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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/85885803?noj=FRM85885803-29DC" width="1" height="1"></div>

thanksgiving-dinner-bounce.swf

This is the info page for
Flash #119639

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Elephant" size="32" color="#ff9900" letterSpacing="0.000000" kerning="0"><a href="http://www.akidsheart.com" target = "_self">Happy Thanksgiving</a></font></p><p align="center"><font face="Elephant" size="32" color="#ff9900" letterSpacing="0.000000" kerning="0"><a href="http://www.akidsheart.com" target = "_self">from akidsheart.com</a></font></p>

Play Again

Play Again

Play Again

Life

Score

<p align="center"><font face="Comic Sans MS" size="16" color="#663300" letterSpacing="0.000000" kerning="0"><a href="http://www.akidsheart.com" target = "_self">More Games at akidsheart.com</a></font></p>

START

START

Thanksgiving Dinner
Bounce

Instructions

Move the tray with the mouse to catch
the food and get it to the table.

ActionScript [AS1/AS2]

Frame 1
com.novelgames.flashgames.common.MainDevelopment.initialize(this);
Symbol 26 MovieClip [fruit] Frame 1
#initclip 17 Object.registerClass("fruit", com.novelgames.flashgames.fruits.Fruit); #endinitclip
Symbol 35 MovieClip [gameOverDialog] Frame 1
#initclip 11 Object.registerClass("gameOverDialog", com.novelgames.flashgames.fruits.GameOverDialog); #endinitclip
Symbol 35 MovieClip [gameOverDialog] Frame 20
showFinished();
Symbol 39 MovieClip [muteButton] Frame 1
#initclip 12 Object.registerClass("muteButton", com.novelgames.flashgames.common.MuteButton); #endinitclip
Symbol 42 MovieClip [lifeBar] Frame 1
#initclip 13 Object.registerClass("lifeBar", com.novelgames.flashgames.fruits.LifeBar); #endinitclip
Symbol 46 MovieClip [mat] Frame 1
#initclip 14 Object.registerClass("mat", com.novelgames.flashgames.fruits.Mat); #endinitclip
Symbol 52 MovieClip Frame 30
gotoAndPlay (1);
Symbol 58 MovieClip [game] Frame 1
#initclip 15 Object.registerClass("game", com.novelgames.flashgames.fruits.Game); #endinitclip
Symbol 63 MovieClip [background] Frame 1
#initclip 16 Object.registerClass("background", com.novelgames.flashgames.fruits.Background); #endinitclip
Symbol 74 MovieClip [__Packages.com.novelgames.flashgames.common.MainDevelopment] Frame 0
class com.novelgames.flashgames.common.MainDevelopment extends MovieClip { var gotoAndStop, startButton, highScoresButton, moreGamesButton; function MainDevelopment () { super(); } static function initialize(movieClip) { movieClip.__proto__ = com.novelgames.flashgames.common.MainDevelopment.prototype; movieClip.gotoTitlePage(); } function gotoTitlePage() { gotoAndStop("title"); startButton.onRelease = function () { this._parent.gotoInstructionsPage(); }; highScoresButton.onRelease = function () { this._parent.showHighScores(); }; moreGamesButton.onRelease = function () { this._parent.getURL("http://www.novelgames.com", "_blank"); }; } function gotoInstructionsPage() { gotoAndStop("instructions"); startButton.onRelease = function () { this._parent.gotoGamePage(); }; } function gotoGamePage() { gotoAndStop("game"); } function showHighScores() { trace("showHighScores()"); } function showEnterHighScore(score) { trace(("showEnterHighScore(" + score) + ")"); } }
Symbol 75 MovieClip [__Packages.com.novelgames.flashgames.fruits.GameOverDialog] Frame 0
class com.novelgames.flashgames.fruits.GameOverDialog extends MovieClip { var stop, gotoAndPlay, playAgainButton, _parent; function GameOverDialog () { super(); stop(); } function show() { gotoAndPlay("show"); } function showFinished() { stop(); playAgainButton.onRelease = function () { this._parent._parent._parent.gotoTitlePage(); }; _parent.showEnterHighScore(); } }
