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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76810645?noj=FRM76810645-22DC" width="1" height="1"></div>

The Spidewick Chronicles The Siege on Spiderwick Mansion.swf

This is the info page for
Flash #121709

(Click the ID number above for more basic data on this flash file.)


Text
on Spiderwick Mansion

Play

View Scores

Instructions

Help

Infiltration

3

3

left

Play

Mole Troll

Red Cap

Tomato Juice

Take out lots of foes at
once with this splatter bomb!

Magical Powder

Fortify your defenses
with this magical powder!

Horseshoe

Earn extra points by
taking careful aim!

Goblin &
Bull Goblin

Clue:

You've found the clue to
unlock me. While playing the
game press together

F and G!

Iris

LevelUp

<p align="center"><font face="Marigold" size="60" color="#ffffff" letterSpacing="0.000000" kerning="1">888</font></p>

LEVEL

Mute

Music OFF

Menu

Resume

Resume

Help

Help

Quit

Quit

Music ON

Music ON

Music OFF

Music OFF

Quit

Are you sure
you want to quit?

YES

YES

NO

NO

Hurry, they
are getting in!

skip intro

<p align="left"><font face="Marigold" size="26" color="#ffffff" letterSpacing="1.000000" kerning="0">000000</font></p>

Menu

Submit Score

You can do better! Get back to the roof,
You must hold off the creatures!

Keep up the fight. The goblins are
regrouping for another attack.

Your defense was great. The field
guide is safe… for now!

<p align="left"><font face="Marigold" size="30" color="#ffffff" letterSpacing="1.000000" kerning="0">888888</font></p>

<p align="left"><font face="Marigold" size="30" color="#ffffff" letterSpacing="1.000000" kerning="0">888888</font></p>

<p align="left"><font face="Marigold" size="30" color="#ffffff" letterSpacing="1.000000" kerning="0">100%</font></p>

<p align="left"><font face="Marigold" size="30" color="#ffffff" letterSpacing="1.000000" kerning="0">888888</font></p>

<p align="left"><font face="Marigold" size="42" color="#ffffff" letterSpacing="1.000000" kerning="0">888888</font></p>

<p align="left"><font face="Marigold" size="30" color="#ffffff" letterSpacing="1.000000" kerning="0">100</font></p>

Hits:

Score:

Accuracy:

Bonus:

Total

Level:

Play Again

Loading Highscores...

Error loading highscores.
Sorry, please try again later.

john smith  the "golfinator"

3000

10

You

john smith  the "golfinator"

300000

10

1 of 10

Next

Back

Name

Score

Rank

200!

Audio

Boon, pick ups
inside this area,
first state invisible

ActionScript [AS1/AS2]

