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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/78562943?noj=FRM78562943-29DC" width="1" height="1"></div>

Food Mahjong.swf

This is the info page for
Flash #119106

(Click the ID number above for more basic data on this flash file.)


Text
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PLAY

HELP

랭킹보기

GameRank

퍼가기

Scrap

SOUND OFF

SOUND ON

PLAY

POUSE

0

0

1

Level

00 : 00

HINT

0

시간이 초과되어
게임을
종료 합니다

더이상 맞출 수
있는 블럭이
없습니다.

게임을 중단하고
랭킹에
등록합니다.

GET
READY!

축하드립니다.
대단하시네요!
모든 레벨을 클리어 하였습니다.
높은 점수를 위해서는
시간 보너스를 많이 받으셔야 합니다.

감사합니다.
랭킹에 등록 되었습니다.
START 버튼을 누르면 게임이
다시 시작 됩니다.

죄송합니다.
오류로 인하여 정보가 등록 되지
않았습니다.
START 버튼을 누르면 게임이
다시 시작 됩니다.

랭킹보기

게임엔젤 회원은 한번만 등록하시면 됩니다.

랭킹에 등록 하시려면 e-mail을 입력해 주세요.

등록

퍼가기

~

!

CLICK!
START
BUTTON

게임종료 후 점수를
등록 하시겠습니까?

아니오

점수
등록

확인

닉네임을 입력해 주세요!

게임방법

4.HINT 버튼을 누루면 자동으로 블럭을 찾아서 없애줍니다.
5.START 버튼을 클릭하면 게임이 시작됩니다.

1.마우스를 클릭해서 같은 그림의 블럭을 찾아서 맞추는 게임입니다.
2.블럭의 상,하,좌,우에 다른 그림의 블럭이 막혀있지 않아야 합니다.
3.블럭간의 연결선이 3번 이하로 꺽일 경우에만 짝을 지을 수 있습니다.

ActionScript [AS1/AS2]

