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meatboymappack.swf

This is the info page for
Flash #120340

(Click the ID number above for more basic data on this flash file.)


Text
YOU
UNLOCKED
Tankman!

Check The
Secrets Menu

YOU
UNLOCKED
Pico!

YOU
UNLOCKED
N!

YOU
UNLOCKED
Somethin
Very
Special!

2

YOU
UNLOCKED
Alternative
Ending 3 !

YOU
UNLOCKED
Alternative
Ending 2 !

YOU
UNLOCKED
Alternative
Ending 1 !

YOU
UNLOCKED
Alien
Hominid!

Collect bandaids to unlock
bonus content!

FIN

FIN

YOU
UNLOCKED
Somethin
Special!

YOU
UNLOCKED
GISH!

YOU
UNLOCKED
Dr. Fetus!

YOU
UNLOCKED a
Castle
Crasher!

NEWGROUNDS

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MEAT BOY-Map Pack

Jonathan McEntee - Edmund McMillen

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CLICK ANYWHERE

Warning: this expansion is a
compilation of player made
maps.  If you have not played
the original meat boy, we
reccomend that you play it
first.

Meat boy
-
Jonathan McEntee
Programming / Design
Edmund McMillen
Art / Design
Danny B
Music
Newgrounds.com
Sponsorship
Cast
-
Meat Boy
Bandaid girl
Dr Fetus
Special thanks
-
Danielle McMillen
Brendon Trueb
Tom Fulp
Nate Zilk
Alex Austin
Negative-One
Tyler Glaiel
/V/
And Especially:
Everyone who
Submitted levels!

_____________________________

PRESENTS

Jonathan
McEntee

Edmund
McMillen

and

A Game By

(Team Mic)

ORDER NOW!
Supplys are limited!

!

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MEAT BOY 1.5
the MAP PACK EXPANSION!

NG AD GOES HERE!!!

The meat boy map pack
expansion is a compilation of
70 very hard user submitted
levels made using the
Meat Boy 1 map editor.
If you haven't played
Meat Boy before, we highly
recommend you play it
before trying out these
levels to avoid
frustration and possible
suicide.
Click here
to play the original.
but one question before
you start...
Did you beat the
original Meat boy?
Yes / No

WARNING!

BUY
THE SHIRT!

>

ActionScript [AS1/AS2]

