STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229494 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2575 · P5149 |
This is the info page for Flash #118372 |
BACKGROUND |
play |
play |
V0.91 |
V0.9 |
MINICLIP.COM INTRO COMPONENT v1.3 |
Place this component on the second frame, leaving frame 1 completely empty. The silhouette helps you position the preloader correctly on your page. |
The game is loading (0%) |
The game is loading (0%) |
Free Games AND ShowS |
MINICLIP.COM SAFE SCORE COMPONENT b0.3 |
Place this component on the second frame of the movie. |
scoreLocation setScore(int) |
The absolute path to the score variable. Global function to set the safe score. Use this function where the score is defined or changed. NEVER set or change the score in any other way. |
instructions |
instructions |
Take control of a WW1 fighter plane and clear the skies of the enemy. Controls You control your plane using the mouse - the plane follows your mouse and goes faster the further to the right of the screen you are. Fire from the machine guns using the left mouse button and use the space bar to drop your bombs (Missions 2 & 3). Use "P" to pause the game. To land bring your plane down slowly and touch down as close to the end of the runway as possible - land too late or too quickly and you will over run and crash into the hanger - land too steeply and you will crash. |
close |
close |
Instructions |
Free Games AND ShowS |
scrollers |
LEVELNAME |
LEVELTITLE |
You are 'Billy Coppins' a fighter Ace in the French Armee de L'air. Your mission is to defeat Falkenhayn's attacking fighters and land safely at the allied air strip. |
BILLY COPPINS |
Boats and Planes are ammassing for a spearhead attack on the South coast of England - 'Charlie Cooper' ... get airborne immediately to defend the coastline. |
CHARLIE COOPER |
After thwarting the attack on the Southern coast of England, the enemy have regrouped in a last ditch attempt to defeat the allies. 'Jean-Claude' - defeat the Red Baron and destroy the enemy artillery |
JEAN-CLAUDE |
THE RED BARON |
000000 |
000000 |
Airstrip Approaching Reduce Speed |
You have failed to land |
MISSION FAILURE |
MORE GAMES |
PAUSE [P] |
PAUSE [P] |
PAUSE [P] |
PRESS [P] TO PAUSE |
PAUSE SCREEN |
paused |
Press [P] to Un pause |
the skies are safe - well done |
ENEMY PLANES DESTROYED |
TOTAL WASTED SHOTS |
000 |
000 |
000 |
000 |
ENEMY SHIPS DESTROYED |
000 |
TOTAL WASTED BOMBS |
000 |
000 |
000 |
ANTI-AIRCRAFT DESTROYED |
000 |
000 |
Well done - The Skies are safe once more |
submit highscore |
submit highscore |
menu |
menu |
HIGHSCORE LOADING |
MINICLIP.COM HIGHSCORE COMPONENT v1.26 |
Place this component on a frame where the highscores should be displayed. The silhouette helps you position it correctly on your page. |
scoreLocation gamename saveScore scoreIsTime scoreReversed negativeScoreAllowed |
The absolute path to the score variable. Game identifier. Set to false to only show the scores and not save score. Score is based on time - '00m23s45ms' should be sent as '2345' (number mustn't start with a zero). Score is sorted descending, time is sorted ascending. Score can be less than zero. |
DAILY |
WEEKLY |
MONTHLY |
THE HIGHSCORES ARE EXCLUSIVELY AVAILABLE ON MINICLIP.COM |
PLAY THIS GAME WITH HIGHSCORES! |
PLAY THIS GAME WITH HIGHSCORES! |
HIGHSCORES |
ActionScript [AS1/AS2]
Instance of Symbol 65 MovieClip in Frame 3//component parameters onClipEvent (construct) { scoreLocation = "_root.score"; }Frame 10function newGame() { ng = true; setScore(0); level = 0; newLevel(); } function newLevel() { gPause = true; speed = 0; distance = 0; wastedShots = 0; wastedBombs = 0; planekills = 0; boatkills = 0; antiaircraftkills = 0; level++; distanceMax = 10000 + (level * 5000); if (level == 2) { gameState = "FLY"; } else { gameState = "TAKEOFF"; } if (level == 1) { number = "one"; } if (level == 2) { number = "two"; } if (level == 3) { number = "three"; } _root.levelMission = "mission " + number; _root.levelTitle = _root["levelTitle" + level]; gotoAndPlay ("reset"); } function playlevel() { gotoAndPlay ("gameMain"); gPause = false; } function getRot(sourceX, sourceY, targetX, targetY, offset) { var _local3 = sourceX - targetX; var _local1 = sourceY - targetY; var _local2 = Math.atan((-_local3) / _local1) * 57.2957795130823; if (_local1 < 0) { _local2 = _local2 + 180; } return(_local2 - offset); } _quality = "BEST"; musicOn = true; levelTitle1 = "1916, France over Verdun"; levelDescription1 = "You are 'Billy Coppins' a fighter Ace in the French Armee de L'air. Your mission is to defeat Falkenhayn's attacking fighters and land safely at the allied air strip."; levelTitle2 = "1917, Over the English Channel"; levelDescription2 = "Boats and Planes are ammassing for a spearhead attack on the South coast of England - 'Charlie Cooper' ... get airborne immediately to defend the coastline"; levelTitle3 = "1919, Outskirts of Berlin"; levelDescription3 = "After thwarting the attack on the Southern coast of England, the enemy have regrouped in a last ditch attempt to defeat the allies. 'Jean-Claude' - defeat the Red Baron and destroy the enemy artillery";Frame 35stop();Instance of Symbol 103 MovieClip "sky" in Frame 46onClipEvent (load) { this.gotoAndStop(_parent.level); } onClipEvent (enterFrame) { speed = _parent.speed * 0.2; _x = (_x - speed); if (_x < -825) { _x = (_x + 1100); } }Instance of Symbol 115 MovieClip in Frame 46onClipEvent (load) { count = 0; frm = 1; this.gotoAndStop(_parent.level); } onClipEvent (enterFrame) { if (_parent.level != 2) { speed = _parent.speed * 0.1; count = count + speed; if (count >= 1) { count = 0; frm++; if (frm > 60) { frm = 1; } g1.gotoAndStop(frm); g2.gotoAndStop(frm); } } }Instance of Symbol 135 MovieClip "scrollers" in Frame 46onClipEvent (load) { function shoot() { sc = 0; shootNum--; bn++; _parent.b.duplicateMovieClip("b" + bn, bn + 99); xoff = anim.gun._x - (Math.cos(anim.gun._rotation * (Math.PI/180)) * 100); yoff = anim.gun._y - (Math.sin(anim.gun._rotation * (Math.PI/180)) * 100); _parent["b" + bn]._x = _x + xoff; _parent["b" + bn]._y = _y + yoff; rot = ((anim.gun._rotation + 180) + 20) - random(40); _parent["b" + bn]._rotation = rot; _parent["b" + bn].ally = false; _parent["b" + bn].active = true; if (bn > 390) { bn = 300; } } active = false; _x = 1000; shootNum = 0; bn = 300; } onClipEvent (enterFrame) { if (!