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ginormo sword.swf

This is the info page for
Flash #120027

(Click the ID number above for more basic data on this flash file.)


Text
いままでのセーブデータは全部消えます

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はい

いいえ

Gargoyle

GINORMO SWORD ver.1.8
May.2008 BABARAGEO http://babarageo.com/

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GINORMO SWORD ver.1.8
May.2008 BABARAGEO http://babarageo.com/

ActionScript [AS1/AS2]

Frame 1
fscommand ("showmenu", "false"); fscommand ("allowscale", "false"); fscommand ("fullscreen", "false");
Instance of Symbol 713 MovieClip in Frame 1
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.mastervolume = _root.mastervolume - 10; if (_root.mastervolume < 0) { _root.mastervolume = 0; } this.gotoAndPlay(4); } else if (Key.isDown(39)) { _root.mastervolume = _root.mastervolume + 10; if (_root.mastervolume > 100) { _root.mastervolume = 100; } this.gotoAndPlay(4); } else if (Key.isDown(38)) { if (_root.gasitu < 1) { _root.gasitu = 1; _quality = "medium"; } else { _root.gasitu = 2; _quality = "best"; } this.attachMovie("quality", "qual", 9); this.qual.gotoAndPlay("q" + _root.gasitu); } else if (Key.isDown(40)) { if (_root.gasitu > 1) { _root.gasitu = 1; _quality = "medium"; } else { _root.gasitu = 0; _quality = "low"; } this.attachMovie("quality", "qual", 9); this.qual.gotoAndPlay("q" + _root.gasitu); } }
Frame 2
if (getBytesLoaded() >= getBytesTotal()) { this.gotoAndPlay("idc"); }
Frame 3
this.gotoAndPlay(_currentframe - 1);
Frame 4
fieldID = 1; getgold = 0; enemynumber = 0; enemykilled = 0; fellow = 0; page = 0; i = 1; while (i <= 128) { _root["found" + i] = 0; data1 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; data2 = "abcdefghijklmnopqrstuvwxyz"; land = ""; len = int(Math.random() * 4) + 2; x = int(Math.random() * 26); r1 = _root.data1.charAt(x); j = 2; while (j <= len) { x = int(Math.random() * 26); this["r" + j] = _root.data2.charAt(x); j++; } k = 1; while (k <= len) { land = land + this["r" + k]; k++; } _root["land" + i] = land; _root["found" + i] = 0; _root["defeat" + i] = 0; i++; }
Instance of Symbol 32 MovieClip in Frame 4
onClipEvent (mouseUp) { se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start(); _root.gotoAndPlay("world"); }
Frame 5
savefile = SharedObject.getLocal("futonaga002save"); mastervolume = savefile.data.mastervolume; i = 1; while (i <= 6) { _root["weaponlv" + i] = savefile.data["weaponlv" + i]; _root["hutosa" + i] = savefile.data["hutosa" + i]; _root["nagasa" + i] = savefile.data["nagasa" + i]; _root["weaponred" + i] = savefile.data["weaponred" + i]; _root["weaponwhite" + i] = savefile.data["weaponwhite" + i]; _root["weapongreen" + i] = savefile.data["weapon" + i]; _root["armorlv" + i] = savefile.data["armorlv" + i]; _root["armorred" + i] = savefile.data["armorred" + i]; _root["armorwhite" + i] = savefile.data["armorwhite" + i]; _root["armorgreen" + i] = savefile.data["armorgreen" + i]; i++; } i = 1; while (i <= 30) { _root["valA" + i] = savefile.data["valA" + i]; _root["valB" + i] = savefile.data["valB" + i]; _root["itemname" + i] = savefile.data["itemname" + i]; _root["inventory" + i] = savefile.data["inventory" + i]; i++; } i = 0; while (i < 128) { _root["found" + i] = savefile.data["found" + i]; _root["defeat" + i] = savefile.data["defeat" + i]; i++; } i = 0; while (i < 150) { _root["book" + i] = savefile.data["book" + i]; i++; } if (mastervolume == null) { mastervolume = 100; } i = 1; while (i <= 30) { if (_root["valA" + i] == null) { _root["valA" + i] = 1; } i++; } i = 1; while (i <= 150) { if (_root["book" + i] == null) { _root["book" + i] = 0; } i++; } i = 1; while (i <= 30) { if (_root["valB" + i] == null) { _root["valB" + i] = 0; } i++; } i = 0; while (i < 128) { if (_root["found" + i] == null) { _root["found" + i] = 0; } if (_root["defeat" + i] == null) { _root["defeat" + i] = 0; } i++; } i = 1; while (i <= 6) { if (_root["weaponlv" + i] == null) { _root["weaponlv" + i] = 1; } i++; } i = 1; while (i <= 6) { if (_root["hutosa" + i] == null) { _root["hutosa" + i] = 0; } i++; } i = 1; while (i <= 6) { if (_root["nagasa" + i] == null) { _root["nagasa" + i] = 1; } i++; } i = 1; while (i <= 6) { if (_root["weaponred" + i] == null) { _root["weaponred" + i] = 0; } i++; } i = 1; while (i <= 6) { if (_root["weaponwhite" + i] == null) { _root["weaponwhite" + i] = 0; } i++; } i = 1; while (i <= 6) { if (_root["weapongreen" + i] == null) { _root["weapongreen" + i] = 0; } i++; } i = 1; while (i <= 6) { if (_root["armorlv" + i] == null) { _root["armorlv" + i] = 1; } i++; } i = 1; while (i <= 6) { if (_root["armorred" + i] == null) { _root["armorred" + i] = 0; } i++; } i = 1; while (i <= 6) { if (_root["armorwhite" + i] == null) { _root["armorwhite" + i] = 0; } i++; } i = 1; while (i <= 6) { if (_root["armorgreen" + i] == null) { _root["armorgreen" + i] = 0; } i++; } i = 0; while (i <= 30) { if (_root["inventory" + i] == null) { _root["inventory" + i] = 0; } i++; } _root.inventory1 = 1; _root.inventory7 = 1; if (_root.itemname1 == null) { itemname1 = "Dagger"; itemname2 = "Katana"; itemname3 = "Claymore"; itemname4 = "Scimitar"; itemname5 = "Zweihander"; itemname6 = "Energy Blade"; itemname7 = "Leather Armor"; itemname8 = "Scale Armor"; itemname9 = "Chainmail"; itemname10 = "Plate Mail"; itemname11 = "Hyper Armor"; itemname12 = "Order of the Star"; itemname13 = "Gauntlet"; itemname14 = "Winger Boots"; itemname15 = "Buckler Shield"; itemname16 = "Coin of Bravery"; itemname17 = "Trophy of Glory"; itemname18 = "Yummy Bone"; itemname19 = "Magic Missile"; itemname20 = "Wide Shot"; itemname21 = "Cross Napalm"; itemname22 = "Circler"; itemname23 = "Shockwave"; itemname24 = "Chaser"; itemname25 = "Ruby"; itemname26 = "Aquamarine"; itemname27 = "Emerald"; itemname28 = "Topaz"; itemname29 = "Diamond"; itemname30 = "Onix"; } if ((_root.itemname11 = "\u30CF\u30A4\u30D1\u30FC\u30A2\u30FC\u30DE\u30FC")) { _root.itemname11 = "Hyper Armor"; } if ((_root.itemname18 = "\u304A\u3084\u3064\u30DC\u30FC\u30F3")) { itemname18 = "Yummy Bone"; } if ((_root.itemname17 = "\u52DD\u5229\u306E\u30C8\u30ED\u30D5\u30A3\u30FC")) { itemname17 = "Trophy of Glory"; } if ((_root.itemname12 = "\u661F\u306E\u52F2\u7AE0")) { itemname12 = "Order of the Star"; } fieldUnlock = valA1; attack = valA2; defence = valA3; magic = valA4; luck = valA5; equipweapon = valA6; equiparmor = valA7; weaponshape = valA8; nagasa = valA9; weaponlv = valA10; armorlv = valA11; gasitu = valA12; gp = valB1; ruby = valB2; aquamarine = valB3; diamond = valB4; onix = valB5; topaz = valB6; emerald = valB7; hutosa = valB8; weaponred = valB9; weaponwhite = valB10; weapongreen = valB11; armorred = valB12; armorwhite = valB13; armorgreen = valB14; equipspell = valB15; equipsp1 = valB16; equipsp2 = valB17; equipsp3 = valB18; equipsp4 = valB19; equipsp5 = valB20; equipsp6 = valB21; yobi = valB22; equipsp7 = valB23; equipsp8 = valB24;
Frame 6
stop();
Frame 7
if (fieldUnlock <= 1) { gotoAndPlay ("field"); } i = 2; while (i <= _root.fieldUnlock) { _root.blind["bl" + i]._x = -110; _root.blind["bl" + i]._y = -81; i++; } zone = ""; hitpoint = 100; _root.hitpointdisp.gotoAndStop(1); freeze = 0; if (gasitu == 2) { _quality = "best"; } else if (gasitu == 1) { _quality = "medium"; } else { _quality = "low"; }
Instance of Symbol 721 MovieClip in Frame 7
onClipEvent (load) { n = 16; } onClipEvent (enterFrame) { if (this.hitTest(_root.man._x, _root.man._y, true) and (_root.fieldUnlock >= n)) { _root.fieldID = n; } }
Instance of Symbol 721 MovieClip in Frame 7
onClipEvent (load) { n = 9; } onClipEvent (enterFrame) { if (this.hitTest(_root.man._x, _root.man._y, true) and (_root.fieldUnlock >= n)) { _root.fieldID = n; } }
Instance of Symbol 721 MovieClip in Frame 7
onClipEvent (load) { n = 8; } onClipEvent (enterFrame) { if (this.hitTest(_root.man._x, _root.man._y, true) and (_root.fieldUnlock >= n)) { _root.fieldID = n; } }
Instance of Symbol 721 MovieClip in Frame 7
onClipEvent (enterFrame) { if (this.hitTest(_root.man._x, _root.man._y, true)) { _root.fieldID = 1; } }
Instance of Symbol 721 MovieClip in Frame 7
onClipEvent (load) { n = 15; } onClipEvent (enterFrame) { if (this.hitTest(_root.man._x, _root.man._y, true) and (_root.fieldUnlock >= n)) { _root.fieldID = n; } }
Instance of Symbol 721 MovieClip in Frame 7
onClipEvent (load) { n = 10; } onClipEvent (enterFrame) { if (this.hitTest(_root.man._x, _root.man._y, true) and (_root.fieldUnlock >= n)) { _root.fieldID = n; } }
Instance of Symbol 721 MovieClip in Frame 7
onClipEvent (load) { n = 7; } onClipEvent (enterFrame) { if (this.hitTest(_root.man._x, _root.man._y, true) and (_root.fieldUnlock >= n)) { _root.fieldID = n; } }
Instance of Symbol 721 MovieClip in Frame 7
onClipEvent (load) { n = 2; } onClipEvent (enterFrame) { if (this.hitTest(_root.man._x, _root.man._y, true) and (_root.fieldUnlock >= n)) { _root.fieldID = n; } }
Instance of Symbol 721 MovieClip in Frame 7
onClipEvent (load) { n = 14; } onClipEvent (enterFrame) { if (this.hitTest(_root.man._x, _root.man._y, true) and (_root.fieldUnlock >= n)) { _root.fieldID = n; } }
Instance of Symbol 721 MovieClip in Frame 7
onClipEvent (load) { n = 11; } onClipEvent (enterFrame) { if (this.hitTest(_root.man._x, _root.man._y, true) and (_root.fieldUnlock >= n)) { _root.fieldID = n; } }
Instance of Symbol 721 MovieClip in Frame 7
onClipEvent (load) { n = 6; } onClipEvent (enterFrame) { if (this.hitTest(_root.man._x, _root.man._y, true) and (_root.fieldUnlock >= n)) { _root.fieldID = n; } }
Instance of Symbol 721 MovieClip in Frame 7
onClipEvent (load) { n = 3; } onClipEvent (enterFrame) { if (this.hitTest(_root.man._x, _root.man._y, true) and (_root.fieldUnlock >= n)) { _root.fieldID = n; } }
Instance of Symbol 721 MovieClip in Frame 7
onClipEvent (load) { n = 13; } onClipEvent (enterFrame) { if (this.hitTest(_root.man._x, _root.man._y, true) and (_root.fieldUnlock >= n)) { _root.fieldID = n; } }
Instance of Symbol 721 MovieClip in Frame 7
onClipEvent (load) { n = 12; } onClipEvent (enterFrame) { if (this.hitTest(_root.man._x, _root.man._y, true) and (_root.fieldUnlock >= n)) { _root.fieldID = n; } }
Instance of Symbol 721 MovieClip in Frame 7
onClipEvent (load) { n = 5; } onClipEvent (enterFrame) { if (this.hitTest(_root.man._x, _root.man._y, true) and (_root.fieldUnlock >= n)) { _root.fieldID = n; } }
Instance of Symbol 721 MovieClip in Frame 7
onClipEvent (load) { n = 4; } onClipEvent (enterFrame) { if (this.hitTest(_root.man._x, _root.man._y, true) and (_root.fieldUnlock >= n)) { _root.fieldID = n; } }
Instance of Symbol 724 MovieClip "man" in Frame 7
onClipEvent (load) { if (_root.equipsp2 != 1) { ex = 0; } else { ex = 4; } if (_root.fieldID >= 13) { _y = 70; } else if (_root.fieldID >= 9) { _y = 151; } else if (_root.fieldID >= 5) { _y = 232; } else { _y = 313; } if (_root.fieldID == 1) { _x = 90; } else if (_root.fieldID == 2) { _x = 201; } else if (_root.fieldID == 3) { _x = 311; } else if (_root.fieldID == 4) { _x = 422; } else if (_root.fieldID == 5) { _x = 422; } else if (_root.fieldID == 6) { _x = 311; } else if (_root.fieldID == 7) { _x = 201; } else if (_root.fieldID == 8) { _x = 90; } else if (_root.fieldID == 9) { _x = 90; } else if (_root.fieldID == 10) { _x = 201; } else if (_root.fieldID == 11) { _x = 311; } else if (_root.fieldID == 12) { _x = 422; } else if (_root.fieldID == 13) { _x = 422; } else if (_root.fieldID == 14) { _x = 311; } else if (_root.fieldID == 15) { _x = 201; } else if (_root.fieldID == 16) { _x = 90; } } onClipEvent (enterFrame) { xx = 0; yy = 0; if (_x < (_root._xmouse - 10)) { xx = 2 + ex; } else if (_x > (_root._xmouse + 10)) { xx = -(2 + ex); } if (_y < (_root._ymouse - 20)) { yy = 1 + ex; } else if (_y > (_root._ymouse - 5)) { yy = -(1 + ex); } if (_root.blind.hitTest(_x + xx, _y + yy, true) == 0) { _x = (_x + xx); _y = (_y + yy); } if ((((((_x < 40) or (_x > 482)) or (_y < 40)) or (_y > 344)) and (_root.equipsp5 == 1)) and (_root.equipsp8 == 1)) { _root.gotoAndPlay("space"); } } onClipEvent (mouseUp) { _root.gotoAndPlay("field"); }
Frame 9
stop();
Frame 10
hitpoint = 100; damage = 0; _root.field.gotoAndStop(_root.fieldID); _root["found" + foundmark] = 1; if ((enemynumber > 0) and (enemynumber == enemykilled)) { _root["defeat" + foundmark] = 1; } foundmark = 0; exdamage = 0; _root.hitpointdisp.gotoAndStop(1); freeze = 0; zc = 0; chat = ""; zone = ""; fieldType = 0; enemyType = 20; element = 0; defbonus = 0; valA1 = fieldUnlock; valA2 = attack; valA3 = defence; valA4 = magic; valA5 = luck; valA6 = equipweapon; valA7 = equiparmor; valA8 = weaponshape; valA9 = nagasa; valA10 = weaponlv; valA11 = armorlv; valA12 = gasitu; valB1 = gp; valB2 = ruby; valB3 = aquamarine; valB4 = diamond; valB5 = onix; valB6 = topaz; valB7 = emerald; valB8 = hutosa; valB9 = weaponred; valB10 = weaponwhite; valB11 = weapongreen; valB12 = armorred; valB13 = armorwhite; valB14 = armorgreen; valB15 = equipspell; valB16 = equipsp1; valB17 = equipsp2; valB18 = equipsp3; valB19 = equipsp4; valB20 = equipsp5; valB21 = equipsp6; valB22 = yobi; valB23 = equipsp7; valB24 = equipsp8; savefile = SharedObject.getLocal("futonaga002save"); savefile.data.mastervolume = mastervolume; i = 1; while (i <= 6) { savefile.data["weaponlv" + i] = _root["weaponlv" + i]; savefile.data["hutosa" + i] = _root["hutosa" + i]; savefile.data["nagasa" + i] = _root["nagasa" + i]; savefile.data["weaponred" + i] = _root["weaponred" + i]; savefile.data["weaponwhite" + i] = _root["weaponwhite" + i]; savefile.data["weapon" + i] = _root["weapongreen" + i]; savefile.data["armorlv" + i] = _root["armorlv" + i]; savefile.data["armorred" + i] = _root["armorred" + i]; savefile.data["armorwhite" + i] = _root["armorwhite" + i]; savefile.data["armorgreen" + i] = _root["armorgreen" + i]; i++; } i = 1; while (i <= 30) { savefile.data["valA" + i] = _root["valA" + i]; savefile.data["valB" + i] = _root["valB" + i]; savefile.data["itemname" + i] = _root["itemname" + i]; savefile.data["inventory" + i] = _root["inventory" + i]; i++; } i = 0; while (i < 128) { savefile.data["found" + i] = _root["found" + i]; savefile.data["defeat" + i] = _root["defeat" + i]; i++; } i = 0; while (i < 150) { savefile.data["book" + i] = _root["book" + i]; i++; } savefile.flush();
Instance of Symbol 724 MovieClip "man" in Frame 10
onClipEvent (load) { if (_root.equipsp2 != 1) { ex = 0; } else { ex = 2; } } onClipEvent (enterFrame) { if (_x < (_root._xmouse - 10)) { _x = (_x + (3 + ex)); } else if (_x > (_root._xmouse + 10)) { _x = (_x - (3 + ex)); } if (_y < (_root._ymouse - 20)) { _y = (_y + (2 + ex)); } else if (_y > (_root._ymouse - 15)) { _y = (_y - (2 + ex)); } if (((((_x < 40) or (_x > 482)) or (_y < 40)) or (_y > 344)) and (_root.fieldUnlock > 1)) { _root.gotoAndPlay("world"); } }
Frame 12
stop();
Frame 13
_root.bg.gotoAndStop(fieldType); enemynumber = 0; enemykilled = 0; hcount = 90; if (enemyType == 100) { i = 0; _root.enemy.attachMovie("teki", "teki" + i, 100); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = rt1; enemynumber++; } else if (enemyType == 200) { num = int(Math.random() * 3) + 1; randomType = int(Math.random() * ((rt2 + 1) - rt1)) + rt1; i = 0; while (i < num) { _root.enemy.attachMovie("teki", "teki" + i, 100 + i); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = randomType; enemynumber++; i++; } randomType2 = int(Math.random() * ((rt2 + 1) - rt1)) + rt1; i = num; while (i < 5) { _root.enemy.attachMovie("teki", "teki" + i, 110 + i); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = randomType2; enemynumber++; i++; } } else if (enemyType == 300) { num = int(Math.random() * 3) + 1; i = 0; while (i < num) { _root.enemy.attachMovie("teki", "teki" + i, 100 + i); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = rt1; enemynumber++; i++; } } else if (enemyType == 400) { randomType = int(Math.random() * ((rt2 + 1) - rt1)) + rt1; i = 0; while (i < 4) { _root.enemy.attachMovie("teki", "teki" + i, 100 + i); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = randomType; enemynumber++; p = int(Math.random() * 2) + 1; randomType = randomType + p; if (randomType > rt2) { randomType = 47; } i++; } } else if (enemyType == 999) { i = 0; _root.enemy.attachMovie("boss", "teki" + i, 100 + i); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = fieldID; enemynumber++; } else if (enemyType == 1000) { i = 0; _root.enemy.attachMovie("wanwan", "teki" + i, 100 + i); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = fieldID; enemynumber++; } else { num = int(Math.random() * 4) + 3; i = 0; while (i < num) { _root.enemy.attachMovie("teki", "teki" + i, 100 + i); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = enemyType; enemynumber++; i++; } } if (fellow > 0) { _root.shot.attachMovie("fellow", "fellow", 55); _root.shot.fellow._x = (Math.random() * 300) + 150; _root.shot.fellow._y = (Math.random() * 244) + 80; _root.shot.fellow.enemytype = fellow; }
Instance of Symbol 805 MovieClip "man2" in Frame 13
onClipEvent (enterFrame) { if (_root.freeze == 0) { if (_x < (_root._xmouse - 10)) { _xscale = 100; _x = (_x + 5); } else if (_x > (_root._xmouse + 10)) { _xscale = -100; _x = (_x - 5); } if (_y < (_root._ymouse - 20)) { _y = (_y + 3); } else if (_y > (_root._ymouse - 15)) { _y = (_y - 3); } } if ((((_x < 40) or (_x > 482)) or (_y < 40)) or (_y > 344)) { if ((_root.equipsp4 == 0) or (_root.enemynumber <= _root.enemykilled)) { _root.gotoAndPlay("field"); } } } onClipEvent (mouseDown) { if ((act == 0) and (_root.freeze == 0)) { act = 1; this.gotoAndPlay("atk"); } }
Frame 14
if (element == 1) { hpmax = (100 + (defence * 10)) + (armorred * 10); } else if (element == 2) { hpmax = (100 + (defence * 10)) + ((-armorred) * 10); } else if (element == 3) { hpmax = (100 + (defence * 10)) + (armorgreen * 10); } else if (element == 4) { hpmax = (100 + (defence * 10)) + ((-armorgreen) * 10); } else if (element == 5) { hpmax = (100 + (defence * 10)) + (armorwhite * 10); } else if (element == 6) { hpmax = (100 + (defence * 10)) + ((-armorwhite) * 10); } if (hpmax <= 25) { hpmax = 25; hitpoint = 25; } else { hitpoint = hpmax; }
Frame 15
stop();
Frame 16
inventory1 = 1; inventory7 = 1; _root.bg.gotoAndStop(fieldType); itemname = ""; status = ((((((((("Strength: " + attack) + newline) + "Vitality: ") + defence) + newline) + "Intelligence: ") + magic) + newline) + "Luck: ") + luck; detail = ""; select = 99; _root["q" + _root.equipweapon].gotoAndStop("equipped"); _root["q" + (_root.equiparmor + 6)].gotoAndStop("equipped"); _root["q" + _root.equipspell].gotoAndStop("equipped"); i = 1; while (i <= 5) { if (_root["equipsp" + i] >= 1) { _root["q" + (12 + i)].gotoAndStop("equipped"); } i++; } if (_root.equipsp7 >= 1) { _root.q12.gotoAndStop("equipped"); } if ((((_root.defeat111 == 2) and (_root.defeat112 == 2)) and (_root.defeat113 == 2)) and (_root.defeat114 == 2)) { _root.equipsp8 = 1; }
Instance of Symbol 805 MovieClip "man2" in Frame 16
onClipEvent (enterFrame) { if (_root.freeze == 0) { if (_x < (_root._xmouse - 10)) { _xscale = 100; _x = (_x + 5); } else if (_x > (_root._xmouse + 10)) { _xscale = -100; _x = (_x - 5); } if (_y < (_root._ymouse - 20)) { } else if (_y > (_root._ymouse - 15)) { } } if (_x < 40) { _root.gotoAndPlay("field"); } else if (_x > 482) { _root.gotoAndPlay("help"); } } onClipEvent (mouseDown) { if ((act == 0) and (_root.freeze == 0)) { act = 1; this.gotoAndPlay("atk"); } }
Instance of Symbol 951 MovieClip in Frame 16
onClipEvent (enterFrame) { if (_root.select >= 99) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 7; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 8; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 1; heat = Math.abs(_root["weaponred" + n]); holy = Math.abs(_root["weaponwhite" + n]); nature = Math.abs(_root["weapongreen" + n]); if ((heat > holy) and (heat > nature)) { if (_root["weaponred" + n] > 0) { color = 1; } else { color = 2; } } else if ((holy > heat) and (holy > nature)) { if (_root["weaponwhite" + n] > 0) { color = 3; } else { color = 4; } } else if ((nature > holy) and (nature > heat)) { if (_root["weapongreen" + n] > 0) { color = 5; } else { color = 6; } } else { color = 0; } myColor = new Color(this); myColorTransform = new Object(); if (color == 1) { myColorTransform = {ra:100, ba:0, ga:0}; } else if (color == 2) { myColorTransform = {ra:0, ba:100, ga:100}; } else if (color == 3) { myColorTransform = {ra:100, ba:100, ga:100}; } else if (color == 4) { myColorTransform = {ra:0, ba:0, ga:0}; } else if (color == 5) { myColorTransform = {ra:0, ba:0, ga:100}; } else if (color == 6) { myColorTransform = {ra:100, ba:0, ga:100}; } else if (color == 0) { myColorTransform = {ra:75, ba:75, ga:75}; } myColor.setTransform(myColorTransform); this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 2; heat = Math.abs(_root["weaponred" + n]); holy = Math.abs(_root["weaponwhite" + n]); nature = Math.abs(_root["weapongreen" + n]); if ((heat > holy) and (heat > nature)) { if (_root["weaponred" + n] > 0) { color = 1; } else { color = 2; } } else if ((holy > heat) and (holy > nature)) { if (_root["weaponwhite" + n] > 0) { color = 3; } else { color = 4; } } else if ((nature > holy) and (nature > heat)) { if (_root["weapongreen" + n] > 0) { color = 5; } else { color = 6; } } else { color = 0; } myColor = new Color(this); myColorTransform = new Object(); if (color == 1) { myColorTransform = {ra:100, ba:0, ga:0}; } else if (color == 2) { myColorTransform = {ra:0, ba:100, ga:100}; } else if (color == 3) { myColorTransform = {ra:100, ba:100, ga:100}; } else if (color == 4) { myColorTransform = {ra:0, ba:0, ga:0}; } else if (color == 5) { myColorTransform = {ra:0, ba:0, ga:100}; } else if (color == 6) { myColorTransform = {ra:100, ba:0, ga:100}; } else if (color == 0) { myColorTransform = {ra:75, ba:75, ga:75}; } myColor.setTransform(myColorTransform); this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 25; this.gotoAndStop(n); if (_root.ruby <= 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 26; this.gotoAndStop(n); if (_root.aquamarine <= 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 27; this.gotoAndStop(n); if (_root.emerald <= 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 28; this.gotoAndStop(n); if (_root.topaz <= 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 29; this.gotoAndStop(n); if (_root.diamond <= 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 30; this.gotoAndStop(n); if (_root.onix <= 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 19; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 20; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 21; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 22; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 23; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 24; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 9; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 10; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 11; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 18; this.gotoAndStop(n); if (_root.equipsp6 <= 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 13; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 14; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 15; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 16; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 17; if (_root.equipsp8 == 1) { this.gotoAndStop(59); } else { this.gotoAndStop(17); } if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 12; this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 3; heat = Math.abs(_root["weaponred" + n]); holy = Math.abs(_root["weaponwhite" + n]); nature = Math.abs(_root["weapongreen" + n]); if ((heat > holy) and (heat > nature)) { if (_root["weaponred" + n] > 0) { color = 1; } else { color = 2; } } else if ((holy > heat) and (holy > nature)) { if (_root["weaponwhite" + n] > 0) { color = 3; } else { color = 4; } } else if ((nature > holy) and (nature > heat)) { if (_root["weapongreen" + n] > 0) { color = 5; } else { color = 6; } } else { color = 0; } myColor = new Color(this); myColorTransform = new Object(); if (color == 1) { myColorTransform = {ra:100, ba:0, ga:0}; } else if (color == 2) { myColorTransform = {ra:0, ba:100, ga:100}; } else if (color == 3) { myColorTransform = {ra:100, ba:100, ga:100}; } else if (color == 4) { myColorTransform = {ra:0, ba:0, ga:0}; } else if (color == 5) { myColorTransform = {ra:0, ba:0, ga:100}; } else if (color == 6) { myColorTransform = {ra:100, ba:0, ga:100}; } else if (color == 0) { myColorTransform = {ra:75, ba:75, ga:75}; } myColor.setTransform(myColorTransform); this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 4; heat = Math.abs(_root["weaponred" + n]); holy = Math.abs(_root["weaponwhite" + n]); nature = Math.abs(_root["weapongreen" + n]); if ((heat > holy) and (heat > nature)) { if (_root["weaponred" + n] > 0) { color = 1; } else { color = 2; } } else if ((holy > heat) and (holy > nature)) { if (_root["weaponwhite" + n] > 0) { color = 3; } else { color = 4; } } else if ((nature > holy) and (nature > heat)) { if (_root["weapongreen" + n] > 0) { color = 5; } else { color = 6; } } else { color = 0; } myColor = new Color(this); myColorTransform = new Object(); if (color == 1) { myColorTransform = {ra:100, ba:0, ga:0}; } else if (color == 2) { myColorTransform = {ra:0, ba:100, ga:100}; } else if (color == 3) { myColorTransform = {ra:100, ba:100, ga:100}; } else if (color == 4) { myColorTransform = {ra:0, ba:0, ga:0}; } else if (color == 5) { myColorTransform = {ra:0, ba:0, ga:100}; } else if (color == 6) { myColorTransform = {ra:100, ba:0, ga:100}; } else if (color == 0) { myColorTransform = {ra:75, ba:75, ga:75}; } myColor.setTransform(myColorTransform); this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 5; heat = Math.abs(_root["weaponred" + n]); holy = Math.abs(_root["weaponwhite" + n]); nature = Math.abs(_root["weapongreen" + n]); if ((heat > holy) and (heat > nature)) { if (_root["weaponred" + n] > 0) { color = 1; } else { color = 2; } } else if ((holy > heat) and (holy > nature)) { if (_root["weaponwhite" + n] > 0) { color = 3; } else { color = 4; } } else if ((nature > holy) and (nature > heat)) { if (_root["weapongreen" + n] > 0) { color = 5; } else { color = 6; } } else { color = 0; } myColor = new Color(this); myColorTransform = new Object(); if (color == 1) { myColorTransform = {ra:100, ba:0, ga:0}; } else if (color == 2) { myColorTransform = {ra:0, ba:100, ga:100}; } else if (color == 3) { myColorTransform = {ra:100, ba:100, ga:100}; } else if (color == 4) { myColorTransform = {ra:0, ba:0, ga:0}; } else if (color == 5) { myColorTransform = {ra:0, ba:0, ga:100}; } else if (color == 6) { myColorTransform = {ra:100, ba:0, ga:100}; } else if (color == 0) { myColorTransform = {ra:75, ba:75, ga:75}; } myColor.setTransform(myColorTransform); this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Frame 16
onClipEvent (load) { n = 6; heat = Math.abs(_root["weaponred" + n]); holy = Math.abs(_root["weaponwhite" + n]); nature = Math.abs(_root["weapongreen" + n]); if ((heat > holy) and (heat > nature)) { if (_root["weaponred" + n] > 0) { color = 1; } else { color = 2; } } else if ((holy > heat) and (holy > nature)) { if (_root["weaponwhite" + n] > 0) { color = 3; } else { color = 4; } } else if ((nature > holy) and (nature > heat)) { if (_root["weapongreen" + n] > 0) { color = 5; } else { color = 6; } } else { color = 0; } myColor = new Color(this); myColorTransform = new Object(); if (color == 1) { myColorTransform = {ra:100, ba:0, ga:0}; } else if (color == 2) { myColorTransform = {ra:0, ba:100, ga:100}; } else if (color == 3) { myColorTransform = {ra:100, ba:100, ga:100}; } else if (color == 4) { myColorTransform = {ra:0, ba:0, ga:0}; } else if (color == 5) { myColorTransform = {ra:0, ba:0, ga:100}; } else if (color == 6) { myColorTransform = {ra:100, ba:0, ga:100}; } else if (color == 0) { myColorTransform = {ra:75, ba:75, ga:75}; } myColor.setTransform(myColorTransform); this.gotoAndStop(n); if (_root["inventory" + n] == 0) { this._visible = false; } }
Frame 18
stop();
Frame 19
_root.bg.gotoAndStop(fieldType); itemname = ""; detail = ""; select = 99;
Instance of Symbol 32 MovieClip "man2" in Frame 19
onClipEvent (enterFrame) { if (_root.freeze == 0) { if (_x < (_root._xmouse - 10)) { _xscale = 100; _x = (_x + 5); } else if (_x > (_root._xmouse + 10)) { _xscale = -100; _x = (_x - 5); } } }
Frame 21
stop();
Instance of Symbol 805 MovieClip "man2" in Frame 22
onClipEvent (enterFrame) { if (_root.freeze == 0) { if (_x < (_root._xmouse - 10)) { _xscale = 100; _x = (_x + 5); } else if (_x > (_root._xmouse + 10)) { _xscale = -100; _x = (_x - 5); } if (_y < (_root._ymouse - 20)) { } else if (_y > (_root._ymouse - 15)) { } } if (_x > 482) { } else if (_x < 40) { _root.gotoAndPlay("home"); } } onClipEvent (mouseDown) { if ((act == 0) and (_root.freeze == 0)) { act = 1; this.gotoAndPlay("atk"); } }
Instance of Symbol 857 MovieClip in Frame 22
onClipEvent (enterFrame) { if (_root.select >= 99) { this._visible = false; } else { this._visible = true; } }
Frame 24
stop();
Frame 25
exdamage = 0; _root.field.gotoAndStop(_root.fieldID); _root["found" + foundmark] = 1; if ((enemynumber > 0) and (enemynumber == enemykilled)) { _root["defeat" + foundmark] = 1; } foundmark = 0; hitpoint = 100; _root.hitpointdisp.gotoAndStop(1); freeze = 0; zc = 0; chat = ""; zone = ""; fieldType = 0; enemyType = 20; element = 0; defbonus = 0; valA1 = fieldUnlock; valA2 = attack; valA3 = defence; valA4 = magic; valA5 = luck; valA6 = equipweapon; valA7 = equiparmor; valA8 = weaponshape; valA9 = nagasa; valA10 = weaponlv; valA11 = armorlv; valB1 = gp; valB2 = ruby; valB3 = aquamarine; valB4 = diamond; valB5 = onix; valB6 = topaz; valB7 = emerald; valB8 = hutosa; valB9 = weaponred; valB10 = weaponwhite; valB11 = weapongreen; valB12 = armorred; valB13 = armorwhite; valB14 = armorgreen; valB15 = equipspell; valB16 = equipsp1; valB17 = equipsp2; valB18 = equipsp3; valB19 = equipsp4; valB20 = equipsp5; valB21 = equipsp6; valB22 = yobi; valB23 = equipsp7; valB24 = equipsp8; savefile = SharedObject.getLocal("futonaga002save"); savefile.data.mastervolume = mastervolume; i = 1; while (i <= 6) { savefile.data["weaponlv" + i] = _root["weaponlv" + i]; savefile.data["hutosa" + i] = _root["hutosa" + i]; savefile.data["nagasa" + i] = _root["nagasa" + i]; savefile.data["weaponred" + i] = _root["weaponred" + i]; savefile.data["weaponwhite" + i] = _root["weaponwhite" + i]; savefile.data["weapon" + i] = _root["weapongreen" + i]; savefile.data["armorlv" + i] = _root["armorlv" + i]; savefile.data["armorred" + i] = _root["armorred" + i]; savefile.data["armorwhite" + i] = _root["armorwhite" + i]; savefile.data["armorgreen" + i] = _root["armorgreen" + i]; i++; } i = 1; while (i <= 30) { savefile.data["valA" + i] = _root["valA" + i]; savefile.data["valB" + i] = _root["valB" + i]; savefile.data["itemname" + i] = _root["itemname" + i]; savefile.data["inventory" + i] = _root["inventory" + i]; i++; } i = 0; while (i < 128) { savefile.data["found" + i] = _root["found" + i]; savefile.data["defeat" + i] = _root["defeat" + i]; i++; } i = 0; while (i < 150) { savefile.data["book" + i] = _root["book" + i]; i++; } savefile.flush();
Instance of Symbol 721 MovieClip in Frame 25
onClipEvent (mouseUp) { if (this.hitTest(_root.man._x, _root.man._y, true)) { _root.gotoAndPlay("world"); } }
Instance of Symbol 721 MovieClip in Frame 25
onClipEvent (mouseUp) { if (this.hitTest(_root.man._x, _root.man._y, true)) { _root.gotoAndPlay("moon"); } }
Instance of Symbol 724 MovieClip "man" in Frame 25
onClipEvent (load) { } onClipEvent (enterFrame) { xx = 0; yy = 0; if (_x < (_root._xmouse - 10)) { xx = 2; } else if (_x > (_root._xmouse + 10)) { xx = -2; } if (_y < (_root._ymouse - 20)) { yy = 1; } else if (_y > (_root._ymouse - 5)) { yy = -1; } _x = (_x + xx); _y = (_y + yy); }
Frame 27
stop();
Frame 28
enemynumber = 0; enemykilled = 0; hcount = 90; i = 0; _root.enemy.attachMovie("avatar", "teki" + i, 100); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = 44; enemynumber++; if (fellow > 0) { _root.shot.attachMovie("fellow", "fellow", 55); _root.shot.fellow._x = (Math.random() * 300) + 150; _root.shot.fellow._y = (Math.random() * 244) + 80; _root.shot.fellow.enemytype = fellow; }
Instance of Symbol 805 MovieClip "man2" in Frame 28
onClipEvent (enterFrame) { if (_root.freeze == 0) { if (_x < (_root._xmouse - 10)) { _xscale = 100; _x = (_x + 5); } else if (_x > (_root._xmouse + 10)) { _xscale = -100; _x = (_x - 5); } if (_y < (_root._ymouse - 20)) { _y = (_y + 3); } else if (_y > (_root._ymouse - 15)) { _y = (_y - 3); } } if ((((_x < 40) or (_x > 482)) or (_y < 40)) or (_y > 344)) { if ((_root.equipsp4 == 0) or (_root.enemynumber <= _root.enemykilled)) { _root.gotoAndPlay("space"); } } } onClipEvent (mouseDown) { if ((act == 0) and (_root.freeze == 0)) { act = 1; this.gotoAndPlay("atk"); } }
Frame 29
hpmax = (100 + (defence * 10)) + (armorwhite * 10); if (hpmax <= 25) { hpmax = 25; hitpoint = 25; } else { hitpoint = hpmax; }
Frame 30
stop();
Frame 31
enemynumber = 0; enemykilled = 0; i = 0; _root.enemy.attachMovie("wall", "teki" + i, 100); _root.enemy["teki" + i]._x = 512; _root.enemy["teki" + i]._y = 192; enemynumber++; if (fellow > 0) { _root.shot.attachMovie("fellow", "fellow", 55); _root.shot.fellow._x = (Math.random() * 300) + 150; _root.shot.fellow._y = (Math.random() * 244) + 80; _root.shot.fellow.enemytype = fellow; }
Instance of Symbol 805 MovieClip "man2" in Frame 31
onClipEvent (enterFrame) { if (_root.freeze == 0) { if (_x < (_root._xmouse - 10)) { _xscale = 100; _x = (_x + 5); } else if (_x > (_root._xmouse + 10)) { _xscale = -100; _x = (_x - 5); } if (_y < (_root._ymouse - 20)) { _y = (_y + 3); } else if (_y > (_root._ymouse - 15)) { _y = (_y - 3); } } if ((((_x < 40) or (_x > 482)) or (_y < 40)) or (_y > 344)) { _root.gotoAndPlay("field"); } } onClipEvent (mouseDown) { if ((act == 0) and (_root.freeze == 0)) { act = 1; this.gotoAndPlay("atk"); } }
Frame 32
hpmax = (100 + (defence * 10)) + (armorwhite * 10); if (hpmax <= 25) { hpmax = 25; hitpoint = 25; } else { hitpoint = hpmax; }
Frame 33
stop();
Frame 34
enemynumber = 0; enemykilled = 0; hcount = 90; i = 0; _root.enemy.attachMovie("pixie", "teki" + i, 100); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = 44; enemynumber++; if (fellow > 0) { _root.shot.attachMovie("fellow", "fellow", 55); _root.shot.fellow._x = (Math.random() * 300) + 150; _root.shot.fellow._y = (Math.random() * 244) + 80; _root.shot.fellow.enemytype = fellow; }
Frame 35
hpmax = (100 + (defence * 10)) + (armorwhite * 10); if (hpmax <= 25) { hpmax = 25; hitpoint = 25; } else { hitpoint = hpmax; }
Frame 36
stop();
Frame 37
enemynumber = 0; enemykilled = 0; scount = 0; i = 0; while (i < 8) { _root.enemy.attachMovie("mslime", "teki" + scount, 100 + scount); _root.enemy["teki" + scount]._x = (Math.random() * 300) + 150; _root.enemy["teki" + scount]._y = (Math.random() * 244) + 80; enemynumber++; scount++; i++; }
Frame 38
hpmax = (100 + (defence * 10)) + (armorwhite * 10); if (hpmax <= 25) { hpmax = 25; hitpoint = 25; } else { hitpoint = hpmax; }
Frame 39
stop();
Frame 40
enemynumber = 0; enemykilled = 0; i = 0; while (i < 30) { _root.enemy.attachMovie("t4mimic", "teki" + i, 100 + i); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = randomType; enemynumber++; i++; } _root.item.attachMovie("goldt", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = (Math.random() * 300) + 150; _root.item["gold" + _root.zc]._y = (Math.random() * 244) + 80; _root.zc++; if (fellow > 0) { _root.shot.attachMovie("fellow", "fellow", 55); _root.shot.fellow._x = (Math.random() * 300) + 150; _root.shot.fellow._y = (Math.random() * 244) + 80; _root.shot.fellow.enemytype = fellow; }
Frame 41
hpmax = (100 + (defence * 10)) + (armorwhite * 10); if (hpmax <= 25) { hpmax = 25; hitpoint = 25; } else { hitpoint = hpmax; }
Frame 42
stop();
Frame 43
bookname = ""; comp = 0; i = 1; while (i <= 131) { if (_root["book" + i] == 1) { comp++; } i++; } rate = int((comp / 131) * 100) + "%";
Instance of Symbol 805 MovieClip "man2" in Frame 43
onClipEvent (enterFrame) { if (_root.freeze == 0) { if (_x < (_root._xmouse - 10)) { _xscale = 100; _x = (_x + 5); } else if (_x > (_root._xmouse + 10)) { _xscale = -100; _x = (_x - 5); } } if ((((_x < 40) or (_x > 482)) or (_y < 40)) or (_y > 344)) { _root.gotoAndPlay("field"); } } onClipEvent (mouseDown) { if ((act == 0) and (_root.freeze == 0)) { act = 1; this.gotoAndPlay("atk"); } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 1 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 2 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 3 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 4 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 5 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 6 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 7 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 8 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 9 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 10 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 11 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 12 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 13 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 14 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 15 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 16 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 17 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 18 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 19 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 20 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 21 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 22 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 23 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 24 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 25 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 26 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 27 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 28 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 29 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Instance of Symbol 995 MovieClip in Frame 44
onClipEvent (load) { n = 30 + _root.page; this.gotoAndStop("n" + n); if (_root["book" + n] != 1) { this._visible = false; } }
Frame 45
stop();
Frame 46
if (_root._url.slice(0, 21) != "http://babarageo.com/") { gotoAndPlay ("title"); } else if (_root.cp != "1") { gotoAndPlay ("title"); } else { gotoAndPlay ("title"); }
Frame 63
stop();
Frame 66
stop();
Symbol 711 MovieClip Frame 1
stop();
Symbol 711 MovieClip Frame 101
stop();
Symbol 713 MovieClip Frame 3
stop();
Symbol 713 MovieClip Frame 4
gauge = 100 - _root.mastervolume; this.img.gotoAndStop(gauge + 1);
Symbol 16 MovieClip [czz] Frame 9
this.removeMovieClip();
Symbol 18 MovieClip [cbzanzo] Frame 30
this.removeMovieClip();
Symbol 27 MovieClip Frame 1
stop();
Symbol 28 MovieClip [laser] Frame 1
pos = int(Math.random() * 3); gotoAndPlay(pos + 4);
Symbol 28 MovieClip [laser] Frame 6
r = int(Math.random() * 8) + 1; this.img.gotoAndStop(r);
Symbol 29 MovieClip [htzanzo] Frame 45
this.removeMovieClip();
Symbol 31 MovieClip [tekidan14b] Frame 30
this.removeMovieClip();
Symbol 33 MovieClip Frame 9
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("cbzanzo", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.zc++;
Symbol 34 MovieClip [cb] Frame 1
speed = 3; RotSpeed = 6; _rotation = -90; life = 90;
Instance of Symbol 33 MovieClip "img" in Symbol 34 MovieClip [cb] Frame 1
onClipEvent (enterFrame) { _rotation = (-_parent._rotation); }
Symbol 34 MovieClip [cb] Frame 2
life--; if ((_x < 10) or (life < 0)) { this.removeMovieClip(); } rad = Math.atan2(_root.man2._y - _y, _root.man2._x - _x); rot = (rad * 180) / Math.PI; if ((_rotation - 180) > rot) { rot = rot + 360; } if ((_rotation + 180) < rot) { rot = rot - 360; } if ((_rotation - rot) > RotSpeed) { _rotation = (_rotation - RotSpeed); } else if ((_rotation - rot) < (-RotSpeed)) { _rotation = (_rotation + RotSpeed); } else { _rotation = rot; } rad2 = (_rotation * Math.PI) / 180; dx = Math.cos(rad2) * speed; dy = Math.sin(rad2) * speed; _x = (_x + dx); _y = (_y + dy); if (this.hitTest(_root.man2.body)) { gotoAndPlay ("hit"); }
Symbol 34 MovieClip [cb] Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 34 MovieClip [cb] Frame 4
_rotation = 0; _root.freeze++;
Symbol 34 MovieClip [cb] Frame 5
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 34 MovieClip [cb] Frame 13
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 34 MovieClip [cb] Frame 21
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 34 MovieClip [cb] Frame 29
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 34 MovieClip [cb] Frame 37
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 34 MovieClip [cb] Frame 45
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 34 MovieClip [cb] Frame 53
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 34 MovieClip [cb] Frame 61
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 34 MovieClip [cb] Frame 69
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 34 MovieClip [cb] Frame 77
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 34 MovieClip [cb] Frame 85
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 34 MovieClip [cb] Frame 93
