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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/52048352?noj=FRM52048352-22DC" width="1" height="1"></div>

Prisinaswrath.swf

This is the info page for
Flash #119354

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Trajan Pro" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Loading:</b></font></p>

Enemy:

Health:

Teach her
a Lesson!

FINISH HER!

Prisinia's
Wrath

It's a strategy game!

Help Prisinia slash her way through a gauntlet of
buxom amazon bad girls.  Score extra points and more
life by winning matches, unlocking secrets, racking up
critical hits, and dishing out spankings!
*Use the secret buttons for a special attack, or ravish her for a
giant heal!  Doing too much damage earns you a fatality but if you
make it to the spanking round instead you'll get more points!
**cONTAINS GRATUITOUS NUDITY, BLOODSHED, AND SPANKING
copyright (c) 2008 BarbarianBabes.com & BL.Hull
Barbarianbabes@gmail.com

intended for mature audiences

Full Version 2.0

"So this is the noble
Prisinia?  I'm totally
unimpressed."

Emerald
Viper

<p align="center"></p>

Score:

TIP: The green button triggers heal,
Red center triggers damage!

Start

<p align="center"></p>

<p align="center"></p>

Fight!

"Why aren't you
exposing your body
you filthy little
savage?"

Crimsyn

start

TIP: Reduce her health exactly to
zero for a bonus spanking round!

<p align="center"></p>

<p align="center"></p>

"It's too bad I have to
kill you, we could
have been such cute
friends."

Azurina

TIP: Your score IS your life force-
higher score = more health !

"So at last she comes
to face me.  Your
bubble butt is mine!"

Felyra

The Final Battle!

TIP: When your health is low be
sure to ravish your opponent!

<p align="center"></p>

<p align="center"></p>

"The price on your
head is huge- I've
already made my
shopping list!"

Jaundice

TIP: Spanking will get you tons more
points than a fatality!

<p align="center"></p>

<p align="center"></p>

"Don't let my
outrageous curves
fool you.  I'm your
worst nightmare."

Onyx

TIP:  Each fatality you score raises
your chance to hit!

<p align="center"></p>

<p align="center"></p>

Spank Her!

You have ruthlessly crushed your
opponent.   You may now
spank the hell out of her for
extra life!

The louder she is  the more
points you get!

Emerald Viper Bonus!

Yeeouch!

Crimsyn Bonus!

Azurina Bonus!

Jaundice Bonus!

That's gotta hurt!

Onyx Extra Bonus!

Each brutal boob smack is a
whopping 50 points!

Yeeouch!

Excellent!

"There's only room for
one golden goddess
honey; so that means
it's time for you to
die."

DAZZLA

The First Test!

TIP: Each girl after Dazzla has not
one but TWO bonus rounds!

<p align="center"></p>

<p align="center"></p>

First Boss!

Now teach her a lesson!

Awesome Victory!

Each smack on her golden
behind has a chance for 25 poins!

This raven haired beauty's bubble
booty is worth 30 points per squeal!

Congratulations!

Whether fallen before
her blade or off with a
warning and sore behind,
these bad girls definitely
know what hit 'em!
Prisinia's job is done,
for now.  But the
Bloodmistress herself
is still out there.

Somewhere...

Prisinia triumphant!

Earn 3000
points to
unlock the
Bloodmistress!

<p align="center"></p>

Fatal
Bonus:

<p align="center"></p>

Spank
Bonus:

Defeat!

Prisinia has fallen!  The Bloodmistress has tossed her into the
pit of blades and fire... there's no coming back from that.

"Wow so you made it
all the way here?  We
can make an amazon
skin rug together!
get it?"

Adretti

TIP:  Each spanking session adds to
the power of your Ravish attack!

<p align="center"></p>

<p align="center"></p>

Adretti Bonus!

"I wouldn't normally
waste my time but
you've earned it.  So
here's the deal:  I'm
going to crush you
into jelly and then
add sugar."

Silver
Siren

TIP: Save up 3000 points to get the
Bloodmistress's attention!

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

Final Boss!

Silver Siren Bonus!

The Siren's perfect junk is worth
75 points per spank!

Felyra Bonus!

Felyra's firm ass is worth 125
points per abuse!

Felyra wants some more...
spread her wide and pound
her where the sun doesn't
shine!

Felyra Extra Bonus!

Spank Felyra from the front
for 250 points per smack!

<p align="center"></p>

<p align="center"></p>

Bloodmistress!

"I'll see you rot in hell
you little bitch."

The
Bloodmistress

TIP: This is it!  Beat the bloodmistress
for a special ending!

Bloodmistress Bonus!

Violating the Mistress's firm ass
is worth up to 300 points!

Siren Extra Bonus!

Silver's perky breasts are worth
100 points per yelp!

Bloodmistress Extra!

These royal tits are asking for it.
600 points per whallop!

The mighty Bloodmistress
has been tamed.  Though
she escapes with her
life there  can be
no denying Prisinia's
great victory here.

Continue

Every buxom amazon in
the service of her enemy
is either slain or paddled
into submission.  Prisinia
is victorious.
The mighty
Bloodmistress has fallen,
and Amazoria is free...

For now...

You have defeated the bloodmistress!

+1000 Points!

Thank you for playing!

Art, Design, and Programming by B.L. Hull. Copyright BarbarianBabes.com 2009

Emerald
Viper

Crymsyn

Azurina

Jaundice

Adretti

Silver
Siren

Onyx

Dazzla

Priestess

Felyra

Bloodmistress

ActionScript [AS1/AS2]

