STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229494 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2575 · P5149 |
This is the info page for Flash #121576 |
11 /3 0 |
OK |
Play |
level |
score |
000000 0000 |
45/1 00 |
Playing ("q" to quit) |
Level Complete |
Game Over |
High Score Placeholder |
00010000 |
SC OR E: |
00010000 |
ActionScript [AS1/AS2]
Frame 1var _mochiads_game_id:String = "637eaf7337fda6a6"; function cTimer() { this.startTime = getTimer(); } _root.gVersionNum = "1.0"; fscommand ("showmenu", "false"); loadVariablesNum ("TestVariables.txt", 0); pLoadInit = false; pTrackLoadCalled = false; if (/:gGameID eq "") { Set("/:gGameID", "game_template_NO_ID"); } if (/:gHSRoot_swf eq "") { Set("/:gHSRoot_swf", "/games/med/"); } if (/:gHSRoot_jsp eq "") { Set("/:gHSRoot_jsp", "/web/load_variables/games/"); } if (/:gHSRoot_top100 eq "") { Set("/:gHSRoot_top100", "/web/games/"); } cTimer.prototype.restartTimer = function () { this.startTime = getTimer(); }; cTimer.prototype.milliseconds = function () { return(getTimer() - this.startTime); }; cTimer.prototype.seconds = function () { return(int((getTimer() - this.startTime) / 1000)); }; iLevelPauseTimer = new cTimer();Frame 4Set("_level0:gWTE_FL", _framesloaded); Set("_level0:gWTE_PL", int((_level0:gWTE_FL / _level0.gWTE_TF) * 100)); Set("_level0:gWTE_PLtxt", _level0:gWTE_PL add "%"); Set("/:gHS_bypass", true); ifFrameLoaded (148) { if ((/hs_scripts/:gLoaded == true) || (/:gHS_bypass == true)) { gotoAndPlay ("loaded"); } } if (pLoadInit != true) { Set("/:gGameState", "LOADING"); pLoadStartTime = int(getTimer() / 1000); tellTarget ("/hs_scripts") { call("mLoading"); }; pLoadInit = true; } if (/:gHSTrackLoad && (pTrackLoadCalled != true)) { loadVariablesNum ((((("/tracking.html?game=" add /:gGameID) add "&stage=0&timer=") add pLoadStartTime) add "&random_id=") add pLoadStartTime, 0); pTrackLoadCalled = true; }Frame 14gotoAndPlay ("loading");Frame 17function newGame() { _root.gScore = 0; _root.gLevel = 1; a = 0; while (a < 20) { meteors[a] = 0; meteors_x[a] = 0; meteors_y[a] = 0; a++; } gotoAndPlay ("NextLevel"); } function displayScore(countup) { if (countup == true) { scoregoal = ((scoregoal < _root.gScore) ? (scoregoal + 5) : (_root.gScore)); } else { scoregoal = _root.gScore; } tmpscore = "" add scoregoal; zeros = ""; a = tmpscore.length; while (a < 10) { zeros = zeros add "0"; a++; } score_display = zeros add scoregoal; collectedtext = ((collected < 10) ? ("0" add collected) : ("" add collected)); maxmeteortext = ((maxmeteors < 10) ? ("0" add maxmeteors) : ("" add maxmeteors)); statustext = (collectedtext add " / ") add maxmeteortext; } meteors = Array[20]; meteors_speed = Array[20]; player_x = 0; player_y = 0; spped = 0; altitude = 0; piecesize = 64; livesleft = 0; meteorsleft = 0; meteorcounter = 0; hits = 0; misses = 0; tellTarget ("/hs_scripts") { call("mLoaded"); };Frame 38skyline_back_x = MC_gameboard.MC_skyline_back._x; skyline_front_x = MC_gameboard.MC_skyline_front._x; speed = 15; skyline_back_x = skyline_back_x - (Math.abs(speed) / 2); skyline_front_x = skyline_front_x - Math.abs(speed); if (skyline_back_x < -1189) { skyline_back_x = -1189; } if (skyline_front_x < -1459) { skyline_front_x = 0; } MC_gameboard.MC_skyline_back._x = skyline_back_x; MC_gameboard.MC_skyline_front._x = skyline_front_x; gotoAndPlay(_currentframe - 1);Frame 40newGame();Instance of Symbol 97 MovieClip "Cr_clip" in Frame 40onClipEvent (load) { function mKeyStroke() { var _local1; var _local2 = -1; if ((getTimer() - pCrTimer) > 400) { _local1 = 1; while (_local1 < 91) { if (Key.isDown(_local1)) { _local2 = _local1; if (_local1 > 2) { trace("Code: " + _local1); } } _local1++; } if (_local2 >= 48) { pCrCheck = (pCrCheck + _local2) + ":"; trace("CrCheck: " + pCrCheck); pCrTimer = getTimer(); if (pCrCheck == "87:66:67:72:48:50:") { trace("OK"); pCrCheck = ""; pCrOn = true; mCr(); } } else if ((_local2 == 13) || (_local2 == 32)) { pCrCheck = ""; pCrTimer = getTimer(); } } } function mCr() { trace("mCr"); this.gotoAndPlay("show"); _root.debug_clip._visible = true; _root.debug_clip._x = 50; } } onClipEvent (enterFrame) { mKeyStroke(); }Frame 42tellTarget ("/hs_scripts") { call("mPlay"); };Frame 45collected = 0; health = 50; xgoal = 18; ygoal = 0; facing = 0; speed = 0; heatdelay = 0; maxmeteors = ((_root.gLevel < 12) ? (13 + _root.gLevel) : 25); maxmeteortext = ((maxmeteors < 10) ? ("0" add maxmeteors) : ("" add maxmeteors)); _root.introtext = ("Stop " add maxmeteortext) add " Meteors"; hit_damage = ((_root.gLevel < 10) ? (9 + _root.gLevel) : 20); missscale = ((levelnum < 11) ? (9 + levelnum) : 20); missed = 0; rattlecounter = 0; hitcounter = 0; setdir = -1; dropdelay = ((_root.gLevel < 6) ? (35 - (_root.gLevel * 3)) : 18); displayScore(false); stopAllSounds(); tellTarget ("/hs_scripts") { call("mLevelStart"); };Frame 47digit0 = 1; tmplevel = _root.gLevel; while (tmplevel > 10) { tmplevel = tmplevel - 10; digit0++; } digit1 = 1 + tmplevel; MC_gameboard.MC_leveltext.MC_level.MC_digit0.gotoAndStop(digit0); MC_gameboard.MC_leveltext.MC_level.MC_digit1.gotoAndStop(digit1);Frame 58MC_gameboard.MC_leveltext.play(); _root.iLevelPauseTimer.restartTimer();Frame 76if (_root.iLevelPauseTimer.seconds() < 1.5) { gotoAndPlay(_currentframe - 1); }Frame 77player_x = MC_gameboard.MC_player._x; player_y = MC_gameboard.MC_player._y; player_frame = MC_gameboard.MC_player._currentframe; skyline_back_x = MC_gameboard.MC_skyline_back._x; skyline_front_x = MC_gameboard.MC_skyline_front._x; meteors_x = MC_gameboard.MC_meteors._x; level_display_x = MC_gameboard.MC_leveltext._x; meteorcounter++; if (dropdelay < meteorcounter) { meteorcounter = 0; r = random(16) + 1; if (eval ("MC_gameboard.MC_meteors.MC_meteor" add r)._currentframe == 1) { tmprnd = random(17) + 1; tmpframe = 2; if ((_root.gLevel + 1) >= tmprnd) { tmpframe = 3; } eval ("MC_gameboard.MC_meteors.MC_meteor" add r).gotoAndStop(tmpframe); eval ("MC_map.MC_meteors.MC_meteor" add r).gotoAndStop(tmpframe); } } a = 1; while (a < 17) { if (eval ("MC_gameboard.MC_meteors.MC_meteor" add a)._currentframe == 19) { eval ("MC_gameboard.MC_meteors.MC_meteor" add a)._y = 0; eval ("MC_map.MC_meteors.MC_meteor" add a)._y = 0; eval ("MC_map.MC_meteors.MC_meteor" add a).gotoAndStop(1); eval ("MC_gameboard.MC_meteors.MC_meteor" add a).gotoAndStop(1); } if (eval ("MC_gameboard.MC_meteors.MC_meteor" add a)._currentframe > 1) { tmpy = eval ("MC_gameboard.MC_meteors.MC_meteor" add a)._y + 3; if (tmpy < 500) { eval ("MC_gameboard.MC_meteors.MC_meteor" add a)._y = tmpy; eval ("MC_map.MC_meteors.MC_meteor" add a)._y = tmpy; } else { gOrig_x = MC_gameboard._x; gOrig_y = MC_gameboard._y; rattlecounter = 1; eval ("MC_gameboard.MC_meteors.MC_meteor" add a)._y = 0; eval ("MC_map.MC_meteors.MC_meteor" add a)._y = 0; eval ("MC_map.MC_meteors.MC_meteor" add a).gotoAndPlay(20); eval ("MC_gameboard.MC_meteors.MC_meteor" add a).gotoAndPlay(20); missed = missed + missscale; } if (MC_gameboard.MC_player.hitTest(eval (("MC_gameboard.MC_meteors.MC_meteor" add a) add ".MC_collission"))) { tmptype = eval ("MC_gameboard.MC_meteors.MC_meteor" add a)._currentframe; tmpframe = MC_gameboard.MC_player.MC_heat_vision._currentframe; if (tmptype == 2) { _root.gScore = _root.gScore + 50; eval ("MC_gameboard.MC_meteors.MC_meteor" add a).gotoAndPlay(7); eval ("MC_map.MC_meteors.MC_meteor" add a).gotoAndPlay(7); collected++; } if (tmptype == 3) { if (((player_frame > 14) && (player_frame < 26)) || ((player_frame > 69) && (player_frame < 81))) { _root.gScore = _root.gScore + 100; eval ("MC_gameboard.MC_meteors.MC_meteor" add a).gotoAndPlay(7); eval ("MC_map.MC_meteors.MC_meteor" add a).gotoAndPlay(7); collected++; } else { eval ("MC_gameboard.MC_meteors.MC_meteor" add a).gotoAndPlay(31); if (facing == 0) { MC_gameboard.MC_player.gotoAndPlay(24); } else { MC_gameboard.MC_player.gotoAndPlay(83); } if (speed > 0) { speed = 5; } else { speed = -5; } hitcounter = 30; health = health - hit_damage; } } } } a++; } if (rattlecounter > 0) { rattlecounter++; tmprnd = ((random(10) > 4) ? 