Frame 1
_root.loadpercent = "0%";
Frame 2
_root.loadPercent = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%";
_root.loader._width = (Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) / 100) * 270;
if ((_root._framesloaded > 3) || (Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) > 49)) {
gotoAndPlay (4);
}
Frame 3
gotoAndPlay (2);
Frame 4
_root.loadPercent = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%";
_root.loader._width = (Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) / 100) * fullload;
if ((_root.getBytesLoaded() == _root.getBytesTotal()) && (_root.clip._currentframe > 49)) {
_root.loadPercent = "100%";
gotoAndStop ("begin");
}
Frame 5
gotoAndPlay (4);
Frame 6
function changeCursor(movieclip) {
Mouse.hide();
_root.attachMovie(movieclip, "customCursor", 9999);
_root.customCursor.startDrag(true);
}
numlevel = 1;
score = 0;
health = 100;
life = 3;
score = 0;
changeCursor("pricelmovie");
var wav1_Sound = new Sound();
wav1_Sound.attachSound("wav1");
var wav2_Sound = new Sound();
wav2_Sound.attachSound("wav2");
var wav6_Sound = new Sound();
wav6_Sound.attachSound("wav6");
var wav3_Sound = new Sound();
wav3_Sound.attachSound("wav3");
var wav8_Sound = new Sound();
wav8_Sound.attachSound("wav8");
var wav7_Sound = new Sound();
wav7_Sound.attachSound("wav7");
var wav9_Sound = new Sound();
wav9_Sound.attachSound("wav9");
var wav10_Sound = new Sound();
wav10_Sound.attachSound("wav10");
var wa102v_Sound = new Sound();
wav102_Sound.attachSound("wav102");
var wav14_Sound = new Sound();
wav14_Sound.attachSound("wav14");
var bwav_Sound = new Sound();
bwav_Sound.attachSound("bwav");
var gwav_Sound = new Sound();
gwav_Sound.attachSound("gwav");
var dwav_Sound = new Sound();
dwav_Sound.attachSound("dwav");
_root.wav1_Sound.setVolume(50);
_root.wav3_Sound.setVolume(50);
_root.wav7_Sound.setVolume(50);
_root.wav8_Sound.setVolume(50);
_root.wav9_Sound.setVolume(50);
_root.wav10_Sound.setVolume(50);
_root.wav102_Sound.setVolume(50);
_root.wav2_Sound.setVolume(50);
_root.wav6_Sound.setVolume(50);
_root.wav14_Sound.setVolume(50);
_root.bwav_Sound.setVolume(50);
_root.gwav_Sound.setVolume(50);
_root.dwav_Sound.setVolume(50);
Instance of Symbol 101 MovieClip "sound" in Frame 6
onClipEvent (enterFrame) {
this.onRelease = function () {
switch (this._currentframe) {
case 1 :
this.gotoAndStop(2);
_root.wav1_Sound.setVolume(0);
_root.wav3_Sound.setVolume(0);
_root.wav7_Sound.setVolume(0);
_root.wav8_Sound.setVolume(0);
_root.wav9_Sound.setVolume(0);
_root.wav10_Sound.setVolume(0);
_root.wav102_Sound.setVolume(0);
_root.wav2_Sound.setVolume(0);
_root.wav6_Sound.setVolume(0);
_root.wav14_Sound.setVolume(0);
_root.bwav_Sound.setVolume(0);
_root.gwav_Sound.setVolume(0);
_root.dwav_Sound.setVolume(0);
break;
case 2 :
this.gotoAndStop(1);
_root.wav1_Sound.setVolume(10);
_root.wav3_Sound.setVolume(10);
_root.wav7_Sound.setVolume(10);
_root.wav8_Sound.setVolume(10);
_root.wav9_Sound.setVolume(10);
_root.wav10_Sound.setVolume(10);
_root.wav102_Sound.setVolume(10);
_root.wav2_Sound.setVolume(10);
