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Porn Game - Fucking Auto Racing.swf

This is the info page for
Flash #119145

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ActionScript [AS1/AS2]
Combined Code
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'; this.es_strList.scene_1_2 = 'No puedo quedarme. No tengo un ocio para el curso especial... '; this.es_strList.scene_1_3 = '¡Hola, Bonita! ¿Qué hace usted aquí?'; this.es_strList.scene_1_4 = '¡Espero a mi profesor! '; this.es_strList.scene_1_5 = 'La lección es terminada... Vaya a casa.'; this.es_strList.scene_1_6 = '¡No voy a casa, tengo una pregunta! '; this.es_strList.scene_1_7 = 'Usted tiene que corregir su tarea de casa. Hay algunos errores allí. '; this.es_strList.scene_1_8 = 'Perdóname por favor, pero necesito ir. '; this.es_strList.scene_1_9 = ' ¿Por qué me espera usted?'; this.es_strList.scene_1_10 = ' Quiero pedir a usted entrenarme, porque no entiendo unos momentos...'; this.es_strList.scene_1_11 = ' ¿Qué pregunta?... Ya pasamos el curso completamente. Test estará mañana.'; this.es_strList.scene_1_12 = 'Sí. Yo sé. Es por eso usted debería ayudarme... '; this.es_strList.scene_1_13 = ' ¿Puede usted decirme qué exactamente usted no entiende?'; this.es_strList.scene_1_14 = '¿Puede usted repetir la lección de hoy?'; this.es_strList.scene_1_15 = ' ¡Vale!, entonces usted conseguirá la nota «C» '; this.es_strList.scene_1_16 = '¿Qué pasa? Mi padre pagará a usted...'; this.es_strList.scene_1_17 = 'No, me voy a casa... Si usted quiere, puedo entrenarle en casa...'; this.es_strList.scene_1_18 = '¿Qué hace Ud. alusión?'; this.es_strList.scene_1_19 = '¿Toda la lección? ¿Es usted loca?'; this.es_strList.scene_1_20 = 'Usted habla groseramente . Explíqueme todo. ¡Yo insisto! '; this.es_strList.scene_1_21 = 'Si usted chupará mi polla, usted conseguirá una nota alta...'; this.es_strList.scene_1_22 = '¡Usted es un pervertido!'; this.es_strList.scene_1_23 = 'Ahora estoy ocupado, explicaré a usted todo pero por la tarde...'; this.es_strList.scene_1_24 = 'Bién, visitaré a usted en casa.'; this.en_strList = new Object(); this.en_strList.scene_1_1 = 'I\'m really smart that have decided to organize a car race today!'; this.en_strList.scene_1_2 = 'Don\'t be so self-confident! And I hate high speed! It\'s dangerous!'; this.en_strList.scene_1_3 = 'You look nice... as usual!'; this.en_strList.scene_1_4 = 'Thanks! You are a gentlemen... as usual!'; this.en_strList.scene_1_5 = 'You\'d better wear something sporting... Forest is not a place for high heels!'; this.en_strList.scene_1_6 = 'I dress what I want! Understand! Don\'t like, don\'t look! '; this.en_strList.scene_1_7 = 'Do you like my driving style?'; this.en_strList.scene_1_8 = 'No, it is too fast! I am scared!'; this.en_strList.scene_1_9 = 'Do you like the nature out of he car?'; this.en_strList.scene_1_10 = 'No, I prefer cities with its urban atmosphere!'; this.en_strList.scene_1_11 = 'Do you want to spend the hole day with me in the car?'; this.en_strList.scene_1_12 = 'Yeah! I wish I can spend with you the whole life! '; this.en_strList.scene_1_13 = 'It became dark. I advise you to have rest. What do you think?'; this.en_strList.scene_1_14 = 'No, I am not tired! '; this.en_strList.scene_1_15 = 'Don\'t you become frozen? The evening is chilly today. '; this.en_strList.scene_1_16 = 'Yeah, a little bit! '; this.en_strList.scene_1_17 = 'Darkness fell... what about having fun?'; this.en_strList.scene_1_18 = 'What do you mean under “having fun”?'; this.en_strList.scene_1_19 = 'Do you want me to warm you up?'; this.en_strList.scene_1_20 = 'It would be nice! '; this.en_strList.scene_1_21 = 'I know the way to make you hot!'; this.en_strList.scene_1_22 = 'I know that way also. And I disagree! You are a lustful animal!'; this.en_strList.scene_1_23 = 'I\'ll lift you at home!'; this.en_strList.scene_1_24 = 'I don\'t want to go home!'; this.en_strList.scene_1_25 = 'Do you feel the warm of my fingers? '; this.en_strList.scene_1_26 = 'Yes! And I like it. Your passion makes me so horny!'; this.en_strList.scene_1_27 = 'I like your breasts!'; this.en_strList.scene_1_28 = 'You promised me to warm me up, but not to pester!'; this.en_strList.scene_1_29 = 'Take off you clothes!'; this.en_strList.scene_1_30 = 'What? I can not do it on the street!'; this.en_strList.scene_1_31 = 'O\'K, Let\'s fuck!'; this.en_strList.scene_1_32 = 'Don\'t be so rude, you, freak!'; this.en_strList.scene_1_33 = 'Do you want to start with my penis sucking?'; this.en_strList.scene_1_34 = 'No, I wanted romantic relations not just to fuck!'; this.en_strList.scene_1_35 = 'Babe, I really like you!'; this.en_strList.scene_1_36 = 'Put your fingers in my pussy. I want you so much!'; this.ru_strList = new Object(); this.ru_strList.scene_1_1 = 'Я такой молодец, что организовал эти гонки!'; this.ru_strList.scene_1_2 = 'Не будь так самоуверен! И я ненавижу быструю езду! Это опасно!'; this.ru_strList.scene_1_3 = ' Ты хорошо выглядишь... впрочем, как всегда!'; this.ru_strList.scene_1_4 = 'Спасибо! А ты очень вежлив... впрочем, как всегда!'; this.ru_strList.scene_1_5 = 'Тебе нужно было одеть спортивную одежду и обувь... Лес это не место для высоких каблуков!'; this.ru_strList.scene_1_6 = 'Я надеваю, что хочу! Понятно! Не нравится, не смотри! '; this.ru_strList.scene_1_7 = 'Тебе нравится, как я вожу?'; this.ru_strList.scene_1_8 = 'Нет, это слишком быстро! Мне страшно!'; this.ru_strList.scene_1_9 = ' Тебе нравится природа за окном?'; this.ru_strList.scene_1_10 = ' Нет, мне больше нравятся города и городская атмосфера!'; this.ru_strList.scene_1_11 = ' Хочешь, проведем весь день в машине вдвоем?'; this.ru_strList.scene_1_12 = 'Да! Я хочу провести с тобой всю жизнь! '; this.ru_strList.scene_1_13 = ' Темнеет. Хочешь, передохнем. Что ты думаешь?'; this.ru_strList.scene_1_14 = 'Нет, я не устала! '; this.ru_strList.scene_1_15 = ' Тебе не холодно? Вечер выдался прохладный. '; this.ru_strList.scene_1_16 = 'Да, немного! '; this.ru_strList.scene_1_17 = 'Становится темно... не хочешь развлечься?'; this.ru_strList.scene_1_18 = 'Что ты имеешь ввиду под “развлечься”?'; this.ru_strList.scene_1_19 = 'Хочешь, я погрею тебя?'; this.ru_strList.scene_1_20 = 'было бы неплохо! '; this.ru_strList.scene_1_21 = 'Я знаю, как тебя разогреть!'; this.ru_strList.scene_1_22 = 'Я тоже знаю. Но сразу откажусь! Ты похотливое животное!'; this.ru_strList.scene_1_23 = 'Я довезу тебя до дома!'; this.ru_strList.scene_1_24 = 'Я не хочу домой!'; this.ru_strList.scene_1_25 = 'Ты чувствуешь тепло моих пальцев? '; this.ru_strList.scene_1_26 = 'Да! И мне нравится. Твоя страсть возбуждает меня!'; this.ru_strList.scene_1_27 = 'мне нравится твоя грудь!'; this.ru_strList.scene_1_28 = 'ты обещал погреть меня, а не приставать!'; this.ru_strList.scene_1_29 = 'Снимай одежду!'; this.ru_strList.scene_1_30 = 'Что? Я не буду этого делать на улице!'; this.ru_strList.scene_1_31 = 'ладно, давай трахнемся!'; this.ru_strList.scene_1_32 = 'Не груби мне, хам!'; this.ru_strList.scene_1_33 = 'Хочешь, начни с того, что возьмешь мой пенис себе в рот?'; this.ru_strList.scene_1_34 = 'Нет, я хочу романтических отношений, а не просто потрахаться!'; this.ru_strList.scene_1_35 = 'Детка, ты мне так нравишься!'; this.ru_strList.scene_1_36 = 'Суй свои пальцы в мою киску. Я так хочу тебя!'; this.fr_strList = new Object(); this.fr_strList.scene_1_1 = 'Je suis vraiment intélligeant d’avoir eu l’idée d’organiser la course des voitures aujourd’hui !'; this.fr_strList.scene_1_2 = 'Sois pas si sûr de toi-même ! Et je déteste la vitesse ! C’est dangereux !'; this.fr_strList.scene_1_3 = ' Tu es belle... comme d’habitude !'; this.fr_strList.scene_1_4 = 'Merci ! Tu es gentil... comme d’habitude !'; this.fr_strList.scene_1_5 = 'Tu aurais du mettre quelque chose de sportif... La forêt n’est pas un bon lieu pour des hauts talons !'; this.fr_strList.scene_1_6 = 'Je mets ce que jeu veux ! Compris ? Tu aimes pas – tu regardes pas ! '; this.fr_strList.scene_1_7 = 'Tu aimes ma façon de conduire ?'; this.fr_strList.scene_1_8 = 'Non, c’est trop vite ! J’ai peur !'; this.fr_strList.scene_1_9 = ' Tu aimes la nature autour ?'; this.fr_strList.scene_1_10 = ' Non, je préfère les villes avec atmosphere urbaine !'; this.fr_strList.scene_1_11 = ' Tu veux qu’on passe toute la journée ensemble dans la voiture ?'; this.fr_strList.scene_1_12 = 'Oui ! Je veux pouvoir passer toute ma vie à côté de toi ! '; this.fr_strList.scene_1_13 = ' La nuit tombe. Je propose de se reposer. Qu’est-ce que t’en penses ?'; this.fr_strList.scene_1_14 = 'Non, je suis pas fatiguée ! '; this.fr_strList.scene_1_15 = ' T’as froid ? Le soir est glaçant aujourd’hui. '; this.fr_strList.scene_1_16 = 'Oui, un peu ! '; this.fr_strList.scene_1_17 = 'Il devient sombre... se distraire, ça te dit ?'; this.fr_strList.scene_1_18 = 'Qu’est-ce que tu veux dire avec “se distraire” ?'; this.fr_strList.scene_1_19 = 'Tu veux que je te rechauffe ?'; this.fr_strList.scene_1_20 = 'Ça serait sympa ! '; this.fr_strList.scene_1_21 = 'Je connais le moyen pour te rechauffer !'; this.fr_strList.scene_1_22 = 'Je le connais aussi. Et je refuse ! T’es un animal sauvage !'; this.fr_strList.scene_1_23 = 'Je t’amène chez toi !'; this.fr_strList.scene_1_24 = 'Je le veux pas !'; this.fr_strList.scene_1_25 = 'Tu sens la chaleur de mes doigts ? '; this.fr_strList.scene_1_26 = 'Oui ! Et j’aime beaucoup ça. Ta passion m’excite !'; this.fr_strList.scene_1_27 = 'J’aime ta poitrine !'; this.fr_strList.scene_1_28 = 'Tu m’as promis de me rechauffer, pas me fatiguer !'; this.fr_strList.scene_1_29 = 'Enlève tes vêtements !'; this.fr_strList.scene_1_30 = 'Quoi ? Je vais pas le faire dans la rue !'; this.fr_strList.scene_1_31 = 'O\'K, on baise !'; this.fr_strList.scene_1_32 = 'Sois pas vulgaire, connard!'; this.fr_strList.scene_1_33 = 'Tu veux commencer par me sucer?'; this.fr_strList.scene_1_34 = 'Non, j’ai voulu des relations romantiques, pas juste baiser !'; this.fr_strList.scene_1_35 = 