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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13486394?noj=FRM13486394-14DC" width="1" height="1"></div>

rabbit-rivalry.swf

This is the info page for
Flash #119094

(Click the ID number above for more basic data on this flash file.)


Text
HIT!

MISS

PERFECT!

SCORE

SCORE

<p align="center"><font face="MandarinD" size="37" color="#000000" letterSpacing="0.000000" kerning="1">00000</font></p>

LOOK

<p align="center"><font face="BeachbuoyMedium" size="26" color="#000000" letterSpacing="0.000000" kerning="1">Level 1</font></p>

Choose your attack

Foo-Nado!

Yang-a-rang!

Sword!

Yin-cinerate!

Foo-Field!

Trans-Foo-mate!

Rabbit

Rivalry

Loading...

Time for your training...
To become a Woo Foo Master,
you must work together.

How to Play

PLAY

NEXT

Complete your Woo Foo training by
jumping on the platforms to destroy the
training statues. Follow these steps:

1. Choose your Attack

How to Play

BACK

2. Pick an
Angle

3. Wait for
the right
Power Amount

4. Click
to Launch!

close

QUIT

MUSIC ON

MUSIC OFF

You're going to have to do
better than that to become
a Woo Foo Master!

You are on your way to
becoming a Woo Foo Master.
Ready for the next level?

Congratulations! You are well on your
way to becoming a Woo Foo Master.

HIGH SCORES

PLAY AGAIN

GO

ActionScript [AS1/AS2]