_root.shot.attachMovie("czz", "gold" + _root.zc, 10000 + _root.zc); _root.shot["gold" + _root.zc]._x = (_root.man2._x + (Math.random() * 60)) - 30; _root.shot["gold" + _root.zc]._y = (_root.man2._y + (Math.random() * 60)) - 30; _root.zc++;
Symbol 34 MovieClip [cb] Frame 94
_root.freeze--;
Symbol 34 MovieClip [cb] Frame 95
this.removeMovieClip();
Symbol 39 MovieClip [kama] Frame 1
speed = 8; RotSpeed = 2; life = 80;
Symbol 39 MovieClip [kama] Frame 2
life--; if ((_x < 10) or (life < 0)) { this.removeMovieClip(); } rad = Math.atan2(_root.man2._y - _y, _root.man2._x - _x); rot = (rad * 180) / Math.PI; if ((_rotation - 180) > rot) { rot = rot + 360; } if ((_rotation + 180) < rot) { rot = rot - 360; } if ((_rotation - rot) > RotSpeed) { _rotation = (_rotation - RotSpeed); } else if ((_rotation - rot) < (-RotSpeed)) { _rotation = (_rotation + RotSpeed); } else { _rotation = rot; } rad2 = (_rotation * Math.PI) / 180; dx = Math.cos(rad2) * speed; dy = Math.sin(rad2) * speed; _x = (_x + dx); _y = (_y + dy);
Symbol 39 MovieClip [kama] Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 40 MovieClip Frame 3
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("htzanzo", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = _parent._rotation; _root.zc++;
Symbol 41 MovieClip [zzzht] Frame 1
speed = 8; RotSpeed = 4; life = 60;
Symbol 41 MovieClip [zzzht] Frame 2
life--; if ((_x < 10) or (life < 0)) { this.removeMovieClip(); } rad = Math.atan2(_root.man2._y - _y, _root.man2._x - _x); rot = (rad * 180) / Math.PI; if ((_rotation - 180) > rot) { rot = rot + 360; } if ((_rotation + 180) < rot) { rot = rot - 360; } if ((_rotation - rot) > RotSpeed) { _rotation = (_rotation - RotSpeed); } else if ((_rotation - rot) < (-RotSpeed)) { _rotation = (_rotation + RotSpeed); } else { _rotation = rot; } rad2 = (_rotation * Math.PI) / 180; dx = Math.cos(rad2) * speed; dy = Math.sin(rad2) * speed; _x = (_x + dx); _y = (_y + dy);
Symbol 41 MovieClip [zzzht] Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 42 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("tekidan14b", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = _parent._rotation; _root.zc++;
Symbol 43 MovieClip [hlaser] Frame 1
speed = 6; RotSpeed = 3; life = 120;
Symbol 43 MovieClip [hlaser] Frame 2
life--; if ((_x < 10) or (life < 0)) { this.removeMovieClip(); } rad = Math.atan2(_root.man2._y - _y, _root.man2._x - _x); rot = (rad * 180) / Math.PI; if ((_rotation - 180) > rot) { rot = rot + 360; } if ((_rotation + 180) < rot) { rot = rot - 360; } if ((_rotation - rot) > RotSpeed) { _rotation = (_rotation - RotSpeed); } else if ((_rotation - rot) < (-RotSpeed)) { _rotation = (_rotation + RotSpeed); } else { _rotation = rot; } rad2 = (_rotation * Math.PI) / 180; dx = Math.cos(rad2) * speed; dy = Math.sin(rad2) * speed; _x = (_x + dx); _y = (_y + dy);
Symbol 43 MovieClip [hlaser] Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 45 MovieClip [las] Frame 1
lc = 0; timer = 0;
Symbol 45 MovieClip [las] Frame 2
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (lc < 20) { this.attachMovie("laser", "laser" + lc, 100 + lc); this["laser" + lc]._y = (-(30 * lc)) - 15; lc++; }
Symbol 45 MovieClip [las] Frame 4
timer++; if (timer < 40) { gotoAndPlay (2); } else { this.removeMovieClip(); }
Symbol 49 MovieClip [boss15body] Frame 27
this.removeMovieClip();
Symbol 52 MovieClip Frame 1
if (this.hitTest(_root.man2.sword) and (_root.man2.act == 1)) { gotoAndPlay ("hit"); } else if (_root.shot.hitTest(_x, _y, true)) { gotoAndPlay ("hit"); }
Symbol 52 MovieClip Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 55 MovieClip [boss17body] Frame 32
this.removeMovieClip();
Symbol 58 MovieClip Frame 1
if (this.hitTest(_root.man2.sword) and (_root.man2.act == 1)) { gotoAndPlay ("hit"); } else if (_root.shot.hitTest(_x, _y, true)) { gotoAndPlay ("hit"); }
Symbol 58 MovieClip Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 61 MovieClip [boss6body] Frame 32
this.removeMovieClip();
Symbol 67 MovieClip Frame 16
if ((Math.random() * 4) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; }
Symbol 68 MovieClip [teki65] Frame 1
mov = 0; idbase = 64; hpbonus = 1; eid = (idbase * 10) + 1; ename = "WAN WAN"; hpbase = 9999; max = (int((Math.random() * 9) + 1) * hpbase) * hpbonus; hp = max;
Symbol 68 MovieClip [teki65] Frame 2
if (this.wp.hitTest(_root.man2.sword) and (_root.man2.act == 1)) { gotoAndPlay ("hit"); } if (_root.shot.hitTest(_x, _y, true)) { gotoAndPlay ("hit"); } if (mov <= 0) { mov = 2; dx = (Math.random() * 362) + 50; dy = (Math.random() * 234) + 50; } if (_x < (dx - 10)) { _xscale = -100; _x = (_x + 0.5); } else if (_x > (dx + 10)) { _xscale = 100; _x = (_x - 0.5); } else { mov--; } if (_y < (dy - 10)) { _y = (_y + 0.5); } else if (_y > (dy + 10)) { _y = (_y - 0.5); } else { mov--; }
Symbol 68 MovieClip [teki65] Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 68 MovieClip [teki65] Frame 4
se = new Sound(); se.attachSound("s-zan"); se.setVolume(_root.mastervolume); se.start(); mov = 0; hp = hp - (_root.lv / 20000); if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(16777215);
Symbol 68 MovieClip [teki65] Frame 7
if (this.wwc == null) { this.attachMovie("wwc", "wwc", 888); this.wwc._x = -20; } if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (2); }
Symbol 68 MovieClip [teki65] Frame 8
se = new Sound(); se.attachSound("s-sinibosu"); se.setVolume(_root.mastervolume); se.start(); _root.rounds++;
Symbol 68 MovieClip [teki65] Frame 9
_root.item.attachMovie("apple2", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = _x; _root.item["gold" + _root.zc]._y = _y; _root.zc++;
Symbol 68 MovieClip [teki65] Frame 10
this.removeMovieClip();
Symbol 75 MovieClip Frame 45
if ((Math.random() * 2) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (_parent._parent._xscale == -100) { r = 0; } else { r = 180; } _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 75 MovieClip Frame 55
_parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (_parent._parent._xscale == -100) { r = 0; } else { r = 180; } _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 75 MovieClip Frame 65
_parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (_parent._parent._xscale == -100) { r = 0; } else { r = 180; } _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 79 MovieClip Frame 45
if ((Math.random() * 3) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 45; _root.enemy.attachMovie("fireball4", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("fireball4", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 90; _root.zc++; _root.enemy.attachMovie("fireball4", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 180; _root.zc++; _root.enemy.attachMovie("fireball4", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 270; _root.zc++; } else { gotoAndPlay (1); }
Symbol 83 MovieClip Frame 1
r = int(Math.random() * 50) + 2; gotoAndPlay(r);
Symbol 83 MovieClip Frame 45
if ((Math.random() * 3) < 1) { _parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 15; _root.zc++; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 15; _root.zc++; }
Symbol 87 MovieClip Frame 44
if ((Math.random() * 3) < 1) { point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (_parent._parent._xscale == -100) { r = ((-Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x)) / (Math.PI/180)) + 180; } else { r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); } this.attachMovie("opt", "tekidan" + _root.zc, 20000 + _root.zc); this["tekidan" + _root.zc]._rotation = r; _root.zc++; }
Symbol 88 MovieClip Frame 3
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("boss6body", "zanzo" + _root.zc, 1000 + _root.zc); _root.enemy["zanzo" + _root.zc]._x = point.x; _root.enemy["zanzo" + _root.zc]._y = point.y; _root.zc++;
Symbol 89 MovieClip Frame 1
r = int(Math.random() * 50) + 2; gotoAndPlay(r);
Symbol 89 MovieClip Frame 45
if ((Math.random() * 6) < 1) { _parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = 0; _root.zc++; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = 45; _root.zc++; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = 90; _root.zc++; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = 135; _root.zc++; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = 180; _root.zc++; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = 225; _root.zc++; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = 270; _root.zc++; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = 315; _root.zc++; }
Symbol 93 MovieClip Frame 60
if ((Math.random() * 6) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 93 MovieClip Frame 75
_parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 93 MovieClip Frame 90
_parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 94 MovieClip Frame 33
if ((Math.random() * 3) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 45; _root.enemy.attachMovie("water4", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("water4", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 90; _root.zc++; _root.enemy.attachMovie("water4", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 180; _root.zc++; _root.enemy.attachMovie("water4", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 270; _root.zc++; } else { gotoAndPlay (1); }
Symbol 98 MovieClip Frame 60
if (((Math.random() * 2) < 1) and (_parent.cast == 0)) { _parent.cast = 1; _parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = 0; _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30; } else { gotoAndPlay (1); }
Symbol 98 MovieClip Frame 63
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 98 MovieClip Frame 66
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 98 MovieClip Frame 69
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 98 MovieClip Frame 72
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 98 MovieClip Frame 75
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 98 MovieClip Frame 78
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 98 MovieClip Frame 81
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 98 MovieClip Frame 84
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 98 MovieClip Frame 87
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 98 MovieClip Frame 90
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 98 MovieClip Frame 93
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 98 MovieClip Frame 128
_parent.cast = 0;
Symbol 99 MovieClip Frame 51
if (((Math.random() * 2) < 1) and (_parent.cast == 0)) { _parent.cast = 1; _parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 30; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 30; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 60; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 60; _root.zc++; } else { gotoAndPlay (1); }
Symbol 99 MovieClip Frame 62
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 30; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 30; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 60; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 60; _root.zc++;
Symbol 99 MovieClip Frame 73
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 30; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 30; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 60; _root.zc++; _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 60; _root.zc++;
Symbol 99 MovieClip Frame 115
_parent.cast = 0;
Symbol 100 MovieClip Frame 30
if (((Math.random() * 2) < 1) and (_parent.cast == 0)) { _parent.cast = 1; _parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (_parent._parent._xscale == -100) { r = (((-Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x)) / (Math.PI/180)) + 90) + 180; } else { r = (Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180)) + 90; } _parent.attachMovie("las", "tekidan" + _root.zc, 20000 + _root.zc); _parent["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 100 MovieClip Frame 136
_parent.cast = 0;
Symbol 107 MovieClip Frame 3
if (_root.man2.act == 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("bzanzo", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._xscale = _parent._parent._xscale; _root.zc++; _parent._parent._x = (Math.random() * 362) + 50; _parent._parent._y = (Math.random() * 234) + 50; } else { gotoAndPlay (1); }
Symbol 108 MovieClip Frame 28
if ((Math.random() * 4) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _root.enemy.attachMovie("syuriken", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; }
Symbol 112 MovieClip Frame 43
if ((Math.random() * 6) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _root.item.attachMovie("fear", "tekidan" + _root.zc, 20000 + _root.zc); _root.item["tekidan" + _root.zc]._x = point.x; _root.item["tekidan" + _root.zc]._y = point.y; _root.item["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 112 MovieClip Frame 53
_parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _root.item.attachMovie("fear", "tekidan" + _root.zc, 20000 + _root.zc); _root.item["tekidan" + _root.zc]._x = point.x; _root.item["tekidan" + _root.zc]._y = point.y; _root.item["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 112 MovieClip Frame 63
_parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _root.item.attachMovie("fear", "tekidan" + _root.zc, 20000 + _root.zc); _root.item["tekidan" + _root.zc]._x = point.x; _root.item["tekidan" + _root.zc]._y = point.y; _root.item["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 112 MovieClip Frame 73
_parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _root.item.attachMovie("fear", "tekidan" + _root.zc, 20000 + _root.zc); _root.item["tekidan" + _root.zc]._x = point.x; _root.item["tekidan" + _root.zc]._y = point.y; _root.item["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 113 MovieClip Frame 44
if ((Math.random() * 4) < 1) { _parent.attachMovie("sound4", "sound", 10); randomType = int(Math.random() * 4) + 16; i = 0; while (i < 5) { if (_root.enemy["teki" + i] == null) { _root.enemy.attachMovie("teki", "teki" + i, 200 + i); _root.enemy["teki" + i]._x = (Math.random() * 300) + 150; _root.enemy["teki" + i]._y = (Math.random() * 244) + 80; _root.enemy["teki" + i].enemytype = randomType; _root.enemynumber++; } i++; } }
Symbol 117 MovieClip Frame 30
if ((Math.random() * 8) < 1) { _parent.attachMovie("sound5", "sound", 10); _root.enemy.attachMovie("las", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _root.man2._x; _root.enemy["tekidan" + _root.zc]._y = -15; _root.enemy["tekidan" + _root.zc]._rotation = 180; _root.zc++; } else { gotoAndPlay (1); }
Symbol 118 MovieClip Frame 30
if ((Math.random() * 5) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _root.enemy.attachMovie("sthunder", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("sthunder", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 15; _root.zc++; _root.enemy.attachMovie("sthunder", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 15; _root.zc++; } else { gotoAndPlay (1); }
Symbol 118 MovieClip Frame 38
_parent.attachMovie("sound4", "sound", 10); _root.enemy.attachMovie("sthunder", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("sthunder", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 15; _root.zc++; _root.enemy.attachMovie("sthunder", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 15; _root.zc++;
Symbol 118 MovieClip Frame 46
_parent.attachMovie("sound4", "sound", 10); _root.enemy.attachMovie("sthunder", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("sthunder", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 15; _root.zc++; _root.enemy.attachMovie("sthunder", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 15; _root.zc++;
Symbol 119 MovieClip Frame 60
if ((Math.random() * 8) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); j = 0; while (j < 4) { _root.enemy.attachMovie("apbomb", "gold" + _root.zc, 10000 + _root.zc); _root.enemy["gold" + _root.zc]._x = (point.x + (Math.random() * 300)) - 150; _root.enemy["gold" + _root.zc]._y = (point.y + (Math.random() * 80)) - 40; _root.zc++; j++; } }
Symbol 123 MovieClip Frame 44
if (((Math.random() * 3) < 1) and (_parent.cast == 0)) { _parent.cast = 1; point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (_parent._parent._xscale == -100) { r = ((-Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x)) / (Math.PI/180)) + 180; } else { r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); } this.attachMovie("ice", "tekidan" + _root.zc, 20000 + _root.zc); this["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 123 MovieClip Frame 90
_parent.cast = 0;
Symbol 124 MovieClip Frame 60
if ((Math.random() * 12) < 1) { se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start(); _root.enemy.attachMovie("cb", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.zc++; }
Symbol 125 MovieClip Frame 45
if (((Math.random() * 1) < 5) and (_parent.cast == 0)) { _parent.cast = 1; point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++; } else { gotoAndPlay (1); }
Symbol 125 MovieClip Frame 47
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 49
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 51
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 53
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 55
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 57
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 59
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 61
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 63
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 65
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 67
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 69
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 71
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 73
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 75
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 77
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 79
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 81
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 83
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 85
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 87
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 89
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 91
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 93
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 95
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 97
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 99
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 101
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 103
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 105
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 107
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 109
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 111
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = (r + (Math.random() * 120)) - 60; _root.zc++;
Symbol 125 MovieClip Frame 124
_parent.cast = 0;
Symbol 126 MovieClip Frame 45
if (((Math.random() * 1) < 5) and (_parent.cast == 0)) { _parent.cast = 1; point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 126 MovieClip Frame 47
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 49
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 51
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 53
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 55
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 57
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 59
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 61
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 63
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 65
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 67
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 69
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 71
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 73
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 75
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 77
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 79
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 81
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 83
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 85
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 87
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 89
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 91
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 93
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 95
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 97
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 99
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 101
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 103
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 105
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 107
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 109
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 111
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _parent.attachMovie("sound3", "sound", 10); s = (Math.random() * 150) + 100; _root.enemy.attachMovie("iceball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = _parent._parent._x; _root.enemy["tekidan" + _root.zc]._y = _parent._parent._y; _root.enemy["tekidan" + _root.zc]._xscale = s; _root.enemy["tekidan" + _root.zc]._yscale = s; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 126 MovieClip Frame 124
_parent.cast = 0;
Symbol 130 MovieClip Frame 62
if (((Math.random() * 2) < 1) and (_parent.cast == 0)) { _parent.cast = 1; _parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 130 MovieClip Frame 64
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 66
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 68
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 70
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 72
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 74
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 76
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 78
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 80
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 82
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 84
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 86
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 88
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 90
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 92
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 94
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 96
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 98
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 100
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 102
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 104
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 106
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 108
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 110
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 112
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 114
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 116
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 118
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 130 MovieClip Frame 127
_parent.cast = 0;
Symbol 131 MovieClip Frame 55
if (((Math.random() * 5) < 1) and (_parent.cast == 0)) { _parent.cast = 1; _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 45; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 90; _root.zc++; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 180; _root.zc++; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 270; _root.zc++; } else { gotoAndPlay (1); }
Symbol 131 MovieClip Frame 64
_parent.cast = 0;
Symbol 132 MovieClip Frame 41
if (((Math.random() * 4) < 1) and (_parent.cast == 0)) { _parent.cast = 1; _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (_parent._parent._xscale == -100) { r = 0; } else { r = 180; } _root.enemy.attachMovie("fireballnp2", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("fireballnp2", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 45; _root.zc++; _root.enemy.attachMovie("fireballnp2", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 45; _root.zc++; } else { gotoAndPlay (1); }
Symbol 132 MovieClip Frame 65
_parent.cast = 0;
Symbol 133 MovieClip Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.item.attachMovie("boss15body", "zanzo" + _root.zc, 1000 + _root.zc); _root.item["zanzo" + _root.zc]._x = point.x; _root.item["zanzo" + _root.zc]._y = point.y; _root.item["zanzo" + _root.zc]._xscale = _parent._parent._xscale; _root.zc++;
Symbol 134 MovieClip Frame 44
if ((Math.random() * 4) < 1) { _parent.attachMovie("sound4", "sound", 10); _parent.img._alpha = 0; _parent._parent.gas = 10; } else { gotoAndPlay (1); }
Symbol 134 MovieClip Frame 200
_parent.img._alpha = 100; _parent._parent.gas = 0;
Symbol 135 MovieClip Frame 70
if ((Math.random() * 6) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _root.enemy.attachMovie("hlaser", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 135 MovieClip Frame 80
_parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _root.enemy.attachMovie("hlaser", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 135 MovieClip Frame 90
_parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 360; _root.enemy.attachMovie("hlaser", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 136 MovieClip Frame 30
if ((Math.random() * 2) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); r = Math.random() * 360; _root.enemy.attachMovie("kama", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 140 MovieClip Frame 31
if (((Math.random() * 3) < 1) and (_parent.cast == 0)) { _parent.cast = 1; point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (_parent._parent._xscale == -100) { r = ((-Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x)) / (Math.PI/180)) + 180; } else { r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); } this.attachMovie("ice", "tekidan" + _root.zc, 20000 + _root.zc); this["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 140 MovieClip Frame 60
_parent.cast = 0;
Symbol 141 MovieClip Frame 31
if (((Math.random() * 3) < 1) and (_parent.cast == 0)) { _parent.cast = 1; point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (_parent._parent._xscale == -100) { r = ((-Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x)) / (Math.PI/180)) + 180; } else { r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); } this.attachMovie("opt", "tekidan" + _root.zc, 20000 + _root.zc); this["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 141 MovieClip Frame 60
_parent.cast = 0;
Symbol 142 MovieClip Frame 30
if (((Math.random() * 5) < 1) and (_parent.cast == 0)) { _parent.cast = 1; point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (_parent._parent._xscale == -100) { r = 0; } else { r = 180; } _root.enemy.attachMovie("framegazer", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 142 MovieClip Frame 60
_parent.cast = 0;
Symbol 143 MovieClip Frame 29
if (((Math.random() * 4) < 1) and (_parent.cast == 0)) { _parent.cast = 1; _parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _root.enemy.attachMovie("zzzht", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("zzzht", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 15; _root.zc++; _root.enemy.attachMovie("zzzht", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 15; _root.zc++; }
Symbol 143 MovieClip Frame 60
_parent.cast = 0;
Symbol 144 MovieClip Frame 40
if (((Math.random() * 5) < 1) and (_parent.cast == 0)) { _parent.cast = 1; _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 45; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 90; _root.zc++; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 180; _root.zc++; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 270; _root.zc++; } else { gotoAndPlay (1); }
Symbol 144 MovieClip Frame 80
_parent.cast = 0;
Symbol 145 MovieClip Frame 1
_parent.eid = 901; _parent.rarelity = 5; _parent.ename = "Orc Leader"; hpbonus = 1; _parent.jeweltype = 0; _parent.xspeed = 0.7; _parent.yspeed = 0.7; bonus = -_root.weapongreen; if (_root.equipweapon == 2) { _parent.pdamage = ((_root.attack + _root.weaponlv) + bonus) + 100; } else { _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; } _parent.mdamage = _root.magic * 3; _parent.max = 7500; _parent.bookNum = 113;
Symbol 145 MovieClip Frame 3
stop();
Symbol 145 MovieClip Frame 4
_parent.eid = 902; _parent.rarelity = 5; _parent.ename = "Elven Archer"; hpbonus = 1; _parent.jeweltype = 0; _parent.xspeed = 1; _parent.yspeed = 2; bonus = -_root.weapongreen; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 3; _parent.max = 400; _parent.bookNum = 114;
Symbol 145 MovieClip Frame 6
stop();
Symbol 145 MovieClip Frame 7
_parent.eid = 903; _parent.rarelity = 5; _parent.ename = "Maze Minotaur"; hpbonus = 1; _parent.jeweltype = 0; _parent.xspeed = 0.4; _parent.yspeed = 0.3; bonus = -_root.weaponred; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 3; _parent.max = 1000; _parent.bookNum = 115;
Symbol 145 MovieClip Frame 9
stop();
Symbol 145 MovieClip Frame 10
_parent.eid = 904; _parent.rarelity = 5; _parent.ename = "Dark Mist"; hpbonus = 1; _parent.jeweltype = 0; _parent.xspeed = 0.6; _parent.yspeed = 0.6; bonus = 0; _parent.gas = 1; _parent.pdamage = 0; _parent.mdamage = _root.magic * 5; _parent.max = 256; _parent.bookNum = 116;
Symbol 145 MovieClip Frame 12
stop();
Symbol 145 MovieClip Frame 13
_parent.eid = 905; _parent.rarelity = 5; _parent.ename = "Mutant Cyclops"; hpbonus = 1; _parent.jeweltype = 0; _parent.xspeed = 0.6; _parent.yspeed = 0.4; bonus = _root.weapongreen; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 3; _parent.max = 3190; _parent.bookNum = 117;
Symbol 145 MovieClip Frame 15
stop();
Symbol 145 MovieClip Frame 16
_parent.eid = 906; _parent.rarelity = 5; _parent.ename = "Sand Worm"; hpbonus = 1; _parent.jeweltype = 4; _parent.xspeed = 4; _parent.yspeed = 3; bonus = _root.weapongreen; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 3; _parent.max = 4000; _parent.bookNum = 118;
Symbol 145 MovieClip Frame 18
stop();
Symbol 145 MovieClip Frame 19
_parent.eid = 907; _parent.rarelity = 5; _parent.ename = "Poseidon"; hpbonus = 1; _parent.jeweltype = 2; _parent.xspeed = 0.4; _parent.yspeed = 0.3; bonus = _root.weaponred; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 3; _parent.max = 7000; _parent.superarmor = 1; _parent.bookNum = 119;
Symbol 145 MovieClip Frame 21
stop();
Symbol 145 MovieClip Frame 22
_parent.eid = 908; _parent.rarelity = 6; _parent.ename = "Sorceress"; hpbonus = 1; _parent.jeweltype = 6; _parent.xspeed = 0.6; _parent.yspeed = 0.4; bonus = _root.weaponwhite; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 3; _parent.max = 10000; cast = 0; _parent.bookNum = 120;
Symbol 145 MovieClip Frame 24
stop();
Symbol 145 MovieClip Frame 25
_parent.eid = 909; _parent.rarelity = 5; _parent.ename = "Efreet"; hpbonus = 1; _parent.jeweltype = 1; _parent.xspeed = 0.3; _parent.yspeed = 0.2; bonus = -_root.weaponred; _parent.pdamage = bonus * 5; _parent.mdamage = 0; _parent.max = 5000; cast = 0; _parent.bookNum = 121;
Symbol 145 MovieClip Frame 27
stop();
Symbol 145 MovieClip Frame 28
_parent.eid = 910; _parent.rarelity = 10; _parent.ename = "Lizard Assassin"; hpbonus = 1; _parent.jeweltype = 2; _parent.xspeed = 6; _parent.yspeed = 4; bonus = _root.weaponred; _parent.pdamage = (_root.attack + _root.weaponlv) + (bonus * 10); _parent.mdamage = _root.magic * 3; _parent.max = 9000; _parent.bookNum = 122;
Symbol 145 MovieClip Frame 30
stop();
Symbol 145 MovieClip Frame 31
_parent.eid = 911; _parent.rarelity = 5; _parent.ename = "Necromancer"; hpbonus = 1; _parent.jeweltype = 6; _parent.xspeed = 0.5; _parent.yspeed = 0.5; bonus = _root.weaponwhite; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 3; _parent.max = 19999; _parent.bookNum = 123;
Symbol 145 MovieClip Frame 33
stop();
Symbol 145 MovieClip Frame 34
_parent.eid = 912; _parent.rarelity = 1; _parent.ename = "Yggdrasil"; hpbonus = 1; _parent.jeweltype = 12; _parent.xspeed = 0.2; _parent.yspeed = 0.1; bonus = -_root.weapongreen; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 3; _parent.max = 50000; _parent.superarmor = 1; _parent.bookNum = 124;
Symbol 145 MovieClip Frame 36
stop();
Symbol 145 MovieClip Frame 37
_parent.eid = 913; _parent.rarelity = 10; _parent.ename = "Snow Queen"; hpbonus = 1; _parent.jeweltype = 5; _parent.xspeed = 0.4; _parent.yspeed = 0.3; bonus = _root.weaponred; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 3; _parent.max = 55000; cast = 0; _root.exdamage = 4; _parent.bookNum = 125;
Symbol 145 MovieClip Frame 39
stop();
Symbol 145 MovieClip Frame 40
_parent.eid = 914; _parent.rarelity = 30; _parent.ename = "Guardian Dragon"; hpbonus = 1; _parent.jeweltype = 7; _parent.xspeed = 0.3; _parent.yspeed = 0.3; bonus = -_root.weaponred; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 3; _parent.max = 100000 /* 0x0186A0 */; _parent.superarmor = 1; cast = 0; _root.exdamage = 60; _parent.bookNum = 126;
Symbol 145 MovieClip Frame 42
stop();
Symbol 145 MovieClip Frame 43
_parent.eid = 915; _parent.rarelity = 50; _parent.ename = "Death"; hpbonus = 1; _parent.jeweltype = 7; _parent.xspeed = 1; _parent.yspeed = 0.8; bonus = _root.weaponwhite; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 2; _parent.max = 250000 /* 0x03D090 */; _parent.superarmor = 1; _root.exdamage = 36; _parent.bookNum = 127;
Symbol 145 MovieClip Frame 45
stop();
Symbol 145 MovieClip Frame 46
_parent.eid = 916; _parent.rarelity = 100; _parent.ename = "False God "; data1 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; data2 = "abcdefghijklmnopqrstuvwxyz"; len = int(Math.random() * 8) + 2; x = int(Math.random() * 26); r1 = data1.charAt(x); j = 2; while (j <= len) { x = int(Math.random() * 26); this["r" + j] = data2.charAt(x); j++; } k = 1; while (k <= len) { _parent.ename = _parent.ename + this["r" + k]; k++; } hpbonus = 1; _parent.jeweltype = 12; _parent.xspeed = 0.3; _parent.yspeed = 0.2; bonus = _root.weaponwhite; _parent.pdamage = (_root.attack + _root.weaponlv) + bonus; _parent.mdamage = _root.magic * 2; _parent.max = 1999999 /* 0x1E847F */; _parent.superarmor = 1; cast = 0; _root.exdamage = 120; _parent.bookNum = 128;
Symbol 145 MovieClip Frame 48
stop();
Symbol 146 MovieClip [boss] Frame 1
superarmor = 0; gas = 0; pdamage = 0; mdamage = 0;
Symbol 146 MovieClip [boss] Frame 2
this.img.gotoAndPlay("b" + enemytype);
Symbol 146 MovieClip [boss] Frame 4
mov = 0; hp = max; if (_root.equipsp7 == 1) { pdamage = pdamage / 1000; mdamage = mdamage / 1000; }
Symbol 146 MovieClip [boss] Frame 5
if ((this.img.wp.hitTest(_root.man2.sword) and (_root.man2.act == 1)) and (gas == 0)) { damage = pdamage; gotoAndPlay ("hit"); } else if (_root.shot.hitTest(_x, _y, true) and (gas <= 1)) { if (_root.equipspell != 23) { damage = mdamage; } else { damage = pdamage; } gotoAndPlay ("hit"); } else if (_root.heal.hitTest(_x, _y, true)) { damage = -(max / 100); gotoAndPlay ("heal"); } if (mov <= 0) { mov = 2; dx = (Math.random() * 362) + 50; dy = (Math.random() * 234) + 50; } if (_x < (dx - 10)) { _xscale = -100; _x = (_x + xspeed); } else if (_x > (dx + 10)) { _xscale = 100; _x = (_x - xspeed); } else { mov--; } if (_y < (dy - 10)) { _y = (_y + yspeed); } else if (_y > (dy + 10)) { _y = (_y - yspeed); } else { mov--; }
Symbol 146 MovieClip [boss] Frame 6
this.gotoAndPlay(_currentframe - 1);
Symbol 146 MovieClip [boss] Frame 7
se = new Sound(); se.attachSound("s-zan"); se.setVolume(_root.mastervolume); se.start(); if (superarmor == 0) { mov = 0; } hp = hp - damage; if (hp > max) { hp = max; } if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this.img.img); c.setRGB(16777215);
Symbol 146 MovieClip [boss] Frame 10
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 146 MovieClip [boss] Frame 11
mov = 0; hp = hp - damage; if (hp > max) { hp = max; } if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this.img.img); c.setRGB(65280);
Symbol 146 MovieClip [boss] Frame 14
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 146 MovieClip [boss] Frame 15
se = new Sound(); se.attachSound("s-sinibosu"); se.setVolume(_root.mastervolume); se.start(); if (_root.fieldUnlock <= _root.fieldID) { _root.fieldUnlock = _root.fieldID + 1; } _root.enemykilled++; _root["book" + bookNum] = 1;
Symbol 146 MovieClip [boss] Frame 16
r = Math.random() * 256; if (r < 128) { drop = 1; } else { drop = 0; } if (jeweltype == 0) { drop = 0; } if (drop == 1) { if (jeweltype == 7) { jt = int(Math.random() * 6) + 1; } else if (jeweltype == 12) { jt = int(Math.random() * 4) + 8; } else { jt = jeweltype; } _root.item.attachMovie("j" + jt, "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = _x; _root.item["gold" + _root.zc]._y = _y; _root.zc++; } else { if (_root.fieldUnlock <= _root.fieldID) { gain = (int((Math.random() * (10 * _root.foundmark)) + 1) * _root.fieldID) * 50; } else { gain = (int((Math.random() * (10 * _root.foundmark)) + 1) * _root.fieldID) * 10; } if (_root.equipsp7 >= 1) { gain = gain * 1000; } _root.item.attachMovie("gold", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = _x; _root.item["gold" + _root.zc]._y = _y; _root.item["gold" + _root.zc].gain = gain; if (_root.item["gold" + _root.zc].gain > 999999999) { _root.item["gold" + _root.zc].gain = 999999999 /* 0x3B9AC9FF */; } _root.zc++; } j = 1; while (j < 5) { r = Math.random() * 512; if (r < 128) { drop = 1; } else { drop = 0; } if (jeweltype == 0) { drop = 0; } if (jeweltype == 12) { drop = 0; } if (drop == 1) { if (jeweltype == 7) { jt = int(Math.random() * 6) + 1; } else { jt = jeweltype; } _root.item.attachMovie("j" + jt, "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = (_x + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc]._y = (_y + (Math.random() * 80)) - 40; _root.zc++; } else { if (_root.fieldUnlock <= _root.fieldID) { gain = (int((Math.random() * (10 * _root.foundmark)) + 1) * _root.fieldID) * 50; } else { gain = (int((Math.random() * (10 * _root.foundmark)) + 1) * _root.fieldID) * 10; } if (_root.equipsp7 >= 1) { gain = gain * 1000; } _root.item.attachMovie("gold", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = (_x + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc]._y = (_y + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc].gain = gain; if (_root.item["gold" + _root.zc].gain > 999999999) { _root.item["gold" + _root.zc].gain = 999999999 /* 0x3B9AC9FF */; } _root.zc++; } j++; } if (enemytype == 16) { if (_root.inventory17 == 0) { _root.item.attachMovie("j22", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = _x; _root.item["gold" + _root.zc]._y = _y - 40; _root.zc++; } }
Symbol 146 MovieClip [boss] Frame 17
this.removeMovieClip();
Symbol 443 MovieClip [heal-shot] Frame 60
if ((Math.random() * 8) < 1) { _parent.attachMovie("sound2", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.heal.attachMovie("heal1", "tekidan" + _root.zc, 20000 + _root.zc); _root.heal["tekidan" + _root.zc]._x = point.x; _root.heal["tekidan" + _root.zc]._y = point.y; _root.heal["tekidan" + _root.zc]._xscale = 100 + _parent.lvl; _root.heal["tekidan" + _root.zc]._yscale = 100 + _parent.lvl; _root.zc++; }
Symbol 158 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 158 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 158 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 158 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 167 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 167 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 167 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 167 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 168 MovieClip Frame 60
if ((Math.random() * 5) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _root.enemy.attachMovie("waterball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 177 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 177 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 177 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 177 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 186 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 186 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 186 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 186 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 195 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 195 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 195 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 195 MovieClip Frame 68
gotoAndPlay ("r4");
Symbol 202 MovieClip Frame 1
r = int(Math.random() * 50) + 2; gotoAndPlay(r);
Symbol 202 MovieClip Frame 60
if ((Math.random() * 8) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; }
Symbol 214 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 214 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 214 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 214 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 223 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 223 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 223 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 223 MovieClip Frame 70
gotoAndPlay ("r4");
