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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/62693149?noj=FRM62693149-22DC" width="1" height="1"></div>

lilo-stitch-manic-mayhem.swf

This is the info page for
Flash #119365

(Click the ID number above for more basic data on this flash file.)


Text
screens

preloader

loading

100

%

screens

title

/

manic

mayhem

play

hELP

2008

Disney

c

help

HOOT DOWN THE CANNONS
BY PRESSING
THE CORRECT KEYS
AT THE RIGHT TIME

tIP:

FOLLOW THE
BEAT BECAUSE
TIMING IS CRUCIAL

IF YOU'RE REALLY GOOD,
YOU WILL ENTER THE
BONUS ROUND

S

MISS ANY KEY
AND THE CANNONs
WILL FIRE BACK!

!

TIPS:


STITCH ESCAPE
FROM GANTU'S
SHIP BY BLASTING
HIS WAY OUT

ELP

h

Play

win

Your
score

Now let's find
lilo and catch
a wave.

Wow!

hat a rush !

W

000000000

Play

again

lose

you can do it.

just keep
grooving!

complete

lockdown

!

Your
score

000,000000

Play

try

popups

menu

Resume

Resume

Resume

restart

sound

on

OFF

MENU

MENU

on

OFF

confirm

no

yes

Are you sure you want to restart?

level

GET READY
FOR LEVEL

88

perfect

perFect !!!

transitions

default

remix

1982

1: love remix

2: shake it

3: dip me in hot chocolate

4: dance with me

Bubble back

evel

l

menu

88

000000000

comboBox

COMBO

x

1

ActionScript [AS1/AS2]