Frame 1
function doLoader() { ratio = getBytesLoaded() / getBytesTotal(); if (ratio == 1) { clearInterval(loader_int); gotoAndStop ("game"); } } var ratio; var FRAMES = 100; loader_int = setInterval(doLoader, 5);
Frame 5
project.init();
Symbol 14 MovieClip Frame 1
stop();
Symbol 15 MovieClip Frame 1
stop();
Symbol 43 MovieClip Frame 1
stop();
Symbol 43 MovieClip Frame 10
stop();
Symbol 49 Button
on (release) { smashing.keithm.Messenger.sendMessage("screen", "onPressHelpOpen"); }
Symbol 77 MovieClip Frame 1
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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play();
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stop();
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stop();
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play();
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stop();
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stop();
Symbol 283 MovieClip Frame 120
stop();
Symbol 283 MovieClip Frame 143
stop();
Symbol 290 Button
on (release) { nextFrame(); }
Symbol 309 Button
on (release) { prevFrame(); }
Symbol 312 Button
on (release) { smashing.keithm.Messenger.sendMessage("screen", "onPressPlay"); }
Symbol 314 MovieClip Frame 1
stop();
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stop();
Symbol 314 MovieClip Frame 3
stop();
Symbol 314 MovieClip Frame 4
stop();
Symbol 324 Button
on (release) { smashing.keithm.Messenger.sendMessage("screen", "onPressHelpClose"); }
Symbol 327 Button
on (release) { smashing.keithm.Messenger.sendMessage("engine", "onGameOver"); }
Symbol 329 Button
on (release) { disney.rabbitRivalry.Sounds.getInstance().musicOn(); gotoAndStop ("off"); }
Symbol 331 Button
on (release) { disney.rabbitRivalry.Sounds.getInstance().musicOff(); gotoAndStop ("on"); }
Symbol 332 MovieClip Frame 1
stop();
Symbol 333 MovieClip Frame 10
trace("Wtf : " + hideQuit); if (hideQuit == true) { quit_btn._visible = false; } if (disney.rabbitRivalry.Sounds.getInstance().muteMusic == false) { music_btn.gotoAndStop("off"); } stop();
Symbol 333 MovieClip Frame 27
stop();
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stop();
Symbol 337 MovieClip Frame 25
stop();
Symbol 345 MovieClip Frame 1
stop();
Symbol 345 MovieClip Frame 2
stop();
Symbol 365 MovieClip Frame 1
stop();
Symbol 365 MovieClip Frame 2
stop();
Symbol 373 MovieClip Frame 1
stop();
Symbol 373 MovieClip Frame 2
stop();
Symbol 373 MovieClip Frame 3
stop();
Symbol 373 MovieClip Frame 4
stop();
Symbol 383 Button
on (release) { smashing.keithm.Messenger.sendMessage("engine", "onHighscore"); }
Symbol 384 Button
on (release) { smashing.keithm.Messenger.sendMessage("engine", "onStartOver"); }
Symbol 385 MovieClip Frame 1
if (disney.rabbitRivalry.GameState.getInstance().isYang) { bg_color.gotoAndStop(2); } else { bg_color.gotoAndStop(1); }
Symbol 385 MovieClip Frame 3
if (disney.rabbitRivalry.GameState.getInstance().isYang) { char.gotoAndStop(1); } else { char.gotoAndStop(2); }
Symbol 385 MovieClip Frame 47
Symbol 385 MovieClip Frame 48
stop();
Symbol 393 MovieClip Frame 1
stop();
Symbol 393 MovieClip Frame 2
stop();
Symbol 412 MovieClip Frame 1
stop();
Symbol 412 MovieClip Frame 2
stop();
Symbol 421 MovieClip Frame 1
if (disney.rabbitRivalry.GameState.getInstance().isYang) { bg_color.gotoAndStop(1); } else { bg_color.gotoAndStop(2); }
Symbol 421 MovieClip Frame 4
if (disney.rabbitRivalry.GameState.getInstance().isYang) { char.gotoAndStop(2); } else { char.gotoAndStop(1); }
Symbol 421 MovieClip Frame 13
disney.rabbitRivalry.Sounds.getInstance().playLevelEndSound();
Symbol 421 MovieClip Frame 26
stop();
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stop();
Symbol 458 MovieClip Frame 1
stop();
Symbol 458 MovieClip Frame 2
btn_invis.useHandCursor = false;
Symbol 458 MovieClip Frame 9
stop();
Symbol 459 MovieClip [Project] Frame 1
#initclip 32 Object.registerClass("Project", disney.rabbitRivalry.Engine); #endinitclip
Symbol 821 MovieClip [__Packages.smashing.keithm.Messenger] Frame 0
class smashing.keithm.Messenger { static var __addresses; function Messenger () { } static function registerAddress(id, obj) { if (__addresses == undefined) { __addresses = {}; } __addresses[id] = obj; } static function removeAddress(id) { __addresses[id] = ""; } static function sendMessage(id, message, args) { if ((__addresses[id] != "") && (__addresses[id] != undefined)) { __addresses[id].onMessageReceived(message, args); return(undefined); } trace("[Messenger] Error locating message recipient " + id); } }
Symbol 822 MovieClip [__Packages.smashing.sound.SoundEngine] Frame 0
class smashing.sound.SoundEngine { var __mc, o_sounds, o_groups, __a_soundQueue, __flag_muted, __flag_overwrite, __groupCount, __callbackPath, __callbackFunc; function SoundEngine () { } function generateSounds(t_path, t_depth, t_overwrite) { __mc = t_path.createEmptyMovieClip(__DEFAULTMCNAME, t_depth); o_sounds = {}; o_groups = {}; __a_soundQueue = []; __flag_muted = false; if (t_overwrite == undefined) { t_overwrite = false; } __flag_overwrite = t_overwrite; __groupCount = 0; createGroup(__DEFAULTGROUPNAME); trace("-- Init Sound Engine -- "); } function setCallback(path, func) { __callbackPath = path; __callbackFunc = func; } function createGroup(t_name) { __groupCount++; var _local2 = __mc.createEmptyMovieClip(t_name, __groupCount); _local2.soundObject = new Sound(_local2); o_groups[t_name] = _local2; } function createSound(t_name, t_assetID, t_groupName, doCallback) { var _local4; if (((t_groupName == undefined) || (t_groupName == "")) || (t_groupName == null)) { _local4 = o_groups[__DEFAULTGROUPNAME]; } else { _local4 = o_groups[t_groupName]; } if (_local4 != undefined) { var _local2 = {}; _local2.soundEffect = new Sound(_local4); _local2.soundEffect.attachSound(t_assetID); if (doCallback == undefined) { doCallback = false; } _local2.doCallback = doCallback; o_sounds[t_name] = _local2; } else { trace(("Error Locating Group " + t_groupName) + " for create Sound"); } } function playSound(t_soundName, t_loops, t_queued) { if (__flag_muted) { return(undefined); } var _local2 = o_sounds[t_soundName]; if (_local2 != undefined) { if (t_loops == undefined) { t_loops = 1; } else if (t_loops == 0) { t_loops = 100000 /* 0x0186A0 */; } if (__flag_overwrite) { _local2.soundEffect.stop(); } if (t_queued == true) { __a_soundQueue[0].doCallback = _local2.doCallback; _local2.soundEffect.onSoundComplete = mx.utils.Delegate.create(this, onQueuedSoundComplete); } else if (_local2.doCallback) { _local2.soundEffect.owner = this; _local2.soundEffect.myName = t_soundName; _local2.soundEffect.onSoundComplete = function () { this.owner.onCallbackSoundComplete(this.myName); }; } _local2.soundEffect.start(0, t_loops); } else { trace(("Error - sound " + t_soundName) + " not found"); } } function stopSound(t_soundName) { o_sounds[t_soundName].soundEffect.stop(); } function stopAll() { clearQueue(); stopAllSounds(); } function changeVolume(t_vol, t_groupName) { if (t_groupName == undefined) { t_groupName = __DEFAULTGROUPNAME; } o_groups[t_groupName].soundObject.setVolume(t_vol); } function toggleSound() { if (__flag_muted) { soundOn(); } else { soundOff(); } return(!__flag_muted); } function soundOff() { __flag_muted = true; } function soundOn() { __flag_muted = false; } function callbackSound(t_soundName, t_loops, path, func) { playSound(t_soundName, t_loops, false); var _local2 = o_sounds[t_soundName]; _local2.soundEffect.cbpath = path; _local2.soundEffect.cbfunc = func; _local2.soundEffect.onSoundComplete = function () { this.onSoundComplete = null; this.cbpath[func](); }; } function onCallbackSoundComplete(name) { __callbackPath[__callbackFunc](name); } function queueSound(t_soundName, t_isMusic) { if (t_isMusic == undefined) { t_isMusic = false; } __a_soundQueue.push({soundName:t_soundName, isMusic:t_isMusic, isPlaying:false, doCallback:false}); __playQueue(); } function __playQueue() { if (__a_soundQueue.length == 0) { return(undefined); } if (!__a_soundQueue[0].isPlaying) { if (__a_soundQueue[0].isMusic == true) { playMusic(__a_soundQueue[0].soundName); clearQueue(); } else { playSound(__a_soundQueue[0].soundName, 1, true); __a_soundQueue[0].isPlaying = true; } } } function onQueuedSoundComplete() { if (__a_soundQueue[0].doCallback) { onCallbackSoundComplete(__a_soundQueue[0].soundName); } __a_soundQueue.splice(0, 1); trace("Finish sound"); __playQueue(); } function clearQueue() { __a_soundQueue = [__a_soundQueue[0]]; } function get queueLength() { return(__a_soundQueue.length); } function playMusic(name) { } function get isQueuePlaying() { if (__a_soundQueue.length == 0) { return(false); } return(true); } var __DEFAULTMCNAME = "soundEngine_MC"; var __DEFAULTGROUPNAME = "sound"; }
Symbol 823 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 824 MovieClip [__Packages.disney.rabbitRivalry.Sounds] Frame 0
class disney.rabbitRivalry.Sounds extends smashing.sound.SoundEngine { static var __instance; var createGroup, createSound, changeVolume, __currentMusic, muteMusic, muteSound, queueSound, callbackSound, stopSound, __get__isQueuePlaying, __currentVO; function Sounds () { super(); } static function init() { __instance = new disney.rabbitRivalry.Sounds(); } static function getInstance() { return(__instance); } function generateSounds(path) { super.generateSounds(path, __DEPTH, __DO_OVERWRITE); createGroup("music"); createSound("splash", "Splash_loop.wav", "music"); createSound("game", "Game_loop.wav", "music"); changeVolume(50, "music"); createSound("yinyangyo", "YinYangYo_Intro_short.wav"); createSound("bonk", "roach_hit.wav"); createSound("yoHit1", "Yo_hey.wav"); createSound("yoHit2", "Yo_what-the-heck.wav"); createSound("yangattack", "yang_attack.wav"); createSound("yinattack", "yin_attack.wav"); createSound("yoWin1", "Yo_i-hope-you-got-your-learing-caps-on.wav"); createSound("yoWin2", "Yo_responsibility.wav"); createSound("yoWin3", "Yo_material-posessions.wav"); createSound("yoWin4", "Yo_self-sacrifice.wav"); createSound("bash", "CRASH R.wav"); createSound("yin_attack1", "Yin_ha-yee.wav"); createSound("yin_attack2", "Yin_yincinerate.wav"); createSound("yin_attack3", "Yin_foofield.wav"); createSound("yang_attack1", "Yang_he-hoo-ha.wav"); createSound("yang_attack2", "Yang_ah-yeah.wav"); createSound("yang_attack3", "Yang_foonado.wav"); __currentMusic = ""; muteMusic = false; } function playLevelEndSound() { var _local2 = disney.rabbitRivalry.GameState.getInstance().levelNum; playSound("yoWin" + _local2); } function playSound(name, loops, t_queued) { if (muteSound == true) { return(undefined); } super.playSound(name, loops, t_queued); } function p(name) { playSound(name, 1); } function q(name) { queueSound(name); } function c(name, cbpath, cbfunc) { callbackSound(name, 1, cbpath, cbfunc); } function playMusic(name) { if (muteMusic) { __currentMusic = name; return(undefined); } if ((__currentMusic != "") && (__currentMusic != undefined)) { stopMusic(); } __currentMusic = name; playSound(__currentMusic, 0); } function restartMusic() { if (muteMusic) { return(undefined); } if ((__currentMusic == "") || (__currentMusic == undefined)) { return(undefined); } playMusic(__currentMusic); } function stopMusic() { stopSound(__currentMusic); } function playOptional(t_name) { if (!__get__isQueuePlaying()) { queueSound(t_name); } } function playVoiceOver(name) { stopSound(__currentVO); __currentVO = name; if (disney.rabbitRivalry.GameState.getInstance().isYang) { __currentVO = "yang_" + __currentVO; } else { __currentVO = "yin_" + __currentVO; } playSound(__currentVO); } function musicOff() { muteMusic = true; stopMusic(); } function musicOn() { muteMusic = false; playMusic(__currentMusic); } var __DEPTH = 20; var __DO_OVERWRITE = false; }
Symbol 825 MovieClip [__Packages.disney.rabbitRivalry.GameState] Frame 0
class disney.rabbitRivalry.GameState { static var __instance; var score, misses, levelNum, actionState, GRAVITY, isYang, hasChanged; function GameState () { } static function init() { __instance = new disney.rabbitRivalry.GameState(); } static function getInstance() { return(__instance); } function reset() { score = 0; misses = 0; levelNum = 1; actionState = 1; GRAVITY = new smashing.Point3D(0, 290, 0); if (Math.random() > 0.5) { isYang = true; } else { isYang = false; } hasChanged = false; } function addScore(num) { score = score + num; smashing.keithm.Messenger.sendMessage("screen", "updateScore"); } function miss() { misses++; } function removeMiss() { if (misses > 0) { misses--; } else { addScore(250); } } function isGameOver() { if (misses >= __MISSES_ALLOWED) { return(true); } return(false); } function advanceState() { actionState++; if (actionState == 4) { smashing.keithm.Messenger.sendMessage("ui", "disableActiveScreenUpdates"); smashing.keithm.Messenger.sendMessage("world", "enablePowerAim"); } } function restartState() { actionState = 1; } function toggleRabbit() { restartState(); isYang = !isYang; } var __MISSES_ALLOWED = 5; var TOTAL_LEVELS = 10; }
Symbol 826 MovieClip [__Packages.smashing.Point3D] Frame 0
class smashing.Point3D { var x, y, z; function Point3D (x, y, z) { this.x = Number(x); this.y = Number(y); this.z = Number(z); } function get length() { return(Math.sqrt(((x * x) + (y * y)) + (z * z))); } function set length(newLength) { if (length != 0) { var _local2 = newLength / length; x = x * _local2; y = y * _local2; z = z * _local2; } //return(length); } function get lengthSqu() { return(((x * x) + (y * y)) + (z * z)); } function copy() { return(new smashing.Point3D(x, y, z)); } function addPoint(p) { return(new smashing.Point3D(p.x + x, p.y + y, p.z + z)); } function subtractPoint(p) { return(new smashing.Point3D(x - p.x, y - p.y, z - p.z)); } function addScalar(n) { return(new smashing.Point3D(x + n, y + n, z + n)); } function subtractScalar(n) { return(new smashing.Point3D(x - n, y - n, z - n)); } function addPointMe(p) { x = x + p.x; y = y + p.y; z = z + p.z; } function subtractPointMe(p) { x = x - p.x; y = y - p.y; z = z - p.z; } function addScalarMe(n) { x = x + n; y = y + n; z = z + n; } function subtractScalarMe(n) { x = x - n; y = y - n; z = z - n; } function multiply(n) { var _local2 = copy(); _local2.x = _local2.x * n; _local2.y = _local2.y * n; _local2.z = _local2.z * n; return(_local2); } function divide(n) { var _local2 = copy(); if (n == 0) { _local2.x = 0; _local2.y = 0; _local2.z = 0; return(undefined); } _local2.x = _local2.x / n; _local2.y = _local2.y / n; _local2.z = _local2.z / n; return(_local2); } function multiplyMe(n) { x = x * n; y = y * n; z = z * n; } function divideMe(n) { x = x / n; y = y / n; z = z / n; } function dot(p) { return(((x * p.x) + (y * p.y)) + (z * p.z)); } function cross(p) { return(new smashing.Point3D((y * p.z) - (z * p.y), (z * p.x) - (x * p.z), (x * p.y) - (y * p.x))); } function pseudoCross() { return(new smashing.Point3D(y, -x, z)); } function normalize() { if (((!x) && (!y)) && (!z)) { return(undefined); } var _local2 = length; return(new smashing.Point3D(x / _local2, y / _local2, z / _local2)); } function normalizeMe() { if ((!x) && (!y)) { return(undefined); } var _local2 = length; x = x / _local2; y = y / _local2; z = z / _local2; } function reverse() { var _local2 = new smashing.Point3D(x * -1, y * -1, z * -1); return(_local2); } function reverseMe() { x = x * -1; y = y * -1; z = z * -1; } function findCosine(vOther) { var _local3 = dot(vOther); var _local4 = length * vOther.__get__length(); var _local2 = _local3 / _local4; return(_local2); } function equals(p) { if (((x == p.x) && (y == p.y)) && (z == p.z)) { return(true); } return(false); } function zero() { x = 0; y = 0; z = 0; } function distSqu(p) { var _local4 = p.x - x; var _local3 = p.y - y; var _local2 = p.z - z; return(((_local4 * _local4) + (_local3 * _local3)) + (_local2 * _local2)); } function toString() { var _local2 = ((((("Point3D (" + x) + ",") + y) + ",") + z) + ")"; return(_local2); } }
Symbol 827 MovieClip [__Packages.disney.rabbitRivalry.Engine] Frame 0
