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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/89244518?noj=FRM89244518-14DC" width="1" height="1"></div>

POOPY DIAHREA 4 NAFIN.swf

This is the info page for
Flash #121631

(Click the ID number above for more basic data on this flash file.)


Text
100%

TOTAL DISTANCE:

+
+
+
+

GLIDE METER

LAUNCH METER

PLAY AGAIN

reset

reset

Play Again?

Start

= 0 ft.

= 0 ft.

= 0 ft.

= 0 ft.

= 0 ft.

INSTRUCTIONS
Powering the Kids Next Door Treehouse is hard work!  Help the hamsters enjoy their
time off with the new extreme sport of hamster launching!
> Click your mouse button to start the hamster in motion. When the hamster lines up
with the pillow, click again to launch the hamster.
> While flying, click and hold your mouse button to use Glide Power!  The Glide Meter
refills slowly when not in use.
> Grab Items to keep the hamster in the air for as long as possible.

ActionScript [AS1/AS2]

Frame 1
var LOCAL = true; var domXML = new XML(); if (LOCAL) { gotoAndPlay (2); } else { domXML.load("http://www.cartoonnetwork.com/crossdomain.xml"); } domXML.onLoad = function () { if (domXML.childNodes.length == 0) { trace("!!! DOMAIN CHECK FAILED !!!"); getURL ("http://www.cartoonnetwork.com"); stop(); } else { trace("*** Domain check OK! ***"); trace(domXML); gotoAndPlay (2); } };
Frame 2
var loadedVal = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedVal > 1) { counter_txt.text = loadedVal + "%"; } if (loadedVal >= 100) { gotoAndStop (5); }
Frame 3
gotoAndPlay (2);
Frame 5
function initApp() { if (!_global.gameLoaded) { _global.achievementSystem.achievementNotificationGameLoaded(); _global.gameLoaded = true; } clearInterval(m); } function onLoadComplete(success) { if (success) { _global.HAMSTER_SPACE = String(xmlDoc.firstChild.childNodes[0].attributes.name); _global.HAMSTER_SPACE_ID = String(xmlDoc.firstChild.childNodes[0].attributes.id); _global.HAMSTER_HOLE = String(xmlDoc.firstChild.childNodes[1].attributes.name); _global.HAMSTER_HOLE_ID = String(xmlDoc.firstChild.childNodes[1].attributes.id); _global.DISTANCE_SINGLE = String(xmlDoc.firstChild.childNodes[2].attributes.name); _global.DISTANCE_SINGLE_ID = String(xmlDoc.firstChild.childNodes[2].attributes.id); _global.TOTAL_DISTANCE = String(xmlDoc.firstChild.childNodes[3].attributes.name); _global.TOTAL_DISTANCE_ID = String(xmlDoc.firstChild.childNodes[3].attributes.id); } else { trace("don't loaded stats.xml"); } } stop(); _global.achievementSystem = new com.cartoonnetwork.AchievementSystem.AchievementAS2(this); trace("_global.achievementSystem = " + _global.achievementSystem); var m = setInterval(this, "initApp", 1000); var xmlDoc = new XML(); xmlDoc.ignoreWhite = true; xmlDoc.onLoad = mx.utils.Delegate.create(this, onLoadComplete); xmlDoc.load("stats.xml"); _global.sendStat = function (name, id, value) { trace((((("<<SEND>> " + name) + " ") + id) + " ") + value); _global.achievementSystem.sendStat(id, value); };
Frame 6
this._lockroot = true; gameOver_mc._visible = false; stop();
Instance of Symbol 274 MovieClip "gravMeter" in Frame 6
onClipEvent (load) { this._visible = false; }
Instance of Symbol 490 MovieClip "skate_icon" in Frame 6
onClipEvent (load) { this._visible = false; }
Frame 7
var hamsterShoot = new Game(this.game_mc, fvGameData); Mouse.addListener(hamsterShoot); stop();
Symbol 506 MovieClip [__Packages.com.cartoonnetwork.AchievementSystem.AchievementAS2] Frame 0
class com.cartoonnetwork.AchievementSystem.AchievementAS2 { static var _achievementNotificationFinished; var _mc, _moduleConnection, _displayConnection, _swfLoader; function AchievementAS2 (mc) { _mc = mc; _mc.x = 0; _mc.y = 0; _moduleConnection = new com.cartoonnetwork.connect.Connection("fromAchieveModule", "toAchieveModule", this, true); } function sendStat(statString, value) { var _local2 = new Array(); _local2.push(statString); _local2.push(value); _moduleConnection.send("updateStat", _local2); } function xmlLoaded() { _xmlLoaded = true; _containerLoaded = true; _displayConnection = new com.cartoonnetwork.connect.Connection("fromDisplayModule", "toDisplayModule", this, false); _moduleConnection.slaveReceivedUnique(); _swfLoader = _root.createEmptyMovieClip("_swfLoader", 1); _swfLoader._x = 175; _swfLoader._y = 400; loadMovie ("AchieveDisplay.swf", "_swfLoader"); } function achievementEarned(arr) { trace("<< achievement Earned " + arr.length); showAchievement(arr); } function toString() { return("<< AchievementAS2 >>"); } function achievementNotificationGameLoaded() { _moduleConnection.send("achievementNotificationGameLoaded"); } function achievementNotificationGameStarted() { _moduleConnection.send("achievementNotificationGameStarted"); } function achievementNotificationGameEnded() { _moduleConnection.send("achievementNotificationGameEnded"); } function achievementNotificationFinished() { _achievementNotificationFinished = true; trace("<< Notification Finished"); } function isAchievmentNotificationFinished() { var _local1 = _achievementNotificationFinished; _achievementNotificationFinished = false; return(_local1); } function showAchievement(arr) { if (!_containerLoaded) { trace("<< container not loaded"); return(undefined); } _displayConnection.send("displayAchievement", arr); } static var STATUS_CONNECTING = 0; static var STATUS_SHOWING_ACHIEVEMENT = 1; static var STATUS_READY = 2; static var _uniqueVal = -1; var _xmlLoaded = false; var _containerLoaded = false; }
Symbol 507 MovieClip [__Packages.com.cartoonnetwork.connect.Connection] Frame 0
class com.cartoonnetwork.connect.Connection { var _rLC, _sLC, _rConnection, _sConnection, _uniqueClient, _master, _unique, _connectTimer, _connected; function Connection (rConnection, sConnection, uniqueClient, master) { _rLC = new LocalConnection(); _sLC = new LocalConnection(); _rConnection = rConnection; _sConnection = sConnection; _uniqueClient = uniqueClient; _master = master; trace("master : " + _master); if (_master) { _unique = Math.floor(Math.random() * 10000); _rConnection = _rConnection + _unique; initConnection(); _rLC.connect(_rConnection); _rLC.client = this; trace((("<< initing receiver as master with " + _rConnection) + " sender: ") + _sConnection); var app = this; _rLC.slaveReceivedUnique = function () { trace("<< calling slaveReceivedUnique game"); app.slaveReceivedUnique(); }; _rLC.xmlLoaded = function () { uniqueClient.xmlLoaded(); }; _rLC.achievementEarned = function (arr) { trace((("<< achievement Earned " + arr[0]) + ", ") + arr[1]); uniqueClient.achievementEarned(arr); }; } else { trace("<< initing slave receiver with " + _rConnection); _rLC.connect(_rConnection); _rLC.client = this; var app = this; _rLC.setUnique = function (unique) { trace("<< setting unique from Display" + unique); app.setUnique(unique); }; } } function initConnection() { _connectTimer = setInterval(this, "AttemptConnection", 2000); AttemptConnection(); } function AttemptConnection() { trace((("sending unique to " + _sConnection) + " unique val: ") + _unique); _sLC.send(_sConnection, "setUnique", _unique); } function setUnique(unique) { _unique = unique; _rConnection = _rConnection + _unique; _sConnection = _sConnection + _unique; trace("<< sending message to : " + _sConnection); _sLC.send(_sConnection, "slaveReceivedUnique"); _rLC.close(); _rLC.connect(_rConnection); _rLC.client = _uniqueClient; _connected = true; } function slaveReceivedUnique() { trace(("<< game slave received unique: " + _unique) + " as2 game"); _sConnection = _sConnection + _unique; trace("_sConnection " + _sConnection); _connected = true; clearInterval(_connectTimer); _rLC.close(); _rLC.connect(_rConnection); _rLC.client = _uniqueClient; } function send(func, args) { if (args.length > 0) { trace((((_sConnection + " sending to ") + func) + " the value of ") + args); _sLC.send(_sConnection, func, args); } else { trace("sending func " + func); _sLC.send(_sConnection, func); } } }