Frame 1
function gameScrapWin() { _level98.ScrapWin._visible = true; if (_root.scrapLoad_ok != undefined) { _level98._x = _root.Scrap_x; _level98._y = _root.Scrap_y; } } function gameScrapMovieLoad() { if (_root.scrapLoad_ok == undefined) { var getScrap = new LoadVars(); getScrap.onLoad = function (success) { if (success) { if (getScrap.gameScrap != "") { _root.db_uid = getScrap.dbUid; var _local2 = (((((getScrap.gameScrap + "?cgroup=") + _root.dirName) + "&uid=") + getScrap.dbUid) + "&scrapUrl=") + getScrap.loaderUrl; loadMovieNum (_local2, 98); _level98._x = _root.Scrap_x; _level98._y = _root.Scrap_y; _root.scrapLoad_ok = true; } } }; var _local2 = new LoadVars(); _local2.game_id = _root.uid; _local2.cgroup = _root.dirName; _local2.sendAndLoad("http://www.flad.co.kr/System/gameserver/getScrapOpenGame.proc.php", getScrap, "POST"); } } function ViewGameRank(sel) { sel = "goURL"; if (sel) { getURL ((("http://www.gameangel.com/" + _root.dirName) + "/?process=read&uid=") + _root.db_uid, "_blank"); } else { var _local2 = XMLclass; _local2 = new XMLclass(); _local2.GetXMLURL = "http://www.flad.co.kr/System/gameserver/open_game_rank.xml.php"; _local2.dirname = _root.dirName; _local2.game_id = _root.uid; _local2.myVarName = "gcode"; _local2.goXmlUrl(_root.gcode); } } System.security.allowDomain("*"); System.useCodepage = true; Stage.showMenu = false; this.stop(); if (_root.dirName == undefined) { var dirName = "game_rank"; var uid = 1; var gcode = "naver"; var openGameUrl = "http://www.flad.co.kr/System/gameserver/getGameOpenRank.xml.php"; var Scrap_x = 140; var Scrap_y = 100; this.gameScrapMovieLoad(); }
Frame 2
function selectInputWin() { if (_root.selectFocus == "nickName") { this.openNicknameWin(); } else { return(undefined); } } function openNicknameWin() { if ((_root.msid != undefined) || (_root.NickName != undefined)) { this.GAME.img_start._visible = true; this.GAME.startButton.gotoAndStop("ON"); } else { this.GAME.startButton.gotoAndStop("OFF"); this.GAME.inputNickNameWin._visible = true; this.GAME.inputNickNameWin.NickName.restrict = "^ "; Selection.setFocus(this.GAME.inputNickNameWin.input_NickName); } } function Input_NickName_OK() { if (!this.GAME.inputNickNameWin.NickName) { _root.selectFocus = "nickName"; this.GAME.inputNickNameWin._visible = false; this.openAlert("\uAC8C\uC784\uB7AD\uD0B9\uC5D0 \uB4F1\uB85D\uD560 \uB2C9\uB124\uC784\uC744 \uC785\uB825\uD574\uC8FC\uC138\uC694!"); return(undefined); } _root.NickName = this.GAME.inputNickNameWin.NickName; this.GAME.inputNickNameWin._visible = false; _root.gameAS.Game_Start(); } function ViewGameRank(sel) { sel = "goURL"; if (sel) { getURL ((("http://www.gameangel.com/" + _root.dirName) + "/?process=read&uid=") + _root.db_uid); } else { var _local2 = XMLclass; _local2 = new XMLclass(); _local2.GetXMLURL = "http://www.flad.co.kr/System/gameserver/open_game_rank.xml.php"; _local2.dirname = _root.dirName; _local2.game_id = _root.uid; _local2.myVarName = "gcode"; _local2.goXmlUrl(_root.gcode); } } function openGcodeWin() { if (_root.gcode == undefined) { this.GAME.RESULT.gotoAndPlay("GCODE"); this.GAME.RESULT.inputGcodeWin.levelBonusTXT = this.levelBonusTXT; this.GAME.RESULT.inputGcodeWin.timeBonusTXT = this.timeBonusTXT; this.GAME.RESULT.inputGcodeWin.totalScoreTXT = this.totalScoreTXT; return(undefined); } this.Input_Gcode_OK(); } function Input_Gcode_OK() { if (_root.gcode == undefined) { var _local4 = Array(); if (!this.GAME.RESULT.inputGcodeWin.gCode) { _root.openAlert("\uC774\uBA54\uC77C \uC8FC\uC18C\uB97C \uC815\uD655\uD788 \uC785\uB825\uD574\uC8FC\uC138\uC694!"); _root.selectFocus = "gCode"; return(undefined); } _local4 = this.GAME.RESULT.inputGcodeWin.gCode.split("@", 2); if (_local4) { var _local5 = _local4[1].indexOf("."); if ((_local4.length != 2) || (_local5 <= 1)) { _root.openAlert("\uC774\uBA54\uC77C \uC8FC\uC18C\uB97C \uC815\uD655\uD788 \uC785\uB825\uD574\uC8FC\uC138\uC694!"); _root.selectFocus = "gCode"; return(undefined); } } _root.gcode = this.GAME.RESULT.inputGcodeWin.gCode; } var _local3 = XMLclass; _local3 = new XMLclass(); if (_root.gameAS.playTime == 0) { _local3.play_time = Math.floor((getTimer() - _root.gameAS.ts) / 1000); } else { _local3.play_time = Math.floor((getTimer() - _root.gameAS.playTime) / 1000); } trace("\uAC8C\uC784\uD50C\uB808\uC774\uC2DC\uAC04" + _local3.play_time); _root.score = (_local3.play_point = _root.gameAS.score); if (_root.msid != undefined) { _local3.msid = _root.msid; } else { _local3.nickName = _root.NickName; _local3.GetXMLURL = _root.openGameUrl; } _local3.dirname = _root.dirName; _local3.game_id = _root.uid; _local3.myVarName = "gcode"; _local3.goXmlUrl(_root.gcode); } function XMLgameResult(returnVar, returnMode) { switch (returnMode) { case "false" : _root.selectFocus = "none"; this.openAlert(returnVar); this.GAME.RESULT.gotoAndPlay("FALSEGAME"); if ((_root.selectFocus = "nickName")) { this.GAME.startButton.gotoAndStop("OFF"); } else { this.GAME.startButton.gotoAndStop("ON"); } break; case "openURL" : getURL (returnVar, "_blank"); this.GAME.RESULT.gotoAndPlay("RESTART"); this.GAME.startButton.gotoAndStop("ON"); } trace("\uB3CC\uB824\uBC1B\uC740 \uAC12:" + returnVar); } function XMLgameRank(nick, rank) { _root.nickName = nick; _root.gameRank = rank; _root.GAME.RESULT.gotoAndPlay("RANK"); _root.GAME.RESULT.gameOverBoard.my_nickName = nick; _root.GAME.RESULT.gameOverBoard.my_score = _root.score; _root.GAME.RESULT.gameOverBoard.my_gameRank = rank; } function openAlert(myText) { var _local4 = Math.ceil(myText.length / 12); var _local3 = ""; var _local2 = 3; while (_local2 >= _local4) { _local3 = _local3 + newline; _local2--; } this.GAME.winAlert._visible = true; this.GAME.winAlert.info = _local3 + myText; trace(myText); } this.stop(); var selectFocus = "nickName"; this.GAME.scrapLayer.swapDepths(6001); this.GAME.scrapLayer._visible = false; this.GAME.inputNickNameWin.swapDepths(5001); this.GAME.inputNickNameWin._visible = false; this.GAME.img_start.swapDepths(5000); this.GAME.img_start._visible = false; this.GAME.win_gamestop.swapDepths(6000); this.GAME.win_gamestop._visible = false; this.GAME.btn_gamestop._visible = false; this.GAME.winAlert.swapDepths(5001); this.GAME.winAlert._visible = false; this.GAME.PAUSE.swapDepths(3000); this.GAME.PAUSE._visible = false; this.GAME.RESULT.swapDepths(5001); this.openNicknameWin();
Instance of Symbol 362 MovieClip in Frame 2
//component parameters onClipEvent (construct) { gameVolume = 100; testOn = false; hintMax = 3; tileSizeX = 34; tileSizeY = 43; }
Frame 8
stop();
Symbol 72 MovieClip [tiles] Frame 1
this.stop();
Symbol 85 MovieClip [ComLoading] Frame 1
this.per = 0; this.num = 0; this.f = 0; this.ts = 0; this.onEnterFrame = function () { if (this.per >= 100) { var _local4 = (getTimer() - this.ts) / 1000; if (_local4 > this.delayTime) { _parent.gotoAndPlay(this.nextFrameNum); } } else { this.per = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.BAR._xscale = this.per; this.TXT = this.per + "% Load"; this.ts = getTimer(); } this.BOX._rotation = this.BOX._rotation + 4; }; this.stop();
Symbol 138 Button
on (release) { getURL ("http://www.gameangel.com", "_blank"); }
Symbol 140 Button
on (release) { getURL ("http://www.gameangel.com", "_blank"); }
Symbol 145 Button
on (release) { _root.gotoAndStop("GAME", 1); }
Symbol 151 Button
on (release) { _root.gotoAndStop("DASH"); }
Symbol 160 Button
on (release) { _root.ViewGameRank("goURL"); }
Symbol 165 Button
on (release) { this._parent.gameScrapWin(); }
Symbol 166 MovieClip Frame 1
this.stop();
Symbol 381 MovieClip [__Packages.XMLclass] Frame 0
