Frame 1
function loadF() {
nowLoad = _root.getBytesLoaded();
totalLoad = _root.getBytesTotal();
loadPercent = (nowLoad / totalLoad) * 100;
dan = 4;
goN = int(loadPercent * dan);
loading_mc.gotoAndStop(goN);
if (_root.nowLoad == _root.totalLoad) {
gotoAndStop ("titleF");
clearInterval(secInter);
}
}
stop();
System.security.allowInsecureDomain("http://kr.abyss.teen.yahoo.com");
System.security.allowInsecureDomain("http://abyss0.kids.kr1.yahoo.com");
System.security.allowInsecureDomain("http://abyss1.kids.kr1.yahoo.com");
System.security.allowInsecureDomain("http://abyss2.kids.kr1.yahoo.com");
System.security.allowInsecureDomain("http://abyss3.kids.kr1.yahoo.com");
System.security.allowInsecureDomain("http://abyss4.kids.kr1.yahoo.com");
ip = "http://abyss0.kids.kr1.yahoo.com/";
secInter = setInterval(loadF, 1);
gameFirstValue = true;
Frame 2
function soundOn() {
_root.backSound = new Sound();
_root.buttonSound = new Sound();
_root.gunSound = new Sound();
_root.gameOverSound = new Sound();
_root.backSound.attachSound("backSoundM");
_root.buttonSound.attachSound("buttonSoundM");
_root.gunSound.attachSound("gunSoundM");
_root.gameOverSound.attachSound("gameOverSoundM");
}
function soundOff() {
_root.backSound.stop();
delete _root.backSound;
delete _root.buttonSound;
delete _root.gunSound;
delete _root.gameOverSound;
}
if (gameFirstValue) {
soundOn();
_root.backSound.start(0, 999);
_root.gameFirstValue = false;
}
stop();
Frame 22
function startGame() {
_root.gameOverSound.stop();
_root.backSound.start(0, 999);
copy_mc.sound_mc.bt.enabled = true;
gamePlay.restart();
}
function gameOverF() {
_root.backSound.stop();
_root.gameOverSound.start();
copy_mc.sound_mc.bt.enabled = false;
point_df = score;
var _local2 = new ResultCheck(_root.winLose_mc, userId, ip, gameName, point_df);
_local2.nowLebleArr = [49, 200, 500, 1000];
_local2.starCalF();
trace("gameover = " + winLose_mc);
}
gameName = "abyss_gunman";
stop();
gamePlay = new WildGun(this);
Symbol 15 MovieClip [bottle] Frame 1
stop();
Symbol 15 MovieClip [bottle] Frame 15
stop();
removeMovieClip(this);
Symbol 20 MovieClip [fish] Frame 15
gotoAndPlay (1);
Symbol 20 MovieClip [fish] Frame 26
stop();
removeMovieClip(this);
Symbol 23 MovieClip [cat] Frame 65
stop();
removeMovieClip(this);
Symbol 33 MovieClip [clock] Frame 1
trace("1");
Symbol 33 MovieClip [clock] Frame 15
gotoAndPlay (1);
trace("dkdkdkd");
Symbol 33 MovieClip [clock] Frame 16
trace("dkdk");
Symbol 33 MovieClip [clock] Frame 21
stop();
removeMovieClip(this);
Symbol 47 MovieClip [nextlevel] Frame 42
stop();
removeMovieClip(this);
Symbol 228 MovieClip [__Packages.ResultCheck] Frame 0
class ResultCheck
{
var _mc, userId, ip, gameName, point, star;
function ResultCheck (mc, userId, ip, gameName, point) {
_mc = mc;
this.userId = userId;
this.ip = ip;
this.gameName = gameName;
this.point = point;
trace(_mc);
trace(userId);
trace(ip);
trace(gameName);
trace(point);
}
function starCalF() {
trace("start");
var _local3;
trace((((("point = " + point) + ", nowArr = ") + nowLebleArr[nowLebleArr.length - 1]) + ",") + (point > nowLebleArr[nowLebleArr.length]));
if (point > nowLebleArr[nowLebleArr.length - 1]) {
_local3 = nowLebleArr.length;
} else {
var _local2 = 0;
while (_local2 < nowLebleArr.length) {
if (nowLebleArr[_local2] >= point) {
_local3 = _local2;
break;
}
_local2++;
}
}
star = starArr[_local3];
