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New Dog.swf

This is the info page for
Flash #119282

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Frame 4
stop();
Frame 5
function SaveEnemyName(MC) { MC.Life = 100; MC.Die = false; _root.EnemyArray.push(MC); } function DeleteEnemyName(MC) { Count = _root.EnemyArray.length; i = 0; while (i < Count) { if (_root.EnemyArray[i] == MC) { j = i + 1; while (j < Count) { _root.EnemyArray[j - 1] = _root.EnemyArray[j]; j++; } _root.EnemyArray.length = Count - 1; } i++; } } function ReStartGame() { if (_root.Lives > 0) { _root.Lives--; InitGame(); } else { _root.gotoAndStop("Fail"); } } function StartGame() { InitGame(); } function NextLevel() { _root.Level = _root.Level + 1; StartGame(); } function SetLevels() { LevelObject.Level[0][Init] = [40, 350]; LevelObject.Level[0][PowerUp][0] = [485, 80, true, "star"]; LevelObject.Level[0][PowerUp][1] = [30, 252, true, "snow_balls"]; LevelObject.Level[0][PowerUp][2] = [270, 51, true, "snow_balls"]; LevelObject.Level[1][Init] = [50, 360]; LevelObject.Level[1][PowerUp][0] = [300, 70, true, "star"]; LevelObject.Level[1][PowerUp][1] = [240, 180, true, "star"]; LevelObject.Level[1][PowerUp][2] = [439, 353, true, "snow_balls"]; LevelObject.Level[1][PowerUp][3] = [422, 370, true, "snow_balls"]; LevelObject.Level[1][PowerUp][4] = [439, 370, true, "snow_balls"]; LevelObject.Level[1][PowerUp][5] = [455, 370, true, "snow_balls"]; LevelObject.Level[1][Enemy][0] = [213, 361, true, "fikkie", 100]; LevelObject.Level[2][Init] = [40, 350]; LevelObject.Level[2][PowerUp][0] = [50, 70, true, "star"]; LevelObject.Level[2][PowerUp][1] = [110, 80, true, "star"]; LevelObject.Level[2][PowerUp][2] = [170, 70, true, "star"]; LevelObject.Level[2][PowerUp][3] = [230, 80, true, "star"]; LevelObject.Level[2][PowerUp][4] = [290, 70, true, "star"]; LevelObject.Level[2][PowerUp][5] = [350, 80, true, "star"]; LevelObject.Level[2][PowerUp][6] = [410, 70, true, "star"]; LevelObject.Level[2][PowerUp][7] = [470, 80, true, "star"]; LevelObject.Level[3][Init] = [25, 100]; LevelObject.Level[3][PowerUp][0] = [330, 336, false, "star"]; LevelObject.Level[3][Datas][0] = 0; LevelObject.Level[3][Functions][0] = function () { if (LevelObject.Level[3][Datas][0] == 1) { var _local2 = 1; while (_local2 <= 5) { var _local3 = _root.Level4["spike" + _local2]; _local3.gotoAndStop(25); _local2++; } _root.Level4.button1.gotoAndStop(15); } else { var _local2 = 1; while (_local2 <= 5) { var _local3 = _root.Level4["spike" + _local2]; _local3.gotoAndPlay(2); _local2++; } _root.Level4.button1.gotoAndStop(1); } }; LevelObject.Level[3][Functions][1] = function () { var _local3 = 0; var _local2 = 0; while (_local2 <= 3) { var _local4 = LevelObject.Level[_local2][PowerUp].length; T = 0; while (T < _local4) { if (LevelObject.Level[_local2][PowerUp][T][type] == "star") { _local3 = _local3 + LevelObject.Level[_local2][PowerUp][T][Status]; } T++; } _local2++; } if (_local3 != 0) { (_root.Level4.door.gotoAndStop(1));// not popped } else { (_root.Level4.door.gotoAndStop(2));// not popped } if (_local3 != 0) { (_root.Level4.mssg.gotoAndStop(1));// not popped } else { (_root.Level4.mssg.gotoAndStop(2));// not popped } LevelObject.Level[3][Functions]; }; LevelObject.Level[4][Init] = [25, 100]; LevelObject.Level[4][PowerUp][0] = [260, 175, true, "extra_life"]; LevelObject.Level[4][Datas][0] = -1; LevelObject.Level[4][Functions][0] = function () { if (LevelObject.Level[4][Datas][0] == 1) { _root.button2.gotoAndStop(15); _root.Level5.door.gotoAndStop("opened"); } else { _root.button2.gotoAndStop(1); _root.Level5.door.gotoAndStop(1); } }; LevelObject.Level[5][Init] = [25, 360]; LevelObject.Level[5][PowerUp][0] = [133, 50, true, "star"]; LevelObject.Level[5][Datas][0] = 0; LevelObject.Level[5][Functions][0] = function () { if (LevelObject.Level[5][Datas][0] == 1) { _root.button3.gotoAndStop(15); _root.Level6.door.gotoAndStop("opened"); } else { _root.button3.gotoAndStop(1); _root.Level6.door.gotoAndStop(1); } }; LevelObject.Level[6][Init] = [25, 25]; LevelObject.Level[6][PowerUp][0] = [40, 260, true, "snow_balls"]; LevelObject.Level[6][PowerUp][1] = [70, 260, true, "snow_balls"]; LevelObject.Level[6][PowerUp][2] = [55, 245, true, "snow_balls"]; LevelObject.Level[6][PowerUp][3] = [55, 260, true, "snow_balls"]; LevelObject.Level[6][PowerUp][4] = [200, 200, false, "key"]; LevelObject.Level[6][Enemy][0] = [270, 332, true, "ijsbeer", 400]; LevelObject.Level[6][Enemy][0][5] = function () { _root.attach_PowerUp(4); }; LevelObject.Level[6][Datas][0] = 0; LevelObject.Level[6][Functions][0] = function () { if (LevelObject.Level[6][Datas][0] == 1) { _root.Level7.door.gotoAndStop("opened"); } else { _root.Level7.door.gotoAndStop(1); } }; LevelObject.Level[7][Init] = [35, 25]; LevelObject.Level[7][PowerUp][0] = [55, 375, true, "snow_balls"]; LevelObject.Level[7][Enemy][0] = [420, 230, true, "demon_hit", 80]; LevelObject.Level[7][Enemy][1] = [438, 45, true, "kill_demon", 1]; LevelObject.Level[7][Functions][0] = function () { _root.Trap = true; _root.Hero._x = 35; _root.Level8.door.gotoAndPlay("close"); _root.Level8.ice_demon.gotoAndStop("start"); }; } function Update(level) { var _local2 = level; var _local6 = LevelObject.Level[_local2][PowerUp].length; var _local5 = 0; while ((_local6 - 1) >= _local5) { if (LevelObject.Level[_local2][PowerUp][_local5][Status] == true) { attach_PowerUp(_local5); } _local5++; } U = _local6; _local6 = LevelObject.Level[_local2][Enemy].length; _local5 = 0; while ((_local6 - 1) >= _local5) { if (LevelObject.Level[_local2][Enemy][_local5][Status] == true) { var _local3 = LevelObject.Level[_local2][Enemy][_local5][type]; _root["Level" + (_local2 + 1)].attachMovie(_local3, _local3 + _local5, _local5 + U); var _local4 = _root["Level" + (_local2 + 1)][_local3 + _local5]; _local4._x = LevelObject.Level[_local2][Enemy][_local5][x]; _local4._y = LevelObject.Level[_local2][Enemy][_local5][y]; _local4.n = _local5; } _local5++; } _root.Trap = false; _local6 = LevelObject.Level[_local2][Functions].length; _local5 = 0; while ((_local6 - 1) >= _local5) { LevelObject.Level[_local2][Functions][_local5](); _local5++; } } function attach_PowerUp(ID) { C = _root.Clevel - 1; var _local3 = LevelObject.Level[C][PowerUp][ID][3]; _root["Level" + (C + 1)].attachMovie(_local3, _local3 + ID, ID); var _local4 = _root["Level" + (C + 1)][_local3 + ID]; _local4._x = LevelObject.Level[C][PowerUp][ID][0]; _local4._y = LevelObject.Level[C][PowerUp][ID][1]; _local4.n = ID; LevelObject.Level[C][PowerUp][ID][2] = true; } function GameStart() { Clevel = 1; gotoAndStop("Level" + Clevel); Lives = 6; SetLevels(); Update(Clevel - 1); LevelObject.startTime = getTimer(); demon_dead = false; LevelObject.B_tot = 0; LevelObject.B_hit = 0; _root.InitGame(); logData("play"); } function InitGame() { LifeMC.gotoAndStop((5 - _root.Lives) + 1); _root.xSpeed = 0; _root.ySpeed = 0; _root.Jump = true; _root.Trap = false; _root.Dead = false; _root.gotoAndPlay("Level" + _root.Level); return(undefined); } function ControlHero() { if (_root.Debug == true) { if (Key.isDown(49)) { _root.Level = 1; _root.StartGame(); return(undefined); } if (Key.isDown(50)) { _root.Level = 2; _root.StartGame(); return(undefined); } if (Key.isDown(51)) { _root.Level = 3; _root.StartGame(); return(undefined); } if (Key.isDown(52)) { _root.Level = 4; _root.StartGame(); return(undefined); } if (Key.isDown(53)) { _root.Level = 5; _root.StartGame(); return(undefined); } if (Key.isDown(54)) { _root.Level = 6; _root.StartGame(); return(undefined); } } if (_root.Trap == false) { RIGHT = Key.isDown(39); LEFT = Key.isDown(37); UP = Key.isDown(38); DOWN = Key.isDown(40); SPACE = Key.isDown(32); SHIFT = Key.isDown(16); } else { RIGHT = false; LEFT = false; SPACE = false; SHIFT = false; UP = false; DOWN = false; } if (((!RIGHT) && (!LEFT)) && (!UP)) { _root.xSpeed = 0; } if (_root.Hero.Dright) { _root.Hero.gotoAndStop(1); } else { _root.Hero.gotoAndStop(2); } if (!_root.Jump) { if (UP) { if (!_root.Jumpdown) { _root.Hero.Ani.gotoAndStop("Jump"); _root.Jumpdown = true; _root.Jump = true; _root.ySpeed = -Dy; } } else { _root.Jumpdown = false; } } if (RIGHT && (!LEFT)) { _root.xSpeed = Dx; _root.Hero._x = _root.Hero._x + _root.xSpeed; if (!_root.Jump) { _root.Hero.Ani.gotoAndStop("Run"); } Hero.Dright = true; } else if (LEFT && (!RIGHT)) { _root.xSpeed = -Dx; _root.Hero._x = _root.Hero._x + _root.xSpeed; if (!_root.Jump) { _root.Hero.Ani.gotoAndStop("Run"); } _root.Hero.Dright = false; } else if ((!LEFT) && (!RIGHT)) { if (!_root.Jump) { _root.xSpeed = 0; _root.Hero.Ani.gotoAndStop("Stand"); } } if (_root.Jump) { _root.ySpeed = _root.ySpeed + 1; if (_root.ySpeed > Dy) { _root.ySpeed = Dy; } _root.Hero._y = _root.Hero._y + _root.ySpeed; } if (SHIFT) { _root.ShootCount = _root.ShootCount + 1; if (_root.ShootCount > 3) { _root.ShootCount = 3; } else { _root.HeroShoot(); } } else { _root.ShootCount = 0; } } function HeroShoot() { _root.ShootCount = _root.ShootCount + 1; attachMovie("Bullet1", "b" + _root.BulletDepth, _root.BulletDepth); MC = _root["b" + _root.BulletDepth]; _root.BulletDepth++; if (_root.Hero.Dright) { MC.xSpeed = 10 + Math.random(); } else { MC.xSpeed = -10 - Math.random(); } MC.xPos = _root.Hero._x + _root.Hero.a._x; MC.yPos = _root.Hero._y + _root.Hero.a._y; MC.ySpeed = 0; } function shoot1() { _root.Hero.Ani.ping.arm._rotation = 0; if ((_root.onB <= 6) && (_root.ammo > 1)) { _root.ammo--; _root.Uammo(); NB++; _root.onB++; var _local4 = "bullet" + NB; var _local3 = _root["B" + _root.Clevel]; _local3.attachMovie("bullet", _local4, NB); var _local2 = _local3[_local4]; if (_root.Hero.Dright) { _local2.xPos = _root.Hero._x + 20; _local2.xSpeed = 7 + Math.random(); } else { _local2.xPos = _root.Hero._x - 20; _local2.xSpeed = -7 - Math.random(); } _local2.ySpeed = ((-Math.random()) * 2) - 1; _local2.yPos = _root.Hero._y - 13; } } fscommand ("allowscale", "false"); fscommand ("trapallkeys", "true"); fscommand ("showmenu", "false"); _root.ShootCount = 0; _root.BulletDepth = 500; _root.ShootEnable = true; _root.EnemyArray = new Array(); _root.EnemyDelay = 20; _root.Debug = true; _root.Level = 1; _root.Lives = 5; Dx = 6; Dy = 15; PowerUp = 0; Enemy = 1; Init = 2; Functions = 3; Datas = 4; x = 0; y = 1; Status = 2; type = 3; _root.current = 2; stopAllSounds(); MovieClip.prototype.CheckCollision = function () { if (this.hitTest(_root.Hero.Hit)) { var _local5 = this.hitTest(_root.Hero.Hit.Mid); var _local3 = this.hitTest(_root.Hero.Hit.bottom); var _local4 = this.hitTest(_root.Hero.Hit.top); if (_local5) { if (_root.Hero._x < this.xPos) { _root.Hero._x = (this.xPos - (this._width / 2)) - (_root.Hero.Hit._width / 2); } else { _root.Hero._x = (this.xPos + (this._width / 2)) + (_root.Hero.Hit._width / 2); } } if (_local3 && (!_local4)) { _root.ySpeed = 0; _root.Hero._y = this.yPos + 1; _root.Jump = false; this.onthis = true; } else if (_local4 && (!