_parent.gPause) { if (_parent.gameState != "TAKEOFF") { if (active) { speed = _parent.speed; _x = (_x - speed); if (alive) { if ((armed && (frm >= 23)) && (_parent.gameState == "FLY")) { anim.gun._rotation = _parent.getRot(_x, _y - 25, _parent.p1._x, _parent.p1._y, -90); if ((((shootNum == 0) && (random(20) == 0)) && (_x > 50)) && (_x < 500)) { shootNum = 2 + random(4); sc = 0; } else if (shootNum > 0) { if (sc == 15) { shoot(); } sc++; } } } else if (anim._currentframe == 1) { if (_parent.level == 2) { _parent.boatkills++; setScore(_parent.score + 2000); } else { _parent.antiaircraftkills++; setScore(_parent.score + 3000); } anim.gotoAndPlay(2); } if (_x < endX) { active = false; } } else if (_parent.gameState == "FLY") { frm = (_parent.level * 10) + random(6); armed = false; if (((frm >= 20) && (frm < 30)) || (frm >= 33)) { armed = true; } this.gotoAndStop(frm); anim.gotoAndStop(1); startX = 550 + _width; endX = -_width; _x = startX; shootNum = 0; alive = true; active = true; } } } }Instance of Symbol 138 MovieClip "airport" in Frame 46onClipEvent (load) { this.gotoAndPlay("takeoff"); if (_parent.level == 2) { _xscale = -100; _x = 1500; } else { _xscale = 100; _x = 420; } } onClipEvent (enterFrame) { speed = _parent.speed; if (_parent.gameState == "TAKEOFF") { if (_x < -200) { if (_parent.p1.state == "TAKEOFF") { _parent.p1.state = "CRASH"; } } if (_x > -450) { _x = (_x - speed); } else { _xscale = -100; _x = 1350; _parent.gameState = "FLY"; } } else if (_parent.gameState == "LAND") { _x = (_x - speed); } }Instance of Symbol 202 MovieClip "p1" in Frame 46onClipEvent (load) { function startSound() { engine.start(0, 1000); engine.setVolume(0); } function shoot() { bn++; _parent.b.duplicateMovieClip("b" + bn, bn + 99); _parent["b" + bn]._x = _x + 50; _parent["b" + bn]._y = _y; _parent["b" + bn]._rotation = _rotation; _parent["b" + bn].ally = true; _parent["b" + bn].active = true; if (bn > 90) { bn = 0; } bulletWait = 10; } engine = new Sound(this); engine.attachSound("engine"); startSound(); power = 30; a = 100; aMin = 12; if (_parent.level == 2) { a = aMin; } b = 1.4; minX = 50; maxX = 450; minY = 75; maxY = 368; minSpeed = 6; maxSpeed = 16; _x = 180; state = "FLY"; _y = 200; posX = _x; posY = _y; dX = 0; dY = 0; bn = 0; mn = 0; bombWait = 0; bulletWait = 0; mouseIsDown = false; this.gotoAndStop(6); } onClipEvent (enterFrame) { if (!_parent.mute) { engine.setVolume(_parent.speed * 3); } _parent.power = power; if (!_parent.gPause) { if (state == "TAKEOFF") { tx = _parent._xmouse; if (tx < 0) { tx = 0; } if (tx > 200) { tx = 200; } speedTarget = (tx / 200) * maxSpeed; if (_parent.speed < speedTarget) { _parent.speed = _parent.speed + 0.4; } else if (_parent.speed > speedTarget) { _parent.speed = _parent.speed - 0.4; } if (_parent.speed > (maxSpeed * 0.9)) { if (_parent._ymouse < 400) { state = "FLY"; } } } else if (state == "FLY") { if (a > aMin) { a = a - 1; } targetX = _parent._xmouse; targetY = _parent._ymouse; if (targetX < minX) { targetX = minX; } if (targetX > maxX) { targetX = maxX; } if (targetY < minY) { targetY = minY; } dX = (dX + (((targetX - posX) * 1) / a)) / b; dY = (dY + (((targetY - posY) * 1) / a)) / b; posX = posX + dX; posY = posY + dY; _x = posX; _y = posY; if (posY > maxY) { if (_parent.gameState != "LAND") { state = "CRASH"; } else { ax = _parent.airport._x - _x; if ((ax > 400) || (dY > 5)) { state = "CRASH"; } else { state = "LAND"; } } } if (_parent.gameState == "LAND") { ax = _parent.airport._x - _x; if (ax < -300) { if (_y > 240) { state = "CRASH"; } else { _parent.ol.gotoAndStop("overshot"); state = "OVERSHOT"; engine.stop(); } } } yFrame = dY / 4; this._rotation = yFrame * 2; if (yFrame > 5) { yFrame = 5; } if (yFrame < -5) { yFrame = -5; } yFrame = Math.floor(yFrame) + 6; this.gotoAndStop(yFrame); _parent.speed = minSpeed + ((maxSpeed - minSpeed) * ((_x - minX) / (maxX - minX))); i = 2; while (i <= 3) { dx = Math.abs(_x - _parent["p" + i]._x); dy = Math.abs(_y - _parent["p" + i]._y); if ((dx < 70) && (dy < 30)) { _parent["p" + i].power = 0; power = 0; } i++; } if (power <= 0) { state = "CRASH"; } } else if (state == "LAND") { if (_parent.speed > 1) { _parent.speed = _parent.speed * 0.98; } else { state = "STOPPED"; _parent.speed = 0; } ax = _parent.airport._x - _x; if (ax < -250) { state = "CRASH"; } } else if (state == "STOPPED") { engine.stop(); trace("level over"); if (_root.level == 3) { gameComplete = true; _parent.gotoAndStop("gameOver"); trace("level over - game over"); } else { _parent.gotoAndStop("levelover"); } } else if (state == "CRASH") { engine.stop(); _parent.gameState = "OVER"; _parent.speed = _parent.speed * 0.9; _parent.explosion1._x = _x; _parent.explosion1._y = _y; _parent.explosion1.gotoAndPlay(2); if (_y >= maxY) { _visible = false; state = "DEAD"; } else { this.gotoAndPlay("spin"); dY = 0; state = "SPIN"; } } else if (state == "SPIN") { _parent.speed = _parent.speed * 0.9; dY = dY + 2; _y = (_y + dY); if (_y > 500) { state = "DEAD"; } } else if (state == "DEAD") { if (_parent.speed > 1) { _parent.speed = _parent.speed * 0.9; } else { state = "OVER"; _parent.gotoAndStop("gameover"); trace("jump to gameover 1"); _parent.speed = 0; } } else if (state == "OVERSHOT") { if (_parent.speed > 1) { _parent.speed = _parent.speed * 0.97; } else { _parent.ol.gotoAndStop(1); state = "OVER"; _parent.gotoAndStop("gameover"); trace("jump to gameover 2"); _parent.speed = 0; } } if (bombWait > 0) { bombWait--; } if (bulletWait > 0) { bulletWait--; } if ((mouseIsDown && (state == "FLY")) && (bulletWait == 0)) { shoot(); } } else { _parent.speed = 0; } } onClipEvent (mouseDown) { if ((state == "FLY") && (!_parent.gPause)) { shoot(); mouseIsDown = true; } } onClipEvent (mouseUp) { mouseIsDown = false; } onClipEvent (keyDown) { if ((((Key.getCode() == 32) && (state == "FLY")) && (bombWait == 0)) && (!_parent.gPause)) { mn++; _parent.m.duplicateMovieClip("m" + mn, mn + 999); _parent["m" + mn].sx = _x + 20; _parent["m" + mn].sy = _y + 20; _parent["m" + mn]._x = _x + 20; _parent["m" + mn]._y = _y + 20; _parent["m" + mn].i = 0; _parent["m" + mn].active = true; if (mn > 50) { mn = 0; } bombWait = 15; } }Instance of Symbol 259 MovieClip "p2" in Frame 46onClipEvent (load) { function shoot() { sc = 0; shootNum--; bx = _x - _parent.p1._x; by = _y - _parent.p1._y; angle = Math.tan(by / bx) * 57.2957795130823; angle = angle + (20 - random(40)); xOffset = 50; if (bx > 0) { xOffset = -50; angle = angle + 180; } if ((Math.abs(by) < (Math.abs(bx) * 0.6)) && (_parent.gameState == "FLY")) { bn++; _parent.b.duplicateMovieClip("b" + bn, bn + 99); _parent["b" + bn]._x = _x + xOffset; _parent["b" + bn]._y = _y; _parent["b" + bn]._rotation = angle; _parent["b" + bn].ally = false; _parent["b" + bn].active = true; if (bn > 190) { bn = 100; } } } wait = 30; a = 80; aMin = 15; b = 1.1; yMin = 75; yMax = 300; yMid = 200; xMax = 400; power = 5; bn = 100; shootNum = 0; state = "DEAD"; } onClipEvent (enterFrame) { if (!