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Fight Terror.swf

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Flash #118876

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www.myplaycity.com

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GAME OVERVIEW AND OBJECTIVE

ENEMIES

Terrorist
Ninja
Mafia
Alien
Tank
Armored car
Truck
Helicopter

+10 Scores
+30 Scores
+30 Scores
+40 Scores
+50 Scores
+60 Scores
+70 Scores
+80 Scores

BONUSES

Volley -
Bomb -
Bombardment -
First-aid Set -
Life -
Dollar -
Skull -

an ability to fire a burst
kills all the terrorists nearby
an attack from the air
+50% health
+1 life
+100 score
-50% health

ABOUT

FIGHT TERROR ver. 2.0 Online
© 2006 MyPlayCity.com
www.MyPlayCity.com

<p align="center"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="0">actions</font></p>

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3

100%

<p align="center"><font face="Comic Sans MS" size="24" color="#ffffff" letterSpacing="3.000000" kerning="0">0:00</font></p>

<p align="center"><font face="Comic Sans MS" size="26" color="#ffffff" letterSpacing="3.000000" kerning="0">0</font></p>

<p align="center"><font face="Comic Sans MS" size="22" color="#ffffff" letterSpacing="3.000000" kerning="0">Level 1</font></p>

Level 88

<p align="center"><font face="Comic Sans MS" size="46" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>GAME OVER</b></font></p>

<p align="center"><font face="Comic Sans MS" size="45" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>Download </b></font></p><p align="center"><font face="Comic Sans MS" size="45" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>Full version?</b></font></p>

<p align="center"><font face="Comic Sans MS" size="50" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>Yes</b></font></p>

<p align="center"><font face="Comic Sans MS" size="50" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Yes</b></font></p>

<p align="center"><font face="Comic Sans MS" size="50" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>No</b></font></p>

<p align="center"><font face="Comic Sans MS" size="50" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>No</b></font></p>

ActionScript [AS1/AS2]