Frame 1
spankmusicsound.stop(); fatality.stop(); voiceloopa.stop(); function preloader() { if (getBytesLoaded() >= getBytesTotal()) { play(); clearInterval(myInterval); } myText.text = ("Loading: " + Math.round((getBytesLoaded() / getBytesTotal()) * 100)) + "%"; logo._alpha = (getBytesLoaded() / getBytesTotal()) * 100; } stop(); powerupBTN.enabled = false; powerupBTN._visible = false; ravishBTN.enabled = false; ravishBTN._visible = false; myInterval = setInterval(preloader, 100);
Frame 2
stop(); var capelife; var critcount = 0; var enemycrit = 0; var killcount; var priscount = 100; var fatalcount = 0; var spanktotal = 0; lastsound = new Sound(); lastsound.attachSound("choppedup"); bloodcrit = new Sound(); bloodcrit.attachSound("bloodcrit"); bloodhit = new Sound(); bloodhit.attachSound("bloodhit"); blooddie = new Sound(); blooddie.attachSound("blooddie"); bloodspank1 = new Sound(); bloodspank1.attachSound("bloodspank1"); bloodspank2 = new Sound(); bloodspank2.attachSound("bloodspank2"); bloodspank3 = new Sound(); bloodspank3.attachSound("bloodspank3"); bloodravish = new Sound(); bloodravish.attachSound("bloodravish"); silvernew = new Sound(); silvernew.attachSound("silvernew"); organplay.stop(); spankmusicsound.stop(); ravishsound = new Sound(); ravishsound.attachSound("ravish"); finalsound = new Sound(this); finalsound.attachSound("boss"); chuckle = new Sound(this); chuckle.attachSound("bloodylaugh"); gamestartBTN._visible = true; gamestartBTN.enabled = true; powerupBTN._visible = false; powerupBTN.enabled = false; ravishBTN.enabled = false; ravishBTN._visible = false; musicsound = new Sound(this); musicsound.attachSound("music"); musicsound.start(); gamestartBTN.onRelease = function () { gotoAndStop ("vintro"); };
Frame 3
spankmusicsound.stop(); musicsound.stop(); this.createEmptyMovieClip("s2", 102); introsound = new Sound(s2); introsound.attachSound("intro"); introsound.setVolume(75); introsound.start(); stop(); powerupBTN.enabled = false; powerupBTN._visible = false; ravishBTN.enabled = false; ravishBTN._visible = false; gamestartBTN.enabled = false; gamestartBTN._visible = false; hotspanksound = new Sound(this); hotspanksound.attachSound("greenspankin"); spankinsound = new Sound(); spankinsound.attachSound("spanksound"); scores.scoreDTF.text = priscount; dohsound = new Sound(this); dohsound.attachSound("bosswin"); spankding = new Sound(this); spankding.attachSound("spankchime"); redstart.onRelease = function () { gotoAndStop ("vfight"); };
Frame 4
introsound.stop(); spankmusicsound.stop(); this.createEmptyMovieClip("s1", 101); voiceloopa = new Sound(s1); voiceloopa.attachSound("back"); voiceloopa.start(0, 20); voiceloopa.setVolume(25); stop(); critcount = 0; prisi2.gotoAndStop(1); greengirl.gotoAndStop(1); ultraBTN.enabled = false; ultraBTN._visible = false; var eroll; var prisroll; var randhurt; var randblock; var blockchance; var critchoose; hotspanksound = new Sound(this); hotspanksound.attachSound("greenspankin"); greenfatalsound = new Sound(); greenfatalsound.attachSound("greenfatal"); block = new Sound(); block.attachSound("clang"); killBTN.enabled = false; killBTN._visible = false; fatality = new Sound(); fatality.attachSound("breathing"); fatalcut = new Sound(); fatalcut.attachSound("slashcut"); splatx = new Sound(this); splatx.attachSound("splatsound2"); prisouchie = new Sound(); prisouchie.attachSound("priscrit"); enemycritSND = new Sound(); enemycritSND.attachSound("enemyscore"); powersound = new Sound(this); powersound.attachSound("powerup"); dohsound = new Sound(this); dohsound.attachSound("bosswin"); pgaspsound = new Sound(this); pgaspsound.attachSound("sexy2"); pdiesound = new Sound(this); pdiesound.attachSound("prisidie2"); jadehurtsound = new Sound(this); jadehurtsound.attachSound("viperhurt"); laughsound = new Sound(this); laughsound.attachSound("laugh"); jdiesound = new Sound(this); jdiesound.attachSound("viperdie"); hurtbadsound = new Sound(this); hurtbadsound.attachSound("sexy3"); ouchsound = new Sound(this); ouchsound.attachSound("whoosh"); diesound = new Sound(this); diesound.attachSound("die"); var randattack; killcount = 75; pdtf.text = priscount; edtf.text = killcount; atk1.onRelease = function () { if ((powerupBTN.enabled == true) || (ravishBTN.enabled == true)) { powerupBTN.enabled = false; powerupBTN._visible = false; ravishBTN.enabled = false; ravishBTN._visible = false; critcount = 0; } whiteness.gotoAndPlay(2); eroll = random(25) + 1; prisroll = (random(25) + 6) + fatalcount; ouchsound.start(); if (prisroll >= eroll) { randattack = random(9) + 2; prisi2.gotoAndStop(randattack); blockchance = random(3); if (blockchance == 1) { ouchsound.stop(); flash2.gotoAndPlay(2); randblock = random(2); if (randblock == 0) { greengirl.gotoAndStop("block1"); block.start(); } else { greengirl.gotoAndStop("block2"); block.start(); } } else { pdiesound.start(); killcount--; edtf.text = killcount; randhurt = random(5) + 4; randattack = random(9) + 2; greengirl.gotoAndStop(randhurt); randattack = random(9) + 2; prisi2.gotoAndStop(randattack); if ((prisroll > 22) && (killcount > 2)) { critcount++; jadehurtsound.start(); killcount--; splash.gotoAndPlay(2); edtf.text = killcount; } } } else { blockchance = random(2); if (blockchance == 1) { randattack = random(2) + 2; greengirl.gotoAndStop(randattack); ouchsound.stop(); flash2.gotoAndPlay(2); randblock = random(2); if (randblock == 0) { prisi2.gotoAndStop("block1"); block.start(); } else { prisi2.gotoAndStop("block2"); block.start(); } } else if (eroll > 15) { enemycrit++; pdiesound.start(); hurtbadsound.start(); prisplatter.gotoAndPlay(2); priscount = priscount - 3; edtf.text = killcount; pdtf.text = priscount; if (enemycrit == 3) { greengirl.gotoAndStop("special"); critflash_mc.gotoAndPlay(2); prisi2.gotoAndStop("crit"); enemycritSND.start(); ouchsound.start(); pdiesound.start(); prisouchie.start(); killcount = killcount + 5; priscount = priscount - 5; pdtf.text = priscount; edtf.text = killcount; enemycrit = 0; if (priscount <= 0) { greengirl.gotoAndPlay("win"); } } else { pdiesound.start(); hurtbadsound.start(); prisplatter.gotoAndPlay(2); priscount--; pdtf.text = priscount; edtf.text = killcount; randhurt = random(3) + 11; randattack = random(2) + 2; greengirl.gotoAndStop(randattack); prisi2.gotoAndStop(randhurt); } } else { priscount--; pdiesound.start(); pdtf.text = priscount; randhurt = random(3) + 11; randattack = random(2) + 2; prisi2.gotoAndStop(randhurt); greengirl.gotoAndStop(randattack); } } if (((critcount == 4) && (priscount > 0)) && (killcount > 0)) { powerflash.gotoAndPlay(2); ravishBTN.enabled = true; ravishBTN._visible = true; powerupBTN._visible = true; powerupBTN.enabled = true; ravishBTN.onRelease = function () { ravishgreen_mc.gotoAndPlay(2); ravishBTN.enabled = false; ravishBTN._visible = false; powerupBTN._visible = false; powerupBTN.enabled = false; prisi2.gotoAndStop(1); critflash_mc.gotoAndPlay(2); powersound.start(); hotspanksound.start(); hotspanksound.start(); edtf.text = killcount; critcount = 0; }; powerupBTN.onRelease = function () { powerupBTN._visible = false; powerupBTN.enabled = false; ravishBTN.enabled = false; ravishBTN._visible = false; powersound.start(); priscount++; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } critflash_mc.gotoAndPlay(2); killcount = killcount - (random(50) + 50); if (killcount <= 0) { splatx.start(); atk1.enabled = false; atk1._visible = false; if (killcount < 0) { splatsound.start(); priscount = priscount + 5; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } } greengirl.gotoAndPlay("death"); } else { greengirl.gotoAndStop("powerup"); } pdtf.text = priscount; edtf.text = killcount; pdiesound.start(); ouchsound.start(); priscount = priscount + 5; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } prisi2.gotoAndStop("powerup"); jdiesound.start(); critcount = 0; }; } else { powerupBTN._visible = false; powerupBTN.enabled = false; ravishBTN.enabled = false; ravishBTN._visible = false; } if (killcount <= 0) { powerupBTN._visible = false; powerupBTN.enabled = false; atk1.enabled = false; atk1._visible = false; jdiesound.start(); pdiesound.start(); splatsound.start(); powersound.start(); greengirl.gotoAndPlay("death"); prisi2.gotoAndPlay("pwin"); splash.gotoAndPlay(2); } if (priscount <= 0) { powerupBTN._visible = false; powerupBTN.enabled = false; atk1.enabled = false; atk1._visible = false; prisi2.gotoAndPlay("death"); greengirl.gotoAndPlay("win"); pdiesound.start(); dohsound.start(); pgasp.start(); pgasp.start(); prisplatter.gotoAndPlay(2); laughsound.start(); dohsound.start(); priscount--; } };
Frame 5
spankmusicsound.stop(); musicsound.stop(); introsound.setVolume(75); introsound.start(); stop(); bloodmist.gotoAndStop(1); haltspanksound = new Sound(this); haltspanksound.attachSound("redpaddle"); difficulty = difficulty; if (priscount < 0) { priscount == 0; } scores.scoreDTF.text = priscount; redstart.onRelease = function () { gotoAndStop ("rfight"); };
Frame 6
introsound.stop(); spankmusicsound.stop(); this.createEmptyMovieClip("s1", 101); voiceloopa = new Sound(s1); voiceloopa.attachSound("back"); voiceloopa.start(0, 20); voiceloopa.setVolume(25); stop(); critcount = 0; prisi2.gotoAndStop(1); redgirl2.gotoAndStop(1); var eroll; var prisroll; var randhurt; haltspanksound = new Sound(this); haltspanksound.attachSound("redpaddle"); pdiesound = new Sound(this); pdiesound.attachSound("prisidie2"); splatx = new Sound(this); splatx.attachSound("splatsound2"); prisouchie = new Sound(); prisouchie.attachSound("priscrit"); enemycritSND = new Sound(); enemycritSND.attachSound("redgirlscore"); powersound = new Sound(this); powersound.attachSound("powerup"); dohsound = new Sound(this); dohsound.attachSound("bosswin"); pgaspsound = new Sound(this); pgaspsound.attachSound("sexy2"); rhurtsound = new Sound(this); rhurtsound.attachSound("rhurt"); rdiesound = new Sound(this); rdiesound.attachSound("rdie"); laughsound = new Sound(this); laughsound.attachSound("laugh"); hurtbadsound = new Sound(this); hurtbadsound.attachSound("sexy3"); ouchsound = new Sound(this); ouchsound.attachSound("whoosh"); diesound = new Sound(this); diesound.attachSound("die"); var randattack; killcount = 100; pdtf.text = priscount; edtf.text = killcount; atk1.onRelease = function () { priscount = priscount; if ((powerupBTN.enabled == true) || (ravishBTN.enabled == true)) { powerupBTN.enabled = false; powerupBTN._visible = false; ravishBTN.enabled = false; ravishBTN._visible = false; critcount = 0; } whiteness.gotoAndPlay(2); eroll = random(25) + 2; prisroll = (random(25) + 6) + fatalcount; ouchsound.start(); if (prisroll >= eroll) { randattack = random(9) + 2; prisi2.gotoAndStop(randattack); blockchance = random(3); if (blockchance == 1) { ouchsound.stop(); flash2.gotoAndPlay(2); randblock = random(2); if (randblock == 0) { redgirl.gotoAndStop("block1"); block.start(); } else { redgirl.gotoAndStop("block2"); block.start(); } } else { killcount--; pdiesound.start(); edtf.text = killcount; randhurt = random(6) + 4; randattack = random(9) + 2; redgirl.gotoAndStop(randhurt); prisi2.gotoAndStop(randattack); if ((prisroll > 23) && (killcount > 2)) { critcount++; rhurtsound.start(); killcount--; splash.gotoAndPlay(2); edtf.text = killcount; } } } else { blockchance = random(2); if (blockchance == 1) { randattack = random(2) + 2; redgirl.gotoAndStop(randattack); ouchsound.stop(); flash2.gotoAndPlay(2); randblock = random(2); if (randblock == 0) { prisi2.gotoAndStop("block1"); block.start(); } else { prisi2.gotoAndStop("block2"); block.start(); } } else if (eroll > 15) { hurtbadsound.start(); pdiesound.start(); enemycrit++; prisplatter.gotoAndPlay(2); priscount = priscount - 4; pdtf.text = priscount; edtf.text = killcount; if (enemycrit == 3) { redgirl.gotoAndStop("special"); critflash_mc.gotoAndPlay(2); prisi2.gotoAndStop("crit"); enemycritSND.start(); ouchsound.start(); pdiesound.start(); prisouchie.start(); killcount = killcount + 6; priscount = priscount - 6; pdtf.text = priscount; edtf.text = killcount; enemycrit = 0; if (priscount <= 0) { redgirl.gotoAndPlay("win"); } } else { hurtbadsound.start(); pdiesound.start(); prisplatter.gotoAndPlay(2); priscount--; pdtf.text = priscount; edtf.text = killcount; randhurt = random(3) + 11; randattack = random(2) + 2; prisi2.gotoAndStop(randhurt); redgirl.gotoAndStop(randattack); } } else { priscount--; pdiesound.start(); pdtf.text = priscount; randhurt = random(3) + 11; randattack = random(2) + 2; prisi2.gotoAndStop(randhurt); redgirl.gotoAndStop(randattack); } } if (((critcount == 4) && (priscount > 0)) && (killcount > 0)) { powerflash.gotoAndPlay(2); ravishBTN.enabled = true; ravishBTN._visible = true; powerupBTN._visible = true; powerupBTN.enabled = true; ravishBTN.onRelease = function () { ravishred_mc.gotoAndPlay(2); ravishBTN.enabled = false; ravishBTN._visible = false; powerupBTN._visible = false; powerupBTN.enabled = false; prisi2.gotoAndStop(1); critflash_mc.gotoAndPlay(2); powersound.start(); haltspanksound.start(); haltspanksound.start(); edtf.text = killcount; critcount = 0; }; powerupBTN.onRelease = function () { powerupBTN._visible = false; powerupBTN.enabled = false; ravishBTN.enabled = false; ravishBTN._visible = false; powersound.start(); priscount++; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } critflash_mc.gotoAndPlay(2); killcount = killcount - (random(50) + 50); if (killcount <= 0) { splatx.start(); atk1.enabled = false; atk1._visible = false; if (killcount < 0) { splatsound.start(); priscount = priscount + 5; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } } redgirl.gotoAndPlay("death"); } else { redgirl.gotoAndStop("powerup"); } pdtf.text = priscount; edtf.text = killcount; pdiesound.start(); ouchsound.start(); priscount = priscount + 5; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } prisi2.gotoAndStop("powerup"); rdiesound.start(); critcount = 0; }; } else { powerupBTN._visible = false; powerupBTN.enabled = false; ravishBTN.enabled = false; ravishBTN._visible = false; } if (killcount <= 0) { atk1.enabled = false; atk1._visible = false; pdiesound.start(); rdiesound.start(); powersound.start(); redgirl.gotoAndPlay("death"); prisi2.gotoAndPlay("pwin"); splash.gotoAndPlay(2); } if (priscount <= 0) { atk1.enabled = false; atk1._visible = false; prisi2.gotoAndPlay("death"); redgirl.gotoAndPlay("win"); pgasp.start(); pgasp.start(); dohsound.start(); prisplatter.gotoAndPlay(2); pdiesound.start(); laughsound.start(); priscount--; } };
Frame 7
spankmusicsound.stop(); musicsound.stop(); introsound.setVolume(75); introsound.start(); stop(); bloodmist.gotoAndStop(1); difficulty = difficulty; if (priscount < 0) { priscount == 0; } scores.scoreDTF.text = priscount; redstart.onRelease = function () { gotoAndStop ("bfight"); };
Frame 8
spankmusicsound.stop(); musicsound.stop(); introsound.setVolume(75); introsound.start(); stop(); powerupBTN.enabled = false; powerupBTN._visible = false; ravishBTN.enabled = false; ravishBTN._visible = false; bloodmist.gotoAndStop(1); difficulty = difficulty; if (priscount < 0) { priscount == 0; } scores.scoreDTF.text = priscount; redstart.onRelease = function () { gotoAndStop ("felyrafight"); };
Frame 9
introsound.stop(); spankmusicsound.stop(); this.createEmptyMovieClip("s1", 101); voiceloopa = new Sound(s1); voiceloopa.attachSound("back"); voiceloopa.start(0, 20); voiceloopa.setVolume(25); stop(); critcount = 0; introsound.stop(); prisi2.gotoAndStop(1); bluegirl2.gotoAndStop(1); var eroll; var prisroll; var randhurt; squeal = new Sound(); squeal.attachSound("goldsqueak"); pdiesound = new Sound(this); pdiesound.attachSound("prisidie2"); splatx = new Sound(this); splatx.attachSound("splatsound2"); yip = new Sound(); yip.attachSound("bluefuss"); prisouchie = new Sound(); prisouchie.attachSound("priscrit"); enemycritSND = new Sound(); enemycritSND.attachSound("bluegirlscore"); powersound = new Sound(this); powersound.attachSound("powerup"); dohsound = new Sound(this); dohsound.attachSound("bosswin"); pgaspsound = new Sound(this); pgaspsound.attachSound("sexy2"); bhurtsound = new Sound(this); bhurtsound.attachSound("bhurt"); bdiesound = new Sound(this); bdiesound.attachSound("bdie"); laughsound = new Sound(this); laughsound.attachSound("laugh"); hurtbadsound = new Sound(this); hurtbadsound.attachSound("sexy3"); ouchsound = new Sound(this); ouchsound.attachSound("whoosh"); diesound = new Sound(this); diesound.attachSound("die"); var randattack; killcount = 125; pdtf.text = priscount; edtf.text = killcount; atk1.onRelease = function () { priscount = priscount; if ((powerupBTN.enabled == true) || (ravishBTN.enabled == true)) { powerupBTN.enabled = false; powerupBTN._visible = false; ravishBTN.enabled = false; ravishBTN._visible = false; critcount = 0; } whiteness.gotoAndPlay(2); eroll = random(25) + 2; prisroll = (random(25) + 6) + fatalcount; ouchsound.start(); if (prisroll >= eroll) { randattack = random(9) + 2; prisi2.gotoAndStop(randattack); blockchance = random(3); if (blockchance == 1) { ouchsound.stop(); flash2.gotoAndPlay(2); randblock = random(2); if (randblock == 0) { bluegirl.gotoAndStop("block1"); block.start(); } else { bluegirl.gotoAndStop("block2"); block.start(); } } else { killcount--; pdiesound.start(); edtf.text = killcount; randhurt = random(5) + 4; randattack = random(9) + 2; bluegirl.gotoAndStop(randhurt); prisi2.gotoAndStop(randattack); if ((prisroll > 22) && (killcount > 2)) { bhurtsound.start(); bhurtsound.start(); critcount++; killcount--; splash.gotoAndPlay(2); edtf.text = killcount; } } } else { blockchance = random(2); if (blockchance == 1) { randattack = random(2) + 2; bluegirl.gotoAndStop(randattack); ouchsound.stop(); flash2.gotoAndPlay(2); randblock = random(2); if (randblock == 0) { prisi2.gotoAndStop("block1"); block.start(); } else { prisi2.gotoAndStop("block2"); block.start(); } } else if (eroll > 16) { hurtbadsound.start(); pdiesound.start(); enemycrit++; prisplatter.gotoAndPlay(2); priscount = priscount - 5; pdtf.text = priscount; edtf.text = killcount; if (enemycrit == 3) { bluegirl.gotoAndStop("special"); critflash_mc.gotoAndPlay(2); prisi2.gotoAndStop("crit"); enemycritSND.start(); ouchsound.start(); pdiesound.start(); prisouchie.start(); killcount = killcount + 7; priscount = priscount - 7; pdtf.text = priscount; edtf.text = killcount; enemycrit = 0; if (priscount <= 0) { bluegirl.gotoAndPlay("win"); } } else { hurtbadsound.start(); pdiesound.start(); prisplatter.gotoAndPlay(2); priscount--; pdtf.text = priscount; edtf.text = killcount; randhurt = random(3) + 11; randattack = random(2) + 2; prisi2.gotoAndStop(randhurt); bluegirl.gotoAndStop(randattack); } } else { priscount--; pdiesound.start(); pdtf.text = priscount; randhurt = random(3) + 11; randattack = random(2) + 2; prisi2.gotoAndStop(randhurt); bluegirl.gotoAndStop(randattack); } } if (((critcount == 4) && (priscount > 0)) && (killcount > 0)) { powerflash.gotoAndPlay(2); ravishBTN.enabled = true; ravishBTN._visible = true; powerupBTN._visible = true; powerupBTN.enabled = true; ravishBTN.onRelease = function () { ravishblue_mc.gotoAndPlay(2); ravishBTN.enabled = false; ravishBTN._visible = false; powerupBTN._visible = false; powerupBTN.enabled = false; prisi2.gotoAndStop(1); critflash_mc.gotoAndPlay(2); powersound.start(); bhurtsound.start(); bhurtsound.start(); edtf.text = killcount; critcount = 0; }; powerupBTN.onRelease = function () { powerupBTN._visible = false; powerupBTN.enabled = false; ravishBTN.enabled = false; ravishBTN._visible = false; powersound.start(); priscount++; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } critflash_mc.gotoAndPlay(2); killcount = killcount - (random(50) + 50); if (killcount <= 0) { splatx.start(); atk1.enabled = false; atk1._visible = false; if (killcount < 0) { splatsound.start(); priscount = priscount + 5; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } } bluegirl.gotoAndPlay("death"); } else { bluegirl.gotoAndStop("powerup"); } pdtf.text = priscount; edtf.text = killcount; pdiesound.start(); ouchsound.start(); priscount = priscount + 5; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } prisi2.gotoAndStop("powerup"); yip.start(); critcount = 0; }; } else { powerupBTN._visible = false; powerupBTN.enabled = false; ravishBTN.enabled = false; ravishBTN._visible = false; } if (killcount <= 0) { pdiesound.start(); bdiesound.start(); atk1.enabled = false; atk1._visible = false; powersound.start(); bluegirl.gotoAndPlay("death"); prisi2.gotoAndPlay("pwin"); splash.gotoAndPlay(2); } if (priscount <= 0) { atk1.enabled = false; atk1._visible = false; prisi2.gotoAndPlay("death"); bluegirl.gotoAndPlay("win"); pgasp.start(); pgasp.start(); dohsound.start(); prisplatter.gotoAndPlay(2); pdiesound.start(); laughsound.start(); priscount--; } };