1 : -1); MC_gameboard._x = gOrig_x + (random(10) * tmprnd); MC_gameboard._y = gOrig_y + (random(10) * tmprnd); } if (rattlecounter > 10) { rattlecounter = 0; MC_gameboard._x = gOrig_x; MC_gameboard._y = gOrig_y; } a = 0; while (a < 5) { if (speed < xgoal) { speed = speed + 1; } if (xgoal < speed) { speed = speed - 1; } a++; } player_x = player_x + speed; a = 0; while (a < 3) { if (ygoal < altitude) { altitude--; } if (altitude < ygoal) { altitude++; } a++; } player_y = player_y + altitude; if (player_y < 120) { player_y = 120; } if (player_y > 360) { player_y = 360; } if (player_x > 300) { player_x = 300; skyline_back_x = skyline_back_x - (Math.abs(speed) / 2); skyline_front_x = skyline_front_x - Math.abs(speed); meteors_x = meteors_x - speed; level_display_x = level_display_x - speed; } if (player_x < 240) { player_x = 240; skyline_back_x = skyline_back_x - (speed / 2); skyline_front_x = skyline_front_x - speed; meteors_x = meteors_x - speed; level_display_x = level_display_x - speed; } if (skyline_back_x < -1139) { skyline_back_x = 0; } if (skyline_back_x > 0) { skyline_back_x = -1139; } if (skyline_front_x < -1459) { skyline_front_x = 0; } if (skyline_front_x > 0) { skyline_front_x = -1459; } if (meteors_x < -2535) { meteors_x = 0; } if (meteors_x > 0) { meteors_x = -2535; } MC_map.MC_player._x = 15 - (MC_gameboard.MC_meteors._x / 9); MC_map.MC_player._y = 10 + (player_y / 10); if (health > 1) { MC_health_bar.gotoAndStop(50 - health); } MC_gameboard.MC_player._x = player_x; MC_gameboard.MC_player._y = player_y; if (rattlecounter == 0) { MC_gameboard.MC_skyline_back._x = skyline_back_x; MC_gameboard.MC_skyline_front._x = skyline_front_x; MC_gameboard.MC_meteors._x = meteors_x; } displayScore(true); MC_missed.gotoAndStop(missed + 1); MC_gameboard.MC_leveltext._x = level_display_x; hitcounter--; if (hitcounter == 1) { setdir = facing; } keycounter = 0; if (hitcounter < 1) { checkcounter = 0; if (Key.isDown(81)) { _root.gotoAndPlay("GameOver"); } if ((Key.isDown(Key.Right) || (setdir == 0)) && (keycounter == 0)) { keycounter++; setdir = -1; xgoal = 18; facing = 0; if (MC_gameboard.MC_player._currentframe > 55) { MC_gameboard.MC_player.gotoAndPlay(1); MC_map.MC_player.gotoAndPlay(1); } } else { checkcounter++; } if ((Key.isDown(Key.Left) || (setdir == 2)) && (keycounter == 0)) { keycounter++; setdir = -1; xgoal = -18; facing = 1; if (MC_gameboard.MC_player._currentframe < 56) { MC_gameboard.MC_player.gotoAndPlay(56); MC_map.MC_player.gotoAndPlay(56); } } else { checkcounter++; } if (Key.isDown(Key.Shift)) { if (facing == 0) { xgoal = 46; } else { xgoal = -46; } } else { if (facing == 0) { xgoal = 22; } else if (facing == 1) { xgoal = -22; } checkcounter++; } if (Key.isDown(Key.Down) && (keycounter == 0)) { keycounter++; if (facing == 0) { if ((player_frame < 11) || (player_frame > 13)) { MC_gameboard.MC_player.gotoAndPlay(11); MC_map.MC_player.gotoAndPlay(11); } } else if ((player_frame < 66) || (player_frame > 69)) { MC_gameboard.MC_player.gotoAndPlay(66); MC_map.MC_player.gotoAndPlay(66); } ygoal = 12; } else if (Key.isDown(Key.Up) && (keycounter == 0)) { keycounter++; if (facing == 0) { if ((player_frame < 7) || (player_frame > 10)) { MC_gameboard.MC_player.gotoAndPlay(7); MC_map.MC_player.gotoAndPlay(7); } } else if ((player_frame < 62) || (player_frame > 64)) { MC_gameboard.MC_player.gotoAndPlay(62); MC_map.MC_player.gotoAndPlay(62); } ygoal = -12; } else { checkcounter++; ygoal = 0; } if (Key.isDown(Key.Space) && (keycounter == 0)) { keycounter++; if (facing == 0) { if ((player_frame < 15) || (player_frame > 35)) { MC_gameboard.MC_player.gotoAndPlay(15); MC_map.MC_player.gotoAndPlay(15); } xgoal = 4; } else { if ((player_frame < 70) || (player_frame > 90)) { MC_gameboard.MC_player.gotoAndPlay(70); MC_map.MC_player.gotoAndPlay(70); } xgoal = -4; } heatdelay = 5; } else { if (facing == 0) { if ((player_frame > 14) && (player_frame < 36)) { MC_gameboard.MC_player.gotoAndPlay(5); MC_map.MC_player.gotoAndPlay(5); } } else if ((player_frame > 69) && (player_frame < 91)) { MC_gameboard.MC_player.gotoAndPlay(60); MC_map.MC_player.gotoAndPlay(60); } checkcounter++; heatdelay--; } if (checkcounter == 5) { if (facing == 0) { MC_gameboard.MC_player.gotoAndPlay(5); } else { MC_gameboard.MC_player.gotoAndPlay(60); } } }Frame 78if (collected >= maxmeteors) { gotoAndPlay ("LevelComplete"); } else if ((health < 2) || (missed > 99)) { gotoAndPlay ("GameOver"); } else { gotoAndPlay(_currentframe - 1); }Frame 105if (facing == 0) { MC_gameboard.MC_player.gotoAndStop(1); } else { MC_gameboard.MC_player.gotoAndStop(56); } a = 0; while (a < 17) { tmpframe = eval ("MC_gameboard.MC_meteors.MC_meteor" add a)._currentframe; if ((tmpframe == 2) || (tmpframe == 3)) { eval ("MC_gameboard.MC_meteors.MC_meteor" add a).gotoAndPlay(7); } a++; }Frame 124_root.iLevelPauseTimer.restartTimer();Frame 125if (_root.iLevelPauseTimer.seconds() > 3) { _root.gLevel = ((_root.gLevel < 99) ? (_root.gLevel + 1) : 1); _root.gotoAndPlay("NextLevel"); }Frame 126_root.gotoAndPlay(_currentframe - 1);Frame 129stopAllSounds(); tellTarget ("/hs_scripts") { call("mGameOver"); };Frame 147displayScore(false); stop();Frame 153stop();Symbol 7 Buttonon (press) { startDrag (""); } on (release) { stopDrag(); }Symbol 8 Buttonon (release) { Set("/:gDebug", ""); }Symbol 9 MovieClip Frame 1if (/:gDebugMode == true) { _x = 50; }Symbol 9 MovieClip Frame 5stop();Symbol 12 MovieClip Frame 1loadMovie (/:gHSRoot_swf add "HSScripts.swf", "");Symbol 12 MovieClip Frame 4stop();Symbol 19 Buttonon (press) { getURL ("http://www.funfastgame.com/"); }Symbol 20 MovieClip Frame 1r = random(5) * 20; gotoAndPlay(r);Symbol 20 MovieClip Frame 33stop();Symbol 20 MovieClip Frame 40r = random(5) * 20; gotoAndPlay(r);Symbol 20 MovieClip Frame 53stop();Symbol 20 MovieClip Frame 60r = random(5) * 20; gotoAndPlay(r);Symbol 20 MovieClip Frame 73stop();Symbol 20 MovieClip Frame 80r = random(5) * 20; gotoAndPlay(r);Symbol 20 MovieClip Frame 93stop();Symbol 21 MovieClip Frame 3x = int(_xmouse); y = int(_ymouse); if ((x != lastx) || (y != lasty)) { acounter++; duplicateMovieClip ("logo", "logo" add acounter, 100 + acounter); eval ("logo" add acounter)._x = x; eval ("logo" add acounter)._y = y; eval ("logo" add acounter).gotoAndPlay(2); } lastx = x; lasty = y; gotoAndPlay (2);Symbol 25 Buttonon (press) { getURL ("http://www.funfastgame.com/"); }Symbol 38 MovieClip Frame 15stop();Symbol 45 Buttonon (press) { newGame(); }Symbol 46 Buttonon (press) { play(); }Symbol 50 Buttonon (press) { getURL ("http://www.funfastgame.com/"); }Symbol 81 MovieClip Frame 1stop();Symbol 81 MovieClip Frame 28stop();Symbol 88 Buttonon (release) { play(); }Symbol 97 MovieClip Frame 4stop();Symbol 97 MovieClip Frame 9stop();Symbol 136 MovieClip Frame 12gotoAndPlay (2);Symbol 198 MovieClip Frame 5stop();Symbol 198 MovieClip Frame 9stop();Symbol 198 MovieClip Frame 13stop();Symbol 198 MovieClip Frame 23stop();Symbol 198 MovieClip Frame 54gotoAndPlay (1);Symbol 198 MovieClip Frame 60stop();Symbol 198 MovieClip Frame 64stop();Symbol 198 MovieClip Frame 68stop();Symbol 198 MovieClip Frame 80stop();Symbol 198 MovieClip Frame 113gotoAndPlay (56);Symbol 235 MovieClip Frame 1stop();Symbol 235 MovieClip Frame 19stop();Symbol 235 MovieClip Frame 30gotoAndStop (19);Symbol 235 MovieClip Frame 38gotoAndStop (19);Symbol 260 MovieClip Frame 1stop();Symbol 262 MovieClip Frame 1stop();Symbol 262 MovieClip Frame 53stop();Symbol 264 MovieClip Frame 30stop();Symbol 277 MovieClip Frame 1stop();Symbol 284 MovieClip Frame 2if (_parent._currentframe < 65) { gotoAndPlay (1); }Symbol 284 MovieClip Frame 22gotoAndPlay (3);Symbol 288 MovieClip Frame 1stop();Symbol 306 MovieClip Frame 41stop();Symbol 310 MovieClip Frame 1_visible = 0;Symbol 310 MovieClip Frame 5stop();Symbol 323 Buttonon (press) { newGame(); }
Library Items