_root.wav6_Sound.setVolume(10);
_root.wav14_Sound.setVolume(10);
_root.bwav_Sound.setVolume(10);
_root.gwav_Sound.setVolume(10);
_root.dwav_Sound.setVolume(10);
}
};
}
Frame 7
overview = "You are to defend people from the terrorists in the game \u201CFight Terror\u201D. The action is carried out on your behalf. Your aim is to destroy the detachments of the terrorists. You are located in the trench and have weapons at your disposal. Fight for the world peace!\rYou are to repulse an attack of terrorist detachments at each level.\rYou\u2019ll be under attack of the terrorists, ninja, mafia, alien invaders, and weapons of all kinds.\rYou are able to take bonuses to increase your power periodically.";
Frame 11
changeCursor("pricel");
time_wait = 0;
levellabel = "Level " + String(numlevel);
levelpanel = "Level " + String(numlevel);
scorepanel = String(score);
healthpanel = String(health) + "%";
lifepanel = String(life);
if ((numlevel % 2) == 1) {
_root.fon.gotoAndStop(1);
} else {
_root.fon.gotoAndStop(2);
}
time = 30 + ((numlevel - 1) * 10);
min = Math.floor(time / 60);
dsek = Math.floor((time - (60 * min)) / 10);
sek = Math.floor((time - (60 * min)) - (10 * dsek));
timepanel = ((min + ":") + dsek) + sek;
Instance of Symbol 132 MovieClip "fon" in Frame 11
onClipEvent (load) {
stop();
}
Instance of Symbol 134 MovieClip "actions" in Frame 11
onClipEvent (load) {
xSpeed = 3;
percentfire = 0.02;
timefire = 1000;
timego = 1000;
timevisible = 1000;
depthplan1 = 4000;
depthplan2 = 3000;
depthplan3 = 2000;
depthak47 = 5000;
technic = 500;
longshot = 1000;
mediumshot = 2000;
nearshot = 3000;
mechanismshot = 500;
bomb = false;
timebomb = getTimer();
shot = true;
}
onClipEvent (enterFrame) {
}
Instance of Symbol 142 MovieClip "sound" in Frame 11
onClipEvent (load) {
stop();
if (_root.beep_Sound.getVolume() < 50) {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
this.onRelease = function () {
switch (this._currentframe) {
case 1 :
this.gotoAndStop(2);
_root.wav1_Sound.setVolume(0);
_root.wav3_Sound.setVolume(0);
_root.wav7_Sound.setVolume(0);
_root.wav8_Sound.setVolume(0);
_root.wav9_Sound.setVolume(0);
_root.wav10_Sound.setVolume(0);
_root.wav102_Sound.setVolume(0);
_root.wav2_Sound.setVolume(0);
_root.wav6_Sound.setVolume(0);
_root.wav14_Sound.setVolume(0);
_root.bwav_Sound.setVolume(0);
_root.gwav_Sound.setVolume(0);
_root.dwav_Sound.setVolume(0);
break;
case 2 :
this.gotoAndStop(1);
_root.wav1_Sound.setVolume(10);
_root.wav3_Sound.setVolume(10);
_root.wav7_Sound.setVolume(10);
_root.wav8_Sound.setVolume(10);
_root.wav9_Sound.setVolume(10);
_root.wav10_Sound.setVolume(10);
_root.wav102_Sound.setVolume(10);
_root.wav2_Sound.setVolume(10);
_root.wav6_Sound.setVolume(10);
_root.wav14_Sound.setVolume(10);
_root.bwav_Sound.setVolume(10);
_root.gwav_Sound.setVolume(10);
_root.dwav_Sound.setVolume(10);
}
};
}
Instance of Symbol 174 MovieClip in Frame 11
onClipEvent (load) {
stop();
this.splash.stop();
this.splash._visible = false;
time = getTimer();
this.swapDepths(_root.actions.depthak47);
}