Symbol 232 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 232 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 232 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 232 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 241 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 241 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 241 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 241 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 250 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 250 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 250 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 250 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 255 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 255 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 264 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 264 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 264 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 264 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 273 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 273 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 273 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 273 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 282 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 282 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 282 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 282 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 291 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 291 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 291 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 291 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 300 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 300 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 300 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 300 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 301 MovieClip Frame 26
if ((Math.random() * 3) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; }
Symbol 310 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 310 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 310 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 310 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 317 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 317 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 317 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 317 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 318 MovieClip Frame 60
if ((Math.random() * 16) < 1) { _parent.cast = 1; _parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = 0; _root.enemy.attachMovie("fireballaab", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 45; } else { gotoAndPlay (1); }
Symbol 318 MovieClip Frame 63
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaab", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 45;
Symbol 318 MovieClip Frame 66
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaab", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 45;
Symbol 318 MovieClip Frame 69
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaab", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 45;
Symbol 318 MovieClip Frame 72
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaab", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 45;
Symbol 318 MovieClip Frame 75
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaab", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 45;
Symbol 318 MovieClip Frame 78
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaab", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 45;
Symbol 318 MovieClip Frame 81
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaab", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 45;
Symbol 330 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 330 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 330 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 330 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 331 MovieClip Frame 41
if ((Math.random() * 8) < 1) { _parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); if (_parent._parent._xscale == -100) { r = (((-Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x)) / (Math.PI/180)) + 90) + 180; } else { r = (Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180)) + 90; } _parent.attachMovie("las", "tekidan" + _root.zc, 20000 + _root.zc); _parent["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 340 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 340 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 340 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 340 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 349 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 349 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 349 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 349 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 358 MovieClip Frame 5
gotoAndPlay ("r1");
Symbol 358 MovieClip Frame 25
gotoAndPlay ("r2");
Symbol 367 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 367 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 367 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 367 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 370 MovieClip Frame 1
if (_parent._parent._parent.img.wp.hitTest(_root.man2.sword) and (_root.man2.act == 1)) { gotoAndPlay ("hit"); } else if (_root.shot.hitTest(_parent._parent._parent._x, _parent._parent._parent._y, true)) { gotoAndPlay ("hit"); }
Symbol 370 MovieClip Frame 2
gotoAndPlay(_currentframe - 1);
Symbol 380 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 380 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 380 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 380 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 389 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 389 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 389 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 389 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 390 MovieClip Frame 16
if ((Math.random() * 2) < 1) { _parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 15; _root.zc++; _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r - 15; _root.zc++; }
Symbol 399 MovieClip Frame 20
gotoAndPlay ("r1");
Symbol 399 MovieClip Frame 40
gotoAndPlay ("r2");
Symbol 399 MovieClip Frame 60
gotoAndPlay ("r3");
Symbol 399 MovieClip Frame 80
gotoAndPlay ("r4");
Symbol 408 MovieClip Frame 45
if ((Math.random() * 3) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.random() * 45; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 90; _root.zc++; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 180; _root.zc++; _root.enemy.attachMovie("fireball4np", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r + 270; _root.zc++; } else { gotoAndPlay (1); }
Symbol 409 MovieClip Frame 60
if (((Math.random() * 2) < 1) and (_parent.cast == 0)) { _parent.cast = 1; _parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = 0; _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30; } else { gotoAndPlay (1); }
Symbol 409 MovieClip Frame 63
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 409 MovieClip Frame 66
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 409 MovieClip Frame 69
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 409 MovieClip Frame 72
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 409 MovieClip Frame 75
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 409 MovieClip Frame 78
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 409 MovieClip Frame 81
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 409 MovieClip Frame 84
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 409 MovieClip Frame 87
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 409 MovieClip Frame 90
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 409 MovieClip Frame 93
_parent.attachMovie("sound5", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fireballaa", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; r = r + 30;
Symbol 409 MovieClip Frame 128
_parent.cast = 0;
Symbol 410 MovieClip Frame 60
if ((Math.random() * 2) < 1) { _parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; } else { gotoAndPlay (1); }
Symbol 410 MovieClip Frame 62
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 64
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 66
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 68
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 70
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 72
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 74
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 76
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 78
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 80
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 82
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 84
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 86
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 88
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 90
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 92
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 94
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 96
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 98
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 100
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 102
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 104
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 106
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 108
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 110
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 112
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 114
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 410 MovieClip Frame 116
_parent.attachMovie("sound4", "sound", 10); if (_parent._parent._xscale == -100) { r = 180; } else { r = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("firebreath", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 411 MovieClip Frame 44
if ((Math.random() * 3) < 1) { _parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _root.enemy.attachMovie("syuriken", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; }
Symbol 415 MovieClip Frame 20
gotoAndPlay (1);
Symbol 415 MovieClip Frame 32
gotoAndPlay (1);
Symbol 429 MovieClip Frame 1
stop();
Symbol 430 MovieClip Frame 1
pos = int(Math.random() * 3); gotoAndPlay(pos + 4);
Symbol 430 MovieClip Frame 6
r = int(Math.random() * 8) + 1; this.img.gotoAndStop(r);
Symbol 431 MovieClip Frame 1
stop();
Symbol 432 MovieClip Frame 1
this.img._xscale = 100 + (_root.hutosa * 10); this.img._yscale = 100 + (_root.nagasa * 10); heat = Math.abs(_root.weaponred); holy = Math.abs(_root.weaponwhite); nature = Math.abs(_root.weapongreen); if ((heat > holy) and (heat > nature)) { if (_root.weaponred > 0) { color = 2; } else { color = 1; } } else if ((holy > heat) and (holy > nature)) { if (_root.weaponwhite > 0) { color = 4; } else { color = 3; } } else if ((nature > holy) and (nature > heat)) { if (_root.weapongreen > 0) { color = 6; } else { color = 5; } } else { color = 1; } myColor = new Color(this.img); myColorTransform = new Object(); if (color == 1) { myColorTransform = {ra:100, ba:0, ga:0}; } else if (color == 2) { myColorTransform = {ra:0, ba:100, ga:100}; } else if (color == 3) { myColorTransform = {ra:100, ba:100, ga:100}; } else if (color == 4) { myColorTransform = {ra:0, ba:0, ga:0}; } else if (color == 5) { myColorTransform = {ra:0, ba:0, ga:100}; } else if (color == 6) { myColorTransform = {ra:100, ba:0, ga:100}; } else if (color == 0) { myColorTransform = {ra:75, ba:75, ga:75}; } myColor.setTransform(myColorTransform); this.img.gotoAndStop(_root.equipweapon);
Symbol 432 MovieClip Frame 3
stop();
Symbol 433 MovieClip Frame 30
if ((Math.random() * 2) < 1) { se = new Sound(); se.attachSound("s-sword2"); se.setVolume(_root.mastervolume); se.start(); _parent.img.gotoAndPlay("attack"); } else { gotoAndPlay (1); }
Symbol 461 MovieClip Frame 12
if ((Math.random() * 2) < 1) { if (_parent._parent._xscale == -100) { r = 0; } else { r = 180; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.shot.attachMovie("knife", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = r; _root.zc++; }
Symbol 468 MovieClip Frame 60
if ((Math.random() * 3) < 1) { if (_root.hitpoint < _root.hpmax) { _parent.attachMovie("sound2", "sound", 10); _root.heal.attachMovie("heal1", "tekidan" + _root.zc, 20000 + _root.zc); _root.heal["tekidan" + _root.zc]._x = _root.man2._x; _root.heal["tekidan" + _root.zc]._y = _root.man2._y; _root.heal["tekidan" + _root.zc]._xscale = 60; _root.heal["tekidan" + _root.zc]._yscale = 60; _root.zc++; } }
Symbol 478 MovieClip Frame 8
_parent.attachMovie("sound4", "sound", 10); point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _root.enemy.attachMovie("fireball", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++; _parent._parent.fire--;
Symbol 495 MovieClip Frame 3
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("boss17body", "zanzo" + _root.zc, 1000 + _root.zc); _root.enemy["zanzo" + _root.zc]._x = point.x; _root.enemy["zanzo" + _root.zc]._y = point.y; _root.zc++;
Symbol 496 MovieClip Frame 3
stop();
Symbol 496 MovieClip Frame 4
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Sand Golem"; hpbase = 50; _parent.jeweltype = 4; _parent.xspeed = 0.3; _parent.yspeed = 0.2; bonus = _root.weapongreen; _parent.superarmor = 1; _parent.bookBase = 41;
Symbol 496 MovieClip Frame 6
stop();
Symbol 496 MovieClip Frame 7
if (rand < 1) { hpbonus = 500; _parent.rarelity = 4; _parent.ename = "Ptolemaeus"; } else if (rand < 16) { hpbonus = 50; _parent.rarelity = 3; _parent.ename = "Pharaoh"; } else if (rand < 80) { hpbonus = 5; _parent.rarelity = 2; _parent.ename = "Rotten Corpse"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Mummy"; } hpbase = 222; _parent.jeweltype = 6; _parent.xspeed = 0.3; _parent.yspeed = 0.5; bonus = _root.weaponwhite; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 44;
Symbol 496 MovieClip Frame 9
stop();
Symbol 496 MovieClip Frame 10
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Leviathan"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Neptune"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Sea Bishop"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Kraken"; } hpbase = 800; _parent.jeweltype = 2; _parent.xspeed = 0.3; _parent.yspeed = 0.2; bonus = _root.weaponred; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.superarmor = 1; _parent.bookBase = 52;
Symbol 496 MovieClip Frame 12
stop();
Symbol 496 MovieClip Frame 13
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Medusa"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Gorgon"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Lamia"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Naga"; } hpbase = 600; _parent.jeweltype = 2; _parent.xspeed = 0.6; _parent.yspeed = 0.6; bonus = _root.weaponred; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 48;
Symbol 496 MovieClip Frame 15
stop();
Symbol 496 MovieClip Frame 16
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Alexandra"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Lizard Admiral"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Lizard Captain"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Lizardman"; } hpbase = 3000; _parent.jeweltype = 2; _parent.xspeed = 0.5; _parent.yspeed = 0.5; bonus = _root.weaponred; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 64;
Symbol 496 MovieClip Frame 18
stop();
Symbol 496 MovieClip Frame 19
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Bermuda"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Macrophage"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Acid Slime"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Slime"; } hpbase = 2000; _parent.jeweltype = 2; _parent.xspeed = 0.5; _parent.yspeed = 0.4; bonus = _root.weaponred; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 68;
Symbol 496 MovieClip Frame 21
stop();
Symbol 496 MovieClip Frame 22
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Will-o'-the-Wisp"; hpbase = 444; _parent.jeweltype = 6; _parent.xspeed = 0.7; _parent.yspeed = 0.7; bonus = _root.weaponwhite; _parent.gas = 1; _parent.bookBase = 72;
Symbol 496 MovieClip Frame 24
stop();
Symbol 496 MovieClip Frame 25
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Ghost"; hpbase = 666; _parent.jeweltype = 6; _parent.xspeed = 0.2; _parent.yspeed = 0.5; bonus = _root.weaponwhite; _parent.gas = 1; _parent.bookBase = 73;
Symbol 496 MovieClip Frame 27
stop();
Symbol 496 MovieClip Frame 28
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Zombie"; hpbase = 400; _parent.jeweltype = 6; _parent.xspeed = 0.3; _parent.yspeed = 0.5; bonus = _root.weaponwhite; _parent.bookBase = 43;
Symbol 496 MovieClip Frame 30
stop();
Symbol 496 MovieClip Frame 31
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Arthur"; _parent.superarmor = 1; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Skeleton Hero"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Skeleton Knight"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Skeleton"; } hpbase = 10; _parent.jeweltype = 6; _parent.xspeed = 0.5; _parent.yspeed = 0.5; bonus = _root.weaponwhite; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 5;
Symbol 496 MovieClip Frame 33
stop();
Symbol 496 MovieClip Frame 34
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Neko Platinum"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Neko Mithril"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Neko Metal"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Neko Slime"; } hpbase = 5; _parent.jeweltype = 5; _parent.xspeed = 0.4; _parent.yspeed = 0.5; bonus = -_root.weaponwhite; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.superarmor = 0; _parent.bookBase = 1;
Symbol 496 MovieClip Frame 36
stop();
Symbol 496 MovieClip Frame 37
if (rand < 1) { hpbonus = 500; _parent.rarelity = 4; _parent.ename = "Seraph"; _parent.superarmor = 1; } else if (rand < 16) { hpbonus = 50; _parent.rarelity = 3; _parent.ename = "Valkyrie"; } else if (rand < 80) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Harpy Princess"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Harpy"; } hpbase = 40; _parent.jeweltype = 5; _parent.xspeed = 0.8; _parent.yspeed = 0.8; bonus = -_root.weaponwhite; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 17;
Symbol 496 MovieClip Frame 39
stop();
Symbol 496 MovieClip Frame 40
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Geldra"; _parent.superarmor = 1; } else if (rand < 16) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Orc Chief"; _parent.superarmor = 1; } else if (rand < 80) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Orc Commander"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Orc"; } hpbase = 20; _parent.jeweltype = 3; _parent.xspeed = 0.5; _parent.yspeed = 0.5; bonus = -_root.weapongreen; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 9;
Symbol 496 MovieClip Frame 42
stop();
Symbol 496 MovieClip Frame 43
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Mabu"; } else if (rand < 16) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Goblin Warlock"; } else if (rand < 80) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Goblin Enchanter"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Goblin Shaman"; } hpbase = 15; _parent.jeweltype = 3; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = -_root.weapongreen; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 13;
Symbol 496 MovieClip Frame 45
stop();
Symbol 496 MovieClip Frame 46
if (rand < 32) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Death Cloud"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Gas Cloud"; } hpbase = 30; _parent.jeweltype = 1; _parent.xspeed = 0.7; _parent.yspeed = 0.7; bonus = -_root.weaponred; _parent.gas = 1; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 29;
Symbol 496 MovieClip Frame 48
stop();
Symbol 496 MovieClip Frame 49
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Ambrosia"; _parent.superarmor = 1; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Gargoyle Emperor"; _parent.superarmor = 1; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Noble Gargoyle"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Gargoyle"; } hpbase = 320; _parent.jeweltype = 1; _parent.xspeed = 1.2; _parent.yspeed = 0.9; bonus = -_root.weaponred; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 31;
Symbol 496 MovieClip Frame 51
stop();
Symbol 496 MovieClip Frame 52
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Colossus"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Iron Golem"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Stone Golem"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Clay Golem"; } hpbase = 280; _parent.jeweltype = 4; _parent.xspeed = 0.2; _parent.yspeed = 0.2; bonus = -_root.weaponred; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.superarmor = 1; _parent.bookBase = 25;
Symbol 496 MovieClip Frame 54
stop();
Symbol 496 MovieClip Frame 55
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Ettin"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Minotaur"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Ogre"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Troll"; } hpbase = 80; _parent.jeweltype = 1; _parent.xspeed = 0.3; _parent.yspeed = 0.3; bonus = -_root.weaponred; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 21;
Symbol 496 MovieClip Frame 57
stop();
Symbol 496 MovieClip Frame 58
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Apocalypse"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Gigas"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Cyclops"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Giant"; } hpbase = 1600; _parent.jeweltype = 1; _parent.xspeed = 0.3; _parent.yspeed = 0.5; bonus = -_root.weaponred; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.superarmor = 1; _parent.bookBase = 56;
Symbol 496 MovieClip Frame 60
stop();
Symbol 496 MovieClip Frame 61
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Quetzalcoatl"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Pteranodon"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Salamander"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Wyvern"; } hpbase = 2400; _parent.jeweltype = 1; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = -_root.weaponred; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.superarmor = 1; _parent.bookBase = 60;
Symbol 496 MovieClip Frame 63
stop();
Symbol 496 MovieClip Frame 64
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Vanargand"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Fenrir"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Lycanthrope"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Werewolf"; } hpbase = 3000; _parent.jeweltype = 3; _parent.xspeed = 1.2; _parent.yspeed = 0.4; bonus = -_root.weapongreen; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 74;
Symbol 496 MovieClip Frame 66
stop();
Symbol 496 MovieClip Frame 67
if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Hamadryades"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Dryad"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Trent"; } hpbase = 4000; _parent.jeweltype = 12; _parent.xspeed = 0.2; _parent.yspeed = 0.1; bonus = -_root.weapongreen; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.superarmor = 1; _parent.bookBase = 78;
Symbol 496 MovieClip Frame 69
stop();
Symbol 496 MovieClip Frame 70
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Imp"; hpbase = 3500; _parent.jeweltype = 6; _parent.xspeed = 0.4; _parent.yspeed = 0.6; bonus = _root.weaponwhite; _parent.bookBase = 81;
Symbol 496 MovieClip Frame 72
stop();
Symbol 496 MovieClip Frame 73
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Fay"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Succubus Queen"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Succubus Lady"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Succubus"; } hpbase = 5000; _parent.jeweltype = 7; _parent.xspeed = 0.8; _parent.yspeed = 1; bonus = _root.weaponwhite; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 82;
Symbol 496 MovieClip Frame 75
stop();
Symbol 496 MovieClip Frame 76
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Methuselah"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Vampire Lord"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Elder Vampire"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Vampire"; } hpbase = 6000; _parent.jeweltype = 6; _parent.xspeed = 0.4; _parent.yspeed = 0.7; bonus = _root.weaponwhite; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 86;
Symbol 496 MovieClip Frame 78
stop();
Symbol 496 MovieClip Frame 79
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Lycurgi"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Undead King"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Arch Lich"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Lich"; } hpbase = 6666; _parent.jeweltype = 6; _parent.xspeed = 0.1; _parent.yspeed = 0.1; bonus = _root.weaponwhite; this.img.gotoAndPlay("r" + _parent.rarelity); cast = 0; _parent.bookBase = 90;
Symbol 496 MovieClip Frame 81
stop();
Symbol 496 MovieClip Frame 82
if (rand < 32) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Maelstrom"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Vortex"; } hpbase = 999; _parent.jeweltype = 2; _parent.xspeed = 0.7; _parent.yspeed = 0.7; bonus = _root.weaponred; _parent.gas = 1; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 94;
Symbol 496 MovieClip Frame 84
stop();
Symbol 496 MovieClip Frame 85
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Golden Knight"; _parent.jeweltype = 31; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Dread Lord"; _parent.jeweltype = 4; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Berserker"; _parent.jeweltype = 4; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Living Armor"; _parent.jeweltype = 4; } hpbase = 9999; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = _root.weapongreen; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.superarmor = 1; _parent.bookBase = 96;
Symbol 496 MovieClip Frame 87
stop();
Symbol 496 MovieClip Frame 88
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Invisible"; hpbase = 7777; _parent.jeweltype = 4; _parent.xspeed = 0.7; _parent.yspeed = 0.7; bonus = -_root.weaponwhite; _parent.superarmor = 1; _parent.bookBase = 100;
Symbol 496 MovieClip Frame 90
stop();
Symbol 496 MovieClip Frame 91
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Tiamat"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Ancient Dragon"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Black Dragon"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Dragon"; } hpbase = 33333; _parent.jeweltype = 7; _parent.xspeed = 0.3; _parent.yspeed = 0.3; bonus = -_root.weaponred; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.superarmor = 1; cast = 0; _parent.bookBase = 101;
Symbol 496 MovieClip Frame 93
stop();
Symbol 496 MovieClip Frame 94
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Asmodeus"; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Demon Lord"; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Greater Demon"; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Demon"; } hpbase = 44444; _parent.jeweltype = 5; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = _root.weaponwhite; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 105;
Symbol 496 MovieClip Frame 96
stop();
Symbol 496 MovieClip Frame 97
if (rand < 1) { hpbonus = 1000; _parent.rarelity = 4; _parent.ename = "Anubis"; bonus = -_root.weaponwhite; } else if (rand < 3) { hpbonus = 100; _parent.rarelity = 3; _parent.ename = "Cerberus"; bonus = _root.weaponwhite; } else if (rand < 35) { hpbonus = 10; _parent.rarelity = 2; _parent.ename = "Orthros"; bonus = -_root.weapongreen; } else { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Hellhound"; bonus = -_root.weaponred; } hpbase = 99999 /* 0x01869F */; _parent.jeweltype = 5; _parent.xspeed = 0.3; _parent.yspeed = 0.6; this.img.gotoAndPlay("r" + _parent.rarelity); _parent.bookBase = 109;
Symbol 496 MovieClip Frame 99
stop();
Symbol 496 MovieClip Frame 100
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Death"; hpbase = 99999 /* 0x01869F */; _parent.jeweltype = 6; _parent.xspeed = 0.3; _parent.yspeed = 0.5; bonus = _root.weaponwhite; _parent.gas = 1; _parent.superarmor = 1;
Symbol 496 MovieClip Frame 102
stop();
Symbol 496 MovieClip Frame 103
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "False God "; data1 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; data2 = "abcdefghijklmnopqrstuvwxyz"; len = int(Math.random() * 8) + 2; x = int(Math.random() * 26); r1 = data1.charAt(x); j = 2; while (j <= len) { x = int(Math.random() * 26); this["r" + j] = data2.charAt(x); j++; } k = 1; while (k <= len) { _parent.ename = _parent.ename + this["r" + k]; k++; } hpbase = 99999 /* 0x01869F */; _parent.jeweltype = 12; _parent.xspeed = 0.3; _parent.yspeed = 0.2; bonus = _root.weaponwhite; _parent.superarmor = 1;
Symbol 496 MovieClip Frame 105
stop();
Symbol 496 MovieClip Frame 106
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Avatar of "; data1 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; data2 = "abcdefghijklmnopqrstuvwxyz"; len = int(Math.random() * 4) + 2; x = int(Math.random() * 26); r1 = data1.charAt(x); j = 2; while (j <= len) { x = int(Math.random() * 26); this["r" + j] = data2.charAt(x); j++; } k = 1; while (k <= len) { _parent.ename = _parent.ename + this["r" + k]; k++; } _parent.jeweltype = 12; _parent.xspeed = 0.3; _parent.yspeed = 0.2; bonus = (-_root.weaponwhite) * 500; cast = 0;
Symbol 496 MovieClip Frame 108
stop();
Symbol 496 MovieClip Frame 109
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Doppelganger"; hpbase = 555555 /* 0x087A23 */; _parent.jeweltype = 23; _parent.xspeed = 0.5; _parent.yspeed = 0.5; bonus = _root.weapongreen; _parent.bookBase = 129;
Symbol 496 MovieClip Frame 111
stop();
Symbol 496 MovieClip Frame 112
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Mimic"; hpbase = 300; _parent.jeweltype = 7; _parent.xspeed = 0; _parent.yspeed = 0; bonus = _root.weaponwhite; _parent.bookBase = 42;
Symbol 496 MovieClip Frame 114
stop();
Symbol 496 MovieClip Frame 115
_parent.rarelity = 0; b = (((_root.attack + _root.defence) + _root.magic) + _root.luck) / 3; lvl = int((Math.random() * b) + b); _parent.ename = ("Level " + lvl) + " Mage"; hpbonus = lvl; hpbase = 20; _parent.jeweltype = 10; _parent.xspeed = 0.2; _parent.yspeed = 0.4; bonus = _root.weapongreen; _parent.bookBase = 36;
Symbol 496 MovieClip Frame 117
stop();
Symbol 496 MovieClip Frame 118
_parent.rarelity = 0; b = (((_root.attack + _root.defence) + _root.magic) + _root.luck) / 3; lvl = int((Math.random() * b) + b); _parent.ename = ("Level " + lvl) + " Priest"; hpbonus = lvl; hpbase = 40; _parent.jeweltype = 9; _parent.xspeed = 0.2; _parent.yspeed = 0.4; bonus = _root.weapongreen; _parent.bookBase = 37;
Symbol 496 MovieClip Frame 120
stop();
Symbol 496 MovieClip Frame 121
_parent.rarelity = 0; b = (((_root.attack + _root.defence) + _root.magic) + _root.luck) / 3; lvl = int((Math.random() * b) + b); _parent.ename = ("Level " + lvl) + " Thief"; hpbonus = lvl; hpbase = 50; _parent.jeweltype = 11; _parent.xspeed = 0.7; _parent.yspeed = 0.7; bonus = _root.weapongreen; _parent.bookBase = 38;
Symbol 496 MovieClip Frame 123
stop();
Symbol 496 MovieClip Frame 124
_parent.rarelity = 0; b = (((_root.attack + _root.defence) + _root.magic) + _root.luck) / 3; lvl = int((Math.random() * b) + b); _parent.ename = ("Level " + lvl) + " Fighter"; hpbonus = lvl; hpbase = 90; _parent.jeweltype = 8; _parent.xspeed = 0.5; _parent.yspeed = 0.5; bonus = _root.weapongreen; _parent.superarmor = 1; _parent.bookBase = 39;
Symbol 496 MovieClip Frame 126
stop();
Symbol 496 MovieClip Frame 127
_parent.rarelity = 0; b = (((_root.attack + _root.defence) + _root.magic) + _root.luck) / 3; lvl = int((Math.random() * b) + b); _parent.ename = ("Level " + lvl) + " Ranger"; hpbonus = lvl; hpbase = 80; _parent.jeweltype = 8; _parent.xspeed = 0.4; _parent.yspeed = 0.8; bonus = _root.weapongreen; _parent.bookBase = 40;
Symbol 496 MovieClip Frame 129
stop();
Symbol 496 MovieClip Frame 130
_parent.rarelity = 0; b = (((_root.attack + _root.defence) + _root.magic) + _root.luck) / 3; lvl = int((Math.random() * b) + b); _parent.ename = ("Level " + lvl) + " Ninja"; hpbonus = lvl; hpbase = 60; _parent.jeweltype = 11; _parent.xspeed = 1; _parent.yspeed = 1; bonus = _root.weapongreen; _parent.bookBase = 41;
Symbol 496 MovieClip Frame 132
stop();
Symbol 496 MovieClip Frame 133
Symbol 496 MovieClip Frame 135
stop();
Symbol 496 MovieClip Frame 138
stop();
Symbol 496 MovieClip Frame 139
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Indigo=Roger"; hpbase = 99999 /* 0x01869F */; _parent.jeweltype = 12; _parent.xspeed = 2; _parent.yspeed = 1.5; bonus = 0;
Symbol 496 MovieClip Frame 141
stop();
Symbol 496 MovieClip Frame 142
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Karate Master"; hpbase = 99999 /* 0x01869F */; _parent.jeweltype = 12; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = 0; _parent.pdamage = _root.attack * (_root.weaponlv + bonus); _parent.mdamage = _root.magic * _root.magic; _parent.max = (int((Math.random() * 9) + 1) * hpbase) * hpbonus;
Symbol 496 MovieClip Frame 144
stop();
Symbol 496 MovieClip Frame 145
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "NIN NIN"; hpbase = 128; _parent.jeweltype = 0; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = 0;
Symbol 496 MovieClip Frame 147
stop();
Symbol 496 MovieClip Frame 148
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Blacksmith"; hpbase = 99999 /* 0x01869F */; _parent.jeweltype = 12; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = 0; _parent.pdamage = _root.attack * (_root.weaponlv + bonus); _parent.mdamage = _root.magic * _root.magic; _parent.max = (int((Math.random() * 9) + 1) * hpbase) * hpbonus;
Symbol 496 MovieClip Frame 150
stop();
Symbol 496 MovieClip Frame 151
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Blacksmith Girl"; hpbase = 99999 /* 0x01869F */; _parent.jeweltype = 12; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = 0; _parent.pdamage = _root.attack * (_root.weaponlv + bonus); _parent.mdamage = _root.magic * _root.magic; _parent.max = (int((Math.random() * 9) + 1) * hpbase) * hpbonus;
Symbol 496 MovieClip Frame 153
stop();
Symbol 496 MovieClip Frame 154
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Pixie"; hpbase = 7000000000; _parent.jeweltype = 6; _parent.xspeed = 0.4; _parent.yspeed = 0.3; bonus = _root.weaponwhite;
Symbol 496 MovieClip Frame 156
stop();
Symbol 496 MovieClip Frame 157
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Wizard"; hpbase = 99999 /* 0x01869F */; _parent.jeweltype = 12; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = 0; _parent.pdamage = _root.attack * (_root.weaponlv + bonus); _parent.mdamage = _root.magic * _root.magic; _parent.max = (int((Math.random() * 9) + 1) * hpbase) * hpbonus;
Symbol 496 MovieClip Frame 159
stop();
Symbol 496 MovieClip Frame 160
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Xeno"; hpbase = 99999 /* 0x01869F */; _parent.jeweltype = 12; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = 0; _parent.pdamage = _root.attack * (_root.weaponlv + bonus); _parent.mdamage = _root.magic * _root.magic; _parent.max = (int((Math.random() * 9) + 1) * hpbase) * hpbonus;
Symbol 496 MovieClip Frame 162
stop();
Symbol 496 MovieClip Frame 163
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Princess Reda"; hpbase = 99999 /* 0x01869F */; _parent.jeweltype = 12; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = 0; _parent.pdamage = _root.attack * (_root.weaponlv + bonus); _parent.mdamage = _root.magic * _root.magic; _parent.max = (int((Math.random() * 9) + 1) * hpbase) * hpbonus;
Symbol 496 MovieClip Frame 165
stop();
Symbol 496 MovieClip Frame 166
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "WAN WAN"; hpbase = 99999 /* 0x01869F */; _parent.jeweltype = 12; _parent.xspeed = 0.4; _parent.yspeed = 0.4; bonus = 0; _parent.pdamage = _root.attack * (_root.weaponlv + bonus); _parent.mdamage = _root.magic * _root.magic; _parent.max = (int((Math.random() * 9) + 1) * hpbase) * hpbonus;
Symbol 496 MovieClip Frame 168
stop();
Symbol 496 MovieClip Frame 169
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "WAN WAN"; hpbase = 256; _parent.jeweltype = 0; _parent.xspeed = 2; _parent.yspeed = 1.5; bonus = 0;
Instance of Symbol 494 MovieClip in Symbol 496 MovieClip Frame 169
onClipEvent (mouseUp) { if (_parent.wwc == null) { _parent.attachMovie("wwc", "wwc", 19999); } }
Symbol 496 MovieClip Frame 171
stop();
Symbol 496 MovieClip Frame 172
if (_root.defeat127 == 1) { hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Mimic"; hpbase = 999; _parent.jeweltype = 7; _parent.xspeed = 0; _parent.yspeed = 0; bonus = _root.weaponwhite; _parent.pdamage = _root.attack * (_root.weaponlv + bonus); _parent.mdamage = _root.magic * _root.magic; _parent.max = (int((Math.random() * 9) + 1) * hpbase) * hpbonus; } else { hpbonus = 20; _parent.rarelity = 1; _parent.ename = "Mimic"; hpbase = 0; _parent.jeweltype = 0; _parent.xspeed = 0; _parent.yspeed = 0; bonus = 0; _parent.pdamage = 1; _parent.mdamage = 1; _parent.max = -999; } _parent.bookBase = 42;
Symbol 496 MovieClip Frame 174
stop();
Symbol 496 MovieClip Frame 175
hpbonus = 1; _parent.rarelity = 1; _parent.ename = "Abyss Worm"; hpbase = 777777 /* 0x0BDE31 */; _parent.jeweltype = 21; _parent.xspeed = 4; _parent.yspeed = 3; bonus = _root.weaponwhite; _parent.superarmor = 1; _parent.bookBase = 130;
Symbol 496 MovieClip Frame 177
stop();
Symbol 497 MovieClip [fellow] Frame 1
this.img.gotoAndPlay("e" + enemytype); max = 256;
Symbol 497 MovieClip [fellow] Frame 4
mov = 0; hp = max; eid = (enemytype * 10) + rarelity;
Symbol 497 MovieClip [fellow] Frame 5
if (_root.enemy.hitTest(_x, _y, true)) { gotoAndPlay ("hit"); } if (_root.heal.hitTest(_parent._x, _parent._y, true)) { gotoAndPlay ("heal"); } if (mov <= 0) { mov = 2; dx = (Math.random() * 362) + 50; dy = (Math.random() * 234) + 50; } if (_x < (dx - 10)) { _xscale = -100; _x = (_x + xspeed); } else if (_x > (dx + 10)) { _xscale = 100; _x = (_x - xspeed); } else { mov--; } if (_y < (dy - 10)) { _y = (_y + yspeed); } else if (_y > (dy + 10)) { _y = (_y - yspeed); } else { mov--; }
Symbol 497 MovieClip [fellow] Frame 6
this.gotoAndPlay(_currentframe - 1);
Symbol 497 MovieClip [fellow] Frame 7
se = new Sound(); se.attachSound("s-zan"); se.setVolume(_root.mastervolume); se.start(); hp--; if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(16777215);
Symbol 497 MovieClip [fellow] Frame 10
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 497 MovieClip [fellow] Frame 11
mov = 0; hp = hp - damage; if (hp > max) { hp = max; } if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(65280);
Symbol 497 MovieClip [fellow] Frame 14
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 497 MovieClip [fellow] Frame 15
se = new Sound(); se.attachSound("s-sini"); se.setVolume(_root.mastervolume); se.start(); _root.fellow = 0;
Symbol 497 MovieClip [fellow] Frame 17
this.removeMovieClip();
Symbol 498 MovieClip [avatar] Frame 1
superarmor = 0; gas = 0; this.img.gotoAndPlay("e44");
Symbol 498 MovieClip [avatar] Frame 3
pdamage = (_root.attack + _root.weaponlv) + this.img.bonus; mdamage = _root.magic * 3; _root.exdamage = 100; max = 150000000 /* 0x8F0D180 */; if (_root.equipsp7 == 1) { pdamage = pdamage / 1000; mdamage = mdamage / 1000; }
Symbol 498 MovieClip [avatar] Frame 4
mov = 0; hp = max; eid = 441;
Symbol 498 MovieClip [avatar] Frame 5
if ((this.img.wp.hitTest(_root.man2.sword) and (_root.man2.act == 1)) and (gas == 0)) { damage = pdamage; gotoAndPlay ("hit"); } else if (_root.shot.hitTest(_x, _y, true)) { if (_root.equipspell != 23) { damage = mdamage; } else { damage = pdamage; } gotoAndPlay ("hit"); } else if (_root.heal.hitTest(_x, _y, true)) { damage = -(max / 100); gotoAndPlay ("heal"); } if (mov <= 0) { mov = 2; dx = (Math.random() * 362) + 50; dy = (Math.random() * 234) + 50; } if (_x < (dx - 10)) { _xscale = -100; _x = (_x + xspeed); } else if (_x > (dx + 10)) { _xscale = 100; _x = (_x - xspeed); } else { mov--; } if (_y < (dy - 10)) { _y = (_y + yspeed); } else if (_y > (dy + 10)) { _y = (_y - yspeed); } else { mov--; }
Symbol 498 MovieClip [avatar] Frame 6
this.gotoAndPlay(_currentframe - 1);
Symbol 498 MovieClip [avatar] Frame 7
se = new Sound(); se.attachSound("s-zan"); se.setVolume(_root.mastervolume); se.start(); if (superarmor == 0) { mov = 0; } hp = hp - damage; if (hp > max) { hp = max; } if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(16777215);
Symbol 498 MovieClip [avatar] Frame 10
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 498 MovieClip [avatar] Frame 11
mov = 0; hp = hp - damage; if (hp > max) { hp = max; } if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(65280);
Symbol 498 MovieClip [avatar] Frame 14
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 498 MovieClip [avatar] Frame 15