class disney.rabbitRivalry.Engine extends MovieClip { var __gameStartTime, __dogePath, __interval, __sounds, viewport_mc, __state, __UI, activeWorld, isPaused, gotoAndStop, doge_container, isUILocked, __updateUI, mouse, mouseHD_mc, _xmouse, _ymouse, key; function Engine () { super(); } function init() { __gameStartTime = getTimer(); if (_level0.fsd == undefined) { __dogePath = __DOGE_PATH; } else { __dogePath = _level0.fsd; } __interval = new smashing.IntervalEngine(this, "update"); __interval.startFast(); disney.rabbitRivalry.Sounds.init(); __sounds = disney.rabbitRivalry.Sounds.getInstance(); __sounds.generateSounds(viewport_mc); disney.rabbitRivalry.GameState.init(); __state = disney.rabbitRivalry.GameState.getInstance(); __state.reset(); disney.rabbitRivalry.ui.UI.init(); __UI = disney.rabbitRivalry.ui.UI.getInstance(); __UI.linkEngine(this); __UI.reset(); disney.rabbitRivalry.Dimensions.init(); smashing.keithm.Messenger.registerAddress("engine", this); smashing.keithm.Viewport.init(viewport_mc, 2, disney.rabbitRivalry.Dimensions.getInstance()); var _local2 = smashing.keithm.Viewport.getInstance(); _local2.setScrollport(1); _local2.createGroup({name:"bg", index:0, slots:10, scrollport:true}); _local2.createGroup({name:"trees", index:1, slots:50, reverse:true}); _local2.createGroup({name:"ents", index:2, slots:500}); _local2.createGroup({name:"player", index:3, slots:10}); _local2.createGroup({name:"effect", index:4, slots:500}); _local2.reset(); activeWorld = new disney.rabbitRivalry.World(this); __initMouse(); __initKey(); pause(); __UI.goScreen("splash"); __sounds.queueSound("yinyangyo"); __sounds.queueSound("splash", true); } function update(dt) { if (!isPaused) { activeWorld.update(dt); } __UI.update(dt); updateAfterEvent(); } function startGame() { trace("START GAME"); __state.reset(); startLevel(); __sounds.playMusic("game"); } function startLevel() { __UI.goScreen("gameplay"); activeWorld.generate(__state.levelNum); smashing.keithm.Viewport.getInstance().newView(); activeWorld.start(); unlockUI(); unpause(); } function onEndLevel() { if (__state.levelNum == __state.TOTAL_LEVELS) { __sounds.stopMusic(); __UI.goScreen("winGame"); } else { __UI.goScreen("winLevel"); } } function onNextLevel() { __state.levelNum++; __state.removeMiss(); __state.restartState(); __state.toggleRabbit(); startLevel(); smashing.keithm.Messenger.sendMessage("screen", "onNextRabbit"); } function onGameOver() { __UI.goScreen("gameOver"); } function onStartOver() { __UI.goScreen("splash"); __sounds.playMusic("splash"); __state.reset(); clear(); } function onQuit() { stopAllSounds(); destroy(); } function onHighscore() { pause(); (gotoAndStop("highscore"));// not popped System.security.allowDomain("apsc.disney.go.com"); _level0.eventID = "jetix_yyy_rr"; _level0.subject = "Yin Yang Yo - Rabbit Rivalry"; _level0.playerScore = __state.score; _level0.fsdPlayAgain = mx.utils.Delegate.create(this, onStartOver); doge_container.loadMovie(__dogePath); } function clear() { activeWorld.clear(); smashing.keithm.Viewport.getInstance().newView(); } function destroy() { __interval.clear(); __clearMouse(); __clearKey(); } function pause() { isPaused = true; } function unpause() { isPaused = false; } function lockUI() { isUILocked = true; } function unlockUI() { isUILocked = false; } function requestUpdateUI() { __updateUI = true; } function showHelp() { __UI.goScreen("help"); } function __initMouse() { mouse = {}; mouse.owner = this; mouse.onMouseUp = function () { this.owner.mouse_up(); }; mouse.onMouseDown = function () { this.owner.mouse_down(); }; Mouse.addListener(mouse); } function __clearMouse() { Mouse.removeListener(mouse); } function mouse_up() { if (!isPaused) { } } function mouse_down() { if (!isPaused) { if (mouseHD_mc.hitTest(_xmouse, _ymouse, true)) { activeWorld.onMouseDown(); } } } function __initKey() { key = {}; key.owner = this; key.onKeyDown = function () { this.owner.key_down(); }; Key.addListener(key); } function __clearKey() { Key.removeListener(key); } function key_down() { if (Key.getCode() == 32) { } } function key_up() { if (Key.getCode(32)) { } } function onMessageReceived(message, args) { this[message](args); } function get gameStartTime() { return(__gameStartTime); } function isMusicMuted() { return(__sounds.muteMusic); } var __TOTAL_LEVELS = 5; var __STARTLEVEL = 1; var __DOGE_PATH = "http://atv.disney.go.com/jetix/media/global/scoredisplays/fsd.swf"; }
Symbol 828 MovieClip [__Packages.disney.rabbitRivalry.World] Frame 0
class disney.rabbitRivalry.World { var engine, __state, __scroller, __camera, __entitys, __trees, __projectiles, __effects, __pickups, __player, loop, __yo; function World (t_engine) { engine = t_engine; __state = disney.rabbitRivalry.GameState.getInstance(); } function start() { __scroller.generate(__camera); } function clear() { __entitys = []; __trees = []; __projectiles = []; __effects = []; __pickups = []; __scroller = null; } function update(dt) { if (dt > 0.2) { dt = 0.2; } __player.update(dt); __camera.update(dt, __player); __scroller.render(__camera, dt); var _local2; var _local5; loop = __entitys.length; while (loop--) { _local2 = __entitys[loop]; if (_local2.doUpdate) { _local2.update(dt); if (__player.isFlying) { if (__player.runHD(_local2, dt)) { if ((_local2.x - 15) < __player.x) { __player.bounce(true); } else { __player.bounce(false); } if (_local2.TYPE == "yo") { __player.grimace(); } } } else if (__player.isAttackFrame()) { if ((_local2.TYPE == "statue") && (__player.runHD(_local2, dt))) { if (!__player.didHit) { _local2.takeDamage(1); __player.didHit = true; __state.addScore(_local2.scoreValue + (__player.isPerfect ? 50 : 0)); smashing.keithm.Messenger.sendMessage("screen", "runResultAnim", {type:(__player.isPerfect ? "perfect" : "hit")}); } } } _local2.moveAndRender(__camera, dt); } } loop = __trees.length; while (loop--) { _local2 = __trees[loop]; _local2.updateMoveAndRender(__camera, dt); if (__player.isFlying) { if (_local2.runHD(__player, dt)) { __player.hitGround(_local2.y); } } } __player.moveAndRender(__camera, dt); loop = __effects.length; while (loop--) { _local2 = __effects[loop]; if (_local2.doRemove) { __effects.splice(loop, 1); } else { _local2.updateMoveAndRender(__camera, dt); } } } function generate() { clear(); __camera = new disney.rabbitRivalry.GameCamera({dimensions:disney.rabbitRivalry.Dimensions.getInstance(), ground:__GROUND_Y, y:__GROUND_Y}); __player = new disney.rabbitRivalry.ents.Player({camera:__camera, y:__GROUND_Y, x:270, owner:this}); __player.spawn(); __entitys = []; __trees = []; placeRandomStatues(__state.levelNum); __yo = new disney.rabbitRivalry.ents.Yo({camera:__camera, y:__GROUND_Y - 110, x:580, owner:this}); __entitys.push(__yo); smashing.keithm.Messenger.registerAddress("world", this); __scroller = new disney.rabbitRivalry.scroller.Scroller({owner:this}); if (__state.levelNum > 5) { __scroller.addPanel(500, "bg_night"); } else { __scroller.addPanel(500, "bg_day"); } } function placeRandomStatues(levelNum) { var _local2; var _local4; var _local12 = 0; var _local3 = levelNum; if (_local3 > 5) { _local12 = _local3 - 5; _local3 = 5; } while (_local3--) { _local2 = new disney.rabbitRivalry.ents.Statue({asset:__STATUE_ASSETS[_local3], owner:this, camera:__camera, x:1300 + (300 * _local3), y:(__GROUND_Y - 150) - (Math.random() * 450), ground:__GROUND_Y, gold:((_local3 <= (_local12 - 1)) ? true : false)}); _local2.spawn(); __entitys.push(_local2); if (_local2.startY < __GROUND_Y) { _local4 = new disney.rabbitRivalry.ents.Tree({x:_local2.startX - 110, y:_local2.startY, ground:__GROUND_Y, owner:this, camera:__camera}); _local4.spawn(); _local2.linkTree(_local4); __trees.push(_local4); } } } function enablePowerAim() { __player.enablePowerAndAim(); __camera.zoomOut(); } function onSelectWeapon(t_data) { __player.equip(t_data.num); } function onMouseDown() { if (__player.onMouseDown()) { __camera.zoomIn(__player); __camera.setDelay(0.5); } } function onMiss() { __state.miss(); smashing.keithm.Messenger.sendMessage("screen", "updateLives"); if (__state.isGameOver()) { engine.onGameOver(); return(undefined); } var _local3 = true; var _local2 = __entitys.length; while (_local2--) { if ((__entitys[_local2].TYPE == "statue") && (__entitys[_local2].isAlive == true)) { if ((__entitys[_local2].x + 15) > __player.x) { _local3 = false; _local2 = 0; } } } __yo.setNewTargetLoc(); if (_local3) { goNextRabbit(); } else { enablePowerAim(); } } function goNextRabbit() { var _local3 = true; var _local2 = __entitys.length; while (_local2--) { if ((__entitys[_local2].TYPE == "statue") && (__entitys[_local2].isAlive)) { _local2 = 0; _local3 = false; } } if (_local3) { engine.onEndLevel(); return(undefined); } spawnNextRabbit(); } function spawnNextRabbit() { __state.toggleRabbit(); __player.requestErase(); __player = new disney.rabbitRivalry.ents.Player({camera:__camera, y:__GROUND_Y, x:270, owner:this}); __player.spawn(); smashing.keithm.Messenger.sendMessage("screen", "onNextRabbit"); smashing.keithm.Messenger.sendMessage("ui", "enableActiveScreenUpdates"); } function onMessageReceived(message, args) { this[message](args); } function getPlayer() { return(__player); } function get camera() { return(__camera); } var __GROUND_Y = 1220; var __STATUE_ASSETS = ["statue_carl", "statue_herman", "statue_ultimoose", "statue_kraggler", "statue_nightmaster"]; }
Symbol 829 MovieClip [__Packages.smashing.keithm.BaseCamera] Frame 0
class smashing.keithm.BaseCamera { var __dimensions, x, y, z, fl, farClip, __bound_left, __bound_right, __bound_top, __bound_bottom, left, right, top, bottom; function BaseCamera (t_data) { __dimensions = t_data.dimensions; x = (y = (z = 0)); if (t_data.x != undefined) { x = t_data.x; } if (t_data.y != undefined) { y = t_data.y; } if (t_data.z != undefined) { z = t_data.z; } fl = fl_DEF; farClip = __DEF_CLIP; refreshEdges(); } function update(dt) { } function setBounds(left, right, top, bottom) { __bound_left = left + __dimensions.HALF_WIDTH; __bound_right = right - __dimensions.HALF_WIDTH; __bound_top = top + __dimensions.HALF_HEIGHT; __bound_bottom = bottom - __dimensions.HALF_HEIGHT; } function enforceBounds() { if (x < __bound_left) { x = __bound_left; } else if (x > __bound_right) { x = __bound_right; } if (y < __bound_top) { y = __bound_top; } else if (y > __bound_bottom) { y = __bound_bottom; } } function refreshEdges() { left = x - __dimensions.HALF_WIDTH; right = x + __dimensions.HALF_WIDTH; top = y - __dimensions.HALF_HEIGHT; bottom = y + __dimensions.HALF_HEIGHT; } function get sc() { return(__dimensions.sc); } function screenWidth() { return(__dimensions.SCREEN_WIDTH); } function screenHeight() { return(__dimensions.SCREEN_WIDTH); } function halfWidth() { return(__dimensions.HALF_WIDTH); } function halfHeight() { return(__dimensions.HALF_HEIGHT); } function toString() { return((((("Camera : focus : " + x) + " , ") + y) + " , ") + z); } var __DEF_CLIP = 100000; var fl_DEF = 1000; var __EDGE_PADDING = 50; }
Symbol 830 MovieClip [__Packages.disney.rabbitRivalry.GameCamera] Frame 0
class disney.rabbitRivalry.GameCamera extends smashing.keithm.BaseCamera { var __groundY, __state, __moveRate, setBounds, __delay, isZooming, __zoomHeadedOut, x, y, z, enforceBounds, __zoomTimer, xdiff, ydiff, updateChangeX, updateChangeY, refreshEdges; function GameCamera (t_data) { super(t_data); __groundY = t_data.ground; __state = disney.rabbitRivalry.GameState.getInstance(); __moveRate = __MOVE_RATE; setBounds(0, 3550, 0, __groundY + 60); __delay = 0; isZooming = false; __zoomHeadedOut = true; } function setDelay(num) { __delay = num; } function zoomOut() { isZooming = (__zoomHeadedOut = true); x = x - ((x - __ZOOMOUT_POINT.x) / 2); y = y - ((y - __ZOOMOUT_POINT.y) / 2); z = __ZOOMOUT_POINT.z / 2; enforceBounds(); __zoomTimer = __ZOOM_RATE; } function zoomIn(player) { x = x - ((x - player.x) / 2); y = y - ((y - player.y) / 2); z = __ZOOMOUT_POINT.z / 2; enforceBounds(); __zoomTimer = __ZOOM_RATE; __zoomHeadedOut = false; } function endZoomOut() { x = __ZOOMOUT_POINT.x; y = __ZOOMOUT_POINT.y; z = __ZOOMOUT_POINT.z; enforceBounds(); } function endZoomIn(player) { x = player.nextX; y = player.y; z = 0; enforceBounds(); isZooming = false; } function update(dt, player) { if (isZooming) { if (__zoomHeadedOut) { if (__zoomTimer > 0) { __zoomTimer = __zoomTimer - dt; if (__zoomTimer <= 0) { endZoomOut(); } } } else { __zoomTimer = __zoomTimer - dt; if (__zoomTimer <= 0) { endZoomIn(player); } } } else { if (__delay > 0) { __delay = __delay - dt; if (__delay <= 0) { __moveRate = __MOVE_RATE * 3; } else { return(undefined); } } if (__moveRate > __MOVE_RATE) { __moveRate = __moveRate - (__MOVE_DECAY * dt); if (__moveRate < __MOVE_RATE) { __moveRate = __MOVE_RATE; } } if (player.isAttacking || (player.isCharging)) { xdiff = (player.nextX + 150) - x; ydiff = (player.nextY - y) - __Y_OFFSET; } else if (__state.actionState <= 3) { xdiff = (player.nextX - x) + 60; ydiff = ((player.nextY - y) - __Y_OFFSET) + 25; } else { xdiff = player.nextX - x; ydiff = (player.nextY - y) - __Y_OFFSET; } dt = dt * 2; updateChangeX = (updateChangeY = __moveRate * dt); if (xdiff < (-updateChangeX)) { x = x - updateChangeX; } else if (xdiff > updateChangeX) { x = x + updateChangeX; } else if (player.isAttacking || (player.isCharging)) { x = player.nextX + 150; } else if (__state.actionState <= 3) { x = player.nextX + 60; } else { x = player.nextX; } if (ydiff < (-updateChangeY)) { y = y - updateChangeY; } else if (ydiff > updateChangeY) { y = y + updateChangeY; } else if (__state.actionState <= 3) { y = (player.nextY - __Y_OFFSET) + 25; } else { y = player.nextY - __Y_OFFSET; } } enforceBounds(); refreshEdges(); } var __ZOOM_RATE = 0.03; var __ZOOMOUT_POINT = {x:1340, y:850, z:-3500}; var __MOVE_RATE = 400; var __MOVE_DECAY = 100; var __Y_OFFSET = 100; }
Symbol 831 MovieClip [__Packages.disney.rabbitRivalry.Dimensions] Frame 0
class disney.rabbitRivalry.Dimensions { static var __instance; function Dimensions () { } static function init() { __instance = new disney.rabbitRivalry.Dimensions(); } static function getInstance() { return(__instance); } function get screenWidth() { return(SCREEN_WIDTH); } function get screenHeight() { return(SCREEN_HEIGHT); } function get halfWidth() { return(HALF_WIDTH); } function get halfHeight() { return(HALF_HEIGHT); } var SCREEN_WIDTH = 530; var SCREEN_HEIGHT = 320; var HALF_WIDTH = disney.rabbitRivalry.Dimensions.prototype.SCREEN_WIDTH / 2; var HALF_HEIGHT = disney.rabbitRivalry.Dimensions.prototype.SCREEN_HEIGHT / 2; var sc = {x:disney.rabbitRivalry.Dimensions.prototype.SCREEN_WIDTH / 2, y:disney.rabbitRivalry.Dimensions.prototype.SCREEN_HEIGHT / 2}; }
Symbol 832 MovieClip [__Packages.smashing.keithm.Renderable] Frame 0