Symbol 76 MovieClip [__Packages.com.novelgames.flashgames.common.MuteButton] Frame 0
class com.novelgames.flashgames.common.MuteButton extends MovieClip { var gotoAndStop; function MuteButton () { super(); if (com.novelgames.flashgames.common.NewSound.getIsMuteAll()) { showOff(); } else { showOn(); } } function onPress() { if (com.novelgames.flashgames.common.NewSound.getIsMuteAll()) { com.novelgames.flashgames.common.NewSound.unmuteAll(); showOn(); } else { com.novelgames.flashgames.common.NewSound.muteAll(); showOff(); } } function showOff() { gotoAndStop("off"); } function showOn() { gotoAndStop("on"); } }
Symbol 77 MovieClip [__Packages.com.novelgames.flashgames.common.NewSound] Frame 0
class com.novelgames.flashgames.common.NewSound extends Sound { var attachSound, setVolume, target, symbolName; function NewSound (target, symbolName) { super(target); var _local3; attachSound(symbolName); setVolume(volumeAll); this.target = target; this.symbolName = symbolName; sounds.push(this); _local3 = 0; while (_local3 < sounds.length) { if (sounds[_local3] == this) { } else if ((sounds[_local3].target == target) && (sounds[_local3].symbolName == symbolName)) { sounds.splice(_local3, 1); _local3--; } _local3++; } } static function setVolumeAll(volume) { var _local1; volumeAll = volume; _local1 = 0; while (_local1 < sounds.length) { sounds[_local1].setVolume(volume); _local1++; } } static function muteAll() { setVolumeAll(0); } static function unmuteAll() { setVolumeAll(100); } static function getIsMuteAll() { return(volumeAll == 0); } static var sounds = new Array(); static var volumeAll = 100; }
Symbol 78 MovieClip [__Packages.com.novelgames.flashgames.fruits.LifeBar] Frame 0
class com.novelgames.flashgames.fruits.LifeBar extends MovieClip { var stop, gotoAndStop; function LifeBar () { super(); stop(); } function setLife(life) { gotoAndStop(6 - life); } }
Symbol 79 MovieClip [__Packages.com.novelgames.flashgames.fruits.Mat] Frame 0
class com.novelgames.flashgames.fruits.Mat extends MovieClip { var showingUp, stop, startDrag, _y, upTime, gotoAndStop; function Mat () { super(); showingUp = false; stop(); startDrag(true, com.novelgames.flashgames.fruits.Config.MAT_MINX, _y, com.novelgames.flashgames.fruits.Config.MAT_MAXX, _y); } function showUp() { showingUp = true; upTime = getTimer(); gotoAndStop("up"); } function update() { if (!showingUp) { return(undefined); } if ((getTimer() - upTime) >= com.novelgames.flashgames.fruits.Config.MAT_UPTIME) { showingUp = false; gotoAndStop("normal"); } } }
Symbol 80 MovieClip [__Packages.com.novelgames.flashgames.fruits.Config] Frame 0
class com.novelgames.flashgames.fruits.Config { function Config () { } static var FRUIT_TOTALTYPES = 10; static var FRUIT_INITIALMINX = 40; static var FRUIT_INITIALMAXX = 60; static var FRUIT_INITIALMINY = 180; static var FRUIT_INITIALMAXY = 200; static var FRUIT_MINSPEEDX = 80; static var FRUIT_MAXSPEEDX = 120; static var FRUIT_INITIALMINSPEEDY = -350; static var FRUIT_INITIALMAXSPEEDY = -200; static var FRUIT_MINROTATESPEED = 180; static var FRUIT_MAXROTATESPEED = 720; static var FRUIT_ACCELERATION = 500; static var FRUIT_EXPLODETIME = 300; static var FRUIT_INITIALGENERATEINTERVAL = 5000; static var FRUIT_GENERATERATEINCREASEINTERVAL = 10000; static var FRUIT_GENERATEINTERVALDECREASE = 400; static var FRUIT_MINGENERATEINTERVAL = 1000; static var MAT_MINX = 50; static var MAT_MAXX = 500; static var MAT_WIDTH = 80; static var MAT_UPTIME = 200; static var LIFE = 5; static var SCORE_BOUNCE = 100; static var SCORE_BASKET = 1000; }
