Frame 1
spankmusicsound.stop();
fatality.stop();
voiceloopa.stop();
function preloader() {
if (getBytesLoaded() >= getBytesTotal()) {
play();
clearInterval(myInterval);
}
myText.text = ("Loading: " + Math.round((getBytesLoaded() / getBytesTotal()) * 100)) + "%";
logo._alpha = (getBytesLoaded() / getBytesTotal()) * 100;
}
stop();
powerupBTN.enabled = false;
powerupBTN._visible = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
myInterval = setInterval(preloader, 100);
Frame 2
stop();
var capelife;
var critcount = 0;
var enemycrit = 0;
var killcount;
var priscount = 100;
var fatalcount = 0;
var spanktotal = 0;
lastsound = new Sound();
lastsound.attachSound("choppedup");
bloodcrit = new Sound();
bloodcrit.attachSound("bloodcrit");
bloodhit = new Sound();
bloodhit.attachSound("bloodhit");
blooddie = new Sound();
blooddie.attachSound("blooddie");
bloodspank1 = new Sound();
bloodspank1.attachSound("bloodspank1");
bloodspank2 = new Sound();
bloodspank2.attachSound("bloodspank2");
bloodspank3 = new Sound();
bloodspank3.attachSound("bloodspank3");
bloodravish = new Sound();
bloodravish.attachSound("bloodravish");
silvernew = new Sound();
silvernew.attachSound("silvernew");
organplay.stop();
spankmusicsound.stop();
ravishsound = new Sound();
ravishsound.attachSound("ravish");
finalsound = new Sound(this);
finalsound.attachSound("boss");
chuckle = new Sound(this);
chuckle.attachSound("bloodylaugh");
gamestartBTN._visible = true;
gamestartBTN.enabled = true;
powerupBTN._visible = false;
powerupBTN.enabled = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
musicsound = new Sound(this);
musicsound.attachSound("music");
musicsound.start();
gamestartBTN.onRelease = function () {
gotoAndStop ("vintro");
};
Frame 3
spankmusicsound.stop();
musicsound.stop();
this.createEmptyMovieClip("s2", 102);
introsound = new Sound(s2);
introsound.attachSound("intro");
introsound.setVolume(75);
introsound.start();
stop();
powerupBTN.enabled = false;
powerupBTN._visible = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
gamestartBTN.enabled = false;
gamestartBTN._visible = false;
hotspanksound = new Sound(this);
hotspanksound.attachSound("greenspankin");
spankinsound = new Sound();
spankinsound.attachSound("spanksound");
scores.scoreDTF.text = priscount;
dohsound = new Sound(this);
dohsound.attachSound("bosswin");
spankding = new Sound(this);
spankding.attachSound("spankchime");
redstart.onRelease = function () {
gotoAndStop ("vfight");
};
Frame 4
introsound.stop();
spankmusicsound.stop();
this.createEmptyMovieClip("s1", 101);
voiceloopa = new Sound(s1);
voiceloopa.attachSound("back");
voiceloopa.start(0, 20);
voiceloopa.setVolume(25);
stop();
critcount = 0;
prisi2.gotoAndStop(1);
greengirl.gotoAndStop(1);
ultraBTN.enabled = false;
ultraBTN._visible = false;
var eroll;
var prisroll;
var randhurt;
var randblock;
var blockchance;
var critchoose;
hotspanksound = new Sound(this);
hotspanksound.attachSound("greenspankin");
greenfatalsound = new Sound();
greenfatalsound.attachSound("greenfatal");
block = new Sound();
block.attachSound("clang");
killBTN.enabled = false;
killBTN._visible = false;
fatality = new Sound();
fatality.attachSound("breathing");
fatalcut = new Sound();
fatalcut.attachSound("slashcut");
splatx = new Sound(this);
splatx.attachSound("splatsound2");
prisouchie = new Sound();
prisouchie.attachSound("priscrit");
enemycritSND = new Sound();
enemycritSND.attachSound("enemyscore");
powersound = new Sound(this);
powersound.attachSound("powerup");
dohsound = new Sound(this);
dohsound.attachSound("bosswin");
pgaspsound = new Sound(this);
pgaspsound.attachSound("sexy2");
pdiesound = new Sound(this);
pdiesound.attachSound("prisidie2");
jadehurtsound = new Sound(this);
jadehurtsound.attachSound("viperhurt");
laughsound = new Sound(this);
laughsound.attachSound("laugh");
jdiesound = new Sound(this);
jdiesound.attachSound("viperdie");
hurtbadsound = new Sound(this);
hurtbadsound.attachSound("sexy3");
ouchsound = new Sound(this);
ouchsound.attachSound("whoosh");
diesound = new Sound(this);
diesound.attachSound("die");
var randattack;
killcount = 75;
pdtf.text = priscount;
edtf.text = killcount;
atk1.onRelease = function () {
if ((powerupBTN.enabled == true) || (ravishBTN.enabled == true)) {
powerupBTN.enabled = false;
powerupBTN._visible = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
critcount = 0;
}
whiteness.gotoAndPlay(2);
eroll = random(25) + 1;
prisroll = (random(25) + 6) + fatalcount;
ouchsound.start();
if (prisroll >= eroll) {
randattack = random(9) + 2;
prisi2.gotoAndStop(randattack);
blockchance = random(3);
if (blockchance == 1) {
ouchsound.stop();
flash2.gotoAndPlay(2);
randblock = random(2);
if (randblock == 0) {
greengirl.gotoAndStop("block1");
block.start();
} else {
greengirl.gotoAndStop("block2");
block.start();
}
} else {
pdiesound.start();
killcount--;
edtf.text = killcount;
randhurt = random(5) + 4;
randattack = random(9) + 2;
greengirl.gotoAndStop(randhurt);
randattack = random(9) + 2;
prisi2.gotoAndStop(randattack);
if ((prisroll > 22) && (killcount > 2)) {
critcount++;
jadehurtsound.start();
killcount--;
splash.gotoAndPlay(2);
edtf.text = killcount;
}
}
} else {
blockchance = random(2);
if (blockchance == 1) {
randattack = random(2) + 2;
greengirl.gotoAndStop(randattack);
ouchsound.stop();
flash2.gotoAndPlay(2);
randblock = random(2);
if (randblock == 0) {
prisi2.gotoAndStop("block1");
block.start();
} else {
prisi2.gotoAndStop("block2");
block.start();
}
} else if (eroll > 15) {
enemycrit++;
pdiesound.start();
hurtbadsound.start();
prisplatter.gotoAndPlay(2);
priscount = priscount - 3;
edtf.text = killcount;
pdtf.text = priscount;
if (enemycrit == 3) {
greengirl.gotoAndStop("special");
critflash_mc.gotoAndPlay(2);
prisi2.gotoAndStop("crit");
enemycritSND.start();
ouchsound.start();
pdiesound.start();
prisouchie.start();
killcount = killcount + 5;
priscount = priscount - 5;
pdtf.text = priscount;
edtf.text = killcount;
enemycrit = 0;
if (priscount <= 0) {
greengirl.gotoAndPlay("win");
}
} else {
pdiesound.start();
hurtbadsound.start();
prisplatter.gotoAndPlay(2);
priscount--;
pdtf.text = priscount;
edtf.text = killcount;
randhurt = random(3) + 11;
randattack = random(2) + 2;
greengirl.gotoAndStop(randattack);
prisi2.gotoAndStop(randhurt);
}
} else {
priscount--;
pdiesound.start();
pdtf.text = priscount;
randhurt = random(3) + 11;
randattack = random(2) + 2;
prisi2.gotoAndStop(randhurt);
greengirl.gotoAndStop(randattack);
}
}
if (((critcount == 4) && (priscount > 0)) && (killcount > 0)) {
powerflash.gotoAndPlay(2);
ravishBTN.enabled = true;
ravishBTN._visible = true;
powerupBTN._visible = true;
powerupBTN.enabled = true;
ravishBTN.onRelease = function () {
ravishgreen_mc.gotoAndPlay(2);
ravishBTN.enabled = false;
ravishBTN._visible = false;
powerupBTN._visible = false;
powerupBTN.enabled = false;
prisi2.gotoAndStop(1);
critflash_mc.gotoAndPlay(2);
powersound.start();
hotspanksound.start();
hotspanksound.start();
edtf.text = killcount;
critcount = 0;
};
powerupBTN.onRelease = function () {
powerupBTN._visible = false;
powerupBTN.enabled = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
powersound.start();
priscount++;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
critflash_mc.gotoAndPlay(2);
killcount = killcount - (random(50) + 50);
if (killcount <= 0) {
splatx.start();
atk1.enabled = false;
atk1._visible = false;
if (killcount < 0) {
splatsound.start();
priscount = priscount + 5;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
}
greengirl.gotoAndPlay("death");
} else {
greengirl.gotoAndStop("powerup");
}
pdtf.text = priscount;
edtf.text = killcount;
pdiesound.start();
ouchsound.start();
priscount = priscount + 5;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
prisi2.gotoAndStop("powerup");
jdiesound.start();
critcount = 0;
};
} else {
powerupBTN._visible = false;
powerupBTN.enabled = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
}
if (killcount <= 0) {
powerupBTN._visible = false;
powerupBTN.enabled = false;
atk1.enabled = false;
atk1._visible = false;
jdiesound.start();
pdiesound.start();
splatsound.start();
powersound.start();
greengirl.gotoAndPlay("death");
prisi2.gotoAndPlay("pwin");
splash.gotoAndPlay(2);
}
if (priscount <= 0) {
powerupBTN._visible = false;
powerupBTN.enabled = false;
atk1.enabled = false;
atk1._visible = false;
prisi2.gotoAndPlay("death");
greengirl.gotoAndPlay("win");
pdiesound.start();
dohsound.start();
pgasp.start();
pgasp.start();
prisplatter.gotoAndPlay(2);
laughsound.start();
dohsound.start();
priscount--;
}
};
Frame 5
spankmusicsound.stop();
musicsound.stop();
introsound.setVolume(75);
introsound.start();
stop();
bloodmist.gotoAndStop(1);
haltspanksound = new Sound(this);
haltspanksound.attachSound("redpaddle");
difficulty = difficulty;
if (priscount < 0) {
priscount == 0;
}
scores.scoreDTF.text = priscount;
redstart.onRelease = function () {
gotoAndStop ("rfight");
};
Frame 6
introsound.stop();
spankmusicsound.stop();
this.createEmptyMovieClip("s1", 101);
voiceloopa = new Sound(s1);
voiceloopa.attachSound("back");
voiceloopa.start(0, 20);
voiceloopa.setVolume(25);
stop();
critcount = 0;
prisi2.gotoAndStop(1);
redgirl2.gotoAndStop(1);
var eroll;
var prisroll;
var randhurt;
haltspanksound = new Sound(this);
haltspanksound.attachSound("redpaddle");
pdiesound = new Sound(this);
pdiesound.attachSound("prisidie2");
splatx = new Sound(this);
splatx.attachSound("splatsound2");
prisouchie = new Sound();
prisouchie.attachSound("priscrit");
enemycritSND = new Sound();
enemycritSND.attachSound("redgirlscore");
powersound = new Sound(this);
powersound.attachSound("powerup");
dohsound = new Sound(this);
dohsound.attachSound("bosswin");
pgaspsound = new Sound(this);
pgaspsound.attachSound("sexy2");
rhurtsound = new Sound(this);
rhurtsound.attachSound("rhurt");
rdiesound = new Sound(this);
rdiesound.attachSound("rdie");
laughsound = new Sound(this);
laughsound.attachSound("laugh");
hurtbadsound = new Sound(this);
hurtbadsound.attachSound("sexy3");
ouchsound = new Sound(this);
ouchsound.attachSound("whoosh");
diesound = new Sound(this);
diesound.attachSound("die");
var randattack;
killcount = 100;
pdtf.text = priscount;
edtf.text = killcount;
atk1.onRelease = function () {
priscount = priscount;
if ((powerupBTN.enabled == true) || (ravishBTN.enabled == true)) {
powerupBTN.enabled = false;
powerupBTN._visible = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
critcount = 0;
}
whiteness.gotoAndPlay(2);
eroll = random(25) + 2;
prisroll = (random(25) + 6) + fatalcount;
ouchsound.start();
if (prisroll >= eroll) {
randattack = random(9) + 2;
prisi2.gotoAndStop(randattack);
blockchance = random(3);
if (blockchance == 1) {
ouchsound.stop();
flash2.gotoAndPlay(2);
randblock = random(2);
if (randblock == 0) {
redgirl.gotoAndStop("block1");
block.start();
} else {
redgirl.gotoAndStop("block2");
block.start();
}
} else {
killcount--;
pdiesound.start();
edtf.text = killcount;
randhurt = random(6) + 4;
randattack = random(9) + 2;
redgirl.gotoAndStop(randhurt);
prisi2.gotoAndStop(randattack);
if ((prisroll > 23) && (killcount > 2)) {
critcount++;
rhurtsound.start();
killcount--;
splash.gotoAndPlay(2);
edtf.text = killcount;
}
}
} else {
blockchance = random(2);
if (blockchance == 1) {
randattack = random(2) + 2;
redgirl.gotoAndStop(randattack);
ouchsound.stop();
flash2.gotoAndPlay(2);
randblock = random(2);
if (randblock == 0) {
prisi2.gotoAndStop("block1");
block.start();
} else {
prisi2.gotoAndStop("block2");
block.start();
}
} else if (eroll > 15) {
hurtbadsound.start();
pdiesound.start();
enemycrit++;
prisplatter.gotoAndPlay(2);
priscount = priscount - 4;
pdtf.text = priscount;
edtf.text = killcount;
if (enemycrit == 3) {
redgirl.gotoAndStop("special");
critflash_mc.gotoAndPlay(2);
prisi2.gotoAndStop("crit");
enemycritSND.start();
ouchsound.start();
pdiesound.start();
prisouchie.start();
killcount = killcount + 6;
priscount = priscount - 6;
pdtf.text = priscount;
edtf.text = killcount;
enemycrit = 0;
if (priscount <= 0) {
redgirl.gotoAndPlay("win");
}
} else {
hurtbadsound.start();
pdiesound.start();
prisplatter.gotoAndPlay(2);
priscount--;
pdtf.text = priscount;
edtf.text = killcount;
randhurt = random(3) + 11;
randattack = random(2) + 2;
prisi2.gotoAndStop(randhurt);
redgirl.gotoAndStop(randattack);
}
} else {
priscount--;
pdiesound.start();
pdtf.text = priscount;
randhurt = random(3) + 11;
randattack = random(2) + 2;
prisi2.gotoAndStop(randhurt);
redgirl.gotoAndStop(randattack);
}
}
if (((critcount == 4) && (priscount > 0)) && (killcount > 0)) {
powerflash.gotoAndPlay(2);
ravishBTN.enabled = true;
ravishBTN._visible = true;
powerupBTN._visible = true;
powerupBTN.enabled = true;
ravishBTN.onRelease = function () {
ravishred_mc.gotoAndPlay(2);
ravishBTN.enabled = false;
ravishBTN._visible = false;
powerupBTN._visible = false;
powerupBTN.enabled = false;
prisi2.gotoAndStop(1);
critflash_mc.gotoAndPlay(2);
powersound.start();
haltspanksound.start();
haltspanksound.start();
edtf.text = killcount;
critcount = 0;
};
powerupBTN.onRelease = function () {
powerupBTN._visible = false;
powerupBTN.enabled = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
powersound.start();
priscount++;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
critflash_mc.gotoAndPlay(2);
killcount = killcount - (random(50) + 50);
if (killcount <= 0) {
splatx.start();
atk1.enabled = false;
atk1._visible = false;
if (killcount < 0) {
splatsound.start();
priscount = priscount + 5;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
}
redgirl.gotoAndPlay("death");
} else {
redgirl.gotoAndStop("powerup");
}
pdtf.text = priscount;
edtf.text = killcount;
pdiesound.start();
ouchsound.start();
priscount = priscount + 5;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
prisi2.gotoAndStop("powerup");
rdiesound.start();
critcount = 0;
};
} else {
powerupBTN._visible = false;
powerupBTN.enabled = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
}
if (killcount <= 0) {
atk1.enabled = false;
atk1._visible = false;
pdiesound.start();
rdiesound.start();
powersound.start();
redgirl.gotoAndPlay("death");
prisi2.gotoAndPlay("pwin");
splash.gotoAndPlay(2);
}
if (priscount <= 0) {
atk1.enabled = false;
atk1._visible = false;
prisi2.gotoAndPlay("death");
redgirl.gotoAndPlay("win");
pgasp.start();
pgasp.start();
dohsound.start();
prisplatter.gotoAndPlay(2);
pdiesound.start();
laughsound.start();
priscount--;
}
};
Frame 7
spankmusicsound.stop();
musicsound.stop();
