STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229671 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #119755 |
loading... |
TIME |
PLAY |
PLAY |
INSTRUCTIONS |
INSTRUCTIONS |
GAME HINTS |
GAME HINTS |
The object of the game is to collect as many coins as possible before the game time (5:00) expires. To remove coins from the screen, you just have to click on groups of 3 or more adjacent coins of the same color. They'll disappear from the screen, earning you points... the more you eliminate at once, the better your score. Grabbing coins will also cause the Money Meter on the right to rise. Be careful, the level will fall if you don't keep grabbing coins! When the Money Meter hits the top, a Moneybag will drop from above! |
PLAY |
PLAY |
BACK |
BACK |
NEXT |
NEXT |
INSTRUCTIONS: |
To collect a Moneybag, you have to remove the coin it's sitting on. Sometimes this will be easy, if there are already 3 or more coins of the same color under the bag. Other times it will be more difficult, and you'll need to work at other areas of the board before you can access the Moneybag. To pass each level, you need to collect a certain number of Moneybags. The number of bags needed is shown on the left hand side of the screen. As you collect them, the dark bag-shaped slots will be filled in. When you've collected the necessary number, you'll proceed to the next level! |
After each move, you'll see new coins being minted at the bottom of the screen. If the coins ever reach the top of the screen, you'll get a warning and a 3-second countdown, and then your game will end! Game Scoring You score points for clearing coins, depending on the number of coins in the set. A set of 3 coins is worth 10 points. A set of 4 is worth 15 points. |
5 coins: 20 pts 6 coins: 30 pts 7 coins: 40 pts |
8 coins: 50 pts 9 coins: 65 pts 10 coins: 80 pts |
But be careful, for every click on a group of two or fewer coins will subtract 10 points from your score. Score Multipliers All points are multiplied by 0.5 based on the skill level of the game. Points are also multiplied by a Game Level multiplier. When the game begins this value is set to 1.1. With each new game level, the multiplier increases by 0.1. The formula is as follows: Level 1 = 1.1 Level 2 = 1.2 Level 3 = 1.3 Level 4 = 1.4 etc. |
You can go as fast or as slow as you want, but eventually you'll have to be careful which coins you grab. As the coin level increases more with each move, you'll need to optimize your moves to collect the most coins with each possible move. Be sure to look at the game board before each move. Your first move isn't always your best. As soon as you see a Moneybag drop, try to remove it as soon as possible to move on to the next level. The more levels you go through, the more your Game Level multiplier increases. Try to remove big combinations of coins in one move. The more coins you remove the higher you'll score. |
HINTS: |
Click Here to Play Next Level |
GAME OVER! |
GAME OVER! |
Please hold on while your final score is computed ... |
00000 |
Your computer has lost connection. Please visit the My Account page to view the status of your completed tournament. |
Frame Rate |
Motion Actions |
Main Actions |
Timer Actions |
1.1.1.1e |
1 |
2 |
BACK |
BACK |
BACK |
10 |
15 |
PLAY AGAIN |
PLAY AGAIN |
PLAY AGAIN |
SUBMIT YOUR SCORE |
SUBMIT YOUR SCORE |
SUBMIT YOUR SCORE |
TIME |
0 |
SCORE |
MATCHES LEFT |
0:00 |
It's time use your skills you've acquired while playing BIG MONEY and win some money! To play in cash prize tournaments is easy, plus we'll give you $6 FREE to play our games! |
GameRival Cash Games is the premier destination for cash prize skill game play. Select the games you want to play and compete for fun, prizes, and cash! |
BIG MONEY |
BIG MONEY |
PLAY NOW FOR CA$H |
PLAY NOW FOR CA$H |
PLAY NOW FOR CA$H |
PLAY NOW FOR CA$H |
Make sure your score of - $"+ score+ " - for this game is recorded and then challenge your friends to a game. |
SUBMIT YOUR SCORE |
SUBMIT YOUR SCORE |
SUBMIT YOUR SCORE |
ActionScript [AS1/AS2]
Frame 1ifFrameLoaded (48) { gotoAndStop (7); }Frame 6gotoAndPlay (1);Frame 7stop();Frame 48stop();Instance of Symbol 58 MovieClip "cointodollar" in Frame 48onClipEvent (load) { function motionsteps(x1, y1, x2, y2, steps) { totalsteps = steps; dx = Math.abs(x1 - x2); dy = Math.abs(y1 - y2); stepx = dx / steps; stepy = dy / steps; if (x2 < x1) { stepx = stepx * -1; } if (y2 < y1) { stepy = stepy * -1; } if (movemoney == 0) { stepx = 0; stepy = 0; } count = 0; fx = x2; fy = y2; } function moveme() { count++; this._x = this._x + stepx; this._y = this._y + stepy; if (count >= totalsteps) { removeMovieClip(this); } } motionsteps(setx, sety, 100, 200, 6); } onClipEvent (enterFrame) { if (_name ne "cointodollar") { moveme(); } }Instance of Symbol 205 MovieClip "coinmaster" in Frame 48onClipEvent (load) { function highlight(num) { if (num == 0) { this.coin.gotoAndStop(1); } else { this.coin.gotoAndStop(2); } } function removeme() { _parent.actions.tilearray[cell] = -1; _parent.actions.colorarray[cell] = 0; if (bag == 1) { col = _parent.actions.getcol(cell); _parent.actions.colcount[col]--; _parent.actions.bagcolsarray[col]--; _parent.actions.shootmoneybag(this._x, this._y); _parent.actions.removemoneybag(depth); } else if (atom == 1) { col = _parent.actions.getcol(cell); _parent.actions.colcount[col]--; _parent.actions.atomcolsarray[col]--; _parent.actions.doabomb = atomcolor; _parent.actions.removeatom(depth); } removeMovieClip(this); } function moveme() { done = 0; finalx = xarray[destcell]; finaly = yarray[destcell]; if (steplen >= Math.abs(this._x - finalx)) { this._x = finalx; } if (this._x < finalx) { this._x = this._x + steplen; } } moving = 0; dropcount = 0; steps = 0; }Instance of Symbol 209 MovieClip in Frame 48onClipEvent (load) { offsettimer = getTimer(); } onClipEvent (enterFrame) { framecount++; if (framecount == 100) { framecount = 0; time = getTimer(); timepassed = int((time - offsettimer) / 1000); _parent.timeframe = "FR: " + (timepassed / 4); offsettimer = getTimer(); } }Instance of Symbol 212 MovieClip "motions" in Frame 48onClipEvent (load) { function initMath() { Deg2Rad = (Math.PI/180); Rad2Deg = 1 / Deg2Rad; TABLE_SIZE = 720; initTables(); } function moveObj(x, y, angle, step) { if (temppoint != 1) { temp = new Object(); temppoint = 1; } if (0 < (angle - 90)) { ang_adj = angle - 90; } else { ang_adj = angle + 270; } temp.x = x + (step * myCos[ang_adj]); temp.y = y + (step * mySin[ang_adj]); return(temp); } function motionsteps(x1, y1, x2, y2, steps) { if (stepobjectmade != 1) { stepobjectmade = 1; stepobject = new Object(); } dx = Math.abs(x1 - x2); dy = Math.abs(y1 - y2); stepx = dx / steps; stepy = dy / steps; if (x2 < x1) { stepx = stepx * -1; } if (y2 < y1) { stepy = stepy * -1; } stepobject.stepx = stepx; stepobject.stepy = stepy; stepobject.count = 0; stepobject.steps = steps; stepobject.fx = x2; stepobject.fy = y2; return(stepobject); } function reflectAngle(objAng, hitAng) { objAng = objAng - hitAng; objAng = (360 - objAng) + hitAng; if (objAng >= 360) { objAng = objAng % 360; } return(objAng); } function getAngle(x, y, x1, y1) { distX = x - x1; distY = y - y1; t = Math.atan2(distY, distX) * Rad2Deg; if (t < 0) { t = t + 360; } remain = t - Math.floor(t); if (0.25 >= remain) { t = Math.floor(t); } else if ((0.25 < remain) && (0.75 >= remain)) { t = Math.floor(t) + 0.5; } else { t = Math.ceil(t); } t = t - 90; return(t); } function Rand(min, max) { return(Math.floor(Math.random() * ((max + 1) - min)) + min); } function getVector(x, y, x1, y1) { return(Math.sqrt(((x - x1) * (x - x1)) + ((y - y1) * (y - y1)))); } function initTables() { mySin = new Array(TABLE_SIZE); myCos = new Array(TABLE_SIZE); i = 0; while (i < TABLE_SIZE) { temp = Deg2Rad * i; mySin[i] = Math.sin(temp); myCos[i] = Math.cos(temp); i = i + 0.5; } } function moveObj2(object, angle, step) { if (0 < (angle - 90)) { ang_adj = angle - 90; } else { ang_adj = angle + 270; } object._x = object._x + (step * myCos[ang_adj]); object._y = object._y + (step * mySin[ang_adj]); } initMath(); }Instance of Symbol 213 MovieClip "bagmaster" in Frame 48onClipEvent (load) { function motionsteps(x1, y1, x2, y2, steps) { totalsteps = steps; dx = Math.abs(x1 - x2); dy = Math.abs(y1 - y2); stepx = dx / steps; stepy = dy / steps; if (x2 < x1) { stepx = stepx * -1; } if (y2 < y1) { stepy = stepy * -1; } count = 0; fx = x2; fy = y2; } function moveme() { count++; this._x = this._x + stepx; this._y = this._y + stepy; if (count >= totalsteps) { _parent.actions.bagcount++; if (_parent.actions.soundon) { _parent.sound_gotbag.gotoAndPlay(2); } _parent.actions.setnextbag(startx, starty); removeMovieClip(this); } } startx = setx; starty = sety; motionsteps(setx, sety, _parent["bagempty" + (_parent.actions.bagcount + 1)]._x, _parent["bagempty" + (_parent.actions.bagcount + 1)]._y, 8); } onClipEvent (enterFrame) { if (_name ne "bagmaster") { moveme(); } }Instance of Symbol 217 MovieClip "scorefloaterg" in Frame 48onClipEvent (load) { function moveme() { steps++; if (steps == 20) { removeMovieClip(this); } } } onClipEvent (enterFrame) { if (name ne "scorefloaterg") { moveme(); } }Instance of Symbol 220 MovieClip "actions" in Frame 48onClipEvent (load) { function submitscore() { clearscreen(); } function startgame() { clearscreen(); score = 0; level = 0; nextlevel(); } function nextlevel() { flashcount = 0; boommearray.splice(0); shiftingactive = 0; movingbottom = 0; shiftingactive = 0; setsremoved = 0; bottomsteps = 0; bottomactive = 0; dropspacing = 0; downcount = 0; movecount = 0; atomcount = 0; removesound = 1; warningcount = 0; setbottom = 0; updatescore(0); depth = 100; gameover = 0; control = 0; fastdrop = rows - 2; cointobarratio = 2; dolevelinfo(); _parent.leveldetails = "LEVEL " + level; resetcoinbar(); updateempties(); starttherows(); updatemoves(); } function dolevelinfo() { if (skilllevel == 1) { aLevelThing = level; } else if (skilllevel == 2) { aLevelThing = level + 4; } else { aLevelThing = level + 7; } ncolors = 4; if (aLevelThing < 2) { ncolors = 3; } bneeded = int(mBagsNeededBase + (mBagsNeededAdd * aLevelThing)); if (bneeded < 1) { bneeded = 1; } if (8 < bneeded) { bneeded = 8; } levelper = mPointMultBase + (mPointMultAdd * aLevelThing); rts = 6; level++; arate = 20; levelsetup(rts, bneeded, ncolors, arate); } function clearfordrop() { x = 0; while (x < cols) { if (colcount[x] == rows) { return(0); } x++; } return(1); } function updateempties() { x = 1; while (8 >= x) { _parent["bagempty" + x].gotoAndStop(1); _parent["bagempty" + x]._visible = 0; x++; } x = 1; while (bagsneeded >= x) { _parent["bagempty" + x]._visible = 1; x++; } } function setnextbag(tx, ty) { _parent["bagempty" + bagcount].gotoAndStop(2); fs = updatescore(100); floatscore(fs, tx, ty); } function clearscreen() { control = 0; x = 0; while (x < totalcells) { dep = tilearray[x]; removeMovieClip(_parent["c" + dep]); tilearray[x] = -1; colorarray[x] = -1; x++; } len = movearray.length; x = 0; while (x < len) { dep = movearray[x]; removeMovieClip(_parent["c" + dep]); x++; } x = bottomdepth; while ((bottomdepth + cols) >= x) { removeMovieClip(_parent["c" + x]); x++; } rc.splice(0); checklist.splice(0); leftsidearray.splice(0); rightsidearray.splice(0); removelist.splice(0); droparray.splice(0); trackdroparray.splice(0); higharray.splice(0); temparray.splice(0); squeezecols.splice(0); colcount.splice(0); movearray.splice(0); movetrackarray.splice(0); bagarray.splice(0); bagcolsarray.splice(0); atomarray.splice(0); atomcolsarray.splice(0); flasharray.splice(0); boommearray.splice(0); _parent["g" + nextleveldepth].gotoAndStop(1); } function updatescore(num) { if (num < 0) { score = score + num; if (score < 0) { score = 0; } _parent.score = score; return(num); } num = num * skilloffset; levelper = 1 + ((level * 10) / 100); num = int(num * levelper); score = score + num; if (score < 0) { score = 0; } _parent.score = score; return(num); } function floatscore(num, x, y) { if (num == 0) { return(0); } gdep = updategraphicdep(); duplicateMovieClip (_parent.scorefloaterg, ["g" + gdep], gdep); _parent["g" + gdep]._x = x; _parent["g" + gdep]._y = y; _parent["g" + gdep].value = num; } function levelsetup(rtostart, bags, tcolors, arate) { bagcount = 0; bagsneeded = bags; rowstoset = rtostart; currentcolors = tcolors; atomrate = arate; } function makegraphics() { nextleveldepth = 100000 /* 0x0186A0 */; makegraphic(_parent.levelupg, nextleveldepth); countdowndepth = 100001 /* 0x0186A1 */; makegraphic(_parent.countdowngraphic, countdowndepth); gameoverdepth = 100002 /* 0x0186A2 */; makegraphic(_parent.gameoverg, gameoverdepth); } function resetcoinbar() { updatecoinbar = 0; _parent.maskg.maskg._y = maskstart; } function movecoinbar(num) { if (2 < updatecoinbar) { shift = 2; } else { shift = 1; } _parent.maskg.maskg._y = _parent.maskg.maskg._y - shift; dif = maskstart - _parent.maskg.maskg._y; soundsize = 18; removesound = int(dif / soundsize); removesound = removesound + 1; if (5 < removesound) { removesound = 5; } if (removesound < 1) { removesound = 1; } if ((maskstart - 108) >= _parent.maskg.maskg._y) { if (0 < higharray.length) { _parent.moneybaghighg.gotoAndPlay(2); } setabag(); removesound = 1; _parent.maskg.maskg._y = maskstart; } if (num == 0) { _parent.maskg.maskg._y = maskstart; updatecoinbar = 1; } updatecoinbar = updatecoinbar - shift; } function fillarrays() { if (arraysset != 1) { arraysset = 1; rc = new Array(); tilearray = new Array(); colorarray = new Array(); checklist = new Array(); leftsidearray = new array(); rightsidearray = new array(); removelist = new Array(); xarray = new Array(); yarray = new Array(); droparray = new Array(); trackdroparray = new Array(); higharray = new Array(); temparray = new Array(); squeezecols = new Array(); colcount = new Array(); movearray = new Array(); movetrackarray = new Array(); bagarray = new Array(); bagcolsarray = new Array(); atomarray = new Array(); atomcolsarray = new Array(); flasharray = new Array(); boommearray = new Array(); colorindex = new Array("-", "4577084", "14159374", "16769819", "5416191", "15039220"); mouth0 = new Array(0, 1, 1, 5, 2, 14, 3, 4, 4, 4); mouth1 = new Array(0, 1, 1, 3, 4, 4, 2, 6, 3, 3, 4, 3, 0, 3, 1, 4, 4, 6); mouth2 = new Array(0, 1, 4, 3, 1, 3, 3, 7, 4, 3, 0, 5, 1, 4, 0, 3, 2, 6, 0, 2, 3, 2, 1, 2); mouth3 = new Array(0, 1, 4, 2, 1, 3, 1, 4, 2, 6, 1, 2, 4, 3); mouth4 = new Array(0, 1, 1, 4, 2, 9, 3, 4, 4, 5); mouth5 = new Array(0, 1, 1, 2, 3, 5, 4, 2, 0, 2, 2, 2, 1, 5); mouth6 = new Array(0, 1, 1, 4, 2, 6, 4, 4, 3, 4, 2, 8, 4, 4, 1, 3); mouth7 = new Array(0, 1, 4, 4, 1, 6, 3, 6, 0, 5, 1, 4, 4, 5, 1, 2); mouth8 = new Array(0, 1, 1, 4, 3, 7, 1, 5, 2, 5, 0, 4, 1, 5, 3, 6, 2, 10, 4, 5, 0, 7, 5, 12, 1, 6); mouth9 = new Array(0, 1, 1, 4, 2, 12, 0, 5, 1, 5, 2, 9, 1, 5, 3, 4, 1, 6, 0, 4, 7, 31); RankCutoffs = new Array(0, 1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11500, 13000, 15000, 20000, 30000, 40000, 50000, 60000, 70000, 80000, 100000, 125000, 150000, 200000, 300000, 500000); } } function doatoms(num) { doabomb = thebombcolor; b = 0; while (b < totalcells) { if (colorarray[b] == doabomb) { boommearray.push(tilearray[b]); } b++; } len = boommearray.length; if (0 < boommearray.length) { control = 0; } b = 0; while (x < len) { g = getrandom(len); hold = boommearray[b]; boommearray[b] = boommearray[g]; boommearray[g] = hold; x++; } boomcount = -1; doabomb = -1; if (len == 0) { boommearray.splice(0); doshifter++; control = 1; atomarray.splice(0); } } function updatebooms() { boomcounter++; if (boomcounter < 2) { return(0); } boomcounter = 0; boomlength = boommearray.length; x = 0; while (x < 1) { boomcount++; if (boomcount < boomlength) { makeaboom(boommearray[boomcount], _parent["c" + boommearray[boomcount]]._x, _parent["c" + boommearray[boomcount]]._y); } else { boommearray.splice(0); doshifter++; control = 1; gameover = 0; atomarray.splice(0); } x++; } } function makeaboom(celldep, x, y) { gdep = updategraphicdep(); duplicateMovieClip (_parent.atomg, ["g" + gdep], gdep); _parent["g" + gdep]._x = x; _parent["g" + gdep]._y = y; _parent["g" + gdep].value = num; colcount[getcol(_parent["c" + celldep].cell)]--; _parent["c" + celldep].removeme(); if (soundon) { gdep = updategraphicdep(); duplicateMovieClip (_parent.sound_explode, ["g" + gdep], gdep); _parent["g" + gdep].gotoAndPlay(2); } } function dudetalk(phrase) { if (phrase eq "go") { num = 0; } if (phrase eq "levelup") { num = 1; } if (phrase eq "gameover") { num = 2; } if (phrase eq "one") { num = 3; } if (phrase eq "two") { num = 4; } if (phrase eq "three") { num = 5; } if (phrase eq "goodjob") { num = 6; } if (phrase eq "excellent") { num = 7; } if (phrase eq "incredible") { num = 8; } if (phrase eq "bigmoney") { num = 9; } dudeseq = num; dudestep = -1; dudedelay = 0; dudeactive = 1; _parent["sound_talk" + num].gotoAndPlay(2); } function updatedudemouth() { dudedelay--; if (0 >= dudedelay) { dudestep++; if (dudestep == this["mouth" + dudeseq].length) { dudeactive = 0; _parent.mouthg.gotoAndStop(1); return(0); } dudeframe = this["mouth" + dudeseq][(dudestep - 1) * 2]; dudeframe++; dudedelay = this["mouth" + dudeseq][dudestep + 1]; dudedelay = 1; _parent.mouthg.gotoAndStop(dudeframe); } } function starttherows() { if (tilearray[0] >= 0) { return(0); } rowstoset--; dropspacing = 0; x = 0; while (x < cols) { setobject("coin", x, getrandom(currentcolors) + 1); x++; } setupshifters(); } function setobject(type, cell, rand) { depth = updategraphicdep(); duplicateMovieClip (_parent.coinmaster, ["c" + depth], depth); _parent["c" + depth]._x = xarray[cell]; _parent["c" + depth]._y = yarray[cell]; _parent["c" + depth].cell = cell; colcount[getcol(cell)]++; _parent["c" + depth].frame = rand; _parent["c" + depth].depth = depth; _parent["c" + depth].dirx = 0; _parent["c" + depth].diry = 0; _parent["c" + depth].gotoAndStop(rand); if (type eq "bag") { _parent["c" + depth].bag = 1; } if (type eq "atom") { _parent["c" + depth].atom = 1; } tilearray[cell] = depth; colorarray[cell] = rand; return(depth); } function setaatom() { return(0); while ((found == 0) && (findcount < 30)) { findcount++; x = getrandom(cols) + cols; if ((bagcolsarray[x - cols] != 1) && (colcount[x - cols] < (rows - 1))) { bagcolsarray[x - cols] = 1; found = 1; if (soundon) { _parent.sound_bonusdrop.gotoAndPlay(2); } bdep = setobject("atom", x, atomnumber); atomarray.push(bdep); tcolor = getrandom(currentcolors) + 1; _parent["c" + bdep].atom = 1; _parent["c" + bdep].cell = x; _parent["c" + bdep].frame = atomnumber; _parent["c" + bdep].depth = bdep; _parent["c" + bdep].atomcolor = tcolor; thebombcolor = tcolor; _parent["c" + bdep].meset = 0; _parent["c" + bdep].atomdepth = -1; _parent["c" + bdep].atomg.frames.gotoAndStop(tcolor); _parent.ac = "AC: " + tcolor; } } doshifter++; } function setabag() { found = 0; findcount = 0; while ((found == 0) && (findcount < 30)) { findcount++; x = getrandom(cols) + cols; if ((bagcolsarray[x - cols] != 1) && (colcount[x - cols] < (rows - 1))) { bagcolsarray[x - cols] = 1; found = 1; if (soundon) { _parent.sound_bonusdrop.gotoAndPlay(2); } bdep = setobject("bag", x, bagnumber); bagarray.push(bdep); _parent["c" + bdep].bag = 1; _parent["c" + bdep].cell = x; _parent["c" + bdep].frame = bagnumber; _parent["c" + bdep].depth = bdep; _parent["c" + bdep].bagcolor = -1; _parent["c" + bdep].meset = 0; _parent["c" + bdep].bagdepth = -1; } } doshifter++; } function makegraphic(object, odepth) { duplicateMovieClip (object, ["g" + odepth], odepth); object._visible = 0; } function getcell(sx, sy) { nx = sx; ny = sy; nx = nx - (offsetx - (cellwidth / 2)); ny = ny - (offsety - (cellheight / 2)); if ((sx < (offsetx - (cellwidth / 2))) || (((offsetx - (cellwidth / 2)) + (cellwidth * cols)) < sx)) { return(-1); } if ((sy < (offsety - (cellheight / 2))) || (((offsety - (cellheight / 2)) + (cellheight * rows)) < sy)) { return(-1); } tcol = int(nx / cellwidth); trow = int(ny / cellheight); thiscell = tcol + (trow * cols); return(thiscell); } function locatemoves(x, y) { moneybagcount = 0; moves = tilearray.slice(0); removelist.splice(0); tcell = getcell(x, y); checkcolor = colorarray[tcell]; if (0 < checkcolor) { result = moveCheck(tcell, checkcolor); } basecount = 0; if ((result - moneybagcount) >= minremove) { i = 0; while (i < removelist.length) { higharray[i] = tilearray[removelist[i]]; i++; } } ret = result; result = 0; return(ret); } function getmoves(cell) { moneybagcount = 0; moves = tilearray.slice(0); removelist.splice(0); tcell = cell; checkcolor = colorarray[tcell]; if (0 < checkcolor) { result = moveCheck(tcell, checkcolor); } basecount = 0; if ((result - moneybagcount) >= minremove) { return(1); } ret = result; result = 0; return(0); } function getscore(count) { if ((count < 3) || (count.length == 0)) { return(0); } if (count == 3) { base = 10; } else if (count == 4) { base = 15; } else if (count == 5) { base = 20; } else if (count == 6) { base = 30; } else if (count == 7) { base = 40; } else if (count == 8) { base = 50; } else if (count == 9) { base = 65; } else if (count == 10) { base = 80; } else if (count == 11) { base = 95; } else if (count == 12) { base = 115; } else if (count == 13) { base = 135; } else if (count == 14) { base = 155; } else if (count >= 15) { base = 180; } return(base); } function moveCheck(tmpCell, tmpColor) { dep = tilearray[tmpCell]; if (_parent["c" + dep].bag == 1) { moneybagcount++; return((((totBoxes + tb1) + tb2) + tb3) + tb4); } if (_parent["c" + dep].atom == 1) { moneybagcount++; return((((totBoxes + tb1) + tb2) + tb3) + tb4); } removelist.push(tmpCell); moves[tmpCell] = -1; totBoxes = 1; var tb1 = 0; var tb2 = 0; var tb3 = 0; var tb4 = 0; var tmpRow = int(tmpCell / cols); if ((tmpCell + 1) < ((tmpRow + 1) * cols)) { nextCell = tmpCell + 1; if ((moves[nextCell] >= 0) && (colorarray[nextCell] == tmpColor)) { tb1 = moveCheck(nextCell, tmpColor); } } if ((tmpCell - 1) >= (tmpRow * cols)) { nextCell = tmpCell - 1; if ((moves[nextCell] >= 0) && (colorarray[nextCell] == tmpColor)) { tb2 = moveCheck(nextCell, tmpColor); } } if ((tmpCell - cols) >= 0) { nextCell = tmpCell - cols; if ((moves[nextCell] >= 0) && (colorarray[nextCell] == tmpColor)) { tb3 = moveCheck(nextCell, tmpColor); } } if ((tmpCell + cols) < (rows * cols)) { nextCell = tmpCell + cols; if ((moves[nextCell] >= 0) && (colorarray[nextCell] == tmpColor)) { tb4 = moveCheck(nextCell, tmpColor); } } return((((totBoxes + tb1) + tb2) + tb3) + tb4); } function getrandom(num) { theNum = (seed * 2634) + 4354; theNum2 = String(theNum); theNum3 = theNum2.slice(-4); theNum3 = theNum2.slice(0, 3); seed = theNum3; theNum3 = theNum3 % num; return(theNum3); } function setcell(cell, dcolor) { dep = tilearray[cell]; _parent["cell" + dep].box.gotoAndStop(dcolor); colorarray[cell] = dcolor; } function buildcellmap() { cellcount = -1; j = 0; while (j < rows) { if (j == (rows - 1)) { bottomoffset = 0; } else { bottomoffset = 0; } i = 0; while (i < cols) { tx = (cellwidth * i) + offsetx; ty = ((cellheight * j) + offsety) + bottomoffset; cellcount++; depth++; xarray[cellcount] = tx; yarray[cellcount] = ty; tilearray[cellcount] = -1; i++; } j++; } } function geteven(num) { if (num == 0) { return(1); } if (num == 1) { return(0); } if ((num % 2) == 0) { return(1); } return(0); } function getodd(num) { if (num == 0) { return(0); } if (num == 1) { return(1); } if ((num % 2) == 0) { return(0); } return(1); } function topedge(tcell) { if (tcell < cols) { return(1); } return(0); } function rightedge(tcell) { if ((tcell % cols) == (cols - 1)) { return(1); } return(0); } function bottomedge(tcell) { if ((totalcells - cols) < tcell) { return(1); } return(0); } function leftedge(tcell) { if ((tcell % cols) == 0) { return(1); } return(0); } function getcol(tcell) { return(tcell % cols); } function getrow(tcell) { return(int(tcell / cols)); } function fillcells14str(tcell) { rc.splice(0); rc[1] = tcell - cols; rc[2] = tcell + 1; rc[3] = tcell + cols; rc[4] = tcell - 1; if (topedge(tcell)) { rc[1] = -10; } if (rightedge(tcell)) { rc[2] = -10; } if (bottomedge(tcell)) { rc[3] = -10; } if (leftedge(tcell)) { rc[4] = -10; } } function dohighlight() { if (control == 0) { return(0); } x = 0; while (x < higharray.length) { _parent["c" + higharray[x]].highlight(0); x++; } higharray.splice(0); locatemoves(_root._xmouse, _root._ymouse); x = 0; while (x < higharray.length) { _parent["c" + higharray[x]].highlight(1); x++; } } function removegroup() { if (higharray.length == 0) { updatescore(-10); _root.negativescore.gotoAndPlay(2); } if ((higharray.length < minremove) || (control == 0)) { return(0); } srand = getrandom(5) + 1; if (soundon) { _parent["sound_tone" + removesound].gotoAndPlay(2); } movemoney = getrandom(2); result = higharray.length; coinsremoved = coinsremoved + (result - moneybagcount); if ((result - moneybagcount) >= 15) { dudetalk("excellent"); } else if ((result - moneybagcount) >= 10) { dudetalk("goodjob"); } basecount = result - moneybagcount; if (soundon) { if (4 >= basecount) { _parent.sound_clearcoins1.gotoAndPlay(2); } else if (9 >= basecount) { _parent.sound_clearcoins2.gotoAndPlay(2); } else { _parent.sound_clearcoins3.gotoAndPlay(2); } } plus = getscore(basecount); fs = updatescore(plus); x = 0; while (x < higharray.length) { if (biggestcombo < higharray.length) { biggestcombo = higharray.length; } tx = _parent["c" + higharray[x]]._x; ty = _parent["c" + higharray[x]]._y; tf = _parent["c" + higharray[x]].frame; tcell = _parent["c" + higharray[x]].cell; _parent["c" + higharray[x]].removeme(); colcount[getcol(tcell)]--; gdep = updategraphicdep(); duplicateMovieClip (_parent.cointodollar, ["g" + gdep], gdep); _parent["g" + gdep].movemoney = movemoney; _parent["g" + gdep]._x = tx; _parent["g" + gdep]._y = ty; _parent["g" + gdep].setx = tx; _parent["g" + gdep].sety = ty; updatecoinbar = updatecoinbar + cointobarratio; tcolor = colorindex[tf]; makecolor(tcolor, _parent["g" + gdep]); if (0 < movemoney) { _parent["g" + gdep].gotoAndPlay(4); } else { _parent["g" + gdep].gotoAndPlay(1); } if (x == (higharray.length - 1)) { framecount = 0; floatscore(fs, tx, ty); } x++; } doshifter++; setbottom++; } function shootmoneybag(x, y) { gdep = updategraphicdep(); duplicateMovieClip (_parent.bagmaster, ["g" + gdep], gdep); _parent["g" + gdep]._x = tx; _parent["g" + gdep]._y = ty; _parent["g" + gdep].setx = tx; _parent["g" + gdep].sety = ty; } function addtomove(cell1, cell2, dirx, diry) { if (cell1 != -1) { shiftcell(cell1, cell2, dirx); } movearray.push(tilearray[cell2]); dep = tilearray[cell2]; if (dirx != 0) { _parent["c" + dep].dirx = dirx; } if (diry != 0) { _parent["c" + dep].diry = diry; } } function updatemoves() { if (0 < fastdrop) { stepsize = cellheight; } else { stepsize = cellheight / totalslides; control = 1; } len = movearray.length; moved = 0; movecount++; ll = 0; while (ll < len) { shifttries = 0; if (movetrackarray[movearray[ll]] != 1) { movetrackarray[movearray[ll]] = 1; moved++; dep = movearray[ll]; _parent["c" + dep]._x = _parent["c" + dep]._x + (stepsize * _parent["c" + dep].dirx); _parent["c" + dep]._y = _parent["c" + dep]._y + (stepsize * _parent["c" + dep].diry); if (movecount == (cellheight / stepsize)) { _parent["c" + dep].dirx = 0; _parent["c" + dep].diry = 0; if ((_parent["c" + dep].bag == 1) && (_parent["c" + dep].meset == 0)) { tcell = _parent["c" + dep].cell; if ((0 < colorarray[tcell + cols]) || (lastrow(tcell))) { _parent["c" + dep].bagg.gotoAndPlay(2); if (soundon) { _parent.sound_baghit.gotoAndPlay(2); } _parent["c" + dep].meset = 1; _parent["c" + dep].bagcolor = colorarray[tcell + cols]; _parent["c" + dep].bagdepth = tilearray[tcell + cols]; } } if ((_parent["c" + dep].atom == 1) && (_parent["c" + dep].meset == 0)) { tcell = _parent["c" + dep].cell; if (0 < colorarray[tcell + cols]) { if (soundon) { _parent.sound_coinset.gotoAndPlay(2); } _parent["c" + dep].meset = 1; _parent["c" + dep].atomcolor = colorarray[tcell + cols]; _parent["c" + dep].atomdepth = tilearray[tcell + cols]; } } } } ll++; } movetrackarray.splice(0); if (movecount == (cellheight / stepsize)) { movearray.splice(0); movecount = 0; } if (0 < rowstoset) { starttherows(); } if (0 < moved) { doshifter++; } if ((fastdrop == 1) && (rowstoset == 0)) { _parent.bagsign.text = ("Collect " + bagsneeded) + " Money Bags to Advance!"; _parent.bagsign.gotoAndPlay(2); dudetalk("go"); } if ((level == 1) && (fastdrop == 1)) { _parent.timeractions.starttimer(gametimemax); } if ((1 < level) && (fastdrop == 1)) { _parent.timeractions.pausetimer(); } if (0 < fastdrop) { fastdrop--; } } function shiftcell(tar1, tar2, dirx) { dep = tilearray[tar1]; tilearray[tar2] = dep; tilearray[tar1] = -1; tcolor = colorarray[tar1]; colorarray[tar2] = tcolor; colorarray[tar1] = 0; _parent["c" + dep].depth = dep; _parent["c" + dep].frame = tcolor; _parent["c" + dep].cell = tar2; if ((dirx == 1) || (dirx == -1)) { colcount[getcol(tar1)]--; colcount[getcol(tar2)]++; if (_parent["c" + dep].bag == 1) { bagcolsarray[getcol(tar1)]--; bagcolsarray[getcol(tar2)]++; } } } function makecolor(cstring, object) { var temp = new Color(object); temp.setRGB(int(cstring)); } function updategraphicdep(num) { depth++; if (90000 < depth) { depth = 500; } return(depth); } function setupshifters() { if ((0 < movearray.length) || (0 < movingbottom)) { return(0); } if (0 < doshifter) { doshifter--; } added = 0; x = totalcells - 1; while (x >= 0) { if ((tilearray[x] >= 0) && (tilearray[x + cols] == -1)) { added++; addtomove(x, x + cols, 0, 1); } x--; } leftside = 0; bb = int(cols / 2); while (bb >= 0) { tcell = bb + ((rows - 1) * cols); dep = tilearray[tcell]; if ((colcount[getcol(tcell)] == 0) && (leftside == 0)) { added++; updatecol(bb, 1); leftside = 1; } bb--; } rightside = 0; bb = int(cols / 2) + 1; while (bb < cols) { tcell = bb + ((rows - 1) * cols); dep = tilearray[tcell]; if ((colcount[getcol(tcell)] == 0) && (rightside == 0)) { added++; updatecol(bb, -1); rightside = 1; } bb++; } return(added); } function updatecol(colnum, dir) { if (dir == 1) { ll = colnum - 1; while (ll >= 0) { x = 0; while (x < rows) { tcell = ll + (x * cols); val = tilearray[tcell]; if (val >= 0) { addtomove(tcell, tcell + 1, 1, 0); } x++; } ll--; } } if (dir == -1) { ll = colnum + 1; while (ll < cols) { x = 0; while (x < rows) { tcell = ll + (x * cols); val = tilearray[tcell]; if (val >= 0) { addtomove(tcell, tcell - 1, -1, 0); } x++; } ll++; } } } function setbottomrow() { if (0 < movearray.length) { return(0); } bottomactive = 0; movingbottom = 2; ll = 0; while (ll < totalcells) { if (tilearray[ll] >= 0) { addtomove(ll, ll - cols, 0, -1); } ll++; } wcol = -1; if (soundon) { _parent.sound_moveup.gotoAndPlay(2); } jj = bottomdepth; while (jj < (bottomdepth + cols)) { wcol++; colcount[wcol]++; tcell = totalcells - (cols - wcol); colorarray[tcell] = _parent["c" + jj].frame; tilearray[tcell] = jj; _parent["c" + jj].cell = tcell; _parent["c" + jj].depth = jj; addtomove(-1, tcell, 0, -1); jj++; } } function updatebottom() { if (toprowclear() != 0) { return(0); } if ((0 < movearray.length) || (0 < movingbottom)) { return(0); } if (0 < setbottom) { setbottom--; } if (bottomactive != 1) { startbottomrow(); } else { bottomsteps++; if (bottommoves >= bottomsteps) { x = bottomdepth; while (x < (bottomdepth + cols)) { _parent["c" + x]._y = _parent["c" + x]._y - bottomstep; x++; } } if (bottomsteps == bottommoves) { setbottomrow(); } } } function startbottomrow() { bottomactive = 1; bottomdepth = updategraphicdep(); bottommoves = 2; bottomy = offsety + (rows * cellheight); bottomstep = Math.abs(bottomy - (_root._height - 5)); bottomstep = 10; bottomsteps = 0; wcol = -1; x = bottomdepth; while (x < (bottomdepth + cols)) { depth++; wcol++; duplicateMovieClip (_parent.coinmaster, ["c" + x], x); _parent["c" + x]._x = xarray[wcol]; _parent["c" + x]._y = bottomy + (bottomstep * bottommoves); rand = getrandom(currentcolors) + 1; _parent["c" + x].gotoAndStop(rand); _parent["c" + x].frame = rand; x++; } } function fillrank() { } function levelcomplete() { if (level == maxlevel) { _parent["g" + gameoverdepth].gline = "Max Level"; dogameover(); } else { _parent.timeractions.pausetimer(); gameover = 2; clearscreen(); _parent["g" + nextleveldepth].gotoAndPlay(2); if (soundon) { _parent.sound_leveluptone.gotoAndPlay(2); } dudetalk("levelup"); fillrank(); _parent["g" + nextleveldepth].line1 = "Time Remaining: " + _parent.showtimer; _parent["g" + nextleveldepth].line2 = "Levels Completed: " + level; _parent["g" + nextleveldepth].line3 = "Biggest Combo: " + biggestcombo; _parent["g" + nextleveldepth].line4 = "Biggest Bonus: " + biggestbonus; _parent["g" + nextleveldepth].line4 = "Coins Cleared: " + coinsremoved; _parent["g" + nextleveldepth].line5 = rankname; _parent["g" + nextleveldepth].line6 = "Next Rank at " + rankpoints; } } function dogameover() { _parent.timeractions.pausetimer(); if (soundon) { _parent.sound_gameovertone.gotoAndPlay(2); } if (_parent.timeractions.timesup == 1) { _parent["g" + gameoverdepth].gline = "TIMES UP!"; } submitcount = 40; gameover = 2; control = 0; _root.gotoAndStop("gameOver"); } function updatewarning() { problem = 0; x = 0; while (x < cols) { if (colcount[x] >= (rows - 1)) { colflash(x); if (problem == 0) { problem = 1; } } if (colcount[x] == (rows - 1)) { problem = 2; } x++; } if (problem == 0) { warning = 0; warningcount = 0; _parent["g" + countdowndepth].gotoAndStop(1); } if ((0 < problem) && (warningcount == 0)) { if (soundon) { _parent.sound_warning.gotoAndPlay(2); } } if ((problem == 2) && (warningcount == 13)) { if (soundon) { _parent.sound_warning.gotoAndPlay(2); } } if (0 < problem) { warningcount++; } if (warningcount >= 25) { warningcount = 0; if (problem == 2) { if (warning == 1) { _parent["g" + countdowndepth].gotoAndStop(2); dudetalk("three"); } else if (warning == 2) { _parent["g" + countdowndepth].gotoAndStop(3); dudetalk("two"); } else if (warning == 3) { _parent["g" + countdowndepth].gotoAndStop(4); dudetalk("one"); } else