_local3)) { _root.Hero._y = (this.yPos + this._height) + _root.Hero.Hit._height; _root.ySpeed = _root.ySpeed * -1; } } else if (this.onthis) { _root.Jump = true; this.onthis = false; } }; MovieClip.prototype.CheckMovingHit = function () { if (this.hitTest(_root.Hero.Hit)) { var _local9 = this._parent._xscale / 100; var _local8 = this._parent._yscale / 100; var _local10 = (this._x - this.oldx) * _local9; var _local3 = (this._y - this.oldy) * _local8; var _local6 = this._parent._x + (this._x * _local9); var _local4 = this._parent._y + (this._y * _local8); var _local11 = this.hitTest(_root.Hero.Hit.Mid); var _local5 = this.hitTest(_root.Hero.Hit.bottom); var _local7 = this.hitTest(_root.Hero.Hit.top); if (_local5 && (!_local7)) { _root.ySpeed = 0; _root.Hero._x = _root.Hero._x + _local10; ((_local3 < 0) ? ((_root.Hero._y = _local4 + 1)) : ((_root.Hero._y = (_local4 + 1) + _local3))); _root.Jump = false; this._parent.onthis = true; } else if (_local7 && (!_local5)) { _root.Hero._y = (_local4 + this._parent._height) + _root.Hero.Hit._height; _root.ySpeed = _root.ySpeed * -1; _root.ySpeed = _root.ySpeed + _local3; } else if (_local7 && (_local5)) { if (_root.Hero._x < _local6) { _root.Hero._x = ((_local6 - (this._parent._width / 2)) - (_root.Hero.Hit._width / 2)) - 2; } else { _root.Hero._x = ((_local6 + (this._parent._width / 2)) + (_root.Hero.Hit._width / 2)) + 2; } _root.xSpeed = _root.xSpeed * -1; } } else if (this._parent.onthis) { _root.xSpeed = _root.xSpeed / 2; _root.Jump = true; this._parent.onthis = false; } this.oldx = this._x; this.oldy = this._y; }; MovieClip.prototype.EnemyShoot = function (x, y, Dir) { attachMovie("Bullet2", "b" + _root.BulletDepth, _root.BulletDepth); MC = _root["b" + _root.BulletDepth]; _root.BulletDepth++; if (Dir == 1) { MC.xSpeed = 10 + Math.random(); } else { MC.xSpeed = -10 - Math.random(); } MC.xPos = x; MC.yPos = y; MC.ySpeed = 0; }; MovieClip.prototype.MoveHeroBullet = function () { if (!this.Hit) { this.ySpeed = this.ySpeed + 0.05; this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; if ((this._x < -10) || (this._x > 570)) { this.Hit = true; this.gotoAndPlay(4); } else if (_root.Wall.hitTest(this._x, this._y, true)) { this.Hit = true; this.gotoAndPlay(4); } var _local5 = _root.EnemyArray.length; var _local4 = 0; while (_local4 < _local5) { var _local3 = _root.EnemyArray[_local4]; if (this.hitTest(_local3.HitArea)) { _local3.Hit = true; this.gotoAndPlay(4); if (_local3.Die == false) { _local3.Life = _local3.Life - 10; if (_local3.Life < 0) { _local3.Die = true; _local3.Ani.gotoAndPlay("Dead"); } } } _local4++; } } }; MovieClip.prototype.MoveEnemyBullet = function () { if (!this.Hit) { this.ySpeed = this.ySpeed + 0.05; this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; if ((this._x < -10) || (this._x > 570)) { this.Hit = true; this.gotoAndPlay(4); } else if (_root.Wall.hitTest(this._x, this._y, true)) { this.Hit = true; this.gotoAndPlay(4); } if (this.hitTest(_root.Hero.Hit)) { this.Hit = true; this.gotoAndPlay(4); } } }; MovieClip.prototype.KillHero = function () { if (_root.Jump) { _root.xSpeed = _root.xSpeed * 0.95; _root.ySpeed = _root.ySpeed + 1; _root.ySpeed = _root.ySpeed * 0.95; } else { _root.xSpeed = _root.xSpeed * 0.8; _root.ySpeed = _root.ySpeed * 0.8; } this._y = this._y + _root.ySpeed; this._x = this._x + _root.xSpeed; if ((Math.abs(_root.xSpeed) + Math.abs(_root.ySpeed)) < 0.01) { this.Ani.ping.play(); } }; MovieClip.prototype.CheckDeath = function (xSpeed, ySpeed) { if (!_root.Dead) { if (this.hitTest(_root.Hero.Hit)) { _root.xSpeed = xSpeed; _root.ySpeed = ySpeed; _root.Hero.Ani.gotoAndStop("Dead"); _root.BloodMC.play(); _root.Hero._y = _root.Hero._y - 3; _root.Dead = true; _root.Jump = true; return(true); } } return(false); }; MovieClip.prototype.deathcheck_shape = function (xSpeed, ySpeed) { return(undefined); }; MovieClip.prototype.CheckJumping = function (xSpeed, ySpeed) { if (!_root.Dead) { if (this.Hit.hitTest(_root.Hero)) { _root.Jump = true; _root.xSpeed = xSpeed; _root.ySpeed = ySpeed; _root.Hero._y = _root.Hero._y - 2; if (_root.Hero.Dright) { _root.Hero.Ani.gotoAndStop("JumpRight"); } else { _root.Hero.Ani.gotoAndStop("JumpLeft"); } this.gotoAndPlay(this._currentframe + 2); } } }; _root.Hero.Wrap = function () { if (this._x > 550) { _root.Jump = true; _root.Clevel++; _root.gotoAndStop("Level" + _root.Clevel); this._x = 1; _root.Update(_root.Clevel - 1); _root.onB = 0; } else if (this._x < 0) { _root.Jump = true; _root.Clevel--; _root.gotoAndStop("Level" + _root.Clevel); this._x = 549; _root.Update(_root.Clevel - 1); _root.onB = 0; } }; _root.Uammo = function () { ((ammo < 1) ? ((ammo = 1)) : (ammo)); ((ammo > 100) ? ((ammo = 100)) : (ammo)); ammoMC.gotoAndStop(ammo); }; _root.fpscounter.Q_fps_init = function () { Q = ["LOW", "MEDIUM", "MEDIUM"]; CQ = 2; _quality = Q[CQ]; counter = 0; time = getTimer(); }; _root.fpscounter.Q_fps = function () { counter++; if ((getTimer() - time) > 1000) { fps = counter; counter = 0; time = getTimer(); if ((fps < 25) || (fps > 35)) { if (fps < 25) { CQ--; } else if (fps > 35) { CQ++; } if (CQ > 2) { CQ = 2; } else if (CQ < 0) { CQ = 0; } _quality = Q[CQ]; } } }; MovieClip.prototype.logData = function (action) { var _local3 = filetype(); var _local2 = (("http://www.dpi.nl/site_nl/xtra/Game/stats_total3.asp?id=3&type=" + _local3) + "&action=") + action; this.loadVariables(_local2); }; MovieClip.prototype.logAction = function (score, level, accu, time) { var _local3 = (((((((("http://www.dpi.nl/site_nl/xtra/Game/Polar/stats_game3.asp?level=1&score=" + score) + "&deathlevel=") + level) + "&name=") + _root.playerName) + "&accu=") + accu) + "&time=") + time; this.loadVariables(_local3); }; MovieClip.prototype.filetype = function () { var _local3 = _root._url; var _local2 = _local3.length; var _local4 = _local3.substring(_local2 - 3, _local2); return(_local4); };