Frame 1
_root.loadpercent = "0%";
Frame 2
_root.loadPercent = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"; _root.loader._width = (Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) / 100) * 270; if ((_root._framesloaded > 3) || (Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) > 49)) { gotoAndPlay (4); }
Frame 3
gotoAndPlay (2);
Frame 4
_root.loadPercent = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"; _root.loader._width = (Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) / 100) * fullload; if ((_root.getBytesLoaded() == _root.getBytesTotal()) && (_root.clip._currentframe > 49)) { _root.loadPercent = "100%"; gotoAndStop ("begin"); }
Frame 5
gotoAndPlay (4);
Frame 6
function changeCursor(movieclip) { Mouse.hide(); _root.attachMovie(movieclip, "customCursor", 9999); _root.customCursor.startDrag(true); } numlevel = 1; score = 0; health = 100; life = 3; score = 0; changeCursor("pricelmovie"); var wav1_Sound = new Sound(); wav1_Sound.attachSound("wav1"); var wav2_Sound = new Sound(); wav2_Sound.attachSound("wav2"); var wav6_Sound = new Sound(); wav6_Sound.attachSound("wav6"); var wav3_Sound = new Sound(); wav3_Sound.attachSound("wav3"); var wav8_Sound = new Sound(); wav8_Sound.attachSound("wav8"); var wav7_Sound = new Sound(); wav7_Sound.attachSound("wav7"); var wav9_Sound = new Sound(); wav9_Sound.attachSound("wav9"); var wav10_Sound = new Sound(); wav10_Sound.attachSound("wav10"); var wa102v_Sound = new Sound(); wav102_Sound.attachSound("wav102"); var wav14_Sound = new Sound(); wav14_Sound.attachSound("wav14"); var bwav_Sound = new Sound(); bwav_Sound.attachSound("bwav"); var gwav_Sound = new Sound(); gwav_Sound.attachSound("gwav"); var dwav_Sound = new Sound(); dwav_Sound.attachSound("dwav"); _root.wav1_Sound.setVolume(50); _root.wav3_Sound.setVolume(50); _root.wav7_Sound.setVolume(50); _root.wav8_Sound.setVolume(50); _root.wav9_Sound.setVolume(50); _root.wav10_Sound.setVolume(50); _root.wav102_Sound.setVolume(50); _root.wav2_Sound.setVolume(50); _root.wav6_Sound.setVolume(50); _root.wav14_Sound.setVolume(50); _root.bwav_Sound.setVolume(50); _root.gwav_Sound.setVolume(50); _root.dwav_Sound.setVolume(50);
Instance of Symbol 101 MovieClip "sound" in Frame 6
onClipEvent (enterFrame) { this.onRelease = function () { switch (this._currentframe) { case 1 : this.gotoAndStop(2); _root.wav1_Sound.setVolume(0); _root.wav3_Sound.setVolume(0); _root.wav7_Sound.setVolume(0); _root.wav8_Sound.setVolume(0); _root.wav9_Sound.setVolume(0); _root.wav10_Sound.setVolume(0); _root.wav102_Sound.setVolume(0); _root.wav2_Sound.setVolume(0); _root.wav6_Sound.setVolume(0); _root.wav14_Sound.setVolume(0); _root.bwav_Sound.setVolume(0); _root.gwav_Sound.setVolume(0); _root.dwav_Sound.setVolume(0); break; case 2 : this.gotoAndStop(1); _root.wav1_Sound.setVolume(10); _root.wav3_Sound.setVolume(10); _root.wav7_Sound.setVolume(10); _root.wav8_Sound.setVolume(10); _root.wav9_Sound.setVolume(10); _root.wav10_Sound.setVolume(10); _root.wav102_Sound.setVolume(10); _root.wav2_Sound.setVolume(10); _root.wav6_Sound.setVolume(10); _root.wav14_Sound.setVolume(10); _root.bwav_Sound.setVolume(10); _root.gwav_Sound.setVolume(10); _root.dwav_Sound.setVolume(10); } }; }
Frame 7
overview = "You are to defend people from the terrorists in the game \u201CFight Terror\u201D. The action is carried out on your behalf. Your aim is to destroy the detachments of the terrorists. You are located in the trench and have weapons at your disposal. Fight for the world peace!\rYou are to repulse an attack of terrorist detachments at each level.\rYou\u2019ll be under attack of the terrorists, ninja, mafia, alien invaders, and weapons of all kinds.\rYou are able to take bonuses to increase your power periodically.";
Frame 11
changeCursor("pricel"); time_wait = 0; levellabel = "Level " + String(numlevel); levelpanel = "Level " + String(numlevel); scorepanel = String(score); healthpanel = String(health) + "%"; lifepanel = String(life); if ((numlevel % 2) == 1) { _root.fon.gotoAndStop(1); } else { _root.fon.gotoAndStop(2); } time = 30 + ((numlevel - 1) * 10); min = Math.floor(time / 60); dsek = Math.floor((time - (60 * min)) / 10); sek = Math.floor((time - (60 * min)) - (10 * dsek)); timepanel = ((min + ":") + dsek) + sek;