Symbol 508 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 509 MovieClip [__Packages.Game] Frame 0
class Game { var _$mc, gameData, shotNum, cam, bltNum, state, turn, distances, shooting, faceplant, skidding, bounce, speed, glide, wind, slide, superbounce, rebound, gravOn, bounceNum, superbounceNum, speedNum, glideNum, windNum, slideNum, reboundNum, gravPointsMax, gravPoints, gravButton, powerupCount, cloudCount, bushCount, vCount, tick, glideCnt, glideVals, glideDot, powerupClips, powerupMark, cloudMark, bushMark, vehicleMark, cloudList, bushList, sndTheme, sndEnding, sndPrelude, preludeSound, frCount, frArray, timer, blt, slideSound, skidSound, windSound, gravSound, themeSound, sndFadeInterval, waitInt, jumpInt, bltInt, bc, sndWind, grav, sndGrav, sndSlide, sndFly, sndSkid, sndPickup, sndBump, sndBounce, sndSuperbounce, sndHit, hitClip, sndShoot, yvel, boost, ar, ad, nodesXML, _so, _bestScore; function Game (mcClip, xmlData) { _$mc = mcClip; gameData = xmlData; shotNum = 0; init(); hit = false; } function init() { _global.achievementSystem.achievementNotificationGameStarted(); cam = new GameCamera(_$mc, 600, 400); cam.dis.addEventListener("onDone", this); bltNum = 0; state = null; turn = 1; distances = new Array(); shooting = false; faceplant = false; skidding = false; bounce = false; speed = false; glide = false; wind = false; slide = false; superbounce = false; rebound = false; gravOn = false; falling = false; bounceNum = 0; superbounceNum = 0; speedNum = 0; glideNum = 0; windNum = 0; slideNum = 0; reboundNum = 0; gravPointsMax = 100; gravPoints = 100; gravButton = false; updateGravMeter(); powerupCount = 0; cloudCount = 0; bushCount = 0; vCount = 0; tick = 0; glideCnt = 0; glideVals = new Array(); glideDot = 0; glideVals = [-0.5, -1, -1.5, -2, -1.5, -1, 0, 0.3, 0.5, 0.7, 1, 3, 5, 8, 12, 16, 21, 26, 30, 25, 20, 15, 10, 5, 3]; powerupClips = new Array(); powerupMark = 650; cloudMark = 400; bushMark = 650; vehicleMark = 1200; cloudList = new Array(); bushList = new Array(); _root.background_mc.spaceBG._y = -4790; _root.launchMeter._visible = true; _root.gravMeter._visible = false; initSounds(); if (cheats) { Key.addListener(this); } initSO(); if (MUSIC_MUTE == true) { _root.musicBtn.gotoAndStop(1); sndTheme.setVolume(0); sndEnding.setVolume(0); sndPrelude.setVolume(0); } else { _root.musicBtn.gotoAndStop(2); sndTheme.setVolume(MUSIC_VOL); sndEnding.setVolume(MUSIC_VOL); sndPrelude.setVolume(MUSIC_VOL); } _root.musicBtn.owner = this; _root.musicBtn.onRelease = function () { this.owner.toggleMusic(); }; _root.musicBtn.onRollOver = function () { this.owner.clickFlag = true; if (this.owner.MUSIC_MUTE == true) { _root.muteMC.gotoAndStop("musicOff_RO"); } else { _root.muteMC.gotoAndStop("musicOn_RO"); } }; _root.musicBtn.onRollOut = function () { this.owner.clickFlag = false; if (this.owner.MUSIC_MUTE == true) { _root.muteMC.gotoAndStop("musicOff"); } else { _root.muteMC.gotoAndStop("musicOn"); } }; playSound(sndPrelude, MUSIC_VOL, 9999); preludeSound = true; _root.scrollRect = new flash.geom.Rectangle(0, 0, 600, 400); frCount = 0; frArray = []; timer = 0; } function loadTracker() { trace("\n----- loading tracker swf -----\n"); var _local1 = new Date().getTime(); loadMovieNum ("tracker.swf?" + _local1, 100000); } function onKeyUp() { if (Key.getCode() == 39) { trace("xvel up"); blt.xvel = blt.xvel + 5; } if (Key.getCode() == 32) { paused = !paused; } if (Key.getCode() == 49) { trace("## slide TRUE"); slide = true; } if (freemode) { blt.grav = 0; if (Key.getCode() == 38) { blt.yvel = blt.yvel + 5; } if (Key.getCode() == 40) { blt.yvel = blt.yvel - 5; } if (Key.getCode() == 37) { blt.xvel = blt.xvel - 5; } } } function initSounds() { _$mc.createEmptyMovieClip("sounds", 10); createSound("sndShoot", "snd_shoot", "shoot"); createSound("sndFly", "snd_fly", "fly"); createSound("sndWind", "snd_wind", "wind"); createSound("sndBounce", "snd_bounce", "bounce"); createSound("sndSuperbounce", "snd_superbounce", "superbounce"); createSound("sndHit", "snd_hit", "hit"); createSound("sndPickup", "snd_pickup", "pickup"); createSound("sndBump", "snd_bump", "bump"); createSound("sndSlide", "snd_slide", "slide"); createSound("sndSkid", "snd_skid", "skid"); createSound("sndGrav", "snd_wind", "grav"); createSound("sndPrelude", "snd_prelude", "prelude"); createSound("sndTheme", "snd_theme", "theme"); createSound("sndEnding", "snd_ending", "ending"); slideSound = false; skidSound = false; windSound = false; gravSound = false; preludeSound = false; themeSound = false; _root.muteMC.gotoAndStop(2); } function createSound(name, linkName, clipName) { var _local2 = _$mc.sounds.createEmptyMovieClip(clipName, _$mc.sounds.getNextHighestDepth()); this[name] = new Sound(_local2); this[name].attachSound(linkName); } function fadeOutSound(s) { trace("-- fadeOutSound() "); clearInterval(sndFadeInterval); sndFadeInterval = setInterval(this, "doFade", 50, s); } function playSound(snd, vol, loops) { trace(("-- playSound(" + snd) + ")"); snd.setVolume(vol); if (!loops) { loops = 0; } snd.start(0, loops); } function toggleMusic() { MUSIC_MUTE = !MUSIC_MUTE; trace("## MUSIC_MUTE = " + MUSIC_MUTE); if (MUSIC_MUTE == true) { MUSIC_VOL = 0; sndPrelude.setVolume(0); sndTheme.setVolume(0); sndEnding.setVolume(0); _root.muteMC.gotoAndStop("musicOff"); } else { MUSIC_VOL = 60; sndPrelude.setVolume(MUSIC_VOL); sndTheme.setVolume(MUSIC_VOL); sndEnding.setVolume(MUSIC_VOL); _root.muteMC.gotoAndStop("musicOn"); } } function doFade(s) { var _local2 = s.getVolume() - 3; s.setVolume(_local2); if ((_local2 <= 0) || (MUSIC_MUTE == true)) { s.stop(); clearInterval(sndFadeInterval); } } function resetBtn() { stopAllSounds(); resetSounds(); clearInterval(waitInt); clearInterval(jumpInt); clearInterval(bltInt); _$mc.hamster._y = 956; cam.zero(); reset(); } function reset() { _global.achievementSystem.achievementNotificationGameStarted(); cleanUp(); playSound(sndPrelude, MUSIC_VOL, 9999); sndTheme.stop(); _root.launchMeter._visible = true; _root.launchMeter.gotoAndStop(1); _root.gravMeter._visible = false; state = null; turn = 1; distances = new Array(); shooting = false; faceplant = false; shotNum = 0; bltNum = 0; bounce = false; speed = false; glide = false; wind = false; slide = false; _root.skate_icon._visible = false; falling = false; var _local4 = 6; while (_local4--) { _root[("shotDistance" + _local4) + "_txt"].text = "= 0 ft."; _root[("shotStatus" + _local4) + "_mc"].gotoAndStop(1); } _root.distanceTotal_txt.text = ""; _$mc.hamster._visible = true; _$mc.hamster.gotoAndStop(1); _$mc.hWalkOut2.gotoAndStop(1); _$mc.hWalkOut2._x = 30.5; _$mc.hWalkOut2._visible = true; _$mc.hWalkOut3.gotoAndStop(1); _$mc.hWalkOut3._x = 15.5; _$mc.hWalkOut3._visible = true; _$mc.hWalkOut4.gotoAndStop(1); _$mc.hWalkOut4._x = 