if (warning == 4) { _parent["g" + countdowndepth].gotoAndStop(1); warningcount = 2; gameover = 1; } warning++; } } } function colflash(col) { if ((flashcount == 4) || (flashcount == 0)) { flashcount = 4; flasharray.push(col); ll = col; while (ll < totalcells) { dep = tilearray[ll]; if (0 < dep) { _parent["c" + dep].highlight(1); } ll = ll + cols; } } } function updateflash() { flashcount--; if (flashcount == 0) { len = flasharray.length; loop = 0; while (loop < len) { ll = flasharray[loop]; while (ll < totalcells) { dep = tilearray[ll]; if (0 < dep) { _parent["c" + dep].highlight(0); } ll = ll + cols; } loop++; } } if (flashcount == 0) { flasharray.splice(0); } } function removemoneybag(num) { len = bagarray.length; u = 0; while (u < len) { if (bagarray[u] == num) { bagarray.splice(u, 1); return(0); } u++; } } function updatemoneybags() { len = bagarray.length; x = 0; while (x < len) { bdep = bagarray[x]; tcell = _parent["c" + bdep].cell; colorarray[tcell] = colorarray[tcell + cols]; if ((_parent["c" + bdep].bagdepth - 1) == -1) { _parent["c" + bdep].bagdepth = tilearray[tcell + cols]; return(0); } if ((_parent["c" + bdep].bagdepth >= 0) && (_parent["c" + bdep].bagdepth != tilearray[tcell + cols])) { _parent["c" + bdep].removeme(); doshifter++; } x++; } } function updateatoms() { len = 1; x = 0; while (x < len) { bdep = atomarray[x]; tcell = _parent["c" + bdep].cell; colorarray[tcell] = colorarray[tcell + cols]; if ((_parent["c" + bdep].atomdepth >= 0) && (_parent["c" + bdep].atomdepth != tilearray[tcell + cols])) { _parent["c" + bdep].removeme(); doshifter++; } x++; } } function checkformoves() { framecount = 0; ret = 0; if (0 < rowstoset) { return(0); } x = totalcells - 1; while (0 < x) { if (tilearray[x] >= 0) { ret = getmoves(x); } if (ret) { return(0); } x--; } setbottom++; } function lastrow(num) { if (num >= (totalcells - cols)) { return(1); } return(0); } function toprowclear() { return(0); while (hh < cols) { if (tilearray[hh] >= 0) { tcount++; } hh++; } return(count); } if (_root.ptype == 1) { gametimemax = 60; } else { gametimemax = 300; } maxlevel = 1000; cols = 13; rows = 16; totalcells = cols * rows; cellheight = 24; cellwidth = 24; offsetx = 180 + (cellwidth / 2); offsety = -5 + (cellheight / 2); blankcell = 1; minremove = 4; maxcolors = 3; stepsize = 12; depth = 100; graphicdep = 10000; bagnumber = 6; atomnumber = 7; if ((soundon != 1) && (soundon != 0)) { soundon = 1; } maskstart = _parent.maskg.maskg._y; skilllevel = 1; skilloffset = 0.5; mBagsNeededBase = 2.6; mBagsNeededAdd = 0.26; mPointMultBase = 0.5; mPointMultAdd = 0.1; coinsremoved = 0; biggestcombo = 0; biggestbonus = 0; coinscleared = 0; minremove = 3; fillarrays(); makegraphics(); totalslides = 2; buildcellmap(); startgame(); } onClipEvent (enterFrame) { if (0 < boommearray.length) { gameover = 2; updatebooms(); } if (((bagcount >= bagsneeded) && (gameover == 0)) && (movearray.length == 0)) { levelcomplete(); } if (gameover == 0) { if (((movearray.length == 0) && (doabomb >= 0)) && (movingbottom == 0)) { doatoms(doabomb); } framecount++; if (((framecount >= 30) && (movearray.length == 0)) && (movingbottom == 0)) { checkformoves(); } if ((((movearray.length == 0) && (getrandom(atomrate) == 0)) && (atomarray.length == 0)) && (rowstoset == 0)) { setaatom(); } updatemoneybags(); updateatoms(); updatewarning(); mousecell = getcell(_root._xmouse, _root._ymouse); dohighlight(); _parent.mousecell = mousecell; _parent.cellcolor = "c: " + colorarray[mousecell]; _parent.celldepth = "D: " + tilearray[mousecell]; _parent.ccount = "CC: " + colcount[getcol(mousecell)]; _parent.bags = "b: " + bagcolsarray[getcol(mousecell)]; _parent.bagset = "BS: " + _parent["c" + _parent.celldepth].bagcolor; _parent.control = control; _parent.rts = "RTS: " + rowstoset; if (0 < updatecoinbar) { movecoinbar(); } done = 5000; if ((((problem == 2) && (0 < setbottom)) && (movearray.length == 0)) && (movingbottom == 0)) { setbottom--; } if (0 < movearray.length) { updatemoves(); } else if (2 < setbottom) { updatebottom(); } else if ((0 < doshifter) && (movingbottom == 0)) { setupshifters(); } else if ((0 < setbottom) && (movingbottom == 0)) { updatebottom(); } if (0 < movingbottom) { movingbottom--; } if (_parent.timeractions.timesup == 1) { gameover = 1; } } if (dudeactive == 1) { updatedudemouth(); } if (gameover == 1) { dogameover(); } if (0 < flashcount) { updateflash(); } if (0 < submitcount) { submitcount--; } if (submitcount == 1) { submitscore(); } } onClipEvent (mouseDown) { updateAfterEvent(); if ((mdown != 1) && (control == 1)) { mdown = 1; dohighlight(); removegroup(); } } onClipEvent (mouseUp) { mdown = 0; }Instance of Symbol 228 MovieClip "timeractions" in Frame 48onClipEvent (load) { function startuptimer() { startuptimers = 1; uptimer = 1; ptimer = 0; } function starttimer(secondsin) { seconds = secondsin; starttimers = 1; ptimer = 0; } function timeroff() { timeron = 0; showmin = ""; showsec = ""; } function pausetimer(window) { if (ptimer == 0) { ptimer = 1; if (window) { _parent["g" + _parent.actions.pausedepth]._visible = 1; } poffset = getTimer(); } else if (ptimer == 1) { _parent["g" + _parent.actions.pausedepth]._visible = 0; time = getTimer(); psecs = psecs + int((time - poffset) / 1000); ptimer = 0; } } } onClipEvent (enterFrame) { if (starttimers == 1) { starttimers = 0; timesup = 0; ptimer = 0; psecs = 0; offsettimer = getTimer(); timeron = 1; } if (timeron && (ptimer == 0)) { time = getTimer(); temptime = int((time - offsettimer) / 1000); htime = temptime - psecs; timepast = htime + 1; if ((htime >= seconds) && (uptimer != 1)) { if ((_parent.actions.soundon == 1) && (timeron == 1)) { this.soundtimesup.gotoAndPlay(2); } timeron = 0; showmin = ""; showsec = "00"; timesup = 1; } if (timeron) { tr = seconds - htime; if (uptimer == 1) { tr = htime; } if ((((_parent.actions.soundon == 1) && (uptimer != 1)) && (6 >= tr)) && (trhold != tr)) { this.soundclocktick.gotoAndPlay(2); trhold = tr; } if (59 < tr) { showmin = int(tr / 60); showsec = tr % 60; } else { showmin = ""; showsec = tr; } if ((0 < showmin) && (showsec == 0)) { showsec = "00"; } if ((0 < showsec) && (showsec < 10)) { showsec = "0" + showsec; } tr = timepast; if (59 < tr) { showmin2 = int(tr / 60); showsec2 = tr % 60; } else { showmin2 = ""; showsec2 = tr; } if ((0 < showmin2) && (showsec2 == 0)) { showsec2 = "00"; } if ((0 < showsec2) && (showsec2 < 10)) { showsec2 = "0" + showsec2; } } } showtimer = (showmin + ":") + showsec; _parent.showtimer = showtimer; pasttime = (showmin2 + ":") + showsec2; _parent.pasttime = pasttime; }Frame 59Frame 67function killCards() { removeMovieClip(cmaster); removeMovieClip(card1); var i = 100; while (5000 >= i) { removeMovieClip(_root["c" + i]); i++; } } actions.clearscreen(); scoreShowUpsell = ("Make sure your stats - " + actions.score) + " - for this game are recorded and then challenge your friends to a game."; removeMovieClip(gameoverscreen); _root.actions.clearcards(); killCards(); clearInterval(timeInterval); stop();Symbol 9 MovieClip Frame 1stop();Symbol 15 Buttonon (press) { gotoAndStop (48); }Symbol 19 Buttonon (press) { gotoAndStop (26); }Symbol 23 Buttonon (press) { gotoAndStop (34); }Symbol 28 Buttonon (press) { gotoAndStop (48); }Symbol 32 Buttonon (press) { gotoAndStop (7); }Symbol 36 Buttonon (press) { nextFrame(); }Symbol 58 MovieClip Frame 9if (_name ne "cointodollar") { removeMovieClip(this); }Symbol 65 MovieClip Frame 1stop();Symbol 65 MovieClip Frame 2stop();Symbol 65 MovieClip Frame 3stop();Symbol 65 MovieClip Frame 4stop();Symbol 65 MovieClip Frame 5stop();Symbol 65 MovieClip Frame 6stop();Symbol 68 MovieClip Frame 1stop();Symbol 70 MovieClip Frame 1stop();Symbol 72 MovieClip Frame 1stop();Symbol 74 MovieClip Frame 1stop();Symbol 76 MovieClip Frame 1stop();Symbol 78 MovieClip Frame 1stop();Symbol 80 MovieClip Frame 1stop();Symbol 82 MovieClip Frame 1stop();Symbol 82 MovieClip Frame 3removeMovieClip(this);Symbol 84 MovieClip Frame 1stop();Symbol 86 MovieClip Frame 1stop();Symbol 88 MovieClip Frame 1stop();Symbol 90 MovieClip Frame 1stop();Symbol 92 MovieClip Frame 1stop();Symbol 94 MovieClip Frame 1stop();Symbol 96 MovieClip Frame 1stop();Symbol 98 MovieClip Frame 1stop();Symbol 100 MovieClip Frame 1stop();Symbol 102 MovieClip Frame 1stop();Symbol 104 MovieClip Frame 1stop();Symbol 106 MovieClip Frame 1stop();Symbol 108 MovieClip Frame 1stop();Symbol 110 MovieClip Frame 1stop();Symbol 112 MovieClip Frame 1stop();Symbol 