Symbol 81 MovieClip [__Packages.com.novelgames.flashgames.fruits.Game] Frame 0
class com.novelgames.flashgames.fruits.Game extends MovieClip { var life, score, basket, tree, fruits, soundAppear, soundBounce, soundBasket, soundExplode, soundGameOver, startTime, generateInterval, generateTime, intervalID, mat, lifeBar, gameOverDialog, _parent, fruitsHolder; function Game () { super(); life = com.novelgames.flashgames.fruits.Config.LIFE; score = 0; basket.cacheAsBitmap = true; tree.cacheAsBitmap = true; fruits = new Array(); soundAppear = new com.novelgames.flashgames.common.NewSound(this, "soundAppear"); soundBounce = new com.novelgames.flashgames.common.NewSound(this, "soundBounce"); soundBasket = new com.novelgames.flashgames.common.NewSound(this, "soundBasket"); soundExplode = new com.novelgames.flashgames.common.NewSound(this, "soundExplode"); soundGameOver = new com.novelgames.flashgames.common.NewSound(this, "soundGameOver"); startTime = getTimer(); generateInterval = com.novelgames.flashgames.fruits.Config.FRUIT_INITIALGENERATEINTERVAL; generateTime = getTimer() - generateInterval; intervalID = setInterval(this, "onTime", 1); } function fruitHitMat() { mat.showUp(); score = score + com.novelgames.flashgames.fruits.Config.SCORE_BOUNCE; soundBounce.start(); } function fruitHitBasket(fruit) { removeFruit(fruit); score = score + com.novelgames.flashgames.fruits.Config.SCORE_BASKET; soundBasket.start(); } function fruitHitGround(fruit) { fruit.explode(); soundExplode.start(); life--; lifeBar.setLife(life); if (life <= 0) { clearInterval(intervalID); mat.stopDrag(); gameOverDialog.show(); soundGameOver.start(); } } function fruitExplodeFinished(fruit) { removeFruit(fruit); } function showEnterHighScore() { _parent.showEnterHighScore(score); } function onTime() { updateGenerateInterval(); generateFruit(); moveFruits(); updateMat(); updateAfterEvent(); } function updateGenerateInterval() { var _local2 = Math.floor((getTimer() - startTime) / com.novelgames.flashgames.fruits.Config.FRUIT_GENERATERATEINCREASEINTERVAL); generateInterval = com.novelgames.flashgames.fruits.Config.FRUIT_INITIALGENERATEINTERVAL - (_local2 * com.novelgames.flashgames.fruits.Config.FRUIT_GENERATEINTERVALDECREASE); if (generateInterval < com.novelgames.flashgames.fruits.Config.FRUIT_MINGENERATEINTERVAL) { generateInterval = com.novelgames.flashgames.fruits.Config.FRUIT_MINGENERATEINTERVAL; } } function generateFruit() { var _local4 = getTimer(); var _local2; var _local3; var _local5; if ((_local4 - generateTime) < generateInterval) { return(undefined); } _local2 = fruitsHolder.getNextHighestDepth(); _local3 = fruitsHolder.attachMovie("fruit", "fruit" + _local2, _local2); _local5 = _local3; fruits.push(_local5); generateTime = generateTime + generateInterval; soundAppear.start(); } function moveFruits() { var _local2; _local2 = 0; while (_local2 < fruits.length) { fruits[_local2].move(); _local2++; } } function updateMat() { mat.update(); } function removeFruit(fruit) { var _local2; _local2 = 0; while (_local2 < fruits.length) { if (fruits[_local2] == fruit) { fruits.splice(_local2, 1); break; } _local2++; } fruit.removeMovieClip(); } }
Symbol 82 MovieClip [__Packages.com.novelgames.flashgames.fruits.Fruit] Frame 0