Frame 10
spankmusicsound.stop(); musicsound.stop(); introsound.setVolume(75); introsound.start(); stop(); bloodmist.gotoAndStop(1); altgaspsound = new Sound(this); altgaspsound.attachSound("altyellow"); difficulty = difficulty; if (priscount < 0) { priscount == 0; } scores.scoreDTF.text = priscount; redstart.onRelease = function () { gotoAndStop ("yfight"); };
Frame 11
introsound.stop(); spankmusicsound.stop(); this.createEmptyMovieClip("s1", 101); voiceloopa = new Sound(s1); voiceloopa.attachSound("back"); voiceloopa.start(0, 20); voiceloopa.setVolume(25); stop(); critcount = 0; introsound.stop(); prisi2.gotoAndStop(1); enemy2.gotoAndStop(1); var eroll; var prisroll; var randhurt; altgaspsound = new Sound(this); altgaspsound.attachSound("altyellow"); prisouchie = new Sound(); prisouchie.attachSound("priscrit"); enemycritSND = new Sound(); enemycritSND.attachSound("enemyscore"); powersound = new Sound(this); powersound.attachSound("powerup"); dohsound = new Sound(this); dohsound.attachSound("bosswin"); pgaspsound = new Sound(this); pgaspsound.attachSound("sexy2"); yellgaspsound = new Sound(); yellgaspsound.attachSound("yellowgasp"); ydiesound = new Sound(this); ydiesound.attachSound("yellowdie"); laughsound = new Sound(this); laughsound.attachSound("laugh"); hurtbadsound = new Sound(this); hurtbadsound.attachSound("sexy3"); ouchsound = new Sound(this); ouchsound.attachSound("whoosh"); pdiesound = new Sound(this); pdiesound.attachSound("prisidie2"); var randattack; killcount = 150; pdtf.text = priscount; edtf.text = killcount; atk1.onRelease = function () { if ((powerupBTN.enabled == true) || (ravishBTN.enabled == true)) { powerupBTN.enabled = false; powerupBTN._visible = false; ravishBTN.enabled = false; ravishBTN._visible = false; critcount = 0; } whiteness.gotoAndPlay(2); eroll = random(25) + 2; prisroll = (random(25) + 6) + fatalcount; ouchsound.start(); if (prisroll >= eroll) { randattack = random(9) + 2; prisi2.gotoAndStop(randattack); blockchance = random(3); if (blockchance == 1) { ouchsound.stop(); flash2.gotoAndPlay(2); randblock = random(2); if (randblock == 0) { yellowgirl.gotoAndStop("block1"); block.start(); } else { yellowgirl.gotoAndStop("block2"); block.start(); } } else { killcount--; pdiesound.start(); edtf.text = killcount; randhurt = random(5) + 4; randattack = random(9) + 2; yellowgirl.gotoAndStop(randhurt); prisi2.gotoAndStop(randattack); if ((prisroll > 22) && (killcount > 2)) { yellgaspsound.start(); critcount++; killcount--; splash.gotoAndPlay(2); edtf.text = killcount; } } } else { blockchance = random(2); if (blockchance == 1) { randattack = random(2) + 2; yellowgirl.gotoAndStop(randattack); ouchsound.stop(); flash2.gotoAndPlay(2); randblock = random(2); if (randblock == 0) { prisi2.gotoAndStop("block1"); block.start(); } else { prisi2.gotoAndStop("block2"); block.start(); } } else if (eroll > 16) { hurtbadsound.start(); pdiesound.start(); enemycrit++; prisplatter.gotoAndPlay(2); priscount = priscount - 6; edtf.text = killcount; pdtf.text = priscount; if (enemycrit == 3) { yellowgirl.gotoAndStop("special"); critflash_mc.gotoAndPlay(2); prisi2.gotoAndStop("crit"); enemycritSND.start(); ouchsound.start(); pdiesound.start(); prisouchie.start(); killcount = killcount + 8; priscount = priscount - 8; pdtf.text = priscount; edtf.text = killcount; enemycrit = 0; } else { hurtbadsound.start(); pdiesound.start(); prisplatter.gotoAndPlay(2); priscount--; edtf.text = killcount; randhurt = random(3) + 11; randattack = random(2) + 2; prisi2.gotoAndStop(randhurt); yellowgirl.gotoAndStop(randattack); } } else { priscount--; pdiesound.start(); edtf.text = killcount; pdtf.text = priscount; randhurt = random(3) + 11; randattack = random(2) + 2; prisi2.gotoAndStop(randhurt); yellowgirl.gotoAndStop(randattack); } } if (((critcount == 4) && (priscount > 0)) && (killcount > 0)) { powerflash.gotoAndPlay(2); ravishBTN.enabled = true; ravishBTN._visible = true; powerupBTN._visible = true; powerupBTN.enabled = true; ravishBTN.onRelease = function () { ravishyellow_mc.gotoAndPlay(2); ravishBTN.enabled = false; ravishBTN._visible = false; powerupBTN._visible = false; powerupBTN.enabled = false; prisi2.gotoAndStop(1); critflash_mc.gotoAndPlay(2); powersound.start(); altgaspsound.start(); altgaspsound.start(); edtf.text = killcount; critcount = 0; }; powerupBTN.onRelease = function () { powerupBTN._visible = false; powerupBTN.enabled = false; ravishBTN.enabled = false; ravishBTN._visible = false; powersound.start(); priscount++; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } critflash_mc.gotoAndPlay(2); killcount = killcount - (random(50) + 50); if (killcount <= 0) { splatx.start(); atk1.enabled = false; atk1._visible = false; if (killcount < 0) { splatsound.start(); priscount = priscount + 5; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } } yellowgirl.gotoAndPlay("death"); } else { yellowgirl.gotoAndStop("powerup"); } pdtf.text = priscount; edtf.text = killcount; pdiesound.start(); ouchsound.start(); priscount = priscount + 5; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } prisi2.gotoAndStop("powerup"); ydiesound.start(); critcount = 0; }; } else { powerupBTN._visible = false; powerupBTN.enabled = false; ravishBTN.enabled = false; ravishBTN._visible = false; } if (killcount <= 0) { pdiesound.start(); ydiesound.start(); atk1.enabled = false; atk1._visible = false; powersound.start(); yellowgirl.gotoAndPlay("death"); prisi2.gotoAndPlay("pwin"); } if (priscount <= 0) { atk1.enabled = false; atk1._visible = false; prisi2.gotoAndPlay("death"); yellowgirl.gotoAndPlay("win"); pgasp.start(); pgasp.start(); dohsound.start(); prisplatter.gotoAndPlay(2); pdiesound.start(); laughsound.start(); priscount--; } };
Frame 12
voiceloopa.stop(); spankmusicsound.stop(); dohsound = new Sound(); dohsound.attachSound("bosswin"); dohsound.start(); dohsound.start(); stop(); bloodmist.gotoAndStop(1); squeal = new Sound(); squeal.attachSound("goldsqueak"); titsound = new Sound(); titsound.attachSound("blackgasp"); assound = new Sound(); assound.attachSound("asspank"); difficulty = difficulty; if (priscount < 0) { priscount == 0; } scores.scoreDTF.text = priscount; redstart.onRelease = function () { gotoAndStop ("bonusfight"); };
Instance of Symbol 474 MovieClip "pintro" in Frame 12
onClipEvent (enterFrame) { pintro.gotoAndPlay(1); }
Frame 13
introsound.stop(); spankmusicsound.stop(); this.createEmptyMovieClip("s1", 101); voiceloopa = new Sound(s1); voiceloopa.attachSound("back"); voiceloopa.start(0, 20); voiceloopa.setVolume(25); dohsound.start(); stop(); critcount = 0; prisi.gotoAndStop(1); blackgirl.gotoAndStop(1); difficulty = difficulty; var eroll; var prisroll; var randhurt; var whichSND; var randblock; var blockchance; var critchoose; assound = new Sound(); assound.attachSound("asspank"); squeal = new Sound(); squeal.attachSound("goldsqueak"); fatality = new Sound(); fatality.attachSound("breathing"); block = new Sound(); block.attachSound("clang"); pdiesound = new Sound(this); pdiesound.attachSound("prisidie2"); splatx = new Sound(this); splatx.attachSound("splatsound2"); titsound = new Sound(); titsound.attachSound("blackgasp"); enemycritSND = new Sound(); enemycritSND.attachSound("enemyscore"); powersound = new Sound(this); powersound.attachSound("powerup"); ragesnd = new Sound(this); ragesnd.attachSound("blackrage"); pwned = new Sound(this); pwned.attachSound("blackcrit"); dohsound = new Sound(this); dohsound.attachSound("bosswin"); pgaspsound = new Sound(this); pgaspsound.attachSound("sexy2"); blackharmsound = new Sound(this); blackharmsound.attachSound("blackalt"); oofsound = new Sound(this); oofsound.attachSound("oof"); laughsound = new Sound(this); laughsound.attachSound("laugh"); finalsound = new Sound(this); finalsound.attachSound("boss"); finalsound.start(); hurtsound = new Sound(this); hurtsound.attachSound("hurtbad"); hurtbadsound = new Sound(this); hurtbadsound.attachSound("sexy3"); ouchsound = new Sound(this); ouchsound.attachSound("whoosh"); diesound = new Sound(this); diesound.attachSound("die"); var randattack; flash2.gotoAndPlay(2); killcount = 250; pdtf.text = priscount; edtf.text = killcount; atk1.onRelease = function () { if ((powerupBTN.enabled == true) || (ravishBTN.enabled == true)) { powerupBTN.enabled = false; powerupBTN._visible = false; ravishBTN.enabled = false; ravishBTN._visible = false; critcount = 0; } whiteness.gotoAndPlay(2); eroll = random(25) + 3; prisroll = (random(25) + 5) + fatalcount; ouchsound.start(); ouchsound.start(); if (prisroll >= eroll) { randattack = random(9) + 2; prisi.gotoAndStop(randattack); blockchance = random(2); if (blockchance == 1) { ouchsound.stop(); flash2.gotoAndPlay(2); randblock = random(2); if (randblock == 0) { blackgirl.gotoAndStop("block1"); block.start(); } else { blackgirl.gotoAndStop("block2"); block.start(); } } else { killcount--; pdiesound.start(); edtf.text = killcount; randhurt = random(4) + 4; randattack = random(9) + 2; blackgirl.gotoAndStop(randhurt); prisi.gotoAndStop(randattack); if ((prisroll > 22) && (killcount > 2)) { critcount++; whichSND = random(2); if (whichSND == 0) { oofsound.start(); } else { blackharmsound.start(); blackharmsound.start(); } killcount = killcount - 3; splash.gotoAndPlay(2); edtf.text = killcount; } } } else { blockchance = random(2); if (blockchance == 1) { randattack = random(2) + 2; blackgirl.gotoAndStop(randattack); ouchsound.stop(); flash2.gotoAndPlay(2); randblock = random(2); if (randblock == 0) { prisi.gotoAndStop("block1"); block.start(); } else { prisi.gotoAndStop("block2"); block.start(); } } else if (eroll > 23) { hurtbadsound.start(); pdiesound.start(); prisplatter.gotoAndPlay(2); priscount = priscount - 30; killcount = killcount + 10; edtf.text = killcount; pdtf.text = priscount; leech.gotoAndPlay(2); finalsound.start(); edtf.text = killcount; randhurt = random(3) + 11; prisi.gotoAndStop(randhurt); blackgirl.gotoAndStop("stomp"); } else { newslash.gotoAndPlay(2); priscount = priscount - 5; pdiesound.start(); pdtf.text = priscount; randhurt = random(3) + 11; randattack = random(2) + 2; prisi.gotoAndStop(randhurt); blackgirl.gotoAndStop(randattack); } } if (((critcount == 4) && (priscount > 0)) && (killcount > 0)) { powerflash.gotoAndPlay(2); ravishBTN.enabled = true; ravishBTN._visible = true; powerupBTN._visible = true; powerupBTN.enabled = true; ravishBTN.onRelease = function () { ravishblack_mc.gotoAndPlay(2); ravishBTN.enabled = false; ravishBTN._visible = false; prisi.gotoAndStop(1); critflash_mc.gotoAndPlay(2); powersound.start(); titsound.start(); titsoundsound.start(); edtf.text = killcount; critcount = 0; }; powerupBTN.onRelease = function () { powerupBTN._visible = false; powerupBTN.enabled = false; ravishBTN.enabled = false; ravishBTN._visible = false; powerupBTN._visible = false; powerupBTN.enabled = false; powersound.start(); priscount++; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } critflash_mc.gotoAndPlay(2); killcount = killcount - (random(50) + 50); if (killcount <= 0) { pwned.start(); splatx.start(); atk1.enabled = false; atk1._visible = false; if (killcount < 0) { splatsound.start(); priscount = priscount + 5; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } } blackgirl.gotoAndPlay("death"); } else { blackgirl.gotoAndStop("powerup"); ragesnd.start(); ragesnd.start(); } pdtf.text = priscount; edtf.text = killcount; pdiesound.start(); ouchsound.start(); priscount = priscount + 5; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } prisi.gotoAndStop("powerup"); critcount = 0; }; } else { powerupBTN._visible = false; powerupBTN.enabled = false; ravishBTN.enabled = false; ravishBTN._visible = false; } if (killcount <= 0) { atk1.enabled = false; atk1._visible = false; earndeath.gotoAndPlay(2); priscount = priscount + 5; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } pdiesound.start(); powersound.start(); blackgirl.gotoAndPlay("death"); prisi.gotoAndPlay("pwin"); pdiesound.start(); pwned.start(); } if (priscount <= 0) { atk1.enabled = false; atk1._visible = false; prisi.gotoAndPlay("death"); blackgirl.gotoAndPlay("win"); pgasp.start(); pgasp.start(); leech.gotoAndPlay(2); dohsound.start(); prisplatter.gotoAndPlay(2); pdiesound.start(); laughsound.start(); priscount--; } };
Frame 14
voiceloopa.stop(); this.createEmptyMovieClip("s3", 103); spankmusicsound = new Sound(s3); spankmusicsound.attachSound("spankmusic"); spankmusicsound.start(0, 20); spankmusicsound.setVolume(50); stop(); spanktotal++; scores.scoreDTF.text = priscount; this.createEmptyMovieClip("s1", 101); hotspanksound = new Sound(this); hotspanksound.attachSound("greenspankin"); spankinsound = new Sound(this); spankinsound.attachSound("spanksound"); var spankpoints = 0; var spanktimer = 18; timerDTF.text = spanktimer; spankBTN.onRelease = function () { spanktimer--; greenspank.gotoAndPlay(8); spankpoints = random(40); spankinsound.start(); if (spankpoints >= 20) { kapow.gotoAndPlay(2); } if (spanktimer == 0) { greenspank.gotoAndPlay(30); spankBTN.enabled = false; } timerDTF.text = spanktimer; };
Frame 15
voiceloopa.stop(); this.createEmptyMovieClip("s3", 103); spankmusicsound = new Sound(s3); spankmusicsound.attachSound("spankmusic"); spankmusicsound.start(0, 20); spankmusicsound.setVolume(50); stop(); spanktotal++; scores.scoreDTF.text = priscount; haltspanksound = new Sound(this); haltspanksound.attachSound("redpaddle"); spankinsound = new Sound(); spankinsound.attachSound("spanksound"); var spankpoints = 0; var spanktimer = 18; timerDTF.text = spanktimer; scores.scoreDTF.text = priscount; spankBTN.onRelease = function () { spanktimer--; redbonus.gotoAndPlay(8); spankpoints = random(40); spankinsound.start(); if (spankpoints >= 20) { kapow.gotoAndPlay(2); } if (spanktimer == 0) { redbonus.gotoAndPlay(30); spankBTN.enabled = false; } timerDTF.text = spanktimer; };
Frame 16
voiceloopa.stop(); this.createEmptyMovieClip("s3", 103); spankmusicsound = new Sound(s3); spankmusicsound.attachSound("spankmusic"); spankmusicsound.start(0, 20); spankmusicsound.setVolume(50); stop(); spanktotal++; scores.scoreDTF.text = priscount; var spankpoints = 0; var spanktimer = 18; spankinsound = new Sound(); spankinsound.attachSound("spanksound"); timerDTF.text = spanktimer; scoreDTF.text = priscount; spankBTN.onRelease = function () { spanktimer--; bluespank.gotoAndPlay(8); spankpoints = random(40); spankinsound.start(); if (spankpoints >= 20) { kapow.gotoAndPlay(2); } if (spanktimer == 0) { bluespank.gotoAndPlay(30); spankBTN.enabled = false; } timerDTF.text = spanktimer; };
Frame 17
voiceloopa.stop(); this.createEmptyMovieClip("s3", 103); spankmusicsound = new Sound(s3); spankmusicsound.attachSound("spankmusic"); spankmusicsound.start(0, 20); spankmusicsound.setVolume(50); stop(); spanktotal++; altgaspsound = new Sound(this); altgaspsound.attachSound("altyellow"); spankinsound = new Sound(); spankinsound.attachSound("spanksound"); var spankpoints = 0; var spanktimer = 18; timerDTF.text = spanktimer; scores.scoreDTF.text = priscount; spankBTN.onRelease = function () { spanktimer--; yellowspank.gotoAndPlay(8); spankpoints = random(40); spankinsound.start(); if (spankpoints >= 20) { kapow.gotoAndPlay(2); } if (spanktimer == 0) { yellowspank.gotoAndPlay(30); spankBTN.enabled = false; } timerDTF.text = spanktimer; };
Frame 18
voiceloopa.stop(); stopAllSounds(); this.createEmptyMovieClip("s3", 103); spankmusicsound = new Sound(s3); spankmusicsound.attachSound("spankmusic"); spankmusicsound.stop(); spankmusicsound.start(0, 20); spankmusicsound.setVolume(50); stop(); spanktotal++; scores.scoreDTF.text = priscount; spankBTN.enabled = true; squeal = new Sound(); squeal.attachSound("goldsqueak"); titsound = new Sound(); titsound.attachSound("blackgasp"); spankinsound = new Sound(); spankinsound.attachSound("spanksound"); var spankpoints = 0; var spanktimer = 18; timerDTF.text = spanktimer; scoreDTF.text = priscount; spankBTN.onRelease = function () { spankinsound.start(); spanktimer--; secret.gotoAndPlay(8); spankpoints = random(40); if (spankpoints >= 15) { kapow.gotoAndPlay(2); } if (spanktimer == 0) { secret.gotoAndPlay(91); spankBTN.enabled = false; } timerDTF.text = spanktimer; };
Frame 19
spankmusicsound.stop(); musicsound.stop(); introsound.setVolume(75); introsound.start(); stop(); bloodmist.gotoAndStop(1); powerupBTN.enabled = false; powerupBTN._visible = false; difficulty = difficulty; if (priscount < 0) { priscount == 0; } scores.scoreDTF.text = priscount; redstart.onRelease = function () { gotoAndStop ("goldenfight"); };
Instance of Symbol 474 MovieClip "pintro" in Frame 19
onClipEvent (enterFrame) { pintro.gotoAndPlay(1); }
Frame 20