Frame 1
var _oPreloaderScreen = (new com.disney.gem.games.robotDance.screens.PreloaderScreen(mcScreens.mcPreloader)); com.sarbakan.BaseDisneyController.bDEBUG = false; new com.disney.gem.games.robotDance.Controller(this, _oPreloaderScreen);
Symbol 1066 MovieClip [__Packages.com.sarbakan.BaseDisneyController] Frame 0
class com.sarbakan.BaseDisneyController { static var oInstance; var mcTimeline, oPreloaderScreen, oMainBroadcaster, oFrameRate, aPopups, oTransitionManager, bSoundMuted, nLastSoundToggleTimer, bPaused, oDXDControllerWrapper, nGamePhase, oCurrentScreen, fScreenShowTransitionCallBack, fScreenHideCallBack, nLevel, nScore, bInstructionCanBeDisplayed, bInstructionActive, nLastUpdateTimer; function BaseDisneyController (_mcTimeline, _oPreloaderScreen) { oInstance = this; mcTimeline = _mcTimeline; _mcTimeline.stop(); oPreloaderScreen = _oPreloaderScreen; oMainBroadcaster = new Object(); AsBroadcaster.initialize(oMainBroadcaster); oMainBroadcaster.addListener(this); if (bDEBUG) { oFrameRate = new com.sarbakan.utils.FrameRateDisplayer(_mcTimeline, nFRAME_RATE, nGAME_STAGE_WIDTH); oMainBroadcaster.addListener(oFrameRate); } else { Stage.showMenu = false; mcTimeline._focusrect = false; } aPopups = new Array(); if (getControllerMode() == nCONTROLLER_MODE_DXD) { setDXDCallback(); } else { initStandAloneController(); } } static function getInstance() { return(oInstance); } function init() { setGamePhase(nGAME_PHASE_PACKAGING); stopScreenContainers(); oTransitionManager = new com.sarbakan.utils.TransitionManager(mcTimeline.mcTransitions); oMainBroadcaster.addListener(oTransitionManager); bSoundMuted = false; nLastSoundToggleTimer = getTimer(); } function update(_nElapsed) { if (bPaused) { oMainBroadcaster.broadcastMessage("onUpdatePaused", _nElapsed); } else { oMainBroadcaster.broadcastMessage("onUpdate", _nElapsed); } checkGlobalKeys(); if (getControllerMode() == nCONTROLLER_MODE_DXD) { bSoundMuted = oDXDControllerWrapper.isMuted(); } } function pause() { if (!bPaused) { bPaused = true; oMainBroadcaster.broadcastMessage("onPause"); } } function unpause() { if (bPaused) { bPaused = false; oMainBroadcaster.broadcastMessage("onUnPause"); } } function togglePause() { if (bPaused) { unpause(); } else { pause(); } } function getControllerMode() { if (com.disney.gem.base.BaseObject == undefined) { var _local2 = nCONTROLLER_MODE_STANDALONE; } else { var _local2 = nCONTROLLER_MODE_DXD; } return(_local2); } function setGamePhase(_nPhase) { nGamePhase = _nPhase; switch (_nPhase) { case nGAME_PHASE_PRELOADER : mcTimeline.gotoAndStop("preloader"); break; case nGAME_PHASE_PACKAGING : mcTimeline.gotoAndStop("packaging"); break; case nGAME_PHASE_INGAME : mcTimeline.gotoAndStop("game"); } } function getGamePhase() { return(nGamePhase); } function gameLog(_sText) { if (getControllerMode() == nCONTROLLER_MODE_DXD) { oDXDControllerWrapper.gameLog(_sText); } } function showScreen(_oScreenController, _bInOut, _sTransitionID, _fMidTransitionCallBack) { if (oCurrentScreen) { hideCurrentScreen(com.sarbakan.utils.Delegate.create(this, showScreen, _oScreenController, _bInOut, null, _fMidTransitionCallBack), _sTransitionID); } else { oCurrentScreen = _oScreenController; oCurrentScreen.setGameController(this); if (_sTransitionID != undefined) { fScreenShowTransitionCallBack = _fMidTransitionCallBack; oTransitionManager.playTransition(_sTransitionID, com.sarbakan.utils.Delegate.create(this, onScreenShowTransitionMiddle, _bInOut)); } else { oCurrentScreen.show(_bInOut); _fMidTransitionCallBack(); } oMainBroadcaster.addListener(oCurrentScreen); } } function hideCurrentScreen(_fHideCallBack, _sTransition, _fEndCallBack) { fScreenHideCallBack = _fHideCallBack; if (_sTransition != undefined) { oTransitionManager.playTransition(_sTransition, com.sarbakan.utils.Delegate.create(oCurrentScreen, oCurrentScreen.hide, com.sarbakan.utils.Delegate.create(this, onScreenHidden)), _fEndCallBack); } else { oCurrentScreen.hide(com.sarbakan.utils.Delegate.create(this, onScreenHidden)); } } function showPopup(_oPopupController, _bInOut) { var _local4 = false; var _local5 = aPopups.length - 1; for ( ; _local5 >= 0 ; _local5--) { var _local6 = aPopups[_local5]; if (_oPopupController.getRef() == _local6.getRef()) { _local4 = true; _local6.destroy(); oMainBroadcaster.removeListener(_local6); aPopups[_local5] = _oPopupController; break; } } if (!_local4) { aPopups.push(_oPopupController); } _oPopupController.setGameController(this); _oPopupController.show(_bInOut); oMainBroadcaster.addListener(_oPopupController); } function setLevel(_nLevel) { nLevel = _nLevel; } function getLevel() { return(nLevel); } function setScore(_nScore) { nScore = _nScore; } function increaseScore(_nIncrement) { nScore = nScore + _nIncrement; } function getScore() { return(nScore); } function allowInstructions() { bInstructionCanBeDisplayed = true; } function disallowInstructions() { bInstructionCanBeDisplayed = false; } function showInstructions() { if (canShowInstructions()) { bInstructionActive = true; showInstructionsScreen(); } } function hideInstructions() { if (canHideInstructions()) { bInstructionActive = false; hideInstructionsScreen(); } } function toggleSound() { if ((getTimer() - nLastSoundToggleTimer) >= nSOUND_TOGGLE_DELAY) { bSoundMuted = !bSoundMuted; nLastSoundToggleTimer = getTimer(); if (getControllerMode() == nCONTROLLER_MODE_DXD) { oDXDControllerWrapper.toggleSound(); } else { toggleSoundStandalone(); } } } function onPreloadingDone() { hideCurrentScreen(); init(); } function onGameStart() { setLevel(1); setScore(0); } function onLevelStart() { if (getControllerMode() == nCONTROLLER_MODE_DXD) { oDXDControllerWrapper.startLevel(nLevel, nScore); } } function onLevelEnd() { if (getControllerMode() == nCONTROLLER_MODE_DXD) { oDXDControllerWrapper.endLevel(nLevel, nScore); } } function onGameEnd() { if (getControllerMode() == nCONTROLLER_MODE_DXD) { oDXDControllerWrapper.endGame(nLevel, nScore); } } function onTransitionStart(_mcTransition) { } function onTransitionMiddle(_mcTransition) { } function onEnterFrame() { var _local2 = getTimer(); update(_local2 - nLastUpdateTimer); nLastUpdateTimer = _local2; } function onScreenShowTransitionMiddle(_bInOut) { fScreenShowTransitionCallBack(); oCurrentScreen.show(_bInOut); } function onScreenHidden() { oMainBroadcaster.removeListener(oCurrentScreen); delete oCurrentScreen; fScreenHideCallBack(); } function setDXDCallback() { mcTimeline.init = com.sarbakan.utils.Delegate.create(this, initDXDController); } function initDXDController(_oOwner) { oDXDControllerWrapper = new com.sarbakan.DXDControllerWrapper(this, mcTimeline, _oOwner); return(oDXDControllerWrapper); } function initStandAloneController() { mcTimeline.onEnterFrame = com.sarbakan.utils.Delegate.create(this, onEnterFrame); nLastUpdateTimer = getTimer(); initPreloader(); } function initPreloader() { setGamePhase(nGAME_PHASE_PRELOADER); showScreen(oPreloaderScreen); } function checkGlobalKeys() { if (Key.isDown(nKEY_INSTRUCTIONS)) { if (!bInstructionActive) { showInstructions(); } else { hideInstructions(); } } if (Key.isDown(nKEY_SOUND)) { toggleSound(); } } function toggleSoundStandalone() { var _local2 = new Sound(mcTimeline); if (!bSoundMuted) { _local2.setVolume(100); } else { _local2.setVolume(0); } } function canShowInstructions() { return((!bInstructionActive) && (bInstructionCanBeDisplayed && ((!oCurrentScreen.isInOutTransitionning()) && (!oTransitionManager.isTransitionning())))); } function canHideInstructions() { return(bInstructionActive && (bInstructionCanBeDisplayed && ((!oCurrentScreen.isInOutTransitionning()) && (!oTransitionManager.isTransitionning())))); } function showInstructionsScreen() { } function hideInstructionsScreen() { } function stopScreenContainers() { var _local2 = [mcTimeline.mcPopups, mcTimeline.mcScreens]; var _local3 = _local2.length - 1; for ( ; _local3 >= 0 ; _local3--) { for (var j in _local2[_local3]) { _local2[_local3][j].stop(); } } } static var bDEBUG = true; static var nFRAME_RATE = 30; static var nCONTROLLER_MODE_STANDALONE = 1; static var nCONTROLLER_MODE_DXD = 2; static var nGAME_PHASE_PRELOADER = 1; static var nGAME_PHASE_PACKAGING = 2; static var nGAME_PHASE_INGAME = 3; static var nKEY_INSTRUCTIONS = 72; static var nKEY_SOUND = 77; static var nGAME_STAGE_WIDTH = 580; static var nGAME_STAGE_HEIGHT = 400; static var nSOUND_TOGGLE_DELAY = 100; }
Symbol 1067 MovieClip [__Packages.com.sarbakan.utils.StateManaged] Frame 0
class com.sarbakan.utils.StateManaged { var mcRef, bPausable, sNextState, sState; function StateManaged (_mcRef) { setMC(_mcRef); setPausable(true); } function setMC(_mcRef) { mcRef = _mcRef; } function setPausable(_bPausable) { bPausable = _bPausable; } function setState(_sState, _bInstant, _bForce) { sNextState = _sState; if (_bInstant) { checkStateChange(); } if (_bForce) { mcRef.mcState.gotoAndPlay(1); } } function getState() { return(sState); } function stateStarting() { return(mcRef.mcState._currentframe == 1); } function stateFinished() { return(mcRef.mcState._currentframe == mcRef.mcState._totalframes); } function stateCurrentFrame() { return(mcRef.mcState._currentframe); } function stateIsNot() { var _local2 = false; var _local3 = arguments.length - 1; for ( ; _local3 >= 0 ; _local3--) { if (arguments[_local3] == sState) { _local2 = true; break; } } return(!_local2); } function destroy() { delete mcRef; } function get Mc() { return(mcRef); } function onUpdate() { checkStateChange(); this["state_" + sState](); } function checkStateChange() { if ((sNextState != undefined) && (sNextState != sState)) { this[("state_" + sState) + "_end"](); sState = sNextState; sNextState = undefined; mcRef.gotoAndStop(sState); this[("state_" + sState) + "_init"](); } } function onUpdatePaused() { if (bPausable == false) { onUpdate(); } } function onPause() { if (bPausable) { mcRef.mcState.stop(); } } function onUnPause() { if (bPausable) { mcRef.mcState.play(); } } }
Symbol 1068 MovieClip [__Packages.com.sarbakan.utils.TransitionManager] Frame 0
class com.sarbakan.utils.TransitionManager extends com.sarbakan.utils.StateManaged { var setPausable, mcTransitionContainer, mcTransition, fMiddleCallBack, fEndCallBack, bTransitionning, setMC, setState, stateFinished, mcRef; function TransitionManager (_mcTransition) { super(); setPausable(false); mcTransitionContainer = _mcTransition; for (var i in mcTransitionContainer) { mcTransitionContainer[i].stop(); } } function playTransition(_sTransitionID, _fMiddleCallBack, _fEndCallBack) { mcTransition = mcTransitionContainer["mc" + com.sarbakan.utils.MoreString.upperFirstChar(_sTransitionID)]; fMiddleCallBack = _fMiddleCallBack; fEndCallBack = _fEndCallBack; if (mcTransition == undefined) { } else { bTransitionning = true; setMC(mcTransition); setState(sSTATE_IN); } } function isTransitionning() { return(bTransitionning); } function state_in() { if (stateFinished()) { setState(sSTATE_OUT); fMiddleCallBack(); } } function state_out() { if (stateFinished()) { bTransitionning = false; setState(sSTATE_HIDDEN); fEndCallBack(); } } function state_in_init() { com.sarbakan.BaseDisneyController.getInstance().onTransitionStart(mcTransition); mcRef.btBlocker.useHandCursor = false; } function state_out_init() { com.sarbakan.BaseDisneyController.getInstance().onTransitionMiddle(mcTransition); mcRef.btBlocker.useHandCursor = false; } static var sSTATE_IN = "in"; static var sSTATE_OUT = "out"; static var sSTATE_HIDDEN = "hidden"; }
Symbol 1069 MovieClip [__Packages.com.sarbakan.utils.MoreString] Frame 0
class com.sarbakan.utils.MoreString { function MoreString () { } static function pad(_sToPad, _sCharPad, _nMinLength, _sSideToPad) { var _local6 = String(_sToPad); while (_local6.length < _nMinLength) { if (_sSideToPad == "RIGHT") { _local6 = _local6 + _sCharPad; } else { _local6 = _sCharPad + _local6; } } return(_local6); } static function trim(_sToTrim, _sCharTrim, _sSideToTrim) { var _local5 = String(_sToTrim); if (_sSideToTrim == "RIGHT") { while (_local5.substr(_local5.length - 2, 1) == _sCharTrim) { _local5 = _local5.slice(-1); } } else { while (_local5.substr(0, 1) == _sCharTrim) { _local5 = _local5.slice(1); } } return(_local5); } static function replace(_sString, _sFind, _sReplace) { return(_sString.split(_sFind).join(_sReplace)); } static function formatTime(_nTime) { var _local3 = _nTime; var _local4 = Math.floor(_local3 / 60); var _local5 = Math.round(_local3 - (_local4 * 60)); return((pad(String(_local4), "0", 2) + ":") + pad(String(_local5), "0", 2)); } static function formatNumber(__sNumber, __nMinimumChar) { var _local4 = String(__sNumber); var _local5 = ""; var _local6 = _local4.length; _local6 = _local6 / 3; if (_local6 <= 1) { var _local7 = _local4; if (_local7.length < __nMinimumChar) { _local7 = "0" + _local7; } } else { var _local8 = _local6; for ( ; _local8 > 1 ; _local8--) { _local5 = (" " + _local4.substr(-3)) + _local5; _local4 = _local4.substr(0, -3); } var _local7 = _local4 + _local5; if (_local7.length < __nMinimumChar) { _local7 = "0" + _local7; } } return(_local7); } static function upperFirstChar(_sString) { return(_sString.substr(0, 1).toUpperCase() + _sString.substr(1)); } static function lowerFirstChar(_sString) { return(_sString.substr(0, 1).toLowerCase() + _sString.substr(1)); } static function convertToBoolean(_sString) { return(_sString.toLowerCase() == "true"); } static function formatMoney(_nMoney, _sDelimiteur, _bDecimalOpt) { if (_bDecimalOpt == undefined) { var _local9 = true; } else { var _local9 = _bDecimalOpt; } var _local5 = String(_nMoney).split("."); if (_local5[1] != undefined) { var _local6 = _local5[1].substr(0, 2); switch (_local6.length) { case 0 : _local6 = _local6 + "00"; break; case 1 : _local6 = _local6 + "0"; break; case 2 : break; default : _local6 = "00"; } } else { var _local6 = "00"; } var _local8 = _local5[0]; var _local7 = ""; while (_local8.length > 3) { _local7 = (_sDelimiteur + _local8.substr(_local8.length - 3)) + _local7; _local8 = _local8.substr(0, _local8.length - 3); } _local7 = _local8 + _local7; if (_local9) { return(((_local7 + ".") + _local6) + "$"); } return(_local7 + " $"); } static function getOrdinalSuffix(_nNumber) { var _local4 = String(_nNumber); if ((_local4.substr(-2, 2) == 11) || ((_local4.substr(-2, 2) == 12) || (_local4.substr(-2, 2) == 13))) { var _local3 = "th"; } else if (_local4.substr(-1, 1) == 1) { var _local3 = "st"; } else if (_local4.substr(-1, 1) == 2) { var _local3 = "nd"; } else if (_local4.substr(-1, 1) == 3) { var _local3 = "rd"; } else { var _local3 = "th"; } return(_local3); } }
Symbol 1070 MovieClip [__Packages.com.sarbakan.DXDControllerWrapper] Frame 0
class com.sarbakan.DXDControllerWrapper extends com.disney.gem.games.BaseGameController { var oRealController, __owner; function DXDControllerWrapper (_oRealController, _mcTimeline, _oOwner) { super(_mcTimeline, _oOwner); oRealController = _oRealController; } function init() { super.init(); oRealController.init(); } function update(_nElapsed) { oRealController.update(_nElapsed); } function toggleSound() { __owner.onToggleSound(); } function isMuted() { return(!__owner.__soundOn); } function gameLog(_sText) { __owner.gameLog(_sText, "game"); } }
Symbol 1071 MovieClip [__Packages.com.disney.gem.games.GameContainer] Frame 0
class com.disney.gem.games.GameContainer { function GameContainer () { } }
Symbol 1072 MovieClip [__Packages.com.sarbakan.utils.FrameRateDisplayer] Frame 0
class com.sarbakan.utils.FrameRateDisplayer { var nMovieFPS, nUpdateCounter, nAverageFps, nCurrentFPS, nUpdateCount, mcDebug, nLastGetTimer; function FrameRateDisplayer (_mcTimeline, _nMovieFPS, _nStageWidth) { nMovieFPS = _nMovieFPS; nUpdateCounter = 0; nAverageFps = 0; nCurrentFPS = nMovieFPS; reset(); startDebug(_mcTimeline, _nStageWidth); } function get fps() { return(nCurrentFPS); } function onUpdate() { if ((++nUpdateCount) == nMovieFPS) { computeFrameRate(); updateDebug(); } } function onUpdatePaused() { onUpdate(); } function startDebug(_mcTimeline, _nStageWidth) { mcDebug = _mcTimeline.createEmptyMovieClip("PerformanceWatcherDebug", DEBUG_DEPTH); mcDebug._x = (_nStageWidth - DEBUG_RIGHT_MARGIN) - 400; mcDebug._y = DEBUG_TOP_MARGIN; mcDebug.createTextField("field", 2, 0, 0, 400, 50); var _local4 = new TextFormat(); _local4.font = DEBUG_FONT; _local4.size = DEBUG_FONT_SIZE; _local4.color = DEBUG_FONT_COLOR; _local4.align = "right"; mcDebug.field.setNewTextFormat(_local4); mcDebug.field.selectable = false; mcDebug.createTextField("fieldShadow", 1, 1, 1, 400, 50); var _local5 = new TextFormat(); _local5.font = DEBUG_FONT; _local5.size = DEBUG_FONT_SIZE; _local5.color = DEBUG_FONT_SHADOW_COLOR; _local5.align = "right"; mcDebug.fieldShadow.setNewTextFormat(_local5); mcDebug.fieldShadow.selectable = false; } function reset() { nUpdateCount = 0; nLastGetTimer = getTimer(); } function computeFrameRate() { var _local2 = getTimer() - nLastGetTimer; var _local3 = _local2 / 1000; nCurrentFPS = Math.round(nMovieFPS / _local3); reset(); } function updateDebug() { if (mcDebug != undefined) { nUpdateCounter++; var _local2 = ((nCurrentFPS + " fps (avg ") + getAverage()) + ")"; mcDebug.field.text = _local2; mcDebug.fieldShadow.text = _local2; } } function getAverage() { nAverageFps = nAverageFps + ((nCurrentFPS - nAverageFps) * (1 / nUpdateCounter)); var _local2 = ""; var _local3 = String(nAverageFps).split("."); if (_local3[1] == undefined) { _local2 = nAverageFps + ".00"; } else if (_local3[1].length == 1) { _local2 = (_local3[0] + ".0") + _local3[1]; } else { _local2 = (_local3[0] + ".") + _local3[1].substr(0, 2); } return(_local2); } static var DEBUG_DEPTH = 123456; static var DEBUG_RIGHT_MARGIN = 0; static var DEBUG_TOP_MARGIN = 0; static var DEBUG_FONT = "Verdana"; static var DEBUG_FONT_SIZE = 10; static var DEBUG_FONT_COLOR = 16777215; static var DEBUG_FONT_SHADOW_COLOR = 0; }