Frame 1
stop(); mainSoundOne = new Sound(this); if (!doggypoo) { gotoAndPlay (20); doggypoo = true; }
Frame 3
stopAllSounds();
Frame 18
stopAllSounds(); mainSoundOne.setVolume(100);
Frame 278
i = 0; while (i <= 100) { _root[("map" + i) + "unlocked"] = true; i++; } map1name = "Easy Levels"; map1unlocked = true; map1title = true; map2 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 18, 18, 18, 18, 18, 18, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 18, 18, 18, 18, 18, 18, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 14], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 3, 2, 2, 2, 3, 2, 2, 2, 6, 0, 0, 4, 2, 3, 2, 2, 2, 3, 2, 2, 2, 2, 2, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 2, 3, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 2, 2, 2, 2, 2, 6, 4, 2, 3, 6, 0, 4, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 3, 2, 2, 2, 2, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 12, 14], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 2, 2, 2, 3, 2, 2, 6, 0, 0, 0, 0, 0, 0, 2, 2, 2, 3, 2, 2, 2, 6, 2, 2, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 3, 3, 2, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 3, 2, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 2, 2, 2, 3, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 3, 2, 2, 3, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 14], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 5, 2, 2, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 2, 6, 0, 0, 0, 4, 2, 2, 2, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 2, 7, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 3, 6, 0, 4, 2, 2, 2, 2, 7, 0, 0, 0, 0, 0, 0, 5, 2, 2, 2, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 14], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 37, 2, 2, 2, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 3, 7, 0, 0, 0, 0, 0, 5, 2, 3, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 2, 3, 2, 2, 7, 0, 0, 0, 5, 2, 2, 2, 2, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 14], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 37, 37, 2, 3, 2, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 2, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 6, 0, 0, 0, 0, 4, 2, 2, 3, 2, 0, 5, 2, 2, 2, 3, 2, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 14], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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18, 18, 18, 18, 18, 18, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 14], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 2, 3, 2, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 2, 3, 2, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 14], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 3, 7, 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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 14], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 2, 2, 2, 2, 3, 2, 3, 2, 2, 2, 2, 3, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 4, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 14], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 2, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 18, 18, 18, 18, 0, 0, 0, 0, 0, 0, 0, 2, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 14]]; mapbg2 = 2; map2name = "1. The Climb"; map2auth = "Magex"; map2char = {xtile:14, ytile:197}; mapscroll2 = 0; map2unlocked = true; map3 = [[0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [76, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [10, 10, 10, 10, 10, 10, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 0, 0, 67, 73], [0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [10, 10, 10, 10, 10, 10, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 0, 0, 67, 73], [0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [63, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73]]; mapbg3 = 4; map3name = "2. Can I Go Back?"; map3auth = "GcpFTW"; map3char = {xtile:7, ytile:0}; map3unlocked = true; map4 = [[0, 0, 0, 11, 10, 10, 15, 10, 14, 14, 14, 14, 14, 14, 14, 14, 10, 10, 10, 10, 10, 10, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10, 9, 9, 9, 9, 9, 9, 9], [0, 0, 0, 11, 3, 3, 3, 3, 7, 0, 0, 0, 0, 0, 0, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 9, 9, 9, 9, 10, 9, 9, 3, 3, 11, 9, 9], [0, 0, 0, 11, 3, 3, 3, 3, 3, 7, 0, 0, 0, 0, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 6, 0, 0, 5, 3, 3, 9, 9, 9, 9, 10, 9, 9, 3, 3, 11, 9, 9], [0, 0, 0, 11, 3, 3, 3, 3, 3, 3, 7, 0, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 6, 0, 0, 5, 3, 3, 9, 9, 9, 9, 9, 9, 9, 9, 3, 3, 11, 9, 9], [0, 0, 0, 11, 10, 10, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 25, 25, 3, 3, 3, 3, 3, 3, 0, 0, 5, 3, 3, 9, 9, 9, 9, 3, 3, 3, 3, 3, 3, 3, 11, 9, 9], [0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 25, 14, 3, 3, 3, 9, 14, 3, 0, 0, 3, 3, 9, 9, 9, 9, 9, 3, 3, 3, 3, 3, 3, 3, 11, 9, 9], [0, 0, 0, 0, 0, 0, 4, 3, 10, 25, 25, 25, 25, 25, 25, 25, 3, 3, 25, 14, 3, 3, 3, 9, 14, 3, 0, 0, 3, 9, 9, 9, 9, 9, 3, 3, 3, 3, 3, 3, 3, 3, 11, 9, 9], [0, 0, 0, 0, 0, 0, 0, 3, 10, 14, 14, 14, 14, 14, 14, 25, 6, 76, 25, 14, 3, 3, 3, 9, 14, 3, 0, 0, 3, 9, 9, 9, 9, 3, 3, 3, 3, 3, 9, 9, 3, 3, 11, 9, 9], [0, 0, 0, 0, 0, 0, 5, 3, 10, 25, 25, 25, 25, 25, 25, 25, 7, 5, 25, 14, 3, 3, 3, 9, 14, 3, 0, 0, 3, 9, 9, 9, 9, 3, 3, 3, 3, 9, 9, 9, 3, 3, 11, 9, 9], [0, 0, 0, 0, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 25, 14, 3, 3, 3, 9, 14, 3, 0, 0, 3, 9, 9, 9, 3, 3, 3, 3, 9, 9, 9, 9, 3, 3, 11, 9, 9], [0, 0, 0, 11, 10, 10, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 25, 25, 3, 3, 3, 9, 14, 3, 0, 0, 3, 9, 9, 3, 3, 3, 3, 9, 9, 9, 9, 9, 3, 3, 11, 9, 9], [0, 0, 0, 11, 3, 3, 3, 3, 6, 4, 6, 0, 0, 4, 3, 3, 3, 3, 3, 6, 4, 6, 4, 9, 14, 3, 7, 5, 3, 3, 3, 3, 3, 3, 9, 9, 9, 9, 9, 9, 3, 3, 11, 9, 10], [0, 0, 0, 11, 3, 3, 3, 3, 7, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 7, 0, 0, 0, 9, 14, 3, 3, 3, 3, 3, 3, 3, 3, 9, 9, 9, 9, 9, 9, 9, 3, 3, 11, 9, 9], [0, 0, 0, 11, 3, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 7, 0, 0, 9, 14, 14, 3, 3, 3, 3, 3, 3, 9, 9, 9, 9, 9, 9, 9, 9, 3, 3, 11, 9, 9], [0, 0, 38, 11, 10, 10, 16, 10, 14, 14, 14, 14, 14, 14, 14, 14, 10, 10, 10, 10, 10, 10, 9, 9, 14, 14, 14, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9]]; mapbg4 = 3; map4name = "3. Yes I Do"; map4auth = "GCP"; map4char = {xtile:5, ytile:41}; map4unlocked = true; map5 = [[0, 4, 24, 37, 29, 29, 29, 29, 29, 29, 29, 29, 27, 39, 33, 7, 0, 0, 0, 4, 3, 23, 11, 8, 12], [0, 0, 4, 37, 0, 0, 0, 0, 0, 0, 0, 0, 31, 39, 33, 4, 7, 0, 0, 0, 4, 3, 11, 12, 9], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 33, 0, 4, 7, 0, 0, 0, 4, 11, 8, 10], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 33, 0, 0, 4, 7, 0, 0, 0, 11, 8, 10], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 33, 0, 0, 0, 4, 7, 0, 0, 11, 8, 10], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 39, 33, 0, 0, 0, 0, 4, 7, 0, 11, 8, 9], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 43, 24, 43, 43, 43, 43, 43, 4, 7, 11, 8, 9], [29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 27, 32, 0, 0, 0, 0, 0, 0, 0, 13, 11, 8, 9], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 43, 24, 43, 43, 43, 43, 43, 5, 6, 11, 8, 10], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 39, 33, 0, 0, 0, 0, 5, 6, 0, 11, 8, 9], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 33, 0, 0, 0, 5, 6, 0, 0, 11, 10, 9], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 33, 0, 0, 5, 6, 0, 0, 0, 11, 10, 10], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 33, 0, 5, 6, 0, 0, 0, 5, 11, 8, 9], [0, 0, 5, 37, 0, 0, 0, 0, 0, 0, 0, 0, 30, 39, 33, 5, 6, 0, 0, 0, 5, 1, 11, 8, 9], [0, 5, 24, 37, 29, 29, 29, 29, 29, 29, 29, 29, 26, 39, 33, 6, 0, 0, 0, 5, 1, 23, 11, 8, 12]]; mapbg5 = 3; map5name = "4. Down Boy Down"; map5auth = "Jibb"; map5char = {xtile:1, ytile:2}; map5unlocked = true; map6 = [[0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 12], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 3, 14], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 3, 3, 12], [0, 0, 0, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 12], [0, 0, 0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12], [0, 0, 0, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 0, 0, 13, 15], [0, 0, 0, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 14], [0, 0, 0, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 12], [0, 0, 5, 24, 64, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73], [0, 0, 3, 23, 64, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73], [0, 5, 3, 24, 64, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73], [0, 3, 3, 24, 64, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73], [5, 3, 3, 24, 64, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73], [3, 3, 3, 23, 64, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73], [3, 3, 3, 24, 64, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73]]; mapbg6 = 2; mapscroll6 = 0; map6name = "5. Inferno"; map6auth = "Bogardeth"; map6char = {xtile:2, ytile:23}; map6unlocked = true; map7 = [[27, 27, 35, 27, 27, 27, 27, 34, 50, 50, 50, 50, 53, 53, 74, 74, 74, 74, 74, 74, 74, 74, 74, 64, 73], [27, 28, 35, 27, 28, 28, 27, 34, 50, 50, 50, 50, 52, 53, 53, 64, 60, 59, 60, 59, 60, 60, 60, 64, 73], [27, 27, 27, 27, 27, 27, 27, 34, 50, 50, 50, 50, 53, 53, 53, 64, 74, 74, 74, 74, 74, 74, 74, 64, 73], [27, 27, 35, 27, 27, 27, 27, 34, 50, 50, 50, 50, 53, 52, 53, 64, 58, 60, 60, 59, 60, 60, 59, 64, 73], [27, 28, 35, 27, 28, 28, 27, 34, 50, 50, 50, 50, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 64, 73], [35, 35, 35, 35, 35, 27, 27, 34, 50, 50, 50, 50, 53, 53, 53, 53, 53, 53, 53, 52, 53, 53, 53, 64, 73], [0, 0, 0, 0, 0, 0, 31, 50, 50, 50, 50, 50, 53, 53, 53, 52, 53, 53, 52, 53, 53, 53, 53, 64, 73], [0, 0, 0, 0, 0, 0, 0, 50, 50, 50, 50, 50, 53, 53, 53, 53, 53, 53, 53, 53, 53, 59, 53, 64, 73], [0, 0, 0, 0, 0, 0, 0, 50, 50, 50, 50, 50, 53, 52, 53, 53, 53, 53, 52, 53, 53, 60, 60, 64, 73], [0, 0, 0, 0, 0, 0, 0, 50, 50, 50, 50, 50, 53, 53, 53, 53, 53, 52, 53, 53, 63, 59, 60, 64, 73], [0, 0, 0, 0, 0, 0, 0, 50, 50, 50, 50, 50, 53, 53, 53, 53, 53, 53, 53, 53, 53, 58, 60, 64, 73], [0, 0, 0, 0, 0, 0, 0, 50, 50, 50, 50, 50, 52, 53, 53, 64, 59, 60, 60, 60, 60, 59, 59, 64, 73], [0, 0, 0, 0, 0, 0, 0, 50, 50, 50, 50, 50, 53, 53, 53, 64, 74, 74, 74, 74, 74, 74, 74, 64, 73], [27, 27, 0, 0, 0, 0, 30, 50, 50, 50, 50, 50, 53, 53, 53, 64, 60, 59, 60, 60, 60, 59, 60, 64, 73], [71, 27, 27, 27, 27, 27, 27, 50, 50, 50, 50, 50, 52, 53, 74, 74, 74, 74, 74, 74, 74, 74, 74, 64, 73]]; mapbg7 = 2; map7name = "6. DigDug"; map7auth = "Ewam"; map7char = {xtile:0, ytile:1}; map8 = [[12, 12, 12, 12, 12, 12, 15, 12, 12, 12, 3, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 4, 2, 14, 2, 2, 2, 2, 2, 11, 8, 2, 0, 2, 2, 11, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [12, 2, 2, 2, 2, 6, 0, 4, 2, 12, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 6, 4, 2, 11, 8, 2, 0, 4, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 11, 8], [12, 4, 6, 2, 2, 5, 2, 7, 4, 12, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 2, 2, 7, 0, 2, 11, 8, 2, 7, 0, 0, 0, 5, 2, 2, 2, 2, 2, 2, 2, 2, 7, 0, 11, 8], [12, 7, 0, 2, 2, 2, 2, 2, 0, 12, 3, 0, 0, 0, 0, 0, 0, 0, 11, 8, 0, 0, 9, 9, 9, 8, 2, 2, 0, 2, 11, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 7, 11, 8], [12, 2, 0, 2, 2, 2, 2, 2, 0, 12, 3, 7, 0, 0, 0, 0, 0, 0, 11, 8, 0, 0, 0, 0, 11, 8, 2, 6, 0, 4, 11, 8, 9, 9, 9, 9, 15, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 2, 11, 8], [12, 2, 0, 4, 2, 6, 2, 2, 0, 12, 3, 3, 7, 0, 0, 0, 0, 0, 11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 9, 14, 2, 2, 6, 11, 8], [12, 2, 7, 0, 0, 5, 2, 2, 0, 12, 12, 12, 12, 0, 0, 0, 0, 0, 11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 9, 2, 2, 6, 5, 11, 8], [12, 4, 12, 16, 12, 12, 12, 12, 0, 0, 12, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 9, 2, 6, 5, 14, 11, 8], [0, 0, 11, 8, 1, 2, 1, 12, 12, 0, 0, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 9, 6, 5, 14, 14, 11, 8], [0, 5, 11, 8, 1, 3, 1, 1, 12, 12, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 9, 7, 4, 14, 14, 11, 8], [5, 3, 14, 8, 2, 1, 2, 1, 11, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 9, 2, 7, 4, 14, 11, 8], [4, 2, 11, 8, 3, 2, 3, 2, 11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 9, 2, 2, 7, 4, 11, 8], [0, 2, 11, 8, 1, 1, 3, 1, 11, 8, 0, 0, 0, 0, 0, 11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 9, 14, 2, 2, 7, 11, 8], [5, 2, 11, 8, 1, 1, 1, 3, 11, 8, 0, 0, 0, 0, 0, 11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 9, 9, 9, 9, 2, 11, 8], [2, 13, 11, 8, 3, 3, 3, 1, 11, 8, 0, 0, 0, 0, 0, 11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 2, 2, 2, 2, 11, 8]]; mapbg8 = 2; mapscroll8 = 0; map8name = "7. Nostalgia"; map8auth = "Crysal"; map8char = {xtile:0, ytile:35}; map9 = [[0, 0, 0, 0, 62, 62, 62, 52, 52, 51, 62, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 64], [0, 0, 0, 0, 55, 52, 52, 52, 57, 54, 51, 52, 52, 62, 0, 0, 0, 54, 52, 52, 52, 52, 52, 67, 64], [0, 0, 0, 55, 62, 62, 62, 62, 52, 57, 0, 54, 52, 52, 57, 0, 62, 0, 0, 0, 54, 52, 53, 67, 64], [0, 0, 62, 52, 53, 52, 51, 52, 52, 52, 57, 0, 54, 51, 52, 51, 57, 0, 0, 0, 0, 54, 52, 67, 64], [0, 0, 62, 52, 52, 52, 52, 53, 52, 52, 52, 57, 24, 52, 52, 52, 52, 57, 0, 62, 0, 0, 54, 67, 64], [0, 0, 62, 52, 52, 52, 51, 51, 52, 51, 52, 52, 57, 54, 52, 52, 52, 52, 57, 0, 0, 0, 55, 67, 64], [0, 0, 62, 51, 53, 52, 51, 52, 51, 52, 52, 52, 56, 55, 51, 52, 52, 52, 52, 0, 0, 0, 0, 67, 64], [0, 13, 62, 52, 53, 52, 53, 51, 52, 52, 53, 52, 62, 52, 52, 62, 62, 52, 52, 0, 0, 62, 0, 67, 64], [0, 0, 62, 51, 53, 51, 52, 51, 52, 52, 51, 52, 57, 54, 51, 52, 52, 52, 56, 0, 0, 0, 0, 67, 64], [0, 0, 62, 52, 52, 52, 52, 52, 52, 51, 52, 51, 56, 55, 52, 51, 53, 56, 0, 0, 0, 0, 54, 67, 64], [0, 0, 62, 52, 52, 52, 52, 53, 52, 52, 51, 56, 23, 51, 52, 52, 56, 0, 0, 62, 0, 0, 55, 67, 64], [0, 0, 62, 52, 53, 52, 52, 51, 52, 51, 56, 0, 55, 53, 52, 56, 0, 0, 0, 0, 0, 55, 52, 67, 64], [0, 0, 0, 54, 62, 62, 62, 62, 53, 56, 0, 55, 52, 52, 56, 0, 62, 0, 0, 55, 52, 52, 52, 67, 64], [0, 0, 0, 0, 54, 52, 52, 52, 56, 55, 52, 52, 52, 62, 0, 0, 0, 55, 52, 52, 52, 52, 52, 67, 64], [0, 0, 0, 0, 62, 62, 62, 52, 52, 52, 62, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 64]]; mapscroll9 = 0; mapbg9 = 4; map9name = "8. Face of Fire"; map9auth = "Oliver"; map9char = {xtile:7, ytile:20}; map10 = [[8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 11, 8, 8, 8, 8, 8, 8, 8, 11, 11], [0, 11, 11, 8, 8, 8, 8, 8, 8, 8, 8, 8, 11, 8, 8, 8, 11, 8, 8, 0, 0, 8, 8, 8, 11], [0, 0, 11, 8, 8, 8, 8, 0, 11, 8, 8, 0, 11, 8, 0, 0, 11, 8, 0, 0, 0, 0, 0, 8, 11], [0, 11, 11, 8, 8, 0, 0, 0, 11, 8, 0, 0, 0, 8, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 11], [0, 11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 11, 8, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 23, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 35, 35, 35, 35, 35, 35, 35, 35, 35, 3, 3, 3, 34, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 11, 11, 11, 11, 11, 11, 11, 11, 35, 3, 3, 3, 3, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 35, 3, 3, 3, 3, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 35, 3, 3, 3, 13, 34]]; mapbg10 = 2; map10name = "9. Santa Style"; map10auth = "Oliver"; map10char = {xtile:3, ytile:23}; map11 = [[4, 13, 11, 8, 9, 10, 10, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 0, 0, 0, 0, 0, 0, 0, 11, 8, 3, 3, 14, 8, 10, 10, 12, 10, 3, 3, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 11], [0, 4, 11, 8, 9, 10, 12, 3, 3, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 11, 7, 0, 0, 0, 0, 0, 0, 11, 8, 3, 43, 43, 8, 12, 10, 10, 10, 3, 3, 3, 2, 3, 3, 2, 3, 3, 8, 8, 3, 3, 3, 3, 2, 3, 2, 3, 3, 3, 3, 3, 2, 3, 3, 3, 2, 3, 3, 3, 3, 11], [0, 0, 4, 8, 12, 10, 10, 3, 3, 3, 2, 6, 0, 0, 0, 0, 0, 0, 0, 11, 11, 7, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 8, 10, 10, 10, 3, 3, 2, 3, 3, 3, 6, 0, 0, 4, 11, 8, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 11], [0, 0, 0, 8, 9, 10, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 11, 8, 3, 25, 7, 0, 5, 2, 8, 3, 3, 3, 8, 10, 10, 10, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 11, 8, 3, 3, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 11, 11, 11], [0, 0, 0, 8, 9, 10, 3, 2, 0, 0, 0, 0, 8, 10, 10, 3, 3, 8, 0, 0, 11, 8, 3, 25, 3, 5, 3, 3, 8, 3, 3, 14, 8, 12, 10, 10, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 43, 43, 43, 43, 4, 3, 43, 43, 43, 43, 43, 43, 43, 43, 0, 4, 3, 3, 3, 3, 11, 8, 8], [0, 0, 0, 8, 9, 3, 3, 3, 0, 0, 0, 0, 8, 10, 3, 3, 3, 8, 7, 0, 11, 0, 4, 25, 3, 3, 2, 8, 8, 3, 3, 3, 8, 10, 10, 10, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 0, 0, 0, 0, 4, 3, 11, 8, 10, 8], [0, 0, 0, 8, 9, 3, 3, 6, 0, 5, 8, 0, 8, 3, 3, 3, 3, 8, 2, 0, 0, 0, 0, 25, 3, 3, 3, 8, 10, 3, 3, 2, 8, 10, 10, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 0, 5, 3, 3, 7, 11, 8, 10, 10, 8], [0, 0, 0, 8, 3, 2, 6, 0, 5, 8, 6, 5, 2, 3, 3, 2, 3, 8, 3, 7, 0, 0, 5, 43, 43, 43, 43, 43, 3, 3, 3, 3, 8, 10, 10, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 8, 10, 2, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 0, 3, 3, 3, 11, 8, 10, 10, 12, 8], [0, 0, 0, 8, 3, 3, 0, 0, 8, 6, 0, 3, 2, 2, 3, 3, 3, 8, 3, 3, 0, 0, 3, 23, 9, 12, 3, 3, 3, 3, 3, 14, 8, 10, 10, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 10, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 5, 3, 2, 11, 8, 10, 10, 10, 9, 8], [0, 0, 0, 8, 2, 3, 0, 0, 8, 0, 0, 4, 2, 3, 3, 3, 3, 8, 10, 2, 0, 5, 3, 23, 9, 3, 3, 2, 3, 3, 3, 3, 8, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 10, 10, 10, 2, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 2, 3, 11, 8, 10, 9, 10, 10, 8], [0, 0, 0, 8, 3, 6, 0, 0, 8, 0, 0, 0, 8, 3, 2, 3, 3, 8, 10, 3, 0, 3, 3, 23, 9, 3, 3, 3, 3, 2, 3, 3, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 10, 12, 10, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 11, 8, 12, 9, 10, 10, 8], [0, 0, 0, 8, 6, 0, 0, 0, 8, 0, 0, 0, 8, 10, 3, 3, 3, 8, 12, 3, 5, 3, 3, 23, 12, 3, 3, 2, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 10, 10, 10, 10, 3, 3, 7, 0, 0, 0, 0, 0, 5, 3, 3, 11, 8, 3, 11, 8, 10, 10, 10, 10, 8], [0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 8, 12, 10, 3, 3, 8, 10, 3, 3, 2, 11, 8, 9, 3, 3, 3, 3, 3, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 10, 10, 10, 12, 3, 2, 3, 7, 0, 0, 0, 5, 3, 2, 3, 11, 8, 3, 11, 8, 10, 9, 10, 10, 8], [0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 4, 8, 10, 12, 3, 3, 11, 8, 12, 3, 3, 3, 3, 2, 3, 3, 18, 18, 18, 18, 0, 0, 0, 0, 0, 0, 0, 5, 23, 10, 12, 10, 10, 3, 3, 3, 3, 3, 7, 0, 3, 3, 3, 3, 11, 8, 3, 11, 8, 10, 10, 9, 10, 8], [0, 0, 0, 0, 0, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 10, 10, 2, 3, 11, 8, 9, 12, 3, 3, 3, 3, 3, 3, 11, 8, 8, 8, 18, 18, 18, 18, 18, 18, 18, 18, 18, 10, 10, 10, 10, 10, 3, 3, 2, 3, 3, 3, 3, 3, 2, 3, 11, 8, 3, 11, 8, 10, 10, 10, 10, 8]]; mapbg11 = 2; map11name = "10. New Grounds"; map11auth = "NG Kid"; map11char = {xtile:1, ytile:68}; map12 = [[33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 49, 49, 49, 49, 49], [33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 49, 49, 49, 49, 49], [33, 27, 27, 27, 27, 27, 27, 37, 32, 0, 45, 25, 25, 43, 43, 43, 44, 44, 27, 49, 49, 49, 49, 49, 49], [33, 27, 27, 27, 27, 27, 27, 37, 29, 29, 45, 31, 27, 27, 27, 27, 27, 27, 27, 35, 35, 35, 35, 35, 49], [33, 27, 27, 0, 0, 0, 0, 0, 0, 0, 45, 0, 0, 0, 0, 0, 0, 0, 27, 26, 26, 26, 26, 35, 49], [33, 27, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 49, 43, 43, 43, 43, 43, 43, 26, 35, 49], [33, 27, 27, 27, 27, 35, 35, 35, 35, 43, 43, 43, 43, 0, 36, 49, 35, 35, 35, 35, 35, 35, 26, 35, 49], [33, 27, 27, 27, 38, 35, 35, 35, 35, 35, 35, 35, 35, 0, 36, 49, 35, 35, 35, 35, 35, 35, 26, 35, 49], [33, 27, 27, 27, 27, 35, 35, 35, 35, 43, 43, 43, 43, 0, 36, 49, 35, 35, 35, 35, 35, 35, 26, 35, 49], [33, 27, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 49, 43, 43, 43, 43, 43, 43, 26, 35, 49], [33, 27, 27, 0, 0, 0, 0, 0, 0, 0, 45, 0, 0, 0, 0, 0, 0, 0, 27, 26, 26, 26, 26, 35, 49], [33, 27, 27, 27, 27, 27, 27, 37, 27, 27, 45, 27, 27, 27, 27, 27, 27, 27, 27, 35, 35, 35, 35, 35, 49], [33, 27, 27, 27, 27, 27, 30, 37, 27, 27, 45, 25, 25, 43, 43, 43, 44, 44, 32, 49, 49, 49, 49, 49, 49], [33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 49, 49, 49, 49, 49], [33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 49, 49, 49, 49, 49]]; mapscroll12 = 0; mapbg12 = 3; map12name = "11. Salt Shaker"; map12auth = "Hideous"; map12char = {xtile:7, ytile:22}; map13 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 35, 35, 35, 35, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 34, 35, 35, 35, 35, 27, 27, 34, 35, 35, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 35, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 61, 61, 61, 35, 35, 0, 0, 0, 0, 61, 61, 61, 61, 61, 0, 0, 0, 0, 0, 0, 31, 34, 35, 35, 35, 27, 28, 34, 35, 35, 35, 27, 27, 35, 35, 35, 35, 35, 35, 27, 27, 34, 35, 35], [0, 0, 0, 0, 0, 0, 61, 61, 0, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 0, 0, 0, 0, 61, 61, 61, 0, 0, 0, 61, 75, 73, 73, 35, 0, 0, 0, 0, 61, 61, 61, 61, 61, 61, 61, 61, 61, 0, 0, 0, 30, 34, 35, 35, 35, 27, 27, 34, 35, 35, 35, 27, 27, 27, 35, 27, 27, 27, 27, 27, 27, 34, 35, 35], [0, 0, 0, 0, 0, 61, 60, 60, 60, 60, 73, 73, 12, 12, 12, 12, 12, 12, 12, 12, 60, 0, 0, 61, 11, 11, 61, 61, 0, 61, 73, 61, 75, 73, 35, 0, 0, 0, 61, 61, 49, 49, 49, 49, 61, 61, 61, 61, 61, 0, 0, 27, 34, 35, 35, 35, 27, 28, 34, 35, 35, 35, 27, 27, 27, 27, 35, 27, 27, 27, 27, 27, 34, 35, 35], [0, 0, 0, 0, 0, 60, 73, 73, 60, 73, 73, 12, 60, 60, 12, 12, 12, 12, 12, 12, 12, 60, 0, 61, 11, 11, 61, 61, 61, 49, 61, 73, 61, 73, 35, 0, 0, 0, 61, 61, 49, 49, 49, 49, 61, 49, 49, 49, 61, 0, 0, 27, 27, 27, 27, 27, 27, 27, 34, 35, 35, 35, 27, 27, 27, 27, 27, 35, 27, 27, 27, 27, 34, 35, 35], [0, 0, 0, 0, 0, 60, 73, 73, 73, 73, 73, 60, 49, 49, 60, 12, 12, 12, 60, 60, 12, 60, 0, 61, 61, 61, 73, 61, 49, 61, 61, 73, 61, 73, 35, 0, 0, 61, 61, 61, 49, 49, 49, 49, 61, 49, 49, 49, 61, 0, 0, 27, 34, 35, 35, 35, 27, 28, 34, 35, 35, 35, 27, 27, 27, 27, 27, 27, 35, 27, 27, 27, 34, 35, 35], [0, 0, 0, 0, 0, 60, 73, 73, 73, 73, 73, 12, 60, 60, 12, 12, 12, 60, 49, 73, 60, 60, 0, 61, 73, 73, 73, 61, 49, 49, 61, 73, 61, 73, 35, 0, 0, 61, 61, 61, 49, 49, 49, 49, 61, 49, 61, 49, 61, 0, 0, 31, 34, 35, 35, 35, 27, 27, 34, 35, 35, 35, 27, 27, 35, 35, 35, 35, 35, 35, 27, 27, 34, 35, 35], [0, 0, 0, 0, 0, 60, 60, 73, 73, 73, 12, 12, 12, 12, 12, 60, 12, 60, 49, 73, 60, 60, 0, 61, 73, 73, 73, 61, 61, 61, 61, 73, 61, 73, 35, 0, 0, 61, 61, 61, 49, 49, 49, 61, 49, 49, 61, 49, 61, 0, 0, 27, 34, 35, 35, 35, 27, 28, 34, 35, 35, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 35, 35], [0, 0, 0, 0, 0, 0, 60, 73, 73, 73, 12, 12, 12, 12, 60, 12, 12, 12, 60, 60, 12, 60, 0, 61, 73, 73, 73, 61, 49, 49, 61, 73, 61, 73, 35, 0, 0, 61, 61, 61, 49, 49, 49, 61, 49, 49, 61, 49, 61, 0, 0, 27, 34, 35, 35, 35, 27, 27, 34, 35, 35, 35, 27, 27, 35, 35, 35, 35, 35, 35, 27, 27, 34, 35, 35], [0, 0, 0, 0, 0, 0, 60, 60, 73, 73, 12, 12, 12, 12, 12, 60, 12, 12, 12, 12, 12, 60, 0, 61, 61, 61, 73, 61, 49, 61, 61, 73, 61, 73, 35, 0, 0, 0, 61, 61, 49, 49, 49, 49, 61, 49, 61, 49, 61, 0, 30, 34, 35, 35, 35, 35, 27, 28, 34, 35, 35, 35, 27, 27, 35, 27, 27, 27, 27, 35, 27, 27, 34, 35, 35], [0, 0, 0, 0, 0, 0, 60, 73, 73, 73, 12, 12, 60, 60, 12, 12, 12, 12, 12, 12, 12, 60, 0, 61, 11, 11, 61, 61, 61, 49, 61, 73, 61, 73, 35, 0, 0, 0, 61, 61, 49, 49, 49, 49, 61, 49, 49, 49, 61, 35, 35, 35, 35, 35, 35, 35, 27, 27, 27, 27, 27, 27, 27, 27, 35, 27, 27, 27, 27, 35, 27, 27, 34, 35, 35], [0, 0, 0, 1, 0, 0, 60, 73, 73, 73, 73, 60, 49, 49, 60, 12, 12, 12, 12, 12, 60, 0, 0, 61, 11, 11, 61, 61, 0, 61, 73, 61, 75, 73, 35, 0, 0, 0, 0, 61, 49, 49, 49, 49, 61, 61, 61, 61, 35, 35, 35, 35, 35, 35, 35, 35, 27, 28, 34, 35, 35, 35, 27, 27, 35, 27, 27, 35, 27, 35, 27, 27, 34, 35, 35], [0, 0, 13, 1, 0, 0, 0, 60, 60, 73, 73, 12, 60, 60, 12, 12, 12, 12, 12, 60, 0, 0, 0, 0, 61, 61, 61, 0, 0, 0, 61, 75, 73, 73, 35, 0, 0, 0, 0, 34, 61, 61, 61, 61, 61, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 27, 27, 34, 35, 35, 35, 27, 27, 35, 35, 27, 35, 35, 35, 27, 27, 34, 35, 35], [0, 0, 0, 1, 0, 0, 0, 0, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 61, 61, 61, 35, 0, 0, 0, 0, 34, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 27, 28, 34, 35, 35, 35, 27, 27, 27, 27, 27, 35, 27, 27, 27, 27, 34, 35, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 61, 61, 61, 61, 61, 61, 61, 61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 35, 35, 35, 35, 35, 35, 35, 76, 0, 0, 0, 31, 27, 27, 27, 27, 27, 27, 34, 35, 35, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 35, 35]]; mapbg13 = 3; map13name = "12. NG"; map13auth = "Tom Fulp"; map13char = {xtile:7, ytile:71}; map14 = [[0, 0, 0, 0, 5, 2, 9, 9, 9, 9, 9, 9, 12, 2, 7, 0, 0, 0, 0, 0, 0, 0, 5, 2, 11], [0, 0, 5, 3, 2, 25, 25, 25, 25, 25, 25, 9, 10, 10, 10, 0, 0, 0, 0, 0, 9, 9, 2, 2, 11], [0, 0, 3, 23, 12, 9, 9, 9, 9, 9, 25, 9, 9, 9, 9, 9, 0, 0, 0, 9, 9, 9, 2, 2, 11], [0, 0, 2, 23, 9, 10, 10, 10, 9, 12, 2, 2, 9, 9, 9, 9, 7, 0, 0, 9, 9, 9, 9, 2, 11], [0, 0, 2, 23, 9, 10, 10, 10, 9, 12, 0, 2, 25, 25, 25, 2, 2, 2, 7, 0, 0, 9, 9, 9, 11], [0, 0, 4, 23, 9, 10, 10, 10, 9, 9, 2, 10, 9, 9, 9, 10, 12, 2, 2, 0, 0, 0, 9, 9, 10], [0, 0, 0, 2, 9, 10, 10, 10, 10, 9, 9, 9, 9, 12, 9, 9, 2, 2, 2, 7, 0, 0, 2, 9, 10], [0, 0, 0, 2, 25, 25, 25, 25, 25, 25, 25, 25, 25, 2, 13, 10, 10, 2, 2, 2, 2, 2, 2, 10, 10], [0, 0, 0, 2, 9, 10, 10, 10, 10, 9, 9, 9, 9, 12, 9, 9, 2, 2, 2, 6, 0, 0, 2, 9, 10], [0, 0, 5, 23, 9, 10, 10, 10, 9, 9, 2, 10, 9, 9, 9, 10, 12, 2, 2, 0, 0, 5, 9, 9, 10], [0, 0, 3, 23, 9, 10, 10, 10, 9, 12, 0, 2, 25, 25, 25, 2, 2, 2, 6, 0, 0, 9, 9, 9, 11], [0, 0, 2, 23, 9, 10, 10, 9, 9, 12, 2, 2, 9, 9, 9, 9, 6, 0, 0, 9, 9, 9, 9, 2, 11], [0, 0, 2, 23, 12, 9, 9, 9, 9, 9, 25, 9, 9, 9, 9, 9, 0, 0, 0, 9, 9, 9, 2, 2, 11], [0, 0, 4, 2, 2, 25, 25, 25, 25, 25, 25, 9, 10, 10, 10, 0, 0, 0, 0, 0, 9, 9, 2, 2, 11], [0, 0, 0, 0, 4, 2, 9, 9, 9, 9, 9, 9, 12, 2, 6, 0, 0, 0, 0, 0, 0, 0, 4, 2, 11]]; mapscroll14 = 0; mapbg14 = 2; map14name = "13. Mean Girl"; map14auth = "D"; map14char = {xtile:7, ytile:22}; map15 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 8], [0, 0, 0, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 14, 14, 8], [0, 0, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 14, 14, 8], [0, 0, 13, 37, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 8], [0, 0, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 14, 14, 8], [0, 0, 0, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 14, 14, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8]]; mapscroll15 = 0; mapbg15 = 3; map15name = "14. Peaness"; map15auth = "Alex Austin"; map15char = {xtile:2, ytile:98}; map16 = [[18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 11], [0, 5, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [5, 3, 3, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 11], [14, 3, 3, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 11], [14, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 11], [18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 0, 11], [7, 0, 5, 2, 2, 2, 2, 2, 2, 2, 2, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [14, 3, 3, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 11], [14, 3, 3, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 11], [14, 3, 3, 3, 3, 7, 0, 0, 0, 0, 5, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 0, 11], [18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 0, 11], [3, 7, 0, 0, 0, 0, 0, 0, 0, 5, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [2, 13, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 11]]; mapscroll16 = 0; mapbg16 = 2; map16name = "15. Claustrophobic"; map16auth = "Tyler Glaiel"; map16char = {xtile:1, ytile:23}; map17name = "Medium Levels"; map17unlocked = true; map17title = true; map18 = [[27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 35, 35, 27, 28, 27, 28, 27, 27, 33, 27, 27, 27, 27, 27, 37], [27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 35, 27, 27, 27, 27, 27, 27, 33, 27, 27, 27, 27, 27, 37], [27, 28, 27, 28, 27, 28, 27, 35, 41, 28, 27, 28, 27, 28, 35, 35, 27, 27, 33, 27, 27, 27, 27, 27, 20], [27, 33, 48, 48, 48, 48, 48, 39, 35, 27, 27, 35, 35, 27, 35, 35, 27, 27, 33, 27, 27, 27, 27, 27, 20], [27, 33, 13, 35, 35, 35, 35, 39, 35, 35, 27, 35, 35, 27, 27, 27, 27, 27, 33, 27, 27, 27, 33, 48, 39], [27, 33, 27, 35, 73, 73, 35, 35, 26, 26, 26, 28, 27, 28, 27, 28, 27, 34, 33, 27, 27, 27, 27, 27, 39], [27, 33, 27, 35, 35, 35, 35, 35, 26, 46, 26, 26, 26, 26, 26, 26, 26, 34, 33, 27, 27, 27, 27, 27, 20], [27, 27, 27, 35, 35, 35, 35, 35, 46, 26, 46, 28, 27, 28, 27, 28, 27, 27, 33, 27, 27, 27, 27, 27, 20], [27, 33, 27, 35, 35, 35, 35, 35, 26, 46, 26, 26, 26, 26, 26, 26, 26, 34, 33, 27, 27, 33, 48, 48, 39], [27, 33, 27, 35, 73, 73, 35, 35, 26, 26, 26, 28, 27, 28, 27, 28, 27, 34, 33, 27, 27, 27, 27, 27, 39], [27, 33, 27, 35, 35, 35, 35, 39, 35, 35, 27, 35, 35, 27, 27, 27, 27, 27, 33, 27, 27, 27, 27, 27, 20], [27, 33, 48, 48, 48, 48, 48, 39, 35, 27, 27, 35, 35, 27, 35, 35, 27, 27, 33, 27, 27, 27, 27, 27, 20], [27, 28, 27, 28, 27, 28, 27, 35, 40, 28, 27, 28, 27, 28, 35, 35, 27, 27, 33, 27, 33, 48, 48, 48, 39], [27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 39], [27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 35, 35, 27, 28, 27, 28, 27, 27, 27, 27, 43, 43, 43, 43, 20]]; mapbg18 = 3; map18name = "1. Salt Bot"; map18auth = "2r0x0rs4you"; map18char = {xtile:0, ytile:23}; mapscroll18 = 0; map18unlocked = true; map19 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 48, 48, 48, 48, 48, 48, 48, 48, 33, 33, 33, 27, 27, 27, 27, 27, 18, 18, 18, 18, 18, 18, 18, 40, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 48, 48, 48, 48, 48, 48, 48, 48, 33, 39, 33, 27, 34, 27, 27, 27, 20, 27, 27, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 35, 27, 27, 27, 45, 48, 48, 48, 33, 39, 33, 27, 34, 27, 32, 0, 34, 27, 27, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 35, 28, 20, 28, 34, 48, 48, 48, 33, 39, 33, 27, 34, 27, 32, 0, 34, 27, 34, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 35, 27, 20, 27, 45, 48, 48, 48, 33, 39, 33, 27, 34, 27, 32, 76, 34, 27, 34, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 35, 27, 20, 27, 34, 48, 48, 48, 33, 39, 33, 27, 34, 27, 39, 41, 34, 27, 34, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 35, 28, 34, 28, 45, 48, 48, 48, 33, 33, 33, 27, 34, 35, 35, 35, 34, 27, 34, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 35, 27, 20, 27, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 35, 27, 20, 27, 45, 27, 32, 0, 27, 32, 0, 27, 35, 35, 35, 35, 34, 27, 34, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 35, 28, 20, 28, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 27, 34, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 35, 27, 34, 27, 27, 27, 32, 0, 27, 32, 0, 27, 27, 27, 27, 27, 34, 27, 34, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 35, 27, 20, 27, 27, 27, 27, 35, 27, 27, 27, 27, 27, 27, 32, 0, 34, 27, 34, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 35, 13, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 37, 35, 35, 34, 27, 27, 27, 27, 32, 0, 27, 18, 18, 18, 18, 32, 0, 34, 27, 27, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 18, 18, 18, 18, 18, 18, 18, 41, 34]]; mapbg19 = 3; mapscroll19 = 0; map19name = "2. Iodized"; map19auth = "Robert Doyle"; map19char = {xtile:7, ytile:58}; map19unlocked = true; map20 = [[10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10], [10, 3, 3, 3, 6, 17, 3, 3, 3, 3, 17, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 10, 3, 13, 10], [10, 3, 3, 6, 0, 17, 3, 3, 3, 6, 17, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 10, 3, 3, 10], [10, 3, 3, 3, 7, 17, 3, 3, 3, 7, 17, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 10, 3, 3, 10], [10, 3, 3, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 41, 15, 10, 10, 10, 10, 10, 3, 10, 3, 3, 10], [10, 3, 3, 14, 76, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 10, 3, 10, 3, 3, 10], [10, 3, 3, 14, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 10, 3, 10, 3, 3, 10], [10, 3, 3, 10, 3, 3, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 10, 3, 10, 3, 3, 10], [10, 3, 3, 10, 3, 3, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 3, 10, 3, 3, 10], [10, 3, 3, 10, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 10, 3, 3, 10], [10, 3, 3, 10, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 10, 3, 3, 10], [10, 3, 3, 10, 14, 10, 10, 10, 10, 10, 10, 10, 14, 14, 14, 14, 14, 10, 10, 10, 10, 10, 3, 3, 10], [10, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 14], [10, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 14], [10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 14, 14, 14, 14, 14, 10, 10, 10, 10, 10, 10, 10, 10]]; mapbg20 = 2; map20name = "3. Looking Down"; map20auth = "GcpFTW"; map20char = {xtile:5, ytile:18}; map20unlocked = true; map21 = [[8, 0, 0, 0, 11, 0, 17, 0, 0, 17, 14, 0, 0, 0, 0, 15, 11, 21, 0, 0, 0, 0, 0, 13, 11], [8, 0, 0, 0, 11, 0, 17, 0, 0, 17, 14, 0, 17, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 11], [8, 0, 0, 0, 0, 0, 17, 14, 0, 17, 14, 0, 17, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 11], [8, 0, 20, 0, 0, 0, 17, 14, 0, 17, 0, 0, 17, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 11], [8, 0, 20, 0, 0, 0, 17, 14, 0, 17, 0, 0, 17, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 11], [8, 0, 20, 0, 0, 0, 17, 14, 0, 17, 0, 0, 17, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 11], [8, 0, 20, 0, 0, 0, 17, 14, 0, 17, 0, 16, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [8, 0, 20, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 11, 8, 0, 0, 0, 0, 0, 0, 0, 11], [8, 0, 20, 0, 0, 0, 0, 0, 17, 14, 0, 0, 0, 0, 0, 11, 8, 0, 0, 0, 0, 0, 0, 0, 11], [8, 0, 20, 0, 0, 0, 0, 0, 17, 14, 0, 0, 17, 0, 0, 11, 8, 0, 0, 0, 0, 0, 0, 0, 11], [8, 0, 20, 0, 0, 0, 0, 0, 17, 14, 0, 0, 17, 0, 0, 11, 8, 0, 0, 0, 0, 0, 0, 0, 11], [8, 0, 20, 0, 0, 0, 0, 0, 17, 14, 0, 0, 17, 0, 0, 11, 8, 20, 20, 20, 20, 20, 20, 20, 11], [8, 0, 20, 0, 0, 0, 0, 0, 17, 17, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [8, 76, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 20, 20, 20, 20, 20, 20, 20, 11]]; mapbg21 = 2; map21name = "4. Crumbly"; map21auth = "Andrew K."; map21char = {xtile:13, ytile:23}; map21unlocked = true; map22 = [[33, 48, 48, 48, 48, 48, 33, 0, 31, 27, 27, 27, 38, 37, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 27, 27, 37, 0, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 37, 0, 0, 0, 0, 30, 27, 27, 27, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 27, 27, 27, 27, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 27, 27, 27, 27, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 40, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 30, 27, 27, 27, 27, 35], [0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 37, 33, 48, 48, 48, 33, 27, 27, 27, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 37, 27, 27, 27, 27, 27, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 47, 47, 47, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 30, 27, 27, 37, 27, 27, 27, 27, 34, 35], [0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 47, 35, 47, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 30, 27, 27, 27, 37, 27, 27, 27, 27, 39, 23], [0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 47, 47, 47, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 27, 27, 27, 27, 27, 27, 27, 27, 27, 39, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 30, 27, 27, 27, 27, 27, 27, 27, 27, 27, 39, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 39, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 39, 24], [76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 33, 48, 48, 49, 24], [33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 24]]; mapbg22 = 3; mapscroll22 = 0; map22name = "5. Oversalination Plant"; map22auth = "ledgendgamer"; map22char = {xtile:2, ytile:48}; map22unlocked = true; map23 = [[14, 14, 14, 14, 14, 14, 14, 14, 14, 25, 25, 3, 7, 0, 0, 0, 0, 76, 25, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 1], [3, 3, 3, 3, 3, 3, 3, 3, 3, 25, 25, 25, 3, 0, 0, 0, 0, 0, 25, 3, 6, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 5, 3, 3, 3, 6, 0, 0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 25, 1], [3, 3, 3, 3, 3, 3, 6, 0, 0, 4, 3, 3, 25, 7, 0, 0, 0, 0, 3, 6, 0, 0, 0, 0, 0, 0, 25, 3, 7, 0, 5, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 3, 25, 1], [3, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 4, 3, 25, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 5, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 25, 1], [3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 25, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 25, 25, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 25, 1], [3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 25, 3, 7, 0, 0, 0, 0, 0, 5, 7, 0, 0, 5, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 25, 1], [3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 25, 6, 0, 0, 0, 0, 0, 25, 3, 3, 3, 3, 25, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 25, 1], [6, 0, 0, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 25, 3, 3, 3, 3, 25, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 25, 1], [0, 0, 0, 0, 0, 0, 0, 5, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 25, 3, 6, 0, 0, 0, 3, 3, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 25, 1], [0, 0, 0, 0, 0, 0, 0, 25, 14, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 25, 3, 3, 0, 0, 0, 5, 3, 3, 25, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 25, 1], [0, 0, 0, 0, 0, 0, 0, 3, 14, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 5, 25, 3, 3, 6, 0, 0, 5, 3, 3, 6, 3, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 3, 25, 1], [0, 0, 0, 0, 0, 0, 5, 3, 14, 3, 3, 3, 7, 0, 0, 0, 0, 0, 5, 25, 3, 3, 0, 0, 0, 0, 25, 3, 6, 0, 4, 3, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 3, 3, 25, 1], [0, 0, 0, 0, 0, 0, 3, 3, 14, 3, 3, 3, 3, 0, 0, 0, 0, 5, 25, 3, 3, 6, 0, 0, 0, 0, 17, 0, 0, 0, 0, 3, 3, 3, 7, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 3, 3, 3, 25, 1], [0, 0, 0, 0, 5, 3, 3, 3, 14, 3, 3, 3, 3, 3, 7, 0, 5, 25, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 7, 0, 0, 0, 0, 5, 3, 3, 3, 3, 3, 3, 3, 25, 1], [0, 0, 0, 5, 3, 3, 13, 25, 14, 14, 14, 14, 14, 14, 14, 14, 25, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 1]]; mapbg23 = 2; map23name = "6. The Falling"; map23auth = "The Pablo"; map23char = {xtile:7, ytile:47}; map24 = [[35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35], [35, 71, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 35, 35, 35, 35, 35, 35, 35], [35, 27, 27, 28, 28, 27, 27, 28, 27, 27, 28, 28, 27, 27, 27, 27, 27, 27, 34, 35, 35, 35, 35, 35, 35], [35, 26, 26, 26, 26, 26, 26, 34, 35, 35, 35, 69, 69, 35, 35, 35, 35, 69, 35, 35, 35, 69, 35, 35, 35], [35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 35], [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 27, 27, 27, 34], [35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34], [35, 27, 27, 34, 35, 41, 35, 35, 35, 35, 35, 41, 35, 35, 35, 35, 35, 41, 35, 35, 35, 68, 68, 35, 35], [35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 13, 34, 35], [35, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 14, 26, 26, 26, 34, 35, 35], [35, 27, 27, 28, 28, 27, 27, 28, 27, 27, 27, 27, 27, 31, 27, 27, 27, 27, 34, 35, 35, 35, 35, 35, 35], [35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 32, 0, 0, 0, 31, 27, 27, 34, 35, 35, 35, 35, 35, 35], [35, 26, 26, 26, 26, 26, 14, 14, 14, 14, 14, 0, 0, 0, 0, 0, 31, 34, 35, 35, 35, 35, 35, 35, 35], [35, 35, 27, 27, 27, 34, 35, 35, 35, 35, 35, 35, 76, 0, 0, 72, 35, 35, 35, 35, 35, 35, 35, 35, 35], [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35]]; mapbg24 = 3; mapscroll24 = 0; map24name = "7. Streamlined"; map24auth = "David Scatiffe"; map24char = {xtile:2, ytile:17}; map25 = [[0, 11, 8, 9, 40, 3, 3, 1, 1, 3, 6, 43, 69, 69, 69, 32, 0, 43, 69, 69, 32, 69, 17, 17, 39], [0, 11, 8, 12, 3, 3, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 39], [0, 11, 8, 9, 3, 2, 8, 9, 10, 18, 32, 0, 18, 18, 18, 18, 18, 18, 32, 17, 18, 18, 18, 18, 39], [0, 11, 8, 9, 3, 1, 8, 12, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39], [0, 11, 8, 9, 3, 2, 8, 12, 10, 69, 69, 69, 69, 69, 32, 0, 43, 69, 69, 32, 43, 69, 69, 69, 39], [0, 11, 8, 10, 3, 2, 23, 10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39], [0, 11, 8, 10, 1, 2, 24, 10, 9, 49, 18, 18, 18, 18, 18, 18, 18, 32, 43, 69, 69, 32, 0, 0, 39], [0, 11, 8, 10, 2, 3, 8, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39], [0, 11, 8, 10, 2, 3, 8, 9, 9, 69, 69, 69, 69, 69, 32, 0, 0, 18, 18, 18, 18, 18, 18, 49, 49], [0, 11, 8, 9, 3, 6, 8, 9, 9, 29, 29, 29, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39], [0, 11, 8, 12, 42, 42, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 29, 29, 39], [0, 0, 0, 0, 30, 30, 11, 8, 10, 0, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 0, 38, 11, 8, 39], [0, 0, 0, 0, 26, 27, 11, 10, 12, 0, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 39, 9, 39], [29, 29, 29, 30, 26, 26, 11, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 9, 39], [0, 0, 0, 26, 27, 27, 11, 8, 10, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 49, 49]]; mapbg25 = 3; map25name = "8. Salt Maze"; map25auth = "Jibb"; map25char = {xtile:0, ytile:0}; map26 = [[73, 72, 73, 73, 73, 72, 73, 73, 73, 72, 73, 73, 73, 72, 73, 73, 73, 72, 73, 73, 73, 72, 73, 73, 37], [72, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 37], [73, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [73, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [73, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [72, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [73, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [73, 42, 0, 13, 37, 31, 30, 27, 37, 31, 27, 31, 30, 37, 31, 30, 27, 27, 31, 37, 31, 30, 31, 27, 37], [73, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [72, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [73, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [73, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [73, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [72, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 37], [73, 72, 73, 73, 73, 72, 73, 73, 73, 72, 73, 73, 73, 72, 73, 73, 73, 72, 73, 73, 73, 72, 73, 73, 37]]; mapbg26 = 3; mapscroll26 = 0; map26name = "9. Blockbuster"; map26auth = "WJ"; map26char = {xtile:7, ytile:23}; map27 = [[14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 25, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 25, 3, 3, 25, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 25, 3, 3, 25, 3, 3, 25, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 24], [0, 0, 0, 0, 0, 0, 5, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 24], [0, 0, 0, 5, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 24], [0, 63, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 24], [0, 0, 0, 4, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 24], [0, 0, 0, 0, 0, 0, 4, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 25, 3, 3, 25, 3, 3, 25, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 25, 3, 3, 25, 24], [14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 25, 24]]; mapbg27 = 2; map27name = "10. Teet"; map27auth = "anguzmazon"; map27char = {xtile:6, ytile:21}; map28 = [[35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35], [35, 35, 35, 35, 14, 32, 0, 0, 0, 26, 0, 0, 31, 14, 32, 0, 0, 26, 0, 0, 0, 0, 0, 0, 20], [35, 35, 35, 0, 26, 0, 0, 0, 0, 26, 0, 0, 0, 26, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 20], [35, 35, 35, 0, 26, 0, 0, 0, 30, 14, 32, 0, 0, 26, 0, 0, 30, 14, 32, 0, 0, 0, 0, 0, 20], [35, 35, 35, 27, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 30, 20], [35, 35, 35, 30, 42, 14, 31, 27, 32, 30, 42, 14, 42, 50, 50, 50, 42, 50, 27, 27, 27, 31, 27, 27, 20], [35, 35, 35, 27, 50, 14, 30, 27, 27, 27, 50, 42, 50, 42, 50, 50, 14, 50, 32, 30, 27, 27, 27, 13, 35], [35, 35, 35, 27, 42, 14, 27, 27, 30, 27, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 35], [35, 35, 35, 27, 50, 14, 32, 27, 27, 31, 27, 32, 27, 27, 27, 27, 27, 32, 30, 27, 27, 14, 14, 14, 35], [35, 35, 35, 31, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 27, 27, 31, 35, 35, 35, 35], [35, 35, 35, 0, 26, 0, 0, 0, 31, 14, 32, 0, 0, 26, 0, 0, 31, 14, 32, 0, 0, 0, 0, 0, 14], [35, 35, 35, 0, 26, 0, 0, 0, 0, 14, 32, 0, 0, 26, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 14], [35, 35, 35, 35, 14, 32, 0, 0, 0, 26, 0, 0, 0, 26, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 14], [35, 35, 35, 35, 14, 32, 0, 0, 0, 26, 0, 0, 30, 14, 32, 0, 0, 26, 0, 0, 0, 0, 0, 76, 14], [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35]]; mapscroll28 = 0; mapbg28 = 3; map28name = "11. Extreme Edge"; map28auth = "Jeff"; map28char = {xtile:4, ytile:3}; map29 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 40, 35, 34, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 33, 48, 48, 48, 48, 48, 48, 48, 33, 35, 35, 35, 35, 35, 33, 48, 48, 33, 35, 35, 35, 35, 33, 33, 35, 40, 33, 35, 35, 35, 37, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 38, 34, 35, 35, 28, 26, 26, 26, 26, 28, 26, 26, 26, 28, 26, 26, 26, 26, 26, 28, 26, 26, 26, 24, 34, 26, 26, 26, 26, 26, 33, 48, 48, 48, 48, 33, 33, 35, 26, 33, 35, 35, 35, 37, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 26, 34, 35, 35, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 28, 26, 26, 26, 28, 26, 35, 35, 26, 30, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 37, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 26, 50, 39, 35, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 28, 26, 26, 26, 24, 34, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 37, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 26, 50, 39, 35, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 28, 26, 26, 26, 28, 26, 35, 35, 26, 26, 26, 26, 26, 33, 20, 20, 33, 26, 26, 33, 26, 26, 33, 26, 26, 26, 37, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 26, 50, 39, 35, 26, 26, 26, 26, 50, 33, 48, 48, 33, 50, 50, 50, 50, 50, 50, 50, 50, 26, 26, 35, 35, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 33, 26, 26, 33, 26, 26, 26, 37, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 26, 50, 39, 35, 26, 26, 26, 26, 34, 35, 35, 35, 35, 35, 35, 47, 35, 47, 35, 35, 35, 28, 26, 35, 35, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 33, 26, 26, 33, 26, 26, 26, 37, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 26, 50, 39, 35, 50, 50, 50, 27, 24, 35, 35, 35, 69, 69, 69, 20, 