class XMLclass { var play_point, gameRank, msid, myVarName, game_id, nickName, play_time, sendURL; function XMLclass () { } function goXmlUrl(sendOptionValue) { if (play_point == 0) { gameRank = 0; _root.XMLgameResult("\uAC8C\uC784 \uC810\uC218\uAC00 0\uC810 \uC77C\uB54C\uB294 \uB7AD\uD0B9\uC5D0 \uB4F1\uB85D\uB418\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4.", "false"); } else { if (!msid) { var _local3 = (((((((((GetXMLURL + "?nickName=") + nickName) + "&dirname=") + dirname) + "&game_id=") + game_id) + "&") + myVarName) + "=") + sendOptionValue; } else { var _local3 = (((((((((GetXMLURL + "?dirname=") + dirname) + "&game_id=") + game_id) + "&filename=") + msid) + "&") + myVarName) + "=") + sendOptionValue; } XMLparser(_local3); trace(_local3); } } function XMLparser(GetXMLURL) { var GetXML = new XML(); GetXML.ignoreWhite = true; XMLclass.prototype.play_point = play_point; XMLclass.prototype.play_time = play_time; GetXML.onLoad = function () { if (GetXML.loaded == true) { XMLclass.prototype.GetNodes(GetXML, "MakeXML"); delete GetXML; } }; GetXML.load(GetXMLURL); } function GetNodes(inputNode, sendFunc) { var _local2 = inputNode.firstChild; while (_local2 != null) { if (_local2.firstChild.nodeValue != null) { getXMLNodeName.push(_local2.nodeName); getXMLNodeValue.push(_local2.firstChild.nodeValue); } if (_local2.firstChild.hasChildNodes() == true) { GetNodes(_local2); } _local2 = _local2.nextSibling; } if (sendFunc == "MakeXML") { MakeXML(getXMLNodeName, getXMLNodeValue); } else if (sendFunc == "ReturnFlash") { ReturnFlash(getXMLNodeName, getXMLNodeValue); } } function SendXMLServer(InputXML) { var GetXML2 = new XML(); GetXML2.ignoreWhite = true; GetXML2.onLoad = function () { if (GetXML2.loaded == true) { XMLclass.prototype.GetNodes(GetXML2, "ReturnFlash"); } }; trace(sendURL); InputXML.sendAndLoad(sendURL, GetXML2); trace("[\uC11C\uBC84\uB85C \uC804\uC1A1\uD560 XML \uD30C\uC77C \uB9CC\uB4E4\uAE30]"); trace(InputXML); } function MakeXML(nodeNames, nodeValues) { if (nodeNames.length > 0) { var _local5 = new XML(); var _local4; var _local6; _local5.xmlDecl = "<?xml version=\"1.0\" encoding=\"UTF-8\" ?>"; var _local8 = _local5.createElement("RANKGAME"); var _local2 = 0; while (_local2 < nodeNames.length) { if (nodeNames[_local2] == "sendURL") { sendURL = nodeValues[_local2]; } if ((nodeNames[_local2] != "result") && (nodeNames[_local2] != "process")) { _local4 = _local5.createElement(nodeNames[_local2]); _local8.appendChild(_local4); _local6 = _local5.createTextNode(nodeValues[_local2]); _local4.appendChild(_local6); } _local2++; } if (XMLclass.prototype.play_point) { _local4 = _local5.createElement("play_point"); _local8.appendChild(_local4); _local6 = _local5.createTextNode(XMLclass.prototype.play_point); _local4.appendChild(_local6); } if (XMLclass.prototype.play_time) { _local4 = _local5.createElement("play_time"); _local8.appendChild(_local4); _local6 = _local5.createTextNode(XMLclass.prototype.play_time); _local4.appendChild(_local6); } _local5.appendChild(_local8); SendXMLServer(_local5); } getXMLNodeName.splice(0, getXMLNodeName.length); getXMLNodeValue.splice(0, getXMLNodeValue.length); } function ReturnFlash(nodeNames, nodeValues) { if (nodeNames.length > 0) { var _local6 = "stop"; var _local7 = "false"; var _local3 = 0; while (_local3 < nodeNames.length) { switch (nodeNames[_local3]) { case "gameRank" : gameRank = nodeValues[_local3]; break; case "nickName" : nickName = nodeValues[_local3]; break; case "result" : _local7 = nodeValues[_local3]; break; case "process" : _local6 = nodeValues[_local3]; } _local3++; } } if (_local6 == "Rank") { _root.XMLgameRank(nickName, gameRank); } else { _root.XMLgameResult(_local7, _local6); } } var GetXMLURL = "http://www.flad.co.kr/System/gameserver/getGameInfoRank.xml.php"; var dirname = "game_spacial"; var getXMLNodeName = new Array(); var getXMLNodeValue = new Array(); }
Symbol 173 Button
on (release) { _root.gameAS.soundOnOff(); }
Symbol 176 Button
on (release) { _root.gameAS.soundOnOff(); }
Symbol 178 MovieClip Frame 1
this.stop();
Symbol 178 MovieClip Frame 6
this.stop();
Symbol 178 MovieClip Frame 11
this.stop();
Symbol 181 Button
on (release) { _root.gameAS.pauseOnOff(); }
Symbol 184 Button
on (release) { _root.gameAS.pauseOnOff(); }
Symbol 185 MovieClip Frame 1
this.stop();
Symbol 185 MovieClip Frame 6
this.stop();
Symbol 199 Button
on (release) { _root.gameAS.hintUse(); }
Symbol 234 Button
on (release) { _root.gameAS.Game_Start(); }
Symbol 236 Button
on (release) { _root.gotoAndStop("INTRO", 1); }
Symbol 240 Button
on (release) { _root.ViewGameRank("goURL"); }
Symbol 241 MovieClip Frame 1
stop();
Symbol 261 Button
on (release) { _root.Input_Gcode_OK(); }
Symbol 264 Button
on (release) { _root.gameAS.Game_Start(); }
Symbol 267 Button
on (release) { _root.gotoAndStop("INTRO", 1); }
Symbol 272 Button
on (release) { _root.gameScrapWin(); }
Symbol 276 MovieClip Frame 1
this.stop();
Symbol 276 MovieClip Frame 23
this._parent._parent.openGcodeWin(); this.stop();
Symbol 276 MovieClip Frame 46
this._parent._parent.openGcodeWin(); this.stop();
Symbol 276 MovieClip Frame 71
this._parent._parent.openGcodeWin(); this.stop();
Symbol 276 MovieClip Frame 72
trace("clear");
Symbol 276 MovieClip Frame 155
_root.gameAS.Game_Restart(); this.stop();
Symbol 276 MovieClip Frame 156
trace("allclear");
Symbol 276 MovieClip Frame 198
this._parent._parent.openGcodeWin(); this.stop();
Symbol 276 MovieClip Frame 199
this.stop(); trace("restart");
Symbol 276 MovieClip Frame 206
this.stop(); trace("false");
Symbol 276 MovieClip Frame 213
this.stop(); trace("Rank");
Symbol 276 MovieClip Frame 220
this.stop(); trace("gcode");
Symbol 317 Button
on (release) { _root.gameAS.Game_Start(); }
Symbol 319 MovieClip Frame 1
this.stop();
Symbol 319 MovieClip Frame 6
this.stop();
Symbol 319 MovieClip Frame 11
this.stop();
Symbol 332 Button
on (release) { _root.gameAS.Game_Stop(); }
Symbol 336 Button
on (release) { _root.gameAS.Game_StopNo(); }
Symbol 342 Button
on (release) { _root.gameAS.Game_StopYN(); }
Symbol 348 Button
on (release) { this._visible = false; this._parent._parent.selectInputWin(); }
Symbol 357 Button
on (release) { this._parent._parent.Input_NickName_OK(); }
Symbol 362 MovieClip Frame 1
function helpOnOff() { if (this.helpOn == true) { this.helpView._visible = false; this.helpMC.gotoAndStop("OFF"); this.helpOn = false; } else { if (this.helpView._totalframes > 1) { this.helpView.gotoAndPlay(1); } this.helpView._visible = true; this.helpMC.gotoAndStop("ON"); this.helpOn = true; } } function soundOnOff() { if (this.soundOn == true) { this.soundMC.gotoAndStop("OFF"); this.soundOn = false; stopAllSounds(); } else { this.soundMC.gotoAndStop("ON"); this.soundOn = true; bgsound.start(); } } function pauseOnOff() { if (this.pauseOn == true) { if (this.gameplay == true) { this.pauseTime = this.pauseTime + (getTimer() - this.pts); } this.soundOnOff(); this.pauseView._visible = false; this.gameMC.btn_gamestop._visible = true; this.pauseMC.gotoAndStop("OFF"); this.pauseOn = false; } else if (this.pauseOn == false) { this.soundOnOff(); this.soundMC.gotoAndStop("PAUSE"); stopAllSounds(); this.pts = getTimer(); this.pauseView._visible = true; this.gameMC.btn_gamestop._visible = false; this.pauseMC.gotoAndStop("ON"); this.pauseOn = true; } } function soundPlay(name, loop) { if ((this.soundOn == true) && (this.gameVolume > 0)) { this.soundObj[name].start(0, loop); this.soundObj[name].setVolume(this.gameVolume); } } function KeyDown_Options() { var _local2 = Key.getCode(); if ((this.helpKeyDown == false) && (_local2 == 72)) { this.helpKeyDown = true; this.helpOnOff(); } if ((this.soundKeyDown == false) && (_local2 == 83)) { this.soundKeyDown = true; this.soundOnOff(); } if ((this.pauseKeyDown == false) && (_local2 == 80)) { this.pauseKeyDown = true; this.pauseOnOff(); } } function KeyUp_Options() { var _local2 = Key.getCode(); if (_local2 == 72) { this.helpKeyDown = false; } if (_local2 == 83) { this.soundKeyDown = false; } if (_local2 == 80) { this.pauseKeyDown = false; } } function shuffle(Arr, Cnt) { var _local6 = Arr.length; if (Cnt == undefined) { Cnt = _local6; } var _local2 = 0; while (_local2 < Cnt) { var _local4 = random(_local6); var _local3 = random(_local6); var _local5 = Arr[_local4]; Arr[_local4] = Arr[_local3]; Arr[_local3] = _local5; _local2++; } } function hintUse() { if (((((this.fristSet == true) && (this.hintNum > 0)) && (this.hidden <= 0)) && (this.pauseOn == false)) && (this.gameplay == true)) { this.gameMC.C1._visible = false; this.gameMC.C2._visible = false; this.Tile_Click(this.hintMC[0]); this.Tile_Click(this.hintMC[1]); this.hintMC = [undefined, undefined]; this.hintNum--; } } function Game_Setup() { if (this.helpOn == true) { this.helpOnOff(); } if (this.pauseOn == true) { this.pauseOnOff(); } this.hintMC = [undefined, undefined]; if (this.level < 1) { this.level = 1; } this.timeMax = this.levelTime[this.level - 1]; this.tileTypeNum = this.levelTiles[this.level - 1]; this.tileStyle = []; this.tileNum = []; this.tileList = []; var _local7 = 0; while (_local7 < 30) { this.tileStyle[_local7] = _local7 + 1; this.tileNum[_local7] = 0; this.tileList[_local7] = []; _local7++; } this.shuffle(this.tileStyle, this.tileStyle.length + random(this.tileStyle.length)); _local7 = 0; while (_local7 < 60) { var _local6 = _local7 % this.tileTypeNum; this.tileArr[_local7] = _local6; this.tileArr[60 + _local7] = _local6; _local7++; } this.shuffle(this.tileArr, this.tileArr.length + random(this.tileArr.length)); if (this.testOn == true) { this.tileArr = [-1, -1, 12, -1, -1, -1, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, 11, 12, 12, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 11, 11, -1, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 11, 12, 12, 12, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 12, 11, 12, -1, 12, -1, 11, -1, -1, -1, -1, -1, -1, -1, -1, 11, -1, 12, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]; } if (this.fristSet == false) { this._visible = false; _local7 = 0; var _local3 = 0; while (_local3 <= (this.tileB + 1)) { var _local4 = 0; while (_local4 <= (this.tileA + 1)) { var _local5 = this.gameMC.attachMovie("tiles", (("T" + _local4) + "x") + _local3, _local7++); _local5.a = _local4; _local5.b = _local3; _local5.block = [-1, -1, -1, -1]; _local5._x = (_local5.a * this.tileSizeX) + this.displayX; _local5._y = (_local5.b * this.tileSizeY) + this.displayY; _local5.num = 0; _local5.gotoAndStop(this.tileStyle[_local5.num]); _local5.BUTTON.onPress = function () { _root.gameAS.Tile_Click(this._parent); }; _local5._visible = false; _local4++; } _local3++; } } this.fristSet = true; this.times = 0; this.tileMax = 0; var _local3 = 1; while (_local3 <= this.tileB) { var _local4 = 1; while (_local4 <= this.tileA) { var _local5 = this.gameMC[(("T" + _local4) + "x") + _local3]; _local5._alpha = 100; if (this.tileArr[this.tileMax] >= 0) { _local5.num = this.tileArr[this.tileMax]; _local5.gotoAndStop(this.tileStyle[_local5.num]); _local5._visible = true; } this.tileMax++; _local4++; } _local3++; } var _local4 = 1; while (_local4 <= 2) { var _local5 = this.gameMC.attachMovie("cursor", "C" + _local4, _local4 + 200); _local5.tMC = undefined; _local5._visible = false; _local4++; } this.hidden = 0; this.gameMC.timeTXT = "00 : 00"; this.gameMC.levelTXT = this.level; this.gameMC.tilesTXT = this.tileMax; this.Check_Block_Set(); this.Tile_Check_All(); } function Check_Block_Set() { this.tileMax = 0; var _local4 = 0; while (_local4 <= (this.tileB + 1)) { var _local3 = 0; while (_local3 <= (this.tileA + 1)) { var _local2 = this.gameMC[(("T" + _local3) + "x") + _local4]; if (_local2._visible == true) { this.tileMax++; this.tileNum[_local2.num]++; this.tileList[_local2.num].push(_local2); } this.Check_Block(_local2); _local3++; } _local4++; } this.Button_Visible(true); } function Check_Block(tMC) { if (tMC != undefined) { this.Check_Block_Line(tMC, 0, 1, 0); this.Check_Block_Line(tMC, 1, 0, 1); this.Check_Block_Line(tMC, 2, -1, 0); this.Check_Block_Line(tMC, 3, 0, -1); } } function Check_Block_Line(tMC, bn, sa, sb) { var _local5 = tMC.a; var _local4 = tMC.b; var _local6 = 0; var _local3 = 0; while (_local3 < 100) { _local5 = _local5 + sa; _local4 = _local4 + sb; var _local2 = this.gameMC[(("T" + _local5) + "x") + _local4]; if ((_local2 != undefined) && (_local2._visible == false)) { _local6++; } else { break; } _local3++; } tMC.block[bn] = _local6; } function Check_Block_Side(tMC) { if (tMC != undefined) { this.Check_Block(tMC); this.Check_Block_Side_Line(tMC, 0, 1, 0); this.Check_Block_Side_Line(tMC, 1, 0, 1); this.Check_Block_Side_Line(tMC, 2, -1, 0); this.Check_Block_Side_Line(tMC, 3, 0, -1); } } function Check_Block_Side_Line(tMC, bn, sa, sb) { var _local4 = tMC.a; var _local3 = tMC.b; var _local5 = 0; while (_local5 < 100) { _local4 = _local4 + sa; _local3 = _local3 + sb; var _local2 = this.gameMC[(("T" + _local4) + "x") + _local3]; if (_local2 == undefined) { break; } if (_local2._visible == true) { this.Check_Block(_local2); break; } if ((((_local4 < 0) || (_local3 < 0)) || (_local4 >= (this.tileA + 2))) || (_local3 >= (this.tileB + 2))) { break; } this.Check_Block(_local2); _local5++; } } function draw_Line() { if (this.lineXY.length > 1) { this.lineMC.clear(); this.lineMC.lineStyle(3, 16777215); this.lineMC.moveTo(this.lineXY[0][0], this.lineXY[0][1]); var _local2 = 1; while (_local2 < this.lineXY.length) { this.lineMC.lineTo(this.lineXY[_local2][0], this.lineXY[_local2][1]); _local2++; } this.lineMC._alpha = 100; } } function make_Draw_Line(tMC1, tMC2, a1, b1, a2, b2) { this.lineXY = []; this.addLine(tMC1._x, tMC1._y); if (a1 == undefined) { } else if (a2 == undefined) { this.addLine(a1, b1); } else { this.addLine(a1, b1); this.addLine(a2, b2); } this.addLine(tMC2._x, tMC2._y); } function addLine(x, y, v) { this.lineXY.push([x + this.halfX, y + this.halfY]); } function Tile_Click(tMC) { if ((this.fristSet == false) || (this.pauseOn == true)) { return(false); } if (this.gameMC.C2._visible == true) { return(false); } var _local2 = 0; if (this.gameMC.C1._visible == true) { var _local4 = this.Tile_Check(this.gameMC.C1.tMC, tMC); if (_local4 > 0) { _local2 = 2; this.hidden = this.hiddenTime; this.draw_Line(); this.soundPlay("boom", 1); this.gameMC.C1.gotoAndPlay(1); this.gameMC.C2.gotoAndPlay(1); this.Button_Visible(false); this.ts = this.ts + (this.timeAdd * 1000); } else { this.gameMC.C1.tMC = undefined; this.gameMC.C1._visible = false; this.gameMC.C2.tMC = undefined; this.gameMC.C2._visible = false; this.soundPlay("warning", 1); this.ts = this.ts - (this.timeDel * 1000); } } else { _local2 = 1; this.soundPlay("click", 1); } if (_local2 > 0) { this.gameMC["C" + _local2].tMC = tMC; this.gameMC["C" + _local2]._x = tMC._x; this.gameMC["C" + _local2]._y = tMC._y; this.gameMC["C" + _local2]._visible = true; } } function Tile_Check_All() { if (this.tileMax <= 0) { return(true); } var _local4 = 0; while (_local4 < this.tileTypeNum) { var _local5 = this.tileList[_local4].length; var _local3 = 0; while (_local3 < (_local5 - 1)) { var _local2 = _local3 + 1; while (_local2 < _local5) { if (this.Tile_Check(this.tileList[_local4][_local3], this.tileList[_local4][_local2]) > 0) { this.hintMC[0] = this.tileList[_local4][_local3]; this.hintMC[1] = this.tileList[_local4][_local2]; return(true); } _local2++; } _local3++; } _local4++; } return(false); } function Tile_Check(tMC1, tMC2) { if ((((tMC1._visible == true) && (tMC2._visible == true)) && (tMC1 != tMC2)) && (tMC1.num == tMC2.num)) { if (tMC1.a > tMC2.a) { var _local21 = tMC1; tMC1 = tMC2; tMC2 = _local21; } var _local5 = tMC2.a - tMC1.a; var _local4 = tMC2.b - tMC1.b; if ((_local5 == 0) && (_local4 < 0)) { var _local21 = tMC1; tMC1 = tMC2; tMC2 = _local21; } _local4 = Math.abs(_local4); if ((_local5 == 0) && ((tMC1.block[1] + 1) == _local4)) { this.make_Draw_Line(tMC1, tMC2); return(11); } if ((_local4 == 0) && ((tMC1.block[0] + 1) == _local5)) { this.make_Draw_Line(tMC1, tMC2); return(12); } if (tMC1.b < tMC2.b) { if ((tMC1.block[0] >= _local5) && (tMC2.block[3] >= _local4)) { this.make_Draw_Line(tMC1, tMC2, tMC2._x, tMC1._y); return(21); } if ((tMC1.block[1] >= _local4) && (tMC2.block[2] >= _local5)) { this.make_Draw_Line(tMC1, tMC2, tMC1._x, tMC2._y); return(23); } var _local18 = tMC1.b - tMC1.block[3]; var _local16 = tMC2.b - tMC2.block[3]; var _local14 = tMC1.b + tMC1.block[1]; var _local13 = tMC2.b + tMC2.block[1]; var _local10 = ((_local18 > _local16) ? (_local18) : (_local16)); var _local9 = ((_local14 < _local13) ? (_local14) : (_local13)); var _local6 = tMC1.b + 1; while (_local6 <= (tMC2.b - 1)) { var _local8 = this.gameMC[(("T" + tMC1.a) + "x") + _local6]; if (_local8._visible == true) { break; } if (((_local8.block[0] >= _local5) && (_local6 >= _local10)) && (_local6 <= _local9)) { this.make_Draw_Line(tMC1, tMC2, tMC1._x, _local8._y, tMC2._x, _local8._y); return(31); } _local6++; } _local6 = tMC2.b + 1; while (_local6 <= _local9) { var _local8 = this.gameMC[(("T" + tMC2.a) + "x") + _local6]; if (_local8._visible == true) { break; } if (((_local8.block[2] >= _local5) && (_local6 >= _local10)) && (_local6 <= _local9)) { this.make_Draw_Line(tMC1, tMC2, tMC1._x, _local8._y, tMC2._x, _local8._y); return(31); } _local6++; } _local6 = tMC1.b - 1; while (_local6 >= _local10) { var _local8 = this.gameMC[(("T" + tMC1.a) + "x") + _local6]; if (_local8._visible == true) { break; } if (((_local8.block[0] >= _local5) && (_local6 >= _local10)) && (_local6 <= _local9)) { this.make_Draw_Line(tMC1, tMC2, tMC1._x, _local8._y, tMC2._x, _local8._y); return(31); } _local6--; } var _local20 = tMC1.a - tMC1.block[2]; var _local19 = tMC2.a - tMC2.block[2]; var _local17 = tMC1.a + tMC1.block[0]; var _local15 = tMC2.a + tMC2.block[0]; var _local12 = ((_local20 > _local19) ? (_local20) : (_local19)); var _local11 = ((_local17 < _local15) ? (_local17) : (_local15)); var _local7 = tMC1.a + 1; while (_local7 <= (tMC2.a - 1)) { var _local8 = this.gameMC[(("T" + _local7) + "x") + tMC1.b]; if (_local8._visible == true) { break; } if (((_local8.block[1] >= _local4) && (_local7 >= _local12)) && (_local7 <= _local11)) { this.make_Draw_Line(tMC1, tMC2, _local8._x, tMC1._y, _local8._x, tMC2._y); return(32); } _local7++; } _local7 = tMC2.a + 1; while (_local7 <= _local11) { var _local8 = this.gameMC[(("T" + _local7) + "x") + tMC2.b]; if (_local8._visible == true) { break; } if (((_local8.block[3] >= _local4) && (_local7 >= _local12)) && (_local7 <= _local11)) { this.make_Draw_Line(tMC1, tMC2, _local8._x, tMC1._y, _local8._x, tMC2._y); return(32); } _local7++; } _local7 = tMC1.a - 1; while (_local7 >= _local12) { var _local8 = this.gameMC[(("T" + _local7) + "x") + tMC1.b]; if (_local8._visible == true) { break; } if (((_local8.block[1] >= _local4) && (_local7 >= _local12)) && (_local7 <= _local11)) { this.make_Draw_Line(tMC1, tMC2, _local8._x, tMC1._y, _local8._x, tMC2._y); return(32); } _local7--; } } else { if ((tMC1.block[0] >= _local5) && (tMC2.block[1] >= _local4)) { this.make_Draw_Line(tMC1, tMC2, tMC2._x, tMC1._y); return(22); } if ((tMC1.block[3] >= _local4) && (tMC2.block[2] >= _local5)) { this.make_Draw_Line(tMC1, tMC2, tMC1._x, tMC2._y); return(24); } var _local18 = tMC1.b - tMC1.block[3]; var _local16 = tMC2.b - tMC2.block[3]; var _local14 = tMC1.b + tMC1.block[1]; var _local13 = tMC2.b + tMC2.block[1]; var _local10 = ((_local18 > _local16) ? (_local18) : (_local16)); var _local9 = ((_local14 < _local13) ? (_local14) : (_local13)); var _local6 = tMC2.b + 1; while (_local6 <= (tMC1.b - 1)) { var _local8 = this.gameMC[(("T" + tMC2.a) + "x") + _local6]; if (_local8._visible == true) { break; } if (((_local8.block[2] >= _local5) && (_local6 >= _local10)) && (_local6 <= _local9)) { this.make_Draw_Line(tMC1, tMC2, tMC1._x, _local8._y, tMC2._x, _local8._y); return(31); } _local6++; } _local6 = tMC1.b + 1; while (_local6 <= _local9) { var _local8 = this.gameMC[(("T" + tMC1.a) + "x") + _local6]; if (_local8._visible == true) { break; } if (((_local8.block[0] >= _local5) && (_local6 >= _local10)) && (_local6 <= _local9)) { this.make_Draw_Line(tMC1, tMC2, tMC1._x, _local8._y, tMC2._x, _local8._y); return(31); } _local6++; } _local6 = tMC2.b - 1; while (_local6 >= _local10) { var _local8 = this.gameMC[(("T" + tMC2.a) + "x") + _local6]; if (_local8._visible == true) { break; } if (((_local8.block[2] >= _local5) && (_local6 >= _local10)) && (_local6 <= _local9)) { this.make_Draw_Line(tMC1, tMC2, tMC1._x, _local8._y, tMC2._x, _local8._y); return(31); } _local6--; } var _local20 = tMC1.a - tMC1.block[2]; var _local19 = tMC2.a - tMC2.block[2]; var _local17 = tMC1.a + tMC1.block[0]; var _local15 = tMC2.a + tMC2.block[0]; var _local12 = ((_local20 > _local19) ? (_local20) : (_local19)); var _local11 = ((_local17 < _local15) ? (_local17) : (_local15)); var _local7 = tMC2.a + 1; while (_local7 <= (tMC1.a - 1)) { var _local8 = this.gameMC[(("T" + _local7) + "x") + tMC2.b]; if (_local8._visible == true) { break; } if (((_local8.block[3] >= _local4) && (_local7 >= _local12)) && (_local7 <= _local11)) { this.make_Draw_Line(tMC1, tMC2, _local8._x, tMC1._y, _local8._x, tMC2._y); return(32); } _local7++; } _local7 = tMC1.a + 1; while (_local7 <= _local11) { var _local8 = this.gameMC[(("T" + _local7) + "x") + tMC1.b]; if (_local8._visible == true) { break; } if (((_local8.block[3] >= _local4) && (_local7 >= _local12)) && (_local7 <= _local11)) { this.make_Draw_Line(tMC1, tMC2, _local8._x, tMC1._y, _local8._x, tMC2._y); return(32); } _local7++; } _local7 = tMC2.a - 1; while (_local7 >= _local12) { var _local8 = this.gameMC[(("T" + _local7) + "x") + tMC2.b]; if (_local8._visible == true) { break; } if (((_local8.block[1] >= _local4) && (_local7 >= _local12)) && (_local7 <= _local11)) { this.make_Draw_Line(tMC1, tMC2, _local8._x, tMC1._y, _local8._x, tMC2._y); return(32); } _local7--; } } } return(0); } function Tile_Delete(tMC) { this.tileMax--; this.tileNum[tMC.num]--; var _local3 = this.tileList[tMC.num].length; i = 0; while (i < _local3) { if (this.tileList[tMC.num][i] == tMC) { this.tileList[tMC.num][i] = this.tileList[tMC.num][_local3 - 1]; this.tileList[tMC.num].pop(); break; } i++; } tMC._visible = false; this.Check_Block_Side(tMC); this.score = this.score + this.oneScore; } function Tile_Hidden() { if (this.hidden > 0) { var _local2 = 50 / this.hiddenTime; this.hidden--; this.gameMC.C1.tMC._alpha = this.gameMC.C1.tMC._alpha - _local2; this.gameMC.C2.tMC._alpha = this.gameMC.C2.tMC._alpha - _local2; this.lineMC._alpha = this.lineMC._alpha - _local2; if (this.hidden < (this.hiddenTime - 5)) { this.gameMC.C1._visible = false; this.gameMC.C2._visible = false; } if (this.hidden <= 0) { this.lineMC._alpha = 0; this.gameMC.C1._visible = false; this.gameMC.C2._visible = false; this.Tile_Delete(this.gameMC.C1.tMC); this.Tile_Delete(this.gameMC.C2.tMC); this.gameMC.C1.tMC = undefined; this.gameMC.C2.tMC = undefined; this.Button_Visible(true); if (this.Tile_Check_All() == false) { this.Game_Over(); } else if (this.tileMax <= 0) { this.Game_Clear(); } } } } function Zero(num, len) { var _local2 = num.toString(); if (_local2.length > len) { return(_local2.substr(0, len)); } var _local4 = _local2.length; var _local1 = _local4; while (_local1 < len) { _local2 = "0" + _local2; _local1++; } return(_local2); } function Display_Time(t) { var _local3 = Math.floor(t / 60); var _local2 = Math.floor(t) % 60; _local3 = ((_local3 >= 0) ? (_local3) : 0); _local2 = ((_local2 >= 0) ? (_local2) : 0); return((this.Zero(_local3, 2) + " : ") + this.Zero(_local2, 2)); } function Display_Txt() { if (this.pauseOn == false) { if (this.pauseTime > 0) { this.ts = this.ts + this.pauseTime; this.pauseTimes = this.pauseTimes + this.pauseTime; this.pauseTime = 0; } this.times = Math.ceil(this.timeMax - ((getTimer() - this.ts) / 1000)); this.gameMC.timeTXT = this.Display_Time(this.times); this.gameMC.tilesTXT = this.tileMax; this.gameMC.scoreTXT = this.score; this.gameMC.hintTXT = this.hintNum; this.gameMC.levelTXT = this.level; if (this.times <= 0) { this.Game_TimeOver(); } } _parent.testTXT = (this.tileNum + " // ") + this.info; } function Button_Visible(view) { if (this.fristSet == true) { var _local3 = 0; while (_local3 < (this.tileB + 2)) { var _local2 = 0; while (_local2 < (this.tileA + 2)) { this.gameMC[(("T" + _local2) + "x") + _local3].BUTTON._visible = view; _local2++; } _local3++; } } } function Game_Restart() { this.level++; this.Game_Setup(); this.gameplay = true; this.gameMC.btn_gamestop._visible = true; this.ts = getTimer(); this.gameMC.RESULT.gotoAndStop("OFF"); } function Game_Start() { this.soundPlay("welcome", 1); this.gameMC.img_start._visible = false; this.gameMC.RESULT.gotoAndStop("OFF"); this.gameMC.startButton.gotoAndStop("OFF"); this.level = 1; this.score = 0; this.playTime = 0; this.hintNum = this.hintMax; this.Game_Setup(); this.gameplay = true; this.ts = getTimer(); this.pauseTimes = 0; this.totalTimes = 0; this.gameMC.btn_gamestop._visible = true; } function Game_TimeOver() { this.soundPlay("gameover", 1); this.Button_Visible(false); this.gameMC.btn_gamestop._visible = false; this.gameplay = false; this.gameMC.RESULT.gotoAndPlay("TIME"); this.gameMC.startButton.gotoAndStop("OFF"); this.levelBonusTXT = this.level * this.levelScore; this.timeBonusTXT = this.times * this.timeScore; this.score = this.score + ((this.level * this.levelScore) + (this.times * this.timeScore)); this.totalScoreTXT = this.score; } function Game_Stop() { this.gameplay = false; this.pauseOnOff(); this.gameMC.win_gamestop._visible = false; this.gameMC.btn_gamestop._visible = false; this.soundPlay("gameover", 1); this.Button_Visible(false); this.gameMC.RESULT.gotoAndPlay("STOP"); this.gameMC.startButton.gotoAndStop("OFF"); this.levelBonusTXT = this.level * this.levelScore; this.timeBonusTXT = 0; this.score = this.score + (this.level * this.levelScore); this.totalScoreTXT = this.score; } function Game_StopYN() { this.pauseOnOff(); this.gameMC.win_gamestop._visible = true; } function Game_StopNo() { this.pauseOnOff(); this.gameMC.win_gamestop._visible = false; } function Game_Over() { this.soundPlay("gameover", 1); this.Button_Visible(false); this.gameMC.btn_gamestop._visible = false; this.gameplay = false; this.gameMC.RESULT.gotoAndPlay("OVER"); this.gameMC.startButton.gotoAndStop("OFF"); this.levelBonusTXT = this.level * this.levelScore; this.timeBonusTXT = this.times * this.timeScore; this.score = this.score + ((this.level * this.levelScore) + (this.times * this.timeScore)); this.totalScoreTXT = this.score; } function Game_Clear() { this.totalTimes = this.totalTimes + this.times; this.Button_Visible(false); this.gameMC.btn_gamestop._visible = false; this.gameplay = false; if (this.level < this.levelTime.length) { this.soundPlay("win", 1); this.gameMC.RESULT.gotoAndPlay("CLEAR"); } else { this.soundPlay("end", 1); this.gameMC.RESULT.gotoAndPlay("ALLCLEAR"); this.gameMC.startButton.gotoAndStop("ON"); } this.gameMC.RESULT.scoreBoard.levelBonusTXT = this.level * this.levelScore; this.gameMC.RESULT.scoreBoard.timeBonusTXT = this.times * this.timeScore; this.score = this.score + ((this.level * this.levelScore) + (this.times * this.timeScore)); this.playTime = this.playTime + this.times; this.gameMC.RESULT.scoreBoard.totalScoreTXT = (this.level * this.levelScore) + (this.times * this.timeScore); } this._name = "AS"; _root.gameAS = this; var gameMC = _parent.GAME; var helpOn = true; var soundOn = true; var pauseOn = false; var pts = 0; var pauseTime = 0; var bgVolume = 50; var resultView = this.gameMC.RESULT; var helpKeyDown = false; var helpView = this.gameMC.HELP; var helpMC = this.gameMC.helpMC; this.helpView._visible = true; if (this.helpOn == true) { this.helpMC.gotoAndStop("ON"); this.Button_Visible(false); } else { this.helpMC.gotoAndStop("OFF"); this.Button_Visible(true); } this.helpView.swapDepths(5001); var soundKeyDown = false; var soundMC = this.gameMC.soundMC; if (this.soundOn == true) { this.soundMC.gotoAndStop("ON"); } else { this.soundMC.gotoAndStop("OFF"); } var pauseKeyDown = false; var pauseView = this.gameMC.PAUSE; var pauseMC = this.gameMC.pauseMC; if (this.pauseOn == true) { this.pauseMC.gotoAndStop("ON"); this.Button_Visible(false); } else { this.pauseMC.gotoAndStop("OFF"); this.Button_Visible(true); } var soundName = ["boom", "click", "end", "gameover", "lineup", "warning", "welcome", "win", "bg"]; var soundObj = Array(); if (this.gameVolume < 0) { this.gameVolume = 0; } if (this.gameVolume > 1000) { this.gameVolume = 1000; } var i = 0; while (i <= soundName.length) { soundObj[soundName[i]] = new Sound(this); soundObj[soundName[i]].attachSound("s_" + soundName[i]); if (soundName[i] == "bg") { var bgsound = soundObj[soundName[i]]; } i++; } bgsound.setVolume(240); bgsound.start(); bgsound.onSoundComplete = function () { bgsound.start(); }; var lineMC = this.gameMC.createEmptyMovieClip("lineTmp", 300); var hidden = 0; var hiddenTime = 7; var gameplay = false; var ts = 0; var sendTime = 0; var timeMax = 0; var tileMax = 0; var tileList = []; var tileStyle = []; var tileNum = []; var tileArr = []; var tileA = 15; var tileB = 8; var lineXY = []; var displayX = -9; var displayY = -5; var halfX = (this.tileSizeX / 2); var halfY = (this.tileSizeY / 2); var info = ""; var score = 0; var times = 0; var playTime = 0; var pauseTimes = 0; var totalTimes = 0; var level = 1; var levelTime = [240, 180, 240, 180, 240, 180]; var levelTiles = [20, 20, 25, 25, 30, 30]; var oneScore = 100; var timeScore = 10; var levelScore = 100; var tileTypeNum = 0; var timeAdd = 2; var timeDel = 10; var hintNum = this.hintMax; var hintMC = [undefined, undefined]; var fristSet = false; this.onEnterFrame = function () { if (this.gameplay == true) { this.Tile_Hidden(); this.Display_Txt(); if (this.testOn == true) { var _local5 = Math.floor((this.gameMC._xmouse + 9) / this.tileSizeX); var _local4 = Math.floor((this.gameMC._ymouse + 5) / this.tileSizeY); var _local3 = this.gameMC[(("T" + _local5) + "x") + _local4]; if ((_root.BLOCK._visible == true) && (_local3 != undefined)) { _root.BLOCK._x = _local3._x + this.gameMC._x; _root.BLOCK._y = _local3._y + this.gameMC._y; _root.BLOCK.XY = (((((_local5 + ",") + _local4) + newline) + _local3.num) + ":") + _local3._currentframe; var _local9 = ((((_local3.a + _local3.block[0]) < 1) || ((_local3.a + _local3.block[0]) > this.tileA)) ? (_local3.block[0]) : (_local3.block[0] + 1)); var _local8 = ((((_local3.b + _local3.block[1]) < 1) || ((_local3.b + _local3.block[1]) > this.tileB)) ? (_local3.block[1]) : (_local3.block[1] + 1)); var _local7 = ((((_local3.a - _local3.block[2]) < 1) || ((_local3.a - _local3.block[2]) > this.tileA)) ? (_local3.block[2]) : (_local3.block[2] + 1)); var _local6 = ((((_local3.b - _local3.block[3]) < 1) || ((_local3.b - _local3.block[3]) > this.tileB)) ? (_local3.block[3]) : (_local3.block[3] + 1)); _root.BLOCK.B1._x = _local9 * _root.gameAS.tileSizeX; _root.BLOCK.B1._y = 0; _root.BLOCK.B1.TXT = _local3.block[0]; _root.BLOCK.B2._x = 0; _root.BLOCK.B2._y = _local8 * _root.gameAS.tileSizeY; _root.BLOCK.B2.TXT = _local3.block[1]; _root.BLOCK.B3._x = (-_local7) * _root.gameAS.tileSizeX; _root.BLOCK.B3._y = 0; _root.BLOCK.B3.TXT = _local3.block[2]; _root.BLOCK.B4._x = 0; _root.BLOCK.B4._y = (-_local6) * _root.gameAS.tileSizeY; _root.BLOCK.B4.TXT = _local3.block[3]; } } } }; var keyListener = new Object(); keyListener.onKeyDown = function () { if ((_root.gameAS.testOn == true) && (Key.isDown(32))) { if (_root.BLOCK._visible == true) { _root.BLOCK._visible = false; } else { _root.BLOCK._visible = true; } } }; Key.addListener(keyListener); this.onUnload = function () { Key.removeListener(keyListener); };
Symbol 364 Button
on (release) { getURL ("http://www.gameangel.com", "_blank"); }