Symbol 1073 MovieClip [__Packages.com.sarbakan.utils.ScreenController] Frame 0
class com.sarbakan.utils.ScreenController extends com.sarbakan.utils.StateManaged { var setMC, setState, setPausable, oController, bInOut, fHideCallBack, mcRef, sState, stateFinished; function ScreenController (_mcRef) { super(); setMC(_mcRef); setState(sSTATE_HIDDEN); setPausable(false); } function setGameController(_oController) { oController = _oController; } function show(_bInOut) { bInOut = _bInOut; if (bInOut) { setState(sSTATE_IN, true); } else { setState(sSTATE_IDLE, true); } } function hide(_fHideCallBack, _bInOutOverride) { fHideCallBack = _fHideCallBack; var _local4 = bInOut; if (_bInOutOverride != undefined) { _local4 = _bInOutOverride; } if (_local4) { setState(sSTATE_OUT); } else { setState(sSTATE_HIDDEN, true); fHideCallBack(); } } function getRef() { return(mcRef); } function isInOutTransitionning() { return((sState == sSTATE_IN) || (sState == sSTATE_OUT)); } function state_in() { if (stateFinished()) { setState(sSTATE_IDLE); } } function state_out() { if (stateFinished()) { setState(sSTATE_HIDDEN, true); fHideCallBack(); } } function state_in_init() { mcRef.btBlocker.useHandCursor = false; } function state_idle_init() { mcRef.btBlocker.useHandCursor = false; } function state_out_init() { mcRef.btBlocker.useHandCursor = false; } static var sSTATE_HIDDEN = "hidden"; static var sSTATE_IN = "in"; static var sSTATE_IDLE = "idle"; static var sSTATE_OUT = "out"; }
Symbol 1074 MovieClip [__Packages.com.sarbakan.utils.Delegate] Frame 0
class com.sarbakan.utils.Delegate extends Object { var func; function Delegate () { super(); } function DelegateArgs(f) { func = f; } static function create(obj, func) { var _local4 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; var _local4 = arguments.callee.arg; _local4 = _local4.concat(arguments); return(_local3.apply(_local2, _local4)); }; _local4.target = obj; _local4.func = func; _local4.arg = arguments.slice(2); return(_local4); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 1075 MovieClip [__Packages.com.disney.gem.games.robotDance.Controller] Frame 0
class com.disney.gem.games.robotDance.Controller extends com.sarbakan.BaseDisneyController { var showScreen, mcTimeline, allowInstructions, onGameStart, setLevel, bPaused, unpause, setGamePhase, nLevel, oGame, oMainBroadcaster, hideCurrentScreen, nGamePhase, pause, oMusicPack, setScore, onGameEnd, disallowInstructions; function Controller (_mcTimeline, _oPreloaderScreen) { super(_mcTimeline, _oPreloaderScreen); com.sarbakan.sound.SoundManager.doInit(_mcTimeline.createEmptyMovieClip(sMC_SOUND_NAME, nMC_SOUND_DEPTH)); com.sarbakan.sound.SoundManager.setCategoryVolume(sSOUND_CAT_MUSIC, com.disney.gem.games.robotDance.GameData.nSOUND_VOLUME_MUSIC); com.sarbakan.sound.SoundManager.setCategoryVolume(sSOUND_CAT_SOUND, com.disney.gem.games.robotDance.GameData.nSOUND_VOLUME_SOUND); } static function getInstance() { return(com.disney.gem.games.robotDance.Controller(com.sarbakan.BaseDisneyController.oInstance)); } function init() { super.init(); showTitleScreen(); } function showTitleScreen(_bShowTransition) { if (_bShowTransition) { showScreen(new com.disney.gem.games.robotDance.screens.TitleScreen(mcTimeline.mcScreens.mcTitle), false, sTRANSITION_DEFAULT); playTransitionSound(); } else { showScreen(new com.disney.gem.games.robotDance.screens.TitleScreen(mcTimeline.mcScreens.mcTitle)); } allowInstructions(); startPackMusic(); } function startNewGame() { onGameStart(); setLevel(0); startGame(); } function startGame() { if (bPaused) { unpause(); } setGamePhase(com.sarbakan.BaseDisneyController.nGAME_PHASE_INGAME); setLevel(nLevel + 1); oGame = new com.disney.gem.games.robotDance.GameEngine(this, mcTimeline.mcGame); oMainBroadcaster.addListener(oGame); hideCurrentScreen(com.sarbakan.utils.Delegate.create(this, onLevelTransitionDone), sTRANSITION_DEFAULT); playTransitionSound(); stopPackMusic(); } function showInstructionsScreen() { if (nGamePhase == com.sarbakan.BaseDisneyController.nGAME_PHASE_INGAME) { oGame.haltGame(); pause(); showScreen(new com.disney.gem.games.robotDance.screens.HelpScreen(mcTimeline.mcScreens.mcHelp), false, sTRANSITION_DEFAULT); playTransitionSound(); } else { pause(); showScreen(new com.disney.gem.games.robotDance.screens.HelpScreen(mcTimeline.mcScreens.mcHelp), false, sTRANSITION_DEFAULT); playTransitionSound(); } } function hideInstructionsScreen() { if (nGamePhase == com.sarbakan.BaseDisneyController.nGAME_PHASE_INGAME) { unpause(); hideCurrentScreen(null, sTRANSITION_DEFAULT); playTransitionSound(); oGame.resumeGame(); } else { startNewGame(); } } function playTransitionSound() { com.sarbakan.sound.SoundManager.doPlaySoundInCat(sSOUND_CAT_SOUND, com.disney.gem.games.robotDance.GameData.sSOUND_TRANSITION, com.disney.gem.games.robotDance.GameData.nSOUND_VOLUME_SOUND); } function playClickSound() { com.sarbakan.sound.SoundManager.doPlaySoundInCat(sSOUND_CAT_SOUND, com.disney.gem.games.robotDance.GameData.sSOUND_CLICK, com.disney.gem.games.robotDance.GameData.nSOUND_CLICK_VOL); } function applyRollSound(_oButton) { _oButton.onRollOver = com.sarbakan.utils.Delegate.create(this, playRollSound); } function startPackMusic() { if (oMusicPack == undefined) { oMusicPack = com.sarbakan.sound.SoundManager.doPlaySoundInCat(sSOUND_CAT_MUSIC, com.disney.gem.games.robotDance.GameData.sMUSIC_PACK, com.disney.gem.games.robotDance.GameData.nSOUND_VOLUME_MUSIC, 99999999); oMusicPack.doAddListener(this); } oMusicPack.doFadeTo(100); } function stopPackMusic() { oMusicPack.doFadeTo(0); } function resumeGame() { if (nGamePhase == com.sarbakan.BaseDisneyController.nGAME_PHASE_INGAME) { oGame.resumeGame(); } } function doSoundEvent(_nEvent, _oSound) { if (_nEvent == com.sarbakan.sound.SoundManager.nEVENT_SOUND_COMPLETE) { if (_oSound == oMusicPack) { delete oMusicPack; } } } function onLevelTransitionDone() { oGame.init(); } function onGameLose() { setScore(oGame.FinalScore); onGameEnd(); disallowInstructions(); showScreen(new com.disney.gem.games.robotDance.screens.EndScreen(mcTimeline.mcScreens.mcLose), false, sTRANSITION_DEFAULT, com.sarbakan.utils.Delegate.create(this, cleanGame)); playTransitionSound(); startPackMusic(); } function onGameWon() { setScore(oGame.FinalScore); onGameEnd(); disallowInstructions(); showScreen(new com.disney.gem.games.robotDance.screens.WinScreen(mcTimeline.mcScreens.mcWin), false, sTRANSITION_DEFAULT, com.sarbakan.utils.Delegate.create(this, cleanGame)); playTransitionSound(); } function playRollSound() { var _local2 = com.sarbakan.sound.SoundManager.isSoundPlaying(com.disney.gem.games.robotDance.GameData.sSOUND_ROLL); if (_local2.bPlaying) { com.sarbakan.sound.SoundItem(_local2.oSound).doStop(); } com.sarbakan.sound.SoundManager.doPlaySoundInCat(sSOUND_CAT_SOUND, com.disney.gem.games.robotDance.GameData.sSOUND_ROLL, com.disney.gem.games.robotDance.GameData.nSOUND_ROLL_VOL); } function cleanGame() { oMainBroadcaster.removeListener(oGame); oGame.destroy(); setGamePhase(com.sarbakan.BaseDisneyController.nGAME_PHASE_PACKAGING); } static var sTRANSITION_DEFAULT = "default"; static var sSOUND_CAT_SOUND = "SFX"; static var sSOUND_CAT_MUSIC = "Music"; static var sMC_SOUND_NAME = "mcSoundManager"; static var nMC_SOUND_DEPTH = 80000; static var nMIN_FPS_PERF_TRIGGER = 15; }
Symbol 1076 MovieClip [__Packages.com.disney.gem.games.robotDance.GameEngine] Frame 0
class com.disney.gem.games.robotDance.GameEngine { var oController, mcGame, oKeysGenerator, oStich, oRobot, oCursor, oComboBox, nMultiplierIndex, nMultiplier, bGameFinished, mcBackground, nCameraShakeTimer, bScratchSoundDone, bStartGameMusic, bStartBonusMusic, bArmsDestroyed, bBonusRound, bPerfect, nStreak, nScore, nShownScore, nBonusChances, nDelayInput, oMusicGame, oMusicBonus, oMusicLevelTrans, oScratchSound; function GameEngine (_oController, _mcGame) { oController = _oController; mcGame = _mcGame; mcGame.mcHud.btMenu.onRelease = com.sarbakan.utils.Delegate.create(this, onBtMenu); mcGame.mcHud.txtScore.text = oController.getScore(); mcGame.mcHud.mcLevel.txtLevel.text = oController.getLevel(); oKeysGenerator = new com.disney.gem.games.robotDance.game.KeysGen(mcGame.mcHud.mcKeyGen, this); oStich = new com.disney.gem.games.robotDance.game.Stitch(mcGame.mcStich, this); oRobot = new com.disney.gem.games.robotDance.game.Robot(mcGame.mcRobot, this); oController.oMainBroadcaster.addListener(oStich); oCursor = new com.disney.gem.games.robotDance.game.Cursor(mcGame.mcHud.mcKeyGen.mcCursor); oController.oMainBroadcaster.addListener(oCursor); oComboBox = new com.disney.gem.games.robotDance.game.ComboBox(mcGame.mcCombo); oController.oMainBroadcaster.addListener(oComboBox); nMultiplierIndex = 0; nMultiplier = com.disney.gem.games.robotDance.GameData.aSCORE_MULTIPLIER[nMultiplierIndex]; bGameFinished = false; mcBackground = mcGame.mcBackground; nCameraShakeTimer = 0; bScratchSoundDone = false; bStartGameMusic = false; bStartBonusMusic = false; bArmsDestroyed = false; bBonusRound = false; bPerfect = true; nStreak = 0; nScore = 0; nShownScore = 0; oController.oMainBroadcaster.addListener(oKeysGenerator); setBackground(sBACKGROUND_NORMAL_LABEL); if (com.disney.gem.games.robotDance.Controller.bPerfAltered) { mcBackground.mcState.stop(); } } function init() { updateHealth(); startLevel(); } function get ControllerRef() { return(oController); } function badMove(_bKeyPressed) { nStreak = 0; resetMultiplier(); bPerfect = false; if (bBonusRound) { nBonusChances--; if (nBonusChances <= 0) { oStich.endBonus(); bBonusRound = false; oKeysGenerator.flushCurrentKeys(); stopBonusMusic(); } com.sarbakan.sound.SoundManager.doPlaySoundInCat(com.disney.gem.games.robotDance.Controller.sSOUND_CAT_SOUND, com.disney.gem.games.robotDance.GameData.aSTITCH_LOSE_BONUS[Math.floor(Math.random() * (com.disney.gem.games.robotDance.GameData.aSTITCH_LOSE_BONUS.length - 1))], com.disney.gem.games.robotDance.GameData.nSOUND_VOLUME_SOUND); } else { setCameraShake(); var _local3 = oRobot.shoot(); oStich.shot(_local3); } updateHealth(); setMultiplier(); if (_bKeyPressed || (_bKeyPressed == undefined)) { oCursor.setPress(); } nDelayInput = com.disney.gem.games.robotDance.GameData.nDELAY_GOOD_PRESS; } function goodMove() { nStreak++; setMultiplier(); if (bBonusRound) { if (nMultiplier > 0) { nScore = nScore + (com.disney.gem.games.robotDance.GameData.nSCORE_KEY_PRESS_BONUS * nMultiplier); } else { nScore = nScore + com.disney.gem.games.robotDance.GameData.nSCORE_KEY_PRESS_BONUS; } } else if (nMultiplier > 0) { nScore = nScore + (com.disney.gem.games.robotDance.GameData.nSCORE_KEY_PRESS * nMultiplier); } else { nScore = nScore + com.disney.gem.games.robotDance.GameData.nSCORE_KEY_PRESS; } if ((nStreak != 0) && ((nStreak % com.disney.gem.games.robotDance.GameData.nSTICH_KEYS_SHOTS) == 0)) { var _local2 = oRobot.shot(); oStich.shoot(_local2); } checkBonusRound(); oCursor.setPress(); nDelayInput = com.disney.gem.games.robotDance.GameData.nDELAY_GOOD_PRESS; } function isGameStarted() { return(true); } function get isInBonus() { return(bBonusRound); } function stitchDestroyed() { oController.onLevelEnd(); oKeysGenerator.flushCurrentKeys(); } function robotDestroyed() { bArmsDestroyed = true; oController.onLevelEnd(); oKeysGenerator.flushCurrentKeys(); oController.disallowInstructions(); if (oController.getLevel() <= com.disney.gem.games.robotDance.GameData.nMAX_LEVEL) { oController.setLevel(oController.getLevel() + 1); } } function armsGone() { pauseBonusMusic(); pauseGameMusic(); stopBonusMusic(); stopGameMusic(); if (oController.getLevel() <= com.disney.gem.games.robotDance.GameData.nMAX_LEVEL) { startLevelTransMusic(); } else { oController.startPackMusic(); } oStich.won(); } function playerLost() { if (!bGameFinished) { stopGameMusic(); oController.onGameLose(); bGameFinished = true; oController.disallowInstructions(); } } function playerWon() { oController.disallowInstructions(); bGameFinished = true; stopGameMusic(); oController.disallowInstructions(); if (oController.getLevel() <= com.disney.gem.games.robotDance.GameData.nMAX_LEVEL) { if (!bPerfect) { oController.showPopup(new com.disney.gem.games.robotDance.popups.LevelPopup(oController.mcTimeline.mcPopups.mcLevel, this), true); } else { oController.showPopup(new com.disney.gem.games.robotDance.popups.PerfectPopup(oController.mcTimeline.mcPopups.mcPerfect, this), true); nScore = nScore + Number(com.disney.gem.games.robotDance.GameData.aSCORE_PERFECT[oController.getLevel() - 2]); } } else if (!bPerfect) { oController.onGameWon(); } else { oController.showPopup(new com.disney.gem.games.robotDance.popups.PerfectPopup(oController.mcTimeline.mcPopups.mcPerfect, this), true); nScore = nScore + Number(com.disney.gem.games.robotDance.GameData.aSCORE_PERFECT[oController.getLevel() - 2]); } } function startLevel() { bArmsDestroyed = false; bGameFinished = false; bBonusRound = false; bPerfect = true; nStreak = 0; oKeysGenerator.init(); oStich.init(); oRobot.init(); oController.onLevelStart(); oController.allowInstructions(); setMultiplier(); updateHealth(); resetMultiplier(); if (oController.getLevel() > 1) { stopLevelTransMusic(); } startGameMusic(); mcGame.mcHud.mcLevel.txtLevel.text = oController.getLevel(); oController.allowInstructions(); } function get FinalScore() { return(nScore); } function perfectClosing() { if (oController.getLevel() <= com.disney.gem.games.robotDance.GameData.nMAX_LEVEL) { oController.showPopup(new com.disney.gem.games.robotDance.popups.LevelPopup(oController.mcTimeline.mcPopups.mcLevel, this), true); } else { oController.onGameWon(); } } function getMultiplier() { return(nMultiplierIndex); } function switchDone() { if ((!bGameFinished) && (!oStich.bGameWon)) { startSratchingSound(); if (!isInBonus) { bStartGameMusic = true; } else { bStartBonusMusic = true; } } } function changingBackground() { if (isInBonus && (!oStich.bGameWon)) { setBackground(sBACKGROUND_BONUS_LABEL); } else { setBackground(sBACKGROUND_NORMAL_LABEL); } } function canHalt() { return(!bGameFinished); } function haltGame() { oKeysGenerator.pauseCurrentKeys(); if (isInBonus) { pauseBonusMusic(); } else { pauseGameMusic(); } oController.startPackMusic(); } function resumeGame() { oKeysGenerator.resumeCurrentKeys(); oController.stopPackMusic(); if (!isInBonus) { resumeGameMusic(); } else { resumeBonusMusic(); } } function updateHealth() { var _local2 = Math.round((MovieClip(mcGame.mcHud.mcArm0Energy.mcEnergy)._totalframes - ((oRobot.Health[0] * MovieClip(mcGame.mcHud.mcArm0Energy.mcEnergy)._totalframes) / com.disney.gem.games.robotDance.GameData.aCANNON_ENERGY[oController.getLevel() - 1])) + 1); var _local3 = Math.round((MovieClip(mcGame.mcHud.mcArm0Energy.mcEnergy)._totalframes - ((oRobot.Health[1] * MovieClip(mcGame.mcHud.mcArm1Energy.mcEnergy)._totalframes) / com.disney.gem.games.robotDance.GameData.aCANNON_ENERGY[oController.getLevel() - 1])) + 1); var _local4 = Math.round((MovieClip(mcGame.mcHud.mcStichEnergy)._totalframes - ((oStich.Health * MovieClip(mcGame.mcHud.mcStichEnergy)._totalframes) / com.disney.gem.games.robotDance.GameData.nSTICH_ENERGY)) + 1); MovieClip(mcGame.mcHud.mcArm0Energy.mcEnergy).gotoAndStop(_local2); MovieClip(mcGame.mcHud.mcArm1Energy.mcEnergy).gotoAndStop(_local3); MovieClip(mcGame.mcHud.mcStichEnergy).gotoAndStop(_local4); } function destroy() { oController.oMainBroadcaster.removeListener(oKeysGenerator); oController.oMainBroadcaster.removeListener(oCursor); oController.oMainBroadcaster.removeListener(oComboBox); oController.oMainBroadcaster.removeListener(oStich); oRobot.destroy(); oStich.destroy(); oKeysGenerator.destroy(); delete oController; delete oRobot; delete oStich; delete oKeysGenerator; delete oMusicGame; delete oMusicBonus; delete oMusicLevelTrans; delete oScratchSound; } function onUpdate() { checkKeys(); checkCameraShake(); checkScratchSound(); updateScore(); } function onBtMenu() { if (canHalt()) { oController.pause(); oController.showPopup(new com.disney.gem.games.robotDance.popups.MenuPopup(oController.mcTimeline.mcPopups.mcMenu), true); haltGame(); } } function onPause() { mcBackground.mcState.stop(); } function onUnPause() { mcBackground.mcState.play(); } function doSoundEvent(_nEvent, _oSound) { if (_nEvent == com.sarbakan.sound.SoundManager.nEVENT_SOUND_COMPLETE) { if (_oSound == oMusicBonus) { delete oMusicBonus; } else if (_oSound == oMusicGame) { delete oMusicGame; } else if (_oSound == oMusicLevelTrans) { delete oMusicLevelTrans; } else if (_oSound == oScratchSound) { bScratchSoundDone = true; delete oScratchSound; } } } function startGameMusic() { if (oMusicGame == undefined) { oMusicGame = com.sarbakan.sound.SoundManager.doPlaySoundInCat(com.disney.gem.games.robotDance.Controller.sSOUND_CAT_MUSIC, com.disney.gem.games.robotDance.GameData.aMUSIC_GAME[oController.getLevel() - 1], com.disney.gem.games.robotDance.GameData.nSOUND_VOLUME_MUSIC, 9999999); oMusicGame.doAddListener(this); } oMusicGame.doFadeTo(100); } function stopGameMusic() { oMusicGame.doFadeTo(0, true); } function pauseGameMusic() { oMusicGame.doPause(); } function resumeGameMusic() { oMusicGame.doResume(); } function startBonusMusic() { if (oMusicBonus == undefined) { oMusicBonus = com.sarbakan.sound.SoundManager.doPlaySoundInCat(com.disney.gem.games.robotDance.Controller.sSOUND_CAT_MUSIC, com.disney.gem.games.robotDance.GameData.aMUSIC_BONUS[oController.getLevel() - 1], com.disney.gem.games.robotDance.GameData.nSOUND_VOLUME_MUSIC, 9999999); oMusicBonus.doAddListener(this); } oMusicBonus.doFadeTo(100); } function startSratchingSound() { if (oScratchSound == undefined) { oScratchSound = com.sarbakan.sound.SoundManager.doPlaySoundInCat(com.disney.gem.games.robotDance.Controller.sSOUND_CAT_SOUND, com.disney.gem.games.robotDance.GameData.sSOUND_TRANSITION, com.disney.gem.games.robotDance.GameData.nSOUND_VOLUME_SOUND, 1); oScratchSound.doAddListener(this); } oScratchSound.doFadeTo(100); } function stopBonusMusic() { oMusicBonus.doFadeTo(0, true); } function pauseBonusMusic() { oMusicBonus.doPause(); } function resumeBonusMusic() { oMusicBonus.doResume(); } function startLevelTransMusic() { if (oMusicLevelTrans == undefined) { oMusicLevelTrans = com.sarbakan.sound.SoundManager.doPlaySoundInCat(com.disney.gem.games.robotDance.Controller.sSOUND_CAT_MUSIC, com.disney.gem.games.robotDance.GameData.aMUSIC_BONUS[com.disney.gem.games.robotDance.GameData.aMUSIC_BONUS.length - 1], com.disney.gem.games.robotDance.GameData.nSOUND_VOLUME_MUSIC, 9999999); oMusicLevelTrans.doAddListener(this); } oMusicLevelTrans.doFadeTo(100); } function stopLevelTransMusic() { oMusicLevelTrans.doFadeTo(0, true); } function checkKeys() { if ((!bGameFinished) && ((!bArmsDestroyed) && (oStich.isReady && (oKeysGenerator.isReady())))) { var _local2 = false; var _local3 = false; var _local4 = false; var _local5 = false; if (Key.isDown(Key.DOWN)) { _local2 = true; } if (Key.isDown(Key.LEFT)) { _local4 = true; } if (Key.isDown(Key.RIGHT)) { _local5 = true; } if (Key.isDown(Key.UP)) { _local3 = true; } if (oKeysGenerator.ActualKeys != undefined) { switch (oKeysGenerator.ActualKeys.KeyType) { case com.disney.gem.games.robotDance.GameData.sKEY_UP : if (_local3 && ((!