35, 20, 69, 69, 69, 26, 26, 35, 35, 50, 50, 33, 48, 48, 33, 20, 20, 33, 26, 26, 33, 26, 26, 33, 26, 26, 26, 37, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 26, 50, 39, 35, 50, 50, 50, 27, 24, 35, 26, 26, 26, 26, 26, 26, 26, 28, 26, 26, 26, 28, 26, 35, 35, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 33, 26, 26, 33, 26, 26, 26, 37, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 26, 50, 39, 35, 26, 26, 26, 26, 34, 35, 26, 26, 26, 26, 26, 26, 26, 26, 26, 28, 26, 26, 26, 35, 35, 26, 26, 26, 26, 26, 26, 33, 48, 48, 48, 48, 33, 50, 50, 33, 48, 48, 48, 39, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 26, 50, 39, 35, 26, 26, 26, 26, 34, 35, 26, 26, 14, 35, 35, 35, 35, 14, 35, 35, 35, 35, 14, 35, 35, 26, 28, 26, 28, 26, 28, 26, 28, 26, 28, 26, 33, 26, 28, 33, 26, 26, 26, 39, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 26, 34, 35, 35, 50, 50, 50, 27, 24, 35, 26, 26, 14, 35, 35, 35, 35, 14, 35, 35, 35, 35, 14, 35, 35, 26, 26, 26, 33, 48, 48, 48, 48, 48, 48, 48, 33, 50, 50, 33, 48, 48, 48, 39, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 26, 26, 26, 26, 26, 26, 26, 26, 34, 35, 26, 26, 26, 26, 26, 26, 26, 28, 26, 26, 26, 28, 26, 26, 26, 28, 26, 28, 26, 28, 26, 28, 26, 28, 26, 28, 26, 28, 26, 28, 26, 26, 26, 39, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 28, 26, 26, 26, 28, 26, 26, 26, 34, 35, 26, 26, 26, 28, 26, 26, 26, 26, 26, 28, 26, 26, 26, 28, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 43, 43, 18, 18, 18, 18, 26, 26, 26, 39, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 41, 35, 35, 35, 35, 35, 35, 35, 41, 34, 35, 35, 35, 35, 35, 14, 35, 35, 35, 35, 35, 14, 35, 35, 35, 35, 35, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 39, 49]]; mapbg29 = 2; mapscroll29 = 0; map29name = "12. Metatron"; map29auth = "Liron"; map29char = {xtile:6, ytile:72}; map30 = [[14, 0, 13, 11, 8, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [0, 0, 0, 0, 0, 0, 14, 0, 0, 11, 8, 9, 10, 9, 14, 14, 14, 43, 43, 43, 43, 43, 43, 43, 43], [0, 0, 0, 0, 0, 0, 14, 0, 0, 11, 0, 12, 6, 0, 0, 11, 8, 0, 0, 0, 0, 0, 23, 11, 8], [0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 9, 12, 9, 0, 0, 24, 11, 8], [0, 0, 0, 0, 0, 0, 14, 0, 0, 11, 8, 12, 9, 10, 0, 11, 8, 0, 0, 0, 0, 0, 23, 11, 8], [0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 5, 9, 0, 0, 0, 0, 0, 0, 0, 0, 23, 11, 8], [0, 0, 0, 0, 0, 0, 14, 0, 0, 11, 8, 9, 10, 12, 0, 11, 8, 10, 9, 10, 0, 24, 11, 8, 9], [0, 11, 8, 10, 9, 10, 14, 14, 14, 14, 0, 0, 0, 21, 0, 11, 6, 0, 0, 12, 0, 23, 11, 8, 10], [0, 11, 8, 0, 0, 0, 0, 0, 0, 11, 8, 12, 9, 10, 0, 11, 8, 9, 12, 9, 0, 24, 11, 8, 12], [0, 11, 8, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 23, 11, 8], [0, 11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 12, 9, 12, 0, 0, 24, 11, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 10, 9, 12, 0, 0, 0, 0, 4, 9, 0, 0, 23, 11, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 11, 8, 9, 10, 10, 0, 0, 23, 11, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 0, 10, 9, 0, 0, 14, 68, 68, 68, 68, 68, 68, 68, 68], [0, 0, 11, 8, 7, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11]]; mapscroll30 = 0; mapbg30 = 2; map30name = "13. Srsly fu"; map30auth = "Danny B."; map30char = {xtile:0, ytile:23}; map31 = [[0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 15, 2, 2, 2, 2, 11, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 2, 2, 2, 2, 11, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 2, 2, 2, 2, 2, 2, 2, 11, 8], [0, 0, 0, 8, 8, 8, 8, 8, 0, 0, 0, 0, 5, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 11, 8], [0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 11, 8], [0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 11, 11, 8], [0, 0, 0, 15, 8, 8, 8, 15, 8, 8, 8, 15, 8, 8, 8, 15, 8, 8, 8, 8, 8, 8, 8, 8, 8], [0, 0, 0, 25, 25, 25, 25, 2, 2, 25, 25, 2, 2, 25, 25, 2, 25, 76, 8, 8, 8, 8, 8, 8, 8], [0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 11, 11, 8], [0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 11, 8], [0, 0, 0, 8, 8, 8, 8, 3, 3, 3, 3, 3, 3, 3, 3, 3, 23, 9, 3, 3, 2, 2, 2, 11, 8], [0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 23, 9, 3, 3, 23, 8, 9, 3, 3, 2, 2, 2, 11, 8], [0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 23, 8, 9, 3, 3, 23, 8, 9, 3, 3, 2, 2, 2, 11, 8], [0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 23, 8, 9, 3, 3, 23, 8, 9, 3, 3, 2, 2, 13, 11, 8], [0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 23, 8, 9, 3, 3, 23, 8, 9, 3, 3, 2, 2, 2, 11, 8]]; mapscroll31 = 0; mapbg31 = 2; map31name = "14. Drilling"; map31auth = "Oliver"; map31char = {xtile:1, ytile:22}; map32 = [[21, 14, 21, 14, 21, 14, 21, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 32, 0, 0, 0, 0, 37, 37, 37], [14, 21, 14, 21, 14, 21, 14, 37, 37, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 33, 48, 48, 48, 48, 48, 48, 48, 39, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 24, 50, 37, 32, 0, 0, 0, 0, 0, 37, 37], [21, 14, 21, 14, 21, 14, 21, 37, 37, 37, 0, 0, 37, 37, 32, 0, 0, 0, 0, 0, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 32, 0, 0, 0, 0, 0, 0, 0, 39, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 24, 37, 32, 0, 37, 32, 0, 0, 0, 37], [14, 21, 14, 21, 37, 37, 37, 37, 0, 0, 0, 0, 42, 20, 37, 32, 0, 0, 0, 0, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 32, 0, 0, 0, 0, 0, 0, 0, 39, 37, 32, 0, 0, 0, 0, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 32, 0, 0, 0, 0, 0, 0, 0, 50, 24, 50, 37, 32, 0, 0, 0, 45, 0, 0, 37], [21, 14, 21, 37, 37, 37, 0, 0, 0, 0, 0, 37, 37, 37, 32, 0, 0, 0, 0, 50, 0, 37, 32, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 42, 32, 0, 0, 0, 0, 0, 0, 0, 39, 37, 32, 0, 0, 0, 0, 37, 37, 65, 37, 65, 37, 65, 37, 65, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 50, 24, 37, 32, 0, 0, 0, 45, 0, 0, 37], [14, 21, 14, 37, 0, 0, 0, 0, 0, 0, 42, 20, 37, 32, 0, 0, 0, 0, 0, 0, 0, 37, 32, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 42, 32, 0, 0, 0, 0, 0, 0, 0, 39, 37, 32, 0, 0, 0, 0, 31, 26, 26, 50, 26, 50, 26, 50, 26, 37, 32, 0, 0, 0, 0, 0, 0, 0, 50, 24, 50, 37, 32, 0, 37, 32, 45, 0, 0, 37], [21, 14, 21, 37, 0, 0, 0, 0, 0, 37, 37, 37, 32, 0, 0, 0, 0, 50, 0, 0, 0, 37, 32, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 42, 32, 0, 0, 0, 0, 0, 0, 0, 39, 37, 32, 0, 0, 0, 0, 0, 26, 50, 26, 50, 26, 50, 26, 50, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 50, 24, 37, 32, 0, 0, 0, 45, 0, 0, 37], [14, 21, 37, 37, 0, 0, 0, 0, 42, 20, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 32, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 42, 32, 0, 0, 0, 0, 0, 0, 0, 39, 37, 32, 0, 0, 0, 0, 0, 26, 26, 50, 37, 50, 26, 50, 37, 37, 32, 0, 0, 0, 0, 0, 0, 0, 50, 24, 50, 37, 32, 0, 0, 0, 45, 0, 0, 37], [21, 37, 37, 0, 0, 0, 0, 0, 37, 37, 32, 0, 0, 0, 0, 50, 0, 0, 0, 0, 0, 37, 32, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 42, 32, 0, 0, 0, 0, 0, 0, 0, 39, 37, 32, 0, 0, 0, 0, 0, 26, 50, 26, 50, 26, 50, 26, 50, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 50, 24, 37, 32, 0, 37, 32, 45, 0, 0, 37], [37, 37, 37, 0, 0, 0, 0, 37, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 32, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 42, 32, 0, 0, 0, 0, 0, 0, 0, 39, 37, 32, 0, 0, 0, 0, 0, 26, 37, 50, 26, 50, 37, 50, 76, 37, 32, 0, 0, 0, 0, 0, 0, 0, 50, 24, 50, 37, 32, 0, 0, 0, 45, 0, 0, 37], [37, 37, 37, 0, 0, 38, 37, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 32, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 42, 32, 0, 0, 0, 0, 0, 0, 0, 39, 37, 32, 0, 0, 0, 0, 0, 26, 50, 26, 50, 26, 50, 26, 50, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 50, 24, 37, 32, 0, 0, 0, 45, 0, 0, 37], [37, 37, 37, 37, 37, 37, 37, 32, 0, 0, 0, 37, 37, 41, 37, 41, 37, 41, 37, 41, 37, 37, 32, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 42, 33, 48, 48, 48, 48, 48, 48, 48, 39, 37, 32, 0, 0, 0, 0, 0, 26, 26, 50, 37, 50, 26, 50, 37, 37, 32, 0, 0, 0, 0, 0, 0, 0, 50, 24, 50, 37, 32, 0, 37, 32, 45, 0, 0, 37], [14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 32, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 42, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 32, 0, 0, 0, 0, 30, 26, 50, 26, 50, 26, 50, 26, 50, 37, 32, 0, 0, 37, 37, 37, 37, 37, 37, 37, 37, 37, 32, 0, 0, 0, 45, 0, 0, 37], [14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 26, 26, 50, 26, 50, 26, 50, 26, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 32, 45, 0, 0, 37], [37, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 37, 37, 66, 37, 66, 37, 66, 37, 66, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 32, 45, 0, 0, 37]]; mapscroll32 = 0; mapbg32 = 3; map32name = "15. Televators"; map32auth = "Steve"; map32char = {xtile:14, ytile:78}; map33name = "Hard Levels"; map33unlocked = true; map33title = true; map34 = [[26, 26, 38, 37, 26, 26, 26, 26, 26, 33, 33, 26, 26, 76, 33, 33, 33, 33, 40, 37, 26, 42, 42, 42, 37], [26, 26, 26, 37, 26, 37, 26, 26, 26, 49, 33, 26, 26, 26, 49, 49, 49, 33, 26, 37, 26, 26, 26, 26, 37], [26, 26, 37, 37, 26, 37, 26, 26, 26, 49, 33, 26, 26, 26, 49, 49, 49, 33, 26, 37, 26, 26, 26, 26, 37], [26, 40, 37, 26, 26, 37, 26, 26, 26, 49, 33, 26, 26, 26, 49, 49, 49, 33, 26, 37, 26, 26, 26, 26, 37], [26, 26, 37, 37, 26, 37, 26, 26, 26, 49, 33, 26, 26, 26, 49, 49, 49, 33, 26, 37, 26, 26, 26, 26, 37], [26, 26, 37, 26, 26, 37, 26, 26, 26, 49, 33, 26, 26, 26, 49, 49, 49, 33, 26, 26, 26, 26, 26, 41, 37], [26, 26, 37, 37, 26, 37, 26, 26, 26, 49, 33, 26, 26, 26, 49, 49, 49, 33, 26, 33, 48, 48, 48, 33, 37], [26, 26, 37, 26, 26, 37, 26, 26, 26, 33, 33, 26, 26, 26, 33, 33, 33, 33, 26, 37, 0, 0, 0, 0, 0], [26, 26, 37, 37, 26, 37, 26, 26, 26, 37, 26, 26, 26, 26, 26, 26, 26, 26, 26, 37, 0, 0, 0, 0, 0], [26, 26, 37, 26, 26, 37, 31, 31, 31, 37, 26, 26, 26, 26, 26, 26, 26, 26, 26, 37, 0, 0, 0, 0, 0], [26, 26, 37, 37, 26, 37, 30, 30, 30, 37, 26, 26, 26, 26, 31, 31, 31, 31, 31, 37, 0, 0, 0, 0, 0], [26, 41, 37, 26, 26, 37, 26, 26, 26, 37, 26, 26, 26, 26, 42, 30, 30, 30, 30, 37, 0, 0, 0, 0, 0], [26, 26, 37, 37, 26, 37, 26, 26, 26, 37, 26, 26, 26, 26, 31, 31, 31, 31, 31, 37, 0, 0, 0, 0, 0], [26, 26, 26, 26, 26, 37, 26, 26, 26, 26, 26, 26, 26, 26, 30, 30, 30, 30, 30, 37, 0, 0, 0, 0, 0], [37, 37, 37, 37, 41, 37, 26, 26, 26, 26, 26, 33, 48, 48, 33, 48, 48, 48, 33, 37, 0, 0, 0, 0, 0]]; mapbg34 = 3; map34name = "1. Abandoned"; map34auth = "RJ6R"; map34char = {xtile:0, ytile:20}; map34unlocked = true; map35 = [[14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 13, 8, 17, 47, 17, 17, 17, 19, 19, 19, 19, 19, 19, 19, 19, 19, 3, 24, 8, 15, 15, 15, 6, 0, 0, 0, 5, 11], [14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 17, 0, 17, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 24, 8, 3, 3, 6, 0, 0, 0, 5, 3, 11], [14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 3, 24, 8, 3, 6, 0, 0, 0, 5, 3, 3, 11], [14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 25, 24, 8, 6, 0, 0, 0, 5, 3, 3, 24, 11], [14, 14, 14, 0, 0, 0, 0, 0, 0, 0, 19, 14, 14, 14, 19, 14, 19, 14, 19, 14, 19, 14, 14, 8, 0, 0, 0, 0, 0, 45, 0, 0, 4, 3, 3, 3, 3, 3, 25, 24, 8, 0, 0, 0, 5, 25, 3, 3, 24, 11], [14, 14, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 76, 45, 47, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 0, 0, 0, 4, 3, 3, 3, 3, 25, 24, 8, 0, 0, 5, 3, 14, 14, 14, 14, 11], [14, 14, 14, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 0, 0, 0, 0, 4, 3, 3, 3, 25, 24, 8, 0, 0, 4, 3, 25, 3, 25, 47, 11], [14, 14, 14, 14, 14, 14, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 25, 24, 8, 0, 0, 5, 3, 3, 3, 3, 25, 11], [14, 14, 14, 14, 14, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 25, 24, 8, 0, 5, 3, 3, 3, 3, 3, 3, 11], [14, 14, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 7, 0, 0, 0, 0, 0, 0, 0, 4, 25, 24, 8, 14, 14, 14, 14, 14, 3, 3, 3, 11], [14, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 25, 14, 7, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 17, 25, 3, 3, 3, 3, 11], [14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 25, 14, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 11], [14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 25, 14, 3, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 25, 25, 11], [14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 3, 25, 14, 3, 3, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 25, 46, 11], [14, 14, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 14, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 14, 20, 20, 45, 19, 18, 18, 45, 19, 18, 18, 14, 14, 14, 14, 14, 14, 14, 14, 14, 11]]; mapbg35 = 2; map35name = "2. \\/"; map35auth = "Justin and Marlon"; map35char = {xtile:0, ytile:48}; mapscroll35 = 0; map35unlocked = true; map36 = [[0, 63, 11, 11, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [0, 0, 11, 11, 11, 11, 11, 0, 11, 11, 0, 11, 0, 0, 0, 11, 0, 0, 11, 0, 0, 0, 11, 0, 11], [0, 0, 11, 11, 11, 11, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [0, 0, 11, 11, 11, 0, 0, 0, 11, 0, 11, 0, 0, 11, 0, 47, 0, 11, 0, 0, 11, 0, 0, 0, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 11, 0, 0, 11, 0, 0, 0, 0, 0, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 11, 0, 0, 11, 0, 0, 0, 11, 0, 0, 0, 11], [0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 11, 0, 47, 0, 11, 0, 0, 0, 11, 0, 11], [0, 0, 0, 0, 0, 11, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [0, 11, 11, 0, 0, 0, 0, 11, 0, 0, 0, 47, 0, 11, 0, 0, 11, 0, 0, 0, 11, 0, 0, 0, 11], [0, 11, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [0, 11, 11, 0, 11, 0, 0, 0, 0, 11, 0, 11, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 11, 0, 11], [76, 11, 11, 47, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 0, 0, 11]]; mapbg36 = 4; map36name = "3. Run n Jump"; map36auth = "Cody Steele"; map36char = {xtile:0, ytile:23}; map36unlocked = true; mapscroll36 = 0; map37 = [[9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [9, 0, 9, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 33, 48, 48, 48, 48, 48, 48, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 48, 9, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [9, 0, 0, 0, 9, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 14, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 9], [9, 76, 9, 0, 0, 0, 9, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 14, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 9, 0, 9], [9, 9, 0, 0, 9, 0, 9, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14, 14, 14, 14, 14, 14, 14, 14, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 14, 0, 0, 0, 0, 9, 0, 0, 9, 0, 0, 14, 0, 0, 9, 49, 0, 0, 0, 9, 0, 9], [9, 0, 0, 0, 0, 0, 9, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 18, 18, 18, 18, 18, 18, 18, 14, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 14, 0, 0, 0, 0, 14, 0, 0, 9, 0, 0, 14, 0, 0, 9, 49, 49, 0, 0, 9, 0, 9], [9, 0, 9, 9, 0, 0, 9, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 14, 0, 0, 0, 0, 9, 0, 0, 9, 0, 0, 14, 0, 0, 9, 0, 0, 0, 0, 9, 0, 9], [9, 0, 9, 0, 0, 9, 9, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 14, 0, 0, 0, 0, 9, 0, 0, 14, 0, 0, 9, 0, 0, 14, 0, 0, 0, 49, 9, 0, 9], [9, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14, 14, 14, 14, 14, 14, 0, 24, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 14, 0, 0, 0, 0, 9, 0, 0, 14, 0, 0, 9, 0, 0, 14, 0, 0, 0, 0, 9, 0, 9], [9, 9, 0, 9, 9, 9, 9, 0, 0, 18, 18, 18, 18, 18, 18, 18, 18, 18, 0, 0, 0, 13, 9, 0, 9, 0, 24, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 14, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 9, 49, 49, 0, 0, 9, 0, 9], [9, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 9, 9, 9, 0, 9, 0, 24, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 14, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 49, 49, 49, 0, 9, 0, 9], [9, 0, 0, 0, 0, 0, 9, 21, 20, 21, 20, 21, 20, 21, 20, 21, 20, 9, 0, 0, 0, 0, 0, 0, 9, 0, 24, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 9, 0, 9, 0, 9, 0, 9, 0, 9, 0, 9, 0, 0, 0, 0, 0, 0, 9, 0, 9], [9, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 24, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 9], [9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 16, 9, 0, 24, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 48, 48, 48, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 9], [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9]]; mapbg37 = 2; map37name = "4. Hag Me"; map37auth = "PC Freak"; map37char = {xtile:13, ytile:73}; map37unlocked = true; mapscroll37 = 0; map38 = [[35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 40, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35], [35, 37, 48, 48, 48, 48, 48, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 44, 44, 69, 44, 44, 35, 37, 48, 48, 48, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 26, 26, 26, 34, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 14, 35, 14, 35], [35, 37, 27, 27, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 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35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 26, 26, 26, 34, 43, 43, 43, 43, 43, 48, 48, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 48, 48, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 26, 26, 26, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 26, 26, 26, 33], [35, 26, 26, 26, 34, 37, 27, 27, 27, 27, 27, 27, 33, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 26, 26, 26, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 26, 26, 26, 33, 43, 43, 43, 43, 43, 43, 48, 48, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 48, 48, 43, 43, 43, 43, 43, 26, 26, 26, 34], [35, 31, 31, 38, 34, 37, 44, 44, 44, 44, 27, 27, 34, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 26, 28, 26, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 26, 28, 26, 33, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 26, 28, 26, 34], [35, 0, 0, 31, 34, 35, 35, 35, 35, 35, 27, 27, 34, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 26, 26, 26, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 26, 26, 26, 33, 35, 48, 48, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 26, 26, 26, 34], [35, 0, 0, 30, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 26, 26, 26, 33, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 48, 48, 43, 43, 43, 43, 68, 68, 43, 43, 43, 43, 48, 48, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 26, 26, 26, 34, 37, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 26, 26, 26, 33], [35, 30, 30, 27, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 26, 28, 26, 33, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 26, 28, 26, 34, 37, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 26, 28, 26, 33], [35, 48, 48, 48, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 26, 26, 26, 34, 35, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 26, 26, 26, 34, 35, 48, 48, 43, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 26, 26, 26, 34], [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 41, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 41, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 41, 35, 35]]; mapbg38 = 4; map38name = "5. Elevator Express"; map38auth = "Ben Nelson"; map38char = {xtile:9, ytile:98}; map38unlocked = true; map39 = [[35, 35, 40, 35, 40, 35, 35, 35, 35, 35, 35, 35, 50, 50, 50, 35, 14, 14, 35, 35, 35, 35, 35, 35, 35], [35, 50, 50, 50, 50, 35, 46, 35, 27, 27, 27, 27, 27, 35, 27, 27, 27, 27, 27, 27, 27, 50, 50, 39, 35], [35, 50, 50, 50, 50, 35, 27, 35, 27, 35, 40, 35, 27, 45, 20, 20, 20, 35, 50, 50, 50, 50, 50, 39, 35], [35, 50, 50, 50, 50, 35, 27, 35, 27, 35, 27, 35, 27, 45, 27, 27, 27, 35, 50, 35, 35, 50, 50, 39, 35], [35, 50, 50, 50, 50, 35, 27, 27, 27, 35, 27, 35, 27, 27, 27, 20, 27, 35, 50, 50, 35, 50, 50, 39, 35], [35, 50, 50, 50, 50, 27, 27, 35, 27, 27, 27, 35, 40, 20, 20, 20, 27, 35, 35, 50, 20, 50, 50, 39, 35], [35, 50, 50, 50, 50, 35, 27, 35, 35, 35, 27, 35, 27, 35, 20, 27, 27, 35, 50, 50, 35, 35, 35, 35, 35], [35, 27, 35, 35, 35, 35, 46, 35, 35, 35, 27, 27, 27, 35, 35, 27, 35, 35, 50, 50, 50, 50, 50, 50, 35], [35, 27, 45, 27, 27, 35, 35, 35, 27, 27, 27, 35, 27, 35, 27, 27, 27, 40, 35, 35, 35, 35, 40, 50, 35], [35, 27, 45, 27, 27, 27, 27, 35, 27, 35, 35, 35, 27, 35, 27, 35, 27, 27, 27, 35, 27, 27, 27, 27, 35], [35, 27, 45, 27, 35, 35, 27, 35, 27, 50, 35, 27, 27, 35, 27, 35, 35, 35, 27, 27, 27, 27, 27, 27, 35], [35, 27, 45, 27, 27, 35, 27, 35, 27, 27, 35, 27, 27, 35, 27, 27, 27, 35, 27, 27, 27, 27, 27, 27, 35], [35, 27, 35, 35, 27, 35, 27, 35, 35, 27, 35, 27, 27, 35, 35, 35, 27, 35, 27, 27, 27, 41, 27, 27, 35], [35, 38, 27, 27, 27, 35, 27, 27, 27, 27, 35, 27, 27, 27, 27, 27, 27, 35, 27, 41, 27, 27, 27, 27, 35], [35, 35, 35, 41, 35, 35, 35, 35, 35, 41, 35, 35, 35, 35, 35, 41, 14, 36, 49, 49, 49, 49, 49, 34, 35]]; mapbg39 = 3; map39name = "6. Two Routes"; map39auth = "Lupenzer"; map39char = {xtile:1, ytile:14}; map40 = [[0, 0, 0, 40, 0, 0, 0, 40, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 40, 33, 48, 48, 48, 48, 48, 48, 33], [0, 0, 0, 0, 0, 0, 0, 0, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 0, 33, 48, 48, 48, 48, 48, 48, 33], [0, 0, 0, 0, 0, 0, 0, 0, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 0, 33, 48, 48, 48, 48, 48, 48, 33], [0, 0, 0, 0, 0, 0, 0, 0, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 0, 33, 48, 48, 48, 48, 48, 48, 33], [0, 0, 0, 0, 0, 0, 0, 13, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 0, 33, 48, 48, 48, 48, 48, 48, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 0, 43, 43, 43, 43, 0, 0, 0, 0, 0, 50, 0, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 25, 0, 0, 0, 0, 35, 35, 35, 35, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 35, 35, 35, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 35, 35, 35, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 0, 0, 0, 0, 0, 0, 0, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 35, 35, 35, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 76, 43, 43, 43, 43, 41, 0, 0, 0, 0, 0, 0, 50, 0, 0, 0, 0, 0, 0, 0, 50, 0, 0, 0, 0, 25, 0, 0, 0, 0, 25, 0, 0, 35, 35, 35, 35, 35], [0, 0, 0, 0, 0, 0, 0, 0, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 0, 33, 48, 48, 48, 48, 48, 48, 33], [0, 0, 0, 0, 0, 0, 0, 0, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 0, 33, 48, 48, 48, 48, 48, 48, 33], [0, 0, 0, 0, 0, 0, 0, 0, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 0, 33, 48, 48, 48, 48, 48, 48, 33], [0, 0, 0, 0, 0, 0, 0, 0, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 0, 33, 48, 48, 48, 48, 48, 48, 33], [0, 0, 0, 41, 0, 0, 0, 41, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 41, 33, 48, 48, 48, 48, 48, 48, 33]]; mapbg40 = 3; map40name = "7. Rat Faced"; map40auth = "jzauds"; map40char = {xtile:7, ytile:44}; map41 = [[0, 0, 23, 11, 11, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 70, 60, 70, 60, 60, 70, 64, 73, 73, 70], [0, 0, 24, 11, 11, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 18, 18, 19, 18, 18, 18, 18, 18, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 18, 18, 18, 18, 18, 18, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 18, 18, 18, 19, 18, 18, 18, 18, 8, 8, 8, 8, 8, 8, 70, 70, 60, 60, 70, 74, 64, 73, 73, 70], [0, 0, 0, 11, 19, 19, 19, 19, 19, 19, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 20, 20, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 15, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 70, 60, 60, 70, 2, 24, 64, 73, 73, 70], [0, 0, 0, 11, 3, 3, 3, 3, 3, 3, 3, 3, 24, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 20, 20, 20, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 70, 60, 70, 74, 74, 74, 64, 73, 70, 70], [0, 0, 0, 11, 3, 3, 3, 3, 3, 3, 3, 2, 2, 24, 8, 8, 8, 8, 8, 8, 18, 18, 18, 18, 8, 8, 2, 2, 2, 2, 2, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 20, 20, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 70, 60, 2, 2, 2, 24, 64, 73, 70, 70], [0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 2, 2, 24, 8, 8, 8, 18, 18, 18, 2, 2, 2, 2, 8, 8, 8, 8, 2, 2, 2, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 70, 70, 74, 74, 74, 74, 64, 73, 70, 60], [0, 11, 0, 0, 3, 3, 3, 14, 14, 3, 3, 2, 2, 2, 18, 18, 18, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 2, 2, 2, 8, 8, 8, 16, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 15, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 70, 2, 2, 2, 2, 24, 64, 73, 70, 60], [13, 11, 0, 0, 3, 3, 14, 14, 14, 14, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 60, 73, 70, 60], [0, 11, 0, 0, 3, 3, 3, 14, 14, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 2, 2, 2, 2, 2, 60, 73, 70, 60], [0, 0, 0, 5, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 8, 8, 16, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 24, 64, 73, 70, 60], [0, 0, 0, 11, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 24, 64, 73, 70, 60], [0, 0, 0, 11, 3, 3, 3, 3, 3, 3, 2, 2, 24, 8, 8, 8, 8, 8, 8, 8, 16, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 8, 16, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 24, 64, 70, 70, 60], [0, 0, 0, 11, 3, 3, 3, 3, 3, 3, 2, 24, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 14, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 70, 70, 60, 60], [0, 0, 24, 11, 11, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 14, 18, 18, 18, 18, 18, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 20, 18, 18, 18, 18, 18, 19, 19, 18, 18, 18, 18, 18, 19, 18, 18, 18, 18, 18, 8, 8, 8, 8, 8, 8, 8, 8, 8, 16, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 60, 60, 60, 70], [0, 0, 23, 11, 11, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 60, 60, 70, 60, 60]]; mapscroll41 = 2; mapbg41 = 2; map41name = "8. Escape form Hell"; map41auth = "Sgt. Ramen"; map41char = {xtile:7, ytile:95}; map42 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 52, 52, 52, 52, 53, 53, 70, 70, 70, 70, 70, 70, 70, 74, 74, 70, 33, 52, 52, 52, 52, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 52, 52, 53, 53, 64, 70, 53, 53, 53, 53, 53, 53, 33, 64, 33, 52, 52, 51, 52, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 33, 52, 53, 53, 64, 70, 53, 53, 53, 53, 53, 53, 33, 64, 33, 52, 33, 33, 52, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 33, 52, 53, 53, 64, 70, 53, 53, 33, 53, 53, 53, 33, 64, 33, 52, 65, 33, 66, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 33, 52, 53, 53, 70, 70, 53, 53, 33, 53, 53, 53, 53, 64, 33, 52, 52, 33, 33, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 33, 52, 53, 53, 33, 70, 53, 53, 33, 53, 53, 53, 53, 64, 33, 52, 52, 33, 52, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 33, 52, 53, 53, 33, 70, 53, 53, 33, 53, 53, 53, 53, 64, 33, 52, 52, 33, 52, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 33, 52, 53, 53, 53, 53, 53, 53, 33, 53, 53, 53, 33, 64, 33, 52, 52, 33, 52, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 33, 52, 53, 53, 53, 53, 53, 33, 33, 53, 53, 53, 33, 64, 33, 52, 66, 33, 33, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 66, 33, 66, 33, 33, 33, 33, 33, 33, 70, 74, 70, 53, 33, 64, 33, 52, 65, 33, 52, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 52, 52, 71, 33, 70, 74, 70, 53, 53, 53, 53, 53, 33, 64, 33, 52, 52, 33, 52, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 52, 52, 53, 71, 70, 74, 70, 53, 53, 53, 53, 53, 33, 64, 33, 52, 52, 33, 52, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 52, 52, 53, 53, 70, 74, 70, 53, 53, 53, 70, 74, 74, 70, 33, 52, 52, 33, 52, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 52, 52, 53, 53, 70, 74, 70, 53, 53, 53, 53, 53, 52, 52, 52, 52, 52, 33, 52, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 52, 52, 53, 63, 70, 74, 70, 53, 53, 53, 53, 53, 52, 52, 52, 52, 52, 33, 66, 66, 33, 64]]; mapbg42 = 4; mapscroll42 = 0; map42name = "9. Hex Me"; map42auth = "reargamer"; map42char = {xtile:10, ytile:47}; map43 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 0, 42, 13, 33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 68, 68, 68, 68, 68, 43, 43, 43, 43, 43, 43, 39, 49, 49, 33, 0, 0, 0, 0, 0, 40, 33, 33, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 42, 33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 39, 49, 33, 0, 0, 0, 0, 0, 0, 0, 33, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 42, 42, 42, 33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 39, 33, 0, 42, 33, 33, 0, 0, 0, 40, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 33, 33, 0, 0, 33, 0, 0, 0, 0, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 0, 42, 42, 33, 0, 0, 0, 0, 33, 48, 48, 48, 48, 48, 48, 49, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 0, 0, 0, 0, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 42, 42, 33, 0, 0, 0, 0, 0, 40, 33, 40, 33, 33, 33, 39, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 0, 0, 0, 0, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 0, 42, 42, 42, 0, 0, 33, 0, 0, 0, 0, 0, 0, 0, 39, 49, 32, 0, 0, 0, 0, 0, 43, 43, 43, 43, 43, 43, 43, 33, 33, 33, 41, 33, 29, 30, 32, 0, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 42, 42, 0, 0, 33, 0, 0, 0, 0, 0, 0, 76, 33, 39, 32, 0, 0, 0, 0, 0, 33, 0, 0, 39, 49, 49, 49, 49, 49, 49, 49, 48, 49, 28, 32, 0, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 0, 42, 42, 42, 0, 0, 33, 0, 0, 0, 0, 0, 0, 0, 39, 49, 32, 0, 0, 0, 0, 0, 43, 43, 43, 43, 43, 43, 43, 33, 33, 33, 40, 33, 29, 31, 32, 0, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 42, 42, 33, 0, 0, 0, 0, 0, 33, 41, 33, 41, 33, 33, 39, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 0, 0, 0, 0, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 0, 42, 42, 33, 0, 0, 0, 0, 33, 48, 48, 48, 48, 48, 48, 49, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 0, 0, 0, 0, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 33, 33, 0, 0, 33, 0, 0, 0, 0, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 42, 42, 42, 33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 39, 33, 0, 42, 33, 33, 0, 0, 0, 41, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 42, 33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 39, 49, 33, 0, 0, 0, 0, 0, 0, 0, 33, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 0, 42, 38, 33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 68, 68, 68, 68, 68, 68, 43, 43, 43, 43, 43, 39, 49, 49, 33, 0, 0, 0, 0, 0, 41, 33, 33, 33]]; mapbg43 = 3; mapscroll43 = 0; map43name = "10. 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Brimevil"; map47auth = "PNX"; map47char = {xtile:2, ytile:76}; map48 = [[0, 5, 2, 0, 0, 0, 0, 0, 0, 0, 0, 34, 48, 26, 27, 27, 26, 34, 48, 26, 27, 26, 34, 47, 26, 26, 34, 46, 26, 26, 34, 46, 26, 26, 34, 26, 27, 27, 27, 67, 23, 23, 23, 23, 23, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 8, 10, 10, 10, 9, 2, 10, 10, 9, 9, 3, 3, 2, 3, 3, 2, 2, 2, 14, 6, 0, 0, 5, 11, 8, 12], [5, 2, 3, 3, 3, 9, 0, 0, 8, 7, 0, 29, 31, 31, 27, 27, 27, 26, 26, 27, 27, 26, 34, 35, 35, 26, 34, 35, 35, 26, 34, 35, 35, 26, 34, 26, 27, 27, 27, 67, 67, 23, 23, 23, 23, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 8, 9, 9, 2, 10, 10, 2, 9, 10, 9, 2, 2, 3, 3, 2, 3, 14, 6, 0, 0, 0, 5, 2, 11, 8, 9], [2, 3, 3, 3, 13, 12, 0, 0, 8, 3, 0, 0, 0, 0, 31, 27, 27, 27, 27, 27, 27, 26, 26, 26, 26, 26, 34, 26, 26, 26, 34, 26, 26, 26, 34, 26, 26, 27, 27, 67, 67, 67, 23, 23, 23, 11, 11, 8, 12, 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10, 9, 2, 10, 10, 9, 14, 7, 0, 0, 0, 4, 9, 2, 17, 2, 17, 2, 2, 11, 8, 12], [52, 52, 52, 53, 53, 53, 14, 51, 53, 53, 51, 52, 53, 53, 24, 53, 57, 4, 2, 1, 7, 5, 7, 0, 0, 5, 2, 2, 2, 2, 3, 2, 3, 2, 2, 3, 19, 6, 0, 17, 17, 17, 17, 11, 11, 11, 11, 8, 10, 12, 9, 10, 11, 8, 9, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 8, 10, 9, 2, 9, 2, 10, 10, 9, 9, 3, 2, 14, 7, 0, 0, 0, 4, 9, 3, 17, 3, 2, 11, 8, 9], [52, 53, 53, 53, 52, 52, 53, 53, 53, 51, 53, 53, 53, 51, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 0, 0, 17, 17, 17, 11, 11, 11, 11, 11, 8, 9, 10, 10, 12, 11, 8, 12, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 8, 10, 9, 9, 9, 2, 10, 9, 10, 9, 2, 3, 3, 3, 14, 7, 0, 0, 0, 4, 9, 3, 3, 11, 8, 10], [53, 34, 14, 51, 53, 52, 52, 51, 51, 51, 14, 51, 52, 52, 53, 53, 53, 51, 51, 57, 4, 3, 3, 7, 0, 0, 0, 4, 2, 2, 2, 6, 0, 0, 0, 76, 0, 0, 0, 17, 46, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 8, 9, 10, 2, 10, 2, 10, 10, 9, 9, 2, 3, 2, 2, 3, 3, 14, 7, 0, 0, 0, 4, 2, 11, 8, 12], [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 18, 18, 68, 68, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 17, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 8, 9, 10, 10, 9, 10, 2, 10, 10, 9, 3, 2, 2, 3, 2, 2, 3, 3, 14, 7, 0, 0, 4, 11, 8, 12]]; mapscroll48 = 0; mapbg48 = 2; map48name = "15. Greed"; map48auth = "Kyn"; map48char = {xtile:7, ytile:95}; map49name = "Expert Levels"; map49unlocked = true; map49title = true; map50 = [[14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 0, 23], [14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23], [14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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14, 0, 0, 0, 14, 14, 14, 0, 0, 0, 14, 14, 14, 0, 0, 0, 0, 0, 0, 0, 23], [14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23], [14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23], [14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 0, 23]]; mapbg50 = 2; map50name = "1. No Breaks"; map50auth = "Dane"; map50char = {xtile:7, ytile:96}; mapscroll50 = 2; map50unlocked = true; map51 = [[0, 0, 0, 31, 26, 26, 26, 13, 33, 48, 48, 33, 40, 14, 26, 26, 26, 26, 26, 26, 24, 37, 26, 26, 37], [0, 0, 0, 30, 33, 48, 48, 33, 37, 26, 26, 26, 26, 14, 26, 26, 26, 28, 28, 26, 24, 37, 31, 26, 37], [0, 0, 0, 26, 18, 18, 18, 18, 37, 0, 0, 31, 26, 26, 26, 26, 31, 28, 28, 31, 26, 28, 30, 26, 37], [0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 31, 26, 26, 26, 32, 30, 26, 26, 26, 32, 26, 26, 37], [0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 14, 26, 26, 30, 26, 26, 26, 26, 26, 26, 26, 37], [0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 14, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 37], [33, 48, 33, 37, 26, 26, 26, 26, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 49, 49, 37], [0, 0, 0, 37, 26, 26, 26, 14, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 49, 49, 37], [0, 0, 0, 37, 42, 42, 14, 14, 33, 48, 48, 48, 48, 48, 48, 48, 33, 26, 0, 37, 0, 39, 49, 49, 37], [0, 0, 0, 37, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 24, 37, 26, 32, 37, 0, 39, 49, 49, 37], [0, 0, 0, 37, 26, 26, 26, 26, 26, 28, 26, 26, 28, 26, 26, 24, 37, 26, 32, 37, 0, 39, 49, 49, 37], [0, 0, 0, 37, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 30, 37, 30, 39, 49, 49, 37], [0, 0, 0, 37, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 37, 26, 39, 49, 49, 37], [0, 0, 0, 37, 26, 26, 14, 14, 26, 28, 26, 26, 28, 26, 26, 28, 26, 26, 26, 37, 26, 39, 49, 49, 37], [0, 0, 0, 37, 41, 41, 37, 14, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 37, 41, 39, 49, 49, 37]]; mapbg51 = 3; map51name = "2. Elevator Music"; map51auth = "Jay Jep"; map51char = {xtile:0, ytile:23}; map51unlocked = true; map52 = [[10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10], [10, 3, 3, 3, 6, 5, 3, 3, 3, 14, 3, 7, 0, 5, 3, 7, 0, 76, 11, 8, 10, 3, 3, 3, 14, 8, 14, 3, 14, 3, 6, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 14, 11, 8, 10, 10, 10, 10, 10, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 14, 6, 0, 0, 17, 0, 5, 3, 3, 14, 3, 3, 3, 6, 5, 11, 8, 10, 10], [10, 3, 3, 6, 0, 4, 3, 3, 3, 14, 3, 3, 3, 3, 3, 3, 7, 5, 7, 0, 5, 3, 3, 3, 14, 8, 3, 3, 3, 6, 0, 0, 17, 0, 0, 0, 17, 0, 0, 4, 3, 3, 14, 11, 8, 10, 10, 10, 10, 10, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 3, 14, 3, 3, 6, 5, 3, 11, 8, 10, 10], [10, 6, 0, 0, 0, 0, 4, 3, 3, 14, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 14, 8, 14, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 14, 11, 8, 10, 10, 10, 10, 10, 3, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 6, 4, 3, 14, 3, 6, 5, 3, 3, 11, 8, 10, 10], [10, 0, 5, 11, 8, 0, 0, 11, 8, 10, 6, 0, 4, 3, 3, 3, 3, 3, 3, 25, 3, 3, 3, 3, 14, 8, 3, 6, 0, 0, 17, 0, 0, 0, 17, 0, 0, 0, 17, 0, 0, 4, 3, 3, 3, 14, 11, 8, 10, 10, 3, 3, 3, 7, 0, 0, 0, 5, 7, 0, 0, 0, 17, 0, 5, 3, 3, 0, 0, 4, 14, 6, 5, 3, 3, 6, 11, 8, 10, 10], [10, 5, 3, 3, 14, 0, 0, 11, 8, 10, 0, 0, 0, 3, 25, 6, 0, 4, 3, 3, 3, 3, 3, 3, 14, 8, 6, 0, 0, 0, 0, 0, 0, 5, 3, 7, 0, 0, 0, 0, 0, 0, 4, 3, 3, 14, 11, 8, 10, 10, 10, 10, 14, 14, 0, 0, 5, 14, 14, 11, 8, 10, 0, 5, 3, 3, 3, 7, 11, 8, 10, 0, 4, 3, 3, 7, 11, 8, 10, 10], [10, 4, 3, 3, 14, 0, 0, 11, 8, 10, 0, 0, 5, 3, 3, 0, 0, 0, 4, 3, 3, 3, 3, 3, 14, 8, 0, 0, 17, 0, 5, 3, 7, 3, 14, 3, 0, 0, 0, 0, 17, 0, 0, 4, 3, 14, 11, 8, 10, 10, 10, 10, 4, 6, 0, 0, 4, 11, 8, 10, 10, 10, 5, 3, 6, 3, 3, 3, 7, 0, 0, 5, 7, 2, 3, 6, 17, 5, 14, 10], [10, 0, 4, 3, 14, 7, 0, 11, 8, 10, 0, 5, 3, 3, 3, 7, 0, 0, 0, 0, 0, 4, 25, 3, 14, 8, 0, 0, 0, 0, 3, 14, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 6, 0, 0, 0, 0, 11, 8, 10, 10, 10, 10, 3, 6, 0, 4, 3, 3, 3, 7, 5, 2, 2, 2, 3, 7, 5, 3, 14, 10], [10, 7, 0, 11, 8, 3, 7, 11, 8, 10, 5, 3, 3, 3, 3, 3, 7, 0, 5, 3, 7, 5, 3, 3, 14, 8, 0, 0, 0, 0, 4, 3, 3, 3, 3, 7, 5, 3, 7, 0, 0, 0, 17, 0, 0, 4, 3, 14, 3, 6, 0, 0, 0, 0, 0, 5, 3, 14, 14, 8, 10, 10, 3, 0, 0, 0, 4, 3, 3, 3, 2, 3, 6, 0, 4, 3, 3, 3, 14, 10], [10, 14, 7, 11, 8, 3, 3, 11, 8, 10, 3, 3, 25, 6, 0, 4, 3, 3, 3, 3, 3, 3, 3, 3, 14, 8, 0, 0, 17, 5, 3, 3, 3, 14, 3, 3, 3, 14, 3, 0, 0, 0, 0, 0, 0, 0, 4, 3, 6, 0, 0, 0, 0, 0, 11, 8, 10, 10, 10, 10, 10, 10, 3, 7, 0, 0, 17, 4, 3, 3, 25, 6, 0, 0, 0, 4, 3, 3, 14, 10], [10, 3, 3, 11, 8, 6, 0, 4, 3, 3, 6, 4, 11, 10, 10, 10, 10, 10, 10, 10, 6, 4, 11, 8, 10, 10, 0, 0, 0, 3, 14, 3, 3, 3, 14, 3, 3, 3, 6, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 14, 14, 14, 8, 10, 10, 3, 3, 7, 0, 0, 0, 0, 4, 6, 0, 0, 0, 0, 0, 3, 3, 14, 10], [10, 3, 3, 11, 8, 0, 0, 0, 4, 6, 0, 0, 4, 14, 14, 6, 0, 0, 0, 0, 0, 0, 4, 14, 14, 6, 0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 3, 7, 5, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 10, 10, 10, 10, 10, 10, 10, 10, 4, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 14, 10], [10, 3, 13, 11, 8, 0, 0, 0, 5, 7, 0, 0, 0, 4, 6, 0, 0, 0, 5, 7, 0, 0, 0, 4, 6, 0, 0, 0, 17, 0, 0, 3, 14, 3, 3, 3, 14, 3, 3, 3, 14, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 3, 14, 14, 14, 14, 8, 10, 10, 0, 4, 3, 7, 0, 0, 17, 0, 0, 0, 17, 0, 5, 3, 3, 2, 14, 10], [10, 3, 3, 11, 8, 0, 0, 5, 14, 14, 7, 0, 0, 0, 0, 0, 0, 5, 14, 14, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 11, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 7, 0, 3, 3, 7, 0, 0, 0, 0, 5, 3, 3, 3, 3, 2, 2, 14, 10], [10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]]; mapbg52 = 2; map52name = "3. Razor Burns"; map52auth = "Ben Nelson"; map52char = {xtile:2, ytile:75}; map52unlocked = true; map53 = [[61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 60, 60, 61, 61, 61, 61, 60, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61], [61, 51, 51, 64, 73, 73, 62, 60, 51, 51, 51, 56, 0, 0, 67, 54, 51, 51, 51, 51, 51, 57, 67, 55, 51, 51, 51, 56, 0, 0, 0, 51, 51, 51, 51, 51, 51, 56, 0, 0, 67, 0, 0, 60, 60, 58, 60, 60, 51, 51, 56, 67, 0, 0, 76, 67, 64, 73, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 64, 61, 61, 59, 51, 51, 51, 58, 61, 59, 64, 73], [61, 51, 51, 64, 73, 60, 60, 51, 56, 0, 0, 0, 0, 0, 0, 0, 54, 51, 51, 51, 51, 51, 51, 51, 51, 56, 0, 0, 0, 0, 67, 54, 51, 51, 51, 56, 0, 0, 0, 0, 0, 0, 0, 0, 60, 60, 60, 51, 56, 0, 0, 67, 0, 55, 51, 51, 64, 73, 59, 52, 53, 51, 53, 59, 65, 60, 67, 0, 64, 58, 61, 51, 51, 51, 56, 61, 61, 56, 64, 73], [61, 51, 51, 64, 60, 59, 58, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 51, 51, 51, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 57, 0, 0, 0, 0, 0, 0, 65, 61, 67, 67, 67, 65, 62, 60, 60, 51, 51, 64, 73, 60, 61, 51, 56, 0, 54, 52, 52, 57, 0, 64, 61, 51, 56, 0, 0, 0, 59, 56, 0, 64, 73], [61, 54, 51, 59, 65, 60, 51, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 60, 51, 51, 51, 57, 0, 0, 0, 55, 62, 55, 57, 0, 0, 55, 51, 60, 66, 60, 64, 73, 60, 61, 52, 57, 0, 0, 52, 53, 53, 0, 64, 59, 52, 0, 0, 0, 0, 0, 0, 0, 64, 73], [61, 0, 54, 51, 51, 65, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 60, 60, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 58, 56, 54, 51, 65, 60, 57, 55, 51, 60, 60, 51, 51, 51, 51, 51, 51, 51, 51, 64, 73, 58, 61, 61, 51, 57, 55, 60, 53, 56, 0, 60, 60, 56, 0, 0, 0, 0, 0, 0, 0, 64, 73], [61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 64, 73, 60, 51, 0, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 51, 59, 60, 51, 51, 60, 60, 51, 51, 51, 51, 51, 56, 67, 51, 64, 73, 60, 61, 59, 52, 52, 53, 59, 53, 0, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 55, 64, 73], [61, 0, 0, 0, 0, 0, 0, 0, 58, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 51, 64, 73, 58, 60, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 60, 60, 58, 51, 60, 60, 51, 51, 51, 56, 0, 0, 0, 54, 64, 73, 60, 61, 61, 52, 52, 52, 62, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 64, 73], [61, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 64, 73, 60, 60, 51, 51, 51, 51, 51, 51, 57, 0, 0, 0, 0, 0, 0, 67, 0, 54, 58, 59, 56, 54, 60, 51, 51, 56, 0, 0, 0, 0, 0, 0, 64, 73, 60, 59, 51, 51, 51, 56, 60, 59, 60, 57, 0, 0, 0, 55, 51, 51, 57, 0, 55, 52, 64, 73], [61, 51, 57, 0, 0, 66, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 51, 64, 73, 60, 60, 51, 51, 51, 51, 51, 59, 59, 60, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 51, 56, 0, 62, 61, 53, 57, 0, 62, 65, 60, 59, 51, 51, 51, 56, 0, 0, 64, 62, 60, 57, 0, 0, 60, 60, 60, 52, 52, 52, 53, 64, 73], [61, 51, 51, 57, 66, 60, 51, 57, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 67, 0, 51, 51, 64, 73, 74, 74, 74, 74, 74, 74, 74, 64, 73, 60, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 61, 51, 56, 67, 55, 57, 0, 0, 0, 0, 0, 0, 0, 0, 64, 73, 60, 52, 57, 0, 0, 64, 62, 61, 52, 53, 53, 64, 73], [61, 51, 51, 51, 60, 60, 59, 51, 51, 57, 0, 0, 0, 0, 0, 0, 0, 0, 55, 51, 51, 51, 64, 73, 60, 51, 56, 0, 51, 51, 51, 64, 73, 58, 51, 57, 0, 67, 0, 0, 0, 0, 0, 55, 60, 0, 0, 67, 0, 55, 64, 58, 61, 67, 55, 51, 51, 51, 57, 0, 0, 0, 67, 0, 0, 64, 73, 59, 61, 52, 52, 52, 64, 74, 74, 74, 74, 74, 64, 73], [61, 51, 51, 63, 60, 58, 60, 51, 51, 51, 51, 51, 57, 0, 0, 55, 51, 51, 51, 51, 51, 51, 64, 62, 60, 56, 0, 0, 54, 51, 51, 64, 73, 60, 60, 51, 51, 57, 0, 0, 67, 67, 55, 51, 60, 57, 0, 0, 55, 51, 64, 61, 61, 55, 51, 51, 51, 51, 51, 51, 51, 57, 0, 0, 0, 64, 73, 74, 74, 74, 74, 74, 64, 58, 61, 61, 53, 53, 64, 73], [61, 51, 51, 51, 60, 60, 60, 62, 51, 51, 51, 51, 51, 57, 67, 51, 51, 51, 51, 51, 51, 51, 64, 60, 0, 0, 0, 0, 0, 54, 51, 64, 73, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 64, 62, 61, 59, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 64, 73, 62, 61, 61, 59, 61, 64, 61, 61, 59, 61, 61, 64, 73], [61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 66, 61, 61, 60, 60, 60, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61]]; mapbg53 = 4; map53name = "4. Obsidian Oblivion"; map53auth = "Ben Nelson"; map53char = {xtile:2, ytile:74}; map53unlocked = true; map54 = [[48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 9, 9, 9, 9, 0, 0, 0, 9, 9, 12, 12, 12, 12, 12, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 12, 9, 0, 0, 0, 9, 0, 0, 0, 9, 0, 0, 0, 9, 0, 0, 0, 9, 9, 12, 9, 12, 9, 9, 0, 4, 1, 1, 1, 25, 1, 23, 1], [17, 17, 17, 17, 17, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 12, 12, 9, 0, 9, 0, 9, 9, 9, 9, 9, 9, 9, 9, 14, 14, 9, 9, 9, 9, 9, 14, 9, 9, 12, 12, 9, 9, 0, 9, 0, 9, 0, 9, 0, 9, 0, 9, 0, 9, 0, 9, 0, 9, 9, 9, 12, 9, 9, 9, 0, 0, 4, 1, 1, 25, 1, 23, 1], [0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 12, 12, 9, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 9, 9, 12, 12, 9, 9, 0, 9, 0, 9, 0, 9, 0, 0, 0, 9, 0, 0, 0, 9, 0, 9, 9, 12, 12, 9, 9, 9, 0, 0, 0, 4, 1, 25, 1, 23, 1], [0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 12, 12, 9, 0, 9, 9, 9, 14, 14, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 9, 9, 9, 12, 12, 9, 9, 0, 9, 0, 9, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 9, 9, 12, 12, 12, 9, 9, 0, 0, 0, 5, 3, 25, 1, 23, 1], [0, 11, 9, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 9, 0, 0, 0, 0, 0, 9, 9, 9, 12, 12, 9, 9, 0, 9, 0, 9, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 4, 1, 25, 1, 23, 1], [0, 11, 9, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 14, 9, 0, 0, 0, 0, 0, 9, 9, 9, 12, 12, 9, 9, 0, 9, 0, 9, 9, 9, 0, 10, 0, 0, 0, 0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 9, 9, 5, 1, 25, 1, 23, 1], [0, 11, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 9, 9, 9, 9, 0, 0, 0, 0, 0, 9, 9, 9, 9, 12, 9, 9, 0, 9, 0, 0, 0, 9, 0, 10, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 1, 1, 25, 1, 23, 1], [0, 11, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 17, 17, 0, 0, 0, 0, 17, 17, 17, 17, 0, 0, 0, 9, 0, 9, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 14, 9, 9, 12, 12, 9, 9, 0, 9, 9, 9, 0, 9, 0, 10, 0, 0, 0, 0, 12, 0, 12, 12, 12, 12, 12, 9, 9, 10, 10, 5, 9, 1, 1, 25, 1, 23, 1], [0, 11, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 9, 9, 12, 12, 9, 9, 0, 0, 0, 9, 0, 9, 0, 10, 0, 0, 0, 0, 12, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 1, 9, 2, 1, 25, 1, 23, 1], [0, 11, 9, 0, 0, 0, 0, 0, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 9, 0, 9, 0, 9, 14, 14, 9, 9, 9, 9, 14, 14, 14, 9, 9, 12, 12, 9, 9, 9, 9, 0, 9, 0, 9, 0, 10, 0, 0, 0, 0, 12, 0, 12, 0, 12, 12, 12, 12, 12, 12, 12, 9, 9, 1, 2, 25, 1, 23, 1], [0, 11, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 9, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 12, 12, 12, 12, 9, 9, 9, 9, 0, 9, 0, 9, 0, 10, 0, 0, 0, 0, 12, 0, 14, 0, 12, 0, 0, 0, 0, 0, 0, 4, 2, 1, 1, 25, 1, 23, 1], [76, 11, 9, 0, 0, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 9, 0, 9, 9, 9, 9, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 9, 12, 9, 9, 0, 9, 0, 9, 0, 10, 0, 0, 0, 0, 12, 0, 12, 0, 12, 0, 0, 0, 0, 0, 0, 5, 1, 1, 1, 25, 1, 23, 1], [0, 11, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 9, 0, 0, 14, 14, 9, 12, 12, 12, 9, 9, 9, 12, 12, 9, 12, 12, 12, 9, 9, 0, 9, 0, 9, 0, 10, 0, 0, 0, 0, 9, 0, 12, 0, 12, 0, 0, 12, 12, 12, 12, 1, 1, 2, 1, 25, 1, 23, 1], [0, 13, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 9, 0, 9, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 9, 0, 9, 0, 10, 0, 12, 12, 14, 14, 0, 12, 0, 0, 0, 0, 0, 0, 5, 1, 1, 1, 1, 1, 25, 1, 23, 1], [48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 9, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 12, 0, 12, 12, 12, 12, 14, 14, 14, 12, 12, 12, 12, 12, 1, 23, 1]]; mapbg54 = 2; map54name = "5. Momentum"; map54auth = "somethingfunnyhere"; map54char = {xtile:2, ytile:95}; map54unlocked = true; map55 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 