Frame 9
stop();
Frame 13
stop();
Frame 15
stop();
Instance of Symbol 183 MovieClip in Frame 15
//component parameters onClipEvent (construct) { IsxMove = true; IsyMove = false; Dx = 3; Dy = 1; xDist = 90; yDist = 0; Direction = -1; }
Instance of Symbol 183 MovieClip in Frame 15
//component parameters onClipEvent (construct) { IsxMove = true; IsyMove = false; Dx = 3; Dy = 1; xDist = 100; yDist = 0; Direction = 1; }
Instance of Symbol 220 MovieClip "Hero" in Frame 15
//component parameters onClipEvent (construct) { Dright = true; } onClipEvent (enterFrame) { if (!_root.Dead) { _root.ControlHero(); } else { KillHero(); } }
Frame 17
stop();
Instance of Symbol 183 MovieClip in Frame 17
//component parameters onClipEvent (construct) { IsxMove = true; IsyMove = false; Dx = 2; Dy = 1; xDist = 120; yDist = 0; Direction = -1; }
Instance of Symbol 183 MovieClip in Frame 17
//component parameters onClipEvent (construct) { IsxMove = true; IsyMove = false; Dx = 2; Dy = 1; xDist = 80; yDist = 0; Direction = -1; }
Instance of Symbol 220 MovieClip "Hero" in Frame 17
//component parameters onClipEvent (construct) { Dright = true; } onClipEvent (enterFrame) { if (!_root.Dead) { _root.ControlHero(); } else { Die(); } }
Frame 19
stop();
Instance of Symbol 183 MovieClip in Frame 19
//component parameters onClipEvent (construct) { IsxMove = true; IsyMove = false; Dx = 2; Dy = 1; xDist = 100; yDist = 0; Direction = -1; }
Instance of Symbol 183 MovieClip in Frame 19
//component parameters onClipEvent (construct) { IsxMove = true; IsyMove = false; Dx = 3; Dy = 1; xDist = 120; yDist = 0; Direction = 1; }
Instance of Symbol 183 MovieClip in Frame 19
//component parameters onClipEvent (construct) { IsxMove = true; IsyMove = false; Dx = 2; Dy = 1; xDist = 100; yDist = 0; Direction = 1; }
Instance of Symbol 183 MovieClip in Frame 19
//component parameters onClipEvent (construct) { IsxMove = true; IsyMove = false; Dx = 2; Dy = 1; xDist = 100; yDist = 0; Direction = -1; }
Instance of Symbol 220 MovieClip "Hero" in Frame 19
//component parameters onClipEvent (construct) { Dright = true; } onClipEvent (enterFrame) { if (!_root.Dead) { _root.ControlHero(); } else { Die(); } }
Frame 21
stop();
Instance of Symbol 183 MovieClip in Frame 21
//component parameters onClipEvent (construct) { IsxMove = false; IsyMove = false; Dx = 1; Dy = 1; xDist = 0; yDist = 0; Direction = -1; }
Instance of Symbol 220 MovieClip "Hero" in Frame 21
//component parameters onClipEvent (construct) { Dright = true; } onClipEvent (enterFrame) { if (!_root.Dead) { _root.ControlHero(); } else { Die(); } }
Frame 23
stop();
Instance of Symbol 180 MovieClip in Frame 23
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Instance of Symbol 183 MovieClip in Frame 23
//component parameters onClipEvent (construct) { IsxMove = false; IsyMove = false; Dx = 1; Dy = 1; xDist = 0; yDist = 0; Direction = -1; }
Instance of Symbol 183 MovieClip in Frame 23
//component parameters onClipEvent (construct) { IsxMove = false; IsyMove = false; Dx = 1; Dy = 1; xDist = 0; yDist = 0; Direction = -1; }
Instance of Symbol 220 MovieClip "Hero" in Frame 23
//component parameters onClipEvent (construct) { Dright = true; } onClipEvent (enterFrame) { if (!_root.Dead) { _root.ControlHero(); } else { Die(); } }
Frame 25
stop();
Instance of Symbol 183 MovieClip in Frame 25
//component parameters onClipEvent (construct) { IsxMove = true; IsyMove = false; Dx = 1; Dy = 1; xDist = 60; yDist = 0; Direction = -1; }
Instance of Symbol 183 MovieClip in Frame 25
//component parameters onClipEvent (construct) { IsxMove = false; IsyMove = false; Dx = 1; Dy = 1; xDist = 0; yDist = 0; Direction = -1; }
Instance of Symbol 220 MovieClip "Hero" in Frame 25
//component parameters onClipEvent (construct) { Dright = true; } onClipEvent (enterFrame) { if (!_root.Dead) { _root.ControlHero(); } else { Die(); } }
Frame 27
stop();
Instance of Symbol 183 MovieClip in Frame 27
//component parameters onClipEvent (construct) { IsxMove = true; IsyMove = false; Dx = 2; Dy = 1; xDist = 70; yDist = 0; Direction = -1; }
Instance of Symbol 183 MovieClip in Frame 27
//component parameters onClipEvent (construct) { IsxMove = false; IsyMove = false; Dx = 1; Dy = 1; xDist = 0; yDist = 0; Direction = -1; }
Instance of Symbol 220 MovieClip "Hero" in Frame 27
//component parameters onClipEvent (construct) { Dright = true; } onClipEvent (enterFrame) { if (!_root.Dead) { _root.ControlHero(); } else { Die(); } }
Frame 32
stop();
Frame 33
stopAllSounds();
Frame 37
stop();
Symbol 3 MovieClip Frame 6
stop();
Symbol 8 MovieClip [Bullet2] Frame 1
_x = xPos; _y = yPos; Hit = false;
Symbol 8 MovieClip [Bullet2] Frame 2
MoveEnemyBullet();
Symbol 8 MovieClip [Bullet2] Frame 3
gotoAndPlay (2);
Symbol 8 MovieClip [Bullet2] Frame 4
_root.BulletDepth--;
Symbol 8 MovieClip [Bullet2] Frame 12
this.removeMovieClip();
Symbol 11 MovieClip [Bullet1] Frame 1
_x = xPos; _y = yPos; Hit = false;
Symbol 11 MovieClip [Bullet1] Frame 2
MoveHeroBullet();
Symbol 11 MovieClip [Bullet1] Frame 3
gotoAndPlay (2);
Symbol 11 MovieClip [Bullet1] Frame 4
Hit = true;
Symbol 11 MovieClip [Bullet1] Frame 12