onClipEvent (mouseDown) {
if (_root._ymouse < 330) {
this.splash._visible = true;
time = getTimer();
_root.wav3_Sound.start();
}
}
onClipEvent (enterFrame) {
if (_root._currentframe < 11) {
removeMovieClip(this);
}
angle = Math.round(_root._xmouse / 100);
this.gotoAndStop(angle + 1);
this.splash.gotoAndStop(angle + 1);
if (this.splash._visible && ((getTimer() - time) > 100)) {
this.splash._visible = false;
}
}
Instance of Symbol 179 MovieClip in Frame 11
onClipEvent (load) {
stop();
}
Frame 12
if (time_wait > 36) {
gotoAndPlay ("gogogo");
}
time_wait = time_wait + 1;
Frame 13
gotoAndPlay (12);
Frame 14
frameN = 0;
removeMovieClip(_root.getInstanceAtDepth(8000));
max = numlevel + 3;
_root.actions.maxtechnic = 0;
if (numlevel > 8) {
max = 10;
}
var i = 0;
while (i < max) {
duplicateMovieClip ("_root.terror", "terror" + String(i), _root.getNextHighestDepth());
i++;
}
Instance of Symbol 225 MovieClip "terror" in Frame 14
onClipEvent (load) {
function onloadmonster() {
switch (_root.numlevel) {
case 1 :
do {
frm = Math.round(Math.random() * 8);
if (frm == 0) {
frm = 8;
}
} while (((((frm == 2) || (frm == 3)) || (frm == 4)) || (frm > 5)) || ((frm > 4) && (act.maxtechnic == _root.numlevel)));
break;
case 2 :
do {
frm = Math.round(Math.random() * 8);
if (frm == 0) {
frm = 8;
}
} while ((((frm == 3) || (frm == 4)) || (frm > 5)) || ((frm > 4) && (act.maxtechnic == _root.numlevel)));
break;
case 3 :
do {
frm = Math.round(Math.random() * 8);
if (frm == 0) {
frm = 8;
}
} while (((frm == 4) || (frm > 5)) || ((frm > 4) && (act.maxtechnic == _root.numlevel)));
break;
default :
do {
frm = Math.round(Math.random() * 8);
if (frm == 0) {
frm = 8;
}
} while (((frm == 4) || (frm > 5)) || ((frm > 4) && (act.maxtechnic == _root.numlevell)));
}
if (frm > 4) {
act.maxtechnic = act.maxtechnic + 1;
}
switch (frm) {
case 1 :
life = 1;
power = 1;
break;
case 2 :
life = 2;
power = 1;
break;
case 3 :
life = 5;
power = 2;
break;
case 5 :
life = 20;
power = 10;
}
this.gotoAndStop(frm);
if (frm < 5) {
if ((_root.numlevel % 2) != 0) {
do {
ypos = (Math.random() * 80) + 240;
} while ((((((ypos > 250) && (ypos < 260)) || ((ypos > 270) && (ypos < 290))) || (_root.getInstanceAtDepth(act.longshot + ypos) != undefined)) || (_root.getInstanceAtDepth(act.mediumshot + ypos) != undefined)) || (_root.getInstanceAtDepth(act.nearshot + ypos) != undefined));
if ((ypos >= 240) && (ypos <= 250)) {
xpos = (Math.random() * 290) + 130;
depths = Math.floor(act.longshot + ypos);
}
if ((ypos >= 260) && (ypos <= 270)) {
xpos = (Math.random() * 360) + 90;
depths = Math.floor(act.mediumshot + ypos);
}
if ((ypos >= 290) && (ypos <= 320)) {
xpos = (Math.random() * 360) + 90;
depths = Math.floor(act.nearshot + ypos);
}
scale = Math.pow(ypos / 280, 2);
if (Math.random() < 0.5) {
_xscale = (-100 * scale);
_yscale = (100 * scale);
} else {
_xscale = (100 * scale);
_yscale = (100 * scale);
}
} else {
do {
ypos = (Math.random() * 70) + 250;