'Bébé, tu me plais vraiment !'; this.fr_strList.scene_1_36 = 'Mets tes doigts dans ma chatte. Je te veux tellement !'; this.hu_strList = new Object(); this.hu_strList.scene_1_1 = 'Nagyon ügyes vagyok, elhatároztam, hogy szervezek ma egy autóversenyt!'; this.hu_strList.scene_1_2 = 'Ne légy ilyen öntelt! Különben is utálom a száguldást! Veszélyes!'; this.hu_strList.scene_1_3 = ' Jól nézel ki… mint mindig!'; this.hu_strList.scene_1_4 = 'Köszi! Úriember vagy... mint mindig!'; this.hu_strList.scene_1_5 = 'Valami sportosabb cucc jobb lett volna... Az erdőben elég nehéz magassarkúban közlekedni!'; this.hu_strList.scene_1_6 = 'Azt veszek fel, amit akarok! Fogd be! Ha nem tetszik, ne nézz rám! '; this.hu_strList.scene_1_7 = 'Tetszik, ahogy vezetek?'; this.hu_strList.scene_1_8 = 'Nem, túl gyors! Félek!'; this.hu_strList.scene_1_9 = ' Tetszik a természet?'; this.hu_strList.scene_1_10 = ' Nem, én jobban szeretem a városi környezetet!'; this.hu_strList.scene_1_11 = ' Szeretnéd az egész napot velem tölteni a kocsiban?'; this.hu_strList.scene_1_12 = 'Igen! Bárcsak az egész életemet veled tölthetném! '; this.hu_strList.scene_1_13 = ' Sötétedik. Szerintem pihenjünk le. Mit gondolsz?'; this.hu_strList.scene_1_14 = 'Én nem vagyok fáradt! '; this.hu_strList.scene_1_15 = ' Nem fázol? Elég hűvös az este. '; this.hu_strList.scene_1_16 = 'Igen, egy kicsit! '; this.hu_strList.scene_1_17 = 'Mi lenne, ha szórakoznánk egy kicsit… a sötétben?'; this.hu_strList.scene_1_18 = 'Mit értesz „szórakozás” alatt?'; this.hu_strList.scene_1_19 = 'Szeretnéd, hogy felmelegítselek?'; this.hu_strList.scene_1_20 = 'Az jól esne! '; this.hu_strList.scene_1_21 = 'Tudom, hogy forraljam fel a véred!'; this.hu_strList.scene_1_22 = 'Azt én is tudom. És tévedtem! Nem is úriember vagy, hanem egy igazi állat!'; this.hu_strList.scene_1_23 = 'Hazaviszlek!'; this.hu_strList.scene_1_24 = 'Nem akarok hazamenni!'; this.hu_strList.scene_1_25 = 'Érzed az ujjaim melegét? '; this.hu_strList.scene_1_26 = 'Igen! Finom. Úgy felizgat!'; this.hu_strList.scene_1_27 = 'Tetszik a melled!'; this.hu_strList.scene_1_28 = 'Azt ígérted, felmelegítesz, nem azt, hogy macerálsz!'; this.hu_strList.scene_1_29 = 'Vedd le a ruhád!'; this.hu_strList.scene_1_30 = 'Mi van? Nem veszem le az utcán!'; this.hu_strList.scene_1_31 = 'Oké, akkor dugjunk!'; this.hu_strList.scene_1_32 = 'Ne legyél ilyen közönséges!'; this.hu_strList.scene_1_33 = 'Szeretnél először leszopni?'; this.hu_strList.scene_1_34 = 'Nem, én egy kis romantikát szerettem volna, nem csak szexet!'; this.hu_strList.scene_1_35 = 'Bébi, nagyon tetszel!'; this.hu_strList.scene_1_36 = 'Dugd be az ujjad a puncimba. Annyira akarlak!'; this.it_strList = new Object(); this.it_strList.scene_1_1 = 'Era una buonissima decisione di organizzare corse di auto oggi!'; this.it_strList.scene_1_2 = 'Non essere tanto sicuro di te stesso! Odio l’alta velocità! È pericolosa!'; this.it_strList.scene_1_3 = 'Sei bellissima... come al solito!'; this.it_strList.scene_1_4 = 'Grazie! Sei un gentleman... come al solito!'; this.it_strList.scene_1_5 = 'Dovresti vestirti di qualcosa sportivo... Il bosco non è il luogo più adatto per i tacchi alti!'; this.it_strList.scene_1_6 = 'Mi vesto di quello che voglio! Capisci?! Se non ti piace, non guardarmi! '; this.it_strList.scene_1_7 = 'Ti piace il mio stile di guidare?'; this.it_strList.scene_1_8 = 'No, è troppo veloce! Sono spaventata!'; this.it_strList.scene_1_9 = 'Ti piace la natura fuori?'; this.it_strList.scene_1_10 = 'No, preferisco le città con atmosfera cittadina!'; this.it_strList.scene_1_11 = 'Vuoi spendere tutto il giorno con me nella macchina?'; this.it_strList.scene_1_12 = 'Sì! Desidero che possa spendere tutta la mia vita con te! '; this.it_strList.scene_1_13 = 'La notte è scesa. Ti consiglio di rilassarti un po’. Che ne dici?'; this.it_strList.scene_1_14 = 'No, non sono stanca! '; this.it_strList.scene_1_15 = 'Non ci fa freddo? Questa serata è un po’ freddolosa. '; this.it_strList.scene_1_16 = 'Sì, un po’! '; this.it_strList.scene_1_17 = 'La notte è scesa... che ne dici di divertirci un po’?'; this.it_strList.scene_1_18 = 'Che vuol dire “divertirci un po’”?'; this.it_strList.scene_1_19 = 'Vuoi che io ti riscaldi?'; this.it_strList.scene_1_20 = 'Buona idea! '; this.it_strList.scene_1_21 = 'Conosco un metodo di renerti caldissima!'; this.it_strList.scene_1_22 = 'Anch’io conosco questo metodo. E non mi piace! Sei un animale perverso!'; this.it_strList.scene_1_23 = 'Ti porto a casa!'; this.it_strList.scene_1_24 = 'Non voglio andare a casa!'; this.it_strList.scene_1_25 = 'Senti il calore delle mie dita? '; this.it_strList.scene_1_26 = 'Sì! E mi piace un sacco. La tua passione mi eccita!'; this.it_strList.scene_1_27 = 'Adoro le tue tette!'; this.it_strList.scene_1_28 = 'Mi hai promesso di riscaldarmi, ma non molestarmi!'; this.it_strList.scene_1_29 = 'Prenditi giù i vestiti!'; this.it_strList.scene_1_30 = 'Cosa? Non posso farlo nella strada!'; this.it_strList.scene_1_31 = 'Bene. Facciamo sesso!'; this.it_strList.scene_1_32 = 'Non essere tanto sgarbato, bastardo!'; this.it_strList.scene_1_33 = 'Vuoi succhiarmi il cazzo?'; this.it_strList.scene_1_34 = 'No, io volevo una serata romantica, non solo fare sesso!'; this.it_strList.scene_1_35 = 'Tesoro, ti amo veramente!'; this.it_strList.scene_1_36 = 'Mettiti le dita nella mia fichetta. Ti voglio tanto!'; this.pl_strList = new Object(); this.pl_strList.scene_1_1 = 'Miałem świetny pomysł żeby zorganizować dzisiaj te wyścigi samochodowe!'; this.pl_strList.scene_1_2 = 'Nie bądź taki pewny siebie! Nienawidzę szybkich aut! One są bardzo niebezpieczne!'; this.pl_strList.scene_1_3 = 'Świetnie wyglądasz... jak zwykle!'; this.pl_strList.scene_1_4 = 'Dzięki! Jaki z Ciebie dżentelmen... jak zwykle!'; this.pl_strList.scene_1_5 = 'Lepiej by było, gdybyś ubrała coś bardziej sportowego... Las nie jest miejscem na wysokie obcasy!'; this.pl_strList.scene_1_6 = 'Ubieram to, na co mam ochotę! Rozumiesz! Jak ci się nie podoba, to nie patrz! '; this.pl_strList.scene_1_7 = 'Czy podoba ci się sposób, w jaki prowadzę swoje auto?'; this.pl_strList.scene_1_8 = 'Nie, jedziesz stanowczo za szybko! Boję się!'; this.pl_strList.scene_1_9 = 'Czy lubisz podziwiać naturę przez okno?'; this.pl_strList.scene_1_10 = 'Nie, zdecydowanie wolę miejską atmosferę!'; this.pl_strList.scene_1_11 = 'Miałabyś ochotę spędzić dzisiaj ze mną dzień w aucie?'; this.pl_strList.scene_1_12 = 'Tak! Chciałabym spędzić z tobą całą resztę swojego życia! '; this.pl_strList.scene_1_13 = 'Ściemniło sie. Co byś powiedziała na chwilę odpoczynku?'; this.pl_strList.scene_1_14 = 'Raczej nie, wcale nie jestem zmęczona! '; this.pl_strList.scene_1_15 = 'Nie jest ci zimno? Dzisiejszy wieczór jest dosyć mroźny. '; this.pl_strList.scene_1_16 = 'Tak, może troszeczkę! '; this.pl_strList.scene_1_17 = 'Zrobiło się ciemno... może byśmy się tak zabawili?'; this.pl_strList.scene_1_18 = 'Co masz na myśli mówiąc o «zabawianiu się»?'; this.pl_strList.scene_1_19 = 'Chcesz, żebym cię troszkę rozgrzał?'; this.pl_strList.scene_1_20 = 'Och, to byłoby miłe! '; this.pl_strList.scene_1_21 = 'Wiem co zrobić, żebyś była wręcz rozpalona!'; this.pl_strList.scene_1_22 = 'Ja też wiem. I się na to nie zgadzam! Jesteś takim zbereźnikiem!'; this.pl_strList.scene_1_23 = 'Odwiozę cię do domu!'; this.pl_strList.scene_1_24 = 'Ale ja nie chcę jeszcze jechać do domu!'; this.pl_strList.scene_1_25 = 'Czy czujesz ciepło moich palców? '; this.pl_strList.scene_1_26 = 'Tak! Bardzo mi się to podoba. Twoja delikatność mnie bardzo rozgrzewa!'; this.pl_strList.scene_1_27 = 'Uwielbiam twoje cycki!'; this.pl_strList.scene_1_28 = 'Obiecałeś, że mnie rozgrzejesz a nie będziesz napastować!'; this.pl_strList.scene_1_29 = 'Ściągaj swoje ubrania!'; this.pl_strList.scene_1_30 = 'Co? Nie mogę tego zrobić na środku ulicy!'; this.pl_strList.scene_1_31 = 'Ok, to się przeruchajmy!'; this.pl_strList.scene_1_32 = 'Nie bąrdź taki oschły, idioto!'; this.pl_strList.scene_1_33 = 'Chcesz rozpocząć od ssania mojego fiuta?'; this.pl_strList.scene_1_34 = 'Nie, chciałam być w romantycznym związku, który opiera się nie tylko na ruchaniu!'; this.pl_strList.scene_1_35 = 'Ależ malutka, ja ciebie naprawdę lubię!'; this.pl_strList.scene_1_36 = 'Wsadź mi palce w cipkę. Tak cię pragnę!'; this.de_strList = new Object(); this.de_strList.scene_1_1 = 'Ich bin wirklich smart, dass ich beschlossen habe, ein Autorennen heute zu veranstalten!'; this.de_strList.scene_1_2 = 'Sei nicht so selbstbewusst! Und ich hasse hohe Geschwindigkeit! Es ist gefährlich!'; this.de_strList.scene_1_3 = 'Du siehst nett aus… wie gewöhnlich!'; this.de_strList.scene_1_4 = 'Danke! Du bist ein Gentleman… wie gewöhnlich!'; this.de_strList.scene_1_5 = 'Du würdest besser etwas Sportliches anziehen… Wald ist kein Platz für hohe Absätze!'; this.de_strList.scene_1_6 = 'Ich ziehe an, was ich will! Kapiert? Nicht mögen, nicht ansehen!'; this.de_strList.scene_1_7 = 'Magst du meine Fahrweise?'; this.de_strList.scene_1_8 = 'Nein, sie ist zu schnell! Ich habe Angst!'; this.de_strList.scene_1_9 = 'Gefällt dir die Natur draußen?'; this.de_strList.scene_1_10 = 'Nein, ich bevorzuge Städte mit ihrer urbanen Atmosphäre!'; this.de_strList.scene_1_11 = 'Willst du den ganzen Tag mit mir im Auto verbringen?'; this.de_strList.scene_1_12 = 'Na ja! Ich wünschte, ich kann mein ganzes Leben mit dir verbringen!'; this.de_strList.scene_1_13 = 'Es wurde dunkel. Ich rate dir, sich zu erholen. Was denkst du daran?'; this.de_strList.scene_1_14 = 'Nein, ich bin nicht müde!'; this.de_strList.scene_1_15 = 'Bist du nicht gefroren? Der Abend ist kühl heute.'; this.de_strList.scene_1_16 = 'Ja, ein bisschen!'; this.de_strList.scene_1_17 = 'Die Dunkelheit bricht ein… Wie steht es damit, Spaß zu haben?'; this.de_strList.scene_1_18 = 'Was meinst du damit “Spaß zu haben?'; this.de_strList.scene_1_19 = 'Willst du, dass ich dich aufwärme?'; this.de_strList.scene_1_20 = 'Es wäre nett!'; this.de_strList.scene_1_21 = 'Ich weiß eine Weise, um