spankmusicsound.stop(); introsound.stop(); this.createEmptyMovieClip("s1", 101); voiceloopa = new Sound(s1); voiceloopa.attachSound("back"); voiceloopa.start(0, 20); voiceloopa.setVolume(25); dohsound.start(); stop(); critcount = 0; prisi.gotoAndStop(1); enemy1.gotoAndStop(1); var eroll; var prisroll; var randhurt; var whichTARG; var capeAlive = true; var randblock; var blockchance; var critchoose; gspanksound = new Sound(); gspanksound.attachSound("spankher"); block = new Sound(); block.attachSound("clang"); screamgold = new Sound(this); screamgold.attachSound("goldscream"); spankinsound = new Sound(); spankinsound.attachSound("spanksound"); gspanksound = new Sound(); gspanksound.attachSound("spankher"); squeal = new Sound(); splatx = new Sound(this); splatx.attachSound("splatsound2"); squeal.attachSound("goldsqueak"); prisouchie = new Sound(); prisouchie.attachSound("priscrit"); enemycritSND = new Sound(); enemycritSND.attachSound("enemyscore"); powersound = new Sound(this); powersound.attachSound("powerup"); dohsound = new Sound(this); dohsound.attachSound("bosswin"); uhohsound = new Sound(this); uhohsound.attachSound("back"); pdiesound = new Sound(this); pdiesound.attachSound("prisidie2"); fireballsound = new Sound(); fireballsound.attachSound("lazer"); dohsound.start(); gold1sound = new Sound(this); gold1sound.attachSound("goldhurt"); gold2sound = new Sound(this); gold2sound.attachSound("golddie"); capecutsound = new Sound(this); capecutsound.attachSound("capehurt"); capedownsound = new Sound(this); capedownsound.attachSound("capedie"); goldshieldsound = new Sound(this); goldshieldsound.attachSound("goldblock"); pgaspsound = new Sound(this); pgaspsound.attachSound("sexy2"); blackharmsound = new Sound(this); blackharmsound.attachSound("blackalt"); oofsound = new Sound(this); oofsound.attachSound("oof"); laughsound = new Sound(this); laughsound.attachSound("laugh"); hurtsound = new Sound(this); hurtsound.attachSound("hurtbad"); hurtbadsound = new Sound(this); hurtbadsound.attachSound("sexy3"); ouchsound = new Sound(this); ouchsound.attachSound("whoosh"); critcount = 0; var randattack; var capelife = 10; killcount = 200; var priscount = priscount; pdtf.text = priscount; edtf.text = killcount; atk1.onRelease = function () { if ((powerupBTN.enabled == true) || (ravishBTN.enabled == true)) { powerupBTN.enabled = false; powerupBTN._visible = false; ravishBTN.enabled = false; ravishBTN._visible = false; critcount = 0; } whiteness.gotoAndPlay(2); eroll = random(30); prisroll = (random(25) + 6) + fatalcount; ouchsound.start(); ouchsound.start(); if (capeAlive == true) { if (prisroll >= eroll) { whichTARG = random(2); if (whichTARG == 0) { randattack = random(9) + 2; prisi.gotoAndStop(randattack); gold.gotoAndStop("block"); capegirl.gotoAndStop(1); killcount = killcount + 5; edtf.text = killcount; leech.gotoAndPlay(2); goldshieldsound.start(); } else if (capelife == 0) { capeAlive = false; pdiesound.start(); critflash_mc.gotoAndPlay(2); splatx.start(); capegirl.gotoAndPlay("death"); gold.gotoAndStop("shock2"); prisi.gotoAndStop("powerup"); capedownsound.start(); uhohsound.start(); } else { capelife--; edtf.text = killcount; splash.gotoAndPlay(2); capecutsound.start(); pdiesound.start(); randhurt = random(4) + 2; randattack = random(9) + 2; capegirl.gotoAndStop(randhurt); gold.gotoAndStop("shock"); prisi.gotoAndStop(randattack); } } else { capegirl.gotoAndStop(1); if ((capeAlive = true)) { if ((eroll > 19) && (priscount > 2)) { ouchsound.stop(); gold.gotoAndStop("blast"); fireballsound.start(); fireblast.gotoAndPlay(2); randhurt = random(3) + 11; prisi.gotoAndStop(randhurt); hurtbadsound.start(); if (difficulty == 0) { priscount = priscount - 7; } else { priscount = priscount - 20; } pdtf.text = priscount; edtf.text = killcount; } else { randattack = random(9) + 2; prisi.gotoAndStop(randattack); gold.gotoAndStop("block2"); killcount = killcount + 5; capegirl.gotoAndStop(1); leech.gotoAndPlay(2); goldshieldsound.start(); edtf.text = killcount; } } else { randattack = random(5) + 2; randhurt = random(3) + 11; prisi.gotoAndStop(randhurt); gold.gotoAndStop(randattack); priscount--; } } } else { if (prisroll >= eroll) { randattack = random(9) + 2; prisi.gotoAndStop(randattack); blockchance = random(4); if (blockchance == 1) { ouchsound.stop(); flash2.gotoAndPlay(2); randblock = random(2); if (randblock == 0) { gold.gotoAndStop("swordblock1"); block.start(); } else { gold.gotoAndStop("swordblock2"); block.start(); } } else { pdiesound.start(); killcount--; edtf.text = killcount; randhurt = random(6) + 7; randattack = random(9) + 2; gold.gotoAndStop(randhurt); prisi.gotoAndStop(randattack); if ((prisroll > 22) && (killcount > 2)) { critcount++; squeal.start(); killcount = killcount - 4; splash.gotoAndPlay(2); edtf.text = killcount; } } } else if (killcount >= 0) { blockchance = random(3); if (blockchance == 1) { randattack = random(2) + 2; gold.gotoAndStop(randattack); ouchsound.stop(); flash2.gotoAndPlay(2); randblock = random(2); if (randblock == 0) { prisi.gotoAndStop("block1"); block.start(); } else { prisi.gotoAndStop("block2"); block.start(); } } else if (eroll > 16) { hurtbadsound.start(); pdiesound.start(); enemycrit++; prisplatter.gotoAndPlay(2); priscount = priscount - 10; pdtf.text = priscount; edtf.text = killcount; if (enemycrit == 3) { gold.gotoAndStop("special"); powerflash.gotoAndPlay(2); fireballsound.start(); fireblast.gotoAndPlay(2); prisi.gotoAndStop("crit"); enemycritSND.start(); pdiesound.start(); prisouchie.start(); priscount = priscount - 25; killcount = killcount + 10; pdtf.text = priscount; edtf.text = killcount; enemycrit = 0; } else { hurtbadsound.start(); pdiesound.start(); prisplatter.gotoAndPlay(2); priscount = priscount - 2; pdtf.text = priscount; edtf.text = killcount; randattack = random(5) + 2; randhurt = random(3) + 11; prisi.gotoAndStop(randhurt); gold.gotoAndStop(randattack); } } else { priscount = priscount - 3; killcount = killcount + 2; edtf.text = killcount; pdtf.text = priscount; randattack = random(5) + 2; randhurt = random(3) + 11; prisi.gotoAndStop(randhurt); gold.gotoAndStop(randattack); } } if (((critcount == 4) && (priscount > 0)) && (killcount > 0)) { powerflash.gotoAndPlay(2); ravishBTN.enabled = true; ravishBTN._visible = true; powerupBTN._visible = true; powerupBTN.enabled = true; ravishBTN.onRelease = function () { ravishgold_mc.gotoAndPlay(2); ravishBTN.enabled = false; ravishBTN._visible = false; powerupBTN._visible = false; powerupBTN.enabled = false; prisi2.gotoAndStop(1); critflash_mc.gotoAndPlay(2); powersound.start(); gspanksound.start(); gspanksound.start(); edtf.text = killcount; critcount = 0; }; powerupBTN.onRelease = function () { powerupBTN._visible = false; powerupBTN.enabled = false; ravishBTN.enabled = false; ravishBTN._visible = false; powersound.start(); priscount++; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } critflash_mc.gotoAndPlay(2); killcount = killcount - (random(50) + 50); if (killcount <= 0) { splatx.start(); atk1.enabled = false; atk1._visible = false; if (killcount < 0) { splatsound.start(); priscount = priscount + 5; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } } gold.gotoAndPlay("death"); } else { gold.gotoAndStop("powerup"); } pdtf.text = priscount; edtf.text = killcount; pdiesound.start(); ouchsound.start(); priscount = priscount + 5; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } pdiesound.start(); prisi.gotoAndStop("powerup"); gold2sound.start(); critcount = 0; }; } else { powerupBTN._visible = false; powerupBTN.enabled = false; ravishBTN.enabled = false; ravishBTN._visible = false; } } if (killcount <= 0) { atk1.enabled = false; atk1._visible = false; pdiesound.start(); powersound.start(); gold.gotoAndPlay("death"); prisi.gotoAndPlay("pwin"); pdiesound.start(); gold2sound.start(); } if (priscount <= 0) { atk1.enabled = false; atk1._visible = false; fireballsound.start(); fireblast.gotoAndPlay(2); prisi.gotoAndPlay("death"); gold.gotoAndPlay("win"); capegirl.gotoAndPlay("win"); pgasp.start(); pgasp.start(); dohsound.start(); prisplatter.gotoAndPlay(2); pdiesound.start(); laughsound.start(); priscount--; } };
Frame 21
voiceloopa.stop(); this.createEmptyMovieClip("s3", 103); spankmusicsound = new Sound(s3); spankmusicsound.attachSound("spankmusic"); spankmusicsound.start(0, 20); spankmusicsound.setVolume(50); stop(); spanktotal++; scores.scoreDTF.text = priscount; gspanksound = new Sound(); gspanksound.attachSound("spankher"); spankinsound = new Sound(); spankinsound.attachSound("spanksound"); var spankpoints = 0; var spanktimer = 18; timerDTF.text = spanktimer; scoreDTF.text = priscount; spankBTN.onRelease = function () { spanktimer--; goldenspankin.gotoAndPlay(8); watcher2.gotoAndPlay(2); spankpoints = random(40); spankinsound.start(); if (spankpoints >= 15) { kapow.gotoAndPlay(2); } if (spanktimer == 0) { gspanksound.start(); goldenspankin.gotoAndPlay(30); spankBTN.enabled = false; } timerDTF.text = spanktimer; };
Frame 22
voiceloopa.stop(); stopAllSounds(); this.createEmptyMovieClip("s3", 103); spankmusicsound = new Sound(s3); spankmusicsound.attachSound("spankmusic"); spankmusicsound.start(0, 20); spankmusicsound.setVolume(50); stop(); spanktotal++; scores.scoreDTF.text = priscount; assound = new Sound(); assound.attachSound("asspank"); gaspsound = new Sound(); gaspsound.attachSound("blackgasp"); spankinsound = new Sound(); spankinsound.attachSound("spanksound"); var spankpoints = 0; var spanktimer = 18; var spankscore = 0; timerDTF.text = spanktimer; scoreDTF.text = priscount; spankBTN.enabled = true; spankBTN.onRelease = function () { spanktimer--; blackspank.gotoAndPlay(8); spankpoints = random(40); spankinsound.start(); if (spankpoints >= 20) { kapow.gotoAndPlay(2); } if (spanktimer == 0) { assound.start(); blackspank.gotoAndPlay(30); spankBTN.enabled = false; } timerDTF.text = spanktimer; };
Frame 23
stop(); dohsound.stop(); spankmusicsound.stop(); bloodmist.gotoAndStop(1); killBTN.enabled = false; killBTN._visible = false; powerupBTN.enabled = false; powerupBTN._visible = false; scores.scoreDTF.text = priscount; fatals.fatalDTF.text = fatalcount; spanks.spankDTF.text = spanktotal; victory = new Sound(this); victory.attachSound("endgame"); victory.start(0, 99); winmovie.gotoAndPlay(1); spankBTN.onRelease = function () { gotoAndPlay ("vintro"); };
Frame 24
stop(); powerupBTN.enabled = false; powerupBTN._visible = false; var buttonswitch = 0; voiceloopa.stop(); organplay = new Sound(); organplay.attachSound("organ"); organplay.start(0, 5); flash2.gotoAndPlay(2); retryBTN.enabled = true; retryBTN._visible = true; prisdefeat.gotoAndPlay(1); retryBTN.onRelease = function () { if (buttonswitch == 0) { buttonswitch++; lastsound.start(); prisdefeat.gotoAndPlay(2); whiteness.gotoAndPlay(2); } else { gotoAndPlay ("begin"); } };
Frame 25
spankmusicsound.stop(); musicsound.stop(); introsound.setVolume(75); introsound.start(); stop(); bloodmist.gotoAndStop(1); spankpink = new Sound(this); spankpink.attachSound("pinkspank"); difficulty = difficulty; if (priscount < 0) { priscount == 0; } powerupBTN.enabled = false; powerupBTN._visible = false; scores.scoreDTF.text = priscount; redstart.onRelease = function () { gotoAndStop ("pfight"); };
Frame 26
introsound.stop(); this.createEmptyMovieClip("s1", 101); voiceloopa = new Sound(s1); voiceloopa.attachSound("back"); voiceloopa.start(0, 20); voiceloopa.setVolume(25); stop(); critcount = 0; prisi2.gotoAndStop(1); pinkgirl.gotoAndStop(1); var eroll; var prisroll; var randhurt; pinkfatal = new Sound(); pinkfatal.attachSound("pinkcrit"); newlaughs = new Sound(this); newlaughs.attachSound("newlaugh"); diepink = new Sound(this); diepink.attachSound("pinkcrit3"); hurtpink = new Sound(this); hurtpink.attachSound("pinkhurt5"); critpink = new Sound(this); critpink.attachSound("pinkdie"); splatx = new Sound(this); splatx.attachSound("splatsound2"); prisouchie = new Sound(); prisouchie.attachSound("priscrit"); enemycritSND = new Sound(); enemycritSND.attachSound("enemyscore"); powersound = new Sound(this); powersound.attachSound("powerup"); dohsound = new Sound(this); dohsound.attachSound("bosswin"); pgaspsound = new Sound(this); pgaspsound.attachSound("sexy2"); pdiesound = new Sound(this); pdiesound.attachSound("prisidie2"); jadehurtsound = new Sound(this); jadehurtsound.attachSound("viperhurt"); laughsound = new Sound(this); laughsound.attachSound("laugh"); jdiesound = new Sound(this); jdiesound.attachSound("viperdie"); hurtbadsound = new Sound(this); hurtbadsound.attachSound("sexy3"); ouchsound = new Sound(this); ouchsound.attachSound("whoosh"); diesound = new Sound(this); diesound.attachSound("die"); var randattack; killcount = 175; pdtf.text = priscount; edtf.text = killcount; atk1.onRelease = function () { if ((powerupBTN.enabled == true) || (ravishBTN.enabled == true)) { powerupBTN.enabled = false; powerupBTN._visible = false; ravishBTN.enabled = false; ravishBTN._visible = false; critcount = 0; } whiteness.gotoAndPlay(2); eroll = random(25) + 2; prisroll = (random(25) + 6) + fatalcount; ouchsound.start(); ouchsound.start(); if (prisroll >= eroll) { randattack = random(9) + 2; prisi2.gotoAndStop(randattack); blockchance = random(3); if (blockchance == 1) { ouchsound.stop(); flash2.gotoAndPlay(2); randblock = random(2); if (randblock == 0) { pinkgirl.gotoAndStop("block1"); block.start(); } else { pinkgirl.gotoAndStop("block2"); block.start(); } } else { killcount--; pdiesound.start(); edtf.text = killcount; randhurt = random(5) + 4; randattack = random(9) + 2; pinkgirl.gotoAndStop(randhurt); prisi2.gotoAndStop(randattack); if ((prisroll > 22) && (killcount > 2)) { critcount++; hurtpink.start(); killcount--; splash.gotoAndPlay(2); edtf.text = killcount; } } } else { blockchance = random(2); if (blockchance == 1) { randattack = random(2) + 2; pinkgirl.gotoAndStop(randattack); ouchsound.stop(); flash2.gotoAndPlay(2); randblock = random(2); if (randblock == 0) { prisi2.gotoAndStop("block1"); block.start(); } else { prisi2.gotoAndStop("block2"); block.start(); } } else if (eroll > 15) { enemycrit++; pdiesound.start(); hurtbadsound.start(); prisplatter.gotoAndPlay(2); priscount = priscount - 7; edtf.text = killcount; pdtf.text = priscount; if (enemycrit == 3) { pinkgirl.gotoAndStop("special"); critflash_mc.gotoAndPlay(2); prisi2.gotoAndStop("crit"); newlaughs.start(); ouchsound.start(); pdiesound.start(); prisouchie.start(); killcount = killcount + 9; priscount = priscount - 9; pdtf.text = priscount; edtf.text = killcount; enemycrit = 0; if (priscount <= 0) { pinkgirl.gotoAndPlay("win"); } } else { pdiesound.start(); hurtbadsound.start(); prisplatter.gotoAndPlay(2); priscount--; pdtf.text = priscount; edtf.text = killcount; randhurt = random(3) + 11; randattack = random(2) + 2; prisi2.gotoAndStop(randhurt); pinkgirl.gotoAndStop(randattack); } } else { pdiesound.start(); priscount--; pdtf.text = priscount; randhurt = random(3) + 11; randattack = random(2) + 2; prisi2.gotoAndStop(randhurt); pinkgirl.gotoAndStop(randattack); } } if (((critcount == 4) && (priscount > 0)) && (killcount > 0)) { powerflash.gotoAndPlay(2); ravishBTN.enabled = true; ravishBTN._visible = true; powerupBTN._visible = true; powerupBTN.enabled = true; ravishBTN.onRelease = function () { ravishpink_mc.gotoAndPlay(2); ravishBTN.enabled = false; ravishBTN._visible = false; powerupBTN._visible = false; powerupBTN.enabled = false; prisi2.gotoAndStop(1); critflash_mc.gotoAndPlay(2); powersound.start(); spankpink.start(); spankpink.start(); edtf.text = killcount; critcount = 0; }; powerupBTN.onRelease = function () { powerupBTN._visible = false; powerupBTN.enabled = false; ravishBTN.enabled = false; ravishBTN._visible = false; powersound.start(); priscount++; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } critflash_mc.gotoAndPlay(2); killcount = killcount - (random(50) + 50); if (killcount <= 0) { splatx.start(); atk1.enabled = false; atk1._visible = false; if (killcount < 0) { splatsound.start(); priscount = priscount + 5; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } } pinkgirl.gotoAndPlay("death"); } else { pinkgirl.gotoAndStop("powerup"); } pdtf.text = priscount; edtf.text = killcount; pdiesound.start(); critpink.start(); ouchsound.start(); priscount = priscount + 5; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } prisi2.gotoAndStop("powerup"); critcount = 0; }; } else { powerupBTN._visible = false; powerupBTN.enabled = false; ravishBTN.enabled = false; ravishBTN._visible = false; } if (killcount <= 0) { atk1.enabled = false; atk1._visible = false; diepink.start(); pdiesound.start(); powersound.start(); pinkgirl.gotoAndPlay("death"); prisi2.gotoAndPlay("pwin"); splash.gotoAndPlay(2); } if (priscount <= 0) { atk1.enabled = false; atk1._visible = false; prisi2.gotoAndPlay("death"); pinkgirl.gotoAndPlay("win"); pdiesound.start(); dohsound.start(); pgasp.start(); pgasp.start(); prisplatter.gotoAndPlay(2); laughsound.start(); dohsound.start(); priscount--; } };
Frame 27
voiceloopa.stop(); this.createEmptyMovieClip("s3", 103); spankmusicsound = new Sound(s3); spankmusicsound.attachSound("spankmusic"); spankmusicsound.start(0, 20); spankmusicsound.setVolume(50); stop(); spanktotal++; powerupBTN.enabled = false; powerupBTN._visible = false; spankpink = new Sound(this); spankpink.attachSound("pinkspank"); altgaspsound = new Sound(this); altgaspsound.attachSound("altyellow"); spankinsound = new Sound(); spankinsound.attachSound("spanksound"); var spankpoints = 0; var spanktimer = 18; timerDTF.text = spanktimer; scores.scoreDTF.text = priscount; spankBTN.onRelease = function () { spanktimer--; pinkspank.gotoAndPlay(8); spankpoints = random(40); spankinsound.start(); if (spankpoints >= 20) { kapow.gotoAndPlay(2); } if (spanktimer == 0) { pinkspank.gotoAndPlay(30); spankBTN.enabled = false; } timerDTF.text = spanktimer; };
Frame 28
spankmusicsound.stop(); musicsound.stop(); introsound.setVolume(75); introsound.start(); stop(); bloodmist.gotoAndStop(1); difficulty = difficulty; if (priscount < 0) { priscount == 0; } killBTN.enabled = false; killBTN._visible = false; powerupBTN.enabled = false; powerupBTN._visible = false; scores.scoreDTF.text = priscount; redstart.onRelease = function () { gotoAndStop ("silverfight"); };
Frame 29