_parent.gPause) { if (wait > 0) { wait--; } if (((wait == 0) && (_parent.gameState == "FLY")) && (state == "DEAD")) { r = random(_parent.level * 10); _y = (yMin + random(yMax - yMin)); if (r < 15) { state = "FRONT"; _xscale = 100; _x = 650; } else { state = "FACE"; _xscale = -100; _x = 650; } dX = 0; dY = 0; power = 5; t = 0; } else if (state == "CRASH") { _parent.explosion2._x = _x; _parent.explosion2._y = _y; _parent.explosion2.gotoAndPlay(2); _parent.planekills++; setScore(_parent.score + 1000); this.gotoAndPlay("spin"); dY = 0; state = "SPIN"; } else if (state == "SPIN") { dY = dY + 2; _y = (_y + dY); if (_y > 500) { state = "DEAD"; } } else { if (state == "FRONT") { if (t == 0) { if (_parent.gameState == "FLY") { targetY = yMin + random(yMax - yMin); targetX = xMax + (50 - random(100)); } else { targetY = -50; } tMax = 10 + random(100); t++; } else if (t < tMax) { t++; dX = (dX + (((targetX - _x) * 1) / a)) / b; dY = (dY + (((targetY - _y) * 1) / a)) / b; _x = (_x + dX); _y = (_y + dY); if (_y < -40) { state = "DEAD"; } } else { t = 0; } if ((shootNum == 0) && (random(50) == 0)) { shootNum = 1 + random(4); sc = 0; } else if (shootNum > 0) { if (sc == 20) { shoot(); } sc++; } } else if (state == "FACE") { if (t == 0) { _y = (yMid + (25 - random(50))); dY = (50 - random(101)) / 25; dX = -3 - random(5); t++; } else { _x = (_x + (dX - _parent.speed)); _y = (_y + dY); if ((_y < -40) || (_x < -100)) { state = "DEAD"; } } if ((shootNum == 0) && (random(50) == 0)) { shootNum = 1 + random(4); sc = 0; } else if (shootNum > 0) { if (sc == 20) { shoot(); } sc++; } } yFrame = dY / 4; this._rotation = yFrame * 2; if (yFrame > 5) { yFrame = 5; } if (yFrame < -5) { yFrame = -5; } yFrame = Math.floor(yFrame) + 6; this.gotoAndStop(yFrame); if ((power <= 0) && (_parent.gameState == "FLY")) { state = "CRASH"; } } } }Instance of Symbol 316 MovieClip "p3" in Frame 46onClipEvent (load) { function shoot() { sc = 0; shootNum--; bx = _x - _parent.p1._x; by = _y - _parent.p1._y; angle = Math.tan(by / bx) * 57.2957795130823; angle = angle + (20 - random(40)); xOffset = 50; if (bx > 0) { xOffset = -50; angle = angle + 180; } if ((Math.abs(by) < (Math.abs(bx) * 0.6)) && (_parent.gameState == "FLY")) { bn++; _parent.b.duplicateMovieClip("b" + bn, bn + 99); _parent["b" + bn]._x = _x + xOffset; _parent["b" + bn]._y = _y; _parent["b" + bn]._rotation = angle; _parent["b" + bn].ally = false; _parent["b" + bn].active = true; if (bn > 190) { bn = 100; } } } power = 5; bn = 200; yMid = 200; shootNum = 0; _x = -100; if (_parent.level == 3) { state = "DEAD"; } } onClipEvent (enterFrame) { if (!_parent.gPause) { if (((_parent.gameState == "FLY") && (state == "DEAD")) && (random(100) == 0)) { _y = ((yMid + 50) - random(100)); _x = -100; dX = 12 + random(11); dY = 0; dT = (10 + random(11)) / 200; sY = _y; yMove = 20 + random(80); power = 5; t = 0; state = "REAR"; } else if (state == "CRASH") { _parent.explosion2._x = _x; _parent.explosion2._y = _y; _parent.explosion2.gotoAndPlay(2); _parent.planekills++; setScore(_parent.score + 1000); this.gotoAndPlay("spin"); dY = 0; state = "SPIN"; } else if (state == "SPIN") { dY = dY + 2; _y = (_y + dY); if (_y > 500) { state = "DEAD"; } } else if (state == "REAR") { t = t + dT; dY = _y; _x = (_x + (dX - _parent.speed)); _y = (sY + (Math.sin(t) * yMove)); dY = _y - dY; if (_x > 650) { state = "DEAD"; } if ((shootNum == 0) && (random(50) == 0)) { shootNum = 1 + random(4); sc = 0; } else if (shootNum > 0) { if (sc == 20) { shoot(); } sc++; } yFrame = dY / 4; this._rotation = yFrame * 2; if (yFrame > 5) { yFrame = 5; } if (yFrame < -5) { yFrame = -5; } yFrame = Math.floor(yFrame) + 6; this.gotoAndStop(yFrame); if ((power <= 0) && (_parent.gameState == "FLY")) { state = "CRASH"; } } } }Instance of Symbol 318 MovieClip "b" in Frame 46onClipEvent (load) { if (this._name != "b") { _parent.sfx.playSound("bullet"); } } onClipEvent (enterFrame) { if (active && (!_parent.gPause)) { _x = (_x + (Math.cos(_rotation * (Math.PI/180)) * 20)); _y = (_y + (Math.sin(_rotation * (Math.PI/180)) * 20)); i = 1; while (i <= 3) { dx = Math.abs(_x - _parent["p" + i]._x); dy = Math.abs(_y - _parent["p" + i]._y); if ((dx < 40) && (dy < 20)) { _parent["p" + i].power--; this.play(); active = false; } i++; } if (_x > 620) { if (ally && (_parent.score > 50)) { _parent.wastedShots++; setScore(_parent.score - 50); } this.play(); active = false; } } }Instance of Symbol 351 MovieClip "m" in Frame 46onClipEvent (load) { dy = 5; dx = 7; g = -0.3; if (this._name != "m") { _parent.sfx.playSound("bombDrop"); } } onClipEvent (enterFrame) { if (active) { i++; _y = (sy + ((dy * i) - (g * Math.pow(i, 2)))); _x = (sx - ((_parent.speed - dx) * i)); j = 2; while (j <= 3) { ax = Math.abs(_x - _parent["p" + j]._x); ay = Math.abs(_y - _parent["p" + j]._y); if ((ax < 40) && (ay < 20)) { _parent["p" + j].power = 0; active = false; this.removeMovieClip(); } j++; } if (_y > 390) { active = false; ax = Math.abs(_x - _parent.scrollers._x); if ((ax < (_parent.scrollers._width * 0.5)) && (_parent.scrollers.armed)) { _parent.scrollers.alive = false; } else if (_parent.score > 250) { _parent.wastedBombs++; setScore(_parent.score - 250); } this.gotoAndPlay("explode"); } } }Instance of Symbol 372 MovieClip "levelPhoto" in Frame 46onClipEvent (enterFrame) { this.gotoAndStop(_root.level); }Instance of Symbol 390 MovieClip "ol" in Frame 46onClipEvent (enterFrame) { if (_parent.distance <= _parent.distanceMax) { _parent.distance = _parent.distance + _parent.speed; frm = Math.floor((_parent.distance / _parent.distanceMax) * 100); if (frm >= 100) { this.gotoAndPlay("warning"); _parent.gameState = "LAND"; } else { progBar.gotoAndStop(frm); } } frm = 31 - _parent.power; powerBar.gotoAndStop(frm); }Frame 55_quality = "BEST"; stop();Instance of Symbol 404 MovieClip in Frame 55onClipEvent (load) { active = false; _x = 1000; } onClipEvent (enterFrame) { if (_parent.gameState == "FLY") { if (active) { speed = _parent.speed * 8; _x = (_x - speed); if (_x < endX) { active = false; } } else { frm = 1 + random(10); this.gotoAndStop(frm); startX = 550 + _width; endX = -_width; _x = startX; active = true; } } }Frame 65stop();Instance of Symbol 426 MovieClip in Frame 65onClipEvent (load) { this.gotoAndStop(_parent.level); }Frame 75if (gameComplete == true) { goTitle = "Well done - The Skies are safe once more"; } else { goTitle = "Bad Luck - try again"; } stop();Frame 85stop();Instance of Symbol 462 MovieClip in Frame 85//component parameters onClipEvent (construct) { scoreLocation = "_root.score"; gamename = "hostile"; saveScore = true; scoreIsTime = false; scoreReversed = false; negativeScoreAllowed = false; }Frame 95gotoAndStop ("GameIntro");Symbol 12 Buttonon (release) { musicOn = false; stopAllSounds(); newGame(); }Symbol 15 MovieClip Frame 2stop();Symbol 21 MovieClip Frame 1this._visible = false;Symbol 28 MovieClip Frame 1pushSWF1 = "http://www.miniclip.com/swfcontent/push/didyouknow.swf"; totalAds = 1; gotoAndPlay ("ReadCookie");Symbol 28 MovieClip Frame 9so = SharedObject.getLocal("MiniclipLoaderAd"); showThisAd = so.data.showThisAd + 1; if (showThisAd > totalAds) { showThisAd = 1; } so.data.showThisAd = showThisAd; gotoAndPlay ("prepareAd");Symbol 28 MovieClip Frame 20doReadCookie(); showAd = ((this["pushSWF" + showThisAd] + "?cacheBuster=") + getTimer()) + random(999999); gotoAndPlay ("loadAd");Symbol 28 MovieClip Frame 31if (_url.indexOf(http) > 0) { mcAd.loadMovie(showAd); } mcCookie.doWriteCookie(showThisAd);Symbol 28 MovieClip Frame 33if ((mcAd.getBytesTotal() != 0) && (mcAd.getBytesLoaded() == mcAd.getBytesTotal())) { lastAdShown = showThisAd; doWriteCookie(); gotoAndStop ("showAd"); } else { gotoAndPlay(_currentframe - 1); }Symbol 28 MovieClip Frame 41stop();Symbol 38 MovieClip Frame 1stop();Symbol 38 MovieClip Frame 100stop();Symbol 40 MovieClip Frame 1stop();Symbol 40 MovieClip Frame 12_root.play(); _root.isFinished = true; _parent.stop(); stop();Symbol 43 MovieClip Frame 2_parent.mcAnimation.play(); stop();Symbol 43 MovieClip Frame 13_parent.gotoAndPlay("preload"); stop();Symbol 57 MovieClip Frame 1stop();Symbol 57 MovieClip Frame 60Symbol 57 MovieClip Frame 121_parent.mcBackground.play(); stop();Symbol 58 MovieClip Frame 1_root.stop(); play();Instance of Symbol 21 MovieClip "mcIntro" in Symbol 58 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 58 MovieClip Frame 2xPos = _x; yPos = _y; mcBackground._x = mcBackground._x - xPos; mcBackground._y = mcBackground._y - yPos; mcAnimation._x = mcAnimation._x - xPos; mcAnimation._y = mcAnimation._y - yPos; var stageWidth = Stage.width; var stageHeight = Stage.height; var centerStageX = (stageWidth / 2); var centerStageY = (stageHeight / 2); mcBackground._width = stageWidth; mcBackground._height = stageHeight; mcAnimation._x = mcAnimation._x + centerStageX; mcAnimation._y = mcAnimation._y + (centerStageY - (stageHeight / 10)); stop();Instance of Symbol 40 MovieClip "mcLoadingAnimated" in Symbol 58 MovieClip Frame 2onClipEvent (load) { _visible = false; }Symbol 58 MovieClip Frame 3var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent == 100) { _root.play(); stop(); } else { mcLoadingAnimated._visible = true; }Symbol 58 MovieClip Frame 5var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent < 100) { mcLoadingAnimated.mcLoading.gotoAndStop(loadedPercent); mcLoadingAnimated.mcLoading.txtPercentLoaded1 = ("The game is loading (" + loadedPercent) + "%)"; mcLoadingAnimated.mcLoading.txtPercentLoaded2 = ("The game is loading (" + loadedPercent) + "%)"; gotoAndPlay(_currentframe - 1); } else { mcLoadingAnimated.play(); stop(); }Symbol 64 MovieClip Frame 1this._visible = false;Symbol 65 MovieClip Frame 1_global.SSscoreLocation = scoreLocation; if (_global.dif == undefined) { _global.dif = random(100000); } _global.lockVariable = function (varName, varValue, newScore) { if (newScore == undefined) { if (_global.lockedVar == undefined) { _global.lockedVar = varValue + _global.dif; } else { varValue = _global.lockedVar; } } else { _global.lockedVar = newScore + _global.dif; } var _local4 = int(varValue - _global.dif); Set(varName, _global.lockedVar - _global.dif); }; _global.setScore = function (varValue) { lockVariable(_global.SSscoreLocation, varValue, varValue); }; ivLockVariable = setInterval(lockVariable, 10, _global.SSscoreLocation, varValue); stop();Instance of Symbol 64 MovieClip in Symbol 65 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 69 MovieClip Frame 27stop();Symbol 73 Buttonon (release) { nextFrame(); }Symbol 79 Buttonon (release) { gotoAndStop (1); }Symbol 81 MovieClip Frame 1stop();Symbol 84 Buttonon (release) { _parent._parent.mute = true; stopAllSounds(); nextFrame(); }Symbol 86 Buttonon (release) { _parent._parent.mute = false; _parent.startSounds(); prevFrame(); }Symbol 87 MovieClip Frame 1stop();Symbol 93 MovieClip Frame 1function playSound(sfxName) { if (!_parent.mute) { gotoAndStop(sfxName); } } function startSounds() { if ((!_parent.p1.engine.position) == 0) { _parent.p1.startSound(); } if (_parent.musicOn) { gotoAndStop ("music"); } } function stopSounds() { stopAllSounds(); mute.gotoAndStop(2); } stop();Instance of Symbol 87 MovieClip "mute" in Symbol 93 MovieClip Frame 1onClipEvent (load) { if (_parent._parent.mute) { _parent.stopSounds(); } else { _parent.startSounds(); } } on (release, keyPress "p") { if (gPause) { pauseMC.gotoAndStop(1); gPause = false; } else { pauseMC.gotoAndStop(2); gPause = true; } }Symbol 93 MovieClip Frame 5gotoAndStop (1);Symbol 93 MovieClip Frame 10gotoAndStop (1);Symbol 93 MovieClip Frame 15gotoAndStop (1);Symbol 93 MovieClip Frame 20play();Symbol 93 MovieClip Frame 21gotoAndStop (1);Symbol 93 MovieClip Frame 25play();Symbol 93 MovieClip Frame 26gotoAndStop (1);Symbol 99 Buttonon (release) { getURL ("http://www.miniclip.com/", "_blank"); }Symbol 103 MovieClip Frame 1stop();Symbol 113 MovieClip Frame 1stop();Symbol 115 MovieClip Frame 1stop();Symbol 125 MovieClip Frame 1stop();Symbol 125 MovieClip Frame 2play();Symbol 125 MovieClip Frame 40stop();Symbol 129 MovieClip Frame 1stop();Symbol 129 MovieClip Frame 2play();Symbol 129 MovieClip Frame 40stop();Symbol 134 MovieClip Frame 1stop();Symbol 134 MovieClip Frame 2play();Symbol 134 MovieClip Frame 20stop();Symbol 135 MovieClip Frame 1stop();Symbol 138 MovieClip Frame 1play();Symbol 138 MovieClip Frame 18if (_parent.gameState != "LAND") { gotoAndPlay ("takeoff"); }Symbol 138 MovieClip Frame 21play();Symbol 138 MovieClip Frame 40gotoAndPlay ("land");Symbol 202 MovieClip Frame 1stop();Symbol 202 MovieClip Frame 15play();Symbol 202 MovieClip Frame 31gotoAndPlay ("spin");Symbol 259 MovieClip Frame 1stop();Symbol 259 MovieClip Frame 15play();Symbol 259 MovieClip Frame 31gotoAndPlay ("spin");Symbol 316 MovieClip Frame 1stop();Symbol 316 MovieClip Frame 15play();Symbol 316 MovieClip Frame 31gotoAndPlay ("spin");Symbol 318 MovieClip Frame 1stop();Symbol 318 MovieClip Frame 6this.removeMovieClip();Symbol 351 MovieClip Frame 1play();Symbol 351 MovieClip Frame 10stop();Symbol 351 MovieClip Frame 11_parent.sfx.playSound("boom"); play();Symbol 351 MovieClip Frame 26this.removeMovieClip();Symbol 354 Buttonon (release) { playlevel(); }Symbol 372 MovieClip