introsound.setVolume(75);
introsound.start();
stop();
bloodmist.gotoAndStop(1);
difficulty = difficulty;
if (priscount < 0) {
priscount == 0;
}
scores.scoreDTF.text = priscount;
redstart.onRelease = function () {
gotoAndStop ("bfight");
};
Frame 8
spankmusicsound.stop();
musicsound.stop();
introsound.setVolume(75);
introsound.start();
stop();
powerupBTN.enabled = false;
powerupBTN._visible = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
bloodmist.gotoAndStop(1);
difficulty = difficulty;
if (priscount < 0) {
priscount == 0;
}
scores.scoreDTF.text = priscount;
redstart.onRelease = function () {
gotoAndStop ("felyrafight");
};
Frame 9
introsound.stop();
spankmusicsound.stop();
this.createEmptyMovieClip("s1", 101);
voiceloopa = new Sound(s1);
voiceloopa.attachSound("back");
voiceloopa.start(0, 20);
voiceloopa.setVolume(25);
stop();
critcount = 0;
introsound.stop();
prisi2.gotoAndStop(1);
bluegirl2.gotoAndStop(1);
var eroll;
var prisroll;
var randhurt;
squeal = new Sound();
squeal.attachSound("goldsqueak");
pdiesound = new Sound(this);
pdiesound.attachSound("prisidie2");
splatx = new Sound(this);
splatx.attachSound("splatsound2");
yip = new Sound();
yip.attachSound("bluefuss");
prisouchie = new Sound();
prisouchie.attachSound("priscrit");
enemycritSND = new Sound();
enemycritSND.attachSound("bluegirlscore");
powersound = new Sound(this);
powersound.attachSound("powerup");
dohsound = new Sound(this);
dohsound.attachSound("bosswin");
pgaspsound = new Sound(this);
pgaspsound.attachSound("sexy2");
bhurtsound = new Sound(this);
bhurtsound.attachSound("bhurt");
bdiesound = new Sound(this);
bdiesound.attachSound("bdie");
laughsound = new Sound(this);
laughsound.attachSound("laugh");
hurtbadsound = new Sound(this);
hurtbadsound.attachSound("sexy3");
ouchsound = new Sound(this);
ouchsound.attachSound("whoosh");
diesound = new Sound(this);
diesound.attachSound("die");
var randattack;
killcount = 125;
pdtf.text = priscount;
edtf.text = killcount;
atk1.onRelease = function () {
priscount = priscount;
if ((powerupBTN.enabled == true) || (ravishBTN.enabled == true)) {
powerupBTN.enabled = false;
powerupBTN._visible = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
critcount = 0;
}
whiteness.gotoAndPlay(2);
eroll = random(25) + 2;
prisroll = (random(25) + 6) + fatalcount;
ouchsound.start();
if (prisroll >= eroll) {
randattack = random(9) + 2;
prisi2.gotoAndStop(randattack);
blockchance = random(3);
if (blockchance == 1) {
ouchsound.stop();
flash2.gotoAndPlay(2);
randblock = random(2);
if (randblock == 0) {
bluegirl.gotoAndStop("block1");
block.start();
} else {
bluegirl.gotoAndStop("block2");
block.start();
}
} else {
killcount--;
pdiesound.start();
edtf.text = killcount;
randhurt = random(5) + 4;
randattack = random(9) + 2;
bluegirl.gotoAndStop(randhurt);
prisi2.gotoAndStop(randattack);
if ((prisroll > 22) && (killcount > 2)) {
bhurtsound.start();
bhurtsound.start();
critcount++;
killcount--;
splash.gotoAndPlay(2);
edtf.text = killcount;
}
}
} else {
blockchance = random(2);
if (blockchance == 1) {
randattack = random(2) + 2;
bluegirl.gotoAndStop(randattack);
ouchsound.stop();
flash2.gotoAndPlay(2);
randblock = random(2);
if (randblock == 0) {
prisi2.gotoAndStop("block1");
block.start();
} else {
prisi2.gotoAndStop("block2");
block.start();
}
} else if (eroll > 16) {
hurtbadsound.start();
pdiesound.start();
enemycrit++;
prisplatter.gotoAndPlay(2);
priscount = priscount - 5;
pdtf.text = priscount;
edtf.text = killcount;
if (enemycrit == 3) {
bluegirl.gotoAndStop("special");
critflash_mc.gotoAndPlay(2);
prisi2.gotoAndStop("crit");
enemycritSND.start();
ouchsound.start();
pdiesound.start();
prisouchie.start();
killcount = killcount + 7;
priscount = priscount - 7;
pdtf.text = priscount;
edtf.text = killcount;
enemycrit = 0;
if (priscount <= 0) {
bluegirl.gotoAndPlay("win");
}
} else {
hurtbadsound.start();
pdiesound.start();
prisplatter.gotoAndPlay(2);
priscount--;
pdtf.text = priscount;
edtf.text = killcount;
randhurt = random(3) + 11;
randattack = random(2) + 2;
prisi2.gotoAndStop(randhurt);
bluegirl.gotoAndStop(randattack);
}
} else {
priscount--;
pdiesound.start();
pdtf.text = priscount;
randhurt = random(3) + 11;
randattack = random(2) + 2;
prisi2.gotoAndStop(randhurt);
bluegirl.gotoAndStop(randattack);
}
}
if (((critcount == 4) && (priscount > 0)) && (killcount > 0)) {
powerflash.gotoAndPlay(2);
ravishBTN.enabled = true;
ravishBTN._visible = true;
powerupBTN._visible = true;
powerupBTN.enabled = true;
ravishBTN.onRelease = function () {
ravishblue_mc.gotoAndPlay(2);
ravishBTN.enabled = false;
ravishBTN._visible = false;
powerupBTN._visible = false;
powerupBTN.enabled = false;
prisi2.gotoAndStop(1);
critflash_mc.gotoAndPlay(2);
powersound.start();
bhurtsound.start();
bhurtsound.start();
edtf.text = killcount;
critcount = 0;
};
powerupBTN.onRelease = function () {
powerupBTN._visible = false;
powerupBTN.enabled = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
powersound.start();
priscount++;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
critflash_mc.gotoAndPlay(2);
killcount = killcount - (random(50) + 50);
if (killcount <= 0) {
splatx.start();
atk1.enabled = false;
atk1._visible = false;
if (killcount < 0) {
splatsound.start();
priscount = priscount + 5;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
}
bluegirl.gotoAndPlay("death");
} else {
bluegirl.gotoAndStop("powerup");
}
pdtf.text = priscount;
edtf.text = killcount;
pdiesound.start();
ouchsound.start();
priscount = priscount + 5;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
prisi2.gotoAndStop("powerup");
yip.start();
critcount = 0;
};
} else {
powerupBTN._visible = false;
powerupBTN.enabled = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
}
if (killcount <= 0) {
pdiesound.start();
bdiesound.start();
atk1.enabled = false;
atk1._visible = false;
powersound.start();
bluegirl.gotoAndPlay("death");
prisi2.gotoAndPlay("pwin");
splash.gotoAndPlay(2);
}
if (priscount <= 0) {
atk1.enabled = false;
atk1._visible = false;
prisi2.gotoAndPlay("death");
bluegirl.gotoAndPlay("win");
pgasp.start();
pgasp.start();
dohsound.start();
prisplatter.gotoAndPlay(2);
pdiesound.start();
laughsound.start();
priscount--;
}
};
Frame 10
spankmusicsound.stop();
musicsound.stop();
introsound.setVolume(75);
introsound.start();
stop();
bloodmist.gotoAndStop(1);
altgaspsound = new Sound(this);
altgaspsound.attachSound("altyellow");
difficulty = difficulty;
if (priscount < 0) {
priscount == 0;
}
scores.scoreDTF.text = priscount;
redstart.onRelease = function () {
gotoAndStop ("yfight");
};
Frame 11
introsound.stop();
spankmusicsound.stop();
this.createEmptyMovieClip("s1", 101);
voiceloopa = new Sound(s1);
voiceloopa.attachSound("back");
voiceloopa.start(0, 20);
voiceloopa.setVolume(25);
stop();
critcount = 0;
introsound.stop();
prisi2.gotoAndStop(1);
enemy2.gotoAndStop(1);
var eroll;
var prisroll;
var randhurt;
altgaspsound = new Sound(this);
altgaspsound.attachSound("altyellow");
prisouchie = new Sound();
prisouchie.attachSound("priscrit");
enemycritSND = new Sound();
enemycritSND.attachSound("enemyscore");
powersound = new Sound(this);
powersound.attachSound("powerup");
dohsound = new Sound(this);
dohsound.attachSound("bosswin");
pgaspsound = new Sound(this);
pgaspsound.attachSound("sexy2");
yellgaspsound = new Sound();
yellgaspsound.attachSound("yellowgasp");
ydiesound = new Sound(this);
ydiesound.attachSound("yellowdie");
laughsound = new Sound(this);
laughsound.attachSound("laugh");
hurtbadsound = new Sound(this);
hurtbadsound.attachSound("sexy3");
ouchsound = new Sound(this);
ouchsound.attachSound("whoosh");
pdiesound = new Sound(this);
pdiesound.attachSound("prisidie2");
var randattack;
killcount = 150;
pdtf.text = priscount;
edtf.text = killcount;
atk1.onRelease = function () {
if ((powerupBTN.enabled == true) || (ravishBTN.enabled == true)) {
powerupBTN.enabled = false;
powerupBTN._visible = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
critcount = 0;
}
whiteness.gotoAndPlay(2);
eroll = random(25) + 2;
prisroll = (random(25) + 6) + fatalcount;
ouchsound.start();
if (prisroll >= eroll) {
randattack = random(9) + 2;
prisi2.gotoAndStop(randattack);
blockchance = random(3);
if (blockchance == 1) {
ouchsound.stop();
flash2.gotoAndPlay(2);
randblock = random(2);
if (randblock == 0) {
yellowgirl.gotoAndStop("block1");
block.start();
} else {
yellowgirl.gotoAndStop("block2");
block.start();
}
} else {
killcount--;
pdiesound.start();
edtf.text = killcount;
randhurt = random(5) + 4;
randattack = random(9) + 2;
yellowgirl.gotoAndStop(randhurt);
prisi2.gotoAndStop(randattack);
if ((prisroll > 22) && (killcount > 2)) {
yellgaspsound.start();
critcount++;
killcount--;
splash.gotoAndPlay(2);
edtf.text = killcount;
}
}
} else {
blockchance = random(2);
if (blockchance == 1) {
randattack = random(2) + 2;
yellowgirl.gotoAndStop(randattack);
ouchsound.stop();
flash2.gotoAndPlay(2);
randblock = random(2);
if (randblock == 0) {
prisi2.gotoAndStop("block1");
block.start();
} else {
prisi2.gotoAndStop("block2");
block.start();
}
} else if (eroll > 16) {
hurtbadsound.start();
pdiesound.start();
enemycrit++;
prisplatter.gotoAndPlay(2);
priscount = priscount - 6;
edtf.text = killcount;
pdtf.text = priscount;
if (enemycrit == 3) {
yellowgirl.gotoAndStop("special");
critflash_mc.gotoAndPlay(2);
prisi2.gotoAndStop("crit");
enemycritSND.start();
ouchsound.start();
pdiesound.start();
prisouchie.start();
killcount = killcount + 8;
priscount = priscount - 8;
pdtf.text = priscount;
edtf.text = killcount;
enemycrit = 0;
} else {
hurtbadsound.start();
pdiesound.start();
prisplatter.gotoAndPlay(2);
priscount--;
edtf.text = killcount;
randhurt = random(3) + 11;
randattack = random(2) + 2;
prisi2.gotoAndStop(randhurt);
yellowgirl.gotoAndStop(randattack);
}
} else {
priscount--;
pdiesound.start();
edtf.text = killcount;
pdtf.text = priscount;
randhurt = random(3) + 11;
randattack = random(2) + 2;
prisi2.gotoAndStop(randhurt);
yellowgirl.gotoAndStop(randattack);
}
}
if (((critcount == 4) && (priscount > 0)) && (killcount > 0)) {
powerflash.gotoAndPlay(2);
ravishBTN.enabled = true;
ravishBTN._visible = true;
powerupBTN._visible = true;
powerupBTN.enabled = true;
ravishBTN.onRelease = function () {
ravishyellow_mc.gotoAndPlay(2);
ravishBTN.enabled = false;
ravishBTN._visible = false;
powerupBTN._visible = false;
powerupBTN.enabled = false;
prisi2.gotoAndStop(1);
critflash_mc.gotoAndPlay(2);
powersound.start();
altgaspsound.start();
altgaspsound.start();
edtf.text = killcount;
critcount = 0;
};
powerupBTN.onRelease = function () {
powerupBTN._visible = false;
powerupBTN.enabled = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
powersound.start();
priscount++;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
critflash_mc.gotoAndPlay(2);
killcount = killcount - (random(50) + 50);
if (killcount <= 0) {
splatx.start();
atk1.enabled = false;
atk1._visible = false;
if (killcount < 0) {
splatsound.start();
priscount = priscount + 5;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
}
yellowgirl.gotoAndPlay("death");
} else {
yellowgirl.gotoAndStop("powerup");
}
pdtf.text = priscount;
edtf.text = killcount;
pdiesound.start();
ouchsound.start();
priscount = priscount + 5;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
prisi2.gotoAndStop("powerup");
ydiesound.start();
critcount = 0;
};
} else {
powerupBTN._visible = false;
powerupBTN.enabled = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
}
if (killcount <= 0) {
pdiesound.start();
ydiesound.start();
atk1.enabled = false;
atk1._visible = false;
powersound.start();
yellowgirl.gotoAndPlay("death");
prisi2.gotoAndPlay("pwin");
}
if (priscount <= 0) {
atk1.enabled = false;
atk1._visible = false;
prisi2.gotoAndPlay("death");
yellowgirl.gotoAndPlay("win");
pgasp.start();
pgasp.start();
dohsound.start();
prisplatter.gotoAndPlay(2);
pdiesound.start();
laughsound.start();
priscount--;
}
};
Frame 12
voiceloopa.stop();
spankmusicsound.stop();
dohsound = new Sound();
dohsound.attachSound("bosswin");
dohsound.start();
dohsound.start();
stop();
bloodmist.gotoAndStop(1);
squeal = new Sound();
squeal.attachSound("goldsqueak");
titsound = new Sound();
titsound.attachSound("blackgasp");
assound = new Sound();
assound.attachSound("asspank");
difficulty = difficulty;
if (priscount < 0) {
priscount == 0;
}
scores.scoreDTF.text = priscount;
redstart.onRelease = function () {
gotoAndStop ("bonusfight");
};
Instance of Symbol 474 MovieClip "pintro" in Frame 12
onClipEvent (enterFrame) {
pintro.gotoAndPlay(1);
}
Frame 13
introsound.stop();
spankmusicsound.stop();
this.createEmptyMovieClip("s1", 101);
voiceloopa = new Sound(s1);
voiceloopa.attachSound("back");
voiceloopa.start(0, 20);
voiceloopa.setVolume(25);
dohsound.start();
stop();
critcount = 0;
prisi.gotoAndStop(1);
blackgirl.gotoAndStop(1);
difficulty = difficulty;
var eroll;
var prisroll;
var randhurt;
var whichSND;
var randblock;
var blockchance;
var critchoose;
assound = new Sound();
assound.attachSound("asspank");
squeal = new Sound();
squeal.attachSound("goldsqueak");
fatality = new Sound();
fatality.attachSound("breathing");
block = new Sound();
block.attachSound("clang");
pdiesound = new Sound(this);
pdiesound.attachSound("prisidie2");
splatx = new Sound(this);
splatx.attachSound("splatsound2");
titsound = new Sound();
titsound.attachSound("blackgasp");
enemycritSND = new Sound();
enemycritSND.attachSound("enemyscore");
powersound = new Sound(this);
powersound.attachSound("powerup");
ragesnd = new Sound(this);
ragesnd.attachSound("blackrage");
pwned = new Sound(this);
pwned.attachSound("blackcrit");
dohsound = new Sound(this);
dohsound.attachSound("bosswin");
pgaspsound = new Sound(this);
pgaspsound.attachSound("sexy2");
blackharmsound = new Sound(this);
blackharmsound.attachSound("blackalt");
oofsound = new Sound(this);
oofsound.attachSound("oof");
laughsound = new Sound(this);
laughsound.attachSound("laugh");
finalsound = new Sound(this);
finalsound.attachSound("boss");
finalsound.start();
hurtsound = new Sound(this);
hurtsound.attachSound("hurtbad");
hurtbadsound = new Sound(this);
hurtbadsound.attachSound("sexy3");
ouchsound = new Sound(this);
ouchsound.attachSound("whoosh");
diesound = new Sound(this);
diesound.attachSound("die");
var randattack;
flash2.gotoAndPlay(2);
killcount = 250;
pdtf.text = priscount;
edtf.text = killcount;
atk1.onRelease = function () {
if ((powerupBTN.enabled == true) || (ravishBTN.enabled == true)) {
powerupBTN.enabled = false;