_root.BulletDepth--; this.removeMovieClip();
Symbol 65 MovieClip Frame 1
this.onEnterFrame = function () { var _local3 = _parent.getBytesLoaded() / _parent.getBytesTotal(); loading_mc.bar_mc._width = Math.round(236 * _local3); if (_local3 == 1) { _parent.loadDone = true; delete this.onEnterFrame; } };
Symbol 66 MovieClip Frame 25
if (!loadDone) { gotoAndPlay (1); } else { _parent.play(); }
Symbol 110 Button
on (release) { fscommand ("quit"); }
Symbol 115 Button
on (release) { _root.gotoAndPlay("Help"); }
Symbol 120 Button
on (release) { _root.StartGame(); }
Symbol 142 Button
on (release) { play(); }
Symbol 145 MovieClip Frame 16
stop();
Symbol 145 MovieClip Frame 33
stop();
Symbol 166 MovieClip Frame 1
gotoAndPlay(random(60) + 1);
Symbol 166 MovieClip Frame 65
gotoAndPlay (2);
Symbol 167 MovieClip Frame 1
stop();
Symbol 168 MovieClip Frame 1
stop();
Symbol 168 MovieClip Frame 7
_root.GameOverMC.play(); stop();
Symbol 170 MovieClip Frame 1
this._visible = false;
Symbol 180 MovieClip Frame 1
this._visible = false;
Symbol 180 MovieClip Frame 2
CheckDeath(xSpeed, ySpeed);
Symbol 180 MovieClip Frame 3
gotoAndPlay (2);
Symbol 181 MovieClip Frame 1
_parent.Shooting = false;
Instance of Symbol 180 MovieClip in Symbol 181 MovieClip Frame 1
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Symbol 181 MovieClip Frame 4
stop();
Symbol 181 MovieClip Frame 19
gotoAndPlay ("Run");
Symbol 181 MovieClip Frame 20
_parent.Shooting = true;
Symbol 181 MovieClip Frame 25
_parent.Shooting = false; gotoAndPlay ("Run");
Symbol 181 MovieClip Frame 26
Hitted = true;
Symbol 181 MovieClip Frame 29
Hitted = false; gotoAndPlay ("Stand");
Symbol 181 MovieClip Frame 30
_parent.Dead = true;
Symbol 181 MovieClip Frame 51
_root.DeleteEnemyName(_parent); stop();
Symbol 181 MovieClip Frame 52
_parent.Shooting = false; gotoAndStop (1);
Symbol 182 MovieClip Frame 1
d = _root.EnemyDelay + random(10);
Symbol 182 MovieClip Frame 2
d = d - 1;
Symbol 182 MovieClip Frame 3
if ((_parent.Die == true) || (Hitted == true)) { return(undefined); } if (d <= 0) { Point = new Object(); Point.x = _x; Point.y = _y; _parent.localToGlobal(Point); EnemyShoot(Point.x, Point.y, _parent.Direction); gotoAndPlay (1); } else { prevFrame(); play(); }
Symbol 183 MovieClip Frame 1
_root.SaveEnemyName(this); Dead = false; Startx = this._x; Starty = this._y; if ((IsxMove == false) && (IsyMove == false)) { Ani.gotoAndPlay("Stand"); } else { Ani.gotoAndPlay("Run"); }
Symbol 183 MovieClip Frame 2
if (Die == true) { return(undefined); } if (IsxMove == true) { if (HeroLanded == true) { _root.Hero._x = _root.Hero._x + (Direction * Dx); } _x = (_x + (Direction * Dx)); if (Math.abs(_x - Startx) >= xDist) { _x = (Startx + (Direction * xDist)); Startx = _x; Direction = Direction * -1; if (_xscale < 0) { _xscale = Math.abs(_xscale); } else { _xscale = (-Math.abs(_xscale)); } } } if (IsyMove == true) { if (HeroLanded == true) { _root.Hero._y = _root.Hero._y + (Direction * Dy); } _y = (_y + (Direction * Dy)); if (Math.abs(_y - Starty) >= yDist) { _y = (Starty + (Direction * yDist)); Starty = _y; Direction = Direction * -1; } }
Symbol 183 MovieClip Frame 3
gotoAndPlay (2);
Symbol 186 MovieClip Frame 1
onthis = false; this._visible = false; xPos = _parent._x + _x; yPos = _parent._y + _y;
Symbol 186 MovieClip Frame 2
CheckCollision();
Symbol 186 MovieClip Frame 3
gotoAndPlay (2);
Symbol 188 MovieClip Frame 1
_visible = false;
Symbol 188 MovieClip Frame 2
if (this.hitTest(_root.Hero.Hit)) { _root.NextLevel(); gotoAndStop (4); }
Symbol 188 MovieClip Frame 3
gotoAndPlay (2);
Symbol 189 MovieClip Frame 1
stop();
Symbol 189 MovieClip Frame 15
stop();
Symbol 192 MovieClip Frame 2
if (int(Math.random() * 20) != 5) { gotoAndPlay (1); }
Symbol 195 MovieClip Frame 1
_visible = false;
Symbol 195 MovieClip Frame 2
if (this.hitTest(_root.Hero.Hit)) { _parent.gotoAndPlay(2); gotoAndStop (4); }
Symbol 195 MovieClip Frame 3
gotoAndPlay (2);
Symbol 203 MovieClip Frame 1
stop();
Symbol 203 MovieClip Frame 5
_root.OutDoor.play(); stop();
Symbol 205 MovieClip Frame 1
this._visible = false;
Symbol 211 MovieClip Frame 1
stop();
Symbol 212 MovieClip Frame 1
stop();
Symbol 212 MovieClip Frame 4
stop();
Symbol 213 MovieClip Frame 17
gotoAndPlay (1);
Symbol 214 MovieClip Frame 1
_root.ShootEnable = false;
Symbol 214 MovieClip Frame 12
gotoAndPlay (1);
Symbol 214 MovieClip Frame 15
_root.ShootEnable = true; stop();
Symbol 215 MovieClip Frame 13
stop();
Symbol 216 MovieClip Frame 7
stop();
Symbol 217 MovieClip Frame 33
_root.ReStartGame(); stop();
Symbol 218 MovieClip Frame 4
stop();
Symbol 218 MovieClip Frame 9
stop();
Symbol 218 MovieClip Frame 14
stop();
Symbol 218 MovieClip Frame 19
stop();
Symbol 218 MovieClip Frame 24
stop();
Symbol 218 MovieClip Frame 29
stop();
Symbol 218 MovieClip Frame 30
_root.Dead = true;
Symbol 218 MovieClip Frame 34
stop();
Symbol 220 MovieClip Frame 1
stop();
Instance of Symbol 180 MovieClip in Symbol 227 MovieClip Frame 1
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = 0; }
Symbol 229 MovieClip Frame 1
_visible = false; onthis = false; oldx = this._x; oldy = this._y;
Symbol 229 MovieClip Frame 2
CheckMovingHit();
Symbol 229 MovieClip Frame 3
gotoAndPlay (2);
Symbol 230 MovieClip Frame 1
gotoAndPlay(random(50) + 1);
Symbol 230 MovieClip Frame 28
gotoAndPlay (2);
Instance of Symbol 180 MovieClip in Symbol 234 MovieClip Frame 1
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Instance of Symbol 180 MovieClip in Symbol 235 MovieClip Frame 1