114 MovieClip Frame 1stop();Symbol 116 MovieClip Frame 1stop();Symbol 118 MovieClip Frame 1stop();Symbol 120 MovieClip Frame 1stop();Symbol 122 MovieClip Frame 1stop();Symbol 127 MovieClip Frame 12removeMovieClip(this);Symbol 135 Buttonon (release) { _parent.actions.nextlevel(); gotoAndStop (1); }Symbol 141 MovieClip Frame 1stop();Symbol 141 MovieClip Frame 41_parent.actions.nextlevel(); gotoAndStop (1);Symbol 151 MovieClip Frame 1stop();Symbol 151 MovieClip Frame 2tok = 999; _root.testtime = getTimer(); rezern = _root.neotin(_root.ts, _root.score); myExpression = ("s.asp?e=" add rezern) add "&vx=1"; waiting = getTimer() + 16000; stop();Symbol 151 MovieClip Frame 9Symbol 151 MovieClip Frame 11regurg = ((("endgame.asp?gametype=29&cat=" add _root.cat) add "&tourscore=") + _root.score) + ""; stop();Symbol 151 MovieClip Frame 17gotoAndPlay (11);Symbol 151 MovieClip Frame 18stop();Symbol 151 MovieClip Frame 19stop();Symbol 151 MovieClip Frame 20prevFrame();Symbol 151 MovieClip Frame 21gotoAndPlay (18);Symbol 156 MovieClip Frame 1stop();Symbol 156 MovieClip Frame 2stop();Symbol 156 MovieClip Frame 3stop();Symbol 156 MovieClip Frame 4stop();Symbol 159 MovieClip Frame 1stop();Symbol 169 MovieClip Frame 1stop();Symbol 169 MovieClip Frame 2stop();Symbol 171 MovieClip Frame 1stop();Symbol 171 MovieClip Frame 2stop();Symbol 171 MovieClip Frame 3stop();Symbol 171 MovieClip Frame 4stop();Symbol 176 MovieClip Frame 1stop();Symbol 180 MovieClip Frame 1stop();Symbol 180 MovieClip Frame 2stop();Symbol 184 MovieClip Frame 1stop();Symbol 184 MovieClip Frame 2stop();Symbol 188 MovieClip Frame 1stop();Symbol 188 MovieClip Frame 2stop();Symbol 192 MovieClip Frame 1stop();Symbol 192 MovieClip Frame 2stop();Symbol 196 MovieClip Frame 1stop();Symbol 196 MovieClip Frame 2stop();Symbol 198 MovieClip Frame 1stop();Symbol 198 MovieClip Frame 4stop();Symbol 203 MovieClip Frame 1stop();Symbol 203 MovieClip Frame 2stop();Symbol 203 MovieClip Frame 3stop();Symbol 203 MovieClip Frame 4stop();Symbol 203 MovieClip Frame 5stop();Symbol 204 MovieClip Frame 1prevFrame(); play();Symbol 205 MovieClip Frame 1stop();Symbol 205 MovieClip Frame 2stop();Symbol 205 MovieClip Frame 3stop();Symbol 205 MovieClip Frame 4stop();Symbol 205 MovieClip Frame 5stop();Symbol 205 MovieClip Frame 6stop();Symbol 205 MovieClip Frame 7stop();Symbol 205 MovieClip Frame 8stop();Symbol 205 MovieClip Frame 9stop();Symbol 205 MovieClip Frame 10stop();Symbol 205 MovieClip Frame 11stop();Symbol 205 MovieClip Frame 12stop();Symbol 205 MovieClip Frame 13stop();Symbol 205 MovieClip Frame 14stop();Symbol 205 MovieClip Frame 15stop();Symbol 224 MovieClip Frame 1stop();Symbol 227 MovieClip Frame 1stop();Symbol 231 MovieClip Frame 1stop();Symbol 231 MovieClip Frame 15gotoAndStop (1);Symbol 236 MovieClip Frame 1stop();Symbol 248 MovieClip Frame 5stop();Symbol 252 MovieClip Frame 5stop();Symbol 263 MovieClip Frame 5stop();Symbol 267 MovieClip Frame 5stop();Symbol 271 MovieClip Frame 1if ((_root.randNow == true) && (_root.switchOff == true)) { stop(); }Symbol 271 MovieClip Frame 5stop();Symbol 275 MovieClip Frame 5stop();Symbol 279 MovieClip Frame 5stop();Symbol 288 MovieClip Frame 5stop();Symbol 301 MovieClip Frame 1stop();Symbol 301 MovieClip Frame 2Symbol 301 MovieClip Frame 3Symbol 301 MovieClip Frame 4Symbol 301 MovieClip Frame 5Symbol 301 MovieClip Frame 6Symbol 301 MovieClip Frame 7Symbol 301 MovieClip Frame 8Symbol 301 MovieClip Frame 9Symbol 301 MovieClip Frame 40gotoAndPlay (60);Symbol 301 MovieClip Frame 45x = (Math.random() * 2) + 2; gotoAndStop(Math.round(x)); _root.winAnimation = 0;Symbol 301 MovieClip Frame 60Symbol 301 MovieClip Frame 88gotoAndStop(kind); _root.waitForScoreAnimation = false; stop();Symbol 301 MovieClip Frame 98_root.play();Symbol 301 MovieClip Frame 112x = (Math.random() * 2) + 2; randFrame = Math.round(x); _root.winAnimation = 0;Symbol 331 Buttonon (press) { getURL ("http://www.gamerival.com/index.cfm?action=cash&game=49902A06", "_new"); }Symbol 334 Buttonon (press) { gotoAndStop (7); }Symbol 335 Buttonon (press) { score = scoretoSend; gcode = _root.gcode; getURL ("http://www.gamerival.com/game.cfm", "_self", "POST"); }Symbol 340 Buttonon (press) { score = actions.score; gcode = _root.gcode; getURL ("http://www.gamerival.com/game.cfm", "_self", "POST"); }
Library Items
Symbol 1 Graphic | Used by:168 213 Timeline | ||
Symbol 2 Font | Used by:3 12 13 16 17 20 21 24 25 26 29 30 33 34 37 38 39 40 41 42 43 44 317 318 333 | ||
Symbol 3 Text | Uses:2 | Used by:Timeline | |
Symbol 4 Bitmap | Used by:5 | ||
Symbol 5 Graphic | Uses:4 | Used by:9 | |
Symbol 6 Font | Used by:7 132 136 137 138 139 140 238 239 | ||
Symbol 7 Text | Uses:6 | Used by:9 | |
Symbol 8 Graphic | Used by:9 | ||
Symbol 9 MovieClip | Uses:5 7 8 | Used by:10 | |
Symbol 10 MovieClip | Uses:9 | Used by:Timeline | |
Symbol 11 Graphic | Used by:Timeline | ||
Symbol 12 Text | Uses:2 | Used by:15 | |
Symbol 13 Text | Uses:2 | Used by:15 | |
Symbol 14 Graphic | Used by:15 | ||
Symbol 15 Button | Uses:12 13 14 | Used by:Timeline | |
Symbol 16 Text | Uses:2 | Used by:19 | |
Symbol 17 Text | Uses:2 | Used by:19 | |
Symbol 18 Graphic | Used by:19 | ||
Symbol 19 Button | Uses:16 17 18 | Used by:Timeline | |
Symbol 20 Text | Uses:2 | Used by:23 | |
Symbol 21 Text | Uses:2 | Used by:23 | |
Symbol 22 Graphic | Used by:23 | ||
Symbol 23 Button | Uses:20 21 22 | Used by:Timeline | |
Symbol 24 Text | Uses:2 | Used by:Timeline | |
Symbol 25 Text | Uses:2 | Used by:28 | |
Symbol 26 Text | Uses:2 | Used by:28 | |
Symbol 27 Graphic | Used by:28 | ||
Symbol 28 Button | Uses:25 26 27 | Used by:Timeline | |
Symbol 29 Text | Uses:2 | Used by:32 | |
Symbol 30 Text | Uses:2 | Used by:32 | |
Symbol 31 Graphic | Used by:32 | ||
Symbol 32 Button | Uses:29 30 31 | Used by:Timeline | |
Symbol 33 Text | Uses:2 | Used by:36 | |
Symbol 34 Text | Uses:2 | Used by:36 | |
Symbol 35 Graphic | Used by:36 | ||
Symbol 36 Button | Uses:33 34 35 | Used by:Timeline | |
Symbol 37 Text | Uses:2 | Used by:Timeline | |
Symbol 38 Text | Uses:2 | Used by:Timeline | |
Symbol 39 Text | Uses:2 | Used by:Timeline | |
Symbol 40 Text | Uses:2 | Used by:Timeline | |
Symbol 41 Text | Uses:2 | Used by:Timeline | |
Symbol 42 Text | Uses:2 | Used by:Timeline | |
Symbol 43 Text | Uses:2 | Used by:Timeline | |
Symbol 44 Text | Uses:2 | Used by:Timeline | |
Symbol 45 Bitmap | Used by:52 | ||
Symbol 46 Bitmap | Used by:52 | ||
Symbol 47 Bitmap | Used by:52 | ||
Symbol 48 Bitmap | Used by:52 | ||
Symbol 49 Bitmap | Used by:52 | ||
Symbol 50 Bitmap | Used by:52 | ||
Symbol 51 Bitmap | Used by:52 | ||
Symbol 52 Graphic | Uses:45 46 47 48 49 50 51 | Used by:Timeline | |
Symbol 53 Graphic | Used by:58 | ||
Symbol 54 Bitmap | Used by:55 | ||
Symbol 55 Graphic | Uses:54 | Used by:56 | |
Symbol 56 MovieClip | Uses:55 | Used by:58 | |
Symbol 57 Graphic | Used by:58 | ||
Symbol 58 MovieClip | Uses:53 56 57 | Used by:Timeline | |
Symbol 59 Graphic | Used by:65 | ||
Symbol 60 Bitmap | Used by:61 | ||
Symbol 61 Graphic | Uses:60 | Used by:62 | |
Symbol 62 MovieClip | Uses:61 | Used by:65 | |
Symbol 63 Bitmap | Used by:64 | ||
Symbol 64 Graphic | Uses:63 | Used by:65 | |
Symbol 65 MovieClip | Uses:59 62 64 | Used by:Timeline | |
Symbol 66 Graphic | Used by:68 70 72 74 76 78 80 82 84 86 88 90 92 94 96 98 100 102 104 106 108 110 112 114 116 118 120 122 | ||
Symbol 67 Sound | Used by:68 | ||
Symbol 68 MovieClip | Uses:66 67 | Used by:Timeline | |
Symbol 69 Sound | Used by:70 | ||
Symbol 70 MovieClip | Uses:66 69 | Used by:Timeline | |
Symbol 71 Sound | Used by:72 | ||
Symbol 72 MovieClip | Uses:66 71 | Used by:Timeline | |
Symbol 73 Sound | Used by:74 | ||
Symbol 74 MovieClip | Uses:66 73 | Used by:Timeline | |
Symbol 75 Sound | Used by:76 | ||
Symbol 76 MovieClip | Uses:66 75 | Used by:Timeline | |
Symbol 77 Sound | Used by:78 | ||
Symbol 78 MovieClip | Uses:66 77 | Used by:Timeline | |
Symbol 79 Sound | Used by:80 | ||
Symbol 80 MovieClip | Uses:66 79 | Used by:Timeline | |
Symbol 81 Sound | Used by:82 | ||
Symbol 82 MovieClip | Uses:66 81 | Used by:Timeline | |
Symbol 83 Sound | Used by:84 | ||
Symbol 84 MovieClip | Uses:66 83 | Used by:Timeline | |
Symbol 85 Sound | Used by:86 | ||
Symbol 86 MovieClip | Uses:66 85 | Used by:Timeline | |
Symbol 87 Sound | Used by:88 | ||
Symbol 88 MovieClip | Uses:66 87 | Used by:Timeline | |
Symbol 89 Sound | Used by:90 | ||
Symbol 90 MovieClip | Uses:66 89 | Used by:Timeline | |
Symbol 91 Sound | Used by:92 | ||
Symbol 92 MovieClip | Uses:66 91 | Used by:Timeline | |