0.5; _$mc.hWalkOut4._visible = true; _$mc.hWalkOut5.gotoAndStop(1); _$mc.hWalkOut5._x = -14.5; _$mc.hWalkOut5._visible = true; _root.gameOver_mc._visible = false; _root.chalkboard_mc._visible = false; _local4 = 6; while (_local4--) { _$mc["blt" + _local4].removeMovieClip(); } powerupMark = 650; cloudMark = 400; bushMark = 650; } function setScore() { var _local4 = updateDistance(); _global.sendStat(_global.DISTANCE_SINGLE, _global.DISTANCE_SINGLE_ID, _local4); trace("DISTANCIA >> " + _local4); distances.push(_local4); _root[("shotStatus" + turn) + "_mc"].gotoAndStop("on"); _root[("shotDistance" + turn) + "_txt"].text = ("= " + _local4) + " ft."; } function updateGameState() { turn++; trace("GAME TURN: " + turn); if (turn == 6) { gameOver(); } else { nextHamster(); } } function gameOver() { shooting = true; _root.gameOver_mc._visible = true; _root.gameOver_mc.gotoAndPlay(2); _root.gameOver_mc.mask_mc.gotoAndPlay(2); _root.chalkboard_mc._visible = true; sndPrelude.stop(); fadeOutSound(sndTheme); playSound(sndEnding, MUSIC_VOL); var _local8 = distances.length; var _local5 = 0; while (_local8--) { _local5 = _local5 + Number(distances[_local8]); } _root.distanceTotal_txt.text = ("Total = " + _local5) + " ft."; _root.gameOver_mc.distanceTotal_txt.text = _local5 + " ft."; _root.gameOver_mc.finalScore_txt.text = _local5 + " ft."; _global.sendStat(_global.TOTAL_DISTANCE, _global.TOTAL_DISTANCE_ID, _local5); _local8 = distances.length; var _local7 = ""; var _local4 = 0; while (_local4 < _local8) { _local7 = _local7 + (distances[_local4] + " ft. \r"); _local4++; } _local7 = _local7 + (_local5 + " ft."); _root.gameOver_mc.shots_txt.text = _local7; var _local6 = "You just need practice. Don't give up!"; if (_local5 >= 100) { _local6 = "Keep trying -- you'll get the hang of it!"; } if (_local5 >= 200) { _local6 = "Not bad. Can you do even better?"; } if (_local5 >= 300) { _local6 = "Nice job!"; } if (_local5 >= 400) { _local6 = "Wow! You're a real pro!"; } if (_local5 >= 600) { _local6 = "That was totally sweet!"; } if (_local5 >= 800) { _local6 = "Hamsterrific!"; } if (_local5 >= 1000) { _local6 = "Incredible! You're the hamster champ!"; } if (checkBestScore(_local5)) { trace("!!! BEST SCORE EVER !!!"); _local6 = _local6 + "\nYou got a new high score!"; saveBestScore(_local5); } else { trace("... not your best score ..."); } _root.gameOver_mc.rating_txt.text = _local6; _global.achievementSystem.achievementNotificationGameEnded(); if (flash.external.ExternalInterface.available) { flash.external.ExternalInterface.call("TopScoresModuleComm.onScore", _local5); } } function onUpdate() { if (paused) { return(undefined); } frCount++; frArray.push(Math.floor(10 * (1 / ((getTimer() - timer) / 1000))) / 10); if (frArray.length > 20) { frArray.shift(); } timer = getTimer(); if (frCount > 20) { frCount = 0; var _local3 = frArray.length; var _local4 = 0; while (_local3--) { _local4 = _local4 + frArray[_local3]; } _root.framerate = _local4 / 20; } var _local8 = bc._y; generatePowerups(); generateClouds(); generateBushes(); checkPowerUpsColl(); checkCollision(); if (wind) { blt.yvel = blt.yvel - 8; blt.xvel = blt.xvel + 2; bc.flying_mc._visible = false; wind = false; if (!windSound) { playSound(sndWind, SFX_VOLUME); windSound = true; } else { windSound = false; } } if (gravOn) { grav = grav - 2; gravOn = false; if (!gravSound) { playSound(sndGrav, SFX_VOLUME); gravSound = true; } else { gravSound = false; } } if (speed) { blt.xvel = blt.xvel + 20; speed = false; } if (rebound) { blt.xvel = 40; blt.yvel = -40; rebound = false; blt.doRotation = true; bc.slide._visible = false; bc.skid._visible = false; bc.flying_mc._visible = true; sndSlide.stop(); slideSound = false; blt.hit = false; } if (slide && (skidding)) { blt.doRotation = false; bc.slide._visible = true; bc.slide.play(); _root.skate_icon._visible = false; if (!slideSound) { playSound(sndSlide, SFX_VOLUME, 9999); sndFly.setVolume(5); slideSound = true; } else { var _local5 = Math.abs(blt.xvel); _local5 = Math.floor(_local5); var _local7 = Math.floor((_local5 / 20) * 100); sndSlide.setVolume(_local7); } } else if (skidding) { blt.doRotation = false; bc.skid._visible = true; bc.flying_mc._visible = false; if (!skidSound) { playSound(sndSkid, SFX_VOLUME); sndFly.setVolume(5); skidSound = true; } } else { var _local5 = Math.abs(blt.xvel) + Math.abs(blt.yvel); _local5 = Math.floor(_local5); var _local7 = Math.floor((_local5 / 70) * 100); sndFly.setVolume(_local7); } if (glide) { if (falling || (gravPoints == 0)) { glide = false; glideOff(); } } blt.xvel = blt.xvel * 0.99; if (!freemode) { blt.yvel = blt.yvel + blt.grav; } if ((blt.yvel > 50) && ((!bounce) & (!superbounce))) { if (falling == false) { fallOn(); falling = true; } } else if (falling == true) { falling = false; fallOff(); } if (blt.hit) { var _local6 = bc._y; if (((_local6 >= 946) && (_local8 >= 946)) && ((_local6 + blt.yvel) >= 946)) { skidding = true; } } blt.update(); cam.doFollow(bc); if ((blt.xvel < 1) && (blt.hit)) { onShotDone(); } if (gravButton) { gravPoints = gravPoints - 10; if (gravPoints <= 0) { gravPoints = 0; blt.restoreGravity(); } } else { gravPoints++; if (gravPoints > gravPointsMax) { gravPoints = gravPointsMax; } } updateGravMeter(); } function fallOn() { bc.drop._visible = true; bc.drop.gotoAndPlay(2); bc.flying_mc._visible = false; } function fallOff() { bc.drop._visible = false; bc.drop.gotoAndStop(1); bc.flying_mc._visible = true; } function updateGravMeter() { var _local3 = 1 + Math.floor((100 * gravPoints) / gravPointsMax); _root.gravMeter.gotoAndStop(_local3); } function checkPowerUpsColl(Void) { var _local5 = cam.getCameraPos().x; var _local4 = 0; while (_local4 < powerupClips.length) { var _local3 = powerupClips[_local4]; if ((_$mc._x + _local3._x) < -100) { _local3.removeMovieClip(); powerupClips.shift(); } else { switch (_local3.typ) { case "bounce" : if (_local3.core.hitTest(bc.core) && (!bounce)) { trace("BOUNCE ON!!"); bc.ball._visible = true; bc.superball._visible = false; bc.drop._visible = false; bc.ball.gotoAndPlay(2); bounce = true; superbounce = false; falling = false; fallOff(); playSound(sndPickup, SFX_VOLUME); _local3.play(); } break; case "superbounce" : if (_local3.core.hitTest(bc.core) && (!superbounce)) { trace("SUPERBOUNCE ON!!"); bc.ball._visible = false; bc.superball._visible = true; bc.drop._visible = false; bc.superball.gotoAndPlay(2); bounce = false; superbounce = true; falling = false; fallOff(); playSound(sndPickup, SFX_VOLUME); _local3.play(); } break; case "speed" : if (_local3.core.hitTest(bc.core)) { trace("SPEED ON!! ...hiding flying_mc."); bc.blur._visible = true; bc.flying_mc._visible = false; bc.glide._visible = false; bc.drop._visible = false; bc.wind._visible = false; bc.blur.gotoAndPlay(2); speed = true; _local3.play(); } break; case "wind" : if (_local3.core.hitTest(bc.core)) { trace("WIND ON!!"); if (!glide) { bc.wind._visible = true; bc.flying_mc._visible = false; } bc.drop._visible = false; bc.blur._visible = false; bc.wind.play(); wind = true; } break; case "slide" : if (_local3.core.hitTest(bc.core) && (!slide)) { playSound(sndPickup, SFX_VOLUME); slide = true; _root.skate_icon._visible = true; _local3.play(); } break; case "rebound" : if (!