} while ((((((ypos > 270) && (ypos < 285)) || ((ypos > 295) && (ypos < 305))) || (_root.getInstanceAtDepth(act.longshot + ypos) != undefined)) || (_root.getInstanceAtDepth(act.mediumshot + ypos) != undefined)) || (_root.getInstanceAtDepth(act.nearshot + ypos) != undefined));
if ((ypos >= 250) && (ypos <= 270)) {
xpos = (Math.random() * 230) + 140;
depths = Math.floor(act.longshot + ypos);
}
if ((ypos >= 285) && (ypos <= 295)) {
xpos = (Math.random() * 240) + 170;
depths = Math.floor(act.mediumshot + ypos);
}
if ((ypos >= 305) && (ypos <= 320)) {
xpos = (Math.random() * 390) + 90;
depths = Math.floor(act.nearshot + ypos);
}
scale = Math.pow(ypos / 280, 2);
if (Math.random() < 0.5) {
_xscale = (-100 * scale);
_yscale = (100 * scale);
} else {
_xscale = (100 * scale);
_yscale = (100 * scale);
}
}
this.swapDepths(depths);
_x = xpos;
_y = ypos;
} else if (frm < 8) {
do {
ypos = (Math.random() * 10) + 210;
} while (_root.getInstanceAtDepth(act.technic + ypos) != undefined);
depths = Math.floor(act.technic + ypos);
scale = Math.pow(ypos / 220, 2);
if (Math.random() < 0.5) {
xpos = 500;
_xscale = (-100 * scale);
_yscale = (100 * scale);
} else {
xpos = 0;
_xscale = (100 * scale);
_yscale = (100 * scale);
}
this.swapDepths(depths);
_x = xpos;
_y = ypos;
}
fireflag = false;
timego = getTimer();
this._visible = false;
timevisible = getTimer();
}
stop();
if (_name != "terror") {
act = _root.actions;
onloadmonster();
}
}
onClipEvent (mouseDown) {
if (((_name != "terror") && (this.hitTest(_root._xmouse, _root._ymouse, true))) && (_root.actions.shot)) {
var fire = false;
if (frm < 5) {
if ((_root.numlevel % 2) != 0) {
if ((_y >= 240) && (_y <= 250)) {
if (!_root.plan3.hitTest(_root._xmouse, _root._ymouse, true)) {
fire = true;
}
}
if ((_y >= 260) && (_y <= 270)) {
if (!_root.plan2.hitTest(_root._xmouse, _root._ymouse, true)) {
fire = true;
}
}
if ((_y >= 290) && (_y <= 320)) {
if (!_root.plan1.hitTest(_root._xmouse, _root._ymouse, true)) {
fire = true;
}
}
} else {
if ((_y >= 250) && (_y <= 270)) {
if (!_root.plan3.hitTest(_root._xmouse, _root._ymouse, true)) {
fire = true;
}
}
if ((_y >= 285) && (_y <= 295)) {
if (!_root.plan2.hitTest(_root._xmouse, _root._ymouse, true)) {
fire = true;
}
}
if ((_y >= 305) && (_y <= 320)) {
fire = true;
}
}
} else {
fire = true;
}
if (fire) {
life = life - 1;
if (frm < 5) {
_root.wav2_Sound.start();
} else {
_root.attachMovie("popal", _name + "1", this.getDepth() + 100, {_x:_root._xmouse, _y:_root._ymouse, _xscale:50, _yscale:50});
_root.wav102_Sound.start();
}
_root.actions.shot = false;
if (life <= 0) {
if (Math.random() < 0.2) {
_root.bonus.duplicateMovieClip("bonus" + String(this.getDepth() + 101), this.getDepth() + 101, {_x:this._x, _y:this._y});
}
switch (frm) {
case 1 :
_root.attachMovie("terror1_dead", _name + "1", this.getDepth() + 100, {_x:this._x, _y:this._y});
break;
case 2 :
_root.attachMovie("terror2_dead", _name + "1", this.getDepth() + 100, {_x:this._x, _y:this._y});
break;
case 3 :
_root.attachMovie("terror3_dead", _name + "1", this.getDepth() + 100, {_x:this._x, _y:this._y});
break;
case 5 :
_root.attachMovie("gotov", _name + "1", this.getDepth() + 100, {_x:this._x, _y:this._y - 20});