class smashing.keithm.Renderable { var mc, baseWidth, baseHeight, hdWidth, hdHeight, radius, doUpdate, owner, __DEF_ASSET, assetID, startX, startY, startZ, depthInfluence, flipH, threedScale, isSpawned, x, nextX, y, nextY, z, __onscreen, isDrawn, isAlive, isHidden, scale, startScale, __fastScale, hdReg, nextZ; function Renderable (t_data) { mc = null; baseWidth = __DEF_WIDTH; baseHeight = __DEF_HEIGHT; if (__USE_DIMENSIONS_AS_HD) { hdWidth = baseWidth / 2; hdHeight = baseHeight / 2; radius = hdWidth; } else { hdWidth = __DEF_HD_WIDTH / 2; hdHeight = __DEF_HD_HEIGHT / 2; radius = hdWidth; } setHDRegistration(); doUpdate = __DO_UPDATE; init(t_data); } function init(t_data) { if (t_data.owner == undefined) { trace("ERROR! NO OWNER SENT TO ELEMENT : " + TYPE); } owner = t_data.owner; if (t_data.asset == undefined) { t_data.asset = __DEF_ASSET; } assetID = t_data.asset; if (t_data.x == undefined) { t_data.x = 0; } startX = t_data.x; if (t_data.y == undefined) { t_data.y = 0; } startY = t_data.y; if (t_data.z == undefined) { t_data.z = __DEF_Z; } startZ = t_data.z; if (t_data.depthInfluence == undefined) { t_data.depthInfluence = 0; } depthInfluence = t_data.depthInfluence; if (t_data.camera != undefined) { initScale(t_data.camera); } else if (owner.camera != undefined) { initScale(owner.camera); } else { trace("ERROR! NO CAMERA SENT TO ELEMENT : " + TYPE); } if (t_data.flip != undefined) { flip(); } else { flipH = false; } threedScale = __3D_SCALE; isSpawned = false; } function spawn(camera) { isSpawned = true; reset(); if (__FORCE_INITAL_DRAW) { smashing.keithm.Viewport.getInstance().draw({element:this}); } else if (__DRAW_ON_SPAWN) { if (camera == undefined) { trace(("ERROR: spawn of " + assetID) + " failed because __DRAW_ON_SPAWN is true, but no camera was supplied."); return(undefined); } updateDraw(camera); } } function reset() { x = (nextX = startX); y = (nextY = startY); z = startZ; __onscreen = false; if (((mc == undefined) || (mc == null)) || (mc == "")) { isDrawn = false; } isAlive = true; isHidden = false; } function onDraw(t_newmc) { isDrawn = true; mc = t_newmc; if (isHidden) { mc._visible = false; } if (__USE_ACTUAL_DIMENSIONS) { baseWidth = mc._width; baseHeight = mc._height; setHDRegistration(); if (__USE_DIMENSIONS_AS_HD) { hdWidth = baseWidth / 2; hdHeight = baseHeight / 2; radius = hdWidth; } } if (flipH) { mc._xscale = -100; } scale = startScale; mc._x = -1000 - baseWidth; mc._y = -1000 - baseHeight; } function update(dt) { } function move(dt) { } function moveAndRender(camera, dt) { } function updateMoveAndRender(camera, dt) { } function render(camera, dt) { updateDraw(camera); if (!isDrawn) { return(undefined); } if (threedScale) { if (z < camera.z) { return(undefined); } __fastScale = camera.fl / (z - camera.z); if (scale != __fastScale) { scale = __fastScale; mc._xscale = (mc._yscale = 100 * (1 + (scale - startScale))); if (flipH) { mc._xscale = mc._xscale * -1; } } } mc._x = ((x - camera.x) * scale) + camera.__get__sc().x; mc._y = ((y - camera.y) * scale) + camera.__get__sc().y; } function renderDirect(camera) { mc._x = x; mc._y = y; } function initScale(camera) { startScale = (scale = camera.fl / (startZ - camera.z)); } function updateDraw(camera) { __onscreen = false; if (CUSTOMDRAW) { __onscreen = true; } else if (z >= camera.z) { if (camera.z < 0) { __onscreen = true; } else if (((Math.abs(x - camera.x) < (camera.__get__sc().x + baseWidth)) && (Math.abs(y - camera.y) < (camera.__get__sc().y + baseHeight))) && ((z - camera.z) < camera.farClip)) { __onscreen = true; } } if ((!isDrawn) && (__onscreen)) { smashing.keithm.Viewport.getInstance().draw({element:this}); } else if (isDrawn && (!__onscreen)) { requestErase(); } } function onErase(t_viewport) { isDrawn = false; mc = null; } function despawn() { isAlive = false; isSpawned = false; } function requestErase() { smashing.keithm.Viewport.getInstance().erase({element:this}); } function requestDepthSort() { smashing.keithm.Viewport.getInstance().requestGroupDepthSort(getDrawType()); } function requestDepthChange() { smashing.keithm.Viewport.getInstance().requestDepthChange(this); } function deleteMe() { } function kill() { isAlive = false; } function hide() { if (isDrawn) { mc._visible = false; } isHidden = true; } function show() { if (isDrawn) { mc._visible = true; } isHidden = false; } function flip() { flipH = true; if (isDrawn) { mc._xscale = -100; } } function unflip() { flipH = false; if (isDrawn) { mc._xscale = 100; } } function toggleFlip() { if (flipH) { unflip(); } else { flip(); } } function setHDRegistration() { hdReg = {}; hdReg.x = 0; hdReg.y = 0; } function runHD_entity_radius(t_target, dt) { var _local4 = (nextX + hdReg.x) - (t_target.nextX + t_target.hdReg.x); var _local3 = (nextY + hdReg.y) - (t_target.nextY + t_target.hdReg.y); var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); if (_local5 <= (t_target.radius + radius)) { return(true); } return(false); } function runHD_entity_box(t_target, dt) { if (Math.abs((nextX + hdReg.x) - (t_target.nextX + t_target.hdReg.x)) < (hdWidth + t_target.hdWidth)) { if (Math.abs((nextY + hdReg.y) - (t_target.nextY + t_target.hdReg.y)) < (hdHeight + t_target.hdHeight)) { return(true); } } return(false); } function runHD_entity_3D(t_target, dt) { var _local3 = z - t_target.z; var _local2 = (nextZ + radius) - t_target.z; if ((_local3 * _local2) <= 0) { return(runHD_entity_radius(t_target, dt)); } return(false); } function runHD_line_sphere(t_lineStart, t_lineEnd, dt) { var _local4 = new smashing.Point3D(t_lineStart.x, t_lineStart.y, 0); var _local3 = new smashing.Point3D(t_lineEnd.x, t_lineEnd.y, 0); var _local6 = _local4.x - _local3.x; var _local7 = _local4.y - _local3.y; var _local2 = getLineSeperation(_local3, {x:x, y:y}, _local6, _local7); var _local5; if (_local2.distance <= radius) { _local5 = new smashing.Point3D(x + _local2.xSeparation, y + _local2.ySeparation); return(true); } _local5.x = (_local5.y = 0); return(false); } function runHD_line_sphere_complex(t_lineStart, t_lineEnd, dt) { var _local5 = new smashing.Point3D(t_lineStart.x, t_lineStart.y, 0); var _local7 = new smashing.Point3D(t_lineEnd.x, t_lineEnd.y, 0); var _local8; var _local16 = getDistBetween(_local5, {x:x, y:y}); var _local15 = getDistBetween(_local7, {x:x, y:y}); var _local11 = getDistBetween(_local5, _local7); var _local4 = new smashing.Point3D(_local5.x, _local5.y); var _local9 = new smashing.Point3D(_local7.x, _local7.y); var _local12 = _local9.x - _local4.x; var _local13 = _local9.y - _local4.y; var _local3 = _local12 / _local11; var _local2 = _local13 / _local11; var _local10; _local4.subtractScalarMe(_local3 * radius, _local2 * radius); _local9.addScalarMe(_local3 * radius, _local2 * radius); var _local6 = getLineSeperation(_local5, {x:x, y:y}, _local12, _local13); _local12 = _local9.x - _local4.x; _local13 = _local9.y - _local4.y; var _local14 = getLineSeperation(_local4, {x:x, y:y}, _local12, _local13); if (_local6.distance <= radius) { if (_local15 > _local11) { _local8 = Math.sqrt((radius * radius) - (_local14.distance * _local14.distance)); _local3 = _local3 * _local8; _local2 = _local2 * _local8; (x + _local14.xSeparation) + _local3; _local10 = (y + _local14.ySeparation) + _local2; } else { _local8 = Math.sqrt((radius * radius) - (_local6.distance * _local6.distance)); _local3 = _local3 * _local8; _local2 = _local2 * _local8; (x + _local6.xSeparation) + _local3; _local10 = (y + _local6.ySeparation) + _local2; if (getDistBetween(_local5, _local10) >= _local11) { _local10.copy(_local7); } } return(true); } _local10.x = (_local10.y = 0); return(false); } function getLineSeperation(p0, s, dx, dy) { var _local1 = new Object(); var _local5 = p0.x - s.x; var _local6 = p0.y - s.y; var _local7 = (dx * dx) + (dy * dy); var _local2 = (-((_local5 * dx) + (_local6 * dy))) / _local7; _local2 = Math.min(Math.max(_local2, 0), 1); _local1.xSeparation = _local5 + (_local2 * dx); _local1.ySeparation = _local6 + (_local2 * dy); _local1.distance = Math.sqrt((_local1.xSeparation * _local1.xSeparation) + (_local1.ySeparation * _local1.ySeparation)); return(_local1); } function getDistBetween(p0, p1) { return(Math.sqrt((p1.x - p0.x) * (p1.x - p0.x)) + ((p1.y - p0.y) * (p1.y - p0.y))); } function hitReact(t_source) { } function getDrawType() { return(DRAWTYPE); } function animate(t_frame, t_subFrame) { mc.gotoAndStop(t_frame); if (t_subFrame != undefined) { mc.anim.gotoAndStop(t_subFrame); } } function toString() { return("Renderable: " + TYPE); } function drawHitBox() { var _local3 = hdReg.x; var _local4 = hdReg.y; var _local2 = mc.createEmptyMovieClip("hitbox", 1); _local2.beginFill(16751103, 50); _local2.lineStyle(2, 16751103, 100); _local2.moveTo(_local3 - hdWidth, _local4 - hdHeight); _local2.lineTo(_local3 + hdWidth, _local4 - hdHeight); _local2.lineTo(_local3 + hdWidth, _local4 + hdHeight); _local2.lineTo(_local3 - hdWidth, _local4 + hdHeight); _local2.lineTo(_local3 - hdWidth, _local4 - hdHeight); _local2.endFill(); } function drawReg() { var _local2 = mc.createEmptyMovieClip("hitbox", 1); _local2.beginFill(16751103, 50); _local2.lineStyle(2, 16751103, 100); _local2.moveTo(-5, -5); _local2.lineTo(5, -5); _local2.lineTo(5, 5); _local2.lineTo(-5, 5); _local2.lineTo(-5, -5); } var TYPE = "element"; var DRAWTYPE = "element"; var __DEF_Z = 1000; var __3D_SCALE = false; var __DEF_WIDTH = 50; var __DEF_HEIGHT = 50; var __USE_ACTUAL_DIMENSIONS = true; var __CAREFUL_DRAW = false; var CUSTOMDRAW = false; var __FORCE_INITAL_DRAW = false; var __DRAW_ON_SPAWN = false; var __DEF_HD_WIDTH = 25; var __DEF_HD_HEIGHT = 25; var __USE_DIMENSIONS_AS_HD = true; var __DO_UPDATE = true; }
Symbol 833 MovieClip [__Packages.smashing.keithm.Viewport] Frame 0
class smashing.keithm.Viewport { static var __a_groups, __o_groups, __dimensions, __viewportPath, __viewportDepth, __useScrollport, __instance, __scrollportDepth, mc, scrollmc; function Viewport (t_path, t_depth, dimensions) { __a_groups = []; __o_groups = {}; __dimensions = dimensions; __viewportPath = t_path; __viewportDepth = t_depth; __useScrollport = false; trace("-- Init Viewport --"); } static function init(t_path, t_depth, dimensions) { __instance = new smashing.keithm.Viewport(t_path, t_depth, dimensions); } static function getInstance() { return(__instance); } function setScrollport(t_depth) { __useScrollport = true; __scrollportDepth = t_depth; } function reset() { var _local6 = __a_groups.length; var _local2; var _local5 = []; var _local3 = 0; while (_local5.length < _local6) { _local2 = __a_groups.length; while (_local2--) { if (__a_groups[_local2].index < __a_groups[_local3].index) { _local3 = _local2; } } _local5.push(__a_groups[_local3]); __a_groups.splice(_local3, 1); } __a_groups = _local5; var _local4 = __defaultMCDepth; _local2 = 0; while (_local2 < __a_groups.length) { _local4 = __a_groups[_local2].init(_local4); _local4++; _local2++; } newView(); } function newView() { var _local1 = __a_groups.length; while (_local1--) { __a_groups[_local1].reset(); } if (mc != undefined) { mc.removeMovieClip(); } mc = __viewportPath.createEmptyMovieClip("viewport" + __viewportDepth, __viewportDepth); if (__useScrollport) { if (scrollmc != undefined) { scrollmc.removeMovieClip(); } scrollmc = __viewportPath.createEmptyMovieClip("scrollport" + __scrollportDepth, __scrollportDepth); scrollmc.scrollRect = new flash.geom.Rectangle(0, 0, __dimensions.SCREEN_WIDTH + 1, __dimensions.SCREEN_HEIGHT); } } function clearGroup(t_group) { var _local2 = __o_groups[t_group].mcs; while (_local2.length > 0) { __eraseAsset(_local2[0].mc, t_group); } } function draw(t_data) { var _local4; if (t_data.element != undefined) { var _local3 = t_data.element; if (!_local3.isSpawned) { trace(("WARNING: despawned entity " + _local3.assetID) + " received draw request."); return(undefined); } _local4 = __drawElement(_local3); if (_local4 != undefined) { _local3.onDraw(_local4, getInstance()); // unexpected jump } trace("ERROR DRAWING ASSET " + _local3.assetID); return(undefined); } if (t_data.assetID == "_empty") { return(__drawEmpty(t_data.groupName, t_data.depth + t_data.depthInfluence)); } return(__drawAsset(t_data.assetID, t_data.groupName, t_data.depth + t_data.depthInfluence)); } function erase(t_data) { if (t_data.element != undefined) { __eraseAsset(t_data.element.mc, t_data.element.getDrawType()); t_data.element.onErase(getInstance()); } else { __eraseAsset(t_data.mc, t_data.groupName); } } function createGroup(t_data) { __a_groups.push((__o_groups[t_data.name] = new smashing.keithm.ViewportGroup(t_data))); } function requestGroupDepthSort(t_group) { __o_groups[t_group].requestDepthSort(); } function requestDepthChange(t_element) { __o_groups[t_element.getDrawType()].requestDepthChange(t_element); } function __drawElement(t_element) { var _local5; var _local2 = __o_groups[t_element.getDrawType()]; var _local7 = _local2.getDepth(t_element[_local2.sortAxis] + t_element.depthInfluence); var _local3 = mc; if (_local2.scrollport) { _local3 = scrollmc; } if (t_element.assetID == "_empty") { var _local4 = _local3.createEmptyMovieClip(t_element.getDrawType() + _local7, _local7); } else { var _local4 = _local3.attachMovie(t_element.assetID, t_element.assetID + _local7, _local7); } _local2.mcs.push({mc:_local4, depth:_local7}); _local5.initScale(); return(_local4); } function __drawAsset(t_asset, t_groupName, t_depth) { var _local1 = __o_groups[t_groupName]; var _local6 = _local1.getDepth(t_depth); var _local3 = mc; if (_local1.scrollport) { _local3 = scrollmc; } var _local2 = _local3.attachMovie(t_asset, t_asset + _local6, _local6); _local1.mcs.push({mc:_local2, depth:_local6}); return(_local2); } function __drawEmpty(t_groupName, t_depth) { var _local3 = __o_groups[t_groupName]; var _local6 = _local3.getDepth(t_depth); var _local2 = mc; if (_local3.scrollport) { _local2 = scrollmc; } var _local1 = _local2.createEmptyMovieClip(t_groupName + _local6, _local6); __o_groups[t_groupName].mcs.push({mc:_local1, depth:_local6}); return(_local1); } function __eraseAsset(t_mc, t_groupName) { var _local2 = __o_groups[t_groupName]; var _local1 = _local2.mcs.length; while (_local1--) { if (_local2.mcs[_local1].mc == t_mc) { _local2.mcs[_local1].mc.removeMovieClip(); _local2.mcs.splice(_local1, 1); return(undefined); } } } function toString() { return("Viewport exists"); } static var __defaultMCDepth = 100; }
Symbol 834 MovieClip [__Packages.smashing.keithm.ViewportGroup] Frame 0
class smashing.keithm.ViewportGroup { var name, mcs, index, numSlots, sortAxis, ascending, reverse, scrollport, min, max, current, isSearching, loop; function ViewportGroup (t_data) { name = t_data.name; mcs = []; index = t_data.index; numSlots = t_data.slots; if (t_data.sortAxis == undefined) { t_data.sortAxis = ""; } sortAxis = t_data.sortAxis; if ((sortAxis != "") && (numSlots < 10000)) { numSlots = 10000; } if (t_data.ascending == undefined) { t_data.ascending = false; } ascending = t_data.ascending; if (t_data.reverse == undefined) { t_data.reverse = false; } reverse = t_data.reverse; if (t_data.scrollport == undefined) { t_data.scrollport = false; } scrollport = t_data.scrollport; } function init(t_depth) { min = t_depth; max = t_depth + numSlots; reset(); return(max); } function reset() { mcs = []; if (reverse) { current = max; } else { current = min; } } function requestDepthChange(t_element) { t_element.mc.swapDepths(__getChangedDepth(t_element)); } function requestDepthSort() { trace("Request Depth Sort not implemented yet. Better get to work!"); } function getDepth(t_depth) { if (sortAxis != "") { return(__getNewDepth(t_depth)); } increment(); return(current); } function increment() { isSearching = true; while (isSearching) { if (reverse) { current--; if (current < min) { current = max; } } else { current++; if (current > max) { current = min; } } isSearching = false; loop = mcs.length; while (loop--) { if (mcs[loop].depth == current) { isSearching = true; loop = 0; } } } } function __getNewDepth(depth) { if (depth < 0) { trace("Error : Depth cannot be under zero"); return(undefined); } if (ascending) { depth = min + Math.ceil(depth); } else { depth = max - Math.ceil(depth); } loop = mcs.length; while (loop--) { if (mcs[loop].depth == depth) { if (ascending) { depth++; } else { depth--; } loop = mcs.length; } } return(depth); } function __getChangedDepth(t_element) { var _local2 = Math.ceil(t_element[sortAxis]); if (_local2 < 0) { trace("Error : Depth cannot be under zero"); return(undefined); } if (ascending) { _local2 = min + _local2; } else { _local2 = max - _local2; } var _local3 = -1; loop = mcs.length; while (loop--) { if (mcs[loop].mc == t_element.mc) { _local3 = loop; } else if (mcs[loop].depth == _local2) { if (ascending) { _local2++; } else { _local2--; } loop = mcs.length; } } mcs[_local3].depth = _local2; return(_local2); } }
Symbol 835 MovieClip [__Packages.disney.rabbitRivalry.ents.Entity] Frame 0