powerupBTN._visible = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
critcount = 0;
}
whiteness.gotoAndPlay(2);
eroll = random(25) + 3;
prisroll = (random(25) + 5) + fatalcount;
ouchsound.start();
ouchsound.start();
if (prisroll >= eroll) {
randattack = random(9) + 2;
prisi.gotoAndStop(randattack);
blockchance = random(2);
if (blockchance == 1) {
ouchsound.stop();
flash2.gotoAndPlay(2);
randblock = random(2);
if (randblock == 0) {
blackgirl.gotoAndStop("block1");
block.start();
} else {
blackgirl.gotoAndStop("block2");
block.start();
}
} else {
killcount--;
pdiesound.start();
edtf.text = killcount;
randhurt = random(4) + 4;
randattack = random(9) + 2;
blackgirl.gotoAndStop(randhurt);
prisi.gotoAndStop(randattack);
if ((prisroll > 22) && (killcount > 2)) {
critcount++;
whichSND = random(2);
if (whichSND == 0) {
oofsound.start();
} else {
blackharmsound.start();
blackharmsound.start();
}
killcount = killcount - 3;
splash.gotoAndPlay(2);
edtf.text = killcount;
}
}
} else {
blockchance = random(2);
if (blockchance == 1) {
randattack = random(2) + 2;
blackgirl.gotoAndStop(randattack);
ouchsound.stop();
flash2.gotoAndPlay(2);
randblock = random(2);
if (randblock == 0) {
prisi.gotoAndStop("block1");
block.start();
} else {
prisi.gotoAndStop("block2");
block.start();
}
} else if (eroll > 23) {
hurtbadsound.start();
pdiesound.start();
prisplatter.gotoAndPlay(2);
priscount = priscount - 30;
killcount = killcount + 10;
edtf.text = killcount;
pdtf.text = priscount;
leech.gotoAndPlay(2);
finalsound.start();
edtf.text = killcount;
randhurt = random(3) + 11;
prisi.gotoAndStop(randhurt);
blackgirl.gotoAndStop("stomp");
} else {
newslash.gotoAndPlay(2);
priscount = priscount - 5;
pdiesound.start();
pdtf.text = priscount;
randhurt = random(3) + 11;
randattack = random(2) + 2;
prisi.gotoAndStop(randhurt);
blackgirl.gotoAndStop(randattack);
}
}
if (((critcount == 4) && (priscount > 0)) && (killcount > 0)) {
powerflash.gotoAndPlay(2);
ravishBTN.enabled = true;
ravishBTN._visible = true;
powerupBTN._visible = true;
powerupBTN.enabled = true;
ravishBTN.onRelease = function () {
ravishblack_mc.gotoAndPlay(2);
ravishBTN.enabled = false;
ravishBTN._visible = false;
prisi.gotoAndStop(1);
critflash_mc.gotoAndPlay(2);
powersound.start();
titsound.start();
titsoundsound.start();
edtf.text = killcount;
critcount = 0;
};
powerupBTN.onRelease = function () {
powerupBTN._visible = false;
powerupBTN.enabled = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
powerupBTN._visible = false;
powerupBTN.enabled = false;
powersound.start();
priscount++;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
critflash_mc.gotoAndPlay(2);
killcount = killcount - (random(50) + 50);
if (killcount <= 0) {
pwned.start();
splatx.start();
atk1.enabled = false;
atk1._visible = false;
if (killcount < 0) {
splatsound.start();
priscount = priscount + 5;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
}
blackgirl.gotoAndPlay("death");
} else {
blackgirl.gotoAndStop("powerup");
ragesnd.start();
ragesnd.start();
}
pdtf.text = priscount;
edtf.text = killcount;
pdiesound.start();
ouchsound.start();
priscount = priscount + 5;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
prisi.gotoAndStop("powerup");
critcount = 0;
};
} else {
powerupBTN._visible = false;
powerupBTN.enabled = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
}
if (killcount <= 0) {
atk1.enabled = false;
atk1._visible = false;
earndeath.gotoAndPlay(2);
priscount = priscount + 5;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
pdiesound.start();
powersound.start();
blackgirl.gotoAndPlay("death");
prisi.gotoAndPlay("pwin");
pdiesound.start();
pwned.start();
}
if (priscount <= 0) {
atk1.enabled = false;
atk1._visible = false;
prisi.gotoAndPlay("death");
blackgirl.gotoAndPlay("win");
pgasp.start();
pgasp.start();
leech.gotoAndPlay(2);
dohsound.start();
prisplatter.gotoAndPlay(2);
pdiesound.start();
laughsound.start();
priscount--;
}
};
Frame 14
voiceloopa.stop();
this.createEmptyMovieClip("s3", 103);
spankmusicsound = new Sound(s3);
spankmusicsound.attachSound("spankmusic");
spankmusicsound.start(0, 20);
spankmusicsound.setVolume(50);
stop();
spanktotal++;
scores.scoreDTF.text = priscount;
this.createEmptyMovieClip("s1", 101);
hotspanksound = new Sound(this);
hotspanksound.attachSound("greenspankin");
spankinsound = new Sound(this);
spankinsound.attachSound("spanksound");
var spankpoints = 0;
var spanktimer = 18;
timerDTF.text = spanktimer;
spankBTN.onRelease = function () {
spanktimer--;
greenspank.gotoAndPlay(8);
spankpoints = random(40);
spankinsound.start();
if (spankpoints >= 20) {
kapow.gotoAndPlay(2);
}
if (spanktimer == 0) {
greenspank.gotoAndPlay(30);
spankBTN.enabled = false;
}
timerDTF.text = spanktimer;
};
Frame 15
voiceloopa.stop();
this.createEmptyMovieClip("s3", 103);
spankmusicsound = new Sound(s3);
spankmusicsound.attachSound("spankmusic");
spankmusicsound.start(0, 20);
spankmusicsound.setVolume(50);
stop();
spanktotal++;
scores.scoreDTF.text = priscount;
haltspanksound = new Sound(this);
haltspanksound.attachSound("redpaddle");
spankinsound = new Sound();
spankinsound.attachSound("spanksound");
var spankpoints = 0;
var spanktimer = 18;
timerDTF.text = spanktimer;
scores.scoreDTF.text = priscount;
spankBTN.onRelease = function () {
spanktimer--;
redbonus.gotoAndPlay(8);
spankpoints = random(40);
spankinsound.start();
if (spankpoints >= 20) {
kapow.gotoAndPlay(2);
}
if (spanktimer == 0) {
redbonus.gotoAndPlay(30);
spankBTN.enabled = false;
}
timerDTF.text = spanktimer;
};
Frame 16
voiceloopa.stop();
this.createEmptyMovieClip("s3", 103);
spankmusicsound = new Sound(s3);
spankmusicsound.attachSound("spankmusic");
spankmusicsound.start(0, 20);
spankmusicsound.setVolume(50);
stop();
spanktotal++;
scores.scoreDTF.text = priscount;
var spankpoints = 0;
var spanktimer = 18;
spankinsound = new Sound();
spankinsound.attachSound("spanksound");
timerDTF.text = spanktimer;
scoreDTF.text = priscount;
spankBTN.onRelease = function () {
spanktimer--;
bluespank.gotoAndPlay(8);
spankpoints = random(40);
spankinsound.start();
if (spankpoints >= 20) {
kapow.gotoAndPlay(2);
}
if (spanktimer == 0) {
bluespank.gotoAndPlay(30);
spankBTN.enabled = false;
}
timerDTF.text = spanktimer;
};
Frame 17
voiceloopa.stop();
this.createEmptyMovieClip("s3", 103);
spankmusicsound = new Sound(s3);
spankmusicsound.attachSound("spankmusic");
spankmusicsound.start(0, 20);
spankmusicsound.setVolume(50);
stop();
spanktotal++;
altgaspsound = new Sound(this);
altgaspsound.attachSound("altyellow");
spankinsound = new Sound();
spankinsound.attachSound("spanksound");
var spankpoints = 0;
var spanktimer = 18;
timerDTF.text = spanktimer;
scores.scoreDTF.text = priscount;
spankBTN.onRelease = function () {
spanktimer--;
yellowspank.gotoAndPlay(8);
spankpoints = random(40);
spankinsound.start();
if (spankpoints >= 20) {
kapow.gotoAndPlay(2);
}
if (spanktimer == 0) {
yellowspank.gotoAndPlay(30);
spankBTN.enabled = false;
}
timerDTF.text = spanktimer;
};
Frame 18
voiceloopa.stop();
stopAllSounds();
this.createEmptyMovieClip("s3", 103);
spankmusicsound = new Sound(s3);
spankmusicsound.attachSound("spankmusic");
spankmusicsound.stop();
spankmusicsound.start(0, 20);
spankmusicsound.setVolume(50);
stop();
spanktotal++;
scores.scoreDTF.text = priscount;
spankBTN.enabled = true;
squeal = new Sound();
squeal.attachSound("goldsqueak");
titsound = new Sound();
titsound.attachSound("blackgasp");
spankinsound = new Sound();
spankinsound.attachSound("spanksound");
var spankpoints = 0;
var spanktimer = 18;
timerDTF.text = spanktimer;
scoreDTF.text = priscount;
spankBTN.onRelease = function () {
spankinsound.start();
spanktimer--;
secret.gotoAndPlay(8);
spankpoints = random(40);
if (spankpoints >= 15) {
kapow.gotoAndPlay(2);
}
if (spanktimer == 0) {
secret.gotoAndPlay(91);
spankBTN.enabled = false;
}
timerDTF.text = spanktimer;
};
Frame 19
spankmusicsound.stop();
musicsound.stop();
introsound.setVolume(75);
introsound.start();
stop();
bloodmist.gotoAndStop(1);
powerupBTN.enabled = false;
powerupBTN._visible = false;
difficulty = difficulty;
if (priscount < 0) {
priscount == 0;
}
scores.scoreDTF.text = priscount;
redstart.onRelease = function () {
gotoAndStop ("goldenfight");
};
Instance of Symbol 474 MovieClip "pintro" in Frame 19
onClipEvent (enterFrame) {
pintro.gotoAndPlay(1);
}
Frame 20
spankmusicsound.stop();
introsound.stop();
this.createEmptyMovieClip("s1", 101);
voiceloopa = new Sound(s1);
voiceloopa.attachSound("back");
voiceloopa.start(0, 20);
voiceloopa.setVolume(25);
dohsound.start();
stop();
critcount = 0;
prisi.gotoAndStop(1);
enemy1.gotoAndStop(1);
var eroll;
var prisroll;
var randhurt;
var whichTARG;
var capeAlive = true;
var randblock;
var blockchance;
var critchoose;
gspanksound = new Sound();
gspanksound.attachSound("spankher");
block = new Sound();
block.attachSound("clang");
screamgold = new Sound(this);
screamgold.attachSound("goldscream");
spankinsound = new Sound();
spankinsound.attachSound("spanksound");
gspanksound = new Sound();
gspanksound.attachSound("spankher");
squeal = new Sound();
splatx = new Sound(this);
splatx.attachSound("splatsound2");
squeal.attachSound("goldsqueak");
prisouchie = new Sound();
prisouchie.attachSound("priscrit");
enemycritSND = new Sound();
enemycritSND.attachSound("enemyscore");
powersound = new Sound(this);
powersound.attachSound("powerup");
dohsound = new Sound(this);
dohsound.attachSound("bosswin");
uhohsound = new Sound(this);
uhohsound.attachSound("back");
pdiesound = new Sound(this);
pdiesound.attachSound("prisidie2");
fireballsound = new Sound();
fireballsound.attachSound("lazer");
dohsound.start();
gold1sound = new Sound(this);
gold1sound.attachSound("goldhurt");
gold2sound = new Sound(this);
gold2sound.attachSound("golddie");
capecutsound = new Sound(this);
capecutsound.attachSound("capehurt");
capedownsound = new Sound(this);
capedownsound.attachSound("capedie");
goldshieldsound = new Sound(this);
goldshieldsound.attachSound("goldblock");
pgaspsound = new Sound(this);
pgaspsound.attachSound("sexy2");
blackharmsound = new Sound(this);
blackharmsound.attachSound("blackalt");
oofsound = new Sound(this);
oofsound.attachSound("oof");
laughsound = new Sound(this);
laughsound.attachSound("laugh");
hurtsound = new Sound(this);
hurtsound.attachSound("hurtbad");
hurtbadsound = new Sound(this);
hurtbadsound.attachSound("sexy3");
ouchsound = new Sound(this);
ouchsound.attachSound("whoosh");
critcount = 0;
var randattack;
var capelife = 10;
killcount = 200;
var priscount = priscount;
pdtf.text = priscount;
edtf.text = killcount;
atk1.onRelease = function () {
if ((powerupBTN.enabled == true) || (ravishBTN.enabled == true)) {
powerupBTN.enabled = false;
powerupBTN._visible = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
critcount = 0;
}
whiteness.gotoAndPlay(2);
eroll = random(30);
prisroll = (random(25) + 6) + fatalcount;
ouchsound.start();
ouchsound.start();
if (capeAlive == true) {
if (prisroll >= eroll) {
whichTARG = random(2);
if (whichTARG == 0) {
randattack = random(9) + 2;
prisi.gotoAndStop(randattack);
gold.gotoAndStop("block");
capegirl.gotoAndStop(1);
killcount = killcount + 5;
edtf.text = killcount;
leech.gotoAndPlay(2);
goldshieldsound.start();
} else if (capelife == 0) {
capeAlive = false;
pdiesound.start();
critflash_mc.gotoAndPlay(2);
splatx.start();
capegirl.gotoAndPlay("death");
gold.gotoAndStop("shock2");
prisi.gotoAndStop("powerup");
capedownsound.start();
uhohsound.start();
} else {
capelife--;
edtf.text = killcount;
splash.gotoAndPlay(2);
capecutsound.start();
pdiesound.start();
randhurt = random(4) + 2;
randattack = random(9) + 2;
capegirl.gotoAndStop(randhurt);
gold.gotoAndStop("shock");
prisi.gotoAndStop(randattack);
}
} else {
capegirl.gotoAndStop(1);
if ((capeAlive = true)) {
if ((eroll > 19) && (priscount > 2)) {
ouchsound.stop();
gold.gotoAndStop("blast");
fireballsound.start();
fireblast.gotoAndPlay(2);
randhurt = random(3) + 11;
prisi.gotoAndStop(randhurt);
hurtbadsound.start();
if (difficulty == 0) {
priscount = priscount - 7;
} else {
priscount = priscount - 20;
}
pdtf.text = priscount;
edtf.text = killcount;
} else {
randattack = random(9) + 2;
prisi.gotoAndStop(randattack);
gold.gotoAndStop("block2");
killcount = killcount + 5;
capegirl.gotoAndStop(1);
leech.gotoAndPlay(2);
goldshieldsound.start();
edtf.text = killcount;
}
} else {
randattack = random(5) + 2;
randhurt = random(3) + 11;
prisi.gotoAndStop(randhurt);
gold.gotoAndStop(randattack);
priscount--;
}
}
} else {
if (prisroll >= eroll) {
randattack = random(9) + 2;
prisi.gotoAndStop(randattack);
blockchance = random(4);
if (blockchance == 1) {
ouchsound.stop();
flash2.gotoAndPlay(2);
randblock = random(2);
if (randblock == 0) {
gold.gotoAndStop("swordblock1");
block.start();
} else {
gold.gotoAndStop("swordblock2");
block.start();
}
} else {
pdiesound.start();
killcount--;
edtf.text = killcount;
randhurt = random(6) + 7;
randattack = random(9) + 2;
gold.gotoAndStop(randhurt);
prisi.gotoAndStop(randattack);
if ((prisroll > 22) && (killcount > 2)) {
critcount++;
squeal.start();
killcount = killcount - 4;
splash.gotoAndPlay(2);
edtf.text = killcount;
}
}
} else if (killcount >= 0) {
blockchance = random(3);
if (blockchance == 1) {
randattack = random(2) + 2;
gold.gotoAndStop(randattack);
ouchsound.stop();
flash2.gotoAndPlay(2);
randblock = random(2);
if (randblock == 0) {
prisi.gotoAndStop("block1");
block.start();
} else {
prisi.gotoAndStop("block2");
block.start();
}
} else if (eroll > 16) {
hurtbadsound.start();
pdiesound.start();
enemycrit++;
prisplatter.gotoAndPlay(2);
priscount = priscount - 10;
pdtf.text = priscount;
edtf.text = killcount;
if (enemycrit == 3) {
gold.gotoAndStop("special");
powerflash.gotoAndPlay(2);
fireballsound.start();
fireblast.gotoAndPlay(2);
prisi.gotoAndStop("crit");
enemycritSND.start();
pdiesound.start();
prisouchie.start();
priscount = priscount - 25;
killcount = killcount + 10;
pdtf.text = priscount;
edtf.text = killcount;
enemycrit = 0;
} else {
hurtbadsound.start();
pdiesound.start();
prisplatter.gotoAndPlay(2);
priscount = priscount - 2;
pdtf.text = priscount;
edtf.text = killcount;
randattack = random(5) + 2;
randhurt = random(3) + 11;
prisi.gotoAndStop(randhurt);
gold.gotoAndStop(randattack);
}
} else {
priscount = priscount - 3;
killcount = killcount + 2;
edtf.text = killcount;
pdtf.text = priscount;
randattack = random(5) + 2;
randhurt = random(3) + 11;
prisi.gotoAndStop(randhurt);