se = new Sound(); se.attachSound("s-sini"); se.setVolume(_root.mastervolume); se.start(); _root.enemykilled++; _root.book131 = 1; j = 1; while (j < 256) { r = Math.random() * 512; if (r < 128) { drop = 2; } else if (r < 256) { drop = 1; } else { drop = 0; } if (drop == 2) { jeweltype = int(Math.random() * 4) + 8; _root.item.attachMovie("j" + jeweltype, "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = Math.random() * 512; _root.item["gold" + _root.zc]._y = Math.random() * 384; _root.zc++; } else if (drop == 1) { jeweltype = int(Math.random() * 6) + 1; _root.item.attachMovie("j" + jeweltype, "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = Math.random() * 512; _root.item["gold" + _root.zc]._y = Math.random() * 384; _root.zc++; } else { gain = 99999999 /* 0x5F5E0FF */; if (_root.equipsp7 >= 1) { gain = gain * 1000; } _root.item.attachMovie("gold", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = Math.random() * 512; _root.item["gold" + _root.zc]._y = Math.random() * 384; _root.item["gold" + _root.zc].gain = gain; _root.zc++; } j++; } if (_root.inventory12 <= 0) { _root.item.attachMovie("j32", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = _x; _root.item["gold" + _root.zc]._y = _y; _root.zc++; }
Symbol 498 MovieClip [avatar] Frame 17
this.removeMovieClip();
Symbol 499 MovieClip [wanwan] Frame 1
superarmor = 0; gas = 0; r = 1024 - (_root.luck * 8); if (r < 128) { r = 128; } this.img.rand = int(Math.random() * r); this.img.gotoAndPlay("e41");
Symbol 499 MovieClip [wanwan] Frame 3
pdamage = (_root.attack + _root.weaponlv) + this.img.bonus; mdamage = _root.magic * 3; max = 1000000 * rarelity; _root.exdamage = 1000; if (_root.equipsp7 == 1) { pdamage = pdamage / 1000; mdamage = mdamage / 1000; }
Symbol 499 MovieClip [wanwan] Frame 4
mov = 0; hp = max; eid = 410 + rarelity;
Symbol 499 MovieClip [wanwan] Frame 5
if ((this.img.wp.hitTest(_root.man2.sword) and (_root.man2.act == 1)) and (gas == 0)) { damage = pdamage; gotoAndPlay ("hit"); } else if (_root.shot.hitTest(_x, _y, true)) { if (_root.equipspell != 23) { damage = mdamage; } else { damage = pdamage; } gotoAndPlay ("hit"); } else if (_root.heal.hitTest(_x, _y, true)) { damage = -(max / 100); gotoAndPlay ("heal"); } if (mov <= 0) { mov = 2; dx = (Math.random() * 362) + 50; dy = (Math.random() * 234) + 50; } if (_x < (dx - 10)) { _xscale = -100; _x = (_x + xspeed); } else if (_x > (dx + 10)) { _xscale = 100; _x = (_x - xspeed); } else { mov--; } if (_y < (dy - 10)) { _y = (_y + yspeed); } else if (_y > (dy + 10)) { _y = (_y - yspeed); } else { mov--; }
Symbol 499 MovieClip [wanwan] Frame 6
this.gotoAndPlay(_currentframe - 1);
Symbol 499 MovieClip [wanwan] Frame 7
se = new Sound(); se.attachSound("s-zan"); se.setVolume(_root.mastervolume); se.start(); if (superarmor == 0) { mov = 0; } hp = hp - damage; if (hp > max) { hp = max; } if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(16777215);
Symbol 499 MovieClip [wanwan] Frame 10
if (this.wwc == null) { this.attachMovie("wwc", "wwc", 888); this.wwc._x = -20; } if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 499 MovieClip [wanwan] Frame 11
mov = 0; hp = hp - damage; if (hp > max) { hp = max; } if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(65280);
Symbol 499 MovieClip [wanwan] Frame 14
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 499 MovieClip [wanwan] Frame 15
se = new Sound(); se.attachSound("s-sini"); se.setVolume(_root.mastervolume); se.start(); _root.enemykilled++; bookNum = bookBase + (rarelity - 1); _root["book" + bookNum] = 1; r = Math.random() * 512; _root.item.attachMovie("j30", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = _x; _root.item["gold" + _root.zc]._y = _y; _root.zc++; j = 1; while (j < rarelity) { r = Math.random() * 512; if ((rarelity == 4) and (r < 256)) { drop = 1; } else if ((rarelity == 3) and (r < 128)) { drop = 1; } else if ((rarelity == 2) and (r < 64)) { drop = 1; } else { drop = 0; } if (drop == 1) { _root.item.attachMovie("j30", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = (_x + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc]._y = (_y + (Math.random() * 80)) - 40; _root.zc++; } else { gain = 99999999 /* 0x5F5E0FF */; if (_root.equipsp7 >= 1) { gain = gain * 1000; } _root.item.attachMovie("gold", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = (_x + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc]._y = (_y + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc].gain = gain; _root.zc++; } j++; }
Symbol 499 MovieClip [wanwan] Frame 17
this.removeMovieClip();
Symbol 501 MovieClip [mslime] Frame 17
max = 999;
Symbol 501 MovieClip [mslime] Frame 18
mov = 0; hp = 999; eid = 151;
Symbol 501 MovieClip [mslime] Frame 19
if (this.wp.hitTest(_root.man2.sword) and (_root.man2.act == 1)) { gotoAndPlay ("hit"); } else if (_root.shot.hitTest(_x, _y, true)) { gotoAndPlay ("hit"); } else if (_root.heal.hitTest(_x, _y, true)) { damage = -(max / 100); gotoAndPlay ("heal"); } else if (this.wp.hitTest(_root.man2.body) and (_root.man2.act == 0)) { se = new Sound(); se.attachSound("s-sini"); se.setVolume(_root.mastervolume); se.start(); _root.enemykilled++; gotoAndPlay ("erase"); } if (mov <= 0) { mov = 2; dx = (Math.random() * 362) + 50; dy = (Math.random() * 234) + 50; } if (_x < (dx - 10)) { _xscale = -100; _x = (_x + 0.3); } else if (_x > (dx + 10)) { _xscale = 100; _x = (_x - 0.3); } else { mov--; } if (_y < (dy - 10)) { _y = (_y + 0.3); } else if (_y > (dy + 10)) { _y = (_y - 0.3); } else { mov--; }
Symbol 501 MovieClip [mslime] Frame 20
this.gotoAndPlay(_currentframe - 1);
Symbol 501 MovieClip [mslime] Frame 21
se = new Sound(); se.attachSound("s-zan"); se.setVolume(_root.mastervolume); se.start(); mov = 0; hp = hp - 100; if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = 151; _root.ename = "Multiple Slime"; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(16777215);
Symbol 501 MovieClip [mslime] Frame 24
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (19); }
Symbol 501 MovieClip [mslime] Frame 25
mov = 0; hp = hp - damage; if (hp > max) { hp = max; } if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = 151; _root.ename = "Multiple Slime"; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(65280);
Symbol 501 MovieClip [mslime] Frame 28
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (19); }
Symbol 501 MovieClip [mslime] Frame 29
se = new Sound(); se.attachSound("s-sini"); se.setVolume(_root.mastervolume); se.start(); _root.scount++; _root.enemy.attachMovie("mslime", "teki" + _root.scount, 100 + _root.scount); _root.enemy["teki" + _root.scount]._x = (Math.random() * 300) + 150; _root.enemy["teki" + _root.scount]._y = (Math.random() * 244) + 80; _root.scount++; _root.enemy.attachMovie("mslime", "teki" + _root.scount, 100 + _root.scount); _root.enemy["teki" + _root.scount]._x = (Math.random() * 300) + 150; _root.enemy["teki" + _root.scount]._y = (Math.random() * 244) + 80; _root.enemynumber++;
Symbol 501 MovieClip [mslime] Frame 31
this.removeMovieClip();
Symbol 501 MovieClip [mslime] Frame 32
if (_root.enemykilled > 8) { _root.defeat113 = 2; }
Symbol 501 MovieClip [mslime] Frame 38
this.removeMovieClip();
Symbol 507 MovieClip [wall] Frame 1
Symbol 507 MovieClip [wall] Frame 3
max = 400;
Symbol 507 MovieClip [wall] Frame 4
hp = max;
Symbol 507 MovieClip [wall] Frame 5
if (this.wp.hitTest(_root.man2.sword) and (_root.man2.act == 1)) { gotoAndPlay ("hit"); } else if (_root.shot.hitTest(_x, _y, true)) { damage = -(max / 100); gotoAndPlay ("heal"); } else if (_root.heal.hitTest(_x, _y, true)) { damage = -(max / 100); gotoAndPlay ("heal"); } if (this.hitTest(_root.man2.body)) { _root.hitpoint = 0; } if (_x > 0) { _x = (_x - 0.5); }
Symbol 507 MovieClip [wall] Frame 6
this.gotoAndPlay(_currentframe - 1);
Symbol 507 MovieClip [wall] Frame 7
se = new Sound(); se.attachSound("s-zan"); se.setVolume(_root.mastervolume); se.start(); hp--; c = new Color(this); c.setRGB(16777215); _x = (_x + 0.1); if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = 701; _root.ename = "Great Wall"; _root.disp.gotoAndPlay("life");
Symbol 507 MovieClip [wall] Frame 10
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 507 MovieClip [wall] Frame 11
_parent.attachMovie("sound2", "sound", 10); hp = hp + 10; if (hp > max) { hp = max; } c = new Color(this); c.setRGB(65280);
Symbol 507 MovieClip [wall] Frame 14
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 507 MovieClip [wall] Frame 15
se = new Sound(); se.attachSound("s-sini"); se.setVolume(_root.mastervolume); se.start(); _root.enemykilled++; _root.defeat111 = 2; _root.item.attachMovie("gold", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = (_x + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc]._y = (_y + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc].gain = 100; _root.zc++;
Symbol 507 MovieClip [wall] Frame 17
this.removeMovieClip();
Symbol 508 MovieClip [pixie] Frame 1
superarmor = 0; gas = 0; this.img.gotoAndPlay("e60");
Symbol 508 MovieClip [pixie] Frame 3
pdamage = 0; mdamage = 0; max = 1; fire = 64;
Symbol 508 MovieClip [pixie] Frame 4
mov = 0; hp = max; eid = 601;
Symbol 508 MovieClip [pixie] Frame 5
if ((this.img.wp.hitTest(_root.man2.sword) and (_root.man2.act == 1)) and (gas == 0)) { damage = pdamage; gotoAndPlay ("hit"); } else if (_root.shot.hitTest(_x, _y, true)) { if (_root.equipspell != 23) { damage = mdamage; } else { damage = pdamage; } gotoAndPlay ("hit"); } else if (_root.heal.hitTest(_x, _y, true)) { damage = -(max / 100); gotoAndPlay ("heal"); } if (mov <= 0) { mov = 2; dx = (Math.random() * 362) + 50; dy = (Math.random() * 234) + 50; } if (_x < (dx - 10)) { _xscale = -100; _x = (_x + xspeed); } else if (_x > (dx + 10)) { _xscale = 100; _x = (_x - xspeed); } else { mov--; } if (_y < (dy - 10)) { _y = (_y + yspeed); } else if (_y > (dy + 10)) { _y = (_y - yspeed); } else { mov--; } if (fire < 0) { _root.defeat112 = 2; this.gotoAndPlay("byebye"); }
Symbol 508 MovieClip [pixie] Frame 6
this.gotoAndPlay(_currentframe - 1);
Symbol 508 MovieClip [pixie] Frame 7
se = new Sound(); se.attachSound("s-zan"); se.setVolume(_root.mastervolume); se.start(); if (superarmor == 0) { mov = 0; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(16777215); fire = fire + 10;
Symbol 508 MovieClip [pixie] Frame 10
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 508 MovieClip [pixie] Frame 11
mov = 0; hp = hp - damage; if (hp > max) { hp = max; } if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(65280);
Symbol 508 MovieClip [pixie] Frame 14
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 508 MovieClip [pixie] Frame 15
_root.item.attachMovie("gold", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = (_x + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc]._y = (_y + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc].gain = 100; _root.zc++;
Symbol 508 MovieClip [pixie] Frame 17
this.removeMovieClip();
Symbol 509 MovieClip [teki] Frame 1
superarmor = 0; gas = 0; r = 1024 - (_root.luck * 8); if (r < 128) { r = 128; } this.img.rand = int(Math.random() * r); this.img.gotoAndPlay("e" + enemytype);
Symbol 509 MovieClip [teki] Frame 3
pdamage = (_root.attack + _root.weaponlv) + this.img.bonus; mdamage = _root.magic * 3; max = (int((Math.random() * 4) + 1) * this.img.hpbase) * this.img.hpbonus; if (_root.equipsp7 == 1) { pdamage = pdamage / 1000; mdamage = mdamage / 1000; }
Symbol 509 MovieClip [teki] Frame 4
mov = 0; hp = max; if ((enemytype < 47) or (enemytype > 52)) { eid = (enemytype * 10) + rarelity; } else { eid = (enemytype * 10) + 1; }
Symbol 509 MovieClip [teki] Frame 5
if ((this.img.wp.hitTest(_root.man2.sword) and (_root.man2.act == 1)) and (gas == 0)) { damage = pdamage; gotoAndPlay ("hit"); } else if (_root.shot.hitTest(_x, _y, true)) { if (_root.equipspell != 23) { damage = mdamage; } else { damage = pdamage; } gotoAndPlay ("hit"); } else if (_root.heal.hitTest(_x, _y, true)) { damage = -(max / 100); gotoAndPlay ("heal"); } if (mov <= 0) { mov = 2; dx = (Math.random() * 362) + 50; dy = (Math.random() * 234) + 50; } if (_x < (dx - 10)) { _xscale = -100; _x = (_x + xspeed); } else if (_x > (dx + 10)) { _xscale = 100; _x = (_x - xspeed); } else { mov--; } if (_y < (dy - 10)) { _y = (_y + yspeed); } else if (_y > (dy + 10)) { _y = (_y - yspeed); } else { mov--; }
Symbol 509 MovieClip [teki] Frame 6
this.gotoAndPlay(_currentframe - 1);
Symbol 509 MovieClip [teki] Frame 7
se = new Sound(); se.attachSound("s-zan"); se.setVolume(_root.mastervolume); se.start(); if (superarmor == 0) { mov = 0; } hp = hp - damage; if (hp > max) { hp = max; } if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(16777215);
Symbol 509 MovieClip [teki] Frame 10
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 509 MovieClip [teki] Frame 11
mov = 0; hp = hp - damage; if (hp > max) { hp = max; } if (hp > 0) { _root.gauge = 100 - int((hp / max) * 100); } else { _root.gauge = 100; } _root.eid = eid; _root.ename = ename; _root.disp.gotoAndPlay("life"); c = new Color(this); c.setRGB(65280);
Symbol 509 MovieClip [teki] Frame 14
if (hp <= 0) { gotoAndPlay ("dead"); } else { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (5); }
Symbol 509 MovieClip [teki] Frame 15
se = new Sound(); se.attachSound("s-sini"); se.setVolume(_root.mastervolume); se.start(); _root.enemykilled++; r = Math.random() * 512; bookNum = bookBase + (rarelity - 1); _root["book" + bookNum] = 1; if ((rarelity == 0) and (r < (4 + (_root.luck / 40)))) { drop = 1; } else if ((rarelity == 4) and (r < (256 + (_root.luck / 10)))) { drop = 1; } else if ((rarelity == 3) and (r < (128 + (_root.luck / 10)))) { drop = 1; } else if ((rarelity == 2) and (r < (64 + (_root.luck / 10)))) { drop = 1; } else if ((rarelity == 1) and (r < (1 + (_root.luck / 10)))) { drop = 1; } else { drop = 0; } if (jeweltype == 0) { drop = 0; } if (jeweltype == 21) { if (_root.inventory23 == 0) { drop = 1; } else { drop = 0; } } if (jeweltype == 23) { if (_root.inventory6 == 0) { drop = 1; } else { drop = 0; } } if (jeweltype == 31) { if (_root.inventory11 == 0) { drop = 1; } else { drop = 0; } } if (drop == 1) { if (jeweltype == 7) { jt = int(Math.random() * 6) + 1; } else if (jeweltype == 12) { jt = int(Math.random() * 4) + 8; } else { jt = jeweltype; } _root.item.attachMovie("j" + jt, "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = _x; _root.item["gold" + _root.zc]._y = _y; _root.zc++; } else { if ((enemytype < 47) or (enemytype > 52)) { gain = int(max) + ((int((Math.random() * (10 * _root.foundmark)) + 1) * _root.fieldID) * this.img.hpbonus); } else { gain = int((((Math.random() * (10 * _root.foundmark)) + 1) * _root.fieldID) * (this.img.hpbonus / 10)); } if (_root.foundmark > 102) { gain = gain * 9; } else if (_root.foundmark > 80) { gain = gain * 6; } else if (_root.foundmark > 50) { gain = gain * 3; } if (_root.equipsp7 >= 1) { gain = gain * 1000; } _root.item.attachMovie("gold", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = _x; _root.item["gold" + _root.zc]._y = _y; _root.item["gold" + _root.zc].gain = gain; if (_root.item["gold" + _root.zc].gain > 999999999) { _root.item["gold" + _root.zc].gain = 999999999 /* 0x3B9AC9FF */; } _root.zc++; } j = 1; while (j < rarelity) { r = Math.random() * 1024; if ((rarelity == 4) and (r < 256)) { drop = 1; } else if ((rarelity == 3) and (r < 128)) { drop = 1; } else if ((rarelity == 2) and (r < 64)) { drop = 1; } else { drop = 0; } if (jeweltype == 0) { drop = 0; } if (jeweltype == 12) { drop = 0; } if (jeweltype == 31) { jeweltype = 7; } if (drop == 1) { if (jeweltype == 7) { jt = int(Math.random() * 6) + 1; } else { jt = jeweltype; } _root.item.attachMovie("j" + jt, "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = (_x + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc]._y = (_y + (Math.random() * 80)) - 40; _root.zc++; } else { gain = int(max) + ((int((Math.random() * (10 * _root.foundmark)) + 1) * _root.fieldID) * this.img.hpbonus); if (_root.foundmark > 102) { gain = gain * 9; } else if (_root.foundmark > 80) { gain = gain * 6; } else if (_root.foundmark > 50) { gain = gain * 3; } if (_root.equipsp7 >= 1) { gain = gain * 1000; } _root.item.attachMovie("gold", "gold" + _root.zc, 10000 + _root.zc); _root.item["gold" + _root.zc]._x = (_x + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc]._y = (_y + (Math.random() * 80)) - 40; _root.item["gold" + _root.zc].gain = gain; if (_root.item["gold" + _root.zc].gain > 999999999) { _root.item["gold" + _root.zc].gain = 999999999 /* 0x3B9AC9FF */; } _root.zc++; } j++; }
Symbol 509 MovieClip [teki] Frame 17
this.removeMovieClip();
Symbol 510 MovieClip [wzanzo] Frame 12
this.removeMovieClip();
Symbol 512 MovieClip [pzanzo] Frame 12
this.removeMovieClip();
Symbol 514 MovieClip [zanzo] Frame 12
this.removeMovieClip();
Symbol 516 MovieClip Frame 1
_parent._x = _root.man2._x; _parent._y = _root.man2._y; _parent._rotation = _parent._rotation + 30;
Symbol 517 MovieClip [psychoball4] Frame 60
this.removeMovieClip();
Symbol 518 MovieClip [psychoball3] Frame 64
this.removeMovieClip();
Symbol 520 MovieClip Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.shot.attachMovie("pzanzo", "zanzo" + _root.zc, 1000 + _root.zc); _root.shot["zanzo" + _root.zc]._x = point.x; _root.shot["zanzo" + _root.zc]._y = point.y; _root.zc++;
Symbol 522 MovieClip [psychoball2] Frame 60
this.removeMovieClip();
Symbol 524 MovieClip Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.shot.attachMovie("wzanzo", "zanzo" + _root.zc, 1000 + _root.zc); _root.shot["zanzo" + _root.zc]._x = point.x; _root.shot["zanzo" + _root.zc]._y = point.y; _root.shot["zanzo" + _root.zc]._rotation = _parent._rotation; _root.zc++;
Symbol 525 MovieClip [psychowave] Frame 35
this.removeMovieClip();
Symbol 526 MovieClip Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.shot.attachMovie("pzanzo", "zanzo" + _root.zc, 1000 + _root.zc); _root.shot["zanzo" + _root.zc]._x = point.x; _root.shot["zanzo" + _root.zc]._y = point.y; _root.zc++; if (_root.enemy.hitTest(point.x, point.y, true)) { _root.shot.attachMovie("nzanzo", "zanzo" + _root.zc, 1000 + _root.zc); _root.shot["zanzo" + _root.zc]._x = point.x; _root.shot["zanzo" + _root.zc]._y = point.y; _root.zc++; }
Symbol 527 MovieClip [psychonapalm] Frame 61
this.removeMovieClip();
Symbol 529 MovieClip [psychospread] Frame 25
this.removeMovieClip();
Symbol 530 MovieClip Frame 1
i = 0; while (i < 7) { if (_root.enemy["teki" + i] != null) { tgt = i; } i++; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.enemy["teki" + tgt]._y - point.y, _root.enemy["teki" + tgt]._x - point.x) / (Math.PI/180); _root.shot.attachMovie("psychoball", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 530 MovieClip Frame 10
this.removeMovieClip();
Symbol 531 MovieClip [psychoball6] Frame 12
this.removeMovieClip();
Symbol 534 MovieClip [knife] Frame 61
this.removeMovieClip();
Symbol 535 MovieClip [psychoball] Frame 61
this.removeMovieClip();
Symbol 541 MovieClip [ice] Frame 29
this.beam._yscale = 50 + (_root.hutosa / 500); se = new Sound(); se.attachSound("s-psy"); se.setVolume(_root.mastervolume); se.start();
Symbol 541 MovieClip [ice] Frame 55
this.removeMovieClip();
Symbol 547 MovieClip [opt] Frame 29
this.beam._yscale = 50 + (_root.hutosa / 500); se = new Sound(); se.attachSound("s-psy"); se.setVolume(_root.mastervolume); se.start();
Symbol 547 MovieClip [opt] Frame 55
this.removeMovieClip();
Symbol 553 MovieClip [wwc] Frame 11
this.beam._yscale = 50 + (_root.hutosa * _root.nagasa); se = new Sound(); se.attachSound("s-psy"); se.setVolume(_root.mastervolume); se.start();
Symbol 553 MovieClip [wwc] Frame 30
this.removeMovieClip();
Symbol 556 MovieClip [heal1] Frame 90
this.removeMovieClip();
Symbol 557 MovieClip [bzanzo] Frame 30
this.removeMovieClip();
Symbol 565 MovieClip [syuriken] Frame 66
this.removeMovieClip();
Symbol 567 MovieClip Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("zanzo", "zanzo" + _root.zc, 1000 + _root.zc); _root.enemy["zanzo" + _root.zc]._x = point.x; _root.enemy["zanzo" + _root.zc]._y = point.y; _root.zc++;
Symbol 568 MovieClip Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); r = Math.atan2(_root.man2._y - point.y, _root.man2._x - point.x) / (Math.PI/180); _root.enemy.attachMovie("fireballaar", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.enemy["tekidan" + _root.zc]._rotation = r; _root.zc++;
Symbol 568 MovieClip Frame 7
this.removeMovieClip();
Symbol 569 MovieClip [fireballaa] Frame 33
this.removeMovieClip();
Symbol 575 MovieClip [fireballaab] Frame 61
this.removeMovieClip();
Symbol 576 MovieClip [fireballaar] Frame 66
this.removeMovieClip();
Symbol 579 MovieClip Frame 1
if (_root.equipsp4 == 0) { _root.man2._x = _root.man2._x - 16; }
Symbol 580 MovieClip [fear] Frame 144
this.removeMovieClip();
Symbol 581 MovieClip Frame 1
r = int(Math.random() * 8) + 1; this.img.gotoAndPlay(r);
Symbol 582 MovieClip [sthunder] Frame 96
this.removeMovieClip();
Symbol 586 MovieClip Frame 2
if (this.hitTest(_root.man2._x, _root.man2._y, true)) { this.attachMovie("sound4", "sound", 10); gotoAndPlay ("bomb"); }
Symbol 586 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 586 MovieClip Frame 30
_parent.removeMovieClip();
Symbol 587 MovieClip [apbomb] Frame 198
this.img.gotoAndPlay("bomb");
Symbol 587 MovieClip [apbomb] Frame 230
this.removeMovieClip();
Symbol 590 MovieClip [iceball] Frame 56
this.removeMovieClip();
Symbol 592 MovieClip [fgz] Frame 19
this.removeMovieClip();
Symbol 593 MovieClip [firebreath] Frame 23
this.removeMovieClip();
Symbol 594 MovieClip Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("npzanzo", "zanzo" + _root.zc, 1000 + _root.zc); _root.enemy["zanzo" + _root.zc]._x = point.x; _root.enemy["zanzo" + _root.zc]._y = point.y; _root.zc++;
Symbol 595 MovieClip [fireballnp2] Frame 90
this.removeMovieClip();
Symbol 596 MovieClip Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _parent.attachMovie("sound5", "sound", 10); _root.enemy.attachMovie("fgzx", "zanzo" + _root.zc, 1000 + _root.zc); _root.enemy["zanzo" + _root.zc]._x = point.x; _root.enemy["zanzo" + _root.zc]._y = point.y; _root.zc++;
Symbol 597 MovieClip [framegazer] Frame 40
this.removeMovieClip();
Symbol 598 MovieClip [nzanzo] Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.shot.attachMovie("psychospread", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = 45; _root.zc++; _root.shot.attachMovie("psychospread", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = 135; _root.zc++; _root.shot.attachMovie("psychospread", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = -45; _root.zc++; _root.shot.attachMovie("psychospread", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = -135; _root.zc++;
Symbol 598 MovieClip [nzanzo] Frame 16
this.removeMovieClip();
Symbol 599 MovieClip [magic23] Frame 1
if (_root.man2._xscale < 0) { mtp = 180; } else { mtp = 0; } r = (Math.random() * 60) - 30; point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.shot.attachMovie("psychowave", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = r + mtp; _root.zc++;
Symbol 599 MovieClip [magic23] Frame 10
this.removeMovieClip();
Symbol 600 MovieClip [magic21] Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.shot.attachMovie("psychonapalm", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = 45; _root.zc++; _root.shot.attachMovie("psychonapalm", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = 135; _root.zc++; _root.shot.attachMovie("psychonapalm", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = -45; _root.zc++; _root.shot.attachMovie("psychonapalm", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = -135; _root.zc++;
Symbol 600 MovieClip [magic21] Frame 10
this.removeMovieClip();
Symbol 601 MovieClip [magic24] Frame 1
if (_root.man2._xscale < 0) { mtp = 180; } else { mtp = 0; } _root.shot.attachMovie("psychoball6", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = _root.man2._x; _root.shot["tekidan" + _root.zc]._y = _root.man2._y; _root.shot["tekidan" + _root.zc]._rotation = _root.hcount + mtp; _root.zc++; _root.shot.attachMovie("psychoball6", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = _root.man2._x; _root.shot["tekidan" + _root.zc]._y = _root.man2._y; _root.shot["tekidan" + _root.zc]._rotation = (-_root.hcount) + mtp; _root.zc++; _root.hcount = _root.hcount + 20; if (_root.hcount > 270) { _root.hcount = 90; }
Symbol 601 MovieClip [magic24] Frame 6
if (_root.man2._xscale < 0) { mtp = 180; } else { mtp = 0; } _root.shot.attachMovie("psychoball6", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = _root.man2._x; _root.shot["tekidan" + _root.zc]._y = _root.man2._y; _root.shot["tekidan" + _root.zc]._rotation = _root.hcount + mtp; _root.zc++; _root.shot.attachMovie("psychoball6", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = _root.man2._x; _root.shot["tekidan" + _root.zc]._y = _root.man2._y; _root.shot["tekidan" + _root.zc]._rotation = (-_root.hcount) + mtp; _root.zc++; _root.hcount = _root.hcount + 20; if (_root.hcount > 270) { _root.hcount = 90; }
Symbol 601 MovieClip [magic24] Frame 11
if (_root.man2._xscale < 0) { mtp = 180; } else { mtp = 0; } _root.shot.attachMovie("psychoball6", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = _root.man2._x; _root.shot["tekidan" + _root.zc]._y = _root.man2._y; _root.shot["tekidan" + _root.zc]._rotation = _root.hcount + mtp; _root.zc++; _root.shot.attachMovie("psychoball6", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = _root.man2._x; _root.shot["tekidan" + _root.zc]._y = _root.man2._y; _root.shot["tekidan" + _root.zc]._rotation = (-_root.hcount) + mtp; _root.zc++; _root.hcount = _root.hcount + 20; if (_root.hcount > 270) { _root.hcount = 90; }
Symbol 601 MovieClip [magic24] Frame 21
this.removeMovieClip();
Symbol 602 MovieClip [magic22] Frame 1
r = Math.random() * 90; point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.shot.attachMovie("psychoball3", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = r; _root.zc++; _root.shot.attachMovie("psychoball3", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = r + 180; _root.zc++;
Symbol 602 MovieClip [magic22] Frame 10
this.removeMovieClip();
Symbol 603 MovieClip [magic19] Frame 1
if (_root.man2._xscale < 0) { mtp = 180; } else { mtp = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.shot.attachMovie("psychoball2", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = 0 + mtp; _root.zc++;
Symbol 603 MovieClip [magic19] Frame 10
this.removeMovieClip();
Symbol 604 MovieClip [magic20] Frame 1
if (_root.man2._xscale < 0) { mtp = 180; } else { mtp = 0; } point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.shot.attachMovie("psychoball", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = 0 + mtp; _root.zc++; _root.shot.attachMovie("psychoball", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = 30 + mtp; _root.zc++; _root.shot.attachMovie("psychoball", "tekidan" + _root.zc, 20000 + _root.zc); _root.shot["tekidan" + _root.zc]._x = point.x; _root.shot["tekidan" + _root.zc]._y = point.y; _root.shot["tekidan" + _root.zc]._rotation = -30 + mtp; _root.zc++;
Symbol 604 MovieClip [magic20] Frame 10
this.removeMovieClip();
Symbol 605 MovieClip [fgzx] Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("fgz", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.zc++;
Symbol 605 MovieClip [fgzx] Frame 3
_root.enemy.attachMovie("fgz", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.zc++;
Symbol 605 MovieClip [fgzx] Frame 5
_root.enemy.attachMovie("fgz", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.zc++;
Symbol 605 MovieClip [fgzx] Frame 7
_root.enemy.attachMovie("fgz", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.zc++;
Symbol 605 MovieClip [fgzx] Frame 9
_root.enemy.attachMovie("fgz", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.zc++;
Symbol 605 MovieClip [fgzx] Frame 11
_root.enemy.attachMovie("fgz", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.zc++;
Symbol 605 MovieClip [fgzx] Frame 13
_root.enemy.attachMovie("fgz", "tekidan" + _root.zc, 20000 + _root.zc); _root.enemy["tekidan" + _root.zc]._x = point.x; _root.enemy["tekidan" + _root.zc]._y = point.y; _root.zc++;
Symbol 605 MovieClip [fgzx] Frame 16
this.removeMovieClip();
Symbol 607 MovieClip [goldbomb-set] Frame 2
if (this.hitTest(_root.man2._x, _root.man2._y, true)) { this.attachMovie("sound4", "sound", 10); gotoAndPlay ("bomb"); _root.hitpoint = 0; }
Symbol 607 MovieClip [goldbomb-set] Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 607 MovieClip [goldbomb-set] Frame 30
_parent.removeMovieClip();
Symbol 608 MovieClip [t4mimic] Frame 11
stop();
Symbol 609 MovieClip [goldt] Frame 10
if (this.hitTest(_root.man2.body)) { _root.gp = _root.gp + 100; _root.getgold = 100; _root.disp.gotoAndPlay("gold"); this.gotoAndPlay("got"); _root.defeat114 = 2; }
Symbol 609 MovieClip [goldt] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 609 MovieClip [goldt] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 609 MovieClip [goldt] Frame 18
this.removeMovieClip();
Symbol 610 MovieClip [gold] Frame 10
if (this.hitTest(_root.man2.body)) { _root.gp = _root.gp + gain; if (_root.gp > 9999999999999) { _root.gp = 9999999999999; } _root.getgold = gain; _root.disp.gotoAndPlay("gold"); this.gotoAndPlay("got"); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 610 MovieClip [gold] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 610 MovieClip [gold] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 610 MovieClip [gold] Frame 18
this.removeMovieClip();
Symbol 617 Button
on (release) { _root.hutosa = 0; _root.nagasa = 1; _root.gp = 0; _root.lv = 1; _root.rounds = 1; _root.color = 1; _root.shape = 1; _root.mastervolume = 100; _root.psych = 0; _root.heart = 0; _root.warn.removeMovieClip(); }
Symbol 619 Button
on (release) { _root.warn.removeMovieClip(); }
Symbol 622 MovieClip [sound1] Frame 1
se = new Sound(); se.attachSound("s-reji"); se.setVolume(_root.mastervolume); se.start();
Symbol 622 MovieClip [sound1] Frame 10
this.removeMovieClip();
Symbol 623 MovieClip [sound5] Frame 1
se = new Sound(); se.attachSound("s-fire2"); se.setVolume(_root.mastervolume); se.start();
Symbol 623 MovieClip [sound5] Frame 41
this.removeMovieClip();
Symbol 624 MovieClip [sound4] Frame 1
se = new Sound(); se.attachSound("s-fire1"); se.setVolume(_root.mastervolume); se.start();
Symbol 624 MovieClip [sound4] Frame 41
this.removeMovieClip();
Symbol 625 MovieClip [sound3] Frame 1
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 625 MovieClip [sound3] Frame 41
this.removeMovieClip();
Symbol 626 MovieClip [sound2] Frame 1
se = new Sound(); se.attachSound("s-talk"); se.setVolume(_root.mastervolume); se.start();
Symbol 626 MovieClip [sound2] Frame 41
this.removeMovieClip();
Symbol 628 MovieClip [apple2] Frame 2
if (this.hitTest(_root.man2._x, _root.man2._y, true)) { _root.attachMovie("sound2", "sound", 10); mx = int(Math.random() * 100) + 1; _root.lv = _root.lv + (1000000000 * mx); this.removeMovieClip(); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 628 MovieClip [apple2] Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 630 MovieClip [j31] Frame 22
if (this.hitTest(_root.man2.body)) { if (_root.inventory11 != 1) { _root.itemname11 = "Hyper Armor"; _root.inventory11 = 1; } _root.disp.gotoAndPlay("j31"); this.gotoAndPlay("got"); i = 5; _root["armorred" + i] = 9999; _root["armorwhite" + i] = 9999; _root["armorgreen" + i] = -9999; _root.armorlv6 = 9; }
Symbol 630 MovieClip [j31] Frame 23
this.gotoAndPlay(_currentframe - 1);
Symbol 630 MovieClip [j31] Frame 24
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 630 MovieClip [j31] Frame 30
this.removeMovieClip();
Symbol 636 MovieClip [j32] Frame 61
if (this.hitTest(_root.man2.body)) { if (_root.inventory12 <= 0) { _root.itemname12 = "Order of the Star"; } _root.inventory12 = 1; _root.disp.gotoAndPlay("j32"); this.gotoAndPlay("got"); }
Symbol 636 MovieClip [j32] Frame 62
this.gotoAndPlay(_currentframe - 1);
Symbol 636 MovieClip [j32] Frame 63
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 636 MovieClip [j32] Frame 69
this.removeMovieClip();
Symbol 638 MovieClip [j30] Frame 22
if (this.hitTest(_root.man2.body)) { if ((_root.equipsp6 <= 0) or (_root.equipsp6 == null)) { _root.itemname18 = "Yummy Bone"; } _root.equipsp6++; if (_root.equipsp6 > 999) { _root.equipsp6 = 999; } _root.disp.gotoAndPlay("j30"); this.gotoAndPlay("got"); }
Symbol 638 MovieClip [j30] Frame 23
this.gotoAndPlay(_currentframe - 1);
Symbol 638 MovieClip [j30] Frame 24
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 638 MovieClip [j30] Frame 30
this.removeMovieClip();
Symbol 646 MovieClip [j23] Frame 22
if (this.hitTest(_root.man2.body)) { if (_root.inventory6 != 1) { _root.inventory6 = 1; } _root.disp.gotoAndPlay("x3"); this.gotoAndPlay("got"); }
Symbol 646 MovieClip [j23] Frame 23
this.gotoAndPlay(_currentframe - 1);
Symbol 646 MovieClip [j23] Frame 24
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start(); n = 6; _root.equipweapon = n; _root.weaponlv = _root["weaponlv" + n]; _root.nagasa = _root["nagasa" + n]; _root.hutosa = _root["hutosa" + n]; _root.weaponred = _root["weaponred" + n]; _root.weaponwhite = _root["weaponwhite" + n]; _root.weapongreen = _root["weapongreen" + n]; _root.man2.sword.gotoAndPlay(1);
Symbol 646 MovieClip [j23] Frame 30
this.removeMovieClip();
Symbol 651 MovieClip [j22] Frame 28
if (this.hitTest(_root.man2.body)) { _root.itemname17 = "Trophy of Glory"; if (_root.inventory17 != 1) { _root.inventory17 = 1; } _root.disp.gotoAndPlay("x2"); this.gotoAndPlay("got"); }
Symbol 651 MovieClip [j22] Frame 29
this.gotoAndPlay(_currentframe - 1);
Symbol 651 MovieClip [j22] Frame 30
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 651 MovieClip [j22] Frame 36
this.removeMovieClip();
Symbol 653 MovieClip [j21] Frame 10
if (this.hitTest(_root.man2.body)) { if (_root.inventory23 != 1) { _root.inventory23 = 1; _root.equipspell = 23; } _root.disp.gotoAndPlay("x1"); this.gotoAndPlay("got"); }
Symbol 653 MovieClip [j21] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 653 MovieClip [j21] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 653 MovieClip [j21] Frame 18
this.removeMovieClip();
Symbol 655 MovieClip [j11] Frame 10
if (this.hitTest(_root.man2.body)) { _root.luck++; if (_root.luck > 999999) { _root.luck = 999999 /* 0x0F423F */; } _root.disp.gotoAndPlay("j11"); this.gotoAndPlay("got"); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 655 MovieClip [j11] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 655 MovieClip [j11] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 655 MovieClip [j11] Frame 18
this.removeMovieClip();
Symbol 657 MovieClip [j10] Frame 10
if (this.hitTest(_root.man2.body)) { _root.magic++; if (_root.magic > 999999) { _root.magic = 999999 /* 0x0F423F */; } _root.disp.gotoAndPlay("j10"); this.gotoAndPlay("got"); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 657 MovieClip [j10] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 657 MovieClip [j10] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 657 MovieClip [j10] Frame 18
this.removeMovieClip();
Symbol 659 MovieClip [j9] Frame 10
if (this.hitTest(_root.man2.body)) { _root.defence++; if (_root.defence > 999999) { _root.defence = 999999 /* 0x0F423F */; } _root.disp.gotoAndPlay("j9"); this.gotoAndPlay("got"); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 659 MovieClip [j9] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 659 MovieClip [j9] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 659 MovieClip [j9] Frame 18
this.removeMovieClip();
Symbol 660 MovieClip [j8] Frame 10
if (this.hitTest(_root.man2.body)) { _root.attack++; if (_root.attack > 999999) { _root.attack = 999999 /* 0x0F423F */; } _root.disp.gotoAndPlay("j8"); this.gotoAndPlay("got"); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 660 MovieClip [j8] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 660 MovieClip [j8] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 660 MovieClip [j8] Frame 18
this.removeMovieClip();
Symbol 662 MovieClip [j6] Frame 10
if (this.hitTest(_root.man2.body)) { _root.onix++; if (_root.onix > 999) { _root.onix = 999; } _root.disp.gotoAndPlay("j6"); this.gotoAndPlay("got"); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 662 MovieClip [j6] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 662 MovieClip [j6] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 662 MovieClip [j6] Frame 18
this.removeMovieClip();
Symbol 664 MovieClip [j5] Frame 10
if (this.hitTest(_root.man2.body)) { _root.diamond++; if (_root.diamond > 999) { _root.diamond = 999; } _root.disp.gotoAndPlay("j5"); this.gotoAndPlay("got"); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 664 MovieClip [j5] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 664 MovieClip [j5] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 664 MovieClip [j5] Frame 18
this.removeMovieClip();
Symbol 666 MovieClip [j4] Frame 10
if (this.hitTest(_root.man2.body)) { _root.topaz++; if (_root.topaz > 999) { _root.topaz = 999; } _root.disp.gotoAndPlay("j4"); this.gotoAndPlay("got"); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 666 MovieClip [j4] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 666 MovieClip [j4] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 666 MovieClip [j4] Frame 18
this.removeMovieClip();
Symbol 668 MovieClip [j3] Frame 10
if (this.hitTest(_root.man2.body)) { _root.emerald++; if (_root.emerald > 999) { _root.emerald = 999; } _root.disp.gotoAndPlay("j3"); this.gotoAndPlay("got"); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 668 MovieClip [j3] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 668 MovieClip [j3] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 668 MovieClip [j3] Frame 18
this.removeMovieClip();
Symbol 670 MovieClip [j2] Frame 10
if (this.hitTest(_root.man2.body)) { _root.aquamarine++; if (_root.aquamarine > 999) { _root.aquamarine = 999; } _root.disp.gotoAndPlay("j2"); this.gotoAndPlay("got"); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 670 MovieClip [j2] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 670 MovieClip [j2] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 670 MovieClip [j2] Frame 18
this.removeMovieClip();
Symbol 672 MovieClip [j1] Frame 10
if (this.hitTest(_root.man2.body)) { _root.ruby++; if (_root.ruby > 999) { _root.ruby = 999; } _root.disp.gotoAndPlay("j1"); this.gotoAndPlay("got"); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 672 MovieClip [j1] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 672 MovieClip [j1] Frame 12
se = new Sound(); se.attachSound("s-coinget"); se.setVolume(_root.mastervolume); se.start();
Symbol 672 MovieClip [j1] Frame 18
this.removeMovieClip();
Symbol 673 MovieClip [apple1] Frame 2
if (this.hitTest(_root.man)) { _root.attachMovie("sound2", "sound", 10); _root.hitpoint = 100; _root.hitpointdisp.gotoAndStop(1); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 673 MovieClip [apple1] Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 674 MovieClip [apple] Frame 2
if (this.hitTest(_root.man)) { _root.attachMovie("sound2", "sound", 10); mx = int(Math.random() * 4) + 1; _root.lv = _root.lv + (10000000000 * mx); _root.gotoAndPlay("field"); this.removeMovieClip(); } else if (_root.man2.vacum.hitTest(_x, _y, true)) { if (_x < (_root.man2._x - 4)) { _x = (_x + 8); } else if (_x > (_root.man2._x + 4)) { _x = (_x - 8); } if (_y < (_root.man2._y - 4)) { _y = (_y + 8); } else if (_y > (_root.man2._y + 4)) { _y = (_y - 8); } }
Symbol 674 MovieClip [apple] Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 675 MovieClip [waterball] Frame 150
this.removeMovieClip();
Instance of Symbol 32 MovieClip in Symbol 676 MovieClip [water4] Frame 1
onClipEvent (enterFrame) { _parent._rotation = _parent._rotation - 3; }
Symbol 676 MovieClip [water4] Frame 151
this.removeMovieClip();
Symbol 677 MovieClip Frame 1
point = {x:this.img._x, y:this.img._y}; this.localToGlobal(point); _root.enemy.attachMovie("npzanzo", "zanzo" + _root.zc, 1000 + _root.zc); _root.enemy["zanzo" + _root.zc]._x = point.x; _root.enemy["zanzo" + _root.zc]._y = point.y; _root.zc++;
Symbol 678 MovieClip [fireballnp] Frame 120
this.removeMovieClip();
Instance of Symbol 32 MovieClip in Symbol 679 MovieClip [fireball4np] Frame 1
onClipEvent (enterFrame) { _parent._rotation = _parent._rotation + 5; }
Symbol 679 MovieClip [fireball4np] Frame 120
this.removeMovieClip();
Symbol 680 MovieClip [fireball] Frame 120
this.removeMovieClip();
Instance of Symbol 32 MovieClip in Symbol 681 MovieClip [fireball4] Frame 1
onClipEvent (enterFrame) { _parent._rotation = _parent._rotation + 5; }
Symbol 681 MovieClip [fireball4] Frame 120
this.removeMovieClip();
Symbol 683 MovieClip [npzanzo] Frame 27
this.removeMovieClip();
Symbol 687 MovieClip [quality] Frame 15
this.removeMovieClip();
Symbol 687 MovieClip [quality] Frame 30
this.removeMovieClip();
Symbol 687 MovieClip [quality] Frame 45
this.removeMovieClip();
Symbol 689 MovieClip [soubi] Frame 3
stop();
Symbol 689 MovieClip [soubi] Frame 6
stop();
Symbol 698 MovieClip Frame 1
stop();
Symbol 700 MovieClip Frame 1
stop();
Symbol 706 MovieClip [disp] Frame 1
stop();
Symbol 706 MovieClip [disp] Frame 2
this.life.gotoAndStop(_root.gauge + 1); this.tekisymbol.gotoAndStop("e" + _root.eid);
Symbol 706 MovieClip [disp] Frame 30
gotoAndPlay (1);
Symbol 706 MovieClip [disp] Frame 31
newNum = _root.getgold.toString(); numLength = newNum.length; i = numLength; while (i > 0) { if (((i % 3) == 0) and (i != numLength)) { leftNum = newNum.slice(0, -i); rightNum = newNum.slice(-i); newNum = (leftNum + ",") + rightNum; } i--; } _root.mes = newNum + " Gold";
Symbol 706 MovieClip [disp] Frame 60
gotoAndPlay (1);
Symbol 706 MovieClip [disp] Frame 61