Symbol 93 Sound | Used by:94 | ||
Symbol 94 MovieClip | Uses:66 93 | Used by:Timeline | |
Symbol 95 Sound | Used by:96 | ||
Symbol 96 MovieClip | Uses:66 95 | Used by:Timeline | |
Symbol 97 Sound | Used by:98 | ||
Symbol 98 MovieClip | Uses:66 97 | Used by:Timeline | |
Symbol 99 Sound | Used by:100 | ||
Symbol 100 MovieClip | Uses:66 99 | Used by:Timeline | |
Symbol 101 Sound | Used by:102 | ||
Symbol 102 MovieClip | Uses:66 101 | Used by:Timeline | |
Symbol 103 Sound | Used by:104 | ||
Symbol 104 MovieClip | Uses:66 103 | Used by:Timeline | |
Symbol 105 Sound | Used by:106 | ||
Symbol 106 MovieClip | Uses:66 105 | Used by:Timeline | |
Symbol 107 Sound | Used by:108 | ||
Symbol 108 MovieClip | Uses:66 107 | Used by:Timeline | |
Symbol 109 Sound | Used by:110 | ||
Symbol 110 MovieClip | Uses:66 109 | Used by:Timeline | |
Symbol 111 Sound | Used by:112 | ||
Symbol 112 MovieClip | Uses:66 111 | Used by:Timeline | |
Symbol 113 Sound | Used by:114 | ||
Symbol 114 MovieClip | Uses:66 113 | Used by:Timeline | |
Symbol 115 Sound | Used by:116 | ||
Symbol 116 MovieClip | Uses:66 115 | Used by:Timeline | |
Symbol 117 Sound | Used by:118 | ||
Symbol 118 MovieClip | Uses:66 117 | Used by:Timeline | |
Symbol 119 Sound | Used by:120 | ||
Symbol 120 MovieClip | Uses:66 119 | Used by:Timeline | |
Symbol 121 Sound | Used by:122 | ||
Symbol 122 MovieClip | Uses:66 121 | Used by:Timeline | |
Symbol 123 Graphic | Used by:127 | ||
Symbol 124 Bitmap | Used by:125 | ||
Symbol 125 Graphic | Uses:124 | Used by:126 | |
Symbol 126 MovieClip | Uses:125 | Used by:127 | |
Symbol 127 MovieClip | Uses:123 126 | Used by:Timeline | |
Symbol 128 Bitmap | Used by:129 | ||
Symbol 129 Graphic | Uses:128 | Used by:141 | |
Symbol 130 Graphic | Used by:141 | ||
Symbol 131 Graphic | Used by:135 | ||
Symbol 132 Text | Uses:6 | Used by:135 | |
Symbol 133 Graphic | Used by:135 | ||
Symbol 134 Graphic | Used by:135 | ||
Symbol 135 Button | Uses:131 132 133 134 | Used by:141 | |
Symbol 136 EditableText | Uses:6 | Used by:141 | |
Symbol 137 EditableText | Uses:6 | Used by:141 | |
Symbol 138 EditableText | Uses:6 | Used by:141 | |
Symbol 139 EditableText | Uses:6 | Used by:141 | |
Symbol 140 EditableText | Uses:6 | Used by:141 | |
Symbol 141 MovieClip | Uses:129 130 135 136 137 138 139 140 | Used by:Timeline | |
Symbol 142 Font | Used by:143 144 146 147 150 247 251 255 256 258 280 281 283 296 297 299 307 330 336 337 339 | ||
Symbol 143 EditableText | Uses:142 | Used by:145 | |
Symbol 144 EditableText | Uses:142 | Used by:145 | |
Symbol 145 MovieClip | Uses:143 144 | Used by:151 | |
Symbol 146 EditableText | Uses:142 | Used by:151 | |
Symbol 147 EditableText | Uses:142 | Used by:151 | |
Symbol 148 Graphic | Used by:151 | ||
Symbol 149 Graphic | Used by:151 | ||
Symbol 150 EditableText | Uses:142 | Used by:151 | |
Symbol 151 MovieClip | Uses:145 146 147 148 149 150 | Used by:Timeline | |
Symbol 152 Graphic | Used by:156 | ||
Symbol 153 Bitmap | Used by:154 | ||
Symbol 154 Graphic | Uses:153 | Used by:155 171 | |
Symbol 155 MovieClip | Uses:154 | Used by:156 | |
Symbol 156 MovieClip | Uses:152 155 | Used by:Timeline | |
Symbol 157 Bitmap | Used by:158 | ||
Symbol 158 Graphic | Uses:157 | Used by:159 | |
Symbol 159 MovieClip | Uses:158 | Used by:Timeline | |
Symbol 160 Bitmap | Used by:161 | ||
Symbol 161 Graphic | Uses:160 | Used by:162 | |
Symbol 162 MovieClip | Uses:161 | Used by:Timeline | |
Symbol 163 Bitmap | Used by:164 | ||
Symbol 164 Graphic | Uses:163 | Used by:169 | |
Symbol 165 Bitmap | Used by:166 | ||
Symbol 166 Graphic | Uses:165 | Used by:167 | |
Symbol 167 MovieClip | Uses:166 | Used by:168 198 213 | |
Symbol 168 MovieClip | Uses:1 167 | Used by:169 | |
Symbol 169 MovieClip | Uses:164 168 | Used by:Timeline | |
Symbol 170 Graphic | Used by:171 | ||
Symbol 171 MovieClip | Uses:170 154 | Used by:Timeline | |
Symbol 172 Graphic | Used by:176 | ||
Symbol 173 Bitmap | Used by:174 | ||
Symbol 174 Graphic | Uses:173 | Used by:175 | |
Symbol 175 MovieClip | Uses:174 | Used by:176 | |
Symbol 176 MovieClip | Uses:172 175 | Used by:Timeline | |
Symbol 177 Bitmap | Used by:178 | ||
Symbol 178 Graphic | Uses:177 | Used by:179 180 | |
Symbol 179 MovieClip | Uses:178 | Used by:180 | |
Symbol 180 MovieClip | Uses:178 179 | Used by:205 | |
Symbol 181 Bitmap | Used by:182 | ||
Symbol 182 Graphic | Uses:181 | Used by:183 184 | |
Symbol 183 MovieClip | Uses:182 | Used by:184 | |
Symbol 184 MovieClip | Uses:182 183 | Used by:205 | |
Symbol 185 Bitmap | Used by:186 | ||
Symbol 186 Graphic | Uses:185 | Used by:187 188 | |
Symbol 187 MovieClip | Uses:186 | Used by:188 | |
Symbol 188 MovieClip | Uses:186 187 | Used by:205 | |
Symbol 189 Bitmap | Used by:190 | ||
Symbol 190 Graphic | Uses:189 | Used by:191 192 | |
Symbol 191 MovieClip | Uses:190 | Used by:192 | |
Symbol 192 MovieClip | Uses:190 191 | Used by:205 | |
Symbol 193 Bitmap | Used by:194 | ||
Symbol 194 Graphic | Uses:193 | Used by:195 196 | |
Symbol 195 MovieClip | Uses:194 | Used by:196 | |
Symbol 196 MovieClip | Uses:194 195 | Used by:205 | |
Symbol 197 Graphic | Used by:198 | ||
Symbol 198 MovieClip | Uses:197 167 | Used by:205 | |
Symbol 199 Graphic | Used by:204 | ||
Symbol 200 Bitmap | Used by:201 | ||
Symbol 201 Graphic | Uses:200 | Used by:202 | |
Symbol 202 MovieClip | Uses:201 | Used by:203 | |
Symbol 203 MovieClip | Uses:202 | Used by:204 | |
Symbol 204 MovieClip | Uses:199 203 | Used by:205 | |
Symbol 205 MovieClip | Uses:180 184 188 192 196 198 204 | Used by:Timeline | |
Symbol 206 Graphic | Used by:209 | ||
Symbol 207 Font | Used by:208 211 219 225 235 | ||
Symbol 208 Text | Uses:207 | Used by:209 | |
Symbol 209 MovieClip | Uses:206 208 | Used by:Timeline | |
Symbol 210 Graphic | Used by:212 | ||
Symbol 211 Text | Uses:207 | Used by:212 | |
Symbol 212 MovieClip | Uses:210 211 | Used by:Timeline | |
Symbol 213 MovieClip | Uses:1 167 | Used by:Timeline | |
Symbol 214 Font | Used by:215 216 | ||
Symbol 215 EditableText | Uses:214 | Used by:217 | |
Symbol 216 EditableText | Uses:214 | Used by:217 | |
Symbol 217 MovieClip | Uses:215 216 | Used by:Timeline | |
Symbol 218 Graphic | Used by:220 | ||
Symbol 219 Text | Uses:207 | Used by:220 | |
Symbol 220 MovieClip | Uses:218 219 | Used by:Timeline | |
Symbol 221 Graphic | Used by:228 | ||
Symbol 222 Graphic | Used by:224 227 | ||
Symbol 223 Sound | Used by:224 | ||
Symbol 224 MovieClip | Uses:222 223 | Used by:228 | |
Symbol 225 Text | Uses:207 | Used by:228 | |
Symbol 226 Sound | Used by:227 | ||
Symbol 227 MovieClip | Uses:222 226 | Used by:228 | |
Symbol 228 MovieClip | Uses:221 224 225 227 | Used by:Timeline | |
Symbol 229 Graphic | Used by:230 335 | ||
Symbol 230 MovieClip | Uses:229 | Used by:231 301 335 | |
Symbol 231 MovieClip | Uses:230 | Used by:Timeline | |
Symbol 232 Graphic | Used by:Timeline | ||
Symbol 233 Font | Used by:234 237 242 262 266 302 303 304 306 | ||
Symbol 234 EditableText | Uses:233 | Used by:Timeline | |
Symbol 235 EditableText | Uses:207 | Used by:236 | |
Symbol 236 MovieClip | Uses:235 | Used by:Timeline | |
Symbol 237 EditableText | Uses:233 | Used by:Timeline | |
Symbol 238 EditableText | Uses:6 | Used by:Timeline | |
Symbol 239 EditableText | Uses:6 | Used by:Timeline | |
Symbol 240 Graphic | Used by:Timeline | ||
Symbol 241 Graphic | Used by:Timeline | ||
Symbol 242 EditableText | Uses:233 | Used by:Timeline | |
Symbol 243 Graphic | Used by:301 | ||
Symbol 244 Graphic | Used by:248 252 263 267 271 275 279 288 292 295 | ||
Symbol 245 Graphic | Used by:248 | ||
Symbol 246 Graphic | Used by:248 | ||
Symbol 247 EditableText | Uses:142 | Used by:248 | |
Symbol 248 MovieClip | Uses:244 245 246 247 | Used by:301 | |
Symbol 249 Graphic | Used by:252 | ||
Symbol 250 Graphic | Used by:252 | ||
Symbol 251 EditableText | Uses:142 | Used by:252 | |
Symbol 252 MovieClip | Uses:244 249 250 251 | Used by:301 | |
Symbol 253 Graphic | Used by:254 | ||
Symbol 254 MovieClip | Uses:253 | Used by:301 | |
Symbol 255 EditableText | Uses:142 | Used by:259 | |
Symbol 256 EditableText | Uses:142 | Used by:259 | |
Symbol 257 Graphic | Used by:259 | ||
Symbol 258 EditableText | Uses:142 | Used by:259 | |
Symbol 259 MovieClip | Uses:255 256 257 258 | Used by:301 | |
Symbol 260 Graphic | Used by:263 | ||
Symbol 261 Graphic | Used by:263 | ||
Symbol 262 EditableText | Uses:233 | Used by:263 | |
Symbol 263 MovieClip | Uses:244 260 261 262 | Used by:301 | |
Symbol 264 Graphic | Used by:267 | ||
Symbol 265 Graphic | Used by:267 | ||
Symbol 266 EditableText | Uses:233 | Used by:267 | |