Instance of Symbol 132 MovieClip "fon" in Frame 11
onClipEvent (load) { stop(); }
Instance of Symbol 134 MovieClip "actions" in Frame 11
onClipEvent (load) { xSpeed = 3; percentfire = 0.02; timefire = 1000; timego = 1000; timevisible = 1000; depthplan1 = 4000; depthplan2 = 3000; depthplan3 = 2000; depthak47 = 5000; technic = 500; longshot = 1000; mediumshot = 2000; nearshot = 3000; mechanismshot = 500; bomb = false; timebomb = getTimer(); shot = true; } onClipEvent (enterFrame) { }
Instance of Symbol 142 MovieClip "sound" in Frame 11
onClipEvent (load) { stop(); if (_root.beep_Sound.getVolume() < 50) { this.gotoAndStop(2); } } onClipEvent (enterFrame) { this.onRelease = function () { switch (this._currentframe) { case 1 : this.gotoAndStop(2); _root.wav1_Sound.setVolume(0); _root.wav3_Sound.setVolume(0); _root.wav7_Sound.setVolume(0); _root.wav8_Sound.setVolume(0); _root.wav9_Sound.setVolume(0); _root.wav10_Sound.setVolume(0); _root.wav102_Sound.setVolume(0); _root.wav2_Sound.setVolume(0); _root.wav6_Sound.setVolume(0); _root.wav14_Sound.setVolume(0); _root.bwav_Sound.setVolume(0); _root.gwav_Sound.setVolume(0); _root.dwav_Sound.setVolume(0); break; case 2 : this.gotoAndStop(1); _root.wav1_Sound.setVolume(10); _root.wav3_Sound.setVolume(10); _root.wav7_Sound.setVolume(10); _root.wav8_Sound.setVolume(10); _root.wav9_Sound.setVolume(10); _root.wav10_Sound.setVolume(10); _root.wav102_Sound.setVolume(10); _root.wav2_Sound.setVolume(10); _root.wav6_Sound.setVolume(10); _root.wav14_Sound.setVolume(10); _root.bwav_Sound.setVolume(10); _root.gwav_Sound.setVolume(10); _root.dwav_Sound.setVolume(10); } }; }
Instance of Symbol 174 MovieClip in Frame 11
onClipEvent (load) { stop(); this.splash.stop(); this.splash._visible = false; time = getTimer(); this.swapDepths(_root.actions.depthak47); } onClipEvent (mouseDown) { if (_root._ymouse < 330) { this.splash._visible = true; time = getTimer(); _root.wav3_Sound.start(); } } onClipEvent (enterFrame) { if (_root._currentframe < 11) { removeMovieClip(this); } angle = Math.round(_root._xmouse / 100); this.gotoAndStop(angle + 1); this.splash.gotoAndStop(angle + 1); if (this.splash._visible && ((getTimer() - time) > 100)) { this.splash._visible = false; } }
Instance of Symbol 179 MovieClip in Frame 11
onClipEvent (load) { stop(); }
Frame 12
if (time_wait > 36) { gotoAndPlay ("gogogo"); } time_wait = time_wait + 1;
Frame 13
gotoAndPlay (12);
Frame 14
frameN = 0; removeMovieClip(_root.getInstanceAtDepth(8000)); max = numlevel + 3; _root.actions.maxtechnic = 0; if (numlevel > 8) { max = 10; } var i = 0; while (i < max) { duplicateMovieClip ("_root.terror", "terror" + String(i), _root.getNextHighestDepth()); i++; }
Instance of Symbol 225 MovieClip "terror" in Frame 14
onClipEvent (load) { function onloadmonster() { switch (_root.numlevel) { case 1 : do { frm = Math.round(Math.random() * 8); if (frm == 0) { frm = 8; } } while (((((frm == 2) || (frm == 3)) || (frm == 4)) || (frm > 5)) || ((frm > 4) && (act.maxtechnic == _root.numlevel))); break; case 2 : do { frm = Math.round(Math.random() * 8); if (frm == 0) { frm = 8; } } while ((((frm == 3) || (frm == 4)) || (frm > 5)) || ((frm > 4) && (act.maxtechnic == _root.numlevel))); break; case 3 : do { frm = Math.round(Math.random() * 8); if (frm == 0) { frm = 8; } } while (((frm == 4) || (frm > 5)) || ((frm > 4) && (act.maxtechnic == _root.numlevel))); break; default : do { frm = Math.round(Math.random() * 8); if (frm == 0) { frm = 8; } } while (((frm == 4) || (frm > 5)) || ((frm > 4) && (act.maxtechnic == _root.numlevell))); } if (frm > 4) { act.maxtechnic = act.maxtechnic + 1; } switch (frm) { case 1 : life = 1; power = 1; break; case 2 : life = 2; power = 1; break; case 3 : life = 5; power = 2; break; case 5 : life = 20; power = 10; } this.gotoAndStop(frm); if (frm < 5) { if ((_root.numlevel % 2) != 0) { do { ypos = (Math.random() * 80) + 240; } while ((((((ypos > 250) && (ypos < 260)) || ((ypos > 270) && (ypos < 290))) || (_root.getInstanceAtDepth(act.longshot + ypos) != undefined)) || (_root.getInstanceAtDepth(act.mediumshot + ypos) != undefined)) || (_root.getInstanceAtDepth(act.nearshot + ypos) != undefined)); if ((ypos >= 240) && (ypos <= 250)) { xpos = (Math.random() * 290) + 130; depths = Math.floor(act.longshot + ypos); } if ((ypos >= 260) && (ypos <= 270)) { xpos = (Math.random() * 360) + 90; depths = Math.floor(act.mediumshot + ypos); } if ((ypos >= 290) && (ypos <= 320)) { xpos = (Math.random() * 360) + 90; depths = Math.floor(act.nearshot + ypos); } scale = Math.pow(ypos / 280, 2); if (Math.random() < 0.5) { _xscale = (-100 * scale); _yscale = (100 * scale); } else { _xscale = (100 * scale); _yscale = (100 * scale); } } else { do { ypos = (Math.random() * 70) + 250; } while ((((((ypos > 270) && (ypos < 285)) || ((ypos > 295) && (ypos < 305))) || (_root.getInstanceAtDepth(act.longshot + ypos) != undefined)) || (_root.getInstanceAtDepth(act.mediumshot + ypos) != undefined)) || (_root.getInstanceAtDepth(act.nearshot + ypos) != undefined)); if ((ypos >= 250) && (ypos <= 270)) { xpos = (Math.random() * 230) + 140; depths = Math.floor(act.longshot + ypos); } if ((ypos >= 285) && (ypos <= 295)) { xpos = (Math.random() * 240) + 170; depths = Math.floor(act.mediumshot + ypos); } if ((ypos >= 305) && (ypos <= 320)) { xpos = (Math.random() * 390) + 90; depths = Math.floor(act.nearshot + ypos); } scale = Math.pow(ypos / 280, 2); if (Math.random() < 0.5) { _xscale = (-100 * scale); _yscale = (100 * scale); } else { _xscale = (100 * scale); _yscale = (100 * scale); } } this.swapDepths(depths); _x = xpos; _y = ypos; } else if (frm < 8) { do { ypos = (Math.random() * 10) + 210; } while (_root.getInstanceAtDepth(act.technic + ypos) != undefined); depths = Math.floor(act.technic + ypos); scale = Math.pow(ypos / 220, 2); if (Math.random() < 0.5) { xpos = 500; _xscale = (-100 * scale); _yscale = (100 * scale); } else { xpos = 0; _xscale = (100 * scale); _yscale = (100 * scale); } this.swapDepths(depths); _x = xpos; _y = ypos; } fireflag = false; timego = getTimer(); this._visible = false; timevisible = getTimer(); } stop(); if (_name != "terror") { act = _root.actions; onloadmonster(); } } onClipEvent (mouseDown) { if (((_name != "terror") && (this.hitTest(_root._xmouse, _root._ymouse, true))) && (_root.actions.shot)) { var fire = false; if (frm < 5) { if ((_root.numlevel % 2) != 0) { if ((_y >= 240) && (_y <= 250)) { if (!_root.plan3.hitTest(_root._xmouse, _root._ymouse, true)) { fire = true; } } if ((_y >= 260) && (_y <= 270)) { if (!_root.plan2.hitTest(_root._xmouse, _root._ymouse, true)) { fire = true; } } if ((_y >= 290) && (_y <= 320)) { if (!_root.plan1.hitTest(_root._xmouse, _root._ymouse, true)) { fire = true; } } } else { if ((_y >= 250) && (_y <= 270)) { if (!_root.plan3.hitTest(_root._xmouse, _root._ymouse, true)) { fire = true; } } if ((_y >= 285) && (_y <= 295)) { if (!_root.plan2.hitTest(_root._xmouse, _root._ymouse, true)) { fire = true; } } if ((_y >= 305) && (_y <= 320)) { fire = true; } } } else { fire = true; } if (fire) { life = life - 1; if (frm < 5) { _root.wav2_Sound.start(); } else { _root.attachMovie("popal", _name + "1", this.getDepth() + 100, {_x:_root._xmouse, _y:_root._ymouse, _xscale:50, _yscale:50}); _root.wav102_Sound.start(); } _root.actions.shot = false; if (life <= 0) { if (Math.random() < 0.2) { _root.bonus.duplicateMovieClip("bonus" + String(this.getDepth() + 101), this.getDepth() + 101, {_x:this._x, _y:this._y}); } switch (frm) { case 1 : _root.attachMovie("terror1_dead", _name + "1", this.getDepth() + 100, {_x:this._x, _y:this._y}); break; case 2 : _root.attachMovie("terror2_dead", _name + "1", this.getDepth() + 100, {_x:this._x, _y:this._y}); break; case 3 : _root.attachMovie("terror3_dead", _name + "1", this.getDepth() + 100, {_x:this._x, _y:this._y}); break; case 5 : _root.attachMovie("gotov", _name + "1", this.getDepth() + 100, {_x:this._x, _y:this._y - 20}); } switch (frm) { case 1 : _root.score = _root.score + 1; _root.wav9_Sound.start(); break; case 2 : _root.score = _root.score + 2; _root.wav14_Sound.start(); break; case 3 : _root.score = _root.score + 5; _root.wav14_Sound.start(); break; case 5 : act.maxtechnic = act.maxtechnic - 1; _root.score = _root.score + 20; _root.wav8_Sound.start(); } onloadmonster(); } } } } onClipEvent (enterFrame) { if (_name != "terror") { act = _root.actions; if ((!this._visible) && ((getTimer() - timevisible) > ((Math.random() * act.timevisible) + act.timevisible))) { this._visible = true; } if ((_root._currentframe < 14) || (_root._currentframe > 16)) { removeMovieClip(this); } if (act.bomb && (frm < 5)) { switch (frm) { case 1 : _root.attachMovie("terror1_dead", _name + "1", this.getDepth() + 100, {_x:this._x, _y:this._y}); break; case 2 : _root.attachMovie("terror2_dead", _name + "1", this.getDepth() + 100, {_x:this._x, _y:this._y}); break; case 3 : _root.attachMovie("terror3_dead", _name + "1", this.getDepth() + 100, {_x:this._x, _y:this._y}); } onloadmonster(); } if (!fireflag) { if (frm < 5) { if (Math.random() < 0.01) { _xscale = (-_xscale); } if (_xscale > 0) { if ((_root.numlevel % 2) != 0) { if ((_y >= 240) && (_y <= 250)) { if ((_x + act.xSpeed) < 420) { _x = (_x + (act.xSpeed * scale)); } else { _xscale = (-_xscale); } } if (((_y >= 260) && (_y <= 270)) || ((_y >= 290) && (_y <= 320))) { if ((_x + act.xSpeed) < 450) { _x = (_x + (act.xSpeed * scale)); } else { _xscale = (-_xscale); } } } else { if ((_y >= 250) && (_y <= 270)) { if ((_x + act.xSpeed) < 370) { _x = (_x + (act.xSpeed * scale)); } else { _xscale = (-_xscale); } } if ((_y >= 285) && (_y <= 295)) { if ((_x + act.xSpeed) < 410) { _x = (_x + (act.xSpeed * scale)); } else { _xscale = (-_xscale); } } if ((_y >= 305) && (_y <= 320)) { if ((_x + act.xSpeed) < 480) { _x = (_x + (act.xSpeed * scale)); } else { _xscale = (-_xscale); } } } } else if ((_root.numlevel % 2) != 0) { if ((_y >= 240) && (_y <= 250)) { if ((_x - act.xSpeed) > 130) { _x = (_x - (act.xSpeed * scale)); } else { _xscale = (-_xscale); } } if (((_y >= 260) && (_y <= 270)) || ((_y >= 290) && (_y <= 320))) { if ((_x - act.xSpeed) > 90) { _x = (_x - (act.xSpeed * scale)); } else { _xscale = (-_xscale); } } } else { if ((_y >= 250) && (_y <= 270)) { if ((_x - act.xSpeed) > 140) { _x = (_x - (act.xSpeed * scale)); } else { _xscale = (-_xscale); } } if ((_y >= 285) && (_y <= 295)) { if ((_x - act.xSpeed) > 170) { _x = (_x - (act.xSpeed * scale)); } else { _xscale = (-_xscale); } } if ((_y >= 305) && (_y <= 320)) { if ((_x - act.xSpeed) > 90) { _x = (_x - (act.xSpeed * scale)); } else { _xscale = (-_xscale); } } } } else if (frm < 8) { if (_xscale > 0) { if (_x < 500) { _x = (_x + (act.xSpeed * scale)); } else { onloadmonster(); } } else if (_x > 0) { _x = (_x - (act.xSpeed * scale)); } else { onloadmonster(); } } if (((((Math.random() < act.percentfire) && ((getTimer() - timego) > act.timego)) && (!_root.plan1.hitTest(_x, _y, true))) && (!_root.plan2.hitTest(_x, _y, true))) && (!_root.plan3.hitTest(_x, _y, true))) { this.gotoAndStop(10 + frm); fireflag = true; timefire = getTimer(); } } else if ((getTimer() - timefire) < act.timefire) { if ((this._currentframe < 5) && (this.man._currentframe == this.man._totalframes)) { _root.health = _root.health - power; _root.wav3_Sound.start(); } if ((this._currentframe > 4) && (this.man._currentframe == (this.man._totalframes - 1))) { _root.health = _root.health - power; _root.wav7_Sound.start(); } } else { fireflag = false; this.gotoAndStop(frm); timestop = getTimer(); } } }
Instance of Symbol 296 MovieClip "bonus" in Frame 14
onClipEvent (load) { stop(); if (_name != "bonus") { do { frm = Math.round(Math.random() * 7); if (frm == 0) { frm = 7; } } while ((frm == 1) || (frm == 7)); this.gotoAndStop(frm); } } onClipEvent (enterFrame) { if (_name != "bonus") { _y = (_y - 5); if (((_y < 70) || (_root._currentframe < 14)) || (_root._currentframe > 16)) { removeMovieClip(this); } } } onClipEvent (mouseDown) { if ((_name != "bonus") && (truethis.hitTest(_root._xmouse, _root._ymouse, _root.actions.shot))) { _root.attachMovie("bonus_dead", _name + "1", this.getDepth() + 100, {_x:this._x, _y:this._y - (this._height / 2)}); _root.actions.shot = false; switch (frm) { case 1 : break; case 2 : _root.actions.bomb = true; _root.wav8_Sound.start(); break; case 3 : _root.health = _root.health - 50; _root.bwav_Sound.start(); break; case 4 : _root.score = _root.score + 100; _root.gwav_Sound.start(); break; case 5 : _root.life = _root.life + 1; if (_root.life > 3) { _root.health = 100; _root.life = 3; } _root.dwav_Sound.start(); break; case 6 : _root.health = _root.health + 50; if (_root.health > 100) { _root.health = 100; } _root.dwav_Sound.start(); break; case 7 : } removeMovieClip(this); } }
Instance of Symbol 306 MovieClip "plan3" in Frame 14