Frame 1
function checkLoad() { var _local3 = Math.round(this.getBytesLoaded()) || 0; var _local4 = Math.round(this.getBytesTotal()) || 0; var _local2 = Math.round((_local3 / _local4) * 100) || 0; if (_local2 < 100) { loader.gotoAndStop(_local2); prevBytesLoaded = _local3; } else { delete this.onEnterFrame; loader.gotoAndPlay("exit"); } } stop(); this.onEnterFrame = checkLoad;
Frame 9
function init() { PROJECT_CLIP.init(); } stop(); var PROJECT_CLIP = project; if (this == _root) { init(); }
Symbol 7 MovieClip Frame 1
stop();
Symbol 14 MovieClip [tomatoSplat] Frame 1
stop();
Symbol 14 MovieClip [tomatoSplat] Frame 7
play();
Symbol 14 MovieClip [tomatoSplat] Frame 19
stop();
Symbol 15 MovieClip Frame 1
stop();
Symbol 15 MovieClip Frame 2
stop();
Symbol 30 MovieClip [loader] Frame 1
stop(); loadingColor.setMask(loadMasker); gotoAndStop ("idle");
Symbol 30 MovieClip [loader] Frame 123
_parent.gotoAndPlay("game"); stop();
Symbol 717 MovieClip [__Packages.nick.highscores.HighscoreTable] Frame 0
class nick.highscores.HighscoreTable extends MovieClip { var gotoAndStop, __scores, __player, __page, __totalPages, playerScore_mc, pagination_txt; function HighscoreTable () { super(); } function showLoading() { gotoAndStop("loading"); } function showError() { gotoAndStop("error"); } function showTable() { gotoAndStop("ready"); emptyTable(); } function init(t_scores, t_player) { showTable(); __scores = t_scores; __player = t_player; __page = 1; __totalPages = Math.ceil(__scores.length / __SCORES_PER_PAGE); var _local2 = 0; while (_local2 < __scores.length) { if (__scores[_local2].name == "") { __totalPages = Math.ceil(_local2 / __SCORES_PER_PAGE); _local2 = __scores.length; } _local2++; } populatePlayer(); populateTable(); } function calculatePlayerRank() { var _local2 = 0; while (_local2 < __scores.length) { if (__scores[_local2].name == __player.name) { return(String(_local2)); } _local2++; } return(""); } function populatePlayer() { if ((((__player.name == "") || (__player.name == undefined)) || (__player.name == null)) || (__player.name == "null")) { playerScore_mc._visible = false; } else { playerScore_mc._visible = true; playerScore_mc.name.text = __player.name; playerScore_mc.score.text = __player.score; playerScore_mc.rank.text = calculatePlayerRank(); } } function populateTable() { var c = ((__page - 1) * __SCORES_PER_PAGE); var loop = 1; while (loop <= __SCORES_PER_PAGE) { if (__scores[c].name != "") { eval ((this + ".hs_") + loop).rank.text = ((__page - 1) * 10) + loop; eval ((this + ".hs_") + loop).name.text = __scores[c].name; eval ((this + ".hs_") + loop).score.text = __scores[c].score; } else { eval ((this + ".hs_") + loop).rank.text = ""; eval ((this + ".hs_") + loop).name.text = ""; eval ((this + ".hs_") + loop).score.text = ""; } loop++; c++; } pagination_txt.text = (__page + " of ") + __totalPages; if (__totalPages < 1) { __totalPages = 1; } } function emptyTable() { playerScore_mc._visible = false; var loop = 1; while (loop <= __SCORES_PER_PAGE) { eval ((this + ".hs_") + loop).rank.text = ""; eval ((this + ".hs_") + loop).name.text = ""; eval ((this + ".hs_") + loop).score.text = ""; loop++; } pagination_txt.text = ""; } function nextPage() { __page++; if (__page > __totalPages) { __page = 1; } populateTable(); } function prevPage() { __page--; if (__page < 1) { __page = __totalPages; } populateTable(); } var __SCORES_PER_PAGE = 10; }
Symbol 718 MovieClip [__Packages.nick.spiderwick.Engine] Frame 0
class nick.spiderwick.Engine extends MovieClip { var interval, sound, viewport_mc, __viewport, activeWorld, __score, __lives, __books, state, hud_mc, __isMuted, __updateUI, __bookOpening, pause_mc, popInHead_mc, isMouseDown, iris_mc, screen_mc, gotoAndStop, gameIntro, __viewScoreSection, highscore_mc, mouse, transition_mc, key, mute_mc, menu_mc, help_mc, quit_mc; function Engine () { super(); } function init() { super.init(); interval = new smashing.IntervalEngine(this, "update"); interval.startFast(); nick.highscores.HighscoreEngine.init(); sound = new smashing.sound.SoundEngine(); sound.generateSounds(viewport_mc, 10); sound.createGroup("music"); sound.createSound("music", "idleMusicloop.wav", "music"); sound.createGroup("ingame_music"); sound.createSound("ingame_music", "showdown_loop.wav", "ingame_music"); sound.createSound("mansionHit", "PULLBACK 1 L.wav"); sound.createSound("mansionDie", "game_over_mod.wav"); sound.createSound("beam", "BIG WAND L.wav"); sound.createSound("start", "Game_Start.mp3"); sound.createSound("mascot", "Game_Mascot_Appears.mp3"); sound.createSound("end_1", "End_1.mp3"); sound.createSound("end_2", "End_2.mp3"); sound.createSound("end_3", "End_3.mp3"); nick.spiderwick.GameState.init(); smashing.keithm.Viewport.init(viewport_mc, 1, nick.spiderwick.GameState.getInstance()); __viewport = smashing.keithm.Viewport.getInstance(); __viewport.createGroup({name:"enemy", index:0, slots:100}); __viewport.createGroup({name:"mansion", index:1, slots:1}); __viewport.createGroup({name:"pickup", index:2, slots:5}); __viewport.createGroup({name:"projectile", index:3, slots:200}); __viewport.createGroup({name:"player", index:4, slots:1}); __viewport.reset(); activeWorld = new nick.spiderwick.World(); activeWorld.init(this); __initMouse(); __initKey(); reset(); playMusic(); goTitle(); } function get score() { return(__score); } function get lives() { return(__lives); } function get books() { return(__books); } function get levels() { return(activeWorld.__get__levelNum()); } function state_intro() { state = "intro"; } function state_game() { state = "g"; hud_mc.menu_btn._visible = true; } function state_menu() { state = "m"; } function state_quit() { state = "q"; } function hideMenu() { hud_mc.menu_btn._visible = true; } function reset() { __lives = __STARTLIVES; __books = __STARTBOOKS; __score = 0; __isMuted = false; __updateUI = true; __easterEggTriggered = false; __bookOpening = false; __damageWarningLevel = 0; __easterEggShown = false; __easterEggTriggered = false; } function startGame() { reset(); goGameplay(); startLevel(); } function startLevel() { __viewport.newView(); activeWorld.generate(); pause(); activeWorld.start(); } function showMovieRelease() { return(nick.highscores.HighscoreEngine.__get__showMovieRelease()); } function endLevel() { pause(); goNextLevel(); } function stopGame() { __viewport.newView(); pause(); } function winGame() { } function silence() { stopSound("beam"); stopMusic(); } function gameOver() { pause(); activeWorld.onQuit(); playIris(this, "gameOverDelayed"); } function gameOverDelayed() { __viewport.newView(); goGameOver(); } function togglePause() { if (isPaused) { unpause(); pause_mc.gotoAndStop("off"); } else { pause(); pause_mc.gotoAndStop("on"); } } function pause() { isFirstPaused = true; isPaused = true; } function unpause() { isFirstUnpaused = true; isPaused = false; } function healSparkle() { hud_mc.health_mc.sparkle_mc.gotoAndPlay("on"); } function scoreSparkle() { hud_mc.score_mc.sparkle_mc.gotoAndPlay("on"); } function showDamageWarning(damageLevel) { __damageWarningLevel = damageLevel; popInHead_mc.gotoAndPlay("popin" + damageWarningLabel()); } function exitDamageWarning() { popInHead_mc.gotoAndPlay("outro" + damageWarningLabel()); } function damageWarningLabel() { var _local2 = ["mal", "bro"]; return(_local2[__damageWarningLevel]); } function update(el) { if (el > 0.2) { el = 0.2; } if (!isPaused) { if (isFirstUnpaused) { isFirstUnpaused = false; playMusic(); } if (isMouseDown) { activeWorld.playerFire(); } activeWorld.update(el); if (__updateUI) { updateUI(); __updateUI = false; } } else if (isFirstPaused) { isFirstPaused = false; playMusic(); } updateAfterEvent(); } function addScore(t_score) { __score = __score + t_score; __updateUI = true; } function addBook(value) { __books = __books + value; } function requestUpdateUI() { __updateUI = true; } function playIris(middlePath, middleFunc, endPath, endFunc) { iris_mc.middlePath = middlePath; iris_mc.middleFunc = middleFunc; iris_mc.endPath = endPath; iris_mc.endFunc = endFunc; iris_mc.gotoAndPlay("start"); } function delayedHelp() { startGame(); goHelp(); } function clickPlay() { screen_mc.gotoAndStop(2); if (!__hasPlayedIntro) { playIris(this, "goGameIntro", this); } else { playIris(this, "startGame", this, "unpause"); } } function goGameIntro() { stopAllMusic(); __hasPlayedIntro = true; gotoAndStop("game"); state_intro(); hud_mc._visible = false; gameIntro.gotoAndPlay("intro"); smashing.utils.PlayHeadNotifier.notifyStop(gameIntro, mx.utils.Delegate.create(this, clickSkipIntro)); } function clickSkipIntro() { playIris(this, "introToGame", this); } function introToGame() { gameIntro.gotoAndStop("off"); hud_mc._visible = true; startGame(); unpause(); } function clickPlayAgain() { screen_mc.gotoAndStop(2); playIris(this, "startGame", this, "unpause"); } function clickMenu() { goMenu(); } function clickBook() { if (__books <= 0) { return(undefined); } if (__bookOpening) { return(undefined); } addBook(-1); __bookOpening = true; openBook(); } function clickHelp() { screen_mc.gotoAndStop(2); playIris(this, "goGameplay", this, "delayedHelp"); } function onHelpClose() { __helpActivated = false; if (!__hasPlayedIntro) { playIris(this, "goGameIntro", this); } else { unpause(); state_game(); } } function onMenuClose(action) { if (action == "resume") { unpause(); state_game(); } else if (action == "quitcheck") { goQuitCheck(); } else if (action == "quit") { gameOver(); } else if (action == "help") { goHelp(); } else if (action == "menureturn") { goMenu(); } } function clickViewScore(section) { __viewScoreSection = section; gotoAndStop("highscores"); if (section == "title") { highscore_mc.btn_submit._visible = false; } else { highscore_mc.btn_submit._visible = nick.highscores.HighscoreEngine.isLoggedIn; } nick.highscores.HighscoreEngine.viewScores(highscore_mc); } function clickSubmitScore() { gotoAndStop("highscores"); highscore_mc.btn_submit._visible = false; nick.highscores.HighscoreEngine.sendAndViewScore(highscore_mc, finalScore); } function closeHighScoreView() { if (__viewScoreSection == "title") { goTitle(); } else { goGameOver(); } } function get accuracy() { var _local2 = Math.ceil((activeWorld.shotsHit / activeWorld.shotsFired) * 100); if (_local2 > 100) { _local2 = 100; } if (isNaN(_local2) || (_local2 == undefined)) { _local2 = 0; } return(_local2); } function get finalScore() { return(score + finalBonus); } function get finalBonus() { if (accuracy == NaN) { return(0); } return(accuracy * activeWorld.shotsHit); } function __initMouse() { mouse = {}; mouse.owner = this; mouse.onMouseUp = function () { this.owner.mouse_up(); }; mouse.onMouseDown = function () { this.owner.mouse_down(); }; Mouse.addListener(mouse); } function mouse_up() { isMouseDown = false; } function mouse_down() { if (isPaused) { return(undefined); } isMouseDown = true; } function runLevelTransition(t_levelNum) { activeWorld.suspendSpawning(); transition_mc.levelNum = t_levelNum; transition_mc.gotoAndPlay("play"); } function completeLevelTransition() { activeWorld.reinstateSpawning(); if (activeWorld.__get__levelNum() == 1) { playSound("start"); } } function __initKey() { key = {}; key.owner = this; key.onKeyDown = mx.utils.Delegate.create(this, key_down); Key.addListener(key); } function key_down() { if (Key.getCode() == 80) { togglePause(); } else if (Key.getCode() == 77) { toggleMute(); } else if (Key.getCode() == 81) { } else if (Key.getCode() == 32) { clickBook(); } if (__helpActivated) { if (Key.getCode() == 84) { showEasterEggHint(); } } else if (Key.getCode() == 32) { clickBook(); } else if (Key.isDown(70) && (Key.isDown(71))) { triggerEasterEgg(); } } function playSound(t_name, t_loops) { if (t_loops == undefined) { sound.playSound(t_name); } else { sound.playSound(t_name, t_loops); } } function stopSound(t_name) { sound.stopSound(t_name); } function playMusic() { if (!__isMuted) { stopAllMusic(); if (isPaused) { sound.playSound("music", 0); } else { sound.playSound("ingame_music", 0); } } } function stopMusic() { if (isPaused) { sound.stopSound("ingame_music"); } else { sound.stopSound("music"); } } function stopAllMusic() { sound.stopSound("music"); sound.stopSound("ingame_music"); } function toggleMute() { if (__isMuted) { __isMuted = false; playMusic(); mute_mc.gotoAndStop("on"); } else { __isMuted = true; stopAllMusic(); mute_mc.gotoAndStop("off"); } menu_mc.popup_mc.music_on_btn._visible = __isMuted; menu_mc.popup_mc.music_off_btn._visible = !__isMuted; } function getIsMute() { return(__isMuted); } function parseMainXML() { } function goTitle() { pause(); gotoAndStop("title"); state_menu(); } function goStartLevel(t_levelName) { pause(); gotoAndStop("startLevel"); state_menu(); } function goHelp() { __helpActivated = true; pause(); help_mc.gotoAndPlay("intro"); state_menu(); hud_mc.menu_btn._visible = false; } function goQuitCheck() { state_quit(); quit_mc.gotoAndPlay("intro"); } function goMenu() { if (state == "m") { return(undefined); } pause(); menu_mc.gotoAndPlay("intro"); state_menu(); hud_mc.menu_btn._visible = false; } function openBook() { if (state == "m") { return(undefined); } hud_mc.bookanim_mc.gotoAndPlay("open"); activeWorld.playerBook(); smashing.utils.PlayHeadNotifier.notifyEOF(hud_mc.bookanim_mc, mx.utils.Delegate.create(this, openBookFinished)); } function openBookFinished() { __bookOpening = false; hud_mc.bookanim_mc.gotoAndStop("off"); __updateUI = true; } function showEasterEggHint() { if (!__helpActivated) { return(undefined); } if (__easterEggShown) { return(undefined); } if (help_mc._currentFrame < 42) { return(undefined); } __easterEggShown = true; help_mc.easterEggUpper.gotoAndPlay("show"); help_mc.easterEggLower.gotoAndPlay("show"); } function closeEasterEggHint() { if (!