class com.novelgames.flashgames.fruits.Fruit extends MovieClip { var exploding, gotoAndStop, radius, _height, _width, _x, _y, startSpeedX, startSpeedY, startRotateSpeed, startX, startY, startAngle, startTime, explodeTime, _parent, _rotation; function Fruit () { super(); exploding = false; gotoAndStop(Math.floor(Math.random() * com.novelgames.flashgames.fruits.Config.FRUIT_TOTALTYPES) + 1); radius = (_width + _height) / 4; _x = com.novelgames.flashgames.fruits.Config.FRUIT_INITIALMINX + (Math.random() * (com.novelgames.flashgames.fruits.Config.FRUIT_INITIALMAXX - com.novelgames.flashgames.fruits.Config.FRUIT_INITIALMINX)); _y = com.novelgames.flashgames.fruits.Config.FRUIT_INITIALMINY + (Math.random() * (com.novelgames.flashgames.fruits.Config.FRUIT_INITIALMAXY - com.novelgames.flashgames.fruits.Config.FRUIT_INITIALMINY)); startSpeedX = com.novelgames.flashgames.fruits.Config.FRUIT_MINSPEEDX + (Math.random() * (com.novelgames.flashgames.fruits.Config.FRUIT_MAXSPEEDX - com.novelgames.flashgames.fruits.Config.FRUIT_MINSPEEDX)); startSpeedY = com.novelgames.flashgames.fruits.Config.FRUIT_INITIALMINSPEEDY + (Math.random() * (com.novelgames.flashgames.fruits.Config.FRUIT_INITIALMAXSPEEDY - com.novelgames.flashgames.fruits.Config.FRUIT_INITIALMINSPEEDY)); startRotateSpeed = com.novelgames.flashgames.fruits.Config.FRUIT_MINROTATESPEED + (Math.random() * (com.novelgames.flashgames.fruits.Config.FRUIT_MAXROTATESPEED - com.novelgames.flashgames.fruits.Config.FRUIT_MINROTATESPEED)); startX = _x; startY = _y; startAngle = 0; startTime = getTimer(); } function move() { if (!exploding) { doMove(); } else { doExplode(); } } function explode() { exploding = true; explodeTime = getTimer(); gotoAndStop("explode"); } function doMove() { var _local7 = getTimer(); var _local2 = (_local7 - startTime) / 1000; var _local5; var _local3; var _local9; var _local8; var _local4; var _local6; _local5 = startX + (_local2 * startSpeedX); _local3 = (startY + (startSpeedY * _local2)) + (((com.novelgames.flashgames.fruits.Config.FRUIT_ACCELERATION * _local2) * _local2) / 2); _local9 = startAngle + (_local2 * startRotateSpeed); if (((_y + radius) < _parent._parent.mat._y) && ((_local3 + radius) >= _parent._parent.mat._y)) { _local8 = (_parent._parent.mat._y - radius) - startY; _local4 = (Math.sqrt((startSpeedY * startSpeedY) + ((2 * com.novelgames.flashgames.fruits.Config.FRUIT_ACCELERATION) * _local8)) - startSpeedY) / com.novelgames.flashgames.fruits.Config.FRUIT_ACCELERATION; _local6 = startX + (_local2 * startSpeedX); if (Math.abs(_local6 - _parent._parent.mat._x) <= (com.novelgames.flashgames.fruits.Config.MAT_WIDTH / 2)) { startX = _local6; startY = _parent._parent.mat._y - radius; startAngle = startAngle + (_local4 * startRotateSpeed); startSpeedY = -(startSpeedY + (com.novelgames.flashgames.fruits.Config.FRUIT_ACCELERATION * _local4)); startTime = startTime + (_local4 * 1000); _local2 = _local2 - _local4; _local5 = startX + (_local2 * startSpeedX); _local3 = (startY + (startSpeedY * _local2)) + (((com.novelgames.flashgames.fruits.Config.FRUIT_ACCELERATION * _local2) * _local2) / 2); _parent._parent.fruitHitMat(); } } if (((_local3 > _y) && (_parent._parent.basket.hitTest(_local5, _local3, true))) || (_local5 >= Stage.width)) { _parent._parent.fruitHitBasket(this); return(undefined); } if (_local3 >= Stage.height) { _parent._parent.fruitHitGround(this); } _x = _local5; _y = _local3; _rotation = _local9; } function doExplode() { if ((getTimer() - explodeTime) >= com.novelgames.flashgames.fruits.Config.FRUIT_EXPLODETIME) { _parent._parent.fruitExplodeFinished(this); } } }
Symbol 83 MovieClip [__Packages.com.novelgames.flashgames.fruits.Background] Frame 0
class com.novelgames.flashgames.fruits.Background extends MovieClip { var cacheAsBitmap; function Background () { super(); cacheAsBitmap = true; } }