gameEndMcF();
}
function gameEndMcF() {
_mc.gotoAndStop("pointSaveF");
_mc.point = point;
_mc.star = star;
resltF();
}
function resltF() {
_mc.gotoAndStop("loginF");
_mc.B1.onRelease = function () {
this._parent.gotoAndStop(1);
_root.startGame();
};
_mc.B2.onRelease = function () {
getURL ("http://kr.abyss.teen.yahoo.com/", "_blank");
};
}
var starArr = new Array(0, 1, 3, 5, 7);
var abyss_boarddriversLebleArr = new Array(50, 200, 500, 1000);
var abyss_bricksLebleArr = new Array(4, 10, 30, 100);
var abyss_jungleairplaneLebleArr = new Array(99, 300, 600, 1000);
var abyss_cubemoaLebleArr = new Array(99, 300, 1000, 2000);
var abyss_filsalLebleArr = new Array(49, 100, 300, 1000);
var abyss_jujuLebleArr = new Array(49, 300, 1000, 5000);
var abyss_gunmanLebleArr = new Array(49, 200, 500, 1000);
var nowLebleArr = new Array();
}
Symbol 229 MovieClip [__Packages.WildGun] Frame 0
class WildGun
{
var mc, timebottle, timefish, timelimite, timeClock, nextLevel, bottleC, FishC, clockC, timerinterval, bottleInterval, fishleInterval, owlinterval, clockInterval, call_S, endinterval;
function WildGun (mc) {
this.mc = mc;
mc.combo_mc._visible = false;
mc.owltwo._visible = false;
mc.winLose_mc.swapDepths(8000);
mc.target_mc.swapDepths(7000);
mc.owl_ch.swapDepths(600);
mc.score = 0;
mc.combo_mc.combo = 0;
mc.owltwo.cired.cirscore = 0;
mc.level = 1;
startBtn();
}
function startBtn() {
mc.black._visible = false;
onStart();
moveMouse();
}
function onStart() {
var owner = this;
var _local2 = new Object();
_local2.onKeyDown = function () {
if (Key.isDown(32)) {
owner.keyTransact();
}
};
Key.addListener(_local2);
updateAfterEvent();
mc.onMouseMove = mx.utils.Delegate.create(this, moveMouse);
mc.onMouseDown = mx.utils.Delegate.create(this, mouseTransact);
mc.onEnterFrame = mx.utils.Delegate.create(this, dragHitTest);
levelComparison();
intervaltimer();
intervalBottle();
intervalOwl();
intervalFish();
intervalClock();
}
function levelComparison() {
if ((mc.score >= 0) && (mc.score <= 300)) {
mc.level = 1;
timebottle = 1800;
timefish = 6000;
timelimite = 250;
timeClock = 8000;
} else if ((mc.score >= 301) && (mc.score <= 800)) {
mc.level = 2;
timebottle = 1200;
timefish = 5000;
timelimite = 200;
timeClock = 9000;
} else if ((mc.score >= 801) && (mc.score <= 1400)) {
mc.level = 3;
timebottle = 1000;
timefish = 4000;
timelimite = 150;
timeClock = 9000;
} else if ((mc.score >= 1401) && (mc.score <= 2500)) {
mc.level = 4;
timebottle = 800;
timefish = 3000;
timelimite = 100;
timeClock = 10000;
} else if ((mc.score >= 2501) && (mc.score <= 3500)) {
mc.level = 5;
timebottle = 500;
timefish = 2000;
timelimite = 80;
timeClock = 10000;
} else if ((mc.score >= 3501) && (mc.score <= 4000)) {
mc.level = 6;
timebottle = 500;
timefish = 2000;
timelimite = 70;
timeClock = 11000;
} else if ((mc.score >= 4001) && (mc.score <= 5000)) {
mc.level = 7;
timebottle = 500;
timefish = 2000;
timelimite = 50;
timeClock = 12000;
}
levelup();
}
function levelup() {
if (mc.level == 2) {
if (levelMode) {
creatNext();
levelMode = false;
}
} else if (mc.level == 3) {
if (!levelMode) {
creatNext();
levelMode = true;
}
} else if (mc.level == 4) {
if (levelMode) {
creatNext();
levelMode = false;
}
} else if (mc.level == 5) {
if (!levelMode) {
creatNext();
levelMode = true;
}
} else if (mc.level == 6) {
if (levelMode) {
creatNext();
levelMode = false;
}