gold.gotoAndStop(randattack);
}
}
if (((critcount == 4) && (priscount > 0)) && (killcount > 0)) {
powerflash.gotoAndPlay(2);
ravishBTN.enabled = true;
ravishBTN._visible = true;
powerupBTN._visible = true;
powerupBTN.enabled = true;
ravishBTN.onRelease = function () {
ravishgold_mc.gotoAndPlay(2);
ravishBTN.enabled = false;
ravishBTN._visible = false;
powerupBTN._visible = false;
powerupBTN.enabled = false;
prisi2.gotoAndStop(1);
critflash_mc.gotoAndPlay(2);
powersound.start();
gspanksound.start();
gspanksound.start();
edtf.text = killcount;
critcount = 0;
};
powerupBTN.onRelease = function () {
powerupBTN._visible = false;
powerupBTN.enabled = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
powersound.start();
priscount++;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
critflash_mc.gotoAndPlay(2);
killcount = killcount - (random(50) + 50);
if (killcount <= 0) {
splatx.start();
atk1.enabled = false;
atk1._visible = false;
if (killcount < 0) {
splatsound.start();
priscount = priscount + 5;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
}
gold.gotoAndPlay("death");
} else {
gold.gotoAndStop("powerup");
}
pdtf.text = priscount;
edtf.text = killcount;
pdiesound.start();
ouchsound.start();
priscount = priscount + 5;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
pdiesound.start();
prisi.gotoAndStop("powerup");
gold2sound.start();
critcount = 0;
};
} else {
powerupBTN._visible = false;
powerupBTN.enabled = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
}
}
if (killcount <= 0) {
atk1.enabled = false;
atk1._visible = false;
pdiesound.start();
powersound.start();
gold.gotoAndPlay("death");
prisi.gotoAndPlay("pwin");
pdiesound.start();
gold2sound.start();
}
if (priscount <= 0) {
atk1.enabled = false;
atk1._visible = false;
fireballsound.start();
fireblast.gotoAndPlay(2);
prisi.gotoAndPlay("death");
gold.gotoAndPlay("win");
capegirl.gotoAndPlay("win");
pgasp.start();
pgasp.start();
dohsound.start();
prisplatter.gotoAndPlay(2);
pdiesound.start();
laughsound.start();
priscount--;
}
};
Frame 21
voiceloopa.stop();
this.createEmptyMovieClip("s3", 103);
spankmusicsound = new Sound(s3);
spankmusicsound.attachSound("spankmusic");
spankmusicsound.start(0, 20);
spankmusicsound.setVolume(50);
stop();
spanktotal++;
scores.scoreDTF.text = priscount;
gspanksound = new Sound();
gspanksound.attachSound("spankher");
spankinsound = new Sound();
spankinsound.attachSound("spanksound");
var spankpoints = 0;
var spanktimer = 18;
timerDTF.text = spanktimer;
scoreDTF.text = priscount;
spankBTN.onRelease = function () {
spanktimer--;
goldenspankin.gotoAndPlay(8);
watcher2.gotoAndPlay(2);
spankpoints = random(40);
spankinsound.start();
if (spankpoints >= 15) {
kapow.gotoAndPlay(2);
}
if (spanktimer == 0) {
gspanksound.start();
goldenspankin.gotoAndPlay(30);
spankBTN.enabled = false;
}
timerDTF.text = spanktimer;
};
Frame 22
voiceloopa.stop();
stopAllSounds();
this.createEmptyMovieClip("s3", 103);
spankmusicsound = new Sound(s3);
spankmusicsound.attachSound("spankmusic");
spankmusicsound.start(0, 20);
spankmusicsound.setVolume(50);
stop();
spanktotal++;
scores.scoreDTF.text = priscount;
assound = new Sound();
assound.attachSound("asspank");
gaspsound = new Sound();
gaspsound.attachSound("blackgasp");
spankinsound = new Sound();
spankinsound.attachSound("spanksound");
var spankpoints = 0;
var spanktimer = 18;
var spankscore = 0;
timerDTF.text = spanktimer;
scoreDTF.text = priscount;
spankBTN.enabled = true;
spankBTN.onRelease = function () {
spanktimer--;
blackspank.gotoAndPlay(8);
spankpoints = random(40);
spankinsound.start();
if (spankpoints >= 20) {
kapow.gotoAndPlay(2);
}
if (spanktimer == 0) {
assound.start();
blackspank.gotoAndPlay(30);
spankBTN.enabled = false;
}
timerDTF.text = spanktimer;
};
Frame 23
stop();
dohsound.stop();
spankmusicsound.stop();
bloodmist.gotoAndStop(1);
killBTN.enabled = false;
killBTN._visible = false;
powerupBTN.enabled = false;
powerupBTN._visible = false;
scores.scoreDTF.text = priscount;
fatals.fatalDTF.text = fatalcount;
spanks.spankDTF.text = spanktotal;
victory = new Sound(this);
victory.attachSound("endgame");
victory.start(0, 99);
winmovie.gotoAndPlay(1);
spankBTN.onRelease = function () {
gotoAndPlay ("vintro");
};
Frame 24
stop();
powerupBTN.enabled = false;
powerupBTN._visible = false;
var buttonswitch = 0;
voiceloopa.stop();
organplay = new Sound();
organplay.attachSound("organ");
organplay.start(0, 5);
flash2.gotoAndPlay(2);
retryBTN.enabled = true;
retryBTN._visible = true;
prisdefeat.gotoAndPlay(1);
retryBTN.onRelease = function () {
if (buttonswitch == 0) {
buttonswitch++;
lastsound.start();
prisdefeat.gotoAndPlay(2);
whiteness.gotoAndPlay(2);
} else {
gotoAndPlay ("begin");
}
};
Frame 25
spankmusicsound.stop();
musicsound.stop();
introsound.setVolume(75);
introsound.start();
stop();
bloodmist.gotoAndStop(1);
spankpink = new Sound(this);
spankpink.attachSound("pinkspank");
difficulty = difficulty;
if (priscount < 0) {
priscount == 0;
}
powerupBTN.enabled = false;
powerupBTN._visible = false;
scores.scoreDTF.text = priscount;
redstart.onRelease = function () {
gotoAndStop ("pfight");
};
Frame 26
introsound.stop();
this.createEmptyMovieClip("s1", 101);
voiceloopa = new Sound(s1);
voiceloopa.attachSound("back");
voiceloopa.start(0, 20);
voiceloopa.setVolume(25);
stop();
critcount = 0;
prisi2.gotoAndStop(1);
pinkgirl.gotoAndStop(1);
var eroll;
var prisroll;
var randhurt;
pinkfatal = new Sound();
pinkfatal.attachSound("pinkcrit");
newlaughs = new Sound(this);
newlaughs.attachSound("newlaugh");
diepink = new Sound(this);
diepink.attachSound("pinkcrit3");
hurtpink = new Sound(this);
hurtpink.attachSound("pinkhurt5");
critpink = new Sound(this);
critpink.attachSound("pinkdie");
splatx = new Sound(this);
splatx.attachSound("splatsound2");
prisouchie = new Sound();
prisouchie.attachSound("priscrit");
enemycritSND = new Sound();
enemycritSND.attachSound("enemyscore");
powersound = new Sound(this);
powersound.attachSound("powerup");
dohsound = new Sound(this);
dohsound.attachSound("bosswin");
pgaspsound = new Sound(this);
pgaspsound.attachSound("sexy2");
pdiesound = new Sound(this);
pdiesound.attachSound("prisidie2");
jadehurtsound = new Sound(this);
jadehurtsound.attachSound("viperhurt");
laughsound = new Sound(this);
laughsound.attachSound("laugh");
jdiesound = new Sound(this);
jdiesound.attachSound("viperdie");
hurtbadsound = new Sound(this);
hurtbadsound.attachSound("sexy3");
ouchsound = new Sound(this);
ouchsound.attachSound("whoosh");
diesound = new Sound(this);
diesound.attachSound("die");
var randattack;
killcount = 175;
pdtf.text = priscount;
edtf.text = killcount;
atk1.onRelease = function () {
if ((powerupBTN.enabled == true) || (ravishBTN.enabled == true)) {
powerupBTN.enabled = false;
powerupBTN._visible = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
critcount = 0;
}
whiteness.gotoAndPlay(2);
eroll = random(25) + 2;
prisroll = (random(25) + 6) + fatalcount;
ouchsound.start();
ouchsound.start();
if (prisroll >= eroll) {
randattack = random(9) + 2;
prisi2.gotoAndStop(randattack);
blockchance = random(3);
if (blockchance == 1) {
ouchsound.stop();
flash2.gotoAndPlay(2);
randblock = random(2);
if (randblock == 0) {
pinkgirl.gotoAndStop("block1");
block.start();
} else {
pinkgirl.gotoAndStop("block2");
block.start();
}
} else {
killcount--;
pdiesound.start();
edtf.text = killcount;
randhurt = random(5) + 4;
randattack = random(9) + 2;
pinkgirl.gotoAndStop(randhurt);
prisi2.gotoAndStop(randattack);
if ((prisroll > 22) && (killcount > 2)) {
critcount++;
hurtpink.start();
killcount--;
splash.gotoAndPlay(2);
edtf.text = killcount;
}
}
} else {
blockchance = random(2);
if (blockchance == 1) {
randattack = random(2) + 2;
pinkgirl.gotoAndStop(randattack);
ouchsound.stop();
flash2.gotoAndPlay(2);
randblock = random(2);
if (randblock == 0) {
prisi2.gotoAndStop("block1");
block.start();
} else {
prisi2.gotoAndStop("block2");
block.start();
}
} else if (eroll > 15) {
enemycrit++;
pdiesound.start();
hurtbadsound.start();
prisplatter.gotoAndPlay(2);
priscount = priscount - 7;
edtf.text = killcount;
pdtf.text = priscount;
if (enemycrit == 3) {
pinkgirl.gotoAndStop("special");
critflash_mc.gotoAndPlay(2);
prisi2.gotoAndStop("crit");
newlaughs.start();
ouchsound.start();
pdiesound.start();
prisouchie.start();
killcount = killcount + 9;
priscount = priscount - 9;
pdtf.text = priscount;
edtf.text = killcount;
enemycrit = 0;
if (priscount <= 0) {
pinkgirl.gotoAndPlay("win");
}
} else {
pdiesound.start();
hurtbadsound.start();
prisplatter.gotoAndPlay(2);
priscount--;
pdtf.text = priscount;
edtf.text = killcount;
randhurt = random(3) + 11;
randattack = random(2) + 2;
prisi2.gotoAndStop(randhurt);
pinkgirl.gotoAndStop(randattack);
}
} else {
pdiesound.start();
priscount--;
pdtf.text = priscount;
randhurt = random(3) + 11;
randattack = random(2) + 2;
prisi2.gotoAndStop(randhurt);
pinkgirl.gotoAndStop(randattack);
}
}
if (((critcount == 4) && (priscount > 0)) && (killcount > 0)) {
powerflash.gotoAndPlay(2);
ravishBTN.enabled = true;
ravishBTN._visible = true;
powerupBTN._visible = true;
powerupBTN.enabled = true;
ravishBTN.onRelease = function () {
ravishpink_mc.gotoAndPlay(2);
ravishBTN.enabled = false;
ravishBTN._visible = false;
powerupBTN._visible = false;
powerupBTN.enabled = false;
prisi2.gotoAndStop(1);
critflash_mc.gotoAndPlay(2);
powersound.start();
spankpink.start();
spankpink.start();
edtf.text = killcount;
critcount = 0;
};
powerupBTN.onRelease = function () {
powerupBTN._visible = false;
powerupBTN.enabled = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
powersound.start();
priscount++;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
critflash_mc.gotoAndPlay(2);
killcount = killcount - (random(50) + 50);
if (killcount <= 0) {
splatx.start();
atk1.enabled = false;
atk1._visible = false;
if (killcount < 0) {
splatsound.start();
priscount = priscount + 5;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
}
pinkgirl.gotoAndPlay("death");
} else {
pinkgirl.gotoAndStop("powerup");
}
pdtf.text = priscount;
edtf.text = killcount;
pdiesound.start();
critpink.start();
ouchsound.start();
priscount = priscount + 5;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
prisi2.gotoAndStop("powerup");
critcount = 0;
};
} else {
powerupBTN._visible = false;
powerupBTN.enabled = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
}
if (killcount <= 0) {
atk1.enabled = false;
atk1._visible = false;
diepink.start();
pdiesound.start();
powersound.start();
pinkgirl.gotoAndPlay("death");
prisi2.gotoAndPlay("pwin");
splash.gotoAndPlay(2);
}
if (priscount <= 0) {
atk1.enabled = false;
atk1._visible = false;
prisi2.gotoAndPlay("death");
pinkgirl.gotoAndPlay("win");
pdiesound.start();
dohsound.start();
pgasp.start();
pgasp.start();
prisplatter.gotoAndPlay(2);
laughsound.start();
dohsound.start();
priscount--;
}
};
Frame 27
voiceloopa.stop();
this.createEmptyMovieClip("s3", 103);
spankmusicsound = new Sound(s3);
spankmusicsound.attachSound("spankmusic");
spankmusicsound.start(0, 20);
spankmusicsound.setVolume(50);
stop();
spanktotal++;
powerupBTN.enabled = false;
powerupBTN._visible = false;
spankpink = new Sound(this);
spankpink.attachSound("pinkspank");
altgaspsound = new Sound(this);
altgaspsound.attachSound("altyellow");
spankinsound = new Sound();
spankinsound.attachSound("spanksound");
var spankpoints = 0;
var spanktimer = 18;
timerDTF.text = spanktimer;
scores.scoreDTF.text = priscount;
spankBTN.onRelease = function () {
spanktimer--;
pinkspank.gotoAndPlay(8);
spankpoints = random(40);
spankinsound.start();
if (spankpoints >= 20) {
kapow.gotoAndPlay(2);
}
if (spanktimer == 0) {
pinkspank.gotoAndPlay(30);
spankBTN.enabled = false;
}
timerDTF.text = spanktimer;
};
Frame 28
spankmusicsound.stop();
musicsound.stop();
introsound.setVolume(75);
introsound.start();
stop();
bloodmist.gotoAndStop(1);
difficulty = difficulty;
if (priscount < 0) {
priscount == 0;
}
killBTN.enabled = false;
killBTN._visible = false;
powerupBTN.enabled = false;
powerupBTN._visible = false;
scores.scoreDTF.text = priscount;
redstart.onRelease = function () {
gotoAndStop ("silverfight");
};
Frame 29
introsound.stop();
this.createEmptyMovieClip("s1", 101);
voiceloopa = new Sound(s1);
voiceloopa.attachSound("back");
voiceloopa.start(0, 20);
voiceloopa.setVolume(25);
dohsound.start();
stop();
critcount = 0;
enemycrit = 0;
prisi2.gotoAndStop(1);
silvergirl.gotoAndStop(1);
var eroll;
var prisroll;
var randhurt;
var randblock;
var blockchance;
var critchoose;
silveravish = new Sound();
silveravish.attachSound("silravish");
fatality = new Sound();
fatality.attachSound("breathing");
block = new Sound();
block.attachSound("clang");
spankinsound = new Sound();
spankinsound.attachSound("spanksound");
silverspankin = new Sound(this);
silverspankin.attachSound("silverspank");
critsilver = new Sound();
critsilver.attachSound("silvercrit");
diesilver = new Sound();
diesilver.attachSound("silverdie");
hurtsilver = new Sound();
hurtsilver.attachSound("silverhurt");
newlaughs = new Sound(this);
newlaughs.attachSound("newlaugh");
splatx = new Sound(this);
splatx.attachSound("splatsound2");
prisouchie = new Sound();
prisouchie.attachSound("priscrit");
enemycritSND = new Sound();
enemycritSND.attachSound("enemyscore");
powersound = new Sound(this);
powersound.attachSound("powerup");
dohsound = new Sound(this);
dohsound.attachSound("bosswin");
pgaspsound = new Sound(this);
pgaspsound.attachSound("sexy2");
pdiesound = new Sound(this);
pdiesound.attachSound("prisidie2");
jadehurtsound = new Sound(this);
jadehurtsound.attachSound("viperhurt");
laughsound = new Sound(this);
laughsound.attachSound("laugh");
jdiesound = new Sound(this);
jdiesound.attachSound("viperdie");
hurtbadsound = new Sound(this);
hurtbadsound.attachSound("sexy3");
ouchsound = new Sound(this);
ouchsound.attachSound("whoosh");
diesound = new Sound(this);
diesound.attachSound("die");
var randattack;
killcount = 250;
pdtf.text = priscount;
edtf.text = killcount;
atk1.onRelease = function () {
if ((powerupBTN.enabled == true) || (ravishBTN.enabled == true)) {
powerupBTN.enabled = false;
powerupBTN._visible = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
critcount = 0;
}
whiteness.gotoAndPlay(2);
eroll = random(25) + 4;
prisroll = (random(25) + 6) + fatalcount;
ouchsound.start();
ouchsound.start();
if (prisroll >= eroll) {
randattack = random(9) + 2;
prisi2.gotoAndStop(randattack);
blockchance = random(4);
if (blockchance == 1) {
ouchsound.stop();