_local2) && ((!_local4) && (!_local5)))) { oKeysGenerator.KeyPressed(oKeysGenerator.ActualKeys, true); goodMove(); } else if ((!_local3) && (_local2 || (_local4 || (_local5)))) { oKeysGenerator.KeyPressed(oKeysGenerator.ActualKeys, false); badMove(); } break; case com.disney.gem.games.robotDance.GameData.sKEY_DOWN : if ((!_local3) && (_local2 && ((!_local4) && (!_local5)))) { oKeysGenerator.KeyPressed(oKeysGenerator.ActualKeys, true); goodMove(); } else if ((!_local2) && (_local3 || (_local4 || (_local5)))) { oKeysGenerator.KeyPressed(oKeysGenerator.ActualKeys, false); badMove(); } break; case com.disney.gem.games.robotDance.GameData.sKEY_LEFT : if ((!_local3) && ((!_local2) && (_local4 && (!_local5)))) { oKeysGenerator.KeyPressed(oKeysGenerator.ActualKeys, true); goodMove(); } else if ((!_local4) && (_local3 || (_local2 || (_local5)))) { oKeysGenerator.KeyPressed(oKeysGenerator.ActualKeys, false); badMove(); } break; case com.disney.gem.games.robotDance.GameData.sKEY_RIGHT : if ((!_local3) && ((!_local2) && ((!_local4) && (_local5)))) { oKeysGenerator.KeyPressed(oKeysGenerator.ActualKeys, true); goodMove(); } else if ((!_local5) && (_local3 || (_local2 || (_local4)))) { oKeysGenerator.KeyPressed(oKeysGenerator.ActualKeys, false); badMove(); } break; case com.disney.gem.games.robotDance.GameData.sKEY_SPACE : if (_local3 || (_local2 || (_local4 || (_local5)))) { } break; case com.disney.gem.games.robotDance.GameData.sKEY_UP_DOWN : case com.disney.gem.games.robotDance.GameData.sKEY_DOWN_UP : if (_local3 && (_local2 && ((!_local4) && (!_local5)))) { oKeysGenerator.KeyPressed(oKeysGenerator.ActualKeys, true); goodMove(); } break; case com.disney.gem.games.robotDance.GameData.sKEY_LEFT_RIGHT : case com.disney.gem.games.robotDance.GameData.sKEY_RIGHT_LEFT : if ((!_local3) && ((!_local2) && (_local4 && (_local5)))) { oKeysGenerator.KeyPressed(oKeysGenerator.ActualKeys, true); goodMove(); } break; case com.disney.gem.games.robotDance.GameData.sKEY_UP_LEFT : case com.disney.gem.games.robotDance.GameData.sKEY_LEFT_UP : if (_local3 && ((!_local2) && (_local4 && (!_local5)))) { oKeysGenerator.KeyPressed(oKeysGenerator.ActualKeys, true); goodMove(); } break; case com.disney.gem.games.robotDance.GameData.sKEY_UP_RIGHT : case com.disney.gem.games.robotDance.GameData.sKEY_RIGHT_UP : if (_local3 && ((!_local2) && ((!_local4) && (_local5)))) { oKeysGenerator.KeyPressed(oKeysGenerator.ActualKeys, true); goodMove(); } break; case com.disney.gem.games.robotDance.GameData.sKEY_DOWN_LEFT : case com.disney.gem.games.robotDance.GameData.sKEY_LEFT_DOWN : if ((!_local3) && (_local2 && (_local4 && (!_local5)))) { oKeysGenerator.KeyPressed(oKeysGenerator.ActualKeys, true); goodMove(); } break; case com.disney.gem.games.robotDance.GameData.sKEY_DOWN_RIGHT : case com.disney.gem.games.robotDance.GameData.sKEY_RIGHT_DOWN : if (!((!_local3) && (_local2 && ((!_local4) && (_local5))))) { break; } oKeysGenerator.KeyPressed(oKeysGenerator.ActualKeys, true); goodMove(); } } } } function setMultiplier() { if ((nStreak >= com.disney.gem.games.robotDance.GameData.aSCORE_MULTIPLIER_TRIGGER[nMultiplierIndex]) && (nMultiplierIndex < com.disney.gem.games.robotDance.GameData.aSCORE_MULTIPLIER_TRIGGER.length)) { nMultiplierIndex++; nMultiplier = com.disney.gem.games.robotDance.GameData.aSCORE_MULTIPLIER[nMultiplierIndex]; oKeysGenerator.updateMultiplier(nMultiplierIndex); oComboBox.setCombo(String(nMultiplier)); } } function resetMultiplier() { nMultiplierIndex = 0; nMultiplier = com.disney.gem.games.robotDance.GameData.aSCORE_MULTIPLIER[nMultiplierIndex]; oKeysGenerator.updateMultiplier(nMultiplierIndex); } function updateScore() { if (nShownScore < nScore) { if ((nScore - nShownScore) >= com.disney.gem.games.robotDance.GameData.nSCORE_UPS_BIG) { nShownScore = nShownScore + com.disney.gem.games.robotDance.GameData.nSCORE_UPS_BIG; } else { nShownScore = nShownScore + com.disney.gem.games.robotDance.GameData.nSCORE_UPS_SMALL; } if (nShownScore > nScore) { nShownScore = nScore; } mcGame.mcHud.txtScore.text = com.sarbakan.utils.Tools.getFormatedNumber(nShownScore); } } function checkBonusRound() { if (nStreak >= com.disney.gem.games.robotDance.GameData.nBONUS_KEYS_TRIGGER) { if (!bBonusRound) { oStich.switchGameMode(); bBonusRound = true; nBonusChances = com.disney.gem.games.robotDance.GameData.nBONUS_MISS_CHANCES; oKeysGenerator.flushCurrentKeys(); stopGameMusic(); oController.disallowInstructions(); } } } function setCameraShake() { nCameraShakeTimer = com.disney.gem.games.robotDance.GameData.nCAMERA_SHAKE_TIME; } function checkCameraShake() { if (nCameraShakeTimer > 0) { nCameraShakeTimer--; if (nCameraShakeTimer <= 0) { mcGame._x = 0; mcGame._y = 0; nCameraShakeTimer = 0; } else { var _local2 = Math.round((com.disney.gem.games.robotDance.GameData.nCAMERA_SHAKE_AMPLITUDE * nCameraShakeTimer) / com.disney.gem.games.robotDance.GameData.nCAMERA_SHAKE_TIME); if (_local2 > com.disney.gem.games.robotDance.GameData.nCAMERA_SHAKE_AMPLITUDE) { _local2 = com.disney.gem.games.robotDance.GameData.nCAMERA_SHAKE_AMPLITUDE; } var _local3 = Math.floor(Math.random() * ((_local2 + _local2) + 1)) - _local2; mcGame._x = _local3; mcGame._y = _local3; } } } function setBackground(_sLabel) { mcBackground.gotoAndStop(_sLabel); if (com.disney.gem.games.robotDance.Controller.bPerfAltered) { mcBackground.mcState.stop(); } } function checkScratchSound() { if (bScratchSoundDone && (!com.disney.gem.games.robotDance.Controller.getInstance().bPaused)) { if (bStartGameMusic) { startGameMusic(); oKeysGenerator.init(); oController.allowInstructions(); bStartGameMusic = false; } else if (bStartBonusMusic) { startBonusMusic(); oKeysGenerator.init(); oController.allowInstructions(); bStartBonusMusic = false; } bScratchSoundDone = false; } } var sBACKGROUND_NORMAL_LABEL = "Normal"; var sBACKGROUND_BONUS_LABEL = "Bonus"; }
Symbol 1077 MovieClip [__Packages.com.disney.gem.games.robotDance.game.KeysGen] Frame 0
class com.disney.gem.games.robotDance.game.KeysGen { var mcRef, oGameEngine, mcAttachedKeys, nDepth, nDelayAttachement, aIncomingKeys, aShownKeys, nOriginalWidth, bActionChecked, bGenerateKeys, bFirstInit, bReady, nKeysSpeed, oActualKey, oPressedKey, oLastKeyInZone, nGamePaused, nLastFrameTime; function KeysGen (_mcRef, _oGameEngine) { mcRef = _mcRef; oGameEngine = _oGameEngine; mcAttachedKeys = mcRef.createEmptyMovieClip("mcAttach", nDepth); nDepth = 0; nDelayAttachement = 0; mcAttachedKeys._x = mcAttachedKeys._x + nX_ATTACH; mcAttachedKeys._y = mcAttachedKeys._y + nY_ATTACH; nDepth++; MovieClip(mcRef.mcCursor).swapDepths(nCURSOR_DEPTH); MovieClip(mcRef.mcZone)._visible = false; aIncomingKeys = new Array(); aShownKeys = new Array(); nOriginalWidth = com.disney.gem.games.robotDance.GameData.nSTAGE_WIDTH; bActionChecked = false; bGenerateKeys = false; bFirstInit = true; bReady = false; } function init() { bGenerateKeys = true; setBPM(); if (oGameEngine.isInBonus) { createBonusBeat(); } else { createNormalBeat(); } } function setBPM() { var _local2 = com.disney.gem.games.robotDance.GameData.aKEY_SPEED_BPM[com.disney.gem.games.robotDance.Controller.getInstance().getLevel() - 1]; var _local3 = com.disney.gem.games.robotDance.GameData.nMINUTE / _local2; nKeysSpeed = ((nOriginalWidth / com.disney.gem.games.robotDance.GameData.nKEYS_ON_SCREEN) * com.disney.gem.games.robotDance.GameData.nTARGET_FPS) / _local3; } function get ActualKeys() { return(oActualKey); } function KeyPressed(_oKeys, _bGoodMove) { oPressedKey = _oKeys; if (_bGoodMove) { oPressedKey.pressed(); } else { oPressedKey.missed(); } } function updateMultiplier(_nMultiplierIndex) { var _local3 = 0; for ( ; _local3 < aShownKeys.length ; _local3++) { if (!com.disney.gem.games.robotDance.game.Keys(aShownKeys[_local3]).bPassedCursor) { com.disney.gem.games.robotDance.game.Keys(aShownKeys[_local3]).updateMultiplier(_nMultiplierIndex); } } } function removeKey(_oKey) { oGameEngine.ControllerRef.oMainBroadcaster.removeListener(_oKey); _oKey.Mc.removeMovieClip(); _oKey.destroy(); var _local3 = 0; for ( ; _local3 < aShownKeys.length ; _local3++) { if (_oKey == aShownKeys[_local3]) { aShownKeys.splice(_local3, 1); break; } } } function flushCurrentKeys() { bGenerateKeys = false; bReady = false; oActualKey = null; oLastKeyInZone = null; oPressedKey = null; bFirstInit = true; var _local2 = 0; for ( ; _local2 < aIncomingKeys.length ; _local2++) { var _local3 = com.disney.gem.games.robotDance.game.Keys(aIncomingKeys[_local2]); oGameEngine.ControllerRef.oMainBroadcaster.removeListener(_local3); _local3.Mc.removeMovieClip(); _local3.destroy(); } aIncomingKeys = new Array(); var _local4 = 0; for ( ; _local4 < aShownKeys.length ; _local4++) { var _local5 = com.disney.gem.games.robotDance.game.Keys(aShownKeys[_local4]); oGameEngine.ControllerRef.oMainBroadcaster.removeListener(_local5); _local5.Mc.removeMovieClip(); _local5.destroy(); } aShownKeys = new Array(); } function pauseCurrentKeys() { bReady = false; nGamePaused = getTimer(); } function resumeCurrentKeys() { var _local2 = getTimer() - nGamePaused; var _local3 = 0; for ( ; _local3 < aShownKeys.length ; _local3++) { com.disney.gem.games.robotDance.game.Keys(aShownKeys[_local3]).addDelay(_local2); } var _local4 = 0; for ( ; _local4 < aIncomingKeys.length ; _local4++) { com.disney.gem.games.robotDance.game.Keys(aIncomingKeys[_local4]).addDelay(_local2); } nDelayAttachement = 0; bReady = true; } function isEmpty() { var _local2 = true; var _local3 = 0; for ( ; _local3 < aShownKeys.length ; _local3++) { if (com.disney.gem.games.robotDance.game.Keys(aShownKeys[_local3]).Mc._x > mcRef.mcCursor._x) { _local2 = false; break; } } return(_local2); } function isReady() { return(bReady && (oActualKey != null)); } function destroy() { delete mcRef; delete oGameEngine; } function onUpdate() { if (oGameEngine.isGameStarted) { moveAttachedKeys(); if (bGenerateKeys) { checkIncomingKeys(); checkCurrentKey(); } } } function onUnPause() { nLastFrameTime = getTimer(); } function createNormalBeat() { nLastFrameTime = getTimer(); if (bFirstInit) { var _local2 = 0; for ( ; _local2 < com.disney.gem.games.robotDance.GameData.nPAUSE_BEGINING ; _local2++) { var _local3 = com.disney.gem.games.robotDance.GameData.sKEY_SPACE; var _local4 = nLastFrameTime + (_local2 * (com.disney.gem.games.robotDance.GameData.nMINUTE / com.disney.gem.games.robotDance.GameData.aKEY_SPEED_BPM[oGameEngine.ControllerRef.getLevel() - 1])); var _local5 = new com.disney.gem.games.robotDance.game.Keys(undefined, _local4, _local3, this); aIncomingKeys.push(_local5); } bFirstInit = false; nLastFrameTime = nLastFrameTime + (aIncomingKeys.length * (com.disney.gem.games.robotDance.GameData.nMINUTE / com.disney.gem.games.robotDance.GameData.aKEY_SPEED_BPM[oGameEngine.ControllerRef.getLevel() - 1])); } var _local6 = com.disney.gem.games.robotDance.GameData.aNORMAL_BEATS[com.disney.gem.games.robotDance.Controller.getInstance().getLevel() - 1]; var _local7 = _local6[Math.floor(Math.random() * _local6.length)]; var _local8 = 0; for ( ; _local8 < _local7.length ; _local8++) { var _local9 = _local7.charAt(_local8); var _local10 = nLastFrameTime + ((_local8 + 1) * (com.disney.gem.games.robotDance.GameData.nMINUTE / com.disney.gem.games.robotDance.GameData.aKEY_SPEED_BPM[oGameEngine.ControllerRef.getLevel() - 1])); var _local11 = new com.disney.gem.games.robotDance.game.Keys(undefined, _local10, _local9, this); aIncomingKeys.push(_local11); } bReady = true; } function createBonusBeat() { nLastFrameTime = getTimer(); var _local2 = com.disney.gem.games.robotDance.GameData.aBONUS_BEATS_FIRSTKEY[com.disney.gem.games.robotDance.Controller.getInstance().getLevel() - 1]; var _local3 = com.disney.gem.games.robotDance.GameData.aBONUS_BEATS_SECNDKEY[com.disney.gem.games.robotDance.Controller.getInstance().getLevel() - 1]; var _local4 = Math.floor(Math.random() * _local2.length); var _local5 = _local2[_local4]; var _local6 = _local3[_local4]; var _local7 = 0; for ( ; _local7 < _local5.length ; _local7++) { var _local8 = _local5.charAt(_local7); if (_local8 != com.disney.gem.games.robotDance.GameData.sKEY_SPACE) { _local8 = _local8 + _local6.charAt(_local7); } var _local9 = nLastFrameTime + ((_local7 + 1) * (com.disney.gem.games.robotDance.GameData.nMINUTE / com.disney.gem.games.robotDance.GameData.aKEY_SPEED_BPM[oGameEngine.ControllerRef.getLevel() - 1])); var _local10 = new com.disney.gem.games.robotDance.game.Keys(undefined, _local9, _local8, this); aIncomingKeys.push(_local10); } bReady = true; } function checkIncomingKeys() { if (getTimer() >= com.disney.gem.games.robotDance.game.Keys(aIncomingKeys[0]).TimerStart) { var _local2 = com.disney.gem.games.robotDance.game.Keys(aIncomingKeys.shift()); var _local3 = _local2.KeyType; switch (_local3) { case com.disney.gem.games.robotDance.GameData.sKEY_UP : var _local4 = mcAttachedKeys.attachMovie(com.disney.gem.games.robotDance.GameData.sLINKAGE_UP, com.disney.gem.games.robotDance.GameData.sLINKAGE_UP + nDepth, nDepth); break; case com.disney.gem.games.robotDance.GameData.sKEY_DOWN : _local4 = mcAttachedKeys.attachMovie(com.disney.gem.games.robotDance.GameData.sLINKAGE_DOWN, com.disney.gem.games.robotDance.GameData.sLINKAGE_DOWN + nDepth, nDepth); break; case com.disney.gem.games.robotDance.GameData.sKEY_LEFT : _local4 = mcAttachedKeys.attachMovie(com.disney.gem.games.robotDance.GameData.sLINKAGE_LEFT, com.disney.gem.games.robotDance.GameData.sLINKAGE_LEFT + nDepth, nDepth); break; case com.disney.gem.games.robotDance.GameData.sKEY_RIGHT : _local4 = mcAttachedKeys.attachMovie(com.disney.gem.games.robotDance.GameData.sLINKAGE_RIGHT, com.disney.gem.games.robotDance.GameData.sLINKAGE_RIGHT + nDepth, nDepth); break; case com.disney.gem.games.robotDance.GameData.sKEY_SPACE : case com.disney.gem.games.robotDance.GameData.sKEY_TAB : _local4 = mcAttachedKeys.attachMovie(com.disney.gem.games.robotDance.GameData.sLINKAGE_SPACE, com.disney.gem.games.robotDance.GameData.sLINKAGE_SPACE + nDepth, nDepth); break; case com.disney.gem.games.robotDance.GameData.sKEY_UP_DOWN : case com.disney.gem.games.robotDance.GameData.sKEY_DOWN_UP : _local4 = mcAttachedKeys.attachMovie(com.disney.gem.games.robotDance.GameData.sLINKAGE_UP_DOWN, com.disney.gem.games.robotDance.GameData.sLINKAGE_UP_DOWN + nDepth, nDepth); break; case com.disney.gem.games.robotDance.GameData.sKEY_UP_LEFT : case com.disney.gem.games.robotDance.GameData.sKEY_LEFT_UP : _local4 = mcAttachedKeys.attachMovie(com.disney.gem.games.robotDance.GameData.sLINKAGE_UP_LEFT, com.disney.gem.games.robotDance.GameData.sLINKAGE_UP_LEFT + nDepth, nDepth); break; case com.disney.gem.games.robotDance.GameData.sKEY_UP_RIGHT : case com.disney.gem.games.robotDance.GameData.sKEY_RIGHT_UP : _local4 = mcAttachedKeys.attachMovie(com.disney.gem.games.robotDance.GameData.sLINKAGE_UP_RIGHT, com.disney.gem.games.robotDance.GameData.sLINKAGE_UP_RIGHT + nDepth, nDepth); break; case com.disney.gem.games.robotDance.GameData.sKEY_DOWN_LEFT : case com.disney.gem.games.robotDance.GameData.sKEY_LEFT_DOWN : _local4 = mcAttachedKeys.attachMovie(com.disney.gem.games.robotDance.GameData.sLINKAGE_DOWN_LEFT, com.disney.gem.games.robotDance.GameData.sLINKAGE_DOWN_LEFT + nDepth, nDepth); break; case com.disney.gem.games.robotDance.GameData.sKEY_DOWN_RIGHT : case com.disney.gem.games.robotDance.GameData.sKEY_RIGHT_DOWN : _local4 = mcAttachedKeys.attachMovie(com.disney.gem.games.robotDance.GameData.sLINKAGE_DOWN_RIGHT, com.disney.gem.games.robotDance.GameData.sLINKAGE_DOWN_RIGHT + nDepth, nDepth); break; case com.disney.gem.games.robotDance.GameData.sKEY_LEFT_RIGHT : case com.disney.gem.games.robotDance.GameData.sKEY_RIGHT_LEFT : _local4 = mcAttachedKeys.attachMovie(com.disney.gem.games.robotDance.GameData.sLINKAGE_LEFT_RIGHT, com.disney.gem.games.robotDance.GameData.sLINKAGE_LEFT_RIGHT + nDepth, nDepth); break; default : _local4 = mcAttachedKeys.attachMovie(com.disney.gem.games.robotDance.GameData.sLINKAGE_SPACE, com.disney.gem.games.robotDance.GameData.sLINKAGE_SPACE + nDepth, nDepth); } _local4._x = nOriginalWidth; oGameEngine.ControllerRef.oMainBroadcaster.addListener(_local2); _local2.setMc(_local4); aShownKeys.push(_local2); nDepth++; nDelayAttachement = nDelayAttachement + (getTimer() - _local2.TimerStart); } if (aIncomingKeys.length == 0) { if (oGameEngine.isInBonus) { createBonusBeat(); } else { createNormalBeat(); } } } function moveAttachedKeys() { var _local2 = ((getTimer() - nDelayAttachement) - nLastFrameTime) / (1000 / com.disney.gem.games.robotDance.GameData.nTARGET_FPS); var _local3 = Math.round(nKeysSpeed * _local2); var _local4 = 0; for ( ; _local4 < aShownKeys.length ; _local4++) { if (!com.disney.gem.games.robotDance.game.Keys(aShownKeys[_local4]).bPressed) { com.disney.gem.games.robotDance.game.Keys(aShownKeys[_local4]).Mc._x = com.disney.gem.games.robotDance.game.Keys(aShownKeys[_local4]).Mc._x - _local3; } } if (com.disney.gem.games.robotDance.game.Keys(aShownKeys[0]).Mc._x < 0) { removeKey(aShownKeys[0]); } nLastFrameTime = getTimer(); nDelayAttachement = 0; } function checkCurrentKey() { var _local2 = false; var _local3 = 0; for ( ; _local3 < aShownKeys.length ; _local3++) { if (com.disney.gem.games.robotDance.game.Keys(aShownKeys[_local3]).KeyType != com.disney.gem.games.robotDance.GameData.sKEY_SPACE) { if ((com.disney.gem.games.robotDance.game.Keys(aShownKeys[_local3]).Mc._x > (mcRef.mcCursor._x - com.disney.gem.games.robotDance.GameData.nCURSOR_ZONE)) && (com.disney.gem.games.robotDance.game.Keys(aShownKeys[_local3]).Mc._x < (mcRef.mcCursor._x + com.disney.gem.games.robotDance.GameData.nCURSOR_ZONE))) { if (oPressedKey != com.disney.gem.games.robotDance.game.Keys(aShownKeys[_local3])) { oActualKey = com.disney.gem.games.robotDance.game.Keys(aShownKeys[_local3]); bActionChecked = false; } else { oActualKey = undefined; } oLastKeyInZone = com.disney.gem.games.robotDance.game.Keys(aShownKeys[_local3]); oLastKeyInZone.bPassedCursor = true; _local2 = true; break; } } } if (!