Library Items

Symbol 1 Sound [s_win]
Symbol 2 Sound [s_warning]
Symbol 3 Sound [s_welcome]
Symbol 4 Sound [s_bg]
Symbol 5 Sound [s_lineup]
Symbol 6 Sound [s_gameover]
Symbol 7 Sound [s_end]
Symbol 8 Sound [s_click]
Symbol 9 Sound [s_boom]
Symbol 10 GraphicUsed by:11
Symbol 11 ButtonUses:10Used by:72  Timeline
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:72
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:72
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:72
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:72
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:72
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:72
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:72
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:72
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:72
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:72
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:72
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:72
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:72
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:72
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:72
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:72
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:72
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:72
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:72
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:72
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:72
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:72
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:72
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:72
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:72
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:72
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:72
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:72
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:72
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:72
Symbol 72 MovieClip [tiles]Uses:11 13 15 17 19 21 23 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63 65 67 69 71
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClip [cursor]Uses:73
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClip [line]Uses:75
Symbol 77 GraphicUsed by:85
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:85
Symbol 80 GraphicUsed by:85
Symbol 81 FontUsed by:82
Symbol 82 EditableTextUses:81Used by:85
Symbol 83 GraphicUsed by:85
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClip [ComLoading]Uses:77 79 80 82 83 84
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:Timeline
Symbol 88 GraphicUsed by:Timeline
Symbol 89 GraphicUsed by:Timeline
Symbol 90 GraphicUsed by:Timeline
Symbol 91 GraphicUsed by:Timeline
Symbol 92 GraphicUsed by:Timeline
Symbol 93 GraphicUsed by:Timeline
Symbol 94 GraphicUsed by:Timeline
Symbol 95 GraphicUsed by:Timeline
Symbol 96 GraphicUsed by:Timeline
Symbol 97 GraphicUsed by:Timeline
Symbol 98 GraphicUsed by:Timeline
Symbol 99 GraphicUsed by:Timeline
Symbol 100 GraphicUsed by:Timeline
Symbol 101 GraphicUsed by:Timeline
Symbol 102 GraphicUsed by:109
Symbol 103 GraphicUsed by:109
Symbol 104 GraphicUsed by:109
Symbol 105 GraphicUsed by:109
Symbol 106 GraphicUsed by:109
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:102 103 104 105 106 107 108Used by:110
Symbol 110 MovieClipUses:109Used by:276  Timeline
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:Timeline
Symbol 113 GraphicUsed by:124
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:123
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:123
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:123
Symbol 120 GraphicUsed by:123
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:123
Symbol 123 MovieClipUses:115 117 119 120 122Used by:124
Symbol 124 MovieClipUses:113 123Used by:Timeline
Symbol 125 GraphicUsed by:Timeline
Symbol 126 GraphicUsed by:Timeline
Symbol 127 GraphicUsed by:130
Symbol 128 GraphicUsed by:130
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:127 128 129Used by:Timeline
Symbol 131 GraphicUsed by:138
Symbol 132 GraphicUsed by:138
Symbol 133 GraphicUsed by:138
Symbol 134 GraphicUsed by:138
Symbol 135 GraphicUsed by:138
Symbol 136 GraphicUsed by:138
Symbol 137 GraphicUsed by:138
Symbol 138 ButtonUses:131 132 133 134 135 136 137Used by:Timeline
Symbol 139 GraphicUsed by:140 364
Symbol 140 ButtonUses:139Used by:Timeline
Symbol 141 GraphicUsed by:145
Symbol 142 GraphicUsed by:145
Symbol 143 FontUsed by:144 148 171 174 180 182 192 196 322
Symbol 144 TextUses:143Used by:145
Symbol 145 ButtonUses:141 142 144Used by:166  Timeline
Symbol 146 GraphicUsed by:151
Symbol 147 GraphicUsed by:151
Symbol 148 TextUses:143Used by:151
Symbol 149 GraphicUsed by:151
Symbol 150 GraphicUsed by:151
Symbol 151 ButtonUses:146 147 148 149 150Used by:166
Symbol 152 GraphicUsed by:160
Symbol 153 GraphicUsed by:156
Symbol 154 FontUsed by:155 159 162 164 366 367 369
Symbol 155 TextUses:154Used by:156
Symbol 156 ButtonUses:153 155Used by:160
Symbol 157 GraphicUsed by:160
Symbol 158 GraphicUsed by:160
Symbol 159 TextUses:154Used by:160
Symbol 160 ButtonUses:152 156 157 158 159Used by:166
Symbol 161 GraphicUsed by:165
Symbol 162 TextUses:154Used by:165
Symbol 163 GraphicUsed by:165
Symbol 164 TextUses:154Used by:165
Symbol 165 ButtonUses:161 162 163 164Used by:166
Symbol 166 MovieClipUses:145 151 160 165Used by:Timeline
Symbol 381 MovieClip [__Packages.XMLclass]
Symbol 167 BitmapUsed by:169
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:167 168Used by:360
Symbol 170 MovieClipUsed by:360
Symbol 171 TextUses:143Used by:173
Symbol 172 GraphicUsed by:173
Symbol 173 ButtonUses:171 172Used by:178
Symbol 174 TextUses:143Used by:176 177
Symbol 175 GraphicUsed by:176 177
Symbol 176 ButtonUses:174 175Used by:178
Symbol 177 ButtonUses:174 175Used by:178
Symbol 178 MovieClipUses:173 176 177Used by:360
Symbol 179 GraphicUsed by:181
Symbol 180 TextUses:143Used by:181
Symbol 181 ButtonUses:179 180Used by:185
Symbol 182 TextUses:143Used by:184
Symbol 183 GraphicUsed by:184
Symbol 184 ButtonUses:182 183Used by:185
Symbol 185 MovieClipUses:181 184Used by:360
Symbol 186 GraphicUsed by:360
Symbol 187 FontUsed by:188 189 191 194 198 213 214 215
Symbol 188 EditableTextUses:187Used by:360
Symbol 189 EditableTextUses:187Used by:360
Symbol 190 GraphicUsed by:360
Symbol 191 EditableTextUses:187Used by:360
Symbol 192 TextUses:143Used by:360
Symbol 193 GraphicUsed by:360
Symbol 194 EditableTextUses:187Used by:360
Symbol 195 GraphicUsed by:360
Symbol 196 TextUses:143Used by:199
Symbol 197 GraphicUsed by:199
Symbol 198 EditableTextUses:187Used by:199
Symbol 199 ButtonUses:196 197 198Used by:360
Symbol 200 GraphicUsed by:276
Symbol 201 GraphicUsed by:276
Symbol 202 GraphicUsed by:276
Symbol 203 GraphicUsed by:276
Symbol 204 FontUsed by:205 208 209 222 223 224
Symbol 205 TextUses:204Used by:276
Symbol 206 GraphicUsed by:276
Symbol 207 GraphicUsed by:276
Symbol 208 TextUses:204Used by:276
Symbol 209 TextUses:204Used by:276
Symbol 210 GraphicUsed by:216
Symbol 211 FontUsed by:212
Symbol 212 TextUses:211Used by:216
Symbol 213 EditableTextUses:187Used by:216
Symbol 214 EditableTextUses:187Used by:216
Symbol 215 EditableTextUses:187Used by:216
Symbol 216 MovieClipUses:210 212 213 214 215Used by:276
Symbol 217 GraphicUsed by:276
Symbol 218 FontUsed by:219
Symbol 219 TextUses:218Used by:276
Symbol 220 GraphicUsed by:276
Symbol 221 FontUsed by:222 224
Symbol 222 TextUses:221 204Used by:276
Symbol 223 TextUses:204Used by:276
Symbol 224 TextUses:221 204Used by:276
Symbol 225 GraphicUsed by:241
Symbol 226 FontUsed by:227 358
Symbol 227 EditableTextUses:226Used by:241
Symbol 228 FontUsed by:229 230
Symbol 229 EditableTextUses:228Used by:241
Symbol 230 EditableTextUses:228Used by:241
Symbol 231 GraphicUsed by:234 236 240
Symbol 232 GraphicUsed by:234
Symbol 233 GraphicUsed by:234 236 240
Symbol 234 ButtonUses:231 232 233Used by:241
Symbol 235 GraphicUsed by:236
Symbol 236 ButtonUses:231 235 233Used by:241
Symbol 237 GraphicUsed by:240
Symbol 238 FontUsed by:239 271
Symbol 239 TextUses:238Used by:240
Symbol 240 ButtonUses:231 237 239 233Used by:241
Symbol 241 MovieClipUses:225 227 229 230 234 236 240Used by:276
Symbol 242 GraphicUsed by:273
Symbol 243 GraphicUsed by:273
Symbol 244 FontUsed by:245 246 248
Symbol 245 EditableTextUses:244Used by:273
Symbol 246 EditableTextUses:244Used by:273
Symbol 247 GraphicUsed by:273
Symbol 248 EditableTextUses:244Used by:273
Symbol 249 GraphicUsed by:273
Symbol 250 FontUsed by:251
Symbol 251 TextUses:250Used by:273
Symbol 252 GraphicUsed by:273
Symbol 253 FontUsed by:254 260
Symbol 254 TextUses:253Used by:255
Symbol 255 MovieClipUses:254Used by:273
Symbol 256 FontUsed by:257
Symbol 257 EditableTextUses:256Used by:273
Symbol 258 GraphicUsed by:261
Symbol 259 GraphicUsed by:261
Symbol 260 TextUses:253Used by:261
Symbol 261 ButtonUses:258 259 260Used by:273
Symbol 262 GraphicUsed by:264
Symbol 263 GraphicUsed by:264
Symbol 264 ButtonUses:262 263Used by:273
Symbol 265 GraphicUsed by:267
Symbol 266 GraphicUsed by:267
Symbol 267 ButtonUses:265 266Used by:273
Symbol 268 GraphicUsed by:272
Symbol 269 GraphicUsed by:272
Symbol 270 GraphicUsed by:272
Symbol 271 TextUses:238Used by:272
Symbol 272 ButtonUses:268 269 270 271Used by:273
Symbol 273 MovieClipUses:242 243 245 246 247 248 249 251 252 255 257 261 264 267 272Used by:276
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:274Used by:276
Symbol 276 MovieClipUses:200 201 202 203 205 206 207 208 209 216 217 219 220 110 222 223 224 241 273 275Used by:360
Symbol 277 GraphicUsed by:314
Symbol 278 FontUsed by:279 282 284 286 288 290 292 294 296
Symbol 279 TextUses:278Used by:280 281
Symbol 280 MovieClipUses:279Used by:298
Symbol 281 MovieClipUses:279Used by:298
Symbol 282 TextUses:278Used by:283
Symbol 283 MovieClipUses:282Used by:298
Symbol 284 TextUses:278Used by:285
Symbol 285 MovieClipUses:284Used by:298
Symbol 286 TextUses:278Used by:287
Symbol 287 MovieClipUses:286Used by:298
Symbol 288 TextUses:278Used by:289
Symbol 289 MovieClipUses:288Used by:298
Symbol 290 TextUses:278Used by:291
Symbol 291 MovieClipUses:290Used by:298
Symbol 292 TextUses:278Used by:293
Symbol 293 MovieClipUses:292Used by:298
Symbol 294 TextUses:278Used by:295
Symbol 295 MovieClipUses:294Used by:298
Symbol 296 TextUses:278Used by:297
Symbol 297 MovieClipUses:296Used by:298
Symbol 298 MovieClipUses:280 281 283 285 287 289 291 293 295 297Used by:314
Symbol 299 GraphicUsed by:314
Symbol 300 GraphicUsed by:313
Symbol 301 GraphicUsed by:313
Symbol 302 GraphicUsed by:313
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:303Used by:313  Timeline
Symbol 305 GraphicUsed by:313
Symbol 306 GraphicUsed by:313
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClipUses:307Used by:313  Timeline
Symbol 309 GraphicUsed by:313
Symbol 310 GraphicUsed by:311
Symbol 311 MovieClipUses:310Used by:313  Timeline
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:300 301 302 304 305 306 308 309 311 312Used by:314
Symbol 314 MovieClipUses:277 298 299 313Used by:360
Symbol 315 GraphicUsed by:317 318
Symbol 316 GraphicUsed by:317 318
Symbol 317 ButtonUses:315 316Used by:319
Symbol 318 ButtonUses:315 316Used by:319
Symbol 319 MovieClipUses:317 318Used by:360
Symbol 320 GraphicUsed by:323
Symbol 321 GraphicUsed by:323  Timeline
Symbol 322 TextUses:143Used by:323
Symbol 323 MovieClipUses:320 321 322Used by:360
Symbol 324 GraphicUsed by:337
Symbol 325 FontUsed by:326 354
Symbol 326 TextUses:325Used by:337
Symbol 327 GraphicUsed by:332 336 348 357
Symbol 328 GraphicUsed by:332
Symbol 329 FontUsed by:330 334
Symbol 330 TextUses:329Used by:332
Symbol 331 GraphicUsed by:332
Symbol 332 ButtonUses:327 328 330 331Used by:337
Symbol 333 GraphicUsed by:336
Symbol 334 TextUses:329Used by:336
Symbol 335 GraphicUsed by:336
Symbol 336 ButtonUses:327 333 334 335Used by:337
Symbol 337 MovieClipUses:324 326 332 336Used by:360
Symbol 338 GraphicUsed by:342
Symbol 339 FontUsed by:340
Symbol 340 TextUses:339Used by:342
Symbol 341 GraphicUsed by:342
Symbol 342 ButtonUses:338 340 341Used by:360
Symbol 343 GraphicUsed by:344
Symbol 344 MovieClipUses:343Used by:352
Symbol 345 GraphicUsed by:348
Symbol 346 FontUsed by:347
Symbol 347 TextUses:346Used by:348
Symbol 348 ButtonUses:327 345 347Used by:352
Symbol 349 GraphicUsed by:352
Symbol 350 FontUsed by:351
Symbol 351 EditableTextUses:350Used by:352
Symbol 352 MovieClipUses:344 348 349 351Used by:360
Symbol 353 GraphicUsed by:359
Symbol 354 TextUses:325Used by:359
Symbol 355 GraphicUsed by:359
Symbol 356 GraphicUsed by:357
Symbol 357 ButtonUses:327 356Used by:359
Symbol 358 EditableTextUses:226Used by:359
Symbol 359 MovieClipUses:353 354 355 357 358Used by:360
Symbol 360 MovieClipUses:169 170 178 185 186 188 189 190 191 192 193 194 195 199 276 314 319 323 337 342 352 359Used by:Timeline
Symbol 361 GraphicUsed by:362
Symbol 362 MovieClipUses:361Used by:Timeline
Symbol 363 GraphicUsed by:Timeline
Symbol 364 ButtonUses:139Used by:Timeline
Symbol 365 GraphicUsed by:Timeline
Symbol 366 TextUses:154Used by:Timeline
Symbol 367 TextUses:154Used by:Timeline
Symbol 368 FontUsed by:369
Symbol 369 TextUses:154 368Used by:Timeline
Symbol 370 GraphicUsed by:Timeline
Symbol 371 GraphicUsed by:Timeline
Symbol 372 GraphicUsed by:Timeline
Symbol 373 GraphicUsed by:Timeline
Symbol 374 GraphicUsed by:Timeline
Symbol 375 GraphicUsed by:Timeline
Symbol 376 GraphicUsed by:Timeline
Symbol 377 GraphicUsed by:Timeline
Symbol 378 GraphicUsed by:Timeline
Symbol 379 GraphicUsed by:Timeline
Symbol 380 GraphicUsed by:Timeline