33, 39, 33, 40, 33, 0, 40, 33, 0, 0, 42, 40, 42, 40, 40, 40, 40, 35, 40, 35, 40, 49, 49, 49, 49, 49, 49, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 33, 39, 33, 0, 33, 0, 0, 33, 0, 0, 42, 42, 42, 42, 42, 42, 42, 27, 27, 27, 27, 39, 49, 49, 49, 49, 49, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 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42, 41, 42, 41, 41, 41, 41, 35, 41, 35, 41, 49, 49, 49, 49, 49, 49, 0, 0]]; mapbg55 = 3; map55name = "6. How --++--"; map55auth = "reargamer"; map55char = {xtile:7, ytile:89}; mapscroll55 = 0; map56 = [[0, 13, 37, 48, 67, 67, 48, 48, 48, 67, 67, 48, 40, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 24, 37, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 37, 40, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 40, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 40, 48, 48, 18, 18, 18, 18, 18, 18, 18, 18, 14, 40, 27, 27, 27, 27, 14], [0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 0, 0, 0, 0, 24, 37, 52, 52, 52, 52, 52, 52, 52, 56, 0, 54, 52, 52, 52, 52, 52, 52, 52, 37, 0, 0, 0, 0, 0, 0, 0, 30, 27, 27, 27, 27, 27, 27, 27, 27, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 28, 27, 27, 27, 27, 27, 27, 27, 27, 27, 32, 0, 0, 31, 27, 14], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 37, 52, 52, 52, 52, 52, 72, 56, 0, 0, 0, 54, 52, 52, 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Fire Trap"; map59auth = "PNX"; map59char = {xtile:6, ytile:1}; map60 = [[13, 43, 43, 43, 43, 43, 43, 33, 48, 48, 48, 48, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 34, 35, 18, 48, 18, 18, 18, 48, 18, 18, 18, 20, 0, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 42, 0, 42, 0, 42, 0, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 34], [0, 0, 20, 0, 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 34, 14, 14, 14, 14, 14, 14, 14, 37, 0, 34, 0, 18, 18, 18, 48, 18, 18, 18, 0, 0, 34, 0, 34], [0, 0, 20, 0, 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 37, 0, 42, 0, 42, 0, 42, 0, 42, 0, 34, 0, 42, 0, 42, 0, 45, 0, 42, 0, 37, 0, 34, 0, 0, 0, 0, 0, 0, 39, 37, 0, 0, 20, 0, 34], [0, 0, 20, 0, 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 42, 0, 42, 0, 42, 0, 45, 0, 37, 0, 34, 0, 0, 0, 0, 0, 0, 39, 37, 0, 0, 20, 0, 34], [0, 0, 20, 0, 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 37, 0, 42, 0, 42, 0, 42, 0, 42, 0, 34, 0, 45, 0, 42, 0, 42, 0, 42, 0, 37, 0, 34, 0, 0, 0, 0, 0, 0, 39, 37, 0, 0, 34, 0, 34], [0, 0, 20, 0, 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 42, 0, 45, 0, 42, 0, 42, 0, 37, 0, 34, 42, 42, 42, 42, 42, 42, 39, 37, 0, 0, 34, 0, 34], [0, 0, 20, 0, 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 37, 0, 42, 0, 42, 47, 42, 0, 42, 0, 34, 0, 42, 0, 42, 0, 45, 0, 42, 0, 37, 0, 34, 0, 0, 0, 0, 0, 0, 39, 37, 0, 0, 20, 0, 34], [0, 0, 20, 0, 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 42, 0, 42, 0, 42, 0, 45, 0, 37, 0, 34, 0, 0, 0, 0, 0, 0, 39, 37, 0, 0, 20, 0, 34], [0, 0, 20, 0, 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 37, 0, 42, 0, 42, 0, 42, 0, 42, 0, 34, 0, 45, 0, 42, 0, 42, 0, 42, 0, 37, 0, 34, 0, 0, 0, 0, 0, 0, 39, 37, 0, 0, 34, 0, 34], [0, 0, 20, 0, 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 42, 0, 45, 0, 42, 0, 42, 0, 37, 0, 34, 42, 42, 42, 42, 42, 42, 39, 37, 0, 0, 34, 0, 34], [0, 0, 20, 0, 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 37, 0, 42, 0, 42, 0, 42, 0, 42, 0, 34, 0, 42, 0, 42, 0, 45, 0, 42, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 39, 37, 0, 0, 20, 0, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 14, 14, 14, 14, 14, 14, 14, 14, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 39, 37, 0, 0, 20, 0, 34], [43, 43, 43, 43, 43, 43, 43, 42, 42, 42, 42, 42, 42, 42, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 45, 42, 42, 42, 42, 42, 42, 42, 42, 37, 0, 0, 0, 0, 34], [35, 35, 35, 35, 35, 35, 35, 41, 41, 41, 41, 41, 41, 41, 41, 41, 33, 48, 48, 48, 48, 48, 33, 0, 0, 0, 43, 43, 43, 43, 43, 43, 43, 43, 37, 35, 41, 41, 41, 41, 41, 41, 41, 41, 37, 33, 48, 48, 48, 33]]; mapbg60 = 3; map60name = "11. Donkey Kong"; map60auth = "Drobot"; map60char = {xtile:0, ytile:48}; mapscroll60 = 0; map61 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 74, 74, 74, 74, 74, 74, 74, 74, 56, 0, 0, 0, 0, 54, 74, 74, 74, 74, 74, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 55, 33, 60, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 25, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 60, 66, 59, 32, 0, 0, 0, 0, 0, 0, 0, 23, 37, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 7, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 53, 71, 60, 66, 60, 7, 0, 0, 0, 0, 0, 0, 0, 3, 62, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 47, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 35, 44, 0, 0, 48, 48, 0, 0, 0, 0, 0, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 54, 33, 60, 65, 61, 34, 30, 29, 0, 0, 0, 0, 0, 4, 25, 6, 0, 0, 0, 5, 25, 7, 0, 0, 0, 0, 0, 0, 24, 60, 61, 59, 32, 0, 0, 0, 0, 0, 0, 0, 24, 37, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 54, 61, 34, 37, 7, 0, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 25, 62, 25, 0, 0, 0, 25, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 0, 0], [0, 0, 0, 0, 0, 0, 54, 34, 74, 74, 7, 0, 0, 0, 0, 0, 0, 0, 5, 25, 7, 4, 25, 25, 0, 0, 0, 4, 9, 0, 0, 0, 0, 0, 0, 0, 18, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 37, 3, 7, 0, 0, 48, 0, 0, 0, 0, 0, 0, 43, 7, 0, 0, 67, 67, 0, 0, 29, 30, 37, 74, 0, 0], [0, 0, 0, 0, 0, 0, 0, 38, 42, 14, 72, 0, 0, 0, 0, 0, 0, 0, 25, 58, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 0, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 0, 0, 67, 0, 0, 18, 50, 33, 46, 35, 32, 0], [0, 0, 0, 0, 0, 0, 55, 34, 74, 74, 6, 0, 0, 0, 0, 0, 0, 0, 4, 25, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 37, 3, 6, 0, 0, 48, 0, 0, 0, 0, 0, 0, 43, 6, 0, 0, 67, 67, 0, 0, 29, 31, 37, 74, 0, 0], [0, 0, 0, 34, 0, 55, 61, 34, 37, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 37, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 0, 0], [0, 0, 55, 33, 61, 66, 61, 34, 31, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 25, 7, 0, 0, 0, 23, 60, 61, 59, 32, 0, 0, 0, 0, 0, 0, 0, 0, 34, 35, 44, 0, 0, 0, 0, 48, 48, 0, 0, 0, 0, 0, 43, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 53, 71, 61, 65, 61, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 25, 7, 0, 0, 0, 25, 58, 25, 0, 0, 0, 0, 43, 47, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 37, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 54, 33, 61, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 62, 25, 0, 0, 0, 4, 25, 6, 0, 0, 0, 24, 60, 65, 59, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 6, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 25, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 57, 0, 0, 0, 0, 55, 74, 74, 74, 74, 74, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; mapbg61 = 4; mapscroll61 = 0; map61name = "12. Hell Invaders"; map61auth = "Drobot"; map61char = {xtile:7, ytile:67}; map62 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 26, 50, 76, 0, 0, 0, 39, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 27, 35, 27, 27, 27, 27, 36, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 32, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 26, 35, 0, 0, 0, 0, 49, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 37, 27, 27, 47, 27, 27, 27, 28, 27, 27, 44, 44, 44, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 44, 44, 44, 27, 27, 35, 27, 35, 27, 27, 27, 27, 36, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 26, 35, 0, 0, 0, 0, 49, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 30, 37, 27, 27, 27, 37, 27, 27, 27, 27, 27, 27, 28, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 44, 44, 44, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 27, 35, 27, 27, 27, 27, 36, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 27, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 26, 35, 0, 0, 0, 0, 49, 49, 49, 49, 49, 49], [0, 0, 0, 0, 30, 13, 37, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 27, 27, 27, 27, 27, 27, 27, 27, 27, 47, 27, 27, 27, 27, 27, 27, 27, 27, 27, 19, 19, 19, 27, 27, 27, 27, 27, 27, 27, 35, 27, 35, 27, 27, 27, 27, 36, 49, 49, 49, 49, 49], [0, 0, 0, 0, 31, 27, 37, 32, 0, 0, 31, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 26, 35, 0, 0, 0, 0, 49, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 0, 37, 27, 27, 27, 37, 27, 27, 27, 27, 27, 27, 28, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 44, 44, 44, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 27, 35, 27, 27, 27, 27, 36, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 32, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 26, 35, 0, 0, 0, 0, 39, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 30, 27, 27, 28, 27, 27, 44, 44, 44, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 44, 44, 44, 27, 27, 35, 27, 35, 27, 27, 27, 27, 36, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 47, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 36, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 49, 49, 49, 49, 49]]; mapscroll62 = 2; mapbg62 = 2; map62name = "13. High Rise"; map62auth = "PNX"; map62char = {xtile:1, ytile:48}; map63 = [[33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 49, 49], [33, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 33, 40, 40, 39, 49, 49], [31, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 27, 39, 49, 49], [30, 31, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 26, 39, 49, 49], [28, 32, 33, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 27, 39, 49, 49], [31, 30, 33, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 27, 27, 27, 27, 27, 27, 27, 26, 39, 49, 49], [30, 31, 33, 27, 27, 27, 27, 35, 27, 27, 27, 27, 35, 28, 35, 27, 35, 27, 27, 27, 28, 27, 39, 49, 49], [28, 32, 33, 35, 35, 35, 35, 28, 35, 35, 35, 35, 35, 28, 35, 35, 28, 35, 35, 27, 27, 26, 37, 49, 49], [31, 30, 33, 27, 27, 27, 27, 35, 27, 27, 27, 27, 35, 28, 35, 27, 35, 27, 27, 27, 28, 27, 39, 49, 49], [30, 31, 33, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 27, 27, 27, 27, 27, 27, 27, 26, 39, 49, 49], [28, 32, 33, 27, 27, 27, 28, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 27, 39, 49, 49], [31, 30, 35, 28, 27, 27, 37, 32, 0, 0, 30, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 26, 39, 49, 49], [30, 35, 35, 28, 28, 38, 37, 32, 0, 27, 28, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 27, 39, 49, 49], [33, 35, 35, 28, 28, 28, 37, 32, 0, 0, 31, 27, 27, 27, 27, 27, 27, 27, 27, 33, 41, 41, 39, 49, 49], [33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 49, 49]]; mapscroll63 = 0; mapbg63 = 3; map63name = "14. Turbine"; map63auth = "Tyler Glaiel"; map63char = {xtile:7, ytile:1}; map64 = [[33, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 49], [37, 27, 27, 27, 40, 37, 27, 27, 40, 37, 27, 27, 40, 37, 27, 27, 40, 37, 27, 27, 27, 27, 40, 36, 49], [37, 0, 0, 0, 0, 37, 0, 0, 0, 37, 0, 0, 0, 37, 0, 0, 0, 37, 0, 0, 0, 0, 0, 36, 49], [37, 0, 0, 37, 42, 37, 0, 37, 42, 37, 0, 37, 42, 37, 0, 37, 42, 37, 0, 37, 42, 42, 42, 36, 49], [37, 29, 29, 37, 29, 37, 29, 37, 29, 37, 29, 37, 29, 37, 29, 37, 29, 37, 29, 37, 29, 29, 29, 36, 49], [37, 32, 30, 37, 30, 37, 30, 37, 30, 37, 30, 37, 30, 37, 30, 37, 30, 37, 30, 37, 32, 0, 30, 36, 49], [37, 27, 27, 37, 27, 37, 27, 37, 27, 37, 27, 37, 27, 37, 27, 37, 27, 37, 27, 37, 27, 27, 27, 36, 49], [37, 28, 28, 37, 28, 49, 28, 37, 28, 49, 28, 37, 28, 49, 28, 37, 28, 49, 28, 37, 28, 33, 48, 49, 49], [37, 27, 27, 37, 27, 37, 27, 37, 27, 37, 27, 37, 27, 37, 27, 37, 27, 37, 27, 37, 27, 27, 27, 36, 49], [37, 32, 31, 37, 31, 37, 31, 37, 31, 37, 31, 37, 31, 37, 31, 37, 31, 37, 31, 37, 32, 0, 31, 36, 49], [37, 29, 29, 37, 29, 37, 29, 37, 29, 37, 29, 37, 29, 37, 29, 37, 29, 37, 29, 37, 29, 29, 29, 36, 49], [37, 0, 0, 37, 0, 37, 42, 37, 0, 37, 42, 37, 0, 37, 42, 37, 0, 37, 42, 37, 42, 42, 42, 36, 49], [37, 0, 0, 37, 0, 0, 0, 37, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 76, 36, 49], [37, 27, 41, 37, 27, 27, 41, 37, 27, 27, 41, 37, 27, 27, 41, 37, 27, 27, 41, 37, 27, 38, 41, 36, 49], [33, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 49]]; mapbg64 = 3; map64name = "15. Digital Bath"; map64auth = "Edmund"; map64char = {xtile:13, ytile:1}; map65name = "Impossible Levels"; map65unlocked = true; map65title = true; map66 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 14, 8, 8, 15, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 76, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 25, 25, 25, 25, 0, 0, 0, 0, 0, 0, 2, 8, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 14, 14, 14, 2, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 25, 0, 0, 0, 0, 0, 0, 0, 0, 2, 8, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 40, 8, 4, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 2, 8, 0, 0, 8, 8, 8, 8, 8, 0, 8, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 14, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 5, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 25, 25, 25, 25, 8, 0, 0, 13, 8, 2, 8, 0, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 6, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 8, 0, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 0, 14, 0, 0, 8, 8, 8, 8, 16, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 8, 7, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 8, 8, 8, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 14, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 8, 2, 2, 2, 2, 2, 8, 4, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 2, 2, 7, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 2, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 8, 2, 2, 2, 2, 8, 5, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 2, 2, 6, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 2, 2, 2, 2, 8, 6, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 2, 2, 7, 0, 0, 8, 0, 0, 0, 8, 14, 14, 14, 14, 14, 14, 14, 0, 8, 0, 0, 0, 0, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 2, 2, 2, 2, 8, 7, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 2, 2, 6, 0, 0, 8, 0, 0, 0, 0, 25, 25, 0, 25, 0, 25, 25, 0, 8, 0, 0, 0, 0, 0, 0, 14, 0, 0, 8, 14, 14, 14, 0, 0, 17, 0, 0, 0, 0, 0, 0, 15, 8, 8, 8, 8, 8, 8, 8, 2, 8, 2, 2, 2, 2, 2, 2, 2, 8, 4, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 2, 2, 7, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 5, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 2, 2, 2, 2, 8, 5, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 2, 2, 6, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 4, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 2, 2, 2, 2, 2, 2, 8, 6, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 2, 2, 7, 0, 0, 8, 0, 0, 0, 0, 17, 17, 0, 17, 0, 17, 17, 17, 8, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 5, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 2, 2, 2, 2, 8, 8, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 2, 2, 6, 0, 16, 8, 0, 0, 0, 8, 14, 14, 14, 14, 14, 14, 14, 14, 8, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 16, 8, 8, 2, 8, 8, 8, 8, 8, 8, 8, 41, 8, 8, 8]]; mapbg66 = 2; map66name = "1. Killer Mountain"; map66auth = "Peter Nolan"; map66char = {xtile:12, ytile:98}; mapscroll66 = 0; map66unlocked = true; map67 = [[64, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 73], [0, 0, 58, 0, 0, 64, 0, 0, 0, 0, 0, 0, 64, 58, 0, 0, 0, 64, 76, 58, 0, 0, 63, 67, 64], [0, 0, 58, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 58, 0, 0, 0, 67, 64], [0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 58, 0, 0, 0, 67, 64], [0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 58, 0, 0, 0, 67, 64], [0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 58, 0, 0, 0, 67, 64], [0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 58, 0, 0, 0, 67, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 58, 0, 0, 0, 67, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 64, 74, 74, 0, 0, 0, 0, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [0, 0, 0, 0, 0, 0, 64, 58, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 64, 58, 0, 0, 0, 64], [64, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 73]]; mapbg67 = 4; map67name = "2. Perfectionist"; map67auth = "Jamsterxl"; map67char = {xtile:1, ytile:1}; mapscroll67 = 0; map67unlocked = true; map68 = [[59, 58, 62, 70, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 70, 62, 59, 58, 70, 74, 74, 74, 74, 70, 58, 59, 62, 70, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 34, 68, 68, 68, 18, 68, 68, 68, 68, 68, 68, 68, 68, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 64], [61, 60, 59, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 60, 61, 60, 75, 75, 75, 59, 62, 58, 59, 75, 75, 75, 61, 60, 59, 52, 56, 0, 0, 54, 60, 57, 55, 51, 53, 60, 56, 0, 0, 0, 14, 0, 0, 31, 31, 26, 28, 26, 31, 32, 0, 31, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 30, 50, 29, 29, 64], [0, 0, 0, 0, 0, 0, 0, 0, 62, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 75, 29, 64, 73, 73, 70, 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Genital Awesome"; map70auth = "Danny B"; map70char = {xtile:6, ytile:92}; map70unlocked = true; map71 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 2, 2, 11, 8, 12, 10, 9, 10, 9, 2, 2, 2, 2, 2, 2, 14, 2, 2, 2, 2, 2, 2, 2, 14, 34, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 36, 49, 49, 60, 60, 53, 53, 53, 51, 51, 51, 51, 53, 53, 53, 53, 53, 53, 64, 59, 2, 2, 2, 2, 2, 2, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 11, 8, 10, 10, 10, 10, 9, 3, 2, 2, 14, 2, 2, 2, 2, 2, 14, 2, 2, 2, 3, 2, 34, 35, 27, 27, 27, 27, 27, 27, 20, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 36, 49, 49, 60, 60, 53, 53, 53, 53, 53, 53, 51, 51, 53, 53, 53, 53, 53, 64, 60, 2, 2, 2, 3, 2, 2, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 11, 8, 10, 10, 10, 2, 2, 3, 2, 2, 2, 2, 25, 3, 2, 2, 2, 2, 2, 25, 2, 2, 34, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 36, 49, 49, 60, 70, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 64, 60, 2, 3, 2, 2, 2, 2, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 11, 8, 9, 12, 9, 2, 14, 2, 2, 2, 2, 2, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 34, 35, 27, 27, 27, 27, 27, 27, 20, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 36, 49, 49, 60, 60, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 59, 60, 2, 2, 2, 2, 3, 3, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 11, 8, 9, 9, 9, 2, 2, 2, 2, 14, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 34, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 36, 49, 49, 60, 60, 51, 53, 53, 51, 51, 51, 51, 51, 51, 53, 52, 51, 53, 60, 59, 2, 2, 3, 2, 2, 2, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 11, 8, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 34, 35, 27, 27, 27, 27, 27, 27, 20, 27, 27, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 49, 49, 60, 60, 51, 53, 53, 53, 53, 53, 53, 53, 53, 60, 60, 60, 60, 60, 60, 2, 2, 3, 2, 2, 2, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 14, 2, 25, 2, 2, 2, 2, 2, 2, 2, 25, 3, 2, 2, 2, 2, 34, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 40, 27, 27, 20, 27, 20, 27, 20, 27, 27, 36, 49, 49, 60, 60, 53, 53, 53, 60, 60, 52, 53, 53, 51, 60, 60, 60, 60, 58, 60, 2, 2, 3, 2, 25, 25, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 34, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 35, 35, 60, 70, 53, 53, 53, 53, 60, 53, 53, 51, 53, 53, 52, 51, 53, 60, 60, 2, 2, 2, 2, 25, 25, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 11, 8, 9, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 14, 2, 2, 2, 2, 3, 2, 2, 14, 34, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 26, 26, 53, 53, 53, 53, 53, 51, 53, 51, 53, 51, 53, 51, 53, 60, 60, 3, 2, 2, 2, 2, 2, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 11, 8, 9, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 34, 35, 27, 27, 27, 27, 41, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 26, 26, 53, 51, 53, 51, 53, 53, 51, 53, 51, 51, 53, 53, 53, 53, 51, 2, 2, 2, 2, 2, 2, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 2, 2, 2, 2, 2, 11, 8, 9, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 14, 2, 2, 2, 2, 2, 2, 2, 34, 35, 27, 27, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 26, 26, 53, 51, 53, 53, 53, 53, 53, 53, 53, 52, 53, 51, 51, 53, 51, 2, 2, 2, 2, 3, 2, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 11, 8, 9, 9, 2, 2, 2, 25, 2, 3, 3, 25, 2, 2, 3, 3, 2, 2, 2, 14, 2, 2, 2, 34, 35, 27, 27, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 35, 35, 60, 70, 51, 53, 53, 51, 51, 53, 53, 51, 60, 60, 51, 52, 53, 62, 60, 25, 25, 25, 1, 2, 2, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 13, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 2, 14, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 34, 35, 27, 27, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 20, 27, 20, 27, 20, 27, 27, 36, 49, 49, 60, 60, 51, 51, 53, 53, 52, 53, 53, 53, 60, 53, 51, 53, 53, 60, 60, 25, 25, 25, 2, 3, 3, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 2, 2, 2, 2, 2, 11, 8, 12, 9, 2, 2, 2, 3, 2, 14, 2, 2, 2, 2, 25, 2, 14, 2, 2, 1, 2, 2, 2, 26, 26, 27, 27, 27, 27, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 49, 49, 60, 60, 51, 53, 51, 53, 53, 53, 53, 51, 51, 53, 53, 51, 53, 60, 59, 2, 2, 3, 2, 2, 2, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 11, 8, 9, 9, 2, 2, 2, 2, 2, 2, 2, 2, 14, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 26, 26, 27, 27, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 36, 49, 49, 60, 60, 51, 51, 51, 53, 51, 51, 51, 53, 53, 53, 51, 51, 71, 60, 60, 2, 2, 2, 2, 2, 2, 2, 24, 60]]; mapbg71 = 2; mapscroll71 = 0; map71name = "6. 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0, 0, 27, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 32, 0, 0, 0, 0, 0, 0, 0, 31, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 32, 0, 0, 31, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 31, 27, 34, 35, 28, 35, 27, 35, 28, 35, 27, 28, 35, 35, 27, 28, 35, 35, 27, 28, 27, 35, 35, 27, 28, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 27, 27, 34, 50, 50, 50, 50, 50, 50, 34, 35, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 27, 27, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 0, 42, 0, 27, 34, 35, 28, 35, 27, 35, 28, 35, 27, 28, 35, 35, 27, 28, 35, 35, 27, 28, 27, 35, 35, 27, 28, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 27, 27, 27, 50, 50, 50, 50, 50, 50, 39, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 32, 0, 42, 30, 27, 34, 35, 27, 35, 27, 14, 27, 35, 27, 27, 35, 35, 27, 27, 35, 35, 27, 27, 27, 35, 35, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 27, 27, 50, 50, 50, 50, 50, 50, 39, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 27, 27, 27, 34, 27, 27, 34, 35, 27, 35, 27, 35, 27, 35, 27, 27, 35, 35, 27, 27, 35, 35, 27, 27, 27, 35, 35, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 27, 50, 50, 50, 50, 50, 50, 39, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 35, 35, 27, 27, 34, 35, 30, 34, 35, 35, 27, 27, 27, 27, 32, 0, 42, 31, 27, 14, 14, 26, 35, 26, 35, 26, 35, 26, 26, 35, 35, 26, 26, 35, 35, 26, 26, 26, 35, 35, 26, 26, 26, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 50, 50, 50, 50, 50, 50, 39, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 33, 0, 0, 0, 31, 27, 27, 27, 27, 32, 0, 0, 0, 0, 0, 0, 42, 0, 27, 27, 27, 27, 35, 27, 27, 27, 35, 27, 27, 27, 27, 27, 27, 35, 35, 27, 27, 27, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 39, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 39, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 47, 35, 35, 35, 35, 35, 35, 35, 35, 35, 46, 34]]; mapbg72 = 3; mapscroll72 = 0; map72name = "7. Ode to N"; map72auth = "Edmund"; map72char = {xtile:1, ytile:98}; map73 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [2, 7, 5, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [3, 2, 8, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [8, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [2, 8, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 8], [2, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 9, 2, 3, 3, 8], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 14, 8], [2, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 9, 2, 3, 3, 8], [2, 8, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8], [8, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [2, 13, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [2, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8]]; mapscroll73 = 0; mapbg73 = 2; map73name = "8. Happy Feet"; map73auth = "Tyler Glaiel"; map73char = {xtile:9, ytile:0}; map74 = [[59, 60, 59, 60, 73, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 73, 65, 60, 60, 60, 60, 60, 60, 60], [60, 65, 60, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 53, 60, 52, 53, 53, 53, 60, 60, 53, 59], [60, 56, 60, 0, 60, 74, 74, 74, 74, 74, 74, 74, 74, 60, 60, 53, 60, 53, 60, 60, 53, 59, 60, 53, 60], [60, 0, 59, 0, 59, 0, 0, 0, 55, 53, 53, 53, 52, 59, 53, 52, 59, 53, 60, 60, 53, 60, 60, 53, 61], [60, 0, 60, 0, 60, 0, 59, 60, 60, 60, 60, 60, 53, 60, 53, 53, 60, 53, 60, 59, 52, 73, 60, 52, 60], [60, 0, 60, 0, 60, 0, 60, 59, 53, 63, 60, 59, 53, 73, 52, 53, 60, 53, 60, 60, 53, 60, 60, 53, 64], [60, 0, 60, 0, 60, 0, 60, 60, 52, 53, 60, 60, 53, 61, 53, 53, 60, 53, 60, 60, 53, 60, 60, 53, 60], [60, 0, 59, 0, 59, 0, 73, 60, 53, 52, 73, 73, 53, 59, 53, 53, 61, 53, 59, 60, 53, 61, 60, 53, 60], [60, 0, 0, 0, 60, 55, 60, 60, 53, 53, 53, 53, 53, 60, 53, 52, 60, 53, 60, 53, 53, 60, 60, 53, 64], [59, 0, 0, 55, 60, 56, 59, 60, 60, 60, 60, 60, 60, 60, 53, 53, 60, 53, 60, 53, 52, 64, 60, 53, 60], [60, 55, 60, 66, 60, 55, 53, 53, 53, 53, 53, 53, 52, 53, 53, 66, 60, 53, 60, 53, 53, 64, 60, 53, 60], [60, 56, 60, 73, 73, 60, 60, 60, 60, 60, 73, 73, 60, 59, 60, 60, 59, 53, 61, 52, 53, 64, 60, 53, 64], [60, 0, 0, 0, 55, 53, 53, 52, 53, 53, 53, 53, 53, 53, 53, 53, 52, 53, 60, 53, 53, 64, 73, 53, 60], [60, 0, 0, 55, 53, 52, 53, 53, 53, 53, 52, 53, 53, 53, 53, 53, 53, 53, 60, 53, 53, 53, 53, 52, 60], [59, 60, 59, 60, 59, 60, 73, 73, 60, 59, 60, 59, 60, 73, 73, 60, 59, 60, 59, 60, 60, 60, 60, 60, 60]]; mapbg74 = 4; map74name = "9. Haxorz"; map74auth = "Oliver"; map74char = {xtile:1, ytile:23}; map75 = [[69, 69, 69, 69, 69, 74, 74, 74, 74, 74, 69, 69, 69, 69, 69, 69, 69, 69, 69, 44, 74, 74, 74, 14, 14], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14], [44, 44, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 74, 74, 74, 74, 74, 74, 69, 69, 69, 0, 0, 35, 14], [40, 20, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 14, 0, 20, 14], [0, 20, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 14, 0, 20, 14], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 24], [0, 0, 0, 17, 0, 0, 40, 0, 0, 0, 41, 0, 0, 0, 40, 0, 0, 0, 0, 41, 0, 0, 0, 17, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 24], [0, 35, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 14, 41, 20, 23], [0, 35, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 14, 0, 20, 23], [0, 35, 20, 20, 20, 20, 14, 20, 20, 20, 20, 20, 20, 14, 20, 20, 20, 20, 14, 20, 20, 14, 0, 20, 23], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 23], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 23], [35, 68, 68, 68, 68, 68, 68, 68, 68, 14, 14, 14, 14, 14, 68, 68, 68, 68, 68, 68, 68, 0, 0, 35, 23], [38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 47]]; mapbg75 = 2; map75name = "10. Drunken Prom Date"; map75auth = "Tommy Refenes"; map75char = {xtile:1, ytile:0}; stop(); _root.onEnterFrame = function () { game.blackout(game.pause); game.keyChecker(); game.menumap(); if (Key.isDown(17) && (theKeyIsntDown == true)) { if (!musicoff) { musicoff = true; theKeyIsntDown = false; mainSoundOne.setVolume(0); } else { musicoff = false; theKeyIsntDown = false; mainSoundOne.setVolume(100); } } if (!Key.isDown(17)) { theKeyIsntDown = true; } if (((Key.isDown(77) && (Key.isDown(65))) && (Key.isDown(69))) && (Key.isDown(84))) { i = 0; while (i <= 100) { _root[("map" + i) + "unlocked"] = true; i++; } game.alienunlocked = true; game.ngameunlocked = true; game.ngamedone = true; game.tankunlocked = true; game.tankdone = true; game.picounlocked = true; game.picodone = true; game.coffeeunlocked = true; game.coffeedone = true; game.endoneunlocked = true; game.endonedone = true; game.endtwounlocked = true; game.endtwodone = true; game.endthreeunlocked = true; game.endthreedone = true; game.hctwounlocked = true; game.hctwodone = true; } }; _root.onMouseDown = function () { game.mouse = true; }; _root.onMouseUp = function () { game.mouse = false; game.mouseup = true; i = 0; while (i < game.mouseCheckW) { j = 0; while (j < game.mouseCheckH) { var _local1 = (("t_" + i) + "_") + j; game[_local1].mouse = true; j++; } i++; } game.mouseTracker = true; }; glaiel_jumped = false; _root._quality = "high"; mainSoundOne = new Sound(this); gquality = "high"; game = {tileW:20, tileH:20, visx:15, visy:25, pushy:100, tilenumber:76}; game.savefile = SharedObject.getLocal("vertigo"); tip1 = "Did you know Edmund McMillen, Artist and co-creator of Meat Boy has recently released a CD containing all his works? You'd have to be a fool not to buy it!"; tip2 = "All of the music featured in meatboy was created by Danny B, make sure to visit his website at www.dbsoundworks.com!"; tip3 = "Did you know that Jonathan McEntee, Programmer and co-creator of Meat Boy is the one wrote all these corny tips?"; tip4 = "Don't die. Dying is very bad"; tip5 = "If all else fails, you can always rage quit"; tip6 = "Know what really blows? Wind."; tip7 = "Know what really sucks? A vacuum."; tip8 = "Know what really bugs me? Flys."; tip9 = "Know what's really gay? Elton John."; tip10 = "Know what's really crappy? A toilet."; game.eMenu = false; game.levelsCompleted = 1; game.originTimer = 200; game.rebornTimer = 23; game.cdir = 1; game.dustn = 0; game.markn = 0; game.ctimerone = 50; game.ctimertwo = 50; game.ctimerthree = 50; game.missilen = 0; game.dustArray = new Array(); game.smartMark = new Array(); game.mArray = new Array(); game.bsync = 20; game.msync = 50; game.damsync = 50; game.ctiletype = 1; game.blockplace = 1; game.bnumber = 0; game.deathCounter = 0; game.comicStage = 1; game.deathStage = 1; game.importStage = 1; game.death = false; game.inputMidStage = 1; game.customLevels = 0; game.depth = 2; game.mouseCheckW = 0; game.mouseCheckH = 0; game.c = 1; game.menuStage = "unloaded"; game.menuBuilt = false; game.textOneW = 40; game.textOneH = 20; game.textTwoW = 100; game.textTwoH = 20; game.textThreeW = 250; game.textThreeH = 250; game.textFourW = 250; game.textFourH = 60; game.textFiveW = 150; game.textFiveH = 20; game.textSixW = 350; game.textSixH = 65; game.textSevenW = 200; game.textSevenH = 200; game.creationStage = 1; game.mapnumber = 1; game.mapamount = 75; _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; game.depth++; game.mouse = false; game.mouseup = true; game.textOneFormat = new TextFormat(); game.textOneFormat.align = "center"; game.textOneFormat.bold = true; game.textOneFormat.font = "Arial"; game.textOneFormat.embedFonts = true; game.textFourFormat = new TextFormat(); game.textFourFormat.align = "center"; game.textFourFormat.bold = true; game.textFourFormat.size = 25; game.textFourFormat.font = "Arial"; game.textFourFormat.embedFonts = true; game.textSixFormat = new TextFormat(); game.textSixFormat.align = "center"; game.textSixFormat.bold = true; game.textSixFormat.size = 50; game.textSixFormat.font = "Arial"; game.textSixFormat.embedFonts = true; game.textSevenFormat = new TextFormat(); game.textSevenFormat.bold = true; game.textSevenFormat.font = "Arial"; game.textSevenFormat.embedFonts = true; game.textEightFormat = new TextFormat(); game.textEightFormat.align = "center"; game.textEightFormat.bold = true; game.textEightFormat.underline = true; game.textEightFormat.font = "Arial"; game.textEightFormat.embedFonts = true; game.textNineFormat = new TextFormat(); game.textNineFormat.align = "center"; game.textNineFormat.bold = true; game.textNineFormat.size = 20; game.textNineFormat.font = "Arial"; game.textNineFormat.embedFonts = true; game.custom = new Object(); game.use = new Object(); game.xcharspeed = 8; game.xcurrentspeed = 0; game.maxVel = 15; game.mapBuilt = false; game.mouseTracker = false; game.enter = true; game.pause = false; music1_1 = new Sound(this); music1_1.attachSound("mus1"); music2_1 = new Sound(this); music2_1.attachSound("mus3"); music3_1 = new Sound(this); music3_1.attachSound("mus5"); det1 = new Sound(this); det1.attachSound("det1"); det2 = new Sound(this); det2.attachSound("det2"); det3 = new Sound(this); det3.attachSound("det3"); jump1 = new Sound(this); jump1.attachSound("j1"); jump2 = new Sound(this); jump2.attachSound("j2"); jump3 = new Sound(this); jump3.attachSound("j3"); jump4 = new Sound(this); jump4.attachSound("j4"); sexy = new Sound(this); sexy.attachSound("sexy"); bpick = new Sound(this); bpick.attachSound("baidpick"); MOB = new Sound(this); MOB.attachSound("mob"); YW = new Sound(this); YW.attachSound("youwin"); buzz = new Sound(this); buzz.attachSound("buzz"); burn = new Sound(this); burn.attachSound("burn"); mexplode = new Sound(this); mexplode.attachSound("mexplode"); bexplode = new Sound(this); bexplode.attachSound("bexplode"); titleMenuSound = new Sound(this); titleMenuSound.attachSound("crazyindustry"); game.tile0 = function () { }; game.tile0.prototype.walkable = true; game.tile0.prototype.frame = 1; game.tile0.prototype.end = false; game.tile1 = function () { }; game.tile1.prototype.walkable = true; game.tile1.prototype.frame = 2; game.tile1.prototype.end = false; game.tile2 = function () { }; game.tile2.prototype.walkable = true; game.tile2.prototype.frame = 3; game.tile2.prototype.end = false; game.tile3 = function () { }; game.tile3.prototype.walkable = true; game.tile3.prototype.frame = 4; game.tile3.prototype.end = false; game.tile4 = function () { }; game.tile4.prototype.walkable = true; game.tile4.prototype.frame = 5; game.tile4.prototype.end = false; game.tile5 = function () { }; game.tile5.prototype.walkable = true; game.tile5.prototype.frame = 6; game.tile5.prototype.end = false; game.tile6 = function () { }; game.tile6.prototype.walkable = true; game.tile6.prototype.frame = 7; game.tile6.prototype.end = false; game.tile7 = function () { }; game.tile7.prototype.walkable = true; game.tile7.prototype.frame = 8; game.tile7.prototype.end = false; game.tile8 = function () { }; game.tile8.prototype.walkable = false; game.tile8.prototype.frame = 9; game.tile9 = function () { }; game.tile9.prototype.walkable = false; game.tile9.prototype.frame = 10; game.tile10 = function () { }; game.tile10.prototype.walkable = false; game.tile10.prototype.frame = 11; game.tile11 = function () { }; game.tile11.prototype.walkable = false; game.tile11.prototype.frame = 12; game.tile12 = function () { }; game.tile12.prototype.walkable = false; game.tile12.prototype.frame = 13; game.tile13 = function () { }; game.tile13.prototype.walkable = true; game.tile13.prototype.end = true; game.tile13.prototype.activated = false; game.tile13.prototype.dtimer = 0; game.tile13.prototype.frame = 14; game.tile14 = function () { }; game.tile14.prototype.walkable = false; game.tile14.prototype.frame = 15; game.tile14.prototype.deadly = true; game.tile14.prototype.noblood = true; game.tile14.prototype.dsound = "buzz"; game.tile14.prototype.dtype = "deathblow"; game.tile15 = function () { }; game.tile15.prototype.walkable = false; game.tile15.prototype.frame = 16; game.tile15.prototype.shooting = 1; game.tile15.prototype.btype = "fbullet"; game.tile15.prototype.timer = 20; game.tile16 = function () { }; game.tile16.prototype.walkable = false; game.tile16.prototype.frame = 17; game.tile16.prototype.shooting = -1; game.tile16.prototype.btype = "fbullet"; game.tile16.prototype.timer = 20; game.tile17 = function () { }; game.tile17.prototype.walkable = false; game.tile17.prototype.activated = false; game.tile17.prototype.noblood = true; game.tile17.prototype.frame = 18; game.tile17.prototype.dtimer = 10; game.tile18 = function () { }; game.tile18.prototype.walkable = false; game.tile18.prototype.frame = 19; game.tile18.prototype.ypull = 2; game.tile19 = function () { }; game.tile19.prototype.walkable = false; game.tile19.prototype.frame = 20; game.tile19.prototype.ypull = -2; game.tile20 = function () { }; game.tile20.prototype.walkable = false; game.tile20.prototype.frame = 21; game.tile20.prototype.damTimer = 50; game.tile20.prototype.dsound = "buzz"; game.tile20.prototype.dtype = "deathblow"; game.tile20.prototype.noblood = true; game.tile20.prototype.phase = false; game.tile21 = function () { }; game.tile21.prototype.walkable = true; game.tile21.prototype.frame = 22; game.tile21.prototype.mtimer = 50; game.tile21.prototype.mshooting = 1; game.tile21.prototype.mtype = "fmissile"; game.tile22 = function () { }; game.tile22.prototype.walkable = true; game.tile22.prototype.frame = 23; game.tile22.prototype.mtimer = 50; game.tile22.prototype.mshooting = -1; game.tile22.prototype.mtype = "fmissile"; game.tile23 = function () { }; game.tile23.prototype.walkable = true; game.tile23.prototype.frame = 24; game.tile23.prototype.deadly = true; game.tile23.prototype.noblood = true; game.tile23.prototype.dsound = "burn"; game.tile23.prototype.dtype = "deathburn"; game.tile24 = function () { }; game.tile24.prototype.walkable = true; game.tile24.prototype.frame = 25; game.tile24.prototype.deadly = true; game.tile24.prototype.noblood = true; game.tile24.prototype.dsound = "burn"; game.tile24.prototype.dtype = "deathburn"; game.tile25 = function () { }; game.tile25.prototype.walkable = false; game.tile25.prototype.activated = false; game.tile25.prototype.noblood = true; game.tile25.prototype.frame = 26; game.tile25.prototype.dtimer = 10; game.tile26 = function () { }; game.tile26.prototype.walkable = true; game.tile26.prototype.frame = 27; game.tile26.prototype.end = false; game.tile27 = function () { }; game.tile27.prototype.walkable = true; game.tile27.prototype.frame = 28; game.tile27.prototype.end = false; game.tile28 = function () { }; game.tile28.prototype.walkable = true; game.tile28.prototype.frame = 29; game.tile28.prototype.end = false; game.tile29 = function () { }; game.tile29.prototype.walkable = true; game.tile29.prototype.frame = 30; game.tile29.prototype.end = false; game.tile30 = function () { }; game.tile30.prototype.walkable = true; game.tile30.prototype.frame = 31; game.tile30.prototype.end = false; game.tile31 = function () { }; game.tile31.prototype.walkable = true; game.tile31.prototype.frame = 32; game.tile31.prototype.end = false; game.tile32 = function () { }; game.tile32.prototype.walkable = true; game.tile32.prototype.frame = 33; game.tile32.prototype.end = false; game.tile33 = function () { }; game.tile33.prototype.walkable = false; game.tile33.prototype.frame = 34; game.tile34 = function () { }; game.tile34.prototype.walkable = false; game.tile34.prototype.frame = 35; game.tile35 = function () { }; game.tile35.prototype.walkable = false; game.tile35.prototype.frame = 36; game.tile36 = function () { }; game.tile36.prototype.walkable = false; game.tile36.prototype.frame = 37; game.tile37 = function () { }; game.tile37.prototype.walkable = false; game.tile37.prototype.frame = 38; game.tile38 = function () { }; game.tile38.prototype.walkable = true; game.tile38.prototype.end = true; game.tile38.prototype.activated = false; game.tile38.prototype.dtimer = 0; game.tile38.prototype.frame = 39; game.tile39 = function () { }; game.tile39.prototype.walkable = false; game.tile39.prototype.frame = 40; game.tile39.prototype.deadly = true; game.tile39.prototype.dtype = "deathburn"; game.tile39.prototype.dsound = "burn"; game.tile40 = function () { }; game.tile40.prototype.walkable = false; game.tile40.prototype.frame = 41; game.tile40.prototype.shooting = 1; game.tile40.prototype.btype = "sbullet"; game.tile40.prototype.timer = 20; game.tile41 = function () { }; game.tile41.prototype.walkable = false; game.tile41.prototype.frame = 42; game.tile41.prototype.shooting = -1; game.tile41.prototype.btype = "sbullet"; game.tile41.prototype.timer = 20; game.tile42 = function () { }; game.tile42.prototype.walkable = false; game.tile42.prototype.activated = false; game.tile42.prototype.noblood = true; game.tile42.prototype.frame = 43; game.tile42.prototype.dtimer = 10; game.tile43 = function () { }; game.tile43.prototype.walkable = false; game.tile43.prototype.frame = 44; game.tile43.prototype.ypull = 2; game.tile44 = function () { }; game.tile44.prototype.walkable = false; game.tile44.prototype.frame = 45; game.tile44.prototype.ypull = -2; game.tile45 = function () { }; game.tile45.prototype.walkable = false; game.tile45.prototype.frame = 46; game.tile45.prototype.damTimer = 50; game.tile45.prototype.noblood = true; game.tile45.prototype.dtype = "deathburn"; game.tile45.prototype.dsound = "burn"; game.tile45.prototype.phase = false; game.tile46 = function () { }; game.tile46.prototype.walkable = true; game.tile46.prototype.frame = 47; game.tile46.prototype.mtimer = 50; game.tile46.prototype.mshooting = 1; game.tile46.prototype.mtype = "smissile"; game.tile47 = function () { }; game.tile47.prototype.walkable = true; game.tile47.prototype.frame = 48; game.tile47.prototype.mtimer = 50; game.tile47.prototype.mshooting = -1; game.tile47.prototype.mtype = "smissile"; game.tile48 = function () { }; game.tile48.prototype.walkable = false; game.tile48.prototype.frame = 49; game.tile48.prototype.deadly = true; game.tile48.prototype.noblood = true; game.tile48.prototype.dtype = "deathburn"; game.tile48.prototype.dsound = "burn"; game.tile49 = function () { }; game.tile49.prototype.walkable = false; game.tile49.prototype.frame = 50; game.tile49.prototype.deadly = true; game.tile49.prototype.noblood = true; game.tile49.prototype.dtype = "deathburn"; game.tile49.prototype.dsound = "burn"; game.tile50 = function () { }; game.tile50.prototype.walkable = false; game.tile50.prototype.activated = false; game.tile50.prototype.noblood = true; game.tile50.prototype.frame = 51; game.tile50.prototype.dtimer = 10; game.tile51 = function () { }; game.tile51.prototype.walkable = true; game.tile51.prototype.frame = 52; game.tile51.prototype.end = false; game.tile52 = function () { }; game.tile52.prototype.walkable = true; game.tile52.prototype.frame = 53; game.tile52.prototype.end = false; game.tile53 = function () { }; game.tile53.prototype.walkable = true; game.tile53.prototype.frame = 54; game.tile53.prototype.end = false; game.tile54 = function () { }; game.tile54.prototype.walkable = true; game.tile54.prototype.frame = 55; game.tile54.prototype.end = false; game.tile55 = function () { }; game.tile55.prototype.walkable = true; game.tile55.prototype.frame = 56; game.tile55.prototype.end = false; game.tile56 = function () { }; game.tile56.prototype.walkable = true; game.tile56.prototype.frame = 57; game.tile56.prototype.end = false; game.tile57 = function () { }; game.tile57.prototype.walkable = true; game.tile57.prototype.frame = 58; game.tile57.prototype.end = false; game.tile58 = function () { }; game.tile58.prototype.walkable = false; game.tile58.prototype.frame = 59; game.tile59 = function () { }; game.tile59.prototype.walkable = false; game.tile59.prototype.frame = 60; game.tile60 = function () { }; game.tile60.prototype.walkable = false; game.tile60.prototype.frame = 61; game.tile61 = function () { }; game.tile61.prototype.walkable = false; game.tile61.prototype.frame = 62; game.tile62 = function () { }; game.tile62.prototype.walkable = false; game.tile62.prototype.frame = 63; game.tile63 = function () { }; game.tile63.prototype.walkable = true; game.tile63.prototype.end = true; game.tile63.prototype.activated = false; game.tile63.prototype.dtimer = 0; game.tile63.prototype.frame = 64; game.tile64 = function () { }; game.tile64.prototype.walkable = false; game.tile64.prototype.frame = 65; game.tile64.prototype.deadly = true; game.tile64.prototype.noblood = true; game.tile64.prototype.dtype = "deathburn"; game.tile64.prototype.dsound = "burn"; game.tile65 = function () { }; game.tile65.prototype.walkable = false; game.tile65.prototype.frame = 66; game.tile65.prototype.shooting = 1; game.tile65.prototype.btype = "hbullet"; game.tile65.prototype.timer = 20; game.tile66 = function () { }; game.tile66.prototype.walkable = false; game.tile66.prototype.frame = 67; game.tile66.prototype.shooting = -1; game.tile66.prototype.btype = "hbullet"; game.tile66.prototype.timer = 20; game.tile67 = function () { }; game.tile67.prototype.walkable = false; game.tile67.prototype.activated = false; game.tile67.prototype.noblood = true; game.tile67.prototype.frame = 68; game.tile67.prototype.dtimer = 10; game.tile68 = function () { }; game.tile68.prototype.walkable = false; game.tile68.prototype.frame = 69; game.tile68.prototype.ypull = 2; game.tile69 = function () { }; game.tile69.prototype.walkable = false; game.tile69.prototype.frame = 70; game.tile69.prototype.ypull = -2; game.tile70 = function () { }; game.tile70.prototype.walkable = false; game.tile70.prototype.frame = 71; game.tile70.prototype.damTimer = 50; game.tile70.prototype.dtype = "deathburn"; game.tile70.prototype.dsound = "burn"; game.tile70.prototype.noblood = true; game.tile70.prototype.phase = false; game.tile71 = function () { }; game.tile71.prototype.walkable = true; game.tile71.prototype.frame = 72; game.tile71.prototype.mtimer = 50; game.tile71.prototype.mshooting = 1; game.tile71.prototype.mtype = "hmissile"; game.tile72 = function () { }; game.tile72.prototype.walkable = true; game.tile72.prototype.frame = 73; game.tile72.prototype.mtimer = 50; game.tile72.prototype.mshooting = -1; game.tile72.prototype.mtype = "hmissile"; game.tile73 = function () { }; game.tile73.prototype.walkable = false; game.tile73.prototype.frame = 74; game.tile73.prototype.deadly = true; game.tile73.prototype.noblood = true; game.tile73.prototype.dtype = "deathburn"; game.tile73.prototype.dsound = "burn"; game.tile74 = function () { }; game.tile74.prototype.walkable = false; game.tile74.prototype.frame = 75; game.tile74.prototype.deadly = true; game.tile74.prototype.noblood = true; game.tile74.prototype.dtype = "deathburn"; game.tile74.prototype.dsound = "burn"; game.tile75 = function () { }; game.tile75.prototype.walkable = false; game.tile75.prototype.activated = false; game.tile75.prototype.noblood = true; game.tile75.prototype.frame = 76; game.tile75.prototype.dtimer = 10; game.tile76 = function () { }; game.tile76.prototype.walkable = true; game.tile76.prototype.activated = false; game.tile75.prototype.noblood = true; game.tile76.prototype.dtimer = 1; game.tile76.prototype.baid = true; game.tile76.prototype.frame = 77; game.keyChecker = function () { if (!Key.isDown(13)) { game.enter = true; } if ((!Key.isDown(32)) && (!Key.isDown(65))) { game.space = true; } if (!Key.isDown(27)) { game.escape = true; } if (!Key.isDown(46)) { game.deletekey = true; } }; if (game.savefile.data.customAmount != undefined) { game.customLevels = game.savefile.data.customAmount; i = 0; while (i < game.customLevels) { game.custom["savegame" + i] = new Object(); game.custom["savegame" + i].array = game.savefile.data["custommaparray" + i]; game.custom["savegame" + i].name = game.savefile.data["custommapname" + i]; game.custom["savegame" + i].char = game.savefile.data["customchar" + i]; game.custom["savegame" + i].bg = game.savefile.data["custombg" + i]; game.custom["savegame" + i].scroll = game.savefile.data["customscroll" + i]; i++; } } i = 0; while (i <= game.mapamount) { _root[("map" + i) + "beaten"] = game.savefile.data[("map" + i) + "beaten"]; _root[("map" + i) + "baid"] = game.savefile.data[("map" + i) + "baid"]; i++; } i = 0; while (i < 12) { arrname = "set" + i; _root[arrname + "finished"] = game.savefile.data[arrname + "finished"]; _root[arrname + "comicplayed"] = game.savefile.data[arrname + "comicplayed"]; i++; } if (game.savefile.data.ngameunlocked != undefined) { game.ngameunlocked = game.savefile.data.ngameunlocked; game.ngamedone = game.savefile.data.ngameunlocked; } if (game.savefile.data.picounlocked != undefined) { game.picounlocked = game.savefile.data.picounlocked; game.picodone = game.savefile.data.picounlocked; } if (game.savefile.data.alienunlocked != undefined) { game.alienunlocked = game.savefile.data.alienunlocked; game.aliendone = game.savefile.data.alienunlocked; } if (game.savefile.data.tankunlocked != undefined) { game.tankunlocked = game.savefile.data.tankunlocked; game.tankdone = game.savefile.data.tankunlocked; } if (game.savefile.data.endoneunlocked != undefined) { game.endoneunlocked = game.savefile.data.endoneunlocked; game.endonedone = game.savefile.data.endoneunlocked; } if (game.savefile.data.endtwounlocked != undefined) { game.endtwounlocked = game.savefile.data.endtwounlocked; game.endtwodone = game.savefile.data.endtwounlocked; trace(game.endtwounlocked); } if (game.savefile.data.endthreeunlocked != undefined) { game.endthreeunlocked = game.savefile.data.endthreeunlocked; game.endthreedone = game.savefile.data.endthreeunlocked; } if (game.savefile.data.hctwounlocked != undefined) { game.hctwounlocked = game.savefile.data.hctwounlocked; game.hctwodone = game.savefile.data.hctwounlocked; } game.blackout = function (p) { if ((!