_local2) { if (oPressedKey != undefined) { bActionChecked = true; } if ((oPressedKey == undefined) && ((oLastKeyInZone != undefined) && (!bActionChecked))) { if (oLastKeyInZone.KeyType == com.disney.gem.games.robotDance.GameData.sKEY_SPACE) { } else { oGameEngine.badMove(false); oActualKey.missed(); } oLastKeyInZone = undefined; bActionChecked = true; } oPressedKey = undefined; oActualKey = undefined; } } static var sLINKAGE_UP = "mcUp"; static var sLINKAGE_DOWN = "mcDown"; static var sLINKAGE_LEFT = "mcLeft"; static var sLINKAGE_RIGHT = "mcRight"; static var sLINKAGE_SPACE = "mcSpace"; static var nCURSOR_DEPTH = 9999999; static var nX_ATTACH = 0; static var nY_ATTACH = 7; }
Symbol 1078 MovieClip [__Packages.com.disney.gem.games.robotDance.game.Keys] Frame 0
class com.disney.gem.games.robotDance.game.Keys extends com.sarbakan.utils.StateManaged { var mcRef, nTimerStart, sKeyType, oKeysGen, bPressed, bPassedCursor, setState, stateFinished, Mc; function Keys (_mcRef, _nTimerStart, _sKeyType, _oKeysGenerator) { super(); mcRef = _mcRef; nTimerStart = _nTimerStart; sKeyType = _sKeyType; oKeysGen = _oKeysGenerator; bPressed = false; bPassedCursor = false; } function setMc(_mcRef) { super.setMC(_mcRef); if (com.disney.gem.games.robotDance.Controller.getInstance().oGame.getMultiplier() > 0) { setState(aSTATES_MULTIPLIER[com.disney.gem.games.robotDance.Controller.getInstance().oGame.getMultiplier() - 1], true, true); } else { setState(sSTATE_IDLE, true, true); } } function get KeyType() { return(sKeyType); } function get TimerStart() { return(nTimerStart); } function disappear() { setState(sSTATE_IDLE); oKeysGen.removeKey(this); } function destroy() { delete oKeysGen; super.destroy(); } function updateMultiplier(_nMultiplier) { if (_nMultiplier > 1) { setState(aSTATES_MULTIPLIER[_nMultiplier - 1], true, true); } else { setState(sSTATE_IDLE, true, true); } } function pressed() { setState(sSTATE_PRESSED); bPressed = true; } function missed() { setState(sSTATE_MISSED); } function addDelay(_nDelayAdded) { nTimerStart = nTimerStart + _nDelayAdded; } function state_Missed() { state_Press(); } function state_Press() { if (stateFinished()) { Mc._visible = false; oKeysGen.removeKey(this); } } static var sSTATE_IDLE = "Idle"; static var sSTATE_PRESSED = "Press"; static var sSTATE_MISSED = "Missed"; static var aSTATES_MULTIPLIER = ["x1", "x2", "x3"]; }
Symbol 1079 MovieClip [__Packages.com.disney.gem.games.robotDance.GameData] Frame 0
class com.disney.gem.games.robotDance.GameData { function GameData () { } static var nMINUTE = 60000; static var nSTAGE_WIDTH = 580; static var nTARGET_FPS = 30; static var nMAX_LEVEL = 3; static var sLINKAGE_UP = "mcUp"; static var sLINKAGE_DOWN = "mcDown"; static var sLINKAGE_LEFT = "mcLeft"; static var sLINKAGE_RIGHT = "mcRight"; static var sLINKAGE_SPACE = "mcSpace"; static var sLINKAGE_UP_DOWN = "mcUpDown"; static var sLINKAGE_UP_LEFT = "mcUpLeft"; static var sLINKAGE_UP_RIGHT = "mcUpRight"; static var sLINKAGE_LEFT_RIGHT = "mcLeftRight"; static var sLINKAGE_DOWN_RIGHT = "mcDownRight"; static var sLINKAGE_DOWN_LEFT = "mcDownLeft"; static var sDIRECTION_LEFT = "Left"; static var sDIRECTION_RIGHT = "Right"; static var nATTACH_TRESHOLD = 30; static var nCAMERA_SHAKE_AMPLITUDE = 5; static var nCAMERA_SHAKE_TIME = 15; static var nDELAY_GOOD_PRESS = 10; static var nCURSOR_ZONE = 60; static var nPAUSE_BEGINING = 8; static var nSCORE_UPS_SMALL = 50; static var nSCORE_UPS_BIG = 500; static var nPOPUP_DELAY = 90; static var aKEY_SPEED_BPM = [140, 150, 160]; static var nKEYS_ON_SCREEN = 4; static var nSTICH_ENERGY = 15; static var nSTICH_KEYS_SHOTS = 4; static var aCANNON_ENERGY = [5, 11, 18]; static var nBONUS_KEYS_TRIGGER = 32; static var nBONUS_MISS_CHANCES = 2; static var sLEVEL1_NORMAL_BLOCK0 = " W W S S A D A D"; static var sLEVEL1_NORMAL_BLOCK1 = " W S W S D A D A"; static var sLEVEL1_NORMAL_BLOCK2 = " A S D S W S W S"; static var sLEVEL1_NORMAL_BLOCK3 = " A D A D S W S W"; static var sLEVEL1_NORMAL_BLOCK4 = " W A S D W A S D"; static var sLEVEL1_NORMAL_BLOCK5 = " D W D W A W A W"; static var sLEVEL1_NORMAL_BLOCK6 = " A W D W S A S D"; static var sLEVEL1_NORMAL_BLOCK7 = " S S D A D A W W"; static var sLEVEL1_BONUS_BEAT_FIRSTKEY_0 = " A A"; static var sLEVEL1_BONUS_BEAT_SECNDKEY_0 = " D D"; static var sLEVEL1_BONUS_BEAT_FIRSTKEY_1 = " W W"; static var sLEVEL1_BONUS_BEAT_SECNDKEY_1 = " S S"; static var sLEVEL1_BONUS_BEAT_FIRSTKEY_2 = " W W"; static var sLEVEL1_BONUS_BEAT_SECNDKEY_2 = " A A"; static var sLEVEL1_BONUS_BEAT_FIRSTKEY_3 = " W W"; static var sLEVEL1_BONUS_BEAT_SECNDKEY_3 = " D D"; static var sLEVEL2_NORMAL_BLOCK0 = " W W SSS A D AAA"; static var sLEVEL2_NORMAL_BLOCK1 = " S S WWW D A DDA"; static var sLEVEL2_NORMAL_BLOCK2 = " D D A A S S WWS"; static var sLEVEL2_NORMAL_BLOCK3 = " AAA DDD SWS SSW"; static var sLEVEL2_NORMAL_BLOCK4 = " W W SDS SAS S S"; static var sLEVEL2_NORMAL_BLOCK5 = " W S S W A D DDD"; static var sLEVEL2_NORMAL_BLOCK6 = " DSA ASD ADA AAD"; static var sLEVEL2_NORMAL_BLOCK7 = " WSW ASD DSA SSW"; static var sLEVEL2_BONUS_BEAT_FIRSTKEY_0 = " A A"; static var sLEVEL2_BONUS_BEAT_SECNDKEY_0 = " D D"; static var sLEVEL2_BONUS_BEAT_FIRSTKEY_1 = " W W"; static var sLEVEL2_BONUS_BEAT_SECNDKEY_1 = " S S"; static var sLEVEL2_BONUS_BEAT_FIRSTKEY_2 = " W W"; static var sLEVEL2_BONUS_BEAT_SECNDKEY_2 = " A D"; static var sLEVEL2_BONUS_BEAT_FIRSTKEY_3 = " W W"; static var sLEVEL2_BONUS_BEAT_SECNDKEY_3 = " D A"; static var sLEVEL3_NORMAL_BLOCK0 = "WWAASSDDDDSSAAWW"; static var sLEVEL3_NORMAL_BLOCK1 = "WWDDAASSWWDDAASS"; static var sLEVEL3_NORMAL_BLOCK2 = " S S W S S S W S"; static var sLEVEL3_NORMAL_BLOCK3 = " A D A D A D A D"; static var sLEVEL3_NORMAL_BLOCK4 = "WWWSWWWAWWWDWWWS"; static var sLEVEL3_NORMAL_BLOCK5 = "AADDDDAAAAWWDDWW"; static var sLEVEL3_NORMAL_BLOCK6 = " D A S W W S A D"; static var sLEVEL3_NORMAL_BLOCK7 = "SSSWSSSDSSSASSSS"; static var sLEVEL3_BONUS_BEAT_FIRSTKEY_0 = " A S"; static var sLEVEL3_BONUS_BEAT_SECNDKEY_0 = " S D"; static var sLEVEL3_BONUS_BEAT_FIRSTKEY_1 = " A W"; static var sLEVEL3_BONUS_BEAT_SECNDKEY_1 = " D S"; static var sLEVEL3_BONUS_BEAT_FIRSTKEY_2 = " W S"; static var sLEVEL3_BONUS_BEAT_SECNDKEY_2 = " A D"; static var sLEVEL3_BONUS_BEAT_FIRSTKEY_3 = " W W"; static var sLEVEL3_BONUS_BEAT_SECNDKEY_3 = " D S"; static var nSCORE_KEY_PRESS = 200; static var nSCORE_KEY_PRESS_BONUS = 2000; static var aSCORE_MULTIPLIER_TRIGGER = [8, 16, 32]; static var aSCORE_MULTIPLIER = [1, 2, 3, 4]; static var aSCORE_PERFECT = [50000, 100000, 200000]; static var nSOUND_VOLUME_SOUND = 80; static var nSOUND_VOLUME_MUSIC = 100; static var sSOUND_TRANSITION = "Transition.wav"; static var sSOUND_CLICK = "ButtonClick.wav"; static var nSOUND_CLICK_VOL = 70; static var sSOUND_ROLL = "ButtonRoll.wav"; static var nSOUND_ROLL_VOL = 100; static var aMUSIC_GAME = ["MusicRPM1-Normal.wav", "MusicRPM2-Normal.wav", "MusicRPM3-Normal.wav"]; static var aMUSIC_BONUS = ["MusicRPM1-Bonus.wav", "MusicRPM2-Bonus.wav", "MusicRPM3-Bonus.wav"]; static var sMUSIC_PACK = "MusicRPM3-Normal.wav"; static var sSTITCH_LOSE_NORMAL = "StitchLose_Normal.wav"; static var aSTITCH_LOSE_BONUS = ["StitchLose_Bonus_01.wav", "StitchLose_Bonus_02.wav"]; static var sSTITCH_SHOOT_NORMAL = "StitchShoot.wav"; static var aSTITCH_SHOOT_BONUS = ["StitchShootBonus_01.wav", "StitchShootBonus_02.wav", "StitchShootBonus_03.wav"]; static var aSTITCH_SHOT = ["StitchShoot_01.wav", "StitchShoot_02.wav"]; static var sSTITCH_WIN = "StitchWin.wav"; static var sSTITCH_SWITCH = "StitchSwitchround.wav"; static var sLASER_APPEAR = "LaserAppear.wav"; static var nLASER_APPEAR_VOL = 40; static var sLASER_DESTROYED_BONUS = "LaserDestroyed_without_shooting.wav"; static var sLASER_DESTROYED = "LaserDestroyed.wav"; static var sKEY_UP = "W"; static var sKEY_DOWN = "S"; static var sKEY_LEFT = "A"; static var sKEY_RIGHT = "D"; static var sKEY_SPACE = " "; static var sKEY_TAB = "\t"; static var sKEY_UP_DOWN = "WS"; static var sKEY_DOWN_UP = "SW"; static var sKEY_LEFT_RIGHT = "AD"; static var sKEY_RIGHT_LEFT = "DA"; static var sKEY_UP_LEFT = "WA"; static var sKEY_LEFT_UP = "AW"; static var sKEY_UP_RIGHT = "WD"; static var sKEY_RIGHT_UP = "DW"; static var sKEY_DOWN_LEFT = "SA"; static var sKEY_LEFT_DOWN = "AS"; static var sKEY_DOWN_RIGHT = "SD"; static var sKEY_RIGHT_DOWN = "DS"; static var aLEVEL1_NORMAL_BEATS = [sLEVEL1_NORMAL_BLOCK0, sLEVEL1_NORMAL_BLOCK1, sLEVEL1_NORMAL_BLOCK2, sLEVEL1_NORMAL_BLOCK3, sLEVEL1_NORMAL_BLOCK4, sLEVEL1_NORMAL_BLOCK5, sLEVEL1_NORMAL_BLOCK6, sLEVEL1_NORMAL_BLOCK7]; static var aLEVEL2_NORMAL_BEATS = [sLEVEL2_NORMAL_BLOCK0, sLEVEL2_NORMAL_BLOCK1, sLEVEL2_NORMAL_BLOCK2, sLEVEL2_NORMAL_BLOCK3, sLEVEL2_NORMAL_BLOCK4, sLEVEL2_NORMAL_BLOCK5, sLEVEL2_NORMAL_BLOCK6, sLEVEL2_NORMAL_BLOCK7]; static var aLEVEL3_NORMAL_BEATS = [sLEVEL3_NORMAL_BLOCK0, sLEVEL3_NORMAL_BLOCK1, sLEVEL3_NORMAL_BLOCK2, sLEVEL3_NORMAL_BLOCK3, sLEVEL3_NORMAL_BLOCK4, sLEVEL3_NORMAL_BLOCK5, sLEVEL3_NORMAL_BLOCK6, sLEVEL3_NORMAL_BLOCK7]; static var aLEVEL1_BONUS_BEATS_FIRSTKEY = [sLEVEL1_BONUS_BEAT_FIRSTKEY_0, sLEVEL1_BONUS_BEAT_FIRSTKEY_1, sLEVEL1_BONUS_BEAT_FIRSTKEY_2, sLEVEL1_BONUS_BEAT_FIRSTKEY_3]; static var aLEVEL1_BONUS_BEATS_SECNDKEY = [sLEVEL1_BONUS_BEAT_SECNDKEY_0, sLEVEL1_BONUS_BEAT_SECNDKEY_1, sLEVEL1_BONUS_BEAT_SECNDKEY_2, sLEVEL1_BONUS_BEAT_SECNDKEY_3]; static var aLEVEL2_BONUS_BEATS_FIRSTKEY = [sLEVEL2_BONUS_BEAT_FIRSTKEY_0, sLEVEL2_BONUS_BEAT_FIRSTKEY_1, sLEVEL2_BONUS_BEAT_FIRSTKEY_2, sLEVEL2_BONUS_BEAT_FIRSTKEY_3]; static var aLEVEL2_BONUS_BEATS_SECNDKEY = [sLEVEL2_BONUS_BEAT_SECNDKEY_0, sLEVEL2_BONUS_BEAT_SECNDKEY_1, sLEVEL2_BONUS_BEAT_SECNDKEY_2, sLEVEL2_BONUS_BEAT_SECNDKEY_3]; static var aLEVEL3_BONUS_BEATS_FIRSTKEY = [sLEVEL3_BONUS_BEAT_FIRSTKEY_0, sLEVEL3_BONUS_BEAT_FIRSTKEY_1, sLEVEL3_BONUS_BEAT_FIRSTKEY_2, sLEVEL3_BONUS_BEAT_FIRSTKEY_3]; static var aLEVEL3_BONUS_BEATS_SECNDKEY = [sLEVEL3_BONUS_BEAT_SECNDKEY_0, sLEVEL3_BONUS_BEAT_SECNDKEY_1, sLEVEL3_BONUS_BEAT_SECNDKEY_2, sLEVEL3_BONUS_BEAT_SECNDKEY_3]; static var aNORMAL_BEATS = [aLEVEL1_NORMAL_BEATS, aLEVEL2_NORMAL_BEATS, aLEVEL3_NORMAL_BEATS]; static var aBONUS_BEATS_FIRSTKEY = [aLEVEL1_BONUS_BEATS_FIRSTKEY, aLEVEL2_BONUS_BEATS_FIRSTKEY, aLEVEL3_BONUS_BEATS_FIRSTKEY]; static var aBONUS_BEATS_SECNDKEY = [aLEVEL1_BONUS_BEATS_SECNDKEY, aLEVEL2_BONUS_BEATS_SECNDKEY, aLEVEL3_BONUS_BEATS_SECNDKEY]; }
Symbol 1080 MovieClip [__Packages.com.disney.gem.games.robotDance.game.BaseCharacter] Frame 0
class com.disney.gem.games.robotDance.game.BaseCharacter extends com.sarbakan.utils.StateManaged { function BaseCharacter (_mcRef) { super(_mcRef); } }
Symbol 1081 MovieClip [__Packages.com.disney.gem.games.robotDance.game.Stitch] Frame 0
class com.disney.gem.games.robotDance.game.Stitch extends com.disney.gem.games.robotDance.game.BaseCharacter { var oGameEngine, bSwitching, bInBonus, bGameWon, nHitPoints, sState, stateFinished, mcRef; function Stitch (_mcRef, _oGameEngine) { super(_mcRef); oGameEngine = _oGameEngine; init(); bSwitching = false; bInBonus = false; bGameWon = false; setState(sSTATE_IDLE, true, true); } function init() { nHitPoints = com.disney.gem.games.robotDance.GameData.nSTICH_ENERGY; } function shoot(_sShootingAt) { switch (_sShootingAt) { case com.disney.gem.games.robotDance.GameData.sDIRECTION_LEFT : setState(sSTATE_SHOOT_LEFT, true, true); break; case com.disney.gem.games.robotDance.GameData.sDIRECTION_RIGHT : setState(sSTATE_SHOOT_RIGHT, true, true); } if (bInBonus) { com.sarbakan.sound.SoundManager.doPlaySoundInCat(com.disney.gem.games.robotDance.Controller.sSOUND_CAT_SOUND, com.disney.gem.games.robotDance.GameData.aSTITCH_SHOOT_BONUS[Math.floor(Math.random() * (com.disney.gem.games.robotDance.GameData.aSTITCH_SHOOT_BONUS.length - 1))], com.disney.gem.games.robotDance.GameData.nSOUND_VOLUME_SOUND); } else { com.sarbakan.sound.SoundManager.doPlaySoundInCat(com.disney.gem.games.robotDance.Controller.sSOUND_CAT_SOUND, com.disney.gem.games.robotDance.GameData.sSTITCH_SHOOT_NORMAL, com.disney.gem.games.robotDance.GameData.nSOUND_VOLUME_SOUND); } } function shot(_sDirection) { nHitPoints--; if (nHitPoints > 0) { if (_sDirection == com.disney.gem.games.robotDance.GameData.sDIRECTION_LEFT) { setState(sSTATE_SHOT_LEFT, true, true); } else { setState(sSTATE_SHOT_RIGHT, true, true); } com.sarbakan.sound.SoundManager.doPlaySoundInCat(com.disney.gem.games.robotDance.Controller.sSOUND_CAT_SOUND, com.disney.gem.games.robotDance.GameData.aSTITCH_SHOT[Math.floor(Math.random() * (com.disney.gem.games.robotDance.GameData.aSTITCH_SHOT.length - 1))], com.disney.gem.games.robotDance.GameData.nSOUND_VOLUME_SOUND); } else { setState(sSTATE_LOSE); com.sarbakan.sound.SoundManager.doPlaySoundInCat(com.disney.gem.games.robotDance.Controller.sSOUND_CAT_SOUND, com.disney.gem.games.robotDance.GameData.sSTITCH_LOSE_NORMAL, com.disney.gem.games.robotDance.GameData.nSOUND_VOLUME_SOUND); oGameEngine.stitchDestroyed(); } } function get Health() { return(nHitPoints); } function won() { if (!bInBonus) { setState(sSTATE_WIN); } else { bGameWon = true; bInBonus = false; setState(sSTATE_WIN_BONUS); } com.sarbakan.sound.SoundManager.doPlaySoundInCat(com.disney.gem.games.robotDance.Controller.sSOUND_CAT_SOUND, com.disney.gem.games.robotDance.GameData.sSTITCH_WIN, com.disney.gem.games.robotDance.GameData.nSOUND_VOLUME_SOUND); } function switchGameMode() { bSwitching = true; } function get isReady() { return(!bSwitching); } function endBonus() { bInBonus = false; setState(sSTATE_SWITCH_NORMAL, true, true); com.sarbakan.sound.SoundManager.doPlaySoundInCat(com.disney.gem.games.robotDance.Controller.sSOUND_CAT_SOUND, com.disney.gem.games.robotDance.GameData.sSTITCH_SWITCH, com.disney.gem.games.robotDance.GameData.nSOUND_VOLUME_SOUND); } function destroy() { super.destroy(); delete oGameEngine; } function isHurt() { return((sState == sSTATE_SHOT_LEFT) || (sState == sSTATE_SHOT_RIGHT)); } function onUpdate() { super.onUpdate(); } function state_Idle1Bonus() { state_Idle(); } function state_Idle2Bonus() { state_Idle(); } function state_Idle3Bonus() { state_Idle(); } function state_Idle1() { state_Idle(); } function state_Idle2() { state_Idle(); } function state_Idle3() { state_Idle(); } function state_Idle() { if (stateFinished()) { if (bSwitching) { setState(sSTATE_SWITCH_BONUS, true, true); com.sarbakan.sound.SoundManager.doPlaySoundInCat(com.disney.gem.games.robotDance.Controller.sSOUND_CAT_SOUND, com.disney.gem.games.robotDance.GameData.sSTITCH_SWITCH, com.disney.gem.games.robotDance.GameData.nSOUND_VOLUME_SOUND); } else { setState(sSTATE_IDLE); } } } function state_ShotLeft() { state_Shot(); } function state_ShotRight() { state_Shot(); } function state_Shot() { if (stateFinished()) { setState(sSTATE_IDLE); } } function state_ShootLeftBonus() { state_Shoot(); } function state_ShootRightBonus() { state_Shoot(); } function state_ShootLeft() { state_Shoot(); } function state_ShootRight() { state_Shoot(); } function state_Shoot() { if (stateFinished()) { if (bSwitching) { setState(sSTATE_SWITCH_BONUS, true, true); com.sarbakan.sound.SoundManager.doPlaySoundInCat(com.disney.gem.games.robotDance.Controller.sSOUND_CAT_SOUND, com.disney.gem.games.robotDance.GameData.sSTITCH_SWITCH, com.disney.gem.games.robotDance.GameData.nSOUND_VOLUME_SOUND); } else { setState(sSTATE_IDLE); } } } function state_Lose() { if (stateFinished()) { oGameEngine.playerLost(); mcRef.mcState.stop(); } } function state_Win() { if (stateFinished()) { oGameEngine.playerWon(); setState(sSTATE_IDLE, true, true); } } function state_SwitchToBonus() { if (stateFinished()) { bInBonus = true; bSwitching = false; setState(sSTATE_IDLE, true, true); oGameEngine.switchDone(); } else if (mcRef.mcState._currentframe == nFRAME_BACKGROUND_CHANGE) { oGameEngine.changingBackground(); } } function state_SwitchToNormal() { if (stateFinished()) { if (bGameWon) { setState(sSTATE_IDLE, true, true); bSwitching = false; oGameEngine.playerWon(); bGameWon = false; } else { setState(sSTATE_IDLE); bSwitching = false; oGameEngine.switchDone(); } } else if (mcRef.mcState._currentframe == nFRAME_BACKGROUND_CHANGE) { oGameEngine.changingBackground(); } } function state_BonusWin() { if (stateFinished()) { setState(sSTATE_SWITCH_NORMAL); com.sarbakan.sound.SoundManager.doPlaySoundInCat(com.disney.gem.games.robotDance.Controller.sSOUND_CAT_SOUND, com.disney.gem.games.robotDance.GameData.sSTITCH_SWITCH, com.disney.gem.games.robotDance.GameData.nSOUND_VOLUME_SOUND); } } function setState(_sState, _bInstant, _bForce) { if (_bInstant == undefined) { _bInstant = false; } if (_bForce == undefined) { _bForce = false; } if (_sState == sSTATE_IDLE) { var _local6 = aSTATE_IDLE[Math.floor(Math.random() * aSTATE_IDLE.length)]; if (bInBonus) { super.setState(_local6 + "Bonus", _bInstant, _bForce); } else { super.setState(_local6, _bInstant, _bForce); } } else if (bInBonus) { super.setState(_sState + "Bonus", _bInstant, _bForce); } else { super.setState(_sState, _bInstant, _bForce); } } static var aSTATE_IDLE = ["Idle1", "Idle2", "Idle3"]; static var sSTATE_IDLE = "Idle"; static var sSTATE_SHOT_LEFT = "ShotLeft"; static var sSTATE_SHOT_RIGHT = "ShotRight"; static var sSTATE_SHOOT_LEFT = "ShootLeft"; static var sSTATE_SHOOT_RIGHT = "ShootRight"; static var sSTATE_LOSE = "Lose"; static var sSTATE_WIN = "Win"; static var sSTATE_WIN_BONUS = "BonusWin"; static var sSTATE_SWITCH_BONUS = "SwitchToBonus"; static var sSTATE_SWITCH_NORMAL = "SwitchToNormal"; static var nFRAME_BACKGROUND_CHANGE = 15; }