Symbol 1 Graphic | Used by:21 81 85 Timeline | ||
Symbol 2 Graphic | Used by:3 | ||
Symbol 3 MovieClip | Uses:2 | Used by:Timeline | |
Symbol 4 Font | Used by:5 51 271 298 309 316 317 321 | ||
Symbol 5 EditableText | Uses:4 | Used by:9 | |
Symbol 6 Graphic | Used by:7 8 | ||
Symbol 7 Button | Uses:6 | Used by:9 | |
Symbol 8 Button | Uses:6 | Used by:9 | |
Symbol 9 MovieClip | Uses:5 7 8 | Used by:Timeline | |
Symbol 10 Graphic | Used by:Timeline | ||
Symbol 11 Graphic | Used by:12 | ||
Symbol 12 MovieClip | Uses:11 | Used by:Timeline | |
Symbol 13 Graphic | Used by:14 | ||
Symbol 14 MovieClip | Uses:13 | Used by:15 | |
Symbol 15 MovieClip | Uses:14 | Used by:Timeline | |
Symbol 16 Graphic | Used by:19 | ||
Symbol 17 Graphic | Used by:18 19 | ||
Symbol 18 MovieClip | Uses:17 | Used by:19 | |
Symbol 19 Button | Uses:16 18 17 | Used by:Timeline | |
Symbol 20 MovieClip | Used by:21 | ||
Symbol 21 MovieClip | Uses:1 20 | Used by:Timeline | |
Symbol 22 Bitmap | Used by:23 | ||
Symbol 23 Graphic | Uses:22 | Used by:25 | |
Symbol 24 Graphic | Used by:25 | ||
Symbol 25 Button | Uses:23 24 | Used by:Timeline | |
Symbol 26 Bitmap | Used by:27 | ||
Symbol 27 Graphic | Uses:26 | Used by:28 | |
Symbol 28 MovieClip | Uses:27 | Used by:Timeline | |
Symbol 29 Bitmap | Used by:30 311 | ||
Symbol 30 Graphic | Uses:29 | Used by:31 | |
Symbol 31 MovieClip | Uses:30 | Used by:38 Timeline | |
Symbol 32 Bitmap | Used by:33 | ||
Symbol 33 Graphic | Uses:32 | Used by:34 | |
Symbol 34 MovieClip | Uses:33 | Used by:38 | |
Symbol 35 Bitmap | Used by:36 313 | ||
Symbol 36 Graphic | Uses:35 | Used by:37 | |
Symbol 37 MovieClip | Uses:36 | Used by:38 | |
Symbol 38 MovieClip | Uses:31 34 37 | Used by:81 | |
Symbol 39 Graphic | Used by:40 | ||
Symbol 40 MovieClip | Uses:39 | Used by:81 Timeline | |
Symbol 41 Graphic | Used by:81 | ||
Symbol 42 Graphic | Used by:43 80 | ||
Symbol 43 MovieClip | Uses:42 | Used by:81 | |
Symbol 44 Graphic | Used by:45 46 88 323 | ||
Symbol 45 Button | Uses:44 | Used by:81 Timeline | |
Symbol 46 Button | Uses:44 | Used by:81 | |
Symbol 47 Graphic | Used by:50 | ||
Symbol 48 Graphic | Used by:49 50 | ||
Symbol 49 MovieClip | Uses:48 | Used by:50 | |
Symbol 50 Button | Uses:47 49 48 | Used by:81 Timeline | |
Symbol 51 Text | Uses:4 | Used by:81 | |
Symbol 52 Graphic | Used by:81 | ||
Symbol 53 Graphic | Used by:54 | ||
Symbol 54 MovieClip | Uses:53 | Used by:81 | |
Symbol 55 Graphic | Used by:56 | ||
Symbol 56 MovieClip | Uses:55 | Used by:81 | |
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Symbol 58 MovieClip | Uses:57 | Used by:81 | |
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Symbol 65 Graphic | Used by:66 216 | ||
Symbol 66 MovieClip | Uses:65 | Used by:81 | |
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Symbol 69 MovieClip | Uses:68 | Used by:81 | |
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Symbol 72 MovieClip | Uses:71 | Used by:81 | |
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Symbol 74 MovieClip | Uses:71 | Used by:81 | |
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Symbol 76 MovieClip | Uses:71 | Used by:81 | |
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Symbol 78 MovieClip | Uses:71 | Used by:81 | |
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Symbol 80 MovieClip | Uses:42 | Used by:81 | |
Symbol 81 MovieClip | Uses:38 40 1 41 43 45 46 50 51 52 54 56 58 60 62 63 64 66 67 69 70 72 73 74 75 76 77 78 79 80 | Used by:Timeline | |
Symbol 82 Graphic | Used by:Timeline | ||
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Symbol 84 MovieClip | Uses:83 | Used by:Timeline | |
Symbol 85 MovieClip | Uses:1 | Used by:Timeline | |
Symbol 86 Font | Used by:87 89 300 301 307 | ||
Symbol 87 EditableText | Uses:86 | Used by:Timeline | |
Symbol 88 Button | Uses:44 | Used by:Timeline | |
Symbol 89 EditableText | Uses:86 | Used by:Timeline | |
Symbol 90 Graphic | Used by:97 | ||
Symbol 91 Font | Used by:92 93 94 95 | ||
Symbol 92 EditableText | Uses:91 | Used by:97 | |