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Instance of Symbol 180 MovieClip in Symbol 235 MovieClip Frame 101
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Symbol 236 MovieClip Frame 1
gotoAndPlay(random(50) + 1);
Symbol 236 MovieClip Frame 144
gotoAndPlay (2);
Instance of Symbol 180 MovieClip in Symbol 264 MovieClip Frame 1
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Symbol 264 MovieClip Frame 10
Num = random(4) + 1; switch (Num) { case 1 : gotoAndPlay ("Stand"); break; case 2 : gotoAndPlay ("Shoot1"); break; case 3 : gotoAndPlay ("Shoot2"); break; case 4 : gotoAndPlay ("Shoot3"); }
Instance of Symbol 180 MovieClip in Symbol 264 MovieClip Frame 11
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Symbol 264 MovieClip Frame 17
gotoAndPlay ("Stand");
Instance of Symbol 180 MovieClip in Symbol 264 MovieClip Frame 18
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Instance of Symbol 180 MovieClip in Symbol 264 MovieClip Frame 18
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Instance of Symbol 180 MovieClip in Symbol 264 MovieClip Frame 18
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Instance of Symbol 180 MovieClip in Symbol 264 MovieClip Frame 18
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Instance of Symbol 180 MovieClip in Symbol 264 MovieClip Frame 18
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Instance of Symbol 180 MovieClip in Symbol 264 MovieClip Frame 18
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Instance of Symbol 180 MovieClip in Symbol 264 MovieClip Frame 18
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Instance of Symbol 180 MovieClip in Symbol 264 MovieClip Frame 18
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Instance of Symbol 180 MovieClip in Symbol 264 MovieClip Frame 18
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Instance of Symbol 180 MovieClip in Symbol 264 MovieClip Frame 18
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Instance of Symbol 180 MovieClip in Symbol 264 MovieClip Frame 18
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Instance of Symbol 180 MovieClip in Symbol 264 MovieClip Frame 18
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Instance of Symbol 180 MovieClip in Symbol 264 MovieClip Frame 18
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Instance of Symbol 180 MovieClip in Symbol 264 MovieClip Frame 18
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Instance of Symbol 180 MovieClip in Symbol 264 MovieClip Frame 18
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Instance of Symbol 180 MovieClip in Symbol 264 MovieClip Frame 18
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Instance of Symbol 180 MovieClip in Symbol 264 MovieClip Frame 18
//component parameters onClipEvent (construct) { xSpeed = 0; ySpeed = -10; }
Symbol 264 MovieClip Frame 24
gotoAndPlay ("Stand");
Symbol 264 MovieClip Frame 31
gotoAndPlay ("Stand");
Symbol 276 Button
on (release) { fscommand ("quit"); }
Symbol 277 Button
on (release) { _root.gotoAndPlay("Main"); }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:3
Symbol 3 MovieClipUses:2Used by:8 11
Symbol 4 SoundUsed by:8 11
Symbol 5 ShapeTweeningUsed by:8
Symbol 6 GraphicUsed by:8
Symbol 7 GraphicUsed by:8 11
Symbol 8 MovieClip [Bullet2]Uses:3 4 5 6 7
Symbol 9 ShapeTweeningUsed by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClip [Bullet1]Uses:3 4 9 10 7
Symbol 12 GraphicUsed by:65
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:65
Symbol 15 GraphicUsed by:65
Symbol 16 GraphicUsed by:29
Symbol 17 GraphicUsed by:29
Symbol 18 GraphicUsed by:29
Symbol 19 GraphicUsed by:29
Symbol 20 GraphicUsed by:29
Symbol 21 GraphicUsed by:29
Symbol 22 GraphicUsed by:29
Symbol 23 GraphicUsed by:29
Symbol 24 GraphicUsed by:29
Symbol 25 GraphicUsed by:29
Symbol 26 GraphicUsed by:29
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClipUses:16 17 18 19 20 21 22 23 24 25 26 28Used by:65
Symbol 30 GraphicUsed by:65
Symbol 31 BitmapUsed by:32 33 35 36
Symbol 32 GraphicUses:31Used by:37
Symbol 33 GraphicUses:31Used by:34
Symbol 34 MovieClipUses:33Used by:37
Symbol 35 GraphicUses:31Used by:37
Symbol 36 GraphicUses:31Used by:37
Symbol 37 MovieClipUses:32 34 35 36Used by:65
Symbol 38 GraphicUsed by:65
Symbol 39 GraphicUsed by:44
Symbol 40 GraphicUsed by:44
Symbol 41 GraphicUsed by:44
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:39 40 41 42 43Used by:65
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:47
Symbol 47 MovieClipUses:46Used by:65
Symbol 48 GraphicUsed by:65
Symbol 49 GraphicUsed by:65
Symbol 50 GraphicUsed by:65
Symbol 51 GraphicUsed by:65
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:54
Symbol 54 MovieClipUses:53Used by:65
Symbol 55 GraphicUsed by:58
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:58
Symbol 58 MovieClipUses:55 57Used by:65
Symbol 59 GraphicUsed by:65
Symbol 60 GraphicUsed by:64
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:64
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:60 62 63Used by:65
Symbol 65 MovieClipUses:12 14 15 29 30 37 38 44 47 48 49 50 51 54 58 59 64Used by:66
Symbol 66 MovieClipUses:65Used by:Timeline
Symbol 67 GraphicUsed by:Timeline
Symbol 68 GraphicUsed by:80 211 212 213 214 215 216 217  Timeline
Symbol 69 GraphicUsed by:80  Timeline
Symbol 70 GraphicUsed by:80  Timeline
Symbol 71 GraphicUsed by:80 211 212 213 214 215 216 217  Timeline
Symbol 72 GraphicUsed by:80 211 212 213 214 215 216 217  Timeline