Symbol 1082 MovieClip [__Packages.com.sarbakan.sound.SoundManager] Frame 0
class com.sarbakan.sound.SoundManager { static var aSounds, mcAttach, nSoundNum, aSoundCategories, nMasterVolume, oEnterFrameListener; function SoundManager () { } static function doPlaySound(_sLinkage, _nVolume, _nLoop, _bUnique) { return(doPlaySoundInCat(sDEFAULT_CATEGORY, _sLinkage, _nVolume, _nLoop, _bUnique)); } static function doPlaySoundInCat(_sCategoryName, _sLinkage, _nVolume, _nLoop, _bUnique) { doCheckInit(); if (NewSoundAllowed) { if (_nVolume == undefined) { _nVolume = 100; } if (_nLoop == undefined) { _nLoop = 1; } if (_bUnique == undefined) { _bUnique = false; } if (_bUnique) { var _local9 = isSoundPlaying(_sLinkage); if (_local9.bPlaying) { var _local8 = false; var _local7 = _local9.oSound; } else { var _local8 = true; } } else { var _local8 = true; } if (_local8) { doManageCategory(_sCategoryName); var _local10 = getMCForSound(); var _local11 = new Sound(_local10); _local11.attachSound(_sLinkage); if (_local11.duration != undefined) { var _local7 = new com.sarbakan.sound.SoundItem(_local11, _sLinkage, _nVolume, _nLoop, _sCategoryName, _local10); } _local7.doAddListener(com.sarbakan.sound.SoundManager); aSounds.push(_local7); } } return(_local7); } static function isSoundPlaying(_sLinkageName) { var _local3 = new Object(); _local3.bPlaying = false; _local3.oSound = undefined; var _local4 = aSounds.length - 1; for ( ; _local4 >= 0 ; _local4--) { if (aSounds[_local4].LinkageName == _sLinkageName) { _local3.oSound = aSounds[_local4]; _local3.bPlaying = true; } } return(_local3); } function getPlayingQty(_sLinkageName) { var _local3 = 0; var _local4 = aSounds.length - 1; for ( ; _local4 >= 0 ; _local4--) { if (aSounds[_local4].LinkageName == _sLinkageName) { _local3++; } } return(_local3); } static function doManageExternalSound(_oSound) { doCheckInit(); doManageCategory(_oSound.Category); _oSound.doAddListener(com.sarbakan.sound.SoundManager); aSounds.push(_oSound); } static function getMCForSound() { var _local2 = getNextDepth(); var _local3 = mcAttach.createEmptyMovieClip("Snd" + _local2, _local2); return(_local3); } static function getNextDepth() { nSoundNum++; return(nSoundNum); } static function doInit(_mcAttach) { if (!bInited) { mcAttach = _mcAttach; bInited = true; nSoundNum = 0; aSounds = new Array(); aSoundCategories = new Array(); nMasterVolume = 100; mx.transitions.OnEnterFrameBeacon.init(); oEnterFrameListener = new Object(); oEnterFrameListener.onEnterFrame = com.sarbakan.utils.Delegate.create(com.sarbakan.sound.SoundManager, doEnterFrame); MovieClip.addListener(oEnterFrameListener); } } static function doEnterFrame() { var _local2 = aSounds.length - 1; for ( ; _local2 >= 0 ; _local2--) { aSounds[_local2].doEnterFrame(); } } static function setCategoryVolume(_sCategoryName, _nVol) { doManageCategory(_sCategoryName); var _local4 = aSoundCategories.length - 1; for ( ; _local4 >= 0 ; _local4--) { if (aSoundCategories[_local4].sName == _sCategoryName) { aSoundCategories[_local4].nVolume = _nVol; } } doUpdateAllSoundsVolume(); } static function getCategoryVolume(_sCategoryName) { doManageCategory(_sCategoryName); var _local4 = aSoundCategories.length - 1; for ( ; _local4 >= 0 ; _local4--) { if (aSoundCategories[_local4].sName == _sCategoryName) { var _local3 = aSoundCategories[_local4].nVolume; } } return(_local3); } static function isCategoryMuted(_sCategoryName) { doManageCategory(_sCategoryName); var _local4 = aSoundCategories.length - 1; for ( ; _local4 >= 0 ; _local4--) { if (aSoundCategories[_local4].sName == _sCategoryName) { var _local3 = aSoundCategories[_local4].bMuted; } } return(_local3); } static function doSoundEvent(_nEvent, _oSound) { if (!(_nEvent === nEVENT_SOUND_COMPLETE)) { } else { var _local4 = false; var _local5 = aSounds.length - 1; for ( ; _local5 >= 0 ; _local5--) { if (!_local4) { if (aSounds[_local5] == _oSound) { _local4 = true; delete aSounds[_local5]; aSounds.splice(Number(_local5), 1); } } } } } static function doMuteCategory(_sCategoryName) { var _local3 = aSoundCategories.length - 1; for ( ; _local3 >= 0 ; _local3--) { if (aSoundCategories[_local3].sName == _sCategoryName) { aSoundCategories[_local3].bMuted = true; } } doUpdateAllSoundsVolume(); } static function doUnMuteCategory(_sCategoryName) { var _local3 = aSoundCategories.length - 1; for ( ; _local3 >= 0 ; _local3--) { if (aSoundCategories[_local3].sName == _sCategoryName) { aSoundCategories[_local3].bMuted = false; } } doUpdateAllSoundsVolume(); } static function setMasterVolume(_nVol) { nMasterVolume = _nVol; doUpdateAllSoundsVolume(); } static function __get__NewSoundAllowed() { return(aSounds.length < nMAX_SOUNDS_PLAYING); } static function __get__MasterVolume() { return(nMasterVolume); } static function doRemoveListenerFromAllSounds(_oListener) { var _local3 = aSounds.length - 1; for ( ; _local3 >= 0 ; _local3--) { aSounds[_local3].doRemoveListener(_oListener); } } static function doDestroy() { doRemoveListenerFromAllSounds(); var _local2 = aSounds.length - 1; for ( ; _local2 >= 0 ; _local2--) { aSounds[_local2].doDestroy(); } mcAttach.removeMovieClip(); delete mcAttach; nSoundNum = 0; bInited = false; nMasterVolume = 100; delete aSounds; delete aSoundCategories; delete oEnterFrameListener; } static function __get__Inited() { return(bInited); } static function doUpdateAllSoundsVolume() { var _local2 = aSounds.length - 1; for ( ; _local2 >= 0 ; _local2--) { aSounds[_local2].doUpdateSound(); } } static function doCheckInit() { if (!bInited) { } } static function doManageCategory(_sCategoryName) { doCheckInit(); var _local3 = false; var _local4 = aSoundCategories.length - 1; for ( ; _local4 >= 0 ; _local4--) { if (aSoundCategories[_local4].sName == _sCategoryName) { _local3 = true; } } if (!_local3) { var _local5 = new Object(); _local5.sName = _sCategoryName; _local5.nVolume = 100; _local5.bMuted = false; aSoundCategories.push(_local5); } } static var nEVENT_SOUND_COMPLETE = 1; static var sDEFAULT_CATEGORY = "SFX"; static var nMAX_SOUNDS_PLAYING = 32; static var bInited = false; }
Symbol 1083 MovieClip [__Packages.com.sarbakan.sound.SoundItem] Frame 0
class com.sarbakan.sound.SoundItem { var sndObj, sLinkage, mcRef, nRemainingLoop, nCurrentVolume, nTargetVolume, nFadeRate, sCategory, bFadeAtEnd, bMuted, bPaused, bNeedFreshStart, nCurrentTime, aEventListeners, bStopAfterFade; function SoundItem (_sndObject, _sLinkage, _nVolume, _nLoop, _sCategory, _mc) { sndObj = _sndObject; sLinkage = _sLinkage; mcRef = _mc; nRemainingLoop = _nLoop; nCurrentVolume = _nVolume; nTargetVolume = _nVolume; nFadeRate = nFADE_RATE; sCategory = _sCategory; bFadeAtEnd = false; bMuted = false; bPaused = false; bNeedFreshStart = false; sndObj.onSoundComplete = com.sarbakan.utils.Delegate.create(this, doSoundComplete); doStart(_nLoop); sndObj.setVolume(returnComputedVolume(nCurrentVolume)); nCurrentTime = 0; aEventListeners = new Array(); } function doEnterFrame() { if (!bPaused) { if (nCurrentTime > sndObj.position) { nRemainingLoop--; } nCurrentTime = sndObj.position; } doCheckFadeAtEnd(); doManageFade(); } function doAddListener(_oListener) { aEventListeners.push(_oListener); } function doRemoveListener(_oListener) { var _local3 = 0; for ( ; _local3 < aEventListeners.length ; _local3++) { if (aEventListeners[_local3] == _oListener) { delete aEventListeners[_local3]; aEventListeners.splice(_local3, 1); } } } function doSoundComplete() { if (bNeedFreshStart && (nRemainingLoop > 1)) { sndObj.start(0, nRemainingLoop - 1); } else { doManageEndEvent(); } } function doUpdateSound() { sndObj.setVolume(returnComputedVolume(nCurrentVolume)); } function doMute() { bMuted = true; doUpdateSound(); } function doUnMute() { bMuted = false; doUpdateSound(); } function doPause() { sndObj.stop(); bPaused = true; } function doResume() { bPaused = false; bNeedFreshStart = true; sndObj.start(nCurrentTime / 1000, 1); } function doStart(_nLoop) { if (_nLoop == undefined) { _nLoop = 1; } if (sLinkage.indexOf(".mp3") != -1) { sndObj.start(15 / 1000, _nLoop); } else { sndObj.start(0, _nLoop); } } function doStop() { sndObj.stop(); doManageEndEvent(); } function doFadeTo(_nVolume, _bStopAndDelete) { if (_bStopAndDelete == undefined) { _bStopAndDelete = true; } bStopAfterFade = _bStopAndDelete; nTargetVolume = _nVolume; } function setFadeRate(_nRate) { if (_nRate == undefined) { _nRate = nFADE_RATE; } nFadeRate = _nRate; } function setFadeAtEnd(_bFadeAtEnd) { bFadeAtEnd = true; } function setPan(_nPan) { sndObj.setPan(_nPan); } function get Category() { return(sCategory); } function get LinkageName() { return(sLinkage); } function get Position() { return(sndObj.position); } function doDestroy() { sndObj.stop(); delete sndObj; mcRef.removeMovieClip(); } function doCheckFadeAtEnd() { if (bFadeAtEnd) { if (nRemainingLoop == 1) { if ((sndObj.duration - nCurrentTime) <= nFADE_AT_END_TIME) { doFadeTo(0); } } } } function doManageEndEvent() { var _local2 = 0; for ( ; _local2 < aEventListeners.length ; _local2++) { aEventListeners[_local2].doSoundEvent(com.sarbakan.sound.SoundManager.nEVENT_SOUND_COMPLETE, this); } aEventListeners = new Array(); mcRef.removeMovieClip(); delete mcRef; delete aEventListeners; delete sndObj.onSoundComplete; delete sndObj; } function doManageFade() { if (nCurrentVolume != nTargetVolume) { nCurrentVolume = com.sarbakan.utils.MoreMath.getReachNum(nCurrentVolume, nTargetVolume, nFadeRate); sndObj.setVolume(returnComputedVolume(nCurrentVolume)); } if ((nCurrentVolume <= 0) && (bStopAfterFade)) { sndObj.stop(); doManageEndEvent(); } } function returnComputedVolume(_nVolume) { if ((!bMuted) && (!com.sarbakan.sound.SoundManager.isCategoryMuted(sCategory))) { var _local4 = com.sarbakan.sound.SoundManager.MasterVolume / 100; var _local5 = com.sarbakan.sound.SoundManager.getCategoryVolume(sCategory) / 100; var _local3 = _nVolume; _local3 = _local3 * _local5; _local3 = _local3 * _local4; } else { var _local3 = 0; } return(_local3); } static var nFADE_RATE = 8; static var nFADE_AT_END_TIME = 800; }
Symbol 1084 MovieClip [__Packages.com.sarbakan.utils.MoreMath] Frame 0
class com.sarbakan.utils.MoreMath { function MoreMath () { } static function getRandomRange(__nMin, __nMax) { return(Math.floor(Math.random() * ((__nMax + 1) - __nMin)) + __nMin); } static function getPolarity(__nNum) { var _local3 = 0; if (__nNum < 0) { _local3 = -1; } else if (__nNum > 0) { _local3 = 1; } return(_local3); } static function getReachZero(__nNum, __nReducer) { return(getReachNum(__nNum, 0, __nReducer)); } static function getReachNum(__nNum, __nTargetNum, __nReducer) { var _local5 = __nNum; if (_local5 != __nTargetNum) { if (_local5 < __nTargetNum) { _local5 = _local5 + __nReducer; if (_local5 > __nTargetNum) { _local5 = __nTargetNum; } } else { _local5 = _local5 - __nReducer; if (_local5 < __nTargetNum) { _local5 = __nTargetNum; } } } return(_local5); } static function getDistance(__nX1, __nY1, __nX2, __nY2) { return(Math.sqrt(Math.pow(Math.abs(__nX2 - __nX1), 2) + Math.pow(Math.abs(__nY2 - __nY1), 2))); } static function getManhattanDistance(_x1, _y1, _x2, _y2) { return(Math.abs(_x1 - _x2) + Math.abs(_y1 - _y2)); } static function getHypotenuse(__nDX, __nDY) { return(Math.sqrt(Math.pow(__nDX, 2) + Math.pow(__nDY, 2))); } static function getAngle(__nX1, __nY1, __nX2, __nY2) { var _local6 = __nX2 - __nX1; var _local7 = __nY2 - __nY1; var _local8 = Math.atan2(_local7, _local6); var _local9 = getDegreeFromRadius(_local8); return(_local9); } static function getCleanedAngle(_nAngle) { while (_nAngle < 360) { _nAngle = _nAngle + 360; } _nAngle = _nAngle % 360; return(_nAngle); } static function getDegreeFromRadius(__nRadius) { var _local3 = (__nRadius / MATH_PI) * 180; return(_local3); } static function getRadianFromDegree(__nDegree) { var _local3 = __nDegree * (MATH_PI / 180); return(_local3); } static function getBoundsCenter(_oBox) { var _local3 = (_oBox.xMin + _oBox.xMax) / 2; var _local4 = (_oBox.yMin + _oBox.yMax) / 2; return({x:_local3, y:_local4}); } static var MATH_PI = Math.PI; }
Symbol 1085 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local2 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local2); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } }
Symbol 1086 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local3 = _listeners; var _local4 = _local3.length; while (_local4--) { if (_local3[_local4] == o) { _local3.splice(_local4, 1); if (!_local3.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local2 = String(arguments.shift()); var _local3 = _listeners.concat(); var _local4 = _local3.length; var _local5 = 0; for ( ; _local5 < _local4 ; _local5++) { _local3[_local5][_local2].apply(_local3[_local5], arguments); } } }
Symbol 1087 MovieClip [__Packages.com.disney.gem.games.robotDance.game.Robot] Frame 0
class com.disney.gem.games.robotDance.game.Robot { var mcRef, oGameEngine, aActiveArms, oArm0, oArm1; function Robot (_mcRef, _oGameEngine) { mcRef = _mcRef; oGameEngine = _oGameEngine; } function init() { flushArms(); aActiveArms = new Array(); oArm0 = new com.disney.gem.games.robotDance.game.RobotArm(mcRef.mcArm1_All, this, com.disney.gem.games.robotDance.GameData.sDIRECTION_LEFT); oArm1 = new com.disney.gem.games.robotDance.game.RobotArm(mcRef.mcArm2_All, this, com.disney.gem.games.robotDance.GameData.sDIRECTION_RIGHT); oGameEngine.ControllerRef.oMainBroadcaster.addListener(oArm0); oGameEngine.ControllerRef.oMainBroadcaster.addListener(oArm1); oArm0.init(); oArm1.init(); aActiveArms.push(oArm0, oArm1); } function get Health() { var _local2 = [oArm0.Health, oArm1.Health]; return(_local2); } function shot() { var _local2 = com.disney.gem.games.robotDance.game.RobotArm(aActiveArms[Math.floor(Math.random() * aActiveArms.length)]); _local2.shot(); return(_local2.Direction); } function shoot() { var _local2 = com.disney.gem.games.robotDance.game.RobotArm(aActiveArms[Math.floor(Math.random() * aActiveArms.length)]); _local2.shoot(); return(_local2.Direction); } function armsDestroyed(_oArm) { var _local3 = 0; for ( ; _local3 < aActiveArms.length ; _local3++) { if (_oArm == aActiveArms[_local3]) { aActiveArms.splice(_local3, 1); break; } } if (aActiveArms.length == 0) { oGameEngine.robotDestroyed(); } } function armsHidden() { if (oArm0.isHidden() && (oArm1.isHidden())) { flushArms(); oGameEngine.armsGone(); } } function get Arms() { return([oArm0, oArm1]); } function destroy() { delete mcRef; aActiveArms = new Array(); delete aActiveArms; oGameEngine.ControllerRef.oMainBroadcaster.removeListener(oArm0); oArm0.destroy(); delete oArm0; oGameEngine.ControllerRef.oMainBroadcaster.removeListener(oArm1); oArm1.destroy(); delete oArm1; delete oGameEngine; } function flushArms() { aActiveArms = new Array(); } }
Symbol 1088 MovieClip [__Packages.com.disney.gem.games.robotDance.game.RobotArm] Frame 0