dich aufzuwärmen!'; this.de_strList.scene_1_22 = 'Ich weiß die Weise auch. Und ich bin nicht einverstanden! Du bist ein geiles Tier!'; this.de_strList.scene_1_23 = 'Ich führe dich nach Hause zu!'; this.de_strList.scene_1_24 = 'Ich will nach Hause nicht gehen!'; this.de_strList.scene_1_25 = 'Fühlst du die Wärme meiner Finger?'; this.de_strList.scene_1_26 = 'Ja! Und ich mag es. Deine Leidenschaft macht mich so rallig!'; this.de_strList.scene_1_27 = 'Ich mag deine Brüste!'; this.de_strList.scene_1_28 = 'Du hast versprochen, mich aufzuwärmen, nicht zu triezen!'; this.de_strList.scene_1_29 = 'Ziehe deine Kleidung aus!'; this.de_strList.scene_1_30 = 'Was? Ich kann es auf der Straße nicht machen!'; this.de_strList.scene_1_31 = 'OK, lassen uns bumsen!'; this.de_strList.scene_1_32 = 'Sei nicht so grob, du Schwachkopf!'; this.de_strList.scene_1_33 = 'Wills du damit anfangen, auf meiner Flöte zu spielen?'; this.de_strList.scene_1_33 = 'Nein, ich wollte romantische Beziehungen, nicht nur Bumsen!'; this.de_strList.scene_1_35 = 'Baby, ich mag dich wirklich!'; this.de_strList.scene_1_36 = 'Stecke deine Finger darin. Ich will dich so gern!'; this.ro_strList = new Object(); this.ro_strList.scene_1_1 = 'Sunt foarte inteligent pentru că am decis să organizez astăzi o cursă de maşini !'; this.ro_strList.scene_1_2 = 'Nu fii aşa de încrezător! Şi urăsc viteza ! Este periculoasă!'; this.ro_strList.scene_1_3 = ' Arăţi bine...ca de obicei!'; this.ro_strList.scene_1_4 = 'Mersi! Eşti un gentleman...ca de obicei!'; this.ro_strList.scene_1_5 = 'Mai bine ai purta ceva sport...Pădurea nu este locul pentru tocuri înalte!'; this.ro_strList.scene_1_6 = 'Mă îmbrac cum vreau! Înţelege! Nu-ţi place, nu te uita! '; this.ro_strList.scene_1_7 = 'Îţi place felul în care conduc?'; this.ro_strList.scene_1_8 = 'Nu, este prea rapid! Sunt speriată!'; this.ro_strList.scene_1_9 = ' Îţi place să te uiţi la natură din maşină?'; this.ro_strList.scene_1_10 = ' Nu, prefer oraşele cu atmosfera lor urbană!'; this.ro_strList.scene_1_11 = ' Vrei să petreci toată ziua cu mine în maşină?'; this.ro_strList.scene_1_12 = 'Da!Mi-aş dori să-mi petrec cu tine întreaga viaţă! '; this.ro_strList.scene_1_13 = ' S-a întunecat. Cred că ar trebui să te odihneşti. Ce părere ai?'; this.ro_strList.scene_1_14 = 'Nu, nu am obosit! '; this.ro_strList.scene_1_15 = 'Nu ai îngheţat? Seara asta e cam răcoroasă. '; this.ro_strList.scene_1_16 = 'Da, e un pic! '; this.ro_strList.scene_1_17 = 'S-a lăsat întunericul...ce ai zice de puţină distracţie?'; this.ro_strList.scene_1_18 = 'La ce te referi când spui “distracţie”?'; this.ro_strList.scene_1_19 = 'Vrei să te încălzesc?'; this.ro_strList.scene_1_20 = 'Ar fi drăguţ! '; this.ro_strList.scene_1_21 = 'Ştiu cum să te înfierbânt!'; this.ro_strList.scene_1_22 = 'Ştiu şi eu acest mod. Şi nu sunt de acord! Eşti un animal păcătos!'; this.ro_strList.scene_1_23 = 'Te voi conduce acasă!'; this.ro_strList.scene_1_24 = 'Nu vreau să merg acasă!'; this.ro_strList.scene_1_25 = 'Simţi căldura degetelor mele? '; this.ro_strList.scene_1_26 = 'Da! Şi îmi place. Pasiunea ta mă excită atât de tare!'; this.ro_strList.scene_1_27 = 'Îmi plac sânii tăi!'; this.ro_strList.scene_1_28 = 'Ai promis să mă încălzeşti, nu să mă superi!'; this.ro_strList.scene_1_29 = 'Dă-ţi jos hainele!'; this.ro_strList.scene_1_30 = 'Ce? Nu pot să fac asta pe stradă!'; this.ro_strList.scene_1_31 = 'O\'K, hai să ne-o tragem!'; this.ro_strList.scene_1_32 = 'Nu fii aşa de nepoliticos, ciudatule!'; this.ro_strList.scene_1_33 = 'Vrei să începi prin a-mi suge penisul?'; this.ro_strList.scene_1_34 = 'Nu, mi-am dorit o relaţie romantică, nu numai să mi-o trag!'; this.ro_strList.scene_1_35 = 'Iubito, îmi placi cu adevărat!'; this.ro_strList.scene_1_36 = 'Bagă-ţi degetele în păsărica mea. Te vreau atât de mult!'; this.bg_strList = new Object(); this.bg_strList.scene_1_1 = 'Много умно от моя страна, че реших да организирам автомобилно състезание днес!'; this.bg_strList.scene_1_2 = 'Не бъди толкова самоуверен! И мразя високите скорости! Опасно е!'; this.bg_strList.scene_1_3 = 'Изглеждаш страхотно...както обикновено!'; this.bg_strList.scene_1_4 = 'Благодаря! Джентълмен си...както обикновено!'; this.bg_strList.scene_1_5 = 'По-добре си облечи нещо спортно...Гората не е място за високи токчета! '; this.bg_strList.scene_1_6 = 'Ще си облека каквото искам! Разбра ли?! Ако не ти харесва, не гледай! '; this.bg_strList.scene_1_7 = 'Харесва ли ти как шофирам?'; this.bg_strList.scene_1_8 = 'Не, караш прекалено бързо! Страх ме е!'; this.bg_strList.scene_1_9 = 'Харесва ли ти природата извън колата?'; this.bg_strList.scene_1_10 = 'Не, предпочитам градовете и градската атмосфера!'; this.bg_strList.scene_1_11 = 'Искаш ли да прекараш целия ден с мен в колата?'; this.bg_strList.scene_1_12 = 'Да! Иска ми се да прекарам целия си живот с теб! '; this.bg_strList.scene_1_13 = 'Стана тъмно. Съветвам те да си починеш. Какво мислиш?'; this.bg_strList.scene_1_14 = 'Не, не съм уморен! '; this.bg_strList.scene_1_15 = 'Не измръзна ли? Тази вечер е хладна. '; this.bg_strList.scene_1_16 = 'Да, малко!'; this.bg_strList.scene_1_17 = 'Падна мрак...какво ще кажеш да се позабавляваме?'; this.bg_strList.scene_1_18 = 'Какво имаш предвид под „да се позабавляваме”?'; this.bg_strList.scene_1_19 = 'Искаш ли да ме стоплиш?'; this.bg_strList.scene_1_20 = 'Ще бъде хубаво!'; this.bg_strList.scene_1_21 = 'Знам как да те стопля!'; this.bg_strList.scene_1_22 = 'И аз го знам този начин. И не съм съгласна! Ти си похотливо животно!'; this.bg_strList.scene_1_23 = 'Ще те закарам до вкъщи!'; this.bg_strList.scene_1_24 = 'Не искам да се прибирам!'; this.bg_strList.scene_1_25 = 'Чувстваш ли топлината на моите пръсти?'; this.bg_strList.scene_1_26 = 'Да! И ми харесва. Страстта ти толкова много ме възбужда!'; this.bg_strList.scene_1_27 = 'Харесвам гърдите ти!'; this.bg_strList.scene_1_28 = 'Обеща ми да ме стоплиш, а не да ме тормозиш!'; this.bg_strList.scene_1_29 = 'Свали си дрехите!'; this.bg_strList.scene_1_30 = 'Какво? Не мога да го направя на улицата!'; this.bg_strList.scene_1_31 = 'Добре, нека да се чукаме!'; this.bg_strList.scene_1_32 = 'Не бъди толкова груб, изрод!'; this.bg_strList.scene_1_33 = 'Искаш ли да започнеш със смучене на пениса ми?'; this.bg_strList.scene_1_34 = 'Не, искам романтична връзка, а не само чукане!'; this.bg_strList.scene_1_35 = 'Скъпа, аз наистина те харесвам!'; this.bg_strList.scene_1_36 = 'Пъхни си пръстите в катеричката ми. Искам те толкова много!'; this.pt_strList = new Object(); this.pt_strList.scene_1_1 = 'Sou muito inteligente em ter organizado uma corrida automóvel hoje!'; this.pt_strList.scene_1_2 = 'Não estejas tão confiante! Eu detesto altas velocidades! É perigoso!'; this.pt_strList.scene_1_3 = 'Estás muito gira... como sempre!'; this.pt_strList.scene_1_4 = 'Obrigado! És um cavalheiro... como sempre!'; this.pt_strList.scene_1_5 = 'Era mais fácil se tivesses roupa desportiva... A floresta não é um local para saltos altos!'; this.pt_strList.scene_1_6 = 'Eu visto o que quero! Percebeste? Se não gostas não olhes! '; this.pt_strList.scene_1_7 = 'Gostas do meu estilo de condução?'; this.pt_strList.scene_1_8 = 'Não, é muito rápido! estou assustada!'; this.pt_strList.scene_1_9 = 'Gostas da natureza lá fora?'; this.pt_strList.scene_1_10 = 'Não, prefiro as cidades e o ambiente urbano!'; this.pt_strList.scene_1_11 = 'Queres passar o resto do dia comigo no carro?'; this.pt_strList.scene_1_12 = 'Sim! Gostava de passar contigo o resto da vida! '; this.pt_strList.scene_1_13 = 'Ficou escuro. Aconselho que paremos. Que achas?'; this.pt_strList.scene_1_14 = 'Não, não estou cansada! '; this.pt_strList.scene_1_15 = 'Não tens frio? Hoje a noite está fria. '; this.pt_strList.scene_1_16 = 'Pois, um bocadinho! '; this.pt_strList.scene_1_17 = 'Caiu a noite... queres divertir-te um pouco?'; this.pt_strList.scene_1_18 = 'Que queres dizer com «divertir um pouco»?'; this.pt_strList.scene_1_19 = 'Queres que eu te aqueça?'; this.pt_strList.scene_1_20 = 'Não era má ideia! '; this.pt_strList.scene_1_21 = 'Sei como te posso deixar quente!'; this.pt_strList.scene_1_22 = 'Também conheço essa forma. E não concordo! És um animal sem escrúpulos'; this.pt_strList.scene_1_23 = 'Vou-te deixar em casa!'; this.pt_strList.scene_1_24 = 'Não quero ir para casa!'; this.pt_strList.scene_1_25 = 'Sentes o calor nos meus dedos? '; this.pt_strList.scene_1_26 = 'Sim. E gosto disso. A tua paixão deixa-me cheia de tesão!'; this.pt_strList.scene_1_27 = 'Gosto das tuas mamas!'; this.pt_strList.scene_1_28 = 'Prometeste que me ias aquecer, mas não elogiar!'; this.pt_strList.scene_1_29 = 'Tira a roupa!'; this.pt_strList.scene_1_30 = 'O que? Não posso fazer isso na rua!'; this.pt_strList.scene_1_31 = 'Ok, Vamos foder!'; this.pt_strList.scene_1_32 = 'Não sejas tão porco, seu sacana!'; this.pt_strList.scene_1_33 = 'Queres começar a fazer-me uma mamada?'; this.pt_strList.scene_1_34 = 'Não, eu quero sexo romantico, não é só foder!'; this.pt_strList.scene_1_35 = 'Amor, mas eu gosto mesmo de ti!'; this.pt_strList.scene_1_36 = 'Enfia os teus dedos na minha cona! Estou cheia de tesão!'; this.sr_strList = new Object(); this.sr_strList.scene_1_1 = 'Stvarno sam pametan što sam odlučio da organizujem auto trke danas!'; this.sr_strList.scene_1_2 = 'Nemoj da si tako samouveren! I ja mrzim velike brzine! To je opasno!'; this.sr_strList.scene_1_3 = 'Izgledaš dobro... kao i uvek!'; this.sr_strList.scene_1_4 = 'Hvala! Baš si džentlmen... kao i obično!'; this.sr_strList.scene_1_5 = 'Bolje da obučeš nešto sportski... Šuma nije baš mesto za visoke štikle!'; this.sr_strList.scene_1_6 = 'Oblačim se kako ja hoću! Shvati to! Ako ti se ne sviđa, ne moraš da me gledaš! '; this.sr_strList.scene_1_7 = 'Da li ti se sviđa kako vozim?'; this.sr_strList.scene_1_8 = 'Ne, prebrzo voziš! Plašim se!'; this.sr_strList.scene_1_9 = 'Da li ti se sviđa priroda pored koje prolazimo kolima?'; this.sr_strList.scene_1_10 = 'Ne, više mi se sviđaju gradovi i urbana