flash2.gotoAndPlay(2);
randblock = random(2);
killcount++;
edtf.text = killcount;
if (randblock == 0) {
silvergirl.gotoAndStop("block1");
block.start();
} else {
silvergirl.gotoAndStop("block2");
block.start();
}
} else {
killcount--;
edtf.text = killcount;
pdiesound.start();
randhurt = random(5) + 4;
randattack = random(9) + 2;
silvergirl.gotoAndStop(randhurt);
randattack = random(9) + 2;
prisi2.gotoAndStop(randattack);
if ((prisroll > 22) && (killcount > 2)) {
critcount++;
hurtsilver.start();
pdiesound.start();
killcount--;
splash.gotoAndPlay(2);
edtf.text = killcount;
}
}
} else {
blockchance = random(3);
if (blockchance == 1) {
randattack = random(2) + 2;
silvergirl.gotoAndStop(randattack);
ouchsound.stop();
flash2.gotoAndPlay(2);
randblock = random(2);
if (randblock == 0) {
prisi2.gotoAndStop("block1");
block.start();
} else {
prisi2.gotoAndStop("block2");
block.start();
}
} else if (eroll > 15) {
enemycrit++;
pdiesound.start();
hurtbadsound.start();
prisplatter.gotoAndPlay(2);
priscount--;
edtf.text = killcount;
pdtf.text = priscount;
if (enemycrit == 2) {
critchoose = random(3);
if (critchoose == 1) {
silvergirl.gotoAndStop("special2");
critflash_mc.gotoAndPlay(2);
prisi2.gotoAndStop("crit");
newlaughs.start();
ouchsound.start();
pdiesound.start();
prisouchie.start();
killcount = killcount + random(50);
priscount = priscount - random(50);
pdtf.text = priscount;
edtf.text = killcount;
enemycrit = 0;
} else {
silvergirl.gotoAndStop("special");
critflash_mc.gotoAndPlay(2);
prisi2.gotoAndStop("crit");
newlaughs.start();
ouchsound.start();
pdiesound.start();
prisouchie.start();
priscount = priscount - 25;
pdtf.text = priscount;
edtf.text = killcount;
enemycrit = 0;
}
if (priscount <= 0) {
silvergirl.gotoAndPlay("win");
}
} else {
pdiesound.start();
hurtbadsound.start();
prisplatter.gotoAndPlay(2);
priscount--;
pdtf.text = priscount;
edtf.text = killcount;
randhurt = random(3) + 11;
randattack = random(2) + 2;
silvergirl.gotoAndStop(randattack);
prisi2.gotoAndStop(randhurt);
}
} else {
priscount--;
pdtf.text = priscount;
randhurt = random(3) + 11;
randattack = random(2) + 2;
prisi2.gotoAndStop(randhurt);
silvergirl.gotoAndStop(randattack);
}
}
if (((critcount == 4) && (priscount > 0)) && (killcount > 0)) {
powerflash.gotoAndPlay(2);
ravishBTN.enabled = true;
ravishBTN._visible = true;
powerupBTN._visible = true;
powerupBTN.enabled = true;
ravishBTN.onRelease = function () {
ravishsilver_mc.gotoAndPlay(2);
ravishBTN.enabled = false;
ravishBTN._visible = false;
powerupBTN._visible = false;
powerupBTN.enabled = false;
prisi2.gotoAndStop(1);
critflash_mc.gotoAndPlay(2);
powersound.start();
silveravish.start();
edtf.text = killcount;
critcount = 0;
};
powerupBTN.onRelease = function () {
powerupBTN._visible = false;
powerupBTN.enabled = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
powersound.start();
priscount++;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
critflash_mc.gotoAndPlay(2);
killcount = killcount - (random(50) + 50);
if (killcount <= 0) {
splatx.start();
atk1.enabled = false;
atk1._visible = false;
if (killcount < 0) {
splatsound.start();
priscount = priscount + 5;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
}
silvergirl.gotoAndPlay("death");
} else {
silvergirl.gotoAndStop("powerup");
}
pdtf.text = priscount;
edtf.text = killcount;
pdiesound.start();
critsilver.start();
ouchsound.start();
priscount = priscount + 5;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
prisi2.gotoAndStop("powerup");
critcount = 0;
};
} else {
powerupBTN._visible = false;
powerupBTN.enabled = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
}
if (killcount <= 0) {
atk1.enabled = false;
atk1._visible = false;
diesilver.start();
diesilver.start();
pdiesound.start();
powersound.start();
silvergirl.gotoAndPlay("death");
prisi2.gotoAndPlay("pwin");
splash.gotoAndPlay(2);
}
if (priscount <= 0) {
atk1.enabled = false;
atk1._visible = false;
prisi2.gotoAndPlay("death");
silvergirl.gotoAndPlay("win");
pdiesound.start();
dohsound.start();
pgasp.start();
pgasp.start();
prisplatter.gotoAndPlay(2);
laughsound.start();
dohsound.start();
priscount--;
}
};
Frame 30
introsound.stop();
this.createEmptyMovieClip("s1", 101);
voiceloopa = new Sound(s1);
voiceloopa.attachSound("back");
voiceloopa.start(0, 20);
voiceloopa.setVolume(25);
dohsound.start();
stop();
critcount = 0;
enemycrit = 0;
prisi2.gotoAndStop(1);
felyra.gotoAndStop(1);
var eroll;
var prisroll;
var randhurt;
var randblock;
var blockchance;
var critchoose;
felravish = new Sound();
felravish.attachSound("felravish");
felcrit = new Sound();
felcrit.attachSound("felcrit");
felcunt = new Sound();
felcunt.attachSound("felcunt");
feldie = new Sound();
feldie.attachSound("feldie");
felfatal = new Sound();
felfatal.attachSound("felfatal");
felhurt = new Sound();
felhurt.attachSound("felhurt");
felspank = new Sound();
felspank.attachSound("felspank");
silveravish = new Sound();
silveravish.attachSound("silravish");
fatality = new Sound();
fatality.attachSound("breathing");
block = new Sound();
block.attachSound("clang");
spankinsound = new Sound();
spankinsound.attachSound("spanksound");
silverspankin = new Sound(this);
silverspankin.attachSound("silverspank");
critsilver = new Sound();
critsilver.attachSound("silvercrit");
diesilver = new Sound();
diesilver.attachSound("silverdie");
hurtsilver = new Sound();
hurtsilver.attachSound("silverhurt");
newlaughs = new Sound(this);
newlaughs.attachSound("newlaugh");
splatx = new Sound(this);
splatx.attachSound("splatsound2");
prisouchie = new Sound();
prisouchie.attachSound("priscrit");
enemycritSND = new Sound();
enemycritSND.attachSound("enemyscore");
powersound = new Sound(this);
powersound.attachSound("powerup");
dohsound = new Sound(this);
dohsound.attachSound("bosswin");
pgaspsound = new Sound(this);
pgaspsound.attachSound("sexy2");
pdiesound = new Sound(this);
pdiesound.attachSound("prisidie2");
jadehurtsound = new Sound(this);
jadehurtsound.attachSound("viperhurt");
laughsound = new Sound(this);
laughsound.attachSound("laugh");
jdiesound = new Sound(this);
jdiesound.attachSound("viperdie");
hurtbadsound = new Sound(this);
hurtbadsound.attachSound("sexy3");
ouchsound = new Sound(this);
ouchsound.attachSound("whoosh");
diesound = new Sound(this);
diesound.attachSound("die");
var randattack;
killcount = 500;
pdtf.text = priscount;
edtf.text = killcount;
atk1.onRelease = function () {
if ((powerupBTN.enabled == true) || (ravishBTN.enabled == true)) {
powerupBTN.enabled = false;
powerupBTN._visible = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
critcount = 0;
}
whiteness.gotoAndPlay(2);
eroll = random(25) + 5;
prisroll = (random(25) + 5) + fatalcount;
ouchsound.start();
ouchsound.start();
if (prisroll >= eroll) {
randattack = random(9) + 2;
prisi2.gotoAndStop(randattack);
blockchance = random(4);
if (blockchance == 1) {
ouchsound.stop();
flash2.gotoAndPlay(2);
randblock = random(2);
killcount++;
edtf.text = killcount;
if (randblock == 0) {
felyra.gotoAndStop("block1");
block.start();
} else {
felyra.gotoAndStop("block2");
block.start();
}
} else {
killcount--;
edtf.text = killcount;
pdiesound.start();
randhurt = random(5) + 5;
randattack = random(9) + 2;
felyra.gotoAndStop(randhurt);
randattack = random(9) + 2;
prisi2.gotoAndStop(randattack);
if ((prisroll > 22) && (killcount > 2)) {
critcount++;
felhurt.start();
pdiesound.start();
killcount--;
splash.gotoAndPlay(2);
edtf.text = killcount;
}
}
} else {
blockchance = random(3);
if (blockchance == 1) {
randattack = random(3) + 2;
felyra.gotoAndStop(randattack);
ouchsound.stop();
flash2.gotoAndPlay(2);
randblock = random(2);
if (randblock == 0) {
prisi2.gotoAndStop("block1");
block.start();
} else {
prisi2.gotoAndStop("block2");
block.start();
}
} else if (eroll > 15) {
enemycrit++;
pdiesound.start();
hurtbadsound.start();
prisplatter.gotoAndPlay(2);
priscount--;
edtf.text = killcount;
pdtf.text = priscount;
if (enemycrit == 2) {
critchoose = random(3);
if (critchoose == 1) {
felyra.gotoAndStop("special2");
prisi2.gotoAndStop("crit");
newlaughs.start();
ouchsound.start();
pdiesound.start();
prisouchie.start();
fireballsound.start();
fireblast.gotoAndPlay(2);
priscount = priscount - 100;
pdtf.text = priscount;
edtf.text = killcount;
enemycrit = 0;
} else {
felyra.gotoAndStop("special");
critflash_mc.gotoAndPlay(2);
prisi2.gotoAndStop("crit");
newlaughs.start();
ouchsound.start();
pdiesound.start();
prisouchie.start();
killcount = killcount + 10;
priscount = priscount - 50;
pdtf.text = priscount;
edtf.text = killcount;
enemycrit = 0;
}
if (priscount <= 0) {
felyra.gotoAndPlay("win");
}
} else {
pdiesound.start();
hurtbadsound.start();
prisplatter.gotoAndPlay(2);
priscount--;
pdtf.text = priscount;
edtf.text = killcount;
randhurt = random(3) + 11;
randattack = random(2) + 2;
felyra.gotoAndStop(randattack);
prisi2.gotoAndStop(randhurt);
}
} else {
priscount--;
pdtf.text = priscount;
randhurt = random(3) + 11;
randattack = random(2) + 2;
prisi2.gotoAndStop(randhurt);
felyra.gotoAndStop(randattack);
}
}
if (((critcount == 4) && (priscount > 0)) && (killcount > 0)) {
powerflash.gotoAndPlay(2);
ravishBTN.enabled = true;
ravishBTN._visible = true;
powerupBTN._visible = true;
powerupBTN.enabled = true;
ravishBTN.onRelease = function () {
ravishfelyra_mc.gotoAndPlay(2);
ravishBTN.enabled = false;
ravishBTN._visible = false;
powerupBTN._visible = false;
powerupBTN.enabled = false;
prisi2.gotoAndStop(1);
critflash_mc.gotoAndPlay(2);
powersound.start();
felravish.start();
edtf.text = killcount;
critcount = 0;
};
powerupBTN.onRelease = function () {
powerupBTN._visible = false;
powerupBTN.enabled = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
powersound.start();
priscount++;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
critflash_mc.gotoAndPlay(2);
killcount = killcount - (random(50) + 50);
if (killcount <= 0) {
splatx.start();
atk1.enabled = false;
atk1._visible = false;
if (killcount < 0) {
splatsound.start();
priscount = priscount + 5;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
}
felyra.gotoAndPlay("death");
} else {
felyra.gotoAndStop("powerup");
}
pdtf.text = priscount;
edtf.text = killcount;
pdiesound.start();
felcrit.start();
ouchsound.start();
priscount = priscount + 5;
if (priscount >= 3000) {
atk1.enabled = false;
mistress_mc.gotoAndPlay("attack");
}
prisi2.gotoAndStop("powerup");
critcount = 0;
};
} else {
powerupBTN._visible = false;
powerupBTN.enabled = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
}
if (killcount <= 0) {
atk1.enabled = false;
atk1._visible = false;
feldie.start();
pdiesound.start();
powersound.start();
felyra.gotoAndPlay("death");
prisi2.gotoAndPlay("pwin");
splash.gotoAndPlay(2);
}
if (priscount <= 0) {
atk1.enabled = false;
atk1._visible = false;
prisi2.gotoAndPlay("death");
felyra.gotoAndPlay("win");
pdiesound.start();
dohsound.start();
pgasp.start();
pgasp.start();
prisplatter.gotoAndPlay(2);
laughsound.start();
dohsound.start();
priscount--;
}
};
Frame 31
voiceloopa.stop();
this.createEmptyMovieClip("s3", 103);
spankmusicsound = new Sound(s3);
spankmusicsound.attachSound("spankmusic");
spankmusicsound.start(0, 20);
spankmusicsound.setVolume(50);
stop();
spanktotal++;
powerupBTN.enabled = false;
powerupBTN._visible = false;
spankinsound = new Sound();
spankinsound.attachSound("spanksound");
var spankpoints = 0;
var spanktimer = 18;
timerDTF.text = spanktimer;
scores.scoreDTF.text = priscount;
spankBTN.onRelease = function () {
spanktimer--;
silverspank.gotoAndPlay(8);
spankpoints = random(40);
spankinsound.start();
if (spankpoints >= 20) {
kapow.gotoAndPlay(2);
}
if (spanktimer == 0) {
silverspank.gotoAndPlay(30);
spankBTN.enabled = false;
}
timerDTF.text = spanktimer;
};
Frame 32
voiceloopa.stop();
this.createEmptyMovieClip("s3", 103);
spankmusicsound = new Sound(s3);
spankmusicsound.attachSound("spankmusic");
spankmusicsound.start(0, 20);
spankmusicsound.setVolume(50);
stop();
spanktotal++;
powerupBTN.enabled = false;
powerupBTN._visible = false;
spankinsound = new Sound();
spankinsound.attachSound("spanksound");
var spankpoints = 0;
var spanktimer = 18;
timerDTF.text = spanktimer;
scores.scoreDTF.text = priscount;
spankBTN.onRelease = function () {
spanktimer--;
felyraspank.gotoAndPlay(8);
spankpoints = random(40);
spankinsound.start();
if (spankpoints >= 20) {
kapow.gotoAndPlay(2);
}
if (spanktimer == 0) {
felyraspank.gotoAndPlay(30);
spankBTN.enabled = false;
}
timerDTF.text = spanktimer;
};
Frame 33
voiceloopa.stop();
this.createEmptyMovieClip("s3", 103);
spankmusicsound = new Sound(s3);
spankmusicsound.attachSound("spankmusic");
spankmusicsound.stop();
spankmusicsound.start(0, 20);
spankmusicsound.setVolume(50);
stop();
spanktotal++;
spankBTN.enabled = true;
powerupBTN.enabled = false;
powerupBTN._visible = false;
var spankpoints = 0;
var spanktimer = 18;
timerDTF.text = spanktimer;
scores.scoreDTF.text = priscount;
spankBTN.onRelease = function () {
spanktimer--;
felyraspank.gotoAndPlay(8);
spankpoints = random(40);
spankinsound.start();
if (spankpoints >= 20) {
kapow.gotoAndPlay(2);
}
if (spanktimer == 0) {
felyraspank.gotoAndPlay(30);
spankBTN.enabled = false;
}
timerDTF.text = spanktimer;
};
Frame 34
introsound.stop();
this.createEmptyMovieClip("s9", 101);
voiceloopa = new Sound(s9);
voiceloopa.attachSound("back");
voiceloopa.start(0, 20);
voiceloopa.setVolume(25);
dohsound.start();
powerupBTN.enabled = false;
powerupBTN._visible = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
stop();
critcount = 0;
enemycrit = 0;
prisi2.gotoAndStop(1);
felyra.gotoAndStop(1);
var eroll;
var prisroll;
var randhurt;
var randblock;
var blockchance;
var critchoose;
splatsound = new Sound();
splatsound.attachSound("splat");
silveravish = new Sound();
silveravish.attachSound("silravish");
fatality = new Sound();
fatality.attachSound("breathing");
fireballsound = new Sound();
fireballsound.attachSound("lazer");
block = new Sound();
block.attachSound("clang");
spankinsound = new Sound();
spankinsound.attachSound("spanksound");
silverspankin = new Sound(this);
silverspankin.attachSound("silverspank");
critsilver = new Sound();
critsilver.attachSound("silvercrit");
diesilver = new Sound();
diesilver.attachSound("silverdie");
hurtsilver = new Sound();
hurtsilver.attachSound("silverhurt");
chuckle = new Sound(this);
chuckle.attachSound("bloodylaugh");
splatx = new Sound(this);
splatx.attachSound("splatsound2");
prisouchie = new Sound();
prisouchie.attachSound("priscrit");