class com.disney.gem.games.robotDance.game.RobotArm extends com.disney.gem.games.robotDance.game.BaseCharacter { var oRobotController, sArmDirection, nHitPoints, mcRef, setMC, setState, sState, stateFinished, Mc, destroy; function RobotArm (_mcRef, _oRobotEngine, _sDirection) { super(_mcRef); oRobotController = _oRobotEngine; sArmDirection = _sDirection; nHitPoints = com.disney.gem.games.robotDance.GameData.aCANNON_ENERGY[com.disney.gem.games.robotDance.Controller.getInstance().getLevel() - 1]; mcRef.gotoAndStop(com.disney.gem.games.robotDance.Controller.getInstance().getLevel()); setMC(mcRef.mcArm); } function init() { setState(sSTATE_APPEAR, true, true); } function shoot() { setState(sSTATE_SHOOT); } function shot() { nHitPoints--; if (nHitPoints > 0) { if (com.disney.gem.games.robotDance.Controller.getInstance().oGame.isInBonus) { setState(sSTATE_SHOT_BONUS); } else { setState(sSTATE_SHOT); } } else { oRobotController.armsDestroyed(this); setState(sSTATE_DISAPPEAR); } } function get Direction() { return(sArmDirection); } function get Health() { return(nHitPoints); } function isHidden() { return(sState == sSTATE_HIDDEN); } function state_ShotBonus() { state_Shot(); } function state_Shot() { if (stateFinished()) { setState(sSTATE_IDLE); } else if (Mc.mcState._currentframe == nFRAME_HEALTH_LOST) { com.disney.gem.games.robotDance.Controller.getInstance().oGame.updateHealth(); } } function state_Shoot() { if (stateFinished()) { setState(sSTATE_IDLE); } } function state_Disappear_init() { if (com.disney.gem.games.robotDance.Controller.getInstance().oGame.isInBonus) { com.sarbakan.sound.SoundManager.doPlaySoundInCat(com.disney.gem.games.robotDance.Controller.sSOUND_CAT_SOUND, com.disney.gem.games.robotDance.GameData.sLASER_DESTROYED_BONUS, com.disney.gem.games.robotDance.GameData.nSOUND_VOLUME_SOUND); } else { com.sarbakan.sound.SoundManager.doPlaySoundInCat(com.disney.gem.games.robotDance.Controller.sSOUND_CAT_SOUND, com.disney.gem.games.robotDance.GameData.sLASER_DESTROYED, com.disney.gem.games.robotDance.GameData.nSOUND_VOLUME_SOUND); } } function state_Disappear() { if (stateFinished()) { setState(sSTATE_HIDDEN); } else if (Mc.mcState._currentframe == nFRAME_HEALTH_LOST) { com.disney.gem.games.robotDance.Controller.getInstance().oGame.updateHealth(); } } function state_Hidden_init() { oRobotController.armsHidden(); com.disney.gem.games.robotDance.Controller.getInstance().oMainBroadcaster.removeListener(this); destroy(); } function state_Appear_init() { com.sarbakan.sound.SoundManager.doPlaySoundInCat(com.disney.gem.games.robotDance.Controller.sSOUND_CAT_SOUND, com.disney.gem.games.robotDance.GameData.sLASER_APPEAR, com.disney.gem.games.robotDance.GameData.nLASER_APPEAR_VOL); } function state_Appear() { if (stateFinished()) { setState(sSTATE_IDLE); } } static var sSTATE_IDLE = "Idle"; static var sSTATE_APPEAR = "Appear"; static var sSTATE_SHOOT = "Shoot"; static var sSTATE_SHOT = "Shot"; static var sSTATE_SHOT_BONUS = "ShotBonus"; static var sSTATE_DISAPPEAR = "Disappear"; static var sSTATE_HIDDEN = "Hidden"; static var nFRAME_HEALTH_LOST = 17; }
Symbol 1089 MovieClip [__Packages.com.disney.gem.games.robotDance.game.Cursor] Frame 0
class com.disney.gem.games.robotDance.game.Cursor extends com.sarbakan.utils.StateManaged { var setState, sState, mcRef, stateFinished; function Cursor (_mcRef) { super(_mcRef); setState(sSTATE_IDLE, true, true); } function setPress() { setState(sSTATE_PRESS, true, true); } function isIdle() { return(sState == sSTATE_IDLE); } function onPause() { super.onPause(); mcRef.mcState.mcArrowUp.stop(); mcRef.mcState.mcArrowDown.stop(); } function onUnPause() { super.onUnPause(); mcRef.mcState.mcArrowUp.play(); mcRef.mcState.mcArrowDown.play(); } function state_Press() { if (stateFinished()) { setState(sSTATE_IDLE, true, true); } } static var sSTATE_IDLE = "Idle"; static var sSTATE_PRESS = "Press"; }
Symbol 1090 MovieClip [__Packages.com.disney.gem.games.robotDance.game.ComboBox] Frame 0
class com.disney.gem.games.robotDance.game.ComboBox extends com.sarbakan.utils.StateManaged { var setState, sComboShown, mcRef, stateFinished; function ComboBox (_mcRef) { super(_mcRef); setState(sSTATE_HIDDEN); } function setCombo(_sNumberShown) { sComboShown = _sNumberShown; setState(sSTATE_SHOWN); } function state_Up_init() { mcRef.mcState.mcContent.txtCombo.text = sComboShown; } function state_Up() { if (stateFinished()) { setState(sSTATE_HIDDEN); } } static var sSTATE_HIDDEN = "Hidden"; static var sSTATE_SHOWN = "Up"; }
Symbol 1091 MovieClip [__Packages.com.disney.gem.games.robotDance.popups.LevelPopup] Frame 0
class com.disney.gem.games.robotDance.popups.LevelPopup extends com.sarbakan.utils.ScreenController { var bHidden, nTimer, oGameEngine, oController, mcRef, hide; function LevelPopup (_mcRef, _oGameEngine) { super(_mcRef); bHidden = false; nTimer = com.disney.gem.games.robotDance.GameData.nPOPUP_DELAY; oGameEngine = _oGameEngine; } function onUpdate() { super.onUpdate(); checkTimer(); } function onPopupHidden() { oGameEngine.startLevel(); } function state_in_init() { super.state_in_init(); setText(); } function state_idle_init() { super.state_idle_init(); setText(); } function state_out_init() { super.state_out_init(); setText(); } function setText() { mcRef.mcState.mcContent.txtLevel.text = com.disney.gem.games.robotDance.Controller(oController).getLevel(); } function checkTimer() { if (!bHidden) { nTimer--; if (nTimer < 0) { bHidden = true; hide(com.sarbakan.utils.Delegate.create(this, onPopupHidden)); } } } }
Symbol 1092 MovieClip [__Packages.com.disney.gem.games.robotDance.popups.PerfectPopup] Frame 0
class com.disney.gem.games.robotDance.popups.PerfectPopup extends com.sarbakan.utils.ScreenController { var bHidden, nTimer, oGameEngine, hide; function PerfectPopup (_mcRef, _oGameEngine) { super(_mcRef); bHidden = false; nTimer = com.disney.gem.games.robotDance.GameData.nPOPUP_DELAY; oGameEngine = _oGameEngine; } function onUpdate() { super.onUpdate(); checkTimer(); } function onPopupHidden() { oGameEngine.perfectClosing(); } function checkTimer() { if (!bHidden) { nTimer--; if (nTimer < 0) { bHidden = true; hide(com.sarbakan.utils.Delegate.create(this, onPopupHidden)); } } } }
Symbol 1093 MovieClip [__Packages.com.disney.gem.games.robotDance.popups.MenuPopup] Frame 0
class com.disney.gem.games.robotDance.popups.MenuPopup extends com.sarbakan.utils.ScreenController { var oController, hide, mcRef; function MenuPopup (_mcRef) { super(_mcRef); } function onBtSound() { com.disney.gem.games.robotDance.Controller(oController).toggleSound(); updateSoundGroup(); com.disney.gem.games.robotDance.Controller(oController).playClickSound(); } function onBtHelp() { com.disney.gem.games.robotDance.Controller(oController).showInstructions(); hide(null, true); com.disney.gem.games.robotDance.Controller(oController).playClickSound(); } function onBtQuit() { com.disney.gem.games.robotDance.Controller(oController).showPopup(new com.disney.gem.games.robotDance.popups.ConfirmPopup(com.disney.gem.games.robotDance.Controller(oController).mcTimeline.mcPopups.mcConfirm, this), true); com.disney.gem.games.robotDance.Controller(oController).playClickSound(); } function onBtResume() { com.disney.gem.games.robotDance.Controller(oController).unpause(); com.disney.gem.games.robotDance.Controller(oController).resumeGame(); hide(); com.disney.gem.games.robotDance.Controller(oController).playClickSound(); } function state_in_init() { super.state_in_init(); setBts(); } function state_idle_init() { super.state_idle_init(); setBts(); } function state_idle() { updateSoundGroup(); } function state_out_init() { super.state_out_init(); setBts(); } function setBts() { mcRef.mcState.mcContent.btHelp.onRelease = com.sarbakan.utils.Delegate.create(this, onBtHelp); mcRef.mcState.mcContent.btQuit.onRelease = com.sarbakan.utils.Delegate.create(this, onBtQuit); mcRef.mcState.mcContent.btResume.onRelease = com.sarbakan.utils.Delegate.create(this, onBtResume); com.disney.gem.games.robotDance.Controller(oController).applyRollSound(mcRef.mcState.mcContent.btHelp); com.disney.gem.games.robotDance.Controller(oController).applyRollSound(mcRef.mcState.mcContent.btQuit); com.disney.gem.games.robotDance.Controller(oController).applyRollSound(mcRef.mcState.mcContent.btResume); updateSoundGroup(); } function updateSoundGroup() { var _local2 = "On"; if (com.disney.gem.games.robotDance.Controller(oController).bSoundMuted) { _local2 = "Off"; } mcRef.mcState.mcContent.mcSoundToggle.gotoAndStop(_local2); mcRef.mcState.mcContent.mcSoundToggle.btSound.onRelease = com.sarbakan.utils.Delegate.create(this, onBtSound); com.disney.gem.games.robotDance.Controller(oController).applyRollSound(mcRef.mcState.mcContent.mcSoundToggle.btSound); } }
Symbol 1094 MovieClip [__Packages.com.disney.gem.games.robotDance.popups.ConfirmPopup] Frame 0
class com.disney.gem.games.robotDance.popups.ConfirmPopup extends com.sarbakan.utils.ScreenController { var oMenuOrigin, hide, oController, mcRef; function ConfirmPopup (_mcRef, _oMenuOrigin) { super(_mcRef); oMenuOrigin = _oMenuOrigin; } function onBtNo() { hide(); com.disney.gem.games.robotDance.Controller(oController).playClickSound(); } function onBtYes() { hide(); com.disney.gem.games.robotDance.Controller(oController).onGameLose(); oMenuOrigin.hide(); com.disney.gem.games.robotDance.Controller(oController).playClickSound(); } function state_in_init() { super.state_in_init(); setBts(); } function state_idle_init() { super.state_idle_init(); setBts(); } function state_out_init() { super.state_out_init(); setBts(); } function setBts() { mcRef.mcState.mcContent.btYes.onRelease = com.sarbakan.utils.Delegate.create(this, onBtYes); mcRef.mcState.mcContent.btNo.onRelease = com.sarbakan.utils.Delegate.create(this, onBtNo); com.disney.gem.games.robotDance.Controller(oController).applyRollSound(mcRef.mcState.mcContent.btYes); com.disney.gem.games.robotDance.Controller(oController).applyRollSound(mcRef.mcState.mcContent.btNo); } }
Symbol 1095 MovieClip [__Packages.com.sarbakan.utils.Tools] Frame 0
class com.sarbakan.utils.Tools { function Tools () { } static function isItemInArray(_aArray, _oItem) { var _local4 = false; var _local5 = _aArray.length - 1; for ( ; _local5 >= 0 ; _local5--) { if (_aArray[_local5] == _oItem) { _local4 = true; } } return(_local4); } static function doCopyArray(_aArraySource) { var _local3 = new Array(); var _local4 = 0; _local4 = 0; for ( ; _local4 < _aArraySource.length ; _local4++) { if (_aArraySource[_local4] instanceof Array) { _local3.push(doCopyArray(_aArraySource[_local4])); } else { _local3.push(_aArraySource[_local4]); } } return(_local3); } static function getFormatedNumber(_nNumber, _nMinimumChar) { return(returnFormatedNumber(_nNumber, _nMinimumChar)); } static function returnFormatedNumber(_nNumber, _nMinimumChar) { var _local4 = String(_nNumber); while (_local4.length < _nMinimumChar) { _local4 = "0" + _local4; } var _local5 = new Array(); var _local6 = _local4.length - 1; var _local7 = 0; for ( ; _local7 <= _local6 ; _local7++) { var _local8 = _local4.charAt(_local7); _local5.push(_local8); } _local4 = ""; var _local9 = 0; _local7 = _local5.length - 1; for ( ; _local7 >= 0 ; _local7--) { if (((_local9 % 3) == 0) && (_local9 != 0)) { _local4 = "," + _local4; } _local4 = _local5[_local7] + _local4; _local9++; } return(_local4); } static function getFormatedTime(_nTime, _bIncludeMilliseconds, _bShowMinutes) { if (_bIncludeMilliseconds == undefined) { _bIncludeMilliseconds = false; } if (_bShowMinutes == undefined) { _bShowMinutes = true; } var _local5 = false; if (_nTime < 0) { _local5 = true; _nTime = Math.abs(_nTime); } var _local6 = Math.floor(_nTime / 1000); if (_bIncludeMilliseconds) { if (_nTime >= 1000) { var _local8 = _nTime % (_local6 * 1000); } else { var _local8 = _nTime; } var _local7 = String(_local8).substr(0, 2); if (_local7.length <= 1) { _local7 = "0" + _local7; } } var _local9 = Math.floor(_local6 / 60); var _local10 = Math.floor(_local6 % 60); var _local11 = ""; var _local12 = ""; if (_local10 < 10) { _local12 = "0"; } if (_local9 < 10) { _local11 = "0"; } var _local13 = ""; if (_bShowMinutes) { _local13 = _local13 + String((_local11 + _local9) + ":"); } _local13 = _local13 + (_local12 + _local10); if (_bIncludeMilliseconds) { _local13 = _local13 + (":" + _local7); } if (_local5) { _local13 = "-" + _local13; } return(_local13); } static function getTrimmedString(_sStr) { while (_sStr.charAt(0) == " ") { _sStr = _sStr.substring(1, _sStr.length); } while (_sStr.charAt(_sStr.length - 1) == " ") { _sStr = _sStr.substring(0, _sStr.length - 1); } return(_sStr); } }
Symbol 1096 MovieClip [__Packages.com.disney.gem.games.robotDance.screens.TitleScreen] Frame 0
class com.disney.gem.games.robotDance.screens.TitleScreen extends com.sarbakan.utils.ScreenController { var nTimesPerfAltered, oController, mcRef, nLastFrame; function TitleScreen (_mcRef) { super(_mcRef); nTimesPerfAltered = 0; } function onBtHelp() { com.disney.gem.games.robotDance.Controller(oController).showInstructions(); com.disney.gem.games.robotDance.Controller(oController).playClickSound(); } function onBtPlay() { com.disney.gem.games.robotDance.Controller(oController).startNewGame(); com.disney.gem.games.robotDance.Controller(oController).playClickSound(); } function state_idle_init() { super.state_idle_init(); mcRef.mcState.mcContent.btHelp.onRelease = com.sarbakan.utils.Delegate.create(this, onBtHelp); mcRef.mcState.mcContent.btPlay.onRelease = com.sarbakan.utils.Delegate.create(this, onBtPlay); com.disney.gem.games.robotDance.Controller(oController).applyRollSound(mcRef.mcState.mcContent.btPlay); com.disney.gem.games.robotDance.Controller(oController).applyRollSound(mcRef.mcState.mcContent.btHelp); } function state_idle() { if (com.disney.gem.games.robotDance.Controller.bPerfAltered == undefined) { if (nLastFrame != undefined) { var _local2 = (getTimer() - nLastFrame) / (1000 / com.disney.gem.games.robotDance.GameData.nTARGET_FPS); if (Math.abs(1 - _local2) > 1) { nTimesPerfAltered++; } else { nTimesPerfAltered--; } } if (nTimesPerfAltered >= 10) { com.disney.gem.games.robotDance.Controller.bPerfAltered = true; } else if (nTimesPerfAltered < -10) { com.disney.gem.games.robotDance.Controller.bPerfAltered = false; } nLastFrame = getTimer(); } } }
Symbol 1097 MovieClip [__Packages.com.disney.gem.games.robotDance.screens.HelpScreen] Frame 0
class com.disney.gem.games.robotDance.screens.HelpScreen extends com.sarbakan.utils.ScreenController { var oController, mcRef; function HelpScreen (_mcRef) { super(_mcRef); } function onBtBack() { com.disney.gem.games.robotDance.Controller(oController).hideInstructions(); com.disney.gem.games.robotDance.Controller(oController).playClickSound(); } function state_idle_init() { super.state_idle_init(); mcRef.mcState.mcContent.btBack.onRelease = com.sarbakan.utils.Delegate.create(this, onBtBack); com.disney.gem.games.robotDance.Controller(oController).applyRollSound(mcRef.mcState.mcContent.btBack); } }
Symbol 1098 MovieClip [__Packages.com.disney.gem.games.robotDance.screens.EndScreen] Frame 0
class com.disney.gem.games.robotDance.screens.EndScreen extends com.sarbakan.utils.ScreenController { var oController, mcRef; function EndScreen (_mcRef) { super(_mcRef); } function onBtPlay() { com.disney.gem.games.robotDance.Controller(oController).showTitleScreen(true); com.disney.gem.games.robotDance.Controller(oController).playClickSound(); } function state_in_init() { super.state_in_init(); updateBtn(); } function state_idle_init() { super.state_idle_init(); updateBtn(); } function state_out_init() { super.state_out_init(); updateBtn(); } function updateBtn() { mcRef.mcState.mcContent.btPlay.onRelease = com.sarbakan.utils.Delegate.create(this, onBtPlay); com.disney.gem.games.robotDance.Controller(oController).applyRollSound(mcRef.mcState.mcContent.btPlay); mcRef.mcState.mcContent.txtScore.text = com.sarbakan.utils.Tools.getFormatedNumber(com.disney.gem.games.robotDance.Controller.getInstance().getScore()); } }
Symbol 1099 MovieClip [__Packages.com.disney.gem.games.robotDance.screens.WinScreen] Frame 0
class com.disney.gem.games.robotDance.screens.WinScreen extends com.sarbakan.utils.ScreenController { var oController, mcRef; function WinScreen (_mcRef) { super(_mcRef); } function onBtPlay() { com.disney.gem.games.robotDance.Controller(oController).showTitleScreen(true); com.disney.gem.games.robotDance.Controller(oController).playClickSound(); } function state_in_init() { super.state_in_init(); updateBtn(); } function state_idle_init() { super.state_idle_init(); updateBtn(); } function state_out_init() { super.state_out_init(); updateBtn(); } function updateBtn() { mcRef.mcState.mcContent.btPlay.onRelease = com.sarbakan.utils.Delegate.create(this, onBtPlay); mcRef.mcState.mcContent.txtScore.text = com.sarbakan.utils.Tools.getFormatedNumber(com.disney.gem.games.robotDance.Controller.getInstance().getScore()); com.disney.gem.games.robotDance.Controller(oController).applyRollSound(mcRef.mcState.mcContent.btPlay); } }
Symbol 1100 MovieClip [__Packages.com.disney.gem.games.robotDance.screens.PreloaderScreen] Frame 0
class com.disney.gem.games.robotDance.screens.PreloaderScreen extends com.sarbakan.utils.ScreenController { var oController, mcRef; function PreloaderScreen (_mcRef) { super(_mcRef); } function state_idle() { var _local2 = com.disney.gem.games.robotDance.Controller(oController).mcTimeline.getBytesLoaded() / com.disney.gem.games.robotDance.Controller(oController).mcTimeline.getBytesTotal(); mcRef.mcState.txtLoading.text = Math.round(_local2 * 100); if (_local2 == 1) { com.disney.gem.games.robotDance.Controller(oController).onPreloadingDone(); } } }
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Instance Names