atmosfera!'; this.sr_strList.scene_1_11 = 'Da li želiš da provedeš ceo dan sa mnom u kolima?'; this.sr_strList.scene_1_12 = 'Da! Želela bih da provedem život sa tobom! '; this.sr_strList.scene_1_13 = 'Smračilo se. Predlažem da se odmorimo. Šta ti misliš?'; this.sr_strList.scene_1_14 = 'Ne, nisam umorna! '; this.sr_strList.scene_1_15 = 'Zar se nisi smrzla? Veče je prohladno. '; this.sr_strList.scene_1_16 = 'Pa da, malo! '; this.sr_strList.scene_1_17 = 'Mrak je pao... šta misliš da se malo zabavimo?'; this.sr_strList.scene_1_18 = 'Šta ti znači to “ da se malo zabavimo”?'; this.sr_strList.scene_1_19 = 'Da li želiš da te zagrejem malo?'; this.sr_strList.scene_1_20 = 'To bi bilo baš lepo! '; this.sr_strList.scene_1_21 = 'Znam način da te ugrejem!'; this.sr_strList.scene_1_22 = 'I ja znam taj način. I ne slažem se! Ti si napaljena životinja!'; this.sr_strList.scene_1_23 = 'Odvešću te do kuće!'; this.sr_strList.scene_1_24 = 'Neću da idem kući!'; this.sr_strList.scene_1_25 = 'Da li osećaš kako su mi prsti topli? '; this.sr_strList.scene_1_26 = 'Da! I sviđa mi se to. Tvoja strast me pali!'; this.sr_strList.scene_1_27 = 'Imaš dobre sise!'; this.sr_strList.scene_1_28 = 'Obećao si mi da ćeš me zagrejati, ali ne ovako!'; this.sr_strList.scene_1_29 = 'Skidaj se!'; this.sr_strList.scene_1_30 = 'Šta? Ne mogu to da radim na ulici!'; this.sr_strList.scene_1_31 = 'OK, hajde da se kresnemo!'; this.sr_strList.scene_1_32 = 'Ne budi tako bezobrazan, ludaku jedan!'; this.sr_strList.scene_1_33 = 'Hoćeš li da počneš da mi pušiš?'; this.sr_strList.scene_1_34 = 'Ne, htela sam romantičnu vezu a ne samo kres!'; this.sr_strList.scene_1_35 = 'Dušo, stvarno mi se sviđaš!'; this.sr_strList.scene_1_36 = 'Stavi svoje prste u moju picu. Užasno te želim!'; this.ua_strList = new Object(); this.ua_strList.scene_1_1 = 'Сьогодні в мене з’явилась пречудова ідея організувати автоперегони!'; this.ua_strList.scene_1_2 = 'Не така вже вона й чудова! Я ненавиджу швидкість!'; this.ua_strList.scene_1_3 = 'Виглядаєш чудово… як завжди!'; this.ua_strList.scene_1_4 = 'Дякую! Ти такий милий… як завжди!'; this.ua_strList.scene_1_5 = 'Краще б вдягнула що-небудь спортивне… Ліс – не найкраще місце для високих підборів!'; this.ua_strList.scene_1_6 = 'Я вдягаюсь, як хочу! Не подобається – не дивись! '; this.ua_strList.scene_1_7 = 'Тобі подобається, як я воджу?'; this.ua_strList.scene_1_8 = 'Ні! Занадто швидко, я лякаюсь! '; this.ua_strList.scene_1_9 = ' Тобі подобається краєвид? Тут гарно… '; this.ua_strList.scene_1_10 = ' Мені більш подобається міська атмосфера!'; this.ua_strList.scene_1_11 = ' Хочеш провести зі мною увесь день? В машині.'; this.ua_strList.scene_1_12 = 'Звичайно! Я хочу провести із тобою усе своє життя! '; this.ua_strList.scene_1_13 = ' Темнішає. Давай відпочинемо, як вважаєш?'; this.ua_strList.scene_1_14 = ' Я ще не втомилася! '; this.ua_strList.scene_1_15 = ' Сьогодні доволі прохолодно. Ти не змерзла? '; this.ua_strList.scene_1_16 = ' Змерзла, трошки.'; this.ua_strList.scene_1_17 = 'Темніє... Не хочеш розволіктися? '; this.ua_strList.scene_1_18 = 'Що ти маєш на увазі під словом “розволіктися”?'; this.ua_strList.scene_1_19 = 'Хочеш я тебе зігрію?'; this.ua_strList.scene_1_20 = 'Було б чудово! '; this.ua_strList.scene_1_21 = 'Я знаю спосіб зробити тебе гарячою та вологою!'; this.ua_strList.scene_1_22 = 'Я також знаю цей спосіб. І я не в настрої, похітлива ти тварюка! '; this.ua_strList.scene_1_23 = 'Я відвезу тебе додому!'; this.ua_strList.scene_1_24 = 'Я не хочу додому!'; this.ua_strList.scene_1_25 = 'Відчуваєш тепло моїх пальців? '; this.ua_strList.scene_1_26 = 'Так… Твоя пристрасть збуджує мене!'; this.ua_strList.scene_1_27 = 'Мені подобаються твої цицьки!'; this.ua_strList.scene_1_28 = 'Ти обіцяв зігріти мене, а не приставати!'; this.ua_strList.scene_1_29 = 'Зніми свій одяг!'; this.ua_strList.scene_1_30 = 'Що? Я не робитиму цього посеред вулиці!'; this.ua_strList.scene_1_31 = 'Добре, давай перепихнемось!'; this.ua_strList.scene_1_32 = 'Мені не подобаються такі слова!'; this.ua_strList.scene_1_33 = 'Хочеш відсмоктати в мене для початку?'; this.ua_strList.scene_1_34 = 'Ні, я хочу романтичних стосунків, а не просто сексу!'; this.ua_strList.scene_1_35 = 'Крихітко, як же я люблю тебе!'; this.ua_strList.scene_1_36 = 'Встроми палець до моєї кицьки. Я вмираю від бажання! '; this.cz_strList = new Object(); this.cz_strList.scene_1_1 = 'Jsem strašně rád, že jsme šli dneska na automobilové závody!'; this.cz_strList.scene_1_2 = 'Nebuď tak sebevědomý! Nenávidím vysokou rychlost! Je to nebezpečné!'; this.cz_strList.scene_1_3 = 'Vypadáš krásně…jako vždycky!'; this.cz_strList.scene_1_4 = 'Díky jsi gentleman….jako vždycky!'; this.cz_strList.scene_1_5 = 'Měla bys nosit něco sportovního… Les není místo pro vysoké podpatky!'; this.cz_strList.scene_1_6 = 'Nosím co já chci! Rozumíš! Nelíbí se ti to, tak nekoukej!'; this.cz_strList.scene_1_7 = 'Líbí se ti můj způsob jízdy?'; this.cz_strList.scene_1_8 = 'Ne, jezdíš příliš rychle! Děsím se!'; this.cz_strList.scene_1_9 = 'Máš ráda přírodu kolem?'; this.cz_strList.scene_1_10 = 'Ne, mám radši města a jejich atmosféru!'; this.cz_strList.scene_1_11 = 'Chceš se mnou strávit celý den v autě?'; this.cz_strList.scene_1_12 = 'Ano, přála bych si s tebou strávit celý život!'; this.cz_strList.scene_1_13 = 'Stmívá se. Měl by sis odpočinout, co myslíš?'; this.cz_strList.scene_1_14 = 'Ne, nejsem unavený!'; this.cz_strList.scene_1_15 = 'Není ti zima? Večer je dnes chladný.'; this.cz_strList.scene_1_16 = 'Ano, trošku!'; this.cz_strList.scene_1_17 = 'Padá tma...co se pobavit?'; this.cz_strList.scene_1_18 = 'Co tím myslíš... «pobavit se» ?'; this.cz_strList.scene_1_19 = 'Chceš abych tě zahřál?'; this.cz_strList.scene_1_20 = 'To by bylo hezké!'; this.cz_strList.scene_1_21 = 'Znám způsob jak tě rozpálit!'; this.cz_strList.scene_1_22 = 'Ano, já ho znám taky, ale nesouhlasím! Jsi chlípné zvíře!'; this.cz_strList.scene_1_23 = 'Odvezu tě domů!'; this.cz_strList.scene_1_24 = 'Nechci jet domů!'; this.cz_strList.scene_1_25 = 'Cítíš teplo mých prstů?'; this.cz_strList.scene_1_26 = 'Ano! Mám ho ráda! Tvoje vášeň mě tak vzrušuje!'; this.cz_strList.scene_1_27 = 'Mám rád tvá prsa!'; this.cz_strList.scene_1_28 = 'Slíbil jsi mi mě zahřát, ne obtěžovat!'; this.cz_strList.scene_1_29 = 'Sundej si oblečení!'; this.cz_strList.scene_1_30 = 'Co? Nemůžu to udělat na ulici!'; this.cz_strList.scene_1_31 = 'OK, zašukáme si!'; this.cz_strList.scene_1_32 = 'Nebuď tak hrubý, ty blázne!'; this.cz_strList.scene_1_33 = 'Chceš začít cucáním mého penisu?'; this.cz_strList.scene_1_34 = 'Ne, chtěla jsem romantiku ne jenom píchat!'; this.cz_strList.scene_1_35 = 'Baby, já tě mám opravdu rád!'; this.cz_strList.scene_1_36 = 'Strč mi prsty do mé jeskyňky. Tolik tě chci!'; this.langList = new Object(); this.langList.en = 'Play'; this.langList.ru = 'Играть'; this.langList.de = 'Spielen'; this.langList.es = 'Jugar'; this.langList.fr = 'Jouer'; this.langList.hu = 'Play'; this.langList.it = 'Gioca!'; this.langList.pl = 'Zagraj'; this.langList.ro = 'Joacă'; this.langList.bg = 'Игра'; this.langList.sr = 'Plai'; this.langList.pt = 'Tocar'; this.langList.ua = 'Грати'; this.langList.cz = 'Hrát'; this.gameNameList = new Object(); this.gameNameList.en = 'Porn Game: Fucking Auto Racing'; this.gameNameList.ru = 'Порно игра: Ебля на Автогонках'; this.gameNameList.de = 'Pornospiel: Bumsen und Autorennen'; this.gameNameList.es = 'El Curso de Sexo'; this.gameNameList.fr = 'Jeu Porno : Course de Baise'; this.gameNameList.hu = 'Pornó játék: Dugás az autóversenyen'; this.gameNameList.it = 'Gioco di Porno: Corse di Auto con Scopata'; this.gameNameList.pl = 'Gra Erotyczna: Pieprzone Wyścigi Samochodowe'; this.gameNameList.ro = 'Joc Porno: Cursa auto cu sex'; this.gameNameList.bg = 'Порно игра: Секс автомобилна надпревара'; this.gameNameList.pt = 'Jogo Porno: Queca nas Corridas Automóvel'; this.gameNameList.sr = 'Porno igrica: Kres na auto trkama'; this.gameNameList.ua = 'Порно-Гра: Секс та Перегони'; this.gameNameList.cz = 'Erotická hra: Sex na okruhu'; }; _global.Strings = v1; _global.Strings extends MovieClip; var v2 = v1.prototype; ASSetPropFlags(_global.Strings.prototype, null, 1); } #endinitclip } movieClip 471 __Packages.Buttons { #initclip if (!_global.Buttons) { var v1 = function (myList) { super(); this.buttonList = new Array(); var v5 = 0; while (v5 < myList.length) { this.buttonList[v5] = _root.attachMovie(myList[v5].obj, 'button_obj_' + v5, 150 + v5); this.buttonList[v5]._x = myList[v5].area[0]; this.buttonList[v5]._y = myList[v5].area[1]; this.buttonList[v5].frame = myList[v5].frame; this.buttonList[v5].url = myList[v5].url; this.buttonList[v5].txt.text = _global.str2[myList[v5].btnPlay]; this.buttonList[v5].gotoAndStop(1); this.buttonList[v5].onRollOver = function () { this.gotoAndStop(2); }; this.buttonList[v5].onRollOut = function () { this.gotoAndStop(1); }; this.buttonList[v5].onDragOut = function () { this.gotoAndStop(1); }; this.buttonList[v5].onRelease = function () { if (!(this.url eq '')) { this.getURL(this.url, 'blank'); } if (this.frame != 0) { _root.gotoAndStop(this.frame); _global.myButtons.kill(); } }; ++v5; } }; _global.Buttons = v1; _global.Buttons extends MovieClip; var v2 = v1.prototype; v2.kill = function () { var v3 = 0; while (v3 < this.buttonList.length) { delete this.buttonList[v3].onRollOver; delete this.buttonList[v3].onRollOut; delete this.buttonList[v3].onDragOut; delete this.buttonList[v3].onRelease; this.buttonList[v3].removeMovieClip(); ++v3; } delete this.buttonList; delete _global.myButtons; }; ASSetPropFlags(_global.Buttons.prototype, null, 1); } #endinitclip } movieClip 472 __Packages.Waiting { #initclip if (!_global.Waiting) { var v1 = function (myFramesQty, myFrame, snd) { super(); this.framesQty = myFramesQty; this.gotoFrame = myFrame; this.counter = 0; this.mySound = snd; if (!(this.mySound eq '') and !