Frame 1stop(); trace("one");Symbol 381 MovieClip Frame 1stop();Symbol 385 MovieClip Frame 1stop();Symbol 390 MovieClip Frame 1stop();Symbol 390 MovieClip Frame 5play();Symbol 390 MovieClip Frame 65gotoAndStop (1);Symbol 390 MovieClip Frame 70stop();Symbol 395 Buttonon (release) { getURL ("http://www.miniclip.com/", "_blank"); }Symbol 397 MovieClip Frame 1stop();Symbol 397 MovieClip Frame 2_parent.sfx.playSound("explode"); play();Symbol 397 MovieClip Frame 17gotoAndStop (1);Symbol 402 Buttonon (release, keyPress "p") { if (gPause) { pauseMC.gotoAndStop(1); gPause = false; } else { pauseMC.gotoAndStop(2); gPause = true; } } on (keyPress "c") { _root.distance = _root.distanceMax - 250; }Symbol 404 MovieClip Frame 1stop();Symbol 409 MovieClip Frame 1stop();Symbol 426 MovieClip Frame 1stop();Symbol 427 Buttonon (release) { newLevel(); }Symbol 431 Buttonon (release) { trace("highscores"); gotoAndStop ("hs"); }Symbol 434 Buttonon (release) { gotoAndPlay ("MainMenu"); }Symbol 441 MovieClip Frame 1this._visible = false;Symbol 456 Buttonon (release) { gameURL = ("http://www.miniclip.com/" + gamename) + ".htm"; getURL (gameURL, "_blank"); }Instance of Symbol 441 MovieClip "mcHighscores" in Symbol 462 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 462 MovieClip Frame 2if (_url.indexOf("miniclip.com") == -1) { gotoAndStop(_currentframe + 1); } else { var noCache = (getTimer() + random(100000)); mcTarget.loadMovie("http://www.miniclip.com/swfcontent/highscore.swf?" + noCache); stop(); }Symbol 462 MovieClip Frame 3stop();
Library Items
Symbol 1 Sound [engine] | ||
Symbol 2 Graphic | Used by:15 | |
Symbol 3 Font | Used by:4 | |
Symbol 4 EditableText | Uses:3 | Used by:15 |
Symbol 5 Bitmap | Used by:6 | |
Symbol 6 Graphic | Uses:5 | Used by:15 Timeline |
Symbol 7 Graphic | Used by:15 409 Timeline | |
Symbol 8 Font | Used by:9 10 70 71 77 78 80 353 407 410 428 429 430 432 433 | |
Symbol 9 Text | Uses:8 | Used by:12 354 427 |
Symbol 10 Text | Uses:8 | Used by:12 354 427 |
Symbol 11 Graphic | Used by:12 354 427 431 | |
Symbol 12 Button | Uses:9 10 11 | Used by:15 Timeline |
Symbol 13 Font | Used by:14 16 352 357 359 362 364 367 370 371 387 388 389 435 | |
Symbol 14 Text | Uses:13 | Used by:15 Timeline |
Symbol 15 MovieClip | Uses:2 4 6 7 12 14 | Used by:Timeline |
Symbol 16 Text | Uses:13 | Used by:Timeline |
Symbol 17 Graphic | Used by:21 | |
Symbol 18 Font | Used by:19 20 30 33 60 61 62 63 394 398 399 401 403 406 408 437 438 439 440 450 452 455 | |
Symbol 19 Text | Uses:18 | Used by:21 |
Symbol 20 Text | Uses:18 | Used by:21 |
Symbol 21 MovieClip | Uses:17 19 20 | Used by:58 |
Symbol 22 ShapeTweening | Used by:40 | |
Symbol 23 Graphic | Used by:38 | |
Symbol 24 Graphic | Used by:28 | |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 MovieClip | Uses:25 | Used by:28 |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip | Uses:24 26 27 | Used by:38 |
Symbol 29 Graphic | Used by:38 | |
Symbol 30 EditableText | Uses:18 | Used by:38 |
Symbol 31 ShapeTweening | Used by:38 | |
Symbol 32 Graphic | Used by:38 | |
Symbol 33 EditableText | Uses:18 | Used by:38 |
Symbol 34 Graphic | Used by:38 | |
Symbol 35 Graphic | Used by:38 | |
Symbol 36 Graphic | Used by:38 | |
Symbol 37 Graphic | Used by:38 | |
Symbol 38 MovieClip | Uses:23 28 29 30 31 32 33 34 35 36 37 | Used by:40 |
Symbol 39 Graphic | Used by:40 | |
Symbol 40 MovieClip | Uses:22 38 39 | Used by:58 |
Symbol 41 Graphic | Used by:43 | |
Symbol 42 Graphic | Used by:43 | |
Symbol 43 MovieClip | Uses:41 42 | Used by:58 |
Symbol 44 Graphic | Used by:57 | |
Symbol 45 ShapeTweening | Used by:57 | |
Symbol 46 Graphic | Used by:57 | |
Symbol 47 Sound | Used by:57 | |
Symbol 48 Graphic | Used by:57 456 | |
Symbol 49 Bitmap | Used by:50 | |
Symbol 50 Graphic | Uses:49 | Used by:57 |
Symbol 51 Graphic | Used by:57 | |
Symbol 52 Graphic | Used by:57 | |
Symbol 53 Graphic | Used by:57 | |
Symbol 54 Sound | Used by:57 | |
Symbol 55 Font | Used by:56 | |
Symbol 56 Text | Uses:55 | Used by:57 |
Symbol 57 MovieClip | Uses:44 45 46 47 48 50 51 52 53 54 56 | Used by:58 |
Symbol 58 MovieClip | Uses:21 40 43 57 | Used by:Timeline |
Symbol 59 Graphic | Used by:64 | |
Symbol 60 Text | Uses:18 | Used by:64 |
Symbol 61 Text | Uses:18 | Used by:64 |
Symbol 62 Text | Uses:18 | Used by:64 |
Symbol 63 Text | Uses:18 | Used by:64 |
Symbol 64 MovieClip | Uses:59 60 61 62 63 | Used by:65 |
Symbol 65 MovieClip | Uses:64 | Used by:Timeline |
Symbol 66 Graphic | Used by:69 390 | |
Symbol 67 Graphic | Used by:69 318 404 | |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip | Uses:66 67 68 | Used by:Timeline |
Symbol 70 Text | Uses:8 | Used by:73 |
Symbol 71 Text | Uses:8 | Used by:73 |
Symbol 72 Graphic | Used by:73 79 434 | |
Symbol 73 Button | Uses:70 71 72 | Used by:81 |
Symbol 74 Graphic | Used by:81 Timeline | |
Symbol 75 Font | Used by:76 382 383 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 | |
Symbol 76 Text | Uses:75 | Used by:81 |
Symbol 77 Text | Uses:8 | Used by:79 |
Symbol 78 Text | Uses:8 | Used by:79 |
Symbol 79 Button | Uses:77 78 72 | Used by:81 |
Symbol 80 EditableText | Uses:8 | Used by:81 |
Symbol 81 MovieClip | Uses:73 74 76 79 80 | Used by:Timeline |
Symbol 82 Graphic | Used by:93 | |
Symbol 83 Graphic | Used by:84 86 462 | |
Symbol 84 Button | Uses:83 | Used by:87 |
Symbol 85 Graphic | Used by:87 | |
Symbol 86 Button | Uses:83 | Used by:87 |
Symbol 87 MovieClip | Uses:84 85 86 | Used by:93 |
Symbol 88 Sound | Used by:93 | |
Symbol 89 Sound | Used by:93 | |
Symbol 90 Sound | Used by:93 | |
Symbol 91 Sound | Used by:93 | |
Symbol 92 Sound | Used by:93 | |
Symbol 93 MovieClip | Uses:82 87 88 89 90 91 92 | Used by:Timeline |
Symbol 94 Graphic | Used by:99 | |
Symbol 95 Graphic | Used by:99 | |
Symbol 96 Graphic | Used by:99 | |
Symbol 97 Font | Used by:98 | |
Symbol 98 Text | Uses:97 | Used by:99 |
Symbol 99 Button | Uses:94 95 96 98 | Used by:Timeline |
Symbol 100 Bitmap | Used by:101 | |
Symbol 101 Graphic | Uses:100 | Used by:102 |
Symbol 102 MovieClip | Uses:101 | Used by:103 |
Symbol 103 MovieClip | Uses:102 | Used by:Timeline |
Symbol 104 ShapeTweening | Used by:113 | |
Symbol 105 ShapeTweening | Used by:113 | |
Symbol 106 ShapeTweening | Used by:113 | |
Symbol 107 ShapeTweening | Used by:113 | |
Symbol 108 ShapeTweening | Used by:113 | |
Symbol 109 ShapeTweening | Used by:113 | |
Symbol 110 ShapeTweening | Used by:113 | |
Symbol 111 ShapeTweening | Used by:113 | |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 MovieClip | Uses:104 105 106 107 108 109 110 111 112 | Used by:115 |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:113 114 | Used by:Timeline |