} else if (mc.level == 7) {
if (!levelMode) {
creatNext();
levelMode = true;
}
}
}
function creatNext() {
nextLevel = mc.attachMovie("nextlevel", "nextlevel" + level_depth, level_depth);
setPos(nextLevel, 200, 130);
}
function dragHitTest() {
bottleC.hitBottle();
FishC.hitFish();
clockC.hitClock();
}
function intervaltimer() {
timerinterval = setInterval(this, "timerLimited", timelimite);
}
function intervalBottle() {
bottleInterval = setInterval(this, "createBottle", timebottle);
}
function intervalFish() {
var _local2 = random(2) + 1;
fishleInterval = setInterval(this, "createFish", _local2 * timefish);
}
function intervalOwl() {
var _local2 = random(2) + 1;
owlinterval = setInterval(this, "randomOwl", _local2 * timeOwl);
}
function intervalClock() {
var _local2 = random(2) + 1;
clockInterval = setInterval(this, "createClock", _local2 * timeClock);
}
function randomOwl() {
clearInterval(owlinterval);
var owner = this;
var _local2 = true;
mc.owltwo.circle.onPress = function () {
if (owner.gunMode) {
if (owner.downMode) {
owner.setPos(owner.mc.holl, owner.mc._xmouse, owner.mc._ymouse);
owner.mc.holl.gotoAndPlay(2);
owner.mc.owltwo.gotoAndPlay("hit");
owner.owmode = false;
owner.mc.combo_mc.combo = owner.mc.combo_mc.combo + 1;
if (owner.targetMode) {
owner.mc.bar_mc._xscale = owner.mc.bar_mc._xscale + 1.5;
owner.mc.gun_egg._x = owner.mc.gun_egg._x + 3.6;
owner.mc.gun_egg.gotoAndPlay("mo");
}
owner.mc.owl.gotoAndStop(1);
owner.mc.combo_mc._visible = true;
clearInterval(owner.owlinterval);
owner.redCircle();
}
}
};
mc.owl._visible = false;
mc.owltwo._visible = true;
mc.owltwo.gotoAndStop("on");
if (_local2) {
owlinterval = setInterval(this, "owlOff", 2000);
}
}
function redCircle() {
var _local4 = mc.owltwo._x - mc.holl._x;
var _local3 = mc.owltwo._y - mc.holl._y;
var _local2 = Math.sqrt(Math.pow(_local4, 2) + Math.pow(_local3, 2));
mc.owltwo.cired.cirscore = "+" + Math.abs(50 - Math.round(_local2));
trace("cirscore==" + mc.owltwo.cired.cirscore);
mc.score = mc.score + Math.abs(50 - Math.round(_local2));
}
function owlOff() {
clearInterval(owlinterval);
mc.owl._visible = true;
mc.owltwo._visible = false;
setPos(mc.holl, 650, 90);
mc.owltwo.gotoAndStop("off");
intervalOwl();
}
function moveMouse() {
Mouse.hide();
mc.target_mc._x = mc.target_mc._x + (speed * (mc._xmouse - mc.target_mc._x));
mc.target_mc._y = mc.target_mc._y + (speed * (mc._ymouse - mc.target_mc._y));
}
function keyTransact() {
if (spaceMode) {
trace("space key");
downMode = false;
spaceMode = false;
gunMode = true;
call_S.removeMovieClip();
mc.gun.gotoAndPlay("re");
gunnum = 0;
}
}
function mouseTransact() {
if (downMode) {
mc.target_mc.gotoAndPlay("pl");
if (gunnum == totalgunnum) {
gunnum = totalgunnum;
} else {
if (gunnum == 5) {
callspace();
}
if (gunnum == 6) {
gunMode = false;
}
gunnum++;
}
if (gunnum >= 1) {
spaceMode = true;
}
if (gunnum <= 6) {
mc.gunSound.start();
}
mc.gun.gotoAndPlay("g" + gunnum);
mc.owl.gotoAndPlay("wor");
}
}
function callspace() {
call_S = mc.attachMovie("s_Link", "s_Link", depth);
call_S._xscale = 85;
call_S._yscale = 85;
setPos(call_S, 200, 165);
}
function createBottle() {
clearInterval(bottleInterval);
bottleC = new Bottle("bottle", bottle_depth++, mc);
intervalBottle();
}
function createFish() {
clearInterval(fishleInterval);
FishC = new Fish("fish", fish_depth++, mc);
intervalFish();
}
function createClock() {