_root.blackout) && (p)) { _root.createEmptyMovieClip("blackout", game.depth); game.depth++; _root.blackout.lineStyle(1, 0, 100); _root.blackout.moveTo(0, 0); _root.blackout._x = 0; _root.blackout._y = 0; _root.blackout.beginFill(0, 100); _root.blackout.lineTo(0, 0); _root.blackout.lineTo(300, 0); _root.blackout.lineTo(300, 500); _root.blackout.lineTo(0, 500); _root.blackout.lineTo(0, 0); _root.blackout._alpha = 0; } else if (p && (_root.blackout._alpha < 50)) { _root.blackout._alpha = _root.blackout._alpha + 10; } else if ((!p) && (_root.blackout)) { _root.blackout.removeMovieClip(); } }; game.mapcreator = function () { if (game.creationStage == 1) { tutlevel = 1; game.pause = true; game.notimport = true; game.creationStage = 2; } if (((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) && (game.creationStage == 2)) { game.creationArray = new Array(); _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("fieldHeight", game.depth, -10000, -10000, game.textOneW, game.textOneH); game.depth++; _root.textbox.fieldHeight.type = "input"; _root.textbox.fieldHeight._y = 250 - (game.textOneH / 2); _root.textbox.fieldHeight._x = 150 - (game.textOneW / 2); _root.textbox.fieldHeight.maxChars = 3; _root.textbox.fieldHeight.background = true; _root.textbox.fieldHeight.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.fieldHeight.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.fieldHeight.text = 25; _root.textbox.fieldHeight.restrict = "0-9"; _root.textbox.createTextField("fieldHeightTwo", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.textbox.fieldHeightTwo.selectable = false; _root.textbox.fieldHeightTwo.wordWrap = true; _root.textbox.fieldHeightTwo.text = "To begin building your custom map, please first enter the desired height of your map and press the \"Build Map\" button. It is strongly recommended that you keep your map height between 25 and 100.\n\nIt is also highly recommended that you read the manual in the author's notes before attempting to make a map."; _root.textbox.fieldHeightTwo._y = 50; _root.textbox.fieldHeightTwo._x = 150 - (game.textSevenW / 2); _root.textbox.fieldHeightTwo.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.createTextField("bgType", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.bgType._y = ((250 - (game.textOneH / 2)) + game.textOneH) + 10; _root.textbox.bgType._x = 150 - (game.textFiveW / 2); _root.textbox.bgType.background = true; _root.textbox.bgType.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.bgType.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.bgType.selectable = false; _root.textbox.bgType.text = "Background: Forest"; bgtemp = 1; _root.textbox.createTextField("scrollselect", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.scrollselect._y = ((250 - (game.textOneH / 2)) + (game.textOneH * 2)) + 20; _root.textbox.scrollselect._x = 150 - (game.textFiveW / 2); _root.textbox.scrollselect.background = true; _root.textbox.scrollselect.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.scrollselect.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.scrollselect.text = "Scrolling: Normal"; scrolltypetemp = 1; _root.textbox.scrollselect.selectable = false; _root.textbox.createTextField("forward", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.forward._y = 430; _root.textbox.forward._x = 150 - (game.textFiveW / 2); _root.textbox.forward.background = true; _root.textbox.forward.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.forward.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.forward.selectable = false; _root.textbox.forward.text = "Build Map"; game.creationStage = 3; } else if (game.creationStage == 3) { mapadvance = false; if (Key.isDown(27) && (game.escape == true)) { game.escape = false; game.menuStage = "mainmenu"; game.menuBuilt = false; _root.textbox.removeMovieClip(); game.creationStage = 1; } if ((((_xmouse > _root.textbox.scrollselect._x) && (_xmouse < (_root.textbox.scrollselect._x + _root.textbox.scrollselect._width))) && (_ymouse > _root.textbox.scrollselect._y)) && (_ymouse < (_root.textbox.scrollselect._y + _root.textbox.scrollselect._height))) { _root.textbox.scrollselect.backgroundColor = 10066329 /* 0x999999 */; if ((game.mouse == true) && (game.mouseup == true)) { game.mouseup = false; if (scrolltypetemp == 0) { scrolltypetemp = 1; _root.textbox.scrollselect.text = "Scrolling: Normal"; } else if (scrolltypetemp == 1) { scrolltypetemp = 2; _root.textbox.scrollselect.text = "Scrolling: Fast"; } else if (scrolltypetemp == 2) { scrolltypetemp = 0; _root.textbox.scrollselect.text = "Scrolling: None"; } } } else { _root.textbox.scrollselect.backgroundColor = 3355443 /* 0x333333 */; } if ((((_xmouse > _root.textbox.bgType._x) && (_xmouse < (_root.textbox.bgType._x + _root.textbox.bgType._width))) && (_ymouse > _root.textbox.bgType._y)) && (_ymouse < (_root.textbox.bgType._y + _root.textbox.bgType._height))) { _root.textbox.bgType.backgroundColor = 10066329 /* 0x999999 */; if ((game.mouse == true) && (game.mouseup == true)) { game.mouseup = false; if (bgtemp == 1) { bgtemp = 2; _root.textbox.bgType.text = "Background: Factory"; } else if (bgtemp == 2) { bgtemp = 3; _root.textbox.bgType.text = "Background: Hell"; } else if (bgtemp == 3) { bgtemp = 1; _root.textbox.bgType.text = "Background: Forest"; } } } else { _root.textbox.bgType.backgroundColor = 3355443 /* 0x333333 */; } if ((((_xmouse > _root.textbox.forward._x) && (_xmouse < (_root.textbox.forward._x + _root.textbox.forward._width))) && (_ymouse > _root.textbox.forward._y)) && (_ymouse < (_root.textbox.forward._y + _root.textbox.forward._height))) { _root.textbox.forward.backgroundColor = 10066329 /* 0x999999 */; if ((game.mouse == true) && (game.mouseup == true)) { game.mouseup = false; mapadvance = true; } } else { _root.textbox.forward.backgroundColor = 3355443 /* 0x333333 */; } _root.textbox.scrollselect.setTextFormat(game.textOneFormat); _root.textbox.fieldHeight.setTextFormat(game.textOneFormat); _root.textbox.bgType.setTextFormat(game.textOneFormat); _root.textbox.fieldHeightTwo.setTextFormat(game.textOneFormat); _root.textbox.forward.setTextFormat(game.textOneFormat); game.textOneExtract = Number(_root.textbox.fieldHeight.text); if (((Key.isDown(13) && (game.enter == true)) || (mapadvance == true)) && (game.textOneExtract >= 25)) { mapadvance = false; game.textOneExtract = Number(_root.textbox.fieldHeight.text); game.bgExtract = bgtemp; game.enter = false; _root.textbox.removeMovieClip(); game.pause = false; game.creationStage = 4; stopAllSounds(); muson = false; } } else if (game.creationStage == 4) { game.creationTileW = 300 / game.tileW; game.creationTileH = 500 / game.tileH; game.creationArray.length = game.creationTileW; i = 0; while (i < game.creationTileW) { game.creationArray[i] = new Array(); game.creationArray[i].length = game.textOneExtract; i++; } game.creationYlength = game.creationArray[0].length * game.tileH; i = 0; while (i < game.creationTileW) { j = 0; while (j < game.textOneExtract) { game.creationArray[i][j] = 0; j++; } i++; } game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; i = 0; while (i < game.creationTileW) { j = 0; while (j < game.textOneExtract) { var _local2 = (("t_" + i) + "_") + j; game[_local2] = new Function(); game[_local2].type = game.creationArray[i][j]; game[_local2].x = i * game.tileW; game[_local2].y = j * game.tileH; game[_local2].mouse = true; game.clip.attachMovie("tile", _local2, game.depth); game.clip[_local2]._x = game[_local2].x; game.clip[_local2]._y = game[_local2].y; game.clip[_local2].gotoAndStop(game[_local2].type + 1); game.depth++; j++; } i++; } game.clip._y = (game.creationYlength - 500) * -1; game.mouseCheckW = game.creationTileW; game.mouseCheckH = game.textOneExtract; _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(game.bgExtract + 1); _root.bg._y = (_root.bg._height - 500) * -1; game.creationStage = 5; } else if (game.creationStage == 5) { game.creatorTutorial(); if (!_root.tileyholder) { _root.attachMovie("tile", "tileyholder", game.depth); game.depth++; } else { _root.tileyholder._x = _xmouse - (game.tileW / 2); _root.tileyholder._y = _ymouse - (game.tileH / 2); _root.tileyholder.gotoAndStop(game.ctiletype + 1); } if (Key.isDown(27) && (game.escape == true)) { game.escape = false; if (game.pause == false) { game.pause = true; pw = 1; ph = 1; } else if (game.pause == true) { game.pause = false; _root.pallete.removeMovieClip(); game.palletebuilt = false; } } if (game.pause == false) { if (Key.isDown(40) && (game.clip._y > ((game.creationYlength - 500) * -1))) { game.clip._y = game.clip._y - 5; nesteps = (game.creationYlength + 500) / 5; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y - neintervall1; _root.bg.l2._y = _root.bg.l2._y - neintervall2; _root.bg.l3._y = _root.bg.l3._y - neintervall3; } if (Key.isDown(38) && (game.clip._y < 0)) { game.clip._y = game.clip._y + 5; nesteps = (game.creationYlength + 500) / 5; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y + neintervall1; _root.bg.l2._y = _root.bg.l2._y + neintervall2; _root.bg.l3._y = _root.bg.l3._y + neintervall3; } if (game.mouse == true) { game.mouseTileX = Math.floor(_xmouse / game.tileW); game.mouseTileY = Math.floor((_ymouse - game.clip._y) / game.tileH); if (game[(("t_" + game.mouseTileX) + "_") + game.mouseTileY].mouse == true) { game[(("t_" + game.mouseTileX) + "_") + game.mouseTileY].type = game.ctiletype; game.creationArray[game.mouseTileX][game.mouseTileY] = game.ctiletype; game.clip[(("t_" + game.mouseTileX) + "_") + game.mouseTileY].gotoAndStop(game[(("t_" + game.mouseTileX) + "_") + game.mouseTileY].type + 1); game[(("t_" + game.mouseTileX) + "_") + game.mouseTileY].mouse = false; } } if (Key.isDown(46)) { game.mouseTileX = Math.floor(_xmouse / game.tileW); game.mouseTileY = Math.floor((_ymouse - game.clip._y) / game.tileH); game[(("t_" + game.mouseTileX) + "_") + game.mouseTileY].type = 0; game.creationArray[game.mouseTileX][game.mouseTileY] = 0; game.clip[(("t_" + game.mouseTileX) + "_") + game.mouseTileY].gotoAndStop(1); } if (Key.isDown(13) && (game.enter == true)) { game.enter = false; _root.tutBox.removeMovieClip(); _root.tileyholder.removeMovieClip(); game.creationStage = 6; } } else if (((game.pause == true) && (_root.blackout._alpha > 50)) && (_root.blackout._alpha != undefined)) { game.mouseTileX = Math.floor(_xmouse / game.tileW); game.mouseTileY = Math.floor(_ymouse / game.tileH); if (!game.palletebuilt) { _root.createEmptyMovieClip("pallete", game.depth); game.depth++; p = 0; while (p <= game.tilenumber) { pname = (("p_" + pw) + "_") + ph; _root.pallete.attachMovie("tile", pname, game.depth); game.depth++; _root.pallete[pname]._x = pw * game.tileW; pw++; _root.pallete[pname]._y = ph * game.tileH; _root.pallete[pname].gotoAndStop(p + 1); _root.pallete[pname].type = p; if (pw > 13) { pw = 1; ph++; } p++; } game.palletebuilt = true; } else if (game.mouse == true) { if (_root.pallete[(("p_" + game.mouseTileX) + "_") + game.mouseTileY].type != undefined) { game.ctiletype = _root.pallete[(("p_" + game.mouseTileX) + "_") + game.mouseTileY].type; } } } } else if (game.creationStage == 6) { if (!_root.tileyholder) { _root.attachMovie("char", "tileyholder", game.depth); game.depth++; _root.tileyholder.gotoAndStop(1); } _root.tileyholder._x = _xmouse - (_root.tileyholder._width / 2); _root.tileyholder._y = _ymouse - (_root.tileyholder._height / 2); if (Key.isDown(40) && (game.clip._y > ((game.creationYlength - 500) * -1))) { game.clip._y = game.clip._y - 5; nesteps = (game.creationYlength + 500) / 5; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y - neintervall1; _root.bg.l2._y = _root.bg.l2._y - neintervall2; _root.bg.l3._y = _root.bg.l3._y - neintervall3; } if (Key.isDown(38) && (game.clip._y < 0)) { game.clip._y = game.clip._y + 5; nesteps = (game.creationYlength + 500) / 5; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y + neintervall1; _root.bg.l2._y = _root.bg.l2._y + neintervall2; _root.bg.l3._y = _root.bg.l3._y + neintervall3; } game.mouseTileX = Math.floor(_xmouse / game.tileW); game.mouseTileY = Math.floor((_ymouse - game.clip._y) / game.tileH); if ((game.mouse == true) && (game.mouseup == true)) { game.clip.trialchar.removeMovieClip(); game.mouseup = false; game.trialCharx = game.mouseTileX; game.trialChary = game.mouseTileY; game.clip.attachMovie("char", "trialchar", game.depth); game.depth++; game.clip.trialchar._x = (game.trialCharx * game.tileW) + ((game.tileW / 2) - (game.clip.trialchar._width / 2)); game.clip.trialchar._y = (game.trialChary * game.tileW) + (game.tileH - game.clip.trialchar._height); } if (Key.isDown(13) && (game.enter == true)) { game.enter = false; _root.tileyholder.removeMovieClip(); game.creationStage = 7; } } else if (game.creationStage == 7) { game.pause = true; if (_root.blackout._alpha >= 50) { game.creationStage = 8; } } else if (game.creationStage == 8) { _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("savegame", game.depth, -10000, -10000, game.textTwoW, game.textTwoH); game.depth++; _root.textbox.savegame.type = "input"; _root.textbox.savegame._y = 250 - (game.textTwoH / 2); _root.textbox.savegame._x = 150 - (game.textTwoW / 2); _root.textbox.savegame.maxChars = 20; _root.textbox.savegame.background = true; _root.textbox.savegame.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.savegame.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.savegame.restrict = "a-z A-Z"; _root.textbox.createTextField("savegameTwo", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.textbox.savegameTwo.selectable = false; _root.textbox.savegameTwo.wordWrap = true; _root.textbox.savegameTwo.text = "Please title your map..."; _root.textbox.savegameTwo._y = 200; _root.textbox.savegameTwo._x = 150 - (game.textSevenW / 2); _root.textbox.savegameTwo.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.createTextField("forward", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.forward._y = 280; _root.textbox.forward._x = 150 - (game.textFiveW / 2); _root.textbox.forward.background = true; _root.textbox.forward.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.forward.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.forward.selectable = false; _root.textbox.forward.text = "Save"; game.creationStage = 9; } else if (game.creationStage == 9) { _root.textbox.savegame.setTextFormat(game.textOneFormat); _root.textbox.savegameTwo.setTextFormat(game.textOneFormat); _root.textbox.forward.setTextFormat(game.textOneFormat); if ((((_xmouse > _root.textbox.forward._x) && (_xmouse < (_root.textbox.forward._x + _root.textbox.forward._width))) && (_ymouse > _root.textbox.forward._y)) && (_ymouse < (_root.textbox.forward._y + _root.textbox.forward._height))) { _root.textbox.forward.backgroundColor = 10066329 /* 0x999999 */; if ((game.mouse == true) && (game.mouseup == true)) { game.mouseup = false; savemoveon = true; } } else { _root.textbox.forward.backgroundColor = 3355443 /* 0x333333 */; } if ((Key.isDown(13) && (game.enter == true)) || (savemoveon == true)) { newOne = new Array(); savemoveon = false; i = 0; while (i < game.creationArray.length) { newOne.push(game.creationArray[i]); i++; } var _local2 = _root.textbox.savegame.text; game.custom["savegame" + game.customLevels] = new Object(); game.custom["savegame" + game.customLevels].array = newOne; game.custom["savegame" + game.customLevels].name = _local2; game.custom["savegame" + game.customLevels].bg = game.bgExtract + 1; game.custom["savegame" + game.customLevels].char = {xtile:game.trialCharx, ytile:game.trialChary}; game.custom["savegame" + game.customLevels].scroll = scrolltypetemp; game.enter = false; _root.textbox.removeMovieClip(); game.creationStage = 10; } } else if ((game.creationStage == 10) && (game.notimport == true)) { _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(1); _root.bg.introduction.gotoAndStop(290); titleMenuSound.start(0, 99); printArray = "[["; i = 0; while (i < game.mouseCheckW) { j = 0; while (j < game.mouseCheckH) { if (game.custom["savegame" + game.customLevels].array[i][j + 1] != undefined) { printArray = (printArray + game.custom["savegame" + game.customLevels].array[i][j]) + ","; } else { printArray = printArray + game.custom["savegame" + game.customLevels].array[i][j]; } j++; } if (game.custom["savegame" + game.customLevels].array[i + 1]) { printArray = printArray + "],\n["; } else { printArray = ((((((((printArray + "]]") + game.trialCharx) + ",") + game.trialChary) + ",") + game.bgExtract) + ",") + scrolltypetemp) + ","; } i++; } _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.attachMovie("edbut", "edbut", game.depth++); _root.textbox.edbut._x = 100; _root.textbox.edbut._y = 430; _root.textbox.createTextField("results", game.depth, -10000, -10000, game.textThreeW, game.textThreeH); game.depth++; _root.textbox.results._y = (250 - (game.textThreeH / 2)) - 40; _root.textbox.results._x = 150 - (game.textThreeW / 2); _root.textbox.results.background = true; _root.textbox.results.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.results.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.results.text = printArray; _root.textbox.results.setTextFormat(game.textOneFormat); _root.textbox.createTextField("exportexp", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.textbox.exportexp.selectable = false; _root.textbox.exportexp.wordWrap = true; _root.textbox.exportexp.text = "Copy this code and share the level you just made with your freinds! They can then take the code and use it with the \"Import\" feature. If your map is especially good, send it to souldescen@aol.com\n\n(press enter to advance)"; _root.textbox.exportexp._y = 350; _root.textbox.exportexp._x = 150 - (game.textSevenW / 2); _root.textbox.exportexp.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.exportexp.setTextFormat(game.textOneFormat); game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; game.creationStage = 11; } else if ((game.creationStage == 10) && (game.notimport == false)) { game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; game.creationStage = 12; titleMenuSound.start(0, 99); _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(1); _root.bg.introduction.gotoAndStop(290); } else if (((Key.isDown(13) && (game.enter == true)) && (game.creationStage == 11)) || (game.creationStage == 12)) { _root.textbox.removeMovieClip(); game.savefile.data["custommaparray" + game.customLevels] = game.custom["savegame" + game.customLevels].array; game.savefile.data["custommapname" + game.customLevels] = game.custom["savegame" + game.customLevels].name; game.savefile.data["customchar" + game.customLevels] = game.custom["savegame" + game.customLevels].char; game.savefile.data["custombg" + game.customLevels] = game.custom["savegame" + game.customLevels].bg; game.savefile.data["customscroll" + game.customLevels] = game.custom["savegame" + game.customLevels].scroll; game.customLevels++; game.savefile.data.customAmount = game.customLevels; game.savefile.flush(); if (game.deletor) { game.deleteFile(game.deletor); game.deletor = false; } game.menuBuilt = false; game.enter = false; game.menuStage = "mainmenu"; game.creationStage = 1; } }; game.buildmap = function (map, char) { game.halfvisx = int(game.visx / 2); game.halfvisy = int(game.visy / 2); mapWidth = map.length; mapHeight = map[0].length; game.mVW = Math.floor(300 / game.tileW); game.mVH = Math.floor(500 / game.tileH) + 2; game.mW = map.length; game.mH = map[0].length; game.currentStageY = mapHeight - game.mVH; game.cliprealheight = map[0].length * game.tileH; i = 0; while (i < mapHeight) { j = 0; while (j < mapWidth) { var _local1 = (("t_" + j) + "_") + i; game.use[_local1] = new game["tile" + map[j][i]](); game.use[_local1].x = j * game.tileW; game.use[_local1].y = i * game.tileH; j++; } i++; } i = game.currentStageY; while (i < (game.mVH + game.currentStageY)) { j = 0; while (j < game.mVW) { if (i >= 0) { var _local1 = (("t_" + j) + "_") + i; game.clip.attachMovie("tile", _local1, game.depth); game.depth++; game.clip[_local1].gotoAndStop(game.use[_local1].frame); game.clip[_local1]._x = game.use[_local1].x; game.clip[_local1]._y = game.use[_local1].y; } j++; } i++; } game.clip._y = (game.cliprealheight - 500) * -1; if (game.bgirlon == true) { game.clip.attachMovie("bchar", "char", game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cchar", "char", game.depth); } else if (game.drfeton == true) { game.clip.attachMovie("fchar", "char", game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gchar", "char", game.depth); } else if (game.alienon == true) { game.clip.attachMovie("achar", "char", game.depth); } else if (game.Non == true) { game.clip.attachMovie("nchar", "char", game.depth); } else if (game.picoon == true) { game.clip.attachMovie("pchar", "char", game.depth); } else if (game.tankon == true) { game.clip.attachMovie("tchar", "char", game.depth); } else { game.clip.attachMovie("char", "char", game.depth); } game.depth++; char.clip = game.clip.char; char.width = (char.clip._width - 6) / 2; char.height = char.clip._height / 2; char.x = (char.xtile * game.tileW) + ((game.tileW / 2) - char.width); char.y = (char.ytile * game.tileH) + (game.tileH - (char.height * 2)); char.jump = false; char.clip._x = char.x; char.clip._y = char.y; }; game.detectkeys = function (ob) { game.grabCorners(ob.x - 1, ob.y, ob); if ((!ob.upleft) || (!ob.downleft)) { game.xcurrentspeed = 0; } game.grabCorners(ob.x - 1, ob.y + 1, ob); if ((((ob.uprightK && (ob.downrightK)) || (ob.downrightK && (ob.downleftK))) || (ob.upleftK && (ob.uprightK))) || (ob.downleftK && (ob.upleftK))) { game.death = true; } else if ((((((ob.uprightK && (ob.downright)) && (ob.downleft)) && (ob.upleft)) || (((ob.downrightK && (ob.downleft)) && (ob.upleft)) && (ob.upright))) || (((ob.upleftK && (ob.upright)) && (ob.downleft)) && (ob.downright))) || (((ob.downleftK && (ob.upleft)) && (ob.upright)) && (ob.downright))) { game.death = true; trace("thisone"); } else if ((((((ob.upright && (ob.downleft)) && (ob.upleft)) && (ob.downrightK)) || (((ob.downright && (ob.upleft)) && (ob.upright)) && (ob.downleftK))) || (((ob.upleft && (ob.downleft)) && (ob.downright)) && (ob.uprightK))) || (((ob.downleft && (ob.upright)) && (ob.downright)) && (ob.upleftK))) { game.death = true; trace("thistwo"); } game.grabCorners(ob.x - 1, ob.y - 1, ob); if ((((ob.uprightK && (ob.downrightK)) || (ob.downrightK && (ob.downleftK))) || (ob.upleftK && (ob.uprightK))) || (ob.downleftK && (ob.upleftK))) { game.death = true; } else if ((((((ob.uprightK && (ob.downright)) && (ob.downleft)) && (ob.upleft)) || (((ob.downrightK && (ob.downleft)) && (ob.upleft)) && (ob.upright))) || (((ob.upleftK && (ob.upright)) && (ob.downleft)) && (ob.downright))) || (((ob.downleftK && (ob.upleft)) && (ob.upright)) && (ob.downright))) { game.death = true; trace("thisone"); } else if ((((((ob.upright && (ob.downleft)) && (ob.upleft)) && (ob.downrightK)) || (((ob.downright && (ob.upleft)) && (ob.upright)) && (ob.downleftK))) || (((ob.upleft && (ob.downleft)) && (ob.downright)) && (ob.uprightK))) || (((ob.downleft && (ob.upright)) && (ob.downright)) && (ob.upleftK))) { game.death = true; trace("thistwo"); } game.grabCorners(ob.x + 1, ob.y, ob); if ((!ob.upright) || (!ob.downright)) { game.xcurrentspeed = 0; } game.grabCorners(ob.x + 1, ob.y + 1, ob); if ((((ob.uprightK && (ob.downrightK)) || (ob.downrightK && (ob.downleftK))) || (ob.upleftK && (ob.uprightK))) || (ob.downleftK && (ob.upleftK))) { game.death = true; } else if ((((((ob.uprightK && (ob.downright)) && (ob.downleft)) && (ob.upleft)) || (((ob.downrightK && (ob.downleft)) && (ob.upleft)) && (ob.upright))) || (((ob.upleftK && (ob.upright)) && (ob.downleft)) && (ob.downright))) || (((ob.downleftK && (ob.upleft)) && (ob.upright)) && (ob.downright))) { game.death = true; } else if ((((((ob.upright && (ob.downleft)) && (ob.upleft)) && (ob.downrightK)) || (((ob.downright && (ob.upleft)) && (ob.upright)) && (ob.downleftK))) || (((ob.upleft && (ob.downleft)) && (ob.downright)) && (ob.uprightK))) || (((ob.downleft && (ob.upright)) && (ob.downright)) && (ob.upleftK))) { game.death = true; } game.grabCorners(ob.x + 1, ob.y - 1, ob); if ((((ob.uprightK && (ob.downrightK)) || (ob.downrightK && (ob.downleftK))) || (ob.upleftK && (ob.uprightK))) || (ob.downleftK && (ob.upleftK))) { game.death = true; } else if ((((((ob.uprightK && (ob.downright)) && (ob.downleft)) && (ob.upleft)) || (((ob.downrightK && (ob.downleft)) && (ob.upleft)) && (ob.upright))) || (((ob.upleftK && (ob.upright)) && (ob.downleft)) && (ob.downright))) || (((ob.downleftK && (ob.upleft)) && (ob.upright)) && (ob.downright))) { game.death = true; } else if ((((((ob.upright && (ob.downleft)) && (ob.upleft)) && (ob.downrightK)) || (((ob.downright && (ob.upleft)) && (ob.upright)) && (ob.downleftK))) || (((ob.upleft && (ob.downleft)) && (ob.downright)) && (ob.uprightK))) || (((ob.downleft && (ob.upright)) && (ob.downright)) && (ob.upleftK))) { game.death = true; } if (Key.isDown(39) && (game.xcurrentspeed < game.xcharspeed)) { game.cdir = 1; game.xcurrentspeed = game.xcurrentspeed + 1; if (ob.jump == false) { game.xcurrentspeed = game.xcurrentspeed + 1; } } else if (Key.isDown(37) && (game.xcurrentspeed > (game.xcharspeed * -1))) { game.cdir = -1; game.xcurrentspeed = game.xcurrentspeed - 1; if (ob.jump == false) { game.xcurrentspeed = game.xcurrentspeed - 1; } } else if (((!Key.isDown(37)) && (!Key.isDown(39))) || (Key.isDown(37) && (Key.isDown(39)))) { if ((game.xcurrentspeed < 2) && (game.xcurrentspeed > -2)) { game.xcurrentspeed = 0; } else if (game.xcurrentspeed > 0) { game.xcurrentspeed = game.xcurrentspeed - 0.25; if (ob.jump == false) { game.xcurrentspeed = game.xcurrentspeed - 2.75; } } else if (game.xcurrentspeed < 0) { game.xcurrentspeed = game.xcurrentspeed + 0.25; if (ob.jump == false) { game.xcurrentspeed = game.xcurrentspeed + 2.75; } } } game.jumpcheck(ob); if (ob.velocity > 0) { diry = 1; } else if (ob.velocity < 0) { diry = -1; } else { diry = 0; } if (game.xcurrentspeed > 0) { dirx = 1; } else if (game.xcurrentspeed < 0) { dirx = -1; } else { dirx = 0; } if (Math.abs(ob.ypull) > 0.5) { glaiel_jumped = false; } if (((ob.velocity - ob.ypull) < game.maxVel) && ((ob.velocity - ob.ypull) > (game.maxVel * -1))) { ob.velocity = ob.velocity - ob.ypull; } else if ((ob.velocity - ob.ypull) > game.maxVel) { ob.velocity = game.maxVel; } else if ((ob.velocity - ob.ypull) < (game.maxVel * -1)) { ob.velocity = game.maxVel * -1; } game.moveChar(ob, dirx, Math.abs(game.xcurrentspeed / 2), diry, Math.abs(ob.velocity / 2)); game.moveChar(ob, dirx, Math.abs(game.xcurrentspeed / 2), diry, Math.abs(ob.velocity / 2)); }; game.moveChar = function (ob, dirx, xspeed, diry, yspeed) { game.grabCorners(ob.x + (dirx * xspeed), ob.y, ob); if (dirx == -1) { ob.xtileTwo = Math.floor((ob.x - (dirx * xspeed)) / game.tileW); if (ob.upleft && (ob.downleft)) { ob.x = ob.x + (xspeed * dirx); } else { ob.x = ob.xtileTwo * game.tileW; } if (ob.upleftK && (ob.downleftK)) { game.death = true; } } else if (dirx == 1) { ob.xtileTwo = Math.floor((ob.x + (dirx * xspeed)) / game.tileW); if (ob.upright && (ob.downright)) { ob.x = ob.x + (xspeed * dirx); } else { ob.x = (ob.xtileTwo * game.tileW) + (game.tileW - (ob.width * 2)); } if (ob.uprightK && (ob.downrightK)) { game.death = true; } } game.grabCorners(ob.x, ob.y + (diry * yspeed), ob); if (diry == -1) { ob.ytileTwo = Math.floor((ob.y - (diry * yspeed)) / game.tileH); if (ob.upleft && (ob.upright)) { ob.y = ob.y + (yspeed * diry); } else { ob.y = ob.ytileTwo * game.tileH; ob.velocity = 0; } if (ob.upleftK && (ob.uprightK)) { game.death = true; } } else if (diry == 1) { ob.ytileTwo = Math.floor((ob.y + (diry * yspeed)) / game.tileH); if (ob.downleft && (ob.downright)) { ob.y = ob.y + (yspeed * diry); } else { ob.y = (ob.ytileTwo * game.tileH) + (game.tileH - (ob.height * 2)); ob.velocity = 0; ob.jump = false; soundplay = "jump" + (random(4) + 1); _root[soundplay].start(0, 1); if (game.bgirlon == true) { game.clip.attachMovie("blands", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("clands", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("glands", "dust" + game.dustn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("lands", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x - ((ob.width * 2) - (game.clip["dust" + game.dustn]._width / 2)); game.clip["dust" + game.dustn]._y = ob.y + ob.height; game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.landanimation = true; game.grabCorners(ob.x, ob.y + 1, ob); if (((!ob.downleftBLD) && (!ob.downleft)) && (!ob.downleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.leftX * game.tileW; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.leftX) + "_") + ob.downY].bloodDown = true; } if (((!ob.downrightBLD) && (!ob.downright)) && (!ob.downrightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.rightX * game.tileW; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightX) + "_") + ob.downY].bloodDown = true; } } if (ob.downleftK && (ob.downrightK)) { game.death = true; } } ob.clip._x = ob.x; ob.clip._y = ob.y; }; game.grabCorners = function (x, y, ob) { ob.downY = Math.floor(((y + (ob.height * 2)) - 1) / game.tileH); ob.upY = Math.floor(y / game.tileH); ob.leftX = Math.floor(x / game.tileW); ob.rightX = Math.floor(((x + (ob.width * 2)) - 1) / game.tileW); ob.downYK = Math.floor((y + (ob.height * 2)) / game.tileH); ob.upYK = Math.floor(y / game.tileH); ob.leftXK = Math.floor(x / game.tileW); ob.rightXK = Math.floor((x + (ob.width * 2)) / game.tileW); ob.upleft = game.use[(("t_" + ob.leftX) + "_") + ob.upY].walkable; ob.downleft = game.use[(("t_" + ob.leftX) + "_") + ob.downY].walkable; ob.upright = game.use[(("t_" + ob.rightX) + "_") + ob.upY].walkable; ob.downright = game.use[(("t_" + ob.rightX) + "_") + ob.downY].walkable; ob.upleftK = game.use[(("t_" + ob.leftXK) + "_") + ob.upYK].deadly; ob.downleftK = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].deadly; ob.uprightK = game.use[(("t_" + ob.rightXK) + "_") + ob.upYK].deadly; ob.downrightK = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].deadly; if (game.use[(("t_" + ob.leftXK) + "_") + ob.upYK].deadly) { game.dtype = game.use[(("t_" + ob.leftXK) + "_") + ob.upYK].dtype; game.dsound = game.use[(("t_" + ob.leftXK) + "_") + ob.upYK].dsound; } if (game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].deadly) { game.dtype = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].dtype; game.dsound = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].dsound; } if (game.use[(("t_" + ob.rightXK) + "_") + ob.upYK].deadly) { game.dtype = game.use[(("t_" + ob.rightXK) + "_") + ob.upYK].dtype; game.dsound = game.use[(("t_" + ob.rightXK) + "_") + ob.upYK].dsound; } if (game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].deadly) { game.dtype = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].dtype; game.dsound = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].dsound; } if (game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].deadlyup) { ob.downleftK = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].deadlyup; game.dtype = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].dtype; game.dsound = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].dsound; } if (game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].deadlyup) { ob.uprightK = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].deadlyup; game.dtype = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].dtype; game.dsound = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].dsound; } ob.upleftA = game.use[(("t_" + ob.leftXK) + "_") + ob.upYK].activated; ob.downleftA = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].activated; ob.uprightA = game.use[(("t_" + ob.rightXK) + "_") + ob.upYK].activated; ob.downrightA = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].activated; if (ob.upleftA == false) { game.use[(("t_" + ob.leftXK) + "_") + ob.upYK].activated = true; } if (ob.downleftA == false) { game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].activated = true; } if (ob.uprightA == false) { game.use[(("t_" + ob.rightXK) + "_") + ob.upYK].activated = true; } if (ob.downrightA == false) { game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].activated = true; } ob.upleftJ = game.use[(("t_" + ob.leftXK) + "_") + ob.upYK].ypull; ob.downleftJ = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].ypull; ob.uprightJ = game.use[(("t_" + ob.rightXK) + "_") + ob.upYK].ypull; ob.downrightJ = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].ypull; if (ob.upleftJ) { ob.ypull = ob.upleftJ; } else if (ob.downleftJ) { ob.ypull = ob.downleftJ; } else if (ob.uprightJ) { ob.ypull = ob.uprightJ; } else if (ob.downrightJ) { ob.ypull = ob.downrightJ; } else { ob.ypull = 0; } ob.downleftBLD = game.use[(("t_" + ob.leftX) + "_") + ob.downY].bloodDown; ob.downrightBLD = game.use[(("t_" + ob.rightX) + "_") + ob.downY].bloodDown; ob.upleftBLL = game.use[(("t_" + ob.leftX) + "_") + ob.upY].bloodLeft; ob.downleftBLL = game.use[(("t_" + ob.leftX) + "_") + ob.downY].bloodLeft; ob.uprightBLR = game.use[(("t_" + ob.rightX) + "_") + ob.upY].bloodRight; ob.downrightBLR = game.use[(("t_" + ob.rightX) + "_") + ob.downY].bloodRight; ob.upleftNB = game.use[(("t_" + ob.leftX) + "_") + ob.upY].noblood; ob.downleftNB = game.use[(("t_" + ob.leftX) + "_") + ob.downY].noblood; ob.uprightNB = game.use[(("t_" + ob.rightX) + "_") + ob.upY].noblood; ob.downrightNB = game.use[(("t_" + ob.rightX) + "_") + ob.downY].noblood; }; game.jumpcheck = function (ob) { if (ob.velocity == undefined) { ob.velocity = 0; } game.grabCorners(ob.x, ob.y + 1, ob); if (ob.downleft && (ob.downright)) { ob.jump = true; } else { ob.jump = false; } if (ob.jump == true) { game.grabCorners(ob.x - 1, ob.y, ob); if ((!ob.downleft) || (!ob.upleft)) { ob.walljump = true; ob.walljumpr = true; ob.walljumpl = false; if (!ob.wallland) { if (game.bgirlon == true) { game.clip.attachMovie("blwalls", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("clwalls", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("glwalls", "dust" + game.dustn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("lwalls", "dust" + game.dustn, game.depth); } soundplay = "jump" + (random(4) + 1); _root[soundplay].start(0, 1); game.depth++; game.clip["dust" + game.dustn]._x = ob.x; game.clip["dust" + game.dustn]._y = ob.y - ((ob.height * 2) - (game.clip["dust" + game.dustn]._height / 2)); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; ob.wallland = true; } if (((!ob.upleftBLL) && (!ob.upleft)) && (!ob.upleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = ((ob.leftX + 1) * game.tileW) - 2; game.clip["mark" + game.markn]._y = ob.upY * game.tileH; game.clip["mark" + game.markn].xscale = -100; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + (ob.leftX + 1)) + "_") + ob.upY].bloodLeft = true; } if (((!ob.downleftBLL) && (!ob.downleft)) && (!ob.downleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = ((ob.leftX + 1) * game.tileW) - 2; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].xscale = -100; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + (ob.leftX + 1)) + "_") + ob.downY].bloodLeft = true; } game.cdir = 1; ob.walldir = 1; } else { game.grabCorners(ob.x + 1, ob.y, ob); if ((!ob.downright) || (!ob.upright)) { ob.walljump = true; ob.walljumpr = false; ob.walljumpl = true; if (!ob.wallland) { soundplay = "jump" + (random(4) + 1); _root[soundplay].start(0, 1); if (game.bgirlon == true) { game.clip.attachMovie("blwalls", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("clwalls", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("glwalls", "dust" + game.dustn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("lwalls", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x + (ob.width * 2); game.clip["dust" + game.dustn]._y = ob.y + (-((ob.height * 2) - (game.clip["dust" + game.dustn]._height / 2))); game.clip["dust" + game.dustn]._xscale = -100; game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; ob.wallland = true; } if (((!ob.uprightBLR) && (!ob.upright)) && (!ob.uprightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = (ob.rightX * game.tileW) + 2; game.clip["mark" + game.markn]._y = ob.upY * game.tileH; game.clip["mark" + game.markn]._xscale = -100; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightX) + "_") + ob.upY].bloodRight = true; } if (((!ob.downrightBLR) && (!ob.downright)) && (!ob.downrightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = (ob.rightX * game.tileW) + 2; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn]._xscale = -100; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightX) + "_") + ob.downY].bloodRight = true; } game.cdir = -1; ob.walldir = -1; } else { ob.walljump = false; ob.walljumpr = false; ob.walljumpl = false; ob.wallland = false; ob.walldir = 0; } } } else { ob.walljump = false; ob.walljumpr = false; ob.walljumpl = false; ob.wallland = false; ob.walldir = 0; } if ((!(Key.isDown(32) || (Key.isDown(65)))) && (glaiel_jumped)) { glaiel_jumped = false; char.velocity = 0; } if (char.velocity >= 0) { glaiel_jumped = false; } if ((((Key.isDown(32) || (Key.isDown(65))) && (game.space)) && (ob.walljump == true)) && (ob.jump == true)) { ob.velocity = -8; glaiel_jumped = true; game.xcurrentspeed = ob.walldir * 7; game.space = false; ob.wallland = false; ob.walljump = false; soundplay = "jump" + (random(4) + 1); _root[soundplay].start(0, 1); if (ob.walljumpr) { if (game.bgirlon == true) { game.clip.attachMovie("bjwalls", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cjwalls", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gjwalls", "dust" + game.dustn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("jwalls", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x; game.clip["dust" + game.dustn]._y = ob.y + (-((ob.height * 2) - (game.clip["dust" + game.dustn]._height / 2))); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; } else if (ob.walljumpl) { if (game.bgirlon == true) { game.clip.attachMovie("bjwalls", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cjwalls", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gjwalls", "dust" + game.dustn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("jwalls", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x + (ob.width * 2); game.clip["dust" + game.dustn]._y = ob.y + (-((ob.height * 2) - (game.clip["dust" + game.dustn]._height / 2))); game.clip["dust" + game.dustn]._xscale = -100; game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; } } if (((Key.isDown(32) || (Key.isDown(65))) && (game.space)) && (ob.jump == false)) { ob.velocity = -8; glaiel_jumped = true; ob.jump = true; game.space = false; soundplay = "jump" + (random(4) + 1); _root[soundplay].start(0, 1); if (game.bgirlon == true) { game.clip.attachMovie("bjumps", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cjumps", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gjumps", "dust" + game.dustn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("jumps", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x - ((ob.width * 2) - (game.clip["dust" + game.dustn]._width / 2)); game.clip["dust" + game.dustn]._y = ob.y - (ob.height + game.clip["dust" + game.dustn]._height); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.grabCorners(ob.x, ob.y + 1, ob); if (((!ob.downleftBLD) && (!ob.downleft)) && (!ob.downleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.leftX * game.tileW; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.leftX) + "_") + ob.downY].bloodDown = true; } if (((!ob.downrightBLD) && (!ob.downright)) && (!ob.downrightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.rightX * game.tileW; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightX) + "_") + ob.downY].bloodDown = true; } } else if ((ob.jump == true) && (ob.velocity < game.maxVel)) { ob.velocity = ob.velocity + 0.5; } }; game.scrollFunction = function (ob, scrollspeed) { if (scrollspeed != undefined) { scrollmov = scrollspeed; } else { scrollmov = 1; } if (game.clip._y > (((game.cliprealheight - 500) * -1) + (game.blockplace * game.tileH))) { j = 0; while (j < game.mVW) { ni = game.currentStageY - game.blockplace; oi = (game.currentStageY - game.blockplace) + game.mVH; var _local2 = (("t_" + j) + "_") + ni; if (ni >= 0) { game.clip.attachMovie("tile", _local2, game.depth); game.depth++; game.clip[_local2].gotoAndStop(game.use[_local2].frame); game.clip[_local2]._x = game.use[_local2].x; game.clip[_local2]._y = game.use[_local2].y; } var _local3 = (("t_" + j) + "_") + oi; game.clip[_local3].removeMovieClip(); j++; } game.blockplace++; game.currchar.clip.swapDepths(game.depth); game.depth++; } if ((ob.y + game.clip._y) >= 500) { game.death = true; } if (game.clip._y < 0) { game.clip._y = game.clip._y + scrollmov; nesteps = (game.cliprealheight + 500) / scrollmov; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y + neintervall1; _root.bg.l2._y = _root.bg.l2._y + neintervall2; _root.bg.l3._y = _root.bg.l3._y + neintervall3; if (ob.y < (game.pushy - game.clip._y)) { var _local4 = Math.abs((game.pushy - game.clip._y) - ob.y); if ((game.clip._y + _local4) <= 0) { game.clip._y = game.clip._y + _local4; nesteps = (game.cliprealheight + 500) / _local4; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y + neintervall1; _root.bg.l2._y = _root.bg.l2._y + neintervall2; _root.bg.l3._y = _root.bg.l3._y + neintervall3; ob.y = game.pushy - game.clip._y; } else { game.clip._y = 0; } } } }; game.checkEnd = function (ob) { var _local3 = Math.floor((ob.x + ob.width) / game.tileW); var _local2 = Math.floor((ob.y + ob.height) / game.tileH); if (game.use[(("t_" + _local3) + "_") + _local2].end == true) { return(true); } return(false); }; game.endLevel = function () { game.pause = true; if (((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) && (_root.textbox == undefined)) { YW.start(0, 1); _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("completeText", game.depth, -10000, -10000, game.textFourW, game.textFourH); game.depth++; _root.textbox.completeText._y = 200; _root.textbox.completeText._x = 150 - (game.textFourW / 2); _root.textbox.completeText.selectable = false; _root.textbox.completeText.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.completeText.text = "Level Complete!"; _root.textbox.completeText.setTextFormat(game.textFourFormat); _root.textbox.createTextField("holder", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.textbox.holder.selectable = false; _root.textbox.holder.wordWrap = true; _root.textbox.holder.text = ""; _root.textbox.holder._y = 240; _root.textbox.holder._x = 150 - (game.textSevenW / 2); _root.textbox.holder.