Symbol 116 Font | Used by:117 | |
Symbol 117 Text | Uses:116 | Used by:135 |
Symbol 118 Graphic | Used by:135 | |
Symbol 119 Graphic | Used by:135 | |
Symbol 120 Graphic | Used by:135 | |
Symbol 121 Graphic | Used by:135 | |
Symbol 122 Graphic | Used by:135 | |
Symbol 123 Graphic | Used by:125 | |
Symbol 124 Graphic | Used by:125 129 134 | |
Symbol 125 MovieClip | Uses:123 124 | Used by:135 |
Symbol 126 Graphic | Used by:129 | |
Symbol 127 Graphic | Used by:128 134 | |
Symbol 128 MovieClip | Uses:127 | Used by:129 134 |
Symbol 129 MovieClip | Uses:126 128 124 | Used by:135 |
Symbol 130 Graphic | Used by:135 | |
Symbol 131 Graphic | Used by:135 | |
Symbol 132 Graphic | Used by:134 | |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 MovieClip | Uses:132 128 133 127 124 | Used by:135 |
Symbol 135 MovieClip | Uses:117 118 119 120 121 122 125 129 130 131 134 | Used by:Timeline |
Symbol 136 Graphic | Used by:138 | |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip | Uses:136 137 | Used by:Timeline |
Symbol 139 Graphic | Used by:145 | |
Symbol 140 Graphic | Used by:145 | |
Symbol 141 Graphic | Used by:145 | |
Symbol 142 Graphic | Used by:145 | |
Symbol 143 Graphic | Used by:145 | |
Symbol 144 Graphic | Used by:145 | |
Symbol 145 MovieClip | Uses:139 140 141 142 143 144 | Used by:202 259 316 |
Symbol 146 Bitmap | Used by:147 | |
Symbol 147 Graphic | Uses:146 | Used by:202 |
Symbol 148 Bitmap | Used by:149 | |
Symbol 149 Graphic | Uses:148 | Used by:202 |
Symbol 150 Bitmap | Used by:151 | |
Symbol 151 Graphic | Uses:150 | Used by:202 |
Symbol 152 Bitmap | Used by:153 | |
Symbol 153 Graphic | Uses:152 | Used by:202 |
Symbol 154 Bitmap | Used by:155 | |
Symbol 155 Graphic | Uses:154 | Used by:202 |
Symbol 156 Bitmap | Used by:157 | |
Symbol 157 Graphic | Uses:156 | Used by:202 |
Symbol 158 Bitmap | Used by:159 | |
Symbol 159 Graphic | Uses:158 | Used by:202 |
Symbol 160 Bitmap | Used by:161 | |
Symbol 161 Graphic | Uses:160 | Used by:202 |
Symbol 162 Bitmap | Used by:163 | |
Symbol 163 Graphic | Uses:162 | Used by:202 |
Symbol 164 Bitmap | Used by:165 | |
Symbol 165 Graphic | Uses:164 | Used by:202 |
Symbol 166 Bitmap | Used by:167 | |
Symbol 167 Graphic | Uses:166 | Used by:202 |
Symbol 168 Bitmap | Used by:169 | |
Symbol 169 Graphic | Uses:168 | Used by:202 |
Symbol 170 Bitmap | Used by:171 | |
Symbol 171 Graphic | Uses:170 | Used by:202 |
Symbol 172 Bitmap | Used by:173 | |
Symbol 173 Graphic | Uses:172 | Used by:202 |
Symbol 174 Bitmap | Used by:175 | |
Symbol 175 Graphic | Uses:174 | Used by:202 |
Symbol 176 Bitmap | Used by:177 | |
Symbol 177 Graphic | Uses:176 | Used by:202 |
Symbol 178 Bitmap | Used by:179 | |
Symbol 179 Graphic | Uses:178 | Used by:202 |
Symbol 180 Bitmap | Used by:181 | |
Symbol 181 Graphic | Uses:180 | Used by:202 |
Symbol 182 Bitmap | Used by:183 | |
Symbol 183 Graphic | Uses:182 | Used by:202 |
Symbol 184 Bitmap | Used by:185 | |
Symbol 185 Graphic | Uses:184 | Used by:202 |
Symbol 186 Bitmap | Used by:187 | |
Symbol 187 Graphic | Uses:186 | Used by:202 |
Symbol 188 Bitmap | Used by:189 | |
Symbol 189 Graphic | Uses:188 | Used by:202 |
Symbol 190 Bitmap | Used by:191 | |
Symbol 191 Graphic | Uses:190 | Used by:202 |
Symbol 192 Bitmap | Used by:193 | |
Symbol 193 Graphic | Uses:192 | Used by:202 |
Symbol 194 Bitmap | Used by:195 | |
Symbol 195 Graphic | Uses:194 | Used by:202 |
Symbol 196 Bitmap | Used by:197 | |
Symbol 197 Graphic | Uses:196 | Used by:202 |
Symbol 198 Bitmap | Used by:199 | |
Symbol 199 Graphic | Uses:198 | Used by:202 |
Symbol 200 Bitmap | Used by:201 | |
Symbol 201 Graphic | Uses:200 | Used by:202 |
Symbol 202 MovieClip | Uses:145 147 149 151 153 155 157 159 161 163 165 167 169 171 173 175 177 179 181 183 185 187 189 191 193 195 197 199 201 | Used by:Timeline |
Symbol 203 Bitmap | Used by:204 | |
Symbol 204 Graphic | Uses:203 | Used by:259 |
Symbol 205 Bitmap | Used by:206 | |
Symbol 206 Graphic | Uses:205 | Used by:259 |
Symbol 207 Bitmap | Used by:208 | |
Symbol 208 Graphic | Uses:207 | Used by:259 |
Symbol 209 Bitmap | Used by:210 | |
Symbol 210 Graphic | Uses:209 | Used by:259 |
Symbol 211 Bitmap | Used by:212 | |
Symbol 212 Graphic | Uses:211 | Used by:259 |
Symbol 213 Bitmap | Used by:214 | |
Symbol 214 Graphic | Uses:213 | Used by:259 |
Symbol 215 Bitmap | Used by:216 | |
Symbol 216 Graphic | Uses:215 | Used by:259 |
Symbol 217 Bitmap | Used by:218 | |
Symbol 218 Graphic | Uses:217 | Used by:259 |
Symbol 219 Bitmap | Used by:220 | |
Symbol 220 Graphic | Uses:219 | Used by:259 |
Symbol 221 Bitmap | Used by:222 | |
Symbol 222 Graphic | Uses:221 | Used by:259 |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:259 |
Symbol 225 Bitmap | Used by:226 | |
Symbol 226 Graphic | Uses:225 | Used by:259 |
Symbol 227 Bitmap | Used by:228 | |
Symbol 228 Graphic | Uses:227 | Used by:259 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:259 |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:259 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:259 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:259 |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:259 |
Symbol 239 Bitmap | Used by:240 | |
Symbol 240 Graphic | Uses:239 | Used by:259 |
Symbol 241 Bitmap | Used by:242 | |
Symbol 242 Graphic | Uses:241 | Used by:259 |
Symbol 243 Bitmap | Used by:244 | |
Symbol 244 Graphic | Uses:243 | Used by:259 |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:259 |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:259 |
Symbol 249 Bitmap | Used by:250 | |
Symbol 250 Graphic | Uses:249 | Used by:259 |
Symbol 251 Bitmap | Used by:252 | |
Symbol 252 Graphic | Uses:251 | Used by:259 |
Symbol 253 Bitmap | Used by:254 | |
Symbol 254 Graphic | Uses:253 | Used by:259 |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:259 |
Symbol 257 Bitmap | Used by:258 | |
Symbol 258 Graphic | Uses:257 | Used by:259 |
Symbol 259 MovieClip | Uses:145 204 206 208 210 212 214 216 218 220 222 224 226 228 230 232 234 236 238 240 242 244 246 248 250 252 254 256 258 | Used by:Timeline |
Symbol 260 Bitmap | Used by:261 | |
Symbol 261 Graphic | Uses:260 | Used by:316 |
Symbol 262 Bitmap | Used by:263 | |
Symbol 263 Graphic | Uses:262 | Used by:316 |
Symbol 264 Bitmap | Used by:265 | |
Symbol 265 Graphic | Uses:264 | Used by:316 |
Symbol 266 Bitmap | Used by:267 | |
Symbol 267 Graphic | Uses:266 | Used by:316 |
Symbol 268 Bitmap | Used by:269 | |
Symbol 269 Graphic | Uses:268 | Used by:316 |
Symbol 270 Bitmap | Used by:271 | |
Symbol 271 Graphic | Uses:270 | Used by:316 |
Symbol 272 Bitmap | Used by:273 | |
Symbol 273 Graphic | Uses:272 | Used by:316 |