__helpActivated) { return(undefined); } if (!__easterEggShown) { return(undefined); } help_mc.easterEggLower.clueAnim.gotoAndPlay("off"); help_mc.easterEggUpper.gotoAndPlay("showout"); help_mc.easterEggLower.gotoAndPlay("showout"); smashing.utils.PlayHeadNotifier.notifyStop(help_mc.easterEggLower, mx.utils.Delegate.create(this, closeEasterEggHintDone)); } function triggerEasterEgg() { if (__easterEggTriggered) { return(undefined); } __easterEggTriggered = true; addBook(1); hud_mc.books_mc.booknum_mc.gotoAndPlay("extrabomb"); hud_mc.books_mc.booknum_mc.bookNumGlow.txt_booknum.text = books; hud_mc.easterEggUpper.gotoAndPlay("show"); hud_mc.easterEggLower.gotoAndPlay("show"); updateUI(); } function closeEasterEggHintDone() { __easterEggShown = false; } function goGameplay() { gotoAndStop("game"); state_game(); updateUI(); } function goGameOver() { pause(); state_menu(); gotoAndStop("lose"); screen_mc.art_mc.scores_mc.txt_score.text = score; screen_mc.art_mc.scores_mc.txt_hits.text = activeWorld.shotsHit; screen_mc.art_mc.scores_mc.txt_acc.text = String(accuracy) + "%"; screen_mc.art_mc.scores_mc.txt_bonus.text = finalBonus; screen_mc.art_mc.scores_mc.txt_total.text = finalScore; screen_mc.art_mc.scores_mc.txt_level.text = levels; screen_mc.end_txt.gotoAndStop(getEndTextFrame()); if (nick.highscores.HighscoreEngine.__get__isLoggedIn() != true) { screen_mc.btn_submit._visible = false; } } function getEndTextFrame() { if (finalScore <= 25000) { playSound("end_1"); return(1); } if (finalScore <= 45000) { playSound("end_2"); return(5); } playSound("end_3"); return(10); } function goGameWin() { pause(); state_menu(); gotoAndStop("win"); } function goNextLevel() { pause(); state_menu(); gotoAndStop("nextLevel"); } function updateUI() { if (activeWorld.__get__healthPercent() == 0) { hud_mc.health_mc.gotoAndStop(1); } else { hud_mc.health_mc.gotoAndStop(activeWorld.__get__healthPercent() * 100); } hud_mc.score_mc.txt_score.text = score; hud_mc.books_mc.booknum_mc.bookNumDisplay.txt_booknum.text = books; } var isPaused = true; var isFirstPaused = true; var isFirstUnpaused = true; var __STARTLIVES = 3; var __STARTBOOKS = 3; var __HIGHSCORE_SEND_URL = "http://www.smashingideas.com/cgi-bin/doctorCompactor/submit_score.cgi"; var __HIGHSCORE_RECEIVE_URL = "http://www.smashingideas.com/cgi-bin/doctorCompactor/get_scores.cgi"; var __hasPlayedIntro = false; var __helpActivated = false; var __easterEggShown = false; var __easterEggTriggered = false; var __damageWarningLevel = 0; }
Symbol 719 MovieClip [__Packages.smashing.IntervalEngine] Frame 0
class smashing.IntervalEngine { var _uo, _uf, _update_interval, _last_update, _i, _ft, _el; function IntervalEngine (update_object, update_function) { _uo = update_object; _uf = update_function; } function startFlat(FPS) { _FPS = FPS; _update_interval = 1 / FPS; _last_update = getTimer() * 0.001; _i = setInterval(this, "_flat_step", 0); } function startFlex() { _last_update = getTimer() * 0.001; _i = setInterval(this, "_flex_step", 0); } function startFast() { _last_update = getTimer(); _i = setInterval(this, "_fast_step", 10); } function reset(Void) { if (_i != undefined) { clearInterval(_i); } _ft = 0; _last_update = getTimer() * 0.001; _lel = _MAX_FRAMETIME / 2; } function _flex_step(Void) { _el = Math.min(_MAX_FRAMETIME, (-_last_update) + ((_last_update = getTimer() * 0.001))); _lel = _lel - Math.max(-_MAX_TIMEDIFF, Math.min(_MAX_TIMEDIFF, _lel - _el)); _uo[_uf](_lel); } function _flat_step(Void) { _ft = _ft + ((-_last_update) + ((_last_update = getTimer() * 0.001))); if (_ft < _update_interval) { return(undefined); } _uo[_uf](_ft); _ft = 0; } function _fast_step(Void) { _el = (-_last_update) + ((_last_update = getTimer())); _uo[_uf](_el * 0.001); } function clear() { clearInterval(_i); } var _MAX_TIMEDIFF = 0.005; var _MIN_FPS = 5; var _MAX_FRAMETIME = 1 / smashing.IntervalEngine.prototype._MIN_FPS; var _lel = 0.2; var _FPS = 0; }
Symbol 720 MovieClip [__Packages.smashing.keithm.Viewport] Frame 0
class smashing.keithm.Viewport { static var __a_groups, __o_groups, __dimensions, __viewportPath, __viewportDepth, __useScrollport, __instance, __scrollportDepth, mc, scrollmc; function Viewport (t_path, t_depth, dimensions) { __a_groups = []; __o_groups = {}; __dimensions = dimensions; __viewportPath = t_path; __viewportDepth = t_depth; __useScrollport = false; } static function init(t_path, t_depth, dimensions) { __instance = new smashing.keithm.Viewport(t_path, t_depth, dimensions); } static function getInstance() { return(__instance); } function setScrollport(t_depth) { __useScrollport = true; __scrollportDepth = t_depth; } function reset() { var _local6 = __a_groups.length; var _local2; var _local5 = []; var _local3 = 0; while (_local5.length < _local6) { _local2 = __a_groups.length; while (_local2--) { if (__a_groups[_local2].index < __a_groups[_local3].index) { _local3 = _local2; } } _local5.push(__a_groups[_local3]); __a_groups.splice(_local3, 1); } __a_groups = _local5; var _local4 = __defaultMCDepth; _local2 = 0; while (_local2 < __a_groups.length) { _local4 = __a_groups[_local2].init(_local4); _local4++; _local2++; } newView(); } function newView() { var _local1 = __a_groups.length; while (_local1--) { __a_groups[_local1].reset(); } if (mc != undefined) { mc.removeMovieClip(); } mc = __viewportPath.createEmptyMovieClip("viewport" + __viewportDepth, __viewportDepth); if (__useScrollport) { if (scrollmc != undefined) { scrollmc.removeMovieClip(); } scrollmc = __viewportPath.createEmptyMovieClip("scrollport" + __scrollportDepth, __scrollportDepth); scrollmc.scrollRect = new flash.geom.Rectangle(0, 0, __dimensions.SCREEN_WIDTH + 1, __dimensions.SCREEN_HEIGHT); } } function clearGroup(t_group) { var _local2 = __o_groups[t_group].mcs; while (_local2.length > 0) { __eraseAsset(_local2[0].mc, t_group); } } function draw(t_data) { var _local4; if (t_data.element != undefined) { var _local3 = t_data.element; if (!_local3.isSpawned) { return(undefined); } _local4 = __drawElement(_local3); if (_local4 != undefined) { _local3.onDraw(_local4, getInstance()); // unexpected jump } return(undefined); } if (t_data.assetID == "_empty") { return(__drawEmpty(t_data.groupName, t_data.depth + t_data.depthInfluence)); } return(__drawAsset(t_data.assetID, t_data.groupName, t_data.depth + t_data.depthInfluence)); } function erase(t_data) { if (t_data.element != undefined) { __eraseAsset(t_data.element.mc, t_data.element.getDrawType()); t_data.element.onErase(getInstance()); } else { __eraseAsset(t_data.mc, t_data.groupName); } } function createGroup(t_data) { __a_groups.push((__o_groups[t_data.name] = new smashing.keithm.ViewportGroup(t_data))); } function requestGroupDepthSort(t_group) { __o_groups[t_group].requestDepthSort(); } function requestDepthChange(t_element) { __o_groups[t_element.getDrawType()].requestDepthChange(t_element); } function __drawElement(t_element) { var _local5; var _local2 = __o_groups[t_element.getDrawType()]; var _local7 = _local2.getDepth(t_element[_local2.sortAxis] + t_element.depthInfluence); var _local3 = mc; if (_local2.scrollport) { _local3 = scrollmc; } if (t_element.assetID == "_empty") { var _local4 = _local3.createEmptyMovieClip(t_element.getDrawType() + _local7, _local7); } else { var _local4 = _local3.attachMovie(t_element.assetID, t_element.assetID + _local7, _local7); } _local2.mcs.push({mc:_local4, depth:_local7}); _local5.initScale(); return(_local4); } function __drawAsset(t_asset, t_groupName, t_depth) { var _local1 = __o_groups[t_groupName]; var _local6 = _local1.getDepth(t_depth); var _local3 = mc; if (_local1.scrollport) { _local3 = scrollmc; } var _local2 = _local3.attachMovie(t_asset, t_asset + _local6, _local6); _local1.mcs.push({mc:_local2, depth:_local6}); return(_local2); } function __drawEmpty(t_groupName, t_depth) { var _local3 = __o_groups[t_groupName]; var _local6 = _local3.getDepth(t_depth); var _local2 = mc; if (_local3.scrollport) { _local2 = scrollmc; } var _local1 = _local2.createEmptyMovieClip(t_groupName + _local6, _local6); __o_groups[t_groupName].mcs.push({mc:_local1, depth:_local6}); return(_local1); } function __eraseAsset(t_mc, t_groupName) { var _local2 = __o_groups[t_groupName]; var _local1 = _local2.mcs.length; while (_local1--) { if (_local2.mcs[_local1].mc == t_mc) { _local2.mcs[_local1].mc.removeMovieClip(); _local2.mcs.splice(_local1, 1); return(undefined); } } } function toString() { return("Viewport exists"); } static var __defaultMCDepth = 100; }
Symbol 721 MovieClip [__Packages.smashing.keithm.ViewportGroup] Frame 0
class smashing.keithm.ViewportGroup { var name, mcs, index, numSlots, sortAxis, ascending, reverse, scrollport, min, max, current, isSearching, loop; function ViewportGroup (t_data) { name = t_data.name; mcs = []; index = t_data.index; numSlots = t_data.slots; if (t_data.sortAxis == undefined) { t_data.sortAxis = ""; } sortAxis = t_data.sortAxis; if ((sortAxis != "") && (numSlots < 10000)) { numSlots = 10000; } if (t_data.ascending == undefined) { t_data.ascending = false; } ascending = t_data.ascending; if (t_data.reverse == undefined) { t_data.reverse = false; } reverse = t_data.reverse; if (t_data.scrollport == undefined) { t_data.scrollport = false; } scrollport = t_data.scrollport; } function init(t_depth) { min = t_depth; max = t_depth + numSlots; reset(); return(max); } function reset() { mcs = []; if (reverse) { current = max; } else { current = min; } } function requestDepthChange(t_element) { t_element.mc.swapDepths(__getChangedDepth(t_element)); } function requestDepthSort() { } function getDepth(t_depth) { if (sortAxis != "") { return(__getNewDepth(t_depth)); } increment(); return(current); } function increment() { isSearching = true; while (isSearching) { if (reverse) { current--; if (current < min) { current = max; } } else { current++; if (current > max) { current = min; } } isSearching = false; loop = mcs.length; while (loop--) { if (mcs[loop].depth == current) { isSearching = true; loop = 0; } } } } function __getNewDepth(depth) { if (depth < 0) { return(undefined); } if (ascending) { depth = min + Math.ceil(depth); } else { depth = max - Math.ceil(depth); } loop = mcs.length; while (loop--) { if (mcs[loop].depth == depth) { if (ascending) { depth++; } else { depth--; } loop = mcs.length; } } return(depth); } function __getChangedDepth(t_element) { var _local2 = Math.ceil(t_element[sortAxis]); if (_local2 < 0) { return(undefined); } if (ascending) { _local2 = min + _local2; } else { _local2 = max - _local2; } var _local3 = -1; loop = mcs.length; while (loop--) { if (mcs[loop].mc == t_element.mc) { _local3 = loop; } else if (mcs[loop].depth == _local2) { if (ascending) { _local2++; } else { _local2--; } loop = mcs.length; } } mcs[_local3].depth = _local2; return(_local2); } }
Symbol 722 MovieClip [__Packages.smashing.sound.SoundEngine] Frame 0
class smashing.sound.SoundEngine { var __mc, o_sounds, o_groups, __a_soundQueue, __flag_muted, __flag_overwrite, __groupCount, __callbackPath, __callbackFunc; function SoundEngine () { } function generateSounds(t_path, t_depth, t_overwrite) { __mc = t_path.createEmptyMovieClip(__DEFAULTMCNAME, t_depth); o_sounds = {}; o_groups = {}; __a_soundQueue = []; __flag_muted = false; if (t_overwrite == undefined) { t_overwrite = false; } __flag_overwrite = t_overwrite; __groupCount = 0; createGroup(__DEFAULTGROUPNAME); } function setCallback(path, func) { __callbackPath = path; __callbackFunc = func; } function createGroup(t_name) { __groupCount++; var _local2 = __mc.createEmptyMovieClip(t_name, __groupCount); _local2.soundObject = new Sound(_local2); o_groups[t_name] = _local2; } function createSound(t_name, t_assetID, t_groupName, doCallback) { var _local4; if (((t_groupName == undefined) || (t_groupName == "")) || (t_groupName == null)) { _local4 = o_groups[__DEFAULTGROUPNAME]; } else { _local4 = o_groups[t_groupName]; } if (_local4 != undefined) { var _local2 = {}; _local2.soundEffect = new Sound(_local4); _local2.soundEffect.attachSound(t_assetID); if (doCallback == undefined) { doCallback = false; } _local2.doCallback = doCallback; o_sounds[t_name] = _local2; } } function playSound(t_soundName, t_loops, t_queued) { if (__flag_muted) { return(undefined); } var _local2 = o_sounds[t_soundName]; if (_local2 != undefined) { if (t_loops == undefined) { t_loops = 1; } else if (t_loops == 0) { t_loops = 100000 /* 0x0186A0 */; } if (__flag_overwrite) { _local2.soundEffect.stop(); } if (t_queued == true) { __a_soundQueue[0].doCallback = _local2.doCallback; _local2.soundEffect.onSoundComplete = mx.utils.Delegate.create(this, onQueuedSoundComplete); } else if (_local2.doCallback) { _local2.soundEffect.owner = this; _local2.soundEffect.myName = t_soundName; _local2.soundEffect.onSoundComplete = function () { this.owner.onCallbackSoundComplete(this.myName); }; } _local2.soundEffect.start(0, t_loops); } } function stopSound(t_soundName) { o_sounds[t_soundName].soundEffect.stop(); } function stopAll() { clearQueue(); stopAllSounds(); } function changeVolume(t_vol, t_groupName) { if (t_groupName == undefined) { t_groupName = __DEFAULTGROUPNAME; } o_groups[t_groupName].soundObject.setVolume(t_vol); } function toggleSound() { if (__flag_muted) { soundOn(); } else { soundOff(); } return(!__flag_muted); } function soundOff() { __flag_muted = true; } function soundOn() { __flag_muted = false; } function callbackSound(t_soundName, t_loops, path, func) { playSound(t_soundName, t_loops, false); var _local2 = o_sounds[t_soundName]; _local2.soundEffect.cbpath = path; _local2.soundEffect.cbfunc = func; _local2.soundEffect.onSoundComplete = function () { this.onSoundComplete = null; this.cbpath[func](); }; } function onCallbackSoundComplete(name) { __callbackPath[__callbackFunc](name); } function queueSound(t_soundName) { __a_soundQueue.push({soundName:t_soundName, isPlaying:false, doCallback:false}); __playQueue(); } function __playQueue() { if (__a_soundQueue.length == 0) { return(undefined); } if (!__a_soundQueue[0].isPlaying) { playSound(__a_soundQueue[0].soundName, 1, true); __a_soundQueue[0].isPlaying = true; } } function onQueuedSoundComplete() { if (__a_soundQueue[0].doCallback) { onCallbackSoundComplete(__a_soundQueue[0].soundName); } __a_soundQueue.splice(0, 1); __playQueue(); } function clearQueue() { __a_soundQueue = [__a_soundQueue[0]]; } function get queueLength() { return(__a_soundQueue.length); } function get isQueuePlaying() { if (__a_soundQueue.length == 0) { return(false); } return(true); } function get isMuted() { return(__flag_muted); } var __DEFAULTMCNAME = "soundEngine_MC"; var __DEFAULTGROUPNAME = "sound"; }