(_local3.core.hitTest(bc.core) && (!rebound))) { break; } rebound = true; if (slide && (skidding)) { slide = false; } skidding = false; bc.slide.stop(); bc.slide._visible = false; falling = false; fallOff(); _local3.play(); } } _local4++; } } function checkCollision() { var _local7 = bc._y + blt.yvel; if (rebound) { return(undefined); } if (_local7 >= 950) { bc._y = 950; blt.hit = true; if (glide) { glide = false; glideOff(); } var _local11 = bc._x - blt.ox; var _local10 = _local7 - blt.oy; var _local3 = Math.atan2(_local10, _local11); _local3 = radainsToDegrees(_local3); var _local6 = 70; if ((((_local3 < _local6) && (!bounce)) && (!superbounce)) && (!slide)) { trace("NORMAL HIT"); bc._y = 949; blt.xvel = blt.xvel * f; blt.yvel = blt.yvel / -2; if (!skidding) { _$mc.bg_mc.bounce.removeMovieClip(); var _local4 = _$mc.bg_mc.attachMovie("bounce_fx", "bounce", 900000); _local4._x = 155 - cam.getCameraPos().x; _local4._y = 955; bushCount++; playSound(sndBump, SFX_VOLUME); } } else if (bounce) { trace("BOUNCE!!"); bc._y = 949; blt.xvel = blt.xvel * f; blt.yvel = blt.yvel * -0.6; if (blt.yvel > -30) { blt.yvel = -30; } bc.ball._visible = false; bc.drop._visible = false; bc.flying_mc._visible = true; playSound(sndBounce, SFX_VOLUME); var _local4 = _$mc.bg_mc.attachMovie("break", "shatter", 900000); _local4._x = 165 - cam.getCameraPos().x; _local4._y = 955; bounce = false; blt.hit = false; } else if (superbounce) { trace("SUPERBOUNCE!!"); bc._y = 949; blt.xvel = blt.xvel * (1 + f); blt.yvel = blt.yvel * -1.5; if (blt.yvel > -50) { blt.yvel = -50; } bc.superball._visible = false; bc.drop._visible = false; bc.flying_mc._visible = true; playSound(sndSuperbounce, SFX_VOLUME); var _local4 = _$mc.bg_mc.attachMovie("super_break", "shatter", 900000); _local4._x = 165 - cam.getCameraPos().x; _local4._y = 955; superbounce = false; blt.hit = false; } else if (_local3 > _local6) { trace("STICK IN THE GROUND >>>"); bc._y = 950; blt.xvel = 0; blt.yvel = 0; var _local9 = bc._x; var _local8 = bc._y; var _local5 = bc._rotation; sndFly.stop(); faceplant = true; if (falling) { _global.sendStat(_global.HAMSTER_HOLE, _global.HAMSTER_HOLE_ID, 1); createHitClip(_local9, _local8, _local5, "hole"); blt.shadClip._visible = false; } else { createHitClip(_local9, _local8 + 3, _local5, "faceplant"); playSound(sndHit, SFX_VOLUME); blt.shadClip._visible = false; } } else if (slide && (!skidding)) { trace("SLIDE1"); bc._y = 950; blt.xvel = blt.xvel * slidef; blt.yvel = blt.yvel / -2; playSound(sndBump, SFX_VOLUME); } else if (slide && (skidding)) { trace("SLIDE2"); bc._y = 950; blt.xvel = blt.xvel * slidef; blt.yvel = blt.yvel / -2; } else { trace("OTHER HIT"); bc._y = 950; blt.xvel = blt.xvel * f; blt.yvel = blt.yvel / -2; if (!skidding) { playSound(sndBump, SFX_VOLUME); } } falling = false; } } function glideOn() { bc.glide._visible = true; bc.flying_mc._visible = false; bc.blur._visible = false; bc.wind._visible = false; bc.glide.gotoAndPlay(2); } function glideOff() { bc.glide._visible = false; if ((bc.wind._visible != true) && (bc.blur._visible != true)) { bc.flying_mc._visible = true; } else { bc.flying_mc._visible = false; } bc.glide.gotoAndStop(1); } function updateDistance() { var _local2 = Math.floor(blt.bltClip._x / 100); if (isNaN(_local2)) { _local2 = 0; } return(_local2); } function updateBestDistance() { if (bc._x > Number(_$mc.best_txt.text)) { return(Math.floor(bc._x)); } return(Number(_$mc.best_txt.text)); } function resetSounds() { sndFly.stop(); sndSlide.stop(); sndFly.setVolume(100); sndSlide.setVolume(100); sndSkid.setVolume(100); skidSound = false; slideSound = false; windSound = false; } function onShotDone() { clearInterval(bltInt); blt.deleteBlt(); resetSounds(); if ((!faceplant) && (!falling)) { var _local4 = bc._x; var _local3 = bc._y; var _local2 = bc._rotation; createHitClip(_local4, _local3, _local2, "cheer"); } blt.shadClip._visible = false; } function onDone() { trace("GAME onDone"); blt = undefined; slide = false; _root.skate_icon._visible = false; skidding = false; _$mc.hamster._x = 148; _$mc.hamster._y = 956; _root.background_mc.pillow._x = 117.3; _$mc.pillow._x = 117.3; updateGameState(); cleanUpItems(); } function nextHamster() { if (!preludeSound) { playSound(sndPrelude, MUSIC_VOL, 9999); } fadeOutSound(sndTheme); preludeSound = true; _root.launchMeter._visible = true; _root.launchMeter.gotoAndStop(1); _root.gravMeter._visible = false; _$mc.hamster._visible = false; _$mc["hWalkOut" + turn].play(); var _local4 = turn + 1; var _local3 = _local4; while (_local3 <= 5) { _$mc["hWalkOut" + _local3].gotoAndPlay("walkUp"); _local3++; } updateGravMeter(); } function createHitClip(x, y, rot, type, dpth) { var _local2 = "hit_" + type; trace("CREATE: " + _local2); var _local3 = ((dpth == undefined) ? (bltNum) : (100 + bltNum)); hitClip = _$mc.attachMovie(_local2, "blt" + bltNum, _local3); hitClip._rotation = 90; hitClip._x = x; hitClip._y = y; } function onMouseDown() { if (clickFlag == true) { return(undefined); } if ((state == null) && (!shooting)) { state = "jump"; _$mc.hamster.gotoAndPlay("jump"); _root.background_mc.gotoAndPlay(2); _root.background_mc.hamsterWheel1.play(); _root.background_mc.hamsterWheel2.play(); } else if ((state == "jump") && (!shooting)) { _root.background_mc.nextFrame(); _root.background_mc.hamsterWheel1.gotoAndStop(1); _root.background_mc.hamsterWheel2.gotoAndStop(1); state = "launch"; playSound(sndShoot, SFX_VOLUME); launch(); } else if (shooting && (!skidding)) { blt.increaseGravity(); gravButton = true; if ((glide == false) && (falling == false)) { glide = true; glideOn(); } } } function onMouseUp() { if (shooting) { blt.restoreGravity(); gravButton = false; if (glide == true) { glide = false; glideOff(); } } } function jump() { trace("JUMP LITTLE HAMSTER!!"); bltNum++; yvel = (random(5) + 10) * -1; boost = false; if (jumpInt) { clearInterval(jumpInt); } jumpInt = setInterval(this, "jumpFrame", 50); } function jumpFrame() { if ((!boost) && (_$mc.hamster._y < 930)) { var _local4 = random(5) + 15; _local4 = _local4 * -1; yvel = yvel + _local4; boost = true; } var _local5 = ((yvel >= 0) ? 0.75 : 1.5); yvel = yvel + _local5; _$mc.hamster._y = _$mc.hamster._y + yvel; if (_$mc.hamster._y >= 956) { clearInterval(jumpInt); state = null; _$mc.hamster._y = 956; _$mc.hamster.gotoAndStop(1); _$mc.hamster._visible = false; playSound(sndHit, SFX_VOLUME); shooting = true; faceplant = true; createHitClip(140, 970, 90, "zero", true); } if (yvel > 0) { _root.launchMeter.arrow._rotation = 180; } else { _root.launchMeter.arrow._rotation = 0; } var _local3 = 48 + (0.35417 * (_$mc.hamster._y - 715)); if (_local3 > 100) { _local3 = 100; } if (_local3 < 10) { _local3 = 10; } _root.launchMeter.arrow._y = _local3; cam.doFollow(_$mc.hamster); } function launch() { trace("LAUNCH THE HAMSTER"); _$mc.pillow._x = 140; getPillowCollision(); } function getPillowCollision() { if (_$mc.hamster.core.hitTest(_$mc.pillow)) { if (_$mc.hamster._y > 759) { _$mc.hamster._y = 759; yvel = 0; } clearInterval(jumpInt); var _local4 = (_$mc.hamster._x - _$mc.pillow._x) + 30; var _local3 = (_$mc.hamster._y - _$mc.pillow._y) - 5; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); ar = Math.atan2(_local3, _local4); ad = ((ar * 180) / pi) + 90; ar = (ad * pi) / 180; trace((((("delta: " + _local5) + " | angle: ") + ar) + " / ") + ad); trace("Hamster y: " + _$mc.hamster._y); _$mc.hamster.gotoAndStop(1); _$mc.hamster._visible = false; shoot(_local5, ar); } else { _root.background_mc.gotoAndPlay("miss"); } } function shoot(f, a) { sndPrelude.stop(); playSound(sndTheme, MUSIC_VOL, 9999); preludeSound = false; themeSound = true; _root.launchMeter._visible = false; _root.gravMeter._visible = true; var _local6 = yvel; var _local3 = 90 - f; if (_local6 < 0) { if (ad <= 90) { _local3 = _local3 - (yvel / 2); trace("add: " + (yvel / 2)); } else { _local3 = _local3 + (yvel / 2); trace("add: " + (yvel / 2)); } } faceplant = false; shooting = true; var _local4 = _$mc.hamster._x; var _local5 = _$mc.hamster._y; trace((("X: " + _local4) + ", Y: ") + _local5); blt = new Bullet(_$mc, _local4, _local5, "arrow", _local3, ar, 0.99, bltNum); bc = blt.bltClip; setCamFollow(); playSound(sndFly, SFX_VOLUME, 9999); gravPoints = gravPointsMax; updateGravMeter(); bltInt = setInterval(this, "onUpdate", 50); } function cleanUp(Void) { shooting = false; state = null; tick = 0; glideCnt = 0; } function testShoot(y, f) { _$mc.hamster.gotoAndStop("testFrame"); _$mc.hamster._y = y; yvel = f; launch(); } function setCamFollow() { cam.setCamMode("follow"); cam.setQuickPanSpeed(2); cam.follow("blt" + bltNum); } function setCamReset() { clearInterval(waitInt); cam.setCamMode("qpan"); cam.setQuickPanSpeed(2); cam.reset(); } function degreesToRadians(degrees) { var _local2 = (degrees * pi) / 180; return(_local2); } function radainsToDegrees(radians) { var _local2 = (radians * 180) / pi; return(_local2); } function generateClouds() { var _local4 = cam.getCameraPos(); var _local3 = _local4.x; var _local9 = _local4.y; if (cloudList[0]._x < (-120 - _local3)) { var _local8 = cloudList.shift(); _local8.removeMovieClip(); } if ((600 - _local3) < cloudMark) { return(undefined); } var _local6 = 700 - random(3600); var _local7 = random(3) + 1; var _local5 = "c" + cloudCount; var _local2 = _$mc.bg_mc.attachMovie("cloud" + _local7, _local5, 10000 + cloudCount); cloudList.push(_local2); _local2.cacheAsBitmap = true; _local2._x = 800 - _local3; _local2._y = _local6; cloudCount++; cloudMark = cloudMark + (100 + random(200)); } function generateBushes() { var _local4 = cam.getCameraPos(); var _local3 = _local4.x; var _local8 = _local4.y; if (bushList[0]._x < (-100 - _local3)) { var _local7 = bushList.shift(); _local7.removeMovieClip(); } if ((600 - _local3) < bushMark) { return(undefined); } var _local6 = random(5) + 1; var _local5 = "c" + bushCount; var _local2 = _$mc.bg_mc.attachMovie("bush" + _local6, _local5, 20000 + bushCount); bushList.push(_local2); _local2.cacheAsBitmap = true; _local2._x = 800 - _local3; _local2._y = 885; bushCount++; bushMark = bushMark + (300 + random(300)); } function generatePowerups() { var _local4 = cam.getCameraPos(); var _local5 = _local4.x; var _local6 = _local4.y; if ((600 - _local5) < powerupMark) { return(undefined); } powerupMark = powerupMark + 150; powerupCount++; var _local3 = random(11); var _local2; switch (_local3) { case 0 : case 1 : _local2 = _$mc.opp_mc.attachMovie("_bounce", "bounce" + bounceNum, powerupCount); _local2.typ = "bounce"; bounceNum++; break; case 2 : case 3 : case 4 : _local2 = _$mc.opp_mc.attachMovie("_speed", "speed" + speedNum, powerupCount); _local2.cacheAsBitmap = true; _local2.typ = "speed"; speedNum++; break; case 5 : case 6 : case 7 : _local2 = _$mc.opp_mc.attachMovie("_wind", "wind" + windNum, powerupCount); _local2.typ = "wind"; windNum++; break; case 8 : _local2 = _$mc.opp_mc.attachMovie("_slide", "slide" + slideNum, powerupCount); _local2.cacheAsBitmap = true; _local2.typ = "slide"; slideNum++; break; case 9 : _local2 = _$mc.opp_mc.attachMovie("_rebound", "rebound" + reboundNum, powerupCount); _local2.cacheAsBitmap = true; _local2.typ = "rebound"; reboundNum++; break; case 10 : _local2 = _$mc.opp_mc.attachMovie("_superbounce", "superbounce" + superbounceNum, powerupCount); _local2.typ = "superbounce"; superbounceNum++; } _local2._x = 800 - _local5; if (_local3 == 9) { _local2._y = 930; } else { _local2._y = 840 - random(1200); } powerupClips.push(_local2); } function generateVehicle() { var _local3 = cam.getCameraPos(); var _local4 = _local3.x; var _local6 = _local3.y; if ((600 - _local4) < vehicleMark) { return(undefined); } vehicleMark = vehicleMark + 1200; vCount++; var _local5 = random(2); var _local2; switch (_local5) { case 0 : _local2 = _$mc.bg_mc.attachMovie("v_bus", "vehicle", 15000); break; case 1 : _local2 = _$mc.bg_mc.attachMovie("v_scamper", "vehicle", 15000); break; case 2 : _local2 = _$mc.bg_mc.attachMovie("v_plane", "vehicle", 15000); } _local2._x = 800 - _local4; _local2._y = 840 - random(1200); } function cleanUpItems() { var _local3 = powerupClips.length; while (_local3--) { var _local2 = powerupClips.pop(); _local2.removeMovieClip(); } _local3 = cloudList.length; while (_local3--) { var _local2 = cloudList.pop(); _local2.removeMovieClip(); } _local3 = bushList.length; while (_local3--) { var _local2 = bushList.pop(); _local2.removeMovieClip(); } bounceNum = 0; speedNum = 0; glideNum = 0; windNum = 0; slideNum = 0; powerupMark = 600; bushMark = 650; cloudMark = 400; } function plotNodes(oXML) { var _local7 = nodesXML.getNode(["bounce"]).childNodes; var _local2 = _local7.length; var _local8 = 0; while (_local2--) { var _local3 = "bounce" + _local2; var _local6 = _local7[_local2].attributes.x; var _local5 = _local7[_local2].attributes.y; var _local4 = _$mc.opp_mc.attachMovie("_bounce", _local3, _local8 + _local2); _local4._x = _local6; _local4._y = _local5 - 1000; _local4.typ = "bounce"; bounceNum++; } _local7 = nodesXML.getNode(["speed"]).childNodes; _local2 = _local7.length; _local8 = 50; while (_local2--) { var _local3 = "speed" + _local2; var _local6 = _local7[_local2].attributes.x; var _local5 = _local7[_local2].attributes.y; var _local4 = _$mc.opp_mc.attachMovie("_speed", _local3, _local8 + _local2); _local4._x = _local6; _local4._y = _local5 - 1000; _local4.typ = "speed"; speedNum++; } _local7 = nodesXML.getNode(["glide"]).childNodes; _local2 = _local7.length; _local8 = 100; while (_local2--) { var _local3 = "glide" + _local2; var _local6 = _local7[_local2].attributes.x; var _local5 = _local7[_local2].attributes.y; var _local4 = _$mc.opp_mc.attachMovie("_glide", _local3, _local8 + _local2); _local4._x = _local6; _local4._y = _local5 - 1000; _local4.typ = "glide"; glideNum++; } _local7 = nodesXML.getNode(["wind"]).childNodes; _local2 = _local7.length; _local8 = 150; while (_local2--) { var _local3 = "wind" + _local2; var _local6 = _local7[_local2].attributes.x; var _local5 = _local7[_local2].attributes.y; var _local4 = _$mc.opp_mc.attachMovie("_wind", _local3, _local8 + _local2); _local4._x = _local6; _local4._y = _local5 - 1000; windNum++; } _local7 = nodesXML.getNode(["slide"]).childNodes; _local2 = _local7.length; _local8 = 200; while (_local2--) { var _local3 = "slide" + _local2; var _local6 = _local7[_local2].attributes.x; var _local5 = _local7[_local2].attributes.y; var _local4 = _$mc.opp_mc.attachMovie("_slide", _local3, _local8 + _local2); _local4._x = _local6; _local4._y = _local5 - 1000; _local4.typ = "slide"; slideNum++; } _local7 = nodesXML.getNode(["ring"]).childNodes; _local2 = _local7.length; _local8 = 250; _$mc.createEmptyMovieClip("ringFront_mc", 5000); while (_local2--) { var _local3 = "ring" + _local2; var _local6 = _local7[_local2].attributes.x; var _local5 = _local7[_local2].attributes.y; var _local4 = _$mc.ringFront_mc.attachMovie("_ring", _local3, _local8 + _local2); _local4._x = _local6; _local4._y = _local5 - 1000; _local4 = _$mc.opp_mc.attachMovie("_ringBack", _local3, _local8 + _local2); _local4._x = _local6; _local4._y = _local5 - 1000; } } function getPos() { _root.pos_txt.text = (Math.floor(bc._x) + ", ") + Math.floor(bc._y); } function initSO(Void) { _so = new CartoonSO("HamsterLaunch"); if (_so._info._bestScore == undefined) { _so._info._bestScore = 0; _so._info._careerScore = 0; } _bestScore = _so._info._bestScore; } function checkBestScore(s) { trace("### checkBestScore(): _bestScore=" + _bestScore); if (s > _bestScore) { return(true); } return(false); } function saveBestScore(s) { _bestScore = s; _so._info._bestScore = _bestScore; } var cheats = false; var paused = false; var freemode = false; var MUSIC_MUTE = false; var MUSIC_VOL = 80; var SFX_VOLUME = 100; var pi = 3.141593; var f = 0.6; var slidef = 0.99; var hit = false; var falling = false; var clickFlag = false; }