Symbol 274 Bitmap | Used by:275 | |
Symbol 275 Graphic | Uses:274 | Used by:316 |
Symbol 276 Bitmap | Used by:277 | |
Symbol 277 Graphic | Uses:276 | Used by:316 |
Symbol 278 Bitmap | Used by:279 | |
Symbol 279 Graphic | Uses:278 | Used by:316 |
Symbol 280 Bitmap | Used by:281 | |
Symbol 281 Graphic | Uses:280 | Used by:316 |
Symbol 282 Bitmap | Used by:283 | |
Symbol 283 Graphic | Uses:282 | Used by:316 |
Symbol 284 Bitmap | Used by:285 | |
Symbol 285 Graphic | Uses:284 | Used by:316 |
Symbol 286 Bitmap | Used by:287 | |
Symbol 287 Graphic | Uses:286 | Used by:316 |
Symbol 288 Bitmap | Used by:289 | |
Symbol 289 Graphic | Uses:288 | Used by:316 |
Symbol 290 Bitmap | Used by:291 | |
Symbol 291 Graphic | Uses:290 | Used by:316 |
Symbol 292 Bitmap | Used by:293 | |
Symbol 293 Graphic | Uses:292 | Used by:316 |
Symbol 294 Bitmap | Used by:295 | |
Symbol 295 Graphic | Uses:294 | Used by:316 |
Symbol 296 Bitmap | Used by:297 | |
Symbol 297 Graphic | Uses:296 | Used by:316 |
Symbol 298 Bitmap | Used by:299 | |
Symbol 299 Graphic | Uses:298 | Used by:316 |
Symbol 300 Bitmap | Used by:301 | |
Symbol 301 Graphic | Uses:300 | Used by:316 |
Symbol 302 Bitmap | Used by:303 | |
Symbol 303 Graphic | Uses:302 | Used by:316 |
Symbol 304 Bitmap | Used by:305 | |
Symbol 305 Graphic | Uses:304 | Used by:316 |
Symbol 306 Bitmap | Used by:307 | |
Symbol 307 Graphic | Uses:306 | Used by:316 |
Symbol 308 Bitmap | Used by:309 | |
Symbol 309 Graphic | Uses:308 | Used by:316 |
Symbol 310 Bitmap | Used by:311 | |
Symbol 311 Graphic | Uses:310 | Used by:316 |
Symbol 312 Bitmap | Used by:313 | |
Symbol 313 Graphic | Uses:312 | Used by:316 |
Symbol 314 Bitmap | Used by:315 | |
Symbol 315 Graphic | Uses:314 | Used by:316 |
Symbol 316 MovieClip | Uses:145 261 263 265 267 269 271 273 275 277 279 281 283 285 287 289 291 293 295 297 299 301 303 305 307 309 311 313 315 | Used by:Timeline |
Symbol 317 Graphic | Used by:318 | |
Symbol 318 MovieClip | Uses:67 317 | Used by:Timeline |
Symbol 319 Graphic | Used by:351 | |
Symbol 320 Graphic | Used by:351 397 | |
Symbol 321 Bitmap | Used by:322 | |
Symbol 322 Graphic | Uses:321 | Used by:351 397 |
Symbol 323 Bitmap | Used by:324 | |
Symbol 324 Graphic | Uses:323 | Used by:351 397 |
Symbol 325 Bitmap | Used by:326 | |
Symbol 326 Graphic | Uses:325 | Used by:351 397 |
Symbol 327 Bitmap | Used by:328 | |
Symbol 328 Graphic | Uses:327 | Used by:351 397 |
Symbol 329 Bitmap | Used by:330 | |
Symbol 330 Graphic | Uses:329 | Used by:351 397 |
Symbol 331 Bitmap | Used by:332 | |
Symbol 332 Graphic | Uses:331 | Used by:351 397 |
Symbol 333 Bitmap | Used by:334 | |
Symbol 334 Graphic | Uses:333 | Used by:351 397 |
Symbol 335 Bitmap | Used by:336 | |
Symbol 336 Graphic | Uses:335 | Used by:351 397 |
Symbol 337 Bitmap | Used by:338 | |
Symbol 338 Graphic | Uses:337 | Used by:351 397 |
Symbol 339 Bitmap | Used by:340 | |
Symbol 340 Graphic | Uses:339 | Used by:351 397 |
Symbol 341 Bitmap | Used by:342 | |
Symbol 342 Graphic | Uses:341 | Used by:351 397 |
Symbol 343 Bitmap | Used by:344 | |
Symbol 344 Graphic | Uses:343 | Used by:351 397 |
Symbol 345 Bitmap | Used by:346 | |
Symbol 346 Graphic | Uses:345 | Used by:351 397 |
Symbol 347 Bitmap | Used by:348 | |
Symbol 348 Graphic | Uses:347 | Used by:351 397 |
Symbol 349 Bitmap | Used by:350 | |
Symbol 350 Graphic | Uses:349 | Used by:351 397 |
Symbol 351 MovieClip | Uses:319 320 322 324 326 328 330 332 334 336 338 340 342 344 346 348 350 | Used by:Timeline |
Symbol 352 EditableText | Uses:13 | Used by:Timeline |
Symbol 353 EditableText | Uses:8 | Used by:Timeline |
Symbol 354 Button | Uses:9 10 11 | Used by:Timeline |
Symbol 355 Bitmap | Used by:356 | |
Symbol 356 Graphic | Uses:355 | Used by:372 |
Symbol 357 EditableText | Uses:13 | Used by:372 |
Symbol 358 Graphic | Used by:372 | |
Symbol 359 Text | Uses:13 | Used by:372 |
Symbol 360 Bitmap | Used by:361 | |
Symbol 361 Graphic | Uses:360 | Used by:372 |
Symbol 362 EditableText | Uses:13 | Used by:372 |
Symbol 363 Graphic | Used by:372 | |
Symbol 364 Text | Uses:13 | Used by:372 |
Symbol 365 Bitmap | Used by:366 | |
Symbol 366 Graphic | Uses:365 | Used by:372 |
Symbol 367 EditableText | Uses:13 | Used by:372 |
Symbol 368 Bitmap | Used by:369 | |
Symbol 369 Graphic | Uses:368 | Used by:372 |
Symbol 370 Text | Uses:13 | Used by:372 |
Symbol 371 Text | Uses:13 | Used by:372 |
Symbol 372 MovieClip | Uses:356 357 358 359 361 362 363 364 366 367 369 370 371 | Used by:Timeline |
Symbol 373 Graphic | Used by:390 | |
Symbol 374 Graphic | Used by:381 390 | |
Symbol 375 Graphic | Used by:381 385 390 | |
Symbol 376 Graphic | Used by:390 | |
Symbol 377 Graphic | Used by:390 | |
Symbol 378 Graphic | Used by:390 | |
Symbol 379 Graphic | Used by:381 | |
Symbol 380 Graphic | Used by:381 | |
Symbol 381 MovieClip | Uses:379 380 374 375 | Used by:390 |
Symbol 382 EditableText | Uses:75 | Used by:390 |
Symbol 383 EditableText | Uses:75 | Used by:390 |
Symbol 384 Graphic | Used by:385 | |
Symbol 385 MovieClip | Uses:384 375 | Used by:390 |
Symbol 386 Graphic | Used by:390 | |
Symbol 387 Text | Uses:13 | Used by:390 |
Symbol 388 Text | Uses:13 | Used by:390 |
Symbol 389 Text | Uses:13 | Used by:390 |
Symbol 390 MovieClip | Uses:373 66 374 375 376 377 378 381 382 383 385 386 387 388 389 | Used by:Timeline |
Symbol 391 Graphic | Used by:395 | |
Symbol 392 Graphic | Used by:395 | |
Symbol 393 Graphic | Used by:395 | |
Symbol 394 Text | Uses:18 | Used by:395 |
Symbol 395 Button | Uses:391 392 393 394 | Used by:Timeline |
Symbol 396 Graphic | Used by:Timeline | |
Symbol 397 MovieClip | Uses:320 322 324 326 328 330 332 334 336 338 340 342 344 346 348 350 | Used by:Timeline |
Symbol 398 Text | Uses:18 | Used by:402 |
Symbol 399 Text | Uses:18 | Used by:402 |
Symbol 400 Graphic | Used by:402 | |
Symbol 401 Text | Uses:18 | Used by:402 |
Symbol 402 Button | Uses:398 399 400 401 | Used by:Timeline |
Symbol 403 Text | Uses:18 | Used by:Timeline |
Symbol 404 MovieClip | Uses:67 | Used by:Timeline |
Symbol 405 Graphic | Used by:409 | |
Symbol 406 Text | Uses:18 | Used by:409 |
Symbol 407 Text | Uses:8 | Used by:409 |
Symbol 408 Text | Uses:18 | Used by:409 |
Symbol 409 MovieClip | Uses:405 406 7 407 408 | Used by:Timeline |
Symbol 410 Text | Uses:8 | Used by:Timeline |
Symbol 411 Text | Uses:75 | Used by:426 |
Symbol 412 Text | Uses:75 | Used by:426 |
Symbol 413 EditableText | Uses:75 | Used by:426 |
Symbol 414 EditableText | Uses:75 | Used by:426 |
Symbol 415 EditableText | Uses:75 | Used by:426 |
Symbol 416 EditableText | Uses:75 | Used by:426 |
Symbol 417 Text | Uses:75 | Used by:426 |
Symbol 418 EditableText | Uses:75 | Used by:426 |
Symbol 419 Text | Uses:75 | Used by:426 |