clearInterval(clockInterval);
clockC = new Clock("clock", clock_depth++, mc);
intervalClock();
}
function timerLimited() {
if (mc.bar_mc._xscale <= 10) {
endGame();
} else {
mc.bar_mc._xscale = mc.bar_mc._xscale - 0.5;
mc.gun_egg._x = mc.gun_egg._x - 1.2;
}
levelComparison();
}
function setPos(target, x, y) {
target._x = x;
target._y = y;
}
function endGame() {
trace("endgame");
call_S.removeMovieClip();
delete mc.onMouseMove;
delete mc.onMouseDown;
delete mc.onEnterFrame;
clearInterval(timerinterval);
clearInterval(bottleInterval);
clearInterval(owlinterval);
clearInterval(fishleInterval);
clearInterval(clockInterval);
bottleC.bottleEndGame();
FishC.fishEndGame();
clockC.clockEndGame();
spaceMode = false;
gunMode = false;
downMode = false;
endinterval = setInterval(this, "endGameTwo", 3000);
mc.black._visible = true;
mc.owltwo._visible = false;
mc.owl._visible = true;
}
function endGameTwo() {
trace("perfect end");
Mouse.show();
clearInterval(endinterval);
mc.combo_mc._visible = false;
mc.gameOverF();
}
function restart() {
var _local2 = this;
_local2.mc.black._visible = false;
_local2.spaceMode = false;
_local2.gunMode = true;
_local2.downMode = true;
_local2.targetMode = true;
_local2.levelMode = true;
_local2.mc.gun.gotoAndStop(1);
_local2.mc.bar_mc._xscale = 100;
_local2.mc.gun_egg._x = 281.1;
_local2.gunnum = 0;
_local2.mc.score = 0;
_local2.mc.combo_mc.combo = 0;
_local2.mc.owltwo.cired.cirscore = 0;
_local2.mc.level = 1;
_local2.moveMouse();
_local2.onStart();
}
var spaceMode = false;
var downMode = true;
var gunMode = true;
var targetMode = true;
var levelMode = true;
var speed = 1;
var gunnum = 0;
var totalgunnum = 7;
var bottle_depth = 1000;
var fish_depth = 2000;
var clock_depth = 3000;
var level_depth = 300;
var depth = 100;
var numsc = 10;
var timeOwl = 9000;
}
Symbol 230 MovieClip [__Packages.Bottle] Frame 0
class Bottle
{
var mc, sbottle, posnum, vx, vy;
function Bottle (sbottle, depth, mc) {
this.mc = mc;
this.sbottle = mc.attachMovie(sbottle, "bottle" + depth, depth);
posnum = random(2);
if (posnum == 0) {
mc.gamePlay.setPos(this.sbottle, -100, random(140) + 150);
} else if (posnum == 1) {
mc.gamePlay.setPos(this.sbottle, 700, random(140) + 150);
this.sbottle._xscale = -100;
}
vx = Math.cos((angle * Math.PI) / 180);
vy = Math.sin((angle * Math.PI) / 180);
this.sbottle.onEnterFrame = mx.utils.Delegate.create(this, moveSbottle);
}
function moveSbottle() {
if (posnum == 0) {
sbottle._x = sbottle._x + (bospeed * vx);
sbottle._y = sbottle._y - (bospeed * vy);
if (sbottle._x > 600) {
sbottle.removeMovieClip();
delete sbottle.onEnterFrame;
}
} else if (posnum == 1) {
sbottle._x = sbottle._x - (bospeed * vx);
sbottle._y = sbottle._y - (bospeed * vy);
if (sbottle._x < -50) {
sbottle.removeMovieClip();
delete sbottle.onEnterFrame;
}
}
}
function hitBottle() {
var owner = this;
sbottle.bottlehit.onPress = function () {
if (owner.mc.gamePlay.gunMode) {
if (owner.mc.gamePlay.downMode) {
owner.mc.combo_mc.combo = owner.mc.combo_mc.combo + 1;
owner.mc.score = owner.mc.score + (owner.mc.gamePlay.numsc + owner.mc.combo_mc.combo);
if (owner.mc.gamePlay.targetMode) {
owner.mc.bar_mc._xscale = owner.mc.bar_mc._xscale + 1.5;
owner.mc.gun_egg._x = owner.mc.gun_egg._x + 3.6;
owner.mc.gun_egg.gotoAndPlay("mo");
}
owner.sbottle.gotoAndPlay("die");
owner.mc.owl.gotoAndStop(1);