class disney.rabbitRivalry.ents.Entity extends smashing.keithm.Renderable { var startSpin, startVelocity, owner, startGravity, doRemove, velocity, gravityVector, rotation, spin, isSpinning, __animation, kill, isAlive, hdWidth, hdReg, nextX, hdHeight, nextY, x, y, nextZ, z, mc, __isAnimating, DRAWTYPE, specialDepth; function Entity (t_data) { super(t_data); } function init(t_data) { if (t_data.spin != undefined) { startSpin = t_data.spin; } else { startSpin = 0; } if (t_data.vel != undefined) { startVelocity = t_data.vel; } else { startVelocity = new smashing.Point3D(0, 0, 0); } if (owner.gravity != undefined) { startGravity = owner.gravity; } else { startGravity = new smashing.Point3D(0, 0, 0); } doRemove = false; super.init(t_data); } function reset() { velocity = startVelocity.copy(); gravityVector = startGravity.copy(); rotation = 0; spin = startSpin; if (startSpin == 0) { isSpinning = false; } else { isSpinning = true; } super.reset(); __animation = __IDLE_ANIMATION; } function takeDamage(power) { startDie(); } function startDie() { kill(); animate(__DEATH_ANIMATION); if (__USES_VELOCITY) { velocity.x = (velocity.y = 0); } } function endDie() { } function onErase() { super.onErase(); } function updateDraw(camera) { if (doRemove || (!isAlive)) { return(undefined); } super.updateDraw(camera); } function runHD(t_target, dt) { if (!(isAlive && (t_target.isAlive))) { return(false); } if (Math.abs((nextX + hdReg.x) - (t_target.nextX + t_target.hdReg.x)) < (hdWidth + t_target.hdWidth)) { if (Math.abs((nextY + hdReg.y) - (t_target.nextY + t_target.hdReg.y)) < (hdHeight + t_target.hdHeight)) { return(true); } } return(false); } function hitReact(t_source) { } function onDraw(t_newmc) { super.onDraw(t_newmc); animate(__IDLE_ANIMATION); } function update(dt) { updateAnim(); if (__USES_VELOCITY) { nextX = x + (velocity.x * dt); nextY = y + (velocity.y * dt); nextZ = z + (velocity.z * dt); } } function move(dt) { if (__USES_VELOCITY) { x = x + (velocity.x * dt); y = y + (velocity.y * dt); z = z + (velocity.z * dt); } } function render(camera, dt) { super.render(camera, dt); } function moveAndRender(camera, dt) { if (__USES_VELOCITY) { nextX = (x = x + (velocity.x * dt)); nextY = (y = y + (velocity.y * dt)); nextZ = (z = z + (velocity.z * dt)); } render(camera, dt); } function updateMoveAndRender(camera, dt) { updateAnim(); if (__USES_VELOCITY) { nextX = (x = x + (velocity.x * dt)); nextY = (y = y + (velocity.y * dt)); nextZ = (z = z + (velocity.z * dt)); } render(camera, dt); } function animate(frame) { if (frame != undefined) { __animation = frame; } mc.gotoAndStop(__animation); if (__animation == __IDLE_ANIMATION) { __isAnimating = false; } else { __isAnimating = true; } } function updateAnim() { if (__isAnimating) { if (mc.anim._currentFrame == mc.anim._totalFrames) { if (__animation == __DEATH_ANIMATION) { endDie(); } else { animate(__IDLE_ANIMATION); } } } } function freezeAnimation() { mc.anim.stop(); } function unfreezeAnimation() { if (__isAnimating) { mc.anim.play(); } else { animate(); } } function replaceVelocity(t_vector) { velocity = t_vector.copy(); } function inputVelocity(t_vector) { velocity.x = velocity.x + t_vector.x; velocity.y = velocity.y + t_vector.y; velocity.z = velocity.z + t_vector.z; } function addVelocity(t_vector, dt, maxVelocity, xMult, yMult, zMult) { velocity.x = velocity.x + (t_vector.x * dt); velocity.y = velocity.y + (t_vector.y * dt); velocity.z = velocity.z + (t_vector.z * dt); } function getIntersect_line_line(t_lineStart, t_lineEnd, dt) { var _local4; var _local3; var _local7; var _local6; var _local5; if (velocity.x != 0) { _local4 = velocity.y / velocity.x; } else { _local4 = Infinity; } if ((t_lineEnd.x - t_lineStart.x) != 0) { _local3 = (t_lineEnd.y - t_lineStart.y) / (t_lineEnd.x - t_lineStart.x); } else { _local3 = Infinity; } _local7 = t_lineStart.y - (_local4 * t_lineStart.x); _local6 = t_lineStart.y - (_local3 * t_lineStart.x); _local5 = 1 / ((_local4 * -1) - (_local3 * -1)); return(new smashing.Point3D(((-1 * _local6) - (-1 * _local7)) * _local5, ((_local3 * _local7) - (_local4 * _local6)) * _local5)); } function magnitudeToVector(t_magnitude, t_angle) { var _local2; var _local1; var _local3 = t_angle * (Math.PI/180); _local2 = t_magnitude * Math.cos(_local3); _local2 = Math.round(_local2 * 100) / 100; _local1 = t_magnitude * Math.sin(_local3); _local1 = Math.round(_local1 * 100) / 100; return(new smashing.Point3D(_local2, _local1, 0)); } function getDrawType() { return(((HAS_SPECIAL_DEPTH == true) ? ((DRAWTYPE + "_") + specialDepth) : (DRAWTYPE))); } function getIsAnimating() { return(__isAnimating); } function setHDRegistration() { hdReg = {}; hdReg.x = 0; hdReg.y = 0; } var HAS_SPECIAL_DEPTH = false; var __3D_SCALE = true; var __IDLE_ANIMATION = "idle"; var __DEATH_ANIMATION = "die"; var __MAX_VELOCITY = 800; var __USES_VELOCITY = true; }
Symbol 836 MovieClip [__Packages.disney.rabbitRivalry.ents.Player] Frame 0
class disney.rabbitRivalry.ents.Player extends disney.rabbitRivalry.ents.Entity { var __currentWeapon, assetID, isCharging, isAttacking, isFlying, mc, gravityVector, __moveDt, __xAngleCalc, __yAngleCalc, __angle, __isPoweringUp, __power, __powerMeter_frames, addVelocity, startY, nextY, y, velocity, __animation, __isAnimating, magnitudeToVector, isPerfect, didHit, __IDLE_ANIMATION, __bounceCount, isAlive, x, hdReg, baseHeight; function Player (t_data) { super(t_data); __currentWeapon = 1; if (disney.rabbitRivalry.GameState.getInstance().isYang) { assetID = "yang_mc"; } else { assetID = "yin_mc"; } isCharging = (isAttacking = (isFlying = false)); } function equip(num) { __currentWeapon = num; mc.anim.weapon.gotoAndStop(__currentWeapon); } function reset() { super.reset(); gravityVector = disney.rabbitRivalry.GameState.getInstance().GRAVITY; } function moveAndRender(camera, dt) { dt = dt * 2; super.moveAndRender(camera, dt); } function update(dt) { __moveDt = dt * 1.5; super.update(__moveDt); if (isCharging) { __xAngleCalc = mc.center_mc._xmouse; __yAngleCalc = mc.center_mc._ymouse; if (__xAngleCalc >= 0) { if (__yAngleCalc >= 0) { __angle = 0; } else { __angle = 360; } } else { __angle = 180; } __angle = __angle + (Math.atan(__yAngleCalc / __xAngleCalc) * 57.2957795130823); if ((__angle > __MAX_ANGLE) || (__angle < 180)) { __angle = __MAX_ANGLE; } else if (__angle < __MIN_ANGLE) { __angle = __MIN_ANGLE; } mc.angleBar_mc._rotation = __angle; if (__isPoweringUp) { __power = __power + (__POWER_RATE * dt); if (__power >= __MAX_POWER) { __power = __MAX_POWER; __isPoweringUp = false; } } else { __power = __power - (__POWER_RATE * dt); if (__power <= __MIN_POWER) { __power = __MIN_POWER; __isPoweringUp = true; } } mc.angleBar_mc.powerMeter_mc.gotoAndStop(Math.round(((__power - __MIN_POWER) / __MINMAX_POWER_DIFF) * __powerMeter_frames)); } else if (isFlying) { addVelocity(gravityVector, __moveDt); if (nextY > startY) { hitGround(startY); } } } function hitGround(t_y) { y = (nextY = t_y); isFlying = false; animate("land"); velocity = new smashing.Point3D(0, 0, 0); } function grimace() { if (__animation != "hit") { disney.rabbitRivalry.Sounds.getInstance().p("yoHit" + Math.ceil(Math.random() * 2)); } animate("hit"); } function onMouseDown() { if (isCharging) { disablePowerAndAim(); animate("launch"); isAttacking = false; return(true); } return(false); } function animate(frame) { super.animate(frame); mc.anim.weapon.gotoAndStop(__currentWeapon); } function updateAnim() { if (__isAnimating) { if (mc.anim._currentFrame == mc.anim._totalFrames) { if (__animation == "launch") { animate("fly"); if (__angle < __MAX_ANGLE) { __power = __power - (25 * (1 - ((__angle - (__MIN_ANGLE - 1)) / (__MAX_ANGLE - __MIN_ANGLE)))); } __power = 30 + (70 * (__power / 100)); velocity = magnitudeToVector(__power * __POWER_MULTIPLIER, __angle); isPerfect = true; isFlying = true; } else if (__animation == "land") { if (y >= startY) { animate("lose"); smashing.keithm.Messenger.sendMessage("screen", "runResultAnim", {type:"miss"}); isAttacking = false; } else { animate("attack_" + __currentWeapon); isAttacking = true; if (assetID == "yang_mc") { disney.rabbitRivalry.Sounds.getInstance().p("yangattack"); } else { disney.rabbitRivalry.Sounds.getInstance().p("yinattack"); } } } else if (__animation.indexOf("attack_") > -1) { if (didHit) { animate("win"); } else { animate("lose"); } isAttacking = false; } else if (__animation == "win") { smashing.keithm.Messenger.sendMessage("world", "goNextRabbit"); __animation = "freeze"; } else if (__animation == "lose") { smashing.keithm.Messenger.sendMessage("world", "onMiss"); __animation = "freeze"; } } } } function enablePowerAndAim() { animate(__IDLE_ANIMATION); isCharging = true; mc.angleBar_mc._visible = true; didHit = false; __power = __MIN_POWER; __isPoweringUp = true; __angle = 0; __bounceCount = 0; } function disablePowerAndAim() { isCharging = false; mc.angleBar_mc._visible = false; mc.angleBar_mc.powerMeter_mc.gotoAndStop(1); mc.angleBar_mc._rotation = 0; } function onDraw(newmc) { super.onDraw(newmc); if (!isCharging) { disablePowerAndAim(); } __powerMeter_frames = mc.angleBar_mc.powerMeter_mc._totalFrames; } function bounce(bounceRight) { if (__bounceCount > 2) { return(undefined); } __bounceCount++; isPerfect = false; if (bounceRight == true) { velocity.x = 90; } else { velocity.x = -60; } velocity.y = -100; } function runHD(t_target, dt) { if (!(isAlive && (t_target.isAlive))) { return(false); } if (!isAttacking) { return(super.runHD(t_target, dt)); } if ((t_target.x < x) || (!t_target.isDrawn)) { return(false); } if (mc.hitTest(t_target.mc)) { return(true); } return(false); } function setHDRegistration() { hdReg = {}; hdReg.x = 0; hdReg.y = -(baseHeight / 2); } function isAttackFrame() { if (assetID == "yang_mc") { var _local2; if (__currentWeapon == 2) { _local2 = 6; } else { _local2 = 15; } } else if (__currentWeapon == 3) { var _local2 = 53; } else if (__currentWeapon == 2) { var _local2 = 35; } else { var _local2 = 19; } if (isAttacking && (mc.anim._currentFrame > _local2)) { return(true); } return(false); } var TYPE = "player"; var DRAWTYPE = "player"; var __DEF_ASSET = "yang_mc"; var __DEF_WIDTH = 120; var __DEF_HEIGHT = 190; var __USE_ACTUAL_DIMENSIONS = true; var __DEF_HD_WIDTH = 80; var __DEF_HD_HEIGHT = 160; var __USE_DIMENSIONS_AS_HD = false; var CUSTOMDRAW = true; var __POWER_RATE = 100; var __MAX_POWER = 100; var __MIN_POWER = 30; var __MINMAX_POWER_DIFF = disney.rabbitRivalry.ents.Player.prototype.__MAX_POWER - disney.rabbitRivalry.ents.Player.prototype.__MIN_POWER; var __MIN_ANGLE = 270; var __MAX_ANGLE = 350; var __MAX_VELOCITY = 2800; var __POWER_MULTIPLIER = 8.9; }
Symbol 837 MovieClip [__Packages.disney.rabbitRivalry.ents.Yo] Frame 0
class disney.rabbitRivalry.ents.Yo extends disney.rabbitRivalry.ents.Entity { var __doHoverDown, __hoverLoc, spawn, __targetLoc, y, nextY, startY, hdReg; function Yo (t_data) { super(t_data); } function init(t_data) { super.init(t_data); __doHoverDown = false; __hoverLoc = __HOVER_PEAK / 2; setNewTargetLoc(); spawn(); } function setNewTargetLoc() { __targetLoc = Math.floor(Math.random() * __HOVER_PEAK); } function update(dt) { super.update(dt); if (__doHoverDown) { __hoverLoc = __hoverLoc - (__hoverRate * dt); if (__hoverLoc <= 0) { __doHoverDown = false; } } else { __hoverLoc = __hoverLoc + (__hoverRate * dt); if (__hoverLoc > __HOVER_PEAK) { __doHoverDown = true; } } y = (nextY = startY - __hoverLoc); } function setHDRegistration() { hdReg = {}; hdReg.x = 0; hdReg.y = 0; } var TYPE = "yo"; var DRAWTYPE = "ents"; var __DEF_ASSET = "yo_mc"; var __DEF_WIDTH = 180; var __DEF_HEIGHT = 180; var __USE_ACTUAL_DIMENSIONS = true; var __DEF_HD_WIDTH = 80; var __DEF_HD_HEIGHT = 80; var __USE_DIMENSIONS_AS_HD = false; var __IDLE_ANIMATION = "idle"; var __HIT_SFX = "bonk"; var __USES_VELOCITY = false; var __HOVER_PEAK = 600; var __hoverRate = 140; }
Symbol 838 MovieClip [__Packages.disney.rabbitRivalry.scroller.Scroller] Frame 0
class disney.rabbitRivalry.scroller.Scroller { var __world, __scrollRate, __panels, loop; function Scroller (t_data) { __world = t_data.owner; __scrollRate = 400; __panels = []; } function addPanel(distance, asset) { __panels.push(new disney.rabbitRivalry.scroller.ScrollerPanel(__world, distance, asset)); } function addSky(asset) { __panels.push(new disney.rabbitRivalry.scroller.ScrollerSky(__world, asset)); } function render(camera, dt) { loop = __panels.length; while (loop--) { __panels[loop].render(camera, dt); } } function generate(camera) { loop = __panels.length; while (loop--) { __panels[loop].spawn(camera); } } function clear(t_viewport) { super.onErase(t_viewport); loop = __panels.length; while (loop--) { __panels[loop].clear(); } } }
Symbol 839 MovieClip [__Packages.disney.rabbitRivalry.scroller.ScrollerPanel] Frame 0
class disney.rabbitRivalry.scroller.ScrollerPanel extends smashing.keithm.Renderable { var __distRatio, __z, __currentAsset, mc, __mcs, __fastScale, z, scale, startScale, x, y, loop; function ScrollerPanel (owner, t_distance, asset) { super({x:0, y:0, owner:owner}); __distRatio = 1 - (t_distance / 1000); __z = 1; __currentAsset = asset; } function onDraw(newmc) { super.onDraw(newmc); mc._x = 0; mc._y = 0; mc.attachMovie(__currentAsset, "bg" + __z, __z); mc.cacheAsBitmap = true; __mcs = [mc]; } function onErase() { trace("I should not be erasable"); } function render(camera, dt) { __fastScale = camera.fl / (z - camera.z); if (scale != __fastScale) { scale = __fastScale; mc._xscale = (mc._yscale = 100 * (1 + (scale - startScale))); } mc._x = ((x - camera.x) * scale) + camera.__get__sc().x; mc._y = ((y - camera.y) * scale) + camera.__get__sc().y; } function clear() { loop = __mcs.length; while (loop--) { __mcs[loop].removeMovieClip(); } __mcs = []; } var DRAWTYPE = "bg"; var __DEF_ASSET = "_empty"; var CUSTOMDRAW = true; var __DRAW_ON_SPAWN = true; var __DEF_WIDTH = 800; var __DEF_HEIGHT = 800; var __USE_ACTUAL_DIMENSIONS = false; }
Symbol 840 MovieClip [__Packages.disney.rabbitRivalry.scroller.ScrollerSky] Frame 0
class disney.rabbitRivalry.scroller.ScrollerSky extends smashing.keithm.Renderable { var __asset, specialDepth, mc, __mc, y; function ScrollerSky (owner, asset) { super({owner:owner}); __asset = asset; specialDepth = "dist"; } function onDraw(newmc) { super.onDraw(newmc); mc._x = 0; mc._y = 0; drawBG(); } function drawBG() { __mc = mc.attachMovie(__asset, "horizon", 1); __mc.cacheAsBitmap = true; return(__mc); } function update(deltaPixels, deltaTime) { return(undefined); } function render(camera, dt) { mc._y = y - camera.top; } function clear() { __mc.removeMovieClip(); } function getDrawType() { return(((HAS_SPECIAL_DEPTH == true) ? ((DRAWTYPE + "_") + specialDepth) : (DRAWTYPE))); } var DRAWTYPE = "scroller"; var HAS_SPECIAL_DEPTH = true; var __DEF_ASSET = "_empty"; var CUSTOMDRAW = true; var __DRAW_ON_SPAWN = true; var __DEF_WIDTH = 800; var __DEF_HEIGHT = 800; var __USE_ACTUAL_DIMENSIONS = false; }
Symbol 841 MovieClip [__Packages.disney.rabbitRivalry.ents.Statue] Frame 0
class disney.rabbitRivalry.ents.Statue extends disney.rabbitRivalry.ents.Entity { var __baseY, scoreValue, health, __isGold, __hasTree, __tree, isAlive, __colorTrans, mc, startDie, hdReg, baseHeight; function Statue (t_data) { super(t_data); } function init(t_data) { if (t_data.ground == undefined) { __baseY = 700; } else { __baseY = t_data.ground; } super.init(t_data); if (t_data.score == undefined) { scoreValue = __SCORE_VALUE_DEF; } else { scoreValue = t_data.score; } health = 1; if (t_data.gold == undefined) { __isGold = false; } else { __isGold = t_data.gold; } if (__isGold) { health = 2; } __hasTree = false; } function linkTree(tree) { __hasTree = true; __tree = tree; } function takeDamage(power) { if (isAlive) { health = health - power; if (health > 0) { __isGold = false; __colorTrans.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); disney.rabbitRivalry.Sounds.getInstance().p("bash"); mc.goldSmash_mc.gotoAndPlay(2); } else { startDie(); } if (__HIT_SFX != "none") { disney.rabbitRivalry.Sounds.getInstance().p(__HIT_SFX); } } } function setHDRegistration() { hdReg = {}; hdReg.x = 0; hdReg.y = -(baseHeight / 2); } function onDraw(newmc) { super.onDraw(newmc); if (__isGold) { __colorTrans = new flash.geom.Transform(mc); __colorTrans.colorTransform = new flash.geom.ColorTransform(0.8, 0.6, 0, 1, 120, 120, 0, 0); } } var TYPE = "statue"; var DRAWTYPE = "ents"; var __DEF_ASSET = "statue_carl"; var __DEF_WIDTH = 180; var __DEF_HEIGHT = 180; var __USE_ACTUAL_DIMENSIONS = true; var __DEF_HD_WIDTH = 180; var __DEF_HD_HEIGHT = 180; var __USE_DIMENSIONS_AS_HD = false; var __IDLE_ANIMATION = "idle"; var __DEATH_ANIMATION = "splode"; var __HIT_SFX = "bonk"; var __SCORE_VALUE_DEF = 100; var __USES_VELOCITY = false; }