Symbol 723 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 724 MovieClip [__Packages.nick.spiderwick.World] Frame 0
class nick.spiderwick.World { var engine, __enemyCount, __isGameOver, __fireTimer, __showLevelDropdown, __mediumDamageShown, __highDamageShown, __levelNum, et, __isSpawning, __hasPickup, __mansion, __pickupTimer, __player, __camera, __updateProjectiles, loop, a_entitys, bloop, a_projectiles, proj, obj, shotsHit, __mushroomRing, __hasBullGoblin, __hasMoleTroll, __hasEaster, shotsFired, playerInvincible, __player_HP, a_enemyTimeline, __et_currentMax, __LEVELUP_ET_MAX_CHANGE, __ET_MAX_MINCAP, __et_currentMin, __LEVELUP_ET_MIN_CHANGE, __ET_MIN_MINCAP, __levelupCounter, __hasShoutedThisLevel, __START_ET_MAX, __START_ET_MIN; function World () { } function init(t_engine) { engine = t_engine; } function get kills() { return(__enemyCount); } function stateGameOver() { __isGameOver = true; __fireTimer = 99; engine.hideMenu(); suspendSpawning(); } function start() { __showLevelDropdown = true; __mediumDamageShown = false; __highDamageShown = false; } function update(el) { if (__showLevelDropdown && (el > 0)) { engine.runLevelTransition(__levelNum); __showLevelDropdown = false; } et = et - el; if ((et <= 0) && (__isSpawning)) { spawnEnemy(); if ((!__hasPickup) && (Math.random() < 0.3)) { spawnPickup(); } } if (__isGameOver) { if (__mansion.mc._currentFrame < 5) { engine.gameOver(); } } else { __fireTimer = __fireTimer - el; __pickupTimer = __pickupTimer - el; } if (!__isGameOver) { __player.updateMoveAndRender(__camera, el); } __updateProjectiles = true; loop = a_entitys.length; if (loop == 0) { bloop = a_projectiles.length; while (bloop--) { proj = a_projectiles[bloop]; proj.updateMoveAndRender(__camera, el); if (proj.doRemove) { a_projectiles.splice(bloop, 1); } } } else { while (loop--) { obj = a_entitys[loop]; if (!__isGameOver) { obj.updateMoveAndRender(__camera, el); } bloop = a_projectiles.length; while (bloop--) { proj = a_projectiles[bloop]; if (__updateProjectiles) { proj.updateMoveAndRender(__camera, el); } if (obj.isAlive && (proj.isAlive)) { if (proj.runHD_entity_radius(obj, el)) { shotsHit++; proj.hitReact(); if (obj.TYPE == "pickup") { if (proj.canHitPickup) { obj.hitReact(proj); applyPickup(obj.PICKUP_EFFECT); } } else { obj.hitReact(proj); } } else if (obj.TYPE == "pickup") { if (__pickupTimer <= 0) { obj.hitReact(); } } } if (__updateProjectiles) { if (proj.doRemove) { a_projectiles.splice(bloop, 1); } } } __updateProjectiles = false; if (obj.isAlive) { if ((obj.TYPE == "enemy") && (obj.isAlive)) { if (__mansion.runHD_entity_box(obj, el)) { obj.hitReact(__mansion); mansionDamage(); } else if (__mushroomRing.runHD(obj, el)) { if (!obj.isClawing) { obj.hitReact(__mushroomRing); } } else if (obj.isClawing) { obj.endClaw(); } } } if (obj.doRemove) { if (obj.TYPE == "pickup") { __hasPickup = false; } else if (obj.CHARACTER == "bullgoblin") { __hasBullGoblin = false; } else if (obj.CHARACTER == "moletroll") { __hasMoleTroll = false; } else if (obj.CHARACTER == "redcap") { __hasEaster = false; } a_entitys.splice(loop, 1); } } } } function applyPickup(effect) { if (effect == "score") { addScore(200); engine.scoreSparkle(); } else if (effect == "health") { __mushroomRing.repair(); } else if (effect == "powerup") { powerUp(); } } function onQuit() { __player.powerDown(); } function powerUp() { __player.powerUp(); } function playerBook() { if (__player.__get__canUseBook()) { __player.useBook(); var _local2 = new nick.spiderwick.ents.BookBomb({owner:this, camera:__camera}); _local2.spawn(); a_projectiles.push(_local2); } } function useBookDone() { __player.useBookDone(); } function playerFire() { if (((__fireTimer <= 0) && (!__player.getIsAnimating())) && (!__isGameOver)) { shotsFired++; __player.fire(); __fireTimer = __FIRE_RATE; } } function playerRelease() { } function pauseAnimations() { var _local2 = a_entitys.length; while (_local2--) { a_entitys[_local2].pauseAnimations(); } } function unpauseAnimations() { var _local2 = a_entitys.length; while (_local2--) { a_entitys[_local2].unpauseAnimations(); } } function mansionDamage() { if (__isGameOver) { return(undefined); } if (!playerInvincible) { __player_HP--; } if (((!__mediumDamageShown) && (healthPercent >= 0.4)) && (healthPercent < 0.8)) { __mediumDamageShown = true; engine.showDamageWarning(0); } else if ((!__highDamageShown) && (healthPercent < 0.4)) { __highDamageShown = true; engine.showDamageWarning(1); } if (__player_HP == 0) { __mansion.damage(); engine.playSound("mansionDie"); stateGameOver(); pauseAnimations(); } else { __mansion.damage(); engine.playSound("mansionHit"); } engine.requestUpdateUI(); } function mushroomRingDamage() { } function addScore(val) { engine.addScore(val); } function dumpEnemyTimeline() { var _local2 = 0; while (_local2 < a_enemyTimeline.length) { _local2++; } } function levelUp() { __levelNum++; __et_currentMax = __et_currentMax - __LEVELUP_ET_MAX_CHANGE; if (__et_currentMax < __ET_MAX_MINCAP) { __et_currentMax = __ET_MAX_MINCAP; } __et_currentMin = __et_currentMin - __LEVELUP_ET_MIN_CHANGE; if (__et_currentMin < __ET_MIN_MINCAP) { __et_currentMin = __ET_MIN_MINCAP; } newEnemyTimeline(); } function createProjectile(t_angle) { if (t_angle == undefined) { t_angle = 0; } if (t_angle < 0) { t_angle = t_angle + 360; } var _local5 = new smashing.Point3D(_xmouse - __player.x, _ymouse - __player.y, 0); var _local4 = {x:__player.x, y:__player.y}; var _local3 = new nick.spiderwick.ents.Projectile({owner:this, x:_local4.x, y:_local4.y, fireVector:_local5.normalize(), camera:__camera, damageType:(__player.hasTomato ? (nick.spiderwick.ents.Projectile.BLAST_DAMAGE) : (nick.spiderwick.ents.Projectile.HIT_DAMAGE))}); _local3.spawn(); a_projectiles.push(_local3); } function spawnEnemy() { if (a_enemyTimeline.length == 0) { levelUp(); engine.runLevelTransition(__levelNum); return(undefined); } et = __et_currentMin + (Math.random() * (__et_currentMax - __et_currentMin)); var _local2; var _local4 = true; var _local3 = 3; while (_local4 && (_local3 > 0)) { _local2 = a_enemyTimeline.pop(); if ((((_local2.type == "bullgoblin") && (__hasBullGoblin)) || ((_local2.type == "moletroll") && (__hasMoleTroll))) || ((_local2.type == "redcap") && (__hasEaster))) { a_enemyTimeline.unshift(_local2); } else { _local4 = false; } _local3--; } if (_local3 == 0) { dumpEnemyTimeline(); return(undefined); } var _local5; switch (_local2.type) { case "goblin" : _local5 = new nick.spiderwick.ents.Goblin({angle:_local2.angle, owner:this, camera:__camera}); break; case "speargoblin" : _local5 = new nick.spiderwick.ents.SpearGoblin({angle:_local2.angle, owner:this, camera:__camera}); break; case "bullgoblin" : _local5 = new nick.spiderwick.ents.BullGoblin({angle:_local2.angle, owner:this, camera:__camera}); __hasBullGoblin = true; break; case "redcap" : _local5 = new nick.spiderwick.ents.Redcap({angle:_local2.angle, owner:this, camera:__camera}); __hasEaster = true; break; case "moletroll" : _local5 = new nick.spiderwick.ents.MoleTroll({angle:_local2.angle, owner:this, camera:__camera}); __hasMoleTroll = true; break; } a_entitys.push(_local5); } function spawnPickup() { var _local7 = ((Math.random() > 0.5) ? 1 : -1); var _local3 = Math.round(300 + ((_local7 * Math.random()) * 280)); var _local2 = Math.round(120 + ((_local7 * Math.random()) * 100)); var _local5 = _local3 - 300; var _local4 = _local2 - 400; var _local14 = Math.sqrt((_local5 * _local5) + (_local4 * _local4)); var _local8 = Math.random(); var _local9 = [0.9, 0.8, 0.8, 0.7, 0.7, 0.6, 0.5]; var _local10 = _local9[__levelNum] || 0.5; var _local6 = false; if (__mushroomRing.__get__health() < 100) { if (Math.random() <= _local10) { _local6 = true; __hasPickup = true; a_entitys.push(new nick.spiderwick.ents.PickupMushroom({x:_local3, y:_local2, owner:this, camera:__camera})); } } if (!_local6) { if (((!__player.hasTomato) && (__levelNum >= 3)) && (_local8 < 0.2)) { __hasPickup = true; a_entitys.push(new nick.spiderwick.ents.PickupTomato({x:_local3, y:_local2, owner:this, camera:__camera})); } else { __hasPickup = true; a_entitys.push(new nick.spiderwick.ents.PickupGoldenAcorn({x:_local3, y:_local2, owner:this, camera:__camera})); } } if (__hasPickup) { __pickupTimer = 6; } } function suspendSpawning() { __isSpawning = false; } function reinstateSpawning() { __isSpawning = true; } function generate() { __isSpawning = true; __isGameOver = false; __enemyCount = 0; __levelupCounter = 0; __levelNum = 1; __hasPickup = false; __hasShoutedThisLevel = false; shotsFired = 0; shotsHit = 0; __player_HP = __PLAYER_MAXHP; __camera = new nick.spiderwick.GameCamera({dimensions:nick.spiderwick.GameState.getInstance()}); __player = new nick.spiderwick.ents.Player({x:nick.spiderwick.GameState.getInstance().playerStart.x, y:nick.spiderwick.GameState.getInstance().playerStart.y, owner:this, camera:__camera}); __mansion = new nick.spiderwick.ents.Mansion({owner:this, camera:__camera}); __mansion.render(__camera, 0); __mushroomRing = new nick.spiderwick.ents.MushroomRing({owner:this, camera:__camera}); __mushroomRing.render(__camera); a_entitys = []; a_projectiles = []; newEnemyTimeline(); __START_ET_MAX = 2.2; __LEVELUP_ET_MAX_CHANGE = 0.2; __ET_MAX_MINCAP = 1.2; __START_ET_MIN = 0.4; __LEVELUP_ET_MIN_CHANGE = 0.025; __ET_MIN_MINCAP = 0.2; __et_currentMax = __START_ET_MAX; __et_currentMin = __START_ET_MIN; __fireTimer = 0; __pickupTimer = 0; et = __et_currentMax; __hasBullGoblin = false; __hasMoleTroll = false; __hasEaster = false; } function newEnemyTimeline() { a_enemyTimeline = []; var _local3; var _local4; var _local2; var _local9 = 3; var _local12 = 5; var _local10 = 6; if (__levelNum >= _local9) { _local3 = 1 + (__levelNum - _local9); if (_local3 > 5) { _local3 = 5; } if (__levelNum >= _local10) { _local2 = 1 + Math.floor((__levelNum - _local10) / 2); if (_local2 > 3) { _local2 = 3; } if (__levelNum >= _local12) { _local4 = 1; } } } var _local5 = (__levelNum - 1) * 0.2; if (_local5 > 0.8) { _local5 = 0.8; } var _local6 = __ENEMYS_DEAD_FOR_LEVELUP + __levelNum; if (__levelNum > 10) { var _local11 = __levelNum * 0.1; _local6 = Math.round(_local6 * _local11); } if (_local6 > 60) { _local6 = 60; } var _local7; while ((_local6--) > 0) { _local7 = Math.random() * -180; if ((((_local3 > 0) || (_local2 > 0)) || (_local4 > 0)) && (Math.random() > 0.5)) { if ((_local2 > 0) && (Math.random() < 0.33)) { a_enemyTimeline.push({type:"moletroll", angle:_local7}); _local2--; } else if ((_local4 > 0) && (Math.random() < 0.5)) { a_enemyTimeline.push({type:"redcap", angle:_local7}); _local4--; } else if ((_local3 > 0) && (Math.random() < 0.5)) { a_enemyTimeline.push({type:"bullgoblin", angle:_local7}); _local3--; } else if (Math.random() < _local5) { a_enemyTimeline.push({type:"speargoblin", angle:_local7}); } else { a_enemyTimeline.push({type:"goblin", angle:_local7}); } } else if (Math.random() < _local5) { a_enemyTimeline.push({type:"speargoblin", angle:_local7}); } else { a_enemyTimeline.push({type:"goblin", angle:_local7}); } } } function get levelNum() { return(__levelNum); } function get healthPercent() { return(__player_HP / __PLAYER_MAXHP); } var __FIRE_RATE = 0.44; var __PLAYER_MAXHP = 5; var __ENEMYS_DEAD_FOR_LEVELUP = 10; }
Symbol 725 MovieClip [__Packages.smashing.keithm.Renderable] Frame 0