introsound.stop(); this.createEmptyMovieClip("s1", 101); voiceloopa = new Sound(s1); voiceloopa.attachSound("back"); voiceloopa.start(0, 20); voiceloopa.setVolume(25); dohsound.start(); stop(); critcount = 0; enemycrit = 0; prisi2.gotoAndStop(1); silvergirl.gotoAndStop(1); var eroll; var prisroll; var randhurt; var randblock; var blockchance; var critchoose; silveravish = new Sound(); silveravish.attachSound("silravish"); fatality = new Sound(); fatality.attachSound("breathing"); block = new Sound(); block.attachSound("clang"); spankinsound = new Sound(); spankinsound.attachSound("spanksound"); silverspankin = new Sound(this); silverspankin.attachSound("silverspank"); critsilver = new Sound(); critsilver.attachSound("silvercrit"); diesilver = new Sound(); diesilver.attachSound("silverdie"); hurtsilver = new Sound(); hurtsilver.attachSound("silverhurt"); newlaughs = new Sound(this); newlaughs.attachSound("newlaugh"); splatx = new Sound(this); splatx.attachSound("splatsound2"); prisouchie = new Sound(); prisouchie.attachSound("priscrit"); enemycritSND = new Sound(); enemycritSND.attachSound("enemyscore"); powersound = new Sound(this); powersound.attachSound("powerup"); dohsound = new Sound(this); dohsound.attachSound("bosswin"); pgaspsound = new Sound(this); pgaspsound.attachSound("sexy2"); pdiesound = new Sound(this); pdiesound.attachSound("prisidie2"); jadehurtsound = new Sound(this); jadehurtsound.attachSound("viperhurt"); laughsound = new Sound(this); laughsound.attachSound("laugh"); jdiesound = new Sound(this); jdiesound.attachSound("viperdie"); hurtbadsound = new Sound(this); hurtbadsound.attachSound("sexy3"); ouchsound = new Sound(this); ouchsound.attachSound("whoosh"); diesound = new Sound(this); diesound.attachSound("die"); var randattack; killcount = 250; pdtf.text = priscount; edtf.text = killcount; atk1.onRelease = function () { if ((powerupBTN.enabled == true) || (ravishBTN.enabled == true)) { powerupBTN.enabled = false; powerupBTN._visible = false; ravishBTN.enabled = false; ravishBTN._visible = false; critcount = 0; } whiteness.gotoAndPlay(2); eroll = random(25) + 4; prisroll = (random(25) + 6) + fatalcount; ouchsound.start(); ouchsound.start(); if (prisroll >= eroll) { randattack = random(9) + 2; prisi2.gotoAndStop(randattack); blockchance = random(4); if (blockchance == 1) { ouchsound.stop(); flash2.gotoAndPlay(2); randblock = random(2); killcount++; edtf.text = killcount; if (randblock == 0) { silvergirl.gotoAndStop("block1"); block.start(); } else { silvergirl.gotoAndStop("block2"); block.start(); } } else { killcount--; edtf.text = killcount; pdiesound.start(); randhurt = random(5) + 4; randattack = random(9) + 2; silvergirl.gotoAndStop(randhurt); randattack = random(9) + 2; prisi2.gotoAndStop(randattack); if ((prisroll > 22) && (killcount > 2)) { critcount++; hurtsilver.start(); pdiesound.start(); killcount--; splash.gotoAndPlay(2); edtf.text = killcount; } } } else { blockchance = random(3); if (blockchance == 1) { randattack = random(2) + 2; silvergirl.gotoAndStop(randattack); ouchsound.stop(); flash2.gotoAndPlay(2); randblock = random(2); if (randblock == 0) { prisi2.gotoAndStop("block1"); block.start(); } else { prisi2.gotoAndStop("block2"); block.start(); } } else if (eroll > 15) { enemycrit++; pdiesound.start(); hurtbadsound.start(); prisplatter.gotoAndPlay(2); priscount--; edtf.text = killcount; pdtf.text = priscount; if (enemycrit == 2) { critchoose = random(3); if (critchoose == 1) { silvergirl.gotoAndStop("special2"); critflash_mc.gotoAndPlay(2); prisi2.gotoAndStop("crit"); newlaughs.start(); ouchsound.start(); pdiesound.start(); prisouchie.start(); killcount = killcount + random(50); priscount = priscount - random(50); pdtf.text = priscount; edtf.text = killcount; enemycrit = 0; } else { silvergirl.gotoAndStop("special"); critflash_mc.gotoAndPlay(2); prisi2.gotoAndStop("crit"); newlaughs.start(); ouchsound.start(); pdiesound.start(); prisouchie.start(); priscount = priscount - 25; pdtf.text = priscount; edtf.text = killcount; enemycrit = 0; } if (priscount <= 0) { silvergirl.gotoAndPlay("win"); } } else { pdiesound.start(); hurtbadsound.start(); prisplatter.gotoAndPlay(2); priscount--; pdtf.text = priscount; edtf.text = killcount; randhurt = random(3) + 11; randattack = random(2) + 2; silvergirl.gotoAndStop(randattack); prisi2.gotoAndStop(randhurt); } } else { priscount--; pdtf.text = priscount; randhurt = random(3) + 11; randattack = random(2) + 2; prisi2.gotoAndStop(randhurt); silvergirl.gotoAndStop(randattack); } } if (((critcount == 4) && (priscount > 0)) && (killcount > 0)) { powerflash.gotoAndPlay(2); ravishBTN.enabled = true; ravishBTN._visible = true; powerupBTN._visible = true; powerupBTN.enabled = true; ravishBTN.onRelease = function () { ravishsilver_mc.gotoAndPlay(2); ravishBTN.enabled = false; ravishBTN._visible = false; powerupBTN._visible = false; powerupBTN.enabled = false; prisi2.gotoAndStop(1); critflash_mc.gotoAndPlay(2); powersound.start(); silveravish.start(); edtf.text = killcount; critcount = 0; }; powerupBTN.onRelease = function () { powerupBTN._visible = false; powerupBTN.enabled = false; ravishBTN.enabled = false; ravishBTN._visible = false; powersound.start(); priscount++; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } critflash_mc.gotoAndPlay(2); killcount = killcount - (random(50) + 50); if (killcount <= 0) { splatx.start(); atk1.enabled = false; atk1._visible = false; if (killcount < 0) { splatsound.start(); priscount = priscount + 5; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } } silvergirl.gotoAndPlay("death"); } else { silvergirl.gotoAndStop("powerup"); } pdtf.text = priscount; edtf.text = killcount; pdiesound.start(); critsilver.start(); ouchsound.start(); priscount = priscount + 5; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } prisi2.gotoAndStop("powerup"); critcount = 0; }; } else { powerupBTN._visible = false; powerupBTN.enabled = false; ravishBTN.enabled = false; ravishBTN._visible = false; } if (killcount <= 0) { atk1.enabled = false; atk1._visible = false; diesilver.start(); diesilver.start(); pdiesound.start(); powersound.start(); silvergirl.gotoAndPlay("death"); prisi2.gotoAndPlay("pwin"); splash.gotoAndPlay(2); } if (priscount <= 0) { atk1.enabled = false; atk1._visible = false; prisi2.gotoAndPlay("death"); silvergirl.gotoAndPlay("win"); pdiesound.start(); dohsound.start(); pgasp.start(); pgasp.start(); prisplatter.gotoAndPlay(2); laughsound.start(); dohsound.start(); priscount--; } };
Frame 30
introsound.stop(); this.createEmptyMovieClip("s1", 101); voiceloopa = new Sound(s1); voiceloopa.attachSound("back"); voiceloopa.start(0, 20); voiceloopa.setVolume(25); dohsound.start(); stop(); critcount = 0; enemycrit = 0; prisi2.gotoAndStop(1); felyra.gotoAndStop(1); var eroll; var prisroll; var randhurt; var randblock; var blockchance; var critchoose; felravish = new Sound(); felravish.attachSound("felravish"); felcrit = new Sound(); felcrit.attachSound("felcrit"); felcunt = new Sound(); felcunt.attachSound("felcunt"); feldie = new Sound(); feldie.attachSound("feldie"); felfatal = new Sound(); felfatal.attachSound("felfatal"); felhurt = new Sound(); felhurt.attachSound("felhurt"); felspank = new Sound(); felspank.attachSound("felspank"); silveravish = new Sound(); silveravish.attachSound("silravish"); fatality = new Sound(); fatality.attachSound("breathing"); block = new Sound(); block.attachSound("clang"); spankinsound = new Sound(); spankinsound.attachSound("spanksound"); silverspankin = new Sound(this); silverspankin.attachSound("silverspank"); critsilver = new Sound(); critsilver.attachSound("silvercrit"); diesilver = new Sound(); diesilver.attachSound("silverdie"); hurtsilver = new Sound(); hurtsilver.attachSound("silverhurt"); newlaughs = new Sound(this); newlaughs.attachSound("newlaugh"); splatx = new Sound(this); splatx.attachSound("splatsound2"); prisouchie = new Sound(); prisouchie.attachSound("priscrit"); enemycritSND = new Sound(); enemycritSND.attachSound("enemyscore"); powersound = new Sound(this); powersound.attachSound("powerup"); dohsound = new Sound(this); dohsound.attachSound("bosswin"); pgaspsound = new Sound(this); pgaspsound.attachSound("sexy2"); pdiesound = new Sound(this); pdiesound.attachSound("prisidie2"); jadehurtsound = new Sound(this); jadehurtsound.attachSound("viperhurt"); laughsound = new Sound(this); laughsound.attachSound("laugh"); jdiesound = new Sound(this); jdiesound.attachSound("viperdie"); hurtbadsound = new Sound(this); hurtbadsound.attachSound("sexy3"); ouchsound = new Sound(this); ouchsound.attachSound("whoosh"); diesound = new Sound(this); diesound.attachSound("die"); var randattack; killcount = 500; pdtf.text = priscount; edtf.text = killcount; atk1.onRelease = function () { if ((powerupBTN.enabled == true) || (ravishBTN.enabled == true)) { powerupBTN.enabled = false; powerupBTN._visible = false; ravishBTN.enabled = false; ravishBTN._visible = false; critcount = 0; } whiteness.gotoAndPlay(2); eroll = random(25) + 5; prisroll = (random(25) + 5) + fatalcount; ouchsound.start(); ouchsound.start(); if (prisroll >= eroll) { randattack = random(9) + 2; prisi2.gotoAndStop(randattack); blockchance = random(4); if (blockchance == 1) { ouchsound.stop(); flash2.gotoAndPlay(2); randblock = random(2); killcount++; edtf.text = killcount; if (randblock == 0) { felyra.gotoAndStop("block1"); block.start(); } else { felyra.gotoAndStop("block2"); block.start(); } } else { killcount--; edtf.text = killcount; pdiesound.start(); randhurt = random(5) + 5; randattack = random(9) + 2; felyra.gotoAndStop(randhurt); randattack = random(9) + 2; prisi2.gotoAndStop(randattack); if ((prisroll > 22) && (killcount > 2)) { critcount++; felhurt.start(); pdiesound.start(); killcount--; splash.gotoAndPlay(2); edtf.text = killcount; } } } else { blockchance = random(3); if (blockchance == 1) { randattack = random(3) + 2; felyra.gotoAndStop(randattack); ouchsound.stop(); flash2.gotoAndPlay(2); randblock = random(2); if (randblock == 0) { prisi2.gotoAndStop("block1"); block.start(); } else { prisi2.gotoAndStop("block2"); block.start(); } } else if (eroll > 15) { enemycrit++; pdiesound.start(); hurtbadsound.start(); prisplatter.gotoAndPlay(2); priscount--; edtf.text = killcount; pdtf.text = priscount; if (enemycrit == 2) { critchoose = random(3); if (critchoose == 1) { felyra.gotoAndStop("special2"); prisi2.gotoAndStop("crit"); newlaughs.start(); ouchsound.start(); pdiesound.start(); prisouchie.start(); fireballsound.start(); fireblast.gotoAndPlay(2); priscount = priscount - 100; pdtf.text = priscount; edtf.text = killcount; enemycrit = 0; } else { felyra.gotoAndStop("special"); critflash_mc.gotoAndPlay(2); prisi2.gotoAndStop("crit"); newlaughs.start(); ouchsound.start(); pdiesound.start(); prisouchie.start(); killcount = killcount + 10; priscount = priscount - 50; pdtf.text = priscount; edtf.text = killcount; enemycrit = 0; } if (priscount <= 0) { felyra.gotoAndPlay("win"); } } else { pdiesound.start(); hurtbadsound.start(); prisplatter.gotoAndPlay(2); priscount--; pdtf.text = priscount; edtf.text = killcount; randhurt = random(3) + 11; randattack = random(2) + 2; felyra.gotoAndStop(randattack); prisi2.gotoAndStop(randhurt); } } else { priscount--; pdtf.text = priscount; randhurt = random(3) + 11; randattack = random(2) + 2; prisi2.gotoAndStop(randhurt); felyra.gotoAndStop(randattack); } } if (((critcount == 4) && (priscount > 0)) && (killcount > 0)) { powerflash.gotoAndPlay(2); ravishBTN.enabled = true; ravishBTN._visible = true; powerupBTN._visible = true; powerupBTN.enabled = true; ravishBTN.onRelease = function () { ravishfelyra_mc.gotoAndPlay(2); ravishBTN.enabled = false; ravishBTN._visible = false; powerupBTN._visible = false; powerupBTN.enabled = false; prisi2.gotoAndStop(1); critflash_mc.gotoAndPlay(2); powersound.start(); felravish.start(); edtf.text = killcount; critcount = 0; }; powerupBTN.onRelease = function () { powerupBTN._visible = false; powerupBTN.enabled = false; ravishBTN.enabled = false; ravishBTN._visible = false; powersound.start(); priscount++; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } critflash_mc.gotoAndPlay(2); killcount = killcount - (random(50) + 50); if (killcount <= 0) { splatx.start(); atk1.enabled = false; atk1._visible = false; if (killcount < 0) { splatsound.start(); priscount = priscount + 5; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } } felyra.gotoAndPlay("death"); } else { felyra.gotoAndStop("powerup"); } pdtf.text = priscount; edtf.text = killcount; pdiesound.start(); felcrit.start(); ouchsound.start(); priscount = priscount + 5; if (priscount >= 3000) { atk1.enabled = false; mistress_mc.gotoAndPlay("attack"); } prisi2.gotoAndStop("powerup"); critcount = 0; }; } else { powerupBTN._visible = false; powerupBTN.enabled = false; ravishBTN.enabled = false; ravishBTN._visible = false; } if (killcount <= 0) { atk1.enabled = false; atk1._visible = false; feldie.start(); pdiesound.start(); powersound.start(); felyra.gotoAndPlay("death"); prisi2.gotoAndPlay("pwin"); splash.gotoAndPlay(2); } if (priscount <= 0) { atk1.enabled = false; atk1._visible = false; prisi2.gotoAndPlay("death"); felyra.gotoAndPlay("win"); pdiesound.start(); dohsound.start(); pgasp.start(); pgasp.start(); prisplatter.gotoAndPlay(2); laughsound.start(); dohsound.start(); priscount--; } };
Frame 31
voiceloopa.stop(); this.createEmptyMovieClip("s3", 103); spankmusicsound = new Sound(s3); spankmusicsound.attachSound("spankmusic"); spankmusicsound.start(0, 20); spankmusicsound.setVolume(50); stop(); spanktotal++; powerupBTN.enabled = false; powerupBTN._visible = false; spankinsound = new Sound(); spankinsound.attachSound("spanksound"); var spankpoints = 0; var spanktimer = 18; timerDTF.text = spanktimer; scores.scoreDTF.text = priscount; spankBTN.onRelease = function () { spanktimer--; silverspank.gotoAndPlay(8); spankpoints = random(40); spankinsound.start(); if (spankpoints >= 20) { kapow.gotoAndPlay(2); } if (spanktimer == 0) { silverspank.gotoAndPlay(30); spankBTN.enabled = false; } timerDTF.text = spanktimer; };
Frame 32
voiceloopa.stop(); this.createEmptyMovieClip("s3", 103); spankmusicsound = new Sound(s3); spankmusicsound.attachSound("spankmusic"); spankmusicsound.start(0, 20); spankmusicsound.setVolume(50); stop(); spanktotal++; powerupBTN.enabled = false; powerupBTN._visible = false; spankinsound = new Sound(); spankinsound.attachSound("spanksound"); var spankpoints = 0; var spanktimer = 18; timerDTF.text = spanktimer; scores.scoreDTF.text = priscount; spankBTN.onRelease = function () { spanktimer--; felyraspank.gotoAndPlay(8); spankpoints = random(40); spankinsound.start(); if (spankpoints >= 20) { kapow.gotoAndPlay(2); } if (spanktimer == 0) { felyraspank.gotoAndPlay(30); spankBTN.enabled = false; } timerDTF.text = spanktimer; };
Frame 33
voiceloopa.stop(); this.createEmptyMovieClip("s3", 103); spankmusicsound = new Sound(s3); spankmusicsound.attachSound("spankmusic"); spankmusicsound.stop(); spankmusicsound.start(0, 20); spankmusicsound.setVolume(50); stop(); spanktotal++; spankBTN.enabled = true; powerupBTN.enabled = false; powerupBTN._visible = false; var spankpoints = 0; var spanktimer = 18; timerDTF.text = spanktimer; scores.scoreDTF.text = priscount; spankBTN.onRelease = function () { spanktimer--; felyraspank.gotoAndPlay(8); spankpoints = random(40); spankinsound.start(); if (spankpoints >= 20) { kapow.gotoAndPlay(2); } if (spanktimer == 0) { felyraspank.gotoAndPlay(30); spankBTN.enabled = false; } timerDTF.text = spanktimer; };
Frame 34
introsound.stop(); this.createEmptyMovieClip("s9", 101); voiceloopa = new Sound(s9); voiceloopa.attachSound("back"); voiceloopa.start(0, 20); voiceloopa.setVolume(25); dohsound.start(); powerupBTN.enabled = false; powerupBTN._visible = false; ravishBTN.enabled = false; ravishBTN._visible = false; stop(); critcount = 0; enemycrit = 0; prisi2.gotoAndStop(1); felyra.gotoAndStop(1); var eroll; var prisroll; var randhurt; var randblock; var blockchance; var critchoose; splatsound = new Sound(); splatsound.attachSound("splat"); silveravish = new Sound(); silveravish.attachSound("silravish"); fatality = new Sound(); fatality.attachSound("breathing"); fireballsound = new Sound(); fireballsound.attachSound("lazer"); block = new Sound(); block.attachSound("clang"); spankinsound = new Sound(); spankinsound.attachSound("spanksound"); silverspankin = new Sound(this); silverspankin.attachSound("silverspank"); critsilver = new Sound(); critsilver.attachSound("silvercrit"); diesilver = new Sound(); diesilver.attachSound("silverdie"); hurtsilver = new Sound(); hurtsilver.attachSound("silverhurt"); chuckle = new Sound(this); chuckle.attachSound("bloodylaugh"); splatx = new Sound(this); splatx.attachSound("splatsound2"); prisouchie = new Sound(); prisouchie.attachSound("priscrit"); enemycritSND = new Sound(); enemycritSND.attachSound("enemyscore"); powersound = new Sound(this); powersound.attachSound("powerup"); dohsound = new Sound(this); dohsound.attachSound("bosswin"); pgaspsound = new Sound(this); pgaspsound.attachSound("sexy2"); pdiesound = new Sound(this); pdiesound.attachSound("prisidie2"); jadehurtsound = new Sound(this); jadehurtsound.attachSound("viperhurt"); laughsound = new Sound(this); laughsound.attachSound("laugh"); jdiesound = new Sound(this); jdiesound.attachSound("viperdie"); hurtbadsound = new Sound(this); hurtbadsound.attachSound("sexy3"); ouchsound = new Sound(this); ouchsound.attachSound("whoosh"); diesound = new Sound(this); diesound.attachSound("die"); var randattack; killcount = 1000; pdtf.text = priscount; edtf.text = killcount; atk1.onRelease = function () { if ((powerupBTN.enabled == true) || (ravishBTN.enabled == true)) { powerupBTN.enabled = false; powerupBTN._visible = false; ravishBTN.enabled = false; ravishBTN._visible = false; critcount = 0; } whiteness.gotoAndPlay(2); eroll = random(25) + 13; prisroll = (random(25) + 5) + fatalcount; ouchsound.start(); ouchsound.start(); if (prisroll >= eroll) { randattack = random(9) + 2; prisi2.gotoAndStop(randattack); blockchance = random(4); if (blockchance == 1) { ouchsound.stop(); flash2.gotoAndPlay(2); randblock = random(2); killcount++; edtf.text = killcount; if (randblock == 0) { felyra.gotoAndStop("block1"); fireballsound.start(); fireblast.gotoAndPlay(2); priscount = priscount - 25; pdtf.text = priscount; block.start(); } else { felyra.gotoAndStop("block2"); fireballsound.start(); fireblast.gotoAndPlay(2); priscount = priscount - 25; pdtf.text = priscount; block.start(); } } else { killcount--; edtf.text = killcount; pdiesound.start(); randhurt = random(5) + 5; randattack = random(9) + 2; felyra.gotoAndStop(randhurt); randattack = random(9) + 2; prisi2.gotoAndStop(randattack); if ((prisroll > 22) && (killcount > 2)) { critcount++; bloodhit.start(); pdiesound.start(); killcount--; splash.gotoAndPlay(2); edtf.text = killcount; } } } else { blockchance = random(3); if (blockchance == 1) { randattack = random(3) + 2; felyra.gotoAndStop(randattack); ouchsound.stop(); flash2.gotoAndPlay(2); randblock = random(2); if (randblock == 0) { prisi2.gotoAndStop("block1"); block.start(); } else { prisi2.gotoAndStop("block2"); block.start(); } } else if (eroll > 15) { enemycrit++; pdiesound.start(); hurtbadsound.start(); prisplatter.gotoAndPlay(2); priscount--; edtf.text = killcount; pdtf.text = priscount; if (enemycrit == 2) { critchoose = random(3); if ((critchoose == 1) || (critchoose == 0)) { felyra.gotoAndStop("special2"); critflash_mc.gotoAndPlay(2); prisi2.gotoAndStop("crit"); chuckle.start(); ouchsound.start(); pdiesound.start(); prisouchie.start(); fireballsound.start(); fireblast.gotoAndPlay(2); priscount = priscount - 150; pdtf.text = priscount; edtf.text = killcount; enemycrit = 0; } else if (killcount > 75) { felyra.gotoAndStop("special"); critflash_mc.gotoAndPlay(2); prisi2.gotoAndStop("crit"); ouchsound.start(); pdiesound.start(); prisouchie.start(); bloodcrit.start(); killcount = killcount - 75; priscount = priscount - 500; pdtf.text = priscount; edtf.text = killcount; enemycrit = 0; } else { felyra.gotoAndStop("special2"); critflash_mc.gotoAndPlay(2); prisi2.gotoAndStop("crit"); chuckle.start(); ouchsound.start(); pdiesound.start(); prisouchie.start(); fireballsound.start(); fireblast.gotoAndPlay(2); priscount = priscount - 150; pdtf.text = priscount; edtf.text = killcount; enemycrit = 0; } if (priscount <= 0) { felyra.gotoAndPlay("win"); } } else { pdiesound.start(); hurtbadsound.start(); prisplatter.gotoAndPlay(2); priscount--; pdtf.text = priscount; edtf.text = killcount; randhurt = random(3) + 11; randattack = random(2) + 2; felyra.gotoAndStop(randattack); prisi2.gotoAndStop(randhurt); } } else { priscount--; pdtf.text = priscount; randhurt = random(3) + 11; randattack = random(2) + 2; prisi2.gotoAndStop(randhurt); felyra.gotoAndStop(randattack); } } if (((critcount == 4) && (priscount > 0)) && (killcount > 0)) { powerflash.gotoAndPlay(2); ravishBTN.enabled = true; ravishBTN._visible = true; powerupBTN._visible = true; powerupBTN.enabled = true; ravishBTN.onRelease = function () { ravishblood_mc.gotoAndPlay(2); ravishBTN.enabled = false; ravishBTN._visible = false; powerupBTN._visible = false; powerupBTN.enabled = false; prisi2.gotoAndStop(1); critflash_mc.gotoAndPlay(2); powersound.start(); bloodravish.start(); edtf.text = killcount; critcount = 0; }; powerupBTN.onRelease = function () { powerupBTN._visible = false; powerupBTN.enabled = false; ravishBTN.enabled = false; ravishBTN._visible = false; powersound.start(); priscount++; critflash_mc.gotoAndPlay(2); killcount = killcount - (random(100) + 50); if (killcount <= 0) { splatx.start(); atk1.enabled = false; atk1._visible = false; if (killcount < 0) { splatsound.start(); priscount = priscount + 5; } felyra.gotoAndPlay("death"); } else { felyra.gotoAndStop("powerup"); } pdtf.text = priscount; edtf.text = killcount; pdiesound.start(); bloodcrit.start(); ouchsound.start(); priscount = priscount + 5; prisi2.gotoAndStop("powerup"); critcount = 0; }; } else { powerupBTN._visible = false; powerupBTN.enabled = false; ravishBTN.enabled = false; ravishBTN._visible = false; } if (killcount <= 0) { atk1.enabled = false; atk1._visible = false; blooddie.start(); pdiesound.start(); powersound.start(); felyra.gotoAndPlay("death"); prisi2.gotoAndPlay("pwin"); splash.gotoAndPlay(2); } if (priscount <= 0) { atk1.enabled = false; atk1._visible = false; prisi2.gotoAndPlay("death"); felyra.gotoAndPlay("win"); pdiesound.start(); dohsound.start(); pgasp.start(); pgasp.start(); prisplatter.gotoAndPlay(2); laughsound.start(); dohsound.start(); priscount--; } };