onClipEvent (load) { stop(); this.swapDepths(_root.actions.depthplan3); if ((_root.numlevel % 2) != 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if ((_root._currentframe < 14) || (_root._currentframe > 19)) { removeMovieClip(this); } }
Instance of Symbol 312 MovieClip "plan2" in Frame 14
onClipEvent (load) { stop(); this.swapDepths(_root.actions.depthplan2); if ((_root.numlevel % 2) != 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if ((_root._currentframe < 14) || (_root._currentframe > 19)) { removeMovieClip(this); } }
Instance of Symbol 316 MovieClip "plan1" in Frame 14
onClipEvent (load) { stop(); this.swapDepths(_root.actions.depthplan1); if ((_root.numlevel % 2) != 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if ((_root._currentframe < 14) || (_root._currentframe > 19)) { removeMovieClip(this); } }
Frame 15
scorepanel = String(score); healthpanel = String(health) + "%"; lifepanel = String(life); _root.actions.shot = true; _root.actions.bomb = false; if (health <= 0) { life = life - 1; _root.wav10_Sound.start(); if (life <= 0) { _root.over_Sound.start(); gotoAndPlay ("game_over"); } else { _root.die_Sound.start(); gotoAndPlay ("dead"); } } frameN = frameN + 1; if ((frameN % 12) == 0) { time = time - 1; if (time < 10) { _root.Tick_Sound.start(); } min = Math.floor(time / 60); dsek = Math.floor((time - (60 * min)) / 10); sek = Math.floor((time - (60 * min)) - (10 * dsek)); timepanel = ((min + ":") + dsek) + sek; } if (((min == 0) && (dsek == 0)) && (sek == 0)) { numlevel = numlevel + 1; gotoAndPlay ("wait_level"); } if (Key.isDown(27)) { _root.gotoAndStop("begin"); }
Frame 16
gotoAndPlay (15);
Frame 17
time_wait = 0;
Instance of Symbol 64 MovieClip "fon1" in Frame 17
onClipEvent (load) { this.swapDepths(8000); }
Frame 18
if (time_wait > 2) { health = 100; gotoAndPlay ("gogogo"); } time_wait = time_wait + 1;
Frame 19
gotoAndPlay (18);
Frame 20
time_wait = 0;
Frame 21
if (time_wait > 36) { gotoAndPlay ("wait_level"); } time_wait = time_wait + 1;
Frame 22
gotoAndPlay (21);
Frame 23
time_wait = 0; healthpanel = "0%"; lifepanel = "0";
Frame 24
if (time_wait > 36) { gotoAndStop ("download"); } time_wait = time_wait + 1;
Frame 25
gotoAndPlay (24);
Symbol 29 MovieClip [terror1_dead] Frame 9
removeMovieClip(this);
Symbol 36 MovieClip [terror2_dead] Frame 6
removeMovieClip(this);
Symbol 43 MovieClip [terror3_dead] Frame 6
removeMovieClip(this);
Symbol 53 MovieClip [bonus_dead] Frame 9
removeMovieClip(this);
Symbol 57 MovieClip [popal] Frame 5
removeMovieClip(this);
Symbol 58 MovieClip [gotov] Frame 17
removeMovieClip(this);
Symbol 72 MovieClip Frame 50
stop();
Symbol 80 Button
on (press) { getURL ("http://www.myplaycity.com/fight_terror", "_blank"); }
Symbol 83 Button
on (press) { getURL ("http://www.myplaycity.com/online_games", "_blank"); }
Symbol 85 Button
on (press) { getURL ("http://www.myplaycity.com/free_content", "_blank"); }
Symbol 87 Button
on (press) { getURL ("http://www.myplaycity.com", "_blank"); }
Symbol 92 Button
on (release) { _root.wav6_Sound.start(); _root.gotoAndPlay("wait_level"); } on (rollOver) { _root.wav6_Sound.start(); }
Symbol 97 Button
on (release) { _root.wav6_Sound.start(); _root.nextFrame(); } on (rollOver) { _root.wav6_Sound.start(); }
Symbol 101 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 2
stop();
Symbol 107 Button
on (release) { if (_root._currentframe > 7) { _root.prevFrame(); } _root.wav6_Sound.start(); } on (rollOver) { _root.wav6_Sound.start(); }
Symbol 111 Button
on (release) { if (_root._currentframe < 10) { _root.nextFrame(); } _root.wav6_Sound.start(); } on (rollOver) { _root.wav6_Sound.start(); }
Symbol 114 Button
on (release) { _root.wav6_Sound.start(); _root.gotoAndStop("begin"); } on (rollOver) { _root.wav6_Sound.start(); }
Symbol 117 Button
on (release) { overview.scroll++; }
Symbol 118 Button
on (release) { overview.scroll--; }
Symbol 224 MovieClip Frame 10
gotoAndPlay (7);
Symbol 322 Button
on (release) { _root.wav6_Sound.start(); getURL ("http://www.myplaycity.com/fight_terror", "_blank"); _root.gotoAndStop("begin"); } on (rollOver) { _root.wav6_Sound.start(); }
Symbol 325 Button
on (release) { _root.wav6_Sound.start(); _root.gotoAndStop("begin"); } on (rollOver) { _root.wav6_Sound.start(); }