(this.mySound eq undefined)) { this.playSound(this.mySound, false); } _root.onEnterFrame = function () { _global.myWaiting.counter += 1; if (_global.myWaiting.counter >= _global.myWaiting.framesQty) { _global.myWaiting.kill(); _root.gotoAndStop(_global.myWaiting.gotoFrame); } }; }; _global.Waiting = v1; _global.Waiting extends MovieClip; var v2 = v1.prototype; v2.playSound = function (soundName, loop) { _root.sound.attachSound(soundName); _root.sound.start(); }; v2.kill = function () { delete _root.onEnterFrame; }; ASSetPropFlags(_global.Waiting.prototype, null, 1); } #endinitclip } movieClip 473 __Packages.Dialog { #initclip if (!_global.Dialog) { var v1 = function (myList, xPos, yPos, popup_1, popup_2, myFrame) { super(); this.dailogList = new Array(); var v5 = 0; while (v5 < myList.length) { this.dailogList[v5] = _root.attachMovie('phrase_area', 'phrase_obj_' + v5, 100 + v5); this.dailogList[v5]._x = xPos; this.dailogList[v5]._y = yPos + v5 * 35; this.dailogList[v5].phrase = myList[v5].phrase; this.dailogList[v5].answer = myList[v5].answer; this.dailogList[v5].correct = myList[v5].correct; this.dailogList[v5].frame = myList[v5].frame; this.dailogList[v5].snd = myList[v5].snd; this.dailogList[v5].visited = false; this.dailogList[v5].numb = v5; this.dailogList[v5].gotoAndStop(1); _global.gameTexts['dialog_' + v5].setText(myList[v5].phrase); _global.gameTexts['dialog_' + v5].setAlign('left'); _global.gameTexts['dialog_' + v5].setPosition(xPos + 5, yPos + v5 * 35 + 7); _global.gameTexts['dialog_' + v5].setVisible(true); this.dailogList[v5].onRollOver = function () { if (this.visited eq false) { this.gotoAndStop(2); } }; this.dailogList[v5].onRollOut = function () { if (this.visited eq false) { this.gotoAndStop(1); } }; this.dailogList[v5].onDragOut = function () { if (this.visited eq false) { this.gotoAndStop(1); } }; this.dailogList[v5].onRelease = function () { if (this.visited eq false) { _global.myDialog.makePopup(this.numb, 1); } }; ++v5; } this.popupObject = new Object(); this.popupObject = _root.attachMovie('popup_obj', 'popup_obj', 50, {'_visible': false}); this.popupObject.popup_1 = new Array(7); this.popupObject.popup_1[2] = popup_1[1]; this.popupObject.popup_1[3] = popup_1[2]; this.popupObject.popup_1[6] = popup_1[0]; this.popupObject.popup_2 = new Array(7); this.popupObject.popup_2[2] = popup_2[1]; this.popupObject.popup_2[3] = popup_2[2]; this.popupObject.popup_2[6] = popup_2[0]; this.popupObject.popup_button.gotoAndStop(1); _root[this.popupObject.popup_1[6]]._visible = false; if (_root[this.popupObject.popup_1[6]].arrow._y > 0) { this.popupObject.popup_1[1] = _root[this.popupObject.popup_1[6]]._y + 30; this.popupObject.popup_1[0] = _root[this.popupObject.popup_1[6]]._x - this.popupObject.popup_1[2] + 75; this.popupObject.popup_1[4] = true; this.popupObject.popup_1[5] = false; } else { if (_root[this.popupObject.popup_1[6]].arrow._y < 0) { this.popupObject.popup_1[1] = _root[this.popupObject.popup_1[6]]._y - this.popupObject.popup_1[3] - 30; this.popupObject.popup_1[0] = _root[this.popupObject.popup_1[6]]._x - 33; this.popupObject.popup_1[4] = false; this.popupObject.popup_1[5] = true; } else { if (_root[this.popupObject.popup_1[6]].arrow._y == 0) { this.popupObject.popup_1[4] = false; this.popupObject.popup_1[5] = false; this.popupObject.popup_1[1] = _root[this.popupObject.popup_1[6]]._y; this.popupObject.popup_1[0] = _root[this.popupObject.popup_1[6]]._x; } } } _root[this.popupObject.popup_2[6]]._visible = false; if (_root[this.popupObject.popup_2[6]].arrow._y > 0) { this.popupObject.popup_2[1] = _root[this.popupObject.popup_2[6]]._y + 30; this.popupObject.popup_2[0] = _root[this.popupObject.popup_2[6]]._x - this.popupObject.popup_2[2] + 75; this.popupObject.popup_2[4] = true; this.popupObject.popup_2[5] = false; } else { if (_root[this.popupObject.popup_2[6]].arrow._y < 0) { this.popupObject.popup_2[1] = _root[this.popupObject.popup_2[6]]._y - this.popupObject.popup_2[3] - 30; this.popupObject.popup_2[0] = _root[this.popupObject.popup_2[6]]._x - 33; this.popupObject.popup_2[4] = false; this.popupObject.popup_2[5] = true; } else { if (_root[this.popupObject.popup_2[6]].arrow._y == 0) { this.popupObject.popup_2[4] = false; this.popupObject.popup_2[5] = false; this.popupObject.popup_2[1] = _root[this.popupObject.popup_2[6]]._y; this.popupObject.popup_2[0] = _root[this.popupObject.popup_2[6]]._x; } } } _root.startFrame = _root._currentframe + 1; _root.finishFrame = myFrame; this.sound = new Sound(); }; _global.Dialog = v1; _global.Dialog extends MovieClip; var v2 = v1.prototype; v2.makePopup = function (choiceNumb, popupNumb) { this.hideDialog(); this.popupObject._visible = true; this.popupObject._x = this.popupObject['popup_' + popupNumb][0]; this.popupObject._y = this.popupObject['popup_' + popupNumb][1]; this.popupObject.popup_1_2._width = this.popupObject['popup_' + popupNumb][2] - 40; this.popupObject.popup_2_2._width = this.popupObject['popup_' + popupNumb][2] - 40; this.popupObject.popup_3_2._width = this.popupObject['popup_' + popupNumb][2] - 40; this.popupObject.popup_2_1._height = this.popupObject['popup_' + popupNumb][3] - 40; this.popupObject.popup_2_2._height = this.popupObject['popup_' + popupNumb][3] - 40; this.popupObject.popup_2_3._height = this.popupObject['popup_' + popupNumb][3] - 40; this.popupObject.popup_1_3._x = this.popupObject['popup_' + popupNumb][2] - 20; this.popupObject.popup_2_3._x = this.popupObject['popup_' + popupNumb][2] - 0; this.popupObject.popup_3_3._x = this.popupObject['popup_' + popupNumb][2] - 20; this.popupObject.popup_3_1._y = this.popupObject['popup_' + popupNumb][3] - 20; this.popupObject.popup_3_2._y = this.popupObject['popup_' + popupNumb][3] - 0; this.popupObject.popup_3_3._y = this.popupObject['popup_' + popupNumb][3] - 20; if (popupNumb == 1) { _global.gameTexts.text_0.setText(this.dailogList[choiceNumb].phrase); } else { _global.gameTexts.text_0.setText(this.dailogList[choiceNumb].answer); this.playSound(_global.myDialog.dailogList[choiceNumb].snd, false); } _global.gameTexts.text_0.setAlign('center'); _global.gameTexts.text_0.setPosition(this.popupObject['popup_' + popupNumb][0] + 10, this.popupObject['popup_' + popupNumb][1] + 15); _global.gameTexts.text_0.setWidth(this.popupObject['popup_' + popupNumb][2] - 20); _global.gameTexts.text_0.setVisible(true); this.popupObject.popup_arrow_up._x = this.popupObject['popup_' + popupNumb][2] - 90; this.popupObject.popup_arrow_down._y = this.popupObject['popup_' + popupNumb][3] - 0; this.popupObject.popup_button._x = this.popupObject['popup_' + popupNumb][2] - 50; this.popupObject.popup_button._y = this.popupObject['popup_' + popupNumb][3] - 15; this.popupObject.popup_arrow_up._visible = this.popupObject['popup_' + popupNumb][4]; this.popupObject.popup_arrow_down._visible = this.popupObject['popup_' + popupNumb][5]; this.popupObject.popup_button.gotoAndStop(1); this.popupObject.popup_button.onRollOver = function () { this.gotoAndStop(2); }; this.popupObject.popup_button.onRollOut = function () { this.gotoAndStop(1); }; this.popupObject.popup_button.onDragOut = function () { this.gotoAndStop(1); }; this.popupObject.popup_button.onRelease = function () { _global.myDialog.kullPopup(popupNumb); if (popupNumb == 1) { _root.gotoAndStop(_global.myDialog.dailogList[choiceNumb].frame); _global.myDialog.makePopup(choiceNumb, 2); } else { if (_global.myDialog.dailogList[choiceNumb].correct eq false) { _global.myDialog.dailogList[choiceNumb].visited = true; _global.myDialog.dailogList[choiceNumb].gotoAndStop(3); _root.gotoAndStop(_root.startFrame); _global.myDialog.showDialog(); } else { _root.gotoAndStop(_root.finishFrame); _global.myDialog.kill(); } } }; }; v2.showDialog = function () { var v3 = 0; while (v3 < this.dailogList.length) { this.dailogList[v3]._visible = true; _global.gameTexts['dialog_' + v3].setVisible(true); ++v3; } }; v2.hideDialog = function () { var v3 = 0; while (v3 < this.dailogList.length) { this.dailogList[v3]._visible = false; _global.gameTexts['dialog_' + v3].setVisible(false); ++v3; } }; v2.kullPopup = function (popupNumb) { delete this.popupObject.popup_button.onRollOver; delete this.popupObject.popup_button.onRollOut; delete this.popupObject.popup_button.onDragOut; delete this.popupObject.popup_button.onRelease; this.popupObject._visible = false; _global.gameTexts.text_0.setVisible(false); }; v2.kill = function () { this.popupObject.removeMovieClip(); delete this.popupObject; var v3 = 0; while (v3 < this.dailogList.length) { delete this.dailogList[v3].onRollOver; delete this.dailogList[v3].onRollOut; delete this.dailogList[v3].onDragOut; delete this.dailogList[v3].onRelease; this.dailogList[v3].removeMovieClip(); ++v3; } delete this.dailogList; delete _global.myDialog; }; v2.playSound = function (soundName, loop) { _root.sound.attachSound(soundName); if (loop) { _root.sound.start(0, 100000); } else { _root.sound.start(); } }; ASSetPropFlags(_global.Dialog.prototype, null, 1); } #endinitclip } movieClip 474 __Packages.Sequence { #initclip if (!