Frame 35
spankmusicsound.stop(); voiceloopa.stop(); stopAllSounds(); introsound.setVolume(75); introsound.start(); stop(); powerupBTN.enabled = false; powerupBTN._visible = false; ravishBTN.enabled = false; ravishBTN._visible = false; bloodmist.gotoAndStop(1); difficulty = difficulty; if (priscount < 0) { priscount == 0; } killBTN.enabled = false; killBTN._visible = false; powerupBTN.enabled = false; powerupBTN._visible = false; scores.scoreDTF.text = priscount; redstart.onRelease = function () { gotoAndStop ("bloodfight"); };
Frame 36
voiceloopa.stop(); this.createEmptyMovieClip("s3", 103); spankmusicsound = new Sound(s3); spankmusicsound.attachSound("spankmusic"); spankmusicsound.start(0, 20); spankmusicsound.setVolume(50); stop(); spanktotal++; _root.critflash_mc.gotoAndPlay(2); powerupBTN.enabled = false; powerupBTN._visible = false; ravishBTN.enabled = false; ravishBTN._visible = false; spankBTN.enabled = true; spankinsound = new Sound(); spankinsound.attachSound("spanksound"); var spankpoints = 0; var spanktimer = 18; timerDTF.text = spanktimer; scores.scoreDTF.text = priscount; spankBTN.onRelease = function () { spanktimer--; silverspank.gotoAndPlay(8); spankpoints = random(40); spankinsound.start(); if (spankpoints >= 20) { kapow.gotoAndPlay(2); } if (spanktimer == 0) { silverspank.gotoAndPlay(30); spankBTN.enabled = false; } timerDTF.text = spanktimer; };
Frame 37
voiceloopa.stop(); stopAllSounds(); this.createEmptyMovieClip("s3", 103); spankmusicsound = new Sound(s3); spankmusicsound.attachSound("spankmusic"); spankmusicsound.start(0, 20); spankmusicsound.setVolume(50); stop(); spanktotal++; powerupBTN.enabled = false; powerupBTN._visible = false; ravishBTN.enabled = false; ravishBTN._visible = false; spankBTN.enabled = true; spankinsound = new Sound(); spankinsound.attachSound("spanksound"); var spankpoints = 0; var spanktimer = 18; timerDTF.text = spanktimer; scores.scoreDTF.text = priscount; spankBTN.onRelease = function () { spanktimer--; silverspank.gotoAndPlay(8); spankpoints = random(40); spankinsound.start(); if (spankpoints >= 20) { kapow.gotoAndPlay(2); } if (spanktimer == 0) { silverspank.gotoAndPlay(30); spankBTN.enabled = false; } timerDTF.text = spanktimer; };
Frame 38
voiceloopa.stop(); stopAllSounds(); this.createEmptyMovieClip("s3", 103); spankmusicsound = new Sound(s3); spankmusicsound.attachSound("spankmusic"); spankmusicsound.start(0, 20); spankmusicsound.setVolume(50); stop(); spanktotal++; _root.critflash_mc.gotoAndPlay(2); powerupBTN.enabled = false; powerupBTN._visible = false; ravishBTN.enabled = false; ravishBTN._visible = false; spankBTN.enabled = true; spankinsound = new Sound(); spankinsound.attachSound("spanksound"); var spankpoints = 0; var spanktimer = 18; timerDTF.text = spanktimer; scores.scoreDTF.text = priscount; spankBTN.onRelease = function () { spanktimer--; silverspank.gotoAndPlay(8); spankpoints = random(40); spankinsound.start(); if (spankpoints >= 20) { kapow.gotoAndPlay(2); } if (spanktimer == 0) { silverspank.gotoAndPlay(30); spankBTN.enabled = false; } timerDTF.text = spanktimer; };
Frame 39
stop(); voiceloopa.stop(); stopAllSounds(); this.createEmptyMovieClip("s3", 103); spankmusicsound = new Sound(s3); spankmusicsound.attachSound("spankmusic"); spankmusicsound.start(0, 20); spankmusicsound.setVolume(50); spankBTN.enabled = false; spankBTN._visible = false;
Frame 40
powerupBTN.enabled = false; powerupBTN._visible = false; ravishBTN.enabled = false; ravishBTN._visible = false; stop(); dohsound.stop(); stopAllSounds(); spankmusicsound.stop(); bloodmist.gotoAndStop(1); killBTN.enabled = false; killBTN._visible = false; powerupBTN.enabled = false; powerupBTN._visible = false; priscount = priscount + 250; scores.scoreDTF.text = priscount; victory = new Sound(this); victory.attachSound("endgame"); victory.start(0, 99); winmovie.gotoAndPlay(1); spankBTN.onRelease = function () { gotoAndPlay ("credits"); };
Frame 41
voiceloopa.stop(); stopAllSounds(); this.createEmptyMovieClip("s3", 103); spankmusicsound = new Sound(s3); spankmusicsound.attachSound("spankmusic"); spankmusicsound.start(0, 20); spankmusicsound.setVolume(50); stop(); bloodmist.gotoAndStop(1); killBTN.enabled = false; killBTN._visible = false; powerupBTN.enabled = false; powerupBTN._visible = false; scores.scoreDTF.text = priscount; fatals.fatalDTF.text = fatalcount; spanks.spankDTF.text = spanktotal; girls_mc.gotoAndPlay(1); spankBTN.onRelease = function () { gotoAndPlay ("credits"); };
Symbol 100 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 1
stop();
Symbol 114 MovieClip Frame 1
stop();
Symbol 117 MovieClip Frame 1
stop();
Symbol 120 MovieClip Frame 1
stop();
Symbol 121 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 1
stop();
Symbol 165 MovieClip Frame 1
stop();
Symbol 165 MovieClip Frame 2
stop(); _root.voiceloopa.stop(); _root.bloodmist.gotoAndPlay(2); _root.dohsound.start(0, 99); _root.killBTN.enabled = true; _root.killBTN._visible = true; _root.fatality.start(0, 99); _root.killBTN.onRelease = function () { _root.fatalcount++; gotoAndPlay ("blackkill"); _root.pdiesound.start(); _root.killBTN.enabled = false; _root.killBTN._visible = false; };
Symbol 165 MovieClip Frame 30
_root.bloodmist.gotoAndStop(1); _root.fatality.stop(); _root.dohsound.setVolume(150); _root.dohsound.start(); _root.fatalcut.start(); _root.pdie.start(); _root.ouchsound.start(); _root.pwned.start(); _root.edtf.text = "Dead";
Symbol 165 MovieClip Frame 40
_root.blackfinish.gotoAndPlay(2);
Symbol 165 MovieClip Frame 76
_root.flash2.gotoAndPlay(2);
Symbol 165 MovieClip Frame 80
_root.gotoAndPlay("silverintro");
Symbol 165 MovieClip Frame 81
stop();
Symbol 165 MovieClip Frame 82
stop(); _root.voiceloopa.stop(); _root.bloodmist.gotoAndPlay(2); _root.dohsound.start(0, 99); _root.killBTN.enabled = true; _root.killBTN._visible = true; _root.fatality.start(0, 99); _root.killBTN.onRelease = function () { _root.fatalcount++; _root.pdiesound.start(); gotoAndPlay ("greenkill"); _root.killBTN.enabled = false; _root.killBTN._visible = false; };
Symbol 165 MovieClip Frame 110
_root.bloodmist.gotoAndStop(1); _root.fatality.stop(); _root.dohsound.setVolume(150); _root.dohsound.start(); _root.fatalcut.start(); _root.pdie.start(); _root.ouchsound.start(); _root.greenfatalsound.start(); _root.edtf.text = "Dead";
Symbol 165 MovieClip Frame 157
_root.flash2.gotoAndPlay(2);
Symbol 165 MovieClip Frame 160
_root.gotoAndPlay("rintro");
Symbol 165 MovieClip Frame 161
stop();
Symbol 165 MovieClip Frame 162
stop(); _root.voiceloopa.stop(); _root.bloodmist.gotoAndPlay(2); _root.dohsound.start(0, 99); _root.killBTN.enabled = true; _root.killBTN._visible = true; _root.fatality.start(0, 99); _root.killBTN.onRelease = function () { _root.fatalcount++; _root.pdiesound.start(); gotoAndPlay ("bluekill"); _root.killBTN.enabled = false; _root.killBTN._visible = false; };
Symbol 165 MovieClip Frame 190
_root.bloodmist.gotoAndStop(1); _root.fatality.stop(); _root.dohsound.setVolume(150); _root.dohsound.start(); _root.fatalcut.start(); _root.pdie.start(); _root.ouchsound.start(); _root.bdiesound.start(); _root.edtf.text = "Dead";
Symbol 165 MovieClip Frame 236
_root.flash2.gotoAndPlay(2);
Symbol 165 MovieClip Frame 240
_root.gotoAndPlay("yintro");
Symbol 165 MovieClip Frame 241
stop();
Symbol 165 MovieClip Frame 242
stop(); _root.voiceloopa.stop(); _root.bloodmist.gotoAndPlay(2); _root.dohsound.start(0, 99); _root.killBTN.enabled = true; _root.killBTN._visible = true; _root.fatality.start(0, 99); _root.killBTN.onRelease = function () { _root.fatalcount++; _root.pdiesound.start(); gotoAndPlay ("redkill"); _root.killBTN.enabled = false; _root.killBTN._visible = false; };
Symbol 165 MovieClip Frame 270
_root.bloodmist.gotoAndStop(1); _root.fatality.stop(); _root.dohsound.setVolume(150); _root.dohsound.start(); _root.fatalcut.start(); _root.pdie.start(); _root.ouchsound.start(); _root.rdiesound.start(); _root.edtf.text = "Dead";
Symbol 165 MovieClip Frame 316
_root.flash2.gotoAndPlay(2);
Symbol 165 MovieClip Frame 320
_root.gotoAndPlay("bintro");
Symbol 165 MovieClip Frame 321
stop();
Symbol 165 MovieClip Frame 322
stop(); _root.voiceloopa.stop(); _root.bloodmist.gotoAndPlay(2); _root.dohsound.start(0, 99); _root.killBTN.enabled = true; _root.killBTN._visible = true; _root.fatality.start(0, 99); _root.killBTN.onRelease = function () { _root.fatalcount++; _root.pdiesound.start(); gotoAndPlay ("yellowkill"); _root.killBTN.enabled = false; _root.killBTN._visible = false; };
Symbol 165 MovieClip Frame 350
_root.bloodmist.gotoAndStop(1); _root.fatality.stop(); _root.dohsound.setVolume(150); _root.dohsound.start(); _root.fatalcut.start(); _root.pdie.start(); _root.ouchsound.start(); _root.ydiesound.start(); _root.edtf.text = "Dead";
Symbol 165 MovieClip Frame 396
_root.flash2.gotoAndPlay(2);
Symbol 165 MovieClip Frame 400
_root.gotoAndPlay("pintro");
Symbol 165 MovieClip Frame 401
stop();
Symbol 165 MovieClip Frame 402
stop(); _root.voiceloopa.stop(); _root.bloodmist.gotoAndPlay(2); _root.dohsound.start(0, 99); _root.killBTN.enabled = true; _root.killBTN._visible = true; _root.fatality.start(0, 99); _root.killBTN.onRelease = function () { _root.fatalcount++; _root.pdiesound.start(); gotoAndPlay ("pinkkill"); _root.killBTN.enabled = false; _root.killBTN._visible = false; };
Symbol 165 MovieClip Frame 430
_root.bloodmist.gotoAndStop(1); _root.fatality.stop(); _root.dohsound.setVolume(150); _root.dohsound.start(); _root.fatalcut.start(); _root.pinkfatal.start(); _root.ouchsound.start(); _root.edtf.text = "Dead";
Symbol 165 MovieClip Frame 476
_root.flash2.gotoAndPlay(2);
Symbol 165 MovieClip Frame 480
_root.gotoAndPlay("goldenintro");
Symbol 165 MovieClip Frame 481
stop();
Symbol 165 MovieClip Frame 482
stop(); _root.voiceloopa.stop(); _root.bloodmist.gotoAndPlay(2); _root.dohsound.start(0, 99); _root.killBTN.enabled = true; _root.killBTN._visible = true; _root.fatality.start(0, 99); _root.killBTN.onRelease = function () { _root.fatalcount++; _root.pdiesound.start(); gotoAndPlay ("goldkill"); _root.killBTN.enabled = false; _root.killBTN._visible = false; };
Symbol 165 MovieClip Frame 510
_root.bloodmist.gotoAndStop(1); _root.fatality.stop(); _root.dohsound.setVolume(150); _root.dohsound.start(); _root.fatalcut.start(); _root.pdie.start(); _root.ouchsound.start(); _root.gold2sound.start(); _root.edtf.text = "Dead";
Symbol 165 MovieClip Frame 555
_root.flash2.gotoAndPlay(2);
Symbol 165 MovieClip Frame 560
_root.gotoAndPlay("secretboss");
Symbol 165 MovieClip Frame 561
stop();
Symbol 165 MovieClip Frame 562
stop(); _root.voiceloopa.stop(); _root.bloodmist.gotoAndPlay(2); _root.dohsound.start(0, 99); _root.killBTN.enabled = true; _root.killBTN._visible = true; _root.fatality.start(0, 99); _root.killBTN.onRelease = function () { _root.fatalcount++; _root.pdiesound.start(); gotoAndPlay ("silverkill"); _root.killBTN.enabled = false; _root.killBTN._visible = false; };
Symbol 165 MovieClip Frame 590
_root.bloodmist.gotoAndStop(1); _root.fatality.stop(); _root.dohsound.setVolume(150); _root.dohsound.start(); _root.fatalcut.start(); _root.pdie.start(); _root.ouchsound.start(); _root.diesilver.start(); _root.diesilver.start(); _root.edtf.text = "Dead";
Symbol 165 MovieClip Frame 637
_root.flash2.gotoAndPlay(2);
Symbol 165 MovieClip Frame 640
_root.gotoAndPlay("felyraintro");
Symbol 165 MovieClip Frame 641
stop();
Symbol 165 MovieClip Frame 642
stop(); _root.voiceloopa.stop(); _root.bloodmist.gotoAndPlay(2); _root.dohsound.start(0, 99); _root.killBTN.enabled = true; _root.killBTN._visible = true; _root.fatality.start(0, 99); _root.killBTN.onRelease = function () { _root.fatalcount++; _root.pdiesound.start(); gotoAndPlay ("felyrakill"); _root.killBTN.enabled = false; _root.killBTN._visible = false; };
Symbol 165 MovieClip Frame 670
_root.bloodmist.gotoAndStop(1); _root.fatality.stop(); _root.dohsound.setVolume(150); _root.dohsound.start(); _root.fatalcut.start(); _root.pdie.start(); _root.ouchsound.start(); _root.felfatal.start(); _root.edtf.text = "Dead";
Symbol 165 MovieClip Frame 717
_root.flash2.gotoAndPlay(2);
Symbol 165 MovieClip Frame 720
_root.gotoAndPlay("final");
Symbol 166 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 15
gotoAndPlay (1);
Symbol 167 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 60
gotoAndPlay (2);
Symbol 175 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 8
Symbol 175 MovieClip Frame 16
_root.leech.gotoAndPlay(2); _root.ravishsound.start(); _root.priscount = _root.priscount + ((random(100) + 25) + (_root.spanktotal * 10)); if (_root.priscount >= 3000) { _root.atk1.enabled = false; _root.mistress_mc.gotoAndPlay("attack"); } _root.pdtf.text = _root.priscount;
Symbol 175 MovieClip Frame 56
gotoAndStop (1); _root.atk1.enabled = true; _root.atk1._visible = true;
Symbol 176 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 2
_root.finalsound.start();
Symbol 176 MovieClip Frame 6
_root.critflash_mc.gotoAndPlay(2);
Symbol 176 MovieClip Frame 15
_root.chuckle.start();
Symbol 176 MovieClip Frame 46
finalsound = new Sound(this); finalsound.attachSound("boss"); finalsound.start();
Symbol 176 MovieClip Frame 64
stop(); _root.gotoAndPlay("bloodintro"); _root.critflash_mc.gotoAndPlay(2);
Symbol 191 MovieClip Frame 1
stop();
Symbol 231 MovieClip Frame 131
_root.chuckle.start(); finalsound = new Sound(this); finalsound.attachSound("boss"); finalsound.start(); _root.flash2.gotoAndPlay(2); _root.gamestartBTN._visible = true; _root.gamestartBTN.enabled = true;
Symbol 231 MovieClip Frame 139
stop();
Symbol 234 MovieClip Frame 30
stop();
Symbol 240 MovieClip Frame 23
stop();
Symbol 284 MovieClip Frame 9
if (_root.killcount < 0) { _root.priscount = _root.priscount + 15; _root.pdtf.text = _root.priscount; _root.dohsound.start(); _root.earndeathin.gotoAndPlay(2); } else { _root.earnspankin.gotoAndPlay(2); _root.spankding.start(); } _root.atk1.enable = false; _root.atk1._visible = false;
Symbol 284 MovieClip Frame 30
stop(); if (_root.killcount < 0) { _root.flash2.gotoAndPlay(2); _root.fatalities.gotoAndPlay("greenfatal"); } else { _root.prisi2.gotoAndPlay("spankgreen"); }
Symbol 284 MovieClip Frame 32
_root.atk1.enable = false; _root.atk1._visible = false;
Symbol 284 MovieClip Frame 59
stop();
Symbol 284 MovieClip Frame 60
stop();
Symbol 284 MovieClip Frame 61
stop();
Symbol 284 MovieClip Frame 62
stop();
Symbol 284 MovieClip Frame 63
stop();
Symbol 345 MovieClip Frame 1
stop();
Symbol 345 MovieClip Frame 72
_root.gotoAndPlay("prisburns");
Symbol 345 MovieClip Frame 73
stop();
Symbol 345 MovieClip Frame 74
stop();
Symbol 345 MovieClip Frame 76
_root.spankinsound.start();
Symbol 345 MovieClip Frame 86
stop(); _root.bhurtsound.start(); _root.flash2.gotoAndPlay(2); _root.atk1.enabled = true; _root.atk1._visible = true; _root.atk1.onRelease = function () { _root.gotoAndPlay("bluebonus"); };
Symbol 345 MovieClip Frame 88
stop();
Symbol 345 MovieClip Frame 91
_root.spankinsound.start();
Symbol 345 MovieClip Frame 101
stop(); _root.gspanksound.start(); _root.flash2.gotoAndPlay(2); _root.atk1.enabled = true; _root.atk1._visible = true; _root.atk1.onRelease = function () { _root.gotoAndPlay("goldenspank"); };
Symbol 345 MovieClip Frame 106
_root.spankinsound.start();
Symbol 345 MovieClip Frame 116
stop(); _root.hotspanksound.start(); _root.flash2.gotoAndPlay(2); _root.atk1.enabled = true; _root.atk1._visible = true; _root.atk1.onRelease = function () { _root.gotoAndPlay("greenbonus"); };
Symbol 345 MovieClip Frame 121
_root.spankinsound.start();
Symbol 345 MovieClip Frame 131
stop(); _root.spankpink.start(); _root.flash2.gotoAndPlay(2); _root.atk1.enabled = true; _root.atk1._visible = true; _root.atk1.onRelease = function () { _root.gotoAndPlay("pinkbonus"); };
Symbol 345 MovieClip Frame 136
_root.spankinsound.start();
Symbol 345 MovieClip Frame 146
stop(); _root.haltspanksound.start(); _root.flash2.gotoAndPlay(2); _root.atk1.enabled = true; _root.atk1._visible = true; _root.atk1.onRelease = function () { _root.gotoAndPlay("redbonus"); };
Symbol 345 MovieClip Frame 151
_root.spankinsound.start();
Symbol 345 MovieClip Frame 161
stop(); _root.titsound.start(); _root.atk1.enabled = true; _root.atk1._visible = true; _root.atk1.onRelease = function () { _root.atk1.enabled = false; _root.atk1._visible = false; _root.flash2.gotoAndPlay(2); gotoAndPlay ("spanktits"); };
Symbol 345 MovieClip Frame 166
_root.spankinsound.start();
Symbol 345 MovieClip Frame 176
stop(); _root.altgaspsound.start(); _root.flash2.gotoAndPlay(2); _root.atk1.enabled = true; _root.atk1._visible = true; _root.atk1.onRelease = function () { _root.gotoAndPlay("yellowbonus"); };
Symbol 345 MovieClip Frame 181
_root.spankinsound.start();
Symbol 345 MovieClip Frame 192
stop(); _root.assound.start(); _root.flash2.gotoAndPlay(2); _root.atk1.enabled = true; _root.atk1._visible = true; _root.atk1.onRelease = function () { _root.gotoAndPlay("secreteasy"); };
Symbol 345 MovieClip Frame 193
_root.spankinsound.start();
Symbol 345 MovieClip Frame 203
stop(); _root.silverspankin.start(); _root.flash2.gotoAndPlay(2); _root.atk1.enabled = true; _root.atk1._visible = true; _root.atk1.onRelease = function () { _root.gotoAndPlay("silverbonus"); };
Symbol 345 MovieClip Frame 204
_root.spankinsound.start();
Symbol 345 MovieClip Frame 214
stop(); _root.felspank.start(); _root.flash2.gotoAndPlay(2); _root.atk1.enabled = true; _root.atk1._visible = true; _root.atk1.onRelease = function () { _root.gotoAndPlay("felyrabonus1"); };
Symbol 345 MovieClip Frame 215
_root.spankinsound.start();
Symbol 345 MovieClip Frame 225
stop(); _root.bloodhit.start(); _root.flash2.gotoAndPlay(2); _root.atk1.enabled = true; _root.atk1._visible = true; _root.atk1.onRelease = function () { _root.gotoAndPlay("bloodbonus1"); };
Symbol 351 MovieClip Frame 23
stop();
Symbol 383 MovieClip Frame 1
stop();
Symbol 383 MovieClip Frame 10
if (_root.killcount < 0) { _root.priscount = _root.priscount + 15; _root.pdtf.text = _root.priscount; _root.dohsound.start(); _root.earndeathin.gotoAndPlay(2); } else { _root.earnspankin.gotoAndPlay(2); _root.spankding.start(); } _root.atk1.enable = false; _root.atk1._visible = false;
Symbol 383 MovieClip Frame 35
_root.atk1.enabled = false; _root.atk1._visible = false;
Symbol 383 MovieClip Frame 36