Symbol 510 MovieClip [__Packages.Bullet] Frame 0
class Bullet { var mcBase, xpos, ypos, mcName, vel, ang, grav, num, doRotation, xvel, yvel, ox, bltClip, oy, shadClip; function Bullet (base, x, y, name, velocity, angle, gravity, bNumber) { mcBase = base; xpos = x; ypos = y; mcName = name; vel = velocity; ang = angle; grav = gravity; num = ((bNumber == undefined) ? 1 : (bNumber)); doRotation = true; init(); } function init(Void) { createClip(); setClipPos(); xvel = Math.sin(ang) * vel; yvel = (-Math.cos(ang)) * vel; } function update() { ox = bltClip._x; oy = bltClip._y; var _local2 = Math.atan2(yvel, xvel); _local2 = radainsToDegrees(_local2); if (((xvel < 7) && (bltClip._y > 940)) || (doRotation == false)) { _local2 = 0; } bltClip._rotation = _local2 + 90; bltClip._x = bltClip._x + xvel; bltClip._y = bltClip._y + yvel; shadClip._x = bltClip._x; shadClip._y = 963; var _local3 = (100 * (bltClip._y - 700)) / 263; shadClip._xscale = (shadClip._yscale = _local3); } function increaseGravity(n) { grav = -0.17 * xvel; } function restoreGravity() { grav = 0.99; } function deleteBlt() { trace("DELETE"); } function createClip(Void) { trace("### creating bullet clip " + num); bltClip = mcBase.attachMovie(mcName, "blt" + num, num); shadClip = mcBase.attachMovie("shadow", "shadow_mc", 0); } function setClipPos(Void) { bltClip._x = xpos; bltClip._y = ypos; bltClip._rotation = ang; } function degreesToRadians(degrees) { var _local2 = (degrees * pi) / 180; return(_local2); } function radainsToDegrees(radians) { var _local2 = (radians * 180) / pi; return(_local2); } function toString() { return("Bullet:" + bltClip); } var hit = false; var pi = 3.141593; }
Symbol 511 MovieClip [__Packages.GameCamera] Frame 0
class GameCamera { var _$mc, camHeight, camWidth, dis, gameClipRect, bgClipRect, lockSpacer, moveInt, qpan_time, panAngle, xvel, yvel, delta, target, pan_speed, moving, newTarget, mode; function GameCamera (gameClip, cWidth, cHeight) { _$mc = gameClip; camHeight = cHeight; camWidth = cWidth; dis = new MyDispatcher(); if (clipper == true) { gameClipRect = new flash.geom.Rectangle(0, 600, 600, 400); bgClipRect = new flash.geom.Rectangle(0, 0, 600, 400); _$mc._y = _$mc._y + 600; _$mc.scrollRect = gameClipRect; _root.background_mc.scrollRect = bgClipRect; } lockSpacer = false; } function reset() { clearInterval(moveInt); qpan_time = 2; quickPanTo(300, 800); } function zero() { cameraX = 0; cameraY = 0; _$mc._x = 0; _$mc._y = -600; _root.background_mc._x = 0; _root.background_mc._y = 0; } function follow(targClip) { var _local3 = _$mc[targClip]._x; var _local2 = _$mc[targClip]._y; if (moveInt != undefined) { clearInterval(moveInt); } } function doFollow(targClip) { var _local4 = (-targClip._x) + 150; var _local6 = (-targClip._y) + 200; if (_local4 < 0) { _$mc._x = _local4; } if (_local6 > -600) { _$mc._y = _local6; } else { _$mc._y = -600; } if ((_local4 > -650) && (_local4 <= 0)) { _root.background_mc._x = _local4; } if (_local6 < 4170) { var _local5 = _local6 + 600; if ((_local5 < 0) && (_local5 < 1)) { _local5 = 0; } _root.background_mc._y = _local5; } if (_$mc._y > 3300) { if (!lockSpacer) { lockSpacer = true; _global.sendStat(_global.HAMSTER_SPACE, _global.HAMSTER_SPACE_ID, 1); } _root.background_mc.spaceBG.stars._x = 665 + (_$mc._x % 705); _root.background_mc.spaceBG.stars._y = -320 + (_$mc._y % 282); } else { lockSpacer = false; } updateHills(); } function getCameraPos() { return({x:_$mc._x, y:_$mc._y}); } function panTo(x, y, targClip) { if (targClip != undefined) { var _local3 = _$mc[targClip]._x; var _local2 = _$mc[targClip]._y; } else { var _local3 = x; var _local2 = y; } panAngle = getPanAngle(_local3, _local2); xvel = Math.sin(panAngle) * 20; yvel = (-Math.cos(panAngle)) * 20; delta = getDelta(_local3, _local2); if (moveInt != undefined) { clearInterval(moveInt); } moveInt = setInterval(this, "doPanTo", 50, _local3, _local2); } function quickPanTo(x, y, targClip) { if (targClip != undefined) { var _local3 = _$mc[targClip]._x; var _local2 = _$mc[targClip]._y; target = _$mc[targClip]; } else { var _local3 = x; var _local2 = y; } panAngle = getPanAngle(_local3, _local2); xvel = Math.floor(Math.cos(panAngle) * qpan_time); yvel = Math.floor(Math.sin(panAngle) * qpan_time); delta = getDelta(_local3, _local2); cameraTargetX = -_$mc._x; cameraTargetY = -_$mc._y; if (moveInt != undefined) { clearInterval(moveInt); } moveInt = setInterval(this, "doQuickPanTo", 50, _local3, _local2); } function doPanTo(x, y) { var _local6 = (_$mc._x - (camWidth / 2)) * -1; var _local4 = (_$mc._y - (camHeight / 2)) * -1; var _local10 = x; var _local9 = y; var _local3 = _local6 - x; var _local2 = _local4 - y; var _local5 = Math.floor(Math.sqrt((_local3 * _local3) + (_local2 * _local2))); _$mc._x = _$mc._x + (-xvel); if (_local5 < pan_speed) { moving = false; target = newTarget; _$mc._x = (-x) + (camWidth / 2); _$mc._y = (-y) + (camHeight / 2); clearInterval(moveInt); } } function doQuickPanTo(x, y) { var _local7 = (_$mc._x - (camWidth / 2)) * -1; var _local5 = (_$mc._y - (camHeight / 2)) * -1; var _local11 = x; var _local10 = y; var _local4 = _local7 - x; var _local3 = _local5 - y; var _local6 = Math.floor(Math.sqrt((_local4 * _local4) + (_local3 * _local3))); cameraTargetX = cameraTargetX - (_local4 / qpan_time); cameraTargetY = cameraTargetY - (_local3 / qpan_time); _$mc._x = -cameraTargetX; _$mc._y = -cameraTargetY; if (cameraTargetX < 600) { _root.background_mc._x = -cameraTargetX; } if (_local6 < 2) { if (mode == "follow") { clearInterval(moveInt); moveInt = setInterval(this, "doFollow", 50, target); } else { clearInterval(moveInt); moving = false; target = newTarget; _$mc._x = (-x) + (camWidth / 2); _$mc._y = (-y) + (camHeight / 2); dis.disOnDone(); } } updateHills(); } function updateHills() { _root.background_mc.ground.hills._x = ((-_root.background_mc._x) - 1249) + (0.025 * _$mc._x); var _local3 = (-1.05 * _$mc._y) - 950; if (_local3 < -390) { _local3 = -390; } _root.background_mc.ground.hills._y = _local3; } function getDelta(x, y) { var _local3 = _$mc._x - x; var _local2 = _$mc._y - y; var _local4 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); return(_local4); } function getPanAngle(x, y) { var _local2 = Math.atan2(y - _$mc._y, x - _$mc._x); return(_local2); } function moveToTarget(mcTarget) { } function setCamMode(cMode, args) { mode = cMode; } function setPanSpeed(pSpeed) { pan_speed = pSpeed; } function setQuickPanSpeed(n) { qpan_time = n; } var cameraTargetX = 0; var cameraTargetY = 0; var cameraX = 0; var cameraY = 0; var clipper = false; }