Symbol 93 EditableText | Uses:91 | Used by:97 | |
Symbol 94 EditableText | Uses:91 | Used by:97 | |
Symbol 95 EditableText | Uses:91 | Used by:97 | |
Symbol 96 Graphic | Used by:97 | ||
Symbol 97 MovieClip | Uses:90 92 93 94 95 96 | Used by:Timeline | |
Symbol 98 Graphic | Used by:99 | ||
Symbol 99 MovieClip | Uses:98 | Used by:264 Timeline | |
Symbol 100 Bitmap | Used by:101 | ||
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Symbol 102 MovieClip | Uses:101 | Used by:264 Timeline | |
Symbol 103 Graphic | Used by:198 | ||
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Symbol 136 MovieClip | Uses:135 | Used by:198 | |
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Symbol 143 Sound | Used by:198 | ||
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Symbol 152 MovieClip | Used by:156 | ||
Symbol 153 Graphic | Used by:156 | ||
Symbol 154 MovieClip | Used by:156 | ||
Symbol 155 Graphic | Used by:156 | ||
Symbol 156 MovieClip | Uses:152 153 154 155 | Used by:198 | |
Symbol 157 Graphic | Used by:198 | ||
Symbol 158 Graphic | Used by:198 | ||
Symbol 159 Graphic | Used by:198 | ||
Symbol 160 Graphic | Used by:198 | ||
Symbol 161 Graphic | Used by:198 | ||
Symbol 162 Graphic | Used by:198 | ||
Symbol 163 Graphic | Used by:198 | ||
Symbol 164 Graphic | Used by:198 | ||
Symbol 165 Graphic | Used by:198 | ||
Symbol 166 Graphic | Used by:198 | ||
Symbol 167 Graphic | Used by:198 | ||
Symbol 168 Graphic | Used by:198 | ||
Symbol 169 Graphic | Used by:198 | ||
Symbol 170 Graphic | Used by:198 | ||
Symbol 171 Graphic | Used by:198 | ||
Symbol 172 Graphic | Used by:198 | ||
Symbol 173 Graphic | Used by:198 | ||
Symbol 174 Graphic | Used by:198 | ||
Symbol 175 Graphic | Used by:198 | ||
Symbol 176 Graphic | Used by:198 | ||
Symbol 177 Graphic | Used by:198 | ||
Symbol 178 Graphic | Used by:198 | ||
Symbol 179 Graphic | Used by:198 | ||
Symbol 180 Graphic | Used by:198 | ||
Symbol 181 Graphic | Used by:198 | ||
Symbol 182 Graphic | Used by:198 | ||
Symbol 183 Graphic | Used by:198 | ||
Symbol 184 Graphic | Used by:198 | ||
Symbol 185 Graphic | Used by:198 | ||
Symbol 186 Graphic | Used by:198 | ||
Symbol 187 Graphic | Used by:198 | ||
Symbol 188 Graphic | Used by:198 | ||
Symbol 189 Graphic | Used by:198 | ||
Symbol 190 Graphic | Used by:198 | ||
Symbol 191 MovieClip | Used by:198 | ||
Symbol 192 Graphic | Used by:198 | ||
Symbol 193 MovieClip | Used by:198 | ||
Symbol 194 Graphic | Used by:198 | ||
Symbol 195 Graphic | Used by:198 | ||
Symbol 196 Graphic | Used by:198 | ||
Symbol 197 Graphic | Used by:198 | ||
Symbol 198 MovieClip | Uses:103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 | Used by:264 269 | |
Symbol 199 Graphic | Used by:200 | ||
Symbol 200 MovieClip | Uses:199 | Used by:235 | |
Symbol 201 Graphic | Used by:210 | ||
Symbol 202 Graphic | Used by:210 | ||
Symbol 203 Graphic | Used by:210 | ||
Symbol 204 Graphic | Used by:210 | ||
Symbol 205 Graphic | Used by:210 | ||
Symbol 206 Graphic | Used by:210 | ||
Symbol 207 Graphic | Used by:210 | ||
Symbol 208 Graphic | Used by:210 | ||
Symbol 209 Graphic | Used by:210 | ||
Symbol 210 MovieClip | Uses:201 202 203 204 205 206 207 208 209 | Used by:214 | |
Symbol 211 Graphic | Used by:214 | ||
Symbol 212 Graphic | Used by:213 290 | ||
Symbol 213 MovieClip | Uses:212 | Used by:214 | |
Symbol 214 MovieClip | Uses:210 211 213 | Used by:215 | |
Symbol 215 MovieClip | Uses:214 | Used by:235 | |
Symbol 216 MovieClip | Uses:65 | Used by:218 | |
Symbol 217 Graphic | Used by:218 | ||
Symbol 218 MovieClip | Uses:216 217 | Used by:219 | |
Symbol 219 MovieClip | Uses:218 | Used by:220 | |
Symbol 220 MovieClip | Uses:219 | Used by:235 | |
Symbol 221 Graphic | Used by:222 | ||
Symbol 222 MovieClip | Uses:221 | Used by:235 | |
Symbol 223 Sound | Used by:235 | ||
Symbol 224 Graphic | Used by:225 | ||
Symbol 225 MovieClip | Uses:224 | Used by:235 | |
Symbol 226 Sound | Used by:235 | ||
Symbol 227 Graphic | Used by:235 | ||
Symbol 228 Graphic | Used by:235 | ||