Symbol 267 MovieClip | Uses:244 264 265 266 | Used by:301 | |
Symbol 268 Graphic | Used by:271 | ||
Symbol 269 Graphic | Used by:271 | ||
Symbol 270 Graphic | Used by:271 | ||
Symbol 271 MovieClip | Uses:244 268 269 270 | Used by:301 | |
Symbol 272 Graphic | Used by:275 | ||
Symbol 273 Graphic | Used by:275 | ||
Symbol 274 Graphic | Used by:275 | ||
Symbol 275 MovieClip | Uses:244 272 273 274 | Used by:301 | |
Symbol 276 Graphic | Used by:279 | ||
Symbol 277 Graphic | Used by:279 | ||
Symbol 278 Graphic | Used by:279 | ||
Symbol 279 MovieClip | Uses:244 276 277 278 | Used by:301 | |
Symbol 280 EditableText | Uses:142 | Used by:284 334 | |
Symbol 281 EditableText | Uses:142 | Used by:284 334 | |
Symbol 282 Graphic | Used by:284 334 | ||
Symbol 283 EditableText | Uses:142 | Used by:284 334 | |
Symbol 284 MovieClip | Uses:280 281 282 283 | Used by:301 | |
Symbol 285 Graphic | Used by:288 | ||
Symbol 286 Graphic | Used by:288 | ||
Symbol 287 Graphic | Used by:288 | ||
Symbol 288 MovieClip | Uses:244 285 286 287 | Used by:301 | |
Symbol 289 Graphic | Used by:292 | ||
Symbol 290 Graphic | Used by:292 | ||
Symbol 291 Graphic | Used by:292 | ||
Symbol 292 MovieClip | Uses:244 289 290 291 | Used by:301 | |
Symbol 293 Graphic | Used by:295 | ||
Symbol 294 Graphic | Used by:295 | ||
Symbol 295 MovieClip | Uses:244 293 294 | Used by:301 | |
Symbol 296 EditableText | Uses:142 | Used by:300 | |
Symbol 297 EditableText | Uses:142 | Used by:300 | |
Symbol 298 Graphic | Used by:300 | ||
Symbol 299 EditableText | Uses:142 | Used by:300 | |
Symbol 300 MovieClip | Uses:296 297 298 299 | Used by:301 | |
Symbol 301 MovieClip | Uses:243 248 252 254 259 263 267 271 275 279 284 288 292 230 295 300 | Used by:Timeline | |
Symbol 302 EditableText | Uses:233 | Used by:Timeline | |
Symbol 303 EditableText | Uses:233 | Used by:Timeline | |
Symbol 304 EditableText | Uses:233 | Used by:305 | |
Symbol 305 MovieClip | Uses:304 | Used by:Timeline | |
Symbol 306 EditableText | Uses:233 | Used by:Timeline | |
Symbol 307 EditableText | Uses:142 | Used by:Timeline | |
Symbol 308 Graphic | Used by:Timeline | ||
Symbol 309 Graphic | Used by:Timeline | ||
Symbol 310 Graphic | Used by:Timeline | ||
Symbol 311 Graphic | Used by:312 | ||
Symbol 312 MovieClip | Uses:311 | Used by:Timeline | |
Symbol 313 Graphic | Used by:Timeline | ||
Symbol 314 Graphic | Used by:Timeline | ||
Symbol 315 Graphic | Used by:Timeline | ||
Symbol 316 Graphic | Used by:Timeline | ||
Symbol 317 Text | Uses:2 | Used by:Timeline | |
Symbol 318 Text | Uses:2 | Used by:Timeline | |
Symbol 319 Bitmap | Used by:320 | ||
Symbol 320 Graphic | Uses:319 | Used by:Timeline | |
Symbol 321 Font | Used by:322 323 325 326 328 | ||
Symbol 322 Text | Uses:321 | Used by:Timeline | |
Symbol 323 Text | Uses:321 | Used by:Timeline | |
Symbol 324 Graphic | Used by:Timeline | ||
Symbol 325 Text | Uses:321 | Used by:327 | |
Symbol 326 Text | Uses:321 | Used by:327 | |
Symbol 327 MovieClip | Uses:325 326 | Used by:331 | |
Symbol 328 Text | Uses:321 | Used by:331 | |
Symbol 329 Graphic | Used by:331 | ||
Symbol 330 EditableText | Uses:142 | Used by:331 | |
Symbol 331 Button | Uses:327 328 329 330 | Used by:Timeline | |
Symbol 332 Graphic | Used by:Timeline | ||
Symbol 333 EditableText | Uses:2 | Used by:Timeline | |
Symbol 334 Button | Uses:280 281 282 283 | Used by:Timeline | |
Symbol 335 Button | Uses:230 229 | Used by:Timeline | |
Symbol 336 EditableText | Uses:142 | Used by:340 | |
Symbol 337 EditableText | Uses:142 | Used by:340 | |
Symbol 338 Graphic | Used by:340 | ||
Symbol 339 EditableText | Uses:142 | Used by:340 | |
Symbol 340 Button | Uses:336 337 338 339 | Used by:Timeline |
Instance Names
"cointodollar" | Frame 48 | Symbol 58 MovieClip |
"mouthg" | Frame 48 | Symbol 65 MovieClip |
"sound_talk9" | Frame 48 | Symbol 68 MovieClip |
"sound_bonusdrop" | Frame 48 | Symbol 70 MovieClip |
"sound_buttonclick" | Frame 48 | Symbol 72 MovieClip |
"sound_clearcoins1" | Frame 48 | Symbol 74 MovieClip |
"sound_clearcoins2" | Frame 48 | Symbol 76 MovieClip |
"sound_clearcoins3" | Frame 48 | Symbol 78 MovieClip |
"sound_talk7" | Frame 48 | Symbol 80 MovieClip |
"sound_explode" | Frame 48 | Symbol 82 MovieClip |
"sound_talk2" | Frame 48 | Symbol 84 MovieClip |
"sound_gameovertone" | Frame 48 | Symbol 86 MovieClip |
"sound_talk0" | Frame 48 | Symbol 88 MovieClip |
"sound_talk6" | Frame 48 | Symbol 90 MovieClip |
"sound_gotbag" | Frame 48 | Symbol 92 MovieClip |
"sound_talk8" | Frame 48 | Symbol 94 MovieClip |
"sound_talk1" | Frame 48 | Symbol 96 MovieClip |
"sound_leveluptone" | Frame 48 | Symbol 98 MovieClip |
"sound_moveup" | Frame 48 | Symbol 100 MovieClip |
"sound_talk3" | Frame 48 | Symbol 102 MovieClip |
"sound_coinhit" | Frame 48 | Symbol 104 MovieClip |
"sound_talk5" | Frame 48 | Symbol 106 MovieClip |
"sound_tone1" | Frame 48 | Symbol 108 MovieClip |
"sound_tone2" | Frame 48 | Symbol 110 MovieClip |
"sound_tone3" | Frame 48 | Symbol 112 MovieClip |
"sound_tone4" | Frame 48 | Symbol 114 MovieClip |
"sound_tone5" | Frame 48 | Symbol 116 MovieClip |
"sound_talk4" | Frame 48 | Symbol 118 MovieClip |
"sound_warning" | Frame 48 | Symbol 120 MovieClip |
"sound_baghit" | Frame 48 | Symbol 122 MovieClip |
"atomg" | Frame 48 | Symbol 127 MovieClip |
"levelupg" | Frame 48 | Symbol 141 MovieClip |
"gameoverg" | Frame 48 | Symbol 151 MovieClip |
"countdowng" | Frame 48 | Symbol 156 MovieClip |
"moneybaghighg" | Frame 48 | Symbol 159 MovieClip |
"coinbarg" | Frame 48 | Symbol 162 MovieClip |
"bagempty1" | Frame 48 | Symbol 169 MovieClip |
"bagempty3" | Frame 48 | Symbol 169 MovieClip |
"bagempty5" | Frame 48 | Symbol 169 MovieClip |
"bagempty7" | Frame 48 | Symbol 169 MovieClip |
"bagempty2" | Frame 48 | Symbol 169 MovieClip |
"bagempty4" | Frame 48 | Symbol 169 MovieClip |
"bagempty6" | Frame 48 | Symbol 169 MovieClip |
"bagempty8" | Frame 48 | Symbol 169 MovieClip |
"countdowngraphic" | Frame 48 | Symbol 171 MovieClip |
"maskg" | Frame 48 | Symbol 176 MovieClip |
"coinmaster" | Frame 48 | Symbol 205 MovieClip |
"motions" | Frame 48 | Symbol 212 MovieClip |
"bagmaster" | Frame 48 | Symbol 213 MovieClip |
"scorefloaterg" | Frame 48 | Symbol 217 MovieClip |
"actions" | Frame 48 | Symbol 220 MovieClip |
"timeractions" | Frame 48 | Symbol 228 MovieClip |
"negativescore" | Frame 48 | Symbol 231 MovieClip |
"bagsign" | Frame 48 | Symbol 236 MovieClip |
"newCoin" | Frame 67 | Symbol 301 MovieClip |
"scoreWord" | Frame 67 | Symbol 305 MovieClip |
"gameOver" | Frame 67 | Symbol 312 MovieClip |
"frames" | Symbol 58 MovieClip Frame 1 | Symbol 56 MovieClip |
"game_over" | Symbol 151 MovieClip Frame 2 | Symbol 145 MovieClip |
"maskg" | Symbol 176 MovieClip Frame 1 | Symbol 175 MovieClip |
"frames" | Symbol 204 MovieClip Frame 1 | Symbol 203 MovieClip |
"coin" | Symbol 205 MovieClip Frame 1 | Symbol 180 MovieClip |
"coin" | Symbol 205 MovieClip Frame 2 | Symbol 184 MovieClip |
"coin" | Symbol 205 MovieClip Frame 3 | Symbol 188 MovieClip |
"coin" | Symbol 205 MovieClip Frame 4 | Symbol 192 MovieClip |
"coin" | Symbol 205 MovieClip Frame 5 | Symbol 196 MovieClip |
"bagg" | Symbol 205 MovieClip Frame 6 | Symbol 198 MovieClip |
"atomg" | Symbol 205 MovieClip Frame 7 | Symbol 204 MovieClip |
"soundclocktick" | Symbol 228 MovieClip Frame 1 | Symbol 224 MovieClip |
"soundtimesup" | Symbol 228 MovieClip Frame 1 | Symbol 227 MovieClip |
Labels
"menu" | Frame 7 |
"instructions" | Frame 26 |
"hints" | Frame 34 |
"gameOver" | Frame 67 |
"wait" | Symbol 151 MovieClip Frame 6 |
"sendaway" | Symbol 151 MovieClip Frame 11 |
"enderror" | Symbol 151 MovieClip Frame 18 |
"aniFrame" | Symbol 301 MovieClip Frame 31 |
"levelOne" | Symbol 301 MovieClip Frame 40 |
"kindTwoWin" | Symbol 301 MovieClip Frame 60 |
"random" | Symbol 301 MovieClip Frame 111 |
Dynamic Text Variables
line1 | Symbol 136 EditableText | "" |
line2 | Symbol 137 EditableText | "" |
line3 | Symbol 138 EditableText | "" |
line4 | Symbol 139 EditableText | "" |
line5 | Symbol 140 EditableText | "" |
_root.score | Symbol 147 EditableText | "00000" |
value | Symbol 215 EditableText | "" |
value | Symbol 216 EditableText | "" |
leveldetails | Symbol 234 EditableText | "" |
text | Symbol 235 EditableText | "" |
score | Symbol 238 EditableText | "" |
showtimer | Symbol 239 EditableText | "" |
money | Symbol 242 EditableText | "" |
scoreShowUpsell | Symbol 333 EditableText | "Make sure your score of - $"+ score+ " - for this game is recorded and then challenge your friends to a game." |
|