enemycritSND = new Sound();
enemycritSND.attachSound("enemyscore");
powersound = new Sound(this);
powersound.attachSound("powerup");
dohsound = new Sound(this);
dohsound.attachSound("bosswin");
pgaspsound = new Sound(this);
pgaspsound.attachSound("sexy2");
pdiesound = new Sound(this);
pdiesound.attachSound("prisidie2");
jadehurtsound = new Sound(this);
jadehurtsound.attachSound("viperhurt");
laughsound = new Sound(this);
laughsound.attachSound("laugh");
jdiesound = new Sound(this);
jdiesound.attachSound("viperdie");
hurtbadsound = new Sound(this);
hurtbadsound.attachSound("sexy3");
ouchsound = new Sound(this);
ouchsound.attachSound("whoosh");
diesound = new Sound(this);
diesound.attachSound("die");
var randattack;
killcount = 1000;
pdtf.text = priscount;
edtf.text = killcount;
atk1.onRelease = function () {
if ((powerupBTN.enabled == true) || (ravishBTN.enabled == true)) {
powerupBTN.enabled = false;
powerupBTN._visible = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
critcount = 0;
}
whiteness.gotoAndPlay(2);
eroll = random(25) + 13;
prisroll = (random(25) + 5) + fatalcount;
ouchsound.start();
ouchsound.start();
if (prisroll >= eroll) {
randattack = random(9) + 2;
prisi2.gotoAndStop(randattack);
blockchance = random(4);
if (blockchance == 1) {
ouchsound.stop();
flash2.gotoAndPlay(2);
randblock = random(2);
killcount++;
edtf.text = killcount;
if (randblock == 0) {
felyra.gotoAndStop("block1");
fireballsound.start();
fireblast.gotoAndPlay(2);
priscount = priscount - 25;
pdtf.text = priscount;
block.start();
} else {
felyra.gotoAndStop("block2");
fireballsound.start();
fireblast.gotoAndPlay(2);
priscount = priscount - 25;
pdtf.text = priscount;
block.start();
}
} else {
killcount--;
edtf.text = killcount;
pdiesound.start();
randhurt = random(5) + 5;
randattack = random(9) + 2;
felyra.gotoAndStop(randhurt);
randattack = random(9) + 2;
prisi2.gotoAndStop(randattack);
if ((prisroll > 22) && (killcount > 2)) {
critcount++;
bloodhit.start();
pdiesound.start();
killcount--;
splash.gotoAndPlay(2);
edtf.text = killcount;
}
}
} else {
blockchance = random(3);
if (blockchance == 1) {
randattack = random(3) + 2;
felyra.gotoAndStop(randattack);
ouchsound.stop();
flash2.gotoAndPlay(2);
randblock = random(2);
if (randblock == 0) {
prisi2.gotoAndStop("block1");
block.start();
} else {
prisi2.gotoAndStop("block2");
block.start();
}
} else if (eroll > 15) {
enemycrit++;
pdiesound.start();
hurtbadsound.start();
prisplatter.gotoAndPlay(2);
priscount--;
edtf.text = killcount;
pdtf.text = priscount;
if (enemycrit == 2) {
critchoose = random(3);
if ((critchoose == 1) || (critchoose == 0)) {
felyra.gotoAndStop("special2");
critflash_mc.gotoAndPlay(2);
prisi2.gotoAndStop("crit");
chuckle.start();
ouchsound.start();
pdiesound.start();
prisouchie.start();
fireballsound.start();
fireblast.gotoAndPlay(2);
priscount = priscount - 150;
pdtf.text = priscount;
edtf.text = killcount;
enemycrit = 0;
} else if (killcount > 75) {
felyra.gotoAndStop("special");
critflash_mc.gotoAndPlay(2);
prisi2.gotoAndStop("crit");
ouchsound.start();
pdiesound.start();
prisouchie.start();
bloodcrit.start();
killcount = killcount - 75;
priscount = priscount - 500;
pdtf.text = priscount;
edtf.text = killcount;
enemycrit = 0;
} else {
felyra.gotoAndStop("special2");
critflash_mc.gotoAndPlay(2);
prisi2.gotoAndStop("crit");
chuckle.start();
ouchsound.start();
pdiesound.start();
prisouchie.start();
fireballsound.start();
fireblast.gotoAndPlay(2);
priscount = priscount - 150;
pdtf.text = priscount;
edtf.text = killcount;
enemycrit = 0;
}
if (priscount <= 0) {
felyra.gotoAndPlay("win");
}
} else {
pdiesound.start();
hurtbadsound.start();
prisplatter.gotoAndPlay(2);
priscount--;
pdtf.text = priscount;
edtf.text = killcount;
randhurt = random(3) + 11;
randattack = random(2) + 2;
felyra.gotoAndStop(randattack);
prisi2.gotoAndStop(randhurt);
}
} else {
priscount--;
pdtf.text = priscount;
randhurt = random(3) + 11;
randattack = random(2) + 2;
prisi2.gotoAndStop(randhurt);
felyra.gotoAndStop(randattack);
}
}
if (((critcount == 4) && (priscount > 0)) && (killcount > 0)) {
powerflash.gotoAndPlay(2);
ravishBTN.enabled = true;
ravishBTN._visible = true;
powerupBTN._visible = true;
powerupBTN.enabled = true;
ravishBTN.onRelease = function () {
ravishblood_mc.gotoAndPlay(2);
ravishBTN.enabled = false;
ravishBTN._visible = false;
powerupBTN._visible = false;
powerupBTN.enabled = false;
prisi2.gotoAndStop(1);
critflash_mc.gotoAndPlay(2);
powersound.start();
bloodravish.start();
edtf.text = killcount;
critcount = 0;
};
powerupBTN.onRelease = function () {
powerupBTN._visible = false;
powerupBTN.enabled = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
powersound.start();
priscount++;
critflash_mc.gotoAndPlay(2);
killcount = killcount - (random(100) + 50);
if (killcount <= 0) {
splatx.start();
atk1.enabled = false;
atk1._visible = false;
if (killcount < 0) {
splatsound.start();
priscount = priscount + 5;
}
felyra.gotoAndPlay("death");
} else {
felyra.gotoAndStop("powerup");
}
pdtf.text = priscount;
edtf.text = killcount;
pdiesound.start();
bloodcrit.start();
ouchsound.start();
priscount = priscount + 5;
prisi2.gotoAndStop("powerup");
critcount = 0;
};
} else {
powerupBTN._visible = false;
powerupBTN.enabled = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
}
if (killcount <= 0) {
atk1.enabled = false;
atk1._visible = false;
blooddie.start();
pdiesound.start();
powersound.start();
felyra.gotoAndPlay("death");
prisi2.gotoAndPlay("pwin");
splash.gotoAndPlay(2);
}
if (priscount <= 0) {
atk1.enabled = false;
atk1._visible = false;
prisi2.gotoAndPlay("death");
felyra.gotoAndPlay("win");
pdiesound.start();
dohsound.start();
pgasp.start();
pgasp.start();
prisplatter.gotoAndPlay(2);
laughsound.start();
dohsound.start();
priscount--;
}
};
Frame 35
spankmusicsound.stop();
voiceloopa.stop();
stopAllSounds();
introsound.setVolume(75);
introsound.start();
stop();
powerupBTN.enabled = false;
powerupBTN._visible = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
bloodmist.gotoAndStop(1);
difficulty = difficulty;
if (priscount < 0) {
priscount == 0;
}
killBTN.enabled = false;
killBTN._visible = false;
powerupBTN.enabled = false;
powerupBTN._visible = false;
scores.scoreDTF.text = priscount;
redstart.onRelease = function () {
gotoAndStop ("bloodfight");
};
Frame 36
voiceloopa.stop();
this.createEmptyMovieClip("s3", 103);
spankmusicsound = new Sound(s3);
spankmusicsound.attachSound("spankmusic");
spankmusicsound.start(0, 20);
spankmusicsound.setVolume(50);
stop();
spanktotal++;
_root.critflash_mc.gotoAndPlay(2);
powerupBTN.enabled = false;
powerupBTN._visible = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
spankBTN.enabled = true;
spankinsound = new Sound();
spankinsound.attachSound("spanksound");
var spankpoints = 0;
var spanktimer = 18;
timerDTF.text = spanktimer;
scores.scoreDTF.text = priscount;
spankBTN.onRelease = function () {
spanktimer--;
silverspank.gotoAndPlay(8);
spankpoints = random(40);
spankinsound.start();
if (spankpoints >= 20) {
kapow.gotoAndPlay(2);
}
if (spanktimer == 0) {
silverspank.gotoAndPlay(30);
spankBTN.enabled = false;
}
timerDTF.text = spanktimer;
};
Frame 37
voiceloopa.stop();
stopAllSounds();
this.createEmptyMovieClip("s3", 103);
spankmusicsound = new Sound(s3);
spankmusicsound.attachSound("spankmusic");
spankmusicsound.start(0, 20);
spankmusicsound.setVolume(50);
stop();
spanktotal++;
powerupBTN.enabled = false;
powerupBTN._visible = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
spankBTN.enabled = true;
spankinsound = new Sound();
spankinsound.attachSound("spanksound");
var spankpoints = 0;
var spanktimer = 18;
timerDTF.text = spanktimer;
scores.scoreDTF.text = priscount;
spankBTN.onRelease = function () {
spanktimer--;
silverspank.gotoAndPlay(8);
spankpoints = random(40);
spankinsound.start();
if (spankpoints >= 20) {
kapow.gotoAndPlay(2);
}
if (spanktimer == 0) {
silverspank.gotoAndPlay(30);
spankBTN.enabled = false;
}
timerDTF.text = spanktimer;
};
Frame 38
voiceloopa.stop();
stopAllSounds();
this.createEmptyMovieClip("s3", 103);
spankmusicsound = new Sound(s3);
spankmusicsound.attachSound("spankmusic");
spankmusicsound.start(0, 20);
spankmusicsound.setVolume(50);
stop();
spanktotal++;
_root.critflash_mc.gotoAndPlay(2);
powerupBTN.enabled = false;
powerupBTN._visible = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
spankBTN.enabled = true;
spankinsound = new Sound();
spankinsound.attachSound("spanksound");
var spankpoints = 0;
var spanktimer = 18;
timerDTF.text = spanktimer;
scores.scoreDTF.text = priscount;
spankBTN.onRelease = function () {
spanktimer--;
silverspank.gotoAndPlay(8);
spankpoints = random(40);
spankinsound.start();
if (spankpoints >= 20) {
kapow.gotoAndPlay(2);
}
if (spanktimer == 0) {
silverspank.gotoAndPlay(30);
spankBTN.enabled = false;
}
timerDTF.text = spanktimer;
};
Frame 39
stop();
voiceloopa.stop();
stopAllSounds();
this.createEmptyMovieClip("s3", 103);
spankmusicsound = new Sound(s3);
spankmusicsound.attachSound("spankmusic");
spankmusicsound.start(0, 20);
spankmusicsound.setVolume(50);
spankBTN.enabled = false;
spankBTN._visible = false;
Frame 40
powerupBTN.enabled = false;
powerupBTN._visible = false;
ravishBTN.enabled = false;
ravishBTN._visible = false;
stop();
dohsound.stop();
stopAllSounds();
spankmusicsound.stop();
bloodmist.gotoAndStop(1);
killBTN.enabled = false;
killBTN._visible = false;
powerupBTN.enabled = false;
powerupBTN._visible = false;
priscount = priscount + 250;
scores.scoreDTF.text = priscount;
victory = new Sound(this);
victory.attachSound("endgame");
victory.start(0, 99);
winmovie.gotoAndPlay(1);
spankBTN.onRelease = function () {
gotoAndPlay ("credits");
};
Frame 41
voiceloopa.stop();
stopAllSounds();
this.createEmptyMovieClip("s3", 103);
spankmusicsound = new Sound(s3);
spankmusicsound.attachSound("spankmusic");
spankmusicsound.start(0, 20);
spankmusicsound.setVolume(50);
stop();
bloodmist.gotoAndStop(1);
killBTN.enabled = false;
killBTN._visible = false;
powerupBTN.enabled = false;
powerupBTN._visible = false;
scores.scoreDTF.text = priscount;
fatals.fatalDTF.text = fatalcount;
spanks.spankDTF.text = spanktotal;
girls_mc.gotoAndPlay(1);
spankBTN.onRelease = function () {
gotoAndPlay ("credits");
};
Symbol 100 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 1
stop();
Symbol 114 MovieClip Frame 1
stop();
Symbol 117 MovieClip Frame 1
stop();
Symbol 120 MovieClip Frame 1
stop();
Symbol 121 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 1
stop();
Symbol 165 MovieClip Frame 1
stop();
Symbol 165 MovieClip Frame 2
stop();
_root.voiceloopa.stop();
_root.bloodmist.gotoAndPlay(2);
_root.dohsound.start(0, 99);
_root.killBTN.enabled = true;
_root.killBTN._visible = true;
_root.fatality.start(0, 99);
_root.killBTN.onRelease = function () {
_root.fatalcount++;
gotoAndPlay ("blackkill");
_root.pdiesound.start();
_root.killBTN.enabled = false;
_root.killBTN._visible = false;
};
Symbol 165 MovieClip Frame 30
_root.bloodmist.gotoAndStop(1);
_root.fatality.stop();
_root.dohsound.setVolume(150);
_root.dohsound.start();
_root.fatalcut.start();
_root.pdie.start();
_root.ouchsound.start();
_root.pwned.start();
_root.edtf.text = "Dead";
Symbol 165 MovieClip Frame 40
_root.blackfinish.gotoAndPlay(2);
Symbol 165 MovieClip Frame 76
_root.flash2.gotoAndPlay(2);
Symbol 165 MovieClip Frame 80
_root.gotoAndPlay("silverintro");
Symbol 165 MovieClip Frame 81
stop();
Symbol 165 MovieClip Frame 82
stop();
_root.voiceloopa.stop();
_root.bloodmist.gotoAndPlay(2);
_root.dohsound.start(0, 99);
_root.killBTN.enabled = true;
_root.killBTN._visible = true;
_root.fatality.start(0, 99);
_root.killBTN.onRelease = function () {
_root.fatalcount++;
_root.pdiesound.start();
gotoAndPlay ("greenkill");
_root.killBTN.enabled = false;
_root.killBTN._visible = false;
};
Symbol 165 MovieClip Frame 110
_root.bloodmist.gotoAndStop(1);
_root.fatality.stop();
_root.dohsound.setVolume(150);
_root.dohsound.start();
_root.fatalcut.start();
_root.pdie.start();
_root.ouchsound.start();
_root.greenfatalsound.start();
_root.edtf.text = "Dead";
Symbol 165 MovieClip Frame 157
_root.flash2.gotoAndPlay(2);
Symbol 165 MovieClip Frame 160
_root.gotoAndPlay("rintro");
Symbol 165 MovieClip Frame 161
stop();
Symbol 165 MovieClip Frame 162
stop();
_root.voiceloopa.stop();
_root.bloodmist.gotoAndPlay(2);
_root.dohsound.start(0, 99);
_root.killBTN.enabled = true;
_root.killBTN._visible = true;
_root.fatality.start(0, 99);
_root.killBTN.onRelease = function () {
_root.fatalcount++;
_root.pdiesound.start();
gotoAndPlay ("bluekill");
_root.killBTN.enabled = false;
_root.killBTN._visible = false;
};
Symbol 165 MovieClip Frame 190
_root.bloodmist.gotoAndStop(1);
_root.fatality.stop();
_root.dohsound.setVolume(150);
_root.dohsound.start();
_root.fatalcut.start();
_root.pdie.start();
_root.ouchsound.start();
_root.bdiesound.start();
_root.edtf.text = "Dead";
Symbol 165 MovieClip Frame 236
_root.flash2.gotoAndPlay(2);
Symbol 165 MovieClip Frame 240
_root.gotoAndPlay("yintro");
Symbol 165 MovieClip Frame 241
stop();
Symbol 165 MovieClip Frame 242
stop();
_root.voiceloopa.stop();
_root.bloodmist.gotoAndPlay(2);
_root.dohsound.start(0, 99);
_root.killBTN.enabled = true;
_root.killBTN._visible = true;
_root.fatality.start(0, 99);
_root.killBTN.onRelease = function () {
_root.fatalcount++;
_root.pdiesound.start();
gotoAndPlay ("redkill");
_root.killBTN.enabled = false;
_root.killBTN._visible = false;
};
Symbol 165 MovieClip Frame 270
_root.bloodmist.gotoAndStop(1);
_root.fatality.stop();
_root.dohsound.setVolume(150);
_root.dohsound.start();
_root.fatalcut.start();
_root.pdie.start();
_root.ouchsound.start();
_root.rdiesound.start();
_root.edtf.text = "Dead";
Symbol 165 MovieClip Frame 316
_root.flash2.gotoAndPlay(2);
Symbol 165 MovieClip Frame 320
_root.gotoAndPlay("bintro");
Symbol 165 MovieClip Frame 321
stop();
Symbol 165 MovieClip Frame 322
stop();
_root.voiceloopa.stop();
_root.bloodmist.gotoAndPlay(2);
_root.dohsound.start(0, 99);
_root.killBTN.enabled = true;
_root.killBTN._visible = true;
_root.fatality.start(0, 99);
_root.killBTN.onRelease = function () {
_root.fatalcount++;
_root.pdiesound.start();
gotoAndPlay ("yellowkill");
_root.killBTN.enabled = false;
_root.killBTN._visible = false;
};
Symbol 165 MovieClip Frame 350
_root.bloodmist.gotoAndStop(1);
_root.fatality.stop();
_root.dohsound.setVolume(150);
_root.dohsound.start();
_root.fatalcut.start();
_root.pdie.start();
_root.ouchsound.start();