Symbol 842 MovieClip [__Packages.disney.rabbitRivalry.ents.Tree] Frame 0
class disney.rabbitRivalry.ents.Tree extends disney.rabbitRivalry.ents.Entity { var __baseY, __trunkHeight, startY, isDrawn, __xOnscreen, baseWidth, scale, x, mc, y, __fastScale, z, startScale, baseHeight, isTreeTopDrawn, isTreeTrunkDrawn, hdWidth, hdReg; function Tree (t_data) { super(t_data); if (t_data.ground == undefined) { __baseY = 700; } else { __baseY = t_data.ground; } __baseY = __baseY - 23; __trunkHeight = __baseY - startY; } function updateAnim() { } function render(camera, dt) { if (!isDrawn) { updateDraw(camera); } __xOnscreen = Math.abs((x - camera.x) * scale) < (camera.__get__sc().x + baseWidth); renderTreeTrunk(camera, __xOnscreen); renderTreeTop(camera, __xOnscreen); mc._x = Math.ceil((((x - camera.x) * scale) + camera.__get__sc().x) * 100) / 100; mc._y = Math.ceil((((y - camera.y) * scale) + camera.__get__sc().y) * 100) / 100; __fastScale = camera.fl / (z - camera.z); if (scale != __fastScale) { scale = __fastScale; mc._xscale = (mc._yscale = 100 * (1 + (scale - startScale))); } } function renderTreeTop(camera, xOnscreen) { if (xOnscreen && (Math.abs((y - camera.y) * scale) < (camera.__get__sc().y + baseHeight))) { if (!isTreeTopDrawn) { mc.attachMovie(__TREETOP_ASSET, __TREETOP_ASSET, 2); mc[__TREETOP_ASSET].cacheAsBitmap = true; isTreeTopDrawn = true; } } else if (isTreeTopDrawn) { mc[__TREETOP_ASSET].removeMovieClip(); isTreeTopDrawn = false; } } function renderTreeTrunk(camera, xOnscreen) { if (xOnscreen) { if (!isTreeTrunkDrawn) { var _local2 = mc.createEmptyMovieClip(__TREETRUNK_ID, 1); var _local3 = 8480297 /* 0x816629 */; if (disney.rabbitRivalry.GameState.getInstance().levelNum > 5) { _local3 = 4930840 /* 0x4B3D18 */; } _local2.lineStyle(1, _local3, 100); _local2.beginFill(_local3, 100); _local2.moveTo(-__TRUNK_WIDTH_HALF, __trunkHeight); _local2.lineTo(__TRUNK_WIDTH_HALF, __trunkHeight); _local2.lineTo(__TRUNK_WIDTH_HALF, __TREETOP_HEIGHT); _local2.lineTo(-__TRUNK_WIDTH_HALF, __TREETOP_HEIGHT); _local2.lineTo(-__TRUNK_WIDTH_HALF, __trunkHeight); _local3 = 7954728 /* 0x796128 */; if (disney.rabbitRivalry.GameState.getInstance().levelNum > 5) { _local3 = 5982494 /* 0x5B491E */; } _local2.beginFill(_local3, 100); _local2.moveTo(__SHADOW_START, __trunkHeight); _local2.lineTo(__SHADOW_START + __SHADOW_WIDTH, __trunkHeight); _local2.lineTo(__SHADOW_START + __SHADOW_WIDTH, __TREETOP_HEIGHT); _local2.lineTo(__SHADOW_START, __TREETOP_HEIGHT); _local2.lineTo(__SHADOW_START, __trunkHeight); _local2.cacheAsBitmap = true; isTreeTrunkDrawn = true; } } else if (isTreeTrunkDrawn) { mc[__TREETRUNK_ID].removeMovieClip(); isTreeTrunkDrawn = false; } } function updateDraw(camera) { smashing.keithm.Viewport.getInstance().draw({element:this}); isTreeTopDrawn = false; isTreeTrunkDrawn = false; } function runHD(player) { if ((player.nextX > (x - hdWidth)) && (player.nextX < (x + hdWidth))) { if (((player.velocity.y > 0) && (player.y < (y + 45))) && (player.nextY >= y)) { trace("Tree collision : " + y); return(true); } } return(false); } function setHDRegistration() { hdReg = {}; hdReg.x = 0; hdReg.y = 0; } var TYPE = "tree"; var DRAWTYPE = "trees"; var __DEF_ASSET = "_empty"; var __DEF_WIDTH = 521; var __DEF_HEIGHT = 93; var __USE_ACTUAL_DIMENSIONS = false; var __USE_DIMENSIONS_AS_HD = true; var __TREETOP_ASSET = "treetop_mc"; var __TREETRUNK_ID = "treetrunk_mc"; var __TRUNK_WIDTH_HALF = 125; var __SHADOW_START = 80; var __SHADOW_WIDTH = 40; var __TREETOP_HEIGHT = 50; }
Symbol 843 MovieClip [__Packages.disney.rabbitRivalry.ui.UI] Frame 0
class disney.rabbitRivalry.ui.UI { static var __instance; var engine, __nextScreenID, __hasActiveScreen, __doesActiveScreenUpdate, __hasIntroPlayed, __activeScreen, __previousScreenID, __activeScreenID; function UI () { } static function init() { __instance = new disney.rabbitRivalry.ui.UI(); } static function getInstance() { return(__instance); } function linkEngine(t_engine) { engine = t_engine; smashing.keithm.Messenger.registerAddress("ui", this); } function reset() { __nextScreenID = ""; __hasActiveScreen = false; __doesActiveScreenUpdate = false; __hasIntroPlayed = false; } function update(dt) { if (__doesActiveScreenUpdate) { __activeScreen.update(dt); } } function returnToPreviousScreen() { __nextScreenID = __previousScreenID; __activeScreen.close(); } function goScreen(id) { if (__hasActiveScreen) { __nextScreenID = id; __activeScreen.close(); } else { openScreen(id); } } function openScreen(id) { if (id == undefined) { id = __nextScreenID; } if (id == "") { return(undefined); } __nextScreenID = ""; __previousScreenID = __activeScreenID; __activeScreenID = id; engine.gotoAndStop(__activeScreenID); switch (__activeScreenID) { case "splash" : __activeScreen = new disney.rabbitRivalry.ui.Splash(engine.screen_mc, this, __hasIntroPlayed); __hasIntroPlayed = true; break; case "gameplay" : __activeScreen = new disney.rabbitRivalry.ui.GamePlay(engine.screen_mc, this, engine.overlay_mc, engine.nav_mc, engine.helpPopup_mc); break; case "help" : __activeScreen = new disney.rabbitRivalry.ui.Help(engine.screen_mc, this); break; case "winLevel" : __activeScreen = new disney.rabbitRivalry.ui.WinLevel(engine.screen_mc, this); break; case "winGame" : __activeScreen = new disney.rabbitRivalry.ui.WinGame(engine.screen_mc, this); break; case "gameOver" : __activeScreen = new disney.rabbitRivalry.ui.GameOver(engine.screen_mc, this); break; default : trace("[UI] openScreen called with invalid id: " + __activeScreenID); return(undefined); } __activeScreen.init(); __activeScreen.open(); smashing.keithm.Messenger.registerAddress("screen", __activeScreen); __hasActiveScreen = true; __doesActiveScreenUpdate = __activeScreen.DOES_UPDATE; } function onScreenClosed() { if (__nextScreenID != "") { openScreen(__nextScreenID); } } function disableActiveScreenUpdates() { __doesActiveScreenUpdate = false; } function enableActiveScreenUpdates() { __doesActiveScreenUpdate = true; } function onMessageReceived(message, args) { this[message](args); } function get currentScreenID() { return(__activeScreenID); } }
Symbol 844 MovieClip [__Packages.disney.rabbitRivalry.ui.Screen] Frame 0
class disney.rabbitRivalry.ui.Screen { var __mc, ui, __outroCallbackID, __outroCallbackPath, __isOpening, __isClosing, __isClosed; function Screen (mc, t_ui) { __mc = mc; ui = t_ui; __outroCallbackID = (__outroCallbackPath = ""); } function update(dt) { if (__isOpening) { if (__mc._currentFrame >= __OPENED_FRAME) { onOpened(); } } else if (__isClosing) { if (__mc._currentFrame == __mc._totalFrames) { onClosed(); } } } function init() { __isOpening = (__isClosing = false); __isClosed = true; } function open() { __isClosed = false; if (__HAS_INTRO) { __isOpening = true; __mc.gotoAndPlay(__INTRO_FRAME); } else { onOpened(); } } function onOpened() { __isOpening = false; __mc.gotoAndStop(__OPENED_FRAME); } function close() { if (__isClosed) { ui.onScreenClosed(); return(undefined); } if (__HAS_OUTRO) { __isClosing = true; __mc.gotoAndPlay(__OUTRO_FRAME); } else { onClosed(); } } function onClosed() { __isClosing = false; __isClosed = true; if (__outroCallbackID != "") { smashing.keithm.Messenger.sendMessage(__outroCallbackPath, __outroCallbackID); __outroCallbackID = (__outroCallbackPath = ""); } else { ui.onScreenClosed(); } } function closeThenCallback(callbackPath, callbackID) { __outroCallbackPath = callbackPath; __outroCallbackID = callbackID; close(); } function makeButton(mc) { mc.screen = this; } function onMessageReceived(message, args) { this[message](args); } function toString() { return("Screen"); } var __INTRO_FRAME = "intro"; var __OUTRO_FRAME = "outro"; var __HAS_INTRO = false; var __HAS_OUTRO = false; var __OPENED_FRAME = 10; var DOES_UPDATE = true; }
Symbol 845 MovieClip [__Packages.disney.rabbitRivalry.ui.Splash] Frame 0
class disney.rabbitRivalry.ui.Splash extends disney.rabbitRivalry.ui.Screen { var __hasPlayedOnce, __isClosed, __isOpening, __mc, __INTRO_FRAME, makeButton; function Splash (mc, ui, hasIntroPlayed) { super(mc, ui); __hasPlayedOnce = hasIntroPlayed; } function open() { __isClosed = false; __isOpening = true; if (__hasPlayedOnce) { __mc.gotoAndPlay("fastIntro"); } else { __mc.gotoAndPlay(__INTRO_FRAME); } __hasPlayedOnce = true; } function onOpened() { super.onOpened(); makeButton(__mc.btn_play); __mc.btn_play.onRelease = function () { this.screen.closeThenCallback("engine", "startGame"); }; __mc.btn_help.onRelease = function () { smashing.keithm.Messenger.sendMessage("engine", "showHelp"); }; } var __HAS_INTRO = true; var __HAS_OUTRO = true; var __OPENED_FRAME = 120; }
Symbol 846 MovieClip [__Packages.disney.rabbitRivalry.ui.GamePlay] Frame 0
class disney.rabbitRivalry.ui.GamePlay extends disney.rabbitRivalry.ui.Screen { var __overlay, __nav, __help, __state, __hideYoMeter; function GamePlay (mc, ui, overlay, nav, help) { super(mc, ui); __overlay = overlay; __nav = nav; __help = help; __state = disney.rabbitRivalry.GameState.getInstance(); __hideYoMeter = false; } function update(dt) { super.update(dt); if (__state.actionState == 1) { if (__overlay._currentFrame >= __LEVEL_INTRO_END_FRAME) { __state.advanceState(); __overlay.gotoAndPlay((__state.isYang ? "yang_in" : "yin_in")); } } else if (__state.actionState == 2) { if (__overlay._currentFrame == (__state.isYang ? (__YANG_INTRO_END_FRAME) : (__YIN_INTRO_END_FRAME))) { assignWeaponSelectButtons(); __state.advanceState(); } } else if (__state.actionState == 3) { if (__overlay._currentFrame == (__state.isYang ? (__YANG_OUTRO_END_FRAME) : (__YIN_OUTRO_END_FRAME))) { __state.advanceState(); __overlay.gotoAndStop("hidden"); } } } function updateLives() { var _local2 = disney.rabbitRivalry.GameState.getInstance().misses; while (_local2--) { __nav["underwear_" + (_local2 + 1)].gotoAndStop("on"); } _local2 = 5; while (_local2 > disney.rabbitRivalry.GameState.getInstance().misses) { __nav["underwear_" + _local2].gotoAndStop("off"); _local2--; } } function updateScore() { __nav.scoreBoard_mc.txt_score.text = String(disney.rabbitRivalry.GameState.getInstance().score); } function onNextRabbit() { __overlay.gotoAndStop(32); } function onOpened() { super.onOpened(); __overlay.gotoAndPlay("level"); __overlay.levelNum_mc.txt_mc.textBox.text = "Level " + __state.levelNum; if ((disney.rabbitRivalry.GameState.getInstance().levelNum == 1) || (__nav._currentframe == 1)) { __nav.gotoAndPlay("intro"); } updateScore(); updateLives(); } function onClosed() { __overlay.gotoAndStop("hidden"); super.onClosed(); } function assignWeaponSelectButtons() { __overlay.wep_1.onRollOver = function () { smashing.keithm.Messenger.sendMessage("world", "onSelectWeapon", {num:1}); disney.rabbitRivalry.Sounds.getInstance().playVoiceOver("attack1"); }; __overlay.wep_1.onRelease = function () { smashing.keithm.Messenger.sendMessage("world", "onSelectWeapon", {num:1}); smashing.keithm.Messenger.sendMessage("screen", "onSelectWeapon"); }; __overlay.wep_2.onRollOver = function () { smashing.keithm.Messenger.sendMessage("world", "onSelectWeapon", {num:2}); disney.rabbitRivalry.Sounds.getInstance().playVoiceOver("attack2"); }; __overlay.wep_2.onRelease = function () { smashing.keithm.Messenger.sendMessage("world", "onSelectWeapon", {num:2}); smashing.keithm.Messenger.sendMessage("screen", "onSelectWeapon"); }; __overlay.wep_3.onRollOver = function () { smashing.keithm.Messenger.sendMessage("world", "onSelectWeapon", {num:3}); disney.rabbitRivalry.Sounds.getInstance().playVoiceOver("attack3"); }; __overlay.wep_3.onRelease = function () { smashing.keithm.Messenger.sendMessage("world", "onSelectWeapon", {num:3}); smashing.keithm.Messenger.sendMessage("screen", "onSelectWeapon"); }; } function onSelectWeapon() { __overlay.gotoAndPlay((__state.isYang ? "yang_out" : "yin_out")); } function runResultAnim(t_args) { __nav.resultsAnim_mc.gotoAndPlay(2); __nav.resultsAnim_mc.text_mc.gotoAndStop(t_args.type); } function onPressHelpOpen() { __help.gotoAndPlay("open"); smashing.keithm.Messenger.sendMessage("engine", "pause"); } function onPressHelpClose() { __help.gotoAndPlay("close"); smashing.keithm.Messenger.sendMessage("engine", "unpause"); } function onPressPlay() { onPressHelpClose(); } var DOES_UPDATE = true; var __HAS_INTRO = true; var __LEVEL_INTRO_END_FRAME = 32; var __YANG_INTRO_END_FRAME = 45; var __YIN_INTRO_END_FRAME = 71; var __YANG_OUTRO_END_FRAME = 58; var __YIN_OUTRO_END_FRAME = 82; }
Symbol 847 MovieClip [__Packages.disney.rabbitRivalry.ui.Help] Frame 0
class disney.rabbitRivalry.ui.Help extends disney.rabbitRivalry.ui.Screen { var __mc, closeThenCallback; function Help (mc, ui) { super(mc, ui); } function open() { if (disney.rabbitRivalry.GameState.getInstance().actionState == 1) { __mc.scroll.hideQuit = true; } super.open(); } function onPressPlay() { closeThenCallback("engine", "startGame"); } function onPressHelpClose() { smashing.keithm.Messenger.sendMessage("ui", "returnToPreviousScreen"); } var __HAS_INTRO = true; var __HAS_OUTRO = true; var __OPENED_FRAME = 10; }
Symbol 848 MovieClip [__Packages.disney.rabbitRivalry.ui.WinLevel] Frame 0
class disney.rabbitRivalry.ui.WinLevel extends disney.rabbitRivalry.ui.Screen { var __mc; function WinLevel (mc, ui) { super(mc, ui); } function onOpened() { super.onOpened(); __mc.go_btn.onRelease = function () { smashing.keithm.Messenger.sendMessage("engine", "onNextLevel"); }; } var __HAS_INTRO = true; var __HAS_OUTRO = false; var __OPENED_FRAME = 26; }
Symbol 849 MovieClip [__Packages.disney.rabbitRivalry.ui.WinGame] Frame 0
class disney.rabbitRivalry.ui.WinGame extends disney.rabbitRivalry.ui.Screen { var __mc; function WinGame (mc, ui) { super(mc, ui); } function onOpened() { super.onOpened(); __mc.btn_play.onRelease = function () { smashing.keithm.Messenger.sendMessage("engine", "goSplash"); }; __mc.btn_highscore.onRelease = function () { smashing.keithm.Messenger.sendMessage("engine", "goHighscore"); }; } var __HAS_INTRO = true; var __HAS_OUTRO = false; var __OPENED_FRAME = 40; }
Symbol 850 MovieClip [__Packages.disney.rabbitRivalry.ui.GameOver] Frame 0
class disney.rabbitRivalry.ui.GameOver extends disney.rabbitRivalry.ui.Screen { var __mc; function GameOver (mc, ui) { super(mc, ui); } function onOpened() { super.onOpened(); __mc.btn_play.onRelease = function () { smashing.keithm.Messenger.sendMessage("engine", "goSplash"); }; __mc.btn_highscore.onRelease = function () { smashing.keithm.Messenger.sendMessage("engine", "goHighscore"); }; } var __HAS_INTRO = true; var __HAS_OUTRO = false; var __OPENED_FRAME = 48; }
Symbol 851 MovieClip [__Packages.smashing.IntervalEngine] Frame 0
class smashing.IntervalEngine { var _uo, _uf, _update_interval, _last_update, _i, _ft, _el; function IntervalEngine (update_object, update_function) { _uo = update_object; _uf = update_function; } function startFlat(FPS) { _FPS = FPS; _update_interval = 1 / FPS; _last_update = getTimer() * 0.001; _i = setInterval(this, "_flat_step", 0); } function startFlex() { _last_update = getTimer() * 0.001; _i = setInterval(this, "_flex_step", 0); } function startFast() { _last_update = getTimer(); _i = setInterval(this, "_fast_step", 10); } function reset(Void) { if (_i != undefined) { clearInterval(_i); } _ft = 0; _last_update = getTimer() * 0.001; _lel = _MAX_FRAMETIME / 2; } function _flex_step(Void) { _el = Math.min(_MAX_FRAMETIME, (-_last_update) + ((_last_update = getTimer() * 0.001))); _lel = _lel - Math.max(-_MAX_TIMEDIFF, Math.min(_MAX_TIMEDIFF, _lel - _el)); _uo[_uf](_lel); } function _flat_step(Void) { _ft = _ft + ((-_last_update) + ((_last_update = getTimer() * 0.001))); if (_ft < _update_interval) { return(undefined); } _uo[_uf](_ft); _ft = 0; } function _fast_step(Void) { _el = (-_last_update) + ((_last_update = getTimer())); _uo[_uf](_el * 0.001); } function clear() { clearInterval(_i); } var _MAX_TIMEDIFF = 0.005; var _MIN_FPS = 5; var _MAX_FRAMETIME = 1 / smashing.IntervalEngine.prototype._MIN_FPS; var _lel = 0.2; var _FPS = 0; }
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Library Items