_root.select = 25; _root.mes = "Jewel: " + _root["itemname" + _root.select];
Symbol 706 MovieClip [disp] Frame 90
gotoAndPlay (1);
Symbol 706 MovieClip [disp] Frame 91
_root.select = 26; _root.mes = "Jewel: " + _root["itemname" + _root.select];
Symbol 706 MovieClip [disp] Frame 120
gotoAndPlay (1);
Symbol 706 MovieClip [disp] Frame 121
_root.select = 27; _root.mes = "Jewel: " + _root["itemname" + _root.select];
Symbol 706 MovieClip [disp] Frame 150
gotoAndPlay (1);
Symbol 706 MovieClip [disp] Frame 151
_root.select = 28; _root.mes = "Jewel: " + _root["itemname" + _root.select];
Symbol 706 MovieClip [disp] Frame 180
gotoAndPlay (1);
Symbol 706 MovieClip [disp] Frame 181
_root.select = 29; _root.mes = "Jewel: " + _root["itemname" + _root.select];
Symbol 706 MovieClip [disp] Frame 210
gotoAndPlay (1);
Symbol 706 MovieClip [disp] Frame 211
_root.select = 30; _root.mes = "Jewel: " + _root["itemname" + _root.select];
Symbol 706 MovieClip [disp] Frame 240
gotoAndPlay (1);
Symbol 706 MovieClip [disp] Frame 241
_root.mes = "Fruit: Strength";
Symbol 706 MovieClip [disp] Frame 270
gotoAndPlay (1);
Symbol 706 MovieClip [disp] Frame 271
_root.mes = "Fruit: Vitality";
Symbol 706 MovieClip [disp] Frame 300
gotoAndPlay (1);
Symbol 706 MovieClip [disp] Frame 301
_root.mes = "Fruit: Intelligence";
Symbol 706 MovieClip [disp] Frame 330
gotoAndPlay (1);
Symbol 706 MovieClip [disp] Frame 331
_root.mes = "Fruit: Luck";
Symbol 706 MovieClip [disp] Frame 360
gotoAndPlay (1);
Symbol 706 MovieClip [disp] Frame 361
_root.select = 23; _root.mes = "Scroll: " + _root["itemname" + _root.select];
Symbol 706 MovieClip [disp] Frame 390
gotoAndPlay (1);
Symbol 706 MovieClip [disp] Frame 391
_root.mes = "a cup";
Symbol 706 MovieClip [disp] Frame 420
gotoAndPlay (1);
Symbol 706 MovieClip [disp] Frame 421
_root.select = 6; _root.mes = _root["itemname" + _root.select];
Symbol 706 MovieClip [disp] Frame 450
gotoAndPlay (1);
Symbol 706 MovieClip [disp] Frame 451
_root.select = 18; _root.mes = _root["itemname" + _root.select];
Symbol 706 MovieClip [disp] Frame 480
gotoAndPlay (1);
Symbol 706 MovieClip [disp] Frame 481
_root.select = 11; _root.mes = _root["itemname" + _root.select];
Symbol 706 MovieClip [disp] Frame 510
gotoAndPlay (1);
Symbol 706 MovieClip [disp] Frame 511
_root.select = 12; _root.mes = _root["itemname" + _root.select];
Symbol 706 MovieClip [disp] Frame 540
gotoAndPlay (1);
Symbol 730 MovieClip Frame 1
stop();
Symbol 733 MovieClip Frame 1
newNum = _root.gp.toString(); numLength = newNum.length; i = numLength; while (i > 0) { if (((i % 3) == 0) and (i != numLength)) { leftNum = newNum.slice(0, -i); rightNum = newNum.slice(-i); newNum = (leftNum + ",") + rightNum; } i--; } gpc = "Gold: " + newNum;
Symbol 738 MovieClip Frame 3
stop();
Symbol 738 MovieClip Frame 6
stop();
Symbol 738 MovieClip Frame 9
stop();
Symbol 740 MovieClip Frame 3
stop();
Symbol 745 MovieClip Frame 3
stop();
Symbol 745 MovieClip Frame 6
stop();
Symbol 745 MovieClip Frame 9
stop();
Symbol 747 MovieClip Frame 3
stop();
Symbol 747 MovieClip Frame 6
stop();
Symbol 751 MovieClip Frame 3
stop();
Symbol 751 MovieClip Frame 6
stop();
Symbol 757 MovieClip Frame 3
stop();
Symbol 757 MovieClip Frame 6
stop();
Symbol 761 MovieClip Frame 3
stop();
Symbol 761 MovieClip Frame 6
stop();
Symbol 770 MovieClip Frame 3
stop();
Symbol 770 MovieClip Frame 6
stop();
Symbol 772 MovieClip Frame 3
stop();
Symbol 772 MovieClip Frame 6
stop();
Symbol 772 MovieClip Frame 9
stop();
Symbol 775 MovieClip Frame 3
stop();
Symbol 775 MovieClip Frame 6
stop();
Symbol 778 MovieClip Frame 1
stop();
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 1
onClipEvent (load) { n = 2; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " ruins"; _root.fieldType = 5; _root.enemyType = 19; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 1
onClipEvent (load) { n = 3; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " forest"; _root.fieldType = 2; _root.enemyType = 22; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 35; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 1
onClipEvent (load) { n = 1; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " plains"; _root.fieldType = 1; _root.enemyType = 20; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 5; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 740 MovieClip in Symbol 778 MovieClip Frame 1
onClipEvent (load) { select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Inn"; _root.fieldType = 1; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.gotoAndPlay("home"); } }
Instance of Symbol 745 MovieClip in Symbol 778 MovieClip Frame 1
onClipEvent (load) { n = 5; select = 0; if (((_root.defeat1 == 1) and (_root.defeat2 == 1)) and (_root.defeat3 == 1)) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((_root["found" + n] == 1) or (allopen == 1)) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " camping site"; _root.fieldType = 2; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((select == 1) and (allopen == 1)) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 747 MovieClip in Symbol 778 MovieClip Frame 1
onClipEvent (load) { n = 4; select = 0; if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + "'s antique store"; _root.fieldType = 2; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.foundmark = n; _root.gotoAndPlay("shop"); } }
Instance of Symbol 747 MovieClip in Symbol 778 MovieClip Frame 1
onClipEvent (load) { n = 125; select = 0; if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { if (_root.fieldUnlock >= 17) { _root.zone = "a kennel"; _root.fieldType = 18; select = 1; } } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.foundmark = n; _root.gotoAndPlay("shop"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 2
onClipEvent (load) { n = 8; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " square"; _root.fieldType = 1; _root.enemyType = 21; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 5; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 2
onClipEvent (load) { n = 7; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " shelterbelt"; _root.fieldType = 2; _root.enemyType = 23; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 2
onClipEvent (load) { n = 6; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " supply base"; _root.fieldType = 2; _root.enemyType = 200; _root.rt1 = 19; _root.rt2 = 23; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 751 MovieClip in Symbol 778 MovieClip Frame 2
onClipEvent (load) { n = 111; select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Shrine of might"; _root.fieldType = 3; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { if (_root.equipsp5 == 0) { _root.foundmark = n; _root.gotoAndPlay("shop"); } else { _root.gotoAndPlay("t1"); } } }
Instance of Symbol 745 MovieClip in Symbol 778 MovieClip Frame 2
onClipEvent (load) { n = 9; select = 0; if (((_root.defeat6 == 1) and (_root.defeat7 == 1)) and (_root.defeat8 == 1)) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((_root["found" + n] == 1) or (allopen == 1)) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " village"; _root.fieldType = 2; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((select == 1) and (allopen == 1)) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 3
onClipEvent (load) { n = 11; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " sand hill"; _root.fieldType = 4; _root.enemyType = 10; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 4; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 3
onClipEvent (load) { n = 10; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " park"; _root.fieldType = 2; _root.enemyType = 200; _root.rt1 = 19; _root.rt2 = 23; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 745 MovieClip in Symbol 778 MovieClip Frame 3
onClipEvent (load) { n = 14; select = 0; if (((_root.defeat10 == 1) and (_root.defeat11 == 1)) and (_root.defeat12 == 1)) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((_root["found" + n] == 1) or (allopen == 1)) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = "Maze of " + _root["land" + n]; _root.fieldType = 6; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((select == 1) and (allopen == 1)) { _root.element = 1; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 3
onClipEvent (load) { n = 12; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + "rock"; _root.fieldType = 3; _root.enemyType = 27; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 1; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 740 MovieClip in Symbol 778 MovieClip Frame 3
onClipEvent (load) { n = 13; select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Swordsmith " + _root["land" + n]; _root.fieldType = 7; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.foundmark = n; _root.gotoAndPlay("shop"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 4
onClipEvent (load) { n = 17; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " peak"; _root.fieldType = 3; _root.enemyType = 25; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 1; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 4
onClipEvent (load) { n = 15; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " waste"; _root.fieldType = 3; _root.enemyType = 200; _root.rt1 = 19; _root.rt2 = 27; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 1; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 745 MovieClip in Symbol 778 MovieClip Frame 4
onClipEvent (load) { n = 20; select = 0; if ((((_root.defeat15 == 1) and (_root.defeat16 == 1)) and (_root.defeat17 == 1)) and (_root.defeat18 == 1)) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((_root["found" + n] == 1) or (allopen == 1)) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " valley"; _root.fieldType = 3; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((select == 1) and (allopen == 1)) { _root.element = 1; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 4
onClipEvent (load) { n = 18; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " volcano"; _root.fieldType = 3; _root.enemyType = 24; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 1; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 4
onClipEvent (load) { n = 16; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " mountain trail"; _root.fieldType = 3; _root.enemyType = 26; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 1; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 747 MovieClip in Symbol 778 MovieClip Frame 4
onClipEvent (load) { n = 19; select = 0; if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + "'s black market"; _root.fieldType = 8; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.foundmark = n; _root.gotoAndPlay("shop"); } }
Instance of Symbol 757 MovieClip in Symbol 778 MovieClip Frame 5
onClipEvent (load) { n = 21; select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " magic academy"; _root.fieldType = 10; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.foundmark = n; _root.gotoAndPlay("shop"); } }
Instance of Symbol 751 MovieClip in Symbol 778 MovieClip Frame 5
onClipEvent (load) { n = 22; select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + "port"; _root.fieldType = 9; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.foundmark = n; _root.gotoAndPlay("shop"); } }
Instance of Symbol 757 MovieClip in Symbol 778 MovieClip Frame 5
onClipEvent (load) { n = 24; select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " the enchanter"; _root.fieldType = 11; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.foundmark = n; _root.gotoAndPlay("shop"); } }
Instance of Symbol 751 MovieClip in Symbol 778 MovieClip Frame 5
onClipEvent (load) { n = 23; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " tavern"; _root.fieldType = 7; _root.enemyType = 400; _root.rt1 = 47; _root.rt2 = 50; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 4; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 751 MovieClip in Symbol 778 MovieClip Frame 5
onClipEvent (load) { n = 25; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " theater"; _root.fieldType = 8; _root.enemyType = 200; _root.rt1 = 19; _root.rt2 = 27; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 4; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 757 MovieClip in Symbol 778 MovieClip Frame 5
onClipEvent (load) { n = 26; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + "lighthouse"; _root.fieldType = 7; _root.enemyType = 400; _root.rt1 = 47; _root.rt2 = 50; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 4; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 745 MovieClip in Symbol 778 MovieClip Frame 5
onClipEvent (load) { n = 27; select = 0; if (((_root.defeat23 == 1) and (_root.defeat25 == 1)) and (_root.defeat26 == 1)) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((_root["found" + n] == 1) or (allopen == 1)) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " arena"; _root.fieldType = 4; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((select == 1) and (allopen == 1)) { _root.element = 4; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 751 MovieClip in Symbol 778 MovieClip Frame 6
onClipEvent (load) { n = 112; select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Shrine of Endurance"; _root.fieldType = 4; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { if (_root.equipsp5 == 0) { _root.foundmark = n; _root.gotoAndPlay("shop"); } else { _root.gotoAndPlay("t2"); } } }
Instance of Symbol 745 MovieClip in Symbol 778 MovieClip Frame 6
onClipEvent (load) { n = 33; select = 0; if ((((_root.defeat28 == 1) and (_root.defeat29 == 1)) and (_root.defeat30 == 1)) and (_root.defeat31 == 1)) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((_root["found" + n] == 1) or (allopen == 1)) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " dune"; _root.fieldType = 4; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((select == 1) and (allopen == 1)) { _root.element = 4; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 761 MovieClip in Symbol 778 MovieClip Frame 6
onClipEvent (load) { n = 31; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " pyramid"; _root.fieldType = 5; _root.enemyType = 11; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 6
onClipEvent (load) { n = 30; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " dry lake"; _root.fieldType = 4; _root.enemyType = 200; _root.rt1 = 10; _root.rt2 = 11; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 4; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 6
onClipEvent (load) { n = 28; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Forgotten town " + _root["land" + n]; _root.fieldType = 5; _root.enemyType = 46; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 747 MovieClip in Symbol 778 MovieClip Frame 6
onClipEvent (load) { n = 32; select = 0; if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Oasys"; _root.fieldType = 13; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.foundmark = n; _root.gotoAndPlay("shop"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 6
onClipEvent (load) { n = 29; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " tomb"; _root.fieldType = 5; _root.enemyType = 200; _root.rt1 = 18; _root.rt2 = 19; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 7
onClipEvent (load) { n = 34; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "lake " + _root["land" + n]; _root.fieldType = 9; _root.enemyType = 13; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 7
onClipEvent (load) { n = 35; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " fishery"; _root.fieldType = 9; _root.enemyType = 300; _root.rt1 = 12; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 7
onClipEvent (load) { n = 36; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " copse"; _root.fieldType = 2; _root.enemyType = 400; _root.rt1 = 47; _root.rt2 = 50; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 761 MovieClip in Symbol 778 MovieClip Frame 7
onClipEvent (load) { n = 120; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man) and (_root.fieldUnlock >= 14)) { _root.zone = "Temple of the moon"; _root.fieldType = 13; _root.enemyType = 100; _root.rt1 = 45; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 745 MovieClip in Symbol 778 MovieClip Frame 7
onClipEvent (load) { n = 39; select = 0; if (((_root.defeat34 == 1) and (_root.defeat35 == 1)) and (_root.defeat36 == 1)) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((_root["found" + n] == 1) or (allopen == 1)) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " floodgate"; _root.fieldType = 9; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((select == 1) and (allopen == 1)) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 751 MovieClip in Symbol 778 MovieClip Frame 8
onClipEvent (load) { n = 44; select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Armorsmith " + _root["land" + n]; _root.fieldType = 12; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.foundmark = n; _root.gotoAndPlay("shop"); } }
Instance of Symbol 751 MovieClip in Symbol 778 MovieClip Frame 8
onClipEvent (load) { n = 43; select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " city"; if ((_root.fieldUnlock >= 9) and ((Math.random() * 10) < 1)) { _root.fieldType = 17; select = 1; } else { _root.fieldType = 15; select = 1; } } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.foundmark = n; _root.gotoAndPlay("shop"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 8
onClipEvent (load) { n = 40; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " field"; _root.fieldType = 1; _root.enemyType = 200; _root.rt1 = 19; _root.rt2 = 27; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 5; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 757 MovieClip in Symbol 778 MovieClip Frame 8
onClipEvent (load) { n = 42; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " lookout"; _root.fieldType = 7; _root.enemyType = 400; _root.rt1 = 47; _root.rt2 = 52; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 4; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 751 MovieClip in Symbol 778 MovieClip Frame 8
onClipEvent (load) { n = 41; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + "'s hide\u2010out"; _root.fieldType = 7; _root.enemyType = 400; _root.rt1 = 47; _root.rt2 = 52; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 4; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 745 MovieClip in Symbol 778 MovieClip Frame 8
onClipEvent (load) { n = 45; select = 0; if ((_root.defeat41 == 1) and (_root.defeat42 == 1)) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((_root["found" + n] == 1) or (allopen == 1)) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = "Hut of witch " + _root["land" + n]; _root.fieldType = 5; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((select == 1) and (allopen == 1)) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 751 MovieClip in Symbol 778 MovieClip Frame 9
onClipEvent (load) { n = 113; select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Shirine of knowledge"; _root.fieldType = 5; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { if (_root.equipsp5 == 0) { _root.foundmark = n; _root.gotoAndPlay("shop"); } else { _root.gotoAndPlay("t3"); } } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 9
onClipEvent (load) { n = 48; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + "'s nest"; _root.fieldType = 3; _root.enemyType = 300; _root.rt1 = 29; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 1; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 9
onClipEvent (load) { n = 47; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " foot"; _root.fieldType = 3; _root.enemyType = 28; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 1; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 9
onClipEvent (load) { n = 46; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " orchard"; _root.fieldType = 2; _root.enemyType = 200; _root.rt1 = 24; _root.rt2 = 29; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 9
onClipEvent (load) { n = 49; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " beach"; _root.fieldType = 9; _root.enemyType = 400; _root.rt1 = 47; _root.rt2 = 52; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 745 MovieClip in Symbol 778 MovieClip Frame 9
onClipEvent (load) { n = 50; select = 0; if (((_root.defeat47 == 1) and (_root.defeat48 == 1)) and (_root.defeat49 == 1)) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((_root["found" + n] == 1) or (allopen == 1)) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " island"; _root.fieldType = 6; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((select == 1) and (allopen == 1)) { _root.element = 1; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 10
onClipEvent (load) { n = 51; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " bog"; _root.fieldType = 10; _root.enemyType = 15; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 10
onClipEvent (load) { n = 53; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + "'s territory"; _root.fieldType = 10; _root.enemyType = 14; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 10
onClipEvent (load) { n = 52; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " morass"; _root.fieldType = 10; _root.enemyType = 200; _root.rt1 = 13; _root.rt2 = 15; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 745 MovieClip in Symbol 778 MovieClip Frame 10
onClipEvent (load) { n = 54; select = 0; if (((_root.defeat51 == 1) and (_root.defeat52 == 1)) and (_root.defeat53 == 1)) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((_root["found" + n] == 1) or (allopen == 1)) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " swamp"; _root.fieldType = 10; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((select == 1) and (allopen == 1)) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 751 MovieClip in Symbol 778 MovieClip Frame 10
onClipEvent (load) { select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Library"; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.gotoAndPlay("library"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 11
onClipEvent (load) { n = 56; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " wetlands"; _root.fieldType = 10; _root.enemyType = 16; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 11
onClipEvent (load) { n = 57; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " grove "; _root.fieldType = 2; _root.enemyType = 17; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 761 MovieClip in Symbol 778 MovieClip Frame 11
onClipEvent (load) { n = 120; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man) and (_root.fieldUnlock >= 14)) { _root.zone = "Temple of the sun"; _root.fieldType = 12; _root.enemyType = 100; _root.rt1 = 67; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 11
onClipEvent (load) { n = 55; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " marshland"; _root.fieldType = 10; _root.enemyType = 200; _root.rt1 = 13; _root.rt2 = 19; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 745 MovieClip in Symbol 778 MovieClip Frame 11
onClipEvent (load) { n = 58; select = 0; if ((_root.defeat56 == 1) and (_root.defeat57 == 1)) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((_root["found" + n] == 1) or (allopen == 1)) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " laboratory"; _root.fieldType = 5; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((select == 1) and (allopen == 1)) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 751 MovieClip in Symbol 778 MovieClip Frame 12
onClipEvent (load) { n = 114; select = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Shrine of fate"; _root.fieldType = 6; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { if (_root.equipsp5 == 0) { _root.foundmark = n; _root.gotoAndPlay("shop"); } else { _root.gotoAndPlay("t4"); } } }
Instance of Symbol 747 MovieClip in Symbol 778 MovieClip Frame 12
onClipEvent (load) { n = 64; select = 0; if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Secret paradise"; _root.fieldType = 16; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.foundmark = n; _root.gotoAndPlay("shop"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 12
onClipEvent (load) { n = 60; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " hunting ground"; _root.fieldType = 2; _root.enemyType = 30; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 12
onClipEvent (load) { n = 59; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " woods"; _root.fieldType = 2; _root.enemyType = 200; _root.rt1 = 13; _root.rt2 = 31; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 12
onClipEvent (load) { n = 61; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Great forest " + _root["land" + n]; _root.fieldType = 2; _root.enemyType = 31; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 12
onClipEvent (load) { n = 62; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " haven"; _root.fieldType = 2; _root.enemyType = 400; _root.rt1 = 47; _root.rt2 = 52; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 745 MovieClip in Symbol 778 MovieClip Frame 12
onClipEvent (load) { n = 79; select = 0; if ((_root.defeat60 == 1) and (_root.defeat61 == 1)) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((_root["found" + n] == 1) or (allopen == 1)) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = "World tree"; _root.fieldType = 2; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((select == 1) and (allopen == 1)) { _root.element = 3; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 751 MovieClip in Symbol 778 MovieClip Frame 13
onClipEvent (load) { n = 81; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + "'s house"; _root.fieldType = 5; _root.enemyType = 32; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 770 MovieClip in Symbol 778 MovieClip Frame 13
onClipEvent (load) { n = 82; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " mansion"; _root.fieldType = 5; _root.enemyType = 34; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 770 MovieClip in Symbol 778 MovieClip Frame 13
onClipEvent (load) { n = 83; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " villa"; _root.fieldType = 5; _root.enemyType = 300; _root.rt1 = 33; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 772 MovieClip in Symbol 778 MovieClip Frame 13
onClipEvent (load) { n = 80; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " snowfield"; _root.fieldType = 11; _root.enemyType = 200; _root.rt1 = 13; _root.rt2 = 34; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 745 MovieClip in Symbol 778 MovieClip Frame 13
onClipEvent (load) { n = 89; select = 0; if (((_root.defeat81 == 1) and (_root.defeat82 == 1)) and (_root.defeat83 == 1)) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((_root["found" + n] == 1) or (allopen == 1)) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " palace"; _root.fieldType = 11; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((select == 1) and (allopen == 1)) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 745 MovieClip in Symbol 778 MovieClip Frame 14
onClipEvent (load) { n = 99; select = 0; if (((_root.defeat91 == 1) and (_root.defeat92 == 1)) and (_root.defeat93 == 1)) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((_root["found" + n] == 1) or (allopen == 1)) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " gate"; _root.fieldType = 3; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((select == 1) and (allopen == 1)) { _root.element = 1; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 770 MovieClip in Symbol 778 MovieClip Frame 14
onClipEvent (load) { n = 91; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Tower of " + _root["land" + n]; _root.fieldType = 5; _root.enemyType = 300; _root.rt1 = 35; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 775 MovieClip in Symbol 778 MovieClip Frame 14
onClipEvent (load) { n = 92; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " stronghold"; _root.fieldType = 13; _root.enemyType = 300; _root.rt1 = 37; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 4; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 14
onClipEvent (load) { n = 93; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Cape " + _root["land" + n]; _root.fieldType = 9; _root.enemyType = 36; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 772 MovieClip in Symbol 778 MovieClip Frame 14
onClipEvent (load) { n = 90; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " frozen waste"; _root.fieldType = 11; _root.enemyType = 200; _root.rt1 = 11; _root.rt2 = 37; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 2; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 745 MovieClip in Symbol 778 MovieClip Frame 15
onClipEvent (load) { n = 109; select = 0; if ((((_root.defeat100 == 1) and (_root.defeat101 == 1)) and (_root.defeat102 == 1)) and (_root.defeat103 == 1)) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((_root["found" + n] == 1) or (allopen == 1)) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " pit"; _root.fieldType = 12; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((select == 1) and (allopen == 1)) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 738 MovieClip in Symbol 778 MovieClip Frame 15
onClipEvent (load) { n = 100; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if (_root["found" + n] == 1) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Dungeon of " + _root["land" + n]; _root.fieldType = 6; _root.enemyType = 100; _root.rt1 = 39; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 1; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 751 MovieClip in Symbol 778 MovieClip Frame 15
onClipEvent (load) { n = 101; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = _root["land" + n] + " fortress"; _root.fieldType = 13; _root.enemyType = 200; _root.rt1 = 32; _root.rt2 = 37; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 4; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 757 MovieClip in Symbol 778 MovieClip Frame 15
onClipEvent (load) { n = 103; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Steeple of " + _root["land" + n]; _root.fieldType = 5; _root.enemyType = 300; _root.rt1 = 40; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 751 MovieClip in Symbol 778 MovieClip Frame 15
onClipEvent (load) { n = 102; select = 0; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } } onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.zone = "Uninhabited castle"; _root.fieldType = 13; _root.enemyType = 38; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } onClipEvent (mouseUp) { if (select == 1) { _root.element = 4; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 745 MovieClip in Symbol 778 MovieClip Frame 16
onClipEvent (load) { n = 119; allopen = 1; if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((_root["found" + n] == 1) or (allopen == 1)) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = "an incarnation"; _root.fieldType = 14; _root.enemyType = 999; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((select == 1) and (allopen == 1)) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Instance of Symbol 745 MovieClip in Symbol 778 MovieClip Frame 16
onClipEvent (load) { n = 121; select = 0; if (_root.defeat119 == 1) { allopen = 1; } else { allopen = 0; } if (_root["defeat" + n] == 1) { this.gotoAndPlay("defeat"); } else if ((_root["found" + n] == 1) or (allopen == 1)) { this.gotoAndPlay("found"); } } onClipEvent (enterFrame) { if (allopen == 1) { if (this.hitTest(_root.man)) { _root.zone = "a watchdog"; _root.fieldType = 6; _root.enemyType = 1000; _root.rt1 = 41; select = 1; } else if (select == 1) { select = 0; _root.zone = ""; } } } onClipEvent (mouseUp) { if ((select == 1) and (allopen == 1)) { _root.element = 6; _root.foundmark = n; _root.gotoAndPlay("battle"); } }
Symbol 797 MovieClip Frame 1
stop();
Symbol 800 MovieClip Frame 2
if (_root.enemy.hitTest(_parent._x, _parent._y, true)) { gotoAndPlay ("hit"); } if (_root.heal.hitTest(_parent._x, _parent._y, true)) { gotoAndPlay ("heal"); } if ((_root.hitpoint <= 0) or (_root.hitpoint == null)) { _parent.gotoAndPlay("dead"); }
Symbol 800 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 800 MovieClip Frame 4
damage = _root.foundmark / _root.armorlv; if (damage < 1) { damage = 1; } damage = damage + _root.exdamage; if (_root.equipsp7 == 1) { damage = damage * 1000; } _root.hitpoint = _root.hitpoint - damage; if (_root.hitpoint > 0) { hpgauge = 100 - int((_root.hitpoint / _root.hpmax) * 100); } else { hpgauge = 100; } _root.hitpointdisp.gotoAndStop(hpgauge + 1); se = new Sound(); se.attachSound("s-u"); se.setVolume(_root.mastervolume); se.start(); c = new Color(this); c.setRGB(16777215); if (_root.hitpoint <= 0) { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); _parent.gotoAndPlay("dead"); }
Symbol 800 MovieClip Frame 10
c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (1);
Symbol 800 MovieClip Frame 11
_root.hitpoint = _root.hitpoint + (_root.hpmax / 33); if (_root.hitpoint > _root.hpmax) { _root.hitpoint = _root.hpmax; } if (_root.hitpoint > 0) { hpgauge = 100 - int((_root.hitpoint / _root.hpmax) * 100); } else { hpgauge = 100; } _root.hitpointdisp.gotoAndStop(hpgauge + 1); c = new Color(this); c.setRGB(65280);
Symbol 800 MovieClip Frame 14
c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (1);
Symbol 801 MovieClip Frame 1
this.img._xscale = 100 + (_root.hutosa * 10); this.img._yscale = 100 + (_root.nagasa * 10); heat = Math.abs(_root.weaponred); holy = Math.abs(_root.weaponwhite); nature = Math.abs(_root.weapongreen); if ((heat > holy) and (heat > nature)) { if (_root.weaponred > 0) { color = 1; } else { color = 2; } } else if ((holy > heat) and (holy > nature)) { if (_root.weaponwhite > 0) { color = 3; } else { color = 4; } } else if ((nature > holy) and (nature > heat)) { if (_root.weapongreen > 0) { color = 5; } else { color = 6; } } else { color = 0; } myColor = new Color(this.img); myColorTransform = new Object(); if (color == 1) { myColorTransform = {ra:100, ba:0, ga:0}; } else if (color == 2) { myColorTransform = {ra:0, ba:100, ga:100}; } else if (color == 3) { myColorTransform = {ra:100, ba:100, ga:100}; } else if (color == 4) { myColorTransform = {ra:0, ba:0, ga:0}; } else if (color == 5) { myColorTransform = {ra:0, ba:0, ga:100}; } else if (color == 6) { myColorTransform = {ra:100, ba:0, ga:100}; } else if (color == 0) { myColorTransform = {ra:75, ba:75, ga:75}; } myColor.setTransform(myColorTransform); this.img.gotoAndStop(_root.equipweapon);
Symbol 801 MovieClip Frame 3
stop();
Symbol 804 MovieClip Frame 2
if (_root.enemy.hitTest(_parent._x, _parent._y, true)) { gotoAndPlay ("hit"); } if (_root.heal.hitTest(_parent._x, _parent._y, true)) { gotoAndPlay ("heal"); } if ((_root.hitpoint <= 0) or (_root.hitpoint == null)) { _parent.gotoAndPlay("dead"); }
Symbol 804 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 804 MovieClip Frame 4
if (_root.equipsp3 != 1) { damage = (_root.foundmark * 10) / _root.armorlv; } else { damage = _root.foundmark / _root.armorlv; } if (damage < 2) { damage = 2; } damage = damage + _root.exdamage; if (_root.equipsp7 == 1) { damage = damage * 1000; } _root.hitpoint = _root.hitpoint - damage; if (_root.hitpoint > 0) { hpgauge = 100 - int((_root.hitpoint / _root.hpmax) * 100); } else { hpgauge = 100; } _root.hitpointdisp.gotoAndStop(hpgauge + 1); se = new Sound(); se.attachSound("s-u"); se.setVolume(_root.mastervolume); se.start(); c = new Color(this); c.setRGB(16777215); if ((_root.hitpoint <= 0) or (_root.hitpoint == null)) { c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); _parent.gotoAndPlay("dead"); }
Symbol 804 MovieClip Frame 10
c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (1);
Symbol 804 MovieClip Frame 11
_root.hitpoint = _root.hitpoint + (_root.hpmax / 33); if (_root.hitpoint > _root.hpmax) { _root.hitpoint = _root.hpmax; } if (_root.hitpoint > 0) { hpgauge = 100 - int((_root.hitpoint / _root.hpmax) * 100); } else { hpgauge = 100; } _root.hitpointdisp.gotoAndStop(hpgauge + 1); c = new Color(this); c.setRGB(65280);
Symbol 804 MovieClip Frame 14
c.setTransform({ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, ab:0}); gotoAndPlay (1);
Symbol 805 MovieClip Frame 1
act = 0;
Symbol 805 MovieClip Frame 3
stop();
Symbol 805 MovieClip Frame 4
se = new Sound(); se.attachSound("s-sword2"); se.setVolume(_root.mastervolume); se.start(); if ((_root.equipspell != 0) and (shoot != 1)) { shoot = 1; this.attachMovie("magic" + _root.equipspell, "psychshot", 999); this.psychshot._x = 30; this.psychshot._y = -7; } loop = 2;
Symbol 805 MovieClip Frame 16
if (_root.equipsp1 != 1) { act = 0; shoot = 0; gotoAndPlay (1); } else { loop--; if (loop < 1) { act = 0; shoot = 0; gotoAndPlay (1); } else { gotoAndPlay (5); } }
Symbol 805 MovieClip Frame 17
_root.freeze = 10;
Symbol 805 MovieClip Frame 22
se = new Sound(); se.attachSound("s-aaa"); se.setVolume(_root.mastervolume); se.start();
Symbol 805 MovieClip Frame 80
_root.gotoAndPlay("field");
Symbol 814 Button
on (rollOver) { n = 2; if (_root["inventory" + n] == 0) { cost = 250; _root.price = cost + " Gold"; _root.select = n; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["weaponlv" + n]) + newline) + "Fire: ") + _root["weaponred" + n]) + newline) + "Water: ") + (-_root["weaponred" + n])) + newline) + "Wind: ") + _root["weapongreen" + n]) + newline) + "Earth: ") + (-_root["weapongreen" + n])) + newline) + "Light: ") + _root["weaponwhite" + n]) + newline) + "Dark: ") + (-_root["weaponwhite" + n]); } } on (release) { if ((_root["inventory" + n] == 0) and (_root.gp >= cost)) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipweapon = n; _root.weaponlv = _root["weaponlv" + n]; _root.nagasa = _root["nagasa" + n]; _root.hutosa = _root["hutosa" + n]; _root.weaponred = _root["weaponred" + n]; _root.weaponwhite = _root["weaponwhite" + n]; _root.weapongreen = _root["weapongreen" + n]; _root.bg.man2.sword.gotoAndPlay(1); } }
Symbol 852 MovieClip Frame 1
stop();
Instance of Symbol 852 MovieClip in Symbol 857 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.select); if (_root.select < 7) { n = _root.select; } heat = Math.abs(_root["weaponred" + n]); holy = Math.abs(_root["weaponwhite" + n]); nature = Math.abs(_root["weapongreen" + n]); if ((heat > holy) and (heat > nature)) { if (_root["weaponred" + n] > 0) { color = 1; } else { color = 2; } } else if ((holy > heat) and (holy > nature)) { if (_root["weaponwhite" + n] > 0) { color = 3; } else { color = 4; } } else if ((nature > holy) and (nature > heat)) { if (_root["weapongreen" + n] > 0) { color = 5; } else { color = 6; } } else { color = 3; } myColor = new Color(this); myColorTransform = new Object(); if (color == 1) { myColorTransform = {ra:100, ba:0, ga:0}; } else if (color == 2) { myColorTransform = {ra:0, ba:100, ga:100}; } else if (color == 3) { myColorTransform = {ra:100, ba:100, ga:100}; } else if (color == 4) { myColorTransform = {ra:30, ba:30, ga:30}; } else if (color == 5) { myColorTransform = {ra:0, ba:0, ga:100}; } else if (color == 6) { myColorTransform = {ra:100, ba:0, ga:100}; } myColor.setTransform(myColorTransform); }
Symbol 859 Button
on (rollOver) { cost = 10000 * _root.attack; _root.price = cost + " Gold"; _root.select = 31; _root.itemname = "Dedicate gold"; _root.detail = (("Gain strength.\nStrength: " + _root.attack) + "->") + (_root.attack + 1); } on (rollOut) { _root.select = 99; } on (release) { if ((_root.gp >= cost) and (_root.attack < 999999)) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.attack = _root.attack + 1; _root.detail = (("Gain strength.\nStrength: " + _root.attack) + "->") + (_root.attack + 1); cost = 10000 * _root.attack; _root.price = cost + " Gold"; } }
Symbol 860 Button
on (rollOver) { cost = 10000 * _root.defence; _root.price = cost + " Gold"; _root.select = 31; _root.itemname = "Dedicate gold"; _root.detail = (("Gain vitality.\nVitality: " + _root.defence) + "\u2192") + (_root.defence + 1); } on (rollOut) { _root.select = 99; } on (release) { if ((_root.gp >= cost) and (_root.defence < 999999)) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.defence = _root.defence + 1; _root.detail = (("Gain vitality.\nVitality: " + _root.defence) + "\u2192") + (_root.defence + 1); cost = 10000 * _root.defence; _root.price = cost + " Gold"; } }
Symbol 861 Button
on (rollOver) { cost = 10000 * _root.magic; _root.price = cost + " Gold"; _root.select = 31; _root.itemname = "Dedicate gold"; _root.detail = (("Gain intelligence.\nIntelligence: " + _root.magic) + "\u2192") + (_root.magic + 1); } on (rollOut) { _root.select = 99; } on (release) { if ((_root.gp >= cost) and (_root.magic < 999999)) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.magic = _root.magic + 1; _root.detail = (("Gain intelligence.\nIntelligence: " + _root.magic) + "\u2192") + (_root.magic + 1); cost = 10000 * _root.magic; _root.price = cost + " Gold"; } }
Symbol 862 Button
on (rollOver) { cost = 10000 * _root.luck; _root.price = cost + " Gold"; _root.select = 31; _root.itemname = "Dedicate gold"; _root.detail = (("Gain luck.\nLuck: " + _root.luck) + "\u2192") + (_root.luck + 1); } on (rollOut) { _root.select = 99; } on (release) { if ((_root.gp >= cost) and (_root.luck < 999999)) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.luck = _root.luck + 1; _root.detail = (("Gain luck.\nLuck: " + _root.luck) + "\u2192") + (_root.luck + 1); cost = 10000 * _root.luck; _root.price = cost + " Gold"; } }