}
switch (frm) {
case 1 :
_root.score = _root.score + 1;
_root.wav9_Sound.start();
break;
case 2 :
_root.score = _root.score + 2;
_root.wav14_Sound.start();
break;
case 3 :
_root.score = _root.score + 5;
_root.wav14_Sound.start();
break;
case 5 :
act.maxtechnic = act.maxtechnic - 1;
_root.score = _root.score + 20;
_root.wav8_Sound.start();
}
onloadmonster();
}
}
}
}
onClipEvent (enterFrame) {
if (_name != "terror") {
act = _root.actions;
if ((!this._visible) && ((getTimer() - timevisible) > ((Math.random() * act.timevisible) + act.timevisible))) {
this._visible = true;
}
if ((_root._currentframe < 14) || (_root._currentframe > 16)) {
removeMovieClip(this);
}
if (act.bomb && (frm < 5)) {
switch (frm) {
case 1 :
_root.attachMovie("terror1_dead", _name + "1", this.getDepth() + 100, {_x:this._x, _y:this._y});
break;
case 2 :
_root.attachMovie("terror2_dead", _name + "1", this.getDepth() + 100, {_x:this._x, _y:this._y});
break;
case 3 :
_root.attachMovie("terror3_dead", _name + "1", this.getDepth() + 100, {_x:this._x, _y:this._y});
}
onloadmonster();
}
if (!fireflag) {
if (frm < 5) {
if (Math.random() < 0.01) {
_xscale = (-_xscale);
}
if (_xscale > 0) {
if ((_root.numlevel % 2) != 0) {
if ((_y >= 240) && (_y <= 250)) {
if ((_x + act.xSpeed) < 420) {
_x = (_x + (act.xSpeed * scale));
} else {
_xscale = (-_xscale);
}
}
if (((_y >= 260) && (_y <= 270)) || ((_y >= 290) && (_y <= 320))) {
if ((_x + act.xSpeed) < 450) {
_x = (_x + (act.xSpeed * scale));
} else {
_xscale = (-_xscale);
}
}
} else {
if ((_y >= 250) && (_y <= 270)) {
if ((_x + act.xSpeed) < 370) {
_x = (_x + (act.xSpeed * scale));
} else {
_xscale = (-_xscale);
}
}
if ((_y >= 285) && (_y <= 295)) {
if ((_x + act.xSpeed) < 410) {
_x = (_x + (act.xSpeed * scale));
} else {
_xscale = (-_xscale);
}
}
if ((_y >= 305) && (_y <= 320)) {
if ((_x + act.xSpeed) < 480) {
_x = (_x + (act.xSpeed * scale));
} else {
_xscale = (-_xscale);
}
}
}
} else if ((_root.numlevel % 2) != 0) {
if ((_y >= 240) && (_y <= 250)) {
if ((_x - act.xSpeed) > 130) {
_x = (_x - (act.xSpeed * scale));
} else {
_xscale = (-_xscale);
}
}
if (((_y >= 260) && (_y <= 270)) || ((_y >= 290) && (_y <= 320))) {
if ((_x - act.xSpeed) > 90) {
_x = (_x - (act.xSpeed * scale));
} else {
_xscale = (-_xscale);
}
}
} else {
if ((_y >= 250) && (_y <= 270)) {
if ((_x - act.xSpeed) > 140) {
_x = (_x - (act.xSpeed * scale));
} else {
_xscale = (-_xscale);
}
}
if ((_y >= 285) && (_y <= 295)) {
if ((_x - act.xSpeed) > 170) {
_x = (_x - (act.xSpeed * scale));
} else {
_xscale = (-_xscale);
}
}
if ((_y >= 305) && (_y <= 320)) {
if ((_x - act.xSpeed) > 90) {
_x = (_x - (act.xSpeed * scale));
} else {
_xscale = (-_xscale);
}
}
}
} else if (frm < 8) {
if (_xscale > 0) {
if (_x < 500) {
_x = (_x + (act.xSpeed * scale));
} else {
onloadmonster();
}
} else if (_x > 0) {
_x = (_x - (act.xSpeed * scale));
} else {
onloadmonster();
}
}
if (((((Math.random() < act.percentfire) && ((getTimer() - timego) > act.timego)) && (!_root.plan1.hitTest(_x, _y, true))) && (!_root.plan2.hitTest(_x, _y, true))) && (!_root.plan3.hitTest(_x, _y, true))) {
