = def_url; _global.urlWindow = def_window; proverka(); } } else { trace('Загрузка завершилась плохо...'); _global.mainUrl = def_url; _global.urlWindow = def_window; proverka(); } }; } else { _global.mainUrl = var_url; proverka(); } _global.gameTexts = new Object(); _global.gameTexts.dialog_0 = new Texts('dialog_0', 'gialog', 10, 10, 0, 'left', 0, 1000, ''); _global.gameTexts.dialog_1 = new Texts('dialog_1', 'gialog', 10, 45, 0, 'left', 0, 1001, ''); _global.gameTexts.dialog_2 = new Texts('dialog_2', 'gialog', 10, 80, 0, 'left', 0, 1002, ''); _global.gameTexts.dialog_3 = new Texts('dialog_3', 'gialog', 10, 80, 0, 'left', 0, 1003, ''); _global.gameTexts.dialog_4 = new Texts('dialog_4', 'gialog', 10, 80, 0, 'left', 0, 1004, ''); _global.gameTexts.text_0 = new Texts('text_0', 'gialog', 10, 80, 0, 'left', 0, 1010, ''); _global.gameTexts.text_1 = new Texts('text_1', 'gialog', 10, 80, 0, 'left', 0, 1011, ''); _global.strings = new Strings(); _global.str = _global.strings[_global.LanguageGame + '_strList']; _global.str2 = _global.strings.langList; _global.gameName = _global.strings.gameNameList; _global.haveOfficeSex = false; _global.haveRoom_1Sex = false; _global.haveRoom_2Sex = false; _root.btn_logo.onRelease = function () { getURL(_global.mainUrl, _global.urlWindow); }; _root.sound = new Sound(_root.sound_switch); _root.sound1 = new Sound(_root.music_switch); _root.sound1.attachSound('music'); _root.sound1.start(0, 100000); _root.music_vol = 20; _root.sound1.setVolume(_root.music_vol); _root.music_switch.gotoAndStop(1); _root.music_switch.onRelease = function () { if (_root.music_vol == 20) { _root.music_switch.gotoAndStop(2); _root.music_vol = 0; } else { _root.music_switch.gotoAndStop(1); _root.music_vol = 20; } _root.sound1.setVolume(_root.music_vol); }; _root.sound_vol = 100; _root.sound_switch.gotoAndStop(1); _root.sound_switch.onRelease = function () { if (_root.sound_vol == 100) { _root.sound_switch.gotoAndStop(2); _root.sound_vol = 0; } else { _root.sound_switch.gotoAndStop(1); _root.sound_vol = 100; } _root.sound.setVolume(_root.sound_vol); }; } movieClip 312 { } movieClip 314 { } movieClip 315 { } frame 9 { game_name.text = _global.gameName[_global.LanguageGame]; vv.onRelease = function () { _root.gotoAndStop(94); }; zx.onRelease = function () { getURL(_global.mainUrl, _global.urlWindow); }; stop(); } movieClip 317 { } movieClip 319 { } // unknown tag 88 length 50 movieClip 322 { } movieClip 323 { } movieClip 324 { } // unknown tag 88 length 62 movieClip 329 { } movieClip 330 { } movieClip 331 { } frame 94 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': 95, 'text': _global.str.scene_1_51}); stop(); } movieClip 334 { frame 61 { stop(); } } movieClip 336 { } frame 95 { _global.myWaiting = new Waiting(532, 96); stop(); } movieClip 338 { frame 588 { stop(); } } frame 96 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': 97, 'text': _global.str.scene_1_52}); stop(); } frame 97 { _global.myWaiting = new Waiting(152, 98); stop(); } movieClip 340 { frame 152 { stop(); } } frame 98 { _root.qwe = new SoundManager(); stop(); _global.pl = new PressWord(_root.hello, 'suck', 100, 99); } movieClip 342 { } movieClip 345 { } movieClip 349 { } movieClip 351 { } movieClip 352 { } frame 99 { _global.myWaiting = new Waiting(1, 98); stop(); } frame 100 { _global.myWaiting = new Waiting(27, 101); stop(); } movieClip 354 { frame 27 { stop(); } } frame 101 { _global.myShakehand = new Shakehand({'angle': 90, 'difficulty': 1, 'minFrameJump': 0, 'maxFrameJump': 3, 'frame': 103, 'popup': [100, 400, 200, 60, 'Shake your mouse up\'n\'down to make it faster']}); stop(); } movieClip 356 { } frame 103 { _global.regimeList = new Array({'btn': 'temp_1', 'time': 0, 'frame': 103, 'snd': 'sos_1'}, {'btn': 'temp_2', 'time': 9, 'frame': 104, 'snd': 'sos_2'}, {'btn': 'temp_3', 'time': 9, 'frame': 105, 'snd': 'sos_3'}, {'btn': 'temp_4', 'time': 9, 'frame': 106, 'snd': 'sos_1'}); _global.myRegime = new Regime(_global.regimeList, 'btn_next', 107); stop(); } movieClip 358 { frame 77 { gotoAndPlay(57); } } movieClip 360 { } movieClip 362 { } movieClip 364 { frame 416 { gotoAndPlay(398); } } frame 107 { _global.myPopup = new Popup({'cloud': ['mess_cloud', 250, 70], 'frame': 108, 'text': _global.str.scene_1_53}); stop(); } movieClip 366 { } movieClip 368 { } frame 108 { _global.myWaiting = new Waiting(273, 109); stop(); } movieClip 370 { frame 273 { stop(); } } frame 109 { _global.myWaiting = new Waiting(30, 235); stop; } movieClip 373 { frame 30 { stop(); } } frame 235 { _root.asd.onRelease = function () { getURL(_global.mainUrl, _global.urlWindow); }; stop(); } movieClip 375 { } movieClip 377 { } movieClip 379 { } movieClip 381 { } movieClip 382 { } movieClip 384 { } // unknown tag 88 length 138 movieClip 388 { } movieClip 391 { frame 30 { stop(); } }




http://swfchan.com/24/117822/info.shtml
Created: 7/3 -2019 14:25:25 Last modified: 7/3 -2019 14:25:25 Server time: 29/04 -2024 17:00:03