Symbol 864 Button
on (rollOver) { cost = 1000 * _root.weaponlv; if (cost > 9999999999999) { cost = 9999999999999; } _root.price = cost + " Gold"; _root.select = 47; _root.itemname = "Raise weapon level"; _root.detail = (((("Increase your weapon's attack power and bonus points.\n\n" + _root["itemname" + _root.equipweapon]) + "'s level: ") + _root.weaponlv) + "\u2192") + (_root.weaponlv + 1); } on (rollOut) { _root.select = 99; } on (release) { if ((_root.gp >= cost) and (_root.weaponlv < 99999999)) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.weaponlv++; _root["weaponlv" + _root.equipweapon]++; _root.detail = (((("Increase your weapon's attack power and bonus points.\n\n" + _root["itemname" + _root.equipweapon]) + "'s level: ") + _root.weaponlv) + "\u2192") + (_root.weaponlv + 1); cost = 1000 * _root.weaponlv; if (cost > 9999999999999) { cost = 9999999999999; } _root.price = cost + " Gold"; } }
Symbol 865 Button
on (rollOver) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; cost = 0; _root.select = 36; _root.itemname = "Decrease width"; if (_root.hutosa > 0) { _root.detail = (("Decrease your weapon's thickness.\n\nBonus point: " + remain) + "\u2192") + (remain + 1); } else { _root.detail = "Minimum limit"; } } on (rollOut) { _root.select = 99; } on (release) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; if (_root.hutosa > 0) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.hutosa--; _root["hutosa" + _root.equipweapon]--; if (_root.hutosa > 0) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; _root.detail = (("Decrease your weapon's thickness.\n\nBonus point: " + remain) + "\u2192") + (remain + 1); } else { _root.detail = "Minimum limit"; } _root.bg.man2.sword.gotoAndPlay(1); } }
Symbol 866 Button
on (rollOver) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; cost = 0; _root.select = 37; _root.price = cost + " Gold"; _root.itemname = "Increase width"; if (((_root.weaponlv - _root.hutosa) - _root.nagasa) > 0) { _root.detail = (("Thicken your weapon.\n\nBonus Point: " + remain) + "\u2192") + (remain - 1); } else { _root.detail = "Raise your weapon level to gain bonus points."; } } on (rollOut) { _root.select = 99; } on (release) { if (_root.hutosa < 9999) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; if ((_root.gp >= cost) and (remain > 0)) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.hutosa++; _root["hutosa" + _root.equipweapon]++; remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; if (remain > 0) { _root.detail = (("Thicken your weapon.\n\nBonus Point: " + remain) + "\u2192") + (remain - 1); } else { _root.detail = "Raise your weapon level to gain bonus points."; } _root.bg.man2.sword.gotoAndPlay(1); } } }
Symbol 867 Button
on (rollOver) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; cost = 0; _root.select = 39; _root.itemname = "Decrease length"; if (_root.nagasa > 1) { _root.detail = (("Decrease your weapon's length.\n\nBonus point: " + ((_root.weaponlv - _root.hutosa) - _root.nagasa)) + "\u2192") + (((_root.weaponlv - _root.hutosa) - _root.nagasa) + 1); } else { _root.detail = "Minimum limit"; } } on (rollOut) { _root.select = 99; } on (release) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; if (_root.nagasa > 1) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.nagasa--; _root["nagasa" + _root.equipweapon]--; if (_root.nagasa > 1) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; _root.detail = (("Decrease your weapon's length.\n\nBonus point: " + ((_root.weaponlv - _root.hutosa) - _root.nagasa)) + "\u2192") + (((_root.weaponlv - _root.hutosa) - _root.nagasa) + 1); } else { _root.detail = "Minimum limit"; } _root.bg.man2.sword.gotoAndPlay(1); } }
Symbol 868 Button
on (rollOver) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; cost = 0; _root.select = 40; _root.price = cost + " Gold"; _root.itemname = "Increase length"; if (remain > 0) { _root.detail = (((("Lengthen your weapon.\n\n" + _root["itemname" + _root.equipweapon]) + "Bonus point: ") + remain) + "\u2192") + (remain - 1); } else { _root.detail = "Raise your weapon level to gain bonus points."; } } on (rollOut) { _root.select = 99; } on (release) { if (_root.nagasa < 9999) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; if ((_root.gp >= cost) and (remain > 0)) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.nagasa++; _root["nagasa" + _root.equipweapon]++; remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; if (remain > 0) { _root.detail = (((("Lengthen your weapon.\n\n" + _root["itemname" + _root.equipweapon]) + "Bonus point: ") + remain) + "\u2192") + (remain - 1); } else { _root.detail = "Raise your weapon level to gain bonus points."; } _root.bg.man2.sword.gotoAndPlay(1); } } }
Symbol 869 Button
on (rollOver) { cost = 0; _root.select = 42; _root.itemname = "Reset size"; if (_root.hutosa > 0) { _root.detail = "Minimize your weapon's width and length."; } else { _root.detail = "Minimum limit"; } } on (rollOut) { _root.select = 99; } on (release) { this.attachMovie("sound1", "sound", 10); _root.hutosa = 0; _root.nagasa = 1; _root["hutosa" + _root.equipweapon] = 0; _root["nagasa" + _root.equipweapon] = 0; _root.detail = "Minimum limit"; _root.bg.man2.sword.gotoAndPlay(1); }
Symbol 870 Button
on (rollOver) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; cost = 0; _root.select = 38; _root.price = cost + " Gold"; _root.itemname = "Maximum width"; if (((_root.weaponlv - _root.hutosa) - _root.nagasa) > 0) { _root.detail = (("Pay all bonus points to increase weapon's width.\n\nBonus point: " + remain) + "\u2192") + 0; } else { _root.detail = "Raise your weapon level to gain bonus points."; } } on (rollOut) { _root.select = 99; } on (release) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; if ((_root.gp >= cost) and (remain > 0)) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.hutosa = _root.hutosa + remain; if (_root.hutosa > 9999) { _root.hutosa = 9999; } _root["hutosa" + _root.equipweapon] = _root["hutosa" + _root.equipweapon] + remain; if (_root["hutosa" + _root.equipweapon] > 9999) { _root["hutosa" + _root.equipweapon] = 9999; } _root.detail = "Raise your weapon level to gain bonus points."; _root.bg.man2.sword.gotoAndPlay(1); } }
Symbol 871 Button
on (rollOver) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; cost = 0; _root.select = 41; _root.price = cost + " Gold"; _root.itemname = "Maximum length"; if (remain > 0) { _root.detail = (("Pay all bonus points to increase weapon's length.\n\nBonus point: " + remain) + "\u2192") + 0; } else { _root.detail = "Raise your weapon level to gain bonus points."; } } on (rollOut) { _root.select = 99; } on (release) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; if ((_root.gp >= cost) and (((_root.weaponlv - _root.hutosa) - _root.nagasa) > 0)) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.nagasa = _root.nagasa + remain; if (_root.nagasa > 9999) { _root.nagasa = 9999; } _root["nagasa" + _root.equipweapon] = _root["nagasa" + _root.equipweapon] + remain; if (_root["nagasa" + _root.equipweapon] > 9999) { _root["nagasa" + _root.equipweapon] = 9999; } _root.detail = "Raise your weapon level to gain bonus points."; _root.bg.man2.sword.gotoAndPlay(1); } }
Symbol 873 Button
on (rollOver) { remain = (_root.weaponlv - _root.hutosa) - _root.nagasa; cost = 0; _root.select = 58; _root.price = cost + " Gold"; _root.itemname = "Balanced size"; _root.detail = "Set your weapon's width and length to same value."; } on (rollOut) { _root.select = 99; } on (release) { remain = int(_root.weaponlv / 2); this.attachMovie("sound1", "sound", 10); _root.hutosa = remain; if (_root.hutosa > 9999) { _root.hutosa = 9999; } _root["hutosa" + _root.equipweapon] = remain; if (_root["hutosa" + _root.equipweapon] > 9999) { _root["hutosa" + _root.equipweapon] = 9999; } _root.nagasa = _root.weaponlv - remain; if (_root.nagasa > 9999) { _root.nagasa = 9999; } _root["nagasa" + _root.equipweapon] = _root.weaponlv - remain; if (_root["nagasa" + _root.equipweapon] > 9999) { _root["nagasa" + _root.equipweapon] = 9999; } _root.bg.man2.sword.gotoAndPlay(1); }
Symbol 875 Button
on (rollOver) { n = 19; if (_root["inventory" + n] == 0) { _root.select = n; cost = 10000; _root.price = cost + " Gold"; _root.detail = ("Learn" + _root["itemname" + n]) + " spell"; _root.itemname = _root["itemname" + n]; } } on (release) { if ((_root["inventory" + n] == 0) and (_root.gp >= cost)) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipspell = n; } }
Symbol 877 Button
on (rollOver) { n = 15; if (_root["inventory" + n] == 0) { _root.select = n; cost = 250000 /* 0x03D090 */; _root.price = cost + " Gold"; _root.detail = _root["itemname" + n] + "neutralizes counter damage."; _root.itemname = _root["itemname" + n]; } } on (release) { if ((_root["inventory" + n] == 0) and (_root.gp >= cost)) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipsp3 = 1; } }
Symbol 878 Button
on (rollOver) { n = 14; if (_root["inventory" + n] == 0) { _root.select = n; cost = 50000; _root.price = cost + " Gold"; _root.detail = _root["itemname" + n] + "gives you an extra speed on map screen."; _root.itemname = _root["itemname" + n]; } } on (release) { if ((_root["inventory" + n] == 0) and (_root.gp >= cost)) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipsp2 = 1; } }
Symbol 879 Button
on (rollOver) { n = 13; if (_root["inventory" + n] == 0) { _root.select = n; cost = 150000 /* 0x0249F0 */; _root.price = cost + " Gold"; _root.detail = _root["itemname" + n] + "extends attacking time."; _root.itemname = _root["itemname" + n]; } } on (release) { if ((_root["inventory" + n] == 0) and (_root.gp >= cost)) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipsp1 = 1; } }
Symbol 880 Button
on (rollOver) { n = 8; m = n - 6; if (_root["inventory" + n] == 0) { _root.select = n; cost = 250000 /* 0x03D090 */; _root.price = cost + " Gold"; _root.detail = ((((((((((((((("Level: 2\nResist Fire: " + _root["armorred" + m]) + newline) + "Resist Water: ") + (-_root["armorred" + m])) + newline) + "Resist Wind: ") + _root["armorgreen" + m]) + newline) + "Resist Earth: ") + (-_root["armorgreen" + m])) + newline) + "Resist Light: ") + _root["armorwhite" + m]) + newline) + "Resist Dark: ") + (-_root["armorwhite" + m]); _root.itemname = _root["itemname" + n]; } } on (release) { if ((_root["inventory" + n] == 0) and (_root.gp >= cost)) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equiparmor = m; _root.armorlv = 2; _root["armorlv" + m] = 2; _root.armorred = _root["armorred" + m]; _root.armorwhite = _root["armorwhite" + m]; _root.armorgreen = _root["armorgreen" + m]; } }
Symbol 881 Button
on (rollOver) { n = 9; m = n - 6; if (_root["inventory" + n] == 0) { _root.select = n; cost = 1000000 /* 0x0F4240 */; _root.price = cost + " Gold"; _root.detail = ((((((((((((((("Level: 3\nResist Fire: " + _root["armorred" + m]) + newline) + "Resist Water: ") + (-_root["armorred" + m])) + newline) + "Resist Wind: ") + _root["armorgreen" + m]) + newline) + "Resist Earth: ") + (-_root["armorgreen" + m])) + newline) + "Resist Light: ") + _root["armorwhite" + m]) + newline) + "Resist Dark: ") + (-_root["armorwhite" + m]); _root.itemname = _root["itemname" + n]; } } on (release) { if ((_root["inventory" + n] == 0) and (_root.gp >= cost)) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equiparmor = m; _root.armorlv = 3; _root["armorlv" + m] = 3; _root.armorred = _root["armorred" + m]; _root.armorwhite = _root["armorwhite" + m]; _root.armorgreen = _root["armorgreen" + m]; } }
Symbol 882 Button
on (rollOver) { n = 10; m = n - 6; if (_root["inventory" + n] == 0) { _root.select = n; cost = 2000000 /* 0x1E8480 */; _root.price = cost + " Gold"; _root.detail = ((((((((((((((("Level: 4\nResist Fire: " + _root["armorred" + m]) + newline) + "Resist Water: ") + (-_root["armorred" + m])) + newline) + "Resist Wind: ") + _root["armorgreen" + m]) + newline) + "Resist Earth: ") + (-_root["armorgreen" + m])) + newline) + "Resist Light: ") + _root["armorwhite" + m]) + newline) + "Resist Dark: ") + (-_root["armorwhite" + m]); _root.itemname = _root["itemname" + n]; } } on (release) { if ((_root["inventory" + n] == 0) and (_root.gp >= cost)) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equiparmor = m; _root.armorlv = 4; _root["armorlv" + m] = 4; _root.armorred = _root["armorred" + m]; _root.armorwhite = _root["armorwhite" + m]; _root.armorgreen = _root["armorgreen" + m]; } }
Symbol 883 Button
on (rollOver) { n = 3; if (_root["inventory" + n] == 0) { cost = 100000 /* 0x0186A0 */; _root.price = cost + " Gold"; _root.select = n; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["weaponlv" + n]) + newline) + "Fire: ") + _root["weaponred" + n]) + newline) + "Water: ") + (-_root["weaponred" + n])) + newline) + "Wind: ") + _root["weapongreen" + n]) + newline) + "Earth: ") + (-_root["weapongreen" + n])) + newline) + "Light: ") + _root["weaponwhite" + n]) + newline) + "Dark: ") + (-_root["weaponwhite" + n]); } } on (release) { if ((_root["inventory" + n] == 0) and (_root.gp >= cost)) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipweapon = n; _root.weaponlv = _root["weaponlv" + n]; _root.nagasa = _root["nagasa" + n]; _root.hutosa = _root["hutosa" + n]; _root.weaponred = _root["weaponred" + n]; _root.weaponwhite = _root["weaponwhite" + n]; _root.weapongreen = _root["weapongreen" + n]; _root.bg.man2.sword.gotoAndPlay(1); } }
Symbol 884 Button
on (rollOver) { n = 4; if (_root["inventory" + n] == 0) { cost = 100000 /* 0x0186A0 */; _root.price = cost + " Gold"; _root.select = n; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["weaponlv" + n]) + newline) + "Fire: ") + _root["weaponred" + n]) + newline) + "Water: ") + (-_root["weaponred" + n])) + newline) + "Wind: ") + _root["weapongreen" + n]) + newline) + "Earth: ") + (-_root["weapongreen" + n])) + newline) + "Light: ") + _root["weaponwhite" + n]) + newline) + "Dark: ") + (-_root["weaponwhite" + n]); } } on (release) { if ((_root["inventory" + n] == 0) and (_root.gp >= cost)) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipweapon = n; _root.weaponlv = _root["weaponlv" + n]; _root.nagasa = _root["nagasa" + n]; _root.hutosa = _root["hutosa" + n]; _root.weaponred = _root["weaponred" + n]; _root.weaponwhite = _root["weaponwhite" + n]; _root.weapongreen = _root["weapongreen" + n]; _root.bg.man2.sword.gotoAndPlay(1); } }
Symbol 885 Button
on (rollOver) { n = 5; if (_root["inventory" + n] == 0) { cost = 100000 /* 0x0186A0 */; _root.price = cost + " Gold"; _root.select = n; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["weaponlv" + n]) + newline) + "Fire: ") + _root["weaponred" + n]) + newline) + "Water: ") + (-_root["weaponred" + n])) + newline) + "Wind: ") + _root["weapongreen" + n]) + newline) + "Earth: ") + (-_root["weapongreen" + n])) + newline) + "Light: ") + _root["weaponwhite" + n]) + newline) + "Dark: ") + (-_root["weaponwhite" + n]); } } on (release) { if ((_root["inventory" + n] == 0) and (_root.gp >= cost)) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipweapon = n; _root.weaponlv = _root["weaponlv" + n]; _root.nagasa = _root["nagasa" + n]; _root.hutosa = _root["hutosa" + n]; _root.weaponred = _root["weaponred" + n]; _root.weaponwhite = _root["weaponwhite" + n]; _root.weapongreen = _root["weapongreen" + n]; _root.bg.man2.sword.gotoAndPlay(1); } }
Symbol 886 Button
on (rollOver) { n = 16; if (_root["inventory" + n] == 0) { _root.select = n; cost = 5000; _root.price = cost + " Gold"; _root.detail = _root["itemname" + n] + "makes you unable to escape from battle."; _root.itemname = _root["itemname" + n]; } } on (release) { if ((_root["inventory" + n] == 0) and (_root.gp >= cost)) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipsp4 = 1; } }
Symbol 887 Button
on (rollOver) { n = 22; if (_root["inventory" + n] == 0) { _root.select = n; cost = 70000 /* 0x011170 */; _root.price = cost + " Gold"; _root.detail = ("Learn" + _root["itemname" + n]) + " spell"; _root.itemname = _root["itemname" + n]; } } on (release) { if ((_root["inventory" + n] == 0) and (_root.gp >= cost)) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipspell = n; } }
Symbol 888 Button
on (rollOver) { n = 21; if (_root["inventory" + n] == 0) { _root.select = n; cost = 50000; _root.price = cost + " Gold"; _root.detail = ("Learn" + _root["itemname" + n]) + " spell"; _root.itemname = _root["itemname" + n]; } } on (release) { if ((_root["inventory" + n] == 0) and (_root.gp >= cost)) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipspell = n; } }
Symbol 889 Button
on (rollOver) { n = 20; if (_root["inventory" + n] == 0) { _root.select = n; cost = 30000; _root.price = cost + " Gold"; _root.detail = ("Learn" + _root["itemname" + n]) + " spell"; _root.itemname = _root["itemname" + n]; } } on (release) { if ((_root["inventory" + n] == 0) and (_root.gp >= cost)) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipspell = n; } }
Symbol 890 Button
on (rollOver) { j = 25; if (_root.ruby >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 43; _root.itemname = "Enchant fire"; _root.detail = ((((((((((((("Increase weapon's fire power and decrease water power.\n\nFire: " + _root.weaponred) + "\u2192") + (_root.weaponred + 1)) + newline) + "Water: ") + (-_root.weaponred)) + "\u2192") + ((-_root.weaponred) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.ruby) + "\u2192") + (_root.ruby - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((_root.ruby >= 1) and (_root.weaponred < 999999)) { this.attachMovie("sound1", "sound", 10); _root.ruby--; _root.weaponred++; _root["weaponred" + _root.equipweapon]++; if (_root.ruby >= 1) { _root.detail = ((((((((((((("Increase weapon's fire power and decrease water power.\n\nFire: " + _root.weaponred) + "\u2192") + (_root.weaponred + 1)) + newline) + "Water: ") + (-_root.weaponred)) + "\u2192") + ((-_root.weaponred) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.ruby) + "\u2192") + (_root.ruby - 1); } else { _root.detail = "Need more jewels"; } } _root.bg.man2.sword.gotoAndPlay(1); }
Symbol 891 Button
on (rollOver) { j = 26; if (_root.aquamarine >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 44; _root.itemname = "Enchant water"; _root.detail = ((((((((((((("Increase weapon's water power and decrease fire power.\n\nWater: " + (-_root.weaponred)) + "\u2192") + ((-_root.weaponred) + 1)) + newline) + "Fire: ") + _root.weaponred) + "\u2192") + (_root.weaponred - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.aquamarine) + "\u2192") + (_root.aquamarine - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((_root.aquamarine >= 1) and (_root.weaponred > -999999)) { this.attachMovie("sound1", "sound", 10); _root.aquamarine--; _root.weaponred--; _root["weaponred" + _root.equipweapon]--; if (_root.aquamarine >= 1) { _root.detail = ((((((((((((("Increase weapon's water power and decrease fire power.\n\nWater: " + (-_root.weaponred)) + "\u2192") + ((-_root.weaponred) + 1)) + newline) + "Fire: ") + _root.weaponred) + "\u2192") + (_root.weaponred - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.aquamarine) + "\u2192") + (_root.aquamarine - 1); } else { _root.detail = "Need more jewels"; } } _root.bg.man2.sword.gotoAndPlay(1); }
Symbol 892 Button
on (rollOver) { j = 27; if (_root.emerald >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 45; _root.itemname = "Enchant wind"; _root.detail = ((((((((((((("Increase weapon's wind power and decrease earth power.\n\nWind: " + _root.weapongreen) + "\u2192") + (_root.weapongreen + 1)) + newline) + "Earth: ") + (-_root.weapongreen)) + "\u2192") + ((-_root.weapongreen) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.emerald) + "\u2192") + (_root.emerald - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((_root.emerald >= 1) and (_root.weapongreen < 999999)) { this.attachMovie("sound1", "sound", 10); _root.emerald--; _root.weapongreen++; _root["weapongreen" + _root.equipweapon]++; if (_root.emerald >= 1) { _root.detail = ((((((((((((("Increase weapon's wind power and decrease earth power.\n\nWind: " + _root.weapongreen) + "\u2192") + (_root.weapongreen + 1)) + newline) + "Earth: ") + (-_root.weapongreen)) + "\u2192") + ((-_root.weapongreen) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.emerald) + "\u2192") + (_root.emerald - 1); } else { _root.detail = "Need more jewels"; } } _root.bg.man2.sword.gotoAndPlay(1); }
Symbol 893 Button
on (rollOver) { j = 28; if (_root.topaz >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 46; _root.itemname = "Enchant earth"; _root.detail = ((((((((((((("Increase weapon's earth power and decrease wind power.\n\nEarth: " + (-_root.weapongreen)) + "\u2192") + ((-_root.weapongreen) + 1)) + newline) + "Wind: ") + _root.weapongreen) + "\u2192") + (_root.weapongreen - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.topaz) + "\u2192") + (_root.topaz - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((_root.topaz >= 1) and (_root.weapongreen > -999999)) { this.attachMovie("sound1", "sound", 10); _root.topaz--; _root.weapongreen--; _root["weapongreen" + _root.equipweapon]--; if (_root.topaz >= 1) { _root.detail = ((((((((((((("Increase weapon's earth power and decrease wind power.\n\nEarth: " + (-_root.weapongreen)) + "\u2192") + ((-_root.weapongreen) + 1)) + newline) + "Wind: ") + _root.weapongreen) + "\u2192") + (_root.weapongreen - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.topaz) + "\u2192") + (_root.topaz - 1); } else { _root.detail = "Need more jewels"; } } _root.bg.man2.sword.gotoAndPlay(1); }
Symbol 894 Button
on (rollOver) { j = 29; if (_root.diamond >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 47; _root.itemname = "Enchant light"; _root.detail = ((((((((((((("Increase weapon's light power and decrease dark power.\n\nLight: " + _root.weaponwhite) + "\u2192") + (_root.weaponwhite + 1)) + newline) + "Dark: ") + (-_root.weaponwhite)) + "\u2192") + ((-_root.weaponwhite) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.diamond) + "\u2192") + (_root.diamond - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((_root.diamond >= 1) and (_root.weaponwhite < 999999)) { this.attachMovie("sound1", "sound", 10); _root.diamond--; _root.weaponwhite++; _root["weaponwhite" + _root.equipweapon]++; if (_root.diamond >= 1) { _root.detail = ((((((((((((("Increase weapon's light power and decrease dark power.\n\nLight: " + _root.weaponwhite) + "\u2192") + (_root.weaponwhite + 1)) + newline) + "Dark: ") + (-_root.weaponwhite)) + "\u2192") + ((-_root.weaponwhite) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.diamond) + "\u2192") + (_root.diamond - 1); } else { _root.detail = "Need more jewels"; } } _root.bg.man2.sword.gotoAndPlay(1); }
Symbol 895 Button
on (rollOver) { j = 30; if (_root.onix >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 48; _root.itemname = "Enchant dark"; _root.detail = ((((((((((((("Increase weapon's dark power and decrease light power.\n\nDark: " + (-_root.weaponwhite)) + "\u2192") + ((-_root.weaponwhite) + 1)) + newline) + "Light: ") + _root.weaponwhite) + "\u2192") + (_root.weaponwhite - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.onix) + "\u2192") + (_root.onix - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((_root.onix >= 1) and (_root.weaponwhite > -999999)) { this.attachMovie("sound1", "sound", 10); _root.onix--; _root.weaponwhite--; _root["weaponwhite" + _root.equipweapon]--; if (_root.onix >= 1) { _root.detail = ((((((((((((("Increase weapon's dark power and decrease light power.\n\nDark: " + (-_root.weaponwhite)) + "\u2192") + ((-_root.weaponwhite) + 1)) + newline) + "Light: ") + _root.weaponwhite) + "\u2192") + (_root.weaponwhite - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.onix) + "\u2192") + (_root.onix - 1); } else { _root.detail = "Need more jewels"; } } _root.bg.man2.sword.gotoAndPlay(1); }
Symbol 896 Button
on (rollOver) { j = 25; if (_root.ruby >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 49; _root.itemname = "Fire protection"; _root.detail = ((((((((((((("Increase armor's fire resistance level and decrease water resistance level.\n\nFire protection: " + _root.armorred) + "\u2192") + (_root.armorred + 1)) + newline) + "Water protection: ") + (-_root.armorred)) + "\u2192") + ((-_root.armorred) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.ruby) + "\u2192") + (_root.ruby - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((_root.ruby >= 1) and (_root.armorred < 999999)) { this.attachMovie("sound1", "sound", 10); _root.ruby--; _root.armorred++; _root["armorred" + _root.equiparmor]++; if (_root.ruby >= 1) { _root.detail = ((((((((((((("Increase armor's fire resistance level and decrease water resistance level.\n\nFire protection: " + _root.armorred) + "\u2192") + (_root.armorred + 1)) + newline) + "Water protection: ") + (-_root.armorred)) + "\u2192") + ((-_root.armorred) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.ruby) + "\u2192") + (_root.ruby - 1); } else { _root.detail = "Need more jewels"; } } }
Symbol 897 Button
on (rollOver) { j = 26; if (_root.aquamarine >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 50; _root.itemname = "Water protection"; _root.detail = ((((((((((((("Increase armor's water resistance level and decrease fire resistance level.\n\nWater protection: " + (-_root.armorred)) + "\u2192") + ((-_root.armorred) + 1)) + newline) + "Fire protection: ") + _root.armorred) + "\u2192") + (_root.armorred - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.aquamarine) + "\u2192") + (_root.aquamarine - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((_root.aquamarine >= 1) and (_root.armorred > -999999)) { this.attachMovie("sound1", "sound", 10); _root.aquamarine--; _root.armorred--; _root["armorred" + _root.equiparmor]--; if (_root.aquamarine >= 1) { _root.detail = ((((((((((((("Increase armor's water resistance level and decrease fire resistance level.\n\nWater protection: " + (-_root.armorred)) + "\u2192") + ((-_root.armorred) + 1)) + newline) + "Fire protection: ") + _root.armorred) + "\u2192") + (_root.armorred - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.aquamarine) + "\u2192") + (_root.aquamarine - 1); } else { _root.detail = "Need more jewels"; } } }
Symbol 898 Button
on (rollOver) { j = 27; if (_root.emerald >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 51; _root.itemname = "Wind protection"; _root.detail = ((((((((((((("Increase armor's wind resistance level and decrease earth resistance level.\n\nWind protection: " + _root.armorgreen) + "\u2192") + (_root.armorgreen + 1)) + newline) + "Earth protection: ") + (-_root.armorgreen)) + "\u2192") + ((-_root.armorgreen) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.emerald) + "\u2192") + (_root.emerald - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((_root.emerald >= 1) and (_root.armorgreen < 999999)) { this.attachMovie("sound1", "sound", 10); _root.emerald--; _root.armorgreen++; _root["armorgreen" + _root.equiparmor]++; if (_root.emerald >= 1) { _root.detail = ((((((((((((("Increase armor's wind resistance level and decrease earth resistance level.\n\nWind protection: " + _root.armorgreen) + "\u2192") + (_root.armorgreen + 1)) + newline) + "Earth protection: ") + (-_root.armorgreen)) + "\u2192") + ((-_root.armorgreen) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.emerald) + "\u2192") + (_root.emerald - 1); } else { _root.detail = "Need more jewels"; } } }
Symbol 899 Button
on (rollOver) { j = 28; if (_root.topaz >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 52; _root.itemname = "Earth protection"; _root.detail = ((((((((((((("Increase armor's earth resistance level and decrease wind resistance level.\n\nEarth protection: " + (-_root.armorgreen)) + "\u2192") + ((-_root.armorgreen) + 1)) + newline) + "Wind protection: ") + _root.armorgreen) + "\u2192") + (_root.armorgreen - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.topaz) + "\u2192") + (_root.topaz - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((_root.topaz >= 1) and (_root.armorgreen > -999999)) { this.attachMovie("sound1", "sound", 10); _root.topaz--; _root.armorgreen--; _root["armorgreen" + _root.equiparmor]--; if (_root.topaz >= 1) { _root.detail = ((((((((((((("Increase armor's earth resistance level and decrease wind resistance level.\n\nEarth protection: " + (-_root.armorgreen)) + "\u2192") + ((-_root.armorgreen) + 1)) + newline) + "Wind protection: ") + _root.armorgreen) + "\u2192") + (_root.armorgreen - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.topaz) + "\u2192") + (_root.topaz - 1); } else { _root.detail = "Need more jewels"; } } }
Symbol 900 Button
on (rollOver) { j = 29; if (_root.diamond >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 53; _root.itemname = "Light protection"; _root.detail = ((((((((((((("Increase armor's light resistance level and decrease dark resistance level.\n\nLight protection: " + _root.armorwhite) + "\u2192") + (_root.armorwhite + 1)) + newline) + "Dark protection: ") + (-_root.armorwhite)) + "\u2192") + ((-_root.armorwhite) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.diamond) + "\u2192") + (_root.diamond - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((_root.diamond >= 1) and (_root.armorwhite < 999999)) { this.attachMovie("sound1", "sound", 10); _root.diamond--; _root.armorwhite++; _root["armorwhite" + _root.equiparmor]++; if (_root.diamond >= 1) { _root.detail = ((((((((((((("Increase armor's light resistance level and decrease dark resistance level.\n\nLight protection: " + _root.armorwhite) + "\u2192") + (_root.armorwhite + 1)) + newline) + "Dark protection: ") + (-_root.armorwhite)) + "\u2192") + ((-_root.armorwhite) - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.diamond) + "\u2192") + (_root.diamond - 1); } else { _root.detail = "Need more jewels"; } } }
Symbol 901 Button
on (rollOver) { j = 30; if (_root.onix >= 1) { _root.price = "1 " + _root["itemname" + j]; _root.select = 54; _root.itemname = "Dark protection"; _root.detail = ((((((((((((("Increase armor's dark resistance level and decrease light resistance level.\n\nDark protection: " + (-_root.armorwhite)) + "\u2192") + ((-_root.armorwhite) + 1)) + newline) + "Light protection: ") + _root.armorwhite) + "\u2192") + (_root.armorwhite - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.onix) + "\u2192") + (_root.onix - 1); } } on (rollOut) { _root.select = 99; } on (release) { if ((_root.onix >= 1) and (_root.armorwhite > -999999)) { this.attachMovie("sound1", "sound", 10); _root.onix--; _root.armorwhite--; _root["armorwhite" + _root.equiparmor]--; if (_root.onix >= 1) { _root.detail = ((((((((((((("Increase armor's dark resistance level and decrease light resistance level.\n\nDark protection: " + (-_root.armorwhite)) + "\u2192") + ((-_root.armorwhite) + 1)) + newline) + "Light protection: ") + _root.armorwhite) + "\u2192") + (_root.armorwhite - 1)) + newline) + _root["itemname" + j]) + ": ") + _root.onix) + "\u2192") + (_root.onix - 1); } else { _root.detail = "Need more jewels"; } } }
Symbol 902 Button
on (rollOver) { cost = 1000000 * _root.armorlv; _root.price = cost + " Gold"; _root.select = 53; _root.itemname = "Raise armor level"; _root.detail = (((("Increase your armor's defence power .\n\n" + _root["itemname" + (6 + _root.equiparmor)]) + "'s level: ") + _root.armorlv) + "\u2192") + (_root.armorlv + 1); } on (rollOut) { _root.select = 99; } on (release) { if ((_root.gp >= cost) and (_root.armorlv < 9)) { this.attachMovie("sound1", "sound", 10); _root.gp = _root.gp - cost; _root.armorlv++; _root["armorlv" + _root.equiparmor]++; _root.detail = (((("Increase your armor's defence power .\n\n" + _root["itemname" + (6 + _root.equiparmor)]) + "'s level: ") + _root.armorlv) + "\u2192") + (_root.armorlv + 1); cost = 1000000 * _root.armorlv; _root.price = cost + " Gold"; } }
Symbol 903 Button
on (rollOver) { if (_root.fellow == 55) { _root.price = ""; _root.select = 55; _root.itemname = "Leave Indigo=Roger"; _root.detail = "Fight without him."; } else { cost = 100; _root.price = cost + " Gold"; _root.select = 55; _root.itemname = "Hire Indigo=Roger"; _root.detail = "Fight with Indigo=Roger."; } } on (release) { if ((_root.fellow == 0) and (_root.gp >= cost)) { this.attachMovie("sound1", "sound", 10); _root.price = ""; _root.gp = _root.gp - cost; _root.fellow = 55; _root.select = 55; _root.itemname = "Leave Indigo=Roger"; _root.detail = "Fight without him."; } else { cost = 100; _root.price = cost + " Gold"; _root.fellow = 0; _root.select = 55; _root.itemname = "Hire Indigo=Roger"; _root.detail = "Fight with Indigo=Roger."; } }
Symbol 905 MovieClip Frame 1
mov = 0;
Symbol 905 MovieClip Frame 2
if (mov <= 0) { mov = 2; dx = (Math.random() * 112) + 200; dy = (Math.random() * 134) + 50; } if (_x < (dx - 10)) { _x = (_x + 4); } else if (_x > (dx + 10)) { _x = (_x - 4); } else { mov--; } if (_y < (dy - 10)) { _y = (_y + 3); } else if (_y > (dy + 10)) { _y = (_y - 3); } else { mov--; }
Symbol 905 MovieClip Frame 5
gotoAndPlay (2);
Symbol 907 Button
on (rollOver) { if (_root.fellow == 57) { _root.price = ""; _root.select = 55; _root.itemname = "Leave NIN NIN"; _root.detail = "Fight without NIN NIN."; } else { cost = 2222; _root.price = cost + " Gold"; _root.select = 55; _root.itemname = "Hire NIN NIN"; _root.detail = "Fight with NIN NIN."; } } on (release) { if ((_root.fellow == 0) and (_root.gp >= cost)) { this.attachMovie("sound1", "sound", 10); _root.price = ""; _root.gp = _root.gp - cost; _root.fellow = 57; _root.select = 55; _root.itemname = "Leave NIN NIN"; _root.detail = "Fight without NIN NIN."; } else { cost = 2222; _root.price = cost + " Gold"; _root.fellow = 0; _root.select = 55; _root.itemname = "Hire NIN NIN"; _root.detail = "Fight with NIN NIN."; } }
Symbol 908 Button
on (rollOver) { n = 24; if (_root["inventory" + n] == 0) { _root.select = n; cost = 100000000 /* 0x5F5E100 */; _root.price = cost + " Gold"; _root.detail = ("Learn" + _root["itemname" + n]) + " spell"; _root.itemname = _root["itemname" + n]; } } on (release) { if ((_root["inventory" + n] == 0) and (_root.gp >= cost)) { this.attachMovie("sound1", "sound", 10); _root["inventory" + n] = 1; _root.gp = _root.gp - cost; _root.equipspell = n; } }
Symbol 909 Button
on (rollOver) { if (_root.fellow == 65) { _root.price = ""; _root.select = 55; _root.itemname = "Leave WAN WAN"; _root.detail = "Fight without WAN WAN."; } else { _root.price = "1 " + _root.itemname18; _root.select = 55; _root.itemname = "Hire WAN WAN"; _root.detail = "Fight with WAN WAN."; } } on (release) { if ((_root.fellow == 0) and (_root.equipsp6 >= 1)) { this.attachMovie("sound1", "sound", 10); _root.price = ""; _root.equipsp6--; _root.fellow = 65; _root.select = 55; _root.itemname = "Leave WAN WAN"; _root.detail = "Fight without WAN WAN."; } else { _root.price = "1 " + _root.itemname18; _root.fellow = 0; _root.select = 55; _root.itemname = "Hire WAN WAN"; _root.detail = "Fight with WAN WAN."; } }
Symbol 910 MovieClip Frame 1
stop();
Instance of Symbol 805 MovieClip "man2" in Symbol 910 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.freeze == 0) { if (_x < (_root._xmouse - 10)) { _xscale = 100; _x = (_x + 5); } else if (_x > (_root._xmouse + 10)) { _xscale = -100; _x = (_x - 5); } } if ((((_x < 40) or (_x > 482)) or (_y < 40)) or (_y > 344)) { _root.gotoAndPlay("field"); } } onClipEvent (mouseDown) { if ((act == 0) and (_root.freeze == 0)) { act = 1; this.gotoAndPlay("atk"); } }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 2
onClipEvent (load) { n = 2; if (_root["inventory" + n] == 1) { this._visible = false; } else { _root["weaponlv" + n] = 2; _root["hutosa" + n] = 0; _root["nagasa" + n] = 1; _root["weaponred" + n] = 1; _root["weaponwhite" + n] = 0; _root["weapongreen" + n] = 0; heat = Math.abs(_root["weaponred" + n]); holy = Math.abs(_root["weaponwhite" + n]); nature = Math.abs(_root["weapongreen" + n]); if ((heat > holy) and (heat > nature)) { if (_root["weaponred" + n] > 0) { color = 1; } else { color = 2; } } else if ((holy > heat) and (holy > nature)) { if (_root["weaponwhite" + n] > 0) { color = 3; } else { color = 4; } } else if ((nature > holy) and (nature > heat)) { if (_root["weapongreen" + n] > 0) { color = 5; } else { color = 6; } } else { color = 3; } myColor = new Color(this); myColorTransform = new Object(); if (color == 1) { myColorTransform = {ra:100, ba:0, ga:0}; } else if (color == 2) { myColorTransform = {ra:0, ba:100, ga:100}; } else if (color == 3) { myColorTransform = {ra:100, ba:100, ga:100}; } else if (color == 4) { myColorTransform = {ra:30, ba:30, ga:30}; } else if (color == 5) { myColorTransform = {ra:0, ba:0, ga:100}; } else if (color == 6) { myColorTransform = {ra:100, ba:0, ga:100}; } myColor.setTransform(myColorTransform); this.gotoAndStop(n); } } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 857 MovieClip in Symbol 910 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.select >= 99) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 8
onClipEvent (load) { n = 19; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 9
onClipEvent (load) { n = 15; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 9
onClipEvent (load) { n = 14; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 9
onClipEvent (load) { n = 13; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 9
onClipEvent (load) { n = 8; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 9
onClipEvent (load) { n = 9; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 9
onClipEvent (load) { n = 10; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 9
onClipEvent (load) { n = 3; this.gotoAndStop(n); myColor = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:75, ba:75, ga:75}; myColor.setTransform(myColorTransform); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 9
onClipEvent (load) { n = 4; this.gotoAndStop(n); myColor = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:75, ba:75, ga:75}; myColor.setTransform(myColorTransform); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 9
onClipEvent (load) { n = 5; this.gotoAndStop(n); myColor = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:75, ba:75, ga:75}; myColor.setTransform(myColorTransform); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 9
onClipEvent (load) { n = 16; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 10
onClipEvent (load) { n = 22; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 10
onClipEvent (load) { n = 21; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 10
onClipEvent (load) { n = 20; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 11
onClipEvent (load) { n = 43; this.gotoAndStop(n); }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 11
onClipEvent (load) { n = 44; this.gotoAndStop(n); }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 11
onClipEvent (load) { n = 45; this.gotoAndStop(n); }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 11
onClipEvent (load) { n = 46; this.gotoAndStop(n); }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 11
onClipEvent (load) { n = 47; this.gotoAndStop(n); }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 11
onClipEvent (load) { n = 48; this.gotoAndStop(n); }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 11
onClipEvent (load) { n = 49; this.gotoAndStop(n); }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 11
onClipEvent (load) { n = 50; this.gotoAndStop(n); }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 11
onClipEvent (load) { n = 51; this.gotoAndStop(n); }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 11
onClipEvent (load) { n = 52; this.gotoAndStop(n); }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 11
onClipEvent (load) { n = 53; this.gotoAndStop(n); }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 11
onClipEvent (load) { n = 54; this.gotoAndStop(n); }
Instance of Symbol 857 MovieClip in Symbol 910 MovieClip Frame 16
onClipEvent (enterFrame) { if (_root.select >= 99) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 852 MovieClip in Symbol 910 MovieClip Frame 17
onClipEvent (load) { n = 24; this.gotoAndStop(n); } onClipEvent (enterFrame) { if (_root["inventory" + n] == 1) { this._visible = false; } }
Symbol 913 Button
on (release) { if (_root.ruby > 0) { _root.select = 25; _root.itemname = _root["itemname" + _root.select]; _root.detail = "You have: " + _root.ruby; } }
Symbol 914 Button
on (release) { if (_root.aquamarine > 0) { _root.select = 26; _root.itemname = _root["itemname" + _root.select]; _root.detail = "You have: " + _root.aquamarine; } }
Symbol 915 Button
on (release) { if (_root.diamond > 0) { _root.select = 29; _root.itemname = _root["itemname" + _root.select]; _root.detail = "You have: " + _root.diamond; } }
Symbol 916 Button
on (release) { if (_root.topaz > 0) { _root.select = 28; _root.itemname = _root["itemname" + _root.select]; _root.detail = "You have: " + _root.topaz; } }
Symbol 917 Button
on (release) { if (_root.emerald > 0) { _root.select = 27; _root.itemname = _root["itemname" + _root.select]; _root.detail = "You have: " + _root.emerald; } }
Symbol 918 Button
on (release) { if (_root.onix > 0) { _root.select = 30; _root.itemname = _root["itemname" + _root.select]; _root.detail = "You have: " + _root.onix; } }
Symbol 919 Button