Library Items

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Symbol 2 Sound [bwav]
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Symbol 6 Sound [wav6]
Symbol 7 Sound [wav2]
Symbol 8 Sound [wav14]
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Symbol 26 GraphicUses:24Used by:29
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Symbol 29 MovieClip [terror1_dead]Uses:25 26 27 28
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Symbol 35 GraphicUses:30Used by:36
Symbol 36 MovieClip [terror2_dead]Uses:31 32 33 34 35
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Symbol 39 GraphicUses:37Used by:43
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Symbol 41 GraphicUses:37Used by:43
Symbol 42 GraphicUses:37Used by:43
Symbol 43 MovieClip [terror3_dead]Uses:38 39 40 41 42
Symbol 44 BitmapUsed by:45 46 47 48 49 50 51 52
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Symbol 47 GraphicUses:44Used by:53
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Symbol 49 GraphicUses:44Used by:53
Symbol 50 GraphicUses:44Used by:53
Symbol 51 GraphicUses:44Used by:53
Symbol 52 GraphicUses:44Used by:53
Symbol 53 MovieClip [bonus_dead]Uses:45 46 47 48 49 50 51 52
Symbol 54 GraphicUsed by:57 58
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:57 58
Symbol 57 MovieClip [popal]Uses:54 56
Symbol 58 MovieClip [gotov]Uses:54 56
Symbol 59 FontUsed by:60 102 136 137 140 141
Symbol 60 EditableTextUses:59Used by:Timeline
Symbol 61 FontUsed by:62 115 133
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Symbol 194 BitmapUsed by:195 196 197 198
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Symbol 217 BitmapUsed by:218 219 220
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Symbol 221 BitmapUsed by:222 223
Symbol 222 GraphicUses:221Used by:224
Symbol 223 GraphicUses:221Used by:224
Symbol 224 MovieClipUses:218 219 220 222 223Used by:225
Symbol 225 MovieClipUses:187 193 199 204 208 212 216 224Used by:Timeline
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Symbol 236 BitmapUsed by:237 238 239 240 241 242 243 244
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Symbol 246 BitmapUsed by:247 248 249 250 251 252 253 254
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Symbol 255 MovieClipUses:247 248 249 250 251 252 253 254Used by:296
Symbol 256 BitmapUsed by:257 258 259 260 261 262 263 264
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Symbol 293 GraphicUses:286Used by:295
Symbol 294 GraphicUses:286Used by:295
Symbol 295 MovieClipUses:287 288 289 290 291 292 293 294Used by:296
Symbol 296 MovieClipUses:235 245 255 265 275 285 295Used by:Timeline
Symbol 297 BitmapUsed by:298 300
Symbol 298 GraphicUses:297Used by:Timeline
Symbol 299 BitmapUsed by:300
Symbol 300 GraphicUses:297 299Used by:306
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Symbol 305 GraphicUses:301 302 303 304Used by:306
Symbol 306 MovieClipUses:300 305Used by:Timeline
Symbol 307 BitmapUsed by:309
Symbol 308 BitmapUsed by:309
Symbol 309 GraphicUses:307 308Used by:312
Symbol 310 BitmapUsed by:311
Symbol 311 GraphicUses:310Used by:312
Symbol 312 MovieClipUses:309 311Used by:Timeline
Symbol 313 BitmapUsed by:315
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Symbol 315 GraphicUses:313 314Used by:316
Symbol 316 MovieClipUses:315Used by:Timeline
Symbol 317 EditableTextUses:180Used by:Timeline
Symbol 318 EditableTextUses:180Used by:Timeline
Symbol 319 EditableTextUses:180Used by:322
Symbol 320 EditableTextUses:180Used by:322
Symbol 321 GraphicUsed by:322 325
Symbol 322 ButtonUses:319 320 321Used by:Timeline
Symbol 323 EditableTextUses:180Used by:325
Symbol 324 EditableTextUses:180Used by:325
Symbol 325 ButtonUses:323 324 321Used by:Timeline