Instance Names

"GAME"Frame 2Symbol 360 MovieClip
"BUTTON"Frame 8Symbol 11 Button
"BUTTON"Frame 8Symbol 11 Button
"BUTTON"Frame 8Symbol 11 Button
"BUTTON"Frame 8Symbol 11 Button
"BUTTON"Frame 8Symbol 11 Button
"BUTTON"Frame 8Symbol 11 Button
"BUTTON"Frame 8Symbol 11 Button
"BUTTON"Frame 8Symbol 11 Button
"BUTTON"Frame 8Symbol 11 Button
"BUTTON"Frame 8Symbol 11 Button
"BUTTON"Symbol 72 MovieClip [tiles] Frame 1Symbol 11 Button
"BOX"Symbol 85 MovieClip [ComLoading] Frame 1Symbol 79 MovieClip
"into_nickName"Symbol 241 MovieClip Frame 1Symbol 227 EditableText
"into_score"Symbol 241 MovieClip Frame 1Symbol 229 EditableText
"into_gameRank"Symbol 241 MovieClip Frame 1Symbol 230 EditableText
"input_gcode"Symbol 273 MovieClip Frame 1Symbol 257 EditableText
"scoreBoard"Symbol 276 MovieClip Frame 72Symbol 216 MovieClip
"gameOverBoard"Symbol 276 MovieClip Frame 213Symbol 241 MovieClip
"inputGcodeWin"Symbol 276 MovieClip Frame 220Symbol 273 MovieClip
"BUTTON"Symbol 319 MovieClip Frame 1Symbol 317 Button
"BUTTON"Symbol 319 MovieClip Frame 6Symbol 318 Button
"alertText"Symbol 352 MovieClip Frame 1Symbol 351 EditableText
"input_NickName"Symbol 359 MovieClip Frame 1Symbol 358 EditableText
"soundMC"Symbol 360 MovieClip Frame 1Symbol 178 MovieClip
"pauseMC"Symbol 360 MovieClip Frame 1Symbol 185 MovieClip
"RESULT"Symbol 360 MovieClip Frame 1Symbol 276 MovieClip
"PAUSE"Symbol 360 MovieClip Frame 1Symbol 314 MovieClip
"startButton"Symbol 360 MovieClip Frame 1Symbol 319 MovieClip
"img_start"Symbol 360 MovieClip Frame 1Symbol 323 MovieClip
"win_gamestop"Symbol 360 MovieClip Frame 1Symbol 337 MovieClip
"btn_gamestop"Symbol 360 MovieClip Frame 1Symbol 342 Button
"winAlert"Symbol 360 MovieClip Frame 1Symbol 352 MovieClip
"inputNickNameWin"Symbol 360 MovieClip Frame 1Symbol 359 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$en$o0prmCKugpbe5bH8N0CE11."
ExportAssets (56)Timeline Frame 1Symbol 1 as "s_win"
ExportAssets (56)Timeline Frame 1Symbol 2 as "s_warning"
ExportAssets (56)Timeline Frame 1Symbol 3 as "s_welcome"
ExportAssets (56)Timeline Frame 1Symbol 4 as "s_bg"
ExportAssets (56)Timeline Frame 1Symbol 5 as "s_lineup"
ExportAssets (56)Timeline Frame 1Symbol 6 as "s_gameover"
ExportAssets (56)Timeline Frame 1Symbol 7 as "s_end"
ExportAssets (56)Timeline Frame 1Symbol 8 as "s_click"
ExportAssets (56)Timeline Frame 1Symbol 9 as "s_boom"
ExportAssets (56)Timeline Frame 1Symbol 72 as "tiles"
ExportAssets (56)Timeline Frame 1Symbol 74 as "cursor"
ExportAssets (56)Timeline Frame 1Symbol 76 as "line"
ExportAssets (56)Timeline Frame 1Symbol 85 as "ComLoading"
ExportAssets (56)Timeline Frame 1Symbol 381 as "__Packages.XMLclass"

Labels

"INTRO"Frame 1
"GAME"Frame 2
"Dash"Frame 8
"ON"Symbol 178 MovieClip Frame 1
"OFF"Symbol 178 MovieClip Frame 6
"PAUSE"Symbol 178 MovieClip Frame 11
"ON"Symbol 185 MovieClip Frame 1
"OFF"Symbol 185 MovieClip Frame 6
"OFF"Symbol 276 MovieClip Frame 1
"TIME"Symbol 276 MovieClip Frame 2
"OVER"Symbol 276 MovieClip Frame 24
"STOP"Symbol 276 MovieClip Frame 47
"CLEAR"Symbol 276 MovieClip Frame 72
"ALLCLEAR"Symbol 276 MovieClip Frame 156
"RESTART"Symbol 276 MovieClip Frame 199
"FALSEGAME"Symbol 276 MovieClip Frame 206
"RANK"Symbol 276 MovieClip Frame 213
"GCODE"Symbol 276 MovieClip Frame 220
"ON"Symbol 319 MovieClip Frame 1
"PAUSE"Symbol 319 MovieClip Frame 6
"OFF"Symbol 319 MovieClip Frame 11

Dynamic Text Variables

TXTSymbol 82 EditableText"Loading..."
tilesTXTSymbol 188 EditableText"0"
scoreTXTSymbol 189 EditableText"0"
levelTXTSymbol 191 EditableText"1"
timeTXTSymbol 194 EditableText"00 : 00"
hintTXTSymbol 198 EditableText"0"
levelBonusTXTSymbol 213 EditableText""
timeBonusTXTSymbol 214 EditableText""
totalScoreTXTSymbol 215 EditableText""
my_nickNameSymbol 227 EditableText""
my_scoreSymbol 229 EditableText""
my_gameRankSymbol 230 EditableText""
levelBonusTXTSymbol 245 EditableText""
timeBonusTXTSymbol 246 EditableText""
totalScoreTXTSymbol 248 EditableText""
gCodeSymbol 257 EditableText""
infoSymbol 351 EditableText""
NickNameSymbol 358 EditableText""




http://swfchan.com/24/119106/info.shtml
Created: 6/3 -2019 02:50:50 Last modified: 6/3 -2019 02:50:50 Server time: 29/04 -2024 07:48:14