on (release) { n = 19; if (_root["inventory" + n] == 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipspell == n) { _root.equipspell = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else { _root.detail = "Shoot 2 energy bullets."; _root.equipspell = _root.select; i = 19; while (i <= 24) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 920 Button
on (release) { n = 20; if (_root["inventory" + n] == 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipspell == n) { _root.equipspell = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else { _root.detail = "Shoot 3 energy bullets."; _root.equipspell = _root.select; i = 19; while (i <= 24) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 921 Button
on (release) { n = 23; if (_root["inventory" + n] == 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipspell == n) { _root.equipspell = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else { _root.detail = "Generate shock wave from the sword."; _root.equipspell = _root.select; i = 19; while (i <= 24) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 922 Button
on (release) { n = 22; if (_root["inventory" + n] == 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipspell == n) { _root.equipspell = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else { _root.detail = "Summon rotating energy balls."; _root.equipspell = _root.select; i = 19; while (i <= 24) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 923 Button
on (release) { n = 21; if (_root["inventory" + n] == 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipspell == n) { _root.equipspell = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else { _root.detail = "Shoot 4 napalm bombs."; _root.equipspell = _root.select; i = 19; while (i <= 24) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 924 Button
on (release) { n = 24; if (_root["inventory" + n] == 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipspell == n) { _root.equipspell = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else { _root.detail = "Shoot 6 enemy-seeking energy bullets."; _root.equipspell = _root.select; i = 19; while (i <= 24) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 925 Button
on (release) { n = 17; if (_root["inventory" + n] == 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipsp5 == 1) { _root.equipsp5 = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else if ((_root.equipsp8 == 1) and (_root.equipsp5 == 0)) { _root.detail = "Key for another world."; _root.equipsp5 = 1; _root["q" + n].gotoAndStop("equipped"); } else { _root.detail = "Prize for defeating false god."; _root.equipsp5 = 1; _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 926 Button
on (release) { n = 16; if (_root["inventory" + n] == 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipsp4 == 1) { _root.equipsp4 = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else { _root.detail = _root["itemname" + n] + "makes you unable to escape from battle."; _root.equipsp4 = 1; _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 927 Button
on (release) { n = 15; if (_root["inventory" + n] == 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipsp3 == 1) { _root.equipsp3 = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else { _root.detail = _root["itemname" + n] + "neutralizes counter damage."; _root.equipsp3 = 1; _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 928 Button
on (release) { n = 14; if (_root["inventory" + n] == 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipsp2 == 1) { _root.equipsp2 = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else { _root.detail = _root["itemname" + n] + "gives you an extra speed on map screen."; _root.equipsp2 = 1; _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 929 Button
on (release) { n = 13; if (_root["inventory" + n] == 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipsp1 == 1) { _root.equipsp1 = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else { _root.detail = _root["itemname" + n] + "extends attacking time."; _root.equipsp1 = 1; _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 930 Button
on (release) { n = 12; if (_root["inventory" + n] >= 1) { _root.select = n; _root.itemname = _root["itemname" + n]; if (_root.equipsp7 == 1) { _root.equipsp7 = 0; _root.detail = "Remove " + _root["itemname" + n]; _root["q" + n].gotoAndStop(1); } else { _root.detail = "Proof for space conqueror."; _root.equipsp7 = 1; _root["q" + n].gotoAndStop("equipped"); } } }
Symbol 931 Button
on (release) { if (_root.inventory11 == 1) { n = 5; _root.select = 11; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["armorlv" + n]) + newline) + "Fire protection: ") + _root["armorred" + n]) + newline) + "Water protection: ") + (-_root["armorred" + n])) + newline) + "Wind protection: ") + _root["armorgreen" + n]) + newline) + "Earth protection: ") + (-_root["armorgreen" + n])) + newline) + "Light protection: ") + _root["armorwhite" + n]) + newline) + "Dark protection: ") + (-_root["armorwhite" + n]); _root.equiparmor = n; _root.armorlv = _root["armorlv" + n]; _root.armorred = _root["armorred" + n]; _root.armorwhite = _root["armorwhite" + n]; _root.armorgreen = _root["armorgreen" + n]; i = 7; while (i <= 12) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + _root.select].gotoAndStop("equipped"); } }
Symbol 932 Button
on (release) { if (_root.inventory10 == 1) { n = 4; _root.select = 10; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["armorlv" + n]) + newline) + "Fire protection: ") + _root["armorred" + n]) + newline) + "Water protection: ") + (-_root["armorred" + n])) + newline) + "Wind protection: ") + _root["armorgreen" + n]) + newline) + "Earth protection: ") + (-_root["armorgreen" + n])) + newline) + "Light protection: ") + _root["armorwhite" + n]) + newline) + "Dark protection: ") + (-_root["armorwhite" + n]); _root.equiparmor = n; _root.armorlv = _root["armorlv" + n]; _root.armorred = _root["armorred" + n]; _root.armorwhite = _root["armorwhite" + n]; _root.armorgreen = _root["armorgreen" + n]; i = 7; while (i <= 12) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + _root.select].gotoAndStop("equipped"); } }
Symbol 933 Button
on (release) { if (_root.inventory9 == 1) { n = 3; _root.select = 9; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["armorlv" + n]) + newline) + "Fire protection: ") + _root["armorred" + n]) + newline) + "Water protection: ") + (-_root["armorred" + n])) + newline) + "Wind protection: ") + _root["armorgreen" + n]) + newline) + "Earth protection: ") + (-_root["armorgreen" + n])) + newline) + "Light protection: ") + _root["armorwhite" + n]) + newline) + "Dark protection: ") + (-_root["armorwhite" + n]); _root.equiparmor = n; _root.armorlv = _root["armorlv" + n]; _root.armorred = _root["armorred" + n]; _root.armorwhite = _root["armorwhite" + n]; _root.armorgreen = _root["armorgreen" + n]; i = 7; while (i <= 12) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + _root.select].gotoAndStop("equipped"); } }
Symbol 934 Button
on (release) { if (_root.inventory8 == 1) { n = 2; _root.select = 8; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["armorlv" + n]) + newline) + "Fire protection: ") + _root["armorred" + n]) + newline) + "Water protection: ") + (-_root["armorred" + n])) + newline) + "Wind protection: ") + _root["armorgreen" + n]) + newline) + "Earth protection: ") + (-_root["armorgreen" + n])) + newline) + "Light protection: ") + _root["armorwhite" + n]) + newline) + "Dark protection: ") + (-_root["armorwhite" + n]); _root.equiparmor = n; _root.armorlv = _root["armorlv" + n]; _root.armorred = _root["armorred" + n]; _root.armorwhite = _root["armorwhite" + n]; _root.armorgreen = _root["armorgreen" + n]; i = 7; while (i <= 12) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + _root.select].gotoAndStop("equipped"); } }
Symbol 935 Button
on (release) { n = 1; _root.select = 7; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["armorlv" + n]) + newline) + "Fire protection: ") + _root["armorred" + n]) + newline) + "Water protection: ") + (-_root["armorred" + n])) + newline) + "Wind protection: ") + _root["armorgreen" + n]) + newline) + "Earth protection: ") + (-_root["armorgreen" + n])) + newline) + "Light protection: ") + _root["armorwhite" + n]) + newline) + "Dark protection: ") + (-_root["armorwhite" + n]); _root.equiparmor = n; _root.armorlv = _root["armorlv" + n]; _root.armorred = _root["armorred" + n]; _root.armorwhite = _root["armorwhite" + n]; _root.armorgreen = _root["armorgreen" + n]; i = 7; while (i <= 12) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + _root.select].gotoAndStop("equipped"); }
Symbol 936 Button
on (release) { if (_root.equipsp6 > 0) { _root.select = 18; _root.itemname = _root["itemname" + _root.select]; _root.detail = "You have: " + _root.equipsp6; } }
Symbol 937 Button
on (release) { n = 1; _root.select = 1; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["weaponlv" + n]) + newline) + "Fire: ") + _root["weaponred" + n]) + newline) + "Water: ") + (-_root["weaponred" + n])) + newline) + "Wind: ") + _root["weapongreen" + n]) + newline) + "Earth: ") + (-_root["weapongreen" + n])) + newline) + "Light: ") + _root["weaponwhite" + n]) + newline) + "Dark: ") + (-_root["weaponwhite" + n]); _root.equipweapon = n; _root.weaponlv = _root["weaponlv" + n]; _root.nagasa = _root["nagasa" + n]; _root.hutosa = _root["hutosa" + n]; _root.weaponred = _root["weaponred" + n]; _root.weaponwhite = _root["weaponwhite" + n]; _root.weapongreen = _root["weapongreen" + n]; _root.man2.sword.gotoAndPlay(1); i = 1; while (i <= 6) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); }
Symbol 938 Button
on (release) { if (_root.inventory2 == 1) { n = 2; _root.select = 2; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["weaponlv" + n]) + newline) + "Fire: ") + _root["weaponred" + n]) + newline) + "Water: ") + (-_root["weaponred" + n])) + newline) + "Wind: ") + _root["weapongreen" + n]) + newline) + "Earth: ") + (-_root["weapongreen" + n])) + newline) + "Light: ") + _root["weaponwhite" + n]) + newline) + "Dark: ") + (-_root["weaponwhite" + n]); _root.equipweapon = n; _root.weaponlv = _root["weaponlv" + n]; _root.nagasa = _root["nagasa" + n]; _root.hutosa = _root["hutosa" + n]; _root.weaponred = _root["weaponred" + n]; _root.weaponwhite = _root["weaponwhite" + n]; _root.weapongreen = _root["weapongreen" + n]; _root.man2.sword.gotoAndPlay(1); i = 1; while (i <= 6) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); } }
Symbol 939 Button
on (release) { if (_root.inventory3 == 1) { n = 3; _root.select = 3; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["weaponlv" + n]) + newline) + "Fire: ") + _root["weaponred" + n]) + newline) + "Water: ") + (-_root["weaponred" + n])) + newline) + "Wind: ") + _root["weapongreen" + n]) + newline) + "Earth: ") + (-_root["weapongreen" + n])) + newline) + "Light: ") + _root["weaponwhite" + n]) + newline) + "Dark: ") + (-_root["weaponwhite" + n]); _root.equipweapon = n; _root.weaponlv = _root["weaponlv" + n]; _root.nagasa = _root["nagasa" + n]; _root.hutosa = _root["hutosa" + n]; _root.weaponred = _root["weaponred" + n]; _root.weaponwhite = _root["weaponwhite" + n]; _root.weapongreen = _root["weapongreen" + n]; _root.man2.sword.gotoAndPlay(1); i = 1; while (i <= 6) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); } }
Symbol 940 Button
on (release) { if (_root.inventory4 == 1) { n = 4; _root.select = 4; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["weaponlv" + n]) + newline) + "Fire: ") + _root["weaponred" + n]) + newline) + "Water: ") + (-_root["weaponred" + n])) + newline) + "Wind: ") + _root["weapongreen" + n]) + newline) + "Earth: ") + (-_root["weapongreen" + n])) + newline) + "Light: ") + _root["weaponwhite" + n]) + newline) + "Dark: ") + (-_root["weaponwhite" + n]); _root.equipweapon = n; _root.weaponlv = _root["weaponlv" + n]; _root.nagasa = _root["nagasa" + n]; _root.hutosa = _root["hutosa" + n]; _root.weaponred = _root["weaponred" + n]; _root.weaponwhite = _root["weaponwhite" + n]; _root.weapongreen = _root["weapongreen" + n]; _root.man2.sword.gotoAndPlay(1); i = 1; while (i <= 6) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); } }
Symbol 941 Button
on (release) { if (_root.inventory5 == 1) { n = 5; _root.select = 5; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["weaponlv" + n]) + newline) + "Fire: ") + _root["weaponred" + n]) + newline) + "Water: ") + (-_root["weaponred" + n])) + newline) + "Wind: ") + _root["weapongreen" + n]) + newline) + "Earth: ") + (-_root["weapongreen" + n])) + newline) + "Light: ") + _root["weaponwhite" + n]) + newline) + "Dark: ") + (-_root["weaponwhite" + n]); _root.equipweapon = n; _root.weaponlv = _root["weaponlv" + n]; _root.nagasa = _root["nagasa" + n]; _root.hutosa = _root["hutosa" + n]; _root.weaponred = _root["weaponred" + n]; _root.weaponwhite = _root["weaponwhite" + n]; _root.weapongreen = _root["weapongreen" + n]; _root.man2.sword.gotoAndPlay(1); i = 1; while (i <= 6) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); } }
Symbol 942 Button
on (release) { if (_root.inventory6 == 1) { n = 6; _root.select = 6; _root.itemname = _root["itemname" + _root.select]; _root.detail = (((((((((((((((((("Level: " + _root["weaponlv" + n]) + newline) + "Fire: ") + _root["weaponred" + n]) + newline) + "Water: ") + (-_root["weaponred" + n])) + newline) + "Wind: ") + _root["weapongreen" + n]) + newline) + "Earth: ") + (-_root["weapongreen" + n])) + newline) + "Light: ") + _root["weaponwhite" + n]) + newline) + "Dark: ") + (-_root["weaponwhite" + n]); _root.equipweapon = n; _root.weaponlv = _root["weaponlv" + n]; _root.nagasa = _root["nagasa" + n]; _root.hutosa = _root["hutosa" + n]; _root.weaponred = _root["weaponred" + n]; _root.weaponwhite = _root["weaponwhite" + n]; _root.weapongreen = _root["weapongreen" + n]; _root.man2.sword.gotoAndPlay(1); i = 1; while (i <= 6) { _root["q" + i].gotoAndStop(1); i++; } _root["q" + n].gotoAndStop("equipped"); } }
Symbol 950 Button
on (release) { _root["itemname" + _root.select] = _root.itemname; }
Instance of Symbol 852 MovieClip in Symbol 951 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.select); if (_root.select <= 6) { n = _root.select; heat = Math.abs(_root["weaponred" + n]); holy = Math.abs(_root["weaponwhite" + n]); nature = Math.abs(_root["weapongreen" + n]); if ((heat > holy) and (heat > nature)) { if (_root["weaponred" + n] > 0) { color = 1; } else { color = 2; } } else if ((holy > heat) and (holy > nature)) { if (_root["weaponwhite" + n] > 0) { color = 3; } else { color = 4; } } else if ((nature > holy) and (nature > heat)) { if (_root["weapongreen" + n] > 0) { color = 5; } else { color = 6; } } else { color = 0; } myColor = new Color(this); myColorTransform = new Object(); if (color == 1) { myColorTransform = {ra:100, ba:0, ga:0}; } else if (color == 2) { myColorTransform = {ra:0, ba:100, ga:100}; } else if (color == 3) { myColorTransform = {ra:100, ba:100, ga:100}; } else if (color == 4) { myColorTransform = {ra:0, ba:0, ga:0}; } else if (color == 5) { myColorTransform = {ra:0, ba:0, ga:100}; } else if (color == 6) { myColorTransform = {ra:100, ba:0, ga:100}; } else if (color == 0) { myColorTransform = {ra:75, ba:75, ga:75}; } myColor.setTransform(myColorTransform); } else { myColor = new Color(this); myColorTransform = {ra:100, ba:100, ga:100}; myColor.setTransform(myColorTransform); } }
Symbol 952 Button
on (rollOver) { _root.itemname = "CAUTION"; _root.detail = "Your saved data will be initialized."; _root.select = 98; } on (rollOut) { _root.select = 99; } on (release) { this.attachMovie("sound1", "sound", 10); mastervolume = 100; i = 1; while (i <= 30) { _root["valA" + i] = 1; _root["valB" + i] = 0; i++; } i = 0; while (i < 128) { _root["found" + i] = 0; _root["defeat" + i] = 0; i++; } i = 1; while (i <= 150) { _root["book" + i] = 0; i++; } i = 1; while (i <= 6) { _root["weaponlv" + i] = 1; _root["hutosa" + i] = 0; _root["nagasa" + i] = 1; _root["weaponred" + i] = 0; _root["weaponwhite" + i] = 0; _root["weapongreen" + i] = 0; _root["armorred" + i] = 0; _root["armorwhite" + i] = 0; _root["armorgreen" + i] = 0; i++; } _root.armorlv1 = 1; _root.armorlv2 = 2; _root.armorlv3 = 3; _root.armorlv4 = 4; _root.armorlv5 = 9; i = 2; while (i <= 30) { _root["inventory" + i] = 0; i++; } _root.inventory1 = 1; _root.inventory7 = 1; _root.itemname1 = "Dagger"; _root.itemname2 = "Katana"; _root.itemname3 = "Claymore"; _root.itemname4 = "Scimitar"; _root.itemname5 = "Zweihander"; _root.itemname6 = "Energy Blade"; _root.itemname7 = "Leather Armor"; _root.itemname8 = "Scale Armor"; _root.itemname9 = "Chainmail"; _root.itemname10 = "Plate Mail"; _root.itemname11 = "Hyper Armor"; _root.itemname12 = "Order of the Star"; _root.itemname13 = "Gauntlet"; _root.itemname14 = "Winger Boots"; _root.itemname15 = "Buckler Shield"; _root.itemname16 = "Coin of Bravery"; _root.itemname17 = "Trophy of Glory"; _root.itemname18 = "Yummy Bone"; _root.itemname19 = "Magic Missile"; _root.itemname20 = "Wide Shot"; _root.itemname21 = "Cross Napalm"; _root.itemname22 = "Circler"; _root.itemname23 = "Shockwave"; _root.itemname24 = "Chaser"; _root.itemname25 = "Ruby"; _root.itemname26 = "Aquamarine"; _root.itemname27 = "Emerald"; _root.itemname28 = "Topaz"; _root.itemname29 = "Diamond"; _root.itemname30 = "Onix"; _root.fieldUnlock = _root.valA1; _root.attack = _root.valA2; _root.defence = _root.valA3; _root.magic = _root.valA4; _root.luck = _root.valA5; _root.equipweapon = _root.valA6; _root.equiparmor = _root.valA7; _root.weaponshape = _root.valA8; _root.nagasa = _root.valA9; _root.weaponlv = _root.valA10; _root.armorlv = _root.valA11; _root.gp = _root.valB1; _root.ruby = _root.valB2; _root.aquamarine = _root.valB3; _root.diamond = _root.valB4; _root.onix = _root.valB5; _root.topaz = _root.valB6; _root.emerald = _root.valB7; _root.hutosa = _root.valB8; _root.weaponred = _root.valB9; _root.weaponwhite = _root.valB10; _root.weapongreen = _root.valB11; _root.armorred = _root.valB12; _root.armorwhite = _root.valB13; _root.armorgreen = _root.valB14; _root.equipspell = _root.valB15; _root.equipsp1 = _root.valB16; _root.equipsp2 = _root.valB17; _root.equipsp3 = _root.valB18; _root.equipsp4 = _root.valB19; _root.equipsp5 = _root.valB20; _root.equipsp6 = _root.valB21; _root.gotbonus = _root.valB22; _root.equipsp7 = _root.valB23; _root.equipsp8 = _root.valB24; }
Symbol 953 Button
on (rollOver) { _root.itemname = "\u6240\u6301\u91D1\u306E\u521D\u671F\u5316"; _root.detail = "\u6240\u6301\u91D1\u304C0\u306B\u306A\u308A\u307E\u3059\u3002"; _root.select = 98; } on (rollOut) { _root.select = 99; } on (release) { this.attachMovie("sound1", "sound", 10); _root.gp = 0; }
Symbol 958 Button
on (rollOver) { _root.booknumber = 25 + _root.page; }
Symbol 959 Button
on (rollOver) { _root.booknumber = 26 + _root.page; }
Symbol 960 Button
on (rollOver) { _root.booknumber = 29 + _root.page; }
Symbol 961 Button
on (rollOver) { _root.booknumber = 28 + _root.page; }
Symbol 962 Button
on (rollOver) { _root.booknumber = 27 + _root.page; }
Symbol 963 Button
on (rollOver) { _root.booknumber = 30 + _root.page; }
Symbol 964 Button
on (rollOver) { _root.booknumber = 19 + _root.page; }
Symbol 965 Button
on (rollOver) { _root.booknumber = 20 + _root.page; }
Symbol 966 Button
on (rollOver) { _root.booknumber = 23 + _root.page; }
Symbol 967 Button
on (rollOver) { _root.booknumber = 22 + _root.page; }
Symbol 968 Button
on (rollOver) { _root.booknumber = 21 + _root.page; }
Symbol 969 Button
on (rollOver) { _root.booknumber = 24 + _root.page; }
Symbol 970 Button
on (rollOver) { _root.booknumber = 17 + _root.page; }
Symbol 971 Button
on (rollOver) { _root.booknumber = 16 + _root.page; }
Symbol 972 Button
on (rollOver) { _root.booknumber = 15 + _root.page; }
Symbol 973 Button
on (rollOver) { _root.booknumber = 14 + _root.page; }
Symbol 974 Button
on (rollOver) { _root.booknumber = 13 + _root.page; }
Symbol 975 Button
on (rollOver) { _root.booknumber = 18 + _root.page; }
Symbol 976 Button
on (rollOver) { _root.booknumber = 11 + _root.page; }
Symbol 977 Button
on (rollOver) { _root.booknumber = 10 + _root.page; }
Symbol 978 Button
on (rollOver) { _root.booknumber = 9 + _root.page; }
Symbol 979 Button
on (rollOver) { _root.booknumber = 8 + _root.page; }
Symbol 980 Button
on (rollOver) { _root.booknumber = 7 + _root.page; }
Symbol 981 Button
on (rollOver) { _root.booknumber = 12 + _root.page; }
Symbol 982 Button
on (rollOver) { _root.booknumber = 1 + _root.page; }
Symbol 983 Button
on (rollOver) { _root.booknumber = 2 + _root.page; }
Symbol 984 Button
on (rollOver) { _root.booknumber = 3 + _root.page; }
Symbol 985 Button
on (rollOver) { _root.booknumber = 4 + _root.page; }
Symbol 986 Button
on (rollOver) { _root.booknumber = 5 + _root.page; }
Symbol 987 Button
on (rollOver) { _root.booknumber = 6 + _root.page; }
Symbol 988 Button
on (press) { if (_root.page <= 0) { _root.page = 120; } else { _root.page = _root.page - 30; } _root.gotoAndPlay("library"); }
Symbol 989 Button
on (press) { if (_root.page >= 120) { _root.page = 0; } else { _root.page = _root.page + 30; } _root.gotoAndPlay("library"); }
Symbol 995 MovieClip Frame 1
dispmode = 0;
Symbol 995 MovieClip Frame 3
stop();
Symbol 995 MovieClip Frame 4
_parent.rarelity = 1; _parent.ename = "Neko Slime"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 6
stop();
Symbol 995 MovieClip Frame 7
_parent.rarelity = 2; _parent.ename = "Neko Metal"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 9
stop();
Symbol 995 MovieClip Frame 10
_parent.rarelity = 3; _parent.ename = "Neko Mithril"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 12
stop();
Symbol 995 MovieClip Frame 13
_parent.rarelity = 4; _parent.ename = "Neko Platinum"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 15
stop();
Symbol 995 MovieClip Frame 16
_parent.rarelity = 1; _parent.ename = "Skeleton"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 18
stop();
Symbol 995 MovieClip Frame 19
_parent.rarelity = 2; _parent.ename = "Skeleton Knight"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 21
stop();
Symbol 995 MovieClip Frame 22
_parent.rarelity = 3; _parent.ename = "Skeleton Hero"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 24
stop();
Symbol 995 MovieClip Frame 25
_parent.rarelity = 4; _parent.ename = "Arthur"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 27
stop();
Symbol 995 MovieClip Frame 28
_parent.rarelity = 1; _parent.ename = "Orc"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 30
stop();
Symbol 995 MovieClip Frame 31
_parent.rarelity = 2; _parent.ename = "Orc Commander"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 33
stop();
Symbol 995 MovieClip Frame 34
_parent.rarelity = 3; _parent.ename = "Orc Chief"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 36
stop();
Symbol 995 MovieClip Frame 37
_parent.rarelity = 4; _parent.ename = "Geldra"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 39
stop();
Symbol 995 MovieClip Frame 40
_parent.rarelity = 1; _parent.ename = "Goblin Shaman"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 42
stop();
Symbol 995 MovieClip Frame 43
_parent.rarelity = 2; _parent.ename = "Goblin Enchanter"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 45
stop();
Symbol 995 MovieClip Frame 46
_parent.rarelity = 3; _parent.ename = "Goblin Warlock"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 48
stop();
Symbol 995 MovieClip Frame 49
_parent.rarelity = 4; _parent.ename = "Mabu"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 51
stop();
Symbol 995 MovieClip Frame 52
_parent.rarelity = 1; _parent.ename = "Harpy"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 54
stop();
Symbol 995 MovieClip Frame 55
_parent.rarelity = 2; _parent.ename = "Harpy Princess"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 57
stop();
Symbol 995 MovieClip Frame 58
_parent.rarelity = 3; _parent.ename = "Valkyrie"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 60
stop();
Symbol 995 MovieClip Frame 61
_parent.rarelity = 4; _parent.ename = "Seraph"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 63
stop();
Symbol 995 MovieClip Frame 64
_parent.rarelity = 1; _parent.ename = "Troll"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 66
stop();
Symbol 995 MovieClip Frame 67
_parent.rarelity = 2; _parent.ename = "Ogre"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 69
stop();
Symbol 995 MovieClip Frame 70
_parent.rarelity = 3; _parent.ename = "Minotaur"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 72
stop();
Symbol 995 MovieClip Frame 73
_parent.rarelity = 4; _parent.ename = "Ettin"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 75
stop();
Symbol 995 MovieClip Frame 76
_parent.rarelity = 1; _parent.ename = "Clay Golem"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 78
stop();
Symbol 995 MovieClip Frame 79
_parent.rarelity = 2; _parent.ename = "Stone Golem"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 81
stop();
Symbol 995 MovieClip Frame 82
_parent.rarelity = 3; _parent.ename = "Iron Golem"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 84
stop();
Symbol 995 MovieClip Frame 85
_parent.rarelity = 4; _parent.ename = "Colossus"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 87
stop();
Symbol 995 MovieClip Frame 88
_parent.rarelity = 1; _parent.ename = "Gas Cloud"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 90
stop();
Symbol 995 MovieClip Frame 91
_parent.rarelity = 2; _parent.ename = "Death Cloud"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 93
stop();
Symbol 995 MovieClip Frame 94
_parent.rarelity = 1; _parent.ename = "Gargoyle"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 96
stop();
Symbol 995 MovieClip Frame 97
_parent.rarelity = 2; _parent.ename = "Noble Gargoyle"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 99
stop();
Symbol 995 MovieClip Frame 100
_parent.rarelity = 3; _parent.ename = "Gargoyle Emperor"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 102
stop();
Symbol 995 MovieClip Frame 103
_parent.rarelity = 4; _parent.ename = "Ambrosia"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 105
stop();
Symbol 995 MovieClip Frame 106
_parent.rarelity = 1; _parent.ename = "Mage"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 108
stop();
Symbol 995 MovieClip Frame 109
_parent.rarelity = 1; _parent.ename = "Priest"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 111
stop();
Symbol 995 MovieClip Frame 112
_parent.rarelity = 1; _parent.ename = "Thief"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 114
stop();
Symbol 995 MovieClip Frame 115
_parent.rarelity = 1; _parent.ename = "Fighter"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 117
stop();
Symbol 995 MovieClip Frame 118
_parent.rarelity = 1; _parent.ename = "Ranger"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 120
stop();
Symbol 995 MovieClip Frame 121
_parent.rarelity = 1; _parent.ename = "Ninja"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 123
stop();
Symbol 995 MovieClip Frame 124
_parent.rarelity = 1; _parent.ename = "Sand Golem"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 126
stop();
Symbol 995 MovieClip Frame 127
_parent.rarelity = 1; _parent.ename = "Mimic"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 129
stop();
Symbol 995 MovieClip Frame 130
_parent.rarelity = 1; _parent.ename = "Zombie"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 132
stop();
Symbol 995 MovieClip Frame 133
_parent.rarelity = 1; _parent.ename = "Mummy"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 135
stop();
Symbol 995 MovieClip Frame 136
_parent.rarelity = 2; _parent.ename = "Rotten Corpse"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 138
stop();
Symbol 995 MovieClip Frame 139
_parent.rarelity = 3; _parent.ename = "Pharaoh"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 141
stop();
Symbol 995 MovieClip Frame 142
_parent.rarelity = 4; _parent.ename = "Ptolemaeus"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 144
stop();
Symbol 995 MovieClip Frame 145
_parent.rarelity = 1; _parent.ename = "Naga"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 147
stop();
Symbol 995 MovieClip Frame 148
_parent.rarelity = 2; _parent.ename = "Lamia"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 150
stop();
Symbol 995 MovieClip Frame 151
_parent.rarelity = 3; _parent.ename = "Gorgon"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 153
stop();
Symbol 995 MovieClip Frame 154
_parent.rarelity = 4; _parent.ename = "Medusa"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 156
stop();
Symbol 995 MovieClip Frame 157
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 1; _parent.ename = "Kraken"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 159
stop();
Symbol 995 MovieClip Frame 160
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 2; _parent.ename = "Sea Bishop"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 162
stop();
Symbol 995 MovieClip Frame 163
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 3; _parent.ename = "Neptune"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 165
stop();
Symbol 995 MovieClip Frame 166
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 4; _parent.ename = "Leviathan"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 168
stop();
Symbol 995 MovieClip Frame 169
_parent.rarelity = 1; _parent.ename = "Giant"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 171
stop();
Symbol 995 MovieClip Frame 172
_parent.rarelity = 2; _parent.ename = "Cyclops"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 174
stop();
Symbol 995 MovieClip Frame 175
_parent.rarelity = 3; _parent.ename = "Gigas"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 177
stop();
Symbol 995 MovieClip Frame 178
_parent.rarelity = 4; _parent.ename = "Apocalypse"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 180
stop();
Symbol 995 MovieClip Frame 181
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 1; _parent.ename = "Wyvern"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 183
stop();
Symbol 995 MovieClip Frame 184
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 2; _parent.ename = "Salamander"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 186
stop();
Symbol 995 MovieClip Frame 187
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 3; _parent.ename = "Pteranodon"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 189
stop();
Symbol 995 MovieClip Frame 190
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 4; _parent.ename = "Quetzalcoatl"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 192
stop();
Symbol 995 MovieClip Frame 193
_parent.rarelity = 1; _parent.ename = "Lizardman"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 195
stop();
Symbol 995 MovieClip Frame 196
_parent.rarelity = 2; _parent.ename = "Lizard Captain"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 198
stop();
Symbol 995 MovieClip Frame 199
_parent.rarelity = 3; _parent.ename = "Lizard Admiral"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 201
stop();
Symbol 995 MovieClip Frame 202
_parent.rarelity = 4; _parent.ename = "Alexandra"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 204
stop();
Symbol 995 MovieClip Frame 205
_parent.rarelity = 1; _parent.ename = "Slime"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 207
stop();
Symbol 995 MovieClip Frame 208
_parent.rarelity = 2; _parent.ename = "Acid Slime"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 210
stop();
Symbol 995 MovieClip Frame 211
_parent.rarelity = 3; _parent.ename = "Macrophage"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 213
stop();
Symbol 995 MovieClip Frame 214
_parent.rarelity = 4; _parent.ename = "Bermuda"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 216
stop();
Symbol 995 MovieClip Frame 217
_parent.rarelity = 1; _parent.ename = "Will-o'-the-Wisp"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 219
stop();
Symbol 995 MovieClip Frame 220
_parent.rarelity = 1; _parent.ename = "Ghost"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 222
stop();
Symbol 995 MovieClip Frame 223
_parent.rarelity = 1; _parent.ename = "Werewolf"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 225
stop();
Symbol 995 MovieClip Frame 226
_parent.rarelity = 2; _parent.ename = "Lycanthrope"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 228
stop();
Symbol 995 MovieClip Frame 229
_parent.rarelity = 3; _parent.ename = "Fenrir"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 231
stop();
Symbol 995 MovieClip Frame 232
_parent.rarelity = 4; _parent.ename = "Vanargand"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 234
stop();
Symbol 995 MovieClip Frame 235
if (dispmode == 0) { this.img._xscale = 200; this.img._yscale = 200; } _parent.rarelity = 1; _parent.ename = "Trent"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 237
stop();
Symbol 995 MovieClip Frame 238
if (dispmode == 0) { this.img._xscale = 200; this.img._yscale = 200; } _parent.rarelity = 2; _parent.ename = "Dryad"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 240
stop();
Symbol 995 MovieClip Frame 241
if (dispmode == 0) { this.img._xscale = 200; this.img._yscale = 200; } _parent.rarelity = 3; _parent.ename = "Hamadryades"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 243
stop();
Symbol 995 MovieClip Frame 244
_parent.rarelity = 1; _parent.ename = "Imp"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 246
stop();
Symbol 995 MovieClip Frame 247
_parent.rarelity = 1; _parent.ename = "Succubus"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 249
stop();
Symbol 995 MovieClip Frame 250
_parent.rarelity = 2; _parent.ename = "Succubus Lady"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 252
stop();
Symbol 995 MovieClip Frame 253
_parent.rarelity = 3; _parent.ename = "Succubus Queen"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 255
stop();
Symbol 995 MovieClip Frame 256
_parent.rarelity = 4; _parent.ename = "Fay"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 258
stop();
Symbol 995 MovieClip Frame 259
_parent.rarelity = 1; _parent.ename = "Vampire"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 261
stop();
Symbol 995 MovieClip Frame 262
_parent.rarelity = 2; _parent.ename = "Elder Vampire"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 264
stop();
Symbol 995 MovieClip Frame 265
_parent.rarelity = 3; _parent.ename = "Vampire Lord"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 267
stop();
Symbol 995 MovieClip Frame 268
_parent.rarelity = 4; _parent.ename = "Methuselah"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 270
stop();
Symbol 995 MovieClip Frame 271
_parent.rarelity = 1; _parent.ename = "Lich"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 273
stop();
Symbol 995 MovieClip Frame 274
_parent.rarelity = 2; _parent.ename = "Arch Lich"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 276
stop();
Symbol 995 MovieClip Frame 277
_parent.rarelity = 3; _parent.ename = "Undead King"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 279
stop();
Symbol 995 MovieClip Frame 280
_parent.rarelity = 4; _parent.ename = "Lycurgi"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 282
stop();
Symbol 995 MovieClip Frame 283
_parent.rarelity = 1; _parent.ename = "Vortex"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 285
stop();
Symbol 995 MovieClip Frame 286
_parent.rarelity = 2; _parent.ename = "Maelstrom"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 288
stop();
Symbol 995 MovieClip Frame 289
_parent.rarelity = 1; _parent.ename = "Living Armor"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 291
stop();
Symbol 995 MovieClip Frame 292
_parent.rarelity = 2; _parent.ename = "Berserker"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 294
stop();
Symbol 995 MovieClip Frame 295
_parent.rarelity = 3; _parent.ename = "Dread Lord"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 297
stop();
Symbol 995 MovieClip Frame 298
_parent.rarelity = 4; _parent.ename = "Golden Knight"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 300
stop();
Symbol 995 MovieClip Frame 301
_parent.rarelity = 1; _parent.ename = "Invisible"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 303
stop();
Symbol 995 MovieClip Frame 304
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 1; _parent.ename = "Dragon"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 306
stop();
Symbol 995 MovieClip Frame 307
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 2; _parent.ename = "Black Dragon"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 309
stop();
Symbol 995 MovieClip Frame 310
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 3; _parent.ename = "Ancient Dragon"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 312
stop();
Symbol 995 MovieClip Frame 313
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 4; _parent.ename = "Tiamat"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 315
stop();
Symbol 995 MovieClip Frame 316
_parent.rarelity = 1; _parent.ename = "Demon"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 318
stop();
Symbol 995 MovieClip Frame 319
_parent.rarelity = 2; _parent.ename = "Greater Demon"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 321
stop();
Symbol 995 MovieClip Frame 322
_parent.rarelity = 3; _parent.ename = "Demon Lord"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 324
stop();
Symbol 995 MovieClip Frame 325
_parent.rarelity = 4; _parent.ename = "Asmodeus"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 327
stop();
Symbol 995 MovieClip Frame 328
_parent.rarelity = 1; _parent.ename = "Hellhound"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 330
stop();
Symbol 995 MovieClip Frame 331
_parent.rarelity = 2; _parent.ename = "Orthros"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 333
stop();
Symbol 995 MovieClip Frame 334
_parent.rarelity = 3; _parent.ename = "Cerberus"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 336
stop();
Symbol 995 MovieClip Frame 337
_parent.rarelity = 4; _parent.ename = "Anubis"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 339
stop();
Symbol 995 MovieClip Frame 340
_parent.rarelity = 1; _parent.ename = "Orc Leader"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 342
stop();
Symbol 995 MovieClip Frame 343
_parent.rarelity = 1; _parent.ename = "Elven Archer"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 345
stop();
Symbol 995 MovieClip Frame 346
_parent.rarelity = 1; _parent.ename = "Maze Minotaur"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 348
stop();
Symbol 995 MovieClip Frame 349
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 1; _parent.ename = "Dark Mist"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 351
stop();
Symbol 995 MovieClip Frame 352
_parent.rarelity = 1; _parent.ename = "Mutant Cyclops"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 354
stop();
Symbol 995 MovieClip Frame 355
_parent.rarelity = 1; _parent.ename = "Sand Worm"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 357
stop();
Symbol 995 MovieClip Frame 358
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 1; _parent.ename = "Poseidon"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 360
stop();
Symbol 995 MovieClip Frame 361
_parent.rarelity = 1; _parent.ename = "Sorceress"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 363
stop();
Symbol 995 MovieClip Frame 364
_parent.rarelity = 1; _parent.ename = "Efreet"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 366
stop();
Symbol 995 MovieClip Frame 367
_parent.rarelity = 1; _parent.ename = "Lizard Assassin"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 369
stop();
Symbol 995 MovieClip Frame 370
_parent.rarelity = 1; _parent.ename = "Necromancer"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 372
stop();
Symbol 995 MovieClip Frame 373
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 1; _parent.ename = "Yggdrasil"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 375
stop();
Symbol 995 MovieClip Frame 376
_parent.rarelity = 1; _parent.ename = "Snow Queen"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 378
stop();
Symbol 995 MovieClip Frame 379
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 1; _parent.ename = "Guardian Dragon"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 381
stop();
Symbol 995 MovieClip Frame 382
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 1; _parent.ename = "Death"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 384
stop();
Symbol 995 MovieClip Frame 385
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 1; _parent.ename = "False God"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 387
stop();
Symbol 995 MovieClip Frame 388
_parent.rarelity = 1; _parent.ename = "Doppelganger"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 390
stop();
Symbol 995 MovieClip Frame 391
_parent.rarelity = 1; _parent.ename = "Abyss Worm"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 393
stop();
Symbol 995 MovieClip Frame 394
if (dispmode == 0) { this.img._xscale = 150; this.img._yscale = 150; } _parent.rarelity = 1; _parent.ename = "Avatar"; this.img.gotoAndPlay("r" + _parent.rarelity);
Symbol 995 MovieClip Frame 396
stop();
Instance of Symbol 995 MovieClip in Symbol 996 MovieClip Frame 1
onClipEvent (load) { _parent.ename = ""; } onClipEvent (enterFrame) { if (_root["book" + _root.booknumber] == 1) { this.gotoAndStop("n" + _root.booknumber); dispmode = 1; _root.bookname = _parent.ename; } }
Symbol 998 Button
on (press) { getURL ("http://babarageo.com/e/"); }