Library Items

Symbol 1 Sound [soundAppear]
Symbol 2 Sound [soundBounce]
Symbol 3 Sound [soundGameOver]
Symbol 4 Sound [soundBasket]
Symbol 5 Sound [soundExplode]
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:26
Symbol 8 BitmapUsed by:9 27
Symbol 9 GraphicUses:8Used by:26
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:26
Symbol 12 BitmapUsed by:13 27
Symbol 13 GraphicUses:12Used by:26
Symbol 14 BitmapUsed by:15 27
Symbol 15 GraphicUses:14Used by:26
Symbol 16 BitmapUsed by:17 27
Symbol 17 GraphicUses:16Used by:26
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:26 42
Symbol 20 BitmapUsed by:21 27
Symbol 21 GraphicUses:20Used by:26
Symbol 22 BitmapUsed by:23 27 62
Symbol 23 GraphicUses:22Used by:26
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClip [fruit]Uses:7 9 11 13 15 17 19 21 23 24 25
Symbol 27 GraphicUses:16 12 14 8 22 20Used by:35
Symbol 28 FontUsed by:29 31 32 33 40 55 56 66 67 69 71 72
Symbol 29 EditableTextUses:28Used by:30
Symbol 30 MovieClipUses:29Used by:35
Symbol 31 TextUses:28Used by:34
Symbol 32 TextUses:28Used by:34
Symbol 33 TextUses:28Used by:34
Symbol 34 ButtonUses:31 32 33Used by:35
Symbol 35 MovieClip [gameOverDialog]Uses:27 30 34Used by:58
Symbol 36 GraphicUsed by:39
Symbol 37 GraphicUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip [muteButton]Uses:36 37 38Used by:58
Symbol 40 TextUses:28Used by:41
Symbol 41 MovieClipUses:40Used by:42
Symbol 42 MovieClip [lifeBar]Uses:41 19Used by:58
Symbol 43 BitmapUsed by:44 45
Symbol 44 GraphicUses:43Used by:46
Symbol 45 GraphicUses:43Used by:46
Symbol 46 MovieClip [mat]Uses:44 45Used by:58
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:58
Symbol 49 GraphicUsed by:53
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:52
Symbol 52 MovieClipUses:51Used by:53
Symbol 53 MovieClipUses:49 52Used by:58
Symbol 54 MovieClipUsed by:58
Symbol 55 EditableTextUses:28Used by:58
Symbol 56 TextUses:28Used by:57
Symbol 57 MovieClipUses:56Used by:58
Symbol 58 MovieClip [game]Uses:48 53 54 46 42 55 39 57 35Used by:Timeline
Symbol 59 GraphicUsed by:63
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:63
Symbol 62 GraphicUses:22Used by:63
Symbol 63 MovieClip [background]Uses:59 61 62Used by:Timeline
Symbol 64 FontUsed by:65
Symbol 65 EditableTextUses:64Used by:Timeline
Symbol 66 TextUses:28Used by:68
Symbol 67 TextUses:28Used by:68
Symbol 68 ButtonUses:66 67Used by:Timeline
Symbol 69 TextUses:28Used by:70
Symbol 70 MovieClipUses:69Used by:Timeline
Symbol 74 MovieClip [__Packages.com.novelgames.flashgames.common.MainDevelopment]
Symbol 75 MovieClip [__Packages.com.novelgames.flashgames.fruits.GameOverDialog]
Symbol 76 MovieClip [__Packages.com.novelgames.flashgames.common.MuteButton]
Symbol 77 MovieClip [__Packages.com.novelgames.flashgames.common.NewSound]
Symbol 78 MovieClip [__Packages.com.novelgames.flashgames.fruits.LifeBar]
Symbol 79 MovieClip [__Packages.com.novelgames.flashgames.fruits.Mat]
Symbol 80 MovieClip [__Packages.com.novelgames.flashgames.fruits.Config]
Symbol 81 MovieClip [__Packages.com.novelgames.flashgames.fruits.Game]
Symbol 82 MovieClip [__Packages.com.novelgames.flashgames.fruits.Fruit]
Symbol 83 MovieClip [__Packages.com.novelgames.flashgames.fruits.Background]
Symbol 71 TextUses:28Used by:73
Symbol 72 TextUses:28Used by:73
Symbol 73 MovieClipUses:71 72Used by:Timeline