stop(); if (_root.killcount < 0) { _root.fatalities.gotoAndPlay("redfatal"); _root.flash2.gotoAndPlay(2); } else { _root.prisi2.gotoAndPlay("spankred"); }
Symbol 383 MovieClip Frame 37
_root.atk1.enable = false; _root.atk1._visible = false;
Symbol 383 MovieClip Frame 61
stop();
Symbol 383 MovieClip Frame 62
stop();
Symbol 383 MovieClip Frame 63
stop();
Symbol 383 MovieClip Frame 64
stop();
Symbol 383 MovieClip Frame 65
stop();
Symbol 386 MovieClip Frame 1
stop();
Symbol 386 MovieClip Frame 8
Symbol 386 MovieClip Frame 16
_root.leech.gotoAndPlay(2); _root.ravishsound.start(); _root.priscount = _root.priscount + ((random(100) + 25) + (_root.spanktotal * 10)); if (_root.priscount >= 3000) { _root.atk1.enabled = false; _root.mistress_mc.gotoAndPlay("attack"); } _root.pdtf.text = _root.priscount;
Symbol 386 MovieClip Frame 56
gotoAndStop (1); _root.atk1.enabled = true; _root.atk1._visible = true;
Symbol 391 MovieClip Frame 23
stop();
Symbol 400 MovieClip Frame 23
stop();
Symbol 430 MovieClip Frame 1
stop();
Symbol 430 MovieClip Frame 9
if (_root.killcount < 0) { _root.priscount = _root.priscount + 15; _root.pdtf.text = _root.priscount; _root.dohsound.start(); _root.earndeathin.gotoAndPlay(2); } else { _root.earnspankin.gotoAndPlay(2); _root.spankding.start(); } _root.atk1.enable = false; _root.atk1._visible = false;
Symbol 430 MovieClip Frame 33
stop(); if (_root.killcount < 0) { _root.flash2.gotoAndPlay(2); _root.fatalities.gotoAndPlay("bluefatal"); } else { _root.prisi2.gotoAndPlay("spankblue"); }
Symbol 430 MovieClip Frame 34
_root.atk1.enable = false; _root.atk1._visible = false;
Symbol 430 MovieClip Frame 65
stop();
Symbol 430 MovieClip Frame 66
stop();
Symbol 430 MovieClip Frame 67
stop();
Symbol 430 MovieClip Frame 68
stop();
Symbol 430 MovieClip Frame 69
stop();
Symbol 433 MovieClip Frame 1
stop();
Symbol 433 MovieClip Frame 8
Symbol 433 MovieClip Frame 16
_root.leech.gotoAndPlay(2); _root.ravishsound.start(); _root.priscount = _root.priscount + ((random(100) + 25) + (_root.spanktotal * 10)); if (_root.priscount >= 3000) { _root.atk1.enabled = false; _root.mistress_mc.gotoAndPlay("attack"); } _root.pdtf.text = _root.priscount;
Symbol 433 MovieClip Frame 56
gotoAndStop (1); _root.atk1.enabled = true; _root.atk1._visible = true;
Symbol 438 MovieClip Frame 23
stop();
Symbol 468 MovieClip Frame 1
stop();
Symbol 468 MovieClip Frame 9
if (_root.killcount < 0) { _root.priscount = _root.priscount + 15; _root.pdtf.text = _root.priscount; _root.dohsound.start(); _root.earndeathin.gotoAndPlay(2); } else { _root.earnspankin.gotoAndPlay(2); _root.spankding.start(); } _root.atk1.enable = false; _root.atk1._visible = false;
Symbol 468 MovieClip Frame 31
stop(); if (_root.killcount < 0) { _root.flash2.gotoAndPlay(2); _root.fatalities.gotoAndPlay("yellowfatal"); } else { _root.prisi2.gotoAndPlay("spankyellow"); }
Symbol 468 MovieClip Frame 32
_root.atk1.enabled = false; _root.atk1._visible = false; _root.gotoAndPlay("prisburns");
Symbol 468 MovieClip Frame 61
stop();
Symbol 468 MovieClip Frame 62
stop();
Symbol 468 MovieClip Frame 63
stop();
Symbol 468 MovieClip Frame 64
stop();
Symbol 468 MovieClip Frame 65
stop();
Symbol 471 MovieClip Frame 1
stop();
Symbol 471 MovieClip Frame 8
Symbol 471 MovieClip Frame 16
_root.leech.gotoAndPlay(2); _root.ravishsound.start(); _root.priscount = _root.priscount + ((random(100) + 25) + (_root.spanktotal * 10)); if (_root.priscount >= 3000) { _root.atk1.enabled = false; _root.mistress_mc.gotoAndPlay("attack"); } _root.pdtf.text = _root.priscount;
Symbol 471 MovieClip Frame 56
gotoAndStop (1); _root.atk1.enabled = true; _root.atk1._visible = true;
Symbol 474 MovieClip Frame 30
stop();
Symbol 477 MovieClip Frame 30
stop();
Symbol 495 MovieClip Frame 1
stop();
Symbol 495 MovieClip Frame 8
if (_root.killcount < 0) { _root.priscount = _root.priscount + 15; _root.pdtf.text = _root.priscount; _root.dohsound.start(); _root.earndeathin.gotoAndPlay(2); } else { _root.earnspankin.gotoAndPlay(2); _root.spankding.start(); } _root.atk1.enable = false; _root.atk1._visible = false;
Symbol 495 MovieClip Frame 45
stop(); if (_root.killcount < 0) { _root.flash2.gotoAndPlay(2); _root.fatalities.gotoAndPlay("blackfatal"); } else { _root.prisi.gotoAndPlay("spankblack"); }
Symbol 495 MovieClip Frame 46
_root.atk1.enabled = false; _root.atk1._visible = false;
Symbol 495 MovieClip Frame 80
stop();
Symbol 495 MovieClip Frame 81
stop();
Symbol 495 MovieClip Frame 83
stop();
Symbol 495 MovieClip Frame 84
stop();
Symbol 498 MovieClip Frame 1
stop();
Symbol 498 MovieClip Frame 8
Symbol 498 MovieClip Frame 16
_root.leech.gotoAndPlay(2); _root.ravishsound.start(); _root.priscount = _root.priscount + ((random(100) + 25) + (_root.spanktotal * 10)); if (_root.priscount >= 3000) { _root.atk1.enabled = false; _root.mistress_mc.gotoAndPlay("attack"); } _root.pdtf.text = _root.priscount;
Symbol 498 MovieClip Frame 56
gotoAndStop (1); _root.atk1.enabled = true; _root.atk1._visible = true;
Symbol 511 MovieClip Frame 1
stop(); stop();
Symbol 511 MovieClip Frame 11
if (_root.spankpoints >= 20) { _root.hotspanksound.start(); _root.priscount = _root.priscount + 10; if (_root.priscount >= 3000) { _root.mistress_mc.gotoAndPlay("attack"); } _root.scores.scoreDTF.text = _root.priscount; }
Symbol 511 MovieClip Frame 29
gotoAndStop (1);
Symbol 511 MovieClip Frame 76
_root.gotoAndPlay("rintro");
Symbol 517 MovieClip Frame 1
stop(); stop();
Symbol 517 MovieClip Frame 2
stop();
Symbol 517 MovieClip Frame 11
if (_root.spankpoints >= 20) { _root.haltspanksound.start(); _root.priscount = _root.priscount + 10; if (_root.priscount >= 3000) { _root.mistress_mc.gotoAndPlay("attack"); } _root.scores.scoreDTF.text = _root.priscount; }
Symbol 517 MovieClip Frame 29
gotoAndPlay (1);
Symbol 517 MovieClip Frame 76
_root.gotoAndPlay("bintro");
Symbol 523 MovieClip Frame 1
stop();
Symbol 523 MovieClip Frame 11
if (_root.spankpoints >= 20) { _root.bhurtsound.start(); _root.priscount = _root.priscount + 10; if (_root.priscount >= 3000) { _root.mistress_mc.gotoAndPlay("attack"); } _root.scores.scoreDTF.text = _root.priscount; }
Symbol 523 MovieClip Frame 29
gotoAndPlay (1);
Symbol 523 MovieClip Frame 76
_root.gotoAndPlay("yintro");
Symbol 529 MovieClip Frame 1
stop();
Symbol 529 MovieClip Frame 11
if (_root.spankpoints >= 20) { _root.altgaspsound.start(); _root.priscount = _root.priscount + 10; if (_root.priscount >= 3000) { _root.mistress_mc.gotoAndPlay("attack"); } _root.scores.scoreDTF.text = _root.priscount; }
Symbol 529 MovieClip Frame 29
gotoAndPlay (1);
Symbol 529 MovieClip Frame 76
_root.gotoAndPlay("pintro");
Symbol 539 MovieClip Frame 1
stop();
Symbol 539 MovieClip Frame 11
if ((_root.spankpoints >= 15) && (_root.spankpoints <= 33)) { _root.priscount = _root.priscount + 50; if (_root.priscount >= 3000) { _root.mistress_mc.gotoAndPlay("attack"); } _root.titsound.start(); _root.scores.scoreDTF.text = _root.priscount; } if (_root.spankpoints >= 31) { _root.priscount = _root.priscount + 100; if (_root.priscount >= 3000) { _root.mistress_mc.gotoAndPlay("attack"); } _root.scores.scoreDTF.text = _root.priscount; _root.squeal.start(); }
Symbol 539 MovieClip Frame 29
gotoAndStop (1);
Symbol 539 MovieClip Frame 90
_root.gotoAndPlay(1);
Symbol 539 MovieClip Frame 143
_root.gotoAndStop("silverintro");
Symbol 545 MovieClip Frame 20
stop();
Symbol 546 MovieClip Frame 40
stop();
Symbol 563 MovieClip Frame 1
stop();
Symbol 563 MovieClip Frame 6
_root.atk1.enabled = false; _root.atk1._visible = false;
Symbol 563 MovieClip Frame 35
stop(); _root.atk1.enabled = true; _root.atk1._visible = true;
Symbol 563 MovieClip Frame 36
stop();
Symbol 608 MovieClip Frame 1
stop();
Symbol 608 MovieClip Frame 15
if (_root.killcount < 0) { _root.priscount = _root.priscount + 15; _root.pdtf.text = _root.priscount; _root.dohsound.start(); _root.earndeathin.gotoAndPlay(2); } else { _root.earnspankin.gotoAndPlay(2); _root.spankding.start(); } _root.atk1.enable = false; _root.atk1._visible = false;
Symbol 608 MovieClip Frame 40
stop(); if (_root.killcount < 0) { _root.flash2.gotoAndPlay(2); _root.fatalities.gotoAndPlay("goldenfatal"); } else { _root.prisi.gotoAndPlay("spankgold"); }
Symbol 608 MovieClip Frame 42
stop();
Symbol 608 MovieClip Frame 43
stop();
Symbol 608 MovieClip Frame 44
stop();
Symbol 608 MovieClip Frame 45
stop();
Symbol 608 MovieClip Frame 46
stop();
Symbol 608 MovieClip Frame 47
stop();
Symbol 608 MovieClip Frame 48
stop();
Symbol 608 MovieClip Frame 49
stop();
Symbol 611 MovieClip Frame 1
stop();
Symbol 611 MovieClip Frame 8
Symbol 611 MovieClip Frame 16
_root.leech.gotoAndPlay(2); _root.ravishsound.start(); _root.priscount = _root.priscount + ((random(100) + 25) + (_root.spanktotal * 10)); if (_root.priscount >= 3000) { _root.atk1.enabled = false; _root.mistress_mc.gotoAndPlay("attack"); } _root.pdtf.text = _root.priscount;
Symbol 611 MovieClip Frame 56
gotoAndStop (1); _root.atk1.enabled = true; _root.atk1._visible = true;
Symbol 616 MovieClip Frame 1
stop();
Symbol 624 MovieClip Frame 1
stop();
Symbol 624 MovieClip Frame 11
if (_root.spankpoints >= 20) { _root.gspanksound.start(); _root.priscount = _root.priscount + 25; if (_root.priscount >= 3000) { _root.mistress_mc.gotoAndPlay("attack"); } _root.scores.scoreDTF.text = _root.priscount; }
Symbol 624 MovieClip Frame 29
gotoAndPlay (1);
Symbol 624 MovieClip Frame 76
_root.gotoAndPlay("secretboss");
Symbol 631 MovieClip Frame 1
stop();
Symbol 631 MovieClip Frame 11
if (_root.spankpoints >= 20) { _root.assound.start(); _root.priscount = _root.priscount + 30; if (_root.priscount >= 3000) { _root.mistress_mc.gotoAndPlay("attack"); } _root.scores.scoreDTF.text = _root.priscount; }
Symbol 631 MovieClip Frame 29
gotoAndPlay (1);
Symbol 631 MovieClip Frame 75
_root.gotoAndStop("secretbonus");
Symbol 638 MovieClip Frame 1
_root.spankBTN.enabled = false; _root.spankBTN._visible = false;
Symbol 638 MovieClip Frame 5
_root.powerflash.gotoAndPlay(2);
Symbol 638 MovieClip Frame 156
_root.flash2.gotoAndPlay(2); _root.spankBTN.enabled = true; _root.spankBTN._visible = true;
Symbol 638 MovieClip Frame 161
stop();
Symbol 659 MovieClip Frame 1
stop();
Symbol 659 MovieClip Frame 46
_root.bloodmistress.gotoAndPlay(2);
Symbol 659 MovieClip Frame 103
stop();
Symbol 662 MovieClip Frame 1
stop();
Symbol 662 MovieClip Frame 2
_root.finalsound.start();
Symbol 662 MovieClip Frame 15
_root.chuckle.start();
Symbol 662 MovieClip Frame 46
finalsound = new Sound(this); finalsound.attachSound("boss"); finalsound.start();
Symbol 662 MovieClip Frame 64
stop();
Symbol 667 MovieClip Frame 22
stop();
Symbol 699 MovieClip Frame 1
stop();
Symbol 699 MovieClip Frame 9
if (_root.killcount < 0) { _root.priscount = _root.priscount + 15; _root.pdtf.text = _root.priscount; _root.dohsound.start(); _root.earndeathin.gotoAndPlay(2); } else { _root.earnspankin.gotoAndPlay(2); _root.spankding.start(); } _root.atk1.enable = false; _root.atk1._visible = false;
Symbol 699 MovieClip Frame 31
stop(); if (_root.killcount < 0) { _root.flash2.gotoAndPlay(2); _root.fatalities.gotoAndPlay("pinkfatal"); } else { _root.prisi2.gotoAndPlay("spankpink"); }
Symbol 699 MovieClip Frame 32
_root.atk1.enable = false; _root.atk1._visible = false;
Symbol 699 MovieClip Frame 59
stop();
Symbol 699 MovieClip Frame 60
stop();
Symbol 699 MovieClip Frame 61
stop();
Symbol 699 MovieClip Frame 62
stop();
Symbol 699 MovieClip Frame 63
stop();
Symbol 702 MovieClip Frame 1
stop();
Symbol 702 MovieClip Frame 8
Symbol 702 MovieClip Frame 16
_root.leech.gotoAndPlay(2); _root.ravishsound.start(); _root.priscount = _root.priscount + ((random(100) + 25) + (_root.spanktotal * 10)); if (_root.priscount >= 3000) { _root.atk1.enabled = false; _root.mistress_mc.gotoAndPlay("attack"); } _root.pdtf.text = _root.priscount;
Symbol 702 MovieClip Frame 56
gotoAndStop (1); _root.atk1.enabled = true; _root.atk1._visible = true;
Symbol 708 MovieClip Frame 1
stop();
Symbol 708 MovieClip Frame 11
if (_root.spankpoints >= 20) { _root.spankpink.start(); _root.priscount = _root.priscount + 15; if (_root.priscount >= 3000) { _root.mistress_mc.gotoAndPlay("attack"); } _root.scores.scoreDTF.text = _root.priscount; }
Symbol 708 MovieClip Frame 29
gotoAndPlay (1);
Symbol 708 MovieClip Frame 90
_root.gotoAndPlay("goldenintro");
Symbol 715 MovieClip Frame 22
stop();
Symbol 747 MovieClip Frame 1
stop();
Symbol 747 MovieClip Frame 9
if (_root.killcount < 0) { _root.priscount = _root.priscount + 15; _root.pdtf.text = _root.priscount; _root.dohsound.start(); _root.earndeathin.gotoAndPlay(2); } else { _root.earnspankin.gotoAndPlay(2); _root.spankding.start(); } _root.atk1.enable = false; _root.atk1._visible = false;
Symbol 747 MovieClip Frame 36
stop(); if (_root.killcount < 0) { _root.flash2.gotoAndPlay(2); _root.fatalities.gotoAndPlay("silverfatal"); } else { _root.prisi2.gotoAndPlay("spanksilver"); }
Symbol 747 MovieClip Frame 37
_root.atk1.enable = false; _root.atk1._visible = false;
Symbol 747 MovieClip Frame 64
stop();
Symbol 747 MovieClip Frame 65
stop();
Symbol 747 MovieClip Frame 66
stop();
Symbol 750 MovieClip Frame 1
stop();
Symbol 750 MovieClip Frame 8
Symbol 750 MovieClip Frame 16
_root.leech.gotoAndPlay(2); _root.ravishsound.start(); _root.priscount = _root.priscount + ((random(100) + 25) + (_root.spanktotal * 10)); if (_root.priscount >= 3000) { _root.atk1.enabled = false; _root.mistress_mc.gotoAndPlay("attack"); } _root.pdtf.text = _root.priscount;
Symbol 750 MovieClip Frame 56
gotoAndStop (1); _root.atk1.enabled = true; _root.atk1._visible = true;
Symbol 783 MovieClip Frame 1
stop();
Symbol 783 MovieClip Frame 10
if (_root.killcount < 0) { _root.priscount = _root.priscount + 15; _root.pdtf.text = _root.priscount; _root.dohsound.start(); _root.earndeathin.gotoAndPlay(2); } else { _root.earnspankin.gotoAndPlay(2); _root.spankding.start(); } _root.atk1.enable = false; _root.atk1._visible = false;
Symbol 783 MovieClip Frame 31
stop(); if (_root.killcount < 0) { _root.flash2.gotoAndPlay(2); _root.fatalities.gotoAndPlay("felyrafatal"); } else { _root.prisi2.gotoAndPlay("spankfelyra"); }
Symbol 783 MovieClip Frame 32
_root.atk1.enable = false; _root.atk1._visible = false;
Symbol 783 MovieClip Frame 59
stop();
Symbol 783 MovieClip Frame 60
stop();
Symbol 783 MovieClip Frame 61
stop();
Symbol 787 MovieClip Frame 1
stop();
Symbol 787 MovieClip Frame 16
_root.leech.gotoAndPlay(2); _root.ravishsound.start(); _root.priscount = _root.priscount + ((random(100) + 25) + (_root.spanktotal * 10)); if (_root.priscount >= 3000) { _root.atk1.enabled = false; _root.mistress_mc.gotoAndPlay("attack"); } _root.pdtf.text = _root.priscount;
Symbol 787 MovieClip Frame 56
gotoAndStop (1); _root.atk1.enabled = true; _root.atk1._visible = true;
Symbol 794 MovieClip Frame 1
stop();
Symbol 794 MovieClip Frame 11
if (_root.spankpoints >= 20) { _root.silverspankin.start(); _root.priscount = _root.priscount + 75; if (_root.priscount >= 3000) { _root.mistress_mc.gotoAndPlay("attack"); } _root.scores.scoreDTF.text = _root.priscount; }
Symbol 794 MovieClip Frame 29
gotoAndPlay (1);
Symbol 794 MovieClip Frame 90
_root.gotoAndPlay("silverbonus2");
Symbol 801 MovieClip Frame 1
stop();
Symbol 801 MovieClip Frame 11
if (_root.spankpoints >= 20) { _root.felspank.start(); _root.priscount = _root.priscount + 125; if (_root.priscount >= 3000) { _root.mistress_mc.gotoAndPlay("attack"); } _root.scores.scoreDTF.text = _root.priscount; }
Symbol 801 MovieClip Frame 29
gotoAndPlay (1);
Symbol 801 MovieClip Frame 76
_root.gotoAndPlay("felyrabonus2");
Symbol 809 MovieClip Frame 1
stop();
Symbol 809 MovieClip Frame 11
if (_root.spankpoints >= 20) { _root.felcunt.start(); _root.priscount = _root.priscount + 250; if (_root.priscount >= 3000) { _root.mistress_mc.gotoAndPlay("attack"); } _root.scores.scoreDTF.text = _root.priscount; }
Symbol 809 MovieClip Frame 29
gotoAndPlay (1);
Symbol 809 MovieClip Frame 76
_root.gotoAndPlay("final");
Symbol 847 MovieClip Frame 1
stop();
Symbol 847 MovieClip Frame 10
if (_root.killcount < 0) { _root.priscount = _root.priscount + 15; _root.pdtf.text = _root.priscount; _root.dohsound.start(); _root.earndeathin.gotoAndPlay(2); } else { _root.earnspankin.gotoAndPlay(2); _root.spankding.start(); } _root.atk1.enable = false; _root.atk1._visible = false;
Symbol 847 MovieClip Frame 53
stop(); if (_root.killcount < 0) { _root.killcount = 0; } _root.prisi2.gotoAndPlay("bloodbonus1");
Symbol 847 MovieClip Frame 54
_root.atk1.enable = false; _root.atk1._visible = false;
Symbol 847 MovieClip Frame 81
stop();
Symbol 847 MovieClip Frame 82
stop();
Symbol 847 MovieClip Frame 83
stop(); _root.critflash_mc.gotoAndPlay(2); _root.splatsound.start();
Symbol 847 MovieClip Frame 84
stop(); _root.powersound.start();
Symbol 850 MovieClip Frame 1
stop();
Symbol 850 MovieClip Frame 16
_root.leech.gotoAndPlay(2); _root.ravishsound.start(); _root.priscount = _root.priscount + ((random(100) + 25) + (_root.spanktotal * 10)); _root.pdtf.text = _root.priscount;
Symbol 850 MovieClip Frame 56
gotoAndStop (1); _root.atk1.enabled = true; _root.atk1._visible = true;
Symbol 853 MovieClip Frame 22
stop();
Symbol 861 MovieClip Frame 1
stop();
Symbol 861 MovieClip Frame 11
if (_root.spankpoints >= 20) { _root.bloodspank3.start(); _root.priscount = _root.priscount + 300; _root.scores.scoreDTF.text = _root.priscount; }
Symbol 861 MovieClip Frame 29
gotoAndPlay (1);
Symbol 861 MovieClip Frame 90
_root.gotoAndPlay("bloodbonus2");
Symbol 868 MovieClip Frame 1
stop();
Symbol 868 MovieClip Frame 11
if (_root.spankpoints >= 20) { _root.silvernew.start(); _root.priscount = _root.priscount + 100; if (_root.priscount >= 3000) { _root.mistress_mc.gotoAndPlay("attack"); } _root.scores.scoreDTF.text = _root.priscount; }
Symbol 868 MovieClip Frame 29
gotoAndPlay (1);
Symbol 868 MovieClip Frame 90
_root.gotoAndPlay("felyraintro");
Symbol 875 MovieClip Frame 1
stop();
Symbol 875 MovieClip Frame 11
if (_root.spankpoints >= 20) { _root.bloodcrit.start(); _root.priscount = _root.priscount + 600; _root.scores.scoreDTF.text = _root.priscount; }
Symbol 875 MovieClip Frame 29
gotoAndPlay (1);
Symbol 875 MovieClip Frame 90
_root.gotoAndPlay("bloodwack");
Symbol 879 MovieClip Frame 1
_root.spankinsound.start();
Symbol 879 MovieClip Frame 7
_root.blooddie.start();
Symbol 879 MovieClip Frame 15
_root.spankBTN.enabled = true; _root.spankBTN._visible = true; _root.spankBTN.onRelease = function () { _root.gotoAndStop("bloodfinal"); };
Symbol 879 MovieClip Frame 40
gotoAndPlay ("loop");
Symbol 883 MovieClip Frame 1
_root.spankBTN.enabled = false; _root.spankBTN._visible = false;
Symbol 883 MovieClip Frame 5
_root.powerflash.gotoAndPlay(2);
Symbol 883 MovieClip Frame 186
_root.flash2.gotoAndPlay(2); _root.spankBTN.enabled = true; _root.spankBTN._visible = true;
Symbol 883 MovieClip Frame 191
stop();
Symbol 899 MovieClip Frame 45
gotoAndPlay ("red");
Symbol 899 MovieClip Frame 89
gotoAndPlay ("blue");
Symbol 899 MovieClip Frame 133
gotoAndPlay ("yellow");
Symbol 899 MovieClip Frame 177
gotoAndPlay ("pink");
Symbol 899 MovieClip Frame 221
gotoAndPlay ("black");
Symbol 899 MovieClip Frame 265
_root.gamestartBTN.enabled = true; _root.gamestartBTN._visible = true; gotoAndPlay ("felyra");
Symbol 899 MovieClip Frame 309
gotoAndPlay ("gold");
Symbol 899 MovieClip Frame 353
gotoAndPlay ("cape");
Symbol 899 MovieClip Frame 397
gotoAndPlay ("silver");
Symbol 899 MovieClip Frame 485
gotoAndPlay ("green");