_global.Sequence) { var v1 = function (myList, myArea, myBtn, myFrame) { super(); this.classVar = new Object({'start_frame': _root._currentframe + 1, 'mouse_press': false, 'cur_seq': -1, 'cur_id': -1, 'proc': 0, 'interv': 0, 'next_btn': myBtn}); this.sequenceData = myList; this.sequenceArea = myArea; this.sequenceList = new Array(); this.sequenceNumb = 0; this.persentsNumb = 0; var v5 = 0; while (v5 < this.sequenceData.length) { var v6 = 0; while (v6 < this.sequenceData[v5].masks.length) { this.sequenceList[v5] = _root[this.sequenceData[v5].masks[v6].mask]; this.sequenceList[v5].seq = v5; this.sequenceList[v5].id = v6; this.sequenceList[v5].onPress = function () { _global.mySequence.onPressAction(this); }; this.sequenceList[v5].onDragOut = function () { _global.mySequence.onReleseAction(this); }; this.sequenceList[v5].onRelease = function () { _global.mySequence.onReleseAction(this); }; ++v6; } ++v5; } _root.counter.gotoAndStop(1); _root[this.classVar.next_btn].gotoAndStop(1); _root[this.classVar.next_btn].onRollOver = function () { this.gotoAndStop(2); }; _root[this.classVar.next_btn].onRollOut = function () { this.gotoAndStop(1); }; _root[this.classVar.next_btn].onDragOut = function () { this.gotoAndStop(1); }; _root[this.classVar.next_btn].onRelease = function () { _global.mySequence.kill(); _root.gotoAndStop(myFrame); }; _root[this.classVar.next_btn]._visible = false; }; _global.Sequence = v1; _global.Sequence extends MovieClip; var v2 = v1.prototype; v2.onFrameAction = function () { if (this.classVar.mouse_press eq true) { switch (this.sequenceData[this.classVar.cur_seq].type) { case 'click-n-hold': this.classVar.proc += this.sequenceData[this.classVar.cur_seq].masks[this.classVar.cur_id].speed; this.persentsNumb += this.sequenceData[this.classVar.cur_seq].masks[this.classVar.cur_id].speed; if (this.classVar.proc >= this.sequenceData[this.classVar.cur_seq].add_percents) { this.persentsNumb = Math.round(this.persentsNumb - (this.classVar.proc - this.sequenceData[this.classVar.cur_seq].add_percents)); this.sequenceNumb += 1; this.classVar.proc = 0; if (this.sequenceNumb == this.sequenceData.length) { _root[this.classVar.next_btn]._visible = true; } clearInterval(this.classVar.interv); } _root.counter.gotoAndStop(int(this.persentsNumb * 5)); break; case 'move': } } }; v2.onPressAction = function (myObject) { switch (this.sequenceData[myObject.seq].type) { break; case 'click': case 'click-n-hold': if (myObject.seq == this.sequenceNumb) { clearInterval(this.classVar.interv); this.classVar.mouse_press = true; this.classVar.cur_seq = myObject.seq; this.classVar.cur_id = myObject.id; this.classVar.interv = setInterval(this, 'onFrameAction', 30); _root.gotoAndStop(this.sequenceData[myObject.seq].masks[myObject.id].good.frame); this.makePopup(this.sequenceData[myObject.seq].masks[myObject.id].good.text); this.soundName = this.sequenceData[myObject.seq].masks[myObject.id].good.snd; this.playSound(this.soundName, false); } if (myObject.seq < this.sequenceNumb) { _root.gotoAndStop(this.sequenceData[myObject.seq].masks[myObject.id].good.frame); this.soundName = this.sequenceData[myObject.seq].masks[myObject.id].good.snd; this.playSound(this.soundName, false); } if (myObject.seq > this.sequenceNumb) { _root.gotoAndStop(this.sequenceData[myObject.seq].masks[myObject.id].bad.frame); this.makePopup(this.sequenceData[myObject.seq].masks[myObject.id].bad.text); this.soundName = this.sequenceData[myObject.seq].masks[myObject.id].bad.snd; this.playSound(this.soundName, false); } break; case 'move': } }; v2.onReleseAction = function (myObject) { switch (this.sequenceData[myObject.seq].type) { case 'click': if (myObject.seq == this.sequenceNumb) { this.persentsNumb += this.sequenceData[myObject.seq].add_percents; this.sequenceNumb += 1; _root.counter.gotoAndStop(this.persentsNumb); } if (myObject.seq > this.sequenceNumb) { } if (myObject.seq < this.sequenceNumb) { } break; case 'click-n-hold': clearInterval(this.classVar.interv); _root.gotoAndStop(this.classVar.start_frame); _global.gameTexts.text_0.setText(''); _root.sound.stop(this.soundName); this.popupObject.removeMovieClip(); break; case 'move': } }; v2.makePopup = function (myText) { this.popupObject = new Object(); this.popupObject = _root.attachMovie('popup_obj', 'popup_obj', 50); this.popupObject._x = this.sequenceArea[0]; this.popupObject._y = this.sequenceArea[1]; this.popupObject.popup_1_2._width = this.sequenceArea[2] - 40; this.popupObject.popup_2_2._width = this.sequenceArea[2] - 40; this.popupObject.popup_3_2._width = this.sequenceArea[2] - 40; this.popupObject.popup_2_1._height = this.sequenceArea[3] - 40; this.popupObject.popup_2_2._height = this.sequenceArea[3] - 40; this.popupObject.popup_2_3._height = this.sequenceArea[3] - 40; this.popupObject.popup_1_3._x = this.sequenceArea[2] - 20; this.popupObject.popup_2_3._x = this.sequenceArea[2] - 0; this.popupObject.popup_3_3._x = this.sequenceArea[2] - 20; this.popupObject.popup_3_1._y = this.sequenceArea[3] - 20; this.popupObject.popup_3_2._y = this.sequenceArea[3] - 0; this.popupObject.popup_3_3._y = this.sequenceArea[3] - 20; _global.gameTexts.text_0.setText(myText); _global.gameTexts.text_0.setAlign('center'); _global.gameTexts.text_0.setPosition(this.sequenceArea[0] + 10, this.sequenceArea[1] + 15); _global.gameTexts.text_0.setWidth(this.sequenceArea[2] - 20); _global.gameTexts.text_0.setVisible(true); this.popupObject.popup_arrow_up._x = this.sequenceArea[2] - 90; this.popupObject.popup_arrow_down._y = this.sequenceArea[3] - 0; this.popupObject.popup_arrow_up._visible = this.sequenceArea[4]; this.popupObject.popup_arrow_down._visible = this.sequenceArea[5]; this.popupObject.popup_button._visible = false; }; v2.kill = function () { delete _root[this.classVar.next_btn].onRollOver; delete _root[this.classVar.next_btn].onRollOut; delete _root[this.classVar.next_btn].onDragOut; delete _root[this.classVar.next_btn].onRelease; var v5 = 0; while (v5 < this.sequenceData.length) { var v4 = 0; while (v4 < this.sequenceData[v5].masks.length) { delete _root[this.sequenceData[v5].masks[v4].mask].onPress; delete _root[this.sequenceData[v5].masks[v4].mask].onDragOut; delete _root[this.sequenceData[v5].masks[v4].mask].onRelease; ++v4; } ++v5; } delete this.sequenceList; delete this.popupObject; delete _global.mySequence; }; v2.playSound = function (soundName, loop) { _root.sound.attachSound(soundName); if (loop) { _root.sound.start(0, 100000); } else { _root.sound.start(); } }; ASSetPropFlags(_global.Sequence.prototype, null, 1); } #endinitclip } movieClip 475 __Packages.HintTimer { #initclip if (!_global.HintTimer) { var v1 = function () { super(); trace('HintTest'); this.sequenceData = new Array(); this.sequenceList = new Array(); this.addPercents = new Array(); this.sequenceData = _global.sequenceList; var v5 = 0; while (v5 < this.sequenceData.length) { var v6 = 0; while (v6 < this.sequenceData[v5].masks.length) { this.addPercents[v5] = this.sequenceData[v5].add_percents; this.sequenceList[v5] = _root[this.sequenceData[v5].masks[v6].mask]; ++v6; } ++v5; } this.startTimer(); }; _global.HintTimer = v1; _global.HintTimer extends MovieClip; var v2 = v1.prototype; v2.startTimer = function () { this.isTimerStarted = true; this.mcActionPoint = null; this.beginTime = getTimer(); this.progress_start = _root.counter._currentframe; _root.onEnterFrame = function () { trace(getTimer() - _global.newHintTimer.getBeginTime()); if (_root.counter._currentframe == _root.counter._totalframes) { if (_global.newHintTimer.isStarted()) { _global.newHintTimer.stopTimer(); } } else { if (_root.counter._currentframe > _global.newHintTimer.getProgressStart()) { if (_global.newHintTimer.isStarted()) { _global.newHintTimer.stopTimer(); } _global.newHintTimer.startTimer(); } else { if (getTimer() - _global.newHintTimer.getBeginTime() >= HintTimer.MillisecWait) { if (_global.newHintTimer.getMcActionPoint() == null) { trace(' progress_start = ' + _global.newHintTimer.getProgressStart()); var v5 = 0; var v4 = 0; var v3 = 0; while (v3 < _global.newHintTimer.addPercents.length) { v4 += _global.newHintTimer.addPercents[v3]; trace('_root.counter._currentframe = ' + _root.counter._currentframe); trace('( ' + v4 + ' * ' + _root.counter._totalframes + ' / ' + 100 + ' )'); if (_root.counter._currentframe < v4 * _root.counter._totalframes / 100) { v5 = v3; break; } ++v3; } var v7 = _global.newHintTimer.sequenceList[v5]._x; var v6 = _global.newHintTimer.sequenceList[v5]._y; trace(' new_x = ' + v7 + ' new_y = ' + v6); _global.newHintTimer.setMcActionPoint(_root.attachMovie('actionPoint', 'actionPoint', _root.getNextHighestDepth(), {'_x': v7, '_y': v6})); } } } } }; }; v2.stopTimer = function () { var v3 = 0; while (_root.getInstanceAtDepth(v3) != undefined) { ++v3; } trace(' i = ' + v3); this.mcActionPoint.swapDepths(v3); this.mcActionPoint.removeMovieClip(); this.mcActionPoint = null; delete _root.onEnterFrame; this.isTimerStarted = false; }; v2.getBeginTime = function () { return this.beginTime; }; v2.getProgressStart = function () { return this.progress_start; }; v2.getMcActionPoint = function () { return this.mcActionPoint; }; v2.setMcActionPoint = function (_mc) { this.mcActionPoint = _mc; }; v2.isStarted = function () { return this.isTimerStarted; }; v1.MillisecWait = 30000; ASSetPropFlags(_global.HintTimer.prototype, null, 1); } #endinitclip } movieClip 476 __Packages.Shakehand { #initclip if (!_global.Shakehand) { var v1 = function (myList) { super(); this.datasList = myList; this.datasList.dist = 0; this.datasList.x = _root._xmouse; this.datasList.y = _root._ymouse; this.datasList.last_x = _root._xmouse; this.datasList.last_y = _root._ymouse; this.datasList.summ_x = 0; this.datasList.summ_y = 0; this.datasList.counter = 0; this.datasList.status = 0; this.datasList.fr_jump = 0; this.datasList.c_frame = _root.scene._currentframe; this.datasList.m_frame = _root.scene._framesloaded; _root.scene.gotoAndStop(1); _root.counter.gotoAndStop(1); this.popupList = new Object(); this.popupList = _root.attachMovie('popup_obj', 'popup_obj', 50); this.popupList.popup_button.gotoAndStop(1); this.popupList.popup_button._visible = false; this.popupList.popup_arrow_up._visible = false; this.popupList.popup_arrow_down._visible = false; this.popupList._x = this.datasList.popup[0]; this.popupList._y = this.datasList.popup[1]; this.popupList.popup_1_2._width = this.datasList.popup[2] - 40; this.popupList.popup_2_2._width = this.datasList.popup[2] - 40; this.popupList.popup_3_2._width = this.datasList.popup[2] - 40; this.popupList.popup_2_1._height = this.datasList.popup[3] - 40; this.popupList.popup_2_2._height = this.datasList.popup[3] - 40; this.popupList.popup_2_3._height = this.datasList.popup[3] - 40; this.popupList.popup_1_3._x = this.datasList.popup[2] - 20; this.popupList.popup_2_3._x = this.datasList.popup[2] - 0; this.popupList.popup_3_3._x = this.datasList.popup[2] - 20; this.popupList.popup_3_1._y = this.datasList.popup[3] - 