class smashing.keithm.Renderable { var mc, baseWidth, baseHeight, hdWidth, hdHeight, radius, doUpdate, owner, assetID, startX, startY, startZ, depthInfluence, flipH, threedScale, isSpawned, x, nextX, y, nextY, z, nextZ, __onscreen, isDrawn, isAlive, isHidden, scale, startScale, hdReg; function Renderable (t_data) { mc = null; baseWidth = __DEF_WIDTH; baseHeight = __DEF_HEIGHT; if (__USE_DIMENSIONS_AS_HD) { hdWidth = baseWidth / 2; hdHeight = baseHeight / 2; radius = hdWidth; } else { hdWidth = __DEF_HD_WIDTH / 2; hdHeight = __DEF_HD_HEIGHT / 2; radius = hdWidth; } setHDRegistration(); doUpdate = __DO_UPDATE; init(t_data); } function init(t_data) { if (t_data.owner == undefined) { } owner = t_data.owner; if (t_data.asset == undefined) { t_data.asset = __DEF_ASSET; } assetID = t_data.asset; if (t_data.x == undefined) { t_data.x = 0; } startX = t_data.x; if (t_data.y == undefined) { t_data.y = 0; } startY = t_data.y; if (t_data.z == undefined) { t_data.z = __DEF_Z; } startZ = t_data.z; if (t_data.depthInfluence == undefined) { t_data.depthInfluence = 0; } depthInfluence = t_data.depthInfluence; if (t_data.camera != undefined) { initScale(t_data.camera); } else if (owner.camera != undefined) { initScale(owner.camera); } if (t_data.flip != undefined) { flip(); } else { flipH = false; } threedScale = __3D_SCALE; isSpawned = false; } function spawn(camera) { isSpawned = true; reset(); if (__FORCE_INITAL_DRAW) { smashing.keithm.Viewport.getInstance().draw({element:this}); } else if (__DRAW_ON_SPAWN) { if (camera == undefined) { return(undefined); } updateDraw(camera); } } function reset() { x = (nextX = startX); y = (nextY = startY); z = (nextZ = startZ); __onscreen = false; if (((mc == undefined) || (mc == null)) || (mc == "")) { isDrawn = false; } isAlive = true; isHidden = false; } function onDraw(t_newmc) { isDrawn = true; mc = t_newmc; if (isHidden) { mc._visible = false; } if (__USE_ACTUAL_DIMENSIONS) { baseWidth = mc._width; baseHeight = mc._height; setHDRegistration(); if (__USE_DIMENSIONS_AS_HD) { hdWidth = baseWidth / 2; hdHeight = baseHeight / 2; radius = hdWidth; } } if (flipH) { mc._xscale = -100; } mc._x = -1000 - baseWidth; mc._y = -1000 - baseHeight; } function update(dt) { } function move(dt) { } function moveAndRender(camera, dt) { } function updateMoveAndRender(camera, dt) { } function render(camera, dt) { updateDraw(camera); if (!isDrawn) { return(undefined); } if (threedScale) { if (z < camera.z) { return(undefined); } var _local3 = camera.fl / (z - camera.z); if (scale != _local3) { scale = _local3; mc._xscale = (mc._yscale = 100 * (1 + (scale - startScale))); if (flipH) { mc._xscale = mc._xscale * -1; } } } mc._x = ((x - camera.x) * scale) + camera.__get__sc().x; mc._y = ((y - camera.y) * scale) + camera.__get__sc().y; } function renderDirect(camera) { mc._x = x; mc._y = y; } function initScale(camera) { startScale = (scale = camera.fl / (startZ - camera.z)); } function updateDraw(camera) { __onscreen = false; if (CUSTOMDRAW) { __onscreen = true; } else if (z >= camera.z) { if (((Math.abs((x - camera.x) * scale) < (camera.__get__sc().x + baseWidth)) && (Math.abs((y - camera.y) * scale) < (camera.__get__sc().y + baseHeight))) && ((z - camera.z) < camera.farClip)) { __onscreen = true; } } if ((!isDrawn) && (__onscreen)) { smashing.keithm.Viewport.getInstance().draw({element:this}); } else if (isDrawn && (!__onscreen)) { requestErase(); } } function onErase(t_viewport) { isDrawn = false; mc = null; } function despawn() { isAlive = false; isSpawned = false; } function requestErase() { smashing.keithm.Viewport.getInstance().erase({element:this}); } function requestDepthSort() { smashing.keithm.Viewport.getInstance().requestGroupDepthSort(getDrawType()); } function requestDepthChange() { smashing.keithm.Viewport.getInstance().requestDepthChange(this); } function deleteMe() { } function kill() { isAlive = false; } function hide() { if (isDrawn) { mc._visible = false; } isHidden = true; } function show() { if (isDrawn) { mc._visible = true; } isHidden = false; } function flip() { flipH = true; if (isDrawn) { mc._xscale = -100; } } function unflip() { flipH = false; if (isDrawn) { mc._xscale = 100; } } function toggleFlip() { if (flipH) { unflip(); } else { flip(); } } function setHDRegistration() { hdReg = {}; hdReg.x = 0; hdReg.y = 0; } function runHD_entity_radius(t_target, dt) { var _local4 = (nextX + hdReg.x) - (t_target.nextX + t_target.hdReg.x); var _local3 = (nextY + hdReg.y) - (t_target.nextY + t_target.hdReg.y); var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); if (_local5 <= (t_target.radius + radius)) { return(true); } return(false); } function runHD_entity_box(t_target, dt) { if (Math.abs((nextX + hdReg.x) - (t_target.nextX + t_target.hdReg.x)) < (hdWidth + t_target.hdWidth)) { if (Math.abs((nextY + hdReg.y) - (t_target.nextY + t_target.hdReg.y)) < (hdHeight + t_target.hdHeight)) { return(true); } } return(false); } function runHD_entity_3D(t_target, dt) { var _local3 = z - t_target.z; var _local2 = (nextZ + radius) - t_target.z; if ((_local3 * _local2) <= 0) { return(runHD_entity_radius(t_target, dt)); } return(false); } function runHD_line_sphere(t_lineStart, t_lineEnd, dt) { var _local4 = new smashing.Point3D(t_lineStart.x, t_lineStart.y, 0); var _local3 = new smashing.Point3D(t_lineEnd.x, t_lineEnd.y, 0); var _local6 = _local4.x - _local3.x; var _local7 = _local4.y - _local3.y; var _local2 = getLineSeperation(_local3, {x:x, y:y}, _local6, _local7); var _local5; if (_local2.distance <= radius) { _local5 = new smashing.Point3D(x + _local2.xSeparation, y + _local2.ySeparation); return(true); } _local5.x = (_local5.y = 0); return(false); } function runHD_line_sphere_complex(t_lineStart, t_lineEnd, dt) { var _local5 = new smashing.Point3D(t_lineStart.x, t_lineStart.y, 0); var _local7 = new smashing.Point3D(t_lineEnd.x, t_lineEnd.y, 0); var _local8; var _local16 = getDistBetween(_local5, {x:x, y:y}); var _local15 = getDistBetween(_local7, {x:x, y:y}); var _local11 = getDistBetween(_local5, _local7); var _local4 = new smashing.Point3D(_local5.x, _local5.y); var _local9 = new smashing.Point3D(_local7.x, _local7.y); var _local12 = _local9.x - _local4.x; var _local13 = _local9.y - _local4.y; var _local3 = _local12 / _local11; var _local2 = _local13 / _local11; var _local10; _local4.subtractScalarMe(_local3 * radius, _local2 * radius); _local9.addScalarMe(_local3 * radius, _local2 * radius); var _local6 = getLineSeperation(_local5, {x:x, y:y}, _local12, _local13); _local12 = _local9.x - _local4.x; _local13 = _local9.y - _local4.y; var _local14 = getLineSeperation(_local4, {x:x, y:y}, _local12, _local13); if (_local6.distance <= radius) { if (_local15 > _local11) { _local8 = Math.sqrt((radius * radius) - (_local14.distance * _local14.distance)); _local3 = _local3 * _local8; _local2 = _local2 * _local8; (x + _local14.xSeparation) + _local3; _local10 = (y + _local14.ySeparation) + _local2; } else { _local8 = Math.sqrt((radius * radius) - (_local6.distance * _local6.distance)); _local3 = _local3 * _local8; _local2 = _local2 * _local8; (x + _local6.xSeparation) + _local3; _local10 = (y + _local6.ySeparation) + _local2; if (getDistBetween(_local5, _local10) >= _local11) { _local10.copy(_local7); } } return(true); } _local10.x = (_local10.y = 0); return(false); } function getLineSeperation(p0, s, dx, dy) { var _local1 = new Object(); var _local5 = p0.x - s.x; var _local6 = p0.y - s.y; var _local7 = (dx * dx) + (dy * dy); var _local2 = (-((_local5 * dx) + (_local6 * dy))) / _local7; _local2 = Math.min(Math.max(_local2, 0), 1); _local1.xSeparation = _local5 + (_local2 * dx); _local1.ySeparation = _local6 + (_local2 * dy); _local1.distance = Math.sqrt((_local1.xSeparation * _local1.xSeparation) + (_local1.ySeparation * _local1.ySeparation)); return(_local1); } function getDistBetween(p0, p1) { return(Math.sqrt((p1.x - p0.x) * (p1.x - p0.x)) + ((p1.y - p0.y) * (p1.y - p0.y))); } function hitReact(t_source) { } function getDrawType() { return(DRAWTYPE); } function animate(t_frame, t_subFrame) { mc.gotoAndStop(t_frame); if (t_subFrame != undefined) { mc.anim.gotoAndStop(t_subFrame); } } function toString() { return("Renderable: " + TYPE); } function drawHitBox() { var _local3 = hdReg.x; var _local4 = hdReg.y; var _local2 = mc.createEmptyMovieClip("hitbox", 1); _local2.beginFill(16751103, 50); _local2.lineStyle(2, 16751103, 100); _local2.moveTo(_local3 - hdWidth, _local4 - hdHeight); _local2.lineTo(_local3 + hdWidth, _local4 - hdHeight); _local2.lineTo(_local3 + hdWidth, _local4 + hdHeight); _local2.lineTo(_local3 - hdWidth, _local4 + hdHeight); _local2.lineTo(_local3 - hdWidth, _local4 - hdHeight); _local2.endFill(); } function drawReg() { var _local2 = mc.createEmptyMovieClip("hitbox", 1); _local2.beginFill(16751103, 50); _local2.lineStyle(2, 16751103, 100); _local2.moveTo(-5, -5); _local2.lineTo(5, -5); _local2.lineTo(5, 5); _local2.lineTo(-5, 5); _local2.lineTo(-5, -5); } var TYPE = "element"; var DRAWTYPE = "element"; var __DEF_ASSET = ""; var __DEF_Z = 1000; var __3D_SCALE = false; var __DEF_WIDTH = 50; var __DEF_HEIGHT = 50; var __USE_ACTUAL_DIMENSIONS = true; var CUSTOMDRAW = false; var __FORCE_INITAL_DRAW = false; var __DRAW_ON_SPAWN = false; var __DEF_HD_WIDTH = 25; var __DEF_HD_HEIGHT = 25; var __USE_DIMENSIONS_AS_HD = true; var __DO_UPDATE = true; }
Symbol 726 MovieClip [__Packages.smashing.keithm.BaseCamera] Frame 0
class smashing.keithm.BaseCamera { var __dimensions, x, y, z, fl, farClip, __bound_left, __bound_right, __bound_top, __bound_bottom, left, right, top, bottom; function BaseCamera (t_data) { __dimensions = t_data.dimensions; x = (y = (z = 0)); if (t_data.x != undefined) { x = t_data.x; } if (t_data.y != undefined) { y = t_data.y; } if (t_data.z != undefined) { z = t_data.z; } fl = fl_DEF; farClip = __DEF_CLIP; refreshEdges(); } function update(dt) { } function setBounds(left, right, top, bottom) { __bound_left = left + __dimensions.HALF_WIDTH; __bound_right = right - __dimensions.HALF_WIDTH; __bound_top = top + __dimensions.HALF_HEIGHT; __bound_bottom = bottom - __dimensions.HALF_HEIGHT; } function enforceBounds() { if (x < __bound_left) { x = __bound_left; } else if (x > __bound_right) { x = __bound_right; } if (y < __bound_top) { y = __bound_top; } else if (y > __bound_bottom) { y = __bound_bottom; } } function refreshEdges() { left = x - __dimensions.HALF_WIDTH; right = x + __dimensions.HALF_WIDTH; top = y - __dimensions.HALF_HEIGHT; bottom = y + __dimensions.HALF_HEIGHT; } function get sc() { return(__dimensions.sc); } function screenWidth() { return(__dimensions.SCREEN_WIDTH); } function screenHeight() { return(__dimensions.SCREEN_WIDTH); } function halfWidth() { return(__dimensions.HALF_WIDTH); } function halfHeight() { return(__dimensions.HALF_HEIGHT); } function toString() { return((((("Camera : focus : " + x) + " , ") + y) + " , ") + z); } var __DEF_CLIP = 100000; var fl_DEF = 1000; var __EDGE_PADDING = 50; }
Symbol 727 MovieClip [__Packages.smashing.Point3D] Frame 0
class smashing.Point3D { var x, y, z; function Point3D (x, y, z) { this.x = Number(x); this.y = Number(y); this.z = Number(z); } function get length() { return(Math.sqrt(((x * x) + (y * y)) + (z * z))); } function set length(newLength) { if (length != 0) { var _local2 = newLength / length; x = x * _local2; y = y * _local2; z = z * _local2; } //return(length); } function get lengthSqu() { return(((x * x) + (y * y)) + (z * z)); } function copy() { return(new smashing.Point3D(x, y, z)); } function addPoint(p) { return(new smashing.Point3D(p.x + x, p.y + y, p.z + z)); } function subtractPoint(p) { return(new smashing.Point3D(x - p.x, y - p.y, z - p.z)); } function addScalar(n) { return(new smashing.Point3D(x + n, y + n, z + n)); } function subtractScalar(n) { return(new smashing.Point3D(x - n, y - n, z - n)); } function addPointMe(p) { x = x + p.x; y = y + p.y; z = z + p.z; } function subtractPointMe(p) { x = x - p.x; y = y - p.y; z = z - p.z; } function addScalarMe(n) { x = x + n; y = y + n; z = z + n; } function subtractScalarMe(n) { x = x - n; y = y - n; z = z - n; } function multiply(n) { var _local2 = copy(); _local2.x = _local2.x * n; _local2.y = _local2.y * n; _local2.z = _local2.z * n; return(_local2); } function divide(n) { var _local2 = copy(); if (n == 0) { _local2.x = 0; _local2.y = 0; _local2.z = 0; return(undefined); } _local2.x = _local2.x / n; _local2.y = _local2.y / n; _local2.z = _local2.z / n; return(_local2); } function multiplyMe(n) { x = x * n; y = y * n; z = z * n; } function divideMe(n) { x = x / n; y = y / n; z = z / n; } function dot(p) { return(((x * p.x) + (y * p.y)) + (z * p.z)); } function cross(p) { return(new smashing.Point3D((y * p.z) - (z * p.y), (z * p.x) - (x * p.z), (x * p.y) - (y * p.x))); } function pseudoCross() { return(new smashing.Point3D(y, -x, z)); } function normalize() { if (((!x) && (!y)) && (!z)) { return(undefined); } var _local2 = length; return(new smashing.Point3D(x / _local2, y / _local2, z / _local2)); } function normalizeMe() { if ((!x) && (!y)) { return(undefined); } var _local2 = length; x = x / _local2; y = y / _local2; z = z / _local2; } function reverse() { var _local2 = new smashing.Point3D(x * -1, y * -1, z * -1); return(_local2); } function reverseMe() { x = x * -1; y = y * -1; z = z * -1; } function findCosine(vOther) { var _local3 = dot(vOther); var _local4 = length * vOther.__get__length(); var _local2 = _local3 / _local4; return(_local2); } function equals(p) { if (((x == p.x) && (y == p.y)) && (z == p.z)) { return(true); } return(false); } function zero() { x = 0; y = 0; z = 0; } function distSqu(p) { var _local4 = p.x - x; var _local3 = p.y - y; var _local2 = p.z - z; return(((_local4 * _local4) + (_local3 * _local3)) + (_local2 * _local2)); } function toString() { var _local2 = ((((("Point3D (" + x) + ",") + y) + ",") + z) + ")"; return(_local2); } }
Symbol 728 MovieClip [__Packages.nick.spiderwick.ents.Entity] Frame 0