Symbol 420 EditableText | Uses:75 | Used by:426 |
Symbol 421 EditableText | Uses:75 | Used by:426 |
Symbol 422 EditableText | Uses:75 | Used by:426 |
Symbol 423 Text | Uses:75 | Used by:426 |
Symbol 424 EditableText | Uses:75 | Used by:426 |
Symbol 425 EditableText | Uses:75 | Used by:426 |
Symbol 426 MovieClip | Uses:411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 | Used by:Timeline |
Symbol 427 Button | Uses:9 10 11 | Used by:Timeline |
Symbol 428 EditableText | Uses:8 | Used by:Timeline |
Symbol 429 Text | Uses:8 | Used by:431 |
Symbol 430 Text | Uses:8 | Used by:431 |
Symbol 431 Button | Uses:429 430 11 | Used by:Timeline |
Symbol 432 Text | Uses:8 | Used by:434 |
Symbol 433 Text | Uses:8 | Used by:434 |
Symbol 434 Button | Uses:432 433 72 | Used by:Timeline |
Symbol 435 Text | Uses:13 | Used by:Timeline |
Symbol 436 Graphic | Used by:441 | |
Symbol 437 Text | Uses:18 | Used by:441 |
Symbol 438 Text | Uses:18 | Used by:441 |
Symbol 439 Text | Uses:18 | Used by:441 |
Symbol 440 Text | Uses:18 | Used by:441 |
Symbol 441 MovieClip | Uses:436 437 438 439 440 | Used by:462 |
Symbol 442 MovieClip | Used by:462 | |
Symbol 443 Graphic | Used by:462 | |
Symbol 444 Font | Used by:445 447 449 457 | |
Symbol 445 Text | Uses:444 | Used by:462 |
Symbol 446 Graphic | Used by:462 | |
Symbol 447 Text | Uses:444 | Used by:462 |
Symbol 448 Graphic | Used by:462 | |
Symbol 449 Text | Uses:444 | Used by:462 |
Symbol 450 Text | Uses:18 | Used by:462 |
Symbol 451 Graphic | Used by:456 | |
Symbol 452 Text | Uses:18 | Used by:456 |
Symbol 453 Graphic | Used by:456 | |
Symbol 454 Graphic | Used by:456 | |
Symbol 455 Text | Uses:18 | Used by:456 |
Symbol 456 Button | Uses:451 452 453 454 455 48 | Used by:462 |
Symbol 457 Text | Uses:444 | Used by:462 |
Symbol 458 Graphic | Used by:462 | |
Symbol 459 Graphic | Used by:460 | |
Symbol 460 MovieClip | Uses:459 | Used by:462 |
Symbol 461 Graphic | Used by:462 | |
Symbol 462 MovieClip | Uses:441 442 443 445 446 447 448 449 83 450 456 457 458 460 461 | Used by:Timeline |
Instance Names
"sfx" | Frame 20 | Symbol 93 MovieClip |
"sky" | Frame 46 | Symbol 103 MovieClip |
"scrollers" | Frame 46 | Symbol 135 MovieClip |
"airport" | Frame 46 | Symbol 138 MovieClip |
"p1" | Frame 46 | Symbol 202 MovieClip |
"p2" | Frame 46 | Symbol 259 MovieClip |
"p3" | Frame 46 | Symbol 316 MovieClip |
"b" | Frame 46 | Symbol 318 MovieClip |
"m" | Frame 46 | Symbol 351 MovieClip |
"levelPhoto" | Frame 46 | Symbol 372 MovieClip |
"ol" | Frame 46 | Symbol 390 MovieClip |
"sfx" | Frame 46 | Symbol 93 MovieClip |
"explosion1" | Frame 55 | Symbol 397 MovieClip |
"explosion2" | Frame 55 | Symbol 397 MovieClip |
"explosion3" | Frame 55 | Symbol 397 MovieClip |
"pauseMC" | Frame 55 | Symbol 409 MovieClip |
"mcAd" | Symbol 28 MovieClip Frame 1 | Symbol 26 MovieClip |
"mcLoading" | Symbol 40 MovieClip Frame 1 | Symbol 38 MovieClip |
"mcLoading" | Symbol 40 MovieClip Frame 11 | Symbol 38 MovieClip |
"mcIntro" | Symbol 58 MovieClip Frame 1 | Symbol 21 MovieClip |
"mcLoadingAnimated" | Symbol 58 MovieClip Frame 2 | Symbol 40 MovieClip |
"mcBackground" | Symbol 58 MovieClip Frame 2 | Symbol 43 MovieClip |
"mcAnimation" | Symbol 58 MovieClip Frame 2 | Symbol 57 MovieClip |
"mute" | Symbol 93 MovieClip Frame 1 | Symbol 87 MovieClip |
"g2" | Symbol 115 MovieClip Frame 1 | Symbol 113 MovieClip |
"g1" | Symbol 115 MovieClip Frame 1 | Symbol 113 MovieClip |
"g2" | Symbol 115 MovieClip Frame 3 | Symbol 113 MovieClip |
"g1" | Symbol 115 MovieClip Frame 3 | Symbol 113 MovieClip |
"gun" | Symbol 129 MovieClip Frame 1 | Symbol 128 MovieClip |
"gun" | Symbol 134 MovieClip Frame 1 | Symbol 128 MovieClip |
"anim" | Symbol 135 MovieClip Frame 20 | Symbol 125 MovieClip |
"anim" | Symbol 135 MovieClip Frame 23 | Symbol 129 MovieClip |
"anim" | Symbol 135 MovieClip Frame 33 | Symbol 134 MovieClip |
"powerBar" | Symbol 390 MovieClip Frame 1 | Symbol 381 MovieClip |
"progBar" | Symbol 390 MovieClip Frame 1 | Symbol 385 MovieClip |
"mcHighscores" | Symbol 462 MovieClip Frame 1 | Symbol 441 MovieClip |
"mcTarget" | Symbol 462 MovieClip Frame 2 | Symbol 442 MovieClip |
"mcHighScoreData" | Symbol 462 MovieClip Frame 3 | Symbol 460 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$Jg$tpOMu6aEHyyBnMq75C9QG/." |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "engine" |
Labels
"MainMenu" | Frame 20 |
"ready" | Frame 35 |
"GameIntro" | Frame 46 |
"GameMain" | Frame 55 |
"levelover" | Frame 65 |
"gameover" | Frame 75 |
"hs" | Frame 85 |
"reset" | Frame 95 |
"content" | Symbol 28 MovieClip Frame 1 |
"ReadCookie" | Symbol 28 MovieClip Frame 9 |
"prepareAd" | Symbol 28 MovieClip Frame 20 |
"loadAd" | Symbol 28 MovieClip Frame 31 |
"showAd" | Symbol 28 MovieClip Frame 41 |
"preload" | Symbol 58 MovieClip Frame 3 |
"music" | Symbol 93 MovieClip Frame 5 |
"bullet" | Symbol 93 MovieClip Frame 10 |
"bombDrop" | Symbol 93 MovieClip Frame 15 |
"boom" | Symbol 93 MovieClip Frame 20 |
"explode" | Symbol 93 MovieClip Frame 25 |
"die" | Symbol 125 MovieClip Frame 2 |
"die" | Symbol 129 MovieClip Frame 2 |
"die" | Symbol 134 MovieClip Frame 2 |
"takeoff" | Symbol 138 MovieClip Frame 1 |
"land" | Symbol 138 MovieClip Frame 21 |
"spin" | Symbol 202 MovieClip Frame 15 |
"spin" | Symbol 259 MovieClip Frame 15 |
"spin" | Symbol 316 MovieClip Frame 15 |
"explode" | Symbol 351 MovieClip Frame 11 |
"one" | Symbol 372 MovieClip Frame 1 |
"warning" | Symbol 390 MovieClip Frame 5 |
"overshot" | Symbol 390 MovieClip Frame 70 |
Dynamic Text Variables
txtPercentLoaded2 | Symbol 30 EditableText | "The game is loading (0%)" |
txtPercentLoaded2 | Symbol 33 EditableText | "The game is loading (0%)" |
levelMission | Symbol 80 EditableText | "Instructions" |
levelTitle | Symbol 352 EditableText | "LEVELNAME" |
levelMission | Symbol 353 EditableText | "LEVELTITLE" |
_root.score | Symbol 382 EditableText | "000000" |
_root.score | Symbol 383 EditableText | "000000" |
_parent.planekills | Symbol 413 EditableText | "000" |
_parent.wastedShots | Symbol 414 EditableText | "000" |
_parent.planekills | Symbol 415 EditableText | "000" |
_parent.wastedShots | Symbol 416 EditableText | "000" |
_parent.boatkills | Symbol 418 EditableText | "000" |
_parent.wastedBombs | Symbol 420 EditableText | "000" |
_parent.planekills | Symbol 421 EditableText | "000" |
_parent.wastedShots | Symbol 422 EditableText | "000" |
_parent.antiaircraftkills | Symbol 424 EditableText | "000" |
_parent.wastedBombs | Symbol 425 EditableText | "000" |
goTitle | Symbol 428 EditableText | "Well done - The Skies are safe once more" |
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