Symbol 512 MovieClip [__Packages.MyDispatcher] Frame 0
class MyDispatcher { var dispatchEvent; function MyDispatcher () { mx.events.EventDispatcher.initialize(this); } function disOnDone() { dispatchEvent({type:"onDone"}); } function disOnUpdate() { dispatchEvent({type:"onUpdate"}); } }
Symbol 513 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 514 MovieClip [__Packages.XML_Loader] Frame 0
class XML_Loader extends XML { var ignoreWhite, parseXML, _callbackFunction, _callbackParent, load, firstChild; function XML_Loader (sXML) { super(); trace("new XML_Loader()"); ignoreWhite = true; if (sXML) { parseXML(sXML); } } function setXML(sXML) { parseXML(sXML); } function getXML(sURL, callbackParent, callbackFunction) { _callbackFunction = callbackFunction; _callbackParent = callbackParent; trace((("load XML for " + _callbackParent) + " then do ") + _callbackFunction); load(sURL); } function onLoad(success) { if (success) { } else { trace("ERROR: could not load XML"); _root.onError("Could not load XML"); } _callbackParent[_callbackFunction].apply(_callbackParent, [this]); } function getNode(nodeNamesAr) { var _local5; var _local3 = nodeNamesAr.shift(); var _local2 = firstChild.firstChild; while (_local2 != null) { if (_local2.nodeName == _local3) { if (nodeNamesAr.length == 0) { _local5 = _local2; break; } _local2 = _local2.firstChild; _local3 = nodeNamesAr.shift(); } else { _local2 = _local2.nextSibling; } } return(_local5); } }
Symbol 515 MovieClip [__Packages.CartoonSO] Frame 0
class CartoonSO { var _$gameName, _$so; function CartoonSO (gName) { _$gameName = gName; _$so = SharedObject.getLocal(_$USERS_SO, _$USERS_SO_PATH); } function get _info() { if (_$so.data[_$gameName] == undefined) { _$so.data[_$gameName] = {}; } return(_$so.data[_$gameName]); } static var _$USERS_SO = "CN_users"; static var _$USERS_SO_PATH = "/"; }
Symbol 52 MovieClip Frame 4
this.gotoAndPlay(1);
Symbol 53 MovieClip Frame 1
stop();
Symbol 53 MovieClip Frame 23
var sndJump = new Sound(); sndJump.attachSound("snd_jump"); sndJump.start(); sndJump.onSoundComplete = function () { delete sndJump; };
Symbol 53 MovieClip Frame 28
this.core._visible = false; this._y = this._y - 117.8; _root.hamsterShoot.jump(); stop();
Symbol 53 MovieClip Frame 36
stop();
Symbol 54 MovieClip Frame 1
stop();
Symbol 54 MovieClip Frame 15
stop(); _root.hamsterShoot.cleanUp(); this._visible = false; _parent.hamster._visible = true; _parent.hamster.gotoAndStop(1);
Symbol 54 MovieClip Frame 26
this._x = this._x + 15; this.gotoAndStop(1);
Symbol 55 MovieClip Frame 1
stop();
Symbol 55 MovieClip Frame 15
stop(); _parent.hamster._visible = true; _parent.hamster.gotoAndStop(1); this._visible = false;
Symbol 82 MovieClip Frame 1
stop();
Symbol 115 MovieClip Frame 1
stop();
Symbol 115 MovieClip Frame 33
this.gotoAndStop(1);
Symbol 117 MovieClip Frame 1
stop();
Symbol 117 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 146 MovieClip Frame 1
stop();
Symbol 146 MovieClip Frame 4
stop();
Symbol 146 MovieClip Frame 5
play();
Symbol 146 MovieClip Frame 7
this.gotoAndStop(1);
Symbol 146 MovieClip Frame 49
gotoAndStop (1);
Symbol 150 MovieClip [break] Frame 4
stop();
Symbol 154 MovieClip [super_break] Frame 4
stop();
Symbol 162 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 12
trace("clip is hiding itself"); _parent.flying_mc._visible = true; this._visible = false; this.gotoAndStop(1);
Symbol 178 MovieClip Frame 1
stop();
Symbol 178 MovieClip Frame 11
gotoAndStop (1);
Symbol 182 MovieClip [bounce_fx] Frame 4
stop();
Symbol 210 MovieClip [dot] Frame 11
this.removeMovieClip();
Symbol 214 MovieClip Frame 1
stop();
Symbol 214 MovieClip Frame 62
stop();
Symbol 236 MovieClip Frame 1
this.pillow._visible = false;
Symbol 253 MovieClip Frame 20
Symbol 259 Button
on (release) { _root.hamsterShoot.reset(); }
Symbol 261 MovieClip Frame 1
stop();
Symbol 261 MovieClip Frame 81
stop();
Symbol 274 MovieClip Frame 1
stop();
Symbol 281 MovieClip Frame 1
stop();
Symbol 281 MovieClip Frame 17
this.gotoAndPlay(2);
Symbol 293 MovieClip Frame 1
stop();
Symbol 293 MovieClip Frame 7
this.gotoAndPlay(2);
Symbol 307 MovieClip Frame 1
stop();
Symbol 307 MovieClip Frame 5
if (_root.hamsterShoot.wind == true) { this.gotoAndPlay(2); } else { this._visible = false; _parent.flying_mc._visible = true; this.gotoAndStop(1); }
Symbol 308 MovieClip Frame 8
Symbol 314 MovieClip Frame 1
stop();
Symbol 314 MovieClip Frame 2
_parent.flying_mc._visible = false; this._visible = true;
Symbol 314 MovieClip Frame 7
this.gotoAndPlay(3);
Symbol 332 MovieClip Frame 1
stop();
Symbol 332 MovieClip Frame 11
gotoAndStop (1);
Symbol 333 MovieClip [arrow] Frame 1
glide._visible = false; wind._visible = false; ball._visible = false; superball._visible = false; slide._visible = false; blur._visible = false; skid._visible = false; drop._visible = false; core._visible = false; stop();
Symbol 353 MovieClip [hit_cheer] Frame 1
Symbol 353 MovieClip [hit_cheer] Frame 9
_root.hamsterShoot.setScore();
Symbol 353 MovieClip [hit_cheer] Frame 27
var l = _root.hamsterShoot.distances.length; var txt = (_root.hamsterShoot.distances[l - 1] + " ft."); distance_txt.text = txt; distance1_txt.text = txt;
Symbol 353 MovieClip [hit_cheer] Frame 50
_root.hamsterShoot.setCamReset(); stop();
Symbol 367 MovieClip [hit_hole] Frame 1
Symbol 367 MovieClip [hit_hole] Frame 9
_root.hamsterShoot.setScore();
Symbol 367 MovieClip [hit_hole] Frame 27
var l = _root.hamsterShoot.distances.length; var txt = (_root.hamsterShoot.distances[l - 1] + " ft."); distance_txt.text = txt; distance1_txt.text = txt;
Symbol 367 MovieClip [hit_hole] Frame 50
_root.hamsterShoot.setCamReset(); stop();
Symbol 374 MovieClip [hit_faceplant] Frame 1
Symbol 374 MovieClip [hit_faceplant] Frame 20
_root.hamsterShoot.createHitClip(this._x, this._y, this._rotation, "cheer"); stop();
Symbol 380 MovieClip [hit_zero] Frame 36
this._x = 220; _root.hamsterShoot.createHitClip(this._x, this._y, this._rotation, "cheer", true); _root.background_mc.gotoAndStop(1); stop();
Symbol 397 MovieClip Frame 1
stop();
Symbol 404 MovieClip Frame 1
stop();
Symbol 409 MovieClip Frame 1
stop();
Symbol 409 MovieClip Frame 2
stop();
Symbol 454 MovieClip [_bounce] Frame 1
stop(); this.core._visible = false;
Symbol 454 MovieClip [_bounce] Frame 7
stop();
Symbol 462 MovieClip [_rebound] Frame 1
stop(); this.core._visible = false;
Symbol 462 MovieClip [_rebound] Frame 9
gotoAndStop (1);
Symbol 463 MovieClip [_slide] Frame 1
stop(); this.core._visible = false;
Symbol 463 MovieClip [_slide] Frame 7
stop();
Symbol 465 MovieClip [_speed] Frame 1
stop(); this.core._visible = false;
Symbol 465 MovieClip [_speed] Frame 8
stop();
Symbol 466 MovieClip [_superbounce] Frame 1
stop(); this.core._visible = false;
Symbol 466 MovieClip [_superbounce] Frame 7
stop();
Symbol 467 MovieClip [_wind] Frame 1
this.core._visible = false;
Symbol 487 MovieClip Frame 1
stop();
Symbol 488 Button
on (release) { gotoAndStop (6); }
Symbol 501 MovieClip Frame 1
stop();
Symbol 503 Button
on (release) { stopAllSounds(); this.chalkboard_mc._visible = false; this.nextFrame(); }
Symbol 505 Button
on (release) { hamsterShoot.resetBtn(); }