this.gotoAndStop(10 + frm);
fireflag = true;
timefire = getTimer();
}
} else if ((getTimer() - timefire) < act.timefire) {
if ((this._currentframe < 5) && (this.man._currentframe == this.man._totalframes)) {
_root.health = _root.health - power;
_root.wav3_Sound.start();
}
if ((this._currentframe > 4) && (this.man._currentframe == (this.man._totalframes - 1))) {
_root.health = _root.health - power;
_root.wav7_Sound.start();
}
} else {
fireflag = false;
this.gotoAndStop(frm);
timestop = getTimer();
}
}
}
Instance of Symbol 296 MovieClip "bonus" in Frame 14
onClipEvent (load) {
stop();
if (_name != "bonus") {
do {
frm = Math.round(Math.random() * 7);
if (frm == 0) {
frm = 7;
}
} while ((frm == 1) || (frm == 7));
this.gotoAndStop(frm);
}
}
onClipEvent (enterFrame) {
if (_name != "bonus") {
_y = (_y - 5);
if (((_y < 70) || (_root._currentframe < 14)) || (_root._currentframe > 16)) {
removeMovieClip(this);
}
}
}
onClipEvent (mouseDown) {
if ((_name != "bonus") && (truethis.hitTest(_root._xmouse, _root._ymouse, _root.actions.shot))) {
_root.attachMovie("bonus_dead", _name + "1", this.getDepth() + 100, {_x:this._x, _y:this._y - (this._height / 2)});
_root.actions.shot = false;
switch (frm) {
case 1 :
break;
case 2 :
_root.actions.bomb = true;
_root.wav8_Sound.start();
break;
case 3 :
_root.health = _root.health - 50;
_root.bwav_Sound.start();
break;
case 4 :
_root.score = _root.score + 100;
_root.gwav_Sound.start();
break;
case 5 :
_root.life = _root.life + 1;
if (_root.life > 3) {
_root.health = 100;
_root.life = 3;
}
_root.dwav_Sound.start();
break;
case 6 :
_root.health = _root.health + 50;
if (_root.health > 100) {
_root.health = 100;
}
_root.dwav_Sound.start();
break;
case 7 :
}
removeMovieClip(this);
}
}
Instance of Symbol 306 MovieClip "plan3" in Frame 14
onClipEvent (load) {
stop();
this.swapDepths(_root.actions.depthplan3);
if ((_root.numlevel % 2) != 0) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if ((_root._currentframe < 14) || (_root._currentframe > 19)) {
removeMovieClip(this);
}
}
Instance of Symbol 312 MovieClip "plan2" in Frame 14
onClipEvent (load) {
stop();
this.swapDepths(_root.actions.depthplan2);
if ((_root.numlevel % 2) != 0) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if ((_root._currentframe < 14) || (_root._currentframe > 19)) {
removeMovieClip(this);
}
}
Instance of Symbol 316 MovieClip "plan1" in Frame 14
onClipEvent (load) {
stop();
this.swapDepths(_root.actions.depthplan1);
if ((_root.numlevel % 2) != 0) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if ((_root._currentframe < 14) || (_root._currentframe > 19)) {
removeMovieClip(this);
}
}
Frame 15
scorepanel = String(score);
healthpanel = String(health) + "%";
lifepanel = String(life);
_root.actions.shot = true;
_root.actions.bomb = false;
if (health <= 0) {
life = life - 1;
_root.wav10_Sound.start();
if (life <= 0) {
_root.over_Sound.start();
gotoAndPlay ("game_over");
} else {
_root.die_Sound.start();
gotoAndPlay ("dead");
}
}
frameN = frameN + 1;