Symbol 229 Graphic | Used by:235 | ||
Symbol 230 Graphic | Used by:235 | ||
Symbol 231 Graphic | Used by:235 | ||
Symbol 232 Graphic | Used by:235 | ||
Symbol 233 Graphic | Used by:235 | ||
Symbol 234 Graphic | Used by:235 | ||
Symbol 235 MovieClip | Uses:200 215 220 222 223 225 226 227 228 229 230 231 232 233 234 | Used by:236 | |
Symbol 236 MovieClip | Uses:235 | Used by:264 269 | |
Symbol 237 Graphic | Used by:261 | ||
Symbol 238 Graphic | Used by:239 | ||
Symbol 239 MovieClip | Uses:238 | Used by:261 | |
Symbol 240 Graphic | Used by:241 | ||
Symbol 241 MovieClip | Uses:240 | Used by:260 | |
Symbol 242 Graphic | Used by:243 | ||
Symbol 243 MovieClip | Uses:242 | Used by:260 | |
Symbol 244 Graphic | Used by:245 | ||
Symbol 245 MovieClip | Uses:244 | Used by:260 | |
Symbol 246 Graphic | Used by:247 | ||
Symbol 247 MovieClip | Uses:246 | Used by:260 | |
Symbol 248 Graphic | Used by:249 | ||
Symbol 249 MovieClip | Uses:248 | Used by:260 | |
Symbol 250 Graphic | Used by:251 | ||
Symbol 251 MovieClip | Uses:250 | Used by:260 | |
Symbol 252 Graphic | Used by:253 | ||
Symbol 253 MovieClip | Uses:252 | Used by:260 | |
Symbol 254 Graphic | Used by:255 | ||
Symbol 255 MovieClip | Uses:254 | Used by:260 | |
Symbol 256 Graphic | Used by:257 | ||
Symbol 257 MovieClip | Uses:256 | Used by:260 | |
Symbol 258 Graphic | Used by:259 | ||
Symbol 259 MovieClip | Uses:258 | Used by:260 | |
Symbol 260 MovieClip | Uses:241 243 245 247 249 251 253 255 257 259 | Used by:261 | |
Symbol 261 MovieClip | Uses:237 239 260 | Used by:262 | |
Symbol 262 MovieClip | Uses:261 | Used by:264 | |
Symbol 263 Graphic | Used by:264 | ||
Symbol 264 MovieClip | Uses:99 102 198 236 262 263 | Used by:Timeline | |
Symbol 265 Graphic | Used by:269 | ||
Symbol 266 Graphic | Used by:269 | ||
Symbol 267 Graphic | Used by:269 | ||
Symbol 268 Graphic | Used by:269 | ||
Symbol 269 MovieClip | Uses:265 266 267 198 236 268 | Used by:Timeline | |
Symbol 270 Graphic | Used by:Timeline | ||
Symbol 271 EditableText | Uses:4 | Used by:Timeline | |
Symbol 272 Graphic | Used by:277 | ||
Symbol 273 Graphic | Used by:274 | ||
Symbol 274 MovieClip | Uses:273 | Used by:276 277 | |
Symbol 275 Graphic | Used by:277 | ||
Symbol 276 MovieClip | Uses:274 | Used by:277 | |
Symbol 277 MovieClip | Uses:272 274 275 276 | Used by:Timeline | |
Symbol 278 Graphic | Used by:288 | ||
Symbol 279 Graphic | Used by:288 | ||
Symbol 280 Graphic | Used by:281 | ||
Symbol 281 MovieClip | Uses:280 | Used by:288 | |
Symbol 282 Graphic | Used by:283 | ||
Symbol 283 MovieClip | Uses:282 | Used by:284 | |
Symbol 284 MovieClip | Uses:283 | Used by:288 | |
Symbol 285 Graphic | Used by:286 | ||
Symbol 286 MovieClip | Uses:285 | Used by:287 | |
Symbol 287 MovieClip | Uses:286 | Used by:288 | |
Symbol 288 MovieClip | Uses:278 279 281 284 287 | Used by:Timeline | |
Symbol 289 Graphic | Used by:Timeline | ||
Symbol 290 MovieClip | Uses:212 | Used by:Timeline | |
Symbol 291 Graphic | Used by:Timeline | ||
Symbol 292 MovieClip | Uses:71 | Used by:Timeline | |
Symbol 293 Graphic | Used by:Timeline | ||
Symbol 294 MovieClip | Uses:71 | Used by:Timeline | |
Symbol 295 Graphic | Used by:Timeline | ||
Symbol 296 MovieClip | Uses:71 | Used by:Timeline | |
Symbol 297 Graphic | Used by:Timeline | ||
Symbol 298 EditableText | Uses:4 | Used by:Timeline | |
Symbol 299 Sound | Used by:Timeline | ||
Symbol 300 EditableText | Uses:86 | Used by:Timeline | |
Symbol 301 EditableText | Uses:86 | Used by:Timeline | |
Symbol 302 Graphic | Used by:306 | ||
Symbol 303 Graphic | Used by:306 | ||
Symbol 304 Sound | Used by:306 | ||
Symbol 305 Graphic | Used by:306 | ||
Symbol 306 MovieClip | Uses:302 303 304 305 | Used by:Timeline | |
Symbol 307 EditableText | Uses:86 | Used by:Timeline | |
Symbol 308 Graphic | Used by:310 | ||
Symbol 309 EditableText | Uses:4 | Used by:310 | |
Symbol 310 MovieClip | Uses:308 309 | Used by:Timeline | |
Symbol 311 Graphic | Uses:29 | Used by:312 | |