Symbol 73 GraphicUsed by:80 211 212 213 214 215 216 217  Timeline
Symbol 74 GraphicUsed by:80 211 212 213 214 215 216 217  Timeline
Symbol 75 GraphicUsed by:80  Timeline
Symbol 76 GraphicUsed by:80 211 212 213 214 215 216 217  Timeline
Symbol 77 GraphicUsed by:80  Timeline
Symbol 78 GraphicUsed by:80  Timeline
Symbol 79 GraphicUsed by:80 211 212 213 214 215 216 217  Timeline
Symbol 80 MovieClipUses:68 69 70 71 72 73 74 75 76 77 78 79Used by:Timeline
Symbol 81 GraphicUsed by:Timeline
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:Timeline
Symbol 84 GraphicUsed by:Timeline
Symbol 85 GraphicUsed by:Timeline
Symbol 86 GraphicUsed by:93
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:92
Symbol 89 ShapeTweeningUsed by:92
Symbol 90 ShapeTweeningUsed by:92
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:88 89 90 91Used by:93
Symbol 93 MovieClipUses:86 92Used by:Timeline
Symbol 94 GraphicUsed by:Timeline
Symbol 95 GraphicUsed by:110 276
Symbol 96 GraphicUsed by:110 276
Symbol 97 GraphicUsed by:106
Symbol 98 ShapeTweeningUsed by:106
Symbol 99 GraphicUsed by:106
Symbol 100 ShapeTweeningUsed by:106
Symbol 101 ShapeTweeningUsed by:106
Symbol 102 ShapeTweeningUsed by:106
Symbol 103 ShapeTweeningUsed by:106
Symbol 104 GraphicUsed by:106
Symbol 105 ShapeTweeningUsed by:106
Symbol 106 MovieClipUses:97 98 99 100 101 102 103 104 105Used by:110 115 120 276 277
Symbol 107 GraphicUsed by:110 276
Symbol 108 GraphicUsed by:110 115 120 276 277
Symbol 109 SoundUsed by:110 115 120 142 276 277
Symbol 110 ButtonUses:95 96 106 107 108 109Used by:Timeline
Symbol 111 GraphicUsed by:115
Symbol 112 GraphicUsed by:115
Symbol 113 GraphicUsed by:115
Symbol 114 GraphicUsed by:115
Symbol 115 ButtonUses:111 112 113 106 114 108 109Used by:Timeline
Symbol 116 GraphicUsed by:120 277
Symbol 117 GraphicUsed by:120 277
Symbol 118 GraphicUsed by:120 277
Symbol 119 GraphicUsed by:120 277
Symbol 120 ButtonUses:116 117 118 106 119 108 109Used by:Timeline
Symbol 121 GraphicUsed by:Timeline
Symbol 122 GraphicUsed by:128
Symbol 123 GraphicUsed by:128
Symbol 124 GraphicUsed by:128
Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:128
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:122 123 124 125 126 127Used by:129
Symbol 129 MovieClipUses:128Used by:134
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:132
Symbol 132 MovieClipUses:131Used by:133
Symbol 133 MovieClipUses:132Used by:134
Symbol 134 MovieClipUses:129 133Used by:Timeline
Symbol 135 ShapeTweeningUsed by:145
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:145
Symbol 138 GraphicUsed by:142
Symbol 139 GraphicUsed by:142
Symbol 140 GraphicUsed by:142
Symbol 141 GraphicUsed by:142
Symbol 142 ButtonUses:138 139 140 141 109Used by:145
Symbol 143 GraphicUsed by:145
Symbol 144 ShapeTweeningUsed by:145
Symbol 145 MovieClipUses:135 137 142 143 144Used by:Timeline
Symbol 146 GraphicUsed by:148
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:146 147Used by:Timeline
Symbol 149 GraphicUsed by:Timeline
Symbol 150 GraphicUsed by:Timeline
Symbol 151 GraphicUsed by:168
Symbol 152 GraphicUsed by:167  Timeline
Symbol 153 GraphicUsed by:166
Symbol 154 ShapeTweeningUsed by:166
Symbol 155 ShapeTweeningUsed by:166
Symbol 156 ShapeTweeningUsed by:166
Symbol 157 ShapeTweeningUsed by:166
Symbol 158 ShapeTweeningUsed by:166
Symbol 159 ShapeTweeningUsed by:166
Symbol 160 ShapeTweeningUsed by:166
Symbol 161 ShapeTweeningUsed by:166
Symbol 162 ShapeTweeningUsed by:166
Symbol 163 ShapeTweeningUsed by:166
Symbol 164 ShapeTweeningUsed by:166
Symbol 165 ShapeTweeningUsed by:166
Symbol 166 MovieClipUses:153 154 155 156 157 158 159 160 161 162 163 164 165Used by:167
Symbol 167 MovieClipUses:152 166Used by:168
Symbol 168 MovieClipUses:151 167Used by:Timeline
Symbol 169 GraphicUsed by:170 205
Symbol 170 MovieClipUses:169Used by:183 206
Symbol 171 GraphicUsed by:181
Symbol 172 GraphicUsed by:181
Symbol 173 GraphicUsed by:181
Symbol 174 GraphicUsed by:181
Symbol 175 GraphicUsed by:181
Symbol 176 GraphicUsed by:181
Symbol 177 GraphicUsed by:181
Symbol 178 GraphicUsed by:181
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:181 227 234 235 264  Timeline
Symbol 181 MovieClipUses:171 172 173 174 175 176 177 178 180Used by:183
Symbol 182 MovieClipUsed by:183
Symbol 183 MovieClipUses:170 181 182Used by:Timeline
Symbol 184 GraphicUsed by:189
Symbol 185 GraphicUsed by:186 229
Symbol 186 MovieClipUses:185Used by:189 204 222 231 237 242 244 265
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:187Used by:189
Symbol 189 MovieClipUses:184 186 188Used by:Timeline
Symbol 190 GraphicUsed by:193
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:193
Symbol 193 MovieClipUses:190 192Used by:203
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:203
Symbol 196 GraphicUsed by:202
Symbol 197 SoundUsed by:202 203
Symbol 198 ShapeTweeningUsed by:202
Symbol 199 ShapeTweeningUsed by:202
Symbol 200 ShapeTweeningUsed by:202
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:196 197 198 199 200 201Used by:203
Symbol 203 MovieClipUses:193 195 202 197Used by:Timeline
Symbol 204 MovieClipUses:186Used by:Timeline
Symbol 205 MovieClipUses:169Used by:206
Symbol 206 MovieClipUses:170 205Used by:220
Symbol 207 GraphicUsed by:211 212 213 214 215 216 217  Timeline
Symbol 208 GraphicUsed by:211 212 213 214 215 216 217  Timeline
Symbol 209 GraphicUsed by:211 212 213 214 215 216 217  Timeline
Symbol 210 GraphicUsed by:211 212 213 214 215 216 217  Timeline