Instance Names

"loader"Frame 1Symbol 64 MovieClip
"clip"Frame 4Symbol 72 MovieClip
"sound"Frame 6Symbol 101 MovieClip
"scr_down"Frame 7Symbol 117 Button
"scr_up"Frame 7Symbol 118 Button
"fon"Frame 11Symbol 132 MovieClip
"actions"Frame 11Symbol 134 MovieClip
"sound"Frame 11Symbol 142 MovieClip
"terror"Frame 14Symbol 225 MovieClip
"bonus"Frame 14Symbol 296 MovieClip
"plan3"Frame 14Symbol 306 MovieClip
"plan2"Frame 14Symbol 312 MovieClip
"plan1"Frame 14Symbol 316 MovieClip
"fon1"Frame 17Symbol 64 MovieClip
"splash"Symbol 174 MovieClip Frame 1Symbol 163 MovieClip
"man"Symbol 225 MovieClip Frame 1Symbol 187 MovieClip
"man"Symbol 225 MovieClip Frame 2Symbol 193 MovieClip
"man"Symbol 225 MovieClip Frame 3Symbol 199 MovieClip
"man"Symbol 225 MovieClip Frame 5Symbol 204 MovieClip
"man"Symbol 225 MovieClip Frame 11Symbol 208 MovieClip
"man"Symbol 225 MovieClip Frame 12Symbol 212 MovieClip
"man"Symbol 225 MovieClip Frame 13Symbol 216 MovieClip
"man"Symbol 225 MovieClip Frame 15Symbol 224 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "gwav"
ExportAssets (56)Timeline Frame 1Symbol 2 as "bwav"
ExportAssets (56)Timeline Frame 1Symbol 3 as "wav9"
ExportAssets (56)Timeline Frame 1Symbol 4 as "wav8"
ExportAssets (56)Timeline Frame 1Symbol 5 as "wav7"
ExportAssets (56)Timeline Frame 1Symbol 6 as "wav6"
ExportAssets (56)Timeline Frame 1Symbol 7 as "wav2"
ExportAssets (56)Timeline Frame 1Symbol 8 as "wav14"
ExportAssets (56)Timeline Frame 1Symbol 9 as "wav10"
ExportAssets (56)Timeline Frame 1Symbol 10 as "wav102"
ExportAssets (56)Timeline Frame 1Symbol 11 as "wav1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "dwav"
ExportAssets (56)Timeline Frame 1Symbol 13 as "wav3"
ExportAssets (56)Timeline Frame 1Symbol 21 as "pricelmovie"
ExportAssets (56)Timeline Frame 1Symbol 23 as "pricel"
ExportAssets (56)Timeline Frame 1Symbol 29 as "terror1_dead"
ExportAssets (56)Timeline Frame 1Symbol 36 as "terror2_dead"
ExportAssets (56)Timeline Frame 1Symbol 43 as "terror3_dead"
ExportAssets (56)Timeline Frame 1Symbol 53 as "bonus_dead"
ExportAssets (56)Timeline Frame 1Symbol 57 as "popal"
ExportAssets (56)Timeline Frame 1Symbol 58 as "gotov"

Labels

"begin"Frame 6
"wait_level"Frame 11
"gogogo"Frame 14
"dead"Frame 17
"time_out"Frame 20
"game_over"Frame 23
"download"Frame 26

Dynamic Text Variables

loadPercentSymbol 60 EditableText"0%"
overviewSymbol 115 EditableText""
lifepanelSymbol 143 EditableText"3"
healthpanelSymbol 145 EditableText"100%"
timepanelSymbol 146 EditableText"<p align="center"><font face="Comic Sans MS" size="24" color="#ffffff" letterSpacing="3.000000" kerning="0">0:00</font></p>"
scorepanelSymbol 147 EditableText"<p align="center"><font face="Comic Sans MS" size="26" color="#ffffff" letterSpacing="3.000000" kerning="0">0</font></p>"
levelpanelSymbol 148 EditableText"<p align="center"><font face="Comic Sans MS" size="22" color="#ffffff" letterSpacing="3.000000" kerning="0">Level 1</font></p>"
levellabelSymbol 181 EditableText"Level 88"




http://swfchan.com/24/118876/info.shtml
Created: 6/3 -2019 06:01:01 Last modified: 6/3 -2019 06:01:01 Server time: 28/04 -2024 22:13:49