20; this.popupList.popup_3_2._y = this.datasList.popup[3] - 0; this.popupList.popup_3_3._y = this.datasList.popup[3] - 20; _global.gameTexts.text_0.setText(this.datasList.popup[4]); _global.gameTexts.text_0.setAlign('center'); _global.gameTexts.text_0.setPosition(this.datasList.popup[0] + 10, this.datasList.popup[1] + 15); _global.gameTexts.text_0.setWidth(this.datasList.popup[2] - 20); _global.gameTexts.text_0.setVisible(true); trace(this.datasList.popup[0]); this.interval = setInterval(this.actionWaiting, 30, this); }; _global.Shakehand = v1; _global.Shakehand extends MovieClip; var v2 = v1.prototype; v2.actionWaiting = function (obj) { var v9 = _root._xmouse; var v10 = _root._ymouse; var v11 = Math.sqrt(Math.pow(v9 - obj.datasList.x, 2) + Math.pow(v10 - obj.datasList.y, 2)); this.datasList.status -= 1; if (obj.datasList.dist <= v11) { obj.datasList.dist = v11; } else { var v13 = Math.abs(obj.datasList.x - obj.datasList.last_x) * Math.cos(obj.datasList.angle * Math.PI / 180); var v12 = Math.abs(obj.datasList.y - obj.datasList.last_y) * Math.sin(obj.datasList.angle * Math.PI / 180); var v14 = Math.sqrt(Math.pow(v13, 2) + Math.pow(v12, 2)); var v8 = v14 / obj.datasList.counter * obj.datasList.difficulty; if (v8 > 7 * obj.datasList.counter) { v8 = 7 * obj.datasList.counter; } obj.datasList.status += Math.ceil(v8); obj.datasList.counter = 0; obj.datasList.dist = 0; obj.datasList.x = v9; obj.datasList.y = v10; } var v6 = 100 * obj.datasList.status / 1000; if (v6 > 100) { v6 = 100; } obj.datasList.fr_jump = Math.ceil(obj.datasList.maxFrameJump * v6 / 100) + obj.datasList.minFrameJump; var v5 = obj.datasList.c_frame + obj.datasList.fr_jump; if (v5 > obj.datasList.m_frame) { v5 -= obj.datasList.m_frame; } obj.datasList.c_frame = v5; _root.scene.gotoAndStop(obj.datasList.c_frame); if (int(499 * obj.datasList.status / 1000) + 1 > _root.counter._currentframe) { _root.counter.nextFrame(); _root.counter.nextFrame(); } else { if (int(499 * obj.datasList.status / 1000) + 1 < _root.counter._currentframe) { _root.counter.prevFrame(); _root.counter.prevFrame(); } } obj.datasList.last_x = v9; obj.datasList.last_y = v10; ++obj.datasList.counter; if (obj.datasList.status > 0) { var v7 = obj.datasList.status * 0.005 + 1; if (v7 > 5) { v7 = 5; } obj.datasList.status -= v7; } if (obj.datasList.status < 0) { obj.datasList.status = 0; } if (v6 >= 100) { _root.gotoAndStop(obj.datasList.frame); _global.myShakehand.kill(); } }; v2.kill = function () { clearInterval(this.interval); _global.gameTexts.text_0.setText(''); this.popupList.removeMovieClip(); delete this.popupList; delete _global.myShakehand; }; ASSetPropFlags(_global.Shakehand.prototype, null, 1); } #endinitclip } movieClip 477 __Packages.Regime { #initclip if (!_global.Regime) { var v1 = function (myList, myBtn, myFrame) { super(); this.regimeData = myList; this.nextBtn = myBtn; this.nextframe = myFrame; this.regimeCurr = 0; this._passFR = 0; this._totalFR = 0; this.regimeData[0].cntr = 0; this.regimeData[0].pass = true; this.regimeData[0].time = this.regimeData[0].time * 30 + 1; this._totalFR += this.regimeData[0].time; var v5 = 1; while (v5 < this.regimeData.length) { this.regimeData[v5].cntr = 0; this.regimeData[v5].pass = false; this.regimeData[v5].time = this.regimeData[v5].time * 30 + 1; this._totalFR += this.regimeData[v5].time; ++v5; } _root.counter.gotoAndStop(1); this.startAnimation(0); _root[this.nextBtn].gotoAndStop(1); _root[this.nextBtn].onRollOver = function () { this.gotoAndStop(2); }; _root[this.nextBtn].onRollOut = function () { this.gotoAndStop(1); }; _root[this.nextBtn].onDragOut = function () { this.gotoAndStop(1); }; _root[this.nextBtn].onRelease = function () { _global.myRegime.kill(); _root.gotoAndStop(myFrame); }; _root[this.nextBtn]._visible = false; this.sound = new Sound(); }; _global.Regime = v1; _global.Regime extends MovieClip; var v2 = v1.prototype; v2.init = function () { var v4 = 0; while (v4 < this.regimeData.length) { _root[this.regimeData[v4].btn].gotoAndStop(1); if (this.regimeData[v4].pass eq true) { if (v4 != this.regimeCurr) { _root[this.regimeData[v4].btn].id = v4; _root[this.regimeData[v4].btn].onRollOver = function () { this.gotoAndStop(2); }; _root[this.regimeData[v4].btn].onRollOut = function () { this.gotoAndStop(1); }; _root[this.regimeData[v4].btn].onDragOut = function () { this.gotoAndStop(1); }; _root[this.regimeData[v4].btn].onRelease = function () { _global.myRegime.startAnimation(this.id); }; } else { _root[this.regimeData[v4].btn].gotoAndStop(3); } _root[this.regimeData[v4].btn]._alpha = 100; } else { _root[this.regimeData[v4].btn]._alpha = 30; } ++v4; } }; v2.drop = function () { var v3 = 0; while (v3 < this.regimeData.length) { if (this.regimeData[v3].pass eq true) { delete _root[this.regimeData[v3].btn].onRollOver; delete _root[this.regimeData[v3].btn].onRollOut; delete _root[this.regimeData[v3].btn].onDragOut; delete _root[this.regimeData[v3].btn].onRelease; } ++v3; } }; v2.startAnimation = function (myID) { this.drop(); this.regimeCurr = myID; clearInterval(this.regimeIntr); _root.gotoAndStop(this.regimeData[myID].frame); this.regimeIntr = setInterval(this, 'runAnimation', 33); this.init(); this.sound.stop(this.soundName); if (myID > 0) { this.soundName = this.regimeData[myID].snd; this.playSound(this.soundName, true); } else { _root.sound.stop(this._sound); } }; v2.runAnimation = function () { if (this.regimeData[this.regimeCurr].cntr < this.regimeData[this.regimeCurr].time) { this.regimeData[this.regimeCurr].cntr += 1; this._passFR += 1; _root.counter.gotoAndStop(int(500 * this._passFR / this._totalFR)); if (this.regimeData[this.regimeCurr].cntr == this.regimeData[this.regimeCurr].time) { this.drop(); this.regimeData[this.regimeCurr + 1].pass = true; this.init(); if (this.regimeCurr == this.regimeData.length - 1) { _root[this.nextBtn]._visible = true; } } } }; v2.kill = function () { _root.sound.stop(this._sound); this.regimeIntr = setInterval(this, 'runAnimation', 33); this.drop(); delete this.regimeData; }; v2.playSound = function (soundName, loop) { if (!(this._sound eq undefined)) { _root.sound.stop(this._sound); } this._sound = soundName; _root.sound.attachSound(soundName); if (loop) { _root.sound.start(0, 100000); } else { _root.sound.start(); } }; ASSetPropFlags(_global.Regime.prototype, null, 1); } #endinitclip } frame 2 { _global.LanguageGame = 'en'; _global.OnlineGame = 'online'; _global.gameTexts = new Object(); _global.gameTexts.dialog_0 = new Texts('dialog_0', 'gialog', 10, 10, 0, 'left', 0, 1000, ''); _global.gameTexts.dialog_1 = new Texts('dialog_1', 'gialog', 10, 45, 0, 'left', 0, 1001, ''); _global.gameTexts.dialog_2 = new Texts('dialog_2', 'gialog', 10, 80, 0, 'left', 0, 1002, ''); _global.gameTexts.dialog_3 = new Texts('dialog_3', 'gialog', 10, 80, 0, 'left', 0, 1003, ''); _global.gameTexts.dialog_4 = new Texts('dialog_4', 'gialog', 10, 80, 0, 'left', 0, 1004, ''); _global.gameTexts.text_0 = new Texts('text_0', 'gialog', 10, 80, 0, 'left', 0, 1010, ''); _global.gameTexts.text_1 = new Texts('text_1', 'gialog', 10, 80, 0, 'left', 0, 1011, ''); _global.strings = new Strings(); _global.str = _global.strings[_global.LanguageGame + '_strList']; _global.str2 = _global.strings.langList; _global.gameName = _global.strings.gameNameList; _global.haveOfficeSex = false; _global.haveRoom_1Sex = false; _global.haveRoom_2Sex = false; } movieClip 128 { } movieClip 131 { } frame 3 { _root.btn_logo.onRelease = function () { getURL('http://sexgamesbox.com/?fr=' + _global.LanguageGame + '-Porn_Game_Fucking_Auto_Racing-' + _global.OnlineGame, 'blank'); }; _root.sound = new Sound(_root.sound_switch); _root.sound1 = new Sound(_root.music_switch); _root.sound1.attachSound('music1'); _root.sound1.start(0, 100000); _root.music_vol = 50; _root.sound1.setVolume(_root.music_vol); _root.music_switch.gotoAndStop(1); _root.music_switch.onRelease = function () { if (_root.music_vol == 50) { _root.music_switch.gotoAndStop(2); _root.music_vol = 0; } else { _root.music_switch.gotoAndStop(1); _root.music_vol = 50; } _root.sound1.setVolume(_root.music_vol); }; _root.sound_vol = 100; _root.sound_switch.gotoAndStop(1); _root.sound_switch.onRelease = function () { if (_root.sound_vol == 100) { _root.sound_switch.gotoAndStop(2); _root.sound_vol = 0; } else { _root.sound_switch.gotoAndStop(1); _root.sound_vol = 100; } _root.sound.setVolume(_root.sound_vol); }; } frame 9 { game_name.text = _global.gameName[_global.LanguageGame]; _global.buttonList = new Array({'area': [335, 250], 'obj': 'button_play', 'frame': 10, 'url': '', 'btnPlay': _global.LanguageGame}); _global.myButtons = new Buttons(_global.buttonList); stop(); } movieClip 134 { } movieClip 141 { } movieClip 144 { } movieClip 147 { } movieClip 150 { } movieClip 153 { } movieClip 156 { } movieClip 159 { } movieClip 162 { } movieClip 163 { } frame 10 { _global.myWaiting = new Waiting(30, 11); stop; } movieClip 168 { frame 30 { stop(); } } frame 11 { _global.myWaiting = new Waiting(30, 15); stop; } movieClip 171 { frame 30 { stop(); } } frame 15 { _global.dialogList = new Array({'phrase': _global.str.scene_1_1, 'answer': _global.str.scene_1_2, 'correct': false, 'frame': 19, 'snd': 'laugh_3'}, {'phrase': _global.str.scene_1_3, 'answer': _global.str.scene_1_4, 'correct': true, 'frame': 19, 'snd': 'laugh_2'}, {'phrase': _global.str.scene_1_5, 'answer': _global.str.scene_1_6, 'correct': false, 'frame': 19, 'snd': 'laugh_1'}); _global.myDialog = new Dialog(_global.dialogList, 20, 365, ['quest_cloud', 250, 75], ['ans_cloud', 250, 70], 20); stop(); } movieClip 173 { } movieClip 174 { } movieClip 176 { } frame 20 { _global.dialogList = new Array({'phrase': _global.str.scene_1_7, 'answer': _global.str.scene_1_8, 'correct': false, 'frame': 24, 'snd': 'laugh_3'}, {'phrase': _global.str.scene_1_9, 'answer': _global.str.scene_1_10, 'correct': false, 'frame': 24, 'snd': 'laugh_2'}, {'phrase': _global.str.scene_1_11, 'answer': _global.str.scene_1_12, 