class nick.spiderwick.ents.Entity extends smashing.keithm.Renderable { var startSpin, startVelocity, owner, startGravity, doRemove, spawn, velocity, gravityVector, rotation, spin, isSpinning, __animation, kill, requestErase, isAlive, hdWidth, hdReg, nextX, hdHeight, nextY, mc, x, y, nextZ, z, __isAnimating, DRAWTYPE, specialDepth; function Entity (t_data) { super(t_data); } function init(t_data) { if (t_data.spin != undefined) { startSpin = t_data.spin; } else { startSpin = 0; } if (t_data.vel != undefined) { startVelocity = t_data.vel; } else { startVelocity = new smashing.Point3D(0, 0, 0); } if (owner.gravity != undefined) { startGravity = owner.gravity; } else { startGravity = new smashing.Point3D(0, 0, 0); } doRemove = false; super.init(t_data); spawn(t_data.camera); } function reset() { velocity = startVelocity.copy(); gravityVector = startGravity.copy(); rotation = 0; spin = startSpin; if (startSpin == 0) { isSpinning = false; } else { isSpinning = true; } super.reset(); __animation = __IDLE_ANIMATION; } function startDie() { kill(); animate(__DEATH_ANIMATION); if (__USES_VELOCITY) { velocity.x = (velocity.y = 0); } } function endDie() { requestErase(); } function onErase() { super.onErase(); doRemove = true; } function updateDraw(camera) { if (doRemove || (!isAlive)) { return(undefined); } super.updateDraw(camera); } function runHD(t_target, dt) { if (!(isAlive && (t_target.isAlive))) { return(false); } if (Math.abs((nextX + hdReg.x) - (t_target.nextX + t_target.hdReg.x)) < (hdWidth + t_target.hdWidth)) { if (Math.abs((nextY + hdReg.y) - (t_target.nextY + t_target.hdReg.y)) < (hdHeight + t_target.hdHeight)) { return(true); } } return(false); } function hitReact(t_source) { } function onDraw(t_newmc) { super.onDraw(t_newmc); animateLoop(__IDLE_ANIMATION); if (__ROTATE_TO_MOVEMENT) { mc._rotation = calcAngle(velocity.x, velocity.y, -90); } } function calcAngle(dx, dy, angleOffset) { if (angleOffset == undefined) { angleOffset = 0; } var _local3 = dx; var _local2 = dy; var _local1; if (_local3 >= 0) { if (_local2 >= 0) { _local1 = 0; } else { _local1 = 360; } } else { _local1 = 180; } _local1 = _local1 + ((Math.atan(_local2 / _local3) * 57.2957795130823) + angleOffset); return(_local1); } function update(dt) { updateAnim(); if (__USES_VELOCITY) { nextX = x + (velocity.x * dt); nextY = y + (velocity.y * dt); nextZ = z + (velocity.z * dt); } } function move(dt) { if (__USES_VELOCITY) { x = x + (velocity.x * dt); y = y + (velocity.y * dt); z = z + (velocity.z * dt); } } function render(camera, dt) { super.render(camera, dt); } function moveAndRender(camera, dt) { if (__USES_VELOCITY) { nextX = (x = x + (velocity.x * dt)); nextY = (y = y + (velocity.y * dt)); nextZ = (z = z + (velocity.z * dt)); } else { x = nextX; y = nextY; z = nextZ; } render(camera, dt); } function updateMoveAndRender(camera, dt) { updateAnim(); if (__USES_VELOCITY) { nextX = (x = x + (velocity.x * dt)); nextY = (y = y + (velocity.y * dt)); nextZ = (z = z + (velocity.z * dt)); } else { x = nextX; y = nextY; z = nextZ; } render(camera, dt); } function animate(frame) { if (frame != undefined) { __animation = frame; } mc.gotoAndStop(__animation); if (__animation == __IDLE_ANIMATION) { __isAnimating = false; } else { __isAnimating = true; } } function animateLoop(frame) { if (frame != undefined) { __animation = frame; } mc.gotoAndStop(__animation); __isAnimating = false; } function updateAnim() { if (__isAnimating) { if (mc.anim._currentFrame == mc.anim._totalFrames) { if (__animation == __DEATH_ANIMATION) { endDie(); } else { animateLoop(__IDLE_ANIMATION); } } } } function freezeAnimation() { mc.anim.stop(); } function unfreezeAnimation() { if (__isAnimating) { mc.anim.play(); } else { animate(); } } function replaceVelocity(t_vector) { velocity = t_vector.copy(); } function inputVelocity(t_vector) { velocity.x = velocity.x + t_vector.x; velocity.y = velocity.y + t_vector.y; velocity.z = velocity.z + t_vector.z; } function addVelocity(t_vector, dt, maxVelocity, xMult, yMult, zMult) { if (maxVelocity == undefined) { maxVelocity = __MAX_VELOCITY; } zMult = 1; yMult = zMult; xMult = yMult; if ((Math.abs(velocity.x) < maxVelocity) || ((velocity.x * t_vector.x) < 0)) { velocity.x = velocity.x + ((t_vector.x * dt) * xMult); } if ((Math.abs(velocity.y) < maxVelocity) || ((velocity.y * t_vector.y) < 0)) { velocity.y = velocity.y + ((t_vector.y * dt) * yMult); } if ((Math.abs(velocity.z) < maxVelocity) || ((velocity.z * t_vector.z) < 0)) { velocity.z = velocity.z + ((t_vector.z * dt) * zMult); } } function magnitudeToVector(t_magnitude, t_angle) { var _local2; var _local1; var _local3 = t_angle * (Math.PI/180); _local2 = t_magnitude * Math.cos(_local3); _local2 = Math.round(_local2 * 100) / 100; _local1 = t_magnitude * Math.sin(_local3); _local1 = Math.round(_local1 * 100) / 100; return(new smashing.Point3D(_local2, _local1, 0)); } function getDrawType() { return(((HAS_SPECIAL_DEPTH == true) ? ((DRAWTYPE + "_") + specialDepth) : (DRAWTYPE))); } function getIsAnimating() { return(__isAnimating); } function setHDRegistration() { hdReg = {}; hdReg.x = 0; hdReg.y = 0; } var HAS_SPECIAL_DEPTH = false; var __IDLE_ANIMATION = "idle"; var __DEATH_ANIMATION = "die"; var __MAX_VELOCITY = 300; var __USES_VELOCITY = false; var __ROTATE_TO_MOVEMENT = false; }
Symbol 729 MovieClip [__Packages.nick.spiderwick.GameCamera] Frame 0
class nick.spiderwick.GameCamera extends smashing.keithm.BaseCamera { var __dimensions, x, y, __bound_top, __bound_bottom; function GameCamera (t_data) { super(t_data); __dimensions = nick.spiderwick.GameState.getInstance(); x = __dimensions.sc.x; y = __dimensions.sc.y; } function update(dt, player) { var _local3 = player.nextX - x; var _local2 = player.nextY - y; if (_local2 > __SCROLL_TETHER_V) { y = y + (__SCROLL_RATE * dt); } else if (_local2 < (-__SCROLL_TETHER_V)) { y = y - (__SCROLL_RATE * dt); } if (y < __bound_top) { y = __bound_top; } else if (y > __bound_bottom) { y = __bound_bottom; } } var __ENFORCE_BOUNDS = true; var __SCROLL_TETHER_V = 25; var __SCROLL_RATE = 180; }
Symbol 730 MovieClip [__Packages.nick.spiderwick.GameState] Frame 0
class nick.spiderwick.GameState { static var __instance; function GameState () { } static function init() { __instance = new nick.spiderwick.GameState(); } static function getInstance() { return(__instance); } function get screenWidth() { return(__SCREENWIDTH); } function get screenHeight() { return(__SCREENHEIGHT); } function get sc() { return(__sc); } var __SCREENWIDTH = Stage.width; var __SCREENHEIGHT = Stage.height; var __sc = {x:Stage.width / 2, y:Stage.height / 2}; var playerStart = {x:310, y:340}; }
Symbol 731 MovieClip [__Packages.nick.spiderwick.ents.Player] Frame 0
class nick.spiderwick.ents.Player extends nick.spiderwick.ents.Entity { var __canUseBook, __isFiring, __xAngleCalc, x, __yAngleCalc, y, __angle, calcAngle, __isAnimating, mc, owner, __tomatoTimer, updateAnim, render, animate, hdReg; function Player (t_data) { super(t_data); } function init(t_data) { super.init(t_data); __canUseBook = true; __isFiring = false; } function updateMoveAndRender(camera, el) { __xAngleCalc = x - _xmouse; __yAngleCalc = y - _ymouse; __angle = calcAngle(__xAngleCalc, __yAngleCalc); if (__isAnimating) { if (__isFiring) { if (mc.anim._currentFrame >= __THROW_FRAME) { owner.createProjectile(__angle); __isFiring = false; } } } if (hasTomato) { __tomatoTimer = __tomatoTimer - el; if (__tomatoTimer <= 0) { powerDown(); } } var _local3 = mc._rotation; if (__angle > 270) { __angle = 0; } else if (__angle > 180) { __angle = 180; } mc._rotation = __angle; updateAnim(); render(camera, el); } function fire() { if (__isAnimating) { return(undefined); } if (hasTomato) { animate("throwTomato"); } else { animate("throw"); } __isFiring = true; } function useBook() { if (!__canUseBook) { return(undefined); } __canUseBook = false; } function useBookDone() { __canUseBook = true; } function get canUseBook() { return(__canUseBook); } function powerUp() { if (hasTomato) { __tomatoTimer = __TOMATO_DURATION; return(undefined); } hasTomato = true; __tomatoTimer = __TOMATO_DURATION; } function powerDown() { if (!hasTomato) { return(undefined); } hasTomato = false; __isAnimating = false; } function setHDRegistration() { hdReg = {}; hdReg.x = 0; hdReg.y = 0; } var TYPE = "player"; var DRAWTYPE = "player"; var __DEF_ASSET = "jared_main"; var __DEF_WIDTH = 20; var __DEF_HEIGHT = 20; var __USE_ACTUAL_DIMENSIONS = false; var __USE_DIMENSIONS_AS_HD = true; var __THROW_FRAME = 11; var hasTomato = false; var __TOMATO_DURATION = 10; var CUSTOMDRAW = true; }
Symbol 732 MovieClip [__Packages.nick.spiderwick.ents.Mansion] Frame 0
class nick.spiderwick.ents.Mansion extends nick.spiderwick.ents.Entity { var mc, hdReg; function Mansion (t_data) { super(t_data); } function init(t_data) { t_data.x = 186; t_data.y = 284; super.init(t_data); } function damage() { mc.gotoAndPlay("hit"); } function setHDRegistration() { hdReg = {}; hdReg.x = 100; hdReg.y = 30; } var __DEF_WIDTH = 130; var __DEF_HEIGHT = 50; var __USE_ACTUAL_DIMENSIONS = false; var __USE_DIMENSIONS_AS_HD = true; var TYPE = "mansion"; var DRAWTYPE = "mansion"; var __DEF_ASSET = "mansion"; var __USES_VELOCITY = false; }
Symbol 733 MovieClip [__Packages.nick.spiderwick.ents.MushroomRing] Frame 0
class nick.spiderwick.ents.MushroomRing extends nick.spiderwick.ents.Entity { static var __segmentList, __damageSegmentList, __segmentRepairTrigger, __healSegmentNotifier; var __healSegment, __repairDone, mc, __isHealing, __isAnimating, __IDLE_ANIMATION, hdReg, isAlive; function MushroomRing (t_data) { super(t_data); } function init(t_data) { t_data.x = 63; t_data.y = 202; super.init(t_data); __segmentList = new Array(); __damageSegmentList = new Array(); __healSegment = mx.utils.Delegate.create(this, healSegment); __repairDone = mx.utils.Delegate.create(this, repairDone); } function initSegmentRepairMap() { __segmentRepairTrigger = new Array(); var _local3 = [13, 17, 22, 25, 30, 34, 38, 44, 48, 52, 59, 64, 68]; var _local2 = 0; while (_local2 < _local3.length) { __segmentRepairTrigger[_local3[_local2]] = mc["segment" + _local2]; _local2++; } } function damage() { mc.gotoAndPlay("hit"); } static function registerSegment(segment) { __segmentList.push(segment); } static function registerDamagedSegment(segment) { __damageSegmentList.push(segment); } function get health() { return(Math.round((100 * (__segmentList.length - __damageSegmentList.length)) / __segmentList.length)); } function repair() { if (__isHealing) { return(undefined); } __isHealing = true; __isAnimating = true; __damageSegmentList = []; if (__segmentRepairTrigger == undefined) { initSegmentRepairMap(); } mc.gotoAndPlay("repair"); __healSegmentNotifier = smashing.utils.PlayHeadNotifier.notifyEnterFrame(mc, __healSegment); smashing.utils.PlayHeadNotifier.notifyEOF(mc, __repairDone); } function healSegment(event) { var _local1 = event.frameNum; if (__segmentRepairTrigger[_local1] != undefined) { var _local2 = nick.spiderwick.ents.MushroomSegment(__segmentRepairTrigger[_local1]); _local2.repair(); } } function repairDone() { __isAnimating = false; __isHealing = false; __healSegmentNotifier.stop(); mc.gotoAndStop(__IDLE_ANIMATION); } function setHDRegistration() { hdReg = {}; hdReg.x = 100; hdReg.y = 30; } function runHD(t_target, dt) { if (!(isAlive && (t_target.isAlive))) { return(false); } var _local3 = 0; while (_local3 < __segmentList.length) { var _local2 = nick.spiderwick.ents.MushroomSegment(__segmentList[_local3]); if (_local2.canClaw() && (_local2.runHD(t_target))) { if (!__isHealing) { _local2.claw(dt); } t_target.clawTarget = _local2; return(true); } _local3++; } if (t_target.isClawing) { t_target.clawTarget.unclaw(); } return(false); } var __DEF_WIDTH = 130; var __DEF_HEIGHT = 50; var __USE_ACTUAL_DIMENSIONS = false; var __USE_DIMENSIONS_AS_HD = false; var TYPE = "mushroomRing"; var DRAWTYPE = "mushroomRing"; var __DEF_ASSET = "mushroomRing"; var __USES_VELOCITY = false; }
Symbol 734 MovieClip [__Packages.smashing.utils.PlayHeadNotifier] Frame 0
class smashing.utils.PlayHeadNotifier { var _timeline, _targetMC, _notifyType, _notifyExtraInfo, _callback, _callbackParam, _prevFrame; function PlayHeadNotifier (notifyParams) { if (notifyParams != undefined) { init(notifyParams); } } static function notifyStop(mc, fn) { return(new smashing.utils.PlayHeadNotifier({timeline:mc.createEmptyMovieClip("@playhead", mc.getNextHighestDepth()), target:mc, notifyType:STOP, callback:fn})); } static function notifyEnterFrame(mc, fn) { return(new smashing.utils.PlayHeadNotifier({timeline:mc.createEmptyMovieClip("@playhead", mc.getNextHighestDepth()), target:mc, notifyType:FRAME, callback:fn, notifyExtraInfo:{notifyOnFrameNum:1}})); } static function notifyEOF(mc, fn) { return(new smashing.utils.PlayHeadNotifier({timeline:mc.createEmptyMovieClip("@playhead", mc.getNextHighestDepth()), target:mc, notifyType:EOF, callback:fn, notifyExtraInfo:{notifyOnFrameNum:1}})); } function init(notifyParams) { _timeline = notifyParams.timeline; _targetMC = notifyParams.target; _notifyType = notifyParams.notifyType || (EOF); _notifyExtraInfo = notifyParams.notifyExtraInfo; _callback = notifyParams.callback; _callbackParam = notifyParams.callbackParam; _prevFrame = 1; if ((_notifyType != undefined) && (_callback != undefined)) { start(); } } function start() { if (_timeline == undefined) { _global.MovieClip.addListener(this); } else { var _local3 = this; _timeline.onEnterFrame = mx.utils.Delegate.create(_local3, _local3.checkFrame); } isRunning = true; _prevFrame--; } function stop() { _global.MovieClip.removeListener(this); _timeline.onEnterFrame = null; delete _timeline.onEnterFrame; isRunning = false; } function restart() { _global.MovieClip.addListener(this); var _local3 = this; _timeline.onEnterFrame = mx.utils.Delegate.create(_local3, _local3.checkFrame); isRunning = true; } function onEnterFrame() { checkFrame(); } function checkFrame() { if (_notifyType & FRAME) { if (_notifyExtraInfo != undefined) { if (_notifyExtraInfo.notifyOnFrameNum > 0) { if (_targetMC._currentframe >= _notifyExtraInfo.notifyOnFrameNum) { _callback({type:FRAME, target:_targetMC, frameNum:_targetMC._currentframe}); } } } } if (_notifyType & STOP) { if (_targetMC._currentframe == _prevFrame) { stop(); _callback({type:STOP, target:_targetMC}); } _prevFrame = _targetMC._currentframe; } if (_notifyType & LOOP) { if (_targetMC._currentframe < _prevFrame) { stop(); _callback({type:LOOP, target:_targetMC}); } _prevFrame = _targetMC._currentframe; } if (_notifyType & EOF) { if (_targetMC._currentframe >= _targetMC._totalframes) { stop(); if (_callbackParam != undefined) { var _local2 = _callbackParam; if (_local2.type == undefined) { _local2.type = EOF; } if (_local2.target == undefined) { _local2.target = _targetMC; } _callback(_local2); } else { _callback({type:EOF, target:_targetMC}); } } } } var isRunning = false; static var EOF = 1; static var FRAME = 2; static var STOP = 4; static var LOOP = 8; }