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.holder.setTextFormat(game.textOneFormat); if ((game.leveltype == "static") && (_root[("map" + game.holdmapnumtemp) + "unlocked"] == true)) { _root.textbox.holder.text = _root.textbox.holder.text + "(press enter to advance)\n"; } _root.textbox.holder.text = _root.textbox.holder.text + ("(press escape to exit)\n\n\nTip: " + _root["tip" + (random(10) + 1)]); _root.textbox.holder.setTextFormat(game.textOneFormat); } }; game.levelProgression = function (c) { if ((game.leveltype == "static") && (game.mapBuilt == false)) { lpmname = _root[("map" + game.mapnumber) + "name"]; lpmauth = _root[("map" + game.mapnumber) + "auth"]; char = _root[("map" + game.mapnumber) + "char"]; map = _root["map" + game.mapnumber]; var _local2 = _root["mapbg" + game.mapnumber]; bgt = _root["mapbg" + game.mapnumber]; scrolly = _root["mapscroll" + game.mapnumber]; string = _root[("map" + game.mapnumber) + "statement"]; strue = _root[("map" + game.mapnumber) + "stringplayed"]; comic = _root[("map" + game.mapnumber) + "comic"]; ctrue = _root[("map" + game.mapnumber) + "comicplay"]; final = _root[("map" + game.mapnumber) + "final"]; } else if ((game.leveltype == "custom") && (game.mapBuilt == false)) { lpmname = "Custom"; lpmauth = "You"; char = game.custom["savegame" + c].char; map = game.custom["savegame" + c].array; var _local2 = game.custom["savegame" + c].bg; bgt = game.custom["savegame" + c].bg; scrolly = game.custom["savegame" + c].scroll; string = false; strue = true; comic = false; ctrue = true; final = false; } if (game.mapBuilt == false) { game.damsync = 50; game.damtypephase = true; _root.loader.swapDepths(0); game.baid = false; game.invincibleTimer = 10; game.rebornTimer = 23; game.buildmap(map, char, movt); game.mapBuilt = true; game.bnumber = 0; game.blockplace = 0; game.bArray = new Array(); game.currchar = char; chat.suckvelocityY = 0; game.dustn = 0; game.dtype = false; game.dsound = false; game.markn = 0; game.dustArray = new Array(); _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(_local2); _root.bg._y = (_root.bg._height - 500) * -1; musplay = ("music" + (_local2 - 1)) + "_1"; if ((string && (!strue)) || (comic && (!ctrue))) { game.clip.char.gotoAndStop("nothing"); } else if (game.cdir == 1) { game.clip.char.gotoAndStop("rebornright"); } else if (game.cdir == -1) { game.clip.char.gotoAndStop("rebornleft"); } if ((!muson) || (muson != (_local2 - 1))) { stopAllSounds(); _root[musplay].start(0, 999); muson = _local2 - 1; } } else if (comic && (!ctrue)) { game.pause = true; if ((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) { game.comicPlay(comic[0], comic[1], comic[2]); } if (game.ctimerthree <= 0) { _root[("map" + game.mapnumber) + "comicplay"] = true; ctrue = _root[("map" + game.mapnumber) + "comicplay"]; _root.cmone.removeMovieClip(); _root.cmtwo.removeMovieClip(); _root.cmthree.removeMovieClip(); game.ctimerone = 50; game.ctimertwo = 50; game.ctimerthree = 50; if ((!string) || (strue)) { game.pause = false; if (game.cdir == 1) { game.clip.char.gotoAndStop("rebornright"); } else if (game.cdir == -1) { game.clip.char.gotoAndStop("rebornleft"); } } } } else if (string && (!strue)) { game.pause = true; game.instructions(string); if (Key.isDown(13) && (game.enter == true)) { game.enter = false; game.pause = false; if (game.cdir == 1) { game.clip.char.gotoAndStop("rebornright"); } else if (game.cdir == -1) { game.clip.char.gotoAndStop("rebornleft"); } string = false; _root[("map" + game.mapnumber) + "stringplayed"] = true; _root.textbox.removeMovieClip(); } } else if ((game.rebornTimer > 0) && (mapPresent <= 0)) { game.rebornTimer--; } else if ((game.rebornTimer > 0) && (mapPresent > 0)) { game.rebornTimer = 0; } else if ((mapPresent > 0) && (!_root.mapPresenter)) { _root.createEmptyMovieClip("mapPresenter", game.depth); game.depth++; _root.mapPresenter._alpha = 0; _root.mapPresenter.createTextField("dText", game.depth, -10000, -10000, game.textFourW, game.textFourH); game.depth++; _root.mapPresenter.dText._y = 200; _root.mapPresenter.dText._x = 150 - (game.textFourW / 2); _root.mapPresenter.dText.selectable = false; _root.mapPresenter.dText.textColor = 16777215 /* 0xFFFFFF */; _root.mapPresenter.dText.text = lpmname; _root.mapPresenter.dText.setTextFormat(game.textFourFormat); _root.mapPresenter.createTextField("aText", game.depth, -10000, -10000, game.textFourW, game.textFourH); game.depth++; _root.mapPresenter.aText._y = 230; _root.mapPresenter.aText._x = 150 - (game.textFourW / 2); _root.mapPresenter.aText.selectable = false; _root.mapPresenter.aText.textColor = 16777215 /* 0xFFFFFF */; _root.mapPresenter.aText.text = "by " + lpmauth; _root.mapPresenter.aText.setTextFormat(game.textNineFormat); } else if ((mapPresent > 0) && (_root.mapPresenter._alpha < 100)) { _root.mapPresenter._alpha = _root.mapPresenter._alpha + 10; } else if ((mapPresent > 0) && (_root.mapPresenter._alpha >= 100)) { mapPresent--; } else if ((mapPresent <= 0) && _root.mapPresenter) { _root.mapPresenter.removeMovieClip(); } else if ((game.checkEnd(char) == false) && ((game.death == false) || (game.invincibleTimer > 0))) { game.pauseFunction(); if (!game.pause) { game.detectkeys(char); game.scrollFunction(char, scrolly); game.tileBrain(char); game.bulletBrain(char); game.charAnimations(char); game.particleEngine(game.dustArray); game.missileBrain(game.mArray, char); if (game.invincibleTimer > 0) { game.death = false; } } } else if ((game.death == true) && (game.invincibleTimer <= 0)) { game.xcurrentspeed = 0; char.velocity = 0; if (game.deathCounter < 30) { game.resetLevel = 1; game.charDeath(char); game.bulletBrain(char); game.missileBrain(game.mArray, char); game.deathCounter++; } else if (game.deathCounter >= 30) { _root.bg.gotoAndStop("load"); game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; game.pause = false; game.mapBuilt = false; game.death = false; game.deathCounter = 0; game.deathStage = 1; } } else if (game.cutsceneTimer > 0) { game.cutsceneTimer--; if (!_root.cutscene) { _root.attachMovie(game.cutscene, "cutscene", game.depth); _root.cutscene._x = 150; _root.cutscene._y = 250; game.depth++; } if ((game.cutsceneTimer - 1) <= 0) { game.unlockable = false; game.cutsceneTimer = 0; _root.cutscene.removeMovieClip(); final = false; if (!enterUnlockables) { game.menuStage = "mainmenu"; game.menuBuilt = false; game.mapBuilt = false; _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; game.pause = true; _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(1); _root.bg.introduction.gotoAndStop(290); titleMenuSound.start(0, 99); } else { game.xcurrentspeed = 0; char.velocity = 0; game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; if (((((game.mapnumber + 1) != 1) && ((game.mapnumber + 1) != 17)) && ((game.mapnumber + 1) != 33)) && ((game.mapnumber + 1) != 50)) { game.mapnumber++; } else { game.mapnumber = game.mapnumber + 2; } game.pause = false; game.mapBuilt = false; } } } else { game.pause = true; if (game.leveltype == "static") { _root[("map" + game.mapnumber) + "beaten"] = true; game.savefile.data[("map" + game.mapnumber) + "beaten"] = true; if (game.baid) { _root[("map" + game.mapnumber) + "baid"] = true; game.savefile.data[("map" + game.mapnumber) + "baid"] = true; } game.savefile.flush(); } if (((((game.mapnumber + 1) != 1) && ((game.mapnumber + 1) != 17)) && ((game.mapnumber + 1) != 33)) && ((game.mapnumber + 1) != 50)) { game.holdmapnumtemp = game.mapnumber + 1; } else { game.holdmapnumtemp = game.mapnumber + 2; } game.unlockLevels(); game.unlockSecrets(); game.endLevel(); if ((((Key.isDown(13) && (game.enter == true)) && (game.mapnumber < (game.mapamount - 1))) && (game.leveltype == "static")) && (_root[("map" + (game.mapnumber + 1)) + "unlocked"] == true)) { game.enter = false; if ((!final) && (!game.unlockable)) { _root.bg.gotoAndStop("load"); _root.loader.swapDepths(game.depth); game.depth++; game.xcurrentspeed = 0; char.velocity = 0; game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; if ((((((game.mapnumber + 1) != 1) && ((game.mapnumber + 1) != 17)) && ((game.mapnumber + 1) != 33)) && ((game.mapnumber + 1) != 49)) && ((game.mapnumber + 1) != 65)) { game.mapnumber++; } else { game.mapnumber = game.mapnumber + 2; } game.pause = false; game.mapBuilt = false; mapPresent = 20; } else if (final) { game.xcurrentspeed = 0; char.velocity = 0; game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.bg.removeMovieClip(); game.pause = false; stopAllSounds(); muson = false; game.cutsceneTimer = 2850; game.cutscene = "ending"; game.bgirlunlocked = true; game.savefile.data.bgirlunlocked = true; } else if (game.unlockable) { enterUnlockables = true; game.xcurrentspeed = 0; char.velocity = 0; game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.bg.removeMovieClip(); game.pause = false; stopAllSounds(); muson = false; game.cutsceneTimer = 100; game.cutscene = game.unlockable; } } else if (Key.isDown(27) && (game.escape == true)) { game.escape = false; if ((!final) && (!game.unlockable)) { _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(1); _root.bg.introduction.gotoAndStop(290); game.xcurrentspeed = 0; char.velocity = 0; _root[char].clip.removeMovieClip(); game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; if (game.leveltype == "static") { game.menuStage = "campaignlist"; } else if (game.leveltype == "custom") { game.menuStage = "loadcustom"; } game.mapBuilt = false; } else if (final) { game.xcurrentspeed = 0; char.velocity = 0; game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.bg.removeMovieClip(); game.pause = false; stopAllSounds(); muson = false; game.cutsceneTimer = 2850; game.cutscene = "ending"; game.bgirlunlocked = true; game.savefile.data.bgirlunlocked = true; } else if (game.unlockable) { game.xcurrentspeed = 0; char.velocity = 0; game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.bg.removeMovieClip(); game.pause = false; stopAllSounds(); muson = false; game.cutsceneTimer = 100; game.cutscene = game.unlockable; } } } }; game.menumap = function () { if (((game.menuStage != "LevelProgression") || (game.cutsceneTimer > 0)) && (gquality == "low")) { _root._quality = "high"; gquality = "high"; } else if (((game.menuStage == "LevelProgression") && (game.cutsceneTimer <= 0)) && (gquality == "high")) { _root._quality = "low"; gquality = "low"; } if (game.menuStage == "unloaded") { if (!_root.bg) { _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(1); } game.menuStage = "countdown"; } if (game.menuStage == "countdown") { if (game.originTimer > 0) { game.originTimer--; } else { game.pause = true; game.menuStage = "mainmenu"; titleMenuSound.start(0, 99); } } if ((((((game.menuStage == "loadcustom") || (game.menuStage == "campaignlist")) || (game.menuStage == "import")) || ((game.menuStage == "extra") && (game.eCutsceneT <= 0))) || ((game.menuStage == "mapcreation") && (game.creationStage == 3))) && (!_root.bt)) { if ((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) { _root.createEmptyMovieClip("bt", game.depth); game.depth++; _root.bt.createTextField("back", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.bt.back._y = 455; _root.bt.back._x = 150 - (game.textFiveW / 2); _root.bt.back.background = true; _root.bt.back.backgroundColor = 3355443 /* 0x333333 */; _root.bt.back.textColor = 16777215 /* 0xFFFFFF */; _root.bt.back.text = "Go Back"; _root.bt.back.setTextFormat(game.textOneFormat); _root.bt.back.selectable = false; } } else if (((((game.menuStage == "loadcustom") || (game.menuStage == "campaignlist")) || (game.menuStage == "import")) || ((game.menuStage == "extra") && (game.eCutsceneT <= 0))) || ((game.menuStage == "mapcreation") && (game.creationStage == 3))) { if ((_xmouse > _root.bt.back._x) && (_xmouse < (_root.bt.back._x + _root.bt.back._width))) { if ((_ymouse > _root.bt.back._y) && (_ymouse < (_root.bt.back._y + _root.bt.back._height))) { _root.bt.back.backgroundColor = 10066329 /* 0x999999 */; if (backover) { MOB.start(0, 1); backover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.menuStage = "mainmenu"; game.menuBuilt = false; _root.textbox.removeMovieClip(); _root.slider.removeMovieClip(); game.creationStage = 1; } } else { backover = true; _root.bt.back.backgroundColor = 3355443 /* 0x333333 */; } } } else if (_root.bt) { _root.bt.removeMovieClip(); } if ((((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) && (game.menuBuilt == false)) && (game.menuStage == "mainmenu")) { game.menuBuilt = true; _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.attachMovie("dload", "dload", game.depth); game.depth++; _root.textbox.dload._y = 125; _root.textbox.dload._x = 150 - (_root.textbox.dload._width / 2); _root.textbox.attachMovie("boload", "boload", game.depth); game.depth++; _root.textbox.boload._y = 300; _root.textbox.boload._x = 150 - (_root.textbox.boload._width / 2); _root.textbox.attachMovie("title", "title", game.depth); game.depth++; _root.textbox.title._y = 50; _root.textbox.title._x = 150 - (_root.textbox.title._width / 2); _root.textbox.createTextField("Campaign", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Campaign._y = 160; _root.textbox.Campaign._x = 150 - (game.textFiveW / 2); _root.textbox.Campaign.background = true; _root.textbox.Campaign.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Campaign.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.Campaign.text = "Level Selection"; _root.textbox.Campaign.setTextFormat(game.textOneFormat); _root.textbox.Campaign.selectable = false; _root.textbox.createTextField("Exit", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Exit.selectable = false; _root.textbox.Exit._y = 180; _root.textbox.Exit._x = 150 - (game.textFiveW / 2); _root.textbox.Exit.background = true; _root.textbox.Exit.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Exit.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.Exit.text = "Unlockables"; _root.textbox.Exit.setTextFormat(game.textOneFormat); } else if (game.menuStage == "mainmenu") { if ((_xmouse > _root.textbox.Campaign._x) && (_xmouse < (_root.textbox.Campaign._x + _root.textbox.Campaign._width))) { if ((_ymouse > _root.textbox.Campaign._y) && (_ymouse < (_root.textbox.Campaign._y + _root.textbox.Campaign._height))) { _root.textbox.Campaign.backgroundColor = 10066329 /* 0x999999 */; if (campaignover) { MOB.start(0, 1); campaignover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.menuStage = "campaignlist"; _root.textbox.removeMovieClip(); } } else { campaignover = true; _root.textbox.Campaign.backgroundColor = 3355443 /* 0x333333 */; } if ((_ymouse > _root.textbox.LoadCustom._y) && (_ymouse < (_root.textbox.LoadCustom._y + _root.textbox.LoadCustom._height))) { _root.textbox.LoadCustom.backgroundColor = 10066329 /* 0x999999 */; if (loadover) { MOB.start(0, 1); loadover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.menuStage = "loadcustom"; _root.textbox.removeMovieClip(); } } else { _root.textbox.LoadCustom.backgroundColor = 3355443 /* 0x333333 */; loadover = true; } if ((_ymouse > _root.textbox.Import._y) && (_ymouse < (_root.textbox.Import._y + _root.textbox.Import._height))) { _root.textbox.Import.backgroundColor = 10066329 /* 0x999999 */; if (importover) { MOB.start(0, 1); importover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.menuStage = "import"; game.importStage = 1; _root.textbox.removeMovieClip(); } } else { _root.textbox.Import.backgroundColor = 3355443 /* 0x333333 */; importover = true; } if ((_ymouse > _root.textbox.Exit._y) && (_ymouse < (_root.textbox.Exit._y + _root.textbox.Exit._height))) { _root.textbox.Exit.backgroundColor = 10066329 /* 0x999999 */; if (exitover) { MOB.start(0, 1); exitover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.menuStage = "extra"; game.eMenu = false; _root.textbox.removeMovieClip(); } } else { _root.textbox.Exit.backgroundColor = 3355443 /* 0x333333 */; exitover = true; } } } else if (game.menuStage == "campaignlist") { game.listStaticMap(); if (Key.isDown(27) && (game.escape == true)) { game.escape = false; game.saveSliderY = _root.slider._y; game.menuStage = "mainmenu"; game.menuBuilt = false; _root.textbox.removeMovieClip(); _root.slider.removeMovieClip(); } } else if (game.menuStage == "LevelProgression") { game.levelProgression(game.c); } else if (game.menuStage == "mapcreation") { game.mapcreator(); } else if (game.menuStage == "loadcustom") { game.listCustomMap(); if (Key.isDown(27) && (game.escape == true)) { game.escape = false; game.menuStage = "mainmenu"; game.menuBuilt = false; _root.textbox.removeMovieClip(); _root.slider.removeMovieClip(); } } else if (game.menuStage == "import") { game.importMap(); if (Key.isDown(27) && (game.escape == true)) { game.escape = false; game.menuStage = "mainmenu"; game.menuBuilt = false; _root.textbox.removeMovieClip(); } } else if (game.menuStage == "extra") { game.extrasMenu(); if ((Key.isDown(27) && (game.escape == true)) && ((game.eCutsceneT <= 0) || (!game.eCutsceneT))) { game.escape = false; game.menuStage = "mainmenu"; game.menuBuilt = false; _root.textbox.removeMovieClip(); } } }; game.listStaticMap = function () { if (game.selection == undefined) { game.selection = 0; } if (game.mapamount >= 20) { if ((_root.slider == undefined) && (_root.textbox != undefined)) { _root.createEmptyMovieClip("slider", game.depth); game.depth++; _root.slider.lineStyle(2, 16777215, 70); _root.slider.moveTo(0, 0); _root.slider._x = (150 + (game.textFiveW / 2)) + 1; if (!game.saveSliderY) { _root.slider._y = _root.textbox._y; } else { _root.slider._y = game.saveSliderY; } _root.slider.beginFill(3355443, 100); _root.slider.lineTo(0, 0); _root.slider.lineTo(20, 0); _root.slider.lineTo(20, 20); _root.slider.lineTo(0, 20); _root.slider.lineTo(0, 0); _root.slider.moveTo(3, 3); _root.slider.beginFill(16777215, 100); _root.slider.lineTo(17, 3); _root.slider.lineTo(10, 17); } if (((game.mouse == true) && (_root.slider._y >= _root.textbox._y)) && (_root.slider._y <= ((_root.textbox._height + _root.textbox._y) - _root.slider._height))) { if ((_xmouse > _root.slider._x) && (_xmouse < (_root.slider._x + _root.slider._width))) { game.slidermouse = true; game.mouseup = false; } if (game.slidermouse == true) { _root.slider._y = _ymouse; } } else { game.slidermouse = false; } if (_root.slider._y < _root.textbox._y) { _root.slider._y = _root.textbox._y; } if (_root.slider._y > ((_root.textbox._height + _root.textbox._y) - _root.slider._height)) { _root.slider._y = (_root.textbox._height + _root.textbox._y) - _root.slider._height; } staticSlideCalc = game.calculateSlider(_root.textbox._y, (_root.textbox._height + _root.textbox._y) - _root.slider._height, _root.slider._y); game.selection = Math.floor((((game.mapamount - 20) * staticSlideCalc) / 100) - 5); } game.compileStaticList(game.selection); _root.textbox._y = 250 - (_root.textbox._height / 2); i = 1; while ((i <= 20) && (i <= game.mapamount)) { ik = (i + game.selection) - 1; var _local2 = "map" + ik; if ((_xmouse > _root.textbox[_local2]._x) && (_xmouse < (_root.textbox[_local2]._x + _root.textbox[_local2]._width))) { if ((((_ymouse - _root.textbox._y) > _root.textbox[_local2]._y) && ((_ymouse - _root.textbox._y) < (_root.textbox[_local2]._y + _root.textbox[_local2]._height))) && (!_root[("map" + ik) + "title"])) { _root.textbox[_local2].backgroundColor = 10066329 /* 0x999999 */; if (_root[("map" + ik) + "over"]) { MOB.start(0, 1); _root[("map" + ik) + "over"] = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.leveltype = "static"; game.mapnumber = ik; mapPresent = 20; _root[("map" + game.mapnumber) + "stringplayed"] = false; _root[("map" + game.mapnumber) + "comicplay"] = false; if (_root[("map" + game.mapnumber) + "unlocked"] == true) { game.saveSliderY = _root.slider._y; game.menuStage = "LevelProgression"; _root.bg.gotoAndStop("load"); _root.loader.swapDepths(game.depth); _root.bt.removeMovieClip(); game.depth++; game.pause = false; _root.textbox.removeMovieClip(); _root.slider.removeMovieClip(); game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; } } } else { _root.textbox[_local2].backgroundColor = 3355443 /* 0x333333 */; _root[("map" + ik) + "over"] = true; } } i++; } }; game.compileStaticList = function (k) { _root.textbox.removeMovieClip(); _root.createEmptyMovieClip("textbox", game.depth); game.depth++; i = 0; while (i < 20) { ik = (i + k) - 1; var _local2 = "map" + ik; _root.textbox.createTextField([_local2], game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox[_local2]._y = 20 * i; _root.textbox[_local2]._x = 150 - (game.textFiveW / 2); _root.textbox[_local2].background = true; _root.textbox[_local2].backgroundColor = 3355443 /* 0x333333 */; _root.textbox[_local2].textColor = 16777215 /* 0xFFFFFF */; if (_root[_local2 + "unlocked"] == true) { _root.textbox[_local2].text = _root[("map" + ik) + "name"]; } else { _root.textbox[_local2].text = "(locked)"; } if (!_root[_local2 + "title"]) { _root.textbox[_local2].setTextFormat(game.textSevenFormat); } else { _root.textbox[_local2].setTextFormat(game.textEightFormat); } _root.textbox[_local2].selectable = false; if (_root[_local2 + "beaten"] == true) { _root.textbox.attachMovie("medal", "medal" + ik, game.depth); if (_root[_local2 + "baid"] == true) { _root.textbox["medal" + ik].gotoAndStop(2); } else { _root.textbox["medal" + ik].gotoAndStop(1); } game.depth++; _root.textbox["medal" + ik]._y = (20 * i) + 3; _root.textbox["medal" + ik]._x = (150 - (game.textFiveW / 2)) - _root.textbox["medal" + ik]._width; } i++; } }; game.calculateSlider = function (starty, endy, currenty) { slidlength = endy - starty; return((currenty * 100) / slidlength); }; game.compileCustomList = function (k) { _root.textbox.removeMovieClip(); _root.createEmptyMovieClip("textbox", game.depth); game.depth++; i = 0; while ((i < game.customLevels) && (i < 20)) { ik = i + k; var _local2 = "savegame" + ik; _root.textbox.createTextField([_local2], game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox[_local2]._y = 20 * i; _root.textbox[_local2]._x = 150 - (game.textFiveW / 2); _root.textbox[_local2].background = true; _root.textbox[_local2].backgroundColor = 3355443 /* 0x333333 */; _root.textbox[_local2].textColor = 16777215 /* 0xFFFFFF */; _root.textbox[_local2].text = game.custom["savegame" + ik].name; _root.textbox[_local2].setTextFormat(game.textOneFormat); _root.textbox[_local2].selectable = false; i++; } }; game.listCustomMap = function () { if (game.selectionCustom == undefined) { game.selectionCustom = 0; } if (game.customLevels > 20) { if ((_root.slider == undefined) && (_root.textbox != undefined)) { _root.createEmptyMovieClip("slider", game.depth); game.depth++; _root.slider.lineStyle(2, 16777215, 70); _root.slider.moveTo(0, 0); _root.slider._x = (150 + (game.textFiveW / 2)) + 1; _root.slider._y = _root.textbox._y; _root.slider.beginFill(3355443, 100); _root.slider.lineTo(0, 0); _root.slider.lineTo(20, 0); _root.slider.lineTo(20, 20); _root.slider.lineTo(0, 20); _root.slider.lineTo(0, 0); _root.slider.moveTo(3, 3); _root.slider.beginFill(16777215, 100); _root.slider.lineTo(17, 3); _root.slider.lineTo(10, 17); } if (((game.mouse == true) && (_root.slider._y >= _root.textbox._y)) && (_root.slider._y <= ((_root.textbox._height + _root.textbox._y) - _root.slider._height))) { if ((_xmouse > _root.slider._x) && (_xmouse < (_root.slider._x + _root.slider._width))) { game.slidermouse = true; game.mouseup = false; } if (game.slidermouse == true) { _root.slider._y = _ymouse; } } else { game.slidermouse = false; } if (_root.slider._y < _root.textbox._y) { _root.slider._y = _root.textbox._y; } if (_root.slider._y > ((_root.textbox._height + _root.textbox._y) - _root.slider._height)) { _root.slider._y = (_root.textbox._height + _root.textbox._y) - _root.slider._height; } customSlideCalc = game.calculateSlider(_root.textbox._y, (_root.textbox._height + _root.textbox._y) - _root.slider._height, _root.slider._y); game.selectionCustom = Math.floor(((game.customLevels - 20) * customSlideCalc) / 100); } game.compileCustomList(game.selectionCustom); _root.textbox._y = 250 - (_root.textbox._height / 2); i = 0; while ((i < game.customLevels) && (i < 20)) { ik = i + game.selectionCustom; var _local2 = "savegame" + ik; if ((_xmouse > _root.textbox[_local2]._x) && (_xmouse < (_root.textbox[_local2]._x + _root.textbox[_local2]._width))) { if (((_ymouse - _root.textbox._y) > _root.textbox[_local2]._y) && ((_ymouse - _root.textbox._y) < (_root.textbox[_local2]._y + _root.textbox[_local2]._height))) { _root.textbox[_local2].backgroundColor = 10066329 /* 0x999999 */; if (_root[("map" + ik) + "over"]) { MOB.start(0, 1); _root[("map" + ik) + "over"] = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.mapnumber = ik; game.pause = false; game.menuStage = "LevelProgression"; game.leveltype = "custom"; game.c = ik; _root.bg.gotoAndStop("load"); _root.loader.swapDepths(game.depth); game.depth++; _root.bt.removeMovieClip(); _root.textbox.removeMovieClip(); _root.slider.removeMovieClip(); game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; } if (Key.isDown(46) && (game.deletekey == true)) { game.deletekey = false; game.deleteFile(i); } if (Key.isDown(13) && (game.enter == true)) { game.enter = false; temparray = game.custom["savegame" + i].array; _root.textbox.removeMovieClip(); game.editFile(i); } } else { _root.textbox[_local2].backgroundColor = 3355443 /* 0x333333 */; _root[("map" + ik) + "over"] = true; } } i++; } }; game.importMap = function () { if (game.importStage == 1) { _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("inputfield", game.depth, -10000, -10000, game.textThreeW, game.textThreeH); game.depth++; _root.textbox.inputfield._y = (250 - (game.textThreeH / 2)) - 40; _root.textbox.inputfield._x = 150 - (game.textThreeW / 2); _root.textbox.inputfield.background = true; _root.textbox.inputfield.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.inputfield.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.inputfield.wordWrap = true; _root.textbox.inputfield.type = "input"; _root.textbox.inputfield.setTextFormat(game.textOneFormat); _root.textbox.createTextField("exportexp", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.textbox.exportexp.selectable = false; _root.textbox.exportexp.wordWrap = true; _root.textbox.exportexp.text = "Copy and paste level codes given to you by your friends into here!\n\n(press enter to advance)"; _root.textbox.exportexp._y = 350; _root.textbox.exportexp._x = 150 - (game.textSevenW / 2); _root.textbox.exportexp.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.exportexp.setTextFormat(game.textOneFormat); game.importStage = 2; } else if (game.importStage == 2) { if (Key.isDown(13) && (game.enter == true)) { game.enter = false; game.holdings = _root.textbox.inputfield.text; game.importStage = 3; _root.textbox.removeMovieClip(); } } else if (game.importStage == 3) { temparrayheight = 0; temparraywidth = 0; game.tempArray = new Array(); game.tempCharArray = new Array(); game.tempArray[temparraywidth] = new Array(); i = 1; while (i < game.holdings.length) { holdtemp = game.holdings.substring(i - 1, i); holdnum = Number(holdtemp); holdend = game.holdings.substring(i - 1, i + 1); if (game.inputMidStage == 1) { if ((holdtemp == "]") && (holdend != "]]")) { temparraywidth++; temparrayheight = 0; game.tempArray[temparraywidth] = new Array(); } else if (holdend == "]]") { game.inputMidStage = 2; i++; } g = 0; while (g < 10) { if (holdnum === g) { b = 0; while (b < 4) { traceholdstrin = game.holdings.substring((i - 1) + b, i + b); traceholdnum = Number(traceholdstrin); if ((traceholdnum <= 0) && (traceholdnum != 0)) { tracefullstrin = game.holdings.substring(i - 1, (i + b) - 1); tracefullnum = Number(tracefullstrin); game.tempArray[temparraywidth].push(tracefullnum); i = i + (b - 1); break; } b++; } } g++; } } else if (game.inputMidStage == 2) { g = 0; while (g < 10) { if (holdnum == g) { b = 1; while (b < 4) { traceholdstrin = game.holdings.substring((i - 1) + b, i + b); traceholdnum = Number(traceholdstrin); if ((traceholdnum <= 0) && (traceholdnum != 0)) { tracefullstrin = game.holdings.substring(i - 1, (i + b) - 1); tracefullnum = Number(tracefullstrin); game.tempCharArray.push(tracefullnum); i = i + b; break; } b++; } break; } g++; } } i++; } game.trialCharx = game.tempCharArray[0]; game.trialChary = game.tempCharArray[1]; game.bgExtract = game.tempCharArray[2]; scrolltypetemp = game.tempCharArray[3]; _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(game.bgExtract + 1); _root.bg._y = (_root.bg._height - 500) * -1; importWidth = game.tempArray.length; importHeight = game.tempArray[0].length; game.inputMidStage = 1; game.importStage = 4; } else if (game.importStage == 4) { game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; game.creationArray = game.tempArray; i = 0; while (i < importWidth) { j = 0; while (j < importHeight) { var _local2 = (("t_" + i) + "_") + j; game[_local2] = new Function(); game[_local2].type = game.creationArray[i][j]; game[_local2].x = i * game.tileW; game[_local2].y = j * game.tileH; game[_local2].mouse = true; game.clip.attachMovie("tile", _local2, game.depth); game.clip[_local2]._x = game[_local2].x; game.clip[_local2]._y = game[_local2].y; game.clip[_local2].gotoAndStop(game[_local2].type + 1); game.depth++; j++; } i++; } game.clip.attachMovie("char", "trialchar", game.depth); game.depth++; game.clip.trialchar._x = (game.trialCharx * game.tileW) + ((game.tileW / 2) - (game.clip.trialchar._width / 2)); game.clip.trialchar._y = (game.trialChary * game.tileW) + (game.tileH - game.clip.trialchar._height); game.mouseCheckW = importWidth; game.mouseCheckH = importHeight; game.notimport = false; game.clip._y = ((importHeight * game.tileH) - 500) * -1; game.importStage = 1; game.menuStage = "mapcreation"; game.pause = false; stopAllSounds(); muson = false; game.creationStage = 7; } }; game.charDeath = function (ob) { if (game.deathStage == 1) { ob.clip.gotoAndStop(game.dtype); _root["det" + (random(3) + 1)].start(0, 1); _root[game.dsound].start(0, 1); if (game.dtype == "deathblow") { i = 1; while (i <= 5) { game.clip.attachMovie("gib", "gib" + i, game.depth); game.depth++; game.clip["gib" + i]._x = ob.x; game.clip["gib" + i]._y = ob.y; game.clip["gib" + i].gotoAndStop(i); game.clip["gib" + i].velocity = random(4) - 2; if (game.clip["gib" + i].velocity == 0) { game.clip["gib" + i].velocity = 1; } game.clip["gib" + i].xspeed = random(6) - 3; if (game.clip["gib" + i].xspeed == 0) { game.clip["gib" + i].xspeed = 1; } game.clip["gib" + i].rotater = random(20) - 10; i++; } } game.deathStage = 2; } else if (game.deathStage == 2) { i = 1; while (i <= 5) { game.clip["gib" + i]._y = game.clip["gib" + i]._y - game.clip["gib" + i].velocity; game.clip["gib" + i].velocity--; game.clip["gib" + i]._x = game.clip["gib" + i]._x + game.clip["gib" + i].xspeed; game.clip["gib" + i]._rotation = game.clip["gib" + i]._rotation + game.clip["gib" + i].rotater; i++; } } }; game.deathScreen = function () { game.pause = true; if (((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) && (_root.textbox == undefined)) { _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("deathText", game.depth, -10000, -10000, game.textFourW, game.textFourH); game.depth++; _root.textbox.deathText._y = 250 - (game.textFourH / 2); _root.textbox.deathText._x = 150 - (game.textFourW / 2); _root.textbox.deathText.selectable = false; _root.textbox.deathText.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.deathText.text = "YOU DIED :("; _root.textbox.deathText.setTextFormat(game.textFourFormat); } }; game.tileBrain = function (ob) { if (game.damsync > 0) { game.damsync--; } else { game.damsync = 50; if (!game.damtypephase) { game.damtypephase = true; } else if (game.damtypephase) { game.damtypephase = false; } } if (game.bsync > 0) { game.bsync--; } else { game.bsync = 30; } if (game.msync > 0) { game.msync--; } else { game.msync = 50; } i = game.currentStageY - game.blockplace; while (i < ((game.mVH + game.currentStageY) - game.blockplace)) { j = 0; while (j < game.mW) { var _local1 = (("t_" + j) + "_") + i; if (game.clip[_local1] != undefined) { if (game.use[_local1].damTimer != undefined) { if ((game.use[_local1].phase == false) && (game.damtypephase)) { game.use[_local1].phase = true; game.use[_local1].deadly = true; game.clip[_local1].tile.gotoAndStop(2); game.use[_local1].damTimer = 30; } else if ((game.use[_local1].phase == true) && (!game.damtypephase)) { game.use[_local1].phase = false; game.clip[_local1].tile.gotoAndStop(1); game.use[_local1].damTimer = 50; game.use[_local1].deadly = false; } } if (game.use[_local1].mshooting == 1) { if (game.msync <= 0) { game.use["missile" + game.missilen] = new Object(); game.clip.attachMovie(game.use[_local1].mtype, "missile" + game.missilen, game.depth); game.depth++; game.use["missile" + game.missilen].speed = 1; game.use["missile" + game.missilen].mtype = game.use[_local1].mtype; game.use["missile" + game.missilen].vx = 0; game.use["missile" + game.missilen].vy = 0; game.use["missile" + game.missilen].x = game.clip[_local1]._x + (game.tileW / 2); game.use["missile" + game.missilen].y = game.clip[_local1]._y + (game.tileH / 2); game.clip["missile" + game.missilen]._x = game.use["missile" + game.missilen].x; game.clip["missile" + game.missilen]._y = game.use["missile" + game.missilen].y; game.mArray.push(game.missilen); game.missilen++; game.clip.attachMovie("l_" + game.use[_local1].mtype, "dust" + game.dustn, game.depth); game.depth++; game.clip["dust" + game.dustn]._x = game.clip[_local1]._x + (game.tileW / 2); game.clip["dust" + game.dustn]._y = game.clip[_local1]._y + (game.tileH / 2); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; } } else if (game.use[_local1].mshooting == -1) { if (game.msync <= 0) { game.use["missile" + game.missilen] = new Object(); game.clip.attachMovie(game.use[_local1].mtype, "missile" + game.missilen, game.depth); game.use["missile" + game.missilen].mtype = game.use[_local1].mtype; game.depth++; game.use["missile" + game.missilen].speed = 1; game.use["missile" + game.missilen].vx = 0; game.use["missile" + game.missilen].vy = 0; game.use["missile" + game.missilen].x = game.clip[_local1]._x + (game.tileW / 2); game.use["missile" + game.missilen].y = game.clip[_local1]._y + (game.tileH / 2); game.clip["missile" + game.missilen]._x = game.use["missile" + game.missilen].x; game.clip["missile" + game.missilen]._y = game.use["missile" + game.missilen].y; game.mArray.push(game.missilen); game.missilen++; game.clip.attachMovie("l_" + game.use[_local1].mtype, "dust" + game.dustn, game.depth); game.depth++; game.clip["dust" + game.dustn]._xscale = -100; game.clip["dust" + game.dustn]._x = game.clip[_local1]._x + (game.tileW / 2); game.clip["dust" + game.dustn]._y = game.clip[_local1]._y + (game.tileH / 2); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; } } if (game.use[_local1].shooting == 1) { if (game.bsync <= 0) { game.use["bullet" + game.bnumber] = new Object(); game.clip.attachMovie(game.use[_local1].btype, "bullet" + game.bnumber, game.depth); game.depth++; game.use["bullet" + game.bnumber].speed = 10; game.use["bullet" + game.bnumber].btype = game.use[_local1].btype; game.use["bullet" + game.bnumber].x = game.clip[_local1]._x + game.clip["bullet" + game.bnumber]._width; game.use["bullet" + game.bnumber].y = game.clip[_local1]._y + ((game.tileH / 2) - (game.clip["bullet" + game.bnumber]._height / 2)); game.clip["bullet" + game.bnumber]._x = game.use["bullet" + game.bnumber].x; game.clip["bullet" + game.bnumber]._y = game.use["bullet" + game.bnumber].y; game.use["bullet" + game.bnumber].cacheAsBitmap = true; game.bArray.push(game.bnumber); game.bnumber++; game.clip.attachMovie("l_" + game.use[_local1].btype, "dust" + game.dustn, game.depth); game.depth++; game.clip["dust" + game.dustn]._x = (game.clip[_local1]._x + game.tileW) + game.clip["dust" + game.dustn]._width; game.clip["dust" + game.dustn]._y = game.clip[_local1]._y + ((game.tileH / 2) - (game.clip["dust" + game.dustn]._height / 2)); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; } } else if (game.use[_local1].shooting == -1) { if (game.bsync <= 0) { game.use["bullet" + game.bnumber] = new Object(); game.clip.attachMovie(game.use[_local1].btype, "bullet" + game.bnumber, game.depth); game.depth++; game.use["bullet" + game.bnumber].btype = game.use[_local1].btype; game.clip["bullet" + game.bnumber]._xscale = -100; game.use["bullet" + game.bnumber].speed = -10; game.use["bullet" + game.bnumber].x = game.clip[_local1]._x; game.use["bullet" + game.bnumber].y = game.clip[_local1]._y + ((game.tileH / 2) - (game.clip["bullet" + game.bnumber]._height / 2)); game.clip["bullet" + game.bnumber]._x = game.use["bullet" + game.bnumber].x; game.clip["bullet" + game.bnumber]._y = game.use["bullet" + game.bnumber].y; game.use["bullet" + game.bnumber].cacheAsBitmap = true; game.bArray.push(game.bnumber); game.bnumber++; game.clip.attachMovie("l_" + game.use[_local1].btype, "dust" + game.dustn, game.depth); game.depth++; game.clip["dust" + game.dustn]._xscale = -100; game.clip["dust" + game.dustn]._x = game.clip[_local1]._x - game.clip["dust" + game.dustn]._width; game.clip["dust" + game.dustn]._y = game.clip[_local1]._y + ((game.tileH / 2) - (game.clip["dust" + game.dustn]._height / 2)); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; } } else if ((game.use[_local1].activated == true) && (!game.use[_local1].done)) { if (game.use[_local1].dtimer > 0) { game.use[_local1].dtimer--; if (game.use[_local1].baid) { game.baid = true; bpick.start(0, 1); } } else { game.clip[_local1].tile.gotoAndPlay(1); game.clip[_local1].swapDepths(game.depth); game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.use[_local1].walkable = true; game.use[_local1].done = true; } } } j++; } i++; } }; game.bulletBrain = function (ob) { p = 0; while (p < game.bArray.length) { bname = "bullet" + game.bArray[p]; if (game.use[bname].speed > 0) { xc = Math.floor(((game.use[bname].x + game.clip[bname]._width) + game.use[bname].speed) / game.tileW); yc = Math.floor(game.use[bname].y / game.tileH); xtc = Math.floor((game.use[bname].x + game.clip[bname]._width) / game.tileW); ytc = Math.floor(game.use[bname].y / game.tileH); } else if (game.use[bname].speed < 0) { xc = Math.floor(((game.use[bname].x - game.clip[bname]._width) + game.use[bname].speed) / game.tileW); yc = Math.floor(game.use[bname].y / game.tileH); xtc = Math.floor((game.use[bname].x - game.clip[bname]._width) / game.tileW); ytc = Math.floor(game.use[bname].y / game.tileH); } var _local2 = (("t_" + xc) + "_") + yc; var _local3 = (("t_" + xtc) + "_") + ytc; if (game.use[_local2].walkable && (game.use[_local3].walkable)) { game.use[bname].x = game.use[bname].x + game.use[bname].speed; game.clip[bname]._x = game.use[bname].x; } else { upb = game.clip[bname]._y; downb = game.clip[bname]._y + game.clip[bname]._height; leftb = game.clip[bname]._x + game.use[bname].speed; rightb = (game.clip[bname]._x + game.clip[bname]._width) + game.use[bname].speed; upo = ob.y; downo = ob.y + (ob.height * 2); lefto = ob.x; righto = ob.x + (ob.width * 2); if (((((((upb > upo) && (upb < downo)) && (leftb > lefto)) && (leftb < righto)) || ((((upb > upo) && (upb < downo)) && (rightb > lefto)) && (rightb < righto))) || ((((downb > upo) && (downb < downo)) && (rightb > lefto)) && (rightb < righto))) || ((((downb > upo) && (downb < downo)) && (leftb > lefto)) && (leftb < righto))) { game.death = true; game.dtype = "deathblow"; game.dsound = "bexplode"; } tempExplode = "e_" + game.use[bname].btype; game.clip.attachMovie(tempExplode, "dust" + game.dustn, game.depth); game.depth++; if (game.use[bname].speed > 0) { game.clip["dust" + game.dustn]._x = (xc * game.tileW) - game.clip["dust" + game.dustn]._width; } else { game.clip["dust" + game.dustn]._x = (xc * game.tileW) + game.clip["dust" + game.dustn]._width; } game.clip["dust" + game.dustn]._y = (yc * game.tileH) + ((game.tileH / 2) - (game.clip["dust" + game.dustn]._width / 2)); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.clip[bname].removeMovieClip(); game.bArray.splice(p, 1); p--; } upb = game.clip[bname]._y; downb = game.clip[bname]._y + game.clip[bname]._height; leftb = game.clip[bname]._x; rightb = game.clip[bname]._x + game.clip[bname]._width; upo = ob.y; downo = ob.y + (ob.height * 2); lefto = ob.x; righto = ob.x + (ob.width * 2); if (((((((upb > upo) && (upb < downo)) && (leftb > lefto)) && (leftb < righto)) || ((((upb > upo) && (upb < downo)) && (rightb > lefto)) && (rightb < righto))) || ((((downb > upo) && (downb < downo)) && (rightb > lefto)) && (rightb < righto))) || ((((downb > upo) && (downb < downo)) && (leftb > lefto)) && (leftb < righto))) { game.death = true; game.dtype = "deathblow"; game.dsound = "bexplode"; } p++; } }; game.deleteFile = function (filenum) { i = filenum; while (i < game.customLevels) { game.savefile.data["custommaparray" + i] = game.savefile.data["custommaparray" + (i + 1)]; game.savefile.data["custommapname" + i] = game.savefile.data["custommapname" + (i + 1)]; game.savefile.data["customchar" + i] = game.savefile.data["customchar" + (i + 1)]; game.savefile.data["custombg" + i] = game.savefile.data["custombg" + (i + 1)]; game.custom["savegame" + i].array = game.custom["savegame" + (i + 1)].array; game.custom["savegame" + i].name = game.custom["savegame" + (i + 1)].name; game.custom["savegame" + i].char = game.custom["savegame" + (i + 1)].char; game.custom["savegame" + i].bg = game.custom["savegame" + (i + 1)].bg; i++; } game.customLevels--; game.savefile.data.customAmount = game.customLevels; game.savefile.flush(); }; game.editFile = function (filenum) { importWidth = temparray.length; importHeight = temparray[0].length; game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; game.creationArray = game.tempArray; game.creationYlength = importHeight * game.tileH; i = 0; while (i < importWidth) { j = 0; while (j < importHeight) { var _local2 = (("t_" + i) + "_") + j; game[_local2] = new Function(); game[_local2].type = temparray[i][j]; game[_local2].x = i * game.tileW; game[_local2].y = j * game.tileH; game[_local2].mouse = true; game.clip.attachMovie("tile", _local2, game.depth); game.clip[_local2]._x = game[_local2].x; game.clip[_local2]._y = game[_local2].y; game.clip[_local2].gotoAndStop(game[_local2].type + 1); game.depth++; j++; } i++; } game.creationArray = temparray; game.deletor = filenum; game.mouseCheckW = importWidth; game.mouseCheckH = importHeight; game.notimport = true; game.clip._y = ((importHeight * game.tileH) - 500) * -1; game.menuStage = "mapcreation"; game.pause = false; _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(game.custom["savegame" + filenum].bg); game.bgExtract = game.custom["savegame" + filenum].bg - 1; _root.bg._y = (_root.bg._height - 500) * -1; _root.bg.l1.cacheAsBitmap = true; _root.bg.l2.cacheAsBitmap = true; _root.bg.l3.cacheAsBitmap = true; stopAllSounds(); muson = false; game.creationStage = 5; }; game.charAnimations = function (ob) { if (game.invincibleTimer > 0) { game.invincibleTimer--; if (ob.clip._alpha == 100) { ob.clip._alpha = 50; } else if (ob.clip._alpha == 50) { ob.clip._alpha = 100; } } else if (ob.clip._alpha == 50) { ob.clip._alpha = 100; } if (((ob.jump == true) && (ob.walljumpr == true)) && ((ob.velocity > 3) || (ob.velocity < -3))) { if (game.bgirlon == true) { game.clip.attachMovie("bsides", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("csides", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gsides", "dust" + game.dustn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("sides", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x - ob.width; game.clip["dust" + game.dustn]._y = ob.y; game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.grabCorners(ob.x - 1, ob.y, ob); if (((!ob.upleftBLL) && (!ob.upleft)) && (!ob.upleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = ((ob.leftX + 1) * game.tileW) - 2; game.clip["mark" + game.markn]._y = ob.upY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.leftX) + "_") + ob.upY].bloodLeft = true; } game.grabCorners(ob.x - 1, ob.y - 1, ob); if (((!ob.downleftBLL) && (!ob.downleft)) && (!ob.downleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = ((ob.leftX + 1) * game.tileW) - 2; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.leftX) + "_") + ob.downY].bloodLeft = true; } } else if (((ob.jump == true) && (ob.walljumpl == true)) && ((ob.velocity > 3) || (ob.velocity < -3))) { if (game.bgirlon == true) { game.clip.attachMovie("bsides", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("csides", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gsides", "dust" + game.dustn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("sides", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = (ob.x + game.clip["dust" + game.dustn]._width) + (ob.width * 2); game.clip["dust" + game.dustn]._y = ob.y; game.clip["dust" + game.dustn]._xscale = -100; game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.grabCorners(ob.x + 1, ob.y, ob); if (((!ob.uprightBLR) && (!ob.upright)) && (!ob.uprightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = (ob.rightX * game.tileW) + 2; game.clip["mark" + game.markn]._y = ob.upY * game.tileH; game.clip["mark" + game.markn]._xscale = -100; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightX) + "_") + ob.upY].bloodRight = true; } game.grabCorners(ob.x + 1, ob.y - 1, ob); if (((!ob.downrightBLR) && (!ob.downright)) && (!ob.downrightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = (ob.rightX * game.tileW) + 2; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn]._xscale = -100; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightX) + "_") + ob.downY].bloodRight = true; } } if (((game.cdir == 1) && (game.xcurrentspeed >= 8)) && (ob.jump == false)) { if (game.bgirlon == true) { game.clip.attachMovie("bruns", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cruns", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gruns", "dust" + game.dustn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("runs", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x - (game.clip["dust" + game.dustn]._width - (ob.width * 2)); game.clip["dust" + game.dustn]._y = ob.y - (game.clip["dust" + game.dustn]._height - (ob.height * 2)); game.clip["dust" + game.dustn]._xscale = -100; game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.grabCorners(ob.x, ob.y + 1, ob); if (((!ob.downleftBLD) && (!ob.downleft)) && (!ob.downleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.leftX * game.tileW; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.leftX) + "_") + ob.downY].bloodDown = true; } if (((!ob.downrightBLD) && (!ob.downright)) && (!ob.downrightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.rightX * game.tileW; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightX) + "_") + ob.downY].bloodDown = true; } } else if (((game.cdir == -1) && (game.xcurrentspeed <= -8)) && (ob.jump == false)) { if (game.bgirlon == true) { game.clip.attachMovie("bruns", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cruns", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gruns", "dust" + game.dustn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("runs", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x + (ob.width * 2); game.clip["dust" + game.dustn]._y = ob.y - (game.clip["dust" + game.dustn]._height - (ob.height * 2)); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.grabCorners(ob.x, ob.y + 1, ob); if (((!ob.downleftBLD) && (!ob.downleft)) && (!ob.downleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.leftX * game.tileW; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.leftX) + "_") + ob.downY].bloodDown = true; } if (((!ob.downrightBLD) && (!ob.downright)) && (!ob.downrightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.rightXK * game.tileW; game.clip["mark" + game.markn]._y = ob.downYK * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].bloodDown = true; } } if ((game.landanimation == true) && (game.cdir == 1)) { ob.clip.gotoAndStop("landright"); } else if ((game.landanimation == true) && (game.cdir == -1)) { ob.clip.gotoAndStop("landleft"); } else if (((ob.jump == false) && (game.xcurrentspeed == 0)) && (game.cdir == 1)) { ob.clip.gotoAndStop("standright"); } else if (((ob.jump == false) && (game.xcurrentspeed == 0)) && (game.cdir == -1)) { ob.clip.gotoAndStop("standleft"); } else if ((((ob.jump == false) && (game.xcurrentspeed > 0)) && (game.xcurrentspeed < 8)) && (game.cdir == 1)) { ob.clip.gotoAndStop("walkright"); } else if ((((ob.jump == false) && (game.xcurrentspeed < 0)) && (game.xcurrentspeed > -8)) && (game.cdir == -1)) { ob.clip.gotoAndStop("walkleft"); } else if (((ob.jump == false) && (game.xcurrentspeed >= 8)) && (game.cdir == 1)) { ob.clip.gotoAndStop("runright"); } else if (((ob.jump == false) && (game.xcurrentspeed <= -8)) && (game.cdir == -1)) { ob.clip.gotoAndStop("runleft"); } else if ((ob.jump == true) && (ob.walljumpr == true)) { ob.clip.gotoAndStop("wallslideright"); } else if ((ob.jump == true) && (ob.walljumpl == true)) { ob.clip.gotoAndStop("wallslideleft"); } else if (((ob.jump == true) && (ob.velocity <= 0)) && (game.cdir == 1)) { ob.clip.gotoAndStop("jumpupright"); } else if (((ob.jump == true) && (ob.velocity <= 0)) && (game.cdir == -1)) { ob.clip.gotoAndStop("jumpupleft"); } else if (((ob.jump == true) && (ob.velocity > 0)) && (game.cdir == 1)) { ob.clip.gotoAndStop("jumpdownright"); } else if (((ob.jump == true) && (ob.velocity > 0)) && (game.cdir == -1)) { ob.clip.gotoAndStop("jumpdownleft"); } game.landanimation = false; }; game.particleEngine = function (parArray) { i = 0; while (i < parArray.length) { if (game.clip["dust" + parArray[i]].timer > 0) { game.clip["dust" + parArray[i]].timer--; } else if (game.clip["dust" + parArray[i]].timer <= 0) { game.clip["dust" + parArray[i]].removeMovieClip(); parArray.splice(i, 1); } i++; } }; game.missileBrain = function (missileArray, ob) { p = 0; while (p < missileArray.length) { if (game.use[mname].speed < 3) { game.use[mname].speed++; } else if (game.use[mname].speed > 3) { game.use[mname].speed = 3; } mname = "missile" + missileArray[p]; AiR = Math.atan2(ob.y - game.clip[mname]._y, ob.x - game.clip[mname]._x); AiD = Math.round((AiR * 180) / Math.PI); game.clip[mname]._rotation = AiD; dx = ob.x - game.clip[mname]._x; dy = ob.y - game.clip[mname]._y; distance = Math.sqrt((dx * dx) + (dy * dy)); dx = dx / distance; dy = dy / distance; game.use[mname].vx = game.use[mname].vx + (dx * 0.25); game.use[mname].vy = game.use[mname].vy + (dy * 0.25); velocity = Math.sqrt((game.use[mname].vx * game.use[mname].vx) + (game.use[mname].vy * game.use[mname].vy)); if (velocity > game.use[mname].speed) { vx = game.use[mname].speed / velocity; vy = game.use[mname].speed / velocity; } dx = ob.x - game.clip[mname]._x; dy = ob.y - game.clip[mname]._y; distance = Math.sqrt((dx * dx) + (dy * dy)); dx = dx / distance; dy = dy / distance; game.use[mname].vx = game.use[mname].vx + (dx * 0.5); game.use[mname].vy = game.use[mname].vy + (dy * 0.5); testx = Math.floor((game.clip[mname]._x + game.use[mname].vx) / game.tileW); testy = Math.floor((game.clip[mname]._y + game.use[mname].vy) / game.tileH); testlol = game.use[(("t_" + testx) + "_") + testy].walkable; if (!testlol) { tempExplode = "e_" + game.use[mname].mtype; if (testlol == false) { game.clip.attachMovie(tempExplode, "dust" + game.dustn, game.depth); } game.depth++; if (game.use[mname].vx > 0) { game.clip["dust" + game.dustn]._x = testx * game.tileW; } else { game.clip["dust" + game.dustn]._x = (testx * game.tileW) + game.clip["dust" + game.dustn]._width; } if (game.use[mname].vy > 0) { game.clip["dust" + game.dustn]._y = testy * game.tileH; } else { game.clip["dust" + game.dustn]._y = (testy * game.tileH) + game.clip["dust" + game.dustn]._height; } game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.clip[mname].removeMovieClip(); missileArray.splice(p, 1); mexplode.start(0, 1); p--; } AiR = Math.atan2((game.clip[mname]._y + game.use[mname].vy) - game.clip[mname]._y, (game.clip[mname]._x + game.use[mname].vx) - game.clip[mname]._x); AiD = Math.round((AiR * 180) / Math.PI); game.clip[mname]._rotation = AiD; game.clip[mname]._x = game.clip[mname]._x + game.use[mname].vx; game.clip[mname]._y = game.clip[mname]._y + game.use[mname].vy; if (game.clip[mname].hitTest(game.clip.char) && (game.death == false)) { game.death = true; game.dtype = "deathblow"; game.dsound = "mexplode"; game.clip[mname].removeMovieClip(); missileArray.splice(p, 1); p--; } p++; } }; game.instructions = function (stg) { if ((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) { if (_root.textbox == undefined) { _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("holder", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.textbox.holder.selectable = false; _root.textbox.holder.wordWrap = true; _root.textbox.holder.text = stg + "\n\n\n(press enter to continue)"; _root.textbox.holder._y = 250 - (game.textSevenH / 2); _root.textbox.holder._x = 150 - (game.textSevenW / 2); _root.textbox.holder.textColor = 16777215 /* 0xFFFFFF */; } else { _root.textbox.holder.setTextFormat(game.textOneFormat); } } }; game.extrasMenu = function () { if (((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) && (game.eMenu == false)) { game.eMenu = true; _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("Bgirl", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Bgirl._y = 100; _root.textbox.Bgirl._x = 150 - (game.textFiveW / 2); _root.textbox.Bgirl.background = true; _root.textbox.Bgirl.