'correct': true, 'frame': 24, 'snd': 'laugh_1'}); _global.myDialog = new Dialog(_global.dialogList, 20, 365, ['quest_cloud', 250, 75], ['ans_cloud', 250, 70], 25); stop(); } frame 25 { _global.myWaiting = new Waiting(100, 30); stop; } movieClip 179 { } movieClip 180 { frame 100 { stop(); } } frame 30 { _global.dialogList = new Array({'phrase': _global.str.scene_1_13, 'answer': _global.str.scene_1_14, 'correct': false, 'frame': 34, 'snd': 'laugh_3'}, {'phrase': _global.str.scene_1_15, 'answer': _global.str.scene_1_16, 'correct': true, 'frame': 34, 'snd': 'laugh_2'}, {'phrase': _global.str.scene_1_17, 'answer': _global.str.scene_1_18, 'correct': false, 'frame': 34, 'snd': 'laugh_1'}); _global.myDialog = new Dialog(_global.dialogList, 20, 365, ['quest_cloud', 250, 75], ['ans_cloud', 250, 70], 35); stop(); } movieClip 181 { frame 200 { gotoAndPlay('night'); } } frame 35 { _global.dialogList = new Array({'phrase': _global.str.scene_1_19, 'answer': _global.str.scene_1_20, 'correct': true, 'frame': 39, 'snd': 'laugh_3'}, {'phrase': _global.str.scene_1_21, 'answer': _global.str.scene_1_22, 'correct': false, 'frame': 39, 'snd': 'laugh_2'}, {'phrase': _global.str.scene_1_23, 'answer': _global.str.scene_1_24, 'correct': false, 'frame': 39, 'snd': 'laugh_1'}); _global.myDialog = new Dialog(_global.dialogList, 20, 365, ['quest_cloud', 250, 75], ['ans_cloud', 250, 70], 40); stop(); } frame 40 { _global.myWaiting = new Waiting(30, 45); stop; } frame 45 { _global.myWaiting = new Waiting(30, 50); stop; } movieClip 184 { } movieClip 187 { } movieClip 190 { } movieClip 193 { } movieClip 196 { } movieClip 199 { } movieClip 202 { } movieClip 203 { } frame 50 { _global.dialogList = new Array({'phrase': _global.str.scene_1_25, 'answer': _global.str.scene_1_26, 'correct': true, 'frame': 54, 'snd': 'laugh_3'}, {'phrase': _global.str.scene_1_27, 'answer': _global.str.scene_1_28, 'correct': false, 'frame': 54, 'snd': 'laugh_2'}, {'phrase': _global.str.scene_1_29, 'answer': _global.str.scene_1_30, 'correct': false, 'frame': 54, 'snd': 'laugh_1'}); _global.myDialog = new Dialog(_global.dialogList, 20, 365, ['quest_cloud', 250, 75], ['ans_cloud', 250, 70], 55); stop(); } frame 55 { _global.dialogList = new Array({'phrase': _global.str.scene_1_31, 'answer': _global.str.scene_1_32, 'correct': false, 'frame': 59, 'snd': 'laugh_3'}, {'phrase': _global.str.scene_1_33, 'answer': _global.str.scene_1_34, 'correct': false, 'frame': 59, 'snd': 'laugh_2'}, {'phrase': _global.str.scene_1_35, 'answer': _global.str.scene_1_36, 'correct': true, 'frame': 59, 'snd': 'laugh_1'}); _global.myDialog = new Dialog(_global.dialogList, 20, 365, ['quest_cloud', 250, 75], ['ans_cloud', 250, 70], 60); stop(); } frame 60 { _global.myWaiting = new Waiting(30, 65); stop; } frame 65 { _global.myWaiting = new Waiting(120, 70); stop; } movieClip 206 { } movieClip 209 { } movieClip 212 { } movieClip 215 { } movieClip 218 { } movieClip 221 { } movieClip 224 { } movieClip 227 { } movieClip 230 { } movieClip 233 { } movieClip 236 { } movieClip 239 { } movieClip 242 { } movieClip 245 { } movieClip 248 { } movieClip 251 { } movieClip 254 { } movieClip 255 { frame 119 { stop(); } } frame 70 { _global.sequenceList = new Array({'add_percents': 9, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_1', 'speed': 0.1, 'good': {'frame': 72, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 72, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 9, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_2', 'speed': 0.1, 'good': {'frame': 73, 'text': 'mmmm ... so good ...', 'snd': 'like'}, 'bad': {'frame': 73, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 9, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_3', 'speed': 0.1, 'good': {'frame': 74, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 74, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 9, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_4', 'speed': 0.1, 'good': {'frame': 75, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 75, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 9, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_5', 'speed': 0.1, 'good': {'frame': 76, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 76, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 9, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_6', 'speed': 0.1, 'good': {'frame': 77, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 77, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 9, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_7', 'speed': 0.1, 'good': {'frame': 78, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 78, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 9, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_8', 'speed': 0.1, 'good': {'frame': 79, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 79, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 9, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_9', 'speed': 0.1, 'good': {'frame': 80, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 80, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 9, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_10', 'speed': 0.1, 'good': {'frame': 81, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 81, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 10, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_11', 'speed': 0.1, 'good': {'frame': 82, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 82, 'text': 'Stop it!', 'snd': 'dontlike'}}]}); _global.mySequence = new Sequence(_global.sequenceList, [280, 20, 200, 60, false, false], 'btn_next', 83); _global.newHintTimer = new HintTimer(); stop(); } movieClip 258 { } movieClip 261 { } movieClip 264 { } movieClip 267 { } movieClip 270 { } movieClip 273 { } movieClip 276 { } movieClip 277 { } movieClip 280 { } movieClip 283 { } movieClip 286 { } movieClip 289 { } movieClip 292 { } movieClip 295 { } movieClip 298 { } movieClip 299 { } movieClip 300 { } movieClip 301 { frame 101 { gotoAndPlay('sex_1'); } frame 301 { gotoAndPlay('sex_2'); } frame 501 { gotoAndPlay('sex_3'); } frame 701 { gotoAndPlay('sex_4'); } frame 901 { gotoAndPlay('sex_5'); } frame 1101 { gotoAndPlay('sex_6'); } frame 1301 { gotoAndPlay('sex_7'); } frame 1501 { gotoAndPlay('sex_8'); } frame 1701 { gotoAndPlay('sex_9'); } frame 1901 { gotoAndPlay('sex_10'); } frame 2101 { gotoAndPlay('sex_11'); } frame 2301 { gotoAndPlay('sex_12'); } } movieClip 303 { } movieClip 306 { } frame 72 { scl333.gotoAndPlay('sex_2'); } frame 73 { scl333.gotoAndPlay('sex_3'); } frame 74 { scl333.gotoAndPlay('sex_4'); } frame 75 { scl333.gotoAndPlay('sex_5'); } frame 76 { scl333.gotoAndPlay('sex_6'); } frame 77 { scl333.gotoAndPlay('sex_7'); } frame 78 { scl333.gotoAndPlay('sex_8'); } frame 79 { scl333.gotoAndPlay('sex_9'); } frame 80 { scl333.gotoAndPlay('sex_10'); } frame 81 { scl333.gotoAndPlay('sex_11'); } frame 82 { scl333.gotoAndPlay('sex_12'); } frame 83 { _global.myWaiting = new Waiting(10, 85); stop; } frame 85 { _global.myWaiting = new Waiting(30, 90); stop; } frame 90 { _global.myWaiting = new Waiting(30, 95); stop; } movieClip 309 { } movieClip 312 { } movieClip 315 { } movieClip 318 { } movieClip 321 { } movieClip 324 { } movieClip 327 { } movieClip 332 { } movieClip 335 { } movieClip 338 { } movieClip 343 { frame 200 { gotoAndPlay('sex_444'); } } frame 95 { _global.myShakehand = new Shakehand({'angle': 90, 'difficulty': 1, 'minFrameJump': 1, 'maxFrameJump': 10, 'frame': 100, 'popup': [280, 20, 200, 60, 'Shake your mouse up\'n\'down to make it faster']}); stop(); } frame 100 { _global.myWaiting = new Waiting(30, 105); stop; } frame 105 { _global.myWaiting = new Waiting(90, 110); stop; } movieClip 346 { } movieClip 349 { } movieClip 352 { } movieClip 355 { } movieClip 358 { } movieClip 361 { } movieClip 364 { } movieClip 367 { } movieClip 370 { } movieClip 373 { } movieClip 376 { } movieClip 379 { } movieClip 382 { } movieClip 385 { } movieClip 388 { } movieClip 391 { } movieClip 394 { } movieClip 397 { } movieClip 400 { } movieClip 403 { } movieClip 406 { } movieClip 409 { frame 90 { stop(); } } frame 110 { _global.regimeList = new Array({'btn': 'temp_1', 'time': 0, 'frame': 111, 'snd': ''}, {'btn': 'temp_2', 'time': 9, 'frame': 112, 'snd': 'sex60_1'}, {'btn': 'temp_3', 'time': 9, 'frame': 113, 'snd': 'sex40_1'}, {'btn': 'temp_4', 'time': 9, 'frame': 114, 'snd': 'sex20_1'}); _global.myRegime = new Regime(_global.regimeList, 'btn_next', 115); stop(); } movieClip 410 { } movieClip 413 { } movieClip 415 { } movieClip 417 { } movieClip 419 { } movieClip 421 { } frame 112 { scen_5.gotoAndPlay('sex_1'); } movieClip 433 { frame 96 { stop(); } } movieClip 439 { frame 81 { stop(); } } movieClip 444 { frame 66 { stop(); } } movieClip 445 { frame 60 { gotoAndPlay('sex_1'); } frame 100 { gotoAndPlay('sex_2'); } frame 120 { gotoAndPlay('sex_3'); } frame 220 { stop(); } } frame 113 { scen_5.gotoAndPlay('sex_2'); } frame 114 { scen_5.gotoAndPlay('sex_3'); } frame 115 { scen_5.gotoAndPlay('finish'); _global.myWaiting = new Waiting(150, 120); stop; } frame 120 { _global.myWaiting = new Waiting(30, 125); stop; } frame 125 { _global.myWaiting = new Waiting(240, 130); stop; } movieClip 450 { } movieClip 454 { } movieClip 455 { } movieClip 457 { } movieClip 458 { } movieClip 461 { } movieClip 462 { } movieClip 463 { } frame 130 { game_name.text = _global.gameName[_global.LanguageGame]; _global.buttonList = new Array({'area': [-20, 148], 'obj': 'btn_again', 'frame': 10, 'url': ''}, {'area': [-20, 199], 'obj': 'btn_more', 'frame': 0, 'url': 'http://sexgamesbox.com/?fr=' + _global.LanguageGame + '-Porn_Game_Fucking_Auto_Racing-' + _global.OnlineGame}); _global.myButtons = new Buttons(_global.buttonList); stop(); } // unknown tag 88 length 69 // unknown tag 88 length 74




http://swfchan.com/24/119145/info.shtml
Created: 6/3 -2019 02:13:07 Last modified: 6/3 -2019 02:13:07 Server time: 28/04 -2024 17:23:54