Symbol 735 MovieClip [__Packages.nick.spiderwick.ents.Clawable] Frame 0
interface nick.spiderwick.ents.Clawable { }
Symbol 736 MovieClip [__Packages.nick.spiderwick.ents.MushroomSegment] Frame 0
class nick.spiderwick.ents.MushroomSegment extends MovieClip implements nick.spiderwick.ents.Clawable { var _clawTimer, gotoAndStop, gotoAndPlay, hitArea; function MushroomSegment (t_data) { super(); _clawTimer = 0; } function onLoad(t_data) { nick.spiderwick.ents.MushroomRing.registerSegment(this); } function claw(dt) { if (_canClaw) { _clawCount++; _clawTimer = _clawTimer + dt; if (_clawTimer < _health) { gotoAndStop("digging"); } else { _canClaw = false; gotoAndStop("disappear"); nick.spiderwick.ents.MushroomRing.registerDamagedSegment(this); } } } function repair() { gotoAndPlay("repair"); smashing.utils.PlayHeadNotifier.notifyStop(this, mx.utils.Delegate.create(this, repairDone)); _clawTimer = 0; _canClaw = true; } function repairDone() { gotoAndStop("idle"); } function canClaw() { return(_canClaw); } function unclaw() { if (_canClaw) { _clawCount--; if (_clawCount < 0) { _clawCount = 0; } gotoAndStop("idle"); } } function runHD(t_target, dt) { return(hitArea.hitTest(t_target.mc.hitArea)); } var _canClaw = true; var _health = 2; var _clawCount = 0; }
Symbol 737 MovieClip [__Packages.nick.spiderwick.ents.Projectile] Frame 0
class nick.spiderwick.ents.Projectile extends nick.spiderwick.ents.Entity { var __damageType, startVelocity, velocity, __spin, mc, startX, x, startY, y, __hitAngle, __FORCE_INITAL_DRAW, isAlive, kill, requestErase, calcAngle, hdReg; function Projectile (t_data) { super(t_data); } function init(t_data) { super.init(t_data); __damageType = t_data.damageType; if (isBlastDamage) { __USE_DIMENSIONS_AS_HD = true; } startVelocity = (velocity = new smashing.Point3D(t_data.fireVector.x * __FLY_SPEED, t_data.fireVector.y * __FLY_SPEED, 0)); __spin = Math.random() * 180; } function updateMoveAndRender(camera, el) { if (isBlastDamage && (isBlasting)) { return(undefined); } super.updateMoveAndRender(camera, el); __spin = __spin + (__SPIN_RATE * el); mc._rotation = __spin; if (isBlastDamage) { var _local4 = x - startX; var _local3 = y - startY; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); if (_local5 >= 175) { __hitAngle = Math.atan(_local3 / _local4) * 57.2957795130823; hitReact(); } } } function spawn() { if (isBlastDamage) { __FORCE_INITAL_DRAW = true; } super.spawn(); mc.object.gotoAndStop(__damageType); } function hitReact() { if (!isAlive) { return(undefined); } if (isBlasting) { return(undefined); } velocity = new smashing.Point3D(0, 0, 0); mc.gotoAndStop("hit"); mc.object.gotoAndStop(__damageType); if (isHitDamage) { kill(); requestErase(); } else { isBlasting = true; mc.object.splat.gotoAndPlay("reveal"); mc._x = x; mc._y = y; mc._rotation = calcAngle(x - startX, y - startY, 90); smashing.utils.PlayHeadNotifier.notifyStop(mc.object.splat, mx.utils.Delegate.create(this, blastDamageDone)); } } function blastDamageDone() { mc.object.splat.gotoAndStop("off"); kill(); isBlasting = false; requestErase(); } function get canHitPickup() { return(true); } function runHD_entity_radius(t_target, dt) { if (isBlastDamage) { if (t_target.TYPE == "pickup") { return(mc.object.splat.hitTest(t_target.mc)); } return(mc.object.splat.hitTest(t_target.mc.hitArea)); } return(super.runHD_entity_radius(t_target, dt)); } function get isHitDamage() { return(__damageType == HIT_DAMAGE); } function get isBlastDamage() { return(__damageType == BLAST_DAMAGE); } function setHDRegistration() { hdReg = {}; hdReg.x = 0; hdReg.y = 0; } var TYPE = "projectile"; var DRAWTYPE = "projectile"; var __DEF_ASSET = "proj_player"; var __DEF_WIDTH = 8; var __DEF_HEIGHT = 8; var __USE_ACTUAL_DIMENSIONS = false; var __USE_DIMENSIONS_AS_HD = true; var __FLY_SPEED = 440; var __MAX_VELOCITY = 800; var __USES_VELOCITY = true; var __SPIN_RATE = 80; var isBlasting = false; var BLAST_RADIUS = 50; static var BLAST_DAMAGE = "blast"; static var HIT_DAMAGE = "hit"; }
Symbol 738 MovieClip [__Packages.nick.spiderwick.ents.BookBomb] Frame 0
class nick.spiderwick.ents.BookBomb extends nick.spiderwick.ents.Entity { var _blastTime, mc, radius, __FORCE_INITAL_DRAW, kill, requestErase, owner, hdReg; function BookBomb (t_data) { super(t_data); } function init(t_data) { t_data.x = 260; t_data.y = 400; super.init(t_data); } function updateMoveAndRender(camera, el) { super.updateMoveAndRender(camera, el); _blastTime = _blastTime + el; var _local3 = Math.round(mc.explosion._totalframes * (_blastTime / _totalBlastTime)); mc.explosion.gotoAndStop(_local3); if (_local3 < 20) { radius = 0; } else { radius = Math.round((450 * (_local3 - 20)) / (mc.explosion._totalframes - 20)); } } function get canHitPickup() { return(false); } function spawn() { __FORCE_INITAL_DRAW = true; isBlasting = true; _blastTime = 0; radius = 0; super.spawn(); mc.gotoAndStop("explode"); smashing.utils.PlayHeadNotifier.notifyEOF(mc.explosion, mx.utils.Delegate.create(this, blastDamageDone)); } function hitReact() { } function blastDamageDone() { kill(); isBlasting = false; requestErase(); owner.useBookDone(); } function runHD_entity_radius(t_target, dt) { return(super.runHD_entity_radius(t_target, dt)); } function setHDRegistration() { hdReg = {}; hdReg.x = 0; hdReg.y = 0; } var TYPE = "projectile"; var DRAWTYPE = "projectile"; var __DEF_ASSET = "bookBomb"; var __DEF_WIDTH = 20; var __DEF_HEIGHT = 20; var __USE_ACTUAL_DIMENSIONS = false; var __USE_DIMENSIONS_AS_HD = true; var __USES_VELOCITY = false; var isBlasting = false; var _totalBlastTime = 1.33333333333333; }
Symbol 739 MovieClip [__Packages.nick.spiderwick.ents.Enemy] Frame 0
class nick.spiderwick.ents.Enemy extends nick.spiderwick.ents.Entity { var __startPoint, startX, x, nextX, startY, y, nextY, __moveAngle, calcAngle, velocity, __health, magnitudeToVector, isDrawn, owner, endDie, animate, __clawTarget, __IDLE_ANIMATION, mc, hdReg; function Enemy (t_data) { super(t_data); } function init(t_data) { super.init(t_data); var _local3 = nick.spiderwick.GameState.getInstance(); __startPoint = new smashing.Point3D(_local3.__get__sc().x, _local3.__get__sc().y, 0); setSpawnPoint(t_data); startX = (x = (nextX = __startPoint.x)); startY = (y = (nextY = __startPoint.y)); var _local5 = __startPoint.x - _local3.playerStart.x; var _local4 = __startPoint.y - _local3.playerStart.y; __moveAngle = calcAngle(_local5, _local4, 180); velocity = getMoveVelocity(); __health = __START_HEALTH; } function setSpawnPoint(t_data) { var _local3 = 310; if (((t_data.angle > 50) && (t_data.angle < 130)) || ((t_data.angle > 230) && (t_data.angle < 310))) { _local3 = 260; } var _local4 = magnitudeToVector(_local3, t_data.angle); __startPoint.addPointMe(_local4); } function hitReact(t_target) { if (!isDrawn) { return(undefined); } if (t_target.TYPE == "player") { startDie(); } else if (t_target.TYPE == "projectile") { __health--; takeDamage(); if (__health <= 0) { owner.addScore(__SCORE_VALUE); startDie(); } } else if (t_target.TYPE == "mansion") { endDie(); } else if (t_target.TYPE == "mushroomRing") { startClaw(); } } function startDie() { disableClawing(); super.startDie(); } function startClaw() { __isClawing = true; animate(__CLAW_ANIMATION); stopMove(); } function disableClawing() { if (isClawing) { endClaw(); } } function get isClawing() { return(__isClawing); } function get clawTarget() { return(__clawTarget); } function set clawTarget(target) { __clawTarget = target; //return(clawTarget); } function endClaw() { clawTarget.unclaw(); clawTarget = (null); animate(__IDLE_ANIMATION); resumeMove(); __isClawing = false; } function pauseAnimations() { mc.anim.stop(); } function unpauseAnimations() { mc.anim.play(); } function getMoveVelocity() { return(magnitudeToVector(__MOVE_RATE, __moveAngle)); } function resumeMove() { velocity = getMoveVelocity(); } function stopMove() { if (__USES_VELOCITY) { velocity.x = (velocity.y = 0); } } function takeDamage() { } function setHDRegistration() { hdReg = {}; hdReg.x = 0; hdReg.y = -17; } var CHARACTER = "goblin"; var TYPE = "enemy"; var DRAWTYPE = "enemy"; var __DEF_ASSET = ""; var CUSTOMDRAW = true; var __DEF_WIDTH = 40; var __DEF_HEIGHT = 30; var __USE_ACTUAL_DIMENSIONS = false; var __USE_DIMENSIONS_AS_HD = true; var __USES_VELOCITY = true; var __ROTATE_TO_MOVEMENT = true; var __MOVE_RATE = 100; var __START_HEALTH = 1; var __SCORE_VALUE = 100; var __CLAW_ANIMATION = "claw"; var __isClawing = false; }
Symbol 740 MovieClip [__Packages.nick.spiderwick.ents.Goblin] Frame 0
class nick.spiderwick.ents.Goblin extends nick.spiderwick.ents.Enemy { function Goblin (t_data) { super(t_data); } var __DEF_ASSET = "goblin_main"; var __MOVE_RATE = 45; var __START_HEALTH = 1; }
Symbol 741 MovieClip [__Packages.nick.spiderwick.ents.SpearGoblin] Frame 0
class nick.spiderwick.ents.SpearGoblin extends nick.spiderwick.ents.Enemy { function SpearGoblin (t_data) { super(t_data); } var __DEF_ASSET = "speargoblin_main"; var __MOVE_RATE = 70; var __START_HEALTH = 1; }
Symbol 742 MovieClip [__Packages.nick.spiderwick.ents.BullGoblin] Frame 0
class nick.spiderwick.ents.BullGoblin extends nick.spiderwick.ents.Enemy { function BullGoblin (t_data) { super(t_data); } var CHARACTER = "bullgoblin"; var __DEF_ASSET = "bullgoblin_main"; var __MOVE_RATE = 105; var __START_HEALTH = 1; var __SCORE_VALUE = 200; }
Symbol 743 MovieClip [__Packages.nick.spiderwick.ents.Redcap] Frame 0
class nick.spiderwick.ents.Redcap extends nick.spiderwick.ents.Enemy { var mc; function Redcap (t_data) { super(t_data); } function takeDamage() { mc.gotoAndStop("hit"); } var CHARACTER = "redcap"; var __DEF_ASSET = "Redcap_main"; var __MOVE_RATE = 80; var __START_HEALTH = 2; var __SCORE_VALUE = 500; }
Symbol 744 MovieClip [__Packages.nick.spiderwick.ents.MoleTroll] Frame 0
class nick.spiderwick.ents.MoleTroll extends nick.spiderwick.ents.Enemy { var __hasSurfaced, __surfacingInProgress, animate, magnitudeToVector, __startPoint, __isAnimating, calcAngle, velocity, mc, __IDLE_ANIMATION; function MoleTroll (t_data) { super(t_data); __hasSurfaced = false; __surfacingInProgress = false; } function takeDamage() { animate("hit"); } function hitReact(t_target) { if (__surfacingInProgress) { enterDone(); } super.hitReact(t_target); } function setSpawnPoint(t_data) { var _local4 = nick.spiderwick.GameState.getInstance(); var _local3 = 160; var _local2 = magnitudeToVector(_local3, t_data.angle); __startPoint.addPointMe(_local2); if (__startPoint.y < 100) { __startPoint.y = 100 + Math.floor(Math.random() * 30); } else if (__startPoint.y > 130) { __startPoint.y = 130 - Math.floor(Math.random() * 30); } } function updateMoveAndRender(camera, dt) { if (!__hasSurfaced) { __isAnimating = false; __hasSurfaced = true; __surfacingInProgress = true; mc._rotation = calcAngle(velocity.x, velocity.y, -90); animate("enter"); super.updateMoveAndRender(camera, dt); smashing.utils.PlayHeadNotifier.notifyEOF(mc.anim, mx.utils.Delegate.create(this, enterDone)); } else if (!__surfacingInProgress) { super.updateMoveAndRender(camera, dt); } } function enterDone() { animate(__IDLE_ANIMATION); __hasSurfaced = true; __surfacingInProgress = false; } var CHARACTER = "moletroll"; var __DEF_ASSET = "moletroll_main"; var __MOVE_RATE = 25; var __START_HEALTH = 4; var __SCORE_VALUE = 300; var __DEF_WIDTH = 55; var __DEF_HEIGHT = 30; var __USE_ACTUAL_DIMENSIONS = false; var __USE_DIMENSIONS_AS_HD = true; var __FORCE_INITAL_DRAW = true; }
Symbol 745 MovieClip [__Packages.nick.spiderwick.ents.Pickup] Frame 0
class nick.spiderwick.ents.Pickup extends nick.spiderwick.ents.Entity { var startDie, animate; function Pickup (t_data) { super(t_data); } function hitReact(t_target) { if (t_target == undefined) { __DEATH_ANIMATION = "fadeout"; } startDie(); } function startDisappear() { animate("fadeout"); } var TYPE = "pickup"; var DRAWTYPE = "pickup"; var PICKUP_EFFECT = "none"; var __DEF_ASSET = "pickup"; var __USES_VELOCITY = false; var __DEF_WIDTH = 30; var __DEF_HEIGHT = 40; var __USE_ACTUAL_DIMENSIONS = false; var __USE_DIMENSIONS_AS_HD = true; var __IDLE_ANIMATION = "popin"; var __DEATH_ANIMATION = "pickup"; var CUSTOMDRAW = true; }
Symbol 746 MovieClip [__Packages.nick.spiderwick.ents.PickupMushroom] Frame 0
class nick.spiderwick.ents.PickupMushroom extends nick.spiderwick.ents.Pickup { function PickupMushroom (t_data) { super(t_data); } var __DEF_ASSET = "pickup_mushroom"; var PICKUP_EFFECT = "health"; }
Symbol 747 MovieClip [__Packages.nick.spiderwick.ents.PickupTomato] Frame 0
class nick.spiderwick.ents.PickupTomato extends nick.spiderwick.ents.Pickup { function PickupTomato (t_data) { super(t_data); } var __DEF_ASSET = "pickup_tomato"; var PICKUP_EFFECT = "powerup"; }
Symbol 748 MovieClip [__Packages.nick.spiderwick.ents.PickupGoldenAcorn] Frame 0
class nick.spiderwick.ents.PickupGoldenAcorn extends nick.spiderwick.ents.Pickup { function PickupGoldenAcorn (t_data) { super(t_data); } function endDie() { super.endDie(); } var __DEF_ASSET = "pickup_goldenacorn"; var PICKUP_EFFECT = "score"; }
Symbol 749 MovieClip [__Packages.nick.highscores.HighscoreEngine] Frame 0