_root.ydiesound.start();
_root.edtf.text = "Dead";
Symbol 165 MovieClip Frame 396
_root.flash2.gotoAndPlay(2);
Symbol 165 MovieClip Frame 400
_root.gotoAndPlay("pintro");
Symbol 165 MovieClip Frame 401
stop();
Symbol 165 MovieClip Frame 402
stop();
_root.voiceloopa.stop();
_root.bloodmist.gotoAndPlay(2);
_root.dohsound.start(0, 99);
_root.killBTN.enabled = true;
_root.killBTN._visible = true;
_root.fatality.start(0, 99);
_root.killBTN.onRelease = function () {
_root.fatalcount++;
_root.pdiesound.start();
gotoAndPlay ("pinkkill");
_root.killBTN.enabled = false;
_root.killBTN._visible = false;
};
Symbol 165 MovieClip Frame 430
_root.bloodmist.gotoAndStop(1);
_root.fatality.stop();
_root.dohsound.setVolume(150);
_root.dohsound.start();
_root.fatalcut.start();
_root.pinkfatal.start();
_root.ouchsound.start();
_root.edtf.text = "Dead";
Symbol 165 MovieClip Frame 476
_root.flash2.gotoAndPlay(2);
Symbol 165 MovieClip Frame 480
_root.gotoAndPlay("goldenintro");
Symbol 165 MovieClip Frame 481
stop();
Symbol 165 MovieClip Frame 482
stop();
_root.voiceloopa.stop();
_root.bloodmist.gotoAndPlay(2);
_root.dohsound.start(0, 99);
_root.killBTN.enabled = true;
_root.killBTN._visible = true;
_root.fatality.start(0, 99);
_root.killBTN.onRelease = function () {
_root.fatalcount++;
_root.pdiesound.start();
gotoAndPlay ("goldkill");
_root.killBTN.enabled = false;
_root.killBTN._visible = false;
};
Symbol 165 MovieClip Frame 510
_root.bloodmist.gotoAndStop(1);
_root.fatality.stop();
_root.dohsound.setVolume(150);
_root.dohsound.start();
_root.fatalcut.start();
_root.pdie.start();
_root.ouchsound.start();
_root.gold2sound.start();
_root.edtf.text = "Dead";
Symbol 165 MovieClip Frame 555
_root.flash2.gotoAndPlay(2);
Symbol 165 MovieClip Frame 560
_root.gotoAndPlay("secretboss");
Symbol 165 MovieClip Frame 561
stop();
Symbol 165 MovieClip Frame 562
stop();
_root.voiceloopa.stop();
_root.bloodmist.gotoAndPlay(2);
_root.dohsound.start(0, 99);
_root.killBTN.enabled = true;
_root.killBTN._visible = true;
_root.fatality.start(0, 99);
_root.killBTN.onRelease = function () {
_root.fatalcount++;
_root.pdiesound.start();
gotoAndPlay ("silverkill");
_root.killBTN.enabled = false;
_root.killBTN._visible = false;
};
Symbol 165 MovieClip Frame 590
_root.bloodmist.gotoAndStop(1);
_root.fatality.stop();
_root.dohsound.setVolume(150);
_root.dohsound.start();
_root.fatalcut.start();
_root.pdie.start();
_root.ouchsound.start();
_root.diesilver.start();
_root.diesilver.start();
_root.edtf.text = "Dead";
Symbol 165 MovieClip Frame 637
_root.flash2.gotoAndPlay(2);
Symbol 165 MovieClip Frame 640
_root.gotoAndPlay("felyraintro");
Symbol 165 MovieClip Frame 641
stop();
Symbol 165 MovieClip Frame 642
stop();
_root.voiceloopa.stop();
_root.bloodmist.gotoAndPlay(2);
_root.dohsound.start(0, 99);
_root.killBTN.enabled = true;
_root.killBTN._visible = true;
_root.fatality.start(0, 99);
_root.killBTN.onRelease = function () {
_root.fatalcount++;
_root.pdiesound.start();
gotoAndPlay ("felyrakill");
_root.killBTN.enabled = false;
_root.killBTN._visible = false;
};
Symbol 165 MovieClip Frame 670
_root.bloodmist.gotoAndStop(1);
_root.fatality.stop();
_root.dohsound.setVolume(150);
_root.dohsound.start();
_root.fatalcut.start();
_root.pdie.start();
_root.ouchsound.start();
_root.felfatal.start();
_root.edtf.text = "Dead";
Symbol 165 MovieClip Frame 717
_root.flash2.gotoAndPlay(2);
Symbol 165 MovieClip Frame 720
_root.gotoAndPlay("final");
Symbol 166 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 15
gotoAndPlay (1);
Symbol 167 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 60
gotoAndPlay (2);
Symbol 175 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 8
Symbol 175 MovieClip Frame 16
_root.leech.gotoAndPlay(2);
_root.ravishsound.start();
_root.priscount = _root.priscount + ((random(100) + 25) + (_root.spanktotal * 10));
if (_root.priscount >= 3000) {
_root.atk1.enabled = false;
_root.mistress_mc.gotoAndPlay("attack");
}
_root.pdtf.text = _root.priscount;
Symbol 175 MovieClip Frame 56
gotoAndStop (1);
_root.atk1.enabled = true;
_root.atk1._visible = true;
Symbol 176 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 2
_root.finalsound.start();
Symbol 176 MovieClip Frame 6
_root.critflash_mc.gotoAndPlay(2);
Symbol 176 MovieClip Frame 15
_root.chuckle.start();
Symbol 176 MovieClip Frame 46
finalsound = new Sound(this);
finalsound.attachSound("boss");
finalsound.start();
Symbol 176 MovieClip Frame 64
stop();
_root.gotoAndPlay("bloodintro");
_root.critflash_mc.gotoAndPlay(2);
Symbol 191 MovieClip Frame 1
stop();
Symbol 231 MovieClip Frame 131
_root.chuckle.start();
finalsound = new Sound(this);
finalsound.attachSound("boss");
finalsound.start();
_root.flash2.gotoAndPlay(2);
_root.gamestartBTN._visible = true;
_root.gamestartBTN.enabled = true;
Symbol 231 MovieClip Frame 139
stop();
Symbol 234 MovieClip Frame 30
stop();
Symbol 240 MovieClip Frame 23
stop();
Symbol 284 MovieClip Frame 9
if (_root.killcount < 0) {
_root.priscount = _root.priscount + 15;
_root.pdtf.text = _root.priscount;
_root.dohsound.start();
_root.earndeathin.gotoAndPlay(2);
} else {
_root.earnspankin.gotoAndPlay(2);
_root.spankding.start();
}
_root.atk1.enable = false;
_root.atk1._visible = false;
Symbol 284 MovieClip Frame 30
stop();
if (_root.killcount < 0) {
_root.flash2.gotoAndPlay(2);
_root.fatalities.gotoAndPlay("greenfatal");
} else {
_root.prisi2.gotoAndPlay("spankgreen");
}
Symbol 284 MovieClip Frame 32
_root.atk1.enable = false;
_root.atk1._visible = false;
Symbol 284 MovieClip Frame 59
stop();
Symbol 284 MovieClip Frame 60
stop();
Symbol 284 MovieClip Frame 61
stop();
Symbol 284 MovieClip Frame 62
stop();
Symbol 284 MovieClip Frame 63
stop();
Symbol 345 MovieClip Frame 1
stop();
Symbol 345 MovieClip Frame 72
_root.gotoAndPlay("prisburns");
Symbol 345 MovieClip Frame 73
stop();
Symbol 345 MovieClip Frame 74
stop();
Symbol 345 MovieClip Frame 76
_root.spankinsound.start();
Symbol 345 MovieClip Frame 86
stop();
_root.bhurtsound.start();
_root.flash2.gotoAndPlay(2);
_root.atk1.enabled = true;
_root.atk1._visible = true;
_root.atk1.onRelease = function () {
_root.gotoAndPlay("bluebonus");
};
Symbol 345 MovieClip Frame 88
stop();
Symbol 345 MovieClip Frame 91
_root.spankinsound.start();
Symbol 345 MovieClip Frame 101
stop();
_root.gspanksound.start();
_root.flash2.gotoAndPlay(2);
_root.atk1.enabled = true;
_root.atk1._visible = true;
_root.atk1.onRelease = function () {
_root.gotoAndPlay("goldenspank");
};
Symbol 345 MovieClip Frame 106
_root.spankinsound.start();
Symbol 345 MovieClip Frame 116
stop();
_root.hotspanksound.start();
_root.flash2.gotoAndPlay(2);
_root.atk1.enabled = true;
_root.atk1._visible = true;
_root.atk1.onRelease = function () {
_root.gotoAndPlay("greenbonus");
};
Symbol 345 MovieClip Frame 121
_root.spankinsound.start();
Symbol 345 MovieClip Frame 131
stop();
_root.spankpink.start();
_root.flash2.gotoAndPlay(2);
_root.atk1.enabled = true;
_root.atk1._visible = true;
_root.atk1.onRelease = function () {
_root.gotoAndPlay("pinkbonus");
};
Symbol 345 MovieClip Frame 136
_root.spankinsound.start();
Symbol 345 MovieClip Frame 146
stop();
_root.haltspanksound.start();
_root.flash2.gotoAndPlay(2);
_root.atk1.enabled = true;
_root.atk1._visible = true;
_root.atk1.onRelease = function () {
_root.gotoAndPlay("redbonus");
};
Symbol 345 MovieClip Frame 151
_root.spankinsound.start();
Symbol 345 MovieClip Frame 161
stop();
_root.titsound.start();
_root.atk1.enabled = true;
_root.atk1._visible = true;
_root.atk1.onRelease = function () {
_root.atk1.enabled = false;
_root.atk1._visible = false;
_root.flash2.gotoAndPlay(2);
gotoAndPlay ("spanktits");
};
Symbol 345 MovieClip Frame 166
_root.spankinsound.start();
Symbol 345 MovieClip Frame 176
stop();
_root.altgaspsound.start();
_root.flash2.gotoAndPlay(2);
_root.atk1.enabled = true;
_root.atk1._visible = true;
_root.atk1.onRelease = function () {
_root.gotoAndPlay("yellowbonus");
};
Symbol 345 MovieClip Frame 181
_root.spankinsound.start();
Symbol 345 MovieClip Frame 192
stop();
_root.assound.start();
_root.flash2.gotoAndPlay(2);
_root.atk1.enabled = true;
_root.atk1._visible = true;
_root.atk1.onRelease = function () {
_root.gotoAndPlay("secreteasy");
};
Symbol 345 MovieClip Frame 193
_root.spankinsound.start();
Symbol 345 MovieClip Frame 203
stop();
_root.silverspankin.start();
_root.flash2.gotoAndPlay(2);
_root.atk1.enabled = true;
_root.atk1._visible = true;
_root.atk1.onRelease = function () {
_root.gotoAndPlay("silverbonus");
};
Symbol 345 MovieClip Frame 204
_root.spankinsound.start();
Symbol 345 MovieClip Frame 214
stop();
_root.felspank.start();
_root.flash2.gotoAndPlay(2);
_root.atk1.enabled = true;
_root.atk1._visible = true;
_root.atk1.onRelease = function () {
_root.gotoAndPlay("felyrabonus1");
};
Symbol 345 MovieClip Frame 215
_root.spankinsound.start();
Symbol 345 MovieClip Frame 225
stop();
_root.bloodhit.start();
_root.flash2.gotoAndPlay(2);
_root.atk1.enabled = true;
_root.atk1._visible = true;
_root.atk1.onRelease = function () {
_root.gotoAndPlay("bloodbonus1");
};
Symbol 351 MovieClip Frame 23
stop();
Symbol 383 MovieClip Frame 1
stop();
Symbol 383 MovieClip Frame 10
if (_root.killcount < 0) {
_root.priscount = _root.priscount + 15;
_root.pdtf.text = _root.priscount;
_root.dohsound.start();
_root.earndeathin.gotoAndPlay(2);
} else {
_root.earnspankin.gotoAndPlay(2);
_root.spankding.start();
}
_root.atk1.enable = false;
_root.atk1._visible = false;
Symbol 383 MovieClip Frame 35
_root.atk1.enabled = false;
_root.atk1._visible = false;
Symbol 383 MovieClip Frame 36
stop();
if (_root.killcount < 0) {
_root.fatalities.gotoAndPlay("redfatal");
_root.flash2.gotoAndPlay(2);
} else {
_root.prisi2.gotoAndPlay("spankred");
}
Symbol 383 MovieClip Frame 37
_root.atk1.enable = false;
_root.atk1._visible = false;
Symbol 383 MovieClip Frame 61
stop();
Symbol 383 MovieClip Frame 62
stop();
Symbol 383 MovieClip Frame 63
stop();
Symbol 383 MovieClip Frame 64
stop();
Symbol 383 MovieClip Frame 65
stop();
Symbol 386 MovieClip Frame 1
stop();
Symbol 386 MovieClip Frame 8
Symbol 386 MovieClip Frame 16
_root.leech.gotoAndPlay(2);
_root.ravishsound.start();
_root.priscount = _root.priscount + ((random(100) + 25) + (_root.spanktotal * 10));
if (_root.priscount >= 3000) {
_root.atk1.enabled = false;
_root.mistress_mc.gotoAndPlay("attack");
}
_root.pdtf.text = _root.priscount;
Symbol 386 MovieClip Frame 56
gotoAndStop (1);
_root.atk1.enabled = true;
_root.atk1._visible = true;
Symbol 391 MovieClip Frame 23
stop();
Symbol 400 MovieClip Frame 23
stop();
Symbol 430 MovieClip Frame 1
stop();
Symbol 430 MovieClip Frame 9
if (_root.killcount < 0) {
_root.priscount = _root.priscount + 15;
_root.pdtf.text = _root.priscount;
_root.dohsound.start();
_root.earndeathin.gotoAndPlay(2);
} else {
_root.earnspankin.gotoAndPlay(2);
_root.spankding.start();
}
_root.atk1.enable = false;
_root.atk1._visible = false;
Symbol 430 MovieClip Frame 33
stop();
if (_root.killcount < 0) {
_root.flash2.gotoAndPlay(2);
_root.fatalities.gotoAndPlay("bluefatal");
} else {
_root.prisi2.gotoAndPlay("spankblue");
}
Symbol 430 MovieClip Frame 34
_root.atk1.enable = false;
_root.atk1._visible = false;
Symbol 430 MovieClip Frame 65
stop();
Symbol 430 MovieClip Frame 66
stop();
Symbol 430 MovieClip Frame 67
stop();
Symbol 430 MovieClip Frame 68
stop();
Symbol 430 MovieClip Frame 69
stop();
Symbol 433 MovieClip Frame 1
stop();
Symbol 433 MovieClip Frame 8
Symbol 433 MovieClip Frame 16
_root.leech.gotoAndPlay(2);
_root.ravishsound.start();
_root.priscount = _root.priscount + ((random(100) + 25) + (_root.spanktotal * 10));
if (_root.priscount >= 3000) {
_root.atk1.enabled = false;
_root.mistress_mc.gotoAndPlay("attack");
}
_root.pdtf.text = _root.priscount;
Symbol 433 MovieClip Frame 56
gotoAndStop (1);
_root.atk1.enabled = true;
_root.atk1._visible = true;
Symbol 438 MovieClip Frame 23
stop();
Symbol 468 MovieClip Frame 1
stop();
Symbol 468 MovieClip Frame 9
if (_root.killcount < 0) {
_root.priscount = _root.priscount + 15;
_root.pdtf.text = _root.priscount;
_root.dohsound.start();
_root.earndeathin.gotoAndPlay(2);
} else {
_root.earnspankin.gotoAndPlay(2);
_root.spankding.start();
}
_root.atk1.enable = false;
_root.atk1._visible = false;
Symbol 468 MovieClip Frame 31
stop();
if (_root.killcount < 0) {
_root.flash2.gotoAndPlay(2);
_root.fatalities.gotoAndPlay("yellowfatal");
} else {
_root.prisi2.gotoAndPlay("spankyellow");
}
Symbol 468 MovieClip Frame 32
_root.atk1.enabled = false;
_root.atk1._visible = false;
_root.gotoAndPlay("prisburns");
Symbol 468 MovieClip Frame 61
stop();
Symbol 468 MovieClip Frame 62
stop();
Symbol 468 MovieClip Frame 63
stop();
Symbol 468 MovieClip Frame 64
stop();
Symbol 468 MovieClip Frame 65
stop();
Symbol 471 MovieClip Frame 1
stop();
Symbol 471 MovieClip Frame 8
Symbol 471 MovieClip Frame 16
_root.leech.gotoAndPlay(2);
_root.ravishsound.start();
_root.priscount = _root.priscount + ((random(100) + 25) + (_root.spanktotal * 10));
if (_root.priscount >= 3000) {
_root.atk1.enabled = false;
_root.mistress_mc.gotoAndPlay("attack");
}
_root.pdtf.text = _root.priscount;
Symbol 471 MovieClip Frame 56
gotoAndStop (1);
_root.atk1.enabled = true;
_root.atk1._visible = true;
Symbol 474 MovieClip Frame 30
stop();
Symbol 477 MovieClip Frame 30
stop();
Symbol 495 MovieClip Frame 1
stop();
Symbol 495 MovieClip Frame 8
if (_root.killcount < 0) {
_root.priscount = _root.priscount + 15;
_root.pdtf.text = _root.priscount;
_root.dohsound.start();
_root.earndeathin.gotoAndPlay(2);
} else {
_root.earnspankin.gotoAndPlay(2);
_root.spankding.start();
}
_root.atk1.enable = false;
_root.atk1._visible = false;
Symbol 495 MovieClip Frame 45
stop();
if (_root.killcount < 0) {
_root.flash2.gotoAndPlay(2);
_root.fatalities.gotoAndPlay("blackfatal");
} else {
_root.prisi.gotoAndPlay("spankblack");
}
Symbol 495 MovieClip Frame 46
_root.atk1.enabled = false;
_root.atk1._visible = false;
Symbol 495 MovieClip Frame 80
stop();
Symbol 495 MovieClip Frame 81
stop();
Symbol 495 MovieClip Frame 83
stop();
Symbol 495 MovieClip Frame 84
stop();
Symbol 498 MovieClip Frame 1
stop();
Symbol 498 MovieClip Frame 8
Symbol 498 MovieClip Frame 16
_root.leech.gotoAndPlay(2);
_root.ravishsound.start();
_root.priscount = _root.priscount + ((random(100) + 25) + (_root.spanktotal * 10));
if (_root.priscount >= 3000) {
_root.atk1.enabled = false;
_root.mistress_mc.gotoAndPlay("attack");
}
_root.pdtf.text = _root.priscount;
Symbol 498 MovieClip Frame 56
gotoAndStop (1);