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Bgirl.textColor = 16777215 /* 0xFFFFFF */; if (!game.bgirlon) { _root.textbox.Bgirl.text = "Play as B-girl (off)"; } else { _root.textbox.Bgirl.text = "Play as B-girl (on)"; } _root.textbox.Bgirl.setTextFormat(game.textOneFormat); _root.textbox.Bgirl.selectable = false; _root.textbox.createTextField("Drfet", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Drfet._y = 140; _root.textbox.Drfet._x = 150 - (game.textFiveW / 2); _root.textbox.Drfet.background = true; _root.textbox.Drfet.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Drfet.textColor = 16777215 /* 0xFFFFFF */; if (!game.dfeton) { _root.textbox.Drfet.text = "Play as Dr. Fetus (off)"; } else { _root.textbox.Drfet.text = "Play as Dr. Fetus (on)"; } _root.textbox.Drfet.setTextFormat(game.textOneFormat); _root.textbox.Drfet.selectable = false; _root.textbox.createTextField("Gish", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Gish._y = 160; _root.textbox.Gish._x = 150 - (game.textFiveW / 2); _root.textbox.Gish.background = true; _root.textbox.Gish.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Gish.textColor = 16777215 /* 0xFFFFFF */; if (!game.gishon) { _root.textbox.Gish.text = "Play as Gish (off)"; } else { _root.textbox.Gish.text = "Play as Gish (on)"; } _root.textbox.Gish.setTextFormat(game.textOneFormat); _root.textbox.Gish.selectable = false; _root.textbox.createTextField("CC", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.CC._y = 120; _root.textbox.CC._x = 150 - (game.textFiveW / 2); _root.textbox.CC.background = true; _root.textbox.CC.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.CC.textColor = 16777215 /* 0xFFFFFF */; if (!game.ccon) { _root.textbox.CC.text = "Play as C-Crasher (off)"; } else { _root.textbox.CC.text = "Play as C-Crasher (on)"; } _root.textbox.CC.setTextFormat(game.textOneFormat); _root.textbox.CC.selectable = false; _root.textbox.createTextField("HC", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.HC._y = 260; _root.textbox.HC._x = 150 - (game.textFiveW / 2); _root.textbox.HC.background = true; _root.textbox.HC.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.HC.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.HC.text = "Hot Coffee"; _root.textbox.HC.setTextFormat(game.textOneFormat); _root.textbox.HC.selectable = false; _root.textbox.createTextField("EOne", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.EOne._y = 280; _root.textbox.EOne._x = 150 - (game.textFiveW / 2); _root.textbox.EOne.background = true; _root.textbox.EOne.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.EOne.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.EOne.text = "Ending 1"; _root.textbox.EOne.setTextFormat(game.textOneFormat); _root.textbox.EOne.selectable = false; _root.textbox.createTextField("ETwo", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.ETwo._y = 300; _root.textbox.ETwo._x = 150 - (game.textFiveW / 2); _root.textbox.ETwo.background = true; _root.textbox.ETwo.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.ETwo.textColor = 16777215 /* 0xFFFFFF */; if (!game.endoneunlocked) { _root.textbox.ETwo.text = (8 - testbaids) + " more Bandaids"; } else { _root.textbox.ETwo.text = "Ending 2"; } _root.textbox.ETwo.setTextFormat(game.textOneFormat); _root.textbox.ETwo.selectable = false; _root.textbox.createTextField("EThree", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.EThree._y = 320; _root.textbox.EThree._x = 150 - (game.textFiveW / 2); _root.textbox.EThree.background = true; _root.textbox.EThree.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.EThree.textColor = 16777215 /* 0xFFFFFF */; if (!game.endtwounlocked) { _root.textbox.EThree.text = (16 - testbaids) + " more Bandaids"; } else { _root.textbox.EThree.text = "Ending 3"; } _root.textbox.EThree.setTextFormat(game.textOneFormat); _root.textbox.EThree.selectable = false; _root.textbox.createTextField("EFour", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.EFour._y = 340; _root.textbox.EFour._x = 150 - (game.textFiveW / 2); _root.textbox.EFour.background = true; _root.textbox.EFour.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.EFour.textColor = 16777215 /* 0xFFFFFF */; if (!game.endthreeunlocked) { _root.textbox.EFour.text = (24 - testbaids) + " more Bandaids"; } else { _root.textbox.EFour.text = "Ending 4"; } _root.textbox.EFour.setTextFormat(game.textOneFormat); _root.textbox.EFour.selectable = false; _root.textbox.createTextField("EFive", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.EFive._y = 360; _root.textbox.EFive._x = 150 - (game.textFiveW / 2); _root.textbox.EFive.background = true; _root.textbox.EFive.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.EFive.textColor = 16777215 /* 0xFFFFFF */; if (!game.hctwounlocked) { _root.textbox.EFive.text = (36 - testbaids) + " more Bandaids"; } else { _root.textbox.EFive.text = "Hot Coffee: The Sequel"; } _root.textbox.EFive.setTextFormat(game.textOneFormat); _root.textbox.EFive.selectable = false; _root.textbox.createTextField("ESix", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.ESix._y = 380; _root.textbox.ESix._x = 150 - (game.textFiveW / 2); _root.textbox.ESix.background = true; _root.textbox.ESix.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.ESix.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.ESix.text = "Credits"; _root.textbox.ESix.setTextFormat(game.textOneFormat); _root.textbox.ESix.selectable = false; _root.textbox.createTextField("Ngame", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Ngame._y = 180; _root.textbox.Ngame._x = 150 - (game.textFiveW / 2); _root.textbox.Ngame.background = true; _root.textbox.Ngame.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Ngame.textColor = 16777215 /* 0xFFFFFF */; if (game.ngameunlocked) { if (!game.Non) { _root.textbox.Ngame.text = "Play as N (off)"; } else { _root.textbox.Ngame.text = "Play as N (on)"; } } else { _root.textbox.Ngame.text = (4 - testbaids) + " more Bandaids"; } _root.textbox.Ngame.setTextFormat(game.textOneFormat); _root.textbox.Ngame.selectable = false; _root.textbox.createTextField("Pico", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Pico._y = 200; _root.textbox.Pico._x = 150 - (game.textFiveW / 2); _root.textbox.Pico.background = true; _root.textbox.Pico.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Pico.textColor = 16777215 /* 0xFFFFFF */; if (game.picounlocked) { if (!game.picoon) { _root.textbox.Pico.text = "Play as Pico (off)"; } else { _root.textbox.Pico.text = "Play as Pico (on)"; } } else { _root.textbox.Pico.text = (12 - testbaids) + " more Bandaids"; } _root.textbox.Pico.setTextFormat(game.textOneFormat); _root.textbox.Pico.selectable = false; _root.textbox.createTextField("Alien", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Alien._y = 220; _root.textbox.Alien._x = 150 - (game.textFiveW / 2); _root.textbox.Alien.background = true; _root.textbox.Alien.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Alien.textColor = 16777215 /* 0xFFFFFF */; if (game.alienunlocked) { if (!game.alienon) { _root.textbox.Alien.text = "Play as Alien H. (off)"; } else { _root.textbox.Alien.text = "Play as Alien H. (on)"; } } else { _root.textbox.Alien.text = (20 - testbaids) + " more Bandaids"; } _root.textbox.Alien.setTextFormat(game.textOneFormat); _root.textbox.Alien.selectable = false; _root.textbox.createTextField("Tank", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Tank._y = 240; _root.textbox.Tank._x = 150 - (game.textFiveW / 2); _root.textbox.Tank.background = true; _root.textbox.Tank.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Tank.textColor = 16777215 /* 0xFFFFFF */; if (game.tankunlocked) { if (!game.tankon) { _root.textbox.Tank.text = "Play as Tank Man (off)"; } else { _root.textbox.Tank.text = "Play as Tank Man (on)"; } } else { _root.textbox.Tank.text = (28 - testbaids) + " more Bandaids"; } _root.textbox.Tank.setTextFormat(game.textOneFormat); _root.textbox.Tank.selectable = false; } else if (game.eCutsceneT > 0) { game.eCutsceneT--; if (!_root.eCuts) { _root.attachMovie(game.eCutscene, "eCuts", game.depth); _root.eCuts._x = 160; _root.eCuts._y = 250; game.depth++; } if ((game.eCutsceneT - 1) <= 0) { game.eCutsceneT = 0; _root.eCuts.removeMovieClip(); game.eMenu = false; game.pause = true; } } else if ((_xmouse > _root.textbox.Bgirl._x) && (_xmouse < (_root.textbox.Bgirl._x + _root.textbox.Bgirl._width))) { if ((_ymouse > _root.textbox.Bgirl._y) && (_ymouse < (_root.textbox.Bgirl._y + _root.textbox.Bgirl._height))) { _root.textbox.Bgirl.backgroundColor = 10066329 /* 0x999999 */; if (bgirlover) { MOB.start(0, 1); bgirlover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; if (game.bgirlon) { game.bgirlon = false; _root.textbox.Bgirl.text = "Play as B-girl (off)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); } else if (!game.bgirlon) { game.bgirlon = true; _root.textbox.Bgirl.text = "Play as B-girl (on)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); game.drfeton = false; _root.textbox.Drfet.text = "Play as Dr. Fetus (off)"; _root.textbox.Drfet.setTextFormat(game.textOneFormat); game.gishon = false; _root.textbox.Gish.text = "Play as Gish (off)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); game.ccon = false; _root.textbox.CC.text = "Play as C-Crasher (off)"; _root.textbox.CC.setTextFormat(game.textOneFormat); if (game.ngameunlocked) { game.Non = false; _root.textbox.Ngame.text = "Play as N (off)"; _root.textbox.Ngame.setTextFormat(game.textOneFormat); } if (game.picounlocked) { game.picoon = false; _root.textbox.Pico.text = "Play as Pico (off)"; _root.textbox.Pico.setTextFormat(game.textOneFormat); } if (game.alienunlocked) { game.alienon = false; _root.textbox.Alien.text = "Play as Alien H. (off)"; _root.textbox.Alien.setTextFormat(game.textOneFormat); } if (game.tankunlocked) { game.tankon = false; _root.textbox.Tank.text = "Play as Tank Man (off)"; _root.textbox.Tank.setTextFormat(game.textOneFormat); } } } } else { bgirlover = true; _root.textbox.Bgirl.backgroundColor = 3355443 /* 0x333333 */; } if ((_ymouse > _root.textbox.Drfet._y) && (_ymouse < (_root.textbox.Drfet._y + _root.textbox.Drfet._height))) { _root.textbox.Drfet.backgroundColor = 10066329 /* 0x999999 */; if (drfetover) { MOB.start(0, 1); drfetover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; if (game.drfeton) { game.drfeton = false; _root.textbox.Drfet.text = "Play as Dr. Fetus (off)"; _root.textbox.Drfet.setTextFormat(game.textOneFormat); } else if (!game.drfeton) { game.drfeton = true; _root.textbox.Drfet.text = "Play as Dr. Fetus (on)"; _root.textbox.Drfet.setTextFormat(game.textOneFormat); game.bgirlon = false; _root.textbox.Bgirl.text = "Play as B-girl (off)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); game.gishon = false; _root.textbox.Gish.text = "Play as Gish (off)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); game.ccon = false; _root.textbox.CC.text = "Play as C-Crasher (off)"; _root.textbox.CC.setTextFormat(game.textOneFormat); if (game.ngameunlocked) { game.Non = false; _root.textbox.Ngame.text = "Play as N (off)"; _root.textbox.Ngame.setTextFormat(game.textOneFormat); } if (game.picounlocked) { game.picoon = false; _root.textbox.Pico.text = "Play as Pico (off)"; _root.textbox.Pico.setTextFormat(game.textOneFormat); } if (game.alienunlocked) { game.alienon = false; _root.textbox.Alien.text = "Play as Alien H. (off)"; _root.textbox.Alien.setTextFormat(game.textOneFormat); } if (game.tankunlocked) { game.tankon = false; _root.textbox.Tank.text = "Play as Tank Man (off)"; _root.textbox.Tank.setTextFormat(game.textOneFormat); } } } } else { drfetover = true; _root.textbox.Drfet.backgroundColor = 3355443 /* 0x333333 */; } if ((_ymouse > _root.textbox.Gish._y) && (_ymouse < (_root.textbox.Gish._y + _root.textbox.Gish._height))) { _root.textbox.Gish.backgroundColor = 10066329 /* 0x999999 */; if (gishover) { MOB.start(0, 1); gishover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; if (game.gishon) { game.gishon = false; _root.textbox.Gish.text = "Play as Gish (off)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); } else if (!game.gishon) { game.gishon = true; _root.textbox.Gish.text = "Play as Gish (on)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); game.bgirlon = false; _root.textbox.Bgirl.text = "Play as B-girl (off)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); game.drfeton = false; _root.textbox.Drfet.text = "Play as Dr. Fetus (off)"; _root.textbox.Drfet.setTextFormat(game.textOneFormat); game.ccon = false; _root.textbox.CC.text = "Play as C-Crasher (off)"; _root.textbox.CC.setTextFormat(game.textOneFormat); if (game.ngameunlocked) { game.Non = false; _root.textbox.Ngame.text = "Play as N (off)"; _root.textbox.Ngame.setTextFormat(game.textOneFormat); } if (game.picounlocked) { game.picoon = false; _root.textbox.Pico.text = "Play as Pico (off)"; _root.textbox.Pico.setTextFormat(game.textOneFormat); } if (game.alienunlocked) { game.alienon = false; _root.textbox.Alien.text = "Play as Alien H. (off)"; _root.textbox.Alien.setTextFormat(game.textOneFormat); } if (game.tankunlocked) { game.tankon = false; _root.textbox.Tank.text = "Play as Tank Man (off)"; _root.textbox.Tank.setTextFormat(game.textOneFormat); } } } } else { _root.textbox.Gish.backgroundColor = 3355443 /* 0x333333 */; gishover = true; } if ((_ymouse > _root.textbox.CC._y) && (_ymouse < (_root.textbox.CC._y + _root.textbox.CC._height))) { _root.textbox.CC.backgroundColor = 10066329 /* 0x999999 */; if (ccover) { MOB.start(0, 1); ccover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; if (game.ccon) { game.ccon = false; _root.textbox.CC.text = "Play as C-Crasher (off)"; _root.textbox.CC.setTextFormat(game.textOneFormat); } else if (!game.ccon) { game.ccon = true; _root.textbox.CC.text = "Play as C-Crasher (on)"; _root.textbox.CC.setTextFormat(game.textOneFormat); game.drfeton = false; _root.textbox.Drfet.text = "Play as Dr. Fetus (off)"; _root.textbox.Drfet.setTextFormat(game.textOneFormat); game.gishon = false; _root.textbox.Gish.text = "Play as Gish (off)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); game.bgirlon = false; _root.textbox.Bgirl.text = "Play as B-girl (off)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); if (game.ngameunlocked) { game.Non = false; _root.textbox.Ngame.text = "Play as N (off)"; _root.textbox.Ngame.setTextFormat(game.textOneFormat); } if (game.picounlocked) { game.picoon = false; _root.textbox.Pico.text = "Play as Pico (off)"; _root.textbox.Pico.setTextFormat(game.textOneFormat); } if (game.alienunlocked) { game.alienon = false; _root.textbox.Alien.text = "Play as Alien H. (off)"; _root.textbox.Alien.setTextFormat(game.textOneFormat); } if (game.tankunlocked) { game.tankon = false; _root.textbox.Tank.text = "Play as Tank Man (off)"; _root.textbox.Tank.setTextFormat(game.textOneFormat); } } } } else { ccover = true; _root.textbox.CC.backgroundColor = 3355443 /* 0x333333 */; } if (((_ymouse > _root.textbox.Ngame._y) && (_ymouse < (_root.textbox.Ngame._y + _root.textbox.Ngame._height))) && (game.ngameunlocked == true)) { _root.textbox.Ngame.backgroundColor = 10066329 /* 0x999999 */; if (nover) { MOB.start(0, 1); nover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; if (game.Non) { game.Non = false; _root.textbox.Ngame.text = "Play as N (off)"; _root.textbox.Ngame.setTextFormat(game.textOneFormat); } else if (!game.Non) { game.Non = true; _root.textbox.Ngame.text = "Play as N (on)"; _root.textbox.Ngame.setTextFormat(game.textOneFormat); game.bgirlon = false; _root.textbox.Bgirl.text = "Play as B-girl (off)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); game.gishon = false; _root.textbox.Gish.text = "Play as Gish (off)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); game.ccon = false; _root.textbox.CC.text = "Play as C-Crasher (off)"; _root.textbox.CC.setTextFormat(game.textOneFormat); if (game.picounlocked) { game.picoon = false; _root.textbox.Pico.text = "Play as Pico (off)"; _root.textbox.Pico.setTextFormat(game.textOneFormat); } if (game.alienunlocked) { game.alienon = false; _root.textbox.Alien.text = "Play as Alien H. (off)"; _root.textbox.Alien.setTextFormat(game.textOneFormat); } if (game.tankunlocked) { game.tankon = false; _root.textbox.Tank.text = "Play as Tank Man (off)"; _root.textbox.Tank.setTextFormat(game.textOneFormat); } } } } else { nover = true; _root.textbox.Ngame.backgroundColor = 3355443 /* 0x333333 */; } if (((_ymouse > _root.textbox.Pico._y) && (_ymouse < (_root.textbox.Pico._y + _root.textbox.Pico._height))) && (game.picounlocked == true)) { _root.textbox.Pico.backgroundColor = 10066329 /* 0x999999 */; if (picoover) { MOB.start(0, 1); picoover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; if (game.picoon) { game.picoon = false; _root.textbox.Pico.text = "Play as Pico (off)"; _root.textbox.Pico.setTextFormat(game.textOneFormat); } else if (!game.picoon) { game.picoon = true; _root.textbox.Pico.text = "Play as Pico (on)"; _root.textbox.Pico.setTextFormat(game.textOneFormat); game.bgirlon = false; _root.textbox.Bgirl.text = "Play as B-girl (off)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); game.gishon = false; _root.textbox.Gish.text = "Play as Gish (off)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); game.ccon = false; _root.textbox.CC.text = "Play as C-Crasher (off)"; _root.textbox.CC.setTextFormat(game.textOneFormat); if (game.ngameunlocked) { game.Non = false; _root.textbox.Ngame.text = "Play as N (off)"; _root.textbox.Ngame.setTextFormat(game.textOneFormat); } if (game.alienunlocked) { game.alienon = false; _root.textbox.Alien.text = "Play as Alien H. (off)"; _root.textbox.Alien.setTextFormat(game.textOneFormat); } if (game.tankunlocked) { game.tankon = false; _root.textbox.Tank.text = "Play as Tank Man (off)"; _root.textbox.Tank.setTextFormat(game.textOneFormat); } } } } else { picoover = true; _root.textbox.Pico.backgroundColor = 3355443 /* 0x333333 */; } if (((_ymouse > _root.textbox.Alien._y) && (_ymouse < (_root.textbox.Alien._y + _root.textbox.Alien._height))) && (game.alienunlocked == true)) { _root.textbox.Alien.backgroundColor = 10066329 /* 0x999999 */; if (alienover) { MOB.start(0, 1); alienover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; if (game.alienon) { game.alienon = false; _root.textbox.Alien.text = "Play as Alien (off)"; _root.textbox.Alien.setTextFormat(game.textOneFormat); } else if (!game.alienon) { game.alienon = true; _root.textbox.Alien.text = "Play as Alien (on)"; _root.textbox.Alien.setTextFormat(game.textOneFormat); game.bgirlon = false; _root.textbox.Bgirl.text = "Play as B-girl (off)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); game.gishon = false; _root.textbox.Gish.text = "Play as Gish (off)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); game.ccon = false; _root.textbox.CC.text = "Play as C-Crasher (off)"; _root.textbox.CC.setTextFormat(game.textOneFormat); if (game.ngameunlocked) { game.Non = false; _root.textbox.Ngame.text = "Play as N (off)"; _root.textbox.Ngame.setTextFormat(game.textOneFormat); } if (game.picounlocked) { game.picoon = false; _root.textbox.Pico.text = "Play as Pico (off)"; _root.textbox.Pico.setTextFormat(game.textOneFormat); } if (game.tankunlocked) { game.tankon = false; _root.textbox.Tank.text = "Play as Tank Man (off)"; _root.textbox.Tank.setTextFormat(game.textOneFormat); } } } } else { alienover = true; _root.textbox.Alien.backgroundColor = 3355443 /* 0x333333 */; } if (((_ymouse > _root.textbox.Tank._y) && (_ymouse < (_root.textbox.Tank._y + _root.textbox.Tank._height))) && (game.tankunlocked == true)) { _root.textbox.Tank.backgroundColor = 10066329 /* 0x999999 */; if (tankover) { MOB.start(0, 1); tankover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; if (game.tankon) { game.tankon = false; _root.textbox.Tank.text = "Play as Tank Man (off)"; _root.textbox.Tank.setTextFormat(game.textOneFormat); } else if (!game.tankon) { game.tankon = true; _root.textbox.Tank.text = "Play as Tank Man (on)"; _root.textbox.Tank.setTextFormat(game.textOneFormat); game.bgirlon = false; _root.textbox.Bgirl.text = "Play as B-girl (off)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); game.gishon = false; _root.textbox.Gish.text = "Play as Gish (off)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); game.ccon = false; _root.textbox.CC.text = "Play as C-Crasher (off)"; _root.textbox.CC.setTextFormat(game.textOneFormat); if (game.ngameunlocked) { game.Non = false; _root.textbox.Ngame.text = "Play as N (off)"; _root.textbox.Ngame.setTextFormat(game.textOneFormat); } if (game.picounlocked) { game.picoon = false; _root.textbox.Pico.text = "Play as Pico (off)"; _root.textbox.Pico.setTextFormat(game.textOneFormat); } if (game.alienunlocked) { game.alienon = false; _root.textbox.Alien.text = "Play as Alien H. (off)"; _root.textbox.Alien.setTextFormat(game.textOneFormat); } } } } else { tankover = true; _root.textbox.Tank.backgroundColor = 3355443 /* 0x333333 */; } if ((_ymouse > _root.textbox.HC._y) && (_ymouse < (_root.textbox.HC._y + _root.textbox.HC._height))) { _root.textbox.HC.backgroundColor = 10066329 /* 0x999999 */; if (hcover) { MOB.start(0, 1); hcover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.eCutscene = "epilogue"; game.eCutsceneT = 500; game.pause = false; stopAllSounds(); muson = false; sexy.start(0, 99); _root.textbox.removeMovieClip(); } } else { hcover = true; _root.textbox.HC.backgroundColor = 3355443 /* 0x333333 */; } if ((_ymouse > _root.textbox.EOne._y) && (_ymouse < (_root.textbox.EOne._y + _root.textbox.EOne._height))) { _root.textbox.EOne.backgroundColor = 10066329 /* 0x999999 */; if (eoneover) { MOB.start(0, 1); eonecover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.eCutscene = "endone"; game.eCutsceneT = 1301; game.pause = false; stopAllSounds(); muson = false; _root.textbox.removeMovieClip(); } } else { eonecover = true; _root.textbox.EOne.backgroundColor = 3355443 /* 0x333333 */; } if (((_ymouse > _root.textbox.ETwo._y) && (_ymouse < (_root.textbox.ETwo._y + _root.textbox.ETwo._height))) && (game.endoneunlocked)) { _root.textbox.ETwo.backgroundColor = 10066329 /* 0x999999 */; if (etwocover) { MOB.start(0, 1); etwocover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.eCutscene = "endtwo"; game.eCutsceneT = 868; game.pause = false; stopAllSounds(); muson = false; _root.textbox.removeMovieClip(); } } else { etwocover = true; _root.textbox.ETwo.backgroundColor = 3355443 /* 0x333333 */; } if (((_ymouse > _root.textbox.EThree._y) && (_ymouse < (_root.textbox.EThree._y + _root.textbox.EThree._height))) && (game.endtwounlocked)) { _root.textbox.EThree.backgroundColor = 10066329 /* 0x999999 */; if (ethreeover) { MOB.start(0, 1); ethreecover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.eCutscene = "endthree"; game.eCutsceneT = 585; game.pause = false; stopAllSounds(); muson = false; _root.textbox.removeMovieClip(); } } else { ethreecover = true; _root.textbox.EThree.backgroundColor = 3355443 /* 0x333333 */; } if (((_ymouse > _root.textbox.EFour._y) && (_ymouse < (_root.textbox.EFour._y + _root.textbox.EFour._height))) && (game.endthreeunlocked)) { _root.textbox.EFour.backgroundColor = 10066329 /* 0x999999 */; if (efourover) { MOB.start(0, 1); efourcover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.eCutscene = "endfour"; game.eCutsceneT = 859; game.pause = false; stopAllSounds(); muson = false; _root.textbox.removeMovieClip(); } } else { efourcover = true; _root.textbox.EFour.backgroundColor = 3355443 /* 0x333333 */; } if (((_ymouse > _root.textbox.EFive._y) && (_ymouse < (_root.textbox.EFive._y + _root.textbox.EFive._height))) && (game.hctwounlocked)) { _root.textbox.EFive.backgroundColor = 10066329 /* 0x999999 */; if (efiveover) { MOB.start(0, 1); efivecover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.eCutscene = "endfive"; game.eCutsceneT = 859; game.pause = false; stopAllSounds(); muson = false; _root.textbox.removeMovieClip(); } } else { efivecover = true; _root.textbox.EFive.backgroundColor = 3355443 /* 0x333333 */; } if ((_ymouse > _root.textbox.ESix._y) && (_ymouse < (_root.textbox.ESix._y + _root.textbox.ESix._height))) { _root.textbox.ESix.backgroundColor = 10066329 /* 0x999999 */; if (esixover) { MOB.start(0, 1); esixcover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.eCutscene = "endsix"; game.eCutsceneT = 1286; game.pause = false; stopAllSounds(); muson = false; _root.textbox.removeMovieClip(); } } else { esixcover = true; _root.textbox.ESix.backgroundColor = 3355443 /* 0x333333 */; } } }; game.comicPlay = function (imgone, imgtwo, imgthree) { if (!_root.cmone) { _root.attachMovie(imgone, "cmone", game.depth); game.depth++; _root.cmone._x = 150 - (_root.cmone._width / 2); _root.cmone._y = 5; _root.cmone._alpha = 0; } else if (_root.cmone._alpha < 100) { _root.cmone._alpha = _root.cmone._alpha + 10; } else if (game.ctimerone > 0) { game.ctimerone--; } else if (!_root.cmtwo) { _root.attachMovie(imgtwo, "cmtwo", game.depth); game.depth++; _root.cmtwo._x = 150 - (_root.cmone._width / 2); _root.cmtwo._y = 10 + _root.cmtwo._height; _root.cmtwo._alpha = 0; } else if (_root.cmtwo._alpha < 100) { _root.cmtwo._alpha = _root.cmtwo._alpha + 10; } else if (game.ctimertwo > 0) { game.ctimertwo--; } else if (!_root.cmthree) { _root.attachMovie(imgthree, "cmthree", game.depth); game.depth++; _root.cmthree._x = 150 - (_root.cmone._width / 2); _root.cmthree._y = 15 + (_root.cmthree._height * 2); _root.cmthree._alpha = 0; } else if (_root.cmthree._alpha < 100) { _root.cmthree._alpha = _root.cmthree._alpha + 10; } else if (game.ctimerthree > 0) { game.ctimerthree--; } }; game.unlockLevels = function () { set1 = [2, 3, 4, 5, 6]; set2 = [7, 8, 9, 10, 11]; set3 = [12, 13, 14, 15, 16]; set3comic = true; set4 = [18, 19, 20, 21, 22]; set5 = [23, 24, 25, 26, 27]; set6 = [28, 29, 30, 31, 32]; set6comic = true; set7 = [34, 35, 36, 37, 38]; set8 = [39, 40, 41, 42, 43]; set9 = [44, 45, 46, 47, 48]; set9comic = true; set10 = [49]; set11 = [51, 52, 53, 54, 55]; set12 = [56, 57, 58, 59, 60]; i = 1; while (i < 12) { arrname = "set" + i; templolnum = 0; j = 0; while (j < _root[arrname].length) { mcheck = ("map" + _root[arrname][j]) + "beaten"; if (_root[mcheck] == true) { templolnum++; } j++; } if (((templolnum / _root[arrname].length) * 10) >= 6) { arrcname = "set" + (i + 1); if (!_root[arrname + "finished"]) { game.cunlocked = true; _root[arrname + "finished"] = true; game.savefile.data[arrname + "finished"] = true; } p = 0; while (p < _root[arrcname].length) { munlock = ("map" + _root[arrcname][p]) + "unlocked"; _root[munlock] = true; p++; } if (_root[arrname + "comic"] && (!_root[arrname + "comicplayed"])) { game.comicHArray = _root[arrname + "comic"]; game.comicSetStage = 1; _root[arrname + "comicplayed"] = true; game.savefile.data[arrname + "comicplayed"] = true; } } i++; } }; game.unlockLevels(); game.pauseFunction = function () { if (Key.isDown(27) && (game.escape == true)) { game.escape = false; if (game.pause == true) { game.pause = false; } else { game.pause = true; } } if ((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) { if (!_root.textbox) { _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("deathText", game.depth, -10000, -10000, game.textFourW, game.textFourH); game.depth++; _root.textbox.deathText._y = 200; _root.textbox.deathText._x = 150 - (game.textFourW / 2); _root.textbox.deathText.selectable = false; _root.textbox.deathText.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.deathText.text = "Game Paused"; _root.textbox.deathText.setTextFormat(game.textFourFormat); _root.textbox.createTextField("holder", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.textbox.holder.selectable = false; _root.textbox.holder.wordWrap = true; _root.textbox.holder.text = ""; _root.textbox.holder._y = 240; _root.textbox.holder._x = 150 - (game.textSevenW / 2); _root.textbox.holder.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.holder.text = _root.textbox.holder.text + ("(press enter to exit)\n(press escape to return)\n\n\n\nTip: " + _root["tip" + (random(10) + 1)]); _root.textbox.holder.setTextFormat(game.textOneFormat); } if (Key.isDown(13) && (game.enter == true)) { game.enter = false; _root.textbox.removeMovieClip(); _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(1); _root.bg.introduction.gotoAndStop(290); _root[char].clip.removeMovieClip(); game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; if (game.leveltype == "static") { game.menuStage = "campaignlist"; } else if (game.leveltype == "custom") { game.menuStage = "loadcustom"; } game.mapBuilt = false; game.death = false; game.deathCounter = 0; game.deathStage = 1; } } else { _root.textbox.removeMovieClip(); } }; game.levelReset = function (chx, chy) { if (game.resetLevel == 1) { i = 0; while (i < game.mH) { j = 0; while (j < game.mW) { var _local2 = (("t_" + j) + "_") + i; if ((game.use[_local2].dtimer != undefined) && (!game.use[_local2].baid)) { game.use[_local2].dtimer = 10; game.use[_local2].activated = false; game.use[_local2].done = false; game.use[_local2].walkable = false; game.clip[_local2].tile.gotoAndStop(1); } j++; } i++; } game.resetLevel = 2; } else if (game.resetLevel == 2) { if (game.clip._y > ((game.cliprealheight - 500) * -1)) { if ((game.clip._y - 10) > ((game.cliprealheight - 500) * -1)) { game.clip._y = game.clip._y - 10; nesteps = (game.cliprealheight + 500) / 10; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y + neintervall1; _root.bg.l2._y = _root.bg.l2._y + neintervall2; _root.bg.l3._y = _root.bg.l3._y + neintervall3; } else { spdlol = game.clip._y - ((game.cliprealheight - 500) * -1); game.clip._y = game.clip._y - spdlol; nesteps = (game.cliprealheight + 500) / spdlol; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y + neintervall1; _root.bg.l2._y = _root.bg.l2._y + neintervall2; _root.bg.l3._y = _root.bg.l3._y + neintervall3; game.resetLevel = 3; } } if (game.clip._y > ((game.cliprealheight * -1) + (game.blockplace * game.tileH))) { j = 0; while (j < game.mVW) { ni = (game.currentStageY - game.blockplace) + game.mVH; oi = game.currentStageY - game.blockplace; var _local3 = (("t_" + j) + "_") + ni; if (ni >= 0) { game.clip.attachMovie("tile", _local3, game.depth); game.depth++; game.clip[_local3].gotoAndStop(game.use[_local3].frame); game.clip[_local3]._x = game.use[_local3].x; game.clip[_local3]._y = game.use[_local3].y; } var _local4 = (("t_" + j) + "_") + oi; game.clip[_local4].removeMovieClip(); j++; } if (game.blockplace > 0) { game.blockplace--; } game.currchar.clip.swapDepths(game.depth); game.depth++; } } else if (game.resetLevel == 3) { game.blockplace = 0; game.clip.char.removeMovieClip(); if (game.bgirlon == true) { game.clip.attachMovie("bchar", "char", game.depth); } else if (game.drfeton == true) { game.clip.attachMovie("fchar", "char", game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gchar", "char", game.depth); } else { game.clip.attachMovie("char", "char", game.depth); } game.depth++; char.clip = game.clip.char; char.width = char.clip._width / 2; char.height = char.clip._height / 2; char.x = chx; char.y = chy; char.jump = false; char.clip._x = char.x; char.clip._y = char.y; if (game.cdir == 1) { game.clip.char.gotoAndStop("rebornright"); } else if (game.cdir == -1) { game.clip.char.gotoAndStop("rebornleft"); } game.rebornTimer = 23; game.death = false; game.deathCounter = 0; game.deathStage = 1; } }; game.unlockSecrets = function () { testbaids = 0; i = 0; while (i < game.mapamount) { if (_root[("map" + i) + "baid"] == true) { testbaids++; } i++; } if ((testbaids >= 4) && (!game.ngamedone)) { game.ngameunlocked = true; game.ngamedone = true; game.unlockable = "ngame"; game.savefile.data.ngameunlocked = true; } if ((testbaids >= 8) && (!game.endonedone)) { game.endoneunlocked = true; game.endonedone = true; game.unlockable = "endoneunlock"; game.savefile.data.endoneunlocked = true; } if ((testbaids >= 12) && (!game.picodone)) { game.picounlocked = true; game.picodone = true; game.unlockable = "pico"; game.savefile.data.picounlocked = true; } if ((testbaids >= 16) && (!game.endtwodone)) { game.endtwounlocked = true; game.endtwodone = true; game.unlockable = "endtwounlock"; game.savefile.data.endtwounlocked = true; } if ((testbaids >= 20) && (!game.aliendone)) { game.alienunlocked = true; game.aliendone = true; game.unlockable = "alien"; game.savefile.data.alienunlocked = true; } if ((testbaids >= 24) && (!game.endthreedone)) { game.endthreeunlocked = true; game.endthreedone = true; game.unlockable = "endthreeunlock"; game.savefile.data.endthreeunlocked = true; } if ((testbaids >= 28) && (!game.tankdone)) { game.tankunlocked = true; game.tankdone = true; game.unlockable = "tank"; game.savefile.data.tankunlocked = true; } if ((testbaids >= 36) && (!game.hctwodone)) { game.hctwounlocked = true; game.hctwodone = true; game.unlockable = "hctwounlock"; game.savefile.data.hctwounlocked = true; } game.baidAquired = testbaids; }; game.unlockSecrets(); game.creatorTutorial = function () { if ((!_root.tutBox) && (tutlevel == 1)) { _root.createEmptyMovieClip("tutBox", game.depth); game.depth++; _root.tutBox.createTextField("field", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.tutBox.field.selectable = false; _root.tutBox.field.wordWrap = true; _root.tutBox.field.text = "(press escape to open the tile selection screen)"; _root.tutBox.field._y = 150; _root.tutBox.field._x = 150 - (game.textSevenW / 2); _root.tutBox.field.textColor = 16777215 /* 0xFFFFFF */; } else if (tutlevel == 1) { _root.tutBox.field.setTextFormat(game.textOneFormat); if (Key.isDown(27) && (game.escape == true)) { _root.tutBox.removeMovieClip(); tutlevel = 2; } } else if ((((!_root.tutBox) && (tutlevel == 2)) && (_root.blackout._alpha >= 50)) && (_root.blackout._alpha != undefined)) { _root.createEmptyMovieClip("tutBox", game.depth); game.depth++; _root.tutBox.createTextField("field", game.depth, -10000, -10000, game.textSevenW, 900); game.depth++; _root.tutBox.field.selectable = false; _root.tutBox.field.wordWrap = true; _root.tutBox.field.text = "Select your tile by clicking on it, then pressing escape, then click to paste the tiles over the map builder screen. press enter to place the character once you're done. press enter again after you've placed you char to be prompted to save. Make sure to place B-girl at the end of your level or you will not be able to beat the map.\n\nHappy Building!\n~Ed & Jon (Team Mic)"; _root.tutBox.field._y = 160; _root.tutBox.field._x = 150 - (game.textSevenW / 2); _root.tutBox.field.textColor = 16777215 /* 0xFFFFFF */; } else if (tutlevel == 2) { _root.tutBox.field.setTextFormat(game.textOneFormat); if (Key.isDown(27) && (game.escape == true)) { _root.tutBox.removeMovieClip(); tutlevel = 1; } } };
Symbol 36 MovieClip [tank] Frame 84
stop();
Symbol 45 MovieClip [pico] Frame 84
stop();
Symbol 52 MovieClip [ngame] Frame 84
stop();
Symbol 56 MovieClip [hctwounlock] Frame 84
stop();
Symbol 60 MovieClip [endthreeunlock] Frame 84
stop();
Symbol 62 MovieClip [endtwounlock] Frame 84
stop();
Symbol 64 MovieClip [endoneunlock] Frame 84
stop();
Symbol 72 MovieClip [alien] Frame 84
stop();
Symbol 90 MovieClip Frame 8
stop();
Symbol 106 MovieClip Frame 16
stop();
Symbol 118 MovieClip Frame 1
stop(); ready = true;
Symbol 118 MovieClip Frame 2
shots = 1; rand = 3;
Symbol 131 MovieClip Frame 13
stop();
Symbol 132 MovieClip [tchar] Frame 1
stop();
Symbol 145 MovieClip [pchar] Frame 1
stop();
Symbol 156 MovieClip [nchar] Frame 1
stop();
Symbol 171 MovieClip [achar] Frame 1
stop();
Symbol 248 MovieClip [coffee] Frame 84
stop();
Symbol 257 MovieClip [gish] Frame 84
stop();
Symbol 266 MovieClip [drfet] Frame 84
stop();
Symbol 270 MovieClip [cc] Frame 84
stop();
Symbol 287 MovieClip Frame 21
stop();
Symbol 297 MovieClip [dust] Frame 9
stop();
Symbol 306 MovieClip [p0] Frame 8
removeMovieClip(_root.a.pa[_name]);
Symbol 325 MovieClip [e_fbullet] Frame 8
stop();
Symbol 339 MovieClip [epilogue] Frame 495
stop();
Symbol 351 MovieClip [meatr] Frame 23
stop();
Symbol 383 MovieClip Frame 272
stop();
Symbol 417 MovieClip Frame 1
stop();
Symbol 420 Button
on (release) { getURL ("http://edmundm.com/", _blank); }
Symbol 421 Button
on (release) { getURL ("mailto:musicianmx@hotmail.com", _blank); }
Symbol 485 MovieClip Frame 1
stop();
Symbol 485 MovieClip Frame 10
stop();
Symbol 496 MovieClip [bjumps] Frame 11
stop();
Symbol 507 MovieClip [blands] Frame 11
stop();
Symbol 518 MovieClip [blwalls] Frame 11
stop();
Symbol 529 MovieClip [bsides] Frame 11
stop();
Symbol 540 MovieClip [bjwalls] Frame 11
stop();
Symbol 552 MovieClip [bhmarks] Frame 10
stop();
Symbol 564 MovieClip [bruns] Frame 12
stop();
Symbol 576 MovieClip [bvmarks] Frame 10
stop();
Symbol 577 MovieClip Frame 16
stop();
Symbol 596 MovieClip Frame 25
stop();
Symbol 597 MovieClip [bchar] Frame 1
stop();
Symbol 638 MovieClip Frame 1
stop();
Symbol 638 MovieClip Frame 55
stop();
Symbol 669 MovieClip [jumps] Frame 11
stop();
Symbol 680 MovieClip [lands] Frame 11
stop();
Symbol 691 MovieClip [lwalls] Frame 11
stop();
Symbol 702 MovieClip [sides] Frame 11
stop();
Symbol 713 MovieClip [jwalls] Frame 11
stop();
Symbol 725 MovieClip [hmarks] Frame 10
stop();
Symbol 737 MovieClip [runs] Frame 12
stop();
Symbol 749 MovieClip [vmarks] Frame 10
stop();
Symbol 756 MovieClip Frame 16
stop();
Symbol 770 MovieClip [e_hbullet] Frame 8
stop();
Symbol 778 MovieClip [e_sbullet] Frame 8
stop();
Symbol 789 MovieClip [l_fbullet] Frame 12
stop();
Symbol 800 MovieClip [l_hbullet] Frame 12
stop();
Symbol 811 MovieClip [l_sbullet] Frame 12
stop();
Symbol 837 MovieClip [cjumps] Frame 11
stop();
Symbol 848 MovieClip [clands] Frame 11
stop();
Symbol 859 MovieClip [clwalls] Frame 11
stop();
Symbol 870 MovieClip [csides] Frame 11
stop();
Symbol 881 MovieClip [cjwalls] Frame 11
stop();
Symbol 893 MovieClip [chmarks] Frame 10
stop();
Symbol 905 MovieClip [cruns] Frame 12
stop();
Symbol 917 MovieClip [cvmarks] Frame 10
stop();
Symbol 924 MovieClip Frame 16
stop();
Symbol 931 MovieClip Frame 16
stop();
Symbol 948 MovieClip Frame 25
stop();
Symbol 957 MovieClip [cchar] Frame 1
stop();
Symbol 986 MovieClip Frame 13
stop();
Symbol 998 MovieClip Frame 1
stop();
Symbol 1000 MovieClip Frame 1
stop();
Symbol 1001 MovieClip Frame 1
stop();
Symbol 1003 MovieClip Frame 1
stop();
Symbol 1004 MovieClip Frame 1
stop();
Symbol 1009 MovieClip [char] Frame 1
stop();
Symbol 1011 Button
on (release) { getURL ("mailto:souldescen@aol.com", _blank); }
Symbol 1012 Button
on (release) { getURL ("www.dbsoundworks.com", _blank); }
Symbol 1013 Button
on (release) { getURL ("www.newgrounds.com", _blank); }
Symbol 1046 MovieClip Frame 1
stop();
Symbol 1046 MovieClip Frame 16
stop();
Symbol 1064 MovieClip Frame 1
stop();
Symbol 1064 MovieClip Frame 16
stop();
Symbol 1066 MovieClip Frame 31
stop();
Symbol 1096 MovieClip [fbullet] Frame 1
stop();
Symbol 1104 MovieClip [fchar] Frame 1
stop();
Symbol 1215 Button
on (release) { getURL ("http://www.newgrounds.com/store/product/dr-fetus-shirt", _blank); }
Symbol 1227 MovieClip [gjumps] Frame 11
stop();
Symbol 1238 MovieClip [glands] Frame 11
stop();
Symbol 1249 MovieClip [glwalls] Frame 11
stop();
Symbol 1260 MovieClip [gsides] Frame 11
stop();
Symbol 1271 MovieClip [gjwalls] Frame 11
stop();
Symbol 1283 MovieClip [ghmarks] Frame 10
stop();
Symbol 1295 MovieClip [gruns] Frame 12
stop();
Symbol 1307 MovieClip [gvmarks] Frame 10
stop();
Symbol 1323 MovieClip Frame 16
stop();
Symbol 1339 MovieClip Frame 23
stop();
Symbol 1340 MovieClip [gchar] Frame 1
stop();
Symbol 1378 Button
on (release) { getURL ("http://coldstoragedesigns.com/", _blank); }
Symbol 1395 MovieClip [l_fmissile] Frame 8
stop();
Symbol 1403 MovieClip [l_hmissile] Frame 8
stop();
Symbol 1411 MovieClip [l_smissile] Frame 8
stop();
Symbol 1562 MovieClip [tile] Frame 1
stop();
Symbol 1568 Button
on (release) { NewgroundsAPI.loadNewgrounds(); }
Symbol 1573 Button
on (release) { NewgroundsAPI.loadNewgrounds(); }
Symbol 1575 MovieClip Frame 1
function startAd(ngad_url) { trace("opening " + ngad_url); System.security.allowDomain("70.87.128.99"); System.security.allowInsecureDomain("70.87.128.99"); System.security.allowDomain("ads.shizmoo.com"); System.security.allowInsecureDomain("ads.shizmoo.com"); System.security.allowDomain("www.cpmstar.com"); System.security.allowInsecureDomain("www.cpmstar.com"); System.security.allowDomain("server.cpmstar.com"); System.security.allowInsecureDomain("server.cpmstar.com"); var ngads_redirect = new XML(); ngads_redirect.ignoreWhite = true; ngads_redirect.onLoad = function (success) { trace("[NEWGROUNDS FLASH ADS] :: You may get a 'Security Sandbox Violation' ... this is normal, do not freak out!"); if (success) { ng_ad.loadMovie(ngads_redirect.toString(), "GET"); } }; ngads_redirect.load(ngad_url); } if (NewgroundsAPI.getAdURL()) { startAd(NewgroundsAPI.getAdURL()); } NewgroundsAPI.onAdsApproved = function (ad_url) { startAd(ad_url); }; stop();
Symbol 1800 MovieClip Frame 1
stop();
Symbol 1800 MovieClip Frame 10
stopAllSounds();
Symbol 1800 MovieClip Frame 11
stopAllSounds();
Symbol 1800 MovieClip Frame 12
stopAllSounds();
Symbol 1800 MovieClip Frame 13
stopAllSounds();
Symbol 1800 MovieClip Frame 14
stopAllSounds();
Symbol 1800 MovieClip Frame 15
stopAllSounds();
Symbol 1800 MovieClip Frame 16
stopAllSounds();
Symbol 1800 MovieClip Frame 17
stopAllSounds();
Symbol 1800 MovieClip Frame 18
stopAllSounds();
Symbol 1800 MovieClip Frame 19
stopAllSounds();
Symbol 1800 MovieClip Frame 20
stopAllSounds();
Symbol 1800 MovieClip Frame 21
stopAllSounds();
Symbol 1800 MovieClip Frame 22
stopAllSounds();
Symbol 1800 MovieClip Frame 23
stopAllSounds(); mainSoundOne.setVolume(100);