Library Items

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Symbol 506 MovieClip [__Packages.com.cartoonnetwork.AchievementSystem.AchievementAS2]
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Symbol 472 Sound [snd_ending]Used by:487
Symbol 473 SoundUsed by:487
Symbol 474 SoundUsed by:487
Symbol 475 Sound [snd_hit]Used by:487
Symbol 476 Sound [snd_theme]Used by:487
Symbol 477 Sound [snd_pickup]Used by:487
Symbol 478 Sound [snd_prelude]Used by:487
Symbol 479 Sound [snd_shoot]Used by:487
Symbol 480 Sound [snd_skid]Used by:487
Symbol 481 Sound [snd_slide]Used by:487
Symbol 482 SoundUsed by:487
Symbol 483 Sound [snd_superbounce]Used by:487
Symbol 484 SoundUsed by:487  Timeline
Symbol 485 Sound [snd_wind]Used by:487
Symbol 486 Sound [snd_fly]Used by:487
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Symbol 503 ButtonUses:255 412 258Used by:Timeline
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Symbol 505 ButtonUses:438 439 273Used by:Timeline

Instance Names

"counter_txt"Frame 1Symbol 16 EditableText
"background_mc"Frame 6Symbol 146 MovieClip
"game_mc"Frame 6Symbol 236 MovieClip
"launchMeter"Frame 6Symbol 404 MovieClip
"gravMeter"Frame 6Symbol 274 MovieClip
"skate_icon"Frame 6Symbol 490 MovieClip
"shotDistance1_txt"Frame 6Symbol 491 EditableText
"distanceTotal_txt"Frame 6Symbol 492 EditableText
"shotStatus1_mc"Frame 6Symbol 397 MovieClip
"shotDistance2_txt"Frame 6Symbol 493 EditableText
"shotDistance3_txt"Frame 6Symbol 494 EditableText
"shotDistance4_txt"Frame 6Symbol 495 EditableText
"shotDistance5_txt"Frame 6Symbol 496 EditableText
"shotStatus2_mc"Frame 6Symbol 397 MovieClip
"shotStatus3_mc"Frame 6Symbol 397 MovieClip
"shotStatus4_mc"Frame 6Symbol 397 MovieClip
"shotStatus5_mc"Frame 6Symbol 397 MovieClip
"muteMC"Frame 6Symbol 501 MovieClip
"musicBtn"Frame 6Symbol 434 Button
"chalkboard_mc"Frame 6Symbol 199 MovieClip
"gameOver_mc"Frame 6Symbol 261 MovieClip
"core"Symbol 53 MovieClip Frame 28Symbol 46 MovieClip [node]
"hamster"Symbol 54 MovieClip Frame 15Symbol 53 MovieClip
"hills"Symbol 82 MovieClip Frame 1Symbol 78 MovieClip
"stars"Symbol 89 MovieClip Frame 1Symbol 88 MovieClip
"ground"Symbol 146 MovieClip Frame 1Symbol 82 MovieClip
"spaceBG"Symbol 146 MovieClip Frame 1Symbol 89 MovieClip
"hamsterWheel1"Symbol 146 MovieClip Frame 1Symbol 115 MovieClip
"hamsterWheel2"Symbol 146 MovieClip Frame 1Symbol 117 MovieClip
"bg_mc"Symbol 236 MovieClip Frame 1Symbol 20 MovieClip
"hamster"Symbol 236 MovieClip Frame 1Symbol 53 MovieClip
"hWalkOut5"Symbol 236 MovieClip Frame 1Symbol 54 MovieClip
"hWalkOut4"Symbol 236 MovieClip Frame 1Symbol 54 MovieClip
"hWalkOut3"Symbol 236 MovieClip Frame 1Symbol 54 MovieClip
"hWalkOut2"Symbol 236 MovieClip Frame 1Symbol 54 MovieClip
"pillow"Symbol 236 MovieClip Frame 1Symbol 235 MovieClip
"opp_mc"Symbol 236 MovieClip Frame 1Symbol 20 MovieClip
"line"Symbol 236 MovieClip Frame 1Symbol 20 MovieClip
"mask_mc"Symbol 261 MovieClip Frame 1Symbol 214 MovieClip
"shots_txt"Symbol 261 MovieClip Frame 1Symbol 238 EditableText
"distanceTotal_txt"Symbol 261 MovieClip Frame 1Symbol 239 EditableText
"rating_txt"Symbol 261 MovieClip Frame 1Symbol 240 EditableText
"flying_mc"Symbol 333 MovieClip [arrow] Frame 1Symbol 308 MovieClip
"glide"Symbol 333 MovieClip [arrow] Frame 1Symbol 293 MovieClip
"drop"Symbol 333 MovieClip [arrow] Frame 1Symbol 281 MovieClip
"wind"Symbol 333 MovieClip [arrow] Frame 1Symbol 307 MovieClip
"blur"Symbol 333 MovieClip [arrow] Frame 1Symbol 162 MovieClip
"core"Symbol 333 MovieClip [arrow] Frame 1Symbol 206 MovieClip
"slide"Symbol 333 MovieClip [arrow] Frame 1Symbol 314 MovieClip
"skid"Symbol 333 MovieClip [arrow] Frame 1Symbol 320 MovieClip
"ball"Symbol 333 MovieClip [arrow] Frame 1Symbol 178 MovieClip
"superball"Symbol 333 MovieClip [arrow] Frame 1Symbol 332 MovieClip
"distance1_txt"Symbol 353 MovieClip [hit_cheer] Frame 27Symbol 347 EditableText
"distance_txt"Symbol 353 MovieClip [hit_cheer] Frame 27Symbol 348 EditableText
"distance1_txt"Symbol 367 MovieClip [hit_hole] Frame 27Symbol 365 EditableText
"distance_txt"Symbol 367 MovieClip [hit_hole] Frame 27Symbol 366 EditableText
"hamster"Symbol 380 MovieClip [hit_zero] Frame 35Symbol 53 MovieClip
"arrow"Symbol 404 MovieClip Frame 1Symbol 400 MovieClip
"bounce"Symbol 406 MovieClip Frame 1Symbol 46 MovieClip [node]
"wind"Symbol 406 MovieClip Frame 1Symbol 46 MovieClip [node]
"bounce1"Symbol 406 MovieClip Frame 1Symbol 46 MovieClip [node]
"wind1"Symbol 406 MovieClip Frame 1Symbol 46 MovieClip [node]
"glide"Symbol 406 MovieClip Frame 1Symbol 46 MovieClip [node]
"slick"Symbol 406 MovieClip Frame 1Symbol 46 MovieClip [node]
"speed"Symbol 406 MovieClip Frame 1Symbol 46 MovieClip [node]
"core"Symbol 454 MovieClip [_bounce] Frame 1Symbol 46 MovieClip [node]
"core"Symbol 462 MovieClip [_rebound] Frame 1Symbol 46 MovieClip [node]
"core"Symbol 463 MovieClip [_slide] Frame 1Symbol 46 MovieClip [node]
"core"Symbol 465 MovieClip [_speed] Frame 1Symbol 46 MovieClip [node]
"core"Symbol 466 MovieClip [_superbounce] Frame 1Symbol 46 MovieClip [node]
"core"Symbol 467 MovieClip [_wind] Frame 1Symbol 393 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 3Symbol 506 as "__Packages.com.cartoonnetwork.AchievementSystem.AchievementAS2"
ExportAssets (56)Timeline Frame 3Symbol 507 as "__Packages.com.cartoonnetwork.connect.Connection"
ExportAssets (56)Timeline Frame 3Symbol 508 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 3Symbol 509 as "__Packages.Game"
ExportAssets (56)Timeline Frame 3Symbol 510 as "__Packages.Bullet"
ExportAssets (56)Timeline Frame 3Symbol 511 as "__Packages.GameCamera"
ExportAssets (56)Timeline Frame 3Symbol 512 as "__Packages.MyDispatcher"
ExportAssets (56)Timeline Frame 3Symbol 513 as "__Packages.mx.events.EventDispatcher"
ExportAssets (56)Timeline Frame 3Symbol 514 as "__Packages.XML_Loader"
ExportAssets (56)Timeline Frame 3Symbol 515 as "__Packages.CartoonSO"
ExportAssets (56)Timeline Frame 4Symbol 22 as "shadow"
ExportAssets (56)Timeline Frame 4Symbol 46 as "node"
ExportAssets (56)Timeline Frame 4Symbol 91 as "cloud3"
ExportAssets (56)Timeline Frame 4Symbol 133 as "snd_bump"
ExportAssets (56)Timeline Frame 4Symbol 150 as "break"
ExportAssets (56)Timeline Frame 4Symbol 154 as "super_break"
ExportAssets (56)Timeline Frame 4Symbol 182 as "bounce_fx"
ExportAssets (56)Timeline Frame 4Symbol 184 as "bullet"
ExportAssets (56)Timeline Frame 4Symbol 185 as "bush1"
ExportAssets (56)Timeline Frame 4Symbol 186 as "bush2"
ExportAssets (56)Timeline Frame 4Symbol 187 as "bush3"
ExportAssets (56)Timeline Frame 4Symbol 188 as "bush4"
ExportAssets (56)Timeline Frame 4Symbol 189 as "bush5"
ExportAssets (56)Timeline Frame 4Symbol 202 as "cloud1"
ExportAssets (56)Timeline Frame 4Symbol 204 as "cloud2"
ExportAssets (56)Timeline Frame 4Symbol 210 as "dot"
ExportAssets (56)Timeline Frame 4Symbol 333 as "arrow"
ExportAssets (56)Timeline Frame 4Symbol 349 as "snd_jump"
ExportAssets (56)Timeline Frame 4Symbol 353 as "hit_cheer"
ExportAssets (56)Timeline Frame 4Symbol 367 as "hit_hole"
ExportAssets (56)Timeline Frame 4Symbol 374 as "hit_faceplant"
ExportAssets (56)Timeline Frame 4Symbol 380 as "hit_zero"
ExportAssets (56)Timeline Frame 4Symbol 421 as "satellite"
ExportAssets (56)Timeline Frame 4Symbol 425 as "square"
ExportAssets (56)Timeline Frame 4Symbol 454 as "_bounce"
ExportAssets (56)Timeline Frame 4Symbol 462 as "_rebound"
ExportAssets (56)Timeline Frame 4Symbol 463 as "_slide"
ExportAssets (56)Timeline Frame 4Symbol 465 as "_speed"
ExportAssets (56)Timeline Frame 4Symbol 466 as "_superbounce"
ExportAssets (56)Timeline Frame 4Symbol 467 as "_wind"
ExportAssets (56)Timeline Frame 4Symbol 471 as "snd_bounce"
ExportAssets (56)Timeline Frame 4Symbol 472 as "snd_ending"
ExportAssets (56)Timeline Frame 4Symbol 475 as "snd_hit"
ExportAssets (56)Timeline Frame 4Symbol 476 as "snd_theme"
ExportAssets (56)Timeline Frame 4Symbol 477 as "snd_pickup"
ExportAssets (56)Timeline Frame 4Symbol 478 as "snd_prelude"
ExportAssets (56)Timeline Frame 4Symbol 479 as "snd_shoot"
ExportAssets (56)Timeline Frame 4Symbol 480 as "snd_skid"
ExportAssets (56)Timeline Frame 4Symbol 481 as "snd_slide"
ExportAssets (56)Timeline Frame 4Symbol 483 as "snd_superbounce"
ExportAssets (56)Timeline Frame 4Symbol 485 as "snd_wind"
ExportAssets (56)Timeline Frame 4Symbol 486 as "snd_fly"

Labels

"stand"Symbol 53 MovieClip Frame 1
"jump"Symbol 53 MovieClip Frame 2
"testFrame"Symbol 53 MovieClip Frame 35
"walkUp"Symbol 54 MovieClip Frame 20
"jump"Symbol 146 MovieClip Frame 1
"launch"Symbol 146 MovieClip Frame 5
"miss"Symbol 146 MovieClip Frame 10
"dancing"Symbol 253 MovieClip Frame 1
"off"Symbol 397 MovieClip Frame 1
"on"Symbol 397 MovieClip Frame 2
"musicOn"Symbol 501 MovieClip Frame 1
"musicOn_RO"Symbol 501 MovieClip Frame 10
"musicOff"Symbol 501 MovieClip Frame 20
"musicOff_RO"Symbol 501 MovieClip Frame 29

Dynamic Text Variables

framerateSymbol 18 EditableText""
framerateSymbol 504 EditableText""




http://swfchan.com/25/121631/info.shtml
Created: 4/3 -2019 08:32:55 Last modified: 4/3 -2019 08:32:55 Server time: 14/11 -2024 17:28:31