_root.atk1.enabled = true;
_root.atk1._visible = true;
Symbol 511 MovieClip Frame 1
stop();
stop();
Symbol 511 MovieClip Frame 11
if (_root.spankpoints >= 20) {
_root.hotspanksound.start();
_root.priscount = _root.priscount + 10;
if (_root.priscount >= 3000) {
_root.mistress_mc.gotoAndPlay("attack");
}
_root.scores.scoreDTF.text = _root.priscount;
}
Symbol 511 MovieClip Frame 29
gotoAndStop (1);
Symbol 511 MovieClip Frame 76
_root.gotoAndPlay("rintro");
Symbol 517 MovieClip Frame 1
stop();
stop();
Symbol 517 MovieClip Frame 2
stop();
Symbol 517 MovieClip Frame 11
if (_root.spankpoints >= 20) {
_root.haltspanksound.start();
_root.priscount = _root.priscount + 10;
if (_root.priscount >= 3000) {
_root.mistress_mc.gotoAndPlay("attack");
}
_root.scores.scoreDTF.text = _root.priscount;
}
Symbol 517 MovieClip Frame 29
gotoAndPlay (1);
Symbol 517 MovieClip Frame 76
_root.gotoAndPlay("bintro");
Symbol 523 MovieClip Frame 1
stop();
Symbol 523 MovieClip Frame 11
if (_root.spankpoints >= 20) {
_root.bhurtsound.start();
_root.priscount = _root.priscount + 10;
if (_root.priscount >= 3000) {
_root.mistress_mc.gotoAndPlay("attack");
}
_root.scores.scoreDTF.text = _root.priscount;
}
Symbol 523 MovieClip Frame 29
gotoAndPlay (1);
Symbol 523 MovieClip Frame 76
_root.gotoAndPlay("yintro");
Symbol 529 MovieClip Frame 1
stop();
Symbol 529 MovieClip Frame 11
if (_root.spankpoints >= 20) {
_root.altgaspsound.start();
_root.priscount = _root.priscount + 10;
if (_root.priscount >= 3000) {
_root.mistress_mc.gotoAndPlay("attack");
}
_root.scores.scoreDTF.text = _root.priscount;
}
Symbol 529 MovieClip Frame 29
gotoAndPlay (1);
Symbol 529 MovieClip Frame 76
_root.gotoAndPlay("pintro");
Symbol 539 MovieClip Frame 1
stop();
Symbol 539 MovieClip Frame 11
if ((_root.spankpoints >= 15) && (_root.spankpoints <= 33)) {
_root.priscount = _root.priscount + 50;
if (_root.priscount >= 3000) {
_root.mistress_mc.gotoAndPlay("attack");
}
_root.titsound.start();
_root.scores.scoreDTF.text = _root.priscount;
}
if (_root.spankpoints >= 31) {
_root.priscount = _root.priscount + 100;
if (_root.priscount >= 3000) {
_root.mistress_mc.gotoAndPlay("attack");
}
_root.scores.scoreDTF.text = _root.priscount;
_root.squeal.start();
}
Symbol 539 MovieClip Frame 29
gotoAndStop (1);
Symbol 539 MovieClip Frame 90
_root.gotoAndPlay(1);
Symbol 539 MovieClip Frame 143
_root.gotoAndStop("silverintro");
Symbol 545 MovieClip Frame 20
stop();
Symbol 546 MovieClip Frame 40
stop();
Symbol 563 MovieClip Frame 1
stop();
Symbol 563 MovieClip Frame 6
_root.atk1.enabled = false;
_root.atk1._visible = false;
Symbol 563 MovieClip Frame 35
stop();
_root.atk1.enabled = true;
_root.atk1._visible = true;
Symbol 563 MovieClip Frame 36
stop();
Symbol 608 MovieClip Frame 1
stop();
Symbol 608 MovieClip Frame 15
if (_root.killcount < 0) {
_root.priscount = _root.priscount + 15;
_root.pdtf.text = _root.priscount;
_root.dohsound.start();
_root.earndeathin.gotoAndPlay(2);
} else {
_root.earnspankin.gotoAndPlay(2);
_root.spankding.start();
}
_root.atk1.enable = false;
_root.atk1._visible = false;
Symbol 608 MovieClip Frame 40
stop();
if (_root.killcount < 0) {
_root.flash2.gotoAndPlay(2);
_root.fatalities.gotoAndPlay("goldenfatal");
} else {
_root.prisi.gotoAndPlay("spankgold");
}
Symbol 608 MovieClip Frame 42
stop();
Symbol 608 MovieClip Frame 43
stop();
Symbol 608 MovieClip Frame 44
stop();
Symbol 608 MovieClip Frame 45
stop();
Symbol 608 MovieClip Frame 46
stop();
Symbol 608 MovieClip Frame 47
stop();
Symbol 608 MovieClip Frame 48
stop();
Symbol 608 MovieClip Frame 49
stop();
Symbol 611 MovieClip Frame 1
stop();
Symbol 611 MovieClip Frame 8
Symbol 611 MovieClip Frame 16
_root.leech.gotoAndPlay(2);
_root.ravishsound.start();
_root.priscount = _root.priscount + ((random(100) + 25) + (_root.spanktotal * 10));
if (_root.priscount >= 3000) {
_root.atk1.enabled = false;
_root.mistress_mc.gotoAndPlay("attack");
}
_root.pdtf.text = _root.priscount;
Symbol 611 MovieClip Frame 56
gotoAndStop (1);
_root.atk1.enabled = true;
_root.atk1._visible = true;
Symbol 616 MovieClip Frame 1
stop();
Symbol 624 MovieClip Frame 1
stop();
Symbol 624 MovieClip Frame 11
if (_root.spankpoints >= 20) {
_root.gspanksound.start();
_root.priscount = _root.priscount + 25;
if (_root.priscount >= 3000) {
_root.mistress_mc.gotoAndPlay("attack");
}
_root.scores.scoreDTF.text = _root.priscount;
}
Symbol 624 MovieClip Frame 29
gotoAndPlay (1);
Symbol 624 MovieClip Frame 76
_root.gotoAndPlay("secretboss");
Symbol 631 MovieClip Frame 1
stop();
Symbol 631 MovieClip Frame 11
if (_root.spankpoints >= 20) {
_root.assound.start();
_root.priscount = _root.priscount + 30;
if (_root.priscount >= 3000) {
_root.mistress_mc.gotoAndPlay("attack");
}
_root.scores.scoreDTF.text = _root.priscount;
}
Symbol 631 MovieClip Frame 29
gotoAndPlay (1);
Symbol 631 MovieClip Frame 75
_root.gotoAndStop("secretbonus");
Symbol 638 MovieClip Frame 1
_root.spankBTN.enabled = false;
_root.spankBTN._visible = false;
Symbol 638 MovieClip Frame 5
_root.powerflash.gotoAndPlay(2);
Symbol 638 MovieClip Frame 156
_root.flash2.gotoAndPlay(2);
_root.spankBTN.enabled = true;
_root.spankBTN._visible = true;
Symbol 638 MovieClip Frame 161
stop();
Symbol 659 MovieClip Frame 1
stop();
Symbol 659 MovieClip Frame 46
_root.bloodmistress.gotoAndPlay(2);
Symbol 659 MovieClip Frame 103
stop();
Symbol 662 MovieClip Frame 1
stop();
Symbol 662 MovieClip Frame 2
_root.finalsound.start();
Symbol 662 MovieClip Frame 15
_root.chuckle.start();
Symbol 662 MovieClip Frame 46
finalsound = new Sound(this);
finalsound.attachSound("boss");
finalsound.start();
Symbol 662 MovieClip Frame 64
stop();
Symbol 667 MovieClip Frame 22
stop();
Symbol 699 MovieClip Frame 1
stop();
Symbol 699 MovieClip Frame 9
if (_root.killcount < 0) {
_root.priscount = _root.priscount + 15;
_root.pdtf.text = _root.priscount;
_root.dohsound.start();
_root.earndeathin.gotoAndPlay(2);
} else {
_root.earnspankin.gotoAndPlay(2);
_root.spankding.start();
}
_root.atk1.enable = false;
_root.atk1._visible = false;
Symbol 699 MovieClip Frame 31
stop();
if (_root.killcount < 0) {
_root.flash2.gotoAndPlay(2);
_root.fatalities.gotoAndPlay("pinkfatal");
} else {
_root.prisi2.gotoAndPlay("spankpink");
}
Symbol 699 MovieClip Frame 32
_root.atk1.enable = false;
_root.atk1._visible = false;
Symbol 699 MovieClip Frame 59
stop();
Symbol 699 MovieClip Frame 60
stop();
Symbol 699 MovieClip Frame 61
stop();
Symbol 699 MovieClip Frame 62
stop();
Symbol 699 MovieClip Frame 63
stop();
Symbol 702 MovieClip Frame 1
stop();
Symbol 702 MovieClip Frame 8
Symbol 702 MovieClip Frame 16
_root.leech.gotoAndPlay(2);
_root.ravishsound.start();
_root.priscount = _root.priscount + ((random(100) + 25) + (_root.spanktotal * 10));
if (_root.priscount >= 3000) {
_root.atk1.enabled = false;
_root.mistress_mc.gotoAndPlay("attack");
}
_root.pdtf.text = _root.priscount;
Symbol 702 MovieClip Frame 56
gotoAndStop (1);
_root.atk1.enabled = true;
_root.atk1._visible = true;
Symbol 708 MovieClip Frame 1
stop();
Symbol 708 MovieClip Frame 11
if (_root.spankpoints >= 20) {
_root.spankpink.start();
_root.priscount = _root.priscount + 15;
if (_root.priscount >= 3000) {
_root.mistress_mc.gotoAndPlay("attack");
}
_root.scores.scoreDTF.text = _root.priscount;
}
Symbol 708 MovieClip Frame 29
gotoAndPlay (1);
Symbol 708 MovieClip Frame 90
_root.gotoAndPlay("goldenintro");
Symbol 715 MovieClip Frame 22
stop();
Symbol 747 MovieClip Frame 1
stop();
Symbol 747 MovieClip Frame 9
if (_root.killcount < 0) {
_root.priscount = _root.priscount + 15;
_root.pdtf.text = _root.priscount;
_root.dohsound.start();
_root.earndeathin.gotoAndPlay(2);
} else {
_root.earnspankin.gotoAndPlay(2);
_root.spankding.start();
}
_root.atk1.enable = false;
_root.atk1._visible = false;
Symbol 747 MovieClip Frame 36
stop();
if (_root.killcount < 0) {
_root.flash2.gotoAndPlay(2);
_root.fatalities.gotoAndPlay("silverfatal");
} else {
_root.prisi2.gotoAndPlay("spanksilver");
}
Symbol 747 MovieClip Frame 37
_root.atk1.enable = false;
_root.atk1._visible = false;
Symbol 747 MovieClip Frame 64
stop();
Symbol 747 MovieClip Frame 65
stop();
Symbol 747 MovieClip Frame 66
stop();
Symbol 750 MovieClip Frame 1
stop();
Symbol 750 MovieClip Frame 8
Symbol 750 MovieClip Frame 16
_root.leech.gotoAndPlay(2);
_root.ravishsound.start();
_root.priscount = _root.priscount + ((random(100) + 25) + (_root.spanktotal * 10));
if (_root.priscount >= 3000) {
_root.atk1.enabled = false;
_root.mistress_mc.gotoAndPlay("attack");
}
_root.pdtf.text = _root.priscount;
Symbol 750 MovieClip Frame 56
gotoAndStop (1);
_root.atk1.enabled = true;
_root.atk1._visible = true;
Symbol 783 MovieClip Frame 1
stop();
Symbol 783 MovieClip Frame 10
if (_root.killcount < 0) {
_root.priscount = _root.priscount + 15;
_root.pdtf.text = _root.priscount;
_root.dohsound.start();
_root.earndeathin.gotoAndPlay(2);
} else {
_root.earnspankin.gotoAndPlay(2);
_root.spankding.start();
}
_root.atk1.enable = false;
_root.atk1._visible = false;
Symbol 783 MovieClip Frame 31
stop();
if (_root.killcount < 0) {
_root.flash2.gotoAndPlay(2);
_root.fatalities.gotoAndPlay("felyrafatal");
} else {
_root.prisi2.gotoAndPlay("spankfelyra");
}
Symbol 783 MovieClip Frame 32
_root.atk1.enable = false;
_root.atk1._visible = false;
Symbol 783 MovieClip Frame 59
stop();
Symbol 783 MovieClip Frame 60
stop();
Symbol 783 MovieClip Frame 61
stop();
Symbol 787 MovieClip Frame 1
stop();
Symbol 787 MovieClip Frame 16
_root.leech.gotoAndPlay(2);
_root.ravishsound.start();
_root.priscount = _root.priscount + ((random(100) + 25) + (_root.spanktotal * 10));
if (_root.priscount >= 3000) {
_root.atk1.enabled = false;
_root.mistress_mc.gotoAndPlay("attack");
}
_root.pdtf.text = _root.priscount;
Symbol 787 MovieClip Frame 56
gotoAndStop (1);
_root.atk1.enabled = true;
_root.atk1._visible = true;
Symbol 794 MovieClip Frame 1
stop();
Symbol 794 MovieClip Frame 11
if (_root.spankpoints >= 20) {
_root.silverspankin.start();
_root.priscount = _root.priscount + 75;
if (_root.priscount >= 3000) {
_root.mistress_mc.gotoAndPlay("attack");
}
_root.scores.scoreDTF.text = _root.priscount;
}
Symbol 794 MovieClip Frame 29
gotoAndPlay (1);
Symbol 794 MovieClip Frame 90
_root.gotoAndPlay("silverbonus2");
Symbol 801 MovieClip Frame 1
stop();
Symbol 801 MovieClip Frame 11
if (_root.spankpoints >= 20) {
_root.felspank.start();
_root.priscount = _root.priscount + 125;
if (_root.priscount >= 3000) {
_root.mistress_mc.gotoAndPlay("attack");
}
_root.scores.scoreDTF.text = _root.priscount;
}
Symbol 801 MovieClip Frame 29
gotoAndPlay (1);
Symbol 801 MovieClip Frame 76
_root.gotoAndPlay("felyrabonus2");
Symbol 809 MovieClip Frame 1
stop();
Symbol 809 MovieClip Frame 11
if (_root.spankpoints >= 20) {
_root.felcunt.start();
_root.priscount = _root.priscount + 250;
if (_root.priscount >= 3000) {
_root.mistress_mc.gotoAndPlay("attack");
}
_root.scores.scoreDTF.text = _root.priscount;
}
Symbol 809 MovieClip Frame 29
gotoAndPlay (1);
Symbol 809 MovieClip Frame 76
_root.gotoAndPlay("final");
Symbol 847 MovieClip Frame 1
stop();
Symbol 847 MovieClip Frame 10
if (_root.killcount < 0) {
_root.priscount = _root.priscount + 15;
_root.pdtf.text = _root.priscount;
_root.dohsound.start();
_root.earndeathin.gotoAndPlay(2);
} else {
_root.earnspankin.gotoAndPlay(2);
_root.spankding.start();
}
_root.atk1.enable = false;
_root.atk1._visible = false;
Symbol 847 MovieClip Frame 53
stop();
if (_root.killcount < 0) {
_root.killcount = 0;
}
_root.prisi2.gotoAndPlay("bloodbonus1");
Symbol 847 MovieClip Frame 54
_root.atk1.enable = false;
_root.atk1._visible = false;
Symbol 847 MovieClip Frame 81
stop();
Symbol 847 MovieClip Frame 82
stop();
Symbol 847 MovieClip Frame 83
stop();
_root.critflash_mc.gotoAndPlay(2);
_root.splatsound.start();
Symbol 847 MovieClip Frame 84
stop();
_root.powersound.start();
Symbol 850 MovieClip Frame 1
stop();
Symbol 850 MovieClip Frame 16
_root.leech.gotoAndPlay(2);
_root.ravishsound.start();
_root.priscount = _root.priscount + ((random(100) + 25) + (_root.spanktotal * 10));
_root.pdtf.text = _root.priscount;
Symbol 850 MovieClip Frame 56
gotoAndStop (1);
_root.atk1.enabled = true;
_root.atk1._visible = true;
Symbol 853 MovieClip Frame 22
stop();
Symbol 861 MovieClip Frame 1
stop();
Symbol 861 MovieClip Frame 11
if (_root.spankpoints >= 20) {
_root.bloodspank3.start();
_root.priscount = _root.priscount + 300;
_root.scores.scoreDTF.text = _root.priscount;
}
Symbol 861 MovieClip Frame 29
gotoAndPlay (1);
Symbol 861 MovieClip Frame 90
_root.gotoAndPlay("bloodbonus2");
Symbol 868 MovieClip Frame 1
stop();
Symbol 868 MovieClip Frame 11
if (_root.spankpoints >= 20) {
_root.silvernew.start();
_root.priscount = _root.priscount + 100;
if (_root.priscount >= 3000) {
_root.mistress_mc.gotoAndPlay("attack");
}
_root.scores.scoreDTF.text = _root.priscount;
}
Symbol 868 MovieClip Frame 29
gotoAndPlay (1);
Symbol 868 MovieClip Frame 90
_root.gotoAndPlay("felyraintro");
Symbol 875 MovieClip Frame 1
stop();
Symbol 875 MovieClip Frame 11
if (_root.spankpoints >= 20) {
_root.bloodcrit.start();
_root.priscount = _root.priscount + 600;
_root.scores.scoreDTF.text = _root.priscount;
}
Symbol 875 MovieClip Frame 29
gotoAndPlay (1);
Symbol 875 MovieClip Frame 90
_root.gotoAndPlay("bloodwack");
Symbol 879 MovieClip Frame 1
_root.spankinsound.start();
Symbol 879 MovieClip Frame 7
_root.blooddie.start();
Symbol 879 MovieClip Frame 15
_root.spankBTN.enabled = true;
_root.spankBTN._visible = true;
_root.spankBTN.onRelease = function () {
_root.gotoAndStop("bloodfinal");
};
Symbol 879 MovieClip Frame 40
gotoAndPlay ("loop");
Symbol 883 MovieClip Frame 1
_root.spankBTN.enabled = false;
_root.spankBTN._visible = false;
Symbol 883 MovieClip Frame 5
_root.powerflash.gotoAndPlay(2);
Symbol 883 MovieClip Frame 186
_root.flash2.gotoAndPlay(2);
_root.spankBTN.enabled = true;
_root.spankBTN._visible = true;
Symbol 883 MovieClip Frame 191
stop();
Symbol 899 MovieClip Frame 45
gotoAndPlay ("red");
Symbol 899 MovieClip Frame 89
gotoAndPlay ("blue");
Symbol 899 MovieClip Frame 133
gotoAndPlay ("yellow");
Symbol 899 MovieClip Frame 177
gotoAndPlay ("pink");
Symbol 899 MovieClip Frame 221
gotoAndPlay ("black");
Symbol 899 MovieClip Frame 265
_root.gamestartBTN.enabled = true;
_root.gamestartBTN._visible = true;
gotoAndPlay ("felyra");
Symbol 899 MovieClip Frame 309
gotoAndPlay ("gold");
Symbol 899 MovieClip Frame 353
gotoAndPlay ("cape");
Symbol 899 MovieClip Frame 397
gotoAndPlay ("silver");
Symbol 899 MovieClip Frame 485
gotoAndPlay ("green");