Library Items

Symbol 1 Font [urbanFont]
Symbol 2 Sound [youwin]
Symbol 3 Sound [sexy]
Symbol 4 Sound [nf3]
Symbol 5 Sound [nf2]
Symbol 6 Sound [nf1]
Symbol 7 Sound [mob]
Symbol 8 Sound [mus5]
Symbol 9 Sound [burn]
Symbol 10 Sound [mexplode]
Symbol 11 Sound [det3]
Symbol 12 Sound [det2]
Symbol 13 Sound [det1]
Symbol 14 Sound [crazyindustry]
Symbol 15 GraphicUsed by:36 45 52 60 62 64 72 224 245 257 266 270 279 375 383 408 947 1085 1379 1380 1574 1707 1730 1747 1791
Symbol 16 FontUsed by:17 18 37 46 54 55 57 61 63 65 157 243 244 247 249 258 267 316 407 411 412 413 416 418 1010 1174 1175 1180 1181 1182 1183 1184 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1376 1377 1698 1699 1796 1797
Symbol 17 TextUses:16Used by:36
Symbol 18 TextUses:16Used by:36 45 52 56 60 62 64 72 248 257 266 270
Symbol 19 GraphicUsed by:20 47
Symbol 20 MovieClipUses:19Used by:25 73 74 76 81 82
Symbol 21 GraphicUsed by:22 48
Symbol 22 MovieClipUses:21Used by:25 73 74 76 81 82
Symbol 23 GraphicUsed by:24 75
Symbol 24 MovieClipUses:23Used by:25 73 74 82
Symbol 25 MovieClipUses:20 22 24Used by:36 132
Symbol 26 GraphicUsed by:36 45 52 56 60 62 64 72 248 257 266 270 287
Symbol 27 GraphicUsed by:36 45 52 56 60 62 64 72 248 257 266 270 287
Symbol 28 GraphicUsed by:36 45 52 56 60 62 64 72 248 257 266 270 287
Symbol 29 GraphicUsed by:36 45 52 56 60 62 64 72 248 257 266 270 287
Symbol 30 GraphicUsed by:36 45 52 56 60 62 64 72 248 257 266 270 287
Symbol 31 GraphicUsed by:36 45 52 56 60 62 64 72 248 257 266 270 287
Symbol 32 GraphicUsed by:36 45 52 56 60 62 64 72 248 257 266 270 287
Symbol 33 GraphicUsed by:36 45 52 56 60 62 64 72 248 257 266 270 287
Symbol 34 GraphicUsed by:36 45 52 56 60 62 64 72 248 257 266 270 287
Symbol 35 GraphicUsed by:36 45 52 56 60 62 64 72 248 257 266 270 287
Symbol 36 MovieClip [tank]Uses:15 17 18 25 26 27 28 29 30 31 32 33 34 35 SS1
Symbol 37 TextUses:16Used by:45
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:44 136 137 140 143 144
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:44 136 137 140 143 144
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:44
Symbol 44 MovieClipUses:39 41 43Used by:45 145
Symbol 45 MovieClip [pico]Uses:15 37 18 44 26 27 28 29 30 31 32 33 34 35 SS2
Symbol 46 TextUses:16Used by:52
Symbol 47 MovieClipUses:19Used by:51 147 148 153 154 155
Symbol 48 MovieClipUses:21Used by:51 147 148 153 154 155
Symbol 49 GraphicUsed by:50 146
Symbol 50 MovieClipUses:49Used by:51
Symbol 51 MovieClipUses:47 48 50Used by:52 156
Symbol 52 MovieClip [ngame]Uses:15 46 18 51 26 27 28 29 30 31 32 33 34 35 SS3
Symbol 53 GraphicUsed by:56
Symbol 54 TextUses:16Used by:56
Symbol 55 TextUses:16Used by:56
Symbol 56 MovieClip [hctwounlock]Uses:53 54 18 55 26 27 28 29 30 31 32 33 34 35 SS4
Symbol 57 TextUses:16Used by:60
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:60 62 64 1800
Symbol 60 MovieClip [endthreeunlock]Uses:15 57 18 59 26 27 28 29 30 31 32 33 34 35 SS5
Symbol 61 TextUses:16Used by:62
Symbol 62 MovieClip [endtwounlock]Uses:15 61 18 59 26 27 28 29 30 31 32 33 34 35 SS6
Symbol 63 TextUses:16Used by:64
Symbol 64 MovieClip [endoneunlock]Uses:15 63 18 59 26 27 28 29 30 31 32 33 34 35 SS7
Symbol 65 TextUses:16Used by:72
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:72 159 160 163 168 169 170
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:72 159 160 163 168 169 170
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:72 159 160 169 170
Symbol 72 MovieClip [alien]Uses:15 65 18 67 69 71 26 27 28 29 30 31 32 33 34 35 SS8
Symbol 73 MovieClipUses:20 22 24Used by:132
Symbol 74 MovieClipUses:20 22 24Used by:132
Symbol 75 MovieClipUses:23Used by:76
Symbol 76 MovieClipUses:20 22 75Used by:132
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:132
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:81
Symbol 81 MovieClipUses:20 22 80Used by:132
Symbol 82 MovieClipUses:20 22 24Used by:132
Symbol 83 GraphicUsed by:90 245 339 1085 1730 1747 1791
Symbol 84 GraphicUsed by:90 245 339 1085 1730 1747 1791
Symbol 85 GraphicUsed by:90 245 339 1085 1730 1747 1791
Symbol 86 GraphicUsed by:90 245 339 1085 1730 1747 1791
Symbol 87 GraphicUsed by:90 245 339 1085 1730 1747 1791
Symbol 88 GraphicUsed by:90 245 339 1085 1730 1747 1791
Symbol 89 GraphicUsed by:90 245 339 1085 1730 1747 1791
Symbol 90 MovieClipUses:83 84 85 86 87 88 89Used by:132 145 156 171 597 957 1009 1104 1340
Symbol 91 GraphicUsed by:106 339 351 577 596 756 924 931 948 1066 1085 1339
Symbol 92 GraphicUsed by:106 339 351 577 596 756 924 931 948 1066 1085 1339
Symbol 93 GraphicUsed by:106 339 351 577 596 756 924 931 948 1066 1085 1339
Symbol 94 GraphicUsed by:106 339 1085
Symbol 95 GraphicUsed by:106 339 1085
Symbol 96 GraphicUsed by:106 339 1085
Symbol 97 GraphicUsed by:106 339 1085
Symbol 98 GraphicUsed by:106 339 1085
Symbol 99 GraphicUsed by:106 339 1085
Symbol 100 GraphicUsed by:106 339 351 577 596 756 924 931 948 1066 1085 1339
Symbol 101 GraphicUsed by:106 339 351 577 596 756 924 931 948 1066 1085 1339
Symbol 102 GraphicUsed by:106 339 351 577 596 756 924 931 948 1066 1085 1339
Symbol 103 GraphicUsed by:106 339 351 577 596 756 924 931 948 1066 1085 1339
Symbol 104 GraphicUsed by:106 339 351 577 596 756 924 931 948 1066 1339
Symbol 105 GraphicUsed by:106 339 351 577 596 756 924 931 948 1066 1339
Symbol 106 MovieClipUses:91 92 93 94 95 96 97 98 99 100 101 102 103 104 105Used by:132 145 156 171 597 1800
Symbol 107 GraphicUsed by:131 1216
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:131 207 314 381 758 760 762 1780 1791
Symbol 110 GraphicUsed by:131
Symbol 111 GraphicUsed by:118
Symbol 112 GraphicUsed by:118
Symbol 113 GraphicUsed by:118
Symbol 114 GraphicUsed by:118 1342
Symbol 115 GraphicUsed by:118 1342
Symbol 116 GraphicUsed by:118 1342
Symbol 117 GraphicUsed by:118 1342
Symbol 118 MovieClipUses:111 112 113 114 115 116 117Used by:131
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:131 314 1780 1791
Symbol 121 GraphicUsed by:131
Symbol 122 GraphicUsed by:131
Symbol 123 GraphicUsed by:131
Symbol 124 GraphicUsed by:131
Symbol 125 GraphicUsed by:131
Symbol 126 GraphicUsed by:131
Symbol 127 GraphicUsed by:131
Symbol 128 GraphicUsed by:131
Symbol 129 GraphicUsed by:131
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:107 109 110 118 120 121 122 123 124 125 126 127 128 129 130Used by:132 145 156 171 597 957 1009 1104 1340
Symbol 132 MovieClip [tchar]Uses:73 74 76 78 81 25 82 90 106 131
Symbol 133 MovieClip [ngl]
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:136 137 143 144
Symbol 136 MovieClipUses:39 41 135Used by:145
Symbol 137 MovieClipUses:39 41 135Used by:145
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:140
Symbol 140 MovieClipUses:39 41 139Used by:145
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:145
Symbol 143 MovieClipUses:39 41 135Used by:145
Symbol 144 MovieClipUses:39 41 135Used by:145
Symbol 145 MovieClip [pchar]Uses:136 137 140 142 44 143 144 90 106 131
Symbol 146 MovieClipUses:49Used by:147 148 154 155
Symbol 147 MovieClipUses:47 48 146Used by:156
Symbol 148 MovieClipUses:47 48 146Used by:156
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:156
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:153
Symbol 153 MovieClipUses:47 48 152Used by:156
Symbol 154 MovieClipUses:47 48 146Used by:156
Symbol 155 MovieClipUses:47 48 146Used by:156
Symbol 156 MovieClip [nchar]Uses:147 148 51 150 153 154 155 90 106 131
Symbol 157 TextUses:16Used by:158
Symbol 158 MovieClip [boload]Uses:157
Symbol 159 MovieClipUses:67 69 71Used by:171
Symbol 160 MovieClipUses:67 69 71Used by:171
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:163
Symbol 163 MovieClipUses:67 69 162Used by:171
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:171
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:168
Symbol 168 MovieClipUses:67 69 167Used by:171
Symbol 169 MovieClipUses:67 69 71Used by:171
Symbol 170 MovieClipUses:67 69 71Used by:171
Symbol 171 MovieClip [achar]Uses:159 160 163 165 168 169 170 90 106 131
Symbol 172 GraphicUsed by:218
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:192 245 366 409 1085 1730 1747 1791
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:192 245 366 409 1085 1730 1747 1791
Symbol 177 GraphicUsed by:188
Symbol 178 GraphicUsed by:180 185
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:178 179Used by:181 473 968 1000 1003 1562 1692 1693 1694 1696
Symbol 181 MovieClipUses:180Used by:187 190
Symbol 182 GraphicUsed by:185
Symbol 183 GraphicUsed by:185
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:178 182 183 184Used by:186 473 968 1000 1003 1562 1692 1693 1694 1696
Symbol 186 MovieClipUses:185Used by:187 190
Symbol 187 MovieClipUses:181 186Used by:188
Symbol 188 MovieClipUses:177 187Used by:192 245 366 409 1085 1730 1747 1791
Symbol 189 GraphicUsed by:191
Symbol 190 MovieClipUses:181 186Used by:191
Symbol 191 MovieClipUses:189 190Used by:192 245 366 409 1085 1730 1747 1791
Symbol 192 MovieClipUses:174 176 188 191Used by:218 245 339 1085 1730 1747 1791 1800
Symbol 193 BitmapUsed by:194 1435 1659 1662
Symbol 194 GraphicUses:193Used by:195
Symbol 195 MovieClipUses:194Used by:201 963 968 1000 1003 1692
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:196Used by:201
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:200 1562
Symbol 200 MovieClipUses:199Used by:201 1562 1695
Symbol 201 MovieClipUses:195 197 200Used by:218 245 339 1085 1730 1747 1791
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:202Used by:218 245 339 350 367 377 378 382 414 813 814 1005 1008 1085 1705 1711 1730 1747 1791
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:204Used by:218 245 339 350 367 377 378 382 414 813 814 1005 1008 1085 1705 1711 1730 1747 1791 1800
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:206 109Used by:218 245 339 350 367 377 378 414 813 814 1005 1085 1705 1730 1747
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:208Used by:218 245 337 339 375 586 587 588 592 593 594 595 633 634 639 640 642 643 1085 1730 1743 1747 1791
Symbol 210 GraphicUsed by:214
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:214 579 581 583 585 591
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:210 212 213Used by:218 245 337 339 375 586 587 593 594 595 633 634 639 640 642 643 1085 1730 1743 1747 1791
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:215Used by:218 245 337 339 375 586 587 588 592 593 594 595 633 634 639 640 642 643 1085 1730 1743 1747 1791
Symbol 217 GraphicUsed by:218 1085
Symbol 218 MovieClipUses:172 192 201 203 205 207 209 214 216 217Used by:245 339 1085
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:219Used by:245 339 1085
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:221Used by:245 339 1085 1730 1747 1791
Symbol 223 GraphicUsed by:245 339 1085
Symbol 224 MovieClipUses:15Used by:245 339 1216 1379 1380 1707  Timeline
Symbol 225 GraphicUsed by:245 339
Symbol 226 GraphicUsed by:245 339
Symbol 227 GraphicUsed by:245 339
Symbol 228 GraphicUsed by:245 339
Symbol 229 GraphicUsed by:245 339
Symbol 230 GraphicUsed by:245 339
Symbol 231 GraphicUsed by:235 245
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:235 245
Symbol 234 GraphicUsed by:235 245
Symbol 235 MovieClipUses:231 233 234Used by:245
Symbol 236 GraphicUsed by:245 339
Symbol 237 GraphicUsed by:245 339 1730
Symbol 238 GraphicUsed by:245 339
Symbol 239 GraphicUsed by:245 339
Symbol 240 GraphicUsed by:245
Symbol 241 GraphicUsed by:245
Symbol 242 GraphicUsed by:245
Symbol 243 TextUses:16Used by:245 1730 1747 1791
Symbol 244 TextUses:16Used by:245 1730 1747 1791
Symbol 245 MovieClip [endfive]Uses:218 220 222 223 83 84 85 86 87 88 89 224 192 201 225 203 205 207 209 214 216 226 227 228 229 230 235 236 237 238 239 240 241 231 233 242 234 174 176 188 191 15 243 244 SS9Used by:1800
Symbol 246 GraphicUsed by:248
Symbol 247 TextUses:16Used by:248
Symbol 248 MovieClip [coffee]Uses:246 247 18 26 27 28 29 30 31 32 33 34 35 SS10Used by:1800
Symbol 249 TextUses:16Used by:257
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:256 1332 1333 1336 1337 1338
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:256 1332 1333 1336 1337 1338 1800
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Symbol 1402 GraphicUsed by:1403
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Symbol 1794 MovieClipUses:1793Used by:1795
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Streaming Sound 1Used by:Symbol 36 MovieClip [tank]
Streaming Sound 2Used by:Symbol 45 MovieClip [pico]
Streaming Sound 3Used by:Symbol 52 MovieClip [ngame]
Streaming Sound 4Used by:Symbol 56 MovieClip [hctwounlock]
Streaming Sound 5Used by:Symbol 60 MovieClip [endthreeunlock]
Streaming Sound 6Used by:Symbol 62 MovieClip [endtwounlock]
Streaming Sound 7Used by:Symbol 64 MovieClip [endoneunlock]
Streaming Sound 8Used by:Symbol 72 MovieClip [alien]
Streaming Sound 9Used by:Symbol 245 MovieClip [endfive]
Streaming Sound 10Used by:Symbol 248 MovieClip [coffee]
Streaming Sound 11Used by:Symbol 257 MovieClip [gish]
Streaming Sound 12Used by:Symbol 266 MovieClip [drfet]
Streaming Sound 13Used by:Symbol 270 MovieClip [cc]
Streaming Sound 14Used by:Symbol 383 MovieClip
Streaming Sound 15Used by:Symbol 1085 MovieClip [endone]
Streaming Sound 16Used by:Symbol 1216 MovieClip
Streaming Sound 17Used by:Symbol 1730 MovieClip [endfour]
Streaming Sound 18Used by:Symbol 1747 MovieClip [endthree]
Streaming Sound 19Used by:Symbol 1791 MovieClip [endtwo]
Streaming Sound 20Used by:Symbol 1795 MovieClip [endsix]

Instance Names

"loadclickar"Frame 1Symbol 417 MovieClip
"loader"Frame 278Symbol 408 MovieClip
"l3"Symbol 192 MovieClip Frame 1Symbol 176 MovieClip
"l2"Symbol 192 MovieClip Frame 1Symbol 188 MovieClip
"l1"Symbol 192 MovieClip Frame 1Symbol 191 MovieClip
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http://swfchan.com/25/120340/info.shtml
Created: 5/3 -2019 09:42:50 Last modified: 5/3 -2019 09:42:50 Server time: 14/11 -2024 17:26:05