owner.mc.score_mc.movescore.descore = "+" + (owner.mc.gamePlay.numsc + owner.mc.combo_mc.combo);
owner.mc.score_mc.gotoAndPlay(2);
owner.createscore();
owner.mc.combo_mc._visible = true;
delete owner.sbottle.onEnterFrame;
}
}
};
}
function createscore() {
mc.gamePlay.setPos(mc.score_mc, mc._xmouse, mc._ymouse);
}
function bottleEndGame() {
delete sbottle.onPress;
sbottle.removeMovieClip();
delete sbottle.onEnterFrame;
}
var angle = 10;
var bospeed = 8;
}
Symbol 231 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object
{
var func;
function Delegate (f) {
super();
func = f;
}
static function create(obj, func) {
var _local2 = function () {
var _local2 = arguments.callee.target;
var _local3 = arguments.callee.func;
return(_local3.apply(_local2, arguments));
};
_local2.target = obj;
_local2.func = func;
return(_local2);
}
function createDelegate(obj) {
return(create(obj, func));
}
}
Symbol 232 MovieClip [__Packages.Fish] Frame 0
class Fish
{
var mc, sfish, fosnum, fvx, fvy, sCat;
function Fish (sfish, depth, mc) {
this.mc = mc;
this.sfish = mc.attachMovie(sfish, "fish" + depth, depth);
fosnum = random(2);
if (fosnum == 0) {
mc.gamePlay.setPos(this.sfish, -100, random(140) + 150);
} else if (fosnum == 1) {
mc.gamePlay.setPos(this.sfish, 700, random(140) + 150);
this.sfish._xscale = -100;
}
fvx = Math.cos((fangle * Math.PI) / 180);
fvy = Math.sin((fangle * Math.PI) / 180);
this.sfish.onEnterFrame = mx.utils.Delegate.create(this, moveSFish);
}
function moveSFish() {
if (fosnum == 0) {
sfish._x = sfish._x + (fispeed * fvx);
sfish._y = sfish._y - (fispeed * fvy);
if (sfish._x > 600) {
sfish.removeMovieClip();
delete sfish.onEnterFrame;
}
} else if (fosnum == 1) {
sfish._x = sfish._x - (fispeed * fvx);
sfish._y = sfish._y - (fispeed * fvy);
if (sfish._x < -50) {
sfish.removeMovieClip();
delete sfish.onEnterFrame;
}
}
}
function hitFish() {
var owner = this;
sfish.fishhit.onPress = function () {
if (owner.mc.gamePlay.gunMode) {
if (owner.mc.gamePlay.downMode) {
owner.sfish.gotoAndPlay("die");
owner.mc.owl.gotoAndStop(1);
delete owner.sfish.onEnterFrame;
owner.mc.combo_mc.combo = 0;
owner.creatCat();
}
}
};
}
function creatCat() {
sCat = mc.attachMovie("cat", "cat" + cat_depths, cat_depths);
sCat._xscale = 70;
sCat._yscale = 70;
mc.gamePlay.setPos(sCat, 185, 150);
}
function fishEndGame() {
delete sfish.onPress;
sfish.removeMovieClip();
delete sfish.onEnterFrame;
}
var fispeed = 5;
var fangle = 10;
var cat_depths = 6000;
}
Symbol 233 MovieClip [__Packages.Clock] Frame 0
class Clock
{
var mc, sclock, cosnum, cvx, cvy, sClock_Stop, clockintervalStop;
function Clock (sclock, depth, mc) {
this.mc = mc;
this.sclock = mc.attachMovie(sclock, "clock" + depth, depth);
this.sclock._xscale = 90;
this.sclock._yscale = 90;
cosnum = random(2);
if (cosnum == 0) {
mc.gamePlay.setPos(this.sclock, -100, random(140) + 150);
} else if (cosnum == 1) {
mc.gamePlay.setPos(this.sclock, 700, random(140) + 150);
this.sclock._xscale = -100;
}
cvx = Math.cos((cangle * Math.PI) / 180);
cvy = Math.sin((cangle * Math.PI) / 180);
this.sclock.onEnterFrame = mx.utils.Delegate.create(this, moveClock);
}
function moveClock() {
if (cosnum == 0) {
sclock._x = sclock._x + (clockspeed * cvx);
sclock._y = sclock._y - (clockspeed * cvy);
if (sclock._x > 600) {
sclock.removeMovieClip();
delete sclock.onEnterFrame;
}
} else if (cosnum == 1) {
sclock._x = sclock._x - (clockspeed * cvx);