Instance Names

"startButton"Frame 1Symbol 68 Button
"startButton"Frame 7Symbol 68 Button
"playAgainButton"Symbol 35 MovieClip [gameOverDialog] Frame 20Symbol 34 Button
"basket"Symbol 58 MovieClip [game] Frame 1Symbol 48 MovieClip
"tree"Symbol 58 MovieClip [game] Frame 1Symbol 53 MovieClip
"fruitsHolder"Symbol 58 MovieClip [game] Frame 1Symbol 54 MovieClip
"mat"Symbol 58 MovieClip [game] Frame 1Symbol 46 MovieClip [mat]
"lifeBar"Symbol 58 MovieClip [game] Frame 1Symbol 42 MovieClip [lifeBar]
"gameOverDialog"Symbol 58 MovieClip [game] Frame 1Symbol 35 MovieClip [gameOverDialog]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS1/AS2.
SWFMetaData (77)Timeline Frame 1299 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"><rdf:Description rdf:about="" xmlns ..."
Protect (24)Timeline Frame 131 bytes "..$1$qh$TrUEITQOHhfOeXKOZBwhQ0."
ExportAssets (56)Timeline Frame 1Symbol 1 as "soundAppear"
ExportAssets (56)Timeline Frame 1Symbol 2 as "soundBounce"
ExportAssets (56)Timeline Frame 1Symbol 3 as "soundGameOver"
ExportAssets (56)Timeline Frame 1Symbol 4 as "soundBasket"
ExportAssets (56)Timeline Frame 1Symbol 5 as "soundExplode"
ExportAssets (56)Timeline Frame 1Symbol 26 as "fruit"
ExportAssets (56)Timeline Frame 1Symbol 35 as "gameOverDialog"
ExportAssets (56)Timeline Frame 1Symbol 39 as "muteButton"
ExportAssets (56)Timeline Frame 1Symbol 42 as "lifeBar"
ExportAssets (56)Timeline Frame 1Symbol 46 as "mat"
ExportAssets (56)Timeline Frame 1Symbol 58 as "game"
ExportAssets (56)Timeline Frame 1Symbol 63 as "background"
ExportAssets (56)Timeline Frame 1Symbol 74 as "__Packages.com.novelgames.flashgames.common.MainDevelopment"
ExportAssets (56)Timeline Frame 1Symbol 75 as "__Packages.com.novelgames.flashgames.fruits.GameOverDialog"
ExportAssets (56)Timeline Frame 1Symbol 76 as "__Packages.com.novelgames.flashgames.common.MuteButton"
ExportAssets (56)Timeline Frame 1Symbol 77 as "__Packages.com.novelgames.flashgames.common.NewSound"
ExportAssets (56)Timeline Frame 1Symbol 78 as "__Packages.com.novelgames.flashgames.fruits.LifeBar"
ExportAssets (56)Timeline Frame 1Symbol 79 as "__Packages.com.novelgames.flashgames.fruits.Mat"
ExportAssets (56)Timeline Frame 1Symbol 80 as "__Packages.com.novelgames.flashgames.fruits.Config"
ExportAssets (56)Timeline Frame 1Symbol 81 as "__Packages.com.novelgames.flashgames.fruits.Game"
ExportAssets (56)Timeline Frame 1Symbol 82 as "__Packages.com.novelgames.flashgames.fruits.Fruit"
ExportAssets (56)Timeline Frame 1Symbol 83 as "__Packages.com.novelgames.flashgames.fruits.Background"

Labels

"title"Frame 1
"instructions"Frame 7
"game"Frame 17
"explode"Symbol 26 MovieClip [fruit] Frame 11
"hide"Symbol 35 MovieClip [gameOverDialog] Frame 1
"show"Symbol 35 MovieClip [gameOverDialog] Frame 6
"on"Symbol 39 MovieClip [muteButton] Frame 1
"off"Symbol 39 MovieClip [muteButton] Frame 6
"normal"Symbol 46 MovieClip [mat] Frame 1
"up"Symbol 46 MovieClip [mat] Frame 8

Dynamic Text Variables

scoreSymbol 55 EditableText""




http://swfchan.com/24/119639/info.shtml
Created: 5/3 -2019 18:33:06 Last modified: 5/3 -2019 18:33:06 Server time: 29/04 -2024 01:54:47