if ((frameN % 12) == 0) {
time = time - 1;
if (time < 10) {
_root.Tick_Sound.start();
}
min = Math.floor(time / 60);
dsek = Math.floor((time - (60 * min)) / 10);
sek = Math.floor((time - (60 * min)) - (10 * dsek));
timepanel = ((min + ":") + dsek) + sek;
}
if (((min == 0) && (dsek == 0)) && (sek == 0)) {
numlevel = numlevel + 1;
gotoAndPlay ("wait_level");
}
if (Key.isDown(27)) {
_root.gotoAndStop("begin");
}
Frame 16
gotoAndPlay (15);
Frame 17
time_wait = 0;
Instance of Symbol 64 MovieClip "fon1" in Frame 17
onClipEvent (load) {
this.swapDepths(8000);
}
Frame 18
if (time_wait > 2) {
health = 100;
gotoAndPlay ("gogogo");
}
time_wait = time_wait + 1;
Frame 19
gotoAndPlay (18);
Frame 20
time_wait = 0;
Frame 21
if (time_wait > 36) {
gotoAndPlay ("wait_level");
}
time_wait = time_wait + 1;
Frame 22
gotoAndPlay (21);
Frame 23
time_wait = 0;
healthpanel = "0%";
lifepanel = "0";
Frame 24
if (time_wait > 36) {
gotoAndStop ("download");
}
time_wait = time_wait + 1;
Frame 25
gotoAndPlay (24);
Symbol 29 MovieClip [terror1_dead] Frame 9
removeMovieClip(this);
Symbol 36 MovieClip [terror2_dead] Frame 6
removeMovieClip(this);
Symbol 43 MovieClip [terror3_dead] Frame 6
removeMovieClip(this);
Symbol 53 MovieClip [bonus_dead] Frame 9
removeMovieClip(this);
Symbol 57 MovieClip [popal] Frame 5
removeMovieClip(this);
Symbol 58 MovieClip [gotov] Frame 17
removeMovieClip(this);
Symbol 72 MovieClip Frame 50
stop();
Symbol 80 Button
on (press) {
getURL ("http://www.myplaycity.com/fight_terror", "_blank");
}
Symbol 83 Button
on (press) {
getURL ("http://www.myplaycity.com/online_games", "_blank");
}
Symbol 85 Button
on (press) {
getURL ("http://www.myplaycity.com/free_content", "_blank");
}
Symbol 87 Button
on (press) {
getURL ("http://www.myplaycity.com", "_blank");
}
Symbol 92 Button
on (release) {
_root.wav6_Sound.start();
_root.gotoAndPlay("wait_level");
}
on (rollOver) {
_root.wav6_Sound.start();
}
Symbol 97 Button
on (release) {
_root.wav6_Sound.start();
_root.nextFrame();
}
on (rollOver) {
_root.wav6_Sound.start();
}
Symbol 101 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 2
stop();
Symbol 107 Button
on (release) {
if (_root._currentframe > 7) {
_root.prevFrame();
}
_root.wav6_Sound.start();
}
on (rollOver) {
_root.wav6_Sound.start();
}
Symbol 111 Button
on (release) {
if (_root._currentframe < 10) {
_root.nextFrame();
}
_root.wav6_Sound.start();
}
on (rollOver) {
_root.wav6_Sound.start();
}
Symbol 114 Button
on (release) {
_root.wav6_Sound.start();
_root.gotoAndStop("begin");
}
on (rollOver) {
_root.wav6_Sound.start();
}
Symbol 117 Button
on (release) {
overview.scroll++;
}
Symbol 118 Button
on (release) {
overview.scroll--;
}
Symbol 224 MovieClip Frame 10
gotoAndPlay (7);
Symbol 322 Button
on (release) {
_root.wav6_Sound.start();
getURL ("http://www.myplaycity.com/fight_terror", "_blank");
_root.gotoAndStop("begin");
}
on (rollOver) {
_root.wav6_Sound.start();
}
Symbol 325 Button
on (release) {
_root.wav6_Sound.start();
_root.gotoAndStop("begin");
}
on (rollOver) {
_root.wav6_Sound.start();
}