"mcScreens"Frame 1Symbol 45 MovieClip
"mcScreens"Frame 31Symbol 398 MovieClip
"mcPopups"Frame 31Symbol 478 MovieClip
"mcTransitions"Frame 31Symbol 501 MovieClip
"mcGame"Frame 41Symbol 1065 MovieClip
"txtLoading"Symbol 43 MovieClip Frame 1Symbol 40 EditableText
"mcState"Symbol 44 MovieClip Frame 10Symbol 43 MovieClip
"mcPreloader"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"mcState"Symbol 54 MovieClip [mcUp] Frame 1Symbol 48 MovieClip
"mcState"Symbol 54 MovieClip [mcUp] Frame 10Symbol 49 MovieClip
"mcState"Symbol 54 MovieClip [mcUp] Frame 50Symbol 53 MovieClip
"mcState"Symbol 61 MovieClip [mcDown] Frame 1Symbol 55 MovieClip
"mcState"Symbol 61 MovieClip [mcDown] Frame 10Symbol 56 MovieClip
"mcState"Symbol 61 MovieClip [mcDown] Frame 20Symbol 57 MovieClip
"mcState"Symbol 61 MovieClip [mcDown] Frame 30Symbol 58 MovieClip
"mcState"Symbol 61 MovieClip [mcDown] Frame 40Symbol 59 MovieClip
"mcState"Symbol 61 MovieClip [mcDown] Frame 50Symbol 60 MovieClip
"mcState"Symbol 65 MovieClip [mcLeft] Frame 1Symbol 62 MovieClip
"mcState"Symbol 65 MovieClip [mcLeft] Frame 10Symbol 63 MovieClip
"mcState"Symbol 65 MovieClip [mcLeft] Frame 50Symbol 64 MovieClip
"mcState"Symbol 69 MovieClip [mcRight] Frame 1Symbol 66 MovieClip
"mcState"Symbol 69 MovieClip [mcRight] Frame 10Symbol 67 MovieClip
"mcState"Symbol 69 MovieClip [mcRight] Frame 50Symbol 68 MovieClip
"mcState"Symbol 77 MovieClip [mcUpDown] Frame 1Symbol 71 MovieClip
"mcState"Symbol 77 MovieClip [mcUpDown] Frame 10Symbol 72 MovieClip
"mcState"Symbol 77 MovieClip [mcUpDown] Frame 50Symbol 76 MovieClip
"mcState"Symbol 84 MovieClip [mcUpRight] Frame 1Symbol 78 MovieClip
"mcState"Symbol 84 MovieClip [mcUpRight] Frame 10Symbol 79 MovieClip
"mcState"Symbol 84 MovieClip [mcUpRight] Frame 50Symbol 83 MovieClip
"mcState"Symbol 85 MovieClip [mcUpLeft] Frame 1Symbol 78 MovieClip
"mcState"Symbol 85 MovieClip [mcUpLeft] Frame 10Symbol 79 MovieClip
"mcState"Symbol 85 MovieClip [mcUpLeft] Frame 50Symbol 83 MovieClip
"mcState"Symbol 92 MovieClip [mcDownRight] Frame 1Symbol 86 MovieClip
"mcState"Symbol 92 MovieClip [mcDownRight] Frame 10Symbol 87 MovieClip
"mcState"Symbol 92 MovieClip [mcDownRight] Frame 50Symbol 91 MovieClip
"mcState"Symbol 93 MovieClip [mcDownLeft] Frame 1Symbol 86 MovieClip
"mcState"Symbol 93 MovieClip [mcDownLeft] Frame 10Symbol 87 MovieClip
"mcState"Symbol 93 MovieClip [mcDownLeft] Frame 50Symbol 91 MovieClip
"mcState"Symbol 100 MovieClip [mcLeftRight] Frame 1Symbol 94 MovieClip
"mcState"Symbol 100 MovieClip [mcLeftRight] Frame 10Symbol 95 MovieClip
"mcState"Symbol 100 MovieClip [mcLeftRight] Frame 50Symbol 99 MovieClip
"btPlay"Symbol 177 MovieClip Frame 1Symbol 164 Button
"btHelp"Symbol 177 MovieClip Frame 1Symbol 170 Button
"mcContent"Symbol 178 MovieClip Frame 1Symbol 177 MovieClip
"btBlocker"Symbol 179 MovieClip Frame 10Symbol 136 Button
"mcState"Symbol 179 MovieClip Frame 10Symbol 178 MovieClip
"btBack"Symbol 250 MovieClip Frame 1Symbol 164 Button
"mcContent"Symbol 251 MovieClip Frame 1Symbol 250 MovieClip
"btBlocker"Symbol 252 MovieClip Frame 10Symbol 136 Button
"mcState"Symbol 252 MovieClip Frame 10Symbol 251 MovieClip
"txtScore"Symbol 312 MovieClip Frame 1Symbol 305 EditableText
"btPlay"Symbol 312 MovieClip Frame 1Symbol 311 Button
"mcContent"Symbol 313 MovieClip Frame 1Symbol 312 MovieClip
"btBlocker"Symbol 314 MovieClip Frame 10Symbol 136 Button
"mcState"Symbol 314 MovieClip Frame 10Symbol 313 MovieClip
"txtScore"Symbol 395 MovieClip Frame 1Symbol 373 EditableText
"btPlay"Symbol 395 MovieClip Frame 1Symbol 394 Button
"mcContent"Symbol 396 MovieClip Frame 1Symbol 395 MovieClip
"btBlocker"Symbol 397 MovieClip Frame 10Symbol 136 Button
"mcState"Symbol 397 MovieClip Frame 10Symbol 396 MovieClip
"mcTitle"Symbol 398 MovieClip Frame 1Symbol 179 MovieClip
"mcHelp"Symbol 398 MovieClip Frame 1Symbol 252 MovieClip
"mcWin"Symbol 398 MovieClip Frame 1Symbol 314 MovieClip
"mcLose"Symbol 398 MovieClip Frame 1Symbol 397 MovieClip
"btSound"Symbol 436 MovieClip Frame 1Symbol 427 Button
"btSound"Symbol 436 MovieClip Frame 10Symbol 435 Button
"btResume"Symbol 437 MovieClip Frame 1Symbol 410 Button
"btQuit"Symbol 437 MovieClip Frame 1Symbol 415 Button
"btHelp"Symbol 437 MovieClip Frame 1Symbol 418 Button
"mcSoundToggle"Symbol 437 MovieClip Frame 1Symbol 436 MovieClip
"mcContent"Symbol 438 MovieClip Frame 1Symbol 437 MovieClip
"btBlocker"Symbol 440 MovieClip Frame 10Symbol 136 Button
"mcState"Symbol 440 MovieClip Frame 10Symbol 430 MovieClip
"mcState"Symbol 440 MovieClip Frame 20Symbol 438 MovieClip
"mcState"Symbol 440 MovieClip Frame 30Symbol 439 MovieClip
"btNo"Symbol 456 MovieClip Frame 1Symbol 447 Button
"btYes"Symbol 456 MovieClip Frame 1Symbol 451 Button
"mcContent"Symbol 457 MovieClip Frame 1Symbol 456 MovieClip
"mcContent"Symbol 458 MovieClip Frame 1Symbol 456 MovieClip
"mcContent"Symbol 459 MovieClip Frame 1Symbol 456 MovieClip
"btBlocker"Symbol 460 MovieClip Frame 10Symbol 136 Button
"mcState"Symbol 460 MovieClip Frame 10Symbol 457 MovieClip
"mcState"Symbol 460 MovieClip Frame 20Symbol 458 MovieClip
"mcState"Symbol 460 MovieClip Frame 30Symbol 459 MovieClip
"txtLevel"Symbol 465 MovieClip Frame 1Symbol 464 EditableText
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"mcContent"Symbol 468 MovieClip Frame 1Symbol 465 MovieClip
"btBlocker"Symbol 469 MovieClip Frame 10Symbol 136 Button
"mcState"Symbol 469 MovieClip Frame 10Symbol 466 MovieClip
"mcState"Symbol 469 MovieClip Frame 20Symbol 467 MovieClip
"mcState"Symbol 469 MovieClip Frame 30Symbol 468 MovieClip
"mcContent"Symbol 474 MovieClip Frame 1Symbol 473 MovieClip
"mcContent"Symbol 475 MovieClip Frame 1Symbol 473 MovieClip
"mcContent"Symbol 476 MovieClip Frame 1Symbol 473 MovieClip
"btBlocker"Symbol 477 MovieClip Frame 10Symbol 136 Button
"mcState"Symbol 477 MovieClip Frame 10Symbol 474 MovieClip
"mcState"Symbol 477 MovieClip Frame 20Symbol 475 MovieClip
"mcState"Symbol 477 MovieClip Frame 30Symbol 476 MovieClip
"mcMenu"Symbol 478 MovieClip Frame 1Symbol 440 MovieClip
"mcConfirm"Symbol 478 MovieClip Frame 1Symbol 460 MovieClip
"mcLevel"Symbol 478 MovieClip Frame 1Symbol 469 MovieClip
"mcPerfect"Symbol 478 MovieClip Frame 1Symbol 477 MovieClip
"btBlocker"Symbol 500 MovieClip Frame 10Symbol 136 Button
"mcState"Symbol 500 MovieClip Frame 10Symbol 498 MovieClip
"mcState"Symbol 500 MovieClip Frame 20Symbol 499 MovieClip
"mcDefault"Symbol 501 MovieClip Frame 1Symbol 500 MovieClip
"mcState"Symbol 506 MovieClip Frame 1Symbol 503 MovieClip
"mcState"Symbol 506 MovieClip Frame 10Symbol 505 MovieClip
"mcState"Symbol 553 MovieClip Frame 1Symbol 521 MovieClip
"mcState"Symbol 553 MovieClip Frame 10Symbol 522 MovieClip
"mcState"Symbol 553 MovieClip Frame 20Symbol 528 MovieClip
"mcState"Symbol 553 MovieClip Frame 30Symbol 544 MovieClip
"mcState"Symbol 553 MovieClip Frame 40Symbol 551 MovieClip
"mcState"Symbol 553 MovieClip Frame 50Symbol 552 MovieClip
"mcState"Symbol 589 MovieClip Frame 1Symbol 573 MovieClip
"mcState"Symbol 589 MovieClip Frame 10Symbol 574 MovieClip
"mcState"Symbol 589 MovieClip Frame 20Symbol 578 MovieClip
"mcState"Symbol 589 MovieClip Frame 30Symbol 584 MovieClip
"mcState"Symbol 589 MovieClip Frame 40Symbol 587 MovieClip
"mcState"Symbol 589 MovieClip Frame 50Symbol 588 MovieClip
"mcState"Symbol 614 MovieClip Frame 1Symbol 598 MovieClip
"mcState"Symbol 614 MovieClip Frame 10Symbol 599 MovieClip
"mcState"Symbol 614 MovieClip Frame 20Symbol 603 MovieClip
"mcState"Symbol 614 MovieClip Frame 30Symbol 609 MovieClip
"mcState"Symbol 614 MovieClip Frame 40Symbol 612 MovieClip
"mcState"Symbol 614 MovieClip Frame 50Symbol 613 MovieClip
"mcArm"Symbol 615 MovieClip Frame 1Symbol 553 MovieClip
"mcArm"Symbol 615 MovieClip Frame 2Symbol 589 MovieClip
"mcArm"Symbol 615 MovieClip Frame 3Symbol 614 MovieClip
"mcState"Symbol 627 MovieClip Frame 1Symbol 616 MovieClip
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"mcState"Symbol 627 MovieClip Frame 40Symbol 625 MovieClip
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"mcState"Symbol 638 MovieClip Frame 1Symbol 628 MovieClip
"mcState"Symbol 638 MovieClip Frame 10Symbol 629 MovieClip
"mcState"Symbol 638 MovieClip Frame 20Symbol 633 MovieClip
"mcState"Symbol 638 MovieClip Frame 30Symbol 634 MovieClip
"mcState"Symbol 638 MovieClip Frame 40Symbol 636 MovieClip
"mcState"Symbol 638 MovieClip Frame 50Symbol 637 MovieClip
"mcState"Symbol 648 MovieClip Frame 1Symbol 639 MovieClip
"mcState"Symbol 648 MovieClip Frame 10Symbol 640 MovieClip
"mcState"Symbol 648 MovieClip Frame 20Symbol 644 MovieClip
"mcState"Symbol 648 MovieClip Frame 30Symbol 645 MovieClip
"mcState"Symbol 648 MovieClip Frame 40Symbol 646 MovieClip
"mcState"Symbol 648 MovieClip Frame 50Symbol 647 MovieClip
"mcArm"Symbol 649 MovieClip Frame 1Symbol 627 MovieClip
"mcArm"Symbol 649 MovieClip Frame 2Symbol 638 MovieClip
"mcArm"Symbol 649 MovieClip Frame 3Symbol 648 MovieClip
"mcArm1_All"Symbol 650 MovieClip Frame 1Symbol 615 MovieClip
"mcArm2_All"Symbol 650 MovieClip Frame 1Symbol 649 MovieClip
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http://swfchan.com/24/119365/info.shtml
Created: 5/3 -2019 22:20:34 Last modified: 5/3 -2019 22:20:34 Server time: 22/12 -2024 13:49:17