Library Items

Symbol 1 Sound [s3]
Symbol 2 Sound [s2]
Symbol 3 Sound [spank1]
Symbol 4 Sound [s4]
Symbol 5 Sound [whoosh]
Symbol 6 Sound [silverspank]
Symbol 7 Sound [silravish]
Symbol 8 Sound [silverhurt]
Symbol 9 Sound [silverdie]
Symbol 10 Sound [silvercrit]
Symbol 11 Sound [goldscream]
Symbol 12 Sound [bluefuss]
Symbol 13 Sound [yellowdie]
Symbol 14 Sound [intro]
Symbol 15 Sound [rhurt]
Symbol 16 Sound [rdie]
Symbol 17 Sound [ravish]
Symbol 18 Sound [choppedup]
Symbol 19 Sound [pinkspank]
Symbol 20 Sound [pinkcrit]
Symbol 21 Sound [pinkhurt5]
Symbol 22 Sound [pinkhurt4]
Symbol 23 Sound [pinkhurt3]
Symbol 24 Sound [pinkhurt2]
Symbol 25 Sound [pinkhurt]
Symbol 26 Sound [pinkdie]
Symbol 27 Sound [pinkcrit3]
Symbol 28 Sound [pinkcrit2]
Symbol 29 Sound [spankchime]
Symbol 30 Sound [newlaugh]
Symbol 31 Sound [enemyscore]
Symbol 32 Sound [laugh]
Symbol 33 Sound [die]
Symbol 34 Sound [prisidie2]
Symbol 35 Sound [splatsound2]
Symbol 36 Sound [sexy3]
Symbol 37 Sound [breathing]
Symbol 38 Sound [spankmusic]
Symbol 39 Sound [back]
Symbol 40 Sound [bosswin]
Symbol 41 Sound [bhurt]
Symbol 42 Sound [bdie]
Symbol 43 Sound [bloodylaugh]
Symbol 44 Sound [capehurt]
Symbol 45 Sound [redpaddle]
Symbol 46 Sound [capedie]
Symbol 47 Sound [spanksound]
Symbol 48 Sound [oof]
Symbol 49 Sound [yellowgasp]
Symbol 50 Sound [viperhurt]
Symbol 51 Sound [altyellow]
Symbol 52 Sound [viperdie]
Symbol 53 Sound [priscrit]
Symbol 54 Sound [asspank]
Symbol 55 Sound [slashcut]
Symbol 56 Sound [boss]
Symbol 57 Sound [goldsqueak]
Symbol 58 Sound [silvernew]
Symbol 59 Sound [organ]
Symbol 60 Sound [sexy2]
Symbol 61 Sound [music]
Symbol 62 Sound [lazer]
Symbol 63 Sound [greenspankin]
Symbol 64 Sound [greenfatal]
Symbol 65 Sound [spankher]
Symbol 66 Sound [goldblock]
Symbol 67 Sound [golddie]
Symbol 68 Sound [goldhurt]
Symbol 69 Sound [felspank]
Symbol 70 Sound [felravish]
Symbol 71 Sound [felhurt]
Symbol 72 Sound [felfatal]
Symbol 73 Sound [feldie]
Symbol 74 Sound [felcunt]
Symbol 75 Sound [felcrit]
Symbol 76 Sound [clang]
Symbol 77 Sound [score2]
Symbol 78 Sound [endgame]
Symbol 79 Sound [powerup]
Symbol 80 Sound [bloodspank3]
Symbol 81 Sound [bloodspank2]
Symbol 82 Sound [bloodspank1]
Symbol 83 Sound [bloodravish]
Symbol 84 Sound [bloodhit]
Symbol 85 Sound [blooddie]
Symbol 86 Sound [bloodcrit]
Symbol 87 Sound [blackgasp]
Symbol 88 Sound [blackalt]
Symbol 89 Sound [blackrage]
Symbol 90 Sound [blackcrit]
Symbol 91 Sound [splat]Used by:659
Symbol 92 Sound [chopper]Used by:659
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:95 176 231 662
Symbol 95 MovieClipUses:94Used by:Timeline
Symbol 96 FontUsed by:97 125 126 168 170 192 193 212 213 214 235 236 237 238 241 250 253 254 255 348 349 350 352 353 354 389 390 392 395 396 397 401 402 403 436 437 439 440 441 475 476 478 479 480 499 500 501 502 510 512 518 524 530 531 532 537 538 542 543 544 547 548 549 550 617 618 619 625 626 634 635 647 648 649 650 652 653 660 661 668 669 670 671 672 703 711 712 716 717 718 751 752 784 788 789 795 796 802 803 804 812 813 814 851 852 854 855 856 862 863 869 870 878 880 881 882 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898
Symbol 97 EditableTextUses:96Used by:Timeline
Symbol 98 GraphicUsed by:Timeline
Symbol 99 GraphicUsed by:100 121 165 166 172
Symbol 100 MovieClipUses:99Used by:Timeline
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:106 110
Symbol 103 GraphicUsed by:106
Symbol 104 GraphicUsed by:106
Symbol 105 GraphicUsed by:106 110
Symbol 106 ButtonUses:102 103 104 105Used by:Timeline
Symbol 107 GraphicUsed by:110
Symbol 108 GraphicUsed by:110
Symbol 109 GraphicUsed by:110
Symbol 110 ButtonUses:102 107 108 109 105Used by:Timeline
Symbol 111 GraphicUsed by:112 117 167
Symbol 112 MovieClipUses:111Used by:Timeline
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:Timeline
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:117
Symbol 117 MovieClipUses:116 111Used by:Timeline
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:120
Symbol 120 MovieClipUses:119Used by:Timeline
Symbol 121 MovieClipUses:99Used by:Timeline
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:124
Symbol 124 MovieClipUses:123Used by:Timeline
Symbol 125 TextUses:96Used by:Timeline
Symbol 126 TextUses:96Used by:Timeline
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:165
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:165
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:165
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:165
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:165
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Symbol 138 GraphicUses:137Used by:165
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:165
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:165
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:165
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:165
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:165
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:165
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:165
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:165
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:165
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:165
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:165
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:165
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:165
Symbol 165 MovieClipUses:128 99 130 132 134 136 138 140 142 144 146 148 150 152 154 156 158 160 162 164Used by:Timeline
Symbol 166 MovieClipUses:99Used by:Timeline
Symbol 167 MovieClipUses:111Used by:Timeline
Symbol 168 TextUses:96Used by:169 171
Symbol 169 MovieClipUses:168Used by:Timeline
Symbol 170 TextUses:96Used by:171
Symbol 171 MovieClipUses:170 168Used by:Timeline
Symbol 172 MovieClipUses:99Used by:Timeline
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:175
Symbol 175 MovieClipUses:174Used by:Timeline
Symbol 176 MovieClipUses:94Used by:Timeline
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:883  Timeline
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:191 495
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:191 495
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:191 495
Symbol 185 BitmapUsed by:186
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Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:191 495
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:191 495
Symbol 191 MovieClipUses:180 182 184 186 188 190Used by:Timeline
Symbol 192 TextUses:96Used by:Timeline
Symbol 193 TextUses:96Used by:Timeline
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:211 249 646
Symbol 196 GraphicUsed by:211
Symbol 197 GraphicUsed by:211
Symbol 198 GraphicUsed by:211
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199Used by:211 249 646
Symbol 201 GraphicUsed by:211
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:202Used by:211 249 646
Symbol 204 GraphicUsed by:211
Symbol 205 GraphicUsed by:211 249 646
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:206Used by:211 249 646
Symbol 208 GraphicUsed by:211
Symbol 209 GraphicUsed by:211
Symbol 210 GraphicUsed by:211 249 646
Symbol 211 ButtonUses:195 196 197 198 200 201 203 204 205 207 208 209 210Used by:Timeline
Symbol 212 TextUses:96Used by:Timeline
Symbol 213 TextUses:96Used by:Timeline
Symbol 214 TextUses:96Used by:Timeline
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:231 546 608 899
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:231 545 563 899
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:219Used by:231 438 468 899
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:231 477 899
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:231 240 899
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:231 391 430 899
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:231 234 474
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:231 351 383 899
Symbol 231 MovieClipUses:216 218 220 222 224 226 228 230 94Used by:Timeline
Symbol 232 BitmapUsed by:233
Symbol 233 GraphicUses:232Used by:Timeline
Symbol 234 MovieClipUses:228Used by:Timeline
Symbol 235 TextUses:96Used by:Timeline
Symbol 236 TextUses:96Used by:Timeline
Symbol 237 EditableTextUses:96Used by:239
Symbol 238 TextUses:96Used by:239
Symbol 239 MovieClipUses:237 238Used by:Timeline
Symbol 240 MovieClipUses:224Used by:Timeline
Symbol 241 TextUses:96Used by:Timeline
Symbol 242 GraphicUsed by:249
Symbol 243 GraphicUsed by:249
Symbol 244 GraphicUsed by:249
Symbol 245 GraphicUsed by:249
Symbol 246 GraphicUsed by:249
Symbol 247 GraphicUsed by:249
Symbol 248 GraphicUsed by:249
Symbol 249 ButtonUses:195 242 243 244 200 245 203 246 205 207 247 248 210Used by:Timeline
Symbol 250 TextUses:96Used by:Timeline
Symbol 251 GraphicUsed by:252
Symbol 252 MovieClipUses:251Used by:Timeline
Symbol 253 EditableTextUses:96Used by:Timeline
Symbol 254 EditableTextUses:96Used by:Timeline
Symbol 255 TextUses:96Used by:Timeline
Symbol 256 BitmapUsed by:257
Symbol 257 GraphicUses:256Used by:284
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:284
Symbol 260 BitmapUsed by:261
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Symbol 262 BitmapUsed by:263
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Symbol 264 BitmapUsed by:265
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Symbol 266 BitmapUsed by:267
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Symbol 270 BitmapUsed by:271
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Symbol 276 BitmapUsed by:277
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Symbol 278 BitmapUsed by:279
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Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:284
Symbol 282 BitmapUsed by:283
Symbol 283 GraphicUses:282Used by:284
Symbol 284 MovieClipUses:257 259 261 263 265 267 269 271 273 275 277 279 281 283Used by:Timeline
Symbol 285 BitmapUsed by:286
Symbol 286 GraphicUses:285Used by:345
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:345
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:345
Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:345
Symbol 293 BitmapUsed by:294
Symbol 294 GraphicUses:293Used by:345
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:345
Symbol 297 BitmapUsed by:298
Symbol 298 GraphicUses:297Used by:345
Symbol 299 BitmapUsed by:300
Symbol 300 GraphicUses:299Used by:345
Symbol 301 BitmapUsed by:302
Symbol 302 GraphicUses:301Used by:345
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:345
Symbol 305 BitmapUsed by:306
Symbol 306 GraphicUses:305Used by:345
Symbol 307 BitmapUsed by:308
Symbol 308 GraphicUses:307Used by:345
Symbol 309 BitmapUsed by:310
Symbol 310 GraphicUses:309Used by:345
Symbol 311 BitmapUsed by:312
Symbol 312 GraphicUses:311Used by:345
Symbol 313 BitmapUsed by:314
Symbol 314 GraphicUses:313Used by:345
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Instance Names

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Special Tags

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Labels

"fireblast"Frame 1
"loading"Frame 1
"begin"Frame 2
"vintro"Frame 3
"vfight"Frame 4
"rintro"Frame 5
"rfight"Frame 6
"bintro"Frame 7
"felyraintro"Frame 8
"bfight"Frame 9
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"secretbonus"Frame 18
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"goldenspank"Frame 21
"secreteasy"Frame 22
"final"Frame 23
"prisburns"Frame 24
"pintro"Frame 25
"pfight"Frame 26
"pinkbonus"Frame 27
"silverintro"Frame 28
"silverfight"Frame 29
"felyrafight"Frame 30
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http://swfchan.com/24/119354/info.shtml
Created: 5/3 -2019 22:27:51 Last modified: 5/3 -2019 22:27:51 Server time: 22/12 -2024 09:26:50