Symbol 211 MovieClipUses:68 207 208 74 209 210 71 72 73 79 76Used by:218
Symbol 212 MovieClipUses:68 207 208 74 209 210 71 72 73 79 76Used by:218
Symbol 213 MovieClipUses:68 207 208 74 209 210 71 72 73 79 76Used by:218
Symbol 214 MovieClipUses:68 207 208 74 209 210 71 72 73 79 76Used by:218
Symbol 215 MovieClipUses:68 207 208 74 209 210 71 72 73 79 76Used by:218
Symbol 216 MovieClipUses:68 207 208 74 209 210 71 72 73 79 76Used by:218
Symbol 217 MovieClipUses:68 207 208 74 209 210 71 72 73 79 76Used by:218
Symbol 218 MovieClipUses:211 212 213 214 215 216 217Used by:220
Symbol 219 MovieClipUsed by:220
Symbol 220 MovieClipUses:206 218 219Used by:Timeline
Symbol 221 GraphicUsed by:Timeline
Symbol 222 MovieClipUses:186Used by:Timeline
Symbol 223 GraphicUsed by:Timeline
Symbol 224 GraphicUsed by:227 235
Symbol 225 GraphicUsed by:227
Symbol 226 SoundUsed by:227
Symbol 227 MovieClipUses:224 225 180 226Used by:Timeline
Symbol 228 GraphicUsed by:230 236 240 241
Symbol 229 MovieClipUses:185Used by:230 236 240 241
Symbol 230 MovieClipUses:228 229Used by:Timeline
Symbol 231 MovieClipUses:186Used by:Timeline
Symbol 232 GraphicUsed by:Timeline
Symbol 233 GraphicUsed by:234 235
Symbol 234 MovieClipUses:233 180Used by:Timeline
Symbol 235 MovieClipUses:224 233 180Used by:Timeline
Symbol 236 MovieClipUses:228 229Used by:Timeline
Symbol 237 MovieClipUses:186Used by:Timeline
Symbol 238 GraphicUsed by:Timeline
Symbol 239 GraphicUsed by:Timeline
Symbol 240 MovieClipUses:228 229Used by:Timeline
Symbol 241 MovieClipUses:228 229Used by:Timeline
Symbol 242 MovieClipUses:186Used by:Timeline
Symbol 243 GraphicUsed by:Timeline
Symbol 244 MovieClipUses:186Used by:Timeline
Symbol 245 GraphicUsed by:Timeline
Symbol 246 GraphicUsed by:264  Timeline
Symbol 247 GraphicUsed by:264
Symbol 248 GraphicUsed by:264  Timeline
Symbol 249 GraphicUsed by:264  Timeline
Symbol 250 GraphicUsed by:264  Timeline
Symbol 251 GraphicUsed by:264
Symbol 252 GraphicUsed by:264
Symbol 253 GraphicUsed by:264
Symbol 254 GraphicUsed by:264
Symbol 255 ShapeTweeningUsed by:264
Symbol 256 ShapeTweeningUsed by:264
Symbol 257 GraphicUsed by:264
Symbol 258 ShapeTweeningUsed by:264
Symbol 259 ShapeTweeningUsed by:264
Symbol 260 GraphicUsed by:264
Symbol 261 ShapeTweeningUsed by:264
Symbol 262 ShapeTweeningUsed by:264
Symbol 263 GraphicUsed by:264
Symbol 264 MovieClipUses:246 247 248 249 250 251 252 180 253 254 255 256 257 258 259 260 261 262 263Used by:Timeline
Symbol 265 MovieClipUses:186Used by:Timeline
Symbol 266 GraphicUsed by:Timeline
Symbol 267 GraphicUsed by:Timeline
Symbol 268 GraphicUsed by:Timeline
Symbol 269 GraphicUsed by:Timeline
Symbol 270 GraphicUsed by:Timeline
Symbol 271 GraphicUsed by:Timeline
Symbol 272 GraphicUsed by:Timeline
Symbol 273 GraphicUsed by:Timeline
Symbol 274 GraphicUsed by:Timeline
Symbol 275 GraphicUsed by:Timeline
Symbol 276 ButtonUses:95 96 106 107 108 109Used by:Timeline
Symbol 277 ButtonUses:116 117 118 106 119 108 109Used by:Timeline
Symbol 278 GraphicUsed by:Timeline
Symbol 279 GraphicUsed by:Timeline
Symbol 280 GraphicUsed by:Timeline

Instance Names

"HelpMC"Frame 11Symbol 145 MovieClip
"LifeMC"Frame 14Symbol 168 MovieClip
"OutDoor"Frame 15Symbol 189 MovieClip
"Wall"Frame 15Symbol 204 MovieClip
"Hero"Frame 15Symbol 220 MovieClip
"OutDoor"Frame 17Symbol 189 MovieClip
"Wall"Frame 17Symbol 222 MovieClip
"Hero"Frame 17Symbol 220 MovieClip
"OutDoor"Frame 19Symbol 189 MovieClip
"Wall"Frame 19Symbol 231 MovieClip
"Hero"Frame 19Symbol 220 MovieClip
"OutDoor"Frame 21Symbol 189 MovieClip
"Wall"Frame 21Symbol 237 MovieClip
"Hero"Frame 21Symbol 220 MovieClip
"OutDoor"Frame 23Symbol 189 MovieClip
"Wall"Frame 23Symbol 242 MovieClip
"Hero"Frame 23Symbol 220 MovieClip
"OutDoor"Frame 25Symbol 189 MovieClip
"Wall"Frame 25Symbol 244 MovieClip
"Hero"Frame 25Symbol 220 MovieClip
"OutDoor"Frame 27Symbol 189 MovieClip
"Wall"Frame 27Symbol 265 MovieClip
"Hero"Frame 27Symbol 220 MovieClip
"bar_mc"Symbol 64 MovieClip Frame 1Symbol 62 MovieClip
"loading_mc"Symbol 65 MovieClip Frame 1Symbol 64 MovieClip
"HitArea"Symbol 183 MovieClip Frame 1Symbol 170 MovieClip
"Ani"Symbol 183 MovieClip Frame 1Symbol 181 MovieClip
"top"Symbol 206 MovieClip Frame 1Symbol 170 MovieClip
"Mid"Symbol 206 MovieClip Frame 1Symbol 170 MovieClip
"bottom"Symbol 206 MovieClip Frame 1Symbol 205 MovieClip
"Hit"Symbol 220 MovieClip Frame 1Symbol 206 MovieClip
"Ani"Symbol 220 MovieClip Frame 1Symbol 218 MovieClip
"a"Symbol 220 MovieClip Frame 1Symbol 219 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 8 as "Bullet2"
ExportAssets (56)Timeline Frame 1Symbol 11 as "Bullet1"

Labels

"Main"Frame 5
"Help"Frame 10
"Level1"Frame 14
"Level2"Frame 16
"Level3"Frame 18
"Level4"Frame 20
"Level5"Frame 22
"Level6"Frame 24
"Level7"Frame 26
"Level8"Frame 28
"Fail"Frame 33
"Stand"Symbol 181 MovieClip Frame 1
"Run"Symbol 181 MovieClip Frame 5
"Shoot"Symbol 181 MovieClip Frame 20
"Hit"Symbol 181 MovieClip Frame 26
"Dead"Symbol 181 MovieClip Frame 30
"Stand"Symbol 218 MovieClip Frame 1
"Shoot"Symbol 218 MovieClip Frame 5
"Run"Symbol 218 MovieClip Frame 10
"Jump"Symbol 218 MovieClip Frame 15
"Down"Symbol 218 MovieClip Frame 20
"Up"Symbol 218 MovieClip Frame 25
"Dead"Symbol 218 MovieClip Frame 30
"Stand"Symbol 264 MovieClip Frame 1
"Shoot1"Symbol 264 MovieClip Frame 11
"Shoot2"Symbol 264 MovieClip Frame 18
"Shoot3"Symbol 264 MovieClip Frame 25




http://swfchan.com/24/119282/info.shtml
Created: 5/3 -2019 23:36:45 Last modified: 5/3 -2019 23:36:45 Server time: 30/04 -2024 03:27:05