Symbol 1 MovieClip [mcBlank]Used by:459
Symbol 2 MovieClipUsed by:459 629 786
Symbol 3 GraphicUsed by:4
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Symbol 9 TextUses:6Used by:10
Symbol 10 MovieClipUses:5 9Used by:14
Symbol 11 GraphicUsed by:13
Symbol 12 TextUses:6Used by:13
Symbol 13 MovieClipUses:11 12Used by:14
Symbol 14 MovieClipUses:8 10 13Used by:15
Symbol 15 MovieClipUses:14Used by:77
Symbol 16 GraphicUsed by:19
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:19
Symbol 19 MovieClipUses:16 18Used by:77
Symbol 20 GraphicUsed by:30
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:30 333 337 385 458
Symbol 23 GraphicUsed by:30
Symbol 24 GraphicUsed by:25
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Instance Names

"project"Frame 5Symbol 459 MovieClip [Project]
"text_mc"Symbol 15 MovieClip Frame 1Symbol 14 MovieClip
"txt_score"Symbol 32 MovieClip Frame 1Symbol 31 EditableText
"yo_arrow"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
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"scoreBoard_mc"Symbol 77 MovieClip Frame 5Symbol 32 MovieClip
"underwear_1"Symbol 77 MovieClip Frame 21Symbol 43 MovieClip
"underwear_2"Symbol 77 MovieClip Frame 21Symbol 43 MovieClip
"underwear_3"Symbol 77 MovieClip Frame 21Symbol 43 MovieClip
"underwear_4"Symbol 77 MovieClip Frame 21Symbol 43 MovieClip
"underwear_5"Symbol 77 MovieClip Frame 21Symbol 43 MovieClip
"btn_help"Symbol 77 MovieClip Frame 23Symbol 49 Button
"btn_look"Symbol 77 MovieClip Frame 39Symbol 60 Button
"yo_meter"Symbol 77 MovieClip Frame 39Symbol 76 MovieClip
"textBox"Symbol 83 MovieClip Frame 1Symbol 82 EditableText
"txt_mc"Symbol 84 MovieClip Frame 1Symbol 83 MovieClip
"levelNum_mc"Symbol 189 MovieClip Frame 5Symbol 84 MovieClip
"wep_3"Symbol 189 MovieClip Frame 41Symbol 112 Button
"wep_2"Symbol 189 MovieClip Frame 42Symbol 116 Button
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"wep_3"Symbol 189 MovieClip Frame 68Symbol 184 Button
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"btn_help"Symbol 283 MovieClip Frame 113Symbol 277 Button
"btn_play"Symbol 283 MovieClip Frame 116Symbol 281 Button
"powerMeter_mc"Symbol 304 MovieClip Frame 1Symbol 303 MovieClip
"angleBar_mc"Symbol 305 MovieClip Frame 1Symbol 304 MovieClip
"quit_btn"Symbol 333 MovieClip Frame 10Symbol 327 Button
"music_btn"Symbol 333 MovieClip Frame 10Symbol 332 MovieClip
"scroll"Symbol 337 MovieClip Frame 1Symbol 333 MovieClip
"bg_color"Symbol 385 MovieClip Frame 1Symbol 345 MovieClip
"char"Symbol 385 MovieClip Frame 3Symbol 365 MovieClip
"btn_highscore"Symbol 385 MovieClip Frame 37Symbol 383 Button
"btn_play"Symbol 385 MovieClip Frame 41Symbol 384 Button
"bg_color"Symbol 421 MovieClip Frame 1Symbol 393 MovieClip
"char"Symbol 421 MovieClip Frame 4Symbol 412 MovieClip
"go_btn"Symbol 421 MovieClip Frame 24Symbol 420 Button
"bg_color"Symbol 454 MovieClip Frame 1Symbol 427 MovieClip
"btn_play"Symbol 454 MovieClip Frame 37Symbol 384 Button
"btn_highscore"Symbol 454 MovieClip Frame 40Symbol 383 Button
"btn_invis"Symbol 458 MovieClip Frame 2Symbol 457 Button
"viewport_mc"Symbol 459 MovieClip [Project] Frame 1Symbol 2 MovieClip
"mouseHD_mc"Symbol 459 MovieClip [Project] Frame 1Symbol 4 MovieClip
"nav_mc"Symbol 459 MovieClip [Project] Frame 1Symbol 77 MovieClip
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"screen_mc"Symbol 459 MovieClip [Project] Frame 1Symbol 283 MovieClip
"screen_mc"Symbol 459 MovieClip [Project] Frame 10Symbol 337 MovieClip
"screen_mc"Symbol 459 MovieClip [Project] Frame 15Symbol 385 MovieClip
"screen_mc"Symbol 459 MovieClip [Project] Frame 20Symbol 421 MovieClip
"screen_mc"Symbol 459 MovieClip [Project] Frame 25Symbol 454 MovieClip
"helpPopup_mc"Symbol 459 MovieClip [Project] Frame 30Symbol 458 MovieClip
"doge_container"Symbol 459 MovieClip [Project] Frame 35Symbol 1 MovieClip [mcBlank]
"goldSmash_mc"Symbol 482 MovieClip [statue_carl] Frame 1Symbol 476 MovieClip
"weapon"Symbol 550 MovieClip Frame 1Symbol 508 MovieClip
"weapon"Symbol 560 MovieClip Frame 1Symbol 508 MovieClip
"weapon"Symbol 564 MovieClip Frame 1Symbol 508 MovieClip
"weapon"Symbol 565 MovieClip Frame 1Symbol 508 MovieClip
"weapon"Symbol 567 MovieClip Frame 1Symbol 508 MovieClip
"weapon"Symbol 625 MovieClip Frame 1Symbol 508 MovieClip
"weapon"Symbol 628 MovieClip Frame 1Symbol 508 MovieClip
"anim"Symbol 629 MovieClip [yang_mc] Frame 1Symbol 550 MovieClip
"angleBar_mc"Symbol 629 MovieClip [yang_mc] Frame 1Symbol 304 MovieClip
"center_mc"Symbol 629 MovieClip [yang_mc] Frame 1Symbol 2 MovieClip
"anim"Symbol 629 MovieClip [yang_mc] Frame 5Symbol 560 MovieClip
"anim"Symbol 629 MovieClip [yang_mc] Frame 11Symbol 564 MovieClip
"anim"Symbol 629 MovieClip [yang_mc] Frame 15Symbol 565 MovieClip
"anim"Symbol 629 MovieClip [yang_mc] Frame 19Symbol 567 MovieClip
"anim"Symbol 629 MovieClip [yang_mc] Frame 24Symbol 582 MovieClip
"anim"Symbol 629 MovieClip [yang_mc] Frame 31Symbol 618 MovieClip
"anim"Symbol 629 MovieClip [yang_mc] Frame 38Symbol 622 MovieClip
"anim"Symbol 629 MovieClip [yang_mc] Frame 45Symbol 625 MovieClip
"anim"Symbol 629 MovieClip [yang_mc] Frame 50Symbol 628 MovieClip
"goldSmash_mc"Symbol 634 MovieClip [statue_herman] Frame 1Symbol 476 MovieClip
"goldSmash_mc"Symbol 639 MovieClip [statue_kraggler] Frame 1Symbol 476 MovieClip
"goldSmash_mc"Symbol 644 MovieClip [statue_nightmaster] Frame 1Symbol 476 MovieClip
"goldSmash_mc"Symbol 649 MovieClip [statue_ultimoose] Frame 1Symbol 476 MovieClip
"anim"Symbol 786 MovieClip [yin_mc] Frame 1Symbol 686 MovieClip
"angleBar_mc"Symbol 786 MovieClip [yin_mc] Frame 1Symbol 304 MovieClip
"center_mc"Symbol 786 MovieClip [yin_mc] Frame 1Symbol 2 MovieClip
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"anim"Symbol 786 MovieClip [yin_mc] Frame 46Symbol 783 MovieClip
"anim"Symbol 786 MovieClip [yin_mc] Frame 51Symbol 785 MovieClip