Symbol 312 MovieClip | Uses:311 | Used by:Timeline | |
Symbol 313 Graphic | Uses:35 | Used by:314 | |
Symbol 314 MovieClip | Uses:313 | Used by:Timeline | |
Symbol 315 MovieClip | Used by:Timeline | ||
Symbol 316 EditableText | Uses:4 | Used by:Timeline | |
Symbol 317 Text | Uses:4 | Used by:Timeline | |
Symbol 318 Graphic | Used by:Timeline | ||
Symbol 319 Graphic | Used by:320 | ||
Symbol 320 MovieClip | Uses:319 | Used by:Timeline | |
Symbol 321 EditableText | Uses:4 | Used by:Timeline | |
Symbol 322 Graphic | Used by:Timeline | ||
Symbol 323 Button | Uses:44 | Used by:Timeline |
Instance Names
"MASK_type" | Frame 1 | Symbol 3 MovieClip |
"hs_scripts" | Frame 2 | Symbol 12 MovieClip |
"Cr_clip" | Frame 40 | Symbol 97 MovieClip |
"MC_gameboard" | Frame 40 | Symbol 264 MovieClip |
"MC_map" | Frame 46 | Symbol 269 MovieClip |
"MC_health_bar" | Frame 46 | Symbol 277 MovieClip |
"MC_missed" | Frame 46 | Symbol 288 MovieClip |
"MC_gameboard" | Frame 47 | Symbol 264 MovieClip |
"hs_placeholder" | Frame 129 | Symbol 310 MovieClip |
"MC_skyline_back" | Frame 129 | Symbol 99 MovieClip |
"MC_skyline_front" | Frame 129 | Symbol 102 MovieClip |
"logo" | Symbol 21 MovieClip Frame 1 | Symbol 20 MovieClip |
"MC_collission" | Symbol 235 MovieClip Frame 2 | Symbol 200 MovieClip |
"MC_meteor1" | Symbol 236 MovieClip Frame 1 | Symbol 235 MovieClip |
"MC_meteor2" | Symbol 236 MovieClip Frame 1 | Symbol 235 MovieClip |
"MC_meteor3" | Symbol 236 MovieClip Frame 1 | Symbol 235 MovieClip |
"MC_meteor4" | Symbol 236 MovieClip Frame 1 | Symbol 235 MovieClip |
"MC_meteor5" | Symbol 236 MovieClip Frame 1 | Symbol 235 MovieClip |
"MC_meteor6" | Symbol 236 MovieClip Frame 1 | Symbol 235 MovieClip |
"MC_meteor7" | Symbol 236 MovieClip Frame 1 | Symbol 235 MovieClip |
"MC_meteor8" | Symbol 236 MovieClip Frame 1 | Symbol 235 MovieClip |
"MC_meteor9" | Symbol 236 MovieClip Frame 1 | Symbol 235 MovieClip |
"MC_meteor10" | Symbol 236 MovieClip Frame 1 | Symbol 235 MovieClip |
"MC_meteor11" | Symbol 236 MovieClip Frame 1 | Symbol 235 MovieClip |
"MC_meteor12" | Symbol 236 MovieClip Frame 1 | Symbol 235 MovieClip |
"MC_meteor13" | Symbol 236 MovieClip Frame 1 | Symbol 235 MovieClip |
"MC_meteor14" | Symbol 236 MovieClip Frame 1 | Symbol 235 MovieClip |
"MC_meteor15" | Symbol 236 MovieClip Frame 1 | Symbol 235 MovieClip |
"MC_meteor16" | Symbol 236 MovieClip Frame 1 | Symbol 235 MovieClip |
"MC_digit0" | Symbol 261 MovieClip Frame 1 | Symbol 260 MovieClip |
"MC_digit1" | Symbol 261 MovieClip Frame 1 | Symbol 260 MovieClip |
"MC_level" | Symbol 262 MovieClip Frame 1 | Symbol 261 MovieClip |
"MC_skyline_back" | Symbol 264 MovieClip Frame 1 | Symbol 99 MovieClip |
"MC_skyline_front" | Symbol 264 MovieClip Frame 1 | Symbol 102 MovieClip |
"MC_player" | Symbol 264 MovieClip Frame 1 | Symbol 198 MovieClip |
"MC_meteors" | Symbol 264 MovieClip Frame 1 | Symbol 236 MovieClip |
"MC_leveltext" | Symbol 264 MovieClip Frame 1 | Symbol 262 MovieClip |
"MC_player" | Symbol 269 MovieClip Frame 1 | Symbol 198 MovieClip |
"MC_meteors" | Symbol 269 MovieClip Frame 1 | Symbol 236 MovieClip |
"MC_bar" | Symbol 288 MovieClip Frame 1 | Symbol 284 MovieClip |
Labels
"loading" | Frame 4 |
"loaded" | Frame 17 |
"title" | Frame 23 |
"play" | Frame 40 |
"NextLevel" | Frame 45 |
"MainLoop" | Frame 77 |
"LevelComplete" | Frame 105 |
"GameOver" | Frame 129 |
"GameLoaded" | Frame 148 |
"init" | Symbol 12 MovieClip Frame 1 |
"hide" | Symbol 97 MovieClip Frame 1 |
"show" | Symbol 97 MovieClip Frame 5 |
Dynamic Text Variables
/:gDebug | Symbol 5 EditableText | " " |
_root.level | Symbol 94 EditableText | " " |
_root.score | Symbol 95 EditableText | " " |
score_display | Symbol 271 EditableText | " 000000 0000" |
statustext | Symbol 298 EditableText | "45/1 00" |
TextField14 | Symbol 309 EditableText | "High Score Placeholder" |
score_display | Symbol 316 EditableText | "00010000 " |
score_display | Symbol 321 EditableText | "00010000 " |
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