class nick.highscores.HighscoreEngine { static var __userName, __loadState, __xml, __userPath, __scorePath, __game_id, __showMovieRelease, __user_vars, __userScore, __highscoreMC, __scores, __functionToRunAfterLoad, __stateVerificationInterval, __score_vars; function HighscoreEngine () { } static function init() { __userName = "null"; __loadState = "loading"; if (__USE_XML) { loadXML(); } } static function loadXML() { __xml = new XML(); __xml.ignoreWhite = true; __xml.onLoad = function (success) { nick.highscores.HighscoreEngine.onXMLloaded(success); }; var _local2 = _root._url.slice(0, _root._url.lastIndexOf("/")); if (_local2 != "") { _local2 = _local2 + "/"; } log(("Loading XML file from " + (_local2 + __XML_FILE_URL)) + " ..."); __xml.load(_local2 + __XML_FILE_URL); } static function onXMLloaded(success) { if (success) { __userPath = __xml.firstChild.childNodes[0].firstChild.nodeValue; __scorePath = __xml.firstChild.childNodes[1].firstChild.nodeValue; __game_id = __xml.firstChild.childNodes[2].firstChild.nodeValue; __showMovieRelease = __xml.firstChild.childNodes[3].firstChild.nodeValue; log("Xml loaded : "); log("User : " + __userPath); log("score: " + __scorePath); log("gameID: " + __game_id); log("show movie release: " + __showMovieRelease); } else { log("XML Loading error"); } updateUserLogin(); } static function manualXML(userPath, scorePath, gameID) { __userPath = userPath; __scorePath = scorePath; __game_id = gameID; updateUserLogin(); } static function updateUserLogin() { log("Test user login..."); __user_vars = new LoadVars(); __user_vars.onLoad = function (success) { nick.highscores.HighscoreEngine.onLogin(success); }; __user_vars.load(__userPath); } static function onLogin(success) { if (success) { while (__user_vars.screenName.indexOf("/n") != -1) { log("Cull login string - : " + __user_vars.screenName); __user_vars.screenName = __user_vars.screenName.substr(0, __user_vars.screenName.length - 2); log("Result: " + __user_vars.screenName); } __userName = __user_vars.screenName; log("USER IS : " + __userName); } log("USER IS NOT LOGGED IN"); __loadState = "ready"; } static function populateHighscoreBoard() { if ((isLoggedIn && (__userScore > 0)) && (__userScore != undefined)) { __highscoreMC.init(__scores, {name:__userName, score:__userScore}); } else { __highscoreMC.init(__scores, {name:"", score:0}); } } static function runReadyTest(callback) { if (__loadState != "ready") { __functionToRunAfterLoad = callback; startBoardReadyInterval(); return(false); } return(true); } static function startBoardReadyInterval() { __stateVerificationInterval = setInterval(function () { nick.highscores.HighscoreEngine.runBoardReadyInterval(); }, 5); } static function runBoardReadyInterval() { if (__loadState == "ready") { clearInterval(__stateVerificationInterval); if (__functionToRunAfterLoad == "sendAndView") { sendAndViewScore(__highscoreMC, __userScore); } else { viewScores(__highscoreMC); } } else if (__loadState == "error") { __highscoreMC.showError(); clearInterval(__stateVerificationInterval); } } static function sendAndViewScore(boardMC, score) { __highscoreMC = boardMC; __userScore = score; if (runReadyTest("sendAndView") == false) { return(undefined); } log("Send Score..."); if ((__userName == "null") && (__userName == undefined)) { log(("Error: User name is : " + __userName) + ". Only logged in users may send scores."); return(undefined); } __score_vars = new LoadVars(); __score_vars.onLoad = function (success) { nick.highscores.HighscoreEngine.onHighscores(success); }; log((((((((("Load ( " + __scorePath) + "?msg=S&game=") + __game_id) + "&name=") + __userName) + "&score=") + score) + "&limitEntries=true") + " )"); __score_vars.load(((((((__scorePath + "?msg=S&game=") + __game_id) + "&name=") + __userName) + "&score=") + score) + "&limitEntries=true"); } static function viewScores(boardMC) { __highscoreMC = boardMC; __userScore = 0; if (runReadyTest("view") == false) { return(undefined); } log("View Scores..."); log(((("Load ( " + __scorePath) + "?msg=Q&game=") + __game_id) + " )"); __score_vars = new LoadVars(); __score_vars.onLoad = function (success) { nick.highscores.HighscoreEngine.onHighscores(success); }; __score_vars.load((__scorePath + "?msg=Q&game=") + __game_id); } static function onHighscores(success) { log("Server callback recieved: "); log("Success: " + success); log("Returning game ID: " + __score_vars.game); if ((!success) || (__score_vars.game != __game_id)) { log("Highscore retrieval Failed."); __highscoreMC.showError(); return(undefined); } __scores = []; var _local1 = 0; while (_local1 < __score_vars.count) { __scores.push({name:__score_vars["pn" + _local1], score:__score_vars["ps" + _local1]}); _local1++; } populateHighscoreBoard(); } static function set userPath(path) { __userPath = path; //return(userPath); } static function get userPath() { return(__userPath); } static function set scorePath(path) { __scorePath = path; //return(scorePath); } static function get scorePath() { return(__scorePath); } static function get showMovieRelease() { return(__showMovieRelease); } static function set gameID(id) { __game_id = id; //return(gameID); } static function get gameID() { return(__game_id); } static function get scores() { return(__scores); } static function get userName() { return(__userName); } static function get isLoggedIn() { return((((__userName == undefined) || (__userName == "null")) ? false : true)); } static function log(message) { var _local1 = new LocalConnection(); _local1.send("_SILCtrace", "trace", message); _local1.close(); } static var __USE_XML = true; static var __XML_FILE_URL = "config.xml"; static var __SCORE_CALL = "onHighscores"; }
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on (press) { _parent._parent.clickPlay(); }
Instance of Symbol 57 MovieClip in Symbol 64 MovieClip Frame 1
on (press) { _parent._parent.clickViewScore("title"); }
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on (press) { _parent._parent.clickHelp(); }
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stop();
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play();
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this._visible = false; this._parent.hitArea = this;
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#initclip 36 Object.registerClass("mushroomSegment", nick.spiderwick.ents.MushroomSegment); #endinitclip stop();
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stop();
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play();
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stop();
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stop();
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stop();
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img.setMask(imgMask); img.cacheAsBitmap = true; imgMask.cacheAsBitmap = true; imgMask.blendMode = "alpha"; play();
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this.gotoAndStop("regular");
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on (release) { _parent._parent._parent._parent._parent.closeEasterEggHint(); }
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play();
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btn.useHandCursor = false;
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on (release) { _parent.gotoAndPlay("outro"); }
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on (rollOver) { }
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on (rollOver) { }
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on (rollOver) { }
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stop();
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_parent.onHelpClose();
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if (middlePath != undefined) { middlePath[middleFunc](); }
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if (endPath != undefined) { endPath[endFunc](); }
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txt.art.txt_level.text = levelNum; play();
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_parent.completeLevelTransition();
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on (release) { _parent._parent.action = "resume"; _parent._parent.gotoAndPlay("outro"); }
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on (release) { _parent._parent.action = "help"; _parent._parent.gotoAndPlay("outro"); }
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on (release) { _parent._parent.action = "quitcheck"; _parent._parent.gotoAndPlay("outro"); }
Instance of Symbol 360 MovieClip "music_on_btn" in Symbol 364 MovieClip Frame 1
on (release) { _parent._parent._parent.toggleMute(); }
Instance of Symbol 363 MovieClip "music_off_btn" in Symbol 364 MovieClip Frame 1
on (release) { _parent._parent._parent.toggleMute(); }
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btn.useHandCursor = false; this.popup_mc.music_off_btn._visible = !_parent.getIsMute(); this.popup_mc.music_on_btn._visible = _parent.getIsMute();
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_parent.onMenuClose(action);
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on (release) { _parent._parent.action = "quit"; _parent._parent.gotoAndPlay("outro"); }
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on (release) { _parent._parent.action = "menureturn"; _parent._parent.gotoAndPlay("outro"); }
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btn.useHandCursor = false;
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stop(); if (_parent.getIsMute()) { this.popup_mc.mute_btn.gotoAndStop("off"); }
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_parent.onMenuClose(action);
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_parent._parent.exitDamageWarning(); stop();
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play();
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this.gotoAndStop("off");
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this.gotoAndStop("off");
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on (release) { this.enabled = false; _parent.stop(); _parent._parent.clickSkipIntro(); }
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play();
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_parent.easterEggUpper.gotoAndPlay("showout");
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Instance of Symbol 449 MovieClip "menu_btn" in Symbol 450 MovieClip Frame 1
on (press) { _parent._parent.clickMenu(); }
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var frameLabel = _parent._parent._parent.showMovieRelease(); if ((frameLabel == undefined) || (frameLabel == "")) { frameLabel = "hideDate"; } releaseInfo.gotoAndStop(frameLabel);
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var frameLabel = _parent._parent.showMovieRelease(); if (frameLabel == "hide") { stop(); }
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stop();
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this.play();
Instance of Symbol 459 MovieClip "btn_submit" in Symbol 507 MovieClip Frame 1
on (release) { _parent._parent.clickSubmitScore(); }
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on (release) { _parent._parent.clickPlayAgain(); }
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on (release) { _parent._parent.clickViewScore("gameover"); }
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Symbol 540 MovieClip [_nick_highscore_board] Frame 1
#initclip 34 Object.registerClass("_nick_highscore_board", nick.highscores.HighscoreTable); #endinitclip btn.useHandCursor = false;
Instance of Symbol 459 MovieClip "btn_submit" in Symbol 540 MovieClip [_nick_highscore_board] Frame 1
on (release) { _parent._parent.clickSubmitScore(); }
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stop();
Instance of Symbol 298 MovieClip "quit_btn" in Symbol 540 MovieClip [_nick_highscore_board] Frame 7
on (release) { _parent._parent.closeHighScoreView(); }
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stop();
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play();
Instance of Symbol 533 MovieClip "btn_next" in Symbol 540 MovieClip [_nick_highscore_board] Frame 16
on (release) { _parent.nextPage(); } on (rollOver) { gotoAndStop ("over"); } on (rollOut, dragOut) { gotoAndStop ("off"); } on (press) { gotoAndStop ("down"); }
Instance of Symbol 536 MovieClip "btn_back" in Symbol 540 MovieClip [_nick_highscore_board] Frame 16
on (release) { _parent.prevPage(); } on (rollOver) { gotoAndStop ("over"); } on (rollOut, dragOut) { gotoAndStop ("off"); } on (press) { gotoAndStop ("down"); }
Instance of Symbol 49 MovieClip "play_btn" in Symbol 540 MovieClip [_nick_highscore_board] Frame 16
on (release) { _parent.gotoAndPlay("exit"); }
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stop();
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play();
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_parent.clickPlayAgain(); stop();
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stop();
Symbol 618 MovieClip Frame 16
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stop(); var numSound = 3; var index = (1 + Math.floor(Math.random() * numSound)); this.gotoAndPlay("hit" + index);
Symbol 670 MovieClip Frame 2
Symbol 670 MovieClip Frame 11
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Instance Names

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"mute_mc"Symbol 716 MovieClip [Project] Frame 5Symbol 338 MovieClip
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"screen_mc"Symbol 716 MovieClip [Project] Frame 10Symbol 507 MovieClip
"highscore_mc"Symbol 716 MovieClip [Project] Frame 15Symbol 540 MovieClip [_nick_highscore_board]

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Labels

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http://swfchan.com/25/121709/info.shtml
Created: 4/3 -2019 07:50:48 Last modified: 4/3 -2019 07:50:48 Server time: 22/12 -2024 12:39:31