Library Items

Symbol 707 GraphicUsed by:910  Timeline
Symbol 708 GraphicUsed by:709
Symbol 709 MovieClipUses:708Used by:Timeline
Symbol 710 GraphicUsed by:711 727
Symbol 65 GraphicUsed by:711 66 730 998
Symbol 711 MovieClipUses:710 65Used by:713
Symbol 712 GraphicUsed by:713
Symbol 713 MovieClipUses:711 712Used by:Timeline
Symbol 1 Sound [s-zan]
Symbol 2 Sound [s-u]
Symbol 3 Sound [s-talk]
Symbol 4 Sound [s-sword2]
Symbol 5 Sound [s-sword]
Symbol 6 Sound [s-sinibosu]
Symbol 7 Sound [s-sini]
Symbol 8 Sound [s-reji]
Symbol 9 Sound [s-psy]
Symbol 10 Sound [s-heal]
Symbol 11 Sound [s-fire2]
Symbol 12 Sound [s-fire1]
Symbol 13 Sound [s-coinget]
Symbol 14 Sound [s-aaa]
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip [czz]Uses:15
Symbol 17 GraphicUsed by:18 33
Symbol 18 MovieClip [cbzanzo]Uses:17
Symbol 19 GraphicUsed by:27
Symbol 20 GraphicUsed by:27
Symbol 21 GraphicUsed by:27
Symbol 22 GraphicUsed by:27
Symbol 23 GraphicUsed by:27
Symbol 24 GraphicUsed by:27
Symbol 25 GraphicUsed by:27
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:19 20 21 22 23 24 25 26Used by:28 581
Symbol 28 MovieClip [laser]Uses:27Used by:29 40
Symbol 29 MovieClip [htzanzo]Uses:28
Symbol 30 GraphicUsed by:31 42 578
Symbol 31 MovieClip [tekidan14b]Uses:30
Symbol 32 MovieClipUsed by:33 40 42 45 67 75 79 83 87 88 89 93 94 98 99 100 107 108 112 113 117 118 119 123 125 126 130 131 132 133 135 136 140 141 142 143 144 443 168 202 301 318 331 390 408 409 410 411 461 468 478 495 530 568 596 598 599 600 601 602 603 604 605 676 679 681  Timeline
Symbol 33 MovieClipUses:17 32Used by:34
Symbol 34 MovieClip [cb]Uses:33
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37 510 523
Symbol 37 MovieClipUses:35 36Used by:38
Symbol 38 MovieClipUses:37Used by:39
Symbol 39 MovieClip [kama]Uses:38
Symbol 40 MovieClipUses:32 28Used by:41
Symbol 41 MovieClip [zzzht]Uses:40
Symbol 42 MovieClipUses:32 30Used by:43
Symbol 43 MovieClip [hlaser]Uses:42
Symbol 44 GraphicUsed by:45 585 682
Symbol 45 MovieClip [las]Uses:44 32
Symbol 46 GraphicUsed by:48 400 698
Symbol 47 GraphicUsed by:48 400
Symbol 48 MovieClipUses:46 47Used by:49 145 995
Symbol 49 MovieClip [boss15body]Uses:48
Symbol 50 GraphicUsed by:52 698 995
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:50 51Used by:55
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:55
Symbol 55 MovieClip [boss17body]Uses:52 54
Symbol 56 GraphicUsed by:58 698 995
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:56 57Used by:61
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:61
Symbol 61 MovieClip [boss6body]Uses:58 60
Symbol 62 GraphicUsed by:64
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:62 63Used by:68
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Symbol 677 MovieClipUses:566Used by:678
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Symbol 682 MovieClipUses:584 44 513Used by:683
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Symbol 688 GraphicUsed by:689
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Symbol 928 ButtonUses:811 812 813Used by:Timeline
Symbol 929 ButtonUses:811 812 813Used by:Timeline
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Symbol 991 FontUsed by:992
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Symbol 996 MovieClipUses:945 993 995Used by:Timeline
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Instance Names

"man"Frame 7Symbol 724 MovieClip
"blind"Frame 7Symbol 728 MovieClip
"hitpointdisp"Frame 7Symbol 730 MovieClip
"field"Frame 10Symbol 778 MovieClip
"man"Frame 10Symbol 724 MovieClip
"ap"Frame 10Symbol 32 MovieClip
"bg"Frame 13Symbol 797 MovieClip
"man2"Frame 13Symbol 805 MovieClip
"item"Frame 13Symbol 32 MovieClip
"shot"Frame 13Symbol 32 MovieClip
"heal"Frame 13Symbol 32 MovieClip
"enemy"Frame 13Symbol 32 MovieClip
"disp"Frame 13Symbol 706 MovieClip [disp]
"bg"Frame 16Symbol 910 MovieClip
"man2"Frame 16Symbol 805 MovieClip
"q1"Frame 16Symbol 689 MovieClip [soubi]
"q2"Frame 16Symbol 689 MovieClip [soubi]
"q3"Frame 16Symbol 689 MovieClip [soubi]
"q4"Frame 16Symbol 689 MovieClip [soubi]
"q5"Frame 16Symbol 689 MovieClip [soubi]
"q6"Frame 16Symbol 689 MovieClip [soubi]
"q7"Frame 16Symbol 689 MovieClip [soubi]
"q8"Frame 16Symbol 689 MovieClip [soubi]
"q9"Frame 16Symbol 689 MovieClip [soubi]
"q10"Frame 16Symbol 689 MovieClip [soubi]
"q11"Frame 16Symbol 689 MovieClip [soubi]
"q18"Frame 16Symbol 689 MovieClip [soubi]
"q13"Frame 16Symbol 689 MovieClip [soubi]
"q14"Frame 16Symbol 689 MovieClip [soubi]
"q15"Frame 16Symbol 689 MovieClip [soubi]
"q16"Frame 16Symbol 689 MovieClip [soubi]
"q17"Frame 16Symbol 689 MovieClip [soubi]
"q12"Frame 16Symbol 689 MovieClip [soubi]
"q19"Frame 16Symbol 689 MovieClip [soubi]
"q20"Frame 16Symbol 689 MovieClip [soubi]
"q21"Frame 16Symbol 689 MovieClip [soubi]
"q22"Frame 16Symbol 689 MovieClip [soubi]
"q23"Frame 16Symbol 689 MovieClip [soubi]
"q24"Frame 16Symbol 689 MovieClip [soubi]
"man2"Frame 19Symbol 32 MovieClip
"man2"Frame 22Symbol 805 MovieClip
"img"Frame 22Symbol 905 MovieClip
"man"Frame 25Symbol 724 MovieClip
"man2"Frame 28Symbol 805 MovieClip
"item"Frame 28Symbol 32 MovieClip
"shot"Frame 28Symbol 32 MovieClip
"heal"Frame 28Symbol 32 MovieClip
"enemy"Frame 28Symbol 32 MovieClip
"man2"Frame 31Symbol 805 MovieClip
"man2"Frame 43Symbol 805 MovieClip
"img"Symbol 713 MovieClip Frame 4Symbol 711 MovieClip
"img"Symbol 28 MovieClip [laser] Frame 1Symbol 27 MovieClip
"img"Symbol 33 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 34 MovieClip [cb] Frame 1Symbol 33 MovieClip
"img"Symbol 39 MovieClip [kama] Frame 1Symbol 38 MovieClip
"img"Symbol 40 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 41 MovieClip [zzzht] Frame 1Symbol 40 MovieClip
"img"Symbol 42 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 43 MovieClip [hlaser] Frame 1Symbol 42 MovieClip
"img"Symbol 45 MovieClip [las] Frame 2Symbol 32 MovieClip
"img"Symbol 67 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 68 MovieClip [teki65] Frame 1Symbol 64 MovieClip
"wp"Symbol 68 MovieClip [teki65] Frame 1Symbol 66 MovieClip
"img"Symbol 75 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 79 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 83 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 87 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 88 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 89 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 93 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 94 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 98 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 99 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 100 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 107 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 108 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 112 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 113 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 117 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 118 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 119 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 123 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 125 MovieClip Frame 45Symbol 32 MovieClip
"img"Symbol 126 MovieClip Frame 45Symbol 32 MovieClip
"img"Symbol 130 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 131 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 132 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 133 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 135 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 136 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 140 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 141 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 142 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 143 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 144 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 145 MovieClip Frame 1Symbol 71 MovieClip
"wp"Symbol 145 MovieClip Frame 1Symbol 66 MovieClip
"img"Symbol 145 MovieClip Frame 4Symbol 74 MovieClip
"img"Symbol 145 MovieClip Frame 7Symbol 78 MovieClip
"img"Symbol 145 MovieClip Frame 10Symbol 82 MovieClip
"img"Symbol 145 MovieClip Frame 13Symbol 86 MovieClip
"img"Symbol 145 MovieClip Frame 16Symbol 88 MovieClip
"img"Symbol 145 MovieClip Frame 19Symbol 92 MovieClip
"img"Symbol 145 MovieClip Frame 22Symbol 97 MovieClip
"img"Symbol 145 MovieClip Frame 25Symbol 103 MovieClip
"img"Symbol 145 MovieClip Frame 28Symbol 106 MovieClip
"img"Symbol 145 MovieClip Frame 31Symbol 111 MovieClip
"img"Symbol 145 MovieClip Frame 34Symbol 116 MovieClip
"img"Symbol 145 MovieClip Frame 37Symbol 122 MovieClip
"img"Symbol 145 MovieClip Frame 40Symbol 129 MovieClip
"img"Symbol 145 MovieClip Frame 43Symbol 48 MovieClip
"img"Symbol 145 MovieClip Frame 46Symbol 139 MovieClip [boss16body]
"img"Symbol 146 MovieClip [boss] Frame 1Symbol 145 MovieClip
"img"Symbol 443 MovieClip [heal-shot] Frame 1Symbol 32 MovieClip
"img"Symbol 168 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 202 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 301 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 318 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 331 MovieClip Frame 1Symbol 32 MovieClip
"img"Symbol 390 MovieClip Frame 1Symbol 32 MovieClip
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ExportAssets (56)Timeline Frame 1Symbol 28 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 28 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 28 as "laser"
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ExportAssets (56)Timeline Frame 1Symbol 28 as "laser"
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ExportAssets (56)Timeline Frame 1Symbol 28 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 28 as "laser"
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ExportAssets (56)Timeline Frame 1Symbol 28 as "laser"
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ExportAssets (56)Timeline Frame 1Symbol 28 as "laser"
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ExportAssets (56)Timeline Frame 1Symbol 28 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 28 as "laser"
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ExportAssets (56)Timeline Frame 1Symbol 28 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 28 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 28 as "laser"
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ExportAssets (56)Timeline Frame 1Symbol 28 as "laser"
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ExportAssets (56)Timeline Frame 1Symbol 28 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 28 as "laser"
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ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 675 as "waterball"
ExportAssets (56)Timeline Frame 1Symbol 676 as "water4"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 678 as "fireballnp"
ExportAssets (56)Timeline Frame 1Symbol 679 as "fireball4np"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 680 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 681 as "fireball4"
ExportAssets (56)Timeline Frame 1Symbol 683 as "npzanzo"
ExportAssets (56)Timeline Frame 1Symbol 607 as "goldbomb-set"
ExportAssets (56)Timeline Frame 1Symbol 687 as "quality"
ExportAssets (56)Timeline Frame 1Symbol 139 as "boss16body"
ExportAssets (56)Timeline Frame 1Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 1Symbol 706 as "disp"
ExportAssets (56)Timeline Frame 13Symbol 706 as "disp"
ExportAssets (56)Timeline Frame 14Symbol 706 as "disp"
ExportAssets (56)Timeline Frame 15Symbol 706 as "disp"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 16Symbol 706 as "disp"
ExportAssets (56)Timeline Frame 17Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 689 as "soubi"
ExportAssets (56)Timeline Frame 17Symbol 689 as "soubi"
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Dynamic Text Variables

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_root.mesSymbol 703 EditableText""
gpcSymbol 732 EditableText"9999999999999"
_root.zoneSymbol 734 EditableText"aaa"
_root.zoneSymbol 779 EditableText"aaa"
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_root.priceSymbol 856 EditableText""
_root.statusSymbol 944 EditableText"aaa aaa aaa aaa aaa"
_root.detailSymbol 946 EditableText"aaa aaa aaa aaa aaa aaa aaa aaa"
_root.itemnameSymbol 947 EditableText"aaaaa"
_root.rateSymbol 992 EditableText"99999"
_root.booknameSymbol 993 EditableText"aaaa"




http://swfchan.com/25/120027/info.shtml
Created: 25/2 -2020 13:16:24 Last modified: 25/2 -2020 13:16:24 Server time: 22/12 -2024 03:23:30