sclock._y = sclock._y - (clockspeed * cvy);
if (sclock._x < -50) {
sclock.removeMovieClip();
delete sclock.onEnterFrame;
}
}
}
function hitClock() {
var owner = this;
sclock.clockhit.onPress = function () {
if (owner.mc.gamePlay.gunMode) {
if (owner.mc.gamePlay.downMode) {
owner.sclock.gotoAndPlay("die");
owner.mc.owl.gotoAndStop(1);
owner.mc.combo_mc.combo = owner.mc.combo_mc.combo + 1;
owner.mc.combo_mc._visible = true;
delete owner.sclock.onEnterFrame;
owner.creatClock_Stop();
}
}
};
}
function creatClock_Stop() {
trace("creatClock_Stop");
sClock_Stop = mc.attachMovie("clock_Stop", "clock_Stop" + clockS_depths, clockS_depths);
sClock_Stop._xscale = 87;
sClock_Stop._yscale = 87;
mc.gamePlay.setPos(sClock_Stop, mc.gun_egg._x + 7, mc.gun_egg._y + 43);
mc.gamePlay.targetMode = false;
clearInterval(mc.gamePlay.timerinterval);
clockintervalStop = setInterval(this, "playclock", 3000);
}
function playclock() {
clearInterval(clockintervalStop);
mc.gamePlay.targetMode = true;
sClock_Stop.removeMovieClip();
mc.gamePlay.intervaltimer();
}
function clockEndGame() {
trace("clockEndGame");
delete sclock.onPress;
sclock.removeMovieClip();
clearInterval(clockintervalStop);
delete sclock.onEnterFrame;
}
var cangle = 10;
var clockspeed = 5;
var clockS_depths = 500;
}
Symbol 83 Button
on (release) {
_root.soundOff();
gotoAndStop (2);
}
Symbol 85 Button
on (release) {
_root.soundOn();
_root.backSound.start(0, 999);
gotoAndStop (1);
}
Symbol 86 MovieClip Frame 1
stop();
Symbol 92 Button
on (release) {
_root.gotoAndStop("helpF");
}
on (rollOver) {
_root.buttonSound.start();
}
Symbol 95 Button
on (release) {
_root.gotoAndStop("gameF");
}
on (rollOver) {
_root.buttonSound.start();
}
Symbol 102 Button
on (release) {
_root.gotoAndPlay("gameF");
}
on (rollOver) {
_root.buttonSound.start();
}
Symbol 121 MovieClip Frame 1
stop();
Symbol 121 MovieClip Frame 25
gotoAndStop (1);
_parent.gamePlay.owlOff();
Symbol 165 MovieClip Frame 1
stop();
Symbol 165 MovieClip Frame 5
stop();
Symbol 165 MovieClip Frame 9
stop();
Symbol 165 MovieClip Frame 13
stop();
Symbol 165 MovieClip Frame 17
stop();
Symbol 165 MovieClip Frame 21
stop();
Symbol 165 MovieClip Frame 25
stop();
Symbol 165 MovieClip Frame 29
stop();
Symbol 165 MovieClip Frame 43
stop();
_parent.gamePlay.downMode = true;
Symbol 169 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 8
gotoAndStop (1);
Symbol 176 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 10
gotoAndStop (1);
Symbol 180 MovieClip Frame 1
stop();
Symbol 180 MovieClip Frame 6
_parent.combo_mc._visible = false;
Symbol 180 MovieClip Frame 20
gotoAndStop (1);
_parent.combo_mc.combo = 0;
Symbol 185 MovieClip Frame 25
gotoAndPlay (1);
Symbol 185 MovieClip Frame 31
gotoAndPlay (1);
Symbol 189 MovieClip Frame 1
stop();
Symbol 189 MovieClip Frame 15
gotoAndStop (1);
Symbol 225 MovieClip Frame 1
stop();
Symbol 227 MovieClip Frame 1
stop();
Symbol 227 MovieClip Frame 2
if ((_root.userid == "null") or (_root.userid == undefined)) {
gotoAndStop ("loginF");
} else if ((_root.userid != "null") && (_root.userid != undefined)) {
_root.pointCheck.load((((_root.callURL + "singleGameRank_Check.jsp?gameid=") + _root.gamename) + "&point=") + _root.point_df);
}
_root.test = _root.test + (((((newline + _root.callURL) + "singleGameRank_Check.jsp?gameid=") + _root.gamename) + "&point=") + _root.point_df);