Special Tags

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ExportAssets (56)Timeline Frame 3Symbol 812 as "Yo_self-sacrifice.wav"
ExportAssets (56)Timeline Frame 3Symbol 813 as "yin_attack.wav"
ExportAssets (56)Timeline Frame 3Symbol 814 as "yang_attack.wav"
ExportAssets (56)Timeline Frame 3Symbol 815 as "YinYangYo_Intro_short.wav"
ExportAssets (56)Timeline Frame 3Symbol 816 as "Yo_what-the-heck.wav"
ExportAssets (56)Timeline Frame 3Symbol 817 as "Yo_hey.wav"
ExportAssets (56)Timeline Frame 3Symbol 818 as "Game_loop.wav"
ExportAssets (56)Timeline Frame 3Symbol 819 as "Splash_loop.wav"

Labels

"loader"Frame 1
"game"Frame 5
"hit"Symbol 14 MovieClip Frame 1
"miss"Symbol 14 MovieClip Frame 2
"perfect"Symbol 14 MovieClip Frame 3
"off"Symbol 43 MovieClip Frame 1
"trans"Symbol 43 MovieClip Frame 4
"on"Symbol 43 MovieClip Frame 10
"hidden"Symbol 77 MovieClip Frame 1
"intro"Symbol 77 MovieClip Frame 5
"noLook"Symbol 77 MovieClip Frame 23
"look"Symbol 77 MovieClip Frame 39
"hidden"Symbol 189 MovieClip Frame 1
"level"Symbol 189 MovieClip Frame 5
"yang_in"Symbol 189 MovieClip Frame 33
"yang"Symbol 189 MovieClip Frame 43
"yang_out"Symbol 189 MovieClip Frame 48
"yin_in"Symbol 189 MovieClip Frame 59
"yin"Symbol 189 MovieClip Frame 69
"yin_out"Symbol 189 MovieClip Frame 74
"intro"Symbol 283 MovieClip Frame 1
"fastIntro"Symbol 283 MovieClip Frame 99
"on"Symbol 283 MovieClip Frame 120
"outro"Symbol 283 MovieClip Frame 129
"on"Symbol 332 MovieClip Frame 1
"off"Symbol 332 MovieClip Frame 2
"open"Symbol 333 MovieClip Frame 1
"close"Symbol 333 MovieClip Frame 18
"intro"Symbol 337 MovieClip Frame 1
"on"Symbol 337 MovieClip Frame 10
"outro"Symbol 337 MovieClip Frame 16
"yang"Symbol 345 MovieClip Frame 1
"yin"Symbol 345 MovieClip Frame 2
"yang"Symbol 365 MovieClip Frame 1
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"intro"Symbol 385 MovieClip Frame 1
"on"Symbol 385 MovieClip Frame 48
"yang"Symbol 393 MovieClip Frame 1
"yin"Symbol 393 MovieClip Frame 2
"yin"Symbol 412 MovieClip Frame 1
"yang"Symbol 412 MovieClip Frame 2
"intro"Symbol 421 MovieClip Frame 1
"on"Symbol 421 MovieClip Frame 26
"intro"Symbol 454 MovieClip Frame 1
"on"Symbol 454 MovieClip Frame 40
"hidden"Symbol 458 MovieClip Frame 1
"open"Symbol 458 MovieClip Frame 2
"on"Symbol 458 MovieClip Frame 9
"close"Symbol 458 MovieClip Frame 15
"closed"Symbol 458 MovieClip Frame 22
"init"Symbol 459 MovieClip [Project] Frame 1
"splash"Symbol 459 MovieClip [Project] Frame 5
"help"Symbol 459 MovieClip [Project] Frame 10
"gameOver"Symbol 459 MovieClip [Project] Frame 15
"winLevel"Symbol 459 MovieClip [Project] Frame 20
"winGame"Symbol 459 MovieClip [Project] Frame 25
"gameplay"Symbol 459 MovieClip [Project] Frame 30
"highscore"Symbol 459 MovieClip [Project] Frame 35
"idle"Symbol 463 MovieClip [yo_mc] Frame 1
"idle"Symbol 482 MovieClip [statue_carl] Frame 1
"splode"Symbol 482 MovieClip [statue_carl] Frame 6
"idle"Symbol 629 MovieClip [yang_mc] Frame 1
"launch"Symbol 629 MovieClip [yang_mc] Frame 5
"fly"Symbol 629 MovieClip [yang_mc] Frame 11
"hit"Symbol 629 MovieClip [yang_mc] Frame 15
"land"Symbol 629 MovieClip [yang_mc] Frame 19
"attack_2"Symbol 629 MovieClip [yang_mc] Frame 24
"attack_1"Symbol 629 MovieClip [yang_mc] Frame 31
"attack_3"Symbol 629 MovieClip [yang_mc] Frame 38
"win"Symbol 629 MovieClip [yang_mc] Frame 45
"lose"Symbol 629 MovieClip [yang_mc] Frame 50
"idle"Symbol 634 MovieClip [statue_herman] Frame 1
"splode"Symbol 634 MovieClip [statue_herman] Frame 6
"idle"Symbol 639 MovieClip [statue_kraggler] Frame 1
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"idle"Symbol 644 MovieClip [statue_nightmaster] Frame 1
"splode"Symbol 644 MovieClip [statue_nightmaster] Frame 6
"idle"Symbol 649 MovieClip [statue_ultimoose] Frame 1
"splode"Symbol 649 MovieClip [statue_ultimoose] Frame 6
"idle"Symbol 786 MovieClip [yin_mc] Frame 1
"launch"Symbol 786 MovieClip [yin_mc] Frame 5
"fly"Symbol 786 MovieClip [yin_mc] Frame 11
"hit"Symbol 786 MovieClip [yin_mc] Frame 15
"land"Symbol 786 MovieClip [yin_mc] Frame 20
"attack_2"Symbol 786 MovieClip [yin_mc] Frame 25
"attack_1"Symbol 786 MovieClip [yin_mc] Frame 32
"attack_3"Symbol 786 MovieClip [yin_mc] Frame 39
"win"Symbol 786 MovieClip [yin_mc] Frame 46
"lose"Symbol 786 MovieClip [yin_mc] Frame 51




http://swfchan.com/24/119094/info.shtml
Created: 6/3 -2019 03:06:58 Last modified: 6/3 -2019 03:06:58 Server time: 14/11 -2024 06:38:13